<% if local_assigns[:variant] %>
<%= sprite(minion, 'minions-small') %> <%= minion.name %>
<% else %> <%= t('verminion.full_title') %> <% end %>
<%= minion.race.name %> <%= minion_type(minion) %>
<%= t('verminion.hp') %>
<%= minion.hp %>
<%= t('verminion.atk') %>
<%= minion.attack %>
<%= t('verminion.def') %>
<%= minion.defense %>
<%= t('verminion.spd') %>
<%= speed(minion) %>
<%= t('verminion.cost') %>
<%= minion.cost %>
<%= t('verminion.auto_attack') %>
<%= auto_attack(minion) %>
<%= t('verminion.strengths') %>
<%= strengths(minion) %>

<%= minion.skill %> <%= format_skill_description(minion.skill_description) %>
<%= minion_skill_angle(minion) %>
<%= t('verminion.points') %>
<%= minion.skill_cost %>
<%= t('type') %>
<%= minion.skill_type.name %>