<% title("#{@type.name} #{t('achievements.title')}") %> <% description("Automatically track your character's achievements and discover how to obtain new ones.") %>

<%= @type.name %> <%= t('achievements.title') %>

<%= button_tag fa_icon('filter', text: t('filters')), data: { toggle: 'modal', target: '#filters'}, type: 'button', class: 'btn btn-secondary btn-sm modal-toggle' %>
<%= render 'shared/filters' %>
<% @categories.each do |category| %>
<%= link_to "#collapse-#{category.id}", data: { toggle: 'collapse' }, class: 'unstyled' do %>
<%= category.name %>
<% if character_selected? %>
> <%= achievement_completion(@achievements[category.id], @collection_ids) %>
<% else %>
<%= @achievements[category.id].size %> Achievements / <%= @achievements[category.id].pluck(:points).sum %> Points
<% end %>
<% end %>
<% if character_selected? %> <% end %> <% @achievements[category.id].each do |achievement| %> <% if character_selected? %> <% if @comparison.present? %> <%= td_comparison(achievement) %> <% else %> <%= td_owned(achievement) %> <% end %> <% end %> <% end %>
<%= t('name') %> <%= t('description') %> <%= fa_icon('star-o') %> <%= t('achievements.points') %> <%= t('own') %> <%= t('patch') %>
<%= link_to(achievement_path(achievement)) do %> <%= sprite(achievement, 'achievement') %> <% end %> <%= link_to(achievement.name, achievement_path(achievement), class: 'name') %> <%= format_text_long(achievement.description) %> <%= achievement_reward(achievement) %> <%= achievement.points %> <%= rarity(achievement) %> <%= achievement.patch %>
<% end %>