{
    "0": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "0", "Content": {"value": "0"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "0", "sheet": "ContentMemberType", "value": "0"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"value": "0"}, "TrialRoulette": "False", "row_id": "0", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1": {"AllianceRoulette": "False", "ClassJobLevelRequired": "24", "ClassJobLevelSync": "27", "Content": {"row_id": "1", "sheet": "InstanceContent", "value": "1"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "In Toto-Rak wurden ursprünglich Wilderer, Brandstifter und andere Schwerverbrecher inhaftiert. Der Name stammt von einem legendären Monster mit eintausend Mäulern, der von den Insassen auf diesen Kerker übertragen wurde. Er schien ihnen tausend Zellen zu haben, und die Grausamkeit eines sadistischen Wärters, der die Gefangenen auf bestialische Weise folterte, stand dem Schrecken des Sagenmonsters in keiner Weise nach. Nach 30 Jahren ließen die Druiden den Kerker angesichts der unwürdigen Zustände schließen. Allerdings nisteten sich schon bald nach dem Abzug der gridanischen Wachen Monster in den Höhlen und Gängen ein ...", "Description_en": "Named after a man-eating creature from Padjali folklore, the Thousand Maws of Toto-Rak was built on the site of a natural cave system beneath Silent Arbor. Until recently, it held all of Gridania's foulest criminals, from arsonists to poachers, but the completion of a new gaol closer to the city heralded its abandonment.", "Description_fr": "Tirant leur nom d'une créature mangeuse d'hommes issue de l'ancien folklore des Padjals, les Mille Gueules de Toto-Rak ont été bâties dans un réseau de grottes naturelles situé sous la Charmille silencieuse. Cet austère pénitencier abritait jusqu'à une époque récente les pires criminels de Gridania, des incendiaires aux braconniers. Le geôlier, surnommé Toto-Rak, était sinistrement connu pour faire subir à ses détenus d'atroces tortures et châtiments. L'Oracle de l'époque ayant déclaré l'endroit inhumain et contraire aux principes de l'harmonie gridanienne, la fermeture des Mille Gueules fut décidée il y a une trentaine d'années, permettant aux monstres d'envahir l'endroit.", "Description_ja": "かつて密猟者や森林放火魔といった重犯罪人を収監するために利用されていた監獄。千の口を持つ伝説の魔物の名にちなみ、「トトラク」と渾名された看守が、囚人たちに厳しい拷問と制裁を加えていたと伝えられる。\n恐るべきこの監獄が閉鎖されたのは30数年前の事。当時の幻術皇により、「人の道に反する」として閉じられてからというもの、地下監獄は管理する者もなく、魔物たちが巣喰う廃墟と化していたのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112005", "path": "ui/icon/112000/112005.tex", "path_hr1": "ui/icon/112000/112005_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Tausend Löcher von Toto-Rak", "Name_en": "the Thousand Maws of Toto–Rak", "Name_fr": "les Mille Gueules de Toto-Rak", "Name_ja": "監獄廃墟 トトラクの千獄", "NormalRaidRoulette": "False", "SortKey": "5", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1r1/00", "MapMarkerRange": "21", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "9", "sheet": "Map", "value": "9"}, "Name_de": "f1r1_re", "Name_en": "f1r1_re", "Name_fr": "f1r1_re", "Name_ja": "f1r1_re", "row_id": "1039", "sheet": "TerritoryType", "value": "1039", "Name_chs": "f1r1_re", "Name_ko": "f1r1_re", "Name_tc": "f1r1_re"}, "TrialRoulette": "False", "row_id": "1", "Description_chs": "过去曾经是关押偷猎者以及森林纵火魔等重犯的监狱。其看守的诨名“托托·拉克”取自传说中拥有一千张巨口的魔物，并且据说这名看守经常对囚犯施以残酷的拷问和严厉的惩罚。\n\n在30多年前，当时的幻术皇以“违反人道”的名义彻底封锁了这座令人生畏的监狱。然而，在失去了管理者之后，地下的牢狱如今已经变成了魔物筑巢群生的废墟……", "Name_chs": "监狱废墟托托·拉克千狱", "Description_ko": "밀렵꾼이나 산림 방화범 등의 중죄인을 수감하기 위해 이용되었던 감옥. 천 개의 입을 가진 전설 속 마물의 이름을 따 '토토라크'라는 별명으로 불린 한 간수가, 수감자들에게 가혹한 고문과 처벌을 가했다고 전해진다.\n악명 높은 이 감옥이 폐쇄된 것은 30여 년 전의 일이다. 비인도적이라는 이유로 당시의 환술황이 폐쇄를 명한 이후로, 관리하는 사람조차 없어진 지하 감옥은 마물들이 활개 치는 폐허가 되고 말았는데…….", "Name_ko": "토토라크 감옥", "Description_tc": "過去曾經是關押偷獵者以及森林縱火魔等重犯的監獄。其看守的諢名“托托·拉克”取自傳說中擁有一千張巨口的魔物，並且據說這名看守經常對囚犯施以殘酷的拷問和嚴厲的懲罰。\n\n在30多年前，當時的幻術皇以“違反人道”的名義徹底封鎖了這座令人生畏的監獄。然而，在失去了管理者之後，地下的牢獄如今已經變成了魔物築巢群生的廢墟……", "Name_tc": "監獄廢墟托托·拉克千獄"},
    "2": {"AllianceRoulette": "False", "ClassJobLevelRequired": "16", "ClassJobLevelSync": "19", "Content": {"row_id": "2", "sheet": "InstanceContent", "value": "2"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Die unterirdische Grabanlage wurde ursprünglich von den Bewohnern der Höhlenstadt Gelmorra angelegt, doch auch nach der Staatsgründung Gridanias weiter verwendet. Einst war es ein Ort, an dem die Toten in Frieden ruhen konnten, doch nun haben sich dort finstere Kultisten - die Jünger Dalamuds - eingenistet. Um das zerstörerische Werk Dalamuds zu vollenden, wollen sie mächtige Wesen aus dem Nichts beschwören.", "Description_en": "Since its establishment during Gelmorran times, this subterranean crypt has been used for generations as a final resting place for the remains of rulers and nobles. Since the Calamity, however, the tunnels have become overrun with the Lambs of Dalamud─a deadly cult who worships the now-fallen satellite as their savior. It is in the Deepcroft that these twisted souls silently plot revenge against those who fought to prevent the advent of Dalamud, summoning any dark presence who will aid them to this end...no matter what the cost.", "Description_fr": "Depuis son aménagement à l'époque de la Cité de Gelmorra, ce mausolée souterrain a été utilisé pendant plusieurs générations comme ultime demeure des nobles et des rois, même après la fondation de Gridania. Cependant, depuis le Fléau, les galeries de la nécropole ont été investies par les Survivalistes, une secte apocalyptique qui adore Dalamud qu'elle perçoit comme une puissance salvatrice. Ces âmes torturées préparent en secret leur revanche contre ceux qui ont empêché l'avènement de Dalamud, et prévoient d'invoquer toutes les forces sombres qui pourront les aider... Et elles sont prêtes à tout pour cela, y compris à profaner Tam-Tara.", "Description_ja": "地下都市「ゲルモラ」時代に作られた地下墓所。森都「グリダニア」建国後も、死者を葬る場として使われ続けてきた。\nそんな場所に怪しげな人影が……。彼らの正体は、霊災時に落下した月の衛星「ダラガブ」を、救世神として崇めていたカルト集団「最後の群民」の生き残り。危険な終末思想を抱く彼らは、救世神の降臨を阻止した者たちに復讐すべく、墓所の遺体を依代に邪悪な妖異を召喚しようとしていた。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112002", "path": "ui/icon/112000/112002.tex", "path_hr1": "ui/icon/112000/112002_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Totenacker Tam-Tara", "Name_en": "the Tam–Tara Deepcroft", "Name_fr": "l'Hypogée de Tam-Tara", "Name_ja": "地下霊殿 タムタラの墓所", "NormalRaidRoulette": "False", "SortKey": "2", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1d1/00", "MapMarkerRange": "10", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "300", "row_id": "8", "sheet": "Map", "value": "8"}, "Name_de": "f1d1_re", "Name_en": "f1d1_re", "Name_fr": "f1d1_re", "Name_ja": "f1d1_re", "row_id": "1037", "sheet": "TerritoryType", "value": "1037", "Name_chs": "f1d1_re", "Name_ko": "f1d1_re", "Name_tc": "f1d1_re"}, "TrialRoulette": "False", "row_id": "2", "Description_chs": "地下城邦格尔莫拉时期建造的地下墓园。在森林之都格里达尼亚建国之后依旧延续了安葬死者的作用。\n\n传言地下墓园中却出现了可疑的人影……这些人的真实身份，原来是邪教组织“最后之民”的幸存者。这个组织在上次灵灾中，尊崇逐渐落下的卫月为救世神，声称卫月降临会拯救一切。他们为了向阻止卫月的敌人复仇，以墓园中的遗体为凭依，召唤出了邪恶的妖异。", "Name_chs": "地下灵殿塔姆·塔拉墓园", "Description_ko": "지하도시 '겔모라' 시대에 만들어진 지하 묘지. 삼림도시 '그리다니아'가 건국된 이후에도 시신을 매장하는 장소로 꾸준히 이용되었다.\n그러나 경건해야 할 묘소에 수상한 자들이 모여들고 있었다……. 그들의 정체는 재해 때 낙하한 달의 위성 '달라가브'를 구세신으로 숭배하는 사교 집단 '마지막 백성'의 잔당이었다. 위험한 종말 사상을 가진 그들은 구세신의 강림을 저지한 자들에게 복수하기 위해, 묘소에 잠든 시신을 제물로 바쳐 사악한 요마를 소환하려 하고 있었다.", "Name_ko": "탐타라 묘소", "Description_tc": "地下城邦格爾莫拉時期建造的地下墓園。在森林之都格里達尼亞建國之後依舊延續了安葬死者的作用。\n\n傳言地下墓園中卻出現了可疑的人影……這些人的真實身份，原來是邪教組織“最後之民”的倖存者。這個組織在上次靈災中，尊崇逐漸落下的衛月為救世神，聲稱衛月降臨會拯救一切。他們為了向阻止衛月的敵人復仇，以墓園中的遺體為憑依，召喚出了邪惡的妖異。", "Name_tc": "地下靈殿塔姆·塔拉墓園"},
    "3": {"AllianceRoulette": "False", "ClassJobLevelRequired": "17", "ClassJobLevelSync": "20", "Content": {"row_id": "3", "sheet": "InstanceContent", "value": "3"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Vor etwa 300 Jahren wurde die Mine aufgegeben, weil die Kupfererzadern ausgeschöpft waren, doch kürzlich hat die Amajina Bergbau AG die Schürfrechte erworben, um mit neuesten Methoden den Bergbau wieder aufzunehmen. Als die Minenarbeiter jedoch eine der tieferen Gesteinsschichten durchbrachen, stürmten daraus plötzlich grausame Riesen hervor, die sich in wilder Raserei auf die völlig verdutzten Arbeiter stürzten. Nachforschungen haben ergeben, dass es sich dabei um Hekatoncheiren handelt, die zur Zeit der Thorne-Dynastie von den Ul'dahnern eingesperrt wurden und nun Freiheit und Rache fordern.", "Description_en": "Abandoned once purged of ore, Copperbell Mines lay untouched for nigh on three centuries until Amajina & Sons Mineral Concern reclaimed the shafts─the guild's sights set on expanding the mines downward in an attempt to tap yet undiscovered veins of valuable metal. Unfortunately, it was not riches the powder kegs uncovered, but sheer terror, for when the smoke cleared, out poured an army of raging giants from the darkest recesses of the mines. The hecatoncheires─thralls of the lost Thorne Dynasty─were, at last, free from their lightless prison, three hundred years of hate fueling their madness.", "Description_fr": "Abandonnées après avoir été vidées de leur minerai, les Mines de Clochecuivre sont restées désaffectées pendant plus de trois siècles, jusqu'à ce que la société minière Amajina et Fils ne les récupère avec l'intention de relancer l'exploitation en creusant davantage pour mettre à jour de nouveaux filons. Hélas, elle a ainsi accidentellement libéré une armée de géants en furie qui était jusqu'alors emprisonnée dans les profondeurs de la mine. Anciens esclaves de la défunte dynastie Thorne, les hécatonchires menacent de se déchaîner, enfin libérés de leur prison et animés par une haine vieille de trois cents ans.", "Description_ja": "鉱脈が枯れたことで300年前に放棄された銅山。その採掘権を得た「アマジナ鉱山社」は、最新の採掘技術を用いて再開発に着手した。\nしかし、最深部の岩盤を爆破したとき、その内部から巨人族が出現。採掘師たちに襲いかかったのだった。襲撃者の正体は、ソーン朝ウルダハ時代に奴隷種族として使役され、反乱を起こしたため地下に封じられた「ヘカトンケイレス族」。自由と復讐を求めて暴れる巨人族を鎮圧せよ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112003", "path": "ui/icon/112000/112003.tex", "path_hr1": "ui/icon/112000/112003_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Kupferglocken-Mine", "Name_en": "Copperbell Mines", "Name_fr": "les Mines de Clochecuivre", "Name_ja": "封鎖坑道 カッパーベル銅山", "NormalRaidRoulette": "False", "SortKey": "3", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1d1/01", "MapMarkerRange": "44", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "34", "sheet": "Map", "value": "34"}, "Name_de": "w1d1_re", "Name_en": "w1d1_re", "Name_fr": "w1d1_re", "Name_ja": "w1d1_re", "row_id": "1038", "sheet": "TerritoryType", "value": "1038", "Name_chs": "w1d1_re", "Name_ko": "w1d1_re", "Name_tc": "w1d1_re"}, "TrialRoulette": "False", "row_id": "3", "Description_chs": "由于矿脉枯竭而已经废弃了300年的铜山。后来艾玛吉娜矿山公司取得了这里的开采权，准备利用最新的采掘技术进行重新开发。\n\n然而，在对最深处的岩盘进行爆破的时候，里面却出现了大量的巨人族对采矿工们发起袭击。原来这些巨人是在乌尔达哈索恩朝时代被当做奴隶驱使的百臂巨人族，他们由于发动了叛乱而被封印在了铜山的地下。现在这些巨人再次开始为了自由和复仇发动暴行，一定要镇压住他们。", "Name_chs": "封锁坑道铜铃铜山", "Description_ko": "광맥이 고갈되어 300년 전에 버려진 광산. 이곳의 채굴권을 얻은 '아마지나 광산회사'는 최신 기술을 이용하여 광산 재개발에 착수했다.\n그런데 최하층에 있는 암반을 폭파하자, 난데없이 그 안에서 거인족이 나타나 광부들을 습격했다. 이들의 정체는 손 왕조 울다하 시대에 노예 종족으로 핍박받다 반란을 일으킨 죄로 지하에 갇힌 '헤카톤케이레스족'이었다. 자유와 복수를 꿈꾸며 날뛰는 거인족을 진압하라.", "Name_ko": "구리종 광산", "Description_tc": "由於礦脈枯竭而已經廢棄了300年的銅山。後來艾瑪姬娜礦山公司取得了這裡的開採權，準備利用最新的採掘技術進行重新開發。\n\n然而，在對最深處的岩盤進行爆破的時候，裡面卻出現了大量的巨人族對採掘師們發起襲擊。原來這些巨人是在烏爾達哈索恩朝時代被當做奴隸驅使的百臂巨人族，他們由於發動了叛亂而被封印在了銅山的地下。現在這些巨人再次開始為了自由和復仇發動暴行，一定要鎮壓住他們。", "Name_tc": "封鎖坑道銅鈴銅山"},
    "4": {"AllianceRoulette": "False", "ClassJobLevelRequired": "15", "ClassJobLevelSync": "18", "Content": {"row_id": "4", "sheet": "InstanceContent", "value": "4"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Vor der Küste des Bierhafens wurde in der Nähe der Phantominseln ein unbekanntes Schiff gesichtet, woraufhin die Gelbjacken in Alarmbereitschaft versetzt wurden. Man befürchtet, das Schiff könnte den Plündernden Schlangen gehören, die bekanntlich gemeinsame Sache mit den kaltblütigen Sahagin machen. Nun wird fieberhaft nach möglichen Piratenverstecken entlang der Küste gesucht und eine Spur führt zur Sastasha-Höhle, wo sich nachts zwielichtige Gestalten herumtreiben sollen.", "Description_en": "After a period of relative silence following the Calamity, the Serpent Reavers have once again taken to terrorizing the inland hamlets of La Noscea─killing the men, kidnapping the women and children, plundering the storehouses, and burning what little they leave behind. For years, it was not known how the pirates were able to raid areas so far from the coast, until a local shepherd sighted a band of painted ruffians entering the Sastasha Seagrot, carrying large quantities of sacks and crates. Could it be that there is more to this cave than meets the eye?", "Description_fr": "Restés quelque temps calmes après le Fléau, les pillards du serpent ont recommencé à semer la terreur dans les îles d'Ombra, aux environs de Port-aux-Ales. Impuissants, les casaques jaunes ne peuvent que constater les dégâts provoqués par ces pillards, connus pour être de mèche avec les Sahuagins : vols, rapts, saccages, incendies... Nul n'avait réussi à localiser leur repaire, que l'on situait dans les environs de la vallée du Crâne, jusqu'au jour où un berger repéra un groupe de malfrats peinturlurés pénétrant dans la grotte de Sastasha, transportant un grand nombre de sacs et de caisses. Il semble urgent de faire la lumière sur ce mystère.", "Description_ja": "エールポート近海の幻影諸島付近にて、不審船が目撃された。この一報を受けた警備隊「イエロージャケット」は、サハギン族と協力関係にある海賊団「海蛇の舌」の活動を警戒。目撃地に近いスカルバレー沿岸のどこかに、彼らの拠点が築かれているのではないかとの疑いを強めていた。\nそんな折、怪しい者たちが「サスタシャ浸食洞」と呼ばれる洞窟に出入りしているとの情報が寄せられたことで、状況が動き出す。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112001", "path": "ui/icon/112000/112001.tex", "path_hr1": "ui/icon/112000/112001_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Sastasha", "Name_en": "Sastasha", "Name_fr": "Sastasha", "Name_ja": "天然要害 サスタシャ浸食洞", "NormalRaidRoulette": "False", "SortKey": "1", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1d1/00", "MapMarkerRange": "80", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "31", "sheet": "Map", "value": "31"}, "Name_de": "s1d1_re", "Name_en": "s1d1_re", "Name_fr": "s1d1_re", "Name_ja": "s1d1_re", "row_id": "1036", "sheet": "TerritoryType", "value": "1036", "Name_chs": "s1d1_re", "Name_ko": "s1d1_re", "Name_tc": "s1d1_re"}, "TrialRoulette": "False", "row_id": "4", "Description_chs": "有人在小麦酒港近海的幻影群岛附近目击到了形迹可疑的船只。负责警备这一地区的黄衫队怀疑事件与互相协力的鱼人族和海蛇之舌海盗团的活动有一定关系。在目击地点附近的骷髅谷沿岸很可能有他们的据点。\n\n也正在这个时期，又有情报说在沙斯塔夏溶洞中有可疑人士出没，这样一来互相的联系就很明显了……", "Name_chs": "天然要害沙斯塔夏溶洞", "Description_ko": "맥주 항구 근해의 환영 제도 부근에서 수상한 선박이 목격되었다. 보고를 받은 경비대 '노란셔츠'는 사하긴족과 협력 관계인 해적단 '바다뱀의 혀'의 활동에 촉각을 곤두세우며, 목격 지점과 가까운 해골 골짜기 연안 어딘가에 그들의 근거지가 만들어졌을 것으로 의심하고 있었다.\n그러던 중, 수상한 자들이 '사스타샤 침식 동굴'이라는 곳에 드나든다는 정보를 계기로 상황은 달라지기 시작한다.", "Name_ko": "사스타샤 침식 동굴", "Description_tc": "有人在小麥酒港近海的幻影群島附近目擊到了形跡可疑的船隻。負責警備這一地區的黃衫隊懷疑事件與互相協力的魚人族和海蛇之舌海盜團的活動有一定關係。在目擊地點附近的骷髏谷沿岸很可能有他們的據點。\n\n也正在這個時期，又有情報說在沙斯塔夏溶洞中有可疑人士出沒，這樣一來互相的聯繫就很明顯了……", "Name_tc": "天然要害沙斯塔夏溶洞"},
    "5": {"AllianceRoulette": "False", "ClassJobLevelRequired": "47", "ClassJobLevelSync": "49", "Content": {"row_id": "5", "sheet": "InstanceContent", "value": "5"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Von den golden schimmernden Sümpfen erhebt sich ein geheimnisvoller Dunst, der die ganze Goldklamm mystisch erglitzern lässt. Doch dieser Nebel entsteht durch eine Reaktion des Schwefels im Gestein mit dem kostbaren Mithrilerz, wegen dessen einst Minenarbeiter aus dem ganzen Reich herbeiströmten - ein lebensbedrohliches Giftgas, das den Atem abschnürt und die Haut verbrennt. So mancher sucht hier dennoch nach Mithril, mancher auch nach den Hinterlassenschaften der Opfer der giftigen Goldgalle. Zurückkommen sieht man allerdings nur wenige ...", "Description_en": "Soon after its discovery, miners from across the realm flocked to the Aurum Vale, driven by rumors that deep within lay endless veins of mythril. What they found instead was gold, but not the sort which would make them rich. Believing the substance precious aurum, miners unknowingly stumbled into deep pools of glowing venom thereafter known as goldbile. Not only did the liquid burn their skin, but the noisome fumes given off by the foul ooze cooked their lungs when inhaled, bringing on a quick, yet excruciating death. These truths, however, have done little to prevent new miners from braving the suffocating shafts, now even more driven to find what those who entered before could not.", "Description_fr": "Le Val d'Aurum est un lieu splendide qui doit son nom à la brume dorée qui l'enveloppe perpétuellement. Cet étrange phénomène serait provoqué par une réaction du souffre et du mithril contenus dans le sol avec les eaux souterraines, et malgré l'émerveillement qu'il peut susciter, il n'en reste pas moins nocif pour les humains. Nombreux sont ceux qui, attirés par ces lueurs fantastiques, par d'éventuels filons d'or, ou même par les possessions qu'ont laissées ceux ayant succombé à ce brouillard toxique, se sont aventurés ici... mais aucun n'a jamais réussi à en ressortir vivant.", "Description_ja": "黄金色に輝く沼から、金粉を散らしたような美しい霧が立ち上る美しき地。だが、その霧は硫黄と霊銀鉱が、地下水によって反応を起こした結果生み出されるもので、身体を蝕む毒を有している。\nある者はその光景に魅せられ、ある者は金脈を求めて、またある者はここで死した者たちの遺品を求めて、この美しき洞穴に挑む。だが、洞穴から出る者の姿は、あまりにも少ない。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112014", "path": "ui/icon/112000/112014.tex", "path_hr1": "ui/icon/112000/112014_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Goldklamm", "Name_en": "the Aurum Vale", "Name_fr": "le Val d'Aurum", "Name_ja": "霧中行軍 オーラムヴェイル", "NormalRaidRoulette": "False", "SortKey": "12", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "r1r2/00", "MapMarkerRange": "106", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "38", "sheet": "Map", "value": "38"}, "Name_de": "r1r2_re", "Name_en": "r1r2_re", "Name_fr": "r1r2_re", "Name_ja": "r1r2_re", "row_id": "1331", "sheet": "TerritoryType", "value": "1331", "Name_chs": "r1r2_re", "Name_ko": "r1r2_re", "Name_tc": "r1r2_re"}, "TrialRoulette": "False", "row_id": "5", "Description_chs": "黄金色的池沼，黄金色的尘雾，然而这美丽的背后却是能够腐蚀身体的剧毒。洞中的硫磺和秘银矿在地下水的作用下产生了奇妙的变化，结果便产生了这一美与毒交缠的神秘洞窟。\n\n有人被洞中的美丽所吸引，有人被金矿的传言所吸引，还有人被前人的遗物所吸引，进入洞窟探险的人始终没有中断过。然而，活着从洞中出来的人依旧少之又少……", "Name_chs": "毒雾洞窟黄金谷", "Description_ko": "황금빛 늪에서 금 가루를 뿌린 듯한 아름다운 안개가 피어오르는 경치 좋은 땅. 그러나 이 안개는 유황과 미스릴 광석이 지하수와 반응하여 생성된 맹독성 물질이다.\n어떤 이는 그 광경에 매료되어, 어떤 이는 금맥을 찾아, 또 어떤 이는 죽은 자들의 유품을 줍기 위해 이 아름다운 동굴에 도전한다. 그러나 동굴에서 나오는 사람의 수는 들어간 수에 비하면 너무나도 적다.", "Name_ko": "금빛 골짜기", "Description_tc": "黃金色的池沼，黃金色的塵霧，然而這美麗的背後卻是能夠腐蝕身體的劇毒。洞中的硫磺和秘銀礦在地下水的作用下產生了奇妙的變化，結果便產生了這一美與毒交纏的神秘洞窟。\n\n有人被洞中的美麗所吸引，有人被金礦的傳言所吸引，還有人被前人的遺物所吸引，進入洞窟探險的人始終沒有中斷過。然而，活著從洞中出來的人依舊少之又少……", "Name_tc": "毒霧洞窟黃金谷"},
    "6": {"AllianceRoulette": "False", "ClassJobLevelRequired": "28", "ClassJobLevelSync": "31", "Content": {"row_id": "6", "sheet": "InstanceContent", "value": "6"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Das alte Herrenhaus gehörte einst einem Saatseher, der aufgrund seines unschicklichen Lebenswandels und seiner übermäßigen Prunksucht aus der gridanischen Gemeinschaft ausgestoßen wurde. Daraufhin kaufte eine adlige Erlschatten-Familie das Anwesen. Die derzeitige Herrin ist die für ihre blendende Schönheit und ihr jugendliches Aussehen gerühmte Lady Amandine. Allerdings scheut sie die Öffentlichkeit, seit sie bei der Katastrophe vor fünf Jahren durch eine schreckliche Wunde im Gesicht entstellt wurde. Hat sie womöglich einen Pakt mit einer dunklen Macht geschlossen, um ihre Schönheit zurückzuerlangen?", "Description_en": "Once used by Seedseers as a place for spiritual reflection and meditation, Haukke Manor was long frowned upon by the people of Gridania as a symbol of excess. After years of protest, the building was finally sold to a wealthy Wildwood Elezen by the name of Lady Amandine.\n\nWhile little is known of the lady, it was said that she was exceptionally vain, and that to maintain her impeccable beauty, she would spare no expense. From facial creams concocted from rare Coerthan honeys to shampoos derived from the milk of exotic phurbles, her daily ritual of beauty treatments escalated until it was rumored she was bathing in the blood of her virgin maidservants. No amount of man-made tinctures, however, could hide the hideous scars she eventually suffered during the Calamity, and soon she was forced to turn to a darker solution, signing away her very soul in a final effort to literally “save face.”", "Description_fr": "Ancienne résidence historique des Oracles et lieu de réflexion et de méditation, le Manoir des Haukke a été décrété trop fastueux par un Oracle révolutionnaire et a perdu sa fonction officielle. Le bâtiment a alors été vendu à une riche famille de Crépusculaires.\n\nOn sait très peu de choses sur la propriétaire actuelle des lieux, une certaine dame Amandine, si ce n'est qu'elle a toujours fait preuve d'une vanité sans bornes, dépensant sans compter pour conserver sa beauté. Des crèmes pour le visage à base de miels rares du Coerthas aux shampooings de lait de poiluche exotique, son rituel de beauté quotidien prit tant d'ampleur que la rumeur populaire allait jusqu'à prétendre qu'elle se baignait dans le sang de ses servantes vierges. Aucun produit artificiel ne peut toutefois camoufler les atroces cicatrices qui la défigurent suite au Fléau, et depuis, elle a recours à un bien plus sinistre sacrifice au nom de la beauté, renonçant à son âme même dans un dernier effort pour “sauver les apparences”.", "Description_ja": "歴代の幻術皇の住まいとして使われていたものの、改革者として知られた先々代の幻術皇が「贅沢に過ぎる」として手放した元御用邸。この邸宅を買い取ったのは、さるフォレスター族の名門一家であった。\n現当主アマンディヌは、美貌で知られる妙齢の女性。しかし、その女主人は霊災で顔面に深い傷を負って以来、人前に姿を現さなくなっていた。彼女が失われた美を取り戻すため、契約した者とは？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112006", "path": "ui/icon/112000/112006.tex", "path_hr1": "ui/icon/112000/112006_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Haukke-Herrenhaus", "Name_en": "Haukke Manor", "Name_fr": "le Manoir des Haukke", "Name_ja": "名門屋敷 ハウケタ御用邸", "NormalRaidRoulette": "False", "SortKey": "6", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1d2/01", "MapMarkerRange": "12", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "48", "sheet": "Map", "value": "48"}, "Name_de": "f1d2_re", "Name_en": "f1d2_re", "Name_fr": "f1d2_re", "Name_ja": "f1d2_re", "row_id": "1040", "sheet": "TerritoryType", "value": "1040", "Name_chs": "f1d2_re", "Name_ko": "f1d2_re", "Name_tc": "f1d2_re"}, "TrialRoulette": "False", "row_id": "6", "Description_chs": "这座雄伟的庄园原本是历代幻术皇的住所，在前前任幻术皇主政期间推行了部分改革，这座庄园也以“过于奢侈”为由停止了使用。后来被森林之民的某个名门家族收购了，\n\n现任家主阿芒迪娜是一位以美貌而闻名的妙龄女士。但是在灵灾中她的脸上却受到了很重的伤，随后便逐渐淡出了人们的视线。难道她为了取回失去的美貌而与什么人结下了契约……", "Name_chs": "名门府邸静语庄园", "Description_ko": "역대 환술황들의 거처로 이용되었으나, 개혁자로 알려진 선선대 환술황이 사치스럽다는 이유로 처분한 옛 별궁. 이 저택을 사들인 것은 어느 이름난 숲 부족 가문이었다.\n현 가주 아망딘은 미모로 유명한 묘령의 여성이나, 재해 때 얼굴에 큰 상처를 입은 후로 사람들을 만나지 않게 되었다. 잃어버린 아름다움을 되찾기 위해 그녀와 계약했다는 자는 대체 누구일까?", "Name_ko": "하우케타 별궁", "Description_tc": "這座雄偉的莊園原本是歷代幻術皇的住所，在前前任幻術皇主政期間推行了部分改革，這座莊園也以“過於奢侈”為由停止了使用。後來被森林之民的某個名門家族收購了，\n\n現任家主阿芒迪娜是一位以美貌而聞名的妙齡女士。但是在靈災中她的臉上卻受到了很重的傷，隨後便逐漸淡出了人們的視線。難道她為了取回失去的美貌而與什麼人結下了契約……", "Name_tc": "名門府邸靜語莊園"},
    "7": {"AllianceRoulette": "False", "ClassJobLevelRequired": "20", "ClassJobLevelSync": "23", "Content": {"row_id": "7", "sheet": "InstanceContent", "value": "7"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Um die Gladiatoren besser ausbilden zu können, ließ die Betreibergesellschaft des Kolosseums von Ul'dah diese Trainingsstätte einrichten, wo auch speziell für den Kampf in der Arena abgerichtete Monster gezüchtet wurden. Nach der Katastrophe wurde Halatali jedoch aufgegeben und man nahm an, dass die Monster darin längst verhungert sein müssten. Doch das Expeditionsteam, das nach fünf Jahren nachsehen wollte, ob sich die Trainingsstätte wieder nutzen ließe, stieß dort auf blutrünstige Bestien, die aus einem langen und unerbittlichen Überlebenskampf siegreich hervorgegangen sind.", "Description_en": "Originally a holy place for the first Lalafell arrived in Eorzea, the twisting labyrinth of natural caverns which wind through this massive mesa was transformed by the Gladiators' Guild into a series of training pits, animal pens, and holding cells to accommodate the ever-growing popularity of Ul'dah's Coliseum. After the Calamity, however, the location was abandoned─those remaining in the pens, left for dead. Not all of them, however, met that fate, and now the tunnels are rife with those who survived...as well as the tormented spirits of those who did not.", "Description_fr": "À l'origine, le labyrinthe sinueux de grottes naturelles qui s'étend sous ce grand plateau était un lieu sacré pour les premiers Lalafells arrivés en Éorzéa, que la Fondation du Colisée d'Ul'dah a transformé en lieu d'entraînement pour ses protégés. Ses fosses d'entraînement, enclos de bêtes et cellules de détention ont été laissées à l'abandon dans la confusion qui a suivi le septième fléau. Les créatures qui se trouvaient encore dans les fosses ont été laissées pour mortes, sans nourriture. Mais la réouverture de l'endroit cinq ans plus tard a réservé une surprise de taille : loin d'être déserts, les lieux sont hantés par des bêtes féroces ayant visiblement survécu, ainsi que par les esprits de ceux qui y ont perdu la vie.", "Description_ja": "ウルダハのコロセウム財団が、傘下の闘士たちを鍛えるために設立した修練所。その内部では、興行に出す魔物や野獣も飼育されていた。だが、第七霊災直後の混乱期に施設は放棄。主を失った魔獣たちは、エサを与えられることなく、餓死したものと思われていた。\nしかし、5年の月日を経て、施設再建のために立ち入った者が見たのは、過酷な生存競争を勝ち抜き、凶暴さを増した魔獣たちの姿だった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112004", "path": "ui/icon/112000/112004.tex", "path_hr1": "ui/icon/112000/112004_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Halatali", "Name_en": "Halatali", "Name_fr": "Halatali", "Name_ja": "魔獣領域 ハラタリ修練所", "NormalRaidRoulette": "False", "SortKey": "4", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1d2/00", "MapMarkerRange": "47", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "46", "sheet": "Map", "value": "46"}, "Name_de": "w1d2_re", "Name_en": "w1d2_re", "Name_fr": "w1d2_re", "Name_ja": "w1d2_re", "row_id": "1245", "sheet": "TerritoryType", "value": "1245", "Name_chs": "w1d2_re", "Name_ko": "w1d2_re", "Name_tc": "w1d2_re"}, "TrialRoulette": "False", "row_id": "7", "Description_chs": "乌尔达哈的斗技场财团为了训练旗下的角斗士而设立的修炼所。在其内部饲养了大量的魔物和野兽。但是，在第七灵灾的混乱期间，管理者放弃了继续维护这里。一般人都认为那些失去了主人的魔兽得不到食物都会饿死在其中了。\n\n可是经过了5年的岁月，当有人再次踏入这座设施之内时，他所看到的，是经过了5年的残酷竞争而生存下来的魔兽，无论力量还是凶暴程度都得到了大幅增长。", "Name_chs": "魔兽领域日影地修炼所", "Description_ko": "울다하 투기장 재단이 소속 투사들을 단련하기 위해 설립한 수련장. 이곳에서는 행사에 내보낼 마물과 마수들이 사육되고 있었다. 하지만 제7재해 직후의 혼란기 동안 시설은 방치되었고, 주인 없는 마수들은 먹이가 없어 모두 굶어 죽었을 것으로 여겨지고 있었다.\n그러나 5년 후 시설을 재건하기 위해 들어간 자들의 눈앞에는, 가혹한 생존 경쟁에서 살아남아 더욱더 흉포해진 마수들이 있었다.", "Name_ko": "할라탈리 수련장", "Description_tc": "烏爾達哈的鬥技場財團為了訓練旗下的角鬥士而設立的修練所。在其內部飼養了大量的魔物和野獸。但是，在第七靈災的混亂期間，管理者放棄了繼續維護這裡。一般人都認為那些失去了主人的魔獸得不到食物都會餓死在其中了。\n\n可是經過了5年的歲月，當有人再次踏入這座設施之內時，他所看到的，是經過了5年的殘酷競爭而生存下來的魔獸，無論力量還是凶暴程度都得到了大幅增長。", "Name_tc": "魔獸領域日影地修練所"},
    "8": {"AllianceRoulette": "False", "ClassJobLevelRequired": "32", "ClassJobLevelSync": "34", "Content": {"row_id": "8", "sheet": "InstanceContent", "value": "8"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Inmitten der dicht bewaldeten Regenfänger-Rinne haben nichtsahnende Goblins unter der Führung von Brüllvolx dieses Lager errichtet. Unglücklicherweise haben sie dabei etwas geweckt, das niemals hätte erwachen dürfen. Als ein dunkler Schatten auf ihr Lager fiel, ergriffen die Goblins panisch die Flucht, ließen dabei aber die bei zahlreichen Streifzügen erbeuteten Schätze zurück. Seitdem wartet Brüllvolx geduldig auf die Gelegenheit, ihren Lagerplatz zurückzuerobern.", "Description_en": "After a tiring journey across Eorzea, it is deep within the quiet jungles of Raincatcher Gully where the charismatic and enterprising young goblin, Brayflox Alltalks, chooses to build her tiny empire. What she does not realize, however, is that something else─something sinister─has also made the lush forest its home. Now driven from their rightful(?) claim, Brayflox and her brethren seek to retake the land, and are not above asking the help of lesser races (that would be you) to help them do so.", "Description_fr": "Après un voyage épuisant à travers Éorzéa, c'est au plus profond de la ravine des Cueillepluies que la charismatique et entreprenante Gobeline Brayflox mains-propres, a choisi de bâtir son petit empire. Elle n'a toutefois pas réalisé qu'une autre présence était installée dans la forêt luxuriante. À présent évincés de ce territoire qui leur revenait de droit (?), Brayflox et les siens cherchent à reprendre le territoire et n'hésitent pas à demander l'aide de races inférieures... comme les aventuriers, par exemple.", "Description_ja": "密林と化したレインキャッチャー樹林に、ブレイフロクスに率いられたゴブリン族の一団が野営地を築いた。しかし、彼らは生活圏を広げるうちに、決して目覚めさせてはならない存在の眠りを妨げてしまう。\n野営地は巨大な影に襲われ、ゴブリンたちは避難を余儀なくされた。しかし、放浪の旅で得たすべての財産が野営地には残されている。諦めきれないブレイフロクスは、虎視眈々と野営地の奪還を狙っていた。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112007", "path": "ui/icon/112000/112007.tex", "path_hr1": "ui/icon/112000/112007_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Brüllvolx' Langrast", "Name_en": "Brayflox's Longstop", "Name_fr": "le Bivouac de Brayflox", "Name_ja": "奪還支援 ブレイフロクスの野営地", "NormalRaidRoulette": "False", "SortKey": "7", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1d2/00", "MapMarkerRange": "81", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "45", "sheet": "Map", "value": "45"}, "Name_de": "s1d2_re", "Name_en": "s1d2_re", "Name_fr": "s1d2_re", "Name_ja": "s1d2_re", "row_id": "1041", "sheet": "TerritoryType", "value": "1041", "Name_chs": "s1d2_re", "Name_ko": "s1d2_re", "Name_tc": "s1d2_re"}, "TrialRoulette": "False", "row_id": "8", "Description_chs": "在变得茂盛的接雨草树林中，有着布雷福洛克斯一伙哥布林族人搭建的野营地。可是，他们在扩大生活圈的时候却不小心惊动了一个不得了的大家伙的睡眠。\n\n野营地被巨大的生物所袭击，哥布林们也都四散避难。但是他们即使想要外出开辟新天地，流浪所要用到的财产还仍然留在野营地里。布雷福洛克斯还没有放弃希望，她仍然在找寻收复野营地的机会。", "Name_chs": "休养胜地布雷福洛克斯野营地", "Description_ko": "밀림으로 변한 빗물받이 숲에 브레이플록스가 이끄는 고블린족 일당이 야영지를 조성했다. 그러나 그들은 생활권을 넓히는 과정에서, 결코 깨워서는 안 될 존재의 깊은 잠을 방해하고 말았다.\n야영지를 덮친 거대한 그림자를 피해 고블린들은 속수무책으로 도망칠 수밖에 없었다. 그러나 야영지에는 여행하면서 얻은 모든 재산이 고스란히 남아있다. 이를 차마 포기하지 못한 브레이플록스는 야영지 탈환을 호시탐탐 노리고 있었다.", "Name_ko": "브레이플록스의 야영지", "Description_tc": "在變得茂盛的接雨草樹林中，有著布雷福洛克斯一夥哥布林族人搭建的野營地。可是，他們在擴大生活圈的時候卻不小心驚動了一個不得了的大傢伙的睡眠。\n\n野營地被巨大的生物所襲擊，哥布林們也都四散避難。但是他們即使想要外出開闢新天地，流浪所要用到的財產還仍然留在野營地裡。布雷福洛克斯還沒有放棄希望，她仍然在找尋收復野營地的機會。", "Name_tc": "休養勝地布雷福洛克斯野營地"},
    "9": {"AllianceRoulette": "False", "ClassJobLevelRequired": "35", "ClassJobLevelSync": "37", "Content": {"row_id": "9", "sheet": "InstanceContent", "value": "9"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Süd-Thanalan, verbrannt von der glühenden Sonne: Im Osten liegen langsam verfallend die halb im Boden versunkenen Tempelruinen von Qarn. Die Könige von Belah'dia, der Stadt, auf deren Trümmern dereinst Ul'dah errichtet werden sollte, beteten zu der Sonnengöttin Azeyma, und ihr zu Ehren wurde auch dieser Tempel errichtet, der ein besonderes Geheimnis birgt. Um Plünderern vorzubeugen, wurde die Anlage mit einer Reihe von tödlichen Fallen versehen ...", "Description_en": "Under the unforgiving Thanalan sun lie the ruins of an ancient temple half-devoured by the shifting sands of a timeless desert. Though used by ancient Belah'dians as a place to worship the sun goddess, Azeyma, portions of the massive underground structure appear to be far older than this Sixth Astral Era civilization. That, however, did not deter Belah'dian sultans from each adding their own chambers to the original construct in a bid to achieve immortality through creation. In the subsequent years since the fall of Belah'dia, many an adventurer has sought to explore the temple's mysteries and perhaps return with the treasure of a lost era...only to fall victim to one of the complex traps set to prevent that very thing from happening.", "Description_fr": "Il est dit que d'anciennes ruines sont à moitié enfouies dans l'est des terres arides du Thanalan méridional. On leur donne le nom de Temple enseveli de Qarn, un immense édifice que les rois de l'antique cité de Belah'dia, le prédecesseur d'Ul'dah, auraient bâti pour vénérer leur déesse tutélaire, Azeyma la Gardienne. Les rumeurs font également état de fabuleux trésors cachés entre ces murs... mais aussi de nombreux pièges mortels destinés à repousser les pillards.", "Description_ja": "灼熱の太陽に焼かれた地、南ザナラーン。その東部には、半ば地中に埋没した遺跡があるという。人呼んで「カルン埋没寺院」。\n砂都「ウルダハ」の母体になったと伝えられる、古代都市「ベラフディア」の歴代の王たちが、守護神として崇めていた太陽の女神「アーゼマ」を祀って建てたこの壮大な遺跡に隠されるものとは……。盗掘者を防ぐため、魔法仕掛けの罠が張り巡らされた埋没寺院を踏破せよ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112009", "path": "ui/icon/112000/112009.tex", "path_hr1": "ui/icon/112000/112009_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Versunkener Tempel von Qarn", "Name_en": "the Sunken Temple of Qarn", "Name_fr": "le Temple enseveli de Qarn", "Name_ja": "遺跡探索 カルン埋没寺院", "NormalRaidRoulette": "False", "SortKey": "8", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1d3/01", "MapMarkerRange": "48", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "42", "sheet": "Map", "value": "42"}, "Name_de": "w1d3_re", "Name_en": "w1d3_re", "Name_fr": "w1d3_re", "Name_ja": "w1d3_re", "row_id": "1267", "sheet": "TerritoryType", "value": "1267", "Name_chs": "w1d3_re", "Name_ko": "w1d3_re", "Name_tc": "w1d3_re"}, "TrialRoulette": "False", "row_id": "9", "Description_chs": "灼热的太阳之下，一座半埋没的寺庙圣堂静静地躺在干枯的南萨纳兰东部。根据圣堂内的各种迹象来看，这里是古代贝拉哈迪亚城邦的历代国王供奉太阳女神阿泽玛的圣地。\n\n虽然这座圣堂曾经从人们的视线中完全消失过，不过第七灵灾带来的地形变动使得它能够重见天日。不仅如此，当初为了防止偷盗者而布下了很多魔法陷阱，现在看来仍然没有失去作用。", "Name_chs": "古代遗迹喀恩埋没圣堂", "Description_ko": "작열하는 태양 아래 불타는 대지, 남부 다날란. 이곳 동부에는 땅속에 반쯤 파묻힌 유적이 있다고 한다. 이름하여 '카른의 무너진 사원'.\n사막도시 '울다하'의 뿌리가 된 것으로 전해지는 고대도시 '벨라흐디아'의 역대 왕들이, 수호신으로 받들던 태양의 여신 '아제마'를 모시기 위해 지은 이 커다란 유적에는 대체 무슨 비밀이 숨어있을 것인가……. 도굴꾼을 막기 위한 마법 함정이 빈틈없이 설치된 사원을 돌파하라.", "Name_ko": "카른의 무너진 사원", "Description_tc": "灼熱的太陽之下，一座半埋沒的寺廟聖堂靜靜地躺在乾枯的南薩納蘭東部。根據聖堂內的各種跡象來看，這裡是古代貝拉哈迪亞城邦的歷代國王供奉太陽女神阿澤瑪的聖地。\n\n雖然這座聖堂曾經從人們的視線中完全消失過，不過第七靈災帶來的地形變動使得它能夠重見天日。不僅如此，當初為了防止偷盜者而布下了很多魔法陷阱，現在看來仍然沒有失去作用。", "Name_tc": "古代遺跡喀恩埋沒聖堂"},
    "10": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "10", "sheet": "InstanceContent", "value": "10"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Die Siebte Katastrophe und das Erscheinen des Erd-Primae Titan sorgten dafür, dass die Erdplatte, die Bronzesee fasste, unvermittelt absackte und der Wasserspiegel rapide fiel. Nachdem das Wasser versickert war, sah man ein Bauwerk, das sich am Grunde des Sees verborgen hatte: ein Palast, der Oschon dem Wanderer geweiht war, dem Gott der vor 1500 Jahren in Blüte stehenden Zivilisation von Nym. Keine sieben Sonnen dauerte es, bis sich die ersten Abenteurer hineinwagten, um seine Geheimnisse zu entschlüsseln.", "Description_en": "Decades of kobold mining deep beneath O'Ghomoro gradually weakened upper La Noscea to the point that when the Calamity struck, the land surrounding Bronze Lake collapsed, draining its waters and revealing a palace of unparalleled beauty. Thought to have been built by the Nymian civilization, which thrived in the area some fifteen centuries ago, the palace appears to have been dedicated to their patron deity, Oschon, the Wanderer. In search of the bounty she may hold, treasure hunters have already begun to delve into this forsaken place...but will treasure be the only thing they find?", "Description_fr": "C'est suite au septième fléau et à un grand séisme provoqué par le Primordial Titan que la couche terrestre qui soutenait le lac d'Airain s'est affaissée, abaissant radicalement son altitude, et après dispersion des crues qui en découlèrent, révélant un vaste temple au centre de l'étendue d'eau. Cet antique édifice avait été bâti, plus de quinze siècles plus tôt, par les gens de Nym en l'honneur de leur dieu tutélaire, Oschon le Vagabond. Les trésors qu'il recèlerait sont l'objet de nombreuses convoitises, et l'on voit beaucoup d'aventurier y entrer en quête de fortune.", "Description_ja": "霊災と蛮神「タイタン」による大地震の影響により、ブロンズレイクを支えていた地盤は歪み、その水位は大きく低下した。鉄砲水が流れ去った後、人々が目にしたのは、浅くなった湖に浮かぶ大神殿の姿……。\nそこに祀られるのは、放浪神「ワンダラー」とも呼ばれる旅神「オシュオン」。1500年以上前に栄えた古代都市「ニーム」の守護神である。かくして秘宝を求める冒険者による、探究が始まったのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112010", "path": "ui/icon/112000/112010.tex", "path_hr1": "ui/icon/112000/112010_hr1.tex"}, "ItemLevelRequired": "45", "ItemLevelSync": "110", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Palast des Wanderers", "Name_en": "the Wanderer's Palace", "Name_fr": "le Palais du Vagabond", "Name_ja": "旅神聖域 ワンダラーパレス", "NormalRaidRoulette": "False", "SortKey": "13", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1d3/00", "MapMarkerRange": "82", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "32", "sheet": "Map", "value": "32"}, "Name_de": "s1d3", "Name_en": "s1d3", "Name_fr": "s1d3", "Name_ja": "s1d3", "row_id": "159", "sheet": "TerritoryType", "value": "159", "Name_chs": "s1d3", "Name_ko": "s1d3", "Name_tc": "s1d3"}, "TrialRoulette": "False", "row_id": "10", "Description_chs": "地灵族数十年来在奥·哥摩罗地下进行的采掘作业令拉诺西亚高地的地质变得越来越疏松。在灵灾降临时，石绿湖附近的地层终于承受不住冲击破裂了。这一地形变动导致湖中的水位大幅降低，湖水退去之后出现在人们眼前的，是一座高大的古代神殿。\n\n从调查的情报来看，这座神殿中供奉的是放浪神奥修昂，是1500多年前的古代城邦“尼姆”的守护神。消息传出后，各地的冒险者为了寻找古代的珍宝，展开了古城的探索活动。", "Name_chs": "神灵圣域放浪神古神殿", "Description_ko": "재해와 야만신 '타이탄'이 일으킨 대지진의 영향으로, 청동호수를 지탱하고 있던 지반이 뒤틀리며 호수의 수위가 대폭 낮아졌다. 물이 빠지자 사람들 눈앞에 드러난 것은 수면에 펼쳐진 대신전의 모습이었다…….\n이곳에서 모시던 신은 바로 방랑의 신이라고도 불리는 여행의 신 '오쉬온'이었다. 그는 1500년 이상의 과거에 번영했던 고대도시 '니므'의 수호신이기도 하다. 숨겨진 보물을 찾기 위한 모험가들의 탐험은 이렇게 시작되었다.", "Name_ko": "방랑자의 궁전", "Description_tc": "地靈族數十年來在歐·葛莫羅地下進行的採掘作業令拉諾西亞高地的地質變得越來越疏鬆。在靈災降臨時，石綠湖附近的地層終於承受不住衝擊破裂了。這一地形變動導致湖中的水位大幅降低，湖水退去之後出現在人們眼前的，是一座高大的古代神殿。\n\n從調查的情報來看，這座神殿中供奉的是放浪神奧修昂，是1500多年前的古代城邦“尼姆”的守護神。消息傳出後，各地的冒險者為了尋找古代的珍寶，展開了古城的探索活動。", "Name_tc": "神靈聖域放浪神古神殿"},
    "11": {"AllianceRoulette": "False", "ClassJobLevelRequired": "41", "ClassJobLevelSync": "43", "Content": {"row_id": "11", "sheet": "InstanceContent", "value": "11"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Ishgard, die Stadt, die sich hoch über das Wolkenmeer erhebt: Zu ihrem Schutz wurde die „Steinerne Wacht“ einst errichtet, doch sie vermochte dem Ansturm der Drachen nicht für immer standzuhalten. Die Bastion fiel und geriet in die Krallen der Erzfeinde Ishgards, die sie wie zum Hohn zu ihrem eigenen Lager erklärten. Ishgard, derart bedroht, sandte die Ritter von Durendaire aus, und es entbrannte eine wilde Schlacht zur Rückeroberung der Feste, die auch heute noch keinen endgültigen Sieger erkennen lässt.", "Description_en": "One of four watchtowers built along the Sea of Clouds by the city–state of Ishgard, the Stone Vigil was overrun and occupied by the Dravanian Horde not long after the Calamity. The following years have seen the knights of House Durendaire make several attempts at reclaiming the fortress, but to no avail. What could it be that thwarts their every effort?", "Description_fr": "Perchée dans les hauteurs de la Mer de nuages, la cité d'Ishgard a toujours été confrontée aux attaques de dragons, et c'est lors d'un assaut particulièrement violent de ces derniers que sa forteresse la plus importante, le Vigile de Pierre, tomba. Elle est depuis devenue un repaire pour ces créatures et leurs semblables. Ne pouvant laisser cet affront impuni, la maison Durendaire, l'une des plus nobles familles ishgardaises, a mobilisé ses chevaliers et s'est lancée dans une croisade pour reprendre l'ancien bastion, mais les combats sont âpres, et tous les renforts seront les bienvenus.", "Description_ja": "雲海にそそり立つ宗教都市「イシュガルド」。その防衛の要とされていた防空城塞「ストーンヴィジル」は、ドラゴン族の猛攻の前に、あえなく陥落。皮肉なことに、今ではドラゴン族とその眷属のねぐらと化している。\n一方、のど元に爪を突き立てられた格好のイシュガルドは、名門「デュランデル家」の騎兵団を動員。奪還作戦を展開しているのだが、未だに結果は出ていない。果たしてこの膠着状態を打破する鍵とは。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112012", "path": "ui/icon/112000/112012.tex", "path_hr1": "ui/icon/112000/112012_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Steinerne Wacht", "Name_en": "the Stone Vigil", "Name_fr": "le Vigile de Pierre", "Name_ja": "城塞攻略 ストーンヴィジル", "NormalRaidRoulette": "False", "SortKey": "10", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "r1d1/00", "MapMarkerRange": "103", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "37", "sheet": "Map", "value": "37"}, "Name_de": "r1d1_re", "Name_en": "r1d1_re", "Name_fr": "r1d1_re", "Name_ja": "r1d1_re", "row_id": "1042", "sheet": "TerritoryType", "value": "1042", "Name_chs": "r1d1_re", "Name_ko": "r1d1_re", "Name_tc": "r1d1_re"}, "TrialRoulette": "False", "row_id": "11", "Description_chs": "耸立在云海中的宗教城邦伊修加德有着众多的防空要塞。曾经这些防空要塞都是对抗龙族的重要设施，不过其中也有一些没有经受得住猛烈的攻击而最终陷落，反而变成了龙族眷属的巢穴。石卫塔便是陷落的城塞之一。\n\n不过，放任魔物占据要塞不管并不是伊修加德的作风。名门贵族狄兰达尔家数次动员自家骑兵团展开收复作战，可惜现在仍然处于胶着状态。究竟如何才能打破这种僵持的局面呢？", "Name_chs": "对龙城塞石卫塔", "Description_ko": "구름바다 위에 우뚝 선 종교도시 '이슈가르드'. 이 도시의 핵심 방어시설인 방공 요새 '돌방패 경계초소'는 드래곤족의 맹공 끝에 어이없이 함락되고 말았다. 얄궂게도 지금은 드래곤족과 그 졸개들의 소굴이 되어버린 요새.\n한편 목에 드래곤 발톱이 들어온 형국이 된 이슈가르드는, 명문 '뒤랑데르 가'의 기병단을 동원하여 탈환 작전을 펼치고 있으나 아직 이렇다 할 성과는 얻지 못했다. 이 교착상태를 타파할 열쇠는 무엇일까.", "Name_ko": "돌방패 경계초소", "Description_tc": "聳立在雲海中的宗教城邦伊修加爾德有著眾多的防空要塞。曾經這些防空要塞都是對抗龍族的重要設施，不過其中也有一些沒有經受得住猛烈的攻擊而最終陷落，反而變成了龍族眷屬的巢穴。石衛塔便是陷落的城塞之一。\n\n不過，放任魔物佔據要塞不管並不是伊修加爾德的作風。名門貴族狄蘭達爾家數次動員自家騎兵團展開收復作戰，可惜現在仍然處於膠著狀態。究竟如何才能打破這種僵持的局面呢？", "Name_tc": "對龍城塞石衛塔"},
    "12": {"AllianceRoulette": "False", "ClassJobLevelRequired": "38", "ClassJobLevelSync": "40", "Content": {"row_id": "12", "sheet": "InstanceContent", "value": "12"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Am Rande eines Wirtschaftswegs der Holzfäller in Richtung Coerthas liegt eine Höhle, in deren dämmrige Kühle sich schon viele Unwissende vor der sengenden Mittagshitze geflüchtet haben. Sie alle kamen nie wieder zurück, die Legende schreibt ihr Verschwinden einem dreiköpfigen Ungeheuer, der Chimära, zu. Ihre Schreie sollen weithin zu hören gewesen sein, und so nannte man den Ort des Verderbens den Sägerschrei. Die Schwarzlichtreiter, einst Eorzeas stärkste Söldner, sollen das Untier einmal besiegt haben - und doch wissen wir von keinem Überlebenden, der jemals den Sieg verkündet hätte ...", "Description_en": "Near an old mountain path once used by Sixth Astral Era woodcutters as a detour through the more perilous stretches of northern Thanalan, lies a cave sought out only by the ignorant or the foolish. Upon first glance, the shade of its maw might appear inviting to one who seeks to escape the punishing rays of the midday sun. However, any good woodcutter knows to keep his distance, for it is said that those who enter never return─the cries of the damned echoing up from the depths the only testament to their folly. Heed this dire warning, and you may live. Ignore it, and soon it shall be your screams that add to the cacophony.", "Description_fr": "Près de la route qu'empruntent les bûcherons pour se rendre au Coerthas, se trouve l'entrée d'une profonde caverne où ne parvient quasiment aucune lumière. Bien imprudents sont ceux qui y cherchent refuge pour se protéger du soleil, car ils disparaissent en ne laissant entendre qu'un dernier cri de terreur, ce qui a valu à cet endroit le nom de Gouffre hurlant. Certains prétendent d'ailleurs qu'il serait l'antre de la chimère, une terrible créature que les mercenaires appelés “les sentinelles du Clairobscur” avaient, pense-t-on, abattue autrefois. Seuls les plus braves seront en mesure d'élucider ce mystère.", "Description_ja": "クルザス地方に向かう木樵たちの通り道の側に、ひっそりと口を開ける薄暗い洞窟。強い日差しを避けるため、あるいは荒野で夜を明かすため、その内に入ろうものなら命はない。後に残るのは悲鳴だけ……。\n木樵の悲鳴「カッターズクライ」。不名誉な名がつけられたこの洞窟には、恐るべき魔獣「キマイラ」が潜むという。かつて伝説的傭兵団「闇夜の灯火」が討伐したはずの古の魔獣は、本当に存在するのだろうか。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112011", "path": "ui/icon/112000/112011.tex", "path_hr1": "ui/icon/112000/112011_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Sägerschrei", "Name_en": "Cutter's Cry", "Name_fr": "le Gouffre hurlant", "Name_ja": "流砂迷宮 カッターズクライ", "NormalRaidRoulette": "False", "SortKey": "9", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1r1/01", "MapMarkerRange": "63", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "52", "sheet": "Map", "value": "52"}, "Name_de": "w1r1_re", "Name_en": "w1r1_re", "Name_fr": "w1r1_re", "Name_ja": "w1r1_re", "row_id": "1303", "sheet": "TerritoryType", "value": "1303", "Name_chs": "w1r1_re", "Name_ko": "w1r1_re", "Name_tc": "w1r1_re"}, "TrialRoulette": "False", "row_id": "12", "Description_chs": "在萨纳兰通往库尔札斯的小路旁边有一个寂静昏暗的小山洞。曾经，往来两地的樵夫们经常会进入到这个洞里稍作休息，以躲避白天的阳光或者度过荒野的夜晚。但是进到洞中的樵夫们却鲜有生还者，留给外人的只有那骇人的悲鸣……\n\n“樵夫的悲鸣”，樵鸣洞的名字蕴含着令人发寒的凄惨意义。据说极其凶恶的魔兽“奇美拉”至今仍然潜伏在洞中。可是曾经“暗夜灯火”佣兵团应该成功打败了这头古代种魔兽才对，难道他们的努力都白费了吗……", "Name_chs": "流沙迷宫樵鸣洞", "Description_ko": "커르다스 지방으로 향하는 나무꾼들의 통행로 옆에, 조용히 입을 벌린 어두컴컴한 동굴이 있다. 강한 햇빛을 피하기 위해, 혹은 황야에서 밤을 지새우기 위해 그 안으로 들어간 자는 외마디 비명과 함께 목숨을 잃는다고 하는데…….\n'나무꾼의 비명'이라는 오명을 얻은 이 동굴 안에는, 무시무시한 마수 '키마이라'가 숨어있다고 한다. 일찍이 전설적인 용병단 '암야의 등불'이 토벌했다고 알려진 고대의 마수는 정말로 존재하는 것일까.", "Name_ko": "나무꾼의 비명", "Description_tc": "在薩納蘭通往庫爾札斯的小路旁邊有一個寂靜昏暗的小山洞。曾經，往來兩地的樵夫們經常會進入到這個洞裡稍作休息，以躲避白天的陽光或者度過荒野的夜晚。但是進到洞中的樵夫們卻少有生還者，留給外人的只有那駭人的悲鳴……\n\n“樵夫的悲鳴”，樵鳴洞的名字蘊含著令人發寒的淒慘意義。據說極其凶惡的魔獸“奇美拉”至今仍然潛伏在洞中。可是曾經“暗夜燈火”傭兵團應該成功打敗了這頭古代種魔獸才對，難道他們的努力都白費了嗎……", "Name_tc": "流沙迷宮樵鳴洞"},
    "13": {"AllianceRoulette": "False", "ClassJobLevelRequired": "44", "ClassJobLevelSync": "46", "Content": {"row_id": "13", "sheet": "InstanceContent", "value": "13"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Das Haus Dzemael, bedeutender Teil des hohen Ritteradels von Ishgard, begann einst, eine natürlich entstandene Höhle zu einer unterirdischen Feste zum Schutz gegen die Drachen auszubauen. Das Auftreten einer großen Zahl von Nichtsgesandten brachte die Konstruktionsarbeiten allerdings zum Stillstand, und kurz darauf gelang es auch noch den Garlearn, in die Feste einzudringen. Heute sind die Garlear spurlos verschwunden, doch verschiedene dämonische Kreaturen nutzen das Gemäuer als Brutstätte. Bevor sie nicht vertrieben sind, ist an die Fortsetzung der Bauarbeiten nicht zu denken.", "Description_en": "Seeking to utilize an existing labyrinth of natural caves, the Ishgardian house of Dzemael began construction on their eponymous Darkhold near the end of the Sixth Astral Era, intending it to serve as a refuge for those fleeing the flames of the Dravanian Horde. When the house's digging uncovered an entrance to the void, allowing an army of voidsent into this realm, however, they immediately abandoned their plans and withdrew from the subterrane, sealing it off so that they might contain the otherworldly invaders within. Despite all this, the house is unwilling to relinquish its claim to the caves, and believes that if they can be cleared of the voidsent, they might still be able to see their original plan brought to fruition.", "Description_fr": "Utilisant des souterrains naturels, l'illustre famille ishgardaise des Dzemael avait commencé l'aménagement de cette forteresse pour se défendre contre les dragons... mais c'était sans compter sur l'apparition soudaine de créatures du néant dans les tunnels au cours des travaux, ni sur leur occupation par des troupes garlemaldaises. Bien que les Impériaux se soient retirés depuis, toutes sortes de démons et de monstres continuent de hanter ces lieux, les rendant inhabitables aux humains tant que ces créatures sanguinaires n'auront pas été exterminées jusqu'à la dernière.", "Description_ja": "イシュガルドの名門、ゼーメル家が天然の洞窟を利用しつつ、対ドラゴン用に構築を進めていた地下要塞。だが、その内部に妖異が沸き出したことで工事は中断。さらにはガレマール帝国軍の潜入を許すなど、トラブルが相次いだのだった。\n現在は、帝国軍の姿こそないものの、内部は妖異と魔物の巣窟と化している状況。工事の再開のため、洞窟内の掃討が求められている。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112013", "path": "ui/icon/112000/112013.tex", "path_hr1": "ui/icon/112000/112013_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Die Feste Dzemael", "Name_en": "Dzemael Darkhold", "Name_fr": "la Forteresse de Dzemael", "Name_ja": "掃討作戦 ゼーメル要塞", "NormalRaidRoulette": "False", "SortKey": "11", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "r1r1/01", "MapMarkerRange": "104", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "50", "sheet": "Map", "value": "50"}, "Name_de": "r1r1_re", "Name_en": "r1r1_re", "Name_fr": "r1r1_re", "Name_ja": "r1r1_re", "row_id": "1330", "sheet": "TerritoryType", "value": "1330", "Name_chs": "r1r1_re", "Name_ko": "r1r1_re", "Name_tc": "r1r1_re"}, "TrialRoulette": "False", "row_id": "13", "Description_chs": "泽梅尔要塞由伊修加德名门之一的泽梅尔家建造，计划利用天然洞窟的地形特点将其内部构筑成对龙用地下要塞。可是他们没有料到洞穴深处有着连通虚无界的裂痕，施工的过程由于大量涌出的妖异而中断。再加上几年前加雷马帝国也开始派兵潜入洞中调查，导致各类问题接踵而至。\n\n现在，虽然帝国军已经停止了派兵调查，但是山洞内部却已经变成了妖异与魔物的巢穴。为了令地下要塞工程重新展开，一定要将这些问题的根源清除干净。", "Name_chs": "山中战线泽梅尔要塞", "Description_ko": "이슈가르드의 명문 제멜 가가 드래곤을 상대하기 위해 천연의 동굴을 이용하여 구축 중이던 지하 요새. 그러나 내부에 요마가 창궐한 탓에 공사는 중단되었으며, 엎친 데 덮친 격으로 갈레말 제국군이 잠입하는 등 불상사가 잇따랐다.\n지금은 제국군은 보이지 않으나, 내부는 요마와 마물의 소굴이 되어버린 상황. 공사를 재개하기 위해서는 동굴을 제압할 필요가 있다.", "Name_ko": "제멜 요새", "Description_tc": "澤梅爾要塞由伊修加爾德名門之一的澤梅爾家建造，計畫利用天然洞窟的地形特點將其內部構築成對龍用地下要塞。可是他們沒有料到洞穴深處有著連通虛無界的裂痕，施工的過程由於大量湧出的妖異而中斷。再加上幾年前加雷馬帝國也開始派兵潛入洞中調查，導致各類問題接踵而至。\n\n現在，雖然帝國軍已經停止了派兵調查，但是山洞內部卻已經變成了妖異與魔物的巢穴。為了令地下要塞工程重新展開，一定要將這些問題的根源清除乾淨。", "Name_tc": "山中戰線澤梅爾要塞"},
    "14": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "14", "sheet": "InstanceContent", "value": "14"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Ein altes Schloss, das durch die Hand der Gebieter vor den Blicken von Wanderern durch den Finsterwald verborgen gehalten wurde. Es ist ein Relikt der alten Kultur von Amdapor, der die Magie zur Hochblüte verhalf. Heute widerhallen die Ruinen von den Stimmen der „Jünger Dalamuds“, die den Mond verehren, dessen Einschlag die Siebte Katastrophe über Eorzea brachte. Immer wieder bringen sie ihrem Herren Blutopfer dar. Jemand muss den Ritualen der Kultisten ein Ende bereiten.", "Description_en": "Once, the lost civilization of Amdapor thrived in the Twelveswood, her citizens wielders of powerful, yet forbidden magicks which could be used to alter the very fabric of existence. However, as is oft the case with peoples who fancy themselves gods, the self-assuring hubris of the Amdapori eventually became their downfall, and as quickly as they rose to power, did they disappear from the world. For generations, this relic of their once-mighty civilization has remained hidden in plain sight─cloaked by the elementals who sought only to prevent newer generations from stumbling across the ancient Amdapori magicks. That is, until the Lambs of Dalamud─a dark cult who worships the now-fallen lesser moon as a god─dispelled the elementals' glamour by means unknown, and claimed the keep as their own. Now the crazed followers use its ancient chambers to perform blood sacrifices in an effort to resurrect their evil lord.", "Description_fr": "Ce vieux château en ruines était autrefois dissimulé à la vue des étrangers par un puissant sortilège des esprits de la forêt de Sombrelinceul. C'est là qu'habitaient jadis les gens d'Amdapor, une civilisation basée sur la haute magie. Ces vestiges sont désormais plus connus pour les inquiétantes psalmodies que récitent les hérétiques des Survivalistes qui s'y cachent, et qui font écho sous la voûte des arbres. Les rituels impies qui y sont organisés auraient pour but d'invoquer Dalamud au prix de sacrifices humains. Cette secte malfaisante doit être annihilée avant que trop de sang n'ait été versé inutilement.", "Description_ja": "黒衣森の精霊たちの手により、魔法的に「隠され」ていた巨大な古城。それは、禁断の魔法によって栄えたという古アムダプール文明の遺跡であった。そんな森に佇む古の城に、怪しい声がこだまする。\n声の主は、カルト集団「最後の群民」。第七霊災によって地に堕ちた、月の衛星「ダラガブ」を神と崇める彼らは、救世神に血の生贄を捧げようと、不浄なる儀式を進めていた。今こそ突入し、邪教徒を排撃せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112015", "path": "ui/icon/112000/112015.tex", "path_hr1": "ui/icon/112000/112015_hr1.tex"}, "ItemLevelRequired": "45", "ItemLevelSync": "110", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Die Ruinen von Amdapor", "Name_en": "Amdapor Keep", "Name_fr": "le Château d'Amdapor", "Name_ja": "邪教排撃 古城アムダプール", "NormalRaidRoulette": "False", "SortKey": "16", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1d3/01", "MapMarkerRange": "14", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "49", "sheet": "Map", "value": "49"}, "Name_de": "f1d3", "Name_en": "f1d3", "Name_fr": "f1d3", "Name_ja": "f1d3", "row_id": "167", "sheet": "TerritoryType", "value": "167", "Name_chs": "f1d3", "Name_ko": "f1d3", "Name_tc": "f1d3"}, "TrialRoulette": "False", "row_id": "14", "Description_chs": "过去，黑衣森林中曾存在过发达的无限城文明，当时的居民生活富足，对于魔法的研究也到达了相当高的程度，甚至创造出了能够改变物质构造的强力魔法。可是人民变得越来越狂妄，最后终于导致了整个城邦的衰亡。于是黑衣森林的元灵利用魔法将巨大的古城“隐藏”了起来，使这座古城度过了安静的几百年。直至灵灾降临，古城才得以重见天日。\n\n然而最近，本应空无一人的古城中总是会出现奇怪的声音。原来是邪教集团“最后之民”潜入到了内部，并把这座古城作为他们的新驻地。这些崇拜“卫月之神”的狂信者正在准备举行活体献祭的肮脏仪式，一定要尽快制止他们！", "Name_chs": "邪教驻地无限城古堡", "Description_ko": "검은장막 숲에 사는 정령들의 마법으로 '은폐'되어있던 거대한 고성. 이곳은 금단의 마법으로 번영했던 옛 암다포르 문명의 유적이었다. 그런데 지금, 울창한 숲에 자리 잡은 고대의 성에서 수상한 목소리가 들려온다.\n목소리의 주인은 사교 집단 '마지막 백성' 일당. 제7재해 때 땅으로 추락한 달의 위성 '달라가브'를 신으로 숭배하는 그들은, 구세신에게 피의 제물을 바치기 위해 부정한 의식을 진행하고 있었다. 지체 없이 돌입하여 사교도를 물리쳐라!", "Name_ko": "옛 암다포르 성", "Description_tc": "過去，黑衣森林中曾存在過發達的無限城文明，當時的居民生活富足，對於魔法的研究也到達了相當高的程度，甚至創造出了能夠改變物質構造的強力魔法。可是人民變得越來越狂妄，最後終於導致了整個城邦的衰亡。於是黑衣森林的聖靈利用魔法將巨大的古城“隱藏”了起來，使這座古城度過了安靜的幾百年。直至靈災降臨，古城才得以重見天日。\n\n然而最近，本應空無一人的古城中總是會出現奇怪的聲音。原來是邪教集團“最後之民”潛入到了內部，並把這座古城作為他們的新駐地。這些崇拜“衛月之神”的狂信者正在準備舉行活體獻祭的骯髒儀式，一定要儘快制止他們！", "Name_tc": "邪教駐地無限城古堡"},
    "15": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "15", "sheet": "InstanceContent", "value": "15"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Die letzte Phase der Operation „Marsch der Weisen“: Die Legion der Unsterblichen unter der Führung von Phönixgeneral Raubahn, Teil der Streitkräfte der Eorzäischen Allianz, bringt den garleischen Stützpunkt Castrum Meridianum in Bedrängnis. Währenddessen sollst du das Endziel erreichen: die Zerstörung der Trumpfkarte der Garlear, der Ultima-Waffe. Das Castrum ist schwerst geschützt und lässt die Mission nahezu aussichtslos erscheinen, doch nun ist die Zeit der letzten, äußersten Anstrengung gekommen. Möge der Urkristall dich leiten.", "Description_en": "So begins the third phase of Operation Archon, which entails a frontal assault upon Castrum Meridianum, Gaius van Baelsar's seat of power. Forming the main thrust, the Immortal Flames will strike at the stronghold with all their strength, though this is but a feint. While the garrison's eyes are drawn outwards, you and your comrades must steal past its defenses and attempt to deactivate the magitek field which protects the Praetorium, the fortress within a fortress wherein the Ultima Weapon is believed to be housed.", "Description_fr": "L'opération “la marche des Preux” va bientôt entrer dans sa dernière phase, et les forces de l'Alliance éorzéenne, composées principalement des troupes des Immortels que dirige le général Raubahn Aldynn, se préparent à attaquer la base impériale de Castrum Meridianum. L'objectif principal de cette offensive est la destruction de l'Ultima Arma, l'atout militaire de Garlemald, mais le combat pour pénétrer dans l'une des places les mieux gardées s'annonce pour le moins âpre.", "Description_ja": "反攻作戦「マーチ・オブ・アルコンズ」も、いよいよ最終局面に突入した。ラウバーン・アルディン局長率いる不滅隊を中核とする、エオルゼア同盟軍本隊が、帝国軍拠点「カストルム・メリディアヌム」に迫る。\n帝国軍の切り札、アルテマウェポンを破壊するためには、多重の防壁に囲まれた一大拠点を陥落させなければならない。今こそ死力を尽くして、戦うべき時だ。汝にクリスタルの導きがあらんことを！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112016", "path": "ui/icon/112000/112016.tex", "path_hr1": "ui/icon/112000/112016_hr1.tex"}, "ItemLevelRequired": "42", "ItemLevelSync": "60", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "True", "MentorRoulette": "True", "Name_de": "Castrum Meridianum - Außenbereich", "Name_en": "Castrum Meridianum", "Name_fr": "Castrum Meridianum", "Name_ja": "外郭攻略 カストルム・メリディアヌム", "NormalRaidRoulette": "False", "SortKey": "14", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1d4/00", "MapMarkerRange": "516", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "47", "sheet": "Map", "value": "47"}, "Name_de": "w1d4_re", "Name_en": "w1d4_re", "Name_fr": "w1d4_re", "Name_ja": "w1d4_re", "row_id": "1043", "sheet": "TerritoryType", "value": "1043", "Name_chs": "w1d4_re", "Name_ko": "w1d4_re", "Name_tc": "w1d4_re"}, "TrialRoulette": "False", "row_id": "15", "Description_chs": "反击作战“贤者行军行动”终于成功进入最后的阶段。艾欧泽亚同盟军以劳班·阿尔丁总帅率领的恒辉队为中心，向帝国军基地“南方堡”发起了进攻。\n\n南方堡的防御设施十分坚固，其中更有帝国军的最强武器——究极神兵坐镇。但是无论前方的阻碍多么巨大，我们也绝对不能退缩，现在正是保家卫国的关键时刻，一定要拼尽全力战斗。愿水晶给予你们指引！", "Name_chs": "神兵要塞帝国南方堡", "Description_ko": "반격 작전 '열두 현자의 행진'도 드디어 최종 국면에 돌입했다. 라우반 알딘 국장이 이끄는 불멸대를 중심으로 한 에오르제아 동맹군 본대가 제국군 거점 '카스트룸 메리디아눔'을 공략한다.\n제국군이 가진 비장의 수단, 알테마 웨폰을 파괴하기 위해서는 방어벽으로 겹겹이 둘러싸인 이 거점을 함락시켜야만 한다. 죽을 힘을 다해 싸울 때가 왔다. 그대에게 크리스탈의 인도가 함께하기를!", "Name_ko": "카스트룸 메리디아눔", "Description_tc": "反擊作戰“賢者行軍行動”終於成功進入最後的階段。艾奧傑亞同盟軍以勞班·阿爾丁總帥率領的不滅隊為中心，向帝國軍基地“南方堡”發起了進攻。\n\n南方堡的防禦設施十分堅固，其中更有帝國軍的最強武器——究極武器坐鎮。但是無論前方的阻礙多麼巨大，我們也絕對不能退縮，現在正是保家衛國的關鍵時刻，一定要拼盡全力戰鬥。願水晶給予你們指引！", "Name_tc": "神兵要塞帝國南方堡"},
    "16": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "86", "sheet": "InstanceContent", "value": "86"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Die Magitek-Energiefelder sind deaktiviert und der Weg ins Praetorium, den Innenbereich von Castrum Meridianum, ist frei. Die von General Raubahn geführten Kräfte der Allianz verstärken den Druck, doch die Garlear zeigen keine Anzeichen von Schwäche. Wenn es nicht gelingt, ihren Widerstand zu brechen, werden sie die Ultima-Waffe aktivieren können. Dring mit Cid Garlonds Luftschiff, der Enterprise, von oben in das Castrum ein und arbeite dich bis zur Ultima-Waffe in der unterirdischen Wartungsstation vor. ", "Description_en": "With the magitek field now out of commission, the path to the Ultima Weapon lies open. While the Immortal Flames sweep Castrum Meridianum and suppress the remnants of the enemy garrison, the Enterprise will bear you to the Praetorium, where you and your comrades must fight your way to the innermost sector and locate the technological menace.", "Description_fr": "Le puissant champ de force qui protégeait Castrum Meridianum a été anéanti, permettant l'accès à son bastion principal, le Praetorium. Bien que les forces armées éorzéennes dirigées par le général Raubahn Aldynn aient réussi à l'encercler, l'armée impériale semble prête à résister jusqu'au bout pour défendre cette place forte. Si rien n'est fait, les Garlemaldais vont activer l'Ultima Arma. Pénétrez dans le Praetorium par les airs grâce à l'Entreprise de Cid et retrouvez la machine infernale avant qu'il ne soit trop tard !", "Description_ja": "高出力魔導フィールドを消滅させ、カストルム・メリディアヌムの本丸、「魔導城プラエトリウム」への道を切り拓いた。\nラウバーン局長率いるエオルゼア同盟軍本隊が包囲網を狭めるが、帝国軍はあくまで徹底抗戦の構えを見せている。このままでは、アルテマウェポンが起動してしまう。シドの飛空艇「エンタープライズ」によって上空から強行突入し、地下工房に眠るアルテマウェポンを目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112017", "path": "ui/icon/112000/112017.tex", "path_hr1": "ui/icon/112000/112017_hr1.tex"}, "ItemLevelRequired": "42", "ItemLevelSync": "60", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "True", "MentorRoulette": "True", "Name_de": "Castrum Meridianum - Praetorium", "Name_en": "the Praetorium", "Name_fr": "le Praetorium", "Name_ja": "最終決戦 魔導城プラエトリウム", "NormalRaidRoulette": "False", "SortKey": "15", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1d5/01", "MapMarkerRange": "517", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "56", "sheet": "Map", "value": "56"}, "Name_de": "w1d5_re", "Name_en": "w1d5_re", "Name_fr": "w1d5_re", "Name_ja": "w1d5_re", "row_id": "1044", "sheet": "TerritoryType", "value": "1044", "Name_chs": "w1d5_re", "Name_ko": "w1d5_re", "Name_tc": "w1d5_re"}, "TrialRoulette": "False", "row_id": "16", "Description_chs": "成功打破高功率魔导结界，也就意味着成功打开了通往帝国南方堡中心的道路。坐落在中心的天幕魔导城就在眼前，战斗也越来越接近尾声。\n\n帝国军的抵抗十分顽强，尽管艾欧泽亚同盟军在劳班总帅的指挥下逐渐缩小了包围圈，可是仍然无法加快推进的速度。究极神兵即将启动，一分一秒都要争取。现在只能先行依靠西德的飞空艇以小规模部队强行突破了，一定要尽快赶到地下工厂找到究极神兵！", "Name_chs": "最终决战天幕魔导城", "Description_ko": "고출력 마도 필드를 제거하여 카스트룸 메리디아눔의 아성 '마도성 프라이토리움'으로 가는 길을 열었다.\n라우반 국장이 이끄는 에오르제아 동맹군 본대가 포위망을 좁히지만, 제국군은 끝까지 저항할 태세를 보이고 있다. 이대로 가면 알테마 웨폰이 작동하고 말 것이다. 시드의 비공정 '엔터프라이즈'를 타고 상공에서 강행 돌입하여, 지하공방에 잠든 알테마 웨폰을 향해 가라!", "Name_ko": "마도성 프라이토리움", "Description_tc": "成功打破高功率魔導結界，也就意味著成功打開了通往帝國南方堡中心的道路。坐落在中心的天幕魔導城就在眼前，戰鬥也越來越接近尾聲。\n\n帝國軍的抵抗十分頑強，儘管艾奧傑亞同盟軍在勞班總帥的指揮下逐漸縮小了包圍圈，可是仍然無法加快推進的速度。究極武器即將啟動，一分一秒都要爭取。現在只能先行依靠希德的飛空艇以小規模部隊強行突破了，一定要儘快趕到地下工廠找到究極武器！", "Name_tc": "最終決戰天幕魔導城"},
    "17": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "17", "sheet": "InstanceContent", "value": "17"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Einst warnte der eindrucksvolle Pharos Sirius Seefahrer, die den nahegelegenen Bierhafen anliefen, vor den trügerischen Phantominseln. Seit der Katastrophe ist der Leuchtturm jedoch stark beschädigt und von energiereichen Kristallen durchwuchert. Die Sirene, das legendäre Fabelwesen der Phantominseln, hat seitdem jegliche Versuche, den Leuchtturm instand zu setzen, unmöglich gemacht. Einmal wurde die Sirene vertrieben, doch sie ist zurückgekehrt und hat sich im Pharos Sirius eingenistet. Die Fischer von Bierhafen munkeln, dass sie nachts die Schreie längst verschollen geglaubter Seeleute aus dem Turm dringen hören. Was für ein fürchterliches Spiel treibt das abscheuliche Sirenenwesen? Sie und ihre monströse Brut gehören aus dem Pharos Sirius vertrieben!", "Description_en": "The once-proud Pharos Sirius is twice dishonored─once by the Calamity, and now by the deadly siren of Umbra, who plots to hold the lighthouse as a personal stronghold with the aid of her minions. Silence her lunatic song, dispatch the usual suspects─ashkin and winged monstrosities─and reclaim the light of the civilized world.", "Description_fr": "N'ayant pas échappé aux dégâts du Fléau, le gigantesque Phare de Sirius est désormais transpercé par un immense cristal corrompu. Désireuses de remettre en état cette installation cruciale pour le trafic maritime, les autorités limséennes ont lancé des travaux de réfection de grande envergure, mais elles se heurtent à un problème imprévu, la présence dans les lieux d'une créature marine légendaire, la sirène.\nSuite à la défaite que lui ont récemment infligée des aventuriers, elle s'est installée dans le phare et accompagnée de nombreux morts-vivants et d'autres rapaces côtiers, elle compte bien défendre bec et ongles son nouveau domaine. Braves combattants d'Éorzéa, vous allez devoir affronter cette abomination, tout en vous méfiant de ses chants, pour lui reprendre cet édifice !", "Description_ja": "霊災によって被災し、巨大な偏属性クリスタルに貫かれてしまった「シリウス大灯台」。その修繕作業は、伝説の魔物「セイレーン」の妨害により、遅々として進んでいなかった。\n一度は撃退したものの、再び現われたセイレーンは大灯台を占拠。亡者と怪鳥を呼び寄せ、自らの城として守りを固めたのだった。エオルゼア最大の灯台を攻略せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112027", "path": "ui/icon/112000/112027.tex", "path_hr1": "ui/icon/112000/112027_hr1.tex"}, "ItemLevelRequired": "48", "ItemLevelSync": "110", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Pharos Sirius", "Name_en": "Pharos Sirius", "Name_fr": "le Phare de Sirius", "Name_ja": "怪鳥巨塔 シリウス大灯台", "NormalRaidRoulette": "False", "SortKey": "17", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1d4/01", "MapMarkerRange": "95", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "108", "sheet": "Map", "value": "108"}, "Name_de": "s1d4", "Name_en": "s1d4", "Name_fr": "s1d4", "Name_ja": "s1d4", "row_id": "160", "sheet": "TerritoryType", "value": "160", "Name_chs": "s1d4", "Name_ko": "s1d4", "Name_tc": "s1d4"}, "TrialRoulette": "False", "row_id": "17", "Description_chs": "天狼星灯塔在灵灾中被巨大的偏属性水晶所贯穿，虽然当局很想着手进行修复，可是却由于传说中的魔物“塞壬”的阻碍迟迟没有任何进展。\n\n虽然之前曾经击退过一次，但是塞壬仍然占据着这座灯塔。并且召唤出了亡者与怪鸟，将整个灯塔作为自己的城堡坚守起来。这座艾欧泽亚地区最大的灯塔，绝对不能一直把持在魔物手中！", "Name_chs": "领航明灯天狼星灯塔", "Description_ko": "재해로 인해 거대한 편속성 크리스탈에 꿰뚫리는 피해를 입은 '시리우스 대등대'. 등대 수리 작업은 전설의 마물 '세이렌'의 방해 탓에 진행될 기미를 보이지 않는다.\n한 번은 격퇴했음에도 불구하고 다시 나타나 등대를 점거한 세이렌은, 망자와 괴조를 불러들여 등대를 제 집처럼 굳게 수비할 태세이다. 에오르제아 최대의 등대를 공략하라!", "Name_ko": "시리우스 대등대", "Description_tc": "天狼星燈塔在靈災中被巨大的偏屬性水晶所貫穿，雖然當局很想著手進行修復，可是卻由於傳說中的魔物“賽蓮”的阻礙遲遲沒有任何進展。\n\n雖然之前曾經擊退過一次，但是賽蓮仍然佔據著這座燈塔。並且召喚出了亡者與怪鳥，將整個燈塔作為自己的城堡堅守起來。這座艾奧傑亞地區最大的燈塔，絕對不能一直把持在魔物手中！", "Name_tc": "領航明燈天狼星燈塔"},
    "18": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "18", "sheet": "InstanceContent", "value": "18"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Nachdem du die Hekatoncheiren besiegt und aus der Kupferglocken-Mine vertrieben hattest, wurde diese wieder für den Bergbaubetrieb geöffnet. Doch es dauerte nicht lange, bis erneut Probleme auftraten: Minenarbeiter der Amajina Bergbau AG, die Messungen in den unteren Stollen vornahmen, sind von tief in den Schächten hausenden Hekatoncheiren überfallen worden. Jetzt sind dringend fähige Abenteurer gefragt, die der Gefahr durch die hartnäckigen Riesen ein für alle Mal ein Ende setzen.", "Description_en": "Huzzah, back to the mines! Adventurers have cleared Copperbell Mines of hecatoncheires─or have they? A band of engineers from Amajina & Sons has gone missing in the deep shaft, cut off mid-knock: “ON SCHEDULE. HELP HEC─”. A more thorough adventurer is needed to mop up the enduring giants, if pickaxes are to ring again underground and the gil to flow overground.", "Description_fr": "Grâce au courage des aventuriers, la menace posée par les hécatonchires a pu être éliminée, et les Mines de Clochecuivre sont de nouveau accessibles aux mineurs d'Amaljina et Fils. C'est toutefois ce que l'on pensait jusqu'à ce qu'une équipe envoyée dans les galeries pour s'assurer de la sécurité des lieux ne revienne avec de bien mauvaises nouvelles. Il s'avère en effet que des géants, et des plus coriaces, continuent de rôder dans les profondeurs de ces tunnels souterrains. Une fois de plus, l'exploitant fait appel aux plus braves pour exterminer ces dangereux colosses et permettre enfin la remise en activité des filons de Clochecuivre.", "Description_ja": "冒険者の活躍により、ヘカトンケイレス族の排除に成功したことで、カッパーベル銅山の封鎖は解かれた。かくして、アマジナ鉱山社は再開発に向け、先行調査のために採掘師の一団を送り込む。だが、彼らが坑道の奥で見たのは、深層から這い出してきたヘカトンケイレス族の生き残りの姿だった。\n再び坑道内で発生した騒乱を鎮めるため、腕利きの冒険者が送り込まれることになる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112025", "path": "ui/icon/112000/112025.tex", "path_hr1": "ui/icon/112000/112025_hr1.tex"}, "ItemLevelRequired": "48", "ItemLevelSync": "110", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Kupferglocken-Mine (schwer)", "Name_en": "Copperbell Mines (Hard)", "Name_fr": "les Mines de Clochecuivre (brutal)", "Name_ja": "騒乱坑道 カッパーベル銅山 (Hard)", "NormalRaidRoulette": "False", "SortKey": "18", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1d6/01", "MapMarkerRange": "119", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "140", "sheet": "Map", "value": "140"}, "Name_de": "w1d6", "Name_en": "w1d6", "Name_fr": "w1d6", "Name_ja": "w1d6", "row_id": "349", "sheet": "TerritoryType", "value": "349", "Name_chs": "w1d6", "Name_ko": "w1d6", "Name_tc": "w1d6"}, "TrialRoulette": "False", "row_id": "18", "Description_chs": "冒险者的奋战成功将矿洞内部的百臂巨人族驱逐了出去，铜铃铜山的封锁也就此解除。为了重新对矿洞进行开发，艾玛吉娜矿山公司派遣出了一支采矿工队伍前往调查情况。\n\n可是在铜山的深处，调查队却发现仍然还有百臂巨人族留在那里。为了平息坑道内的骚乱，该是冒险者们再次出发的时候了。", "Name_chs": "骚乱坑道铜铃铜山", "Description_ko": "모험가의 활약에 힘입어 헤카톤케이레스족 소탕에 성공한 결과, 구리종 광산의 봉쇄는 해제되었다. 아마지나 광산회사는 재개발 작업을 위해 선행 조사를 진행할 광부 일행을 파견하지만, 그들이 갱도 안에서 목격한 것은 심층부에서 기어 나온 헤카톤케이레스족 잔당의 모습이었다.\n갱도에서 또다시 발생한 소란을 진압하기 위해 실력 있는 모험가가 광산으로 돌입하게 된다.", "Name_ko": "구리종 광산(어려움)", "Description_tc": "冒險者的奮戰成功將礦洞內部的百臂巨人族驅逐了出去，銅鈴銅山的封鎖也就此解除。為了重新對礦洞進行開發，艾瑪姬娜礦山公司派遣出了一支採掘師隊伍前往調查情況。\n\n可是在銅山的深處，調查隊卻發現仍然還有百臂巨人族留在那裡。為了平息坑道內的騷亂，該是冒險者們再次出發的時候了。", "Name_tc": "騷亂坑道銅鈴銅山"},
    "19": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "19", "sheet": "InstanceContent", "value": "19"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Lady Amandine, Oberhaupt der gridanischen Adelsfamilie der Dartancours, verlor ihre legendäre Schönheit an die Siebte Katastrophe. So sehr litt sie unter ihren entstellenden Verletzungen, dass sie einen Pakt mit dem Nichts einging, um ihre einstige Schönheit wiederzuerlangen. Doch sie wurde von Nichtsgesandten heimgesucht und selbst in eine Kreatur des Nichts verwandelt. Das Klageregiment schickte sich an, der Bedrohung ein Ende zu bereiten, doch das Herrenhaus hat sich auf bizarre Art verwandelt und der entsandte Trupp kehrte nie zurück. Nun soll ein zweiter Trupp die Vermissten suchen - wird ihn das gleiche Schicksal ereilen?", "Description_en": "Scarred by the Calamity and warped by vanity, the lady of House Dartancours has made a bargain with the voidsent─and lost her soul, as is so often the case with such sketchy arrangements. Now, her manor house is a lair to all manner of dark beings, and the elite band of Wood Wailers sent to purge them has failed to report back. A second try is now in the works.", "Description_fr": "Dame Amandine, la chef de l'illustre famille gridanienne des Dartancours, avait donc pactisé avec des êtres du néant pour retrouver son ancienne beauté. Toutefois, pour son plus grand malheur, loin de récupérer ses charmes, elle avait fini par perdre son âme, devenant l'égale de ces créatures démoniaques.\nBien qu'elle ait été résolue, cette terrible affaire continue de faire froid dans le dos à bien des gens, et craignant que de vils monstres hantent encore le Manoir des Haukke, les vigiles sombres ont décidé de lancer une expédition d'extermination... Malheureusement, aucun des membres envoyés dans l'ancienne bâtisse n'est revenu, et les autorités gridaniennes doivent maintenant organiser une nouvelle mission. Elles font appel aux aventuriers les plus expérimentés et courageux d'Éorzéa pour venir à bout des horreurs qui peuplent encore ces couloirs maudits.", "Description_ja": "グリダニアの名門「ダルタンクール家」の当主、アマンディヌは、霊災時に傷ついた美貌を取り戻したい一心で、ヴォイドの妖異と契約。そして魂を奪われ、自らも妖異と化してしまった。この恐るべき事件が発覚したことを受け、鬼哭隊はハウケタ御用邸から妖異を駆逐すべく、精鋭を突入させる。\nだが、妖異屋敷と化していた御用邸からは、誰一人として戻ることがなかった。そして第二次討伐隊が編制され……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112026", "path": "ui/icon/112000/112026.tex", "path_hr1": "ui/icon/112000/112026_hr1.tex"}, "ItemLevelRequired": "48", "ItemLevelSync": "110", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Haukke-Herrenhaus (schwer)", "Name_en": "Haukke Manor (Hard)", "Name_fr": "le Manoir des Haukke (brutal)", "Name_ja": "妖異屋敷 ハウケタ御用邸 (Hard)", "NormalRaidRoulette": "False", "SortKey": "19", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1d4/01", "MapMarkerRange": "18", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "137", "sheet": "Map", "value": "137"}, "Name_de": "f1d4", "Name_en": "f1d4", "Name_fr": "f1d4", "Name_ja": "f1d4", "row_id": "350", "sheet": "TerritoryType", "value": "350", "Name_chs": "f1d4", "Name_ko": "f1d4", "Name_tc": "f1d4"}, "TrialRoulette": "False", "row_id": "19", "Description_chs": "阿芒迪娜女士原本是格里达尼亚名门达尔坦库尔家族的家主，却在灵灾中失去了原有的美貌。为了取回自己的美貌，她与虚无界的妖异签下了契约，结果导致灵魂被夺走，自身也变成了妖异。\n\n在这件事真相大白之后，鬼哭队为了防止严重事件发生派出了精锐部队前往静语庄园驱除妖异。可是却没有接到任何一个人返回的消息。于是，他们成立了第二支讨伐队，准备再次一探究竟……", "Name_chs": "恶灵府邸静语庄园", "Description_ko": "그리다니아의 명문 '다르탕쿠르 가'의 가주 아망딘은, 재해로 잃어버린 미모를 되찾고 싶은 일념으로 보이드의 요마와 계약을 맺었다. 그렇게 영혼을 빼앗긴 그녀는 결국 자신도 요마가 되고 말았다. 이 무시무시한 사건이 드러나자, 귀곡부대는 하우케타 별궁에서 요마를 몰아내기 위해 정예 대원들을 들여보냈다.\n그러나 이미 요마의 집이 된 저택에서는 단 한 사람도 빠져나오지 못했다고 한다. 결국 2차 토벌대를 편성하게 되는데…….", "Name_ko": "하우케타 별궁(어려움)", "Description_tc": "阿芒迪娜女士原本是格里達尼亞名門達爾坦庫爾家族的家主，卻在靈災中失去了原有的美貌。為了取回自己的美貌，她與虛無界的妖異簽下了契約，結果導致靈魂被奪走，自身也變成了妖異。\n\n在這件事真相大白之後，鬼哭隊為了防止嚴重事件發生派出了精銳部隊前往靜語莊園驅除妖異。可是卻沒有接到任何一個人返回的消息。於是，他們成立了第二支討伐隊，準備再次一探究竟……", "Name_tc": "惡靈府邸靜語莊園"},
    "20": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20", "sheet": "InstanceContent", "value": "20"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Brüllvolx' Langrast wurde von der Indigo-Hand überrannt. Die Geheimvereinigung von Wissenschaftlern ist hinter einem mühevoll ausgetüftelten Rezept her, das Brüllvolx der Indigo-Hand einst ganz respektlos klaute. Da du nun aber mal Brüllvolx' Verbündeter bist, musst du ihr wohl helfen, zumindest ihr Zuhause zurückzuerobern. Den Rest sollen die Goblins dann untereinander ausmachen.", "Description_en": "Brayflox's Longstop is overrun with forces of the Illuminati; the furious goblin scholars are bent on recovering a secret recipe centuries in the making and a moment in the filching. Having been pressed into service as Brayflox's boon companion, you have no choice but to disregard the facts of her thievery and defend the Longstop from all those who would seize it from its rightful holder.", "Description_fr": "Le Bivouac a été envahi par les membres de la Main indigo, une société secrète de Gobelins scientifiques qui a décidé de récupérer par la force une recette de fromage que Brayflox leur a jadis dérobée. Votre camarade a donc fait appel à vous pour défendre une fois de plus son domaine et l'aider à secourir ses amis, nonobstant la légitimité de la vengeance de ses ennemis...", "Description_ja": "自称「盟友」ブレイフロクスが、助けを求めて来た。彼女の野営地が、ゴブリン族の科学者集団「青の手」によって占拠されたというのだ。彼らが求めるのは、かつてブレイフロクスが「青の手」から盗み出した門外不出の「ゴブリンチーズ」の製法を記した秘伝書……。どう考えてもブレイフロクスが悪い。\nだが、盟友の危機を見逃すこともできない。ゴブリン族の私闘を平定し、ブレイフロクスの野営地に平和を取り戻せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112048", "path": "ui/icon/112000/112048.tex", "path_hr1": "ui/icon/112000/112048_hr1.tex"}, "ItemLevelRequired": "55", "ItemLevelSync": "110", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Brüllvolx' Langrast (schwer)", "Name_en": "Brayflox's Longstop (Hard)", "Name_fr": "le Bivouac de Brayflox (brutal)", "Name_ja": "盟友支援 ブレイフロクスの野営地 (Hard)", "NormalRaidRoulette": "False", "SortKey": "22", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1d6/00", "MapMarkerRange": "101", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "146", "sheet": "Map", "value": "146"}, "Name_de": "s1d6", "Name_en": "s1d6", "Name_fr": "s1d6", "Name_ja": "s1d6", "row_id": "362", "sheet": "TerritoryType", "value": "362", "Name_chs": "s1d6", "Name_ko": "s1d6", "Name_tc": "s1d6"}, "TrialRoulette": "False", "row_id": "20", "Description_chs": "布雷福洛克斯的野营地又出问题了，这次她面对的是名为“青蓝之手”的哥布林科学家集团。这群疯狂的科学家想要夺取布雷福洛克斯珍藏的秘密配方，虽然说这秘方是当年布雷福洛克斯从“青蓝之手”那边偷来的……\n\n但是身为盟友，我们不能对她的危机坐视不理。要尽快阻止这场哥布林族的私斗，取回野营地的和平！", "Name_chs": "纷争要地布雷福洛克斯野营地", "Description_ko": "자칭 '맹우' 브레이플록스가 도움을 요청했다. 그녀의 야영지가 고블린족 과학자 집단 '푸른손'에 점령당했다고 한다. 듣자하니 그들은 브레이플록스가 '푸른손'에서 훔쳐온 '고블린 치즈' 제조법이 적힌 비전서를 찾고 있다는데……. 누가 봐도 대외비 문서를 유출한 브레이플록스가 잘못했다.\n하지만 맹우의 위기를 못 본 체할 수는 없다. 고블린족들의 싸움을 평정하고 브레이플록스의 야영지에 평화를 되찾아주자!", "Name_ko": "브레이플록스의 야영지(어려움)", "Description_tc": "布雷福洛克斯的野營地又出問題了，這次她面對的是名為“青藍之手”的哥布林科學家集團。這群瘋狂的科學家想要奪取布雷福洛克斯珍藏的秘密配方，雖然說這秘方是當年布雷福洛克斯從“青藍之手”那邊偷來的……\n\n但是身為盟友，我們不能對她的危機坐視不理。要儘快阻止這場哥布林族的私鬥，取回野營地的和平！", "Name_tc": "紛爭要地布雷福洛克斯野營地"},
    "21": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "21", "sheet": "InstanceContent", "value": "21"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Halatali, die unbarmherzige Ausbildungsstätte für Gladiatoren und Gil-Ritter, die im Kolosseum um Ruhm und Ehre kämpfen werden. Nach der kürzlichen Wiederherstellung der Ordnung in den blutverkrusteten Hallen wurde der Trainingsbetrieb wieder aufgenommen und nun sind auch Abenteurer zugelassen, um sich mit den erfahrenen Kämpfern und blutrünstigen Bestien zu messen, die für die Gladiatorenkämpfe gezüchtet und abgerichtet wurden: frisches Blut für die frisch geschrubbten Arenen.", "Description_en": "Halatali! The very name turns some spines to water and others to steel. Lurid marks of the recent lawlessness yet remain, but daily the drudges conquer halls slick with ichor and doorways festooned with things not for gentle eyes. No less deadly for its newly restored order, the fabled training grounds yearn for new blood─perhaps to brighten the freshly scrubbed walls of its vast chambers.", "Description_fr": "Halatali est un nom qui a fait et défait de nombreuses réputations. Cette palestre souterraine abandonnée suite au Fléau est encore imprégnée du souffle de la violence qui l'agitait jadis. Suite à l'investigation des lieux par les aventuriers, la Fondation du Colisée d'Ul'dah a jugé qu'il était temps de rouvrir l'arène au public. Afin d'aider ses combattants à découvrir de nouvelles techniques martiales, elle aussi a décidé de permettre aux aventuriers de se mêler aux monstres et aux professionnels qui s'y entraînent. Les combats feront ainsi de nouveau rage dans cet autel à la gloire du combat, dont les austères murs seront bientôt souillés de sang et de sueur.", "Description_ja": "霊災時に放棄され、魔獣の巣窟と化していたハラタリ修練所。冒険者により安全が確保されたことを受け、ついにコロセウム財団は運営再開を決定した。剣闘士や獣闘用の魔獣が切磋琢磨する修練の場が、ふたたび開かれたのである。\nさらにコロセウム財団では、剣闘士の戦闘技術向上を目的に、競争相手として冒険者を受け入れることを決定。かくして、血と汗にまみれた修練の門戸が開放されたのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112049", "path": "ui/icon/112000/112049.tex", "path_hr1": "ui/icon/112000/112049_hr1.tex"}, "ItemLevelRequired": "55", "ItemLevelSync": "110", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Halatali (schwer)", "Name_en": "Halatali (Hard)", "Name_fr": "Halatali (brutal)", "Name_ja": "剣闘領域 ハラタリ修練所 (Hard)", "NormalRaidRoulette": "False", "SortKey": "21", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1d7/00", "MapMarkerRange": "58", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "145", "sheet": "Map", "value": "145"}, "Name_de": "w1d7", "Name_en": "w1d7", "Name_fr": "w1d7", "Name_ja": "w1d7", "row_id": "360", "sheet": "TerritoryType", "value": "360", "Name_chs": "w1d7", "Name_ko": "w1d7", "Name_tc": "w1d7"}, "TrialRoulette": "False", "row_id": "21", "Description_chs": "日影地修炼所在灵灾之后由于没有人去管理一度变成了魔兽的巢穴，不过后来在冒险者的努力下再次确保了内部的安全，于是斗技场财团决定重新开始运营，为斗士们提供一个与魔兽战斗修炼自己能力的场所。\n\n为了进一步提高战斗强度，斗技场财团甚至决定接受冒险者参与到竞技中去与斗士们战斗。在训练场中尽情挥洒血与汗吧！", "Name_chs": "剑斗领域日影地修炼所", "Description_ko": "재해 때 방치되어 마물 소굴이 되었던 할라탈리 수련장. 모험가의 활약으로 안전이 확보된 덕분에, 드디어 투기장 재단이 운영을 재개하기로 했다. 검투사와 시합용 마수가 절차탁마하는 수련의 장이 다시 한 번 열린 것이다.\n나아가 검투사들의 기량 향상을 위해 모험가들과 경쟁하기로 함에 따라, 피와 땀에 젖은 수련의 문호가 개방되었다.", "Name_ko": "할라탈리 수련장(어려움)", "Description_tc": "日影地修練所在靈災之後由於沒有人去管理一度變成了魔獸的巢穴，不過後來在冒險者的努力下再次確保了內部的安全，於是鬥技場財團決定重新開始營運，為鬥士們提供一個與魔獸戰鬥修練自己能力的場所。\n\n為了進一步提高戰鬥強度，鬥技場財團甚至決定接受冒險者參與到競技中去與鬥士們戰鬥。在訓練場中盡情揮灑血與汗吧！", "Name_tc": "劍鬥領域日影地修練所"},
    "22": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "22", "sheet": "InstanceContent", "value": "22"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Amdapor gelangte am Ende des Fünften Zeitalters des Lichts dank der überragenden Fähigkeiten seiner Weißmagier zur Blüte - bis eine feindliche Macht Wesen aus dem Dunkel beschwor, die erst nach erbitterten Kämpfen gebannt werden konnten. Die Kräfte der Stadt waren davon aber so geschwächt, dass sie sich nach der Sechsten Katastrophe nicht mehr aus den Trümmern zu heben vermochte. Die Gebieter verbargen ihre Ruinen des historischen Amdapor und die darin versiegelten Kräfte der Finsternis darauf im Dickicht des Finsterwaldes; erst die jüngste Siebte Katastrophe legte sie erneut frei. ", "Description_en": "Born in magic, the ancient city of Amdapor lived in splendor and died in agony. As the Fifth Astral Era gave way to the Sixth Umbral and the ensuing catastrophe, the agent of Amdapor's destruction slept. Now, the seal that has held so long is softening like windfallen fruit─and what blind worms writhe underneath the skin of the dead city?", "Description_fr": "Atteignant son apogée à la fin de la 5e ère astrale, l'ancienne Cité d'Amdapor connut une prospérité sous les auspices de ses prouesses en magie blanche. Mais un envoyé des ténèbres invoqué par des puissances ennemies plongea la glorieuse Cité dans le chaos. Scellée avec difficulté en ses murs, la présence maléfique signa l'arrêt de mort de la ville, qui ne survécut pas à la 6e ère ombrale. Aujourd'hui, le sceau qui contenait depuis si longtemps les ruines s'affaiblit, et le mal qui ronge la cité fantôme s'agite...", "Description_ja": "魔法文明華やかなりし第五星暦末期、古都アムダプールは白魔法の力で繁栄を手にしていた。だが、敵対する勢力により、壮麗な都に「闇よりの使者」が召喚される。激闘の末、なんとかその存在の封印に成功したものの都市は大いに傷つき、第六霊災を乗り切ることはできなかった。\n以後、精霊の力により秘匿されていた遺跡だったが、第七霊災の影響により、封印にほころびが生まれつつあった……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112042", "path": "ui/icon/112000/112042.tex", "path_hr1": "ui/icon/112000/112042_hr1.tex"}, "ItemLevelRequired": "55", "ItemLevelSync": "110", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Historisches Amdapor", "Name_en": "the Lost City of Amdapor", "Name_fr": "les Vestiges de la cité d'Amdapor", "Name_ja": "腐敗遺跡 古アムダプール市街", "NormalRaidRoulette": "False", "SortKey": "20", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1d5/01", "MapMarkerRange": "122", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "151", "sheet": "Map", "value": "151"}, "Name_de": "f1d5", "Name_en": "f1d5", "Name_fr": "f1d5", "Name_ja": "f1d5", "row_id": "363", "sheet": "TerritoryType", "value": "363", "Name_chs": "f1d5", "Name_ko": "f1d5", "Name_tc": "f1d5"}, "TrialRoulette": "False", "row_id": "22", "Description_chs": "在第五星历末期，魔法文明获得了前所未有的发展，无限城凭借白魔法的力量也达到了繁荣的巅峰。然而，“黑暗使者”的降临却令一切美好生活化为泡影……在一场激烈的战斗过后，尽管魔法师成功将其封印，可城邦也遭到了重创，以至于失去了在第六灵灾中生存下来的力量……\n\n在之后的很长一段时间内，森林元灵的力量将无限城的踪迹隐藏了起来，可是第七灵灾的降临却打破了封印，黑暗将会再次降临吗？", "Name_chs": "腐坏遗迹无限城市街古迹", "Description_ko": "마법 문명이 융성했던 제5성력 말기, 고대도시 암다포르는 백마법의 힘으로 번영을 누리고 있었다. 하지만 이 웅장하고 화려했던 도시에 적대 세력이 '어둠의 사자'를 소환하고 말았다. 치열한 싸움 끝에 가까스로 그 존재를 봉인하는 데 성공했으나, 큰 타격을 입은 도시는 결국 제6재해를 이겨내지 못했다.\n그 후로 이 유적은 정령의 힘으로 감춰져 있었으나, 제7재해의 영향으로 봉인에 점차 균열이 가고 있었다…….", "Name_ko": "옛 암다포르 시가지", "Description_tc": "在第五星曆末期，魔法文明獲得了前所未有的發展，無限城憑藉白魔法的力量也達到了繁榮的巔峰。然而，“黑暗使者”的降臨卻令一切美好生活化為泡影……在一場激烈的戰鬥過後，儘管魔道士成功將其封印，可城市也遭到了重創，以致於失去了在第六靈災中生存下來的力量……\n\n在之後的很長一段時間內，森林聖靈的力量將無限城的蹤跡隱藏了起來，可是第七靈災的降臨卻打破了封印，黑暗將會再次降臨嗎？", "Name_tc": "腐壞遺跡無限城市街古跡"},
    "23": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "23", "sheet": "InstanceContent", "value": "23"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Im Golf von Rhotano, in der Inselgruppe, die als die Cieldaläen bekannt ist, liegt in dichten Nebel gehüllt die heimtückische Teufelssee. Seeleute bei klarem Verstand meiden diese gefährlichen Gewässer, aber nachdem ein Handelsschiff sich hierher verirrte, macht ein sagenhaftes Gerücht die Runde: Der Nebel habe sich um die kleine Schiffbrecher-Insel herum gelichtet und den Blick auf das Schiff des legendären Piratenkönigs Rauschebart freigegeben. Und wo das Schiff ist, kann sein Schatz nicht weit sein ...", "Description_en": "Upon the Rhotano Sea, along the fringes of the island chain known as the Cieldalaes, there stretches an expanse of water perpetually covered in heavy mist. Hidden within this impenetrable shroud is Hullbreaker Isle, so named for having smashed innumerable hapless vessels into flotsam over the centuries. In the wake of the Calamity, however, it came to be that the mist would lift under certain conditions. On one such day, a merchantman sailed into the area to behold not only the isle itself, but also the wreck of the Haar, the flagship of the dread pirate Mistbeard. The discovery has rekindled interest in Mistbeard's legendary hoard, and treasure hunters the realm over are now scrambling to find passage to the elusive isle.", "Description_fr": "Le “pertuis du diable”, une région extrêmement périlleuse des îles Cieldalaes surnommée ainsi en raison de ses nombreux récifs, a pour particularité d'être en permanence enveloppé dans une épaisse brume. Mais un navire marchand s'y est aventuré alors que la brume était, d'après l'équipage, inexplicablement dissipée. Et à la grande stupéfaction des marins, ils ont découvert là le vaisseau échoué du légendaire roi des pirates : Barbe-Brume. Il est temps de monter une expédition pour investir cet endroit autrefois inaccessible et retrouver le fabuleux trésor caché de l'Île de Crèvecarène.", "Description_ja": "ロータノ海に浮かぶ島々、シェルダレー諸島。その一角に、濃い霧が立ちこめることで知られる「魔の海域」があった。\n並の船乗りであれば、座礁を恐れて近づかないこの海域に、一隻の商船が迷い込んだことで、ひとつの噂が広がり始める。彼らは珍しく霧が晴れた海で見たという。小島「ハルブレーカー・アイル」に佇む、伝説の海賊王「霧髭」の船を……。かくして「霧髭」の隠し財宝伝説が、注目を集めることになる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112058", "path": "ui/icon/112000/112058.tex", "path_hr1": "ui/icon/112000/112058_hr1.tex"}, "ItemLevelRequired": "70", "ItemLevelSync": "110", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Schiffbrecher-Insel", "Name_en": "Hullbreaker Isle", "Name_fr": "l'Île de Crèvecarène", "Name_ja": "財宝伝説 ハルブレーカー・アイル", "NormalRaidRoulette": "False", "SortKey": "23", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1d5/00", "MapMarkerRange": "125", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "168", "sheet": "Map", "value": "168"}, "Name_de": "s1d5", "Name_en": "s1d5", "Name_fr": "s1d5", "Name_ja": "s1d5", "row_id": "361", "sheet": "TerritoryType", "value": "361", "Name_chs": "s1d5", "Name_ko": "s1d5", "Name_tc": "s1d5"}, "TrialRoulette": "False", "row_id": "23", "Description_chs": "谢尔达莱群岛静静地漂浮在罗塔诺海之上，然而即使不是常年出海的水手也都知道，群岛的角隅有一片常年被浓雾笼罩的海域——“魔鬼海域”。来往的船只都担心浓雾会迷住视线导致触礁，所以绝少会有船只敢于进入这片海域。不过却因为一艘商船因迷失方向误闯其中，导致一个奇妙的传闻流传开来。\n\n据说这艘船进入海域之时遇到了极为罕见的晴天，水手们不但清楚地看到了名为“破舰岛”的小岛，还看到了失踪已久的传说中的大海盗雾须王的旗舰……难道这里就是雾须王藏匿财宝的地方吗？", "Name_chs": "财宝传说破舰岛", "Description_ko": "로타노 해에 떠 있는 시엘달레 제도 일각에는, 항상 짙은 안개가 끼어있기로 유명한 '마의 해역'이 있었다.\n평범한 뱃사람들은 좌초될 위험 때문에 접근조차 하지 않는 이 해역에, 길을 잃은 한 척의 상선이 들어선 이후로 어떤 소문이 퍼지기 시작했다. 그들은 웬일로 안개가 걷힌 바다에서 똑똑히 봤다고 한다. 바로 '난파선의 섬'에 정박 중인 전설의 해적왕 '안개수염'의 배를……. 이리하여 '안개수염'의 숨겨진 보물 전설이 세간의 주목을 받기 시작했다.", "Name_ko": "난파선의 섬", "Description_tc": "謝爾達萊群島靜靜地漂浮在羅塔諾海之上，然而即使不是常年出海的水手也都知道，群島的角隅有一片常年被濃霧籠罩的海域——“魔鬼海域”。來往的船隻都擔心濃霧會迷住視線導致觸礁，所以絕少會有船隻敢進入這片海域。不過卻因為一艘商船因迷失方向誤闖其中，導致一個奇妙的傳聞流傳開來。\n\n據說這艘船進入海域之時遇到了極為罕見的晴天，水手們不但清楚地看到了名為“破艦島”的小島，還看到了失蹤已久的傳說中的大海盜霧鬚王的旗艦……難道這裡就是霧鬚王藏匿財寶的地方嗎？", "Name_tc": "財寶傳說破艦島"},
    "24": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "24", "sheet": "InstanceContent", "value": "24"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Ein schmerzlicher Verlust trifft umso härter, wenn man das Glück, das man in Händen hielt, durch die eigenen Finger rinnen sieht. Nur diejenigen, die starken Willens sind oder einen verständnisvollen Freund an ihrer Seite haben, mögen es schaffen, neuen Mut zu schöpfen und hoffnungsvoll in die Zukunft zu blicken. Wie es jedoch den Mutlosen oder Einsamen ergehen kann, offenbart die vorliegende tragische Geschichte, die mit einem einfachen Brief beginnt ...", "Description_en": "When the guiding light of one's life is extinguished, it takes uncommon strength of spirit to clamber out of the black pits of despair. Those who want for resilience may yet be pulled up by a friend's helping hand, but what becomes of a broken-hearted maiden who has neither the strength nor the succor to overcome the darkness that threatens to consume her? The answer shall be revealed through the tragic tale that begins with the arrival of a single letter...", "Description_fr": "Lorsqu'un bonheur qui semblait assuré nous échappe, nous nous efforçons de trouver un nouveau rêve et de nous y accrocher en espérant un avenir meilleur. Mais ceci n'est possible que lorsqu'un être aimé est auprès de nous pour nous soutenir... Que deviennent les âmes plus faibles qui n'ont pas cette chance, ceux dont la réalité est devenue une horreur qu'ils ne sont plus prêts à accepter ? Cette histoire commence de façon banale, par une simple lettre d'invitation...", "Description_ja": "掴んだはずの幸せな未来が、指の間からこぼれ落ちていった時、人はそれでも新しい別の未来を思い描くことができるのだろうか。否、それができるのは、強き心の持ち主か、支えてくれる者がいてくれた場合だけだろう。\nでは、心弱き者は、支えなき者はどうなるのか。惨劇とは、たったひとりで辿り着いてしまった答えの先に、あるものなのかもしれない。それは一通の手紙から始まる物語……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112059", "path": "ui/icon/112000/112059.tex", "path_hr1": "ui/icon/112000/112059_hr1.tex"}, "ItemLevelRequired": "70", "ItemLevelSync": "110", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Totenacker Tam-Tara (schwer)", "Name_en": "the Tam–Tara Deepcroft (Hard)", "Name_fr": "l'Hypogée de Tam-Tara (brutal)", "Name_ja": "惨劇霊殿 タムタラの墓所 (Hard)", "NormalRaidRoulette": "False", "SortKey": "24", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1d6/00", "MapMarkerRange": "9", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "300", "row_id": "165", "sheet": "Map", "value": "165"}, "Name_de": "f1d6", "Name_en": "f1d6", "Name_fr": "f1d6", "Name_ja": "f1d6", "row_id": "373", "sheet": "TerritoryType", "value": "373", "Name_chs": "f1d6", "Name_ko": "f1d6", "Name_tc": "f1d6"}, "TrialRoulette": "False", "row_id": "24", "Description_chs": "当手中的幸福未来突然从指缝间滑落时，人们都会去构想一个新的未来吗？不，恐怕只有内心坚强的人和受到友人支持的人才会放下过去继续前进吧。\n\n对于那些内心脆弱的人和孤身一人的人来说又会如何呢？他们可能便会迷失了自己的方向，在通往惨剧的路上越走越远。这一切，都始于一封普通的信……", "Name_chs": "惨剧灵殿塔姆·塔拉墓园", "Description_ko": "내 것이 된 줄 알았던 행복한 미래가 허무하게 무너졌을 때, 사람은 다시 새로운 미래를 꿈꿀 수 있을까? 그것이 가능한 사람은 마음이 강하거나 옆에서 도와준 사람이 있었기 때문이리라.\n그렇다면 마음이 약하거나 의지할 데 없는 사람은 어떻게 해야 할까? 고독 속에서 찾아낸 답이 참극으로 이어지는 것은 어쩌면 필연인지도 모르겠다. 한 통의 편지로부터 이야기는 시작되는데…….", "Name_ko": "탐타라 묘소(어려움)", "Description_tc": "當手中的幸福未來突然從指縫間滑落時，人們都會去構想一個新的未來嗎？不，恐怕只有內心堅強的人和受到友人支持的人才會放下過去繼續前進吧。\n\n對於那些內心脆弱的人和孤身一人的人來說又會如何呢？他們可能便會迷失了自己的方向，在通往慘劇的路上越走越遠。這一切，都始於一封普通的信……", "Name_tc": "慘劇靈殿塔姆·塔拉墓園"},
    "25": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "25", "sheet": "InstanceContent", "value": "25"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Die Ritter des Hauses Durendaire sind ausgerückt, um die Steinerne Wacht, einst verlässliches Bollwerk gegen die todbringenden Luftangriffe der Drachen, aus den Klauen der Drachenbrut zu befreien. Mit gewetzten Schwertern und polierten Rüstungen hat sich eine Einheit der stolzen Krieger in den Kampf gestürzt und einen Teil der Festung zurückerobert. Doch nun sitzen sie im Inneren der Wacht fest, weder in der Lage, einen entscheidenden Schlag gegen die Drachen zu führen, noch sich den Weg nach draußen freizukämpfen. Ob der Trupp Abenteurer, der sich einen Weg in die Feste gebahnt hat, ihnen helfen kann?", "Description_en": "Too long has the Stone Vigil been ravished by the Dravanians and their thralls; too long has House Durendaire suffered this infamy. Time has come for its dragoons to retake the fortress, ten hundred lances and a thousand dreams of vengeance strong.\n\nThough the knights of Ishgard breach the gate to find a lodgment within the Vigil, the enemy is well defended and amply supplied. This deadlock must be broken─and who better than those who once made free of the fortress under the dragons' very noses, and lived to tell the tale?", "Description_fr": "La maison Durendaire s'est enfin décidée à monter une opération pour reprendre le Vigile de Pierre, tombé aux mains des dragons depuis trop longtemps. Les vaillants chevaliers armés de lames et de lances sont prêts à lancer l'assaut sur leurs anciens murs. Mais l'ennemi ne renoncera pas sans combattre, et a d'ores et déjà établi une tête de pont pour bloquer l'accès central à la forteresse. Les dragons et leurs complices tiennent la place avec ténacité et ne semblent pas disposés à lâcher prise, c'est pourquoi il va être nécessaire de demander l'aide d'une personne qui a déjà réussi à s'infiltrer dans le Vigile.", "Description_ja": "防空城塞「ストーンヴィジル」を、ドラゴン族の手より取り戻すべく、ついにデュランデル家の騎兵団が動き出した。甲冑に身を包んだ神兵たちが、剣と槍を掲げ、突撃を開始する。\nしかし、城塞の一画に橋頭堡を築くことに成功した騎兵たちだったが、ドラゴン族も総力を結集し、頑強に抵抗するのだった。かくして、次第に膠着しつつあった戦況を動かすため、かつて城塞に潜入した冒険者たちが招聘されることになる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112060", "path": "ui/icon/112000/112060.tex", "path_hr1": "ui/icon/112000/112060_hr1.tex"}, "ItemLevelRequired": "70", "ItemLevelSync": "110", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Steinerne Wacht (schwer)", "Name_en": "the Stone Vigil (Hard)", "Name_fr": "le Vigile de Pierre (brutal)", "Name_ja": "城塞奪回 ストーンヴィジル (Hard)", "NormalRaidRoulette": "False", "SortKey": "25", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "r1d2/00", "MapMarkerRange": "107", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "157", "sheet": "Map", "value": "157"}, "Name_de": "r1d2", "Name_en": "r1d2", "Name_fr": "r1d2", "Name_ja": "r1d2", "row_id": "365", "sheet": "TerritoryType", "value": "365", "Name_chs": "r1d2", "Name_ko": "r1d2", "Name_tc": "r1d2"}, "TrialRoulette": "False", "row_id": "25", "Description_chs": "为了完整地夺回被龙族占领的防空城塞石卫塔，伊修加德的狄兰达尔家终于派出了骑兵团进行进一步的行动。这些身披甲胄的勇猛战士举起手中的武器对城塞的上层发动了突击。\n\n不过，虽然骑兵团成功占据了城塞的桥头堡，龙族却也集结了相当的力量对来犯之人进行顽强的反击，战况陷入了胶着的局势。这种情况下，难道还会有比冒险者们更有能力打破僵局的人存在吗？", "Name_chs": "激战城塞石卫塔", "Description_ko": "방공 요새 '돌방패 경계초소'를 드래곤족의 손에서 되찾기 위해, 드디어 뒤랑데르 가 기병단이 움직이기 시작했다. 갑주로 무장한 신의 병사들이 검과 창을 치켜들고 돌격한 결과기병들은 요새 한쪽에 교두보를 세우는 데 성공했으나, 드래곤족 또한 총력을 다해 완강하게 저항하고 있었다. 결국 교착상태에 빠진 전황에 변화를 꾀하기 위해, 요새에 잠입한 경험이 있는 모험가들을 초빙하게 되었다.", "Name_ko": "돌방패 경계초소(어려움)", "Description_tc": "為了完整地奪回被龍族佔領的防空城塞石衛塔，伊修加爾德的狄蘭達爾家終於派出了騎兵團進行進一步的行動。這些身披甲胄的勇猛戰士舉起手中的武器對城塞的上層發動了突擊。\n\n不過，雖然騎兵團成功佔據了城塞的橋頭堡，龍族卻也集結了相當的力量對來犯之人進行頑強的反擊，戰況陷入了膠著的局勢。這種情況下，難道還會有比冒險者們更有能力打破僵局的人存在嗎？", "Name_tc": "激戰城塞石衛塔"},
    "26": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "26", "sheet": "InstanceContent", "value": "26"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Nach deinem mutigen Eingreifen wurden die Aufräumarbeiten in den halb versunkenen Tempelruinen von Qarn nun ernsthaft in Angriff genommen. Als sich jedoch das Gerücht verbreitet, es gebe dort unermessliche Schätze zu holen, bleiben die Schwierigkeiten nicht aus. Unvorsichtige Plünderer aktivieren neue Fallen und Nenekkos Forschertrupp gerät in höchste Gefahr ...", "Description_en": "Adventurers fear not danger, scholars care not for comfort, and miners like not unturned stones. Thus was born the unlikely partnership between the Order of Nald'thal and Amajina & Sons Mineral Concern, in the wake of a certain adventurer's conquest of the Sunken Temple's notorious traps. But the dead of Qarn left many snares─more than enough for a thousand years of greed─and now, a tomb raider's fevered dream of riches has stranded the joint expedition in a place where history has a tendency to come alive...", "Description_fr": "Considérant l'endroit sécurisé depuis l'incursion des aventuriers, la firme des Bons filons d'Amajina et Fils a entrepris de monter une expédition de fouilles archéologiques avec la collaboration de l'ordre de Nald'thal. Hélas, la rumeur selon laquelle des trésors dormiraient dans l'ancien palais a attiré les curieux, et des pilleurs de tombes se sont infiltrés en même temps que les archéologues, déclenchant certains des pièges du temple. La jeune chercheuse Nenekko se retrouve ainsi coincée à l'intérieur avec son équipe. Quelqu'un doit les délivrer avant qu'il ne soit trop tard...", "Description_ja": "冒険者の手で安全が確保されたことを受け、ナル・ザル教団とアマジナ鉱山社は共同で調査隊を組織し、カルン埋没寺院の本格的な発掘作業に着手した。\nしかし、どこからか遺跡に宝が眠るという噂が立ち、無謀な者たちの耳に届いたことで問題が発生。人目を忍んで遺跡に侵入した盗掘者の不用意な行動により、さらなる魔法仕掛けの罠が作動してしまう。かくして、若手研究者ネネッコを含む調査隊が、危険な遺跡内で孤立することに。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112068", "path": "ui/icon/112000/112068.tex", "path_hr1": "ui/icon/112000/112068_hr1.tex"}, "ItemLevelRequired": "80", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Versunkener Tempel von Qarn (schwer)", "Name_en": "the Sunken Temple of Qarn (Hard)", "Name_fr": "le Temple enseveli de Qarn (brutal)", "Name_ja": "遺跡救援 カルン埋没寺院 (Hard)", "NormalRaidRoulette": "False", "SortKey": "28", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1d8/01", "MapMarkerRange": "138", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "182", "sheet": "Map", "value": "182"}, "Name_de": "w1d8", "Name_en": "w1d8", "Name_fr": "w1d8", "Name_ja": "w1d8", "row_id": "367", "sheet": "TerritoryType", "value": "367", "Name_chs": "w1d8", "Name_ko": "w1d8", "Name_tc": "w1d8"}, "TrialRoulette": "False", "row_id": "26", "Description_chs": "在冒险者的努力之下，喀恩圣堂的安全性基本得到了保障，于是纳尔札尔教团与艾玛吉娜矿山公司合作组织了调查队，准备对圣堂深处进行挖掘作业的开工准备。\n\n可是世上总是会出现各种不尽人意的情况。有一群财迷心窍的盗墓者，不知从哪里听到了遗迹内部藏有宝物的流言，偷偷地潜入到了圣堂的深处，却不小心启动了魔法机关陷阱。结果导致年轻的研究员奈奈珂和整个调查队都被困在了遗迹里……", "Name_chs": "苏醒遗迹喀恩埋没圣堂", "Description_ko": "모험가의 활약으로 안전이 확보되었다는 소식을 듣고, 날달 교단과 아마지나 광산회사가 공동으로 조사단을 꾸려 본격적으로 카른의 무너진 사원 발굴 작업에 착수했다.\n그러나 유적 안에 보물이 있다는 소문이 퍼져 무모한 자들이 몰려든 바람에 문제가 발생한다. 몰래 유적에 침입한 도굴꾼이 부주의하게 행동한 탓에 또 다른 마법 함정이 작동하고 만 것이다. 이리하여 젊은 연구자 네네코를 포함한 조사대는 위험한 유적 안에 고립되었다.", "Name_ko": "카른의 무너진 사원(어려움)", "Description_tc": "在冒險者的努力之下，喀恩聖堂的安全性基本得到了保障，於是納爾札爾教團與艾瑪姬娜礦山公司合作組織了調查隊，準備對聖堂深處進行挖掘作業的開工準備。\n\n可是世上總是會出現各種不盡人意的情況。有一群財迷心竅的盜墓者，不知從哪裡聽到了遺跡內部藏有寶物的流言，偷偷地潛入到了聖堂的深處，卻不小心啟動了魔法機關陷阱。結果導致年輕的研究員奈奈珂和整個調查隊都被困在了遺跡裡……", "Name_tc": "甦醒遺跡喀恩埋沒聖堂"},
    "27": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "27", "sheet": "InstanceContent", "value": "27"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Der Klimasturz nach der Siebten Katastrophe ließ eine gigantische, unüberwindliche Eiswand entstehen, die den Weg vom zentralen ins westliche Hochland von Coerthas blockiert - das Schneekleid. Doch es wird vermutet, dass geheime Pfade die Eiswand durchziehen ... Werden sie dich tatsächlich zu Eisherz führen - und wirst du imstande sein, die Hinterhalte der Häretiker zu umgehen?", "Description_en": "Formed in the aftermath of the Calamity, the great ice wall has long been thought an impenetrable barrier between central and western Coerthas. In truth, however, the wall is riddled with hidden tunnels, which Iceheart and her followers have used as a base of operations. You have been tasked with exploring one such tunnel in the hopes that it will lead you to the heretics' leader─yet what dangers await are anyone's guess...", "Description_fr": "Résultant des déréglements climatiques qu'a entraînés le Fléau, l'imposant glacier de Manteneige barre désormais la route qui conduisait jadis aux Hautes terres du Coerthas occidental. Il semble toutefois que cette paroi glacée, que l'on pensait infranchissable, cache en réalité de nombreuses galeries secrètes.\nL'énigmatique Cœur-de-glace y a apparemment mené la bande d'hérétiques qu'elle dirige, et vous avez pour mission de retrouver sa trace et de contrecarrer ses plans. Mais méfiez-vous, bien d'autres dangers vous attendent sûrement dans ce repaire gelé !", "Description_ja": "第七霊災による気候変動により、クルザス西部高地に至る街道は巨大な氷の壁、スノークローク大氷壁によって閉ざされた。しかし、長らく踏破不能と考えられていたこの大氷壁に、異端者の手で秘密坑道が掘られていたことが判明する。\n消えた「氷の巫女」の行方を追うため、冒険者は先行偵察の任を引き受ける。異端者による待ち伏せも懸念される狭い坑道の最深部で、光の戦士たちを待ち受けるものとは……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112066", "path": "ui/icon/112000/112066.tex", "path_hr1": "ui/icon/112000/112066_hr1.tex"}, "ItemLevelRequired": "80", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Das Schneekleid", "Name_en": "Snowcloak", "Name_fr": "Manteneige", "Name_ja": "氷結潜窟 スノークローク大氷壁", "NormalRaidRoulette": "False", "SortKey": "26", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "r1d3/00", "MapMarkerRange": "128", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "174", "sheet": "Map", "value": "174"}, "Name_de": "r1d3_re", "Name_en": "r1d3_re", "Name_fr": "r1d3_re", "Name_ja": "r1d3_re", "row_id": "1062", "sheet": "TerritoryType", "value": "1062", "Name_chs": "r1d3_re", "Name_ko": "r1d3_re", "Name_tc": "r1d3_re"}, "TrialRoulette": "False", "row_id": "27", "Description_chs": "在第七灵灾之后，通往库尔札斯西部高地的道路被巨大的冰壁拦腰截断，再没有任何人能够前往冰壁的另一侧。然而在人们普遍认为这里已经无法再次通行的背后，异端者却凭借他们的力量悄悄地挖出了一个秘密通道。\n\n为了追赶消失的“冰之巫女”，冒险者们接到了先行侦察洞内情况的委托。在这异端险路的尽头，等待着冒险者们的究竟是……", "Name_chs": "凛冽洞天披雪大冰壁", "Description_ko": "제7재해로 인한 기후 변화 때문에 커르다스 서부고지로 가는 길은 얼음외투 대빙벽이라는 이름의 거대한 얼음 벽으로 가로막혔다. 그러나 최근, 아무도 다닐 수 없을 것 같았던 대빙벽에 이단자가 만든 비밀 갱도가 존재한다는 것이 판명되었다.\n사라진 '얼음의 무녀'의 행방을 쫓기 위해 선행 정찰 임무를 수락한 모험가. 어디에 숨어있을지 모르는 이단자를 경계하며 비좁은 갱도 끝까지 나아간 빛의 전사 일행을 기다리는 것은…….", "Name_ko": "얼음외투 대빙벽", "Description_tc": "在第七靈災之後，通往庫爾札斯西部高地的道路被巨大的冰壁攔腰截斷，再沒有任何人能夠前往冰壁的另一側。然而在人們普遍認為這裡已經無法再次通行的背後，異端者卻憑藉他們的力量悄悄地挖出了一個秘密通道。\n\n為了追趕消失的“冰之巫女”，冒險者們接到了先行偵察洞內情況的委託。在這異端險路的盡頭，等待著冒險者們的究竟是……", "Name_tc": "凜冽洞天披雪大冰壁"},
    "28": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "28", "sheet": "InstanceContent", "value": "28"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Sastasha, das Versteck des legendären Piraten Rauschebart, das den Sahagin und den mit ihnen verbündeten Plündernden Schlangen zeitweilig als Unterschlupf gedient hatte. Endlich sah es so aus, als könnte Limsa Lominsa die Höhle dank einiger beherzter Abenteurer unter seine Kontrolle bringen. Doch unerwartet trat ein neuer, unbekannter Feind auf den Plan und zersprengte die Kräfte der Gelbjacken. Nun muss Sastasha erneut aus der Hand von jemandem - oder etwas - gerissen werden ...", "Description_en": "Tucked deep inside the dank caverns of the Sastasha Seagrot, there is a secret port said to have been built by the pirate Mistbeard. In the years following the Calamity, the notorious Serpent Reavers claimed it as their lair, until the cutthroats were vanquished by a band of dauntless adventurers. The place subsequently came under the control of Lominsan authorities, who maintained a security presence within.\n\nAlas, that control did not last, for an unknown faction has arisen─seemingly from the briny depths─and overwhelmed the occupying Yellowjackets. Opinion is divided over the identity of these foes. Some say that they are pirates, while others swear that they are fiends. Yet it does not take a scholar to see that these two things need not be mutually exclusive.", "Description_fr": "Au fond de la grotte de Sastasha se trouve un port secret installé autrefois par la bande de Barbe-Brume, permettant à un groupe de s'y établir et d'aller et venir discrètement. C'est sans doute pour cette raison que la grotte avait été naguère investie par la bande des pillards du serpent, des pirates sans foi ni loi de mèche avec les Sahuagins. Mais l'intervention indirecte du Maelstrom avait permis à Limsa Lominsa d'en reprendre le contrôle. Il se trouve cependant qu'un nouveau groupe d'intrus semble s'y être installé. Les témoignages des casaques jaunes font état d'une présence pas tout à fait humaine... Faites la lumière sur l'identité de ces mystérieux envahisseurs en reprenant Sastasha.", "Description_ja": "サスタシャ浸食洞の奥深く、かつて伝説的な海賊団「霧髭一味」によって築かれた隠し港があった。一時は、サハギン族に与する海賊団「海蛇の舌」に占拠されていたこの場所も、今やリムサ・ロミンサの管理下に置かれていた。\nだが、突如として異形の敵性集団が海より襲来。現地を警備していたイエロージャケットの兵を蹴散らし、占拠してしまった。ふたたびサスタシャ浸食洞を奪還すると共に、謎めいた敵性集団の正体を暴け！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112067", "path": "ui/icon/112000/112067.tex", "path_hr1": "ui/icon/112000/112067_hr1.tex"}, "ItemLevelRequired": "80", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Sastasha (schwer)", "Name_en": "Sastasha (Hard)", "Name_fr": "Sastasha (brutal)", "Name_ja": "逆襲要害 サスタシャ浸食洞 (Hard)", "NormalRaidRoulette": "False", "SortKey": "27", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1d7/00", "MapMarkerRange": "126", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "169", "sheet": "Map", "value": "169"}, "Name_de": "s1d7", "Name_en": "s1d7", "Name_fr": "s1d7", "Name_ja": "s1d7", "row_id": "387", "sheet": "TerritoryType", "value": "387", "Name_chs": "s1d7", "Name_ko": "s1d7", "Name_tc": "s1d7"}, "TrialRoulette": "False", "row_id": "28", "Description_chs": "在沙斯塔夏溶洞的最深处，有着当初声名显赫的大海盗雾须王所建的秘密港口。而在灵灾之后，这里却被臭名昭著的“海蛇之舌”所控制了。这群家伙配合鱼人族占据了港口很长时间，最终，凭借冒险者的努力，利姆萨·罗敏萨终于将整个溶洞都收入了自己的管辖范围。\n\n可是不知道来自何处的奇形敌人突然从海上发动了袭击，将驻守当地的黄衫队击退并夺下了港口据点。没有人知道这群敌人的来历，但是为了夺回港口，我们必须有所行动！", "Name_chs": "逆转要害沙斯塔夏溶洞", "Description_ko": "사스타샤 침식 동굴 깊은 곳에는 전설적인 해적단 '안개수염단'이 지어놓은 비밀 항구가 있다. 이곳은 한때 사하긴족과 손잡은 해적단 '바다뱀의 혀'가 차지했으나, 현재는 림사 로민사에서 관리하고 있었다.\n그러나 갑작스레 바다에서 나타난 추악한 적들이 현지를 경비하던 노란셔츠 병사를 해치우고 동굴을 점령했다. 다시 한 번 사스타샤 침식 동굴을 탈환하고, 비밀에 싸인 적 집단의 정체를 밝혀라!", "Name_ko": "사스타샤 침식 동굴(어려움)", "Description_tc": "在沙斯塔夏溶洞的最深處，有著當初聲名顯赫的大海盜霧鬚王所建的秘密港口。而在靈災之後，這裡卻被臭名昭彰的“海蛇之舌”所控制了。這群傢伙配合魚人族佔據了港口很長時間，最終，憑藉冒險者的努力，利姆薩·羅敏薩終於將整個溶洞都收入了自己的管轄範圍。\n\n可是不知道來自何處的奇形敵人突然從海上發動了襲擊，將駐守當地的黃衫隊擊退並奪下了港口據點。沒有人知道這群敵人的來歷，但是為了奪回港口，我們必須有所行動！", "Name_tc": "逆轉要害沙斯塔夏溶洞"},
    "29": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "29", "sheet": "InstanceContent", "value": "29"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Nachdem mutige Abenteurer die „Jünger Dalamuds“ aus den alten Gemäuern vertrieben hatten, kehrte dort eine trügerische Ruhe ein, doch sie war nicht von Dauer, denn mit ihren unheiligen Ritualen haben die Kultisten Nichtsgesandte angelockt, die nun in ihrer Boshaftigkeit nicht nur das Innere der Ruinen heimsuchen, sondern auch die Tiere und Pflanzen der Umgebung. Damit endgültig Ruhe einkehrt, müssen die Ruinen von den unseligen Hinterlassenschaften der Kultisten gereinigt werden.", "Description_en": "Though purging the Lambs of Dalamud brought a hard-earned peace unto Amdapor Keep, some mysterious fiend has completed the cultists' rites and ushered shadows back into the ruins. Voidsent now revel anew within these walls, their wickedness warping the flora and transforming kindly woodland creatures to bloodthirsty beasts. For the sake of the Twelveswood and the elementals who keep watch over it, you must cleanse the evil from the keep, and sweep away all traces of the cultists.", "Description_fr": "Le Château d'Amdapor semblait avoir retrouvé sa tranquillité d'antan suite à la mise en échec des projets insensés des Survivalistes par une troupe d'aventuriers sans peur et sans reproche. Hélas, les derniers de ces dissidents ont enclenché un dispositif secret qui a libéré des créatures toutes plus terrifiantes les unes que les autres, perturbant ainsi la sérénité des esprits et des êtres vivants au sein de la forêt. À vous de faire émerger l'ordre à partir du chaos en vous introduisant une nouvelle fois dans le château afin de faire payer leur scélératesse à ces illuminés.", "Description_ja": "冒険者の活躍で、カルト集団「最後の群民」が排撃されたことにより、古城アムダプールは静けさを取り戻したかに見えた。しかし、邪教徒たちが遺跡の端々に施していた、穢れた術式が、何者かの手により発動。妖異たちが蠢きはじめたのだった。\nさらに妖異の邪念にあてられたのか、森の動植物までもがざわめき始める。森と精霊に安らぎをもたらすため、今一度、古城に潜入し、邪教徒たちの負の遺産を取り除くのだ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112077", "path": "ui/icon/112000/112077.tex", "path_hr1": "ui/icon/112000/112077_hr1.tex"}, "ItemLevelRequired": "90", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Die Ruinen von Amdapor (schwer)", "Name_en": "Amdapor Keep (Hard)", "Name_fr": "le Château d'Amdapor (brutal)", "Name_ja": "邪念排撃 古城アムダプール (Hard)", "NormalRaidRoulette": "False", "SortKey": "31", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1d7/01", "MapMarkerRange": "149", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "189", "sheet": "Map", "value": "189"}, "Name_de": "f1d7", "Name_en": "f1d7", "Name_fr": "f1d7", "Name_ja": "f1d7", "row_id": "189", "sheet": "TerritoryType", "value": "189", "Name_chs": "f1d7", "Name_ko": "f1d7", "Name_tc": "f1d7"}, "TrialRoulette": "False", "row_id": "29", "Description_chs": "冒险者的奋战成功排除了潜藏在无限城古堡中的邪教集团，这座古老的城堡也终于恢复到往日的平静。可是邪教徒们在古堡之中布下的妖术却不知道被什么人重新发动了，众多的妖异受到妖术的影响开始蠢蠢欲动。\n\n残存的邪念不仅影响了蛰伏的妖异，甚至令森林中的动植物也发生了变异。为了让森林与元灵重新获得安宁，现在必须再次进入古堡，将邪教徒的所有遗产都消灭干净。", "Name_chs": "邪念妖地无限城古堡", "Description_ko": "모험가의 활약으로 사교 집단 '마지막 백성'이 쫓겨난 옛 암다포르 성은 고요함을 되찾은 듯이 보였다. 하지만 사교도들이 유적 곳곳에 준비해둔 부정한 의식을 누군가가 발동시키는 바람에, 유적에는 요마들이 들끓기 시작했다.\n그뿐만 아니라, 요마의 사념에 영향을 받았는지 숲의 동식물마저 평정을 잃고 말았다. 숲과 정령들의 안식을 되찾기 위해, 다시 한 번 옛 성에 잠입하여 사교도가 남긴 부정한 유산을 제거하자.", "Name_ko": "옛 암다포르 성(어려움)", "Description_tc": "冒險者的奮戰成功排除了潛藏在無限城古堡中的邪教集團，這座古老的城堡也終於恢復到往日的平靜。可是邪教徒們在古堡之中布下的妖術卻不知道被什麼人重新發動了，眾多的妖異受到妖術的影響開始蠢蠢欲動。\n\n殘存的邪念不僅影響了潛伏的妖異，甚至令森林中的動植物也發生了變異。為了讓森林與聖靈重新獲得安寧，現在必須再次進入古堡，將邪教徒的所有遺產都消滅乾淨。", "Name_tc": "邪念妖地無限城古堡"},
    "30": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30", "sheet": "InstanceContent", "value": "30"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Nachdem der Tomberry-König, eine Ausgeburt des Grolls, und seine treuen Schergen besiegt worden waren, kamen die übrigen Tomberrys zur Besinnung, doch ihr redlicher Traum von einem friedlichen Leben wurde jäh zerfetzt, als sich brutale Mamool Ja mit Gewalt Zugang zum Palast des Wanderers verschafften. Sie nennen sich die „Silberschuppen“ und nutzen den heiligen Palast als Basis für ihre niederträchtigen Raubzüge. Lasst sie für ihren Frevel an Oschon büßen und rettet die unschuldigen Tomberrys!", "Description_en": "Bound no more by the rancor of their fallen king, the tonberries have regained their senses─with a little help from devoted friends. Yet all thoughts of peace have been put to the blade, as a band of Mamool Ja mercenaries known as the Silverscales have stormed the walls and seized the place for their own. Someone must stop the sellswords from turning the Wanderer's Palace into an unassailable fortress, and take a stand against tonberry slaughter and slavery!", "Description_fr": "Les tomberrys du Palais du Vagabond étaient peu à peu parvenus à retrouver la raison après la défaite de leur roi, incarnation de leur rancune sans limites, grâce à des aventuriers qui s'étaient dévoués pour les libérer de leur folie. Hélas, leur quiétude fut de courte durée en raison de l'invasion d'une troupe de mercenaires mamool ja, les Squames d'argent. Empêchez-les de transformer ce lieu sacré en un repaire malfamé et sauvez les tomberrys !", "Description_ja": "怨念の権化と化していたトンベリキングを倒したこと、そして、献身的に彼らを支える者の存在により、ワンダラーパレスのトンベリたちは、徐々に正気を取り戻していった。\nだが、静かな暮らしに戻ろうとする彼らの想いは、侵入者により踏みにじられることになる。マムージャ族の傭兵団「光鱗戦闘団」が現れ、神殿を占拠したのだ。拠点として用いるため要塞化されつつある聖域に赴き、トンベリたちを救い出せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112078", "path": "ui/icon/112000/112078.tex", "path_hr1": "ui/icon/112000/112078_hr1.tex"}, "ItemLevelRequired": "90", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Palast des Wanderers (schwer)", "Name_en": "the Wanderer's Palace (Hard)", "Name_fr": "le Palais du Vagabond (brutal)", "Name_ja": "武装聖域 ワンダラーパレス (Hard)", "NormalRaidRoulette": "False", "SortKey": "30", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1d8/00", "MapMarkerRange": "129", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "188", "sheet": "Map", "value": "188"}, "Name_de": "s1d8", "Name_en": "s1d8", "Name_fr": "s1d8", "Name_ja": "s1d8", "row_id": "188", "sheet": "TerritoryType", "value": "188", "Name_chs": "s1d8", "Name_ko": "s1d8", "Name_tc": "s1d8"}, "TrialRoulette": "False", "row_id": "30", "Description_chs": "化为怨念化身的冬贝利王已被冒险者打倒，放浪神古神殿中的冬贝利正逐渐恢复正常的神智。\n\n可是突如其来的入侵者却打破了冬贝利平静生活的愿望。辉鳞人的佣兵集团“光鳞战斗团”准备占领古神殿作为据点，并企图将整个神殿变成一座武装要塞。绝对不能放过这些横行霸道的侵略者！", "Name_chs": "武装圣域放浪神古神殿", "Description_ko": "원념의 화신이 된 톤베리 왕이 쓰러지고, 뜻있는 이의 헌신적인 지원을 받은 덕분에 방랑자의 궁전에 사는 톤베리들은 점차 제정신을 되찾기 시작했다.\n그러나 조용한 삶을 누리려던 그들의 소망은 침입자에게 무참히 짓밟히고 말았다. 마무쟈족 용병단 '빛나는 비늘 전투단'이 나타나 신전을 점거한 것이다. 마무쟈족이 거점으로 쓰기 위해 요새화가 진행 중인 성역에 진입하여 톤베리들을 구출하라!", "Name_ko": "방랑자의 궁전(어려움)", "Description_tc": "由群體的怨念集權化產生的提燈怪王已被冒險者打倒，放浪神古神殿中的提燈怪正逐漸恢復正常的神智。\n\n可是突如其來的入侵者卻打破了提燈怪平靜生活的願望。輝鱗人的傭兵集團“光鱗戰鬥團”準備佔領古神殿作為據點，並企圖將整個神殿變成一座武裝要塞。絕對不能放過這些橫行霸道的侵略者！", "Name_tc": "武裝聖域放浪神古神殿"},
    "31": {"AllianceRoulette": "False", "ClassJobLevelRequired": "59", "ClassJobLevelSync": "60", "Content": {"row_id": "31", "sheet": "InstanceContent", "value": "31"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Die Große Gubal-Bibliothek war der Stolz der Sharlayaner. Ein Hort des Wissens, der wertvolle Schriften aus allen Teilen Eorzeas beherbergte. Doch seit dem großen Auszug vor 15 Jahren verfällt das prachtvolle Bauwerk und unheimliche Wesen, die den Seiten verbotener magischer Bücher entsprungen sein könnten, streifen durch die Gänge. Auf Geheiß von Matoya brichst du mit den Gefährten auf in das brüchige Gemäuer, um ein wichtiges Manuskript über Ätherverdichtung in der Abteilung für verbotene Schriften sicherzustellen.", "Description_en": "Built by the learned men and women of Sharlayan, the Great Gubal Library is the grandest repository of knowledge in all of Eorzea. Lining its towering shelves are tomes beyond count, gathered from the farthest reaches of the realm. Like the city–state, however, the library was abandoned by its caretakers when they fled to their motherland in the face of Garlean invasion. And now, fifteen years since its doors were sealed, you will be the first soul to set foot within its halls. Your destination is the forbidden section deep within the library, where lies your objective: the fruits of Matoya's research on the aetheric converger.", "Description_fr": "Véritable temple du savoir et de la magie, cet imposant édifice est l'endroit où les Sharlayanais rassemblaient tous les ouvrages scientifiques et artefacts de sorcellerie qu'ils avaient jugés dignes de leur intérêt en Éorzéa. Hélas, quinze ans se sont écoulés depuis qu'ils ont choisi l'exode face à la menace d'invasion garlemaldaise, et la Grande bibliothèque de Gubal, désormais scellée, reste abandonnée...\nNéanmoins, à la demande de l'illustre Matoya, un de ses balais magiques vous a ouvert les portes du bâtiment. Votre mission est simple : récupérer un livre dans lequel l'érudite a autrefois recueilli ses observations sur le convergeur d'éther. Mais attention ! Qui sait ce qui vous attend entre les rayonnages ? ...", "Description_ja": "学術都市「シャーレアン」が誇る、知識の殿堂「グブラ幻想図書館」。エオルゼア各地から集められた、莫大な蔵書が眠るこの場所も、15年前に放棄されて以来、その扉は固く閉ざされ、人の寄りつかぬ廃墟と化していた……。\n隠者「マトーヤ」の使い魔に導かれ、光の戦士たちが大図書館の地下深くにあるという禁書庫に向かう。そこに隠された、一冊の研究論文を手にするために。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112091", "path": "ui/icon/112000/112091.tex", "path_hr1": "ui/icon/112000/112091_hr1.tex"}, "ItemLevelRequired": "120", "ItemLevelSync": "150", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Große Gubal-Bibliothek", "Name_en": "the Great Gubal Library", "Name_fr": "la Grande bibliothèque de Gubal", "Name_ja": "禁書回収 グブラ幻想図書館", "NormalRaidRoulette": "False", "SortKey": "44", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2d3/00", "MapMarkerRange": "187", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "241", "sheet": "Map", "value": "241"}, "Name_de": "d2d3_re", "Name_en": "d2d3_re", "Name_fr": "d2d3_re", "Name_ja": "d2d3_re", "row_id": "1109", "sheet": "TerritoryType", "value": "1109", "Name_chs": "d2d3_re", "Name_ko": "d2d3_re", "Name_tc": "d2d3_re"}, "TrialRoulette": "False", "row_id": "31", "Description_chs": "学术城邦萨雷安管理着举世闻名的迦巴勒幻想图书馆，馆内存放着从艾欧泽亚各地收集而来的经典藏书。然而15年前，萨雷安的居民为了避开加雷马帝国的侵略而放弃了城邦撤回到北洋的故地，从此大图书馆也陷入了无人管理的荒废状态。\n\n在玛托雅的使魔的指引下，光之战士一行人动身前往大图书馆地下深处的禁书库，去寻找一本极为重要的研究论文。", "Name_chs": "学识宝库迦巴勒幻想图书馆", "Description_ko": "학술도시 '샬레이안'이 자랑하는 지식의 전당, '구브라 환상도서관'. 에오르제아 각지에서 막대한 양의 장서를 수집한 이 도서관은, 인적이 끊긴 15년 전부터 굳게 문을 걸어 잠근 폐허가 되었다…….\n바야흐로 빛의 전사 일행이 은자 '마토야'의 사역마를 따라 대도서관 지하에 있는 금서고로 향한다. 그곳에 숨겨진 한 권의 연구논문을 얻기 위해서.", "Name_ko": "구브라 환상도서관", "Description_tc": "學術城邦薩雷安管理著舉世聞名的迦巴勒幻想圖書館，館內存放著從艾奧傑亞各地收集而來的經典藏書。然而15年前，薩雷安的居民為了避開加雷馬帝國的侵略而放棄了城邦撤回到北洋的故地，從此大圖書館也陷入了無人管理的荒廢狀態。\n\n在瑪托雅的使魔的指引下，光之戰士一行人動身前往大圖書館地下深處的禁書庫，去尋找一本極為重要的研究論文。", "Name_tc": "學識寶庫迦巴勒幻想圖書館"},
    "32": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "32", "sheet": "InstanceContent", "value": "32"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Bei der Schlacht über dem Silbertränensee vor 15 Jahren vernichtete Midgardsormr unter Einsatz seines Lebens das gewaltige Flaggschiff der garleischen Invasionsflotte. Das Wrack der Agrius bohrte sich in den See, aus dem es noch heute aufragt, eng umschlungen von dem leblosen Leib des Drachen, dem Hüter des Sees. Lange Zeit für tot gehalten, gab es kürzlich Anzeichen für ein Erwachen des Hüters. Ishgard befürchtet nun einen Ansturm ihrer Erzfeinde und hat dich gebeten, Midgardsormr aus der Nähe zu untersuchen.", "Description_en": "Fifteen years ago, in the skies above Silvertear Falls, the invading forces of the XIVth Legion were set upon by a host of dragons. Leading the charge was Midgardsormr, legendary king of kings, who engaged the Garlean flagship, the Agrius, in battle. In the end, both Midgardsormr and his foe fell to the earth, and their tangled remnants stand as a memorial to that day─a ruined airship, and the charred corpse of the wyrm lord who brought it low, forever devoid of life...", "Description_fr": "L'étoile du dragon s'est mise à briller d'une intensité qui n'a pas été constatée depuis quinze ans. La croyance veut que cet astre réagisse au rugissement des plus grands dragons, et les astrologues de l'Observatoire craignent que Midgardsormr ne soit à l'origine de ce changement. Dans l'impossibilité d'envoyer ses templiers, Aymeric a décidé de faire appel à vous pour aller enquêter au Gardien du lac et vérifier si le Dragon originel est vraiment ressuscité. Ramez discrètement jusqu'à l'Agrius et frayez-vous un chemin jusqu'au sommet de la lugubre structure d'acier.", "Description_ja": "15年前の銀泪湖上空戦の折に現出し、ガレマール帝国軍の巨大飛空戦艦「アグリウス」と相打ったとされる、幻龍「ミドガルズオルム」。湖面に突き刺さった巨艦の残骸と、これに巻き付いた幻龍の骸は、今では「黙約の塔」と呼ばれている。\nその幻龍に復活の徴候があるのではないか――。皇都「イシュガルド」から寄せられた情報の真相を確かめるべく、光の戦士たちは、黙約の塔へと向かう……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112076", "path": "ui/icon/112000/112076.tex", "path_hr1": "ui/icon/112000/112076_hr1.tex"}, "ItemLevelRequired": "90", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Hüter des Sees", "Name_en": "the Keeper of the Lake", "Name_fr": "le Gardien du lac", "Name_ja": "幻龍残骸 黙約の塔", "NormalRaidRoulette": "False", "SortKey": "29", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "l1d1/01", "MapMarkerRange": "153", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "201", "sheet": "Map", "value": "201"}, "Name_de": "l1d1_re", "Name_en": "l1d1_re", "Name_fr": "l1d1_re", "Name_ja": "l1d1_re", "row_id": "1063", "sheet": "TerritoryType", "value": "1063", "Name_chs": "l1d1_re", "Name_ko": "l1d1_re", "Name_tc": "l1d1_re"}, "TrialRoulette": "False", "row_id": "32", "Description_chs": "15年前，加雷马帝国的巨大飞空战舰“阿格里俄斯号”与古老的尘世幻龙展开激战，最终双方在以太的光芒中同归于尽，仅留下纠缠在一起的残骸矗立在银泪湖中间。后来人们为这残骸起名叫“密约之塔”。\n\n现在，皇都伊修加德城内到处都在流传幻龙即将复活的传言，为了确认真实的情况，光之战士启程出发奔向湖中心的高塔……", "Name_chs": "幻龙残骸密约之塔", "Description_ko": "15년 전 벌어진 은빛눈물 호수 공중전에 나타나, 갈레말 제국군의 거대 비공전함 '아그리우스'와 동귀어진한 환룡 '미드가르드오름'. 호수에 꽂힌 거대 전함의 잔해와 함체에 휘감긴 환룡의 시신을, 사람들은 '묵약의 탑'이라 부른다.\n그런데 성도 '이슈가르드'에서 이 환룡이 부활할 조짐이 보인다는 정보가 전해졌다. 진상을 확인하기 위해 빛의 전사들은 묵약의 탑으로 향하는데…….", "Name_ko": "묵약의 탑", "Description_tc": "15年前，加雷馬帝國的巨大飛空戰艦“阿格里俄斯號”與古老的幻龍米德加爾特展開激戰，最終雙方在乙太的光芒中同歸於盡，僅留下糾纏在一起的殘骸矗立在銀淚湖中間。後來人們為這殘骸起名叫“密約之塔”。\n\n現在，皇都伊修加爾德城內到處都在流傳幻龍即將復活的傳言，為了確認真實的情況，光之戰士啟程出發奔向湖中心的高塔……", "Name_tc": "幻龍殘骸密約之塔"},
    "33": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "33", "sheet": "InstanceContent", "value": "33"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Die Zundo verdanken ihre Unabhängigkeit von den kriegerischen Vundo vor allem der Autorität ihres Häuptlings. Der demonstriert seine Macht mit einer eindrucksvollen Maske, die regelmäßig erneuert werden muss. Dafür benötigen die Zundo eine Schuppe der heiligen Schlange Waukkeon aus Nimmerreich, doch die Vundo versuchen, dies zu verhindern. Nun ruhen die Hoffnungen der Zundo auf dir.", "Description_en": "Sonu Vanu, chief of the Zundu, faces a tempestuous predicament. Already facing an upwind battle to shelter his people from the warlike Vundu, his mask─the traditional symbol of power in Vanu Vanu society─has grown old and worn. Should it crack, and his authority with it, the peaceful tribe would be powerless to stave off the coming storm. Venture into Neverreap─the sacred isle of the Vanu Vanu that has been overrun by the Vundu and the vicious beasts in their thrall─and emerge with the scale of a mighty waukkeon, that the sun might shine on the Zundu once more!", "Description_fr": "Si la paisible tribu des Zundu continue de résister à la tyrannie des terribles Vundu, c'est avant tout grâce à l'autorité de son chef, Sonu Vanu. Malheureusement le masque de ce dernier, symbole même de son pouvoir, commence à se détériorer et seule une écaille de la créature appelée le waukkeon pourrait permettre de le réparer. C'est donc à vous que revient la tâche d'obtenir ce matériau sur l'île flottante de Nalloncques, que les Vanu Vanu révèrent comme un lieu sacré et interdit à leur peuple... Mais prenez garde, car des hommes-hiboux qui vous sont hostiles pourraient bien oser briser ce tabou et essayer de vous barrer la route !", "Description_ja": "大らかなズンド族が、冷酷なるブンド族から独立を保っていられるのは、偉大なる長老の権威のお陰。だが、その権威を支えるお面に綻びが生じていた。お面の新調に必要だという「ワウッケオンの鱗」を手にするため、冒険者は浮島「ネバーリープ」へと向かう。\nなぜならそこは、決してバヌバヌ族は立ち入ってはならぬという神域。ヒトであればいいだろうという無茶な理屈により、「ヒトの勇者」の新たな冒険が始まる！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112093", "path": "ui/icon/112000/112093.tex", "path_hr1": "ui/icon/112000/112093_hr1.tex"}, "ItemLevelRequired": "145", "ItemLevelSync": "210", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Nimmerreich", "Name_en": "Neverreap", "Name_fr": "Nalloncques", "Name_ja": "神域浮島 ネバーリープ", "NormalRaidRoulette": "False", "SortKey": "46", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2d2/00", "MapMarkerRange": "174", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "230", "sheet": "Map", "value": "230"}, "Name_de": "a2d2", "Name_en": "a2d2", "Name_fr": "a2d2", "Name_ja": "a2d2", "row_id": "420", "sheet": "TerritoryType", "value": "420", "Name_chs": "a2d2", "Name_ko": "a2d2", "Name_tc": "a2d2"}, "TrialRoulette": "False", "row_id": "33", "Description_chs": "尊杜部落伟大的索努瓦努长老目前正面临危险的困境。虽然在他的带领下，尊杜部落面对冷酷的温杜部落仍然能够保持独立，然而象征瓦努族权威的面具却越发破旧了。一旦面具损坏，长老的权威便将荡然无存。于是冒险者决定协助长老，登上天空中的不获岛去寻找招雷巨蛇的鳞片，制作新的面具。\n\n不获岛是瓦努族绝对不可进入的神域，但是身为人类的冒险者或许可以打破这个古老的规矩。为了瓦努族的和平，人类勇者即将展开新的冒险。", "Name_chs": "空中神域不获岛", "Description_ko": "너그러운 준두족이 냉혹한 분두족에 맞서 독립을 유지할 수 있는 것은 위대한 장로의 권위 덕택이다. 그런데 그 권위를 상징하는 가면에 금이 가기 시작했다. 새 가면을 만드는 데 필요한 '와우케온의 비늘'을 얻기 위해, 모험가는 하늘에 뜬 '거두지 않는 섬'으로 향한다.\n바누바누족은 절대 성역에 들어가서는 안 되지만, 인간은 괜찮다는 괴상한 논리에 의해 '인간 용사'의 새 모험이 시작된다.", "Name_ko": "거두지 않는 섬", "Description_tc": "尊杜部落偉大的索努瓦努長老目前正面臨危險的困境。雖然在他的帶領下，尊杜部落面對冷酷的溫杜部落仍然能夠保持獨立，然而象徵瓦努族權威的面具卻越發破舊了。一旦面具損壞，長老的權威便將蕩然無存。於是冒險者決定協助長老，登上天空中的不獲島去尋找招雷巨蛇的鱗片，製作新的面具。\n\n不獲島是瓦努族絕對不可進入的神域，但是身為人類的冒險者或許可以打破這個古老的規矩。為了瓦努族的和平，人類勇者即將展開新的冒險。", "Name_tc": "空中神域不獲島"},
    "34": {"AllianceRoulette": "False", "ClassJobLevelRequired": "57", "ClassJobLevelSync": "58", "Content": {"row_id": "34", "sheet": "InstanceContent", "value": "34"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Ein gewaltiges Bauwerk aus Dogmen und Mythen, errichtet, um die wahren Gründe für den Tausendjährigen Krieg zu verschleiern. Aymeric konfrontiert den Papst mit diesen Vorwürfen und gerät dafür in Gefangenschaft. Wenn die Wahrheit ans Licht kommen und Ishgard aus dem Sumpf aus Lügen gezogen werden soll, muss der Großmeister gerettet werden. Während Hilda und ihre Widerstandsbewegung euch den Rücken freihält, machst du dich auf, die Bastion der Kurie zu stürmen.", "Description_en": "Ser Aymeric's attempt to bring the truth of the Dragonsong War to light has ended in failure. Imprisoned by the archbishop under suspicion of heresy, he now languishes in the gaol underneath the Vault. Yet all is not yet lost, for Lucia has hatched a bold plan to see justice done. While her party frees Ser Aymeric from captivity, you are to lead a party into the highest levels of the Vault and seize Thordan VII. Though the knights of the Heavens' Ward will attempt to bar your passage, you must press on, for the future of Ishgard hangs in the balance!", "Description_fr": "Mille ans d'une guerre sans merci contre les Dravaniens, mille années de souffrance continue pour le peuple ishgardais... Et pourquoi ? Pour un mensonge, un mythe créé de toutes pièces et maintenu de génération en génération par les dirigeants de la sainte Cité afin de cacher le crime que les hommes ont autrefois commis à l'encontre de leurs alliés dragons et de préserver leurs privilèges. C'est en apprenant de vous cette vérité que sire Aymeric a décidé hâtivement d'aller confronter l'archevêque Thordan VII. Hélas, comme vous pouviez vous y attendre, le capitaine général des templiers a été mis aux arrêts pour haute trahison, et c'est à vous qu'il revient désormais de le libérer en prenant d'assaut le palais du Saint-Siège, La Voûte.", "Description_ja": "隠された真実、創られた神話……そして、千年の長きに渡り、続けられてきた「竜詩戦争」。その裏に歴代教皇の介在を感じ取ったアイメリクが、現教皇「トールダン7世」に真意を問いただすべく教皇庁へと向かい、囚われの身となった。\nイシュガルドに変革をもたらすためには、アイメリクを救い出さなければならない。ヒルダたち抵抗組織の支援を受けた光の戦士たち一行は、教皇庁への強硬突入を断行する！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112090", "path": "ui/icon/112000/112090.tex", "path_hr1": "ui/icon/112000/112090_hr1.tex"}, "ItemLevelRequired": "115", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Erzbasilika", "Name_en": "the Vault", "Name_fr": "La Voûte", "Name_ja": "強硬突入 イシュガルド教皇庁", "NormalRaidRoulette": "False", "SortKey": "43", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "r2d2/01", "MapMarkerRange": "183", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "248", "sheet": "Map", "value": "248"}, "Name_de": "r2d2_re", "Name_en": "r2d2_re", "Name_fr": "r2d2_re", "Name_ja": "r2d2_re", "row_id": "1066", "sheet": "TerritoryType", "value": "1066", "Name_chs": "r2d2_re", "Name_ko": "r2d2_re", "Name_tc": "r2d2_re"}, "TrialRoulette": "False", "row_id": "34", "Description_chs": "埋没的真相，捏造的神话，以及持续了千年的“龙诗战争”……艾默里克在发现了历代教皇隐藏的情况之后只身前去质问现任教皇托尔丹七世，然而却成为了教皇的阶下囚。\n\n光之战士一行人在反抗组织的支援下向教皇厅发起了冲锋，既是为了救出艾默里克，更是为了为伊修加德带来真正的变革！", "Name_chs": "圣教中枢伊修加德教皇厅", "Description_ko": "감춰진 진실, 조작된 신화…… 그렇게 '용시전쟁'은 천 년을 이어갔다. 그 배후에 역대 교황의 개입이 있었음을 감지한 아이메리크는 현 교황 '토르당 7세'의 뜻을 묻고자 교황청으로 향한 끝에 구금당한다.\n이슈가르드의 변혁을 위해 아이메리크를 반드시 구해야 한다. 힐다와 반군 조직의 지원을 받은 빛의 전사 일행이 교황청 강경 돌파를 감행한다!", "Name_ko": "이슈가르드 교황청", "Description_tc": "埋沒的真相，捏造的神話，以及持續了千年的“龍詩戰爭”……艾默里克在發現了歷代教皇隱藏的情況之後隻身前去質問現任教皇托爾丹七世，然而卻成為了教皇的階下囚。\n\n光之戰士一行人在反抗組織的支援下向教皇廳發起了衝鋒，既是為了救出艾默里克，更是為了為伊修加爾德帶來真正的變革！", "Name_tc": "聖教中樞伊修加爾德教皇廳"},
    "35": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "35", "sheet": "InstanceContent", "value": "35"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Wedge zeigt wie immer ein gutes Herz. Mit deiner Hilfe möchte er das Wegleitsystem aus Azys Lla wieder auf Vordermann bringen. Dafür benötigt er ein neues Gehäuse. Wedge hofft, dass du in der Fraktal-Kontinuum fündig wirst, einem Museumsschiff, das voller allagischer Technik steckt. Seit 5000 Jahren hat niemand mehr einen Fuß in die Korridore gesetzt. Was mag dich dort erwarten?", "Description_en": "Wedge is a man with a dream─a dream that Gilly, the kindly guidance node who escorted you through the aetheric wastes of Azys Lla might be restored to life, to blip to him once more. To that end, he'll need you to fetch her a new nacelle from the Fractal Continuum, a museum of Allagan technological creations that will open its doors to welcome its first visitor in some five millennia...", "Description_fr": "Wedge vous a expliqué vouloir réparer la sphère de guidage qui vous avait permis d'accéder au Laboratoire de magismologie, mais pour cela il a besoin d'une unité centrale flambant neuve. Votre compagnon lalafell a justement découvert un endroit où vous pourriez trouver un tel élément : Le Continuum fractal, un vaisseau situé dans le sud d'Azys Lla et dans lequel sont exposés de nombreux objets de la civilisation allagoise. Bien sûr, c'est à vous que revient l'honneur d'être le premier visiteur de ce musée volant depuis 5000 ans...", "Description_ja": "ウェッジのささやかな願い。それは機能を停止した「誘導システム」を復旧してあげること。だが、そのためには新たな身体となる「新品のシステムユニット」が必要だという。\nかくして冒険者は、小憎たらしい玉っころを復活させるため、博物戦艦「フラクタル・コンティニアム」へと向かう。古代アラグ文明が生み出した、あらゆる品々が展示されるという展示施設に、5000年ぶりの客として訪れるのだった……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112094", "path": "ui/icon/112000/112094.tex", "path_hr1": "ui/icon/112000/112094_hr1.tex"}, "ItemLevelRequired": "145", "ItemLevelSync": "210", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Die Fraktal-Kontinuum", "Name_en": "the Fractal Continuum", "Name_fr": "Le Continuum fractal", "Name_ja": "博物戦艦 フラクタル・コンティニアム", "NormalRaidRoulette": "False", "SortKey": "47", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2d3/01", "MapMarkerRange": "189", "OffsetX": "0", "OffsetY": "-213", "SizeFactor": "200", "row_id": "244", "sheet": "Map", "value": "244"}, "Name_de": "a2d3", "Name_en": "a2d3", "Name_fr": "a2d3", "Name_ja": "a2d3", "row_id": "430", "sheet": "TerritoryType", "value": "430", "Name_chs": "a2d3", "Name_ko": "a2d3", "Name_tc": "a2d3"}, "TrialRoulette": "False", "row_id": "35", "Description_chs": "魏吉有个小小的心愿，希望停止的“导航系统”能够重新运转起来。但是要修复它，就需要准备全新的系统装置才行。\n\n于是，冒险者为了满足魏吉这一小小的心愿，向名为“无限回廊”的博物战舰出发了。这艘古代亚拉戈科技的展示舰时隔5000年再次迎来了新的访客……", "Name_chs": "博物战舰无限回廊", "Description_ko": "고장 난 '유도 시스템'을 복구하려는 웨지의 작은 소망을 이루려면, 새 몸체로 쓸 '신형 시스템 유닛'이 필요하다고 한다.\n그리하여 모험가는 정든 공을 되살리고자 '무한연속 박물함'으로 향한다. 고대 알라그 문명의 유물이 전시된 이 시설에, 5천 년만에 관람객이 찾아오는 것인데…….", "Name_ko": "무한연속 박물함", "Description_tc": "威吉有個小小的心願，希望停止的“導航系統”能夠重新運轉起來。但是要修復它，就需要準備全新的系統裝置才行。\n\n於是，冒險者為了滿足威吉這一小小的心願，向名為“無限回廊”的博物戰艦出發了。這艘古代亞拉戈科技的展示艦時隔5000年再次迎來了新的訪客……", "Name_tc": "博物戰艦無限回廊"},
    "36": {"AllianceRoulette": "False", "ClassJobLevelRequired": "51", "ClassJobLevelSync": "52", "Content": {"row_id": "36", "sheet": "InstanceContent", "value": "36"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Die Abendrot-Wacht war eine wichtige Bastion Ishgards gegen die Drachen. Doch selbst ihre mächtigen Mauern konnten der Siebten Katastrophe nicht trotzen. Die Wacht und die stolzen Ritter, die in ihr dienten, wurden erst von der Kälte geschwächt und dann von einfallenden Monsterhorden überrannt. Nun ist die stolze Festung zu einem Hort des Bösen verkommen, doch noch immer bergen ihre Mauern einen wertvollen Edelstein: den Eislanzensaphir. Der Priester Wealdtheow hat dich gebeten, den Stein sicherzustellen - und das nicht nur wegen seiner religiösen Bedeutung.", "Description_en": "In the days following the Calamity, western Coerthas was abandoned by the knights of Ishgard, save for the Dusk Vigil, whose defenders refused to withdraw. Since then, the fortress has only fallen further into disrepair, and her garrison has long since been presumed dead.\n\nUnlike most Ishgardians, who would sooner put the tragic episode behind them, Father Wealdtheow would have you enter the forsaken fortress and reclaim a priceless treasure: an ice rondel set in the helm of a sculpture within the Vigil's chapel. A simple request, perhaps, but if experience has taught you anything, such tasks are anything but...", "Description_fr": "Autrefois forteresse dédiée à la protection de la sainte Cité d'Ishgard et siège d'une des plus importantes garnisons de chevaliers ishgardais, le Vigile du Crépuscule a été grandement endommagé par le Fléau, et se trouve désormais abandonné à la neige et au vent froid qui caractérisent les Hautes terres du Coerthas occidental.\n... Abandonné, certes, mais seulement par les humains, car ce bastion est désormais le repaire de dangereuses créatures, si bien que même les chasseurs de trésors les plus téméraires n'osent pas s'y aventurer, et ce malgré l'existence de la gemme de la lance glacée, un joyau que Wealdtheow vous a demandé de récupérer.", "Description_ja": "対竜要塞「ダスクヴィジル」。かつて、皇都防衛を担う要衝として、精強な騎兵団が駐屯していたこの城塞も、霊災後に西部高地を直撃した寒冷化の前には為す術もなく、今や氷漬けの廃墟と化している。\nしかし、野獣の巣窟と化したこの砦の奥には、イシュガルドの秘宝とも呼ばれたブルーサファイア「氷槍石」が、今も遺されているという。正教の司祭、ウィルドテオの依頼により、冒険者は秘宝の奪還を試みる！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112087", "path": "ui/icon/112000/112087.tex", "path_hr1": "ui/icon/112000/112087_hr1.tex"}, "ItemLevelRequired": "100", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Abendrot-Wacht", "Name_en": "the Dusk Vigil", "Name_fr": "le Vigile du Crépuscule", "Name_ja": "廃砦捜索 ダスクヴィジル", "NormalRaidRoulette": "False", "SortKey": "40", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "r2d1/00", "MapMarkerRange": "188", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "243", "sheet": "Map", "value": "243"}, "Name_de": "r2d1", "Name_en": "r2d1", "Name_fr": "r2d1", "Name_ja": "r2d1", "row_id": "434", "sheet": "TerritoryType", "value": "434", "Name_chs": "r2d1", "Name_ko": "r2d1", "Name_tc": "r2d1"}, "TrialRoulette": "False", "row_id": "36", "Description_chs": "对龙城塞“暮卫塔”是守护皇都伊修加德的重要堡垒。然而这座重兵把守的城塞却首当其冲遭遇到了灵灾引发的寒流，从内到外都变成了冰天雪地。\n\n现如今，暮卫塔已经完全变成了野兽的巢穴。然而据说伊修加德的秘宝，名为“冰枪石”的蓝宝石仍然藏在塔内的某个地方。冒险者接受了正教祭司威尔德西奥的委托，准备突破寒地野兽群夺回遗失的秘宝。", "Name_chs": "冰雪废堡暮卫塔", "Description_ko": "드래곤의 공격을 최전방에서 막아내는 '어스름 요새'. 과거에는 정예 기병단이 주둔하는 성도 방어의 요충이었으나, 재해 이후 서부고지를 강타한 한랭화 현상으로 얼어붙은 폐허가 되었다.\n하지만 야수의 소굴이 된 요새 내부에는 이슈가르드의 비보라 불린 푸른색 사파이어, '빙창석'이 남아있다고 한다. 정교 사제 윌드테오의 부탁을 받은 모험가가 비보를 탈환하러 나선다!", "Name_ko": "어스름 요새", "Description_tc": "對龍城塞“暮衛塔”是守護皇都伊修加爾德的重要堡壘。然而這座重兵把守的城塞卻首當其衝遭遇到了靈災引發的寒流，從內到外都變成了冰天雪地。\n\n現如今，暮衛塔已經完全變成了野獸的巢穴。然而據說伊修加爾德的秘寶，名為“冰槍石”的藍寶石仍然藏在塔內的某個地方。冒險者接受了正教祭司威爾德西奧的委託，準備突破寒地野獸群奪回遺失的秘寶。", "Name_tc": "冰雪廢堡暮衛塔"},
    "37": {"AllianceRoulette": "False", "ClassJobLevelRequired": "53", "ClassJobLevelSync": "54", "Content": {"row_id": "37", "sheet": "InstanceContent", "value": "37"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Steil ragt das gewaltige Bergmassiv Sohm Al im Dravanischen Vorland empor. Den Drachen ist es ein heiliger Ort, die letzte Ruhestätte nach ihren schier endlos währenden Leben. Vidofnir hat den Weg zum Gipfel für euch geöffnet, über den ihr die Wallenden Nebel zu erreichen gedenkt. Doch Nidhoggs Horde wird euch nicht kampflos passieren lassen. Kämpfe dich an seinen Lakaien, angeführt von seiner Gefährtin Tioman, vorbei und erklimme den höchsten Gipfel Eorzeas.", "Description_en": "Sohm Al. Casting its shadow over the Dravanian forelands, this towering peak is revered by the dragons as both holy ground and resting place. And now, in accordance with your pact, Vidofnir has thrown open to you the final ascent to the sacred mount's summit. But Nidhogg's minions will not lightly suffer this intrusion. Ere you gaze upon the fabled expanse of the Churning Mists, you must first carve a path through the mountain's denizens and overcome the consort of Nidhogg, herself─the she-dragon, Tioman.", "Description_fr": "Dominant l'ensemble du territoire dravanien, le pic de Sohm Al est un lieu sacré pour les dragons, et ce n'est que grâce à Vidofnir que vous et vos compagnons avez pu y accéder.\nVotre objectif est simple, atteindre le sommet de la montagne et ainsi pénétrer dans l'étendue nuageuse que l'on appelle L'Écume des cieux de Dravania. Mais l'ascension s'avère particulièrement ardue, et ce d'autant plus que de nombreux subordonnés de Nidhogg, commandés par la puissante Tioman, sont prêts à tout pour vous en empêcher.", "Description_ja": "高地ドラヴァニアにそびえ立つ「ソーム・アル」。ドラゴン族の聖地にも等しいこの霊峰に、ヴィゾーヴニルの助けを借りた光の戦士たち一行が足を踏み入れる。\n目指すは、その頂の先に広がるという、ドラヴァニア雲海。しかし、彼らの行く手を阻まんと、邪竜「ニーズヘッグ」に連なるドラゴン族が立ち塞がる。雌竜「ティオマン」を筆頭とする邪竜の眷属の妨害を打ち払い、エオルゼア最高峰を踏破せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112088", "path": "ui/icon/112000/112088.tex", "path_hr1": "ui/icon/112000/112088_hr1.tex"}, "ItemLevelRequired": "105", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Sohm Al", "Name_en": "Sohm Al", "Name_fr": "Sohm Al", "Name_ja": "霊峰踏破 ソーム・アル", "NormalRaidRoulette": "False", "SortKey": "41", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2d1/01", "MapMarkerRange": "167", "OffsetX": "185", "OffsetY": "51", "SizeFactor": "200", "row_id": "227", "sheet": "Map", "value": "227"}, "Name_de": "d2d1_re", "Name_en": "d2d1_re", "Name_fr": "d2d1_re", "Name_ja": "d2d1_re", "row_id": "1064", "sheet": "TerritoryType", "value": "1064", "Name_chs": "d2d1_re", "Name_ko": "d2d1_re", "Name_tc": "d2d1_re"}, "TrialRoulette": "False", "row_id": "37", "Description_chs": "索姆阿尔灵峰巍然耸立在龙堡参天高地之上。在维德弗尼尔的帮助下，光之战士一行人踏入了这一龙族的圣地。\n\n为了前往天空中的翻云雾海，必须首先保证索姆阿尔灵峰的通路畅通无阻。可是邪龙尼德霍格的眷属却不会轻易让光之战士通过，雌龙刁曼率领部下在灵峰山路严阵以待。此路难，难于上青天。", "Name_chs": "天山绝顶索姆阿尔灵峰", "Description_ko": "고지 드라바니아에 우뚝 선 '솜 알'. 빛의 전사는 비도프니르의 도움을 받아 드래곤족의 성지인 이 영봉에 오른다.\n일행은 산꼭대기 너머에 펼쳐진 드라바니아 구름바다로 향하지만, 사룡 '니드호그'와 그의 일족이 앞길을 가로막는다. 사룡의 반려 '티오만'을 앞세운 드래곤족의 방해를 물리치고 에오르제아 최고봉을 정복하라!", "Name_ko": "솜 알", "Description_tc": "索姆阿爾靈峰巍然聳立在德拉瓦尼亞山麓地之上。在維德弗尼爾的幫助下，光之戰士一行人踏入了這一龍族的聖地。\n\n為了前往天空中的德拉瓦尼亞雲海，必須首先保證索姆阿爾靈峰的通路暢通無阻。可是邪龍尼德霍格的眷屬卻不會輕易讓光之戰士通過，雌龍刁曼率領部下在靈峰山路嚴陣以待。此路難，難於上青天。", "Name_tc": "天山絕頂索姆阿爾靈峰"},
    "38": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "38", "sheet": "InstanceContent", "value": "38"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Auf den Fersen von Papst Thordan VII. habt ihr das Flaggschiff erreicht, die zentrale Insel von Azys Lla. Auf ihr befindet sich das Ätherochemische Forschungslabor. Und ihr seid nicht alleine. Auch die Garlear sind bereits da, weil sie hoffen, dort die Technologie zum Fesseln der Primae zu finden. Im Labor werden unweigerlich alle Parteien aufeinanderprallen. Welche Geheimnisse birgt das Labor? Und wer wird sie am Ende für seine Interessen einsetzen können?", "Description_en": "Your pursuit of the archbishop has brought you to the Aetherochemical Research Facility, at the heart of the floating isle of Azys Lla. However, he and his knights are not the only threat for which you must be prepared; shortly before your arrival, the VIth Imperial Legion entered the facility in search of the secret to mastering primals, and their presence will serve to complicate matters. With multiple factions and their ambitions set on a collision course, your mission promises to be fraught with danger and uncertainty both.", "Description_fr": "Votre poursuite de l'archevêque Thordan VII et de ses chevaliers de l'Azur vous a menés, vous et vos compagnons, sur le continent flottant d'Azys Lla. Là se trouve un important Laboratoire de magismologie où les Allagois développaient et mettaient au point des technologies mystérieuses et dangereuses, notamment afin de contrôler des êtres surhumains comme les Primordiaux ou les dragons anciens. Et c'est justement ce savoir qui a attiré un autre de vos ennemis sur place : l'empire de Garlemald.\nDésormais engagés dans une course contre la montre, vous devez contrecarrer les plans de vos divers adversaires et empêcher qu'Éorzéa ne sombre dans un nouveau conflit destructeur.", "Description_ja": "教皇「トールダン7世」を追う光の戦士たちが辿り着いたのは、魔大陸アジス・ラーの中枢、旗艦島に存在する「魔科学研究所」だった。だが、時を同じくして、蛮神封印の秘術を求めるガレマール帝国軍の軍勢も到着……。古代文明が遺した古の研究施設にて、さまざまな勢力の思惑が交差する。\n果たして、誰が何をつかむのか……。今まさに、千年の禍根を断つための聖戦が始まろうとしている。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112092", "path": "ui/icon/112000/112092.tex", "path_hr1": "ui/icon/112000/112092_hr1.tex"}, "ItemLevelRequired": "142", "ItemLevelSync": "180", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Ätherochemisches Forschungslabor", "Name_en": "the Aetherochemical Research Facility", "Name_fr": "le Laboratoire de magismologie", "Name_ja": "蒼天聖戦 魔科学研究所", "NormalRaidRoulette": "False", "SortKey": "45", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2d1/01", "MapMarkerRange": "170", "OffsetX": "-18", "OffsetY": "149", "SizeFactor": "200", "row_id": "231", "sheet": "Map", "value": "231"}, "Name_de": "a2d1_re", "Name_en": "a2d1_re", "Name_fr": "a2d1_re", "Name_ja": "a2d1_re", "row_id": "1110", "sheet": "TerritoryType", "value": "1110", "Name_chs": "a2d1_re", "Name_ko": "a2d1_re", "Name_tc": "a2d1_re"}, "TrialRoulette": "False", "row_id": "38", "Description_chs": "光之战士等人追逐教皇托尔丹七世来到了魔大陆的中枢，旗舰岛上的魔科学研究所。与此同时，为了寻找蛮神封印技术的加雷马帝国第六军团也抵达了这里……\n\n在这古代科技文明的遗产中，各种势力交相混杂，能笑到最后的到底会是谁……为了斩断千年的祸根，血战即将开始。", "Name_chs": "血战苍穹魔科学研究所", "Description_ko": "빛의 전사들은 교황 '토르당 7세'를 쫓아 마대륙 아지스 라의 중심부, 기함섬이 있는 '마과학 연구소'에 도착했다. 하지만 같은 시각, 야만신을 봉인하는 비술을 찾는 갈레말 제국군도 이곳에 도착하는데……. 고대 문명이 남긴 연구 시설에서 각 세력의 의도가 교차한다.\n마지막에는 누가 무엇을 얻을 것인가……. 바야흐로 천 년의 화근을 끊어낼 성전이 시작된다.", "Name_ko": "마과학 연구소", "Description_tc": "光之戰士等人追逐教皇托爾丹七世來到了魔大陸的中樞，旗艦島上的魔科學研究所。與此同時，為了尋找蠻神封印技術的加雷馬帝國第六軍團也抵達了這裡……\n\n在這古代科技文明的遺產中，各種勢力交相混雜，能笑到最後的到底會是誰……為了斬斷千年的禍根，血戰即將開始。", "Name_tc": "蒼天聖戰 魔科學研究所"},
    "39": {"AllianceRoulette": "False", "ClassJobLevelRequired": "55", "ClassJobLevelSync": "56", "Content": {"row_id": "39", "sheet": "InstanceContent", "value": "39"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Nach dem Tod seiner Geliebten Tioman rast Nidhogg vor Wut. Zu seinem Schutz hat er eine Windbarriere um sein Nest errichtet, die ihr jedoch mit der neuesten Erfindung aus dem Hause Garlond, dem Manaschnitter, durchbrechen könnt. Jetzt liegt es an dem Azur-Drachenreiter und dir, den Tausendjährigen Krieg zu beenden und Ishgard vor Nidhoggs Horde zu beschützen.", "Description_en": "Sensing the death of his consort, a wary Nidhogg has surrounded his lair with a wall of tempestuous winds. After calling upon the assistance of Cid and his ingenious engineers, however, you and Estinien are now ready to breach this howling barrier on the wings of their latest airship prototype─the manacutter. Join the Azure Dragoon on this, the greatest of wyrm hunts, and mount a direct assault upon the Aery. Only with the death of Nidhogg can you ensure the preservation of Ishgard...and bring an end to the Dragonsong War.", "Description_fr": "Conscient que sa fidèle protégée Tioman a été terrassée par vous, le dragon ancien Nidhogg a renforcé ses défenses, provoquant une puissante tempête autour de son antre. Il n'avait toutefois pas prévu qu'Estinien et vous auriez le soutien de Cid et de ses ingénieurs sous la forme du nouveau modèle d'aéronef léger qu'est le Manacutter.\nGrâce à cet appareil, vous êtes capables de traverser les vents violents qui entourent L'Aire... Mais saurez-vous vaincre Nidhogg, et cela suffira-t-il à mettre fin à la guerre entre les dragons et les hommes ?", "Description_ja": "雌竜「ティオマン」を屠られたことを感じ取り、邪竜「ニーズヘッグ」は防戦の構えに入った。これに対し、蒼の竜騎士「エスティニアン」と光の戦士たちは、新型飛空艇「マナカッター」を用いた強襲作戦を敢行する。\n皇都「イシュガルド」をドラゴン族の脅威から守るため、千年戦争を終結させるため……暴風が巡らされた竜の巣「ドラゴンズエアリー」に突入し、史上二度目の邪竜狩りを成せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112089", "path": "ui/icon/112000/112089.tex", "path_hr1": "ui/icon/112000/112089_hr1.tex"}, "ItemLevelRequired": "110", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Nest des Drachen", "Name_en": "the Aery", "Name_fr": "L'Aire", "Name_ja": "邪竜血戦 ドラゴンズエアリー", "NormalRaidRoulette": "False", "SortKey": "42", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2d2/00", "MapMarkerRange": "193", "OffsetX": "-40", "OffsetY": "55", "SizeFactor": "200", "row_id": "252", "sheet": "Map", "value": "252"}, "Name_de": "d2d2_re", "Name_en": "d2d2_re", "Name_fr": "d2d2_re", "Name_ja": "d2d2_re", "row_id": "1065", "sheet": "TerritoryType", "value": "1065", "Name_chs": "d2d2_re", "Name_ko": "d2d2_re", "Name_tc": "d2d2_re"}, "TrialRoulette": "False", "row_id": "39", "Description_chs": "邪龙尼德霍格感知到雌龙刁曼已经阵亡，于是它在自己的神殿周围施加了暴风的屏障，防止光之战士等人进入。不过西德却带领手下的机械师们为光之战士与苍天之龙骑士埃斯蒂尼安打造了小巧的突破型单人飞空艇“破魔艇”。\n\n只有邪龙的死才能为伊修加德带来永久的和平，才能结束这持续千年的龙诗战争。史上第二次邪龙讨伐即将开始！", "Name_chs": "邪龙王座龙巢神殿", "Description_ko": "반려 '티오만'의 죽음을 인지한 사룡 '니드호그'가 방비를 단단히 굳히자, 푸른 용기사 '에스티니앙'과 빛의 전사들은 신형 비공정 '마나커터'를 타고 강습 작전을 감행한다.\n성도 '이슈가르드'를 드래곤족의 위협에서 지키기 위해, 천년전쟁을 끝내기 위해…… 폭풍이 몰아치는 용의 둥지에 돌입하여 역사상 두 번째로 사룡을 토벌하라!", "Name_ko": "용의 둥지", "Description_tc": "邪龍尼德霍格感知到雌龍刁曼已經陣亡，於是它在自己的神殿周圍施加了暴風的屏障，防止光之戰士等人進入。不過希德卻帶領手下的機工師們為光之戰士與蒼天之龍騎士艾斯蒂尼安打造了小巧的突破型單人飛空艇“破魔艇”。\n\n只有邪龍的死才能為伊修加爾德帶來永久的和平，才能結束這持續千年的龍詩戰爭。史上第二次邪龍討伐即將開始！", "Name_tc": "邪龍王座龍巢神殿"},
    "40": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "40", "sheet": "InstanceContent", "value": "40"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Der noch immer in Renovierung begriffene Pharos Sirius wurde von Kobolden eingenommen! Von O'Ghomoro aus haben sie sich - dem Mahlstrom völlig unbemerkt - bis unterhalb des Leuchtturms vorgegraben. Die in Panik geflüchteten Techniker berichten von großen Mengen Sprengstoff. Du hast den Turm schon einmal von der Sirene befreit - nun sollst du es mit deinen Kameraden erneut vollbringen. Steigt von oben in den Leuchtturm ein und bringt ihn unter eure Kontrolle!", "Description_en": "Pharos Sirius, the pride of Limsa Lominsa, is yet again in peril. The fine men and women of Naldiq & Vymelli's were restoring the interior when they were taken by surprise by a pack of kobolds and their explosive arsenal. Barely escaping with their lives, the smiths sounded the alarum on the worrying plethora of bombs scattered throughout the lighthouse. Maelstrom Command enlists your aid, but proceed with caution—with one misplaced explosion, Pharos Sirius could be blown to smithereens!", "Description_fr": "La nouvelle est tombée comme un couperet  : les Kobolds ont envahi le Phare de Sirius. D'après les témoignages des ouvriers qui ont survécu à l'assaut, les hommes-taupes auraient rassemblé des dizaines de bombos dans la galerie qu'ils ont creusée sous l'édifice. L'état-major du Maelstrom redoute qu'ils ne cherchent à faire sauter le phare pour couper la voie de ravitaillement principale des forces déployées dans la Noscea occidentale. Cette fois encore, c'est vers vous que l'armée limséenne s'est tournée.\nEn compagnie d'une équipe d'aventuriers triés sur le volet, vous devez gagner les fondations de l'édifice afin d'y chasser la vermine qui s'y cache et éviter que le pire ne se produise.", "Description_ja": "再建作業が続くシリウス大灯台に、突如としてコボルド族の軍勢が乱入してきた。驚いたことに、オ・ゴモロ山中から地下坑道を掘り進め、地中深くを進んでやって来たようだ。命からがら脱出してきた作業員たちからの通報を受け、黒渦団が直ちに対策に動き出す。かつてシリウス大灯台から脅威を払いのけた冒険者たちを集め、飛空艇により最上層から送り込む。決死の灯台制圧作戦が今、始まる！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112117", "path": "ui/icon/112000/112117.tex", "path_hr1": "ui/icon/112000/112117_hr1.tex"}, "ItemLevelRequired": "170", "ItemLevelSync": "240", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Pharos Sirius (schwer)", "Name_en": "Pharos Sirius (Hard)", "Name_fr": "le Phare de Sirius (brutal)", "Name_ja": "制圧巨塔 シリウス大灯台 (Hard)", "NormalRaidRoulette": "False", "SortKey": "49", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "s1d9/01", "MapMarkerRange": "196", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "262", "sheet": "Map", "value": "262"}, "Name_de": "s1d9", "Name_en": "s1d9", "Name_fr": "s1d9", "Name_ja": "s1d9", "row_id": "510", "sheet": "TerritoryType", "value": "510", "Name_chs": "s1d9", "Name_ko": "s1d9", "Name_tc": "s1d9"}, "TrialRoulette": "False", "row_id": "40", "Description_chs": "有一支地灵族的军队突然闯进了正在重建之中的天狼星灯塔。令人吃惊的是他们的入侵路线——这支部队竟然是从奥·哥摩罗山挖掘地道深入地下，最终到达灯塔的。接到拼命逃离出来的工作人员的报告后，黑涡团立刻采取了行动。他们的对策是，集结曾经保卫过灯塔的冒险者们，用飞空艇将他们直接送往塔顶。一场激烈的灯塔压制战即将打响！", "Name_chs": "地脉灵灯天狼星灯塔", "Description_ko": "재건 작업이 진행 중인 시리우스 대등대에 갑자기 코볼드족 군대가 쳐들어왔다. 그들은 놀랍게도 오고모로 산에서 등대까지 땅굴을 파서 진군해 온 듯하다.\n흑와단은 탈출한 작업자들의 신고를 받고 즉시 대응에 나섰다. 과거에 시리우스 대등대의 마물을 몰아냈던 모험가들을 소집해서는, 비공정에 태워 등대 꼭대기로부터 침투시키는 것이었다. 물러설 수 없는 등대 제압작전이 시작된다!", "Name_ko": "시리우스 대등대(어려움)", "Description_tc": "有一支地靈族的軍隊突然闖進了正在重建之中的天狼星燈塔。令人吃驚的是他們的入侵路線——這支部隊竟然是從歐·葛莫羅山挖掘地道深入地下，最終到達燈塔的。接到拼命逃離出來的工作人員的報告後，黑渦團立刻採取了行動。他們的對策是，集結曾經保衛過燈塔的冒險者們，用飛空艇將他們直接送往塔頂。一場激烈的燈塔壓制戰即將打響！", "Name_tc": "地脈靈燈天狼星燈塔"},
    "41": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "41", "sheet": "InstanceContent", "value": "41"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Myriaden von Gewächsen aus aller Welt gedeihen hier in perfekter Symbiose mit einer Vielzahl von Insekten und seltsamen pflanzlichen Wesen. Das Sankt Mocianne-Arboretum bildete einst die Spitze der botanischen Forschung Sharlayans, doch seit dem Großen Exodus ist niemand mehr da, der in dem wild wuchernden Garten für Ordnung sorgen würde. Gerade durch dieses Gestrüpp wollen sich nun Schatzjäger eine Schneise schlagen: Etwas, das für die Zukunft von Frohehalde bedeutsam ist, soll sich darin befinden. Doch um es zu bergen, brauchen sie deine Hilfe ...", "Description_en": "Saint Mocianne's Arboretum once housed the greatest collection of flora and fauna the realm had ever known. Alas, in the wake of the exodus it was left to the elements, and the wildlife within now roams its halls unchecked and untamed. A band of treasure hunters hopes to brave this leafy labyrinth in search of a cache more valuable than gold, that could ensure Idyllshire's prosperity for years to come. But will their search of this savage garden yield fortune, or end in failure?", "Description_fr": "L'Arboretum Sainte-Mocianne était jadis réputé pour abriter le plus grand centre de recherches sur les créatures végétales du monde. Toutefois, après l'exode des Sharlayanais, ces plantes monstrueuses se sont retrouvées livrées à elles-mêmes... Et si certaines espèces ont péri, d'autres ont poussé comme de la chienlit, au grand dam de Sawney. En effet, d'après les documents découverts par ce chasseur de trésors, des reliques inestimables reposeraient au fin fond du jardin botanique, dont une qui l'intéresse tout particulièrement.\nBien que consciente des risques encourus, vous avez décidé d'entrer dans l'Arboretum et de le débroussailler de toutes les mauvaises herbes qui l'infestent.", "Description_ja": "世界各地の植物や草木綱の魔物を集め、栽培することで学術研究を行っていた聖モシャーヌ植物園。「大撤収」以降、管理する者がいなくなったことで、その内部は魔物はびこる魔窟と化していた。そんな場所にあるという「未来に繋がるお宝」を求め、イディルシャイアのトレジャーハンターたちが動き出す。彼らの活動を支援するため、危険を覚悟で廃墟に潜入し、危険な魔物を片端から排除せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112116", "path": "ui/icon/112000/112116.tex", "path_hr1": "ui/icon/112000/112116_hr1.tex"}, "ItemLevelRequired": "170", "ItemLevelSync": "240", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Sankt Mocianne-Arboretum", "Name_en": "Saint Mocianne's Arboretum", "Name_fr": "l'Arboretum Sainte-Mocianne", "Name_ja": "草木庭園 聖モシャーヌ植物園", "NormalRaidRoulette": "False", "SortKey": "48", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2d4/01", "MapMarkerRange": "205", "OffsetX": "40", "OffsetY": "6", "SizeFactor": "200", "row_id": "268", "sheet": "Map", "value": "268"}, "Name_de": "d2d4", "Name_en": "d2d4", "Name_fr": "d2d4", "Name_ja": "d2d4", "row_id": "511", "sheet": "TerritoryType", "value": "511", "Name_chs": "d2d4", "Name_ko": "d2d4", "Name_tc": "d2d4"}, "TrialRoulette": "False", "row_id": "41", "Description_chs": "圣茉夏娜植物园从前是收集并栽培世界各地的植物以及草木纲魔物以用于研究的研究设施。在“大撤退”以后，由于失去了管理者，现在植物园内部已经完全成为了魔物的巢穴。为了得到沉睡在这里的“开拓未来的宝物”，田园郡的寻宝猎人们展开了探索行动。为了支援他们的探索行动，必须冒着危险潜入废墟之中，将有威胁的魔物统统排除！", "Name_chs": "草木庭园圣茉夏娜植物园", "Description_ko": "성 모샨 식물원에서는 세계 각지의 식물과 초목강 마물을 수집, 재배하며 학술 연구가 이뤄지고 있었다. 그러나 '대이동' 이후 관리자가 없어져 식물원 내부는 마물의 소굴로 변하고 말았다. 식물원 어딘가에 있다는 '미래로 이어지는 보물'을 찾아, 이딜샤이어의 보물 사냥꾼들이 움직이기 시작한다.\n그들의 활동을 지원하기 위해, 위험을 무릅쓰고 폐허에 잠입하여 무시무시한 마물을 모조리 제거하라!", "Name_ko": "성 모샨 식물원", "Description_tc": "聖茉夏娜植物園從前是收集並栽培世界各地的植物以及草木綱魔物以用於研究的研究設施。在“大撤退”以後，由於失去了管理者，現在植物園內部已經完全成為了魔物的巢穴。為了得到沉睡在這裡的“開拓未來的寶物”，田園郡的寶藏獵人們展開了探索行動。為了支援他們的探索行動，必須冒著危險潛入廢墟之中，將有威脅的魔物通通排除！", "Name_tc": "草木庭園聖茉夏娜植物園"},
    "42": {"AllianceRoulette": "False", "ClassJobLevelRequired": "10", "ClassJobLevelSync": "11", "Content": {"row_id": "10001", "sheet": "InstanceContent", "value": "10001"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Gildengeheiße", "Name_en": "Guildhests", "Name_fr": "Opérations de guilde", "Name_ja": "ギルドオーダー", "row_id": "3", "sheet": "ContentType", "value": "3", "Name_chs": "行会令", "Name_ko": "길드 작전", "Name_tc": "行會令"}, "Description_de": "Bei dieser militärischen Übung wird der Gruppenkampf gegen Monster trainiert. Um die ohne Pause erscheinenden Monster zu besiegen, müsst ihr gut zusammenarbeiten und eure jeweiligen Stärken ausspielen! Sobald die Monster euch bemerken, greifen sie an. Wenn ihr einen unkoordinierten Kampf gegen eine Übermacht vermeiden wollt, solltet ihr euch geschickt einen Gegner nach dem anderen vorknöpfen.", "Description_en": "This battle exercise will test your ability to manage multiple parties of enemies.\n\nLearn to draw single targets from groups using ranged attacks and engage them in locations far out of the lines of sight of other creatures.", "Description_fr": "Cet exercice de bataille testera votre aptitude à gérer plusieurs groupes d'ennemis.\n\nApprenez à séparer des ennemis de leur groupe en les attaquant à distance, et à les combattre hors de vue des autres créatures.", "Description_ja": "魔物を相手とした実戦形式の訓練を行う。\n次々と現れる魔物をせん滅せよ。\nパーティメンバー同士の連携を意識して戦え！\n\n魔物の視界に入れば、襲われることになる。\n乱戦にならないよう、敵の視界や己の立ち位置に\n注意しながら、各個撃破していくのが得策だ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "True", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "111006", "path": "ui/icon/111000/111006.tex", "path_hr1": "ui/icon/111000/111006_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Einer für alle, alle für einen", "Name_en": "Basic Training: Enemy Parties", "Name_fr": "Entraînement : groupes d'ennemis", "Name_ja": "集団戦訓練をくぐり抜けろ！", "NormalRaidRoulette": "False", "SortKey": "1", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1f1/00", "MapMarkerRange": "74", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "15", "sheet": "Map", "value": "15"}, "Name_de": "go001", "Name_en": "go001", "Name_fr": "go001", "Name_ja": "go001", "row_id": "214", "sheet": "TerritoryType", "value": "214", "Name_chs": "go001", "Name_ko": "go001", "Name_tc": "go001"}, "TrialRoulette": "False", "row_id": "42", "Description_chs": "这是一场与魔物进行实战的训练。面对陆续出现的魔物一定不要慌张。与队友齐心协力才是取胜的关键！\n\n行动到魔物的视野中时会遭到攻击，因此一定要时刻注意自己所处的位置，合理制定路线并逐个击破才是上策。", "Name_chs": "完成集团战训练！", "Description_ko": "마물을 상대하는 실전 형식의 훈련을 진행한다.\n잇달아 나타나는 마물을 섬멸하라.\n파티원 간의 협동을 의식하며 싸워라!\n\n마물의 시야에 들어가면 공격당한다.\n난전을 피하기 위해 적의 시야와 자신의 위치에\n주의하며 각개격파하는 것이 승리의 지름길이다.", "Name_ko": "집단전 훈련을 완수하라!", "Description_tc": "這是一場與魔物進行實戰的訓練。面對陸續出現的魔物一定不要慌張。與隊友同心協力才是取勝的關鍵！\n\n行動到魔物的視野中時會遭到攻擊，因此一定要時刻注意自己所處的位置，合理制定路線並逐個擊破才是上策。", "Name_tc": "完成集團戰訓練！"},
    "43": {"AllianceRoulette": "False", "ClassJobLevelRequired": "10", "ClassJobLevelSync": "11", "Content": {"row_id": "10002", "sheet": "InstanceContent", "value": "10002"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Gildengeheiße", "Name_en": "Guildhests", "Name_fr": "Opérations de guilde", "Name_ja": "ギルドオーダー", "row_id": "3", "sheet": "ContentType", "value": "3", "Name_chs": "行会令", "Name_ko": "길드 작전", "Name_tc": "行會令"}, "Description_de": "Besiegt den furchteinflößenden Bockmann! Achtet dabei auf seine enorme Reichweite! Außerdem ruft er Verstärkung, wenn er in Bedrängnis kommt, also seid flink!", "Description_en": "Bockman, a wandering revenant trapped in the corporeal realm, has reclaimed his legendary suit of armor and now waits silently near the Tam–Tara Deepcroft for any who would challenge him. Not only does the undead knight brandish a massive blade capable of incapacitating multiple victims in one fell stroke, but when threatened, Bockman will summon his decaying minions from the pits of the seventh hell.\n\nDefeat the restless soul, and send him back to the Lifestream where he may, at long last, find peace.", "Description_fr": "Bockman, un fantôme errant prisonnier du royaume matériel, a repris possession de sa légendaire armure et attend patiemment près de l'Hypogée de Tam-Tara que quelqu'un ait le courage de le défier. Non seulement ce colossal chevalier brandit une imposante lame capable de terrasser plusieurs victimes d'un seul coup, mais lorsqu'il se sent en danger, Bockman invoque ses serviteurs damnés depuis les profondeurs du septième cercle infernal.\n\nVenez à bout de cette âme en peine et renvoyez-la vers l'au-delà où l'attend enfin la paix.", "Description_ja": "タムタラの墓所周辺に徘徊する死霊を討伐せよ。\n特に巨体を誇る鎧武者の死霊、ボックマンには\n注意が必要だ。心してかかれ。\n\nボックマンは己が危機に陥ると、さらなる死霊を\n呼び寄せるため長期戦は禁物だ。また奴は広範囲を\nなぎ払う攻撃を得意とする。散開しつつ戦え！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "True", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "111001", "path": "ui/icon/111000/111001.tex", "path_hr1": "ui/icon/111000/111001_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Bockmanns Gefolge", "Name_en": "Under the Armor", "Name_fr": "Chasse au fantôme fantoche", "Name_ja": "彷徨う死霊を討て！", "NormalRaidRoulette": "False", "SortKey": "2", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1f1/00", "MapMarkerRange": "5", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "4", "sheet": "Map", "value": "4"}, "Name_de": "go002", "Name_en": "go002", "Name_fr": "go002", "Name_ja": "go002", "row_id": "190", "sheet": "TerritoryType", "value": "190", "Name_chs": "go002", "Name_ko": "go002", "Name_tc": "go002"}, "TrialRoulette": "False", "row_id": "43", "Description_chs": "迅速讨伐徘徊在塔姆·塔拉墓园附近的死灵！不过要注意一点，死灵中有波克曼出没，这种巨大的铠甲非常棘手，一定要小心。\n\n当波克曼认为自己陷入了危机之时，它会召唤出同伴来协助战斗，因此一定要避免进入持久战。它还擅长范围性的攻击，最好分散开进行战斗。", "Name_chs": "讨伐彷徨死灵！", "Description_ko": "탐타라 묘소 주변을 배회하는 사령을 토벌하라.\n특히 몸집이 거대한 '강철의 병사'라는 갑옷 입은 사령은\n상대할 때 각별히 주의해야 한다.\n\n강철의 병사는 자신이 위기에 몰리면 더 많은 사령을\n불러들이므로 장기전은 금물이다. 또 놈은 넓은 범위를\n쓸어버리는 공격이 특기이므로 넓게 흩어져서 싸워라!", "Name_ko": "방황하는 사령을 쓰러뜨려라!", "Description_tc": "迅速討伐徘徊在塔姆·塔拉墓園附近的死靈！不過要注意一點，死靈中有波克曼出沒，這種巨大的鎧甲非常棘手，一定要小心。\n\n當波克曼認為自己陷入了危機之時，它會召喚出同伴來協助戰鬥，因此一定要避免進入持久戰。它還擅長範圍性的攻擊，最好分散開進行戰鬥。", "Name_tc": "討伐彷徨死靈！"},
    "44": {"AllianceRoulette": "False", "ClassJobLevelRequired": "15", "ClassJobLevelSync": "16", "Content": {"row_id": "10003", "sheet": "InstanceContent", "value": "10003"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Gildengeheiße", "Name_en": "Guildhests", "Name_fr": "Opérations de guilde", "Name_ja": "ギルドオーダー", "row_id": "3", "sheet": "ContentType", "value": "3", "Name_chs": "行会令", "Name_ko": "길드 작전", "Name_tc": "行會令"}, "Description_de": "Bei dieser militärischen Übung wird die Erstürmung feindlicher Befestigungsanlagen erprobt. Bahnt euch einen Weg durch die von Monstern bewachten Tore und erschlagt die Kröte Kliffspringer, die hinter dem dritten Tor hockt! Verliert euer Ziel nicht aus den Augen und beeilt euch, bevor sich die an den Felswänden lauernden Yarzons auf euch stürzen!", "Description_en": "This battle exercise will test your ability to breach enemy stronghold defenses.\n\nEliminate targets in each of the three antechambers before infiltrating the final chamber and engaging the cyclopean toad who makes the cave its den. Making quick work of the creature is key, for the yarzons who lurk behind the chamber's boulders will emerge once they smell blood.", "Description_fr": "Cet exercice de bataille testera votre aptitude à percer les défenses ennemies pour vous introduire dans leur camp.\n\nÉliminez les unités ennemies dans chacune des trois antichambres pour progresser vers la dernière salle et affronter le crapaud saute-saillie qui en a fait sa tanière. Il est important d'en finir au plus vite avec la créature pour éviter les yarzons tapis derrière les rochers qui sortiront dès qu'ils sentiront l'odeur du sang.", "Description_ja": "敵拠点の攻略を想定した、実戦形式の訓練を行う。\n魔物を排除しつつ3つの扉を突破して進み、\n最深部で待ち受けるレッジリーパーを討伐せよ。\n\nなお、最深部では岩壁の内側にヤーゾンを放っている。\n目標の討伐に手こずると、岩壁を打ち破って\nヤーゾンがなだれ込んでくるだろう。速攻を心がけよ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "True", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "111007", "path": "ui/icon/111000/111007.tex", "path_hr1": "ui/icon/111000/111007_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Sturmkommando", "Name_en": "Basic Training: Enemy Strongholds", "Name_fr": "Entraînement : infiltration en base ennemie", "Name_ja": "全関門を突破し、最深部の敵を討て！", "NormalRaidRoulette": "False", "SortKey": "3", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1f1/00", "MapMarkerRange": "40", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "20", "sheet": "Map", "value": "20"}, "Name_de": "go003", "Name_en": "go003", "Name_fr": "go003", "Name_ja": "go003", "row_id": "215", "sheet": "TerritoryType", "value": "215", "Name_chs": "go003", "Name_ko": "go003", "Name_tc": "go003"}, "TrialRoulette": "False", "row_id": "44", "Description_chs": "我们即将进行一场模拟攻占敌方据点的实战演习。清理掉沿路魔物的同时冲破三道防御关门，最终消灭最深处的强力敌人——越壁蟾蜍。\n\n要注意，最深处地区的岩壁内部还有着大量的盲头蟹。如果战斗拖得时间过长，它们会打破岩壁冲出来，这会令战况陷入更加不利的局面。一定要速战速决。", "Name_chs": "突破所有关门，讨伐最深处的敌人！", "Description_ko": "적 거점 공략을 상정한 실전 형식의 훈련을 진행한다.\n마물을 제거하며 3개의 문을 돌파한 다음\n최심부에서 기다리는 '절벽껑충이'를 토벌하라.\n\n단 최심부 암벽 뒤에는 긴다리거미를 풀어놓았다.\n목표 처치가 늦어지면 암벽을 뚫고\n긴다리거미가 쏟아져나올 것이다. 속공이 생명임을 명심해라.", "Name_ko": "관문을 돌파하고 최심부의 적을 쓰러뜨려라!", "Description_tc": "我們即將進行一場模擬攻佔敵方據點的實戰演習。清理掉沿路魔物的同時衝破三道防禦關門，最終消滅最深處的強力敵人——越壁蟾蜍。\n\n要注意，最深處地區的岩壁內部還有著大量的盲頭蟹。如果戰鬥拖得時間過長，它們會打破岩壁衝出來，這會令戰況陷入更加不利的局面。一定要速戰速決。", "Name_tc": "突破所有關門，討伐最深處的敵人！"},
    "45": {"AllianceRoulette": "False", "ClassJobLevelRequired": "15", "ClassJobLevelSync": "16", "Content": {"row_id": "10004", "sheet": "InstanceContent", "value": "10004"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Gildengeheiße", "Name_en": "Guildhests", "Name_fr": "Opérations de guilde", "Name_ja": "ギルドオーダー", "row_id": "3", "sheet": "ContentType", "value": "3", "Name_chs": "行会令", "Name_ko": "길드 작전", "Name_tc": "行會令"}, "Description_de": "Das Lieblingstier des ebenso wohlhabenden wie einflussreichen Republikaners Teledji Adeledji wurde von gierigen Räubern entführt, um für sie Lösegeld zu fordern. Macht den Halunken einen Strich durch die Rechnung und bringt das geliebte Kriechtier unversehrt zurück! Für diesen Einsatz haben wir ein Kraut besorgt, das bei Verbrennung ein einschläferndes Gas verströmt. Um die Gilkröte lebend zu fangen, geht ihr wie folgt vor:  Zuerst schwächt ihr sie, dann entzündet ihr das Kraut mit einer Feuer-Exergon-Essenz und schläfert mit dem so produzierten Schlafgas das kostbare Tier ein.", "Description_en": "Wealthy noble Teledji Adeledji has had his prized pet, a rare gil turtle, kidnapped by ruthless bandits who seek a sizable ransom for the gentle wavekin's return. Always a man of principle, Teledji Adeledji has decided that instead of caving to the bandit's demands, he will offer the ransom to anyone who can safely retrieve his pet from the clutches of evil.\n\nAfter weakening the gil turtle, slay fire sprites and use their cores to light a special herb on fire. The smoke released should be powerful enough to put the creature to sleep, but only if the turtle is close enough to the flames.", "Description_fr": "Teledji Adeledji, un riche noble, a vu son cher animal de compagnie, une gilkhélone, kidnappé par des bandits qui demandent une rançon pour le lui rendre. Homme de principes, Teledji Adeledji a décidé de ne pas négocier avec les preneurs d'otages, et d'offrir une récompense à quiconque lui rapporterait l'animal sain et sauf.\n\nVous devrez avoir recours à une herbe qui devient soporifique lorsqu'elle brûle pour capturer le précieux reptile. Après avoir affaibli la gilkhélone, abattez des élémentaires de feu et utilisez leurs noyaux pour brûler les herbes. La fumée produite devrait être assez puissante pour endormir la créature, à condition que celle-ci soit assez près des flammes.", "Description_ja": "大富豪テレジ・アデレジ氏のペット「ギルガメ」が、\n身代金を目的とした盗賊団に誘拐された。\n依頼主は対象を生きたまま取り戻すことを望んでいる。\n\n燃やすと睡眠ガスが発生する香草を用意した。\n「ファイアスプライトの核」で着火し睡眠ガスを発生させ、\n弱らせたギルガメに吸わせれば、生け捕りにできるだろう。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "True", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "111008", "path": "ui/icon/111000/111008.tex", "path_hr1": "ui/icon/111000/111008_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Gil oder Leben", "Name_en": "Hero on the Half Shell", "Name_fr": "Reconquête d'une carapace escamotée", "Name_ja": "ギルガメを捕獲せよ！", "NormalRaidRoulette": "False", "SortKey": "4", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1f2/00", "MapMarkerRange": "39", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "21", "sheet": "Map", "value": "21"}, "Name_de": "go004", "Name_en": "go004", "Name_fr": "go004", "Name_ja": "go004", "row_id": "216", "sheet": "TerritoryType", "value": "216", "Name_chs": "go004", "Name_ko": "go004", "Name_tc": "go004"}, "TrialRoulette": "False", "row_id": "45", "Description_chs": "大富豪泰勒吉·阿代勒吉的宠物“金币龟”被盗贼集团给绑架走了。当然，目的是为了要钱。我们的委托人希望在保证宠物安全的情况下将其从盗贼手中拯救出来。\n\n有一种香草在点燃后能产生具有催眠效果的气体。在将金币龟的体力削弱到一定程度之后，利用“火元精核心”将香草点燃可以将其催眠。这样一来就能够成功活捉了。", "Name_chs": "捕获金币龟！", "Description_ko": "대부호 텔레지 아델레지의 애완동물 '길거북'이\n몸값을 노린 도적단에 납치당했다.\n의뢰인은 대상을 산 채로 되찾기를 희망하고 있다.\n\n불에 태우면 수면 가스가 발생하는 향초를 준비했다.\n'불 정령의 핵'으로 불을 붙여 발생시킨 수면 가스를\n기운 빠진 길거북이 들이마신다면 충분히 생포할 수 있을 것이다.", "Name_ko": "길거북을 사로잡아라!", "Description_tc": "大富豪泰勒吉·阿代勒吉的寵物“金幣龜”被盜賊集團給綁架走了。當然，目的是為了要錢。我們的委託人希望在保證寵物安全的情況下將其從盜賊手中拯救出來。\n\n有一種香草在點燃後能產生具有催眠效果的氣體。在將金幣龜的體力削弱到一定程度之後，利用“火元精核心”將香草點燃可以將其催眠。這樣一來就能夠成功活捉了。", "Name_tc": "捕獲金幣龜！"},
    "46": {"AllianceRoulette": "False", "ClassJobLevelRequired": "20", "ClassJobLevelSync": "21", "Content": {"row_id": "10005", "sheet": "InstanceContent", "value": "10005"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Gildengeheiße", "Name_en": "Guildhests", "Name_fr": "Opérations de guilde", "Name_ja": "ギルドオーダー", "row_id": "3", "sheet": "ContentType", "value": "3", "Name_chs": "行会令", "Name_ko": "길드 작전", "Name_tc": "行會令"}, "Description_de": "Aggressive Karnivoren bedrohen die Tier- und Pflanzenwelt der Gegend mit ihren hochgiftigen Pollen. Besiegt die giftige Fledermausfalle! Sie wird sich erst zeigen, wenn ihr das kleinere Unkraut beseitigt habt. Doch nehmt euch vor den Staubgefäßen in Acht. Bleibt in sicherer Entfernung, sodass ihr nicht in eine Pollenwolke geratet!", "Description_en": "The forest's landtraps have reached maturity and begun releasing noisome pollen clusters in their efforts to reproduce. When taken into the lungs, the pollen can cause severe irritation, nausea, and in the case of extended exposure, even death. These vile seedkin must be dealt with before the entire Twelveswood is engulfed in a cloud of despair!", "Description_fr": "Les monstres végétaux de la forêt sont arrivés à maturité et leurs fleurs ont libéré çà et là des boules de pollen empoisonné pour se reproduire. Inhalé, ce pollen peut causer des irritations, des nausées et, en cas d'exposition prolongée, la mort. Il est crucial d'éliminer ces fleurs du mal avant que la Sylve des Douze ne soit complètement embrumée par ce nuage mortel.\n\nPrenez garde à vos mouvements pour ne pas vous approcher du poison violent du pollen, et attirez l'ennemi dans un endroit suffisamment sûr pour combattre !", "Description_ja": "周辺の動植物に被害を与える、有毒妖花を駆除せよ！\n問題の妖花は、強い毒性を帯びた花粉をまき散らす。\n\n霧状に広がる「毒花粉霧」に近づくと、猛毒状態となり\n体力を奪われてしまう。次々と広がる「毒花粉霧」の\n位置に注意しつつ、安全な場所に敵を誘い出して戦え！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "True", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "111002", "path": "ui/icon/111000/111002.tex", "path_hr1": "ui/icon/111000/111002_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Unkraut jäten", "Name_en": "Pulling Poison Posies", "Name_fr": "Opération fleurs du mal", "Name_ja": "有毒妖花を駆除せよ！", "NormalRaidRoulette": "False", "SortKey": "5", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1f2/00", "MapMarkerRange": "6", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "5", "sheet": "Map", "value": "5"}, "Name_de": "go005", "Name_en": "go005", "Name_fr": "go005", "Name_ja": "go005", "row_id": "191", "sheet": "TerritoryType", "value": "191", "Name_chs": "go005", "Name_ko": "go005", "Name_tc": "go005"}, "TrialRoulette": "False", "row_id": "46", "Description_chs": "森林中出现了一种携带有剧毒的妖花，现在已经对大量的动植物造成了伤害。\n\n据说妖花能够散播含有剧毒的花粉雾，一旦接近毒雾，便会陷入猛毒状态，体力也会逐渐减少，对任何生物都有效果。在与妖花作战时一定要注意周围的环境，最好将其引到安全地带再全力攻击。", "Name_chs": "驱除剧毒妖花！", "Description_ko": "주변 동식물에 피해를 주는 독성 요괴꽃을 제거하라!\n문제의 요괴꽃은 맹독성 꽃가루를 흩뿌린다.\n\n부옇게 퍼지는 '독 안개'에 들어가면 맹독 상태에 빠져\n체력이 줄어든다. 요괴꽃이 잇따라 퍼뜨리는 '독 안개'의\n위치에 주의하며 안전한 장소로 적을 유인하여 싸워라!", "Name_ko": "독성 요괴꽃을 제거하라!", "Description_tc": "森林中出現了一種攜帶有劇毒的妖花，現在已經對大量的動植物造成了傷害。\n\n據說妖花能夠散播含有劇毒的花粉霧，一旦接近毒霧，便會陷入猛毒狀態，體力也會逐漸減少，對任何生物都有效果。在與妖花作戰時一定要注意周圍的環境，最好將其引到安全地帶再全力攻擊。", "Name_tc": "驅除劇毒妖花！"},
    "47": {"AllianceRoulette": "False", "ClassJobLevelRequired": "20", "ClassJobLevelSync": "21", "Content": {"row_id": "10006", "sheet": "InstanceContent", "value": "10006"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Gildengeheiße", "Name_en": "Guildhests", "Name_fr": "Opérations de guilde", "Name_ja": "ギルドオーダー", "row_id": "3", "sheet": "ContentType", "value": "3", "Name_chs": "行会令", "Name_ko": "길드 작전", "Name_tc": "行會令"}, "Description_de": "Bekämpft die Räuberbande der Rotbauch-Wespen, die sich in der Nähe von Toto-Rak ein neues Nest gesucht hat! Wenn der Kopf der Bande angegriffen wird, ruft er Verstärkung, also beseitigt zuerst die Wachen und Druiden. Kämpft immer nur gegen eine kleine Zahl von Feinden!", "Description_en": "A notorious band of outlaws known as the Redbelly Wasps is seeking to establish a new hideout near the Thousand Maws of Toto–Rak.\n\nOnce the leader is attacked, he will summon nearby allies to his aid, including powerful conjurers skilled in the arts of healing. Defeating these allies before engaging their leader will greatly increase your chance of success.", "Description_fr": "Un groupe de célèbres hors-la-loi connus sous le nom de Ventrerouge cherche à établir un nouveau quartier général près des Mille Gueules de Toto-Rak. Il faut frapper avant qu'ils n'arrivent à leurs fins et ne se constituent un nouveau Guêpier.\n\nLeur chef risque d'appeler des renforts lorsqu'il sera attaqué. Commencez par scruter les mouvements de l'ensemble des Ventrerouge, puis attaquez-les tant qu'ils sont en petits groupes en surveillant les soigneurs. La prudence est de mise ; gardez à l'esprit que des renforts peuvent surgir à tout moment !", "Description_ja": "新たな拠点を作るため、トトラクの千獄付近に\n集結した無法者集団「似我蜂団」を撃滅せよ！\n\n敵の頭目を攻撃すると、増援を呼ばれる危険がある。\nまずは巡回する敵の動きと、回復を担う幻術士に\n注意しつつ、少人数の敵集団を各個撃破せよ。\nつねに敵増援の到着を警戒しつつ、慎重に戦え！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "True", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "111003", "path": "ui/icon/111000/111003.tex", "path_hr1": "ui/icon/111000/111003_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Ins Wespennest stechen", "Name_en": "Stinging Back", "Name_fr": "Expédition punitive contre les Ventrerouge", "Name_ja": "無法者「似我蜂団」を撃滅せよ！", "NormalRaidRoulette": "False", "SortKey": "6", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1f3/00", "MapMarkerRange": "7", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "6", "sheet": "Map", "value": "6"}, "Name_de": "go006", "Name_en": "go006", "Name_fr": "go006", "Name_ja": "go006", "row_id": "192", "sheet": "TerritoryType", "value": "192", "Name_chs": "go006", "Name_ko": "go006", "Name_tc": "go006"}, "TrialRoulette": "False", "row_id": "47", "Description_chs": "“寄生蜂团”在托托·拉克千狱附近集结起来了，这伙不法之徒想要建设一个新的据点。\n\n直接攻击敌人的首领恐怕会招来其他人增援，所以最好先将分散在四周的敌人解决掉。尤其要小心敌人的幻术师，有治疗魔法在会很棘手。战斗中也要谨慎提防敌人有没有增援。", "Name_chs": "消灭恶徒团伙寄生蜂团！", "Description_ko": "새로운 거점을 만들기 위해 토토라크 감옥 근처에\n모여든 무법자 집단 '나나니단'을 섬멸하라!\n\n적의 두목을 공격하면 지원군이 달려올 수 있어 위험하다.\n먼저 주위를 순찰하는 적의 움직임과 회복을 담당하는\n환술사에 주의하며, 인원수가 적은 적 집단을 각개격파하라.\n적의 지원군을 항상 경계하며 신중하게 싸워라!", "Name_ko": "무법자 집단 '나나니단'을 섬멸하라!", "Description_tc": "“寄生蜂團”在托托·拉克千獄附近集結起來了，這夥不法之徒想要建設一個新的據點。\n\n直接攻擊敵人的首領恐怕會招來其他人增援，所以最好先將分散在四周的敵人解決掉。尤其要小心敵人的幻術士，有治療魔法在會很棘手。戰鬥中也要謹慎提防敵人有沒有增援。", "Name_tc": "消滅惡徒團夥寄生蜂團！"},
    "48": {"AllianceRoulette": "False", "ClassJobLevelRequired": "25", "ClassJobLevelSync": "26", "Content": {"row_id": "10007", "sheet": "InstanceContent", "value": "10007"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Gildengeheiße", "Name_en": "Guildhests", "Name_fr": "Opérations de guilde", "Name_ja": "ギルドオーダー", "row_id": "3", "sheet": "ContentType", "value": "3", "Name_chs": "行会令", "Name_ko": "길드 작전", "Name_tc": "行會令"}, "Description_de": "Bösartige Sylphen, die eher den Wald der Einkehr abfackeln würden, ehe sie Frieden mit den Gridaniern schließen, setzen ihre verbotenen Zauber ein, um die Kreaturen des Waldes zu unterwerfen. Diese sind dadurch in der Lage, weitreichende Angriffe auszuführen und ihre Opfer zu vergiften. Die Kreaturen können nur befreit werden, indem die abtrünnige Anführerin Briaxio besiegt wird.", "Description_en": "Hostile sylphs who would rather see the Twelveswood burn before making peace with the people of Gridania have begun using their forbidden magicks to charm the forest's creatures into doing their bidding. Temporarily enhanced by the spells, these turned creatures now possess the ability to enfeeble their victims with terrible poisons and wide-reaching attacks.\n\nOnly by slaying the renegade sylph leader Briaxio of the Well will the creatures' minds be freed.", "Description_fr": "Des Sylphes hostiles, qui préféreraient voir la Sylve des Douze en proie aux flammes plutôt que de faire la paix avec les habitants de Gridania, se sont mis à utiliser des tours interdits pour charmer des monstres de la forêt et leur faire commettre des actes impies.\n\nBrièvement renforcées par la magie, ces créatures peuvent désormais affaiblir leurs victimes à l'aide de terribles poisons et d'attaques à distance. Si vous désirez libérer les créatures de la forêt de l'influence des Sylphes, vous devrez vaincre leur chef, Briaxio l'Illusoire.", "Description_ja": "敵対的なシルフ族の一味が南部森林に現れ、\n周辺の魔物を魔法で惑わし、従わせてしまった。\n現場に急行し、頭目である夢幻のブラキシオを討て！\n\nシルフ族が従えた魔物は、いずれも体調に悪影響を\nおよぼす攻撃を得意とする。広範囲を攻撃できる\n魔物が含まれるため、乱戦を避けるのが得策だ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "True", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "111005", "path": "ui/icon/111000/111005.tex", "path_hr1": "ui/icon/111000/111005_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Briaxio ausschalten", "Name_en": "All's Well that Ends in the Well", "Name_fr": "Briaxio à bras raccourcis", "Name_ja": "夢幻のブラキシオを討て！", "NormalRaidRoulette": "False", "SortKey": "7", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1f3/00", "MapMarkerRange": "7", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "6", "sheet": "Map", "value": "6"}, "Name_de": "go007", "Name_en": "go007", "Name_fr": "go007", "Name_ja": "go007", "row_id": "220", "sheet": "TerritoryType", "value": "220", "Name_chs": "go007", "Name_ko": "go007", "Name_tc": "go007"}, "TrialRoulette": "False", "row_id": "48", "Description_chs": "敌对的妖精族势力出现在了南部林区，并且对周围的魔物施加了魔法进行控制。迅速前往现场打倒头领梦幻之布拉奇希奥！\n\n被妖精族所控制的魔物都非常擅长令对手的身体陷入不良状态的攻击，同时还有能够发动大范围攻击的魔物，所以一定要避免混战。", "Name_chs": "讨伐梦幻之布拉奇希奥！", "Description_ko": "적대적인 실프족 일당이 남부삼림에 나타나\n주변 마물들을 마법으로 현혹하여 자신들의 부하로 삼아버렸다.\n급히 현장으로 달려가 그들의 두목인 몽환의 브라크시오를 토벌하라!\n\n실프족이 부하로 삼은 마물들은 하나같이 몸 상태에\n악영향을 미치는 공격이 주특기이다. 넓은 범위를\n공격하는 마물이 있으므로 난전을 피하는 것이 유리하다.", "Name_ko": "몽환의 브라크시오를 쓰러뜨려라!", "Description_tc": "敵對的風精靈族勢力出現在了南部林區，並且對周圍的魔物施加了魔法進行控制。迅速前往現場打倒首領夢幻之布拉奇希奧！\n\n被風精靈族所控制的魔物都非常擅長令對手的身體陷入不良狀態的攻擊，同時還有能夠發動大範圍攻擊的魔物，所以一定要避免混戰。", "Name_tc": "討伐夢幻之布拉奇希奧！"},
    "49": {"AllianceRoulette": "False", "ClassJobLevelRequired": "25", "ClassJobLevelSync": "26", "Content": {"row_id": "10008", "sheet": "InstanceContent", "value": "10008"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Gildengeheiße", "Name_en": "Guildhests", "Name_fr": "Opérations de guilde", "Name_ja": "ギルドオーダー", "row_id": "3", "sheet": "ContentType", "value": "3", "Name_chs": "行会令", "Name_ko": "길드 작전", "Name_tc": "行會令"}, "Description_de": "Goblin-Banditen haben Nophicas Lethe besetzt. Durchbrecht ihre Barrikaden und besiegt die Gesetzlosen! Die hinterhältigen Goblins wehren sich mit Bomben, die mit einigen Sekunden Verzögerung explodieren. Weicht aus und nutzt die Explosionen zum Sprengen der Barrikaden!", "Description_en": "A lawless cadre of goblins has seized the Matron's Lethe, preventing passage to and from the upper reaches of the Twelveswood. Now, all those who approach are greeted with a shower of time-activated bombs tossed from behind makeshift barricades.\n\nSlay the goblins, defeat their leader, and reclaim the area, so that travel through the forest will be safe once again.", "Description_fr": "Un groupe de Gobelins sans foi ni loi s'est emparé de L'Oubli de la Mère et bloque l'accès à certaines des parties les plus reculées de la forêt et aux hauteurs de la Sylve des Douze. Désormais, tous ceux qui ont l'audace ou la malchance d'en approcher se font canarder de bombes à retardement lancées par-dessus leurs barricades de fortune.\n\nÀ vous de savoir utiliser les bombes à retardement de l'ennemi à votre avantage pour détruire ces barrières. Anéantissez les Gobelins, éliminez leur chef, et regagnez le contrôle de la zone afin que chacun puisse de nouveau traverser le passage sans craindre pour sa vie.", "Description_ja": "ゴブリン族の不法集団が地神の忘却を占拠した。\n奴らが築いたバリケードを破壊し、敵を一掃せよ！\n\n問題の集団は、時限式の爆弾を所持している。\n投げ落とされた爆弾は、数秒後に爆発するので\n急ぎ回避せよ。なお、奴らの爆弾を逆手に取り、\nバリケードの破壊に利用するのもいいだろう。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "True", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "111004", "path": "ui/icon/111000/111004.tex", "path_hr1": "ui/icon/111000/111004_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Bombige Goblins", "Name_en": "Flicking Sticks and Taking Names", "Name_fr": "Les Gobelins bombardiers", "Name_ja": "爆弾魔ゴブリン軍団を撃滅せよ！", "NormalRaidRoulette": "False", "SortKey": "8", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1f1/00", "MapMarkerRange": "5", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "4", "sheet": "Map", "value": "4"}, "Name_de": "go008", "Name_en": "go008", "Name_fr": "go008", "Name_ja": "go008", "row_id": "219", "sheet": "TerritoryType", "value": "219", "Name_chs": "go008", "Name_ko": "go008", "Name_tc": "go008"}, "TrialRoulette": "False", "row_id": "49", "Description_chs": "哥布林族不法集团占据了地母神忘迹，他们在藤路上搭起了路障，阻碍行人的来往。快去将那些路障全都破坏掉，并赶走敌人！\n\n据情报说这一集团会使用一种定时的炸弹，在投出之后不会立刻爆炸，而是停留几秒才会起效。这段时间内尽快躲开就不会被炸弹伤到了。反过来，或许还可以利用那些炸弹破坏掉路障。", "Name_chs": "击溃哥布林炸弹军团！", "Description_ko": "고블린족 불법 집단이 대지신의 망각을 점거했다.\n놈들이 설치한 장벽을 파괴하고 적을 소탕하라!\n\n문제의 집단은 시한폭탄을 소지하고 있다.\n고블린들이 던진 폭탄은 수 초 후에 폭발하므로\n발견 즉시 회피하라. 놈들의 폭탄을 역으로 이용하여\n장벽을 파괴하는 것도 좋은 방법일 것이다.", "Name_ko": "폭탄광 고블린 군단을 섬멸하라!", "Description_tc": "哥布林族不法集團佔據了地母神忘跡，他們在藤路上搭起了路障，阻礙行人的來往。快去將那些路障全都破壞掉，並趕走敵人！\n\n據情報說這一集團會使用一種定時的炸彈，在投出之後不會立刻爆炸，而是停留幾秒才會起效。這段時間內儘快躲開就不會被炸彈傷到了。反過來，或許還可以利用那些炸彈破壞掉路障。", "Name_tc": "擊潰哥布林炸彈軍團！"},
    "50": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "31", "Content": {"row_id": "10009", "sheet": "InstanceContent", "value": "10009"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Gildengeheiße", "Name_en": "Guildhests", "Name_fr": "Opérations de guilde", "Name_ja": "ギルドオーダー", "row_id": "3", "sheet": "ContentType", "value": "3", "Name_chs": "行会令", "Name_ko": "길드 작전", "Name_tc": "行會令"}, "Description_de": "Am Narrenfall verseucht der riesige Morbol Toxin-Tamlyn das sonst so klare Wasser. Haltet ihn auf, bevor sich die Verpestung weiter ausbreitet! Gebt jedoch gut Acht! Die Blasen aus der verunreinigten Wasserquelle können Säure oder Monster enthalten.", "Description_en": "A massive tangle of vivified briar and vines known by the locals as Toxic Tamlyn has taken root in Fool Falls and is poisoning the water which flows into the Nym River, and eventually down to the Rhotano Sea and Limsa Lominsa. The morbol must be slain before the city–state's entire freshwater supply is contaminated, but to do so will require entering an area churning with deadly bubbles that release noisome fumes and bloodthirsty denizens of the deep.", "Description_fr": "Une morbole géante surnommée Tamlyn la toxique par les autochtones s'est installée à la Cascade des idiots. Cet enchevêtrement massif de sarments répugnants empoisonne l'eau à la source de la rivière de Nym qui coule ensuite dans la mer de Rhotano, au large de Limsa Lominsa. Il faut l'éliminer avant que toutes les réserves d'eau potable de la Cité ne soient contaminées.\n\nPour ce faire, il vous faudra pénétrer dans une zone envahie de vapeurs toxiques, ainsi que d'autres redoutables monstres des profondeurs. Suivez bien les instructions et faites attention aux bulles !", "Description_ja": "「愚か者の滝」に穢れた巨大モルボル、\nトキシック・タムリンが現われ、水質を汚染している。\nこの汚染が広域に広がる前に、何としても討伐せよ！\n\nなお、汚染された水源からは、\n酸性の液体を飛散させる泡や、魔物を生み出す泡が\n発生している。周囲の泡に気を配りつつ戦え！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "True", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "111009", "path": "ui/icon/111000/111009.tex", "path_hr1": "ui/icon/111000/111009_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Tödliches Rankenspiel", "Name_en": "More than a Feeler", "Name_fr": "Sus au morbol pollueur", "Name_ja": "汚染源モルボルを討て！", "NormalRaidRoulette": "False", "SortKey": "9", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1f5/00", "MapMarkerRange": "78", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "19", "sheet": "Map", "value": "19"}, "Name_de": "go009", "Name_en": "go009", "Name_fr": "go009", "Name_ja": "go009", "row_id": "221", "sheet": "TerritoryType", "value": "221", "Name_chs": "go009", "Name_ko": "go009", "Name_tc": "go009"}, "TrialRoulette": "False", "row_id": "50", "Description_chs": "体型巨大的剧毒魔花谭琳出现在愚者瀑布附近，导致那片地区的水质都被污染了。在污染范围扩散之前一定要采取些措施！\n\n被污染的水源中会出现喷洒酸性液体的泡沫，还有一些泡泡能够产生出魔物。在战斗的时候一定要小心周围的情况！", "Name_chs": "讨伐污染源头魔界花！", "Description_ko": "'얼간이 폭포'에 나타난 거대한 몰볼인\n맹독 타믈린이 수질을 오염시키고 있다.\n오염이 더 심해지기 전에 무슨 수를 써서라도 처치하라!\n\n오염된 물속에서는\n산성 액체를 뿌리는 거품과 마물을 생성하는 거품이\n발생한다. 주변에 있는 거품에 주의하며 싸워라!", "Name_ko": "오염원 몰볼을 쓰러뜨려라!", "Description_tc": "體型巨大的劇毒魔花譚琳出現在愚者瀑布附近，導致那片地區的水質都被污染了。在污染範圍擴散之前一定要採取些措施！\n\n被污染的水源中會出現噴灑酸性液體的泡沫，還有一些泡泡能夠產生出魔物。在戰鬥的時候一定要小心周圍的情況！", "Name_tc": "討伐污染源頭毛爾波爾！"},
    "51": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "31", "Content": {"row_id": "10010", "sheet": "InstanceContent", "value": "10010"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Gildengeheiße", "Name_en": "Guildhests", "Name_fr": "Opérations de guilde", "Name_ja": "ギルドオーダー", "row_id": "3", "sheet": "ContentType", "value": "3", "Name_chs": "行会令", "Name_ko": "길드 작전", "Name_tc": "行會令"}, "Description_de": "Der mächtige Nichtsgesandte Buso hat die Finstereisenmine zu seinem Reich erklärt. Stellt sofort ein Einsatzkommando zusammen und treibt den Unhold zurück ins Nichts, wo er hingehört! Buso opfert Schwächere seiner Art in den Flammen des Nichts, um sich ihre Kraft einzuverleiben. Setzt diesem schändlichen Treiben ein Ende, indem ihr die Flammen löscht und Buso besiegt!", "Description_en": "A terrible creature calling itself Buso has made a nearby mineshaft his new home away from the void. Slay the fiend before he can do whatever it is he came from the dark reaches of the outerworld to do.\n\nBuso draws his power from eerie blue flames which erupt from the carcasses of minions summoned from the void and then sacrificed here in this realm. While these flames burn, Buso will be nigh indestructible. Extinguish the fires before attempting to engage him.", "Description_fr": "Une terrible entité qui se fait appeler Buso s'est installée dans un puits des mines du Fer aveugle. Tuez la bête avant qu'elle ne mette à exécution ses plans démoniaques, quels qu'ils soient.\n\nBuso tire son pouvoir d'étranges flammes bleues qui jaillissent des carcasses de serviteurs venus du néant pour être sacrifiés dans ce royaume. Tant que ces flammes brûlent, Buso est quasiment invincible. Éteignez les flammes avant d'essayer de l'affronter.", "Description_ja": "ブラインドアイアン坑道に、強力な妖異ブソが現れた。\n直ちに現場に急行して、ブソを討伐せよ！\n\nブソは、眷属を呼び出しては生贄に捧げ、\n異界「ヴォイド」の蒼き炎を燃やし、自己を強化している。\nこの邪悪な儀式を止めなければ、対等には戦えまい。\n蒼き炎を消し去りつつ、妖異ブソを攻撃せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "True", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "111010", "path": "ui/icon/111000/111010.tex", "path_hr1": "ui/icon/111000/111010_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Gefahr aus dem Nichts", "Name_en": "Annoy the Void", "Name_fr": "Buso l'immolateur", "Name_ja": "坑道に現れた妖異ブソを討て！", "NormalRaidRoulette": "False", "SortKey": "10", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1f2/00", "MapMarkerRange": "75", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "16", "sheet": "Map", "value": "16"}, "Name_de": "go010", "Name_en": "go010", "Name_fr": "go010", "Name_ja": "go010", "row_id": "222", "sheet": "TerritoryType", "value": "222", "Name_chs": "go010", "Name_ko": "go010", "Name_tc": "go010"}, "TrialRoulette": "False", "row_id": "51", "Description_chs": "盲铁坑道中出现了强大的妖异“布索”。请迅速前往现场进行讨伐！\n\n布索能够通过将自己的眷属作为祭品，点燃虚无界的苍蓝火焰，从而加强自己的能力。打断这种邪恶的仪式就有机会以对等的力量进行战斗。一边扑灭苍蓝的火焰一边与布索进行战斗吧！", "Name_chs": "讨伐坑道中出现的妖异！", "Description_ko": "눈먼 무쇠 갱도에 강력한 요마 부소가 나타났다.\n즉시 현장으로 달려가 부소를 토벌하라!\n\n부소는 자신의 부하를 제물로 바쳐 만들어낸\n이계 '보이드'의 창백한 불꽃으로 자신을 강화한다.\n이 사악한 의식을 저지하지 않으면 부소와 대등하게 싸울 수 없다.\n창백한 불꽃을 꺼뜨리면서 요마 부소를 공격하라!", "Name_ko": "갱도에 나타난 요마 부소를 쓰러뜨려라!", "Description_tc": "盲鐵坑道中出現了強大的妖異“布索”。請迅速前往現場進行討伐！\n\n布索能夠通過將自己的眷屬作為祭品，點燃虛無界的蒼藍火焰，從而加強自己的能力。打斷這種邪惡的儀式就有機會以對等的力量進行戰鬥。一邊撲滅蒼藍的火焰一邊與布索進行戰鬥吧！", "Name_tc": "討伐坑道中出現的妖異！"},
    "52": {"AllianceRoulette": "False", "ClassJobLevelRequired": "35", "ClassJobLevelSync": "36", "Content": {"row_id": "10011", "sheet": "InstanceContent", "value": "10011"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Gildengeheiße", "Name_en": "Guildhests", "Name_fr": "Opérations de guilde", "Name_ja": "ギルドオーダー", "row_id": "3", "sheet": "ContentType", "value": "3", "Name_chs": "行会令", "Name_ko": "길드 작전", "Name_tc": "行會令"}, "Description_de": "Im Osten von Drachenkopf wird eine Aktion gegen riesige, grausame Schattenklauen unternommen. Leider haben diese noch andere Monster im Schlepptau, von denen besonders die Schattenaugen gefürchtet sind. Nahezu unempfindlich gegen Angriffe sind sie auch noch flink und haben einen großen Aktionsradius. Achte auf deine Position und beseitige die Quälgeister!", "Description_en": "To the east of Dragonhead, near the southern cliffs of the Sea of Clouds, a significant rift in the aether has been detected. Through this rift, a massive horned demon and a small army of its invincible minions have appeared, posing a threat to the Ishgardian knights stationed at the outposts nearby. For the time being, the creatures appear content with remaining on their rocky outcropping, but for how long they will remain is uncertain. Engage the voidsent, ignoring the incessant hounding of the minions, and focusing your efforts on their leader.", "Description_fr": "Accompagné de plusieurs de ses acolytes, un puissant être du néant connu sous le nom de la griffe de l'ombre fait régner la peur dans l'est de la Tête du dragon.\n\nExterminez-les tous, mais méfiez-vous particulièrement de l'œil de l'ombre, une créature vicieuse qui est capable de lancer de vastes attaques et paraît invincible !", "Description_ja": "ドラゴンヘッド東部にて、妖異の掃討作戦を敢行する。\n討伐目標は、獰猛なる大型妖異「シャドウクロー」。\nさまざまな眷属を呼び出す厄介な相手である。\n\n特に「シャドウアイ」なる眷属は、攻撃が一切通用しない。\nそのうえ広範囲を攻撃しながら動き回るため要注意だ。\nこの他の眷属と合わせ、位置に注意しつつ戦うがいい。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "True", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "111011", "path": "ui/icon/111000/111011.tex", "path_hr1": "ui/icon/111000/111011_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Kampf gegen Schatten", "Name_en": "Shadow and Claw", "Name_fr": "Ombres et griffes", "Name_ja": "無敵の眷属を従えし、大型妖異を討て！", "NormalRaidRoulette": "False", "SortKey": "11", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "r1f1/00", "MapMarkerRange": "102", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "53", "sheet": "Map", "value": "53"}, "Name_de": "go011", "Name_en": "go011", "Name_fr": "go011", "Name_ja": "go011", "row_id": "223", "sheet": "TerritoryType", "value": "223", "Name_chs": "go011", "Name_ko": "go011", "Name_tc": "go011"}, "TrialRoulette": "False", "row_id": "52", "Description_chs": "我们准备在巨龙首东部进行妖异扫荡作战。这次的目标叫做“暗影魔爪”，是一种狰狞的大型妖异。它不但本身实力很强，还能招出多个棘手的眷属。\n\n眷属中尤其要注意的是“暗影之眼”，它能够防御一切攻击。同时还会在巡回移动的同时发动大范围攻击。在作战途中一定要注意这些眷属的位置！", "Name_chs": "注意无敌的眷属，讨伐大型妖异！", "Description_ko": "용머리 벌판 동부에서 요마 소탕 작전을 감행한다.\n토벌 목표는 사나운 대형 요마 '그림자 발톱'이다.\n여러 종류의 부하를 불러내는 성가신 적이다.\n\n특히 '그림자 눈'이라는 부하에게는 공격이 전혀 통하지 않는다.\n게다가 넓은 범위를 공격하며 돌아다니기 때문에 각별한 주의가 필요하다.\n피아의 위치 관계에 유의하며 부하를 거느린 그림자 발톱과 싸워라.", "Name_ko": "무적의 부하를 조종하는 요마를 쓰러뜨려라!", "Description_tc": "我們準備在巨龍首東部進行妖異掃蕩作戰。這次的目標叫做“暗影魔爪”，是一種猙獰的大型妖異。它不但本身實力很強，還能招出多個棘手的眷屬。\n\n眷屬中尤其要注意的是“暗影之眼”，它能夠防禦一切攻擊。同時還會在巡迴移動的同時發動大範圍攻擊。在作戰途中一定要注意這些眷屬的位置！", "Name_tc": "注意無敵的眷屬，討伐大型妖異！"},
    "53": {"AllianceRoulette": "False", "ClassJobLevelRequired": "35", "ClassJobLevelSync": "36", "Content": {"row_id": "10012", "sheet": "InstanceContent", "value": "10012"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Gildengeheiße", "Name_en": "Guildhests", "Name_fr": "Opérations de guilde", "Name_ja": "ギルドオーダー", "row_id": "3", "sheet": "ContentType", "value": "3", "Name_chs": "行会令", "Name_ko": "길드 작전", "Name_tc": "行會令"}, "Description_de": "Bomber lösen mit ihren unkontrollierten Explosionen ständig Lawinen aus. Das Übel soll an der Wurzel gepackt und die Bomber-Königin unschädlich gemacht werden. Beobachte die explosiven Untertanen genau, um zu sehen, ob sie auf Befehl ihrer Königin oder bei Annäherung detonieren. ", "Description_en": "At first, the now-frequent deadly avalanches in the Coerthas highlands were written off as displays of Oschon's might. That is, until local mountaineers spotted a giant bomb sending smaller explosives up onto the Nail to self-destruct, triggering massive cataracts of snow and rock. Knowing now the true cause of the matter, the Holy See has put a bounty on the floating head of this “bomb queen.” The task of regicide, however, will not be an easy one, for she is attended to by a retinue of royal subjects who are ready to serve her in any way necessary─including self-destruction.", "Description_fr": "Les bombos sont à l'origine de nombreuses avalanches, qu'ils déclenchent avec leur capacité d'auto-destruction. Il n'y a qu'un seul moyen de mettre un terme à ces dégâts : abattre leur reine ! Mais soyez prudents, car la souveraine des bombos peut ordonner à ses sujets de se faire exploser à tout moment, et d'autres s'auto-détruiront si on les approche de trop près...", "Description_ja": "ボムの自爆を原因とした雪崩が多発している。\n被害を食い止めるため、群れを統率する女王を討伐せよ！\n\n女王「ボムクイーン」の命令で自爆する個体や、\n接近すると自爆する個体など、さまざまなボムがいる。\nその性質を見極めて行動することで、自爆による被害を\n最低限に留めつつ、「ボムクイーン」に攻撃を加えよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "True", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "111012", "path": "ui/icon/111000/111012.tex", "path_hr1": "ui/icon/111000/111012_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Miss Bombastic", "Name_en": "Long Live the Queen", "Name_fr": "Longue vie à la Reine", "Name_ja": "ボムを率いる「ボムクイーン」を討て！", "NormalRaidRoulette": "False", "SortKey": "12", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "r1f1/00", "MapMarkerRange": "102", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "53", "sheet": "Map", "value": "53"}, "Name_de": "go012", "Name_en": "go012", "Name_fr": "go012", "Name_ja": "go012", "row_id": "298", "sheet": "TerritoryType", "value": "298", "Name_chs": "go012", "Name_ko": "go012", "Name_tc": "go012"}, "TrialRoulette": "False", "row_id": "53", "Description_chs": "爆弹怪的自爆是近日雪崩频发的根本原因。为了防止损害继续扩大，我们需要将爆弹群落的女王消灭掉。\n\n“爆弹女王”能够对其他爆弹怪下达自爆的命令。此外还有一部分个体靠近人体就会自动爆炸。掌握住这些爆弹怪的性质和行动规律，才能将风险减小到最低。", "Name_chs": "讨伐爆弹怪的女王！", "Description_ko": "봄의 자폭으로 인한 눈사태가 자주 발생하고 있다.\n피해를 막기 위해 봄 무리를 거느린 여왕을 토벌하라!\n\n'봄 여왕'의 명령으로 자폭하는 개체나\n아군이 접근하면 자폭하는 개체 등, 다양한 성질의 봄이 존재한다.\n놈들의 성질을 잘 파악하여 폭발로 인한 피해를\n최소한으로 줄이면서 '봄 여왕'을 공격하라!", "Name_ko": "봄을 거느린 '봄 여왕'을 쓰러뜨려라!", "Description_tc": "炸彈的自爆是近日雪崩頻發的根本原因。為了防止損害繼續擴大，我們需要將炸彈群落的女王消滅掉。\n\n“炸彈女王”能夠對其他炸彈下達自爆的命令。此外還有一部分個體靠近人體就會自動爆炸。掌握住這些炸彈的性質和行動規律，才能將風險減小到最低。", "Name_tc": "討伐炸彈的女王！"},
    "54": {"AllianceRoulette": "False", "ClassJobLevelRequired": "40", "ClassJobLevelSync": "41", "Content": {"row_id": "10013", "sheet": "InstanceContent", "value": "10013"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Gildengeheiße", "Name_en": "Guildhests", "Name_fr": "Opérations de guilde", "Name_ja": "ギルドオーダー", "row_id": "3", "sheet": "ContentType", "value": "3", "Name_chs": "行会令", "Name_ko": "길드 작전", "Name_tc": "行會令"}, "Description_de": "In der Nähe von Singende Scherben sind Camios aufgetaucht. Diese Nichtsgesandten schließen sich zu fünft zusammen und können nur zugleich vernichtet werden. Außerdem führen sie mit ihren magischen Formationen Effekte herbei, die du rechtzeitig vorausahnen musst!", "Description_en": "Five voidsent demons have descended into the Singing Shards, devouring the souls of any and all who cross their path. Early attempts at slaying the creatures have all ended in failure, for as long as one survives, it will continuously summon the fallen back to its side.\n\nIf a party were able to somehow time the killing blows necessary to fell all five of the creatures at once, victory may be possible. However, the demons will try and stop this by employing a combination of complex battle formations to thwart their pursuers' plans.", "Description_fr": "Une horde de gargouilles du néant connues sous le nom de “camios” ont fait leur apparition à Pierrechantantes. Ces créatures forment un groupe de cinq et sont capables d'adopter différentes formations de combat, bénéficiant ainsi de pouvoirs magiques. Observez bien ces effets et terrassez ces êtres maudits !", "Description_ja": "唄う裂谷に出現した、妖異「カミオ」の群れをせん滅せよ！\n「カミオ」は、5体1組を成す特殊な妖異である。\nほぼ同時に倒さねば、すぐに復活してしまうという。\n\nさらに、討伐目標である「カミオ」たちは、\n特殊効果を発揮する魔法陣のような陣形を組む。\n奴らの陣形を見逃さず、その効果を把握しつつ戦え！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "True", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "111013", "path": "ui/icon/111000/111013.tex", "path_hr1": "ui/icon/111000/111013_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Unzertrennlich", "Name_en": "Ward Up", "Name_fr": "Quintettes infernaux", "Name_ja": "不気味な陣形を組む妖異をせん滅せよ！", "NormalRaidRoulette": "False", "SortKey": "13", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "l1f1/01", "MapMarkerRange": "108", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "25", "sheet": "Map", "value": "25"}, "Name_de": "go013", "Name_en": "go013", "Name_fr": "go013", "Name_ja": "go013", "row_id": "299", "sheet": "TerritoryType", "value": "299", "Name_chs": "go013", "Name_ko": "go013", "Name_tc": "go013"}, "TrialRoulette": "False", "row_id": "54", "Description_chs": "尽快消灭出现在歌咏裂谷的特殊妖异！这种名为“喀米奥”的妖异会按照5个一组集体行动。若是不能几乎同时打倒所有妖异它们很快就会再次复活。\n\n另外，我们这次的目标甚至还会组成魔法阵，这种阵型能够发挥出特殊的效果。当看到它们开始组建阵型的时候一定要留神具体的效果！", "Name_chs": "歼灭特殊阵型的妖异！", "Description_ko": "노래하는 열곡에 나타난 요마 '카미오' 무리를 섬멸하라!\n'카미오'는 5마리가 한 조를 이루는 특수한 요마로,\n거의 동시에 쓰러뜨리지 않으면 곧바로 부활한다고 한다.\n\n게다가 토벌 목표인 '카미오'들은\n특수한 효과를 발휘하는 마법진 같은 진형을 짠다.\n놈들이 짜는 진형을 잘 보고 어떤 효과인지 파악하며 싸워라!", "Name_ko": "불길한 진형을 짜는 요마를 섬멸하라!", "Description_tc": "儘快消滅出現在歌詠裂谷的特殊妖異！這種名為“喀米奧”的妖異會按照5個一組集體行動。若是不能幾乎同時打倒所有妖異它們很快就會再次復活。\n\n另外，我們這次的目標甚至還會組成魔法陣，這種陣型能夠發揮出特殊的效果。當看到它們開始組建陣型的時候一定要留神具體的效果！", "Name_tc": "殲滅特殊陣型的妖異！"},
    "55": {"AllianceRoulette": "False", "ClassJobLevelRequired": "40", "ClassJobLevelSync": "41", "Content": {"row_id": "10014", "sheet": "InstanceContent", "value": "10014"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Gildengeheiße", "Name_en": "Guildhests", "Name_fr": "Opérations de guilde", "Name_ja": "ギルドオーダー", "row_id": "3", "sheet": "ContentType", "value": "3", "Name_chs": "行会令", "Name_ko": "길드 작전", "Name_tc": "行會令"}, "Description_de": "Unter den herrschenden Gigas, und den dienenden Riesen und Hekatoncheir ist ein Streit um antike Relikte entbrannt. Schütz die allagischen Relikte und vernichte die Giganten! Sich aufzuteilen und die Anführer von ihrem Gefolge isoliert zu erledigen ist der Schlüssel zum Sieg.", "Description_en": "The gigants are made up of three distinctive classes: the ruling class of gigas, the slave class of giants, and the hecatoncheires─a second class of slaves who have spent the past several centuries trapped in a sealed mine. The enmity between the classes runs deep, and when any two converge, sparks will fly. But, when all three converge...the results can be devastating.\n\nParties from all three of the gigant classes have stumbled onto a dig site of the Sons of Saint Coinach. The researchers have all fled to safety, but the artifacts they discovered remain on the field. Slay the intruders while protecting the relics from needless destruction.", "Description_fr": "Les gigas et leurs esclaves que sont les géants et les hécatonchires semblent prêts à tout pour mettre la main sur des pierres magiques que contiennent d'anciens objets mhigois. Leurs chefs ont semble-t-il préparé de nombreux renforts afin d'atteindre leur but. Protégez ces vestiges antiques contre ces êtres colossaux !", "Description_ja": "巨人族の支配者階級ギガース族と、奴隷階級に属する\nジャイアント族とヘカトンケイレス族の間で騒乱が発生！\n各巨人族は、遺物に埋め込まれた秘石を狙っている！\n\n「アラグ文明の遺物」を守りつつ、巨人族を排除せよ！\n時には戦力を二分して対処することも必要となる。\n各巨人族の頭目を倒し、増援を遮断するのが勝利の鍵だ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "True", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "111014", "path": "ui/icon/111000/111014.tex", "path_hr1": "ui/icon/111000/111014_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Wuchtige Dreifaltigkeit", "Name_en": "Solemn Trinity", "Name_fr": "Trinité sinistre", "Name_ja": "三つ巴の巨人族を制し、遺物を守れ！", "NormalRaidRoulette": "False", "SortKey": "14", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "l1f1/01", "MapMarkerRange": "108", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "25", "sheet": "Map", "value": "25"}, "Name_de": "go014", "Name_en": "go014", "Name_fr": "go014", "Name_ja": "go014", "row_id": "300", "sheet": "TerritoryType", "value": "300", "Name_chs": "go014", "Name_ko": "go014", "Name_tc": "go014"}, "TrialRoulette": "False", "row_id": "55", "Description_chs": "巨人族的内部也不是十分团结。其中基迦巨人族处于支配者阶级，奴隶阶级则包括下级巨人族和百臂巨人族。现在这三者之间围绕着埋藏在遗物中的秘石发生了不小的争执。\n\n为了守护这“亚拉戈文明的遗物”，一定要制止这些巨人的骚乱。我们需要兵分两路分别进行处理。打倒各族的头领，切断后续的援兵是胜利的关键！", "Name_chs": "制止三方混战的巨人族，守住遗物！", "Description_ko": "거인족 지배 계급인 기가스족과 노예 계급에 속하는\n자이언트족 및 헤카톤케이레스족 사이에 소란이 발생했다!\n각 거인족은 유물에 박힌 보석을 노리고 있다!\n\n'알라그 문명 유물'을 지키면서 거인족을 제거하라!\n때로는 전력을 둘로 나누어 대처해야 할 것이다.\n각 거인족의 두목을 쓰러뜨려 지원군을 차단하는 것이 승리의 열쇠다!", "Name_ko": "세 거인족을 제압하여 유물을 지켜내라!", "Description_tc": "巨人族的內部也不是十分團結。其中基迦巨人族處於支配者階級，奴隸階級則包括下級巨人族和百臂巨人族。現在這三者之間圍繞著埋藏在遺物中的秘石發生了不小的爭執。\n\n為了守護這“亞拉戈文明的遺物”，一定要制止這些巨人的騷亂。我們需要兵分兩路分別進行處理。打倒各族的首領，切斷後續的援兵是勝利的關鍵！", "Name_tc": "制止三方混戰的巨人族，守住遺物！"},
    "56": {"AllianceRoulette": "False", "ClassJobLevelRequired": "20", "ClassJobLevelSync": "22", "Content": {"row_id": "20001", "sheet": "InstanceContent", "value": "20001"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Die nach dem schändlichen Verrat in die Hände der Amalj'aa gefallenen Abenteurer und Legionäre wurden nach Zanr'ak verschleppt, wo sie schon bald dem Primae Ifrit geopfert werden sollen. Ihnen bleibt nur ein Ausweg: Sie müssen den göttlichen Gebieter über das Feuer bezwingen, was ihre gesamte Kraft und Geistesgegenwart erfordern wird. Werden sie den höllischen Flammen widerstehen?", "Description_en": "Owing to a betrayal, you have been captured by the Amalj'aa and taken to their stronghold of Zanr'ak, there to be given as an offering to the primal Ifrit. If you are to survive this fiery encounter with the Lord of the Inferno, you and your comrades must fight with no less than every onze of your strength. Should you fall, your souls shall burn for eternity...", "Description_fr": "À cause du guet-apens de traîtres, vous vous retrouvez, avec un groupe d'Immortels, prisonniers des Amalj'aa dans leur base de Zanr'ak. Les créatures ont l'intention de vous offrir en sacrifice à leur divinité Ifrit, le Primordial du feu.\n\nVotre seule chance d'en réchapper est d'affronter et de vaincre la déité maîtresse des flammes infernales.", "Description_ja": "裏切り者の奸計により、アマルジャ族によって囚われた冒険者と不滅隊の一行。ザンラクの地に連行された彼らは、アマルジャ族が崇める焔の蛮神「イフリート」の前に、差し出されてしまう。\nこの危地を脱するには、己のすべての力を賭してイフリートをねじ伏せ、討伐するより他にない。「地獄の火炎」を操るとされる強大な蛮神を前に、今、冒険者たちの実力が試される。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112008", "path": "ui/icon/112000/112008.tex", "path_hr1": "ui/icon/112000/112008_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Das Grab der Lohe", "Name_en": "the Bowl of Embers", "Name_fr": "le Cratère des tisons", "Name_ja": "イフリート討伐戦", "NormalRaidRoulette": "False", "SortKey": "1", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "35", "sheet": "Map", "value": "35"}, "Name_de": "w1fa_re", "Name_en": "w1fa_re", "Name_fr": "w1fa_re", "Name_ja": "w1fa_re", "row_id": "1045", "sheet": "TerritoryType", "value": "1045", "Name_chs": "w1fa_re", "Name_ko": "w1fa_re", "Name_tc": "w1fa_re"}, "TrialRoulette": "False", "row_id": "56", "Description_chs": "冒险者及恒辉队一行人被叛徒的奸计所害，被蜥蜴人族所俘虏，并被带到了赞拉克地区。在那里，他们被奉献给了火焰的蛮神伊弗利特。\n\n只有赌上全部力量降服蛮神才有可能逃离此地。掌控“地狱之火炎”的强大蛮神伊弗利特……冒险者们有足够的实力成功脱身吗？", "Name_chs": "伊弗利特讨伐战", "Description_ko": "배신자의 간계로 아말쟈족에게 사로잡힌 모험가와 불멸대 일행. 잔라크로 연행된 그들은 아말쟈족이 숭배하는 화염의 야만신 '이프리트' 앞으로 끌려가게 된다.\n이 위기를 벗어나려면 자신의 모든 힘을 걸고 이프리트를 굴복시키는 수밖에 없다. '지옥의 화염'을 다루는 강대한 야만신과 대적할 모험가 일행의 실력이 바야흐로 시험대에 올랐다.", "Name_ko": "이프리트 토벌전", "Description_tc": "冒險者及不滅隊一行人被叛徒的奸計所害，被蜥蜴人族所俘虜，並被帶到了贊拉克地區。在那裡，他們被奉獻給了火焰的蠻神伊弗利特。\n\n只有賭上全部力量降服蠻神才有可能逃離此地。掌控“地獄火焰”的強大蠻神伊弗利特……冒險者們有足夠的實力成功脫身嗎？", "Name_tc": "伊弗利特討伐戰"},
    "57": {"AllianceRoulette": "False", "ClassJobLevelRequired": "34", "ClassJobLevelSync": "36", "Content": {"row_id": "20002", "sheet": "InstanceContent", "value": "20002"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Von einem Mitglied des „Heeres der Helden“ hast du den Weg erfahren, um zu dem erdelementaren Gott der Kobolde vorzudringen: du sollst über den ätherytenartigen Kraftknoten des Wilden Stammes in den „Nabel“, den heiligen Krater in den Bergen von O'Ghomoro einsteigen. Nun, da du dich mit Y'shtolas Hilfe mit dem primitiven Ätheryten harmonisiert hast, gibt es nur noch ein Ziel: Titan selbst zu besiegen.", "Description_en": "Having passed the seemingly endless trials imposed upon you by the Company of Heroes, you have been entrusted with the knowledge of a secret way into the Navel, the domain of the primal Titan. Courtesy of Y'shtola's magicks, the beastman aetheryte is now primed to send you to a confrontation with the Lord of Crags. Gird your loins for a struggle of titanic proportions.", "Description_fr": "Ayant passé les épreuves apparemment sans fin que vous ont imposées les anciens de la Fratrie des gabiers, vous avez appris comment accéder au Nombril, l'antre du Primordial Titan. Grâce aux pouvoirs magiques de Y'shtola, l'éthérite primitive abandonnée a suffisamment accumulé d'énergie pour vous permettre d'affronter l'Ébranleur des terres. Préparez-vous à un combat titanesque !", "Description_ja": "元海雄旅団の五傑衆から認められた冒険者は、コボルド族が呼び降ろした蛮神「タイタン」を討伐するための、秘策を授かることに成功した。それは、コボルド族が使う蛮風エーテライトにより、彼らの本拠地、オ・ゴモロ山の火口神殿へと一気に乗り込むという大胆な作戦である。\n賢人ヤ・シュトラの助けを借り、蛮風エーテライトの起動に成功した今、やるべきことはひとつ。全力を以て、蛮神「タイタン」を討伐せよ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112018", "path": "ui/icon/112000/112018.tex", "path_hr1": "ui/icon/112000/112018_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Der Nabel", "Name_en": "the Navel", "Name_fr": "le Nombril", "Name_ja": "タイタン討伐戦", "NormalRaidRoulette": "False", "SortKey": "2", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "33", "sheet": "Map", "value": "33"}, "Name_de": "s1fa_re", "Name_en": "s1fa_re", "Name_fr": "s1fa_re", "Name_ja": "s1fa_re", "row_id": "1046", "sheet": "TerritoryType", "value": "1046", "Name_chs": "s1fa_re", "Name_ko": "s1fa_re", "Name_tc": "s1fa_re"}, "TrialRoulette": "False", "row_id": "57", "Description_chs": "受到原海雄旅团五英杰的认可后，冒险者成功掌握了打败蛮神泰坦的秘策。那便是通过蛮风以太之光直捣地灵族的总部——奥·哥摩罗山中的火口神殿。虽然这个作战有些大胆，但仍然有一试的价值。\n\n在贤人雅·修特拉的力量下，蛮风以太之光成功启动，接下来就只有全力去迎战蛮神泰坦了！", "Name_chs": "泰坦讨伐战", "Description_ko": "전직 바다영웅단 오인방에게 인정받은 모험가는, 코볼드족이 불러낸 야만신 '타이탄'을 토벌하기 위한 비책을 전수받는 데 성공했다. 그것은 코볼드족이 사용하는 야만족 에테라이트를 이용해 그들의 본거지인 오고모로 화산구 신전으로 단숨에 쳐들어간다는 대담한 작전이었다.\n현인 야슈톨라의 도움을 받아 야만족 에테라이트 작동에 성공한 지금, 모험가가 할 일은 단 하나뿐이다. 온 힘을 다해 야만신 타이탄을 토벌하라.", "Name_ko": "타이탄 토벌전", "Description_tc": "受到原海雄旅團五英傑的認可後，冒險者成功掌握了打敗蠻神泰坦的秘策。那便是通過蠻風乙太之光直搗地靈族的總部——歐·葛莫羅山中的火口神殿。雖然這個作戰有些大膽，但仍然有一試的價值。\n\n在賢人雅·修朵拉的力量下，蠻風乙太之光成功啟動，接下來就只有全力去迎戰蠻神泰坦了！", "Name_tc": "泰坦討伐戰"},
    "58": {"AllianceRoulette": "False", "ClassJobLevelRequired": "44", "ClassJobLevelSync": "46", "Content": {"row_id": "20003", "sheet": "InstanceContent", "value": "20003"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Die von den Ixal beschworene Windgöttin Garuda ist gefürchtet für ihre beispiellose Grausamkeit. Doch so abschreckend die Legenden sein mögen - gerade deswegen muss sie besiegt werden, um Eorzea zu zeigen, dass der Bund der Morgenröte Hoffnung zu bringen vermag. Flieg mit Cid auf der reparierten Enterprise zu Garudas Altar, dem „Tosenden Auge“, und besiege die unbezähmbare Primae.", "Description_en": "With the aid of the Enterprise and its legendary captain, Cid Garlond, you have broken through the swirling winds that shield the Howling Eye. Yet the challenges you have surmounted pale in comparison to the one that awaits you beyond the gates. At long last, the end is nigh─be it Garuda's or your own. ", "Description_fr": "Grâce à l'aéronef l'Entreprise et son légendaire capitaine, Cid nan Garlond, vous avez réussi à traverser les violentes bourrasques qui protègent Hurlœil. Ce défi fait toutefois pâle figure en comparaison de ce qui vous attend là-bas. Vous allez devoir affronter la cruelle Garuda, la Souffleuse de rafales !", "Description_ja": "イクサル族が呼び降ろした蛮神「ガルーダ」は、類を見ない凶暴性を備え、最凶の蛮神として恐れられる存在。だが、どんなに苦しい道のりであろうとも、ガルーダを倒し、「暁の血盟」ここにありと示さなければ、エオルゼアの人々に希望を与えることはできない。\n改造を終えたシドの飛空艇「エンタープライズ」によって嵐壁を突破し、ハウリングアイ石塔群に侵入。蛮神「ガルーダ」を討伐せよ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112019", "path": "ui/icon/112000/112019.tex", "path_hr1": "ui/icon/112000/112019_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Das Tosende Auge", "Name_en": "the Howling Eye", "Name_fr": "Hurlœil", "Name_ja": "ガルーダ討伐戦", "NormalRaidRoulette": "False", "SortKey": "3", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "r1fa/01", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "39", "sheet": "Map", "value": "39"}, "Name_de": "r1fa_re", "Name_en": "r1fa_re", "Name_fr": "r1fa_re", "Name_ja": "r1fa_re", "row_id": "1047", "sheet": "TerritoryType", "value": "1047", "Name_chs": "r1fa_re", "Name_ko": "r1fa_re", "Name_tc": "r1fa_re"}, "TrialRoulette": "False", "row_id": "58", "Description_chs": "鸟人族所召唤出来的蛮神迦楼罗有着异常凶暴的习性，在蛮神之中也以最为疯狂残忍而著名。可是为了让世人知道“拂晓血盟”还没有倒下，为了给艾欧泽亚再次带来希望，无论前面的路有多么艰辛我们也不能放弃，一定要将迦楼罗打倒。\n\n西德的“企业号”飞空艇已经改造完毕，突破呼啸眼石塔群周围的暴风障壁之后就能到达蛮神迦楼罗的祭坛了。胜败在此一举！", "Name_chs": "迦楼罗讨伐战", "Description_ko": "이크살족이 불러낸 야만신 '가루다'는 차원이 다른 잔학성을 지닌, 누구나 두려워하는 최악의 야만신이다. 그러나 아무리 힘들고 어렵더라도 가루다를 쓰러뜨려 '새벽의 혈맹'의 힘을 보여주지 않으면 에오르제아 사람들에게 희망을 줄 수 없다.\n개조를 마친 시드의 비공정 '엔터프라이즈'로 폭풍 장벽을 돌파하여 울부짖는 눈 석탑군에 침입한 후, 그 안에 도사리는 야만신 '가루다'를 토벌하라.", "Name_ko": "가루다 토벌전", "Description_tc": "鳥人族所召喚出來的蠻神迦樓羅有著異常凶暴的習性，在蠻神之中也以最為瘋狂殘忍而著名。可是為了讓世人知道“拂曉血盟”還沒有倒下，為了給艾奧傑亞再次帶來希望，無論前面的路有多麼艱辛我們也不能放棄，一定要將迦樓羅打倒。\n\n希德的“企業號”飛空艇已經改造完畢，突破呼嘯眼石塔群周圍的暴風障壁之後就能到達蠻神迦樓羅的祭壇了。勝敗在此一舉！", "Name_tc": "迦樓羅討伐戰"},
    "59": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20004", "sheet": "InstanceContent", "value": "20004"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Die primaeverschlingende Ultima-Waffe ist zerstört. Eine Botschaft, die den Eorzäern Mut gibt, aber auch die Primae wieder aktiv werden lässt. Die Amalj'aa haben sich bereits - ohne Furcht vor der Ultima-Waffe - an die Wiederbeschwörung Ifrits gemacht, um ihn mit mehr Kristallenergie als je zuvor zu nie dagewesener Stärke zu erwecken.", "Description_en": "While your victory over the Ultima Weapon has set off waves of celebration across the land, the jubilation is short-lived, for the beast tribes are seeking to summon their gods once more. Confirmation has arrived that the Amalj'aa have already succeeded in calling forth Ifrit, who is returned far mightier than his last incarnation owing to the vast amounts of crystals he has gorged upon. Prepare yourself for a scorching encounter.", "Description_fr": "Bien que votre victoire sur Gaius et la destruction de son Ultima Arma aient déclenché des scènes de liesse à travers tout Éorzéa, ces jubilations sont de courte durée, car les hommes-bêtes cherchent de nouveau à invoquer leurs dieux. On vous a d'ailleurs confirmé que les Amalj'aa avaient réussi à rappeler Ifrit, devenu bien plus puissant que la dernière fois où vous l'avez affronté grâce à la vaste quantité de cristaux avec lesquels on a attisé ses flammes. Préparez-vous à un combat des plus ardents !", "Description_ja": "光の戦士、対蛮神兵器アルテマウェポンの破壊に成功せり。この一報はエオルゼアの人々を勇気づける反面、それまで鳴りを潜めていた蛮族勢力が動き出す切っ掛けともなった。\nアルテマウェポンを警戒し、蛮神「イフリート」の召喚を控えていたアマルジャ族も、ここぞとばかりに再召喚。かつてないほど、大量のクリスタルを捧げたことで、より強力な存在と化した焔神が帰還したのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112021", "path": "ui/icon/112000/112021.tex", "path_hr1": "ui/icon/112000/112021_hr1.tex"}, "ItemLevelRequired": "49", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Götterdämmerung - Ifrit", "Name_en": "the Bowl of Embers (Hard)", "Name_fr": "le Cratère des tisons (brutal)", "Name_ja": "真イフリート討滅戦", "NormalRaidRoulette": "False", "SortKey": "12", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "401", "sheet": "Map", "value": "401"}, "Name_de": "w1fa_2", "Name_en": "w1fa_2", "Name_fr": "w1fa_2", "Name_ja": "w1fa_2", "row_id": "292", "sheet": "TerritoryType", "value": "292", "Name_chs": "w1fa_2", "Name_ko": "w1fa_2", "Name_tc": "w1fa_2"}, "TrialRoulette": "True", "row_id": "59", "Description_chs": "光之战士们成功将究极神兵破坏的消息令艾欧泽亚的人们欢欣不已，然而这也成了蛮族势力重新抬头的契机。\n\n由于究极神兵的威胁，蜥蜴人族一直潜伏着没有什么动作，可现在他们又再次举行了请神仪式，并且献上了更多的水晶，令火神伊弗利特带着更强的力量重现人间。", "Name_chs": "伊弗利特歼灭战", "Description_ko": "빛의 전사가 대 야만신 병기 알테마 웨폰을 파괴하는 데 성공했다는 소식은 에오르제아 사람들에게 용기를 심어주었으나, 이는 오히려 지금까지 숨을 죽이고 있던 야만족 세력이 활동을 시작하는 계기이기도 했다.\n알테마 웨폰을 경계하여 야만신 '이프리트' 소환을 삼가고 있던 아말쟈족도 기회를 놓칠세라 재소환에 나섰다. 유례없는 양의 크리스탈을 바쳐 더욱 강력한 힘을 얻은 이프리트가 돌아온 것이다.", "Name_ko": "진 이프리트 토벌전", "Description_tc": "光之戰士們成功將究極武器破壞的消息令艾奧傑亞的人們歡欣不已，然而這也成了蠻族勢力重新抬頭的契機。\n\n由於究極武器的威脅，蜥蜴人族一直潛伏著沒有什麼動作，可現在他們又再次舉行了請神儀式，並且獻上了更多的水晶，令火神伊弗利特帶著更強的力量重現人間。", "Name_tc": "真 伊弗利特殲滅戰"},
    "60": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20005", "sheet": "InstanceContent", "value": "20005"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Die Kobolde haben nun, da die Ultima-Waffe zerstört ist, nichts mehr für ihren Primae Titan zu befürchten und beginnen prompt, ihn erneut zu beschwören. Mit Feuereifer karren sie Kristalle aus den Minen von U'Ghamaro herbei, um sie ihrem Gott darzubringen, der aufs Neue in seiner Höhle, dem „Nabel“ mit noch gewaltigerer Macht, mit noch größerem Zorn zur Erscheinung gebracht werden soll.", "Description_en": "From deep within their mines, the kobolds have watched and waited for another opportunity to summon their Great Father and wreak havoc on Limsa Lominsa. With the destruction of the Ultima Weapon, the final obstacle to their plans was removed, allowing the beastmen to summon their god without fear of imperial reprisal. Once more, it falls to you to ensure that the Lord of Crags never sees the light of day.", "Description_fr": "Au plus profond de leurs mines, les Kobolds ont guetté et attendu une nouvelle occasion d'invoquer leur Père et tourner vers Limsa Lominsa son inextinguible colère. Avec la destruction de l'Ultima Arma de l'Empire, plus rien ne fait obstacle à leur projet de destruction, et ces hommes-taupes ont réussi à appeler Titan sans crainte de subir des représailles des Garlemaldais. Une fois de plus, vous êtes la seule personne qui peut empêcher le Marteleur du sol de mettre en œuvre les menaces de son peuple !", "Description_ja": "アルテマウェポンが破壊されたことで、各蛮族勢力が次々と蛮神の再召喚を始めた。それはバイルブランド島北部に根付く、コボルド族とて例外ではない。ウ・ガマロ武装鉱山をはじめ、各鉱山でクリスタル採掘を加速させ、再起の時に向け、着々と準備を進めていたのだ。\nかくして、蛮神「タイタン」が再びオ・ゴモロの火口に降り立つ。より大きな「怒り」を胸に秘めた、岩神を討滅せよ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112022", "path": "ui/icon/112000/112022.tex", "path_hr1": "ui/icon/112000/112022_hr1.tex"}, "ItemLevelRequired": "57", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Götterdämmerung - Titan", "Name_en": "the Navel (Hard)", "Name_fr": "le Nombril (brutal)", "Name_ja": "真タイタン討滅戦", "NormalRaidRoulette": "False", "SortKey": "14", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "403", "sheet": "Map", "value": "403"}, "Name_de": "s1fa_2", "Name_en": "s1fa_2", "Name_fr": "s1fa_2", "Name_ja": "s1fa_2", "row_id": "293", "sheet": "TerritoryType", "value": "293", "Name_chs": "s1fa_2", "Name_ko": "s1fa_2", "Name_tc": "s1fa_2"}, "TrialRoulette": "True", "row_id": "60", "Description_chs": "在究极神兵被破坏之后，各地的蛮族势力都开始再次召唤蛮神降临。威尔布兰德岛北部的地灵族自然也不会例外。以武伽玛罗武装矿山为首，地灵族的所有矿山都加快了开采水晶的速度。\n\n威震大地的蛮神泰坦再次降临奥·哥摩罗火口神殿，只不过与之前不同的是，这次的泰坦更加愤怒，更加强大。", "Name_chs": "泰坦歼灭战", "Description_ko": "알테마 웨폰이 파괴되자 각 야만족 세력이 앞다투어 야만신을 소환하기 시작했다. 바일브랜드 섬 북부에 자리 잡은 코볼드족 또한 예외가 아니었다. 우가마로 무장광산을 비롯한 각 광산에서 크리스탈 채굴에 박차를 가하며, 재기할 날을 향해 꾸준히 준비해 왔던 것이다.\n그리하여 야만신 '타이탄'이 다시 한 번 오고모로 화산구에 강림했다. 더 강렬한 '분노'를 가슴에 품은 바위신을 토벌하라.", "Name_ko": "진 타이탄 토벌전", "Description_tc": "在究極武器被破壞之後，各地的蠻族勢力都開始再次召喚蠻神降臨。威爾布蘭德島北部的地靈族自然也不會例外。以武伽瑪羅武裝礦山為首，地靈族的所有礦山都加快了開採水晶的速度。\n\n威震大地的蠻神泰坦再次降臨歐·葛莫羅火口神殿，只不過與之前不同的是，這次的泰坦更加憤怒，更加強大。", "Name_tc": "真 泰坦殲滅戰"},
    "61": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20006", "sheet": "InstanceContent", "value": "20006"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Seit Garuda so unrühmlich von der Ultima-Waffe verschlungen wurde, hatten sich die Ixal mit der erneuten Beschwörung ihrer Windgöttin zurückgehalten; doch nun ist die Anti-Primae-Waffe Vergangenheit und die Bahn für Garuda frei - noch ungezügelter als jemals zuvor und voll von unbändiger Rachsucht. All die Kristalle, die die Ixal unermüdlich gesammelt hatten, sollen sie neu erstehen lassen; eine beispiellose Schlacht droht, die nur von einem Krieger des Lichts zu bestreiten ist ...", "Description_en": "Not to be outdone by the Amalj'aa, the Ixal have also taken advantage of the Ultima Weapon's destruction and again summoned their patron deity. What is worse, this most recent incarnation of Garuda is said to possess a nigh-insatiable appetite for destruction. If Coerthas and the Twelveswood are to be spared further destruction, you must return to the Howling Eye and seek an audience with the Lady of the Vortex.", "Description_fr": "Ne voulant pas être en reste par rapport aux Amalj'aa, les Ixali ont eux aussi profité de la disparition de l'Ultima Arma pour une nouvelle fois invoquer leur dieu tutélaire. Pour le plus grand malheur de tous les Éorzéens, cette nouvelle incarnation de Garuda semble posséder une soif de destruction sans limite. Si vous souhaitez épargner davantage de dégâts au Coerthas et à Sombrelinceul, vous n'avez d'autre choix que de retourner à Hurlœil et faire face de nouveau à la Souffleuse de rafales !", "Description_ja": "対蛮神兵器アルテマウェポンの前に、為す術もなく敗れ去った蛮神「ガルーダ」。その姿を直接目にしたイクサル族の動揺は激しかったが、復讐戦に向けて大量のクリスタルを備蓄することを忘れてはいなかった。\nアルテマウェポンが破壊された今、最凶の蛮神が自負を取り戻すには、これを倒した「光の戦士」たちを屠るほか道はない。宿命付けられた、無慈悲な女王との再戦が実現する……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112023", "path": "ui/icon/112000/112023.tex", "path_hr1": "ui/icon/112000/112023_hr1.tex"}, "ItemLevelRequired": "52", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Götterdämmerung - Garuda", "Name_en": "the Howling Eye (Hard)", "Name_fr": "Hurlœil (brutal)", "Name_ja": "真ガルーダ討滅戦", "NormalRaidRoulette": "False", "SortKey": "13", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "r1fa/01", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "402", "sheet": "Map", "value": "402"}, "Name_de": "r1fa_2", "Name_en": "r1fa_2", "Name_fr": "r1fa_2", "Name_ja": "r1fa_2", "row_id": "294", "sheet": "TerritoryType", "value": "294", "Name_chs": "r1fa_2", "Name_ko": "r1fa_2", "Name_tc": "r1fa_2"}, "TrialRoulette": "True", "row_id": "61", "Description_chs": "蛮神迦楼罗曾经毫无还手之力地败倒在究极神兵之下。虽然鸟人族因此受到了相当大的打击，但是他们并没有抛下复仇之心，他们一直在储备大量的水晶，以备后日之需。\n\n现在究极神兵已经被破坏，迦楼罗得以重现人间。她势要将破坏究极神兵的冒险者全部消灭，以取回身为最凶蛮神的骄傲。与无情女王的再次交锋，审理女神的天平究竟会偏向哪一边……", "Name_chs": "迦楼罗歼灭战", "Description_ko": "대 야만신 병기 알테마 웨폰 앞에 맥없이 무너진 야만신 '가루다'. 그 광경을 직접 목격한 이크살족은 심히 동요했으나, 복수전을 위해 대량의 크리스탈을 비축하는 일은 잊지 않았다.\n알테마 웨폰이 파괴된 지금, 최악의 야만신이 자존심을 되찾기 위해서는 이를 쓰러뜨린 '빛의 전사'들을 처치하는 수밖에 없다. 무자비한 여왕과의 피할 수 없는 두 번째 전투가 시작된다…….", "Name_ko": "진 가루다 토벌전", "Description_tc": "蠻神迦樓羅曾經毫無還手之力地敗倒在究極武器之下。雖然鳥人族因此受到了相當大的打擊，但是他們並沒有拋下復仇之心，他們一直在儲備大量的水晶，以備後日之需。\n\n現在究極武器已經被破壞，迦樓羅得以重現人間。她勢要將破壞究極武器的冒險者全部消滅，以取回身為最凶蠻神的驕傲。與無情女王的再次交鋒，審理女神的天平究竟會偏向哪一邊……", "Name_tc": "真 迦樓羅殲滅戰"},
    "62": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40027", "sheet": "InstanceContent", "value": "40027"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6"}, "Description_de": "Die Nummer Zwei in der XIV. Legion des Garleischen Heers, Rhitahtyn sas Arvina, stieg trotz seiner Herkunft aus einer Provinz durch seine unvergleichlichen Fähigkeiten als Militärtaktiker bis an die Spitze auf. Nun befindet er sich zur Inspektion in dem garleischen Vorposten zu Castrum Occidens. Das ist die einmalige Chance, den herausragenden Krieger mit kleiner Eskorte zu erwischen, und der erste Schritt der Operation „Marsch der Weisen“, die das weitere Schicksal Eorzeas bestimmen wird.", "Description_en": "Les forces alliées d'Éorzéa ont découvert que Rhitahtyn sas Arvina, le préfet de la 14e légion, doit faire une visite d'inspection dans un avant-poste impérial situé au Cap Vendouest. Bien qu'il soit originaire d'un pays annexé par Garlemald, le don de Rhitahtyn pour la stratégie lui a permis de gravir les échelons de l'armée impériale très vite. Il ne fait aucun doute que se débarrasser d'un tel adversaire serait un avantage pour l'Alliance éorzéenne dans sa tentative de libérer ses territoires du joug garlemaldais. Dans le cadre de l'opération “la marche des Preux”, vous devez vous infiltrer dans ledit avant-poste et éliminer ce bras droit de Gaius van Baelsar!", "Description_fr": "It has come to light that Rhitahtyn sas Arvina, praefectus castrorum of the XIVth Legion, is scheduled to inspect the imperial outpost at Cape Westwind. Although native to a territory subjugated by the Empire, Rhitahtyn's prowess as a field tactician has won him a station of great authority within the Garlean military. Such a formidable enemy general will surely prove an obstacle to the Alliance's efforts to purge the realm of the imperial menace. For the first phase of Operation Archon, you have been entrusted the mission of infiltrating the imperial outpost and striking him down.", "Description_ja": "帝国軍第XIV軍団の事実上のナンバー2、リットアティン・サス・アルヴィナは、属州出身の身でありながら、卓越した用兵術と武勇によって陣営隊長の座に上り詰めた傑物である。その彼が、辺境の前哨基地を視察するとの情報を得た。護衛の少ない今が好機。<br/>リットアティンを強襲し討ち取ることが、一大反攻作戦「マーチ・オブ・アルコンズ」の第一歩となる。すべてはエオルゼアの自由のために！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kap Westwind", "Name_en": "Cape Westwind", "Name_fr": "le Cap Vendouest", "Name_ja": "リットアティン強襲戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "w1f1_battle", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "w1f1_battle", "Name_en": "w1f1_battle", "Name_fr": "w1f1_battle", "Name_ja": "w1f1_battle", "row_id": "1302", "sheet": "TerritoryType", "value": "1302"}, "TrialRoulette": "False", "row_id": "62", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "63": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20008", "sheet": "InstanceContent", "value": "20008"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Von den Ascians mit neuem Wissen beschenkt, haben die Amalj'aa Ifrit ein weiteres Mal beschworen. Ganze Heerscharen der Legion der Unsterblichen sind dem Götzen der Echsen schon zum Opfer gefallen. Noch nie brannten Ifrits Flammen so heiß. Wird es den Kriegern des Lichts gelingen, ihnen zu widerstehen und den Herrn des Infernos zurück in die Sieben Höllen zu jagen?", "Description_en": "Having partaken further of Ascian wisdom, the Amalj'aa have succeeded in summoning the mightiest incarnation of their god to date. Ifrit has returned amidst hellfire and brimstone, and the lizardmen bask in the heat of destruction as warriors of the Immortal Flames fall to the primal like slugs shriveling beneath the desert sun. Can a Warrior of Light prevail against such an irrepressible force?", "Description_fr": "Les agents du chaos que sont les Asciens ont révélé aux tribus barbares d'anciens savoirs secrets, leur permettant d'invoquer leurs Primordiaux sous une forme encore plus puissante que jamais. Les Amalj'aa ont ainsi réussi à faire revenir leur dieu tutélaire, Ifrit, des flammes de l'enfer, et ce dernier n'a fait qu'une bouchée de l'unité spéciale que les Immortels avaient envoyée pour l'éliminer. Les aventuriers sauront-ils venir à bout de cette terrible menace, et une fois de plus, sauver Éorzéa ?", "Description_ja": "混沌を望む闇の使徒、アシエンの介入により、蛮族勢力は新たなる知識を得て、次々と強力な蛮神を呼び降ろすことに成功していた。それは、アマルジャ族とて例外ではない。\n地獄の炎より蘇った焔神「イフリート」が降臨。討伐に向かった不滅隊の特殊部隊を軽々と打ち倒した、究極の焔神を前に、光の戦士は勝利を勝ち取ることができるのだろうか。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112028", "path": "ui/icon/112000/112028.tex", "path_hr1": "ui/icon/112000/112028_hr1.tex"}, "ItemLevelRequired": "70", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zenit der Götter - Ifrit", "Name_en": "the Bowl of Embers (Extreme)", "Name_fr": "le Cratère des tisons (extrême)", "Name_ja": "極イフリート討滅戦", "NormalRaidRoulette": "False", "SortKey": "103", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "401", "sheet": "Map", "value": "401"}, "Name_de": "w1fa_3", "Name_en": "w1fa_3", "Name_fr": "w1fa_3", "Name_ja": "w1fa_3", "row_id": "295", "sheet": "TerritoryType", "value": "295", "Name_chs": "w1fa_3", "Name_ko": "w1fa_3", "Name_tc": "w1fa_3"}, "TrialRoulette": "False", "row_id": "63", "Description_chs": "黑暗的使徒无影族一直渴望着混沌的到来，在他们的介入下，蛮族势力又获得了新的知识，并且陆续召唤出了更加强力的蛮神。其中蜥蜴人族自然也不会例外。\n\n火神伊弗利特伴随着地狱之火再次降临。前去讨伐的恒辉队特殊部队瞬间败下阵来。在这究极的火神面前，光之战士究竟能否找到通往胜利的道路？", "Name_chs": "伊弗利特歼殛战", "Description_ko": "혼돈을 바라는 어둠의 사도 아씨엔의 개입으로 야만족 세력이 새로운 지식을 얻자, 그들은 강력한 야만신을 불러내는 데 잇달아 성공하게 된다. 아말쟈족 또한 예외는 아니다.\n지옥의 불꽃으로부터 되살아난 화염신 '이프리트'가 강림했다. 야만신을 토벌하려던 불멸대 특수부대를 가볍게 물리친 궁극의 화염신을 상대로, 빛의 전사는 승리를 쟁취해낼 수 있을 것인가.", "Name_ko": "극 이프리트 토벌전", "Description_tc": "黑暗的使徒無影族一直渴望著混沌的到來，在他們的介入下，蠻族勢力又獲得了新的知識，並且陸續召喚出了更加強力的蠻神。其中蜥蜴人族自然也不會例外。\n\n火神伊弗利特伴隨著地獄之火再次降臨。前去討伐的不滅隊特殊部隊瞬間一敗塗地。在這究極的火神面前，光之戰士究竟能否找到通往勝利的道路？", "Name_tc": "極 伊弗利特殲滅戰"},
    "64": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20009", "sheet": "InstanceContent", "value": "20009"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der nördliche Teil Vylbrands wird von schweren Erdstößen erschüttert und Urianger hat gleich die Kobolde im Verdacht, Titan aufs Neue beschworen zu haben. Seine Befürchtungen sollen sich als wahr erweisen, denn schon kurze Zeit später taucht der Herr der Felsen in den Bergen O'Ghomoros auf und sein Zorn über die vergangenen Niederlagen kennt keine Grenzen. Ein Kampf ungeahnter Härte ist im Begriff, Eorzea in seinen Grundfesten zu erschüttern.", "Description_en": "When northern Vylbrand is racked by an earthquake, Urianger Augurelt suspects the kobolds of summoning the primal Titan. The Scion of the Seventh Dawn is proven irritatingly correct in short order when the Lord of Crags appears in the mountains of O'Ghomoro to flaunt powers even greater than were supposed. It does not take an augur to see that a battle to the death must soon follow.", "Description_fr": "Le nord-est de l'île de Vylbrand a été frappé récemment par un puissant séisme, et chez les Héritiers de la Septième Aube, le sage Urianger soupçonne les Kobolds d'avoir réussi à rappeler leur Primordial, Titan.\nPour le plus grand malheur des Éorzéens, cette crainte s'est avérée fondée. Grâce à un sort d'invocation mystérieux, l'Ébranleur des terres est de nouveau apparu dans les tréfonds d'O'Ghomoro, et il semble posséder une force sans limites. Les braves héros d'Éorzéa vont une nouvelle fois devoir anéantir ce terrible ennemi.", "Description_ja": "バイルブランド島北部にて大地震が発生したとの一報を受け、暁の血盟の賢人「ウリエンジェ」は、コボルド族による蛮神「タイタン」の再召喚を疑う。\nそして、この予測は的中する。未知の召喚法により、さらなる力を得た岩神「タイタン」が、オ・ゴモロ山に顕現していたのだった。かくして究極の岩神との再戦が幕を開ける。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112029", "path": "ui/icon/112000/112029.tex", "path_hr1": "ui/icon/112000/112029_hr1.tex"}, "ItemLevelRequired": "67", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zenit der Götter - Titan", "Name_en": "the Navel (Extreme)", "Name_fr": "le Nombril (extrême)", "Name_ja": "極タイタン討滅戦", "NormalRaidRoulette": "False", "SortKey": "102", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "403", "sheet": "Map", "value": "403"}, "Name_de": "s1fa_3", "Name_en": "s1fa_3", "Name_fr": "s1fa_3", "Name_ja": "s1fa_3", "row_id": "296", "sheet": "TerritoryType", "value": "296", "Name_chs": "s1fa_3", "Name_ko": "s1fa_3", "Name_tc": "s1fa_3"}, "TrialRoulette": "False", "row_id": "64", "Description_chs": "威尔布兰德岛的北部发生了一场特大地震，这个消息令拂晓血盟的贤者于里昂热感到一丝隐患。这次地震的真相很有可能是地灵族再次召唤出了他们的蛮神泰坦。\n\n于里昂热的担心是正确的，在奥·哥摩罗火山内部，再次现身的土神泰坦通过未知的召唤法获得了更强的力量。与究极的土神再次战斗的号角已经吹响。", "Name_chs": "泰坦歼殛战", "Description_ko": "바일브랜드 섬 북부에서 대지진이 발생했다는 소식을 들은 새벽의 혈맹의 현인 '위리앙제'는, 코볼드족이 야만신을 다시 소환한 것이 아닌지 의심했다.\n그의 예측은 적중하고 말았다. 미지의 소환법으로 인해 더욱 강력한 힘을 얻은 바위신 '타이탄'이 오고모로 산에 나타난 것이다. 궁극의 바위신과의 재대결이 시작된다.", "Name_ko": "극 타이탄 토벌전", "Description_tc": "威爾布蘭德島的北部發生了一場特大地震，這個消息令拂曉血盟的賢者尤里安傑感到一絲隱患。這次地震的真相很有可能是地靈族再次召喚出了他們的蠻神泰坦。\n\n尤里安傑的擔心是正確的，在歐·葛莫羅火山內部，再次現身的土神泰坦通過未知的召喚法獲得了更強的力量。與究極的土神再次戰鬥的號角已經吹響。", "Name_tc": "極 泰坦殲滅戰"},
    "65": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20010", "sheet": "InstanceContent", "value": "20010"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Ein komplettes Regiment der Bruderschaft der Morgenviper wurde von Garuda ausgelöscht. Nur ein einziger Überlebender schafft es, sich nach Gridania zurückzuschleppen, und was er zu berichten weiß, ist das reine Grauen. In dieser Stunde der größten Not weiß die Bruderschaft sich nur mit einem zu helfen: Sie erbittet Hilfe beim Bund der Morgenröte. Nun liegt es an den Kriegern des Lichts, Garuda den Wind aus den Segeln zu nehmen.", "Description_en": "An attack by the primal Garuda has annihilated an entire Twin Adder brigade, with the sole survivor left to tell a tale writ in terror and misery. Garuda's powers are far greater than they should be; left with few options and all but one of them almost certain failures, the Order of the Twin Adder turns to the Scions of the Seventh Dawn, so that they may summon a Warrior of Light.", "Description_fr": "Une équipe d'ingénieurs de l'ordre des Deux Vipères travaillait à la création d'un avant-poste destiné à surveiller de près les mouvements des Ixali, lorsqu'elle a été furieusement attaquée par Garuda, la Souffleuse de rafales. Selon le témoignage de l'unique survivant de ce massacre, la Primordiale jouirait d'un pouvoir effroyable, sans commune mesure avec le passé.\nDépassées par cette menace inattendue, les autorités gridaniennes ont demandé l'aide d'aventuriers pour l'éliminer.", "Description_ja": "イクサル族対策のために新たな監視哨を建設していた双蛇党の一隊が、嵐神「ガルーダ」に急襲され、壊滅的被害を出した。ただ一人生き残った工兵の証言によれば、ガルーダはかつてない驚異的な力を有していたという。\n急速に力を増した蛮神を前に、対応策を見いだせない双蛇党は、「暁の血盟」を通じて光の戦士を招聘するのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112030", "path": "ui/icon/112000/112030.tex", "path_hr1": "ui/icon/112000/112030_hr1.tex"}, "ItemLevelRequired": "65", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zenit der Götter - Garuda", "Name_en": "the Howling Eye (Extreme)", "Name_fr": "Hurlœil (extrême)", "Name_ja": "極ガルーダ討滅戦", "NormalRaidRoulette": "False", "SortKey": "101", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "r1fa/01", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "402", "sheet": "Map", "value": "402"}, "Name_de": "r1fa_3", "Name_en": "r1fa_3", "Name_fr": "r1fa_3", "Name_ja": "r1fa_3", "row_id": "297", "sheet": "TerritoryType", "value": "297", "Name_chs": "r1fa_3", "Name_ko": "r1fa_3", "Name_tc": "r1fa_3"}, "TrialRoulette": "False", "row_id": "65", "Description_chs": "为了监视鸟人族，双蛇党派出了一队人手建设新的哨塔。可是这座正在建设的哨塔却遭到了风神迦楼罗的突袭，造成了彻底的破坏。根据全队唯一的幸存者描述，这次的迦楼罗有着非比寻常的力量。\n\n为了应对力量急速增长的蛮神，双蛇党决定向拂晓血盟请求援助，希望光之战士能够前去挑战这究极的风神，避免更大的灾害发生。", "Name_chs": "迦楼罗歼殛战", "Description_ko": "이크살족에 대비하기 위해 새로운 감시초소를 건설하던 쌍사당 부대가 바람신 '가루다'의 습격으로 전멸당했다. 홀로 살아남은 공병의 증언에 따르면, 가루다는 예전과 비할 바 없이 경이로운 힘을 가지고 있었다고 한다.\n갑작스럽게 강력해진 야만신에 대처할 방법을 찾지 못한 쌍사당은 '새벽의 혈맹'을 통해 빛의 전사를 초빙하기에 이르렀다.", "Name_ko": "극 가루다 토벌전", "Description_tc": "為了監視鳥人族，雙蛇黨派出了一隊人手建設新的哨塔。可是這座正在建設的哨塔卻遭到了風神迦樓羅的突襲，造成了徹底的破壞。根據全隊唯一的倖存者描述，這次的迦樓羅有著非比尋常的力量。\n\n為了應對力量急速增長的蠻神，雙蛇黨決定向拂曉血盟請求援助，希望光之戰士能夠前去挑戰這究極的風神，避免更大的災害發生。", "Name_tc": "極 迦樓羅殲滅戰"},
    "66": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20011", "sheet": "InstanceContent", "value": "20011"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Die Mogrygarde, eine Splittergruppe der niedlichen Mogrys, hat den legendären Mogry-König Mogul Mog beschworen. Er ist bei weitem kein Gott, aber den Primae doch verwandt, denn auch er wurde durch inständiges Flehen seiner Anhänger und die Kraft von Kristallen herbeigerufen. Es steht nun zu befürchten, dass die gesamte Mogryheit dem Bann des Königs erliegt und zu willenlosen Untertanen Seiner Kupolichkeit wird. Um dies zu verhindern, sucht Kuplo Kopp unerschrockene Helden, die eine Konfrontation königlichen Ausmaßes nicht scheuen.", "Description_en": "Good King Moggle Mog, the Twelfth of His Name, has once more been called forth by the Mogglesguard. Though the king is not considered a primal in the strictest sense, he poses a threat not unlike that of the beastman gods, in that his influence could corrupt his people's peaceful nature. And so, like those other aether-starved beings, he too must be felled for the sake of the realm.", "Description_fr": "Désireux de protéger la Sylve de ses agresseurs, une bande de Mogs se faisant appeler les “Vassaux du Roi” a décidé d'appeler à la rescousse leur monarque légendaire “Moggle Mog XII”. Bien que cet être ne soit pas une divinité à proprement parler, ils sont parvenus à l'invoquer en Éorzéa à l'aide de cristaux et de prières, tout comme le font les hommes-bêtes avec leurs Primordiaux.\nCertains Mogs subissent déjà son influence néfaste et ce n'est qu'une question de temps avant que les autres ne deviennent des subjugués. Au nom des Mogs et des habitants de Gridania, vous devez exterminer cette menace !", "Description_ja": "モーグリ族のはみ出し者集団「モーグリ家臣団」が、おとぎ話上の存在、「善王モグル・モグXII世」を召喚した。決して神として崇められていた存在ではないが、強き願いとクリスタルの力によって顕現している点は、まさに「蛮神」である。\nこのままでは、モーグリ族全体のテンパード化もあり得ない話ではない。そんな危機感から、モーグリ族のクポロ・コップは、善王討伐を依頼してくるのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112031", "path": "ui/icon/112000/112031.tex", "path_hr1": "ui/icon/112000/112031_hr1.tex"}, "ItemLevelRequired": "54", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Königliche Konfrontation (schwer)", "Name_en": "Thornmarch (Hard)", "Name_fr": "la Lisière de ronces (brutal)", "Name_ja": "善王モグル・モグXII世討滅戦", "NormalRaidRoulette": "False", "SortKey": "15", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "36", "sheet": "Map", "value": "36"}, "Name_de": "f1fa_re", "Name_en": "f1fa_re", "Name_fr": "f1fa_re", "Name_ja": "f1fa_re", "row_id": "1067", "sheet": "TerritoryType", "value": "1067", "Name_chs": "f1fa_re", "Name_ko": "f1fa_re", "Name_tc": "f1fa_re"}, "TrialRoulette": "True", "row_id": "66", "Description_chs": "莫古力族中也有一些族人总是游离于族群之外，一个名为“莫古力家臣团”的团体正是其中之一。这个团体的成员决心将童话中的伟大贤王莫古尔·莫古十二世召唤到世间来。虽然这位贤王并没有被莫古力族当作神来崇拜，可是家臣团的强烈愿望与水晶的力量竟然成功将贤王召唤了出来。\n\n这样下去，莫古力族全体都有被精炼化的危险，任何人都无法预测这一“不是蛮神的蛮神”究竟会有什么样的举动。莫古力族的库啵洛·叩普感受到了这种危机，向冒险者们下达了讨伐贤王的委托。", "Name_chs": "莫古力贤王歼灭战", "Description_ko": "모그리족 부적응자 집단 '모그리 가신단'이 동화 속 존재인 '선왕 모그루 모그 XII세'를 소환했다. 신으로 숭배하던 존재는 아님에도 강한 염원과 크리스탈의 힘을 빌려 현세에 나타났다는 점에서, 선왕은 이미 '야만신'이라 불리기에 손색이 없다.\n이대로 가면 모그리족 전체가 신도화될 수도 있다는 위기감을 느낀 모그리족 쿠뽀로 코뿌는 선왕 토벌을 부탁하러 그리다니아를 찾았다.", "Name_ko": "선왕 모그루 모그 XII세 토벌전", "Description_tc": "莫古利族中也有一些族人總是游離於族群之外，一個名為“莫古利家臣團”的團體正是其中之一。這個團體的成員決心將童話中的偉大善王莫古爾·莫古XII世召喚到世間來。雖然這位善王並沒有被莫古利族當作神來崇拜，可是家臣團的強烈願望與水晶的力量竟然成功將善王召喚了出來。\n\n這樣下去，莫古利族全體都有被精煉化的危險，任何人都無法預測這一“不是蠻神的蠻神”究竟會有什麼樣的舉動。莫古利族的咕波洛·叩普感受到了這種危機，向冒險者們下達了討伐善王的委託。", "Name_tc": "善王莫古爾·莫古XII世殲滅戰"},
    "67": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20012", "sheet": "InstanceContent", "value": "20012"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Kuplo Kopps Versuch, die irregeleitete Mogrygarde mit deiner tatkräftigen Hilfe zur Ordnung zu rufen, hatte ganz entgegengesetzte Wirkung: Verschreckt von der offensichtlichen Gefährlichkeit des Finsterwaldes und seinen unberechenbaren Abenteurergruppen, haben sie eine noch stärkere Erscheinung des legendären Mogry-Königs Mogul Mog beschworen - Mogry-Großkönig Mogul Mog XII.! Erneut musst du dich einer Konfrontation königlichen Ausmaßes stellen.", "Description_en": "Kuplo Kopp's attempt to chastise the Mogglesguard for their dangerous and foolhardy actions has not had the intended effect. Reminded of how deadly the Twelveswood has become, the royal guards have instead channeled their fear and desperation into calling forth an even more potent potentate. The Good King Moggle Mog XII now styles himself the Great King Moggle Mog XII, and all the evildoers in the forest shall tremble before his majestic wrath!", "Description_fr": "Kuplo Kopp a réprimandé ses camarades pour leur comportement dangereux et irresponsable, mais ses remontrances n'ont pas été écoutées. Au contraire même... Terrifiés par les menaces qui planent sur leur nouvel habitat, les Vassaux du Roi ont de nouveau placé leur dirigeant maniaque sur son trône épineux. Nul ne sait si c'est grâce à l'intensité de leurs prières, mais toujours est-il que le monarque mog est drapé d'une aura de majesté quasi aveuglante. D'ailleurs, celui-ci se ferait désormais appeler le grand roi Moggle Mog XII. Répondez à l'appel de l'ordre des Deux Vipères et renvoyez cet être de légende dans son monde imaginaire.", "Description_ja": "クポロ・コップのお説教も何のその、「モーグリ家臣団」はまったく懲りていなかった。馬鳥の耳にも念仏とは、まさにこの事。さらに強い究極の王様を願う家臣団の祈りが、王の中の王、主の中の主、「極王モグル・モグXII世」を降臨させる。\nかくして黒衣森を騒がせる愚劣なるヒトどもを粛清するため、家臣団を引き連れたモーグリ族の王様が動き出す。さあ、らんちき騒ぎの始まりだ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112050", "path": "ui/icon/112000/112050.tex", "path_hr1": "ui/icon/112000/112050_hr1.tex"}, "ItemLevelRequired": "80", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Königliche Konfrontation (extrem)", "Name_en": "Thornmarch (Extreme)", "Name_fr": "la Lisière de ronces (extrême)", "Name_ja": "極王モグル・モグXII世討滅戦", "NormalRaidRoulette": "False", "SortKey": "104", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "36", "sheet": "Map", "value": "36"}, "Name_de": "f1fa_2", "Name_en": "f1fa_2", "Name_fr": "f1fa_2", "Name_ja": "f1fa_2", "row_id": "364", "sheet": "TerritoryType", "value": "364", "Name_chs": "f1fa_2", "Name_ko": "f1fa_2", "Name_tc": "f1fa_2"}, "TrialRoulette": "False", "row_id": "67", "Description_chs": "无论库啵洛·叩普如何劝导，莫古力家臣团都没有放弃过召唤贤王陛下的念头，这可真是鸟耳东风，一概不听。最近他们甚至想要通过更强硬的手段来召唤出更加强大的贤王。\n\n为了惩罚为黑衣森林带来骚乱的愚蠢人类，莫古尔·莫古十二世化身为霸王，带领家臣团筹划着下一步的行动。滑稽的盛宴即将拉开帷幕！君临天下，沉浮他主！", "Name_chs": "莫古力贤王歼殛战", "Description_ko": "쿠뽀로 코뿌의 잔소리에도 불구하고 '모그리 가신단'은 전혀 반성할 기미가 없었다. 그야말로 소 귀에 경 읽기. 더욱 강력한 궁극의 왕을 바라는 가신들의 기도가 결국 왕 중의 왕, 주인 중의 주인인 '극왕 모그루 모그 XII세'를 강림시키고 만다.\n그리하여 검은장막 숲을 어지럽힌 우매한 인간 놈들을 숙청하기 위해, 가신단을 거느린 모그리족의 왕이 움직이기 시작했다. 어디 한번 신나게 야단법석 떨어보자!", "Name_ko": "극왕 모그루 모그 XII세 토벌전", "Description_tc": "無論咕波洛·叩普如何勸導，莫古利家臣團都沒有放棄過召喚善王陛下的念頭，這可真是鳥耳東風，一概不聽。最近他們甚至想要通過更強硬的手段來召喚出更加強大的極王。\n\n為了懲罰為黑衣森林帶來騷亂的愚蠢人類，莫古爾·莫古XII世化身為極王，帶領家臣團籌畫著下一步的行動。滑稽的盛宴即將拉開帷幕！君臨天下，沉浮他主！", "Name_tc": "極王莫古爾·莫古XII世殲滅戰"},
    "68": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20013", "sheet": "InstanceContent", "value": "20013"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der Fahrende Sänger ist im Siebten Himmel in Geisterzoll eingekehrt, um sich von Abenteurergeschichten zu neuen Liedern inspirieren zu lassen. Deiner Schilderung vom Kampf gegen die Ultima-Waffe hat der gewandte Poet in Form einer packenden Ballade neues Leben eingehaucht - effekthascherische Übertreibungen inklusive. Stelle dich der Ultima-Waffe ein weiteres Mal und werde zu einem unsterblichen Helden, dessen glanzvolle Taten die Bewohner an Schanktischen in ganz Eorzea in ihren Bann ziehen werden. ", "Description_en": "Inspired by tales of your victory over the Ultima Weapon, the wandering minstrel come to Revenant's Toll has composed an epic ballad in your honor. However, as minstrels are wont to do, he has embellished certain details for dramatic effect. Although it can hardly be considered an accurate retelling, you cannot deny his skill with words, for as you listen to his melodious voice, you find yourself reliving the events of that fateful day in the Praetorium... ", "Description_fr": "Vous avez rencontré un ménestrel errant en quête de récits héroïques. À sa demande, vous lui avez décrit votre combat contre l'Ultima Arma, le terrible engin de destruction de l'empire garlemaldais. Inspiré par votre relation fidèle des faits, il a composé une ballade des plus formidables.\nAlors que vous vous laissez bercer par la mélodie, vous avez l'impression de revivre cet affrontement épique...", "Description_ja": "新たな英雄叙事詩を紡ぐために、冒険譚を求めているという異邦の詩人と出会った。彼に「アルテマウェポンとの激闘」を語ったところ、即興で詩を紡いでくれたのだが、それは実体験以上に激しい戦いの詩となっていた。聴衆は血湧き肉躍る、派手な詩歌を好むというが……。\n異邦の詩人が吟じる詩歌を聞きながら、今、光の戦士はアルテマウェポンとの戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112032", "path": "ui/icon/112000/112032.tex", "path_hr1": "ui/icon/112000/112032_hr1.tex"}, "ItemLevelRequired": "61", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Heldenlied von Ultima", "Name_en": "the Minstrel's Ballad: Ultima's Bane", "Name_fr": "le fléau d'Ultima", "Name_ja": "究極幻想 アルテマウェポン破壊作戦", "NormalRaidRoulette": "False", "SortKey": "100", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1fb/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "143", "sheet": "Map", "value": "143"}, "Name_de": "w1fb", "Name_en": "w1fb", "Name_fr": "w1fb", "Name_ja": "w1fb", "row_id": "348", "sheet": "TerritoryType", "value": "348", "Name_chs": "w1fb", "Name_ko": "w1fb", "Name_tc": "w1fb"}, "TrialRoulette": "False", "row_id": "68", "Description_chs": "异国的诗人总是在寻求各种冒险谭，从而创造出新的英雄叙事诗。他能够吸取原故事的精华，并以更加触动听众内心的方式重新叙述出来。\n\n这次诗人为我们带来的是激战究极神兵的诗歌，即兴的创作可以令听众获得超出现实的体验。让我们聆听这首诗歌的同时，一起来体验一下光之战士与究极神兵的战斗吧。", "Name_chs": "究极神兵假想作战", "Description_ko": "새로운 영웅 서사시를 짓기 위해 모험담을 찾아다니는 떠돌이 시인을 만났다. 그에게 '알테마 웨폰과의 치열한 싸움' 이야기를 들려주자, 그는 즉흥적으로 시를 읊어주었다. 그런데 이 시는 모험가가 실제로 겪었던 것보다 훨씬 치열하게 각색되어 있었다. 청중은 과장된 묘사를 좋아한다지만 이건 좀…….\n떠돌이 시인이 읊는 시를 들으며, 빛의 전사는 알테마 웨폰과의 전투를 새로 체험하게 된다.", "Name_ko": "궁극의 환상 알테마 웨폰 파괴작전", "Description_tc": "異國的詩人總是在尋求各種冒險譚，從而創造出新的英雄敘事詩。他能夠吸取原故事的精華，並以更加觸動聽眾內心的方式重新敘述出來。\n\n這次詩人為我們帶來的是激戰究極武器的詩歌，即興的創作可以令聽眾獲得超出現實的體驗。讓我們聆聽這首詩歌的同時，一起來體驗一下光之戰士與究極武器的戰鬥吧。", "Name_tc": "究極幻想 究極武器破壞作戰"},
    "69": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "20014", "sheet": "InstanceContent", "value": "20014"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112536", "path": "ui/icon/112000/112536.tex", "path_hr1": "ui/icon/112000/112536_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Prophetie - Asura", "Name_en": "The Gilded Araya", "Name_fr": "Le temple doré d'Araya", "Name_ja": "アスラ討滅戦", "NormalRaidRoulette": "False", "SortKey": "9999", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "m5fb/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "838", "sheet": "Map", "value": "838"}, "Name_de": "z1z4", "Name_en": "z1z4", "Name_fr": "z1z4", "Name_ja": "z1z4", "row_id": "509", "sheet": "TerritoryType", "value": "509", "Name_chs": "z1z4", "Name_ko": "z1z4", "Name_tc": "z1z4"}, "TrialRoulette": "False", "row_id": "69", "Description_chs": "应新锐商人梵胡狄邀请，冒险者等人来到他用来收藏宝物的地方——阿赖耶宝塔。然而，众人却发现宝塔侧面有着“巴别塔”中见过的装置。\n不好的预感成真。异形的装置从被囚禁其中的复制体身上吸取信仰之力，召唤了被扭曲的人趣诸神“阿修罗”。面对以斗争为生的凶暴蛮神，冒险者将全力迎战！", "Name_chs": "阿修罗歼灭战", "Description_ko": "", "Name_ko": "アスラ討滅戦", "Description_tc": "應新銳商人梵胡狄邀請，冒險者等人來到他用來收藏寶物的地方——阿賴耶寶塔。然而，眾人卻發現寶塔側面有著“巴別塔”中見過的裝置。\n不好的預感成真。異形的裝置從被囚禁其中的複製體身上吸取信仰之力，召喚了被扭曲的人趣諸神“阿修羅”。面對以鬥爭為生的凶暴蠻神，冒險者將全力迎戰！", "Name_tc": "阿修羅殲滅戰"},
    "70": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "20015", "sheet": "InstanceContent", "value": "20015"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Vor zornigen Meeres Gesang / Verschließ nicht die Ohren, denn dem Meer ist geboren des Seemannes Herz / Und nicht lang / bis im Tod ihn umfängt / die See, die als Grab er erkoren.", "Description_en": " ", "Description_fr": "Défi spécial", "Description_ja": "イベント用コンテンツ：1", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112320", "path": "ui/icon/112000/112320.tex", "path_hr1": "ui/icon/112000/112320_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Event-Inhalt 1", "Name_en": "Special Event I", "Name_fr": "Défi spécial I", "Name_ja": "イベント用コンテンツ：1", "NormalRaidRoulette": "False", "SortKey": "9997", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3ff/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "489", "sheet": "Map", "value": "489"}, "Name_de": "z1z1", "Name_en": "z1z1", "Name_fr": "z1z1", "Name_ja": "z1z1", "row_id": "353", "sheet": "TerritoryType", "value": "353", "Name_chs": "z1z1", "Name_ko": "z1z1", "Name_tc": "z1z1"}, "TrialRoulette": "False", "row_id": "70", "Description_chs": "活动用", "Name_chs": "活动挑战2", "Description_ko": "이벤트용 임무: 1", "Name_ko": "이벤트용 임무: 1", "Description_tc": "活動用", "Name_tc": "活動挑戰2"},
    "71": {"AllianceRoulette": "False", "ClassJobLevelRequired": "73", "ClassJobLevelSync": "74", "Content": {"row_id": "20016", "sheet": "InstanceContent", "value": "20016"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Spezieller Spezial-Kampf zum Jubel-Jubiläum. Jubiliert! Kämpft! Siegt!", "Description_en": " ", "Description_fr": "Défi spécial", "Description_ja": "イベント用コンテンツ：2", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112358", "path": "ui/icon/112000/112358.tex", "path_hr1": "ui/icon/112000/112358_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Event-Inhalt 2", "Name_en": "Special Event II", "Name_fr": "Défi spécial II", "Name_ja": "イベント用コンテンツ：2", "NormalRaidRoulette": "False", "SortKey": "9998", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4fa/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "556", "sheet": "Map", "value": "556"}, "Name_de": "z1z2", "Name_en": "z1z2", "Name_fr": "z1z2", "Name_ja": "z1z2", "row_id": "354", "sheet": "TerritoryType", "value": "354", "Name_chs": "z1z2", "Name_ko": "z1z2", "Name_tc": "z1z2"}, "TrialRoulette": "False", "row_id": "71", "Description_chs": "活动用", "Name_chs": "活动挑战3", "Description_ko": "이벤트용 임무: 2", "Name_ko": "이벤트용 임무: 2", "Description_tc": "活動用", "Name_tc": "活動挑戰3"},
    "72": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20017", "sheet": "InstanceContent", "value": "20017"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Das amphibische Volk der Sahagin, heimisch in den Indigo-Tiefen, huldigt dem Herrn der Wogen, Leviathan. Diese tobende Kreatur der Tiefe haben sie nun beschworen, um sich ihre Stärke im Kampf gegen die „Strandschleicher“ von Limsa Lominsa zu sichern, die Leviathan mit einer riesigen Flutwelle hinwegzuschwemmen droht. Soll die Meeresmetropole nicht untergehen, muss der Mahlstrom zu einer verzweifelten Mission aufbrechen. Mit einem Gerät an Bord, das die Elementarenergie des Wassers neutralisieren soll, liegt das Doppelrumpfschiff „Wogenbrecher“ bereit zum Auslaufen. Doch wer weiß, ob den mutigen Herausforderern Leviathans eine Rückkehr beschieden ist.", "Description_en": "The Sahagin, reviled beast tribe native to the Indigo Deep, have succeeded in summoning forth their voracious god, the primal Leviathan. Should the mighty serpent be allowed to unleash a tidal wave, the entire city of Limsa Lominsa will be swept into the sea. Faced with watery oblivion, the leaders of the Maelstrom have conceived a desperate plan: by lashing together two warships and filling their holds with corrupted crystals, they hope to pierce the Lord of the Whorl's defenses and give a chosen few the chance to dispatch the primal with courage and steel. The Whorleater sits in the bay with her towing vessel, the Triumph, awaiting but the command to cast off. ", "Description_fr": "Malgré les efforts conjoints du Maelstrom et des Héritiers de la Septième Aube, les Sahuagins sont parvenus à invoquer leur divinité. À peine sorti de sa torpeur, Léviathan a décimé une partie de la flotte limséenne et s'en est allé au milieu de la mer de Rhotano pour préparer un raz-de-marée.\nFace à l'imminence de la menace, les cadres du Maelstrom ont élaboré un plan de la dernière chance : en attachant ensemble deux navires de guerre et en remplissant leurs cales des cristaux corrompus, ils espèrent percer les défenses de Léviathan et permettre ainsi à une poignée d'élus d'affronter le Primordial pour le renvoyer à l'état d'éther. Le Briseur de marées et son remorqueur, le Triomphe, sont prêts à quitter le quai à tout moment.", "Description_ja": "蒼茫洋を根拠地とする海洋民、サハギン族。彼らが崇める水神「リヴァイアサン」が、ついに召喚された。荒れ狂う水神が、その力を解き放ち「大海嘯（だいかいしょう）」を起こせば、リムサ・ロミンサは海に沈むことになるだろう。\nこの危機を前に、黒渦団は総力を結集。軍艦2隻を連結し、属性変換機構を備えた対リヴァイアサン双胴船を急造した。総旗艦「トライアンフ号」に牽引された双胴船が、今、出港する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112051", "path": "ui/icon/112000/112051.tex", "path_hr1": "ui/icon/112000/112051_hr1.tex"}, "ItemLevelRequired": "60", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Götterdämmerung - Leviathan", "Name_en": "the Whorleater (Hard)", "Name_fr": "le Briseur de marées (brutal)", "Name_ja": "真リヴァイアサン討滅戦", "NormalRaidRoulette": "False", "SortKey": "16", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "o1fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "147", "sheet": "Map", "value": "147"}, "Name_de": "o1fa", "Name_en": "o1fa", "Name_fr": "o1fa", "Name_ja": "o1fa", "row_id": "281", "sheet": "TerritoryType", "value": "281", "Name_chs": "o1fa", "Name_ko": "o1fa", "Name_tc": "o1fa"}, "TrialRoulette": "True", "row_id": "72", "Description_chs": "鱼人族是在以苍茫洋为主要生息地的海洋种族，他们崇拜的蛮神是掌管四海之水的利维亚桑。现在他们终于将水神召唤到了现世中来，凶暴的水神准备引发大海啸，利姆萨·罗敏萨正处于万分危急之中。\n\n在危机面前，黑涡团倾尽全力却也没有取得多少成果。不过目前仍有一丝希望，通过两艘军舰组合成的双体船，再配上属性转换装置来防御海水的冲击，这样就有机会与水神一决高下。", "Name_chs": "利维亚桑歼灭战", "Description_ko": "창망의 바다를 근거지로 삼은 해양 민족, 사하긴족. 그들이 숭배하는 수신 '리바이어선'이 결국 소환되었다. 분노한 수신이 힘을 개방하여 '대해일'을 일으킨다면 림사 로민사는 바다 밑으로 가라앉게 될 것이다.\n이 위기를 벗어나기 위해 총력을 다한 흑와단은 군함 2척을 연결하여 속성 변환 장치를 설치한 대 리바이어선 쌍동선을 급조했다. 기함 '정복호'가 견인하는 쌍동선이 바야흐로 항구를 떠난다.", "Name_ko": "진 리바이어선 토벌전", "Description_tc": "魚人族是在以蒼茫洋為主要生息地的海洋種族，他們崇拜的蠻神是掌管四海之水的利維坦。現在他們終於將水神召喚到了現世中來，凶暴的水神準備引發大海嘯，利姆薩·羅敏薩正處於萬分危急之中。\n\n在危機面前，黑渦團傾盡全力卻也沒有取得多少成果。不過目前仍有一絲希望，通過兩艘軍艦組合成的雙體船，再配上屬性轉換裝置來防禦海水的衝擊，這樣就有機會與水神一決高下。", "Name_tc": "真 利維坦殲滅戰"},
    "73": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20018", "sheet": "InstanceContent", "value": "20018"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Lange nach dem Triumph des Heeres der Helden fiel Leviathan also durch die Hand der Krieger des Lichts. Doch die Antwort der Sahagin folgt auf den Fuß. Das dunkle Wirken der Ascians ermächtigte sie, ihren Gott erneut zu beschwören - in noch weiter erstarkter Form. Wieder muss der Wogenbrecher auslaufen, um sich dem Ungeheuer zu stellen und unvorstellbare Zerstörung entlang der gesamten Küste zu verhindern.", "Description_en": "Though their beloved god was slain at the hands of the Warrior of Light, the Sahagin have wasted little time in mourning his passing. Drawing on the occult knowledge of the Ascians, the scaly beastmen have performed a foul ritual fueled by blood and sacrifice to bring forth the mightiest incarnation of Leviathan the realm has yet seen. Before the ocean deity can summon a tidal wave of catastrophic proportions, the Whorleater must once again set sail for open waters─and for victory.", "Description_fr": "Les Sahuagins auraient pu se contenter de pleurer la disparition de leur dieu, mais c'était mal connaître le caractère opiniâtre de ces hommes-bêtes. S'appuyant sur le savoir occulte des Asciens, ils ont réussi à invoquer la plus puissante incarnation de Léviathan qu'Éorzéa ait jamais connue. Cette fois, ce n'est plus Limsa Lominsa qui est menacée, mais toute la partie sud de Vylbrand ! Des dizaines de milliers de vies sont en jeu.\nUne fois encore, les aventuriers vont devoir monter à bord du Briseur de marées et unir leurs forces pour vaincre le Seigneur des eaux.", "Description_ja": "切り札である水神「リヴァイアサン」を、光の戦士たちに討滅されたサハギン族は、ただちに次の手を打つ。闇の使徒アシエンからもたらされた秘術を用い、より強力な神を呼び降ろさんとして、血に濡れた儀式を執り行ったのだ。\nかくして召喚された水神「リヴァイアサン」は、他の蛮神をも上回る、究極の力を得ることとなる。「大海嘯」を阻止するため、ふたたび対リヴァイアサン双胴船が抜錨する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112052", "path": "ui/icon/112000/112052.tex", "path_hr1": "ui/icon/112000/112052_hr1.tex"}, "ItemLevelRequired": "80", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zenit der Götter - Leviathan", "Name_en": "the Whorleater (Extreme)", "Name_fr": "le Briseur de marées (extrême)", "Name_ja": "極リヴァイアサン討滅戦", "NormalRaidRoulette": "False", "SortKey": "105", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "o1fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "147", "sheet": "Map", "value": "147"}, "Name_de": "o1fa_2", "Name_en": "o1fa_2", "Name_fr": "o1fa_2", "Name_ja": "o1fa_2", "row_id": "359", "sheet": "TerritoryType", "value": "359", "Name_chs": "o1fa_2", "Name_ko": "o1fa_2", "Name_tc": "o1fa_2"}, "TrialRoulette": "False", "row_id": "73", "Description_chs": "鱼人族所召唤出来的水神利维亚桑被冒险者们所击败了，可是他们并没有就此服输。利用无影传授给他们的秘术，鱼人族举行了染满鲜血的仪式来召唤更强力的神明。\n\n重新降临的水神得到了究极的力量，如果它这次成功引发出大海啸，后果会比之前严重几十倍。双体船必须立刻起航出发，再次平息大海的愤怒。", "Name_chs": "利维亚桑歼殛战", "Description_ko": "비장의 수단으로 꺼내든 수신 '리바이어선'을 빛의 전사들에게 토벌당한 사하긴족은 곧바로 다음 대책을 마련했다. 어둠의 사도 아씨엔에게 전수받은 비술로 더욱 강력한 신을 강림시키고자 피의 의식을 거행한 것이다.\n이렇게 소환된 '리바이어선'은 다른 야만신들을 뛰어넘는 궁극의 힘을 얻게 되었다. '대해일'을 저지하기 위해 다시 한 번 대 리바이어선 쌍동선이 출항한다.", "Name_ko": "극 리바이어선 토벌전", "Description_tc": "魚人族所召喚出來的水神利維坦被冒險者們所擊敗了，可是他們並沒有就此服輸。利用無影傳授給他們的秘術，魚人族舉行了染滿鮮血的儀式來召喚更強力的神明。\n\n重新降臨的水神得到了究極的力量，如果它這次成功引發出大海嘯，後果會比之前嚴重幾十倍。雙體船必須立刻起航出發，再次平息大海的憤怒。", "Name_tc": "極 利維坦殲滅戰"},
    "74": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20019", "sheet": "InstanceContent", "value": "20019"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Die coerthische Dhorme-Chimära ist ein abscheuliches Mischwesen - halb Löwe, halb Ziegenbock, mit dem Kopf eines Drachen. Man sagt, dass sie Steine frisst, um ihre Beute, die sie mit Haut, Haar und Hufen verschlingt, in ihrem Magen zu zermalmen und besser verdauen zu können. Ihr heißer Atem bringt die Steine zum Schmelzen und verwandelt sie in hochwertigen Korund-Schleifsand. Dieses wertvolle Handwerksmaterial benötigt Waffenschmied Gerolt, um Reliktwaffen zu fertigen. Erlege die Dhorme-Chimära und entreiß ihr den Korund-Schleifsand!", "Description_en": "There are as many theories as the dhorme chimera has heads about why the creature consumes alumina. Some say the uniquely fine alumina salts to be found in its capacious stomach are an accident of friction and heat, while others claim intent. Those such as Gerolt, who forge anew the arms of eld, have a simpler question: will you slay the fire-breathing enigma?", "Description_fr": "La chimère dhorme est sans nul doute une des créatures les plus terribles du Coerthas, notamment du fait de ses trois têtes : une de lion, une de bouc et une de dragon. On sait d'ailleurs que ce monstre féroce avale de la roche d'émeri en même temps que ses proies pour en faciliter la digestion. Sous l'effet de la chaleur mortelle de son estomac, le minerai est réduit en une poudre de grande qualité, très prisée par les meilleurs forgerons.\nSeul quelqu'un possédant un courage digne d'une arme antique saurait affronter et vaincre ce monstre... C'est en tout cas ce que pense Gerolt.", "Description_ja": "クルザスを騒がせる、獰猛な魔獣「ドルムキマイラ」。獅子と山羊、そして竜の頭を持つこの異形の魔物は、丸呑みにした獲物を消化するため、鉱石をいっしょに呑み込み、体内ですり潰すのだという。そして、この鉱石が高温のブレスを吐くことで溶かされ、体内で良質な「アルミナ研粒」が生成される。\n武具職人ゲロルトは言う、「古の武器」を作るため、ドルムキマイラを打ち倒し、「アルミナ研粒」を手に入れてこい、と。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112053", "path": "ui/icon/112000/112053.tex", "path_hr1": "ui/icon/112000/112053_hr1.tex"}, "ItemLevelRequired": "52", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Kampf gegen die Dhorme-Chimära", "Name_en": "A Relic Reborn: the Chimera", "Name_fr": "la chimère dhorme du Coerthas", "Name_ja": "ドルムキマイラ討伐戦", "NormalRaidRoulette": "False", "SortKey": "7", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "r1f1/00", "MapMarkerRange": "102", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "53", "sheet": "Map", "value": "53"}, "Name_de": "r1f1_battle", "Name_en": "r1f1_battle", "Name_fr": "r1f1_battle", "Name_ja": "r1f1_battle", "row_id": "368", "sheet": "TerritoryType", "value": "368", "Name_chs": "r1f1_battle", "Name_ko": "r1f1_battle", "Name_tc": "r1f1_battle"}, "TrialRoulette": "True", "row_id": "74", "Description_chs": "很多研究人员都对“死化奇美拉”抱有极大的兴趣。这种奇妙的生物有着狮子、山羊及飞龙三种生物的头，而且看起来每个头都能够进行独立行为。另外研究者们争论最多的问题，还是死化奇美拉体内为何能够产生“矾土晶粒”这一珍贵的素材。\n\n有人说这种晶粒的产生是一种意外，也有人说在死化奇美拉的体内存在矿石转变成晶粒的必然条件。不过到了传说中的武器工匠盖罗尔特那里则只留下了一句话：你有足够的力量去打倒死化奇美拉把矾土晶粒拿给我么？", "Name_chs": "死化奇美拉讨伐战", "Description_ko": "커르다스를 어지럽히는 사나운 마수 '도름 키마이라.' 사자와 산양, 그리고 용의 머리를 가진 이 추악한 마물은, 먹이를 광석과 함께 통째로 삼킨 다음 뱃속에서 으깨어 소화시킨다고 한다. 그리고 이 광석이 고온의 브레스로 녹으면서, 몸속에서 질 좋은 '알루미나 입자'가 생성된다.\n무기 장인 게롤트는 '고대의 무기'를 만들기 위해 도름 키마이라를 쓰러뜨리고 '알루미나 입자'를 구해올 것을 주문했다.", "Name_ko": "도름 키마이라 토벌전", "Description_tc": "很多研究人員都對“死化奇美拉”抱有極大的興趣。這種奇妙的生物有著獅子、山羊及飛龍三種生物的頭，而且看起來每個頭都能夠進行獨立行為。另外研究者們爭論最多的問題，還是死化奇美拉體內為何能夠產生“礬土晶粒”這一珍貴的素材。\n\n有人說這種晶粒的產生是一種意外，也有人說在死化奇美拉的體內存在礦石轉變成晶粒的必然條件。不過到了傳說中的武器工匠蓋羅爾特那裡則只留下了一句話：你有足夠的力量去打倒死化奇美拉把礬土晶粒拿給我嗎？", "Name_tc": "死化奇美拉討伐戰"},
    "75": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20020", "sheet": "InstanceContent", "value": "20020"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der Halatali-Übungsplatz war einst Schauplatz blutiger Gladiatorenkämpfe gegen wilde Bestien, zu deren Zweck dort auch die vielköpfige Hydra gehalten wurde. Nach der Katastrophe wurde der Übungsplatz dem Verfall überlassen und man ging davon aus, dass in der Zwischenzeit die meisten Tiere verhungert sein müssten. Doch tief im Inneren, im hintersten Winkel der Anlage, überlebte das gefährlichste aller Monstren der Arena: die Hydra - rasend vor Hunger, Leid und Einsamkeit. Tritt der Hydra mit der unvollendeten Reliktwaffe entgegen und beweise Waffenschmied Gerolt, dass du einer echten Reliktwaffe würdig bist.\n\n※ Es ist nicht möglich, während des Kampfes die Waffe zu wechseln.", "Description_en": "Left to starve in their abandoned training grounds, the fighting beasts of Halatali have survived on the flesh of the unprepared these past five years. Some have prospered more than others in the abattoir gloom; the hydra reposes fat and malignant, an apt pupil for your yet unfinished relic. Seek out this foul orphan of the Calamity, and let the bards sing of it.\n\n※You cannot change weapons once bound by duty. Please ensure that you have equipped your unfinished relic weapon if you are undertaking this trial in order to complete the quest “A Relic Reborn.”", "Description_fr": "De tous les combats qui étaient autrefois organisés à Halatali, celui qui opposait des gladiateurs à la redoutable hydre était indéniablement l'attraction préférée des Uldiens.\nCinq ans après le Fléau et la fermeture de ce lieu d'entraînement, les créatures qui y étaient dressées ont sûrement fini par mourir de faim et sont tombées dans l'oubli. Il court toutefois une rumeur selon laquelle l'hydre aurait survécu, se nourrissant de la chair des autres bêtes, et Gerolt est convaincu que ce cruel monstre à plusieurs têtes est l'adversaire idéal pour éprouver l'arme antique inachevée qu'il vous a remise.\n\n* Il est impossible de changer d'arme pendant ce combat.\nSi vous effectuez une quête de restauration d'arme antique, vérifiez bien votre arme actuelle avant de commencer cette mission.", "Description_ja": "ハラタリ修練所では、かつてウルダハの都市民たちを熱狂させた獣闘の王者「ハイドラ」が飼育されていた。しかし、霊災により修練所は閉鎖。5年を経た今、誰もが餓死したであろうと考えていたのだが、最奥区画には他の魔獣を喰らって生き延び、ヌシとして君臨するハイドラの姿があった……。\n武具職人ゲロルトは言う、「未完の古の武器」を手に多頭龍ハイドラに挑み、伝説に残る戦いを演じてこい、と。\n\n※コンテンツ開始後は武器の変更ができません。クエスト「蘇る古の武器」で「ハイドラ討伐戦」に臨む場合は、コンテンツ開始前に装備している武器の確認をしてください。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112055", "path": "ui/icon/112000/112055.tex", "path_hr1": "ui/icon/112000/112055_hr1.tex"}, "ItemLevelRequired": "52", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Kampf gegen die Hydra", "Name_en": "A Relic Reborn: the Hydra", "Name_fr": "l'hydre d'Halatali", "Name_ja": "ハイドラ討伐戦", "NormalRaidRoulette": "False", "SortKey": "8", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1d2/00", "MapMarkerRange": "47", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "46", "sheet": "Map", "value": "46"}, "Name_de": "w1d2_battle", "Name_en": "w1d2_battle", "Name_fr": "w1d2_battle", "Name_ja": "w1d2_battle", "row_id": "369", "sheet": "TerritoryType", "value": "369", "Name_chs": "w1d2_battle", "Name_ko": "w1d2_battle", "Name_tc": "w1d2_battle"}, "TrialRoulette": "True", "row_id": "75", "Description_chs": "乌尔达哈的人们都非常喜欢竞技场中的角斗，他们甚至在日影地修炼所中培养出强大的斗兽“海德拉”。不过由于灵灾的影响，修炼所已经多年处于关闭状态，人们都以为里面的魔兽已经由于食物不足而饿死了。可是谁都没有想到，海德拉竟然凭借一己之力将其他魔兽当作食粮生存了下来……\n\n不过传说中的武器工匠盖罗尔特的观点很简单：这么坚韧的魔物，是用来试武器的绝佳对手。※战斗开始后无法更换手中的武器，所以在开始“复苏的上古武器”的任务战斗之前请务必检查是否装备了任务所需的武器。", "Name_chs": "海德拉讨伐战", "Description_ko": "할라탈리 수련장에서는 예전에 울다하 시민들을 열광시킨 마수전의 제왕 '하이드라'가 사육되고 있었다. 재해로 인해 수련장이 5년 간 폐쇄된 탓에 모두가 굶어 죽었을 것이라 여겼지만, 수련장 가장 깊은 구역에는 다른 마물을 잡아먹으며 수련장의 왕으로 군림하고 있는 하이드라의 모습이 있었다…….\n무기 장인 게롤트는 '미완성된 고대의 무기'를 들고 다두룡 하이드라에게 도전하여 전설에 남을만한 전투를 겪고 올 것을 주문했다.\n\n※ 임무 시작 후에는 무기를 변경할 수 없습니다. 퀘스트 '되살아나는 고대의 무기'를 위해 '하이드라 토벌전'에 도전하실 경우에는, 임무 시작 전에 장비 중인 무기를 확인하십시오.", "Name_ko": "하이드라 토벌전", "Description_tc": "烏爾達哈的人們都非常喜歡鬥技場中的角鬥，他們甚至在日影地修練所中培養出強大的鬥獸“海德拉”。不過由於靈災的影響，修練所已經多年處於關閉狀態，人們都以為裡面的魔獸已經由於食物不足而餓死了。可是誰都沒有想到，海德拉竟然憑藉一己之力將其他魔獸當作食糧生存了下來……\n\n不過傳說中的武器工匠蓋羅爾特的觀點很簡單：這麼堅韌的魔物，是用來試武器的絕佳對手。※戰鬥開始後無法更換手中的武器，所以在開始“復甦的上古武器”的任務戰鬥之前請務必檢查是否裝備了任務所需的武器。", "Name_tc": "海德拉討伐戰"},
    "76": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20021", "sheet": "InstanceContent", "value": "20021"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Gilgamesch, der selbsternannte größte Fechtmeister des Universums, hat auf seiner Suche nach mächtigen Waffen schon viele Orte bereist. So war es nur eine Frage der Zeit, bis es den unerschrockenen Draufgänger nach Eorzea verschlagen musste. An seiner Seite gluckst wie immer sein treues Huhn Enkidu, seinem Herrn bis in den Tod ergeben. Moment, wie immer?! Nun, wie dem auch sei ... Stets danach dürstend, sich mit den Besten der Besten zu messen, hat Gilgamesch dich als seinen Gegner auserkoren! Die entscheidende Schlacht soll auf der Greifenbrücke in Coerthas stattfinden. Ein Kampf von interdimensionaler Epochalität schickt sich an, die Grundfeste der eorzäischen Geschichtsschreibung zu erschüttern!", "Description_en": "In his quest to acquire the strongest of weapons, the notorious duelist Gilgamesh has long eluded authorities─until now. Forced to take a stand at the impassable Griffin Crossing, he has challenged you to a “duel.” Triumph, and he shall yield his latest prize. But should you fail, your weapons will be forfeit.", "Description_fr": "Au cours de son éternelle quête de pouvoir et de gloire, Gilgamesh, guerrier de légende à l'allure singulière et collectionneur d'armes rares, arpente désormais les coins et recoins d'Éorzéa. Quand une suite d'événements vous conduira à affronter cet adversaire redoutable, vous devrez faire preuve de bravoure si vous ne voulez pas voir votre arme rejoindre sa collection qui grandit de jour en jour.", "Description_ja": "これなるはエオルゼアの強者、その名も剣豪ギルガメッシュ！\n名高い武器を求めてやまず、西へ東へ進む男。噂のあいつがここに見参！　流れ流れてエオルゼア。心の友、エンキドゥを従えて、男の花道咲かせます。\n決戦の地に選びしは、北はクルザス、グリフィン大橋。追いすがるのは、光の戦士。次元を超えて、奇しくも始まる「ビッグブリッヂの死闘」、いよいよ開幕にございます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112054", "path": "ui/icon/112000/112054.tex", "path_hr1": "ui/icon/112000/112054_hr1.tex"}, "ItemLevelRequired": "50", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Duell auf der großen Brücke", "Name_en": "Battle on the Big Bridge", "Name_fr": "Affrontement sur le grand pont", "Name_ja": "ギルガメッシュ討伐戦", "NormalRaidRoulette": "False", "SortKey": "9", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "r1fb/00", "MapMarkerRange": "127", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "144", "sheet": "Map", "value": "144"}, "Name_de": "r1fb", "Name_en": "r1fb", "Name_fr": "r1fb", "Name_ja": "r1fb", "row_id": "366", "sheet": "TerritoryType", "value": "366", "Name_chs": "r1fb", "Name_ko": "r1fb", "Name_tc": "r1fb"}, "TrialRoulette": "True", "row_id": "76", "Description_chs": "此乃艾欧泽亚屈指可数的强者，剑豪吉尔伽美什！闯遍天下只为寻得珍稀名贵的武器，传说中的男子汉认准目标便要一路到底！与知心挚友恩奇都一起在名为艾欧泽亚的舞台上表演一场惊天动地的大戏。\n\n决斗的场地为库尔札斯的狮鹫大桥，决斗的对手为穷追不舍的光之战士。这场超越次元的决斗，大桥上的决斗，即将拉开帷幕！", "Name_chs": "大桥上的决斗", "Description_ko": "에오르제아의 강자, 검객 길가메시를 소개합니다!\n이름난 무기를 찾아 동분서주하는 소문의 사나이가 드디어 등장했습니다! 흐르고 흘러 에오르제아까지 찾아온 그가 절친한 벗 엔키두와 함께 눈부신 활약을 보여줄 것으로 기대합니다.\n결전의 무대로는 커르다스의 그리핀 대교가 선정되었습니다. 추격자 빛의 전사와 차원을 뛰어넘어 펼치는 '빅브리지의 사투', 지금 시작합니다!", "Name_ko": "길가메시 토벌전", "Description_tc": "此乃艾奧傑亞屈指可數的強者，劍豪吉爾伽美什！闖遍天下只為尋得珍稀名貴的武器，傳說中的男子漢認准目標便要一路到底！與知心摯友恩奇都一起在名為艾奧傑亞的舞臺上表演一場驚天動地的大戲。\n\n決鬥的場地為庫爾札斯的獅鷲大橋，決鬥的對手為窮追不捨的光之戰士。這場超越次元的決鬥，大橋上的決鬥，即將拉開帷幕！", "Name_tc": "吉爾伽美什殲滅戰"},
    "77": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20022", "sheet": "InstanceContent", "value": "20022"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Tief im Sylphenland triffst du auf Ramuh, den Herrn der Blitze. Du berichtest ihm, dass Kan-E-Senna nichts als Frieden zwischen ihrem Volk und den Sylphen wünscht. Doch der Hüter des Waldes lässt sich nicht so leicht überzeugen. Er fordert dich zu einem Duell, bei dem du unter Beweis stellen sollst, dass du stark genug bist, den Wald der Einkehr vor den Garlearn zu schützen. Begib dich zum Baum des Urteils und stelle dich den blitzelementaren Gewalten.", "Description_en": "After forging deep into the Sylphlands, you meet with the intimidating guardian deity of the sylphs─the primal Ramuh. But before he will consider your proposal of peace, the Lord of Levin first demands proof that you possess the strength required to repel the Empire from the Twelveswood. The thunderous entity then vanishes in a blinding flash, leaving the words of his challenge yet echoing in your ears. Enter the primal's domain, and prepare to be measured on the scales of battle!", "Description_fr": "Au fin fond des Terres sylphes, vous avez rencontré le Primordial Ramuh, un dieu sage, associé à la protection et à la conciliation. Là, vous lui avez fait part du désir des Gridaniens de vivre en paix et en harmonie avec les enfants de la forêt, mais de nature méfiante envers les humains, le Patriarche fulgurant n'accordera sa confiance que si vous lui démontrez votre pouvoir et votre force de conviction.\nÀ vous de le rejoindre à l'Arbre du jugement et de surmonter cette épreuve pour calmer son tempérament orageux !", "Description_ja": "シルフ領の奥深くにて、守護と調停の神である雷神「ラムウ」と出会った冒険者。あくまでも人とシルフ族との調和を望むという、カヌ・エ・センナの意志を伝えるが、これに対しラムウは、帝国を排除するほどの力を示すようにと迫る。\nそしてラムウは、裁きの地で待つという言葉を遺し、閃光と共に消え去るのだった。冒険者は闇を払う決意と力を示すため、雷神「ラムウ」の元へと向かう。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112062", "path": "ui/icon/112000/112062.tex", "path_hr1": "ui/icon/112000/112062_hr1.tex"}, "ItemLevelRequired": "65", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Götterdämmerung - Ramuh", "Name_en": "the Striking Tree (Hard)", "Name_fr": "l'Arbre du jugement (brutal)", "Name_ja": "真ラムウ討滅戦", "NormalRaidRoulette": "False", "SortKey": "17", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1fb/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "166", "sheet": "Map", "value": "166"}, "Name_de": "f1fb", "Name_en": "f1fb", "Name_fr": "f1fb", "Name_ja": "f1fb", "row_id": "374", "sheet": "TerritoryType", "value": "374", "Name_chs": "f1fb", "Name_ko": "f1fb", "Name_tc": "f1fb"}, "TrialRoulette": "True", "row_id": "77", "Description_chs": "在妖精领的深处，冒险者们见到了守护与调停之神——雷神拉姆。虽然冒险者们向拉姆传达了嘉恩·艾·神纳的意思，希望人类和妖精族能够和平共处，但是拉姆却要求他们展示自己是否真的具有能够驱逐帝国的力量。\n\n拉姆留下了在制裁之地等待冒险者的话语，便随着闪电一同消失了。冒险者为了表明驱散黑暗的决心，也为了向雷神证明自己的力量，做出了前往圣地的决定。", "Name_chs": "拉姆歼灭战", "Description_ko": "실프 영지 깊은 곳에서 수호와 중재의 신이기도 한 뇌신 '라무'와 만난 모험가. 인간과 실프족의 조화를 바랄 뿐이라는 카느 에 센나의 뜻을 전했으나, 라무는 제국을 능히 물리칠 수 있는 강력한 힘을 보일 것을 요구했다.\n심판의 땅에서 기다리겠다는 말을 남긴 라무는 눈부신 빛과 함께 사라졌다. 어둠을 물리치겠다는 자신의 결의와 힘을 보여주기 위해, 모험가는 뇌신 '라무'가 있는 곳으로 향한다.", "Name_ko": "진 라무 토벌전", "Description_tc": "在風精靈領的深處，冒險者們見到了守護與調停之神——雷神拉姆。雖然冒險者們向拉姆傳達了嘉恩·艾·神納的意思，希望人類和風精靈族能夠和平共處，但是拉姆卻要求他們展示自己是否真的具有能夠驅逐帝國的力量。\n\n拉姆留下了在制裁之地等待冒險者的話語，便隨著閃電一同消失了。冒險者為了表明驅散黑暗的決心，也為了向雷神證明自己的力量，做出了前往聖地的決定。", "Name_tc": "真 拉姆殲滅戰"},
    "78": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20023", "sheet": "InstanceContent", "value": "20023"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Ramuh hat dich für geeignet befunden und ist in den Äther zurückgekehrt, doch der extreme Flügel der finsteren Sylphen will sich mit dem Frieden nicht abfinden. Ihr Fanatismus vermag es, einen noch mächtigeren Herrn der Blitze heraufzubeschwören. Wirst du dich auch diesmal als würdig erweisen?", "Description_en": "Satisfied that the Warrior of Light has passed his trial, the primal Ramuh departs Eorzea for the aetherial sea. His sylvan thralls, however, unconvinced that their territory is truly safe, have focused their deep-rooted fear and spite into summoning their god anew. Can you rise to the challenge and prove your might once again? Crackling with the vengeful energies of his children's prayers, the Lord of Levin's judgment promises to be harsh indeed...", "Description_fr": "Le Primordial Ramuh avait accepté de retourner dans le monde éthéréen après que les aventuriers lui avaient prouvé leur valeur lors d'un affrontement sans merci, mais les Sylphes qui s'opposent aux humains ont semble-t-il réussi à l'invoquer de nouveau.\nMaintenir la présence du Patriarche fulgurant requiert paraît-il une grande quantité de cristaux, ce qui pourrait à terme provoquer des pénuries et même des conflits. Une fois de plus, les braves protecteurs d'Éorzéa vont devoir annihiler cette terrible menace.", "Description_ja": "光の戦士たちの力を認め、雷神「ラムウ」はエーテル界へと還っていった。しかし、強硬派のシルフ族は、決して冒険者の存在を認めることなく、再び神降ろしを決行する。\n強力な守護者の到来を願うシルフ族たちの祈りに応え、極まりし力を帯びた、雷神「ラムウ」がふたたび降り立つ。冒険者は、再度、その力を示すことができるのか。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112063", "path": "ui/icon/112000/112063.tex", "path_hr1": "ui/icon/112000/112063_hr1.tex"}, "ItemLevelRequired": "85", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zenit der Götter - Ramuh", "Name_en": "the Striking Tree (Extreme)", "Name_fr": "l'Arbre du jugement (extrême)", "Name_ja": "極ラムウ討滅戦", "NormalRaidRoulette": "False", "SortKey": "106", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1fb/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "166", "sheet": "Map", "value": "166"}, "Name_de": "f1fb_2", "Name_en": "f1fb_2", "Name_fr": "f1fb_2", "Name_ja": "f1fb_2", "row_id": "375", "sheet": "TerritoryType", "value": "375", "Name_chs": "f1fb_2", "Name_ko": "f1fb_2", "Name_tc": "f1fb_2"}, "TrialRoulette": "False", "row_id": "78", "Description_chs": "虽然雷神拉姆认可了光之战士的力量之后，从现实世界离开返回到了以太界。可是妖精族内部仍然还遗留着坚决不肯承认冒险者的强硬派，他们毅然决定再次召唤雷神降临。\n\n为了回应妖精族那希望强大的守护者能够到来的祈愿，重新现身的雷神带来了究极的力量。这次，冒险者们能够再次成功地证明自己的实力吗？", "Name_chs": "拉姆歼殛战", "Description_ko": "빛의 전사들의 힘을 인정한 뇌신 '라무'는 에테르계로 돌아갔다. 그러나 실프족 강경파들은 끝내 모험가의 존재를 인정하지 않고 다시 한 번 소환을 강행했다.\n강력한 수호자의 강림을 바라는 실프족들의 기도에 응답하여, 궁극의 힘을 지닌 뇌신 '라무'가 또다시 나타났다. 모험가는 다시 한 번 자신의 힘을 증명할 수 있을 것인가.", "Name_ko": "극 라무 토벌전", "Description_tc": "雖然雷神拉姆認可了光之戰士的力量之後，從現實世界離開返回到了乙太界。可是風精靈族內部仍然還遺留著堅決不肯承認冒險者的強硬派，他們毅然決定再次召喚雷神降臨。\n\n為了回應風精靈族那希望強大的守護者能夠到來的祈願，重新現身的雷神帶來了究極的力量。這次，冒險者們能夠再次成功地證明自己的實力嗎？", "Name_tc": "極 拉姆殲滅戰"},
    "79": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20024", "sheet": "InstanceContent", "value": "20024"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Seit der Krieg gegen die Drachen währt, gibt es solche, die sich auf ihre Seite schlagen, und Shiva war deren erste. Die Ishgarder Orthodoxie brandmarkt sie als Hochverräterin, die sich einem Drachen hingab; die Häretiker verehren sie gerade wegen dieser Vereinigung als Heilige. Nun will Eisherz diese Figur alter Mythen als die Herrin des Eises auferstehen lassen ... Ein neuer Primae wirft seinen eisigen Schatten auf Ishgard und der Norden erschauert vor der neuen Gefahr, deren Absichten man nur erahnen kann.", "Description_en": "For as long as their nation has warred with Dravania, there have been Ishgardians who instead chose to ally themselves with the dragons. Shiva is said to have been among the first, hence why the heretics revere her as a saint. That Iceheart and her followers intend to summon Shiva with the crystals they have stolen is plain. But is this unprecedented act even possible? If so, then Ishgard─if not the entire realm─is in grave danger.", "Description_fr": "Depuis aussi longtemps que dure la guerre qui oppose la sainte Cité à ses ennemis dravaniens, il y a toujours eu des Ishgardais qui ont préféré s'allier avec les dragons. Shiva aurait été la première à faire ce choix, ce qui explique pourquoi les hérétiques la révèrent comme une sainte. Il est désormais clair que Cœur-de-glace et les siens cherchent à l'invoquer avec les cristaux qu'ils ont subtilisés. Mais cela est-il vraiment en leur pouvoir ? Si oui, alors Ishgard, et même tout Éorzéa, sont en grand danger !", "Description_ja": "魔女「シヴァ」。それは、イシュガルド正教を信奉する者にとっては、史上初めてドラゴン族と交わった「異端の母」として記憶される大罪人の名である。\nしかし、異端者たちを束ねる「氷の巫女」ことイゼルは、シヴァをドラゴン族との融和を象徴する聖女と崇め、驚くべき依り代に降臨させる。氷神「シヴァ」と化した依り代を討ち、クルザスの脅威を取り除け！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112073", "path": "ui/icon/112000/112073.tex", "path_hr1": "ui/icon/112000/112073_hr1.tex"}, "ItemLevelRequired": "80", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Götterdämmerung - Shiva", "Name_en": "the Akh Afah Amphitheatre (Hard)", "Name_fr": "l'Amphithéâtre d'Akh Afah (brutal)", "Name_ja": "真シヴァ討滅戦", "NormalRaidRoulette": "False", "SortKey": "18", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "r1fc/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "173", "sheet": "Map", "value": "173"}, "Name_de": "r1fc", "Name_en": "r1fc", "Name_fr": "r1fc", "Name_ja": "r1fc", "row_id": "377", "sheet": "TerritoryType", "value": "377", "Name_chs": "r1fc", "Name_ko": "r1fc", "Name_tc": "r1fc"}, "TrialRoulette": "True", "row_id": "79", "Description_chs": "魔女希瓦，在伊修加德正教的眼中，是史上第一位与龙族勾结的大罪人，因此也得到了“异端之母”的称谓。\n\n可是率领异端者的冰之巫女伊塞勒却奉希瓦为圣女，认为她象征着人类与龙族的融合，并要献上自己的身体，让严冰女神重现人间。伊修加德正在面临一个巨大的危机，冒险者一定要尽快排除这一威胁！", "Name_chs": "希瓦歼灭战", "Description_ko": "마녀 '시바'. 이슈가르드 정교를 믿는 자에게는 역사상 처음으로 드래곤과 교접한, '이단자의 어머니'로 기억되는 중죄인의 이름이다.\n그러나 이단자들을 통솔하는 '얼음의 무녀' 이젤은, 시바를 드래곤족과의 화합을 상징하는 성녀로 숭상하며 상상도 못한 그릇에 그녀를 강림시킨다. 얼음신 '시바'가 된 그릇을 물리쳐 커르다스의 안녕을 수호하라!", "Name_ko": "진 시바 토벌전", "Description_tc": "魔女濕婆，在伊修加爾德正教的眼中，是史上第一位與龍族勾結的大罪人，因此也得到了“異端之母”的稱謂。\n\n可是率領異端者的冰之巫女伊塞勒卻奉濕婆為聖女，認為她象徵著人類與龍族的融合，並要獻上自己的身體，讓嚴冰女神重現人間。伊修加爾德正在面臨一個巨大的危機，冒險者一定要儘快排除這一威脅！", "Name_tc": "真 濕婆殲滅戰"},
    "80": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20025", "sheet": "InstanceContent", "value": "20025"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der Versuch des Hauses Durendaire, ein Rastlager im Schneekleid zu errichten, hat Eisherz fatalerweise in die Hände gespielt. Nun wieder im Besitz einer großen Menge Kristalle, bereitet sie erneut die Beschwörung Shivas vor. Wenn man der bisherigen Erfahrung vertrauen kann, wird ihre Stärke wieder die der vorigen Beschwörung übersteigen. Doch das ändert nichts daran, dass sie aufgehalten werden muss - von dir.", "Description_en": "House Durendaire's efforts to establish an outpost in Snowcloak have met with disaster, owing to a surprise attack by Iceheart's followers. Now in possession of their former fortress, as well as a vast supply of crystals, the heretics are certain to summon Saint Shiva once more. If past experience is any indication, this new incarnation will be stronger than the last. Regardless, it changes nothing─ Iceheart's crusade cannot continue, and only you have the power to stop her.", "Description_fr": "Les projets de la maison Durendaire d'établir un avant-poste au-delà de Manteneige afin de pourchasser les hérétiques jusque dans le Coerthas occidental ont reçu un coup fatal lorsque leur unité du génie militaire a été attaquée par Cœur-de-glace et les siens. Désormais en possession d'une grande quantité de cristaux, Ysayle va sûrement invoquer une fois encore sainte Shiva en elle, et il est fort probable que cette incarnation sera plus puissante que la précédente. Quoi qu'il en soit, la croisade que mène Cœur-de-glace contre Ishgard doit être stoppée, et seuls les aventuriers en sont capables.", "Description_ja": "「氷の巫女」イゼルが、ふたたびクリスタルを捧げ聖女の魂を、己が身に降臨させる。忘れ去られた古の円形劇場に舞い降りた氷神「シヴァ」は、アシエンの秘術によるものか、極まりし力を手にしていた。\n蛮神に捧げられたクリスタルの力を大地に還元するため、冒険者は、ふたたび凍て付いた女神に立ち向かう。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112074", "path": "ui/icon/112000/112074.tex", "path_hr1": "ui/icon/112000/112074_hr1.tex"}, "ItemLevelRequired": "95", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zenit der Götter - Shiva", "Name_en": "the Akh Afah Amphitheatre (Extreme)", "Name_fr": "l'Amphithéâtre d'Akh Afah (extrême)", "Name_ja": "極シヴァ討滅戦", "NormalRaidRoulette": "False", "SortKey": "107", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "r1fc/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "173", "sheet": "Map", "value": "173"}, "Name_de": "r1fc_2", "Name_en": "r1fc_2", "Name_fr": "r1fc_2", "Name_ja": "r1fc_2", "row_id": "378", "sheet": "TerritoryType", "value": "378", "Name_chs": "r1fc_2", "Name_ko": "r1fc_2", "Name_tc": "r1fc_2"}, "TrialRoulette": "False", "row_id": "80", "Description_chs": "狄兰达尔家在披雪大冰壁设置的前哨营地遭到了异端者的袭击。冰之巫女夺取了更多的水晶用以重新召唤圣女的灵魂降临。\n\n这次冰之巫女获得了额外的法术，重新降临的冰神带来了究极的力量。在古老的大剧场之中， 冒险者与冰之巫女的大戏即将再次上演。", "Name_chs": "希瓦歼殛战", "Description_ko": "'얼음의 무녀' 이젤이 다시 크리스탈을 바쳐 성녀의 영혼을 자신의 몸에 강림시켰다. 잊힌 고대의 원형극장에 나타난 얼음신 '시바'는 아씨엔의 비술로 궁극의 힘을 손에 넣은 상태였다.\n야만신에게 바쳐진 크리스탈의 힘을 대지로 돌려보내기 위해 모험가는 다시 한 번 얼어붙은 여신과 맞선다.", "Name_ko": "극 시바 토벌전", "Description_tc": "狄蘭達爾家在披雪大冰壁設置的前哨營地遭到了異端者的襲擊。冰之巫女奪取了更多的水晶用以重新召喚聖女的靈魂降臨。\n\n這次冰之巫女獲得了額外的法術，重新降臨的冰神帶來了究極的力量。在古老的大劇場之中， 冒險者與冰之巫女的大戲即將再次上演。", "Name_tc": "極 濕婆殲滅戰"},
    "81": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20026", "sheet": "InstanceContent", "value": "20026"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Beim Mithril-Pokal der Amajina Bergbau AG geht es drunter und drüber. Nach zahllosen Zwischenfällen ist das Finale in einen extra dafür abgetrennten Bereich der Gladiatoren-Ausbildungsstätte Halatali verlegt worden: das Drachenhals-Kolosseum. Die Gegner könnten unterschiedlicher nicht sein. Auf der einen Seite kämpft ein mutiger Trupp aus Abenteurern, auf der anderen Seite ein größenwahnsinniger Oktopus mit seinem windigen Meister - und alles unter verschärften Regeln! Wer steht am Ende ganz oben auf dem Podest?", "Description_en": "It's a frenetic free-for-all as the Mythril Cup moves to Halatali for the climactic confrontation! Rain will lash and winds will bluster in this perfect storm of a battle. When the tempest subsides, who will rise above the chaos to lay claim to the victor's spoils? Will it be the Warrior of Light, savior of Eorzea and champion of her people, or the dastardly duo of Ultros and Typhon!? All will be answered in Halatali, atop the Dragon's Neck!", "Description_fr": "Après bien des complications, la finale du championnat d'Amajina va enfin avoir lieu ! Qui parviendra à remporter la fabuleuse récompense et le titre de champion ? Huit héros d'Éorzéa vont combattre deux fabuleuses créatures du néant, Orthros et son maître Typhon, dans l'arène du Col du dragon à Halatali. L'affrontement promet bien des surprises et le chaos le plus total !", "Description_ja": "アマジナ杯闘技会は大波乱！　不測事態の発生に伴い、決勝戦は仕切り直しとなった。舞台を新たにハラタリ修練所内に用意された特別闘技場「竜の首コロセウム」に移し、今ここに特別変則ルールの決勝戦が行われる！\n出場者は、エオルゼアを救いし英雄「光の戦士」！　対するは、謎の大タコ「オルトロス」と「テュポーン」先生！　大盛り上がりの決勝戦を制し、秘宝を手にするのは誰だ！？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112075", "path": "ui/icon/112000/112075.tex", "path_hr1": "ui/icon/112000/112075_hr1.tex"}, "ItemLevelRequired": "80", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Das Drachenhals-Kolosseum", "Name_en": "the Dragon's Neck", "Name_fr": "le Col du dragon", "Name_ja": "アマジナ杯闘技会決勝戦", "NormalRaidRoulette": "False", "SortKey": "10", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "195", "sheet": "Map", "value": "195"}, "Name_de": "w1d7_battle", "Name_en": "w1d7_battle", "Name_fr": "w1d7_battle", "Name_ja": "w1d7_battle", "row_id": "142", "sheet": "TerritoryType", "value": "142", "Name_chs": "w1d7_battle", "Name_ko": "w1d7_battle", "Name_tc": "w1d7_battle"}, "TrialRoulette": "True", "row_id": "81", "Description_chs": "艾玛吉娜杯斗技大会出现了异常混乱的场面！由于种种意料之外的情况发生，大会主办人决定以全新的规则重新进行决赛，并将地点定在日影地修炼所内特别设置的龙颈斗技场！\n\n在决赛中，拯救过艾欧泽亚的“光之战士”将要对战奇怪的大章鱼奥尔特罗斯和它的提丰老师！这场盛大的较量究竟结果会如何？最后的秘宝究竟会落在谁的手中？一切尽在龙颈斗技场！", "Name_chs": "艾玛吉娜杯斗技大会决赛", "Description_ko": "파란만장한 아마지나배 투기대회! 예측하지 못한 상황이 발생함에 따라 결승전을 다시 진행하게 되었다. 할라탈리 수련장에 특별히 준비된 '용머리 투기장'으로 무대를 옮겨, 특별 변칙 규정을 적용한 결승전이 지금 시작된다!\n출전자는 에오르제아를 구한 영웅 '빛의 전사'! 상대는 정체불명의 거대 문어 '오르트로스'와 '티폰'! 뜨겁게 달아오른 결승전을 제패하고 보물을 손에 넣는 것은 누구인가!?", "Name_ko": "아마지나배 투기대회 결승전", "Description_tc": "艾瑪姬娜杯鬥技大會出現了異常混亂的場面！由於種種預料之外的情況發生，大會主辦人決定以全新的規則重新進行決賽，並將地點定在日影地修練所內特別設置的龍頸鬥技場！\n\n在決賽中，拯救過艾奧傑亞的“光之戰士”將要對戰奇怪的大章魚奧爾特羅斯和它的杜彭老師！這場盛大的較量究竟結果會如何？最後的秘寶究竟會落在誰的手中？一切盡在龍頸鬥技場！", "Name_tc": "艾瑪姬娜杯鬥技大會決賽"},
    "82": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20027", "sheet": "InstanceContent", "value": "20027"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "In schwarzglänzender Rüstung streife ein ruheloser Reiter durch den Finsterwald, flüstert man - Odin, die dunkle Gottheit aus der Dritten Ära des Lichts. Die Legende erzählt, wie ein allagischer Held ihn in Urths Quelle bannte, doch sie schweigt über den Ursprung seiner Kraft. Selbst O-App-Pesi vermag nicht zu erklären, was den Primae weckte, denn Jünger hat er nicht. Nur eines ist sicher: Er reitet erneut. Vielleicht kannst du das Rätsel ergründen.", "Description_en": "In the moons following the Calamity, myriad rumors of ghastly creatures stalking the Twelveswood began spreading across the realm like wildfire. While most of the rumors have since been deemed unfounded, there is one series of events that has remained difficult to cast off as merely the ravings of broken-minded smallfolk: that concerning the supposed Dark Rider of the Shroud. After several deaths attributed to this mysterious figure, Seedseer O-App-Pesi sought communion with the spirits of the Twelveswood, only to learn that the rider was none other than the elder primal Odin. Slain in the Third Astral Era by an Allagan hero, why and how the primal has returned to Eorzea remains a mystery─one now in the capable hands of Eorzea's adventurers.", "Description_fr": "Une sombre rumeur hante la forêt de Sombrelinceul depuis le septième fléau. Un cavalier vêtu de noir et chevauchant une monture aux yeux rouge sang aurait été aperçu par plusieurs témoins... L'oracle gridanien O-App-Pesi soupçonne cette présence menaçante d'être Odin, un ancien Primordial qui aurait fait son apparition lors de la 3e ère astrale. La légende raconte que le Chevalier des ombres aurait été vaincu autrefois par un héros allagois et condamné à un sommeil sans fin dans la Fontaine d'Urth. Comment ce dieu sans adorateurs a-t-il pu se réveiller, et dans quel but ? Personne n'a de réponse à ces questions pour le moment, mais une chose est sûre cependant : de courageux aventuriers doivent le terrasser avant qu'il ne sévisse !", "Description_ja": "第七霊災を境に広まりはじめた「黒衣森を彷徨う亡霊騎士」の噂……。角尊「オ・アパ・ペシ」の調べによれば、その正体は第三星暦初期に現れた古の蛮神「オーディン」だという。\n聖典に、アラグの英雄によって「ウルズの泉」に封じられたと記されている蛮神が、なぜ現代に蘇ったのか。そして、信者なき蛮神が、なぜ活動を続けることができるのか……。その謎を追うため、冒険者たちはオーディンと対峙する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112065", "path": "ui/icon/112000/112065.tex", "path_hr1": "ui/icon/112000/112065_hr1.tex"}, "ItemLevelRequired": "95", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Jenseits Urths Quelle", "Name_en": "Urth's Fount", "Name_fr": "la Fontaine d'Urth", "Name_ja": "闘神オーディン討滅戦", "NormalRaidRoulette": "False", "SortKey": "19", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "187", "sheet": "Map", "value": "187"}, "Name_de": "f1f3_battle", "Name_en": "f1f3_battle", "Name_fr": "f1f3_battle", "Name_ja": "f1f3_battle", "row_id": "394", "sheet": "TerritoryType", "value": "394", "Name_chs": "f1f3_battle", "Name_ko": "f1f3_battle", "Name_tc": "f1f3_battle"}, "TrialRoulette": "False", "row_id": "82", "Description_chs": "第七灵灾过后，世界各地都突然流传出了亡灵骑士在黑衣森林中徘徊的传闻……经过角尊奥·阿帕·佩西的调查，发现这位骑士的真实身份，竟然是第三星历初期现身于世的古老蛮神奥丁。\n\n圣典中记载奥丁已经被亚拉戈的英雄封印在兀尔德泉，可如今他为何又重现人间。更令人不可思议的是，蛮神现世需要大量的信仰，可这位古老的蛮神却没有任何信徒……我们现在仍然不得而知他究竟是从何处获得的力量。为了查明真相，冒险者们挺身而出来到了奥丁的面前。", "Name_chs": "奥丁歼灭战", "Description_ko": "제7재해 이후로 돌기 시작한 '검은장막 숲을 떠도는 망령 기사'에 관한 소문……. 뿔의 아이 '오 아파 페시'가 조사한 바에 의하면, 그 정체는 제3성력 초기에 나타난 고대의 야만신 '오딘'이라고 한다.\n성서에는 알라그의 영웅에 의해 '우르드의 샘'에 봉인되었다고 기록된 야만신이 왜 현대에 부활한 것일까. 그리고 신도 없는 야만신이 어떻게 활동을 계속할 수 있는 것일까……. 이 수수께끼를 쫓아 모험가 일행은 오딘과 대적한다.", "Name_ko": "투신 오딘 토벌전", "Description_tc": "第七靈災過後，世界各地都突然流傳出了亡靈騎士在黑衣森林中徘徊的傳聞……經過角尊奧·阿帕·佩西的調查，發現這位騎士的真實身份，竟然是第三星曆初期現身於世的古老蠻神奧汀。\n\n聖典中記載奧汀已經被亞拉戈的英雄封印在兀爾德泉，可如今他為何又重現人間。更令人不可思議的是，蠻神現世需要大量的信仰，可這位古老的蠻神卻沒有任何信徒……我們現在仍然不得而知他究竟是從何處獲得的力量。為了查明真相，冒險者們挺身而出來到了奧汀的面前。", "Name_tc": "奧汀殲滅戰"},
    "83": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "0", "Content": {"value": "0"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "0", "sheet": "ContentMemberType", "value": "0"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"value": "0"}, "TrialRoulette": "False", "row_id": "83", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "84": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20029", "sheet": "InstanceContent", "value": "20029"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Um Tupsimati, den magischen Stab des Weisen Louisoix, gewaltsam an sich zu reißen, ist Ascian Nabriales in den Sonnenstein eingedrungen und hat von dort Minfilia mitsamt dem Stab in eine andere Dimension entführt. Bezwinge den Boten der Finsternis, rette die Anführerin des Bundes der Morgenröte und stelle Louisoix' Erbe sicher!", "Description_en": "A ruthless Ascian known as Nabriales has intruded upon the sanctum of the Scions of the Seventh Dawn, spiriting away both the Antecedent and the powerful relic she refused to yield. Pursue the Paragon through the dimensional rift and prise Minfilia─and Tupsimati─from his tenebrous grasp.", "Description_fr": "Le Refuge des roches a été attaqué par l'Ascien Nabriales qui s'est emparé de Tupsimati, le bâton de Louisoix Leveilleur. Déjouez les plans de l'agent du chaos et libérez Minfilia !", "Description_ja": "賢者「ルイゾワ」が遺した名杖「トゥプシマティ」を狙い、アシエン・ナプリアレスが石の家を強襲した。拘束されたミンフィリアを救い出し、賢人の遺産を護るため、闇の使徒アシエンを打ち倒せ！\n", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112081", "path": "ui/icon/112000/112081.tex", "path_hr1": "ui/icon/112000/112081_hr1.tex"}, "ItemLevelRequired": "90", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Chrysalis", "Name_en": "the Chrysalis", "Name_fr": "La Chrysalide", "Name_ja": "アシエン・ナプリアレス討伐戦", "NormalRaidRoulette": "False", "SortKey": "5", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "z1e9/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "207", "sheet": "Map", "value": "207"}, "Name_de": "z1e9", "Name_en": "z1e9", "Name_fr": "z1e9", "Name_ja": "z1e9", "row_id": "426", "sheet": "TerritoryType", "value": "426", "Name_chs": "z1e9", "Name_ko": "z1e9", "Name_tc": "z1e9"}, "TrialRoulette": "True", "row_id": "84", "Description_chs": "无影那布里亚勒斯为了夺取路易索瓦贤者的天命杖而强行闯入了石之家，并且抓走了敏菲利亚。为了救出同伴，也为了保护伟大贤人的遗产，一定要尽快消灭这黑暗的使徒！", "Name_chs": "那布里亚勒斯讨伐战", "Description_ko": "현인 '루이수아'가 남긴 지팡이 '투프시마티'를 노린 아씨엔 나브리알레스가 돌의 집을 습격했다. 사로잡힌 민필리아를 구출하고 현인의 유산을 지키기 위해, 어둠의 사도 아씨엔을 쓰러뜨려라!\n", "Name_ko": "아씨엔 나브리알레스 토벌전", "Description_tc": "無影那布里亞勒斯為了奪取路易索瓦賢者的天命杖而強行闖入了石之家，並且抓走了敏菲利亞。為了救出同伴，也為了保護偉大賢者的遺產，一定要儘快消滅這黑暗的使徒！", "Name_tc": "那布里亞勒斯討伐戰"},
    "85": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20030", "sheet": "InstanceContent", "value": "20030"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Die Niederlage auf der Greifenbrücke nie recht verwunden, sehnte der Schwertsammler und Fechtmeister Gilgamesch den Moment seiner Revanche herbei. Der ist nun gekommen, und welcher Ort würde sich dafür besser eignen als ein dunkles Gemäuer? Doch noch etwas sehnte Gilgamesch herbei: Seinen treuen Begleiter Enkidu, den ein grün gefärbtes Huhn nie zu ersetzen vermochte. Wenn Gebete Götter herbeirufen können, wieso dann nicht auch Freunde? Und so fuhr ein alter Weggefährte vom Himmel herab - Enkidu, in göttlicher Gestalt. Die Stunde der Wahrheit hat geschlagen. Sammle auch du deine fähigsten Freunde um dich und stelle dich gemeinsam mit ihnen den Herausforderern!", "Description_en": "How many realms has he traversed, and how many rivals has he felled? Gilgamesh journeys ever onward in his unending quest for the strongest of weapons. But the road is long and lonesome, and a painted rooster─loyal and noble as the bird may be─can bring a man only so much comfort in the darkest and most trying of times. So it was that Gilgamesh turned to the heavens, pleading to be reunited with a long-lost companion. Be it by fortune or fate, his prayers were heard, and the stage for the final confrontation is set. To the victor goes the Treaty-Blade!", "Description_fr": "Le guerrier de légende Gilgamesh arpente toujours les plaines d'une Éorzéa aux vicissitudes multiples, en quête d'adversaires à sa hauteur et d'armes à ajouter à sa collection. Toujours est-il que la solitude lui pèse, et qu'elle ne peut être comblée par un simple poulet. Aux grands maux les grands remèdes, car il a décidé d'invoquer son Primo-pote Enkidu. Avec un tel compagnon à ses côtés, Gilgamesh pourra enfin montrer au monde la pleine mesure de sa puissance ! Que le spectacle commence !", "Description_ja": "流れ流れてエオルゼア。寂れた古城に佇むは、噂の剣豪、ギルガメッシュ。好敵手との決着つけんと、業物を手に仁王立ち。しかして、心は揺れ動く。友を求めてゆらゆらと。\n心に空いた大きな穴は、ニワトリだけでは埋められぬ。願いが神を呼ぶならば、友を呼んでも良いはずだ。光とともに舞い降りたるは、その名も友神「エンキドウ」。大復活の大親友。背中を預けりゃ、百人力！　名勝負の始まりにございます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112080", "path": "ui/icon/112000/112080.tex", "path_hr1": "ui/icon/112000/112080_hr1.tex"}, "ItemLevelRequired": "90", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Revanche in den Ruinen", "Name_en": "Battle in the Big Keep", "Name_fr": "Revanche au vieux château", "Name_ja": "真ギルガメッシュ討滅戦", "NormalRaidRoulette": "False", "SortKey": "11", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "210", "sheet": "Map", "value": "210"}, "Name_de": "f1d3_battle", "Name_en": "f1d3_battle", "Name_fr": "f1d3_battle", "Name_ja": "f1d3_battle", "row_id": "396", "sheet": "TerritoryType", "value": "396", "Name_chs": "f1d3_battle", "Name_ko": "f1d3_battle", "Name_tc": "f1d3_battle"}, "TrialRoulette": "True", "row_id": "85", "Description_chs": "艾欧泽亚的时光一如既往地前进，然而寂静的古城之中却出现了剑豪的身影。吉尔伽美什手持天下武器，誓与好敌手一决高下。然孤独时日一久，却也渴望身边有一交心友人。\n\n对友人的思念仅凭一只小鸡无法填补。若向天祈愿能够召唤神明，想必挂心的友人也必将来临。光芒闪现之后，友神恩奇都从天而降。亲友到来，百力在身，胜负较量，现在才刚刚开始！", "Name_chs": "无限城的死斗", "Description_ko": "에오르제아를 정처 없이 떠도는 소문난 검객 길가메시가 쇠락한 고성에 당도했습니다. 자신의 호적수와 결판을 내기 위해 칼을 갈지만, 친구를 사귀고픈 그의 마음은 갈대처럼 흔들리는군요.\n간절한 기도에 응답하듯 나타나 마음속 구멍을 채워준 것은, 그 누구도 아닌 야만친 '엔키두'! 멋지게 부활한 길가메시의 절친이 일당백의 실력으로 그의 등 뒤를 든든히 지켜줍니다. 손에 땀을 쥐게 하는 명승부가 지금 시작됩니다!", "Name_ko": "진 길가메시 토벌전", "Description_tc": "艾奧傑亞的時光一如既往地前進，然而寂靜的古城之中卻出現了劍豪的身影。吉爾伽美什手持天下武器，誓與好敵手一決高下。然孤獨時日一久，卻也渴望身邊有一交心友人。\n\n對友人的思念僅憑一隻小雞無法填補。若向天祈願能夠召喚神明，想必掛心的友人也必將來臨。光芒閃現之後，友神恩奇都從天而降。親友到來，百力在身，勝負較量，現在才剛剛開始！", "Name_tc": "真 吉爾伽美什殲滅戰"},
    "86": {"AllianceRoulette": "False", "ClassJobLevelRequired": "53", "ClassJobLevelSync": "54", "Content": {"row_id": "20031", "sheet": "InstanceContent", "value": "20031"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Die Kolonie der Gnath verfügt über ein kollektives Bewusstsein, dessen Stränge bei ihrem Priester zusammenlaufen. So fiel es dem Wilden Stamm vergleichsweise leicht, seine Gebete zu bündeln und Ravana, den Herrn des Krieges, herbeizurufen. Mit ihm an ihrer Spitze begehren die Gnath gegen die Drachen auf, um ihr Herrschaftsgebiet zu erweitern. Um Hraesvelgr zu erreichen, musst du den Primae gemeinsam mit Ysayle aus dem Weg räumen. Möge der Kampf beginnen!", "Description_en": "An insectoid beast tribe connected by a hive mind, the Gnath have but one collective desire: to expand their territory and prosper without fear of dragons. It was by this simple yet powerful wish that a mighty primal bent on war and conquest was summoned into existence. Bound by your promise to Vidofnir to remove this threat to dragonkind, you must now lead your companions into battle against the savage entity known as Ravana, Lord of the Hive.", "Description_fr": "Ne craignant nullement le pouvoir des dragons, les Gnathes voient dans le conflit qui oppose les Dravaniens aux Ishgardais une opportunité d'agrandir leur territoire. Forts de la conscience commune qui les unit, ils ont fait appel à leur dieu tutélaire, Ravana, afin de les aider dans leur conquête.\nBien que vous n'ayez aucune raison personnelle de vous opposer à ces hommes-insectes, vous et vos compagnons avez promis à Vidofnir d'éliminer leur Primordial en échange du passage vers l'antre de Hraesvelgr... Mais celui que l'on appelle le Maître des lames s'avère être un adversaire de taille. Saurez-vous le surpasser ?", "Description_ja": "ドラゴン族の影に怯えることなく、種の繁栄のために生息域を広げたい。グナース族の集合精神が抱いた、生物として、もっとも単純で純粋な願いが、強力な蛮神を降臨させた。\nその名は武神「ラーヴァナ」……。光の戦士たち一行は、聖竜の眷属、ヴィゾーヴニルと交わした約束に従い、温厚なドラゴン族たちの脅威となっている、武神の討滅に挑むのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112103", "path": "ui/icon/112000/112103.tex", "path_hr1": "ui/icon/112000/112103_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Götterdämmerung - Ravana", "Name_en": "Thok ast Thok (Hard)", "Name_fr": "Thok ast Thok (brutal)", "Name_ja": "真ラーヴァナ討滅戦", "NormalRaidRoulette": "False", "SortKey": "110", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "256", "sheet": "Map", "value": "256"}, "Name_de": "d2fa", "Name_en": "d2fa", "Name_fr": "d2fa", "Name_ja": "d2fa", "row_id": "432", "sheet": "TerritoryType", "value": "432", "Name_chs": "d2fa", "Name_ko": "d2fa", "Name_tc": "d2fa"}, "TrialRoulette": "True", "row_id": "86", "Description_chs": "骨颌族没有个体的独立意识，整个族群处于同一个主脑的领导下。也正是因此，摆脱龙族的威胁，开拓新的生息区域便成了全族上下共同的愿望。正是这一强力的愿望，召唤来了强力蛮神——武神罗波那降临。\n\n光之战士一行人与圣龙的眷属维德弗尼尔做出了约定，他们会消灭罗波那的威胁。为了保护龙族的和平，武神之战即将开始。", "Name_chs": "罗波那歼灭战", "Description_ko": "드래곤족의 위협에 짓눌리지 않고 종족이 번영할 넓은 영토가 필요하다. 그나스족의 집단 정신이 품은, 생물의 가장 단순하고 순수한 소원이 강력한 야만신 '라바나'를 불러냈다.\n빛의 전사들은 성룡의 일족인 비도프니르와 나눈 약속을 지키기 위해, 온화한 드래곤족을 위협하는 무신을 토벌하러 나섰다.", "Name_ko": "진 라바나 토벌전", "Description_tc": "骨頜族沒有個體的獨立意識，整個族群處於同一個主腦的領導下。也正是因此，擺脫龍族的威脅，開拓新的生息區域便成了全族上下共同的願望。正是這一強力的願望，召喚來了強力蠻神——武神羅波那降臨。\n\n光之戰士一行人與聖龍的眷屬維德弗尼爾做出了約定，他們會消滅羅波那的威脅。為了保護龍族的和平，武神之戰即將開始。", "Name_tc": "真 羅波那殲滅戰"},
    "87": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "20032", "sheet": "InstanceContent", "value": "20032"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der erstarkte Bismarck ist auf den Grund des Wolkenmeers zurückgekehrt. Doch auch die Gnath waren nicht untätig und haben ihren Primae ein weiteres Mal beschworen. Wird Ravana nicht unschädlich gemacht, besteht die Gefahr, dass er Azys Lla aufsucht, um sich dort an der unbändigen Macht der Kriegstriade zu laben. Unukalhai hat geschworen, dies zu verhindern. Und dazu benötigt er deine Hilfe.", "Description_en": "Willed back into existence by his zealous children, Ravana, the Lord of the Hive, is risen again with ever greater savagery. Left unchecked, the Wrath of the Colony will surely seek out the Warring Triad on Azys Lla to feed upon the sleeping eikons' strength. Heed Unukalhai's warning, and slay the entity before his insatiable appetite for power unleashes destruction of cataclysmic proportions...", "Description_fr": "Unukalhai vous a appris que les Gnathes avaient réussi à rappeler leur Primordial, Ravana. Si rien n'est fait, il pourrait bien se rendre à Azys Lla, où dort la Triade guerrière, et obtenir une force incommensurable ! Suivant le conseil du mystérieux garçon drapé de blanc, vous allez une fois de plus croiser le fer avec ce dieu combattant, mais l'issue du duel est bien plus incertaine...", "Description_ja": "ウヌクアルハイより、グナース族がふたたび蛮神召喚を行ったことを知らされた光の戦士たち。武神「ラーヴァナ」を放置すれば、やがて三闘神が眠る魔大陸に赴き、さらなる力を得ることは確実……。ウヌクアルハイの助言を受け、光の戦士たちは、極まりし武神討滅に挑む！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112107", "path": "ui/icon/112000/112107.tex", "path_hr1": "ui/icon/112000/112107_hr1.tex"}, "ItemLevelRequired": "175", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zenit der Götter - Ravana", "Name_en": "Thok ast Thok (Extreme)", "Name_fr": "Thok ast Thok (extrême)", "Name_ja": "極ラーヴァナ討滅戦", "NormalRaidRoulette": "False", "SortKey": "121", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "404", "sheet": "Map", "value": "404"}, "Name_de": "d2fa_2", "Name_en": "d2fa_2", "Name_fr": "d2fa_2", "Name_ja": "d2fa_2", "row_id": "446", "sheet": "TerritoryType", "value": "446", "Name_chs": "d2fa_2", "Name_ko": "d2fa_2", "Name_tc": "d2fa_2"}, "TrialRoulette": "False", "row_id": "87", "Description_chs": "光之战士从蛇心那里得到了骨颌族再次召唤出了蛮神的消息。尚武之神罗波那重新降临到人世之间。\n\n如若坐视不理，武神很可能会抵达魔大陆寻找沉睡中的三斗神，并获得更加强大的力量。光之战士听从了蛇心的建议，出发前去迎战登峰造极的武神！", "Name_chs": "罗波那歼殛战", "Description_ko": "빛의 전사들은 그나스족이 또다시 야만신을 소환했다는 소식을 우누칼하이에게 전해 들었다. 무신 '라바나'를 방치하면 곧 삼투신이 잠든 마대륙에 건너가 더 큰 힘을 얻을 것이다……. 우누칼하이의 조언에 따라 빛의 전사 일행이 궁극의 무신을 토벌하러 나선다!", "Name_ko": "극 라바나 토벌전", "Description_tc": "光之戰士從蛇心那裡得到了骨頜族再次召喚出了蠻神的消息。尚武之神羅波那重新降臨到人世之間。\n\n如若坐視不理，武神很可能會抵達魔大陸尋找沉睡中的三鬥神，並獲得更加強大的力量。光之戰士聽從了蛇心的建議，出發前去迎戰登峰造極的武神！", "Name_tc": "極 羅波那殲滅戰"},
    "88": {"AllianceRoulette": "False", "ClassJobLevelRequired": "57", "ClassJobLevelSync": "58", "Content": {"row_id": "20033", "sheet": "InstanceContent", "value": "20033"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der Stamm der Vundo, die kriegerische Fraktion der Vanu, hat Bismarck, den Herrn der Wolken, beschworen. Beim Zusammenstoß mit den Garlearn verletzt, versucht sich der walgleiche Primae zu heilen, indem er Insel um Insel des Wolkenmeers verschlingt. Dabei verschluckt er auch den Schlüssel zum magischen Kontinent Azys Lla, den ihr benötigt. Um den Primae zu fangen, täut Cid eine mit Drachen-Ballisten als Harpunenschleudern bestückte Insel als Köder hinter die Enterprise. Gelingt euch der Fang des Jahrhunderts?", "Description_en": "Inspiration often finds us in surprising ways. So it was that a casual mention of skyfishing helped Cid Garlond conceive a plan to lure out Bismarck, the Lord of the Mists, by using the Enterprise to tow an island through the Sea of Clouds. After binding the beast with chains fired from dragonkillers, he hopes you can engage it in the traditional fashion. Though the plan is somewhat sound in theory, there is no telling how effective it will be in practice. Nevertheless, the engineer has seen you through many dangerous situations in the past, so at least the odds are in his favor...", "Description_fr": "La clef qui conduit au continent flottant d'Azys Lla se trouvait sur une petite île que le Primordial Bismarck a dévorée. Désormais, vous n'avez d'autre solution que d'affronter le Migrateur des brumes pour récupérer cet objet que l'Archevêque et ses hommes convoitent si ardemment et ainsi contrecarrer leurs plans.\nHeureusement, Cid et ses camarades sont là pour vous aider à “pêcher” cette immense baleine volante, grâce notamment à leur aéronef, l'Entreprise, et à une île que les habitants du village d'Ok' Zundu vous ont prêtée pour appâter votre adversaire. Préparez-vous à mener un combat formidable au cœur de L'Écume des cieux !", "Description_ja": "雲神「ビスマルク」が、社島ごと呑み込んでしまったという「魔大陸の鍵」を求めて、光の戦士たちは雲海での蛮神討滅に乗り出す。雲海を遊弋する巨大な白鯨を倒すために、シドが考案した奇策。それは、イシュガルド製の対竜兵器を設置した浮島をエンタープライズ号で牽引し、文字どおり雲神を釣り上げようというものだった。今、決死の雲海戦が幕を開ける！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112104", "path": "ui/icon/112000/112104.tex", "path_hr1": "ui/icon/112000/112104_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Götterdämmerung - Bismarck", "Name_en": "the Limitless Blue (Hard)", "Name_fr": "L'Immensité bleue (brutal)", "Name_ja": "真ビスマルク討滅戦", "NormalRaidRoulette": "False", "SortKey": "111", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "235", "sheet": "Map", "value": "235"}, "Name_de": "a2fa", "Name_en": "a2fa", "Name_fr": "a2fa", "Name_ja": "a2fa", "row_id": "436", "sheet": "TerritoryType", "value": "436", "Name_chs": "a2fa", "Name_ko": "a2fa", "Name_tc": "a2fa"}, "TrialRoulette": "True", "row_id": "88", "Description_chs": "天空中的白鲸，云海中的霸者，来无影去无踪的云神俾斯麦令所有人都束手无策。然而天才机械师西德却从云海垂钓中获得了灵感：用企业号在云海中拖着一座小型浮岛，并在浮岛上安装对龙兵器，用整个岛作为诱饵来引诱云神上钩。\n\n虽然这种方法还只处于理论阶段，不过现在已经没有足够的时间去进行实验了，只能充分相信西德的判断并做好决战穹顶的准备。", "Name_chs": "俾斯麦歼灭战", "Description_ko": "구름신 '비스마르크'가 신전과 함께 삼킨 '마대륙의 열쇠'를 찾아, 빛의 전사 일행은 구름바다에서 야만신 토벌에 나섰다. 구름바다를 유영하는 거대한 흰고래를 쓰러뜨리기 위해 시드가 고안한 계책은, 이슈가르드의 드래곤용 병기를 설치한 하늘섬을 엔터프라이즈호로 인양하여 거대한 '낚시'를 하는 것이었다. 물러설 수 없는 구름바다 전투의 막이 오른다!", "Name_ko": "진 비스마르크 토벌전", "Description_tc": "天空中的白鯨，雲海中的霸者，來無影去無蹤的雲神俾斯麥令所有人都束手無策。然而天才機工師希德卻從雲海垂釣中獲得了靈感：用企業號在雲海中拖著一座小型浮島，並在浮島上安裝對龍兵器，用整個島作為誘餌來引誘雲神上鉤。\n\n雖然這種方法還只處於理論階段，不過現在已經沒有足夠的時間去進行實驗了，只能充分相信希德的判斷並做好決戰穹頂的準備。", "Name_tc": "真 俾斯麥殲滅戰"},
    "89": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "20034", "sheet": "InstanceContent", "value": "20034"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der rätselhafte Junge Unukalhai warnt vor einem Erwachen der Kriegstriade auf Azys Lla, das verheerende Folgen für Eorzea haben könnte. Doch bevor ihr euch den mächtigen Gottheiten zuwendet, gilt es, den wiedererstarkten Herrn der Wolken auszuschalten. Brich gemeinsam mit Cid erneut ins Abalathische Wolkenmeer auf und harpuniere Bismarck vom Himmel.", "Description_en": "As is all too often the case, a primal you felled has once again been summoned. According to Unukalhai, the stakes are even higher this time, as Bismarck's reappearance threatens to hasten the awakening of the Warring Triad─three eikons sealed within the Aetherochemical Research Facility on Azys Lla. Fortunately, you have developed a sound method for slaying flying feathered whales. The Enterprise Excelsior and your island await.", "Description_fr": "Le mystérieux jeune homme qui s'est présenté à vous sous le nom d'Unukalhai vous a dit que le Primordial Bismarck avait à nouveau été invoqué par les Vanu Vanu de la tribu des Vundu, mais cette fois-ci, le Migrateur des brumes aurait gagné un plus grand pouvoir.\nVous allez devoir monter à bord de l'Entreprise Excelsior et livrer à nouveau bataille à l'imposante baleine volante qu'est l'Immaculé en plein milieu de L'Écume des cieux d'Abalathia.", "Description_ja": "謎めいた少年、ウヌクアルハイによってもたらされた、雲神再召喚の一報を受け、光の戦士たちは、ふたたびの雲海戦に挑む。極まりし力を身に付けたという雲神を討滅するため、エンタープライズ・エクセルシオが、アバラシアの空に舞い上がる。「餌」である浮島を牽引して……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112105", "path": "ui/icon/112000/112105.tex", "path_hr1": "ui/icon/112000/112105_hr1.tex"}, "ItemLevelRequired": "165", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zenit der Götter - Bismarck", "Name_en": "the Limitless Blue (Extreme)", "Name_fr": "L'Immensité bleue (extrême)", "Name_ja": "極ビスマルク討滅戦", "NormalRaidRoulette": "False", "SortKey": "120", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "407", "sheet": "Map", "value": "407"}, "Name_de": "a2fa_2", "Name_en": "a2fa_2", "Name_fr": "a2fa_2", "Name_ja": "a2fa_2", "row_id": "447", "sheet": "TerritoryType", "value": "447", "Name_chs": "a2fa_2", "Name_ko": "a2fa_2", "Name_tc": "a2fa_2"}, "TrialRoulette": "False", "row_id": "89", "Description_chs": "名为蛇心的神秘少年带来了云神重现人间的消息，而且这次重现后的云神有着更加强大的力量，对沉睡在魔科学研究所中的三斗神有着极大的威胁。\n\n为了对抗登峰造极的云神，企业精进号再次飞往阿巴拉提亚的高空，云海钓神即将再次上演。", "Name_chs": "俾斯麦歼殛战", "Description_ko": "수수께끼의 소년 우누칼하이에게 구름신이 재소환되었다는 소식을 전해 듣고, 빛의 전사 일행은 다시 구름바다 전투에 나선다. 궁극의 힘을 얻은 구름신을 토벌하고자, 엔터프라이즈 엑셀시어가 아발라시아의 하늘로 출동했다. '미끼'가 될 하늘섬을 끌고…….", "Name_ko": "극 비스마르크 토벌전", "Description_tc": "名為蛇心的神秘少年帶來了雲神重現人間的消息，而且這次重現後的雲神有著更加強大的力量，對沉睡在魔科學研究所中的三鬥神有著極大的威脅。\n\n為了對抗登峰造極的雲神，企業精進號再次飛往阿巴拉提亞的高空，雲海釣神即將再次上演。", "Name_tc": "極 俾斯麥殲滅戰"},
    "90": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "20035", "sheet": "InstanceContent", "value": "20035"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Papst Thordan VII. hat seine Seele mit der des legendären Königs Thordan vereint und ihn in sich zum Gott erhöht. Mit der Kraft des Drachenauges und den innigen Gebeten der Ishgarder der letzten tausend Jahre will er seine Herrschaft auf ewig zementieren. Zur Seite steht ihm die Azurgarde, auf die die Kraft der zwölf Ritter der Tafelrunde Thordans übergegangen ist. Der gottgewordene Thordan plant die Vernichtung von Drachen und Ascians gleichermaßen - ebenso wie deine. Seine Vision des Friedens ist eine grausame ...\nVernichte ihn und die Azurgarde, damit die jahrtausendlange Lüge ein Ende hat.", "Description_en": "Taking the soul of the legendary King Thordan into his flesh, the archbishop transforms into a primal before your very eyes. Sustained by a millennium of prayer and the Eye's aether, he declares his intent to rule over the world with an iron fist and for all time. Standing at his side are the sworn brothers of the Heavens' Ward, who have likewise transcended their mortal limits by becoming incarnations of the knights twelve. Strike them down, and eradicate the root of the Dragonsong War.", "Description_fr": "Ayant invoqué en lui l'esprit du légendaire roi fondateur d'Ishgard, Thordan VII s'est autoproclamé dieu. Désormais, fort du pouvoir que lui confèrent l'Œil du dragon de Haldrath et mille ans de prières faites par son peuple, il s'apprête à imposer son règne et sa justice divine sur tous les êtres de ce monde. Pour cela, il n'hésitera pas à éliminer tous ceux qui se mettront en travers de son chemin, qu'il s'agissent d'Asciens, de dragons ou même de Guerriers de la Lumière...\nVous êtes désormais la seule personne qui puisse arrêter ce monarque et ses chevaliers de la Table ronde, et ainsi mettre un terme à un millénaire de conflit !", "Description_ja": "伝説の王を己の身に降臨させ、騎神と化した教皇「トールダン7世」。彼は言う、「竜の眼」がもたらす魔力と、千年間に蓄積されたイシュガルドの民の祈りを以て、永遠の神となるのだと……。そして、その力で民をテンパードと成し、仇敵たるドラゴン族とアシエンを斬り、恒久の平和を実現すると……。\n建国十二騎士を身に宿した蒼天騎士を加え、蛮神「ナイツ・オブ・ラウンド」と化した教皇たちを討ち、千年の禍根を断て！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112106", "path": "ui/icon/112000/112106.tex", "path_hr1": "ui/icon/112000/112106_hr1.tex"}, "ItemLevelRequired": "142", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Singularitäts-Reaktor", "Name_en": "the Singularity Reactor", "Name_fr": "le Réacteur de singularité", "Name_ja": "ナイツ・オブ・ラウンド討滅戦", "NormalRaidRoulette": "False", "SortKey": "112", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fb/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "236", "sheet": "Map", "value": "236"}, "Name_de": "a2fb", "Name_en": "a2fb", "Name_fr": "a2fb", "Name_ja": "a2fb", "row_id": "437", "sheet": "TerritoryType", "value": "437", "Name_chs": "a2fb", "Name_ko": "a2fb", "Name_tc": "a2fb"}, "TrialRoulette": "True", "row_id": "90", "Description_chs": "教皇托尔丹七世以自己的身体接受了祖先的灵魂，化身为骑神君临世间。他计划凭借龙眼的魔力以及伊修加德民众历经千年积攒下来的祈祷，成为永远不灭的神。并使用骑神的力量消灭龙族和无影，精炼所有的臣民，从而实现永久的和平……\n\n建国十二骑士也寄身于苍穹骑士身上，如今光之战士要面对的，是骑神及其麾下的圆桌骑士。只有将他们全部打倒，才能够从根本上结束龙诗战争持续千年的祸根！", "Name_chs": "圆桌骑士歼灭战", "Description_ko": "전설의 왕을 자신의 몸에 강림시켜 기사신이 된 교황 '토르당 7세'. 그는 '용의 눈'에서 나오는 마력과, 천 년에 걸친 이슈가르드 백성의 기도로써 영원한 신이 되겠다고 한다. 그 힘으로 백성을 신도화하여 숙적인 드래곤족과 아씨엔을 물리치고 영원한 평화를 실현하겠다는데…….\n건국의 열두 기사가 빙의한 창천기사, 그리고 야만신 '나이츠 오브 라운드'가 된 교황을 토벌하고 천 년의 재앙을 종식시켜라!", "Name_ko": "나이츠 오브 라운드 토벌전", "Description_tc": "教皇托爾丹七世以自己的身體接受了祖先的靈魂，化身為騎神君臨世間。他計畫憑藉龍眼的魔力以及伊修加爾德民眾歷經千年累積下來的祈禱，成為永遠不滅的神。並使用騎神的力量消滅龍族和無影，精煉所有的臣民，從而實現永久的和平……\n\n建國十二騎士也寄身於蒼天騎士身上，如今光之戰士要面對的，是騎神及其麾下的圓桌騎士。只有將他們全部打倒，才能夠從根本上結束龍詩戰爭持續千年的禍根！", "Name_tc": "圓桌騎士殲滅戰"},
    "91": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "20036", "sheet": "InstanceContent", "value": "20036"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der Fahrende Sänger hat deinen Sieg über Papst Thordan vernommen und ist verzückt von deinen Heldentaten. Sogleich stimmt er eine neue Ballade an - über dich, wie du in Azys Lla den Primae gewordenen Thordan und seine Azurgarde bezwingst und so das Schicksal Ishgards veränderst. Noch einmal siehst du dich in den Singularitäts-Reaktor versetzt, wo sich alles abspielte, und erlebst die Schlacht noch einmal. Sie scheint dir erbarmungsloser und härter als letztes Mal ...", "Description_en": "With his typical flair for embellishment, the wandering minstrel has woven yet another stirring epic─this time from the threads of your Azys Lla confrontation with Archbishop Thordan VII. With the final verse yet ringing in the chambers of your mind, the memories of that titanic struggle arise once more with an almost surreal clarity...", "Description_fr": "Plus inspiré que jamais, le ménestrel errant a composé une nouvelle ballade basée sur le récit de votre périple dans les contrées septentrionales. Celui-ci semble avoir particulièrement apprécié la conclusion de votre histoire, à savoir le combat vous opposant à Thordan et ses chevaliers de la Table ronde. Alors que le son de sa harpe résonne encore dans votre tête, vous avez le sentiment que vous pourriez revivre cette bataille d'une manière plus épique.", "Description_ja": "異邦の詩人が紡いだ、新たなる英雄叙事詩。それは、光の戦士が遠い空の彼方、「魔大陸」で経験したイシュガルド教皇トールダン7世との死闘をモチーフにしたものであった。一流の演出家でもある詩人により、何やら過剰に脚色された詩歌を聞きながら、今、光の戦士は蛮神「ナイツ・オブ・ラウンド」との戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112122", "path": "ui/icon/112000/112122.tex", "path_hr1": "ui/icon/112000/112122_hr1.tex"}, "ItemLevelRequired": "190", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Heldenlied von Thordans Fall", "Name_en": "the Minstrel's Ballad: Thordan's Reign", "Name_fr": "le règne de Thordan", "Name_ja": "蒼天幻想 ナイツ・オブ・ラウンド討滅戦", "NormalRaidRoulette": "False", "SortKey": "122", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fb/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "236", "sheet": "Map", "value": "236"}, "Name_de": "a2fb_2", "Name_en": "a2fb_2", "Name_fr": "a2fb_2", "Name_ja": "a2fb_2", "row_id": "448", "sheet": "TerritoryType", "value": "448", "Name_chs": "a2fb_2", "Name_ko": "a2fb_2", "Name_tc": "a2fb_2"}, "TrialRoulette": "False", "row_id": "91", "Description_chs": "异国的诗人所创作的新的英雄叙事诗。主要讲述的是光之战士等人在遥远的天空彼端——魔大陆上与伊修加德教皇托尔丹七世之间的激战。让我们一边聆听这渲染过度的诗歌的同时，一起来体验一下光之战士与蛮神“圆桌骑士”之间的战斗吧。", "Name_chs": "圆桌骑士幻想歼灭战", "Description_ko": "떠돌이 시인이 노래한 새로운 영웅 서사시는, 빛의 전사 일행이 머나먼 하늘 너머 '마대륙'에서 펼친 이슈가르드 교황 토르당 7세와의 사투에 관한 내용이었다.\n일류 연출가이기도 한 시인에 의해 과도하게 각색된 노래를 듣고, 빛의 전사는 야만신 '나이츠 오브 라운드'와의 전투를 새로 체험하게 된다.", "Name_ko": "극 나이츠 오브 라운드 토벌전", "Description_tc": "異國的詩人所創作的新的英雄敘事詩。主要講述的是光之戰士等人在遙遠的天空彼端——魔大陸上與伊修加爾德教皇托爾丹七世之間的激戰。讓我們一邊聆聽這渲染過度的詩歌的同時，一起來體驗一下光之戰士與蠻神“圓桌騎士”之間的戰鬥吧。", "Name_tc": "蒼天幻想 圓桌騎士殲滅戰"},
    "92": {"AllianceRoulette": "True", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30001", "sheet": "InstanceContent", "value": "30001"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "4", "sheet": "ContentMemberType", "value": "4"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Zur Untersuchung des Kristallturms hat sich mit Noahs Erben ein neues Bündnis formiert, dem auch du angehörst. Mit Cids Hilfe ist es euch gelungen, die Acht Wächter im Vorhof des Turms auszuschalten und bis zum Labyrinth der Alten vorzudringen, einem gefahrvollen Verlies, das sich am Fuße des Kristallturms erstreckt. Schon sammeln sich Abenteurer aus aller Herren Länder in Mor Dhona, in der Hoffnung, ein Teil dieses geschichtsträchtigen Moments zu werden. Schließt euch zusammen, um das Labyrinth der Alten mit vereinten Kräften zu erobern und Noahs Erben einen Weg zum Kristallturm zu bahnen.", "Description_en": "With the help of Cid nan Garlond, members of the expedition to the Crystal Tower have successfully penetrated the defenses of the Eight Sentinels. The ancient Allagan structure is not so easily entered, however, and the Labyrinth of the Ancients now awaits the fellowship of NOAH as they seek the ultimate prize.", "Description_fr": "Née du désir d'élucider les mystères de la Tour de Cristal, un important vestige de l'ancienne civilisation allagoise, une nouvelle société de recherche appelée Noah a été fondée. En tant que membre à part entière, vous avez réussi, avec l'aide de Cid, à neutraliser le système de défense des Huit Sentinelles.\n... Mais devant vous se dresse désormais un autre défi, le Dédale antique, que vous devez traverser pour pouvoir accéder à la Tour de Cristal.", "Description_ja": "古代アラグ文明の遺物、クリスタルタワーを調査すべく新たに結成された調査団「ノア」。その一員となった冒険者は、シドの協力を得て「八剣士の前庭」に設置された防衛機構の破壊に成功する。だが、クリスタルタワーの前には、その前門たる「古代の民の迷宮」が待ち受けていた。\nそして今、モードゥナの地に精鋭冒険者たちが集う。古の防衛機構を突破し、「古代の民の迷宮」を突破せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112033", "path": "ui/icon/112000/112033.tex", "path_hr1": "ui/icon/112000/112033_hr1.tex"}, "ItemLevelRequired": "50", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Kristallturm - Das Labyrinth der Alten", "Name_en": "the Labyrinth of the Ancients", "Name_fr": "la Tour de Cristal - Dédale antique", "Name_ja": "クリスタルタワー：古代の民の迷宮", "NormalRaidRoulette": "False", "SortKey": "1", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "l1r1/01", "MapMarkerRange": "110", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "71", "sheet": "Map", "value": "71"}, "Name_de": "l1r1", "Name_en": "l1r1", "Name_fr": "l1r1", "Name_ja": "l1r1", "row_id": "174", "sheet": "TerritoryType", "value": "174", "Name_chs": "l1r1", "Name_ko": "l1r1", "Name_tc": "l1r1"}, "TrialRoulette": "False", "row_id": "92", "Description_chs": "“诺亚”调查团是专门为了研究水晶塔而成立的新组织，组织的目的只有一个：调查水晶塔中的古代亚拉戈文明。\n\n如今冒险者也加入了这个组织，并且在西德的协助下成功破坏了设置在八剑士前庭的防卫机关。可是在水晶塔的面前，调查团还需要穿过一个巨大的迷宫——“古代人迷宫”。", "Name_chs": "水晶塔 古代人迷宫", "Description_ko": "고대 알라그 문명의 유물, 크리스탈 타워를 조사하기 위해 새롭게 결성된 조사단 '노아'. 그 일원이 된 모험가는 시드의 협조를 받아 '여덟 검사의 앞뜰'에 설치된 방어 체계를 파괴하는 데 성공한다. 그러나 크리스탈 타워 앞에는 전진 관문에 해당하는 '고대인의 미궁'이 버티고 있었다.\n그리고 바야흐로 모르도나에 최정예 모험가들이 모였다. 고대의 방어 체계를 격파하고 '고대인의 미궁'을 돌파하라!", "Name_ko": "크리스탈 타워: 고대인의 미궁", "Description_tc": "“諾亞”調查團是專門為了研究水晶塔而成立的新組織，組織的目的只有一個：調查水晶塔中的古代亞拉戈文明。\n\n如今冒險者也加入了這個組織，並且在希德的協助下成功破壞了設置在八劍士前庭的防衛機關。可是在水晶塔的面前，調查團還需要穿過一個巨大的迷宮——“古代人迷宮”。", "Name_tc": "水晶塔 古代人迷宮"},
    "93": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30002", "sheet": "InstanceContent", "value": "30002"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Verschlungenen Schatten von Bahamut - „Begegnung“ 1: Garleische Grabungsstätte - 237 Yalme\n\nCastrum Occidens - kein Militärstützpunkt, sondern eine garleische Grabungsstätte direkt über dem Einschlagsort des größten Dalamud-Fragments. Unter dieser bizarren Welt aus denaturierten Kristallen verbergen sich Belege der technologischen Höchstleistungen der Allager ...", "Description_en": "Situated upon Vylbrand, Castrum Occidens is more akin to a research facility than a fortress. Even before its first pillar was driven into the ground, Legatus Gaius van Baelsar had ordered his people to probe the fragment of Dalamud which fell at that precise location. The impact resulted in the creation of vast caverns pervaded by corrupted crystals. Though unknown dangers lie in wait within, you must brave them all if you are to learn the truth of the Calamity.", "Description_fr": "Castrum Occidens, la base impériale construite par la 14e légion sur l'île de Vylbrand. À la différence des autres castrums, le but de celui-ci n'est ni l'invasion de Limsa Lominsa, ni l'exploitation de quelque ressource naturelle, mais l'investigation de fragments de Dalamud, le satellite allagois tombé lors de la 7e ère ombrale. Que recèle en son sein l'enchevêtrement de grottes créées par l'impact, émaillées de cristaux corrompus ?", "Description_ja": "ガレマール帝国軍第XIV軍団が、バイルブランド島東岸に築いた拠点、カストルム・オクシデンス。その目的は、他のカストルムとは異なり、資源採掘でもリムサ・ロミンサ攻略の橋頭堡の確保でもなかった。\n彼らの目的は、第七霊災時に落着した、古代アラグ文明の遺物「ダラガブ」の破片。貫かれた地脈が創り上げた、偏属性クリスタルが渦巻く洞穴の底で、待ち受ける存在とは……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112043", "path": "ui/icon/112000/112043.tex", "path_hr1": "ui/icon/112000/112043_hr1.tex"}, "ItemLevelRequired": "70", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verschlungene Schatten 1", "Name_en": "the Binding Coil of Bahamut - Turn 1", "Name_fr": "le Labyrinthe de Bahamut I", "Name_ja": "大迷宮バハムート：邂逅編1", "NormalRaidRoulette": "False", "SortKey": "4", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1b1/00", "MapMarkerRange": "87", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "57", "sheet": "Map", "value": "57"}, "Name_de": "s1b1", "Name_en": "s1b1", "Name_fr": "s1b1", "Name_ja": "s1b1", "row_id": "241", "sheet": "TerritoryType", "value": "241", "Name_chs": "s1b1", "Name_ko": "s1b1", "Name_tc": "s1b1"}, "TrialRoulette": "False", "row_id": "93", "Description_chs": "帝国西方堡是加雷马帝国军第十四军团在威尔布兰德岛东岸设置的基地，然而其战略目的却与其他的帝国基地有所不同，既不是为了占领该地的资源，也不是为攻打利姆萨·罗敏萨做准备。\n\n这个基地的真正目标，是为了调查第七灵灾时掉落到这里的古代亚拉戈文明的卫月碎片。贯穿大地的碎片打开了通往偏属性水晶洞穴的大门，在里面等待的究竟是……", "Name_chs": "巴哈姆特大迷宫 邂逅之章1", "Description_ko": "갈레말 제국군 제XIV군단이 바일브랜드 섬 동해안에 세운 거점, 카스트룸 옥시덴스. 거점을 세운 목적은 다른 카스트룸과는 달리 자원 채굴도, 림사 로민사 공략을 위한 교두보 확보도 아니었다.\n그들의 목적은 바로, 제7재해 때 떨어진 고대 알라그 문명의 유물 '달라가브'의 파편이었다. 관통당한 지맥이 만들어낸 편속성 크리스탈이 사방팔방으로 뻗은 동굴 밑바닥에 도사리는 존재는 과연…….", "Name_ko": "대미궁 바하무트: 해후편 1", "Description_tc": "帝國西方堡是加雷馬帝國軍第十四軍團在威爾布蘭德島東岸設置的基地，然而其戰略目的卻與其他的帝國基地有所不同，既不是為了佔領該地的資源，也不是為攻打利姆薩·羅敏薩做準備。\n\n這個基地的真正目標，是為了調查第七靈災時掉落到這裡的古代亞拉戈文明的衛月碎片。貫穿大地的碎片打開了通往偏屬性水晶洞穴的大門，在裡面等待的究竟是……", "Name_tc": "巴哈姆特大迷宮 邂逅之章1"},
    "94": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30003", "sheet": "InstanceContent", "value": "30003"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Verschlungenen Schatten von Bahamut - „Begegnung“ 2: Garleische Grabungsstätte - 912 Yalme\n\nHier warten keine verstaubten archäologischen Relikte, sondern einwandfrei funktionierende Abwehrsysteme. Sie haben die allagische Zivilisation um Jahrtausende überlebt - fraglich ist, ob Eindringlinge die besagten Systeme überleben ...", "Description_en": "At the depth of 912 yalms, you find your path blocked by Dalamud's internal defenses. Born of advanced Allagan science, these spherical constructs are still fully functional even after eras in existence, and will seek to annihilate all intruders or be destroyed in attempt.", "Description_fr": "À une profondeur de 912 yalms, les défenses internes de Dalamud vous barrent la route. Ces dispositifs sphériques, fruits des avancées scientifiques allagoises, sont toujours fonctionnels même après des siècles d'existence et chercheront par tous les moyens à anéantir les intrus.", "Description_ja": "メテオ探査坑を深部へと進む一行は、地下912ヤルムの地点でふたたび防衛機構に遭遇する。古代アラグ文明の魔科学により作り上げられた、不気味な球体状の防衛システム群が、侵入者を排除するため動き出す。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112044", "path": "ui/icon/112000/112044.tex", "path_hr1": "ui/icon/112000/112044_hr1.tex"}, "ItemLevelRequired": "73", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verschlungene Schatten 2", "Name_en": "the Binding Coil of Bahamut - Turn 2", "Name_fr": "le Labyrinthe de Bahamut II", "Name_ja": "大迷宮バハムート：邂逅編2", "NormalRaidRoulette": "False", "SortKey": "5", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1b2/00", "MapMarkerRange": "88", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "58", "sheet": "Map", "value": "58"}, "Name_de": "s1b2", "Name_en": "s1b2", "Name_fr": "s1b2", "Name_ja": "s1b2", "row_id": "242", "sheet": "TerritoryType", "value": "242", "Name_chs": "s1b2", "Name_ko": "s1b2", "Name_tc": "s1b2"}, "TrialRoulette": "False", "row_id": "94", "Description_chs": "进入到陨石勘查坑深层的一行人在地下912星码的地区再次遭遇到了自动防卫装置。这些球型防卫系统凭借古代亚拉戈文明的魔科学技术坚守了几个时代，即使现在，他们探测到入侵者时也会尽职尽责地自动进行驱逐。", "Name_chs": "巴哈姆特大迷宫 邂逅之章2", "Description_ko": "메테오 탐사갱 안쪽으로 나아가던 일행은 지하 912얄름 지점에서 다시 한 번 방어 체계와 맞닥뜨렸다. 고대 알라그 문명의 마과학이 만들어낸 섬뜩한 구형 방어 시스템이 침입자를 제거하기 위해 작동하기 시작한다.", "Name_ko": "대미궁 바하무트: 해후편 2", "Description_tc": "進入到隕石勘查坑深層的一行人在地下912星碼的地區再次遭遇到了自動防衛裝置。這些球型防衛系統憑藉古代亞拉戈文明的魔科學技術堅守了幾個時代，即使現在，他們探測到入侵者時也會盡職盡責地自動進行驅逐。", "Name_tc": "巴哈姆特大迷宮 邂逅之章2"},
    "95": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30004", "sheet": "InstanceContent", "value": "30004"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Verschlungenen Schatten von Bahamut - „Begegnung“ 3: Maschinenraum - 1233 Yalme\n\nIhr findet euch im Inneren eines allagischen Hulk-Schiffes vom Typ Ragnarök wieder, des riesigen schwertförmigen Objekts, das aus dem zerberstenden Dalamud hervorbrach und in Eorzea einschlug. Welchen Schrecken werdet ihr hier begegnen?", "Description_en": "At the depth of 1,233 yalms, your party comes upon the fragment of Dalamud the Garleans had sought. Its true identity is the Ragnarok, a colossal starship which fell away from the lesser moon moments before Bahamut burst free of his prison over the Carteneau Flats. To reach your destination, you must venture through this relic of ancient Allag. Stay ever on your guard, for every shadow may conceal dangers.", "Description_fr": "À une profondeur de 1 233 yalms, Alisaie et ses compagnons tombent sur le fragment de Dalamud que les Garlemaldais cherchaient, qui ressemble à une immense épée plantée. Il s'agit en fait d'un morceau du Ragnarok, un vaisseau colossal qui s'est écrasé là juste après la libération de Bahamut au-dessus de la plaine de Carteneau. Pour atteindre votre destination, vous devrez traverser ce lieu ancien où les ombres dissimulent de terribles dangers.", "Description_ja": "地下1233ヤルム。アリゼーと光の戦士たち一行は、地中に埋没していた巨大な構造物を発見する。それは、カルテノーの戦いの折、砕け散ったダラガブから脱落した剣状の物体、ラグナロク級拘束艦であった。警戒しつつも、機関部から艦内に侵入した一行は、さらに深部を目指し進むこととなる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112045", "path": "ui/icon/112000/112045.tex", "path_hr1": "ui/icon/112000/112045_hr1.tex"}, "ItemLevelRequired": "70", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verschlungene Schatten 3", "Name_en": "the Binding Coil of Bahamut - Turn 3", "Name_fr": "le Labyrinthe de Bahamut III", "Name_ja": "大迷宮バハムート：邂逅編3", "NormalRaidRoulette": "False", "SortKey": "6", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1b3/01", "MapMarkerRange": "89", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "62", "sheet": "Map", "value": "62"}, "Name_de": "s1b3", "Name_en": "s1b3", "Name_fr": "s1b3", "Name_ja": "s1b3", "row_id": "243", "sheet": "TerritoryType", "value": "243", "Name_chs": "s1b3", "Name_ko": "s1b3", "Name_tc": "s1b3"}, "TrialRoulette": "False", "row_id": "95", "Description_chs": "地下1233星码，阿莉塞与光之战士发现了埋在这里的巨大人工建造物。这就是曾经在卫月上封印巴哈姆特的剑状物体——诸神黄昏级拘束舰。一行人一边躲避着舰内的机关，一边向更深处进发。", "Name_chs": "巴哈姆特大迷宫 邂逅之章3", "Description_ko": "지하 1233얄름. 알리제와 빛의 전사 일행은 땅속에 묻혀있던 거대한 구조물을 발견한다. 그것은 바로, 카르테노 전투 때 산산이 부서진 달라가브에서 떨어져 나온 검 모양의 물체, 라그나로크급 구속함이었다. 경계를 유지하며 기관부에서 함내로 침입한 일행은 더욱 깊은 곳을 향해 나아가게 된다.", "Name_ko": "대미궁 바하무트: 해후편 3", "Description_tc": "地下1233星碼，阿莉塞與光之戰士發現了埋在這裡的巨大人工建造物。這就是曾經在衛月上封印巴哈姆特的劍狀物體——諸神黃昏級拘束艦。一行人一邊躲避著艦內的機關，一邊向更深處進發。", "Name_tc": "巴哈姆特大迷宮 邂逅之章3"},
    "96": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30005", "sheet": "InstanceContent", "value": "30005"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Verschlungenen Schatten von Bahamut - „Begegnung“ 4: Antriebszylinder - 1524 Yalme\n\nEs gelingt euch, den Antriebszylinder in Gang zu setzen und damit in Richtung Kommandobrücke vorzudringen. Allerdings lassen die allagischen Abwehranlagen keine Sekunde der Unachtsamkeit zu.", "Description_en": "At 1,524 yalms below the surface, employing the Ragnarok's drive cylinder as a makeshift lift, your party proceeds toward the main bridge. Yet you must work for every yalm you gain, for Dalamud's internal defenses will not allow you to pass unmolested.", "Description_fr": "À une profondeur de 1 524 yalms, votre équipe utilise le cylindre propulseur du Ragnarok comme ascenseur de fortune, et se dirige vers le pont principal. Cependant, vous devrez affronter les défenses internes de Dalamud avec tout votre courage pour gagner ne serait-ce qu'un yalm.", "Description_ja": "地下1524ヤルム。機関部の端に到達したアリゼーたちは、稼働隔壁を動かすことで、昇降機代わりに利用することに成功する。ラグナロク級拘束艦の艦首方向に向けて動き出す隔壁。だが、古代アラグ文明の防衛機構は、侵入者たちを放置しておくことはなかった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112046", "path": "ui/icon/112000/112046.tex", "path_hr1": "ui/icon/112000/112046_hr1.tex"}, "ItemLevelRequired": "77", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verschlungene Schatten 4", "Name_en": "the Binding Coil of Bahamut - Turn 4", "Name_fr": "le Labyrinthe de Bahamut IV", "Name_ja": "大迷宮バハムート：邂逅編4", "NormalRaidRoulette": "False", "SortKey": "7", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1b4/00", "MapMarkerRange": "92", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "59", "sheet": "Map", "value": "59"}, "Name_de": "s1b4", "Name_en": "s1b4", "Name_fr": "s1b4", "Name_ja": "s1b4", "row_id": "244", "sheet": "TerritoryType", "value": "244", "Name_chs": "s1b4", "Name_ko": "s1b4", "Name_tc": "s1b4"}, "TrialRoulette": "False", "row_id": "96", "Description_chs": "地下1524星码，阿莉塞等人到达了机关部的最下部，接下来只要启动升降机便可以继续向舰首前进。可是，古代亚拉戈文明的防卫机关怎么可能那么轻易让入侵者通过呢。", "Name_chs": "巴哈姆特大迷宫 邂逅之章4", "Description_ko": "지하 1524얄름. 기관부 끝까지 도달한 알리제 일행은 가동격벽을 움직여 승강기처럼 이용하는 데 성공한다. 라그나로크급 구속함의 뱃머리 방향으로 움직이기 시작한 격벽. 그러나 고대 알라그 문명의 방어 체계는 침입자들을 가만히 내버려두지 않았다.", "Name_ko": "대미궁 바하무트: 해후편 4", "Description_tc": "地下1524星碼，阿莉塞等人到達了機關部的最下部，接下來只要啟動升降機便可以繼續向艦首前進。可是，古代亞拉戈文明的防衛機關怎麼可能那麼輕易讓入侵者通過呢。", "Name_tc": "巴哈姆特大迷宮 邂逅之章4"},
    "97": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30006", "sheet": "InstanceContent", "value": "30006"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Verschlungenen Schatten von Bahamut - „Begegnung“ 5: Kernsektor - 1910 Yalme\n\nNicht enden wollende Wellen von Feinden überwindend habt ihr euch immer tiefer vorgearbeitet, als ein geflügelter Albtraum euch attackiert. Von den Allagern gefesselt und ihnen zu Willen gemacht gehorcht dieses Wesen nur dem einen Befehl: Eindringlinge zu vernichten - und seien es Krieger des Lichts.", "Description_en": "Having overcome the seemingly endless waves of hostile constructs, you and your stalwart companions continue the descent into an unknown abyss. At the depth of 1,910 yalms, you are assailed by a winged terror: an ancient dragon brought to heel by the Allagans and made to do their bidding. The trials grow ever more arduous, but you are resolved to press on for the sake of the truth.", "Description_fr": "Après avoir vaincu un nombre incalculable de dispositifs hostiles, Alisaie et votre groupe continuez votre descente dans cet abysse inconnu. À une profondeur de 1 910 yalms, vous tombez nez à nez avec une créature ailée sortie tout droit d'un cauchemar : un dragon ancien asservi par les Allagois. Les épreuves sont de plus en plus dangereuses mais, pour découvrir la vérité, vous êtes bien déterminés à continuer.", "Description_ja": "迫り来るアラグの古代兵器との激闘を制した、アリゼーと光の戦士たち一行。稼働隔壁に乗り、地下1910ヤルムまで降下することに成功する。しかし、そんな彼らの前に、上空から凶暴な刺客が舞い降りる。首にアラグの拘束具を巻き付けた、古のドラゴン族が……。\n第七霊災の真実を確かめるには、さらに深部を目指さねばならない。光の戦士たちは戦いの覚悟を決める。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112047", "path": "ui/icon/112000/112047.tex", "path_hr1": "ui/icon/112000/112047_hr1.tex"}, "ItemLevelRequired": "82", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verschlungene Schatten 5", "Name_en": "the Binding Coil of Bahamut - Turn 5", "Name_fr": "le Labyrinthe de Bahamut V", "Name_ja": "大迷宮バハムート：邂逅編5", "NormalRaidRoulette": "False", "SortKey": "8", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s1b5/00", "MapMarkerRange": "93", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "60", "sheet": "Map", "value": "60"}, "Name_de": "s1b5", "Name_en": "s1b5", "Name_fr": "s1b5", "Name_ja": "s1b5", "row_id": "245", "sheet": "TerritoryType", "value": "245", "Name_chs": "s1b5", "Name_ko": "s1b5", "Name_tc": "s1b5"}, "TrialRoulette": "False", "row_id": "97", "Description_chs": "在与亚拉戈古代兵器展开激战之后，阿莉塞一行人终于成功到达了地下1910星码的地区。而从空中飞舞下来“迎接”他们的，是一条佩戴有亚拉戈拘束装置的古代龙族……为了查明第七灵灾的真相，一定要突破一切阻碍前往更深的地方。光之战士们已经做好了战斗的觉悟。", "Name_chs": "巴哈姆特大迷宫 邂逅之章5", "Description_ko": "숨통을 조여오는 알라그 고대 병기와의 사투 끝에 승리한 알리제와 빛의 전사 일행은, 가동격벽을 타고 지하 1910얄름까지 강하하는 데 성공한다. 하지만 그런 그들 앞에 공중으로부터 포악한 자객이 나타났다. 목에 알라그 구속장치가 달린 고대의 드래곤족이…….\n제7재해의 진실을 확인하기 위해서는 더욱 깊은 곳으로 나아가야만 한다. 빛의 전사 일행은 싸울 각오를 다졌다.", "Name_ko": "대미궁 바하무트: 해후편 5", "Description_tc": "在與亞拉戈古代兵器展開激戰之後，阿莉塞一行人終於成功到達了地下1910星碼的地區。而從空中飛舞下來“迎接”他們的，是一條佩戴有亞拉戈拘束裝置的古代龍族……為了查明第七靈災的真相，一定要突破一切阻礙前往更深的地方。光之戰士們已經做好了戰鬥的覺悟。", "Name_tc": "巴哈姆特大迷宮 邂逅之章5"},
    "98": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30007", "sheet": "InstanceContent", "value": "30007"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Verschlungenen Schatten von Bahamut - „Vorstoß“ 1: Meteoritenkrater\n\nBahamut liegt in unruhigem Schlaf unterhalb Eorzeas, bereit, der Welt erneut Tod und Zerstörung zu bringen wie bei der beispiellosen Siebten Katastrophe. Durch alte allagische Technologie wird sein Körper im Inneren des Verkeilungsschiffes langsam regeneriert, und so wächst die Gefahr mit jedem Moment, da er sich selbst überlassen bleibt. Das Lebenserhaltungssystem, das Bahamuts Körper nährt, muss zerstört werden - und so wagst du dich zusammen mit Alisaie über eine Einstiegstelle im Finsterwald zum zweiten Mal in die Verschlungenen Schatten.", "Description_en": "Your foray into the caverns beneath Castrum Occidens has led you to an unexpected revelation: the incomplete form of Bahamut, harbinger of the Calamity, slumbers deep within earth. Though seemingly a prisoner, the elder primal is gradually being regenerated by the massive, Ragnarok-class internment hulks that surround the unmoving entity. Alisaie reasons that if Bahamut's full restoration is to be prevented, then all three coils sustaining and repairing the dreadful being must be deactivated. Filled with new determination, you assemble a group of courageous comrades and set your sights on the fragment of Dalamud found in the North Shroud.", "Description_fr": "Lors de votre incursion dans les cavernes qui s'étendent sous Castrum Occidens, vous avez fait une découverte macabre : Bahamut, l'annonciateur du Fléau, repose sous terre. Bien qu'il soit captif, le Primordial semble en cours de récupération grâce au carcan des nefs d'emprisonnement du Ragnarok. Alisaie conclut que, pour empêcher son retour, les trois circuits reliés au mastodonte doivent être désactivés. Remplie d'une nouvelle détermination, votre équipe de braves aventuriers se concentre sur le fragment de Dalamud retrouvé dans Sombrelinceul.", "Description_ja": "前回の調査により、エオルゼアの地下には第七霊災を引き起こした古の蛮神「バハムート」が眠っていることが判明した。しかも、その肉体は古代アラグ文明の脅威、ラグナロク級拘束艦によって再生されつつあるのだ。バハムートの復活を阻止するには、拘束艦の活動を停止させなければならない。そう結論したアリゼーたち一行は、ふたたび地下迷宮を目指す。\n次なる目標は、黒衣森に落着したダラガブの破片である。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112038", "path": "ui/icon/112000/112038.tex", "path_hr1": "ui/icon/112000/112038_hr1.tex"}, "ItemLevelRequired": "90", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verschlungene Schatten 2 - 1", "Name_en": "the Second Coil of Bahamut - Turn 1", "Name_fr": "les Méandres de Bahamut I", "Name_ja": "大迷宮バハムート：侵攻編1", "NormalRaidRoulette": "False", "SortKey": "9", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1b1/00", "MapMarkerRange": "22", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "148", "sheet": "Map", "value": "148"}, "Name_de": "f1b1", "Name_en": "f1b1", "Name_fr": "f1b1", "Name_ja": "f1b1", "row_id": "355", "sheet": "TerritoryType", "value": "355", "Name_chs": "f1b1", "Name_ko": "f1b1", "Name_tc": "f1b1"}, "TrialRoulette": "False", "row_id": "98", "Description_chs": "在上次对帝国西方堡的调查中，冒险者得知了引发第七灵灾的古代蛮神巴哈姆特正沉眠在艾欧泽亚的地下深处。然而现在它的身体却在诸神黄昏级拘束舰的协助下进行缓慢的再生。要想阻止巴哈姆特的再生，一定要停止拘束舰的活动才行。阿莉塞等人得出了结论之后，将目标转向了黑衣森林的卫月碎片，准备进入另一个地下大迷宫。", "Name_chs": "巴哈姆特大迷宫 入侵之章1", "Description_ko": "에오르제아의 지하에는 제7재해를 일으킨 고대의 야만신 '바하무트'가 잠들어있다는 사실이 지난 조사로 밝혀졌다. 심지어 그 육체는 고대 알라그 문명의 위협적인 병기인 라그나로크급 구속함에 의해 재생되고 있었다. 바하무트의 부활을 막기 위해서는 구속함의 활동을 정지시켜야만 한다. 결론을 내린 알리제 일행은 또다시 지하 미궁으로 떠났다.\n다음 목표는 검은장막 숲에 떨어진 달라가브의 파편이다.", "Name_ko": "대미궁 바하무트: 침공편 1", "Description_tc": "在上次對帝國西方堡的調查中，冒險者得知了引發第七靈災的古代蠻神巴哈姆特正沉眠在艾奧傑亞的地下深處。然而現在它的身體卻在諸神黃昏級拘束艦的協助下進行緩慢的再生。若想阻止巴哈姆特的再生，一定要停止拘束艦的活動才行。阿莉塞等人得出了結論之後，將目標轉向了黑衣森林的衛月碎片，準備進入另一個地下大迷宮。", "Name_tc": "巴哈姆特大迷宮 入侵之章1"},
    "99": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30008", "sheet": "InstanceContent", "value": "30008"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Verschlungenen Schatten von Bahamut - „Vorstoß“ 2: Äußere Schächte\n\nZweifellos ein weiteres Fragment der Verkeilungsschiffe, die zur Fixierung Bahamuts dienten. Ihr durchdringt die Außenhülle und steht dem „biologischen“ Abwehrsystem der Allager gegenüber, einer Heerschar von Monstern, von denen euch nicht nur die Chimära Furcht einflößt.", "Description_en": "After battling your way through to the base of the colossal fragment that impales the ground in Alder Springs, your party enters the structure through an opening in its outer shell. The sight that greets you is of an endless procession of azure-lit passages, within which can be glimpsed the grotesque silhouettes of chimerical monstrosities.", "Description_fr": "Après s'être frayé un chemin jusqu'à la base de l'imposant fragment qui défigure les sources de l'Aulne, votre équipe s'infiltre dans la structure grâce à une ouverture dans sa coque. Vous apercevez alors une succession de cylindres baignés de lumière bleue qui renferment ce qui semblent être de grotesques créatures chimériques.", "Description_ja": "黒衣森北部森林に突き刺さった、蛮神「バハムート」の巨大拘束具「バインディングコイル」。その麓に到達したアリゼーと光の戦士たち一行は、外殻の切れ目から内部へと浸入する。\nその眼前に広がるのは、合成されたキメラ獣たち生体兵器を納めた、青く光るシリンダーの列だった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112039", "path": "ui/icon/112000/112039.tex", "path_hr1": "ui/icon/112000/112039_hr1.tex"}, "ItemLevelRequired": "95", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verschlungene Schatten 2 - 2", "Name_en": "the Second Coil of Bahamut - Turn 2", "Name_fr": "les Méandres de Bahamut II", "Name_ja": "大迷宮バハムート：侵攻編2", "NormalRaidRoulette": "False", "SortKey": "10", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1b2/01", "MapMarkerRange": "23", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "149", "sheet": "Map", "value": "149"}, "Name_de": "f1b2", "Name_en": "f1b2", "Name_fr": "f1b2", "Name_ja": "f1b2", "row_id": "356", "sheet": "TerritoryType", "value": "356", "Name_chs": "f1b2", "Name_ko": "f1b2", "Name_tc": "f1b2"}, "TrialRoulette": "False", "row_id": "99", "Description_chs": "阿莉塞等人突破了外围的艰苦环境，成功进入到拘束舰的外围部分。从这里进入内部的路会更加危险，他们所要面对的，是遍布合成兽等生体兵器的蓝光之路。", "Name_chs": "巴哈姆特大迷宫 入侵之章2", "Description_ko": "검은장막 숲 북부삼림에 박힌 야만신 '바하무트'의 거대 구속 장치, '구속의 고리'. 장치 앞에 도착한 알리제와 빛의 전사 일행은 겉부분에 난 균열을 통해 내부로 침입했다.\n그런 그들의 눈앞에 펼쳐진 것은 생체 병기용으로 합성된 키메라들이 담긴, 푸른색 빛을 내는 실린더들이 늘어선 모습이었다.", "Name_ko": "대미궁 바하무트: 침공편 2", "Description_tc": "阿莉塞等人突破了週邊的艱苦環境，成功進入到拘束艦的週邊部分。從這裡進入內部的路會更加危險，他們所要面對的，是遍佈合成獸等生體兵器的藍光之路。", "Name_tc": "巴哈姆特大迷宮 入侵之章2"},
    "100": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30009", "sheet": "InstanceContent", "value": "30009"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Verschlungenen Schatten von Bahamut - „Vorstoß“ 3: Zentrale Decks - 3256 Yalme\n\nIhr konntet weit vordringen, doch noch trennen euch über 5000 Yalme von der vermuteten Position Bahamuts. Ein Labyrinth von Gängen lässt euch im Zweifel, ob ihr eurem Ziel näher kommt oder euch davon entfernt ...", "Description_en": "Your party activates the coil's lift-like mechanism, and, at a depth of 3,256 yalms, arrives within the interior of the internment hulk proper. The great cavern where the elder primal Bahamut dreams is yet many thousands of yalms distant. Explore the labyrinthine passages of the Ragnarok-class starship, and secure a route into the lowest levels of the hulk.", "Description_fr": "Votre équipe active l'ascenseur et, à une profondeur de 3 256 yalms, rejoint enfin la nef d'emprisonnement. La caverne monumentale dans laquelle gît le Primordial Bahamut se trouve encore à plus de cinq mille yalms. Explorez les dédales qui composent le vaisseau de type Ragnarok et frayez-vous un chemin jusqu'aux niveaux inférieurs de la nef.", "Description_ja": "バインディングコイルの転送装置を起動し、連動するラグナロク級拘束艦三番艦の内部へと到達したアリゼーたち一行。地下3256ヤルム。蛮神「バハムート」が眠る大空洞とは、未だ5000ヤルム以上の距離で隔てられている。\n複雑に通路が張り巡らされた艦内を捜索し、さらなる深部へと通じるルートを発見せよ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112040", "path": "ui/icon/112000/112040.tex", "path_hr1": "ui/icon/112000/112040_hr1.tex"}, "ItemLevelRequired": "100", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verschlungene Schatten 2 - 3", "Name_en": "the Second Coil of Bahamut - Turn 3", "Name_fr": "les Méandres de Bahamut III", "Name_ja": "大迷宮バハムート：侵攻編3", "NormalRaidRoulette": "False", "SortKey": "11", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1b3/01", "MapMarkerRange": "25", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "65", "sheet": "Map", "value": "65"}, "Name_de": "f1b3", "Name_en": "f1b3", "Name_fr": "f1b3", "Name_ja": "f1b3", "row_id": "357", "sheet": "TerritoryType", "value": "357", "Name_chs": "f1b3", "Name_ko": "f1b3", "Name_tc": "f1b3"}, "TrialRoulette": "False", "row_id": "100", "Description_chs": "启动拘束舰外围的传送装置之后，阿莉塞等人成功到达三号舰的内部，并且下到了3256星码的深处。可是距巴哈姆特沉睡的大空洞仍然有几千星码的距离。要在这复杂的通路中避开巡逻设备并且找到前进的路线，不是一般的困难。", "Name_chs": "巴哈姆特大迷宫 入侵之章3", "Description_ko": "구속의 고리에 있던 전송 장치를 가동하여, 장치와 연동된 라그나로크급 구속함 3번함 내부에 도달한 알리제 일행. 지하 3256얄름. 야만신 '바하무트'가 잠든 대동굴과는 아직 5000얄름 이상 떨어져 있다.\n통로가 미로처럼 얽힌 함내를 탐색하여 더욱 깊은 곳으로 통하는 길을 찾아라.", "Name_ko": "대미궁 바하무트: 침공편 3", "Description_tc": "啟動拘束艦週邊的傳送裝置之後，阿莉塞等人成功到達三號艦的內部，並且下到了3256星碼的深處。可是距巴哈姆特沉睡的大空洞仍然有幾千星碼的距離。要在這複雜的通路中避開巡邏設備並且找到前進的路線，不是一般的困難。", "Name_tc": "巴哈姆特大迷宮 入侵之章3"},
    "101": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30010", "sheet": "InstanceContent", "value": "30010"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Verschlungenen Schatten von Bahamut - „Vorstoß“ 4: Holosphäre - 6329 Yalme\n\nIhr findet euch inmitten einer Landschaft wieder, die euch euren Augen nicht trauen lässt. Das Strategiezimmer, dessen Geo-Projektionen den Allagern realistische Schlachtplanung ermöglichten, wird unter dem unwirklichen Leuchten Dalamuds zum Schauplatz nie geahnter Wendungen ...", "Description_en": "At a depth of 6,329 yalms, your exhausted yet determined fellowship enters the hulk's operations deck. An impossible scene unfolds before you, the surreal landscape bathed in a crimson glare and holding the promise of epic conflict...", "Description_fr": "À une profondeur de 6 329 yalms, votre équipe, exténuée mais néanmoins déterminée, atteint la base d'opérations de la nef. Un paysage surréaliste s'étend devant vous, baigné dans une lueur rouge et annonciatrice d'un conflit imminent...", "Description_ja": "地下6329ヤルム。ラグナロク級拘束艦三番艦の作戦室に到達したアリゼーたち一行。そこには信じられない光景が広がっていた。まるで幻影のように浮かび上がる、紅い月の光に照らされ、決戦の火ぶたが切って落とされる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112041", "path": "ui/icon/112000/112041.tex", "path_hr1": "ui/icon/112000/112041_hr1.tex"}, "ItemLevelRequired": "105", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verschlungene Schatten 2 - 4", "Name_en": "the Second Coil of Bahamut - Turn 4", "Name_fr": "les Méandres de Bahamut IV", "Name_ja": "大迷宮バハムート：侵攻編4", "NormalRaidRoulette": "False", "SortKey": "12", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1b4/00", "MapMarkerRange": "28", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "150", "sheet": "Map", "value": "150"}, "Name_de": "f1b4", "Name_en": "f1b4", "Name_fr": "f1b4", "Name_ja": "f1b4", "row_id": "358", "sheet": "TerritoryType", "value": "358", "Name_chs": "f1b4", "Name_ko": "f1b4", "Name_tc": "f1b4"}, "TrialRoulette": "False", "row_id": "101", "Description_chs": "地下6329星码，阿莉塞等人终于到达了三号舰的作战室，可出现在他们眼前的竟是令人难以置信的光景。红月的光芒照耀在漂浮的平台上……他们仿佛回到了过去的决战之地……", "Name_chs": "巴哈姆特大迷宫 入侵之章4", "Description_ko": "지하 6329얄름. 라그나로크급 구속함 3번함의 작전실에 도달한 알리제 일행. 그곳에서는 믿을 수 없는 광경이 펼쳐지고 있었다. 마치 신기루처럼 떠오른 붉은 달빛을 받으며 결전의 막이 오른다.", "Name_ko": "대미궁 바하무트: 침공편 4", "Description_tc": "地下6329星碼，阿莉塞等人終於到達了三號艦的作戰室，可出現在他們眼前的竟是令人難以置信的光景。紅月的光芒照耀在漂浮的平臺上……他們彷彿回到了過去的決戰之地……", "Name_tc": "巴哈姆特大迷宮 入侵之章4"},
    "102": {"AllianceRoulette": "True", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30011", "sheet": "InstanceContent", "value": "30011"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "4", "sheet": "ContentMemberType", "value": "4"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Nachdem das Labyrinth der Alten erfolgreich durchquert wurde, sehen sich Noahs Erben der nächsten Herausforderung entgegen: Die Tür des Syrcus-Turms, der den Hauptteil des Kristallturms bildet, lässt sich mit keinem bekannten Mittel öffnen. Doch mit der Hilfe der neuen Gefährten Unei und Doga gelingt es schließlich, auch diesen Weg freizumachen. Um Eorzea vor den gefährlichen Technologien der Allager und dem Weltherrschaftswahn des wiedererwachten ersten Kaisers Xande zu beschützen, musst du dich mit verbündeten Abenteurern bis zur Spitze des Turms durchschlagen. Mögen die Zwölf mit euch sein!", "Description_en": "Having secured a path through the Labyrinth of the Ancients, the fellowship of NOAH finds itself before the entrance to the Crystal Tower proper. With the aid of their new comrades, Unei and Doga, the companions succeed in opening the gate whose workings had baffled even the brightest minds among them. Upon learning that dark forces have awakened within, the fellowship decides to suspend its investigative effort in favor of sealing off the tower. You must fight your way to the apex and defeat the resurrected Emperor Xande, that Eorzea might be free of his all-consuming ambition.", "Description_fr": "Grâce à vous et à vos camarades, l'équipe Noah a réussi à franchir le Dédale ancien et a ainsi pu atteindre la Tour de Syrcus, l'édifice central de cet imposant vestige allagois. L'intervention inattendue de deux étranges personnages, Unéi et Doga, a permis d'ouvrir la grande porte qui en bloquait l'accès.\nDésormais, vous devez pénétrer dans la Tour et vaincre le redoutable empereur Xande pour mettre fin à ses ambitions destructrices et sauver Éorzéa d'une terrible menace !", "Description_ja": "冒険者たちの力により、「古代の民の迷宮」を突破した調査団「ノア」の一行は、クリスタルタワーの本体……「シルクスの塔」に辿り着く。そして、新たに加わったウネとドーガの助けを得て、固く閉ざされたその門扉を開くことに成功するのだった。\n危険な古代の遺物を封印するため、そしてエオルゼアを古の始皇帝「ザンデ」の野望から守るため、冒険者は青く輝く巨塔の最上層を目指すことになる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112061", "path": "ui/icon/112000/112061.tex", "path_hr1": "ui/icon/112000/112061_hr1.tex"}, "ItemLevelRequired": "70", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Kristallturm - Der Syrcus-Turm", "Name_en": "Syrcus Tower", "Name_fr": "la Tour de Cristal - Tour de Syrcus", "Name_ja": "クリスタルタワー：シルクスの塔", "NormalRaidRoulette": "False", "SortKey": "2", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "l1r2/01", "MapMarkerRange": "112", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "158", "sheet": "Map", "value": "158"}, "Name_de": "l1r2", "Name_en": "l1r2", "Name_fr": "l1r2", "Name_ja": "l1r2", "row_id": "372", "sheet": "TerritoryType", "value": "372", "Name_chs": "l1r2", "Name_ko": "l1r2", "Name_tc": "l1r2"}, "TrialRoulette": "False", "row_id": "102", "Description_chs": "借助冒险者的力量，诺亚调查团成功突破了古代人迷宫，到达了主塔“希尔科斯塔”脚下。并且凭借新加入调查团的多加与乌内的力量，成功打开了紧闭着的大门。\n\n为了封印危险的古代遗物，也为了保护艾欧泽亚不被古代的始皇帝赞德的野心所吞没，冒险者开始向这座蓝色巨塔的最高层进发。", "Name_chs": "水晶塔 希尔科斯塔", "Description_ko": "모험가들의 힘으로 '고대인의 미궁'을 돌파한 조사단 '노아' 일행은, 크리스탈 타워의 본체인 '시르쿠스 탑'에 도착했다. 그리고 새로 합류한 우네와 도가의 도움으로 굳게 잠긴 문을 여는 데 성공했다.\n위험한 고대의 유물을 봉인하기 위해, 또 에오르제아를 고대의 시황제 '잔데'의 야망으로부터 지켜내기 위해, 모험가는 파랗게 빛나는 거탑의 최상층을 향해 나아간다.", "Name_ko": "크리스탈 타워: 시르쿠스 탑", "Description_tc": "借助冒險者的力量，諾亞調查團成功突破了古代人迷宮，到達了主塔“希爾科斯塔”腳下。並且憑藉新加入調查團的多加與烏內的力量，成功打開了緊閉著的大門。\n\n為了封印危險的古代遺物，也為了保護艾奧傑亞不被古代的始皇帝贊德的野心所吞沒，冒險者開始向這座藍色巨塔的最高層進發。", "Name_tc": "水晶塔 希爾科斯塔"},
    "103": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30012", "sheet": "InstanceContent", "value": "30012"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Verschlungenen Schatten von Bahamut - „Vorstoß“ 1: Meteoritenkrater\n\nBahamut liegt in unruhigem Schlaf unterhalb Eorzeas, bereit, der Welt erneut Tod und Zerstörung zu bringen wie bei der beispiellosen Siebten Katastrophe. Durch alte allagische Technologie wird sein Körper im Inneren des Verkeilungsschiffes langsam regeneriert, und so wächst die Gefahr mit jedem Moment, da er sich selbst überlassen bleibt. Das Lebenserhaltungssystem, das Bahamuts Körper nährt, muss zerstört werden - und so wagst du dich zusammen mit Alisaie über eine Einstiegstelle im Finsterwald zum zweiten Mal in die Verschlungenen Schatten.", "Description_en": "Your foray into the caverns beneath Castrum Occidens has led you to an unexpected revelation: the incomplete form of Bahamut, harbinger of the Calamity, slumbers deep within earth. Though seemingly a prisoner, the elder primal is gradually being regenerated by the massive, Ragnarok-class internment hulks that surround the unmoving entity. Alisaie reasons that if Bahamut's full restoration is to be prevented, then all three coils sustaining and repairing the dreadful being must be deactivated. Filled with new determination, you assemble a group of courageous comrades and set your sights on the fragment of Dalamud found in the North Shroud.", "Description_fr": "Lors de votre incursion dans les cavernes qui s'étendent sous Castrum Occidens, vous avez fait une découverte macabre : Bahamut, l'annonciateur du Fléau, repose sous terre. Bien qu'il semble prisonnier, le Primordial semble en cours de récupération grâce au carcan des nefs d'emprisonnement du Ragnarok. Alisaie conclut que, pour empêcher son retour, les trois circuits reliés au mastodonte doivent être désactivés. Remplie d'une nouvelle détermination, votre équipe de braves aventuriers se concentre sur le fragment de Dalamud retrouvé dans Sombrelinceul.", "Description_ja": "前回の調査により、エオルゼアの地下には第七霊災を引き起こした古の蛮神「バハムート」が眠っていることが判明した。しかも、その肉体は古代アラグ文明の脅威、ラグナロク級拘束艦によって再生されつつあるのだ。バハムートの復活を阻止するには、拘束艦の活動を停止させなければならない。そう結論したアリゼーたち一行は、ふたたび地下迷宮を目指す。\n次なる目標は、黒衣森に落着したダラガブの破片である。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112038", "path": "ui/icon/112000/112038.tex", "path_hr1": "ui/icon/112000/112038_hr1.tex"}, "ItemLevelRequired": "105", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verschlungene Schatten 2 - 1 (episch)", "Name_en": "the Second Coil of Bahamut (Savage) - Turn 1", "Name_fr": "les Méandres de Bahamut I (sadique)", "Name_ja": "大迷宮バハムート零式：侵攻編1", "NormalRaidRoulette": "False", "SortKey": "17", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1b1/00", "MapMarkerRange": "22", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "148", "sheet": "Map", "value": "148"}, "Name_de": "f1b1_2", "Name_en": "f1b1_2", "Name_fr": "f1b1_2", "Name_ja": "f1b1_2", "row_id": "380", "sheet": "TerritoryType", "value": "380", "Name_chs": "f1b1_2", "Name_ko": "f1b1_2", "Name_tc": "f1b1_2"}, "TrialRoulette": "False", "row_id": "103", "Description_chs": "在上次对帝国西方堡的调查中，冒险者得知了引发第七灵灾的古代蛮神巴哈姆特正沉眠在艾欧泽亚的地下深处。然而现在它的身体却在诸神黄昏级拘束舰的协助下进行缓慢的再生。要想阻止巴哈姆特的再生，一定要停止拘束舰的活动才行。阿莉塞等人得出了结论之后，将目标转向了黑衣森林的卫月碎片，准备进入另一个地下大迷宫。", "Name_chs": "巴哈姆特零式大迷宫 入侵之章1", "Description_ko": "에오르제아의 지하에는 제7재해를 일으킨 고대의 야만신 '바하무트'가 잠들어있다는 사실이 지난 조사로 밝혀졌다. 심지어 그 육체는 고대 알라그 문명의 위협적인 병기인 라그나로크급 구속함에 의해 재생되고 있었다. 바하무트의 부활을 막기 위해서는 구속함의 활동을 정지시켜야만 한다. 결론을 내린 알리제 일행은 또다시 지하 미궁으로 떠났다.\n다음 목표는 검은장막 숲에 떨어진 달라가브의 파편이다.", "Name_ko": "대미궁 바하무트: 침공편(영웅) 1", "Description_tc": "在上次對帝國西方堡的調查中，冒險者得知了引發第七靈災的古代蠻神巴哈姆特正沉眠在艾奧傑亞的地下深處。然而現在它的身體卻在諸神黃昏級拘束艦的協助下進行緩慢的再生。苦想阻止巴哈姆特的再生，一定要停止拘束艦的活動才行。阿莉塞等人得出了結論之後，將目標轉向了黑衣森林的衛月碎片，準備進入另一個地下大迷宮。", "Name_tc": "巴哈姆特零式大迷宮 入侵之章1"},
    "104": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30013", "sheet": "InstanceContent", "value": "30013"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Verschlungenen Schatten von Bahamut - „Vorstoß“ 2: Äußere Schächte\n\nZweifellos ein weiteres Fragment der Verkeilungsschiffe, die zur Fixierung Bahamuts dienten. Ihr durchdringt die Außenhülle und steht dem „biologischen“ Abwehrsystem der Allager gegenüber, einer Heerschar von Monstern, von denen euch nicht nur die Chimära Furcht einflößt.", "Description_en": "After battling your way through to the base of the colossal fragment that impales the ground in Alder Springs, your party enters the structure through an opening in its outer shell. The sight that greets you is of an endless procession of azure-lit passages, within which can be glimpsed the grotesque silhouettes of chimerical monstrosities.", "Description_fr": "Après s'être frayé un chemin jusqu'à la base de l'imposant fragment qui défigure les sources de l'Aulne, votre équipe s'infiltre dans la structure grâce à une ouverture dans sa coque. Vous apercevez alors une succession de cylindres baignés de lumière bleue qui renferment ce qui semblent être de grotesques créatures chimériques.", "Description_ja": "黒衣森北部森林に突き刺さった、蛮神「バハムート」の巨大拘束具「バインディングコイル」。その麓に到達したアリゼーと光の戦士たち一行は、外殻の切れ目から内部へと浸入する。\nその眼前に広がるのは、合成されたキメラ獣たち生体兵器を納めた、青く光るシリンダーの列だった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112039", "path": "ui/icon/112000/112039.tex", "path_hr1": "ui/icon/112000/112039_hr1.tex"}, "ItemLevelRequired": "105", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verschlungene Schatten 2 - 2 (episch)", "Name_en": "the Second Coil of Bahamut (Savage) - Turn 2", "Name_fr": "les Méandres de Bahamut II (sadique)", "Name_ja": "大迷宮バハムート零式：侵攻編2", "NormalRaidRoulette": "False", "SortKey": "18", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1b2/01", "MapMarkerRange": "23", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "149", "sheet": "Map", "value": "149"}, "Name_de": "f1b2_2", "Name_en": "f1b2_2", "Name_fr": "f1b2_2", "Name_ja": "f1b2_2", "row_id": "381", "sheet": "TerritoryType", "value": "381", "Name_chs": "f1b2_2", "Name_ko": "f1b2_2", "Name_tc": "f1b2_2"}, "TrialRoulette": "False", "row_id": "104", "Description_chs": "阿莉塞等人突破了外围的艰苦环境，成功进入到拘束舰的外围部分。从这里进入内部的路会更加危险，他们所要面对的，是遍布合成兽等生体兵器的蓝光之路。", "Name_chs": "巴哈姆特零式大迷宫 入侵之章2", "Description_ko": "검은장막 숲 북부삼림에 박힌 야만신 '바하무트'의 거대 구속 장치, '구속의 고리'. 장치 앞에 도착한 알리제와 빛의 전사 일행은 겉부분에 난 균열을 통해 내부로 침입했다.\n그런 그들의 눈앞에 펼쳐진 것은 생체 병기용으로 합성된 키메라들이 담긴, 푸른색 빛을 내는 실린더들이 늘어선 모습이었다.", "Name_ko": "대미궁 바하무트: 침공편(영웅) 2", "Description_tc": "阿莉塞等人突破了週邊的艱苦環境，成功進入到拘束艦的週邊部分。從這裡進入內部的路會更加危險，他們所要面對的，是遍佈合成獸等生體兵器的藍光之路。", "Name_tc": "巴哈姆特零式大迷宮 入侵之章2"},
    "105": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30014", "sheet": "InstanceContent", "value": "30014"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Verschlungenen Schatten von Bahamut - „Vorstoß“ 3: Zentrale Decks - 3256 Yalme\n\nIhr konntet weit vordringen, doch noch trennen euch über 5000 Yalme von der vermuteten Position Bahamuts. Ein Labyrinth von Gängen lässt euch im Zweifel, ob ihr eurem Ziel näher kommt oder euch davon entfernt ...", "Description_en": "Your party activates the coil's lift-like mechanism, and, at a depth of 3,256 yalms, arrives within the interior of the internment hulk proper. The great cavern where the elder primal Bahamut dreams is yet many thousands of yalms distant. Explore the labyrinthine passages of the Ragnarok-class starship, and secure a route into the lowest levels of the hulk.", "Description_fr": "Votre équipe active l'ascenseur et, à une profondeur de 3 256 yalms, rejoint enfin la nef d'emprisonnement. La caverne monumentale dans laquelle gît le Primordial Bahamut se trouve encore à plus de cinq mille yalms. Explorez les dédales qui composent le vaisseau de type Ragnarok et frayez-vous un chemin jusqu'aux niveaux inférieurs de la nef.", "Description_ja": "バインディングコイルの転送装置を起動し、連動するラグナロク級拘束艦三番艦の内部へと到達したアリゼーたち一行。地下3256ヤルム。蛮神「バハムート」が眠る大空洞とは、未だ5000ヤルム以上の距離で隔てられている。\n複雑に通路が張り巡らされた艦内を捜索し、さらなる深部へと通じるルートを発見せよ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112040", "path": "ui/icon/112000/112040.tex", "path_hr1": "ui/icon/112000/112040_hr1.tex"}, "ItemLevelRequired": "105", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verschlungene Schatten 2 - 3 (episch)", "Name_en": "the Second Coil of Bahamut (Savage) - Turn 3", "Name_fr": "les Méandres de Bahamut III (sadique)", "Name_ja": "大迷宮バハムート零式：侵攻編3", "NormalRaidRoulette": "False", "SortKey": "19", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1b3/01", "MapMarkerRange": "25", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "65", "sheet": "Map", "value": "65"}, "Name_de": "f1b3_2", "Name_en": "f1b3_2", "Name_fr": "f1b3_2", "Name_ja": "f1b3_2", "row_id": "382", "sheet": "TerritoryType", "value": "382", "Name_chs": "f1b3_2", "Name_ko": "f1b3_2", "Name_tc": "f1b3_2"}, "TrialRoulette": "False", "row_id": "105", "Description_chs": "启动拘束舰外围的传送装置之后，阿莉塞等人成功到达三号舰的内部，并且下到了3256星码的深处。可是距巴哈姆特沉睡的大空洞仍然有几千星码的距离。要在这复杂的通路中避开巡逻设备并且找到前进的路线，不是一般的困难。", "Name_chs": "巴哈姆特零式大迷宫 入侵之章3", "Description_ko": "구속의 고리에 있던 전송 장치를 가동하여, 장치와 연동된 라그나로크급 구속함 3번함 내부에 도달한 알리제 일행. 지하 3256얄름. 야만신 '바하무트'가 잠든 대동굴과는 아직 5000얄름 이상 떨어져 있다.\n통로가 미로처럼 얽힌 함내를 탐색하여 더욱 깊은 곳으로 통하는 길을 찾아라.", "Name_ko": "대미궁 바하무트: 침공편(영웅) 3", "Description_tc": "啟動拘束艦週邊的傳送裝置之後，阿莉塞等人成功到達三號艦的內部，並且下到了3256星碼的深處。可是距巴哈姆特沉睡的大空洞仍然有幾千星碼的距離。要在這複雜的通路中避開巡邏設備並且找到前進的路線，不是一般的困難。", "Name_tc": "巴哈姆特零式大迷宮 入侵之章3"},
    "106": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30015", "sheet": "InstanceContent", "value": "30015"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Verschlungenen Schatten von Bahamut - „Vorstoß“ 4: Holosphäre - 6329 Yalme\n\nIhr findet euch inmitten einer Landschaft wieder, die euch euren Augen nicht trauen lässt. Das Strategiezimmer, dessen Geo-Projektionen den Allagern realistische Schlachtplanung ermöglichten, wird unter dem unwirklichen Leuchten Dalamuds zum Schauplatz nie geahnter Wendungen ...", "Description_en": "At a depth of 6,329 yalms, your exhausted yet determined fellowship enters the hulk's operations deck. An impossible scene unfolds before you, the surreal landscape bathed in a crimson glare and holding the promise of epic conflict...", "Description_fr": "À une profondeur de 6 329 yalms, votre équipe, exténuée mais néanmoins déterminée, atteint la base d'opérations de la nef. Un paysage surréaliste s'étend devant vous, baigné dans une lueur rouge et annonciatrice d'un conflit imminent...", "Description_ja": "地下6329ヤルム。ラグナロク級拘束艦三番艦の作戦室に到達したアリゼーたち一行。そこには信じられない光景が広がっていた。まるで幻影のように浮かび上がる、紅い月の光に照らされ、決戦の火ぶたが切って落とされる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112041", "path": "ui/icon/112000/112041.tex", "path_hr1": "ui/icon/112000/112041_hr1.tex"}, "ItemLevelRequired": "105", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verschlungene Schatten 2 - 4 (episch)", "Name_en": "the Second Coil of Bahamut (Savage) - Turn 4", "Name_fr": "les Méandres de Bahamut IV (sadique)", "Name_ja": "大迷宮バハムート零式：侵攻編4", "NormalRaidRoulette": "False", "SortKey": "20", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1b4/00", "MapMarkerRange": "28", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "150", "sheet": "Map", "value": "150"}, "Name_de": "f1b4_2", "Name_en": "f1b4_2", "Name_fr": "f1b4_2", "Name_ja": "f1b4_2", "row_id": "383", "sheet": "TerritoryType", "value": "383", "Name_chs": "f1b4_2", "Name_ko": "f1b4_2", "Name_tc": "f1b4_2"}, "TrialRoulette": "False", "row_id": "106", "Description_chs": "地下6329星码，阿莉塞等人终于到达了三号舰的作战室，可出现在他们眼前的竟是令人难以置信的光景。红月的光芒照耀在漂浮的平台上……他们仿佛回到了过去的决战之地……", "Name_chs": "巴哈姆特零式大迷宫 入侵之章4", "Description_ko": "지하 6329얄름. 라그나로크급 구속함 3번함의 작전실에 도달한 알리제 일행. 그곳에서는 믿을 수 없는 광경이 펼쳐지고 있었다. 마치 신기루처럼 떠오른 붉은 달빛을 받으며 결전의 막이 오른다.", "Name_ko": "대미궁 바하무트: 침공편(영웅) 4", "Description_tc": "地下6329星碼，阿莉塞等人終於到達了三號艦的作戰室，可出現在他們眼前的竟是令人難以置信的光景。紅月的光芒照耀在漂浮的平臺上……他們彷彿回到了過去的決戰之地……", "Name_tc": "巴哈姆特零式大迷宮 入侵之章4"},
    "107": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30016", "sheet": "InstanceContent", "value": "30016"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Verschlungenen Schatten von Bahamut - „Finale“ 1: Zentrale Decks - 4560 Yalme\n\nAlisaie ist fest entschlossen, Bahamut zu vernichten, auch wenn sie sich erneut ihrem Großvater entgegenstellen muss, den der Primae zu seinem gefügigen Sklaven gemacht hat. Mit Alphinauds Hilfe gelingt es euch, gegen den Ätherstrom in die Verschlungenen Schatten hinabzusteigen, um die letzten beiden Verkeilungsschiffe zu deaktiveren. Euer Abenteuer beginnt bei Dalamuds Klauen - lass es nicht dort enden.", "Description_en": "Alisaie is resolved to go through with her quest to vanquish Bahamut, though it means confronting her beloved grandfather, whom the elder primal has made his thrall. With Alphinaud's cooperation, an aetherial pathway has been established which will take your party to one of the two internment hulks that remain to be disabled. Your foray begins in northern Thanalan, at the set of Dalamud's talons situated in Raubahn's Push. Spare no preparation and expect fierce resistance.", "Description_fr": "Une terrible vérité vous a été révélée : Louisoix était devenu un subjugué de Bahamut, une coquille vide au service du Primordial ancien. Alisaie, plus courageuse et déterminée que jamais, prend la difficile décision de sacrifier cet alter-ego de son grand-père pour le bien d'Éorzéa. Il reste à présent deux vaisseaux de confinement maintenant en vie Bahamut. Grâce au réseau éthéré mis en place par Alphinaud, vous pourrez vous téléporter à l'intérieur de ces vaisseaux. Pénétrez dans les Griffes de Dalamud, dans le Thanalan septentrional, pour atteindre le sixième vaisseau de type Ragnarok.", "Description_ja": "賢者「ルイゾワ」は、蛮神「バハムート」のテンパードと化していた。その事実を受け止めたアリゼーは、エオルゼアの脅威を取り除くため、敬愛する祖父、ルイゾワを討つことを決意する。\nバハムートを消滅させるために、停止させる必要のある拘束艦は残り二隻。アルフィノにより構築された転送網を用い、北ザナラーンの「ダラガブの爪」から地脈を辿り、冒険者たち一行は、ラグナロク級拘束艦六番艦の内部へと侵入する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112069", "path": "ui/icon/112000/112069.tex", "path_hr1": "ui/icon/112000/112069_hr1.tex"}, "ItemLevelRequired": "110", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verschlungene Schatten 3 - 1", "Name_en": "the Final Coil of Bahamut - Turn 1", "Name_fr": "l'Abîme de Bahamut I", "Name_ja": "大迷宮バハムート：真成編1", "NormalRaidRoulette": "False", "SortKey": "13", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1b1/00", "MapMarkerRange": "140", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "175", "sheet": "Map", "value": "175"}, "Name_de": "w1b1", "Name_en": "w1b1", "Name_fr": "w1b1", "Name_ja": "w1b1", "row_id": "193", "sheet": "TerritoryType", "value": "193", "Name_chs": "w1b1", "Name_ko": "w1b1", "Name_tc": "w1b1"}, "TrialRoulette": "False", "row_id": "107", "Description_chs": "路易索瓦贤者已经变成了蛮神巴哈姆特的信徒。阿莉塞为了保护艾欧泽亚，坚定了即使面对祖父也绝不退缩的决心。\n\n为了消灭巴哈姆特，首先需要令余下的两艘拘束舰停止活动。冒险者等人利用阿尔菲诺构筑的传送网，从北萨纳兰的卫月爪痕进入到了诸神黄昏级六号舰之中。", "Name_chs": "巴哈姆特大迷宫 真源之章1", "Description_ko": "현인 '루이수아'는 야만신 '바하무트'의 신도가 되어 있었다. 이 사실을 받아들인 알리제는, 에오르제아를 위험에서 지키기 위해 경애하는 조부 루이수아를 쓰러뜨리기로 결심한다.\n바하무트를 소멸시키기 위해서는 남은 두 척의 구속함을 정지시켜야 한다. 알피노가 구축한 전송망을 사용하여 북부 다날란 '달라가브의 발톱'으로부터 지맥을 타고 온 모험가 일행은 라그나로크급 구속함 6번함 내부로 침입한다.", "Name_ko": "대미궁 바하무트: 진성편 1", "Description_tc": "路易索瓦賢者已經變成了蠻神巴哈姆特的信徒。阿莉塞為了保護艾奧傑亞，堅定了即使面對祖父也絕不退縮的決心。\n\n為了消滅巴哈姆特，首先需要令餘下的兩艘拘束艦停止活動。冒險者等人利用阿爾菲諾構築的傳送網，從北薩納蘭的衛月爪痕進入到了諸神黃昏級六號艦之中。", "Name_tc": "巴哈姆特大迷宮 真源之章1"},
    "108": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30017", "sheet": "InstanceContent", "value": "30017"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Verschlungenen Schatten von Bahamut - „Finale“ 2: Regenerationssektor - 6835 Yalme\n\nEin imposanter Anblick bietet sich euch. Ihr seid im Inneren eines gigantischen Modells von Dalamud, das vermutlich die Regeneration Bahamuts steuert. Wenn ihr zur Kommandobrücke gelangen wollt, müsst ihr allerdings an den zahllosen Verteidigungsmechanismen dieses Sektors vorbei.", "Description_en": "At the depth of 6,835 yalms, you and your companions are greeted by a breathtaking sight: a colossal replica of Dalamud, believed to be the device which regulates Bahamut's regeneration. The structure swarms with legions of the lesser moon's internal defenses, but through it you must go if you are to reach the main bridge.", "Description_fr": "À une profondeur de 6 835 yalms, vous avez découvert l'immense système de contrôle de la sixième nef. Vous avez pénétré dans le secteur de régénération, qui ressemble à s'y méprendre au cœur de Dalamud, et vous vous dirigez à présent vers le pont principal. Mais les dispositifs de défense allagois ne vont pas vous laisser passer aussi facilement...", "Description_ja": "地下6835ヤルム。ラグナロク級拘束艦六番艦の内部には、蛮神「バハムート」の再生を制御する巨大装置が存在していた。ダラガブの内部機構を思わせる再生制御区を突破し、第一艦橋へと向かおうとする一行。しかし、その前にまたもや古代アラグ文明の防衛兵器が立ちはだかるのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112070", "path": "ui/icon/112000/112070.tex", "path_hr1": "ui/icon/112000/112070_hr1.tex"}, "ItemLevelRequired": "115", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verschlungene Schatten 3 - 2", "Name_en": "the Final Coil of Bahamut - Turn 2", "Name_fr": "l'Abîme de Bahamut II", "Name_ja": "大迷宮バハムート：真成編2", "NormalRaidRoulette": "False", "SortKey": "14", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1b2/00", "MapMarkerRange": "141", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "176", "sheet": "Map", "value": "176"}, "Name_de": "w1b2", "Name_en": "w1b2", "Name_fr": "w1b2", "Name_ja": "w1b2", "row_id": "194", "sheet": "TerritoryType", "value": "194", "Name_chs": "w1b2", "Name_ko": "w1b2", "Name_tc": "w1b2"}, "TrialRoulette": "False", "row_id": "108", "Description_chs": "地下6835星码，冒险者一行人在诸神黄昏级六号舰内部发现了控制巴哈姆特再生的巨大装置。在到达第一舰桥之前需要突破类似卫月内部结构的再生控制区，而在到达之后，他们还需要面对古代亚拉戈文明所创造出来的防卫兵器……", "Name_chs": "巴哈姆特大迷宫 真源之章2", "Description_ko": "지하 6835얄름. 라그나로크급 구속함 6번함 내부에는 야만신 '바하무트'의 재생을 제어하는 거대 장치가 존재했다. 달라가브의 내부 장치를 연상시키는 재생 제어 구역을 돌파하여 제1함교로 향하는 일행. 그러나 또다시 고대 알라그 문명의 방어 병기가 그들 앞을 막아섰다.", "Name_ko": "대미궁 바하무트: 진성편 2", "Description_tc": "地下6835星碼，冒險者一行人在諸神黃昏級六號艦內部發現了控制巴哈姆特再生的巨大裝置。在到達第一艦橋之前需要突破類似衛月內部結構的再生控制區，而在到達之後，他們還需要面對古代亞拉戈文明所創造出來的防衛兵器……", "Name_tc": "巴哈姆特大迷宮 真源之章2"},
    "109": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30018", "sheet": "InstanceContent", "value": "30018"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Verschlungenen Schatten von Bahamut - „Finale“ 3: Kommandobrücke - 8872 Yalme\n\nWeit ist die Regeneration von Bahamuts Körper schon vorangeschritten. Als Alisaie das Lebenserhaltungssystem abschalten will, stellt sich Louisoix ihr in den Weg. Der Weise opferte sich einst, um Eorzea zu retten; nun müsst ihr ihn bezwingen, um eben dieses Vermächtnis zu erfüllen.", "Description_en": "At 8,872 yalms below the surface, your party arrives within Bahamut's cavernous regeneration chamber. As Alisaie moves to disable the internment hulk, she finds her way barred by her grandsire, the Archon Louisoix. The man once gave his life that the realm might be spared; if you would honor his legacy, you must now strike him down.", "Description_fr": "À une profondeur de 8 872 yalms, la régénération physique de Bahamut se poursuit. Alors qu'Alisaie se dirigeait vers le système de contrôle pour le désactiver, son grand-père s'est dressée devant elle. Que va-t-il advenir de Louisoix Leveilleur, l'un des plus grands sages de Sharlayan, dressé aujourd'hui contre son propre camp ?", "Description_ja": "地下8872ヤルム。巨大地下空間に鎮座する蛮神「バハムート」は、さらに肉体の再生を進めていた。拘束艦を停止させるべく装置に向かうアリゼーの前に現れたのは、その祖父であり、シャーレアン随一の賢人と謳われた「ルイゾワ・ルヴェユール」その人であった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112071", "path": "ui/icon/112000/112071.tex", "path_hr1": "ui/icon/112000/112071_hr1.tex"}, "ItemLevelRequired": "120", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verschlungene Schatten 3 - 3", "Name_en": "the Final Coil of Bahamut - Turn 3", "Name_fr": "l'Abîme de Bahamut III", "Name_ja": "大迷宮バハムート：真成編3", "NormalRaidRoulette": "False", "SortKey": "15", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1b3/00", "MapMarkerRange": "142", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "177", "sheet": "Map", "value": "177"}, "Name_de": "w1b3", "Name_en": "w1b3", "Name_fr": "w1b3", "Name_ja": "w1b3", "row_id": "195", "sheet": "TerritoryType", "value": "195", "Name_chs": "w1b3", "Name_ko": "w1b3", "Name_tc": "w1b3"}, "TrialRoulette": "False", "row_id": "109", "Description_chs": "地下8872星码，冒险者一行人来到了一片广阔的地下空间，巴哈姆特正在这里持续修复着自己的身体。正在阿莉塞准备前去关闭拘束舰的活动时，拦在他们面前的，是萨雷安首屈一指的贤人——路易索瓦·莱韦耶勒尔。", "Name_chs": "巴哈姆特大迷宫 真源之章3", "Description_ko": "지하 8872얄름. 거대한 지하공간에 자리 잡은 야만신 '바하무트'는 계속해서 자신의 육체를 재생시키고 있었다. 구속함을 정지시키기 위해 장치를 향해 가던 알리제 앞에 나타난 자는, 그녀의 조부이자 샬레이안 최고의 현인으로 칭송받던 '루이수아 르베유르' 본인이었다.", "Name_ko": "대미궁 바하무트: 진성편 3", "Description_tc": "地下8872星碼，冒險者一行人來到了一片廣闊的地下空間，巴哈姆特正在這裡持續修復著自己的身體。正在阿莉塞準備前去關閉拘束艦的活動時，攔在他們面前的，是薩雷安首屈一指的大賢者——路易索瓦·萊韋耶勒爾。", "Name_tc": "巴哈姆特大迷宮 真源之章3"},
    "110": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30019", "sheet": "InstanceContent", "value": "30019"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Verschlungenen Schatten von Bahamut - „Finale“ 4: Bahamuts Herz\n\nBesiegt und erneut zur Besinnung gekommen, erzählt euch Louisoix, was sich bei der Siebten Katastrophe tatsächlich zutrug. Mit der ihm verbliebenen Kraft schickt er euch zum letzten Lebenserhaltungssystem, damit ihr dem Schrecken ein Ende bereitet. Doch seid gewiss, dass der Primae seiner Vernichtung nicht tatenlos entgegensehen wird. Vereint eure Kräfte und kämpft - für die Zukunft Eorzeas.", "Description_en": "Restored to his senses in defeat, Louisoix uses his final moments to send your party to the main bridge of the final internment hulk, there to banish Bahamut once and for all. Yet though the end of your arduous journey is in sight, doubt not but that the cornered primal will lash out with his unbridled rage. If you are to overcome this terrible foe, you and yours must be of one purpose. Join now your hearts and minds, and sally forth to bring the Seventh Umbral Era to its true conclusion─for the future of Eorzea!", "Description_fr": "Dans les cavités du sous-sol éorzéen, vous avez fait vœu d'éliminer Bahamut avant qu'il n'ait achevé sa régénération. Votre groupe se dirige à présent vers le vaisseau ultime. C'est à Alisaie et à vous qu'il incombe d'accomplir le dernier vœu de Louisoix Leveilleur, et de sauver Éorzéa des griffes du Primordial destructeur. L'heure du dernier combat a sonné...", "Description_ja": "エオルゼア地下空間で、再生しつつある蛮神「バハムート」を消滅させる。その目的のため、最後の拘束艦へと降り立った一行。賢人ルイゾワが成そうとしたエオルゼアの救済という遺志を継ぐため、光の戦士とアルフィノ、アリゼー兄妹は、最後の戦いへと向かう……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112072", "path": "ui/icon/112000/112072.tex", "path_hr1": "ui/icon/112000/112072_hr1.tex"}, "ItemLevelRequired": "123", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verschlungene Schatten 3 - 4", "Name_en": "the Final Coil of Bahamut - Turn 4", "Name_fr": "l'Abîme de Bahamut IV", "Name_ja": "大迷宮バハムート：真成編4", "NormalRaidRoulette": "False", "SortKey": "16", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1b4/00", "MapMarkerRange": "143", "OffsetX": "-448", "OffsetY": "0", "SizeFactor": "200", "row_id": "178", "sheet": "Map", "value": "178"}, "Name_de": "w1b4", "Name_en": "w1b4", "Name_fr": "w1b4", "Name_ja": "w1b4", "row_id": "196", "sheet": "TerritoryType", "value": "196", "Name_chs": "w1b4", "Name_ko": "w1b4", "Name_tc": "w1b4"}, "TrialRoulette": "False", "row_id": "110", "Description_chs": "路易索瓦摆脱了巴哈姆特的控制，他用尽自己的力量为冒险者等人打开了通往最后一艘拘束舰的通路。长久的奋战终于即将迎来最后的高潮，为了达成贤人路易索瓦的遗愿，为了拯救艾欧泽亚的大地，光之战士与阿尔菲诺、阿莉塞兄妹二人毅然走向最后的战场……", "Name_chs": "巴哈姆特大迷宫 真源之章4", "Description_ko": "에오르제아 지하공간에서 재생되고 있는 야만신 '바하무트'를 소멸시키기 위해 마지막 구속함에 들어선 일행. 에오르제아를 구원하고자 했던 현인 루이수아의 유지를 받들기 위해, 빛의 전사와 알피노, 알리제 남매는 최후의 전투에 임한다…….", "Name_ko": "대미궁 바하무트: 진성편 4", "Description_tc": "路易索瓦擺脫了巴哈姆特的控制，他用盡自己的力量為冒險者等人打開了通往最後一艘拘束艦的通路。長久的奮戰終於即將迎來最後的高潮，為了達成路易索瓦賢者的遺願，為了拯救艾奧傑亞的大地，光之戰士與阿爾菲諾、阿莉塞兄妹二人毅然走向最後的戰場……", "Name_tc": "巴哈姆特大迷宮 真源之章4"},
    "111": {"AllianceRoulette": "True", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "30020", "sheet": "InstanceContent", "value": "30020"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "4", "sheet": "ContentMemberType", "value": "4"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Xande, erster Kaiser und Reichsgründer des Allagischen Kaiserreichs, schloss einen Pakt mit der Wolke der Dunkelheit, einem Nichtswesen von höchstem Rang, um ein unbezwingbares Heer Nichtsgesandter aufzustellen. Er wurde besiegt, bevor der Pakt erfüllt wurde, doch die Wolke der Dunkelheit hat ihren Plan, in die diesseitige Welt einzufallen und sie zu absorbieren, nicht aufgegeben. Sie will die Energie des Kristallturms dazu nutzen, das Portal ins Diesseits aufrechtzuhalten. Drei Weggefährten der Erben Noahs wurden beim Versuch, sie aufzuhalten, in die Welt der Dunkelheit verschleppt - in die du dich nun begibst, um sie zu retten.", "Description_en": "In the twilight of his reign, the first and last emperor of Allag, Xande, desired power above all else. He turned to the terrible being known as the Cloud of Darkness, a ruler of the void, and asked of her strength to make the world kneel before his throne with a covenant of blood.\n\nWhen Xande was slain, his ambitions were laid to rest alongside him. Yet the Cloud of Darkness still seeks to enter the material realm, and will soon find passage through the voidgate set to manifest within Syrcus Tower. With the fiend's coming, can the fellowship of NOAH brave the void and rescue the three souls able to stem the Cloud's flood of shadows, or will the expedition itself vanish beyond the rift in the World of Darkness?", "Description_fr": "À la fin de son second règne, Xande, l'empereur d'Allag, a conclu un pacte avec une puissante entité du néant, le Nuage de Ténèbres, afin de livrer le monde réel aux démons de cette autre dimension...\nBien que vous ayez vaincu l'ancien monarque, non seulement l'accord qu'il a passé avec la créature maléfique n'a pas été annulé, mais cette dernière a emporté avec elle trois de vos camarades dans son domaine, le Monde des Ténèbres. Heureusement, G'raha Tia, Rammbroes et Cid ont découvert un moyen d'utiliser les mécanismes de la Tour de Cristal pour ouvrir une porte du néant et vous permettre de faire une incursion salvatrice. Préparez-vous bien toutefois, car nul ne sait quels dangers vous attendent de l'autre côté.", "Description_ja": "古代アラグ帝国の始皇帝ザンデは、その治世の末期に、妖異を束ねる魔王のひとり、「暗闇の雲」と血の契約を交わした。すべては強力な妖異の軍勢を従えるため……。\nザンデの討伐を以て、危機は去ったと思われていたが、雲は物質界への侵攻を諦めてはいなかった。クリスタルタワーの力を用いて、物質界に至る「扉」を開こうとしていたのだ。異界からの侵略を防ぐため、そして連れ去られた仲間を救うため、光の戦士たちは、古の時代「闇の世界」と呼ばれていた異界「ヴォイド」へと旅立つ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112079", "path": "ui/icon/112000/112079.tex", "path_hr1": "ui/icon/112000/112079_hr1.tex"}, "ItemLevelRequired": "90", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Die Welt der Dunkelheit", "Name_en": "the World of Darkness", "Name_fr": "la Tour de Cristal - Monde des Ténèbres", "Name_ja": "クリスタルタワー：闇の世界", "NormalRaidRoulette": "False", "SortKey": "3", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "l1r3/00", "MapMarkerRange": "130", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "184", "sheet": "Map", "value": "184"}, "Name_de": "l1r3", "Name_en": "l1r3", "Name_fr": "l1r3", "Name_ja": "l1r3", "row_id": "151", "sheet": "TerritoryType", "value": "151", "Name_chs": "l1r3", "Name_ko": "l1r3", "Name_tc": "l1r3"}, "TrialRoulette": "False", "row_id": "111", "Description_chs": "始皇帝赞德是古代亚拉戈帝国最初也是最后的皇帝，他在执政的末期与虚无界的魔王“暗黑之云”缔结了鲜血的契约，从而获得了足以征服世界的强大力量。\n\n然而打败赞德并不意味着危机已经散去，暗黑之云仍然企图入侵物质界，并利用水晶塔的力量打开了通往物质界的通道。为了阻止来自异界的入侵，也为了救回被带走的同伴，光之战士毅然前往充满未知的“暗之世界”。", "Name_chs": "水晶塔 暗之世界", "Description_ko": "고대 알라그 제국의 시황제 잔데는 자신의 치세 말기, 강력한 요마의 군세를 거느리고자 요마를 다스리는 마왕 중 하나인 '어둠의 구름'과 피의 계약을 맺었다.\n잔데를 토벌함에 따라 위기도 사라졌다고 생각했으나, 어둠의 구름은 침공을 포기하지 않고 있었다. 크리스탈 타워의 힘을 이용하여 물질계로 통하는 '문'을 열려고 시도한 것이다. 이계의 침입을 막기 위해, 그리고 끌려간 동료를 구하기 위해…… 빛의 전사들은 먼 옛날 '어둠의 세계'라 불렸던 이계 '보이드'를 향해 떠난다.", "Name_ko": "크리스탈 타워: 어둠의 세계", "Description_tc": "始皇帝贊德是古代亞拉戈帝國最初也是最後的皇帝，他在執政的末期與虛無界的魔王“黑暗之雲”締結了鮮血的契約，從而獲得了足以征服世界的強大力量。\n\n然而打敗贊德並不意味著危機已經散去，黑暗之雲仍然企圖入侵物質界，並利用水晶塔的力量打開了通往物質界的通道。為了阻止來自異界的入侵，也為了救回被帶走的同伴，光之戰士毅然前往充滿未知的“暗之世界”。", "Name_tc": "水晶塔 暗之世界"},
    "112": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30021", "sheet": "InstanceContent", "value": "30021"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Eine Sharlayaner Burgruine, die bisher im Thaliak versunken lag, ist plötzlich zum Leben erwacht. Die Indigohand hat den gigantischen Maschinen-Primae beschworen, der riesige Mengen von Äther verschlingt. Auch wenn er sich im Moment noch nicht rührt, wird er unweigerlich den Untergang von Frohehalde bedeuten - wenn nicht noch mehr. Dring ins Innere des Kolosses ein und versuch, den Energiekern zu finden und zu zerstören!", "Description_en": "Since the Sharlayan exodus, a structure has stood steady against the flow of the Thaliak River. Now, the Illuminati have summoned a primal around this rusting ruin─a terrible colossus of steam and metal. Steel screamed against steel when it rose from the waters, and it drank deep of the land's aether before grinding again to a halt.\n\nThe voices of Idyllshire cry out, asking for aid ere their homes are crushed under the weight of iron. You must lead a band of valiant adventurers into the machina and discover how to destroy the core─lest the giant screeches again to life, and bleeds all the realm dry.", "Description_fr": "Un géant mécanique est soudainement apparu au beau milieu de vestiges sharlayanais immergés dans la rivière Thaliak. Il s'agirait d'un colossal Primordial invoqué par les Gobelins de la Main indigo et il est en train d'absorber tout l'éther de l'Arrière-pays dravanien. Pour pénétrer dans cette machine destructrice et l'arrêter, les habitants d'Idyllée n'ont d'autre recours que de faire appel à des aventuriers expérimentés !", "Description_ja": "サリャク河の中央に沈むシャーレアンの遺跡が、突如として「機械仕掛けの巨人」となり動きだした。なんと、ゴブリン族の科学者集団「青の手」が、遺跡に神降ろしを行い、大型蛮神として召喚したのである。このまま大型蛮神の完全起動を許せば、低地ドラヴァニアのエーテルは枯渇し、新興の都市「イディルシャイア」も壊滅するだろう。直ちに蛮神の内部に突入し、動力源を調査、これを止める手立てを探り出せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112095", "path": "ui/icon/112000/112095.tex", "path_hr1": "ui/icon/112000/112095_hr1.tex"}, "ItemLevelRequired": "170", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alexander - Faust des Vaters", "Name_en": "Alexander - The Fist of the Father", "Name_fr": "Alexander - Le Poing du Père", "Name_ja": "機工城アレキサンダー：起動編1", "NormalRaidRoulette": "True", "SortKey": "40", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a1/00", "MapMarkerRange": "175", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "237", "sheet": "Map", "value": "237"}, "Name_de": "d2a1", "Name_en": "d2a1", "Name_fr": "d2a1", "Name_ja": "d2a1", "row_id": "442", "sheet": "TerritoryType", "value": "442", "Name_chs": "d2a1", "Name_ko": "d2a1", "Name_tc": "d2a1"}, "TrialRoulette": "False", "row_id": "112", "Description_chs": "沉没在沙利亚克河中央的萨雷安遗迹突然变成机械巨人动了起来。原来是哥布林族的科学家组织青蓝之手对遗迹进行了请神，召唤了大型蛮神。如果蛮神完全复苏了的话，那么龙堡内陆低地的以太定会枯竭，同时新兴城邦田园郡也会被摧毁。为了阻止蛮神复苏，需进入到蛮神内部调查其动力源，从而找出阻止蛮神的方法！", "Name_chs": "亚历山大机神城 启动之章1", "Description_ko": "살리아크 강에 가라앉은 샬레이안의 유적이 갑자기 '기계 거인'이 되어 움직이기 시작했다. 고블린족 과학자 집단 '푸른손'이 유적 자체에 신을 소환하여 거대한 야만신으로 바꾼 것이다.\n이대로 계속 대형 야만신이 작동하면 저지 드라바니아의 에테르가 고갈되어, 새로 만든 '이딜샤이어'도 멸망할 것이다. 즉시 야만신 내부에 침입하여 동력원을 조사하고, 이를 정지시킬 방법을 찾아라!", "Name_ko": "기공성 알렉산더: 기동편 1", "Description_tc": "沉沒在沙利亞克河中央的薩雷安遺跡突然變成機械巨人動了起來。原來是哥布林族的科學家組織青藍之手對遺跡進行了請神，召喚了大型蠻神。如果蠻神完全復甦了的話，那麼德拉瓦尼亞河谷地的乙太定會枯竭，同時新興城邦田園郡也會被摧毀。為了阻止蠻神復甦，需進入到蠻神內部調查其動力源，從而找出阻止蠻神的方法！", "Name_tc": "亞歷山大機神城 啟動之章1"},
    "113": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30022", "sheet": "InstanceContent", "value": "30022"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Im Inneren des Kolosses begegnet ihr Denkfix, dem Anführer der Indigohand. Er scheint ein mysteriöses „Projekt Alexander“ verwirklichen zu wollen. Was immer das ist, es verheißt nichts Gutes. Halte die Indigohand auf!", "Description_en": "In your last foray into the giant's mighty arm, you narrowly escaped Quickthinx Allthoughts and the Illuminati with your life. Yet in so doing, you won a cryptic name─Alexander. Whatever this may be, your path leads into the gloom of Gordias. March onwards with courage, for it is only in the darkness that you can learn how to stop the iron colossus.", "Description_fr": "L'intérieur du géant mécanique s'est révélé être la base des Gobelins mégalomanes de la Main indigo, à la tête desquels se trouve Quickthinx le Cerveau. Lui et sa clique auraient créé le colosse en se basant sur un texte intitulé le “Projet Alexander”, mais leurs intentions ne semblent pas être particulièrement altruistes, ni pacifiques. Il faut les arrêter à tout prix !", "Description_ja": "胎動する蛮神の内部にて、「青の手」を率いる万能のクイックシンクスと対面した光の戦士たち。「アレキサンダー計劃」なる謎めいた構想をほのめかし、大胆にも挑発行動を繰り返す、「青の手」たちを何としてでも止めなければならない！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112096", "path": "ui/icon/112000/112096.tex", "path_hr1": "ui/icon/112000/112096_hr1.tex"}, "ItemLevelRequired": "170", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alexander - Elle des Vaters", "Name_en": "Alexander - The Cuff of the Father", "Name_fr": "Alexander - Le Poignet du Père", "Name_ja": "機工城アレキサンダー：起動編2", "NormalRaidRoulette": "True", "SortKey": "41", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a2/01", "MapMarkerRange": "176", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "238", "sheet": "Map", "value": "238"}, "Name_de": "d2a2", "Name_en": "d2a2", "Name_fr": "d2a2", "Name_ja": "d2a2", "row_id": "443", "sheet": "TerritoryType", "value": "443", "Name_chs": "d2a2", "Name_ko": "d2a2", "Name_tc": "d2a2"}, "TrialRoulette": "False", "row_id": "113", "Description_chs": "在有复苏征兆的蛮神内部，光之战士等人遇到了率领青蓝之手的统帅——奎克辛克斯。他一边暗示着神秘的“亚历山大计划”，一边向光之战士等人挑衅，无论如何也要阻止青蓝之手的计划！", "Name_chs": "亚历山大机神城 启动之章2", "Description_ko": "빛의 전사 일행은 태동하는 야만신 내부에서 '푸른손'을 이끄는 만능의 퀵싱크스와 맞닥뜨렸다. '알렉산더 계획'이라는 정체불명의 계획을 언급하며 대담하게 도발하는 '푸른손' 일당을 반드시 막아야 한다!", "Name_ko": "기공성 알렉산더: 기동편 2", "Description_tc": "在有復甦徵兆的蠻神內部，光之戰士等人遇到了率領青藍之手的統帥——奎克辛克斯。他一邊暗示著神秘的“亞歷山大計畫”，一邊向光之戰士等人挑釁，無論如何也要阻止青藍之手的計畫！", "Name_tc": "亞歷山大機神城 啟動之章2"},
    "114": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30023", "sheet": "InstanceContent", "value": "30023"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Schatzjägerin Mide ist auf der Suche nach dem „Enigma-Kodex“, ein visionäres Schriftstück, in dem die Konstruktion eines wandelnden, von außen unabhängigen Paradieses beschrieben ist. Dieses will die Indigohand durch eine Primae-Beschwörung verwirklichen. Dring noch einmal ins Innere des Kolosses vor und versuch, den Plan zu vereiteln. ", "Description_en": "In the Enigma Codex are writ the designs for a walking citadel. It was known as Alexander, a self-sufficient bastion for logic and reason and a beacon of knowledge for a world adrift─so says the treasure hunter Mide. The Illuminati dreamed this century-old dream, and in so doing gave form to their primal. Yet no matter how beautiful an ideal, the reality of fanatics with such power is a tarnished, ugly thing. By your hand must this threat be stopped.", "Description_fr": "Mide, une chasseuse de trésors aoranne, vous a révélé que l'Enigma Codex, sur lequel les Gobelins de la Main indigo se sont basés pour invoquer leur géant mécanique, est à l'origine un traité utopiste cherchant à créer un monde idéal grâce à la science. Malheureusement, vos ennemis ont plutôt l'intention de le modeler selon leur bon vouloir... Leurs plans doivent être contrecarrés coûte que coûte !", "Description_ja": "アウラ族の美女「ミーデ」により、「青の手」の狙いが「エニグマ・コーデックス」なる書に記された、移動都市構想に基づくものであることが判明した。科学者による理想郷の実現……その理念を神降ろしにより、強引に成し遂げようとする「青の手」を放置することはできない。光の戦士たち一行は、再び、機工城「アレキサンダー」の内部に入るのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112097", "path": "ui/icon/112000/112097.tex", "path_hr1": "ui/icon/112000/112097_hr1.tex"}, "ItemLevelRequired": "170", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alexander - Arm des Vaters", "Name_en": "Alexander - The Arm of the Father", "Name_fr": "Alexander - Le Bras du Père", "Name_ja": "機工城アレキサンダー：起動編3", "NormalRaidRoulette": "True", "SortKey": "42", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a3/00", "MapMarkerRange": "178", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "239", "sheet": "Map", "value": "239"}, "Name_de": "d2a3", "Name_en": "d2a3", "Name_fr": "d2a3", "Name_ja": "d2a3", "row_id": "444", "sheet": "TerritoryType", "value": "444", "Name_chs": "d2a3", "Name_ko": "d2a3", "Name_tc": "d2a3"}, "TrialRoulette": "False", "row_id": "114", "Description_chs": "据敖龙族的美女米黛说，青蓝之手的目的是«英格玛秘典»中所记载的建立移动都市的构想，进而实现由科学家组建的理想乡……可结果他们却召唤了蛮神，不能就这么放任想要强行达成理想而召唤了蛮神的青蓝之手不管。光之战士一行人再次进入了亚历山大机神城的内部。", "Name_chs": "亚历山大机神城 启动之章3", "Description_ko": "아우라족 미녀 '미데'의 말에 따르면 '푸른손'의 목표는 '에니그마 코덱스'라는 책에 기록된 이동도시를 재현하는 것이라고 한다. 야만신을 앞세워 과학자들의 이상향을 실현하려는 '푸른손'을 더는 방치할 수 없다. 빛의 전사들은 다시 기공성 '알렉산더' 내부로 진입한다.", "Name_ko": "기공성 알렉산더: 기동편 3", "Description_tc": "據敖龍族的美女米黛說，青藍之手的目的是«英格瑪秘典»中所記載的建立移動都市的構想，進而實現由科學家組建的理想鄉……可結果他們卻召喚了蠻神，不能就這麼放任想要強行達成理想而召喚了蠻神的青藍之手不管。光之戰士一行人再次進入了亞歷山大機神城的內部。", "Name_tc": "亞歷山大機神城 啟動之章3"},
    "115": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30024", "sheet": "InstanceContent", "value": "30024"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die ursprünglich hohen Ideale, die der Enigma-Kodex vorzeichnet, wurden von der Indigohand zur Gewaltherrschaft einer kleinen Goblin-Technikerelite verzerrt. Sie sind bereit, jeden zu eliminieren, der sich ihnen und ihrer Idee von einem Paradies für einige erwählte Forscher entgegenstellt. Stoß zum Kern von Alexander vor und zerstöre ihn mit Mides Hilfe.", "Description_en": "The Illuminati would see the lofty ideals of the Enigma Codex turned into warped elitism, and have their primal play host to their chosen few. From within its walls, they would control the world with cold logic, and crush opposition with a fist of iron. With your eyes opened to the goblin scholars' true ambitions, you must make your way farther past the pumping pistons and grinding gears of the colossus. Can you and your comrades destroy the core therein, or will you fall and so allow your foes to wreak ruin across the realm?", "Description_fr": "Les Gobelins de la Main indigo ont détourné les principes utopistes de l'Enigma Codex afin de créer le monde qu'ils désirent, et ils sont prêts à éliminer tous ceux qui essaieront de les en empêcher. Qui plus est, le risque que fait peser le géant mécanique Alexander sur l'environnement ne peut pas être ignoré. Il faut arrêter ce Primordial-machine, et pour cela, vous devez atteindre son cœur et couper son système d'alimentation !", "Description_ja": "伝説の書「エニグマ・コーデックス」に記された理念は、「青の手」により、歪んだ選良主義に取って替わられていた。「青の手」の危険性をあらためて確信した光の戦士たちは、蛮神「アレキサンダー」の討滅を決意。「コア」の停止方法を知るというミーデを伴い、決死の突入作戦を敢行するのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112098", "path": "ui/icon/112000/112098.tex", "path_hr1": "ui/icon/112000/112098_hr1.tex"}, "ItemLevelRequired": "170", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alexander - Last des Vaters", "Name_en": "Alexander - The Burden of the Father", "Name_fr": "Alexander - Le Fardeau du Père", "Name_ja": "機工城アレキサンダー：起動編4", "NormalRaidRoulette": "True", "SortKey": "43", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a4/00", "MapMarkerRange": "179", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "240", "sheet": "Map", "value": "240"}, "Name_de": "d2a4", "Name_en": "d2a4", "Name_fr": "d2a4", "Name_ja": "d2a4", "row_id": "445", "sheet": "TerritoryType", "value": "445", "Name_chs": "d2a4", "Name_ko": "d2a4", "Name_tc": "d2a4"}, "TrialRoulette": "False", "row_id": "115", "Description_chs": "传说之书«英格玛秘典»中记述的理念，已经被青蓝之手精英统治世界的思想所扭曲。确信了青蓝之手非常危险的光之战士一行，决定讨伐蛮神亚历山大，与知道如何停止“核心”的米黛一起进行了最后的突入作战。", "Name_chs": "亚历山大机神城 启动之章4", "Description_ko": "전설의 책 '에니그마 코덱스'에 기록된 이념은 '푸른손'을 거쳐 비뚤어진 선민사상으로 변질되었다.\n'푸른손'의 위험성을 재차 확신한 빛의 전사 일행은 야만신 '알렉산더'를 토벌하기로 결의하고, '핵'을 정지시킬 방법을 아는 미데와 함께 결사적인 돌입 작전을 감행한다.", "Name_ko": "기공성 알렉산더: 기동편 4", "Description_tc": "傳說之書«英格瑪秘典»中記述的理念，已經被青藍之手精英統治世界的思想所扭曲。確信了青藍之手非常危險的光之戰士一行，決定討伐蠻神亞歷山大，與知道如何停止“核心”的米黛一起進行了最後的突入作戰。", "Name_tc": "亞歷山大機神城 啟動之章4"},
    "116": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30025", "sheet": "InstanceContent", "value": "30025"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Deine Taten haben den Fahrenden Sänger im Siebten Himmel zu einer neuen, epischen Ballade inspiriert. Stelle dich den Gefahren im Inneren des kolossalen Ingenieurprojekts Alexander ein weiteres Mal, um zu dem unsterblichen Helden zu werden, als den dich der Sänger in seinem Heldenlied dargestellt hat. Mögen deine glanzvollen Taten die Zuhörer an allen Schanktischen Eorzeas in ihren Bann ziehen.", "Description_en": "What fun is there in merely restating the facts? Never one to be content with the truth, the wandering minstrel has taken the liberty of retelling the tale of your journey into Alexander with his trademark embellishments. Some may question the value of such entertainment, but none can deny the skill with which he weaves his tapestry of song and verse, immersing you in memory...", "Description_fr": "Le ménestrel errant a composé une ballade sur la base du récit que vous lui avez fait de vos combats dans le géant mécanique qui est apparu dans l'Arrière-pays dravanien. Alors que ses vers résonnent encore dans votre tête, vous avez le sentiment que vous pourriez revivre cette aventure d'une manière légèrement différente.", "Description_ja": "異邦の詩人が紡いだ、新たなる冒険譚。それは、光の戦士たちが経験した、低地ドラヴァニアでの激闘を詠ったものであった。大胆に脚色された異邦の詩人が吟じる詩歌を聞きながら、光の戦士は今、機工城「アレキサンダー」での戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112099", "path": "ui/icon/112000/112099.tex", "path_hr1": "ui/icon/112000/112099_hr1.tex"}, "ItemLevelRequired": "190", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Alexander - Faust des Vaters (episch)", "Name_en": "Alexander - The Fist of the Father (Savage)", "Name_fr": "Alexander - Le Poing du Père (sadique)", "Name_ja": "機工城アレキサンダー零式：起動編1", "NormalRaidRoulette": "False", "SortKey": "52", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a1/00", "MapMarkerRange": "175", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "237", "sheet": "Map", "value": "237"}, "Name_de": "d2a1_2", "Name_en": "d2a1_2", "Name_fr": "d2a1_2", "Name_ja": "d2a1_2", "row_id": "449", "sheet": "TerritoryType", "value": "449", "Name_chs": "d2a1_2", "Name_ko": "d2a1_2", "Name_tc": "d2a1_2"}, "TrialRoulette": "False", "row_id": "116", "Description_chs": "异国的诗人所创作的新的冒险异闻录。主要讲述的是光之战士等人在龙堡内陆低地的激战。让我们一边聆听这大胆改编过的诗歌的同时，一起来体验一下光之战士在亚历山大机神城进行的战斗吧。", "Name_chs": "亚历山大零式机神城 启动之章1", "Description_ko": "떠돌이 시인이 노래한 새로운 모험담은, 빛의 전사 일행이 저지 드라바니아에서 겪은 혈투에 관한 내용이었다. 떠돌이 시인이 대담하게 각색한 노래를 듣고, 빛의 전사는 기공성 '알렉산더'에서 겪었던 전투를 새로 체험한다.", "Name_ko": "기공성 알렉산더: 기동편(영웅) 1", "Description_tc": "異國的詩人所創作的新的冒險異聞錄。主要講述的是光之戰士等人在德拉瓦尼亞河谷地的激戰。讓我們一邊聆聽這大膽改編過的詩歌的同時，一起來體驗一下光之戰士在亞歷山大機神城進行的戰鬥吧。", "Name_tc": "亞歷山大零式機神城 啟動之章1"},
    "117": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30026", "sheet": "InstanceContent", "value": "30026"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Deine Taten haben den Fahrenden Sänger im Siebten Himmel zu einer neuen, epischen Ballade inspiriert. Stelle dich den Gefahren im Inneren des kolossalen Ingenieurprojekts Alexander ein weiteres Mal, um zu dem unsterblichen Helden zu werden, als den dich der Sänger in seinem Heldenlied dargestellt hat. Mögen deine glanzvollen Taten die Zuhörer an allen Schanktischen Eorzeas in ihren Bann ziehen.", "Description_en": "What fun is there in merely restating the facts? Never one to be content with the truth, the wandering minstrel has taken the liberty of retelling the tale of your journey into Alexander with his trademark embellishments. Some may question the value of such entertainment, but none can deny the skill with which he weaves his tapestry of song and verse, immersing you in memory...", "Description_fr": "Le ménestrel errant a composé une ballade sur la base du récit que vous lui avez fait de vos combats dans le géant mécanique qui est apparu dans l'Arrière-pays dravanien. Alors que ses vers résonnent encore dans votre tête, vous avez le sentiment que vous pourriez revivre cette aventure d'une manière légèrement différente.", "Description_ja": "異邦の詩人が紡いだ、新たなる冒険譚。それは、光の戦士たちが経験した、低地ドラヴァニアでの激闘を詠ったものであった。大胆に脚色された異邦の詩人が吟じる詩歌を聞きながら、光の戦士は今、機工城「アレキサンダー」での戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112100", "path": "ui/icon/112000/112100.tex", "path_hr1": "ui/icon/112000/112100_hr1.tex"}, "ItemLevelRequired": "195", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Alexander - Elle des Vaters (episch)", "Name_en": "Alexander - The Cuff of the Father (Savage)", "Name_fr": "Alexander - Le Poignet du Père (sadique)", "Name_ja": "機工城アレキサンダー零式：起動編2", "NormalRaidRoulette": "False", "SortKey": "53", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a2/01", "MapMarkerRange": "176", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "238", "sheet": "Map", "value": "238"}, "Name_de": "d2a2_2", "Name_en": "d2a2_2", "Name_fr": "d2a2_2", "Name_ja": "d2a2_2", "row_id": "450", "sheet": "TerritoryType", "value": "450", "Name_chs": "d2a2_2", "Name_ko": "d2a2_2", "Name_tc": "d2a2_2"}, "TrialRoulette": "False", "row_id": "117", "Description_chs": "异国的诗人所创作的新的冒险异闻录。主要讲述的是光之战士等人在龙堡内陆低地的激战。让我们一边聆听这大胆改编过的诗歌的同时，一起来体验一下光之战士在亚历山大机神城进行的战斗吧。", "Name_chs": "亚历山大零式机神城 启动之章2", "Description_ko": "떠돌이 시인이 노래한 새로운 모험담은, 빛의 전사 일행이 저지 드라바니아에서 겪은 혈투에 관한 내용이었다. 떠돌이 시인이 대담하게 각색한 노래를 듣고, 빛의 전사는 기공성 '알렉산더'에서 겪었던 전투를 새로 체험한다.", "Name_ko": "기공성 알렉산더: 기동편(영웅) 2", "Description_tc": "異國的詩人所創作的新的冒險異聞錄。主要講述的是光之戰士等人在德拉瓦尼亞河谷地的激戰。讓我們一邊聆聽這大膽改編過的詩歌的同時，一起來體驗一下光之戰士在亞歷山大機神城進行的戰鬥吧。", "Name_tc": "亞歷山大零式機神城 啟動之章2"},
    "118": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30027", "sheet": "InstanceContent", "value": "30027"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Deine Taten haben den Fahrenden Sänger im Siebten Himmel zu einer neuen, epischen Ballade inspiriert. Stelle dich den Gefahren im Inneren des kolossalen Ingenieurprojekts Alexander ein weiteres Mal, um zu dem unsterblichen Helden zu werden, als den dich der Sänger in seinem Heldenlied dargestellt hat. Mögen deine glanzvollen Taten die Zuhörer an allen Schanktischen Eorzeas in ihren Bann ziehen.", "Description_en": "What fun is there in merely restating the facts? Never one to be content with the truth, the wandering minstrel has taken the liberty of retelling the tale of your journey into Alexander with his trademark embellishments. Some may question the value of such entertainment, but none can deny the skill with which he weaves his tapestry of song and verse, immersing you in memory...", "Description_fr": "Le ménestrel errant a composé une ballade sur la base du récit que vous lui avez fait de vos combats dans le géant mécanique qui est apparu dans l'Arrière-pays dravanien. Alors que ses vers résonnent encore dans votre tête, vous avez le sentiment que vous pourriez revivre cette aventure d'une manière légèrement différente.", "Description_ja": "異邦の詩人が紡いだ、新たなる冒険譚。それは、光の戦士たちが経験した、低地ドラヴァニアでの激闘を詠ったものであった。大胆に脚色された異邦の詩人が吟じる詩歌を聞きながら、光の戦士は今、機工城「アレキサンダー」での戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112101", "path": "ui/icon/112000/112101.tex", "path_hr1": "ui/icon/112000/112101_hr1.tex"}, "ItemLevelRequired": "200", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Alexander - Arm des Vaters (episch)", "Name_en": "Alexander - The Arm of the Father (Savage)", "Name_fr": "Alexander - Le Bras du Père (sadique)", "Name_ja": "機工城アレキサンダー零式：起動編3", "NormalRaidRoulette": "False", "SortKey": "54", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a3/00", "MapMarkerRange": "178", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "239", "sheet": "Map", "value": "239"}, "Name_de": "d2a3_2", "Name_en": "d2a3_2", "Name_fr": "d2a3_2", "Name_ja": "d2a3_2", "row_id": "451", "sheet": "TerritoryType", "value": "451", "Name_chs": "d2a3_2", "Name_ko": "d2a3_2", "Name_tc": "d2a3_2"}, "TrialRoulette": "False", "row_id": "118", "Description_chs": "异国的诗人所创作的新的冒险异闻录。主要讲述的是光之战士等人在龙堡内陆低地的激战。让我们一边聆听这大胆改编过的诗歌的同时，一起来体验一下光之战士在亚历山大机神城进行的战斗吧。", "Name_chs": "亚历山大零式机神城 启动之章3", "Description_ko": "떠돌이 시인이 노래한 새로운 모험담은, 빛의 전사 일행이 저지 드라바니아에서 겪은 혈투에 관한 내용이었다. 떠돌이 시인이 대담하게 각색한 노래를 듣고, 빛의 전사는 기공성 '알렉산더'에서 겪었던 전투를 새로 체험한다.", "Name_ko": "기공성 알렉산더: 기동편(영웅) 3", "Description_tc": "異國的詩人所創作的新的冒險異聞錄。主要講述的是光之戰士等人在德拉瓦尼亞河谷地的激戰。讓我們一邊聆聽這大膽改編過的詩歌的同時，一起來體驗一下光之戰士在亞歷山大機神城進行的戰鬥吧。", "Name_tc": "亞歷山大零式機神城 啟動之章3"},
    "119": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30028", "sheet": "InstanceContent", "value": "30028"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Deine Taten haben den Fahrenden Sänger im Siebten Himmel zu einer neuen, epischen Ballade inspiriert. Stelle dich den Gefahren im Inneren des kolossalen Ingenieurprojekts Alexander ein weiteres Mal, um zu dem unsterblichen Helden zu werden, als den dich der Sänger in seinem Heldenlied dargestellt hat. Mögen deine glanzvollen Taten die Zuhörer an allen Schanktischen Eorzeas in ihren Bann ziehen.", "Description_en": "What fun is there in merely restating the facts? Never one to be content with the truth, the wandering minstrel has taken the liberty of retelling the tale of your journey into Alexander with his trademark embellishments. Some may question the value of such entertainment, but none can deny the skill with which he weaves his tapestry of song and verse, immersing you in memory...", "Description_fr": "Le ménestrel errant a composé une ballade sur la base du récit que vous lui avez fait de vos combats dans le géant mécanique qui est apparu dans l'Arrière-pays dravanien. Alors que ses vers résonnent encore dans votre tête, vous avez le sentiment que vous pourriez revivre cette aventure d'une manière légèrement différente.", "Description_ja": "異邦の詩人が紡いだ、新たなる冒険譚。それは、光の戦士たちが経験した、低地ドラヴァニアでの激闘を詠ったものであった。大胆に脚色された異邦の詩人が吟じる詩歌を聞きながら、光の戦士は今、機工城「アレキサンダー」での戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112102", "path": "ui/icon/112000/112102.tex", "path_hr1": "ui/icon/112000/112102_hr1.tex"}, "ItemLevelRequired": "205", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Alexander - Last des Vaters (episch)", "Name_en": "Alexander - The Burden of the Father (Savage)", "Name_fr": "Alexander - Le Fardeau du Père (sadique)", "Name_ja": "機工城アレキサンダー零式：起動編4", "NormalRaidRoulette": "False", "SortKey": "55", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a4/00", "MapMarkerRange": "179", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "240", "sheet": "Map", "value": "240"}, "Name_de": "d2a4_2", "Name_en": "d2a4_2", "Name_fr": "d2a4_2", "Name_ja": "d2a4_2", "row_id": "452", "sheet": "TerritoryType", "value": "452", "Name_chs": "d2a4_2", "Name_ko": "d2a4_2", "Name_tc": "d2a4_2"}, "TrialRoulette": "False", "row_id": "119", "Description_chs": "异国的诗人所创作的新的冒险异闻录。主要讲述的是光之战士等人在龙堡内陆低地的激战。让我们一边聆听这大胆改编过的诗歌的同时，一起来体验一下光之战士在亚历山大机神城进行的战斗吧。", "Name_chs": "亚历山大零式机神城 启动之章4", "Description_ko": "떠돌이 시인이 노래한 새로운 모험담은, 빛의 전사 일행이 저지 드라바니아에서 겪은 혈투에 관한 내용이었다. 떠돌이 시인이 대담하게 각색한 노래를 듣고, 빛의 전사는 기공성 '알렉산더'에서 겪었던 전투를 새로 체험한다.", "Name_ko": "기공성 알렉산더: 기동편(영웅) 4", "Description_tc": "異國的詩人所創作的新的冒險異聞錄。主要講述的是光之戰士等人在德拉瓦尼亞河谷地的激戰。讓我們一邊聆聽這大膽改編過的詩歌的同時，一起來體驗一下光之戰士在亞歷山大機神城進行的戰鬥吧。", "Name_tc": "亞歷山大零式機神城 啟動之章4"},
    "120": {"AllianceRoulette": "True", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30029", "sheet": "InstanceContent", "value": "30029"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "4", "sheet": "ContentMemberType", "value": "4"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die zunehmende Erschwinglichkeit von Luftschiffen hat eine neue Art von Glücksrittern hervorgebracht: die Luftpiraten. Diese Freibeuter der Lüfte segeln auf der Suche nach unbekannten Ländern und vergessenen Schätzen durch das endlose Wolkenmeer.\n\nAn der Seite einer dieser Piratenbanden hast du dich einer Expedition zum Entern eines mysteriösen Geisterschiffes angeschlossen. Wirst du mit Leofard und seinen Rotschnäbeln triumphierend und mit reicher Beute beladen zurückkehren, oder wie so viele andere vor dir den tückischen Gefahren des verfluchten Schiffes zum Opfer fallen ...?", "Description_en": "In an age when the miracle of the airship has become commonplace, the heavens have seen the rise of a new breed of fortune hunter─the “sky pirate.” These airborne buccaneers sail the endless Sea of Clouds in search of hidden lands to explore and forgotten treasures to plunder.\n\nAt the behest of one such band of sky pirates, you have joined an expedition set on boarding the ominous ghost ship of recent rumor. Will you return triumphant with Leofard and his Redbills, arms laden with the spoils of some ancient trove, or will you fall to the perils of the haunted vessel as has every would-be looter before you...?", "Description_fr": "Depuis que la production d'aéronefs a pris son essor, le ciel d'Abalathia est devenu le terrain de jeux des “pirates des cieux”, une nouvelle engeance de flibustiers volants qui pillent les marchandises des convois, quand ils ne font pas main basse sur les vaisseaux tout entiers. Le capitaine Leofard a cependant une vision différente des choses. Pour lui, en effet, la vie de pirate est avant tout une quête de liberté, un long voyage à la découverte des secrets de la mer de nuages. Et c'est en répondant à l'invitation de cet homme au caractère bien trempé que vous avez appris l'existence d'un navire fantôme à la dérive dans L'Écume des cieux. À présent, vous vous apprêtez à aborder l'épave hantée en compagnie des Becs-rouges et à percer à jour tous ses mystères.", "Description_ja": "飛空艇の利用が進みつつあり、「大飛空時代」の到来が叫ばれる中、自前の飛空艇を操り、秘境や秘宝を求めて、雲海を舞う者たちがいた。人は彼らを「空賊」と呼ぶ……。空賊団「レッドビル」を率いる名うての空賊、レオファードに誘われて、雲海をさまよう「幽霊船」の探索に参加することになった冒険者。乗り込もうとした者は、誰一人として帰ってこなかったという不吉な船で待ち受ける者とは？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112118", "path": "ui/icon/112000/112118.tex", "path_hr1": "ui/icon/112000/112118_hr1.tex"}, "ItemLevelRequired": "175", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Die Nichts-Arche", "Name_en": "the Void Ark", "Name_fr": "l'Arche du néant", "Name_ja": "魔航船ヴォイドアーク", "NormalRaidRoulette": "False", "SortKey": "30", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "z2r1/01", "MapMarkerRange": "201", "OffsetX": "289", "OffsetY": "0", "SizeFactor": "200", "row_id": "269", "sheet": "Map", "value": "269"}, "Name_de": "z2r1", "Name_en": "z2r1", "Name_fr": "z2r1", "Name_ja": "z2r1", "row_id": "508", "sheet": "TerritoryType", "value": "508", "Name_chs": "z2r1", "Name_ko": "z2r1", "Name_tc": "z2r1"}, "TrialRoulette": "False", "row_id": "120", "Description_chs": "随着飞空艇的普及，一时间“大航空时代”到来了的说法甚嚣尘上。于是出现了操纵着私人飞空艇，为了探寻秘境或秘宝而飞舞于云海之中的人们。世人把这一类人称为“空贼”……冒险者收到了“赤喙空贼团”的首领——著名空贼利奥法德的邀请，参加了彷徨在云海中的“幽灵船”的探索行动。据说登上“幽灵船”的人，没有一个人可以平安归还……在这条不祥的船上，等待着冒险者们的究竟是？", "Name_chs": "魔航船虚无方舟", "Description_ko": "비공정 이용이 보편화되며 바야흐로 '대비공시대'가 찾아온 지금, 개인 비공정을 타고 비경과 숨겨진 보물을 찾아 구름바다를 누비는 자들이 있었다. 이들을 가리켜 사람들은 '하늘도적'이라 불렀다.\n하늘도적단 '붉은부리'를 이끄는 소문난 하늘도적 레오파드의 권유로, 모험가는 구름바다를 헤매는 '유령선' 탐사에 참여하게 된다. 한 번 승선하면 살아 돌아오지 못한다는 불길한 배에 무엇이 기다리고 있을 것인가…….", "Name_ko": "보이드의 방주", "Description_tc": "隨著飛空艇的普及，一時間“大航空時代”到來了的說法甚囂塵上。於是出現了操縱著私人飛空艇，為了探尋秘境或秘寶而飛舞於雲海之中的人們。世人把這一類人稱為“空賊”……冒險者收到了“赤喙空賊團”的首領——著名空賊利奧法德的邀請，參加了彷徨在雲海中的“幽靈船”的探索行動。據說登上“幽靈船”的人，沒有一個人可以平安歸還……在這條不祥的船上，等待著冒險者們的究竟是？", "Name_tc": "魔航船虛無方舟"},
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    "127": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "41001", "sheet": "InstanceContent", "value": "41001"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "7", "sheet": "ContentMemberType", "value": "7"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Durch die großen Umwälzungen bei der Siebten Katastrophe wurden auf der Carteneauer Heide uralte allagische Ruinen freigelegt, die zweifellos wertvolle Geheimnisse in sich bergen. Alle drei Stadtstaaten erheben Anspruch darauf, was nicht durch friedliche Verhandlungen zu klären war. So wurde vereinbart, die Streitigkeiten innerhalb eines begrenzten Gebietes mit Waffengewalt zu klären. Seither liefern sich die Truppen der Staatlichen Gesellschaften an der Carteneauer Front gnadenlose Schlachten um die Kontrolle über die allagischen Ruinen.", "Description_en": "While many will remember the Calamity for the destruction it wrought upon the realm of Eorzea, that destruction was not without its blessings─one of those being the uncovering of ancient Allagan ruins hidden underneath the war-scarred Carteneau Flats and heretofore unseen for several Astral Eras. When an attempt by the Grand Companies of Eorzea to determine the control of these ruins, and more importantly the secrets they contain, through peaceful negotiations ended in failure, the city–states instead elected to solve the issue of dominion using a form of civilized warfare dubbed Frontline.", "Description_fr": "Ravagée par le septième fléau, la plaine de Carteneau n'est plus qu'une terre stérile dont les anciennes reliques allagoises sont la seule richesse. Conscientes de la valeur de ces artefacts, les trois nations d'Éorzéa rivalisent entre elles pour se les approprier. Les choses s'étant très vite envenimées, les cités-États se sont mises d'accord pour décréter l'endroit une zone de non-droit, ce afin d'éviter un élargissement du conflit en dehors. Les grandes compagnies font désormais appel aux aventuriers qui leur ont prêté allégeance afin de prendre le contrôle de ce territoire disputé.", "Description_ja": "第七霊災根源の地、カルテノー平原に露になった古代アラグ文明の遺跡。その下に眠る“遺物”の所有権を巡り、友邦であるはずの三都市が対立する。かくして、この地で起こった争いを外には持ち出さぬという協定が結ばれ、カルテノー平原は法の外に置かれた係争地「アウトロー戦区」に指定されたのだった。そして今、平原外縁部の遺跡群を確保すべく、各グランドカンパニーの冒険者部隊が動き出す。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112064", "path": "ui/icon/112000/112064.tex", "path_hr1": "ui/icon/112000/112064_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Äußere Ruinen (Sicherung)", "Name_en": "the Borderland Ruins (Secure)", "Name_fr": "les Ruines frontalières (annexion)", "Name_ja": "外縁遺跡群 (制圧戦)", "NormalRaidRoulette": "False", "SortKey": "300", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "l1p3/00", "MapMarkerRange": "124", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "167", "sheet": "Map", "value": "167"}, "Name_de": "l1p3", "Name_en": "l1p3", "Name_fr": "l1p3", "Name_ja": "l1p3", "row_id": "1273", "sheet": "TerritoryType", "value": "1273", "Name_chs": "l1p3", "Name_ko": "l1p3", "Name_tc": "l1p3"}, "TrialRoulette": "False", "row_id": "127", "Description_chs": "加尔提诺平原，第七灵灾的根源之地，因为灵灾带来的巨大变化，导致地下埋藏的古代亚拉戈文明的遗迹显露了出来。为了争夺这片遗迹的所有权，即使是已经缔结了联盟的三国也变得针锋相对了起来，甚至做出了一切纷争只发生在这片地区，绝不带到外面来的协定。\n\n于是，这片加尔提诺平原变成了法理之外的前线战场，三国为了占领周边遗迹群而派出了各国军队中的冒险者连队。", "Name_chs": "周边遗迹群（阵地战）", "Description_ko": "제7재해가 시작된 땅, 카르테노 평원에 드러난 고대 알라그 문명의 유적. 이곳 땅속에 잠든 '유물'의 소유권을 놓고 동맹 관계에 있던 세 도시가 대립한다. 결국 이 지역 내에서 생긴 분쟁은 외부에서 관여하지 않기로 하는 협정이 맺어지고, 카르테노 평원은 힘이 곧 법인 '무법자의 전장'으로 지정되었다. 그리고 지금, 평원 외곽의 유적지대를 확보하기 위해 각 총사령부의 모험가 부대가 움직이기 시작했다.", "Name_ko": "외곽 유적지대(제압전)", "Description_tc": "加爾提諾平原，第七靈災的根源之地，因為靈災帶來的巨大變化，導致地下埋藏的古代亞拉戈文明的遺跡顯露了出來。為了爭奪這片遺跡的所有權，即使是已經締結了聯盟的三國也變得針鋒相對了起來，甚至做出了一切紛爭只發生在這片地區，絕不帶到外面來的協定。\n\n於是，這片加爾提諾平原變成了法理之外的前線戰場，三國為了佔領周邊遺跡群而派出了各國軍隊中的冒險者部隊。", "Name_tc": "周邊遺跡群（陣地戰）"},
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    "130": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "41004", "sheet": "InstanceContent", "value": "41004"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "7", "sheet": "ContentMemberType", "value": "7"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Generationenlang hatten sich die Seeleute von Limsa im Schein ihrer Öllampen die Geschichte einer mysteriösen umherwandernden Insel erzählt, das „Eiland der wandernden Schwalbe“. Endlich wurde sie lokalisiert: Es handelte sich um Robbenholm. Nach Untersuchungen vor Ort wurde klar, dass es nicht nur Seemansgarn war, das der Insel zu ihrem Ruf verholfen hatte. Die Allager hatten sie künstlich erschaffen, um dort Versuche mit der Omega-Waffe anzustellen. Ein Rennen um die hochgeheimen Versuchsdaten der alten Allager beginnt ...", "Description_en": "Legend has it that Llymlaen sealed a giant serpent She Herself created within Swallowtail Roam, an island said to drift about the sea so that those with evil intentions might never find it. When Seal Rock was first discovered, many believed it to be the selfsame island─but its true nature remained unknown until the Calamity laid her secrets bare. Upon their return to the island following the fall of Dalamud, Allied forces discovered Allagan tomeliths containing a wealth of knowledge. They concluded that the entire island was in fact an Allagan construct─a proving ground for Omega and other technology they developed to combat the primal threat. As was the case in Carteneau, control of the island and its resources remain disputed, and peaceful negotiations have failed to achieve a resolution. And so, once more, they would settle the matter on the battlefield.", "Description_fr": "Une étrange île est apparue dans le détroit de Merlthor, au large de celle de Vylbrand. Il lui a été donné le nom de Rocher des tréfonds, mais nombreux sont les marins limséens qui l'appellent l'île Queue-d'hirondelle, persuadés qu'ils sont qu'elle peut se déplacer.\nPlus surprenant encore, des unités chargées d'explorer les lieux ont rapporté la présence de vestiges allagois, et de l'avis de certains experts, il s'agirait en fait d'une île artificielle créée par cet empire disparu pour développer des technologies anti-Primordiaux. Il va sans dire que cette découverte a attisé la convoitise des trois grandes compagnies éorzéennes, et qu'elles s'affrontent désormais pour obtenir l'immense savoir que recèle cet endroit.", "Description_ja": "リムサ・ロミンサの船乗りたちは云う、エオルゼアの海には動く島があるのだと……。ある日、「彷徨える燕尾岩」とも呼ばれる、この伝説の島「シールロック」が発見された。だが、この発見は、ただ人々の冒険心を掻き立てただけでは終わらなかった。\nほどなくして調査隊の報告により、この島が古代アラグ文明の人工島であり、「オメガ」を含む対蛮神技術の実験場であったと判明したためである。かくして、物言わぬアラグの遺物に秘められた「情報」を巡る戦いが始まったのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112108", "path": "ui/icon/112000/112108.tex", "path_hr1": "ui/icon/112000/112108_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Robbenholm (Eroberung)", "Name_en": "Seal Rock (Seize)", "Name_fr": "le Rocher des tréfonds (invasion)", "Name_ja": "シールロック (争奪戦)", "NormalRaidRoulette": "False", "SortKey": "301", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s2p1/00", "MapMarkerRange": "195", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "242", "sheet": "Map", "value": "242"}, "Name_de": "s2p1", "Name_en": "s2p1", "Name_fr": "s2p1", "Name_ja": "s2p1", "row_id": "431", "sheet": "TerritoryType", "value": "431", "Name_chs": "s2p1", "Name_ko": "s2p1", "Name_tc": "s2p1"}, "TrialRoulette": "False", "row_id": "130", "Description_chs": "利姆萨·罗敏萨的船员们都在说，艾欧泽亚的海上有座会动的岛……有一天，人们终于找到了这座被称为“彷徨的燕尾岩”的传说中的岛——尘封秘岩。但是，这座岛屿勾起的不仅仅是人们的冒险心。\n\n没过多久就接到了调查队的报告，说这座岛是古代亚拉戈文明所建造的人工岛，曾多次进行过包含欧米茄在内的对蛮神技术实验。人们为了获得古代亚拉戈遗物中的“情报”，便在这里展开了争夺“情报”的斗争。", "Name_chs": "尘封秘岩（争夺战）", "Description_ko": "림사 로민사의 뱃사람들은 바다 어딘가에 움직이는 섬이 있다고 하는데…… 마침내 어느 날, '방황하는 제비 꼬리'라는 별명을 가진 전설의 섬, '봉인된 바위섬'이 발견되었다.\n모험가들은 새로운 발견에 환호했으나, 조사 결과 이 섬은 고대 알라그 문명이 '오메가'를 비롯한 대 야만신 기술을 실험하던 인공섬이라는 사실이 밝혀졌다. 이리하여 알라그 유물에 숨겨진 '정보'를 차지하기 위한 싸움이 시작되었다.", "Name_ko": "봉인된 바위섬(쟁탈전)", "Description_tc": "利姆薩·羅敏薩的船員們都在說，艾奧傑亞的海上有座會動的島……有一天，人們終於找到了這座被稱為“彷徨的燕尾岩”的傳說中的島——塵封秘岩。但是，這座島嶼勾起的不僅僅是人們的冒險心。\n\n沒過多久就接到了調查隊的報告，說這座島是古代亞拉戈文明所建造的人工島，曾多次進行過包含歐米茄在內的對蠻神技術實驗。人們為了獲得古代亞拉戈遺物中的“情報”，便在這裡展開了爭奪“情報”的鬥爭。", "Name_tc": "塵封秘岩（爭奪戰）"},
    "131": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "0", "Content": {"row_id": "1", "sheet": "PartyContent", "value": "1"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "16", "sheet": "ContentMemberType", "value": "16"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "23", "sheet": "ContentType", "value": "23", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Die Luftfahrt erlebt eine Hochblüte und das Abalathische Wolkenmeer eine wahre Invasion von Erforschern und Entdeckern. So entdeckte man kürzlich eine von dichten Wolken verborgene Inselgruppe: das Diadem. Ein bildhafter Name, denn mit seinem riesigen Windkristallmassiv im Zentrum wirkt es tatsächlich wie ein Ring aus schwebenden Edelsteinen, die das Kronjuwel in ihrer Mitte umrahmen. Doch welche unbekannten Kreaturen sich auf der isolierten Inselkette angesiedelt haben, vermag niemand auch nur zu ahnen ...", "Description_en": "As airship technology spread throughout Eorzea, pioneers took to the skies to challenge a new frontier. There they came upon a breathtaking sight: a chain of pristine isles clustered about a massive floating crystal─no less a diadem fit for gods. These isles promise untold wealth and danger, and to lay claim to one you must brave the other. Though the deadliest denizens of the Diadem are not wont to emerge in daylight, you would do well to step lightly in this land which time forgot.", "Description_fr": "Depuis quelque temps, l'aviation connaît un essor exceptionnel, notamment en Abalathia. L'Écume des cieux est devenue le nouveau terrain de jeux d'explorateurs et autres flibustiers volants, qui rêvent de faire fortune. Et c'est justement au plus profond de cette mer de nuages qu'un mystérieux archipel a récemment été découvert : Le Diadème. Malgré un nom qui évoque la richesse et le faste royal, cet endroit isolé du reste du monde regorge de dangers... Mais ce n'est certainement pas ce qui va empêcher les courageux aventuriers d'Éorzéa de partir à la conquête des secrets de cette terre sauvage.", "Description_ja": "飛空艇の普及により、アバラシア雲海の探索が急速に進みつつある中、厚い雲壁の先にて未知なる浮島群が発見された。中央に鎮座する巨大な風属性クリスタル塊を王冠に見立て、「ディアデム諸島」と名付けられたこの島々に、冒険を求める人々が次々と降り立つ。しかし、長らく雲海の奥深くで隔絶されていたこの地には、知られざる古代獣たちが潜んでいた……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112119", "path": "ui/icon/112000/112119.tex", "path_hr1": "ui/icon/112000/112119_hr1.tex"}, "ItemLevelRequired": "179", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Diadem (leicht)", "Name_en": "the Diadem (Easy)", "Name_fr": "Le Diadème (facile)", "Name_ja": "雲海探索 ディアデム諸島 (Easy)", "NormalRaidRoulette": "False", "SortKey": "1", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fc/00", "MapMarkerRange": "207", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "276", "sheet": "Map", "value": "276"}, "Name_de": "a2fc", "Name_en": "a2fc", "Name_fr": "a2fc", "Name_ja": "a2fc", "row_id": "512", "sheet": "TerritoryType", "value": "512", "Name_chs": "a2fc", "Name_ko": "a2fc", "Name_tc": "a2fc"}, "TrialRoulette": "False", "row_id": "131", "Description_chs": "随着飞空艇的普及，阿巴拉提亚云海的探索也进展神速。在厚重的云层后面，人们发现了未知的浮岛群。根据耸立在浮岛群中央的巨大风属性水晶所呈现出的王冠外形，人们将该群岛命名为“云冠群岛”。神秘的云冠群岛吸引了无数冒险者的来访，但在这片长年隐藏于云海深处与世隔绝的土地中，却潜藏着众多不为人知的古代野兽……", "Name_chs": "云冠群岛白昼探索", "Description_ko": "비공정이 보급되어 아발라시아 구름바다 탐사가 점차 가속되는 가운데, 두터운 구름벽 너머에서 미지의 하늘섬들이 발견되었다. 사람들은 섬들 중앙에 있는 거대한 바람속성 크리스탈 덩어리를 왕관에 빗대어 '디아뎀 제도'라 명명했다. 바야흐로 이 섬들에 모험을 추구하는 이들이 줄지어 내려앉는다.그러나 구름바다 오지에서 긴 세월을 숨죽였던 이 땅에는 미지의 고대 야수가 서식하고 있었다…….", "Name_ko": "디아뎀 제도(쉬움)", "Description_tc": "隨著飛空艇的普及，阿巴拉提亞雲海的探索也進展神速。在厚重的雲層後面，人們發現了未知的浮島群。根據聳立在浮島群中央的巨大風屬性水晶所呈現出的王冠外形，人們將該群島命名為“雲冠群島”。神秘的雲冠群島吸引了無數冒險者的來訪，但在這片長年隱藏於雲海深處與世隔絕的土地中，卻潛藏著眾多不為人知的古代野獸……", "Name_tc": "雲冠群島白晝探索"},
    "132": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "0", "Content": {"row_id": "2", "sheet": "PartyContent", "value": "2"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "16", "sheet": "ContentMemberType", "value": "16"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "23", "sheet": "ContentType", "value": "23", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Die Luftfahrt erlebt eine Hochblüte und das Abalathische Wolkenmeer eine wahre Invasion von Erforschern und Entdeckern. So entdeckte man kürzlich eine von dichten Wolken verborgene Inselgruppe: das Diadem. Ein bildhafter Name, denn mit seinem riesigen Windkristallmassiv im Zentrum wirkt es tatsächlich wie ein Ring aus schwebenden Edelsteinen, die das Kronjuwel in ihrer Mitte umrahmen. Doch welche unbekannten Kreaturen sich auf der isolierten Inselkette angesiedelt haben, vermag niemand auch nur zu ahnen ...", "Description_en": "As airship technology spread throughout Eorzea, pioneers took to the skies to challenge a new frontier. There they came upon a breathtaking sight: a chain of pristine isles clustered about a massive floating crystal─no less a diadem fit for gods. These isles promise untold wealth and danger, and to lay claim to one you must brave the other. Be warned, for in the twilight hours, fearsome creatures rise from their slumber to hunt. Mind your surroundings, lest you become their next meal.", "Description_fr": "Depuis quelque temps, l'aviation connaît un essor exceptionnel, notamment en Abalathia. L'Écume des cieux est devenue le nouveau terrain de jeux d'explorateurs et autres flibustiers volants, qui rêvent de faire fortune. Et c'est justement au plus profond de cette mer de nuages qu'un mystérieux archipel a récemment été découvert : Le Diadème. Malgré un nom qui évoque la richesse et le faste royal, cet endroit isolé du reste du monde regorge de dangers... À l'heure du crépuscule, les créatures nocturnes se réveillent et s'apprêtent à partir à la chasse. Vous et vos compagnons devrez redoubler de vigilance pour revenir vivants de cette expédition.", "Description_ja": "飛空艇の普及により、アバラシア雲海の探索が急速に進みつつある中、厚い雲壁の先にて未知なる浮島群が発見された。中央に鎮座する巨大な風属性クリスタル塊を王冠に見立て、「ディアデム諸島」と名付けられたこの島々に、冒険を求める人々が次々と降り立つ。夕暮れ時を迎え、続々と夜行性の古代獣が目覚めるなか、冒険者たちの探索が始まる……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112120", "path": "ui/icon/112000/112120.tex", "path_hr1": "ui/icon/112000/112120_hr1.tex"}, "ItemLevelRequired": "179", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Diadem", "Name_en": "the Diadem", "Name_fr": "Le Diadème", "Name_ja": "雲海探索 ディアデム諸島", "NormalRaidRoulette": "False", "SortKey": "2", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fc/00", "MapMarkerRange": "207", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "275", "sheet": "Map", "value": "275"}, "Name_de": "a2fc_2", "Name_en": "a2fc_2", "Name_fr": "a2fc_2", "Name_ja": "a2fc_2", "row_id": "514", "sheet": "TerritoryType", "value": "514", "Name_chs": "a2fc_2", "Name_ko": "a2fc_2", "Name_tc": "a2fc_2"}, "TrialRoulette": "False", "row_id": "132", "Description_chs": "随着飞空艇的普及，阿巴拉提亚云海的探索也进展神速。在厚重的云层后面，人们发现了未知的浮岛群。根据耸立在浮岛群中央的巨大风属性水晶所呈现出的王冠外形，人们将该群岛命名为“云冠群岛”。神秘的云冠群岛吸引了无数冒险者的来访……黄昏时分来临，在夜行性古代野兽们次第开始活动的同时，冒险者们也开始了他们的探索……", "Name_chs": "云冠群岛黄昏探索", "Description_ko": "비공정이 보급되어 아발라시아 구름바다 탐사가 점차 가속되는 가운데, 두터운 구름벽 너머에서 미지의 하늘섬들이 발견되었다. 사람들은 섬들 중앙에 있는 거대한 바람속성 크리스탈 덩어리를 왕관에 빗대어 '디아뎀 제도'라 명명했다. 바야흐로 이 섬들에 모험을 추구하는 이들이 줄지어 내려앉는다.땅거미가 지고 야행성 고대 야수가 기지개를 켜는 지금, 모험가들이 탐사를 시작한다…….", "Name_ko": "디아뎀 제도", "Description_tc": "隨著飛空艇的普及，阿巴拉提亞雲海的探索也進展神速。在厚重的雲層後面，人們發現了未知的浮島群。根據聳立在浮島群中央的巨大風屬性水晶所呈現出的王冠外形，人們將該群島命名為“雲冠群島”。神秘的雲冠群島吸引了無數冒險者的來訪……黃昏時分來臨，在夜行性古代野獸們次第開始活動的同時，冒險者們也開始了他們的探索……", "Name_tc": "雲冠群島黃昏探索"},
    "133": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "0", "Content": {"row_id": "3", "sheet": "PartyContent", "value": "3"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "16", "sheet": "ContentMemberType", "value": "16"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "23", "sheet": "ContentType", "value": "23", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Die Luftfahrt erlebt eine Hochblüte und das Abalathische Wolkenmeer eine wahre Invasion von Erforschern und Entdeckern. So entdeckte man kürzlich eine von dichten Wolken verborgene Inselgruppe: das Diadem. Ein bildhafter Name, denn mit seinem riesigen Windkristallmassiv im Zentrum wirkt es tatsächlich wie ein Ring aus schwebenden Edelsteinen, die das Kronjuwel in ihrer Mitte umrahmen. Doch welche unbekannten Kreaturen sich auf der isolierten Inselkette angesiedelt haben, vermag niemand auch nur zu ahnen ...", "Description_en": "As airship technology spread throughout Eorzea, pioneers took to the skies to challenge a new frontier. There they came upon a breathtaking sight: a chain of pristine isles clustered about a massive floating crystal─no less a diadem fit for gods. These isles promise untold wealth and danger, and to lay claim to one you must brave the other. However, never forget that nights in the Diadem belong to the beasts should you wish to see the dawn.", "Description_fr": "À force d'explorer les cieux d'Abalathia, vous avez fini par trouver une voie permettant de franchir l'épaisse barrière de nuages et les tempêtes nocturnes qui vous empêchaient d'accéder au Diadème. Restez sur vos gardes, toutefois, car les prédateurs qui peuplent ces îles sont maintenant parfaitement réveillés et ceux qui n'ont pas encore pu se remplir la panse se jetteront impitoyablement sur toutes les proies qui croiseront leur route.", "Description_ja": "飛空艇の普及により、アバラシア雲海の探索が急速に進みつつある中、厚い雲壁の先にて未知なる浮島群が発見された。中央に鎮座する巨大な風属性クリスタル塊を王冠に見立て、「ディアデム諸島」と名付けられたこの島々に、冒険を求める人々が次々と降り立つ。闇夜に紛れた獰猛な古代獣の殺気を感じながら、命知らずの冒険者による危険な探索が始まる……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112121", "path": "ui/icon/112000/112121.tex", "path_hr1": "ui/icon/112000/112121_hr1.tex"}, "ItemLevelRequired": "179", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Diadem (schwer)", "Name_en": "the Diadem (Hard)", "Name_fr": "Le Diadème (brutal)", "Name_ja": "雲海探索 ディアデム諸島 (Hard)", "NormalRaidRoulette": "False", "SortKey": "3", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fc/00", "MapMarkerRange": "207", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "274", "sheet": "Map", "value": "274"}, "Name_de": "a2fc_3", "Name_en": "a2fc_3", "Name_fr": "a2fc_3", "Name_ja": "a2fc_3", "row_id": "515", "sheet": "TerritoryType", "value": "515", "Name_chs": "a2fc_3", "Name_ko": "a2fc_3", "Name_tc": "a2fc_3"}, "TrialRoulette": "False", "row_id": "133", "Description_chs": "随着飞空艇的普及，阿巴拉提亚云海的探索也进展神速。在厚重的云层后面，人们发现了未知的浮岛群。根据耸立在浮岛群中央的巨大风属性水晶所呈现出的王冠外形，人们将该群岛命名为“云冠群岛”。神秘的云冠群岛吸引了无数冒险者的来访……狰狞的古代野兽们在暗夜中不时散发出杀气，但这仍然无法阻止不要命的冒险者们展开他们危险的探索旅程……", "Name_chs": "云冠群岛夜晚探索", "Description_ko": "비공정이 보급되어 아발라시아 구름바다 탐사가 점차 가속되는 가운데, 두터운 구름벽 너머에서 미지의 하늘섬들이 발견되었다. 사람들은 섬들 중앙에 있는 거대한 바람속성 크리스탈 덩어리를 왕관에 빗대어 '디아뎀 제도'라 명명했다. 바야흐로 이 섬들에 모험을 추구하는 이들이 줄지어 내려앉는다.어둠에 녹아든 무시무시한 고대 야수의 살기를 피부로 느끼며, 겁 없는 모험가들이 위험한 탐사를 시작한다…….", "Name_ko": "디아뎀 제도(어려움)", "Description_tc": "隨著飛空艇的普及，阿巴拉提亞雲海的探索也進展神速。在厚重的雲層後面，人們發現了未知的浮島群。根據聳立在浮島群中央的巨大風屬性水晶所呈現出的王冠外形，人們將該群島命名為“雲冠群島”。神秘的雲冠群島吸引了無數冒險者的來訪……猙獰的古代野獸們在暗夜中不時散發出殺氣，但這仍然無法阻止不要命的冒險者們展開他們危險的探索旅程……", "Name_tc": "雲冠群島夜晚探索"},
    "134": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "20037", "sheet": "InstanceContent", "value": "20037"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Sephirot wurde von baumähnlichen Wesen angebetet, die auf dem weit im Süden gelegenen Kontinent Meracydia lebten. Als die Allager in ihr Land einfielen, riefen sie ihren Gott um Hilfe. Sephirot erschien und fügte den Invasoren verheerende Verluste zu, ehe er überwältigt und im Zentrum von Azys Lla eingesperrt wurde. Erst tausende Jahre später rüttelten die Erschütterungen des Kampfes gegen Papst Thordan VII. den Gefangenen aus seinen von Rachegelüsten geprägten Träumen. Sollte die erste Ikone der Kriegstriade vollends erwachen, wird Sephirot Tod und Vernichtung über Eorzea bringen!", "Description_en": "Sephirot, the Fiend, was a deity once worshipped by a treelike race native to Meracydia. Brought into being for the sole purpose of repelling the Allagan invasion, Sephirot inflicted ruinous losses upon the imperial army before finally being subdued and imprisoned in the central facility of Azys Lla. And now, millennia later, this immensely powerful entity threatens to awaken, his vengeful dreams disturbed by the careless ambitions of Archbishop Thordan VII. Topple the first pillar of the Warring Triad, or wheresoever his colossal shadow falls shall be visited by unthinkable catastrophe!", "Description_fr": "Une course contre la montre s'est engagée. Une flopée d'aéronefs garlemaldais est entrée dans la zone de défense aérienne d'Azys Lla avec pour objectif de s'emparer de la technologie de contrôle des Primordiaux mise au point par les Allagois. Face à l'imminence de cette menace, Krile et Unukalhai se sont précipités à l'intérieur du secteur de commande de la Triade afin d'y désactiver le système qui contraint et régénère Sephirot. À présent, vous vous tenez devant l'unité de contention S1P7, et vous vous apprêtez à affronter la première divinité de la Triade guerrière.", "Description_ja": "かつて南方大陸「メラシディア」の樹状種族が崇めたという魔神「セフィロト」。アラグの軍勢の侵攻を受けて召喚されたこの蛮神は、敵軍に多大な出血を強いながらも、ついには捕獲され、魔大陸「アジス・ラー」の中枢施設に封印されることとなった。三闘神の一柱に数えられるこの蛮神が、教皇トールダン7世の介入により、目覚めようとしている。何としても、これを討滅せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112126", "path": "ui/icon/112000/112126.tex", "path_hr1": "ui/icon/112000/112126_hr1.tex"}, "ItemLevelRequired": "190", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Götterdämmerung - Sephirot", "Name_en": "Containment Bay S1T7", "Name_fr": "Unité de contention S1P7", "Name_ja": "魔神セフィロト討滅戦", "NormalRaidRoulette": "False", "SortKey": "114", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fd/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "283", "sheet": "Map", "value": "283"}, "Name_de": "a2fd", "Name_en": "a2fd", "Name_fr": "a2fd", "Name_ja": "a2fd", "row_id": "517", "sheet": "TerritoryType", "value": "517", "Name_chs": "a2fd", "Name_ko": "a2fd", "Name_tc": "a2fd"}, "TrialRoulette": "True", "row_id": "134", "Description_chs": "过去在南方大陆“美拉西迪亚”的树状种族信奉魔神萨菲洛特。这个因遭受了亚拉戈军队攻击而被召唤出来的蛮神，曾给敌军造成了很大打击。然而他最终还是被捕获，并被封印在了魔大陆阿济兹拉的中枢设施之中。\n\n由于教皇托尔丹七世的介入，身为三斗神之一的萨菲洛特正在渐渐觉醒。无论如何，一定要将他消灭！", "Name_chs": "萨菲洛特歼灭战", "Description_ko": "먼 옛날 남방대륙 '메라시디아'의 식물형 종족이 섬겼다는 마신 '세피로트'. 알라그의 침공을 막기 위해 소환된 이 야만신은 적군에게 막대한 타격을 가하였으나, 끝내 사로잡혀 마대륙 '아지스 라'의 중추 시설에 봉인되었다고 한다.삼투신 중 하나로 손꼽히는 이 야만신이 교황 토르당 7세의 개입으로 잠에서 깨어나려 한다. 무슨 수를 써서라도 이를 토벌하라! ", "Name_ko": "마신 세피로트 토벌전", "Description_tc": "過去在南方大陸“美拉西迪亞”的樹狀種族信奉魔神賽菲羅特。這個因遭受了亞拉戈軍隊攻擊而被召喚出來的蠻神，曾給敵軍造成了很大打擊。然而他最終還是被捕獲，並被封印在了魔大陸阿濟茲拉的中樞設施之中。\n\n由於教皇托爾丹七世的介入，身為三鬥神之一的賽菲羅特正在漸漸覺醒。無論如何，一定要將他消滅！", "Name_tc": "魔神賽菲羅特殲滅戰"},
    "135": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "20038", "sheet": "InstanceContent", "value": "20038"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Auf dem Allagischen Stein, den Unukalhai gefunden hat, ist ein genauer Bericht über den Kampf der Allager gegen Sephirot gespeichert. Mit diesen seltenen Daten berechnet das Authentifizierungssystem in Azys Lla eine Kampfsimulation gegen eine angeblich extrem starke Form von Sephirot. Wenn das wirklich wahr ist, erwartet euch ein übermächtiger Gegner, der noch viel gefährlicher ist als der echte Sephirot. Können Sterbliche diesen Kampf überhaupt überleben? Es gibt nur einen Weg, das herauszufinden ...", "Description_en": "Preserved upon the Allagan tomestone you received from Unukalhai was an extraordinary history─a detailed record of the battles fought between the eikon Sephirot and the armies of Allag. After feeding the account of this epic conflict into Azys Lla's verification systems, you have succeeded in activating what the node describes as a “combat simulation.”\n\nCan the enigmatic technology of the ancient empire truly manifest an enhanced simulacrum of the formidable Fiend? Can this artificial incarnation truly surpass the threat posed by the original Sephirot? There is but one way to know for certain...", "Description_fr": "Unukalhai vous a remis un mémoquartz contenant des informations sur les batailles que l'empire d'Allag a livrées contre Sephirot. Grâce à ce support de stockage, vous avez pu lancer un programme de simulation de combat. Toutefois, suite à une erreur de lecture, la sphère de contrôle ne vous a donné qu'un seul choix de difficulté. Vous devrez donc vous entraîner à affronter Sephirot en mode “Situation extrême”. Préparez-vous au pire !", "Description_ja": "ウヌクアルハイより託されたアラガントームストーンには、南方大陸における魔神「セフィロト」とアラグ帝国軍との戦闘記録が記されていた。その古代の「死闘」を、認証システムに転送したところ、特別戦闘訓練プログラムが起動……。現実拡張システムによって、「エクストリーム」級の魔神「セフィロト」との戦いが、ここに再現される。君は生き残ることができるか？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112127", "path": "ui/icon/112000/112127.tex", "path_hr1": "ui/icon/112000/112127_hr1.tex"}, "ItemLevelRequired": "205", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zenit der Götter - Sephirot", "Name_en": "Containment Bay S1T7 (Extreme)", "Name_fr": "Unité de contention S1P7 (extrême)", "Name_ja": "極魔神セフィロト討滅戦", "NormalRaidRoulette": "False", "SortKey": "124", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fd/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "283", "sheet": "Map", "value": "283"}, "Name_de": "a2fd_2", "Name_en": "a2fd_2", "Name_fr": "a2fd_2", "Name_ja": "a2fd_2", "row_id": "524", "sheet": "TerritoryType", "value": "524", "Name_chs": "a2fd_2", "Name_ko": "a2fd_2", "Name_tc": "a2fd_2"}, "TrialRoulette": "False", "row_id": "135", "Description_chs": "蛇心托付给冒险者的亚拉戈神典石上，记载着发生在南方大陆的魔神萨菲洛特与亚拉戈帝国军的战争。将这份古代殊死决斗的记录传送至认证系统后，特别战斗训练程序启动了……通过现实增强系统，可以再现与最高难度级别的魔神萨菲洛特的战斗。你能存活下来吗？", "Name_chs": "萨菲洛特歼殛战", "Description_ko": "우누칼하이가 건네준 알라그 석판에는 남방대륙에서 벌어졌던 마신 '세피로트'와 알라그 제국군 간의 전투 기록이 남아있었다. 이 고대의 '사투'에 관한 기록을 인증 시스템에 전송하자 특별 전투훈련 프로그램이 시작되는데…….현실확장 시스템이 재현한 마신 '세피로트'와의 치열한 전투에서 모험가는 살아남을 수 있을 것인가?", "Name_ko": "극 마신 세피로트 토벌전", "Description_tc": "蛇心託付給冒險者的亞拉戈神典石上，記載著發生在南方大陸的魔神賽菲羅特與亞拉戈帝國軍的戰爭。將這份古代殊死決鬥的記錄傳送至認證系統後，特別戰鬥訓練程式啟動了……通過現實增強系統，可以再現與最高難度級別的魔神賽菲羅特的戰鬥。你能存活下來嗎？", "Name_tc": "極 魔神賽菲羅特殲滅戰"},
    "136": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30030", "sheet": "InstanceContent", "value": "30030"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Alexander, der riesige Koloss im Thaliak, hat sich wieder geregt. Nun liegt auch der linke Arm bedrohlich am Ufer. Durch ihn musst du in die dampfgefüllten Gänge des nun zugänglichen Abschnitts „Midas“ vordringen, um die Indigohand und ihren verrückten Anführer Denkfix aufzuhalten!", "Description_en": "Although you succeeded in destroying the core of Gordias, it seems that was only a temporary measure. The walking fortress has stirred once more, and its left arm now rests on the banks of the Thaliak. The entrance lies open and unguarded, suggesting the goblins inside are as surprised as you. Take advantage of your enemy's unreadiness and face the Illuminati threat once more─hopefully for the last time.", "Description_fr": "Le géant mécanique a bougé une fois de plus et se dresse désormais aussi sur son bras gauche. Qui plus est, les Gobelins de la Main indigo, qui s'en servent comme base d'opération, y ont introduit divers matériaux et de la poudre à canon, ce qui laisse présager qu'ils préparent une nouvelle arme. Heureusement, ce mouvement du Primordial-machine Alexander a également ouvert une nouvelle porte d'accès, par laquelle des aventuriers peuvent attaquer ces fous avant qu'ils ne parviennent à leurs fins !", "Description_ja": "機械仕掛けの巨人、機工城「アレキサンダー」がふたたび動き出した。右腕部「ゴルディオン」に続き、左腕部「ミダース」が起動。万能のクイックシンクス以下、脅威の科学者集団「青の手」を止めるには、「ミダース」の内部へと侵入し、敵を排除するしかない。光の戦士たちは、ふたたび蒸気立ちこめる機工城に挑む！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112128", "path": "ui/icon/112000/112128.tex", "path_hr1": "ui/icon/112000/112128_hr1.tex"}, "ItemLevelRequired": "200", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alexander - Faust des Sohnes", "Name_en": "Alexander - The Fist of the Son", "Name_fr": "Alexander - Le Poing du Fils", "Name_ja": "機工城アレキサンダー：律動編1", "NormalRaidRoulette": "True", "SortKey": "44", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a5/00", "MapMarkerRange": "215", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "286", "sheet": "Map", "value": "286"}, "Name_de": "d2a5", "Name_en": "d2a5", "Name_fr": "d2a5", "Name_ja": "d2a5", "row_id": "520", "sheet": "TerritoryType", "value": "520", "Name_chs": "d2a5", "Name_ko": "d2a5", "Name_tc": "d2a5"}, "TrialRoulette": "False", "row_id": "136", "Description_chs": "机械巨人——亚历山大机神城再一次启动了。在右腕部“戈耳狄”之后，启动了左腕部“弥达斯”。想要阻止万事通奎克辛克斯率领的科学家组织青蓝之手，只有进入弥达斯内部消灭敌人。光之战士们再次向蒸汽缭绕的机神城发起挑战！", "Name_chs": "亚历山大机神城 律动之章1", "Description_ko": "기계로 된 거인, 기공성 '알렉산더'가 다시 움직이기 시작했다. 오른팔 '고르디우스'에 이어 왼팔 '미다스'가 깨어난 것이다. 만물박사 퀵싱크스를 위시한 위험한 과학자 집단 '푸른손'을 저지하려면, '미다스' 내부로 침입하여 적을 제거해야만 한다. 빛의 전사 일행은 또다시 증기 자욱한 기공성에 도전한다!", "Name_ko": "기공성 알렉산더: 율동편 1", "Description_tc": "機械巨人——亞歷山大機神城再一次啟動了。在右腕部“戈耳狄”之後，啟動了左腕部“彌達斯”。想要阻止萬事通奎克辛克斯率領的科學家組織青藍之手，只有進入彌達斯內部消滅敵人。光之戰士們再次向蒸氣繚繞的機神城發起挑戰！", "Name_tc": "亞歷山大機神城 律動之章1"},
    "137": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30031", "sheet": "InstanceContent", "value": "30031"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Zu eurem Schrecken hat Mide dem Feind das letzte Fragment des Enigma-Kodex übergeben! Sie könnte eine Überlebende einer Forschergruppe vom Volk der Au Ra sein, die vor drei Jahren die erste Beschwörung von Alexander versucht hatte. Auf wessen Seite steht Mide? Nun ist nicht die Zeit für Nachforschungen - dring erneut in die Gänge der gigantischen Maschine vor, um die Indigohand aufzuhalten und den Kodex wiederzubeschaffen!", "Description_en": "Upon returning from Midas, you learn that Mide surrendered the precious fragment of the Enigma Codex to the Illuminati, and that she was in fact a surviving member of a group of Au Ra that failed to summon Alexander three years ago. Although there is certainly more to the apparent treachery than meets the eye, there is no time for doubt. Your offensive against the Illuminati must continue!", "Description_fr": "Mide a été aperçue en train de traiter avec la Main indigo et aurait même remis le fragment de l'Enigma Codex à ces dangereux Gobelins. Plus étonnant encore, la jolie chasseuse de trésors serait l'unique rescapée d'un groupe de Xaela qui aurait essayé d'invoquer un Primordial il y a trois ans, au moment même du soi-disant séisme. Devant tant de révélations, Biggs a jugé qu'il valait mieux pénétrer davantage dans le bras du géant mécanique pour continuer de gêner les plans de vos ennemis. Vous savez ce qu'il vous reste à faire.", "Description_ja": "ミーデが「青の手」と接触し、「エニグマ・コーデックス」の最後の断章を手渡していた。そして彼女の正体が、3年前にアレキサンダー召喚を試みたアウラ族の一団の生き残りであるという疑惑が浮上する。彼女は本当に敵なのか……。動揺する一同だったが、それでも手をこまねいて見ている訳にはいかない。ビッグスの発案により、「ミダース」への再進攻が決定した！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112129", "path": "ui/icon/112000/112129.tex", "path_hr1": "ui/icon/112000/112129_hr1.tex"}, "ItemLevelRequired": "200", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alexander - Elle des Sohnes", "Name_en": "Alexander - The Cuff of the Son", "Name_fr": "Alexander - Le Poignet du Fils", "Name_ja": "機工城アレキサンダー：律動編2", "NormalRaidRoulette": "True", "SortKey": "45", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a6/01", "MapMarkerRange": "216", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "287", "sheet": "Map", "value": "287"}, "Name_de": "d2a6", "Name_en": "d2a6", "Name_fr": "d2a6", "Name_ja": "d2a6", "row_id": "521", "sheet": "TerritoryType", "value": "521", "Name_chs": "d2a6", "Name_ko": "d2a6", "Name_tc": "d2a6"}, "TrialRoulette": "False", "row_id": "137", "Description_chs": "米黛与青蓝之手接触，将«英格玛秘典»最后的断章交给了他们。大家开始怀疑她的真实身份，是三年前曾尝试召唤亚历山大的敖龙族一行人的幸存者。她真的是敌人吗……大家动摇了，但是也不能对现在的事态袖手旁观。接受了比格斯的提议，大家决定再次进攻弥达斯！", "Name_chs": "亚历山大机神城 律动之章2", "Description_ko": "미데가 '푸른손'과 접촉하여 '에니그마 코덱스'의 마지막 낱장을 건네는 장면이 포착되었다. 더불어 그녀가 3년 전 알렉산더 소환을 시도했던 아우라족 집단의 생존자가 아니냐는 의혹이 떠오른다. 정말로 그녀는 적인가……? 일행 사이에 동요가 번지지만, 사태를 방관할 수는 없다. 빅스의 제안에 따라 일행은 '미다스'로 다시 진입한다!", "Name_ko": "기공성 알렉산더: 율동편 2", "Description_tc": "米黛與青藍之手接觸，將«英格瑪秘典»最後的斷章交給了他們。大家開始懷疑她的真實身份，是三年前曾嘗試召喚亞歷山大的敖龍族一行人的倖存者。她真的是敵人嗎……大家動搖了，但是也不能對現在的事態袖手旁觀。接受了畢格斯的提議，大家決定再次進攻彌達斯！", "Name_tc": "亞歷山大機神城 律動之章2"},
    "138": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30032", "sheet": "InstanceContent", "value": "30032"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Große Erleichterung: Mide hatte der Indigohand nur eine Fälschung des Kodex übergeben. Doch dafür wurde nun Rundblox entführt - die Einzige, die den Kodex lesen und daher Alexander steuern kann! Um die Indigohand davon abzuhalten, dem Goblinmädchen etwas zuleide zu tun, müsst ihr euch erneut durch den Midas-Abschnitt zum Energiekern vorkämpfen.", "Description_en": "You press further into the depths of the primal, and return to be greeted by Mide, who confesses that while the story of her past is true, the “fragment” she handed over to the Illuminati was nothing more than a useless rock. Not all is well, however, as Wedge informs you of Roundrox's capture by the Illuminati. Your objective is now clear─press further into Midas, and rescue the innocent goblin from her captors!", "Description_fr": "Le fragment de l'Enigma Codex que Mide a donné à la Main indigo n'était en réalité qu'un vulgaire caillou. C'est ce que la jeune Ao Ra vous a appris en revenant au bivouac de Grand-ouest. Hélas, les méchants Gobelins ont enlevé Roundrox, la seule personne à pouvoir décrypter cet ancien traité, qui sert également de mécanisme de pilotage une fois intégré au géant mécanique. La chasseuse de trésors a proposé de chercher un chemin vers le torse d'Alexander, où la jeune Gobeline est sans doute retenue. À vous d'explorer le bras gauche et de vaincre les ennemis qui essaieront de vous barrer la route !", "Description_ja": "「エニグマ・コーデックス」の最後の断章は、「青の手」に渡ってはいなかった。しかし、コーデックスを読むことができるという、ゴブリン族の娘、ラウンドロクスが誘拐されてしまう。ラウンドロクスを救出するため、光の戦士たちは左腕部「ミダース」から中枢を目指す！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112130", "path": "ui/icon/112000/112130.tex", "path_hr1": "ui/icon/112000/112130_hr1.tex"}, "ItemLevelRequired": "200", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alexander - Arm des Sohnes", "Name_en": "Alexander - The Arm of the Son", "Name_fr": "Alexander - Le Bras du Fils", "Name_ja": "機工城アレキサンダー：律動編3", "NormalRaidRoulette": "True", "SortKey": "46", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a7/00", "MapMarkerRange": "218", "OffsetX": "-110", "OffsetY": "-170", "SizeFactor": "200", "row_id": "289", "sheet": "Map", "value": "289"}, "Name_de": "d2a7", "Name_en": "d2a7", "Name_fr": "d2a7", "Name_ja": "d2a7", "row_id": "522", "sheet": "TerritoryType", "value": "522", "Name_chs": "d2a7", "Name_ko": "d2a7", "Name_tc": "d2a7"}, "TrialRoulette": "False", "row_id": "138", "Description_chs": "«英格玛秘典»最后的断章其实没有落入青蓝之手手中。但是，能够读懂秘典的哥布林族女孩朗德洛克斯被掳走了。为了救出朗德洛克斯，光之战士们动身前往左腕部“弥达斯”的中枢地带！", "Name_chs": "亚历山大机神城 律动之章3", "Description_ko": "'에니그마 코덱스'의 마지막 낱장은 '푸른손'에 넘어가지 않았다. 그러나 코덱스를 읽을 수 있는 고블린족 소녀 라운드록스가 납치당했다. 라운드록스를 구하기 위해 빛의 전사 일행은 왼팔 '미다스'를 통해 중추로 진격한다!", "Name_ko": "기공성 알렉산더: 율동편 3", "Description_tc": "«英格瑪秘典»最後的斷章其實沒有落入青藍之手手中。但是，能夠讀懂秘典的哥布林族女孩朗德洛克斯被擄走了。為了救出朗德洛克斯，光之戰士們動身前往左腕部“彌達斯”的中樞地帶！", "Name_tc": "亞歷山大機神城 律動之章3"},
    "139": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30033", "sheet": "InstanceContent", "value": "30033"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Ihr seid nicht mehr weit vom innersten Abschnitt des linken Arms entfernt. Um den zweiten Energiekern abzuschalten, müsst ihr allerdings erst die Verteidigungslinien der Indigohand durchbrechen!", "Description_en": "You have delved into the deepest parts of Midas, and its power source lies but a short distance ahead. For the sake of Idyllshire, and Roundrox, you must disable the core before Alexander awakes to wreak havoc on the realm. Your allies stand at the ready─steel yourself to break through the Illuminati's last line of defense.", "Description_fr": "Après avoir compris que les bras du géant mécanique ne permettaient pas d'accéder au torse, Mide a décidé que la meilleure chose à faire était d'aller désactiver le cœur du membre avant-gauche, appelé “Midas” en référence au héros d'une fable, afin de mettre Roundrox hors de danger temporairement. C'est bien sûr à vous que revient cet honneur, mais vous pouvez vous attendre à ce que les Gobelins de la Main indigo utilisent leurs derniers atouts pour vous arrêter !", "Description_ja": "アレキサンダーの左腕部「ミダース」の最深部まで残りわずか。第2の「コア」を停止させ、完全起動を阻止するためには、何としても「青の手」の抵抗を突破しなければならない。覚悟を決めたミーデとともに、決死の突入作戦が敢行される！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112131", "path": "ui/icon/112000/112131.tex", "path_hr1": "ui/icon/112000/112131_hr1.tex"}, "ItemLevelRequired": "200", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alexander - Last des Sohnes", "Name_en": "Alexander - The Burden of the Son", "Name_fr": "Alexander - Le Fardeau du Fils", "Name_ja": "機工城アレキサンダー：律動編4", "NormalRaidRoulette": "True", "SortKey": "47", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a8/00", "MapMarkerRange": "219", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "290", "sheet": "Map", "value": "290"}, "Name_de": "d2a8", "Name_en": "d2a8", "Name_fr": "d2a8", "Name_ja": "d2a8", "row_id": "523", "sheet": "TerritoryType", "value": "523", "Name_chs": "d2a8", "Name_ko": "d2a8", "Name_tc": "d2a8"}, "TrialRoulette": "False", "row_id": "139", "Description_chs": "马上就能抵达左腕部“弥达斯”的最深处了。为了停止第2核心、阻止其完全启动，无论如何都要突破青蓝之手的阻碍。与下定决心的米黛一起，毅然开始最后的突入作战！", "Name_chs": "亚历山大机神城 律动之章4", "Description_ko": "알렉산더의 왼팔 '미다스' 최심부까지 얼마 남지 않았다. 두 번째 '핵'을 정지시켜 완전한 기동을 저지하려면, '푸른손'의 저항을 반드시 돌파해야만 한다.각오를 다진 미데와 함께 목숨을 건 돌입 작전이 시작된다!", "Name_ko": "기공성 알렉산더: 율동편 4", "Description_tc": "馬上就能抵達左腕部“彌達斯”的最深處了。為了停止第2核心、阻止其完全啟動，無論如何都要突破青藍之手的阻礙。與下定決心的米黛一起，毅然開始最後的突入作戰！", "Name_tc": "亞歷山大機神城 律動之章4"},
    "140": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "42", "sheet": "InstanceContent", "value": "42"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Nachdem Diabolos besiegt war, verschwand die unheilvolle Aura aus der zerfallenden Stadt von Amdapor und es kehrte wieder Ruhe im Finsterwald ein. Zumindest schien es so. Doch als die Saatseher die Ruinen betraten, um die Steine der Obhut des Waldes anzuvertrauen, verfielen die sie begleitenden Gebieter plötzlich in Panik und flohen. Ihrem aufgeregten Flüstern entnahmen die Seher, dass noch immer eine düstere Präsenz in den modrigen Gemäuern von Amdapor lauert.\n\nDa sie ihr Säuberungsritual nicht vollenden können, haben die Padjal einmal mehr dich um Hilfe gebeten. Begib dich erneut in die Tiefen der antiken Ruinen und befreie sie von diesem unbekannten Bösen ...", "Description_en": "Following the defeat of Diabolos, the unnatural pall choking the crumbling city of Amdapor was lifted, and tranquility restored to the Twelveswood. Or so it had seemed. When the Hearers entered the ruins, however, they had scarce begun consigning the stones to the forest when their elemental allies fled in a sudden panic. By the spirits' agitated whispers did the Seedseers learn that a daunting and hostile presence yet lingered within Amdapor's moldering walls.\n\nUnable to complete their ritual of cleansing, once more have the Padjals called upon your aid. Once more must you delve deep inside the ancient city's husk, and purge its withered heart of an unknown evil...", "Description_fr": "Suite à l'élimination de Diabolos, le calme semblait avoir repris ses droits dans les ruines de l'ancienne cité d'Amdapor. Les esprits de la forêt et les druides gridaniens avaient alors uni leurs forces pour purifier les lieux, mais c'était compter sans la présence d'une énergie magique très puissante et hostile à l'intrusion des esprits sur son territoire.\nLes aventuriers auront-ils assez de courage pour pénétrer à nouveau dans la cité perdue et éliminer cette menace ?", "Description_ja": "覚醒しつつあった妖異「ディアボロス」を退けたことで、古アムダプール市街は静けさを取り戻したかに見えた。そこでグリダニアの道士たちは森の精霊たちと力を合わせ、腐敗した遺跡の浄化に挑んだのだった。しかし、未だに強力な魔力を有する存在が潜んでいるらしく、精霊たちがひどく取り乱しているという。角尊からの要請を受けた冒険者たちは、今ふたたび遺跡へと向かう。まだ見ぬ脅威を取り除くために……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112124", "path": "ui/icon/112000/112124.tex", "path_hr1": "ui/icon/112000/112124_hr1.tex"}, "ItemLevelRequired": "180", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Historisches Amdapor (schwer)", "Name_en": "the Lost City of Amdapor (Hard)", "Name_fr": "les Vestiges de la cité d'Amdapor (brutal)", "Name_ja": "神聖遺跡 古アムダプール市街 (Hard)", "NormalRaidRoulette": "False", "SortKey": "51", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "f1d8/01", "MapMarkerRange": "209", "OffsetX": "64", "OffsetY": "315", "SizeFactor": "200", "row_id": "280", "sheet": "Map", "value": "280"}, "Name_de": "f1d8", "Name_en": "f1d8", "Name_fr": "f1d8", "Name_ja": "f1d8", "row_id": "519", "sheet": "TerritoryType", "value": "519", "Name_chs": "f1d8", "Name_ko": "f1d8", "Name_tc": "f1d8"}, "TrialRoulette": "False", "row_id": "140", "Description_chs": "击退了逐渐觉醒的妖异迪亚波罗斯，无限城市街古迹重归宁静。格里达尼亚的法师们和森林的元灵一起，开始净化腐朽的古迹。但是，似乎仍有拥有强大魔力的什么东西潜藏在黑暗中，使得元灵心神不宁。接受了角尊的委托的冒险者们，为了消除那看不见的威胁，再次向遗迹出发。", "Name_chs": "神圣遗迹无限城市街古迹", "Description_ko": "서서히 각성하는 중이던 요마 '디아볼로스'를 물리침으로써 옛 암다포르 시가지는 다시 평온을 찾은 듯했다. 이에 그리다니아의 도사들은 숲의 정령들과 힘을 함쳐 부패한 유적을 정화하려 했으나, 정령들은 아직도 그곳에 강대한 마력을 지닌 존재가 숨어있다며 크게 아우성친다.모험가들은 뿔의 아이의 요청을 받고 다시 유적으로 향한다. 밝혀지지 않은 위험을 제거하기 위해…….", "Name_ko": "옛 암다포르 시가지(어려움)", "Description_tc": "擊退了逐漸覺醒的妖異迪亞布羅斯，無限城市街古跡重歸寧靜。格里達尼亞的法師們和森林的聖靈一起，開始淨化腐朽的古跡。但是，似乎仍有擁有強大魔力的什麼東西潛藏在黑暗中，使得聖靈心神不寧。接受了角尊的委託的冒險者們，為了消除那看不見的威脅，再次向遺跡出發。", "Name_tc": "神聖遺跡無限城市街古跡"},
    "141": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "43", "sheet": "InstanceContent", "value": "43"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Welches Geheimnis könnte größer sein als das Wesen und der Willen des Planeten in seiner Gesamtheit? Eben dessen Ergründung hatten sich die Sharlayaner verschrieben, und der Antiturm war ihr Weg dazu. Von der Spitze des gigantischen Bauwerks aus könne man bis zum Sternengrund sehen, dem rätselhaften Raum des Urkristalls, der Seele Hydaelyns. Seit dem Großen Exodus wird der Turm nicht mehr genutzt, doch seine ehemaligen Wächter leben weiter in seinen zahllosen Türmchen. Nur wer ihnen mit außerordentlicher Stärke trotzt, mag am Ende mit Hydaelyn in Verbindung treten - um zu hören, zu fühlen und ihr Wesen zu erkennen.", "Description_en": "In all of creation, what greater mystery could there be than the fate of this very star? To sound the deepest depths, to study the aetherial sea itself─for these purposes and more was the Antitower built. Abandoned by her Sharlayan caretakers following the exodus, it has since been overrun by the magical guardians they left behind. Yet were one blessed with Her gift to brave these dangers and descend to the furthest reaches─to hear, feel, and think at the heart of this world─what would they find?", "Description_fr": "Cette tour inversée a été construite sur ordre du conseil des Sages de Sharlayan pour observer la mer des étoiles. Selon la rumeur, seules les personnes qui possèdent un don particulier sont capables d'atteindre son sommet et de contempler le cœur d'Hydaelyn. Mais l'étrange édifice a été laissé à l'abandon après le grand exode, et les Dieux seuls savent ce qui y tient lieu d'occupants à l'heure actuelle...", "Description_ja": "シャーレアンの名だたる賢者たちが、星の運命を研究する過程で建設した魔法施設「逆さの塔」。才ある者がこの施設を利用すれば、惑星ハイデリンの中心たる「星の海」の底すら、覗き見ることが叶うという。しかし、シャーレアンの「大撤収」以降、放棄されて久しい施設内は、取り残された使い魔たちの縄張りと化している。ミンフィリアの姿を求め、光の戦士は「逆さの塔」へと挑む。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112125", "path": "ui/icon/112000/112125.tex", "path_hr1": "ui/icon/112000/112125_hr1.tex"}, "ItemLevelRequired": "180", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Antiturm", "Name_en": "the Antitower", "Name_fr": "L'Antitour", "Name_ja": "星海観測 逆さの塔", "NormalRaidRoulette": "False", "SortKey": "50", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2d5/01", "MapMarkerRange": "212", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "277", "sheet": "Map", "value": "277"}, "Name_de": "d2d5_re", "Name_en": "d2d5_re", "Name_fr": "d2d5_re", "Name_ja": "d2d5_re", "row_id": "1111", "sheet": "TerritoryType", "value": "1111", "Name_chs": "d2d5_re", "Name_ko": "d2d5_re", "Name_tc": "d2d5_re"}, "TrialRoulette": "False", "row_id": "141", "Description_chs": "萨雷安著名的贤者们在研究行星命运的过程中，建造了魔法设施——颠倒塔。有才能的人利用这个设施，甚至能窥探至海德林中心的星海的尽头。但是，萨雷安人的“大撤退”后，被闲置已久的设施成了被留下的使魔们的地盘。为了寻找敏菲利亚，光之战士向颠倒塔发起挑战。", "Name_chs": "星海空间颠倒塔", "Description_ko": "샬레이안의 고명한 현인들이 별의 운명을 연구하기 위해 건설한 마법시설 '거꾸로 선 탑'. 재능 있는 자가 이 시설을 이용하면, 행성 하이델린의 중심에 위치한 '별의 바다' 밑바닥까지 들여다볼 수 있다고 한다. 그러나 샬레이안의 '대이동' 후 오랜 세월 방치된 시설은 버려진 사역마들의 소굴로 변해버렸다.바야흐로 빛의 전사가 민필리아를 찾아 '거꾸로 선 탑'에 도전한다.", "Name_ko": "거꾸로 선 탑", "Description_tc": "薩雷安著名的賢者們在研究行星命運的過程中，建造了魔法設施——顛倒塔。有才能的人利用這個設施，甚至能窺探至海德林中心的星海的盡頭。但是，薩雷安人的“大撤退”後，被閒置已久的設施成了被留下的使魔們的地盤。為了尋找敏菲利亞，光之戰士向顛倒塔發起挑戰。", "Name_tc": "星海空間顛倒塔"},
    "142": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "0", "Content": {"value": "0"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "0", "sheet": "ContentMemberType", "value": "0"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"value": "0"}, "TrialRoulette": "False", "row_id": "142", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "143": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40027", "sheet": "InstanceContent", "value": "40027"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6"}, "Description_de": "Die Wölfe machen sich bereit für ein großes, blutiges Gelage: The Feast. Hier geht es nicht ums Ausrotten der Gegner - nein, hier geht es darum, ihnen alles zu nehmen, was sie haben. Einer nach dem anderen wird gnadenlos gejagt - doch wirst du der triumphierende Räuber oder die hilflose Beute sein?", "Description_en": "La table est prête et les loups ont été conviés au festin! Dévorerez-vous vos adversaires... ou serez-vous leur proie? Seules les bêtes les plus sauvages ont été invitées à ce banquet de chair et de sang. Alors acérez vos crocs et vos griffes et préparez-vous à vous repaître du cadavre de vos ennemis! Faites-en de la charpie, dépecez-les et érigez votre trône de chasseur avec leurs os!", "Description_fr": "The table is set, and the wolves gather for the Feast! Will you gorge on the flesh of your foes, or find yourself served on a platter? Only the most savage of beasts are invited to this banquet─you'll need fangs of steel and an endless thirst for blood! Wait not for the tolling of the culling bell! Devour your rivals, take their hides for trophies, and build a hunter's throne from their bones!", "Description_ja": "獰猛なる狼たちの饗宴、「ザ・フィースト」の幕が上がる。メインディッシュは、もちろん相対する敵の肉！　グランドカンパニー向けの軍用キットをスパイス代わりに、向かい来る敵を喰らい尽くせ！　しかし、敵もただの肉ではない。狼に相応しい敵は、同格の獣性を秘めた狼だけ……。さあ、饗宴に招かれた狼たちよ、牙を剥き、爪を研げ！　敵の肉を噛みちぎり、その骨の欠片を積み上げて、己の玉座を築き上げるのだ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "The Feast (4 gegen 4, Übungskampf)", "Name_en": "the Feast (4 on 4 - Training)", "Name_fr": "The Feast (4x4/entraînement)", "Name_ja": "ザ・フィースト (4対4 / カジュアルマッチ)", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "s1p5_1", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "s1p5_1", "Name_en": "s1p5_1", "Name_fr": "s1p5_1", "Name_ja": "s1p5_1", "row_id": "1302", "sheet": "TerritoryType", "value": "1302"}, "TrialRoulette": "False", "row_id": "143", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "144": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "0", "Content": {"value": "0"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "0", "sheet": "ContentMemberType", "value": "0"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"value": "0"}, "TrialRoulette": "False", "row_id": "144", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "145": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40027", "sheet": "InstanceContent", "value": "40027"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6"}, "Description_de": "Die Wölfe machen sich bereit für ein großes, blutiges Gelage: The Feast. Hier geht es nicht ums Ausrotten der Gegner - nein, hier geht es darum, ihnen alles zu nehmen, was sie haben. Einer nach dem anderen wird gnadenlos gejagt - doch wirst du der triumphierende Räuber oder die hilflose Beute sein?<br/><br/>※ Sieg oder Niederlage wirken sich auf deine Solo-PvP-Wertung aus.<br/>※ Du wirst gegen Kontrahenten mit ähnlicher Solo-Wertung in die Arena geschickt.<br/>※ Der durchschnittliche PvP-Wert beider Teams wird ebenfalls ähnlich gehalten.", "Description_en": "La table est prête et les loups ont été conviés au festin! Dévorerez-vous vos adversaires... ou serez-vous leur proie? Seules les bêtes les plus sauvages ont été invitées à ce banquet de chair et de sang. Alors acérez vos crocs et vos griffes, et préparez-vous à vous repaître du cadavre de vos ennemis! Faites-en de la charpie, dépecez-les et érigez votre trône de chasseur avec leurs os!<br/><br/>* Le score JcJ individuel changera en fonction de l'issue du combat.<br/>* Les autres participants seront choisis parmi des joueurs dont le score JcJ est proche.<br/>* Les joueurs seront répartis entre les deux camps de manière à ce que la moyenne des scores JcJ soit à peu près la même de part et d'autre.", "Description_fr": "The table is set, and the wolves gather for the Feast! Will you gorge on the flesh of your foes, or find yourself served on a platter? Only the most savage of beasts are invited to this banquet─you'll need fangs of steel and an endless thirst for blood! Wait not for the tolling of the culling bell! Devour your rivals, take their hides for trophies, and build a hunter's throne from their bones!<br/><br/>※Match results will affect solo PvP rating.<br/>※Players with comparable solo PvP ratings will be matched with one another and sorted into teams with relatively equal average ratings.", "Description_ja": "獰猛なる狼たちの饗宴、「ザ・フィースト」の幕が上がる。メインディッシュは、もちろん相対する敵の肉！　グランドカンパニー向けの軍用キットをスパイス代わりに、向かい来る敵を喰らい尽くせ！　しかし、敵もただの肉ではない。狼に相応しい敵は、同格の獣性を秘めた狼だけ……。さあ、饗宴に招かれた狼たちよ、牙を剥き、爪を研げ！　敵の肉を噛みちぎり、その骨の欠片を積み上げて、己の玉座を築き上げるのだ！<br/><br/>※試合の勝敗でソロ専用のPvPレーティングが変動します。<br/>※ソロ専用のPvPレーティングが近い相手とマッチングされます。<br/>※チーム同士の平均PvPレートが近くなるように、チーム分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "The Feast (4 gegen 4, gewertet)", "Name_en": "the Feast (4 on 4 - Ranked)", "Name_fr": "The Feast (4x4/classé)", "Name_ja": "ザ・フィースト (4対4 / ランクマッチ)", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "s1p5_3", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "s1p5_3", "Name_en": "s1p5_3", "Name_fr": "s1p5_3", "Name_ja": "s1p5_3", "row_id": "1302", "sheet": "TerritoryType", "value": "1302"}, "TrialRoulette": "False", "row_id": "145", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "146": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "0", "Content": {"value": "0"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "0", "sheet": "ContentMemberType", "value": "0"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"value": "0"}, "TrialRoulette": "False", "row_id": "146", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "147": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30034", "sheet": "InstanceContent", "value": "30034"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Der Fahrende Sänger ist äußerst interessiert an deinen Erlebnissen im Inneren von Midas. Er stimmt eine Hymne an, doch sie bleibt vorerst unvollständig. Damit er sein Heldenlied abschließen kann, sollst du noch einmal alles mit größter Intensität durchleben, um die Ereignisse zu begreifen und sie ihm mit neuer Einsicht zu schildern!", "Description_en": "Sometimes even the most thrilling tale can benefit from slight embellishment, and the wandering minstrel's reimagining of your foray into Midas─while stretching the bounds of believability─proves to be even more invigorating than your memory of it. A memory you must relive in order to compare...", "Description_fr": "Impressionné par le récit de vos aventures dans le géant mécanique et inspiré par la référence au personnage mythologique de Midas, dont le nom a été donné au bras gauche, le ménestrel errant a composé une nouvelle œuvre lyrique. Une fois de plus, vous avez l'intuition que cette ballade va vous permettre de revivre les combats à l'intérieur d'Alexander sous un nouveau jour.", "Description_ja": "異邦の詩人は、光の戦士たちの「ミダース」での激闘を聞くや、またもや新たな英雄譚を紡ぎ出した。過剰演出たっぷりなその詩歌を聞けば、どんな猛者であろうとも手に汗握ること間違いなし。今ふたたび、光の戦士は「ミダース」での戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112132", "path": "ui/icon/112000/112132.tex", "path_hr1": "ui/icon/112000/112132_hr1.tex"}, "ItemLevelRequired": "215", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Alexander - Faust des Sohnes (episch)", "Name_en": "Alexander - The Fist of the Son (Savage)", "Name_fr": "Alexander - Le Poing du Fils (sadique)", "Name_ja": "機工城アレキサンダー零式：律動編1", "NormalRaidRoulette": "False", "SortKey": "56", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a5/00", "MapMarkerRange": "215", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "286", "sheet": "Map", "value": "286"}, "Name_de": "d2a5_2", "Name_en": "d2a5_2", "Name_fr": "d2a5_2", "Name_ja": "d2a5_2", "row_id": "529", "sheet": "TerritoryType", "value": "529", "Name_chs": "d2a5_2", "Name_ko": "d2a5_2", "Name_tc": "d2a5_2"}, "TrialRoulette": "False", "row_id": "147", "Description_chs": "异国的诗人听了光之战士们在弥达斯中激战的故事，再次编写出了新的英雄传说。听了他夸张演绎了的诗歌后，一定连最勇敢的勇士都会手心出汗。现在来再次体验光之战士在弥达斯中的战斗。", "Name_chs": "亚历山大零式机神城 律动之章1", "Description_ko": "떠돌이 시인은 빛의 전사 일행이 '미다스'에서 벌인 혈투를 전해 듣고 또 새로운 영웅담을 지어냈다. 과장된 연출이 듬뿍 들어간 이 노래를 들으면, 제아무리 용맹한 호걸도 손에 땀을 쥘 것이다. 빛의 전사는 지금, '미다스'에서 겪었던 전투를 다시금 체험한다.", "Name_ko": "기공성 알렉산더: 율동편(영웅) 1", "Description_tc": "異國的詩人聽了光之戰士們在彌達斯中激戰的故事，再次編寫出了新的英雄傳說。聽了他誇張演繹了的詩歌後，一定連最勇敢的勇士都會手心出汗。現在來再次體驗光之戰士在彌達斯中的戰鬥。", "Name_tc": "亞歷山大零式機神城 律動之章1"},
    "148": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30035", "sheet": "InstanceContent", "value": "30035"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Der Fahrende Sänger ist äußerst interessiert an deinen Erlebnissen im Inneren von Midas. Er stimmt eine Hymne an, doch sie bleibt vorerst unvollständig. Damit er sein Heldenlied abschließen kann, sollst du noch einmal alles mit größter Intensität durchleben, um die Ereignisse zu begreifen und sie ihm mit neuer Einsicht zu schildern!", "Description_en": "Sometimes even the most thrilling tale can benefit from slight embellishment, and the wandering minstrel's reimagining of your foray into Midas─while stretching the bounds of believability─proves to be even more invigorating than your memory of it. A memory you must relive in order to compare...", "Description_fr": "Impressionné par le récit de vos aventures dans le géant mécanique et inspiré par la référence au personnage mythologique de Midas, dont le nom a été donné au bras gauche, le ménestrel errant a composé une nouvelle œuvre lyrique. Une fois de plus, vous avez l'intuition que cette ballade va vous permettre de revivre les combats à l'intérieur d'Alexander sous un nouveau jour.", "Description_ja": "異邦の詩人は、光の戦士たちの「ミダース」での激闘を聞くや、またもや新たな英雄譚を紡ぎ出した。過剰演出たっぷりなその詩歌を聞けば、どんな猛者であろうとも手に汗握ること間違いなし。今ふたたび、光の戦士は「ミダース」での戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112133", "path": "ui/icon/112000/112133.tex", "path_hr1": "ui/icon/112000/112133_hr1.tex"}, "ItemLevelRequired": "220", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Alexander - Elle des Sohnes (episch)", "Name_en": "Alexander - The Cuff of the Son (Savage)", "Name_fr": "Alexander - Le Poignet du Fils (sadique)", "Name_ja": "機工城アレキサンダー零式：律動編2", "NormalRaidRoulette": "False", "SortKey": "57", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a6/01", "MapMarkerRange": "216", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "287", "sheet": "Map", "value": "287"}, "Name_de": "d2a6_2", "Name_en": "d2a6_2", "Name_fr": "d2a6_2", "Name_ja": "d2a6_2", "row_id": "530", "sheet": "TerritoryType", "value": "530", "Name_chs": "d2a6_2", "Name_ko": "d2a6_2", "Name_tc": "d2a6_2"}, "TrialRoulette": "False", "row_id": "148", "Description_chs": "异国的诗人听了光之战士们在弥达斯中激战的故事，再次编写出了新的英雄传说。听了他夸张演绎了的诗歌后，一定连最勇敢的勇士都会手心出汗。现在来再次体验光之战士在弥达斯中的战斗。", "Name_chs": "亚历山大零式机神城 律动之章2", "Description_ko": "떠돌이 시인은 빛의 전사 일행이 '미다스'에서 벌인 혈투를 전해 듣고 또 새로운 영웅담을 지어냈다. 과장된 연출이 듬뿍 담긴 이 노래를 들으면, 제아무리 용맹한 호걸도 손에 땀을 쥘 것이다. 빛의 전사는 지금, '미다스'에서 겪었던 전투를 다시금 체험한다.", "Name_ko": "기공성 알렉산더: 율동편(영웅) 2", "Description_tc": "異國的詩人聽了光之戰士們在彌達斯中激戰的故事，再次編寫出了新的英雄傳說。聽了他誇張演繹了的詩歌後，一定連最勇敢的勇士都會手心出汗。現在來再次體驗光之戰士在彌達斯中的戰鬥。", "Name_tc": "亞歷山大零式機神城 律動之章2"},
    "149": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30036", "sheet": "InstanceContent", "value": "30036"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Der Fahrende Sänger ist äußerst interessiert an deinen Erlebnissen im Inneren von Midas. Er stimmt eine Hymne an, doch sie bleibt vorerst unvollständig. Damit er sein Heldenlied abschließen kann, sollst du noch einmal alles mit größter Intensität durchleben, um die Ereignisse zu begreifen und sie ihm mit neuer Einsicht zu schildern!", "Description_en": "Sometimes even the most thrilling tale can benefit from slight embellishment, and the wandering minstrel's reimagining of your foray into Midas─while stretching the bounds of believability─proves to be even more invigorating than your memory of it. A memory you must relive in order to compare...", "Description_fr": "Impressionné par le récit de vos aventures dans le géant mécanique et inspiré par la référence au personnage mythologique de Midas, dont le nom a été donné au bras gauche, le ménestrel errant a composé une nouvelle œuvre lyrique. Une fois de plus, vous avez l'intuition que cette ballade va vous permettre de revivre les combats à l'intérieur d'Alexander sous un nouveau jour.", "Description_ja": "異邦の詩人は、光の戦士たちの「ミダース」での激闘を聞くや、またもや新たな英雄譚を紡ぎ出した。過剰演出たっぷりなその詩歌を聞けば、どんな猛者であろうとも手に汗握ること間違いなし。今ふたたび、光の戦士は「ミダース」での戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112134", "path": "ui/icon/112000/112134.tex", "path_hr1": "ui/icon/112000/112134_hr1.tex"}, "ItemLevelRequired": "225", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Alexander - Arm des Sohnes (episch)", "Name_en": "Alexander - The Arm of the Son (Savage)", "Name_fr": "Alexander - Le Bras du Fils (sadique)", "Name_ja": "機工城アレキサンダー零式：律動編3", "NormalRaidRoulette": "False", "SortKey": "58", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a7/00", "MapMarkerRange": "218", "OffsetX": "-110", "OffsetY": "-170", "SizeFactor": "200", "row_id": "289", "sheet": "Map", "value": "289"}, "Name_de": "d2a7_2", "Name_en": "d2a7_2", "Name_fr": "d2a7_2", "Name_ja": "d2a7_2", "row_id": "531", "sheet": "TerritoryType", "value": "531", "Name_chs": "d2a7_2", "Name_ko": "d2a7_2", "Name_tc": "d2a7_2"}, "TrialRoulette": "False", "row_id": "149", "Description_chs": "异国的诗人听了光之战士们在弥达斯中激战的故事，再次编写出了新的英雄传说。听了他夸张演绎了的诗歌后，一定连最勇敢的勇士都会手心出汗。现在来再次体验光之战士在弥达斯中的战斗。", "Name_chs": "亚历山大零式机神城 律动之章3", "Description_ko": "떠돌이 시인은 빛의 전사 일행이 '미다스'에서 벌인 혈투를 전해 듣고 또 새로운 영웅담을 지어냈다. 과장된 연출이 듬뿍 담긴 이 노래를 들으면, 제아무리 용맹한 호걸도 손에 땀을 쥘 것이다. 빛의 전사는 지금, '미다스'에서 겪었던 전투를 다시금 체험한다.", "Name_ko": "기공성 알렉산더: 율동편(영웅) 3", "Description_tc": "異國的詩人聽了光之戰士們在彌達斯中激戰的故事，再次編寫出了新的英雄傳說。聽了他誇張演繹了的詩歌後，一定連最勇敢的勇士都會手心出汗。現在來再次體驗光之戰士在彌達斯中的戰鬥。", "Name_tc": "亞歷山大零式機神城 律動之章3"},
    "150": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30037", "sheet": "InstanceContent", "value": "30037"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Der Fahrende Sänger ist äußerst interessiert an deinen Erlebnissen im Inneren von Midas. Er stimmt eine Hymne an, doch sie bleibt vorerst unvollständig. Damit er sein Heldenlied abschließen kann, sollst du noch einmal alles mit größter Intensität durchleben, um die Ereignisse zu begreifen und sie ihm mit neuer Einsicht zu schildern!", "Description_en": "Sometimes even the most thrilling tale can benefit from slight embellishment, and the wandering minstrel's reimagining of your foray into Midas─while stretching the bounds of believability─proves to be even more invigorating than your memory of it. A memory you must relive in order to compare...", "Description_fr": "Impressionné par le récit de vos aventures dans le géant mécanique et inspiré par la référence au personnage mythologique de Midas, dont le nom a été donné au bras gauche, le ménestrel errant a composé une nouvelle œuvre lyrique. Une fois de plus, vous avez l'intuition que cette ballade va vous permettre de revivre les combats à l'intérieur d'Alexander sous un nouveau jour.", "Description_ja": "異邦の詩人は、光の戦士たちの「ミダース」での激闘を聞くや、またもや新たな英雄譚を紡ぎ出した。過剰演出たっぷりなその詩歌を聞けば、どんな猛者であろうとも手に汗握ること間違いなし。今ふたたび、光の戦士は「ミダース」での戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112135", "path": "ui/icon/112000/112135.tex", "path_hr1": "ui/icon/112000/112135_hr1.tex"}, "ItemLevelRequired": "225", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Alexander - Last des Sohnes (episch)", "Name_en": "Alexander - The Burden of the Son (Savage)", "Name_fr": "Alexander - Le Fardeau du Fils (sadique)", "Name_ja": "機工城アレキサンダー零式：律動編4", "NormalRaidRoulette": "False", "SortKey": "59", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a8/00", "MapMarkerRange": "219", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "290", "sheet": "Map", "value": "290"}, "Name_de": "d2a8_2", "Name_en": "d2a8_2", "Name_fr": "d2a8_2", "Name_ja": "d2a8_2", "row_id": "532", "sheet": "TerritoryType", "value": "532", "Name_chs": "d2a8_2", "Name_ko": "d2a8_2", "Name_tc": "d2a8_2"}, "TrialRoulette": "False", "row_id": "150", "Description_chs": "异国的诗人听了光之战士们在弥达斯中激战的故事，再次编写出了新的英雄传说。听了他夸张演绎了的诗歌后，一定连最勇敢的勇士都会手心出汗。现在来再次体验光之战士在弥达斯中的战斗。", "Name_chs": "亚历山大零式机神城 律动之章4", "Description_ko": "떠돌이 시인은 빛의 전사 일행이 '미다스'에서 벌인 혈투를 전해 듣고 또 새로운 영웅담을 지어냈다. 과장된 연출이 듬뿍 들어간 이 노래를 들으면, 제아무리 용맹한 호걸도 손에 땀을 쥘 것이다. 빛의 전사는 지금, '미다스'에서 겪었던 전투를 다시금 체험한다.", "Name_ko": "기공성 알렉산더: 율동편(영웅) 4", "Description_tc": "異國的詩人聽了光之戰士們在彌達斯中激戰的故事，再次編寫出了新的英雄傳說。聽了他誇張演繹了的詩歌後，一定連最勇敢的勇士都會手心出汗。現在來再次體驗光之戰士在彌達斯中的戰鬥。", "Name_tc": "亞歷山大零式機神城 律動之章4"},
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    "167": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "60", "Content": {"row_id": "5001", "sheet": "InstanceContent", "value": "5001"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "0", "Description_en": "0", "Description_fr": "0", "Description_ja": "0", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112145", "path": "ui/icon/112000/112145.tex", "path_hr1": "ui/icon/112000/112145_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Truppenübung der Eorzäischen Allianz", "Name_en": "a Spectacle for the Ages", "Name_fr": "La grande manœuvre éorzéenne", "Name_ja": "四国合同演習", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "r1f1/00", "MapMarkerRange": "102", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "53", "sheet": "Map", "value": "53"}, "Name_de": "ec001", "Name_en": "ec001", "Name_fr": "ec001", "Name_ja": "ec001", "row_id": "533", "sheet": "TerritoryType", "value": "533", "Name_chs": "ec001", "Name_ko": "ec001", "Name_tc": "ec001"}, "TrialRoulette": "False", "row_id": "167", "Description_chs": "0", "Name_chs": "四国联合军演", "Description_ko": "0", "Name_ko": "4개국 합동 훈련", "Description_tc": "0", "Name_tc": "四國聯合軍演"},
    "168": {"AllianceRoulette": "True", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30038", "sheet": "InstanceContent", "value": "30038"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "4", "sheet": "ContentMemberType", "value": "4"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Das nächste Ziel, das ihr zusammen mit den Rotschnäbeln ansteuert, ist das Yafaem-Regenmoor an der Westküste von Aldenard. Dort blühte im Fünften Zeitalter des Lichts die legendäre Stadt Mhach, die sich durch Magie höchster Zerstörungskraft unübertroffene Macht gesichert hatte. Um Radlia vor den Mächten des Nichts zu retten und um den größten Trumpf im Kampf gegen die Nichtsgesandten - den „Nullstein“ - in euren Besitz zu bringen, müsst ihr bis ins Innerste der Stadt vordringen. Schare die besten Kämpfer um dich und stelle dich den Schrecken der uralten, in Hochmut und Tränen untergegangenen Zivilisation.", "Description_en": "Deep in the Yafaem Saltmoor lie the ruins of the fabled city of Mhach─a civilization of the Fifth Astral Era whose prosperity was built upon unparalleled magicks of destruction. It is to this ancient edifice, and its vaults of occult secrets, that you and the Redbills plan your next foray.\n\nYou expect to encounter voidsent─the same terrible beings that grounded Radlia and her crew─but on your path to retrieve a relic of incalculable power, can you prevail over the unfettered miseries of the Weeping City itself?", "Description_fr": "Diabolos et ses sbires ont quitté L'Écume des cieux d'Abalathia pour se diriger vers la lande saline de Yafaem, les terres marécageuses où reposent les ruines de la cité de Mhach. D'après Cait Sith, les démons chercheraient à s'emparer de la Clef de voûte, un artefact qui leur permettrait de rompre le contrat qui lie Scáthach aux mages du néant, et ainsi de lui rendre tout son pouvoir. Votre mission consiste à vous frayer un chemin jusqu'à l'endroit où est entreposée cette pierre magique et à vous en emparer avant vos ennemis. Pendant ce temps-là, Leofard et Stacia feront leur possible pour retrouver Radlia.", "Description_ja": "空賊団「レッドビル」と冒険者たちの次なる目的地は、アルデナード小大陸西岸の「ヤフェーム湿地」。かつて第五星暦時代に、破壊の力を極めることで栄華を誇ったという、伝説の魔法都市「マハ」の都が存在していた場所である。妖異に襲われたというラドリアの一味を救うため、そして都の奥底に眠るという対妖異戦の切り札「要」を奪取するため……精鋭の冒険者たちが不気味な「禁忌」の地へと向かう。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112162", "path": "ui/icon/112000/112162.tex", "path_hr1": "ui/icon/112000/112162_hr1.tex"}, "ItemLevelRequired": "205", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Die Stadt der Tränen", "Name_en": "the Weeping City of Mhach", "Name_fr": "la Cité défendue de Mhach", "Name_ja": "禁忌都市マハ", "NormalRaidRoulette": "False", "SortKey": "31", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "z2r2/01", "MapMarkerRange": "221", "OffsetX": "-40", "OffsetY": "-40", "SizeFactor": "200", "row_id": "298", "sheet": "Map", "value": "298"}, "Name_de": "z2r2", "Name_en": "z2r2", "Name_fr": "z2r2", "Name_ja": "z2r2", "row_id": "556", "sheet": "TerritoryType", "value": "556", "Name_chs": "z2r2", "Name_ko": "z2r2", "Name_tc": "z2r2"}, "TrialRoulette": "False", "row_id": "168", "Description_chs": "亚菲姆湿地位于阿尔迪纳德次大陆西岸，魔法城邦玛哈的遗迹仍然静静地保留在这里。通过这些遗迹，我们依稀还能够看到第五星历时期那座以追求极致的破坏力为荣的魔法文明。而这里，正是赤喙空贼团和冒险者的下一个目的地。\n\n为了救出被妖异袭击的拉德莉亚等人，同时也为了夺取存放在玛哈深处的契约石，精锐的冒险者队伍毅然出发向禁忌之地前进。", "Name_chs": "禁忌城邦玛哈", "Description_ko": "하늘도적단 '붉은부리'와 모험가가 다음으로 향한 곳은 알데나드 소대륙 서쪽에 위치한 '야펨 습지'였다. 이곳은 제5성력 시대에 파괴의 힘을 추구하며 영화를 누린 전설의 마법도시 '마하'가 자리했던 곳이다.요마에게 습격당한 래들리아의 부하들을 구하고 도시 깊숙한 곳에 숨겨진 요마를 상대할 비장의 무기 '쐐기'를 탈취하기 위해, 모험가들은 금기시된 도시로 향한다.", "Name_ko": "금기도시 마하", "Description_tc": "亞菲姆濕地位於阿爾迪納德次大陸西岸，魔法城邦瑪哈的遺跡仍然靜靜地保留在這裡。通過這些遺跡，我們依稀還能夠看到第五星曆時期那座以追求極致的破壞力為榮的魔法文明。而這裡，正是赤喙空賊團和冒險者的下一個目的地。\n\n為了救出被妖異襲擊的拉德莉亞等人，同時也為了奪取存放在瑪哈深處的契約石，精銳的冒險者隊伍毅然出發向禁忌之地前進。", "Name_tc": "禁忌城邦瑪哈"},
    "169": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "20039", "sheet": "InstanceContent", "value": "20039"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Du bist die letzte Hoffnung Ishgards und trägst Hraesvelgrs verbliebenen schwachen Glauben an das Volk seiner einstigen Geliebten. Vor dir türmt sich Nidhogg auf - du spürst seinen flammenden Hass. Wirst du den riesigen Drachen in dieser letzten, schicksalshaften Schlacht vor den Toren der Heiligen Stadt besiegen können? Nimm seinen Schatten endlich von dem gepeinigten Land, durchbrich den tausendjährigen Kreis von Leid und Vergeltung und rette deinen Freund Estinien, dessen Seele mit Nidhogg verschmolzen ist.", "Description_en": "Imbued with Hraesvelgr's last sliver of hope, you stand at the forefront of your allies as the last bastion against the raging shade of Nidhogg. Have you the resolve to conquer the great wyrm at the height of his power, or will Ishgard perish in fire and ruin? Here, on the battle-stricken Steps of Faith, your deeds shall decide how the final verse of a thousand-year dirge of grief and vengeance will be sung.", "Description_fr": "L'odeur de la chair calcinée des Ishgardais en proie aux flammes vengeresses du dragon maléfique et de ses enfants s'est répandue sur l'Avancée de la Foi. Avec le soutien de vos camarades et l'énergie déclinante de Hraesvelgr pour seuls alliés, vous vous apprêtez à affronter Nidhogg pour mettre un point final à la Guerre du chant des dragons, sauver vos amis et leur donner la possibilité de construire un avenir meilleur. Que l'ultime chasse aux dragons commence !", "Description_ja": "聖竜が抱いた一片の希望、そして盟友たちの熱き想い。そのすべてを託された光の戦士が、邪竜の影の前に立ちはだかる。千年続く怨恨の輪廻を断ちきり、友を救い、そして、人と竜との新たな未来を掴むため、雲廊にてふたたびの邪竜狩りが始まる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112160", "path": "ui/icon/112000/112160.tex", "path_hr1": "ui/icon/112000/112160_hr1.tex"}, "ItemLevelRequired": "205", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Der letzte Schicksalsweg", "Name_en": "the Final Steps of Faith", "Name_fr": "la Dernière avancée de la Foi", "Name_ja": "ニーズヘッグ征竜戦", "NormalRaidRoulette": "False", "SortKey": "113", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "r1fe/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "304", "sheet": "Map", "value": "304"}, "Name_de": "r1fe", "Name_en": "r1fe", "Name_fr": "r1fe", "Name_ja": "r1fe", "row_id": "559", "sheet": "TerritoryType", "value": "559", "Name_chs": "r1fe", "Name_ko": "r1fe", "Name_tc": "r1fe"}, "TrialRoulette": "True", "row_id": "169", "Description_chs": "圣龙怀抱的一丝希望、盟友们热忱的愿望，肩负着所有的这些感情的光之战士站在了邪龙之影的面前。为了斩断持续了千年的怨恨的轮回，为了拯救友人，为了抓住人类与龙族的新的未来，云廊的狩猎邪龙之战再一次开始了。", "Name_chs": "尼德霍格征龙战", "Description_ko": "성룡이 품은 한 줄기 희망과 맹우들의 뜨거운 마음. 모든 것을 가슴에 담은 빛의 전사가 사룡의 그림자를 막아선다. 천 년을 이어온 원한의 고리를 끊고, 친구를 구하고, 인간과 용의 새로운 미래를 실현하기 위해, 구름길에서 또다시 사룡 사냥이 시작된다.", "Name_ko": "니드호그 토벌전", "Description_tc": "聖龍懷抱的一絲希望、盟友們熱忱的願望，肩負著所有的這些感情的光之戰士站在了邪龍之影的面前。為了斬斷持續了千年的怨恨的輪迴，為了拯救友人，為了抓住人類與龍族的新的未來，雲廊的狩獵邪龍之戰再一次開始了。", "Name_tc": "尼德霍格征龍戰"},
    "170": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "20040", "sheet": "InstanceContent", "value": "20040"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Das Wort von deinem endgültigen Sieg über Nidhogg auf dem Schicksalsweg verbreitet sich wie ein Lauffeuer und der Fahrende Sänger brennt darauf, eine neue Ballade daraus zu dichten. Lausche den Klängen seiner Harfe und dem Rhythmus seiner Verse, um die Schlacht nochmals in ihrer vollen Härte zu durchleben und vor Nidhoggs letztem Ruf zu erzittern. ", "Description_en": "Scarcely had Nidhogg fallen on the Steps of Faith, when taverns across Eorzea began to rumble with the rumors of your victory. In one such establishment did you regale a certain story-starved bard with the true details of your accomplishment─a humble account that he soon expanded into a flowery ballad of heroic proportions. Even as the lilting notes fade away, your mind is carried off by recollections of a monstrous foe, writ considerably more terrifying by the wandering minstrel's exaggerated poetry...", "Description_fr": "La nouvelle de votre victoire sur Nidhogg à l'Avancée de la Foi a rapidement fait le tour d'Éorzéa. Ce n'était donc qu'une question de temps avant que le ménestrel errant vous demande de lui décrire les moindres détails de ce combat épique, afin qu'il puisse trouver l'inspiration pour composer une nouvelle ballade. Alors que ses mélodies résonnent encore dans votre tête, vous avez le sentiment que vous pourriez revivre cette aventure d'une manière encore plus maléfique...", "Description_ja": "雲廊で行われた、邪竜狩りの噂は、瞬く間にエオルゼアを駆け抜けた。そうであるならば、異邦の詩人が新たな英雄譚を紡がないはずがない。美しい竪琴の音色に乗せられた、演出過多な詩歌を聞きながら、今、光の戦士は「邪竜ニーズヘッグ」との戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112161", "path": "ui/icon/112000/112161.tex", "path_hr1": "ui/icon/112000/112161_hr1.tex"}, "ItemLevelRequired": "220", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Das Lied von Nidhoggs letztem Ruf", "Name_en": "the Minstrel's Ballad: Nidhogg's Rage", "Name_fr": "l'ire de Nidhogg", "Name_ja": "極ニーズヘッグ征竜戦", "NormalRaidRoulette": "False", "SortKey": "123", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "r1fe/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "304", "sheet": "Map", "value": "304"}, "Name_de": "r1fe_2", "Name_en": "r1fe_2", "Name_fr": "r1fe_2", "Name_ja": "r1fe_2", "row_id": "566", "sheet": "TerritoryType", "value": "566", "Name_chs": "r1fe_2", "Name_ko": "r1fe_2", "Name_tc": "r1fe_2"}, "TrialRoulette": "False", "row_id": "170", "Description_chs": "云廊的狩猎邪龙一战瞬间传遍整个艾欧泽亚。异国的诗人以此战为蓝本，再次编写出了新的英雄传说。和着竖琴动听的音色，听了夸张演绎后的诗歌，现在来再次体验光之战士与邪龙尼德霍格的战斗。", "Name_chs": "尼德霍格传奇征龙战", "Description_ko": "구름길에서 사룡이 토벌되었다는 소문은 순식간에 에오르제아 전체로 퍼졌다. 소식을 들은 떠돌이 시인은 역시나 이번에도 새로운 영웅담을 지어냈다. 아름다운 리라 선율을 타고 과도하게 연출된 노래를 들으며, 빛의 전사는 '사룡 니드호그'와 벌였던 전투를 새로 체험한다.", "Name_ko": "극 니드호그 토벌전", "Description_tc": "雲廊的狩獵邪龍一戰瞬間傳遍整個艾奧傑亞。異國的詩人以此戰為藍本，再次編寫出了新的英雄傳說。和著豎琴動聽的音色，聽了誇張演繹後的詩歌，現在來再次體驗光之戰士與邪龍尼德霍格的戰鬥。", "Name_tc": "極 尼德霍格征龍戰"},
    "171": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "44", "sheet": "InstanceContent", "value": "44"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Am Rande der Wallenden Nebel befindet sich hoch über den Wolken ein geweihter Ort, der bis heute aus der Geschichte der Ishgarder getilgt war: Sohr Khai - „Linderung der Trauer“. Es ist eine Gedenkstätte zu Ehren Ratatoskrs, die von den Ishgardern einst aus Machtgier und Überheblichkeit getötet wurde. Ihre Kinder besuchen noch immer die stumm mahnenden Steinmonumente, in denen sie lebte. An diesem bedeutungsträchtigen Ort sollt ihr Hraesvelgr davon überzeugen, dass ihr über ausreichende Kräfte verfügt, euch gemeinsam mit ihm gegen Nidhogg, seinen Bruder, zu stellen.", "Description_en": "Majestic and forgotten, its existence unrecorded in the annals of man, a palace rests atop the clouds in the farthest reaches of the Churning Mists. This skyborne splendor was once home to Ratatoskr, brood-sister to Hraesvelgr and Nidhogg, until the treachery of mortals ensured that its stones would never again ring under the she-wyrm's talons. The dragons named it “Sohr Khai,” a grieving apology for their failure to avert her fate, and they watched with infinite sadness as Ratatoskr's empty roost was overrun by bird and beast.\n\nThis is the place Hraesvelgr has chosen for your trial. Prove yourself in the faded shadow of one sibling, and convince the great wyrm to aid you against the wrathful shade of the other.", "Description_fr": "Aux confins de L'Écume des cieux de Dravania se trouve un sanctuaire céleste oublié des hommes depuis fort longtemps. Ratatosk, un des sept dragons anciens, l'avait fait construire pour y établir sa demeure, mais la trahison fatale des humains priva les lieux de leur maîtresse et en fit un repaire de créatures toutes plus dangereuses les unes que les autres. Suite à ces regrettables événements, le sanctuaire prit le nom de Sohr Khai, ou “complainte de l'infortunée” en langue draconique, et c'est entre ses murs que le dragon sacré Hraesvelgr a l'intention de vous mettre à l'épreuve afin de juger si vous êtes digne de recevoir son aide. Serez-vous à la hauteur de ses attentes ?", "Description_ja": "ドラヴァニア雲海の外れに、今や人の歴史から消え去ってしまった天上の宮殿がある。七大天竜の一翼、ラタトスクのために建造されたその宮殿は、人の裏切りにより主を失ってからというもの、雲海の生物たちの棲処と化していた。今やドラゴン族から、「悲しみの詫び言」を意味する「ソール・カイ」と呼ばれるこの廃墟に導かれた、光の戦士たち一行。待ち受ける試練を乗り越え、聖竜の助力を得ることはできるのだろうか。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112163", "path": "ui/icon/112000/112163.tex", "path_hr1": "ui/icon/112000/112163_hr1.tex"}, "ItemLevelRequired": "200", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Sohr Khai", "Name_en": "Sohr Khai", "Name_fr": "Sohr Khai", "Name_ja": "天竜宮殿 ソール・カイ", "NormalRaidRoulette": "False", "SortKey": "52", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2d6/01", "MapMarkerRange": "227", "OffsetX": "370", "OffsetY": "0", "SizeFactor": "200", "row_id": "292", "sheet": "Map", "value": "292"}, "Name_de": "d2d6_re", "Name_en": "d2d6_re", "Name_fr": "d2d6_re", "Name_ja": "d2d6_re", "row_id": "1112", "sheet": "TerritoryType", "value": "1112", "Name_chs": "d2d6_re", "Name_ko": "d2d6_re", "Name_tc": "d2d6_re"}, "TrialRoulette": "False", "row_id": "171", "Description_chs": "翻云雾海的尽头，有一座已经从人类的历史中消失的宫殿。这座为七大天龙之一的拉塔托斯克建造的宫殿，由于人类的背叛而失去了主人，现在变为了云海生物们的栖息之所。现在，光之战士一行人被指引来到了这处被龙族称为“忆罪宫”——意为“悲伤的谢罪”的废墟。他们能否跨越等待着他们的试炼，得到圣龙的帮助呢？", "Name_chs": "天龙宫殿忆罪宫", "Description_ko": "드라바니아 구름바다 외딴 곳에, 인간의 역사에서 사라진 천상의 궁전이 있다. 칠대천룡 중 하나인 라타토스크를 위해 지어진 이 궁전은, 인간의 배신으로 주인을 잃은 후 구름바다 생물들의 둥지가 되고 말았다.드래곤족이 '서글픈 사죄의 말'이라 부르는 폐허로 인도되어 온 빛의 전사 일행. 과연 다가오는 시련을 극복하고 성룡의 조력을 이끌어 낼 수 있을 것인가?", "Name_ko": "소르 카이", "Description_tc": "德拉瓦尼亞雲海的盡頭，有一座已經從人類的歷史中消失的宮殿。這座為七大天龍之一的拉塔托斯克建造的宮殿，由於人類的背叛而失去了主人，現在變為了雲海生物們的棲息之所。現在，光之戰士一行人被指引來到了這處被龍族稱為“憶罪宮”——意為“悲傷的謝罪”的廢墟。他們能否跨越等待著他們的試煉，得到聖龍的幫助呢？", "Name_tc": "天龍宮殿憶罪宮"},
    "172": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "45", "sheet": "InstanceContent", "value": "45"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Nachdem du vor einiger Zeit den Gerüchten ein Ende gesetzt hattest, dass auf der Schiffbrecher-Insel noch die unermesslichen Schätze von Rauschebart und seinen Piraten ruhten, will der Mahlstrom die idyllische Insel nun als Übungsgelände nutzen. Dass du dich für den Einweihungskampf der Einrichtung zur Verfügung stellst, hat eine große Schar ehrgeiziger Kämpfer angezogen, die sich auf die Gelegenheit freuen, in einem Freundschaftskampf mit dir die Klingen zu kreuzen und dabei Ruhm und Ehre zu erlangen.", "Description_en": "To the chagrin of countless treasure hunters, the golden coffer of the legendary Mistbeard was not to be found on Hullbreaker Isle. And so like the mists which had withdrawn to reveal the isle did those ambitious souls depart to seek fame and fortune elsewhere, allowing Eynzahr Slafyrsyn to quietly petition Admiral Merlwyb for permission to repurpose it as a training ground for Maelstrom recruits.\n\nThe storm marshal would have you be the first to brave this gauntlet, that you might pit yourself against the isle's fearsome fauna and the Maelstrom's elite, and in so doing rouse their spirits. Will you give the storm officers a beating they will not soon forget, or will they stand triumphant at the last and shout that they have bested the Warrior of Light?", "Description_fr": "Autrefois le repaire du légendaire pirate Barbe-Brume, l'Île de Crèvecarène a été reconvertie en terrain d'entraînement par le Maelstrom.\nAfin de s'assurer que ces installations permettront de former son élite, l'état-major de la grande compagnie limséenne a décidé de les inaugurer en faisant appel à des aventuriers triés sur le volet. Attention toutefois, certains pirates pourraient bien profiter de cette occasion pour se faire un nom en vainquant d'illustres héros éorzéens...", "Description_ja": "かつて海賊王「霧髭」の一味が、アジトとして利用していたという小島「ハルブレーカー・アイル」。冒険者による探索を経て、財宝伝説に終止符が打たれたこの島に、黒渦団が新たな訓練施設を築き上げた。その正式稼働にあたり、光の戦士たちが招待されたとの噂が広まったことで、事態は思わぬ方向へと転んでいく。海都の猛者たちが、英雄を倒して名を高めんと、我先に小島へと殺到したのだ。かくして、霧晴れしハルブレーカー・アイルにて、新たな伝説が幕を開ける。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112164", "path": "ui/icon/112000/112164.tex", "path_hr1": "ui/icon/112000/112164_hr1.tex"}, "ItemLevelRequired": "200", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Schiffbrecher-Insel (schwer)", "Name_en": "Hullbreaker Isle (Hard)", "Name_fr": "l'Île de Crèvecarène (brutal)", "Name_ja": "黒渦伝説 ハルブレーカー・アイル (Hard)", "NormalRaidRoulette": "False", "SortKey": "53", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "s1da/00", "MapMarkerRange": "230", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "297", "sheet": "Map", "value": "297"}, "Name_de": "s1da", "Name_en": "s1da", "Name_fr": "s1da", "Name_ja": "s1da", "row_id": "557", "sheet": "TerritoryType", "value": "557", "Name_chs": "s1da", "Name_ko": "s1da", "Name_tc": "s1da"}, "TrialRoulette": "False", "row_id": "172", "Description_chs": "相传曾被大海盗雾须王一伙当作基地的小岛——破舰岛。经由冒险者的探索，财宝传说被划上休止符后，黑涡团在这里建设了新的训练设施。在设施正式启用之前，冒险者将被邀请来岛的消息传开后，事态向着意想不到的方向发生了改变。海之都的勇士们为了打倒冒险者提高名声，争先恐后地来到小岛。就这样，云开雾散后的破舰岛上，新的传说即将拉开帷幕。", "Name_chs": "黑涡传说破舰岛", "Description_ko": "한때 해적왕 '안개수염' 일당이 아지트로 이용하던 작은 섬 '난파선의 섬'. 모험가가 탐색함으로써 보물섬 전설에 종지부가 찍힌 이 섬에, 흑와단이 새로운 훈련 시설을 건설했다.그런데 정식 운영을 시작하면서 빛의 전사 일행을 초대했다는 소문이 퍼지자, 사태는 예상치 못한 방향으로 흘러간다. 해양도시의 용사들이 영웅을 쓰러뜨려 명성을 날리고자 앞다투어 섬으로 달려온 것이다. 바야흐로 안개 걷힌 난파선의 섬에서 새로운 전설이 막을 올린다.", "Name_ko": "난파선의 섬(어려움)", "Description_tc": "相傳曾被大海盜霧鬚王一夥當作基地的小島——破艦島。經由冒險者的探索，財寶傳說被劃上休止符後，黑渦團在這裡建設了新的訓練設施。在設施正式啟用之前，冒險者將被邀請來島的消息傳開後，事態向著意想不到的方向發生了改變。海之都的勇士們為了打倒冒險者提高名聲，爭先恐後地來到小島。就這樣，雲開霧散後的破艦島上，新的傳說即將拉開帷幕。", "Name_tc": "黑渦傳說破艦島"},
    "173": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "60", "Content": {"row_id": "5002", "sheet": "InstanceContent", "value": "5002"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "0", "Description_en": "0", "Description_fr": "0", "Description_ja": "0", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Blutiges Wiedersehen", "Name_en": "a Bloody Reunion", "Name_fr": "Course-poursuite dans le laboratoire", "Name_ja": "レグラ・ヴァン・ヒュドルス追撃戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2d1/01", "MapMarkerRange": "170", "OffsetX": "-18", "OffsetY": "149", "SizeFactor": "200", "row_id": "231", "sheet": "Map", "value": "231"}, "Name_de": "ec002", "Name_en": "ec002", "Name_fr": "ec002", "Name_ja": "ec002", "row_id": "560", "sheet": "TerritoryType", "value": "560", "Name_chs": "ec002", "Name_ko": "ec002", "Name_tc": "ec002"}, "TrialRoulette": "False", "row_id": "173", "Description_chs": "0", "Name_chs": "雷古拉·范·休著斯追击战", "Description_ko": "0", "Name_ko": "레굴라 반 히드루스 추격전", "Description_tc": "0", "Name_tc": "雷古拉·范·休著斯追擊戰"},
    "174": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60001", "sheet": "InstanceContent", "value": "60001"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112166", "path": "ui/icon/112000/112166.tex", "path_hr1": "ui/icon/112000/112166_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 1-10)", "Name_en": "the Palace of the Dead (Floors 1-10)", "Name_fr": "le Palais des morts (sous-sols 1-10)", "Name_ja": "死者の宮殿 B1～B10", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c1_dd001", "Name_en": "f1c1_dd001", "Name_fr": "f1c1_dd001", "Name_ja": "f1c1_dd001", "row_id": "561", "sheet": "TerritoryType", "value": "561", "Name_chs": "f1c1_dd001", "Name_ko": "f1c1_dd001", "Name_tc": "f1c1_dd001"}, "TrialRoulette": "False", "row_id": "174", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下1～10层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B1~B10", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下1～10層"},
    "175": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60002", "sheet": "InstanceContent", "value": "60002"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112167", "path": "ui/icon/112000/112167.tex", "path_hr1": "ui/icon/112000/112167_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 11-20)", "Name_en": "the Palace of the Dead (Floors 11-20)", "Name_fr": "le Palais des morts (sous-sols 11-20)", "Name_ja": "死者の宮殿 B11～B20", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c2_dd002", "Name_en": "f1c2_dd002", "Name_fr": "f1c2_dd002", "Name_ja": "f1c2_dd002", "row_id": "562", "sheet": "TerritoryType", "value": "562", "Name_chs": "f1c2_dd002", "Name_ko": "f1c2_dd002", "Name_tc": "f1c2_dd002"}, "TrialRoulette": "False", "row_id": "175", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下11～20层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B11~B20", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下11～20層"},
    "176": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60003", "sheet": "InstanceContent", "value": "60003"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112168", "path": "ui/icon/112000/112168.tex", "path_hr1": "ui/icon/112000/112168_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 21-30)", "Name_en": "the Palace of the Dead (Floors 21-30)", "Name_fr": "le Palais des morts (sous-sols 21-30)", "Name_ja": "死者の宮殿 B21～B30", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c3_dd003", "Name_en": "f1c3_dd003", "Name_fr": "f1c3_dd003", "Name_ja": "f1c3_dd003", "row_id": "563", "sheet": "TerritoryType", "value": "563", "Name_chs": "f1c3_dd003", "Name_ko": "f1c3_dd003", "Name_tc": "f1c3_dd003"}, "TrialRoulette": "False", "row_id": "176", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下21～30层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B21~B30", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下21～30層"},
    "177": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60004", "sheet": "InstanceContent", "value": "60004"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112169", "path": "ui/icon/112000/112169.tex", "path_hr1": "ui/icon/112000/112169_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 31-40)", "Name_en": "the Palace of the Dead (Floors 31-40)", "Name_fr": "le Palais des morts (sous-sols 31-40)", "Name_ja": "死者の宮殿 B31～B40", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c4_dd004", "Name_en": "f1c4_dd004", "Name_fr": "f1c4_dd004", "Name_ja": "f1c4_dd004", "row_id": "564", "sheet": "TerritoryType", "value": "564", "Name_chs": "f1c4_dd004", "Name_ko": "f1c4_dd004", "Name_tc": "f1c4_dd004"}, "TrialRoulette": "False", "row_id": "177", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下31～40层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B31~B40", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下31～40層"},
    "178": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60005", "sheet": "InstanceContent", "value": "60005"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112170", "path": "ui/icon/112000/112170.tex", "path_hr1": "ui/icon/112000/112170_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 41-50)", "Name_en": "the Palace of the Dead (Floors 41-50)", "Name_fr": "le Palais des morts (sous-sols 41-50)", "Name_ja": "死者の宮殿 B41～B50", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c4_dd005", "Name_en": "f1c4_dd005", "Name_fr": "f1c4_dd005", "Name_ja": "f1c4_dd005", "row_id": "565", "sheet": "TerritoryType", "value": "565", "Name_chs": "f1c4_dd005", "Name_ko": "f1c4_dd005", "Name_tc": "f1c4_dd005"}, "TrialRoulette": "False", "row_id": "178", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下41～50层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B41~B50", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下41～50層"},
    "179": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "60", "Content": {"row_id": "55001", "sheet": "InstanceContent", "value": "55001"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Schatzsuche", "Name_en": "Treasure Hunt", "Name_fr": "Chasse aux trésors", "Name_ja": "トレジャーハント", "row_id": "9", "sheet": "ContentType", "value": "9", "Name_chs": "寻宝", "Name_ko": "보물찾기", "Name_tc": "尋寶"}, "Description_de": "Die alte Schriftrolle aus einer versteckten Schatztruhe hat dich hierher geführt, und nun stehst du vor einem mysteriösen Äthergramm. Es wird dich in die geheimen Schatzkammern der Aquapolis bringen, die jemand vor langer Zeit in den antiken Kanälen angelegt hat. Doch nicht nur Schätze, sondern auch zahllose Fallen und Gefahren erwarten dich dort. Wirst du es bis ins Innerste der dunklen Gänge schaffen?", "Description_en": "Those who frequent one of Eorzea's many crowded pubs may have heard tell of a certain master thief, in whose long and illustrious career were left countless collectors cursing the gods for their misfortune. Amusing as the stories often are, most dismiss them as cautionary tales, mere parables against material greed. But if there is a kernel of truth in them─if indeed there was a thief who filled an ancient vault with unimaginable wealth─then perhaps the map you hold will lead you there...", "Description_fr": "Un étrange rouleau de parchemin découvert dans un coffre au trésor a fait apparaître un portail magique. De l'autre côté, vous avez découvert une série de chambres fortes mystérieusement aménagées dans les vestiges d'anciennes canalisations souterraines... Mais vous n'êtes pas au bout de vos surprises, les objets précieux cachés ici sont protégés par des créatures dangereuses... et des pièges !", "Description_ja": "隠された宝箱の中に収められていた、古びたスクロール。そこに記されていたのは、何者かが地下水道の遺跡を利用して築き上げた、秘密の宝物庫に通じる「転送魔紋」だった……。危険な罠と魔物がひしめく宝物庫の奥底で、冒険者を待つお宝とは？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "180", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Aquapolis", "Name_en": "the Aquapolis", "Name_fr": "l'Aquapole", "Name_ja": "宝物庫 アクアポリス", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "315", "sheet": "Map", "value": "315"}, "Name_de": "w1c1", "Name_en": "w1c1", "Name_fr": "w1c1", "Name_ja": "w1c1", "row_id": "558", "sheet": "TerritoryType", "value": "558", "Name_chs": "w1c1", "Name_ko": "w1c1", "Name_tc": "w1c1"}, "TrialRoulette": "False", "row_id": "179", "Description_chs": "隐藏的宝箱中收藏着古老的书卷。上面记载着的是通向不知何人利用地下水道的遗迹建起来的秘密宝物库的传送魔纹……充满了危险的陷阱与魔物的宝物库的最深处，等待冒险者的宝物究竟是……", "Name_chs": "水城宝物库", "Description_ko": "숨겨진 보물상자 안에는 낡은 두루마리가 들어있었다. 두루마리에 그려진 것은 지하수로 유적에 은밀히 만들어진 보물창고로 통하는 '전송 마법문양'이었는데……. 위험한 함정과 마물이 득실거리는 보물고 깊은 곳에서는 어떤 보물이 모험가를 기다릴까?", "Name_ko": "보물고 아쿠아폴리스", "Description_tc": "隱藏的寶箱中收藏著古老的書卷。上面記載著的是通向不知何人利用地下水道的遺跡建起來的秘密寶物庫的傳送魔紋……充滿了危險的陷阱與魔物的寶物庫的最深處，等待冒險者的寶物究竟是……", "Name_tc": "水城寶物庫"},
    "180": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "41005", "sheet": "InstanceContent", "value": "41005"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "7", "sheet": "ContentMemberType", "value": "7"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Im östlichen Tiefland von Coerthas liegt das Feld der Ehre. Hier wurde die schwebende Insel entdeckt, von der aus Legatus Nael van Darnus, gedeckt von der VII. Legion des Garleischen Heers, den künstlichen Mond Dalamud zu steuern versuchte. In den Trümmern fand man zahlreiche allagische Relikte, an denen natürlich alle Stadtstaaten höchst interessiert sind. Die Eorzäische Allianz hat die vereisten Felsspitzen daher zu einer neuen rechtsfreien Zone erklärt, in der nun erbitterte Kämpfe um die Daten entbrennen, die Nael van Darnus vor der Katastrophe gesammelt hatte. Doch um an die begehrten Daten zu kommen, müssen zuerst dicke Eisschichten zersplittert werden.", "Description_en": "Under the influence of the lesser moon Dalamud, Nael van Darnus, legatus of the VIIth Legion, sought out and unearthed Allagan ruins in the eastern lowlands of Coerthas. Aided by the knowledge contained therein, he raised the very earth unto the heavens, and from this lofty perch did the White Raven nearly orchestrate the destruction of Eorzea.\n\nThe remnants of that mad plan still litter the frozen lowlands, as well as other ancient artifacts now laid bare. Though the powers that be are in agreement that Nael's data must be secured, they remain divided on the subject of how best to administer the region, which has prompted them to invoke the same laws which transformed Carteneau and Seal Rock into a battlefield. Where words fail, weapons speak.", "Description_fr": "Situés au cœur des Basses terres du Coerthas oriental, les Champs de la Gloire sont le lieu où avait été découverte “l'île flottante”, une ancienne installation allagoise que le général Nael van Darnus de la 7e légion impériale de Garlemald avait utilisé pour provoquer la chute du satellite Dalamud sur Éorzéa. Il est désormais clair que bien d'autres vestiges de l'ancienne civilisation dorment dans ces terres glacées... et les trois grandes compagnies éorzéennes ont la ferme intention de se les approprier. À vous donc de vous allier à vos frères d'armes et de recueillir toutes les précieuses informations avant vos rivaux !", "Description_ja": "クルザス東部低地、フィールド・オブ・グローリー。かつてガレマール帝国軍第VII軍団長、ネール・ヴァン・ダーナスが、衛星「ダラガブ」の誘導に用いた古代遺跡「浮島」を発見した場所としても知られている。そんな土地から、さらなる古代アラグ文明の遺物が発見された。かくして、エオルゼア都市軍事同盟は、凍り付いた山岳地帯を新たな「アウトロー戦区」に指定。ネールが残した情報を巡り、凍り付いた遺物を砕く、熱き戦いが繰り広げられる！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112165", "path": "ui/icon/112000/112165.tex", "path_hr1": "ui/icon/112000/112165_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Feld der Ehre (Zersplitterung)", "Name_en": "the Fields of Glory (Shatter)", "Name_fr": "les Champs de la Gloire (brise-glace)", "Name_ja": "フィールド・オブ・グローリー (砕氷戦)", "NormalRaidRoulette": "False", "SortKey": "302", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "r2p1/00", "MapMarkerRange": "220", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "296", "sheet": "Map", "value": "296"}, "Name_de": "r2p1", "Name_en": "r2p1", "Name_fr": "r2p1", "Name_ja": "r2p1", "row_id": "554", "sheet": "TerritoryType", "value": "554", "Name_chs": "r2p1", "Name_ko": "r2p1", "Name_tc": "r2p1"}, "TrialRoulette": "False", "row_id": "180", "Description_chs": "库尔札斯东部低地的荣誉野，因加雷马帝国第七军团团长奈尔·范·达纳斯在此发现了用以诱导“卫月”的古代遗迹浮岛而为世人所知。在这片土地上，又有新的古代亚拉戈文明的遗物被发现了。就这样，艾欧泽亚城邦军事同盟将这片冻结的山岳地带指定为了新的“法外战区”。循着奈尔遗留下的线索，粉碎冻结的遗物，火热的战斗即将展开！", "Name_chs": "荣誉野（碎冰战）", "Description_ko": "커르다스 동부 저지대에 위치한 영광의 평원. 일찍이 갈레말 제국군 제VII군단장 넬 반 다르누스가 위성 '달라가브'를 유도할 때 이용한 하늘섬 고대유적을 이곳에서 발견했다고 한다.최근 이곳에서 또 다른 고대 알라그 문명의 유물이 발견되자, 에오르제아 도시군사동맹은 얼어붙은 산악지대를 새로운 '무법자의 전장'으로 지정했다. 넬이 남긴 정보를 차지하기 위해, 얼어붙은 유물을 깨뜨리는 뜨거운 싸움이 펼쳐진다!", "Name_ko": "영광의 평원(쇄빙전)", "Description_tc": "庫爾札斯東部低地的榮譽野，因加雷馬帝國第七軍團團長奈爾·范·達納斯在此發現了用以誘導“衛月”的古代遺跡浮島而為世人所知。在這片土地上，又有新的古代亞拉戈文明的遺物被發現了。就這樣，艾奧傑亞城邦軍事同盟將這片凍結的山岳地帶指定為了新的“法外戰區”。循著奈爾遺留下的線索，粉碎凍結的遺物，火熱的戰鬥即將展開！", "Name_tc": "榮譽野（碎冰戰）"},
    "181": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "1", "Content": {"row_id": "25001", "sheet": "InstanceContent", "value": "25001"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "22", "sheet": "ContentType", "value": "22", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "0", "Description_en": "0", "Description_fr": "0", "Description_ja": "0", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "80103", "path": "ui/icon/080000/080103.tex", "path_hr1": "ui/icon/080000/080103_hr1.tex"}, "Image": {"id": "112196", "path": "ui/icon/112000/112196.tex", "path_hr1": "ui/icon/112000/112196_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Geisterschloss", "Name_en": "the Haunted Manor", "Name_fr": "le Manoir hanté", "Name_ja": "亡霊屋敷 ホーンテッドマナー", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1d9/01", "MapMarkerRange": "248", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "317", "sheet": "Map", "value": "317"}, "Name_de": "f1d9", "Name_en": "f1d9", "Name_fr": "f1d9", "Name_ja": "f1d9", "row_id": "571", "sheet": "TerritoryType", "value": "571", "Name_chs": "f1d9", "Name_ko": "f1d9", "Name_tc": "f1d9"}, "TrialRoulette": "False", "row_id": "181", "Description_chs": "0", "Name_chs": "亡灵府邸闹鬼庄园", "Description_ko": "0", "Name_ko": "유령의 집", "Description_tc": "0", "Name_tc": "亡靈府邸鬧鬼莊園"},
    "182": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "46", "sheet": "InstanceContent", "value": "46"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Vor über 500 Jahren zogen die Ixal den Zorn der Gebieter auf sich und wurden für ihre Untaten aus dem Finsterwald verbannt. Ihre Flucht führte sie nach Xelphatol, eine Gebirgskette im östlichen Abalathia, und in den Schluchten des Gebirges errichteten sie ihr neues Herrschaftsgebiet. Jetzt dringt der Krieger des Lichts mit seinen Freunden in das Gebiet, denn er hat von einer geplanten Primae-Beschwörung erfahren - und auch die Krieger der Dunkelheit scheinen ihre Finger im Spiel zu haben ...", "Description_en": "Forced to flee the Black Shroud for fear of the elementals and their boundless wrath, the Ixal settled the windswept mountains of Xelphatol more than five hundred and fifty years ago. Since that day, they have labored tirelessly to eke out an existence in these harsh and unforgiving lands, slowly but surely expanding their dominion over the entire region. Yet the Ixal have never forgotten that which was once denied them, and so they seek divine intervention once more─to summon Garuda and beseech her strike down their enemies. In the shadow of the First Mountain, the ritual nears completion, and only you and your comrades can hope to deliver the realm from destruction.", "Description_fr": "Il y a plus de cinq siècles de cela, les Ixali s'attirèrent le courroux des esprits et furent chassés de la forêt de Sombrelinceul. Au bout d'un long périple en direction des régions nordiques, ils atteignirent un lieu nommé Xelphatol, à la pointe est des montagnes d'Abalathia, et en firent leur fief. Craignant une résurrection imminente de la Primordiale Garuda, la Guerrière de la Lumière et ses alliés ont décidé de s'introduire dans cette zone dangereuse pour empêcher la catastrophe. Et alors qu'ils s'apprêtent à gravir les pentes abruptes qui doivent les mener au sommet, ils sentent les regards froids des Guerriers des Ténèbres se poser sur eux...", "Description_ja": "今より550年以上も昔のこと、精霊の怒りを買って黒衣森を追放されたイクサル族は、北方へと逃れて東アバラシア山脈の一角、「ゼルファトル」に辿り着いた。峻厳なる山々が連なるこの大渓谷地帯は、以来、イクサル族の根拠地として知られるようになる。そんな土地に光の戦士たちが、密かに潜入を果たす。嵐神再召喚の徴候ありとの報を受けたためである。さらに、その背後には闇の戦士たちの影も見え隠れしていた……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112186", "path": "ui/icon/112000/112186.tex", "path_hr1": "ui/icon/112000/112186_hr1.tex"}, "ItemLevelRequired": "210", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Xelphatol", "Name_en": "Xelphatol", "Name_fr": "Xelphatol", "Name_ja": "峻厳渓谷 ゼルファトル", "NormalRaidRoulette": "False", "SortKey": "54", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "r2d3/00", "MapMarkerRange": "233", "OffsetX": "-148", "OffsetY": "35", "SizeFactor": "200", "row_id": "313", "sheet": "Map", "value": "313"}, "Name_de": "r2d3_re", "Name_en": "r2d3_re", "Name_fr": "r2d3_re", "Name_ja": "r2d3_re", "row_id": "1113", "sheet": "TerritoryType", "value": "1113", "Name_chs": "r2d3_re", "Name_ko": "r2d3_re", "Name_tc": "r2d3_re"}, "TrialRoulette": "False", "row_id": "182", "Description_chs": "距今550年以前，由于惹怒了元灵而被放逐出了黑衣森林的鸟人族，向北逃亡到了东阿巴拉提亚山脉的一角——塞尔法特尔。从那以后，被险峻的山峰包围的大溪谷地带，就成为了鸟人族的根据地。光之战士们在听说鸟人族想要再次召唤风神后，准备秘密潜入该地。并且，在他们的身后，暗之战士们的身影忽隐忽现……", "Name_chs": "险峻峡谷塞尔法特尔溪谷", "Description_ko": "지금으로부터 550년도 넘는 먼 옛날, 정령의 노여움을 사 검은장막 숲에서 추방된 이크살족은 북방으로 달아난 끝에 동부 아발라시아 산맥 '젤파톨'에 당도했다. 준엄한 산봉우리가 이어진 이 광대한 계곡지대는 이때부터 이크살족의 본거지로 알려지게 되었다. 이 땅에 지금, 빛의 전사 일행이 조심스럽게 잠입한다. 바람신이 재소환될 징후가 포착된 이곳에서도 어둠의 전사가 암약하고 있는 것일까…….", "Name_ko": "젤파톨", "Description_tc": "距今550年以前，由於惹怒了聖靈而被放逐出了黑衣森林的鳥人族，向北逃亡到了東阿巴拉提亞山脈的一角——塞爾法特爾。從那以後，被險峻的山峰包圍的大溪谷地帶，就成為了鳥人族的根據地。光之戰士們在聽說鳥人族想要再次召喚風神後，準備秘密潛入該地。並且，在他們的身後，暗之戰士們的身影忽隱忽現……", "Name_tc": "險峻峽谷塞爾法特爾溪谷"},
    "183": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "20041", "sheet": "InstanceContent", "value": "20041"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Auf dem südlichen Kontinent Meracydia existierte einst ein Vielvölkerstaat, in dem völlig unterschiedliche Kulturen miteinander auskommen mussten. Den Legenden nach wurde dort eine Göttin verehrt, die Streitigkeiten schlichtete und für ausgleichende Gerechtigkeit zwischen den Völkern sorgte. Diese Göttin war Sophia, die wir als eine Ikone der Kriegstriade kennen. Nun, nach über 5000 Jahren sind von Sophia Besessene aus dem allagischen Gefängnis entkommen und treiben die Erweckung ihrer Göttin voran. Schreite ein, bevor es zu spät ist!", "Description_en": "History tells of a Meracydian nation comprised of a multitude of races, the foundations of which were built on the worship of a single deity. The “Goddess,” as she was simply known, graced the souls of her worshipers with perfect equilibrium, binding their disparate societies in gilded chains of harmony.\n\nIn the present day, she is better known as Sophia, one of the incalculably powerful eikons of the Warring Triad. And after five thousand years of imprisonment, her failed plans for vengeance once more threaten to come to fruition. Defeat the wakened thralls and slay the stirring Goddess, lest her divine “balance” bring all the world to equal ruin!", "Description_fr": "Des subjugués de la Déesse sont parvenus à s'échapper de leurs cellules de laboratoire, et tout porte à croire qu'ils ont déjà tiré leur divinité de son sommeil plurimillénaire. Il est impératif d'agir au plus vite, car ils feront tout pour qu'elle recouvre l'ensemble de ses pouvoirs. Krile et Unukalhai se sont introduits dans le secteur où est confinée Sophia afin d'y désactiver le dispositif de régénération et de la libérer de ses fers. À présent, c'est à vous de jouer : pénétrez dans l'unité de contention P1P6, et éliminez la seconde divinité de la Triade guerrière !", "Description_ja": "南方大陸「メラシディア」には、かつて姿形の異なるいくつもの民族が集う、多民族国家が存在していたという。伝説によれば、彼の国ではルーツも文化も異なる民をまとめあげるため、「調和」と「均衡」を司る女神が崇められていたとされている。これこそ、「ソフィア」の名で知られる三闘神の一柱だ。そして今、5000年の眠りから目覚めたテンパードたちの手で、女神が完全なる姿で復活せんとしている。狂信者たちの妨害をはね除け、女神「ソフィア」を討滅せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112201", "path": "ui/icon/112000/112201.tex", "path_hr1": "ui/icon/112000/112201_hr1.tex"}, "ItemLevelRequired": "220", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Götterdämmerung - Sophia", "Name_en": "Containment Bay P1T6", "Name_fr": "Unité de contention P1P6", "Name_ja": "女神ソフィア討滅戦", "NormalRaidRoulette": "False", "SortKey": "115", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fe/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "334", "sheet": "Map", "value": "334"}, "Name_de": "a2fe", "Name_en": "a2fe", "Name_fr": "a2fe", "Name_ja": "a2fe", "row_id": "576", "sheet": "TerritoryType", "value": "576", "Name_chs": "a2fe", "Name_ko": "a2fe", "Name_tc": "a2fe"}, "TrialRoulette": "True", "row_id": "183", "Description_chs": "在南方大陆美拉西迪亚，曾有过一个聚集了多个不同民族的国家。相传，那个国家为了统合根源、文化都不相同的各个民族，而推崇信仰着掌管调和和均衡的女神，即三斗神之一的女神“索菲娅”。现如今，在沉睡了5000多年后醒来的信徒的帮助下，女神有完全复活的可能。解决掉狂热的信徒，消灭女神索菲娅！", "Name_chs": "索菲娅歼灭战", "Description_ko": "일찍이 남방대륙 '메라시디아'에는 다양한 외모의 민족들로 구성된 다민족 국가가 존재했다고 한다. 전설에 따르면, 이 나라에서는 뿌리도 문화도 각기 다른 민족을 하나로 묶기 위해, '조화'와 '균형'을 관장하는 여신을 숭배했다고 한다. 그 여신이 바로 삼투신 중 하나인 '소피아'다.\n지금, 5천 년의 잠에서 깨어난 신도들이 여신을 완전한 모습으로 부활시키려 한다. 광신도들의 방해를 물리치고 여신 '소피아'를 토벌하라!", "Name_ko": "여신 소피아 토벌전", "Description_tc": "在南方大陸美拉西迪亞，曾有過一個聚集了多個不同民族的國家。相傳，那個國家為了統合根源、文化都不相同的各個民族，而推崇信仰著掌管調和和均衡的女神，即三鬥神之一的女神“索菲亞”。現如今，在沉睡了5000多年後醒來的信徒的幫助下，女神有完全復活的可能。解決掉狂熱的信徒，消滅女神索菲亞！", "Name_tc": "女神索菲亞殲滅戰"},
    "184": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "20042", "sheet": "InstanceContent", "value": "20042"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "In Azys Lla ist Unukalhai an einen Allagischen Stein gelangt, in dem Informationen über den entscheidenden Kampf der allagischen Streitkräfte gegen die Ikone Sophia gespeichert sind. Anhand dieser Aufzeichnung kann das Authentifizierungssystem in Azys Lla einen Übungskampf gegen eine mächtige Form der Ikone simulieren. Obwohl es sich dabei um eine Simulation handelt, erwartet euch ein extrem gefährlicher Kampf, der euch alles abverlangen wird. Seid ihr wirklich bereit dazu? Dann gebt die Daten ein und startet die Simulation!", "Description_en": "A new tomestone discovered by Unukalhai contains records of ancient battles with Sophia─specialized data which will enable Azys Lla's miraculous reality augmentation technologies to generate a simulacrum of the Goddess at the height of her power. Have you the strength to overcome this challenge, as the champions of Allag once did? Enter the combat simulation, and test the limits of your might!", "Description_fr": "Unukalhai vous a remis un mémoquartz qui, à votre grande surprise, contenait un programme de recrutement des forces spéciales allagoises. Ce n'est pas vraiment ce à quoi vous vous attendiez, mais vous êtes habituée à faire face à l'imprévu. Prenez votre courage à deux mains, et tentez de venir à bout de cette version extrêmement retorse de la divinité guerrière Sophia.", "Description_ja": "魔大陸アジス・ラーにて発見された、新たなるトームストーン。ウヌクアルハイによれば、この古代の記憶媒体を用いれば、暴走状態の女神「ソフィア」との戦いを想定した、模擬戦を体験できるという。現実拡張システムによって、「エクストリーム」級の女神「ソフィア」との戦いは、想像以上に緊張感に満ちたものになるだろう。光の戦士たちは、己の限界に挑むべく、システムを起動する！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112202", "path": "ui/icon/112000/112202.tex", "path_hr1": "ui/icon/112000/112202_hr1.tex"}, "ItemLevelRequired": "235", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zenit der Götter - Sophia", "Name_en": "Containment Bay P1T6 (Extreme)", "Name_fr": "Unité de contention P1P6 (extrême)", "Name_ja": "極女神ソフィア討滅戦", "NormalRaidRoulette": "False", "SortKey": "125", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fe/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "334", "sheet": "Map", "value": "334"}, "Name_de": "a2fe_2", "Name_en": "a2fe_2", "Name_fr": "a2fe_2", "Name_ja": "a2fe_2", "row_id": "577", "sheet": "TerritoryType", "value": "577", "Name_chs": "a2fe_2", "Name_ko": "a2fe_2", "Name_tc": "a2fe_2"}, "TrialRoulette": "False", "row_id": "184", "Description_chs": "在魔大陆阿济兹拉发现了新的亚拉戈神典石。据蛇心所说，使用这个古代记录媒体就可以挑战女神陷入失控状态的模拟战了。使用现实增强系统再现的与最高难度级别的女神索菲娅的战斗，一定充满了超乎想象的紧张感。光之战士们将挑战自己的极限，启动系统！", "Name_chs": "索菲娅歼殛战", "Description_ko": "마대륙 아지스 라에서 새로운 석판이 발견되었다. 우누칼하이의 말에 따르면, 이 고대의 기억 매체를 이용해 폭주 상태의 여신 '소피아'를 상대하는 모의 전투를 체험할 수 있다고 한다.현실확장 시스템이 재현한 여신 '소피아'와의 전투는 상상을 초월하는 긴장감을 선사할 것이다. 빛의 전사들은 자신의 한계에 도전하기 위해 과감하게 시스템을 기동한다!", "Name_ko": "극 여신 소피아 토벌전", "Description_tc": "在魔大陸阿濟茲拉發現了新的亞拉戈神典石。據蛇心所說，使用這個古代記錄媒體就可以挑戰女神陷入失控狀態的模擬戰了。使用現實增強系統再現的與最高難度級別的女神索菲亞的戰鬥，一定充滿了超乎想像的緊張感。光之戰士們將挑戰自己的極限，啟動系統！", "Name_tc": "極 女神索菲亞殲滅戰"},
    "185": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "0", "Content": {"value": "0"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "0", "sheet": "ContentMemberType", "value": "0"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"value": "0"}, "TrialRoulette": "False", "row_id": "185", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "186": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30039", "sheet": "InstanceContent", "value": "30039"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Alexander, der gigantische Maschinen-Primae, ragt nach wie vor bedrohlich im Thaliak auf. Y'shtola und Matoya versuchen, den Koloss durch eine magische Versiegelung vom Umgebungsäther abzuschirmen, während Cid und seinen Leuten der Bau einer Vorrichtung gelungen ist, mit dem sich die Schutzbarriere um Alexander kurz deaktivieren lässt. Euer Plan ist, mit der Enterprise Excelsior auf dem Kopf des Giganten zu landen und euch von dort aus zum Hauptenergiekern vorzuarbeiten.", "Description_en": "Raised from the waters by the thrice-mad Illuminati, the steel colossus Alexander yet towers over the Thaliak, bleeding the hinterlands dry with a thirst for aether that will not be slaked. The time has come for action. As Y'shtola and Master Matoya seek to magically sever the primal's death grip on the land, you will take to the skies with Cid in hopes of securing an ingress through the colossus's mighty pate. The realm itself cries out for succor─will you rise to answer its call?", "Description_fr": "Le Primordial mécanique qu'est Alexander continue d'absorber l'éther environnant. Pour l'en empêcher, Y'shtola et Matoya ont décidé de créer un immense diagramme à l'aide de dispositifs qu'elles ont conçus. De leur côté, Cid et ses deux acolytes ont décidé d'utiliser un appareil pour ouvrir la barrière magique qui entoure le géant d'acier... dans le but de vous permettre d'accéder à la partie centrale.", "Description_ja": "今も環境エーテルを吸い続ける蛮神「アレキサンダー」。この深刻な状況を打破するために、ヤ・シュトラとマトーヤはかねてより進めていた魔紋構築の計画を実行に移す。一方、シドたちは特殊な装置を製作し、アレキサンダーを覆う障壁を一時的に解除。その上で飛空艇エンタープライズ・エクセルシオで接近し、強行突入を試みるという作戦に打って出るのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112188", "path": "ui/icon/112000/112188.tex", "path_hr1": "ui/icon/112000/112188_hr1.tex"}, "ItemLevelRequired": "230", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alexander - Augen des Schöpfers", "Name_en": "Alexander - The Eyes of the Creator", "Name_fr": "Alexander - Les Yeux du Créateur", "Name_ja": "機工城アレキサンダー：天動編1", "NormalRaidRoulette": "True", "SortKey": "48", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a9/01", "MapMarkerRange": "240", "OffsetX": "75", "OffsetY": "14", "SizeFactor": "200", "row_id": "326", "sheet": "Map", "value": "326"}, "Name_de": "d2a9", "Name_en": "d2a9", "Name_fr": "d2a9", "Name_ja": "d2a9", "row_id": "580", "sheet": "TerritoryType", "value": "580", "Name_chs": "d2a9", "Name_ko": "d2a9", "Name_tc": "d2a9"}, "TrialRoulette": "False", "row_id": "186", "Description_chs": "蛮神亚历山大依旧在不断吸收着自然界中的以太。为了解决这个严峻的问题，雅·修特拉和玛托雅开始实行构筑魔纹的计划。另一方面，西德等人制作了特殊的装置，可以暂时解除覆盖在亚历山大上的障壁。一行人准备在此基础上，乘坐企业精进号实行强行突破的作战方案。", "Name_chs": "亚历山大机神城 天动之章1", "Description_ko": "지금도 환경 에테르를 끝없이 빨아들이는 야만신 '알렉산더'. 이 심각한 상황을 타개하기 위해, 야슈톨라와 마토야는 예전부터 추진하던 마법 문양 구축 계획을 실행에 옮긴다. 한편, 시드 일행은 알렉산더를 둘러싼 장벽을 특수한 장치로 일시적으로 해제하고, 그 틈에 비공정 엔터프라이즈 엑셀시어를 돌입시키는 작전에 나섰다.", "Name_ko": "기공성 알렉산더: 천동편 1", "Description_tc": "蠻神亞歷山大依舊在不斷吸收著自然界中的乙太。為了解決這個嚴峻的問題，雅·修朵拉和瑪托雅開始實行構築魔紋的計畫。另一方面，希德等人製作了特殊的裝置，可以暫時解除覆蓋在亞歷山大上的障壁。一行人準備在此基礎上，乘坐企業精進號實行強行突破的作戰方案。", "Name_tc": "亞歷山大機神城 天動之章1"},
    "187": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30040", "sheet": "InstanceContent", "value": "30040"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Ihr findet heraus, dass Alexander als Zeitmaschine konzipiert war und in seinem Inneren ein mächtiges magisches Horn birgt, das immer mehr Umgebungsäther in sich aufsaugt. Eure einzige Chance ist, Rundblox aus dem Inneren zu befreien, damit die Indigohand keine Pilotin mehr für ihren Primae hat und infolgedessen auch die Zeit nicht mehr zurückdrehen kann. Ihr müsst also zuerst den Lift sichern, der zum zentralen Kontrollraum führt ...", "Description_en": "History itself stands in the balance as the steel colossus is revealed to have the inconceivable power to transport its occupants through time and space, a power which the Illuminati are all too eager to use to rewrite the past and remake the future in their own twisted image. With time quite literally of the essence, you must find passage to the very heart of the colossus, where the unfortunate Roundrox─the key to Quickthinx's dark plot─is being held captive. Once more unto the breach, Warrior of Light!", "Description_fr": "Alexander est en quelque sorte une immense machine permettant de se déplacer dans l'espace-temps. Qui plus est, son cœur principal a fusionné avec un puissant artefact magique qui permet de manipuler l'éther. Si rien n'est fait, les dangereux Gobelins de la Main indigo auront le pouvoir de réécrire l'Histoire comme bon leur semble. À vous de pénétrer dans leur forteresse mobile pour délivrer la pauvre Roundrox, sans laquelle vos ennemis seront incapable d'accomplir leurs desseins !", "Description_ja": "蛮神「アレキサンダー」は、いわば巨大な時空移動装置だった。さらにこの蛮神は、コアに強大な秘宝を宿す、破格の存在だと判明。一刻も早くラウンドロクスを救出し、アレキサンダーの制御を奪わねば、歴史全体が「青の手」に掌握されかねない。未曾有の危機を回避するため、光の戦士たちは中央管制室に至るための昇降機を確保すべく、科学都市に潜入する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112189", "path": "ui/icon/112000/112189.tex", "path_hr1": "ui/icon/112000/112189_hr1.tex"}, "ItemLevelRequired": "230", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alexander - Atem des Schöpfers", "Name_en": "Alexander - The Breath of the Creator", "Name_fr": "Alexander - Le Souffle du Créateur", "Name_ja": "機工城アレキサンダー：天動編2", "NormalRaidRoulette": "True", "SortKey": "49", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2aa/01", "MapMarkerRange": "242", "OffsetX": "0", "OffsetY": "-80", "SizeFactor": "200", "row_id": "328", "sheet": "Map", "value": "328"}, "Name_de": "d2aa", "Name_en": "d2aa", "Name_fr": "d2aa", "Name_ja": "d2aa", "row_id": "581", "sheet": "TerritoryType", "value": "581", "Name_chs": "d2aa", "Name_ko": "d2aa", "Name_tc": "d2aa"}, "TrialRoulette": "False", "row_id": "187", "Description_chs": "蛮神亚历山大可以说是一个巨大的时空移动装置。此外，在它的核心中寄宿着一种超乎常识般强大的秘宝。如果不尽早将朗德洛克斯救出、夺取亚历山大的控制权的话，青蓝之手将有可能掌控全部历史。为了避免这一前所未有的危机，光之战士们必须利用前往中央管制室的升降机，潜入科学城。", "Name_chs": "亚历山大机神城 天动之章2", "Description_ko": "야만신 '알렉산더'는 일종의 거대한 시공 이동 장치였다. 또한, 이 야만신은 강력한 보물을 핵 안에 숨긴, 엄청난 존재라는 사실이 밝혀졌다. 한시라도 빨리 라운드록스를 구출해 알렉산더의 제어권을 빼앗지 않으면 '푸른손'이 역사 전체를 장악하게 될지도 모른다. 사상 초유의 위기를 해결하고자, 빛의 전사 일행은 과학도시에 잠입하여 중앙 관제실로 가는 승강기로 향한다.", "Name_ko": "기공성 알렉산더: 천동편 2", "Description_tc": "蠻神亞歷山大可以說是一個巨大的時空移動裝置。此外，在它的核心中寄宿著一種超乎常識般強大的秘寶。如果不儘早將朗德洛克斯救出、奪取亞歷山大的控制權的話，青藍之手將有可能掌控全部歷史。為了避免這一前所未有的危機，光之戰士們必須利用前往中央管制室的升降機，潛入科學城。", "Name_tc": "亞歷山大機神城 天動之章2"},
    "188": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30041", "sheet": "InstanceContent", "value": "30041"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Rundblox hat die höchste Funktion Alexanders, den „Zeitflügel“, aktiviert und euch mitsamt dem Primae drei Jahre in die Vergangenheit gebracht. Doch mit Entsetzen müsst ihr erkennen, dass gerade diese Reise zu der Tragödie geführt hat, die Mides Freunde damals das Leben kostete. Denkfix höhnt, dass alles so vorherbestimmt gewesen sei. Ist also auch der Triumph der Indigohand unabwendbar?", "Description_en": "Heeding Roundrox's innocent words, Alexander spreads forth its wings of time, swooping you and your bewildered companions three years into the past. There, you witness with your own eyes─and, in a shocking turn of events, help to bring about by your own hand─the tragedy that befell Mide and her companions that fateful day. Is time truly naught but a circle─the past, present, and future long since preordained─as the mad goblin prophet would have you believe? In the face of daunting odds, you press onward, that you might yet seize control of your own destiny.", "Description_fr": "Malgré ses bonnes intentions, Roundrox a déclenché le pouvoir d'Alexander connu sous le nom des ailes du temps, et a ainsi permis à Quickthinx et à sa clique de causer les tristes événements survenus trois ans plus tôt. Alors que vos camarades et vous-même doutez de votre capacité à empêcher ces terribles Gobelins d'atteindre leurs objectifs, vous n'avez d'autre choix que de lancer une nouvelle fois l'assaut dans le géant mécanique !", "Description_ja": "アレキサンダーの最終機能「時の翼」が発動し、冒険者らは過去の世界へ飛んだ。だが、その行為自体が、3年前にミーデたちを襲った悲劇を引き起こしてしまう。すべてはあらかじめ決定された事象だ、と宣告するクイックシンクス。「定められし未来」に向かって突き進まんとする「青の手」を止めることはできるのか？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112190", "path": "ui/icon/112000/112190.tex", "path_hr1": "ui/icon/112000/112190_hr1.tex"}, "ItemLevelRequired": "230", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alexander - Herz des Schöpfers", "Name_en": "Alexander - The Heart of the Creator", "Name_fr": "Alexander - Le Cœur du Créateur", "Name_ja": "機工城アレキサンダー：天動編3", "NormalRaidRoulette": "True", "SortKey": "50", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2ab/01", "MapMarkerRange": "244", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "330", "sheet": "Map", "value": "330"}, "Name_de": "d2ab", "Name_en": "d2ab", "Name_fr": "d2ab", "Name_ja": "d2ab", "row_id": "582", "sheet": "TerritoryType", "value": "582", "Name_chs": "d2ab", "Name_ko": "d2ab", "Name_tc": "d2ab"}, "TrialRoulette": "False", "row_id": "188", "Description_chs": "亚历山大的最终技能——“光阴之翼”发动，将冒险者们带回了过去的世界。然而，就是这次发动导致了三年前米黛一族的悲剧。奎克辛克斯说，这一切都是早已注定的事情。冒险者们最终能否阻止向着“宿命的未来”突进的青蓝之手呢？", "Name_chs": "亚历山大机神城 天动之章3", "Description_ko": "알렉산더의 마지막 기능 '시간의 날개'가 발동하여, 모험가 일행은 과거 세계로 날아갔다. 하지만 그 행위 자체가 3년 전 미데 일행을 덮친 비극의 방아쇠가 되었다. 모든 것은 이미 정해진 일이었다고 선언하는 퀵싱크스. '정해진 미래'를 향해 돌진하는 '푸른손'을 막을 수 있을 것인가……?", "Name_ko": "기공성 알렉산더: 천동편 3", "Description_tc": "亞歷山大的最終技能——“光陰之翼”發動，將冒險者們帶回了過去的世界。然而，就是這次發動導致了三年前米黛一族的悲劇。奎克辛克斯說，這一切都是早已注定的事情。冒險者們最終能否阻止向著“宿命的未來”突進的青藍之手呢？", "Name_tc": "亞歷山大機神城 天動之章3"},
    "189": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30042", "sheet": "InstanceContent", "value": "30042"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Ihr habt Rundblox zwar aus dem zentralen Kontrollraum gerettet, doch da erlebt ihr eine böse Überraschung: Denkfix kann den Kodex ebenfalls steuern! Nun bleibt euch nur die Flucht nach vorne. Der Hauptkern muss zerstört werden, um Alexanders Energieversorgung zu unterbrechen.", "Description_en": "As the crystalline heart of the primal swells ever greater, its thirst for power unquenchable, your only hope lies in calling upon the knowledge of the Enigma Codex to cut off the flow of aether to the colossus's core. So it is that you and your companions must make a final, brave foray into the belly of the great steel beast. Yet your path will not be an easy one, for the Illuminati mastermind Quickthinx has promised that your next journey to the core will be your last. Who will be judged worthy of inheriting the future, and who will be cast aside as a forgotten afterthought to history? Your final confrontation with the Illuminati is at hand!", "Description_fr": "Lors de votre dernière incursion dans le géant mécanique, vous avez réalisé avec effroi que le cœur principal du géant mécanique avait déjà accumulé énormément d'éther. Ce n'est qu'en utilisant l'Enigma Codex avec l'aide de Roundrox que vous pourrez écarter complètement cette menace. Méfiez-vous toutefois de ce que Quickthinx pourrait mijoter, car il n'a pas hésité à vous narguer et semble bien sûr de lui. Le moment est venu de contrecarrer une bonne fois pour toutes les ambitions mégalomanes de la Main indigo !", "Description_ja": "中央管制室に突入し、ラウンドロクスを救出した光の戦士たち。しかし、クイックシンクスは奥の手とばかりに、自らの力で「エニグマ・コーデックス」を操作してみせる。こうなっては、アレキサンダーの中枢へと直接乗り込み、動力源となっているコアを停止するしかない。「時」を巡る戦いは、ついに最終局面へと移行する！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112191", "path": "ui/icon/112000/112191.tex", "path_hr1": "ui/icon/112000/112191_hr1.tex"}, "ItemLevelRequired": "230", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alexander - Seele des Schöpfers", "Name_en": "Alexander - The Soul of the Creator", "Name_fr": "Alexander - L'Âme du Créateur", "Name_ja": "機工城アレキサンダー：天動編4", "NormalRaidRoulette": "True", "SortKey": "51", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2ac/00", "MapMarkerRange": "246", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "332", "sheet": "Map", "value": "332"}, "Name_de": "d2ac", "Name_en": "d2ac", "Name_fr": "d2ac", "Name_ja": "d2ac", "row_id": "583", "sheet": "TerritoryType", "value": "583", "Name_chs": "d2ac", "Name_ko": "d2ac", "Name_tc": "d2ac"}, "TrialRoulette": "False", "row_id": "189", "Description_chs": "光之战士们突入中央管制室，救出了朗德洛克斯。然而出乎所有人意料的是，奎克辛克斯竟然也能操纵英格玛秘典。既然如此，只有直接攻击亚历山大的中枢、破坏动力源这一种办法了。围绕着“时间”的较量，终于迎来了最后一战！", "Name_chs": "亚历山大机神城 天动之章4", "Description_ko": "중앙 관제실에 돌입해 라운드록스를 구출한 빛의 전사 일행. 그러나 퀵싱크스는 비장의 수단을 준비했다는 듯, 자신의 힘으로 '에니그마 코덱스'를 조종하기 시작한다. 이렇게 된 이상 알렉산더의 중추로 들어가 동력원인 핵을 직접 멈추는 수밖에 없다. 바야흐로 '시간'을 둘러싼 싸움의 마지막 장이 열린다!", "Name_ko": "기공성 알렉산더: 천동편 4", "Description_tc": "光之戰士們突入中央管制室，救出了朗德洛克斯。然而出乎所有人意料的是，奎克辛克斯竟然也能操縱英格瑪秘典。既然如此，只有直接攻擊亞歷山大的中樞、破壞動力源這一種辦法了。圍繞著“時間”的較量，終於迎來了最後一戰！", "Name_tc": "亞歷山大機神城 天動之章4"},
    "190": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30043", "sheet": "InstanceContent", "value": "30043"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Du hast den erbitterten Kampf gegen Alexander durchgestanden, doch dein glühender Bewunderer, der Fahrende Sänger, lässt dich keinen Augenblick davon vergessen. Seine Ballade versetzt dich zurück in das Innere des Primae, wo du deinen Kampf in aller Härte erneut durchlebst.", "Description_en": "None can deny the wandering minstrel's inimitable way with words, nor the manner in which his penchant for embellishment and exaggeration has rendered your triumph over the primal Alexander all the more triumphant─and the insurmountable odds over which you did prevail all the more insurmountable. Reach back into your memory and relive your adventure inside the steel giant as it will live on in the hearts and minds of all who hear the tale!", "Description_fr": "Désireux de retranscrire toute la dimension épique et critique de vos aventures à l'intérieur du Primordial mécanique Alexander, le ménestrel errant a composé une nouvelle ballade. Comme il l'a reconnu lui-même, il n'a pas hésité à exagérer quant à l'intensité des combats, mais cela est sans doute à la hauteur de votre bravoure... À vous de le vérifier !", "Description_ja": "蛮神「アレキサンダー」との死闘は、ついに幕を閉じた。だが、異邦の詩人は、その豊かな詩想によって冒険譚を彩り、新たなる詩歌を吟じることに余念がない。脚色された詩を聞きながら、今ふたたび、光の戦士は「アレキサンダー」における驚天動地の戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112192", "path": "ui/icon/112000/112192.tex", "path_hr1": "ui/icon/112000/112192_hr1.tex"}, "ItemLevelRequired": "245", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Alexander - Augen des Schöpfers (episch)", "Name_en": "Alexander - The Eyes of the Creator (Savage)", "Name_fr": "Alexander - Les Yeux du Créateur (sadique)", "Name_ja": "機工城アレキサンダー零式：天動編1", "NormalRaidRoulette": "False", "SortKey": "60", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2a9/01", "MapMarkerRange": "240", "OffsetX": "75", "OffsetY": "14", "SizeFactor": "200", "row_id": "326", "sheet": "Map", "value": "326"}, "Name_de": "d2a9_2", "Name_en": "d2a9_2", "Name_fr": "d2a9_2", "Name_ja": "d2a9_2", "row_id": "584", "sheet": "TerritoryType", "value": "584", "Name_chs": "d2a9_2", "Name_ko": "d2a9_2", "Name_tc": "d2a9_2"}, "TrialRoulette": "False", "row_id": "190", "Description_chs": "与蛮神亚历山大的死斗终于落下了帷幕。然而异国的诗人一定会用他动人的诗歌来丰富这段冒险异闻录。让我们聆听这大胆改编过的诗歌的同时，一起来体验一下光之战士在亚历山大机神城进行的惊天动地的战斗吧。", "Name_chs": "亚历山大零式机神城 天动之章1", "Description_ko": "야만신 '알렉산더'와의 사투가 드디어 막을 내렸다. 하지만 떠돌이 시인은 자신의 풍부한 시상으로 모험담을 화려하게 장식하여 새로운 시를 읊는 데 여념이 없다. 각색된 노래를 듣고, 빛의 전사는 '알렉산더'에서 겪었던 경천동지할 전투를 다시금 체험한다.", "Name_ko": "기공성 알렉산더: 천동편(영웅) 1", "Description_tc": "與蠻神亞歷山大的死鬥終於落下了帷幕。然而異國的詩人一定會用他動人的詩歌來豐富這段冒險異聞錄。讓我們聆聽這大膽改編過的詩歌的同時，一起來體驗一下光之戰士在亞歷山大機神城進行的驚天動地的戰鬥吧。", "Name_tc": "亞歷山大零式機神城 天動之章1"},
    "191": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30044", "sheet": "InstanceContent", "value": "30044"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Du hast den erbitterten Kampf gegen Alexander durchgestanden, doch dein glühender Bewunderer, der Fahrende Sänger, lässt dich keinen Augenblick davon vergessen. Seine Ballade versetzt dich zurück in das Innere des Primae, wo du deinen Kampf in aller Härte erneut durchlebst.", "Description_en": "None can deny the wandering minstrel's inimitable way with words, nor the manner in which his penchant for embellishment and exaggeration has rendered your triumph over the primal Alexander all the more triumphant─and the insurmountable odds over which you did prevail all the more insurmountable. Reach back into your memory and relive your adventure inside the steel giant as it will live on in the hearts and minds of all who hear the tale!", "Description_fr": "Désireux de retranscrire toute la dimension épique et critique de vos aventures à l'intérieur du Primordial mécanique Alexander, le ménestrel errant a composé une nouvelle ballade. Comme il l'a reconnu lui-même, il n'a pas hésité à exagérer quant à l'intensité des combats, mais cela est sans doute à la hauteur de votre bravoure... À vous de le vérifier !", "Description_ja": "蛮神「アレキサンダー」との死闘は、ついに幕を閉じた。だが、異邦の詩人は、その豊かな詩想によって冒険譚を彩り、新たなる詩歌を吟じることに余念がない。脚色された詩を聞きながら、今ふたたび、光の戦士は「アレキサンダー」における驚天動地の戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112193", "path": "ui/icon/112000/112193.tex", "path_hr1": "ui/icon/112000/112193_hr1.tex"}, "ItemLevelRequired": "250", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Alexander - Atem des Schöpfers (episch)", "Name_en": "Alexander - The Breath of the Creator (Savage)", "Name_fr": "Alexander - Le Souffle du Créateur (sadique)", "Name_ja": "機工城アレキサンダー零式：天動編2", "NormalRaidRoulette": "False", "SortKey": "61", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2aa/01", "MapMarkerRange": "242", "OffsetX": "0", "OffsetY": "-80", "SizeFactor": "200", "row_id": "328", "sheet": "Map", "value": "328"}, "Name_de": "d2aa_2", "Name_en": "d2aa_2", "Name_fr": "d2aa_2", "Name_ja": "d2aa_2", "row_id": "585", "sheet": "TerritoryType", "value": "585", "Name_chs": "d2aa_2", "Name_ko": "d2aa_2", "Name_tc": "d2aa_2"}, "TrialRoulette": "False", "row_id": "191", "Description_chs": "与蛮神亚历山大的死斗终于落下了帷幕。然而异国的诗人一定会用他动人的诗歌来丰富这段冒险异闻录。让我们聆听这大胆改编过的诗歌的同时，一起来体验一下光之战士在亚历山大机神城进行的惊天动地的战斗吧。", "Name_chs": "亚历山大零式机神城 天动之章2", "Description_ko": "야만신 '알렉산더'와의 사투가 드디어 막을 내렸다. 하지만 떠돌이 시인은 자신의 풍부한 시상으로 모험담을 화려하게 장식하여 새로운 시를 읊는 데 여념이 없다. 각색된 노래를 듣고, 빛의 전사는 '알렉산더'에서 겪었던 경천동지할 전투를 다시금 체험한다.", "Name_ko": "기공성 알렉산더: 천동편(영웅) 2", "Description_tc": "與蠻神亞歷山大的死鬥終於落下了帷幕。然而異國的詩人一定會用他動人的詩歌來豐富這段冒險異聞錄。讓我們聆聽這大膽改編過的詩歌的同時，一起來體驗一下光之戰士在亞歷山大機神城進行的驚天動地的戰鬥吧。", "Name_tc": "亞歷山大零式機神城 天動之章2"},
    "192": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30045", "sheet": "InstanceContent", "value": "30045"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Du hast den erbitterten Kampf gegen Alexander durchgestanden, doch dein glühender Bewunderer, der Fahrende Sänger, lässt dich keinen Augenblick davon vergessen. Seine Ballade versetzt dich zurück in das Innere des Primae, wo du deinen Kampf in aller Härte erneut durchlebst.", "Description_en": "None can deny the wandering minstrel's inimitable way with words, nor the manner in which his penchant for embellishment and exaggeration has rendered your triumph over the primal Alexander all the more triumphant─and the insurmountable odds over which you did prevail all the more insurmountable. Reach back into your memory and relive your adventure inside the steel giant as it will live on in the hearts and minds of all who hear the tale!", "Description_fr": "Désireux de retranscrire toute la dimension épique et critique de vos aventures à l'intérieur du Primordial mécanique Alexander, le ménestrel errant a composé une nouvelle ballade. Comme il l'a reconnu lui-même, il n'a pas hésité à exagérer quant à l'intensité des combats, mais cela est sans doute à la hauteur de votre bravoure... À vous de le vérifier !", "Description_ja": "蛮神「アレキサンダー」との死闘は、ついに幕を閉じた。だが、異邦の詩人は、その豊かな詩想によって冒険譚を彩り、新たなる詩歌を吟じることに余念がない。脚色された詩を聞きながら、今ふたたび、光の戦士は「アレキサンダー」における驚天動地の戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112194", "path": "ui/icon/112000/112194.tex", "path_hr1": "ui/icon/112000/112194_hr1.tex"}, "ItemLevelRequired": "255", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Alexander - Herz des Schöpfers (episch)", "Name_en": "Alexander - The Heart of the Creator (Savage)", "Name_fr": "Alexander - Le Cœur du Créateur (sadique)", "Name_ja": "機工城アレキサンダー零式：天動編3", "NormalRaidRoulette": "False", "SortKey": "62", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2ab/01", "MapMarkerRange": "244", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "330", "sheet": "Map", "value": "330"}, "Name_de": "d2ab_2", "Name_en": "d2ab_2", "Name_fr": "d2ab_2", "Name_ja": "d2ab_2", "row_id": "586", "sheet": "TerritoryType", "value": "586", "Name_chs": "d2ab_2", "Name_ko": "d2ab_2", "Name_tc": "d2ab_2"}, "TrialRoulette": "False", "row_id": "192", "Description_chs": "与蛮神亚历山大的死斗终于落下了帷幕。然而异国的诗人一定会用他动人的诗歌来丰富这段冒险异闻录。让我们聆听这大胆改编过的诗歌的同时，一起来体验一下光之战士在亚历山大机神城进行的惊天动地的战斗吧。", "Name_chs": "亚历山大零式机神城 天动之章3", "Description_ko": "야만신 '알렉산더'와의 사투가 드디어 막을 내렸다. 하지만 떠돌이 시인은 자신의 풍부한 시상으로 모험담을 화려하게 장식하여 새로운 시를 읊는 데 여념이 없다. 각색된 노래를 듣고, 빛의 전사는 '알렉산더'에서 겪었던 경천동지할 전투를 다시금 체험한다.", "Name_ko": "기공성 알렉산더: 천동편(영웅) 3", "Description_tc": "與蠻神亞歷山大的死鬥終於落下了帷幕。然而異國的詩人一定會用他動人的詩歌來豐富這段冒險異聞錄。讓我們聆聽這大膽改編過的詩歌的同時，一起來體驗一下光之戰士在亞歷山大機神城進行的驚天動地的戰鬥吧。", "Name_tc": "亞歷山大零式機神城 天動之章3"},
    "193": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30046", "sheet": "InstanceContent", "value": "30046"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Du hast den erbitterten Kampf gegen Alexander durchgestanden, doch dein glühender Bewunderer, der Fahrende Sänger, lässt dich keinen Augenblick davon vergessen. Seine Ballade versetzt dich zurück in das Innere des Primae, wo du deinen Kampf in aller Härte erneut durchlebst.", "Description_en": "None can deny the wandering minstrel's inimitable way with words, nor the manner in which his penchant for embellishment and exaggeration has rendered your triumph over the primal Alexander all the more triumphant─and the insurmountable odds over which you did prevail all the more insurmountable. Reach back into your memory and relive your adventure inside the steel giant as it will live on in the hearts and minds of all who hear the tale!", "Description_fr": "Désireux de retranscrire toute la dimension épique et critique de vos aventures à l'intérieur du Primordial mécanique Alexander, le ménestrel errant a composé une nouvelle ballade. Comme il l'a reconnu lui-même, il n'a pas hésité à exagérer quant à l'intensité des combats, mais cela est sans doute à la hauteur de votre bravoure... À vous de le vérifier !", "Description_ja": "蛮神「アレキサンダー」との死闘は、ついに幕を閉じた。だが、異邦の詩人は、その豊かな詩想によって冒険譚を彩り、新たなる詩歌を吟じることに余念がない。脚色された詩を聞きながら、今ふたたび、光の戦士は「アレキサンダー」における驚天動地の戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112195", "path": "ui/icon/112000/112195.tex", "path_hr1": "ui/icon/112000/112195_hr1.tex"}, "ItemLevelRequired": "255", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Alexander - Seele des Schöpfers (episch)", "Name_en": "Alexander - The Soul of the Creator (Savage)", "Name_fr": "Alexander - L'Âme du Créateur (sadique)", "Name_ja": "機工城アレキサンダー零式：天動編4", "NormalRaidRoulette": "False", "SortKey": "63", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2ac/00", "MapMarkerRange": "246", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "332", "sheet": "Map", "value": "332"}, "Name_de": "d2ac_2", "Name_en": "d2ac_2", "Name_fr": "d2ac_2", "Name_ja": "d2ac_2", "row_id": "587", "sheet": "TerritoryType", "value": "587", "Name_chs": "d2ac_2", "Name_ko": "d2ac_2", "Name_tc": "d2ac_2"}, "TrialRoulette": "False", "row_id": "193", "Description_chs": "与蛮神亚历山大的死斗终于落下了帷幕。然而异国的诗人一定会用他动人的诗歌来丰富这段冒险异闻录。让我们聆听这大胆改编过的诗歌的同时，一起来体验一下光之战士在亚历山大机神城进行的惊天动地的战斗吧。", "Name_chs": "亚历山大零式机神城 天动之章4", "Description_ko": "야만신 '알렉산더'와의 사투가 드디어 막을 내렸다. 하지만 떠돌이 시인은 자신의 풍부한 시상으로 모험담을 화려하게 장식하여 새로운 시를 읊는 데 여념이 없다. 각색된 노래를 듣고, 빛의 전사는 '알렉산더'에서 겪었던 경천동지할 전투를 다시금 체험한다.", "Name_ko": "기공성 알렉산더: 천동편(영웅) 4", "Description_tc": "與蠻神亞歷山大的死鬥終於落下了帷幕。然而異國的詩人一定會用他動人的詩歌來豐富這段冒險異聞錄。讓我們聆聽這大膽改編過的詩歌的同時，一起來體驗一下光之戰士在亞歷山大機神城進行的驚天動地的戰鬥吧。", "Name_tc": "亞歷山大零式機神城 天動之章4"},
    "194": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "60", "Content": {"row_id": "5003", "sheet": "InstanceContent", "value": "5003"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "0", "Description_en": "0", "Description_fr": "0", "Description_ja": "0", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Weltenübergreifendes Schicksal", "Name_en": "One Life for One World", "Name_fr": "Destins entrecroisés", "Name_ja": "絡み合う宿命", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "w1fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "35", "sheet": "Map", "value": "35"}, "Name_de": "ec003", "Name_en": "ec003", "Name_fr": "ec003", "Name_ja": "ec003", "row_id": "592", "sheet": "TerritoryType", "value": "592", "Name_chs": "ec003", "Name_ko": "ec003", "Name_tc": "ec003"}, "TrialRoulette": "False", "row_id": "194", "Description_chs": "0", "Name_chs": "纠缠不清的宿命", "Description_ko": "0", "Name_ko": "뒤얽히는 숙명", "Description_tc": "0", "Name_tc": "糾纏不清的宿命"},
    "195": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "2", "sheet": "PublicContent", "value": "2"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "12", "sheet": "ContentMemberType", "value": "12"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Gewöhnliche Triple Triad-Duellanten findet man im Kartenspiel-Salon, doch die echte Elite trifft sich im Weltensalon. Abseits des Trubels des Durchgangsverkehrs tummeln sich im Keller des Gold Saucers abgebrühte Veteranen und übermütige Anfänger, um sich ihrer Spielleidenschaft hinzugeben.\n\n※ Turnieren kann nur auf der Stammwelt beigetreten werden.", "Description_en": "Deep in the heart of the Manderville Gold Saucer lies a room where Eorzea's most accomplished Triple Triad masters gather to face one another in struggles so savage and brutal that many an observer has likened the scene to the Battle of Carteneau─if the Battle of Carteneau had been fought on a three-by-three grid between armies wielding sharp-edged slips of paper. Are you brave enough to take deck in hand and charge into the fray? And remember: the first rule of the Triple Triad Battlehall is that you talk to everyone about the Triple Triad Battlehall.\n\n※Tournament registration must be completed on your Home World.", "Description_fr": "Située au plus profond du Gold Saucer, l'arène Triple Triade est le lieu de prédilection pour tous les passionnés de ce jeu de cartes. Il n'y a pas de meilleur endroit pour trouver un adversaire à sa taille et se lancer dans des parties endiablées !\n\n* Participation aux tournois impossible à l'extérieur du Monde d'origine.", "Description_ja": "ゴールドソーサーの地下深くには、「トリプルトライアド」の対戦相手を求める者たちが集まる社交場があるという。好敵手たちとの熱戦を求めているならば、君も「カードバトルルーム」に集え。\n\n※大会対戦はホームワールドからの突入時のみ行えます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112197", "path": "ui/icon/112000/112197.tex", "path_hr1": "ui/icon/112000/112197_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Triple Triad: Weltensalon", "Name_en": "The Triple Triad Battlehall", "Name_fr": "Arène Triple Triade", "Name_ja": "トリプルトライアド：カードバトルルーム", "NormalRaidRoulette": "False", "SortKey": "1", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1ee/00", "MapMarkerRange": "236", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "800", "row_id": "295", "sheet": "Map", "value": "295"}, "Name_de": "w1ee", "Name_en": "w1ee", "Name_fr": "w1ee", "Name_ja": "w1ee", "row_id": "579", "sheet": "TerritoryType", "value": "579", "Name_chs": "w1ee", "Name_ko": "w1ee", "Name_tc": "w1ee"}, "TrialRoulette": "False", "row_id": "195", "Description_chs": "金碟游乐场的地下深处，有一个寻求九宫幻卡对局对手的人们聚集的社交活动场。如果你也在寻找势均力敌的对手的话，不妨去“幻卡对局室”看看。\n\n※大赛对局需要从原始服务器申请进入。", "Name_chs": "九宫幻卡：幻卡对局室", "Description_ko": "골드 소서의 지하 깊은 곳에는 '트리플 트라이어드' 대결 상대를 찾는 이들이 모이는 사교장이 있다고 한다. 호적수들과 뜨거운 대결을 펼치고 싶다면, 지금 바로 '카드 대결장'에 가보자.\n\n※ 대회 대결은 고향 서버에서 참가해야 합니다.", "Name_ko": "트리플 트라이어드: 카드 대결장", "Description_tc": "金碟遊樂園的地下深處，有一個尋求九宮幻卡對局對手的人們聚集的社交活動場。如果你也在尋找勢均力敵的對手的話，不妨去“幻卡對局室”看看。\n\n※大賽對局需要從原始伺服器申請進入。", "Name_tc": "九宮幻卡：幻卡對局室"},
    "196": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "47", "sheet": "InstanceContent", "value": "47"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Die Kunde über deinen spektakulären Einbruch in die Große Gubal-Bibliothek, um an Matoyas Aufzeichnungen über einen Ätherverdichter zu gelangen, ist auch zu Nächtlicher Tau gedrungen. Sie möchte, dass du noch einmal in die herrenlose Bibliothek eindringst und ihr ein bestimmtes Buch aus der Abteilung für seltene Schriften im obersten Stock besorgst. Doch die Hallen und Gänge der Bibliothek werden von den unheimlichen Wächterwesen bevölkert, die die Sharlayaner bei ihrem großen Auszug zurückließen. Schaffst du es, ihre Angriffe abzuwehren und das gesuchte Buch zu bergen?", "Description_en": "Your reputation clearly precedes you, as a mysterious client would call upon you─and you alone─for the formidable task of retrieving a particularly rare volume from the deepest, most forbidding halls of this long-abandoned storehouse of Sharlayan wisdom. Though the mind boggles to imagine what eldritch horrors and sorcerous abominations now wander its halls, one thing is certain: they are not like to take kindly to the presence of a warm-blooded would-be book burglar...", "Description_fr": "Votre précédente intrusion dans la Grande bibliothèque de Gubal afin de récupérer les recherches de l'illustre Matoya concernant le convergeur d'éther fut un succès. Ce fait d'armes n'a pas échappé à Midnight Dew, qui voudrait que vous lui rapportiez un livre se trouvant là-bas pour le compte d'une cliente mystérieuse. Le livre en question se trouverait au dernier étage de l'édifice, dans l'aile réservée aux ouvrages rares. En temps normal, l'atteindre à nouveau ne poserait pas problème outre mesure pour un vétéran comme vous. Cependant, en repartant la dernière fois, vous avez oublié dans votre hâte de refermer la porte de la section interdite. Les gardiens du savoir placés à l'intérieur par les Sharlayanais en ont profité. Ils rôdent maintenant dans les couloirs entre les étagères à la recherche d'intrus, et malheur à quiconque croiserait leur chemin. Vous allez devoir payer votre insouciance en vous frayant un passage à travers ceux-ci, et Matoya ne vous prêtera pas de balai magique pour vous aider à faire le ménage.", "Description_ja": "かつてグブラ幻想図書館に潜入し、マトーヤ老の記した論文の回収を果たした冒険者に、新たな依頼が舞い込む。それは、図書館最上層に位置する「稀覯書庫」から、一冊の書物を持ち帰って来てほしいというものだった。だが、主なき図書館は、今やシャーレアンの民が残した守護者たちがうごめく危険地帯となり果てている。襲い来る守護者たちとの戦いを制して、依頼主が求める一冊を持ち帰ることができるだろうか？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112187", "path": "ui/icon/112000/112187.tex", "path_hr1": "ui/icon/112000/112187_hr1.tex"}, "ItemLevelRequired": "210", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Große Gubal-Bibliothek (schwer)", "Name_en": "the Great Gubal Library (Hard)", "Name_fr": "la Grande bibliothèque de Gubal (brutal)", "Name_ja": "稀書回収 グブラ幻想図書館 (Hard)", "NormalRaidRoulette": "False", "SortKey": "55", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2d7/01", "MapMarkerRange": "231", "OffsetX": "116", "OffsetY": "0", "SizeFactor": "200", "row_id": "311", "sheet": "Map", "value": "311"}, "Name_de": "d2d7", "Name_en": "d2d7", "Name_fr": "d2d7", "Name_ja": "d2d7", "row_id": "578", "sheet": "TerritoryType", "value": "578", "Name_chs": "d2d7", "Name_ko": "d2d7", "Name_tc": "d2d7"}, "TrialRoulette": "False", "row_id": "196", "Description_chs": "曾潜入迦巴勒幻想图书馆，成功回收了玛托雅所写论文的冒险者又接到了新的委托。委托人希望冒险者从图书馆最上层的珍秘书库中拿一册书回来。然而，失去了主人的图书馆里到处都是萨雷安人民遗留下的守护者们，已经成为危险之地。冒险者能否打败袭来的守护者们，成功拿到委托人想要的书呢？", "Name_chs": "秘本宝库迦巴勒幻想图书馆", "Description_ko": "지난날 구브라 환상도서관에 잠입해 마토야 어르신의 논문을 회수한 모험가에게 새로운 의뢰가 들어왔다. 바로 도서관 최상층에 있는 '희귀서고'에서 책 한 권을 가져와 달라는 의뢰였다.하지만 주인 없는 도서관은 이미 샬레이안 사람이 남긴 수호자가 우글대는 위험지대로 변했다. 덤벼드는 수호자를 물리치고 의뢰인이 찾는 책을 가져올 수 있을 것인가?", "Name_ko": "구브라 환상도서관(어려움)", "Description_tc": "曾潛入迦巴勒幻想圖書館，成功回收了瑪托雅所寫論文的冒險者又接到了新的委託。委託人希望冒險者從圖書館最上層的珍秘書庫中拿一冊書回來。然而，失去了主人的圖書館裡到處都是薩雷安人民遺留下的守護者們，已經成為危險之地。冒險者能否打敗襲來的守護者們，成功拿到委託人想要的書呢？", "Name_tc": "秘本寶庫迦巴勒幻想圖書館"},
    "197": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "1", "sheet": "GoldSaucerContent", "value": "1"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "10", "sheet": "ContentMemberType", "value": "10"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Tag und Nacht lassen begeisterte Anhänger der exklusiven Goldsaucer-Attraktion „Kampf der Trabanten“ ihre Begleiter aufeinanderprallen. Gefragt ist eine durchdachte Aufstellung und taktisches Geschick. Hast du das Zeug dazu, deine Begleitertruppe als Sieger aus der Arena zu führen?\n\n※ Wie viele Rangpunkte gewonnen oder verloren werden, hängt vom Ausgang des Kampfes ab.", "Description_en": "Another day dawns, and scores of would-be minion masters stride through the doors of the Manderville Gold Saucer, their ever-loyal companions in tow, in hopes of laying claim to the coveted title of Lord of Verminion. Do you and yours have what it takes to shatter your enemies' stones and emerge victorious from the fray? Let the true test of bonds between master and minion begin!\n\n※The result of this battle will affect your rank points.", "Description_fr": "Tout fan de Choc des mascottes le sait : il n'y a pas d'heure pour appeler ses petits compagnons et se livrer à des batailles titanesques. Réunissez vos pantins, miniatures et autres personnages et démontrez vos talents de stratège !\n\n* Permet de faire une bataille simple contre un joueur en groupement automatique.\n* Les points de rang (PR) varieront en fonction du résultat.", "Description_ja": "「ロード・オブ・ヴァーミニオン」を愛してやまない者たちが、日夜、ミニオンを駆使して鎬を削っている。勝利の栄光を掴みたければ、君もミニオンとともに対戦に挑め。\n\n※対戦結果により、「Rank Point」が変動します。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112199", "path": "ui/icon/112000/112199.tex", "path_hr1": "ui/icon/112000/112199_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kampf der Trabanten: Gegen Spieler (um RP)", "Name_en": "LoVM: Player Battle (RP)", "Name_fr": "Bataille simple contre un joueur (avec PR)", "Name_ja": "LoVM：プレイヤー対戦 (RP変動あり)", "NormalRaidRoulette": "False", "SortKey": "12", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "s1p3_2", "Name_en": "s1p3_2", "Name_fr": "s1p3_2", "Name_ja": "s1p3_2", "row_id": "589", "sheet": "TerritoryType", "value": "589", "Name_chs": "s1p3_2", "Name_ko": "s1p3_2", "Name_tc": "s1p3_2"}, "TrialRoulette": "False", "row_id": "197", "Description_chs": "热衷于“萌宠之王”的人们，夜以继日地指挥宠物互相交锋。想品尝胜利的喜悦的话，就和宠物一起来参加对战吧。\n\n※绩点会因比赛的胜负而变动。", "Name_chs": "萌宠之王：玩家对战（绩点赛）", "Description_ko": "'꼬마 친구 공방전'을 사랑하는 이들이 밤낮으로 격전을 벌이고 있다. 승리의 영광을 쟁취하고 싶다면, 꼬마 친구와 함께 대결에 도전하라.\n\n※ 대결 결과에 따라 순위 점수(RP)가 변동합니다.", "Name_ko": "꼬마 친구 공방전: 플레이어 대결(RP 변동 있음)", "Description_tc": "熱衷於“萌寵之王”的人們，夜以繼日地指揮寵物互相交鋒。想品嚐勝利的喜悅的話，就和寵物一起來參加對戰吧。\n\n※績點會因比賽的勝負而變動。", "Name_tc": "萌寵之王：PvP（績點賽）"},
    "198": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "2", "sheet": "GoldSaucerContent", "value": "2"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "10", "sheet": "ContentMemberType", "value": "10"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Tag und Nacht lassen begeisterte Anhänger der exklusiven Goldsaucer-Attraktion „Kampf der Trabanten“ ihre Begleiter aufeinanderprallen. Gefragt ist eine durchdachte Aufstellung und taktisches Geschick. Hast du das Zeug dazu, deine Begleitertruppe als Sieger aus der Arena zu führen und den Turnierpreis einzustreichen?\n\n※ Turnierkämpfe beeinflussen die Rangpunkte. Wie viele Rangpunkte gewonnen oder verloren werden, hängt vom Ausgang des Kampfes ab.\n※ Die Suche kann nur genutzt werden, wenn ein Turnier stattfindet und der Spieler sich bei diesem Turnier angemeldet hat.", "Description_en": "Another day dawns, and scores of would-be minion masters stride through the doors of the Manderville Gold Saucer, their ever-loyal companions in tow, in hopes of laying claim to the coveted title of Lord of Verminion. Do you and yours have what it takes to emerge victorious in this tournament of champions? Let the true test of the bonds between master and minion begin!\n\n※The result of this battle will affect your rank points.\n※A tournament must currently be underway in order to participate.\n※You must register for the tournament before participating.", "Description_fr": "Il n'y a pas de plus grand honneur pour un fan de Choc des mascottes que de terminer un tournoi à une place de finaliste. Réunissez vos pantins, miniatures et autres personnages et démontrez vos talents de stratège !\n\n* Permet de faire une bataille de tournoi en groupement automatique.\n* Les points de rang (PR) varieront en fonction du résultat.\n* Disponible uniquement pendant la durée des tournois CdM.\n* Nécessite de s'inscrire préalablement au tournoi CdM en cours.", "Description_ja": "「ロード・オブ・ヴァーミニオン」を愛してやまない者たちが、大会入賞を目指し、ミニオンを駆使して鎬を削っている。勝利の栄光を掴みたければ、君もミニオンとともに対戦に挑め。\n\n※対戦結果により、「Rank Point」が変動します。\n※「LoVM大会」の開催期間外は参加できません。\n※「LoVM大会」にエントリーしていない場合は参加できません。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112200", "path": "ui/icon/112000/112200.tex", "path_hr1": "ui/icon/112000/112200_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kampf der Trabanten: Turnier (gegen Spieler)", "Name_en": "LoVM: Tournament", "Name_fr": "Bataille de tournoi contre des joueurs", "Name_ja": "LoVM：大会対戦 (プレイヤー対戦）", "NormalRaidRoulette": "False", "SortKey": "16", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "s1p3_3", "Name_en": "s1p3_3", "Name_fr": "s1p3_3", "Name_ja": "s1p3_3", "row_id": "590", "sheet": "TerritoryType", "value": "590", "Name_chs": "s1p3_3", "Name_ko": "s1p3_3", "Name_tc": "s1p3_3"}, "TrialRoulette": "False", "row_id": "198", "Description_chs": "热衷于“萌宠之王”的人们，为了在大赛中取得好成绩，指挥宠物互相交锋。想品尝胜利的喜悦的话，就和宠物一起来参加对战吧。\n\n※绩点会因比赛的胜负而变动。\n※“萌宠之王大赛”开赛期间外无法参加。\n※在没有报名“萌宠之王大赛”的情况下无法参加。", "Name_chs": "萌宠之王：大赛对战（玩家对战）", "Description_ko": "'꼬마 친구 공방전'을 사랑하는 이들이 대회에 입상하고자 격전을 벌이고 있다.승리의 영광을 쟁취하고 싶다면, 당신도 꼬마 친구와 함께 대결에 도전하라.\n\n※ 대결 결과에 따라 순위 점수(RP)가 변동합니다.\n※ '꼬마 친구 공방전 대회' 개최 기간 중에만 참가할 수 있습니다.\n※ 대회 참가 등록을 하지 않으면 이용할 수 없습니다.", "Name_ko": "꼬마 친구 공방전: 대회 대결(플레이어 대결)", "Description_tc": "熱衷於“萌寵之王”的人們，為了在大賽中取得好成績，指揮寵物互相交鋒。想品嚐勝利的喜悅的話，就和寵物一起來參加對戰吧。\n\n※績點會因比賽的勝負而變動。\n※“萌寵之王大賽”開賽期間外無法參加。\n※在沒有報名“萌寵之王大賽”的情況下無法參加。", "Name_tc": "萌寵之王：大賽對戰（PvP）"},
    "199": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "3", "sheet": "GoldSaucerContent", "value": "3"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "10", "sheet": "ContentMemberType", "value": "10"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Tag und Nacht lassen begeisterte Anhänger der exklusiven Goldsaucer-Attraktion „Kampf der Trabanten“ ihre Begleiter aufeinanderprallen. Gefragt ist eine durchdachte Aufstellung und taktisches Geschick. Hast du das Zeug dazu, deine Begleitertruppe als Sieger aus der Arena zu führen?\n\n※ Rangpunkte werden vom Ausgang nicht beeinflusst.", "Description_en": "Another day dawns, and scores of would-be minion masters stride through the doors of the Manderville Gold Saucer, their ever-loyal companions in tow, in hopes of laying claim to the coveted title of Lord of Verminion. Do you and yours have what it takes to shatter your enemies' stones and emerge victorious from the fray? Let the true test of bonds between master and minion begin!\n\n※Your rank points will not be affected by the result of this battle.", "Description_fr": "Tout fan de Choc des mascottes le sait : il n'y a pas d'heure pour appeler ses petits compagnons et se livrer à des batailles titanesques. Réunissez vos pantins, miniatures et autres personnages et démontrez vos talents de stratège !\n\n* Permet de faire une bataille simple contre un joueur en groupement automatique.\n* Les points de rang (PR) ne varieront pas en fonction du résultat.", "Description_ja": "「ロード・オブ・ヴァーミニオン」を愛してやまない者たちが、日夜、ミニオンを駆使して鎬を削っている。勝利の栄光を掴みたければ、君もミニオンとともに対戦に挑め。\n\n※「Rank Point」は変動しません。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112198", "path": "ui/icon/112000/112198.tex", "path_hr1": "ui/icon/112000/112198_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kampf der Trabanten: Gegen Spieler (ohne RP)", "Name_en": "LoVM: Player Battle (Non-RP)", "Name_fr": "Bataille simple contre un joueur (sans PR)", "Name_ja": "LoVM：プレイヤー対戦 (RP変動なし)", "NormalRaidRoulette": "False", "SortKey": "11", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "s1p3_4", "Name_en": "s1p3_4", "Name_fr": "s1p3_4", "Name_ja": "s1p3_4", "row_id": "591", "sheet": "TerritoryType", "value": "591", "Name_chs": "s1p3_4", "Name_ko": "s1p3_4", "Name_tc": "s1p3_4"}, "TrialRoulette": "False", "row_id": "199", "Description_chs": "热衷于“萌宠之王”的人们，夜以继日地指挥宠物互相交锋。想品尝胜利的喜悦的话，就和宠物一起来参加对战吧。\n\n※绩点不会变动。", "Name_chs": "萌宠之王：玩家对战（无绩点赛）", "Description_ko": "'꼬마 친구 공방전'을 사랑하는 이들이 밤낮으로 격전을 벌이고 있다. 승리의 영광을 쟁취하고 싶다면, 꼬마 친구와 함께 대결에 도전하라.\n\n※ 순위 점수(RP)는 변동하지 않습니다.", "Name_ko": "꼬마 친구 공방전: 플레이어 대결(RP 변동 없음)", "Description_tc": "熱衷於“萌寵之王”的人們，夜以繼日地指揮寵物互相交鋒。想品嚐勝利的喜悅的話，就和寵物一起來參加對戰吧。\n\n※績點不會變動。", "Name_tc": "萌寵之王：PvP（無績點賽）"},
    "200": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "0", "Content": {"value": "0"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "0", "sheet": "ContentMemberType", "value": "0"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"value": "0"}, "TrialRoulette": "False", "row_id": "200", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "201": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40027", "sheet": "InstanceContent", "value": "40027"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6"}, "Description_de": "Die Wölfe machen sich bereit für ein großes, blutiges Gelage: The Feast. Hier geht es nicht ums Ausrotten der Gegner - nein, hier geht es darum, ihnen alles zu nehmen, was sie haben. Einer nach dem anderen wird gnadenlos gejagt - doch wirst du der triumphierende Räuber oder die hilflose Beute sein?", "Description_en": "La table est prête et les loups ont été conviés au festin! Dévorerez-vous vos adversaires... ou serez-vous leur proie? Seules les bêtes les plus sauvages ont été invitées à ce banquet de chair et de sang. Alors acérez vos crocs et vos griffes et préparez-vous à vous repaître du cadavre de vos ennemis! Faites-en de la charpie, dépecez-les et érigez votre trône de chasseur avec leurs os!", "Description_fr": "The table is set, and the wolves gather for the Feast! Will you gorge on the flesh of your foes, or find yourself served on a platter? Only the most savage of beasts are invited to this banquet─you'll need fangs of steel and an endless thirst for blood! Wait not for the tolling of the culling bell! Devour your rivals, take their hides for trophies, and build a hunter's throne from their bones!", "Description_ja": "獰猛なる狼たちの饗宴、「ザ・フィースト」の幕が上がる。メインディッシュは、もちろん相対する敵の肉！　グランドカンパニー向けの軍用キットをスパイス代わりに、向かい来る敵を喰らい尽くせ！　しかし、敵もただの肉ではない。狼に相応しい敵は、同格の獣性を秘めた狼だけ……。さあ、饗宴に招かれた狼たちよ、牙を剥き、爪を研げ！　敵の肉を噛みちぎり、その骨の欠片を積み上げて、己の玉座を築き上げるのだ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "The Feast (Wolfshöhle: Schaukampf)", "Name_en": "the Feast (Custom Match - Feasting Grounds)", "Name_fr": "The Feast (personnalisé/Festin des loups)", "Name_ja": "ザ・フィースト (ウルヴズジェイル演習場：カスタムマッチ）", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "s1p5_5", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "s1p5_5", "Name_en": "s1p5_5", "Name_fr": "s1p5_5", "Name_ja": "s1p5_5", "row_id": "1302", "sheet": "TerritoryType", "value": "1302"}, "TrialRoulette": "False", "row_id": "201", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "202": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "0", "Content": {"row_id": "4", "sheet": "PartyContent", "value": "4"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "8", "sheet": "ContentMemberType", "value": "8"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "23", "sheet": "ContentType", "value": "23", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Die Luftfahrt erlebt eine Hochblüte und das Abalathische Wolkenmeer eine wahre Invasion von Erforschern und Entdeckern. So entdeckte man kürzlich eine von dichten Wolken verborgene Inselgruppe: das Diadem. Ein bildhafter Name, denn mit seinem riesigen Windkristallmassiv im Zentrum wirkt es tatsächlich wie ein Ring aus schwebenden Edelsteinen, die das Kronjuwel in ihrer Mitte umrahmen. Doch welche unbekannten Kreaturen sich auf der isolierten Inselkette angesiedelt haben, vermag niemand auch nur zu ahnen ...\n\n※ Nur Krieger und Magier können während der Expedition die Klasse wechseln.", "Description_en": "As airship technology spread throughout Eorzea, pioneers took to the skies to challenge a new frontier. There they came upon a breathtaking sight: a chain of pristine isles clustered about a massive floating crystal─no less a diadem fit for gods. These isles promise untold wealth and danger, and to lay claim to one you must brave the other. Though the deadliest denizens of the Diadem are not wont to emerge in daylight, you would do well to step lightly in this land which time forgot.\n\n※Class/job changes during duty limited to Disciplines of War or Magic.", "Description_fr": "Depuis quelque temps, l'aviation connaît un essor exceptionnel, notamment en Abalathia. L'Écume des cieux est devenue le nouveau terrain de jeux d'explorateurs et autres flibustiers volants, qui rêvent de faire fortune. Et c'est justement au plus profond de cette mer de nuages qu'un mystérieux archipel a récemment été découvert : Le Diadème. Malgré un nom qui évoque la richesse et le faste royal, cet endroit isolé du reste du monde regorge de dangers... Mais ce n'est certainement pas ce qui va empêcher les courageux aventuriers d'Éorzéa de partir à la conquête des secrets de cette terre sauvage.\n\nLe changement de classe/job pendant la mission est limité à ceux de combattants ou de mages.", "Description_ja": "飛空艇の普及により、アバラシア雲海の探索が急速に進みつつある中、厚い雲壁の先にて未知なる浮島群が発見された。中央に鎮座する巨大な風属性クリスタル塊を王冠に見立て、「ディアデム諸島」と名付けられたこの島々に、冒険を求める人々が次々と降り立つ。しかし、長らく雲海の奥深くで隔絶されていたこの地には、知られざる古代獣たちが潜んでいた……。\n\n※コンテンツ中はファイターまたはソーサラーのみにチェンジ可能。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112119", "path": "ui/icon/112000/112119.tex", "path_hr1": "ui/icon/112000/112119_hr1.tex"}, "ItemLevelRequired": "179", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Diadem - Jagdgründe (leicht)", "Name_en": "the Diadem Hunting Grounds (Easy)", "Name_fr": "Le Diadème : terrains de chasse (facile)", "Name_ja": "雲海探索 ディアデム諸島：狩猟限定 (Easy)", "NormalRaidRoulette": "False", "SortKey": "4", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fc/00", "MapMarkerRange": "207", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "276", "sheet": "Map", "value": "276"}, "Name_de": "a2fc_4", "Name_en": "a2fc_4", "Name_fr": "a2fc_4", "Name_ja": "a2fc_4", "row_id": "624", "sheet": "TerritoryType", "value": "624", "Name_chs": "a2fc_4", "Name_ko": "a2fc_4", "Name_tc": "a2fc_4"}, "TrialRoulette": "False", "row_id": "202", "Description_chs": "随着飞空艇的普及，阿巴拉提亚云海的探索也进展神速。在厚重的云层后面，人们发现了未知的浮岛群。根据耸立在浮岛群中央的巨大风属性水晶所呈现出的王冠外形，人们将该群岛命名为“云冠群岛”。神秘的云冠群岛吸引了无数冒险者的来访，但在这片长年隐藏于云海深处与世隔绝的土地中，却潜藏着众多不为人知的古代野兽……\n\n※任务中只能转职为战斗职业。", "Name_chs": "云冠群岛白昼探索（狩猎专用）", "Description_ko": "비공정이 보급되어 아발라시아 구름바다 탐사가 점차 가속되는 가운데, 두터운 구름벽 너머에서 미지의 하늘섬들이 발견되었다. 사람들은 섬들 중앙에 있는 거대한 바람속성 크리스탈 덩어리를 왕관에 빗대어 '디아뎀 제도'라 명명했다. 바야흐로 이 섬들에 모험을 추구하는 이들이 줄지어 내려앉는다.그러나 구름바다 오지에서 긴 세월을 숨죽였던 이 땅에는 미지의 고대 야수가 서식하고 있었다…….\n\n※임무 중에는 투사 또는 마법사로만 직업을 변경할 수 있습니다.", "Name_ko": "디아뎀 제도: 전투 한정(쉬움)", "Description_tc": "隨著飛空艇的普及，阿巴拉提亞雲海的探索也進展神速。在厚重的雲層後面，人們發現了未知的浮島群。根據聳立在浮島群中央的巨大風屬性水晶所呈現出的王冠外形，人們將該群島命名為“雲冠群島”。神秘的雲冠群島吸引了無數冒險者的來訪，但在這片長年隱藏於雲海深處與世隔絕的土地中，卻潛藏著眾多不為人知的古代野獸……\n\n※任務中只能轉職為戰鬥職業。", "Name_tc": "雲冠群島白晝探索（狩獵專用）"},
    "203": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "0", "Content": {"row_id": "5", "sheet": "PartyContent", "value": "5"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "8", "sheet": "ContentMemberType", "value": "8"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "23", "sheet": "ContentType", "value": "23", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Die Luftfahrt erlebt eine Hochblüte und das Abalathische Wolkenmeer eine wahre Invasion von Erforschern und Entdeckern. So entdeckte man kürzlich eine von dichten Wolken verborgene Inselgruppe: das Diadem. Ein bildhafter Name, denn mit seinem riesigen Windkristallmassiv im Zentrum wirkt es tatsächlich wie ein Ring aus schwebenden Edelsteinen, die das Kronjuwel in ihrer Mitte umrahmen. Doch welche unbekannten Kreaturen sich auf der isolierten Inselkette angesiedelt haben, vermag niemand auch nur zu ahnen ...\n\n※ Nur Krieger und Magier können während der Expedition die Klasse wechseln.", "Description_en": "As airship technology spread throughout Eorzea, pioneers took to the skies to challenge a new frontier. There they came upon a breathtaking sight: a chain of pristine isles clustered about a massive floating crystal─no less a diadem fit for gods. These isles promise untold wealth and danger, and to lay claim to one you must brave the other. Be warned, for in the twilight hours, fearsome creatures rise from their slumber to hunt. Mind your surroundings, lest you become their next meal.\n\n※Class/job changes during duty limited to Disciplines of War or Magic.", "Description_fr": "Depuis quelque temps, l'aviation connaît un essor exceptionnel, notamment en Abalathia. L'Écume des cieux est devenue le nouveau terrain de jeux d'explorateurs et autres flibustiers volants, qui rêvent de faire fortune. Et c'est justement au plus profond de cette mer de nuages qu'un mystérieux archipel a récemment été découvert : Le Diadème. Malgré un nom qui évoque la richesse et le faste royal, cet endroit isolé du reste du monde regorge de dangers... À l'heure du crépuscule, les créatures nocturnes se réveillent et s'apprêtent à partir à la chasse. Vous et vos compagnons devrez redoubler de vigilance pour revenir vivants de cette expédition.\n\nLe changement de classe/job pendant la mission est limité à ceux de combattants ou de mages.", "Description_ja": "飛空艇の普及により、アバラシア雲海の探索が急速に進みつつある中、厚い雲壁の先にて未知なる浮島群が発見された。中央に鎮座する巨大な風属性クリスタル塊を王冠に見立て、「ディアデム諸島」と名付けられたこの島々に、冒険を求める人々が次々と降り立つ。夕暮れ時を迎え、続々と夜行性の古代獣が目覚めるなか、冒険者たちの探索が始まる……。\n\n※コンテンツ中はファイターまたはソーサラーのみにチェンジ可能。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112120", "path": "ui/icon/112000/112120.tex", "path_hr1": "ui/icon/112000/112120_hr1.tex"}, "ItemLevelRequired": "179", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Diadem - Jagdgründe", "Name_en": "the Diadem Hunting Grounds", "Name_fr": "Le Diadème : terrains de chasse", "Name_ja": "雲海探索 ディアデム諸島：狩猟限定", "NormalRaidRoulette": "False", "SortKey": "5", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fc/00", "MapMarkerRange": "207", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "275", "sheet": "Map", "value": "275"}, "Name_de": "a2fc_5", "Name_en": "a2fc_5", "Name_fr": "a2fc_5", "Name_ja": "a2fc_5", "row_id": "625", "sheet": "TerritoryType", "value": "625", "Name_chs": "a2fc_5", "Name_ko": "a2fc_5", "Name_tc": "a2fc_5"}, "TrialRoulette": "False", "row_id": "203", "Description_chs": "随着飞空艇的普及，阿巴拉提亚云海的探索也进展神速。在厚重的云层后面，人们发现了未知的浮岛群。根据耸立在浮岛群中央的巨大风属性水晶所呈现出的王冠外形，人们将该群岛命名为“云冠群岛”。神秘的云冠群岛吸引了无数冒险者的来访……黄昏时分来临，在夜行性古代野兽们次第开始活动的同时，冒险者们也开始了他们的探索……\n\n※任务中只能转职为战斗职业。", "Name_chs": "云冠群岛黄昏探索（狩猎专用）", "Description_ko": "비공정이 보급되어 아발라시아 구름바다 탐사가 점차 가속되는 가운데, 두터운 구름벽 너머에서 미지의 하늘섬들이 발견되었다. 사람들은 섬들 중앙에 있는 거대한 바람속성 크리스탈 덩어리를 왕관에 빗대어 '디아뎀 제도'라 명명했다. 바야흐로 이 섬들에 모험을 추구하는 이들이 줄지어 내려앉는다.땅거미가 지고 야행성 고대 야수가 기지개를 켜는 지금, 모험가들이 탐사를 시작한다…….\n\n※임무 중에는 투사 또는 마법사로만 직업을 변경할 수 있습니다.", "Name_ko": "디아뎀 제도: 전투 한정", "Description_tc": "隨著飛空艇的普及，阿巴拉提亞雲海的探索也進展神速。在厚重的雲層後面，人們發現了未知的浮島群。根據聳立在浮島群中央的巨大風屬性水晶所呈現出的王冠外形，人們將該群島命名為“雲冠群島”。神秘的雲冠群島吸引了無數冒險者的來訪……黃昏時分來臨，在夜行性古代野獸們次第開始活動的同時，冒險者們也開始了他們的探索……\n\n※任務中只能轉職為戰鬥職業。", "Name_tc": "雲冠群島黃昏探索（狩獵專用）"},
    "204": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60006", "sheet": "InstanceContent", "value": "60006"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112171", "path": "ui/icon/112000/112171.tex", "path_hr1": "ui/icon/112000/112171_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 51 - 60)", "Name_en": "the Palace of the Dead (Floors 51-60)", "Name_fr": "le Palais des morts (sous-sols 51-60)", "Name_ja": "死者の宮殿 B51～B60", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c5_dd006", "Name_en": "f1c5_dd006", "Name_fr": "f1c5_dd006", "Name_ja": "f1c5_dd006", "row_id": "593", "sheet": "TerritoryType", "value": "593", "Name_chs": "f1c5_dd006", "Name_ko": "f1c5_dd006", "Name_tc": "f1c5_dd006"}, "TrialRoulette": "False", "row_id": "204", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下51～60层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B51~B60", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下51～60層"},
    "205": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60007", "sheet": "InstanceContent", "value": "60007"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112172", "path": "ui/icon/112000/112172.tex", "path_hr1": "ui/icon/112000/112172_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 61 - 70)", "Name_en": "the Palace of the Dead (Floors 61-70)", "Name_fr": "le Palais des morts (sous-sols 61-70)", "Name_ja": "死者の宮殿 B61～B70", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c5_dd007", "Name_en": "f1c5_dd007", "Name_fr": "f1c5_dd007", "Name_ja": "f1c5_dd007", "row_id": "594", "sheet": "TerritoryType", "value": "594", "Name_chs": "f1c5_dd007", "Name_ko": "f1c5_dd007", "Name_tc": "f1c5_dd007"}, "TrialRoulette": "False", "row_id": "205", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下61～70层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B61~B70", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下61～70層"},
    "206": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60008", "sheet": "InstanceContent", "value": "60008"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112173", "path": "ui/icon/112000/112173.tex", "path_hr1": "ui/icon/112000/112173_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 71 - 80)", "Name_en": "the Palace of the Dead (Floors 71-80)", "Name_fr": "le Palais des morts (sous-sols 71-80)", "Name_ja": "死者の宮殿 B71～B80", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c5_dd008", "Name_en": "f1c5_dd008", "Name_fr": "f1c5_dd008", "Name_ja": "f1c5_dd008", "row_id": "595", "sheet": "TerritoryType", "value": "595", "Name_chs": "f1c5_dd008", "Name_ko": "f1c5_dd008", "Name_tc": "f1c5_dd008"}, "TrialRoulette": "False", "row_id": "206", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下71～80层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B71~B80", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下71～80層"},
    "207": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60009", "sheet": "InstanceContent", "value": "60009"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112174", "path": "ui/icon/112000/112174.tex", "path_hr1": "ui/icon/112000/112174_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 81 - 90)", "Name_en": "the Palace of the Dead (Floors 81-90)", "Name_fr": "le Palais des morts (sous-sols 81-90)", "Name_ja": "死者の宮殿 B81～B90", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c6_dd009", "Name_en": "f1c6_dd009", "Name_fr": "f1c6_dd009", "Name_ja": "f1c6_dd009", "row_id": "596", "sheet": "TerritoryType", "value": "596", "Name_chs": "f1c6_dd009", "Name_ko": "f1c6_dd009", "Name_tc": "f1c6_dd009"}, "TrialRoulette": "False", "row_id": "207", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下81～90层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B81~B90", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下81～90層"},
    "208": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60010", "sheet": "InstanceContent", "value": "60010"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112175", "path": "ui/icon/112000/112175.tex", "path_hr1": "ui/icon/112000/112175_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 91 - 100)", "Name_en": "the Palace of the Dead (Floors 91-100)", "Name_fr": "le Palais des morts (sous-sols 91-100)", "Name_ja": "死者の宮殿 B91～B100", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c6_dd010", "Name_en": "f1c6_dd010", "Name_fr": "f1c6_dd010", "Name_ja": "f1c6_dd010", "row_id": "597", "sheet": "TerritoryType", "value": "597", "Name_chs": "f1c6_dd010", "Name_ko": "f1c6_dd010", "Name_tc": "f1c6_dd010"}, "TrialRoulette": "False", "row_id": "208", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下91～100层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B91~B100", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下91～100層"},
    "209": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60011", "sheet": "InstanceContent", "value": "60011"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112176", "path": "ui/icon/112000/112176.tex", "path_hr1": "ui/icon/112000/112176_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 101 - 110)", "Name_en": "the Palace of the Dead (Floors 101-110)", "Name_fr": "le Palais des morts (sous-sols 101-110)", "Name_ja": "死者の宮殿 B101～B110", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c6_dd011", "Name_en": "f1c6_dd011", "Name_fr": "f1c6_dd011", "Name_ja": "f1c6_dd011", "row_id": "598", "sheet": "TerritoryType", "value": "598", "Name_chs": "f1c6_dd011", "Name_ko": "f1c6_dd011", "Name_tc": "f1c6_dd011"}, "TrialRoulette": "False", "row_id": "209", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下101～110层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B101~B110", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下101～110層"},
    "210": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60012", "sheet": "InstanceContent", "value": "60012"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112177", "path": "ui/icon/112000/112177.tex", "path_hr1": "ui/icon/112000/112177_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 111 - 120)", "Name_en": "the Palace of the Dead (Floors 111-120)", "Name_fr": "le Palais des morts (sous-sols 111-120)", "Name_ja": "死者の宮殿 B111～B120", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c8_dd012", "Name_en": "f1c8_dd012", "Name_fr": "f1c8_dd012", "Name_ja": "f1c8_dd012", "row_id": "599", "sheet": "TerritoryType", "value": "599", "Name_chs": "f1c8_dd012", "Name_ko": "f1c8_dd012", "Name_tc": "f1c8_dd012"}, "TrialRoulette": "False", "row_id": "210", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下111～120层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B111~B120", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下111～120層"},
    "211": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60013", "sheet": "InstanceContent", "value": "60013"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112178", "path": "ui/icon/112000/112178.tex", "path_hr1": "ui/icon/112000/112178_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 121 - 130)", "Name_en": "the Palace of the Dead (Floors 121-130)", "Name_fr": "le Palais des morts (sous-sols 121-130)", "Name_ja": "死者の宮殿 B121～B130", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c8_dd013", "Name_en": "f1c8_dd013", "Name_fr": "f1c8_dd013", "Name_ja": "f1c8_dd013", "row_id": "600", "sheet": "TerritoryType", "value": "600", "Name_chs": "f1c8_dd013", "Name_ko": "f1c8_dd013", "Name_tc": "f1c8_dd013"}, "TrialRoulette": "False", "row_id": "211", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下121～130层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B121~B130", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下121～130層"},
    "212": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60014", "sheet": "InstanceContent", "value": "60014"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112179", "path": "ui/icon/112000/112179.tex", "path_hr1": "ui/icon/112000/112179_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 131 - 140)", "Name_en": "the Palace of the Dead (Floors 131-140)", "Name_fr": "le Palais des morts (sous-sols 131-140)", "Name_ja": "死者の宮殿 B131～B140", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c9_dd014", "Name_en": "f1c9_dd014", "Name_fr": "f1c9_dd014", "Name_ja": "f1c9_dd014", "row_id": "601", "sheet": "TerritoryType", "value": "601", "Name_chs": "f1c9_dd014", "Name_ko": "f1c9_dd014", "Name_tc": "f1c9_dd014"}, "TrialRoulette": "False", "row_id": "212", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下131～140层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B131~B140", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下131～140層"},
    "213": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60015", "sheet": "InstanceContent", "value": "60015"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112180", "path": "ui/icon/112000/112180.tex", "path_hr1": "ui/icon/112000/112180_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 141 - 150)", "Name_en": "the Palace of the Dead (Floors 141-150)", "Name_fr": "le Palais des morts (sous-sols 141-150)", "Name_ja": "死者の宮殿 B141～B150", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c9_dd015", "Name_en": "f1c9_dd015", "Name_fr": "f1c9_dd015", "Name_ja": "f1c9_dd015", "row_id": "602", "sheet": "TerritoryType", "value": "602", "Name_chs": "f1c9_dd015", "Name_ko": "f1c9_dd015", "Name_tc": "f1c9_dd015"}, "TrialRoulette": "False", "row_id": "213", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下141～150层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B141~B150", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下141～150層"},
    "214": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60016", "sheet": "InstanceContent", "value": "60016"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112181", "path": "ui/icon/112000/112181.tex", "path_hr1": "ui/icon/112000/112181_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 151 - 160)", "Name_en": "the Palace of the Dead (Floors 151-160)", "Name_fr": "le Palais des morts (sous-sols 151-160)", "Name_ja": "死者の宮殿 B151～B160", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c7_dd016", "Name_en": "f1c7_dd016", "Name_fr": "f1c7_dd016", "Name_ja": "f1c7_dd016", "row_id": "603", "sheet": "TerritoryType", "value": "603", "Name_chs": "f1c7_dd016", "Name_ko": "f1c7_dd016", "Name_tc": "f1c7_dd016"}, "TrialRoulette": "False", "row_id": "214", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下151～160层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B151~B160", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下151～160層"},
    "215": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60017", "sheet": "InstanceContent", "value": "60017"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112182", "path": "ui/icon/112000/112182.tex", "path_hr1": "ui/icon/112000/112182_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 161 - 170)", "Name_en": "the Palace of the Dead (Floors 161-170)", "Name_fr": "le Palais des morts (sous-sols 161-170)", "Name_ja": "死者の宮殿 B161～B170", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c7_dd017", "Name_en": "f1c7_dd017", "Name_fr": "f1c7_dd017", "Name_ja": "f1c7_dd017", "row_id": "604", "sheet": "TerritoryType", "value": "604", "Name_chs": "f1c7_dd017", "Name_ko": "f1c7_dd017", "Name_tc": "f1c7_dd017"}, "TrialRoulette": "False", "row_id": "215", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下161～170层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B161~B170", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下161～170層"},
    "216": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60018", "sheet": "InstanceContent", "value": "60018"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112183", "path": "ui/icon/112000/112183.tex", "path_hr1": "ui/icon/112000/112183_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 171 - 180)", "Name_en": "the Palace of the Dead (Floors 171-180)", "Name_fr": "le Palais des morts (sous-sols 171-180)", "Name_ja": "死者の宮殿 B171～B180", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c7_dd018", "Name_en": "f1c7_dd018", "Name_fr": "f1c7_dd018", "Name_ja": "f1c7_dd018", "row_id": "605", "sheet": "TerritoryType", "value": "605", "Name_chs": "f1c7_dd018", "Name_ko": "f1c7_dd018", "Name_tc": "f1c7_dd018"}, "TrialRoulette": "False", "row_id": "216", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下171～180层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B171~B180", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下171～180層"},
    "217": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60019", "sheet": "InstanceContent", "value": "60019"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112184", "path": "ui/icon/112000/112184.tex", "path_hr1": "ui/icon/112000/112184_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 181 - 190)", "Name_en": "the Palace of the Dead (Floors 181-190)", "Name_fr": "le Palais des morts (sous-sols 181-190)", "Name_ja": "死者の宮殿 B181～B190", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c7_dd019", "Name_en": "f1c7_dd019", "Name_fr": "f1c7_dd019", "Name_ja": "f1c7_dd019", "row_id": "606", "sheet": "TerritoryType", "value": "606", "Name_chs": "f1c7_dd019", "Name_ko": "f1c7_dd019", "Name_tc": "f1c7_dd019"}, "TrialRoulette": "False", "row_id": "217", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下181～190层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B181~B190", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下181～190層"},
    "218": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "60020", "sheet": "InstanceContent", "value": "60020"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Tief im Inneren der Überreste von Issom-Har, die aus dem Zeitalter der unterirdischen Stadt Gelmorra stammen, liegt ein gewaltiges, unerforschtes Labyrinth. Die zahlreichen Geistererscheinungen gaben dem tiefen Gewölbe seinen Namen: Palast der Toten. Es wird von einem mächtigen Bannkreis abgeriegelt und wer einmal seinen Fuß hineingesetzt hat, ist nicht mehr Herr über seine gewohnten Kräfte. Doch dem nicht genug. Im Inneren herrschen unberechenbare Mächte, die die Orientierung unmöglich machen. Es ist, als ob sich die Hallen und Gänge jedes Mal in anderer Form restrukturierten. Das Klageregiment sieht sich mit der Erkundung überfordert und sucht Hilfe von unerschrockenen Abenteurern, die sich von Untoten und örtlichen Unwägbarkeiten nicht beeindrucken lassen.", "Description_en": "In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a “Palace of the Dead,” and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...", "Description_fr": "D'étranges vestiges de l'ancienne cité de Gelmorra ont été découverts dans les profondeurs d'Issom-Har, au cœur de la forêt de Sombrelinceul. Protégés par une barrière magique qui réduit grandement la force physique de quiconque ose y pénétrer, les lieux semblent changer constamment de structure, en créant un dangereux labyrinthe. Des témoignages faisant état de fantômes à l'intérieur ont conduit les vigiles sombres à donner le surnom de Palais des morts à cet endroit... et à faire appel à de courageux aventuriers pour l'explorer.", "Description_ja": "地下都市「ゲルモラ」時代の遺構「イソム・ハーの穴蔵」の奥底にて、未知の迷宮が発見された。その内部には、強力な「結界」が張られており、ひとたび足を踏み入れれば、本来の力を発揮できなくなってしまう。さらに幻惑魔法によって、入る度に構造が変化して感じられるという有様……。死霊が目撃されたことで、いつしか「死者の宮殿」と呼ばれるようになっていた、この謎の迷宮を調査すべく、鬼哭隊は冒険者たちに協力を仰ぐのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112185", "path": "ui/icon/112000/112185.tex", "path_hr1": "ui/icon/112000/112185_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Palast der Toten (Ebenen 191 - 200)", "Name_en": "the Palace of the Dead (Floors 191-200)", "Name_fr": "le Palais des morts (sous-sols 191-200)", "Name_ja": "死者の宮殿 B191～B200", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "f1c7_dd020", "Name_en": "f1c7_dd020", "Name_fr": "f1c7_dd020", "Name_ja": "f1c7_dd020", "row_id": "607", "sheet": "TerritoryType", "value": "607", "Name_chs": "f1c7_dd020", "Name_ko": "f1c7_dd020", "Name_tc": "f1c7_dd020"}, "TrialRoulette": "False", "row_id": "218", "Description_chs": "一座神秘的迷宫在地下城邦格尔莫拉时期的遗迹“空居”最深处被发现了。迷宫内展开的强大结界令步入内部调查的人无法正常发挥自身的力量。而迷宫内带有的幻惑魔法则令人每次进入时都会感觉迷宫构造发生了改变。由于迷宫内部徘徊的死灵，“死者宫殿”这一称呼渐渐流传了开来。为了对这神秘迷宫进行调查，鬼哭队寻求了冒险者的帮助。", "Name_chs": "死者宫殿 地下191～200层", "Description_ko": "지하도시 '겔모라' 시대의 유적 '이솜하 구덩이' 밑바닥에서 수수께끼의 미궁이 발견되었다. 내부에는 강력한 '결계'가 쳐져 있어, 그 안에서는 본래 힘을 발휘할 수 없게 된다. 또 현혹 마법으로 인해 들어갈 때마다 구조가 변하는 것처럼 느껴진다고 한다……. 사령이 목격된 것을 계기로 '망자의 궁전'이라 불리게 된 이 의문의 미궁을 조사하고자, 귀곡부대가 모험가들에게 협조를 요청했다.", "Name_ko": "망자의 궁전 B191~B200", "Description_tc": "一座神秘的迷宮在地下城邦格爾莫拉時期的遺跡“空居”最深處被發現了。迷宮內展開的強大結界令步入內部調查的人無法正常發揮自身的力量。而迷宮內帶有的幻惑魔法則令人每次進入時都會感覺迷宮構造發生了改變。由於迷宮內部徘徊的死靈，“死者宮殿”這一稱呼漸漸流傳了開來。為了對這神秘迷宮進行調查，鬼哭隊尋求了冒險者的幫助。", "Name_tc": "死者宮殿 地下191～200層"},
    "219": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "48", "sheet": "InstanceContent", "value": "48"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Entlang der Grenze zwischen dem Finsterwald und Gyr Abania steht eine mächtige Festungsanlage, errichtet von Gaius van Baelsar, um das Kaiserreich vor den „Wilden Eorzeas und ihren Götzen“ zu schützen. Nun steigt schwarzer Rauch über den Zinnen auf.\n\nUm Eorzea in den Krieg gegen das Garleische Kaiserreich zu verwickeln, hat der Greif seinen Eisenmasken befohlen, sich als Soldaten der Allianz zu verkleiden und den Baelsar-Wall anzugreifen. Während Alphinaud versucht, eure Freunde in den Tunneln unter der Festungsanlage zu warnen, musst du den Wall erstürmen und den Greif von seinem wahnsinnigen Plan abbringen, notfalls mit Gewalt.", "Description_en": "Marking the border between the Black Shroud and Gyr Abania, the legacy of Gaius van Baelsar is a towering monument to imperial tyranny. And now smoke rises from its iron crenellations.\n\nIn a bid to drag the armies of Eorzea into the struggle for Ala Mhigan liberation, the Griffin and his Resistance fighters have disguised themselves in Grand Company uniforms and laid siege to Baelsar's Wall. While Alphinaud seeks to call your companions back from their now-meaningless mission of diplomacy, you must ascend the war-torn fortification by the swiftest route possible and persuade the Griffin─by force, if necessary─to abandon his reckless ambition.", "Description_fr": "Bâtie sur l'ordre de l'illustre général garlemaldais du même nom, la ténébreuse Muraille de Baelsar se dresse à la lisière de la forêt de Sombrelinceul et de Gyr Abania. Rempart servant à protéger le territoire de l'Empire contre “l'influence néfaste des Primordiaux”, elle s'est transformée du jour au lendemain en un farouche champ de bataille. Déguisés en soldats des grandes compagnies, les rebelles menés par le Griffon ont lancé l'assaut sur la Muraille afin de faire porter le blâme à l'Alliance éorzéenne. À vous de voler au secours de vos camarades partis en éclaireurs, et d'empêcher le Griffon et ses sbires de mettre la région à feu et à sang !", "Description_ja": "黒衣森とギラバニアの境にそびえ立つ漆黒の壁。かつてガレマール帝国の将、ガイウス・ヴァン・バエサルが「蛮神に汚染された地」を封鎖するために建造させたこの巨大防壁が戦乱の炎に包まれる。\nエオルゼア諸国をアラミゴ解放運動に巻き込むため、グランドカンパニーを装い、鉄仮面率いる部隊が攻撃を開始したのだ。この無謀な作戦を阻止するために向かった、仲間たちを救い出し、鉄仮面を退かせるため、決死の突入作戦が敢行される。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112214", "path": "ui/icon/112000/112214.tex", "path_hr1": "ui/icon/112000/112214_hr1.tex"}, "ItemLevelRequired": "230", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Baelsar-Wall", "Name_en": "Baelsar's Wall", "Name_fr": "la Muraille de Baelsar", "Name_ja": "巨大防壁 バエサルの長城", "NormalRaidRoulette": "False", "SortKey": "56", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "f1da/01", "MapMarkerRange": "252", "OffsetX": "182", "OffsetY": "32", "SizeFactor": "200", "row_id": "337", "sheet": "Map", "value": "337"}, "Name_de": "f1da_re", "Name_en": "f1da_re", "Name_fr": "f1da_re", "Name_ja": "f1da_re", "row_id": "1114", "sheet": "TerritoryType", "value": "1114", "Name_chs": "f1da_re", "Name_ko": "f1da_re", "Name_tc": "f1da_re"}, "TrialRoulette": "False", "row_id": "219", "Description_chs": "矗立于黑衣森林和基拉巴尼亚边区之间的漆黑长城，是当年加雷马帝国军团长盖乌斯·范·巴埃萨以“封锁被蛮神污染的区域”为由建造的巨大防壁。如今，长城被熊熊战火所包围。\n铁面公卿为了将艾欧泽亚诸国卷入阿拉米格解放运动，伪装成大国防联军对长城发起了进攻。为了阻止铁面公卿，救出同伴，冒险者们抱着必死的决心突入长城。", "Name_chs": "坚牢铁壁巴埃萨长城", "Description_ko": "검은장막 숲과 기라바니아의 경계에 우뚝 선 검은 벽. 갈레말 제국의 장군이었던 가이우스 반 바일사르가 '야만신에 오염된 땅'을 봉쇄하고자 세운 거대 방벽이 전란에 휩싸인다.\n에오르제아 각국을 알라미고 해방운동에 끌어들이기 위해, 철가면 휘하의 부대가 각국 총사령부로 위장하고 공격을 시작한 것이다. 이 무모한 작전을 저지하러 간 동료들을 구하고 철가면을 물리치기 위한 결사적인 돌입작전이 시행된다.", "Name_ko": "바일사르 장성", "Description_tc": "矗立於黑衣森林和基拉巴尼亞邊境之間的漆黑長城，是當年加雷馬帝國將軍蓋烏斯·范·巴艾薩以“封鎖被蠻神污染的區域”為由建造的巨大防壁。如今，長城被熊熊戰火所包圍。\n鐵面公卿為了將艾奧傑亞諸國捲入阿拉米格解放運動，偽裝成大國防聯軍對長城發起了進攻。為了阻止鐵面公卿，救出同伴，冒險者們抱著必死的決心突入長城。", "Name_tc": "堅牢鐵壁巴埃薩長城"},
    "220": {"AllianceRoulette": "True", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "30047", "sheet": "InstanceContent", "value": "30047"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "4", "sheet": "ContentMemberType", "value": "4"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Der uralte Foliant, den Kapitän Radlia von den Harpyien gefunden hat, enthält Informationen über einen schwebenden Zufluchtsort - eine Insel, erschaffen von Magiern von Mhach, um Flüchtlinge vor der gewaltigen Flut zu retten. Doch durch das Unheil auf der Nichts-Arche kamen diese nie dort an. Cait Sith ist überzeugt, dass sich Diabolos auf der Insel eingenistet und die einstige Bastion der Hoffnung zu einem düsteren Unterschlupf der Nichtsgesandten gemacht hat. Es liegt nun an dir, diesem Albtraum ein Ende zu bereiten.\n\nDie Lady Radlia steht bereit, um dich durch die Lüfte zu tragen. Stürme die Insel, hol den Nullstein zurück und vernichte deine dämonischen Gegner!", "Description_en": "The ancient tome recovered by Captain Radlia of the Talons tells of a floating refuge─an island created by Mhachi sorcerers to provide safe haven from calamitous floodwaters. With the disaster that befell the Void Ark, however, the island's intended residents never arrived. Cait Sith is convinced that Diabolos has instead claimed this refuge as his own, transforming what was to be a bastion of hope into a voidsent nest of shadowy nightmare. And it is into this fiendish lair that you must delve.\n\nThe Lady Radlia stands ready to bear you across the skies. Assault the island, reclaim the Nullstone, and cast your demonic foes into oblivion!", "Description_fr": "Le manuscrit ancien trouvé par Radlia mentionne une île construite dans le ciel par les Mhachois pour s'y abriter après un cataclysme. Cependant, l'Arche qui devait transporter les réfugiés s'est évaporée dans la Mer de nuages, et le projet de migration a échoué. Cait Sith est persuadé que Diabolos s'est emparé de l'endroit pour en faire son repaire et s'y installer avec ses sbires... Embarquez à bord du Dame Radlia pour vous rendre sur l'île et récupérer la Clef de voûte afin de mettre l'immonde colonie de démons définitivement hors d'état de nuire !", "Description_ja": "雲海の果てに、その浮島はあるという。魔法都市「マハ」の魔道士たちが、大洪水から逃れるべく、天に造りし「約束の地」……。だが、アーク計画の失敗に伴い、この空中都市にマハの民が入植することはなく、今ではスカアハを筆頭とした妖異たちの影の国と化していた。\n空賊団「レッドビル」と冒険者たちは、ラドリアたちの協力を得て巨大飛空艇「レディ・ラドリア号」とともに出撃する。イシュガルドが建造を放棄した廃船を改装したという巨体が飛び上がり、決戦の地を目指す！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112203", "path": "ui/icon/112000/112203.tex", "path_hr1": "ui/icon/112000/112203_hr1.tex"}, "ItemLevelRequired": "235", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Dun Scaith", "Name_en": "Dun Scaith", "Name_fr": "Dun Scaith", "Name_ja": "影の国ダン・スカー", "NormalRaidRoulette": "False", "SortKey": "32", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "z2r3/01", "MapMarkerRange": "258", "OffsetX": "-350", "OffsetY": "-400", "SizeFactor": "200", "row_id": "343", "sheet": "Map", "value": "343"}, "Name_de": "z2r3", "Name_en": "z2r3", "Name_fr": "z2r3", "Name_ja": "z2r3", "row_id": "627", "sheet": "TerritoryType", "value": "627", "Name_chs": "z2r3", "Name_ko": "z2r3", "Name_tc": "z2r3"}, "TrialRoulette": "False", "row_id": "220", "Description_chs": "在云海深处，有着这样一座岛屿——相传魔法城邦玛哈的魔法师们为了躲避洪水带来的灾难，在云端之上建造了一个被称为希望之地的浮岛……但由于方舟计划失败，玛哈之民并没有迁入这座岛屿，如今这里已被斯卡哈女王占领，变成了妖异众生的影之国。\n赤喙空贼团和冒险者得到了拉德莉亚的帮助，驾驶由废艇改造的巨大飞空艇拉德莉亚女士号飞向云端，目标是决战之地！", "Name_chs": "影之国", "Description_ko": "그 하늘섬은 구름바다 끝에 있다고 했다. 마법도시 '마하'의 마도사들이 대홍수를 피하기 위해 하늘에 만든 '약속의 땅'……. 그러나 방주 계획이 실패로 돌아가면서 마하 사람들은 이 공중도시에 정착하지 못했고, 지금은 스카하크를 필두로 한 요마들의 그림자 왕국이 되었다.\n하늘도적단 '붉은부리'와 모험가들은 래들리아 일행의 도움을 받아 거대 비공정 '레이디 래들리아호'와 함께 출격한다. 이슈가르드에서 제작을 포기한 폐선을 개조했다는 거대 비공정, 그 배가 날아올라 결전의 땅으로 향한다!", "Name_ko": "둔 스카", "Description_tc": "在雲海深處，有著這樣一座島嶼——相傳魔法城邦瑪哈的魔道士們為了躲避洪水帶來的災難，在雲端之上建造了一個被稱為希望之地的浮島……但由於方舟計畫失敗，瑪哈之民並沒有遷入這座島嶼，如今這裡已被斯卡哈女王佔領，變成了妖異眾生的影之國。\n赤喙空賊團和冒險者得到了拉德莉亞的幫助，駕駛由廢艇改造的巨大飛空艇拉德莉亞女士號飛向雲端，目標是決戰之地！", "Name_tc": "影之國"},
    "221": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "49", "sheet": "InstanceContent", "value": "49"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Nidhogg ist gefallen, der Tausendjährige Krieg zu Ende. Nidhoggs Horde hat das Nest ihres Anführers, den Berg Sohm Al, verlassen. Die Abwesenheit der Hüter der heiligen Drachenstätte macht sich bemerkbar. Allerlei seltsame Wesen haben sich, von den gewaltigen Kristallmassen im Innern des Berges angezogen, eingenistet und stören den Seelenfrieden der verstorbenen Drachen. Dringe in den Berg ein und vertreibe die Störenfriede!", "Description_en": "The fall of Nidhogg brought an end not only to the Dragonsong War, but also to the hierarchy of power that reigned upon Sohm Al. Bereft of its dreaded leader, the Horde scattered to the four winds, leaving the dragons' sacred grounds untended and unguarded. All manner of beastly intruders now skitter within, irresistibly drawn by the energies of bountiful crystal lodes. And the molten heart at the mountain's core beats with feverish intensity, as if seeking to expel some nesting parasite. Answer Vidofnir's plea! Cleanse the stone halls of their infestations, and return Sohm Al to its former tranquility.", "Description_fr": "S'il a mis un point final à la Guerre du chant des dragons, le trépas de Nidhogg a hélas entraîné le départ de sa progéniture des cimes de Sohm Al, privant le tombeau sacré des dragons de ses gardiens. Il n'en fallait pas plus pour que des monstres en tout genre s'y invitent, attirés par les quantités d'éther qu'il recèle en son cœur. L'activité volcanique environnante n'a jamais été aussi forte, comme si la montagne elle-même se savait menacée. Enfoncez-vous dans les entrailles de Sohm Al et libérez le saint tombeau du mal qui le ronge, le repos des âmes des dragons en dépend !", "Description_ja": "光の戦士の活躍により、邪竜「ニーズヘッグ」は斃れたが、その影響は霊峰ソーム・アルの環境にも及んでいた。邪竜の眷属たちが統率を失ったことで、ドラゴン族の終焉の地であり墓所である霊峰を守る者が不在となってしまったのだ。\n巨大なクリスタル塊を内に秘めたソーム・アルは、魔物たちを惹き付けて止まず、守護者不在の状況で徐々に荒れ始めていた。聖地に静寂を取り戻すため、冒険者たちは火山活動が活発化しつつある霊峰の奥底を目指す。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112215", "path": "ui/icon/112000/112215.tex", "path_hr1": "ui/icon/112000/112215_hr1.tex"}, "ItemLevelRequired": "230", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Sohm Al (schwer)", "Name_en": "Sohm Al (Hard)", "Name_fr": "Sohm Al (brutal)", "Name_ja": "霊峰浄化 ソーム・アル (Hard)", "NormalRaidRoulette": "False", "SortKey": "57", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "d2d8/01", "MapMarkerRange": "262", "OffsetX": "128", "OffsetY": "-32", "SizeFactor": "200", "row_id": "350", "sheet": "Map", "value": "350"}, "Name_de": "d2d8", "Name_en": "d2d8", "Name_fr": "d2d8", "Name_ja": "d2d8", "row_id": "617", "sheet": "TerritoryType", "value": "617", "Name_chs": "d2d8", "Name_ko": "d2d8", "Name_tc": "d2d8"}, "TrialRoulette": "False", "row_id": "221", "Description_chs": "在冒险者的活跃表现下，邪龙尼德霍格殒命了。但失去了首领的邪龙眷属作鸟兽散，作为龙族终结之地的索姆阿尔灵峰如今空门大开。\n灵峰内藏的巨大水晶对于魔物来说是绝好的食粮，它们在无人守卫的灵峰肆意横行跋扈。为了夺回龙族圣地的安宁，冒险者们即将前往火山活动日渐活跃的灵峰深处。", "Name_chs": "天山深境索姆阿尔灵峰", "Description_ko": "빛의 전사의 활약으로 사룡 '니드호그'를 물리친 일은 영봉 솜 알의 환경에까지 영향을 끼쳤다. 사룡의 일족은 제어를 잃었고, 드래곤족의 종언의 땅이자 묘지였던 영봉을 지킬 자 또한 없어졌다.\n거대한 크리스탈 덩어리를 품은 솜 알은 마물들을 하염없이 끌어들이고, 수호자의 자리는 공석으로 남아 점점 황폐해져 간다. 성지의 고요함을 되찾기 위해, 모험가들은 화산활동이 활발해지고 있는 영봉 깊은 곳으로 향한다.", "Name_ko": "솜 알(어려움)", "Description_tc": "在冒險者的活躍表現下，邪龍尼德霍格殞命了。但失去了首領的邪龍眷屬作鳥獸散，作為龍族終焉之地的索姆阿爾靈峰如今空門大開。\n靈峰內藏的巨大水晶對於魔物來說是絕好的食糧，它們在無人守衛的靈峰肆意橫行跋扈。為了奪回龍族聖地的安寧，冒險者們即將前往火山活動日漸活躍的靈峰深處。", "Name_tc": "天山深境索姆阿爾靈峰"},
    "222": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "60", "Content": {"row_id": "5004", "sheet": "InstanceContent", "value": "5004"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Heliodrom", "Name_en": "The Carteneau Flats: Heliodrome", "Name_fr": "Rixe à l'Héliodrome", "Name_ja": "カルテノー平原遭遇戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "l1p1/00", "MapMarkerRange": "265", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "357", "sheet": "Map", "value": "357"}, "Name_de": "ec004", "Name_en": "ec004", "Name_fr": "ec004", "Name_ja": "ec004", "row_id": "633", "sheet": "TerritoryType", "value": "633", "Name_chs": "ec004", "Name_ko": "ec004", "Name_tc": "ec004"}, "TrialRoulette": "False", "row_id": "222", "Description_chs": "", "Name_chs": "加尔提诺平原遭遇战", "Description_ko": "", "Name_ko": "카르테노 평원 조우전", "Description_tc": "", "Name_tc": "加爾提諾平原遭遇戰"},
    "223": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "20043", "sheet": "InstanceContent", "value": "20043"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Zurvan ist die letzte der drei Ikonen der Kriegstriade. Auf dem südlichen Kontinent Meracydia von einem Zentauren-ähnlichen Volk verehrt, verkörpert er zwar den ewig währenden Sieg, wurde jedoch von den Allagern vor über fünftausend Jahren eingesperrt. Doch die wilde Gottheit wurde wieder von Besessenen angebetet, die seine Rückkehr vorbereiteten ...\n\nNach einer ungewöhnlichen Zusammenarbeit mit der VI. Legion ist es dir und deinen Freunden gelungen, die Besessenen aufzuhalten. Doch damit ist deine Arbeit noch nicht getan. Halte das Opfer, das Regula van Hydrus geleistet hat, in Ehren und beseitige Zurvan ein für alle Mal von der Oberfläche des Planeten!", "Description_en": "Only one pillar of the Warring Triad remains: Zurvan, the Demon. Worshipped by a Meracydian race of centaur-like beings, this eikon manifested upon the physical plane as an embodiment of eternal victory. And yet, despite his godlike might, Zurvan was captured. He has languished in his Allagan-made prison now for five thousand years, his primal desire for justice swelling in magnitude with each passing millennium...\n\nThrough an unlikely alliance with the VIth Imperial Legion, you and your companions were able to prevent a catastrophic awakening orchestrated by the Demon's thralls. But your work is not yet finished. Honor the sacrifice of Regula van Hydrus, and remove the threat of Zurvan from this world once and for all!", "Description_fr": "Grâce à vos exploits, la Triade guerrière est désormais réduite à une ultime entité : Zurvan, l'ancienne divinité tutélaire d'une tribu d'hommes-bêtes semblables à des centaures ayant peuplé le continent de Méracydia. Révéré en tant que garant de la permanence de toute chose et incarnation de la victoire contre les envahisseurs, il finit néanmoins par être capturé puis emprisonné par l'empire d'Allag. Plus de cinq millénaires se sont écoulés depuis, et Zurvan est sur le point de sortir de son sommeil avec l'appui de ses subjugués. La bataille contre le Primordial a déjà coûté la vie au général Regula van Hydrus et à de nombreux soldats garlemaldais. Vengez vos camarades de fortune en terrassant Zurvan, et enterrez avec lui les derniers vestiges de la Triade guerrière !", "Description_ja": "三闘神、最後の一柱の名は鬼神「ズルワーン」。南方大陸「メラシディア」の人馬種族が崇めていた永劫を司る神である。悪しき侵略者に対する正義の遂行を乞われ、「勝利」の象徴として降臨した神であったが、アラグの拘束装置に囚われて、すでに5000年以上が経過していた。\nだが、その荒々しき神がテンパードたちの策動により、復活を果たさんとうごめき始める。帝国軍との思わぬ共闘、そして敵将レグラの犠牲を経て、今ここに最後の「死闘」が幕を開ける！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112212", "path": "ui/icon/112000/112212.tex", "path_hr1": "ui/icon/112000/112212_hr1.tex"}, "ItemLevelRequired": "235", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Götterdämmerung - Zurvan", "Name_en": "Containment Bay Z1T9", "Name_fr": "Unité de contention Z1P9", "Name_ja": "鬼神ズルワーン討滅戦", "NormalRaidRoulette": "False", "SortKey": "116", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fg/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "353", "sheet": "Map", "value": "353"}, "Name_de": "a2fg", "Name_en": "a2fg", "Name_fr": "a2fg", "Name_ja": "a2fg", "row_id": "637", "sheet": "TerritoryType", "value": "637", "Name_chs": "a2fg", "Name_ko": "a2fg", "Name_tc": "a2fg"}, "TrialRoulette": "True", "row_id": "223", "Description_chs": "最后的三斗神名叫鬼神祖尔宛，是南方大陆美拉西迪亚的人马族所信仰的代表无限的神明。虽然祖尔宛是象征着正义和胜利的蛮神，却在5000年前落入亚拉戈的拘束装置，被束缚至今。\n但是，由于鬼神信徒的计谋，祖尔宛正在一点点觉醒。冒险者和帝国军决定暂时联手，在帝国将军雷古拉以生命为代价为冒险者创造了良机后，冒险者和鬼神之间的死斗一触即发！", "Name_chs": "祖尔宛歼灭战", "Description_ko": "마지막 삼투신, 그 이름은 귀신 '주르반'. 남방대륙 '메라시디아'의 켄타우로스형 종족이 숭배하던 영겁을 다스리는 신이다. 침략자들을 정의로 심판해달라는 기도에 응해 '승리'의 상징으로서 강림한 신이나, 알라그의 구속 장치에 묶여 5000년도 넘는 세월이 흐르고 말았다.\n그런데 그 사나운 신이 신도들의 계략에 따라 부활을 향해 꿈틀대기 시작했고, 생각도 못한 제국군과의 협력과 적장 레굴라의 희생 끝에 지금 여기서 최후의 사투가 막을 올린다!", "Name_ko": "귀신 주르반 토벌전", "Description_tc": "最後的三鬥神名叫鬼神祖爾宛，是南方大陸美拉西迪亞的人馬族所信仰的代表無限的神明。雖然祖爾宛是象徵著正義和勝利的蠻神，卻在5000年前落入亞拉戈的拘束裝置，被束縛至今。\n但是，由於鬼神信徒的計謀，祖爾宛正在一點點覺醒。冒險者和帝國軍決定暫時聯手，在帝國將軍雷古拉以生命為代價為冒險者創造了良機後，冒險者和鬼神之間的死鬥一觸即發！", "Name_tc": "鬼神祖爾宛殲滅戰"},
    "224": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "20044", "sheet": "InstanceContent", "value": "20044"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der Allagische Stein, den du im Forschungslabor von Azys Lla gefunden hast, enthält laut Unukalhai Daten, um einen Übungskampf gegen Zurvan auf der Höhe seiner Macht zu simulieren - der letzte Teil einer Kampfübungsreihe für die allerbesten der allagischen Kämpferelite. Starte die Simulation am Authentifizierungssystem in Azys Lla, wenn du dich der Herausforderung stellen möchtest.", "Description_en": "You hold a tomestone recovered from the research facility of Azys Lla. According to Unukalhai, this recording device contains the data required to generate a simulacrum of Zurvan at the peak of his original, unmitigated power─the final trial of a program designed to test the mightiest of Allag's elite champions. If you would subject yourself to the dangers of this ancient challenge, you need only approach the verification node and stretch forth your hand...", "Description_fr": "Unukalhai vous a confié un mémoquartz qu'il a récupéré à Azys Lla durant votre assaut contre Zurvan et ses subjugués. Ce dernier contient les données d'une simulation de combat extrêmement ardue, autrefois imposée aux élites de allagoises. L'adversaire de la simulation n'est autre que Zurvan lui-même, dans une version bien plus puissante que celle à laquelle vous avez eu affaire... Serez-vous à la hauteur pour relever cet ultime défi ?", "Description_ja": "魔大陸アジス・ラーに遺されていたトームストーン。そこに記されていたのは、人為的に限界まで強化された鬼神「ズルワーン」を仮想敵とした、最終試練プログラムのデータだった。\n現実拡張システムが用意した「エクストリーム」級の戦いも、いよいよこれが最後である。死闘を超えた、さらなる死闘に勝利することはできるのだろうか？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112213", "path": "ui/icon/112000/112213.tex", "path_hr1": "ui/icon/112000/112213_hr1.tex"}, "ItemLevelRequired": "250", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zenit der Götter - Zurvan", "Name_en": "Containment Bay Z1T9 (Extreme)", "Name_fr": "Unité de contention Z1P9 (extrême)", "Name_ja": "極鬼神ズルワーン討滅戦", "NormalRaidRoulette": "False", "SortKey": "126", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fg/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "353", "sheet": "Map", "value": "353"}, "Name_de": "a2fg_2", "Name_en": "a2fg_2", "Name_fr": "a2fg_2", "Name_ja": "a2fg_2", "row_id": "638", "sheet": "TerritoryType", "value": "638", "Name_chs": "a2fg_2", "Name_ko": "a2fg_2", "Name_tc": "a2fg_2"}, "TrialRoulette": "False", "row_id": "224", "Description_chs": "在魔大陆阿济兹拉发现了新的亚拉戈神典石。里面所记录的最终试炼程序，竟然是挑战被人为强化到极限的鬼神祖尔宛。\n这也是使用现实增强系统再现的最后一个最高难度模拟战。光之战士们能否超越这试炼中的试炼，取得胜利呢？", "Name_chs": "祖尔宛歼殛战", "Description_ko": "마대륙 '아지스 라'에 남겨진 석판. 거기에 기록된 것은 인위적으로 한계까지 강화된 귀신 '주르반'을 가상의 적으로 설정한 최종시험 프로그램 데이터였다.\n현실확장 시스템이 준비한 극한 난이도의 전투도 드디어 이것이 마지막이다. 사투를 넘어, 더욱 위대한 사투에서 승리할 수 있을 것인가?", "Name_ko": "극 귀신 주르반 토벌전", "Description_tc": "在魔大陸阿濟茲拉發現了新的亞拉戈神典石。裡面所記錄的最終試煉程式，竟然是挑戰被人為強化到極限的鬼神祖爾宛。\n這也是使用現實增強系統再現的最後一個最高難度模擬戰。光之戰士們能否超越這試煉中的試煉，取得勝利呢？", "Name_tc": "極 鬼神祖爾宛殲滅戰"},
    "225": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "6", "sheet": "PartyContent", "value": "6"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "8", "sheet": "ContentMemberType", "value": "8"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "23", "sheet": "ContentType", "value": "23", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Die Luftfahrt erlebt eine Hochblüte und das Abalathische Wolkenmeer eine wahre Invasion von Erforschern und Entdeckern. So entdeckte man kürzlich eine von dichten Wolken verborgene Inselgruppe: das Diadem. Ein bildhafter Name, denn mit seinem riesigen Windkristallmassiv im Zentrum wirkt es tatsächlich wie ein Ring aus schwebenden Edelsteinen, die das Kronjuwel in ihrer Mitte umrahmen. Doch nun ist ein weiteres, bisher verschollenes „Juwel“ hinzugekommen, auf dem sich Überreste einer alten Zivilisation befinden. Seine Ankunft ließ jedoch die Ätherbalance auf dem Diadem völlig außer Kontrolle geraten und die Fauna der Inselgruppe veränderte sich durch den extremen Einfluss der Elemente dramatisch. Haus Haillenarte bietet mutigen Luftfahrern reiche Entlohnung für die Erkundung des unbekannten Gebiets.\n\n※ Das Zeitlimit für diesen Inhalt wird beim Eintreten von speziellen Umständen um 15 Minuten verlängert.", "Description_en": "As airship technology spread throughout Eorzea, pioneers took to the skies to challenge a new frontier. There they came upon a breathtaking sight: a chain of pristine isles clustered about a massive floating crystal─no less a diadem fit for gods. These isles promise untold wealth and danger, and to lay claim to one you must brave the other. But take care upon setting foot in this forsaken land, for the recent arrival of errant floating ruins has sent its denizens into a fury the likes heretofore unseen. Perhaps this is why House Haillenarte offers the richest of rewards for information on the phenomenon.\n\n※Emergency missions extend duty length by 15 minutes.", "Description_fr": "L'essor de l'aviation a permis l'exploration intensive de L'Écume des cieux d'Abalathia, attirant flibustiers volants et autres chasseurs de trésors en quête d'aventure et de fortune. C'est ainsi qu'a été découvert un mystérieux archipel : Le Diadème. Malgré un nom évoquant la richesse et le faste royal, cet endroit isolé regorge de dangers. On parle notamment d'anciens vestiges qui auraient déréglé l'éther environnant et causé l'apparition de féroces créatures. Désireuse d'étudier ces phénomènes, la maison Haillenarte offre de belles récompenses à ceux qui oseront braver les périls du Diadème !\n\n* Le temps imparti est prolongé de 15 minutes lorsqu'un combat spécial se produit.", "Description_ja": "飛空艇の普及により、アバラシア雲海の探索が急速に進みつつある中、厚い雲壁の先にて未知なる浮島群が発見された。中央に鎮座する巨大な風属性クリスタル塊を王冠に見立て、「ディアデム諸島」と名付けられたこの島々に、冒険を求める人々が次々と降り立つ。\nしかし、折しも古代の遺物が流れ着いたことで、環境エーテルが激変。属性の力に影響を受けた魔物たちが動き出していた。この危険な空域の調査に乗り出したアインハルト家に協力すれば、報酬が得られるというが……。\n\n※このコンテンツでは、特殊なバトルが発生すると、制限時間が15分延長されます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112221", "path": "ui/icon/112000/112221.tex", "path_hr1": "ui/icon/112000/112221_hr1.tex"}, "ItemLevelRequired": "220", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Diadem - Halones Prüfung", "Name_en": "the Diadem - Trials of the Fury", "Name_fr": "Le Diadème - Épreuves de Halone", "Name_ja": "雲海探索 ディアデム諸島 (狩猟)", "NormalRaidRoulette": "False", "SortKey": "6", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "630", "sheet": "TerritoryType", "value": "630", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "225", "Description_chs": "随着飞空艇的普及，阿巴拉提亚云海的探索也进展神速。在厚重的云层后面，人们发现了未知的浮岛群。根据耸立在浮岛群中央的巨大风属性水晶所呈现出的王冠外形，人们将该群岛命名为“云冠群岛”，追求冒险的人们先后来到了这片神奇的空域。\n可是由于漂流而来的古代遗迹，云冠群岛的以太环境发生了剧变，各处都有受到属性之力影响的魔物出现。协助艾因哈特家调查这片危险的空域，将得到相应的报酬。\n\n※本任务中如触发特殊的战斗事件，限制时间将延长15分钟。", "Name_chs": "云冠群岛战争神猎场", "Description_ko": "비공정이 보급되어 아발라시아 구름바다 탐사가 점차 가속되는 가운데, 두터운 구름벽 너머에서 미지의 하늘섬들이 발견되었다. 사람들은 섬들 중앙에 있는 거대한 바람속성 크리스탈 덩어리를 왕관에 빗대어 '디아뎀 제도'라 명명했다. 바야흐로 이 하늘섬에 모험을 추구하는 이들이 줄지어 내려선다.\n그런데 공교롭게도 이곳에 고대 유물이 흘러들어와 환경 에테르가 급변하고, 속성의 힘에 영향받은 마물들이 활동하기 시작했다. 이 위험한 지역을 조사하러 나선 아유나르트 가에 협조하면 보상을 받을 수 있다는데…….\n\n※ 이 임무에서 긴급한 전투가 발생하면 제한시간이 15분 연장됩니다.", "Name_ko": "디아뎀 제도: 전투", "Description_tc": "隨著飛空艇的普及，阿巴拉提亞雲海的探索也進展神速。在厚重的雲層後面，人們發現了未知的浮島群。根據聳立在浮島群中央的巨大風屬性水晶所呈現出的王冠外形，人們將該群島命名為“雲冠群島”，追求冒險的人們先後來到了這片神奇的空域。\n可是由於漂流而來的古代遺跡，雲冠群島的乙太環境發生了劇變，各處都有受到屬性之力影響的魔物出現。協助艾因哈特家調查這片危險的空域，將得到相應的報酬。\n\n※本任務中如觸發特殊的戰鬥事件，限制時間將延長15分鐘。", "Name_tc": "雲冠群島戰爭神獵場"},
    "226": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "0", "Content": {"value": "0"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "0", "sheet": "ContentMemberType", "value": "0"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"value": "0"}, "TrialRoulette": "False", "row_id": "226", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "227": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "0", "Content": {"value": "0"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "0", "sheet": "ContentMemberType", "value": "0"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"value": "0"}, "TrialRoulette": "False", "row_id": "227", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "228": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40027", "sheet": "InstanceContent", "value": "40027"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6"}, "Description_de": "Die Wölfe machen sich bereit für ein großes, blutiges Gelage: The Feast. Hier geht es nicht ums Ausrotten der Gegner - nein, hier geht es darum, ihnen alles zu nehmen, was sie haben. Einer nach dem anderen wird gnadenlos gejagt - doch wirst du der triumphierende Räuber oder die hilflose Beute sein?", "Description_en": "La table est prête et les loups ont été conviés au festin! Dévorerez-vous vos adversaires... ou serez-vous leur proie? Seules les bêtes les plus sauvages ont été invitées à ce banquet de chair et de sang. Alors acérez vos crocs et vos griffes et préparez-vous à vous repaître du cadavre de vos ennemis! Faites-en de la charpie, dépecez-les et érigez votre trône de chasseur avec leurs os!", "Description_fr": "The table is set, and the wolves gather for the Feast! Will you gorge on the flesh of your foes, or find yourself served on a platter? Only the most savage of beasts are invited to this banquet─you'll need fangs of steel and an endless thirst for blood! Wait not for the tolling of the culling bell! Devour your rivals, take their hides for trophies, and build a hunter's throne from their bones!", "Description_ja": "獰猛なる狼たちの饗宴、「ザ・フィースト」の幕が上がる。メインディッシュは、もちろん相対する敵の肉！　グランドカンパニー向けの軍用キットをスパイス代わりに、向かい来る敵を喰らい尽くせ！　しかし、敵もただの肉ではない。狼に相応しい敵は、同格の獣性を秘めた狼だけ……。さあ、饗宴に招かれた狼たちよ、牙を剥き、爪を研げ！　敵の肉を噛みちぎり、その骨の欠片を積み上げて、己の玉座を築き上げるのだ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "The Feast (4 gegen 4, Übungskampf)", "Name_en": "the Feast (4 on 4 - Training)", "Name_fr": "The Feast (4x4/entraînement)", "Name_ja": "ザ・フィースト (4対4 / カジュアルマッチ)", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "f1p2_1", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "f1p2_1", "Name_en": "f1p2_1", "Name_fr": "f1p2_1", "Name_ja": "f1p2_1", "row_id": "1302", "sheet": "TerritoryType", "value": "1302"}, "TrialRoulette": "False", "row_id": "228", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "229": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "0", "Content": {"value": "0"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "0", "sheet": "ContentMemberType", "value": "0"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"value": "0"}, "TrialRoulette": "False", "row_id": "229", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "230": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40027", "sheet": "InstanceContent", "value": "40027"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6"}, "Description_de": "Die Wölfe machen sich bereit für ein großes, blutiges Gelage: The Feast. Hier geht es nicht ums Ausrotten der Gegner - nein, hier geht es darum, ihnen alles zu nehmen, was sie haben. Einer nach dem anderen wird gnadenlos gejagt - doch wirst du der triumphierende Räuber oder die hilflose Beute sein?<br/><br/>※ Sieg oder Niederlage wirken sich auf deine Solo-PvP-Wertung aus.<br/>※ Du wirst gegen Kontrahenten mit ähnlicher Solo-Wertung in die Arena geschickt.<br/>※ Der durchschnittliche PvP-Wert beider Teams wird ebenfalls ähnlich gehalten.", "Description_en": "La table est prête et les loups ont été conviés au festin! Dévorerez-vous vos adversaires... ou serez-vous leur proie? Seules les bêtes les plus sauvages ont été invitées à ce banquet de chair et de sang. Alors acérez vos crocs et vos griffes et préparez-vous à vous repaître du cadavre de vos ennemis! Faites-en de la charpie, dépecez-les et érigez votre trône de chasseur avec leurs os!<br/><br/>* Le score JcJ individuel changera en fonction de l'issue du combat.<br/>* Les autres participants seront choisis parmi des joueurs dont le score JcJ est proche.<br/>* Les joueurs seront répartis entre les deux camps de manière à ce que la moyenne des scores JcJ soit à peu près la même de part et d'autre.", "Description_fr": "The table is set, and the wolves gather for the Feast! Will you gorge on the flesh of your foes, or find yourself served on a platter? Only the most savage of beasts are invited to this banquet─you'll need fangs of steel and an endless thirst for blood! Wait not for the tolling of the culling bell! Devour your rivals, take their hides for trophies, and build a hunter's throne from their bones!<br/><br/>※Match results will affect solo PvP rating.<br/>※Players with comparable solo PvP ratings will be matched with one another and sorted into teams with relatively equal average ratings.", "Description_ja": "獰猛なる狼たちの饗宴、「ザ・フィースト」の幕が上がる。メインディッシュは、もちろん相対する敵の肉！　グランドカンパニー向けの軍用キットをスパイス代わりに、向かい来る敵を喰らい尽くせ！　しかし、敵もただの肉ではない。狼に相応しい敵は、同格の獣性を秘めた狼だけ……。さあ、饗宴に招かれた狼たちよ、牙を剥き、爪を研げ！　敵の肉を噛みちぎり、その骨の欠片を積み上げて、己の玉座を築き上げるのだ！<br/><br/>※試合の勝敗でソロ専用のPvPレーティングが変動します。<br/>※ソロ専用のPvPレーティングが近い相手とマッチングされます。<br/>※チーム同士の平均PvPレートが近くなるように、チーム分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "The Feast (4 gegen 4, gewertet)", "Name_en": "the Feast (4 on 4 - Ranked)", "Name_fr": "The Feast (4x4/classé)", "Name_ja": "ザ・フィースト (4対4 / ランクマッチ)", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "f1p2_3", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "f1p2_3", "Name_en": "f1p2_3", "Name_fr": "f1p2_3", "Name_ja": "f1p2_3", "row_id": "1302", "sheet": "TerritoryType", "value": "1302"}, "TrialRoulette": "False", "row_id": "230", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "231": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "0", "Content": {"value": "0"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "0", "sheet": "ContentMemberType", "value": "0"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"value": "0"}, "TrialRoulette": "False", "row_id": "231", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "232": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "0", "Content": {"value": "0"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "0", "sheet": "ContentMemberType", "value": "0"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"value": "0"}, "TrialRoulette": "False", "row_id": "232", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "233": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40027", "sheet": "InstanceContent", "value": "40027"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6"}, "Description_de": "Die Wölfe machen sich bereit für ein großes, blutiges Gelage: The Feast. Hier geht es nicht ums Ausrotten der Gegner - nein, hier geht es darum, ihnen alles zu nehmen, was sie haben. Einer nach dem anderen wird gnadenlos gejagt - doch wirst du der triumphierende Räuber oder die hilflose Beute sein?", "Description_en": "La table est prête et les loups ont été conviés au festin! Dévorerez-vous vos adversaires... ou serez-vous leur proie? Seules les bêtes les plus sauvages ont été invitées à ce banquet de chair et de sang. Alors acérez vos crocs et vos griffes et préparez-vous à vous repaître du cadavre de vos ennemis! Faites-en de la charpie, dépecez-les et érigez votre trône de chasseur avec leurs os!", "Description_fr": "The table is set, and the wolves gather for the Feast! Will you gorge on the flesh of your foes, or find yourself served on a platter? Only the most savage of beasts are invited to this banquet─you'll need fangs of steel and an endless thirst for blood! Wait not for the tolling of the culling bell! Devour your rivals, take their hides for trophies, and build a hunter's throne from their bones!", "Description_ja": "獰猛なる狼たちの饗宴、「ザ・フィースト」の幕が上がる。メインディッシュは、もちろん相対する敵の肉！　グランドカンパニー向けの軍用キットをスパイス代わりに、向かい来る敵を喰らい尽くせ！　しかし、敵もただの肉ではない。狼に相応しい敵は、同格の獣性を秘めた狼だけ……。さあ、饗宴に招かれた狼たちよ、牙を剥き、爪を研げ！　敵の肉を噛みちぎり、その骨の欠片を積み上げて、己の玉座を築き上げるのだ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "The Feast (Flechtenhain: Schaukampf)", "Name_en": "the Feast (Custom Match - Lichenweed)", "Name_fr": "The Feast (personnalisé/Pré-de-lichen)", "Name_ja": "ザ・フィースト (ライケンウィード演習場：カスタムマッチ）", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "f1p2_5", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "f1p2_5", "Name_en": "f1p2_5", "Name_fr": "f1p2_5", "Name_ja": "f1p2_5", "row_id": "1302", "sheet": "TerritoryType", "value": "1302"}, "TrialRoulette": "False", "row_id": "233", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "234": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "7", "sheet": "PartyContent", "value": "7"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "16", "sheet": "ContentMemberType", "value": "16"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "23", "sheet": "ContentType", "value": "23", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Die Luftfahrt erlebt eine Hochblüte und das Abalathische Wolkenmeer eine wahre Invasion von Erforschern und Entdeckern. So entdeckte man kürzlich eine von dichten Wolken verborgene Inselgruppe: das Diadem. Ein bildhafter Name, denn mit seinem riesigen Windkristallmassiv im Zentrum wirkt es tatsächlich wie ein Ring aus schwebenden Edelsteinen, die das Kronjuwel in ihrer Mitte umrahmen. Doch nun ist ein weiteres, bisher verschollenes „Juwel“ hinzugekommen, auf dem sich Überreste einer alten Zivilisation befinden. Seine Ankunft ließ jedoch die Ätherbalance auf dem Diadem völlig außer Kontrolle geraten und die Fauna der Inselgruppe veränderte sich durch den extremen Einfluss der Elemente dramatisch. Haus Haillenarte bietet mutigen Luftfahrern reiche Entlohnung für die Erkundung des unbekannten Gebiets.\n\n※ Das Zeitlimit für diesen Inhalt wird beim Eintreten von speziellen Umständen um 15 Minuten verlängert.", "Description_en": "As airship technology spread throughout Eorzea, pioneers took to the skies to challenge a new frontier. There they came upon a breathtaking sight: a chain of pristine isles clustered about a massive floating crystal─no less a diadem fit for gods. These isles promise untold wealth and danger, and to lay claim to one you must brave the other. But take care upon setting foot in this forsaken land, for the recent arrival of errant floating ruins has sent its denizens into a fury the likes heretofore unseen. Perhaps this is why House Haillenarte offers the richest of rewards for information on the phenomenon.\n\n※Emergency missions extend duty length by 15 minutes.", "Description_fr": "L'essor de l'aviation a permis l'exploration intensive de L'Écume des cieux d'Abalathia, attirant flibustiers volants et autres chasseurs de trésors en quête d'aventure et de fortune. C'est ainsi qu'a été découvert un mystérieux archipel : Le Diadème. Malgré un nom évoquant la richesse et le faste royal, cet endroit isolé regorge de dangers. On parle notamment d'anciens vestiges qui auraient déréglé l'éther environnant et causé l'apparition de féroces créatures. Désireuse d'étudier ces phénomènes, la maison Haillenarte offre de belles récompenses à ceux qui oseront braver les périls du Diadème !\n\n* Le temps imparti est prolongé de 15 minutes lorsqu'un combat spécial se produit.", "Description_ja": "飛空艇の普及により、アバラシア雲海の探索が急速に進みつつある中、厚い雲壁の先にて未知なる浮島群が発見された。中央に鎮座する巨大な風属性クリスタル塊を王冠に見立て、「ディアデム諸島」と名付けられたこの島々に、冒険を求める人々が次々と降り立つ。\nしかし、折しも古代の遺物が流れ着いたことで、環境エーテルが激変。属性の力に影響を受けた魔物たちが動き出していた。この危険な空域の調査に乗り出したアインハルト家に協力すれば、報酬が得られるというが……。\n\n※このコンテンツでは、特殊なバトルが発生すると、制限時間が15分延長されます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112222", "path": "ui/icon/112000/112222.tex", "path_hr1": "ui/icon/112000/112222_hr1.tex"}, "ItemLevelRequired": "179", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Diadem - Nophicas Prüfung", "Name_en": "the Diadem - Trials of the Matron", "Name_fr": "Le Diadème - Épreuves de Nophica", "Name_ja": "雲海探索 ディアデム諸島 (採集)", "NormalRaidRoulette": "False", "SortKey": "7", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fh/00", "MapMarkerRange": "257", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "356", "sheet": "Map", "value": "356"}, "Name_de": "a2fh_2", "Name_en": "a2fh_2", "Name_fr": "a2fh_2", "Name_ja": "a2fh_2", "row_id": "656", "sheet": "TerritoryType", "value": "656", "Name_chs": "a2fh_2", "Name_ko": "a2fh_2", "Name_tc": "a2fh_2"}, "TrialRoulette": "False", "row_id": "234", "Description_chs": "随着飞空艇的普及，阿巴拉提亚云海的探索也进展神速。在厚重的云层后面，人们发现了未知的浮岛群。根据耸立在浮岛群中央的巨大风属性水晶所呈现出的王冠外形，人们将该群岛命名为“云冠群岛”，追求冒险的人们先后来到了这片神奇的空域。\n可是由于漂流而来的古代遗迹，云冠群岛的以太环境发生了剧变，各处都有受到属性之力影响的魔物出现。协助艾因哈特家调查这片危险的空域，将得到相应的报酬。\n\n※本任务中如触发特殊的战斗事件，限制时间将延长15分钟。", "Name_chs": "云冠群岛丰饶神福地", "Description_ko": "비공정이 보급되어 아발라시아 구름바다 탐사가 점차 가속되는 가운데, 두터운 구름벽 너머에서 미지의 하늘섬들이 발견되었다. 사람들은 섬들 중앙에 있는 거대한 바람속성 크리스탈 덩어리를 왕관에 빗대어 '디아뎀 제도'라 명명했다. 바야흐로 이 하늘섬에 모험을 추구하는 이들이 줄지어 내려선다.\n그런데 공교롭게도 이곳에 고대 유물이 흘러들어와 환경 에테르가 급변하고, 속성의 힘에 영향받은 마물들이 활동하기 시작했다. 이 위험한 지역을 조사하러 나선 아유나르트 가에 협조하면 보상을 받을 수 있다는데…….\n\n※ 이 임무에서 긴급한 전투가 발생하면 제한시간이 15분 연장됩니다.", "Name_ko": "디아뎀 제도: 채집", "Description_tc": "隨著飛空艇的普及，阿巴拉提亞雲海的探索也進展神速。在厚重的雲層後面，人們發現了未知的浮島群。根據聳立在浮島群中央的巨大風屬性水晶所呈現出的王冠外形，人們將該群島命名為“雲冠群島”，追求冒險的人們先後來到了這片神奇的空域。\n可是由於漂流而來的古代遺跡，雲冠群島的乙太環境發生了劇變，各處都有受到屬性之力影響的魔物出現。協助艾因哈特家調查這片危險的空域，將得到相應的報酬。\n\n※本任務中如觸發特殊的戰鬥事件，限制時間將延長15分鐘。", "Name_tc": "雲冠群島豐饒神福地"},
    "235": {"AllianceRoulette": "False", "ClassJobLevelRequired": "63", "ClassJobLevelSync": "64", "Content": {"row_id": "50", "sheet": "InstanceContent", "value": "50"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Auf dem Grund der Rubinsee im Türkisgraben steht der wunderschöne Palast Shisui. Die Au Ra Sui, die vor den endlosen Kriegen auf dem Festland unter Wasser flüchteten, haben ihn erbaut, um dort ein abgeschiedenes, friedliches Leben zu führen.\nDoch nun wird der heilige Palast von bösen Geisterwesen bevölkert, und eines dieser Wesen hat Besitz von der Rubinprinzessin ergriffen. Gelingt es dir, Palast und Prinzessin zu retten? ", "Description_en": "Nestled on the sands of the Turquoise Trench, a thousand thousand fathoms below the surface of the Ruby Sea, is Shisui of the Violet Tides. A resplendent palace erected by Raen refugees who fled underwater to escape the constant wars that raged upon the land, its unique beauty is nigh unparalleled. The light, however, quickly fades from its once-peaceful halls as sinister wraiths from the void pour forth, seizing the souls of all its occupants, including that of the Ruby Princess. Now, none but the Warrior of Light can save Shisui of the Violet Tides from the darkness that threatens to engulf it whole...", "Description_fr": "Au plus profond de la fosse de Turquoise, dans la Mer de Rubis, se situe un lieu étrange appelé le Palais aux Marées violettes. Il a été bâti par les Ao Ra de la tribu des Sui, qui se sont réfugiés sous l'eau afin d'échapper aux conflits et aux maux du monde de la surface.\nMalheureusement, cet endroit sacré et paisible est devenu l'antre de créatures grouillantes et abjectes, et si rien n'est fait les résidents du palais, dont la Princesse de Rubis, risquent d'être perdus à tout jamais...", "Description_ja": "紅玉海の海の底、ひときわ水深の深い蒼玉海溝に、ひっそりと佇む美しき宮殿があるという。人呼んで「紫水宮」。終わりなき争いから身を遠ざけるため、陸を離れ、海へと逃れたアウラ・スイの一族が築いた海底宮殿である。だが、スイの少女、クレナイによると紫水宮は今、魑魅魍魎の巣窟と化しているのだという。待ち受ける妖異を排撃し、スイを束ねる紅玉姫を救い出すことはできるのだろうか。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112227", "path": "ui/icon/112000/112227.tex", "path_hr1": "ui/icon/112000/112227_hr1.tex"}, "ItemLevelRequired": "245", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Shisui", "Name_en": "Shisui of the Violet Tides", "Name_fr": "le Palais aux Marées violettes", "Name_ja": "海底宮殿 紫水宮", "NormalRaidRoulette": "False", "SortKey": "59", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3d1/00", "MapMarkerRange": "289", "OffsetX": "0", "OffsetY": "35", "SizeFactor": "200", "row_id": "336", "sheet": "Map", "value": "336"}, "Name_de": "e3d1", "Name_en": "e3d1", "Name_fr": "e3d1", "Name_ja": "e3d1", "row_id": "616", "sheet": "TerritoryType", "value": "616", "Name_chs": "e3d1", "Name_ko": "e3d1", "Name_tc": "e3d1"}, "TrialRoulette": "False", "row_id": "235", "Description_chs": "红玉海底最深处的苍玉海沟有一座静静矗立的美丽宫殿——紫水宫。是当年为了躲避战争逃向海中的翠水之民建造的海底宫殿。\n但是据翠水的少女红所说，如今的紫水宫已经被妖异占据，化为了魑魅魍魉的巢窟。冒险者究竟能不能击退占据紫水宫的妖异，救出翠水之民的公主红玉呢？", "Name_chs": "海底宫殿紫水宫", "Description_ko": "홍옥해 바다 밑, 한층 수심이 깊은 소교쿠 해구에 고즈넉이 자리잡은 아름다운 궁전이 있다고 한다. 사람들은 그곳을 '시스이 궁'이라고 부른다. 끝없는 싸움에서 벗어나고자 육지를 떠나 바다로 도망친 아우라 스이 일족이 건축한 바닷속 궁전이다.\n하지만 스이 일족의 소녀인 쿠레나이의 말에 따르면, 시스이 궁은 현재 마물들의 소굴이 되었다고 한다. 시스이 궁에 도사리는 요마를 몰아내고 스이 일족을 다스리는 홍옥 공주를 구해낼 수 있을 것인가.", "Name_ko": "시스이 궁", "Description_tc": "紅玉海底最深處的蒼玉海溝有一座靜靜矗立的美麗宮殿——紫水宮。是當年為了躲避戰爭逃向海中的翠水之民建造的海底宮殿。\n但是據翠水的少女紅所說，如今的紫水宮已經被妖異佔據，化為了魑魅魍魎的巢窟。冒險者究竟能不能擊退佔據紫水宮的妖異，救出翠水之民的公主紅玉呢？", "Name_tc": "海底宮殿紫水宮"},
    "236": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "51", "sheet": "InstanceContent", "value": "51"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Auf dem Gipfel eines felsigen Berges befindet sich der Tempel der Faust. Einst übten sich dort die Mönche des Ordens der Faust in Meditation und Faustkampf, um ihrem Gott, Rhalgr dem Zerstörer, zu huldigen. Auch nach der Zerstörung des Tempels durch die Garlear ist der steile Weg zum Tempel noch immer mit zahlreichen gefährlichen Hindernissen und Fallen gepflastert. Gemeinsam mit Marjorie, einem fanatischen Mönchsfan, machst du dich auf den Weg zur Haupthalle des Tempels, um dich einer Mönchslegende zu stellen ...", "Description_en": "Countless monks once shed their blood, sweat, and tears here all in the name of strengthening their bond with Rhalgr, the Destroyer. As time passed, the very route to the Closed Fist became a grueling test for those hoping to train their body and soul atop the perilous mountain. Now the time has come for you to follow in their footsteps. Accompanied by an avid scholar named Marjorie, you focus your sights on the temple and steel yourself for the trials that lie ahead.", "Description_fr": "Autrefois site de pèlerinage, le Temple du Poing servait autrefois également de lieu d'entraînement aux moines. En effet, les nombreux obstacles qui parsèment le chemin qui conduit à la chapelle tout au sommet de la montagne leur permettait d'éprouver leur ascèse.\nVingt ans après les ravages causés par le tyran Theodoric et l'envahisseur garlemaldais, les mécanismes et autres pièges que recèle cet endroit pourraient bien être encore fonctionnels, et un légendaire adversaire attend peut-être les plus méritants...", "Description_ja": "かつて、ラールガー星導教のモンク僧たちが、壊神ラールガーに一歩でも近づくためにと修行に明け暮れた岩山。頂にそびえる星導山寺院の本殿に至るまでの、この険しき山道は、それ自体が修行の場と化していたという。帝国支配下にあった20年を経ても、未だに荒々しい修行道は健在の様子。モンクについて調べているという女性、マージョリーを道連れに、光の戦士たちは本殿を目指す。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112233", "path": "ui/icon/112000/112233.tex", "path_hr1": "ui/icon/112000/112233_hr1.tex"}, "ItemLevelRequired": "280", "ItemLevelSync": "340", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Tempel der Faust", "Name_en": "the Temple of the Fist", "Name_fr": "le Temple du Poing", "Name_ja": "壊神修行 星導山寺院", "NormalRaidRoulette": "False", "SortKey": "65", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "g3d3/01", "MapMarkerRange": "266", "OffsetX": "-427", "OffsetY": "-314", "SizeFactor": "200", "row_id": "362", "sheet": "Map", "value": "362"}, "Name_de": "g3d3", "Name_en": "g3d3", "Name_fr": "g3d3", "Name_ja": "g3d3", "row_id": "663", "sheet": "TerritoryType", "value": "663", "Name_chs": "g3d3", "Name_ko": "g3d3", "Name_tc": "g3d3"}, "TrialRoulette": "False", "row_id": "236", "Description_chs": "拉尔戈星导教的武僧曾经为了接近破坏神的境界而在险峻的岩山日夜修行。通向星导寺大殿的山道布满机关，本身就是武僧们的修炼场所。\n在帝国支配下的星导寺荒芜了20年，但修行山道的机关至今仍在运作。光之战士将带着对武僧充满兴趣的女性马乔丽穿越重重机关直取大殿。", "Name_chs": "修行古刹星导寺", "Description_ko": "일찍이 랄거 성도교의 몽크승들이 파괴신 랄거에게 조금이라도 다가가고자 밤낮으로 수행했던 바위산. 정상에 있는 성도산 사원 본전에 다다르기까지의 이 험난한 산길은 그 자체가 수행장이 되었다고 한다.\n제국이 지배한 지 20년이 지났지만 아직도 험난한 수행길은 건재한 모양이다. 빛의 전사들은 몽크에 대하여 조사하는 여성, 마저리와 함께 본전으로 향한다.", "Name_ko": "성도산 사원", "Description_tc": "拉爾戈星導教的武僧曾經為了接近破壞神的境界而在險峻的岩山日夜修行。通向星導寺大殿的山道佈滿機關，本身就是武僧們的修練場所。\n在帝國支配下的星導寺荒蕪了20年，但修行山道的機關至今仍在運作。光之戰士將帶著對武僧充滿興趣的女性馬喬麗穿越重重機關直取大殿。", "Name_tc": "修行古剎星導寺"},
    "237": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "63", "Content": {"row_id": "5005", "sheet": "InstanceContent", "value": "5005"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Ein zweifelhaftes Angebot", "Name_en": "It's Probably a Trap", "Name_fr": "Un drôle de Namazu", "Name_ja": "ギョドウ現る！", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3t1/00", "MapMarkerRange": "300", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "411", "sheet": "Map", "value": "411"}, "Name_de": "ec005", "Name_en": "ec005", "Name_fr": "ec005", "Name_ja": "ec005", "row_id": "665", "sheet": "TerritoryType", "value": "665", "Name_chs": "ec005", "Name_ko": "ec005", "Name_tc": "ec005"}, "TrialRoulette": "False", "row_id": "237", "Description_chs": "", "Name_chs": "鱼道现身！", "Description_ko": "", "Name_ko": "교도 등장!", "Description_tc": "", "Name_tc": "魚道現身！"},
    "238": {"AllianceRoulette": "False", "ClassJobLevelRequired": "61", "ClassJobLevelSync": "62", "Content": {"row_id": "52", "sheet": "InstanceContent", "value": "52"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "An Bord der Misery, die unter dem Befehl von Kapitän Carvallain von den Bekümmerten Klabautern steht, überqueren die Helden die Meere auf dem Weg von Limsa Lominsa nach Kugane. Doch unterwegs wird das Schiff von einer mysteriösen Kraft, weder Wind noch Strömung, vom Kurs abgebracht! Die Seeleute fürchten, dass sie es auf die Besatzung abgesehen haben könnte ...", "Description_en": "With the aid of Captain Carvallain and his Misery, you and your companions have embarked on a lengthy voyage to the Far East. Alas, no voyage across the five seas is entirely uneventful. The ship has been dragged off course by a mysterious force, and the men have begun to whisper of strange “things” in the water. Needless to say, you and your fellow adventurers will be having none of that. Once the ship reaches its unknown destination, you will go ashore and deal with whatever fiends you find.", "Description_fr": "Quelque part, dans l'immensité marine qui sépare Éorzéa des régions orientales de ce monde, se trouverait une zone maudite d'où aucun navire ne pourrait réchapper. Les superstitions vont bon train parmi les marins, certaines faisant état de créatures dont le chant envoûterait même les âmes bien trempées et qui seraient capables de prendre le contrôle des embarcations, les menant inexorablement vers leur repaire... où les plus effroyables souffrances et une éternité de servitude attendraient leurs équipages. Légende ou vérité, vous allez le savoir bientôt !", "Description_ja": "リムサ・ロミンサ三大海賊の一角、百鬼夜行の協力を得て、彼らの海賊船「ミゼリー号」に乗り込んだ光の戦士たち一行。はるか東方の海に浮かぶという、ひんがしの国を目指して、大洋を征く。しかし、突如として不気味な振動が船体を揺らす。風もなく海も凪いでいるというのに、不可思議な力によって、ミゼリー号が航路を外れ始めたのだ。迷信深い船乗りたちは口々に言う。ヤツが出たのだ、と……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112226", "path": "ui/icon/112000/112226.tex", "path_hr1": "ui/icon/112000/112226_hr1.tex"}, "ItemLevelRequired": "240", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Sirenen-See", "Name_en": "the Sirensong Sea", "Name_fr": "la Mer du Chant des sirènes", "Name_ja": "漂流海域 セイレーン海", "NormalRaidRoulette": "False", "SortKey": "58", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "o3d1/00", "MapMarkerRange": "284", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "359", "sheet": "Map", "value": "359"}, "Name_de": "o3d1_re", "Name_en": "o3d1_re", "Name_fr": "o3d1_re", "Name_ja": "o3d1_re", "row_id": "1142", "sheet": "TerritoryType", "value": "1142", "Name_chs": "o3d1_re", "Name_ko": "o3d1_re", "Name_tc": "o3d1_re"}, "TrialRoulette": "False", "row_id": "238", "Description_chs": "光之战士们得到了利姆萨·罗敏萨三大海盗团之一——百鬼夜行的帮助，得以搭乘他们的海盗船惨境号跨越大洋，前往远东之国。突然间，船体开始晃动。明明海上风平浪静，惨境号却仿佛被一股神秘的力量拖动，渐渐偏离了原本的航线。迷信的船员们纷纷大声表示有东西在作祟……", "Name_chs": "漂流海域妖歌海", "Description_ko": "림사 로민사의 3대 해적 중 하나인 백귀야행의 도움을 받아, 그들의 해적선 '고난호'에 올라탄 빛의 전사 일행. 바다를 건너 머나먼 동쪽에 위치한 동쪽 나라를 향해, 대양으로 출정한다.\n하지만 갑자기 꺼림칙한 진동이 선체를 흔든다. 바람 한 점 없어 바다는 고요한데, 불가사의한 힘에 의하여 고난호가 선로를 벗어나기 시작했다. 미신을 믿는 선원들은 입을 모아 말했다.\n'그놈'이 나왔다고…….", "Name_ko": "세이렌 해", "Description_tc": "光之戰士們得到了利姆薩·羅敏薩三大海盜團之一——百鬼夜行的幫助，得以搭乘他們的海盜船慘境號跨越大洋，前往遠東之國。突然間，船體開始晃動。明明海上風平浪靜，慘境號卻彷彿被一股神秘的力量拖動，漸漸偏離了原本的航線。迷信的船員們紛紛大聲表示有東西在作祟……", "Name_tc": "漂流海域賽蓮海"},
    "239": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "20045", "sheet": "InstanceContent", "value": "20045"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Über den Dächern Ala Mhigos liegt der prächtige Lustgarten Theoderics - eine Menagerie exquisiter Gewächse und Geschöpfe, die Zenos durch ein „göttliches“ Exemplar bereicherte: Shinryu, gefangen in einem Energie-Kokon. Voller Vorfreude auf den epischen Kampf mit dir eröffnet dir Zenos, welche unglaubliche Fähigkeit er sich angeeignet hat. Eine künstliche Kraft des Transzendierens, die ihn Shinryus Geist kontrollieren lässt. Er verschmilzt mit dem Primae - dem manifestierten Hass auf die Garlear, der zum Werkzeug in der Hand eines Garlear wird. Wer diesen Kampf gewinnt, wird das Schicksal Ala Mhigos entscheiden.", "Description_en": "Shinryu, Ilberd's draconic god of vengeance, has been claimed by none other than Zenos yae Galvus, who has used his power as a Resonant to merge with the primal and bind it to his will. Transformed into a towering being of pure violence, his very existence poses a threat not only to Ala Mhigo, but to the entire world. All now falls to you and your comrades, for if you do not stop Zenos yae Galvus, no one will...", "Description_fr": "Après un affrontement déchaîné, vous avez réussi à faire plier Zenos. Hélas, loin de s'admettre vaincu, celui-ci vous a déclaré vouloir passer aux choses sérieuses et vous a conduite sur le toit du palais royal. Là, il vous a révélé être capable de soumettre les Primordiaux grâce à son pouvoir de Résonnant, et s'unissant à Shinryu, il vous a à nouveau défiée. Annihilez cette abomination pour le bien de tous !", "Description_ja": "アラミゴ王宮の屋上、空中庭園に待ち受けていたのは、不気味な拘束具によって動きを封じられた神龍の姿だった。戦いを愉しみと言ってはばからないゼノスは、多くの犠牲の果てに手にした「神をも超える力」により、神龍を従え一体化する。どこまでも戦いを悦楽として貪ろうとするゼノスを討ち、アラミゴに真の自由を取り戻せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112244", "path": "ui/icon/112000/112244.tex", "path_hr1": "ui/icon/112000/112244_hr1.tex"}, "ItemLevelRequired": "280", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Königliche Menagerie", "Name_en": "the Royal Menagerie", "Name_fr": "la Ménagerie royale", "Name_ja": "神龍討滅戦", "NormalRaidRoulette": "False", "SortKey": "132", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "g3fb/01", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "405", "sheet": "Map", "value": "405"}, "Name_de": "g3fb", "Name_en": "g3fb", "Name_fr": "g3fb", "Name_ja": "g3fb", "row_id": "679", "sheet": "TerritoryType", "value": "679", "Name_chs": "g3fb", "Name_ko": "g3fb", "Name_tc": "g3fb"}, "TrialRoulette": "True", "row_id": "239", "Description_chs": "被诡异的拘束具封印的神龙在阿拉米格王宫屋顶的空中庭园等待着冒险者的到来。芝诺斯为了尽情享受战斗，抛弃了一切获得了超越蛮神的力量，和神龙合为了一体。\n讨伐被战斗的狂喜冲昏头脑的芝诺斯，为阿拉米格取回真正的自由！", "Name_chs": "神龙歼灭战", "Description_ko": "알라미고 왕궁의 옥상, 공중정원. 섬뜩한 구속구로 움직임이 봉해진 신룡이 그곳에서 빛의 전사들을 기다리고 있었다. 싸움을 놀잇감으로 여기는 제노스는 많은 희생을 치르고 손에 넣은 '신조차 초월하는 힘'으로 신룡을 다스려 일체화한다.\n싸움을 끝까지 쾌락의 대상으로 삼으려고 하는 제노스를 토벌하고, 알라미고의 진정한 자유를 되찾아라!", "Name_ko": "신룡 토벌전", "Description_tc": "被詭異的拘束具封印的神龍在阿拉米格王宮屋頂的空中庭園等待著冒險者的到來。芝諾斯為了盡情享受戰鬥，拋棄了一切獲得了超越蠻神的力量，和神龍合為了一體。\n討伐被戰鬥的狂喜衝昏頭腦的芝諾斯，為阿拉米格取回真正的自由！", "Name_tc": "神龍殲滅戰"},
    "240": {"AllianceRoulette": "False", "ClassJobLevelRequired": "65", "ClassJobLevelSync": "66", "Content": {"row_id": "53", "sheet": "InstanceContent", "value": "53"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Am letzten Tag der Tsagaan Sar findet der Naadam statt, der große Kampf der Steppenvölker. Er entscheidet, welcher Stamm bis zur nächsten Wettkampfszeit über ein Gebiet herrscht. Doch nur, wer einen Weg voller Gefahren beschreitet wie einst der vielbesungene Held Bardam, darf am Naadam teilnehmen. Bestehe Bardams Probe und erwerbe dir das Recht, dich einen Krieger der Xaela zu nennen.", "Description_en": "If you are to participate in the Naadam and fight alongside the Mol, you must first be recognized as a warrior of the Steppe. To earn this honor, you will be required to complete a rite of passage involving walking in the footsteps of the legendary hero Bardam and taming a yol. Each must do this by themselves, of course, and so you shall...though if by pure coincidence some of your fellow adventurers happened to have made the long journey to the Far East, and simply insisted on accompanying you...surely no one would be any the wiser?", "Description_fr": "Le Naadam détermine quelle tribu xaela régnera sur la Steppe d'Azim jusqu'à la prochaine saison guerrière. Cependant, la tradition exige que tous les participants aient conquis la Force de Bardam et obtenu le titre de guerrier. Les prétendants à ce titre doivent braver le périlleux chemin que Bardam, un héros xaela, emprunta jadis jusqu'au plus ancien autel de la Steppe d'Azim. Enfin, afin de prouver qu'ils ont bien conquis l'épreuve, il leur faut dompter un des oiseaux monstrueux qui nichent en ce lieu, un yol.", "Description_ja": "広大な草原の支配権をかけて争われる「終節の合戦」。この伝統の大戦に参戦するには、古くからの習わしに則り、試練を受けてゼラの戦士として認められなければならない。バルダム覇道。叙事詩として今に伝わるアウラ・ゼラの英雄、バルダムが駆け抜けたとされる冒険の道筋。その最深部にあるという、アジムステップ最古の祭殿に辿り着き、怪鳥ヨルを倒して従えること。これこそが大草原の伝統試練なのだ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112228", "path": "ui/icon/112000/112228.tex", "path_hr1": "ui/icon/112000/112228_hr1.tex"}, "ItemLevelRequired": "250", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Bardams Probe", "Name_en": "Bardam's Mettle", "Name_fr": "la Force de Bardam", "Name_ja": "伝統試練 バルダム覇道", "NormalRaidRoulette": "False", "SortKey": "60", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3d2/00", "MapMarkerRange": "287", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "375", "sheet": "Map", "value": "375"}, "Name_de": "e3d2_re", "Name_en": "e3d2_re", "Name_fr": "e3d2_re", "Name_ja": "e3d2_re", "row_id": "1143", "sheet": "TerritoryType", "value": "1143", "Name_chs": "e3d2_re", "Name_ko": "e3d2_re", "Name_tc": "e3d2_re"}, "TrialRoulette": "False", "row_id": "240", "Description_chs": "那达慕大会是草原的传统大战，赢得了大会的人可以成为草原之主。为了获得参加资格，有志者必须要通过巴儿达木霸道，证明自己是一名合格的战士。\n在暮晖之民代代传承的冒险故事中，巴儿达木霸道是英雄巴儿达木的冒险行路。于是，抵达霸道的最深处，踏上太阳神草原最古老的祭坛驯服胡鹰便成为了大草原延续至今的传统试炼。", "Name_chs": "试炼行路巴儿达木霸道", "Description_ko": "광대한 초원의 지배권을 걸고 싸우는 '계절끝 합전'. 이 전통적인 전투에 참전하기 위해서는 예부터 전해 내려오는 풍습에 따라 시련을 받아 젤라의 전사로서 인정을 받아야 한다.\n바르담 패도. 서사시로 전해 내려오는 아우라 젤라의 영웅인 바르담이 지나갔다고 하는 모험의 길. 그 가장 깊은 곳에 있다고 하는 아짐 대초원에서 가장 오래 된 제전에 다다라 괴조 욜을 쓰러뜨려 길들일 것. 이것이야말로 대초원의 전통적인 시련이다.", "Name_ko": "바르담 패도", "Description_tc": "那達慕大會是草原的傳統大戰，贏得了大會的人可以成為草原之主。為了獲得參加資格，必須要通過巴兒達木霸道，證明自己是一名合格的戰士。\n巴兒達木霸道是暮暉之民代代傳承的冒險故事的英雄，按照傳說中他的足跡前往霸道最深處的祭壇，馴服胡鷹就是大草原的傳統試煉。", "Name_tc": "試煉行路巴兒達木霸道"},
    "241": {"AllianceRoulette": "False", "ClassJobLevelRequired": "67", "ClassJobLevelSync": "68", "Content": {"row_id": "54", "sheet": "InstanceContent", "value": "54"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Die Rückeroberung von Burg Doma hat begonnen! Die todesverachtenden Au Ra-Krieger kontrollieren den Luftraum, die stolzen Kojin greifen vom Wasser aus an und Hien führt die Widerstandsarmee gegen die garleischen Truppen in der Festung. Fünfundzwanzig Jahre lang war der Stolz der Domaner in Händen der Garlear, doch heute haben der Krieger des Lichts und seine Freunde die Chance, dem unterdrückten Land seine Freiheit wiederzuschenken. Erobert den Tenshu, den Burgturm, und besiegt die sadistische Statthalterin Yotsuyu!", "Description_en": "To win a war, one must be willing to do whatever is required, even if it means sacrificing the very thing one set out to reclaim. And thus did Lord Hien declare that Doma Castle should be flooded, to eliminate the greater portion of the imperial garrison and trap Yotsuyu within the keep. Your allies have set the stage, and now you must play your part─as well as the wandering adventurers whom you have recruited to fight for Doma's liberation. The fate of a nation shall be decided this day─marshal your forces and venture unto the flooded fortress!", "Description_fr": "Avec le soutien des pirates de la Confédération, les Kojin de Tamamizu et les guerriers xaela de la Steppe d'Azim, les rebelles ont lancé l'assaut contre les positions impériales à Doma. Désormais, c'est à votre tour d'agir et d'infiltrer le château inondé où se tapit Yotsuyu, la vice-gouverneure de cette province, en compagnie de Hien, Gosetsu et Yugiri. Si vous réussissez, vous mettrez fin à vingt-cinq ans de domination garlemaldaise... mais préparez-vous à faire face à une résistance féroce de la part de vos ennemis !", "Description_ja": "ヒエン率いる反乱軍は、アウラ・ゼラの諸部族やコウジン族を味方に付けることに成功した。いよいよ、決戦の刻である。属州総督府が置かれたドマ城を攻め落とし、25年の長きに渡って続いてきた帝国による支配を打ち崩すべし！城壁の一角を破壊し、無二江の水を引きこむ大胆な水攻めによって、防備を崩されたドマ城に、今、コウジン族の手引きを受けた光の戦士たちが乗り込む。目指すは代理総督ヨツユの首である！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112229", "path": "ui/icon/112000/112229.tex", "path_hr1": "ui/icon/112000/112229_hr1.tex"}, "ItemLevelRequired": "255", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Burg Doma", "Name_en": "Doma Castle", "Name_fr": "le Château de Doma", "Name_ja": "解放決戦 ドマ城", "NormalRaidRoulette": "False", "SortKey": "61", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3d3/00", "MapMarkerRange": "288", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "396", "sheet": "Map", "value": "396"}, "Name_de": "e3d3_re", "Name_en": "e3d3_re", "Name_fr": "e3d3_re", "Name_ja": "e3d3_re", "row_id": "1144", "sheet": "TerritoryType", "value": "1144", "Name_chs": "e3d3_re", "Name_ko": "e3d3_re", "Name_tc": "e3d3_re"}, "TrialRoulette": "False", "row_id": "241", "Description_chs": "飞燕率领的起义军成功获得了暮晖之民部落和甲人族的支持，如今正是攻破行省总督府所在的多玛城结束25年帝国支配之时！\n通过破坏城墙的一角，使用水攻破坏了多玛城的防御后，光之战士们通过甲人族的协助潜入，目标是代理总督夜露的项上人头！", "Name_chs": "解放决战多玛王城", "Description_ko": "히엔이 이끄는 반란군은 아우라 젤라 부족들과 코우진족을 동료로 삼는데 성공했다. 드디어 결전의 시간이 다가왔다. 식민지 총독부가 있는 도마를 공략하여, 25년이란 세월에 걸쳐 계속된 제국의 지배에서 벗어나자!\n성벽 한 귀퉁이를 파괴하여 무이강 강물로 쓸어 버리는, 대담한 수공 작전에 의해 방비가 무너진 도마 성으로 지금 코우진족의 안내를 받은 빛의 전사들이 뛰어든다. 대리 총독 요츠유를 잡아라!", "Name_ko": "도마 성", "Description_tc": "飛燕率領的起義軍成功獲得了暮暉之民部落和甲人族的支持，如今正是攻破屬州總督府所在的多瑪城結束25年帝國支配之時！\n通過破壞城牆的一角，使用水攻破壞了多瑪城的防禦後，光之戰士們通過甲人族的協助潛入，目標是代理總督夜露的項上人頭！", "Name_tc": "解放決戰多瑪王城"},
    "242": {"AllianceRoulette": "False", "ClassJobLevelRequired": "69", "ClassJobLevelSync": "70", "Content": {"row_id": "55", "sheet": "InstanceContent", "value": "55"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Bei ihrem Vorstoß in Richtung Ala Mhigo erlitten die Truppen der Allianz und der Befreiungsarmee empfindliche Verluste: Inmitten der Eroberung von Specula Imperatoris wurden sie vom benachbarten Castrum Abania aus mit einer Kanone enormer Feuerkraft beschossen, die Freund und Feind unter Trümmern begrub. Um weiter vorzustoßen, müsst ihr Castrum Abania mitsamt seinem todbringenden Geschütz unter eure Kontrolle bringen - in einem kleinen, schlagkräftigen Trupp. Doch wer weiß, wer euch dort erwartet ...  ", "Description_en": "The Alliance and the Resistance cannot suffer a repeat of the slaughter at Specula Imperatoris. As such, they will not march upon Castrum Abania until they can be certain the fortress's main cannon will not be brought to bear against them. With the aid of an Alliance contact in Radiata, you and your comrades have devised a plan to infiltrate the castrum and seize control of the cannon. Several parties, including yours, will attempt to create a diversion inside the castrum, thereby allowing Lyse and her unit of Resistance fighters to proceed relatively unhindered to the fire control center. Weapons research is to be your destination, and one can only imagine what manner of foes await you there...", "Description_fr": "Sur la route qui mène vers Ala Mhigo, l'Alliance éorzéenne et l'armée de libération mhigoise doivent impérativement s'emparer de Castrum Abania afin de libérer cette nation et son peuple de la domination garlemaldaise. Mais pour qu'elles puissent lancer l'assaut, il est nécessaire de neutraliser l'immense canon dont est pourvue la forteresse impériale. À vous de vous y infiltrer et d'y créer le chaos pendant que Lyse et les résistants se dirigent vers la salle de contrôle de la redoutable pièce d'artillerie !", "Description_ja": "アラミゴ奪還を目指し、進撃を続けるエオルゼア同盟軍とアラミゴ解放軍であったが、その前に巨砲を備えた要塞が立ちはだかる。アラミゴ攻囲戦のためにも、ここで戦力を消耗させるわけにはいかない。光の戦士たち一行は、アラミゴ解放軍を率いるリセとともに、少数精鋭の突入部隊を編成。大口径カノン砲を操作する管制室を抑えるため、カストルム・アバニアへの潜入を試みる。果たして、その先に待ち受ける者とは……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112230", "path": "ui/icon/112000/112230.tex", "path_hr1": "ui/icon/112000/112230_hr1.tex"}, "ItemLevelRequired": "260", "ItemLevelSync": "290", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Castrum Abania", "Name_en": "Castrum Abania", "Name_fr": "Castrum Abania", "Name_ja": "巨砲要塞 カストルム・アバニア", "NormalRaidRoulette": "False", "SortKey": "62", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "g3d1/00", "MapMarkerRange": "290", "OffsetX": "72", "OffsetY": "-186", "SizeFactor": "200", "row_id": "397", "sheet": "Map", "value": "397"}, "Name_de": "g3d1_re", "Name_en": "g3d1_re", "Name_fr": "g3d1_re", "Name_ja": "g3d1_re", "row_id": "1145", "sheet": "TerritoryType", "value": "1145", "Name_chs": "g3d1_re", "Name_ko": "g3d1_re", "Name_tc": "g3d1_re"}, "TrialRoulette": "False", "row_id": "242", "Description_chs": "为了夺回阿拉米格，艾欧泽亚同盟军和阿拉米格解放军不断进击，但阻挡在他们面前的是拥有巨炮守卫森严的要塞。为了之后的阿拉米格包围战，不能在这里浪费兵力。\n光之战士们和率领解放军的莉瑟组成精锐突击部队，决定潜入帝国白山堡内部，目标是占领操作大口径加农炮的管制室。\n然而在这前方等待着他们的是……", "Name_chs": "巨炮要塞帝国白山堡", "Description_ko": "알라미고를 탈환하기 위하여 진격해 가던 에오르제아 동맹군과 알라미고 해방군 앞을 거대한 대포를 갖춘 요새가 가로막는다. 알라미고 공방전을 치르려면 이곳에서 전력을 소모할 수는 없다. 빛의 전사 일행은 알라미고 해방군을 이끄는 리세와 함께 소수 정예 돌입 부대를 편성, 대구경 대포를 조작하는 관제실을 제압하기 위하여 카스트룸 아바니아로 잠입을 시도한다.\n과연 그 앞에는 누가 기다리고 있는가…….", "Name_ko": "카스트룸 아바니아", "Description_tc": "為了奪回阿拉米格，艾奧傑亞同盟軍和阿拉米格解放軍不斷進擊，但阻擋在他們面前的是擁有巨砲守衛森嚴的要塞。為了之後的阿拉米格包圍戰，不能在這裡浪費兵力。\n光之戰士們和率領解放軍的莉瑟組成精銳突擊部隊，決定潛入帝國白山堡內部，目標是佔領操作大口徑加農砲的管制室。\n然而在這前方等待著他們的是……", "Name_tc": "巨砲要塞帝國白山堡"},
    "243": {"AllianceRoulette": "False", "ClassJobLevelRequired": "63", "ClassJobLevelSync": "64", "Content": {"row_id": "20046", "sheet": "InstanceContent", "value": "20046"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "In dem Versuch, die garlemaldtreuen Rotpanzer vom Dorf Isari abzulenken, bist du in die von ihnen bewachte heilige Schatzkammer auf Zekki eingedrungen. Doch der Edelstein Yasakani no Magatama, den du bei dir trägst, reagiert unerwarteterweise auf die beiden anderen Objekte der Dreieinigkeit von Schätzen, die dort aufbewahrt werden ... Susano, der Herr der Feste, erscheint. Der Kami schlägt sich auf die Seite der Rotpanzer und fordert dich zum Kampf - zum „rauschenden Fest“, wie er freudig erregt verkündet. Lass dich nicht von seinem Schwert Ame no Murakumo erschlagen und besiege den temperamentvollen Gott.", "Description_en": "Your efforts to wreak havoc on the Isle of Zekki and draw the Red Kojin away from their imperial masters have exceeded all expectations. Unfortunately, for reasons beyond your knowing, two of the sacred treasures stored in the isle's vault “reacted” to the presence of the Yasakani–no–Magatama, summoning forth from the aether the great kami Susano─a primal by another name. How fortunate that you had the wisdom and foresight to invite several of your fellow adventurers on this journey to the Far East, and how kind they were to agree to help you torment the Red Kojin, for no single warrior, no matter how blessed or powerful, could ever hope to slay a primal on her own, despite what some wandering minstrels would have you believe.", "Description_fr": "La réunion de trois trésors sacrés des Kojin a provoqué l'éveil d'un mystérieux kami, qui semble être un Primordial. Se présentant sous le nom de Susano, il s'est dit d'une humeur belliqueuse et prêt à plonger toute la région dans les tourments de la destruction si on ne le divertit pas.", "Description_ja": "三種の神器が一堂に会したことで、紅甲羅の宝物殿に降臨した海の神、スサノオ。豪放なるこの神は言う。そも、神とは傍若無人。凪ぐも猛るも思いのままの、天地海原そのものよ！カメの子、コウジン族の願いを聞き遂げるのを阻止したくば、戦い倒してみせよと言い放たれては、戦わざるを得ない。荒れる紅玉海を鎮めるため、光の戦士たちは予期せぬ蛮神との戦いに挑む。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112242", "path": "ui/icon/112000/112242.tex", "path_hr1": "ui/icon/112000/112242_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Götterdämmerung - Susano", "Name_en": "the Pool of Tribute", "Name_fr": "la Crique aux tributs", "Name_ja": "スサノオ討滅戦", "NormalRaidRoulette": "False", "SortKey": "130", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "400", "sheet": "Map", "value": "400"}, "Name_de": "e3fa", "Name_en": "e3fa", "Name_fr": "e3fa", "Name_ja": "e3fa", "row_id": "674", "sheet": "TerritoryType", "value": "674", "Name_chs": "e3fa", "Name_ko": "e3fa", "Name_tc": "e3fa"}, "TrialRoulette": "True", "row_id": "243", "Description_chs": "由于三件神器齐聚一堂，海之神须佐之男降临在了红甲族的宝物殿中。\n豪放的海神喜怒无常，就像那大海一样，时而风平浪静，时而波涛汹涌！\n须佐之男表示要想阻止他听从红甲族的祈愿，就必须用武力征服他。为了让波涛汹涌的红玉海平静下来，光之战士必须和这位预想不到的蛮神战斗。", "Name_chs": "须佐之男歼灭战", "Description_ko": "삼종 신기가 한 자리에 모여, 붉은등의 보물고에 바다의 신 스사노오가 강림했다. 이 호탕한 신은 말한다.\n\"본디 신이란 방약무인한 존재라, 잔잔할 때도 있고 요란할 때도 있는 하늘, 땅, 바다 그 자체이니!\"\n거북 인간 코우진족의 소원을 이루어주는 것을 막고 싶으면 자신을 쓰러뜨리라고 하니, 싸워야만 한다. 거친 홍옥해를 진정시키기 위하여 빛의 전사들은 예기치 못한 야만신과의 싸움에 나선다.", "Name_ko": "스사노오 토벌전", "Description_tc": "由於三件神器齊聚一堂，海之神須佐之男降臨在了紅甲族的寶物殿中。\n豪放的海神喜怒無常，就像那大海一樣，時而風平浪靜，時而波濤洶湧！\n須佐之男表示若想阻止他聽從紅甲族的祈願，就必須用武力征服他。為了讓波濤洶湧的紅玉海平靜下來，光之戰士必須和這位預想不到的蠻神戰鬥。", "Name_tc": "須佐之男殲滅戰"},
    "244": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "20047", "sheet": "InstanceContent", "value": "20047"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Als du dem Fahrenden Sänger deine Abenteuer in der Rubinsee schilderst, dichtet er spontan eine kraftvolle Ballade, die deinen Kampf gegen Susano, den Herrn der Feste, eindrücklich illustriert. Vergegenwärtige dir den Kampf gegen Susano erneut und erlebe ihn in ungekannter Intensität.", "Description_en": "In the shadow of Kugane's renowned Mujikoza theater, you recount your clash with Susano to the wandering minstrel. Inspired by your tale, he proceeds to commit it to song, his gift for words imbuing events with an intensity you do not quite recall. Such is common practice when adapting for the stage, the minstrel explains, as your mind wanders back to the scene of battle, the verses echoing in your mind...", "Description_fr": "Lorsque vous lui avez raconté votre combat contre Susano à la Mer de Rubis, le ménestrel errant s'est immédiatement senti inspiré et a composé une nouvelle ballade. Ces vers sont tellement enjoués qu'ils vous font revivre votre affrontement avec le puissant kami.", "Description_ja": "紅玉海での冒険譚について、異邦の詩人に聞かせたところ、即座に即興詩を紡ぎ出した。その勇ましくも、派手に脚色された詩を聞きながら、光の戦士は今、豪神スサノオとの戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112245", "path": "ui/icon/112000/112245.tex", "path_hr1": "ui/icon/112000/112245_hr1.tex"}, "ItemLevelRequired": "300", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zenit der Götter - Susano", "Name_en": "the Pool of Tribute (Extreme)", "Name_fr": "la Crique aux tributs (extrême)", "Name_ja": "極スサノオ討滅戦", "NormalRaidRoulette": "False", "SortKey": "150", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "400", "sheet": "Map", "value": "400"}, "Name_de": "e3fa_2", "Name_en": "e3fa_2", "Name_fr": "e3fa_2", "Name_ja": "e3fa_2", "row_id": "677", "sheet": "TerritoryType", "value": "677", "Name_chs": "e3fa_2", "Name_ko": "e3fa_2", "Name_tc": "e3fa_2"}, "TrialRoulette": "False", "row_id": "244", "Description_chs": "将红玉海的奇妙冒险告诉了异国的诗人，他即兴为冒险者所做了一首诗歌。让我们边聆听雄壮威武的诗歌，边再次体验经过他夸张过后的“须佐之男歼殛战”。", "Name_chs": "须佐之男歼殛战", "Description_ko": "떠돌이 시인에게 홍옥해 모험담을 들려줬더니 그 자리에서 즉흥시를 지어냈다. 용맹하고도 화려하게 각색된 시를 듣고 빛의 전사는 호걸신 스사노오와 벌였던 전투를 다시금 체험한다.", "Name_ko": "극 스사노오 토벌전", "Description_tc": "將紅玉海的奇妙冒險告訴了異國的詩人，他即興為冒險者所做了一首詩歌。讓我們邊聆聽雄壯威武的詩歌，邊再次體驗經過他誇張過後的“極 須佐之男殲滅戰”。", "Name_tc": "極 須佐之男殲滅戰"},
    "245": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "5007", "sheet": "InstanceContent", "value": "5007"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Kraft des Widerstands", "Name_en": "With Heart and Steel", "Name_fr": "Transmigration démoniaque", "Name_ja": "抗う力", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z2r2/02", "MapMarkerRange": "222", "OffsetX": "298", "OffsetY": "350", "SizeFactor": "200", "row_id": "299", "sheet": "Map", "value": "299"}, "Name_de": "e0182", "Name_en": "e0182", "Name_fr": "e0182", "Name_ja": "e0182", "row_id": "707", "sheet": "TerritoryType", "value": "707", "Name_chs": "e0182", "Name_ko": "e0182", "Name_tc": "e0182"}, "TrialRoulette": "False", "row_id": "245", "Description_chs": "", "Name_chs": "抗争之力", "Description_ko": "", "Name_ko": "맞서는 힘", "Description_tc": "", "Name_tc": "抗爭之力"},
    "246": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "68", "Content": {"row_id": "5008", "sheet": "InstanceContent", "value": "5008"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Naadam", "Name_en": "Naadam", "Name_fr": "La grande bataille du Naadam", "Name_ja": "終節の合戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3f3/00", "MapMarkerRange": "283", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "372", "sheet": "Map", "value": "372"}, "Name_de": "ec006", "Name_en": "ec006", "Name_fr": "ec006", "Name_ja": "ec006", "row_id": "688", "sheet": "TerritoryType", "value": "688", "Name_chs": "ec006", "Name_ko": "ec006", "Name_tc": "ec006"}, "TrialRoulette": "False", "row_id": "246", "Description_chs": "", "Name_chs": "那达慕", "Description_ko": "", "Name_ko": "계절끝 합전", "Description_tc": "", "Name_tc": "那達慕"},
    "247": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "56", "sheet": "InstanceContent", "value": "56"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Die Stunde der Wahrheit ist gekommen. Unterstützt durch Hiens furchtlose Samurai ist es der Allianz gelungen, das Haupttor Ala Mhigos zu durchbrechen. Der Mahlstrom, die Bruderschaft, die Legion, die Tempelritter, die Domaner und allen voran die Mhigische Befreiungsarmee stürmen die Stadt. Inmitten des Tumults, in der Burg Ala Mhigo, wartet Prinz Zenos yae Galvus, der „Jäger“ ... Nun geht es um Freiheit oder Tod. Mach der Schreckensherrschaft des grausamen Statthalters ein Ende.", "Description_en": "Liberty or death! Now begins the battle for the future of a nation. Together with the brave men and women of the Eorzean Alliance and the Resistance, you and your fellow adventurers must enter the city and make for the castle where Zenos yae Galvus resides, and put an end to his reign of terror.", "Description_fr": "Grâce à l'intervention de Hien et des Domiens, l'Alliance éorzéenne a réussi à créer une brèche dans la porte principale de la cité fortifiée d'Ala Mhigo. Votre mission est de pénétrer à l'intérieur et de vous diriger vers le palais royal. C'est là que se cache Zenos yae Galvus, général de la 12e légion impériale et gouverneur de cette province. Tuez-le et rendez leur liberté aux Mhigois !", "Description_ja": "はるか東方より駆けつけた、ヒエン率いるドマの民の援護を受けて、エオルゼア同盟軍はついにアラミゴの主門をこじ開けることに成功した。アラミゴ解放軍、黒渦団、双蛇党、不滅隊、神殿騎士団、ドマの民、それぞれの兵士たちが、それぞれの想いを胸に次々と突入していく。目指すは、アラミゴ王宮。自由のため、属州総督にして第XII軍団長、ガレマール帝国皇太子ゼノス・イェー・ガルヴァスを討て！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112231", "path": "ui/icon/112000/112231.tex", "path_hr1": "ui/icon/112000/112231_hr1.tex"}, "ItemLevelRequired": "280", "ItemLevelSync": "310", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Ala Mhigo", "Name_en": "Ala Mhigo", "Name_fr": "Ala Mhigo", "Name_ja": "紅蓮決戦 アラミゴ", "NormalRaidRoulette": "False", "SortKey": "63", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "g3d2/01", "MapMarkerRange": "274", "OffsetX": "292", "OffsetY": "-163", "SizeFactor": "200", "row_id": "373", "sheet": "Map", "value": "373"}, "Name_de": "g3d2_re", "Name_en": "g3d2_re", "Name_fr": "g3d2_re", "Name_ja": "g3d2_re", "row_id": "1146", "sheet": "TerritoryType", "value": "1146", "Name_chs": "g3d2_re", "Name_ko": "g3d2_re", "Name_tc": "g3d2_re"}, "TrialRoulette": "False", "row_id": "247", "Description_chs": "获得了从东方远道而来的飞燕率领的多玛之民的帮助，艾欧泽亚同盟军终于撬开了阿拉米格的大门。\n阿拉米格解放军、黑涡团、双蛇党、恒辉队、神殿骑士团、多玛之民，这些士兵们胸怀不同的思念，团结在一起进攻阿拉米格王宫。为了自由，讨伐行省总督兼第十二军团长——加雷马帝国皇太子芝诺斯！", "Name_chs": "鏖战红莲阿拉米格", "Description_ko": "머나먼 동방에서 달려와 준 히엔이 이끄는 도마인들의 지원을 받아, 에오르제아 동맹군은 드디어 알라미고 정문을 비집어 열었다.\n알라미고 해방군, 흑와단, 쌍사당, 불멸대, 신전기사단, 도마인, 각각의 병사들이 각각의 마음을 품고 차례차례 돌입한다. 목적지는 알라미고 왕궁. 자유를 위해, 식민지 총독이자 제XII군단 군단장이며 갈레말 제국 황태자인 제노스 예 갈부스를 토벌하라!", "Name_ko": "알라미고", "Description_tc": "獲得了從東方遠道而來的飛燕率領的多瑪之民的幫助，艾奧傑亞同盟軍終於撬開了阿拉米格的大門。\n阿拉米格解放軍、黑渦團、雙蛇黨、不滅隊、神殿騎士團、多瑪之民，這些士兵們胸懷不同的思念，團結在一起進攻阿拉米格王宮。為了自由，討伐屬州總督兼第十二軍團長——加雷馬帝國皇太子芝諾斯！", "Name_tc": "紅蓮決戰阿拉米格"},
    "248": {"AllianceRoulette": "False", "ClassJobLevelRequired": "54", "ClassJobLevelSync": "56", "Content": {"row_id": "5009", "sheet": "InstanceContent", "value": "5009"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Mord ist sein Hobby", "Name_en": "Blood on the Deck", "Name_fr": "La légende de Musosai : l'assassin de Limsa Lominsa", "Name_ja": "海都を震わす人斬りの宴！", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "o1e2/00", "MapMarkerRange": "85", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "95", "sheet": "Map", "value": "95"}, "Name_de": "e0184", "Name_en": "e0184", "Name_fr": "e0184", "Name_ja": "e0184", "row_id": "708", "sheet": "TerritoryType", "value": "708", "Name_chs": "e0184", "Name_ko": "e0184", "Name_tc": "e0184"}, "TrialRoulette": "False", "row_id": "248", "Description_chs": "", "Name_chs": "海都路人身首异", "Description_ko": "", "Name_ko": "해양도시를 흔드는 살인자의 연회!", "Description_tc": "", "Name_tc": "海之都路人身首異"},
    "249": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "62", "Content": {"row_id": "5010", "sheet": "InstanceContent", "value": "5010"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Inbegriff des Bösen", "Name_en": "The Face of True Evil", "Name_fr": "L'abominable Kogarashi", "Name_ja": "極悪人コガラシ", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "r2f1/00", "MapMarkerRange": "161", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "95", "row_id": "211", "sheet": "Map", "value": "211"}, "Name_de": "e0185", "Name_en": "e0185", "Name_fr": "e0185", "Name_ja": "e0185", "row_id": "709", "sheet": "TerritoryType", "value": "709", "Name_chs": "e0185", "Name_ko": "e0185", "Name_tc": "e0185"}, "TrialRoulette": "False", "row_id": "249", "Description_chs": "", "Name_chs": "极恶之人木枯", "Description_ko": "", "Name_ko": "극악무도한 코가라시", "Description_tc": "", "Name_tc": "極惡之人木枯"},
    "250": {"AllianceRoulette": "False", "ClassJobLevelRequired": "65", "ClassJobLevelSync": "67", "Content": {"row_id": "5011", "sheet": "InstanceContent", "value": "5011"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Vorfall auf dem Matsuba-Platz", "Name_en": "Matsuba Mayhem", "Name_fr": "Règlement de compte au square Matsuba", "Name_ja": "松葉門外の変", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3t1/00", "MapMarkerRange": "280", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "370", "sheet": "Map", "value": "370"}, "Name_de": "e0186", "Name_en": "e0186", "Name_fr": "e0186", "Name_ja": "e0186", "row_id": "710", "sheet": "TerritoryType", "value": "710", "Name_chs": "e0186", "Name_ko": "e0186", "Name_tc": "e0186"}, "TrialRoulette": "False", "row_id": "250", "Description_chs": "", "Name_chs": "松叶门外之变", "Description_ko": "", "Name_ko": "마츠바 사변", "Description_tc": "", "Name_tc": "松葉門外之變"},
    "251": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "5012", "sheet": "InstanceContent", "value": "5012"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Entscheidungsschlacht auf Bekko", "Name_en": "The Battle on Bekko", "Name_fr": "L'affrontement de deux justices", "Name_ja": "ベッコウ島の決闘", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3f1/00", "MapMarkerRange": "281", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "371", "sheet": "Map", "value": "371"}, "Name_de": "e0187", "Name_en": "e0187", "Name_fr": "e0187", "Name_ja": "e0187", "row_id": "711", "sheet": "TerritoryType", "value": "711", "Name_chs": "e0187", "Name_ko": "e0187", "Name_tc": "e0187"}, "TrialRoulette": "False", "row_id": "251", "Description_chs": "", "Name_chs": "决战龟甲岛", "Description_ko": "", "Name_ko": "베코우 섬의 결투", "Description_tc": "", "Name_tc": "決戰龜甲島"},
    "252": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30049", "sheet": "InstanceContent", "value": "30049"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Suche nach Omega hat euch in den Gähnenden Schlund geführt, wo ihr euch in einem Raum zwischen den Dimensionen wiederfindet. Dort hat Omega eine ganze Reihe von Testgegnern generiert, unter denen sie zu ihrer eigenen Weiterentwicklung den stärksten aller Kämpfer auswählen will. Ihr müsst nun ebenfalls die Testwelten der Deltametrie betreten und euch mit den Wesen dort messen ...", "Description_en": "In your hunt for the elusive Omega, you and your comrades find yourselves unwitting subjects in its fiendish experiment. With no recourse but to do as bid, you resolve to venture into the Deltascape to do battle against unknown foes. Before you looms the test world, the image of a mysterious castle framed within its egg-like contour...", "Description_fr": "Enjointe par Oméga à rejoindre un espace de sa création baptisé “Deltastice” afin d'y subir un test, en réalité une évaluation de votre aptitude au combat, vous vous êtes frayé un chemin à travers les méandres de la fissure interdimensionnelle, avant d'atterrir face à une monumentale structure ovoïde flottante, à travers laquelle se dessine la silhouette d'un étrange château. Selon toute vraisemblance, c'est là que vous attend votre premier adversaire. Qui est-il ? Il n'y a qu'une seule façon de le découvrir !", "Description_ja": "オメガに命じられるまま、被検世界「デルタ」での検証という名の戦闘行為に参加することになった冒険者たち。卵のような物体の中に浮かぶ、奇妙な城。そこで待ち受ける存在とは？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112234", "path": "ui/icon/112000/112234.tex", "path_hr1": "ui/icon/112000/112234_hr1.tex"}, "ItemLevelRequired": "295", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Deltametrie 1.0", "Name_en": "Deltascape V1.0", "Name_fr": "Deltastice v1.0", "Name_ja": "次元の狭間オメガ：デルタ編1", "NormalRaidRoulette": "True", "SortKey": "67", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3o2/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "390", "sheet": "Map", "value": "390"}, "Name_de": "z3o2", "Name_en": "z3o2", "Name_fr": "z3o2", "Name_ja": "z3o2", "row_id": "691", "sheet": "TerritoryType", "value": "691", "Name_chs": "z3o2", "Name_ko": "z3o2", "Name_tc": "z3o2"}, "TrialRoulette": "False", "row_id": "252", "Description_chs": "冒险者等人在欧米茄的命令下前往德尔塔幻境，参加以检测为名的战斗。悬浮在卵状物体中的奇妙城堡内，会有怎样的敌人等待着冒险者们呢？", "Name_chs": "欧米茄时空狭缝 德尔塔幻境1", "Description_ko": "오메가의 명령에 따라 피험세계 '델타'에서 검증이라는 이름의 전투에 참가하게 된 모험가들. 알 같은 물체 안에 떠 있는 기묘한 성. 과연 그곳에선 어떤 존재가 기다리고 있을까?", "Name_ko": "차원의 틈 오메가: 델타편 1", "Description_tc": "冒險者等人在歐米茄的命令下前往德爾塔幻境，參加以檢測為名的戰鬥。懸浮在卵狀物體中的奇妙城堡內，會有怎樣的敵人等待著冒險者們呢？", "Name_tc": "歐米茄時空狹縫 德爾塔幻境1"},
    "253": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30050", "sheet": "InstanceContent", "value": "30050"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Ihr habt eure erste Konfrontation überstanden, doch der nächste Gegner soll in der Lage sein, die Schwerkraft zu manipulierern. Nero stattet dich daher vorsorglich mit einer seiner Erfindungen aus, einem Levitator, der die Gravitation örtlich außer Kraft setzen kann.", "Description_en": "You have triumphed in your maiden encounter within the Deltascape, but there are more tests to come, each bound to be more trying than the last. According to Nero's analysis, your next opponent is capable of manipulating gravity, and by way of a countermeasure, he sends you off with one of his curious contraptions: an anti-gravity gimbal.", "Description_fr": "Vous avez entamé la batterie de tests d'Oméga par une éclatante victoire. Tous les regards sont à présent tournés vers votre second face-à-face, qui vous opposera cette fois à une créature capable, d'après l'analyse fournie par Nero tol Scaeva, de manipuler à volonté la gravité. Afin de vous permettre de la défier à armes quasi égales, le facétieux ingénieur vous a fait cadeau d'un lévitateur magitek de sa conception... Priez pour que le dispositif soit fiable, et tirez-en parti pour mettre à terre le bien nommé “Delta II”.", "Description_ja": "被検世界「デルタ」での最初の敵を撃破した冒険者たち。だが、まだ倒すべき相手は残っている。ネロの解析によると、次なる敵「デルタII」は、重力を操る能力を持つらしい。ネロ自慢の怪しげな装置、グラビティギアを手に、さらなる検証に挑め。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112235", "path": "ui/icon/112000/112235.tex", "path_hr1": "ui/icon/112000/112235_hr1.tex"}, "ItemLevelRequired": "295", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Deltametrie 2.0", "Name_en": "Deltascape V2.0", "Name_fr": "Deltastice v2.0", "Name_ja": "次元の狭間オメガ：デルタ編2", "NormalRaidRoulette": "True", "SortKey": "68", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3o3/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "391", "sheet": "Map", "value": "391"}, "Name_de": "z3o3", "Name_en": "z3o3", "Name_fr": "z3o3", "Name_ja": "z3o3", "row_id": "692", "sheet": "TerritoryType", "value": "692", "Name_chs": "z3o3", "Name_ko": "z3o3", "Name_tc": "z3o3"}, "TrialRoulette": "False", "row_id": "253", "Description_chs": "冒险者等人赢得了德尔塔幻境的首场战斗，但仍有更多的敌人在等待着一行人。据尼禄分析，下一个敌人德尔塔II拥有操纵重力的能力。携带尼禄制造的可以操纵重力的奇异装置，挑战新的检测。", "Name_chs": "欧米茄时空狭缝 德尔塔幻境2", "Description_ko": "피험세계 '델타'에서 최초로 조우한 적을 격파한 모험가들. 하지만 아직 쓰러뜨려야 할 상대가 남아 있다. 네로의 분석에 의하면, 다음 적인 '델타 II'는 중력을 조종하는 능력이 있는 듯하다. 네로가 자신만만하게 내놓은 수상한 장치인 '반중력 장치'를 가지고 다음 검증에 도전하라.", "Name_ko": "차원의 틈 오메가: 델타편 2", "Description_tc": "冒險者等人贏得了德爾塔幻境的首場戰鬥，但仍有更多的敵人在等待著一行人。據尼祿分析，下一個敵人德爾塔II擁有操縱重力的能力。攜帶尼祿製造的可以操縱重力的奇異裝置，挑戰新的檢測。", "Name_tc": "歐米茄時空狹縫 德爾塔幻境2"},
    "254": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30051", "sheet": "InstanceContent", "value": "30051"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "In der Deltametrie 3.0 wird euch Halikarnassos erwarten, eine Antagonistin aus der klassischen Literatur, die dem Roman zufolge über ein Schloss im Interdimensionalen Riss herrscht. Ursprünglich zwar eine fiktive Gestalt, kannst du dennoch davon ausgehen, dass Omega ihr äußerst reale Kräfte verliehen hat.", "Description_en": "Fresh from your victory over the grotesque Catastrophe, you set your sights upon the next battle. Your foe is a being named Halicarnassus, an antagonist from a classical novel, wherein she rules as the Queen of Dimension Castle. Yet be it born of fact or fiction, the struggle ahead promises to be very real.", "Description_fr": "Les sujets de test se suivent et ne se ressemblent pas... Après Catastrophe, Cid et Nero ont déduit de leurs analyses que votre prochain adversaire serait Halicarnasse, un personnage féminin maléfique issu d'une ancienne fable, laquelle mentionne également l'existence d'une immense demeure dont elle serait la reine, le Château dimensionnel... Tels les héros qui l'ont vaincue dans ce récit, pénétrez dans l'arène et terrassez la souveraine !", "Description_ja": "解析によって次なる敵、「デルタIII」が「ハリカルナッソス」と呼ばれる存在であることが判明した。その名は、古典小説に登場する「次元城の女王」であるらしいが……。オメガが提示した検証を続けるべく、攻略に挑め！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112236", "path": "ui/icon/112000/112236.tex", "path_hr1": "ui/icon/112000/112236_hr1.tex"}, "ItemLevelRequired": "295", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Deltametrie 3.0", "Name_en": "Deltascape V3.0", "Name_fr": "Deltastice v3.0", "Name_ja": "次元の狭間オメガ：デルタ編3", "NormalRaidRoulette": "True", "SortKey": "69", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3o4/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "392", "sheet": "Map", "value": "392"}, "Name_de": "z3o4", "Name_en": "z3o4", "Name_fr": "z3o4", "Name_ja": "z3o4", "row_id": "693", "sheet": "TerritoryType", "value": "693", "Name_chs": "z3o4", "Name_ko": "z3o4", "Name_tc": "z3o4"}, "TrialRoulette": "False", "row_id": "254", "Description_chs": "据分析，下一个敌人——德尔塔III名为哈利卡纳苏斯，据说其名字来源于古典小说中的次元城女王。继续完成欧米茄的检测，挑战强敌！", "Name_chs": "欧米茄时空狭缝 德尔塔幻境3", "Description_ko": "다음 적인 '델타 III'는 '할리카르나소스'라고 불리는 존재라는 것이 네로의 분석으로 판명되었다. 그 이름은 고전 소설에 등장하는 '차원성의 여왕'인 듯한데……. 오메가가 제시한 검증을 계속하기 위해, 공략에 도전하라!", "Name_ko": "차원의 틈 오메가: 델타편 3", "Description_tc": "據分析，下一個敵人——德爾塔III名為哈利卡納蘇斯，據說其名字來源於古典小說中的次元城女王。繼續完成歐米茄的檢測，挑戰強敵！", "Name_tc": "歐米茄時空狹縫 德爾塔幻境3"},
    "255": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30052", "sheet": "InstanceContent", "value": "30052"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Der letzte Gegner der Deltametrie ist eine weitere Romanfigur: Exdeath, ein Baum, in dem sich so viel böse Seelenenergie angereichert hatte, dass sie sich schließlich in der Gestalt eines Magiers manifestierte. Bezwinge auch ihn, um Omegas unbarmherzigen Tests ein Ende zu machen.", "Description_en": "And so you come to the final encounter in the Deltascape. Awaiting you is yet another villain from a work of fiction known as Exdeath, who is described as an evil tree that assumes the form of a dark mage. Doubt not but that this will be your toughest test yet, but overcome it you must if you are to head off Omega's threat.", "Description_fr": "Vous n'êtes plus qu'à une victoire d'en finir avec les tests imposés par Oméga. En guise d'ultime obstacle, c'est de nouveau un personnage de la littérature classique qui vous est opposé. Votre dernier adversaire est un mage obscur, l'avatar humain d'un arbre concentrant en lui une infinité de pensées néfastes. Dans le récit, les héros finissent par triompher de lui au terme d'un affrontement épique. Il ne tient qu'à vous d'en faire autant et de conquérir le Deltastice !", "Description_ja": "被検世界「デルタ」における最後の敵、「デルタIV」。それは、古典小説において、主人公たちの前に立ちはだかる邪悪なる意志を宿した大樹、その化身たる暗黒魔道士のようだ。不可解な検証を終わらせるためにも、オメガが創り出した虚像の敵を撃滅せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112237", "path": "ui/icon/112000/112237.tex", "path_hr1": "ui/icon/112000/112237_hr1.tex"}, "ItemLevelRequired": "295", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Deltametrie 4.0", "Name_en": "Deltascape V4.0", "Name_fr": "Deltastice v4.0", "Name_ja": "次元の狭間オメガ：デルタ編4", "NormalRaidRoulette": "True", "SortKey": "70", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3o5/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "394", "sheet": "Map", "value": "394"}, "Name_de": "z3o5", "Name_en": "z3o5", "Name_fr": "z3o5", "Name_ja": "z3o5", "row_id": "694", "sheet": "TerritoryType", "value": "694", "Name_chs": "z3o5", "Name_ko": "z3o5", "Name_tc": "z3o5"}, "TrialRoulette": "False", "row_id": "255", "Description_chs": "德尔塔幻境的最后一名敌人德尔塔IV，是古典小说中寄宿有邪恶意志的大树化身的暗黑魔法师。为了终结这难以理解的检测，击败欧米茄创造出的虚像！", "Name_chs": "欧米茄时空狭缝 德尔塔幻境4", "Description_ko": "피험세계 '델타'의 마지막 적, '델타 IV'. 그것은 고전 소설에서 주인공들의 앞을 가로막는, 사악한 의지를 지닌 거목의 화신인 암흑마도사인 듯하다. 도무지 이해할 수 없는 검증을 끝내기 위해서라도 오메가가 만들어낸 허상의 적을 격퇴하라!", "Name_ko": "차원의 틈 오메가: 델타편 4", "Description_tc": "德爾塔幻境的最後一名敵人德爾塔IV，是古典小說中寄宿有邪惡意志的大樹化身的暗黑魔道士。為了終結這難以理解的檢測，擊敗歐米茄創造出的虛像！", "Name_tc": "歐米茄時空狹縫 德爾塔幻境4"},
    "256": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30053", "sheet": "InstanceContent", "value": "30053"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Von Neugier getrieben hast du am Magitek-Terminal der Garlond-Metallwerke ein Programm namens Projekt Epos aktiviert. Augenscheinlich dient es dazu, Mitarbeitern beim Abschalten vom stressigen Arbeitsalltag zu helfen. Während du den sanften Klängen aus der kompositorischen Feder eines gewissen Barden lauschst, spürst du, wie die Last vergangener Strapazen von dir abfällt und deine beflügelte Fantasie dich zu neuen Ufern der Deltametrie führt.", "Description_en": "Taken by curiosity, you activate something called the Savage Initiative at a Garlond Ironworks terminal. Apparently a program to address work-related stress, you are treated to a soothing song composed by a certain minstrel, its lush strains massaging your mind and adding vibrant flourishes to the memories of your trials within the Deltascape...", "Description_fr": "En démarrant par inadvertance un terminal des Forges de Garlond, vous avez lancé un programme au nom équivoque, le “projet Sadique”... Contre toute attente, il s'agissait en réalité d'un programme de musicothérapie consistant en une poignée de “chants guérisseurs”, des morceaux aux vertus prétendument relaxantes, le tout arrangé et enregistré par un barde émérite. En pratique, ces mélopées ont surtout comme effet de vous pousser à vous remémorer les batailles épiques que vous avez livrées au sein du Deltastice, non sans une emphase particulière sur la difficulté des combats...", "Description_ja": "ガーロンド・アイアンワークス社の魔導ターミナルを、うっかり起動したところ、「プロジェクト零」なる怪しげなプログラムがスタートしてしまった。とある吟遊詩人がプロデュースしたという、シリーズ「癒しの調べ」を聞くうちに、光の戦士は被検世界「デルタ」における誇張された激闘を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112238", "path": "ui/icon/112000/112238.tex", "path_hr1": "ui/icon/112000/112238_hr1.tex"}, "ItemLevelRequired": "310", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Deltametrie 1.0 (episch)", "Name_en": "Deltascape V1.0 (Savage)", "Name_fr": "Deltastice v1.0 (sadique)", "Name_ja": "次元の狭間オメガ零式：デルタ編1", "NormalRaidRoulette": "False", "SortKey": "79", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3o2/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "390", "sheet": "Map", "value": "390"}, "Name_de": "z3o2_2", "Name_en": "z3o2_2", "Name_fr": "z3o2_2", "Name_ja": "z3o2_2", "row_id": "695", "sheet": "TerritoryType", "value": "695", "Name_chs": "z3o2_2", "Name_ko": "z3o2_2", "Name_tc": "z3o2_2"}, "TrialRoulette": "False", "row_id": "256", "Description_chs": "光之战士不小心启动了加隆德炼铁厂的魔导终端上一个叫零式项目的程序。边倾听某位吟游诗人创作的治愈旋律，边重新体验被夸张了的德尔塔幻境中的死斗吧。", "Name_chs": "欧米茄零式时空狭缝 德尔塔幻境1", "Description_ko": "갈론드 아이언웍스 사의 마도 단말을 무심코 기동시켰다가 '영웅 계획'이라는 수상한 프로그램이 시작되고 말았다. 어떤 음유시인이 제작했다고 하는 '치유의 선율' 연작을 들으며, 빛의 전사는 피험세계 '델타'에서 벌였던 격전을 한층 과장되게 체험하게 된다.", "Name_ko": "차원의 틈 오메가: 델타편(영웅) 1", "Description_tc": "光之戰士不小心啟動了加隆德煉鐵廠的魔導終端上一個叫零式項目的程式。邊傾聽某位吟遊詩人創作的治癒旋律，邊重新體驗被誇張了的德爾塔幻境中的死鬥吧。", "Name_tc": "歐米茄零式時空狹縫 德爾塔幻境1"},
    "257": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30054", "sheet": "InstanceContent", "value": "30054"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Von Neugier getrieben hast du am Magitek-Terminal der Garlond-Metallwerke ein Programm namens Projekt Epos aktiviert. Augenscheinlich dient es dazu, Mitarbeitern beim Abschalten vom stressigen Arbeitsalltag zu helfen. Während du den sanften Klängen aus der kompositorischen Feder eines gewissen Barden lauschst, spürst du, wie die Last vergangener Strapazen von dir abfällt und deine beflügelte Fantasie dich zu neuen Ufern der Deltametrie führt.", "Description_en": "Taken by curiosity, you activate something called the Savage Initiative at a Garlond Ironworks terminal. Apparently a program to address work-related stress, you are treated to a soothing song composed by a certain minstrel, its lush strains massaging your mind and adding vibrant flourishes to the memories of your trials within the Deltascape...", "Description_fr": "En démarrant par inadvertance un terminal des Forges de Garlond, vous avez lancé un programme au nom équivoque, le “projet Sadique”... Contre toute attente, il s'agissait en réalité d'un programme de musicothérapie consistant en une poignée de “chants guérisseurs”, des morceaux aux vertus prétendument relaxantes, le tout arrangé et enregistré par un barde émérite. En pratique, ces mélopées ont surtout comme effet de vous pousser à vous remémorer les batailles épiques que vous avez livrées au sein du Deltastice, non sans une emphase particulière sur la difficulté des combats...", "Description_ja": "ガーロンド・アイアンワークス社の魔導ターミナルを、うっかり起動したところ、「プロジェクト零」なる怪しげなプログラムがスタートしてしまった。とある吟遊詩人がプロデュースしたという、シリーズ「癒しの調べ」を聞くうちに、光の戦士は被検世界「デルタ」における誇張された激闘を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112239", "path": "ui/icon/112000/112239.tex", "path_hr1": "ui/icon/112000/112239_hr1.tex"}, "ItemLevelRequired": "315", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Deltametrie 2.0 (episch)", "Name_en": "Deltascape V2.0 (Savage)", "Name_fr": "Deltastice v2.0 (sadique)", "Name_ja": "次元の狭間オメガ零式：デルタ編2", "NormalRaidRoulette": "False", "SortKey": "80", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3o3/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "391", "sheet": "Map", "value": "391"}, "Name_de": "z3o3_2", "Name_en": "z3o3_2", "Name_fr": "z3o3_2", "Name_ja": "z3o3_2", "row_id": "696", "sheet": "TerritoryType", "value": "696", "Name_chs": "z3o3_2", "Name_ko": "z3o3_2", "Name_tc": "z3o3_2"}, "TrialRoulette": "False", "row_id": "257", "Description_chs": "光之战士不小心启动了加隆德炼铁厂的魔导终端上一个叫零式项目的程序。边倾听某位吟游诗人创作的治愈旋律，边重新体验被夸张了的德尔塔幻境中的死斗吧。", "Name_chs": "欧米茄零式时空狭缝 德尔塔幻境2", "Description_ko": "갈론드 아이언웍스 사의 마도 단말을 무심코 기동시켰다가 '영웅 계획'이라는 수상한 프로그램이 시작되고 말았다. 어떤 음유시인이 제작했다고 하는 '치유의 선율' 연작을 들으며, 빛의 전사는 피험세계 '델타'에서 벌였던 격전을 한층 과장되게 체험하게 된다.", "Name_ko": "차원의 틈 오메가: 델타편(영웅) 2", "Description_tc": "光之戰士不小心啟動了加隆德煉鐵廠的魔導終端上一個叫零式項目的程式。邊傾聽某位吟遊詩人創作的治癒旋律，邊重新體驗被誇張了的德爾塔幻境中的死鬥吧。", "Name_tc": "歐米茄零式時空狹縫 德爾塔幻境2"},
    "258": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30055", "sheet": "InstanceContent", "value": "30055"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Von Neugier getrieben hast du am Magitek-Terminal der Garlond-Metallwerke ein Programm namens Projekt Epos aktiviert. Augenscheinlich dient es dazu, Mitarbeitern beim Abschalten vom stressigen Arbeitsalltag zu helfen. Während du den sanften Klängen aus der kompositorischen Feder eines gewissen Barden lauschst, spürst du, wie die Last vergangener Strapazen von dir abfällt und deine beflügelte Fantasie dich zu neuen Ufern der Deltametrie führt.", "Description_en": "Taken by curiosity, you activate something called the Savage Initiative at a Garlond Ironworks terminal. Apparently a program to address work-related stress, you are treated to a soothing song composed by a certain minstrel, its lush strains massaging your mind and adding vibrant flourishes to the memories of your trials within the Deltascape...", "Description_fr": "En démarrant par inadvertance un terminal des Forges de Garlond, vous avez lancé un programme au nom équivoque, le “projet Sadique”... Contre toute attente, il s'agissait en réalité d'un programme de musicothérapie consistant en une poignée de “chants guérisseurs”, des morceaux aux vertus prétendument relaxantes, le tout arrangé et enregistré par un barde émérite. En pratique, ces mélopées ont surtout comme effet de vous pousser à vous remémorer les batailles épiques que vous avez livrées au sein du Deltastice, non sans une emphase particulière sur la difficulté des combats...", "Description_ja": "ガーロンド・アイアンワークス社の魔導ターミナルを、うっかり起動したところ、「プロジェクト零」なる怪しげなプログラムがスタートしてしまった。とある吟遊詩人がプロデュースしたという、シリーズ「癒しの調べ」を聞くうちに、光の戦士は被検世界「デルタ」における誇張された激闘を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112240", "path": "ui/icon/112000/112240.tex", "path_hr1": "ui/icon/112000/112240_hr1.tex"}, "ItemLevelRequired": "320", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Deltametrie 3.0 (episch)", "Name_en": "Deltascape V3.0 (Savage)", "Name_fr": "Deltastice v3.0 (sadique)", "Name_ja": "次元の狭間オメガ零式：デルタ編3", "NormalRaidRoulette": "False", "SortKey": "81", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3o4/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "392", "sheet": "Map", "value": "392"}, "Name_de": "z3o4_2", "Name_en": "z3o4_2", "Name_fr": "z3o4_2", "Name_ja": "z3o4_2", "row_id": "697", "sheet": "TerritoryType", "value": "697", "Name_chs": "z3o4_2", "Name_ko": "z3o4_2", "Name_tc": "z3o4_2"}, "TrialRoulette": "False", "row_id": "258", "Description_chs": "光之战士不小心启动了加隆德炼铁厂的魔导终端上一个叫零式项目的程序。边倾听某位吟游诗人创作的治愈旋律，边重新体验被夸张了的德尔塔幻境中的死斗吧。", "Name_chs": "欧米茄零式时空狭缝 德尔塔幻境3", "Description_ko": "갈론드 아이언웍스 사의 마도 단말을 무심코 기동시켰다가 '영웅 계획'이라는 수상한 프로그램이 시작되고 말았다. 어떤 음유시인이 제작했다고 하는 '치유의 선율' 연작을 들으며, 빛의 전사는 피험세계 '델타'에서 벌였던 격전을 한층 과장되게 체험하게 된다.", "Name_ko": "차원의 틈 오메가: 델타편(영웅) 3", "Description_tc": "光之戰士不小心啟動了加隆德煉鐵廠的魔導終端上一個叫零式項目的程式。邊傾聽某位吟遊詩人創作的治癒旋律，邊重新體驗被誇張了的德爾塔幻境中的死鬥吧。", "Name_tc": "歐米茄零式時空狹縫 德爾塔幻境3"},
    "259": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30056", "sheet": "InstanceContent", "value": "30056"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Von Neugier getrieben hast du am Magitek-Terminal der Garlond-Metallwerke ein Programm namens Projekt Epos aktiviert. Augenscheinlich dient es dazu, Mitarbeitern beim Abschalten vom stressigen Arbeitsalltag zu helfen. Während du den sanften Klängen aus der kompositorischen Feder eines gewissen Barden lauschst, spürst du, wie die Last vergangener Strapazen von dir abfällt und deine beflügelte Fantasie dich zu neuen Ufern der Deltametrie führt.", "Description_en": "Taken by curiosity, you activate something called the Savage Initiative at a Garlond Ironworks terminal. Apparently a program to address work-related stress, you are treated to a soothing song composed by a certain minstrel, its lush strains massaging your mind and adding vibrant flourishes to the memories of your trials within the Deltascape...", "Description_fr": "En démarrant par inadvertance un terminal des Forges de Garlond, vous avez lancé un programme au nom équivoque, le “projet Sadique”... Contre toute attente, il s'agissait en réalité d'un programme de musicothérapie consistant en une poignée de “chants guérisseurs”, des morceaux aux vertus prétendument relaxantes, le tout arrangé et enregistré par un barde émérite. En pratique, ces mélopées ont surtout comme effet de vous pousser à vous remémorer les batailles épiques que vous avez livrées au sein du Deltastice, non sans une emphase particulière sur la difficulté des combats...", "Description_ja": "ガーロンド・アイアンワークス社の魔導ターミナルを、うっかり起動したところ、「プロジェクト零」なる怪しげなプログラムがスタートしてしまった。とある吟遊詩人がプロデュースしたという、シリーズ「癒しの調べ」を聞くうちに、光の戦士は被検世界「デルタ」における誇張された激闘を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112241", "path": "ui/icon/112000/112241.tex", "path_hr1": "ui/icon/112000/112241_hr1.tex"}, "ItemLevelRequired": "320", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Deltametrie 4.0 (episch)", "Name_en": "Deltascape V4.0 (Savage)", "Name_fr": "Deltastice v4.0 (sadique)", "Name_ja": "次元の狭間オメガ零式：デルタ編4", "NormalRaidRoulette": "False", "SortKey": "82", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3o5/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "394", "sheet": "Map", "value": "394"}, "Name_de": "z3o5_2", "Name_en": "z3o5_2", "Name_fr": "z3o5_2", "Name_ja": "z3o5_2", "row_id": "698", "sheet": "TerritoryType", "value": "698", "Name_chs": "z3o5_2", "Name_ko": "z3o5_2", "Name_tc": "z3o5_2"}, "TrialRoulette": "False", "row_id": "259", "Description_chs": "光之战士不小心启动了加隆德炼铁厂的魔导终端上一个叫零式项目的程序。边倾听某位吟游诗人创作的治愈旋律，边重新体验被夸张了的德尔塔幻境中的死斗吧。", "Name_chs": "欧米茄零式时空狭缝 德尔塔幻境4", "Description_ko": "갈론드 아이언웍스 사의 마도 단말을 무심코 기동시켰다가 '영웅 계획'이라는 수상한 프로그램이 시작되고 말았다. 어떤 음유시인이 제작했다고 하는 '치유의 선율' 연작을 들으며, 빛의 전사는 피험세계 '델타'에서 벌였던 격전을 한층 과장되게 체험하게 된다.", "Name_ko": "차원의 틈 오메가: 델타편(영웅) 4", "Description_tc": "光之戰士不小心啟動了加隆德煉鐵廠的魔導終端上一個叫零式項目的程式。邊傾聽某位吟遊詩人創作的治癒旋律，邊重新體驗被誇張了的德爾塔幻境中的死鬥吧。", "Name_tc": "歐米茄零式時空狹縫 德爾塔幻境4"},
    "260": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "62", "Content": {"row_id": "5013", "sheet": "InstanceContent", "value": "5013"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Urkraft in ihr", "Name_en": "Curious Gorge Meets His Match", "Name_fr": "L'épreuve de force", "Name_ja": "原初的な彼女", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "s1p1/00", "MapMarkerRange": "83", "OffsetX": "-77", "OffsetY": "0", "SizeFactor": "400", "row_id": "51", "sheet": "Map", "value": "51"}, "Name_de": "e0174", "Name_en": "e0174", "Name_fr": "e0174", "Name_ja": "e0174", "row_id": "717", "sheet": "TerritoryType", "value": "717", "Name_chs": "e0174", "Name_ko": "e0174", "Name_tc": "e0174"}, "TrialRoulette": "False", "row_id": "260", "Description_chs": "", "Name_chs": "原初的战士", "Description_ko": "", "Name_ko": "원초적 그녀", "Description_tc": "", "Name_tc": "原初的戰士"},
    "261": {"AllianceRoulette": "False", "ClassJobLevelRequired": "63", "ClassJobLevelSync": "65", "Content": {"row_id": "5006", "sheet": "InstanceContent", "value": "5006"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Thal zu Ehren", "Name_en": "In Thal's Name", "Name_fr": "Le tournoi commémoratif du sultanat", "Name_ja": "ウル王杯闘技会の始まり", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "w1t2/01", "MapMarkerRange": "60", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "14", "sheet": "Map", "value": "14"}, "Name_de": "e0168", "Name_en": "e0168", "Name_fr": "e0168", "Name_ja": "e0168", "row_id": "705", "sheet": "TerritoryType", "value": "705", "Name_chs": "e0168", "Name_ko": "e0168", "Name_tc": "e0168"}, "TrialRoulette": "False", "row_id": "261", "Description_chs": "", "Name_chs": "大会开始", "Description_ko": "", "Name_ko": "울다하 왕실배 투기대회", "Description_tc": "", "Name_tc": "大會開始"},
    "262": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "57", "sheet": "InstanceContent", "value": "57"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "An der Westküste von Hingashi liegt Kugane, eine lebhafte Hafenstadt und zugleich die einzige des Reichs, die ausländischen Schiffen geöffnet ist. Ihr Wahrzeichen, das imposante Schloss Kugane, das über den geschäftigen Straßen thront, sollte also für Weltoffenheit stehen - doch es wurde von Anhängern einer rückwärtsgewandten Bewegung besetzt, die sich „Joi“ nennt und Kugane vor Fremden verschließen will. Die Fanatiker haben die Gäste des Banketts, das gerade im Schloss stattfand, als Geiseln genommen. Arbeite mit der Sekiseigumi zusammen, um die hohen Beamten des Magistrats und ihre ausländischen Ehrengäste zu retten!", "Description_en": "Upon the western coast of Hingashi, caressed by the Ruby Sea, there lies the city of Kugane, the nation's sole open port. Dominating the vibrant cityscape is the majestic Kugane Castle, within whose halls a performance was unfolding, a spectacle to entertain visiting dignitaries. But comedy quickly turned to tragedy when a band of lawless shinobi stormed the castle. Ardently opposed to the influence of foreign nations, these interlopers took all present captive, the lord bugyo of Kugane included. The country now sits on a knife's edge, leaning perilously toward an international incident. Who will see that it falls to the other side?", "Description_fr": "Si le gouvernement de Hingashi, le bakufu, a décidé de faire de Kugane un port ouvert aux échanges avec les nations étrangères malgré la politique d'autarcie qu'il applique sur le reste de son territoire, il est des gens qui, prônant un isolationnisme pur et dur, ne voient pas cette décision d'un bon œil. Afin de faire valoir leurs revendications et de forcer la main de leurs dirigeants, certains, dirigés par un marchand crapuleux du nom de Kageyama, ont même osé s'emparer du Château de Kugane, prenant en otage le gouverneur de la cité portuaire et quelques représentants d'autres pays, dont le parent d'un très important dignitaire uldien. Le Sekiseigumi souhaite agir avant qu'un incident international n'éclate, mais pour cela, il a besoin d'une aide extérieure.", "Description_ja": "ひんがしの国において、唯一外に開かれた港街「クガネ」。その象徴とも言える「クガネ城」が、攘夷を訴える不逞浪士たちによって占拠された。折しも城内では、異国の要人を招待しての観劇が行われており、クガネ奉行を含めて多数の人々が人質となっているという。彼らに万が一のことがあれば、国際問題へと発展することは必定だ。赤誠組の隊士たちと協力し、悪徳商人カゲヤマ率いる攘夷派を排除せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112232", "path": "ui/icon/112000/112232.tex", "path_hr1": "ui/icon/112000/112232_hr1.tex"}, "ItemLevelRequired": "280", "ItemLevelSync": "340", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Schloss Kugane", "Name_en": "Kugane Castle", "Name_fr": "le Château de Kugane", "Name_ja": "悪党成敗 クガネ城", "NormalRaidRoulette": "False", "SortKey": "64", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3d4/01", "MapMarkerRange": "285", "OffsetX": "70", "OffsetY": "33", "SizeFactor": "200", "row_id": "360", "sheet": "Map", "value": "360"}, "Name_de": "e3d4", "Name_en": "e3d4", "Name_fr": "e3d4", "Name_ja": "e3d4", "row_id": "662", "sheet": "TerritoryType", "value": "662", "Name_chs": "e3d4", "Name_ko": "e3d4", "Name_tc": "e3d4"}, "TrialRoulette": "False", "row_id": "262", "Description_chs": "远东之国唯一对外开放的城市便是黄金港。黄金港的象征——黄金阁如今被主张攘夷的不轨武士占领。他们还将城内观赏表演的外国要人绑作人质，就连黄金港奉行也落入敌手。如果这些外国客人有个万一，必将发展成国际问题。和赤诚组成员联手排除以恶德商人景山为首的攘夷派！", "Name_chs": "恶党孤城黄金阁", "Description_ko": "동쪽 나라에서 유일하게 외부에 개방된 항구 도시 '쿠가네'. 그 상징이라고도 할 수 있는 '쿠가네 성'이 양이를 부르짖는 불령낭사들에게 점거당했다. 마침 성 안에서는 외국 요인들을 초대하여 연극을 관람하고 있었고, 이에 쿠가네 현감을 포함한 많은 사람들이 인질로 잡혔다. 그들에게 만일의 사태가 생기면 틀림없이 국제 문제로 발전할 것이다. 적성조 무사들과 협력하여 악덕 상인 카게야마가 이끄는 양이파를 몰아내라!", "Name_ko": "쿠가네 성", "Description_tc": "遠東之國唯一對外開放的城市便是黃金港。黃金港的象徵——黃金閣如今被主張攘夷的不軌武士佔領。他們還將城內觀賞表演的外國要人綁作人質，就連黃金港奉行也落入敵手。如果這些外國客人有個萬一，必將發展成國際問題。和赤誠組成員聯手排除以惡德商人景山為首的攘夷派！", "Name_tc": "惡黨孤城黃金閣"},
    "263": {"AllianceRoulette": "False", "ClassJobLevelRequired": "67", "ClassJobLevelSync": "68", "Content": {"row_id": "20048", "sheet": "InstanceContent", "value": "20048"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Die Anführerin der Qalyana, verstört vom Mord der Garlear an ihrer Tochter, hat die Ananta-Göttin Lakshmi beschworen. Die für ihre Heilkräfte verehrte Göttin sollte das geliebte Kind von den Toten zurückholen. Doch sie vermochte nur ihren Leib wiederzubeleben, ihre Seele war bereits entflohen. Lakshmi will nun alle in ihren seligen Traum locken, mit der sie der traurigen Wirklichkeit entfliehen sollen. Wenn ihr das zulasst, werden auch die Vira ihre Opfer werden!", "Description_en": "Upon witnessing her daughter's death at the hands of Fordola and her Skulls, the Qalyana broodmother cried out to the heavens in despair...and a primal answered. Sri Lakshmi, patron deity of the Ananta, came forth from the aether, and the imperials were put to flight. Alas, the tale did not end there, for now the Qalyana demand that the Vira come and pay tribute to the goddess. And so it falls to you and your comrades to journey unto the Qalyana stronghold of Djanan Qhat, and put an end to Sri Lakshmi's dream.", "Description_fr": "Ayant vu son enfant être assassinée par un soldat de l'Empire, la chef de la tribu des Qalyanas a dans son chagrin et sa détresse invoqué Lakshmi, la déesse tutélaire des Anantas. Hélas, bien que la dépouille de la jeune fille ait été ramenée à la vie, son âme a définitivement quitté le monde des mortels, et la mère n'en est que plus touchée par la douleur. Désormais, ce sont tous les habitants de la région, vos alliées viras les premières, qui risquent d'être subjugués par le pouvoir onirique de Lakshmi... si vous n'intervenez pas !", "Description_ja": "死した娘を蘇らせるため、カリヤナ派の族長は、装飾具に秘められたクリスタルを溶かし、美神ラクシュミを召喚する。しかし、降臨した美神は、癒しの力を以てアナミカの肉体を復活させるも、それは魂なき人形も同然の存在になりはてていた。悲しみに暮れる族長を、テンパードとすることで魂を改変し、夢の中へと誘うラクシュミ。これを放置すれば、ウィルラ派のアナンタまでもが、傀儡と化すことだろう。美神ラクシュミを討滅せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112243", "path": "ui/icon/112000/112243.tex", "path_hr1": "ui/icon/112000/112243_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Götterdämmerung - Lakshmi", "Name_en": "Emanation", "Name_fr": "Émanation", "Name_ja": "ラクシュミ討滅戦", "NormalRaidRoulette": "False", "SortKey": "131", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "g3fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "399", "sheet": "Map", "value": "399"}, "Name_de": "g3fa", "Name_en": "g3fa", "Name_fr": "g3fa", "Name_ja": "g3fa", "row_id": "719", "sheet": "TerritoryType", "value": "719", "Name_chs": "g3fa", "Name_ko": "g3fa", "Name_tc": "g3fa"}, "TrialRoulette": "True", "row_id": "263", "Description_chs": "为了让死去的女儿重生，伽黎亚派的族长用装饰品中的水晶召唤出了美神吉祥天女。但是美神的治愈之力只能让阿娜米卡的肉体复活，让她变成了一具没有灵魂的空壳。过于悲伤的族长被吉祥天女趁虚而入，精炼成了信徒，沉醉于美梦之中。如果继续放任吉祥天女，恐怕毗罗派的阿难陀族都会变为她的傀儡。尽快讨伐美神吉祥天女！", "Name_chs": "吉祥天女歼灭战", "Description_ko": "죽은 딸을 되살리기 위하여 칼리아나파의 족장은 장신구에 숨겨 놓았던 크리스탈을 녹여 미의 신 락슈미를 소환한다. 그러나 강림한 미의 신은 치유의 힘을 사용해 아나미카의 육체를 부활시켰지만 영혼이 없는 인형이나 마찬가지인 존재였다. 슬픔에 잠긴 족장을 신도로 만들어 혼을 변화시켜서 꿈속으로 인도하는 락슈미. 이를 방치하면 아난타족 비라파 모두 꼭두각시가 될 것이다. 미의 신 락슈미를 토벌하라!", "Name_ko": "락슈미 토벌전", "Description_tc": "為了讓死去的女兒重生，伽黎亞派的族長用裝飾品中的水晶召喚出了美神吉祥天女。但是美神的治癒之力只能讓阿娜米卡的肉體復活，讓她變成了一具沒有靈魂的空殼。過於悲傷的族長被吉祥天女趁虛而入，精煉成了信徒，沉醉於美夢之中。如果繼續放任吉祥天女，恐怕毗羅派的阿難陀族都會變為她的傀儡。儘快討伐美神吉祥天女！", "Name_tc": "吉祥天女殲滅戰"},
    "264": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "20049", "sheet": "InstanceContent", "value": "20049"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der Fahrende Sänger hat dich nach deinen Abenteuern in Gyr Abania befragt und sofort eine ergreifende Ballade gedichtet, die bei aller künstlerischen Verbrämung taktvoll auf den Schmerz der Qalyana-Anführerin Rücksicht nimmt. Vergegenwärtige dir den Kampf gegen Lakshmi erneut und erlebe ihn in ungekannter Intensität.", "Description_en": "In the shadow of Kugane's renowned Mujikoza theater, you recount your clash with Sri Lakshmi to the wandering minstrel. Moved to melancholy by the tragic tale, he forgoes adapting it for the stage, choosing instead to honor the memory of the departed with a verse. So vivid are the words and sorrowful the melody, you cannot help but relive the fateful encounter in your mind's eye...", "Description_fr": "En apprenant la manière dont vous aviez affronté la déesse tutélaire des femmes-serpents, le ménestrel errant a immédiatement eu l'idée d'un chant mêlant à la fois héroïsme, onirisme et tristesse. Il semble toutefois avoir pris quelques libertés quant à l'intensité et le combat risque de vous paraître plus âpre que dans vos souvenirs...", "Description_ja": "ギラバニア辺境地帯での冒険譚について、異邦の詩人に聞かせたところ、即座に即興詩を紡ぎ出した。その哀しくも、微妙に脚色された詩を聞きながら、光の戦士は今、美神ラクシュミとの戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112246", "path": "ui/icon/112000/112246.tex", "path_hr1": "ui/icon/112000/112246_hr1.tex"}, "ItemLevelRequired": "300", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zenit der Götter - Lakshmi", "Name_en": "Emanation (Extreme)", "Name_fr": "Émanation (extrême)", "Name_ja": "極ラクシュミ討滅戦", "NormalRaidRoulette": "False", "SortKey": "151", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "g3fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "399", "sheet": "Map", "value": "399"}, "Name_de": "g3fa_2", "Name_en": "g3fa_2", "Name_fr": "g3fa_2", "Name_ja": "g3fa_2", "row_id": "720", "sheet": "TerritoryType", "value": "720", "Name_chs": "g3fa_2", "Name_ko": "g3fa_2", "Name_tc": "g3fa_2"}, "TrialRoulette": "False", "row_id": "264", "Description_chs": "将基拉巴尼亚边区的奇妙冒险告诉了异国的诗人，他即兴为冒险者所做了一首诗歌。让我们边聆听哀怨悲伤的诗歌，边再次体验经过他夸张过后的“吉祥天女歼殛战”。", "Name_chs": "吉祥天女歼殛战", "Description_ko": "기라바니아 변방지대 모험담을 떠돌이 시인에게 들려주었더니 그 자리에서 즉흥시를 지어냈다. 그 슬프고도 미묘하게 각색된 시를 듣고 빛의 전사는 미의 신 락슈미와 벌였던 전투를 다시금 체험한다.", "Name_ko": "극 락슈미 토벌전", "Description_tc": "將基拉巴尼亞邊境的奇妙冒險告訴了異國的詩人，他即興為冒險者所做了一首詩歌。讓我們邊聆聽哀怨悲傷的詩歌，邊再次體驗經過他誇張過後的“極 吉祥天女殲滅戰”。", "Name_tc": "極 吉祥天女殲滅戰"},
    "265": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "5014", "sheet": "InstanceContent", "value": "5014"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Ein Wunsch aus alten Zeiten", "Name_en": "Our Unsung Heroes", "Name_fr": "L'espoir en héritage", "Name_ja": "時をかける願い", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "f1d8/03", "MapMarkerRange": "211", "OffsetX": "-175", "OffsetY": "-297", "SizeFactor": "200", "row_id": "282", "sheet": "Map", "value": "282"}, "Name_de": "e0171", "Name_en": "e0171", "Name_fr": "e0171", "Name_ja": "e0171", "row_id": "722", "sheet": "TerritoryType", "value": "722", "Name_chs": "e0171", "Name_ko": "e0171", "Name_tc": "e0171"}, "TrialRoulette": "False", "row_id": "265", "Description_chs": "", "Name_chs": "穿越时空的夙愿", "Description_ko": "", "Name_ko": "시간을 뛰어넘은 염원", "Description_tc": "", "Name_tc": "穿越時空的夙願"},
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    "268": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "70", "Content": {"row_id": "55002", "sheet": "InstanceContent", "value": "55002"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Schatzsuche", "Name_en": "Treasure Hunt", "Name_fr": "Chasse aux trésors", "Name_ja": "トレジャーハント", "row_id": "9", "sheet": "ContentType", "value": "9", "Name_chs": "寻宝", "Name_ko": "보물찾기", "Name_tc": "尋寶"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "370", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kanäle von Uznair", "Name_en": "the Lost Canals of Uznair", "Name_fr": "les Canaux perdus d'Uznair", "Name_ja": "宝物庫 ウズネアカナル", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "408", "sheet": "Map", "value": "408"}, "Name_de": "o3c1", "Name_en": "o3c1", "Name_fr": "o3c1", "Name_ja": "o3c1", "row_id": "712", "sheet": "TerritoryType", "value": "712", "Name_chs": "o3c1", "Name_ko": "o3c1", "Name_tc": "o3c1"}, "TrialRoulette": "False", "row_id": "268", "Description_chs": "", "Name_chs": "运河宝物库", "Description_ko": "", "Name_ko": "보물고 우즈네어 운하", "Description_tc": "", "Name_tc": "運河寶物庫"},
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    "275": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "70", "Content": {"row_id": "5023", "sheet": "InstanceContent", "value": "5023"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Interdimensionaler Riss", "Name_en": "Interdimensional Rift", "Name_fr": "Fissure interdimensionnelle", "Name_ja": "次元の狭間：外縁", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3o1/00", "MapMarkerRange": "292", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "389", "sheet": "Map", "value": "389"}, "Name_de": "z3o1", "Name_en": "z3o1", "Name_fr": "z3o1", "Name_ja": "z3o1", "row_id": "690", "sheet": "TerritoryType", "value": "690", "Name_chs": "z3o1", "Name_ko": "z3o1", "Name_tc": "z3o1"}, "TrialRoulette": "False", "row_id": "275", "Description_chs": "", "Name_chs": "时空狭缝外缘", "Description_ko": "", "Name_ko": "차원의 틈: 외곽", "Description_tc": "", "Name_tc": "時空狹縫外緣"},
    "276": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "70", "Content": {"row_id": "55003", "sheet": "InstanceContent", "value": "55003"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Schatzsuche", "Name_en": "Treasure Hunt", "Name_fr": "Chasse aux trésors", "Name_ja": "トレジャーハント", "row_id": "9", "sheet": "ContentType", "value": "9", "Name_chs": "寻宝", "Name_ko": "보물찾기", "Name_tc": "尋寶"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "370", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Vergessene Kanäle von Uznair", "Name_en": "the Hidden Canals of Uznair", "Name_fr": "les Canaux cachés d'Uznair", "Name_ja": "宝物庫 ウズネアカナル深層", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "409", "sheet": "Map", "value": "409"}, "Name_de": "o3c1_2", "Name_en": "o3c1_2", "Name_fr": "o3c1_2", "Name_ja": "o3c1_2", "row_id": "725", "sheet": "TerritoryType", "value": "725", "Name_chs": "o3c1_2", "Name_ko": "o3c1_2", "Name_tc": "o3c1_2"}, "TrialRoulette": "False", "row_id": "276", "Description_chs": "", "Name_chs": "运河宝物库深层", "Description_ko": "", "Name_ko": "보물고 우즈네어 운하 심층", "Description_tc": "", "Name_tc": "運河寶物庫深層"},
    "277": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "42001", "sheet": "InstanceContent", "value": "42001"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "18", "sheet": "ContentMemberType", "value": "18"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "In einer abgelegenen Ecke des Dravanischen Hinterlandes befindet sich die Ruine einer alten Sharlayaner Forschungseinrichtung: Astragalos. Von den Goblins aus Frohehalde zu einem Trainingsgelände umgebaut, werden dort nun großangelegte Schlachten gegen die Garlear simuliert. Gegenüber stehen sich Falken und Raben, die in hitzigen Kämpfen auf allerhand Kriegsmaschinen zurückgreifen können. Wem wird es gelingen, sein Revier zu verteidigen? Welche Schwingen recken sich am Ende siegreich in den Himmel? Stürze dich in den Kampf und finde es heraus!", "Description_en": "On the forgotten fringes of the Dravanian hinterlands, there lie the remnants of a Sharlayan testing site known as Astragalos. With their boundless ingenuity, the goblins of Idyllshire have transformed the place into an expansive training ground. Here, brave adventurers can take control of mighty machines in large-scale war games reminiscent of battles against the Garlean Empire. A furious struggle for territorial supremacy awaits!", "Description_fr": "Les vestiges d'installations expérimentales sharlayanaises ont été découverts dans l'Arrière-pays dravanien. Leur nom : Astragalos. Il n'a pas fallu beaucoup de temps aux Gobelins d'Idyllée pour leur trouver une utilité. Ils ont en effet eu l'idée d'y organiser des manœuvres en lançant dans la bataille des machines de guerre dont ils ont le secret... et c'est aux aventuriers que revient l'honneur de participer à ces affrontements mécanisés !", "Description_ja": "低地ドラヴァニアの外れに佇む、廃都シャーレアンの実験施設跡「アストラガロス」。その廃墟をイディルシャイアのゴブリン族たちが、壮大な演習場へと造り替えた。ガレマール帝国軍との戦いを意識し、訓練用の機工兵器も多数配備、模擬戦は実戦さながらの白熱したものとなっていく。冒険者たちは、縄張り争いを演じる鳥たちのように、激しく激突する！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112257", "path": "ui/icon/112000/112257.tex", "path_hr1": "ui/icon/112000/112257_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Astragalos", "Name_en": "Astragalos", "Name_fr": "Astragalos (machinerie)", "Name_ja": "アストラガロス (機工戦)", "NormalRaidRoulette": "False", "SortKey": "400", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "d2p1/00", "MapMarkerRange": "301", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "412", "sheet": "Map", "value": "412"}, "Name_de": "d2p1", "Name_en": "d2p1", "Name_fr": "d2p1", "Name_ja": "d2p1", "row_id": "729", "sheet": "TerritoryType", "value": "729", "Name_chs": "d2p1", "Name_ko": "d2p1", "Name_tc": "d2p1"}, "TrialRoulette": "False", "row_id": "277", "Description_chs": "龙堡内陆低地的边缘坐落着废都萨雷安的实验设施遗迹“距骨研究所”。田园郡的哥布林族将此遗迹改造成了巨大的演习场。并且以加雷马帝国军作为假想敌，在演习场配备了大量用于训练的机动兵器。模拟战的白热化程度犹如实战一般。冒险者们就像互相争夺地盘的猛禽一样，开始了激烈的对抗！", "Name_chs": "距骨研究所（机动战）", "Description_ko": "저지 드라바니아 외곽에 위치한 폐허 도시 샬레이안의 실험 시설 유적인 '아스트라갈로스'. 이딜샤이어의 고블린족들이 그 폐허를 웅장한 실험장으로 바꾸어 놓았다. 갈레말 제국군과의 전투를 의식하여 다수의 훈련용 기공병구를 갖추고 나니, 흡사 실전과도 같은 뜨거운 모의 전투를 벌일 수 있게 되었다. 이곳에서 모험가들은 영역을 다투는 새들처럼 맹렬하게 격돌한다!", "Name_ko": "아스트라갈로스(기공전)", "Description_tc": "德拉瓦尼亞河谷地的邊緣坐落著廢都薩雷安的實驗設施遺跡“距骨研究所”。田園郡的哥布林族將此遺跡改造成了巨大的演習場。並且以加雷馬帝國軍作為假想敵，在演習場配備了大量用於訓練的機動兵器。模擬戰的白熱化程度猶如實戰一般。冒險者們就像互相爭奪地盤的猛禽一樣，開始了激烈的對抗！", "Name_tc": "距骨研究所（機動戰）"},
    "278": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "20050", "sheet": "InstanceContent", "value": "20050"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Shinryu, der Gott ohne Geschichte und Gläubige, nun hilflos der künstlich-übernatürlichen Kraft Zenos' zu Willen: doppelter Beleg, wie sich exaltierte Sterbliche in ihrer Hybris über die Ordnung der Welt hinwegzusetzen suchten. So kann es auch einem Barden nicht als blasphemisch angelastet werden, wenn er den Kampf zwischen dem Krieger des Lichts und dem allzu irdischen Götterwesen in diesem Epos auf eine ganz neue Ebene der Interpretation transponiert.", "Description_en": "A god born of sorrow and despair. A man who lives only for death. As one they fought the Warrior of Light, and as one they fell. No words could do this titanic encounter justice...unless they come from the wandering minstrel, to whom no event is beyond improvement. As his nimble fingers pluck out the chords, his rich voice carries you to a place above the world, one that is at once familiar and foreign: Shinryu's domain.", "Description_fr": "Grâce à ses pouvoirs de Résonnant, Zenos a pris le contrôle de Shinryu, un Primordial qui n'apparaît dans aucune légende, et il est déterminé à vous terrasser une bonne fois pour toutes, vous, l'héroïne d'Éorzéa. Voici le thème du nouveau poème que le ménestrel errant a composé sur la base de votre récit... Mais une fois de plus, il se pourrait que l'inspiration lyrique ait exagéré l'intensité du combat.", "Description_ja": "人造の異能者が、神話すら持たずに呼び降ろされた哀れな神を従え、神狩りの英雄に挑む。それが人の手により創られた神話であるならば、人の手で脚色されたとしても冒涜とは呼ばれないはずだ。異邦の詩人が紡ぐ荘厳な旋律を聴きながら、光の戦士は今、神龍との戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112258", "path": "ui/icon/112000/112258.tex", "path_hr1": "ui/icon/112000/112258_hr1.tex"}, "ItemLevelRequired": "320", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Heldenlied von Shinryu", "Name_en": "the Minstrel's Ballad: Shinryu's Domain", "Name_fr": "Le domaine de Shinryu", "Name_ja": "極神龍討滅戦", "NormalRaidRoulette": "False", "SortKey": "152", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "g3fc/01", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "435", "sheet": "Map", "value": "435"}, "Name_de": "g3fc", "Name_en": "g3fc", "Name_fr": "g3fc", "Name_ja": "g3fc", "row_id": "730", "sheet": "TerritoryType", "value": "730", "Name_chs": "g3fc", "Name_ko": "g3fc", "Name_tc": "g3fc"}, "TrialRoulette": "False", "row_id": "278", "Description_chs": "任何神话传说中都不存在的神落入了通过人之手而诞生的超越者手中，超越者操纵着这个可怜的神祇，向弑神的英雄发起了挑战。如果这只是世人创作出来的神话，那么就算再由世人之手添加几分夸张也不应该算是冒渎。边聆听异国的诗人演奏的庄严旋律，光之战士开始了神龙之战的追忆。", "Name_chs": "神龙梦幻歼灭战", "Description_ko": "인공적으로 초월하는 힘을 갖게 된 자가, 신화조차 없이 소환된 가여운 신을 복종시켜 신을 사냥하는 영웅에게 도전한다. 이를 인간의 손으로 만들어낸 신화라고 한다면, 인간이 각색한들 신성 모독이 되지는 않을 것이다. 떠돌이 시인이 자아내는 장엄한 선율을 들으며, 빛의 전사는 지금 신룡과의 전투를 새로 체험하게 된다.", "Name_ko": "극 신룡 토벌전", "Description_tc": "任何神話傳說中都不存在的神落入了通過人之手而誕生的超越者手中，超越者操縱著這個可憐的神祇，向弒神的英雄發起了挑戰。如果這只是世人創作出來的神話，那麼就算再由世人之手添加幾分誇張也不應該算是冒瀆。邊聆聽異國的詩人演奏的莊嚴旋律，光之戰士開始了神龍之戰的追憶。", "Name_tc": "極 神龍殲滅戰"},
    "279": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "58", "sheet": "InstanceContent", "value": "58"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Zu Beginn der Fünften Ära des Lichts gab es in Gyr Abania einen kleinen Stadtstaat namens Skalla. Einige Jahrhunderte dauerte es, die Gebäude kunstvoll an den steilen Fels zu bauen, doch nur wenige Jahre der Unruhen, um das Reich zu zerstören. Die große Flut, die man als die Sechste Katastrophe kennt, ließ die Ruinen am Grund des Seldsees versinken. Nun, nach Ala Mhigos Befreiung, interessieren sich einige Abenteuerlustige wieder für die Überreste der alten Kultur - und die Schätze, die dort noch schlummern sollen.", "Description_en": "Long ago, in the dawn of the Fifth Astral Era, the modest nation of Skalla was founded in the land of Gyr Abania. Over the span of several centuries, its people constructed a grand city of stone at the bottom of a steep-walled ravine, but even this natural defense could not protect Skalla from destruction during a terrible age of war. When the great flood of the Sixth Umbral Calamity later swept across the realm, the hollow ruins of the city were lost to sight, its remnants submerged beneath a raging sea.\n\nHaunting the depths of what is now Loch Seld, Skalla's silent walls lure adventurers into the salt-laden waters with the promise of mysteries unsolved and treasures unclaimed.", "Description_fr": "Dans un lointain passé, alors que la 5e ère astrale était encore naissante, une cité-État appelée Skalla était fondée en Gyr Abania. Taillée dans la pierre des ravins qui couraient la région, elle prospéra durant des siècles jusqu'à ce que les ravages de la guerre la dévastent. Ces ruines furent plus tard noyées par le déluge du sixième fléau, donnant naissance au lac Seld. Votre soif d'aventure inextinguible vous amène toutefois aujourd'hui à pénétrer dans ce lieu oublié en quête d'un fabuleux trésor.", "Description_ja": "はるか昔、第五星暦初頭のこと、ギラバニアの地に「スカラ」という名の小国が成立した。数百年の時を費やし、険しい渓谷に見事な石造都市を築き上げた彼らだったが、戦乱の時代を耐え抜くことができず滅亡。その遺構は、第六霊災時の大洪水によって、「ロッホ・セル湖」の底へと沈んだという。そして現在、アラミゴ解放を成し遂げた光の戦士たちは、新たな冒険と隠された財宝を求めて、塩湖の水底に眠る非運の石造都市へと向かう。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112255", "path": "ui/icon/112000/112255.tex", "path_hr1": "ui/icon/112000/112255_hr1.tex"}, "ItemLevelRequired": "300", "ItemLevelSync": "370", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Die versunkene Stadt Skalla", "Name_en": "the Drowned City of Skalla", "Name_fr": "la Cité engloutie de Skalla", "Name_ja": "水没遺構 スカラ", "NormalRaidRoulette": "False", "SortKey": "66", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "g3d4/01", "MapMarkerRange": "306", "OffsetX": "185", "OffsetY": "5", "SizeFactor": "200", "row_id": "413", "sheet": "Map", "value": "413"}, "Name_de": "g3d4_re", "Name_en": "g3d4_re", "Name_fr": "g3d4_re", "Name_ja": "g3d4_re", "row_id": "1172", "sheet": "TerritoryType", "value": "1172", "Name_chs": "g3d4_re", "Name_ko": "g3d4_re", "Name_tc": "g3d4_re"}, "TrialRoulette": "False", "row_id": "279", "Description_chs": "在遥远的过去，第五星历初期，基拉巴尼亚有一个名为“斯卡拉”的小国成立了。他们花费了数百年的时光在险峻的溪谷地带用石材建造出了壮观的城邦，可是却没能撑过战乱的时代而灭亡。就连所剩的遗迹都被第六灵灾时的大洪水吞噬，沉没在盐湖的湖底。时至今日，成功解放了阿拉米格的光之战士们为了寻求新的冒险和隐藏的宝藏，将前往沉睡于盐湖湖底那座经历了悲惨命运的古老遗迹。", "Name_chs": "沉没神殿斯卡拉遗迹", "Description_ko": "먼 옛날, 제5성력 초기. 기라바니아 땅에 '스칼라'라는 작은 나라가 있었다. 그들은 수백 년에 걸쳐 험준한 협곡에 훌륭한 석조 도시를 세워올렸으나, 전란의 시대를 버텨내지 못하고 멸망하고 말았다. 그리고 그 유적은 제6재해의 대홍수에 의해 '로흐 셀 호수' 밑바닥으로 가라앉았다고 한다. 그리고 지금, 알라미고를 해방시킨 빛의 전사들은 새로운 모험과 숨겨진 보물을 찾아, 염호 밑바닥에 잠들어 있는 비운의 석조 도시로 향한다.", "Name_ko": "스칼라 유적", "Description_tc": "在遙遠的過去，第五星曆初期。在基拉巴尼亞有一個名為“斯卡拉”的小國成立了。他們花費了數百年的時光在險峻的溪谷地帶用石材建造出了壯觀的城市，可是卻沒能撐過戰亂的時代而滅亡。就連所剩的遺跡都被第六靈災時的大洪水吞噬，沉沒在鹽湖的湖底。時至今日，成功解放了阿拉米格的光之戰士們為了尋求新的冒險和隱藏的寶藏，將前往沉睡於鹽湖湖底那座經歷了悲慘命運的古老遺跡。", "Name_tc": "沉沒神殿斯卡拉遺跡"},
    "280": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30057", "sheet": "InstanceContent", "value": "30057"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Fatale Raids", "Name_en": "Ultimate Raids", "Name_fr": "Raids fatals", "Name_ja": "絶レイド", "row_id": "28", "sheet": "ContentType", "value": "28", "Name_chs": "绝境战", "Name_ko": "절 레이드", "Name_tc": "絕殲滅戰"}, "Description_de": "Das neueste Epos aus der Feder des Fahrenden Sängers, in dem mehrere Legenden zu einem Meisterwerk verschmelzen. Was, wenn Bahamut wiederkehrte? Stärker als je zuvor? Auch wenn die meisten Eorzäer die Siebte Katastrophe einfach nur vergessen wollen, hat sich wohl jeder diese furchtbare Möglichkeit schon ausgemalt. Wenn sich ein Held nun aufmachte, in Dalamuds Trümmern nach der Wahrheit zu suchen? Wenn er dies vielleicht schon längst getan hat?  Mag auch niemand davon wissen - einer ist bereit, die Geschichte zu erzählen, ohne sie zu kennen. Lass dich von den fatalen Klängen des genialen Barden mitreißen und stelle dich dem Drachen ...", "Description_en": "There once were brave souls who uncovered the truth of the Seventh Umbral Calamity. Such trials as they overcame were not to be recorded in history, but far from fading with the passage of time, they have been imagined in vivid detail by the wandering minstrel. As his lilting melody caresses your mind's eye, you cannot help but be transported to the scene of struggle against the elder primal Bahamut...", "Description_fr": "Lors du septième fléau, des guerriers se sont dressés contre la menace du Primordial Bahamut. Hélas, nulle trace ne subsiste de leur combat. Toutefois, s'abandonnant à son imagination féconde, le ménestrel errant a composé une ballade digne de la bravoure de ces héros oubliés, et qui pourrait bien raviver en vous de puissants sentiments.", "Description_ja": "かつて、第七霊災の真実に挑んだ者たちがいた。決して歴史に記されることのないその戦いの記憶が、色褪せるどころか、極彩色に彩られて蘇ることに。異邦の詩人が過度に脚色した、絶望の詩を聞きながら、光の戦士は今、大迷宮バハムートでの戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112261", "path": "ui/icon/112000/112261.tex", "path_hr1": "ui/icon/112000/112261_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "345", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Endlose Schatten von Bahamut (fatal)", "Name_en": "the Unending Coil of Bahamut (Ultimate)", "Name_fr": "l'Abîme infini de Bahamut (fatal)", "Name_ja": "絶バハムート討滅戦", "NormalRaidRoulette": "False", "SortKey": "1001", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "f1bz/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "416", "sheet": "Map", "value": "416"}, "Name_de": "f1bz", "Name_en": "f1bz", "Name_fr": "f1bz", "Name_ja": "f1bz", "row_id": "733", "sheet": "TerritoryType", "value": "733", "Name_chs": "f1bz", "Name_ko": "f1bz", "Name_tc": "f1bz"}, "TrialRoulette": "False", "row_id": "280", "Description_chs": "在过去，曾经有人挑战过第七灵灾的真相。那是一段永不褪色但绝不会被历史所记载的战斗记忆，现在这段记忆被赋予了更鲜明的色彩而在此重现。边聆听异国的诗人演奏的绝望之诗，光之战士开始体验经过极度夸张后的巴哈姆特大迷宫绝境之战。", "Name_chs": "巴哈姆特绝境战", "Description_ko": "일찍이 제7재해의 진실에 도전한 자들이 있었다. 역사에는 결코 기록되지 않을 싸움의 기억이, 퇴색되기는커녕 더욱 찬란하게 되살아났다. 떠돌이 시인이 과장되게 각색한 절망의 시를 들으며, 빛의 전사들은 지금 대미궁 바하무트에서의 싸움을 새로 체험한다.", "Name_ko": "절 바하무트 토벌전", "Description_tc": "在過去，曾經有人挑戰過第七靈災的真相。那是一段永不褪色但絕不會被歷史所記載的戰鬥記憶，現在這段記憶被賦予了更鮮明的色彩而在此重現。邊聆聽異國的詩人演奏的絕望之詩，光之戰士開始體驗經過極度誇張後的巴哈姆特大迷宮絕境之戰。", "Name_tc": "絕 巴哈姆特殲滅戰"},
    "281": {"AllianceRoulette": "True", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30058", "sheet": "InstanceContent", "value": "30058"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "4", "sheet": "ContentMemberType", "value": "4"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Ganz Kugane staunt, als ein riesiges Luftschiff im Hafen anlegt: die Prima Vista, fliegende Theaterbühne der berühmten garleischen Theatergruppe „Maiestas“. In Garlemald, sagt man, hat ihnen das Tanztheater „Die Zodiak-Streiter“ zum Durchbruch verholfen. Nun stehen sie vor den Toren von Hingashi und entführen ihr Publikum in das legendäre Reich von Ivalice ...", "Description_en": "Recently, residents of Kugane woke to find hovering above their city an airship unlike any ever seen. Yet while of Garlean design, the vessel distinctly lacked the bleak outfitting common in the Empire's warmachina. No, this was the Prima Vista, private stage for the Majestic Imperial Theater Company─a troupe having won acclaim across Garlemald for their timeless work, The Zodiac Brave Story. Which begets the question...why are they here? The answer to that question and more lies in the selfsame legend of which they sing. The legend of Ivalice.", "Description_fr": "Un aéronef d'envergure a atterri à l'aérodrome de Kugane... Son nom ? Le Prima Vista, et à son bord, la troupe de théâtre la plus célèbre de tout l'empire de Garlemald : la Compagnie des Majestueux. Que sont-ils venus faire en Orient ? Promouvoir leur dernier chef-d'œuvre intitulé “L'histoire des Braves du zodiaque” ? À moins que leur présence ait un rapport avec le mystérieux royaume d'Ivalice...", "Description_ja": "ひんがしの国の港街クガネに、一隻の大型飛空艇が入港した。その名は「プリマビスタ」、高名な劇団「マジェスティック」が有する移動式空中劇場である。ガレマール帝国において、ミュージカル「ゾディアックブレイブストーリー」をヒットさせた彼らは、なぜ東の果ての商港へとやって来たのか。今、物語は幻の王国「イヴァリース」へと回帰する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112256", "path": "ui/icon/112000/112256.tex", "path_hr1": "ui/icon/112000/112256_hr1.tex"}, "ItemLevelRequired": "305", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Rabanastre", "Name_en": "the Royal City of Rabanastre", "Name_fr": "la Cité royale de Rabanastre", "Name_ja": "失われた都 ラバナスタ", "NormalRaidRoulette": "False", "SortKey": "64", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3r1/01", "MapMarkerRange": "308", "OffsetX": "300", "OffsetY": "-100", "SizeFactor": "200", "row_id": "422", "sheet": "Map", "value": "422"}, "Name_de": "z3r1", "Name_en": "z3r1", "Name_fr": "z3r1", "Name_ja": "z3r1", "row_id": "734", "sheet": "TerritoryType", "value": "734", "Name_chs": "z3r1", "Name_ko": "z3r1", "Name_tc": "z3r1"}, "TrialRoulette": "False", "row_id": "281", "Description_chs": "远东之国的港口黄金港迎来了一艘大型飞空艇。飞空艇名为“初见号”，乃是著名的威风凛凛剧团旗下的移动式空中剧场。在加雷马帝国靠着音乐剧“黄道勇士传奇”红极一时的他们不知为何又来到了东方尽头的商业港口。现在，故事将要回归到传说中的王国“伊瓦利斯”中。", "Name_chs": "失落之都拉巴纳斯塔", "Description_ko": "동쪽 나라의 항구 도시 쿠가네에 대형 비공정 한 척이 입항했다. 배의 이름은 '프리마비스타'. 유명 극단 '마제스틱'이 있는 이동식 공중 극장이다. 갈레말 제국에서 뮤지컬 '조디악 브레이브 스토리'를 흥행시킨 그들이 어째서 동쪽 끝에 있는 상업 항구로 왔는가? 지금, 이야기는 환상의 왕국 '이발리스'로 귀환한다.", "Name_ko": "왕도 라바나스터", "Description_tc": "遠東之國的港口黃金港迎來了一艘大型飛空艇。飛空艇名為“初見號”，乃是著名的威風凜凜劇團旗下的移動式空中劇場。在加雷馬帝國靠著音樂劇“黃道勇士傳奇”紅極一時的他們不知為何又來到了東方盡頭的商業港口。現在，故事將要回歸到傳說中的王國“伊瓦利斯”中。", "Name_tc": "失落之都拉巴納斯塔"},
    "282": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "70", "Content": {"row_id": "5024", "sheet": "InstanceContent", "value": "5024"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verrat der Qalyana", "Name_en": "Return of the Bull", "Name_fr": "Retour au bercail", "Name_ja": "英雄の帰還", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "g3d2/02", "MapMarkerRange": "571", "OffsetX": "-250", "OffsetY": "128", "SizeFactor": "200", "row_id": "417", "sheet": "Map", "value": "417"}, "Name_de": "ec008", "Name_en": "ec008", "Name_fr": "ec008", "Name_ja": "ec008", "row_id": "403", "sheet": "TerritoryType", "value": "403", "Name_chs": "ec008", "Name_ko": "ec008", "Name_tc": "ec008"}, "TrialRoulette": "False", "row_id": "282", "Description_chs": "", "Name_chs": "英雄归来", "Description_ko": "", "Name_ko": "영웅의 귀환", "Description_tc": "", "Name_tc": "英雄歸來"},
    "283": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "3", "sheet": "PublicContent", "value": "3"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Eureka", "Name_en": "Eureka", "Name_fr": "Eurêka", "Name_ja": "禁断の地エウレカ", "row_id": "26", "sheet": "ContentType", "value": "26", "Name_chs": "禁地优雷卡", "Name_ko": "금단의 땅 에우레카", "Name_tc": "優雷卡"}, "Description_de": "Jenseits des Fernen Ostens liegt das weite Glasmeer ... und dort wurde eine bisher unbekannte Insel entdeckt! Sofort machen sich mutige Forscher an die Erkundung und Ausbeutung der rätselhaften Insel, die vor lauter Elementarenergie nur so strotzt. Doch sie treffen dort nicht nur auf Reichtümer, sondern auch auf ungeahnte Gefahren - Gefahren, denen sich nun die mutigen Abenteurer stellen müssen, die das verbotene Land an Cap Anemos betreten ...", "Description_en": "Deep in the Glass Ocean, the great expanse of the Far East, lies an island recorded on no navigational charts. An island that seemingly appeared one day─an island that should not be. Recognizing its potential as a trading post, the brave and ambitious ventured forth to explore and claim it, only to discover an untamed land teeming with strange, monstrous beasts...", "Description_fr": "Une île ne figurant sur aucune carte a récemment été découverte dans l'Océan de Verre, l'immense étendue d'eau au sud de Hingashi. Qui plus est, une équipe d'explorateurs, envoyée sur place afin d'y préparer l'aménagement d'un point de ravitaillement pour les navires marchands, a constaté la présence sur ces terres de créatures devenues extrêmement féroces du fait d'un environnement où les éléments semblent complètement déréglés. Pour élucider ces mystères, le concours d'aventuriers aguerris semble inévitable.\nDésormais, la seconde étape de l'expédition requiert d'avancer jusqu'au cap Anemos, où l'éther de vent est particulièrement déchaîné...", "Description_ja": "東方に広がる洋々たる大海、瑠璃洋。その一角にて、海図に記されていない未知の新島が発見された。大海原に忽然と姿を現した「あるはずのない島」……東方交易の中継地として開拓すべく、上陸を果たした調査員たちが見たのは、属性の力が入り乱れた特殊な環境で、凶暴化を果たした魔物たちの姿だった。\n第二次調査に参加することになった冒険者は、風属性のエーテルが吹き荒れる、ポイント・アネモスに上陸を果たすが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112275", "path": "ui/icon/112000/112275.tex", "path_hr1": "ui/icon/112000/112275_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "300", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Eureka Anemos", "Name_en": "the Forbidden Land, Eureka Anemos", "Name_fr": "Eurêka Anemos", "Name_ja": "禁断の地 エウレカ：アネモス編", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3fa/00", "MapMarkerRange": "318", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "414", "sheet": "Map", "value": "414"}, "Name_de": "z3fa", "Name_en": "z3fa", "Name_fr": "z3fa", "Name_ja": "z3fa", "row_id": "732", "sheet": "TerritoryType", "value": "732", "Name_chs": "z3fa", "Name_ko": "z3fa", "Name_tc": "z3fa"}, "TrialRoulette": "False", "row_id": "283", "Description_chs": "在东方广阔的琉璃洋上发现了海图上没有记载的未知岛屿。调查员们为了将这个忽然出现的岛屿开发为东方交易的中继地而登岛考察，他们所面临的，是在属性之力混乱的特殊环境下愈加凶暴的魔物。\n决定参与第二次调查的冒险者从风属性紊乱的常风之地登陆，会有什么样的危险在等待着冒险者们呢……", "Name_chs": "禁地优雷卡 常风之地", "Description_ko": "동방에 펼쳐진 망망대해, 유리양. 바다 한 구석에서 지도에 기록되지 않은 미지의 새로운 섬이 발견되었다. 너른 바다에 홀연히 모습을 드러낸 '존재할 리 없는 섬'……. 동방 무역의 중계지로 개척하기 위해 상륙한 조사원들이 보게 된 것은 속성의 힘이 뒤섞인 특수한 환경 때문에 흉악해진 마물들이었다.\n제2차 조사대에 참가하게 된 모험가는 바람속성의 에테르가 불어 대는 아네모스 지점에 상륙하게 되는데…….", "Name_ko": "금단의 땅 에우레카: 아네모스편", "Description_tc": "在東方廣闊的琉璃洋上發現了海圖上沒有記載的未知島嶼。調查員們為了將這個忽然出現的島嶼開發為東方交易的中繼地而登島考察，他們所面臨的，是在屬性之力混亂的特殊環境下愈加凶暴的魔物。\n決定參與第二次調查的冒險者從風屬性紊亂的常風之地登陸，會有什麼樣的危險在等待著冒險者們呢……", "Name_tc": "禁地優雷卡 常風之地"},
    "284": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "59", "sheet": "InstanceContent", "value": "59"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Im Süden der Rubinsee befindet sich der Höllenspund, ein Vulkan, dessen Rauch den Himmel verdunkelt und dessen Lava die See zum Zischen bringt. So übermächtig wirken die Naturgewalten, dass die Bewohner der Region sich einst Legenden von einem wütenden Dämon erzählten, der auf dem Grund des Vulkans wohnt. Doch nun scheint es, als wären die Legenden wahr. Soroban hat einen mysteriösen Brief erhalten, in dem ein unbekannter Absender darum bittet, dass du den Dämon vertreibst. Knarrend springt die Pforte der Hölle auf, und beißend heißer Wind schlägt dir ins Gesicht.", "Description_en": "Having found themselves in somewhat dire financial straits, the Scions of the Seventh Dawn are on the lookout for profitable ventures. Fortuitously, one appears to have presented itself: an anonymous missive from an individual seeking the aid of the warrior who laid low the Lord of the Revel. But before they will divulge the details, they would put your abilities to the proof. To wit, you are to venture into the hidden depths of Hells' Lid, a volcanic island once home to a host of oni─at least, according to ancient legend...", "Description_fr": "Le volcan du Couvercle des enfers trône au cœur de la Mer de Rubis, crachant ses scories dans les airs et vomissant sa lave vers les eaux côtières. Son imposante et menaçante présence rappelle à tous l'immense pouvoir de la nature, et sans doute est-ce cela qui a conduit les gens superstitieux à imaginer l'île peuplée de démons friands de chair humaine.\nOr, le mystérieux expéditeur d'une lettre anonyme que Soroban a reçu récemment aimerait que vous alliez chasser les créatures qui vivent sous le Couvercle des enfers...", "Description_ja": "紅玉海の南に浮かぶ、火山島「獄之蓋」。噴煙を立ち上らせ、溶岩を海へと流し込む光景は、見る者に抗いようのない大自然の力を感じさせる。そのためか、この島には、かつてヒトを襲う悪鬼が棲んでいたという恐ろしげな伝説が残るという。\nだが、そんな獄之蓋の底に棲む魑魅魍魎を倒してほしいとの依頼が、碧甲羅のソロバンを通じて舞い込む。差出人不明の手紙と、儲け話に誘われて、冒険者たち一行は灼熱の洞窟へと向かう。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112264", "path": "ui/icon/112000/112264.tex", "path_hr1": "ui/icon/112000/112264_hr1.tex"}, "ItemLevelRequired": "310", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Höllenspund", "Name_en": "Hells' Lid", "Name_fr": "le Couvercle des enfers", "Name_ja": "紅玉火山 獄之蓋", "NormalRaidRoulette": "False", "SortKey": "67", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3d5/00", "MapMarkerRange": "321", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "439", "sheet": "Map", "value": "439"}, "Name_de": "e3d5", "Name_en": "e3d5", "Name_fr": "e3d5", "Name_ja": "e3d5", "row_id": "742", "sheet": "TerritoryType", "value": "742", "Name_chs": "e3d5", "Name_ko": "e3d5", "Name_tc": "e3d5"}, "TrialRoulette": "False", "row_id": "284", "Description_chs": "漂浮在红玉海南端的火山岛“狱之盖”。喷涌而出的烟雾和汹涌流淌的熔岩都让看到此景的人们感受到了那不可抵抗的大自然之力。或许正是因为如此，这座岛上从远古就流传着有袭击人类的恶鬼居住在此的可怕传说。\n冒险者这次从算盘那里接到的委托，正是要前往狱之盖底层扫清栖息在那里的魑魅魍魉。被神秘寄信人寄出的信件和一夜暴富的美谈所吸引，冒险者一行开始向灼热的洞窟进发。", "Name_chs": "红玉火山狱之盖", "Description_ko": "홍옥해 남쪽에 있는 화산섬 '지옥뚜껑'. 용암이 연기를 내뿜으며 바다로 흘러내려가는 광경은 보는 이에게 거스를 수 없는 대자연의 힘을 느끼게 한다. 그 때문인지 이 섬에는 예로부터 사람을 습격하는 악귀가 산다는 무시무시한 전설이 전해진다.\n그런데 푸른등 소로반으로부터 지옥뚜껑 안에 사는 온갖 요괴들을 물리쳐달라는 의뢰를 받게 되고, 발신인을 알 수 없는 편지와 돈벌이에 이끌려 모험가 일행은 작열하는 동굴로 향한다.", "Name_ko": "지옥뚜껑", "Description_tc": "漂浮在紅玉海南端的火山島“獄之蓋”。噴湧而出的煙霧和洶湧流淌的熔岩都讓看到此景的人們感受到了那不可抵抗的大自然之力。或許正是因為如此，這座島上從遠古就流傳著有襲擊人類的惡鬼居住在此的可怕傳說。\n冒險者這次從算盤那裡接到的委託，正是要前往獄之蓋底層清理棲息在那裡的魑魅魍魎。被神秘寄信人寄出的信件和一夜暴富的美談所吸引，冒險者一行開始向灼熱的洞窟進發。", "Name_tc": "紅玉火山獄之蓋"},
    "285": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "60", "sheet": "InstanceContent", "value": "60"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Die Garlond-Metallwerke haben bei der routinemäßigen Überwachung von Azys Lla Unregelmäßigkeiten auf der Fraktal-Kontinuum gemessen. Was geht im Inneren dieses allagischen Museumsschiffs vor? Im Auftrag der Garlond-Metallwerke machst du dich an die Aufklärung der Ätheraomalien.", "Description_en": "The Fractal Continuum plays host to both technological marvels and chimerical horrors conceived through the unparalleled ingenuity of the Allagans. And while its facilities have remained dormant since a recent endeavor to salvage materials, Garlond Ironworks has detected a peculiar energy signature emanating from within. Few would dare even ponder what monstrosities yet stir within, but the Warrior of Light need not wonder. The Ironworks has beseeched their aid to investigate the resurgence of activity within the ancient Allagan museum.", "Description_fr": "Un nouveau disciple de Cid nommé Philiot vous a expliqué qu'il avait détecté une énergie colossale en provenance du Continuum fractal, le laboratoire de magismologie situé dans le sud d'Azys Lla. Se pourrait-il qu'elle provienne d'une créature non identifiée laissée à l'abandon depuis des millénaires par les scientifiques allagois ? À vous de découvrir la vérité en parvenant au bout de ce dédale tortueux des temps anciens !", "Description_ja": "魔大陸の監視活動を行っていたガーロンド・アイアンワークス社が、博物戦艦「フラクタル・コンティニアム」から未知なる高エネルギー反応が放出されていることを確認した。かの博物戦艦には、古代アラグ文明が遺した危険な産物が、数多く収蔵されている。内部でいったい何が起きているのか。\n冒険者は、ガーロンド・アイアンワークス社からの依頼により、原因究明のための調査に同行することになる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112263", "path": "ui/icon/112000/112263.tex", "path_hr1": "ui/icon/112000/112263_hr1.tex"}, "ItemLevelRequired": "310", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Die Fraktal-Kontinuum (schwer)", "Name_en": "the Fractal Continuum (Hard)", "Name_fr": "le Continuum fractal (brutal)", "Name_ja": "暴走戦艦 フラクタル・コンティニアム (Hard)", "NormalRaidRoulette": "False", "SortKey": "68", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "a2d4/01", "MapMarkerRange": "315", "OffsetX": "0", "OffsetY": "350", "SizeFactor": "200", "row_id": "441", "sheet": "Map", "value": "441"}, "Name_de": "a2d4", "Name_en": "a2d4", "Name_fr": "a2d4", "Name_ja": "a2d4", "row_id": "743", "sheet": "TerritoryType", "value": "743", "Name_chs": "a2d4", "Name_ko": "a2d4", "Name_tc": "a2d4"}, "TrialRoulette": "False", "row_id": "285", "Description_chs": "进行魔大陆监视活动的加隆德炼铁厂，检测到了博物战舰无限回廊中正在释放出未知的高能量反应。博物战舰中收藏有古代亚拉戈文明遗留下来的众多危险遗物。在其内部到底发生了什么。\n冒险者接到了来自加隆德炼铁厂的委托，决定一同前往调查事件原因。", "Name_chs": "疯狂战舰无限回廊", "Description_ko": "마대륙을 감시하던 갈론드 아이언웍스 사가 무한연속 박물함에서 알 수 없는 고에너지 반응을 확인했다. 그 박물함에는 고대 알라그 문명이 남긴 위험한 산물들이 상당수 남아 있다. 안에서 대체 무슨 일이 일어난 것일까?\n모험가는 갈론드 아이언웍스 사의 의뢰를 받아 원인을 밝혀내기 위한 조사에 동행하게 된다.", "Name_ko": "무한연속 박물함(어려움)", "Description_tc": "進行魔大陸監視活動的加隆德煉鐵廠，檢測到了博物戰艦無限回廊中正在釋放出未知的高能量反應。博物戰艦中收藏有古代亞拉戈文明遺留下來的眾多危險遺物。在其內部到底發生了什麼。\n冒險者接到了來自加隆德煉鐵廠的委託，決定一同前往調查事件原因。", "Name_tc": "瘋狂戰艦無限回廊"},
    "286": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30059", "sheet": "InstanceContent", "value": "30059"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Omega hat euch zur nächsten Prüfung in ihre neueste Testwelt gerufen: die Sigmametrie. Ihr wisst nicht, was euch erwartet, aber ihr hört ein bedrohliches Pfeifen wie von einer Dampfmaschine ...", "Description_en": "You are once more summoned to Omega's rift between dimensions, this time to conquer the denizens of the Sigmascape. With no spatial anchor to help pinpoint the correct segment of data, you are forced to enter the first battle bereft of any insightful analysis. Senses straining and nerves taut, you could swear you hear a high-pitched whistle echoing within the arena beyond...", "Description_fr": "Oméga vous a convoquée pour de nouveaux tests, cette fois-ci dans un espace baptisé “Sigmastice”. Cid et Nero ont manqué de temps pour vous fournir des informations substantielles sur votre premier adversaire, mais vous pouvez entendre un train siffler au loin... À vous de prendre le dessus sur “Sigma I” !", "Description_ja": "オメガによる検証が再開された。次なる試練の地は、被検世界「シグマ」。解析も間に合わぬ状況での戦いを強いられることになった冒険者たちは、響き渡る汽笛の音を聞くことになるのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112265", "path": "ui/icon/112000/112265.tex", "path_hr1": "ui/icon/112000/112265_hr1.tex"}, "ItemLevelRequired": "325", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Sigmametrie 1.0", "Name_en": "Sigmascape V1.0", "Name_fr": "Sigmastice v1.0", "Name_ja": "次元の狭間オメガ：シグマ編1", "NormalRaidRoulette": "True", "SortKey": "71", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3o7/01", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "446", "sheet": "Map", "value": "446"}, "Name_de": "z3o7", "Name_en": "z3o7", "Name_fr": "z3o7", "Name_ja": "z3o7", "row_id": "748", "sheet": "TerritoryType", "value": "748", "Name_chs": "z3o7", "Name_ko": "z3o7", "Name_tc": "z3o7"}, "TrialRoulette": "False", "row_id": "286", "Description_chs": "欧米茄开始了新一轮的检测。此次的试炼之地名为西格玛幻境。冒险者不得不在情报不足的情况下迎战强敌。汽笛声已经自远处传来。", "Name_chs": "欧米茄时空狭缝 西格玛幻境1", "Description_ko": "오메가가 검증을 재개했다. 다음 시련 장소는 피험세계 '시그마'. 분석을 마치기도 전에 싸움에 내몰린 모험가 일행의 귀에, 울려 퍼지는 경적 소리가 들려왔다.", "Name_ko": "차원의 틈 오메가: 시그마편 1", "Description_tc": "歐米茄開始了新一輪的檢測。此次的試煉之地名為西格瑪幻境。冒險者不得不在情報不足的情況下迎戰強敵。汽笛聲已經自遠處傳來。", "Name_tc": "歐米茄時空狹縫 西格瑪幻境1"},
    "287": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30060", "sheet": "InstanceContent", "value": "30060"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Dein nächster Gegner soll Chadarnook sein - ein Gemälde, das von einem bösen Geist besessen ist. Nach einem Zug nun also ein Ölbild? Eine ungewöhnliche Herausforderung, doch mit Hilfe des Chocobo-Pinsels, den Cid und Nero rasch für diese Begegnung konstruiert haben, solltest du dem Kampf eine persönliche Färbung geben können.", "Description_en": "Chadarnook. According to Cid and Nero's research, such is the name given to your next devilish opponent. Had you not just won a battle against a spectral train, you might think the idea of a haunted painting absurd. Thankful for the inventive genius of your companions, you go forth armed with the Chocobo Brush─a tool specifically designed to help you overcome this bizarre encounter.", "Description_fr": "Selon Cid et Nero, le nom de votre prochain adversaire est “Chadarnouk”. Après un train fantôme, c'est à une peinture possédée par un démon que vous allez devoir vous mesurer... Heureusement, vos deux collègues scientifiques ont mis au point un instrument qui, ils l'espèrent, devrait vous mener à la victoire. Ce “pinceau chocobo” en main, lancez-vous dans le deuxième test du Sigmastice !", "Description_ja": "シドとネロによる解析の結果、次に待ち受ける敵が「チャダルヌーク」という名であることが判明した。列車に続いて、絵画が敵になるという状況に困惑する冒険者たち。だが、シドの発想力とネロの技術力は、対抗策を完成させていた。「チョコボの筆」と名付けられた怪しげな装置を手に、次なる検証に挑め。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112267", "path": "ui/icon/112000/112267.tex", "path_hr1": "ui/icon/112000/112267_hr1.tex"}, "ItemLevelRequired": "325", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Sigmametrie 2.0", "Name_en": "Sigmascape V2.0", "Name_fr": "Sigmastice v2.0", "Name_ja": "次元の狭間オメガ：シグマ編2", "NormalRaidRoulette": "True", "SortKey": "72", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3o8/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "447", "sheet": "Map", "value": "447"}, "Name_de": "z3o8", "Name_en": "z3o8", "Name_fr": "z3o8", "Name_ja": "z3o8", "row_id": "749", "sheet": "TerritoryType", "value": "749", "Name_chs": "z3o8", "Name_ko": "z3o8", "Name_tc": "z3o8"}, "TrialRoulette": "False", "row_id": "287", "Description_chs": "根据西德和尼禄的分析结果，下一个正在等待冒险者的强敌名叫查达奴克。在打倒列车之后，这次居然画作也成了敌人，冒险者们对此感到困惑不已。但是通过西德的想象力与尼禄的技术联手找到了应对的方法。冒险者们将名为“陆行鸟之笔”的奇怪装置紧握在手，开始挑战下一个检测。", "Name_chs": "欧米茄时空狭缝 西格玛幻境2", "Description_ko": "시드와 네로가 분석한 결과, 다음에 만나게 될 적의 이름은 '차다르누크'라는 것이 판명되었다. 열차에 이어, 그림이 적이라는 사실에 당황하는 모험가 일행. 하지만 시드의 발상과 네로의 기술력은 대항할 방법을 만들어냈다. '초코보 붓'이라고 이름지은 수상한 장치를 가지고 다음 검증에 도전하라.", "Name_ko": "차원의 틈 오메가: 시그마편 2", "Description_tc": "根據希德和尼祿的分析結果，下一個正在等待冒險者的強敵名叫查達奴克。在打倒列車之後，這次居然畫作也成了敵人，冒險者們對此感到困惑不已。但是通過希德的想像力與尼祿的技術聯手找到了應對的方法。冒險者們將名為“陸行鳥之筆”的奇怪裝置緊握在手，開始挑戰下一個檢測。", "Name_tc": "歐米茄時空狹縫 西格瑪幻境2"},
    "288": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30061", "sheet": "InstanceContent", "value": "30061"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Diesmal musst du einen ominösen „Wächter“ bezwingen, eine Maschine, die zum Schutz der alten Hauptstadt konstruiert wurde. Als Überbleibsel einer unbekannten Technologie lassen sich ihre Attacken schwer vorhersagen, doch dass sie über gewaltige Kampfkraft verfügt, steht außer Zweifel.", "Description_en": "Known simply as the “Guardian,” this foe is described by Cid as the machine responsible for defending a capital city. As a creation of otherworldly engineering it is impossible to know exactly what weapons it will bring to bear─only that this will be a contest of force versus overwhelming brute force.", "Description_fr": "Vous devez désormais faire face à un “gardien”, une machine de guerre conçue pour être le dernier rempart dans le dispositif de défense d'un certain palais impérial. La technologie qui l'anime étant inconnue de vos collègues scientifiques, vous allez devoir vous en remettre à vos capacités pour répondre à l'épreuve de force qui vous attend. L'heure du duel avec Sigma III a sonné !", "Description_ja": "解析結果が示した次なる相手の名は、「ガーディアン」。首都防衛用の兵器とされる存在だが、未知なる技術体系の産物だけに、どのような攻撃を仕掛けてくるのかはわからない。力と力の真っ向勝負が予想される中、冒険者たちはふたたび被検世界「シグマ」に侵入する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112269", "path": "ui/icon/112000/112269.tex", "path_hr1": "ui/icon/112000/112269_hr1.tex"}, "ItemLevelRequired": "325", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Sigmametrie 3.0", "Name_en": "Sigmascape V3.0", "Name_fr": "Sigmastice v3.0", "Name_ja": "次元の狭間オメガ：シグマ編3", "NormalRaidRoulette": "True", "SortKey": "73", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3o9/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "448", "sheet": "Map", "value": "448"}, "Name_de": "z3o9", "Name_en": "z3o9", "Name_fr": "z3o9", "Name_ja": "z3o9", "row_id": "750", "sheet": "TerritoryType", "value": "750", "Name_chs": "z3o9", "Name_ko": "z3o9", "Name_tc": "z3o9"}, "TrialRoulette": "False", "row_id": "288", "Description_chs": "分析结果显示出下一个强敌名为“守护者”。原本是用来进行首都防卫用的兵器，由于是由未知的技术体系所制造的，所以无法预测会对冒险者们进行怎样的攻击。冒险者们再次进入西格玛幻境，与守护者进行力量与力量的较量。", "Name_chs": "欧米茄时空狭缝 西格玛幻境3", "Description_ko": "분석 결과 도출된 다음 상대의 이름은 '가디언'. 수도 방어용 병기라고는 하나, 미지의 기술 체계의 산물인 만큼 어떤 공격을 할지 모른다. 힘과 힘을 맞부딪치는 정면승부가 예상되는 가운데, 모험가 일행은 다시금 피험세계 '시그마'로 들어간다.", "Name_ko": "차원의 틈 오메가: 시그마편 3", "Description_tc": "分析結果顯示出下一個強敵名為“守護者”。原本是用來進行首都防衛用的兵器，由於是由未知的技術體系所製造的，所以無法預測會對冒險者們進行怎樣的攻擊。冒險者們再次進入西格瑪幻境，與守護者進行力量與力量的較量。", "Name_tc": "歐米茄時空狹縫 西格瑪幻境3"},
    "289": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30062", "sheet": "InstanceContent", "value": "30062"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Maske, die in der Sigmametrie die ganze Zeit über euch geschwebt hat, entpuppt sich als der letzte Gegner. Sein Name ist Kefka und eine Datenanalyse fördert zu Tage, dass der Hofnarr sich einst zu einem Gott erhob und seine Welt in den Ruin trieb. Nero warnt dich vor seinen Tricks, hat jedoch selbst auch ein Ass im Ärmel. Über einen manipulierten Monitor will er den Kampf beobachten und dich vor Fallen warnen - hoffentlich rechtzeitig.", "Description_en": "The looming face of the Sigmascape, “Kefka” will be your final opponent in this test world. Analysis of his data reveals that, despite his comical appearance, this cackling jester once rose to godhood and cast his entire planet into ruin. His is a power not to be underestimated. Nero has also alerted you to the villain's propensity for trickery, and promised to watch for deadly feints through his enhanced monitor. You can only hope that his warnings come in time...", "Description_fr": "Pour votre ultime test dans le Sigmastice, Oméga a choisi de vous opposer... un clown psychopathe ! Kefka, c'est son nom, a réduit en ruines le monde dans lequel il vivait avant d'en devenir le dieu, basant sa domination sur la terreur. Pour vous donner une chance de prévoir ses attaques sournoises, Nero a reprogrammé un vérifiniveau dont il se servira pour vous assister durant le combat. C'est avec cet atout à l'efficacité plutôt aléatoire que vous devez vous lancer à l'assaut d'un adversaire aussi imprévisible que sadique...", "Description_ja": "被検世界「シグマ」における最後の戦いの相手は、驚くことにたったひとりの道化師だという。その名は「ケフカ」。記録によれば、その男はかつて世界を破壊し尽くし、神へと上り詰めたとされている。だが、ネロは不敵に微笑む。レベルチェッカーのプログラムを書き換え、情報支援を行ってくれるというのだ。頼りになるような、ならないようなサポートを頼みの綱として、冒険者たちは決戦の地に赴く。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112271", "path": "ui/icon/112000/112271.tex", "path_hr1": "ui/icon/112000/112271_hr1.tex"}, "ItemLevelRequired": "325", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Sigmametrie 4.0", "Name_en": "Sigmascape V4.0", "Name_fr": "Sigmastice v4.0", "Name_ja": "次元の狭間オメガ：シグマ編4", "NormalRaidRoulette": "True", "SortKey": "74", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3oa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "449", "sheet": "Map", "value": "449"}, "Name_de": "z3oa", "Name_en": "z3oa", "Name_fr": "z3oa", "Name_ja": "z3oa", "row_id": "751", "sheet": "TerritoryType", "value": "751", "Name_chs": "z3oa", "Name_ko": "z3oa", "Name_tc": "z3oa"}, "TrialRoulette": "False", "row_id": "289", "Description_chs": "西格玛幻境最后一战的强敌竟然是个小丑。据记载小丑凯夫卡曾经一度将世界毁灭殆尽并登上了神祇的宝座。可是对此尼禄却露出了不以为然的笑容。尼禄通过篡改等级检测仪的程序，从而可以对冒险者们进行情报支援。冒险者们听从着他那没谱的情报，前往了最终决战之地。", "Name_chs": "欧米茄时空狭缝 西格玛幻境4", "Description_ko": "피험세계 '시그마'에서 마지막으로 싸우게 될 상대는, 놀랍게도 한 명의 광대라고 한다. 이름은 '케프카'. 기록에 따르면 그는 일찍이 세계를 파괴하여 신의 자리에 올랐다고 한다. 하지만 네로는 당차게 미소지었다. 레벨 측정기의 프로그램을 조작해서 정보를 지원해주겠다고 한다. 미덥기도 하고 못 미덥기도 한 네로의 지원에 의지하여 모험가 일행은 결전의 땅으로 향한다.", "Name_ko": "차원의 틈 오메가: 시그마편 4", "Description_tc": "西格瑪幻境最後一戰的強敵竟然是個小丑。據記載小丑凱夫卡曾經一度將世界毀滅殆盡並登上了神祇的寶座。可是對此尼祿卻露出了不以為然的笑容。尼祿通過篡改等級檢測儀的程式，從而可以對冒險者們進行情報支援。冒險者們聽從著他那沒譜的情報，前往了最終決戰之地。", "Name_tc": "歐米茄時空狹縫 西格瑪幻境4"},
    "290": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "20051", "sheet": "InstanceContent", "value": "20051"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Byakko muss im Vollbesitz seiner Kräfte sein, wenn es den Heiligen Vier gelingen will, den gelben Drachen ein weiteres Mal zu bannen. Doch Aramitama, der jähzornige Teil seiner Seele, droht ihn zu übermannen. Das sollst du verhindern, indem du Aramitama im Kampf besänftigst. Versagst du, wird Byakko zu einer wilden Bestie und die Rubinsee zu einem flammenden Inferno. So legt der weiße Tiger sein Schicksal hoffnungsvoll in deine Hände. In einem Bambushain in Yanxia schlägt die Stunde der Entscheidung. Stürme werden toben und Blitze werden vom Himmel zucken. Ein Kampf um Byakkos Seele entbrennt, und die ganze Rubinsee hält den Atem an.", "Description_en": "At the heart of every auspice is a duality: the aramitama, the primal rage; and the nigimitama, the boundless calm. Byakko of the Four Lords is on the verge of being consumed by his aramitama, and should this come to pass, he will forever be no more than a feral beast. And so it falls to you and yours to face the legendary auspice in battle─to quell the madness within and save his soul!", "Description_fr": "Byakko, un tigre blanc doté de pouvoirs surnaturels et qui aurait vécu plus de mille ans, a besoin d'aide pour calmer son aramitama, l'aspect violent de son âme. En cas d'échec, il perdra tout contrôle sur lui-même et deviendra un Mononoke, c'est-à-dire une créature capable de déclencher un cataclysme destructeur. Qui plus est, sans lui, le sceau grâce auquel Ôryû le dragon jaune est retenu prisonnier se brisera, et le Couvercle des enfers entrera en éruption, détruisant les terres jouxtant la Mer de Rubis.\nÀ vous donc d'affronter le félin à la fourrure immaculée au cœur d'une somptueuse bambusaie de la plaine de Yanxia.", "Description_ja": "四聖獣「白虎」に、かつての力を取り戻させるためには、暴走しつつあるアラミタマを、戦によって鎮める必要があるという。失敗すれば、天変地異を引き起こす物の怪に墜ちてしまうが、獄之蓋大噴火という災厄を防ぐため、白き獣は、その魂を光の戦士に預けることを決意する。\nヤンサの竹林に、雄々しき虎の咆哮が谺する。風よ吹け、雷よ舞え、いざ魂を賭けた命がけの鎮めの儀式の始まりである。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112273", "path": "ui/icon/112000/112273.tex", "path_hr1": "ui/icon/112000/112273_hr1.tex"}, "ItemLevelRequired": "325", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Seelentanz - Byakko", "Name_en": "the Jade Stoa", "Name_fr": "la Clairière de Jade", "Name_ja": "白虎征魂戦", "NormalRaidRoulette": "False", "SortKey": "136", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3fb/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "450", "sheet": "Map", "value": "450"}, "Name_de": "e3fb", "Name_en": "e3fb", "Name_fr": "e3fb", "Name_ja": "e3fb", "row_id": "746", "sheet": "TerritoryType", "value": "746", "Name_chs": "e3fb", "Name_ko": "e3fb", "Name_tc": "e3fb"}, "TrialRoulette": "True", "row_id": "290", "Description_chs": "为了让四圣兽中的白虎取回曾经的力量，冒险者们需要通过对战对白虎逐渐失控的荒魂进行镇魂。若是镇魂失败，就会使白虎堕落成能引发天崩地裂的怪物。但是为了防止狱之盖火山的大喷发，白色圣兽决定将己之魂托付给光之战士。\n在延夏的竹林中回荡着雄伟浩荡的咆哮声。风声萧瑟，雷舞电鸣。此刻赌上灵魂性命的镇魂之仪即将开始。", "Name_chs": "白虎镇魂战", "Description_ko": "사성수 '백호'가 예전의 힘을 되찾으려면, 폭주하는 아라미타마를 싸움으로써 진정시켜야 한다. 실패하면 천재지변을 일으키는 괴물이 될 텐데도, 그 하얀 성수는 지옥뚜껑이 분화하는 재앙을 막기 위해 자신의 혼을 빛의 전사에게 맡긴다.\n얀샤의 대숲에 용맹한 범의 포효가 메아리친다. 바람이여 불어라, 번개여 춤춰라! 날뛰는 영혼을 진정시키기 위해, 목숨을 건 의식이 시작된다.", "Name_ko": "백호 토벌전", "Description_tc": "為了讓四聖獸中的白虎取回曾經的力量，冒險者們需要通過對戰對白虎逐漸失控的荒魂進行鎮魂。若是鎮魂失敗，就會使白虎墮落成能引發天崩地裂的怪物。但是為了防止獄之蓋火山的大噴發，白色聖獸決定將己之魂託付給光之戰士。\n在延夏的竹林中回蕩著雄偉浩蕩的咆哮聲。風聲蕭瑟，雷舞電鳴。此刻賭上靈魂性命的鎮魂之儀即將開始。", "Name_tc": "白虎征魂戰"},
    "291": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "20052", "sheet": "InstanceContent", "value": "20052"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Jenseits der Hoffnung.\nBedingungslose Güte\nwärmt schneeweißes Herz.\n\nDer Fahrende Sänger gibt eine Gedichtform zum Besten, die er im Fernen Osten aufgeschnappt hat. Und wie gewohnt lässt er sich dabei von seiner Euphorie und seinem Hang zur Dramatik in nicht unwesentlichem Maße mitreißen, denn Legenden können gar nicht legendär genug sein. Bist du bereit, dem weißen Tiger ein zweites Mal in seine Augen zu blicken? Augen, die feuriger funkeln denn je?", "Description_en": "A devoted student of the fine arts, the wandering minstrel has recently begun studying a form of classical Hingan poetry. Duly inspired by your account of the battle for Byakko's soul, he tries his hand at one such “tanka”, seeking to capture the essence of who the auspice truly is. Even absent music, his words nevertheless have a hypnotic feeling, and you find it rather easy to recall the encounter, albeit in a more dramatic fashion...", "Description_fr": "Craint et détesté, le tigre au pelage blanc, seul s'est réfugié,\nMais au cœur des montagnes, il a trouvé un ami.\nCes quelques mots sont le tanka que le ménestrel errant a écrit en écoutant le récit de votre combat contre Byakko. Malgré la brièveté de ce poème oriental, vous sentez ressurgir en vous, avec encore plus de force que dans votre souvenir, la féroce intensité de votre affrontement contre le Tigre blanc.", "Description_ja": "『路追われ　山河の果てに　友を得て\n　涙に解ける　雪花の虎』\n異邦の詩人が詠んだのは、東方にて学んだという短歌だった。紡がれたのは、五句体のみの極僅かな言葉……。だが、そこにはおとぎ話の裏に隠された真実を知った詩人が、白虎に寄せた強すぎる想いと、無限の創造力が込められていたのだった。光の戦士は今、白虎との征魂の儀式を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112274", "path": "ui/icon/112000/112274.tex", "path_hr1": "ui/icon/112000/112274_hr1.tex"}, "ItemLevelRequired": "340", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Seelensturm - Byakko", "Name_en": "the Jade Stoa (Extreme)", "Name_fr": "la Clairière de Jade (extrême)", "Name_ja": "極白虎征魂戦", "NormalRaidRoulette": "False", "SortKey": "155", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3fb/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "450", "sheet": "Map", "value": "450"}, "Name_de": "e3fb_2", "Name_en": "e3fb_2", "Name_fr": "e3fb_2", "Name_ja": "e3fb_2", "row_id": "758", "sheet": "TerritoryType", "value": "758", "Name_chs": "e3fb_2", "Name_ko": "e3fb_2", "Name_tc": "e3fb_2"}, "TrialRoulette": "False", "row_id": "291", "Description_chs": "“穷途末路时 在那山河尽头处 终得一友人\n结情义涕零不已 孤傲的雪花之虎”\n异国的诗人所吟唱的据说是从东方学到的短歌。交织出的是仅有五言的诗句……当诗人了解到了隐藏在传说中的真相，便无法抑制自身无限的创作力与对白虎的情感的结合。光之战士现在即将再次体验白虎的镇魂之仪。", "Name_chs": "白虎诗魂战", "Description_ko": "\"발길이 닿은 / 산하 끝에서 / 친구를 얻어\n 눈물에 녹는 / 눈꽃 호랑이\"\n떠돌이 시인이 읊은 것은 동방에서 배웠다는 시조였다. 다섯 구절로 이뤄진 아주 짧은 노래……. 하지만 여기에는 옛날이야기에 숨은 진실을 알게 된 시인의 백호를 향한 열정과 무한한 창의력이 담겨 있었다. 이에, 빛의 전사는 지금 백호의 혼을 정화하는 의식을 다시 체험하게 된다.", "Name_ko": "극 백호 토벌전", "Description_tc": "“窮途末路時 在那山河盡頭處 終得一友人\n結情義涕零不已 孤傲的雪花之虎”\n異國的詩人所吟唱的據說是從東方學到的短歌。交織出的是僅有五言的詩句……當詩人了解到了隱藏在傳說中的真相，便無法抑制自身無限的創作力與對白虎的情感的結合。光之戰士現在即將再次體驗白虎的鎮魂之儀。", "Name_tc": "極 白虎征魂戰"},
    "292": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30063", "sheet": "InstanceContent", "value": "30063"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Der Drang, Hebel umzulegen und Knöpfe zu drücken, ist unwiderstehlich - selbst wenn man die Konsequenzen kennt. Als du das Magitek-Terminal der Garlond-Metallwerke hochfährst, taucht die zweite Phase des mysteriösen Projekt Epos auf. Neugierig aktivierst du das Programm. Während eine sanfte Melodie aus dem Terminal erklingt, wirst du in die Sigmametrie zurückbefördert. Und was du dort erlebst, übertrifft deine kühnsten Erinnerungen.", "Description_en": "The urge to flip switches is almost irresistible...even when you know full well the consequences for doing so. Once more your finger moves as if of its own accord, and activates the second phase of the Savage Initiative. As the gentle arrangement drifts from the terminal, you are transported to a remembered vista of the Sigmascape, each lapping wave of the song swelling the boundary of your memories... ", "Description_fr": "Cette fois, ce n'est pas par inadvertance que vous avez démarré le terminal des Forges de Garlond, mais bien pour lancer la deuxième phase du “projet Sadique”. Vous n'avez pu vous empêcher de participer à nouveau à ce programme de musicothérapie consistant en une poignée de “chants guérisseurs”, des morceaux aux vertus prétendument relaxantes, le tout arrangé et enregistré par un barde émérite... En vérité, votre soif de nouveaux défis vous a poussée à revivre les combats épiques déjà remportés dans le Sigmastice, avec un supplément de difficulté qui vous fait déjà frémir d'impatience...", "Description_ja": "押したらダメと理解しているほど、そのスイッチを押したくなるのがヒトの常。ガーロンド・アイアンワークス社の魔導ターミナルを、再度うっかり起動したところ、「プロジェクト零」なる怪しげなプログラムがまたもやスタートしてしまった。半ば諦めの境地で、光の戦士は被検世界「シグマ」における誇張された激闘を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112266", "path": "ui/icon/112000/112266.tex", "path_hr1": "ui/icon/112000/112266_hr1.tex"}, "ItemLevelRequired": "340", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Sigmametrie 1.0 (episch)", "Name_en": "Sigmascape V1.0 (Savage)", "Name_fr": "Sigmastice v1.0 (sadique)", "Name_ja": "次元の狭間オメガ零式：シグマ編1", "NormalRaidRoulette": "False", "SortKey": "87", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3o7/01", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "446", "sheet": "Map", "value": "446"}, "Name_de": "z3o7_2", "Name_en": "z3o7_2", "Name_fr": "z3o7_2", "Name_ja": "z3o7_2", "row_id": "752", "sheet": "TerritoryType", "value": "752", "Name_chs": "z3o7_2", "Name_ko": "z3o7_2", "Name_tc": "z3o7_2"}, "TrialRoulette": "False", "row_id": "292", "Description_chs": "明知道有不能按下的开关，却仍想要去按下，此乃人之常情。加隆德炼铁厂的魔导终端无意中被又被启动，名为零式项目的可疑程序再次运行。光之战士抱着只能认命的心情，再次体验被夸张后的在西格玛幻境的激斗。", "Name_chs": "欧米茄零式时空狭缝 西格玛幻境1", "Description_ko": "누르면 안 되는 줄 알면서도 스위치를 누르고 싶어지는 것이 인지상정. 별생각 없이 갈론드 아이언웍스 사의 마도 단말을 작동시키자, '영웅 계획'이라는 수상한 프로그램이 또 시작되고 말았다. 반쯤 해탈한 경지에 오른 빛의 전사는 피험세계 '시그마'에서 벌였던 격전을 한층 과장되게 다시 체험한다.", "Name_ko": "차원의 틈 오메가: 시그마편(영웅) 1", "Description_tc": "明知道有不能按下的開關，卻仍想要去按下，此乃人之常情。加隆德煉鐵廠的魔導終端無意中被又被啟動，名為零式項目的可疑程式再次運作。光之戰士抱著只能認命的心情，再次體驗被誇張後的在西格瑪幻境的激鬥。", "Name_tc": "歐米茄零式時空狹縫 西格瑪幻境1"},
    "293": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30064", "sheet": "InstanceContent", "value": "30064"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Der Drang, Hebel umzulegen und Knöpfe zu drücken, ist unwiderstehlich - selbst wenn man die Konsequenzen kennt. Als du das Magitek-Terminal der Garlond-Metallwerke hochfährst, taucht die zweite Phase des mysteriösen Projekt Epos auf. Neugierig aktivierst du das Programm. Während eine sanfte Melodie aus dem Terminal erklingt, wirst du in die Sigmametrie zurückbefördert. Und was du dort erlebst, übertrifft deine kühnsten Erinnerungen.", "Description_en": "The urge to flip switches is almost irresistible...even when you know full well the consequences for doing so. Once more your finger moves as if of its own accord, and activates the second phase of the Savage Initiative. As the gentle arrangement drifts from the terminal, you are transported to a remembered vista of the Sigmascape, each lapping wave of the song swelling the boundary of your memories... ", "Description_fr": "Cette fois, ce n'est pas par inadvertance que vous avez démarré le terminal des Forges de Garlond, mais bien pour lancer la deuxième phase du “projet Sadique”. Vous n'avez pu vous empêcher de participer à nouveau à ce programme de musicothérapie consistant en une poignée de “chants guérisseurs”, des morceaux aux vertus prétendument relaxantes, le tout arrangé et enregistré par un barde émérite... En vérité, votre soif de nouveaux défis vous a poussée à revivre les combats épiques déjà remportés dans le Sigmastice, avec un supplément de difficulté qui vous fait déjà frémir d'impatience...", "Description_ja": "押したらダメと理解しているほど、そのスイッチを押したくなるのがヒトの常。ガーロンド・アイアンワークス社の魔導ターミナルを、再度うっかり起動したところ、「プロジェクト零」なる怪しげなプログラムがまたもやスタートしてしまった。半ば諦めの境地で、光の戦士は被検世界「シグマ」における誇張された激闘を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112268", "path": "ui/icon/112000/112268.tex", "path_hr1": "ui/icon/112000/112268_hr1.tex"}, "ItemLevelRequired": "345", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Sigmametrie 2.0 (episch)", "Name_en": "Sigmascape V2.0 (Savage)", "Name_fr": "Sigmastice v2.0 (sadique)", "Name_ja": "次元の狭間オメガ零式：シグマ編2", "NormalRaidRoulette": "False", "SortKey": "88", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3o8/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "447", "sheet": "Map", "value": "447"}, "Name_de": "z3o8_2", "Name_en": "z3o8_2", "Name_fr": "z3o8_2", "Name_ja": "z3o8_2", "row_id": "753", "sheet": "TerritoryType", "value": "753", "Name_chs": "z3o8_2", "Name_ko": "z3o8_2", "Name_tc": "z3o8_2"}, "TrialRoulette": "False", "row_id": "293", "Description_chs": "明知道有不能按下的开关，却仍想要去按下，此乃人之常情。加隆德炼铁厂的魔导终端无意中被又被启动，名为零式项目的可疑程序再次运行。光之战士抱着只能认命的心情，再次体验被夸张后的在西格玛幻境的激斗。", "Name_chs": "欧米茄零式时空狭缝 西格玛幻境2", "Description_ko": "누르면 안 되는 줄 알면서도 스위치를 누르고 싶어지는 것이 인지상정. 별생각 없이 갈론드 아이언웍스 사의 마도 단말을 작동시키자, '영웅 계획'이라는 수상한 프로그램이 또 시작되고 말았다. 반쯤 해탈한 경지에 오른 빛의 전사는 피험세계 '시그마'에서 벌였던 격전을 한층 과장되게 다시 체험한다.", "Name_ko": "차원의 틈 오메가: 시그마편(영웅) 2", "Description_tc": "明知道有不能按下的開關，卻仍想要去按下，此乃人之常情。加隆德煉鐵廠的魔導終端無意中被又被啟動，名為零式項目的可疑程式再次運作。光之戰士抱著只能認命的心情，再次體驗被誇張後的在西格瑪幻境的激鬥。", "Name_tc": "歐米茄零式時空狹縫 西格瑪幻境2"},
    "294": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30065", "sheet": "InstanceContent", "value": "30065"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Der Drang, Hebel umzulegen und Knöpfe zu drücken, ist unwiderstehlich - selbst wenn man die Konsequenzen kennt. Als du das Magitek-Terminal der Garlond-Metallwerke hochfährst, taucht die zweite Phase des mysteriösen Projekt Epos auf. Neugierig aktivierst du das Programm. Während eine sanfte Melodie aus dem Terminal erklingt, wirst du in die Sigmametrie zurückbefördert. Und was du dort erlebst, übertrifft deine kühnsten Erinnerungen.", "Description_en": "The urge to flip switches is almost irresistible...even when you know full well the consequences for doing so. Once more your finger moves as if of its own accord, and activates the second phase of the Savage Initiative. As the gentle arrangement drifts from the terminal, you are transported to a remembered vista of the Sigmascape, each lapping wave of the song swelling the boundary of your memories... ", "Description_fr": "Cette fois, ce n'est pas par inadvertance que vous avez démarré le terminal des Forges de Garlond, mais bien pour lancer la deuxième phase du “projet Sadique”. Vous n'avez pu vous empêcher de participer à nouveau à ce programme de musicothérapie consistant en une poignée de “chants guérisseurs”, des morceaux aux vertus prétendument relaxantes, le tout arrangé et enregistré par un barde émérite... En vérité, votre soif de nouveaux défis vous a poussée à revivre les combats épiques déjà remportés dans le Sigmastice, avec un supplément de difficulté qui vous fait déjà frémir d'impatience...", "Description_ja": "押したらダメと理解しているほど、そのスイッチを押したくなるのがヒトの常。ガーロンド・アイアンワークス社の魔導ターミナルを、再度うっかり起動したところ、「プロジェクト零」なる怪しげなプログラムがまたもやスタートしてしまった。半ば諦めの境地で、光の戦士は被検世界「シグマ」における誇張された激闘を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112270", "path": "ui/icon/112000/112270.tex", "path_hr1": "ui/icon/112000/112270_hr1.tex"}, "ItemLevelRequired": "350", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Sigmametrie 3.0 (episch)", "Name_en": "Sigmascape V3.0 (Savage)", "Name_fr": "Sigmastice v3.0 (sadique)", "Name_ja": "次元の狭間オメガ零式：シグマ編3", "NormalRaidRoulette": "False", "SortKey": "89", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3o9/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "448", "sheet": "Map", "value": "448"}, "Name_de": "z3o9_2", "Name_en": "z3o9_2", "Name_fr": "z3o9_2", "Name_ja": "z3o9_2", "row_id": "754", "sheet": "TerritoryType", "value": "754", "Name_chs": "z3o9_2", "Name_ko": "z3o9_2", "Name_tc": "z3o9_2"}, "TrialRoulette": "False", "row_id": "294", "Description_chs": "明知道有不能按下的开关，却仍想要去按下，此乃人之常情。加隆德炼铁厂的魔导终端无意中被又被启动，名为零式项目的可疑程序再次运行。光之战士抱着只能认命的心情，再次体验被夸张后的在西格玛幻境的激斗。", "Name_chs": "欧米茄零式时空狭缝 西格玛幻境3", "Description_ko": "누르면 안 되는 줄 알면서도 스위치를 누르고 싶어지는 것이 인지상정. 별생각 없이 갈론드 아이언웍스 사의 마도 단말을 작동시키자, '영웅 계획'이라는 수상한 프로그램이 또 시작되고 말았다. 반쯤 해탈한 경지에 오른 빛의 전사는 피험세계 '시그마'에서 벌였던 격전을 한층 과장되게 다시 체험한다.", "Name_ko": "차원의 틈 오메가: 시그마편(영웅) 3", "Description_tc": "明知道有不能按下的開關，卻仍想要去按下，此乃人之常情。加隆德煉鐵廠的魔導終端無意中被又被啟動，名為零式項目的可疑程式再次運作。光之戰士抱著只能認命的心情，再次體驗被誇張後的在西格瑪幻境的激鬥。", "Name_tc": "歐米茄零式時空狹縫 西格瑪幻境3"},
    "295": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30066", "sheet": "InstanceContent", "value": "30066"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Der Drang, Hebel umzulegen und Knöpfe zu drücken, ist unwiderstehlich - selbst wenn man die Konsequenzen kennt. Als du das Magitek-Terminal der Garlond-Metallwerke hochfährst, taucht die zweite Phase des mysteriösen Projekt Epos auf. Neugierig aktivierst du das Programm. Während eine sanfte Melodie aus dem Terminal erklingt, wirst du in die Sigmametrie zurückbefördert. Und was du dort erlebst, übertrifft deine kühnsten Erinnerungen.", "Description_en": "The urge to flip switches is almost irresistible...even when you know full well the consequences for doing so. Once more your finger moves as if of its own accord, and activates the second phase of the Savage Initiative. As the gentle arrangement drifts from the terminal, you are transported to a remembered vista of the Sigmascape, each lapping wave of the song swelling the boundary of your memories... ", "Description_fr": "Cette fois, ce n'est pas par inadvertance que vous avez démarré le terminal des Forges de Garlond, mais bien pour lancer la deuxième phase du “projet Sadique”. Vous n'avez pu vous empêcher de participer à nouveau à ce programme de musicothérapie consistant en une poignée de “chants guérisseurs”, des morceaux aux vertus prétendument relaxantes, le tout arrangé et enregistré par un barde émérite... En vérité, votre soif de nouveaux défis vous a poussée à revivre les combats épiques déjà remportés dans le Sigmastice, avec un supplément de difficulté qui vous fait déjà frémir d'impatience...", "Description_ja": "押したらダメと理解しているほど、そのスイッチを押したくなるのがヒトの常。ガーロンド・アイアンワークス社の魔導ターミナルを、再度うっかり起動したところ、「プロジェクト零」なる怪しげなプログラムがまたもやスタートしてしまった。半ば諦めの境地で、光の戦士は被検世界「シグマ」における誇張された激闘を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112272", "path": "ui/icon/112000/112272.tex", "path_hr1": "ui/icon/112000/112272_hr1.tex"}, "ItemLevelRequired": "350", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Sigmametrie 4.0 (episch)", "Name_en": "Sigmascape V4.0 (Savage)", "Name_fr": "Sigmastice v4.0 (sadique)", "Name_ja": "次元の狭間オメガ零式：シグマ編4", "NormalRaidRoulette": "False", "SortKey": "90", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3oa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "449", "sheet": "Map", "value": "449"}, "Name_de": "z3oa_2", "Name_en": "z3oa_2", "Name_fr": "z3oa_2", "Name_ja": "z3oa_2", "row_id": "755", "sheet": "TerritoryType", "value": "755", "Name_chs": "z3oa_2", "Name_ko": "z3oa_2", "Name_tc": "z3oa_2"}, "TrialRoulette": "False", "row_id": "295", "Description_chs": "明知道有不能按下的开关，却仍想要去按下，此乃人之常情。加隆德炼铁厂的魔导终端无意中被又被启动，名为零式项目的可疑程序再次运行。光之战士抱着只能认命的心情，再次体验被夸张后的在西格玛幻境的激斗。", "Name_chs": "欧米茄零式时空狭缝 西格玛幻境4", "Description_ko": "누르면 안 되는 줄 알면서도 스위치를 누르고 싶어지는 것이 인지상정. 별생각 없이 갈론드 아이언웍스 사의 마도 단말을 작동시키자, '영웅 계획'이라는 수상한 프로그램이 또 시작되고 말았다. 반쯤 해탈한 경지에 오른 빛의 전사는 피험세계 '시그마'에서 벌였던 격전을 한층 과장되게 다시 체험한다.", "Name_ko": "차원의 틈 오메가: 시그마편(영웅) 4", "Description_tc": "明知道有不能按下的開關，卻仍想要去按下，此乃人之常情。加隆德煉鐵廠的魔導終端無意中被又被啟動，名為零式項目的可疑程式再次運作。光之戰士抱著只能認命的心情，再次體驗被誇張後的在西格瑪幻境的激鬥。", "Name_tc": "歐米茄零式時空狹縫 西格瑪幻境4"},
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    "473": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "1", "Content": {"row_id": "25002", "sheet": "InstanceContent", "value": "25002"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "20", "sheet": "ContentMemberType", "value": "20"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "22", "sheet": "ContentType", "value": "22", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Liebende und solche, die es werden wollen! Der Domchor ist stolz darauf, die in Zusammenarbeit mit dem Haus Valention entworfene Valentionzeremonie präsentieren zu können! Stellt die Stärke eures Bundes in zwei fröhlichen Prüfungen auf die Probe: dem lustigen Irrgarten in „Bis dass der Mogry uns scheidet“ und dem Kartenspiel „Karten schlagen im Takt“. Stehen eurer Beziehung rosige Zeiten bevor? Oder ist sie dazu verdammt, wie eine schlechte Kupo-Nuss zu verdorren? Meldet euch jetzt für die Zeremonie an und findet es heraus!\n\n※ Die Organisatoren übernehmen keinerlei Verantwortung für Beziehungsprobleme, die durch die Zeremonie entstehen könnten.", "Description_en": "Lovers and lovers-to-be of Eorzea! In conjunction with House Valentione, the Sanctum of the Twelve is proud to bring you the Valentione's Ceremony! Put the strength of your bond to the test in two light-hearted trials, the maze-romping “Till Mog Do Us Part” and the card-flipping “Cards Beat as One.” Is your relationship destined for bliss? Or is it doomed to wither like a bad kupo nut? Register for the ceremony now and find out, kupo!\n\n※ The organizers accept no responsibility for relationship difficulties that may result.", "Description_fr": "Venez en couple découvrir votre compatibilité amoureuse en participant à la Cérémonie de la Valention, kupo ! Notre pompon ne faisant pas office de troisième œil, l'avenir de votre relation nous est inconnu. En revanche, si vous vous prêtez à nos deux jeux, “Jusqu'à ce que le Mog nous sépare” et “Le tandem des cœurs”, nous pourrons mesurer votre affinité dans l'amusement le plus total !\n\n* L'équipe des Mogs choristes décline toutes responsabilités en cas de chamailleries après l'obtention du résultat, kupo.", "Description_ja": "ふたりの相性を診断する愛の試練、ヴァレンティオンセレモニー、ここに開幕クポ！　第一の試練「モグがふたりを分かつまで」と、第二の試練「ポンポン衰弱」に挑戦し、ふたりの絆の強さを証明してみせるクポ！\nなお、結果があまりにも悪くて、ふたりの関係がカリカリになっても、責任は取れないのであしからずご了承するクポ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "80108", "path": "ui/icon/080000/080108.tex", "path_hr1": "ui/icon/080000/080108_hr1.tex"}, "Image": {"id": "112262", "path": "ui/icon/112000/112262.tex", "path_hr1": "ui/icon/112000/112262_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Valentionzeremonie", "Name_en": "the Valentione's Ceremony", "Name_fr": "la Cérémonie de la Valention", "Name_ja": "ヴァレンティオンセレモニー", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1e9/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "125", "SizeFactor": "400", "row_id": "451", "sheet": "Map", "value": "451"}, "Name_de": "f1e9", "Name_en": "f1e9", "Name_fr": "f1e9", "Name_ja": "f1e9", "row_id": "741", "sheet": "TerritoryType", "value": "741", "Name_chs": "f1e9", "Name_ko": "f1e9", "Name_tc": "f1e9"}, "TrialRoulette": "False", "row_id": "473", "Description_chs": "ふたりの相性を診断する愛の試練、ヴァレンティオンセレモニー、ここに開幕クポ！　第一の試練「モグがふたりを分かつまで」と、第二の試練「ポンポン衰弱」に挑戦し、ふたりの絆の強さを証明してみせるクポ！\nなお、結果があまりにも悪くて、ふたりの関係がカリカリになっても、責任は取れないのであしからずご了承するクポ！", "Name_chs": "良缘仪式", "Description_ko": "두 사람의 궁합을 보는 사랑의 시련인 발렌티온 예식을 시작할게쿠뽀! 첫 번째 시련 '모그가 두 사람을 갈라놓을 때까지'와 두 번째 시련 '같은 그림 폼폼'에 도전해서 두 사람의 인연의 힘을 증명해봐쿠뽀!\n단, 처참한 결과가 나와서 둘 사이가 산산조각이 나도 모그는 책임 못 져쿠뽀!", "Name_ko": "발렌티온 예식장", "Description_tc": "ふたりの相性を診断する愛の試練、ヴァレンティオンセレモニー、ここに開幕クポ！　第一の試練「モグがふたりを分かつまで」と、第二の試練「ポンポン衰弱」に挑戦し、ふたりの絆の強さを証明してみせるクポ！\nなお、結果があまりにも悪くて、ふたりの関係がカリカリになっても、責任は取れないのであしからずご了承するクポ！", "Name_tc": "良緣儀式"},
    "474": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "20053", "sheet": "InstanceContent", "value": "20053"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Eine ungewöhnliche Tötungsanfrage vom Clan-Jagdbrett in Kugane führt dich bis in die Azim-Steppe. In Begleitung einer Felyne, einer aufrecht gehenden, sprechenden Katze aus einem unbekannten Land, jagst du einem Rathalos, einem fürchterlichen Feuerwyvern, hinterher. Die Felyne versorgt dich noch mit einem Mega-Trank, aber ab hier bist du mit deinen Abenteurerkollegen auf dich alleine gestellt. Gelingt es euch, das unbekannte Monster zu erjagen?", "Description_en": "The Hunt has always been simple business. Snatch a bill from the board, seek out your quarry, and claim your bounty. A peculiar posting in Kugane, however, has complicated matters. What began as a simple hunt in the Azim Steppe has quickly escalated into a harrowing undertaking, with a strange new Felyne companion, and even stranger prey─Rathalos, King of the Skies. With mega potion in hand, you venture into the mountains. But do you have what it takes to stand against his fiery fury?", "Description_fr": "Après avoir pris connaissance d'un contrat de chasse assez original sur le tableau de Kugane, vous avez mis le cap sur la Steppe d'Azim. Quelle ne fut pas votre surprise d'y rencontrer un Felyne, un homme-bête pour le moins exotique qui était à l'origine de l'annonce ! Il vous a appris que le Rathalos, une wyverne féroce surnommée “le roi des cieux”, avait élu domicile quelque part dans la partie nord-ouest de la région. À vous de chasser et de dépecer la terrible créature en vous gorgeant de méga potions !", "Description_ja": "クガネのモブハントボードに貼られていたという、謎めいた手配書を手がかりとして、アジムステップへとやって来た冒険者。そこで出会ったのは、「アイルー」と名乗る二足歩行の獣人だった。手配書の書き手だというアイルーは語る。ここアジムステップの北西部に火竜「リオレウス」という、恐るべきモンスターが潜んでいる、と。アイルーから託された「回復薬グレート」を手に、火竜の狩猟に挑め！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "80121", "path": "ui/icon/080000/080121.tex", "path_hr1": "ui/icon/080000/080121_hr1.tex"}, "Image": {"id": "112289", "path": "ui/icon/112000/112289.tex", "path_hr1": "ui/icon/112000/112289_hr1.tex"}, "ItemLevelRequired": "320", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Jagd auf Rathalos", "Name_en": "the Great Hunt", "Name_fr": "Chasse au Rathalos", "Name_ja": "リオレウス狩猟戦", "NormalRaidRoulette": "False", "SortKey": "135", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3fc/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "468", "sheet": "Map", "value": "468"}, "Name_de": "e3fc", "Name_en": "e3fc", "Name_fr": "e3fc", "Name_ja": "e3fc", "row_id": "761", "sheet": "TerritoryType", "value": "761", "Name_chs": "e3fc", "Name_ko": "e3fc", "Name_tc": "e3fc"}, "TrialRoulette": "True", "row_id": "474", "Description_chs": "一张神秘的委托书被贴在了黄金港的怪物狩猎告示板上。遵循着它的指引，冒险者一路来到太阳神草原与一只自称艾露猫的奇怪兽人相遇了。委托人艾露猫告诉冒险者在这太阳神草原的西北部潜伏着一只名为火龙的可怕怪物。冒险者拿着艾露猫提供的回复药G，决定狩猎火龙！", "Name_chs": "火龙狩猎战", "Description_ko": "쿠가네의 마물 수배 게시판에 붙어 있었다는 이상한 수배서를 보고 아짐 대초원에 온 모험가. 그곳에서 '아이루'라고 하는, 두 발로 걷는 수인과 만나게 되었다. 아이루가 말하길 자신이 수배서를 썼으며, 이곳 아짐 대초원 북서부에 무시무시한 화룡 '리오레우스'가 숨어 있다고 한다. 아이루가 준 '그레이트 회복약'을 가지고 화룡을 사냥하러 가라!", "Name_ko": "리오레우스 수렵전", "Description_tc": "一張神秘的委託書被貼在了黃金港的狩獵任務告示板上。遵循著它的指引，冒險者一路來到太陽神草原與一隻自稱艾路的奇怪獸人相遇了。委託人艾路告訴冒險者在這太陽神草原的西北部潛伏著一隻名為火龍的可怕魔物。冒險者拿著艾路提供的回復藥·大，決定狩獵火龍！", "Name_tc": "火龍狩獵戰"},
    "475": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "20054", "sheet": "InstanceContent", "value": "20054"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der Rathalos ist wieder in der Azim-Steppe aufgetaucht, diesmal in einer noch wilderen, gefährlicheren Variante. Die Jagd auf den König der Lüfte ist noch nicht vorbei!", "Description_en": "You believed the day won with the Rathalos brought low, but a recently made friend─and alleged hunting rival─brings news to the contrary. There yet exist Rathalos of an older, more powerful brood─a higher rank, if you will. The Hunt beckons you back to the Azim Steppe for greater trials and the chance for still greater bounties.", "Description_fr": "Une fois qu'on a mis un pied dans la chasse, c'est pour la vie, et ça tombe très bien puisque le Rathalos est de retour, plus effroyable et flamboyant que jamais ! Prenez votre courage à deux mains et faites alliance avec d'autres chasseurs pour triompher du Rathalos alpha !", "Description_ja": "火竜「リオレウス」の狩猟を成し遂げた冒険者に、さらなる情報がもたらされた。なんと、より手強いリオレウスが存在するらしい。しかも、その個体は以前に狩ったものよりも獰猛な、「上位」とも言うべき存在のようだ。ひと狩り終えた冒険者であったが、どうやら、まだまだ狩猟は終わりそうにない。ハンター仲間たちとともに、上位の火竜に挑め！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "80121", "path": "ui/icon/080000/080121.tex", "path_hr1": "ui/icon/080000/080121_hr1.tex"}, "Image": {"id": "112290", "path": "ui/icon/112000/112290.tex", "path_hr1": "ui/icon/112000/112290_hr1.tex"}, "ItemLevelRequired": "350", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Jagd auf Rathalos (schwer)", "Name_en": "the Great Hunt (Extreme)", "Name_fr": "Chasse au Rathalos (extrême)", "Name_ja": "極リオレウス狩猟戦", "NormalRaidRoulette": "False", "SortKey": "154", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3fc/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "468", "sheet": "Map", "value": "468"}, "Name_de": "e3fc_2", "Name_en": "e3fc_2", "Name_fr": "e3fc_2", "Name_ja": "e3fc_2", "row_id": "762", "sheet": "TerritoryType", "value": "762", "Name_chs": "e3fc_2", "Name_ko": "e3fc_2", "Name_tc": "e3fc_2"}, "TrialRoulette": "False", "row_id": "475", "Description_chs": "成功狩猎了火龙的冒险者了解到世上还有着被称为上位的更加强大的火龙。猎无止境，快快召集同伴，一起挑战上位的火龙！", "Name_chs": "火龙上位狩猎战", "Description_ko": "화룡 '리오레우스' 사냥에 성공한 모험가에게 새로운 정보가 날아들었다. 놀랍게도 더욱 강한 리오레우스가 존재한다고 한다. 게다가 전에 사냥한 것보다 훨씬 사나운 상위 개체인 모양이다. 한바탕 사냥을 마친 모험가이지만, 아무래도 아직 사냥은 끝나지 않은 듯하다. 동료들과 함께 상위 화룡에 도전하라!", "Name_ko": "극 리오레우스 수렵전", "Description_tc": "成功狩獵了火龍的冒險者了解到世上還有著被稱為進階的更加強大的火龍。獵無止境，快快召集獵人同伴，一起挑戰進階的火龍！", "Name_tc": "極 火龍狩獵戰"},
    "476": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40027", "sheet": "InstanceContent", "value": "40027"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6"}, "Description_de": "Die Wölfe machen sich bereit für ein großes, blutiges Gelage: The Feast. Hier geht es nicht ums Ausrotten der Gegner - nein, hier geht es darum, ihnen alles zu nehmen, was sie haben. Einer nach dem anderen wird gnadenlos gejagt - doch wirst du der triumphierende Räuber oder die hilflose Beute sein?<br/><br/>※ Sieg oder Niederlage wirken sich auf die PvP-Wertung des Teams aus.<br/>※ Das gegnerische Team wird unabhängig von der PvP-Wertung des Teams ausgewählt.", "Description_en": "La table est prête et les loups ont été conviés au festin! Dévorerez-vous vos adversaires... ou serez-vous leur proie? Seules les bêtes les plus sauvages ont été invitées à ce banquet de chair et de sang. Alors acérez vos crocs et vos griffes et préparez-vous à vous repaître du cadavre de vos ennemis! Faites-en de la charpie, dépecez-les et érigez votre trône de chasseur avec leurs os!<br/><br/>* Le score d'équipe JcJ changera en fonction de l'issue du combat.<br/>* Le groupage se fait indépendamment du score des équipes JcJ.", "Description_fr": "The table is set, and the wolves gather for the Feast! Will you gorge on the flesh of your foes, or find yourself served on a platter? Only the most savage of beasts are invited to this banquet─you'll need fangs of steel and an endless thirst for blood! Wait not for the tolling of the culling bell! Devour your rivals, take their hides for trophies, and build a hunter's throne from their bones!<br/><br/>※Match results will affect PvP team rating.<br/>※PvP team ratings will have no effect on matching.", "Description_ja": "獰猛なる狼たちの饗宴、「ザ・フィースト」の幕が上がる。メインディッシュは、もちろん相対する敵の肉！　グランドカンパニー向けの軍用キットをスパイス代わりに、向かい来る敵を喰らい尽くせ！　しかし、敵もただの肉ではない。狼に相応しい敵は、同格の獣性を秘めた狼だけ……。さあ、饗宴に招かれた狼たちよ、牙を剥き、爪を研げ！　敵の肉を噛みちぎり、その骨の欠片を積み上げて、己の玉座を築き上げるのだ！<br/><br/>※試合の勝敗でPvPチーム専用のチームレーティングが変動します。<br/>※相手チームとのマッチングは、チームレーティングとは関係なく行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "The Feast (Team, gewertet)", "Name_en": "the Feast (Team Ranked)", "Name_fr": "The Feast (classé/équipe JcJ)", "Name_ja": "ザ・フィースト (チーム用ランクマッチ)", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "l1p2", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "l1p2", "Name_en": "l1p2", "Name_fr": "l1p2", "Name_ja": "l1p2", "row_id": "1302", "sheet": "TerritoryType", "value": "1302"}, "TrialRoulette": "False", "row_id": "476", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "477": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "70", "Content": {"row_id": "182", "sheet": "QuestBattle", "value": "182"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "g3f1/00", "MapMarkerRange": "277", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "367", "sheet": "Map", "value": "367"}, "Name_de": "e0198", "Name_en": "e0198", "Name_fr": "e0198", "Name_ja": "e0198", "row_id": "760", "sheet": "TerritoryType", "value": "760", "Name_chs": "e0198", "Name_ko": "e0198", "Name_tc": "e0198"}, "TrialRoulette": "False", "row_id": "477", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "478": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40027", "sheet": "InstanceContent", "value": "40027"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6"}, "Description_de": "Die Wölfe machen sich bereit für ein großes, blutiges Gelage: The Feast. Hier geht es nicht ums Ausrotten der Gegner - nein, hier geht es darum, ihnen alles zu nehmen, was sie haben. Einer nach dem anderen wird gnadenlos gejagt - doch wirst du der triumphierende Räuber oder die hilflose Beute sein?<br/><br/>※ Sieg oder Niederlage wirken sich auf deine Solo-PvP-Wertung aus.<br/>※ Gegner werden abhängig von deiner Solo-PvP-Wertung ausgewählt.<br/>※ PvP-Gruppen werden so zusammengesetzt, dass sie im Durchschnitt ähnliche PvP-Wertungen haben.", "Description_en": "La table est prête et les loups ont été conviés au festin! Dévorerez-vous vos adversaires... ou serez-vous leur proie? Seules les bêtes les plus sauvages ont été invitées à ce banquet de chair et de sang. Alors acérez vos crocs et vos griffes, et préparez-vous à vous repaître du cadavre de vos ennemis! Faites-en de la charpie, dépecez-les et érigez votre trône de chasseur avec leurs os!<br/><br/>* Le score JcJ individuel changera en fonction de l'issue du combat.<br/>* Les adversaires seront choisis parmi des joueurs dont le score JcJ est proche.<br/>* Les joueurs seront répartis entre les deux camps de manière à ce que la moyenne des scores JcJ soit à peu près la même de part et d'autre.", "Description_fr": "The table is set, and the wolves gather for the Feast! Will you gorge on the flesh of your foes, or find yourself served on a platter? Only the most savage of beasts are invited to this banquet─you'll need fangs of steel and an endless thirst for blood! Wait not for the tolling of the culling bell! Devour your rivals, take their hides for trophies, and build a hunter's throne from their bones!<br/><br/>※Match results will affect solo PvP rating.<br/>※Players with comparable solo PvP ratings will be matched with one another and sorted into teams with relatively equal average ratings.", "Description_ja": "獰猛なる狼たちの饗宴、「ザ・フィースト」の幕が上がる。メインディッシュは、もちろん相対する敵の肉！　グランドカンパニー向けの軍用キットをスパイス代わりに、向かい来る敵を喰らい尽くせ！　しかし、敵もただの肉ではない。狼に相応しい敵は、同格の獣性を秘めた狼だけ……。さあ、饗宴に招かれた狼たちよ、牙を剥き、爪を研げ！　敵の肉を噛みちぎり、その骨の欠片を積み上げて、己の玉座を築き上げるのだ！<br/><br/>※試合の勝敗でソロ専用のPvPレーティングが変動します。<br/>※対戦相手とのマッチングはソロ専用のPvPレーティングが近い相手と行われます。<br/>※パーティ同士の平均PvPレートが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "The Feast (gewertet)", "Name_en": "the Feast (Ranked)", "Name_fr": "The Feast (classé)", "Name_ja": "ザ・フィースト (ランクマッチ)", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "l1p2_2", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "l1p2_2", "Name_en": "l1p2_2", "Name_fr": "l1p2_2", "Name_ja": "l1p2_2", "row_id": "1302", "sheet": "TerritoryType", "value": "1302"}, "TrialRoulette": "False", "row_id": "478", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "479": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40027", "sheet": "InstanceContent", "value": "40027"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6"}, "Description_de": "Die Wölfe machen sich bereit für ein großes, blutiges Gelage: The Feast. Hier geht es nicht ums Ausrotten der Gegner - nein, hier geht es darum, ihnen alles zu nehmen, was sie haben. Einer nach dem anderen wird gnadenlos gejagt - doch wirst du der triumphierende Räuber oder die hilflose Beute sein?", "Description_en": "La table est prête et les loups ont été conviés au festin! Dévorerez-vous vos adversaires... ou serez-vous leur proie? Seules les bêtes les plus sauvages ont été invitées à ce banquet de chair et de sang. Alors acérez vos crocs et vos griffes, et préparez-vous à vous repaître du cadavre de vos ennemis! Faites-en de la charpie, dépecez-les et érigez votre trône de chasseur avec leurs os!", "Description_fr": "The table is set, and the wolves gather for the Feast! Will you gorge on the flesh of your foes, or find yourself served on a platter? Only the most savage of beasts are invited to this banquet─you'll need fangs of steel and an endless thirst for blood! Wait not for the tolling of the culling bell! Devour your rivals, take their hides for trophies, and build a hunter's throne from their bones!", "Description_ja": "獰猛なる狼たちの饗宴、「ザ・フィースト」の幕が上がる。メインディッシュは、もちろん相対する敵の肉！　グランドカンパニー向けの軍用キットをスパイス代わりに、向かい来る敵を喰らい尽くせ！　しかし、敵もただの肉ではない。狼に相応しい敵は、同格の獣性を秘めた狼だけ……。さあ、饗宴に招かれた狼たちよ、牙を剥き、爪を研げ！　敵の肉を噛みちぎり、その骨の欠片を積み上げて、己の玉座を築き上げるのだ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "The Feast (Übungskampf)", "Name_en": "the Feast (Training)", "Name_fr": "The Feast (entraînement)", "Name_ja": "ザ・フィースト (カジュアルマッチ)", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "l1p2_3", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "l1p2_3", "Name_en": "l1p2_3", "Name_fr": "l1p2_3", "Name_ja": "l1p2_3", "row_id": "1302", "sheet": "TerritoryType", "value": "1302"}, "TrialRoulette": "False", "row_id": "479", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "480": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40027", "sheet": "InstanceContent", "value": "40027"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6"}, "Description_de": "Die Wölfe machen sich bereit für ein großes, blutiges Gelage: The Feast. Hier geht es nicht ums Ausrotten der Gegner - nein, hier geht es darum, ihnen alles zu nehmen, was sie haben. Einer nach dem anderen wird gnadenlos gejagt - doch wirst du der triumphierende Räuber oder die hilflose Beute sein?", "Description_en": "La table est prête et les loups ont été conviés au festin! Dévorerez-vous vos adversaires... ou serez-vous leur proie? Seules les bêtes les plus sauvages ont été invitées à ce banquet de chair et de sang. Alors acérez vos crocs et vos griffes et préparez-vous à vous repaître du cadavre de vos ennemis! Faites-en de la charpie, dépecez-les et érigez votre trône de chasseur avec leurs os!", "Description_fr": "The table is set, and the wolves gather for the Feast! Will you gorge on the flesh of your foes, or find yourself served on a platter? Only the most savage of beasts are invited to this banquet─you'll need fangs of steel and an endless thirst for blood! Wait not for the tolling of the culling bell! Devour your rivals, take their hides for trophies, and build a hunter's throne from their bones!", "Description_ja": "獰猛なる狼たちの饗宴、「ザ・フィースト」の幕が上がる。メインディッシュは、もちろん相対する敵の肉！　グランドカンパニー向けの軍用キットをスパイス代わりに、向かい来る敵を喰らい尽くせ！　しかし、敵もただの肉ではない。狼に相応しい敵は、同格の獣性を秘めた狼だけ……。さあ、饗宴に招かれた狼たちよ、牙を剥き、爪を研げ！　敵の肉を噛みちぎり、その骨の欠片を積み上げて、己の玉座を築き上げるのだ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "The Feast (Kristallturm-Arena: Schaukampf)", "Name_en": "the Feast (Custom Match - Crystal Tower)", "Name_fr": "The Feast (personnalisé/Tour de Cristal)", "Name_ja": "ザ・フィースト (クリスタルタワー演習場：カスタムマッチ）", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "l1p2_4", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "l1p2_4", "Name_en": "l1p2_4", "Name_fr": "l1p2_4", "Name_ja": "l1p2_4", "row_id": "1302", "sheet": "TerritoryType", "value": "1302"}, "TrialRoulette": "False", "row_id": "480", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "481": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "4", "sheet": "GoldSaucerContent", "value": "4"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112086", "path": "ui/icon/112000/112086.tex", "path_hr1": "ui/icon/112000/112086_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Chocobo-Rennen: Übungsbahn", "Name_en": "Chocobo Race: Tutorial", "Name_fr": "Course d'appentissage", "Name_ja": "チョコボレース：チュートリアル", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1fc/02", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "-690", "SizeFactor": "100", "row_id": "217", "sheet": "Map", "value": "217"}, "Name_de": "w1fc_tutorial", "Name_en": "w1fc_tutorial", "Name_fr": "w1fc_tutorial", "Name_ja": "w1fc_tutorial", "row_id": "417", "sheet": "TerritoryType", "value": "417", "Name_chs": "w1fc_tutorial", "Name_ko": "w1fc_tutorial", "Name_tc": "w1fc_tutorial"}, "TrialRoulette": "False", "row_id": "481", "Description_chs": "", "Name_chs": "陆行鸟竞赛：竞赛教学", "Description_ko": "", "Name_ko": "초코보 경주: 튜토리얼", "Description_tc": "", "Name_tc": "陸行鳥競賽：競賽教學"},
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    "536": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "61", "sheet": "InstanceContent", "value": "61"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Im Zentrum von Yanxia erstreckt sich eine gewaltige Felsformation, in die zu Ehren des Helden und domanischen Reichsgründers Ganen ein komplexes Mausoleum geschlagen wurde: der Kompass der Schwalbe. Ganen war nicht nur ein formidabler Krieger, sondern auch ein mächtiger Geomant. Seine letzte Ruhestätte entwickelte sich schnell zu einem Pilgerort für all jene, die die Natur und ihre Muster studieren. Nach dem Rückzug der Garlear kann der Kompass nun endlich wieder betreten werden, und genau das sollst du in Genbus Auftrag tun. Welche Schätze mag der Kompass bergen? Und ist an der Legende von der Schatulle der rinnenden Zeit wirklich etwas dran?", "Description_en": "Chiseled into the great wall which cuts across the plains of Yanxia, between two of the Dairyu Moon Gates, is the visage of Ganen, the legendary hero who united Doma. The first king of the new kingdom was not only a military genius, but also the founder of geomancy, and so after his death this royal mausoleum became a holy place to which his disciples would make pilgrimage. Alas, following the imperial invasion, it was abandoned and fell into disrepair, and none can say for certain what dangers lie within. Regardless, if Soroban's rigorous training under Genbu is to continue, you and your comrades must venture into these hallowed halls and obtain the tamate-bako of geomancy, an ancient relic with the power to manipulate time itself...", "Description_fr": "Au cœur de la plaine de Yanxia se dresse la grande muraille de Dairyu. C'est en son centre qu'a été bâti le Compas de l'Hirondelle, où repose la dépouille de Ganen, unificateur de la région et fondateur de la nation de Doma. Ce grand guerrier et meneur d'hommes était également célèbre pour sa maîtrise des arts mystiques de la géomancie, et après son décès, son mausolée est devenu un lieu de pèlerinage pour les pratiquants de cette discipline.\nCes lieux, laissés à l'abandon après l'invasion impériale, renfermeraient un artefact ancien appelé le “fûsui-tamatebako”, que vous devez récupérer pour aider Soroban à poursuivre son entraînement auprès du vénérable Genbu.", "Description_ja": "ヤンサの中央にそびえる守りの要、大龍壁。その中央には、かつて戦乱の地であったヤンサを統一し、ドマ国を興した英傑、ガンエンの亡骸が眠る霊殿が存在する。ガンエンは優れた武人であると同時に、風水術を極めた人物でもあり、死後、その霊殿は風水を学ぼうとする者たちの聖地となってきた。帝国侵攻後、放棄されて久しいガンエン廟に、今、光の戦士たちが訪れる。この地に眠る、風水玉手箱という神器を手に入れるために。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112283", "path": "ui/icon/112000/112283.tex", "path_hr1": "ui/icon/112000/112283_hr1.tex"}, "ItemLevelRequired": "330", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Kompass der Schwalbe", "Name_en": "the Swallow's Compass", "Name_fr": "le Compas de l'Hirondelle", "Name_ja": "風水霊殿 ガンエン廟", "NormalRaidRoulette": "False", "SortKey": "69", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3d6/01", "MapMarkerRange": "322", "OffsetX": "240", "OffsetY": "0", "SizeFactor": "200", "row_id": "464", "sheet": "Map", "value": "464"}, "Name_de": "e3d6", "Name_en": "e3d6", "Name_fr": "e3d6", "Name_ja": "e3d6", "row_id": "768", "sheet": "TerritoryType", "value": "768", "Name_chs": "e3d6", "Name_ko": "e3d6", "Name_tc": "e3d6"}, "TrialRoulette": "False", "row_id": "536", "Description_chs": "大龙壁是耸立于延夏中央的防守要地。其正中建有一座祭祀多玛开国君主岩燕的灵庙。岩燕曾经统一了战乱之中的延夏并建立了多玛之国，是一位当世豪杰，而他的遗骸就在这座灵庙中永眠。岩燕不仅曾是一位优秀的武人，同时也深谙风水之术。在岩燕逝去后，其灵庙成为了学习风水术的人所向往的圣地。如今光之战士与同伴们为了得到沉睡在此地的神器风水玉手箱，一起踏入了自从帝国入侵后就被遗忘很久了的岩燕庙。", "Name_chs": "风水灵庙岩燕庙", "Description_ko": "얀샤의 중심에 우뚝 선 방어의 핵심, 대룡벽. 벽 중앙에는 일찍이 전란의 땅이었던 얀샤를 통일하고 도마를 건국한 영웅, 강엔의 유골이 잠들어 있는 사당이 있다. 강엔은 뛰어난 무인이자 풍수사였기에, 그의 사후에 이 사당은 풍수술을 배우려는 자들의 성지가 되었다. 지금, 제국 침략 후 오랫동안 방치되었던 강엔 종묘에 빛의 전사들이 찾아온다. 이 땅에 잠든 풍수 요술 상자라는 신기를 손에 넣기 위해.", "Name_ko": "강엔 종묘", "Description_tc": "大龍壁是聳立於延夏中央的防守要地。其正中建有一座祭祀多瑪開國君主岩燕的靈廟。岩燕曾經統一了戰亂之中的延夏並建立了多瑪之國，是一位當世豪傑，而他的遺骸就在這座靈廟中永眠。岩燕不僅曾是一位優秀的武人，同時也深知風水之術。在岩燕逝去後，其靈廟成為了學習風水術的人所嚮往的聖地。如今光之戰士與同伴們為了得到沉睡在此地的神器風水玉手箱，一起踏入了自從帝國入侵後就被遺忘很久了的岩燕廟。", "Name_tc": "風水靈廟岩燕廟"},
    "537": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "20055", "sheet": "InstanceContent", "value": "20055"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Ein alter Spiegel, hinterrücks herangeschaffte Kristalle und eine unersättliche Gier nach Macht und Rache. Das sind die Zutaten, welche Yotsuyu in den Primae Tsukuyomi, Herrscherin der Nacht und des Mondes, verwandeln.\nKönnen die Krieger des Lichts die Dunkelheit, die Doma zu verschlingen droht, aufhalten? Lass Hien und sein Volk nicht im Stich!", "Description_en": "A Kojin relic. A hidden trove of crystals. Through these tools of ritual summoning, the restored Yotsuyu is reborn as Tsukuyomi─divinity of night and lady of the moon. This being of celestial majesty would rule from on high, and drown the lands of Doma in eternal darkness. Will your light shield Hien and his people, or will it flicker and fail before the encroaching abyss?", "Description_fr": "Yotsuyu a invoqué la Primordiale Tsukuyomi dans son enveloppe charnelle grâce au Masokagami, un puissant artefact, et aux cristaux sciemment prodigués par Asahi. La persécutrice, maintenant dotée de cet immense pouvoir et guérie de son amnésie, met en péril le sauvetage des Domiens dont vous avez négocié l'échange, et risque même de plonger leur patrie dans une nuit éternelle. Assurez-vous que l'aube se lève à nouveau sur Doma en terrassant la Maîtresse de la lune et de la nuit !", "Description_ja": "記憶を取り戻したヨツユは、神器「白銅鏡」と大量のクリスタルを糧として、その身に神を呼び降ろした。夜神「ツクヨミ」を名乗る、その異形の存在を討たねば、ドマの徴用兵たちはおろか、ヤンサに生きるすべての人々が魂を焼かれかねない。光の戦士は今、ドマを巡る闘いに終止符を打つため、ふたたびの神狩りに挑む。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112291", "path": "ui/icon/112000/112291.tex", "path_hr1": "ui/icon/112000/112291_hr1.tex"}, "ItemLevelRequired": "335", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Götterdämmerung - Tsukuyomi", "Name_en": "Castrum Fluminis", "Name_fr": "Castrum Fluminis", "Name_ja": "ツクヨミ討滅戦", "NormalRaidRoulette": "False", "SortKey": "133", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3fd/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "476", "sheet": "Map", "value": "476"}, "Name_de": "e3fd", "Name_en": "e3fd", "Name_fr": "e3fd", "Name_ja": "e3fd", "row_id": "778", "sheet": "TerritoryType", "value": "778", "Name_chs": "e3fd", "Name_ko": "e3fd", "Name_tc": "e3fd"}, "TrialRoulette": "True", "row_id": "537", "Description_chs": "取回了记忆的夜露以神器“白铜镜”和大量的水晶为触媒，用自己的身体召唤了蛮神。如果此时不将自称为夜神“月读”的异形之物打倒，那么不仅是多玛被征召的士兵，就连生活在延夏的所有生灵都会被烧尽灵魂。光之战士为了给围绕多玛而展开的争端画上休止符，再次开始尝试狩神。", "Name_chs": "月读歼灭战", "Description_ko": "기억을 되찾은 요츠유는 신기 '백동 거울'과 대량의 크리스탈을 제물로 자신의 몸에 신을 강림시켰다. 밤의 신 '츠쿠요미'라고 불리는 이 이형의 존재를 쓰러뜨리지 않으면 도마 징집병은 물론이며 얀샤에 사는 모든 사람들의 혼이 불타버릴 것이다. 지금, 빛의 전사는 도마를 둘러싼 싸움에 종지부를 찍기 위해, 다시금 신을 사냥하려 한다.", "Name_ko": "츠쿠요미 토벌전", "Description_tc": "取回了記憶的夜露以神器“白銅鏡”和大量的水晶為觸媒，用自己的身體召喚了蠻神。如果此時不將自稱為夜神“月讀”的異形之物打倒，那麼不僅是多瑪被徵召的士兵，就連生活在延夏的所有生靈都會被燒盡靈魂。光之戰士為了給圍繞多瑪而展開的紛爭畫上休止符，再次開始嘗試狩神。", "Name_tc": "月讀殲滅戰"},
    "538": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "20056", "sheet": "InstanceContent", "value": "20056"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Im kalten Mondlicht\nFallen weiße Blüten still\nauf finsteren Grund.\n\nDer Fahrende Sänger sieht in der zum Primae Tsukuyomi verwandelten Yotsuyu eine tragische Gestalt. Was wäre aus dem einsamen, hilflosen Mädchen geworden, wenn sie in einer liebevollen Familie aufgewachsen wäre? Seine traurige, mitfühlsame Dichtung, die zwischen den Zeilen auch Kritik an der domanischen Gesellschaft anklingen lässt, versetzt dich zurück in den Kampf gegen die Göttin der Nacht und des Mondes, brutaler und unbarmherziger als er je war.", "Description_en": "Upon hearing of your final encounter with Yotsuyu─and the primal to whom she surrendered her will─the wandering minstrel composes a tanka tinged with sorrow. Had Yotsuyu been born in a different time, a different place, would she have lived a simple life unsullied by acts of violence and cruelty? Or were the seeds of villainy always there, their growth merely hastened by circumstance? These questions bring to mind Tsukuyomi's overwhelming malice, your memories now suffused by the tragedy of the minstrel's verse...", "Description_fr": "Sous la demi-lune, une fleur couleur de givre, s'épanouit un soir.\nÉtouffée par les ténèbres, elle se flétrit avant l'aube.\nTel est le tanka que le ménestrel errant a composé après que vous lui avez raconté votre combat contre Tsukuyomi. Pour lui, Yotsuyu aurait pu s'épanouir, fût-elle née à une époque moins sombre, mais tristement, le destin voulut qu'elle se noie dans sa rancœur. Les paroles du ménestrel mettent en exergue ce sentiment alors que vous vous remémorez l'affrontement.", "Description_ja": "『半月の　月下に咲きし　白き華\n　影に呑まれて　夜見に散るなり』\n夜神ツクヨミと化したヨツユの顛末を伝え聞いた異邦の詩人は、散った魂を想いながら、新たな短歌を詠んだ。それは、生きる時代が違えば、ありふれた人生を送っていたはずの女性が、怨念に呑まれて異形と化してしまったことへの悲しみが、強すぎるほどに込められていた。その悲嘆の歌を聴きながら、光の戦士は今、夜神ツクヨミとの戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112292", "path": "ui/icon/112000/112292.tex", "path_hr1": "ui/icon/112000/112292_hr1.tex"}, "ItemLevelRequired": "350", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zenit der Götter - Tsukuyomi", "Name_en": "the Minstrel's Ballad: Tsukuyomi's Pain", "Name_fr": "Castrum Fluminis (extrême)", "Name_ja": "極ツクヨミ討滅戦", "NormalRaidRoulette": "False", "SortKey": "153", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3fd/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "476", "sheet": "Map", "value": "476"}, "Name_de": "e3fd_2", "Name_en": "e3fd_2", "Name_fr": "e3fd_2", "Name_ja": "e3fd_2", "row_id": "779", "sheet": "TerritoryType", "value": "779", "Name_chs": "e3fd_2", "Name_ko": "e3fd_2", "Name_tc": "e3fd_2"}, "TrialRoulette": "False", "row_id": "538", "Description_chs": "“弦月悬夜空 洁白花朵绽月下 静谧放芳华\n奈何幽怨噬人心 凋零坠入黄泉下”\n听闻化作夜神月读的夜露她那悲惨的过往，异国的诗人一边悼念消逝的灵魂，一边吟唱起了新的短歌。若是换做其他时代，这位女子理当能度过平凡的一生，可现实中她最终却被怨念所吞没，落得了变成怪物的下场。短歌中充满了对她遭遇的悲叹之情。如今光之战士聆听着这首悲叹之歌，开始再次体验与夜神月读的决战。", "Name_chs": "月读幽夜歼灭战", "Description_ko": "\"이지러진 달 / 그 달 아래 피어난 / 하이얀 꽃은\n 그림자에 삼켜져 / 황천에 지는구나\"\n밤의 신 츠쿠요미가 된 요츠유의 전말을 전해 들은 떠돌이 시인은, 지고 만 영혼을 생각하며 새로운 시조를 읊었다. 그 시에는, 다른 시대에 태어났다면 평범한 삶을 살았을 한 여성이 원념에 삼켜져 이형의 존재가 된 것을 슬퍼하는 마음이 짙게 담겨 있었다. 비탄의 노래를 들으며, 빛의 전사는 지금 밤의 신 츠쿠요미와의 싸움을 새로이 체험한다.", "Name_ko": "극 츠쿠요미 토벌전", "Description_tc": "“弦月懸夜空 潔白花朵綻月下 靜謐放芳華\n奈何幽怨噬人心 凋零墜入黃泉下”\n聽聞化作夜神月讀的夜露她那悲慘的過往，異國的詩人一邊悼念消逝的靈魂，一邊吟唱起了新的短歌。若是換做其他時代，這位女子理當能度過平凡的一生，可現實中她最終卻被怨念所吞沒，落得了變成怪物的下場。短歌中充滿了對她遭遇的悲嘆之情。如今光之戰士聆聽著這首悲嘆之歌，開始再次體驗與夜神月讀的決戰。", "Name_tc": "極 月讀殲滅戰"},
    "539": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30067", "sheet": "InstanceContent", "value": "30067"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Fatale Raids", "Name_en": "Ultimate Raids", "Name_fr": "Raids fatals", "Name_ja": "絶レイド", "row_id": "28", "sheet": "ContentType", "value": "28", "Name_chs": "绝境战", "Name_ko": "절 레이드", "Name_tc": "絕殲滅戰"}, "Description_de": "So wie Krieger ihre Künste im Kampf stählen, verfeinert der Fahrende Sänger seine Poesie durch die ausschmückende Nacherzählung heldenhafter Taten. Seine Schilderung deines Kampfes gegen die Ultima-Waffe knüpft allerdings einen solch epischen Teppich aus den Fäden der Geschichte, dass du dich fragst, ob er dir auch nur einen Moment zugehört hat. Nichtsdestotrotz bist du vom ersten Moment an gefesselt, als es dich auf ein Schlachtfeld verschlägt, das sich einzig in deinem Geiste erstreckt.", "Description_en": "Just as warriors temper their spirits in battle, so too does the wandering minstrel hone his craft through colorful retellings of heroic deeds. His rendition of your triumph over the Ultima Weapon takes the threads of history and weaves them into an epic tapestry. However, his ballad contains so many embellishments and fabrications that it bears little resemblance to your own tale, and you wonder if he was even listening to you. Nevertheless, you find yourself utterly captivated─whisked away to a battlefield that exists only in your mind's eye...", "Description_fr": "Tout comme les guerriers qui acquièrent leur force en livrant de glorieux combats, les poètes perfectionnent leur art au fur et à mesure qu'ils couchent leurs paroles sur le vélin. Fort d'une plume qu'il n'a cessé d'affûter au fil du temps, le ménestrel errant a décidé de revisiter une de ses anciennes compositions. En écoutant son dernier opus, vous sentez remonter en vous le souvenir de votre affrontement contre Ultima Arma, plus vif et plus irréel que jamais...", "Description_ja": "武人が試練の果てに強さを得るように、詩人もまた創作の果てに心を鍛える。幾多の詩歌を紡いできた異邦の詩人が、ふたたび「アルテマウェポンとの激闘」という題材に向き合ったとき、完成したのは究極を超える幻想。その禁絶の詩歌を聞きながら、光の戦士は今、アルテマウェポンとの戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112296", "path": "ui/icon/112000/112296.tex", "path_hr1": "ui/icon/112000/112296_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "375", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Heldenlied von Ultima (fatal)", "Name_en": "the Weapon's Refrain (Ultimate)", "Name_fr": "la Fantasmagorie d'Ultima (fatal)", "Name_ja": "絶アルテマウェポン破壊作戦", "NormalRaidRoulette": "False", "SortKey": "1002", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "w1fz/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "475", "sheet": "Map", "value": "475"}, "Name_de": "w1fz", "Name_en": "w1fz", "Name_fr": "w1fz", "Name_ja": "w1fz", "row_id": "777", "sheet": "TerritoryType", "value": "777", "Name_chs": "w1fz", "Name_ko": "w1fz", "Name_tc": "w1fz"}, "TrialRoulette": "False", "row_id": "539", "Description_chs": "就如同武人在经历试炼后最终变得更为强大，诗人也会通过不断地创作来锻炼自身的心灵。谱写出众多诗歌的异国的诗人再次以“激战究极神兵”为题材，完成了超越究极的幻想。现在冒险者边聆听这曲禁绝的诗歌，开始重新体验与究极神兵的决战。", "Name_chs": "究极神兵绝境战", "Description_ko": "무인이 시련 끝에 강함을 얻듯이, 시인도 창작 끝에 마음을 단련한다. 수많은 시가를 지은 떠돌이 시인이 다시금 '알테마 웨폰과의 격투'라는 소재와 마주했을 때, 궁극을 넘어서는 환상이 완성되었다. 그 금절의 시가를 들으며 빛의 전사는 지금 알테마 웨폰과의 싸움을 새로 체험한다.", "Name_ko": "절 알테마 웨폰 파괴작전", "Description_tc": "就如同武人在經歷試煉後最終變得更為強大，詩人也會通過不斷地創作來鍛鍊自身的心靈。譜寫出眾多詩歌的異國的詩人再次以“激戰究極武器”為題材，完成了超越究極的幻想。現在冒險者邊聆聽這曲禁絕的詩歌，開始重新體驗與究極武器的決戰。", "Name_tc": "絕 究極武器破壞作戰"},
    "540": {"AllianceRoulette": "False", "ClassJobLevelRequired": "61", "ClassJobLevelSync": "0", "Content": {"row_id": "60021", "sheet": "InstanceContent", "value": "60021"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Hoch über der Rubinsee streckt sich der gewaltige Turm mit dem passenden Namen Himmelssäule. Ein mystischer Ort, an dem einst die Götter selbst vom Himmel herabgestiegen sein sollen. Umso erstaunlicher ist es, dass auf der Insel Onokoro eine Vorrichtung gefunden wurde, mit der man direkt in ihr Inneres transportiert wird. Auf Bitten Rashos, Flottenkapitän der Konföderation, schickst du dich an, das mit Ungeheuern und Dämonen gefüllte Labyrinth zu erkunden.", "Description_en": "Rising high above the Ruby Sea from the island of Onokoro, Heaven–on–High is said to be the stairway traversed by kami descending from their empyrean home. Following the discovery of a secret entrance, the Confederate leader Rasho asks you to investigate the tower and brave the hordes of vile fiends that lurk within.", "Description_fr": "Une tour énigmatique se dresse à Onokoro, dans la Mer de Rubis... Il s'agit du Pilier des Cieux. S'il existe depuis des temps immémoriaux, ce n'est que récemment qu'un téléporteur permettant d'y pénétrer a été découvert. Il n'en fallait pas plus pour que Rasho, le capitaine de la Confédération, vous demande d'aller inspecter les lieux. Qui sait cependant ce qui vous attend à l'intérieur... ?", "Description_ja": "紅玉海は、オノコロ島にそびえ立つ巨大石柱「アメノミハシラ」。神代の時代より存在するともいわれる、この謎めいた巨塔の内部へと通じる転移装置が発見された。海賊衆頭領、ラショウからの依頼により、その内部を調査することになった冒険者だが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112298", "path": "ui/icon/112000/112298.tex", "path_hr1": "ui/icon/112000/112298_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Himmelssäule (Ebenen 1-10)", "Name_en": "Heaven-on-High  (Floors 1-10)", "Name_fr": "le Pilier des Cieux (étages 1-10)", "Name_ja": "アメノミハシラ 1～10層", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "e3c1", "Name_en": "e3c1", "Name_fr": "e3c1", "Name_ja": "e3c1", "row_id": "770", "sheet": "TerritoryType", "value": "770", "Name_chs": "e3c1", "Name_ko": "e3c1", "Name_tc": "e3c1"}, "TrialRoulette": "False", "row_id": "540", "Description_chs": "红玉海的自凝岛上矗立着一个巨大的通天石塔，相传它自神话时代便已存在，被人尊称为天之御柱。近来，一个能够传送进巨塔内部的传送装置被发现了。冒险者接到来自海贼众头领罗生的委托，前往内部展开调查……", "Name_chs": "天之御柱 1～10层", "Description_ko": "홍옥해의 오노코로 섬에 우뚝 서 있는 거대 석탑 '천궁탑'. 신들의 시대 때부터 존재했다고 하는 수수께끼로 둘러싸인 이 거탑의 내부로 연결되는 전송장치가 발견되었다. 모험가는 해적 형제단의 두목 라쇼의 의뢰를 받아 내부를 조사하게 되는데…….", "Name_ko": "천궁탑 1~10층", "Description_tc": "紅玉海的自凝島上矗立著一個巨大的通天石塔，相傳它自神話時代便已存在，被人尊稱為天之御柱。近來，一個能夠傳送進巨塔內部的傳送裝置被發現了。冒險者接到來自海盜眾首領羅生的委託，前往內部展開調查……", "Name_tc": "天之御柱 1～10層"},
    "541": {"AllianceRoulette": "False", "ClassJobLevelRequired": "61", "ClassJobLevelSync": "0", "Content": {"row_id": "60022", "sheet": "InstanceContent", "value": "60022"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Hoch über der Rubinsee streckt sich der gewaltige Turm mit dem passenden Namen Himmelssäule. Ein mystischer Ort, an dem einst die Götter selbst vom Himmel herabgestiegen sein sollen. Umso erstaunlicher ist es, dass auf der Insel Onokoro eine Vorrichtung gefunden wurde, mit der man direkt in ihr Inneres transportiert wird. Auf Bitten Rashos, Flottenkapitän der Konföderation, schickst du dich an, das mit Ungeheuern und Dämonen gefüllte Labyrinth zu erkunden.", "Description_en": "Rising high above the Ruby Sea from the island of Onokoro, Heaven–on–High is said to be the stairway traversed by kami descending from their empyrean home. Following the discovery of a secret entrance, the Confederate leader Rasho asks you to investigate the tower and brave the hordes of vile fiends that lurk within.", "Description_fr": "Une tour énigmatique se dresse à Onokoro, dans la Mer de Rubis... Il s'agit du Pilier des Cieux. S'il existe depuis des temps immémoriaux, ce n'est que récemment qu'un téléporteur permettant d'y pénétrer a été découvert. Il n'en fallait pas plus pour que Rasho, le capitaine de la Confédération, vous demande d'aller inspecter les lieux. Qui sait cependant ce qui vous attend à l'intérieur... ?", "Description_ja": "紅玉海は、オノコロ島にそびえ立つ巨大石柱「アメノミハシラ」。神代の時代より存在するともいわれる、この謎めいた巨塔の内部へと通じる転移装置が発見された。海賊衆頭領、ラショウからの依頼により、その内部を調査することになった冒険者だが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112299", "path": "ui/icon/112000/112299.tex", "path_hr1": "ui/icon/112000/112299_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Himmelssäule (Ebenen 11-20)", "Name_en": "Heaven-on-High  (Floors 11-20)", "Name_fr": "le Pilier des Cieux (étages 11-20)", "Name_ja": "アメノミハシラ 11～20層", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "e3c2", "Name_en": "e3c2", "Name_fr": "e3c2", "Name_ja": "e3c2", "row_id": "771", "sheet": "TerritoryType", "value": "771", "Name_chs": "e3c2", "Name_ko": "e3c2", "Name_tc": "e3c2"}, "TrialRoulette": "False", "row_id": "541", "Description_chs": "红玉海的自凝岛上矗立着一个巨大的通天石塔，相传它自神话时代便已存在，被人尊称为天之御柱。近来，一个能够传送进巨塔内部的传送装置被发现了。冒险者接到来自海贼众头领罗生的委托，前往内部展开调查……", "Name_chs": "天之御柱 11～20层", "Description_ko": "홍옥해의 오노코로 섬에 우뚝 서 있는 거대 석탑 '천궁탑'. 신들의 시대 때부터 존재했다고 하는 수수께끼로 둘러싸인 이 거탑의 내부로 연결되는 전송장치가 발견되었다. 모험가는 해적 형제단의 두목 라쇼의 의뢰를 받아 내부를 조사하게 되는데…….", "Name_ko": "천궁탑 11~20층", "Description_tc": "紅玉海的自凝島上矗立著一個巨大的通天石塔，相傳它自神話時代便已存在，被人尊稱為天之御柱。近來，一個能夠傳送進巨塔內部的傳送裝置被發現了。冒險者接到來自海盜眾首領羅生的委託，前往內部展開調查……", "Name_tc": "天之御柱 11～20層"},
    "542": {"AllianceRoulette": "False", "ClassJobLevelRequired": "61", "ClassJobLevelSync": "0", "Content": {"row_id": "60023", "sheet": "InstanceContent", "value": "60023"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Hoch über der Rubinsee streckt sich der gewaltige Turm mit dem passenden Namen Himmelssäule. Ein mystischer Ort, an dem einst die Götter selbst vom Himmel herabgestiegen sein sollen. Umso erstaunlicher ist es, dass auf der Insel Onokoro eine Vorrichtung gefunden wurde, mit der man direkt in ihr Inneres transportiert wird. Auf Bitten Rashos, Flottenkapitän der Konföderation, schickst du dich an, das mit Ungeheuern und Dämonen gefüllte Labyrinth zu erkunden.", "Description_en": "Rising high above the Ruby Sea from the island of Onokoro, Heaven–on–High is said to be the stairway traversed by kami descending from their empyrean home. Following the discovery of a secret entrance, the Confederate leader Rasho asks you to investigate the tower and brave the hordes of vile fiends that lurk within.", "Description_fr": "Une tour énigmatique se dresse à Onokoro, dans la Mer de Rubis... Il s'agit du Pilier des Cieux. S'il existe depuis des temps immémoriaux, ce n'est que récemment qu'un téléporteur permettant d'y pénétrer a été découvert. Il n'en fallait pas plus pour que Rasho, le capitaine de la Confédération, vous demande d'aller inspecter les lieux. Qui sait cependant ce qui vous attend à l'intérieur... ?", "Description_ja": "紅玉海は、オノコロ島にそびえ立つ巨大石柱「アメノミハシラ」。神代の時代より存在するともいわれる、この謎めいた巨塔の内部へと通じる転移装置が発見された。海賊衆頭領、ラショウからの依頼により、その内部を調査することになった冒険者だが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112300", "path": "ui/icon/112000/112300.tex", "path_hr1": "ui/icon/112000/112300_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Himmelssäule (Ebenen 21-30)", "Name_en": "Heaven-on-High  (Floors 21-30)", "Name_fr": "le Pilier des Cieux (étages 21-30)", "Name_ja": "アメノミハシラ 21～30層", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "e3c3", "Name_en": "e3c3", "Name_fr": "e3c3", "Name_ja": "e3c3", "row_id": "772", "sheet": "TerritoryType", "value": "772", "Name_chs": "e3c3", "Name_ko": "e3c3", "Name_tc": "e3c3"}, "TrialRoulette": "False", "row_id": "542", "Description_chs": "红玉海的自凝岛上矗立着一个巨大的通天石塔，相传它自神话时代便已存在，被人尊称为天之御柱。近来，一个能够传送进巨塔内部的传送装置被发现了。冒险者接到来自海贼众头领罗生的委托，前往内部展开调查……", "Name_chs": "天之御柱 21～30层", "Description_ko": "홍옥해의 오노코로 섬에 우뚝 서 있는 거대 석탑 '천궁탑'. 신들의 시대 때부터 존재했다고 하는 수수께끼로 둘러싸인 이 거탑의 내부로 연결되는 전송장치가 발견되었다. 모험가는 해적 형제단의 두목 라쇼의 의뢰를 받아 내부를 조사하게 되는데…….", "Name_ko": "천궁탑 21~30층", "Description_tc": "紅玉海的自凝島上矗立著一個巨大的通天石塔，相傳它自神話時代便已存在，被人尊稱為天之御柱。近來，一個能夠傳送進巨塔內部的傳送裝置被發現了。冒險者接到來自海盜眾首領羅生的委託，前往內部展開調查……", "Name_tc": "天之御柱 21～30層"},
    "543": {"AllianceRoulette": "False", "ClassJobLevelRequired": "61", "ClassJobLevelSync": "0", "Content": {"row_id": "60024", "sheet": "InstanceContent", "value": "60024"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Hiruko ist besiegt und du hast das Geheimnis der Himmelssäule erfahren. Du dringst nun weiter nach oben vor, um dir die nötigen Kräfte anzueignen, um die Welt vor dem Untergang zu retten. Doch was wird dich an der Spitze der Himmelssäule erwarten?", "Description_en": "After vanquishing the monstrous guardian Hiruko, you finally learn the truth of Heaven–on–High. Constructed millennia ago by the Onishishu, it serves as a proving ground for warriors that may one day deliver the world from calamity. Your instincts as an adventurer spur you onwards and upwards as you strive for the very top of the tower.", "Description_fr": "Vous avez triomphé de Hiruko et percé le mystère de la hauteur de l'édifice. En effet, il fut un temps où les gens craignaient tant la fin du monde qu'ils bâtirent cette tour afin que les plus courageux puissent s'y entraîner, gravir étage après étage, s'aventurer toujours plus haut et devenir de véritables héros. Voilà qui est plus clair, mais il reste tout de même une énigme à élucider : qu'est-ce qui peut bien vous attendre au sommet du Pilier des Cieux ?", "Description_ja": "ヒルコを倒し、アメノミハシラ建設に関する秘密を知った冒険者。世界の滅亡に立ち向かおうとした古の人々の想いを受け、真の英雄としての力を身に付けるため、さらなる上層へと挑む。その最上層に待ち受けるものとは？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112301", "path": "ui/icon/112000/112301.tex", "path_hr1": "ui/icon/112000/112301_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Himmelssäule (Ebenen 31-40)", "Name_en": "Heaven-on-High  (Floors 31-40)", "Name_fr": "le Pilier des Cieux (étages 31-40)", "Name_ja": "アメノミハシラ 31～40層", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "e3c3_2", "Name_en": "e3c3_2", "Name_fr": "e3c3_2", "Name_ja": "e3c3_2", "row_id": "782", "sheet": "TerritoryType", "value": "782", "Name_chs": "e3c3_2", "Name_ko": "e3c3_2", "Name_tc": "e3c3_2"}, "TrialRoulette": "False", "row_id": "543", "Description_chs": "冒险者击败蛭子，获知了天之御柱被建造的真相。感受到古人阻止行星灭亡的信念，冒险者决定接受试炼，继续向上层挑战，努力成为真正的英雄。不知会有怎样的挑战在塔顶等待着……", "Name_chs": "天之御柱 31～40层", "Description_ko": "히루코를 쓰러뜨리고 천궁탑 건설에 얽힌 비밀을 알게 된 모험가. 세계 멸망에 맞서려고 한 고대인들의 마음을 이어받아, 진정한 영웅의 힘을 얻기 위해 더 높은 층에 도전한다. 과연 최상층에서는 무엇이 기다리고 있을까?", "Name_ko": "천궁탑 31~40층", "Description_tc": "冒險者擊敗蛭子，獲知了天之御柱被建造的真相。感受到古人阻止行星滅亡的信念，冒險者決定接受試煉，繼續向上層挑戰，努力成為真正的英雄。不知會有怎樣的挑戰在塔頂等待著……", "Name_tc": "天之御柱 31～40層"},
    "544": {"AllianceRoulette": "False", "ClassJobLevelRequired": "61", "ClassJobLevelSync": "0", "Content": {"row_id": "60025", "sheet": "InstanceContent", "value": "60025"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Hiruko ist besiegt und du hast das Geheimnis der Himmelssäule erfahren. Du dringst nun weiter nach oben vor, um dir die nötigen Kräfte anzueignen, um die Welt vor dem Untergang zu retten. Doch was wird dich an der Spitze der Himmelssäule erwarten?", "Description_en": "After vanquishing the monstrous guardian Hiruko, you finally learn the truth of Heaven–on–High. Constructed millennia ago by the Onishishu, it serves as a proving ground for warriors that may one day deliver the world from calamity. Your instincts as an adventurer spur you onwards and upwards as you strive for the very top of the tower.", "Description_fr": "Vous avez triomphé de Hiruko et percé le mystère de la hauteur de l'édifice. En effet, il fut un temps où les gens craignaient tant la fin du monde qu'ils bâtirent cette tour afin que les plus courageux puissent s'y entraîner, gravir étage après étage, s'aventurer toujours plus haut et devenir de véritables héros. Voilà qui est plus clair, mais il reste tout de même une énigme à élucider : qu'est-ce qui peut bien vous attendre au sommet du Pilier des Cieux ?", "Description_ja": "ヒルコを倒し、アメノミハシラ建設に関する秘密を知った冒険者。世界の滅亡に立ち向かおうとした古の人々の想いを受け、真の英雄としての力を身に付けるため、さらなる上層へと挑む。その最上層に待ち受けるものとは？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112302", "path": "ui/icon/112000/112302.tex", "path_hr1": "ui/icon/112000/112302_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Himmelssäule (Ebenen 41-50)", "Name_en": "Heaven-on-High  (Floors 41-50)", "Name_fr": "le Pilier des Cieux (étages 41-50)", "Name_ja": "アメノミハシラ 41～50層", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "e3c4", "Name_en": "e3c4", "Name_fr": "e3c4", "Name_ja": "e3c4", "row_id": "773", "sheet": "TerritoryType", "value": "773", "Name_chs": "e3c4", "Name_ko": "e3c4", "Name_tc": "e3c4"}, "TrialRoulette": "False", "row_id": "544", "Description_chs": "冒险者击败蛭子，获知了天之御柱被建造的真相。感受到古人阻止行星灭亡的信念，冒险者决定接受试炼，继续向上层挑战，努力成为真正的英雄。不知会有怎样的挑战在塔顶等待着……", "Name_chs": "天之御柱 41～50层", "Description_ko": "히루코를 쓰러뜨리고 천궁탑 건설에 얽힌 비밀을 알게 된 모험가. 세계 멸망에 맞서려고 한 고대인들의 마음을 이어받아, 진정한 영웅의 힘을 얻기 위해 더 높은 층에 도전한다. 과연 최상층에서는 무엇이 기다리고 있을까?", "Name_ko": "천궁탑 41~50층", "Description_tc": "冒險者擊敗蛭子，獲知了天之御柱被建造的真相。感受到古人阻止行星滅亡的信念，冒險者決定接受試煉，繼續向上層挑戰，努力成為真正的英雄。不知會有怎樣的挑戰在塔頂等待著……", "Name_tc": "天之御柱 41～50層"},
    "545": {"AllianceRoulette": "False", "ClassJobLevelRequired": "61", "ClassJobLevelSync": "0", "Content": {"row_id": "60026", "sheet": "InstanceContent", "value": "60026"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Hiruko ist besiegt und du hast das Geheimnis der Himmelssäule erfahren. Du dringst nun weiter nach oben vor, um dir die nötigen Kräfte anzueignen, um die Welt vor dem Untergang zu retten. Doch was wird dich an der Spitze der Himmelssäule erwarten?", "Description_en": "After vanquishing the monstrous guardian Hiruko, you finally learn the truth of Heaven–on–High. Constructed millennia ago by the Onishishu, it serves as a proving ground for warriors that may one day deliver the world from calamity. Your instincts as an adventurer spur you onwards and upwards as you strive for the very top of the tower.", "Description_fr": "Vous avez triomphé de Hiruko et percé le mystère de la hauteur de l'édifice. En effet, il fut un temps où les gens craignaient tant la fin du monde qu'ils bâtirent cette tour afin que les plus courageux puissent s'y entraîner, gravir étage après étage, s'aventurer toujours plus haut et devenir de véritables héros. Voilà qui est plus clair, mais il reste tout de même une énigme à élucider : qu'est-ce qui peut bien vous attendre au sommet du Pilier des Cieux ?", "Description_ja": "ヒルコを倒し、アメノミハシラ建設に関する秘密を知った冒険者。世界の滅亡に立ち向かおうとした古の人々の想いを受け、真の英雄としての力を身に付けるため、さらなる上層へと挑む。その最上層に待ち受けるものとは？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112303", "path": "ui/icon/112000/112303.tex", "path_hr1": "ui/icon/112000/112303_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Himmelssäule (Ebenen 51-60)", "Name_en": "Heaven-on-High  (Floors 51-60)", "Name_fr": "le Pilier des Cieux (étages 51-60)", "Name_ja": "アメノミハシラ 51～60層", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "e3c4_2", "Name_en": "e3c4_2", "Name_fr": "e3c4_2", "Name_ja": "e3c4_2", "row_id": "783", "sheet": "TerritoryType", "value": "783", "Name_chs": "e3c4_2", "Name_ko": "e3c4_2", "Name_tc": "e3c4_2"}, "TrialRoulette": "False", "row_id": "545", "Description_chs": "冒险者击败蛭子，获知了天之御柱被建造的真相。感受到古人阻止行星灭亡的信念，冒险者决定接受试炼，继续向上层挑战，努力成为真正的英雄。不知会有怎样的挑战在塔顶等待着……", "Name_chs": "天之御柱 51～60层", "Description_ko": "히루코를 쓰러뜨리고 천궁탑 건설에 얽힌 비밀을 알게 된 모험가. 세계 멸망에 맞서려고 한 고대인들의 마음을 이어받아, 진정한 영웅의 힘을 얻기 위해 더 높은 층에 도전한다. 과연 최상층에서는 무엇이 기다리고 있을까?", "Name_ko": "천궁탑 51~60층", "Description_tc": "冒險者擊敗蛭子，獲知了天之御柱被建造的真相。感受到古人阻止行星滅亡的信念，冒險者決定接受試煉，繼續向上層挑戰，努力成為真正的英雄。不知會有怎樣的挑戰在塔頂等待著……", "Name_tc": "天之御柱 51～60層"},
    "546": {"AllianceRoulette": "False", "ClassJobLevelRequired": "61", "ClassJobLevelSync": "0", "Content": {"row_id": "60027", "sheet": "InstanceContent", "value": "60027"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Hiruko ist besiegt und du hast das Geheimnis der Himmelssäule erfahren. Du dringst nun weiter nach oben vor, um dir die nötigen Kräfte anzueignen, um die Welt vor dem Untergang zu retten. Doch was wird dich an der Spitze der Himmelssäule erwarten?", "Description_en": "After vanquishing the monstrous guardian Hiruko, you finally learn the truth of Heaven–on–High. Constructed millennia ago by the Onishishu, it serves as a proving ground for warriors that may one day deliver the world from calamity. Your instincts as an adventurer spur you onwards and upwards as you strive for the very top of the tower.", "Description_fr": "Vous avez triomphé de Hiruko et percé le mystère de la hauteur de l'édifice. En effet, il fut un temps où les gens craignaient tant la fin du monde qu'ils bâtirent cette tour afin que les plus courageux puissent s'y entraîner, gravir étage après étage, s'aventurer toujours plus haut et devenir de véritables héros. Voilà qui est plus clair, mais il reste tout de même une énigme à élucider : qu'est-ce qui peut bien vous attendre au sommet du Pilier des Cieux ?", "Description_ja": "ヒルコを倒し、アメノミハシラ建設に関する秘密を知った冒険者。世界の滅亡に立ち向かおうとした古の人々の想いを受け、真の英雄としての力を身に付けるため、さらなる上層へと挑む。その最上層に待ち受けるものとは？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112304", "path": "ui/icon/112000/112304.tex", "path_hr1": "ui/icon/112000/112304_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Himmelssäule (Ebenen 61-70)", "Name_en": "Heaven-on-High  (Floors 61-70)", "Name_fr": "le Pilier des Cieux (étages 61-70)", "Name_ja": "アメノミハシラ 61～70層", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "e3c5", "Name_en": "e3c5", "Name_fr": "e3c5", "Name_ja": "e3c5", "row_id": "774", "sheet": "TerritoryType", "value": "774", "Name_chs": "e3c5", "Name_ko": "e3c5", "Name_tc": "e3c5"}, "TrialRoulette": "False", "row_id": "546", "Description_chs": "冒险者击败蛭子，获知了天之御柱被建造的真相。感受到古人阻止行星灭亡的信念，冒险者决定接受试炼，继续向上层挑战，努力成为真正的英雄。不知会有怎样的挑战在塔顶等待着……", "Name_chs": "天之御柱 61～70层", "Description_ko": "히루코를 쓰러뜨리고 천궁탑 건설에 얽힌 비밀을 알게 된 모험가. 세계 멸망에 맞서려고 한 고대인들의 마음을 이어받아, 진정한 영웅의 힘을 얻기 위해 더 높은 층에 도전한다. 과연 최상층에서는 무엇이 기다리고 있을까?", "Name_ko": "천궁탑 61~70층", "Description_tc": "冒險者擊敗蛭子，獲知了天之御柱被建造的真相。感受到古人阻止行星滅亡的信念，冒險者決定接受試煉，繼續向上層挑戰，努力成為真正的英雄。不知會有怎樣的挑戰在塔頂等待著……", "Name_tc": "天之御柱 61～70層"},
    "547": {"AllianceRoulette": "False", "ClassJobLevelRequired": "61", "ClassJobLevelSync": "0", "Content": {"row_id": "60028", "sheet": "InstanceContent", "value": "60028"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Hiruko ist besiegt und du hast das Geheimnis der Himmelssäule erfahren. Du dringst nun weiter nach oben vor, um dir die nötigen Kräfte anzueignen, um die Welt vor dem Untergang zu retten. Doch was wird dich an der Spitze der Himmelssäule erwarten?", "Description_en": "After vanquishing the monstrous guardian Hiruko, you finally learn the truth of Heaven–on–High. Constructed millennia ago by the Onishishu, it serves as a proving ground for warriors that may one day deliver the world from calamity. Your instincts as an adventurer spur you onwards and upwards as you strive for the very top of the tower.", "Description_fr": "Vous avez triomphé de Hiruko et percé le mystère de la hauteur de l'édifice. En effet, il fut un temps où les gens craignaient tant la fin du monde qu'ils bâtirent cette tour afin que les plus courageux puissent s'y entraîner, gravir étage après étage, s'aventurer toujours plus haut et devenir de véritables héros. Voilà qui est plus clair, mais il reste tout de même une énigme à élucider : qu'est-ce qui peut bien vous attendre au sommet du Pilier des Cieux ?", "Description_ja": "ヒルコを倒し、アメノミハシラ建設に関する秘密を知った冒険者。世界の滅亡に立ち向かおうとした古の人々の想いを受け、真の英雄としての力を身に付けるため、さらなる上層へと挑む。その最上層に待ち受けるものとは？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112305", "path": "ui/icon/112000/112305.tex", "path_hr1": "ui/icon/112000/112305_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Himmelssäule (Ebenen 71-80)", "Name_en": "Heaven-on-High  (Floors 71-80)", "Name_fr": "le Pilier des Cieux (étages 71-80)", "Name_ja": "アメノミハシラ 71～80層", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "e3c5_2", "Name_en": "e3c5_2", "Name_fr": "e3c5_2", "Name_ja": "e3c5_2", "row_id": "784", "sheet": "TerritoryType", "value": "784", "Name_chs": "e3c5_2", "Name_ko": "e3c5_2", "Name_tc": "e3c5_2"}, "TrialRoulette": "False", "row_id": "547", "Description_chs": "冒险者击败蛭子，获知了天之御柱被建造的真相。感受到古人阻止行星灭亡的信念，冒险者决定接受试炼，继续向上层挑战，努力成为真正的英雄。不知会有怎样的挑战在塔顶等待着……", "Name_chs": "天之御柱 71～80层", "Description_ko": "히루코를 쓰러뜨리고 천궁탑 건설에 얽힌 비밀을 알게 된 모험가. 세계 멸망에 맞서려고 한 고대인들의 마음을 이어받아, 진정한 영웅의 힘을 얻기 위해 더 높은 층에 도전한다. 과연 최상층에서는 무엇이 기다리고 있을까?", "Name_ko": "천궁탑 71~80층", "Description_tc": "冒險者擊敗蛭子，獲知了天之御柱被建造的真相。感受到古人阻止行星滅亡的信念，冒險者決定接受試煉，繼續向上層挑戰，努力成為真正的英雄。不知會有怎樣的挑戰在塔頂等待著……", "Name_tc": "天之御柱 71～80層"},
    "548": {"AllianceRoulette": "False", "ClassJobLevelRequired": "61", "ClassJobLevelSync": "0", "Content": {"row_id": "60029", "sheet": "InstanceContent", "value": "60029"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Hiruko ist besiegt und du hast das Geheimnis der Himmelssäule erfahren. Du dringst nun weiter nach oben vor, um dir die nötigen Kräfte anzueignen, um die Welt vor dem Untergang zu retten. Doch was wird dich an der Spitze der Himmelssäule erwarten?", "Description_en": "After vanquishing the monstrous guardian Hiruko, you finally learn the truth of Heaven–on–High. Constructed millennia ago by the Onishishu, it serves as a proving ground for warriors that may one day deliver the world from calamity. Your instincts as an adventurer spur you onwards and upwards as you strive for the very top of the tower.", "Description_fr": "Vous avez triomphé de Hiruko et percé le mystère de la hauteur de l'édifice. En effet, il fut un temps où les gens craignaient tant la fin du monde qu'ils bâtirent cette tour afin que les plus courageux puissent s'y entraîner, gravir étage après étage, s'aventurer toujours plus haut et devenir de véritables héros. Voilà qui est plus clair, mais il reste tout de même une énigme à élucider : qu'est-ce qui peut bien vous attendre au sommet du Pilier des Cieux ?", "Description_ja": "ヒルコを倒し、アメノミハシラ建設に関する秘密を知った冒険者。世界の滅亡に立ち向かおうとした古の人々の想いを受け、真の英雄としての力を身に付けるため、さらなる上層へと挑む。その最上層に待ち受けるものとは？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112306", "path": "ui/icon/112000/112306.tex", "path_hr1": "ui/icon/112000/112306_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Himmelssäule (Ebenen 81-90)", "Name_en": "Heaven-on-High  (Floors 81-90)", "Name_fr": "le Pilier des Cieux (étages 81-90)", "Name_ja": "アメノミハシラ 81～90層", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "e3c6", "Name_en": "e3c6", "Name_fr": "e3c6", "Name_ja": "e3c6", "row_id": "775", "sheet": "TerritoryType", "value": "775", "Name_chs": "e3c6", "Name_ko": "e3c6", "Name_tc": "e3c6"}, "TrialRoulette": "False", "row_id": "548", "Description_chs": "冒险者击败蛭子，获知了天之御柱被建造的真相。感受到古人阻止行星灭亡的信念，冒险者决定接受试炼，继续向上层挑战，努力成为真正的英雄。不知会有怎样的挑战在塔顶等待着……", "Name_chs": "天之御柱 81～90层", "Description_ko": "히루코를 쓰러뜨리고 천궁탑 건설에 얽힌 비밀을 알게 된 모험가. 세계 멸망에 맞서려고 한 고대인들의 마음을 이어받아, 진정한 영웅의 힘을 얻기 위해 더 높은 층에 도전한다. 과연 최상층에서는 무엇이 기다리고 있을까?", "Name_ko": "천궁탑 81~90층", "Description_tc": "冒險者擊敗蛭子，獲知了天之御柱被建造的真相。感受到古人阻止行星滅亡的信念，冒險者決定接受試煉，繼續向上層挑戰，努力成為真正的英雄。不知會有怎樣的挑戰在塔頂等待著……", "Name_tc": "天之御柱 81～90層"},
    "549": {"AllianceRoulette": "False", "ClassJobLevelRequired": "61", "ClassJobLevelSync": "0", "Content": {"row_id": "60030", "sheet": "InstanceContent", "value": "60030"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Hiruko ist besiegt und du hast das Geheimnis der Himmelssäule erfahren. Du dringst nun weiter nach oben vor, um dir die nötigen Kräfte anzueignen, um die Welt vor dem Untergang zu retten. Doch was wird dich an der Spitze der Himmelssäule erwarten?", "Description_en": "After vanquishing the monstrous guardian Hiruko, you finally learn the truth of Heaven–on–High. Constructed millennia ago by the Onishishu, it serves as a proving ground for warriors that may one day deliver the world from calamity. Your instincts as an adventurer spur you onwards and upwards as you strive for the very top of the tower.", "Description_fr": "Vous avez triomphé de Hiruko et percé le mystère de la hauteur de l'édifice. En effet, il fut un temps où les gens craignaient tant la fin du monde qu'ils bâtirent cette tour afin que les plus courageux puissent s'y entraîner, gravir étage après étage, s'aventurer toujours plus haut et devenir de véritables héros. Voilà qui est plus clair, mais il reste tout de même une énigme à élucider : qu'est-ce qui peut bien vous attendre au sommet du Pilier des Cieux ?", "Description_ja": "ヒルコを倒し、アメノミハシラ建設に関する秘密を知った冒険者。世界の滅亡に立ち向かおうとした古の人々の想いを受け、真の英雄としての力を身に付けるため、さらなる上層へと挑む。その最上層に待ち受けるものとは？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112307", "path": "ui/icon/112000/112307.tex", "path_hr1": "ui/icon/112000/112307_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Himmelssäule (Ebenen 91-100)", "Name_en": "Heaven-on-High  (Floors 91-100)", "Name_fr": "le Pilier des Cieux (étages 91-100)", "Name_ja": "アメノミハシラ 91～100層", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "e3c6_2", "Name_en": "e3c6_2", "Name_fr": "e3c6_2", "Name_ja": "e3c6_2", "row_id": "785", "sheet": "TerritoryType", "value": "785", "Name_chs": "e3c6_2", "Name_ko": "e3c6_2", "Name_tc": "e3c6_2"}, "TrialRoulette": "False", "row_id": "549", "Description_chs": "冒险者击败蛭子，获知了天之御柱被建造的真相。感受到古人阻止行星灭亡的信念，冒险者决定接受试炼，继续向上层挑战，努力成为真正的英雄。不知会有怎样的挑战在塔顶等待着……", "Name_chs": "天之御柱 91～100层", "Description_ko": "히루코를 쓰러뜨리고 천궁탑 건설에 얽힌 비밀을 알게 된 모험가. 세계 멸망에 맞서려고 한 고대인들의 마음을 이어받아, 진정한 영웅의 힘을 얻기 위해 더 높은 층에 도전한다. 과연 최상층에서는 무엇이 기다리고 있을까?", "Name_ko": "천궁탑 91~100층", "Description_tc": "冒險者擊敗蛭子，獲知了天之御柱被建造的真相。感受到古人阻止行星滅亡的信念，冒險者決定接受試煉，繼續向上層挑戰，努力成為真正的英雄。不知會有怎樣的挑戰在塔頂等待著……", "Name_tc": "天之御柱 91～100層"},
    "550": {"AllianceRoulette": "True", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30068", "sheet": "InstanceContent", "value": "30068"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "4", "sheet": "ContentMemberType", "value": "4"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Es gibt einen Ort in der Valnard-See, weit südlich von Rabanastre, an dem das Meer in einen riesigen Schlund fließt, der über einen Malm breit ist: der Ridorana-Katarakt. Um Schiffe vor diesem gewaltigen Schlund zu warnen, wurde einst ein Richtfeuer erbaut, zu dem die Prima Vista der garleischen Theatergruppe „Maiestas“ nun aufbricht. An Bord bist auch du mit einem wichtigen Auftrag: Ba'Gamnan zu finden und den Duma zurückzuholen!", "Description_en": "South of Rabanastre, in a remote corner of the Valnard Sea gapes a fathomless maw that, for centuries, has slowly devoured the world around it: Ridorana. Whether you believe the cataract natural wonder or demon-torn gate to the very underworld, journeys to her edge should be made with the utmost caution, seeing as none who have stumbled into the darkness have ever returned to tell their tale. An ancient spire once used by the Dalmascans as a lighthouse rises defiantly above the churning waters to warn forethoughtful and foolhardy alike. It is into this spire that the transformed Ba'Gamnan has fled. It is into this hell that you must follow.", "Description_fr": "Le Prima Vista a mis le cap sur Ridorana, un immense gouffre béant situé en plein cœur de la mer de Valnard au sud de Rabanastre, et dont certains prétendent qu'il mènerait tout droit aux sept enfers. Au bord de cette faille se trouve un phare qui semble se dresser là depuis la nuit des temps... À vous de parvenir jusqu'à son sommet afin de retrouver Ba'Gamnan et de faire la lumière sur le véritable pouvoir des auralithes sacrées !", "Description_ja": "ラバナスタからはるか南、バルナード海の海上に地獄へと続くと伝えられる巨大な穴「リドルアナ」がある。その縁にそびえ立つのは、洋上を征く船が大穴に落ちることがないようにと古の昔に建てられた大灯台……。この封じられた聖塔に、劇場艇「プリマビスタ」が向かう。\n冒険者たちは、聖石を手に姿を消したバッガモナンを追い、大灯台の高みを目指すことになるのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112286", "path": "ui/icon/112000/112286.tex", "path_hr1": "ui/icon/112000/112286_hr1.tex"}, "ItemLevelRequired": "335", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Richtfeuer von Ridorana", "Name_en": "the Ridorana Lighthouse", "Name_fr": "le Phare de Ridorana", "Name_ja": "封じられた聖塔 リドルアナ", "NormalRaidRoulette": "False", "SortKey": "65", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3r2/01", "MapMarkerRange": "327", "OffsetX": "202", "OffsetY": "-92", "SizeFactor": "200", "row_id": "470", "sheet": "Map", "value": "470"}, "Name_de": "z3r2", "Name_en": "z3r2", "Name_fr": "z3r2", "Name_ja": "z3r2", "row_id": "776", "sheet": "TerritoryType", "value": "776", "Name_chs": "z3r2", "Name_ko": "z3r2", "Name_tc": "z3r2"}, "TrialRoulette": "False", "row_id": "550", "Description_chs": "在拉巴纳斯塔遥远的南边，瓦尔纳德海上，有一个据说通往地狱的，名为黎铎拉纳的巨大的海眼。其边缘耸立着的是古时为了防止航海的船只落入海眼而建造的大灯塔……剧场艇初见号出发前往了这座封闭圣塔黎铎拉纳大灯塔。\n冒险者们紧追着夺走圣石后消失不见的邦加莫南，朝着大灯塔的顶端开始进发，可是……", "Name_chs": "封闭圣塔黎铎拉纳大灯塔", "Description_ko": "라바나스터에서 남쪽으로 멀리 떨어진 발나드 해의 해상에 지옥으로 이어진다는 거대한 구멍 '리도르아나'가 있다. 그리고 그 가장자리에는, 바다를 항해하는 배가 커다란 구멍에 빠지지 않도록 세워진 오래된 대등대가 있다……. 봉인된 성스러운 탑과도 같은 대등대를 향하여, 극장형 비공정 '프리마비스타'가 출발한다.\n모험가들은 성석을 가지고 모습을 감춘 바감난을 쫓아 대등대 정상을 향하게 되는데…….", "Name_ko": "대등대 리도르아나", "Description_tc": "在拉巴納斯塔遙遠的南邊，瓦爾納德海上，有一個據說通往地獄的，名為黎鐸拉納的巨大的海眼。其邊緣聳立著的是古時為了防止航海的船隻落入海眼而建造的大燈塔……劇場艇初見號出發前往了這座封閉聖塔黎鐸拉納大燈塔。\n冒險者們緊追著奪走聖石後消失不見的邦加莫南，朝著大燈塔的頂端開始進發，可是……", "Name_tc": "封閉聖塔黎鐸拉納大燈塔"},
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    "552": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "59", "sheet": "GoldSaucerContent", "value": "59"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112114", "path": "ui/icon/112000/112114.tex", "path_hr1": "ui/icon/112000/112114_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Stufe 1: Einführung", "Name_en": "Stage 1: Tutorial", "Name_fr": "Bataille 1 : Tutoriel", "Name_ja": "第1節：チュートリアル", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "s1p3", "Name_en": "s1p3", "Name_fr": "s1p3", "Name_ja": "s1p3", "row_id": "506", "sheet": "TerritoryType", "value": "506", "Name_chs": "s1p3", "Name_ko": "s1p3", "Name_tc": "s1p3"}, "TrialRoulette": "False", "row_id": "552", "Description_chs": "", "Name_chs": "第1关：新手教学", "Description_ko": "", "Name_ko": "제1장: 기본 조작", "Description_tc": "", "Name_tc": "第1關：新手教學"},
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    "573": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "80", "sheet": "GoldSaucerContent", "value": "80"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112115", "path": "ui/icon/112000/112115.tex", "path_hr1": "ui/icon/112000/112115_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Stufe 22: Kleine Welt der Dunkelheit", "Name_en": "Stage 22: World of Poor Lighting", "Name_fr": "Bataille 22 : Monde des Quasi-ténèbres", "Name_ja": "第22節：薄闇の世界", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "s1p3", "Name_en": "s1p3", "Name_fr": "s1p3", "Name_ja": "s1p3", "row_id": "506", "sheet": "TerritoryType", "value": "506", "Name_chs": "s1p3", "Name_ko": "s1p3", "Name_tc": "s1p3"}, "TrialRoulette": "False", "row_id": "573", "Description_chs": "", "Name_chs": "第22关：暗淡的世界", "Description_ko": "", "Name_ko": "제22장: 옅은 어둠의 세계", "Description_tc": "", "Name_tc": "第22關：暗淡的世界"},
    "574": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "81", "sheet": "GoldSaucerContent", "value": "81"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112115", "path": "ui/icon/112000/112115.tex", "path_hr1": "ui/icon/112000/112115_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Stufe 23: In die Verschlungenen Schatten", "Name_en": "Stage 23: The Binding Coil", "Name_fr": "Bataille 23 : Labyrinthe de Basta-mut", "Name_ja": "第23節：大迷惑バハムート邂逅編", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "s1p3", "Name_en": "s1p3", "Name_fr": "s1p3", "Name_ja": "s1p3", "row_id": "506", "sheet": "TerritoryType", "value": "506", "Name_chs": "s1p3", "Name_ko": "s1p3", "Name_tc": "s1p3"}, "TrialRoulette": "False", "row_id": "574", "Description_chs": "", "Name_chs": "第23关：巴哈姆特小迷宫邂逅之章", "Description_ko": "", "Name_ko": "제23장: 대혼란 바하무트 해후편", "Description_tc": "", "Name_tc": "第23關：巴哈姆特小迷宮邂逅之章"},
    "575": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "82", "sheet": "GoldSaucerContent", "value": "82"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112115", "path": "ui/icon/112000/112115.tex", "path_hr1": "ui/icon/112000/112115_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Stufe 24: Bahamut, der Aufzieh-Primae", "Name_en": "Stage 24: The Final Coil", "Name_fr": "Bataille 24 : Abîme de Basta-mut", "Name_ja": "第24節：大迷惑バハムート真成編", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "s1p3", "Name_en": "s1p3", "Name_fr": "s1p3", "Name_ja": "s1p3", "row_id": "506", "sheet": "TerritoryType", "value": "506", "Name_chs": "s1p3", "Name_ko": "s1p3", "Name_tc": "s1p3"}, "TrialRoulette": "False", "row_id": "575", "Description_chs": "", "Name_chs": "第24关：巴哈姆特小迷宫真源之章", "Description_ko": "", "Name_ko": "제24장: 대혼란 바하무트 진성편", "Description_tc": "", "Name_tc": "第24關：巴哈姆特小迷宮真源之章"},
    "576": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "83", "sheet": "GoldSaucerContent", "value": "83"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Tag und Nacht lassen begeisterte Anhänger der exklusiven Goldsaucer-Attraktion „Kampf der Trabanten“ ihre Begleiter aufeinanderprallen. Gefragt ist eine durchdachte Aufstellung und taktisches Geschick. Hast du das Zeug dazu, deine Begleitertruppe als Sieger aus der Arena zu führen?\n\n※ In diesem Inhalt trittst du gegen den computergesteuerten Arenameister an.\n※ Rangpunkte werden vom Ausgang nicht beeinflusst.", "Description_en": "Another day dawns, and scores of would-be minion masters stride through the doors of the Manderville Gold Saucer, their ever-loyal companions in tow, in hopes of laying claim to the coveted title of Lord of Verminion. Do you and yours have what it takes to shatter your enemies' stones and emerge victorious from the fray? Let the true test of bonds between master and minion begin!\n\n※All opponents will be NPC masters.\n※Your rank points will not be affected by the result of this battle.", "Description_fr": "Tout fan de Choc des mascottes le sait : il n'y a pas d'heure pour appeler ses petits compagnons et se livrer à des batailles titanesques. Réunissez vos pantins, miniatures et autres personnages et démontrez vos talents de stratège !\n\n* Permet de faire une bataille simple contre l'ordinateur.\n* Les points de rang (PR) ne varieront pas en fonction du résultat.", "Description_ja": "「ロード・オブ・ヴァーミニオン」を愛してやまない者たちが、日夜、ミニオンを駆使して鎬を削っている。勝利の栄光を掴みたければ、君もミニオンとともに対戦に挑め。\n\n※このコンテンツはCPU対戦限定です。\n※「Rank Point」は変動しません。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112109", "path": "ui/icon/112000/112109.tex", "path_hr1": "ui/icon/112000/112109_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kampf der Trabanten: Trabantenkampf", "Name_en": "LoVM: Master Battle", "Name_fr": "Bataille simple contre l'ordinateur (facile)", "Name_ja": "LoVM：ミニオンクラス (Easy)", "NormalRaidRoulette": "False", "SortKey": "13", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "s1p3", "Name_en": "s1p3", "Name_fr": "s1p3", "Name_ja": "s1p3", "row_id": "506", "sheet": "TerritoryType", "value": "506", "Name_chs": "s1p3", "Name_ko": "s1p3", "Name_tc": "s1p3"}, "TrialRoulette": "False", "row_id": "576", "Description_chs": "热衷于“萌宠之王”的人们，夜以继日地指挥宠物互相交锋。想品尝胜利的喜悦的话，就和宠物一起来参加对战吧。\n\n※此任务仅限人机对战。\n※绩点不会变动。", "Name_chs": "萌宠之王：讨伐级单人战", "Description_ko": "'꼬마 친구 공방전'을 사랑하는 이들이 밤낮으로 격전을 벌이고 있다. 승리의 영광을 쟁취하고 싶다면, 꼬마 친구와 함께 대결에 도전하라.\n\n※ 이 임무는 인공 지능 대결입니다.\n※ 순위 점수(RP)는 변동하지 않습니다.", "Name_ko": "꼬마 친구 공방전: 꼬마 친구급(쉬움)", "Description_tc": "熱衷於“萌寵之王”的人們，夜以繼日地指揮寵物互相交鋒。想品嚐勝利的喜悅的話，就和寵物一起來參加對戰吧。\n\n※此任務僅限電腦對戰。\n※績點不會變動。", "Name_tc": "萌寵之王：討伐級單人戰"},
    "577": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "84", "sheet": "GoldSaucerContent", "value": "84"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Tag und Nacht lassen begeisterte Anhänger der exklusiven Goldsaucer-Attraktion „Kampf der Trabanten“ ihre Begleiter aufeinanderprallen. Gefragt ist eine durchdachte Aufstellung und taktisches Geschick. Hast du das Zeug dazu, deine Begleitertruppe als Sieger aus der Arena zu führen?\n\n※ In diesem Inhalt trittst du gegen den computergesteuerten Arenameister an.\n※ Rangpunkte werden vom Ausgang nicht beeinflusst.", "Description_en": "Another day dawns, and scores of would-be minion masters stride through the doors of the Manderville Gold Saucer, their ever-loyal companions in tow, in hopes of laying claim to the coveted title of Lord of Verminion. Do you and yours have what it takes to shatter your enemies' stones and emerge victorious from the fray? Let the true test of bonds between master and minion begin!\n\n※All opponents will be NPC masters.\n※Your rank points will not be affected by the result of this battle.", "Description_fr": "Tout fan de Choc des mascottes le sait : il n'y a pas d'heure pour appeler ses petits compagnons et se livrer à des batailles titanesques. Réunissez vos pantins, miniatures et autres personnages et démontrez vos talents de stratège !\n\n* Permet de faire une bataille simple contre l'ordinateur.\n* Les points de rang (PR) ne varieront pas en fonction du résultat.", "Description_ja": "「ロード・オブ・ヴァーミニオン」を愛してやまない者たちが、日夜、ミニオンを駆使して鎬を削っている。勝利の栄光を掴みたければ、君もミニオンとともに対戦に挑め。\n\n※このコンテンツはCPU対戦限定です。\n※「Rank Point」は変動しません。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112110", "path": "ui/icon/112000/112110.tex", "path_hr1": "ui/icon/112000/112110_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kampf der Trabanten: Trabantendämmerung", "Name_en": "LoVM: Master Battle (Hard)", "Name_fr": "Bataille simple contre l'ordinateur (normal)", "Name_ja": "LoVM：真ミニオンクラス (Normal)", "NormalRaidRoulette": "False", "SortKey": "14", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "s1p3", "Name_en": "s1p3", "Name_fr": "s1p3", "Name_ja": "s1p3", "row_id": "506", "sheet": "TerritoryType", "value": "506", "Name_chs": "s1p3", "Name_ko": "s1p3", "Name_tc": "s1p3"}, "TrialRoulette": "False", "row_id": "577", "Description_chs": "热衷于“萌宠之王”的人们，夜以继日地指挥宠物互相交锋。想品尝胜利的喜悦的话，就和宠物一起来参加对战吧。\n\n※此任务仅限人机对战。\n※绩点不会变动。", "Name_chs": "萌宠之王：歼灭级单人战", "Description_ko": "'꼬마 친구 공방전'을 사랑하는 이들이 밤낮으로 격전을 벌이고 있다. 승리의 영광을 쟁취하고 싶다면, 꼬마 친구와 함께 대결에 도전하라.\n\n※ 이 임무는 인공 지능 대결입니다.\n※ 순위 점수(RP)는 변동하지 않습니다.", "Name_ko": "꼬마 친구 공방전: 진 꼬마 친구급(보통)", "Description_tc": "熱衷於“萌寵之王”的人們，夜以繼日地指揮寵物互相交鋒。想品嚐勝利的喜悅的話，就和寵物一起來參加對戰吧。\n\n※此任務僅限電腦對戰。\n※績點不會變動。", "Name_tc": "萌寵之王：殲滅級單人戰"},
    "578": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "85", "sheet": "GoldSaucerContent", "value": "85"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Tag und Nacht lassen begeisterte Anhänger der exklusiven Goldsaucer-Attraktion „Kampf der Trabanten“ ihre Begleiter aufeinanderprallen. Gefragt ist eine durchdachte Aufstellung und taktisches Geschick. Hast du das Zeug dazu, deine Begleitertruppe als Sieger aus der Arena zu führen?\n\n※ In diesem Inhalt trittst du gegen den computergesteuerten Arenameister an.\n※ Rangpunkte werden vom Ausgang nicht beeinflusst.", "Description_en": "Another day dawns, and scores of would-be minion masters stride through the doors of the Manderville Gold Saucer, their ever-loyal companions in tow, in hopes of laying claim to the coveted title of Lord of Verminion. Do you and yours have what it takes to shatter your enemies' stones and emerge victorious from the fray? Let the true test of bonds between master and minion begin!\n\n※All opponents will be NPC masters.\n※Your rank points will not be affected by the result of this battle.", "Description_fr": "Tout fan de Choc des mascottes le sait : il n'y a pas d'heure pour appeler ses petits compagnons et se livrer à des batailles titanesques. Réunissez vos pantins, miniatures et autres personnages et démontrez vos talents de stratège !\n\n* Permet de faire une bataille simple contre l'ordinateur.\n* Les points de rang (PR) ne varieront pas en fonction du résultat.", "Description_ja": "「ロード・オブ・ヴァーミニオン」を愛してやまない者たちが、日夜、ミニオンを駆使して鎬を削っている。勝利の栄光を掴みたければ、君もミニオンとともに対戦に挑め。\n\n※このコンテンツはCPU対戦限定です。\n※「Rank Point」は変動しません。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112111", "path": "ui/icon/112000/112111.tex", "path_hr1": "ui/icon/112000/112111_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kampf der Trabanten: Zenit der Trabanten", "Name_en": "LoVM: Master Battle (Extreme)", "Name_fr": "Bataille simple contre l'ordinateur (brutal)", "Name_ja": "LoVM：極ミニオンクラス (Hard)", "NormalRaidRoulette": "False", "SortKey": "15", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "s1p3", "Name_en": "s1p3", "Name_fr": "s1p3", "Name_ja": "s1p3", "row_id": "506", "sheet": "TerritoryType", "value": "506", "Name_chs": "s1p3", "Name_ko": "s1p3", "Name_tc": "s1p3"}, "TrialRoulette": "False", "row_id": "578", "Description_chs": "热衷于“萌宠之王”的人们，夜以继日地指挥宠物互相交锋。想品尝胜利的喜悦的话，就和宠物一起来参加对战吧。\n\n※此任务仅限人机对战。\n※绩点不会变动。", "Name_chs": "萌宠之王：歼殛级单人战", "Description_ko": "'꼬마 친구 공방전'을 사랑하는 이들이 밤낮으로 격전을 벌이고 있다. 승리의 영광을 쟁취하고 싶다면, 꼬마 친구와 함께 대결에 도전하라.\n\n※ 이 임무는 인공 지능 대결입니다.\n※ 순위 점수(RP)는 변동하지 않습니다.", "Name_ko": "꼬마 친구 공방전: 극 꼬마 친구급(어려움)", "Description_tc": "熱衷於“萌寵之王”的人們，夜以繼日地指揮寵物互相交鋒。想品嚐勝利的喜悅的話，就和寵物一起來參加對戰吧。\n\n※此任務僅限電腦對戰。\n※績點不會變動。", "Name_tc": "萌寵之王：極 殲滅級單人戰"},
    "579": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "86", "sheet": "GoldSaucerContent", "value": "86"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Tag und Nacht lassen begeisterte Anhänger der exklusiven Goldsaucer-Attraktion „Kampf der Trabanten“ ihre Begleiter aufeinanderprallen. Gefragt ist eine durchdachte Aufstellung und taktisches Geschick. Hast du das Zeug dazu, deine Begleitertruppe als Sieger aus der Arena zu führen und den Turnierpreis einzustreichen?\n\n※ In diesem Inhalt trittst du gegen den computergesteuerten Arenameister an.\n※ Die speziellen Turnierregeln gelten nicht.\n※ Rangpunkte werden vom Ausgang nicht beeinflusst.\n※ Die Suche kann nur genutzt werden, wenn ein Turnier stattfindet und der Spieler sich bei diesem Turnier angemeldet hat.", "Description_en": "Another day dawns, and scores of would-be minion masters stride through the doors of the Manderville Gold Saucer, their ever-loyal companions in tow, in hopes of laying claim to the coveted title of Lord of Verminion. Do you and yours have what it takes to emerge victorious in this tournament of champions? Let the true test of the bonds between master and minion begin!\n\n※All opponents will be NPC masters.\n※Tournament rules do not apply.\n※The result of this battle will not affect your rank points.\n※A tournament must currently be underway in order to participate.\n※You must register for the tournament before participating.", "Description_fr": "Il n'y a pas de plus grand honneur pour un fan de Choc des mascottes que de terminer un tournoi à une place de finaliste. Réunissez vos pantins, miniatures et autres personnages et démontrez vos talents de stratège !\n\n* Permet de faire une bataille de tournoi contre l'ordinateur.\n* Les tournois contre l'ordinateur ne font pas l'objet de règles spéciales\n* Les points de rang (PR) ne varieront pas en fonction du résultat.\n* Disponible uniquement pendant la durée des tournois CdM.\n* Nécessite de s'inscrire préalablement au tournoi CdM en cours.", "Description_ja": "「ロード・オブ・ヴァーミニオン」を愛してやまない者たちが、大会入賞を目指し、ミニオンを駆使して鎬を削っている。勝利の栄光を掴みたければ、君もミニオンとともに対戦に挑め。\n\n※このコンテンツはCPU対戦限定です\n※CPU対戦では「大会ルール」が適用されません。\n※「Rank Point」は変動しません。\n※「LoVM大会」の開催期間外は参加できません。\n※「LoVM大会」にエントリーしていない場合は参加できません。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112200", "path": "ui/icon/112000/112200.tex", "path_hr1": "ui/icon/112000/112200_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kampf der Trabanten: Turnier (gegen Arenameister)", "Name_en": "LoVM: Master Tournament", "Name_fr": "Bataille de tournoi contre l'ordinateur", "Name_ja": "LoVM：大会対戦 (CPU対戦)", "NormalRaidRoulette": "False", "SortKey": "17", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "s1p3", "Name_en": "s1p3", "Name_fr": "s1p3", "Name_ja": "s1p3", "row_id": "506", "sheet": "TerritoryType", "value": "506", "Name_chs": "s1p3", "Name_ko": "s1p3", "Name_tc": "s1p3"}, "TrialRoulette": "False", "row_id": "579", "Description_chs": "热衷于“萌宠之王”的人们，夜以继日地指挥宠物互相交锋。想品尝胜利的喜悦的话，就和宠物一起来参加对战吧。\n\n※此任务仅限人机对战。\n※大赛规则不适用于人机对战。\n※绩点不会变动。\n※“萌宠之王大赛”开赛期间外无法参加。\n※在没有报名“萌宠之王大赛”的情况下无法参加。", "Name_chs": "萌宠之王：大赛对战（人机对战）", "Description_ko": "'꼬마 친구 공방전'을 사랑하는 이들이 밤낮으로 격전을 벌이고 있다. 승리의 영광을 쟁취하고 싶다면, 꼬마 친구와 함께 대결에 도전하라.\n\n※ 이 임무는 인공 지능 대결입니다.\n※ 순위 점수(RP)는 변동하지 않습니다.\n※ '꼬마 친구 공방전 대회' 개최 기간 중에만 참가할 수 있습니다.\n※ 대회 참가 등록을 하지 않으면 이용할 수 없습니다.", "Name_ko": "꼬마 친구 공방전: 대회 대결(인공 지능 대결)", "Description_tc": "熱衷於“萌寵之王”的人們，夜以繼日地指揮寵物互相交鋒。想品嚐勝利的喜悅的話，就和寵物一起來參加對戰吧。\n\n※此任務僅限電腦對戰。\n※大賽規則不適用於電腦對戰。\n※績點不會變動。\n※“萌寵之王大賽”開賽期間外無法參加。\n※在沒有報名“萌寵之王大賽”的情況下無法參加。", "Name_tc": "萌寵之王：大賽對戰（電腦對戰）"},
    "580": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40027", "sheet": "InstanceContent", "value": "40027"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6"}, "Description_de": "Die Wölfe machen sich bereit für ein großes, blutiges Gelage: The Feast. Hier geht es nicht ums Ausrotten der Gegner - nein, hier geht es darum, ihnen alles zu nehmen, was sie haben. Einer nach dem anderen wird gnadenlos gejagt - doch wirst du der triumphierende Räuber oder die hilflose Beute sein?", "Description_en": "La table est prête et les loups ont été conviés au festin! Dévorerez-vous vos adversaires... ou serez-vous leur proie? Seules les bêtes les plus sauvages ont été invitées à ce banquet de chair et de sang. Alors acérez vos crocs et vos griffes et préparez-vous à vous repaître du cadavre de vos ennemis! Faites-en de la charpie, dépecez-les et érigez votre trône de chasseur avec leurs os!", "Description_fr": "The table is set, and the wolves gather for the Feast! Will you gorge on the flesh of your foes, or find yourself served on a platter? Only the most savage of beasts are invited to this banquet─you'll need fangs of steel and an endless thirst for blood! Wait not for the tolling of the culling bell! Devour your rivals, take their hides for trophies, and build a hunter's throne from their bones!", "Description_ja": "獰猛なる狼たちの饗宴、「ザ・フィースト」の幕が上がる。メインディッシュは、もちろん相対する敵の肉！　グランドカンパニー向けの軍用キットをスパイス代わりに、向かい来る敵を喰らい尽くせ！　しかし、敵もただの肉ではない。狼に相応しい敵は、同格の獣性を秘めた狼だけ……。さあ、饗宴に招かれた狼たちよ、牙を剥き、爪を研げ！　敵の肉を噛みちぎり、その骨の欠片を積み上げて、己の玉座を築き上げるのだ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "The Feast (Kristallturm-Arena: Team-Schaukampf) ", "Name_en": "the Feast (Team Custom Match - Crystal Tower)", "Name_fr": "The Feast (personnalisé/équipe JcJ/Tour de Cristal)", "Name_ja": "ザ・フィースト (クリスタルタワー演習場：チーム用カスタムマッチ)", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "l1p2_4", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "l1p2_4", "Name_en": "l1p2_4", "Name_fr": "l1p2_4", "Name_ja": "l1p2_4", "row_id": "1302", "sheet": "TerritoryType", "value": "1302"}, "TrialRoulette": "False", "row_id": "580", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "581": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "4", "sheet": "PublicContent", "value": "4"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Eureka", "Name_en": "Eureka", "Name_fr": "Eurêka", "Name_ja": "禁断の地エウレカ", "row_id": "26", "sheet": "ContentType", "value": "26", "Name_chs": "禁地优雷卡", "Name_ko": "금단의 땅 에우레카", "Name_tc": "優雷卡"}, "Description_de": "Eine urplötzlich im Glasmeer aufgetauchte Insel, die sich als Val entpuppt. Vertraute Regionen, in denen entfesselte Elemente Flora wie Fauna auf den Kopf stellen. Die Erforschung der Region Anemos brachte Antworten, warf aber auch neue Fragen auf. Nach erfolgreicher Justierung des Ätherytenrelais steht das Tor zu einem weiteren Teil der Insel nun offen: Pagos ist eine zerklüftete Bergregion unter starkem eiselementarem Einfluss. Welche Mysterien werden den Expeditionstrupp dort erwarten? Greif dir deine Magia-Tafel und finde es heraus!", "Description_en": "Though they have yet to determine how such a thing could even be possible, the expedition is nevertheless certain that the place they have dubbed Eureka is none other than the Isle of Val, previously believed to have been obliterated by a powerful magick. Having completed their survey of Anemos, the expedition now turns its sights to a new region: Pagos, a mountainous frozen waste filled with untold dangers...", "Description_fr": "Le bout de terre apparu dans l'Océan de Verre commence à livrer ses secrets. En effet, l'équipe d'exploration a désormais la certitude qu'Eurêka serait en fait l'île septentrionale de Val. Elle mérite toutefois bien son surnom de terre interdite, car même si sa géographie est restée inchangée, le chaos des éléments qui y règne en fait un lieu aux mille dangers. Les aventuriers ayant terminé leur exploration d'Anemos, ils font maintenant route vers Pagos, une région à flanc de montagne prisonnière des glaces et des neiges éternelles.", "Description_ja": "瑠璃洋にて発見された新島の調査を請け負った冒険者たちは、そこが北洋に存在していたはずの「バル島」であることを突き止める。しかし、地形は変わらずとも属性の力が入り乱れ、環境は一変。凶暴化した魔物が徘徊する、まさに「禁断の地」と呼ぶにふさわしい危険地帯と化していた。\nアネモス帯と名付けた一帯の調査を終えた冒険者たちが、次に向かうのは山岳部に面した地域。氷属性の力が強まったことで、寒冷地に変じたパゴス帯を調査せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112308", "path": "ui/icon/112000/112308.tex", "path_hr1": "ui/icon/112000/112308_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "300", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Eureka Pagos", "Name_en": "the Forbidden Land, Eureka Pagos", "Name_fr": "Eurêka Pagos", "Name_ja": "禁断の地 エウレカ：パゴス編", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3fb/00", "MapMarkerRange": "326", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "467", "sheet": "Map", "value": "467"}, "Name_de": "z3fb", "Name_en": "z3fb", "Name_fr": "z3fb", "Name_ja": "z3fb", "row_id": "763", "sheet": "TerritoryType", "value": "763", "Name_chs": "z3fb", "Name_ko": "z3fb", "Name_tc": "z3fb"}, "TrialRoulette": "False", "row_id": "581", "Description_chs": "冒险者接受委托前往琉璃洋上新发现的未知岛屿调查，探明了那里就是从前位于北洋上的瓦尔岛。岛上的地形虽然未曾改变，但混乱的属性之力却引发了环境的剧变。凶暴的魔物四处徘徊，使此处成了名符其实的禁地。\n调查完常风之地后，冒险者前往了面向山岳的地域。开始在冰属性之力强盛，完全化为了寒冷地带的恒冰之地展开调查！", "Name_chs": "禁地优雷卡 恒冰之地", "Description_ko": "유리양에서 발견된 새로운 섬의 조사를 맡게 된 모험가들은, 그곳이 북해에 있었던 '발 섬'이라는 것을 알아냈다. 지형은 그대로지만 속성의 힘이 뒤섞여 환경이 완전히 달라진 발 섬은 그야말로 '금단의 땅'이라고 부름직한, 포악한 마물이 배회하는 위험 지대가 되었다.\n아네모스라고 이름 붙인 일대의 조사를 마친 모험가들은 산악부에 접한 지역으로 향한다. 얼음속성의 힘이 강해져서 한랭지로 변한 파고스 지대를 조사하라!", "Name_ko": "금단의 땅 에우레카: 파고스편", "Description_tc": "冒險者接受委託前往琉璃洋上新發現的未知島嶼調查，探明了那裡就是從前位於北洋上的瓦爾島。島上的地形雖然未曾改變，但混亂的屬性之力卻引發了環境的劇變。凶暴的魔物四處徘徊，使此處成了名符其實的禁地。\n調查完常風之地後，冒險者前往了面向山岳的地域。開始在冰屬性之力強盛，完全化為了寒冷地帶的恆冰之地展開調查！", "Name_tc": "禁地優雷卡 恆冰之地"},
    "582": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "5025", "sheet": "InstanceContent", "value": "5025"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Knabe der Morgenröte", "Name_en": "Emissary of the Dawn", "Name_fr": "Voyage en terre hostile", "Name_ja": "「暁」の少年", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "478", "sheet": "Map", "value": "478"}, "Name_de": "ec009", "Name_en": "ec009", "Name_fr": "ec009", "Name_ja": "ec009", "row_id": "769", "sheet": "TerritoryType", "value": "769", "Name_chs": "ec009", "Name_ko": "ec009", "Name_tc": "ec009"}, "TrialRoulette": "False", "row_id": "582", "Description_chs": "", "Name_chs": "拂晓的少年", "Description_ko": "", "Name_ko": "'새벽'의 소년", "Description_tc": "", "Name_tc": "拂曉的少年"},
    "583": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "50", "Content": {"row_id": "5", "sheet": "PublicContent", "value": "5"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "22", "sheet": "ContentType", "value": "22", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "80113", "path": "ui/icon/080000/080113.tex", "path_hr1": "ui/icon/080000/080113_hr1.tex"}, "Image": {"id": "112297", "path": "ui/icon/112000/112297.tex", "path_hr1": "ui/icon/112000/112297_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "110", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Gedenkschlacht der Eorzäischen Allianz", "Name_en": "the Calamity Retold", "Name_fr": "les grandes manœuvres commémoratives", "Name_ja": "新生祭軍事演習", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1t1/01", "MapMarkerRange": "334", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "487", "sheet": "Map", "value": "487"}, "Name_de": "w1t1_5th", "Name_en": "w1t1_5th", "Name_fr": "w1t1_5th", "Name_ja": "w1t1_5th", "row_id": "790", "sheet": "TerritoryType", "value": "790", "Name_chs": "w1t1_5th", "Name_ko": "w1t1_5th", "Name_tc": "w1t1_5th"}, "TrialRoulette": "False", "row_id": "583", "Description_chs": "", "Name_chs": "灾厄重现军事演习", "Description_ko": "", "Name_ko": "신생제 군사훈련", "Description_tc": "", "Name_tc": "災厄重現軍事演習"},
    "584": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "62", "sheet": "InstanceContent", "value": "62"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Aus den Ruinen von Sankt Mocianne ist ein Korpokkur aufgetaucht, der von oben bis unten mit einem mysteriösen Schlamm bedeckt ist und ein auffälliges Verhalten an den Tag legt. Offenbar brodelt es wieder im alten Kloster und die Repräsentanten von Frohehalde haben Abenteurer wie dich zusammengetrommelt, die sich in den Untergrund wagen und keine Furcht davor haben, sich die Hände schmutzig zu machen.", "Description_en": "The sudden emergence of a mud-covered and excessively energetic korpokkur from inside the Arboretum sparks interest among a trio of Idyllshire citizens. They believe the layer of grime covering the seedkin has invigorating properties that could be used to revitalize the soil of Greengrub Mudplots. Unfortunately, hordes of aggressive plant life exposed to the substance stand between them and the information they seek. You agree to lead an expedition into the Arboretum to clear a path and thereby allow safe passage to its inner reaches.", "Description_fr": "Un petit korpokkur plein de vigueur et tout de fange couvert a mis les aventuriers d'Idyllée sur la piste de ce qu'ils pensent être un engrais miracle dont le secret résiderait au fond de l'Arboretum Sainte-Mocianne. Attirés par la promesse d'une agriculture facilitée, vos amis ont pénétré dans les profondeurs du centre de recherche... pour mieux se faire bouter dehors par des pensionnaires visiblement adeptes des illutations énergisantes. En dernier recours et en toute logique, vous avez été cordialement invitée à reprendre du service en tant que débroussailleuse. Armez-vous de courage, car le chemin sera forcément boueux et semé d'embûches...", "Description_ja": "静けさを取り戻したはずの聖モシャーヌ植物園から現れた、一体のコロポックル。不可思議な泥にまみれたその個体は、異様なほど活力にみなぎっているという。放棄された植物園の内側で、いったい何が起こっているというのだろうか。イディルシャイアのトレジャーハンターたちから支援要請を受けた冒険者は、事の真相を究明すべく、泥にまみれた植物園の深層へと向かうことに……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112310", "path": "ui/icon/112000/112310.tex", "path_hr1": "ui/icon/112000/112310_hr1.tex"}, "ItemLevelRequired": "340", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Sankt Mocianne-Arboretum (schwer)", "Name_en": "Saint Mocianne's Arboretum (Hard)", "Name_fr": "l'Arboretum Sainte-Mocianne (brutal)", "Name_ja": "草木汚染 聖モシャーヌ植物園 (Hard)", "NormalRaidRoulette": "False", "SortKey": "71", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "d2d9/01", "MapMarkerRange": "332", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "481", "sheet": "Map", "value": "481"}, "Name_de": "d2d9", "Name_en": "d2d9", "Name_fr": "d2d9", "Name_ja": "d2d9", "row_id": "788", "sheet": "TerritoryType", "value": "788", "Name_chs": "d2d9", "Name_ko": "d2d9", "Name_tc": "d2d9"}, "TrialRoulette": "False", "row_id": "584", "Description_chs": "一只叶小妖从本应已回归平静的圣茉夏娜植物园中跑了出来。它身上沾着一层奇怪的污泥，充满了异样的活力。被废弃的植物园里究竟发生了什么……\n冒险者收到了田园郡的寻宝猎人们发来的支援请求，决定向着泥泞的植物园深层进发，探究事情的真相……", "Name_chs": "污染庭园圣茉夏娜植物园", "Description_ko": "고요함을 되찾은 줄 알았던 성 모샨 식물원에서 찾아온 한 마리 머윗잎 요정. 불가사의한 진흙을 뒤집어쓴 그 개체는 이상할 정도로 힘이 넘친다고 한다. 방치된 식물원 안쪽에서 대체 무슨 일이 벌어진 것일까. 이딜샤이어의 보물 사냥꾼들에게 지원 요청을 받은 모험가는 사건의 진상을 밝혀내기 위해 진흙투성이가 된 식물원 심층으로 향하게 된다…….", "Name_ko": "성 모샨 식물원(어려움)", "Description_tc": "一隻葉小妖從本應已回歸平靜的聖茉夏娜植物園中跑了出來。它身上沾著一層奇怪的污泥，充滿了異樣的活力。被廢棄的植物園裡究竟發生了什麼……\n冒險者收到了田園郡的寶藏獵人們發來的支援請求，決定向著泥濘的植物園深層進發，探究事情的真相……", "Name_tc": "污染庭園聖茉夏娜植物園"},
    "585": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "63", "sheet": "InstanceContent", "value": "63"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Die trostlose Ödnis des Karglands, die sich über den westlichen Teil Othards erstreckt, soll ihren Äther vor vielen Jahren durch unmäßige Primae-Beschwörungen verloren haben. Die wenigen Ungeheuer, die diese lebensfeindliche Region bewohnen, sind perfekt an die harschen Bedingungen und den unbarmherzigen Überlebenskampf angepasst. Doch kein Krieger des Lichts wird sich von den Gefahren des Karglands abschrecken lassen, wenn es darum geht, einer Spur des verschollenen Alphinaud nachzugehen.", "Description_en": "En route to Garlemald, Alphinaud made a final linkpearl call to Thancred before falling silent. During the one-sided and distorted communication, he is said to have spoken the words “The Burn”—the name of the vast wasteland on the western edge of Othard. Once a verdant region teeming with flora and fauna, repeated summonings saw it bled of aether and reduced to a barren desert. But even in an unforgiving environment such as this, life has endured. In a fierce struggle for what little aether yet remains, the Burn's beastly denizens have grown uncommonly savage, and you and your comrades must contend with their dangerous ilk as you scour its white sands for Alphinaud's trail.", "Description_fr": "Si cette zone du continent oriental d'Othard est aujourd'hui un vaste désert de sable blanc, c'est à cause des nombreuses invocations qui y furent réalisées et qui la vidèrent presque entièrement de son éther... Il devint alors naturel de qualifier L'Escarre de terres désolées. La vie ne l'a pourtant pas complètement quittée puisque des créatures toutes plus effrayantes les unes que les autres s'y livrent des combats acharnés pour s'emparer du peu d'éther qui reste. Seuls les plus forts survivent... Serez-vous de taille face à eux ? La vie d'Alphinaud en dépend peut-être...", "Description_ja": "東州オサード小大陸の西端に広がる白き荒野。古の昔、相次いで神降ろしが行われた結果、極端に環境エーテルが枯渇したこの一帯は、焼き尽くされた地、ザ・バーンと呼ばれている。しかし、そんな永久の焦土ではあっても生命は存在する。かすかに残ったエーテルを奪い合う、過酷な生存競争に打ち勝ってきた凶暴なる者たちが……。そんな危険な大地に、光の戦士たちは向かう。消息が途絶えたアルフィノの姿を探し求めて。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112311", "path": "ui/icon/112000/112311.tex", "path_hr1": "ui/icon/112000/112311_hr1.tex"}, "ItemLevelRequired": "340", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Das Kargland", "Name_en": "the Burn", "Name_fr": "L'Escarre", "Name_ja": "永久焦土 ザ・バーン", "NormalRaidRoulette": "False", "SortKey": "70", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3d7/00", "MapMarkerRange": "336", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "480", "sheet": "Map", "value": "480"}, "Name_de": "e3d7_re", "Name_en": "e3d7_re", "Name_fr": "e3d7_re", "Name_ja": "e3d7_re", "row_id": "1173", "sheet": "TerritoryType", "value": "1173", "Name_chs": "e3d7_re", "Name_ko": "e3d7_re", "Name_tc": "e3d7_re"}, "TrialRoulette": "False", "row_id": "585", "Description_chs": "东洲奥萨德次大陆西面有一片灰白的荒野。这一带曾因接连不断的请神使得环境以太极度枯竭，现在这片被摧毁殆尽的大地被称为终末焦土。然而即便是这样的一片死亡大地，也还是有生命存在，那都是些争夺着仅有的以太，在残酷的生存竞争中获胜的凶暴魔物……为寻找失去消息的阿尔菲诺，光之战士一行踏上了这样的一片死亡大地。", "Name_chs": "死亡大地终末焦土", "Description_ko": "동주 오사드 소대륙의 서쪽 끝에 펼쳐진 하얀 황야. 오랜 옛날 잇따라 신을 소환한 결과 환경 에테르가 극단적으로 고갈된 이 일대는, 모조리 타버린 땅이라는 의미로 영구 초토지대라고 불린다. 하지만 그러한 영구 초토에도 생명은 존재한다. 희미하게 남아 있는 에테르를 둘러싼 가혹한 생존 경쟁에서 살아남은 포악한 자들이……. 이 위험한 대지에 빛의 전사들이 향한다. 소식이 두절된 알피노를 찾기 위해.", "Name_ko": "영구 초토지대", "Description_tc": "東洲奧薩德次大陸西邊有一片灰白的荒野。這一帶曾因接連不斷的請神使得環境乙太極度枯竭，現在這片被摧毀殆盡的大地被稱為終末焦土。然而即便是這樣的一片死亡大地，也還是有生命存在，那都是些爭奪著僅有的乙太，在殘酷的生存競爭中獲勝的凶暴魔物……為尋找失去消息的阿爾菲諾，光之戰士一行踏上了這樣的一片死亡大地。", "Name_tc": "死亡大地終末焦土"},
    "586": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "70", "Content": {"row_id": "55004", "sheet": "InstanceContent", "value": "55004"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Schatzsuche", "Name_en": "Treasure Hunt", "Name_fr": "Chasse aux trésors", "Name_ja": "トレジャーハント", "row_id": "9", "sheet": "ContentType", "value": "9", "Name_chs": "寻宝", "Name_ko": "보물찾기", "Name_tc": "尋寶"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "370", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Glücksaltäre von Uznair", "Name_en": "the Shifting Altars of Uznair", "Name_fr": "le Temple sacré d'Uznair", "Name_ja": "宝物庫 ウズネアカナル祭殿", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "o3c2/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "499", "sheet": "Map", "value": "499"}, "Name_de": "o3c2", "Name_en": "o3c2", "Name_fr": "o3c2", "Name_ja": "o3c2", "row_id": "794", "sheet": "TerritoryType", "value": "794", "Name_chs": "o3c2", "Name_ko": "o3c2", "Name_tc": "o3c2"}, "TrialRoulette": "False", "row_id": "586", "Description_chs": "", "Name_chs": "运河宝物库神殿", "Description_ko": "", "Name_ko": "보물고 우즈네어 운하 제전", "Description_tc": "", "Name_tc": "運河寶物庫神殿"},
    "587": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30069", "sheet": "InstanceContent", "value": "30069"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Bisher hat sich eure Gruppe Alpha gut geschlagen, doch der härteste Test steht euch noch bevor. Von den 89 Kreaturen, die Omega erschaffen hatte, schafften es vier in die enge Auswahl der Psigruppe. Von ihnen hat sich eine endgültig durchgesetzt, die mächtigste von allen. Diesen Gegner müsst ihr besiegen, um Omegas Tests zum Abschluss zu bringen!", "Description_en": "While you recuperated from the latest round of testing, Omega's trials proceeded apace. Of the eighty-nine combatants in Psi group, four emerged victorious. Of those four, one proved itself the mightiest entity of the last remaining test world: a champion designated as “Psi IV.” This immensely powerful being will be your opponent as you strive to complete the final stage of Omega's grueling experiments.", "Description_fr": "Alors que son test est entré dans sa dernière phase, l'arme autonome décide de vous opposer l'adversaire ultime, le combattant sorti vainqueur des autres mondes de test avant de prendre le dessus sur ses équipiers du groupe Psi. Son nom de code : Psi IV. Cette fois ça y est, vous voilà face au meilleur des quatre-vingt-neuf sujets de test créés par Oméga !", "Description_ja": "オメガによる検証は、いよいよ最終段階へと入りつつあった。そんな中、アルファグループとして勝利を重ねてきた光の戦士たちに対し、オメガは残る被検世界の勝者との対戦を命じる。戦闘対象は、コード「プサイIV」。オメガが生成した89体の疑似生命体のうち、勝ち上がったプサイグループの4体を、さらに競わせ生き残った個体である。今、最強の1体との検証が始まる！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112312", "path": "ui/icon/112000/112312.tex", "path_hr1": "ui/icon/112000/112312_hr1.tex"}, "ItemLevelRequired": "355", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alphametrie 1.0", "Name_en": "Alphascape V1.0", "Name_fr": "Alphastice v1.0", "Name_ja": "次元の狭間オメガ：アルファ編1", "NormalRaidRoulette": "True", "SortKey": "75", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3oc/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "485", "sheet": "Map", "value": "485"}, "Name_de": "z3oc", "Name_en": "z3oc", "Name_fr": "z3oc", "Name_ja": "z3oc", "row_id": "798", "sheet": "TerritoryType", "value": "798", "Name_chs": "z3oc", "Name_ko": "z3oc", "Name_tc": "z3oc"}, "TrialRoulette": "False", "row_id": "587", "Description_chs": "检测终于进入了最终阶段。欧米茄命令不断获胜的阿尔法组，也就是光之战士一行，和幻境中最后的胜利者对战。战斗对象的编号是普西IV，这是在欧米茄创造出的89个类生命体中一步步战胜对手走到最后的普西组中、经过了进一步战斗后存活下来的个体。现在，对战最强类生命体的检测即将开始！", "Name_chs": "欧米茄时空狭缝 阿尔法幻境1", "Description_ko": "드디어 오메가의 검증이 최종 단계에 들어갔다. 알파 그룹으로서 승리를 거듭해 온 빛의 전사 일행에게, 오메가는 남은 피험세계의 승자와 대전할 것을 명령한다. 전투 상대는 코드 '프사이 IV'. 오메가가 만든 89개의 모의 생명체 중에서 승리한 4개체에게 다시 싸움을 붙여 살아남은 개체이다. 지금, 최강 개체와의 검증이 시작된다!", "Name_ko": "차원의 틈 오메가: 알파편 1", "Description_tc": "檢測終於進入了最終階段。歐米茄命令不斷獲勝的阿爾法組，也就是光之戰士一行，和幻境中最後的勝利者對戰。戰鬥物件的編號是普西IV，這是在歐米茄創造出的89個類生命體中一步步戰勝對手走到最後的普西組中、經過了進一步戰鬥後存活下來的個體。現在，對戰最強類生命體的檢測即將開始！", "Name_tc": "歐米茄時空狹縫 阿爾法幻境1"},
    "588": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30070", "sheet": "InstanceContent", "value": "30070"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Ihr habt Chaos besiegt, das mächtigste Wesen, das Omega hervorgebracht hat. Trotz aller Tests versteht Omega noch immer nicht, woraus ihr eure unberechenbare Stärke zieht. Deshalb setzt die Maschine einen zusätzlichen Test an, für den Omega aus den unvollständigen Daten ihres gefährlichsten Kampfes ein neues Abbild erschafft: Midgardsormr, der Urvater aller Drachen.", "Description_en": "You have conquered Chaos, a primal force of deific power. Omega, frustrated in its attempts to process the results of your improbable victory, has decided to conduct a supplemental stage of testing. Drawing on the incomplete data of a foe who once stood firm against Omega itself, the machine generates a new simulacrum for you to face: the legendary Midgardsormr, Father of Dragons.", "Description_fr": "Vous avez triomphé du champion incontesté des sujets de test, Chaos. Devant cette démonstration de force impensable pour un simple humain, Oméga a décidé de vous soumettre à un nouveau challenge, et non des moindres... Face à vous se dresse un Midgardsormr d'un autre temps, le seul adversaire qui a jamais tenu tête à l'arme autonome !", "Description_ja": "最強の勝者たる「カオス」を撃破した光の戦士たち。弱き存在であるヒトが成し遂げる、あり得ざる勝利という結果を前に、オメガはさらなる検証を提示する。そして、対戦相手として提示されたのは、かつてオメガと伍して戦った存在……原初の龍たるミドガルズオルムの再現体であった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112313", "path": "ui/icon/112000/112313.tex", "path_hr1": "ui/icon/112000/112313_hr1.tex"}, "ItemLevelRequired": "355", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alphametrie 2.0", "Name_en": "Alphascape V2.0", "Name_fr": "Alphastice v2.0", "Name_ja": "次元の狭間オメガ：アルファ編2", "NormalRaidRoulette": "True", "SortKey": "76", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3od/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "501", "sheet": "Map", "value": "501"}, "Name_de": "z3od", "Name_en": "z3od", "Name_fr": "z3od", "Name_ja": "z3od", "row_id": "799", "sheet": "TerritoryType", "value": "799", "Name_chs": "z3od", "Name_ko": "z3od", "Name_tc": "z3od"}, "TrialRoulette": "False", "row_id": "588", "Description_chs": "光之战士等人击败了最强的胜者卡奥斯。作为弱小的人类却取得了本不可能获得的胜利，因此欧米茄提出要进行加时赛。而欧米茄准备的对手，竟是曾经和它实力不相上下的——万龙之祖尘世幻龙的再现体。", "Name_chs": "欧米茄时空狭缝 阿尔法幻境2", "Description_ko": "최강의 승자인 '카오스'를 물리친 빛의 전사 일행. 약한 존재인 인간이 이룩해 낸, 있을 수 없는 승리라는 결과를 본 오메가는 다음 검증을 제시한다. 그리고 대전 상대로 내놓은 것은 일찍이 오메가와 팽팽하게 싸웠던 존재…… 원초의 용, 미드가르드오름을 재현한 개체였다.", "Name_ko": "차원의 틈 오메가: 알파편 2", "Description_tc": "光之戰士等人擊敗了最強的勝者卡奧斯。作為弱小的人類卻取得了本不可能獲得的勝利，因此歐米茄提出要進行加時賽。而歐米茄準備的對手，竟是曾經和它實力不相上下的——萬龍之祖幻龍米德加爾特的再現體。", "Name_tc": "歐米茄時空狹縫 阿爾法幻境2"},
    "589": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30071", "sheet": "InstanceContent", "value": "30071"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Euer Sieg über Midgardsormr hat Omega von eurer Kampfkraft überzeugt, doch die Maschine versteht immer noch nicht, woraus ihr eure Stärke zieht. Um euch weiter zu analysieren, will Omega selbst gegen euch kämpfen. Nehmt euren ganzen Mut zusammen und bringt all eure Kräfte auf, denn von diesem epochalen Kampf hängt die Zukunft Hydaelyns ab!", "Description_en": "Your triumph over the recreated Midgardsormr has convinced Omega of your supremacy, and the master of the rift will now engage you directly in combat. The final experiment is begun and the arena awaits. Gather your courage and steel your spirit, for upon this battle rests the fate of entire worlds...", "Description_fr": "Après avoir été témoin de votre victoire sur le Midgardsormr originel, Oméga a décidé qu'il était temps de prendre les choses en main et de vous affronter directement. Le moment tant attendu est arrivé, le combat contre l'arme autonome qui décidera du destin de la planète !", "Description_ja": "ミドガルズオルムの再現体を討ち倒したことで、オメガは光の戦士たちアルファグループを、直接戦うべき対象と認めた。ここに、オメガによる検証は真なる最終段階へと移行。惑星「ハイデリン」の命運を賭けた決戦が幕を開けたのである。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112314", "path": "ui/icon/112000/112314.tex", "path_hr1": "ui/icon/112000/112314_hr1.tex"}, "ItemLevelRequired": "355", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alphametrie 3.0", "Name_en": "Alphascape V3.0", "Name_fr": "Alphastice v3.0", "Name_ja": "次元の狭間オメガ：アルファ編3", "NormalRaidRoulette": "True", "SortKey": "77", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3oe/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "486", "sheet": "Map", "value": "486"}, "Name_de": "z3oe", "Name_en": "z3oe", "Name_fr": "z3oe", "Name_ja": "z3oe", "row_id": "800", "sheet": "TerritoryType", "value": "800", "Name_chs": "z3oe", "Name_ko": "z3oe", "Name_tc": "z3oe"}, "TrialRoulette": "False", "row_id": "589", "Description_chs": "光之战士所在的阿尔法组打倒了欧米茄再现出的尘世幻龙，终于得到了直接挑战欧米茄的机会。由此，欧米茄的检测终于进入了真正意义上的最终阶段。赌上行星“海德林”的命运的决战终于拉开了帷幕。", "Name_chs": "欧米茄时空狭缝 阿尔法幻境3", "Description_ko": "미드가르드오름을 재현한 개체를 쓰러뜨리자, 오메가는 빛의 전사가 속한 알파 그룹을 자신이 직접 싸워야 할 상대로 인정했다. 이제 오메가의 검증은 진정한 최종 단계로 들어간다. 행성 '하이델린'의 운명을 건 결전의 막이 올랐다.", "Name_ko": "차원의 틈 오메가: 알파편 3", "Description_tc": "光之戰士所在的阿爾法組打倒了歐米茄再現出的幻龍米德加爾特，終於得到了直接挑戰歐米茄的機會。由此，歐米茄的檢測終於進入了真正意義上的最終階段。賭上行星“海德林”的命運的決戰終於拉開了帷幕。", "Name_tc": "歐米茄時空狹縫 阿爾法幻境3"},
    "590": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30072", "sheet": "InstanceContent", "value": "30072"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Mühsam rappelt sich Omega wieder auf und leitet eine Rekonfiguration ein, die ihre gesamte Energie erfordert. Welche Form wird die Maschine bloß annehmen, um euch letztendlich doch noch zu besiegen und eure geheime Kraftquelle zu analysieren? Um ihrem Streben nach immer größerer Macht ein Ende zu bereiten, müsst ihr Omega vollständig vernichten.", "Description_en": "Omega rallies from defeat, and reconfigures its form in a drastic effort to comprehend the incomprehensible. What manner of transformation has the machine undergone...? It seems that only complete destruction will free Omega─and Hydaelyn─from its relentless drive to evolve.", "Description_fr": "Vous pensiez avoir vaincu l'arme autonome, mais elle n'avait fait que se retirer pour mieux vous affronter... Quel défi vous attend face à cette Oméga nouvelle, à l'apparence humaine ? Préparez-vous à plonger dans l'inconnu pour le test ultime !", "Description_ja": "一度は退けられたオメガであったが、不可解な強さを見せる光の戦士たちを前に、さらなる強化の手段としてヒトの姿を模倣する。新たな姿を獲得したオメガは、いかなる進化を遂げたのか……。真なる最終検証がスタートする。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112315", "path": "ui/icon/112000/112315.tex", "path_hr1": "ui/icon/112000/112315_hr1.tex"}, "ItemLevelRequired": "355", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alphametrie 4.0", "Name_en": "Alphascape V4.0", "Name_fr": "Alphastice v4.0", "Name_ja": "次元の狭間オメガ：アルファ編4", "NormalRaidRoulette": "True", "SortKey": "78", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3of/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "502", "sheet": "Map", "value": "502"}, "Name_de": "z3of", "Name_en": "z3of", "Name_fr": "z3of", "Name_ja": "z3of", "row_id": "801", "sheet": "TerritoryType", "value": "801", "Name_chs": "z3of", "Name_ko": "z3of", "Name_tc": "z3of"}, "TrialRoulette": "False", "row_id": "590", "Description_chs": "一度败退的欧米茄，在显现出无法理解的强大的光之战士等人面前，化为了人形，以此作为更进一步的自我强化手段。获得了新形态的欧米茄究竟会进化成什么样……真正的最终检测就此开始。", "Name_chs": "欧米茄时空狭缝 阿尔法幻境4", "Description_ko": "오메가는 일단 후퇴했으나, 빛의 전사 일행이 이해할 수 없는 힘을 발휘하는 것을 보고는 자신을 한층 더 강화할 수단으로 사람의 모습을 모방하기로 한다. 새로운 모습을 얻은 오메가는 어떠한 진화를 이룬 것일까……. 진정한 최종 검증이 시작된다.", "Name_ko": "차원의 틈 오메가: 알파편 4", "Description_tc": "一度敗退的歐米茄，在顯現出無法理解的強大的光之戰士等人面前，化為了人形，以此作為更進一步的自我強化手段。獲得了新形態的歐米茄究竟會進化成什麼樣……真正的最終檢測就此開始。", "Name_tc": "歐米茄時空狹縫 阿爾法幻境4"},
    "591": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30073", "sheet": "InstanceContent", "value": "30073"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Über das Magitek-Terminal der Garlond-Metallwerke habt  ihr Phase 3 von Projekt Epos aktiviert. Dieses Mal ist allerdings etwas Unerwartetes passiert. Die einprogrammierte Komposition wurde von einer Übertragung aus einer anderen Dimension unterbrochen. Eine mechanische Stimme bot euch aufbereitete Daten der Kämpfe an, die ihr in dem Interdimensionalen Riss geführt habt. Damit könnt ihr Kampfsimulationen durchführen, die weitaus anspruchsvoller sind als alle realen Kämpfe und euch dadurch eine ganz neue Entwicklungsstufe ermöglichen.", "Description_en": "The switch taunts you. You cannot resist. A satisfying “click” and your moment of weakness has activated a new phase of the Savage Initiative. This time, however, something is different. The broadcast is interrupted by an unexpected transmission─a message from beyond oblivion. A familiar voice guides you in an unfamiliar tone, and arms you with knowledge of impossible simulations. Your evolution is at hand.", "Description_fr": "Jamais deux sans trois... Comme vous en avez désormais l'habitude, vous avez démarré le terminal des Forges de Garlond pour lancer la troisième phase du “projet Sadique”. Mais cette fois, point de chants guérisseurs et de musicothérapie relaxante. Au lieu de ça, un surprenant message d'Oméga pour vous féliciter de votre victoire et vous inviter à revivre vos exploits dans des conditions bien plus sévères. Un beau cadeau ? Pas si sûr...", "Description_ja": "二度あることは三度ある。ガーロンド・アイアンワークス社の魔導ターミナルを、なんだかんだで起動したところ、「プロジェクト零」なる怪しげなプログラムがやっぱりスタートしてしまった。だが、ここで想定外の現象が生じる。思わぬ「メッセージ」が割り込んできたのだ。らしからぬおせっかいを受け、光の戦士は、被検世界と次元の狭間における誇張されすぎた激闘を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112316", "path": "ui/icon/112000/112316.tex", "path_hr1": "ui/icon/112000/112316_hr1.tex"}, "ItemLevelRequired": "370", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Alphametrie 1.0 (episch)", "Name_en": "Alphascape V1.0 (Savage)", "Name_fr": "Alphastice v1.0 (sadique)", "Name_ja": "次元の狭間オメガ零式：アルファ編1", "NormalRaidRoulette": "False", "SortKey": "91", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3oc/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "485", "sheet": "Map", "value": "485"}, "Name_de": "z3oc_2", "Name_en": "z3oc_2", "Name_fr": "z3oc_2", "Name_ja": "z3oc_2", "row_id": "802", "sheet": "TerritoryType", "value": "802", "Name_chs": "z3oc_2", "Name_ko": "z3oc_2", "Name_tc": "z3oc_2"}, "TrialRoulette": "False", "row_id": "591", "Description_chs": "有了第二次就会有第三次，加隆德炼铁厂的魔导终端不知怎的再次启动，名为“零式项目”的可疑程序果然又一次运行了起来。然而这一次发生了意料之外的情况，魔导终端被写入了光之战士做梦也想不到的“信息”。受某位多余的照顾，光之战士将再次体验时空狭缝中经过夸大的激昂战斗。", "Name_chs": "欧米茄零式时空狭缝 阿尔法幻境1", "Description_ko": "두 번 일어난 일은 세 번도 일어난다. 여차여차해서 갈론드 아이언웍스 사의 마도 단말을 기동했더니 아니나 다를까, '영웅 계획'이라는 수상한 프로그램이 시작되고 말았다. 하지만 이번에는 예상 밖의 일이 일어났다. '메시지'가 끼어든 것이다. 오메가의 같잖은 배려로, 빛의 전사는 피험세계와 차원의 틈에서 지나치게 과장된 격투를 다시 체험한다.", "Name_ko": "차원의 틈 오메가: 알파편(영웅) 1", "Description_tc": "有了第二次就會有第三次，加隆德煉鐵廠的魔導終端不知怎的再次啟動，名為“零式項目”的可疑程式果然又一次運作了起來。然而這一次發生了預料之外的情況，魔導終端被寫入了光之戰士做夢也想不到的“資訊”。受某位多餘的照顧，光之戰士將再次體驗時空狹縫中經過誇大的激昂戰鬥。", "Name_tc": "歐米茄零式時空狹縫 阿爾法幻境1"},
    "592": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30074", "sheet": "InstanceContent", "value": "30074"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Über das Magitek-Terminal der Garlond-Metallwerke habt  ihr Phase 3 von Projekt Epos aktiviert. Dieses Mal ist allerdings etwas Unerwartetes passiert. Die einprogrammierte Komposition wurde von einer Übertragung aus einer anderen Dimension unterbrochen. Eine mechanische Stimme bot euch aufbereitete Daten der Kämpfe an, die ihr in dem Interdimensionalen Riss geführt habt. Damit könnt ihr Kampfsimulationen durchführen, die weitaus anspruchsvoller sind als alle realen Kämpfe und euch dadurch eine ganz neue Entwicklungsstufe ermöglichen.", "Description_en": "The switch taunts you. You cannot resist. A satisfying “click” and your moment of weakness has activated a new phase of the Savage Initiative. This time, however, something is different. The broadcast is interrupted by an unexpected transmission─a message from beyond oblivion. A familiar voice guides you in an unfamiliar tone, and arms you with knowledge of impossible simulations. Your evolution is at hand.", "Description_fr": "Jamais deux sans trois... Comme vous en avez désormais l'habitude, vous avez démarré le terminal des Forges de Garlond pour lancer la troisième phase du “projet Sadique”. Mais cette fois, point de chants guérisseurs et de musicothérapie relaxante. Au lieu de ça, un surprenant message d'Oméga pour vous féliciter de votre victoire et vous inviter à revivre vos exploits dans des conditions bien plus sévères. Un beau cadeau ? Pas si sûr...", "Description_ja": "二度あることは三度ある。ガーロンド・アイアンワークス社の魔導ターミナルを、なんだかんだで起動したところ、「プロジェクト零」なる怪しげなプログラムがやっぱりスタートしてしまった。だが、ここで想定外の現象が生じる。思わぬ「メッセージ」が割り込んできたのだ。らしからぬおせっかいを受け、光の戦士は、被検世界と次元の狭間における誇張されすぎた激闘を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112317", "path": "ui/icon/112000/112317.tex", "path_hr1": "ui/icon/112000/112317_hr1.tex"}, "ItemLevelRequired": "375", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Alphametrie 2.0 (episch)", "Name_en": "Alphascape V2.0 (Savage)", "Name_fr": "Alphastice v2.0 (sadique)", "Name_ja": "次元の狭間オメガ零式：アルファ編2", "NormalRaidRoulette": "False", "SortKey": "92", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3od/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "501", "sheet": "Map", "value": "501"}, "Name_de": "z3od_2", "Name_en": "z3od_2", "Name_fr": "z3od_2", "Name_ja": "z3od_2", "row_id": "803", "sheet": "TerritoryType", "value": "803", "Name_chs": "z3od_2", "Name_ko": "z3od_2", "Name_tc": "z3od_2"}, "TrialRoulette": "False", "row_id": "592", "Description_chs": "有了第二次就会有第三次，加隆德炼铁厂的魔导终端不知怎的再次启动，名为“零式项目”的可疑程序果然又一次运行了起来。然而这一次发生了意料之外的情况，魔导终端被写入了光之战士做梦也想不到的“信息”。受某位多余的照顾，光之战士将再次体验时空狭缝中经过夸大的激昂战斗。", "Name_chs": "欧米茄零式时空狭缝 阿尔法幻境2", "Description_ko": "두 번 일어난 일은 세 번도 일어난다. 여차여차해서 갈론드 아이언웍스 사의 마도 단말을 기동했더니 아니나 다를까, '영웅 계획'이라는 수상한 프로그램이 시작되고 말았다. 하지만 이번에는 예상 밖의 일이 일어났다. '메시지'가 끼어든 것이다. 오메가의 같잖은 배려로, 빛의 전사는 피험세계와 차원의 틈에서 지나치게 과장된 격투를 다시 체험한다.", "Name_ko": "차원의 틈 오메가: 알파편(영웅) 2", "Description_tc": "有了第二次就會有第三次，加隆德煉鐵廠的魔導終端不知怎的再次啟動，名為“零式項目”的可疑程式果然又一次運作了起來。然而這一次發生了預料之外的情況，魔導終端被寫入了光之戰士做夢也想不到的“資訊”。受某位多餘的照顧，光之戰士將再次體驗時空狹縫中經過誇大的激昂戰鬥。", "Name_tc": "歐米茄零式時空狹縫 阿爾法幻境2"},
    "593": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30075", "sheet": "InstanceContent", "value": "30075"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Über das Magitek-Terminal der Garlond-Metallwerke habt  ihr Phase 3 von Projekt Epos aktiviert. Dieses Mal ist allerdings etwas Unerwartetes passiert. Die einprogrammierte Komposition wurde von einer Übertragung aus einer anderen Dimension unterbrochen. Eine mechanische Stimme bot euch aufbereitete Daten der Kämpfe an, die ihr in dem Interdimensionalen Riss geführt habt. Damit könnt ihr Kampfsimulationen durchführen, die weitaus anspruchsvoller sind als alle realen Kämpfe und euch dadurch eine ganz neue Entwicklungsstufe ermöglichen.", "Description_en": "The switch taunts you. You cannot resist. A satisfying “click” and your moment of weakness has activated a new phase of the Savage Initiative. This time, however, something is different. The broadcast is interrupted by an unexpected transmission─a message from beyond oblivion. A familiar voice guides you in an unfamiliar tone, and arms you with knowledge of impossible simulations. Your evolution is at hand.", "Description_fr": "Jamais deux sans trois... Comme vous en avez désormais l'habitude, vous avez démarré le terminal des Forges de Garlond pour lancer la troisième phase du “projet Sadique”. Mais cette fois, point de chants guérisseurs et de musicothérapie relaxante. Au lieu de ça, un surprenant message d'Oméga pour vous féliciter de votre victoire et vous inviter à revivre vos exploits dans des conditions bien plus sévères. Un beau cadeau ? Pas si sûr...", "Description_ja": "二度あることは三度ある。ガーロンド・アイアンワークス社の魔導ターミナルを、なんだかんだで起動したところ、「プロジェクト零」なる怪しげなプログラムがやっぱりスタートしてしまった。だが、ここで想定外の現象が生じる。思わぬ「メッセージ」が割り込んできたのだ。らしからぬおせっかいを受け、光の戦士は、被検世界と次元の狭間における誇張されすぎた激闘を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112318", "path": "ui/icon/112000/112318.tex", "path_hr1": "ui/icon/112000/112318_hr1.tex"}, "ItemLevelRequired": "380", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Alphametrie 3.0 (episch)", "Name_en": "Alphascape V3.0 (Savage)", "Name_fr": "Alphastice v3.0 (sadique)", "Name_ja": "次元の狭間オメガ零式：アルファ編3", "NormalRaidRoulette": "False", "SortKey": "93", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3oe/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "486", "sheet": "Map", "value": "486"}, "Name_de": "z3oe_2", "Name_en": "z3oe_2", "Name_fr": "z3oe_2", "Name_ja": "z3oe_2", "row_id": "804", "sheet": "TerritoryType", "value": "804", "Name_chs": "z3oe_2", "Name_ko": "z3oe_2", "Name_tc": "z3oe_2"}, "TrialRoulette": "False", "row_id": "593", "Description_chs": "有了第二次就会有第三次，加隆德炼铁厂的魔导终端不知怎的再次启动，名为“零式项目”的可疑程序果然又一次运行了起来。然而这一次发生了意料之外的情况，魔导终端被写入了光之战士做梦也想不到的“信息”。受某位多余的照顾，光之战士将再次体验时空狭缝中经过夸大的激昂战斗。", "Name_chs": "欧米茄零式时空狭缝 阿尔法幻境3", "Description_ko": "두 번 일어난 일은 세 번도 일어난다. 여차여차해서 갈론드 아이언웍스 사의 마도 단말을 기동했더니 아니나 다를까, '영웅 계획'이라는 수상한 프로그램이 시작되고 말았다. 하지만 이번에는 예상 밖의 일이 일어났다. '메시지'가 끼어든 것이다. 오메가의 같잖은 배려로, 빛의 전사는 피험세계와 차원의 틈에서 지나치게 과장된 격투를 다시 체험한다.", "Name_ko": "차원의 틈 오메가: 알파편(영웅) 3", "Description_tc": "有了第二次就會有第三次，加隆德煉鐵廠的魔導終端不知怎的再次啟動，名為“零式項目”的可疑程式果然又一次運作了起來。然而這一次發生了預料之外的情況，魔導終端被寫入了光之戰士做夢也想不到的“資訊”。受某位多餘的照顧，光之戰士將再次體驗時空狹縫中經過誇大的激昂戰鬥。", "Name_tc": "歐米茄零式時空狹縫 阿爾法幻境3"},
    "594": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30076", "sheet": "InstanceContent", "value": "30076"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Über das Magitek-Terminal der Garlond-Metallwerke habt  ihr Phase 3 von Projekt Epos aktiviert. Dieses Mal ist allerdings etwas Unerwartetes passiert. Die einprogrammierte Komposition wurde von einer Übertragung aus einer anderen Dimension unterbrochen. Eine mechanische Stimme bot euch aufbereitete Daten der Kämpfe an, die ihr in dem Interdimensionalen Riss geführt habt. Damit könnt ihr Kampfsimulationen durchführen, die weitaus anspruchsvoller sind als alle realen Kämpfe und euch dadurch eine ganz neue Entwicklungsstufe ermöglichen.", "Description_en": "The switch taunts you. You cannot resist. A satisfying “click” and your moment of weakness has activated a new phase of the Savage Initiative. This time, however, something is different. The broadcast is interrupted by an unexpected transmission─a message from beyond oblivion. A familiar voice guides you in an unfamiliar tone, and arms you with knowledge of impossible simulations. Your evolution is at hand.", "Description_fr": "Jamais deux sans trois... Comme vous en avez désormais l'habitude, vous avez démarré le terminal des Forges de Garlond pour lancer la troisième phase du “projet Sadique”. Mais cette fois, point de chants guérisseurs et de musicothérapie relaxante. Au lieu de ça, un surprenant message d'Oméga pour vous féliciter de votre victoire et vous inviter à revivre vos exploits dans des conditions bien plus sévères. Un beau cadeau ? Pas si sûr...", "Description_ja": "二度あることは三度ある。ガーロンド・アイアンワークス社の魔導ターミナルを、なんだかんだで起動したところ、「プロジェクト零」なる怪しげなプログラムがやっぱりスタートしてしまった。だが、ここで想定外の現象が生じる。思わぬ「メッセージ」が割り込んできたのだ。らしからぬおせっかいを受け、光の戦士は、被検世界と次元の狭間における誇張されすぎた激闘を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112319", "path": "ui/icon/112000/112319.tex", "path_hr1": "ui/icon/112000/112319_hr1.tex"}, "ItemLevelRequired": "380", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Alphametrie 4.0 (episch)", "Name_en": "Alphascape V4.0 (Savage)", "Name_fr": "Alphastice v4.0 (sadique)", "Name_ja": "次元の狭間オメガ零式：アルファ編4", "NormalRaidRoulette": "False", "SortKey": "94", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3of/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "502", "sheet": "Map", "value": "502"}, "Name_de": "z3of_2", "Name_en": "z3of_2", "Name_fr": "z3of_2", "Name_ja": "z3of_2", "row_id": "805", "sheet": "TerritoryType", "value": "805", "Name_chs": "z3of_2", "Name_ko": "z3of_2", "Name_tc": "z3of_2"}, "TrialRoulette": "False", "row_id": "594", "Description_chs": "有了第二次就会有第三次，加隆德炼铁厂的魔导终端不知怎的再次启动，名为“零式项目”的可疑程序果然又一次运行了起来。然而这一次发生了意料之外的情况，魔导终端被写入了光之战士做梦也想不到的“信息”。受某位多余的照顾，光之战士将再次体验时空狭缝中经过夸大的激昂战斗。", "Name_chs": "欧米茄零式时空狭缝 阿尔法幻境4", "Description_ko": "두 번 일어난 일은 세 번도 일어난다. 여차여차해서 갈론드 아이언웍스 사의 마도 단말을 기동했더니 아니나 다를까, '영웅 계획'이라는 수상한 프로그램이 시작되고 말았다. 하지만 이번에는 예상 밖의 일이 일어났다. '메시지'가 끼어든 것이다. 오메가의 같잖은 배려로, 빛의 전사는 피험세계와 차원의 틈에서 지나치게 과장된 격투를 다시 체험한다.", "Name_ko": "차원의 틈 오메가: 알파편(영웅) 4", "Description_tc": "有了第二次就會有第三次，加隆德煉鐵廠的魔導終端不知怎的再次啟動，名為“零式項目”的可疑程式果然又一次運作了起來。然而這一次發生了預料之外的情況，魔導終端被寫入了光之戰士做夢也想不到的“資訊”。受某位多餘的照顧，光之戰士將再次體驗時空狹縫中經過誇大的激昂戰鬥。", "Name_tc": "歐米茄零式時空狹縫 阿爾法幻境4"},
    "595": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "20059", "sheet": "InstanceContent", "value": "20059"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Mitten in Kugane, dem Herzen Hingashis, erwartet dich der berüchtigte Schwertmeister Yojinbo. Mit einer göttlichen Klinge in seiner Rechten fordert er dich zum Duell, und wohl nicht ganz zufällig hat er als Ort dafür eine Brücke gewählt. Ein Lächeln umspielt seine maskierten Lippen, denn dank eines durchschlagenden Trumpfes wähnt er sich siegessicher. Hat da jemand die Rechnung ohne den Wirt gemacht?", "Description_en": "In the Far Eastern realm of Hingashi, in the pitch of night, perched atop a ship's mast, a warrior waits. In his hand, a sacred treasure, a sword without peer. Yet the enigmatic Yojimbo is a man with many secrets secreted within his many sleeves─all which he is prepared to bring to bear against his most fearsome and radiant foe...", "Description_fr": "Que fait cet imposant épéiste, perché au sommet d'un mât dans la nuit noire de la lointaine contrée orientale de Hingashi ? Armé d'un légendaire katana, il semble attendre son adversaire... Affrontez le redoutable Yojimbo et déjouez son éventail de techniques mortelles pour percer son grand secret !", "Description_ja": "流れ流れて、ひんがしの国。\n闇夜の大橋、佇むは、うわさの剣豪、ヨウジンボウ。\n好敵手との決着つけんと、神器を片手に仁王立ち。\n奥の手、秘策を取り揃え、いざいざ勝負と大張り切り。\nそれでは、みなさまお待ちかね、名勝負の始まりにございます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112320", "path": "ui/icon/112000/112320.tex", "path_hr1": "ui/icon/112000/112320_hr1.tex"}, "ItemLevelRequired": "365", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Duell auf der Kugane-Brücke", "Name_en": "Kugane Ohashi", "Name_fr": "le Pont Ohashi", "Name_ja": "真ヨウジンボウ討滅戦", "NormalRaidRoulette": "False", "SortKey": "134", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3ff/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "489", "sheet": "Map", "value": "489"}, "Name_de": "e3ff", "Name_en": "e3ff", "Name_fr": "e3ff", "Name_ja": "e3ff", "row_id": "806", "sheet": "TerritoryType", "value": "806", "Name_chs": "e3ff", "Name_ko": "e3ff", "Name_tc": "e3ff"}, "TrialRoulette": "True", "row_id": "595", "Description_chs": "此为远东之国。\n立于暗夜中的大桥上的正是传闻中的剑豪，保镖。\n为和劲敌决一胜负，手持神器屹立于此。\n杀手锏和秘策已双双备齐，绷紧神经只等开战。\n接下来就是让大家久等了的精彩决战。", "Name_chs": "保镖歼灭战", "Description_ko": "이야기는 흘러 흘러, 여기는 동쪽 나라.\n깊은 밤 대교를 막아선 자 있으니, 바로 소문난 검호 요우진보!\n호적수와 끝장을 보겠다며 신기를 손에 쥐고 우뚝 선 모습…….\n갖은 술수와 책략을 갖추고, 바짝 힘주어 승부에 임하는데……\n모두가 기다리던 명승부가 드디어 시작이로세!", "Name_ko": "진 요우진보 토벌전", "Description_tc": "此為遠東之國。\n立於暗夜中的大橋上的正是傳聞中的劍豪，保鑣。\n為和勁敵決一勝負，手持神器屹立於此。\n殺手鐧和秘策已雙雙備齊，繃緊神經只等開戰。\n接下來就是讓大家久等了的精彩決戰。", "Name_tc": "真 保鑣殲滅戰"},
    "596": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "20057", "sheet": "InstanceContent", "value": "20057"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Um Koryus Rückkehr zu verhindern, müssen die vier Tierheiligen im Vollbesitz ihrer Kräfte sein. Nachdem du Byakkos Aramitama erfolgreich besänftigt hast, soll Suzaku dein nächster Gegner sein. Auf dem Grund des Höllenspundes lässt der feuerrote Göttervögel seinen Gefühlen freien Lauf. Inmitten heißer Lavaströme entbrennt ein Kampf, der über das Schicksal der Rubinssee entscheiden wird.", "Description_en": "As the return of the mad auspice Koryu draws ever closer, Genbu of the Four Lords seeks to marshal his comrades' strength. But while the white tiger, Byakko, has been restored to his senses, the radiant Suzaku is on the verge of succumbing to the aramitama. For centuries she has mourned the fallen Tenzen, and in her boundless grief struggled to accept his loss. What is more, her ascendant aramitama now clouds her mind and drives her to reject those who would offer her comfort. As before, there is but one way Suzaku can be brought back from the brink of madness─for the sake of the Ruby Sea and those who call her home, you and your comrades must quell the rage within the auspice's soul.", "Description_fr": "Le sceau retenant le dragon jaune Ôryû prisonnier faiblit de jour en jour, et il est plus que jamais de votre devoir d'apaiser l'aramitama des quatre animaux sacrés afin qu'ils ne se laissent pas dominer par leur côté sombre. Votre prochaine alliée et ennemie à la fois est Suzaku, l'Oiseau vermillon au cœur brisé par la tragédie du sacrifice de Tenzen, héros légendaire dont elle est toujours éperdument amoureuse. Empêchez-la de ruminer son chagrin en chantant des complaintes trop poignantes et extirpez son âme de la torpeur !", "Description_ja": "黄龍復活の脅威に立ち向かうため、四聖獣たちにかつての力を取り戻させようと奔走する光の戦士たち。次なる征魂の儀式の相手は、紅の翼を持つ美しき神鳥「朱雀」と決まる。\n溶岩たぎる灼熱の虚にて、朱の想いを旋律に乗せ、アラミタマを解放する朱雀。その信頼に応えてやらねば、紅玉海に明日はない。情念の炎を燃え上がらせた朱雀の魂を鎮め、妄執に囚われた心を解き放つのだ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112321", "path": "ui/icon/112000/112321.tex", "path_hr1": "ui/icon/112000/112321_hr1.tex"}, "ItemLevelRequired": "355", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Seelentanz - Suzaku", "Name_en": "Hells' Kier", "Name_fr": "le Nid des Lamentations", "Name_ja": "朱雀征魂戦", "NormalRaidRoulette": "False", "SortKey": "137", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3fe/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "503", "sheet": "Map", "value": "503"}, "Name_de": "e3fe", "Name_en": "e3fe", "Name_fr": "e3fe", "Name_ja": "e3fe", "row_id": "810", "sheet": "TerritoryType", "value": "810", "Name_chs": "e3fe", "Name_ko": "e3fe", "Name_tc": "e3fe"}, "TrialRoulette": "True", "row_id": "596", "Description_chs": "为了应对黄龙复活这一威胁，光之战士致力于帮四圣兽取回自身的力量。接下来将举行镇魂仪式的对象是有着美丽的赤红之羽的朱雀。\n在熔岩沸腾灼热洞穴中，朱雀让思念乘上旋律，解放了自己的荒魂。若是不回应大家的信赖，红玉海将看不到明天。为因情燃烧的朱雀之魂镇魂，将其被执念囚禁的心解放出来。", "Name_chs": "朱雀镇魂战", "Description_ko": "황룡 부활의 위기에 맞서기 위해, 사성수들에게 예전의 힘을 돌려놓고자 분투하는 빛의 전사들. 다음에 혼을 정화할 대상은 붉은 날개를 가진 아름다운 신조 '주작'으로 정해졌다.\n용암이 작열하는 동굴에서, 붉게 물든 그리움을 선율에 담아 아라미타마를 해방하는 주작. 그 믿음에 답하지 않으면 홍옥해에 내일은 찾아오지 않을 것이다. 정념의 불꽃을 불태우는 주작의 혼을 진정시키고 망집에 사로잡힌 마음을 해방시켜라.", "Name_ko": "주작 토벌전", "Description_tc": "為了應對黃龍復活這一威脅，光之戰士致力於幫四聖獸取回自身的力量。接下來將舉行鎮魂儀式的物件是有著美麗的赤紅之羽的朱雀。\n在熔岩沸騰灼熱洞穴中，朱雀讓思念乘上旋律，解放了自己的荒魂。若是不回應大家的信賴，紅玉海將看不到明天。為因情燃燒的朱雀之魂鎮魂，將其被執念囚禁的心解放出來。", "Name_tc": "朱雀征魂戰"},
    "597": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "20058", "sheet": "InstanceContent", "value": "20058"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Abenddämmerung.\nSchattentanzende Flammen.\nEwig die Liebe.\n\nInspiriert von einer Leidenschaft, die bereits über tausend Jahre währt, verfasst der Fahrende Sänger ein weiteres Tanka. Die tragische Geschichte eines Göttervogels, der einen Sterblichen liebt, blitzt auf in diesen Zeilen, die komprimiert auf das Wesentliche und beflügelt von grenzenloser Fantasie einen epochalen Kampf in den Herzen der Zuhörer entbrennen lassen.", "Description_en": "Ever eager to put his lyrical skills to the proof, the wandering minstrel has crafted yet another tanka, this time deriving inspiration from your pitched battle against the auspice Suzaku deep beneath Hells' Lid. Knowing full well the suggestive power of his words, you once more close your eyes and set your mind adrift in the memories of that day, augmented by his dramatic flair...", "Description_fr": "À la tombée de la nuit, l'oiseau au plumage de feu, chante sa tendre élégie,\nUne douleur millénaire, aujourd'hui tombe en cendres.\nCe tanka du ménestrel errant évoque votre combat contre Suzaku à travers le prisme de la poésie orientale. Malgré sa brièveté, vous sentez ressurgir en vous, avec encore plus de force que dans votre souvenir, la passion tragique de l'Oiseau vermillon pour son bien-aimé.", "Description_ja": " 『夕間暮れ　己が焔に　影を見る\n　千年の刻　想い募りて』\n千年という長き刻に思いを馳せながら、異邦の詩人が新たに詠んだ短歌。それは、獣の身にありながら人に恋した瑞獣の想いを詠ったものであった。極僅かな言葉の内に込められた、朱雀への想いと無限の創造力が、聞く者の心に響き渡る。光の戦士は今、朱雀との征魂の儀式を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112322", "path": "ui/icon/112000/112322.tex", "path_hr1": "ui/icon/112000/112322_hr1.tex"}, "ItemLevelRequired": "370", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Seelensturm - Suzaku", "Name_en": "Hells' Kier (Extreme)", "Name_fr": "le Nid des Lamentations (extrême)", "Name_ja": "極朱雀征魂戦", "NormalRaidRoulette": "False", "SortKey": "156", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3fe/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "503", "sheet": "Map", "value": "503"}, "Name_de": "e3fe_2", "Name_en": "e3fe_2", "Name_fr": "e3fe_2", "Name_ja": "e3fe_2", "row_id": "811", "sheet": "TerritoryType", "value": "811", "Name_chs": "e3fe_2", "Name_ko": "e3fe_2", "Name_tc": "e3fe_2"}, "TrialRoulette": "False", "row_id": "597", "Description_chs": "“红日落西山 心念未眠梦已断 君影火中残\n彻夜思慕为哪般 旭光一现已千年”\n异国的诗人感受到朱雀千年间镌刻在心中的思念，新做出了一首短歌。异国的诗人颂出的是身为瑞兽却恋上人类的朱雀的情思。在简短的词句中，包含着对朱雀情感的感受和无限的创造力，响彻听者的内心。光之战士将再次体验与朱雀举行的镇魂仪式。", "Name_chs": "朱雀诗魂战", "Description_ko": "\"저녁놀 무렵 / 스스로 피운 불에 / 그림자 보네\n 천년의 세월 동안 / 그리움 더하였네\"\n떠돌이 시인은 천년이라는 긴 세월 동안 간직해 온 마음을 생각하며 새로운 시조를 지었다. 그것은 짐승의 몸으로 사람을 사랑한 서수의 마음을 읊은 시조였다. 짤막한 글귀에 담긴 주작을 향한 마음과 무한한 창조력이 듣는 이의 마음에 울려 퍼진다. 이에, 빛의 전사는 지금 주작의 혼을 정화하는 의식을 다시 체험하게 된다.", "Name_ko": "극 주작 토벌전", "Description_tc": "“紅日落西山 心念未眠夢已斷 君影火中殘\n徹夜思慕為哪般 旭光一現已千年”\n異國的詩人感受到朱雀千年間鐫刻在心中的思念，新做出了一首短歌。異國的詩人頌出的是身為瑞獸卻戀上人類的朱雀的情思。在簡短的詞句中，包含著對朱雀情感的感受和無限的創造力，響徹聽者的內心。光之戰士將再次體驗與朱雀舉行的鎮魂儀式。", "Name_tc": "極 朱雀征魂戰"},
    "598": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "6", "sheet": "PublicContent", "value": "6"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Eureka", "Name_en": "Eureka", "Name_fr": "Eurêka", "Name_ja": "禁断の地エウレカ", "row_id": "26", "sheet": "ContentType", "value": "26", "Name_chs": "禁地优雷卡", "Name_ko": "금단의 땅 에우레카", "Name_tc": "優雷卡"}, "Description_de": "Mit deiner Hilfe ist Kriles Expeditionstrupp bis zum Proto-Ätheryten vorgestoßen, der ein Tor zu weiteren Teilen der Insel darstellt. Dieses Mal verschlägt es euch in eine Hochebene nördlich von Pagos. Bei eurer Ankunft weht euch ein eisiger Wind ins Gesicht, doch tief in den Bergen ist die Hitze kaum zu ertragen. Wird es euch in Pyros gelingen, die Geheimnisse der Insel zu lüften?", "Description_en": "The expedition's quest to reach the headquarters of the Students of Baldesion at the center of the isle continues, and to that end they have relocated to a new base camp to utilize an ancient proto-aetheryte. Yet as they venture further north into a network of caves hidden within the massive mountains, frozen tundra gives way to smoldering lava: Pyros, a new region replete with new wonders and new threats...", "Description_fr": "Nos explorateurs continuent de presser la marche vers le centre de l'île, élucidant au passage autant de mystères qu'ils en soulèvent de nouveaux. Cette fois, c'est un ancien dispositif de surveillance du flux éthéré qui les intéresse : la proto-éthérite. Cet objectif les conduit à bivouaquer sur un col montagneux dont le paysage rappelle de prime abord Pagos. Toutefois, sous son manteau de neige balayé par le blizzard se cache en réalité une gigantesque cavité volcanique où l'élément feu est roi. Bienvenue à Pyros, une région où contraste de température rime avec danger...", "Description_ja": "アネモス帯に続き、氷属性の力が猛威を振るうパゴス帯の調査を完了した冒険者たち。これ以上に調査を進展させるためには、「プロトエーテライト」と呼ばれる装置が必要であると判断し、さらに奥地へと分け入る決断を下した。\nこうして訪れたのが、パゴス帯の北に面した高山地帯である。引き続き寒風吹きすさぶ白き山並みが続くが、一方で山中の深くからは異常なほど高まった火属性の力が検出されていた。かくして、ピューロス帯と名付けられた新たな領域の調査が開始されたのである。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112323", "path": "ui/icon/112000/112323.tex", "path_hr1": "ui/icon/112000/112323_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "300", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Eureka Pyros", "Name_en": "the Forbidden Land, Eureka Pyros", "Name_fr": "Eurêka Pyros", "Name_ja": "禁断の地 エウレカ：ピューロス編", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3fc/00", "MapMarkerRange": "335", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "484", "sheet": "Map", "value": "484"}, "Name_de": "z3fc", "Name_en": "z3fc", "Name_fr": "z3fc", "Name_ja": "z3fc", "row_id": "795", "sheet": "TerritoryType", "value": "795", "Name_chs": "z3fc", "Name_ko": "z3fc", "Name_tc": "z3fc"}, "TrialRoulette": "False", "row_id": "598", "Description_chs": "继常风之地后，对恒冰之地的调查也划上了句号。为了寻找对接下来的调查起到至关重要作用的原型以太之光，调查团决定继续向瓦尔岛深处进发。\n经过一番跋涉，调查团登上了恒冰之地北面的高山地带。此处同样寒风怒号、白霜遍地，但从深山中，却探测到了异常活跃的火属性力量。由于这一原因，此地被命名为涌火之地，而对这一新领域的调查，也正式迈开了脚步。", "Name_chs": "禁地优雷卡 涌火之地", "Description_ko": "아네모스 지대에 이어 얼음속성의 힘이 위세를 떨치는 파고스 지대의 조사를 마친 모험가들. 조사를 계속 진행하려면 '프로토 에테라이트'라고 불리는 장치가 필요하다고 판단, 더 깊이 들어가기로 결단을 내린다.\n이리하여 찾아간 곳은 파고스 지대 북부에 접한 고산 지대였다. 여전히 찬바람이 휘몰아치는 하얀 산맥이 이어졌으나, 산속 깊은 곳에서는 이상하리만치 높은 불속성의 힘이 검출된다. 그렇게, 피로스 지대라고 이름 붙인 새로운 영역의 조사가 시작되었다.", "Name_ko": "금단의 땅 에우레카: 피로스편", "Description_tc": "繼常風之地後，對恆冰之地的調查也劃上了句號。為了尋找對接下來的調查起到至關重要作用的原型乙太之光，調查團決定繼續向瓦爾島深處進發。\n經過一番跋涉，調查團登上了恆冰之地北邊的高山地帶。此處同樣寒風怒號、白霜遍地，但從深山中，卻探測到了異常活躍的火屬性力量。由於這一原因，此地被命名為湧火之地，而對這一新領域的調查，也正式邁開了腳步。", "Name_tc": "禁地優雷卡 湧火之地"},
    "599": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "42002", "sheet": "InstanceContent", "value": "42002"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "18", "sheet": "ContentMemberType", "value": "18"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Die Minen, welche die Amajina Bergbau AG unter großem Aufwand in die Verborgene Schlucht getrieben hat, erwiesen sich als finanzielles Desaster. Lange Zeit lag das Areal brach, doch jetzt haben die Abenteurergilden es als Übungsplatz entdeckt. Falken und Raben kreuzen hier ihre Schnäbel, um ihre Besitzansprüche geltend zu machen!", "Description_en": "Developed by Amajina & Sons Mineral Concern at great cost, the mine at Hidden Gorge proved to be a flash in the pan, its veins running dry within a matter of years. For a time afterwards, the site in Thanalan lay abandoned, but now it has been revived as a training ground for adventurers. In tracks of steel the battle lines have been drawn, and Falcons and Ravens will lock beaks once more in a struggle for territorial supremacy!", "Description_fr": "Il existe au bout du Thanalan une vallée encaissée communément appelée la gorge dérobée. La société des Bons filons d'Amajina et Fils y a autrefois investi des fonds considérables dans le but de l'exploiter, mais s'est finalement résolue à abandonner les lieux après une poignée d'années lorsque les gisements vinrent à se tarir. Les installations tombèrent d'abord dans l'oubli, avant d'être rouvertes aux aventuriers afin qu'ils s'y entraînent. C'est ainsi qu'aujourd'hui, les Faucons et les Corbeaux se provoquent du regard chacun de leur côté de la voie ferrée, avant de se jeter à corps perdu dans la bataille.", "Description_ja": "ザナラーンの外れに「隠塞（ヒドゥンゴージ）」と呼ばれる谷がある。かつて、アマジナ鉱山社が大金を投じて開発したものの、不運にも数年で鉱脈が尽き、見捨てられてしまった場所だ。そんな、忘れられた鉱山施設が、冒険者向けに演習場として開放された。鉄の道を境にしてにらみ合うは、蒼き隼と紅き鴉。今ここに、ふたたび狂乱の縄張り争いが始まる！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112335", "path": "ui/icon/112000/112335.tex", "path_hr1": "ui/icon/112000/112335_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verborgene Schlucht", "Name_en": "Hidden Gorge", "Name_fr": "Gorge dérobée (machinerie)", "Name_ja": "ヒドゥンゴージ (機工戦)", "NormalRaidRoulette": "False", "SortKey": "401", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1p1/00", "MapMarkerRange": "341", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "488", "sheet": "Map", "value": "488"}, "Name_de": "w1p1", "Name_en": "w1p1", "Name_fr": "w1p1", "Name_ja": "w1p1", "row_id": "791", "sheet": "TerritoryType", "value": "791", "Name_chs": "w1p1", "Name_ko": "w1p1", "Name_tc": "w1p1"}, "TrialRoulette": "False", "row_id": "599", "Description_chs": "在萨纳兰的边缘有着一座被称作隐塞的山谷。艾玛吉娜矿山公司曾投入大笔资金开发此地，不料蕴藏的矿脉却不出几年就见了底。现在这一被遗弃之地、被遗忘的矿山设施变为演习场开始向冒险者们开放。割据在铁道两端的，正是蓝色的猎隼与红色的渡鸦们。狂乱的地盘争夺战，再次打响了！", "Name_chs": "隐塞（机动战）", "Description_ko": "다날란 외곽에 '숨겨진 보루'라 불리는 협곡이 있다. 일찍이 아마지나 광산회사가 거액을 투자해 개발했지만, 운 나쁘게도 몇 년 지나지 않아 광맥이 고갈되어 버려진 곳이다. 그랬던 잊힌 광산 시설이 모험가용 연습장으로 개방되었다. 철로를 경계로 팽팽히 마주 선 푸른 보라매와 붉은 까마귀. 지금 또다시 영역 싸움이 시작된다! ", "Name_ko": "숨겨진 보루(기공전)", "Description_tc": "在薩納蘭的邊緣有著一座被稱作隱塞的山谷。艾瑪姬娜礦山公司曾投入大筆資金開發此地，不料蘊藏的礦脈卻不出幾年就見了底。現在這一被遺棄之地、被遺忘的礦山設施變為演習場開始向冒險者們開放。割據在鐵道兩端的，正是藍色的獵隼與紅色的渡鴉們。狂亂的地盤爭奪戰，再次打響了！", "Name_tc": "隱塞（機動戰）"},
    "600": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "7", "sheet": "PublicContent", "value": "7"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112324", "path": "ui/icon/112000/112324.tex", "path_hr1": "ui/icon/112000/112324_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "507", "sheet": "Map", "value": "507"}, "Name_de": "w1eg", "Name_en": "w1eg", "Name_fr": "w1eg", "Name_ja": "w1eg", "row_id": "792", "sheet": "TerritoryType", "value": "792", "Name_chs": "w1eg", "Name_ko": "w1eg", "Name_tc": "w1eg"}, "TrialRoulette": "False", "row_id": "600", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "601": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "8", "sheet": "PublicContent", "value": "8"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112324", "path": "ui/icon/112000/112324.tex", "path_hr1": "ui/icon/112000/112324_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "507", "sheet": "Map", "value": "507"}, "Name_de": "w1eg", "Name_en": "w1eg", "Name_fr": "w1eg", "Name_ja": "w1eg", "row_id": "792", "sheet": "TerritoryType", "value": "792", "Name_chs": "w1eg", "Name_ko": "w1eg", "Name_tc": "w1eg"}, "TrialRoulette": "False", "row_id": "601", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "602": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "9", "sheet": "PublicContent", "value": "9"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112324", "path": "ui/icon/112000/112324.tex", "path_hr1": "ui/icon/112000/112324_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "507", "sheet": "Map", "value": "507"}, "Name_de": "w1eg", "Name_en": "w1eg", "Name_fr": "w1eg", "Name_ja": "w1eg", "row_id": "792", "sheet": "TerritoryType", "value": "792", "Name_chs": "w1eg", "Name_ko": "w1eg", "Name_tc": "w1eg"}, "TrialRoulette": "False", "row_id": "602", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "603": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "10", "sheet": "PublicContent", "value": "10"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112324", "path": "ui/icon/112000/112324.tex", "path_hr1": "ui/icon/112000/112324_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "507", "sheet": "Map", "value": "507"}, "Name_de": "w1eg", "Name_en": "w1eg", "Name_fr": "w1eg", "Name_ja": "w1eg", "row_id": "792", "sheet": "TerritoryType", "value": "792", "Name_chs": "w1eg", "Name_ko": "w1eg", "Name_tc": "w1eg"}, "TrialRoulette": "False", "row_id": "603", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "604": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "11", "sheet": "PublicContent", "value": "11"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112324", "path": "ui/icon/112000/112324.tex", "path_hr1": "ui/icon/112000/112324_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "507", "sheet": "Map", "value": "507"}, "Name_de": "w1eg", "Name_en": "w1eg", "Name_fr": "w1eg", "Name_ja": "w1eg", "row_id": "792", "sheet": "TerritoryType", "value": "792", "Name_chs": "w1eg", "Name_ko": "w1eg", "Name_tc": "w1eg"}, "TrialRoulette": "False", "row_id": "604", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "605": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "12", "sheet": "PublicContent", "value": "12"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112324", "path": "ui/icon/112000/112324.tex", "path_hr1": "ui/icon/112000/112324_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "507", "sheet": "Map", "value": "507"}, "Name_de": "w1eg", "Name_en": "w1eg", "Name_fr": "w1eg", "Name_ja": "w1eg", "row_id": "792", "sheet": "TerritoryType", "value": "792", "Name_chs": "w1eg", "Name_ko": "w1eg", "Name_tc": "w1eg"}, "TrialRoulette": "False", "row_id": "605", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "606": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "13", "sheet": "PublicContent", "value": "13"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112324", "path": "ui/icon/112000/112324.tex", "path_hr1": "ui/icon/112000/112324_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "507", "sheet": "Map", "value": "507"}, "Name_de": "w1eg", "Name_en": "w1eg", "Name_fr": "w1eg", "Name_ja": "w1eg", "row_id": "792", "sheet": "TerritoryType", "value": "792", "Name_chs": "w1eg", "Name_ko": "w1eg", "Name_tc": "w1eg"}, "TrialRoulette": "False", "row_id": "606", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "607": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "14", "sheet": "PublicContent", "value": "14"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112324", "path": "ui/icon/112000/112324.tex", "path_hr1": "ui/icon/112000/112324_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "507", "sheet": "Map", "value": "507"}, "Name_de": "w1eg", "Name_en": "w1eg", "Name_fr": "w1eg", "Name_ja": "w1eg", "row_id": "792", "sheet": "TerritoryType", "value": "792", "Name_chs": "w1eg", "Name_ko": "w1eg", "Name_tc": "w1eg"}, "TrialRoulette": "False", "row_id": "607", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "608": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "15", "sheet": "PublicContent", "value": "15"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112324", "path": "ui/icon/112000/112324.tex", "path_hr1": "ui/icon/112000/112324_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "507", "sheet": "Map", "value": "507"}, "Name_de": "w1eg", "Name_en": "w1eg", "Name_fr": "w1eg", "Name_ja": "w1eg", "row_id": "792", "sheet": "TerritoryType", "value": "792", "Name_chs": "w1eg", "Name_ko": "w1eg", "Name_tc": "w1eg"}, "TrialRoulette": "False", "row_id": "608", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "609": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "5026", "sheet": "InstanceContent", "value": "5026"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Wille der Mondgöttin", "Name_en": "The Will of the Moon", "Name_fr": "Ralliement dans la steppe", "Name_ja": "楔石の虚", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3f3/00", "MapMarkerRange": "283", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "372", "sheet": "Map", "value": "372"}, "Name_de": "ec010", "Name_en": "ec010", "Name_fr": "ec010", "Name_ja": "ec010", "row_id": "797", "sheet": "TerritoryType", "value": "797", "Name_chs": "ec010", "Name_ko": "ec010", "Name_tc": "ec010"}, "TrialRoulette": "False", "row_id": "609", "Description_chs": "", "Name_chs": "楔石洞", "Description_ko": "", "Name_ko": "쐐기돌 동굴", "Description_tc": "", "Name_tc": "楔石洞"},
    "610": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "35001", "sheet": "InstanceContent", "value": "35001"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Große Maskerade", "Name_en": "The Masked Carnivale", "Name_fr": "La Grande Mascarade", "Name_ja": "マスクカーニバル", "row_id": "27", "sheet": "ContentType", "value": "27", "Name_chs": "假面狂欢", "Name_ko": "가면 무투회", "Name_tc": "假面狂歡"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112332", "path": "ui/icon/112000/112332.tex", "path_hr1": "ui/icon/112000/112332_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Debüt in der Himmlischen Arena", "Name_en": "All's Well That Starts Well", "Name_fr": "Début du spectacle", "Name_ja": "デビューマッチ", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1tz/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "490", "sheet": "Map", "value": "490"}, "Name_de": "w1tz", "Name_en": "w1tz", "Name_fr": "w1tz", "Name_ja": "w1tz", "row_id": "796", "sheet": "TerritoryType", "value": "796", "Name_chs": "w1tz", "Name_ko": "w1tz", "Name_tc": "w1tz"}, "TrialRoulette": "False", "row_id": "610", "Description_chs": "", "Name_chs": "出道战", "Description_ko": "", "Name_ko": "데뷔전", "Description_tc": "", "Name_tc": "出道戰"},
    "611": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "64", "sheet": "InstanceContent", "value": "64"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Die Kontinente Aldenard und Ilsabard sind durch die Ghimlyt-Landbrücke verbunden, welche aufgrund geografischer Besonderheiten und ätherischer Phänomene in eine dauernde, lebensfeindliche Lichtlosigkeit getaucht ist: die Ghimlyt-Finsternis.\nHierhin hat sich nach der Befreiung von Ala Mhigo die Grenze zwischen der Eorzäischen Allianz und dem Garleischen Kaiserreich verlagert, und hier lässt Kaiser Varis nun seine Legionen aufmarschieren, um die Länder des Westens zu unterjochen. Mutig werfen sich Truppen aus allen Staaten Eorzeas den Invasoren entgegen!", "Description_en": "For those who dare travel 'twixt Aldenard and Ilsabard, there is but one path, and it leads through Ghimlyt. A confluence of harsh terrain and aetheroclimatic conditions have shrouded the land in perpetual darkness, and it is here the decisive battle for Eorzea begins. Joined by their Far Eastern allies, the Eorzean Alliance battles desperately to fight back the seemingly endless waves of imperial troops. In a bid to change the tide of battle, the Warrior of Light has been called to the fray, but can they prevail in this land long since lost to the light?", "Description_fr": "L'empereur Varis se prépare à relancer l'invasion sur Éorzéa, et maintenant qu'Ala Mhigo a retrouvé son indépendance, c'est sur les terres de Ghimlyt que le destin va se nouer. Cette région, unique passage entre le continent d'Aldenard et celui d'Ilsabard, constitue toutefois un champ de bataille atypique. Les aléas du flux éthéré l'ont enténébrée, et même le soleil de midi ne parvient plus à percer pour permettre à la vie de proliférer. Malgré cette sombre toile, les armées de l'Alliance et celle de la coalition orientale fraîchement formée vont tout mettre en œuvre pour se défendre tant bien que mal contre l'envahisseur.", "Description_ja": "西州アルデナード小大陸と北州イルサバード大陸とを結ぶ、唯一の陸路「ギムリト地方」。その特徴的な地形と、エーテル学的作用によって、常に暗雲が立ち込めるこの土地は、たとえ昼であっても暗く、植生に乏しい荒野となっている。\nアラミゴの解放にともない、エオルゼアとガレマール帝国領の境界となったこの地に、ヴァリス帝に率いられた侵略軍が押し寄せてきた。対するエオルゼア同盟軍は、東方連合の援軍を得て、決死の抵抗を試みる！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112333", "path": "ui/icon/112000/112333.tex", "path_hr1": "ui/icon/112000/112333_hr1.tex"}, "ItemLevelRequired": "360", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Die Ghimlyt-Finsternis", "Name_en": "the Ghimlyt Dark", "Name_fr": "Les Ténèbres de Ghimlyt", "Name_ja": "境界戦線 ギムリトダーク", "NormalRaidRoulette": "False", "SortKey": "72", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "g3d5/00", "MapMarkerRange": "340", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "500", "sheet": "Map", "value": "500"}, "Name_de": "g3d5_re", "Name_en": "g3d5_re", "Name_fr": "g3d5_re", "Name_ja": "g3d5_re", "row_id": "1174", "sheet": "TerritoryType", "value": "1174", "Name_chs": "g3d5_re", "Name_ko": "g3d5_re", "Name_tc": "g3d5_re"}, "TrialRoulette": "False", "row_id": "611", "Description_chs": "连接西洲阿尔迪纳德次大陆和北洲伊尔萨巴德大陆的唯一一片陆地——基姆利特。由于特殊的地形和以太学上的因素，此地常年被暗云笼罩，即便白天也光线黯淡，是一片植物稀少的荒野。\n伴随着阿拉米格的解放，这片暗区成为了艾欧泽亚与加雷马帝国新的分界线。而此时，帝国的瓦厉斯皇帝已经率领大军压境。得到东方联盟支援的艾欧泽亚同盟军也决定在此抵抗帝国的入侵。", "Name_chs": "国境防线基姆利特暗区", "Description_ko": "서주 알데나드 소대륙과 북주 일사바드 대륙을 잇는 유일한 육로 '김리트'. 특징적인 지형과 에테르학 작용에 의해 늘 먹구름이 자욱한 이 땅은, 낮에도 빛이 들지 않아 식물이 자라기 어려운 황야가 되었다.\n알라미고가 해방되어 에오르제아와 갈레말 제국령의 경계가 된 이 땅에 바리스 황제가 이끄는 침략군이 쳐들어왔다. 이에 맞서는 에오르제아 동맹군은 동방 연합의 지원군과 함께 결사의 저항에 나선다!", "Name_ko": "김리트 황야", "Description_tc": "連接西洲阿爾迪納德次大陸和北洲伊爾薩巴德大陸的唯一一片陸地——基姆利特。由於特殊的地形和乙太學上的因素，此地常年被暗雲籠罩，即便白天也光線黯淡，是一片植物稀少的荒野。\n伴隨著阿拉米格的解放，這片暗區成為了艾奧傑亞與加雷馬帝國新的分界線。而此時，帝國的瓦厲斯皇帝已經率領大軍壓境。得到東方聯盟支援的艾奧傑亞同盟軍也決定在此抵抗帝國的入侵。", "Name_tc": "國境防線基姆利特暗區"},
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    "613": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "35003", "sheet": "InstanceContent", "value": "35003"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Große Maskerade", "Name_en": "The Masked Carnivale", "Name_fr": "La Grande Mascarade", "Name_ja": "マスクカーニバル", "row_id": "27", "sheet": "ContentType", "value": "27", "Name_chs": "假面狂欢", "Name_ko": "가면 무투회", "Name_tc": "假面狂歡"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112332", "path": "ui/icon/112000/112332.tex", "path_hr1": "ui/icon/112000/112332_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Zipacna - Aller Anfang ist schwer", "Name_en": "Waiting for Golem", "Name_fr": "Zipacna, le premier obstacle", "Name_ja": "最初の岩壁「シパクナー」", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1tz/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "490", "sheet": "Map", "value": "490"}, "Name_de": "w1tz", "Name_en": "w1tz", "Name_fr": "w1tz", "Name_ja": "w1tz", "row_id": "796", "sheet": "TerritoryType", "value": "796", "Name_chs": "w1tz", "Name_ko": "w1tz", "Name_tc": "w1tz"}, "TrialRoulette": "False", "row_id": "613", "Description_chs": "", "Name_chs": "最初的岩壁——希帕克纳", "Description_ko": "", "Name_ko": "최초의 암벽", "Description_tc": "", "Name_tc": "最初的岩壁——希派克納"},
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    "634": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "35024", "sheet": "InstanceContent", "value": "35024"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Große Maskerade", "Name_en": "The Masked Carnivale", "Name_fr": "La Grande Mascarade", "Name_ja": "マスクカーニバル", "row_id": "27", "sheet": "ContentType", "value": "27", "Name_chs": "假面狂欢", "Name_ko": "가면 무투회", "Name_tc": "假面狂歡"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112332", "path": "ui/icon/112000/112332.tex", "path_hr1": "ui/icon/112000/112332_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Epilogi - Das Ende kommt immer zuletzt", "Name_en": "Amazing Technicolor Pit Fiends", "Name_fr": "Epilogi, l'étrange marionnettiste", "Name_ja": "異形の人形師「エペロギ」", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1tz/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "490", "sheet": "Map", "value": "490"}, "Name_de": "w1tz", "Name_en": "w1tz", "Name_fr": "w1tz", "Name_ja": "w1tz", "row_id": "796", "sheet": "TerritoryType", "value": "796", "Name_chs": "w1tz", "Name_ko": "w1tz", "Name_tc": "w1tz"}, "TrialRoulette": "False", "row_id": "634", "Description_chs": "", "Name_chs": "异形人偶师——艾匹罗基", "Description_ko": "", "Name_ko": "기괴한 인형사", "Description_tc": "", "Name_tc": "異形人偶師傅——艾匹羅基"},
    "635": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "35025", "sheet": "InstanceContent", "value": "35025"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Große Maskerade", "Name_en": "The Masked Carnivale", "Name_fr": "La Grande Mascarade", "Name_ja": "マスクカーニバル", "row_id": "27", "sheet": "ContentType", "value": "27", "Name_chs": "假面狂欢", "Name_ko": "가면 무투회", "Name_tc": "假面狂歡"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112332", "path": "ui/icon/112000/112332.tex", "path_hr1": "ui/icon/112000/112332_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Azulmagia - Der Blaumagier des Bösen", "Name_en": "Dirty Rotten Azulmagia", "Name_fr": "L'abominable Azulmagia", "Name_ja": "悪の青魔道士「アポカリョープス」", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1tz/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "490", "sheet": "Map", "value": "490"}, "Name_de": "w1tz", "Name_en": "w1tz", "Name_fr": "w1tz", "Name_ja": "w1tz", "row_id": "796", "sheet": "TerritoryType", "value": "796", "Name_chs": "w1tz", "Name_ko": "w1tz", "Name_tc": "w1tz"}, "TrialRoulette": "False", "row_id": "635", "Description_chs": "", "Name_chs": "邪恶青魔法师——启示者", "Description_ko": "", "Name_ko": "사악한 청마도사", "Description_tc": "", "Name_tc": "邪惡青魔道士——啟示者"},
    "636": {"AllianceRoulette": "True", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "30077", "sheet": "InstanceContent", "value": "30077"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "4", "sheet": "ContentMemberType", "value": "4"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Von dem Auraciten geleitet erreichst du das Kloster von Orbonne - das Überbleibsel einer antiken Zivilisation, das unter den verschlungenen Wurzeln und Ranken eines verbotenen Dschungels verborgen liegt. Den Durai-Chroniken zufolge ist dies das Heiligtum, an dem die Geschichte des jungen Ramza Beoulve ihren Lauf nahm. Und deine Geschichte endet heute hier.", "Description_en": "Beckoned by the auracite, you arrive at the Orbonne Monastery─vestige of an ancient civilization lost beneath the twisted roots and vines of a forbidden jungle. The Durai Papers claim this holy sanctuary to be where the tale of young Ramza Beoulve began. Tonight, it is where your tale ends.", "Description_fr": "Votre voyage à rebrousse-temps de la légende des Braves du zodiaque et des auralithes sacrées a atteint sa destination finale. D'après le Livre blanc de Durai, le Monastère d'Orbonne est l'endroit où le périple de Ramza Beoulve et de ses compagnons a trouvé à la fois son commencement et sa conclusion. Il ne tient plus qu'à vous de lever le voile sur les mystères d'Ivalice !", "Description_ja": "聖石に導かれるようにして、一行はゴルモア大密林にひっそりと佇む石造寺院を訪れる。その名は、「オーボンヌ修道院」。\n『デュライ白書』の記述によると、この僧院こそがラムザ・ベオルブたちの旅が始まった場所であり、そして、終局を迎えた場所なのだという。因縁の地で、すべての決着をつけるための戦いが始まる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112334", "path": "ui/icon/112000/112334.tex", "path_hr1": "ui/icon/112000/112334_hr1.tex"}, "ItemLevelRequired": "365", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Kloster von Orbonne", "Name_en": "the Orbonne Monastery", "Name_fr": "le Monastère d'Orbonne", "Name_ja": "楽欲の僧院 オーボンヌ", "NormalRaidRoulette": "False", "SortKey": "66", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3r3/01", "MapMarkerRange": "351", "OffsetX": "-545", "OffsetY": "-663", "SizeFactor": "200", "row_id": "512", "sheet": "Map", "value": "512"}, "Name_de": "z3r3", "Name_en": "z3r3", "Name_fr": "z3r3", "Name_ja": "z3r3", "row_id": "826", "sheet": "TerritoryType", "value": "826", "Name_chs": "z3r3", "Name_ko": "z3r3", "Name_tc": "z3r3"}, "TrialRoulette": "False", "row_id": "636", "Description_chs": "在圣石的引导下，一行人来到了静静坐落在葛尔摩大密林中的石造建筑——瓯博讷修道院。\n根据杜莱白书的记载，此处既是拉姆萨·贝奥尔甫等人旅行的起始之地，也是他们行程的终点。在这宿命之地上，最后的决战即将展开。", "Name_chs": "乐欲之所瓯博讷修道院", "Description_ko": "성석이 이끄는 대로, 일행은 골모어 대밀림에 자리잡은 고요한 석조 사원을 찾아간다. 그 사원의 이름은 '오본느 수도원'.\n'듀라이 백서'에 따르면 이 수도원이 바로 람자 베올브 일행의 여행이 시작된 장소이며 종국을 맞이한 장소라고 한다. 인연의 땅에서 모든 일을 마무리짓기 위한 싸움이 시작된다.", "Name_ko": "오본느 수도원", "Description_tc": "在聖石的引導下，一行人來到了靜靜坐落在葛爾摩大密林中的石造建築——甌博訥修道院。\n根據杜萊白書的記載，此處既是拉姆札·貝奧爾甫等人旅行的起始之地，也是他們行程的終點。在這宿命之地上，最後的決戰即將展開。", "Name_tc": "樂欲之所甌博訥修道院"},
    "637": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "20060", "sheet": "InstanceContent", "value": "20060"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Nachdem du erfolgreich sowohl Byakkos als auch Suzakus Aramitama besänftigt hast, ist es nun an der Zeit, dem letzten der Tierheiligen gegenüberzutreten. „Seiryu“ ist der Stärkste der Tierheiligen und kann elementare Geister, die Shiki, zu sich in den Kampf rufen. Um seine Ehre zu bewahren und seinen Schwur zu erfüllen, hat Seiryu sich bereitwillig den Verlockungen seiner Aramitama hingegeben. Nun will er seine neu gewonnene Macht unter Beweis stellen. Besiege ihn und besänftige seine Aramitama!", "Description_en": "Having quelled the raging aramitama of the fearsome Byakko and the fiery Suzaku, the time has come for you and yours to confront the fourth member of this legendary band of heroes: Seiryu. Have no doubt that his trial will prove every bit as challenging as his comrades', for not only must you contend with the auspice himself, but his host of minions as well...  ", "Description_fr": "Le retour d'Ôryû est imminent, et après Byakko le Tigre blanc et Suzaku l'Oiseau vermillon, le temps est venu pour vous d'apaiser l'aramitama du Dragon azur, Seiryû. Mille ans auparavant, il avait juré à l'illustre Tenzen de le surpasser afin de pouvoir continuer son œuvre, mais il s'est laissé séduire par le côté obscur de son âme qui lui a promis de lui octroyer la puissance qu'il convoite tant. Aidé par ses shiki, des esprits malins incarnant sa volonté, il a résolu de prouver que personne n'était de taille face à lui, pas même la Guerrière de la Lumière. Faites-le revenir à la raison !", "Description_ja": "白虎に続き、朱雀のアラミタマをも鎮めることに成功した光の戦士たちは、いよいよ四聖獣、最後の相手とまみえることになる。その名は「青龍」。類まれな神通力を以て、数多の式鬼を操る存在である。\n千年の昔に交わした誓いのため、自ら荒ぶるアラミタマに身を任せ、力を得ようとしていた青龍。その悲壮な覚悟を正し、黄龍との決戦に備えるため、三度目の征魂の儀式を成し遂げよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112339", "path": "ui/icon/112000/112339.tex", "path_hr1": "ui/icon/112000/112339_hr1.tex"}, "ItemLevelRequired": "365", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Seelentanz - Seiryu", "Name_en": "the Wreath of Snakes", "Name_fr": "l'Îlot des Amertumes", "Name_ja": "青龍征魂戦", "NormalRaidRoulette": "False", "SortKey": "138", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3fg/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "e3fg", "Name_en": "e3fg", "Name_fr": "e3fg", "Name_ja": "e3fg", "row_id": "824", "sheet": "TerritoryType", "value": "824", "Name_chs": "e3fg", "Name_ko": "e3fg", "Name_tc": "e3fg"}, "TrialRoulette": "True", "row_id": "637", "Description_chs": "继白虎、朱雀后，给四圣兽中的最后一位——青龙镇魂的时刻终于来临了。\n青龙依靠自身庞大的神通力驱使着数量繁多的式鬼。另外，为了遵守千年前对典膳的承诺，他没有压制自身的荒魂，反而是借此获得了更强力量。为了纠正青龙悲壮的决定、让四圣兽能以万全的状态决战黄龙，定要完成这第三次镇魂仪式！", "Name_chs": "青龙镇魂战", "Description_ko": "백호에 이어 주작의 아라미타마를 진정시킨 빛의 전사 일행은 드디어 마지막 사성수를 마주하게 된다. 그 이름은 '청룡'. 유례없는 신통력을 이용해 다수의 사역귀를 사역하는 존재이다.\n천 년 전 나눈 맹세를 위해, 날뛰는 아라미타마에 스스로 몸을 맡기고 힘을 얻으려고 한 청룡. 그의 비장한 각오를 바로잡고, 황룡과의 결전에 대비하기 위해 세 번째 정화 의식을 완수하라!", "Name_ko": "청룡 토벌전", "Description_tc": "繼白虎、朱雀後，給四聖獸中的最後一位——青龍鎮魂的時刻終於來臨了。\n青龍依靠自身龐大的神通力驅使著數量繁多的式鬼。另外，為了遵守千年前對典膳的承諾，他沒有壓制自身的荒魂，反而是借此獲得了更強力量。為了糾正青龍悲壯的決定、讓四聖獸能以萬全的狀態決戰黃龍，定要完成這第三次鎮魂儀式！", "Name_tc": "青龍征魂戰"},
    "638": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "20061", "sheet": "InstanceContent", "value": "20061"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Gramerfülltes Herz.\nVerstoßen mag es werden\nDen Eid bricht es nicht.\n\nEin neues Tanka des Fahrenden Sängers, inspiriert von der Geschichte von Seiryu, der bereit war, seine Seele an seine Aramitama zu opfern, um seine Ehre zu retten und seinen vor tausend Jahren geleisteten Schwur zu wahren. Das Tanka bringt die Verzweiflung, aber auch die Entschlossenheit der grünen Schlange zum Ausdruck. Wirst du dem unbeugsamen Willen des Tierheiligen, der schon tausend Jahren getrotzt hat, erneut widerstehen?", "Description_en": "The wandering minstrel has never been one to pass up an opportunity to take artistic liberties for the sake of drama. On this particular occasion, he has embellished the circumstances surrounding your battle with Seiryu of the Four Lords on a secluded isle in the Ruby Sea. Indeed, no one could have possibly predicted that a Hingan tanka would possess such power as to spirit you through time and space unto an alternate reality, but seeing as you and your (imaginary?) comrades are in this (imagined?) realm, you may as well make the most of it.", "Description_fr": "Un cœur blessé, le long des flots azur, vogue à la dérive,\nSes larmes se confondent, dans l'abysse d'une promesse brisée.\nCe tanka du ménestrel errant inspiré par le récit de votre combat contre Seiryû reflète les remords et la peine de l'animal sacré. Malgré sa brièveté, vous sentez ressurgir en vous, avec encore plus de force que dans votre souvenir, l'espoir du Dragon azur de tenir un jour sa promesse.", "Description_ja": " 『穢れたり　心流るる　藍の川\n　ただみ捨つれど　誓い果たさむ』\nアラミタマに魂を売り渡してでも、テンゼンとの千年を超える誓いを果たそうとした、青龍の悲壮なる決意を知り、異邦の詩人が詠んだ短歌。その言葉のひとつひとつが、聞く者の心に染み渡る。光の戦士は今、青龍との征魂の儀式を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112340", "path": "ui/icon/112000/112340.tex", "path_hr1": "ui/icon/112000/112340_hr1.tex"}, "ItemLevelRequired": "380", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Seelensturm - Seiryu", "Name_en": "the Wreath of Snakes (Extreme)", "Name_fr": "l'Îlot des Amertumes (extrême)", "Name_ja": "極青龍征魂戦", "NormalRaidRoulette": "False", "SortKey": "157", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "e3fg/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "e3fg_2", "Name_en": "e3fg_2", "Name_fr": "e3fg_2", "Name_ja": "e3fg_2", "row_id": "825", "sheet": "TerritoryType", "value": "825", "Name_chs": "e3fg_2", "Name_ko": "e3fg_2", "Name_tc": "e3fg_2"}, "TrialRoulette": "False", "row_id": "638", "Description_chs": "“纵魂已不净 心中魂河仍长青 奔流未曾停\n此身化鬼亦无畏 唯有誓言留我心”\n青龙不惜灵魂被荒魂污染也要达成千年前与典膳的承诺。异国的诗人听说他这悲壮的决心后，有感而发咏出了这首短歌。体味着歌中的情感，光之战士开始再次体验为青龙镇魂之战。", "Name_chs": "青龙诗魂战", "Description_ko": "\"때묻은 마음 / 속절없이 흐르네 / 파란 물 위를\n 이 한몸 버리어도 / 그 약속 지키리라\"\n아라미타마에 영혼을 넘겨서라도 천 년 전에 했던 텐젠과의 약속을 지키려 한, 청룡의 비장한 결의를 알게 된 떠돌이 시인이 지은 시조. 시어 하나하나가 듣는 자의 마음에 스며든다. 이에, 빛의 전사는 지금 청룡의 혼을 정화하는 의식을 다시 체험하게 된다.", "Name_ko": "극 청룡 토벌전", "Description_tc": "“縱魂已不淨 心中魂河仍長青 奔流未曾停\n此身化鬼亦無畏 唯有誓言留我心”\n青龍不惜靈魂被荒魂污染也要達成千年前與典膳的承諾。異國的詩人聽說他這悲壯的決心後，有感而發詠出了這首短歌。體味著歌中的情感，光之戰士開始再次體驗為青龍鎮魂之戰。", "Name_tc": "極 青龍征魂戰"},
    "639": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "16", "sheet": "PublicContent", "value": "16"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Eureka", "Name_en": "Eureka", "Name_fr": "Eurêka", "Name_ja": "禁断の地エウレカ", "row_id": "26", "sheet": "ContentType", "value": "26", "Name_chs": "禁地优雷卡", "Name_ko": "금단의 땅 에우레카", "Name_tc": "優雷卡"}, "Description_de": "Vor den Expeditionstruppen, am Fuße des Valflussdeltas, erhebt sich das Hauptquartier von Baldesions Gelehrten aus den mysteriösen Nebelschwaden von Eureka Hydatos. Hier herrscht das Element des Wassers und bestimmt das Leben von Flora und Fauna. Hydatos markiert die letzte Station der Expeditionen auf der Insel, die einst Val hieß. Hier wartet die Schöpfergottheit auf die Krieger des Lichts.", "Description_en": "Having conquered the burning landscape of Pyros, the expedition pushes onward to a region ruled by water: Hydatos. Here rises the headquarters of the Students of Baldesion, their final destination, but aetheric anomalies and fearsome creatures conspire to ensure that entry will not be easily gained. Yet gain entry to the tower they must if they are to head off the threat of the primal Eureka and lay the isle's mysteries to rest once and for all...", "Description_fr": "Laissant derrière eux les cimes gelées et les grottes volcaniques de Pyros, nos explorateurs tournent leur regard vers la tour centrale, ancien quartier général des Élèves de Baldesion et ultime destination de leur voyage. Ni la barrière magique qui entoure l'édifice ni les pluies diluviennes qui s'abattent sur le cœur de l'île ne les empêcheront de trouver réponse à leurs nombreuses questions. Partez à la conquête d'Hydatos, la terre de l'eau, et mettez un point final à l'histoire d'Eurêka !", "Description_ja": "灼熱地ピューロス帯での活動を完了させた冒険者たちは、いよいよ魔法障壁に護られたバルデシオン委員会の本部塔へと向かう。しかし、塔がそびえたつバル島の中心地は、異様なまでに強力な水属性の力で満たされていた。\n創神「エウレカ」の謎を解き明かし、すべてに決着をつけるため、今、光の戦士たちは帯水圏「ヒュダトス帯」の調査に挑む！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112338", "path": "ui/icon/112000/112338.tex", "path_hr1": "ui/icon/112000/112338_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "300", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Eureka Hydatos", "Name_en": "the Forbidden Land, Eureka Hydatos", "Name_fr": "Eurêka Hydatos", "Name_ja": "禁断の地 エウレカ：ヒュダトス編", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "z3fd/01", "MapMarkerRange": "342", "OffsetX": "0", "OffsetY": "475", "SizeFactor": "100", "row_id": "515", "sheet": "Map", "value": "515"}, "Name_de": "z3fd", "Name_en": "z3fd", "Name_fr": "z3fd", "Name_ja": "z3fd", "row_id": "827", "sheet": "TerritoryType", "value": "827", "Name_chs": "z3fd", "Name_ko": "z3fd", "Name_tc": "z3fd"}, "TrialRoulette": "False", "row_id": "639", "Description_chs": "调查完涌火之地后，调查团终于得以向被魔法障壁保护着的巴尔德西昂委员会本部塔进发。但万万没有想到的是，总部塔所在的瓦尔岛中心已经变成了一块充满强大的水属性力量的区域。\n为了解开围绕创神优雷卡的重重谜团，冒险者对丰水之地的调查开始了！", "Name_chs": "禁地优雷卡 丰水之地", "Description_ko": "작열하는 땅 피로스 지대에서 활동을 마친 모험가들은 이윽고 마법 장벽으로 보호되는 발데시온 위원회의 본부탑으로 향한다. 하지만 탑이 세워진 발 섬의 중심지에는 이상하리만치 강력한 물속성의 힘이 넘쳐 흘렀다.\n창조신 '에우레카'의 수수께끼를 풀고 모든 일을 끝내기 위해, 지금 빛의 전사들은 대수권 '히다토스 지대'의 조사에 나선다!", "Name_ko": "금단의 땅 에우레카: 히다토스편", "Description_tc": "調查完湧火之地後，調查團終於得以向被魔法障壁保護著的巴爾德西昂委員會本部塔進發。但萬萬沒有想到的是，總部塔所在的瓦爾島中心已經變成了一塊充滿強大的水屬性力量的區域。\n為了解開圍繞創神優雷卡的重重謎團，冒險者對豐水之地的調查開始了！", "Name_tc": "禁地優雷卡 豐水之地"},
    "640": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "62000", "sheet": "InstanceContent", "value": "62000"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112337", "path": "ui/icon/112000/112337.tex", "path_hr1": "ui/icon/112000/112337_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Luftwaffe, Feuer frei!", "Name_en": "Air Force One", "Name_fr": "As de l'air", "Name_ja": "出撃！ エアフォースパイロット", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "w1ei", "Name_en": "w1ei", "Name_fr": "w1ei", "Name_ja": "w1ei", "row_id": "832", "sheet": "TerritoryType", "value": "832", "Name_chs": "w1ei", "Name_ko": "w1ei", "Name_tc": "w1ei"}, "TrialRoulette": "False", "row_id": "640", "Description_chs": "", "Name_chs": "空军装甲驾驶员", "Description_ko": "", "Name_ko": "출격! 에어포스 조종사", "Description_tc": "", "Name_tc": "空軍裝甲駕駛員"},
    "641": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "62001", "sheet": "InstanceContent", "value": "62001"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112337", "path": "ui/icon/112000/112337.tex", "path_hr1": "ui/icon/112000/112337_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Luftwaffe, Feuer frei!", "Name_en": "Air Force One", "Name_fr": "As de l'air", "Name_ja": "出撃！ エアフォースパイロット", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "w1ei", "Name_en": "w1ei", "Name_fr": "w1ei", "Name_ja": "w1ei", "row_id": "832", "sheet": "TerritoryType", "value": "832", "Name_chs": "w1ei", "Name_ko": "w1ei", "Name_tc": "w1ei"}, "TrialRoulette": "False", "row_id": "641", "Description_chs": "", "Name_chs": "空军装甲驾驶员", "Description_ko": "", "Name_ko": "출격! 에어포스 조종사", "Description_tc": "", "Name_tc": "空軍裝甲駕駛員"},
    "642": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "62002", "sheet": "InstanceContent", "value": "62002"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112337", "path": "ui/icon/112000/112337.tex", "path_hr1": "ui/icon/112000/112337_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Luftwaffe, Feuer frei!", "Name_en": "Air Force One", "Name_fr": "As de l'air", "Name_ja": "出撃！ エアフォースパイロット", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "w1ei", "Name_en": "w1ei", "Name_fr": "w1ei", "Name_ja": "w1ei", "row_id": "832", "sheet": "TerritoryType", "value": "832", "Name_chs": "w1ei", "Name_ko": "w1ei", "Name_tc": "w1ei"}, "TrialRoulette": "False", "row_id": "642", "Description_chs": "", "Name_chs": "空军装甲驾驶员", "Description_ko": "", "Name_ko": "출격! 에어포스 조종사", "Description_tc": "", "Name_tc": "空軍裝甲駕駛員"},
    "643": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "61001", "sheet": "InstanceContent", "value": "61001"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Das domanische Spiel Mahjong ist die neueste Attraktion im Gold Saucer. Tritt gegen andere Abenteurer an, oder übe dich in Partien gegen Marionetten, um deine Strategien zu verfeinern und zu triumphieren!\n\n※ Dies ist eine komplette Partie, bestehend aus acht Händen.\n※ Yaku vom Typ „Nur Grundziegel“ können benutzt werden, nachdem Pong oder Chi ausgerufen wurden.\n※ Deine Wertung und dein Rang können je nach deiner Platzierung steigen oder fallen.\n※ Um deine Wertung und deinen Rang zu überprüfen, wähle im Hauptmenü Charakter, gefolgt von Gold Saucer und Mahjong.", "Description_en": "The ancient Doman game of mahjong joins the entertainment on offer at the Gold Saucer. Practice against automata and hone your strategies to triumph in this contest of wits!\n\n※This is a full match consisting of eight hands.\n※Allows the tanyao yaku to be used after calling pon or chi.\n※Your rating and rank may rise or fall depending on your final placement.\n※To check your rating and rank, select Character in the main menu, followed by Gold Saucer, then Mahjong.", "Description_fr": "Le mahjong domien, jeu de société à l'histoire millénaire très prisé en Orient, vient d'arriver en Éorzéa ! Le personnel du Gold Saucer a mis les petits plats dans les grands en installant des tables magitek dernier cri entièrement automatisées pour les amateurs. Entre amis ou contre des adversaires déterminés triés sur le volet, venez faire claquer les tuiles et démontrer à tous votre sens stratégique !\n\n* La partie se joue en 8 donnes.\n* Le yaku tanyao est disponible après avoir déclaré pon ou chi.\n* La cote et le rang sont influencés par le classement en fin de partie.\n* La cote et le rang peuvent être consultés dans la rubrique Mahjong du menu Gold Saucer. ", "Description_ja": "東方の地より、魅力的な卓上遊戯がやってきた。最新式の全自動魔導麻雀卓を囲み、真剣勝負の世界に身を投じるのだ！\n\n※東場南場の半荘対戦となります。\n※ポン/チーした状態でのタンヤオ役が成立します。\n※対局結果によりレート/段位が昇降格する場合があります。\n※レート/段位はメインコマンド「ゴールドソーサー」の「MAHJONG」で確認できます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112336", "path": "ui/icon/112000/112336.tex", "path_hr1": "ui/icon/112000/112336_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Anfänger-Mahjong (komplette Partie, gewertet)", "Name_en": "Novice Mahjong (Full Ranked Match)", "Name_fr": "Mahjong domien : tous rangs (partie classée)", "Name_ja": "ドマ式麻雀：半荘戦一般卓 (段位変動有り)", "NormalRaidRoulette": "False", "SortKey": "48", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "w1eh", "Name_en": "w1eh", "Name_fr": "w1eh", "Name_ja": "w1eh", "row_id": "831", "sheet": "TerritoryType", "value": "831", "Name_chs": "w1eh", "Name_ko": "w1eh", "Name_tc": "w1eh"}, "TrialRoulette": "False", "row_id": "643", "Description_chs": "一款令人着魔的游戏自东方传来了艾欧泽亚。现在，就请停下您匆匆的脚步、坐到全自动魔导游戏桌旁，用手中的方城牌一决高下吧！\n\n※带东风战和南风战的半庄对战。\n※吃碰后可以用断幺九牌型和牌。\n※对战结果会导致段位与积分发生变化。\n※当前段位与积分可以在快捷指令里“金碟游乐场”中的“方城战”项中进行确认。", "Name_chs": "多玛方城战：半庄战一般桌（段位战）", "Description_ko": "동방의 땅에서 매력적인 탁자 유희가 찾아왔다. 최신식 전자동 마도 작패유희 탁자에 둘러앉아 진검승부의 세계에 몸을 던져라!\n\n※ 동장과 남장 대국만 이루어집니다.\n※ '펑'이나 '치'를 부른 후 단요구가 성립합니다.\n※ 대국 결과에 따라 평점과 등급이 변동될 수 있습니다.\n※ 평점과 등급은 주 메뉴 '골드 소서'의 '작패유희'에서 확인할 수 있습니다.", "Name_ko": "작패유희: 반장전 일반 탁자(등급전)", "Description_tc": "一款令人著魔的遊戲自東方傳來了艾奧傑亞。現在，就請停下您匆匆的腳步、坐到全自動魔導遊戲桌旁，用手中的方城牌一決高下吧！\n\n※帶東風戰和南風戰的半莊對戰。\n※吃碰後可以用斷么九牌型和牌。\n※對戰結果會導致段位與積分發生變化。\n※當前段位與積分可以在設定選單裡“金碟遊樂園”中的“方城戰”項中進行確認。", "Name_tc": "多瑪方城戰：半莊戰一般桌（段位戰）"},
    "644": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "61002", "sheet": "InstanceContent", "value": "61002"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Das domanische Spiel Mahjong ist die neueste Attraktion im Gold Saucer. Tritt gegen andere Abenteurer an, oder übe dich in Partien gegen Marionetten, um deine Strategien zu verfeinern und zu triumphieren!\n\n※ Dies ist eine komplette Partie, bestehend aus acht Händen.\n※ Yaku vom Typ „Nur Grundziegel“ können benutzt werden, nachdem Pong oder Chi ausgerufen wurden.\n※ Deine Wertung und dein Rang können je nach deiner Platzierung steigen oder fallen.\n※ Um deine Wertung und deinen Rang zu überprüfen, wähle im Hauptmenü Charakter, gefolgt von Gold Saucer und Mahjong.", "Description_en": "The ancient Doman game of mahjong joins the entertainment on offer at the Gold Saucer. Practice against automata and hone your strategies to triumph in this contest of wits!\n\n※This is a full match consisting of eight hands.\n※Allows the tanyao yaku to be used after calling pon or chi.\n※Your rating and rank may rise or fall depending on your final placement.\n※To check your rating and rank, select Character in the main menu, followed by Gold Saucer, then Mahjong.", "Description_fr": "Le mahjong domien, jeu de société à l'histoire millénaire très prisé en Orient, vient d'arriver en Éorzéa ! Le personnel du Gold Saucer a mis les petits plats dans les grands en installant des tables magitek dernier cri entièrement automatisées pour les amateurs. Entre amis ou contre des adversaires déterminés triés sur le volet, venez faire claquer les tuiles et démontrer à tous votre sens stratégique !\n\n* La partie se joue en 8 donnes.\n* Le yaku tanyao est disponible après avoir déclaré pon ou chi.\n* La cote et le rang sont influencés par le classement en fin de partie.\n* La cote et le rang peuvent être consultés dans la rubrique Mahjong du menu Gold Saucer. ", "Description_ja": "東方の地より、魅力的な卓上遊戯がやってきた。最新式の全自動魔導麻雀卓を囲み、真剣勝負の世界に身を投じるのだ！\n\n※東場南場の半荘対戦となります。\n※ポン/チーした状態でのタンヤオ役が成立します。\n※対局結果によりレート/段位が昇降格する場合があります。※レート/段位はメインコマンド「ゴールドソーサー」の「MAHJONG」で確認できます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112336", "path": "ui/icon/112000/112336.tex", "path_hr1": "ui/icon/112000/112336_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Fortgeschrittenen-Mahjong (komplette Partie, gewertet)", "Name_en": "Advanced Mahjong (Full Ranked Match)", "Name_fr": "Mahjong domien : dan seulement (partie classée)", "Name_ja": "ドマ式麻雀：半荘戦有段卓 (段位変動有り)", "NormalRaidRoulette": "False", "SortKey": "49", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "w1eh", "Name_en": "w1eh", "Name_fr": "w1eh", "Name_ja": "w1eh", "row_id": "831", "sheet": "TerritoryType", "value": "831", "Name_chs": "w1eh", "Name_ko": "w1eh", "Name_tc": "w1eh"}, "TrialRoulette": "False", "row_id": "644", "Description_chs": "一款令人着魔的游戏自东方传来了艾欧泽亚。现在，就请停下您匆匆的脚步、坐到全自动魔导游戏桌旁，用手中的方城牌一决高下吧！\n\n※带东风战和南风战的半庄对战。\n※吃碰后可以用断幺九牌型和牌。\n※对战结果会导致段位与积分发生变化。\n※当前段位与积分可以在快捷指令里“金碟游乐场”中的“方城战”项中进行确认。", "Name_chs": "多玛方城战：半庄战有段桌（段位战）", "Description_ko": "동방의 땅에서 매력적인 탁자 유희가 찾아왔다. 최신식 전자동 마도 작패유희 탁자에 둘러앉아 진검승부의 세계에 몸을 던져라!\n\n※ 동장과 남장 대국만 이루어집니다.\n※ '펑'이나 '치'를 부른 후 단요구가 성립합니다.\n※ 대국 결과에 따라 평점과 등급이 변동될 수 있습니다.\n※ 평점과 등급은 주 메뉴 '골드 소서'의 '작패유희'에서 확인할 수 있습니다.", "Name_ko": "작패유희: 반장전 유단자 탁자(등급전)", "Description_tc": "一款令人著魔的遊戲自東方傳來了艾奧傑亞。現在，就請停下您匆匆的腳步、坐到全自動魔導遊戲桌旁，用手中的方城牌一決高下吧！\n\n※帶東風戰和南風戰的半莊對戰。\n※吃碰後可以用斷么九牌型和牌。\n※對戰結果會導致段位與積分發生變化。\n※當前段位與積分可以在設定選單裡“金碟遊樂園”中的“方城戰”項中進行確認。", "Name_tc": "多瑪方城戰：半莊戰有段桌（段位戰）"},
    "645": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "61003", "sheet": "InstanceContent", "value": "61003"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Das domanische Spiel Mahjong ist die neueste Attraktion im Gold Saucer. Tritt gegen andere Abenteurer an, oder übe dich in Partien gegen Marionetten, um deine Strategien zu verfeinern und zu triumphieren!\n\n※ Dies ist eine komplette Partie, bestehend aus acht Händen.\n※ Yaku vom Typ „Nur Grundziegel“ können benutzt werden, nachdem Pong oder Chi ausgerufen wurden.\n※ Deine Platzierung hat keinen Einfluss auf deine Wertung und deinen Rang.", "Description_en": "The ancient Doman game of mahjong joins the entertainment on offer at the Gold Saucer. Face off against your fellow adventurers and hone your strategies to triumph in this contest of wits!\n\n※This is a full match consisting of eight hands.\n※Allows the tanyao yaku to be used after calling pon or chi.\n※Your rating and rank are not affected by your final placement.", "Description_fr": "Le mahjong domien, jeu de société à l'histoire millénaire très prisé en Orient, vient d'arriver en Éorzéa ! Le personnel du Gold Saucer a mis les petits plats dans les grands en installant des tables magitek dernier cri entièrement automatisées pour les amateurs. Entre amis ou contre des adversaires déterminés triés sur le volet, venez faire claquer les tuiles et démontrer à tous votre sens stratégique !\n\n* La partie se joue en 8 donnes.\n* Le yaku tanyao est disponible après avoir déclaré pon ou chi.\n* La cote et le rang ne sont pas influencés par le classement en fin de partie.", "Description_ja": "東方の地より、魅力的な卓上遊戯がやってきた。最新式の全自動魔導麻雀卓を囲み、真剣勝負の世界に身を投じるのだ！\n\n※東場南場の半荘対戦となります。\n※ポン/チーした状態でのタンヤオ役が成立します。\n※対局結果によるレート/段位の変動はありません。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112336", "path": "ui/icon/112000/112336.tex", "path_hr1": "ui/icon/112000/112336_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "4-Spieler-Mahjong (komplette Partie, Kuitan aktiviert)", "Name_en": "Four-player Mahjong (Full Match, Kuitan Enabled)", "Name_fr": "Mahjong domien : 4 joueurs (partie avec kuitan)", "Name_ja": "ドマ式麻雀：半荘戦4人セット卓 (クイタン有り)", "NormalRaidRoulette": "False", "SortKey": "50", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "w1eh", "Name_en": "w1eh", "Name_fr": "w1eh", "Name_ja": "w1eh", "row_id": "831", "sheet": "TerritoryType", "value": "831", "Name_chs": "w1eh", "Name_ko": "w1eh", "Name_tc": "w1eh"}, "TrialRoulette": "False", "row_id": "645", "Description_chs": "一款令人着魔的游戏自东方传来了艾欧泽亚。现在，就请停下您匆匆的脚步、坐到全自动魔导游戏桌旁，用手中的方城牌一决高下吧！\n\n※带东风战和南风战的半庄对战。\n※吃碰后可以用断幺九牌型和牌。\n※对战结果不会导致段位与积分发生变化。", "Name_chs": "多玛方城战：半庄战4人亲友桌（带食断）", "Description_ko": "동방의 땅에서 매력적인 탁자 유희가 찾아왔다. 최신식 전자동 마도 작패유희 탁자에 둘러앉아 진검승부의 세계에 몸을 던져라!\n\n※ 동장과 남장 대국만 이루어집니다.\n※ '펑'이나 '치'를 부른 후 단요구가 성립합니다.\n※ 평점과 등급이 변동되지 않습니다.", "Name_ko": "작패유희: 반장전 4인용 탁자(부르기 단요구 있음)", "Description_tc": "一款令人著魔的遊戲自東方傳來了艾奧傑亞。現在，就請停下您匆匆的腳步、坐到全自動魔導遊戲桌旁，用手中的方城牌一決高下吧！\n\n※帶東風戰和南風戰的半莊對戰。\n※吃碰後可以用斷么九牌型和牌。\n※對戰結果不會導致段位與積分發生變化。", "Name_tc": "多瑪方城戰：半莊戰4人親友桌（帶食斷）"},
    "646": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "5027", "sheet": "InstanceContent", "value": "5027"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Durch den Sturm und zurück", "Name_en": "Messenger of the Winds", "Name_fr": "La Messagère du vent", "Name_ja": "来訪せし風の御使", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "r1fa/01", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "39", "sheet": "Map", "value": "39"}, "Name_de": "r1fa_4", "Name_en": "r1fa_4", "Name_fr": "r1fa_4", "Name_ja": "r1fa_4", "row_id": "834", "sheet": "TerritoryType", "value": "834", "Name_chs": "r1fa_4", "Name_ko": "r1fa_4", "Name_tc": "r1fa_4"}, "TrialRoulette": "False", "row_id": "646", "Description_chs": "", "Name_chs": "风之使者", "Description_ko": "", "Name_ko": "바람의 어사", "Description_tc": "", "Name_tc": "風之使者"},
    "647": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "50", "Content": {"row_id": "184", "sheet": "QuestBattle", "value": "184"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1f2/00", "MapMarkerRange": "6", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "5", "sheet": "Map", "value": "5"}, "Name_de": "e0200", "Name_en": "e0200", "Name_fr": "e0200", "Name_ja": "e0200", "row_id": "839", "sheet": "TerritoryType", "value": "839", "Name_chs": "e0200", "Name_ko": "e0200", "Name_tc": "e0200"}, "TrialRoulette": "False", "row_id": "647", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "648": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "5028", "sheet": "InstanceContent", "value": "5028"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Requiem der Helden", "Name_en": "a Requiem for Heroes", "Name_fr": "Un requiem pour les héros", "Name_ja": "英雄への鎮魂歌", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "g3d5/00", "MapMarkerRange": "340", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "500", "sheet": "Map", "value": "500"}, "Name_de": "ec011", "Name_en": "ec011", "Name_fr": "ec011", "Name_ja": "ec011", "row_id": "830", "sheet": "TerritoryType", "value": "830", "Name_chs": "ec011", "Name_ko": "ec011", "Name_tc": "ec011"}, "TrialRoulette": "False", "row_id": "648", "Description_chs": "", "Name_chs": "英雄挽歌", "Description_ko": "", "Name_ko": "영웅을 위한 진혼가", "Description_tc": "", "Name_tc": "英雄挽歌"},
    "649": {"AllianceRoulette": "False", "ClassJobLevelRequired": "73", "ClassJobLevelSync": "74", "Content": {"row_id": "65", "sheet": "InstanceContent", "value": "65"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Ihr erreicht die Gestade des Großen Spiegelchens, ein See, in dem die Fuath ihr Unterwasserreich errichtet haben. Eurer Ziel ist die Muschelkrone: Eins von vier Relikten, mit denen das Siegel von Schloss Lyhe Ghiah, in dem ihr den Lichtbringer von Il Mheg vermutet, entfernt werden kann. Und so taucht ihr in ein Reich voller Illusionen - unberechenbar und listig wie seine Bewohner. ", "Description_en": "Your quest to gain entry to Lyhe Ghiah and vanquish the Lightwarden sealed within has brought you to the domain of the water-bound Fuath, bearers of one of the four fae relics that comprise the key to the castle. The creatures agree to yield to you their relic, the shell crown, but in exchange they demand of you what they call “thrilling sport.” In order to fulfill your side of the bargain, you and your comrades sally forth into a realm of illusion as treacherous and unpredictable as its denizens...", "Description_fr": "Le Lyhe Ghiah, château et prison du grand purgateur d'Il Mheg, n'ouvrira ses portes qu'aux détenteurs des quatre trésors féériques. Les Fuath étaient prêts à vous céder celui dont ils ont la garde, mais ils ont finalement décrété que vous devrez les divertir en échange. Ces esprits lacustres aussi joueurs que malicieux vous accueillent dans Dohn Mheg, leur jardin défendu. Traversez ce monde fabuleux, mais ne vous laissez pas trahir par vos sens. Ici, illusions et réalité fusionnent, et rien n'est jamais ce qu'il paraît.", "Description_ja": "大罪喰いが幽閉されたリェー・ギア城の扉を開くため、イル・メグの妖精たちの間を巡り、4つの宝を集める一行。そのひとつ、「貝殻の王冠」を持つとされる水妖フーア族のもとを訪れた闇の戦士たちは、湖底から響く声に招かれ幻惑の園へと誘われる。幻惑の術に長けたフーアたちに力のほどを見せつけ、無事に目的の品を手に入れることはできるのだろうか。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112343", "path": "ui/icon/112000/112343.tex", "path_hr1": "ui/icon/112000/112343_hr1.tex"}, "ItemLevelRequired": "375", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Dohn Mheg", "Name_en": "Dohn Mheg", "Name_fr": "Dohn Mheg", "Name_ja": "水妖幻園 ドォーヌ・メグ", "NormalRaidRoulette": "False", "SortKey": "74", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4d2/01", "MapMarkerRange": "355", "OffsetX": "0", "OffsetY": "200", "SizeFactor": "200", "row_id": "528", "sheet": "Map", "value": "528"}, "Name_de": "n4d2", "Name_en": "n4d2", "Name_fr": "n4d2", "Name_ja": "n4d2", "row_id": "821", "sheet": "TerritoryType", "value": "821", "Name_chs": "n4d2", "Name_ko": "n4d2", "Name_tc": "n4d2"}, "TrialRoulette": "False", "row_id": "649", "Description_chs": "暗之战士一行人四处访问伊尔美格的妖灵们，以收集4件宝物打开禁闭着灵光卫的梦羽城大门。在访问拥有“贝壳王冠”的水妖族时，他们被响彻在湖底的声音邀请到了幻惑之园。一行人能否向擅长幻惑之术的水妖们展示力量，顺利拿到“贝壳王冠”呢？", "Name_chs": "水妖幻园多恩美格禁园", "Description_ko": "대죄식자가 유폐된 리예 기아 성의 문을 열기 위해, 일 메그의 요정들을 찾아다니며 4개의 보물을 모으게 되었다. 보물 중 하나인 '조가비 왕관'을 가지고 있다는 물의 요정 푸아족을 찾아간 어둠의 전사는, 호수 밑에서 울려 퍼지는 목소리에 이끌려 환혹의 정원으로 불려간다. 환혹술이 장기인 푸아족을 상대로, 어둠의 전사 일행은 실력을 행사하여 왕관을 무사히 손에 넣을 수 있을 것인가.", "Name_ko": "도느 메그", "Description_tc": "暗之戰士一行人四處訪問伊爾美格的妖精們，以收集4件寶物打開禁閉著靈光衛的夢羽城大門。在訪問擁有“貝殼王冠”的水妖族時，他們被響徹在湖底的聲音邀請到了幻惑之園。一行人能否向擅長幻惑之術的水妖們展示力量，順利拿到“貝殼王冠”呢？", "Name_tc": "水妖幻園多恩美格禁園"},
    "650": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "61004", "sheet": "InstanceContent", "value": "61004"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Das domanische Spiel Mahjong ist die neueste Attraktion im Gold Saucer. Tritt gegen andere Abenteurer an, oder übe dich in Partien gegen Marionetten, um deine Strategien zu verfeinern und zu triumphieren!\n\n※ Dies ist eine komplette Partie, bestehend aus acht Händen.\n※ Yaku vom Typ „Nur Grundziegel“ können nicht benutzt werden, nachdem Pong oder Chi ausgerufen wurden.\n※ Deine Platzierung hat keinen Einfluss auf deine Wertung und deinen Rang.", "Description_en": "The ancient Doman game of mahjong joins the entertainment on offer at the Gold Saucer. Face off against your fellow adventurers and hone your strategies to triumph in this contest of wits!\n\n※This is a full match consisting of eight hands.\n※Does not allow the tanyao yaku to be used after calling pon or chi.\n※Your rating and rank are not affected by your final placement.", "Description_fr": "Le mahjong domien, jeu de société à l'histoire millénaire très prisé en Orient, vient d'arriver en Éorzéa ! Le personnel du Gold Saucer a mis les petits plats dans les grands en installant des tables magitek dernier cri entièrement automatisées pour les amateurs. Entre amis ou contre des adversaires déterminés triés sur le volet, venez faire claquer les tuiles et démontrer à tous votre sens stratégique !\n\n* La partie se joue en 8 donnes.\n* Le yaku tanyao n'est plus disponible après avoir déclaré pon ou chi.\n* La cote et le rang ne sont pas influencés par le classement en fin de partie.", "Description_ja": "東方の地より、魅力的な卓上遊戯がやってきた。最新式の全自動魔導麻雀卓を囲み、真剣勝負の世界に身を投じるのだ！\n\n※東場南場の半荘対戦となります。\n※ポン/チーした状態でのタンヤオ役が成立しません。\n※対局結果によるレート/段位の変動はありません。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112336", "path": "ui/icon/112000/112336.tex", "path_hr1": "ui/icon/112000/112336_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "4-Spieler-Mahjong (komplette Partie, Kuitan deaktiviert)", "Name_en": "Four-player Mahjong (Full Match, Kuitan Disabled)", "Name_fr": "Mahjong domien : 4 joueurs (partie sans kuitan)", "Name_ja": "ドマ式麻雀：半荘戦4人セット卓 (クイタン無し)", "NormalRaidRoulette": "False", "SortKey": "51", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "w1eh", "Name_en": "w1eh", "Name_fr": "w1eh", "Name_ja": "w1eh", "row_id": "831", "sheet": "TerritoryType", "value": "831", "Name_chs": "w1eh", "Name_ko": "w1eh", "Name_tc": "w1eh"}, "TrialRoulette": "False", "row_id": "650", "Description_chs": "一款令人着魔的游戏自东方传来了艾欧泽亚。现在，就请停下您匆匆的脚步、坐到全自动魔导游戏桌旁，用手中的方城牌一决高下吧！\n\n※带东风战和南风战的半庄对战。\n※吃碰后不可以用断幺九牌型和牌。\n※对战结果不会导致段位与积分发生变化。", "Name_chs": "多玛方城战：半庄战4人亲友桌（不带食断）", "Description_ko": "동방의 땅에서 매력적인 탁자 유희가 찾아왔다. 최신식 전자동 마도 작패유희 탁자에 둘러앉아 진검승부의 세계에 몸을 던져라!\n\n※ 동장과 남장 대국만 이루어집니다.\n※ '펑'이나 '치'를 부르면 단요구가 성립하지 않습니다.\n※ 평점과 등급이 변동되지 않습니다.", "Name_ko": "작패유희: 반장전 4인용 탁자(부르기 단요구 없음)", "Description_tc": "一款令人著魔的遊戲自東方傳來了艾奧傑亞。現在，就請停下您匆匆的腳步、坐到全自動魔導遊戲桌旁，用手中的方城牌一決高下吧！\n\n※帶東風戰和南風戰的半莊對戰。\n※吃碰後不可以用斷么九牌型和牌。\n※對戰結果不會導致段位與積分發生變化。", "Name_tc": "多瑪方城戰：半莊戰4人親友桌（不帶食斷）"},
    "651": {"AllianceRoulette": "False", "ClassJobLevelRequired": "75", "ClassJobLevelSync": "76", "Content": {"row_id": "66", "sheet": "InstanceContent", "value": "66"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Der Weg zum Versteck des Lichtbringers von Rak'tika führt die Krieger der Dunkelheit geradewegs durch die Irrungen der Qitari. Der uralte Tempel der untergegangenen Ronka-Zivilisation ist gespickt mit Fallen und anderen gefährlichen Vorrichtungen, um Eindringlinge zur Umkehr zu bewegen - oder gleich einen Kopf kürzer zu machen. Werden die Helden den Tempel des tausendfachen Todes durchqueren und dem Großen Wald den Nachthimmel zurückbringen?", "Description_en": "The empire of Ronka was a place of magic and enlightenment, of peace and prosperity. Sadly, it was not meant to last. Though naught but ruins remain, they remain heavily guarded nonetheless. The Qitana Ravel is perhaps the most sacred of these sites, home to the ancient wisdom of the past. With the advent of the Flood, however, you have reason to believe something more sinister now resides there as well.", "Description_fr": "La poursuite du grand purgateur de Rak'tika a fini par vous amener devant la porte de l'Enchevêtrement des Qitari. Construit en des temps reculés par les meilleurs architectes de l'empire de Ronka, les restes de l'édifice fourmillent de pièges en tous genres destinés à punir les intrus qui oseraient profaner les lieux. Quoi de plus naturel pour un grand purgateur d'en avoir fait son nid douillet ? Sortez-le de son sommeil bienheureux et terrassez-le afin de répandre à nouveau la nuit étoilée sur toute la région !", "Description_ja": "ラケティカ大森林を統べる大罪喰いを探し求め、闇の戦士たち一行はキタンナ神影洞を訪れる。古の時代、偉大なる魔法文明を築き上げたというロンカ帝国の遺構には、侵入者を阻む幾多の機構が備えられているという。それゆえに周囲に人の手が及んでいないとなれば、大罪喰いが根城としている可能性も高いはず。古の大森林に今ふたたび「夜」を取り戻すべく、ロンカの古跡にて大いなる狩猟が始まる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112344", "path": "ui/icon/112000/112344.tex", "path_hr1": "ui/icon/112000/112344_hr1.tex"}, "ItemLevelRequired": "380", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Irrungen der Qitari", "Name_en": "the Qitana Ravel", "Name_fr": "L'Enchevêtrement des Qitari", "Name_ja": "古跡探索 キタンナ神影洞", "NormalRaidRoulette": "False", "SortKey": "75", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4d3/01", "MapMarkerRange": "361", "OffsetX": "0", "OffsetY": "-274", "SizeFactor": "200", "row_id": "510", "sheet": "Map", "value": "510"}, "Name_de": "n4d3", "Name_en": "n4d3", "Name_fr": "n4d3", "Name_ja": "n4d3", "row_id": "823", "sheet": "TerritoryType", "value": "823", "Name_chs": "n4d3", "Name_ko": "n4d3", "Name_tc": "n4d3"}, "TrialRoulette": "False", "row_id": "651", "Description_chs": "为了找到统治拉凯提卡大森林的灵光卫，暗之战士一行人造访了奇坦那神影洞。远古时代，构建了伟大魔法文明的隆卡帝国所留下的古迹中，有着许多抵挡入侵者的机关。所以，这个无人靠近的地方很有可能已经成为了灵光卫的老巢。现今，为了让古老的大森林重新回到夜晚的怀抱，在隆卡古迹的伟大狩猎即将开始。", "Name_chs": "文明古迹奇坦那神影洞", "Description_ko": "어둠의 전사 일행은 라케티카 대삼림을 통솔하는 대죄식자를 찾아 키타나 신굴을 찾아간다. 오랜 옛날 위대한 마법 문명을 쌓아올렸다는 롱카 제국 유적에는, 침입자를 막기 위한 갖가지 장치가 설치되어 있다고 한다. 때문에 이 주변 지역에는 사람의 발길이 닿지 않아 대죄식자가 근거지로 삼았을 가능성도 높다. 고대의 대삼림에 '밤'을 되찾아오기 위해, 롱카의 옛 유적에서 위대한 사냥이 시작된다.", "Name_ko": "키타나 신굴", "Description_tc": "為了找到統治拉凱提卡大森林的靈光衛，暗之戰士一行人造訪了奇坦那神影洞。遠古時代，構建了偉大魔法文明的隆卡帝國所留下的古跡中，有著許多抵擋入侵者的機關。所以，這個無人靠近的地方很有可能已經成為了靈光衛的巢穴。現今，為了讓古老的大森林重新回到夜晚的懷抱，在隆卡古跡的偉大狩獵即將開始。", "Name_tc": "文明古跡奇坦那神影洞"},
    "652": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "67", "sheet": "InstanceContent", "value": "67"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "In den Tiefen von Tempest, der gefährlichsten Region des Meeres der Schwarzen Winde, treffen die Krieger der Dunkelheit endlich auf Emet-Selch. Der Dämon hält sie für unwürdig, das Erbe der Ascians als Beschützer des Planeten anzutreten, und will es mit einer eindrucksvollen Nachstellung der apokalyptischen letzten Tag von Amaurot beweisen. ", "Description_en": "To the depths of the Tempest, to the ocean floor itself, you have come to rescue the Crystal Exarch from the phantom city of Amaurot. But barring your way is the architect of this aetherial construct─Emet-Selch, the Ascian who would lead the First unto destruction. The Light within you strains at its corporeal confines, threatening to break free at any moment. Time does not favor the Warrior of Darkness. You must brave the final days of Amaurot, and confront Emet-Selch in the very midst of this recreated calamity.", "Description_fr": "Dans les profondeurs de La Tempête repose Amaurote, cité ancestrale ressuscitée par le pouvoir de la magie sous la forme d'une gigantesque illusion. C'est en son cœur que vous avez retrouvé Emet-Selch, l'architecte des lieux, l'Ascien qui s'est donné pour mission de détruire le premier reflet, et qui a enlevé votre ami l'exarque du Cristal. Devant votre refus obstiné de capituler face à lui, il vous a imposé un ultime défi : revivre les derniers instants d'Amaurote, lorsque la glorieuse cité fut ravagée par une catastrophe sans précédent. Survivez à sa recréation de l'apocalypse.", "Description_ja": "水晶公を取り戻すため、テンペストの水底に築かれた幻影の古代都市「アーモロート」へとやって来た一行。その前に現れたのは、幻の紡ぎ手であり、第一世界を破滅へと導かんとするアシエン・エメトセルクの姿であった。蓄積した光の力をかろうじて押さえ込みながら、今なお抗おうと戦い続ける闇の戦士を見て、エメトセルクは言い放つ。これより、かつて自分たちの時代を終わらせた「終末の災厄」を再演する、その最奥にて待つ、と――。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112347", "path": "ui/icon/112000/112347.tex", "path_hr1": "ui/icon/112000/112347_hr1.tex"}, "ItemLevelRequired": "410", "ItemLevelSync": "440", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Amaurot", "Name_en": "Amaurot", "Name_fr": "Amaurote", "Name_ja": "終末幻想 アーモロート", "NormalRaidRoulette": "False", "SortKey": "78", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4d6/01", "MapMarkerRange": "359", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "532", "sheet": "Map", "value": "532"}, "Name_de": "n4d6", "Name_en": "n4d6", "Name_fr": "n4d6", "Name_ja": "n4d6", "row_id": "838", "sheet": "TerritoryType", "value": "838", "Name_chs": "n4d6", "Name_ko": "n4d6", "Name_tc": "n4d6"}, "TrialRoulette": "False", "row_id": "652", "Description_chs": "暗之战士一行人为了夺回水晶公，来到了构建于黑风海底部的幻影古代都市——亚马乌罗提。阻挡在一行人面前的，则是创造出这幻影都市，引导第一世界走向毁灭的无影爱梅特赛尔克。爱梅特赛尔克看到勉强抑制着积蓄在体内的光之力，却仍要反抗进行战斗的暗之战士后，表示要再现当年自己经历的终末灾难，并会在最深处等待着暗之战士……", "Name_chs": "末日暗影亚马乌罗提", "Description_ko": "어둠의 전사 일행은 수정공을 구하기 위해, 템페스트 바다 밑 깊은 곳에 지어진 환영 고대 도시 '아모로트'로 갔다. 그곳에, 환상을 자아내는 자이자 제1세계를 파멸로 이끌려는 아씨엔 에메트셀크가 나타난다. 넘쳐나는 빛의 힘을 가까스로 억누르며, 포기하지 않고 맞서 싸우려는 어둠의 전사를 보고 에메트셀크는 말한다. 자신들의 시대를 끝내버린 '종말의 재앙'을 지금부터 재연하겠다, 가장 깊숙한 곳에서 기다리마, 라고…….", "Name_ko": "아모로트", "Description_tc": "暗之戰士一行人為了奪回水晶公，來到了構建於黑風海底部的幻影古代都市——亞馬烏羅提。阻擋在一行人面前的，則是創造出這幻影都市，引導第一世界走向毀滅的無影愛梅特賽爾克。愛梅特賽爾克看到勉強抑制著累積在體內的光之力，卻仍要反抗進行戰鬥的暗之戰士後，表示要再現當年自己經歷的終末災難，並會在最深處等待著暗之戰士……", "Name_tc": "末日暗影亞馬烏羅提"},
    "653": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30078", "sheet": "InstanceContent", "value": "30078"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Rynes Entdeckung einer gewaltigen Konzentration von Licht führt zu einer Expedition in das unwirtliche Ödland, das die Lichtflut hinterlassen hat - die Große Leere. Dort triffst du das gewaltige und mysteriöse Eden, den ersten Sündenvertilger und Verursacher der Zerstörung, die die Welt fast völlig verschlungen hat. Anstatt diese Gefahr ein für allemal zu beseitigen, hofft Ryne, seine grenzenlose Kraft nutzen zu können, um das ätherische Gleichgewicht in der Großen Leere wiederherzustellen und dem Planeten neues Leben einzuhauchen. Zunächst einmal muss sie jedoch die Kontrolle über den Kern von Eden erlangen, der vermutlich über Abwehrmaßnahmen gegen unerwünschte Eindringlinge verfügt.", "Description_en": "Ryne's discovery of a vast concentration of Light prompts an expedition into the barren wastelands left in the wake of the Flood known as the Empty. There, you encounter the immense and enigmatic Eden, the very first sin eater and the progenitor of the destruction that all but consumed the world. Rather than seeking to end this threat once and for all, Ryne hopes to use its limitless power to restore the aetherial balance of the Empty and breathe life into the planet. However, she must first gain control of Eden's core, which is likely to have countermeasures for repelling intruders.", "Description_fr": "Les Guerriers des Ténèbres ont rendu à la nuit de Norvrandt son manteau sombre en terrassant le puissant Ascien, Emet-Selch. Mais alors que naissait un nouvel espoir pour le premier reflet, Ryne a aussi perçu l'écho lointain d'une potentielle menace. Au-delà des frontières, dans les étendues inertes du Grand Vide, une force suintant la Lumière s'est éveillée. Afin d'éviter un nouveau Déluge, vous et vos amis vous êtes aventurés sur ce territoire hostile et avez découvert ce qui semble être le purgateur originel. Ryne voit en lui la clef de la revitalisation des terres dévastées par la Lumière cent ans auparavant. Vous devez à présent pénétrer en son sein et pacifier la zone névralgique de cette étrange entité, afin que Ryne puisse en prendre le contrôle.", "Description_ja": "「闇の戦士」たちの活躍により、アシエン・エメトセルクは討ち果たされた。かくして、第一世界は消滅の危機から脱することとなるが、一方で「光の巫女」の力を受け継ぐ少女、リーンは大いなる光の力が覚醒したことを感じていた。その正体を確認すべく、無の大地へと調査に乗り出した一行は、やがて墜落していた世界初の罪喰いを発見する。「光の氾濫」の発生源と目されるこの存在を「エデン」と名付けたリーンたちは、第一世界の環境を蘇らせるために利用すべく、支配を試みる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112350", "path": "ui/icon/112000/112350.tex", "path_hr1": "ui/icon/112000/112350_hr1.tex"}, "ItemLevelRequired": "425", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Edens Erwachen - Auferstehung", "Name_en": "Eden's Gate: Resurrection", "Name_fr": "L'Éveil d'Éden - Résurrection", "Name_ja": "希望の園エデン：覚醒編1", "NormalRaidRoulette": "True", "SortKey": "100", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g1/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "559", "sheet": "Map", "value": "559"}, "Name_de": "n4g1", "Name_en": "n4g1", "Name_fr": "n4g1", "Name_ja": "n4g1", "row_id": "849", "sheet": "TerritoryType", "value": "849", "Name_chs": "n4g1", "Name_ko": "n4g1", "Name_tc": "n4g1"}, "TrialRoulette": "False", "row_id": "653", "Description_chs": "在暗之战士们的努力下，爱梅特赛尔克被消灭了。就这样，第一世界逃过了灭亡的危机，可与此同时继承了光之巫女力量的少女——琳感知到了一股巨大的光之力已经觉醒。为了确认光之力的源头，一行人前往了空无大地进行调查，并在那里发现了坠落在地面的世界首个食罪灵。一行人将这个光之泛滥发生源的食罪灵命名为伊甸，为了让第一世界的环境重获新生，打算尝试操控伊甸。", "Name_chs": "伊甸希望乐园 觉醒之章1", "Description_ko": "'어둠의 전사' 일행의 활약으로 아씨엔 에메트셀크는 쓰러졌다. 그리하여 제1세계는 소멸할 위기에서 벗어나지만, '빛의 무녀'의 힘을 이어받은 소녀 린은 거대한 빛의 힘이 각성한 것을 감지한다. 그 정체를 확인하고자 무의 대지로 조사를 떠난 일행은, 이윽고 세계 최초의 죄식자가 추락해 있는 것을 발견한다. 린은 '빛의 범람'의 발생 원인으로 여겨지는 이 존재를 '에덴'이라고 이름 짓고, 제1세계의 환경을 되살리는 데에 이용하고자 지배를 시도한다.", "Name_ko": "희망의 낙원 에덴: 각성편 1", "Description_tc": "在暗之戰士們的努力下，愛梅特賽爾克被消滅了。就這樣，第一世界逃過了滅亡的危機，可與此同時繼承了光之巫女力量的少女——琳感知到了一股巨大的光之力已經覺醒。為了確認光之力的源頭，一行人前往了空無大地進行調查，並在那裡發現了墜落在地面的世界首個食罪靈。一行人將這個光之氾濫發生源的食罪靈命名為伊甸，為了讓第一世界的環境重獲新生，打算嘗試操控伊甸。", "Name_tc": "伊甸希望樂園 覺醒之章1"},
    "654": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30079", "sheet": "InstanceContent", "value": "30079"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Auf den ersten Blick scheint der schwach leuchtende Kristall, den du im Herzen von Eden geborgen hast, nur ein hübscher Edelstein zu sein. Doch als du tiefer hineinblickst, wirst du mit Bildern deiner Begegnungen in der Großen Leere konfrontiert. Allerdings sind deine Gegner zu Monstrositäten mutiert, die weitaus wilder sind als jene in deinen Erinnerungen. Dir ist zwar bewust, dass es sich dabei lediglich um Illusionen handelt, aber du stellst dich der Herausforderung dennoch ...", "Description_en": "At first glance, the faintly glowing crystal brought back from Eden's core appears to be little more than a pretty bauble. As you gaze deep within, however, you are bombarded with images of your encounters in the Empty─but your adversaries have been twisted into monstrosities far more ferocious than those in your memory. Though you know these to be naught more than illusions, you find yourself compelled to see them through...", "Description_fr": "Ryne a ramassé une étrange pierre lors de son inspection de l'intérieur d'Éden. Elle a cru voir dans ses reflets profonds une vision kaléidoscopique de vos batailles menées dans Le Grand Vide, mais lorsque vous avez inspecté la gemme à votre tour, vous avez constaté que les scènes reconstituées ne correspondaient pas exactement à la réalité. Comme si ses multiples facettes rendaient chaque lacération plus mordante, chaque coup plus étourdissant...", "Description_ja": "エデンの内部を調査していたリーンは、謎めいたクリスタルを発見したという。一見すると、ただの美しい結晶体に見えるが、表面から内側を覗き込もうとすると不思議な光景が見えるらしい。促されるまま、クリスタルを手に取る闇の戦士……すると、そこには属性の力を取り戻すために経験した戦いの様子が映し出されていた。しかし、何かが違う。どうやらこのクリスタルは、もうひとつの可能性を幻視させる力があるようだ。闇の戦士は今、エデンを巡る最初の攻防を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112351", "path": "ui/icon/112000/112351.tex", "path_hr1": "ui/icon/112000/112351_hr1.tex"}, "ItemLevelRequired": "440", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Edens Erwachen - Auferstehung (episch)", "Name_en": "Eden's Gate: Resurrection (Savage)", "Name_fr": "L'Éveil d'Éden - Résurrection (sadique)", "Name_ja": "希望の園エデン零式：覚醒編1", "NormalRaidRoulette": "False", "SortKey": "112", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g1/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "559", "sheet": "Map", "value": "559"}, "Name_de": "n4g1_2", "Name_en": "n4g1_2", "Name_fr": "n4g1_2", "Name_ja": "n4g1_2", "row_id": "853", "sheet": "TerritoryType", "value": "853", "Name_chs": "n4g1_2", "Name_ko": "n4g1_2", "Name_tc": "n4g1_2"}, "TrialRoulette": "False", "row_id": "654", "Description_chs": "琳调查伊甸内部后发现了奇怪的水晶。看上去只是漂亮而又普通的结晶体，可是从表面窥视水晶的内部据说能看到不可思议的景象。在琳的催促下，暗之战士拿起了水晶……水晶中便映射出了暗之战士为了取回大地的属性之力所经历过的战斗景象。不过映射出的景象又与实际战斗时的经历有所不同。看来这个水晶能让人看到另外一种可能性。如今暗之战士将要再次体验围绕着伊甸所展开的最初的攻防战。", "Name_chs": "伊甸零式希望乐园 觉醒之章1", "Description_ko": "에덴 내부를 조사하던 린이 이상한 크리스탈을 발견했다. 언뜻 보기에는 그저 아름다운 결정일 뿐이지만, 표면에서 안쪽을 들어다보면 신비로운 광경이 펼쳐진다고 한다. 어둠의 전사는 재촉에 못 이겨 크리스탈을 손에 쥐었고…… 그러자, 속성의 힘을 되찾기 위해 싸웠던 때의 모습이 크리스탈에 비쳤다. 그런데 조금 달랐다. 아무래도 이 크리스탈은 또 다른 가능성을 환상으로 보여주는 힘이 있는 모양이다. 그리하여 지금, 어둠의 전사는 에덴을 둘러싼 최초의 공방전을 다시 체험한다.", "Name_ko": "희망의 낙원 에덴: 각성편(영웅) 1", "Description_tc": "琳調查伊甸內部後發現了奇怪的水晶。看起來只是漂亮而又普通的結晶體，可是從表面窺視水晶的內部據說能看到不可思議的景象。在琳的催促下，暗之戰士拿起了水晶……水晶中便映射出了暗之戰士為了取回大地的屬性之力所經歷過的戰鬥景象。不過映射出的景象又與實際戰鬥時的經歷有所不同。看來這個水晶能讓人看到另外一種可能性。如今暗之戰士將要再次體驗圍繞著伊甸所展開的最初的攻防戰。", "Name_tc": "伊甸零式希望樂園 覺醒之章1"},
    "655": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "68", "sheet": "InstanceContent", "value": "68"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Nicht nur sein plötzliches Auftauchen war ein großes Rätsel, auch über das, was sich in seinem Inneren befindet, wissen die Bewohner von Crystarium nur wenig. Als Forscher nun den Komplex betraten, stießen sie auf Horden mysteriöser, kämpferischer Wächter. Eine ätherische Störung tief im Inneren des Turms soll für ihr Erscheinen verantwortlich sein. Deine Mission: Beseitige die Wächter und erforsche die Anomalie des Äthers!", "Description_en": "Since its sudden appearance in Norvrandt, the Crystal Tower has been a source of great mystery, one which the people of the Crystarium have barely begun to unravel. Now that the city is free from the threat of the Lightwardens, researchers have been afforded the opportunity to explore the innermost reaches of the tower, though they soon found their way barred by hordes of ferocious guardians. An aetherial disturbance detected from inside is believed to be in some way linked to their appearance, and you have been tasked with not only clearing a path for the researchers, but with investigating the cause of the anomaly.", "Description_fr": "Depuis sa soudaine apparition en Norvrandt, la Tour de Cristal est source de multiples mystères, surtout pour les habitants de Cristarium. La ville désormais libérée de la menace des purgateurs, des chercheurs ont été autorisés à explorer les plus profonds recoins de la tour, mais leur avancée a vite été stoppée par des hordes de créatures féroces. Une perturbation du courant éthéré détectée à l'intérieur est sans doute liée à l'apparition de ces monstres... Aventurez-vous en plein cœur de la Tour de Cristal afin de dégager la voie pour l'équipe d'exploration, et tentez de découvrir l'origine de cette dangereuse anomalie !", "Description_ja": "クリスタリウムの中心にそびえ立つクリスタルタワー「シルクスの塔」。その地下深部にて、不可解なエネルギー反応が確認されたことを受けて、衛兵団による調査が敢行された。しかし、多数の防衛兵器の攻撃を前に、調査隊は撤退を余儀なくされてしまう。これを受け、シルクスの塔の作り手にも詳しい、冒険者が招集されることに。次元の狭間を超えて、異界へと漂着した塔の底で何が起こっているのか。危険な冥界下りが始まる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112348", "path": "ui/icon/112000/112348.tex", "path_hr1": "ui/icon/112000/112348_hr1.tex"}, "ItemLevelRequired": "410", "ItemLevelSync": "470", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Der Kristallzwilling", "Name_en": "the Twinning", "Name_fr": "La Macle de Syrcus", "Name_ja": "異界遺構 シルクス・ツイニング", "NormalRaidRoulette": "False", "SortKey": "79", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4d7/01", "MapMarkerRange": "357", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "530", "sheet": "Map", "value": "530"}, "Name_de": "n4d7", "Name_en": "n4d7", "Name_fr": "n4d7", "Name_ja": "n4d7", "row_id": "840", "sheet": "TerritoryType", "value": "840", "Name_chs": "n4d7", "Name_ko": "n4d7", "Name_tc": "n4d7"}, "TrialRoulette": "False", "row_id": "655", "Description_chs": "矗立在水晶都中心的水晶塔——希尔科斯塔。塔的地下深处，出现了奇怪的能量反应。接到报告的卫兵团前去调查，可在众多防卫兵器的攻击之下却不得不选择了撤退。因此，他们找到了对希尔科斯塔的创造者也很熟悉的冒险者。跨越时空狭缝，漂流到异界的水晶塔，其塔底究竟发生了什么？危险的旅途即将开始。", "Name_chs": "异界遗构希尔科斯孪晶塔", "Description_ko": "크리스타리움 중심에 우뚝 선 크리스탈 타워 '시르쿠스 탑'. 그 지하 깊은 곳에 알 수 없는 에너지 반응이 확인되어 위병단이 조사를 감행했다. 그러나 수많은 방어 병기의 공격을 받고 조사대는 후퇴할 수밖에 없었다. 이에 따라 시르쿠스 탑을 만든 자에 대해서도 잘 아는, 모험가가 불려가게 되었다. 차원의 틈을 넘어 이계로 떠밀려온 탑의 밑바닥에서는 대체 무슨 일이 벌어지고 있는 것일까? 위험을 무릅쓰고 명계로 내려가 보자.", "Name_ko": "쌍둥이 시르쿠스", "Description_tc": "矗立在水晶都中心的水晶塔——希爾科斯塔。塔的地下深處，出現了奇怪的能量反應。接到報告的衛兵團前去調查，可在眾多防衛兵器的攻擊之下卻不得不選擇了撤退。因此，他們找到了對希爾科斯塔的創造者也很熟悉的冒險者。跨越時空狹縫，漂流到異界的水晶塔，其塔底究竟發生了什麼？危險的旅途即將開始。", "Name_tc": "異界遺構希爾科斯孿晶塔"},
    "656": {"AllianceRoulette": "False", "ClassJobLevelRequired": "77", "ClassJobLevelSync": "78", "Content": {"row_id": "69", "sheet": "InstanceContent", "value": "69"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Die Krieger der Dunkelheit vermuten, dass der Lichtbringer, der über Amh Araeng gebietet, versteckt liegt in einem Gewirr aus Tunnel und Kanälen, das als Malikahs Brunnen bekannt ist. Hier ließ einst Prinzessin Malikah kühles Wasser aus den Tiefen der Erde heraufholen, um ihren Schmerz nach dem Tode ihres Vaters, des Königs von Nabaath Areng, zu lindern. Einhundert Jahre lang lag dieser Ort verlassen da und niemand kann sagen, was sich heute in seinen Tiefen verborgen hält.", "Description_en": "Mourning the loss of her beloved, the queen of Nabaath Areng commanded a great well be built in his memory, its waters offering respite from the sweltering heat. In more recent years, the well was transformed into an excavation site by the miners of Amh Araeng. It has long since fallen into disuse, yet the presence of Light emanating from within is unmistakable. What horrors await at the trolley tracks' end in the depths of this massive reservoir?", "Description_fr": "Le grand purgateur de l'Amh Araeng ne se cachait nulle part ailleurs que dans un immense trou béant, le Puits de Malikah, nom d'une reine de Nabaath Areng qui avait ordonné sa construction pour rendre hommage à son roi décédé. Conçu de prime abord pour servir de résidence secondaire à la famille royale, son placement stratégique près des canalisations d'eau froide permettait de profiter de la fraîcheur environnante. Il fut même ouvert au public pendant une période, jusqu'à ce que le déluge de Lumière vienne balayer Nabaath Areng et tous ses habitants. Remettez-y une dose de Ténèbres afin de rétablir l'équilibre en Amh Araeng !", "Description_ja": "アム・アレーンを支配する大罪喰いを探し求める闇の戦士たち一行がたどり着いたのは、荒野に穿たれた巨大な穴であった。かつて、ナバスアレンの王妃（マリカ）が、亡き王を偲んで建設を命じたという階段井戸である。冷たい地下水を利用して室温を低下させる構造が採用されたこの建物は、涼を楽しむための離宮として造られたが、後年は市民たちにも開かれ、多くの人々で賑わっていたという。しかし、光の氾濫を経て100年を経た今、王妃の恵みを享受する者の姿はなく、ただ荒れ果てる一方である。そんな場所に、本当に大罪喰いが潜んでいるのだろうか？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112345", "path": "ui/icon/112000/112345.tex", "path_hr1": "ui/icon/112000/112345_hr1.tex"}, "ItemLevelRequired": "385", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Malikahs Brunnen", "Name_en": "Malikah's Well", "Name_fr": "le Puits de Malikah", "Name_ja": "爽涼離宮 マリカの大井戸", "NormalRaidRoulette": "False", "SortKey": "76", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4d4/01", "MapMarkerRange": "378", "OffsetX": "-65", "OffsetY": "-30", "SizeFactor": "200", "row_id": "540", "sheet": "Map", "value": "540"}, "Name_de": "n4d4", "Name_en": "n4d4", "Name_fr": "n4d4", "Name_ja": "n4d4", "row_id": "836", "sheet": "TerritoryType", "value": "836", "Name_chs": "n4d4", "Name_ko": "n4d4", "Name_tc": "n4d4"}, "TrialRoulette": "False", "row_id": "656", "Description_chs": "为寻找支配着安穆·艾兰的灵光卫，暗之战士一行人来到了一个贯穿荒野的巨大洞井前。这曾是拿巴示艾兰的王妃——马利卡为思念已故国王而命令建造的多层洞井。洞井采用了特殊的结构，可以利用冰凉的地下水来降低室内温度，一开始这里只是王族专用的避暑离宫，后来对市民也敞开了大门，有很多人来这里避暑，非常热闹。可是，在光之泛滥经过了100年的如今，这里已经变得荒凉无人，王妃的恩惠也不再被人想起。这种地方真的会有灵光卫在吗？", "Name_chs": "避暑离宫马利卡大井", "Description_ko": "아므 아랭을 지배하는 대죄식자를 찾아다니던 어둠의 전사 일행은 황야에 뚫린 커다란 구멍에 도착했다. 그것은 오랜 옛날 나바스아렝의 왕비(말리카)가 죽은 왕을 그리워하며 건설을 명한 계단형 우물이었다. 차가운 지하수를 이용하여 실온을 낮추는 이 건물은 왕족의 피서용 별궁으로서 만들어졌지만, 훗날에는 시민들에게도 개방되어 많은 사람들로 북적이게 되었다고 한다. 그러나 빛의 범람 이후 100년이 지난 지금, 왕비의 은혜를 누리는 자는 보이지 않고 그저 황폐하기만 한다. 이런 곳에 정말로 대죄식자가 숨어 있을까.", "Name_ko": "말리카 큰우물", "Description_tc": "為尋找支配著安穆·艾蘭的靈光衛，暗之戰士一行人來到了一個貫穿荒野的巨大洞井前。這曾是拿巴示艾蘭的王妃——馬利卡為思念已故國王而命令建造的多層洞井。洞井採用了特殊的結構，可以利用冰涼的地下水來降低室內溫度，一開始這裡只是王族專用的避暑離宮，後來對市民也敞開了大門，有很多人來這裡避暑，非常熱鬧。可是，在光之氾濫經過了100年的如今，這裡已經變得荒涼無人，王妃的恩惠也不再被人想起。這種地方真的會有靈光衛在嗎？", "Name_tc": "避暑離宮馬利卡大井"},
    "657": {"AllianceRoulette": "False", "ClassJobLevelRequired": "73", "ClassJobLevelSync": "74", "Content": {"row_id": "20062", "sheet": "InstanceContent", "value": "20062"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Mithilfe der vier Relikte - dem Pixiekleid, der Muschelkrone, dem Steinstab und den Kristallschuhen - hast du das Siegel des Tores von Schloss Lyhe Ghiah entfernt. Nun stehst du, der Krieger der Dunkelheit, gemeinsam mit deinen Gefährten erneut vor der Aufgabe, einen Lichtbringer zu bezwingen. Der Feenkönig Titania, einst Schutzpatronin aller Feen, ist wunderschön und tödlich zugleich. Mit der Armee von Eulmore auf den Fersen, bleibt deiner kleinen Gruppe nicht viel Zeit, die Herausforderung zu meistern und dem Feenland den schützenden Mantel der Nacht zurückzuschenken.", "Description_en": "The white dress, the shell crown, the stone scepter, the crystal shoes... Having acquired the four fae relics through considerable effort, you now stand ready to break the seal over Lyhe Ghiah and confront the Lightwarden of Il Mheg─the fallen faerie king, Titania. Yet even as you hunt the sin eater, you are in turn hunted by the forces of Eulmore, who have thrown all caution to the wind and march resolutely on the faerie kingdom...", "Description_fr": "Après de longues péripéties et des rencontres allant du plaisant au désagréable, vous avez enfin rassemblé les quatre trésors féériques. Le Lyhe Ghiah, château dans lequel fut emprisonné Titania, vous ouvre désormais ses portes, et il ne vous reste plus qu'à les franchir pour mettre fin au règne du Monarque féérique devenu grand purgateur d'Il Mheg. Néanmoins, le temps presse plus que jamais, car l'armée eulmorienne a enfin osé franchir les frontières du royaume afin de vous poursuivre.", "Description_ja": "純白のドレス、貝殻の王冠、石の杖、水晶の靴……妖精郷「イル・メグ」を巡り、さまざまな妖精たちとの出会いを通じて、4つの宝を集めた「闇の戦士」たち一行は、ついに封印されしリェー・ギア城の扉を開く。その城内に幽閉される、すべての妖精たちの王にして、今やイル・メグを支配する大罪喰いと化した存在を討滅するために。ユールモアの軍勢が迫る中、美しき妖精王「ティターニア」との戦いが始まる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112358", "path": "ui/icon/112000/112358.tex", "path_hr1": "ui/icon/112000/112358_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Offenbarung - Titania", "Name_en": "the Dancing Plague", "Name_fr": "la Valse du Monarque", "Name_ja": "ティターニア討滅戦", "NormalRaidRoulette": "False", "SortKey": "160", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4fa/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "556", "sheet": "Map", "value": "556"}, "Name_de": "n4fa", "Name_en": "n4fa", "Name_fr": "n4fa", "Name_ja": "n4fa", "row_id": "845", "sheet": "TerritoryType", "value": "845", "Name_chs": "n4fa", "Name_ko": "n4fa", "Name_tc": "n4fa"}, "TrialRoulette": "True", "row_id": "657", "Description_chs": "纯白礼服、贝壳王冠、石权杖、水晶之鞋……通过与伊尔美格的妖灵们相识，暗之战士一行人收集齐了4件宝物，终于打开了被封印的梦羽城大门。被禁闭在城内的，是所有妖灵们的王，不过，现在已经变为支配整个伊尔美格的灵光卫。在游末邦的敌人渐渐逼近的紧要关头，与美丽的妖灵王——缇坦妮雅的战斗即将开始。", "Name_chs": "缇坦妮雅歼灭战", "Description_ko": "순백 드레스, 조가비 왕관, 돌지팡이, 수정 구두……. 요정의 고향 '일 메그'를 돌아다니며 여러 요정들과 만나 4개의 보물을 모은 '어둠의 전사' 일행은 드디어 봉인된 리예 기아 성의 문을 연다. 그 성 안에 유폐된, 모든 요정들의 왕이자 지금은 일 메그를 지배하는 대죄식자가 되어버린 존재를 토벌하기 위해서. 율모어군이 다가오는 가운데, 아름다운 요정왕 '티타니아'와의 싸움이 시작된다.", "Name_ko": "티타니아 토벌전", "Description_tc": "純白禮服、貝殼王冠、石權杖、水晶之鞋……通過與伊爾美格的妖精們相識，暗之戰士一行人收集齊了4件寶物，終於打開了被封印的夢羽城大門。被禁閉在城內的，是所有妖精們的王，不過，現在已經變為支配整個伊爾美格的靈光衛。在遊末邦的敵人漸漸逼近的緊要關頭，與美麗的妖精王——緹坦妮雅的戰鬥即將開始。", "Name_tc": "緹坦妮雅殲滅戰"},
    "658": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "20063", "sheet": "InstanceContent", "value": "20063"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Bei der Teilung der Welten wurde das Leben selbst gespalten, und auch aus einer Seele konnten mehrere über die Splitterwelten verteilte Existenzen entstehen, die miteinander verwandt zu sein scheinen. So triffst du auf den Fahrenden Dichter, der, ähnlich wie sein singendes Pendant in der Ursprungswelt, mit seinen Gedichten die Begegnung mit dem Feenkönig Titania zu einem noch wilderen, noch wahnsinnigeren Kampf ausschmückt.", "Description_en": "Since the great sundering of the Source, life on the resulting shards was free to grow and evolve independent of outside influence. And yet, perhaps as an indication of a greater plan or a higher purpose, a series of coincidences occurred over the long years and centuries and millennia, resulting in the birth of certain individuals with no particular relation who are nevertheless eerily similar in every respect.\n\nIndeed, the minstreling wanderer has as powerful and vivid an imagination as any soul of the Source, and after listening attentively to your tale of Titania, he has composed a ballad that would move a man with a heart of stone to weep bitterly, and a Warrior of Darkness to walk in her memories of a terrible trial, albeit one somewhat enhanced and embellished. As is a minstrel's wont.", "Description_fr": "Certains disent qu'au commencement, quand le monde originel se fractionna en quatorze fragments, les âmes de ses habitants se morcelèrent et donnèrent naissance aux êtres peuplant le monde primitif et ses reflets. Voilà qui expliquerait peut-être l'étrange ressemblance entre le poète que vous avez rencontré et le ménestrel errant de votre monde. Ascendance d'âme commune ou non, cette nouvelle connaissance vous a paru être sa copie conforme. Vous ne fûtes donc pas surprise qu'ils partagent aussi le même lyrisme. Quand ses vers harmonieux parvinrent à vos oreilles, vous vous êtes laissée basculer dans un songe où le souvenir de votre combat contre Titania demeure.", "Description_ja": "始原の時代、世界は分断されると同時に、そこに生きる命もまた分かたれたという。だとするならば、鏡写しにされた世界のように、根を同じくするふたつの異なる魂が存在することも、あり得るということか。原初世界で出会った人物と瓜二つの外見を保つ、異世界の詩人……その口が紡ぎ出すのが、脚色に満ち溢れた幻想の詩であったとしても、もう驚きはしない。達観の境地で、やけに馴染みのある作風の詩歌を聞きながら、今、闇の戦士は妖精王「ティターニア」との戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112359", "path": "ui/icon/112000/112359.tex", "path_hr1": "ui/icon/112000/112359_hr1.tex"}, "ItemLevelRequired": "430", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Letzte Läuterung - Titania", "Name_en": "the Dancing Plague (Extreme)", "Name_fr": "la Valse du Monarque (extrême)", "Name_ja": "極ティターニア討滅戦", "NormalRaidRoulette": "False", "SortKey": "180", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4fa/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "556", "sheet": "Map", "value": "556"}, "Name_de": "n4fa_2", "Name_en": "n4fa_2", "Name_fr": "n4fa_2", "Name_ja": "n4fa_2", "row_id": "858", "sheet": "TerritoryType", "value": "858", "Name_chs": "n4fa_2", "Name_ko": "n4fa_2", "Name_tc": "n4fa_2"}, "TrialRoulette": "False", "row_id": "658", "Description_chs": "原初时代，在世界分离为多世界的同时，其中的生命也同样进行了分离。如此一来，如同镜像世界般，原本为一体的人，很可能变为了拥有不同灵魂的两个人。和原初世界遇见的某位诗人有着相同外表的异世界的诗人……就算他吟诵的同样是经过大胆改编，充满幻想的诗歌，也早已不会再令人惊奇。如今暗之战士聆听着这首风格令人怀念的诗歌，开始再次体验与妖灵王——缇坦妮雅的决战。", "Name_chs": "缇坦妮雅歼殛战", "Description_ko": "태초에 세계가 분단되면서, 생명체들도 나뉘어졌다고 한다. 그렇다면, 거울에 비친 듯이 닮은 세계처럼 같은 근원을 가진 서로 다른 영혼이 존재하는 것도 가능하다는 말인가. 원초세계에서 만난 인물과 똑같이 생긴 이세계의 시인……. 그의 입을 통해 현란하게 각색된 환상의 시가 흘러나오더라도 놀랍지 않으리라. 달관의 경지에서 지나치게 친숙한 작풍의 시가를 들으며, 어둠의 전사는 지금 요정왕 '티타니아'와의 싸움을 새로이 체험한다.", "Name_ko": "극 티타니아 토벌전", "Description_tc": "原初時代，在世界分離為多世界的同時，其中的生命也同樣進行了分離。如此一來，如同鏡像世界般，原本為一體的人，很可能變為了擁有不同靈魂的兩個人。和原初世界遇見的某位詩人有著相同外表的異世界的詩人……就算他吟誦的同樣是經過大膽改編，充滿幻想的詩歌，也早已不會再令人驚奇。如今暗之戰士聆聽著這首風格令人懷念的詩歌，開始再次體驗與妖精王——緹坦妮雅的決戰。", "Name_tc": "極 緹坦妮雅殲滅戰"},
    "659": {"AllianceRoulette": "False", "ClassJobLevelRequired": "79", "ClassJobLevelSync": "80", "Content": {"row_id": "70", "sheet": "InstanceContent", "value": "70"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Der letzte Sündenvertilger ist enttarnt und sein Versteck endlich in Reichweite. Nur mit der vereinten Kraft aller Bewohner von Norvrandt war es möglich, den riesigen Talos zum Leben zu erwecken, der den schwebenden Vulkan nun in seinen Händen hält. Die Krieger der Dunkelheit machen sich bereit, die steinerne Kreatur bis zur Spitze des Gulg emporzulaufen.", "Description_en": "Toppled from his seat of power, Vauthry, the final Lightwarden, has fled to Mt. Gulg, whose fiery summit now hangs in the firmament, beyond his enemies' reach. However, with the aid of the myriad peoples of Norvrandt, you succeed in building a gigantic Talos that rises to take the volcano in its grasp. Using the golem's rocky body as a bridge, you begin the arduous ascent to your quarry's newly built paradise, there to put an end to the tyranny of Light.", "Description_fr": "Sitôt démasqué, le dernier des grands purgateurs s'est servi de son pouvoir pour arracher et mettre en lévitation le Mont Gulg, l'emblématique sommet trônant au centre de l'île de Kholusia. Puis il s'y est retranché en compagnie de son armée de purgateurs. En réponse, vous avez rallié les peuples de Norvrandt, Eulmoriens en tête, afin de donner naissance à un talos géant conçu pour vous donner accès à la forteresse volante de votre ennemi. Déployant ses énormes bras de pierre, le monstrueux colosse a agrippé la montagne avec succès. Grimpez dessus et allez livrer ce combat décisif pour l'avenir de Norvrandt !", "Description_ja": "ついに覚醒した最後の大罪喰いは、コルシア島の中心にそびえるグルグ火山へと逃げ込むと、その頂を切り離し、浮上させた。これに対し、闇の戦士たちはユールモアの住人を始めとする多くの人々の力を借りて、巨大なタロースを建造。岩石の豪腕を以て、天へと逃れんとする敵の居城を捉えることに成功した。あとは、タロースの背と腕を伝って攻め込むのみ。ノルヴラントの行く末を賭けた決戦の火蓋が切って落とされる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112346", "path": "ui/icon/112000/112346.tex", "path_hr1": "ui/icon/112000/112346_hr1.tex"}, "ItemLevelRequired": "390", "ItemLevelSync": "420", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Der Gulg", "Name_en": "Mt. Gulg", "Name_fr": "Mont Gulg", "Name_ja": "偽造天界 グルグ火山", "NormalRaidRoulette": "False", "SortKey": "77", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4d5/01", "MapMarkerRange": "374", "OffsetX": "-188", "OffsetY": "0", "SizeFactor": "200", "row_id": "536", "sheet": "Map", "value": "536"}, "Name_de": "n4d5", "Name_en": "n4d5", "Name_fr": "n4d5", "Name_ja": "n4d5", "row_id": "822", "sheet": "TerritoryType", "value": "822", "Name_chs": "n4d5", "Name_ko": "n4d5", "Name_tc": "n4d5"}, "TrialRoulette": "False", "row_id": "659", "Description_chs": "最终觉醒的最后一个灵光卫逃向耸立在珂露西亚岛中心部的格鲁格火山，将火山顶部分离，使其浮上了天空。为此，暗之战士一行人借助以游末邦居民为首的多方力量建造了巨大塔罗斯。最终以塔罗斯那岩石的巨臂，成功抓住了逃向天空的敌人的巢穴。接下来，只需要通过塔罗斯的后背与手臂攻入敌方巢穴。这赌上诺弗兰特未来的最终决战即将展开。", "Name_chs": "伪造天界格鲁格火山", "Description_ko": "마지막 대죄식자가 각성했다. 그는 콜루시아 섬 한가운데에 우뚝 선 굴그 화산으로 도망치더니, 산 정상을 떼어내 부상시켰다. 이에 어둠의 전사 일행은 율모어 주민을 비롯한 많은 사람들의 힘을 빌어 거대한 탈로스를 건조하고는 그 커다란 팔을 이용함으로써, 하늘로 도망치는 적을 산과 함께 통째로 붙잡는 데에 성공했다. 이제 탈로스의 등과 팔을 타고 적의 거처로 쳐들어가는 일만 남았다. 노르브란트의 미래를 건 결전의 도화선에 불이 붙었다.", "Name_ko": "굴그 화산", "Description_tc": "最終覺醒的最後一個靈光衛逃向聳立在珂露西亞島中心部的格魯格火山，將火山頂部分離，使其浮上了天空。為此，暗之戰士一行人借助以遊末邦居民為首的多方力量建造了巨大塔羅斯。最終以塔羅斯那岩石的巨臂，成功抓住了逃向天空的敵人的巢穴。接下來，只需要通過塔羅斯的後背與手臂攻入敵方巢穴。這賭上諾弗蘭特未來的最終決戰即將展開。", "Name_tc": "偽造天界格魯格火山"},
    "660": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "0", "Content": {"value": "0"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "0", "sheet": "ContentMemberType", "value": "0"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"value": "0"}, "TrialRoulette": "False", "row_id": "660", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "보물고 우즈네어 운하 외층", "Description_tc": "", "Name_tc": ""},
    "661": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "71", "sheet": "InstanceContent", "value": "71"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "In einer der stilleren Ecken von Amaurot verbirgt sich die vielleicht bemerkenswerteste Einrichtung der Stadt: die Akadaemia Anyder, die der Erforschung der Schöpfungsmagie gewidmet ist. Unzählige Lebensformen werden hier erschaffen, studiert und katalogisiert, und auch wenn sie nur bloße Abbilder einer vergangenen Realität sind, geben sie ein eindrucksvolles Zeugnis über die beinah unbegrenzte Macht der Alten ab.", "Description_en": "In a quiet corner of Amaurot stands an unremarkable entrance to a most remarkable institution─the Akadaemia Anyder. Within its hallowed halls, the star's ancient overseers toil to perfect the godlike art of creation magicks, their research and experiments bringing into existence myriad forms of fantastical life. Yet even if these creations be naught but reflections of reality─mere phantasms woven from aether─the techniques which engender such miracles are a source of undeniable power. Step now across the threshold, and behold the glories of a civilization lost to the ages.", "Description_fr": "Dans un recoin d'Amaurote se dressait l'Akadaemia Anydre, un bâtiment comme les autres, si banal au milieu de cette majestueuse cité qu'on le remarquait à peine. C'est pourtant bel et bien entre ces sobres murs que l'ancien peuple jetait le gant à la réalité elle-même. Les Amaurotains y perfectionnaient leur magie créatrice, une puissance capable d'égaler les dieux que certains prient aujourd'hui.\nTout illusoire qu'elle soit, la réplique chimérique de l'académie recèle encore le précieux savoir accumulé par ces savants. Un souvenir d'antan, aussi glorieux que dangereux, qui ne demande qu'à être redécouvert.", "Description_ja": "幻影都市「アーモロート」の片隅に、ひっそりと佇む施設があった。かつて、星を支配した古代人たちが創造魔法を学び、極めるために設立された学術機関「アナイダアカデミア」である。多くの生物種を創造するという「神」の如き術が磨かれた神秘の地。たとえ、それが魔力によって紡がれた鏡写しの幻だとしても、そこにある知識は大きな力を持つ。さあ、今こそ先史文明の栄光を目撃せよ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112349", "path": "ui/icon/112000/112349.tex", "path_hr1": "ui/icon/112000/112349_hr1.tex"}, "ItemLevelRequired": "410", "ItemLevelSync": "470", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Akadaemia Anyder", "Name_en": "Akadaemia Anyder", "Name_fr": "Akadaemia Anydre", "Name_ja": "創造機関 アナイダアカデミア", "NormalRaidRoulette": "False", "SortKey": "80", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4d8/01", "MapMarkerRange": "376", "OffsetX": "0", "OffsetY": "30", "SizeFactor": "200", "row_id": "538", "sheet": "Map", "value": "538"}, "Name_de": "n4d8", "Name_en": "n4d8", "Name_fr": "n4d8", "Name_ja": "n4d8", "row_id": "841", "sheet": "TerritoryType", "value": "841", "Name_chs": "n4d8", "Name_ko": "n4d8", "Name_tc": "n4d8"}, "TrialRoulette": "False", "row_id": "661", "Description_chs": "幻影都市亚马乌罗提的角落里，有一座设施静静地伫立着。那是曾经统治整个星球的古代人为了学习、钻研创造魔法而设立的学习机构——阿尼德罗学院。这神秘之地帮助古代人磨炼了那创造多种生物的宛若神明一般的技术。即便只是用魔力创造出的幻影，那里沉眠的知识仍然拥有着强大的力量。现在是时候去见证这先史文明的荣光了。", "Name_chs": "创造机构阿尼德罗学院", "Description_ko": "환영도시 '아모로트' 한구석에 조용히 자리잡은 시설이 있다. 일찍이 별을 지배했던 고대인들이 창조 마법을 배우고 익히기 위해 설립한 학술기관 '애나이더 아카데미아'가 바로 그것이다. 많은 생물종을 창조하는 '신'과도 같은 기술이 연구되던 신비로운 곳. 비록 마력으로 자아낸 환영이라 할지라도, 그곳에 있는 지식은 커다란 힘을 지니고 있다. 자, 지금이야말로 선사 문명의 영광을 목격할 때다.", "Name_ko": "애나이더 아카데미아", "Description_tc": "幻影都市亞馬烏羅提的角落裡，有一座設施靜靜地佇立著。那是曾經統治整個星球的古代人為了學習、鑽研創造魔法而設立的學習機構——阿尼德羅學院。這神秘之地幫助古代人磨練了那創造多種生物的宛若神明一般的技術。即便只是用魔力創造出的幻影，那裡沉眠的知識仍然擁有著強大的力量。現在是時候去見證這先史文明的榮光了。", "Name_tc": "創造機構阿尼德羅學院"},
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    "666": {"AllianceRoulette": "False", "ClassJobLevelRequired": "79", "ClassJobLevelSync": "80", "Content": {"row_id": "20064", "sheet": "InstanceContent", "value": "20064"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Lord Vauthry wirft seine fleischliche Hülle ab und verwandelt sich vor den Augen der Krieger der Dunkelheit in Innozenz, selbsternannter Gott der Reinheit und Unschuld. Wird es ihm gelingen, sein Paradies zu erschaffen - oder werden die Krieger der Dunkelheit seine Machenschaften durchkreuzen und die erste Splitterwelt für immer von seinem Joch befreien?", "Description_en": "Traversing the body of the giant Talos, born of the collective hopes of the realm's peoples, you have carved a path to Vauthry's sanctuary. There, you corner the unrepentant Vauthry, who declares his intent to expunge you and rule over creation as an immaculate being. At struggle's end, will man live a waking dream in a false paradise, or will he live a painful existence in a harsh reality, yet be free to follow his own heart? Beneath a blazing sky, the battle for the fate of the world will unfold...", "Description_fr": "Portés par les espoirs des peuples de Norvrandt et le talos géant qui les symbolise, vos camarades et vous avez gravi le Mont Gulg, repoussant vague après vague de purgateurs pour enfin atteindre le sanctuaire de Vauthry. Là-bas, l'ancien gouverneur d'Eulmore vous a abreuvés d'invectives, avant de déchaîner sa nature de grand purgateur en se proclamant l'“innocence incarnée”... Parviendra-t-il à imposer son rêve éveillé aux habitants du premier reflet ? Ou bien l'obligerez-vous à regarder la réalité en face ? Sous un ciel aussi radieux que funeste, le destin d'un monde est sur le point de se jouer...", "Description_ja": "多くの人々の協力によって、造り上げられた巨大タロースの背と腕を伝い、ついにドン・ヴァウスリーの居城へとたどり着いた「闇の戦士」たち。一方、大罪喰いとして覚醒したヴァウスリーは、人の殻を破り、自ら「イノセンス」であると名乗りを上げる。罪喰いの長が君臨する浄化された夢現の世界となるのか、あるいは混沌の中で苦しくとも地に足をつけて歩む自由なる世界となるのか――全天を覆い尽くす無尽光の下、命運をかけた聖戦が始まる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112360", "path": "ui/icon/112000/112360.tex", "path_hr1": "ui/icon/112000/112360_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "420", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Offenbarung - Innozenz", "Name_en": "the Crown of the Immaculate", "Name_fr": "La Couronne de l'Immaculé", "Name_ja": "イノセンス討滅戦", "NormalRaidRoulette": "False", "SortKey": "161", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4fb/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "557", "sheet": "Map", "value": "557"}, "Name_de": "n4fb", "Name_en": "n4fb", "Name_fr": "n4fb", "Name_ja": "n4fb", "row_id": "846", "sheet": "TerritoryType", "value": "846", "Name_chs": "n4fb", "Name_ko": "n4fb", "Name_tc": "n4fb"}, "TrialRoulette": "True", "row_id": "666", "Description_chs": "经过许多人帮忙才得以制造出来的巨大塔罗斯成为了通向敌方巢穴的桥梁，暗之战士们终于到达了沃斯里的宫殿。而作为灵光卫觉醒的沃斯里，打破了人类的躯壳，以无瑕灵君自居。最终世界将会被食罪灵之王净化，所有人幸福地生活在梦境当中，还是虽然有着种种苦难，人们却依旧脚踏实地地生活在自由中呢？在笼罩世界的无尽之光照耀下，这场赌上未来的命运圣战即将展开。", "Name_chs": "无瑕灵君歼灭战", "Description_ko": "많은 사람들의 도움을 받아 만들어진 거대 탈로스의 등과 팔을 타고, 드디어 돈 바우스리의 거처에 도착한 '어둠의 전사' 일행. 한편, 대죄식자로 각성한 바우스리는 인두겁을 벗고 스스로를 '이노센스'라고 칭한다. 죄식자의 우두머리가 군림하는 정화된 꿈결 같은 세계가 될 것인가, 혹은 혼돈 속에서 괴로워하면서도 땅에 발을 딛고 걷는 자유로운 세계가 될 것인가――. 하늘을 온통 뒤덮은 끝없는 빛 아래서, 운명을 건 성전이 시작된다.", "Name_ko": "이노센스 토벌전", "Description_tc": "經過許多人幫忙才得以製造出來的巨大塔羅斯成為了通向敵方巢穴的橋樑，暗之戰士們終於到達了沃斯里的宮殿。而作為靈光衛覺醒的沃斯里，打破了人類的軀殼，以無瑕靈君自居。最終世界將會被食罪靈之王淨化，所有人幸福地生活在夢境當中，還是雖然有著種種苦難，人們卻依舊腳踏實地地生活在自由中呢？在籠罩世界的無盡之光照耀下，這場賭上未來的命運聖戰即將展開。", "Name_tc": "無瑕靈君殲滅戰"},
    "667": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "20065", "sheet": "InstanceContent", "value": "20065"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Als der Fahrende Dichter von dem Schicksalskampf auf dem Gipfel des Gulgs hört, erschafft er mit seinen Versen eine Geschichte, die das tatsächliche Geschehen sogar noch übertrifft. Werden die Krieger der Dunkelheit Vauthrys Strahlenkranz der Makellosigkeit auch in der Erzählung als Sieger verlassen - und eine neue Legende für ein neues Zeitalter prägen?", "Description_en": "The esteemed Lord Vauthry believed himself to be without flaw or sin─the embodiment of glorious perfection in innocence. Needless to say, he was not, but he nevertheless made for a tremendous opponent. Upon hearing of how you and your comrades claimed victory atop Mt. Gulg, the minstreling wanderer was immediately driven into a fit of inspired creativity, and the result is yet another composition that will send even the most unimaginative Warrior of Darkness hurtling into the depths of memory that they might once more do battle with Eulmore's fallen tyrant.", "Description_fr": "L'ultime bataille pour le destin du monde dans la Couronne de l'Immaculé, le sanctuaire de Vauthry au sommet du Mont Gulg. Lorsqu'il a entendu l'histoire de votre combat, le ménestrel itinérant a une fois de plus laissé libre court à son inspiration pour composer une ode en votre honneur. En l'écoutant, il vous semble que l'affrontement ne s'est pas déroulé de cette façon, car certains détails sont grandement exagérés... Peut-être est-ce ainsi que les légendes sont souvent “embellies” ? Quoi qu'il en soit, votre imagination s'emballe et vous voilà sur le point de revivre le face-à-face entre le Guerrier des Ténèbres et Innocence, dans des proportions plus mythiques que jamais.", "Description_ja": "グルグ火山の頂きに築かれたヴァウスリーの宮殿「イマキュレートクラウン」での戦い。第一世界の命運をかけた、その一大決戦のあらましを耳にした異世界の詩人は、またも大げさに飾り立てた詩歌を紡ぎ出す。これが、新世界の聖典となってしまうのか？神話が捏造される現場に立ち会ってしまったのではないかという疑念が拭えない中、闇の戦士は全能者「イノセンス」との戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112361", "path": "ui/icon/112000/112361.tex", "path_hr1": "ui/icon/112000/112361_hr1.tex"}, "ItemLevelRequired": "430", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Letzte Läuterung - Innozenz", "Name_en": "the Crown of the Immaculate (Extreme)", "Name_fr": "La Couronne de l'Immaculé (extrême)", "Name_ja": "極イノセンス討滅戦", "NormalRaidRoulette": "False", "SortKey": "181", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4fb/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "557", "sheet": "Map", "value": "557"}, "Name_de": "n4fb_2", "Name_en": "n4fb_2", "Name_fr": "n4fb_2", "Name_ja": "n4fb_2", "row_id": "848", "sheet": "TerritoryType", "value": "848", "Name_chs": "n4fb_2", "Name_ko": "n4fb_2", "Name_tc": "n4fb_2"}, "TrialRoulette": "False", "row_id": "667", "Description_chs": "决定第一世界命运的大决战，也就是在格鲁格火山顶部的沃斯里宫殿——完璧王座的战斗，传进了异世界的诗人的耳朵里，他再次用夸张的修饰创造出了新的诗歌。这将会成为新世界的圣典吗？总感觉像是看到了捏造神话的瞬间……暗之战士一边这样想着，一边再次体验与无瑕灵君的决战。", "Name_chs": "无瑕灵君歼殛战", "Description_ko": "굴그 화산 정상에 지어진 바우스리의 궁전 '무원죄 왕관'에서의 싸움. 제1세계의 운명을 건 일대 결전의 이야기를 들은 이세계의 시인은 다시금 과장되게 만들어 낸 시가를 읊었다. 이것이 새로운 세계의 성경이 되는 건 아닐까? 신화가 날조되는 현장을 지켜본 것이 아닌가 하는 의문이 가시지 않는 중, 어둠의 전사는 전능자 '이노센스'와의 싸움을 새로이 체험한다.", "Name_ko": "극 이노센스 토벌전", "Description_tc": "決定第一世界命運的大決戰，也就是在格魯格火山頂部的沃斯里宮殿——完璧王座的戰鬥，傳進了異世界的詩人的耳朵裡，他再次用誇張的修飾創造出了新的詩歌。這將會成為新世界的聖典嗎？總感覺像是看到了捏造神話的瞬間……暗之戰士一邊這樣想著，一邊再次體驗與無瑕靈君的決戰。", "Name_tc": "極 無瑕靈君殲滅戰"},
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    "681": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "75", "Content": {"row_id": "5032", "sheet": "InstanceContent", "value": "5032"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "406", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Beichtstuhl von Toupasa dem Älteren", "Name_en": "Legend of the Not-so-hidden Temple", "Name_fr": "Le Confessionnal de Toupasa l'ancien", "Name_ja": "仕掛けと呪いと毒と", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "553", "sheet": "Map", "value": "553"}, "Name_de": "ec012", "Name_en": "ec012", "Name_fr": "ec012", "Name_ja": "ec012", "row_id": "859", "sheet": "TerritoryType", "value": "859", "Name_chs": "ec012", "Name_ko": "ec012", "Name_tc": "ec012"}, "TrialRoulette": "False", "row_id": "681", "Description_chs": "", "Name_chs": "机关、诅咒、剧毒与……", "Description_ko": "", "Name_ko": "함정과 저주와 독", "Description_tc": "", "Name_tc": "機關、詛咒、劇毒與……"},
    "682": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30080", "sheet": "InstanceContent", "value": "30080"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Ryne kann sich nun darauf konzentrieren, Edens immense Kraft dafür einzusetzen, den Äther in der Großen Leere wieder ins Gleichgewicht zu bringen. Diese delikate Aufgabe verlangt, sich einem Element nach dem anderen zu widmen, und Urianger schlägt vor, mit Wasser zu beginnen, das essenziell für alles Leben ist. Um den Äther jedoch wiederherzustellen, muss man ihm zunächst Form verleihen - durch einen Prozess, der einer Beschwörung ähnelt. Während du die Erinnerungen an Leviathan in dir zum Leben erweckst, beginnt die rasende Wut der Sintflut Gestalt anzunehmen ...", "Description_en": "Ryne is now able to concentrate on the task of turning Eden's immense power to the task of balancing the aetherial alignment of the Empty. Such a delicate task must be approached one element at a time, and Urianger suggests that the first should be water, essential to all life. However, for the aether to be restored, it must first be given shape through a process akin to summoning. As you call upon your memories of the dread Leviathan, the raging fury of the deluge begins to take form...", "Description_fr": "Vous avez repoussé vos assaillants et allez enfin pouvoir mettre votre plan de revitalisation des éléments à exécution. Urianger a suggéré de commencer par l'eau, car elle est la source de toute vie. Il vous a dirigé vers la fosse de Nérée qui, bien qu'asséchée, partage encore un lien intime avec l'éther élémentaire. Une fois là-bas, le rituel vous a amené à invoquer une créature semblable à Léviathan. Maintenant, il ne vous reste plus qu'à le vaincre afin de revitaliser pour de bon l'éther de l'eau dans Le Grand Vide !", "Description_ja": "思わぬ襲撃を受けたものの、エデンの支配権を確立した一行は、いよいよ、失われた属性の力を取り戻すために動き出す。ウリエンジェは語る、最初に励起させるべきは、すべての生命の源たる力、水属性であると。エデンに乗り込んだ「闇の戦士」たちは、かつて第一世界において、もっとも深き海の底であったという裂け目、ネレウス海淵に降り立ち、水神「リヴァイアサン」のイメージを用いて術式を展開。擬似的な蛮神との戦いによる、水属性の励起に挑む！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112354", "path": "ui/icon/112000/112354.tex", "path_hr1": "ui/icon/112000/112354_hr1.tex"}, "ItemLevelRequired": "425", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Edens Erwachen - Überflutung", "Name_en": "Eden's Gate: Inundation", "Name_fr": "L'Éveil d'Éden - Déluge", "Name_ja": "希望の園エデン：覚醒編3", "NormalRaidRoulette": "True", "SortKey": "102", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g3/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "561", "sheet": "Map", "value": "561"}, "Name_de": "n4g3", "Name_en": "n4g3", "Name_fr": "n4g3", "Name_ja": "n4g3", "row_id": "851", "sheet": "TerritoryType", "value": "851", "Name_chs": "n4g3", "Name_ko": "n4g3", "Name_tc": "n4g3"}, "TrialRoulette": "False", "row_id": "682", "Description_chs": "虽然受到了出乎意料的袭击，不过已经获得了伊甸控制权的一行人终于要开始为重新取回属性之力而行动起来。据于里昂热所说，最初应该激活的属性乃是所有生命之源的水属性之力。乘上伊甸的暗之战士们来到了第一世界曾经最深的海底，此处有着一条巨大的海沟——涅柔斯海渊，于里昂热利用暗之战士心中水神“利维亚桑”的形象进行了构想请神。挑战构想蛮神，激活水属性！", "Name_chs": "伊甸希望乐园 觉醒之章3", "Description_ko": "예기치 못한 습격을 받았음에도 에덴의 지배권을 확립한 일행은 사라진 속성의 힘을 되찾기 위해 움직이기 시작한다. 위리앙제의 말에 따르면 가장 먼저 일으켜야 하는 것은 모든 생명의 근원인 물의 힘이라고 한다. 에덴에 올라탄 '어둠의 전사' 일행은 과거 제1세계에서 가장 깊은 바다 밑에 있었다고 하는 해구인 '네레우스 해연'에 내려서, 수신 '리바이어선'을 떠올리며 술식을 전개한다. 재현된 야만신과 싸워 물속성을 활성화시켜라!", "Name_ko": "희망의 낙원 에덴: 각성편 3", "Description_tc": "雖然受到了出乎意料的襲擊，不過已經獲得了伊甸控制權的一行人終於要開始為重新取回屬性之力而行動起來。據尤里安傑所說，最初應該啟動的屬性乃是所有生命之源的水屬性之力。乘上伊甸的暗之戰士們來到了第一世界曾經最深的海底，此處有著一條巨大的海溝——涅柔斯海淵，尤里安傑利用暗之戰士心中水神“利維坦”的形象進行了構想請神。挑戰構想蠻神，啟動水屬性！", "Name_tc": "伊甸希望樂園 覺醒之章3"},
    "683": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30081", "sheet": "InstanceContent", "value": "30081"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Auf den ersten Blick scheint der schwach leuchtende Kristall, den du im Herzen von Eden geborgen hast, nur ein hübscher Edelstein zu sein. Doch als du tiefer hineinblickst, wirst du mit Bildern deiner Begegnungen in der Großen Leere konfrontiert. Allerdings sind deine Gegner zu Monstrositäten mutiert, die weitaus wilder sind als jene in deinen Erinnerungen. Dir ist zwar bewust, dass es sich dabei lediglich um Illusionen handelt, aber du stellst dich der Herausforderung dennoch ...", "Description_en": "At first glance, the faintly glowing crystal brought back from Eden's core appears to be little more than a pretty bauble. As you gaze deep within, however, you are bombarded with images of your encounters in the Empty─but your adversaries have been twisted into monstrosities far more ferocious than those in your memory. Though you know these to be naught more than illusions, you find yourself compelled to see them through...", "Description_fr": "Ryne a ramassé une étrange pierre lors de son inspection de l'intérieur d'Éden. Elle a cru voir dans ses reflets profonds une vision kaléidoscopique de vos batailles menées dans Le Grand Vide, mais lorsque vous avez inspecté la gemme à votre tour, vous avez constaté que les scènes reconstituées ne correspondaient pas exactement à la réalité. Comme si ses multiples facettes rendaient chaque lacération plus mordante, chaque coup plus étourdissant...", "Description_ja": "エデンの内部を調査していたリーンは、謎めいたクリスタルを発見したという。一見すると、ただの美しい結晶体に見えるが、表面から内側を覗き込もうとすると不思議な光景が見えるらしい。促されるまま、クリスタルを手に取る闇の戦士……すると、そこには属性の力を取り戻すために経験した戦いの様子が映し出されていた。しかし、何かが違う。どうやらこのクリスタルは、もうひとつの可能性を幻視させる力があるようだ。闇の戦士は今、エデンを巡る最初の攻防を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112355", "path": "ui/icon/112000/112355.tex", "path_hr1": "ui/icon/112000/112355_hr1.tex"}, "ItemLevelRequired": "450", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Edens Erwachen - Überflutung (episch)", "Name_en": "Eden's Gate: Inundation (Savage)", "Name_fr": "L'Éveil d'Éden - Déluge (sadique)", "Name_ja": "希望の園エデン零式：覚醒編3", "NormalRaidRoulette": "False", "SortKey": "114", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g3/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "561", "sheet": "Map", "value": "561"}, "Name_de": "n4g3_2", "Name_en": "n4g3_2", "Name_fr": "n4g3_2", "Name_ja": "n4g3_2", "row_id": "855", "sheet": "TerritoryType", "value": "855", "Name_chs": "n4g3_2", "Name_ko": "n4g3_2", "Name_tc": "n4g3_2"}, "TrialRoulette": "False", "row_id": "683", "Description_chs": "琳调查伊甸内部后发现了奇怪的水晶。看上去只是漂亮而又普通的结晶体，可是从表面窥视水晶的内部据说能看到不可思议的景象。在琳的催促下，暗之战士拿起了水晶……水晶中便映射出了暗之战士为了取回大地的属性之力所经历过的战斗景象。不过映射出的景象又与实际战斗时的经历有所不同。看来这个水晶能让人看到另外一种可能性。如今暗之战士将要再次体验围绕着伊甸所展开的最初的攻防战。", "Name_chs": "伊甸零式希望乐园 觉醒之章3", "Description_ko": "에덴 내부를 조사하던 린이 이상한 크리스탈을 발견했다. 언뜻 보기에는 그저 아름다운 결정일 뿐이지만, 표면에서 안쪽을 들어다보면 신비로운 광경이 펼쳐진다고 한다. 어둠의 전사는 재촉에 못 이겨 크리스탈을 손에 쥐었고…… 그러자, 속성의 힘을 되찾기 위해 싸웠던 때의 모습이 크리스탈에 비쳤다. 그런데 조금 달랐다. 아무래도 이 크리스탈은 또 다른 가능성을 환상으로 보여주는 힘이 있는 모양이다. 그리하여 지금, 어둠의 전사는 에덴을 둘러싼 최초의 공방전을 다시 체험한다.", "Name_ko": "희망의 낙원 에덴: 각성편(영웅) 3", "Description_tc": "琳調查伊甸內部後發現了奇怪的水晶。看起來只是漂亮而又普通的結晶體，可是從表面窺視水晶的內部據說能看到不可思議的景象。在琳的催促下，暗之戰士拿起了水晶……水晶中便映射出了暗之戰士為了取回大地的屬性之力所經歷過的戰鬥景象。不過映射出的景象又與實際戰鬥時的經歷有所不同。看來這個水晶能讓人看到另外一種可能性。如今暗之戰士將要再次體驗圍繞著伊甸所展開的最初的攻防戰。", "Name_tc": "伊甸零式希望樂園 覺醒之章3"},
    "684": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30082", "sheet": "InstanceContent", "value": "30082"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Nachdem sie Eden ihren Willen aufzwang, hat Ryne nun die Kontrolle über den riesigen Sündenvertilger, der inzwischen hoch über der Großen Leere schwebt. Die Feierlichkeiten sind jedoch von kurzer Dauer, da Ryne unbekannte Gegner verspürt, die sich auf dem Weg zum Kern von Eden befinden. Während Thancred und Urianger einen Schwarm von Feinden abfangen, die sich aus dem Inneren nähern, begibst du dich an die Oberfläche, um der Gefahr von oben zu begegnen.", "Description_en": "Having finally overcome Eden in a battle of wills, Ryne is now in control of the enormous sin eater, which now drifts high above the Empty. Your celebrations are short-lived, however, as Ryne detects the presence of unknown enemies making their way towards Eden's core. While Thancred and Urianger rush to intercept a swarm of foes approaching from inside, you head to the upper reaches to face the threat from the above.", "Description_fr": "Vous avez vaincu le gardien qui vous attendait dans le Cœur d'Éden. Le purgateur s'est mis à léviter, mais n'est pas parvenu à prendre la fuite avant que Ryne n'en prenne le contrôle. Les réjouissances furent toutefois de courte durée puisque vous voici maintenant assaillis de tous les côtés par des ennemis à l'allégeance inconnue. Ryne va faire tout ce qu'elle peut pour freiner leur progression tandis qu'Urianger et Thancred vont intercepter ceux qui ont pénétré à l'intérieur. Quant à vous, vous devez vous rendre sur le dos d'Éden pour affronter une menace venue du ciel.", "Description_ja": "エデン内部へと転移した「闇の戦士」たちは、待ち構えていた守護者を討ち倒し、その中枢部を制圧することに成功する。そして、リーンは光の巫女としての力を使ってエデンを支配下に置くと、無の大地より浮上させるのだった。しかし、喜びもつかの間、エデンが何者かによる攻撃を受けてしまう。内部に侵入してきた敵をサンクレッドたちに任せつつ、闇の戦士は上空から飛来する襲撃者を迎撃するため、エデンの甲板へと上がるのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112352", "path": "ui/icon/112000/112352.tex", "path_hr1": "ui/icon/112000/112352_hr1.tex"}, "ItemLevelRequired": "425", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Edens Erwachen - Niederkunft", "Name_en": "Eden's Gate: Descent", "Name_fr": "L'Éveil d'Éden - Descente", "Name_ja": "希望の園エデン：覚醒編2", "NormalRaidRoulette": "True", "SortKey": "101", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g2/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "560", "sheet": "Map", "value": "560"}, "Name_de": "n4g2", "Name_en": "n4g2", "Name_fr": "n4g2", "Name_ja": "n4g2", "row_id": "850", "sheet": "TerritoryType", "value": "850", "Name_chs": "n4g2", "Name_ko": "n4g2", "Name_tc": "n4g2"}, "TrialRoulette": "False", "row_id": "684", "Description_chs": "传送到伊甸内部的暗之战士们打倒了严阵以待的守护者，成功地占领了伊甸中枢。之后琳运用光之巫女的力量控制了伊甸，使其脱离空无大地，飘浮于空。可是一行人还没来得及欢喜，伊甸就遭到了不明敌人的袭击。将侵入内部的敌人交给桑克瑞德等人处理，暗之战士为了迎击从上空飞来的袭击者，奔向了伊甸的甲板。", "Name_chs": "伊甸希望乐园 觉醒之章2", "Description_ko": "에덴 내부로 이동한 '어둠의 전사' 일행은 그들을 기다리던 수호자를 쓰러뜨리고 에덴 중추를 제압하는 데에 성공했다. 그리고 린은 빛의 무녀의 힘을 사용해 에덴을 지배하고, 무의 대지에서 부상시킨다. 하지만 기쁨도 잠시, 에덴은 무언가의 공격을 받는다. 내부에 침입한 적은 산크레드 편에 맡기고, 어둠의 전사는 상공에서 다가오는 습격자를 요격하기 위해 에덴의 갑판으로 올라간다.", "Name_ko": "희망의 낙원 에덴: 각성편 2", "Description_tc": "傳送到伊甸內部的暗之戰士們打倒了嚴陣以待的守護者，成功地佔領了伊甸中樞。之後琳運用光之巫女的力量控制了伊甸，使其脫離空無大地，飄浮於空。可是一行人還沒來得及歡喜，伊甸就遭到了不明敵人的襲擊。將侵入內部的敵人交給桑克瑞德等人處理，暗之戰士為了迎擊從上空飛來的襲擊者，奔向了伊甸的甲板。", "Name_tc": "伊甸希望樂園 覺醒之章2"},
    "685": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30083", "sheet": "InstanceContent", "value": "30083"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Auf den ersten Blick scheint der schwach leuchtende Kristall, den du im Herzen von Eden geborgen hast, nur ein hübscher Edelstein zu sein. Doch als du tiefer hineinblickst, wirst du mit Bildern deiner Begegnungen in der Großen Leere konfrontiert. Allerdings sind deine Gegner zu Monstrositäten mutiert, die weitaus wilder sind als jene in deinen Erinnerungen. Dir ist zwar bewust, dass es sich dabei lediglich um Illusionen handelt, aber du stellst dich der Herausforderung dennoch ...", "Description_en": "At first glance, the faintly glowing crystal brought back from Eden's core appears to be little more than a pretty bauble. As you gaze deep within, however, you are bombarded with images of your encounters in the Empty─but your adversaries have been twisted into monstrosities far more ferocious than those in your memory. Though you know these to be naught more than illusions, you find yourself compelled to see them through...", "Description_fr": "Ryne a ramassé une étrange pierre lors de son inspection de l'intérieur d'Éden. Elle a cru voir dans ses reflets profonds une vision kaléidoscopique de vos batailles menées dans Le Grand Vide, mais lorsque vous avez inspecté la gemme à votre tour, vous avez constaté que les scènes reconstituées ne correspondaient pas exactement à la réalité. Comme si ses multiples facettes rendaient chaque lacération plus mordante, chaque coup plus étourdissant...", "Description_ja": "エデンの内部を調査していたリーンは、謎めいたクリスタルを発見したという。一見すると、ただの美しい結晶体に見えるが、表面から内側を覗き込もうとすると不思議な光景が見えるらしい。促されるまま、クリスタルを手に取る闇の戦士……すると、そこには属性の力を取り戻すために経験した戦いの様子が映し出されていた。しかし、何かが違う。どうやらこのクリスタルは、もうひとつの可能性を幻視させる力があるようだ。闇の戦士は今、エデンを巡る最初の攻防を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112353", "path": "ui/icon/112000/112353.tex", "path_hr1": "ui/icon/112000/112353_hr1.tex"}, "ItemLevelRequired": "445", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Edens Erwachen - Niederkunft (episch)", "Name_en": "Eden's Gate: Descent (Savage)", "Name_fr": "L'Éveil d'Éden - Descente (sadique)", "Name_ja": "希望の園エデン零式：覚醒編2", "NormalRaidRoulette": "False", "SortKey": "113", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g2/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "560", "sheet": "Map", "value": "560"}, "Name_de": "n4g2_2", "Name_en": "n4g2_2", "Name_fr": "n4g2_2", "Name_ja": "n4g2_2", "row_id": "854", "sheet": "TerritoryType", "value": "854", "Name_chs": "n4g2_2", "Name_ko": "n4g2_2", "Name_tc": "n4g2_2"}, "TrialRoulette": "False", "row_id": "685", "Description_chs": "琳调查伊甸内部后发现了奇怪的水晶。看上去只是漂亮而又普通的结晶体，可是从表面窥视水晶的内部据说能看到不可思议的景象。在琳的催促下，暗之战士拿起了水晶……水晶中便映射出了暗之战士为了取回大地的属性之力所经历过的战斗景象。不过映射出的景象又与实际战斗时的经历有所不同。看来这个水晶能让人看到另外一种可能性。如今暗之战士将要再次体验围绕着伊甸所展开的最初的攻防战。", "Name_chs": "伊甸零式希望乐园 觉醒之章2", "Description_ko": "에덴 내부를 조사하던 린이 이상한 크리스탈을 발견했다. 언뜻 보기에는 그저 아름다운 결정일 뿐이지만, 표면에서 안쪽을 들어다보면 신비로운 광경이 펼쳐진다고 한다. 어둠의 전사는 재촉에 못 이겨 크리스탈을 손에 쥐었고…… 그러자, 속성의 힘을 되찾기 위해 싸웠던 때의 모습이 크리스탈에 비쳤다. 그런데 조금 달랐다. 아무래도 이 크리스탈은 또 다른 가능성을 환상으로 보여주는 힘이 있는 모양이다. 그리하여 지금, 어둠의 전사는 에덴을 둘러싼 최초의 공방전을 다시 체험한다.", "Name_ko": "희망의 낙원 에덴: 각성편(영웅) 2", "Description_tc": "琳調查伊甸內部後發現了奇怪的水晶。看起來只是漂亮而又普通的結晶體，可是從表面窺視水晶的內部據說能看到不可思議的景象。在琳的催促下，暗之戰士拿起了水晶……水晶中便映射出了暗之戰士為了取回大地的屬性之力所經歷過的戰鬥景象。不過映射出的景象又與實際戰鬥時的經歷有所不同。看來這個水晶能讓人看到另外一種可能性。如今暗之戰士將要再次體驗圍繞著伊甸所展開的最初的攻防戰。", "Name_tc": "伊甸零式希望樂園 覺醒之章2"},
    "686": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "76", "Content": {"row_id": "5033", "sheet": "InstanceContent", "value": "5033"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Ein großes Opfer", "Name_en": "Nyelbert's Lament", "Name_fr": "Une cupidité bien généreuse", "Name_ja": "ナイルベルトの後悔", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4f3/00", "MapMarkerRange": "365", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "493", "sheet": "Map", "value": "493"}, "Name_de": "ec017", "Name_en": "ec017", "Name_fr": "ec017", "Name_ja": "ec017", "row_id": "876", "sheet": "TerritoryType", "value": "876", "Name_chs": "ec017", "Name_ko": "ec017", "Name_tc": "ec017"}, "TrialRoulette": "False", "row_id": "686", "Description_chs": "", "Name_chs": "奈贝尔特的后悔", "Description_ko": "", "Name_ko": "나일베르트의 후회", "Description_tc": "", "Name_tc": "奈貝爾特的後悔"},
    "687": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "20066", "sheet": "InstanceContent", "value": "20066"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der Ascian entledigt sich seines Titels und offenbart sich in dämonischer Gestalt - mächtiger, als es jeder Unvollkommene je sein könnte. Doch was wäre, wenn die Helden aller Welten zueinander stünden? Wenn sie gemeinsam die Sehnsüchte ihrer Freunde und Geliebten verteidigten? Dann könnten sie sogar die Pläne eines Ursprünglichen durchkreuzen.", "Description_en": "By Emet-Selch's own words, you are no one─nothing─your life a ghastly mockery of past perfection, utterly devoid of meaning. Yet despite his endless refutations of your worth, mankind has dreamed and struggled and survived. Even now, you fight to preserve your future, and spare two worlds from unimaginable destruction.\n\nThe moment has come to make your stand, to call upon every last reserve of strength. Fight for those who shared your journey, and for those you met along the way. Fight for those who awaited your coming across the boundaries of time and space.\n\nFrom distant stars yet undimmed, you are joined by seven summoned champions, for only together can you hope to prevail against the staggering might of this ancient Ascian─the immortal and implacable Hades!", "Description_fr": "D'après Emet-Selch, vous n'êtes rien ni personne. Une pâle imitation des êtres humains d'autrefois, à jamais inachevée. Pourtant, cette litanie de reproches n'enlève rien aux rêves et aux ambitions de votre espèce, aux luttes qu'elle a livrées pour assurer sa survie. Aujourd'hui encore, vous allez vous battre pour protéger votre futur, et sauver deux mondes de la destruction. Au nom de vos amis qui ont partagé vos joies et vos peines, de toutes les personnes qui ont croisé votre route, et de tous ceux qui vous soutiennent par-delà le temps et l'espace, vous allez affronter l'Ascien Emet-Selch sous sa véritable forme, celle de l'implacable Hadès. Sept héros d'autres mondes vous accompagnent dans ce combat décisif pour l'avenir de l'humanité. Rassemblez vos forces... L'heure est venue de vous rebeller face au destin !", "Description_ja": "エメトセルクは言う。お前は何者でもない、と。満足な命も持たない、まがいものに過ぎないのだ、と――。だが、いかに否定されようとも、人は願い、足掻き、想いを継いで生きてきた。そして、今なお未来へ繋がれることを望み、滅びに抗わんとしている。長き旅の仲間たち、旅路で出会ってきた者たち、そして、時を超えて自分を待ち続けてくれた同志のため、今こそ力を振り絞り、反逆者となるべき刻だ。残存する数多の世界から招かれた7名の勇士たちと共にエメトセルク、いや冥王ハーデスとの戦いに挑め！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112362", "path": "ui/icon/112000/112362.tex", "path_hr1": "ui/icon/112000/112362_hr1.tex"}, "ItemLevelRequired": "410", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Offenbarung - Hades", "Name_en": "the Dying Gasp", "Name_fr": "le Râle de l'Agonie", "Name_ja": "ハーデス討滅戦", "NormalRaidRoulette": "False", "SortKey": "162", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4fc/00", "MapMarkerRange": "384", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "558", "sheet": "Map", "value": "558"}, "Name_de": "n4fc", "Name_en": "n4fc", "Name_fr": "n4fc", "Name_ja": "n4fc", "row_id": "847", "sheet": "TerritoryType", "value": "847", "Name_chs": "n4fc", "Name_ko": "n4fc", "Name_tc": "n4fc"}, "TrialRoulette": "True", "row_id": "687", "Description_chs": "爱梅特赛尔克说你什么都不是、不曾拥有完整的生命，还说无论是镜像世界还是原初世界，都不过和垃圾一样……但就算再怎么被否定，人们依然祈祷着、挣扎着、薪火代代相传地活到了今天，并且现在也依旧想要延续未来，反抗世界的毁灭。为了在漫长旅程中一直陪伴在自己身边的伙伴、旅途中遇到的人们，以及跨越时空等待着自己的友人。现在，榨出你全部的力量，化身为真正的反叛者！同自无数世界中召唤来的7位勇士一起，挑战爱梅特赛尔克——冥王哈迪斯吧！", "Name_chs": "哈迪斯歼灭战", "Description_ko": "에메트셀크는 말한다. 너는 아무것도 아니라고. 충분한 수명도 갖지 못한 가짜에 불과하다고――. 하지만, 아무리 부정당하더라도 인간은 소원하고, 발버둥치고, 뜻을 이어가며 살아왔다. 그리고 지금도 미래로 이어지길 바라며 멸망에 저항하고 있다. 오랜 여행의 동료들, 여행길에서 만난 사람들, 그리고 시간을 초월하여 자신을 기다려준 동지를 위해서, 지금이야말로 힘을 쥐어짜내 반역자가 될 때다. 잔존하는 여러 세계에서 불려온 7명의 용사들과 함께 에메트셀크, 아니 명왕 하데스와의 싸움에 도전하라!", "Name_ko": "하데스 토벌전", "Description_tc": "愛梅特賽爾克說你什麼都不是、不曾擁有完整的生命，還說無論是鏡像世界還是原初世界，都不過和垃圾一樣……但就算再怎麼被否定，人們依然祈禱著、掙扎著、薪火代代相傳地活到了今天，並且現在也依舊想要延續未來，反抗世界的毀滅。為了在漫長旅程中一直陪伴在自己身邊的夥伴、旅途中遇到的人們，以及跨越時空等待著自己的友人。現在，榨出你全部的力量，化身為真正的反叛者！同自無數世界中召喚來的7位勇士一起，挑戰愛梅特賽爾克——冥王黑迪斯吧！", "Name_tc": "黑迪斯殲滅戰"},
    "688": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "80", "Content": {"row_id": "55006", "sheet": "InstanceContent", "value": "55006"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Schatzsuche", "Name_en": "Treasure Hunt", "Name_fr": "Chasse aux trésors", "Name_ja": "トレジャーハント", "row_id": "9", "sheet": "ContentType", "value": "9", "Name_chs": "寻宝", "Name_ko": "보물찾기", "Name_tc": "尋寶"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "505", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verliese von Lyhe Ghiah", "Name_en": "The Dungeons of Lyhe Ghiah", "Name_fr": "le Donjon hypogéen du Lyhe Ghiah", "Name_ja": "宝物庫 リェー・ギア・ダンジョン", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "563", "sheet": "Map", "value": "563"}, "Name_de": "n4c1", "Name_en": "n4c1", "Name_fr": "n4c1", "Name_ja": "n4c1", "row_id": "879", "sheet": "TerritoryType", "value": "879", "Name_chs": "n4c1", "Name_ko": "n4c1", "Name_tc": "n4c1"}, "TrialRoulette": "False", "row_id": "688", "Description_chs": "", "Name_chs": "梦羽宝境", "Description_ko": "", "Name_ko": "보물고 리예 기아 지하미궁", "Description_tc": "", "Name_tc": "夢羽寶境"},
    "689": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30084", "sheet": "InstanceContent", "value": "30084"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Nachdem das Element des Wassers im Zuge deines Triumphs über Leviathan wieder im Gleichgewicht ist, widmet ihr euch nun der Wiederherstellung des Erdelements, in der Hoffnung, dass die Große Leere bald wieder Leben aufrechterhalten kann. Wie zuvor setzt du deine Erinnerungen an Primae der Ursprungswelt ein, um dem Äther Form zu verleihen. Diesmal rufst du dir die schicksalhafte Begegnung mit dem Herrn der Felsen in Erinnerung - Titan.", "Description_en": "Having successfully realigned the element of water following your triumph over Leviathan, the next candidate for restoration is earth, in the hope that the Empty will soon become able to support life. As before, you draw upon your experience of primals fought on the Source to shape the aether, this time recalling your fateful encounter with the Lord of Crags, Titan.", "Description_fr": "Une fois de retour à votre campement, vous avez pu constater avec joie que des lacs avaient remplacé les dépressions rocheuses, un résultat qui vous a encouragée à poursuivre vos efforts. Urianger a estimé que l'éther de la terre devait être le prochain élément à être revitalisé, afin de permettre à la vie de reprendre ses droits le plus vite possible dans Le Grand Vide. Il vous a donc indiqué le mont Atlas comme prochaine destination. C'est à son sommet que vous allez devoir affronter l'incarnation du souvenir de Titan qui sommeillait en vous !", "Description_ja": "疑似的に召喚されたリヴァイアサンを討ち倒し、拠点に戻った一行が目にしたのは、無の大地に生じていた「湖」であった。エデンの力により、水属性の励起に成功したことを実感した「闇の戦士」たちは、続いて土属性を取り戻す決意を固める。次なる目的地は、かつての世界最高峰「アトラス山」。その頂きにて、岩神「タイタン」のイメージで術式を展開し、激闘を以て土属性の力を励起させるのだ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112356", "path": "ui/icon/112000/112356.tex", "path_hr1": "ui/icon/112000/112356_hr1.tex"}, "ItemLevelRequired": "425", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Edens Erwachen - Beerdigung", "Name_en": "Eden's Gate: Sepulture", "Name_fr": "L'Éveil d'Éden - Inhumation", "Name_ja": "希望の園エデン：覚醒編4", "NormalRaidRoulette": "True", "SortKey": "103", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g4/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "562", "sheet": "Map", "value": "562"}, "Name_de": "n4g4", "Name_en": "n4g4", "Name_fr": "n4g4", "Name_ja": "n4g4", "row_id": "852", "sheet": "TerritoryType", "value": "852", "Name_chs": "n4g4", "Name_ko": "n4g4", "Name_tc": "n4g4"}, "TrialRoulette": "False", "row_id": "689", "Description_chs": "打倒了通过构想请神召唤出来的利维亚桑，一行人回到据点，看到突然出现在空无大地的湖泊。实际感受到激活水属性的成果后，暗之战士们下定决心接下来要取回土属性。下一个目的地是曾经的世界最高峰——阿特拉斯山。在山顶进行了土神“泰坦”的构想请神，暗之战士将用激斗来唤醒土属性之力！", "Name_chs": "伊甸希望乐园 觉醒之章4", "Description_ko": "상상력을 발휘해 소환한 리바이어선을 쓰러뜨리고 거점으로 돌아온 일행이 목격한 것은, 무의 대지에 생겨난 '호수'였다. 에덴의 힘으로 물속성을 활성화한 것을 실감한 '어둠의 전사' 일행은 계속해서 땅속성을 되찾기로 한다. 다음 목적지는 과거 세계 최고봉이었던 '아틀라스 산'. 그 정상에서 바위신 '타이탄'을 떠올리며 술식을 전개하고, 격렬한 전투를 벌여 땅속성의 힘을 활성화시켜라!", "Name_ko": "희망의 낙원 에덴: 각성편 4", "Description_tc": "打倒了通過構想請神召喚出來的利維坦，一行人回到據點，看到突然出現在空無大地的湖泊。實際感受到啟動水屬性的成果後，暗之戰士們下定決心接下來要取回土屬性。下一個目的地是曾經的世界最高峰——阿特拉斯山。在山頂進行了土神“泰坦”的構想請神，暗之戰士將用激鬥來喚醒土屬性之力！", "Name_tc": "伊甸希望樂園 覺醒之章4"},
    "690": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30085", "sheet": "InstanceContent", "value": "30085"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Auf den ersten Blick scheint der schwach leuchtende Kristall, den du im Herzen von Eden geborgen hast, nur ein hübscher Edelstein zu sein. Doch als du tiefer hineinblickst, wirst du mit Bildern deiner Begegnungen in der Großen Leere konfrontiert. Allerdings sind deine Gegner zu Monstrositäten mutiert, die weitaus wilder sind als jene in deinen Erinnerungen. Dir ist zwar bewust, dass es sich dabei lediglich um Illusionen handelt, aber du stellst dich der Herausforderung dennoch ...", "Description_en": "At first glance, the faintly glowing crystal brought back from Eden's core appears to be little more than a pretty bauble. As you gaze deep within, however, you are bombarded with images of your encounters in the Empty─but your adversaries have been twisted into monstrosities far more ferocious than those in your memory. Though you know these to be naught more than illusions, you find yourself compelled to see them through...", "Description_fr": "Ryne a ramassé une étrange pierre lors de son inspection de l'intérieur d'Éden. Elle a cru voir dans ses reflets profonds une vision kaléidoscopique de vos batailles menées dans Le Grand Vide, mais lorsque vous avez inspecté la gemme à votre tour, vous avez constaté que les scènes reconstituées ne correspondaient pas exactement à la réalité. Comme si ses multiples facettes rendaient chaque lacération plus mordante, chaque coup plus étourdissant...", "Description_ja": "エデンの内部を調査していたリーンは、謎めいたクリスタルを発見したという。一見すると、ただの美しい結晶体に見えるが、表面から内側を覗き込もうとすると不思議な光景が見えるらしい。促されるまま、クリスタルを手に取る闇の戦士……すると、そこには属性の力を取り戻すために経験した戦いの様子が映し出されていた。しかし、何かが違う。どうやらこのクリスタルは、もうひとつの可能性を幻視させる力があるようだ。闇の戦士は今、エデンを巡る最初の攻防を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112357", "path": "ui/icon/112000/112357.tex", "path_hr1": "ui/icon/112000/112357_hr1.tex"}, "ItemLevelRequired": "450", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Edens Erwachen - Beerdigung (episch)", "Name_en": "Eden's Gate: Sepulture (Savage)", "Name_fr": "L'Éveil d'Éden - Inhumation (sadique)", "Name_ja": "希望の園エデン零式：覚醒編4", "NormalRaidRoulette": "False", "SortKey": "115", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g4/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "562", "sheet": "Map", "value": "562"}, "Name_de": "n4g4_2", "Name_en": "n4g4_2", "Name_fr": "n4g4_2", "Name_ja": "n4g4_2", "row_id": "856", "sheet": "TerritoryType", "value": "856", "Name_chs": "n4g4_2", "Name_ko": "n4g4_2", "Name_tc": "n4g4_2"}, "TrialRoulette": "False", "row_id": "690", "Description_chs": "琳调查伊甸内部后发现了奇怪的水晶。看上去只是漂亮而又普通的结晶体，可是从表面窥视水晶的内部据说能看到不可思议的景象。在琳的催促下，暗之战士拿起了水晶……水晶中便映射出了暗之战士为了取回大地的属性之力所经历过的战斗景象。不过映射出的景象又与实际战斗时的经历有所不同。看来这个水晶能让人看到另外一种可能性。如今暗之战士将要再次体验围绕着伊甸所展开的最初的攻防战。", "Name_chs": "伊甸零式希望乐园 觉醒之章4", "Description_ko": "에덴 내부를 조사하던 린이 이상한 크리스탈을 발견했다. 언뜻 보기에는 그저 아름다운 결정일 뿐이지만, 표면에서 안쪽을 들어다보면 신비로운 광경이 펼쳐진다고 한다. 어둠의 전사는 재촉에 못 이겨 크리스탈을 손에 쥐었고…… 그러자, 속성의 힘을 되찾기 위해 싸웠던 때의 모습이 크리스탈에 비쳤다. 그런데 조금 달랐다. 아무래도 이 크리스탈은 또 다른 가능성을 환상으로 보여주는 힘이 있는 모양이다. 그리하여 지금, 어둠의 전사는 에덴을 둘러싼 최초의 공방전을 다시 체험한다.", "Name_ko": "희망의 낙원 에덴: 각성편(영웅) 4", "Description_tc": "琳調查伊甸內部後發現了奇怪的水晶。看起來只是漂亮而又普通的結晶體，可是從表面窺視水晶的內部據說能看到不可思議的景象。在琳的催促下，暗之戰士拿起了水晶……水晶中便映射出了暗之戰士為了取回大地的屬性之力所經歷過的戰鬥景象。不過映射出的景象又與實際戰鬥時的經歷有所不同。看來這個水晶能讓人看到另外一種可能性。如今暗之戰士將要再次體驗圍繞著伊甸所展開的最初的攻防戰。", "Name_tc": "伊甸零式希望樂園 覺醒之章4"},
    "691": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "76", "Content": {"row_id": "5034", "sheet": "InstanceContent", "value": "5034"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Legende auf der Spur", "Name_en": "The Hunter's Legacy", "Name_fr": "La chasseuse de légende", "Name_ja": "勇気の狩人", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4f5/00", "MapMarkerRange": "367", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "495", "sheet": "Map", "value": "495"}, "Name_de": "ec016", "Name_en": "ec016", "Name_fr": "ec016", "Name_ja": "ec016", "row_id": "875", "sheet": "TerritoryType", "value": "875", "Name_chs": "ec016", "Name_ko": "ec016", "Name_tc": "ec016"}, "TrialRoulette": "False", "row_id": "691", "Description_chs": "", "Name_chs": "勇敢的猎人", "Description_ko": "", "Name_ko": "용기 있는 사냥꾼", "Description_tc": "", "Name_tc": "勇敢的獵人"},
    "692": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "73", "sheet": "InstanceContent", "value": "73"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Am Südufer des Quellsees, der sich in der Mitte des Seenlands erstreckt, liegt das pittoreske Chateau Cosmea, einst Sitz der Königsfamilie der Elfen. Als die Lichtflut über das Land wusch, wurde der Palast aufgegeben, doch erstrahlt er immer noch in den allerschönsten Farben, den namensgebenden Cosmea-Blumen gleich.\nWird der einsiedlerische Magier der Nu Mou, der sich hierhin zurückgezogen hat, die Kriegerin der Dunkelheit und ihre Freunde mit dem Wissen ausstatten, das sie so dringend benötigen?", "Description_en": "Long ago, on the far shore of the Source, a great palace was built by the elves─the Grand Cosmos, an edifice of such magnitude it was said to inspire envy in both the heavens for which it was named and the flowers that pervade its boundless gardens. As with so many wonders of the world that once was, its radiance quickly faded in the wake of the Flood, its halls falling silent, the throne sitting empty. That is, until the palace was given new purpose when a mage claimed it as their sanctuary, their only company being solace, solitude, and the legion of familiars barring entrance to any foolish enough to seek an audience.", "Description_fr": "Chacun sait que L'Origine trône au centre de Grand-Lac, mais beaucoup ignorent que sa rive sud est occupée par un palais où vivaient autrefois les familles royales elfiques. Nommé le “Cosmos coruscant” en raison du mauve et du vert chatoyants qui le décorent, il fut entièrement déserté à cause des ravages du déluge de Lumière. Cependant, il ne resta pas sans locataire bien longtemps, puisqu'un mage nu mou décida à l'improviste d'y vivre en ermite. Parviendrez-vous à le débusquer de sa tanière ?", "Description_ja": "レイクランドの中央に座す大いなる「始まりの湖」。その南岸には、かつてエルフの王族たちが暮らすための宮殿が存在していたという。光の氾濫以降、住む者もいなくなったはずの場所ではあるが、未だに名の由来となったコスモスのように、美しい紫と緑で彩られた宮殿は健在のようだ。闇の戦士たち一行は、ここに隠れ暮らしているらしい、ン・モゥ族の隠者に協力を求めるため、訪れることになるのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112373", "path": "ui/icon/112000/112373.tex", "path_hr1": "ui/icon/112000/112373_hr1.tex"}, "ItemLevelRequired": "430", "ItemLevelSync": "470", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Chateau Cosmea", "Name_en": "the Grand Cosmos", "Name_fr": "le Cosmos coruscant", "Name_ja": "魔法宮殿 グラン・コスモス", "NormalRaidRoulette": "False", "SortKey": "81", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4d9/01", "MapMarkerRange": "392", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "567", "sheet": "Map", "value": "567"}, "Name_de": "n4d9", "Name_en": "n4d9", "Name_fr": "n4d9", "Name_ja": "n4d9", "row_id": "884", "sheet": "TerritoryType", "value": "884", "Name_chs": "n4d9", "Name_ko": "n4d9", "Name_tc": "n4d9"}, "TrialRoulette": "False", "row_id": "692", "Description_chs": "位于雷克兰德中央的巨大始源湖南端，存在着一个旧时菁灵王族居住的宫殿。虽然光之泛滥后已经没有了菁灵族居住，但在紫色与绿色的点缀中名副其实如宇宙般美丽的宫殿依旧静静坐落在那里。现在，暗之战士一行为了拜访隐居此处的恩莫族隐者而来到了宫殿面前……", "Name_chs": "魔法宫殿宇宙宫", "Description_ko": "레이크랜드 중앙에 자리잡은 거대한 '태초의 호수'. 그 호숫가 남쪽에는 일찍이 엘프 왕족들이 사는 궁전이 존재했다고 한다. 빛의 범람 이후로 사람이 살지 않게 된 곳이지만, 지금도 이름의 유래가 된 코스모스처럼 아름다운 보라색과 녹색으로 치장된 궁전은 건재한 듯하다. 어둠의 전사 일행은 이곳에 은거한 응 모우족 은자에게 도움을 구하고자 찾아가게 되는데…….", "Name_ko": "그랑 코스모스", "Description_tc": "位於雷克蘭德中央的巨大始源湖南端，存在著一個舊時菁靈王族居住的宮殿。雖然光之氾濫後已經沒有了菁靈族居住，但在紫色與綠色的點綴中名副其實如宇宙般美麗的宮殿依舊靜靜坐落在那裡。現在，暗之戰士一行為了拜訪隱居此處的恩莫族隱者而來到了宮殿面前……", "Name_tc": "魔法宮殿宇宙宮"},
    "693": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "20067", "sheet": "InstanceContent", "value": "20067"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der Fahrende Dichter der Splitterwelt widmet der Kriegerin der Dunkelheit ein neues Requiem. Die Hauptperson: Der, der seinen Titel ablegte und unter seinem echten Namen für seine seit Äonen in Dunkelheit darbenden Brüder kämpfte. Die künstlerische Freiheit des Fahrenden Dichters hebt den epischen Endkampf in extreme Höhen.", "Description_en": "Hearken unto a requiem for a hero fallen. A man who lived a thousand thousand of our lives clinging desperately to faint hope, never shirking his sworn duty to his long-lost brethren. A man who stood proud and did avow his true name on the threshold of the battle that would see him fall to his rival─the light to quench his shadow. Borrowing liberally from the funereal rites of the Night's Blessed, the minstreling wanderer weaves an elegy in that hero's honor─the tragic-yet-triumphant tale of a man and a battle that ne'er shall be forgotten.", "Description_fr": "Dans son “Requiem pour une âme sombre”, le ménestrel itinérant rend hommage à celui qui mit de côté son nom d'emprunt pour vous affronter sous son jour véritable, une attention qui évoque les rites funéraires du peuple de la Nuit... Revivez en pensée ce combat fatidique sublimé par les vers du poète, et n'oubliez jamais l'homme que fut votre adversaire.", "Description_ja": "異世界の詩人が詠んだのは、もうひとりの「英雄への鎮魂歌（レクイエム）」――。彼は、与えられた責務を示す座ではなく、真の名を明かし、名乗り、戦った。ならば、闇を奉ずる「夜の民」の風習に従い、真の名を以て、葬送の儀式を執り行なおう。\nこれは、その強き想いを身に刻み、忘れぬための戦いなのだ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112372", "path": "ui/icon/112000/112372.tex", "path_hr1": "ui/icon/112000/112372_hr1.tex"}, "ItemLevelRequired": "450", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Letzte Läuterung - Hades", "Name_en": "the Minstrel's Ballad: Hades's Elegy", "Name_fr": "Le Râle de l'Agonie (extrême)", "Name_ja": "極ハーデス討滅戦", "NormalRaidRoulette": "False", "SortKey": "183", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4fc/00", "MapMarkerRange": "384", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "558", "sheet": "Map", "value": "558"}, "Name_de": "n4fd", "Name_en": "n4fd", "Name_fr": "n4fd", "Name_ja": "n4fd", "row_id": "885", "sheet": "TerritoryType", "value": "885", "Name_chs": "n4fd", "Name_ko": "n4fd", "Name_tc": "n4fd"}, "TrialRoulette": "False", "row_id": "693", "Description_chs": "这是异世界的诗人献给另一位英雄的挽歌。这位英雄没有靠代表自己职务的称呼隐藏自己，而是主动亮出了自己的真名，英勇战斗。既然如此，按照夜之民的习俗，理应念诵他的真名，为他举行送葬之仪。\n此战，只为将他的信念铭刻于心，绝不忘记。", "Name_chs": "哈迪斯孤念歼灭战", "Description_ko": "이세계의 시인은 또 한 명의 '영웅을 위한 진혼가'를 읊었다. 그는 주어진 직위를 지칭하는 말이 아닌, 자신의 진짜 이름을 밝히고 싸웠다. 그렇다면 밤을 숭상하는 '밤의 주민'의 풍습에 따라 진짜 이름으로 장례를 치러줘야 한다.\n이것은 그 강한 마음을 몸에 새겨서 기억하기 위한 싸움이다.", "Name_ko": "극 하데스 토벌전", "Description_tc": "這是異世界的詩人獻給另一位英雄的挽歌。這位英雄沒有靠代表自己職務的稱呼隱藏自己，而是主動亮出了自己的真名，英勇戰鬥。既然如此，按照夜之民的習俗，理應念誦他的真名，為他舉行送葬之儀。\n此戰，只為將他的信念銘刻於心，絕不忘記。", "Name_tc": "極 黑迪斯殲滅戰"},
    "694": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30086", "sheet": "InstanceContent", "value": "30086"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Fatale Raids", "Name_en": "Ultimate Raids", "Name_fr": "Raids fatals", "Name_ja": "絶レイド", "row_id": "28", "sheet": "ContentType", "value": "28", "Name_chs": "绝境战", "Name_ko": "절 레이드", "Name_tc": "絕殲滅戰"}, "Description_de": "Das uhrwerkähnliche Gebilde, das sich im schneebedeckten Dravania manifestierte, erinnert auf unheimliche Weise an den großen Eisenriesen aus den Legenden der Hotgo, einem Stamm der Au Ra. Die tragische Geschichte eines mechanischen Gottes, der sein Schicksal in die Hände einer einzelnen sterblichen Seele legte, inspirierte den Fahrenden Dichter zu einer packenden Ballade, die jeden mitreißen wird.", "Description_en": "The clockwork fortress that manifested itself in verdant Dravania did bear an uncanny resemblance to the great steel giant sung of in the legends of the Hotgo, an Auri tribe hailing from far across the sea. Inspired by this tragic tale of a mechanical god who placed his trust in a single mortal soul, the minstrel spreads the proverbial wings of imagination and takes flight, weaving an impassioned ballad of hope and despair profound.", "Description_fr": "Un gigantesque château mécanique dans l'Arrière-pays dravanien d'une part, une ancienne légende aoranne mentionnant un géant métallique d'autre part... Une troublante ressemblance, et le sujet rêvé pour une des chansons dont le ménestrel errant a le secret. Laissez son imagination vous emmener à la conquête d'un Primordial plus redoutable que jamais, au cœur d'une histoire mêlée de chagrin et d'espoir.", "Description_ja": "低地ドラヴァニアの地に現れた機械仕掛けの城。しかし、はるか東方の草原に住まうアウラ・ゼラの中には、よく似た「金属の巨人」を口伝する部族もいたという。ならば、その口伝を軸に物語を広げてもいいはずだ。\n異邦の詩人は、今、想像の翼をはためかせ、絶望の詩歌を紡ぎ出す。それは、機械の神が、ただひとりの「人」に希望を託す物語でもあるというのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112374", "path": "ui/icon/112000/112374.tex", "path_hr1": "ui/icon/112000/112374_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "475", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Alexander (fatal)", "Name_en": "the Epic of Alexander (Ultimate)", "Name_fr": "L'Odyssée d'Alexander (fatal)", "Name_ja": "絶アレキサンダー討滅戦", "NormalRaidRoulette": "False", "SortKey": "1003", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "d2az/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "573", "sheet": "Map", "value": "573"}, "Name_de": "d2az", "Name_en": "d2az", "Name_fr": "d2az", "Name_ja": "d2az", "row_id": "887", "sheet": "TerritoryType", "value": "887", "Name_chs": "d2az", "Name_ko": "d2az", "Name_tc": "d2az"}, "TrialRoulette": "False", "row_id": "694", "Description_chs": "龙堡内陆低地出现了一座机械城，而遥远东方草原上暮晖之民的传承中，有着与其非常相似的金属巨人的传说。既然如此，就以这个传说为基础编织一个故事吧。\n异国的诗人让想象乘上翅膀，创作出了一首绝境的诗歌。那是机械之神将希望托付给一名人类的故事……", "Name_chs": "亚历山大绝境战", "Description_ko": "저지 드라바니아 땅에는 기계장치로 이루어진 성이 있다. 그런데 동방의 초원에 사는 아우라 젤라 중에도 이와 비슷한 '금속 거인' 이야기가 구전으로 전해지는 부족이 있다고 한다. 그렇다면 그 구전을 토대로 이야기를 펼쳐도 좋을 것이다.\n지금, 떠돌이 시인은 상상의 날개를 펼쳐 절망의 시가를 자아낸다. 그것은 기계의 신이 단 한 명의 '인간'에게 희망을 맡기는 이야기이기도 하다…….", "Name_ko": "절 알렉산더 토벌전", "Description_tc": "德拉瓦尼亞河谷地出現了一座機械城，而遙遠東方草原上暮暉之民的傳承中，有著與其非常相似的金屬巨人的傳說。既然如此，就以這個傳說為基礎編織一個故事吧。\n異國的詩人讓想像乘上翅膀，創作出了一首絕境的詩歌。那是機械之神將希望託付給一名人類的故事……", "Name_tc": "絕 亞歷山大殲滅戰"},
    "695": {"AllianceRoulette": "False", "ClassJobLevelRequired": "60", "ClassJobLevelSync": "60", "Content": {"row_id": "35026", "sheet": "InstanceContent", "value": "35026"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Große Maskerade", "Name_en": "The Masked Carnivale", "Name_fr": "La Grande Mascarade", "Name_ja": "マスクカーニバル", "row_id": "27", "sheet": "ContentType", "value": "27", "Name_chs": "假面狂欢", "Name_ko": "가면 무투회", "Name_tc": "假面狂歡"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112332", "path": "ui/icon/112000/112332.tex", "path_hr1": "ui/icon/112000/112332_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Papa Mia", "Name_en": "Papa Mia", "Name_fr": "Papa Humbaba, le paternel aux gros bras", "Name_ja": "豪腕の父親「フンババ・パパ」", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1tz/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "490", "sheet": "Map", "value": "490"}, "Name_de": "w1tz", "Name_en": "w1tz", "Name_fr": "w1tz", "Name_ja": "w1tz", "row_id": "796", "sheet": "TerritoryType", "value": "796", "Name_chs": "w1tz", "Name_ko": "w1tz", "Name_tc": "w1tz"}, "TrialRoulette": "False", "row_id": "695", "Description_chs": "", "Name_chs": "强大的老爹——洪巴巴之父", "Description_ko": "", "Name_ko": "천하장사 아빠", "Description_tc": "", "Name_tc": "強大的老爹——洪巴巴之父"},
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    "700": {"AllianceRoulette": "True", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30087", "sheet": "InstanceContent", "value": "30087"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "4", "sheet": "ContentMemberType", "value": "4"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "In einem alten, verlassen geglaubten Stollen wartete eine ganz in weiß gekleidete Frau - 2P. Sie warnt vor einer mysteriösen Bedrohung namens „Maschinenwesen“, die in den Tiefen des Duergar-Gebirges ihr Unwesen treiben sollen. Sehen sich die Kriegerin der Dunkelheit und ihre Freunde mit einem neuen, gänzlich unbekannten Feind konfrontiert? Unter der Leitung der Zwergenzwillinge Anogg und Konogg musst du dich in die geheimnisumwitterten Fabrikruinen wagen, die hinter der Fassade des alten Stollens schlummern ...", "Description_en": "Anogg and Konogg's explosive efforts have at last opened a path from Komra's excavation tunnels into an expanse of enigmatic ruins─but if the equally enigmatic 2P is to be believed, it will not be the inert and rusting relics of a long-dead civilization that await within, but life unlike any this world has ever seen...", "Description_fr": "Embarquée dans les frasques d'Anogg et de Konogg, vous avez découvert dans la grotte près de Komra une jeune femme vêtue de blanc, aux prises avec d'étranges machines qu'elle a désignées comme étant des “formes de vie mécaniques”. D'après elle, ces dernières seraient contrôlées par un certain individu tapi au cœur des vestiges... N'écoutant que votre courage (et les desiderata des jumeaux terribles), vous vous apprêtez à franchir le pas d'un royaume de rouille et d'acier recelant moult secrets...", "Description_ja": "機械遺跡に通じる坑道にて出会った、白き衣の女性「２Ｐ」。彼女が語るところによれば、遺跡の奥には「機械生命体」を操る者が潜むという。未知なる脅威を排除するためにも、遺跡の探索を行うべきだと主張するアノッグとコノッグの提案に従い、闇の戦士たちは謎めいた工場廃墟に潜入する。 ", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112375", "path": "ui/icon/112000/112375.tex", "path_hr1": "ui/icon/112000/112375_hr1.tex"}, "ItemLevelRequired": "435", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Die kopierte Fabrik", "Name_en": "the Copied Factory", "Name_fr": "La réplique de l'usine désaffectée", "Name_ja": "複製サレタ工場廃墟", "NormalRaidRoulette": "False", "SortKey": "95", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4r1/01", "MapMarkerRange": "394", "OffsetX": "610", "OffsetY": "70", "SizeFactor": "200", "row_id": "569", "sheet": "Map", "value": "569"}, "Name_de": "n4r1", "Name_en": "n4r1", "Name_fr": "n4r1", "Name_ja": "n4r1", "row_id": "882", "sheet": "TerritoryType", "value": "882", "Name_chs": "n4r1", "Name_ko": "n4r1", "Name_tc": "n4r1"}, "TrialRoulette": "False", "row_id": "700", "Description_chs": "根据在通向机械遗迹的坑道中遇到的白衣女性2P所言，遗迹的深处潜伏着机械生物们的控制者。为了消除未知的威胁，暗之战士同意了阿诺古和科诺古对遗迹展开探索调查的提议，潜入了工厂废墟当中。", "Name_chs": "复制工厂废墟", "Description_ko": "기계 유적으로 통하는 갱도에서 만난 하얀 옷을 입은 여성 '2P'. 그녀의 말에 따르면, 유적 안쪽에는 '기계생명체'를 조종하는 자가 숨어 있다고 한다. 미지의 위협을 제거하기 위해서라도 유적을 탐색해야 한다고 주장하는 아노그와 코노그의 제안을 받아들여, 어둠의 전사 일행은 수수께끼에 싸인 공장 폐허로 잠입한다.", "Name_ko": "복제된 공장 폐허", "Description_tc": "根據在通向機械遺跡的坑道中遇到的白衣女性2P所言，遺跡的深處潛伏著機械生物們的控制者。為了消除未知的威脅，暗之戰士同意了阿諾古和科諾古對遺跡展開探索調查的提議，潛入了工廠廢墟當中。", "Name_tc": "複製工廠廢墟"},
    "701": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "41006", "sheet": "InstanceContent", "value": "41006"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "7", "sheet": "ContentMemberType", "value": "7"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "In der Azim-Steppe liegt mitten im Herrschaftsgebiet der Au Ra Xaela das legendäre Onsal Hakair. Die drei Staatlichen Gesellschaften haben sich hier versammelt, um ihre Differenzen in der Tradition der Steppe beizulegen: im fairen aber unerbittlichen Wettkampf. Der Stamm der Orben hat sich dazu mit dem Mahlstrom verbündet, die Ejin mit der Bruderschaft der Morgenviper und die Horo mit der Legion der Unsterblichen. Für alle Abenteurerinnen und Abenteuer ist es eine Frage der Ehre, sich als Vertreter ihrer jeweiligen Staatlichen Gesellschaft in das Kampfgetümmel des Naadam zu stürzen und so viele Unschuldsflecken wie möglich unter Vertrag zu nehmen.", "Description_en": "The Xaela of the Azim Steppe are renowned for their ferocity in battle, a traditional preoccupation that culminates once each Tsagaan Sar as they clash to earn the right to rule in the Naadam. Such infrequent conflict is insufficient to sate the Steppe's most zealous warriors, however, thus the Danshig Naadam─smaller contests to which the Grand Companies of Eorzea have now been welcomed. Join forces with the Maelstrom and the Orben people, the Adders and the Ejinn, or the Flames and the Horo in this grand demonstration of martial prowess, and may the mightiest prevail!", "Description_fr": "Au cœur des étendues verdoyantes de la Steppe d'Azim, plusieurs tribus xaela se disputent depuis toujours Onsal Hakair, une terre fertile bénie par le riche limon des rivières. Aujourd'hui, trois de ces groupes ont formé des alliances atypiques avec des étrangers afin de renforcer leurs propres rangs : les Orben avec le Maelstrom, les Ejinn avec l'ordre des Deux Vipères et les Horo avec les Immortels. Quel que soit votre propre camp, l'heure est venue d'entrer dans la mêlée. Atteignez la terre immaculée, passez un pacte avec elle, et triomphez !", "Description_ja": "雄大なる大草原、アジムステップ。その中央部に位置するオンサル・ハカイルでは、水源豊かなこの土地の支配権を巡って、アウラ・ゼラの諸部族が対立していた。そんな中、オルベン族は黒渦団と、エジン族は双蛇党と、ホロ族は不滅隊と同盟を結び、戦力を増強。さあ、冒険者たちよ、同盟部族の名誉のため、支配権を競う「終節の合戦」に身を投じて、より多くの「無垢の土地」との契約を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112376", "path": "ui/icon/112000/112376.tex", "path_hr1": "ui/icon/112000/112376_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Onsal Hakair (Danshig Naadam)", "Name_en": "Onsal Hakair (Danshig Naadam)", "Name_fr": "Onsal Hakair (Danshig Naadam)", "Name_ja": "オンサル・ハカイル (終節戦)", "NormalRaidRoulette": "False", "SortKey": "303", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "e3p1/00", "MapMarkerRange": "391", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "568", "sheet": "Map", "value": "568"}, "Name_de": "e3p1", "Name_en": "e3p1", "Name_fr": "e3p1", "Name_ja": "e3p1", "row_id": "888", "sheet": "TerritoryType", "value": "888", "Name_chs": "e3p1", "Name_ko": "e3p1", "Name_tc": "e3p1"}, "TrialRoulette": "False", "row_id": "701", "Description_chs": "太阳神草原中央的昂萨哈凯尔有着丰富的水源，暮晖之民的各个部落为了获得这片肥沃土地的支配权展开了激烈的竞争。其中奥勒奔部与黑涡团结盟、艾金部与双蛇党结盟、而呼洛部则与恒辉队结盟，纷纷增强了自己的战力。冒险者们啊，为了各自同盟部落的名誉，奋勇参加争夺土地支配权的“那达慕”，与“无垢的大地”订下契约吧！", "Name_chs": "昂萨哈凯尔（竞争战）", "Description_ko": "광활한 아짐 대초원. 그 한가운데에 위치한 '온살 하카이르'에서는 풍요로운 토지의 지배권을 둘러싸고 아우라 젤라 부족들이 대립해 왔다. 최근 오르벤족은 흑와단, 에진족은 쌍사당, 호로족은 불멸대와 동맹을 맺고 전력을 증강했다. 이제 모험가들은 동맹 부족의 명예를 위해 아짐 대초원의 지배권을 놓고 벌어지는 '계절끝 합전'에 참가하여, 보다 많은 '순결한 땅'과 계약을 맺어야 한다.", "Name_ko": "온살 하카이르(계절끝 합전)", "Description_tc": "太陽神草原中央的昂薩哈凱爾有著豐富的水源，暮暉之民的各個部落為了獲得這片肥沃土地的支配權展開了激烈的競爭。其中奧勒奔部與黑渦團結盟、艾金部與雙蛇黨結盟、而呼洛部則與不滅隊結盟，紛紛增強了自己的戰力。冒險者們啊，為了各自同盟部落的名譽，奮勇參加爭奪土地支配權的“那達慕”，與“無垢的大地”訂下契約吧！", "Name_tc": "昂薩哈凱爾（競爭戰）"},
    "702": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "5035", "sheet": "InstanceContent", "value": "5035"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Wolf und der Drachenreiter", "Name_en": "Vows of Virtue, Deeds of Cruelty", "Name_fr": "Vœux de vertu, actes de cruauté", "Name_ja": "白き誓約、黒き密約", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "577", "sheet": "Map", "value": "577"}, "Name_de": "ec018", "Name_en": "ec018", "Name_fr": "ec018", "Name_ja": "ec018", "row_id": "893", "sheet": "TerritoryType", "value": "893", "Name_chs": "ec018", "Name_ko": "ec018", "Name_tc": "ec018"}, "TrialRoulette": "False", "row_id": "702", "Description_chs": "", "Name_chs": "纯白誓约、漆黑密约", "Description_ko": "", "Name_ko": "하얀 서약, 검은 밀약", "Description_tc": "", "Name_tc": "純白誓約、漆黑密約"},
    "703": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "5036", "sheet": "InstanceContent", "value": "5036"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "395", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Trubel im Traumland", "Name_en": "As the Heart Bids", "Name_fr": "À l'écoute de soi", "Name_ja": "この心が望むがままに", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4e9/10", "MapMarkerRange": "402", "OffsetX": "-12", "OffsetY": "50", "SizeFactor": "400", "row_id": "576", "sheet": "Map", "value": "576"}, "Name_de": "ec019", "Name_en": "ec019", "Name_fr": "ec019", "Name_ja": "ec019", "row_id": "894", "sheet": "TerritoryType", "value": "894", "Name_chs": "ec019", "Name_ko": "ec019", "Name_tc": "ec019"}, "TrialRoulette": "False", "row_id": "703", "Description_chs": "", "Name_chs": "我心依旧", "Description_ko": "", "Name_ko": "이 마음이 원하는 대로", "Description_tc": "", "Name_tc": "我心依舊"},
    "704": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "0", "Content": {"value": "0"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "0", "sheet": "ContentMemberType", "value": "0"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"value": "0"}, "TrialRoulette": "False", "row_id": "704", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "보물고 리예 기아 지하미궁 외층", "Description_tc": "", "Name_tc": ""},
    "705": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "17", "sheet": "PublicContent", "value": "17"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112382", "path": "ui/icon/112000/112382.tex", "path_hr1": "ui/icon/112000/112382_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "601", "sheet": "Map", "value": "601"}, "Name_de": "s1e8", "Name_en": "s1e8", "Name_fr": "s1e8", "Name_ja": "s1e8", "row_id": "899", "sheet": "TerritoryType", "value": "899", "Name_chs": "s1e8", "Name_ko": "s1e8", "Name_tc": "s1e8"}, "TrialRoulette": "False", "row_id": "705", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "706": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "18", "sheet": "PublicContent", "value": "18"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112382", "path": "ui/icon/112000/112382.tex", "path_hr1": "ui/icon/112000/112382_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "601", "sheet": "Map", "value": "601"}, "Name_de": "s1e8", "Name_en": "s1e8", "Name_fr": "s1e8", "Name_ja": "s1e8", "row_id": "899", "sheet": "TerritoryType", "value": "899", "Name_chs": "s1e8", "Name_ko": "s1e8", "Name_tc": "s1e8"}, "TrialRoulette": "False", "row_id": "706", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "707": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "19", "sheet": "PublicContent", "value": "19"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112382", "path": "ui/icon/112000/112382.tex", "path_hr1": "ui/icon/112000/112382_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "601", "sheet": "Map", "value": "601"}, "Name_de": "s1e8", "Name_en": "s1e8", "Name_fr": "s1e8", "Name_ja": "s1e8", "row_id": "899", "sheet": "TerritoryType", "value": "899", "Name_chs": "s1e8", "Name_ko": "s1e8", "Name_tc": "s1e8"}, "TrialRoulette": "False", "row_id": "707", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "708": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "20", "sheet": "PublicContent", "value": "20"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112382", "path": "ui/icon/112000/112382.tex", "path_hr1": "ui/icon/112000/112382_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "601", "sheet": "Map", "value": "601"}, "Name_de": "s1e8", "Name_en": "s1e8", "Name_fr": "s1e8", "Name_ja": "s1e8", "row_id": "899", "sheet": "TerritoryType", "value": "899", "Name_chs": "s1e8", "Name_ko": "s1e8", "Name_tc": "s1e8"}, "TrialRoulette": "False", "row_id": "708", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "709": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "21", "sheet": "PublicContent", "value": "21"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112382", "path": "ui/icon/112000/112382.tex", "path_hr1": "ui/icon/112000/112382_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "601", "sheet": "Map", "value": "601"}, "Name_de": "s1e8", "Name_en": "s1e8", "Name_fr": "s1e8", "Name_ja": "s1e8", "row_id": "899", "sheet": "TerritoryType", "value": "899", "Name_chs": "s1e8", "Name_ko": "s1e8", "Name_tc": "s1e8"}, "TrialRoulette": "False", "row_id": "709", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "710": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "22", "sheet": "PublicContent", "value": "22"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112382", "path": "ui/icon/112000/112382.tex", "path_hr1": "ui/icon/112000/112382_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "601", "sheet": "Map", "value": "601"}, "Name_de": "s1e8", "Name_en": "s1e8", "Name_fr": "s1e8", "Name_ja": "s1e8", "row_id": "899", "sheet": "TerritoryType", "value": "899", "Name_chs": "s1e8", "Name_ko": "s1e8", "Name_tc": "s1e8"}, "TrialRoulette": "False", "row_id": "710", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "711": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "23", "sheet": "PublicContent", "value": "23"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112382", "path": "ui/icon/112000/112382.tex", "path_hr1": "ui/icon/112000/112382_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "601", "sheet": "Map", "value": "601"}, "Name_de": "s1e8", "Name_en": "s1e8", "Name_fr": "s1e8", "Name_ja": "s1e8", "row_id": "899", "sheet": "TerritoryType", "value": "899", "Name_chs": "s1e8", "Name_ko": "s1e8", "Name_tc": "s1e8"}, "TrialRoulette": "False", "row_id": "711", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "712": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "24", "sheet": "PublicContent", "value": "24"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112382", "path": "ui/icon/112000/112382.tex", "path_hr1": "ui/icon/112000/112382_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "601", "sheet": "Map", "value": "601"}, "Name_de": "s1e8", "Name_en": "s1e8", "Name_fr": "s1e8", "Name_ja": "s1e8", "row_id": "899", "sheet": "TerritoryType", "value": "899", "Name_chs": "s1e8", "Name_ko": "s1e8", "Name_tc": "s1e8"}, "TrialRoulette": "False", "row_id": "712", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "713": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "25", "sheet": "PublicContent", "value": "25"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112382", "path": "ui/icon/112000/112382.tex", "path_hr1": "ui/icon/112000/112382_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "601", "sheet": "Map", "value": "601"}, "Name_de": "s1e8", "Name_en": "s1e8", "Name_fr": "s1e8", "Name_ja": "s1e8", "row_id": "899", "sheet": "TerritoryType", "value": "899", "Name_chs": "s1e8", "Name_ko": "s1e8", "Name_tc": "s1e8"}, "TrialRoulette": "False", "row_id": "713", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "714": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "74", "sheet": "InstanceContent", "value": "74"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Westlich der von Emet-Selch künstlich geschaffenen Stadt Amaurot, in den Untiefen von Tempest, liegen die eigentlichen Überreste der Stadt der Alten. Tolshs Aath von den Ondo berichtet, die Flundern hätten sich dort eingerichtet, um ihre Invasion auf die Küstenstädte Kholusias vorzubereiten. Erkunde die Ruinen der versunkenen Stadt, um eine Katastrophe zu verhindern und mehr über die Ascians zu erfahren.", "Description_en": "Deep in the Tempest─deeper still than the phantom Amaurot of Emet-Selch's design─lies what remains of Anyder's ancient edifices. It is to an unexplored corner of this bed of knowledge that the Scions now travel, in hopes that what has long slumbered forgotten may be brought to the surface once more.", "Description_fr": "Dans les plus profonds abysses de La Tempête, plus loin encore que l'Amaurote illusoire d'Emet-Selch, sommeillent les ruines d'édifices oubliés depuis l'antiquité. Le précieux savoir qu'elles renferment ne demande qu'à être découvert, mais leurs récents occupants ne l'entendent sûrement pas de cette branchie...\nPlongez avec vos compagnons Héritiers et bravez les dangers des grands fonds pour découvrir une vérité intouchée !", "Description_ja": "テンペストの海底に、ひっそりと佇む幻影の古代都市「アーモロート」。そのさらに向こう、西方の水底に新たな遺構が発見された。それはオンド族が棲まう潮溜まりと同様に、エメトセルクの幻に彩られてはいない実体ある本物の遺跡だという。\n古の知識を求める「闇の戦士たち」一行は、妖精ビスマルクの助けを借りて、西方の昏き海底へと向かう。しかし、そこには敵対的なオンド族の一派、フラウンダーたちが先行して入り込んでいた。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112378", "path": "ui/icon/112000/112378.tex", "path_hr1": "ui/icon/112000/112378_hr1.tex"}, "ItemLevelRequired": "440", "ItemLevelSync": "500", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Anamnesis Anyder", "Name_en": "Anamnesis Anyder", "Name_fr": "Anamnesis Anydre", "Name_ja": "黒風海底 アニドラス・アナムネーシス", "NormalRaidRoulette": "False", "SortKey": "83", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4da/01", "MapMarkerRange": "406", "OffsetX": "100", "OffsetY": "-390", "SizeFactor": "200", "row_id": "585", "sheet": "Map", "value": "585"}, "Name_de": "n4da", "Name_en": "n4da", "Name_fr": "n4da", "Name_ja": "n4da", "row_id": "898", "sheet": "TerritoryType", "value": "898", "Name_chs": "n4da", "Name_ko": "n4da", "Name_tc": "n4da"}, "TrialRoulette": "False", "row_id": "714", "Description_chs": "静静耸立于黑风海底的幻影古代城市“亚马乌罗提”。在这座城市的西边更深处的海底发现了新的遗迹。这座遗迹与鳍人潮池一样并非是爱梅特赛尔克施展的幻影，而是实际存在的。\n寻求古代知识的暗之战士一行人借由妖灵俾斯麦的帮助，前往西边的昏暗海底。可是敌对的鳍人族鳎沙派先一步进入了遗迹。", "Name_chs": "黑风海底阿尼德罗追忆馆", "Description_ko": "템페스트 바다 밑에 비밀스레 세워진, 환영으로 만들어진 고대 도시 '아모로트'. 아모로트 서쪽에서 물속에 잠겨 있는 새로운 유적이 발견되었다. 그곳은 온도족이 살고 있는 바다웅덩이와 마찬가지로, 에메트셀크가 만든 환상이 아니라 실체가 있는 진짜 유적이라고 한다.\n옛 지식을 구하는 어둠의 전사 일행은 요정 비스마르크의 도움을 받아 서쪽의 어두운 바다 밑으로 향한다. 하지만 그곳은 적대적인 온도족 일파인 가자미파가 선점하고 있었다.", "Name_ko": "애니드라스 아남네시스", "Description_tc": "靜靜聳立於黑風海底的幻影古代城市“亞馬烏羅提”。在這座城市的西邊更深處的海底發現了新的遺跡。這座遺跡與鰭人潮池一樣並非是愛梅特賽爾克施展的幻影，而是實際存在的。\n尋求古代知識的暗之戰士一行人借由妖精俾斯麥的幫助，前往西邊的昏暗海底。可是敵對的鰭人族鰨沙派先一步進入了遺跡。", "Name_tc": "黑風海底阿尼德羅追憶館"},
    "715": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30088", "sheet": "InstanceContent", "value": "30088"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Obwohl Gaia, das Mädchen, das zuvor einen Angriff auf Eden startete, endlich erwacht ist, hindert ihr Gedächtnisverlust dich daran, mehr über ihre Herkunft zu erfahren. Fürs Erste scheint es daher das Beste zu sein, die Bestrebungen zum Wiederherstellen des Gleichgewichts des Umgebungsäthers in der Großen Leere fortzusetzen. Das nächste Element ist Blitz, das in der Zeit vor der Lichtflut in der Gandoph-Donnersteppe wütete. Deine Erinnerungen an Ramuh verleihen den knisternden ätherischen Energien eine körperliche Form.", "Description_en": "Although Gaia, the girl who had previously launched an attack on Eden, has finally awoken, her amnesia prevents you from learning much of her origins. For the time being, the best course of action appears to be continuing with efforts to restore balance to the ambient aether of the Empty. The next element is lightning, which once ravaged the Gandof Thunder Plains in the time before the Flood of Light. Your memories of Ramuh give corporeal form to the crackling aetherial energies drawn forth.", "Description_fr": "Votre fine équipe de défricheurs du Grand Vide a repris du service, accompagnée désormais de Gaïa, votre mystérieuse assaillante tout juste sortie du coma. Prochain élément à revitaliser : la foudre, dont l'impétuosité est a priori le remède idéal à la stagnation du flux éthéré. Ryne a conduit Éden au cœur de la bien nommée Plaine foudroyée de Gandof, une large étendue au climat perpétuellement orageux. Là, vous avez fait appel à vos souvenirs pour matérialiser le plus fidèlement possible le Patriarche fulgurant. Seulement, les aléas d'une imagination galopante sont parfois difficiles à dompter...", "Description_ja": "謎の少女ガイアとともに無の大地を再び訪れた一行は、エデンの力による属性励起を再開する。次に励起させるべき雷属性に適した場所は、常に雨雲が覆うガンドフ雷平原。落雷によって穿たれた孔の淵にて、雷神「ラムウ」のイメージを用いて術式を展開。疑似蛮神との戦いを以て、失われた雷属性を取り戻すのだ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112385", "path": "ui/icon/112000/112385.tex", "path_hr1": "ui/icon/112000/112385_hr1.tex"}, "ItemLevelRequired": "455", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Edens Resonanz - Entladung", "Name_en": "Eden's Verse: Fulmination", "Name_fr": "Les Accords d'Éden - Fulmination", "Name_ja": "希望の園エデン：共鳴編1", "NormalRaidRoulette": "True", "SortKey": "104", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g5/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "589", "sheet": "Map", "value": "589"}, "Name_de": "n4g5", "Name_en": "n4g5", "Name_fr": "n4g5", "Name_ja": "n4g5", "row_id": "902", "sheet": "TerritoryType", "value": "902", "Name_chs": "n4g5", "Name_ko": "n4g5", "Name_tc": "n4g5"}, "TrialRoulette": "False", "row_id": "715", "Description_chs": "一行人与神秘少女盖娅一同再次来到了空无大地，继续利用伊甸之力进行属性激活。接下来适合激活雷属性的地点是长年被雨云覆盖的甘多夫雷平原。在落雷形成的千疮百孔之地展开构想请神术式，与构想蛮神一决胜负，取回失去的雷属性！", "Name_chs": "伊甸希望乐园 共鸣之章1", "Description_ko": "수수께끼에 싸인 소녀 가이아와 함께 무의 대지를 다시 방문한 일행은 계속해서 에덴의 힘으로 속성을 활성화시키려 한다. 다음으로 활성화시킬 번개속성에 적합한 장소는 항상 비구름이 껴 있는 간도프 번개평원. 낙뢰로 움푹 파여 생긴 웅덩이에서 뇌신 '라무'를 떠올리며 술식을 전개하고, 유사 야만신과 싸워 잃어버린 번개속성을 되찾아라!", "Name_ko": "희망의 낙원 에덴: 공명편 1", "Description_tc": "一行人與神秘少女蓋亞一同再次來到了空無大地，繼續利用伊甸之力進行屬性啟動。接下來適合啟動雷屬性的地點是長年被雨雲覆蓋的甘多夫雷平原。在落雷形成的千瘡百孔之地展開構想請神術式，與構想蠻神一決勝負，取回失去的雷屬性！", "Name_tc": "伊甸希望樂園 共鳴之章1"},
    "716": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30089", "sheet": "InstanceContent", "value": "30089"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Entdeckung eines zweiten Kristalls im Herzen von Eden wirft mehr Fragen auf, als Antworten zu liefern. Einmal mehr wird dein Verstand beim Blick darein von furchterregenden Visionen heimgesucht. Du erblickst Gegner, die du einst besiegt hast, wiedergeboren, brutaler und unbeugsamer als in deinen wildesten Vorstellungen. Doch deine standhafte Entschlossenheit hindert dich daran, deinen Blick abzuwenden ...", "Description_en": "The discovery of a second crystal within Eden's core leads to more questions than answers, and yet again, your mind is assaulted with terrifying visions upon gazing inside. You see foes previously vanquished reborn, more brutal and unrelenting than even your wildest imagination, yet your unwavering resolve forbids you from tearing your eyes away...", "Description_fr": "Votre travail de revitalisation des éléments s'est vu récompensé de la plus belle des manières, par l'apparition dans Le Grand Vide d'une végétation clairsemée, mais vivace. Le bilan est hélas plus mitigé pour Gaïa, qui faute d'avoir pu recouvrer ses souvenirs perdus a jugé bon d'en emporter un, sous la forme d'un cristal provenant d'Éden. Dommage pour elle, la mémoire gravée dans la gemme n'était pas la sienne, mais celle de vos récents affrontements, déformée d'une façon particulièrement troublante...", "Description_ja": "六属性の励起を終え、無の大地に緑を取り戻した一行。その裏でガイアが、己の記憶に関係するかもしれないといって、フォークよりも重そうな謎のクリスタルを持ち帰っていた。覚悟を決めた「闇の戦士」がその内側を覗きこむと、そこには2回目の調査作戦で経験した戦いの、もうひとつの可能性が映し出されていた。最初の罪喰いエデン、そして闇の巫女ガイアに秘められた謎は、いまだ明かされてはいない。「闇の戦士」は今、エデンを巡るさらなる攻防を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112386", "path": "ui/icon/112000/112386.tex", "path_hr1": "ui/icon/112000/112386_hr1.tex"}, "ItemLevelRequired": "470", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Edens Resonanz - Entladung (episch)", "Name_en": "Eden's Verse: Fulmination (Savage)", "Name_fr": "Les Accords d'Éden - Fulmination (sadique)", "Name_ja": "希望の園エデン零式：共鳴編1", "NormalRaidRoulette": "False", "SortKey": "116", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g5/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "589", "sheet": "Map", "value": "589"}, "Name_de": "n4g5_2", "Name_en": "n4g5_2", "Name_fr": "n4g5_2", "Name_ja": "n4g5_2", "row_id": "906", "sheet": "TerritoryType", "value": "906", "Name_chs": "n4g5_2", "Name_ko": "n4g5_2", "Name_tc": "n4g5_2"}, "TrialRoulette": "False", "row_id": "716", "Description_chs": "完成六属性激活后，一行人使空无大地重新取回了生机。另一方面，盖娅发现了神秘的水晶，便认为可能使自己恢复记忆，于是就将这块比叉子还重的水晶拿了回来。做好思想准备的暗之战士窥视了水晶的内部，水晶中便映射出了第二次调查作战中所经历过的战斗景象。最初的食罪灵伊甸以及隐藏在暗之巫女盖娅的谜团至今仍然不明。如今暗之战士将要再次体验围绕着伊甸所展开的进一步的攻防战。", "Name_chs": "伊甸零式希望乐园 共鸣之章1", "Description_ko": "여섯 속성의 활성화를 마치고 무의 대지에 녹음을 되돌려 놓은 일행. 한편 가이아는 자신의 기억과 관계가 있을지도 모른다며, 포크보다도 무거워 보이는 수수께끼의 크리스탈을 가지고 왔다. 각오를 다진 '어둠의 전사'가 그 안쪽을 들여다 보니, 2차 조사 작전에서 경험한 전투의 또 다른 가능성이 크리스탈에 비쳤다. 최초의 죄식자 에덴, 그리고 어둠의 무녀 가이아에게 숨겨진 비밀은 아직 밝혀지지 않았다. 그리하여 지금, 어둠의 전사는 에덴을 둘러싼 두 번째 공방전을 다시 체험한다.", "Name_ko": "희망의 낙원 에덴: 공명편(영웅) 1", "Description_tc": "完成六屬性啟動後，一行人使空無大地重新取回了生機。另一方面，蓋亞發現了神秘的水晶，便認為可能使自己恢復記憶，於是就將這塊比叉子還重的水晶拿了回來。做好思想準備的暗之戰士窺視了水晶的內部，水晶中便映射出了第二次調查作戰中所經歷過的戰鬥景象。最初的食罪靈伊甸以及隱藏在暗之巫女蓋亞的謎團至今仍然不明。如今暗之戰士將要再次體驗圍繞著伊甸所展開的進一步的攻防戰。", "Name_tc": "伊甸零式希望樂園 共鳴之章1"},
    "717": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "20068", "sheet": "InstanceContent", "value": "20068"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Lange ist es her, seit Legatus Gaius van Baelsar als Anführer der XIV. Legion die alte allagische Ultima-Waffe exkavierte, wieder aktivierte und Eorzea damit zu unterjochen versuchte. Nun stellt sich heraus, dass die Gefahr noch nicht gebannt ist: Die Garlear haben die Entwicklung der Ultima-Waffe offenbar weiter vorangetrieben und ein verbessertes Modell geschaffen - die Rubin-Waffe. Stell dich dem Monstrum an der Ghimlyt-Finsternis entgegen!", "Description_en": "Though the original Ultima Weapon, piloted by Gaius Baelsar, was destroyed in the decisive battle at the Praetorium, Garlemald has been secretly developing its successor. Now, this diabolical melding of Allagan and Garlean technologies has been deployed to annihilate those who would oppose the Empire. At the behest of none other than Gaius Baelsar himself, you cross the scorched battlefield of the Ghimlyt Dark to halt this crimson menace before it lays waste to Eorzea.", "Description_fr": "Après la destruction de l'Ultima Arma suite à la bataille de Castrum Meridianum, l'empire de Garlemald a continué à developper en secret de nouvelles machines de guerre anti-Primordiaux. Alors qu'une de ces nouvelles Armes se dirige sur Éorzéa, vous vous apprêtez à l'intercepter sur le front des Ténèbres de Ghimlyt.", "Description_ja": "かつて、ガレマール帝国軍第XIV軍団を率いたガイウス・ヴァン・バエサルは、アラミゴにて発掘した古代アラグ帝国の対蛮神兵器「アルテマウェポン」を復活させ、エオルゼア侵攻の要とした。これに対し、エオルゼア同盟軍は冒険者部隊による破壊作戦を敢行。見事に撃破してみせたのだった。だが、帝国軍は諦めてはいなかった。密かにアルテマウェポンの後継機が開発されていたのである。新たなる脅威、ルビーウェポンをギムリトの地で迎え撃て！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112379", "path": "ui/icon/112000/112379.tex", "path_hr1": "ui/icon/112000/112379_hr1.tex"}, "ItemLevelRequired": "455", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Rubinfeuer - Entfesselung", "Name_en": "Cinder Drift", "Name_fr": "Les Nuées de Brandons", "Name_ja": "ルビーウェポン破壊作戦", "NormalRaidRoulette": "False", "SortKey": "163", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "n4fe", "Name_en": "n4fe", "Name_fr": "n4fe", "Name_ja": "n4fe", "row_id": "897", "sheet": "TerritoryType", "value": "897", "Name_chs": "n4fe", "Name_ko": "n4fe", "Name_tc": "n4fe"}, "TrialRoulette": "True", "row_id": "717", "Description_chs": "曾经率领加雷马帝国军第十四军团的盖乌斯·范·巴埃萨修复了从阿拉米格发掘出的古代亚拉戈帝国对蛮神兵器“究极神兵”，并将其作为了进攻艾欧泽亚的王牌。对此，艾欧泽亚同盟军指挥冒险者部队强行展开破坏作战。最终成功破坏掉了究极神兵。可是帝国军并没有放弃。究极神兵的后续机体被悄然开发了出来。在基姆利特迎击红宝石神兵这一新的威胁！", "Name_chs": "红宝石神兵破坏作战", "Description_ko": "가이우스 반 바일사르는 과거 갈레말 제국군 제XIV군단을 이끌던 시절, 알라미고에서 발굴한 고대 알라그 제국의 대 야만신 병기인 '알테마 웨폰'을 부활시켜 에오르제아 침공을 꾀했다. 이에 맞서 에오르제아 동맹군은 모험가 부대를 투입하여 파괴작전을 감행했고, 완벽하게 파괴했다. 하지만 제국군은 포기하지 않았다. 비밀리에 알테마 웨폰의 후속기를 개발했던 것이다. 새로운 위협이 된 루비 웨폰을 김리트 땅에서 요격하라!", "Name_ko": "루비 웨폰 파괴작전", "Description_tc": "曾經率領加雷馬帝國軍第十四軍團的蓋烏斯·范·巴艾薩修復了從阿拉米格發掘出的古代亞拉戈帝國對蠻神兵器“究極武器”，並將其作為了進攻艾奧傑亞的王牌。對此，艾奧傑亞同盟軍指揮冒險者部隊強行展開破壞作戰。最終成功破壞掉了究極武器。可是帝國軍並沒有放棄。究極武器的後續機體被悄然開發了出來。在基姆利特迎擊紅寶石武器這一新的威脅！", "Name_tc": "紅寶石武器破壞作戰"},
    "718": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "20069", "sheet": "InstanceContent", "value": "20069"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Die Garlond-Metallwerke beziehen ihre Finanzierung aus allerhand illustren Quellen - eine davon ist die Herstellung und der Verkauf von Modellen und Miniaturen an begeisterte Kenner. Das nächste Sammlerstück dieser Reihe soll die gefürchtete Rubin-Waffe sein und eben jener Modellbauer, der für das Unterfangen zuständig ist, wird nicht müde, dich mit diversen Details zu seiner Vision zu bombardieren. Bei so viel geballtem (und unnützem) Wissen über den Modellbau kannst du nicht anders, als einen Moment lang die Augen zu schließen. Doch in deinen Träumen lauert eine längst besiegt geglaubte Angst ...", "Description_en": "Garlond Ironworks attracts a fair number of mechanically minded lunatics, and even goes so far as to offer some of them employment. One in particular has taken it upon himself to craft likenesses of Garlean warmachina, including that of the recently defeated Ruby Weapon. A restored Allagan device uses it as a basis to project images of a foe far more ferocious than the one you had previously laid low, and your mind is filled with visions of what might have been.", "Description_fr": "Un étrange personnage, soi-disant ingénieur des Forges de Garlond, est bien trop enthousiaste à propos de votre combat contre l'Arme Rubis. Spécialiste de maquettes, en combinant sa dernière création avec un simulateur allagois de combat virtuel, il vous propose de faire à nouveau face à la machine de guerre impériale, dans une version améliorée et bien plus dangereuse.", "Description_ja": "苦しい資金繰りを改善すべく模型ブランドを展開するガーロンド・アイアンワークス社。そんな同社に所属する原型師が、ルビーウェポンを撃破した英雄に詰め寄ってきた。なんと完成したばかりの新製品を見てほしいというのだ。\n精巧に再現されたルビーウェポンのディスプレイモデルを前に、とめどなく妄想を披露する原型師。彼が言うには、この模型を古代アラグ文明の遺物「模擬戦システム」にスキャンさせることで、より激しい戦いの仮想体験ができるらしいのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112380", "path": "ui/icon/112000/112380.tex", "path_hr1": "ui/icon/112000/112380_hr1.tex"}, "ItemLevelRequired": "470", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Rubinfeuer - Trauma", "Name_en": "Cinder Drift (Extreme)", "Name_fr": "Les Nuées de Brandons (extrême)", "Name_ja": "極ルビーウェポン破壊作戦", "NormalRaidRoulette": "False", "SortKey": "184", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "n4fe_2", "Name_en": "n4fe_2", "Name_fr": "n4fe_2", "Name_ja": "n4fe_2", "row_id": "912", "sheet": "TerritoryType", "value": "912", "Name_chs": "n4fe_2", "Name_ko": "n4fe_2", "Name_tc": "n4fe_2"}, "TrialRoulette": "False", "row_id": "718", "Description_chs": "加隆德炼铁厂为了改善艰难的资金链而新开设了模型品牌。隶属于该公司的模型师十分憧憬打倒了红宝石神兵的英雄。居然提出想要让英雄鉴赏一下刚完成的新制品。\n面对精巧复制出的红宝石神兵模型，模型师不断地阐述着自己无尽的妄想。按照他的说法，如果将该模型借由古代亚拉戈文明的遗物“模拟战系统”扫描一下，便能体验更加激烈的模拟战斗……", "Name_chs": "红宝石神兵狂想作战", "Description_ko": "빈곤한 자금 사정을 개선하고자 모형 사업에 뛰어든 갈론드 아이언웍스 사. 이 회사에 소속된 원형사가 방금 완성한 신제품을 봐 달라며 루비 웨폰을 격파한 영웅을 들볶기 시작했다.\n정교하게 재현된 루비 웨폰 모형을 앞에 두고 터무니없는 망상을 늘어놓는 원형사. 그는 고대 알라그 문명의 유물인 '모의 전투 시스템'으로 이 모형을 조사하면, 보다 격렬한 전투를 가상 체험할 수 있다고 하는데…….", "Name_ko": "극 루비 웨폰 파괴작전", "Description_tc": "加隆德煉鐵廠為了改善艱難的資金鏈而新開設了模型品牌。隸屬於該公司的模型師十分憧憬打倒了紅寶石武器的英雄。居然提出想要讓英雄鑑賞一下剛完成的新製品。\n面對精巧複製出的紅寶石武器模型，模型師不斷地闡述著自己無盡的妄想。按照他的說法，如果將該模型借由古代亞拉戈文明的遺物“模擬戰系統”掃描一下，便能體驗更加激烈的模擬戰鬥……", "Name_tc": "極 紅寶石武器破壞作戰"},
    "719": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30090", "sheet": "InstanceContent", "value": "30090"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Laut Urianger müssen die Elemente Feuer und Wind gleichzeitig wiederhergestellt werden, um den Kreislauf aus Regen und Verdunstung erfolgreich zu vollenden. Leider bedeutet das für dich, dass du es mit der geballten Kraft gleich zwei wütender Primae aufnehmen musst. Deine Erinnerungen an den grimmigen Ifrit und die wahnsinnige Garuda nehmen Form an, und du stählst dich für den Kampf.", "Description_en": "According to Urianger, the elements of fire and wind must be restored simultaneously to successfully complete the cycle of rainfall and evaporation. Unfortunately for you, this equates to facing the combined might of a pair of raging primals. Images of the ferocious Ifrit and the maniacal Garuda are made flesh, and you steel yourself for battle. ", "Description_fr": "Dans l'espoir de voir la pluie tomber sur Le Grand Vide, vos camarades et vous avez entrepris d'accomplir un exploit sans précédent : la revitalisation simultanée de deux éléments, le vent et le feu. Votre destination : le Bassin cendreux, un lieu faisant l'objet de moult contes et légendes ; brûlant le jour, venteux la nuit, soit un terrain de jeu idéal pour le Seigneur des flammes et la Souffleuse de rafales. Contre Ifrit et Garuda, le combat s'annonce doublement ardu... et la victoire deux fois plus belle !", "Description_ja": "疑似神降ろしによって召喚されたラムウを討伐した一行だったが、無の大地には大きな変化は見られなかった。しかし、ウリエンジェによれば、風属性と火属性さえ取り戻されれば、大地から大気へと水が循環し、雨が降るかもしれないという。そこで属性のバランスをとり、ふたつの属性を同時に励起させることになった。次の目的地は、太陽と暴風の寓話の発祥地として知られる「灰の旅程」。そこで嵐神「ガルーダ」と焔神「イフリート」のイメージを用いて術式を展開、二柱同時というかつてない激戦を制し、風属性と火属性を励起させるのだ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112387", "path": "ui/icon/112000/112387.tex", "path_hr1": "ui/icon/112000/112387_hr1.tex"}, "ItemLevelRequired": "455", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Edens Resonanz - Raserei", "Name_en": "Eden's Verse: Furor", "Name_fr": "Les Accords d'Éden - Fureur", "Name_ja": "希望の園エデン：共鳴編2", "NormalRaidRoulette": "True", "SortKey": "105", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "590", "sheet": "Map", "value": "590"}, "Name_de": "n4g6", "Name_en": "n4g6", "Name_fr": "n4g6", "Name_ja": "n4g6", "row_id": "903", "sheet": "TerritoryType", "value": "903", "Name_chs": "n4g6", "Name_ko": "n4g6", "Name_tc": "n4g6"}, "TrialRoulette": "False", "row_id": "719", "Description_chs": "一行人讨伐了由构想请神召唤出的拉姆，可是空无大地并没有显著的变化。不过据于里昂热所说，只要取回风属性和火属性，就能行形成从大地到大气的水循环，由此没准会形成降雨。至此为了保持属性的平衡，决定同时激活两种属性。接下来的目的地是太阳与暴风的寓言的发祥地“灰扬旅路”。在那里同时展开了风神“迦楼罗”与火神“伊弗利特”的构想请神术式，在与双蛮神的激战中赢得胜利，激活风属性与火属性！", "Name_chs": "伊甸希望乐园 共鸣之章2", "Description_ko": "강신 의식으로 소환한 라무를 쓰러뜨렸지만, 무의 대지에는 별다른 변화가 없었다. 하지만 위리앙제가 말하기를, 바람속성과 불속성만 되찾으면 대지에서 대기로 물이 순환하여 비가 내릴지도 모른다고 한다. 그리하여 속성의 균형을 맞추어 두 속성을 동시에 활성화시키기로 했다. 다음 목적지는 태양과 폭풍에 얽힌 우화의 발상지로 알려진 '재의 여정'. 그곳에서 바람신 '가루다'와 화염신 '이프리트'를 떠올리며 술식을 전개하여, 두 신과 동시에 싸우는 유례없는 격전을 통해 바람속성과 불속성을 활성화시켜라!", "Name_ko": "희망의 낙원 에덴: 공명편 2", "Description_tc": "一行人討伐了由構想請神召喚出的拉姆，可是空無大地並沒有顯著的變化。不過據尤里安傑所說，只要取回風屬性和火屬性，就能行形成從大地到大氣的水循環，由此說不定會形成降雨。至此為了保持屬性的平衡，決定同時啟動兩種屬性。接下來的目的地是太陽與暴風的寓言的發祥地“灰揚旅路”。在那裡同時展開了風神“迦樓羅”與火神“伊弗利特”的構想請神術式，在與雙蠻神的激戰中贏得勝利，啟動風屬性與火屬性！", "Name_tc": "伊甸希望樂園 共鳴之章2"},
    "720": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30091", "sheet": "InstanceContent", "value": "30091"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Entdeckung eines zweiten Kristalls im Herzen von Eden wirft mehr Fragen auf, als Antworten zu liefern. Einmal mehr wird dein Verstand beim Blick darein von furchterregenden Visionen heimgesucht. Du erblickst Gegner, die du einst besiegt hast, wiedergeboren, brutaler und unbeugsamer als in deinen wildesten Vorstellungen. Doch deine standhafte Entschlossenheit hindert dich daran, deinen Blick abzuwenden ...", "Description_en": "The discovery of a second crystal within Eden's core leads to more questions than answers, and yet again, your mind is assaulted with terrifying visions upon gazing inside. You see foes previously vanquished reborn, more brutal and unrelenting than even your wildest imagination, yet your unwavering resolve forbids you from tearing your eyes away...", "Description_fr": "Votre travail de revitalisation des éléments s'est vu récompensé de la plus belle des manières, par l'apparition dans Le Grand Vide d'une végétation clairsemée, mais vivace. Le bilan est hélas plus mitigé pour Gaïa, qui faute d'avoir pu recouvrer ses souvenirs perdus a jugé bon d'en emporter un, sous la forme d'un cristal provenant d'Éden. Dommage pour elle, la mémoire gravée dans la gemme n'était pas la sienne, mais celle de vos récents affrontements, déformée d'une façon particulièrement troublante...", "Description_ja": "六属性の励起を終え、無の大地に緑を取り戻した一行。その裏でガイアが、己の記憶に関係するかもしれないといって、フォークよりも重そうな謎のクリスタルを持ち帰っていた。覚悟を決めた「闇の戦士」がその内側を覗きこむと、そこには2回目の調査作戦で経験した戦いの、もうひとつの可能性が映し出されていた。最初の罪喰いエデン、そして闇の巫女ガイアに秘められた謎は、いまだ明かされてはいない。「闇の戦士」は今、エデンを巡るさらなる攻防を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112388", "path": "ui/icon/112000/112388.tex", "path_hr1": "ui/icon/112000/112388_hr1.tex"}, "ItemLevelRequired": "475", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Edens Resonanz - Raserei (episch)", "Name_en": "Eden's Verse: Furor (Savage)", "Name_fr": "Les Accords d'Éden - Fureur (sadique)", "Name_ja": "希望の園エデン零式：共鳴編2", "NormalRaidRoulette": "False", "SortKey": "117", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "590", "sheet": "Map", "value": "590"}, "Name_de": "n4g6_2", "Name_en": "n4g6_2", "Name_fr": "n4g6_2", "Name_ja": "n4g6_2", "row_id": "907", "sheet": "TerritoryType", "value": "907", "Name_chs": "n4g6_2", "Name_ko": "n4g6_2", "Name_tc": "n4g6_2"}, "TrialRoulette": "False", "row_id": "720", "Description_chs": "完成六属性激活后，一行人使空无大地重新取回了生机。另一方面，盖娅发现了神秘的水晶，便认为可能使自己恢复记忆，于是就将这块比叉子还重的水晶拿了回来。做好思想准备的暗之战士窥视了水晶的内部，水晶中便映射出了第二次调查作战中所经历过的战斗景象。最初的食罪灵伊甸以及隐藏在暗之巫女盖娅的谜团至今仍然不明。如今暗之战士将要再次体验围绕着伊甸所展开的进一步的攻防战。", "Name_chs": "伊甸零式希望乐园 共鸣之章2", "Description_ko": "여섯 속성의 활성화를 마치고 무의 대지에 녹음을 되돌려 놓은 일행. 한편 가이아는 자신의 기억과 관계가 있을지도 모른다며, 포크보다도 무거워 보이는 수수께끼의 크리스탈을 가지고 왔다. 각오를 다진 '어둠의 전사'가 그 안쪽을 들여다 보니, 2차 조사 작전에서 경험한 전투의 또 다른 가능성이 크리스탈에 비쳤다. 최초의 죄식자 에덴, 그리고 어둠의 무녀 가이아에게 숨겨진 비밀은 아직 밝혀지지 않았다. 그리하여 지금, 어둠의 전사는 에덴을 둘러싼 두 번째 공방전을 다시 체험한다.", "Name_ko": "희망의 낙원 에덴: 공명편(영웅) 2", "Description_tc": "完成六屬性啟動後，一行人使空無大地重新取回了生機。另一方面，蓋亞發現了神秘的水晶，便認為可能使自己恢復記憶，於是就將這塊比叉子還重的水晶拿了回來。做好思想準備的暗之戰士窺視了水晶的內部，水晶中便映射出了第二次調查作戰中所經歷過的戰鬥景象。最初的食罪靈伊甸以及隱藏在暗之巫女蓋亞的謎團至今仍然不明。如今暗之戰士將要再次體驗圍繞著伊甸所展開的進一步的攻防戰。", "Name_tc": "伊甸零式希望樂園 共鳴之章2"},
    "721": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "63000", "sheet": "InstanceContent", "value": "63000"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "25", "sheet": "ContentMemberType", "value": "25"}, "ContentType": {"Name_de": "Sammeln", "Name_en": "Disciples of the Land", "Name_fr": "Récolte", "Name_ja": "ギャザラー", "row_id": "16", "sheet": "ContentType", "value": "16", "Name_chs": "大地使者", "Name_ko": "채집가", "Name_tc": "大地使者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112383", "path": "ui/icon/112000/112383.tex", "path_hr1": "ui/icon/112000/112383_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Auf großer Fahrt", "Name_en": "Ocean Fishing", "Name_fr": "Pêche en mer", "Name_ja": "オーシャンフィッシング", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "o1a1/00", "MapMarkerRange": "413", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "604", "sheet": "Map", "value": "604"}, "Name_de": "o1a1", "Name_en": "o1a1", "Name_fr": "o1a1", "Name_ja": "o1a1", "row_id": "900", "sheet": "TerritoryType", "value": "900", "Name_chs": "o1a1", "Name_ko": "o1a1", "Name_tc": "o1a1"}, "TrialRoulette": "False", "row_id": "721", "Description_chs": "", "Name_chs": "出海垂钓", "Description_ko": "", "Name_ko": "먼바다 낚시", "Description_tc": "", "Name_tc": "出海垂釣"},
    "722": {"AllianceRoulette": "False", "ClassJobLevelRequired": "10", "ClassJobLevelSync": "0", "Content": {"row_id": "26", "sheet": "PublicContent", "value": "26"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Sammeln", "Name_en": "Disciples of the Land", "Name_fr": "Récolte", "Name_ja": "ギャザラー", "row_id": "16", "sheet": "ContentType", "value": "16", "Name_chs": "大地使者", "Name_ko": "채집가", "Name_tc": "大地使者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112384", "path": "ui/icon/112000/112384.tex", "path_hr1": "ui/icon/112000/112384_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Diadem - Erschließung", "Name_en": "the Diadem", "Name_fr": "Le Diadème", "Name_ja": "雲海採集 ディアデム諸島", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fx/00", "MapMarkerRange": "409", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "584", "sheet": "Map", "value": "584"}, "Name_de": "a2fx", "Name_en": "a2fx", "Name_fr": "a2fx", "Name_ja": "a2fx", "row_id": "901", "sheet": "TerritoryType", "value": "901", "Name_chs": "a2fx", "Name_ko": "a2fx", "Name_tc": "a2fx"}, "TrialRoulette": "False", "row_id": "722", "Description_chs": "", "Name_chs": "天上福地云冠群岛", "Description_ko": "", "Name_ko": "디아뎀 제도", "Description_tc": "", "Name_tc": "天上福地雲冠群島"},
    "723": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "5037", "sheet": "InstanceContent", "value": "5037"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Bozja-Vorfall", "Name_en": "the Bozja Incident", "Name_fr": "Prélude à la catastrophe", "Name_ja": "シタデル・ボズヤ蒸発事変", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "600", "sheet": "Map", "value": "600"}, "Name_de": "ec020", "Name_en": "ec020", "Name_fr": "ec020", "Name_ja": "ec020", "row_id": "911", "sheet": "TerritoryType", "value": "911", "Name_chs": "ec020", "Name_ko": "ec020", "Name_tc": "ec020"}, "TrialRoulette": "False", "row_id": "723", "Description_chs": "", "Name_chs": "博兹雅堡垒蒸发事件", "Description_ko": "", "Name_ko": "보즈야 사건", "Description_tc": "", "Name_tc": "博茲雅堡壘蒸發事件"},
    "724": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "5038", "sheet": "InstanceContent", "value": "5038"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Von schlafenden Helden", "Name_en": "A Sleep Disturbed", "Name_fr": "L'épreuve ronka", "Name_ja": "汝、英雄の眠り妨げるは", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "598", "sheet": "Map", "value": "598"}, "Name_de": "ec021", "Name_en": "ec021", "Name_fr": "ec021", "Name_ja": "ec021", "row_id": "914", "sheet": "TerritoryType", "value": "914", "Name_chs": "ec021", "Name_ko": "ec021", "Name_tc": "ec021"}, "TrialRoulette": "False", "row_id": "724", "Description_chs": "", "Name_chs": "英雄无法安息", "Description_ko": "", "Name_ko": "그대, 영웅의 잠을 방해하는가", "Description_tc": "", "Name_tc": "英雄無法安息"},
    "725": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "20070", "sheet": "InstanceContent", "value": "20070"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der Stückeschreiber hat sich deine Erzählung über den Kampf gegen Varis yae Galvus aufmerksam angehört. Die künstlerische Freiheit, welche die Traumhaftigkeit des Ereignisses ihm gewährte, ließ die Begegnung auf epische Ausmaße anwachsen. Reise zurück in eine von der Realität losgelöste Welt, in der dich der ehemalige Oberste Feldherr der kaiserlichen Legionen in nie gekannter Stärke erwartet.", "Description_en": "The Emperor was said to be a cruel man, ruling Garlemald with an iron fist. But he was no less cruel when still known as High Legatus Varis yae Galvus, commander of armies. Few are the men who would dare recall the dark days of his military career, and yet reliving such memories was the key to Bozja's liberation. As you recount your harrowing journey into the past to the wandering dramaturge, a wan smile plays across his face─inspiration strikes. He quickly sets quill to paper and prepares to immortalize your deeds in words─an otherworldly tale of adventure that would leave even the boldest men aquiver with fear, and the Warrior of Light perhaps aghast at the embellishments to this climactic encounter.", "Description_fr": "L'auteur étranger a écouté avec attention le récit de votre combat contre l'ombre chimérique de Varis yae Galvus. L'échange de propos que sa muse lui a ensuite soufflé a donné des proportions épiques à votre rencontre dans les souvenirs de Cid... À travers l'imagination de l'artiste, vous voilà maintenant replongée dans un monde détaché de la réalité, un monde où nul n'est plus redoutable et virulent que le grand général des armées impériales de l'époque.", "Description_ja": "シドの記憶の中で、幻のヴァリスと戦うことになった解放者。それは帝位に就く以前、大将軍として全軍を指揮していた頃の「ヴァリス・イェー・ガルヴァス」の幻影であった。その奇妙な体験談を聞いた異邦の劇作家は微笑む。どうやら、新たな戯曲のネタが浮かんだらしい。彼が即興で創り上げたヴァリスの口上を聞きながら、解放者は今、追体験をする。豪腕にして大力無双なる大将軍ヴァリスとの激闘を――。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112381", "path": "ui/icon/112000/112381.tex", "path_hr1": "ui/icon/112000/112381_hr1.tex"}, "ItemLevelRequired": "470", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Memoria Misera (extrem)", "Name_en": "Memoria Misera (Extreme)", "Name_fr": "Memoria Misera (extrême)", "Name_ja": "極シタデル・ボズヤ追憶戦", "NormalRaidRoulette": "False", "SortKey": "185", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4b2/00", "MapMarkerRange": "0", "OffsetX": "-35", "OffsetY": "683", "SizeFactor": "400", "row_id": "607", "sheet": "Map", "value": "607"}, "Name_de": "n4b2", "Name_en": "n4b2", "Name_fr": "n4b2", "Name_ja": "n4b2", "row_id": "913", "sheet": "TerritoryType", "value": "913", "Name_chs": "n4b2", "Name_ko": "n4b2", "Name_tc": "n4b2"}, "TrialRoulette": "False", "row_id": "725", "Description_chs": "在西德的记忆中，解放者与瓦厉斯的幻影曾一决胜负。那时的瓦厉斯尚未登基，仍是指挥着帝国全军的大将军。从解放者口中听到了如此奇妙体验的异国的剧作家露出了微笑。\n他随即朗读起了靠即兴发挥创造出的瓦厉斯的旁白。如今解放者一边聆听着他的讲述一边开始再次体验与豪腕无双的大将军瓦厉斯的激斗。", "Name_chs": "博兹雅堡垒追忆战", "Description_ko": "시드의 기억 속에서 바리스의 환영과 싸우게 된 해방자. 그 환영은 황제에 즉위하기 전에 대장군으로서 전군을 지휘하던 시절의 '바리스 예 갈부스'였다. 기묘한 체험담을 들은 이국의 극작가는 미소짓는다. 아무래도 새로운 희곡의 소재가 떠오른 듯하다. 그가 즉흥적으로 지어낸 바리스의 대사를 들으며, 해방자는 다시금 체험하게 된다. 강인하여 대적할 자 없는 대장군 바리스와의 격투를.", "Name_ko": "극 보즈야 추억전", "Description_tc": "在希德的記憶中，解放者與瓦厲斯的幻影曾一決勝負。那時的瓦厲斯尚未登基，仍是指揮著帝國全軍的大將軍。從解放者口中聽到了如此奇妙體驗的異國的劇作家露出了微笑。\n他隨即朗讀起了靠即興發揮創造出的瓦厲斯的旁白。如今解放者一邊聆聽著他的講述一邊開始再次體驗與豪腕無雙的大將軍瓦厲斯的激鬥。", "Name_tc": "極 博茲雅堡壘追憶戰"},
    "726": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30092", "sheet": "InstanceContent", "value": "30092"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Während du und deine Gefährten sich darauf vorbereiten, das letzte der sechs Elemente wiederherzustellen, wird Gaias Verstand plötzlich von einer unbekannten und bösartigen Kraft erfasst. Dunkle Ätherwirbel umgeben sie und verbinden sich allmählich zu einem unheilvollen Götzenbild, das hoch über Eden schwebt. Wie aus dem Nichts erscheint ein riesiger Schwarm von Sündenvertilgern, die es wie Motten eine Flamme umkreisen, und aus seinem Kern ertönt eine Stimme, die die Herrschaft über diese Kreaturen des Lichts proklamiert. Seine wahren Absichten bleiben im Verborgenen, doch eins ist vollkommen klar: Es muss beseitigt werden, bevor es eure Mission in Gefahr bringt.", "Description_en": "As you and your comrades prepare to restore the last of the six elements, Gaia's mind is suddenly seized in the grip of an unknown and malevolent force. Dark aether swirls around her, and slowly coalesces into an ominous glyph, hovering high above Eden. From nowhere, a vast swarm of sin eaters circles around it, as moths to a flame, and a voice that emanates from within the core claims to hold dominion over these creatures of Light. While its true purpose remains unknown, one thing is abundantly clear: it must be vanquished before it is allowed to place your mission in jeopardy.", "Description_fr": "Avant même d'aborder la revitalisation du prochain et dernier élément, vous avez dû faire face à une urgence majeure : en proie à de violents maux de tête, Gaïa a en effet laissé échapper une part de son pouvoir des Ténèbres sous la forme d'une mystérieuse entité attirant à elle... une gigantesque nuée de purgateurs ! Après avoir secouru l'adolescente in extremis, vous avez résolu de retourner sur le pont afin de repousser ces invités indésirables.", "Description_ja": "疑似的に召喚されたガルーダとイフリートを同時に撃破し、いよいよ残るは氷属性の励起のみとなった。一方、己の記憶が一向に戻らないことに苛立ちを募らせたガイアが、その身に宿る闇の力を暴走させてしまう。その闇に惹かれた大量の罪喰いがエデンを取り囲むが、強大な闇の核は、罪喰いすらをも制御し、ガイアと「闇の戦士」に襲いかかる。意識を失ったガイアの介抱はウリエンジェたちに任せ、エデンの甲板に上がり、謎の存在を撃退せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112389", "path": "ui/icon/112000/112389.tex", "path_hr1": "ui/icon/112000/112389_hr1.tex"}, "ItemLevelRequired": "455", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Edens Resonanz - Bildersturm", "Name_en": "Eden's Verse: Iconoclasm", "Name_fr": "Les Accords d'Éden - Iconoclasme", "Name_ja": "希望の園エデン：共鳴編3", "NormalRaidRoulette": "True", "SortKey": "106", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g7/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "591", "sheet": "Map", "value": "591"}, "Name_de": "n4g7", "Name_en": "n4g7", "Name_fr": "n4g7", "Name_ja": "n4g7", "row_id": "904", "sheet": "TerritoryType", "value": "904", "Name_chs": "n4g7", "Name_ko": "n4g7", "Name_tc": "n4g7"}, "TrialRoulette": "False", "row_id": "726", "Description_chs": "同时打倒了构想请神召唤出的迦楼罗与伊弗利特，终于只剩下最后激活冰属性了。另一方面，对于自己的记忆没有任何恢复征兆的盖娅为此感到十分焦躁，结果导致自身蕴藏的暗之力失控。暗之力引来了大量的食罪灵将伊甸包围，结果强大的暗之核心就连食罪灵也一并操控，开始袭击盖娅与暗之战士。失去意识的盖娅就交给于里昂热他们照顾，前往伊甸甲板击退神秘物体！", "Name_chs": "伊甸希望乐园 共鸣之章3", "Description_ko": "유사 야만신 가루다와 이프리트를 동시에 소환, 격파하고 드디어 얼음속성을 활성화시키는 일만 남았다. 한편 기억이 전혀 돌아오지 않아 초조해하던 가이아의 몸속 어둠의 힘이 폭주하고 만다. 무수한 죄식자가 어둠에 이끌려 에덴을 둘러싸지만, 강대한 어둠의 핵은 죄식자마저도 제어하여 가이아와 어둠의 전사를 습격한다. 의식을 잃은 가이아를 돌보는 일은 위리앙제와 동료들에게 맡기고, 에덴 갑판에 올라 수수께끼의 존재를 격퇴해야 한다!", "Name_ko": "희망의 낙원 에덴: 공명편 3", "Description_tc": "同時打倒了構想請神召喚出的迦樓羅與伊弗利特，終於只剩下最後啟動冰屬性了。另一方面，對於自己的記憶沒有任何恢復徵兆的蓋亞為此感到十分焦躁，結果導致自身蘊藏的暗之力失控。暗之力引來了大量的食罪靈將伊甸包圍，結果強大的暗之核心就連食罪靈也一併操控，開始襲擊蓋亞與暗之戰士。失去意識的蓋亞就交給尤里安傑他們照顧，前往伊甸甲板擊退神秘物體！", "Name_tc": "伊甸希望樂園 共鳴之章3"},
    "727": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30093", "sheet": "InstanceContent", "value": "30093"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Entdeckung eines zweiten Kristalls im Herzen von Eden wirft mehr Fragen auf, als Antworten zu liefern. Einmal mehr wird dein Verstand beim Blick darein von furchterregenden Visionen heimgesucht. Du erblickst Gegner, die du einst besiegt hast, wiedergeboren, brutaler und unbeugsamer als in deinen wildesten Vorstellungen. Doch deine standhafte Entschlossenheit hindert dich daran, deinen Blick abzuwenden ...", "Description_en": "The discovery of a second crystal within Eden's core leads to more questions than answers, and yet again, your mind is assaulted with terrifying visions upon gazing inside. You see foes previously vanquished reborn, more brutal and unrelenting than even your wildest imagination, yet your unwavering resolve forbids you from tearing your eyes away...", "Description_fr": "Votre travail de revitalisation des éléments s'est vu récompensé de la plus belle des manières, par l'apparition dans Le Grand Vide d'une végétation clairsemée, mais vivace. Le bilan est hélas plus mitigé pour Gaïa, qui faute d'avoir pu recouvrer ses souvenirs perdus a jugé bon d'en emporter un, sous la forme d'un cristal provenant d'Éden. Dommage pour elle, la mémoire gravée dans la gemme n'était pas la sienne, mais celle de vos récents affrontements, déformée d'une façon particulièrement troublante...", "Description_ja": "六属性の励起を終え、無の大地に緑を取り戻した一行。その裏でガイアが、己の記憶に関係するかもしれないといって、フォークよりも重そうな謎のクリスタルを持ち帰っていた。覚悟を決めた「闇の戦士」がその内側を覗きこむと、そこには2回目の調査作戦で経験した戦いの、もうひとつの可能性が映し出されていた。最初の罪喰いエデン、そして闇の巫女ガイアに秘められた謎は、いまだ明かされてはいない。「闇の戦士」は今、エデンを巡るさらなる攻防を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112390", "path": "ui/icon/112000/112390.tex", "path_hr1": "ui/icon/112000/112390_hr1.tex"}, "ItemLevelRequired": "480", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Edens Resonanz - Bildersturm (episch)", "Name_en": "Eden's Verse: Iconoclasm (Savage)", "Name_fr": "Les Accords d'Éden - Iconoclasme (sadique)", "Name_ja": "希望の園エデン零式：共鳴編3", "NormalRaidRoulette": "False", "SortKey": "118", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g7/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "591", "sheet": "Map", "value": "591"}, "Name_de": "n4g7_2", "Name_en": "n4g7_2", "Name_fr": "n4g7_2", "Name_ja": "n4g7_2", "row_id": "908", "sheet": "TerritoryType", "value": "908", "Name_chs": "n4g7_2", "Name_ko": "n4g7_2", "Name_tc": "n4g7_2"}, "TrialRoulette": "False", "row_id": "727", "Description_chs": "完成六属性激活后，一行人使空无大地重新取回了生机。另一方面，盖娅发现了神秘的水晶，便认为可能使自己恢复记忆，于是就将这块比叉子还重的水晶拿了回来。做好思想准备的暗之战士窥视了水晶的内部，水晶中便映射出了第二次调查作战中所经历过的战斗景象。最初的食罪灵伊甸以及隐藏在暗之巫女盖娅的谜团至今仍然不明。如今暗之战士将要再次体验围绕着伊甸所展开的进一步的攻防战。", "Name_chs": "伊甸零式希望乐园 共鸣之章3", "Description_ko": "여섯 속성의 활성화를 마치고 무의 대지에 녹음을 되돌려 놓은 일행. 한편 가이아는 자신의 기억과 관계가 있을지도 모른다며, 포크보다도 무거워 보이는 수수께끼의 크리스탈을 가지고 왔다. 각오를 다진 '어둠의 전사'가 그 안쪽을 들여다 보니, 2차 조사 작전에서 경험한 전투의 또 다른 가능성이 크리스탈에 비쳤다. 최초의 죄식자 에덴, 그리고 어둠의 무녀 가이아에게 숨겨진 비밀은 아직 밝혀지지 않았다. 그리하여 지금, 어둠의 전사는 에덴을 둘러싼 두 번째 공방전을 다시 체험한다.", "Name_ko": "희망의 낙원 에덴: 공명편(영웅) 3", "Description_tc": "完成六屬性啟動後，一行人使空無大地重新取回了生機。另一方面，蓋亞發現了神秘的水晶，便認為可能使自己恢復記憶，於是就將這塊比叉子還重的水晶拿了回來。做好思想準備的暗之戰士窺視了水晶的內部，水晶中便映射出了第二次調查作戰中所經歷過的戰鬥景象。最初的食罪靈伊甸以及隱藏在暗之巫女蓋亞的謎團至今仍然不明。如今暗之戰士將要再次體驗圍繞著伊甸所展開的進一步的攻防戰。", "Name_tc": "伊甸零式希望樂園 共鳴之章3"},
    "728": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30094", "sheet": "InstanceContent", "value": "30094"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Da das dunkle Wesen, das Gaia heimsuchte, zumindest fürs Erste besiegt ist, wendet ihr euch wieder der Aufgabe zu, das Gleichgewicht von Eis wiederherzustellen - dem letzten Element. Da dieses am ehesten zum Stillstand neigt, scheint Rynes direkte Beteiligung erforderlich zu sein, um den Äther wie gewünscht zu manipulieren. Von Geschichten über Ysayle aus der Ursprungswelt inspiriert, entscheidet Ryne sich dazu, ihren eigenen Körper als Gefäß für die Kräfte von Shiva zu verwenden.", "Description_en": "With the dark entity that haunted Gaia defeated, at least for the time being, you return to the task of restoring balance to ice, the final element. Being the most strongly aligned in favor of stasis, it appears that Ryne's direct involvement will be required to properly manipulate the aether. Inspired by tales of Ysayle on the Source, Ryne decides to use her own body as a vessel and wield the power of Shiva.", "Description_fr": "La glace, dernier élément du Grand Vide encore en berne. Pour l'ultime rituel de revitalisation, Ryne entend servir d'hôte à Shiva comme Ysayle en son temps, de façon à reproduire les modalités d'invocation de vos souvenirs tout en ayant un contrôle optimal sur l'éther environnant. Seulement, le pouvoir écrasant de la Furie des neiges risque d'être fatal à l'âme de votre protégée... Faites de sa décision téméraire une prise de risque payante, et achevez en beauté ce que vous avez commencé !", "Description_ja": "消えゆくガイアの意識を引き戻したのは、リーンの切なる叫びだった。闇の脅威を退けた一行は、改めて最後に残った氷属性の励起に挑む。原初世界で氷の巫女イゼルが行った神降ろしになぞらえて、自ら依り代となることを申し出るリーン。極北の大氷河にて氷神「シヴァ」のイメージを用いて術式を展開、リーンに憑依した疑似蛮神との戦いの果てに、氷属性を励起させ、第一世界に属性を取り戻せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112391", "path": "ui/icon/112000/112391.tex", "path_hr1": "ui/icon/112000/112391_hr1.tex"}, "ItemLevelRequired": "455", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Edens Resonanz - Erstarrung", "Name_en": "Eden's Verse: Refulgence", "Name_fr": "Les Accords d'Éden - Éclat", "Name_ja": "希望の園エデン：共鳴編4", "NormalRaidRoulette": "True", "SortKey": "107", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g8/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "599", "sheet": "Map", "value": "599"}, "Name_de": "n4g8", "Name_en": "n4g8", "Name_fr": "n4g8", "Name_ja": "n4g8", "row_id": "905", "sheet": "TerritoryType", "value": "905", "Name_chs": "n4g8", "Name_ko": "n4g8", "Name_tc": "n4g8"}, "TrialRoulette": "False", "row_id": "728", "Description_chs": "琳焦急的呼喊拉回了盖娅即将消逝的意识。击退了暗之威胁的一行人准备开始激活最后剩下的冰属性。仿照原初世界的冰之巫女伊塞勒进行的请神方式，琳主动提出作为附身的容器。在极北的大冰河运用冰神“希瓦”的形象展开请神术式，战胜附身在琳身上的构想蛮神，激活冰属性为第一世界取回属性之力！", "Name_chs": "伊甸希望乐园 共鸣之章4", "Description_ko": "린의 간절한 외침을 듣고, 가이아는 사라져가던 의식을 되찾았다. 어둠의 위협을 물리친 일행은 마지막으로 얼음속성을 활성시키려고 한다. 원초세계에서 얼음의 무녀가 행한 강신 의식을 따라, 린은 자신이 그릇이 되겠다고 제안한다. 북쪽 끝에 있는 커다란 빙하에서 얼음신 '시바'를 떠올리며 술식을 전개한 다음, 린에게 빙의된 유사 야만신과 싸워 얼음속성을 활성화시키고 제1세계에 속성을 되돌려라!", "Name_ko": "희망의 낙원 에덴: 공명편 4", "Description_tc": "琳著急的呼喊拉回了蓋亞即將消逝的意識。擊退了暗之威脅的一行人準備開始啟動最後剩下的冰屬性。仿照原初世界的冰之巫女伊塞勒進行的請神方式，琳主動提出作為附身的容器。在極北的大冰河運用冰神“濕婆”的形象展開請神術式，戰勝附身在琳身上的構想蠻神，啟動冰屬性為第一世界取回屬性之力！", "Name_tc": "伊甸希望樂園 共鳴之章4"},
    "729": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30095", "sheet": "InstanceContent", "value": "30095"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Entdeckung eines zweiten Kristalls im Herzen von Eden wirft mehr Fragen auf, als Antworten zu liefern. Einmal mehr wird dein Verstand beim Blick darein von furchterregenden Visionen heimgesucht. Du erblickst Gegner, die du einst besiegt hast, wiedergeboren, brutaler und unbeugsamer als in deinen wildesten Vorstellungen. Doch deine standhafte Entschlossenheit hindert dich daran, deinen Blick abzuwenden ...", "Description_en": "The discovery of a second crystal within Eden's core leads to more questions than answers, and yet again, your mind is assaulted with terrifying visions upon gazing inside. You see foes previously vanquished reborn, more brutal and unrelenting than even your wildest imagination, yet your unwavering resolve forbids you from tearing your eyes away...", "Description_fr": "Votre travail de revitalisation des éléments s'est vu récompensé de la plus belle des manières, par l'apparition dans Le Grand Vide d'une végétation clairsemée, mais vivace. Le bilan est hélas plus mitigé pour Gaïa, qui faute d'avoir pu recouvrer ses souvenirs perdus a jugé bon d'en emporter un, sous la forme d'un cristal provenant d'Éden. Dommage pour elle, la mémoire gravée dans la gemme n'était pas la sienne, mais celle de vos récents affrontements, déformée d'une façon particulièrement troublante...", "Description_ja": "六属性の励起を終え、無の大地に緑を取り戻した一行。その裏でガイアが、己の記憶に関係するかもしれないといって、フォークよりも重そうな謎のクリスタルを持ち帰っていた。覚悟を決めた「闇の戦士」がその内側を覗きこむと、そこには2回目の調査作戦で経験した戦いの、もうひとつの可能性が映し出されていた。最初の罪喰いエデン、そして闇の巫女ガイアに秘められた謎は、いまだ明かされてはいない。「闇の戦士」は今、エデンを巡るさらなる攻防を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112392", "path": "ui/icon/112000/112392.tex", "path_hr1": "ui/icon/112000/112392_hr1.tex"}, "ItemLevelRequired": "480", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Edens Resonanz - Erstarrung (episch)", "Name_en": "Eden's Verse: Refulgence (Savage)", "Name_fr": "Les Accords d'Éden - Éclat (sadique)", "Name_ja": "希望の園エデン零式：共鳴編4", "NormalRaidRoulette": "False", "SortKey": "119", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g8/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "599", "sheet": "Map", "value": "599"}, "Name_de": "n4g8_2", "Name_en": "n4g8_2", "Name_fr": "n4g8_2", "Name_ja": "n4g8_2", "row_id": "909", "sheet": "TerritoryType", "value": "909", "Name_chs": "n4g8_2", "Name_ko": "n4g8_2", "Name_tc": "n4g8_2"}, "TrialRoulette": "False", "row_id": "729", "Description_chs": "完成六属性激活后，一行人使空无大地重新取回了生机。另一方面，盖娅发现了神秘的水晶，便认为可能使自己恢复记忆，于是就将这块比叉子还重的水晶拿了回来。做好思想准备的暗之战士窥视了水晶的内部，水晶中便映射出了第二次调查作战中所经历过的战斗景象。最初的食罪灵伊甸以及隐藏在暗之巫女盖娅的谜团至今仍然不明。如今暗之战士将要再次体验围绕着伊甸所展开的进一步的攻防战。", "Name_chs": "伊甸零式希望乐园 共鸣之章4", "Description_ko": "여섯 속성의 활성화를 마치고 무의 대지에 녹음을 되돌려 놓은 일행. 한편 가이아는 자신의 기억과 관계가 있을지도 모른다며, 포크보다도 무거워 보이는 수수께끼의 크리스탈을 가지고 왔다. 각오를 다진 '어둠의 전사'가 그 안쪽을 들여다 보니, 2차 조사 작전에서 경험한 전투의 또 다른 가능성이 크리스탈에 비쳤다. 최초의 죄식자 에덴, 그리고 어둠의 무녀 가이아에게 숨겨진 비밀은 아직 밝혀지지 않았다. 그리하여 지금, 어둠의 전사는 에덴을 둘러싼 두 번째 공방전을 다시 체험한다.", "Name_ko": "희망의 낙원 에덴: 공명편(영웅) 4", "Description_tc": "完成六屬性啟動後，一行人使空無大地重新取回了生機。另一方面，蓋亞發現了神秘的水晶，便認為可能使自己恢復記憶，於是就將這塊比叉子還重的水晶拿了回來。做好思想準備的暗之戰士窺視了水晶的內部，水晶中便映射出了第二次調查作戰中所經歷過的戰鬥景象。最初的食罪靈伊甸以及隱藏在暗之巫女蓋亞的謎團至今仍然不明。如今暗之戰士將要再次體驗圍繞著伊甸所展開的進一步的攻防戰。", "Name_tc": "伊甸零式希望樂園 共鳴之章4"},
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    "731": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "63002", "sheet": "InstanceContent", "value": "63002"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "25", "sheet": "ContentMemberType", "value": "25"}, "ContentType": {"Name_de": "Sammeln", "Name_en": "Disciples of the Land", "Name_fr": "Récolte", "Name_ja": "ギャザラー", "row_id": "16", "sheet": "ContentType", "value": "16", "Name_chs": "大地使者", "Name_ko": "채집가", "Name_tc": "大地使者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112383", "path": "ui/icon/112000/112383.tex", "path_hr1": "ui/icon/112000/112383_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Auf großer Fahrt", "Name_en": "Ocean Fishing", "Name_fr": "Pêche en mer", "Name_ja": "オーシャンフィッシング", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "o1a1/00", "MapMarkerRange": "413", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "604", "sheet": "Map", "value": "604"}, "Name_de": "o1a1", "Name_en": "o1a1", "Name_fr": "o1a1", "Name_ja": "o1a1", "row_id": "900", "sheet": "TerritoryType", "value": "900", "Name_chs": "o1a1", "Name_ko": "o1a1", "Name_tc": "o1a1"}, "TrialRoulette": "False", "row_id": "731", "Description_chs": "", "Name_chs": "出海垂钓", "Description_ko": "", "Name_ko": "먼바다 낚시", "Description_tc": "", "Name_tc": "出海垂釣"},
    "732": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "63003", "sheet": "InstanceContent", "value": "63003"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "25", "sheet": "ContentMemberType", "value": "25"}, "ContentType": {"Name_de": "Sammeln", "Name_en": "Disciples of the Land", "Name_fr": "Récolte", "Name_ja": "ギャザラー", "row_id": "16", "sheet": "ContentType", "value": "16", "Name_chs": "大地使者", "Name_ko": "채집가", "Name_tc": "大地使者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112383", "path": "ui/icon/112000/112383.tex", "path_hr1": "ui/icon/112000/112383_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Auf großer Fahrt", "Name_en": "Ocean Fishing", "Name_fr": "Pêche en mer", "Name_ja": "オーシャンフィッシング", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "o1a1/00", "MapMarkerRange": "413", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "604", "sheet": "Map", "value": "604"}, "Name_de": "o1a1", "Name_en": "o1a1", "Name_fr": "o1a1", "Name_ja": "o1a1", "row_id": "900", "sheet": "TerritoryType", "value": "900", "Name_chs": "o1a1", "Name_ko": "o1a1", "Name_tc": "o1a1"}, "TrialRoulette": "False", "row_id": "732", "Description_chs": "", "Name_chs": "出海垂钓", "Description_ko": "", "Name_ko": "먼바다 낚시", "Description_tc": "", "Name_tc": "出海垂釣"},
    "733": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "63004", "sheet": "InstanceContent", "value": "63004"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "25", "sheet": "ContentMemberType", "value": "25"}, "ContentType": {"Name_de": "Sammeln", "Name_en": "Disciples of the Land", "Name_fr": "Récolte", "Name_ja": "ギャザラー", "row_id": "16", "sheet": "ContentType", "value": "16", "Name_chs": "大地使者", "Name_ko": "채집가", "Name_tc": "大地使者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112383", "path": "ui/icon/112000/112383.tex", "path_hr1": "ui/icon/112000/112383_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Auf großer Fahrt", "Name_en": "Ocean Fishing", "Name_fr": "Pêche en mer", "Name_ja": "オーシャンフィッシング", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "o1a1/00", "MapMarkerRange": "413", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "604", "sheet": "Map", "value": "604"}, "Name_de": "o1a1", "Name_en": "o1a1", "Name_fr": "o1a1", "Name_ja": "o1a1", "row_id": "900", "sheet": "TerritoryType", "value": "900", "Name_chs": "o1a1", "Name_ko": "o1a1", "Name_tc": "o1a1"}, "TrialRoulette": "False", "row_id": "733", "Description_chs": "", "Name_chs": "出海垂钓", "Description_ko": "", "Name_ko": "먼바다 낚시", "Description_tc": "", "Name_tc": "出海垂釣"},
    "734": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "63005", "sheet": "InstanceContent", "value": "63005"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "25", "sheet": "ContentMemberType", "value": "25"}, "ContentType": {"Name_de": "Sammeln", "Name_en": "Disciples of the Land", "Name_fr": "Récolte", "Name_ja": "ギャザラー", "row_id": "16", "sheet": "ContentType", "value": "16", "Name_chs": "大地使者", "Name_ko": "채집가", "Name_tc": "大地使者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112383", "path": "ui/icon/112000/112383.tex", "path_hr1": "ui/icon/112000/112383_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Auf großer Fahrt", "Name_en": "Ocean Fishing", "Name_fr": "Pêche en mer", "Name_ja": "オーシャンフィッシング", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "o1a1/00", "MapMarkerRange": "413", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "604", "sheet": "Map", "value": "604"}, "Name_de": "o1a1", "Name_en": "o1a1", "Name_fr": "o1a1", "Name_ja": "o1a1", "row_id": "900", "sheet": "TerritoryType", "value": "900", "Name_chs": "o1a1", "Name_ko": "o1a1", "Name_tc": "o1a1"}, "TrialRoulette": "False", "row_id": "734", "Description_chs": "", "Name_chs": "出海垂钓", "Description_ko": "", "Name_ko": "먼바다 낚시", "Description_tc": "", "Name_tc": "出海垂釣"},
    "735": {"AllianceRoulette": "False", "ClassJobLevelRequired": "71", "ClassJobLevelSync": "80", "Content": {"row_id": "27", "sheet": "PublicContent", "value": "27"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "12", "sheet": "ContentMemberType", "value": "12"}, "ContentType": {"Name_de": "Königinnenwache", "Name_en": "Save the Queen", "Name_fr": "Garde-la-Reine", "Name_ja": "セイブ・ザ・クイーン", "row_id": "29", "sheet": "ContentType", "value": "29", "Name_chs": "天佑女王", "Name_ko": "세이브 더 퀸", "Name_tc": "天佑女王"}, "Description_de": "Tapfer halten die bozianischen Widerstandskämpfer das Banner ihrer Königin Gunnhildr aufrecht und ringen den garleischen Invasoren Yalm um Yalm Boden ab. Mit der Aktion Nesträuber starten sie einen mutigen Versuch, die IV. Kaiserliche Legion aus Castrum Lacus Litore zu vertreiben und die bozianische Festung endlich wieder in ihre Gewalt zu bringen.", "Description_en": "When the Empire first invaded Bozja, Alermuc Fortress was erected in southern Bozja, the location chosen for its natural defenses. Alas, the seemingly impregnable stronghold fell, and has since been known under the Garlean name Castrum Lacus Litore. Emboldened by the rebirth of Gunnhildr's Blades, the Bozjan Resistance has begun Operation Eagle's Nest in a bid to regain this most necessary foothold in the southern front.", "Description_fr": "Les lames de Gunnhildr ont été reformées, et les différentes factions de la résistance bozjienne ont trouvé en elles un symbole commun derrière lequel enfin se rallier. L'opération “Aire des aigles” visant à prendre Lacus Litore, le castrum construit sur les ruines de la forteresse d'Alermuc, peut enfin débuter !", "Description_ja": "「グンヒルドの剣」という御旗を得たボズヤ・レジスタンスが、ついに帝国の支配に抗わんと反旗を翻す。目指すは旧アラムート城塞に築かれた帝国軍第IV軍団の拠点、カストルム・ラクスリトレ。今、「荒鷲の巣作戦」と名付けられた大規模反撃作戦が始まる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112401", "path": "ui/icon/112000/112401.tex", "path_hr1": "ui/icon/112000/112401_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "430", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Bozja-Südfront", "Name_en": "the Bozjan Southern Front", "Name_fr": "Front sud de Bozja", "Name_ja": "南方ボズヤ戦線", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4b4/01", "MapMarkerRange": "418", "OffsetX": "-127", "OffsetY": "-424", "SizeFactor": "100", "row_id": "606", "sheet": "Map", "value": "606"}, "Name_de": "n4b4", "Name_en": "n4b4", "Name_fr": "n4b4", "Name_ja": "n4b4", "row_id": "920", "sheet": "TerritoryType", "value": "920", "Name_chs": "n4b4", "Name_ko": "n4b4", "Name_tc": "n4b4"}, "TrialRoulette": "False", "row_id": "735", "Description_chs": "得到了“女王之刃”这一旗帜的博兹雅义军终于要吹响反击的号角了。以建立在旧阿拉木特城塞上的帝国军第四军团据点——帝国湖岸堡为目标，开始进行名为“苍鹰归巢作战”的大规模反击作战吧。", "Name_chs": "南方博兹雅战线", "Description_ko": "'군힐드의 검'이라는 구심점을 얻은 보즈야 저항군이 드디어 제국의 지배에 반기를 든다. 목표는 구 알러무츠 요새에 건설된 제국군 제IV군단의 거점, 카스트룸 라쿠스리토레. 지금 '독수리 둥지 작전'이라 이름 붙여진 대규모 반격 작전이 시작된다.", "Name_ko": "남부 보즈야 전선", "Description_tc": "得到了“女王之刃”這一旗幟的博茲雅義軍終於要吹響反擊的號角了。以建立在舊阿拉木特城塞上的帝國軍第四軍團據點——帝國湖岸堡為目標，開始進行名為“蒼鷹歸巢作戰”的大規模反擊作戰吧。", "Name_tc": "南方博茲雅戰線"},
    "736": {"AllianceRoulette": "True", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30096", "sheet": "InstanceContent", "value": "30096"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "4", "sheet": "ContentMemberType", "value": "4"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Lautes Getöse und ein heftiges Beben versetzten Komra in Aufregung, als plötzlich mitten im Duergar-Gebirge ein massiver Krater klaffte. Aus ihm fielen Scharen weißer Androiden über das Dorf her, aufgehalten letztlich nur von der schwarzgekleideten 2B. Sie erzwang einen Rückzug in die fremdartige Basis, die die Angreifer wohl ihr Eigen nennen, und setzte sofort zur Verfolgung an. Um deiner neuen Verbündeten zur Seite zu stehen, wirst auch du dich in die ominöse Puppenfestung begeben müssen ...", "Description_en": "Having put an unceremonious end to Komra's carnival with their incomprehensibly advanced weaponry, 2P's cohort of white-garbed androids retreats into the crater from whence they came. Though they are certain to have the tactical advantage should you pursue them into the installation, such a threat cannot go unchecked, and you and your newfound ally 2B are quick to give chase─Anogg and Konogg hot on your heels.", "Description_fr": "Une violente secousse accompagnée d'un grand fracas, un immense cratère ouvert dans les montagnes des Duergars, un bataillon d'androïdes vêtus de blanc, le village de Komra noyé sous les bombes, la trahison de 2P, et enfin, l'irruption d'une nouvelle alliée en la personne de 2B. Tandis que les événements s'enchaînent sans vous laisser le moindre répit, vous voilà rendue aux portes d'un mystérieux complexe, prête à en découdre avec vos assaillants venus d'ailleurs...", "Description_ja": "激震、そして轟音。ドヴェルガル山脈の山中に、突如として巨大なクレーターが生じたかと思うと、その内側より白いアンドロイドたちが現れ、コメラの村を無差別に攻撃し始めた。これに対抗したのは、黒いアンドロイド２Ｂ。謎めいた襲撃者たちは再起動を果たした２Ｐと合流を果たすと、鮮やかに撤退したが、その脅威が完全に払われたわけではない。２Ｂの後を追い、白いアンドロイドたちの拠点と思しき「人形タチノ軍事基地」に挑め！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112400", "path": "ui/icon/112000/112400.tex", "path_hr1": "ui/icon/112000/112400_hr1.tex"}, "ItemLevelRequired": "465", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Die Puppenfestung", "Name_en": "the Puppets' Bunker", "Name_fr": "La base militaire des Pantins", "Name_ja": "人形タチノ軍事基地", "NormalRaidRoulette": "False", "SortKey": "96", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4r2/01", "MapMarkerRange": "424", "OffsetX": "290", "OffsetY": "-190", "SizeFactor": "200", "row_id": "608", "sheet": "Map", "value": "608"}, "Name_de": "n4r2", "Name_en": "n4r2", "Name_fr": "n4r2", "Name_ja": "n4r2", "row_id": "917", "sheet": "TerritoryType", "value": "917", "Name_chs": "n4r2", "Name_ko": "n4r2", "Name_tc": "n4r2"}, "TrialRoulette": "False", "row_id": "736", "Description_chs": "激震之后巨大的轰响接踵而至。在侏儒山脉中，忽然出现了巨大的陨坑，众多白色人造人从中出现，开始对古姆拉村展开无差别攻击。与之对抗的，正是黑色人造人2B。虽然神秘的袭击者在与重新启动的2P汇合后果断地撤退了，但是威胁并未就此消除。追上2B，挑战白色人造人的据点——人偶军事基地！", "Name_chs": "人偶军事基地", "Description_ko": "격진, 그리고 굉음. 드베르가르 산맥의 산속에 갑자기 생겨난 거대한 분화구. 그 분화구 안쪽에서 하얀 안드로이드가 나타나 콤라 마을에 무차별 공격을 퍼붓기 시작했다. 이에 대항하는 자는, 검은 안드로이드 2B. 의문의 습격자들은 다시 기동하게 된 2P와 합류하고는 바로 철수했으나, 위협이 완전히 사라진 것은 아니다. 2B의 뒤를 좇아, 하얀 안드로이드들의 거점으로 추정되는 '인형들의 군사 기지'에 도전하라!", "Name_ko": "인형들의 군사 기지", "Description_tc": "激震之後巨大的轟響接踵而至。在侏儒山脈中，忽然出現了巨大的隕坑，眾多白色人造人從中出現，開始對古姆拉村展開無差別攻擊。與之對抗的，正是黑色人造人2B。雖然神秘的襲擊者在與重新啟動的2P會合後果斷地撤退了，但是威脅並未就此消除。追上2B，挑戰白色人造人的據點——人偶軍事基地！", "Name_tc": "人偶軍事基地"},
    "737": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "75", "sheet": "InstanceContent", "value": "75"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Erneut verdunkelt das Zeichen des Untergangs in einem Regen aus Rauch und Feuer den Himmel Norvrandts. Angelockt vom unheilvollen Feuerschein, versammeln sich immer mehr Krieger des Lichts unter dem Banner des Ascian Elidibus. Unterdessen ist dem Letzten der Ursprünglichen durch einen glücklichen Zufall der Kristallturm in die Hände gefallen, und er nutzt die neu gewonnene Macht, um schemenhafte Abbilder von Kriegern aus anderen Welten herbeizurufen und dich und deine Gefährten zu vernichten. Unter dem Ansturm der Phantome eilt ihr nach Crystarium, um die letzte, alles entscheidende Schlacht zu schlagen.", "Description_en": "When yet another starshower manifests over Norvrandt, the Warriors of Darkness find themselves under attack from mysterious spectral foes, who by all appearances are being summoned forth with the selfsame magick the Crystal Exarch employs─a magick that should lie beyond even the Ascians' ken. Seeking to take the battle away from innocent civilians, the heroes flee Eulmore in an airship, setting course for the Crystarium...", "Description_fr": "Une pluie d'étoiles est à nouveau apparue dans le ciel de Norvrandt, et cette fois, des spectres déterminés à vous tuer accompagnent le phénomène. Plus inquiétant encore, ces guerriers nimbés de Lumière ont émergé de cercles d'invocation au même motif que ceux utilisés par l'exarque, un sort dont même les Asciens ignorent le secret. Pris de court, vous et vos amis avez décidé de quitter Eulmore afin d'éviter les dégâts collatéraux et de rejoindre Cristarium par la voie des airs.", "Description_ja": "ノルヴラントの空に、ふたたび幻影の流星雨が降り注いだ時、光を帯びた見知らぬ英雄たちが姿を現す。\n彼らを呼び寄せた術式は、アシエンさえ手が届かなかった水晶公による秘術にも見えるが……。「闇の戦士」は迫り来る幻光の英雄たちを引き離すため、クリスタルタワーを目掛けて空へと飛び立つ。\nいま、漆黒の反逆者たちの決戦が幕を開ける！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112399", "path": "ui/icon/112000/112399.tex", "path_hr1": "ui/icon/112000/112399_hr1.tex"}, "ItemLevelRequired": "460", "ItemLevelSync": "500", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Schlacht um Norvrandt", "Name_en": "the Heroes' Gauntlet", "Name_fr": "La Traversée de Norvrandt", "Name_ja": "漆黒決戦 ノルヴラント", "NormalRaidRoulette": "False", "SortKey": "84", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4db/01", "MapMarkerRange": "403", "OffsetX": "626", "OffsetY": "-611", "SizeFactor": "200", "row_id": "592", "sheet": "Map", "value": "592"}, "Name_de": "n4db", "Name_en": "n4db", "Name_fr": "n4db", "Name_ja": "n4db", "row_id": "916", "sheet": "TerritoryType", "value": "916", "Name_chs": "n4db", "Name_ko": "n4db", "Name_tc": "n4db"}, "TrialRoulette": "False", "row_id": "737", "Description_chs": "在诺弗兰特上空，随着流星雨的幻影再度降下，无名的英雄们身缠幻光相继地出现在众人眼前。\n召唤他们的术式与水晶公所使用过的秘术极为相似……而这是连无影都无法模仿的法术。“暗之战士”为了引开身缠幻光不断迫近的英雄们，准备飞越诺弗兰特，前往水晶塔。\n现在，暗影反叛者们的决战即将拉开帷幕！", "Name_chs": "暗影决战诺弗兰特", "Description_ko": "노르브란트 하늘에 환영으로 만들어진 유성우가 또다시 쏟아졌을 때, 빛을 휘감은 낯선 영웅들이 모습을 드러냈다.\n그들을 불러낸 술식은 아씨엔조차 손에 넣지 못했던 수정공의 비술인 듯한데……. '어둠의 전사'는 몰려드는 환상빛의 영웅들을 떼어내기 위해 크리스탈 타워를 향하여 하늘로 날아오른다.\n지금, 칠흑의 반역자들의 결전이 시작된다!", "Name_ko": "노르브란트", "Description_tc": "在諾弗蘭特上空，隨著流星雨的幻影再度降下，無名的英雄們身纏幻光相繼地出現在眾人眼前。\n召喚他們的術式與水晶公所使用過的秘術極為相似……而這是連無影都無法模仿的法術。“暗之戰士”為了引開身纏幻光不斷迫近的英雄們，準備飛越諾弗蘭特，前往水晶塔。\n現在，漆黑反叛者們的決戰即將拉開帷幕！", "Name_tc": "漆黑決戰諾弗蘭特"},
    "738": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "20071", "sheet": "InstanceContent", "value": "20071"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "„Wenn du denkst, dass du mich aufhalten kannst, werde ich dich eines Besseren belehren!“, sprach Elidibus und begann die Kraft der Helden aus anderen Welten zu absorbieren, um sich in den ersten, ursprünglichen Krieger des Lichts zu verwandeln. Der Wille des Ascians scheint eisern und so ist es dein Schicksal, dich dieser schier unaufhaltsamen Macht entgegenzustellen, wie so oft der letzte, unverrückbare Trutzwall, der die Unschuldigen vor dem sicheren Untergang bewahrt. Gewappnet mit dem Kristall von Azem, rufst du die Sterne an deine Seite, um für die Zukunft einer ganzen Welt zu kämpfen.", "Description_en": "“If you would usher in the end, then with my all shall I oppose you”─so spoke Elidibus as he took unto himself the power of champions from beyond the rift to arise as the self-proclaimed Warrior of Light incarnate. Yet as resolutely as your foe believes in his cause, so too do you believe in yours, and thus Light and Darkness must collide. Invoking the ancient magick imbued with the memories of Azem, the forgotten final member of the Convocation of Fourteen, you summon the stars to your side and prepare to face your foe in a battle to steer the very course of the world.", "Description_fr": "“Puisque tu sembles déterminée à sonner notre glas, je me dresse une ultime fois contre toi !”\nElidibus partage votre volonté de sauver le monde et sa détermination égale la vôtre. Mais vous ne sauriez perdre face à un adversaire qui a oublié la raison qui l'anime, fût-il un héros ou non. La pierre héritée de votre ami d'un autre temps vous a permis de repousser la première attaque de l'Ascien, puis de rassembler de vaillants guerriers pour combattre la menace à vos côtés. Vainquez Elidibus ! Vainquez le Guerrier de la Lumière primordial !", "Description_ja": "エリディブスは言う。お前が終わりをもたらさんとするなら、私はそれに抗おう、と――。\nだが、世界を救わんとする願いを糧に、いかに英雄の名を騙ろうとも、戦う理由なき者に負ける訳にはいかない。\n対する「闇の戦士」は、旧き友が込めたアゼムにまつわる言の葉と共に、古の召喚術式を発動させる。それは、巡る星々の中心となり、真の脅威に抗いうる輝きを喚ぶ力。星を魂に宿した勇士たちと共にエリディブス、いやウォーリア・オブ・ライトとの戦いに挑め！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112402", "path": "ui/icon/112000/112402.tex", "path_hr1": "ui/icon/112000/112402_hr1.tex"}, "ItemLevelRequired": "465", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Krieger des Lichts", "Name_en": "the Seat of Sacrifice", "Name_fr": "Le Trône du Sacrifice", "Name_ja": "ウォーリア・オブ・ライト討滅戦", "NormalRaidRoulette": "False", "SortKey": "164", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4ff/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "612", "sheet": "Map", "value": "612"}, "Name_de": "n4ff", "Name_en": "n4ff", "Name_fr": "n4ff", "Name_ja": "n4ff", "row_id": "922", "sheet": "TerritoryType", "value": "922", "Name_chs": "n4ff", "Name_ko": "n4ff", "Name_tc": "n4ff"}, "TrialRoulette": "True", "row_id": "738", "Description_chs": "艾里迪布斯说：“如果你要结束一切，那么我也会全力反抗。”\n就算他将众生想要拯救世界的愿望化作食粮，就算他假借了英雄之名，可对于一个已经失去战斗理由之人，相信你是绝对不会输给他的。\n伴随着旧友庄严地诉说着关于“阿谢姆”的事迹，“暗之战士”发动了古老的召唤术式。在群星的中心，能够对抗世上真正威胁的光辉应召而出。与寄宿着群星之力的勇士们共同挑战艾里迪布斯——挑战光之战士吧！", "Name_chs": "光之战士歼灭战", "Description_ko": "엘리디부스는 말한다. \"네가 기어코 끝을 내겠다면, 나는 그에 맞서겠다.\"\n그러나 세계를 구하려는 염원을 명분으로 영웅이 되겠다 할지라도, 싸울 이유조차 잊은 자에게 질 수는 없다.\n이에 '어둠의 전사'는 먼 옛날의 친구가 남긴, 아젬에 관한 이야기와 함께 고대의 소환술식을 발동시킨다. 그것은 돌고 도는 별들의 중심이 되어, 진정한 위협에 저항할 수 있는 빛을 부르는 힘. 별을 혼에 간직한 용사들과 함께 엘리디부스, 아니 빛의 전사와의 싸움에 임하라!", "Name_ko": "빛의 전사 토벌전", "Description_tc": "艾里迪布斯說：“如果你要結束一切，那麼我也會全力反抗。”\n就算他將眾生想要拯救世界的願望化作食糧，就算他假借了英雄之名，可對於一個已經失去戰鬥理由之人，相信你是絕對不會輸給他的。\n伴隨著舊友莊嚴地訴說著關於“阿謝姆”的事蹟，“暗之戰士”發動了古老的召喚術式。在群星的中心，能夠對抗世上真正威脅的光輝應召而出。與寄宿著群星之力的勇士們共同挑戰艾里迪布斯——挑戰光之戰士吧！", "Name_tc": "光之戰士殲滅戰"},
    "739": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "20072", "sheet": "InstanceContent", "value": "20072"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Auch wenn die Ascians als die Bösewichte in die Geschichte eingehen mögen, so waren sie doch getrieben von den gleichen Wünschen und Hoffnungen, wie sie auch in unserer Brust brennen. Der Fahrende Dichter kann nicht umhin, Elidibus zu bemitleiden, der von dem unauslöschlichen Wunsch getrieben war, jene zu retten, die er liebte und so einen finsteren Pfad beschritt, den er am Ende nicht mehr verlassen konnte. Und so war eine neue Ballade geboren, die von Liebe, Tod und bittersüßer Erlösung erzählt. Eine Sage, die sich im Schatten des Kristallturms abspielte und die noch für Generationen eine Mahnung dafür sein soll, dass wir am Ende doch alle Gefangene unserer eigenen Emotionen sind.", "Description_en": "Though history will paint them as villains, the Ascians were driven by a deep and abiding desire to which all men may relate, and the minstreling wanderer cannot help but spare a thought for Elidibus, whose demise spelled the end of his people's hopes and dreams. Likening your struggle to that of love, the man weaves a bittersweet tale of passion undying─a tale witnessed by the shimmering spires of the Crystal Tower, to be reflected and retold for generations to come.", "Description_fr": "Pour le ménestrel itinérant, votre combat contre Elidibus ressemblait à l'affrontement de cœurs amoureux convoitant tous deux la salvation de leur monde. Malgré ce sentiment pur qui les anime, l'un doit nécessairement triompher, et l'autre perdre. Et si l'un de ces vœux est exaucé, qu'advient-il de l'autre ? Le poète mêle ces interrogations philosophiques au récit de votre bataille, qui n'en devient que plus intense !", "Description_ja": "異世界の詩人は、相反するふたつの正義の衝突を、恋になぞらえて詩を詠んだ。\nそれが世界を救わんとする純粋な願いによっていても、戦いとなれば勝者と敗者が生まれる。ならば、敗者の想いは、願いは、どうなるというのか。今も街を見下ろす水晶の塔、その「クリスタルの残光」に思いを馳せ、英雄たちの武勇伝を歌い継ごう。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112403", "path": "ui/icon/112000/112403.tex", "path_hr1": "ui/icon/112000/112403_hr1.tex"}, "ItemLevelRequired": "480", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Krieger des Lichts (extrem)", "Name_en": "the Seat of Sacrifice (Extreme)", "Name_fr": "Le Trône du Sacrifice (extrême)", "Name_ja": "極ウォーリア・オブ・ライト討滅戦", "NormalRaidRoulette": "False", "SortKey": "186", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4ff/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "612", "sheet": "Map", "value": "612"}, "Name_de": "n4ff_2", "Name_en": "n4ff_2", "Name_fr": "n4ff_2", "Name_ja": "n4ff_2", "row_id": "923", "sheet": "TerritoryType", "value": "923", "Name_chs": "n4ff_2", "Name_ko": "n4ff_2", "Name_tc": "n4ff_2"}, "TrialRoulette": "False", "row_id": "739", "Description_chs": "异世界的诗人将光与暗之战士各自正义的碰撞比喻为三角关系中的爱情角逐，咏唱起了诗文。\n即便双方都有着拯救世界这一纯粹的愿望，但只要开战，就会出现胜者和败者。那么，败者的理想和心愿该何去何从呢。如今，水晶塔依旧静静地矗立着，回忆起水晶的残光，继续歌颂英雄们的英勇事迹吧。", "Name_chs": "光之战士幻耀歼灭战", "Description_ko": "이세계의 시인은 상반된 두 정의가 충돌하는 것을 사랑에 빗대어 시를 지었다.\n세계를 구하려는 순수한 염원에 따른 것이더라도, 싸움이 벌어지면 승자와 패자가 생겨난다. 그렇다면 패자의 마음은, 염원은 어떻게 되는 것인가. 지금도 도시를 내려다보는 수정탑, 그 '크리스탈의 잔광'을 떠올리며 영웅들의 무용담을 노래하자.", "Name_ko": "극 빛의 전사 토벌전", "Description_tc": "異世界的詩人將光與暗之戰士各自正義的碰撞比喻為三角關係中的愛情角逐，詠唱起了詩文。\n即便雙方都有著拯救世界這一純粹的願望，但只要開戰，就會出現勝者和敗者。那麼，敗者的理想和心願該何去何從呢。如今，水晶塔依舊靜靜地矗立著，回憶起水晶的殘光，繼續歌頌英雄們的英勇事蹟吧。", "Name_tc": "極 光之戰士殲滅戰"},
    "740": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "5039", "sheet": "InstanceContent", "value": "5039"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Luftangriff auf Werlyt", "Name_en": "Sleep Now in Sapphire", "Name_fr": "Sur la mer de saphir", "Name_ja": "飛べ！ ウェルリトへ ", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4eb/02", "MapMarkerRange": "0", "OffsetX": "15", "OffsetY": "-610", "SizeFactor": "400", "row_id": "618", "sheet": "Map", "value": "618"}, "Name_de": "ec022", "Name_en": "ec022", "Name_fr": "ec022", "Name_ja": "ec022", "row_id": "925", "sheet": "TerritoryType", "value": "925", "Name_chs": "ec022", "Name_ko": "ec022", "Name_tc": "ec022"}, "TrialRoulette": "False", "row_id": "740", "Description_chs": "", "Name_chs": "飞翔吧，前往维尔利特！", "Description_ko": "", "Name_ko": "날아라! 웰리트를 향하여", "Description_tc": "", "Name_tc": "飛翔吧，前往維爾利特！"},
    "741": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "5040", "sheet": "InstanceContent", "value": "5040"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Luftangriff auf Werlyt", "Name_en": "Sleep Now in Sapphire", "Name_fr": "Sur la mer de saphir", "Name_ja": "飛べ！ ウェルリトへ ", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4eb/02", "MapMarkerRange": "0", "OffsetX": "15", "OffsetY": "-610", "SizeFactor": "400", "row_id": "618", "sheet": "Map", "value": "618"}, "Name_de": "ec023", "Name_en": "ec023", "Name_fr": "ec023", "Name_ja": "ec023", "row_id": "926", "sheet": "TerritoryType", "value": "926", "Name_chs": "ec023", "Name_ko": "ec023", "Name_tc": "ec023"}, "TrialRoulette": "False", "row_id": "741", "Description_chs": "", "Name_chs": "飞翔吧，前往维尔利特！", "Description_ko": "", "Name_ko": "날아라! 웰리트를 향하여", "Description_tc": "", "Name_tc": "飛翔吧，前往維爾利特！"},
    "742": {"AllianceRoulette": "False", "ClassJobLevelRequired": "10", "ClassJobLevelSync": "0", "Content": {"row_id": "28", "sheet": "PublicContent", "value": "28"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Sammeln", "Name_en": "Disciples of the Land", "Name_fr": "Récolte", "Name_ja": "ギャザラー", "row_id": "16", "sheet": "ContentType", "value": "16", "Name_chs": "大地使者", "Name_ko": "채집가", "Name_tc": "大地使者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112384", "path": "ui/icon/112000/112384.tex", "path_hr1": "ui/icon/112000/112384_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Diadem - Erschließung", "Name_en": "the Diadem", "Name_fr": "Le Diadème", "Name_ja": "雲海採集 ディアデム諸島", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fx/00", "MapMarkerRange": "409", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "584", "sheet": "Map", "value": "584"}, "Name_de": "a2fx_2", "Name_en": "a2fx_2", "Name_fr": "a2fx_2", "Name_ja": "a2fx_2", "row_id": "929", "sheet": "TerritoryType", "value": "929", "Name_chs": "a2fx_2", "Name_ko": "a2fx_2", "Name_tc": "a2fx_2"}, "TrialRoulette": "False", "row_id": "742", "Description_chs": "", "Name_chs": "天上福地云冠群岛", "Description_ko": "", "Name_ko": "디아뎀 제도", "Description_tc": "", "Name_tc": "天上福地雲冠群島"},
    "743": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "5041", "sheet": "InstanceContent", "value": "5041"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "490", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Verblasste Erinnerungen", "Name_en": "Faded Memories", "Name_fr": "Souvenir périssable", "Name_ja": "色あせた記憶", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4f6/00", "MapMarkerRange": "368", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "496", "sheet": "Map", "value": "496"}, "Name_de": "ec024", "Name_en": "ec024", "Name_fr": "ec024", "Name_ja": "ec024", "row_id": "932", "sheet": "TerritoryType", "value": "932", "Name_chs": "ec024", "Name_ko": "ec024", "Name_tc": "ec024"}, "TrialRoulette": "False", "row_id": "743", "Description_chs": "", "Name_chs": "褪色的记忆", "Description_ko": "", "Name_ko": "빛바랜 기억", "Description_tc": "", "Name_tc": "褪色的記憶"},
    "744": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "64011", "sheet": "InstanceContent", "value": "64011"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4"}, "Description_de": "Sotan, ein redseliger Sonderling, der in Frohehalde aufgetaucht ist, hat einer neuen, faszinierenden Geschichte Leben eingehaucht.\nIn dieser Geschichte treten mutige Helden der Eisgöttin Shiva in einer frostigen Schlacht entgegen. Bewältige seine Traumprüfung und berichte ihm von deinen Abenteuern!", "Description_en": "The faux commander demands of you a tale to tear at the heart and grip the soul, and for this there is certainly no better inspiration than your fateful confrontation with Shiva. Turn your mind to that most tragic of primals, and find what dreams of ice may come...", "Description_fr": "Désireux de renouveler son répertoire de contes et légendes, le Zuijû Sotan, un renard plus connu sous son surnom de “président”, vous a demandé de lui narrer vos batailles épiques contre les Primordiaux. Tout à coup, votre combat contre Shiva, sainte immaculée selon certains et hérétique ultime selon d'autres, vous revient en mémoire... Terrassez-la afin de satisfaire la soif d'émotions fortes de votre nouvel ami à fourrure!", "Description_ja": "イディルシャイアに現れた奇妙なしゃべる狐、ソーチョーこと「点茶のソウタン」。茶飲み話のネタを求める彼のため、激闘の記憶を蘇らせよ。\n此度、語るは氷神シヴァとの凍てつく戦い。それは異端の魔女か、復活の聖女か。いま幻の激闘が語られる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "690", "ItemLevelSync": "695", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Traumprüfung - Shiva", "Name_en": "the Akh Afah Amphitheatre (Unreal)", "Name_fr": "l'Amphithéâtre d'Akh Afah (irréel)", "Name_ja": "幻シヴァ討滅戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "r1fc/00", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "r1fc_3", "Name_en": "r1fc_3", "Name_fr": "r1fc_3", "Name_ja": "r1fc_3", "row_id": "930", "sheet": "TerritoryType", "value": "930"}, "TrialRoulette": "False", "row_id": "744", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "745": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "80", "Content": {"row_id": "55008", "sheet": "InstanceContent", "value": "55008"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Schatzsuche", "Name_en": "Treasure Hunt", "Name_fr": "Chasse aux trésors", "Name_ja": "トレジャーハント", "row_id": "9", "sheet": "ContentType", "value": "9", "Name_chs": "寻宝", "Name_ko": "보물찾기", "Name_tc": "尋寶"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "505", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Karussell von Lyhe Ghiah", "Name_en": "the Shifting Oubliettes of Lyhe Ghiah", "Name_fr": "le Jardin secret du Lyhe Ghiah", "Name_ja": "宝物庫 リェー・ギア・ダンジョン祭殿", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4c2/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "640", "sheet": "Map", "value": "640"}, "Name_de": "n4c2", "Name_en": "n4c2", "Name_fr": "n4c2", "Name_ja": "n4c2", "row_id": "924", "sheet": "TerritoryType", "value": "924", "Name_chs": "n4c2", "Name_ko": "n4c2", "Name_tc": "n4c2"}, "TrialRoulette": "False", "row_id": "745", "Description_chs": "", "Name_chs": "梦羽宝殿", "Description_ko": "", "Name_ko": "보물고 리예 기아 지하미궁 제전", "Description_tc": "", "Name_tc": "夢羽寶殿"},
    "746": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "76", "sheet": "InstanceContent", "value": "76"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Inmitten des sharlayanischen Manufaktur-Viertels ruht ein verlassenes Atelier - einst das Zentrum für Familiarerschaffung und Verzauberungen. Dieses Atelier gehört niemand anderem als der mächtigen Matoya. Nach vielen Jahren der Verwahrlosung öffnet sie dir nun die Pforten ihrer sagenumwobenen Werkstatt, um ein ganz besonderes Quiexie zu schaffen. Wage dich in die Tiefen von Matoyas alter Arbeitsstätte und besorge alle Zutaten, die man für ein derart außergewöhnliches Familiar nun einmal braucht!", "Description_en": "The Makers' Quarter was once home to some of the finest crafters Eorzea had ever seen, but it has lain in forgotten ruin since the Sharlayan exodus. It is there, hidden amidst overgrown foliage, that the entrance to the former workshop of the Archon Matoya can be found. Seeking to create a familiar that creates familiars, you throw open the doors and step into the “moldy old hole”─the first souls to do so in decades...", "Description_fr": "Voilà des années que le quartier des Fabricateurs est laissé à l'abandon par les Sharlayanais. Des artisans de renom s'affairaient autrefois en ce lieu, y compris Matoya elle-même, avant qu'elle ne commence sa vie d'ermite. Reste là-bas son ancien atelier, qui recèle des familiers et des accessoires magiques plus mystérieux les uns que les autres. Avec l'aide de ses fidèles serviteurs, explorez l'immense bâtisse à la recherche d'ingrédients pour fabriquer votre nouveau familier. ", "Description_ja": "かつてエオルゼアに誇る名職人たちが集ったシャーレアン工匠街。その一角には、隠者マトーヤが隠棲する以前に、神秘的な魔具や使い魔を作るために用いていたアトリエがあるという。\n主たる老マトーヤの協力を得た冒険者たち一行は、固く封じられていた扉を開け、十数年ぶりにアトリエに立ち入る。目的は新たな術式を備えた使い魔の量産。さあ、材料を集め、古びた炉に火を入れるのだ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112406", "path": "ui/icon/112000/112406.tex", "path_hr1": "ui/icon/112000/112406_hr1.tex"}, "ItemLevelRequired": "470", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Matoyas Atelier", "Name_en": "Matoya's Relict", "Name_fr": "l'Atelier abandonné de Matoya", "Name_ja": "魔術工房 マトーヤのアトリエ", "NormalRaidRoulette": "False", "SortKey": "85", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "d4d1/01", "MapMarkerRange": "431", "OffsetX": "0", "OffsetY": "-75", "SizeFactor": "200", "row_id": "627", "sheet": "Map", "value": "627"}, "Name_de": "d4d1", "Name_en": "d4d1", "Name_fr": "d4d1", "Name_ja": "d4d1", "row_id": "933", "sheet": "TerritoryType", "value": "933", "Name_chs": "d4d1", "Name_ko": "d4d1", "Name_tc": "d4d1"}, "TrialRoulette": "False", "row_id": "746", "Description_chs": "曾经的萨雷安精制区中聚集着许多著名工匠，而隐者玛托雅在隐居之前也曾在此地钻研技艺，同时还拥有着自己的魔术工房，她在这里制作出了许多神秘的魔具与使魔。\n冒险者一行得到了身为工房主人——玛托雅的帮助，顺利打开了紧闭的大门，进入了这十多年无人问津的工房。为了量产具有新型术式的使魔，快去收集材料，让荒废已久的火炉再次燃起火焰！", "Name_chs": "魔术工房玛托雅工作室", "Description_ko": "한때 에오르제아가 자랑하는 명장들이 모였던 샬레이안 예술의 거리. 그 한구석에는 은자 마토야가 은거하기 전에 신비한 마법도구나 사역마를 만들기 위해 마련한 공방이 있다고 한다.\n공방 주인인 마토야의 도움을 받아, 모험가 일행은 굳게 봉인되었던 문을 열고 십수 년만에 공방에 발을 들인다. 목적은 새로운 술식을 갖춘 사역마를 대량 생산하는 것. 자, 재료를 모아서 낡은 가마에 불을 지피자!", "Name_ko": "마토야의 공방", "Description_tc": "曾經的薩雷安精品工匠街中聚集著許多著名工匠，而賢者瑪托雅在隱居之前也曾在此地鑽研技藝，同時還擁有著自己的魔術工坊，她在這裡製作出了許多神秘的魔具與使魔。\n冒險者一行得到了身為工坊主人——瑪托雅的幫助，順利打開了緊閉的大門，進入了這十多年無人問津的工坊。為了量產具有新型術式的使魔，快去收集材料，讓荒廢已久的火爐再次燃起火焰！", "Name_tc": "魔術工坊瑪托雅工作室"},
    "747": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30099", "sheet": "InstanceContent", "value": "30099"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Der Ascian Mitron erscheint vor euch und enthüllt euch nicht nur die wahre Natur von Eden, sondern behauptet auch, eine gemeinsame Vergangenheit mit Gaia zu haben. Der schattenhafte Besucher lockt euch ins Herz von Eden, wo er Gaia auf magische Weise verschwinden lässt. Um euch die Hoffnung auf ihre Rettung zu bewahren, müsst ihr der Forderung des Ascians nachgeben, den schicksalhaften Kampf zwischen den Kriegern des Lichts und dem Schattenkönig nachzustellen.", "Description_en": "The Ascian Mitron appears before you and not only reveals the true nature of Eden, but also claims to share a past with Gaia. The shadowy visitor lures you into Eden's core where Gaia is spirited away. To have any hope of rescuing her, you must comply with the Ascian's demand to reenact the fateful battle between the Warriors of Light and the Shadowkeeper.", "Description_fr": "Votre plan de revitaliser l'élément Ténèbres a fonctionné, mais vous n'avez fait que jouer le jeu de Mitron, un Ascien qui était emprisonné dans Éden. Celui-ci a alors enlevé Gaïa, vous invitant à le suivre à l'intérieur du purgateur pour la délivrer. Là, afin de faire retrouver la mémoire à la jeune fille, il décide de recréer la bataille entre Lumière et Ténèbres qui a décidé du destin du premier reflet, un siècle en arrière. Endossez le rôle d'Ardbert et vainquez le roi de l'Ombre pour sauver Gaïa !", "Description_ja": "闇属性の励起を成功させたことで、エデンの中に封じられていた、アシエン・ミトロンの意識が覚醒してしまった。ミトロンは、失われたガイアの記憶を呼び起こすため、100年前に起きた光と闇の戦いの再現を試みる。そこに現れるのは、かつて第一世界の闇を支配していた「反英雄」。ミトロンに囚われてしまったガイアを救い出すため、「闇の戦士」は光の戦士アルバートの役割を演じることとなる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112409", "path": "ui/icon/112000/112409.tex", "path_hr1": "ui/icon/112000/112409_hr1.tex"}, "ItemLevelRequired": "485", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Edens Verheißung - Litanei", "Name_en": "Eden's Promise: Litany", "Name_fr": "La Promesse d'Éden - Litanie", "Name_ja": "希望の園エデン：再生編2", "NormalRaidRoulette": "True", "SortKey": "109", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4ga/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "637", "sheet": "Map", "value": "637"}, "Name_de": "n4ga", "Name_en": "n4ga", "Name_fr": "n4ga", "Name_ja": "n4ga", "row_id": "943", "sheet": "TerritoryType", "value": "943", "Name_chs": "n4ga", "Name_ko": "n4ga", "Name_tc": "n4ga"}, "TrialRoulette": "False", "row_id": "747", "Description_chs": "随着暗属性的激活，被封印在伊甸体内的无影米特隆的意识苏醒了过来。米特隆为了唤起盖娅失去的记忆，尝试再现了100年前那场光与暗的激战。在众人面前出现的，是曾经支配着第一世界所有黑暗之力的反英雄。为了救出被米特隆囚禁的盖娅，暗之战士需要扮演光之战士——阿尔博特击败对手。", "Name_chs": "伊甸希望乐园 再生之章2", "Description_ko": "어둠속성을 활성화시키는 바람에, 에덴 안에 봉인되어 있던 아씨엔 미트론의 의식이 각성하고 말았다. 미트론은 가이아의 잃어버린 기억을 되살리고자, 100년 전에 벌어진 빛과 어둠의 싸움을 재현하려고 한다. 그리하여 나타난 것은 과거에 제1세계의 어둠을 지배했던 '반영웅'이었다. 미트론에게 붙잡힌 가이아를 구하기 위하여, '어둠의 전사'는 빛의 전사 아르버트 역할을 연기하게 된다.", "Name_ko": "희망의 낙원 에덴: 재생편 2", "Description_tc": "隨著暗屬性的啟動，被封印在伊甸體內的無影米特隆的意識甦醒了過來。米特隆為了喚起蓋亞失去的記憶，嘗試再現了100年前那場光與暗的激戰。在眾人面前出現的，是曾經支配著第一世界所有黑暗之力的反英雄。為了救出被米特隆囚禁的蓋亞，暗之戰士需要扮演光之戰士——阿爾博特擊敗對手。", "Name_tc": "伊甸希望樂園 再生之章2"},
    "748": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30100", "sheet": "InstanceContent", "value": "30100"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Nach deinen Abenteuern in der Großen Leere wurde ein Kristall entdeckt, der die verzerrten Erinnerungen deiner jüngsten Begegnungen birgt. Als ob es nicht genug wäre, sich solch albtraumhaften Gegnern einmal zu stellen, hast du nun die Gelegenheit, diese Kämpfe neu zu erleben. Doch sie werden deutlich gefährlicher sein als jene aus deinen Erinnerungen ...", "Description_en": "Following your adventures in the Empty, a crystal has been found that bears distorted memories of your recent encounters. As if facing such nightmarish foes once was not enough, you now have the opportunity to experience these struggles anew, though far more perilous than you remember...", "Description_fr": "Le premier reflet sauvé et l'ordre naturel rétabli dans Le Grand Vide, Gaïa a pu faire la paix avec elle-même et se tourner vers un avenir qui s'annonce radieux aux côtés de Ryne, son amie de toujours. Les deux jeunes filles parties, vous avez désormais toute la liberté de méditer sur les événements qui ont suivi la découverte d'Éden en contemplant un cristal ramassé sur les lieux de vos exploits. Mais les combats qui s'y reflètent vous paraissent bien plus périlleux que dans vos souvenirs...", "Description_ja": "100年前の光の氾濫から、いや、遥かな古代から続いていた物語は、幕を閉じた。己の魂に秘められた真実を受け止めたガイアは、いつか再び生まれてくる者たちの物語を、未来まで語り継ぐ決意をする。だが、そう誓った彼女の手には、ペンよりも重そうな謎のクリスタルが。ガイアの想いを受け止めた「闇の戦士」が内側を覗きこむと、そこには最後の調査作戦で経験した戦いの、もうひとつの可能性が映し出されていた。「闇の戦士」は今、エデンを巡る最後の攻防を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112410", "path": "ui/icon/112000/112410.tex", "path_hr1": "ui/icon/112000/112410_hr1.tex"}, "ItemLevelRequired": "505", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Edens Verheißung - Litanei (episch)", "Name_en": "Eden's Promise: Litany (Savage)", "Name_fr": "La Promesse d'Éden - Litanie (sadique)", "Name_ja": "希望の園エデン零式：再生編2", "NormalRaidRoulette": "False", "SortKey": "121", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4ga/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "637", "sheet": "Map", "value": "637"}, "Name_de": "n4ga_2", "Name_en": "n4ga_2", "Name_fr": "n4ga_2", "Name_ja": "n4ga_2", "row_id": "947", "sheet": "TerritoryType", "value": "947", "Name_chs": "n4ga_2", "Name_ko": "n4ga_2", "Name_tc": "n4ga_2"}, "TrialRoulette": "False", "row_id": "748", "Description_chs": "从100年前的光之泛滥……不，从更久远的古代延续至今的故事已经闭幕。盖娅接受了自己灵魂中所隐藏的真相，并决意将不知何时会再次转生之人的故事流传下去。不过，她手上拿的却是比笔要沉重许多的神秘水晶。承接了盖娅思念的暗之战士窥视了水晶的内部，从中映射出了在最终调查作战中经历过的战斗的另一种可能性。如今暗之战士将要再次体验围绕着伊甸所展开的最终攻防战。", "Name_chs": "伊甸零式希望乐园 再生之章2", "Description_ko": "100년 전의 빛의 범람 때부터, 아니, 머나먼 고대부터 이어졌던 이야기는 막을 내렸다. 자신의 혼에 감춰져 있던 진실을 받아들인 가이아는, 언젠가 다시 태어날 자들의 이야기를 미래에 전하겠노라고 결의한다. 그렇게 맹세한 그녀의 손에는 펜보다도 무거워 보이는 수수께끼의 크리스탈이 쥐어져 있었다. 가이아의 마음을 이해한 '어둠의 전사'가 들여다 보니, 그 속에는 마지막 조사 작전에서 경험한 싸움의 또 다른 가능성이 비치고 있었다. '어둠의 전사'는 지금 에덴을 둘러싼 마지막 공방을 다시 체험한다.", "Name_ko": "희망의 낙원 에덴: 재생편(영웅) 2", "Description_tc": "從100年前的光之氾濫……不，從更久遠的古代延續至今的故事已經閉幕。蓋亞接受了自己靈魂中所隱藏的真相，並決意將不知何時會再次轉生之人的故事流傳下去。不過，她手上拿的卻是比筆要沉重許多的神秘水晶。承接了蓋亞思念的暗之戰士窺視了水晶的內部，從中映射出了在最終調查作戰中經歷過的戰鬥的另一種可能性。如今暗之戰士將要再次體驗圍繞著伊甸所展開的最終攻防戰。", "Name_tc": "伊甸零式希望樂園 再生之章2"},
    "749": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30097", "sheet": "InstanceContent", "value": "30097"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Obwohl das Gleichgewicht der sechs Elemente wiederhergestellt wurde, scheinen sie noch immer von Licht durchdrungen zu sein. Um diesen Umstand zu beheben, planen deine Gefährten und du, eine Verkörperung der Dunkelheit zu beschwören und durch den Sieg über jene das Leben in die Große Leere zurückzubringen.", "Description_en": "Though balance had supposedly been restored to the six elements, it seems that they are still strongly aligned in favor of Light. To rectify this, you and your companions seek to call forth an embodiment of Darkness and by its defeat, restore life to the Empty.", "Description_fr": "Alors que vous pensiez avoir correctement rétabli l'équilibre élémentaire dans Le Grand Vide, il semblerait que l'influence de la Lumière y soit encore trop importante. Pour compenser cet excès, vous avez décidé d'invoquer une créature incarnant les Ténèbres dans toute leur puissance. Faute de Primordial, c'est sur le Nuage de Ténèbres, une des plus redoutables entités du néant, que votre choix s'est porté. Sortez vainqueur de ce combat pour enfin restaurer l'ordre naturel dans Le Grand Vide !", "Description_ja": "六属性の励起が完了し、世界は再生の兆しを見せた。その経過を観察するため、みたび無の大地を訪れた一行。しかし、蘇ったはずの緑は、光属性の影響を受け、無残にも枯れ果ててしまっていた。そこで光を相殺するため、相反する闇属性の励起を行うことに。ヴォイドを統べる魔王級妖異「暗闇の雲」のイメージを用いて術式を展開、疑似妖異との戦いを以て、属性の調和を取り戻すのだ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112407", "path": "ui/icon/112000/112407.tex", "path_hr1": "ui/icon/112000/112407_hr1.tex"}, "ItemLevelRequired": "485", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Edens Verheißung - Umbra", "Name_en": "Eden's Promise: Umbra", "Name_fr": "La Promesse d'Éden - Nuée", "Name_ja": "希望の園エデン：再生編1", "NormalRaidRoulette": "True", "SortKey": "108", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g9/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "631", "sheet": "Map", "value": "631"}, "Name_de": "n4g9", "Name_en": "n4g9", "Name_fr": "n4g9", "Name_ja": "n4g9", "row_id": "942", "sheet": "TerritoryType", "value": "942", "Name_chs": "n4g9", "Name_ko": "n4g9", "Name_tc": "n4g9"}, "TrialRoulette": "False", "row_id": "749", "Description_chs": "六种属性全部激活完毕，世界出现了再生的征兆，为了观察再生的经过，一行人再次造访了空无大地。不过，本应复苏的绿地受到光属性影响，变为了枯木残骸。为此，需要激活能与光属性相互对抗的暗属性。以统治虚无界的魔王级妖异——暗黑之云的形象进行了构想请神，与构想妖异一决胜负，取回属性之间的调和！", "Name_chs": "伊甸希望乐园 再生之章1", "Description_ko": "여섯 속성을 활성화함으로써 세계가 재생 조짐을 보이기 시작했다. 경과를 관찰하고자 다시 무의 대지를 찾아갔지만, 되살아났던 숲은 빛속성의 영향을 받아 무참하게 말라 있었다. 그리하여, 빛을 상쇄하기 위해 그와 상반되는 어둠속성을 활성화하기로 한다. 보이드를 지배하는 마왕급 요마 '어둠의 구름'을 떠올리며 술식을 전개한 다음, 재현된 요마와 싸워 속성의 조화를 되찾자!", "Name_ko": "희망의 낙원 에덴: 재생편 1", "Description_tc": "六種屬性全部啟動完畢，世界出現了再生的徵兆，為了觀察再生的經過，一行人再次造訪了空無大地。不過，本應復甦的綠地受到光屬性影響，變為了枯木殘骸。為此，需要啟動能與光屬性相互對抗的暗屬性。以統治虛無界的魔王級妖異——黑暗之雲的形象進行了構想請神，與構想妖異一決勝負，取回屬性之間的調和！", "Name_tc": "伊甸希望樂園 再生之章1"},
    "750": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30098", "sheet": "InstanceContent", "value": "30098"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Nach deinen Abenteuern in der Großen Leere wurde ein Kristall entdeckt, der die verzerrten Erinnerungen deiner jüngsten Begegnungen birgt. Als ob es nicht genug wäre, sich solch albtraumhaften Gegnern einmal zu stellen, hast du nun die Gelegenheit, diese Kämpfe neu zu erleben. Doch sie werden deutlich gefährlicher sein als jene aus deinen Erinnerungen ...", "Description_en": "Following your adventures in the Empty, a crystal has been found that bears distorted memories of your recent encounters. As if facing such nightmarish foes once was not enough, you now have the opportunity to experience these struggles anew, though far more perilous than you remember...", "Description_fr": "Le premier reflet sauvé et l'ordre naturel rétabli dans Le Grand Vide, Gaïa a pu faire la paix avec elle-même et se tourner vers un avenir qui s'annonce radieux aux côtés de Ryne, son amie de toujours. Les deux jeunes filles parties, vous avez désormais toute la liberté de méditer sur les événements qui ont suivi la découverte d'Éden en contemplant un cristal ramassé sur les lieux de vos exploits. Mais les combats qui s'y reflètent vous paraissent bien plus périlleux que dans vos souvenirs...", "Description_ja": "100年前の光の氾濫から、いや、遥かな古代から続いていた物語は、幕を閉じた。己の魂に秘められた真実を受け止めたガイアは、いつか再び生まれてくる者たちの物語を、未来まで語り継ぐ決意をする。だが、そう誓った彼女の手には、ペンよりも重そうな謎のクリスタルが。ガイアの想いを受け止めた「闇の戦士」が内側を覗きこむと、そこには最後の調査作戦で経験した戦いの、もうひとつの可能性が映し出されていた。「闇の戦士」は今、エデンを巡る最後の攻防を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112408", "path": "ui/icon/112000/112408.tex", "path_hr1": "ui/icon/112000/112408_hr1.tex"}, "ItemLevelRequired": "500", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Edens Verheißung - Umbra (episch)", "Name_en": "Eden's Promise: Umbra (Savage)", "Name_fr": "La Promesse d'Éden - Nuée (sadique)", "Name_ja": "希望の園エデン零式：再生編1", "NormalRaidRoulette": "False", "SortKey": "120", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4g9/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "631", "sheet": "Map", "value": "631"}, "Name_de": "n4g9_2", "Name_en": "n4g9_2", "Name_fr": "n4g9_2", "Name_ja": "n4g9_2", "row_id": "946", "sheet": "TerritoryType", "value": "946", "Name_chs": "n4g9_2", "Name_ko": "n4g9_2", "Name_tc": "n4g9_2"}, "TrialRoulette": "False", "row_id": "750", "Description_chs": "从100年前的光之泛滥……不，从更久远的古代延续至今的故事已经闭幕。盖娅接受了自己灵魂中所隐藏的真相，并决意将不知何时会再次转生之人的故事流传下去。不过，她手上拿的却是比笔要沉重许多的神秘水晶。承接了盖娅思念的暗之战士窥视了水晶的内部，从中映射出了在最终调查作战中经历过的战斗的另一种可能性。如今暗之战士将要再次体验围绕着伊甸所展开的最终攻防战。", "Name_chs": "伊甸零式希望乐园 再生之章1", "Description_ko": "100년 전의 빛의 범람 때부터, 아니, 머나먼 고대부터 이어졌던 이야기는 막을 내렸다. 자신의 혼에 감춰져 있던 진실을 받아들인 가이아는, 언젠가 다시 태어날 자들의 이야기를 미래에 전하겠노라고 결의한다. 그렇게 맹세한 그녀의 손에는 펜보다도 무거워 보이는 수수께끼의 크리스탈이 쥐어져 있었다. 가이아의 마음을 이해한 '어둠의 전사'가 들여다 보니, 그 속에는 마지막 조사 작전에서 경험한 싸움의 또 다른 가능성이 비치고 있었다. '어둠의 전사'는 지금 에덴을 둘러싼 마지막 공방을 다시 체험한다.", "Name_ko": "희망의 낙원 에덴: 재생편(영웅) 1", "Description_tc": "從100年前的光之氾濫……不，從更久遠的古代延續至今的故事已經閉幕。蓋亞接受了自己靈魂中所隱藏的真相，並決意將不知何時會再次轉生之人的故事流傳下去。不過，她手上拿的卻是比筆要沉重許多的神秘水晶。承接了蓋亞思念的暗之戰士窺視了水晶的內部，從中映射出了在最終調查作戰中經歷過的戰鬥的另一種可能性。如今暗之戰士將要再次體驗圍繞著伊甸所展開的最終攻防戰。", "Name_tc": "伊甸零式希望樂園 再生之章1"},
    "751": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30101", "sheet": "InstanceContent", "value": "30101"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Gaia wurde gewaltsam mit Mitron verschmolzen und ist kurz davor, für immer verloren zu sein. Doch es kommt noch schlimmer: Der Ascian nutzt Rynes Erinnerungen, um einen Gegner zu beschwören, der ihre größten Hoffnungen und Ängste verkörpert. Ihr wisst zwar nicht, über welche Kräfte er verfügt, doch er muss bezwungen werden, wenn ihr euch eine Chance bewahren wollt, Gaia zu befreien.", "Description_en": "Having been forcibly fused with Mitron, Gaia is on the verge of being lost to you and Ryne forever. To make matters even worse, the Ascian draws on Ryne's memories to summon forth a foe born from her greatest hopes and fears. Though you have no way of knowing what powers it may possess, it must be vanquished if you are to stand any chance of freeing Gaia.", "Description_fr": "En fusionnant avec Gaïa, Mitron a réussi à faire retrouver ses véritables souvenirs à la jeune fille, qui était en fait la réincarnation d'une Ascienne, anciennement Loghrif du Concile des Quatorze. Unis dans leur volonté, les deux Asciens se sont alors servi des sentiments de Ryne pour créer le “combattant ultime”... Vous n'avez pas le choix : pour espérer retrouver la Gaïa que vous connaissez, vous devez relever le défi de ce mystérieux adversaire !", "Description_ja": "100年前の戦いの再演を通じ、影の王を撃退した一行。ガイアの記憶を蘇らせることが不可能だと悟ったミトロンは、強引に魂の融合を果たすことで、記憶の共有に至る。かくしてガイアは、己がアシエン・アログリフの転生体であったことを理解。リーンの呼びかけも空しく、闇の使徒としての使命に駆られるガイアは、「リーンが想像する最強の存在」を召喚しようとする。アシエンの野望を打ち砕き、友を取り戻すため、今こそ想像の壁を超えるのだ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112411", "path": "ui/icon/112000/112411.tex", "path_hr1": "ui/icon/112000/112411_hr1.tex"}, "ItemLevelRequired": "485", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Edens Verheißung - Anamorphose", "Name_en": "Eden's Promise: Anamorphosis", "Name_fr": "La Promesse d'Éden - Anamorphose", "Name_ja": "希望の園エデン：再生編3", "NormalRaidRoulette": "True", "SortKey": "110", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4gb/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "656", "sheet": "Map", "value": "656"}, "Name_de": "n4gb", "Name_en": "n4gb", "Name_fr": "n4gb", "Name_ja": "n4gb", "row_id": "944", "sheet": "TerritoryType", "value": "944", "Name_chs": "n4gb", "Name_ko": "n4gb", "Name_tc": "n4gb"}, "TrialRoulette": "False", "row_id": "751", "Description_chs": "100年前的激战重演，一行人击败了影之王。发现无法使盖娅恢复记忆的米特隆，强行使灵魂融合与盖娅共享了记忆。至此，盖娅理解了自己就是无影阿洛格里夫的转生体，并对琳的呼唤无动于衷。同时，作为暗之使徒的盖娅为了完成使命，召唤出了“琳心中所想的最为强大之物”。为了打破无影的野心救出挚友，现在正是跨越最强幻想的时候！", "Name_chs": "伊甸希望乐园 再生之章3", "Description_ko": "재현된 100년 전의 싸움에서 그림자의 왕을 격퇴한 일행. 가이아의 기억을 되살리는 일이 불가능하다고 판단한 미트론은 강제로 혼을 융합시켜 기억을 공유하기에 이른다. 이렇게 가이아는 자신이 아씨엔 알로그리프의 환생이라는 것을 알게 된다. 린의 호소에도 불구하고, 어둠의 사도로서 사명에 휘둘리는 가이아는 '린이 상상하는 최강의 존재'를 소환하려 한다. 아씨엔의 야망을 깨부수고 친구를 되찾기 위해, 지금 상상의 벽을 넘어라!", "Name_ko": "희망의 낙원 에덴: 재생편 3", "Description_tc": "100年前的激戰重演，一行人擊敗了影之王。發現無法使蓋亞恢復記憶的米特隆，強行使靈魂融合與蓋亞共用了記憶。至此，蓋亞理解了自己就是無影阿洛格里夫的轉生體，並對琳的呼喚無動於衷。同時，作為暗之使徒的蓋亞為了完成使命，召喚出了“琳心中所想的最為強大之物”。為了打破無影的野心救出摯友，現在正是跨越最強幻想的時候！", "Name_tc": "伊甸希望樂園 再生之章3"},
    "752": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30102", "sheet": "InstanceContent", "value": "30102"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Nach deinen Abenteuern in der Großen Leere wurde ein Kristall entdeckt, der die verzerrten Erinnerungen deiner jüngsten Begegnungen birgt. Als ob es nicht genug wäre, sich solch albtraumhaften Gegnern einmal zu stellen, hast du nun die Gelegenheit, diese Kämpfe neu zu erleben. Doch sie werden deutlich gefährlicher sein als jene aus deinen Erinnerungen ...", "Description_en": "Following your adventures in the Empty, a crystal has been found that bears distorted memories of your recent encounters. As if facing such nightmarish foes once was not enough, you now have the opportunity to experience these struggles anew, though far more perilous than you remember...", "Description_fr": "Le premier reflet sauvé et l'ordre naturel rétabli dans Le Grand Vide, Gaïa a pu faire la paix avec elle-même et se tourner vers un avenir qui s'annonce radieux aux côtés de Ryne, son amie de toujours. Les deux jeunes filles parties, vous avez désormais toute la liberté de méditer sur les événements qui ont suivi la découverte d'Éden en contemplant un cristal ramassé sur les lieux de vos exploits. Mais les combats qui s'y reflètent vous paraissent bien plus périlleux que dans vos souvenirs...", "Description_ja": "100年前の光の氾濫から、いや、遥かな古代から続いていた物語は、幕を閉じた。己の魂に秘められた真実を受け止めたガイアは、いつか再び生まれてくる者たちの物語を、未来まで語り継ぐ決意をする。だが、そう誓った彼女の手には、ペンよりも重そうな謎のクリスタルが。ガイアの想いを受け止めた「闇の戦士」が内側を覗きこむと、そこには最後の調査作戦で経験した戦いの、もうひとつの可能性が映し出されていた。「闇の戦士」は今、エデンを巡る最後の攻防を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112412", "path": "ui/icon/112000/112412.tex", "path_hr1": "ui/icon/112000/112412_hr1.tex"}, "ItemLevelRequired": "510", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Edens Verheißung - Anamorphose (episch)", "Name_en": "Eden's Promise: Anamorphosis (Savage)", "Name_fr": "La Promesse d'Éden - Anamorphose (sadique)", "Name_ja": "希望の園エデン零式：再生編3", "NormalRaidRoulette": "False", "SortKey": "122", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4gb/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "656", "sheet": "Map", "value": "656"}, "Name_de": "n4gb_2", "Name_en": "n4gb_2", "Name_fr": "n4gb_2", "Name_ja": "n4gb_2", "row_id": "948", "sheet": "TerritoryType", "value": "948", "Name_chs": "n4gb_2", "Name_ko": "n4gb_2", "Name_tc": "n4gb_2"}, "TrialRoulette": "False", "row_id": "752", "Description_chs": "从100年前的光之泛滥……不，从更久远的古代延续至今的故事已经闭幕。盖娅接受了自己灵魂中所隐藏的真相，并决意将不知何时会再次转生之人的故事流传下去。不过，她手上拿的却是比笔要沉重许多的神秘水晶。承接了盖娅思念的暗之战士窥视了水晶的内部，从中映射出了在最终调查作战中经历过的战斗的另一种可能性。如今暗之战士将要再次体验围绕着伊甸所展开的最终攻防战。", "Name_chs": "伊甸零式希望乐园 再生之章3", "Description_ko": "100년 전의 빛의 범람 때부터, 아니, 머나먼 고대부터 이어졌던 이야기는 막을 내렸다. 자신의 혼에 감춰져 있던 진실을 받아들인 가이아는, 언젠가 다시 태어날 자들의 이야기를 미래에 전하겠노라고 결의한다. 그렇게 맹세한 그녀의 손에는 펜보다도 무거워 보이는 수수께끼의 크리스탈이 쥐어져 있었다. 가이아의 마음을 이해한 '어둠의 전사'가 들여다 보니, 그 속에는 마지막 조사 작전에서 경험한 싸움의 또 다른 가능성이 비치고 있었다. '어둠의 전사'는 지금 에덴을 둘러싼 마지막 공방을 다시 체험한다.", "Name_ko": "희망의 낙원 에덴: 재생편(영웅) 3", "Description_tc": "從100年前的光之氾濫……不，從更久遠的古代延續至今的故事已經閉幕。蓋亞接受了自己靈魂中所隱藏的真相，並決意將不知何時會再次轉生之人的故事流傳下去。不過，她手上拿的卻是比筆要沉重許多的神秘水晶。承接了蓋亞思念的暗之戰士窺視了水晶的內部，從中映射出了在最終調查作戰中經歷過的戰鬥的另一種可能性。如今暗之戰士將要再次體驗圍繞著伊甸所展開的最終攻防戰。", "Name_tc": "伊甸零式希望樂園 再生之章3"},
    "753": {"AllianceRoulette": "False", "ClassJobLevelRequired": "10", "ClassJobLevelSync": "0", "Content": {"row_id": "29", "sheet": "PublicContent", "value": "29"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Sammeln", "Name_en": "Disciples of the Land", "Name_fr": "Récolte", "Name_ja": "ギャザラー", "row_id": "16", "sheet": "ContentType", "value": "16", "Name_chs": "大地使者", "Name_ko": "채집가", "Name_tc": "大地使者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112384", "path": "ui/icon/112000/112384.tex", "path_hr1": "ui/icon/112000/112384_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Diadem - Erschließung", "Name_en": "the Diadem", "Name_fr": "Le Diadème", "Name_ja": "雲海採集 ディアデム諸島", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Heavensward", "Name_en": "Heavensward", "Name_fr": "Heavensward", "Name_ja": "蒼天のイシュガルド", "row_id": "1", "sheet": "ExVersion", "value": "1", "Name_chs": "苍穹之禁城", "Name_ko": "창천의 이슈가르드", "Name_tc": "蒼天伊修加爾德"}, "Map": {"Id": "a2fx/00", "MapMarkerRange": "409", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "584", "sheet": "Map", "value": "584"}, "Name_de": "a2fx_3", "Name_en": "a2fx_3", "Name_fr": "a2fx_3", "Name_ja": "a2fx_3", "row_id": "939", "sheet": "TerritoryType", "value": "939", "Name_chs": "a2fx_3", "Name_ko": "a2fx_3", "Name_tc": "a2fx_3"}, "TrialRoulette": "False", "row_id": "753", "Description_chs": "", "Name_chs": "天上福地云冠群岛", "Description_ko": "", "Name_ko": "디아뎀 제도", "Description_tc": "", "Name_tc": "天上福地雲冠群島"},
    "754": {"AllianceRoulette": "False", "ClassJobLevelRequired": "70", "ClassJobLevelSync": "70", "Content": {"row_id": "35031", "sheet": "InstanceContent", "value": "35031"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Große Maskerade", "Name_en": "The Masked Carnivale", "Name_fr": "La Grande Mascarade", "Name_ja": "マスクカーニバル", "row_id": "27", "sheet": "ContentType", "value": "27", "Name_chs": "假面狂欢", "Name_ko": "가면 무투회", "Name_tc": "假面狂歡"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112332", "path": "ui/icon/112000/112332.tex", "path_hr1": "ui/icon/112000/112332_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Gogo der Mime", "Name_en": "Anything Gogo's", "Name_fr": "Gogo le mime", "Name_ja": "黄金頭巾「ものまね士ゴゴ」", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1tz/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "490", "sheet": "Map", "value": "490"}, "Name_de": "w1tz", "Name_en": "w1tz", "Name_fr": "w1tz", "Name_ja": "w1tz", "row_id": "796", "sheet": "TerritoryType", "value": "796", "Name_chs": "w1tz", "Name_ko": "w1tz", "Name_tc": "w1tz"}, "TrialRoulette": "False", "row_id": "754", "Description_chs": "", "Name_chs": "黄金头巾——模仿师格格", "Description_ko": "", "Name_ko": "황금 두건", "Description_tc": "", "Name_tc": "黃金頭巾——模仿師格格"},
    "755": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "26001", "sheet": "InstanceContent", "value": "26001"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "13", "sheet": "ContentMemberType", "value": "13"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112415", "path": "ui/icon/112000/112415.tex", "path_hr1": "ui/icon/112000/112415_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Triple Triad: Manderville-Turnier", "Name_en": "Triple Triad Open Tournament", "Name_fr": "Tournoi officiel de Triple Triade", "Name_ja": "トリプルトライアド：オフィシャルトーナメント", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1ee/00", "MapMarkerRange": "236", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "800", "row_id": "295", "sheet": "Map", "value": "295"}, "Name_de": "w1ee_2", "Name_en": "w1ee_2", "Name_fr": "w1ee_2", "Name_ja": "w1ee_2", "row_id": "940", "sheet": "TerritoryType", "value": "940", "Name_chs": "w1ee_2", "Name_ko": "w1ee_2", "Name_tc": "w1ee_2"}, "TrialRoulette": "False", "row_id": "755", "Description_chs": "", "Name_chs": "九宫幻卡：官方锦标赛", "Description_ko": "", "Name_ko": "트리플 트라이어드: 공식 토너먼트", "Description_tc": "", "Name_tc": "九宮幻卡：官方錦標賽"},
    "756": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "26002", "sheet": "InstanceContent", "value": "26002"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "13", "sheet": "ContentMemberType", "value": "13"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Tief in den untersten Stockwerken des Gold Saucers stehen Räume für die fanatischsten aller Kartenspieler bereit. Gespielt wird nur des Nervenkitzels wegen, und zwar nach Regeln, welche allein die Beteiligten festlegen.", "Description_en": "Deep in the heart of the Manderville Gold Saucer, a room has been set aside for Triple Triad players whose love for the game is so passionate, so pure, that they compete with no thought of reward. All that matters is the competition. If you burn to prove yourself against your rivals, friendly or otherwise, then reserve a tournament table in the Triple Triad Invitational Parlor. You choose the time. You decide the rules.", "Description_fr": "Dans les plus profonds sous-sols du Gold Saucer, les adeptes de Triple Triade se retrouvent dans cette salle pour participer à des tournois dont ils fixent les règles librement. Si vous cherchez des adversaires, ou si vous voulez prouver à vos amis qui est le meilleur, réservez une table et laissez parler votre science du jeu !", "Description_ja": "ゴールドソーサーの地下深く、「トリプルトライアド」の白熱した勝負を求める者たちに向け、トーナメント形式専用の社交場が開かれた。トーナメントのルールは、試合への参加者間で自由に決めることができる。白黒つけたい好敵手がいるならば、共にこの「カスタムトーナメントルーム」に集え。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112416", "path": "ui/icon/112000/112416.tex", "path_hr1": "ui/icon/112000/112416_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Triple Triad: Privatturnier", "Name_en": "Triple Triad Invitational Parlor", "Name_fr": "Salle de tournoi libre de Triple Triade", "Name_ja": "トリプルトライアド：カスタムトーナメントルーム", "NormalRaidRoulette": "False", "SortKey": "2", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1ee/00", "MapMarkerRange": "236", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "800", "row_id": "295", "sheet": "Map", "value": "295"}, "Name_de": "w1ee_3", "Name_en": "w1ee_3", "Name_fr": "w1ee_3", "Name_ja": "w1ee_3", "row_id": "941", "sheet": "TerritoryType", "value": "941", "Name_chs": "w1ee_3", "Name_ko": "w1ee_3", "Name_tc": "w1ee_3"}, "TrialRoulette": "False", "row_id": "756", "Description_chs": "在金碟游乐场的地下深处新开办了一个九宫幻卡的锦标赛专用活动场，聚集到这里的人只有一个目的——追求更高强度的幻卡对局。锦标赛的规则由参赛选手自由决定。如果你也有一位劲敌，不妨相约一同到这里一决高下。", "Name_chs": "九宫幻卡：锦标赛对局室", "Description_ko": "골드 소서 지하 깊숙한 곳, 열띤 '트리플 트라이어드' 승부를 원하는 자들을 위하여 토너먼트 전용 사교장이 열렸다. 토너먼트 규칙은 참가자들이 자유롭게 설정할 수 있다. 승부를 가리고 싶은 호적수가 있다면 '친선 토너먼트'로 대결해 보자.", "Name_ko": "트리플 트라이어드: 친선 토너먼트", "Description_tc": "在金碟遊樂園的地下深處新開辦了一個九宮幻卡的錦標賽專用活動場，聚集到這裡的人只有一個目的——追求更高強度的幻卡對局。錦標賽的規則由參賽選手自由決定。如果你也有一位勁敵，不妨相約一同到這裡一決高下。", "Name_tc": "九宮幻卡：錦標賽對局室"},
    "757": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "64011", "sheet": "InstanceContent", "value": "64011"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4"}, "Description_de": "Der redselige Sotan hat eine neue Geschichte zum Leben erweckt - mit bebenden Worten und donnernder Stimme.\nDiesmal stellt sich eine Gruppe mutiger Helden dem furchteinflößenden Titan, umschlossen von feindseliger Erde und kaltem Gestein. Bewältige seine Traumprüfung und berichte ihm von deinen Abenteuern!", "Description_en": "This time, the faux commander wishes to hear a tale of heart-stopping terror and victory against impossible odds, for which your climactic encounter with Titan seems the perfect candidate. You cast your mind's eye back to that fateful day, when you stood on the very precipice of certain doom...", "Description_fr": "Désireux de renouveler son répertoire de contes et légendes, le Zuijû Sotan, un renard plus connu sous son surnom de “président”, vous a demandé de lui narrer vos batailles épiques contre les Primordiaux. Tout à coup, votre combat contre Titan, un affrontement contre la gravité plus que contre son cœur, vous revient en mémoire... Terrassez-le afin de satisfaire la soif d'émotions fortes de votre nouvel ami à fourrure!", "Description_ja": "イディルシャイアに現れた奇妙なしゃべる狐、ソーチョーこと「点茶のソウタン」。茶飲み話のネタを求める彼のため、激闘の記憶を蘇らせよ。\n此度、語るは岩神タイタンとの震える戦い。滾る火口に落ちるのが先か、心核を砕くのが先か。いま幻の激闘が語られる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "690", "ItemLevelSync": "695", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Traumprüfung - Titan", "Name_en": "the Navel (Unreal)", "Name_fr": "le Nombril (irréel)", "Name_ja": "極タイタン討滅戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "s1fa/00", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "s1fa_4", "Name_en": "s1fa_4", "Name_fr": "s1fa_4", "Name_ja": "s1fa_4", "row_id": "953", "sheet": "TerritoryType", "value": "953"}, "TrialRoulette": "False", "row_id": "757", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "758": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30103", "sheet": "InstanceContent", "value": "30103"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Das durch die Fusion von Mitron und Gaia geformte Wesen will eine Utopie erschaffen, in der Zeit keine Bedeutung hat. Sollte dieser Plan erfolgreich sein, würde die von Eden absorbierte, gewaltige Menge an Äther dem Land nicht nur jegliches Leben entziehen, sondern auch Gaia wäre für immer verloren. Ryne bittet dich verzweifelt, die Verfolgung aufzunehmen, doch du hast keinerlei Vorstellung davon, welche Gefahren dich dabei erwarten.", "Description_en": "The entity formed by the fusion of Mitron and Gaia seeks to create a utopia where time has no meaning. Should this plan succeed, not only will the vast quantities of aether absorbed by Eden drain the land of life, but Gaia as you know her will be lost forever. Ryne makes a desperate bid to send you in pursuit, though there is no way of knowing what manner of danger you will face. ", "Description_fr": "Craignant une nouvelle séparation, Mitron et Loghrif ont utilisé l'immense quantité d'énergie élémentaire contenue dans Éden afin de bâtir leur propre monde utopique. Grâce à l'intervention de Ryne qui a ouvert une brèche pour vous permettre de vous y engouffrer, vous avez encore une chance de les arrêter. Il ne tient qu'à vous de surmonter cette ultime épreuve pour sauver le premier reflet et la promesse de Ryne et Gaïa !", "Description_ja": "友のため、己が想像する最強の存在を打ち破り、成長したリーン。その想いの強さを目の当たりにし、ふたたび分断されることを恐れたアシエンたちは、エデンの属性を操る力を使って、時が進むことも止まることもない永遠の理想郷を創り出し、そこに閉じこもろうとする。このままでは世界から環境エーテルがすべて失われてしまう。そして、友と紡いだ思い出と、交わした約束までも……。世界を再生させるための最後の戦いが、遂に始まる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112413", "path": "ui/icon/112000/112413.tex", "path_hr1": "ui/icon/112000/112413_hr1.tex"}, "ItemLevelRequired": "485", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Edens Verheißung - Ewigkeit", "Name_en": "Eden's Promise: Eternity", "Name_fr": "La Promesse d'Éden - Éternité", "Name_ja": "希望の園エデン：再生編4", "NormalRaidRoulette": "True", "SortKey": "111", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4gc/01", "MapMarkerRange": "0", "OffsetX": "-71", "OffsetY": "23", "SizeFactor": "400", "row_id": "632", "sheet": "Map", "value": "632"}, "Name_de": "n4gc", "Name_en": "n4gc", "Name_fr": "n4gc", "Name_ja": "n4gc", "row_id": "945", "sheet": "TerritoryType", "value": "945", "Name_chs": "n4gc", "Name_ko": "n4gc", "Name_tc": "n4gc"}, "TrialRoulette": "False", "row_id": "758", "Description_chs": "琳为了挚友，跨越了自己想象中的最强之物。看到成长后的琳，无影发现了思念之力的强大，害怕被再次分离的无影们，想要操控伊甸的属性之力，创造并躲入永恒不变的理想乡。这样下去，第一世界的环境以太将会全部枯竭，同时，与挚友之间的思念、相互许下的约定也都会消失……让世界再生的最终决战，终于要开始了。", "Name_chs": "伊甸希望乐园 再生之章4", "Description_ko": "친구를 위해, 자신이 상상하는 최강의 존재를 물리치고 성장한 린. 그녀의 강한 마음을 목격하고 또다시 갈라지게 될까 두려워한 두 아씨엔은, 속성을 다루는 에덴의 힘을 이용하여 시간이 흐르지도 멈추지도 않는 영원한 이상향을 만들고 그곳에 틀어박히려 한다. 이대로는 세계의 환경 에테르가 모조리 사라지고 만다. 친구와 함께 만든 추억, 나누었던 약속까지도……. 세계를 재생시키기 위한 마지막 싸움이 드디어 시작된다.", "Name_ko": "희망의 낙원 에덴: 재생편 4", "Description_tc": "琳為了摯友，跨越了自己想像中的最強之物。看到成長後的琳，無影發現了思念之力的強大，害怕被再次分離的無影們，想要操控伊甸的屬性之力，創造並躲入永恆不變的理想鄉。這樣下去，第一世界的環境乙太將會全部枯竭，同時，與摯友之間的思念、相互許下的約定也都會消失……讓世界再生的最終決戰，終於要開始了。", "Name_tc": "伊甸希望樂園 再生之章4"},
    "759": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30104", "sheet": "InstanceContent", "value": "30104"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Nach deinen Abenteuern in der Großen Leere wurde ein Kristall entdeckt, der die verzerrten Erinnerungen deiner jüngsten Begegnungen birgt. Als ob es nicht genug wäre, sich solch albtraumhaften Gegnern einmal zu stellen, hast du nun die Gelegenheit, diese Kämpfe neu zu erleben. Doch sie werden deutlich gefährlicher sein als jene aus deinen Erinnerungen ...", "Description_en": "Following your adventures in the Empty, a crystal has been found that bears distorted memories of your recent encounters. As if facing such nightmarish foes once was not enough, you now have the opportunity to experience these struggles anew, though far more perilous than you remember...", "Description_fr": "Le premier reflet sauvé et l'ordre naturel rétabli dans Le Grand Vide, Gaïa a pu faire la paix avec elle-même et se tourner vers un avenir qui s'annonce radieux aux côtés de Ryne, son amie de toujours. Les deux jeunes filles parties, vous avez désormais toute la liberté de méditer sur les événements qui ont suivi la découverte d'Éden en contemplant un cristal ramassé sur les lieux de vos exploits. Mais les combats qui s'y reflètent vous paraissent bien plus périlleux que dans vos souvenirs...", "Description_ja": "100年前の光の氾濫から、いや、遥かな古代から続いていた物語は、幕を閉じた。己の魂に秘められた真実を受け止めたガイアは、いつか再び生まれてくる者たちの物語を、未来まで語り継ぐ決意をする。だが、そう誓った彼女の手には、ペンよりも重そうな謎のクリスタルが。ガイアの想いを受け止めた「闇の戦士」が内側を覗きこむと、そこには最後の調査作戦で経験した戦いの、もうひとつの可能性が映し出されていた。「闇の戦士」は今、エデンを巡る最後の攻防を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112414", "path": "ui/icon/112000/112414.tex", "path_hr1": "ui/icon/112000/112414_hr1.tex"}, "ItemLevelRequired": "510", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Edens Verheißung - Ewigkeit (episch)", "Name_en": "Eden's Promise: Eternity (Savage)", "Name_fr": "La Promesse d'Éden - Éternité (sadique)", "Name_ja": "希望の園エデン零式：再生編4", "NormalRaidRoulette": "False", "SortKey": "123", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4gc/05", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "75", "SizeFactor": "400", "row_id": "636", "sheet": "Map", "value": "636"}, "Name_de": "n4gc_2", "Name_en": "n4gc_2", "Name_fr": "n4gc_2", "Name_ja": "n4gc_2", "row_id": "949", "sheet": "TerritoryType", "value": "949", "Name_chs": "n4gc_2", "Name_ko": "n4gc_2", "Name_tc": "n4gc_2"}, "TrialRoulette": "False", "row_id": "759", "Description_chs": "从100年前的光之泛滥……不，从更久远的古代延续至今的故事已经闭幕。盖娅接受了自己灵魂中所隐藏的真相，并决意将不知何时会再次转生之人的故事流传下去。不过，她手上拿的却是比笔要沉重许多的神秘水晶。承接了盖娅思念的暗之战士窥视了水晶的内部，从中映射出了在最终调查作战中经历过的战斗的另一种可能性。如今暗之战士将要再次体验围绕着伊甸所展开的最终攻防战。", "Name_chs": "伊甸零式希望乐园 再生之章4", "Description_ko": "100년 전의 빛의 범람 때부터, 아니, 머나먼 고대부터 이어졌던 이야기는 막을 내렸다. 자신의 혼에 감춰져 있던 진실을 받아들인 가이아는, 언젠가 다시 태어날 자들의 이야기를 미래에 전하겠노라고 결의한다. 그렇게 맹세한 그녀의 손에는 펜보다도 무거워 보이는 수수께끼의 크리스탈이 쥐어져 있었다. 가이아의 마음을 이해한 '어둠의 전사'가 들여다 보니, 그 속에는 마지막 조사 작전에서 경험한 싸움의 또 다른 가능성이 비치고 있었다. '어둠의 전사'는 지금 에덴을 둘러싼 마지막 공방을 다시 체험한다.", "Name_ko": "희망의 낙원 에덴: 재생편(영웅) 4", "Description_tc": "從100年前的光之氾濫……不，從更久遠的古代延續至今的故事已經閉幕。蓋亞接受了自己靈魂中所隱藏的真相，並決意將不知何時會再次轉生之人的故事流傳下去。不過，她手上拿的卻是比筆要沉重許多的神秘水晶。承接了蓋亞思念的暗之戰士窺視了水晶的內部，從中映射出了在最終調查作戰中經歷過的戰鬥的另一種可能性。如今暗之戰士將要再次體驗圍繞著伊甸所展開的最終攻防戰。", "Name_tc": "伊甸零式希望樂園 再生之章4"},
    "760": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30", "sheet": "PublicContent", "value": "30"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "26", "sheet": "ContentMemberType", "value": "26"}, "ContentType": {"Name_de": "Königinnenwache", "Name_en": "Save the Queen", "Name_fr": "Garde-la-Reine", "Name_ja": "セイブ・ザ・クイーン", "row_id": "29", "sheet": "ContentType", "value": "29", "Name_chs": "天佑女王", "Name_ko": "세이브 더 퀸", "Name_tc": "天佑女王"}, "Description_de": "Misija hat sich in das Herz der Ruinen von Bozya zurückgezogen: Delubrum Reginae. Einst ein Schrein für Königin Gunnhildr, voller Licht und Leben, beherbergen seine Hallen jetzt Kreaturen der Dunkelheit, die von hinterhältigen Fallen geschützt werden. Und dort, mit der heiligen Klinge Königinnenwache in der Hand, will Misija ihre Pläne verwirklichen. Jetzt liegt es an dir, den Tiefen zu trotzen und endlich ihren fehlgeleiteten Ambitionen ein Ende zu setzen.", "Description_en": "Misija has retreated into the heart of the Bozjan ruins─Delubrum Reginae. Once a shrine to Queen Gunnhildr, brimming with light and life, its halls now play host to creatures of the dark, warded by foul traps and snares. And it is there, with Save the Queen in hand, that Misija would see her plans to fruition. Now it falls to you to brave its depths and at last put an end to her misbegotten schemes.", "Description_fr": "Les résistants bozjiens pensaient avoir gagné un coup d'avance sur Misija grâce à la vision de Mikoto. Malheureusement, la traîtresse devenue Résonante avait dupliqué le pouvoir divinatoire de la Sharlayanaise afin de retourner la situation à son avantage. Misija et ses lames de Gunnhildr subjuguées se sont engouffrées dans des ruines antiques datant de l'ancienne Bozjia. Lancez-vous à sa poursuite dans Delubrum Reginae, et confisquez-lui l'épée sacrée afin de contrecarrer ses plans !", "Description_ja": "ミコトの未来視によって知り得た情報を元に、ミーシィヤを捕らえようと試みたボズヤ・レジスタンスと解放者たち。しかし、ミーシィヤもまた人工的に手にした未来視の能力によって、この攻撃を予見していた。\n伏兵を配置しレジスタンスを足止めしたミーシィヤは、テンパードと化した「グンヒルドの剣たち」を伴い、古代ボズヤ時代の地下遺跡へと姿を消す。地下遺跡「グンヒルド・ディルーブラム」を捜索し、ミーシィヤより聖剣を奪還せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112417", "path": "ui/icon/112000/112417.tex", "path_hr1": "ui/icon/112000/112417_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "430", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Delubrum Reginae", "Name_en": "Delubrum Reginae", "Name_fr": "Delubrum Reginae", "Name_ja": "グンヒルド・ディルーブラム", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4b5/01", "MapMarkerRange": "436", "OffsetX": "0", "OffsetY": "-378", "SizeFactor": "200", "row_id": "641", "sheet": "Map", "value": "641"}, "Name_de": "n4b5", "Name_en": "n4b5", "Name_fr": "n4b5", "Name_ja": "n4b5", "row_id": "936", "sheet": "TerritoryType", "value": "936", "Name_chs": "n4b5", "Name_ko": "n4b5", "Name_tc": "n4b5"}, "TrialRoulette": "False", "row_id": "760", "Description_chs": "解放者等人通过水琴在眺望未来中获得的情报，尝试抓捕米希亚。不过米希亚也通过人工获得的眺望未来的能力预见了此次的袭击。\n米希亚留下伏兵用于阻挡义军，之后便与成为了信徒的女王之刃们一起消失在了古代博兹雅时代的地下遗迹中。探索地下遗迹女王古殿，从米希亚那里夺回圣剑！", "Name_chs": "女王古殿", "Description_ko": "미코토의 미래시로 알게 된 정보를 바탕으로 미시야를 잡으려 한 보즈야 저항군. 그러나 인공적으로 미래시 능력을 얻은 미시아 또한 이 공격을 예견했다.\n복병을 배치하여 저항군의 발을 묶은 미시야는, 신도화한 '군힐드의 검'과 함께 고대 보즈야 시대의 지하 유적으로 모습을 감춘다. 지하 유적 '군힐드 사원'을 탐색하고, 미시야의 손에서 성검을 탈환하라!", "Name_ko": "군힐드 사원", "Description_tc": "解放者等人通過水琴在眺望未來中獲得的情報，嘗試捕獲米希亞。不過米希亞也通過人工獲得的眺望未來的能力預見了此次的襲擊。\n米希亞留下伏兵用於阻擋義軍，之後便與成為了信徒的女王之刃們一起消失在了古代博茲雅時代的地下遺跡中。探索地下遺跡女王古殿，從米希亞那裡奪回聖劍！", "Name_tc": "女王古殿"},
    "761": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "31", "sheet": "PublicContent", "value": "31"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "28", "sheet": "ContentMemberType", "value": "28"}, "ContentType": {"Name_de": "Königinnenwache", "Name_en": "Save the Queen", "Name_fr": "Garde-la-Reine", "Name_ja": "セイブ・ザ・クイーン", "row_id": "29", "sheet": "ContentType", "value": "29", "Name_chs": "天佑女王", "Name_ko": "세이브 더 퀸", "Name_tc": "天佑女王"}, "Description_de": "Misija hat sich in das Herz der Ruinen von Bozya zurückgezogen: Delubrum Reginae. Einst ein Schrein für Königin Gunnhildr, voller Licht und Leben, beherbergen seine Hallen jetzt Kreaturen der Dunkelheit, die von hinterhältigen Fallen geschützt werden. Und dort, mit der heiligen Klinge Königinnenwache in der Hand, will Misija ihre Pläne verwirklichen. Jetzt liegt es an dir, den Tiefen zu trotzen und endlich ihren fehlgeleiteten Ambitionen ein Ende zu setzen.", "Description_en": "Misija has retreated into the heart of the Bozjan ruins─Delubrum Reginae. Once a shrine to Queen Gunnhildr, brimming with light and life, its halls now play host to creatures of the dark, warded by foul traps and snares. And it is there, with Save the Queen in hand, that Misija would see her plans to fruition. Now it falls to you to brave its depths and at last put an end to her misbegotten schemes.", "Description_fr": "L'auteur étranger avait besoin de pondre un début de pièce de théâtre séance tenante. Vous lui avez donc fait le récit de vos aventures dans Delubrum Reginae, mais votre histoire manquait de détails et vos mots d'impacts. Cette fois, vous laissez donc libre cours à votre lyrisme pour rapporter des événements plus intenses, qui à coup sûr, sauront charmer la muse du poète.", "Description_ja": "新作戯曲のネタを求める異邦の劇作家に、最新の冒険譚を求められた解放者は、古代ボズヤの地下遺跡「グンヒルド・ディルーブラム」における体験を語って聞かせた。\nその内容に大いに興味を示した様子の劇作家だったが、戯曲を完成させるためには、さらに詳しい証言が必要だという。かくして、冒険者は、地下遺跡での激闘を強く想起することになるのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112418", "path": "ui/icon/112000/112418.tex", "path_hr1": "ui/icon/112000/112418_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "430", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Delubrum Reginae (episch)", "Name_en": "Delubrum Reginae (Savage)", "Name_fr": "Delubrum Reginae (sadique)", "Name_ja": "グンヒルド・ディルーブラム零式", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4b5/01", "MapMarkerRange": "436", "OffsetX": "0", "OffsetY": "-378", "SizeFactor": "200", "row_id": "641", "sheet": "Map", "value": "641"}, "Name_de": "n4b5_2", "Name_en": "n4b5_2", "Name_fr": "n4b5_2", "Name_ja": "n4b5_2", "row_id": "937", "sheet": "TerritoryType", "value": "937", "Name_chs": "n4b5_2", "Name_ko": "n4b5_2", "Name_tc": "n4b5_2"}, "TrialRoulette": "False", "row_id": "761", "Description_chs": "异国的剧作家为了寻求新剧的灵感，从解放者那里打听到了在古代博兹雅地下遗迹“女王古殿”中经历的最新冒险故事。\n剧作家对于此次的冒险兴趣颇深，为了完成新剧需要更为详细的描述。于是解放者慢慢回忆起了在地下遗迹展开的激斗……", "Name_chs": "零式女王古殿", "Description_ko": "신작 희곡에 쓸 소재를 찾는 이국의 극작가에게 새로운 모험담을 들려달라는 부탁을 받고 고대 보즈야의 지하 유적 '군힐드 사원'에서 한 체험을 이야기해 주었다.\n그 내용을 들은 극작가는 깊은 관심을 보였지만, 희곡을 완성시키려면 더 자세한 증언이 필요하다고 한다. 이리하여 모험가는 지하 유적에서 벌인 격렬한 전투를 더 강하게 떠올려 보는데…….", "Name_ko": "군힐드 사원(영웅)", "Description_tc": "異國的劇作家為了尋求新劇的靈感，從解放者那裡打聽到了在古代博茲雅地下遺跡“女王古殿”中經歷的最新冒險故事。\n劇作家對於此次的冒險興趣頗深，為了完成新劇需要更為詳細的描述。於是解放者慢慢回憶起了在地下遺跡展開的激鬥……", "Name_tc": "零式女王古殿"},
    "762": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "20073", "sheet": "InstanceContent", "value": "20073"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Cids Nachforschungen haben ergeben, dass neben der Rubin-Waffe und der Saphir-Waffe eine dritte Waffe entwickelt wurde: Die Smaragd-Waffe. Dank ihrer Fähigkeit, sich unter Wasser fortzubewegen, konnte sie unbemerkt Wendeklipp verlassen und befindet sich nun möglicherweise in Castrum Marinum.\nGemeinsam mit Gaius besteigst du ein Tauchboot der Garlond-Metallwerke, um unbemerkt Castrum Marinum zu infiltrieren und die Smaragd-Waffe unschädlich zu machen.", "Description_en": "The liberation of Terncliff has led to the discovery of vital information regarding the Weapon project. A warmachina code-named “Emerald” is believed to have escaped by sea to an imperial installation, so you and Gaius make your way to Castrum Marinum, one of two likely locations. Retrieved data suggests that your foe is armed with floating manipulators, though how exactly these will be employed in battle remains to be seen.", "Description_fr": "Grâce aux recherches de Cid, vous avez découvert l'existence de l'Arme Émeraude, le troisième prototype successeur de l'Ultima Arma. L'analyse de l'entrepôt de Rocasternes a révélé que cette machine de guerre est amphibie, et s'est probablement enfuie en Éorzéa. Avec l'aide de Gaius, vous partez infiltrer la base impériale de Castrum Marinum afin de retrouver la trace de l'Arme Émeraude et de l'empêcher de semer la destruction.", "Description_ja": "シドたちの調査により、ルビーウェポン、サファイアウェポンに続く、第三の新型ウェポンの存在が明らかになった。その名は「エメラルドウェポン」。端末を解析した結果、水中行動にも対応しているというこの機体は、ロータノ海上に築かれた帝国軍の補給基地、カステッルム・マリヌムに搬出された可能性があるという。\n解放者とガイウスたち一行は、ガーロンド社が用意した潜水艦を用いて敵施設に潜入。エメラルドウェポンの破壊を試みる！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112419", "path": "ui/icon/112000/112419.tex", "path_hr1": "ui/icon/112000/112419_hr1.tex"}, "ItemLevelRequired": "485", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Smaragdsturm - Entfesselung", "Name_en": "Castrum Marinum", "Name_fr": "Castrum Marinum", "Name_ja": "エメラルドウェポン破壊作戦", "NormalRaidRoulette": "False", "SortKey": "165", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4fg/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "638", "sheet": "Map", "value": "638"}, "Name_de": "n4fg", "Name_en": "n4fg", "Name_fr": "n4fg", "Name_ja": "n4fg", "row_id": "934", "sheet": "TerritoryType", "value": "934", "Name_chs": "n4fg", "Name_ko": "n4fg", "Name_tc": "n4fg"}, "TrialRoulette": "True", "row_id": "762", "Description_chs": "西德等人在调查中发现，除了红宝石神兵和蓝宝石神兵外，还有第三种新型神兵存在，其名为绿宝石神兵。通过解析终端机，发现绿宝石神兵可以在水中行动，所以它很有可能已经进入了罗塔诺海上的帝国海上基地。\n解放者与盖乌斯一行利用加隆德炼铁厂准备的潜水艇潜入了敌军基地，尝试破坏绿宝石神兵！", "Name_chs": "绿宝石神兵破坏作战", "Description_ko": "시드 일행의 조사에 의하여, 루비 웨폰과 사파이어 웨폰을 잇는 세 번째 신형 웨폰의 존재가 밝혀졌다. 그 이름은 바로 '에메랄드 웨폰'. 단말을 분석한 결과, 물속에서도 움직일 수 있는 이 기체는 로타노 해상에 건축된 제국군 보급 기지 '카스트룸 마리눔'으로 반출되었을 가능성이 있다고 한다.\n해방자와 가이우스 일행은 갈론드 사가 준비한 잠수함을 타고 적의 시설에 잠입한다. 에메랄드 웨폰을 파괴하라!", "Name_ko": "에메랄드 웨폰 파괴작전", "Description_tc": "希德等人在調查中發現，除了紅寶石武器和藍寶石武器外，還有第三種新型武器存在，其名為綠寶石武器。通過解析終端機，發現綠寶石武器可以在水中行動，所以它很有可能已經進入了羅塔諾海上的帝國海上基地。\n解放者與蓋烏斯一行利用加隆德煉鐵廠準備的潛水艇潛入了敵軍基地，嘗試破壞綠寶石武器！", "Name_tc": "綠寶石武器破壞作戰"},
    "763": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "20074", "sheet": "InstanceContent", "value": "20074"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Die Garlond-Metallwerke beziehen ihre Finanzierung aus allerhand illustren Quellen - eine davon ist die Herstellung und der Verkauf von Modellen und Miniaturen an begeisterte Kenner. Das nächste Sammlerstück dieser Reihe soll die gefürchtete Smaragd-Waffe sein und eben jener Modellbauer, der für das Unterfangen zuständig ist, wird nicht müde, dich mit diversen Details zu seiner Vision zu bombardieren. Während du dir noch das fachwortverseuchte Geseiere des Magitek-Besessenen anhörst, gleiten deine Gedanken bereits zum bevorstehenden Kampf und dem Ruhm, den du ernten wirst, solltest du auch dieses Monstrum bezwingen.", "Description_en": "Not content to face a gigantic warmachina armed with an assortment of deadly blades and lasers just once, you rather recklessly decide to relive the battle via the Real Virtuality Combat Simulation Experiencinator. For some reason, your foe's combat prowess has been increased exponentially, though it does provide an opportunity to hone your skills, and your pride as a warrior compels you to take up the gauntlet.", "Description_fr": "L'étrange ingénieur des Forges de Garlond, spécialiste de maquettes, vous a préparé une nouvelle réplique d'Arme. En combinant sa dernière création avec un simulateur allagois de combat virtuel, il vous propose de revivre votre combat à Castrum Marinum, mais contre une version améliorée et bien plus dangereuse de la machine de guerre impériale.", "Description_ja": "エメラルドウェポンを撃破した英雄に、ガーロンド・アイアンワークス社に所属する原型師が、またもにじり寄ってきた。彼が言うには、新装備の開発費を捻出するため、新製品を企画したらしい。\n精巧に再現されたエメラルドウェポンのディスプレイモデルを前に、またも、とめどなく妄想を披露する原型師。例によって、この模型を「模擬戦システム」にスキャンさせれば、より激しい戦いが仮想体験できるというのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112420", "path": "ui/icon/112000/112420.tex", "path_hr1": "ui/icon/112000/112420_hr1.tex"}, "ItemLevelRequired": "500", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Smaragdsturm - Trauma", "Name_en": "Castrum Marinum (Extreme)", "Name_fr": "Castrum Marinum (extrême)", "Name_ja": "極エメラルドウェポン破壊作戦", "NormalRaidRoulette": "False", "SortKey": "188", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4fg/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "638", "sheet": "Map", "value": "638"}, "Name_de": "n4fg_2", "Name_en": "n4fg_2", "Name_fr": "n4fg_2", "Name_ja": "n4fg_2", "row_id": "935", "sheet": "TerritoryType", "value": "935", "Name_chs": "n4fg_2", "Name_ko": "n4fg_2", "Name_tc": "n4fg_2"}, "TrialRoulette": "False", "row_id": "763", "Description_chs": "加隆德炼铁厂的模型师再次找到了击破绿宝石神兵的英雄。他为了赚取新装备的开发费用，制作了新的模型。\n面对精巧复制出的绿宝石神兵模型，模型师再次阐述着自己无尽的妄想。像上次一样，如果将该模型在“模拟战系统”扫描一下，便能体验更加激烈的模拟战斗……", "Name_chs": "绿宝石神兵狂想作战", "Description_ko": "에메랄드 웨폰을 파괴한 영웅에게, 갈론드 아이언웍스 사에 소속된 원형사가 또 슬금슬금 다가왔다. 그는 새 장비를 개발할 예산을 따내기 위하여 신제품을 기획했다고 한다.\n정교하게 재현된 에메랄드 웨폰 모형을 앞에 두고, 또 터무니없는 망상을 늘어놓는 원형사. 이전에 했듯이 이 모형을 '모의 전투 시스템'으로 조사하면 보다 격렬한 전투를 가상 체험할 수 있다고 하는데…….", "Name_ko": "극 에메랄드 웨폰 파괴작전", "Description_tc": "加隆德煉鐵廠的模型師再次找到了擊破綠寶石武器的英雄。他為了賺取新裝備的開發費用，製作了新的模型。\n面對精巧複製出的綠寶石武器模型，模型師再次闡述著自己無盡的妄想。像上次一樣，如果將該模型在“模擬戰系統”掃描一下，便能體驗更加激烈的模擬戰鬥……", "Name_tc": "極 綠寶石武器破壞作戰"},
    "764": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "5042", "sheet": "InstanceContent", "value": "5042"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Gute Winde für Vylbrand", "Name_en": "The Great Ship Vylbrand", "Name_fr": "Un navire nommé Vylbrand", "Name_ja": "バイルブランドの船出", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "s1fa/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "403", "sheet": "Map", "value": "403"}, "Name_de": "ec025", "Name_en": "ec025", "Name_fr": "ec025", "Name_ja": "ec025", "row_id": "954", "sheet": "TerritoryType", "value": "954", "Name_chs": "ec025", "Name_ko": "ec025", "Name_tc": "ec025"}, "TrialRoulette": "False", "row_id": "764", "Description_chs": "", "Name_chs": "威尔布兰德扬帆起航", "Description_ko": "", "Name_ko": "바일브랜드 출항", "Description_tc": "", "Name_tc": "威爾布蘭德揚帆起航"},
    "765": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "5043", "sheet": "InstanceContent", "value": "5043"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "430", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Hinab in die Ruinen", "Name_en": "Fit for a Queen", "Name_fr": "Que les Dieux gardent la Reine", "Name_ja": "ゴッド・セイブ・ザ・クイーン", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "-750", "SizeFactor": "200", "row_id": "655", "sheet": "Map", "value": "655"}, "Name_de": "ec026", "Name_en": "ec026", "Name_fr": "ec026", "Name_ja": "ec026", "row_id": "955", "sheet": "TerritoryType", "value": "955", "Name_chs": "ec026", "Name_ko": "ec026", "Name_tc": "ec026"}, "TrialRoulette": "False", "row_id": "765", "Description_chs": "", "Name_chs": "神佑女王", "Description_ko": "", "Name_ko": "갓 세이브 더 퀸", "Description_tc": "", "Name_tc": "神佑女王"},
    "766": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "61005", "sheet": "InstanceContent", "value": "61005"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Das domanische Spiel Mahjong ist die neueste Attraktion im Gold Saucer. Tritt gegen andere Abenteurer an, oder übe dich in Partien gegen Marionetten, um deine Strategien zu verfeinern und zu triumphieren!\n\n※ Dies ist eine schnelle Partie, auch bekannt als „Tonpusen“, bestehend aus vier Händen.\n※ Yaku vom Typ „Nur Grundziegel“ können benutzt werden, nachdem Pong oder Chi ausgerufen wurden.\n※ Deine Wertung und dein Rang können je nach deiner Platzierung steigen oder fallen.\n※ Um deine Wertung und deinen Rang zu überprüfen, wähle im Hauptmenü Charakter, gefolgt von Gold Saucer und Mahjong.", "Description_en": "The ancient Doman game of mahjong joins the entertainment on offer at the Gold Saucer. Practice against automata and hone your strategies to triumph in this contest of wits!\n\n※This is a quick match, also known as tonpusen, consisting of only four hands.\n※Allows the tanyao yaku to be used after calling pon or chi.\n※Your rating and rank may rise or fall depending on your final placement.\n※To check your rating and rank, select Character in the main menu, followed by Gold Saucer, then Mahjong.", "Description_fr": "Le mahjong domien, jeu de société à l'histoire millénaire très prisé en Orient, vient d'arriver en Éorzéa ! Le personnel du Gold Saucer a mis les petits plats dans les grands en installant des tables magitek dernier cri entièrement automatisées pour les amateurs. Entre amis ou contre des adversaires déterminés triés sur le volet, venez faire claquer les tuiles et démontrer à tous votre sens stratégique !\n\n* La partie se joue en 4 donnes.\n* Le yaku tanyao est disponible après avoir déclaré pon ou chi.\n* La cote et le rang sont influencés par le classement en fin de partie.\n* La cote et le rang peuvent être consultés dans la rubrique Mahjong du menu Gold Saucer. ", "Description_ja": "東方の地より、魅力的な卓上遊戯がやってきた。最新式の全自動魔導麻雀卓を囲み、真剣勝負の世界に身を投じるのだ！\n\n※東場のみの対戦となります。\n※ポン/チーした状態でのタンヤオ役が成立します。\n※対局結果によりレート/段位が昇降格する場合があります。\n※レート/段位はメインコマンド「ゴールドソーサー」の「MAHJONG」で確認できます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112336", "path": "ui/icon/112000/112336.tex", "path_hr1": "ui/icon/112000/112336_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Anfänger-Mahjong (schnelle Partie, gewertet)", "Name_en": "Novice Mahjong (Quick Ranked Match)", "Name_fr": "Mahjong domien : tous rangs (partie rapide classée)", "Name_ja": "ドマ式麻雀：東風戦一般卓 (段位変動有り)", "NormalRaidRoulette": "False", "SortKey": "52", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "w1eh", "Name_en": "w1eh", "Name_fr": "w1eh", "Name_ja": "w1eh", "row_id": "831", "sheet": "TerritoryType", "value": "831", "Name_chs": "w1eh", "Name_ko": "w1eh", "Name_tc": "w1eh"}, "TrialRoulette": "False", "row_id": "766", "Description_chs": "一款令人着魔的游戏自东方传来了艾欧泽亚。现在，就请停下您匆匆的脚步、坐到全自动魔导游戏桌旁，用手中的方城牌一决高下吧！\n\n※仅有东风战的对战。\n※吃碰后可以用断幺九牌型和牌。\n※对战结果会导致段位与积分发生变化。\n※当前段位与积分可以在快捷指令里“金碟游乐场”中的“方城战”项中进行确认。", "Name_chs": "多玛方城战：东风战一般桌（段位战）", "Description_ko": "동방의 땅에서 매력적인 탁자 유희가 찾아왔다. 최신식 전자동 마도 작패유희 탁자에 둘러앉아 진검승부의 세계에 몸을 던져라!\n\n※ 동장 대국만 이루어집니다.\n※ '펑'이나 '치'를 부른 후 단요구가 성립합니다.\n※ 대국 결과에 따라 평점과 등급이 변동될 수 있습니다.\n※ 평점과 등급은 주 메뉴 '골드 소서'의 '작패유희'에서 확인할 수 있습니다.", "Name_ko": "작패유희: 동풍전 일반 탁자(등급전)", "Description_tc": "一款令人著魔的遊戲自東方傳來了艾奧傑亞。現在，就請停下您匆匆的腳步、坐到全自動魔導遊戲桌旁，用手中的方城牌一決高下吧！\n\n※僅有東風戰的對戰。\n※吃碰後可以用斷么九牌型和牌。\n※對戰結果會導致段位與積分發生變化。\n※當前段位與積分可以在設定選單裡“金碟遊樂園”中的“方城戰”項中進行確認。", "Name_tc": "多瑪方城戰：東風戰一般桌（段位戰）"},
    "767": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "61006", "sheet": "InstanceContent", "value": "61006"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Das domanische Spiel Mahjong ist die neueste Attraktion im Gold Saucer. Tritt gegen andere Abenteurer an, oder übe dich in Partien gegen Marionetten, um deine Strategien zu verfeinern und zu triumphieren!\n\n※ Dies ist eine schnelle Partie, auch bekannt als „Tonpusen“, bestehend aus vier Händen.\n※ Yaku vom Typ „Nur Grundziegel“ können benutzt werden, nachdem Pong oder Chi ausgerufen wurden.\n※ Deine Wertung und dein Rang können je nach deiner Platzierung steigen oder fallen.\n※ Um deine Wertung und deinen Rang zu überprüfen, wähle im Hauptmenü Charakter, gefolgt von Gold Saucer und Mahjong.", "Description_en": "The ancient Doman game of mahjong joins the entertainment on offer at the Gold Saucer. Practice against automata and hone your strategies to triumph in this contest of wits!\n\n※This is a quick match, also known as tonpusen, consisting of only four hands.\n※Allows the tanyao yaku to be used after calling pon or chi.\n※Your rating and rank may rise or fall depending on your final placement.\n※To check your rating and rank, select Character in the main menu, followed by Gold Saucer, then Mahjong.", "Description_fr": "Le mahjong domien, jeu de société à l'histoire millénaire très prisé en Orient, vient d'arriver en Éorzéa ! Le personnel du Gold Saucer a mis les petits plats dans les grands en installant des tables magitek dernier cri entièrement automatisées pour les amateurs. Entre amis ou contre des adversaires déterminés triés sur le volet, venez faire claquer les tuiles et démontrer à tous votre sens stratégique !\n\n* La partie se joue en 4 donnes.\n* Le yaku tanyao est disponible après avoir déclaré pon ou chi.\n* La cote et le rang sont influencés par le classement en fin de partie.\n* La cote et le rang peuvent être consultés dans la rubrique Mahjong du menu Gold Saucer. ", "Description_ja": "東方の地より、魅力的な卓上遊戯がやってきた。最新式の全自動魔導麻雀卓を囲み、真剣勝負の世界に身を投じるのだ！\n\n※東場のみの対戦となります。\n※ポン/チーした状態でのタンヤオ役が成立します。\n※対局結果によりレート/段位が昇降格する場合があります。※レート/段位はメインコマンド「ゴールドソーサー」の「MAHJONG」で確認できます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112336", "path": "ui/icon/112000/112336.tex", "path_hr1": "ui/icon/112000/112336_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Fortgeschrittenen-Mahjong (schnelle Partie, gewertet)", "Name_en": "Advanced Mahjong (Quick Ranked Match)", "Name_fr": "Mahjong domien : dan seulement (partie rapide classée)", "Name_ja": "ドマ式麻雀：東風戦有段卓 (段位変動有り)", "NormalRaidRoulette": "False", "SortKey": "53", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "w1eh", "Name_en": "w1eh", "Name_fr": "w1eh", "Name_ja": "w1eh", "row_id": "831", "sheet": "TerritoryType", "value": "831", "Name_chs": "w1eh", "Name_ko": "w1eh", "Name_tc": "w1eh"}, "TrialRoulette": "False", "row_id": "767", "Description_chs": "一款令人着魔的游戏自东方传来了艾欧泽亚。现在，就请停下您匆匆的脚步、坐到全自动魔导游戏桌旁，用手中的方城牌一决高下吧！\n\n※仅有东风战的对战。\n※吃碰后可以用断幺九牌型和牌。\n※对战结果会导致段位与积分发生变化。\n※当前段位与积分可以在快捷指令里“金碟游乐场”中的“方城战”项中进行确认。", "Name_chs": "多玛方城战：东风战有段桌（段位战）", "Description_ko": "동방의 땅에서 매력적인 탁자 유희가 찾아왔다. 최신식 전자동 마도 작패유희 탁자에 둘러앉아 진검승부의 세계에 몸을 던져라!\n\n※ 동장 대국만 이루어집니다.\n※ '펑'이나 '치'를 부른 후 단요구가 성립합니다.\n※ 대국 결과에 따라 평점과 등급이 변동될 수 있습니다.\n※ 평점과 등급은 주 메뉴 '골드 소서'의 '작패유희'에서 확인할 수 있습니다.", "Name_ko": "작패유희: 동풍전 유단자 탁자(등급전)", "Description_tc": "一款令人著魔的遊戲自東方傳來了艾奧傑亞。現在，就請停下您匆匆的腳步、坐到全自動魔導遊戲桌旁，用手中的方城牌一決高下吧！\n\n※僅有東風戰的對戰。\n※吃碰後可以用斷么九牌型和牌。\n※對戰結果會導致段位與積分發生變化。\n※當前段位與積分可以在設定選單裡“金碟遊樂園”中的“方城戰”項中進行確認。", "Name_tc": "多瑪方城戰：東風戰有段桌（段位戰）"},
    "768": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "61007", "sheet": "InstanceContent", "value": "61007"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Das domanische Spiel Mahjong ist die neueste Attraktion im Gold Saucer. Tritt gegen andere Abenteurer an, oder übe dich in Partien gegen Marionetten, um deine Strategien zu verfeinern und zu triumphieren!\n\n※ Dies ist eine schnelle Partie, auch bekannt als „Tonpusen“, bestehend aus vier Händen.\n※ Yaku vom Typ „Nur Grundziegel“ können benutzt werden, nachdem Pong oder Chi ausgerufen wurden.\n※ Deine Platzierung hat keinen Einfluss auf deine Wertung und deinen Rang.", "Description_en": "The ancient Doman game of mahjong joins the entertainment on offer at the Gold Saucer. Face off against your fellow adventurers and hone your strategies to triumph in this contest of wits!\n\n※This is a quick match, also known as tonpusen, consisting of only four hands.\n※Allows the tanyao yaku to be used after calling pon or chi.\n※Your rating and rank are not affected by your final placement.", "Description_fr": "Le mahjong domien, jeu de société à l'histoire millénaire très prisé en Orient, vient d'arriver en Éorzéa ! Le personnel du Gold Saucer a mis les petits plats dans les grands en installant des tables magitek dernier cri entièrement automatisées pour les amateurs. Entre amis ou contre des adversaires déterminés triés sur le volet, venez faire claquer les tuiles et démontrer à tous votre sens stratégique !\n\n* La partie se joue en 4 donnes.\n* Le yaku tanyao est disponible après avoir déclaré pon ou chi.\n* La cote et le rang ne sont pas influencés par le classement en fin de partie.", "Description_ja": "東方の地より、魅力的な卓上遊戯がやってきた。最新式の全自動魔導麻雀卓を囲み、真剣勝負の世界に身を投じるのだ！\n\n※東場のみの対戦となります。\n※ポン/チーした状態でのタンヤオ役が成立します。\n※対局結果によるレート/段位の変動はありません。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112336", "path": "ui/icon/112000/112336.tex", "path_hr1": "ui/icon/112000/112336_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "4-Spieler-Mahjong (schnelle Partie, Kuitan aktiviert)", "Name_en": "Four-player Mahjong (Quick Match, Kuitan Enabled)", "Name_fr": "Mahjong domien : 4 joueurs (partie rapide avec kuitan)", "Name_ja": "ドマ式麻雀：東風戦4人セット卓 (クイタン有り)", "NormalRaidRoulette": "False", "SortKey": "54", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "w1eh", "Name_en": "w1eh", "Name_fr": "w1eh", "Name_ja": "w1eh", "row_id": "831", "sheet": "TerritoryType", "value": "831", "Name_chs": "w1eh", "Name_ko": "w1eh", "Name_tc": "w1eh"}, "TrialRoulette": "False", "row_id": "768", "Description_chs": "一款令人着魔的游戏自东方传来了艾欧泽亚。现在，就请停下您匆匆的脚步、坐到全自动魔导游戏桌旁，用手中的方城牌一决高下吧！\n\n※仅有东风战的对战。\n※吃碰后可以用断幺九牌型和牌。\n※对战结果不会导致段位与积分发生变化。", "Name_chs": "多玛方城战：东风战4人亲友桌（带食断）", "Description_ko": "동방의 땅에서 매력적인 탁자 유희가 찾아왔다. 최신식 전자동 마도 작패유희 탁자에 둘러앉아 진검승부의 세계에 몸을 던져라!\n\n※ 동장 대국만 이루어집니다.\n※ '펑'이나 '치'를 부른 후 단요구가 성립합니다.\n※ 평점과 등급이 변동되지 않습니다.", "Name_ko": "작패유희: 동풍전 4인용 탁자(부르기 단요구 있음)", "Description_tc": "一款令人著魔的遊戲自東方傳來了艾奧傑亞。現在，就請停下您匆匆的腳步、坐到全自動魔導遊戲桌旁，用手中的方城牌一決高下吧！\n\n※僅有東風戰的對戰。\n※吃碰後可以用斷么九牌型和牌。\n※對戰結果不會導致段位與積分發生變化。", "Name_tc": "多瑪方城戰：東風戰4人親友桌（帶食斷）"},
    "769": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "61008", "sheet": "InstanceContent", "value": "61008"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Das domanische Spiel Mahjong ist die neueste Attraktion im Gold Saucer. Tritt gegen andere Abenteurer an, oder übe dich in Partien gegen Marionetten, um deine Strategien zu verfeinern und zu triumphieren!\n\n※ Dies ist eine schnelle Partie, auch bekannt als „Tonpusen“, bestehend aus vier Händen.\n※ Yaku vom Typ „Nur Grundziegel“ können nicht benutzt werden, nachdem Pong oder Chi ausgerufen wurden.\n※ Deine Platzierung hat keinen Einfluss auf deine Wertung und deinen Rang.", "Description_en": "The ancient Doman game of mahjong joins the entertainment on offer at the Gold Saucer. Face off against your fellow adventurers and hone your strategies to triumph in this contest of wits!\n\n※This is a quick match, also known as tonpusen, consisting of only four hands.\n※Does not allow the tanyao yaku to be used after calling pon or chi.\n※Your rating and rank are not affected by your final placement.", "Description_fr": "Le mahjong domien, jeu de société à l'histoire millénaire très prisé en Orient, vient d'arriver en Éorzéa ! Le personnel du Gold Saucer a mis les petits plats dans les grands en installant des tables magitek dernier cri entièrement automatisées pour les amateurs. Entre amis ou contre des adversaires déterminés triés sur le volet, venez faire claquer les tuiles et démontrer à tous votre sens stratégique !\n\n* La partie se joue en 4 donnes.\n* Le yaku tanyao n'est plus disponible après avoir déclaré pon ou chi.\n* La cote et le rang ne sont pas influencés par le classement en fin de partie.", "Description_ja": "東方の地より、魅力的な卓上遊戯がやってきた。最新式の全自動魔導麻雀卓を囲み、真剣勝負の世界に身を投じるのだ！\n\n※東場のみの対戦となります。\n※ポン/チーした状態でのタンヤオ役が成立しません。\n※対局結果によるレート/段位の変動はありません。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112336", "path": "ui/icon/112000/112336.tex", "path_hr1": "ui/icon/112000/112336_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "4-Spieler-Mahjong (schnelle Partie, Kuitan deaktiviert)", "Name_en": "Four-player Mahjong (Quick Match, Kuitan Disabled)", "Name_fr": "Mahjong domien : 4 joueurs (partie rapide sans kuitan)", "Name_ja": "ドマ式麻雀：東風戦4人セット卓 (クイタン無し)", "NormalRaidRoulette": "False", "SortKey": "55", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "w1eh", "Name_en": "w1eh", "Name_fr": "w1eh", "Name_ja": "w1eh", "row_id": "831", "sheet": "TerritoryType", "value": "831", "Name_chs": "w1eh", "Name_ko": "w1eh", "Name_tc": "w1eh"}, "TrialRoulette": "False", "row_id": "769", "Description_chs": "一款令人着魔的游戏自东方传来了艾欧泽亚。现在，就请停下您匆匆的脚步、坐到全自动魔导游戏桌旁，用手中的方城牌一决高下吧！\n\n※仅有东风战的对战。\n※吃碰后不可以用断幺九牌型和牌。\n※对战结果不会导致段位与积分发生变化。", "Name_chs": "多玛方城战：东风战4人亲友桌（不带食断）", "Description_ko": "동방의 땅에서 매력적인 탁자 유희가 찾아왔다. 최신식 전자동 마도 작패유희 탁자에 둘러앉아 진검승부의 세계에 몸을 던져라!\n\n※ 동장 대국만 이루어집니다.\n※ '펑'이나 '치'를 부르면 단요구가 성립하지 않습니다.\n※ 평점과 등급이 변동되지 않습니다.", "Name_ko": "작패유희: 동풍전 4인용 탁자(부르기 단요구 없음)", "Description_tc": "一款令人著魔的遊戲自東方傳來了艾奧傑亞。現在，就請停下您匆匆的腳步、坐到全自動魔導遊戲桌旁，用手中的方城牌一決高下吧！\n\n※僅有東風戰的對戰。\n※吃碰後不可以用斷么九牌型和牌。\n※對戰結果不會導致段位與積分發生變化。", "Name_tc": "多瑪方城戰：東風戰4人親友桌（不帶食斷）"},
    "770": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "63006", "sheet": "InstanceContent", "value": "63006"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "25", "sheet": "ContentMemberType", "value": "25"}, "ContentType": {"Name_de": "Sammeln", "Name_en": "Disciples of the Land", "Name_fr": "Récolte", "Name_ja": "ギャザラー", "row_id": "16", "sheet": "ContentType", "value": "16", "Name_chs": "大地使者", "Name_ko": "채집가", "Name_tc": "大地使者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112383", "path": "ui/icon/112000/112383.tex", "path_hr1": "ui/icon/112000/112383_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Auf großer Fahrt", "Name_en": "Ocean Fishing", "Name_fr": "Pêche en mer", "Name_ja": "オーシャンフィッシング", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "o1a1/00", "MapMarkerRange": "413", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "604", "sheet": "Map", "value": "604"}, "Name_de": "o1a1", "Name_en": "o1a1", "Name_fr": "o1a1", "Name_ja": "o1a1", "row_id": "900", "sheet": "TerritoryType", "value": "900", "Name_chs": "o1a1", "Name_ko": "o1a1", "Name_tc": "o1a1"}, "TrialRoulette": "False", "row_id": "770", "Description_chs": "", "Name_chs": "出海垂钓", "Description_ko": "", "Name_ko": "먼바다 낚시", "Description_tc": "", "Name_tc": "出海垂釣"},
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    "774": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "63010", "sheet": "InstanceContent", "value": "63010"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "25", "sheet": "ContentMemberType", "value": "25"}, "ContentType": {"Name_de": "Sammeln", "Name_en": "Disciples of the Land", "Name_fr": "Récolte", "Name_ja": "ギャザラー", "row_id": "16", "sheet": "ContentType", "value": "16", "Name_chs": "大地使者", "Name_ko": "채집가", "Name_tc": "大地使者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112383", "path": "ui/icon/112000/112383.tex", "path_hr1": "ui/icon/112000/112383_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Auf großer Fahrt", "Name_en": "Ocean Fishing", "Name_fr": "Pêche en mer", "Name_ja": "オーシャンフィッシング", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "o1a1/00", "MapMarkerRange": "413", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "604", "sheet": "Map", "value": "604"}, "Name_de": "o1a1", "Name_en": "o1a1", "Name_fr": "o1a1", "Name_ja": "o1a1", "row_id": "900", "sheet": "TerritoryType", "value": "900", "Name_chs": "o1a1", "Name_ko": "o1a1", "Name_tc": "o1a1"}, "TrialRoulette": "False", "row_id": "774", "Description_chs": "", "Name_chs": "出海垂钓", "Description_ko": "", "Name_ko": "먼바다 낚시", "Description_tc": "", "Name_tc": "出海垂釣"},
    "775": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "63011", "sheet": "InstanceContent", "value": "63011"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "25", "sheet": "ContentMemberType", "value": "25"}, "ContentType": {"Name_de": "Sammeln", "Name_en": "Disciples of the Land", "Name_fr": "Récolte", "Name_ja": "ギャザラー", "row_id": "16", "sheet": "ContentType", "value": "16", "Name_chs": "大地使者", "Name_ko": "채집가", "Name_tc": "大地使者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112383", "path": "ui/icon/112000/112383.tex", "path_hr1": "ui/icon/112000/112383_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Auf großer Fahrt", "Name_en": "Ocean Fishing", "Name_fr": "Pêche en mer", "Name_ja": "オーシャンフィッシング", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "o1a1/00", "MapMarkerRange": "413", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "604", "sheet": "Map", "value": "604"}, "Name_de": "o1a1", "Name_en": "o1a1", "Name_fr": "o1a1", "Name_ja": "o1a1", "row_id": "900", "sheet": "TerritoryType", "value": "900", "Name_chs": "o1a1", "Name_ko": "o1a1", "Name_tc": "o1a1"}, "TrialRoulette": "False", "row_id": "775", "Description_chs": "", "Name_chs": "出海垂钓", "Description_ko": "", "Name_ko": "먼바다 낚시", "Description_tc": "", "Name_tc": "出海垂釣"},
    "776": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "64011", "sheet": "InstanceContent", "value": "64011"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4"}, "Description_de": "Der wortgewaltige Sotan hat eine neue Heldensage zum Leben erweckt - mit bebenden Worten und donnernder Stimme zieht er seine Zuhörer in den Bann.\nDiesmal erhebt sich der furchteinflößende Leviathan aus den schwarzen Tiefen des Meeres, um den letzten Funken Hoffnung seiner ruhmheischenden Widersacher in tosenden Sturmfluten zu ersäufen! Bewältige seine Traumprüfung und berichte ihm von deinen Abenteuern!", "Description_en": "The faux commander will be satisfied with nothing less than a daring tale of epic proportions, and few opponents loom larger than the legendary Leviathan. Summon forth your recollections of that heaving struggle, and let the waves of memory crash over you...", "Description_fr": "Désireux de renouveler son répertoire de contes et légendes, le Zuijû Sotan, un renard plus connu sous son surnom de “président”, vous a demandé de lui narrer vos batailles épiques contre les Primordiaux. Tout à coup, votre combat contre Léviathan et les flots enragés naissant dans son sillage vous revient en mémoire... Terrassez-le afin de satisfaire la soif d'émotions fortes de votre nouvel ami à fourrure!", "Description_ja": "イディルシャイアに現れた奇妙なしゃべる狐、ソーチョーこと「点茶のソウタン」。茶飲み話のネタを求める彼のため、激闘の記憶を蘇らせよ。\n此度、語るは水神リヴァイアサンとの激動の戦い。荒れる海原に落ちるのが先か、討滅するのが先か。いま幻の激闘が語られる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "690", "ItemLevelSync": "695", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Traumprüfung - Leviathan", "Name_en": "the Whorleater (Unreal)", "Name_fr": "le Briseur de marées (irréel)", "Name_ja": "幻リヴァイアサン討滅戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "e3fg/00", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "o1fa_3", "Name_en": "o1fa_3", "Name_fr": "o1fa_3", "Name_ja": "o1fa_3", "row_id": "972", "sheet": "TerritoryType", "value": "972"}, "TrialRoulette": "False", "row_id": "776", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "777": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "77", "sheet": "InstanceContent", "value": "77"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "In der weiten Ebene von Paglth'an, die im Osten an Thanalan anschließt, haben die Amalj'aa schon seit jeher mit ihren Echsen und Schafen ein nomadenhaftes Leben geführt. Doch der größten Siedlung der Amalj'aa - Zolm'ak - droht nun durch die überraschend aufgetauchte Streitmacht der Telophoroi der lohende Untergang!\nSultana Nanamo hat ohne zu zögern eine Vorhut der Legion zusammenstellen lassen, die den Amalj'aa bei der Verteidigung ihrer Heimat zur Seite stehen soll. Auch der Bund der Morgenröte und andere Verbündete machen sich bereit, nach Paglth'an zu reisen und ihre Schlagkraft in die Dienste der Amalj'aa zu stellen. Zeitgleich sind auch der Hohe Drache Tiamat und Estinien aufgebrochen, um den Drachen, die unter der Kontrolle der Telophoroi stehen, die Stirn zu bieten. Eine Schlacht entbrennt, die über die Zukunft Eorzeas entscheiden könnte!", "Description_en": "Long have the sweeping plains of Paglth'an been home to the nomadic Amalj'aa. Though the herding of livestock keeps them constantly on the move, the permanent settlement of Zolm'ak forms the seat of power and center of their society. It is there the Telophoroi would wreak destruction, dispatching a vast host comprised of both imperial soldiers and tempered dragons, with Lunar Bahamut at its head. Yet even against these heretofore unimagined foes the Amalj'aa stand strong, with Estinien, the recently freed Tiamat, and the Eorzean Alliance at their side and eager to turn the tide.", "Description_fr": "Située en bordure du Thanalan, la grande prairie de Paglth'an est depuis toujours la chasse gardée des Amalj'aa, qui y vivent en nomades en se nourrissant de lézards et d'ovins. Elle accueille notamment Zolm'ak, leur unique camp permanent, qui est aujourd'hui pris d'assaut par les Télophores.\nMalgré leur antagonisme de longue date, la sultane Nanamo a envoyé les Immortels au secours des hommes-bêtes. Vos camarades et vous allez vous joindre à cette contre-offensive, accompagnés cette fois d'un duo inattendu : Estinien et la dragonne ancienne Tiamat !", "Description_ja": "ザナラーンに隣接するパガルザンでは、古来よりアマルジャ族が、トカゲや羊を追う遊牧生活を続けてきた。そんな彼らの最大にして唯一の定住都市、ゾレマクに対して、テロフォロイの軍勢が侵攻を開始した。この急報を受けてウルダハのナナモ女王は、かつての敵であるアマルジャ族を救援すべく、不滅隊の派兵を決定。冒険者と「暁」の一同もまた、解き放たれし天竜「ティアマット」や竜騎士エスティニアンらとともに、混乱の大平原へと向かうのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112428", "path": "ui/icon/112000/112428.tex", "path_hr1": "ui/icon/112000/112428_hr1.tex"}, "ItemLevelRequired": "490", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Die Goldene Ebene von Paglth'an", "Name_en": "Paglth'an", "Name_fr": "La grande prairie de Paglth'an", "Name_ja": "黄金平原 パガルザン", "NormalRaidRoulette": "False", "SortKey": "86", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "w4d1/01", "MapMarkerRange": "444", "OffsetX": "415", "OffsetY": "-110", "SizeFactor": "200", "row_id": "666", "sheet": "Map", "value": "666"}, "Name_de": "w4d1", "Name_en": "w4d1", "Name_fr": "w4d1", "Name_ja": "w4d1", "row_id": "938", "sheet": "TerritoryType", "value": "938", "Name_chs": "w4d1", "Name_ko": "w4d1", "Name_tc": "w4d1"}, "TrialRoulette": "False", "row_id": "777", "Description_chs": "自古以来，蜥蜴人族就在与萨纳兰相邻的帕戈尔赞过着赶羊和蜥蜴的游牧生活。现在，他们唯一的定居城市佐尔玛刻遭到了终末使徒的大举进攻。得知此事的娜娜莫女王决定派兵救援曾与人类为敌的蜥蜴人族。冒险者也和拂晓的同伴、被解放的天龙提亚马特，以及龙骑士埃斯蒂尼安一同前往了这一片混乱的大草原。", "Name_chs": "黄金平原帕戈尔赞草原", "Description_ko": "다날란에 인접한 파글단에서는 예부터 아말쟈족이 도마뱀과 양을 치는 유목 생활을 해왔다. 그런 아말쟈족의 유일한 정착 도시 '졸마크'에 텔로포로이 군대가 침공을 시작했다. 울다하의 나나모 여왕은 이 긴급 정보를 듣고, 과거 적이었던 아말쟈족을 구하고자 불멸대를 파병하기로 한다. 모험가와 '새벽' 일동 또한 해방된 천룡 '티아마트', 용기사 에스티니앙과 함께 혼란에 빠진 대평원으로 향한다.", "Name_ko": "파글단", "Description_tc": "自古以來，蜥蜴人族就在與薩納蘭相鄰的帕戈爾贊過著趕羊和蜥蜴的遊牧生活。現在，他們唯一的定居城市佐爾瑪刻遭到了終末使徒的大舉進攻。得知此事的娜娜莫女王決定派兵救援曾與人類為敵的蜥蜴人族。冒險者也和拂曉的同伴、被解放的天龍提亞馬特，以及龍騎士艾斯蒂尼安一同前往了這一片混亂的大草原。", "Name_tc": "黃金平原帕戈爾贊草原"},
    "778": {"AllianceRoulette": "False", "ClassJobLevelRequired": "71", "ClassJobLevelSync": "80", "Content": {"row_id": "33", "sheet": "PublicContent", "value": "33"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "12", "sheet": "ContentMemberType", "value": "12"}, "ContentType": {"Name_de": "Königinnenwache", "Name_en": "Save the Queen", "Name_fr": "Garde-la-Reine", "Name_ja": "セイブ・ザ・クイーン", "row_id": "29", "sheet": "ContentType", "value": "29", "Name_chs": "天佑女王", "Name_ko": "세이브 더 퀸", "Name_tc": "天佑女王"}, "Description_de": "Die IV. Legion hat sich mit ihrer Luftschiffflotte auf die Zadnor-Hochebene zurückgezogen. Was genau die Garlear auf dem Bergplateau wollen, ist unklar, aber es zeichnet sich ab, dass dort der entscheidende Kampf um die Zukunft Bozjas ausgetragen wird.", "Description_en": "The IVth Legion has retreated to the barren plateaus of Zadnor, their imperial flagship looming ominously on the horizon. What they hope to gain from their newfound base of operations remains to be seen, but the Resistance refuses to stand idle. As both sides are pushed to their limit, who will emerge the victor as the battle for Bozja reaches its bloody climax?", "Description_fr": "Les renforts de la 4e légion, escortés par un imposant navire de guerre, se sont regroupés sur les Hauts plateaux de Zadnor. Nul ne sait encore pourquoi, mais la résistance y voit là le moment idéal pour bouter une bonne fois pour toutes l'envahisseur en dehors de leurs frontières. C'est ici que tout va se jouer pour Bozja !", "Description_ja": "帝国軍第IV軍団が、ザトゥノル高原に飛空戦艦隊を集結させているとの情報が入った。その目的までは不明であったが、ボズヤ・レジスタンスは敵本隊が集まったことを好機と見て動き出す。ボズヤを解放するため、最後の決戦に挑め！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112432", "path": "ui/icon/112000/112432.tex", "path_hr1": "ui/icon/112000/112432_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "430", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Zadnor-Hochebene", "Name_en": "Zadnor", "Name_fr": "Hauts plateaux de Zadnor", "Name_ja": "ザトゥノル高原", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4b6/01", "MapMarkerRange": "446", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "665", "sheet": "Map", "value": "665"}, "Name_de": "n4b6", "Name_en": "n4b6", "Name_fr": "n4b6", "Name_ja": "n4b6", "row_id": "975", "sheet": "TerritoryType", "value": "975", "Name_chs": "n4b6", "Name_ko": "n4b6", "Name_tc": "n4b6"}, "TrialRoulette": "False", "row_id": "778", "Description_chs": "帝国军第四军团正在扎杜诺尔高原集结飞空战舰舰队。虽不知此举的意图，但敌方将部队汇集一处对博兹雅义军来说也是梦寐以求的战机。为了解放博兹雅，展开最后的决战吧！", "Name_chs": "扎杜诺尔高原", "Description_ko": "제국군 제IV군단이 자트노르 고원에 비공전함 부대를 집결시키고 있다는 정보가 들어왔다. 목적이 무엇인지는 알 수 없으나, 보즈야 저항군은 적의 본대가 모인 것을 좋은 기회라 판단하고 움직이기 시작한다. 보즈야를 해방시키기 위한 마지막 결전에 임하라!", "Name_ko": "자트노르 고원", "Description_tc": "帝國軍第四軍團正在扎杜諾爾高原集結飛空戰艦艦隊。雖不知此舉的意圖，但敵方將部隊匯集一處對博茲雅義軍來說也是夢寐以求的戰機。為了解放博茲雅，展開最後的決戰吧！", "Name_tc": "扎杜諾爾高原"},
    "779": {"AllianceRoulette": "True", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "30105", "sheet": "InstanceContent", "value": "30105"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "4", "sheet": "ContentMemberType", "value": "4"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Das Duergar-Gebirge bleibt von spontanen Erscheinungen einfach nicht verschont. Diesmal ist es ein gigantischer Turm, der sich aus dem Nichts geschält hat und nun seinen bedrohlichen Schatten auf Komra wirft. Laut Anogg befindet sich die weiße Kugel, die der Ursprung so vielen Unheils zu sein scheint, in seinem Inneren. Und wird sie nicht rechtzeitig zerstört, ist die Welt dem Untergang geweiht. Mit den Androiden 2B und 9S an deiner Seite liegt es nun an dir, den Turm zu erklimmen und 2Ps verheerende Pläne zu durchkreuzen. Stelle dich dem Paradigmenbrecher und setze dem mysteriösen Treiben um die zwergischen Zwillinge ein für alle Mal ein Ende.", "Description_en": "A pale tower looms over the Duergar Mountains, an unmistakable symbol of the machine lifeforms' threat to the dwarves and their world. At Anogg's behest, you join her and your android allies in an ascent to its zenith, where the machines' enigmatic orb─and its fearsome secrets─await.", "Description_fr": "Au beau milieu du cratère est apparue une gigantesque tour tutoyant les cieux. Matérialisée par vos ennemis, cette forteresse aux murs immaculés abrite une mystérieuse sphère qui, d'après Anogg, est sur le point d'engloutir votre monde et doit à tout prix être détruite. Faites équipe avec les androïdes 2B et 9S, et gravissez l'étrange édifice afin d'aller mettre un terme définitif à la menace des machines !", "Description_ja": "ドヴェルガル山脈の山中に、突如として巨大な白い「塔」が出現した。アノッグが語るところによれば、その内部にあると目される「白い球」を破壊しなければ、この世界が飲み込まれてしまうという。２Ｐたちの企みを阻止するため、黒いアンドロイドたちと闇の戦士は、塔の攻略を決意する。すべての決着を付けるべく、希望ノ砲台：「塔」に挑め！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112431", "path": "ui/icon/112000/112431.tex", "path_hr1": "ui/icon/112000/112431_hr1.tex"}, "ItemLevelRequired": "495", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Der Turm, Paradigmenbrecher", "Name_en": "the Tower at Paradigm's Breach", "Name_fr": "La tour de la Contingence", "Name_ja": "希望ノ砲台：「塔」", "NormalRaidRoulette": "False", "SortKey": "97", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4r3/01", "MapMarkerRange": "447", "OffsetX": "808", "OffsetY": "-772", "SizeFactor": "200", "row_id": "659", "sheet": "Map", "value": "659"}, "Name_de": "n4r3", "Name_en": "n4r3", "Name_fr": "n4r3", "Name_ja": "n4r3", "row_id": "966", "sheet": "TerritoryType", "value": "966", "Name_chs": "n4r3", "Name_ko": "n4r3", "Name_tc": "n4r3"}, "TrialRoulette": "False", "row_id": "779", "Description_chs": "侏儒山脉中突然出现了白色的巨塔。阿诺古说，如果不将其内部的白色球体破坏掉的话，这个世界就会被吞噬殆尽。为了阻止2P的计划，黑色人造人和暗之战士决定向塔发起攻击。带着背水一战的决心，挑战希望之炮台：“塔”！", "Name_chs": "希望之炮台：“塔”", "Description_ko": "드베르가르 산맥 산속에 돌연 하얗고 거대한 '탑'이 나타났다. 아노그의 말에 의하면, 그 안에 있을 것으로 보이는 '하얀 공'을 파괴하지 않으면 이 세계가 삼켜져 버린다고 한다. 2P의 계략을 저지하기 위하여, 검은 안드로이드들과 어둠의 전사는 탑을 공략하기로 결심한다. 일련의 사태에 마침표를 찍기 위해, 희망의 포대: '탑'에 도전하라!", "Name_ko": "희망의 포대: '탑'", "Description_tc": "侏儒山脈中突然出現了白色的巨塔。阿諾古說，如果不將其內部的白色球體破壞掉的話，這個世界就會被吞噬殆盡。為了阻止2P的計畫，黑色人造人和暗之戰士決定向塔發起攻擊。帶著背水一戰的決心，挑戰希望之砲臺：“塔”！", "Name_tc": "希望之砲臺：“塔”"},
    "780": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "5044", "sheet": "InstanceContent", "value": "5044"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kampf im Morgengrauen", "Name_en": "Death Unto Dawn", "Name_fr": "Aube meurtrière", "Name_ja": "黎明の死闘", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "l1p3/00", "MapMarkerRange": "124", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "167", "sheet": "Map", "value": "167"}, "Name_de": "ec027", "Name_en": "ec027", "Name_fr": "ec027", "Name_ja": "ec027", "row_id": "977", "sheet": "TerritoryType", "value": "977", "Name_chs": "ec027", "Name_ko": "ec027", "Name_tc": "ec027"}, "TrialRoulette": "False", "row_id": "780", "Description_chs": "", "Name_chs": "死斗至黎明", "Description_ko": "", "Name_ko": "여명의 사투", "Description_tc": "", "Name_tc": "死鬥至黎明"},
    "781": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "20075", "sheet": "InstanceContent", "value": "20075"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "In Castrum Collinum, dem Hauptstützpunkt der garleischen VII. Legion in Werlyt, legt eine neu entwickelte Waffe der Garlear alles um sich herum in Schutt und Asche. Als Valdeaulin von dem Vorfall berichtet, liegt der Verdacht nahe, dass die Waffe von Allie gesteuert wird, die ihren Bruder Alfonse retten möchte. Cid Garlond hat den G-Krieger zum G-Retter weiterentwickelt. Damit könnte es dir und Gaius gelingen, die Diamant-Waffe unschädlich zu machen und Allie zu retten.", "Description_en": "Intelligence from Werlyt indicates that a previously unknown Weapon is laying waste to the VIIth Imperial Legion's headquarters. Though it seems improbable that the warmachina could turn against its creators, a letter left by Allie reveals her intention to commandeer the Weapon and rescue her brother Alfonse from the imperials. Together with Gaius and Cid, you formulate a strategy not to destroy, but to capture the rampaging machine before any harm can come to its pilot.", "Description_fr": "Castrum Collinum, la base impériale de la 7e légion située dans la capitale de Werlyt, est en proie aux flammes. D'après Valdeaulin, ce serait la dernière Arme qui aurait tout détruit sur son passage. Alors que vous venez d'apprendre la disparition d'Allie, partie sauver son frère et sa patrie des griffes de l'Empire, Gaius décide de tenter le tout pour le tout pour sauver ses enfants adoptifs. Avec l'aide de la dernière création des Forges, le Gardien-G, à vous de capturer l'Arme Diamant avant qu'elle ne cause plus de dégâts.", "Description_ja": "ウェルリトにおける第VII軍団の拠点、「カストルム・コッリス」にて火の手が上がった。斥候に出たヴァルドランからの報告によれば、未確認の「ウェポン」が暴れているらしい。置き手紙を残して行方をくらませたアリーが、兄アルフォンスや故郷であるウェルリトを守らんと、何らかの行動を起こした。そう考えたガイウスは、アリーたちを救うため「Gセイヴァー」を駆り、解放者と共にダイヤウェポン捕獲作戦を決行する！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112429", "path": "ui/icon/112000/112429.tex", "path_hr1": "ui/icon/112000/112429_hr1.tex"}, "ItemLevelRequired": "495", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Diamantblitz - Entfesselung", "Name_en": "the Cloud Deck", "Name_fr": "Le Tillac des Cirrus", "Name_ja": "ダイヤウェポン捕獲作戦", "NormalRaidRoulette": "False", "SortKey": "166", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4fh/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "670", "sheet": "Map", "value": "670"}, "Name_de": "n4fh", "Name_en": "n4fh", "Name_fr": "n4fh", "Name_ja": "n4fh", "row_id": "950", "sheet": "TerritoryType", "value": "950", "Name_chs": "n4fh", "Name_ko": "n4fh", "Name_tc": "n4fh"}, "TrialRoulette": "True", "row_id": "781", "Description_chs": "第七军团在维尔利特的据点——帝国丘陵堡有了新动向。前去侦察的瓦尔多兰报告说，好像是一个未知的神兵在大肆破坏。阿莉留下了一封信之后便不知所踪，她似乎是为了保护哥哥阿尔丰斯和故乡维尔利特而展开了行动。盖乌斯为了拯救阿莉等孤儿，决定驾驶着究极救世者G型，和解放者一起进行钻石神兵捕获作战！", "Name_chs": "钻石神兵捕获作战", "Description_ko": "웰리트에 있는 제VII군단의 거점인 '카스트룸 콜리눔'에서 불길이 치솟았다. 정찰을 나간 발돌랑의 보고에 따르면, 확인되지 않은 '웨폰'이 날뛰고 있다고 한다. 편지를 남기고 사라진 앨리가 오빠인 알폰스와 고향 웰리트를 지키기 위해 행동을 취한 듯하다…….  그렇게 생각한 가이우스는, 앨리와 알폰스를 구하기 위해 'G 세이버'를 이끌고 해방자와 함께 다이아몬드 웨폰 포획작전을 결행한다.", "Name_ko": "다이아몬드 웨폰 포획작전", "Description_tc": "第七軍團在維爾利特的據點——帝國丘陵堡有了新動向。前去偵察的瓦爾多蘭報告說，好像是一個未知的神兵武器在大肆破壞。阿莉留下了一封信之後便不知所蹤，她似乎是為了保護哥哥阿爾豐斯和故鄉維爾利特而展開了行動。蓋烏斯為了拯救阿莉等孤兒，決定駕駛著究極救世者G型，和解放者一起進行鑽石武器捕獲作戰！", "Name_tc": "鑽石武器捕獲作戰"},
    "782": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "20076", "sheet": "InstanceContent", "value": "20076"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der Garlond-Modellbauer hat nun auch ein Modell der Diamant-Waffe hergestellt, das er als Andenken an die mutigen Waisenkinder den Revolutionären von Werlyt schenken möchte. Selbstverständlich steht das Modell auch in dem Übungskampf-System zur Verfügung, damit du deine Fähigkeiten in einer Kampfsimulation gegen die mächtige Diamant-Waffe verbessern kannst, um dich auf zukünftige Auseinandersetzungen vorzubereiten.", "Description_en": "The climactic midair confrontation with the Diamond Weapon is one you will not soon forget. Nevertheless, Garlond Ironworks has provided a means by which you can relive those memories, albeit in a highly exaggerated fashion. Though nothing more than a simulation, it will demand every onze of mettle you can muster to overcome this enhanced version of an already formidable foe.", "Description_fr": "L'étrange ingénieur des Forges de Garlond a encore frappé et vous a préparé une nouvelle réplique d'Arme. En combinant sa dernière création avec un simulateur allagois de combat virtuel, il vous propose de revivre votre combat aérien contre l'Arme Diamant, mais contre une version améliorée et bien plus dangereuse de la machine de guerre impériale.", "Description_ja": "ガーロンド・アイアンワークス社に所属する原型師は、彼が製作したダイヤウェポンのディスプレイモデルを披露しながら、これまでとは打って変わった悲痛な面持ちで、機体のスペックを語る。彼が製作した模型は、青年たちが生きた証として、ウェルリトの新政府に寄贈されるという。「模擬戦システム」を使ってダイヤウェポンとの戦いを追体験することで、二度とこのような悲劇が起こらないよう、訓練を積もう。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112430", "path": "ui/icon/112000/112430.tex", "path_hr1": "ui/icon/112000/112430_hr1.tex"}, "ItemLevelRequired": "510", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Diamantblitz - Trauma", "Name_en": "the Cloud Deck (Extreme)", "Name_fr": "Le Tillac des Cirrus (extrême)", "Name_ja": "極ダイヤウェポン捕獲作戦", "NormalRaidRoulette": "False", "SortKey": "190", "TerritoryType": {"ExVersion": {"Name_de": "Shadowbringers", "Name_en": "Shadowbringers", "Name_fr": "Shadowbringers", "Name_ja": "漆黒のヴィランズ", "row_id": "3", "sheet": "ExVersion", "value": "3", "Name_chs": "暗影之逆焰", "Name_ko": "칠흑의 반역자", "Name_tc": "漆黑反叛者"}, "Map": {"Id": "n4fh/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "670", "sheet": "Map", "value": "670"}, "Name_de": "n4fh_2", "Name_en": "n4fh_2", "Name_fr": "n4fh_2", "Name_ja": "n4fh_2", "row_id": "951", "sheet": "TerritoryType", "value": "951", "Name_chs": "n4fh_2", "Name_ko": "n4fh_2", "Name_tc": "n4fh_2"}, "TrialRoulette": "False", "row_id": "782", "Description_chs": "加隆德炼铁厂的模型师一边展现钻石神兵模型，一边带着和以往截然不同的悲痛表情讲述机体的构造。他制作的模型作为年轻人们战斗过的证明，被捐赠给了维尔利特的新政府。为了不让悲剧再次发生，通过“模拟战系统”体验更加激烈的和钻石神兵的战斗，进一步锻炼自己的实力。", "Name_chs": "钻石神兵狂想作战", "Description_ko": "갈론드 아이언웍스 사에 소속된 원형사는, 직접 제작한 다이아몬드 웨폰 모형을 보여주며 이전과는 확연히 다른 비통한 표정으로 기체의 사양에 대해 말했다. 이 모형은 그 청년들이 살았던 증거로서 웰리트의 새 정부에 기증될 것이라고 한다. '모의 전투 시스템'으로 다이아몬드 웨폰과의 싸움을 다시 체험하며, 더는 이와 같은 비극이 일어나지 않도록 훈련해 나가자.", "Name_ko": "극 다이아몬드 웨폰 포획작전", "Description_tc": "加隆德煉鐵廠的模型師一邊展現鑽石武器模型，一邊帶著和以往截然不同的悲痛表情講述機體的構造。他製作的模型作為年輕人們戰鬥過的證明，被捐贈給了維爾利特的新政府。為了不讓悲劇再次發生，通過“模擬戰系統”體驗更加激烈的和鑽石武器的戰鬥，進一步鍛鍊自己的實力。", "Name_tc": "極 鑽石武器捕獲作戰"},
    "783": {"AllianceRoulette": "False", "ClassJobLevelRequired": "81", "ClassJobLevelSync": "82", "Content": {"row_id": "78", "sheet": "InstanceContent", "value": "78"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Vrtra, Hoher Drache und verborgener Magistrat Radz-at-Hans, blickt mit sorgenvollem Auge auf den finsteren Turm, der seine Heimat bedroht. Auf seine Bitte hin hat der Bund der Morgenröte beschlossen, sich in sein Inneres zu wagen. Denn der Turm von Zot - so haben ihn die Leute Thavnairs getauft - verschluckte nicht nur die Alchemistin Nidhana. Unzählige Seelen fielen ihm bereits zum Opfer, die nun in dem schaurigen Gebilde gefangen sind. Mithilfe der frisch geschaffenen Seelenwächter sollte es euch gelingen, den verheerenden Ätherimpulsen zu trotzen und den Turm zu Fall zu bringen ... Soweit der Plan, jedenfalls.", "Description_en": "Vrtra, great wyrm of the first brood and the hidden satrap of Radz–at–Han, has bid the Scions cross to Narunnair and mount a foray into the tiny island's unnatural spire─a Telophoroi structure known by the locals as the Tower of Zot.\n\nYour companions join you on the journey, protective talismans in hand, prepared to face whatever unnamed horrors await you within. Come what may, you cannot allow Nidhana and her kin to perish in the grip of dark magicks and darker designs...", "Description_fr": "Le dragon ancien Vrtra, dernier rejeton de Midgardsormr et véritable satrape de Radz-at-Han, vous a implorée de sauver l'île de Thavnair, soumise à l'influence néfaste de la tour de Zott. Après être retournée à Sharlayan pour élaborer une stratégie avec vos camarades, vous mettez le cap sur la petite île de Narunnair pour vous introduire dans l'édifice de l'apocalypse sous le contrôle des Télophores. Triompherez-vous de la mystérieuse divinité qui vous y attend ? Nidhana et les autres Arkasodaras emprisonnés dans ses murs sinistres y comptent bien, car vous êtes leur dernier espoir.", "Description_ja": "真の太守としてラザハンを導いてきた七大天竜が一翼、ヴリトラからの依頼により、「暁の血盟」の面々は、現地民が「ゾットの塔」と呼ぶ、終末の塔の調査に乗り出すことを決定した。オールド・シャーレアンに戻り、態勢を整えた一行は、一路、ラザハン領内の小島、ナルネア島に向かう。謎に包まれた塔内を調査しつつ、ニッダーナを含む捕虜たちを救出すべく、一行は精神汚染を防ぐ「護魂の霊鱗」を手に異形の楼閣に挑む。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112435", "path": "ui/icon/112000/112435.tex", "path_hr1": "ui/icon/112000/112435_hr1.tex"}, "ItemLevelRequired": "500", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Der Turm von Zot", "Name_en": "the Tower of Zot", "Name_fr": "La tour de Zott", "Name_ja": "異形楼閣 ゾットの塔", "NormalRaidRoulette": "False", "SortKey": "87", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "m5d1/01", "MapMarkerRange": "457", "OffsetX": "-50", "OffsetY": "-50", "SizeFactor": "200", "row_id": "701", "sheet": "Map", "value": "701"}, "Name_de": "m5d1", "Name_en": "m5d1", "Name_fr": "m5d1", "Name_ja": "m5d1", "row_id": "952", "sheet": "TerritoryType", "value": "952", "Name_chs": "m5d1", "Name_ko": "m5d1", "Name_tc": "m5d1"}, "TrialRoulette": "False", "row_id": "783", "Description_chs": "拂晓血盟众人接到了拉札罕真正的总督，身为七大天龙之一的弗栗多的请求，决定前去调查被当地居民称为佐特塔的末日塔。返回旧萨雷安整顿好状态的一行人前往了拉札罕领内的纳茹奈岛。为了解救包括尼答娜在内的人们，一行人手持护魂灵鳞对迷影重重的塔内展开了调查。", "Name_chs": "异形楼阁佐特塔", "Description_ko": "진짜 태수로서 라자한을 이끌어온 칠대천룡 브리트라의 요청으로, '새벽의 혈맹'은 현지 사람들이 '조트 탑'이라고 부르는 종말의 탑을 조사하기로 했다.\n올드 샬레이안으로 돌아가 태세를 정비한 일행은 라자한 영내의 작은 섬, 나루네어 섬으로 향한다. 수수께끼에 싸인 탑을 조사하는 동시에 니다나와 다른 포로들을 구출하고자, 일행은 정신 오염을 막아주는 '영혼수호 비늘'을 가지고 기괴한 탑에 도전한다.", "Name_ko": "조트 탑", "Description_tc": "拂曉血盟眾人接到了拉札漢真正的總督，身為七大天龍之一的弗里多拉的請求，決定前去調查被當地居民稱為佐特塔的末日塔。返回舊薩雷安整頓好狀態的一行人前往了拉札漢領內的納茹奈島。為了解救包括尼答娜在內的人們，一行人手持護魂靈鱗對迷影重重的塔內展開了調查。", "Name_tc": "異形樓閣佐特塔"},
    "784": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "79", "sheet": "InstanceContent", "value": "79"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Die Kriegsstrategiematrix Stigma-1 hat die Eroberungsmatrix Stigma-4 neugestartet, um das Überleben zu sichern. Doch sie beginnt sofort, Invasionswaffen herzustellen, genauso wie sie es einst bei der Eroberung von fremden Welten tat. Wagt euch mithilfe von Omikron N-7000 in die Holometrie, wo elektrische Träume geträumt werden! Dringt in die Speicherbereiche von Stigma-4 ein und zeigt der Matrix, dass am Ende des Kampfes nur eine Niederlage stehen kann!", "Description_en": "For the first time since the fall of its civilization, the warmongering Stigma-4 is awake, its unbeating heart set on conquering a distant star─yours. Omicron N-7000 believes that the most effective means of deterrence is to convince its subconscious circuits of how poorly it would fare against Hydaelyn's champion, and has opened a path to allow you to implant a pseudo-memory of just such a contest. Thus does it fall to you to answer the question─of what do matrices dream?", "Description_fr": "La dernière transmission du maître omicron Stigma-1 ne contenait qu'un ordre : “Vivez.” La matrice de logistique militaire Stigma-4 a été tirée de son long sommeil, et a malheureusement appliqué cette directive en commençant la fabrication d'une nouvelle force d'invasion. Avec l'appui du spécialiste de l'infoguerre N-7000, vous devez pénétrer dans la matrice afin de réécrire sa mémoire, en espérant que des données différentes la convainquent d'adopter un autre plan d'action.", "Description_ja": "戦争戦略マトリクス「スティグマ・ワン」が生存命令を発したことにより、兵站戦略マトリクス「スティグマ・フォー」が再起動した。しかし、異星への外征を続けていた頃のロジックを維持しているため、このままでは、侵略兵器が再生産されてしまうという。これを防ぐためには、スティグマ・フォーの記憶領域に侵入し、戦いの果てに敗北が待ち受けることを認めさせる必要がある。オミクロンN-7000の支援を受けつつ、電脳が見る夢を書き換えろ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112442", "path": "ui/icon/112000/112442.tex", "path_hr1": "ui/icon/112000/112442_hr1.tex"}, "ItemLevelRequired": "540", "ItemLevelSync": "600", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Stigma-Holometrie", "Name_en": "the Stigma Dreamscape", "Name_fr": "Rêve électrique de Stigma-4", "Name_ja": "電脳夢想 スティグマ・フォー", "NormalRaidRoulette": "False", "SortKey": "94", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "u5d3/01", "MapMarkerRange": "460", "OffsetX": "144", "OffsetY": "-14", "SizeFactor": "200", "row_id": "716", "sheet": "Map", "value": "716"}, "Name_de": "u5d3", "Name_en": "u5d3", "Name_fr": "u5d3", "Name_ja": "u5d3", "row_id": "986", "sheet": "TerritoryType", "value": "986", "Name_chs": "u5d3", "Name_ko": "u5d3", "Name_tc": "u5d3"}, "TrialRoulette": "False", "row_id": "784", "Description_chs": "在接到战争战略母机“斯提格玛一”发出的生存命令后，兵站战略母机“斯提格玛四”重新启动了。可此时它仍然维持着侵略他星时的逻辑思考模式，如果这样下去又会有大量的侵略兵器被重新生产出来。为了防止这种事态的发生，需要入侵斯提格玛四的记忆领域并让它认识到在战斗的最后等待它的只有失败的结局。在奥密克戎N-7000的支援下，重写电脑的梦境！", "Name_chs": "电脑梦境斯提格玛四", "Description_ko": "전쟁 전략 매트릭스 '스티그마-1'이 생존 명령을 발신함으로써 병참 전략 매트릭스 '스티그마-4'가 다시 기동했다. 그러나 다른 별을 침공하던 시절의 로직이 아직 유지되고 있기 때문에, 이대로는 또 다시 침략 병기가 생산되고 말 것이다. 이를 막으려면 스티그마-4의 기억 영역에 들어가서 싸움 끝에 패배가 기다리고 있다는 점을 인식시켜야 한다. 오미크론 N-7000의 지원을 받으며, 전자뇌가 꾸는 꿈을 바꿔라!", "Name_ko": "스티그마-4", "Description_tc": "在接到戰爭戰略主機“斯提格瑪一”發出的生存命令後，兵站戰略主機“斯提格瑪四”重新啟動了。可此時它仍然維持著侵略他星時的邏輯思考模式，如果這樣下去又會有大量的侵略兵器被重新生產出來。為了防止這種事態的發生，需要入侵斯提格瑪四的記憶領域並讓它認識到在戰鬥的最後等待它的只有失敗的結局。在奧密克戎N-7000的支援下，重寫電腦的夢境！", "Name_tc": "電腦夢境斯提格瑪四"},
    "785": {"AllianceRoulette": "False", "ClassJobLevelRequired": "83", "ClassJobLevelSync": "84", "Content": {"row_id": "80", "sheet": "InstanceContent", "value": "80"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Gemeinsam mit dem Ilsabard-Korps haben sich die Mitglieder des Bundes durch Garlemalds eisige Weiten gekämpft und stehen nun vor einem Turm, der dunkel und bedrohlich in den Himmel ragt: Der Turm von Babil. Gebaut von Hand der Telophoroi, die das Magitek-Schloss des Kaisers, einstiger Mittelpunkt des garleischen Reiches, in ihre neue Machtzentrale umgewandelt haben. Zenos und Fandaniel, die von hier aus das Ende der Welt einläuten wollen, muss Einhalt geboten werden.  Also beschließt ihr, mithilfe des Magitek-Zugs bis zur Spitze des Turmes vorzudringen!", "Description_en": "From the ruins of the Garlean imperial palace rises the Tower of Babil, a monstrous edifice constructed by Fandaniel and Zenos's enthralled hordes. While its exact purpose has yet to be ascertained, it is here that the would-be orchestrators of the Final Days await the Warrior of Light, who now spearheads a daring mission to infiltrate the tower and vanquish the Telophoroi once and for all. ", "Description_fr": "Les Héritiers, accompagnés de la délégation d'Ilsabard, sont arrivés jusqu'à la capitale de Garlemald, où une étrange et inquiétante spire les a accueillis. Ce bâtiment, autrefois symbole de la prospérité de l'Empire, est devenu la base des Télophores, qui l'ont baptisé la “tour de Babil”. Avec l'aide de vos amis, vous avez décidé d'infiltrer le bâtiment via le chemin de fer souterrain afin de mettre un terme aux machinations de Zenos et Fandaniel.", "Description_ja": "イルサバード派遣団と共に、帝都ガレマルドに足を踏み入れた「暁」の一行は、天高くそびえ立つ漆黒の巨塔を目にする。かつて皇帝の宮殿であり、世界に冠たる大帝国の中枢でもあった魔導城は、今や「バブイルの塔」と呼ばれるテロフォロイの拠点と成り果てていたのだ。終末を呼び込まんとするゼノス、そしてファダニエルらの凶行を阻止すべく、冒険者たちは潜入を決意する。今こそ魔導列車に乗り込み、塔の上層を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112436", "path": "ui/icon/112000/112436.tex", "path_hr1": "ui/icon/112000/112436_hr1.tex"}, "ItemLevelRequired": "505", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Der Turm von Babil", "Name_en": "the Tower of Babil", "Name_fr": "La tour de Babil", "Name_ja": "魔導神門 バブイルの塔", "NormalRaidRoulette": "False", "SortKey": "88", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "m5d2/01", "MapMarkerRange": "492", "OffsetX": "270", "OffsetY": "-300", "SizeFactor": "200", "row_id": "723", "sheet": "Map", "value": "723"}, "Name_de": "m5d2", "Name_en": "m5d2", "Name_fr": "m5d2", "Name_ja": "m5d2", "row_id": "969", "sheet": "TerritoryType", "value": "969", "Name_chs": "m5d2", "Name_ko": "m5d2", "Name_tc": "m5d2"}, "TrialRoulette": "False", "row_id": "785", "Description_chs": "与伊尔萨巴德救援队一同踏入加雷马帝都的拂晓一行人，映入他们眼帘的是高耸入云的漆黑巨塔。那曾经是皇帝的宫殿，同时也是加雷马帝国中枢的魔导城，如今却沦为了终末使徒的据点——巴别塔。为了阻止意图招来末日的芝诺斯和法丹尼尔的暴行，冒险者们决定潜入此处。现在乘上魔导列车，朝着塔的上层进发！", "Name_chs": "魔导神门巴别塔", "Description_ko": "일사바드 파견단과 함께 갈레말드에 발을 들인 '새벽' 일행은 하늘 높이 솟은 새까만 거탑을 목도한다. 한때 황제의 궁전이었으며 세계를 호령하는 대제국의 중추였던 마도성은, 이제 '바브일 탑'이라고 불리는 텔로포로이의 거점이 되고 말았다. 종말을 부르려는 제노스와 파다니엘의 흉계를 저지하기 위해, 모험가 일행은 이 탑에 잠입하기로 한다. 지금 마도 열차에 올라 탑의 상층으로 향하라!", "Name_ko": "바브일 탑", "Description_tc": "與伊爾薩巴德救援隊一同踏入加雷馬帝都的拂曉一行人，映入他們眼簾的是高聳入雲的漆黑巨塔。那曾經是皇帝的宮殿，同時也是加雷馬帝國中樞的魔導城，如今卻淪為了終末使徒的據點——巴別塔。為了阻止意圖招來末日的芝諾斯和法丹尼爾的暴行，冒險者們決定潛入此處。現在乘上魔導列車，朝著塔的上層出發！", "Name_tc": "魔導神門巴別塔"},
    "786": {"AllianceRoulette": "False", "ClassJobLevelRequired": "89", "ClassJobLevelSync": "90", "Content": {"row_id": "81", "sheet": "InstanceContent", "value": "81"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "In den untersten Ebenen des Labyrinthos schlummert Sharlayans wohl größtes Geheimnis: das Aitiaskop. Größer als Dravanias Antiturm, ist es eine gigantische Linse auf den Sternengrund, die selbst in seine tiefsten Tiefen zu spähen vermag. Nun, da der Bund der Morgenröte seinen Teil des Abkommens mit dem Rat der Philosophen eingehalten hat, fordert er das Entgelt. Das Aitiaskop soll euch hinab in den Sternengrund führen, eine Reise, die noch nie eine lebende Seele anzutreten gewagt hat. Doch dies ist der einzige Weg zu einem Zwiegespräch mit dem Willen des Planeten selbst. Mit Hydaelyn.", "Description_en": "Deep in the heart of Labyrinthos lies its secret among secrets─the device through which the Sharlayans have peered into the aetherial sea to learn Hydaelyn's secrets. With their bargain with the Forum fulfilled, the Scions of the Seventh Dawn are poised to journey to the Aitiascope and beyond to beg Her aid, but no depths are without their darkness... ", "Description_fr": "Dans son projet d'étude de la mer des étoiles, le Conseil de Sharlayan a fait construire en secret un dispositif d'observation au plus profond du Labyrinthos. L'Aitia est équipé d'une lentille éthéroscopique géante, dépassant en taille l'Antitour, qui lui permet de révéler chaque recoin de cet immense espace éthéré nimbé de mystère. Autorisés à y pénétrer après avoir permis aux Sharlayanais d'achever leur réacteur à éthéro-dégénérescence, les Héritiers de la Septième Aube entreprennent ce que personne n'a encore jamais réalisé : atteindre le fin fond de la mer des étoiles, pour y rencontrer Hydaelyn...", "Description_ja": "哲学者議会の名の下、ラヴィリンソスの最下層にて極秘裏に建造された星海観測機構、アイティオン星晶鏡。低地ドラヴァニアの「逆さの塔」を凌ぐ、超巨大エーテル鏡を有するこの設備を使えば、星海の深淵を覗き込むことができるという。エーテル縮退炉の問題解決に成功することで、この設備の利用を許可された一行は、まだ誰も成し遂げていない星海深層への潜航を決意する。ハイデリンと対面を果たすために……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112439", "path": "ui/icon/112000/112439.tex", "path_hr1": "ui/icon/112000/112439_hr1.tex"}, "ItemLevelRequired": "520", "ItemLevelSync": "550", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Das Aitiaskop", "Name_en": "the Aitiascope", "Name_fr": "le Prisme de l'Aitia", "Name_ja": "星海潜航 アイティオン星晶鏡", "NormalRaidRoulette": "False", "SortKey": "91", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "k5d1/01", "MapMarkerRange": "503", "OffsetX": "8", "OffsetY": "-501", "SizeFactor": "200", "row_id": "719", "sheet": "Map", "value": "719"}, "Name_de": "k5d1", "Name_en": "k5d1", "Name_fr": "k5d1", "Name_ja": "k5d1", "row_id": "978", "sheet": "TerritoryType", "value": "978", "Name_chs": "k5d1", "Name_ko": "k5d1", "Name_tc": "k5d1"}, "TrialRoulette": "False", "row_id": "786", "Description_chs": "寻因星晶镜是以哲学家议会的名义秘密建造在迷津最下层的星海观测设施。据说，这个远超颠倒塔的超巨大以太镜能令人窥探到星海的深渊。为了见到海德林，在成功解决了以太简并引擎的问题后，获得许可的一行人决定尝试未有成功先例的星海深层潜航。", "Name_chs": "星海深幽寻因星晶镜", "Description_ko": "철학자 의회의 결정으로 라비린토스 최하층에서 극비리에 건설된, 별의 바다를 관측하기 위한 기구 '아이티온 별현미경'. 저지 드라바니아에 있는 '거꾸로 선 탑'을 능가하는 초거대 에테르 거울을 보유한 이 시설을 이용하면 별바다의 심연을 볼 수 있다고 한다. 에테르 축퇴로의 문제를 해결하고 이 설비를 이용할 수 있게 된 일행은, 지금까지 아무도 가지 못했던 별바다 심층에 잠항하기로 한다. 하이델린을 직접 만나기 위하여…….", "Name_ko": "아이티온 별현미경", "Description_tc": "尋因星晶鏡是以哲學家議會的名義秘密建造在迷津最下層的星海觀測設施。據說，這個遠超顛倒塔的超巨大乙太鏡能令人窺探到星海的深淵。為了見到海德林，在成功解決了乙太簡併引擎的問題後，獲得許可的一行人決定嘗試未有成功先例的星海深層潛航。", "Name_tc": "星海深幽尋因星晶鏡"},
    "787": {"AllianceRoulette": "False", "ClassJobLevelRequired": "87", "ClassJobLevelSync": "88", "Content": {"row_id": "82", "sheet": "InstanceContent", "value": "82"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Ktisis Hyperboreia ist die zentrale Forschungsanlage von Elpis. Hier werden die unterschiedlichsten Klimazonen und Umgebungen reproduziert, um neu geschaffenes Leben auf seine Eignung für den Planeten zu testen. Hermes weigert sich, seine Meteion herauszugeben. Um aber herauszufinden, wie dieses Geschöpf mit dem drohenden Ende zusammenhängt, beschließt ihr, gewaltsam in die Einrichtung einzudringen.", "Description_en": "The most extensive facility in Elpis, Ktisis Hyperboreia is a sprawling complex of magically simulated environs. Concepts awaiting evaluation are brought here for the last stages of observation, and, upon meeting the appropriate criteria, are finally released into the world at large. Determined not to surrender Meteion, it is within this facility that Hermes has taken refuge, and you and your companions must find and confront him if you are to shed light upon the truth of the Final Days.", "Description_fr": "L'Hyperborée est à la fois le plus grand bâtiment de recherche d'Elpis et son centre névralgique. Entre ses murs, ce sont d'innombrables créatures expérimentales qui s'ébattent au sein de divers milieux artificiellement recréés, en attendant d'être jugées profitables ou non à la planète. Hermès s'y est réfugié en emportant avec lui Météion, sa voyageuse de l'espace qu'il refuse obstinément de remettre au Concile des Quatorze. C'est pour l'appréhender, mais aussi pour percer à jour son lien avec l'apocalypse, qu'Emet-Selch, Hythlodaeus, Venat et vous allez vous lancer à sa poursuite.", "Description_ja": "ヒュペルボレア造物院、エルピス最大にして、中枢とも呼べる巨大施設である。その内部には数多の環境が再現され、数多くの創造生物が飼育されながら、星にとって善き存在か否かを測られているという。そんな場所に、ヘルメスが立てこもった。自らが創った星渡る創造生物「メーティオン」の引き渡しを拒んでのことである。やがて発生する「終末」との関連性を知るためにも、一行は造物院への強行突入を決意する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112438", "path": "ui/icon/112000/112438.tex", "path_hr1": "ui/icon/112000/112438_hr1.tex"}, "ItemLevelRequired": "515", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Ktisis Hyperboreia", "Name_en": "Ktisis Hyperboreia", "Name_fr": "l'Hyperborée", "Name_ja": "創造環境 ヒュペルボレア造物院", "NormalRaidRoulette": "False", "SortKey": "90", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5d1/01", "MapMarkerRange": "469", "OffsetX": "40", "OffsetY": "-150", "SizeFactor": "200", "row_id": "710", "sheet": "Map", "value": "710"}, "Name_de": "n5d1", "Name_en": "n5d1", "Name_fr": "n5d1", "Name_ja": "n5d1", "row_id": "974", "sheet": "TerritoryType", "value": "974", "Name_chs": "n5d1", "Name_ko": "n5d1", "Name_tc": "n5d1"}, "TrialRoulette": "False", "row_id": "787", "Description_chs": "极北造物院不仅是厄尔庇斯最大的研究设施，更是整个厄尔庇斯的中枢。它的内部再现出了多种不同的环境，无数的创造生物被饲养在这里，接受是否对星球有益的裁定。现在，赫尔墨斯据守此地，拒绝交出自己创造出来横渡星空的生物——梅蒂恩。为了抓住梅蒂恩，进一步解开末日发生的真相，一行人决定强闯造物院。", "Name_chs": "创造环境极北造物院", "Description_ko": "휘페르보레아 조물원. 엘피스에서 가장 큰 시설이자 중추라고도 할 수 있는 곳이다. 내부에 다양한 환경을 재현, 수많은 창조 생물이 사육되고 있으며 그것이 별에 유익한 존재인지 아닌지를 측정한다고 한다.\n헤르메스가 이곳에 틀어박혔다. 자신이 만든, 별을 건너는 창조 생물 '메테이온'을 넘겨주지 않겠다는 것이다. 이윽고 발생할 '종말'과 어떤 관계인지 알아내기 위해, 일행은 조물원을 강행 돌파하기로 결정했다.", "Name_ko": "휘페르보레아 조물원", "Description_tc": "極北造物院不僅是厄爾庇斯最大的研究設施，更是整個厄爾庇斯的中樞。它的內部再現出了多種不同的環境，無數的創造生物被飼養在這裡，接受是否對星球有益的裁定。現在，赫密士據守此地，拒絕交出自己創造出來橫渡星空的生物——梅蒂恩。為了抓住梅蒂恩，進一步解開末日發生的真相，一行人決定強闖造物院。", "Name_tc": "創造環境極北造物院"},
    "788": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30106", "sheet": "InstanceContent", "value": "30106"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Fatale Raids", "Name_en": "Ultimate Raids", "Name_fr": "Raids fatals", "Name_ja": "絶レイド", "row_id": "28", "sheet": "ContentType", "value": "28", "Name_chs": "绝境战", "Name_ko": "절 레이드", "Name_tc": "絕殲滅戰"}, "Description_de": "Der Marsch der Geschichte treibt uns auf einem einzigen Pfad stetig voran, und doch kommen wir nicht umhin, die Gedanken auf ungegangene Wege zu schicken - so sprach der Fahrende Sänger und unterbreitet dir einen Vorschlag: Nutze den Moment, um aus einem neuen Blickwinkel auf vergangene Prüfungen zurückzublicken und aus alten Taten zu lernen. Die meisterhaft gewobenen Verse des Sängers beflügeln deine Fantasie und so tauchst du hinab in den Traum eines anderen, neuen Drachenkriegs ...", "Description_en": "“There are no ifs in history, yet man is wont to cast his mind towards the path not walked.” Thus spoke the wandering minstrel, and at his urging, you reflect upon bygone trials with newfound perspective. Your imagination stirred by the man's masterfully woven verse, you dream of an alternate conclusion to the Dragonsong War─one in which a dear comrade is spared his tragic fate...", "Description_fr": "L'Histoire ne repasse pas les plats, comme dirait le ménestrel errant, mais il est humain de songer à ce qui aurait pu être... Après avoir accompli votre destinée aux confins de l'univers, et sous l'impulsion des vers mélodieux de votre ami poète, vous vous remémorez l'époque pas si lointaine de la Guerre du chant des dragons. Connaîtra-t-elle un dénouement nouveau grâce à la puissance de votre imagination ?", "Description_ja": "異邦の詩人は語る。歴史に「もし」はないと言うが、それでも、「もし」の先を考えてしまうのが人の常であると。\nそして今、終末の危機を乗り越えた光の戦士は、過去の旅路を振り返り、託された想いと共に竜詩戦争を思い起こす。異邦の詩人が紡いだ詩と共に、あり得たかもしれない「もし」の先を夢想せよ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112469", "path": "ui/icon/112000/112469.tex", "path_hr1": "ui/icon/112000/112469_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "605", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Drachenkrieg (fatal)", "Name_en": "Dragonsong's Reprise (Ultimate)", "Name_fr": "la Guerre du chant des dragons (fatal)", "Name_ja": "絶竜詩戦争", "NormalRaidRoulette": "False", "SortKey": "1004", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "r1fz/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "758", "sheet": "Map", "value": "758"}, "Name_de": "r1fz", "Name_en": "r1fz", "Name_fr": "r1fz", "Name_ja": "r1fz", "row_id": "968", "sheet": "TerritoryType", "value": "968", "Name_chs": "r1fz", "Name_ko": "r1fz", "Name_tc": "r1fz"}, "TrialRoulette": "False", "row_id": "788", "Description_chs": "常言道历史不存在“如果”，但即便如此人们还是会不禁想象历史中存在的另一种可能。\n现在，跨越了末日危机的光之战士开始回顾过去的旅程，与被托付的思念一同被想起的，还有那场龙诗战争。一边聆听异国的诗人编写的诗歌，一边幻想可能存在的另一种未来吧。", "Name_chs": "幻想龙诗绝境战", "Description_ko": "떠돌이 시인은 말한다. 역사에 '만약'은 없다지만, 그럼에도 '만약'을 상상하는 것이 사람이라고.\n종말의 위기를 극복해 낸 빛의 전사는 지금 과거의 여행길을 되돌아보며, 떠난 자들이 남긴 마음과 용시전쟁을 떠올린다. 떠돌이 시인이 지은 시와 함께, 어쩌면 일어났을 수도 있는 '만약'의 일을 몽상하라.", "Name_ko": "절 용시전쟁", "Description_tc": "常言道歷史不存在“如果”，但即便如此人們還是會不禁想像歷史中存在的另一種可能。\n現在，跨越了末日危機的光之戰士開始回顧過去的旅程，與被託付的思念一同被想起的，還有那場龍詩戰爭。一邊聆聽異國的詩人編寫的詩歌，一邊幻想可能存在的另一種未來吧。", "Name_tc": "絕 龍詩戰爭"},
    "789": {"AllianceRoulette": "False", "ClassJobLevelRequired": "85", "ClassJobLevelSync": "86", "Content": {"row_id": "83", "sheet": "InstanceContent", "value": "83"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Der glühende Himmel kündet von den Letzten Tagen und an Vanaspati, Thavnairs tiefem Meer der Bäume, laben sich nun lohende Flammen. Normalerweise erfüllen den friedlichen Rückzugsort die leisen Gebete asketischer Gläubiger, doch nun hallt im Dorf lediglich das Echo von Schmerz und Verzweiflung. Ihr heftet euch nun an die Schwingen vor Vrtra, der dem Chaos bereits entgegengeflogen ist. Es gilt, so viele Seelen vor dem Schlimmsten zu bewahren, wie nur möglich - komme, was wolle.", "Description_en": "The skies over Thavnair are aflame, and panic spreads through the populace like wildfire. One by one, civilians are twisted into grotesque fiends, hells-bent on slaughtering everything in sight. The deadliest of these creatures leads its newly spawned kin through the jungle, towards a number of smaller settlements, and as such, Ahewann has dispatched his Radiant Host to forestall the carnage. Though Vrtra, too, lends his strength to the cause, even that may prove insufficient, and thus do the Scions enter the fray.", "Description_fr": "La redoutable apocalypse est arrivée, et le ciel s'embrase. Vanaspati, la vaste forêt qui s'étend sur la partie nord de Thavnair, est sur le point d'être engloutie dans les flammes du désastre. Dans les bois silencieux où les moines psalmodiaient autrefois leurs prières résonnent maintenant des cris de désespoir. Les Héritiers de la Septième Aube se précipitent également vers la jungle afin d'aider Vrtra, le dragon à la tête de l'Ost rayonnant. Afin de sauver le plus de vies possible, vous devrez continuer sans vous arrêter, peu importe les horreurs que vous verrez sur le chemin.", "Description_ja": "空が燃え、恐るべき終末がやってきた。サベネア島北部一帯に広がる広大な樹海、ヴァナスパティが今、災厄の炎に呑み込まれんとしている。寡黙な僧侶たちが神々への祈りの言葉を紡ぐ静寂の森が、絶望に満ちた悲鳴で満たされてゆく。星戦士団を率いて出撃した星竜ヴリトラを支援すべく、「暁の血盟」の一行もまた樹海へと急ぐ。ひとりでも多くの命を救うため、たとえいかなる光景を前にしようとも、立ち止まることなく進め。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112437", "path": "ui/icon/112000/112437.tex", "path_hr1": "ui/icon/112000/112437_hr1.tex"}, "ItemLevelRequired": "510", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Vanaspati", "Name_en": "Vanaspati", "Name_fr": "Vanaspati", "Name_ja": "終末樹海 ヴァナスパティ", "NormalRaidRoulette": "False", "SortKey": "89", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "m5d3/01", "MapMarkerRange": "501", "OffsetX": "280", "OffsetY": "8", "SizeFactor": "200", "row_id": "739", "sheet": "Map", "value": "739"}, "Name_de": "m5d3", "Name_en": "m5d3", "Name_fr": "m5d3", "Name_ja": "m5d3", "row_id": "970", "sheet": "TerritoryType", "value": "970", "Name_chs": "m5d3", "Name_ko": "m5d3", "Name_tc": "m5d3"}, "TrialRoulette": "False", "row_id": "789", "Description_chs": "天空在燃烧着，恐怖的末日降临了。萨维奈岛北部一带广阔的树海万相森国如今即将被灾厄吞噬。平日里森林中回荡着的僧侣们的祈祷声，正逐渐被绝望的惨叫取代。为了支援率领星战士团出击的弗栗多，拂晓血盟一行人也赶往了树海。不管即将面对怎样惨烈残酷的光景，为了拯救更多的生命，拂晓众人还是毅然踏入了燃烧的森林。", "Name_chs": "末日树海万相森国", "Description_ko": "하늘이 불타고 무시무시한 종말이 찾아왔다. 사베네어 섬 북부 일대에 펼쳐진 광대한 밀림 '바나스파티'가 지금 재해의 불꽃에 삼켜지려 한다. 과묵한 승려들이 신들에게 기도를 읊조리던 고요한 숲에 절망 가득한 비명이 울려 퍼진다. 별빛전사단을 이끌고 출격한 브리트라를 돕고자 '새벽의 혈맹'도 숲속으로 걸음을 재촉한다. 한 명이라도 더 많은 생명을 구하기 위해, 어떠한 광경을 목격하게 되더라도 멈추지 말고 계속 나아가라.", "Name_ko": "바나스파티", "Description_tc": "天空在燃燒著，恐怖的末日降臨了。薩維奈島北部一帶廣闊的樹海萬相森國如今即將被災厄吞噬。平日裡森林中回蕩著的僧侶們的祈禱聲，正逐漸被絕望的慘叫取代。為了支援率領星戰士團出擊的弗里多拉，拂曉血盟一行人也趕往了樹海。不管即將面對怎樣慘烈殘酷的光景，為了拯救更多的生命，拂曉眾人還是毅然踏入了燃燒的森林。", "Name_tc": "末日樹海萬相森國"},
    "790": {"AllianceRoulette": "False", "ClassJobLevelRequired": "89", "ClassJobLevelSync": "90", "Content": {"row_id": "20077", "sheet": "InstanceContent", "value": "20077"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "In den Tiefen des Sternengrunds hat sie gewartet - Hydaelyn höchstselbst. Der Bund der Morgenröte tritt mit einer gewichtigen Bitte vor sie. Es geht um nichts weniger als den Kampf um das Gestirn. Die Göttin will euch helfen, doch erst verlangt sie eine Prüfung. Nicht nur euer Wille soll getestet werden, sondern auch eure Standhaftigkeit im Angesicht der größten Gefahr, der ärgsten Verzweiflung. Nur, wenn ihr beweist, dem vor euch liegenden Grauen gewachsen zu sein, wird sie euch den Weg zu Meteions Nest weisen. Nur, wenn ihr Hydaelyn besiegt, kann Ætheris gerettet werden. Ansonsten bleibt nur die Flucht vor dem unausweichlichem Ende.", "Description_en": "Goddess of Light. Will of the star. Hydaelyn. From the far reaches of the aetherial sea has She ever called to you...and at last you meet face-to-face. Though the Scions would traverse the great expanse in search of Meteion to forestall the Final Days, you must first rise to meet Her challenge and prove yourselves equal to the task.", "Description_fr": "Au plus profond de la mer des étoiles, les Héritiers de la Septième Aube se retrouvent enfin face à face avec Hydaelyn, la volonté de la planète. Celle-ci leur propose deux alternatives : fuir l'apocalypse en se réfugiant sur la lune devenue arche, ou faire front et sauver leur monde et ses reflets. Mais avant de se rendre aux confins de l'univers pour affronter Météion et ses sœurs, les chantres de l'anéantissement, les Héritiers devront d'abord convaincre Hydaelyn qu'ils ont une chance de réussir... Relevez le défi de la Déesse de la Lumière et prouvez-lui que vous êtes dignes de prendre en main votre destin !", "Description_ja": "星海への潜航に挑んだ「暁の血盟」一行は、その深層においてハイデリンの意思との対面を果たす。彼女は、一行に対してふたつの選択肢を提示する。ひとつは脱出船としての月を利用し、終末から逃れること。そして、もうひとつの道はメーティオンが巣くう天の果てへと向かい、終焉を謳うものとの直接対決に臨むこと。だが、後者を選ぶには、途方もない意思の強さが求められる。試練として立ちはだかるハイデリンを超え、希望を掴むだけの力があることを示せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112445", "path": "ui/icon/112000/112445.tex", "path_hr1": "ui/icon/112000/112445_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "550", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Prophetie - Hydaelyn", "Name_en": "the Mothercrystal", "Name_fr": "Le Cristal-mère", "Name_ja": "ハイデリン討滅戦", "NormalRaidRoulette": "False", "SortKey": "201", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "k5fa/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "677", "sheet": "Map", "value": "677"}, "Name_de": "k5fa", "Name_en": "k5fa", "Name_fr": "k5fa", "Name_ja": "k5fa", "row_id": "995", "sheet": "TerritoryType", "value": "995", "Name_chs": "k5fa", "Name_ko": "k5fa", "Name_tc": "k5fa"}, "TrialRoulette": "True", "row_id": "790", "Description_chs": "潜入星海的拂晓血盟一行人终于在星海的深层与海德林会面。她为一行人提供了两种选择。一种是利用月球作为避难船逃离末日。另一种是前往宇宙的尽头，在梅蒂恩的巢穴与她们一决胜负。不过若要选择后者，海德林则要求一行人必须具有坚不可摧的意志。通过海德林的试炼，展现出人类拥有抓住希望、迈向未来的力量吧！", "Name_chs": "海德林歼灭战", "Description_ko": "별의 바다에 들어간 '새벽의 혈맹' 일행은 그 심층에서 하이델린의 의지와 대면한다. 그녀는 일행에게 두 가지 선택지를 제시한다. 하나는 달을 탈출선 삼아 종말을 피하는 것. 그리고 다른 하나는 메테이온이 둥지를 튼 하늘 끝으로 가서 종언을 노래하는 자와 직접 대결하는 것. 단, 후자를 선택하려면 말도 안 되게 강한 의지가 필요하다. 이를 시험하고자 직접 나선 하이델린을 넘어서고, 희망을 손에 넣을 힘이 있다는 것을 증명하라!", "Name_ko": "하이델린 토벌전", "Description_tc": "潛入星海的拂曉血盟一行人終於在星海的深層與海德林會面。她為一行人提供了兩種選擇。一種是利用月球作為避難船逃離末日。另一種是前往宇宙的盡頭，在梅蒂恩的巢穴與她們一決勝負。不過若要選擇後者，海德林則要求一行人必須具有堅不可摧的意志。通過海德林的試煉，展現出人類擁有抓住希望、邁向未來的力量吧！", "Name_tc": "海德林殲滅戰"},
    "791": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "20078", "sheet": "InstanceContent", "value": "20078"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Dies ist die Ballade des Bunds der Morgenröte und der Kriegerin des Lichts, die sich gegen das Schicksal höchstselbst auflehnten. Unnachgiebig stemmten sie sich gegen ein Ende, das unausweichlich schien, und scheuten dabei selbst vor der Göttin letzter Prüfung nicht zurück. Doch vor ihnen stand kein Feind, kein uralter Schrecken wie der finstere Zodiark, sondern eine Hüterin. Eine Begleiterin. Eine Freundin, gar. Schwer wog diese Pflicht, und viel schwerer noch der Abschied. Nun locken melancholische Klänge die Gedanken zurück zu diesem schicksalhaften Gefecht ...", "Description_en": "From the first note of the minstrel's melody, you recall the scene with crystal clarity─your allies and Hydaelyn, hope against hope. Overcome once again with the emotion of that day, no epithet seems too grand, no verse too epic...", "Description_fr": "Touché au plus profond de son être par l'incommensurable courage des Héritiers au devant de l'apocalypse, le ménestrel errant a décidé de leur rendre hommage en chantant l'histoire de l'épreuve à laquelle les a soumis Hydaelyn. Revivez l'ultime défi posé par la volonté de la planète à travers un affrontement plus intense que jamais entre la Déesse et la Guerrière de la Lumière !", "Description_ja": "異邦の詩人は謳う。終末に抗うことを決めた「暁の血盟」一行に対して、ハイデリンは天の果てへと挑む覚悟を問い、その強さを図るための試練として立ちはだかった。己を超えてくれと願いながらも、決して手を緩めぬ姿は、ゾディアークとは異なる悲壮さを秘めていた。最後の試練に思いを馳せながら謳われた歌を聴き、光の戦士は今、光の神ハイデリンとの戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112446", "path": "ui/icon/112000/112446.tex", "path_hr1": "ui/icon/112000/112446_hr1.tex"}, "ItemLevelRequired": "560", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Eschatos - Hydaelyn", "Name_en": "the Minstrel's Ballad: Hydaelyn's Call", "Name_fr": "Le Cristal-mère (extrême)", "Name_ja": "極ハイデリン討滅戦", "NormalRaidRoulette": "False", "SortKey": "211", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "k5fa/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "677", "sheet": "Map", "value": "677"}, "Name_de": "k5fa_2", "Name_en": "k5fa_2", "Name_fr": "k5fa_2", "Name_ja": "k5fa_2", "row_id": "996", "sheet": "TerritoryType", "value": "996", "Name_chs": "k5fa_2", "Name_ko": "k5fa_2", "Name_tc": "k5fa_2"}, "TrialRoulette": "False", "row_id": "791", "Description_chs": "异国的诗人编了一曲。面对下定决心对抗末日的拂晓血盟一行人，海德林试问他们是否有前往宇宙的尽头挑战讴歌终结之物的觉悟。为了测试一行人的实力，海德林亲自上阵与众人交手。在祈求他们能够超越自己的同时，绝不手下留情的那身姿，不禁让人感受到其中隐藏着与佐迪亚克不同的另一种悲壮感。耳边回荡着异国的诗人的歌曲，光之战士回想起了最后的试炼，如今光之战士将再次体验与光之神的试炼之战。", "Name_chs": "海德林晖光歼灭战", "Description_ko": "떠돌이 시인은 노래한다. 종말에 맞서기로 한 '새벽의 혈맹' 일행에게, 하이델린은 하늘 끝으로 갈 각오가 되었는지 묻고는 그들의 힘을 시험하기 위해 직접 나섰다. 자신을 넘어서기를 바라면서도 결코 봐주지 않는 모습에서 조디아크와는 다른 비장함이 느껴졌다. 시인이 마지막 시련을 상상하며 부르는 노래를 듣고, 빛의 전사는 지금 빛의 신 하이델린과 벌인 싸움을 다시 체험한다.", "Name_ko": "극 하이델린 토벌전", "Description_tc": "異國的詩人編了一曲。面對下定決心對抗末日的拂曉血盟一行人，海德林試問他們是否有前往宇宙的盡頭挑戰謳歌終結之物的覺悟。為了測試一行人的實力，海德林親自上陣與眾人交手。在祈求他們能夠超越自己的同時，絕不手下留情的那身影，不禁讓人感受到其中隱藏著與佐狄亞克不同的另一種悲壯感。耳邊回蕩著異國的詩人的歌曲，光之戰士回想起了最後的試煉，如今光之戰士將再次體驗與光之神的試煉之戰。", "Name_tc": "極 海德林殲滅戰"},
    "792": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "84", "sheet": "InstanceContent", "value": "84"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Meteion und ihre Schwestern bereisten die eisigen Weiten des Weltalls und besuchten Stern um Stern, Planet um Planet. Sie suchten dabei nach einer Antwort auf die Frage ihres Schöpfers: Was ist der Sinn des Lebens? Warum existieren wir? Doch anstatt einer herzerwärmenden, lebensbejahenden Antwort, fanden die zarten Geschöpfe aus Dynamis nur Hoffnungslosigkeit und Tod. In ihrer Trauer und Verzweiflung bauten sie sich ein Nest am Rande des Universums und ersonnen das Ende aller Existenz. Denn ohne Wiedergeburt kein Leid. Nun liegt es an dir, Meteion und ihre Schwestern von ihrem fehlgeleiteten Plan abzuhalten. Verliere nicht die Hoffnung und schreite voran, denn die Zukunft des gesamten Gestirns, ja alles Seins lastet auf deinen Schultern.", "Description_en": "Here, at the edge of the universe, await as many stories as there are stars in its sea. Of rises and falls, of beginnings and ends...of a little bird who left home with hope, yet nested in sorrow. Hearken unto these tales to be told...", "Description_fr": "Il était une fois Météion, un petit oiseau bleu tout sourire.\nAnxieux, son créateur lui demanda de partir en quête du sens de la vie.\nMétéion parcourut donc sans relâche l'univers afin d'apaiser ses soucis.\nMais petit à petit, ses espoirs se flétrirent...\n\nAccablée par un voyage jalonné de tourments,\nElle construit aux confins du monde un nid où se blottir.\nMétéion y fredonna alors un chant d'anéantissement,\nPour depuis ce refuge, la souffrance des vivants raccourcir...\n\nUne autre issue, permettez-lui d'entrevoir,\nAfin de lui prouver qu'il reste encore un espoir.", "Description_ja": "その哀しき鳥たちは、ひと握りの問いだけを持って、宇宙を翔び、星々を渡った。創造主から与えられた、大切な問い。生きる理由、そして、命の意味を求めて……。しかし、願いつづけた温かな答えは得ることができず、見つけることができたものは、ただ残酷な絶望だけだった。だから、鳥たちは天の果てに巣を作り、せめてもの優しさを込めて終焉を謳い始めた。だが、あなたはまだ諦めてはいない。託された想いと微かに輝く希望を胸に、すべての終わりを渡り歩け。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112440", "path": "ui/icon/112000/112440.tex", "path_hr1": "ui/icon/112000/112440_hr1.tex"}, "ItemLevelRequired": "540", "ItemLevelSync": "570", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Das Sternengrab", "Name_en": "the Dead Ends", "Name_fr": "L'Issue aux Impasses", "Name_ja": "最終幻想 レムナント", "NormalRaidRoulette": "False", "SortKey": "92", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "u5d1/01", "MapMarkerRange": "498", "OffsetX": "-310", "OffsetY": "15", "SizeFactor": "200", "row_id": "736", "sheet": "Map", "value": "736"}, "Name_de": "u5d1", "Name_en": "u5d1", "Name_fr": "u5d1", "Name_ja": "u5d1", "row_id": "973", "sheet": "TerritoryType", "value": "973", "Name_chs": "u5d1", "Name_ko": "u5d1", "Name_tc": "u5d1"}, "TrialRoulette": "False", "row_id": "792", "Description_chs": "可悲的鸟儿们仅仅带着一个问题便飞向宇宙，踏上了横渡星空的旅程。她们只是为了替创造者寻求问题的答案，探求活着的理由以及生命的意义……可事与愿违，她们没得到一丁点积极的回答，所发现的只有残酷的绝望。因此鸟儿们在宇宙的尽头筑巢，并轻声唱起了讴歌终结的歌。不过你还没有放弃。怀揣着被托付的情感与闪着微光的希望，跨越一切星球的终结。", "Name_chs": "最终幻想末世终迹", "Description_ko": "그 가여운 새들은 단순한 물음만을 가지고 우주를 날아 별들을 거쳐갔다. 창조주로부터 부여받은 소중한 물음. 살아가는 이유, 그리고 생명의 의미를 찾아서……. 그러나 그들이 바란 따스한 대답은 얻지 못하고, 그저 잔혹한 절망만을 목격하게 되었다. 그래서 새들은 하늘 끝에 둥지를 짓고 마지막 온정을 담아 종언을 노래하기 시작했다. 하지만 당신은 아직 포기하지 않았다. 떠난 자들이 남긴 마음과 희미하게 빛나는 희망을 가슴에 품고, 모든 종말을 거쳐 걸어가라.", "Name_ko": "잔해별", "Description_tc": "可悲的鳥兒們僅僅帶著一個問題便飛向宇宙，踏上了橫渡星空的旅程。她們只是為了替創造者尋求問題的答案，探求活著的理由以及生命的意義……可事與願違，她們沒得到一丁點積極的回答，所發現的只有殘酷的絕望。因此鳥兒們在宇宙的盡頭築巢，並輕聲唱起了謳歌終結的歌。不過你還沒有放棄。懷揣著被託付的情感與閃著微光的希望，跨越一切星球的終結。", "Name_tc": "最終幻想末世終跡"},
    "793": {"AllianceRoulette": "False", "ClassJobLevelRequired": "83", "ClassJobLevelSync": "83", "Content": {"row_id": "5045", "sheet": "InstanceContent", "value": "5045"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "In fremder Haut", "Name_en": "In from the Cold", "Name_fr": "Le voleur de corps", "Name_ja": "寒夜のこと", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "m5f2/00", "MapMarkerRange": "479", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "750", "sheet": "Map", "value": "750"}, "Name_de": "ec029", "Name_en": "ec029", "Name_fr": "ec029", "Name_ja": "ec029", "row_id": "1011", "sheet": "TerritoryType", "value": "1011", "Name_chs": "ec029", "Name_ko": "ec029", "Name_tc": "ec029"}, "TrialRoulette": "False", "row_id": "793", "Description_chs": "", "Name_chs": "无尽寒夜", "Description_ko": "", "Name_ko": "어느 추운 밤에", "Description_tc": "", "Name_tc": "無盡寒夜"},
    "794": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "85", "sheet": "InstanceContent", "value": "85"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Wie viele Loporrit braucht es, um eine paradiesische Stadt des Vergnügens zu bauen? Das wird man wohl nie herausfinden! Ständige Änderungen der Spezifikationen und ein drastisch vorgezogener Fertigstellungstermin vertragen sich selten gut. Hinzu kommt, dass sich 12.000 Jahre Zivilisationsgeschichte nun scheinbar doch nicht im Schlaf lernen lassen, entgegen der Annahme unserer langohrigen Freunde. Nun findet sich im Inneren des Monds keine malerische Metropole, sondern ein endloses Labyrinth, das jeden Eindringling nicht nur mit einem Lächeln begrüßt, sondern vor allem mit roher Gewalt. Und wie antworten Abenteurer von Heute auf rohe Gewalt? Richtig, mit noch mehr Gewalt!", "Description_en": "Smileton was to be a paradise for the people of Etheirys, a refuge where every need is met, its inhabitants content and happy for all their days. But what is happiness? In pursuit of an answer, the Loporrits created the Big Cheese, designed to make manifest all they might need and more to fulfill the needs of their passengers-to-be. They were eager to please─perhaps, too eager─and their plans became more fickle, each new idea a betrayal of the last. The Big Cheese now burrows toward the center of the moon, a labyrinth of contradiction left in its wake. If left unchecked, its wanton pursuit of happiness may very well spell the end of the moon.", "Description_fr": "Le cahier des charges était clair, net, précis. Risette-sur-lune devait être LA ville où il fait bon vivre, un havre de paix pour les réfugiés humains. Avec douze mille ans, les délais semblaient tenables, mais en passant la moitié de ce temps à dormir, les Loporrites n'ont pas pu suivre l'évolution des us et coutumes. Aujourd'hui, ils découvrent ce qui arrive lorsqu'un flot de mises à jour de dernière minute se heurte à une date butoir.\nLeur automate pris de folie transforme en ce moment même l'intérieur de la lune en dédale. Quelqu'un doit l'arrêter avant que Risette-sur-lune tienne plus du gruyère que de l'utopie.", "Description_ja": "楽園都市、スマイルトン。そこは、誰もが笑顔で暮らすことができる最高の街になるはずだった。繰り返される仕様変更、迫り来る納期。このふたつが重なれば、どんな悲劇が起こるのか……1万2000年の文明史が証明してきた当たり前のことも、その大半を寝て過ごしてきたレポリットたちに、理解できるはずもなかった。このままでは月の最深部まで、笑顔で侵入者を叩き潰す、無慈悲な地下迷宮が広がってしまう。今こそ、すべてを暴力で解決しよう！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112441", "path": "ui/icon/112000/112441.tex", "path_hr1": "ui/icon/112000/112441_hr1.tex"}, "ItemLevelRequired": "540", "ItemLevelSync": "600", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Smileton", "Name_en": "Smileton", "Name_fr": "Risette-sur-lune", "Name_ja": "楽園都市 スマイルトン", "NormalRaidRoulette": "False", "SortKey": "93", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "u5d2/01", "MapMarkerRange": "466", "OffsetX": "-22", "OffsetY": "-42", "SizeFactor": "200", "row_id": "706", "sheet": "Map", "value": "706"}, "Name_de": "u5d2", "Name_en": "u5d2", "Name_fr": "u5d2", "Name_ja": "u5d2", "row_id": "976", "sheet": "TerritoryType", "value": "976", "Name_chs": "u5d2", "Name_ko": "u5d2", "Name_tc": "u5d2"}, "TrialRoulette": "False", "row_id": "794", "Description_chs": "乐园都市笑笑镇本应该成为任何人都能欢笑生活的最佳城镇。但当反复的式样变更和紧逼的工期这两种因素叠加在一起时，到底会发生怎样的悲剧……经过1万2000年文明史的验证与教训，这是任何人都能理解的事情。不过，对于其中大半时间都在沉睡中度过的兔兔族们来说，这就有些难以理解了。这样下去的话，就连月球的最深处都会被打造成满脸笑容消灭入侵者的无情地下迷宫。现在是该以暴力解决一切问题的时候了！", "Name_chs": "乐园都市笑笑镇", "Description_ko": "낙원 도시, 스마일턴. 그곳은 누구나 환하게 웃으며 살 수 있는 최고의 도시가 될 예정이었다. 반복되는 기획 수정, 임박한 마감일. 이 두 가지가 겹치면 어떤 비극이 일어나는가…… 12,000년의 문명 역사에서 이미 증명된 당연한 일이지만, 그 대부분을 잠자며 보낸 레포릿들에게는 도저히 이해할 수 없는 일이었다. 이대로 두면 웃으면서 침입자를 때려눕히는 무자비한 지하미궁이 달의 최심부까지 펼쳐질지도 모른다. 지금 당장 이 모든 것을 폭력으로 해결하자!", "Name_ko": "스마일턴", "Description_tc": "樂園都市笑笑鎮本應該成為任何人都能歡笑生活的最佳城鎮。但當反覆的式樣變更和緊逼的工期這兩種因素疊加在一起時，到底會發生怎樣的悲劇……經過1萬2000年文明史的驗證與教訓，這是任何人都能理解的事情。不過，對於其中大半時間都在沉睡中度過的兔兔族們來說，這就有些難以理解了。這樣下去的話，就連月球的最深處都會被打造成滿臉笑容消滅入侵者的無情地下迷宮。現在是該以暴力解決一切問題的時候了！", "Name_tc": "樂園都市笑笑鎮"},
    "795": {"AllianceRoulette": "False", "ClassJobLevelRequired": "87", "ClassJobLevelSync": "88", "Content": {"row_id": "5046", "sheet": "InstanceContent", "value": "5046"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": " Es reimt sich auf Gebell", "Name_en": "Worthy of His Back", "Name_fr": "Le défi de l'ancienne Azem", "Name_ja": "前代アゼムの手ほどき", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5f1/00", "MapMarkerRange": "482", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "700", "sheet": "Map", "value": "700"}, "Name_de": "ec032", "Name_en": "ec032", "Name_fr": "ec032", "Name_ja": "ec032", "row_id": "1014", "sheet": "TerritoryType", "value": "1014", "Name_chs": "ec032", "Name_ko": "ec032", "Name_tc": "ec032"}, "TrialRoulette": "False", "row_id": "795", "Description_chs": "", "Name_chs": "上一任阿谢姆的教导", "Description_ko": "", "Name_ko": "선대 아젬과의 대련", "Description_tc": "", "Name_tc": "上一任阿謝姆的教導"},
    "796": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "20079", "sheet": "InstanceContent", "value": "20079"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Meteion und ihre Schwestern haben auf ihren Reisen durch das Universum unendliches Leid erlebt. Die Finsternis der Hoffnungslosigkeit und der Verzweiflung vereinnahmte das sensible Geschöpf und gebar die Endsängerin. Das Herz erfüllt von einer grotesken Zärtlichkeit, singt sie ein Lied vom Ende allen Seins, das getragen von den unsichtbaren Winden des Dynamis bis in die entlegensten Winkel des Universums reicht. Aber auch am Rande des Universums, wo die Endsängerin ihr Nest der absoluten Tristesse errichtet hat, schreitest du gemeinsam mit deinen Gefährten unbeirrt voran. Denn die Wünsche und Gebete eines ganzen Gestirns schenken dir Kraft. Steige nun auf den Rücken Shinryus und lasse das unbeugsame Licht der Hoffnung in deinem Herzen erstrahlen!", "Description_en": "Meteion and her sisters took to the stars in search of hope; they found naught but despair. Wishing to free mankind from his vain struggle, they began to sing, their chorus borne upon the invisible winds of dynamis to usher in the Final Days.\n\nAgainst all odds, you have arrived at their nest at the edge of the universe. In this place, where emotions dictate reality, the hopes of your comrades have opened the way forward, and it falls to you to take the last step. Transforming conviction into strength, you sally forth upon dragonback to confront the Endsinger and silence her song of oblivion.", "Description_fr": "Météion et presque toutes ses sœurs ont fusionné afin d'incarner le désespoir qu'elles et les civilisations disparues ont enduré. La chantre de l'anéantissement veut maintenant entamer la coda de son lamento millénaire, en insufflant ses tristes sentiments au dynamis afin d'offrir aux survivants d'Ætherys une mort rapide.\n\nÀ l'orée de la fin toutefois, il ne reste que vous, héroïne. Et qui sait ce qui vous donne encore le courage d'aller de l'avant ? La bénédiction de la Lumière ? Les espoirs d'amis chers ? Une promesse à tenir ?\nPeu importe, après tant de chemin parcouru, la force qui vous anime pourrait soulever des montagnes, alors qu'est-ce qu'une lueur d'espoir à faire renaître ? \n\nLes Héritiers ne sont jamais seuls. Alors tous en chœur, mettez un terme à ce récital mélancolique en lui offrant un répons final !", "Description_ja": "いくつもの絶望を目にしたことで、星渡る鳥たちは、いつしか「終焉を謳うもの」へと変わり果ててしまった。その心に残った優しさから、彼女たちは謳った。想いによって作用する力、デュナミスの風に乗せて、終焉の歌を――。だが、天の果て、終焉の地においても、あなたはまだ立ち続けている。その足を支えるのは、光の意思か、託された想いか、誰かとの誓いか。この旅路を歩んできたあなたには、想いを力に変える力があるはずだ。今こそ龍の背に乗り、心に輝く希望を示せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112447", "path": "ui/icon/112000/112447.tex", "path_hr1": "ui/icon/112000/112447_hr1.tex"}, "ItemLevelRequired": "540", "ItemLevelSync": "570", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Prophetie - Endsängerin", "Name_en": "the Final Day", "Name_fr": "le Répons final", "Name_ja": "終焉の戦い", "NormalRaidRoulette": "False", "SortKey": "202", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "u5fb/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "678", "sheet": "Map", "value": "678"}, "Name_de": "u5fb", "Name_en": "u5fb", "Name_fr": "u5fb", "Name_ja": "u5fb", "row_id": "997", "sheet": "TerritoryType", "value": "997", "Name_chs": "u5fb", "Name_ko": "u5fb", "Name_tc": "u5fb"}, "TrialRoulette": "True", "row_id": "796", "Description_chs": "目睹过无数绝望的鸟儿们不知何时变成了讴歌终结之物。她们心中残存的仁慈与温柔驱使她们讴歌起终结之歌，歌声乘着作用于情感的力量潜能量之风散播开来。可就算是在宇宙的尽头、终结之地，你仍然不曾放弃继续抗争。支撑你的是光之意志吗？还是他人托付的思念？亦或是为了达成与他人立下的誓言？一路走过来的你应该拥有着将情感化作力量的能力。现在乘上龙背，展现出闪耀在心中的希望吧！", "Name_chs": "终结之战", "Description_ko": "별을 건너는 새들은 수많은 절망을 목격하며 어느새 '종언을 노래하는 자'로 변하고 말았다. 아직 남아 있는 상냥한 마음으로 그녀들은 노래한다. 마음으로써 작용하는 힘, 뒤나미스의 바람에 실은 종언의 노래를.\n하늘 끝 종언의 땅에서도, 당신은 아직 서 있다. 이 다리를 지탱하는 것은 빛의 의지인가, 떠난 자들이 남긴 마음인가, 아니면 누군가와 나눈 약속인가. 이 여로를 걸어온 당신이라면 마음을 힘으로 바꿀 수 있을 것이다. 용의 등에 올라타고, 마음 속에서 빛나는 희망을 보여라!", "Name_ko": "종언의 결전", "Description_tc": "目睹過無數絕望的鳥兒們不知何時變成了謳歌終結之物。她們心中殘存的仁慈與溫柔驅使她們謳歌起終結之歌，歌聲乘著作用於情感的力量潛能量之風散播開來。可就算是在宇宙的盡頭、終結之地，你仍然不曾放棄繼續抗爭。支撐你的是光之意志嗎？還是他人託付的思念？亦或是為了達成與他人立下的誓言？一路走過來的你應該擁有著將情感化作力量的能力。現在乘上龍背，展現出閃耀在心中的希望吧！", "Name_tc": "終結之戰"},
    "797": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "1", "Content": {"row_id": "25003", "sheet": "InstanceContent", "value": "25003"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "22", "sheet": "ContentType", "value": "22", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "80103", "path": "ui/icon/080000/080103.tex", "path_hr1": "ui/icon/080000/080103_hr1.tex"}, "Image": {"id": "112456", "path": "ui/icon/112000/112456.tex", "path_hr1": "ui/icon/112000/112456_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Lustiges Bankett", "Name_en": "The Phantoms' Feast", "Name_fr": "Le banquet cauchemardesque", "Name_ja": "道化饗宴 ホーンテッドフィースト", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "f1db/01", "MapMarkerRange": "483", "OffsetX": "20", "OffsetY": "10", "SizeFactor": "200", "row_id": "704", "sheet": "Map", "value": "704"}, "Name_de": "f1db", "Name_en": "f1db", "Name_fr": "f1db", "Name_ja": "f1db", "row_id": "994", "sheet": "TerritoryType", "value": "994", "Name_chs": "f1db", "Name_ko": "f1db", "Name_tc": "f1db"}, "TrialRoulette": "False", "row_id": "797", "Description_chs": "", "Name_chs": "滑稽灵殿闹鬼盛宴", "Description_ko": "", "Name_ko": "유령의 연회", "Description_tc": "", "Name_tc": "滑稽靈殿鬧鬼盛宴"},
    "798": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "5047", "sheet": "InstanceContent", "value": "5047"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "550", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Endschreiter", "Name_en": "Endwalker", "Name_fr": "Arpenteur des finitudes", "Name_ja": "暁月のフィナーレ", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "100", "row_id": "746", "sheet": "Map", "value": "746"}, "Name_de": "ec031", "Name_en": "ec031", "Name_fr": "ec031", "Name_ja": "ec031", "row_id": "1013", "sheet": "TerritoryType", "value": "1013", "Name_chs": "ec031", "Name_ko": "ec031", "Name_tc": "ec031"}, "TrialRoulette": "False", "row_id": "798", "Description_chs": "", "Name_chs": "晓月之终途", "Description_ko": "", "Name_ko": "효월의 종언", "Description_tc": "", "Name_tc": "曉月之終途"},
    "799": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "5048", "sheet": "InstanceContent", "value": "5048"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "550", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Im Hafen des Friedens", "Name_en": "To Calmer Seas", "Name_fr": "Cap sur la paix", "Name_ja": "融和への船出", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "s1d1/00", "MapMarkerRange": "80", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "31", "sheet": "Map", "value": "31"}, "Name_de": "ec034", "Name_en": "ec034", "Name_fr": "ec034", "Name_ja": "ec034", "row_id": "1016", "sheet": "TerritoryType", "value": "1016", "Name_chs": "ec034", "Name_ko": "ec034", "Name_tc": "ec034"}, "TrialRoulette": "False", "row_id": "799", "Description_chs": "", "Name_chs": "驶向融合的巨轮", "Description_ko": "", "Name_ko": "화합을 향한 출항", "Description_tc": "", "Name_tc": "駛向融合的巨輪"},
    "800": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30107", "sheet": "InstanceContent", "value": "30107"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Der Drahtzieher des Angriffs auf das Pandæmonium hat sich endlich zu erkennen gegeben: es handelt sich um niemand anderen als Hesperos, den Hohen Wächter von Asphodelos. Doch ist er längst nicht mehr der gutherzige, besonnene Mann, von dem euch Erichthonios erzählte. Hesperos selbst bezeichnet sich als ein Hemitheos - ein halbgöttliches Wesen, das den eigenen Körper mit einer geschaffenen Kreatur fusioniert hat. Dies alles scheint er getan zu haben, um seinem verehrten Lahabrea besser dienen zu können. Doch was nützt es Lahabrea, das Pandæmonium ins Chaos zu stürzen? Euch brennen zahllose Fragen auf der Zunge, deren Antworten in den Tiefen des Asphodelos zu finden sind. Dort, wo Hesperos harrt.", "Description_en": "The perpetrator of the chaos in Asphodelos is revealed to be none other than its keyward Hesperos. Once known for his kindness to both warders and captives alike, he now appears before you as an amalgamation of mythic beast and man─a hemitheos. Drunk with devotion to Lahabrea and dripping venom for Erichthonios, Asphodelos's keeper may too be its most fearsome creation...", "Description_fr": "Celui qui cherchait à briser les champs de force qui entourent le Pandæmonium n'était nul autre qu'Hespéros, le grand geôlier des Limbes en personne. Il vous a fait part de sa haine envers Érichthonios, qu'il a toujours estimé indigne de son illustre père, Lahabrea. Afin de mieux servir ce dernier, Hespéros prétend avoir fusionné avec une créature exceptionnelle. Ainsi, il serait devenu un être semi-divin qu'il appelle “hémithéos”... Puisqu'il semble avoir perdu la raison, empêchez-le de nuire davantage avant qu'il ne soit trop tard !", "Description_ja": "パンデモニウムの結界を攻撃していた黒幕が、ついに冒険者たちの前に姿を現した。その名はヘスペロス。辺獄を率いる獄卒長である。創造生物と融合し、半神「ヘーミテオス」なる存在へと変化したこの男は、長官であるラハブレアへの心酔と、その息子エリクトニオスへの憎悪を語る。今回の事件は、それらの感情が暴走したが故に引き起こされたものなのだろうか。その真意を確かめるためにも、辺獄の深層で待ち構えている、ヘスペロスを打倒せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112454", "path": "ui/icon/112000/112454.tex", "path_hr1": "ui/icon/112000/112454_hr1.tex"}, "ItemLevelRequired": "565", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Asphodelos - Vierter Kreis", "Name_en": "Asphodelos: The Fourth Circle", "Name_fr": "Les Limbes du Pandæmonium - Abîme", "Name_ja": "万魔殿パンデモニウム：辺獄編4", "NormalRaidRoulette": "True", "SortKey": "137", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r4/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "731", "sheet": "Map", "value": "731"}, "Name_de": "n5r4", "Name_en": "n5r4", "Name_fr": "n5r4", "Name_ja": "n5r4", "row_id": "1008", "sheet": "TerritoryType", "value": "1008", "Name_chs": "n5r4", "Name_ko": "n5r4", "Name_tc": "n5r4"}, "TrialRoulette": "False", "row_id": "800", "Description_chs": "攻击万魔殿结界的幕后黑手终于在冒险者等人面前现身了。他名为赫斯珀洛斯，是管理边境之狱的狱卒长。这个与创造生物融合成半神的男人说他极为崇拜上级拉哈布雷亚，并且十分厌恶其子埃里克特翁尼亚斯。此次事件或许就是由他失控的情感所引发的，为了确认其真实想法，打倒在边境之狱最深处等待的赫斯珀洛斯！", "Name_chs": "万魔殿 边境之狱4", "Description_ko": "판데모니움의 결계를 공격한 흑막이 드디어 모험가 일행 앞에 모습을 드러냈다. 그의 이름은 헤스페로스. 변옥을 이끄는 간수장이다. 창조 생물과 융합하여 반신 '헤미테오스'로 변화한 그는, 장관인 라하브레아를 숭배하고 그 아들인 에리크토니오스를 증오함을 털어놓는다. 이번 사건은 그런 감정들이 폭주했기에 벌어진 일일까. 진의를 확인하기 위해, 변옥 심층에서 기다리는 헤스페로스를 쓰러뜨려라!", "Name_ko": "마의 전당 판데모니움: 변옥편 4", "Description_tc": "攻擊萬魔殿結界的幕後黑手終於在冒險者等人面前現身了。他名為赫斯珀洛斯，是管理邊境之獄的獄卒長。這個與創造生物融合成半神的男人說他極為崇拜上級拉哈布雷亞，並且十分厭惡其子艾里克托尼奧斯。此次事件或許就是由他失控的情感所引發的，為了確認其真實想法，打倒在邊境之獄最深處等待的赫斯珀洛斯！", "Name_tc": "萬魔殿 邊境之獄4"},
    "801": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30108", "sheet": "InstanceContent", "value": "30108"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "In der Forschergruppe von Professor Claudien wurde Nemjiji damit beauftragt, deine Erlebnisse und Erfahungen im Pandæmonium zu dokumentieren. Zwar hast du der emsigen Lalafell alles so detailgenau berichtet, wie dir möglich war, doch sie hat ihre ganz eigene Vorstellung davon, was sich während deiner Zeit in Asphodelos zugetragen hat. Mit leuchtenden Augen und grandiosen Gesten erzählt sie dir von deinen schrecklich epischen Gefechten, während sich deine Stirn in immer tiefere Falten legt ...", "Description_en": "As you approach the conclusion of your tale of Asphodelos, you cast a hesitant glance at the greatly enthused, yet utterly exhausted Nemjiji. Whether or not her writing arm─or the facts of your confrontation with Hesperos─will withstand the inevitable fit of excitement awaiting her remains to be seen...", "Description_fr": "Vous avez raconté vos péripéties dans le Pandæmonium à Nemjiji, l'assistante du professeur Claudien. Visiblement très (trop ?) intéressée par les entités du passé que vous avez affrontées, la jeune chercheuse s'est empressée de consigner votre témoignage à leur sujet, non sans y adjoindre quelques hypothèses tout droit issues de son imagination... Peut-on encore parler de démarche scientifique ? La question demeure entière. Néanmoins, vous n'avez rien à perdre à écouter ses théories ni à les éprouver mentalement...", "Description_ja": "星海の観測、研究を行うシャーレアンの研究者、クローディエン。そして、その助手を務めるネムジジに頼まれ、冒険者はパンデモニウムで体験した戦闘を語った。想像を絶する体験談に興奮したネムジジは、発想を飛躍させて独自の推論を構築、そそくさと記録し始める。果たして、それは正しき記憶といえるのか。冒険者は首を傾げながらも、ネムジジの理論に耳を傾けるのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112455", "path": "ui/icon/112000/112455.tex", "path_hr1": "ui/icon/112000/112455_hr1.tex"}, "ItemLevelRequired": "580", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Asphodelos - Vierter Kreis (episch)", "Name_en": "Asphodelos: The Fourth Circle (Savage)", "Name_fr": "Les Limbes du Pandæmonium - Abîme (sadique)", "Name_ja": "万魔殿パンデモニウム零式：辺獄編4", "NormalRaidRoulette": "False", "SortKey": "149", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r4/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "731", "sheet": "Map", "value": "731"}, "Name_de": "n5r4_2", "Name_en": "n5r4_2", "Name_fr": "n5r4_2", "Name_ja": "n5r4_2", "row_id": "1009", "sheet": "TerritoryType", "value": "1009", "Name_chs": "n5r4_2", "Name_ko": "n5r4_2", "Name_tc": "n5r4_2"}, "TrialRoulette": "False", "row_id": "801", "Description_chs": "克劳狄恩是从事研究星海工作的萨雷安研究者，受其助手尼姆吉吉的委托，冒险者讲述了在万魔殿经历的战斗。尼姆吉吉对这段难以想象的经历感到十分兴奋，她构筑了许多思维比较跳跃的推测，并开始迅速地记录下来。但这真的算是正确的记忆吗？冒险者一边歪着头，一边倾听尼姆吉吉的理论……", "Name_chs": "零式万魔殿 边境之狱4", "Description_ko": "별바다를 관측, 연구하는 샬레이안의 연구자 클로디엥과 그 조수인 넴지지의 부탁을 받고, 모험가는 판데모니움에서 치른 전투에 대해 이야기했다. 상상을 초월하는 체험담을 듣고 흥분한 넴지지는, 이야기를 비약해 가며 독자적인 추론을 세우고는 허겁지겁 기록하기 시작한다. 과연 이것을 올바른 기록이라 할 수 있을까. 모험가는 고개를 갸웃하면서도 넴지지의 이론에 귀를 기울이는데…….", "Name_ko": "마의 전당 판데모니움: 변옥편(영웅) 4", "Description_tc": "克勞狄恩是從事研究星海工作的薩雷安研究者，受其助手尼姆吉吉的委託，冒險者講述了在萬魔殿經歷的戰鬥。尼姆吉吉對這段難以想像的經歷感到十分興奮，她構築了許多思維比較跳躍的推測，並開始迅速地記錄下來。但這真的算是正確的記憶嗎？冒險者一邊歪著頭，一邊傾聽尼姆吉吉的理論……", "Name_tc": "零式萬魔殿 邊境之獄4"},
    "802": {"AllianceRoulette": "False", "ClassJobLevelRequired": "83", "ClassJobLevelSync": "84", "Content": {"row_id": "20080", "sheet": "InstanceContent", "value": "20080"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Zodiark ist seiner Fesseln entledigt und erhebt sich aus äonendauernder Gefangenschaft. Dies ist das Werk Fandaniels, der seine Pflichten als Ascian beiseite geworfen hat und die Macht des Fürsten der Finsternis nun gegen das Gestirn einsetzt, zu dessen Schutz er sich einst verpflichtet hatte. Sein erstes Opfer: die Kriegerin des Lichts.", "Description_en": "Zodiark's shackles have finally been broken, bringing His millennia-long imprisonment to an end. This premature awakening is the work of Fandaniel, who has cast aside his duty as an Ascian to turn the god of Darkness against the very star He was created to protect. With Zodiark's unfathomable power at his disposal, Fandaniel has selected his first victim─the Warrior of Light, who has ever been a thorn in the Ascian's side.", "Description_fr": "L'inimaginable s'est produit... Fandaniel a réussi à libérer Zordiarche de sa prison et à prendre possession de son corps, désormais dénué de cœur. Alors que l'ancien dieu incarnait autrefois la volonté de l'astre, le désir de sauver l'humanité de l'Apocalypse, il n'a plus qu'un seul but : la destruction totale et sans appel, faisant fi des désirs de tous les martyrs qui ont offert leur vie pour lui. Il est temps de tenir votre promesse, de porter les espoirs des Anciens et d'empêcher cette créature de détruire l'univers !", "Description_ja": "それは悪意か、絶望か――封印が破られ目覚めの途にあったゾディアークが、ファダニエルの手に落ちた。古の昔、新たな星の理を紡ぎ、世界を救わんと願った人々の想いは踏みにじられ、今はただ滅びを呼ぶ傀儡と化した。すべての鏡像世界を統合し、今を生きる人々の生命を代償として、古の人々を復活させるという彼らの願いは受け入れられない。だが、彼らの想いを覚えていると誓った身なればこそ、ゾディアークに星を壊させてはならない！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112443", "path": "ui/icon/112000/112443.tex", "path_hr1": "ui/icon/112000/112443_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Prophetie - Zodiark", "Name_en": "the Dark Inside", "Name_fr": "Le Cratère des Martyrs", "Name_ja": "ゾディアーク討滅戦", "NormalRaidRoulette": "False", "SortKey": "200", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "u5fa/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "676", "sheet": "Map", "value": "676"}, "Name_de": "u5fa", "Name_en": "u5fa", "Name_fr": "u5fa", "Name_ja": "u5fa", "row_id": "992", "sheet": "TerritoryType", "value": "992", "Name_chs": "u5fa", "Name_ko": "u5fa", "Name_tc": "u5fa"}, "TrialRoulette": "True", "row_id": "802", "Description_chs": "那究竟是恶意还是绝望？从打破的封印中逐渐醒来的佐迪亚克落入了法丹尼尔之手。古代人们编织出了新的行星之理以求拯救世界的愿望，如今却被践踏，化作呼唤毁灭的傀儡。他们想要融合全部的镜像世界、以活在当下的新生命为代价复活古代人。这种想法固然不可接受，但冒险者曾发誓铭记他们拯救世界的情感，所以决不能允许佐迪亚克破坏星球！", "Name_chs": "佐迪亚克歼灭战", "Description_ko": "이것은 악의인가, 절망인가. 봉인이 깨지고 눈을 뜨려는 조디아크가 파다니엘의 손아귀에 들어갔다. 그 옛날 새로운 별의 이치를 세워 세계를 구하고자 한 사람들의 마음은 짓밟히고, 지금은 그저 멸망을 부르짖는 꼭두각시가 되어. 모든 거울 세계를 통합하고 현재를 살아가는 사람들의 생명을 대가로 고대인들을 부활시키려는 그들의 염원은 받아들일 수 없었다. 그래도 그들의 마음을 기억하겠다고 맹세했기에, 조디아크가 이 별을 부수게 내버려 둘 수는 없다!", "Name_ko": "조디아크 토벌전", "Description_tc": "那究竟是惡意還是絕望？從打破的封印中逐漸醒來的佐狄亞克落入了法丹尼爾之手。古代人們編織出了新的行星之理以求拯救世界的願望，如今卻被踐踏，化作呼喚毀滅的傀儡。他們想要融合全部的鏡像世界、以活在當下的新生命為代價復活古代人。這種想法固然不可接受，但冒險者曾發誓銘記他們拯救世界的情感，所以決不能允許佐狄亞克破壞星球！", "Name_tc": "佐狄亞克殲滅戰"},
    "803": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "20081", "sheet": "InstanceContent", "value": "20081"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der Fahrende Sänger erzählt eine schier unglaubliche Geschichte von der Befreiung Zodiarks, Gott der Dunkelheit und Gegenspieler Hydaelyns, für den sich einst die Hälfte aller Alten opferte. Vermag die Kraft des Lichtes das drohende Ende des Universums abzuwenden?", "Description_en": "The account of your triumph over the god of Darkness has prompted the wandering minstrel to once again perform the impossible, by taking an already senses-shattering encounter and exaggerating it to ludicrous extremes. His mellifluous musings transport your mind to that fateful moment, where your terrifying foe awaits, His unfathomable strength surpassing even your wildest imagination...", "Description_fr": "Inspiré par le chant de l'Apocalypse, le ménestrel errant a lui-même composé une ode à celui qui fut jadis l'incarnation de la volonté de l'astre. Quelle puissance véritable une créature formée par le sacrifice de la moitié de l'humanité peut-elle posséder ? Seule la Guerrière de la Lumière peut en tout cas s'y mesurer !", "Description_ja": "異邦の詩人は謳う。自らの生命を賭して、星の意思たるゾディアークを召喚した人々の決意を想って。新たに理を紡ぎ直すほどの力、世界を救わんとする強き意思を、たったひとりの英雄ではなく、全人類の半数が持ち得た古代世界とは、いかなるものだったのだろうか。太古の昔に思いを馳せながら謳われた歌を聴き、光の戦士は今、闇の神ゾディアークとの戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112444", "path": "ui/icon/112000/112444.tex", "path_hr1": "ui/icon/112000/112444_hr1.tex"}, "ItemLevelRequired": "560", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Eschatos - Zodiark", "Name_en": "the Minstrel's Ballad: Zodiark's Fall", "Name_fr": "Le Cratère des Martyrs (extrême)", "Name_ja": "極ゾディアーク討滅戦", "NormalRaidRoulette": "False", "SortKey": "210", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "u5fa/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "676", "sheet": "Map", "value": "676"}, "Name_de": "u5fa_2", "Name_en": "u5fa_2", "Name_fr": "u5fa_2", "Name_ja": "u5fa_2", "row_id": "993", "sheet": "TerritoryType", "value": "993", "Name_chs": "u5fa_2", "Name_ko": "u5fa_2", "Name_tc": "u5fa_2"}, "TrialRoulette": "False", "row_id": "803", "Description_chs": "异国的诗人编了一曲。以怀念为召唤出星球意志佐迪亚克而决意献出生命的人们。古代世界的人们以全人类一半的数量作为代价，凭借所有人坚决的意志奉献出自己生命换来了新的行星之理。拥有如此意志的古代人，他们的世界到底是何种样貌。光之战士聆听着异国的诗人的歌曲，脑海中描绘着古代世界的情景，如今再次体验与暗之神佐迪亚克的激战。", "Name_chs": "佐迪亚克暝暗歼灭战", "Description_ko": "떠돌이 시인은 노래한다. 자신의 목숨을 걸고, 별의 의지가 될 조디아크를 소환한 사람들의 결의를 생각하며. 단 한 명의 영웅이 아닌 인류의 절반이, 새로운 이치를 세울 만한 힘과 세계를 구하려는 강한 의지를 가지고 있었던 고대세계란 대체 어떤 세상이었을까. 태곳적 이야기를 상상하며 부르는 노래를 듣고, 빛의 전사는 지금 어둠의 신 조디아크와 벌인 싸움을 다시 체험한다.", "Name_ko": "극 조디아크 토벌전", "Description_tc": "異國的詩人編了一曲。以懷念為召喚出星球意志佐狄亞克而決意獻出生命的人們。古代世界的人們以全人類一半的數量作為代價，憑藉所有人堅決的意志奉獻出自己生命換來了新的行星之理。擁有如此意志的古代人，他們的世界到底是何種樣貌。光之戰士聆聽著異國的詩人的歌曲，腦海中描繪著古代世界的情景，如今再次體驗與暗之神佐狄亞克的激戰。", "Name_tc": "極 佐狄亞克殲滅戰"},
    "804": {"AllianceRoulette": "False", "ClassJobLevelRequired": "88", "ClassJobLevelSync": "88", "Content": {"row_id": "5049", "sheet": "InstanceContent", "value": "5049"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Rote Himmel, roter Schnee", "Name_en": "As the Heavens Burn", "Name_fr": "L'arène des neiges", "Name_ja": "拡がる終末", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "745", "sheet": "Map", "value": "745"}, "Name_de": "ec030", "Name_en": "ec030", "Name_fr": "ec030", "Name_ja": "ec030", "row_id": "1012", "sheet": "TerritoryType", "value": "1012", "Name_chs": "ec030", "Name_ko": "ec030", "Name_tc": "ec030"}, "TrialRoulette": "False", "row_id": "804", "Description_chs": "", "Name_chs": "扩散的末日", "Description_ko": "", "Name_ko": "퍼져가는 종말", "Description_tc": "", "Name_tc": "擴散的末日"},
    "805": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "5050", "sheet": "InstanceContent", "value": "5050"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "550", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Offen für neue Wege", "Name_en": "A Path Unveiled", "Name_fr": "Des esprits et des hommes", "Name_ja": "開かれた道の先へ", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "f1f1/00", "MapMarkerRange": "5", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "4", "sheet": "Map", "value": "4"}, "Name_de": "ec033", "Name_en": "ec033", "Name_fr": "ec033", "Name_ja": "ec033", "row_id": "1015", "sheet": "TerritoryType", "value": "1015", "Name_chs": "ec033", "Name_ko": "ec033", "Name_tc": "ec033"}, "TrialRoulette": "False", "row_id": "805", "Description_chs": "", "Name_chs": "未来之路", "Description_ko": "", "Name_ko": "열린 길 저편으로", "Description_tc": "", "Name_tc": "未來之路"},
    "806": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30109", "sheet": "InstanceContent", "value": "30109"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Mit vereinten Kräften ist es Themis und Erichthonios gelungen, einen Bannkäfig zu erschaffen und den Hippokampos in Gewahrsam zu nehmen. Mit dieser Kunst bewaffnet, wollt ihr nun tiefer in Asphodelos dringen und hinab in die unteren Ebenen steigen, um dem Angriff auf das Pandæmonium auf den Grund zu gehen. Doch müsst ihr dazu einen Korridor durchqueren, den der grausige Phoinix als sein Jagdrevier auserkoren hat. Diese Kreatur ist eine fehlgeschlagene Version des Konzepts des Phönix. Heißer als des Phoinix' Feuer lodert nur sein Temperament, und die zur Brandsteppe geformte Umgebung schürt seine Flammen bloß umso mehr. Nun steht er mit ausgebreiteten Schwingen und funkelndem Blick zwischen euch und den Geheimnissen des Pandæmoniums ...", "Description_en": "Having successfully subdued the hippokampos, your group sets out to find Erichthonios's fellow warders, presumed to be hiding in the deepest circles of Asphodelos. Standing in your way, however, is the phoinix, a violent failed iteration of the iconic immortal bird. It soars through halls warped by creation magicks into an arid, desolate wasteland─its perfect choice of battlefield─awaiting any foolish enough to venture into its newfound domain...", "Description_fr": "En unissant vos forces avec Thémis et Érichthonios, vous avez réussi à remettre en cage l'hippokampos, la créature aquatique du cloaque. À présent, vous plongez courageusement dans les niveaux inférieurs des Limbes du Pandæmonium pour affronter le protophénix, une version abandonnée du concept du phénix sur lequel Lahabrea travaillait d'arrache-pied. D'un tempérament plus qu'agressif, l'oiseau géant à trois têtes a transformé les sous-sols des lieux en une fournaise où le feu, l'élément dans lequel il puise son immense énergie, crépite sans jamais s'éteindre. Parviendrez-vous à endurer cette température infernale et à triompher de votre imposant ennemi aérien ?", "Description_ja": "それぞれの力を合わせることで、一同は創造生物を「檻」の魔法で再度封印することに成功する。次の相手となる創造生物は、過去、不死鳥のイデアに挑戦してきた者たちがその過程で生み出した創造生物、フェネクス。ラハブレアによる成功作「フェニックス」とは似て非なる存在であり、その凶暴性ゆえにパンデモニウムへと収容された創造生物だという。フェネクスが彷徨っていた回廊は、今や創造生物が力を発揮するための戦闘場へと一変した。黒幕の正体に迫るためにも、再度パンデモニウムに潜り、フェネクスに挑め！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112452", "path": "ui/icon/112000/112452.tex", "path_hr1": "ui/icon/112000/112452_hr1.tex"}, "ItemLevelRequired": "565", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Asphodelos - Dritter Kreis", "Name_en": "Asphodelos: The Third Circle", "Name_fr": "Les Limbes du Pandæmonium - Fournaise", "Name_ja": "万魔殿パンデモニウム：辺獄編3", "NormalRaidRoulette": "True", "SortKey": "136", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r3/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "722", "sheet": "Map", "value": "722"}, "Name_de": "n5r3", "Name_en": "n5r3", "Name_fr": "n5r3", "Name_ja": "n5r3", "row_id": "1006", "sheet": "TerritoryType", "value": "1006", "Name_chs": "n5r3", "Name_ko": "n5r3", "Name_tc": "n5r3"}, "TrialRoulette": "False", "row_id": "806", "Description_chs": "几人齐心协力，一同将创造生物再度用牢笼魔法封印了起来。下一个对手就是在研究者们创造不死鸟的过程中诞生的魔鸟菲尼克司。它和拉哈布雷亚成功创造的不死鸟有不少相似之处，但由于性格残暴，只得被关进万魔殿。菲尼克司所在的回廊被幕后黑手变成了能让它发挥最大力量的战斗场地。为了查清幕后黑手的身份，再度进入万魔殿，打倒菲尼克司！", "Name_chs": "万魔殿 边境之狱3", "Description_ko": "일동은 각자 지닌 힘을 합쳐 창조 생물을 '감옥' 마법으로 다시 봉인하는 데에 성공했다. 다음 상대는 예전에 불사조 이데아를 만들고자 도전하던 자들이 그 과정에서 탄생시킨 창조 생물 '페넥스'. 라하브레아가 만든 성공작 '피닉스'와 닮았지만 다른 존재이며, 성질이 흉포하여 판데모니움에 수용되었다고 한다. 페넥스가 떠돌던 회랑은 창조 생물이 힘을 발휘하기 위한 전투장으로 완전히 변해버렸다. 흑막의 정체를 밝히기 위해, 다시 판데모니움으로 들어가 페넥스에게 도전하라!", "Name_ko": "마의 전당 판데모니움: 변옥편 3", "Description_tc": "幾人同心協力，一同將創造生物再度用牢籠魔法封印了起來。下一個對手就是在研究者們創造不死鳥的過程中誕生的魔鳥菲尼克斯。它和拉哈布雷亞成功創造的鳳凰有不少相似之處，但由於性格殘暴，只得被關進萬魔殿。菲尼克斯所在的回廊被幕後黑手變成了能讓它發揮最大力量的戰鬥場地。為了查清幕後黑手的身份，再度進入萬魔殿，打倒菲尼克斯！", "Name_tc": "萬魔殿 邊境之獄3"},
    "807": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30110", "sheet": "InstanceContent", "value": "30110"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "In der Forschergruppe von Professor Claudien wurde Nemjiji damit beauftragt, deine Erlebnisse und Erfahungen im Pandæmonium zu dokumentieren. Zwar hast du der emsigen Lalafell alles so detailgenau berichtet, wie dir möglich war, doch sie hat ihre ganz eigene Vorstellung davon, was sich während deiner Zeit in Asphodelos zugetragen hat. Mit leuchtenden Augen und grandiosen Gesten erzählt sie dir von deinen schrecklich epischen Gefechten, während sich deine Stirn in immer tiefere Falten legt ...", "Description_en": "The fiery account of your fight with the phoinix has Nemjiji literally burning a hole through her parchment with the frenzied scratching of her quill. It's impossible to vouch for the accuracy of her story at this point, but at least you can now accurately describe the smell of smoldering ink.", "Description_fr": "Vous avez raconté vos péripéties dans le Pandæmonium à Nemjiji, l'assistante du professeur Claudien. Visiblement très (trop ?) intéressée par les entités du passé que vous avez affrontées, la jeune chercheuse s'est empressée de consigner votre témoignage à leur sujet, non sans y adjoindre quelques hypothèses tout droit issues de son imagination... Peut-on encore parler de démarche scientifique ? La question demeure entière. Néanmoins, vous n'avez rien à perdre à écouter ses théories ni à les éprouver mentalement...", "Description_ja": "星海の観測、研究を行うシャーレアンの研究者、クローディエン。そして、その助手を務めるネムジジに頼まれ、冒険者はパンデモニウムで体験した戦闘を語った。想像を絶する体験談に興奮したネムジジは、発想を飛躍させて独自の推論を構築、そそくさと記録し始める。果たして、それは正しき記憶といえるのか。冒険者は首を傾げながらも、ネムジジの理論に耳を傾けるのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112453", "path": "ui/icon/112000/112453.tex", "path_hr1": "ui/icon/112000/112453_hr1.tex"}, "ItemLevelRequired": "580", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Asphodelos - Dritter Kreis (episch)", "Name_en": "Asphodelos: The Third Circle (Savage)", "Name_fr": "Les Limbes du Pandæmonium - Fournaise (sadique)", "Name_ja": "万魔殿パンデモニウム零式：辺獄編3", "NormalRaidRoulette": "False", "SortKey": "148", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r3/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "722", "sheet": "Map", "value": "722"}, "Name_de": "n5r3_2", "Name_en": "n5r3_2", "Name_fr": "n5r3_2", "Name_ja": "n5r3_2", "row_id": "1007", "sheet": "TerritoryType", "value": "1007", "Name_chs": "n5r3_2", "Name_ko": "n5r3_2", "Name_tc": "n5r3_2"}, "TrialRoulette": "False", "row_id": "807", "Description_chs": "克劳狄恩是从事研究星海工作的萨雷安研究者，受其助手尼姆吉吉的委托，冒险者讲述了在万魔殿经历的战斗。尼姆吉吉对这段难以想象的经历感到十分兴奋，她构筑了许多思维比较跳跃的推测，并开始迅速地记录下来。但这真的算是正确的记忆吗？冒险者一边歪着头，一边倾听尼姆吉吉的理论……", "Name_chs": "零式万魔殿 边境之狱3", "Description_ko": "별바다를 관측, 연구하는 샬레이안의 연구자 클로디엥과 그 조수인 넴지지의 부탁을 받고, 모험가는 판데모니움에서 치른 전투에 대해 이야기했다. 상상을 초월하는 체험담을 듣고 흥분한 넴지지는, 이야기를 비약해 가며 독자적인 추론을 세우고는 허겁지겁 기록하기 시작한다. 과연 이것을 올바른 기록이라 할 수 있을까. 모험가는 고개를 갸웃하면서도 넴지지의 이론에 귀를 기울이는데…….", "Name_ko": "마의 전당 판데모니움: 변옥편(영웅) 3", "Description_tc": "克勞狄恩是從事研究星海工作的薩雷安研究者，受其助手尼姆吉吉的委託，冒險者講述了在萬魔殿經歷的戰鬥。尼姆吉吉對這段難以想像的經歷感到十分興奮，她構築了許多思維比較跳躍的推測，並開始迅速地記錄下來。但這真的算是正確的記憶嗎？冒險者一邊歪著頭，一邊傾聽尼姆吉吉的理論……", "Name_tc": "零式萬魔殿 邊境之獄3"},
    "808": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30111", "sheet": "InstanceContent", "value": "30111"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Aus einem im Sternengrund geborgenen Kristall erklingt ein verzweifelter Hilferuf, der sich um einen Ort namens Pandæmonium zu drehen scheint. Den dringlichen Worten Glauben schenkend, reist du abermals in die Vergangenheit nach Elpis, um dem mysteriösen Gesuch auf den Grund zu gehen. Dort triffst du auf Themis, der dir erklärt, dass das Pandæmonium ein gigantischer Kerker voller gefährlicher Schöpfungen ist und er selbst hier ist, um die kürzlichen Auffälligkeiten rund um die Einrichtung zu untersuchen. Mit ihm gemeinsam steigst du nun hinab in die Tiefe, um dem Geheimnis des Hilferufs nachzuspüren.", "Description_en": "The discovery of a crystal borne from the far reaches of the aetherial sea and the desperate plea contained within lead you once more to Elpis, where your trajectory quite literally collides with that of a young man named Themis. Like you, he is here for answers, seeking the source of an aetheric disturbance culminating in loss of contact with the gaol housing the ancients' most dangerous creations. It is this place─this Pandæmonium─into which you now descend...", "Description_fr": "Alors que vous touchez un cristal provenant des profondeurs de la mer des étoiles et ressemblant étrangement à celui trouvé dans La Tempête, une voix retentit dans votre esprit et vous supplie de vous rendre à Elpis pour sauver le Pandæmonium d'une terrible menace. Sur place, vous vous associez à Thémis, un agent du Concile des Quatorze lui aussi venu pour enquêter sur l'établissement géré par l'institut Lahabrea... Ensemble, aventurez-vous dans cette prison peuplée de créatures plus dangereuses les unes que les autres et levez le voile sur le mystérieux mal qui s'y est insinué !", "Description_ja": "かつてテンペストで手に入れた結晶と酷似した存在が、星海より発見された。結晶内の記憶が発した「パンデモニウムに危機が迫っている」という言葉を調査するため、冒険者はエルピスへと赴き、テミスと名乗る青年と出会う。彼は語る。危険な創造生物を収容している施設こそが「パンデモニウム」であり、先日から内部との通信が途絶えてしまっているのだと。冒険者は、謎めいた危機の根源を探るため、テミスとともに「パンデモニウム」へと降り立つ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112448", "path": "ui/icon/112000/112448.tex", "path_hr1": "ui/icon/112000/112448_hr1.tex"}, "ItemLevelRequired": "565", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Asphodelos - Erster Kreis", "Name_en": "Asphodelos: The First Circle", "Name_fr": "Les Limbes du Pandæmonium - Parvis", "Name_ja": "万魔殿パンデモニウム：辺獄編1", "NormalRaidRoulette": "True", "SortKey": "134", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r1/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "709", "sheet": "Map", "value": "709"}, "Name_de": "n5r1", "Name_en": "n5r1", "Name_fr": "n5r1", "Name_ja": "n5r1", "row_id": "1002", "sheet": "TerritoryType", "value": "1002", "Name_chs": "n5r1", "Name_ko": "n5r1", "Name_tc": "n5r1"}, "TrialRoulette": "False", "row_id": "808", "Description_chs": "迷津的研究者在星海中发现了神秘结晶，它与冒险者在黑风海得到的结晶非常相似。为了调查结晶中发出的“危机正在逼近万魔殿”的警告，冒险者前往了厄尔庇斯，并与自称特弥斯的青年相遇了。他告诉冒险者，万魔殿中关押着许多危险的创造生物，但就在前几天，人们失去了和内部的联系。为了寻找危机的根源，和特弥斯一起进入万魔殿。", "Name_chs": "万魔殿 边境之狱1", "Description_ko": "과거 템페스트에서 손에 넣은 것과 매우 흡사한 결정이 별바다에서 발견되었다. 결정에 깃든 기억에서 '판데모니움에 위기가 닥쳤다'라는 말이 들려오고, 이를 조사하고자 엘피스로 간 모험가는 테미스라는 청년을 만난다. 그가 말하길 '판데모니움'이란 위험한 창조 생물을 수용하는 시설이며, 얼마 전부터 내부와 연락이 끊겼다고 한다. 영문 모를 위기의 근원을 찾기 위해, 모험가는 테미스와 함께 '판데모니움'으로 향한다.", "Name_ko": "마의 전당 판데모니움: 변옥편 1", "Description_tc": "迷津的研究者在星海中發現了神秘結晶，它與冒險者在黑風海得到的結晶非常相似。為了調查結晶中發出的“危機正在逼近萬魔殿”的警告，冒險者前往了厄爾庇斯，並與自稱特彌斯的青年相遇了。他告訴冒險者，萬魔殿中關押著許多危險的創造生物，但就在前幾天，人們失去了和內部的聯繫。為了尋找危機的根源，和特彌斯一起進入萬魔殿。", "Name_tc": "萬魔殿 邊境之獄1"},
    "809": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30112", "sheet": "InstanceContent", "value": "30112"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "In der Forschergruppe von Professor Claudien wurde Nemjiji damit beauftragt, deine Erlebnisse und Erfahungen im Pandæmonium zu dokumentieren. Zwar hast du der emsigen Lalafell alles so detailgenau berichtet, wie dir möglich war, doch sie hat ihre ganz eigene Vorstellung davon, was sich während deiner Zeit in Asphodelos zugetragen hat. Mit leuchtenden Augen und grandiosen Gesten erzählt sie dir von deinen schrecklich epischen Gefechten, während sich deine Stirn in immer tiefere Falten legt ...", "Description_en": "Nemjiji sequesters you in Aporia for what she insists will be a simple session of dictation, but what the glint in her eye promises will be so much more. Whether or not her written account of your triumph over Erichthonios at the Gates of Pandæmonium will be strictly veracious...well, a little creativity never hurt anyone, right?", "Description_fr": "Vous avez raconté vos péripéties dans le Pandæmonium à Nemjiji, l'assistante du professeur Claudien. Visiblement très (trop ?) intéressée par les entités du passé que vous avez affrontées, la jeune chercheuse s'est empressée de consigner votre témoignage à leur sujet, non sans y adjoindre quelques hypothèses tout droit issues de son imagination... Peut-on encore parler de démarche scientifique ? La question demeure entière. Néanmoins, vous n'avez rien à perdre à écouter ses théories ni à les éprouver mentalement...", "Description_ja": "星海の観測、研究を行うシャーレアンの研究者、クローディエン。そして、その助手を務めるネムジジに頼まれ、冒険者はパンデモニウムで体験した戦闘を語った。想像を絶する体験談に興奮したネムジジは、発想を飛躍させて独自の推論を構築、そそくさと記録し始める。果たして、それは正しき記憶といえるのか。冒険者は首を傾げながらも、ネムジジの理論に耳を傾けるのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112449", "path": "ui/icon/112000/112449.tex", "path_hr1": "ui/icon/112000/112449_hr1.tex"}, "ItemLevelRequired": "570", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Asphodelos - Erster Kreis (episch)", "Name_en": "Asphodelos: The First Circle (Savage)", "Name_fr": "Les Limbes du Pandæmonium - Parvis (sadique)", "Name_ja": "万魔殿パンデモニウム零式：辺獄編1", "NormalRaidRoulette": "False", "SortKey": "146", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r1/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "709", "sheet": "Map", "value": "709"}, "Name_de": "n5r1_2", "Name_en": "n5r1_2", "Name_fr": "n5r1_2", "Name_ja": "n5r1_2", "row_id": "1003", "sheet": "TerritoryType", "value": "1003", "Name_chs": "n5r1_2", "Name_ko": "n5r1_2", "Name_tc": "n5r1_2"}, "TrialRoulette": "False", "row_id": "809", "Description_chs": "克劳狄恩是从事研究星海工作的萨雷安研究者，受其助手尼姆吉吉的委托，冒险者讲述了在万魔殿经历的战斗。尼姆吉吉对这段难以想象的经历感到十分兴奋，她构筑了许多思维比较跳跃的推测，并开始迅速地记录下来。但这真的算是正确的记忆吗？冒险者一边歪着头，一边倾听尼姆吉吉的理论……", "Name_chs": "零式万魔殿 边境之狱1", "Description_ko": "별바다를 관측, 연구하는 샬레이안의 연구자 클로디엥과 그 조수인 넴지지의 부탁을 받고, 모험가는 판데모니움에서 치른 전투에 대해 이야기했다. 상상을 초월하는 체험담을 듣고 흥분한 넴지지는, 이야기를 비약해 가며 독자적인 추론을 세우고는 허겁지겁 기록하기 시작한다. 과연 이것을 올바른 기록이라 할 수 있을까. 모험가는 고개를 갸웃하면서도 넴지지의 이론에 귀를 기울이는데…….", "Name_ko": "마의 전당 판데모니움: 변옥편(영웅) 1", "Description_tc": "克勞狄恩是從事研究星海工作的薩雷安研究者，受其助手尼姆吉吉的委託，冒險者講述了在萬魔殿經歷的戰鬥。尼姆吉吉對這段難以想像的經歷感到十分興奮，她構築了許多思維比較跳躍的推測，並開始迅速地記錄下來。但這真的算是正確的記憶嗎？冒險者一邊歪著頭，一邊傾聽尼姆吉吉的理論……", "Name_tc": "零式萬魔殿 邊境之獄1"},
    "810": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30113", "sheet": "InstanceContent", "value": "30113"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Der Kerkermeister Erichthonios berichtet euch davon, dass alle Kreaturen im Asphodelos, der ersten Ebene des Pandæmoniums, freigelassen wurden und tatsächlich ein Angriff auf die Einrichtung im Gang ist. Wird dem kein Einhalt geboten, werden die gefährlichen Schöpfungen früher oder später gänzlich entkommen und auf die Welt losgelassen. Um dies zu verhindern, überlegt ihr euch eine Strategie, wie dieser Krise beizukommen ist. Erichthonios und Themis wollen sich gemeinsam an der Erschaffung eines Bannkäfigs versuchen - die aquatische Schöpfung namens Hippokampos wurde als Subjekt dieses Versuches auserkoren. So macht ihr euch nun auf in die Kanäle des Pandæmoniums, um eure Theorie zu testen.", "Description_en": "The warder Erichthonios has brought with him the chilling news that all creations within Asphodelos, the highest level of Pandæmonium, now run free of their fetters. In order to prevent total chaos from bursting forth unto the world above, Themis and Erichthonios plan to utilize interment magicks to safely capture any errant creatures─if their theory translates well into practice, that is. With only one way to find out, you head for the waterways to confront a monster of legend, the water-wielding hippokampos.", "Description_fr": "Érichthonios, que vous avez vaincu et ramené à la raison, vous a appris que les Limbes du Pandæmonium sont sous une emprise néfaste qui a provoqué la libération des créatures qui y étaient détenues. Pour éviter qu'elles ne s'échappent à l'extérieur et mettent en danger la population, Thémis propose au geôlier de lui prêter son énergie afin qu'il utilise le sort Cage et reprenne le contrôle... Votre première cible sera un hippokampos, un redoutable monstre aquatique chevalin qui a fait du cloaque son repaire.", "Description_ja": "獄卒エリクトニオスの証言により、パンデモニウムの第一階層「辺獄」が何者かによって掌握され、創造生物たちが封印から解き放たれていたことを知る。このままでは危険な存在が、世界に解き放たれてしまう。この危機に対し、冒険者たちは、エリクトニオスとテミスが協力して「檻」の魔法を展開することで、創造生物たちを再封印する作戦を立案。まずは水棲生物ヒッポカムポスを目標に定めた一行は、地下水路を目指す。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112450", "path": "ui/icon/112000/112450.tex", "path_hr1": "ui/icon/112000/112450_hr1.tex"}, "ItemLevelRequired": "565", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Asphodelos - Zweiter Kreis", "Name_en": "Asphodelos: The Second Circle", "Name_fr": "Les Limbes du Pandæmonium - Cloaque", "Name_ja": "万魔殿パンデモニウム：辺獄編2", "NormalRaidRoulette": "True", "SortKey": "135", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r2/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "730", "sheet": "Map", "value": "730"}, "Name_de": "n5r2", "Name_en": "n5r2", "Name_fr": "n5r2", "Name_ja": "n5r2", "row_id": "1004", "sheet": "TerritoryType", "value": "1004", "Name_chs": "n5r2", "Name_ko": "n5r2", "Name_tc": "n5r2"}, "TrialRoulette": "False", "row_id": "810", "Description_chs": "据狱卒埃里克特翁尼亚斯所说，有人控制了万魔殿最上层的边境之狱，并且解开了创造生物的封印。那些危险的生物绝不能被放归世界。为了解除这一危机，冒险者等人制定了由埃里克特翁尼亚斯和特弥斯施放牢笼魔法再度封印创造生物的作战方案。以水栖生物鱼尾海马怪为第一个目标，前往地下水路。", "Name_chs": "万魔殿 边境之狱2", "Description_ko": "간수 에리크토니오스의 증언으로, 누군가가 판데모니움 제1계층인 '변옥'을 장악하여 창조 생물들이 봉인에서 풀려났다는 것을 알게 되었다. 이대로 두면 위험한 존재가 세상에 풀려나게 된다. 모험가 일행은 이 위기를 해결하고자 에리크토니오스와 테미스가 힘을 합쳐 감옥 마법을 전개함으로써 창조 생물들을 다시 봉인하는 작전을 세운다. 수생 생물 히포캄포스를 첫 번째 목표로 정한 일행은 지하수로로 향한다.", "Name_ko": "마의 전당 판데모니움: 변옥편 2", "Description_tc": "據獄卒艾里克托尼奧斯所說，有人控制了萬魔殿最上層的邊境之獄，並且解開了創造生物的封印。那些危險的生物絕不能被放歸世界。為了解除這一危機，冒險者等人制定了由艾里克托尼奧斯和特彌斯施放牢籠魔法再度封印創造生物的作戰方案。以水棲生物馬頭魚尾怪為第一個目標，前往地下水路。", "Name_tc": "萬魔殿 邊境之獄2"},
    "811": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30114", "sheet": "InstanceContent", "value": "30114"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "In der Forschergruppe von Professor Claudien wurde Nemjiji damit beauftragt, deine Erlebnisse und Erfahungen im Pandæmonium zu dokumentieren. Zwar hast du der emsigen Lalafell alles so detailgenau berichtet, wie dir möglich war, doch sie hat ihre ganz eigene Vorstellung davon, was sich während deiner Zeit in Asphodelos zugetragen hat. Mit leuchtenden Augen und grandiosen Gesten erzählt sie dir von deinen schrecklich epischen Gefechten, während sich deine Stirn in immer tiefere Falten legt ...", "Description_en": "You continue recounting your tale of Pandæmonium, and Nemjiji is so impassioned that you aren't certain how she can even hear you over the sound of her manic scribbling. A glance over her work reveals some clear exaggerations regarding the hippokampos, but you can't find it in yourself to spoil her fun by correcting her. So long as she gets the general idea...", "Description_fr": "Vous avez raconté vos péripéties dans le Pandæmonium à Nemjiji, l'assistante du professeur Claudien. Visiblement très (trop ?) intéressée par les entités du passé que vous avez affrontées, la jeune chercheuse s'est empressée de consigner votre témoignage à leur sujet, non sans y adjoindre quelques hypothèses tout droit issues de son imagination... Peut-on encore parler de démarche scientifique ? La question demeure entière. Néanmoins, vous n'avez rien à perdre à écouter ses théories ni à les éprouver mentalement...", "Description_ja": "星海の観測、研究を行うシャーレアンの研究者、クローディエン。そして、その助手を務めるネムジジに頼まれ、冒険者はパンデモニウムで体験した戦闘を語った。想像を絶する体験談に興奮したネムジジは、発想を飛躍させて独自の推論を構築、そそくさと記録し始める。果たして、それは正しき記憶といえるのか。冒険者は首を傾げながらも、ネムジジの理論に耳を傾けるのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112451", "path": "ui/icon/112000/112451.tex", "path_hr1": "ui/icon/112000/112451_hr1.tex"}, "ItemLevelRequired": "575", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Asphodelos - Zweiter Kreis (episch)", "Name_en": "Asphodelos: The Second Circle (Savage)", "Name_fr": "Les Limbes du Pandæmonium - Cloaque (sadique)", "Name_ja": "万魔殿パンデモニウム零式：辺獄編2", "NormalRaidRoulette": "False", "SortKey": "147", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r2/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "730", "sheet": "Map", "value": "730"}, "Name_de": "n5r2_2", "Name_en": "n5r2_2", "Name_fr": "n5r2_2", "Name_ja": "n5r2_2", "row_id": "1005", "sheet": "TerritoryType", "value": "1005", "Name_chs": "n5r2_2", "Name_ko": "n5r2_2", "Name_tc": "n5r2_2"}, "TrialRoulette": "False", "row_id": "811", "Description_chs": "克劳狄恩是从事研究星海工作的萨雷安研究者，受其助手尼姆吉吉的委托，冒险者讲述了在万魔殿经历的战斗。尼姆吉吉对这段难以想象的经历感到十分兴奋，她构筑了许多思维比较跳跃的推测，并开始迅速地记录下来。但这真的算是正确的记忆吗？冒险者一边歪着头，一边倾听尼姆吉吉的理论……", "Name_chs": "零式万魔殿 边境之狱2", "Description_ko": "별바다를 관측, 연구하는 샬레이안의 연구자 클로디엥과 그 조수인 넴지지의 부탁을 받고, 모험가는 판데모니움에서 치른 전투에 대해 이야기했다. 상상을 초월하는 체험담을 듣고 흥분한 넴지지는, 이야기를 비약해 가며 독자적인 추론을 세우고는 허겁지겁 기록하기 시작한다. 과연 이것을 올바른 기록이라 할 수 있을까. 모험가는 고개를 갸웃하면서도 넴지지의 이론에 귀를 기울이는데…….", "Name_ko": "마의 전당 판데모니움: 변옥편(영웅) 2", "Description_tc": "克勞狄恩是從事研究星海工作的薩雷安研究者，受其助手尼姆吉吉的委託，冒險者講述了在萬魔殿經歷的戰鬥。尼姆吉吉對這段難以想像的經歷感到十分興奮，她構築了許多思維比較跳躍的推測，並開始迅速地記錄下來。但這真的算是正確的記憶嗎？冒險者一邊歪著頭，一邊傾聽尼姆吉吉的理論……", "Name_tc": "零式萬魔殿 邊境之獄2"},
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    "818": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "5057", "sheet": "InstanceContent", "value": "5057"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "550", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Domanisches Begräbnis", "Name_en": "Laid to Rest", "Name_fr": "Des adieux domiens", "Name_ja": "ドマの弔い", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "e3d6/01", "MapMarkerRange": "322", "OffsetX": "240", "OffsetY": "0", "SizeFactor": "200", "row_id": "464", "sheet": "Map", "value": "464"}, "Name_de": "ec035", "Name_en": "ec035", "Name_fr": "ec035", "Name_ja": "ec035", "row_id": "1017", "sheet": "TerritoryType", "value": "1017", "Name_chs": "ec035", "Name_ko": "ec035", "Name_tc": "ec035"}, "TrialRoulette": "False", "row_id": "818", "Description_chs": "", "Name_chs": "英魂安息", "Description_ko": "", "Name_ko": "도마의 추도", "Description_tc": "", "Name_tc": "英魂安息"},
    "819": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "90", "Content": {"row_id": "55009", "sheet": "InstanceContent", "value": "55009"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Schatzsuche", "Name_en": "Treasure Hunt", "Name_fr": "Chasse aux trésors", "Name_ja": "トレジャーハント", "row_id": "9", "sheet": "ContentType", "value": "9", "Name_chs": "寻宝", "Name_ko": "보물찾기", "Name_tc": "尋寶"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "635", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Euphoratron", "Name_en": "the Excitatron 6000", "Name_fr": "Le Ludodrome", "Name_ja": "宝物庫 エキサイトロン", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "729", "sheet": "Map", "value": "729"}, "Name_de": "u5c1", "Name_en": "u5c1", "Name_fr": "u5c1", "Name_ja": "u5c1", "row_id": "1000", "sheet": "TerritoryType", "value": "1000", "Name_chs": "u5c1", "Name_ko": "u5c1", "Name_tc": "u5c1"}, "TrialRoulette": "False", "row_id": "819", "Description_chs": "", "Name_chs": "惊奇百宝城", "Description_ko": "", "Name_ko": "보물고 익사이트론", "Description_tc": "", "Name_tc": "驚奇百寶城"},
    "820": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "5058", "sheet": "InstanceContent", "value": "5058"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "550", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Trauer und Hoffnung", "Name_en": "The Gift of Mercy", "Name_fr": "Acceptation", "Name_ja": "僕たちは還り、君を見送ろう", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "g3f2/00", "MapMarkerRange": "278", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "368", "sheet": "Map", "value": "368"}, "Name_de": "ec037", "Name_en": "ec037", "Name_fr": "ec037", "Name_ja": "ec037", "row_id": "1019", "sheet": "TerritoryType", "value": "1019", "Name_chs": "ec037", "Name_ko": "ec037", "Name_tc": "ec037"}, "TrialRoulette": "False", "row_id": "820", "Description_chs": "", "Name_chs": "目送生者前行", "Description_ko": "", "Name_ko": "우리는 돌아가 그대를 보내리", "Description_tc": "", "Name_tc": "目送生者前行"},
    "821": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "64011", "sheet": "InstanceContent", "value": "64011"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4"}, "Description_de": "Das Verlangen des wortgewandten Sotan nach gewaltigen Geschichten ist unstillbar, und so haucht er der Schlacht gegen die Ultima-Waffe kurzerhand neues Leben ein.\n\nEs ist ein epischer Kampf gegen die Macht falscher Götzen, vor allem jedoch der gegen eine Maschine des Terrors. Bewältige Sotans Traumprüfung und berichte ihm von deinen Abenteuern!", "Description_en": "The faux commander seeks ultimate entertainment in his tales, and what should lend itself better to such than your furious encounter with the Ultima Weapon? Call to mind the time the steel-clad monstrosity stood menacingly before you, and let your imagination run wild...", "Description_fr": "Désireux de renouveler son répertoire de contes et légendes, le Zuijû Sotan, un renard plus connu sous son surnom de “président”, vous a demandé de lui narrer vos batailles épiques. Tout à coup, votre combat contre l'Ultima Arma, à la fois machine anti-Primordiaux et instrument de domination par la terreur, vous revient en mémoire... Terrassez-la afin de satisfaire la soif d'émotions fortes de votre nouvel ami à fourrure!", "Description_ja": "イディルシャイアに現れた奇妙なしゃべる狐、ソーチョーこと「点茶のソウタン」。茶飲み話のネタを求める彼のため、激闘の記憶を蘇らせよ。\n\n此度、語るはアルテマウェポンとの究極の戦い。それは偽りの神を征す力か、圧政を敷く支配の力か。いま幻の激闘が語られる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "690", "ItemLevelSync": "695", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Traumprüfung - Ultima", "Name_en": "Ultima's Bane (Unreal)", "Name_fr": "Le fléau d'Ultima (irréel)", "Name_ja": "幻アルテマウェポン破壊作戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "e3fg/00", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "w1fb_2", "Name_en": "w1fb_2", "Name_fr": "w1fb_2", "Name_ja": "w1fb_2", "row_id": "1035", "sheet": "TerritoryType", "value": "1035"}, "TrialRoulette": "False", "row_id": "821", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "822": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "90", "sheet": "InstanceContent", "value": "90"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Unter den Inseln des Nordmeers, die Sharlayan umgeben, gibt es eine Ätherquelle von besonders großem Wert: Die Insel Haam, so reich an Äther, dass er geysirgleich an die Oberfläche sprudelt. Auf ein derart ätherreiches Eiland hat der Rat der Philosophen natürlich ein besonders wachsames Auge und erlaubt den Zutritt nur höchst selten ...\nIm Austausch gegen den Äther, den es für die Öffnung eines Nichtsportals zu sammeln gilt, sollst du dich zusammen mit deinen Gefährten um die wild gewordene Fauna kümmern, die rund um die Quelle gedeiht. Erkämpft euch den Weg zum Ätherborn und kommt der Rettung Azdajas somit einen Schritt näher!", "Description_en": "North of the Sharlayan mainland lies the verdant Isle of Haam, a land long protected by the Forum as an academic asset due to its abundant wells of aether. Yet with plenty often comes peril, and the vicious beasts that live there will not so readily relinquish their claim to the island's lifeblood. Will you secure the energy you need to breach the void─or be returned to the very flows of aether you seek?", "Description_fr": "Au large de Sharlayan se trouve l'île de Haam, une terre si riche en éther que son sol en serait luminescent. D'une valeur inestimable pour les érudits sharlayanais, elle est contrôlée par le Conseil qui en interdit strictement l'accès.\nVous avez cependant reçu l'autorisation exceptionnelle de la visiter, à condition d'y réguler la population de monstres enivrés de l'énergie bleutée... Préparez-vous à une excursion mouvementée jusqu'au centre de l'île, où vous attendent d'inépuisables geysers de l'éther que vous convoitez ! ", "Description_ja": "シャーレアン本島に連なる島々のひとつ、ハーム島。地下から可視化するほど高濃度なエーテルが湧き上がるこの島は、学術的価値が極めて高いとされ、哲学者議会の直轄地として長らく立ち入りが制限されてきた。そのエーテル豊かな環境の中で独自の生態系を築いた野生生物たちの中には、凶暴な種も多いとされるが躊躇してはいられない。ヴォイドゲートを開くためのエーテルを入手すべく、危険な島の最奥を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112521", "path": "ui/icon/112000/112521.tex", "path_hr1": "ui/icon/112000/112521_hr1.tex"}, "ItemLevelRequired": "605", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Ätherborn", "Name_en": "the Aetherfont", "Name_fr": "L'île de Haam", "Name_ja": "星霊間欠 ハーム島", "NormalRaidRoulette": "False", "SortKey": "98", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "k5d2/01", "MapMarkerRange": "552", "OffsetX": "368", "OffsetY": "-277", "SizeFactor": "200", "row_id": "831", "sheet": "Map", "value": "831"}, "Name_de": "k5d2", "Name_en": "k5d2", "Name_fr": "k5d2", "Name_ja": "k5d2", "row_id": "1126", "sheet": "TerritoryType", "value": "1126", "Name_chs": "k5d2", "Name_ko": "k5d2", "Name_tc": "k5d2"}, "TrialRoulette": "False", "row_id": "822", "Description_chs": "哈姆岛，与萨雷安本岛相连的岛屿之一。哈姆岛地下喷涌着肉眼可见的高浓度以太，拥有极高的学术价值，因此被划为哲学家议会的直辖地，长年处于管制之下，不得随意出入。在这以太丰沛的环境中，由各种野生生物构筑起了独特的生态系统，其中不乏性情凶猛的物种。但危机当前不容退却，为了获取足以开启虚无界之门的以太量，前往这个危险岛屿的最深处吧！", "Name_chs": "间歇灵泉哈姆岛", "Description_ko": "샬레이안 본섬으로 이어지는 열도 중 하나인 함 섬. 눈에 보일 정도로 짙은 에테르가 지하에서 솟아나는 이 섬은 학술적 가치가 굉장히 높기 때문에, 철학자 의회가 직접 관리하며 오랫동안 출입을 제한해 왔다. 에테르가 풍부한 환경에서 독자적인 생태계를 구축한 야생 생물들 중에는 난폭한 종도 많은 듯하나, 망설일 여유는 없다. 보이드의 문을 열기 위한 에테르를 손에 넣기 위해, 위험한 섬의 최심부로 향하라!", "Name_ko": "함 섬", "Description_tc": "哈姆島，與薩雷安本島相連的島嶼之一。哈姆島地下噴湧著肉眼可見的高濃度乙太，擁有極高的學術價值，因此被劃為哲學家議會的直轄地，長年處於管制之下，不得隨意出入。在這乙太豐沛的環境中，由各種野生生物構築起了獨特的生態系統，其中不乏性情凶猛的物種。但危機當前不容退卻，為了獲取足以開啟虛無界之門的乙太量，前往這個危險島嶼的最深處吧！", "Name_tc": "間歇靈泉哈姆島"},
    "823": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "91", "sheet": "InstanceContent", "value": "91"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Endlich ist es so weit - Euer Vorhaben, Golbez' finstere Pläne zu vereiteln und eine Möglichkeit zu finden, die von Zeromus vereinnahmte Azdaja zu retten, ist in greifbarer Nähe. Und so begibt sich die Gruppe ein letztes Mal zu jenem von Dunkelheit verhüllten Krater auf dem roten Mond des dreizehnten Splitters.\nMithilfe des aus dem ersten Splitter über die Dimensionen hinweg transportierten Lichts gelingt es schließlich auch die wabernde Dunkelheit zu durchbrechen und einen Weg in die Tiefen des unheilvollen Kraters freizumachen. Nun liegt es an euch, einen Funken Licht der Hoffnung bis zum Grunde des Mondes zu tragen.", "Description_en": "Long has Golbez guarded the location of his domain, a solemn sanctuary wherein he conspired to break the barrier between worlds. It is there, within the recesses of the Thirteenth's moon, Zeromus bides its time, gathering the strength that will see Golbez's plan to fruition. But what else could he be guarding in this subterranean labyrinth? What secrets might be laid bare by those willing to brave its abyssal depths?", "Description_fr": "Golbez vous a dévoilé ses plans sous l'apparence grotesque de Zeromus, une gigantesque créature du néant capable de déchirer la barrière entre les dimensions. Afin de sauver Azdaja, vous n'avez d'autre choix que de vous précipiter dans le trou béant défigurant la lune du néant, et pour percer le manteau de Ténèbres vous en empêchant, vos compagnons et vous-même y avez opposé une immense quantité de Lumière, envoyée directement depuis le premier reflet. Nul doute que Golbez vous attend de pied ferme dans les tréfonds de la lune rouge. À vous maintenant d'y accompagner cet éclat de Lumière !", "Description_ja": "ゴルベーザの企てにより、次元の壁を打ち破るために生み出された大妖異ゼロムス。その贄となった月竜アジュダヤを救い出すためには、深き闇で覆われた赤き月の大穴へと向かわなければならない。\n光の戦士たち一行は、第一世界からヴォイドへと光を転移させることで突破口の生成に成功。ゴルべーザの領域でもある月の地下渓谷を下ることになる。さあ、今こそ妄執渦巻く月の底に、ひと筋の光を届けるのだ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112543", "path": "ui/icon/112000/112543.tex", "path_hr1": "ui/icon/112000/112543_hr1.tex"}, "ItemLevelRequired": "620", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Monduntergrund", "Name_en": "the Lunar Subterrane", "Name_fr": "Le Souterrain lunaire", "Name_ja": "深淵潜行 月の地下渓谷", "NormalRaidRoulette": "False", "SortKey": "99", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "z5d2/01", "MapMarkerRange": "579", "OffsetX": "440", "OffsetY": "130", "SizeFactor": "200", "row_id": "864", "sheet": "Map", "value": "864"}, "Name_de": "z5d2", "Name_en": "z5d2", "Name_fr": "z5d2", "Name_ja": "z5d2", "row_id": "1164", "sheet": "TerritoryType", "value": "1164", "Name_chs": "z5d2", "Name_ko": "z5d2", "Name_tc": "z5d2"}, "TrialRoulette": "False", "row_id": "823", "Description_chs": "因高贝扎的计划，能够打破世界壁垒的大妖异泽罗姆斯诞生。为了救出被献祭的月龙阿珠达雅，必须深入被浓厚暗之力覆盖的红月大坑。\n光之战士一行人将第一世界的光转移到虚无界，成功创造了突破口。前往高贝扎的领域——月面地下溪谷。将希望的光束，引入执念涡旋的月心！", "Name_chs": "异界深渊月面地下溪谷", "Description_ko": "차원의 벽을 부수려는 골베자의 계략에 따라 태어난 대요마 '제로무스'. 제물이 된 아주다야를 구하려면, 깊은 어둠으로 뒤덮인 붉은 달의 구덩이로 가야만 한다.\n빛의 전사 일행은 제1세계에서 보이드로 빛을 보냄으로써 돌파구를 만드는 데 성공하여, 골베자의 영역이기도 한 달의 지하계곡으로 내려가게 된다. 자, 이제 망집이 소용돌이치는 달의 밑바닥에 한 줄기 빛을 전하자!", "Name_ko": "달의 지하계곡", "Description_tc": "因高貝扎的計畫，能夠打破世界壁壘的大妖異澤羅姆斯誕生。為了救出被獻祭的月龍阿珠達雅，必須深入被濃厚暗之力覆蓋的紅月大坑。\n光之戰士一行人將第一世界的光轉移到虛無界，成功創造了突破口。前往高貝扎的領域——月面地下溪谷。將希望的光束，引入執念渦旋的月心！", "Name_tc": "異界深淵月面地下溪谷"},
    "824": {"AllianceRoulette": "False", "ClassJobLevelRequired": "93", "ClassJobLevelSync": "94", "Content": {"row_id": "92", "sheet": "InstanceContent", "value": "92"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Du hast es mit Wuk Lamat und deinen Kameraden bis nach Worlars Echo geschafft, wo die Prüfung des Grabes abgehalten wird. Wie ihr dort erfahrt, besteht diese daraus, den Hohepriester Gurfurlur, der auch das Amt des Thronrichters bekleidet, ausfindig zu machen. Auf den Spuren des Riesen lernt ihr nach und nach mehr über die Geschichte, Denkweise und Lebensart der Yok Huy, bis ihr euch schließlich am Fuß des Worqor Zormor wiederfindet. Bei diesem Gipfel handelt es sich nicht nur um den höchsten des Kontinents, sondern auch um eine heilige Stätte der Yok Huy. Euch wird mitgeteilt, dass sich der Hohepriester an der Spitze des Berges befindet, die sowohl aufgrund der dort heimischen Bestien als auch der vorherrschenden dünnen Luft nicht leicht zu erreichen sein wird. Um die Prüfung des Grabes zu bestehen, bleibt jedoch keine andere Wahl, als den Aufstieg in Angriff zu nehmen!", "Description_en": "Wuk Lamat has undertaken the Feat of Proof, a challenge which has you seeking the whereabouts of the elector, High Luminary Gurfurlur. The search immerses you in the culture and history of the Yok Huy, and ultimately leads your party to the foot of the sacred peak, Worqor Zormor. The elector, you are told, awaits you at its summit, but simply scaling the soaring mountain─and surviving the mountain's denizens─will be a feat in and of itself!", "Description_fr": "Au village des Yok Huy, Wuk Lamat s'est vu imposer l'“épreuve des tombes”, consistant à retrouver Gurfurlur, grand chaman et arbitre royal. Vous êtes donc partis à la recherche du géant, démêlant au passage le fil d'une histoire riche et contrastée. Votre enquête vous a finalement conduits à Worqor Zormor, le plus haut sommet d'Urqopacha, un lieu sacré aux yeux des Yok Huy. Gravissez ce pic peuplé d'une faune ô combien redoutable, et réussissez la quatrième épreuve du rite de succession !", "Description_ja": "ヨカフイ族の集落にて、ウクラマトたちに与えられた「墓の試練」。それは、連王の選者である祭司長、グーフールーを見つけ出すことだった。\n選者の姿を求める一行は、古き歴史を紐解きながら歩を進め、ついにはオルコ・パチャの最高峰にしてヨカフイ族の聖地たるウォーコー・ゾーモーへとたどり着く。危険な魔物がひしめく山嶺を登頂し、試練を突破せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112555", "path": "ui/icon/112000/112555.tex", "path_hr1": "ui/icon/112000/112555_hr1.tex"}, "ItemLevelRequired": "635", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Worqor Zormor", "Name_en": "Worqor Zormor", "Name_fr": "Worqor Zormor", "Name_ja": "山嶺登頂 ウォーコー・ゾーモー", "NormalRaidRoulette": "False", "SortKey": "101", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "y6d2/01", "MapMarkerRange": "632", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "902", "sheet": "Map", "value": "902"}, "Name_de": "y6d2", "Name_en": "y6d2", "Name_fr": "y6d2", "Name_ja": "y6d2", "row_id": "1193", "sheet": "TerritoryType", "value": "1193", "Name_chs": "y6d2", "Name_ko": "y6d2", "Name_tc": "y6d2"}, "TrialRoulette": "False", "row_id": "824", "Description_chs": "在尤卡巨人族生活的地方，乌克·拉玛特一行将面对的是墓之试炼。试炼要求参与者找到选王之人，即尤卡巨人族的祭司长固伏鲁。\n一行人追寻古老的历史，解读远古碑文，一路探访选王之人的踪迹，终于来到了尤卡巨人族的圣地沃刻佐莫山脚下。现在该是击退魔物，飞跃绝壁，登上圣山之顶通过这场试炼的时候了！", "Name_chs": "通天绝壁沃刻佐莫山", "Description_ko": "요카후이족 마을에서 우크라마트에게 주어진 '무덤의 시련'. 그것은 연왕 심사관인 제사장 구푸루를 찾아내는 일이었다.\n심사관을 찾아 나선 일행은 옛 역사를 더듬어 가며 오르코 파차의 최고봉이자 요카후이족의 성지인 워코 조모에 도착한다. 위험한 마물들이 들끓는 산봉우리에 올라, 시련을 돌파하라!", "Name_ko": "워코 조모", "Description_tc": "在尤卡巨人族生活的地方，烏克·拉瑪特一行將面對的是墓之試煉。試煉要求參與者找到選王之人，即尤卡巨人族的祭司長固伏魯。\n一行人追尋古老的歷史，解讀遠古碑文，一路探訪選王之人的蹤跡，終於來到了尤卡巨人族的聖地沃克佐莫山腳下。現在該是擊退魔物，飛躍絕壁，登上聖山之頂通過這場試煉的時候了！", "Name_tc": "通天絕壁沃克佐莫山"},
    "825": {"AllianceRoulette": "False", "ClassJobLevelRequired": "99", "ClassJobLevelSync": "100", "Content": {"row_id": "93", "sheet": "InstanceContent", "value": "93"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Aufgrund der Niederlage seiner Truppen in Tuliyollal sieht sich Zoraal Ja in die Enge getrieben. Und in seinem wahnsinnigen Streben nach Stärke schreckt er selbst vor dem Massenmord an seinem eigenen Volk nicht zurück. Alles, um die Kraft ihrer Seelen sein Eigen zu machen und seine Ambitionen zu verwirklichen. Doch Wuk Lamat, du und eure Freunde gedenkt nicht, ihn einfach so gewähren zu lassen. Um zu ihm an die Spitze des Immerfrieds zu gelangen, müsst ihr die Origenik durchqueren - eine Aufbereitungsanlage für Seelen, die sich wie ein gigantischer Pfeiler durch den gesamten Immerfried bis nach oben erstreckt. Bist du bereit, dich ihren dunklen Geheimnissen zu stellen und dir einen Pfad bis an die Spitze zu bahnen? Die Labore der Origenik erwarten dich ... ", "Description_en": "With his invasion force defeated, Zoraal Ja has turned on his own people, killing them to empower himself with their souls. He now awaits Wuk Lamat at the summit of Everkeep, and if you are to reach him, you must fight your way through Origenics, the facility for processing the souls of the departed. Guided by the members of Oblivion, you and your comrades sally forth for the grueling climb to the roiling storm clouds above.", "Description_fr": "Acculé au sommet de la Gardienne de l'Éternité, Zoraal Ja n'a pas hésité à lever la main sur son propre peuple pour accroître son pouvoir. Wuk Lamat et ses compagnons n'ont plus d'autre choix que de le mettre définitivement hors d'état de nuire afin d'éviter une plongée dans l'horreur absolue. Devant eux se dresse l'Origenèse, une immense usine qui s'étend du sol jusqu'au dernier étage de la tour, où les souvenirs des défunts sont séparés de leurs âmes pour alimenter la fabrication de réserves sans cesse renouvelées. Fiez-vous aux informations glanées par vos alliés d'Oblivion et débusquez votre ennemi juré de sa cachette !", "Description_ja": "追い詰められたゾラージャは、さらなる魂の力を欲して自国民までもその手にかけた。ウクラマトと冒険者たち一行は彼の行方を追い、エバーキープの最上層を目指す。\nその経路となるのは、地上から最上層まで貫くように建てられた魂魄工廠「オリジェニクス」――死した者の魂と記憶を分離し、そのエーテルを魂資源として再利用するための加工施設である。オブリビオンの情報支援を受けつつ、雲上へと通じる路を駆け上れ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112558", "path": "ui/icon/112000/112558.tex", "path_hr1": "ui/icon/112000/112558_hr1.tex"}, "ItemLevelRequired": "650", "ItemLevelSync": "680", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Origenik", "Name_en": "Origenics", "Name_fr": "L'Origenèse", "Name_ja": "魂魄工廠 オリジェニクス", "NormalRaidRoulette": "False", "SortKey": "104", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "x6d2/01", "MapMarkerRange": "615", "OffsetX": "-30", "OffsetY": "-63", "SizeFactor": "200", "row_id": "905", "sheet": "Map", "value": "905"}, "Name_de": "x6d2", "Name_en": "x6d2", "Name_fr": "x6d2", "Name_ja": "x6d2", "row_id": "1208", "sheet": "TerritoryType", "value": "1208", "Name_chs": "x6d2", "Name_ko": "x6d2", "Name_tc": "x6d2"}, "TrialRoulette": "False", "row_id": "825", "Description_chs": "被逼入绝境的佐拉加为了获得更多的灵魂资源，竟将罪恶的手伸向了本国的民众。乌克·拉玛特与冒险者一行追着他的形迹，决定前往永护塔顶层与他当面对质。\n而为了前往顶层，一行人选择进入魂魄工厂创生设施。此设施能由地面直达顶层，是一所用于分离死者的灵魂和记忆，将灵魂以太加工成灵魂资源循环利用的工厂。在忘断军的情报支援中，登上通往云端的道路吧！", "Name_chs": "魂魄工厂创生设施", "Description_ko": "궁지에 몰린 조라쟈는 영혼의 힘을 더 얻고자, 기어코 자국민에게 손을 대고 말았다. 우크라마트와 모험가 일행은 그의 행방을 쫓아 에버킵의 최상층으로 향한다.\n목적지로 가는 길은, 지상에서 최상층까지 탑을 관통하듯이 지어진 영혼 공장 '오리제닉스'. 죽은 자의 영혼과 기억을 분리해, 에테르를 영혼 자원으로 재이용하기 위한 가공 시설이다. 오블리비언으로부터 정보 지원을 받으며, 구름 위로 이어지는 길을 올라가자.", "Name_ko": "오리제닉스", "Description_tc": "被逼入絕境的佐拉加為了獲得更多的靈魂資源，竟將罪惡的手伸向了本國的民眾。烏克·拉瑪特與冒險者一行追著他的形跡，決定前往永護塔頂層與他當面對質。\n而為了前往頂層，一行人選擇進入魂魄工廠創生設施。此設施能由地面直達頂層，是一所用於分離死者的靈魂和記憶，將靈魂乙太加工成靈魂資源循環利用的工廠。在忘斷軍的情報支援中，登上通往雲端的道路吧！", "Name_tc": "魂魄工廠創生設施"},
    "826": {"AllianceRoulette": "False", "ClassJobLevelRequired": "91", "ClassJobLevelSync": "92", "Content": {"row_id": "94", "sheet": "InstanceContent", "value": "94"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Du hast Wuk Lamat dabei geholfen, bereits zwei Prüfungen zu bestehen, und somit die entsprechenden Prüfsteine erhalten. Um weiter dem Pfad des Dämmerkönigs zu folgen, macht ihr euch nun zur Siedlung der Moblins auf, die neben den Wasserfällen von Kozama'uka gelegen ist. Jedoch sind die gewaltigen Stufen, die üblicherweise für diese Reise genutzt werden würden, im jüngsten Sturm zerstört worden. Erenville bereitet daher ein Boot für euch vor, welches von einem Punutiy über den Ihuykatumu, den größten Fluss Yok Turals, flussaufwärts gezogen werden soll. Deine Aufgabe wird es sein, dafür zu sorgen, eventuelle Angriffe wilder Bestien während der Flussfahrt abzuwehren. Damit heißt es: Alle an Bord und Leinen los!", "Description_en": "With two keystones now won and her father's historic journey pointing the way, Wuk Lamat sets her sights on the Moblin settlement perched above the waterfalls of Kozama'uka. As misfortune would have it, the wild storm which passed through the region has collapsed the great stairs leading up the cliffs, leading the resourceful Erenville to arrange an alternative route: a barge-like vessel pulled upriver by a massive-yet-gentle punutiy. Brace yourself to fight not only the current but an abundance of fierce wildlife as you forge along Yok Tural's mighty Ihuykatumu!", "Description_fr": "Possédant déjà deux gemmes du rite de succession, les pas de Gulool Ja Ja vous mènent désormais au village mobelin, au sommet des chutes de Kozama'uka. Malheureusement, la récente tempête a rendu impraticable l'escalier permettant d'y accéder, forçant Erenville à vous proposer une voie alternative. Grâce à une barge tirée par un punutiy, vous vous apprêtez à remonter l'Ihuykatumu, un fleuve aux eaux aussi tumultueuses que dangereuses !", "Description_ja": "ふたつの秘石を手に入れたウクラマトと冒険者たち一行は、かつて連王グルージャジャが辿った旅路をなぞるように、コザマル・カの滝上にあるモブリン族の集落を目指す。\nしかし大嵐の影響で大階段は崩落し、陸路での移動は困難となっていた。そこでエレンヴィルの発案に従い、ヨカ・トラル随一の大河イフイカ・トゥムを遡上することに。いざ海獣プヌティーの牽引する小船に乗り込み、襲いくる流域の野生生物たちを退け、上流域を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112554", "path": "ui/icon/112000/112554.tex", "path_hr1": "ui/icon/112000/112554_hr1.tex"}, "ItemLevelRequired": "630", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Ihuykatumu", "Name_en": "Ihuykatumu", "Name_fr": "La Remontée de l'Ihuykatumu", "Name_ja": "濁流遡上 イフイカ・トゥム", "NormalRaidRoulette": "False", "SortKey": "100", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "y6d1/01", "MapMarkerRange": "597", "OffsetX": "-44", "OffsetY": "-88", "SizeFactor": "200", "row_id": "897", "sheet": "Map", "value": "897"}, "Name_de": "y6d1", "Name_en": "y6d1", "Name_fr": "y6d1", "Name_ja": "y6d1", "row_id": "1167", "sheet": "TerritoryType", "value": "1167", "Name_chs": "y6d1", "Name_ko": "y6d1", "Name_tc": "y6d1"}, "TrialRoulette": "False", "row_id": "826", "Description_chs": "将两颗秘石纳入囊中的乌克·拉玛特和冒险者一行决定重走联王古鲁加加建国前的旅行，前往克扎玛乌卡湿地瀑布上方的莫布林村落。\n然而，此前的暴风雨摧毁了湿地的大阶台，众人见无法通过陆路达成这个目标，便采纳了埃伦维尔的提议，决定沿尤卡图拉尔首屈一指的大河逆流而上。乘上海牛牵引的小船，击退水域范围内接踵而至的野生动物，向着上游进发吧！", "Name_chs": "丛林竞流生息河岸", "Description_ko": "두 개의 비석을 손에 넣은 우크라마트와 모험가 일행은, 과거 연왕 굴루쟈쟈가 지나간 여행길을 따라가듯 코자말루 카의 폭포 위쪽에 있는 모블린족 마을로 향한다.\n하지만 태풍 때문에 대계단이 무너져 육로 이동이 어려워졌다. 이에 에렌빌의 제안대로 요카 투랄에서 가장 큰 강인 이후이카 투무를 거슬러 올라가기로 한다. 바다짐승 푸누티가 끄는 작은 배에 올라, 습격해 오는 유역의 야생 생물들을 물리치며 상류로 향하라!", "Name_ko": "이후이카 투무", "Description_tc": "將兩顆秘石納入囊中的烏克·拉瑪特和冒險者一行決定重走聯王古魯加加建國前的旅行，前往克札瑪烏卡濕地瀑布上方的莫布林村落。\n然而，此前的暴風雨摧毀了濕地的大階台，眾人見無法通過陸路達成這個目標，便採納了艾倫維爾的提議，決定沿尤卡圖拉爾首屈一指的大河逆流而上。乘上海牛牽引的小船，擊退水域範圍內接踵而至的野生動物，向著上游進發吧！", "Name_tc": "叢林激流生息河岸"},
    "827": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "95", "sheet": "InstanceContent", "value": "95"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Nachdem die große Katastrophe vor mehreren hundert Jahren so vielen Alexandriten das Leben kostete, gelang den Wissenschaftlern der Wahrung nach langen Mühen mithilfe der Elektrob-Technologie schließlich das unmöglich Geglaubte: die Speicherung von Seelen und Erinnerung. Doch das somit erlangte ewige Leben kommt mit einem hohen Preis. Um das Fortbestehen der Endlosen zu sichern, wird eine immer größer werdende Menge Lebensenergie benötigt. Die stets fürsorgliche, ihr Volk liebende Sphene ist zu diesem Zweck bereit, ihr Selbst aufzugeben und die Leben anderer Welten für die Unendlichkeit ihrer Leute zu opfern. Du und deine Freunde sind nun die Einzigen, die noch zwischen ihr und der Auslöschung der Spiegelwelten stehen. Reise tief in das virtuelle Abbild von Sphenes Erinnerungen und erlebe selbst, welcher Schmerz die Königin seit Jahrhunderten plagt.", "Description_en": "In their darkest hour, the people of Alexandria had found comfort in the belief that physical death is not the end, and through the miracle of electrope, that belief was made reality. Yet everything comes at a price. Determined to sustain the Endless no matter the cost, Sphene has chosen the unconscionable course of massacring innocents. Seeking to prevent her from preying upon other reflections, you and your comrades prepare to send your souls into the Meso Terminal, where a virtual domain generated by her memories awaits.", "Description_fr": "Confrontés comme tous les peuples avant eux au caractère éphémère de l'existence, les Alexandrins pensaient avoir trouvé le secret de la vie éternelle grâce au miracle de l'électrope. Malheureusement pour eux, on ne bafoue pas les lois de la nature sans en payer le prix... Pour prolonger le rêve éveillé de ses bien-aimés sujets, la reine Sphene choisit de faire porter le fardeau de cette utopie aux habitants des autres mondes en les massacrant afin de s'approprier leur énergie. Désormais le dernier rempart protégeant d'innombrables innocents, vous et vos compagnons vous apprêtez à pénétrer dans le système central de La Mémoire vivante pour poursuivre Sphene dans les méandres de ses souvenirs !", "Description_ja": "かつて命の無常を儚む人々が、自らへの慰めとして願った永遠の生は、万能の物質エレクトロープを得て現実のものとなった。だが、何事にも代償はつきもの。永久人の女王スフェーンは、彼女が愛する者たちの記憶を永らえさせるため、他者の命を奪うという許されざる路を選ぶ。\nそして今、冒険者とウクラマトたち一行は、命を収奪されんとする数多の世界を救うべく、スフェーンの記憶によって紡がれた幻想世界へと足を踏み入れるのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112559", "path": "ui/icon/112000/112559.tex", "path_hr1": "ui/icon/112000/112559_hr1.tex"}, "ItemLevelRequired": "670", "ItemLevelSync": "700", "LevelCapRoulette": "True", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alexandria", "Name_en": "Alexandria", "Name_fr": "Alexandrie", "Name_ja": "記憶幻想 アレクサンドリア", "NormalRaidRoulette": "False", "SortKey": "105", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "x6d3/01", "MapMarkerRange": "609", "OffsetX": "29", "OffsetY": "-95", "SizeFactor": "200", "row_id": "910", "sheet": "Map", "value": "910"}, "Name_de": "x6d3", "Name_en": "x6d3", "Name_fr": "x6d3", "Name_ja": "x6d3", "row_id": "1199", "sheet": "TerritoryType", "value": "1199", "Name_chs": "x6d3", "Name_ko": "x6d3", "Name_tc": "x6d3"}, "TrialRoulette": "False", "row_id": "827", "Description_chs": "旧时之人曾忧叹生命脆弱短暂，为求慰藉而追寻永生之道。万能的雷转质虽然将这一狂想化作了现实，可世间的一切皆有代价。为了能让最爱的人民所留下的记忆永远存在，永久人的女王斯菲因竟选择了夺取其他人的性命。\n为了或是有幸见过，又或是未曾谋面的人们，冒险者与乌克·拉玛特一行闯入了根据斯菲因的记忆创造出来的幻想世界，拯救即将被掠取生命的无数世界。", "Name_chs": "忆中金曦亚历山德里亚", "Description_ko": "과거 생명의 무상함을 덧없다 여기던 사람들이 스스로를 위로하기 위해 바랐던 영원한 삶은, 만능 물질 일렉트로프를 얻음으로써 실현되었다. 하지만 어떤 일이든 대가는 따르는 법. 영원인의 여왕 스펜은 자신이 사랑하는 사람들의 기억을 영원토록 잇고자, 타인의 생명을 빼앗는다는 용서받을 수 없는 길을 선택했다.\n그리고 지금, 모험가와 우크라마트 일행은 생명을 빼앗길 위기에 처한 많은 세계를 구하기 위해, 스펜의 기억으로 만들어진 환상 세계에 발을 들인다.", "Name_ko": "알렉산드리아", "Description_tc": "舊時之人曾憂嘆生命脆弱短暫，為求慰藉而追尋永生之道。萬能的雷轉質雖然將這一狂想化作了現實，可世間的一切皆有代價。為了能讓最愛的人民所留下的記憶永遠存在，永久人的女王斯菲茵竟選擇了奪取其他人的性命。\n為了或是有幸見過，又或是未曾謀面的人們，冒險者與烏克·拉瑪特一行闖入了根據斯菲茵的記憶創造出來的幻想世界，拯救即將被掠取生命的無數世界。", "Name_tc": "記憶幻想亞歷山德里亞"},
    "828": {"AllianceRoulette": "False", "ClassJobLevelRequired": "92", "ClassJobLevelSync": "92", "Content": {"row_id": "5068", "sheet": "InstanceContent", "value": "5068"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "655", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Des Vaters viele Sorgen", "Name_en": "A Father First", "Name_fr": "L'Aurarque et le père", "Name_ja": "王として、父として", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "y6e1/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "-19", "SizeFactor": "400", "row_id": "931", "sheet": "Map", "value": "931"}, "Name_de": "ec050", "Name_en": "ec050", "Name_fr": "ec050", "Name_ja": "ec050", "row_id": "1210", "sheet": "TerritoryType", "value": "1210", "Name_chs": "ec050", "Name_ko": "ec050", "Name_tc": "ec050"}, "TrialRoulette": "False", "row_id": "828", "Description_chs": "", "Name_chs": "一位国王，一位父亲", "Description_ko": "", "Name_ko": "왕으로서, 아버지로서", "Description_tc": "", "Name_tc": "一位國王，一位父親"},
    "829": {"AllianceRoulette": "False", "ClassJobLevelRequired": "95", "ClassJobLevelSync": "96", "Content": {"row_id": "96", "sheet": "InstanceContent", "value": "96"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Wuk Lamat hat mit deiner Hilfe alle sieben Prüfsteine erhalten, womit ihr euch nun der letzten Herausforderung des Ritus der Thronfolge stellt - die Stadt aus Gold ausfindig zu machen. Im Laufe eurer Nachforschungen erfahrt ihr von dem sogenannten Himmelstiefen Cenote, der einzige Ort in Yak T'el, dessen Betreten seit jeher untersagt ist und somit nie gründlich untersucht wurde. Erzählungen zufolge nutzten die Yok Huy diese Grotte einst als Steinbruch, doch momentan fungiert sie als Ruheort all jener Kinder der Mamool Ja, die den Lehren des Zwilingsblutes geopfert wurden. Mache dich auf in diese Ruine begraben von Trauer und Tod, auf dass die Stadt aus Gold in ihren Tiefen liegen möge!", "Description_en": "Having successfully collected all seven keystones, Wuk Lamat now faces her final challenge as a claimant: finding the city of gold. All clues point to Yak T'el, whose only uncharted terrain lies in the Skydeep Cenote. Long before the Mamool Ja converted it to a cenotaph for children lost to the dream of blessed siblings, the Yok Huy quarried its depths and witnessed dreams of their own. Now you must tread this path of ancient awe and endless sorrow to discover for yourself what lies glimmering in the deep...", "Description_fr": "Les sept gemmes enfin en sa possession, Wuk Lamat doit maintenant accomplir l'objectif final du rite, à savoir retrouver la fameuse cité d'or. D'après vos nouveaux alliés, il n'existe qu'un endroit à Yak T'el susceptible de l'abriter, puisque personne n'ose s'approcher de ce lieu tabou : le cénote des Cieux infinis, l'ancienne carrière yok huy qui sert aujourd'hui de sépulture pour les enfants mort-nés des Mamool Ja... Il est temps pour vous et vos compagnons de braver l'interdit et d'arpenter ce chemin lugubre à l'histoire tragique, en espérant que votre destination se trouve bien de l'autre côté...", "Description_ja": "七つの秘石を集めることに成功したウクラマトと冒険者たち一行は、「継承の儀」の勝者となるべく、ついに黄金郷の発見へと挑むことに。ヤクテル樹海において、捜索の手が及んでいない場所があるとすれば、それは禁足地たる天深きセノーテのみ。かつてヨカフイ族が石切場として開き、後年、マムージャ族が双頭の赤子たちの慰霊堂として用いるようになった遺構である。悲しみの歴史に埋もれた冥き路を進み、輝ける黄金郷を見つけ出せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112556", "path": "ui/icon/112000/112556.tex", "path_hr1": "ui/icon/112000/112556_hr1.tex"}, "ItemLevelRequired": "640", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Himmelstiefer Cenote", "Name_en": "the Skydeep Cenote", "Name_fr": "Le cénote des Cieux infinis", "Name_ja": "遺産踏査 天深きセノーテ", "NormalRaidRoulette": "False", "SortKey": "102", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "y6d3/01", "MapMarkerRange": "602", "OffsetX": "0", "OffsetY": "144", "SizeFactor": "200", "row_id": "915", "sheet": "Map", "value": "915"}, "Name_de": "y6d3", "Name_en": "y6d3", "Name_fr": "y6d3", "Name_ja": "y6d3", "row_id": "1194", "sheet": "TerritoryType", "value": "1194", "Name_chs": "y6d3", "Name_ko": "y6d3", "Name_tc": "y6d3"}, "TrialRoulette": "False", "row_id": "829", "Description_chs": "集齐了七块秘石的乌克·拉玛特和冒险者一行成了继位仪式当之无愧的胜利者，也因此获得了黄金乡所在之地的线索。\n要说整个亚克特尔树海还有哪里是众人没有调查过的，那就只有禁地深空天坑了。据说这处遗迹最初是尤卡巨人族建立的采石场，后来则变成了辉鳞人为了安抚双头婴孩的死灵而设立的灵堂。踏上掩藏着累累白骨与悲剧的冥府之路，找到那如曦光般耀眼的黄金乡！", "Name_chs": "神圣禁地深空天坑", "Description_ko": "일곱 개의 비석을 모으는 데 성공한 우크라마트와 모험가 일행은 '계승 의식'의 승자가 되기 위해, 드디어 황금향 발견에 도전한다.\n야크텔 밀림에서 조사해보지 않은 곳은 금단의 땅인 하늘심연 세노테뿐. 옛날 요카후이족이 채석장으로 개척하고, 훗날 마무쟈족이 쌍두 아기들의 위령당으로 사용하게 된 유적이다. 슬픔의 역사가 묻힌 어두운 길을 나아가, 빛나는 황금향을 찾아내라!", "Name_ko": "하늘심연 세노테", "Description_tc": "集齊了七塊秘石的烏克·拉瑪特和冒險者一行成了繼位儀式當之無愧的勝利者，也因此獲得了黃金鄉所在之地的線索。\n要說整個亞克特爾樹海還有哪裡是眾人沒有調查過的，那就只有禁地深空天坑了。據說這處遺跡最初是尤卡巨人族建立的採石場，後來則變成了輝鱗人為了安撫雙頭嬰孩的死靈而設立的靈堂。踏上掩藏著累累白骨與悲劇的冥府之路，找到那如曦光般耀眼的黃金鄉！", "Name_tc": "神聖禁地深空天坑"},
    "830": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "20082", "sheet": "InstanceContent", "value": "20082"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Castrum Meridianum, das Hauptquartier der XIV. kaiserlichen Legion, ist gefallen und der Marsch der Weisen in die letzte Phase eingetreten. An der Spitze der gigantischen Gegenoffensive schlägt deine Gruppe sich durch das von Feinden wimmelnde Praetorium, um schließlich Gaius van Baelsar und seiner Ultima-Waffe gegenüberzustehen. Das Schicksal ganz Eorzeas hängt am Ausgang dieses Kampfes. Stelle dich deinem kolossalen Gegner und beende das Joch des Kaiserreichs!", "Description_en": "Making your way through the Praetorium, you sweep aside wave after wave of defenders before finally coming face-to-face with Gaius van Baelsar himself. Unable to overcome you by his own hands, the Black Wolf takes control of the Ultima Weapon and sets upon you once more. Do what you have come to do, and see that the magitek monstrosity never threatens Eorzea again.", "Description_fr": "Castrum Meridianum, quartier général de la 14e légion impériale, est tombé, et la marche des Preux est entrée dans sa toute dernière phase. À la pointe de la gigantesque contre-offensive menée par l'Alliance éorzéenne, vous vous êtes frayé un chemin à travers le Praetorium, pour enfin vous retrouver face à Gaius van Baelsar et son Ultima Arma, une machine anti-Primordiaux si puissante qu'elle pourrait faire basculer à elle seule le destin d'Éorzéa. La défaite n'est pas une option : dépassez vos limites, terrassez votre colossal adversaire, et mettez un terme au joug de l'Empire !", "Description_ja": "エオルゼア同盟軍による反攻作戦「マーチ・オブ・アルコンズ」は、帝国軍第XIV軍団の総司令部たるカストルム・メリディアヌムの攻略を以て、いよいよ最終局面を迎えた。冒険者部隊を率いる光の戦士に相対するは、ガイウスによるエオルゼア平定の切り札たる「アルテマウェポン」。ガレマール帝国による支配を打ち砕くには、勝利するより他にない。いまこそ己の限界を超え、究極幻想と謳われし黒き対蛮神兵器を破壊せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112468", "path": "ui/icon/112000/112468.tex", "path_hr1": "ui/icon/112000/112468_hr1.tex"}, "ItemLevelRequired": "42", "ItemLevelSync": "60", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "True", "MentorRoulette": "True", "Name_de": "Porta Decumana", "Name_en": "the Porta Decumana", "Name_fr": "Porta Decumana", "Name_ja": "アルテマウェポン破壊作戦", "NormalRaidRoulette": "False", "SortKey": "4", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1d5/08", "MapMarkerRange": "0", "OffsetX": "772", "OffsetY": "600", "SizeFactor": "400", "row_id": "763", "sheet": "Map", "value": "763"}, "Name_de": "w1d5_battle", "Name_en": "w1d5_battle", "Name_fr": "w1d5_battle", "Name_ja": "w1d5_battle", "row_id": "1048", "sheet": "TerritoryType", "value": "1048", "Name_chs": "w1d5_battle", "Name_ko": "w1d5_battle", "Name_tc": "w1d5_battle"}, "TrialRoulette": "False", "row_id": "830", "Description_chs": "艾欧泽亚同盟军的反击作战“贤者行军行动”以攻略帝国军第十四军团的总司令部——帝国南方堡为标志，终于成功进入最后的阶段。率领冒险者部队的光之战士即将面对的，是盖乌斯用来攻略艾欧泽亚的究极神兵。若想阻止加雷马帝国的侵略，唯有在此战中获胜。现在正是超越自己的极限之时，一定要破坏那个被誉为究极幻想的最终兵器！", "Name_chs": "究极神兵破坏作战", "Description_ko": "에오르제아 동맹군의 반격 작전 '열두 현자의 행진'은 제국군 제XIV군단의 총사령부 '카스트룸 메리디아눔' 공략에 성공하고 드디어 최종 국면을 맞이했다. 모험가 부대를 이끄는 빛의 전사는, 가이우스가 에오르제아를 평정하기 위해 마련한 비장의 무기 '알테마 웨폰'을 상대해야 한다. 갈레말 제국의 지배를 막으려면 승리하는 수밖에 없다. 자신의 한계를 넘어, 궁극의 환상이라 불리는 새까만 대 야만신 병기를 파괴하라!", "Name_ko": "알테마 웨폰 파괴작전", "Description_tc": "艾奧傑亞同盟軍的反擊作戰“賢者行軍行動”以攻略帝國軍第十四軍團的總司令部——帝國南方堡為標誌，終於成功進入最後的階段。率領冒險者部隊的光之戰士即將面對的，是蓋烏斯用來攻略艾奧傑亞的究極武器。若想阻止加雷馬帝國的侵略，唯有在此戰中獲勝。現在正是超越自己的極限之時，一定要破壞那個被譽為究極幻想的最終兵器！", "Name_tc": "究極武器破壞作戰"},
    "831": {"AllianceRoulette": "False", "ClassJobLevelRequired": "97", "ClassJobLevelSync": "98", "Content": {"row_id": "97", "sheet": "InstanceContent", "value": "97"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Er mordete ihr Volk, ihren Vater und erklärte ihrem Land den Krieg. Doch Wuk Lamat wäre nicht die Krone des Mutes, wenn sie Zoraal Ja einfach gewähren ließe. Zusammen mit dir und euren Kameraden geht sie in die Offensive und beschließt, den Kampf in die Kuppel zu tragen. Mithilfe der Eisenbahnfanatiker der Xak Tural Eisenbahngesellschaft und Verbündeten aus ganz Tuliyollal gelingt euch der Bau eines wahren Bombenexpresses, der mit einem großen Knall ein riesiges Loch in die Befestigungen des Feindes reißt. Der Weg ins Innere der Kuppel steht euch somit nun offen. Aber verkünden die blauen Flammen entlang eures Pfades auch wirklich den Beginn der Morgendämmerung für Tuliyollal? Es liegt nun an dir, das Blatt zu wenden und es Zoraal Ja für seine Gräueltaten heimzuzahlen! ", "Description_en": "Zoraal Ja retreats to the dome in Yyasulani, but not before laying siege to his home and slaying his own father. This foul deed cannot go unpunished, and so Wuk Lamat lays plans to pierce the dome and pursue him. To that end, the engineers of Xak Tural Railing refit their ceruleum-powered train christened the Dawnblazer, and after avoiding fire from Zoraal Ja's forces, successfully send it careening into the fortress bridging the dome with the outside world. With the path forward now open, the battle for Tuliyollal begins as you and your companions take your first bold steps into enemy territory.", "Description_fr": "Désireux de retrouver la trace de Zoraal Ja, après qu'il a attaqué Tuliyollal, tué son propre père et déclaré son intention d'envahir le Tural, vos compagnons et vous-même avez décidé de vous infiltrer dans le mystérieux dôme apparu au beau milieu de la Yyasulani. À l'aide de la locomotive de la compagnie de chemin de fer locale, renforcée et renommée pour l'occasion “l'Explaurore”, vous avez ouvert une brèche dans le rempart de la base ennemie qui doit vous permettre d'accéder au dôme. Frayez-vous un passage au forceps dans cette installation !", "Description_ja": "民を殺し、父を弑し、祖国トライヨラに宣戦布告したゾラージャを追い、ウクラマトと冒険者たち一行はヤースラニ荒野を覆う「ドーム」への侵入を決意する。\nXTRR社の協力を得て青燐機関車を改造、爆弾列車「ドーンブレイザー号」を完成させた一行は、決死の覚悟で線路上に繋がる敵基地施設への突撃を敢行。その防備に文字通りに風穴を開けると、ドーム内に通じるであろう施設内部を目指す。夜明けを告げる青き炎を狼煙に、故郷を護るための戦いが今、始まる！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112557", "path": "ui/icon/112000/112557.tex", "path_hr1": "ui/icon/112000/112557_hr1.tex"}, "ItemLevelRequired": "645", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "True", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Der Außenposten", "Name_en": "Vanguard", "Name_fr": "L'Avant-garde", "Name_ja": "外征前哨 ヴァンガード", "NormalRaidRoulette": "False", "SortKey": "103", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "x6d1/00", "MapMarkerRange": "599", "OffsetX": "0", "OffsetY": "-20", "SizeFactor": "200", "row_id": "899", "sheet": "Map", "value": "899"}, "Name_de": "x6d1", "Name_en": "x6d1", "Name_fr": "x6d1", "Name_ja": "x6d1", "row_id": "1198", "sheet": "TerritoryType", "value": "1198", "Name_chs": "x6d1", "Name_ko": "x6d1", "Name_tc": "x6d1"}, "TrialRoulette": "False", "row_id": "831", "Description_chs": "杀死自己的国民，杀死自己的亲生父亲，向着自己的祖国图莱尤拉宣战，为了追捕犯下了这一系列滔天罪行的佐拉加，乌克·拉玛特与冒险者一行决心闯入笼罩了整个亚斯拉尼荒野的穹顶。\n萨卡图拉尔铁路公司倾力协助，将青磷机车改造成了炸弹列车——金曦晨辉号。众人抱着必死的决心乘上这趟列车，展开对敌军基地的突袭。这趟列车成功为敌军基地的防御体系打开了一个字面意义上的大洞，一行人经此闯入了通往穹顶内部的设施。宣告黎明到来的烽火已然点亮，守卫故乡的战斗在此刻打响。现在，拔出武器，开始战斗吧！", "Name_chs": "前哨基地先锋营", "Description_ko": "백성과 아버지를 죽이고 조국 툴라이욜라에 전쟁을 선포한 조라쟈를 쫓아, 우크라마트와 모험가 일행은 야술라니 황야를 덮은 '반구'에 잠입하기로 결의한다.\n사카 투랄 철도의 협력을 받아 청린기관차를 개조해 만든 폭탄 열차 '황금불길호'가 완성되었다. 일행은 선로를 타고 이어지는 적 기지를 향해 목숨을 건 돌격을 감행, 말 그대로 구멍을 뚫고 반구 내부로 통하는 시설을 향해 간다. 여명을 알리는 푸른 불길을 봉화 삼아, 고향을 지키기 위한 싸움이 지금 시작된다!", "Name_ko": "뱅가드", "Description_tc": "殺死自己的國民，殺死自己的親生父親，向著自己的祖國圖萊尤拉宣戰，為了追捕犯下了這一系列滔天罪行的佐拉加，烏克·拉瑪特與冒險者一行決心闖入籠罩了整個亞斯拉尼荒野的穹頂。\n薩卡圖拉爾鐵路公司傾力協助，將青磷機車改造成了炸彈列車——黃金遺產晨輝號。眾人抱著必死的決心乘上這趟列車，展開對敵軍基地的突襲。這趟列車成功為敵軍基地的防禦體系打開了一個字面意義上的大洞，一行人經此闖入了通往穹頂內部的設施。宣告黎明到來的烽火已然點亮，守衛故鄉的戰鬥在此刻打響。現在，拔出武器，開始戰鬥吧！", "Name_tc": "前哨基地先鋒營"},
    "832": {"AllianceRoulette": "False", "ClassJobLevelRequired": "93", "ClassJobLevelSync": "94", "Content": {"row_id": "20093", "sheet": "InstanceContent", "value": "20093"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Auf Tural erhalten jene Lebewesen, welche Tausende von Jahren überdauern und unvorstellbar gewaltige Mächte besitzen, einen besonderen Namen - Tural Vidraal. Selbst achtzig Jahre, nachdem sie im Anschluss an einen erbitterten Kampf mit Gulool Ja Ja und dessen Gefährten in den Bergen des Urqopacha versiegelt wurde, gilt Valigarmanda, die Geflügelte Geißel, auch jetzt noch als die stärkste dieser legendären Bestien. Eben diese lebenden Katastrophe ist nun im Laufe des Ritus der Thronfolge aus ihrem Schlaf gerissen worden. Jetzt liegt es an dir, gemeinsam mit Wuk Lamat und den übrigen Thronanwärtern, den stärksten Tural Vidraal aufzuhalten, bevor er erneut eine Schneise der Verwüstung durch den Kontinent ziehen kann!", "Description_en": "In the lands of Tural, there is a class of beasts which transcends the limits of the natural order─the tural vidraal. The mightiest of these, the feared and fearsome Valigarmanda, caused centuries of suffering until it was at last sealed away in the mountain fastness of Urqopacha by a young Gulool Ja Ja. Eighty years later, however, a foolish claimant in the rite of succession has seen fit to release the Skyruin from its icy prison. If you would spare Tural's people a new age of terror, then you must stand with Wuk Lamat against this flying calamity and its endless elemental fury.", "Description_fr": "Les Tural vidraal. “Ceux qui règnent sur la terre.” Des créatures aux facultés hors normes et à la puissance incommensurable. La plus terrifiante de toutes, Valigarmanda, fut emprisonnée il y a huit décennies au pied des montagnes d'Urqopacha par le jeune Gulool Ja Ja et ses alliés, au terme d'un bras de fer absolument épique. Or, voilà que la “calamité incarnée” se retrouve libérée en plein rite de succession ! Wuk Lamat décide alors de mettre la compétition entre parenthèses afin de sauver le Tural aux côtés de ses frères. Joignez-vous à elle dans son combat contre l'oiseau-serpent de légende, maître des éléments feu, glace et foudre !", "Description_ja": "トラル大陸において、他と一線を画す規格外の力を持った獣はこう呼ばれる。大地を掌握する者――トラルヴィドラールと。その中でも最強と恐れられる存在、「ヴァリガルマンダ」は約80年前に若き日のグルージャジャらによって成敗され、オルコ・パチャ山麓に封印されてきた。だが、この「生ける天災」が、継承の儀の最中に解き放たれてしまう。かくしてウクラマトと冒険者たち一行は、トラル大陸の平穏を護るべく立ち上がる。火、氷、雷の力を振るう伝説の有翼蛇を討滅せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112562", "path": "ui/icon/112000/112562.tex", "path_hr1": "ui/icon/112000/112562_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zel Tajaal - Valigarmanda", "Name_en": "Worqor Lar Dor", "Name_fr": "Worqor Lar Dor", "Name_ja": "ヴァリガルマンダ討滅戦", "NormalRaidRoulette": "False", "SortKey": "220", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "y6fa/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "925", "sheet": "Map", "value": "925"}, "Name_de": "y6fa", "Name_en": "y6fa", "Name_fr": "y6fa", "Name_ja": "y6fa", "row_id": "1195", "sheet": "TerritoryType", "value": "1195", "Name_chs": "y6fa", "Name_ko": "y6fa", "Name_tc": "y6fa"}, "TrialRoulette": "True", "row_id": "832", "Description_chs": "普通的野兽之中偶尔也会诞生出比其他同类都要强大的怪物。在图拉尔大陆，人们会将这些威名赫赫的猛兽称为图拉尔威爪。\n而君临于一切图拉尔威爪顶点的恐怖生灵，便是大约在80年前被年轻的古鲁加加打败并封印于奥阔帕恰山麓的艳翼蛇鸟。这拥有生命的天灾竟然在继位仪式途中被人放了出来，乌克·拉玛特与冒险者一行决心挺身而出维护图拉尔大陆的和平。打倒驾驭冰火雷三属性力量的艳翼蛇鸟！", "Name_chs": "艳翼蛇鸟歼灭战", "Description_ko": "투랄 대륙에서는 다른 짐승들과는 차원이 다른 힘을 지닌 짐승을 이렇게 부른다. 대지를 장악하는 자 '투랄비드랄'.\n그중에서도 최강이라 여겨지며 모두의 두려움을 사는 존재 '발리가르만다'는, 약 80년 전 젊은 시절의 굴루쟈쟈에게 패배하여 오르코 파차 산기슭에 봉인되었다. 그런데 이 '살아있는 재앙'이 계승 의식 도중에 풀려나고 말았다. 그리하여 우크라마트와 모험가 일행은 투랄 대륙의 평화를 지키기 위해 일어선다. 불, 얼음, 번개의 힘을 다루는, 전설의 날개 달린 뱀을 토벌하라!", "Name_ko": "발리가르만다 토벌전", "Description_tc": "普通的野獸之中偶爾也會誕生出比其他同類都要強大的怪物。在圖拉爾大陸，人們會將這些威名赫赫的猛獸稱為圖拉爾威爪。\n而君臨於一切圖拉爾威爪頂點的恐怖生靈，便是大約在80年前被年輕的古魯加加打敗並封印於奧闊帕恰山麓的艷翼蛇鳥。這擁有生命的天災竟然在繼位儀式途中被人放了出來，烏克·拉瑪特與冒險者一行決心挺身而出維護圖拉爾大陸的和平。打倒駕馭冰火雷三屬性力量的艷翼蛇鳥！", "Name_tc": "艷翼蛇鳥殲滅戰"},
    "833": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "20094", "sheet": "InstanceContent", "value": "20094"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Valigarmanda, die Geflügelte Geißel, bot euch selbst geschwächt von achtzig Jahren Versiegelungen einen Kampf, den ihr nur mit Mühe und Not für euch entscheiden konntet. Doch was, wenn die Lebende Katastrophe bei vollen Kräften gewesen wäre, wie vor ihrer Niederlage gegen den Dämmerkönig? Die Verse des Fahrenden Sängers wecken Vorstellungen in dir, die nicht zum ersten Mal deinen Kopf durchkreuzen. Und so tragen dich deine Gedanken zurück nach Worqor Lar Dor, wo dich der legendäre Tural Vidraal in seiner vollen Blüte erwartet ...!", "Description_en": "In a land of unfamiliar views and vistas, the wandering minstrel remains a familiar constant, as does his appetite for thrilling and fantastic tales. You speak with him of your clash with the dread Valigarmanda, and it sets his mind to racing─each strike a note to be woven into song, a tale of high adventure that will endure for generations.\n\nEver wont to embellish his retellings, he muses on a foe untouched by the fetters of imprisonment, a Valigarmanda who can bring its full might to bear. Would the Third Promise and her companions have emerged victorious from such a threat? Such is the question raised in your mind as melodies stir your memories, setting you before the mighty serpent once more...", "Description_fr": "De passage au Tural, le ménestrel errant nous narre la légende du Tural vidraal resté emprisonné quatre-vingts ans dans la glace : Valigarmanda, alias la “calamité incarnée”. L'une des entités les plus puissantes du Tural – du moins, avant que ses décennies d'enfermement ne lui ôtent une partie de sa force. Mais qu'à cela ne tienne puisque, fidèle à sa méthode, notre harpiste préféré se fera un plaisir de dépeindre la bête au meilleur de ses capacités. Projetez-vous dans son récit, et revivez votre combat sous un jour plus héroïque que jamais !", "Description_ja": "異邦の詩人は謳う。80年にも亘って氷漬けにされていた伝説のトラルヴィドラールのことを。「生ける天災」と呼ばれしヴァリガルマンダは、まさにトラル最強の一角。長き封印で弱る前は、果たしてどれほどの力を振るったのだろうか――。\nトラル大陸においても、異邦の詩人の作風は変わらない。英雄譚が継承されるようにと願い、今日も今日とて事実に激しく脚色を加えるのだ。斯くして冒険者は、幻想に彩られた「ヴァリガルマンダ」との戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112563", "path": "ui/icon/112000/112563.tex", "path_hr1": "ui/icon/112000/112563_hr1.tex"}, "ItemLevelRequired": "690", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Gok Tajaal - Valigarmanda", "Name_en": "Worqor Lar Dor (Extreme)", "Name_fr": "Worqor Lar Dor (extrême)", "Name_ja": "極ヴァリガルマンダ討滅戦", "NormalRaidRoulette": "False", "SortKey": "240", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "y6fa/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "925", "sheet": "Map", "value": "925"}, "Name_de": "y6fa_2", "Name_en": "y6fa_2", "Name_fr": "y6fa_2", "Name_ja": "y6fa_2", "row_id": "1196", "sheet": "TerritoryType", "value": "1196", "Name_chs": "y6fa_2", "Name_ko": "y6fa_2", "Name_tc": "y6fa_2"}, "TrialRoulette": "False", "row_id": "833", "Description_chs": "异国的诗人编了一曲。讴歌的是那被不化的寒冰冰封了80年之久的传说中的图拉尔威爪。“拥有生命的天灾”艳翼蛇鸟可谓是图拉尔最为强大的生命体。那么，在它经历漫长的封印，衰弱到极点前，究竟曾掌握着何等的滔天之力呢？\n千里迢迢来到图拉尔大陆的异国的诗人一如既往，为了让英雄们的冒险故事能永久流传，时刻不忘给故事润饰增色。面对这幻想中过于斑斓多彩的艳翼蛇鸟，再次投身战斗的冒险者还能取得胜利吗？", "Name_chs": "艳翼蛇鸟歼殛战", "Description_ko": "떠돌이 시인은 노래한다. 80년 동안 얼음 속에 갇혀 있던 전설의 투랄비드랄에 대해서. '살아있는 재앙'이라고 불리는 발리가르만다는 그야말로 투랄에서 가장 강한 짐승이라 할 수 있다. 오랜 봉인 탓에 약해지기 전에는 대체 얼마나 강했던 것일까…….\n투랄 대륙에서도 떠돌이 시인의 작풍은 여전하다. 영웅담이 계승되기를 바라며, 언제나처럼 사실을 과격하게 각색하는 것이다. 이리하여 모험가는 환상으로 뒤범벅된 '발리가르만다'와의 싸움을 새로이 체험한다.", "Name_ko": "극 발리가르만다 토벌전", "Description_tc": "異國的詩人編了一曲。謳歌的是那被不化的寒冰冰封了80年之久的傳說中的圖拉爾威爪。“擁有生命的天災”艷翼蛇鳥可謂是圖拉爾最為強大的生命體。那麼，在它經歷漫長的封印，衰弱到極點前，究竟曾掌握著何等的滔天之力呢？\n千里迢迢來到圖拉爾大陸的異國的詩人一如既往，為了讓英雄們的冒險故事能永久流傳，時刻不忘給故事潤飾增色。面對這幻想中過於斑斕多彩的艷翼蛇鳥，再次投身戰鬥的冒險者還能取得勝利嗎？", "Name_tc": "極 艷翼蛇鳥殲滅戰"},
    "834": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "98", "sheet": "InstanceContent", "value": "98"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Zeycihan ist ein sharlayanischer Archäologe, dessen Studien ihn nach Tural verschlagen haben. Nun liegt sein ganzer Fokus auf der Kaktorsenke, ein Tal am äußersten Rand von Shaaloani. Inmitten der Vielzahl von Kaktoren unterschiedlichster Art ragen uralte Ruinen in den Himmel, die den einstigen Herren Turals gehört haben sollen: den Yok Huy. Wandle auf Zeycihans Spuren, bahne dir einen Weg durch die abertausend Nadeln und lüfte das Geheimnis, das unter dem Staub der Jahrhunderte schlummert ...", "Description_en": "At the behest of Zeycihan, professor of archeology at the Studium, you are tasked with venturing into a valley swarming with sabotenders. In the furthest reaches of this gorge of succulents lie the remnants of an ancient structure believed to be of Yok Huy origin, but if you are to discover what mysteries dwell within, you must first survive the innumerous needles of the valley's denizens...", "Description_fr": "Zeycihan, professeur d'archéologie à l'académie de magie de Sharlayan, a été chargé par l'ancien Aurarque de la Raison d'explorer le Tural à la recherche de vestiges anciens. Il a découvert dans un des recoins de la Shaaloani une vallée abritant des ruines inconnues. Cependant, l'endroit est envahi par les pampas en tout genre et vous êtes la seule personne suffisamment forte pour arpenter les lieux et peut-être percer leurs mystères.", "Description_ja": "トラル各地で発掘を行うシャーレアン魔法大学の考古学者、ゼイキハンから紹介を受けた次なる冒険の舞台、それはシャーローニ荒野の外れにあるというサボテンダーバレー。文字通り、サボテンが群生する渓谷の奥には、かつてサカ・トラルに渡ったヨカフイ族のものと思われる、古き遺構があるらしい。\n先行調査より撤退したというゼイキハンの足取りも辿りつつ、凶暴なサボテンダーたちの針を掻い潜り、歴史の不思議が眠り続ける遺跡最深部へ到達せよ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112560", "path": "ui/icon/112000/112560.tex", "path_hr1": "ui/icon/112000/112560_hr1.tex"}, "ItemLevelRequired": "670", "ItemLevelSync": "730", "LevelCapRoulette": "True", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Kaktorsenke", "Name_en": "Tender Valley", "Name_fr": "La Vallée des Pampas", "Name_ja": "荒野秘境 サボテンダーバレー", "NormalRaidRoulette": "False", "SortKey": "106", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "x6d4/01", "MapMarkerRange": "600", "OffsetX": "130", "OffsetY": "-348", "SizeFactor": "200", "row_id": "900", "sheet": "Map", "value": "900"}, "Name_de": "x6d4", "Name_en": "x6d4", "Name_fr": "x6d4", "Name_ja": "x6d4", "row_id": "1203", "sheet": "TerritoryType", "value": "1203", "Name_chs": "x6d4", "Name_ko": "x6d4", "Name_tc": "x6d4"}, "TrialRoulette": "False", "row_id": "834", "Description_chs": "萨雷安魔法大学的考古学者泽伊琪罕正在图拉尔各地挖掘远古遗迹。受到他的邀请，冒险者来到了夏劳尼荒野边缘的仙人刺谷，准备展开一场新的冒险。地如其名，在这个长满了各种仙人掌、仙人刺的溪谷尽头，据说有着一处远征萨卡图拉尔的尤卡巨人族留下的遗迹。\n前期调查时不得不狼狈撤退的泽伊琪罕为冒险者留下了一地的线索。沿着他的足迹，躲过凶残仙人刺的万千针刺，前往沉睡着奇妙历史秘密的遗迹最深处！", "Name_chs": "荒野秘境仙人刺谷", "Description_ko": "투랄 각지에서 발굴 작업을 하는 샬레이안 마법대학의 고고학자 제이키한에게 다음 모험의 무대를 소개받았다. 바로 샬로니 황야 외곽에 있다고 하는 사보텐더 계곡이다. 이름대로 선인장 군생지인 계곡 안쪽에는, 과거 사카 투랄로 건너온 요카후이족이 만든 것으로 추정되는 오래된 유적이 있는 듯하다.\n선행 조사 중에 철수했다고 하는 제이키한의 발자취를 따라, 난폭한 사보텐더들의 바늘을 헤치고 나아가 역사의 수수께끼가 잠든 유적 심층부에 도달하라.", "Name_ko": "사보텐더 계곡", "Description_tc": "薩雷安魔法大學的考古學者澤伊琪罕正在圖拉爾各地挖掘遠古遺跡。受到他的邀請，冒險者來到了夏勞尼荒野邊緣的仙人掌谷，準備展開一場新的冒險。地如其名，在這個長滿了各種仙人掌、仙人掌的溪谷盡頭，據說有著一處遠征薩卡圖拉爾的尤卡巨人族留下的遺跡。\n前期調查時不得不狼狽撤退的澤伊琪罕為冒險者留下了一地的線索。沿著他的足跡，躲過凶殘仙人掌的萬千根針，前往沉睡著奇妙歷史秘密的遺跡最深處！", "Name_tc": "荒野秘境仙人掌谷"},
    "835": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40027", "sheet": "InstanceContent", "value": "40027"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Palästra", "Name_en": "the Palaistra", "Name_fr": "Le Palestre", "Name_ja": "パライストラ", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p1/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "759", "sheet": "Map", "value": "759"}, "Name_de": "s5p1", "Name_en": "s5p1", "Name_fr": "s5p1", "Name_ja": "s5p1", "row_id": "1032", "sheet": "TerritoryType", "value": "1032", "Name_chs": "s5p1", "Name_ko": "s5p1", "Name_tc": "s5p1"}, "TrialRoulette": "False", "row_id": "835", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "角力学校", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "팔라이스트라", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "角力學校"},
    "836": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40028", "sheet": "InstanceContent", "value": "40028"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Herz des Vulkans", "Name_en": "the Volcanic Heart", "Name_fr": "Le Cœur volcanique", "Name_ja": "ヴォルカニック・ハート", "NormalRaidRoulette": "False", "SortKey": "1", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p2/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "760", "sheet": "Map", "value": "760"}, "Name_de": "s5p2", "Name_en": "s5p2", "Name_fr": "s5p2", "Name_ja": "s5p2", "row_id": "1033", "sheet": "TerritoryType", "value": "1033", "Name_chs": "s5p2", "Name_ko": "s5p2", "Name_tc": "s5p2"}, "TrialRoulette": "False", "row_id": "836", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "火山之心", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "화산심장", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "火山之心"},
    "837": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40029", "sheet": "InstanceContent", "value": "40029"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Wolke Sieben", "Name_en": "Cloud Nine", "Name_fr": "Le Petit Nuage", "Name_ja": "クラウドナイン", "NormalRaidRoulette": "False", "SortKey": "2", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p3/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "761", "sheet": "Map", "value": "761"}, "Name_de": "s5p3", "Name_en": "s5p3", "Name_fr": "s5p3", "Name_ja": "s5p3", "row_id": "1034", "sheet": "TerritoryType", "value": "1034", "Name_chs": "s5p3", "Name_ko": "s5p3", "Name_tc": "s5p3"}, "TrialRoulette": "False", "row_id": "837", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "九霄云上", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "절정의 구름", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "九霄雲上"},
    "838": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40027", "sheet": "InstanceContent", "value": "40027"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Palästra", "Name_en": "the Palaistra", "Name_fr": "Le Palestre", "Name_ja": "パライストラ", "NormalRaidRoulette": "False", "SortKey": "3", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p1/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "759", "sheet": "Map", "value": "759"}, "Name_de": "s5p1", "Name_en": "s5p1", "Name_fr": "s5p1", "Name_ja": "s5p1", "row_id": "1032", "sheet": "TerritoryType", "value": "1032", "Name_chs": "s5p1", "Name_ko": "s5p1", "Name_tc": "s5p1"}, "TrialRoulette": "False", "row_id": "838", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "角力学校", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "팔라이스트라", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "角力學校"},
    "839": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40028", "sheet": "InstanceContent", "value": "40028"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Herz des Vulkans", "Name_en": "the Volcanic Heart", "Name_fr": "Le Cœur volcanique", "Name_ja": "ヴォルカニック・ハート", "NormalRaidRoulette": "False", "SortKey": "4", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p2/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "760", "sheet": "Map", "value": "760"}, "Name_de": "s5p2", "Name_en": "s5p2", "Name_fr": "s5p2", "Name_ja": "s5p2", "row_id": "1033", "sheet": "TerritoryType", "value": "1033", "Name_chs": "s5p2", "Name_ko": "s5p2", "Name_tc": "s5p2"}, "TrialRoulette": "False", "row_id": "839", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "火山之心", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "화산심장", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "火山之心"},
    "840": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40029", "sheet": "InstanceContent", "value": "40029"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Wolke Sieben", "Name_en": "Cloud Nine", "Name_fr": "Le Petit Nuage", "Name_ja": "クラウドナイン", "NormalRaidRoulette": "False", "SortKey": "5", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p3/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "761", "sheet": "Map", "value": "761"}, "Name_de": "s5p3", "Name_en": "s5p3", "Name_fr": "s5p3", "Name_ja": "s5p3", "row_id": "1034", "sheet": "TerritoryType", "value": "1034", "Name_chs": "s5p3", "Name_ko": "s5p3", "Name_tc": "s5p3"}, "TrialRoulette": "False", "row_id": "840", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "九霄云上", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "절정의 구름", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "九霄雲上"},
    "841": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40027", "sheet": "InstanceContent", "value": "40027"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Palästra", "Name_en": "the Palaistra", "Name_fr": "Le Palestre", "Name_ja": "パライストラ", "NormalRaidRoulette": "False", "SortKey": "6", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p1/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "759", "sheet": "Map", "value": "759"}, "Name_de": "s5p1", "Name_en": "s5p1", "Name_fr": "s5p1", "Name_ja": "s5p1", "row_id": "1032", "sheet": "TerritoryType", "value": "1032", "Name_chs": "s5p1", "Name_ko": "s5p1", "Name_tc": "s5p1"}, "TrialRoulette": "False", "row_id": "841", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "角力学校", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "팔라이스트라", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "角力學校"},
    "842": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40028", "sheet": "InstanceContent", "value": "40028"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Herz des Vulkans", "Name_en": "the Volcanic Heart", "Name_fr": "Le Cœur volcanique", "Name_ja": "ヴォルカニック・ハート", "NormalRaidRoulette": "False", "SortKey": "7", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p2/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "760", "sheet": "Map", "value": "760"}, "Name_de": "s5p2", "Name_en": "s5p2", "Name_fr": "s5p2", "Name_ja": "s5p2", "row_id": "1033", "sheet": "TerritoryType", "value": "1033", "Name_chs": "s5p2", "Name_ko": "s5p2", "Name_tc": "s5p2"}, "TrialRoulette": "False", "row_id": "842", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "火山之心", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "화산심장", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "火山之心"},
    "843": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40029", "sheet": "InstanceContent", "value": "40029"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Wolke Sieben", "Name_en": "Cloud Nine", "Name_fr": "Le Petit Nuage", "Name_ja": "クラウドナイン", "NormalRaidRoulette": "False", "SortKey": "8", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p3/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "761", "sheet": "Map", "value": "761"}, "Name_de": "s5p3", "Name_en": "s5p3", "Name_fr": "s5p3", "Name_ja": "s5p3", "row_id": "1034", "sheet": "TerritoryType", "value": "1034", "Name_chs": "s5p3", "Name_ko": "s5p3", "Name_tc": "s5p3"}, "TrialRoulette": "False", "row_id": "843", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "九霄云上", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "절정의 구름", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "九霄雲上"},
    "844": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "87", "sheet": "InstanceContent", "value": "87"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Seit Jahrhunderten schon hält eine bestimmte Legende die Träume ganz Thavnairs fest in ihrem Bann. Irgendwo, tief auf dem Grund des majestätischen Myriadenmeers, soll die prall gefüllte Schatzkammer von Alzadaal dem Dritten schlummern. Unzählige Glücksritter zogen aus, um nach dem Reichtum zu greifen, und sind doch nie wieder zurückgekehrt. Nun findet sich eine zweifelhafte Karte in Estiniens Besitz, die den Weg zu eben jenem Vermögen weisen soll ... Doch welche Gefahren lauern in den uralten Ruinen?", "Description_en": "Since the days of old, the imagination of the Thavnairian people has been captured by a persistent legend─the promise that somewhere, beneath the shimmering expanse of the Bounty, lies hidden the treasure vault of Alzadaal III. Yet how might one claim the fabled satrap's hoard where so many other reckless souls have tried and fallen? Will Estinien's dubious map lead you true to the rumored isle and its moldering ruins? Whatever peril waits ahead, it is certain to be an adventure!", "Description_fr": "Depuis des siècles, la légende du trésor d'Alzadaal III, enfoui sous la mer de l'Abondance, fascine les Thavnairois. Nombre d'explorateurs se sont lancés à sa recherche, et très peu en sont revenus. Cependant, la carte obtenue par Estinien semble mener droit à l'entrée du fabuleux palais. Bien que le chemin s'annonce périlleux, saurez-vous résister à l'appel de l'aventure ?", "Description_ja": "サベネア島において古くから、まことしやかに囁かれてきたひとつの噂がある。豊穣海のいずこかに、かつてラザハン黎明期を支えた名太守アルザダール3世の財宝を収めた宝物殿が隠されているというのだ。多くの無謀なる者たちが挑み、夢と命を散らせてきた海底遺跡を踏破し、宝を手にすることはできるのか。エスティニアンが購入した怪しげな宝の地図を握りしめ、今、新たなる冒険の幕が上がる！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112465", "path": "ui/icon/112000/112465.tex", "path_hr1": "ui/icon/112000/112465_hr1.tex"}, "ItemLevelRequired": "560", "ItemLevelSync": "600", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Alzadaals Vermächtnis", "Name_en": "Alzadaal's Legacy", "Name_fr": "Le legs d'Alzadaal", "Name_ja": "近東秘宝 アルザダール海底遺跡群", "NormalRaidRoulette": "False", "SortKey": "95", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "m5d4/01", "MapMarkerRange": "509", "OffsetX": "15", "OffsetY": "0", "SizeFactor": "200", "row_id": "752", "sheet": "Map", "value": "752"}, "Name_de": "m5d4", "Name_en": "m5d4", "Name_fr": "m5d4", "Name_ja": "m5d4", "row_id": "1050", "sheet": "TerritoryType", "value": "1050", "Name_chs": "m5d4", "Name_ko": "m5d4", "Name_tc": "m5d4"}, "TrialRoulette": "False", "row_id": "844", "Description_chs": "萨维奈岛有一个古老的传说。据说在丰饶海的某处，隐藏着拉札罕历史上最著名的总督——阿尔扎达尔三世留下的堆满财宝的宝物殿。你究竟能否突破这个夺走了无数人梦想和生命的海底遗迹，顺利找到宝物呢？拿好埃斯蒂尼安买下的可疑地图，崭新的冒险即将拉开帷幕！", "Name_chs": "近东秘宝阿尔扎达尔海底遗迹群", "Description_ko": "사베네어 섬에 예부터 전해져 내려오는 그럴싸한 소문 하나가 있다. 풍요해 어딘가에, 과거 라자한 건국 초기를 이끈 태수 알자달 3세의 보물이 보관된 보물고가 숨겨져 있다는 것이다. 수많은 무모한 도전자들의 꿈과 목숨을 잃게 만든 이 해저 유적을 돌파하여 보물을 손에 넣을 수 있을까. 에스티니앙이 구입한 수상한 보물 지도를 손에 쥐고, 지금 새로운 모험을 시작하자!", "Name_ko": "알자달 해저 유적", "Description_tc": "薩維奈島有一個古老的傳說。據說在豐饒海的某處，隱藏著拉札漢歷史上最著名的總督——阿爾扎達爾三世留下的堆滿財寶的寶物殿。你究竟能否突破這個奪走了無數人夢想和生命的海底遺跡，順利找到寶物呢？拿好艾斯蒂尼安買下的可疑地圖，嶄新的冒險即將拉開帷幕！", "Name_tc": "近東秘寶阿爾扎達爾海底遺跡群"},
    "845": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "5059", "sheet": "InstanceContent", "value": "5059"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Nervas Reich", "Name_en": "Forlorn Glory", "Name_fr": "Nerva, le patriote", "Name_ja": "ネルウァの帝国", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "m5d2/04", "MapMarkerRange": "495", "OffsetX": "-230", "OffsetY": "-250", "SizeFactor": "200", "row_id": "726", "sheet": "Map", "value": "726"}, "Name_de": "ec042", "Name_en": "ec042", "Name_fr": "ec042", "Name_ja": "ec042", "row_id": "1051", "sheet": "TerritoryType", "value": "1051", "Name_chs": "ec042", "Name_ko": "ec042", "Name_tc": "ec042"}, "TrialRoulette": "False", "row_id": "845", "Description_chs": "", "Name_chs": "涅尔瓦的帝国", "Description_ko": "", "Name_ko": "네르바의 제국", "Description_tc": "", "Name_tc": "涅爾瓦的帝國"},
    "846": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "20083", "sheet": "InstanceContent", "value": "20083"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Wie viele Sterne und hoffnungslose Seelen hätte die Endsängerin in ihrem Nest noch horten müssen, um die Verzweiflung so aussichtslos tief werden zu lassen, dass dich nicht einmal das gleißende Gebet deiner Gefährten hätte erreichen können? Düster sind die Zeilen des Fahrenden Sängers, dessen poetisches Sinnieren auch deine Gedanken zurück zu jenem schicksalhaften Kampf zieht. Wäre es dir gelungen, diese ultimative Inkarnation der Verzweiflung lediglich mit deiner eigenen Standhaftigkeit zu überwinden?", "Description_en": "Had the Endsinger succeeded in gathering but a few more stars' worth of despair─or even that of a few more souls─might the darkness you faced have been so deep, not even the light of hope kindled by your comrades could pierce it? So muses the wandering minstrel, and by his consummately evocative words, you find your mind set adrift amidst that unsettling possibility, where you can rely upon naught save your own conviction to overcome the ultimate incarnation of despair...", "Description_fr": "Le ménestrel errant a laissé libre cours à son imagination. Et si Météion avait croisé ne serait-ce qu'une civilisation disparue de plus ? La prière de vos amis Héritiers aurait-elle alors suffi à vous donner la force d'affronter ce désespoir d'une plus sombre nuance ? Ou bien votre répons final aurait-il été coupé court par la chantre de l'anéantissement ?", "Description_ja": "異邦の詩人は謳う。あといくつかの星で、あるいは、あとひとり分だけでも、多くの絶望を終焉を謳うものが拾っていたとしたら――仲間たちが繋いだ希望の光さえも届かぬほどに、絶望は暗く深くなり果てていたのではないかと。その絶望の詩を聴き、光の戦士は今、あり得たかもしれない可能性のひとつ、「終極の戦い」を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112467", "path": "ui/icon/112000/112467.tex", "path_hr1": "ui/icon/112000/112467_hr1.tex"}, "ItemLevelRequired": "580", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Eschatos - Endsängerin", "Name_en": "the Minstrel's Ballad: Endsinger's Aria", "Name_fr": "le Répons final (extrême)", "Name_ja": "終極の戦い", "NormalRaidRoulette": "False", "SortKey": "212", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "u5fb/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "678", "sheet": "Map", "value": "678"}, "Name_de": "u5fb_2", "Name_en": "u5fb_2", "Name_fr": "u5fb_2", "Name_ja": "u5fb_2", "row_id": "998", "sheet": "TerritoryType", "value": "998", "Name_chs": "u5fb_2", "Name_ko": "u5fb_2", "Name_tc": "u5fb_2"}, "TrialRoulette": "False", "row_id": "846", "Description_chs": "异国的诗人编了一曲。如果讴歌终结之物能多收集几颗星球，哪怕只多收集几个生命的绝望，绝望或许都会变得更黑暗、更深沉，甚至连同伴点亮的希望之光都无法抵达。聆听着异国的诗人演奏的绝望之诗，如今光之战士将再次体验存在另一种可能性的“终极之战”。", "Name_chs": "终极之战", "Description_ko": "떠돌이 시인은 노래한다. 종언을 노래하는 자가 몇 개의 별, 혹은 한 사람이라도 더 많은 몫의 절망을 접했더라면…… 동료들이 이어준 희망의 빛조차 닿지 못할 만큼, 어둡고도 깊은 절망이 되었을 수도 있다고. 그 절망의 시를 들으며, 빛의 전사는 지금 일어날 수 있었던 가능성 중 하나인 '종극의 결전'을 새로이 체험한다.", "Name_ko": "종극의 결전", "Description_tc": "異國的詩人編了一曲。如果謳歌終結之物能多收集幾顆星球，哪怕只多收集幾個生命的絕望，絕望或許都會變得更黑暗、更深沉，甚至連同伴點亮的希望之光都無法抵達。聆聽著異國的詩人演奏的絕望之詩，如今光之戰士將再次體驗存在另一種可能性的“終極之戰”。", "Name_tc": "終極之戰"},
    "847": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40030", "sheet": "InstanceContent", "value": "40030"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Palästra", "Name_en": "the Palaistra", "Name_fr": "Le Palestre", "Name_ja": "パライストラ", "NormalRaidRoulette": "False", "SortKey": "100", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p1/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "759", "sheet": "Map", "value": "759"}, "Name_de": "s5p1", "Name_en": "s5p1", "Name_fr": "s5p1", "Name_ja": "s5p1", "row_id": "1032", "sheet": "TerritoryType", "value": "1032", "Name_chs": "s5p1", "Name_ko": "s5p1", "Name_tc": "s5p1"}, "TrialRoulette": "False", "row_id": "847", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "角力学校", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "팔라이스트라", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "角力學校"},
    "848": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40031", "sheet": "InstanceContent", "value": "40031"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Herz des Vulkans", "Name_en": "the Volcanic Heart", "Name_fr": "Le Cœur volcanique", "Name_ja": "ヴォルカニック・ハート", "NormalRaidRoulette": "False", "SortKey": "101", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p2/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "760", "sheet": "Map", "value": "760"}, "Name_de": "s5p2", "Name_en": "s5p2", "Name_fr": "s5p2", "Name_ja": "s5p2", "row_id": "1033", "sheet": "TerritoryType", "value": "1033", "Name_chs": "s5p2", "Name_ko": "s5p2", "Name_tc": "s5p2"}, "TrialRoulette": "False", "row_id": "848", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "火山之心", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "화산심장", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "火山之心"},
    "849": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40032", "sheet": "InstanceContent", "value": "40032"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Wolke Sieben", "Name_en": "Cloud Nine", "Name_fr": "Le Petit Nuage", "Name_ja": "クラウドナイン", "NormalRaidRoulette": "False", "SortKey": "102", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p3/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "761", "sheet": "Map", "value": "761"}, "Name_de": "s5p3", "Name_en": "s5p3", "Name_fr": "s5p3", "Name_ja": "s5p3", "row_id": "1034", "sheet": "TerritoryType", "value": "1034", "Name_chs": "s5p3", "Name_ko": "s5p3", "Name_tc": "s5p3"}, "TrialRoulette": "False", "row_id": "849", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "九霄云上", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "절정의 구름", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "九霄雲上"},
    "850": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40030", "sheet": "InstanceContent", "value": "40030"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Palästra", "Name_en": "the Palaistra", "Name_fr": "Le Palestre", "Name_ja": "パライストラ", "NormalRaidRoulette": "False", "SortKey": "103", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p1/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "759", "sheet": "Map", "value": "759"}, "Name_de": "s5p1", "Name_en": "s5p1", "Name_fr": "s5p1", "Name_ja": "s5p1", "row_id": "1032", "sheet": "TerritoryType", "value": "1032", "Name_chs": "s5p1", "Name_ko": "s5p1", "Name_tc": "s5p1"}, "TrialRoulette": "False", "row_id": "850", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "角力学校", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "팔라이스트라", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "角力學校"},
    "851": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40031", "sheet": "InstanceContent", "value": "40031"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Herz des Vulkans", "Name_en": "the Volcanic Heart", "Name_fr": "Le Cœur volcanique", "Name_ja": "ヴォルカニック・ハート", "NormalRaidRoulette": "False", "SortKey": "104", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p2/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "760", "sheet": "Map", "value": "760"}, "Name_de": "s5p2", "Name_en": "s5p2", "Name_fr": "s5p2", "Name_ja": "s5p2", "row_id": "1033", "sheet": "TerritoryType", "value": "1033", "Name_chs": "s5p2", "Name_ko": "s5p2", "Name_tc": "s5p2"}, "TrialRoulette": "False", "row_id": "851", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "火山之心", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "화산심장", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "火山之心"},
    "852": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40032", "sheet": "InstanceContent", "value": "40032"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Wolke Sieben", "Name_en": "Cloud Nine", "Name_fr": "Le Petit Nuage", "Name_ja": "クラウドナイン", "NormalRaidRoulette": "False", "SortKey": "105", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p3/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "761", "sheet": "Map", "value": "761"}, "Name_de": "s5p3", "Name_en": "s5p3", "Name_fr": "s5p3", "Name_ja": "s5p3", "row_id": "1034", "sheet": "TerritoryType", "value": "1034", "Name_chs": "s5p3", "Name_ko": "s5p3", "Name_tc": "s5p3"}, "TrialRoulette": "False", "row_id": "852", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "九霄云上", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "절정의 구름", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "九霄雲上"},
    "853": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40030", "sheet": "InstanceContent", "value": "40030"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Palästra", "Name_en": "the Palaistra", "Name_fr": "Le Palestre", "Name_ja": "パライストラ", "NormalRaidRoulette": "False", "SortKey": "106", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p1/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "759", "sheet": "Map", "value": "759"}, "Name_de": "s5p1", "Name_en": "s5p1", "Name_fr": "s5p1", "Name_ja": "s5p1", "row_id": "1032", "sheet": "TerritoryType", "value": "1032", "Name_chs": "s5p1", "Name_ko": "s5p1", "Name_tc": "s5p1"}, "TrialRoulette": "False", "row_id": "853", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "角力学校", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "팔라이스트라", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "角力學校"},
    "854": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40031", "sheet": "InstanceContent", "value": "40031"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Herz des Vulkans", "Name_en": "the Volcanic Heart", "Name_fr": "Le Cœur volcanique", "Name_ja": "ヴォルカニック・ハート", "NormalRaidRoulette": "False", "SortKey": "107", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p2/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "760", "sheet": "Map", "value": "760"}, "Name_de": "s5p2", "Name_en": "s5p2", "Name_fr": "s5p2", "Name_ja": "s5p2", "row_id": "1033", "sheet": "TerritoryType", "value": "1033", "Name_chs": "s5p2", "Name_ko": "s5p2", "Name_tc": "s5p2"}, "TrialRoulette": "False", "row_id": "854", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "火山之心", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "화산심장", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "火山之心"},
    "855": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40032", "sheet": "InstanceContent", "value": "40032"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Wolke Sieben", "Name_en": "Cloud Nine", "Name_fr": "Le Petit Nuage", "Name_ja": "クラウドナイン", "NormalRaidRoulette": "False", "SortKey": "108", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p3/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "761", "sheet": "Map", "value": "761"}, "Name_de": "s5p3", "Name_en": "s5p3", "Name_fr": "s5p3", "Name_ja": "s5p3", "row_id": "1034", "sheet": "TerritoryType", "value": "1034", "Name_chs": "s5p3", "Name_ko": "s5p3", "Name_tc": "s5p3"}, "TrialRoulette": "False", "row_id": "855", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "九霄云上", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "절정의 구름", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "九霄雲上"},
    "856": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40030", "sheet": "InstanceContent", "value": "40030"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Palästra", "Name_en": "the Palaistra", "Name_fr": "Le Palestre", "Name_ja": "パライストラ", "NormalRaidRoulette": "False", "SortKey": "109", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p1/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "759", "sheet": "Map", "value": "759"}, "Name_de": "s5p1", "Name_en": "s5p1", "Name_fr": "s5p1", "Name_ja": "s5p1", "row_id": "1032", "sheet": "TerritoryType", "value": "1032", "Name_chs": "s5p1", "Name_ko": "s5p1", "Name_tc": "s5p1"}, "TrialRoulette": "False", "row_id": "856", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "角力学校", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "팔라이스트라", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "角力學校"},
    "857": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40031", "sheet": "InstanceContent", "value": "40031"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Herz des Vulkans", "Name_en": "the Volcanic Heart", "Name_fr": "Le Cœur volcanique", "Name_ja": "ヴォルカニック・ハート", "NormalRaidRoulette": "False", "SortKey": "110", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p2/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "760", "sheet": "Map", "value": "760"}, "Name_de": "s5p2", "Name_en": "s5p2", "Name_fr": "s5p2", "Name_ja": "s5p2", "row_id": "1033", "sheet": "TerritoryType", "value": "1033", "Name_chs": "s5p2", "Name_ko": "s5p2", "Name_tc": "s5p2"}, "TrialRoulette": "False", "row_id": "857", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "火山之心", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "화산심장", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "火山之心"},
    "858": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40032", "sheet": "InstanceContent", "value": "40032"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Wolke Sieben", "Name_en": "Cloud Nine", "Name_fr": "Le Petit Nuage", "Name_ja": "クラウドナイン", "NormalRaidRoulette": "False", "SortKey": "111", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p3/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "761", "sheet": "Map", "value": "761"}, "Name_de": "s5p3", "Name_en": "s5p3", "Name_fr": "s5p3", "Name_ja": "s5p3", "row_id": "1034", "sheet": "TerritoryType", "value": "1034", "Name_chs": "s5p3", "Name_ko": "s5p3", "Name_tc": "s5p3"}, "TrialRoulette": "False", "row_id": "858", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "九霄云上", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "절정의 구름", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "九霄雲上"},
    "859": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40030", "sheet": "InstanceContent", "value": "40030"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Palästra", "Name_en": "the Palaistra", "Name_fr": "Le Palestre", "Name_ja": "パライストラ", "NormalRaidRoulette": "False", "SortKey": "112", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p1/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "759", "sheet": "Map", "value": "759"}, "Name_de": "s5p1", "Name_en": "s5p1", "Name_fr": "s5p1", "Name_ja": "s5p1", "row_id": "1032", "sheet": "TerritoryType", "value": "1032", "Name_chs": "s5p1", "Name_ko": "s5p1", "Name_tc": "s5p1"}, "TrialRoulette": "False", "row_id": "859", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "角力学校", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "팔라이스트라", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "角力學校"},
    "860": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40031", "sheet": "InstanceContent", "value": "40031"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Herz des Vulkans", "Name_en": "the Volcanic Heart", "Name_fr": "Le Cœur volcanique", "Name_ja": "ヴォルカニック・ハート", "NormalRaidRoulette": "False", "SortKey": "113", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p2/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "760", "sheet": "Map", "value": "760"}, "Name_de": "s5p2", "Name_en": "s5p2", "Name_fr": "s5p2", "Name_ja": "s5p2", "row_id": "1033", "sheet": "TerritoryType", "value": "1033", "Name_chs": "s5p2", "Name_ko": "s5p2", "Name_tc": "s5p2"}, "TrialRoulette": "False", "row_id": "860", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "火山之心", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "화산심장", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "火山之心"},
    "861": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40032", "sheet": "InstanceContent", "value": "40032"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Wolke Sieben", "Name_en": "Cloud Nine", "Name_fr": "Le Petit Nuage", "Name_ja": "クラウドナイン", "NormalRaidRoulette": "False", "SortKey": "114", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p3/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "761", "sheet": "Map", "value": "761"}, "Name_de": "s5p3", "Name_en": "s5p3", "Name_fr": "s5p3", "Name_ja": "s5p3", "row_id": "1034", "sheet": "TerritoryType", "value": "1034", "Name_chs": "s5p3", "Name_ko": "s5p3", "Name_tc": "s5p3"}, "TrialRoulette": "False", "row_id": "861", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "九霄云上", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "절정의 구름", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "九霄雲上"},
    "862": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40033", "sheet": "InstanceContent", "value": "40033"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "30", "sheet": "ContentMemberType", "value": "30"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "The tactical crystal stands tall amidst the imposing architecture of the Palaistra, but to reach it shall be no mean feat! With teams Astra and Umbra struggling for strategic dominance, newcome pups and Wolves' Den regulars alike must give their all to become champions in this arena.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112473", "path": "ui/icon/112000/112473.tex", "path_hr1": "ui/icon/112000/112473_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Crystalline Conflict: Die Palästra (Schaukampf)", "Name_en": "Crystalline Conflict (Custom Match - The Palaistra)", "Name_fr": "Crystalline Conflict (partie personnalisée - Le Palestre)", "Name_ja": "クリスタルコンフリクト(パライストラ：カスタムマッチ)", "NormalRaidRoulette": "False", "SortKey": "200", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p1/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "759", "sheet": "Map", "value": "759"}, "Name_de": "s5p1_ctm", "Name_en": "s5p1_ctm", "Name_fr": "s5p1_ctm", "Name_ja": "s5p1_ctm", "row_id": "1058", "sheet": "TerritoryType", "value": "1058", "Name_chs": "s5p1_ctm", "Name_ko": "s5p1_ctm", "Name_tc": "s5p1_ctm"}, "TrialRoulette": "False", "row_id": "862", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "水晶冲突（角力学校：自定赛）", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "크리스탈라인 컨플릭트(팔라이스트라: 친선 경기)", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "水晶衝突（角力學校：自定賽）"},
    "863": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40034", "sheet": "InstanceContent", "value": "40034"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "30", "sheet": "ContentMemberType", "value": "30"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "The heat of battle burns before the volatile Volcanic Heart at the Grand Companies' tactical training ground! With Astra and Umbra cast to the arena's fearsome fires, newcome pups and Wolves' Den regulars alike must give their all to triumph amidst the flames.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112474", "path": "ui/icon/112000/112474.tex", "path_hr1": "ui/icon/112000/112474_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Crystalline Conflict: Das Herz des Vulkans (Schaukampf)", "Name_en": "Crystalline Conflict (Custom Match - The Volcanic Heart)", "Name_fr": "Crystalline Conflict (partie personnalisée - Le Cœur volcanique)", "Name_ja": "クリスタルコンフリクト(ヴォルカニック・ハート：カスタムマッチ)", "NormalRaidRoulette": "False", "SortKey": "201", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p2/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "760", "sheet": "Map", "value": "760"}, "Name_de": "s5p2_ctm", "Name_en": "s5p2_ctm", "Name_fr": "s5p2_ctm", "Name_ja": "s5p2_ctm", "row_id": "1059", "sheet": "TerritoryType", "value": "1059", "Name_chs": "s5p2_ctm", "Name_ko": "s5p2_ctm", "Name_tc": "s5p2_ctm"}, "TrialRoulette": "False", "row_id": "863", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "水晶冲突（火山之心：自定赛）", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "크리스탈라인 컨플릭트(화산심장: 친선 경기)", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "水晶衝突（火山之心：自定賽）"},
    "864": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40035", "sheet": "InstanceContent", "value": "40035"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "30", "sheet": "ContentMemberType", "value": "30"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "Great gales fight to send you soaring atop Cloud Nine! With teams Astra and Umbra vying to traverse its floating isles with tactical crystal intact, newcome pups and Wolves' Den regulars alike must give their all to dominate the skies.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112475", "path": "ui/icon/112000/112475.tex", "path_hr1": "ui/icon/112000/112475_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Crystalline Conflict: Wolke Sieben (Schaukampf)", "Name_en": "Crystalline Conflict (Custom Match - Cloud Nine)", "Name_fr": "Crystalline Conflict (partie personnalisée - Le Petit Nuage)", "Name_ja": "クリスタルコンフリクト(クラウドナイン：カスタムマッチ)", "NormalRaidRoulette": "False", "SortKey": "202", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p3/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "761", "sheet": "Map", "value": "761"}, "Name_de": "s5p3_ctm", "Name_en": "s5p3_ctm", "Name_fr": "s5p3_ctm", "Name_ja": "s5p3_ctm", "row_id": "1060", "sheet": "TerritoryType", "value": "1060", "Name_chs": "s5p3_ctm", "Name_ko": "s5p3_ctm", "Name_tc": "s5p3_ctm"}, "TrialRoulette": "False", "row_id": "864", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "水晶冲突（九霄云上：自定赛）", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "크리스탈라인 컨플릭트(절정의 구름: 친선 경기)", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "水晶衝突（九霄雲上：自定賽）"},
    "865": {"AllianceRoulette": "False", "ClassJobLevelRequired": "49", "ClassJobLevelSync": "50", "Content": {"row_id": "5060", "sheet": "InstanceContent", "value": "5060"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "50", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kap Westwind", "Name_en": "Cape Westwind", "Name_fr": "le Cap Vendouest", "Name_ja": "リットアティン強襲戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1f1/00", "MapMarkerRange": "40", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "20", "sheet": "Map", "value": "20"}, "Name_de": "ec043", "Name_en": "ec043", "Name_fr": "ec043", "Name_ja": "ec043", "row_id": "1049", "sheet": "TerritoryType", "value": "1049", "Name_chs": "ec043", "Name_ko": "ec043", "Name_tc": "ec043"}, "TrialRoulette": "False", "row_id": "865", "Description_chs": "", "Name_chs": "里塔提恩强攻战", "Description_ko": "", "Name_ko": "리트아틴 강습전", "Description_tc": "", "Name_tc": "里塔提恩強攻戰"},
    "866": {"AllianceRoulette": "True", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30115", "sheet": "InstanceContent", "value": "30115"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "4", "sheet": "ContentMemberType", "value": "4"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Während der Untersuchung des legendären Schemenreichs im Auftrag der Gelehrten von Baldesion seid ihr auf eine Entität gestoßen, die behauptet, eine der Gottheiten des eorzäischen Pantheons zu sein: Byregot. Der Erbauer erklärt, dass die Zwölf in Hydaelyns Abwesenheit dem Stern vorstehen und die Sterblichen ihre Stärke beweisen müssen, um Herren ihres eigenen Schicksals zu bleiben. Angesichts des Chaos der Letzten Tage kann die Möglichkeit nicht ausgeschlossen werden, dass es sich um Primae handelt, die von verzweifelten Seelen herbeigerufen wurden. Also entschließt du dich, die Herausforderung anzunehmen und deine stärksten Kameraden für einen Streifzug in die Domäne der Götter zu versammeln.", "Description_en": "In the course of investigating the legendary phantom realm on behalf of the Students of Baldesion, you have encountered four mysterious beings who claim to be of the Twelve, the guardian deities of Eorzean myth. They declare that, in Hydaelyn's absence, they are the rightful rulers of the star, and you must prove your strength if mankind is to remain the master of his own destiny. While you know precious little about these self-proclaimed divinities, the potential threat they pose cannot be denied. So it is that you resolve to answer their challenge, and prepare for a foray into their sanctum...", "Description_fr": "Votre enquête sur le “monde chimérique” au service des Élèves de Baldesion vous a menée dans un espace mystérieux qui n'était autre que le domaine des Dieux éorzéens. C'est là que Byregot et d'autres divinités sont apparus devant vous, déclarant qu'en l'absence d'Hydaelyn, il revenait désormais aux Douze de diriger la planète. L'Artisan et ses compagnons ont alors mis l'humanité au défi de prouver sa valeur afin de rester maître de son destin, et c'est bien évidemment à vous qu'il incombe de répondre à leur invitation. Rassemblez vos plus fidèles compagnons d'armes et bravez les Dieux pour leur prouver que le monde est entre de bonnes mains !", "Description_ja": "神々に愛されし地、エオルゼア。古より、彼の地で信仰されてきた十二神の正体は、いまだ秘されし大いなる謎である。ひとりの探検家からの調査依頼がバルデシオン委員会のもとへ舞い込んだことで、冒険は神話の始まりへと通じてゆく。オムファロスに姿を現した工神ビエルゴは、世界を征服せんとする自分たちを止めたくば、神域に足を踏み入れよと誘う。エオルゼア十二神は、はたして人が呼び降ろした蛮神なのか。今まさに輝ける神域に至る門は開かれた！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112466", "path": "ui/icon/112000/112466.tex", "path_hr1": "ui/icon/112000/112466_hr1.tex"}, "ItemLevelRequired": "565", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Aglaia", "Name_en": "Aglaia", "Name_fr": "Domaine divin - Aglaé", "Name_ja": "輝ける神域 アグライア", "NormalRaidRoulette": "False", "SortKey": "124", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "z5r1/01", "MapMarkerRange": "512", "OffsetX": "-80", "OffsetY": "-550", "SizeFactor": "200", "row_id": "755", "sheet": "Map", "value": "755"}, "Name_de": "z5r1", "Name_en": "z5r1", "Name_fr": "z5r1", "Name_ja": "z5r1", "row_id": "1054", "sheet": "TerritoryType", "value": "1054", "Name_chs": "z5r1", "Name_ko": "z5r1", "Name_tc": "z5r1"}, "TrialRoulette": "False", "row_id": "866", "Description_chs": "艾欧泽亚，众神眷爱之地。那片土地上的人们自古以来所信仰的十二神究竟是什么，至今仍是一个谜。随着巴尔德西昂委员会接到一位探险家的调查委托，围绕着神话的冒险也就此展开。在翁法洛斯现身的工艺神比尔格声称，若不进入神域加以阻止，十二神将征服这个世界。艾欧泽亚十二神究竟是不是人类召唤的蛮神？是时候推开灿烂神域的大门一探究竟了！", "Name_chs": "灿烂神域阿格莱亚", "Description_ko": "신들에게 사랑받은 땅, 에오르제아. 그곳 사람들이 오래전부터 믿는 열두 신의 정체는 아직도 밝혀지지 않은 커다란 수수께끼이다. 한 탐험가가 발데시온 위원회에 조사를 의뢰하면서, 모험은 신화의 시작으로 이어진다. 옴팔로스에 모습을 드러낸 제작의 신 비레고는 말한다. 세계를 정복하려 하는 자신들을 막고 싶다면, 신역에 발을 들이라고. 에오르제아 열두 신은 과연 인간이 불러낸 야만신일까. 지금 찬란한 신역으로 향하는 문이 열린다!", "Name_ko": "찬란한 신역 아글라이아", "Description_tc": "艾奧傑亞，眾神眷愛之地。那片土地上的人們自古以來所信仰的十二神究竟是什麼，至今仍是一個謎。隨著巴爾德西昂委員會接到一位探險家的調查委託，圍繞著神話的冒險也就此展開。在翁法洛斯現身的工藝神比爾格聲稱，若不進入神域加以阻止，十二神將征服這個世界。艾奧傑亞十二神究竟是不是人類召喚的蠻神？是時候推開燦爛神域的大門一探究竟了！", "Name_tc": "燦爛神域阿格萊亞"},
    "867": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "5061", "sheet": "InstanceContent", "value": "5061"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "60", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das Antlitz der Kaltblütigkeit", "Name_en": "Devastation", "Name_fr": "le Praetorium en flammes", "Name_ja": "アシエン・ラハブレア討伐戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1d5/09", "MapMarkerRange": "0", "OffsetX": "704", "OffsetY": "-480", "SizeFactor": "400", "row_id": "764", "sheet": "Map", "value": "764"}, "Name_de": "ec044", "Name_en": "ec044", "Name_fr": "ec044", "Name_ja": "ec044", "row_id": "1052", "sheet": "TerritoryType", "value": "1052", "Name_chs": "ec044", "Name_ko": "ec044", "Name_tc": "ec044"}, "TrialRoulette": "False", "row_id": "867", "Description_chs": "", "Name_chs": "拉哈布雷亚讨伐战", "Description_ko": "", "Name_ko": "아씨엔 라하브레아 토벌전", "Description_tc": "", "Name_tc": "拉哈布雷亞討伐戰"},
    "868": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "36001", "sheet": "InstanceContent", "value": "36001"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Gewölbesuche", "Name_en": "V&C Dungeon Finder", "Name_fr": "Donjons spéciaux", "Name_ja": "特殊ダンジョン探索", "row_id": "30", "sheet": "ContentType", "value": "30", "Name_chs": "特殊迷宫探索", "Name_ko": "특수 던전 탐색", "Name_tc": "特殊迷宮探索"}, "Description_de": "Ein ausgedehntes Netzwerk aus Tunneln und Aquädukten erstreckt sich unter den kargen Landen von Thanalan, aber niemand ist dort, um diese Überreste der untergegangenen Stadt Sil'dih zu bestaunen. Die Erinnerungen an sie liegen ungestört da und verwittern lautlos in der Dunkelheit und Feuchtigkeit. Doch nicht mehr lange. Du bist auf persönlichen Wunsch von Nanamo Ul Namo gekommen, und gemeinsam werdet ihr das Tor zur bewegten Vergangenheit der Wüstennation aufstoßen.", "Description_en": "An extensive warren of tunnels and waterways stretches beneath the barren lands of Thanalan, but none come now to marvel at this remnant of fallen Sil'dih. Its memories lie undisturbed, festering silently in the dark and the damp. Yet not for much longer. You have come at the personal behest of Nanamo Ul Namo, and together will you throw open the gate to the desert nation's troubled past.", "Description_fr": "Dans les profondeurs des terres arides du Thanalan s'écoulent les canalisations sildiennes, un réseau de sous-sols remontant à l'époque où la cité de Sil'dih jouissait de tout son prestige. Depuis son déclin, les visiteurs se sont faits de plus en plus rares, et de nombreux fragments des jours anciens demeurent ensevelis sous le sable du désert. Désireuse de procéder à leur fouille, la sultane Nanamo vous a priée de l'accompagner à la découverte des secrets souterrains qu'elle espère faire remonter à la surface...", "Description_ja": "ザナラーンの荒野の地下深くには、失われた都市国家「シラディハ」の名を冠する水道が張り巡らされている。今や訪れる者もいない、その暗がりに秘められた記憶とは。ナナモ・ウル・ナモから個人的な依頼を受けた冒険者は、共に閉ざされた扉を開き、砂都の過去へと繋がる探索に挑む。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112493", "path": "ui/icon/112000/112493.tex", "path_hr1": "ui/icon/112000/112493_hr1.tex"}, "ItemLevelRequired": "575", "ItemLevelSync": "635", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Unterstadt von Sil'dih", "Name_en": "the Sil'dihn Subterrane", "Name_fr": "Les canalisations sildiennes - Donjon à embranchements", "Name_ja": "ヴァリアントダンジョン シラディハ水道", "NormalRaidRoulette": "False", "SortKey": "100", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "w5d1/00", "MapMarkerRange": "535", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "803", "sheet": "Map", "value": "803"}, "Name_de": "w5d1", "Name_en": "w5d1", "Name_fr": "w5d1", "Name_ja": "w5d1", "row_id": "1069", "sheet": "TerritoryType", "value": "1069", "Name_chs": "w5d1", "Name_ko": "w5d1", "Name_tc": "w5d1"}, "TrialRoulette": "False", "row_id": "868", "Description_chs": "萨纳兰荒野的地下深处，有着用已经毁灭的城邦——“希拉狄哈”命名的地下水道。如今水道已无人问津，没有人知道那里暗藏的历史与秘密。接到娜娜莫·乌尔·娜莫个人委托的冒险者，准备打开这封尘已久的大门，与女王一起探索沙漠之都的过去。", "Name_chs": "多变迷宫 希拉狄哈水道", "Description_ko": "다날란 황야 지하 깊숙한 곳에는 사라진 도시국가 '실디하'의 이름을 딴 지하수도가 깔려 있다. 이제는 방문하는 이 하나 없는, 그 어둑한 곳이 간직한 기억이란 과연 무엇일까. 나나모 울 나모에게 개인적인 의뢰를 받은 모험가는, 그녀와 함께 닫힌 문을 열고 사막도시의 과거로 이어지는 탐색에 나선다.", "Name_ko": "변형 던전: 실디하 지하수도", "Description_tc": "薩納蘭荒野的地下深處，有著用已經毀滅的城邦——“希拉狄哈”命名的地下水道。如今水道已無人問津，沒有人知道那裡暗藏的歷史與秘密。接到娜娜莫·烏爾·娜莫個人委託的冒險者，準備打開這封塵已久的大門，與女王一起探索沙漠之都的過去。", "Name_tc": "多變迷宮 希拉狄哈水道"},
    "869": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "88", "sheet": "InstanceContent", "value": "88"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Tief in Alzadaals Vermächtnis verbirgt sich ein Portal in die schwarze Welt des Nichts. Vor langer Zeit versiegelte Vrtra diese Pforte, auf dass kein Unheil durch sie hindurchdringen kann. Doch nun beflügelt ihn die Unterstützung seiner ganzen Stadt, sie erneut zu öffnen.\nDank dem Wissen der Daemir und der Hilfe der Alchemisten Radz-at-Hans tretet ihr nun selbst durch das Portal, um die lange verschollene Azdaja auszuspüren. Doch hinter seinem gähnenden Schlund ragen noch viel schwärzere Zinnen empor ... Stähle dein Herz und tauche in die Finsternis!", "Description_en": "Owing to the ingenuity of Hannish alchemists, you have succeeded in expanding the voidgate in the treasure vault, and prepare to set forth on your mission to find Vrtra's brood-sister Azdaja in the Thirteenth. Beyond the emptiness of the rift awaits a shadowed castle swarming with voidsent, and you steel yourselves for a hostile reception.", "Description_fr": "Grâce au talent et à l'abnégation des alchimistes thavnairois, vous avez réussi à ouvrir la porte du néant qui sommeillait dans le palais englouti d'Alzadaal III. Les écailles garde-âme renforcées vous permettront de séjourner en toute sécurité dans le treizième reflet où Azdaja, la sœur de Vrtra, est portée disparue. Le premier obstacle se dressant sur le chemin qui doit vous mener jusqu'à la dragonne est un immense château peuplé de créatures hostiles...", "Description_ja": "豊穣海に眠る宝物殿の奥に秘されていたのは、異界ヴォイドへと至る次元の門。民を想うヴリトラの心ゆえに長らく封印されていたが、そんな民たちの想いに支えられ、今再び開かれるときが来た。デミール家ゆかりの禁断の召喚術によって門を拡張した一行は、強化された護魂の霊燐を携え、アジュダヤを捜す冒険の幕を開ける。門を抜けた先に広がるのは、妖異ひしめく闇の孤城。一切が無と化した世界で、希望の光を見つけ出せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112481", "path": "ui/icon/112000/112481.tex", "path_hr1": "ui/icon/112000/112481_hr1.tex"}, "ItemLevelRequired": "575", "ItemLevelSync": "630", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Der Schwarze Hof von Troia", "Name_en": "the Fell Court of Troia", "Name_fr": "Le Château de Troïa", "Name_ja": "異界孤城 トロイアコート", "NormalRaidRoulette": "False", "SortKey": "96", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "z5d1/01", "MapMarkerRange": "523", "OffsetX": "-76", "OffsetY": "-180", "SizeFactor": "200", "row_id": "768", "sheet": "Map", "value": "768"}, "Name_de": "z5d1", "Name_en": "z5d1", "Name_fr": "z5d1", "Name_ja": "z5d1", "row_id": "1070", "sheet": "TerritoryType", "value": "1070", "Name_chs": "z5d1", "Name_ko": "z5d1", "Name_tc": "z5d1"}, "TrialRoulette": "False", "row_id": "869", "Description_chs": "在丰饶海的宝物殿深处隐藏着通往虚无界的大门。心系人民的弗栗多将虚无界之门长年封印于此，如今在民众的支持下此门终于迎来了再次开启的时刻。一行人利用代米尔家族留下的禁忌召唤术成功将虚无界之门扩大，带着强化后的护魂灵鳞展开了搜索阿珠达雅的冒险之旅。穿过门后映入眼帘的是妖异栖息的孤城。在一切都化为了虚无的世界寻找出希望之光吧！", "Name_chs": "异界孤城特罗亚宫廷", "Description_ko": "풍요해에 잠든 보물고에는 이계 보이드로 통하는 차원의 문이 감춰져 있었다. 브리트라는 백성들을 위해 오랜 세월 이 문을 봉인해 놓았으나, 이번에는 백성들의 호의에 힘입어 다시금 문을 열게 된다. 데미르 가문에서 연구한 금단의 소환술로써 문을 확장한 일행은, 강화된 영혼수호 비늘을 지니고 아주다야를 찾기 위한 모험의 막을 올린다. 문을 빠져나간 곳에 펼쳐지는 풍경은 요마가 우글대는 어둠의 성이었다. 모든 것이 무가 된 세계에서 희망의 빛을 찾아내라!", "Name_ko": "트로이아 궁정", "Description_tc": "在豐饒海的寶物殿深處隱藏著通往虛無界的大門。掛念人民的弗里多拉將虛無界之門長年封印於此，如今在民眾的支持下此門終於迎來了再次開啟的時刻。一行人利用代米爾家族留下的禁忌召喚術成功將虛無界之門擴大，帶著強化後的護魂靈鱗展開了搜索阿珠達雅的冒險之旅。穿過門後映入眼簾的是妖異棲息的孤城。在一切都化為了虛無的世界尋找出希望之光吧！", "Name_tc": "異界孤城特羅亞宮廷"},
    "870": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "20084", "sheet": "InstanceContent", "value": "20084"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Die Suche nach Azdaja führte euch zu Zeros Versteck. Von den vielen Nichtswesen, die in ihrem Territorium Zuflucht suchen, erhofft ihr euch Hinweise auf den Verbleib des mysteriösen Golbez. Doch schnell stellt sich heraus, dass euer Sieg über Scarmiglione durchaus Aufsehen erregte, werdet ihr doch von keiner anderen als Barbarizia herausgefordert, der grausamen Elementarfürstin der Winde. Zwar ist es fraglich, ob sie euch tatsächlich mit den Informationen versorgt, mit denen sie euch ködert, aber gerade tut sich euch nur ein einziger Weg auf - direkt ins Herz ihres Territoriums, wo der Sturm heult und die Winde peitschen.", "Description_en": "Your search for the great wyrm Azdaja in the void has brought you to Zero's domain, where you hope to find information that will lead you to the mysterious Golbez. But it soon becomes apparent that your victory over Scarmiglione did not go unnoticed, for now another archfiend, the ravishing-but-cruel Barbariccia, has descended to challenge you. While there is no guarantee that she will yield the answers she teases, the only way is forward, and you sally forth to confront her in her stormy domain.", "Description_fr": "Après avoir triomphé du maître de la terre nommé Scarmiglione, votre quête pour libérer Azdaja des griffes du mystérieux Golbez vous a mis en porte-à-faux avec Barbariccia, la maîtresse du vent. Arrivée à votre rencontre dans le territoire de Zero, elle vous a provoqué en duel nulle part ailleurs que dans son propre domaine. Voilà un défi que vous devez absolument relever si vous voulez conserver vos chances de parvenir jusqu'à la dragonne ancienne... Que le pouvoir des mémorias soit avec vous !", "Description_ja": "アジュダヤを探してヴォイドを訪れた一行は、ゴルベーザ四天王の一角、土のスカルミリョーネと交戦。不死の存在に対し苦戦を強いられるが、妖異を「メモリア」に封じることができるゼロの力を借り、これを降した。そして今、次なる四天王、バルバリシアが立ちはだかる。妖しくも美しいその妖異は、アジュダヤの拘束を匂わせつつ、一行を己の領域へと招き寄せる。暴風吹き荒れる移動領域に飛び込み、風のバルバリシアを打ち倒せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112482", "path": "ui/icon/112000/112482.tex", "path_hr1": "ui/icon/112000/112482_hr1.tex"}, "ItemLevelRequired": "585", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Prophetie - Barbarizia", "Name_en": "Storm's Crown", "Name_fr": "La Toison des tempêtes", "Name_ja": "バルバリシア討滅戦", "NormalRaidRoulette": "False", "SortKey": "203", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "z5fa/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "802", "sheet": "Map", "value": "802"}, "Name_de": "z5fa", "Name_en": "z5fa", "Name_fr": "z5fa", "Name_ja": "z5fa", "row_id": "1071", "sheet": "TerritoryType", "value": "1071", "Name_chs": "z5fa", "Name_ko": "z5fa", "Name_tc": "z5fa"}, "TrialRoulette": "True", "row_id": "870", "Description_chs": "为了寻找阿珠达雅而来到虚无界的一行人与高贝扎四天王之一的土之斯卡米留尼交战。面对不死的敌人，一行人陷入了苦战。最终借助零能将妖异封入忆晶石的力量打败了斯卡米留尼。可没过多久又一位四天王——风之巴尔巴莉希娅现身阻挡在一行人面前。外表妖艳的巴尔巴莉希娅以阿珠达雅的情报作为诱饵吸引冒险者等人前往她的领域。前往暴风环绕的移动领域，打倒风之巴尔巴莉希娅！", "Name_chs": "巴尔巴莉希娅歼灭战", "Description_ko": "아주다야를 찾아 보이드에 온 일행은 골베자 사천왕 중 하나인 땅의 스카르밀리오네와 싸우게 되었다. 불사의 존재를 맞아 고전을 면치 못했으나, 요마를 '메모리아'에 봉인할 수 있는 제로의 힘을 빌려 이를 해결했다. 그리고 지금 또 다른 사천왕 바르바리차가 일행의 앞을 가로막는다. 요사스럽고도 아름다운 이 요마는, 아주다야가 구속되었다는 것을 넌지시 알리며 일행을 자신의 영역으로 불러들인다. 폭풍이 몰아치는 이동 영역으로 날아가, 바람의 바르바리차를 쓰러뜨려라!", "Name_ko": "바르바리차 토벌전", "Description_tc": "為了尋找阿珠達雅而來到虛無界的一行人與高貝扎四天王之一的土之斯卡米留尼交戰。面對不死的敵人，一行人陷入了苦戰。最終借助零能將妖異封入憶晶石的力量打敗了斯卡米留尼。可沒過多久又一位四天王——風之巴爾巴莉希亞現身阻擋在一行人面前。外表妖艷的巴爾巴莉希亞以阿珠達雅的情報作為誘餌吸引冒險者等人前往她的領域。前往暴風環繞的移動領域，打倒風之巴爾巴莉希亞！", "Name_tc": "巴爾巴莉希亞殲滅戰"},
    "871": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "20085", "sheet": "InstanceContent", "value": "20085"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Das Nichts ist grausam wie faszinierend. Ein Ort voller Alpträume, den selbst der Tod meidet. Und doch ist er reich an faszinierenden Schicksalen, die den Fahrenden Sänger zu einem Gedankenspiel inspirieren: Was wäre gewesen, hätte Barbarizia den ganzen Äther des Drachen verschlungen? Dieser düsteren Idee entspringt ein blutiger Vers und eine noch weitaus brutalere Barbarizia, als du sie erleben durftest. Die Vorstellung packt auch deine Gedanken und trägt dich zurück an den Ort des heulenden Sturms und der peitschenden Winde ...", "Description_en": "The void─a world without death, where the strong devour the weak... Upon hearing your tales from that lightless place, the wandering minstrel cannot help but wonder: what if Barbariccia had devoured more of the great wyrm's aether? Having mused thus, the man then calls upon his not inconsiderable dramatic flair to weave a new verse, one which imagines a vastly empowered archfiend. The breezy melody sets your mind adrift upon shadowed winds, where you relive the stormy encounter, now stormier still...", "Description_fr": "Vos péripéties dans le treizième reflet ont fourni une inspiration nouvelle au ménestrel errant : dans un monde uniquement régi par la loi du plus fort, où les habitants s'entre-dévorent sans cesse, que serait-il advenu si Barbariccia avait absorbé davantage d'éther de dragon ancien avant votre duel ? Nul doute que la puissance de ses bourrasques et autres rafales en aurait été grandement augmentée... Saurez-vous y faire face sans sourciller ?", "Description_ja": "異邦の詩人は謳う。死なき異界で、ただひたすらに力を求め、互いに喰らい合う妖異たちの終わりなき日々を。その果てに、結晶へと封じられた魂に刻まれるは、悔恨の叫声か、それとも安堵の溜息か。もし、天竜のエーテルを、さらに多く喰らうことができていたのなら、風の妖異はいかなる存在に昇華し、いかなる結末を迎えたのか。異界の風に思いを馳せながら謳われた歌を聴き、冒険者は今、風のバルバリシアとの戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112483", "path": "ui/icon/112000/112483.tex", "path_hr1": "ui/icon/112000/112483_hr1.tex"}, "ItemLevelRequired": "600", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Eschatos - Barbarizia", "Name_en": "Storm's Crown (Extreme)", "Name_fr": "La Toison des tempêtes (extrême)", "Name_ja": "極バルバリシア討滅戦", "NormalRaidRoulette": "False", "SortKey": "213", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "z5fa/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "802", "sheet": "Map", "value": "802"}, "Name_de": "z5fa_2", "Name_en": "z5fa_2", "Name_fr": "z5fa_2", "Name_ja": "z5fa_2", "row_id": "1072", "sheet": "TerritoryType", "value": "1072", "Name_chs": "z5fa_2", "Name_ko": "z5fa_2", "Name_tc": "z5fa_2"}, "TrialRoulette": "False", "row_id": "871", "Description_chs": "异国的诗人编了一曲。在不存在死亡的异界，妖异们每日只为寻求力量而互相吞噬。最终被封印在结晶中的灵魂吐露出的是悔恨的叫声还是安堵的叹息呢。如果巴尔巴莉希娅再多吞噬一些天龙的以太，那她将变为怎样的妖异，又会迎来怎样的结局呢。如今冒险者耳边回响着异国的诗人对异界之风抒发的情感之歌，再次体验与风之巴尔巴莉希娅的激战。", "Name_chs": "巴尔巴莉希娅歼殛战", "Description_ko": "떠돌이 시인은 노래한다. 죽음이 없는 이계에서 그저 힘만을 추구하며 서로 먹어치우는 요마들의 끝없는 나날을. 그러던 후에 결정에 봉인된 영혼에 새겨지는 것은 회한의 절규일까, 아니면 안도의 한숨일까. 만약 천룡의 에테르를 더 많이 먹었더라면 바람의 요마는 어떤 존재로 승화하여 어떠한 결말을 맞이했을까. 이계의 바람을 상상하며 부르는 노래를 듣고, 모험가는 지금 바람의 바르바리차와 벌인 싸움을 다시 체험한다.", "Name_ko": "극 바르바리차 토벌전", "Description_tc": "異國的詩人編了一曲。在不存在死亡的異界，妖異們每日只為尋求力量而互相吞噬。最終被封印在結晶中的靈魂吐露出的是悔恨的叫聲還是安堵的嘆息呢。如果巴爾巴莉希亞再多吞噬一些天龍的乙太，那她將變為怎樣的妖異，又會迎來怎樣的結局呢。如今冒險者耳邊迴響著異國的詩人對異界之風抒發的情感之歌，再次體驗與風之巴爾巴莉希亞的激戰。", "Name_tc": "極 巴爾巴莉希亞殲滅戰"},
    "872": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30116", "sheet": "InstanceContent", "value": "30116"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Hat Lahabrea, der Leiter des Pandæmoniums, nach eigenem Gutdünken Schöpfungen einsperren lassen, um sich geeignete Versuchsobjekte zu sichern? Während Erichthonios diesen Verdacht hegt, bekommt er Besuch von einem Familiar, das jemand geschickt hat, der sich als Lahabrea ausgibt. Ist Lahabrea der im Verborgenen agierende Drahtzieher? Um die Wahrheit herauszufinden und die verbleibenden Kerkermeister zu retten, wagst du dich hinab auf die nächste Ebene des Pandæmoniums, Abyssos.", "Description_en": "While the identity of Pandæmonium's assailant is yet unknown, Erichthonios makes no effort to hide his doubts concerning Lahabrea, who he suspects is using the infernal prison for private experimentation. As if to confirm to the warder's suspicions, a familiar appears in the halls of Asphodelos, claiming to be none other than the chief keyward himself. The creature mocks you with cryptic warnings before vanishing, leaving naught but questions in its wake. Their answers beckon from the shadows of Abyssos, daring brave souls to seek them out.", "Description_fr": "Alors que vous soupçonnez Lahabrea, le directeur du Pandæmonium, de détourner dans son propre intérêt la sélection des créatures qui y sont admises, Érichthonios reçoit de son côté la visite d'un familier contrôlé par l'instigateur des récents incidents. S'agit-il vraiment de Lahabrea comme tout porte à le croire ? Pour répondre à cette question, et sauver au passage les geôliers restants, vous allez devoir pénétrer dans la seconde section du Pandæmonium, le Purgatoire, et affronter les dangers qu'elle renferme...", "Description_ja": "自らの実験に用いる素材を確保するため、パンデモニウム長官たるラハブレアは、収監する創造生物を恣意的に選別していたのではないか。そんな疑念も生まれる中、エリクトニオスのもとに、ラハブレアを名乗る人物から使い魔が送り込まれてきた。一連の事件を陰から操る黒幕は、やはりラハブレアなのか。真相を確かめるため、そして残る獄卒たちを救出するため、冒険者たちはパンデモニウムの次なる階層、「煉獄」を目指す。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112484", "path": "ui/icon/112000/112484.tex", "path_hr1": "ui/icon/112000/112484_hr1.tex"}, "ItemLevelRequired": "585", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Abyssos - Fünfter Kreis", "Name_en": "Abyssos: The Fifth Circle", "Name_fr": "Le Purgatoire du Pandæmonium - Cages", "Name_ja": "万魔殿パンデモニウム：煉獄編1", "NormalRaidRoulette": "True", "SortKey": "138", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r5/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "807", "sheet": "Map", "value": "807"}, "Name_de": "n5r5", "Name_en": "n5r5", "Name_fr": "n5r5", "Name_ja": "n5r5", "row_id": "1081", "sheet": "TerritoryType", "value": "1081", "Name_chs": "n5r5", "Name_ko": "n5r5", "Name_tc": "n5r5"}, "TrialRoulette": "False", "row_id": "872", "Description_chs": "埃里克特翁尼亚斯怀疑身为万魔殿管理者的拉哈布雷亚乱用职权，为获取自己用于实验的素材而恣意选定收监的创造生物。自称是拉哈布雷亚的人物派来了使魔并主动向埃里克特翁尼亚斯承认了自己就是这一连串事件的幕后黑手。为了确认真相并拯救其他的狱卒们，冒险者一行人开始朝着万魔殿的下一个区域炼净之狱前进。", "Name_chs": "万魔殿 炼净之狱1", "Description_ko": "판데모니움 관장인 라하브레아가 자신의 실험에 사용할 재료를 확보하기 위해, 수감 중인 창조 생물을 마음대로 선별하는 것은 아닐까. 이런 의문이 생겨나던 중, 자신을 라하브레아라고 칭하는 인물이 에리크토니오스에게 사역마를 보냈다. 배후에서 일련의 사건을 조종하는 흑막은 역시 라하브레아일까. 진상을 확인하기 위해, 그리고 남은 간수들을 구출하기 위해 모험가 일행은 판데모니움의 다음 층, '연옥'으로 향한다.", "Name_ko": "마의 전당 판데모니움: 연옥편 1", "Description_tc": "艾里克托尼奧斯懷疑身為萬魔殿管理者的拉哈布雷亞亂用職權，為獲取自己用於實驗的素材而恣意選定收監的創造生物。自稱是拉哈布雷亞的人物派來了使魔並主動向艾里克托尼奧斯承認了自己就是這一連串事件的幕後黑手。為了確認真相並拯救其他的獄卒們，冒險者一行人開始朝著萬魔殿的下一個區域煉淨之獄前進。", "Name_tc": "萬魔殿 煉淨之獄1"},
    "873": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30117", "sheet": "InstanceContent", "value": "30117"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Um das Verschwinden von Professor Claudien und das plötzliche Auftreten des Pandæmoniums in der Gegenwart zu untersuchen, wurde beschlossen, die Erinnerungen des Helden zusammenzufassen. Auf Anfrage von Claudiens Assistent Nemjiji berichtet der Held von seinem Kampf in Abyssos. Begeistert von der spektakulären Geschichte lässt Nemjiji seine Vorstellungskraft schweifen und erstellt eine eigene Version der Ereignisse ...", "Description_en": "To see Nemjiji's frenzy as you recount your battle with the proto-Carbuncle, one might think that she had been infected with the mythic creation's corrupting poisons and was scrambling to record her final words before expiring. Although she claims that the many fantastical bestiaries that lie scattered about the laboratory are simply for research, you gather that she would take great pride in seeing her name inscribed upon the cover of one.", "Description_fr": "Alors que le Pandæmonium apparaît tout à coup à votre époque, au beau milieu de la mer des étoiles, les équipes du professeur Claudien perdent le contact avec ce dernier. Face à cette cascade d'événements aussi imprévus qu'alarmants, Fourchenault a chargé Nemjiji et Ruissenaud d'établir un compte rendu détaillé de vos tribulations dans la sinistre prison. C'est ainsi que vous racontez à Nemjiji les combats que vous avez livrés au Purgatoire et en Enfer. S'en tiendra-t-elle aux faits au moment de coucher vos exploits sur le papier ? Rien n'est moins sûr, la connaissant...", "Description_ja": "研究者クローディエンの失踪、現代に突如出現したパンデモニウムなど、噴出した問題を解決するため、冒険者が体験した戦闘記録をまとめることとなった。クローディエンの助手ネムジジからの頼みに応え、冒険者は煉獄層、地獄層での戦闘を語る。壮絶な体験談に興奮したネムジジは、またも想像を膨らませ、独自の推論を交えて記録を作成してゆく。最終的にフルシュノへと提出するという記録が推論混じりでいいのだろうか……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112485", "path": "ui/icon/112000/112485.tex", "path_hr1": "ui/icon/112000/112485_hr1.tex"}, "ItemLevelRequired": "600", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Abyssos - Fünfter Kreis (episch)", "Name_en": "Abyssos: The Fifth Circle (Savage)", "Name_fr": "Le Purgatoire du Pandæmonium - Cages (sadique)", "Name_ja": "万魔殿パンデモニウム零式：煉獄編1", "NormalRaidRoulette": "False", "SortKey": "150", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r5/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "807", "sheet": "Map", "value": "807"}, "Name_de": "n5r5_2", "Name_en": "n5r5_2", "Name_fr": "n5r5_2", "Name_ja": "n5r5_2", "row_id": "1082", "sheet": "TerritoryType", "value": "1082", "Name_chs": "n5r5_2", "Name_ko": "n5r5_2", "Name_tc": "n5r5_2"}, "TrialRoulette": "False", "row_id": "873", "Description_chs": "研究者克劳狄恩的失踪以及突然出现在现代的万魔殿，为了解决突现的这些问题冒险者决定将体验过的战斗整理成记录。冒险者生动地为克劳狄恩的助手尼姆吉吉讲述了在炼净之狱和绝地之狱经历的战斗过程，这让她再次感到兴奋不已，于是又构筑了许多思维比较跳跃的推测，并开始迅速地记录下来。最终她将自己的推论也写进了提交给富尔什诺的记录中……", "Name_chs": "零式万魔殿 炼净之狱1", "Description_ko": "연구자 클로디엥이 실종되고 판데모니움이 갑자기 현대에 나타나는 등, 쏟아지는 문제를 해결하기 위해 모험가가 체험한 전투 기록을 정리하기로 했다. 클로디엥의 조수인 넴지지의 부탁을 받은 모험가는 연옥층과 지옥층에서 치른 전투에 대해 이야기한다. 그 처절한 체험담을 듣고 흥분한 넴지지는 또 상상의 나래를 펼치며 독자적인 추론을 섞어 기록을 작성해 나간다. 푸르슈노에게 제출해야 하는 기록에 추론이 섞여도 괜찮을까…….", "Name_ko": "마의 전당 판데모니움: 연옥편(영웅) 1", "Description_tc": "研究者克勞狄恩的失蹤以及突然出現在現代的萬魔殿，為了解決突現的這些問題冒險者決定將體驗過的戰鬥整理成記錄。冒險者生動地為克勞狄恩的助手尼姆吉吉講述了在煉淨之獄和絕地之獄經歷的戰鬥過程，這讓她再次感到興奮不已，於是又構築了許多思維比較跳躍的推測，並開始迅速地記錄下來。最終她將自己的推論也寫進了提交給富爾什諾的記錄中……", "Name_tc": "零式萬魔殿 煉淨之獄1"},
    "874": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "5062", "sheet": "InstanceContent", "value": "5062"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "620", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Wo alles seinen Anfang nimmt", "Name_en": "Where Everything Begins", "Name_fr": "Au commencement était Zero", "Name_ja": "失われた力", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "z5d1/02", "MapMarkerRange": "524", "OffsetX": "143", "OffsetY": "-64", "SizeFactor": "200", "row_id": "769", "sheet": "Map", "value": "769"}, "Name_de": "ec046", "Name_en": "ec046", "Name_fr": "ec046", "Name_ja": "ec046", "row_id": "1091", "sheet": "TerritoryType", "value": "1091", "Name_chs": "ec046", "Name_ko": "ec046", "Name_tc": "ec046"}, "TrialRoulette": "False", "row_id": "874", "Description_chs": "", "Name_chs": "失传的力量", "Description_ko": "", "Name_ko": "잃어버린 힘", "Description_tc": "", "Name_tc": "失傳的力量"},
    "875": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "64011", "sheet": "InstanceContent", "value": "64011"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4"}, "Description_de": "Dem eloquenten Sotan steht abermals der Sinn danach, eine alte Weise zu neuem Leben zu erwecken.\n\nDiesmal sät er die Saat der Erinnerung an einen ganz besonders brenzligen Kampf, in dem ein einziger falscher Schritt bedeutet, von Sephirots Macht zerschmettert zu werden. Hast du das Zeug dazu, dem grünen Zorn der Kriegstriade erneut Einhalt zu gebieten?", "Description_en": "The faux commander fancies a tale featuring the most massive of monstrosities, which immediately puts you in mind of Sephirot's talent for spontaneous growth. Let the seeds of memory take root, and relive the moment when one \"False\" step meant being crushed into paste by an oak-sized limb...", "Description_fr": "Désireux de renouveler son répertoire de contes et légendes, le Zuijû Sotan, un renard plus connu sous son surnom de “président”, vous a demandé de lui narrer vos batailles épiques contre les Primordiaux. Tout à coup, votre combat contre Sephirot, la première divinité de la Triade guerrière, vous revient en mémoire... Terrassez-le afin de satisfaire la soif d'émotions fortes de votre nouvel ami à fourrure!", "Description_ja": "イディルシャイアに現れた奇妙なしゃべる狐、ソーチョーこと「点茶のソウタン」。茶飲み話のネタを求める彼のため、激闘の記憶を蘇らせよ。\n\n此度、語るは魔神セフィロトとの死闘。大樹の如き巨腕に潰されるのが先か、伐り倒すのが先か。いま幻の激闘が語られる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "690", "ItemLevelSync": "695", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Traumprüfung - Sephirot", "Name_en": "Containment Bay S1T7 (Unreal)", "Name_fr": "Unité de contention S1P7 (irréel)", "Name_ja": "幻魔神セフィロト討滅戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "e3fg/00", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "a2fd_3", "Name_en": "a2fd_3", "Name_fr": "a2fd_3", "Name_ja": "a2fd_3", "row_id": "1090", "sheet": "TerritoryType", "value": "1090"}, "TrialRoulette": "False", "row_id": "875", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "876": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30118", "sheet": "InstanceContent", "value": "30118"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Erichthonios ist durch einen Seelenfluch in die Hände des Feindes geraten. Um ihn zu retten, muss die Hohe Wächterin Agdistis, die über Abyssos herrscht, fallen. Themis und Lahabrea stehen euch zur Seite, doch Agdistis ist auf schreckliche Weise mutiert, und ihre Ebene ist mit tückischen Fallen gespickt.", "Description_en": "Erichthonios's mind falls into the hands of the enemy, and he is spirited away to Tartaros, Pandæmonium's deepest circle. The only path to his rescue goes through Agdistis, whose magicks are peerless among the keywards─even more so now that they have been augmented by Hephaistos's endless experimentation. To deliver her soul from suffering and bring Erichthonios to safety, you must face your most daunting foe yet.", "Description_fr": "Afin de secourir Érichthonios, tombé entre les griffes d'Héphaïstos, vous avez résolu de descendre dans la troisième et dernière section du Pandæmonium, l'Enfer, et d'y affronter sa grande geôlière Agdistis, qui aurait apparemment subi une transformation bien plus radicale que ses collègues... Thémis se chargera de vous téléporter auprès de votre adversaire, mais ne pourra pas vous rejoindre, la zone étant truffée de pièges. Vous pourrez néanmoins compter sur son soutien et celui de Lahabrea lors de votre combat. Armez-vous de courage, et offrez à la grande geôlière le repos qu'elle mérite.", "Description_ja": "精神呪縛が発動し敵の手に落ちたエリクトニオスを救出するためには、最下層「地獄」を統べる獄卒長「アグディスティス」を討伐せねばならない。だが、地獄は大量の罠が仕掛けられており、冒険者以外の者は足を踏み入れることも困難。しかも、ヘファイストスの実験により、アグディスティスはほかの獄卒長とは比にならぬほど、大幅に変異させられているようだ。その魂を冥界へと還すため、テミス、ラハブレアの助力を得つつ、アグディスティスを打倒せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112488", "path": "ui/icon/112000/112488.tex", "path_hr1": "ui/icon/112000/112488_hr1.tex"}, "ItemLevelRequired": "585", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Abyssos - Siebter Kreis", "Name_en": "Abyssos: The Seventh Circle", "Name_fr": "Le Purgatoire du Pandæmonium - Racines", "Name_ja": "万魔殿パンデモニウム：煉獄編3", "NormalRaidRoulette": "True", "SortKey": "140", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r7/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "792", "sheet": "Map", "value": "792"}, "Name_de": "n5r7", "Name_en": "n5r7", "Name_fr": "n5r7", "Name_ja": "n5r7", "row_id": "1085", "sheet": "TerritoryType", "value": "1085", "Name_chs": "n5r7", "Name_ko": "n5r7", "Name_tc": "n5r7"}, "TrialRoulette": "False", "row_id": "876", "Description_chs": "要想救出受到敌人精神控制的埃里克特翁尼亚斯，就必须讨伐最下层区域——绝地之狱的狱卒长阿格狄斯提斯。可绝地之狱被设下了大量的陷阱，除了冒险者以外其他人几乎无法接近。除此之外，因赫淮斯托斯进行的实验，阿格狄斯提斯与其他狱卒长相比已经变得面目全非。为了能让她的灵魂回归冥界安息，在特弥斯和拉哈布雷亚的协助下打倒阿格狄斯提斯！", "Name_chs": "万魔殿 炼净之狱3", "Description_ko": "정신 주박이 발동하여 적의 수중에 떨어진 에리크토니오스를 구출하려면, 최하층 '지옥'을 통솔하는 간수장 '아그디스티스'를 토벌해야만 한다. 그러나 지옥에는 함정이 대량 설치되어 있어, 모험가 외에는 발을 들이기조차 어렵다. 게다가 아그디스티스는 헤파이스토스의 실험에 의해 다른 간수장과는 비교할 수 없을 만큼 심각한 변이를 일으킨 모양이다. 그 혼을 명계로 돌려보내기 위해, 테미스, 라하브레아의 도움을 받아 아그디스티스를 타도하라!", "Name_ko": "마의 전당 판데모니움: 연옥편 3", "Description_tc": "若想救出受到敵人精神控制的艾里克托尼奧斯，就必須討伐最下層區域——絕地之獄的獄卒長阿格狄斯提斯。可絕地之獄被設下了大量的陷阱，除了冒險者以外其他人幾乎無法接近。除此之外，因赫淮斯托斯進行的實驗，阿格狄斯提斯與其他獄卒長相比已經變得面目全非。為了能讓她的靈魂回歸冥界安息，在特彌斯和拉哈布雷亞的協助下打倒阿格狄斯提斯！", "Name_tc": "萬魔殿 煉淨之獄3"},
    "877": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30119", "sheet": "InstanceContent", "value": "30119"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Um das Verschwinden von Professor Claudien und das plötzliche Auftreten des Pandæmoniums in der Gegenwart zu untersuchen, wurde beschlossen, die Erinnerungen des Helden zusammenzufassen. Auf Anfrage von Claudiens Assistent Nemjiji berichtet der Held von seinem Kampf in Abyssos. Begeistert von der spektakulären Geschichte lässt Nemjiji seine Vorstellungskraft schweifen und erstellt eine eigene Version der Ereignisse ...", "Description_en": "The story of Agdistis and her demise is the stuff of legends, and Nemjiji frantically makes notes in the margins of her records as you recount your tale. However, her scrawling makes it difficult to tell whether these are embellishments or scientific musings. Either way, ere your quest is through, parchment and ink may very well become a precious resource in Claudien's workshop.", "Description_fr": "Alors que le Pandæmonium apparaît tout à coup à votre époque, au beau milieu de la mer des étoiles, les équipes du professeur Claudien perdent le contact avec ce dernier. Face à cette cascade d'événements aussi imprévus qu'alarmants, Fourchenault a chargé Nemjiji et Ruissenaud d'établir un compte rendu détaillé de vos tribulations dans la sinistre prison. C'est ainsi que vous racontez à Nemjiji les combats que vous avez livrés au Purgatoire et en Enfer. S'en tiendra-t-elle aux faits au moment de coucher vos exploits sur le papier ? Rien n'est moins sûr, la connaissant...", "Description_ja": "研究者クローディエンの失踪、現代に突如出現したパンデモニウムなど、噴出した問題を解決するため、冒険者が体験した戦闘記録をまとめることとなった。クローディエンの助手ネムジジからの頼みに応え、冒険者は煉獄層、地獄層での戦闘を語る。壮絶な体験談に興奮したネムジジは、またも想像を膨らませ、独自の推論を交えて記録を作成してゆく。最終的にフルシュノへと提出するという記録が推論混じりでいいのだろうか……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112489", "path": "ui/icon/112000/112489.tex", "path_hr1": "ui/icon/112000/112489_hr1.tex"}, "ItemLevelRequired": "610", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Abyssos - Siebter Kreis (episch)", "Name_en": "Abyssos: The Seventh Circle (Savage)", "Name_fr": "Le Purgatoire du Pandæmonium - Racines (sadique)", "Name_ja": "万魔殿パンデモニウム零式：煉獄編3", "NormalRaidRoulette": "False", "SortKey": "152", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r7/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "792", "sheet": "Map", "value": "792"}, "Name_de": "n5r7_2", "Name_en": "n5r7_2", "Name_fr": "n5r7_2", "Name_ja": "n5r7_2", "row_id": "1086", "sheet": "TerritoryType", "value": "1086", "Name_chs": "n5r7_2", "Name_ko": "n5r7_2", "Name_tc": "n5r7_2"}, "TrialRoulette": "False", "row_id": "877", "Description_chs": "研究者克劳狄恩的失踪以及突然出现在现代的万魔殿，为了解决突现的这些问题冒险者决定将体验过的战斗整理成记录。冒险者生动地为克劳狄恩的助手尼姆吉吉讲述了在炼净之狱和绝地之狱经历的战斗过程，这让她再次感到兴奋不已，于是又构筑了许多思维比较跳跃的推测，并开始迅速地记录下来。最终她将自己的推论也写进了提交给富尔什诺的记录中……", "Name_chs": "零式万魔殿 炼净之狱3", "Description_ko": "연구자 클로디엥이 실종되고 판데모니움이 갑자기 현대에 나타나는 등, 쏟아지는 문제를 해결하기 위해 모험가가 체험한 전투 기록을 정리하기로 했다. 클로디엥의 조수인 넴지지의 부탁을 받은 모험가는 연옥층과 지옥층에서 치른 전투에 대해 이야기한다. 그 처절한 체험담을 듣고 흥분한 넴지지는 또 상상의 나래를 펼치며 독자적인 추론을 섞어 기록을 작성해 나간다. 푸르슈노에게 제출해야 하는 기록에 추론이 섞여도 괜찮을까…….", "Name_ko": "마의 전당 판데모니움: 연옥편(영웅) 3", "Description_tc": "研究者克勞狄恩的失蹤以及突然出現在現代的萬魔殿，為了解決突現的這些問題冒險者決定將體驗過的戰鬥整理成記錄。冒險者生動地為克勞狄恩的助手尼姆吉吉講述了在煉淨之獄和絕地之獄經歷的戰鬥過程，這讓她再次感到興奮不已，於是又構築了許多思維比較跳躍的推測，並開始迅速地記錄下來。最終她將自己的推論也寫進了提交給富爾什諾的記錄中……", "Name_tc": "零式萬魔殿 煉淨之獄3"},
    "878": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "37001", "sheet": "InstanceContent", "value": "37001"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "31", "sheet": "ContentMemberType", "value": "31"}, "ContentType": {"Name_de": "Gewölbesuche", "Name_en": "V&C Dungeon Finder", "Name_fr": "Donjons spéciaux", "Name_ja": "特殊ダンジョン探索", "row_id": "30", "sheet": "ContentType", "value": "30", "Name_chs": "特殊迷宫探索", "Name_ko": "특수 던전 탐색", "Name_tc": "特殊迷宮探索"}, "Description_de": "Die Nacherzählung deiner Abenteuer von gefährlichen Passagen und mächtigen Wächtern hat Osmons Vorstellungskraft befeuert. Er fragt sich jedoch, ob das Verweilen in der Feuchtigkeit die Wächter geschwächt hat - und ob sie nicht einst viel mächtiger waren, ehe Rost und Fäulnis ihnen zusetzten. Auch du kommst nicht umhin, diese Möglichkeit in Erwägung zu ziehen. Deine Gedanken treiben umher, während sich Osmons hypothetisches Szenario in deinem Kopf abspielt ...", "Description_en": "The retelling of your adventures has set Osmon's imagination aflame with visions of perilous passages and mighty sentinels. He wonders, however, if dwelling in the damp has weakened the guardians; if, before rust and decay set in, that they had once been far more powerful. You cannot help but ponder the possibilities, your thoughts drifting as Osmon's hypothetical scenario plays out in your mind...  ", "Description_fr": "L'imagination d'Osmon s'est immédiatement enflammée en écoutant le récit de votre périple dans les canalisations sildiennes : que serait-il advenu si, comme il le pense, les créatures souterraines que vous avez affrontées n'avaient pas perdu de leur vigueur au fil des années ? N'étaient-elles pas bien plus puissantes à l'origine ? Si oui, vous auraient-elles mis de plus gros bâtons dans les roues ? Et voilà qu'en y réfléchissant, vous vous laissez prendre au jeu à votre tour, mais vous n'y pouvez rien car votre âme d'aventurière doit absolument obtenir le fin mot de l'histoire !", "Description_ja": "冒険者の土産話を聞いて、オスモンは想像を膨らませる。「シラディハ水道」の立地や状況、年月の経過を考慮するならば、そこで戦った者たちの肉体は衰え、劣化していたのではないか、と。ならば全盛期の存在との戦いは、いかなるものに成り得たのか。冒険者は想像の果てにある異聞の激闘を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112494", "path": "ui/icon/112000/112494.tex", "path_hr1": "ui/icon/112000/112494_hr1.tex"}, "ItemLevelRequired": "610", "ItemLevelSync": "635", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die kuriose Unterstadt von Sil'dih", "Name_en": "Another Sil'dihn Subterrane", "Name_fr": "Les canalisations sildiennes annexes - Donjon alternatif", "Name_ja": "アナザーダンジョン 異聞シラディハ水道", "NormalRaidRoulette": "False", "SortKey": "101", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "w5d2/01", "MapMarkerRange": "536", "OffsetX": "335", "OffsetY": "100", "SizeFactor": "200", "row_id": "804", "sheet": "Map", "value": "804"}, "Name_de": "w5d2", "Name_en": "w5d2", "Name_fr": "w5d2", "Name_ja": "w5d2", "row_id": "1075", "sheet": "TerritoryType", "value": "1075", "Name_chs": "w5d2", "Name_ko": "w5d2", "Name_tc": "w5d2"}, "TrialRoulette": "False", "row_id": "878", "Description_chs": "听完冒险者带回的见闻后，奥斯蒙开始了漫无边际的想象。希拉狄哈水道深埋地下且多年无人问津，那么与冒险者进行战斗的强敌，是否也受到了不小的影响呢？如果是状态最佳的情况下进行战斗，那么结果又会是如何呢？冒险者将再次体验想象中的激烈战斗。", "Name_chs": "异闻迷宫 异闻希拉狄哈水道", "Description_ko": "모험가의 여행담을 들은 오스몬은 상상의 나래를 펼친다. '실디하 지하수도'의 위치와 상황, 지나간 세월을 고려하면, 그곳에서 싸웠던 자들의 육체는 쇠하여 열화되지 않았겠느냐고. 그렇다면 전성기 시절의 그들과 싸우면 어떨까. 모험가는 상상 끝에 나온 격렬한 번외 전투를 체험한다.", "Name_ko": "파생 던전: 번외 실디하 지하수도", "Description_tc": "聽完冒險者帶回的見聞後，奧斯蒙開始了漫無邊際的想像。希拉狄哈水道深埋地下且多年無人問津，那麼與冒險者進行戰鬥的強敵，是否也受到了不小的影響呢？如果是狀態最佳的情況下進行戰鬥，那麼結果又會是如何呢？冒險者將再次體驗想像中的激烈戰鬥。", "Name_tc": "異聞迷宮 異聞希拉狄哈水道"},
    "879": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "37002", "sheet": "InstanceContent", "value": "37002"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Gewölbesuche", "Name_en": "V&C Dungeon Finder", "Name_fr": "Donjons spéciaux", "Name_ja": "特殊ダンジョン探索", "row_id": "30", "sheet": "ContentType", "value": "30", "Name_chs": "特殊迷宫探索", "Name_ko": "특수 던전 탐색", "Name_tc": "特殊迷宮探索"}, "Description_de": "Anhand der Details deiner Expedition in die Unterstadt von Sil'dih hat Osmon seine Feder aufs Pergament gesetzt und seinen idealen Abenteuerroman verfasst. Die Seiten strotzen nur so vor bewegenden Beschreibungen und atemberaubender Kämpfe - die epische Dramatisierung erinnert an die Kompositionen eines gewissen Fahrenden Sängers. Und auf ähnliche Weise wirst du in eine Welt hineingezogen, die es nie gegeben hat und sich dennoch so unerklärlich real anfühlt ...", "Description_en": "Building on the details of your expedition into the Sil'dihn Subterrane, Osmon has put quill to parchment and produced his ideal adventure novel. The pages fairly drip with evocative descriptions and breathtaking action, the epic dramatization putting you in mind of a certain wandering minstrel's compositions. And in similar fashion, you are drawn into a world that never was, yet feels so inexplicably real...", "Description_fr": "Osmon a terminé la rédaction de son roman d'aventures, amplement inspiré par vos exploits dans les canalisations sildiennes. La puissance de son imagination et l'énergie de son style ne sont pas sans rappeler celles d'un certain ménestrel errant, d'ailleurs... Comment pourriez-vous leur résister ? Laissez-vous emporter par les visions d'âpres batailles qui se bousculent dans votre tête !", "Description_ja": "オスモンは「シラディハ水道」を巡る探索の結果をもとに、1冊の本を書き上げたという。そこに記されていたのは、彼の語彙力と想像力の限りを尽くして盛りに盛られた白熱の激闘……。明らかに異邦の詩人の影響を受けたであろう、その物語を目にしたとき、冒険者は否が応でも禁断の追体験に没入してしまうのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112495", "path": "ui/icon/112000/112495.tex", "path_hr1": "ui/icon/112000/112495_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "635", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die kuriose Unterstadt von Sil'dih (episch)", "Name_en": "Another Sil'dihn Subterrane (Savage)", "Name_fr": "Les canalisations sildiennes annexes - Donjon alternatif (sadique)", "Name_ja": "アナザーダンジョン 異聞シラディハ水道 零式", "NormalRaidRoulette": "False", "SortKey": "102", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "w5d2/01", "MapMarkerRange": "536", "OffsetX": "335", "OffsetY": "100", "SizeFactor": "200", "row_id": "804", "sheet": "Map", "value": "804"}, "Name_de": "w5d2_2", "Name_en": "w5d2_2", "Name_fr": "w5d2_2", "Name_ja": "w5d2_2", "row_id": "1076", "sheet": "TerritoryType", "value": "1076", "Name_chs": "w5d2_2", "Name_ko": "w5d2_2", "Name_tc": "w5d2_2"}, "TrialRoulette": "False", "row_id": "879", "Description_chs": "奥斯蒙根据探索“希拉狄哈水道”的成果撰写了一本书。他用尽毕生所学、将想象力发挥到极致，写下了一场又一场超脱现实的激战。这很明显是受到了异国的诗人影响，当其中的故事映入冒险者眼帘时，冒险者瞬间就沉浸其中，开始重新体验这场禁忌的战斗。", "Name_chs": "异闻迷宫 零式异闻希拉狄哈水道", "Description_ko": "'실디하 지하수도'를 둘러본 탐색 결과를 토대로, 오스몬이 책을 한 권 썼다고 한다. 그 책에 적힌 내용은 그의 어휘력과 상상력을 한껏 발휘하여 부풀리고 또 부풀린 열띤 싸움이었다……. 떠돌이 시인의 영향을 받았음이 분명한 그 이야기를 읽자 마자, 모험가는 싫든 좋든 금단의 체험담에 몰입하게 되어 버렸다.", "Name_ko": "파생 던전: 번외 실디하 지하수도(영웅)", "Description_tc": "奧斯蒙根據探索“希拉狄哈水道”的成果撰寫了一本書。他用盡畢生所學、將想像力發揮到極致，寫下了一場又一場超脫現實的激戰。這很明顯是受到了異國的詩人影響，當其中的故事映入冒險者眼簾時，冒險者瞬間就沉浸其中，開始重新體驗這場禁忌的戰鬥。", "Name_tc": "異聞迷宮 零式異聞希拉狄哈水道"},
    "880": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30120", "sheet": "InstanceContent", "value": "30120"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Lahabrea will das Pandæmonium zerstören. Um ihn davon abzubringen und die verbleibenden Kerkermeister zu retten, wollt ihr ihm beweisen, dass die Schöpfungen mit magischen Käfigen unschädlich gemacht werden können. Doch um zu den gefährlichsten Kreaturen durchzudringen, müsst ihr erst an Hegemone vorbei - eine von Hephaistos erschaffene Halbgöttin.", "Description_en": "Lahabrea insists that the only way to save the star from the horrors lurking within Pandæmonium is summary destruction. However, Themis and Erichthonios succeed in convincing the chief keyward to allow you a chance to prove the worth of another way. You are tasked with interring Hegemone, the keyward of Abyssos and a master of creation magicks in her own right. Succeed in this, and you may continue your journey into the facility's deeper circles. Fail, and Pandæmonium─along with its warders and creations─shall be reduced to nothing.", "Description_fr": "Face à Lahabrea qui préconise la démolition pure et simple du Pandæmonium, vous allez tenter de prouver la pertinence de la manière douce, en recapturant un à un les spécimens en fuite à l'aide du sort Cage. En l'occurrence, le Purgatoire a presque été vidé de ses créatures, mais une sentinelle demeure en la personne d'Hégémone, la grande geôlière de la section, transformée pour l'occasion en hémithéos par le perfide Héphaïstos. Neutralisez-la, et offrez à Érichthonios une chance de grimper enfin dans l'estime de son père !", "Description_ja": "パンデモニウムの破壊を唱えるラハブレアに対して、冒険者たちは「檻」の魔法を用いて創造生物を封印するという策を実行してみせることとなる。煉獄層にはすでに生物のほとんどが存在していないようだが、黒幕ヘファイストスは、突破の障害として、半神ヘーミテオスと化した獄卒長「ヘーゲモネー」を配置していた。ラハブレアに実力を認めさせるためにも、煉獄層で待ち構えているヘーゲモネーに挑め！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112486", "path": "ui/icon/112000/112486.tex", "path_hr1": "ui/icon/112000/112486_hr1.tex"}, "ItemLevelRequired": "585", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Abyssos - Sechster Kreis", "Name_en": "Abyssos: The Sixth Circle", "Name_fr": "Le Purgatoire du Pandæmonium - Croisements", "Name_ja": "万魔殿パンデモニウム：煉獄編2", "NormalRaidRoulette": "True", "SortKey": "139", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "771", "sheet": "Map", "value": "771"}, "Name_de": "n5r6", "Name_en": "n5r6", "Name_fr": "n5r6", "Name_ja": "n5r6", "row_id": "1083", "sheet": "TerritoryType", "value": "1083", "Name_chs": "n5r6", "Name_ko": "n5r6", "Name_tc": "n5r6"}, "TrialRoulette": "False", "row_id": "880", "Description_chs": "面对提议销毁万魔殿的拉哈布雷亚，冒险者等人还是决定尝试用“牢笼魔法”封印创造生物。炼净之狱区域内似乎已经不存在任何生物，只有幕后黑手赫淮斯托斯留下的半神化狱卒长赫革摩涅阻挡在冒险者面前。为了得到拉哈布雷亚的认同，打倒赫革摩涅！", "Name_chs": "万魔殿 炼净之狱2", "Description_ko": "판데모니움을 파괴해야겠다는 라하브레아의 주장에 반대한 모험가 일행은, '감옥' 마법으로 창조 생물을 봉인하기로 한다. 연옥층에는 이미 생물이 거의 존재하지 않지만, 흑막인 헤파이스토스는 반신 헤미테오스가 된 간수장 '헤게모네'를 배치하여 길을 막는다. 라하브레아에게 실력을 인정받기 위해서라도, 연옥층에서 기다리는 헤게모네에게 도전하라!", "Name_ko": "마의 전당 판데모니움: 연옥편 2", "Description_tc": "面對提議銷毀萬魔殿的拉哈布雷亞，冒險者等人還是決定嘗試用“牢籠魔法”封印創造生物。煉淨之獄區域內似乎已經不存在任何生物，只有幕後黑手赫淮斯托斯留下的半神化獄卒長赫革摩涅阻擋在冒險者面前。為了得到拉哈布雷亞的認同，打倒赫革摩涅！", "Name_tc": "萬魔殿 煉淨之獄2"},
    "881": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30121", "sheet": "InstanceContent", "value": "30121"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Um das Verschwinden von Professor Claudien und das plötzliche Auftreten des Pandæmoniums in der Gegenwart zu untersuchen, wurde beschlossen, die Erinnerungen des Helden zusammenzufassen. Auf Anfrage von Claudiens Assistent Nemjiji berichtet der Held von seinem Kampf in Abyssos. Begeistert von der spektakulären Geschichte lässt Nemjiji seine Vorstellungskraft schweifen und erstellt eine eigene Version der Ereignisse ...", "Description_en": "You could have sworn that Nemjiji began writing ere you opened your mouth to speak of your battle with Hegemone but pass it off as a unique quirk of the researcher's method of recording dictation. A perusal of her writings afterwards proves to be an exhilarating read, but you wonder whether your account of events was quite so animated...", "Description_fr": "Alors que le Pandæmonium apparaît tout à coup à votre époque, au beau milieu de la mer des étoiles, les équipes du professeur Claudien perdent le contact avec ce dernier. Face à cette cascade d'événements aussi imprévus qu'alarmants, Fourchenault a chargé Nemjiji et Ruissenaud d'établir un compte rendu détaillé de vos tribulations dans la sinistre prison. C'est ainsi que vous racontez à Nemjiji les combats que vous avez livrés au Purgatoire et en Enfer. S'en tiendra-t-elle aux faits au moment de coucher vos exploits sur le papier ? Rien n'est moins sûr, la connaissant...", "Description_ja": "研究者クローディエンの失踪、現代に突如出現したパンデモニウムなど、噴出した問題を解決するため、冒険者が体験した戦闘記録をまとめることとなった。クローディエンの助手ネムジジからの頼みに応え、冒険者は煉獄層、地獄層での戦闘を語る。壮絶な体験談に興奮したネムジジは、またも想像を膨らませ、独自の推論を交えて記録を作成してゆく。最終的にフルシュノへと提出するという記録が推論混じりでいいのだろうか……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112487", "path": "ui/icon/112000/112487.tex", "path_hr1": "ui/icon/112000/112487_hr1.tex"}, "ItemLevelRequired": "605", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Abyssos - Sechster Kreis (episch)", "Name_en": "Abyssos: The Sixth Circle (Savage)", "Name_fr": "Le Purgatoire du Pandæmonium - Croisements (sadique)", "Name_ja": "万魔殿パンデモニウム零式：煉獄編2", "NormalRaidRoulette": "False", "SortKey": "151", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "771", "sheet": "Map", "value": "771"}, "Name_de": "n5r6_2", "Name_en": "n5r6_2", "Name_fr": "n5r6_2", "Name_ja": "n5r6_2", "row_id": "1084", "sheet": "TerritoryType", "value": "1084", "Name_chs": "n5r6_2", "Name_ko": "n5r6_2", "Name_tc": "n5r6_2"}, "TrialRoulette": "False", "row_id": "881", "Description_chs": "研究者克劳狄恩的失踪以及突然出现在现代的万魔殿，为了解决突现的这些问题冒险者决定将体验过的战斗整理成记录。冒险者生动地为克劳狄恩的助手尼姆吉吉讲述了在炼净之狱和绝地之狱经历的战斗过程，这让她再次感到兴奋不已，于是又构筑了许多思维比较跳跃的推测，并开始迅速地记录下来。最终她将自己的推论也写进了提交给富尔什诺的记录中……", "Name_chs": "零式万魔殿 炼净之狱2", "Description_ko": "연구자 클로디엥이 실종되고 판데모니움이 갑자기 현대에 나타나는 등, 쏟아지는 문제를 해결하기 위해 모험가가 체험한 전투 기록을 정리하기로 했다. 클로디엥의 조수인 넴지지의 부탁을 받은 모험가는 연옥층과 지옥층에서 치른 전투에 대해 이야기한다. 그 처절한 체험담을 듣고 흥분한 넴지지는 또 상상의 나래를 펼치며 독자적인 추론을 섞어 기록을 작성해 나간다. 푸르슈노에게 제출해야 하는 기록에 추론이 섞여도 괜찮을까…….", "Name_ko": "마의 전당 판데모니움: 연옥편(영웅) 2", "Description_tc": "研究者克勞狄恩的失蹤以及突然出現在現代的萬魔殿，為了解決突現的這些問題冒險者決定將體驗過的戰鬥整理成記錄。冒險者生動地為克勞狄恩的助手尼姆吉吉講述了在煉淨之獄和絕地之獄經歷的戰鬥過程，這讓她再次感到興奮不已，於是又構築了許多思維比較跳躍的推測，並開始迅速地記錄下來。最終她將自己的推論也寫進了提交給富爾什諾的記錄中……", "Name_tc": "零式萬魔殿 煉淨之獄2"},
    "882": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "0", "Content": {"value": "0"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "0", "sheet": "ContentMemberType", "value": "0"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"value": "0"}, "TrialRoulette": "False", "row_id": "882", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "보물고 익사이트론 외층", "Description_tc": "", "Name_tc": ""},
    "883": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30122", "sheet": "InstanceContent", "value": "30122"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Hephaistos' Absichten sind endlich aufgedeckt: Er plante, Erichthonios' Mutter Athena wiederzubeleben. Zu diesem Zweck belegte er den Sohn mit einem Seelenfluch und nahm ihn gefangen. Ihr dringt in das Labor in Abyssos vor, um Erichthonios zu retten und den von bizarren Ambitionen getriebenen Hephaistos zu besiegen.", "Description_en": "At last Hephaistos's wicked plan is laid bare─he aims to use Erichthonios as a tool to resurrect Athena, former chief keyward of Pandæmonium. Although his exact motivations remain shrouded in mystery, there is no time for doubt, for every idle moment allows Hephaistos to draw one step closer to completing his grand experiment. You hurry to the hidden experimental compound, that this chain of twisted ambition might be broken at last.", "Description_fr": "Les intentions d'Héphaïstos, le coupable derrière les incidents du Pandæmonium, ne sont désormais plus un secret : le double de Lahabrea cherche par tous les moyens à ressusciter Athéna, ancienne directrice de l'établissement, et accessoirement mère d'Érichthonios. Après avoir envoûté puis enlevé ce dernier, votre ennemi s'est retranché dans un laboratoire secret situé au plus profond de l'Enfer, la dernière section après le Purgatoire. Courez sauver votre ami, et mettez un terme aux agissements d'un être corrompu par le désir !", "Description_ja": "パンデモニウムにまつわる一連の事件の黒幕、ヘファイストスの目的が明らかとなった。彼は前パンデモニウム長官であり、エリクトニオスの母でもあるアテナの復活を目論んでいたのだ。そして、その手段として、アテナの息子たるエリクトニオスを精神呪縛で縛り、囚えてしまう。冒険者たち一行は、仲間を救うべく、「地獄」の底にあるという実験区画を目指す。エリクトニオスを救い出すため、歪んだ野望に突き動かされるヘファイストスを打倒せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112490", "path": "ui/icon/112000/112490.tex", "path_hr1": "ui/icon/112000/112490_hr1.tex"}, "ItemLevelRequired": "585", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Abyssos - Achter Kreis", "Name_en": "Abyssos: The Eighth Circle", "Name_fr": "Le Purgatoire du Pandæmonium - Hérédité", "Name_ja": "万魔殿パンデモニウム：煉獄編4", "NormalRaidRoulette": "True", "SortKey": "141", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r8/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "808", "sheet": "Map", "value": "808"}, "Name_de": "n5r8", "Name_en": "n5r8", "Name_fr": "n5r8", "Name_ja": "n5r8", "row_id": "1087", "sheet": "TerritoryType", "value": "1087", "Name_chs": "n5r8", "Name_ko": "n5r8", "Name_tc": "n5r8"}, "TrialRoulette": "False", "row_id": "883", "Description_chs": "引发万魔殿一连串事件的幕后黑手赫淮斯托斯终于表明了目的，他打算复活万魔殿的前任管理者同时也是埃里克特翁尼亚斯母亲的雅典娜。为了执行这一计划，他利用精神控制抓住了埃里克特翁尼亚斯。冒险者一行为了拯救伙伴，向着绝地之狱底部的实验区进发。打倒赫淮斯托斯，救出埃里克特翁尼亚斯！", "Name_chs": "万魔殿 炼净之狱4", "Description_ko": "판데모니움을 둘러싼 일련의 사건의 흑막인 헤파이스토스의 목적이 밝혀졌다. 그는 판데모니움의 전 장관이자 에리크토니오스의 모친이기도 한 아테나를 부활시키려 했고, 이를 위한 수단으로 아테나의 아들인 에리크토니오스의 정신을 속박하여 붙잡았다. 모험가 일행은 동료를 구하고자, '지옥' 밑바닥에 있다는 실험 구획으로 향한다. 에리크토니오스를 구하기 위해, 비뚤어진 야망에 휩싸인 헤파이스토스를 쓰러뜨려라!", "Name_ko": "마의 전당 판데모니움: 연옥편 4", "Description_tc": "引發萬魔殿一連串事件的幕後黑手赫淮斯托斯終於表明了目的，他打算復活萬魔殿的前任管理者同時也是艾里克托尼奧斯母親的雅典娜。為了執行這一計畫，他利用精神控制抓住了艾里克托尼奧斯。冒險者一行為了拯救夥伴，向著絕地之獄底部的實驗區進發。打倒赫淮斯托斯，救出艾里克托尼奧斯！", "Name_tc": "萬魔殿 煉淨之獄4"},
    "884": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30123", "sheet": "InstanceContent", "value": "30123"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Um das Verschwinden von Professor Claudien und das plötzliche Auftreten des Pandæmoniums in der Gegenwart zu untersuchen, wurde beschlossen, die Erinnerungen des Helden zusammenzufassen. Auf Anfrage von Claudiens Assistent Nemjiji berichtet der Held von seinem Kampf in Abyssos. Begeistert von der spektakulären Geschichte lässt Nemjiji seine Vorstellungskraft schweifen und erstellt eine eigene Version der Ereignisse ...", "Description_en": "As your journey into the depths of Pandæmonium concludes, you are left with nearly more questions than answers. Professor Claudien has disappeared, and Pandæmonium has drifted into the modern age upon the currents of the aetherial sea. Even so, the glint in Nemjiji's eyes shines brighter than ever, and she seems more than eager to provide her own answers as she hears your story. Whether those will give rise to ever more questions, however, remains to be seen...", "Description_fr": "Alors que le Pandæmonium apparaît tout à coup à votre époque, au beau milieu de la mer des étoiles, les équipes du professeur Claudien perdent le contact avec ce dernier. Face à cette cascade d'événements aussi imprévus qu'alarmants, Fourchenault a chargé Nemjiji et Ruissenaud d'établir un compte rendu détaillé de vos tribulations dans la sinistre prison. C'est ainsi que vous racontez à Nemjiji les combats que vous avez livrés au Purgatoire et en Enfer. S'en tiendra-t-elle aux faits au moment de coucher vos exploits sur le papier ? Rien n'est moins sûr, la connaissant...", "Description_ja": "研究者クローディエンの失踪、現代に突如出現したパンデモニウムなど、噴出した問題を解決するため、冒険者が体験した戦闘記録をまとめることとなった。クローディエンの助手ネムジジからの頼みに応え、冒険者は煉獄層、地獄層での戦闘を語る。壮絶な体験談に興奮したネムジジは、またも想像を膨らませ、独自の推論を交えて記録を作成してゆく。最終的にフルシュノへと提出するという記録が推論混じりでいいのだろうか……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112491", "path": "ui/icon/112000/112491.tex", "path_hr1": "ui/icon/112000/112491_hr1.tex"}, "ItemLevelRequired": "610", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Abyssos - Achter Kreis (episch)", "Name_en": "Abyssos: The Eighth Circle (Savage)", "Name_fr": "Le Purgatoire du Pandæmonium - Hérédité (sadique)", "Name_ja": "万魔殿パンデモニウム零式：煉獄編4", "NormalRaidRoulette": "False", "SortKey": "153", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r8/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "808", "sheet": "Map", "value": "808"}, "Name_de": "n5r8_2", "Name_en": "n5r8_2", "Name_fr": "n5r8_2", "Name_ja": "n5r8_2", "row_id": "1088", "sheet": "TerritoryType", "value": "1088", "Name_chs": "n5r8_2", "Name_ko": "n5r8_2", "Name_tc": "n5r8_2"}, "TrialRoulette": "False", "row_id": "884", "Description_chs": "研究者克劳狄恩的失踪以及突然出现在现代的万魔殿，为了解决突现的这些问题冒险者决定将体验过的战斗整理成记录。冒险者生动地为克劳狄恩的助手尼姆吉吉讲述了在炼净之狱和绝地之狱经历的战斗过程，这让她再次感到兴奋不已，于是又构筑了许多思维比较跳跃的推测，并开始迅速地记录下来。最终她将自己的推论也写进了提交给富尔什诺的记录中……", "Name_chs": "零式万魔殿 炼净之狱4", "Description_ko": "연구자 클로디엥이 실종되고 판데모니움이 갑자기 현대에 나타나는 등, 쏟아지는 문제를 해결하기 위해 모험가가 체험한 전투 기록을 정리하기로 했다. 클로디엥의 조수인 넴지지의 부탁을 받은 모험가는 연옥층과 지옥층에서 치른 전투에 대해 이야기한다. 그 처절한 체험담을 듣고 흥분한 넴지지는 또 상상의 나래를 펼치며 독자적인 추론을 섞어 기록을 작성해 나간다. 푸르슈노에게 제출해야 하는 기록에 추론이 섞여도 괜찮을까…….", "Name_ko": "마의 전당 판데모니움: 연옥편(영웅) 4", "Description_tc": "研究者克勞狄恩的失蹤以及突然出現在現代的萬魔殿，為了解決突現的這些問題冒險者決定將體驗過的戰鬥整理成記錄。冒險者生動地為克勞狄恩的助手尼姆吉吉講述了在煉淨之獄和絕地之獄經歷的戰鬥過程，這讓她再次感到興奮不已，於是又構築了許多思維比較跳躍的推測，並開始迅速地記錄下來。最終她將自己的推論也寫進了提交給富爾什諾的記錄中……", "Name_tc": "零式萬魔殿 煉淨之獄4"},
    "885": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "5063", "sheet": "InstanceContent", "value": "5063"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "110", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Schicksalsweg", "Name_en": "the Steps of Faith", "Name_fr": "Le Siège de la sainte Cité d'Ishgard", "Name_ja": "皇都イシュガルド防衛戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "r1fd/00", "MapMarkerRange": "152", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "186", "sheet": "Map", "value": "186"}, "Name_de": "ec045", "Name_en": "ec045", "Name_fr": "ec045", "Name_ja": "ec045", "row_id": "1068", "sheet": "TerritoryType", "value": "1068", "Name_chs": "ec045", "Name_ko": "ec045", "Name_tc": "ec045"}, "TrialRoulette": "False", "row_id": "885", "Description_chs": "", "Name_chs": "皇都伊修加德保卫战", "Description_ko": "", "Name_ko": "성도 이슈가르드 방어전", "Description_tc": "", "Name_tc": "皇都伊修加爾德保衛戰"},
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    "896": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "89", "sheet": "InstanceContent", "value": "89"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Garlemald kommt nicht zur Ruhe: Nichtsgesandte greifen weiterhin an und Vrtra hat eine mysteriöse Präsenz im Norden gespürt - war es seine Schwester? Die Lösung scheint im Dorf der Schnitter zu liegen, das nur mit dem Mammut, einem gigantischen Schneemobil, zu erreichen ist.", "Description_en": "Your quest to find Vrtra's brood-sister Azdaja leads you to Garlemald, where you believe she may have passed through a voidgate. Increased sightings of voidsent in the area lend further credence to your suspicions. In the hopes of narrowing your search for the alleged gate, Alphinaud tells you of an abandoned village in the mountains to the east where Garleans once practiced the reaper arts. But is a portal the only thing you may chance to find there in the heart of the mountain?", "Description_fr": "Alors que Garlemald commence tout juste à se relever après la guerre civile, ses habitants se retrouvent tout à coup confrontés à des hordes de créatures du néant surgies de nulle part. Dans le même temps, Vrtra perçoit un court instant l'aura de sa sœur Azdaja quelque part au nord. C'est pour faire la lumière sur ces deux événements que vos amis et vous allez braver les montagnes à l'est de l'empire déchu, afin d'atteindre le village de ceux qui pactisaient jadis avec les démons, aussi appelés faucheurs. Grimpez à bord de l'autoneige réparée pour l'occasion, et préparez-vous à un voyage mouvementé...", "Description_ja": "戦後復興を目指すガレマルドには、新たな障害が立ち塞がっていた。たびたび襲いくる妖異は、いったいどこから出現しているのか。そして、ヴリトラが北方で感じたアジュダヤの気配の正体とは。ガレマルドの東には、かつて妖異を使役するリーパーたちの集落があったという。山脈を越えたかの地を目指し、魔導雪上車に乗り込め！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "True", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112502", "path": "ui/icon/112000/112502.tex", "path_hr1": "ui/icon/112000/112502_hr1.tex"}, "ItemLevelRequired": "590", "ItemLevelSync": "630", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Lapis Manalis", "Name_en": "Lapis Manalis", "Name_fr": "Lapis Manalis", "Name_ja": "雪山冥洞 ラピス・マナリス", "NormalRaidRoulette": "False", "SortKey": "97", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "m5d5/01", "MapMarkerRange": "544", "OffsetX": "-46", "OffsetY": "570", "SizeFactor": "200", "row_id": "815", "sheet": "Map", "value": "815"}, "Name_de": "m5d5", "Name_en": "m5d5", "Name_fr": "m5d5", "Name_ja": "m5d5", "row_id": "1097", "sheet": "TerritoryType", "value": "1097", "Name_chs": "m5d5", "Name_ko": "m5d5", "Name_tc": "m5d5"}, "TrialRoulette": "False", "row_id": "896", "Description_chs": "朝着战后复兴而努力迈进的加雷马遇到了新的困难。接二连三袭来的妖异到底是从何处出现的，以及弗栗多从北方感受到的阿珠达雅的气息到底是什么。听闻加雷马东边有一个使役妖异的钐镰客们居住的村落。乘上魔导雪车跨越山脉朝着那片土地出发！", "Name_chs": "雪山奥窟冥魂石洞", "Description_ko": "전후 복구에 힘쓰는 갈레말드에 새로운 난관이 닥쳐왔다. 잇따라 습격해오는 요마들은 도대체 어디에서 나타난 것인가. 그리고, 브리트라가 북방으로부터 느낀 아주다야의 기척은 무엇인가. 옛날, 갈레말드 동쪽에는 요마를 부리는 리퍼들의 마을이 있었다고 한다. 산맥을 넘어 그곳으로 가기 위해, 마도 설상차에 올라타라!", "Name_ko": "라피스 마날리스", "Description_tc": "朝著戰後復興而努力邁進的加雷馬遇到了新的困難。接二連三襲來的妖異到底是從何處出現的，以及弗里多拉從北方感受到的阿珠達雅的氣息到底是什麼。聽聞加雷馬東邊有一個使役妖異的奪魂者們居住的村落。乘上魔導雪車跨越山脈朝著那片土地出發！", "Name_tc": "雪山奧窟冥魂石洞"},
    "897": {"AllianceRoulette": "False", "ClassJobLevelRequired": "81", "ClassJobLevelSync": "0", "Content": {"row_id": "60031", "sheet": "InstanceContent", "value": "60031"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Es war am Ende der dritten Ära des Lichts, als die Zivilisation der Allager ihren Höhepunkt erreicht hatte, da schuf das erfinderische Volk ein geheimes Labor tief unter dem Kristallturm. In ihm widmete man sich den brisantesten aller Forschungsprojekte - das ewige Leben, das Klonen, der Herrschaft über die Primae - und gab ihm den Namen „Eureka Orthos“. Nun bittet dich Noah, die allagische Großmagierin höchstselbst, die Geheimnisse dieser ominösen Einrichtung zu ergründen und die Legende um Eureka neu zu schreiben ...", "Description_en": "In the late Third Astral Era, when the ancient Allagan Empire was at the zenith of its glory, researchers toiled deep under the Crystal Tower to uncover secrets which might uplift their motherland to even greater heights. Their laboratory was dubbed Eureka Orthos, where impossible concepts of immortality, cloning, and dominion over the divine were made reality. So fantastic was this research that the legend of Eureka has endured through the ages, and now you have been tasked by the archmagus Noah to bring the laboratory's buried secrets into the light of day.", "Description_fr": "À la fin de la 3e ère astrale, la civilisation allagoise est alors à son apogée. Les scientifiques firent construire sous la Tour de Cristal un laboratoire secret, où les domaines les plus fous étaient étudiés : vie éternelle, clonage ou encore contrôle des Primordiaux. Ils le baptisèrent “Eurêka Orthos”, un lieu renfermant moult secrets, que l'archimage de légende, Noah en personne, vous invite à découvrir...", "Description_ja": "古代アラグ文明が栄華を極めた第三星暦後期のこと、クリスタルタワーの地下には、不死やクローン技術、闘神制御機構などを編み出した研究所が存在した。その名は「オルト・エウレカ」。後世にエウレカ伝説として語り継がれることになるこの創出の場を、冒険者は古の大魔道士ノアからの依頼により、探索することになるのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112507", "path": "ui/icon/112000/112507.tex", "path_hr1": "ui/icon/112000/112507_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Eureka Orthos (Ebenen 1-10)", "Name_en": "Eureka Orthos (Floors 1-10)", "Name_fr": "Eurêka Orthos (sous-sols 1-10)", "Name_ja": "オルト・エウレカ B1～B10", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "l5c1", "Name_en": "l5c1", "Name_fr": "l5c1", "Name_ja": "l5c1", "row_id": "1099", "sheet": "TerritoryType", "value": "1099", "Name_chs": "l5c1", "Name_ko": "l5c1", "Name_tc": "l5c1"}, "TrialRoulette": "False", "row_id": "897", "Description_chs": "在古代亚拉戈文明达到鼎盛的第三星历后期，水晶塔的地下设有一座创造出了不死、复制体以及斗神控制装置等一系列技术的研究所。该研究所名为“正统优雷卡”，被后世之人当做优雷卡传说所传颂。如今冒险者接到大魔法师诺亚的委托，前往此地进行探索，不过究竟结果如何呢……", "Name_chs": "正统优雷卡 地下1～10层", "Description_ko": "고대 알라그 문명이 고도로 번영한 제3성력 후기, 크리스탈 타워 지하에는 불사와 클론 기술, 투신 제어 기구 등을 만들어 낸 연구소가 존재했다. 이름하여 '에우레카 오르토스'. 후세에 에우레카 전설로서 전해지게 된 창출의 장소이다. 모험가는 고대의 대마도사 노아에게 의뢰받아, 이곳을 탐색하게 되는데…….", "Name_ko": "에우레카 오르토스 B1~B10", "Description_tc": "在古代亞拉戈文明達到鼎盛的第三星曆後期，水晶塔的地下設有一座創造出了不死、複製體以及鬥神控制裝置等一系列技術的研究所。該研究所名為“正統優雷卡”，被後世之人當做優雷卡傳說所傳頌。如今冒險者接到大魔道士諾亞的委託，前往此地進行探索，不過究竟結果如何呢……", "Name_tc": "正統優雷卡 地下1～10層"},
    "898": {"AllianceRoulette": "False", "ClassJobLevelRequired": "81", "ClassJobLevelSync": "0", "Content": {"row_id": "60032", "sheet": "InstanceContent", "value": "60032"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Es war am Ende der dritten Ära des Lichts, als die Zivilisation der Allager ihren Höhepunkt erreicht hatte, da schuf das erfinderische Volk ein geheimes Labor tief unter dem Kristallturm. In ihm widmete man sich den brisantesten aller Forschungsprojekte - das ewige Leben, das Klonen, der Herrschaft über die Primae - und gab ihm den Namen „Eureka Orthos“. Nun bittet dich Noah, die allagische Großmagierin höchstselbst, die Geheimnisse dieser ominösen Einrichtung zu ergründen und die Legende um Eureka neu zu schreiben ...", "Description_en": "In the late Third Astral Era, when the ancient Allagan Empire was at the zenith of its glory, researchers toiled deep under the Crystal Tower to uncover secrets which might uplift their motherland to even greater heights. Their laboratory was dubbed Eureka Orthos, where impossible concepts of immortality, cloning, and dominion over the divine were made reality. So fantastic was this research that the legend of Eureka has endured through the ages, and now you have been tasked by the archmagus Noah to bring the laboratory's buried secrets into the light of day.", "Description_fr": "À la fin de la 3e ère astrale, la civilisation allagoise est alors à son apogée. Les scientifiques firent construire sous la Tour de Cristal un laboratoire secret, où les domaines les plus fous étaient étudiés : vie éternelle, clonage ou encore contrôle des Primordiaux. Ils le baptisèrent “Eurêka Orthos”, un lieu renfermant moult secrets, que l'archimage de légende, Noah en personne, vous invite à découvrir...", "Description_ja": "古代アラグ文明が栄華を極めた第三星暦後期のこと、クリスタルタワーの地下には、不死やクローン技術、闘神制御機構などを編み出した研究所が存在した。その名は「オルト・エウレカ」。後世にエウレカ伝説として語り継がれることになるこの創出の場を、冒険者は古の大魔道士ノアからの依頼により、探索することになるのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112508", "path": "ui/icon/112000/112508.tex", "path_hr1": "ui/icon/112000/112508_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Eureka Orthos (Ebenen 11-20)", "Name_en": "Eureka Orthos (Floors 11-20)", "Name_fr": "Eurêka Orthos (sous-sols 11-20)", "Name_ja": "オルト・エウレカ B11～B20", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "l5c2", "Name_en": "l5c2", "Name_fr": "l5c2", "Name_ja": "l5c2", "row_id": "1100", "sheet": "TerritoryType", "value": "1100", "Name_chs": "l5c2", "Name_ko": "l5c2", "Name_tc": "l5c2"}, "TrialRoulette": "False", "row_id": "898", "Description_chs": "在古代亚拉戈文明达到鼎盛的第三星历后期，水晶塔的地下设有一座创造出了不死、复制体以及斗神控制装置等一系列技术的研究所。该研究所名为“正统优雷卡”，被后世之人当做优雷卡传说所传颂。如今冒险者接到大魔法师诺亚的委托，前往此地进行探索，不过究竟结果如何呢……", "Name_chs": "正统优雷卡 地下11～20层", "Description_ko": "고대 알라그 문명이 고도로 번영한 제3성력 후기, 크리스탈 타워 지하에는 불사와 클론 기술, 투신 제어 기구 등을 만들어 낸 연구소가 존재했다. 이름하여 '에우레카 오르토스'. 후세에 에우레카 전설로서 전해지게 된 창출의 장소이다. 모험가는 고대의 대마도사 노아에게 의뢰받아, 이곳을 탐색하게 되는데…….", "Name_ko": "에우레카 오르토스 B11~B20", "Description_tc": "在古代亞拉戈文明達到鼎盛的第三星曆後期，水晶塔的地下設有一座創造出了不死、複製體以及鬥神控制裝置等一系列技術的研究所。該研究所名為“正統優雷卡”，被後世之人當做優雷卡傳說所傳頌。如今冒險者接到大魔道士諾亞的委託，前往此地進行探索，不過究竟結果如何呢……", "Name_tc": "正統優雷卡 地下11～20層"},
    "899": {"AllianceRoulette": "False", "ClassJobLevelRequired": "81", "ClassJobLevelSync": "0", "Content": {"row_id": "60033", "sheet": "InstanceContent", "value": "60033"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Es war am Ende der dritten Ära des Lichts, als die Zivilisation der Allager ihren Höhepunkt erreicht hatte, da schuf das erfinderische Volk ein geheimes Labor tief unter dem Kristallturm. In ihm widmete man sich den brisantesten aller Forschungsprojekte - das ewige Leben, das Klonen, der Herrschaft über die Primae - und gab ihm den Namen „Eureka Orthos“. Nun bittet dich Noah, die allagische Großmagierin höchstselbst, die Geheimnisse dieser ominösen Einrichtung zu ergründen und die Legende um Eureka neu zu schreiben ...", "Description_en": "In the late Third Astral Era, when the ancient Allagan Empire was at the zenith of its glory, researchers toiled deep under the Crystal Tower to uncover secrets which might uplift their motherland to even greater heights. Their laboratory was dubbed Eureka Orthos, where impossible concepts of immortality, cloning, and dominion over the divine were made reality. So fantastic was this research that the legend of Eureka has endured through the ages, and now you have been tasked by the archmagus Noah to bring the laboratory's buried secrets into the light of day.", "Description_fr": "À la fin de la 3e ère astrale, la civilisation allagoise est alors à son apogée. Les scientifiques firent construire sous la Tour de Cristal un laboratoire secret, où les domaines les plus fous étaient étudiés : vie éternelle, clonage ou encore contrôle des Primordiaux. Ils le baptisèrent “Eurêka Orthos”, un lieu renfermant moult secrets, que l'archimage de légende, Noah en personne, vous invite à découvrir...", "Description_ja": "古代アラグ文明が栄華を極めた第三星暦後期のこと、クリスタルタワーの地下には、不死やクローン技術、闘神制御機構などを編み出した研究所が存在した。その名は「オルト・エウレカ」。後世にエウレカ伝説として語り継がれることになるこの創出の場を、冒険者は古の大魔道士ノアからの依頼により、探索することになるのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112509", "path": "ui/icon/112000/112509.tex", "path_hr1": "ui/icon/112000/112509_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Eureka Orthos (Ebenen 21-30)", "Name_en": "Eureka Orthos (Floors 21-30)", "Name_fr": "Eurêka Orthos (sous-sols 21-30)", "Name_ja": "オルト・エウレカ B21～B30", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "l5c3", "Name_en": "l5c3", "Name_fr": "l5c3", "Name_ja": "l5c3", "row_id": "1101", "sheet": "TerritoryType", "value": "1101", "Name_chs": "l5c3", "Name_ko": "l5c3", "Name_tc": "l5c3"}, "TrialRoulette": "False", "row_id": "899", "Description_chs": "在古代亚拉戈文明达到鼎盛的第三星历后期，水晶塔的地下设有一座创造出了不死、复制体以及斗神控制装置等一系列技术的研究所。该研究所名为“正统优雷卡”，被后世之人当做优雷卡传说所传颂。如今冒险者接到大魔法师诺亚的委托，前往此地进行探索，不过究竟结果如何呢……", "Name_chs": "正统优雷卡 地下21～30层", "Description_ko": "고대 알라그 문명이 고도로 번영한 제3성력 후기, 크리스탈 타워 지하에는 불사와 클론 기술, 투신 제어 기구 등을 만들어 낸 연구소가 존재했다. 이름하여 '에우레카 오르토스'. 후세에 에우레카 전설로서 전해지게 된 창출의 장소이다. 모험가는 고대의 대마도사 노아에게 의뢰받아, 이곳을 탐색하게 되는데…….", "Name_ko": "에우레카 오르토스 B21~B30", "Description_tc": "在古代亞拉戈文明達到鼎盛的第三星曆後期，水晶塔的地下設有一座創造出了不死、複製體以及鬥神控制裝置等一系列技術的研究所。該研究所名為“正統優雷卡”，被後世之人當做優雷卡傳說所傳頌。如今冒險者接到大魔道士諾亞的委託，前往此地進行探索，不過究竟結果如何呢……", "Name_tc": "正統優雷卡 地下21～30層"},
    "900": {"AllianceRoulette": "False", "ClassJobLevelRequired": "81", "ClassJobLevelSync": "0", "Content": {"row_id": "60034", "sheet": "InstanceContent", "value": "60034"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Es war am Ende der dritten Ära des Lichts, als die Zivilisation der Allager ihren Höhepunkt erreicht hatte, da schuf das erfinderische Volk ein geheimes Labor tief unter dem Kristallturm. In ihm widmete man sich den brisantesten aller Forschungsprojekte - das ewige Leben, das Klonen, der Herrschaft über die Primae - und gab ihm den Namen „Eureka Orthos“. Nun bittet dich Noah, die allagische Großmagierin höchstselbst, die Geheimnisse dieser ominösen Einrichtung zu ergründen und die Legende um Eureka neu zu schreiben ...", "Description_en": "In the late Third Astral Era, when the ancient Allagan Empire was at the zenith of its glory, researchers toiled deep under the Crystal Tower to uncover secrets which might uplift their motherland to even greater heights. Their laboratory was dubbed Eureka Orthos, where impossible concepts of immortality, cloning, and dominion over the divine were made reality. So fantastic was this research that the legend of Eureka has endured through the ages, and now you have been tasked by the archmagus Noah to bring the laboratory's buried secrets into the light of day.", "Description_fr": "À la fin de la 3e ère astrale, la civilisation allagoise est alors à son apogée. Les scientifiques firent construire sous la Tour de Cristal un laboratoire secret, où les domaines les plus fous étaient étudiés : vie éternelle, clonage ou encore contrôle des Primordiaux. Ils le baptisèrent “Eurêka Orthos”, un lieu renfermant moult secrets, que l'archimage de légende, Noah en personne, vous invite à découvrir...", "Description_ja": "古代アラグ文明が栄華を極めた第三星暦後期のこと、クリスタルタワーの地下には、不死やクローン技術、闘神制御機構などを編み出した研究所が存在した。その名は「オルト・エウレカ」。後世にエウレカ伝説として語り継がれることになるこの創出の場を、冒険者は古の大魔道士ノアからの依頼により、探索することになるのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112510", "path": "ui/icon/112000/112510.tex", "path_hr1": "ui/icon/112000/112510_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Eureka Orthos (Ebenen 31-40)", "Name_en": "Eureka Orthos (Floors 31-40)", "Name_fr": "Eurêka Orthos (sous-sols 31-40)", "Name_ja": "オルト・エウレカ B31～B40", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "l5c3_2", "Name_en": "l5c3_2", "Name_fr": "l5c3_2", "Name_ja": "l5c3_2", "row_id": "1102", "sheet": "TerritoryType", "value": "1102", "Name_chs": "l5c3_2", "Name_ko": "l5c3_2", "Name_tc": "l5c3_2"}, "TrialRoulette": "False", "row_id": "900", "Description_chs": "在古代亚拉戈文明达到鼎盛的第三星历后期，水晶塔的地下设有一座创造出了不死、复制体以及斗神控制装置等一系列技术的研究所。该研究所名为“正统优雷卡”，被后世之人当做优雷卡传说所传颂。如今冒险者接到大魔法师诺亚的委托，前往此地进行探索，不过究竟结果如何呢……", "Name_chs": "正统优雷卡 地下31～40层", "Description_ko": "고대 알라그 문명이 고도로 번영한 제3성력 후기, 크리스탈 타워 지하에는 불사와 클론 기술, 투신 제어 기구 등을 만들어 낸 연구소가 존재했다. 이름하여 '에우레카 오르토스'. 후세에 에우레카 전설로서 전해지게 된 창출의 장소이다. 모험가는 고대의 대마도사 노아에게 의뢰받아, 이곳을 탐색하게 되는데…….", "Name_ko": "에우레카 오르토스 B31~B40", "Description_tc": "在古代亞拉戈文明達到鼎盛的第三星曆後期，水晶塔的地下設有一座創造出了不死、複製體以及鬥神控制裝置等一系列技術的研究所。該研究所名為“正統優雷卡”，被後世之人當做優雷卡傳說所傳頌。如今冒險者接到大魔道士諾亞的委託，前往此地進行探索，不過究竟結果如何呢……", "Name_tc": "正統優雷卡 地下31～40層"},
    "901": {"AllianceRoulette": "False", "ClassJobLevelRequired": "81", "ClassJobLevelSync": "0", "Content": {"row_id": "60035", "sheet": "InstanceContent", "value": "60035"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Es war am Ende der dritten Ära des Lichts, als die Zivilisation der Allager ihren Höhepunkt erreicht hatte, da schuf das erfinderische Volk ein geheimes Labor tief unter dem Kristallturm. In ihm widmete man sich den brisantesten aller Forschungsprojekte - das ewige Leben, das Klonen, der Herrschaft über die Primae - und gab ihm den Namen „Eureka Orthos“. Nun bittet dich Noah, die allagische Großmagierin höchstselbst, die Geheimnisse dieser ominösen Einrichtung zu ergründen und die Legende um Eureka neu zu schreiben ...", "Description_en": "In the late Third Astral Era, when the ancient Allagan Empire was at the zenith of its glory, researchers toiled deep under the Crystal Tower to uncover secrets which might uplift their motherland to even greater heights. Their laboratory was dubbed Eureka Orthos, where impossible concepts of immortality, cloning, and dominion over the divine were made reality. So fantastic was this research that the legend of Eureka has endured through the ages, and now you have been tasked by the archmagus Noah to bring the laboratory's buried secrets into the light of day.", "Description_fr": "À la fin de la 3e ère astrale, la civilisation allagoise est alors à son apogée. Les scientifiques firent construire sous la Tour de Cristal un laboratoire secret, où les domaines les plus fous étaient étudiés : vie éternelle, clonage ou encore contrôle des Primordiaux. Ils le baptisèrent “Eurêka Orthos”, un lieu renfermant moult secrets, que l'archimage de légende, Noah en personne, vous invite à découvrir...", "Description_ja": "古代アラグ文明が栄華を極めた第三星暦後期のこと、クリスタルタワーの地下には、不死やクローン技術、闘神制御機構などを編み出した研究所が存在した。その名は「オルト・エウレカ」。後世にエウレカ伝説として語り継がれることになるこの創出の場を、冒険者は古の大魔道士ノアからの依頼により、探索することになるのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112511", "path": "ui/icon/112000/112511.tex", "path_hr1": "ui/icon/112000/112511_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Eureka Orthos (Ebenen 41-50)", "Name_en": "Eureka Orthos (Floors 41-50)", "Name_fr": "Eurêka Orthos (sous-sols 41-50)", "Name_ja": "オルト・エウレカ B41～B50", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "l5c4", "Name_en": "l5c4", "Name_fr": "l5c4", "Name_ja": "l5c4", "row_id": "1103", "sheet": "TerritoryType", "value": "1103", "Name_chs": "l5c4", "Name_ko": "l5c4", "Name_tc": "l5c4"}, "TrialRoulette": "False", "row_id": "901", "Description_chs": "在古代亚拉戈文明达到鼎盛的第三星历后期，水晶塔的地下设有一座创造出了不死、复制体以及斗神控制装置等一系列技术的研究所。该研究所名为“正统优雷卡”，被后世之人当做优雷卡传说所传颂。如今冒险者接到大魔法师诺亚的委托，前往此地进行探索，不过究竟结果如何呢……", "Name_chs": "正统优雷卡 地下41～50层", "Description_ko": "고대 알라그 문명이 고도로 번영한 제3성력 후기, 크리스탈 타워 지하에는 불사와 클론 기술, 투신 제어 기구 등을 만들어 낸 연구소가 존재했다. 이름하여 '에우레카 오르토스'. 후세에 에우레카 전설로서 전해지게 된 창출의 장소이다. 모험가는 고대의 대마도사 노아에게 의뢰받아, 이곳을 탐색하게 되는데…….", "Name_ko": "에우레카 오르토스 B41~B50", "Description_tc": "在古代亞拉戈文明達到鼎盛的第三星曆後期，水晶塔的地下設有一座創造出了不死、複製體以及鬥神控制裝置等一系列技術的研究所。該研究所名為“正統優雷卡”，被後世之人當做優雷卡傳說所傳頌。如今冒險者接到大魔道士諾亞的委託，前往此地進行探索，不過究竟結果如何呢……", "Name_tc": "正統優雷卡 地下41～50層"},
    "902": {"AllianceRoulette": "False", "ClassJobLevelRequired": "81", "ClassJobLevelSync": "0", "Content": {"row_id": "60036", "sheet": "InstanceContent", "value": "60036"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Es war am Ende der dritten Ära des Lichts, als die Zivilisation der Allager ihren Höhepunkt erreicht hatte, da schuf das erfinderische Volk ein geheimes Labor tief unter dem Kristallturm. In ihm widmete man sich den brisantesten aller Forschungsprojekte - das ewige Leben, das Klonen, der Herrschaft über die Primae - und gab ihm den Namen „Eureka Orthos“. Nun bittet dich Noah, die allagische Großmagierin höchstselbst, die Geheimnisse dieser ominösen Einrichtung zu ergründen und die Legende um Eureka neu zu schreiben ...", "Description_en": "In the late Third Astral Era, when the ancient Allagan Empire was at the zenith of its glory, researchers toiled deep under the Crystal Tower to uncover secrets which might uplift their motherland to even greater heights. Their laboratory was dubbed Eureka Orthos, where impossible concepts of immortality, cloning, and dominion over the divine were made reality. So fantastic was this research that the legend of Eureka has endured through the ages, and now you have been tasked by the archmagus Noah to bring the laboratory's buried secrets into the light of day.", "Description_fr": "À la fin de la 3e ère astrale, la civilisation allagoise est alors à son apogée. Les scientifiques firent construire sous la Tour de Cristal un laboratoire secret, où les domaines les plus fous étaient étudiés : vie éternelle, clonage ou encore contrôle des Primordiaux. Ils le baptisèrent “Eurêka Orthos”, un lieu renfermant moult secrets, que l'archimage de légende, Noah en personne, vous invite à découvrir...", "Description_ja": "古代アラグ文明が栄華を極めた第三星暦後期のこと、クリスタルタワーの地下には、不死やクローン技術、闘神制御機構などを編み出した研究所が存在した。その名は「オルト・エウレカ」。後世にエウレカ伝説として語り継がれることになるこの創出の場を、冒険者は古の大魔道士ノアからの依頼により、探索することになるのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112512", "path": "ui/icon/112000/112512.tex", "path_hr1": "ui/icon/112000/112512_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Eureka Orthos (Ebenen 51-60)", "Name_en": "Eureka Orthos (Floors 51-60)", "Name_fr": "Eurêka Orthos (sous-sols 51-60)", "Name_ja": "オルト・エウレカ B51～B60", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "l5c4_2", "Name_en": "l5c4_2", "Name_fr": "l5c4_2", "Name_ja": "l5c4_2", "row_id": "1104", "sheet": "TerritoryType", "value": "1104", "Name_chs": "l5c4_2", "Name_ko": "l5c4_2", "Name_tc": "l5c4_2"}, "TrialRoulette": "False", "row_id": "902", "Description_chs": "在古代亚拉戈文明达到鼎盛的第三星历后期，水晶塔的地下设有一座创造出了不死、复制体以及斗神控制装置等一系列技术的研究所。该研究所名为“正统优雷卡”，被后世之人当做优雷卡传说所传颂。如今冒险者接到大魔法师诺亚的委托，前往此地进行探索，不过究竟结果如何呢……", "Name_chs": "正统优雷卡 地下51～60层", "Description_ko": "고대 알라그 문명이 고도로 번영한 제3성력 후기, 크리스탈 타워 지하에는 불사와 클론 기술, 투신 제어 기구 등을 만들어 낸 연구소가 존재했다. 이름하여 '에우레카 오르토스'. 후세에 에우레카 전설로서 전해지게 된 창출의 장소이다. 모험가는 고대의 대마도사 노아에게 의뢰받아, 이곳을 탐색하게 되는데…….", "Name_ko": "에우레카 오르토스 B51~B60", "Description_tc": "在古代亞拉戈文明達到鼎盛的第三星曆後期，水晶塔的地下設有一座創造出了不死、複製體以及鬥神控制裝置等一系列技術的研究所。該研究所名為“正統優雷卡”，被後世之人當做優雷卡傳說所傳頌。如今冒險者接到大魔道士諾亞的委託，前往此地進行探索，不過究竟結果如何呢……", "Name_tc": "正統優雷卡 地下51～60層"},
    "903": {"AllianceRoulette": "False", "ClassJobLevelRequired": "81", "ClassJobLevelSync": "0", "Content": {"row_id": "60037", "sheet": "InstanceContent", "value": "60037"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Es war am Ende der dritten Ära des Lichts, als die Zivilisation der Allager ihren Höhepunkt erreicht hatte, da schuf das erfinderische Volk ein geheimes Labor tief unter dem Kristallturm. In ihm widmete man sich den brisantesten aller Forschungsprojekte - das ewige Leben, das Klonen, der Herrschaft über die Primae - und gab ihm den Namen „Eureka Orthos“. Nun bittet dich Noah, die allagische Großmagierin höchstselbst, die Geheimnisse dieser ominösen Einrichtung zu ergründen und die Legende um Eureka neu zu schreiben ...", "Description_en": "In the late Third Astral Era, when the ancient Allagan Empire was at the zenith of its glory, researchers toiled deep under the Crystal Tower to uncover secrets which might uplift their motherland to even greater heights. Their laboratory was dubbed Eureka Orthos, where impossible concepts of immortality, cloning, and dominion over the divine were made reality. So fantastic was this research that the legend of Eureka has endured through the ages, and now you have been tasked by the archmagus Noah to bring the laboratory's buried secrets into the light of day.", "Description_fr": "À la fin de la 3e ère astrale, la civilisation allagoise est alors à son apogée. Les scientifiques firent construire sous la Tour de Cristal un laboratoire secret, où les domaines les plus fous étaient étudiés : vie éternelle, clonage ou encore contrôle des Primordiaux. Ils le baptisèrent “Eurêka Orthos”, un lieu renfermant moult secrets, que l'archimage de légende, Noah en personne, vous invite à découvrir...", "Description_ja": "古代アラグ文明が栄華を極めた第三星暦後期のこと、クリスタルタワーの地下には、不死やクローン技術、闘神制御機構などを編み出した研究所が存在した。その名は「オルト・エウレカ」。後世にエウレカ伝説として語り継がれることになるこの創出の場を、冒険者は古の大魔道士ノアからの依頼により、探索することになるのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112513", "path": "ui/icon/112000/112513.tex", "path_hr1": "ui/icon/112000/112513_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Eureka Orthos (Ebenen 61-70)", "Name_en": "Eureka Orthos (Floors 61-70)", "Name_fr": "Eurêka Orthos (sous-sols 61-70)", "Name_ja": "オルト・エウレカ B61～B70", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "l5c5", "Name_en": "l5c5", "Name_fr": "l5c5", "Name_ja": "l5c5", "row_id": "1105", "sheet": "TerritoryType", "value": "1105", "Name_chs": "l5c5", "Name_ko": "l5c5", "Name_tc": "l5c5"}, "TrialRoulette": "False", "row_id": "903", "Description_chs": "在古代亚拉戈文明达到鼎盛的第三星历后期，水晶塔的地下设有一座创造出了不死、复制体以及斗神控制装置等一系列技术的研究所。该研究所名为“正统优雷卡”，被后世之人当做优雷卡传说所传颂。如今冒险者接到大魔法师诺亚的委托，前往此地进行探索，不过究竟结果如何呢……", "Name_chs": "正统优雷卡 地下61～70层", "Description_ko": "고대 알라그 문명이 고도로 번영한 제3성력 후기, 크리스탈 타워 지하에는 불사와 클론 기술, 투신 제어 기구 등을 만들어 낸 연구소가 존재했다. 이름하여 '에우레카 오르토스'. 후세에 에우레카 전설로서 전해지게 된 창출의 장소이다. 모험가는 고대의 대마도사 노아에게 의뢰받아, 이곳을 탐색하게 되는데…….", "Name_ko": "에우레카 오르토스 B61~B70", "Description_tc": "在古代亞拉戈文明達到鼎盛的第三星曆後期，水晶塔的地下設有一座創造出了不死、複製體以及鬥神控制裝置等一系列技術的研究所。該研究所名為“正統優雷卡”，被後世之人當做優雷卡傳說所傳頌。如今冒險者接到大魔道士諾亞的委託，前往此地進行探索，不過究竟結果如何呢……", "Name_tc": "正統優雷卡 地下61～70層"},
    "904": {"AllianceRoulette": "False", "ClassJobLevelRequired": "81", "ClassJobLevelSync": "0", "Content": {"row_id": "60038", "sheet": "InstanceContent", "value": "60038"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Es war am Ende der dritten Ära des Lichts, als die Zivilisation der Allager ihren Höhepunkt erreicht hatte, da schuf das erfinderische Volk ein geheimes Labor tief unter dem Kristallturm. In ihm widmete man sich den brisantesten aller Forschungsprojekte - das ewige Leben, das Klonen, der Herrschaft über die Primae - und gab ihm den Namen „Eureka Orthos“. Nun bittet dich Noah, die allagische Großmagierin höchstselbst, die Geheimnisse dieser ominösen Einrichtung zu ergründen und die Legende um Eureka neu zu schreiben ...", "Description_en": "In the late Third Astral Era, when the ancient Allagan Empire was at the zenith of its glory, researchers toiled deep under the Crystal Tower to uncover secrets which might uplift their motherland to even greater heights. Their laboratory was dubbed Eureka Orthos, where impossible concepts of immortality, cloning, and dominion over the divine were made reality. So fantastic was this research that the legend of Eureka has endured through the ages, and now you have been tasked by the archmagus Noah to bring the laboratory's buried secrets into the light of day.", "Description_fr": "À la fin de la 3e ère astrale, la civilisation allagoise est alors à son apogée. Les scientifiques firent construire sous la Tour de Cristal un laboratoire secret, où les domaines les plus fous étaient étudiés : vie éternelle, clonage ou encore contrôle des Primordiaux. Ils le baptisèrent “Eurêka Orthos”, un lieu renfermant moult secrets, que l'archimage de légende, Noah en personne, vous invite à découvrir...", "Description_ja": "古代アラグ文明が栄華を極めた第三星暦後期のこと、クリスタルタワーの地下には、不死やクローン技術、闘神制御機構などを編み出した研究所が存在した。その名は「オルト・エウレカ」。後世にエウレカ伝説として語り継がれることになるこの創出の場を、冒険者は古の大魔道士ノアからの依頼により、探索することになるのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112514", "path": "ui/icon/112000/112514.tex", "path_hr1": "ui/icon/112000/112514_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Eureka Orthos (Ebenen 71-80)", "Name_en": "Eureka Orthos (Floors 71-80)", "Name_fr": "Eurêka Orthos (sous-sols 71-80)", "Name_ja": "オルト・エウレカ B71～B80", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "l5c5_2", "Name_en": "l5c5_2", "Name_fr": "l5c5_2", "Name_ja": "l5c5_2", "row_id": "1106", "sheet": "TerritoryType", "value": "1106", "Name_chs": "l5c5_2", "Name_ko": "l5c5_2", "Name_tc": "l5c5_2"}, "TrialRoulette": "False", "row_id": "904", "Description_chs": "在古代亚拉戈文明达到鼎盛的第三星历后期，水晶塔的地下设有一座创造出了不死、复制体以及斗神控制装置等一系列技术的研究所。该研究所名为“正统优雷卡”，被后世之人当做优雷卡传说所传颂。如今冒险者接到大魔法师诺亚的委托，前往此地进行探索，不过究竟结果如何呢……", "Name_chs": "正统优雷卡 地下71～80层", "Description_ko": "고대 알라그 문명이 고도로 번영한 제3성력 후기, 크리스탈 타워 지하에는 불사와 클론 기술, 투신 제어 기구 등을 만들어 낸 연구소가 존재했다. 이름하여 '에우레카 오르토스'. 후세에 에우레카 전설로서 전해지게 된 창출의 장소이다. 모험가는 고대의 대마도사 노아에게 의뢰받아, 이곳을 탐색하게 되는데…….", "Name_ko": "에우레카 오르토스 B71~B80", "Description_tc": "在古代亞拉戈文明達到鼎盛的第三星曆後期，水晶塔的地下設有一座創造出了不死、複製體以及鬥神控制裝置等一系列技術的研究所。該研究所名為“正統優雷卡”，被後世之人當做優雷卡傳說所傳頌。如今冒險者接到大魔道士諾亞的委託，前往此地進行探索，不過究竟結果如何呢……", "Name_tc": "正統優雷卡 地下71～80層"},
    "905": {"AllianceRoulette": "False", "ClassJobLevelRequired": "81", "ClassJobLevelSync": "0", "Content": {"row_id": "60039", "sheet": "InstanceContent", "value": "60039"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Es war am Ende der dritten Ära des Lichts, als die Zivilisation der Allager ihren Höhepunkt erreicht hatte, da schuf das erfinderische Volk ein geheimes Labor tief unter dem Kristallturm. In ihm widmete man sich den brisantesten aller Forschungsprojekte - das ewige Leben, das Klonen, der Herrschaft über die Primae - und gab ihm den Namen „Eureka Orthos“. Nun bittet dich Noah, die allagische Großmagierin höchstselbst, die Geheimnisse dieser ominösen Einrichtung zu ergründen und die Legende um Eureka neu zu schreiben ...", "Description_en": "In the late Third Astral Era, when the ancient Allagan Empire was at the zenith of its glory, researchers toiled deep under the Crystal Tower to uncover secrets which might uplift their motherland to even greater heights. Their laboratory was dubbed Eureka Orthos, where impossible concepts of immortality, cloning, and dominion over the divine were made reality. So fantastic was this research that the legend of Eureka has endured through the ages, and now you have been tasked by the archmagus Noah to bring the laboratory's buried secrets into the light of day.", "Description_fr": "À la fin de la 3e ère astrale, la civilisation allagoise est alors à son apogée. Les scientifiques firent construire sous la Tour de Cristal un laboratoire secret, où les domaines les plus fous étaient étudiés : vie éternelle, clonage ou encore contrôle des Primordiaux. Ils le baptisèrent “Eurêka Orthos”, un lieu renfermant moult secrets, que l'archimage de légende, Noah en personne, vous invite à découvrir...", "Description_ja": "古代アラグ文明が栄華を極めた第三星暦後期のこと、クリスタルタワーの地下には、不死やクローン技術、闘神制御機構などを編み出した研究所が存在した。その名は「オルト・エウレカ」。後世にエウレカ伝説として語り継がれることになるこの創出の場を、冒険者は古の大魔道士ノアからの依頼により、探索することになるのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112515", "path": "ui/icon/112000/112515.tex", "path_hr1": "ui/icon/112000/112515_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Eureka Orthos (Ebenen 81-90)", "Name_en": "Eureka Orthos (Floors 81-90)", "Name_fr": "Eurêka Orthos (sous-sols 81-90)", "Name_ja": "オルト・エウレカ B81～B90", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "l5c6", "Name_en": "l5c6", "Name_fr": "l5c6", "Name_ja": "l5c6", "row_id": "1107", "sheet": "TerritoryType", "value": "1107", "Name_chs": "l5c6", "Name_ko": "l5c6", "Name_tc": "l5c6"}, "TrialRoulette": "False", "row_id": "905", "Description_chs": "在古代亚拉戈文明达到鼎盛的第三星历后期，水晶塔的地下设有一座创造出了不死、复制体以及斗神控制装置等一系列技术的研究所。该研究所名为“正统优雷卡”，被后世之人当做优雷卡传说所传颂。如今冒险者接到大魔法师诺亚的委托，前往此地进行探索，不过究竟结果如何呢……", "Name_chs": "正统优雷卡 地下81～90层", "Description_ko": "고대 알라그 문명이 고도로 번영한 제3성력 후기, 크리스탈 타워 지하에는 불사와 클론 기술, 투신 제어 기구 등을 만들어 낸 연구소가 존재했다. 이름하여 '에우레카 오르토스'. 후세에 에우레카 전설로서 전해지게 된 창출의 장소이다. 모험가는 고대의 대마도사 노아에게 의뢰받아, 이곳을 탐색하게 되는데…….", "Name_ko": "에우레카 오르토스 B81~B90", "Description_tc": "在古代亞拉戈文明達到鼎盛的第三星曆後期，水晶塔的地下設有一座創造出了不死、複製體以及鬥神控制裝置等一系列技術的研究所。該研究所名為“正統優雷卡”，被後世之人當做優雷卡傳說所傳頌。如今冒險者接到大魔道士諾亞的委託，前往此地進行探索，不過究竟結果如何呢……", "Name_tc": "正統優雷卡 地下81～90層"},
    "906": {"AllianceRoulette": "False", "ClassJobLevelRequired": "81", "ClassJobLevelSync": "0", "Content": {"row_id": "60040", "sheet": "InstanceContent", "value": "60040"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "深层迷宫", "Name_ko": "딥 던전", "Name_tc": "深層迷宮"}, "Description_de": "Es war am Ende der dritten Ära des Lichts, als die Zivilisation der Allager ihren Höhepunkt erreicht hatte, da schuf das erfinderische Volk ein geheimes Labor tief unter dem Kristallturm. In ihm widmete man sich den brisantesten aller Forschungsprojekte - das ewige Leben, das Klonen, der Herrschaft über die Primae - und gab ihm den Namen „Eureka Orthos“. Nun bittet dich Noah, die allagische Großmagierin höchstselbst, die Geheimnisse dieser ominösen Einrichtung zu ergründen und die Legende um Eureka neu zu schreiben ...", "Description_en": "In the late Third Astral Era, when the ancient Allagan Empire was at the zenith of its glory, researchers toiled deep under the Crystal Tower to uncover secrets which might uplift their motherland to even greater heights. Their laboratory was dubbed Eureka Orthos, where impossible concepts of immortality, cloning, and dominion over the divine were made reality. So fantastic was this research that the legend of Eureka has endured through the ages, and now you have been tasked by the archmagus Noah to bring the laboratory's buried secrets into the light of day.", "Description_fr": "À la fin de la 3e ère astrale, la civilisation allagoise est alors à son apogée. Les scientifiques firent construire sous la Tour de Cristal un laboratoire secret, où les domaines les plus fous étaient étudiés : vie éternelle, clonage ou encore contrôle des Primordiaux. Ils le baptisèrent “Eurêka Orthos”, un lieu renfermant moult secrets, que l'archimage de légende, Noah en personne, vous invite à découvrir...", "Description_ja": "古代アラグ文明が栄華を極めた第三星暦後期のこと、クリスタルタワーの地下には、不死やクローン技術、闘神制御機構などを編み出した研究所が存在した。その名は「オルト・エウレカ」。後世にエウレカ伝説として語り継がれることになるこの創出の場を、冒険者は古の大魔道士ノアからの依頼により、探索することになるのだが……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112516", "path": "ui/icon/112000/112516.tex", "path_hr1": "ui/icon/112000/112516_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Eureka Orthos (Ebenen 91-100)", "Name_en": "Eureka Orthos (Floors 91-100)", "Name_fr": "Eurêka Orthos (sous-sols 91-100)", "Name_ja": "オルト・エウレカ B91～B100", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "l5c6_2", "Name_en": "l5c6_2", "Name_fr": "l5c6_2", "Name_ja": "l5c6_2", "row_id": "1108", "sheet": "TerritoryType", "value": "1108", "Name_chs": "l5c6_2", "Name_ko": "l5c6_2", "Name_tc": "l5c6_2"}, "TrialRoulette": "False", "row_id": "906", "Description_chs": "在古代亚拉戈文明达到鼎盛的第三星历后期，水晶塔的地下设有一座创造出了不死、复制体以及斗神控制装置等一系列技术的研究所。该研究所名为“正统优雷卡”，被后世之人当做优雷卡传说所传颂。如今冒险者接到大魔法师诺亚的委托，前往此地进行探索，不过究竟结果如何呢……", "Name_chs": "正统优雷卡 地下91～100层", "Description_ko": "고대 알라그 문명이 고도로 번영한 제3성력 후기, 크리스탈 타워 지하에는 불사와 클론 기술, 투신 제어 기구 등을 만들어 낸 연구소가 존재했다. 이름하여 '에우레카 오르토스'. 후세에 에우레카 전설로서 전해지게 된 창출의 장소이다. 모험가는 고대의 대마도사 노아에게 의뢰받아, 이곳을 탐색하게 되는데…….", "Name_ko": "에우레카 오르토스 B91~B100", "Description_tc": "在古代亞拉戈文明達到鼎盛的第三星曆後期，水晶塔的地下設有一座創造出了不死、複製體以及鬥神控制裝置等一系列技術的研究所。該研究所名為“正統優雷卡”，被後世之人當做優雷卡傳說所傳頌。如今冒險者接到大魔道士諾亞的委託，前往此地進行探索，不過究竟結果如何呢……", "Name_tc": "正統優雷卡 地下91～100層"},
    "907": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "5064", "sheet": "InstanceContent", "value": "5064"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Väterliche Liebe", "Name_en": "Generational Bonding", "Name_fr": "Tel gentilhomme, tel gentilhomme", "Name_ja": "はつらつとした親子", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "m5d2/04", "MapMarkerRange": "495", "OffsetX": "-230", "OffsetY": "-250", "SizeFactor": "200", "row_id": "726", "sheet": "Map", "value": "726"}, "Name_de": "ec047", "Name_en": "ec047", "Name_fr": "ec047", "Name_ja": "ec047", "row_id": "1115", "sheet": "TerritoryType", "value": "1115", "Name_chs": "ec047", "Name_ko": "ec047", "Name_tc": "ec047"}, "TrialRoulette": "False", "row_id": "907", "Description_chs": "", "Name_chs": "充满活力的父子", "Description_ko": "", "Name_ko": "은밀한 음모", "Description_tc": "", "Name_tc": "充滿活力的父子"},
    "908": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30124", "sheet": "InstanceContent", "value": "30124"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Fatale Raids", "Name_en": "Ultimate Raids", "Name_fr": "Raids fatals", "Name_ja": "絶レイド", "row_id": "28", "sheet": "ContentType", "value": "28", "Name_chs": "绝境战", "Name_ko": "절 레이드", "Name_tc": "絕殲滅戰"}, "Description_de": "Der Fahrende Sänger stellt in seinem neuesten Werk die richtige Frage: Hat Omega in den nie enden wollenden Kämpfen die erhoffte Antwort gefunden?\nBegeben wir uns in das Reich dichterischer Vorstellung, wo jede Antwort möglich ist. Denn die Macht der Fantasie sprengt alle Grenzen.", "Description_en": "What if Omega's relentless testing had continued, and provided the elusive answer it sought? The minstrel's words invite you to imagine this scenario─to entertain the possibility of that which may have been─and follow the experiment to its ultimate conclusion.", "Description_fr": "Passionné par la narration de vos péripéties au contact d'Oméga, le ménestrel errant a une fois de plus donné libre cours à son imagination débordante : que se serait-il passé si l'arme autonome était allée encore plus loin dans ses combats expérimentaux face à l'humanité ? C'est ce que vous allez découvrir dans un affrontement épique qui n'aura pour limites que celles des capacités insoupçonnées acquises par une Oméga au summum de sa puissance !", "Description_ja": "異邦の詩人は問いかける。兵器として力を得んとするオメガが戦いを続けたとして、果たして「答え」へ辿りつけたのか、と。\nならば、思い描くことで検証しよう。あり得たかもしれない可能性と、その結末のすべてを。我々には、それを可能とする「未知なる力」があるのだから。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112518", "path": "ui/icon/112000/112518.tex", "path_hr1": "ui/icon/112000/112518_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "635", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Omega (fatal)", "Name_en": "the Omega Protocol (Ultimate)", "Name_fr": "le Protocole Oméga (fatal)", "Name_ja": "絶オメガ検証戦", "NormalRaidRoulette": "False", "SortKey": "1005", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "z3oz/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "821", "sheet": "Map", "value": "821"}, "Name_de": "z3oz", "Name_en": "z3oz", "Name_fr": "z3oz", "Name_ja": "z3oz", "row_id": "1122", "sheet": "TerritoryType", "value": "1122", "Name_chs": "z3oz", "Name_ko": "z3oz", "Name_tc": "z3oz"}, "TrialRoulette": "False", "row_id": "908", "Description_chs": "异国的诗人提出疑问。如果欧米茄作为兵器不断地获得力量并且一直战斗下去的话，它真的能够找到渴求的答案吗？\n既然如此，不妨在心中描绘一番，做一次验证。寻求那或许存在的可能性以及随之而来的另一种结局。毕竟我们拥有可以将其化为可能的未知力量。", "Name_chs": "欧米茄绝境验证战", "Description_ko": "떠돌이 시인은 묻는다. 병기로서 힘을 얻고자 했던 오메가가 계속 싸웠다면, 과연 '답'에 다다를 수 있었겠느냐고.\n그러면 상상력을 발휘하여 검증해 보자. 있었을지도 모르는 가능성과 그 결말 모두를. 우리에게는 그것을 가능케 하는 '미지의 힘'이 있으므로.", "Name_ko": "절 오메가 검증전", "Description_tc": "異國的詩人提出疑問。如果歐米茄作為兵器不斷地獲得力量並且一直戰鬥下去的話，它真的能夠找到渴求的答案嗎？\n既然如此，不妨在心中描繪一番，做一次驗證。尋求那或許存在的可能性以及隨之而來的另一種結局。畢竟我們擁有可以將其化為可能的未知力量。", "Name_tc": "絕 歐米茄驗證戰"},
    "909": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "90", "Content": {"row_id": "55011", "sheet": "InstanceContent", "value": "55011"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Schatzsuche", "Name_en": "Treasure Hunt", "Name_fr": "Chasse aux trésors", "Name_ja": "トレジャーハント", "row_id": "9", "sheet": "ContentType", "value": "9", "Name_chs": "寻宝", "Name_ko": "보물찾기", "Name_tc": "尋寶"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "635", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Gymnasion Agonon", "Name_en": "the Shifting Gymnasion Agonon", "Name_fr": "Elpis Gymnasion", "Name_ja": "宝物庫 エルピス・ギュムナシオン祭殿", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5c1/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "818", "sheet": "Map", "value": "818"}, "Name_de": "n5c1", "Name_en": "n5c1", "Name_fr": "n5c1", "Name_ja": "n5c1", "row_id": "1123", "sheet": "TerritoryType", "value": "1123", "Name_chs": "n5c1", "Name_ko": "n5c1", "Name_tc": "n5c1"}, "TrialRoulette": "False", "row_id": "909", "Description_chs": "", "Name_chs": "厄尔庇斯育体宝殿", "Description_ko": "", "Name_ko": "보물고 엘피스 김나시온 제전", "Description_tc": "", "Name_tc": "厄爾庇斯育體寶殿"},
    "910": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "5065", "sheet": "InstanceContent", "value": "5065"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "630", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Wert einer Buuds", "Name_en": "An Unforeseen Bargain", "Name_fr": "Pour une bouchée de pain", "Name_ja": "パンひとつと引き換えに", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "m5f2/00", "MapMarkerRange": "479", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "697", "sheet": "Map", "value": "697"}, "Name_de": "ec048", "Name_en": "ec048", "Name_fr": "ec048", "Name_ja": "ec048", "row_id": "1120", "sheet": "TerritoryType", "value": "1120", "Name_chs": "ec048", "Name_ko": "ec048", "Name_tc": "ec048"}, "TrialRoulette": "False", "row_id": "910", "Description_chs": "", "Name_chs": "一块面包的交易", "Description_ko": "", "Name_ko": "빵 하나와 바꾸어", "Description_tc": "", "Name_tc": "未料想過的交易"},
    "911": {"AllianceRoulette": "True", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30125", "sheet": "InstanceContent", "value": "30125"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "4", "sheet": "ContentMemberType", "value": "4"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Die Zwölf, die Schutzgötter Eorzeas, wollen ihre rätselhaften Wünsche erfüllen und behaupten, dass sie dafür mit den Sterblichen in den Kampf ziehen müssen. Um die Wahrheit herauszufinden, habt du und deine Kameraden eure Aufmerksamkeit auf das Monument im Herzen des Omphalos gerichtet, das eine unvollständige Inschrift enthält. Die Göttin Nophica verspricht dir den Schlüssel zu dessen Dechiffrierung, doch dafür musst du gegen weitere Götter kämpfen, auch gegen sie selbst. Bereite dich also auf einen weiteren zermürbenden Streifzug durch die Domäne der Götter vor, um ihnen ihren Herzenswunsch zu erfüllen ...", "Description_en": "The Twelve, Eorzea's guardian deities, seek to fulfill their enigmatic aspirations, and for this they claim they must engage in battle with men. Continuing your efforts to uncover the truth, you and your comrades have turned your attention to the monument at the heart of the Omphalos, which contains an incomplete epigraph. The goddess Nophica promises you the key to deciphering it, but in exchange you must do battle with more gods, herself included. So it is that you prepare yourself for another grueling foray into their sanctum, there to grant the divinities their heart's desire...", "Description_fr": "De retour à Omphalos, vous et vos compagnons d'exploration avez cette fois fait la rencontre de Nophica. La déesse de la fertilité vous a promis la clef pour déchiffrer les inscriptions du mystérieux monument central, à condition que vous la suiviez dans son domaine pour l'affronter... Comme lors de votre dernière incursion, préparez-vous à combattre les Dieux éorzéens au plus profond de leurs voûtes célestes respectives, et sortez vainqueur pour faire la lumière sur leurs énigmatiques aspirations !", "Description_ja": "人の前に姿を現したエオルゼア十二神。人の協力、すなわち神と人との戦いが必要不可欠な「神々が叶えたい願い」とは一体なんなのか。その真相に迫るため、冒険者とバルデシオン委員会、そして探検家デリックと神話学者スノーゲイムの調査は進む。\n鍵となるはオムファロスの中央に座する碑文。解読の手がかりを握る地神ノフィカに誘われ、いざ行かん、自由奔放な神々が待つ喜びの神域へ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112505", "path": "ui/icon/112000/112505.tex", "path_hr1": "ui/icon/112000/112505_hr1.tex"}, "ItemLevelRequired": "595", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Euphrosyne", "Name_en": "Euphrosyne", "Name_fr": "Domaine divin - Euphrosyne", "Name_ja": "喜びの神域 エウプロシュネ", "NormalRaidRoulette": "False", "SortKey": "125", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "z5r2/01", "MapMarkerRange": "540", "OffsetX": "0", "OffsetY": "480", "SizeFactor": "200", "row_id": "811", "sheet": "Map", "value": "811"}, "Name_de": "z5r2", "Name_en": "z5r2", "Name_fr": "z5r2", "Name_ja": "z5r2", "row_id": "1118", "sheet": "TerritoryType", "value": "1118", "Name_chs": "z5r2", "Name_ko": "z5r2", "Name_tc": "z5r2"}, "TrialRoulette": "False", "row_id": "911", "Description_chs": "在人类面前现身的艾欧泽亚十二神。需要人类的协助，也就是必须经过神明与人类的战斗才能实现的众神的愿望到底是什么。为了接近真相，冒险者与巴尔德西昂委员会以及探险家迪里克、神话学者斯努盖姆一起继续进行调查。\n揭开真相的关键就在于翁法洛斯中央石碑的碑文。在手握着解读线索的大地神诺菲卡的邀请下，冒险者等人迈出步伐踏入了自由奔放的众神所在的喜悦神域欧芙洛绪涅！", "Name_chs": "喜悦神域欧芙洛绪涅", "Description_ko": "인간 앞에 모습을 드러낸 에오르제아 열두 신. 인간의 협조, 즉 신과 인간의 싸움을 반드시 거쳐야만 이루어지는 '신들의 소원'이란 대체 무엇인가. 그 진상에 다가가기 위해 모험가와 발데시온 위원회, 그리고 탐험가 데릭과 신화학자 스뇌가임이 조사를 진행한다.\n열쇠는 옴팔로스 중앙에 있는 비문. 해독의 실마리를 쥔 대지신 노피카의 초대를 받아, 일행은 자유분방한 신들이 기다리는 환희의 신역으로 향한다!", "Name_ko": "환희의 신역 에우프로시네", "Description_tc": "在人類面前現身的艾奧傑亞十二神。需要人類的協助，也就是必須經過神明與人類的戰鬥才能實現的眾神的願望到底是什麼。為了接近真相，冒險者與巴爾德西昂委員會以及探險家迪里克、神話學者斯努蓋姆一起繼續進行調查。\n揭開真相的關鍵就在於翁法洛斯中央石碑的碑文。在手握著解讀線索的大地神諾菲卡的邀請下，冒險者等人邁出步伐踏入了自由奔放的眾神所在的喜悅神域歐芙洛緒涅！", "Name_tc": "喜悅神域歐芙洛緒涅"},
    "912": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40036", "sheet": "InstanceContent", "value": "40036"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Mechanische Menagerie", "Name_en": "the Clockwork Castletown", "Name_fr": "Le Traquenard oriental", "Name_ja": "東方絡繰御殿", "NormalRaidRoulette": "False", "SortKey": "9", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p4/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "822", "sheet": "Map", "value": "822"}, "Name_de": "s5p4", "Name_en": "s5p4", "Name_fr": "s5p4", "Name_ja": "s5p4", "row_id": "1116", "sheet": "TerritoryType", "value": "1116", "Name_chs": "s5p4", "Name_ko": "s5p4", "Name_tc": "s5p4"}, "TrialRoulette": "False", "row_id": "912", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "机关大殿", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "동방 꼭두각시 어전", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "機關大殿"},
    "913": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40036", "sheet": "InstanceContent", "value": "40036"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Mechanische Menagerie", "Name_en": "the Clockwork Castletown", "Name_fr": "Le Traquenard oriental", "Name_ja": "東方絡繰御殿", "NormalRaidRoulette": "False", "SortKey": "10", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p4/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "822", "sheet": "Map", "value": "822"}, "Name_de": "s5p4", "Name_en": "s5p4", "Name_fr": "s5p4", "Name_ja": "s5p4", "row_id": "1116", "sheet": "TerritoryType", "value": "1116", "Name_chs": "s5p4", "Name_ko": "s5p4", "Name_tc": "s5p4"}, "TrialRoulette": "False", "row_id": "913", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "机关大殿", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "동방 꼭두각시 어전", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "機關大殿"},
    "914": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40036", "sheet": "InstanceContent", "value": "40036"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Mechanische Menagerie", "Name_en": "the Clockwork Castletown", "Name_fr": "Le Traquenard oriental", "Name_ja": "東方絡繰御殿", "NormalRaidRoulette": "False", "SortKey": "11", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p4/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "822", "sheet": "Map", "value": "822"}, "Name_de": "s5p4", "Name_en": "s5p4", "Name_fr": "s5p4", "Name_ja": "s5p4", "row_id": "1116", "sheet": "TerritoryType", "value": "1116", "Name_chs": "s5p4", "Name_ko": "s5p4", "Name_tc": "s5p4"}, "TrialRoulette": "False", "row_id": "914", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "机关大殿", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "동방 꼭두각시 어전", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "機關大殿"},
    "915": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40037", "sheet": "InstanceContent", "value": "40037"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Mechanische Menagerie", "Name_en": "the Clockwork Castletown", "Name_fr": "Le Traquenard oriental", "Name_ja": "東方絡繰御殿", "NormalRaidRoulette": "False", "SortKey": "124", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p4/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "822", "sheet": "Map", "value": "822"}, "Name_de": "s5p4", "Name_en": "s5p4", "Name_fr": "s5p4", "Name_ja": "s5p4", "row_id": "1116", "sheet": "TerritoryType", "value": "1116", "Name_chs": "s5p4", "Name_ko": "s5p4", "Name_tc": "s5p4"}, "TrialRoulette": "False", "row_id": "915", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "机关大殿", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "동방 꼭두각시 어전", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "機關大殿"},
    "916": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40037", "sheet": "InstanceContent", "value": "40037"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Mechanische Menagerie", "Name_en": "the Clockwork Castletown", "Name_fr": "Le Traquenard oriental", "Name_ja": "東方絡繰御殿", "NormalRaidRoulette": "False", "SortKey": "125", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p4/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "822", "sheet": "Map", "value": "822"}, "Name_de": "s5p4", "Name_en": "s5p4", "Name_fr": "s5p4", "Name_ja": "s5p4", "row_id": "1116", "sheet": "TerritoryType", "value": "1116", "Name_chs": "s5p4", "Name_ko": "s5p4", "Name_tc": "s5p4"}, "TrialRoulette": "False", "row_id": "916", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "机关大殿", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "동방 꼭두각시 어전", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "機關大殿"},
    "917": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40037", "sheet": "InstanceContent", "value": "40037"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Mechanische Menagerie", "Name_en": "the Clockwork Castletown", "Name_fr": "Le Traquenard oriental", "Name_ja": "東方絡繰御殿", "NormalRaidRoulette": "False", "SortKey": "126", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p4/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "822", "sheet": "Map", "value": "822"}, "Name_de": "s5p4", "Name_en": "s5p4", "Name_fr": "s5p4", "Name_ja": "s5p4", "row_id": "1116", "sheet": "TerritoryType", "value": "1116", "Name_chs": "s5p4", "Name_ko": "s5p4", "Name_tc": "s5p4"}, "TrialRoulette": "False", "row_id": "917", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "机关大殿", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "동방 꼭두각시 어전", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "機關大殿"},
    "918": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40037", "sheet": "InstanceContent", "value": "40037"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Mechanische Menagerie", "Name_en": "the Clockwork Castletown", "Name_fr": "Le Traquenard oriental", "Name_ja": "東方絡繰御殿", "NormalRaidRoulette": "False", "SortKey": "127", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p4/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "822", "sheet": "Map", "value": "822"}, "Name_de": "s5p4", "Name_en": "s5p4", "Name_fr": "s5p4", "Name_ja": "s5p4", "row_id": "1116", "sheet": "TerritoryType", "value": "1116", "Name_chs": "s5p4", "Name_ko": "s5p4", "Name_tc": "s5p4"}, "TrialRoulette": "False", "row_id": "918", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "机关大殿", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "동방 꼭두각시 어전", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "機關大殿"},
    "919": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40037", "sheet": "InstanceContent", "value": "40037"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Mechanische Menagerie", "Name_en": "the Clockwork Castletown", "Name_fr": "Le Traquenard oriental", "Name_ja": "東方絡繰御殿", "NormalRaidRoulette": "False", "SortKey": "128", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p4/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "822", "sheet": "Map", "value": "822"}, "Name_de": "s5p4", "Name_en": "s5p4", "Name_fr": "s5p4", "Name_ja": "s5p4", "row_id": "1116", "sheet": "TerritoryType", "value": "1116", "Name_chs": "s5p4", "Name_ko": "s5p4", "Name_tc": "s5p4"}, "TrialRoulette": "False", "row_id": "919", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "机关大殿", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "동방 꼭두각시 어전", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "機關大殿"},
    "920": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40037", "sheet": "InstanceContent", "value": "40037"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Mechanische Menagerie", "Name_en": "the Clockwork Castletown", "Name_fr": "Le Traquenard oriental", "Name_ja": "東方絡繰御殿", "NormalRaidRoulette": "False", "SortKey": "129", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p4/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "822", "sheet": "Map", "value": "822"}, "Name_de": "s5p4", "Name_en": "s5p4", "Name_fr": "s5p4", "Name_ja": "s5p4", "row_id": "1116", "sheet": "TerritoryType", "value": "1116", "Name_chs": "s5p4", "Name_ko": "s5p4", "Name_tc": "s5p4"}, "TrialRoulette": "False", "row_id": "920", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "机关大殿", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "동방 꼭두각시 어전", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "機關大殿"},
    "921": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40037", "sheet": "InstanceContent", "value": "40037"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Mechanische Menagerie", "Name_en": "the Clockwork Castletown", "Name_fr": "Le Traquenard oriental", "Name_ja": "東方絡繰御殿", "NormalRaidRoulette": "False", "SortKey": "130", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p4/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "822", "sheet": "Map", "value": "822"}, "Name_de": "s5p4", "Name_en": "s5p4", "Name_fr": "s5p4", "Name_ja": "s5p4", "row_id": "1116", "sheet": "TerritoryType", "value": "1116", "Name_chs": "s5p4", "Name_ko": "s5p4", "Name_tc": "s5p4"}, "TrialRoulette": "False", "row_id": "921", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "机关大殿", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "동방 꼭두각시 어전", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "機關大殿"},
    "922": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40037", "sheet": "InstanceContent", "value": "40037"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Mechanische Menagerie", "Name_en": "the Clockwork Castletown", "Name_fr": "Le Traquenard oriental", "Name_ja": "東方絡繰御殿", "NormalRaidRoulette": "False", "SortKey": "131", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p4/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "822", "sheet": "Map", "value": "822"}, "Name_de": "s5p4", "Name_en": "s5p4", "Name_fr": "s5p4", "Name_ja": "s5p4", "row_id": "1116", "sheet": "TerritoryType", "value": "1116", "Name_chs": "s5p4", "Name_ko": "s5p4", "Name_tc": "s5p4"}, "TrialRoulette": "False", "row_id": "922", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "机关大殿", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "동방 꼭두각시 어전", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "機關大殿"},
    "923": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40038", "sheet": "InstanceContent", "value": "40038"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "30", "sheet": "ContentMemberType", "value": "30"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "Far Eastern ingenuity beguiles in the Clockwork Castletown! With Astra and Umbra at the mercy of the arena's art and artifice, newcome pups and Wolves' Den regulars alike must keep their wits about them if they are to triumph on an ever-changing battlefield.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112517", "path": "ui/icon/112000/112517.tex", "path_hr1": "ui/icon/112000/112517_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Crystalline Conflict: Die Mechanische Menagerie (Schaukampf)", "Name_en": "Crystalline Conflict (Custom Match - The Clockwork Castletown)", "Name_fr": "Crys. Conflict (partie perso. - Le Traquenard oriental)", "Name_ja": "クリスタルコンフリクト(東方絡繰御殿：カスタムマッチ)", "NormalRaidRoulette": "False", "SortKey": "203", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p4/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "822", "sheet": "Map", "value": "822"}, "Name_de": "s5p4_ctm", "Name_en": "s5p4_ctm", "Name_fr": "s5p4_ctm", "Name_ja": "s5p4_ctm", "row_id": "1117", "sheet": "TerritoryType", "value": "1117", "Name_chs": "s5p4_ctm", "Name_ko": "s5p4_ctm", "Name_tc": "s5p4_ctm"}, "TrialRoulette": "False", "row_id": "923", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "水晶冲突（机关大殿：自定赛）", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "크리스탈라인 컨플릭트(동방 꼭두각시 어전: 친선 경기)", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型模擬戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "水晶衝突（機關大殿：自定賽）"},
    "924": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "20087", "sheet": "InstanceContent", "value": "20087"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Dies ist das Lied von einem Edelmann, der sich bis zum Ende dagegen sträubte, das Biest in ihm die Oberhand gewinnen zu lassen. Mit nobler Mission im Herzen schritt er aus der Dunkelheit ins Licht und damit seinem sicheren Ende entgegen - auf dass die Buße getan sei und die Seele nun Ruhe finden möge. Doch was, wenn der stolze Rubicante seiner Gier erlegen und haltlos vom Äther des Hohen Drachen gezehrt hätte? Welch Inferno wäre dann auf der Welt des Lichts entfacht worden? Die Vorstellung packt auch deine Gedanken und trägt dich zurück an den Gipfel des Khadga-Felsens ...", "Description_en": "A monster in flesh, yet a man in spirit... Hearing the tale of your bout with Rubicante sets the wandering minstrel's mind to racing. What if the voidsent drank deeper of the great wyrm's aether? It is not long before the minstrel─with the help of his seemingly boundless imagination─conjures a fiery new composition. The pyretic tones set your ears to burning as your mind hearkens back to that fateful encounter with the archfiend of fire.", "Description_fr": "La dernière composition du ménestrel errant parle d'une créature du néant qui, jusque dans ses derniers instants, lutta contre ses instincts bestiaux afin de s'élever spirituellement. Un guerrier désireux de mettre fin à sa déchéance et de réintégrer le cycle de la vie, représentant d'un monde en quête d'un avenir... ou d'une fin. Si Rubicante avait absorbé davantage d'éther de dragonne, aurait-il connu tout autre destin ? C'est la question à laquelle vous allez tenter de répondre, dans un vibrant hommage mental à l'homme que fut le “maître du feu”.", "Description_ja": "異邦の詩人は謳う。光ある世界を訪れて尚、獣の本能に抗い、高潔な使命に殉じた妖異の最期を。終わりなき堕落の果てに、命の巡りに還った魂が願うは、彼の世界の終わりか、始まりか。もし、天竜のエーテルを、さらに多く喰らうことができていたのなら、火の妖異はいかなる存在に昇華し、いかなる結末を迎えたのか。異界の火に思いを馳せながら謳われた歌を聴き、冒険者は今、火のルビカンテとの戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112504", "path": "ui/icon/112000/112504.tex", "path_hr1": "ui/icon/112000/112504_hr1.tex"}, "ItemLevelRequired": "610", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Eschatos - Rubicante", "Name_en": "Mount Ordeals (Extreme)", "Name_fr": "Le Mont du Supplice (extrême)", "Name_ja": "極ルビカンテ討滅戦", "NormalRaidRoulette": "False", "SortKey": "214", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "m5fa/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "823", "sheet": "Map", "value": "823"}, "Name_de": "m5fa_2", "Name_en": "m5fa_2", "Name_fr": "m5fa_2", "Name_ja": "m5fa_2", "row_id": "1096", "sheet": "TerritoryType", "value": "1096", "Name_chs": "m5fa_2", "Name_ko": "m5fa_2", "Name_tc": "m5fa_2"}, "TrialRoulette": "False", "row_id": "924", "Description_chs": "异国的诗人编了一曲。传颂着妖异在造访光明的世界后仍抵抗野兽般的本能，最终为了高洁的使命而陨落的故事。在永恒堕落的尽头，重归生命循环的灵魂祈求的是那个世界的终结还是开始？如果卢比坎特再多吞噬一些天龙的以太，或许火之妖异会进一步得到升华，迎来不同的结局。冒险者一边在脑海中描绘着异界之火，一边聆听着异国的诗人的诗歌，如今将再次体验与火之卢比坎特的战斗！", "Name_chs": "卢比坎特歼殛战", "Description_ko": "떠돌이 시인은 노래한다. 빛이 있는 세계로 왔으면서도, 짐승의 본능에 저항하며 고결한 사명을 위해 목숨 바친 요마의 최후를. 끝없는 타락을 마치고 생명의 순환 속으로 돌아간 그의 혼이, 자신의 세계에 바란 것은 끝일까, 시작일까. 만약 천룡의 에테르를 더 많이 먹었더라면 불의 요마는 어떤 존재로 승화했으며 어떠한 결말을 맞이했을까. 이계의 불을 상상하며 읊조린 노래를 듣고, 모험가는 지금 불의 루비칸테와 벌인 싸움을 다시 체험한다.", "Name_ko": "극 루비칸테 토벌전", "Description_tc": "異國的詩人編了一曲。傳頌著妖異在造訪光明的世界後仍抵抗野獸般的本能，最終為了高潔的使命而隕落的故事。在永恆墮落的盡頭，重歸生命輪迴的靈魂祈求的是那個世界的終結還是開始？如果盧比坎特再多吞噬一些天龍的乙太，或許火之妖異會進一步得到昇華，迎來不同的結局。冒險者一邊在腦海中描繪著異界之火，一邊聆聽著異國的詩人的詩歌，如今將再次體驗與火之盧比坎特的戰鬥！", "Name_tc": "極 盧比坎特殲滅戰"},
    "925": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "5072", "sheet": "InstanceContent", "value": "5072"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "525", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Einführung in die Viperologie", "Name_en": "Fangs of the Viper", "Name_fr": "Le devoir des rôdeurs vipère", "Name_ja": "ヴァイパーの使命", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "w1f2/00", "MapMarkerRange": "39", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "21", "sheet": "Map", "value": "21"}, "Name_de": "ec061", "Name_en": "ec061", "Name_fr": "ec061", "Name_ja": "ec061", "row_id": "1235", "sheet": "TerritoryType", "value": "1235", "Name_chs": "ec061", "Name_ko": "ec061", "Name_tc": "ec061"}, "TrialRoulette": "False", "row_id": "925", "Description_chs": "", "Name_chs": "蝰蛇剑士的使命", "Description_ko": "", "Name_ko": "바이퍼의 사명", "Description_tc": "", "Name_tc": "毒蛇劍士的使命"},
    "926": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "64011", "sheet": "InstanceContent", "value": "64011"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4"}, "Description_de": "Niemand weiß so gut, dass die besten aller Geschichten pikante Mischungen aus Fakt und Fiktion sind, wie der zungenfertige Sotan. Es kommt auf die perfekte Balance zwischen Körnchen aus Wahrheit und erdachter Garnierung an, weiß er immer zu betonen. Und wo es um Balance geht, ist die Erinnerung an Sophia nicht weit. Wird es dir gelingen, die Waagschalen der beharrlichen Göttin in Einklang zu bringen?", "Description_en": "The faux commander believes that the best tales boast a balance of fact and fiction─and one cannot think of balance without thinking of Sophia, the goddess of equilibrium. Surrendering to your mind's eye, you place yourself upon the scales once more, but will you be left standing when all is weighed and done?", "Description_fr": "Désireux de renouveler son répertoire de contes et légendes, le Zuijû Sotan, un renard plus connu sous son surnom de “président”, vous a demandé de lui narrer vos batailles épiques contre les Primordiaux. Tout à coup, votre combat contre Sophia, la divinité guerrière assoiffée de vengeance, vous revient en mémoire... Terrassez-la afin de satisfaire la soif d'émotions fortes de votre nouvel ami à fourrure!", "Description_ja": "イディルシャイアに現れた奇妙なしゃべる狐、ソーチョーこと「点茶のソウタン」。茶飲み話のネタを求める彼のため、激闘の記憶を蘇らせよ。\n\n此度、語るは女神ソフィアとの死闘。均衡を求めて揺れる天秤、振り落とされるは女神か、冒険者か。いま幻の激闘が語られる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "690", "ItemLevelSync": "695", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Traumprüfung - Sophia", "Name_en": "Containment Bay P1T6 (Unreal)", "Name_fr": "Unité de contention P1P6 (irréel)", "Name_ja": "幻女神ソフィア討滅戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "e3fg/00", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "a2fe_3", "Name_en": "a2fe_3", "Name_fr": "a2fe_3", "Name_ja": "a2fe_3", "row_id": "1121", "sheet": "TerritoryType", "value": "1121"}, "TrialRoulette": "False", "row_id": "926", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "927": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "34", "sheet": "PublicContent", "value": "34"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112520", "path": "ui/icon/112000/112520.tex", "path_hr1": "ui/icon/112000/112520_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "819", "sheet": "Map", "value": "819"}, "Name_de": "f1eb", "Name_en": "f1eb", "Name_fr": "f1eb", "Name_ja": "f1eb", "row_id": "1098", "sheet": "TerritoryType", "value": "1098", "Name_chs": "f1eb", "Name_ko": "f1eb", "Name_tc": "f1eb"}, "TrialRoulette": "False", "row_id": "927", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "928": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "35", "sheet": "PublicContent", "value": "35"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112520", "path": "ui/icon/112000/112520.tex", "path_hr1": "ui/icon/112000/112520_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "819", "sheet": "Map", "value": "819"}, "Name_de": "f1eb", "Name_en": "f1eb", "Name_fr": "f1eb", "Name_ja": "f1eb", "row_id": "1098", "sheet": "TerritoryType", "value": "1098", "Name_chs": "f1eb", "Name_ko": "f1eb", "Name_tc": "f1eb"}, "TrialRoulette": "False", "row_id": "928", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "929": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "36", "sheet": "PublicContent", "value": "36"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112520", "path": "ui/icon/112000/112520.tex", "path_hr1": "ui/icon/112000/112520_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "819", "sheet": "Map", "value": "819"}, "Name_de": "f1eb", "Name_en": "f1eb", "Name_fr": "f1eb", "Name_ja": "f1eb", "row_id": "1098", "sheet": "TerritoryType", "value": "1098", "Name_chs": "f1eb", "Name_ko": "f1eb", "Name_tc": "f1eb"}, "TrialRoulette": "False", "row_id": "929", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "930": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "37", "sheet": "PublicContent", "value": "37"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112520", "path": "ui/icon/112000/112520.tex", "path_hr1": "ui/icon/112000/112520_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "819", "sheet": "Map", "value": "819"}, "Name_de": "f1eb", "Name_en": "f1eb", "Name_fr": "f1eb", "Name_ja": "f1eb", "row_id": "1098", "sheet": "TerritoryType", "value": "1098", "Name_chs": "f1eb", "Name_ko": "f1eb", "Name_tc": "f1eb"}, "TrialRoulette": "False", "row_id": "930", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "931": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "38", "sheet": "PublicContent", "value": "38"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112520", "path": "ui/icon/112000/112520.tex", "path_hr1": "ui/icon/112000/112520_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "819", "sheet": "Map", "value": "819"}, "Name_de": "f1eb", "Name_en": "f1eb", "Name_fr": "f1eb", "Name_ja": "f1eb", "row_id": "1098", "sheet": "TerritoryType", "value": "1098", "Name_chs": "f1eb", "Name_ko": "f1eb", "Name_tc": "f1eb"}, "TrialRoulette": "False", "row_id": "931", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "932": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "39", "sheet": "PublicContent", "value": "39"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112520", "path": "ui/icon/112000/112520.tex", "path_hr1": "ui/icon/112000/112520_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "819", "sheet": "Map", "value": "819"}, "Name_de": "f1eb", "Name_en": "f1eb", "Name_fr": "f1eb", "Name_ja": "f1eb", "row_id": "1098", "sheet": "TerritoryType", "value": "1098", "Name_chs": "f1eb", "Name_ko": "f1eb", "Name_tc": "f1eb"}, "TrialRoulette": "False", "row_id": "932", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "933": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "40", "sheet": "PublicContent", "value": "40"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112520", "path": "ui/icon/112000/112520.tex", "path_hr1": "ui/icon/112000/112520_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "819", "sheet": "Map", "value": "819"}, "Name_de": "f1eb", "Name_en": "f1eb", "Name_fr": "f1eb", "Name_ja": "f1eb", "row_id": "1098", "sheet": "TerritoryType", "value": "1098", "Name_chs": "f1eb", "Name_ko": "f1eb", "Name_tc": "f1eb"}, "TrialRoulette": "False", "row_id": "933", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "934": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "41", "sheet": "PublicContent", "value": "41"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112520", "path": "ui/icon/112000/112520.tex", "path_hr1": "ui/icon/112000/112520_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "819", "sheet": "Map", "value": "819"}, "Name_de": "f1eb", "Name_en": "f1eb", "Name_fr": "f1eb", "Name_ja": "f1eb", "row_id": "1098", "sheet": "TerritoryType", "value": "1098", "Name_chs": "f1eb", "Name_ko": "f1eb", "Name_tc": "f1eb"}, "TrialRoulette": "False", "row_id": "934", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "935": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "42", "sheet": "PublicContent", "value": "42"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "19", "sheet": "ContentMemberType", "value": "19"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Rennen, hüpfen, ab ins Ziel. Ach ja, und die Kaktoren nicht vergessen! Holo-Prismen haben eine spaßige, neue Attraktion in den Gold Saucer gezaubert, bei der kein Auge trocken bleibt. Ein Wettkampf gegen die Zeit - und Schwerkraft. Kaktor Kraxel wünscht Hals- und Beinbruch!", "Description_en": "Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course's dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.", "Description_fr": "Vous allez devoir faire la démonstration de vos talents d'athlète pour finir ce somptueux parcours décoré à grand renfort de prismes magiques ! Atteignez l'objectif avec un maximum de trophées pampas en poche pour faire pleuvoir les PGS !", "Description_ja": "走って、跳んで、ゴールを目指せ！　マジックプリズムの幻影で彩られた特設ジャンピングアスレチックがここに登場！　ボーナスとなるサボテンダートロフィーを集めながら、制限時間内にゴールせよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112520", "path": "ui/icon/112000/112520.tex", "path_hr1": "ui/icon/112000/112520_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kaktor-Kletterwand", "Name_en": "Leap of Faith", "Name_fr": "Haute voltige", "Name_ja": "挑戦！ ジャンピングアスレチック", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "819", "sheet": "Map", "value": "819"}, "Name_de": "f1eb", "Name_en": "f1eb", "Name_fr": "f1eb", "Name_ja": "f1eb", "row_id": "1098", "sheet": "TerritoryType", "value": "1098", "Name_chs": "f1eb", "Name_ko": "f1eb", "Name_tc": "f1eb"}, "TrialRoulette": "False", "row_id": "935", "Description_chs": "跑起来，跳起来，向着终点前进！　用魔法棱晶的幻影装饰得五彩缤纷的跳跳乐挑战在此登场！　收集仙人刺奖杯提升奖励，并在限制时间内抵达终点！", "Name_chs": "虚景跳跳乐大挑战", "Description_ko": "달리고 뛰어올라 결승점을 향해라! 마법의 프리즘으로 만든 환영으로 장식된 특설 점핑 운동회장이 나타났다! 더 많은 보상을 위해 사보텐더 트로피를 모으며, 제한 시간 안에 결승점에 도착하라!", "Name_ko": "뛰어라! 점핑 운동회", "Description_tc": "跑起來，跳起來，向著終點前進！　用魔法棱晶的幻影裝飾得五彩繽紛的跳跳樂挑戰在此登場！　收集仙人掌獎盃提升獎勵，並在限制時間內抵達終點！", "Name_tc": "登高跳跳樂大挑戰"},
    "936": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30126", "sheet": "InstanceContent", "value": "30126"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Das Pandæmonium ist im Sternengrund erschienen, und ihm ist eine Kreatur entsprungen, die in dieser Zeit eigentlich nicht existieren dürfte! Sie beginnt, den Äther, aus dem die Seelen aller Lebewesen geformt werden, aufzufressen. Der Kreislauf des Lebens ist bedroht!", "Description_en": "Like a blotch of dark ink on a serene canvas, Pandæmonium now floats foreboding upon the aetherial sea. From its gates has emerged a beast with an insatiable appetite for souls, and its feast threatens to sever the flow of life itself. Although Pandæmonium's mysteries beckon to you from the darkness, you must first quell this immediate threat to the star.", "Description_fr": "L'heure est grave : des observateurs ont rapporté que des entrailles du Pandæmonium – réapparu comme par enchantement dans la mer des étoiles – avait surgi une entité inconnue, laquelle s'était mise à aspirer l'éther environnant. En plus de violer le repos des défunts, son action délétère menace à terme de rompre le cycle de la vie, et doit par conséquent être stoppée de toute urgence. Fourchenault vous a donné carte blanche ; vous savez ce qu'il vous reste à faire.", "Description_ja": "星海に突如として出現した「パンデモニウム」。この時代に存在するはずがない大監獄から、怪物が飛び出し、星海をたゆたうエーテルを吸収し始めたとの報告が届いた。その行いは死した魂の安らぎを乱す冒涜であるに留まらず、放置すれば命の巡りが絶たれ、新たな生命が生まれなくなる可能性すらある。\nこの暴挙を阻止するため、冒険者は、星海の未踏破地域「星海滞留域」を目指す。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112524", "path": "ui/icon/112000/112524.tex", "path_hr1": "ui/icon/112000/112524_hr1.tex"}, "ItemLevelRequired": "615", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Anabaseios - Neunter Kreis", "Name_en": "Anabaseios: The Ninth Circle", "Name_fr": "Le Paradis du Pandæmonium - Métempsycose", "Name_ja": "万魔殿パンデモニウム：天獄編1", "NormalRaidRoulette": "True", "SortKey": "142", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r9/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "837", "sheet": "Map", "value": "837"}, "Name_de": "n5r9", "Name_en": "n5r9", "Name_fr": "n5r9", "Name_ja": "n5r9", "row_id": "1147", "sheet": "TerritoryType", "value": "1147", "Name_chs": "n5r9", "Name_ko": "n5r9", "Name_tc": "n5r9"}, "TrialRoulette": "False", "row_id": "936", "Description_chs": "星海中突然出现了一座“万魔殿”。观测人员报告称，原本不存在于这个时代的巨大监狱中飞出了怪物，开始吸收星海中的以太。这种行为不仅仅是亵渎逝者、扰乱其安宁，如果坐视不理，生命的循环便会被打破，失去诞生新生命的可能性。\n为了阻止这种恶行，冒险者动身前往星海的未知区域“滞淀海域”。", "Name_chs": "万魔殿 荒天之狱1", "Description_ko": "별바다에 갑자기 나타난 '판데모니움'. 이 시대에 존재할 리 없는 대감옥에서 괴물이 튀어나와 별바다를 떠도는 에테르를 흡수하기 시작했다는 보고가 들어왔다. 이는 죽은 자의 혼이 편히 쉴 수 없도록 방해하는 모욕적 행위일 뿐더러, 이대로 두면 생명의 순환이 끊겨 새로운 생명이 태어나지 못할 수도 있다.\n이 폭거를 막기 위해, 모험가는 가본 적 없는 '별바다 체류해역'으로 향한다.", "Name_ko": "마의 전당 판데모니움: 천옥편 1", "Description_tc": "星海中突然出現了一座“萬魔殿”。觀測人員報告稱，原本不存在於這個時代的巨大監獄中飛出了怪物，開始吸收星海中的乙太。這種行為不僅僅是褻瀆逝者、擾亂其安寧，如果坐視不理，生命的輪迴便會被打破，失去誕生新生命的可能性。\n為了阻止這種惡行，冒險者動身前往星海的未知區域“滯澱海域”。", "Name_tc": "萬魔殿 荒天之獄1"},
    "937": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30127", "sheet": "InstanceContent", "value": "30127"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Während Claudien den Auraciten Sabik erforscht, stellt seine Assistentin Nemjiji einen Kampfbericht über das Pandæmonium zusammen. Grundlage dafür sind deine Erinnerungen, doch Nemjiji scheut sich nicht, die Bedrohungen ungehemmt auszuschmücken.", "Description_en": "The return of Professor Claudien and the beginning of research into the Heart of Sabik has sparked the imaginations of everyone in Aporia, but perhaps Nemjiji's most of all. Emboldened by Claudien's encouragement to explore the very bounds of “theory,” she listens to your account of the battle with Kokytos with a mixture of scientific interest and artistic curiosity, and as her quill hurriedly scratches across parchment, you can hear the wheels of her mind turning as her “theories” pour onto the page.", "Description_fr": "Tandis que le professeur Claudien étudie d'arrache-pied le Cœur de Sabik, son assistante Nemjiji ressasse le récit de vos derniers exploits au sein du Pandæmonium. Mais à mesure qu'elle repense aux formidables adversaires que vous avez affrontés, son imagination prend une nouvelle fois le dessus, et elle se met à grossir le trait de façon particulièrement hardie – quand elle ne fabule pas purement et simplement. Bientôt, biologie et fantaisie ne font plus qu'un dans sa tête...", "Description_ja": "クローディエンが、黒聖石サビクの研究を進める傍らで、その助手ネムジジは、パンデモニウムでの戦闘記録をまとめようとしていた。冒険者の記憶が鮮明なうちに、今回立ちはだかった脅威についても記録に残しておきたいというのだ。\nしかし、脅威に満ちた証言をするほどに、ネムジジの発想力もまた膨らんでゆく。欠けた情報を推論で埋め、不確かな情報によって考察を進めるたびに、事実は幻想の域に達していく。果たしてそれは、記録と呼べるのだろうか……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112525", "path": "ui/icon/112000/112525.tex", "path_hr1": "ui/icon/112000/112525_hr1.tex"}, "ItemLevelRequired": "630", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Anabaseios - Neunter Kreis (episch)", "Name_en": "Anabaseios: The Ninth Circle (Savage)", "Name_fr": "Le Paradis du Pandæmonium - Métempsycose (sadique)", "Name_ja": "万魔殿パンデモニウム零式：天獄編1", "NormalRaidRoulette": "False", "SortKey": "154", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5r9/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "837", "sheet": "Map", "value": "837"}, "Name_de": "n5r9_2", "Name_en": "n5r9_2", "Name_fr": "n5r9_2", "Name_ja": "n5r9_2", "row_id": "1148", "sheet": "TerritoryType", "value": "1148", "Name_chs": "n5r9_2", "Name_ko": "n5r9_2", "Name_tc": "n5r9_2"}, "TrialRoulette": "False", "row_id": "937", "Description_chs": "在克劳狄恩推进黑蛇圣石研究的同时，他的助手尼姆吉吉也准备着手整理关于万魔殿内发生的战斗的记录——她打算趁着冒险者的记忆还清晰，将这次挡在冒险者面前的强敌详细记录下来。\n然而听着冒险者惊心动魄的描述，尼姆吉吉的想象力也开始跟着描述中危机四伏的情景起飞。缺少情报的地方就用推测填上，随着这些不确定的推测层层叠加，尼姆吉吉笔下的记录早已偏离事实，几乎可以称之为幻想了。说到底，这份东西真的还能叫“记录”吗？", "Name_chs": "零式万魔殿 荒天之狱1", "Description_ko": "클로디엥은 흑성석 사비크를 연구하고, 그의 조수인 넴지지는 판데모니움의 전투 기록을 정리하기 시작했다. 모험가의 기억이 흐릿해지기 전에 이번 위협에 대한 기록을 남기고 싶은 모양이다.\n그러나 위험천만한 증언을 들려줄수록 넴지지의 상상력도 점점 부풀어간다. 부족한 정보는 추론으로 메꾸고, 불확실한 정보를 가지고 고찰하는 동안 사실과는 다른 환상의 수준에 다다른다. 과연 그것을 기록이라고 부를 수 있을까…….", "Name_ko": "마의 전당 판데모니움: 천옥편(영웅) 1", "Description_tc": "在克勞狄恩推進黑蛇聖石研究的同時，他的助手尼姆吉吉也準備著手整理關於萬魔殿內發生的戰鬥的記錄——她打算趁著冒險者的記憶還清晰，將這次擋在冒險者面前的強敵詳細記錄下來。\n然而聽著冒險者驚心動魄的描述，尼姆吉吉的想像力也開始跟著描述中危機四伏的情景起飛。缺少情報的地方就用推測填上，隨著這些不確定的推測層層疊加，尼姆吉吉筆下的記錄早已偏離事實，幾乎可以稱之為幻想了。說到底，這份東西真的還能叫“記錄”嗎？", "Name_tc": "零式萬魔殿 荒天之獄1"},
    "938": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30128", "sheet": "InstanceContent", "value": "30128"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Dein ehemaliger Gefährte Themis ist aufgetaucht - oder zumindest ein aus seinen Erinnerungen geformtes Abbild. Athenas Gedankenkontrolle macht ihn zu deinem Gegenspieler, aber er ist nicht das einzige Hindernis, das sie dir in den Weg stellt ...", "Description_en": "You steel yourself to brave Pandæmonium once again, but your advance is blocked by a familiar face: Themis, who has been molded by Athena from memories of the past and souls of the present. Although his voice is friendly, he says that the strings of his creator force him to face you as foe. Before he departs, the massive stones and impregnable gates of Pandæmonium arrange into a twisted form. This verboten being serves a singular purpose─to crush any who would oppose its mother's plans. ", "Description_fr": "Sur le parvis du Pandæmonium, vous avez été accueillie par votre ancien allié Thémis, fraîchement recréé lui aussi à partir de souvenirs. Hélas, ce dernier vous a révélé qu'Athéna le tenait sous son emprise, et qu'il était de fait contraint de vous barrer la route. Des retrouvailles en demi-teinte, donc, qui préludaient à une autre surprise de taille : en effet, votre ennemie s'est ensuite permis de doter le Pandæmonium – l'édifice – d'une âme, le transformant en un gigantesque monstre arachnoïde. Dos au mur, vous allez devoir vaincre cette énième abomination pour espérer remonter jusqu'à sa créatrice.", "Description_ja": "冒険者の前に姿を現した、かつての仲間テミス。過去の記憶から形作られた再現体だという彼は、精神呪縛により敵対者となっていた。しかし、アテナが用意した障害はそれだけではない。眼前の大監獄に魂が吹き込まれ、蠢き始めたのだ。\nすべての黒幕たるアテナの下へとたどり着くためには、立ちふさがる者を排除して進まなければならない。今こそ、魂得たる万魔殿、パンデモニウムに挑め！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112526", "path": "ui/icon/112000/112526.tex", "path_hr1": "ui/icon/112000/112526_hr1.tex"}, "ItemLevelRequired": "615", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Anabaseios - Zehnter Kreis", "Name_en": "Anabaseios: The Tenth Circle", "Name_fr": "Le Paradis du Pandæmonium - Monochrome", "Name_ja": "万魔殿パンデモニウム：天獄編2", "NormalRaidRoulette": "True", "SortKey": "143", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5ra/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "834", "sheet": "Map", "value": "834"}, "Name_de": "n5ra", "Name_en": "n5ra", "Name_fr": "n5ra", "Name_ja": "n5ra", "row_id": "1149", "sheet": "TerritoryType", "value": "1149", "Name_chs": "n5ra", "Name_ko": "n5ra", "Name_tc": "n5ra"}, "TrialRoulette": "False", "row_id": "938", "Description_chs": "曾经的伙伴特弥斯出现在了冒险者面前。但眼前的特弥斯是雅典娜利用过去的记忆创造的再现体，在精神咒缚的束缚下，特弥斯这次站在了敌对者的阵营。然而，雅典娜准备的障碍却不止如此。灵魂融入无生命之物，冰冷的巨大监狱在冒险者眼前苏醒过来。\n为了前往这一连串事件的元凶雅典娜的所在处，必须排除挡在路上的阻碍。挑战获得了灵魂的万魔殿！", "Name_chs": "万魔殿 荒天之狱2", "Description_ko": "모험가 앞에 모습을 드러낸 것은, 한때 동료였던 테미스였다. 과거의 기억으로 구현된 그는 정신 주박에 걸려 적이 되었다. 아테나가 준비한 장해물은 그뿐만이 아니었다. 눈앞의 대감옥이 영혼을 부여받아 움직이기 시작한 것이다.\n모든 일의 흑막인 아테나에게 가려면 막아서는 자들을 쓰러트리고 나아가는 수밖에 없다. 혼을 얻은 마의 전당 판데모니움에 도전하라!", "Name_ko": "마의 전당 판데모니움: 천옥편 2", "Description_tc": "曾經的夥伴特彌斯出現在了冒險者面前。但眼前的特彌斯是雅典娜利用過去的記憶創造的再現體，在精神咒縛的束縛下，特彌斯這次站在了敵對者的陣營。然而，雅典娜準備的障礙卻不止如此。靈魂融入無生命之物，冰冷的巨大監獄在冒險者眼前甦醒過來。\n為了前往這一連串事件的元凶雅典娜的所在處，必須排除擋在路上的阻礙。挑戰獲得了靈魂的萬魔殿！", "Name_tc": "萬魔殿 荒天之獄2"},
    "939": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30129", "sheet": "InstanceContent", "value": "30129"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Während Claudien den Auraciten Sabik erforscht, stellt seine Assistentin Nemjiji einen Kampfbericht über das Pandæmonium zusammen. Grundlage dafür sind deine Erinnerungen, doch Nemjiji scheut sich nicht, die Bedrohungen ungehemmt auszuschmücken.", "Description_en": "Stone and steel moving by means of magicks or technology is hardly cause to raise an eyebrow, but the idea of inanimate objects being imbued with life is fantastic indeed. Nemjiji seems to agree, and to see the flourishes she adds to your report of the battle with Pandæmonium, you wonder if her power to create may rival even Athena's.", "Description_fr": "Tandis que le professeur Claudien étudie d'arrache-pied le Cœur de Sabik, son assistante Nemjiji ressasse le récit de vos derniers exploits au sein du Pandæmonium. Mais à mesure qu'elle repense aux formidables adversaires que vous avez affrontés, son imagination prend une nouvelle fois le dessus, et elle se met à grossir le trait de façon particulièrement hardie – quand elle ne fabule pas purement et simplement. Bientôt, biologie et fantaisie ne font plus qu'un dans sa tête...", "Description_ja": "クローディエンが、黒聖石サビクの研究を進める傍らで、その助手ネムジジは、パンデモニウムでの戦闘記録をまとめようとしていた。冒険者の記憶が鮮明なうちに、今回立ちはだかった脅威についても記録に残しておきたいというのだ。\nしかし、脅威に満ちた証言をするほどに、ネムジジの発想力もまた膨らんでゆく。欠けた情報を推論で埋め、不確かな情報によって考察を進めるたびに、事実は幻想の域に達していく。果たしてそれは、記録と呼べるのだろうか……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112527", "path": "ui/icon/112000/112527.tex", "path_hr1": "ui/icon/112000/112527_hr1.tex"}, "ItemLevelRequired": "635", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Anabaseios - Zehnter Kreis (episch)", "Name_en": "Anabaseios: The Tenth Circle (Savage)", "Name_fr": "Le Paradis du Pandæmonium - Monochrome (sadique)", "Name_ja": "万魔殿パンデモニウム零式：天獄編2", "NormalRaidRoulette": "False", "SortKey": "155", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5ra/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "834", "sheet": "Map", "value": "834"}, "Name_de": "n5ra_2", "Name_en": "n5ra_2", "Name_fr": "n5ra_2", "Name_ja": "n5ra_2", "row_id": "1150", "sheet": "TerritoryType", "value": "1150", "Name_chs": "n5ra_2", "Name_ko": "n5ra_2", "Name_tc": "n5ra_2"}, "TrialRoulette": "False", "row_id": "939", "Description_chs": "在克劳狄恩推进黑蛇圣石研究的同时，他的助手尼姆吉吉也准备着手整理关于万魔殿内发生的战斗的记录——她打算趁着冒险者的记忆还清晰，将这次挡在冒险者面前的强敌详细记录下来。\n然而听着冒险者惊心动魄的描述，尼姆吉吉的想象力也开始跟着描述中危机四伏的情景起飞。缺少情报的地方就用推测填上，随着这些不确定的推测层层叠加，尼姆吉吉笔下的记录早已偏离事实，几乎可以称之为幻想了。说到底，这份东西真的还能叫“记录”吗？", "Name_chs": "零式万魔殿 荒天之狱2", "Description_ko": "클로디엥은 흑성석 사비크를 연구하고, 그의 조수인 넴지지는 판데모니움의 전투 기록을 정리하기 시작했다. 모험가의 기억이 흐릿해지기 전에 이번 위협에 대한 기록을 남기고 싶은 모양이다.\n그러나 위험천만한 증언을 들려줄수록 넴지지의 상상력도 점점 부풀어간다. 부족한 정보는 추론으로 메꾸고, 불확실한 정보를 가지고 고찰하는 동안 사실과는 다른 환상의 수준에 다다른다. 과연 그것을 기록이라고 부를 수 있을까…….", "Name_ko": "마의 전당 판데모니움: 천옥편(영웅) 2", "Description_tc": "在克勞狄恩推進黑蛇聖石研究的同時，他的助手尼姆吉吉也準備著手整理關於萬魔殿內發生的戰鬥的記錄——她打算趁著冒險者的記憶還清晰，將這次擋在冒險者面前的強敵詳細記錄下來。\n然而聽著冒險者驚心動魄的描述，尼姆吉吉的想像力也開始跟著描述中危機四伏的情景起飛。缺少情報的地方就用推測填上，隨著這些不確定的推測層層疊加，尼姆吉吉筆下的記錄早已偏離事實，幾乎可以稱之為幻想了。說到底，這份東西真的還能叫“記錄”嗎？", "Name_tc": "零式萬魔殿 荒天之獄2"},
    "940": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30130", "sheet": "InstanceContent", "value": "30130"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Athena gab Themis einen neuen Körper, um deine Stärke einer Prüfung zu unterziehen. Auch wenn dieser hofft, Athena bezwingen zu können, muss er doch gegen dich kämpfen. Hilf dem in Widersprüchen gefangenen Themis, sich Athenas Kontrolle zu entziehen, indem du seinen Körper schwächst!", "Description_en": "Given form so that he may serve as a tool to unlock the secret of your strength, Themis is unable to defy Athena's whims and now stands against you in battle. However, you know that his heart wishes to stand by your side as he did in ages past, so you resolve to break Athena's hold by any means necessary. Then you might join forces once again to walk through Pandæmonium's gates and fell the evil which lays beyond. ", "Description_fr": "Recréé à partir de souvenirs et doté d'une enveloppe charnelle temporaire, Thémis a reçu pour ordre d'évaluer vos aptitudes physiques et magiques. Et s'il ne souhaite en aucun cas voir triompher sa nouvelle maîtresse, son désir de vous combattre est bel et bien réel. C'est donc le cœur partagé qu'il entend se lancer contre vous, comme dans une ultime et jubilatoire fuite en avant. Ce qu'il ignore, en revanche, c'est que vous n'avez aucune intention de le laisser disparaître. Affaiblissez-le suffisamment pour tenter de le libérer du contrôle mental d'Athéna.", "Description_ja": "すべての黒幕、アテナにより現代に創出されたテミスの記憶。彼は創造者から「冒険者の力を測る」という使命と、そのための肉体を与えられていた。アテナの討伐を望みながらも、同時に冒険者と戦うことを望むテミス。その矛盾を解消するためには、彼の力を削ぎ落とし、強固な精神呪縛の術を解かねばならない。\nパンデモニウムの最奥部へと赴き、かつての仲間の記憶と対峙せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112528", "path": "ui/icon/112000/112528.tex", "path_hr1": "ui/icon/112000/112528_hr1.tex"}, "ItemLevelRequired": "615", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Anabaseios - Elfter Kreis", "Name_en": "Anabaseios: The Eleventh Circle", "Name_fr": "Le Paradis du Pandæmonium - Tribunal", "Name_ja": "万魔殿パンデモニウム：天獄編3", "NormalRaidRoulette": "True", "SortKey": "144", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5rb/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "839", "sheet": "Map", "value": "839"}, "Name_de": "n5rb", "Name_en": "n5rb", "Name_fr": "n5rb", "Name_ja": "n5rb", "row_id": "1151", "sheet": "TerritoryType", "value": "1151", "Name_chs": "n5rb", "Name_ko": "n5rb", "Name_tc": "n5rb"}, "TrialRoulette": "False", "row_id": "940", "Description_chs": "万魔殿一连串事件的元凶雅典娜利用记忆，在现代创造出了特弥斯的记忆再现体。他被那位疯狂的创造者赋予了“测试冒险者力量”的使命，并获得了肉体。虽然特弥斯希望雅典娜能够被击败，但在他的心底同时也期望能与冒险者一战。为了开解特弥斯这份矛盾的心情，解除施加在他身上的精神咒缚，首先需要削弱他的力量。\n前往万魔殿的最深处，与过去伙伴的记忆战斗！", "Name_chs": "万魔殿 荒天之狱3", "Description_ko": "모든 사건의 흑막인 아테나가 현대에 재현해 낸 테미스의 기억. 그는 창조자로부터 '모험가의 힘을 측정하라'는 사명과, 이를 위한 육체를 받았다. 아테나가 토벌되기를 바라면서도 동시에 모험가와 싸우고 싶은 테미스. 이 모순을 해결하려면, 그의 힘을 소진시킨 후 강력한 정신 주박을 풀어야만 한다.\n판데모니움의 최심부로 가서, 옛 동료의 기억과 맞서라!", "Name_ko": "마의 전당 판데모니움: 천옥편 3", "Description_tc": "萬魔殿一連串事件的元凶雅典娜利用記憶，在現代創造出了特彌斯的記憶再現體。他被那位瘋狂的創造者賦予了“測試冒險者力量”的使命，並獲得了肉體。雖然特彌斯希望雅典娜能夠被擊敗，但在他的心底同時也期望能與冒險者一戰。為了開解特彌斯這份矛盾的心情，解除施加在他身上的精神咒縛，首先需要削弱他的力量。\n前往萬魔殿的最深處，與過去夥伴的記憶戰鬥！", "Name_tc": "萬魔殿 荒天之獄3"},
    "941": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30131", "sheet": "InstanceContent", "value": "30131"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Während Claudien den Auraciten Sabik erforscht, stellt seine Assistentin Nemjiji einen Kampfbericht über das Pandæmonium zusammen. Grundlage dafür sind deine Erinnerungen, doch Nemjiji scheut sich nicht, die Bedrohungen ungehemmt auszuschmücken.", "Description_en": "A tale of two friends pitted against each other by the hands of a cruel puppetmaster, every drop of blood spilled mixing with the tears shed at their lost fellowship... The mere facts of your battle with Themis would be enough to spin a compelling tale for most, but Nemjiji aspires to something greater. While she seems moved by your story of tragedy and triumph, her artist's eye is ever searching for spots where her “theories” might serve to add a dash of flavor. ", "Description_fr": "Tandis que le professeur Claudien étudie d'arrache-pied le Cœur de Sabik, son assistante Nemjiji ressasse le récit de vos derniers exploits au sein du Pandæmonium. Mais à mesure qu'elle repense aux formidables adversaires que vous avez affrontés, son imagination prend une nouvelle fois le dessus, et elle se met à grossir le trait de façon particulièrement hardie – quand elle ne fabule pas purement et simplement. Bientôt, biologie et fantaisie ne font plus qu'un dans sa tête...", "Description_ja": "クローディエンが、黒聖石サビクの研究を進める傍らで、その助手ネムジジは、パンデモニウムでの戦闘記録をまとめようとしていた。冒険者の記憶が鮮明なうちに、今回立ちはだかった脅威についても記録に残しておきたいというのだ。\nしかし、脅威に満ちた証言をするほどに、ネムジジの発想力もまた膨らんでゆく。欠けた情報を推論で埋め、不確かな情報によって考察を進めるたびに、事実は幻想の域に達していく。果たしてそれは、記録と呼べるのだろうか……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112529", "path": "ui/icon/112000/112529.tex", "path_hr1": "ui/icon/112000/112529_hr1.tex"}, "ItemLevelRequired": "640", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Anabaseios - Elfter Kreis (episch)", "Name_en": "Anabaseios: The Eleventh Circle (Savage)", "Name_fr": "Le Paradis du Pandæmonium - Tribunal (sadique)", "Name_ja": "万魔殿パンデモニウム零式：天獄編3", "NormalRaidRoulette": "False", "SortKey": "156", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5rb/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "839", "sheet": "Map", "value": "839"}, "Name_de": "n5rb_2", "Name_en": "n5rb_2", "Name_fr": "n5rb_2", "Name_ja": "n5rb_2", "row_id": "1152", "sheet": "TerritoryType", "value": "1152", "Name_chs": "n5rb_2", "Name_ko": "n5rb_2", "Name_tc": "n5rb_2"}, "TrialRoulette": "False", "row_id": "941", "Description_chs": "在克劳狄恩推进黑蛇圣石研究的同时，他的助手尼姆吉吉也准备着手整理关于万魔殿内发生的战斗的记录——她打算趁着冒险者的记忆还清晰，将这次挡在冒险者面前的强敌详细记录下来。\n然而听着冒险者惊心动魄的描述，尼姆吉吉的想象力也开始跟着描述中危机四伏的情景起飞。缺少情报的地方就用推测填上，随着这些不确定的推测层层叠加，尼姆吉吉笔下的记录早已偏离事实，几乎可以称之为幻想了。说到底，这份东西真的还能叫“记录”吗？", "Name_chs": "零式万魔殿 荒天之狱3", "Description_ko": "클로디엥은 흑성석 사비크를 연구하고, 그의 조수인 넴지지는 판데모니움의 전투 기록을 정리하기 시작했다. 모험가의 기억이 흐릿해지기 전에 이번 위협에 대한 기록을 남기고 싶은 모양이다.\n그러나 위험천만한 증언을 들려줄수록 넴지지의 상상력도 점점 부풀어간다. 부족한 정보는 추론으로 메꾸고, 불확실한 정보를 가지고 고찰하는 동안 사실과는 다른 환상의 수준에 다다른다. 과연 그것을 기록이라고 부를 수 있을까…….", "Name_ko": "마의 전당 판데모니움: 천옥편(영웅) 3", "Description_tc": "在克勞狄恩推進黑蛇聖石研究的同時，他的助手尼姆吉吉也準備著手整理關於萬魔殿內發生的戰鬥的記錄——她打算趁著冒險者的記憶還清晰，將這次擋在冒險者面前的強敵詳細記錄下來。\n然而聽著冒險者驚心動魄的描述，尼姆吉吉的想像力也開始跟著描述中危機四伏的情景起飛。缺少情報的地方就用推測填上，隨著這些不確定的推測層層疊加，尼姆吉吉筆下的記錄早已偏離事實，幾乎可以稱之為幻想了。說到底，這份東西真的還能叫“記錄”嗎？", "Name_tc": "零式萬魔殿 荒天之獄3"},
    "942": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30132", "sheet": "InstanceContent", "value": "30132"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Du stellst dich Athena, Leiterin des Pandæmoniums. In ihrem Streben, zu einem göttlichen Wesen zu werden, das jeden Bewohner des Planeten transzendiert, führte sie wieder und wieder grauenhafte Experimente durch - nicht nur an den eingekerkerten Schöpfungen, sondern auch an ihrer eigenen Familie. Selbst zwölftausend Jahre und eine Wiedergeburt reichten nicht, ihren wissenschaftlichen Wahnsinn zu brechen. Es ist Zeit, Athenas mörderischem Plan ein Ende zu bereiten!", "Description_en": "The chief keyward of Pandæmonium's appetite for godhood has been made only more keen by twelve millennia of slumber, and even her own flesh and blood are naught but tools with which to feed her hunger. No sacrifice too great, no price too high, Athena would see all life extinguished if it brought her even one ilm closer to her ultimate goal. Her wicked ambitions can be suffered no longer, so you must journey into Pandæmonium's heart and cut out their source.", "Description_fr": "La vérité est là : Athéna, l'ancienne directrice du Pandæmonium, s'est servie non seulement des créatures dont elle avait la charge, mais aussi des membres de sa propre famille, pour mener de sombres expériences visant à faire d'elle un être transcendant l'espèce humaine ; autrement dit, une déesse. Quelque douze mille années n'auront pas suffi à éteindre son ambition, bien au contraire : désormais ressuscitée, elle est plus que jamais prête à sacrifier tout ce qui l'entoure pour accomplir ses égoïstes desseins. Cette folie n'a que trop duré : pénétrez dans le tréfonds du Pandæmonium, et terrassez la maîtresse des lieux pour de bon !", "Description_ja": "パンデモニウムの長官アテナ。彼女は、人を超越した存在、すなわち「神」に至ろうと、監獄内の創造生物はおろか、自らの家族すらも利用して、醜悪な実験を繰り返していた。その執念は、1万2000年の時を超えて現代に復活してなお、消えるどころか燃え盛るばかり。\n己の欲望を満たすため、周囲のすべてを犠牲にするような行いをこれ以上許してはおけない。星海に幻出せし大監獄の最奥にて、すべての元凶アテナを打倒せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112530", "path": "ui/icon/112000/112530.tex", "path_hr1": "ui/icon/112000/112530_hr1.tex"}, "ItemLevelRequired": "615", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Anabaseios - Zwölfter Kreis", "Name_en": "Anabaseios: The Twelfth Circle", "Name_fr": "Le Paradis du Pandæmonium - Apothéose", "Name_ja": "万魔殿パンデモニウム：天獄編4", "NormalRaidRoulette": "True", "SortKey": "145", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5rc/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "835", "sheet": "Map", "value": "835"}, "Name_de": "n5rc", "Name_en": "n5rc", "Name_fr": "n5rc", "Name_ja": "n5rc", "row_id": "1153", "sheet": "TerritoryType", "value": "1153", "Name_chs": "n5rc", "Name_ko": "n5rc", "Name_tc": "n5rc"}, "TrialRoulette": "False", "row_id": "942", "Description_chs": "万魔殿的管理者雅典娜为了成为超越人类极限的“神”，不仅利用了监狱内的创造生物，甚至将自己的家人也视为工具，不断进行着丑恶的实验。这份欲求在一万两千年后的现代复苏后，非但没有减轻，反而愈发膨胀。\n冒险者等人无法对这种为了私欲将世界拉入泥潭的行为坐视不理。在星海浮现的巨大监狱的最深处，击败一切的元凶雅典娜！", "Name_chs": "万魔殿 荒天之狱4", "Description_ko": "판데모니움의 장관 아테나. 그녀는 인간을 초월한 존재, 즉 '신'이 되고자 감옥 내의 창조 생물은 물론이고 가족까지 이용해 추악한 실험을 반복했다. 1만 2천 년의 시간을 뛰어넘어 현대에 부활한 그 집념은 사라지기는커녕 더욱 불타오를 뿐이다.\n자신의 욕망을 채우기 위해 주위 모든 것을 희생양으로 삼는 짓을 더는 용납할 수 없다. 별바다에 나타난 대감옥의 최심부에서, 모든 일의 원흉인 아테나를 타도하라!", "Name_ko": "마의 전당 판데모니움: 천옥편 4", "Description_tc": "萬魔殿的管理者雅典娜為了成為超越人類極限的“神”，不僅利用了監獄內的創造生物，甚至將自己的家人也視為工具，不斷進行著醜惡的實驗。這份欲求在一萬兩千年後的現代復甦後，非但沒有減輕，反而愈發膨脹。\n冒險者等人無法對這種為了私欲將世界拉入泥潭的行為坐視不理。在星海浮現的巨大監獄的最深處，擊敗一切的元凶雅典娜！", "Name_tc": "萬魔殿 荒天之獄4"},
    "943": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30133", "sheet": "InstanceContent", "value": "30133"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Während Claudien den Auraciten Sabik erforscht, stellt seine Assistentin Nemjiji einen Kampfbericht über das Pandæmonium zusammen. Grundlage dafür sind deine Erinnerungen, doch Nemjiji scheut sich nicht, die Bedrohungen ungehemmt auszuschmücken.", "Description_en": "While Nemjiji is plainly in awe at your bravery and relieved that the realm is saved once more, she seems almost disappointed in your descriptions of the chief keyward's prowess in battle. As you finish your recounting she lets out a despondent sigh before perking up and taking up her quill with aplomb, muttering to herself, “Nothing a little imagination cannot fix...”", "Description_fr": "Tandis que le professeur Claudien étudie d'arrache-pied le Cœur de Sabik, son assistante Nemjiji ressasse le récit de vos derniers exploits au sein du Pandæmonium. Mais à mesure qu'elle repense aux formidables adversaires que vous avez affrontés, son imagination prend une nouvelle fois le dessus, et elle se met à grossir le trait de façon particulièrement hardie – quand elle ne fabule pas purement et simplement. Bientôt, biologie et fantaisie ne font plus qu'un dans sa tête...", "Description_ja": "クローディエンが、黒聖石サビクの研究を進める傍らで、その助手ネムジジは、パンデモニウムでの戦闘記録をまとめようとしていた。冒険者の記憶が鮮明なうちに、今回立ちはだかった脅威についても記録に残しておきたいというのだ。\nしかし、脅威に満ちた証言をするほどに、ネムジジの発想力もまた膨らんでゆく。欠けた情報を推論で埋め、不確かな情報によって考察を進めるたびに、事実は幻想の域に達していく。果たしてそれは、記録と呼べるのだろうか……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112531", "path": "ui/icon/112000/112531.tex", "path_hr1": "ui/icon/112000/112531_hr1.tex"}, "ItemLevelRequired": "640", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Anabaseios - Zwölfter Kreis (episch)", "Name_en": "Anabaseios: The Twelfth Circle (Savage)", "Name_fr": "Le Paradis du Pandæmonium - Apothéose (sadique)", "Name_ja": "万魔殿パンデモニウム零式：天獄編4", "NormalRaidRoulette": "False", "SortKey": "157", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "n5rc/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "835", "sheet": "Map", "value": "835"}, "Name_de": "n5rc_2", "Name_en": "n5rc_2", "Name_fr": "n5rc_2", "Name_ja": "n5rc_2", "row_id": "1154", "sheet": "TerritoryType", "value": "1154", "Name_chs": "n5rc_2", "Name_ko": "n5rc_2", "Name_tc": "n5rc_2"}, "TrialRoulette": "False", "row_id": "943", "Description_chs": "在克劳狄恩推进黑蛇圣石研究的同时，他的助手尼姆吉吉也准备着手整理关于万魔殿内发生的战斗的记录——她打算趁着冒险者的记忆还清晰，将这次挡在冒险者面前的强敌详细记录下来。\n然而听着冒险者惊心动魄的描述，尼姆吉吉的想象力也开始跟着描述中危机四伏的情景起飞。缺少情报的地方就用推测填上，随着这些不确定的推测层层叠加，尼姆吉吉笔下的记录早已偏离事实，几乎可以称之为幻想了。说到底，这份东西真的还能叫“记录”吗？", "Name_chs": "零式万魔殿 荒天之狱4", "Description_ko": "클로디엥은 흑성석 사비크를 연구하고, 그의 조수인 넴지지는 판데모니움의 전투 기록을 정리하기 시작했다. 모험가의 기억이 흐릿해지기 전에 이번 위협에 대한 기록을 남기고 싶은 모양이다.\n그러나 위험천만한 증언을 들려줄수록 넴지지의 상상력도 점점 부풀어간다. 부족한 정보는 추론으로 메꾸고, 불확실한 정보를 가지고 고찰하는 동안 사실과는 다른 환상의 수준에 다다른다. 과연 그것을 기록이라고 부를 수 있을까…….", "Name_ko": "마의 전당 판데모니움: 천옥편(영웅) 4", "Description_tc": "在克勞狄恩推進黑蛇聖石研究的同時，他的助手尼姆吉吉也準備著手整理關於萬魔殿內發生的戰鬥的記錄——她打算趁著冒險者的記憶還清晰，將這次擋在冒險者面前的強敵詳細記錄下來。\n然而聽著冒險者驚心動魄的描述，尼姆吉吉的想像力也開始跟著描述中危機四伏的情景起飛。缺少情報的地方就用推測填上，隨著這些不確定的推測層層疊加，尼姆吉吉筆下的記錄早已偏離事實，幾乎可以稱之為幻想了。說到底，這份東西真的還能叫“記錄”嗎？", "Name_tc": "零式萬魔殿 荒天之獄4"},
    "944": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "20088", "sheet": "InstanceContent", "value": "20088"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der gewiefte Händler Vanhudi hat dir von einem sagenumwobenen Turm erzählt - Arayas Palast, in dem derart große Reichtümer schlummern, dass eine Abenteurerin kaum von ihnen zu träumen wagt. Allerdings sieht das Gebäude den Türmen der Endzeit verdächtig ähnlich, und das verheißt selbstverständlich wenig Gutes. Im Inneren wurde die Manusya Asura durch die erzwungenen Gebete ihrer Anbeter zum Leben erweckt und stellt sich dir nun mit all ihrer Macht entgegen!", "Description_en": "Vanhudi has welcomed you to the Gilded Araya, the historic vault within which he houses his many and wondrous treasures. But it is not wonder that fills your heart when you spy the ominous devices lining the side of the structure─devices you remember seeing inside the Tower of Babil.\n\nYour sense of dread is justified when the summoning begins. Drawing upon the devotion of the imprisoned faithful, the corrupted incarnation of a Manusya is brought into being. She is Asura, a deity of battle and conflict, and whether you wish it or not, your mettle will be tested!", "Description_fr": "Vous vous êtes invitée au temple doré d'Araya, dont Vanhudi a fait sa demeure. Derrière l'impressionnante quantité de richesses amassées par le commerçant parvenu se cache un sinistre dispositif rappelant celui de la tour de Babil. Votre mauvais pressentiment se confirme alors que des clones captifs sont utilisés afin d'invoquer de force Asura, la Manusya incarnant la guerre. La divinité belliqueuse est assoiffée de sang, et vous seule pouvez la tenir en respect !", "Description_ja": "新進気鋭の商人、ヴァンフディからの招待で冒険者たちが訪れた「アラヤの宝塔」――そこには彼が集めた宝の数々が納められているという。しかし、その塔の側面には、かつて「バブイルの塔」で見た禍々しき装置が並んでいた。\n悪い予感は得てして的中するもの。異形の装置に囚われた者たちの信心から、歪められたマヌシャの神「アスラ」が蛮神として召喚されてしまう。闘争に生きる荒々しき神の前で、冒険者たちの力が今、試される！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112536", "path": "ui/icon/112000/112536.tex", "path_hr1": "ui/icon/112000/112536_hr1.tex"}, "ItemLevelRequired": "625", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Prophetie - Asura", "Name_en": "the Gilded Araya", "Name_fr": "Le temple doré d'Araya", "Name_ja": "アスラ討滅戦", "NormalRaidRoulette": "False", "SortKey": "207", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "m5fb/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "838", "sheet": "Map", "value": "838"}, "Name_de": "m5fb", "Name_en": "m5fb", "Name_fr": "m5fb", "Name_ja": "m5fb", "row_id": "1136", "sheet": "TerritoryType", "value": "1136", "Name_chs": "m5fb", "Name_ko": "m5fb", "Name_tc": "m5fb"}, "TrialRoulette": "True", "row_id": "944", "Description_chs": "应新锐商人梵胡狄邀请，冒险者等人来到他用来收藏宝物的地方——阿赖耶宝塔。然而，众人却发现宝塔侧面有着“巴别塔”中见过的装置。\n不好的预感成真。异形的装置从被囚禁其中的复制体身上吸取信仰之力，召唤了被扭曲的人趣诸神“阿修罗”。面对以斗争为生的凶暴蛮神，冒险者将全力迎战！", "Name_chs": "阿修罗歼灭战", "Description_ko": "샛별처럼 등장한 상인, 반후디의 초대를 받아 모험가 일행은 '아라야 보탑'에 찾아간다. 그곳에는 그가 모은 수많은 보물이 보관되어 있다고 한다. 그런데 그 탑의 측면에는, 예전에 '바브일 탑'에서 본 꺼림칙한 장치가 붙어 있었다.\n불길한 예감은 빗나가지 않는 법. 기괴한 장치에 사로잡힌 자들의 신앙심으로부터 왜곡된 마누샤 신 '아수라'가 야만신으로 소환되고 만다. 지금, 투쟁이 전부인 난폭한 신이 모험가 일행의 힘을 시험한다!", "Name_ko": "아수라 토벌전", "Description_tc": "應新銳商人梵胡狄邀請，冒險者等人來到他用來收藏寶物的地方——阿賴耶寶塔。然而，眾人卻發現寶塔側面有著“巴別塔”中見過的裝置。\n不好的預感成真。異形的裝置從被囚禁其中的複製體身上吸取信仰之力，召喚了被扭曲的人趣諸神“阿修羅”。面對以鬥爭為生的凶暴蠻神，冒險者將全力迎戰！", "Name_tc": "阿修羅殲滅戰"},
    "945": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "36002", "sheet": "InstanceContent", "value": "36002"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Gewölbesuche", "Name_en": "V&C Dungeon Finder", "Name_fr": "Donjons spéciaux", "Name_ja": "特殊ダンジョン探索", "row_id": "30", "sheet": "ContentType", "value": "30", "Name_chs": "特殊迷宫探索", "Name_ko": "특수 던전 탐색", "Name_tc": "特殊迷宮探索"}, "Description_de": "Auf Shishu, der westlichsten Insel Hingashis, ruht der Rokkon - ein heiliger Berg, seit Jahrhunderten verehrt. Doch nun werden seine seligen Hänge von bösartigen Geistern heimgesucht. Du bist Hancocks Bitten gefolgt, diesen Berg mit ihm zu erklimmen, um nach Antiquitäten nicht nur besonderer Herkunft sondern auch besonderer Mächte zu suchen und so hoffentlich den Grund für den ganzen Spuk aufzudecken.", "Description_en": "On Hingashi's westernmost isle of Shishu lies the long-venerated Mount Rokkon. Once refuge for humble monks and weary pilgrims, the holy site lately fell to a host of malevolent mononoke, spurring the local liege lord to take the unprecedented step of inviting ijin to assist in reclaiming its slopes. As is his wont, Hancock has secured the promise of valuable rewards in exchange for his─and your─assistance, but each of these treasures has a life of its own...", "Description_fr": "L'île de Shishû, à l'extrémité occidentale du pays insulaire de Hingashi... Dans sa partie septentrionale se dresse le mont Rokkon, un sommet vénéré depuis les temps anciens et dont la quiétude vient d'être perturbée par des esprits malfaisants. Parviendrez-vous à les chasser de ce lieu sacré de pèlerinage ? De plus, Hancock compte sur vous pour l'aider à récupérer de précieux artefacts, alors tâchez de ne pas le décevoir !", "Description_ja": "ひんがしの国最西端の島、シシュウ――その北部に「六根山」という名の霊山あり。古くより信仰の対象とされてきた、この静謐なる霊場は今、魑魅魍魎であふれかえっているという。ハンコックの誘いに応じ、物見遊山に繰り出した冒険者は、異変の元凶となった「いわくつきの品」の捜索に挑む。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112533", "path": "ui/icon/112000/112533.tex", "path_hr1": "ui/icon/112000/112533_hr1.tex"}, "ItemLevelRequired": "605", "ItemLevelSync": "665", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Rokkon", "Name_en": "Mount Rokkon", "Name_fr": "Le mont Rokkon - Donjon à embranchements", "Name_ja": "ヴァリアントダンジョン 六根山", "NormalRaidRoulette": "False", "SortKey": "110", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "e5d1/01", "MapMarkerRange": "557", "OffsetX": "-145", "OffsetY": "-820", "SizeFactor": "200", "row_id": "843", "sheet": "Map", "value": "843"}, "Name_de": "e5d1", "Name_en": "e5d1", "Name_fr": "e5d1", "Name_ja": "e5d1", "row_id": "1137", "sheet": "TerritoryType", "value": "1137", "Name_chs": "e5d1", "Name_ko": "e5d1", "Name_tc": "e5d1"}, "TrialRoulette": "False", "row_id": "945", "Description_chs": "远东之国最西端的紫州岛北部有一座名为“六根山”的灵山。自古便被人们视为信仰的对象，可如今这个静谧的灵地魑魅魍魉横行跋扈。在汉考克的邀请下，前来观光的冒险者开始搜寻导致此次异变的不祥之物。", "Name_chs": "多变迷宫 六根山", "Description_ko": "동쪽 나라 서쪽 끝에 있는 섬, 시슈. 그 섬의 북부에는 '육근산'이라는 이름의 영산이 있다. 예부터 신앙의 대상이었던 이 고즈넉한 영산에, 지금은 온갖 마물들이 들끓고 있다고 한다. 행콕의 초대에 응해 영산 유람에 나선 모험가는, 이변의 원흉인 '사연 있는 물건'을 수색하게 된다.", "Name_ko": "변형 던전: 육근산", "Description_tc": "遠東之國最西端的紫州島北部有一座名為“六根山”的靈山。自古便被人們視為信仰的物件，可如今這個靜謐的靈地魑魅魍魎橫行跋扈。在漢考克的邀請下，前來觀光的冒險者開始搜尋導致此次異變的不祥之物。", "Name_tc": "多變迷宮 六根山"},
    "946": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "37003", "sheet": "InstanceContent", "value": "37003"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "31", "sheet": "ContentMemberType", "value": "31"}, "ContentType": {"Name_de": "Gewölbesuche", "Name_en": "V&C Dungeon Finder", "Name_fr": "Donjons spéciaux", "Name_ja": "特殊ダンジョン探索", "row_id": "30", "sheet": "ContentType", "value": "30", "Name_chs": "特殊迷宫探索", "Name_ko": "특수 던전 탐색", "Name_tc": "特殊迷宮探索"}, "Description_de": "Die Nacherzählung deiner Abenteuer von garstigen Geistern und verfluchten Artefakten hat Osmons Vorstellungskraft befeuert. Er fragt sich jedoch, ob jene Wesen, die den Rokkon heimgesucht haben, durch die heilige Natur des Berges nicht noch viel stärker hätten sein können, hätte man sie nur länger gewähren lassen. Und welch grausamer Spuk wäre dann auf den Hängen des Berges getrieben worden?", "Description_en": "Delighted beyond measure to hear tell of the mononoke haunting Mount Rokkon, Osmon cannot help but speculate upon the nature of spirits─and what should result were they to grow more powerful than nature is wont to allow...", "Description_fr": "L'imagination d'Osmon s'est immédiatement enflammée en écoutant le récit de votre ascension du mont Rokkon : que serait-il advenu si, comme il le pense, les créatures orientales que vous avez affrontées n'avaient pas perdu de leur vigueur au fil des années ? A contrario, se pourrait-il que certaines d'entre elles deviennent de plus en plus puissantes en prenant de l'âge ? Et voilà qu'en y réfléchissant, vous vous laissez prendre au jeu à votre tour, mais vous n'y pouvez rien car votre âme d'aventurière doit absolument obtenir le fin mot de l'histoire !", "Description_ja": "冒険者の土産話を聞いて、オスモンは想像を膨らませる。「六根山」に現れた怪異は多種多様であり、顕現した瞬間こそがもっとも力あるものもいれば、長い年月を経て力が高まるものもいたはずである。ならば全盛期の怪異たちが集まったとしたら、いかなる惨状と成り得たのか。冒険者は想像の果てにある異聞の激闘を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112534", "path": "ui/icon/112000/112534.tex", "path_hr1": "ui/icon/112000/112534_hr1.tex"}, "ItemLevelRequired": "640", "ItemLevelSync": "665", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der kuriose Rokkon", "Name_en": "Another Mount Rokkon", "Name_fr": "Le mont Rokkon annexe - Donjon alternatif", "Name_ja": "アナザーダンジョン 異聞六根山", "NormalRaidRoulette": "False", "SortKey": "111", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "e5d2/01", "MapMarkerRange": "565", "OffsetX": "0", "OffsetY": "40", "SizeFactor": "200", "row_id": "851", "sheet": "Map", "value": "851"}, "Name_de": "e5d2", "Name_en": "e5d2", "Name_fr": "e5d2", "Name_ja": "e5d2", "row_id": "1155", "sheet": "TerritoryType", "value": "1155", "Name_chs": "e5d2", "Name_ko": "e5d2", "Name_tc": "e5d2"}, "TrialRoulette": "False", "row_id": "946", "Description_chs": "听完冒险者带回的见闻后，奥斯蒙开始了漫无边际的想象。出现在“六根山”的妖怪多种多样，既有在显现时便具有强大力量的，也有需要经过长年累月的积累才拥有强大实力的。如果全盛期的妖怪们集结一堂的话，又会是怎样一幅惨状呢？冒险者在无边的想象中开始重新体验异闻经历中的激斗。", "Name_chs": "异闻迷宫 异闻六根山", "Description_ko": "모험가의 여행담을 들은 오스몬은 상상의 나래를 펼친다. '육근산'에서 만난 각양각색의 요괴 중에는 실체를 얻은 그 순간에 가장 강했던 요괴도 있을 테고, 오랜 세월에 걸쳐 힘을 기른 요괴도 있을 터였다. 그 요괴들이 모두 전성기일 때 모였다면 어떤 참상이 벌어졌을까? 모험가는 상상 끝에 나온 격렬한 번외 전투를 체험한다.", "Name_ko": "파생 던전: 번외 육근산", "Description_tc": "聽完冒險者帶回的見聞後，奧斯蒙開始了漫無邊際的想像。出現在“六根山”的妖怪各式各樣，既有在顯現時便具有強大力量的，也有需要經過長年累月的累積才擁有強大實力的。如果全盛期的妖怪們集結一堂的話，又會是怎樣一幅慘狀呢？冒險者在無邊的想像中開始重新體驗異聞經歷中的激鬥。", "Name_tc": "異聞迷宮 異聞六根山"},
    "947": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "37004", "sheet": "InstanceContent", "value": "37004"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Gewölbesuche", "Name_en": "V&C Dungeon Finder", "Name_fr": "Donjons spéciaux", "Name_ja": "特殊ダンジョン探索", "row_id": "30", "sheet": "ContentType", "value": "30", "Name_chs": "特殊迷宫探索", "Name_ko": "특수 던전 탐색", "Name_tc": "特殊迷宮探索"}, "Description_de": "Anhand der Details deiner Wanderung auf den Rokkon hat Osmon seine Feder aufs Pergament gesetzt und seinen idealen Abenteuerroman verfasst. Die Seiten strotzen nur so vor bewegenden Beschreibungen und atemberaubenden Kämpfen - die epische Dramatisierung erinnert an die Kompositionen eines gewissen Fahrenden Sängers. Und auf ähnliche Weise wirst du in eine Welt hineingezogen, die es nie gegeben hat und sich dennoch so unerklärlich real anfühlt ...", "Description_en": "Rokkon's mononoke having stoked the embers of his imagination, Osmon commits your─roundly embellished─adventures to paper. As you review the novel, you find yourself enraptured by the battles that might have been, were Far Eastern faerie tales significantly more violent.", "Description_fr": "Osmon a terminé la rédaction de son roman d'aventures, amplement inspiré par vos exploits sur le mont Rokkon. La puissance de son imagination et l'énergie de son style ne sont pas sans rappeler celles d'un certain ménestrel errant, d'ailleurs... Comment pourriez-vous leur résister ? Laissez-vous emporter par les visions d'âpres batailles qui se bousculent dans votre tête !", "Description_ja": "オスモンは「六根山」を巡る探索の結果をもとに、1冊の本を書き上げたという。そこに記されていたのは、彼の語彙力と想像力の限りを尽くして盛りに盛られた白熱の激闘……。明らかに異邦の詩人の影響を受けたであろう、その物語を目にしたとき、冒険者は否が応でも禁断の追体験に没入してしまうのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112535", "path": "ui/icon/112000/112535.tex", "path_hr1": "ui/icon/112000/112535_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "665", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der kuriose Rokkon (episch)", "Name_en": "Another Mount Rokkon (Savage)", "Name_fr": "Le mont Rokkon annexe - Donjon alternatif (sadique)", "Name_ja": "アナザーダンジョン 異聞六根山 零式", "NormalRaidRoulette": "False", "SortKey": "112", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "e5d2/01", "MapMarkerRange": "565", "OffsetX": "0", "OffsetY": "40", "SizeFactor": "200", "row_id": "851", "sheet": "Map", "value": "851"}, "Name_de": "e5d2_2", "Name_en": "e5d2_2", "Name_fr": "e5d2_2", "Name_ja": "e5d2_2", "row_id": "1156", "sheet": "TerritoryType", "value": "1156", "Name_chs": "e5d2_2", "Name_ko": "e5d2_2", "Name_tc": "e5d2_2"}, "TrialRoulette": "False", "row_id": "947", "Description_chs": "奥斯蒙根据探索“六根山”的成果撰写了一本书。他用尽毕生所学、将想象力发挥到极致，写下了一场又一场超脱现实的激战。这很明显是受到了异国的诗人影响，当其中的故事映入冒险者眼帘时，冒险者瞬间就沉浸其中，开始重新体验这场禁忌的战斗。", "Name_chs": "异闻迷宫 零式异闻六根山", "Description_ko": "'육근산'을 둘러본 탐색 결과를 토대로, 오스몬이 책을 한 권 썼다고 한다. 그 책에 적힌 내용은 그의 어휘력과 상상력을 한껏 발휘하여 부풀리고 또 부풀린 열띤 싸움이었다……. 떠돌이 시인의 영향을 받았음이 분명한 그 이야기를 읽자마자, 모험가는 싫든 좋든 금단의 체험담에 몰입하게 되어버렸다.", "Name_ko": "파생 던전: 번외 육근산(영웅)", "Description_tc": "奧斯蒙根據探索“六根山”的成果撰寫了一本書。他用盡畢生所學、將想像力發揮到極致，寫下了一場又一場超脫現實的激戰。這很明顯是受到了異國的詩人影響，當其中的故事映入冒險者眼簾時，冒險者瞬間就沉浸其中，開始重新體驗這場禁忌的戰鬥。", "Name_tc": "異聞迷宮 零式異聞六根山"},
    "948": {"AllianceRoulette": "False", "ClassJobLevelRequired": "80", "ClassJobLevelSync": "80", "Content": {"row_id": "35032", "sheet": "InstanceContent", "value": "35032"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Große Maskerade", "Name_en": "The Masked Carnivale", "Name_fr": "La Grande Mascarade", "Name_ja": "マスクカーニバル", "row_id": "27", "sheet": "ContentType", "value": "27", "Name_chs": "假面狂欢", "Name_ko": "가면 무투회", "Name_tc": "假面狂歡"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112332", "path": "ui/icon/112000/112332.tex", "path_hr1": "ui/icon/112000/112332_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Goldor der Güldene", "Name_en": "A Golden Opportunity", "Name_fr": "Goldor, le mage doré", "Name_ja": "黄金闘士「ゴールドル」", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1tz/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "490", "sheet": "Map", "value": "490"}, "Name_de": "w1tz", "Name_en": "w1tz", "Name_fr": "w1tz", "Name_ja": "w1tz", "row_id": "796", "sheet": "TerritoryType", "value": "796", "Name_chs": "w1tz", "Name_ko": "w1tz", "Name_tc": "w1tz"}, "TrialRoulette": "False", "row_id": "948", "Description_chs": "", "Name_chs": "黄金斗士——金德尔", "Description_ko": "", "Name_ko": "황금 투사", "Description_tc": "", "Name_tc": "黃金鬥士——金德爾"},
    "949": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "20089", "sheet": "InstanceContent", "value": "20089"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Du hast es gemeinsam mit deinen Kameraden vollbracht, ein neues Nichtsportal im Mare Lamentorum zu öffnen und so die blutrote Oberfläche des Mond des dreizehnten Splitters erreicht. Dort entdeckt ihr endlich Azdaja, welche in einem gigantischen Krater des Himmelskörpers gefangen ist. Doch just, als ihr dabei wart, sie zu befreien, erscheint Golbez und verwandelt den Hohen Drachen endgültig in ein Nichtswesen. Der schwarze Ritter muss aufgehalten werden, bevor er Azdaja für seinen Heiligen Krieg weiter missbrauchen kann!", "Description_en": "Having opened a voidgate of enormous proportions in Mare Lamentorum, you successfully cross over to the moon of the Thirteenth, beneath whose sanguine surface you find the imprisoned Azdaja. Alas, just when it seems the great wyrm's liberation is in sight, you are forced to watch as she is twisted into a being of Darkness by her captor Golbez. So it is that you sally forth into the black-clad villain's conjured stage, there to end his unholy crusade and free Azdaja from her torment.", "Description_fr": "La porte vers le néant ouverte, vous et vos compagnons êtes arrivés sur la lune du treizième reflet, un astre teinté de rouge par le déluge de Ténèbres. Là, vous avez enfin retrouvé Azdaja, la captive millénaire du malfaisant Golbez. Sans surprise, ce dernier n'avait aucunement l'intention de vous céder sa prisonnière ; pire, il l'a laissée se transformer en créature du néant afin de s'en servir pour vous éliminer... Faites face au mystérieux chevalier en armure noire et mettez fin à son projet insensé d'envahir votre monde !", "Description_ja": "嘆きの海に巨大なヴォイドゲートを開くことで、第十三世界の月へと乗り込んだ一行。そこには、血のように赤く染まった大地が広がっていた。そして、ゴルベーザの領域でもある赤き月の大穴にて、ついに囚われのアジュダヤを発見する。\nしかし、救出の手が届きかけたそのとき、ゴルベーザによって、誇り高き月竜は妖異へと変異させられてしまう。原初世界への帰還――ただそれだけの願いを阻み、聖戦のためにアジュダヤを利用せんとする、黒鎧の騎士ゴルベーザを打ち破れ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112522", "path": "ui/icon/112000/112522.tex", "path_hr1": "ui/icon/112000/112522_hr1.tex"}, "ItemLevelRequired": "615", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Prophetie - Golbez", "Name_en": "the Voidcast Dais", "Name_fr": "La Chaire de l'Exilée", "Name_ja": "ゴルベーザ討滅戦", "NormalRaidRoulette": "False", "SortKey": "205", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "z5fb/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "830", "sheet": "Map", "value": "830"}, "Name_de": "z5fb", "Name_en": "z5fb", "Name_fr": "z5fb", "Name_ja": "z5fb", "row_id": "1140", "sheet": "TerritoryType", "value": "1140", "Name_chs": "z5fb", "Name_ko": "z5fb", "Name_tc": "z5fb"}, "TrialRoulette": "True", "row_id": "949", "Description_chs": "冒险者一行人通过在叹息海打开的巨大虚无界之门成功抵达第十三世界的月亮。眼前所见是一片如同被鲜血浸染般的赤红大地。一番探索后，众人终于在高贝扎的领域——红月的大坑中发现了被囚禁的阿珠达雅。\n就在众人准备出手解救阿珠达雅之时，高贝扎突然现身并将高洁的月龙变成了失去心智的妖异。想回到原初世界——阿珠达雅唯一的愿望被高贝扎击碎，击败为了开启圣战利用了月龙归乡之情的黑铠骑士高贝扎！", "Name_chs": "高贝扎歼灭战", "Description_ko": "비탄의 바다에 거대한 보이드의 문을 열어 제13세계의 달로 넘어온 일행. 그곳에는 피처럼 붉게 물든 대지가 펼쳐져 있었다. 그리고 마침내 골베자의 영역이기도 한 붉은 달의 구덩이에서, 붙잡혀 있던 아주다야를 발견한다.\n하지만 아주다야를 구출하려던 찰나, 긍지 높은 용은 골베자에 의해 요마로 변하고 만다. 원초세계로 돌아가겠노라는 그 작은 소망을 방해하고, 성전을 위해 아주다야를 이용하려는 검은 갑옷의 기사 골베자를 쓰러뜨려라!", "Name_ko": "골베자 토벌전", "Description_tc": "冒險者一行人通過在嘆息海打開的巨大虛無界之門成功抵達第十三世界的月亮。眼前所見是一片如同被鮮血浸染般的赤紅大地。一番探索後，眾人終於在高貝扎的領域——紅月的大坑中發現了被囚禁的阿珠達雅。\n就在眾人準備出手解救阿珠達雅之時，高貝扎突然現身並將高潔的月龍變成了失去心智的妖異。想回到原初世界——阿珠達雅唯一的願望被高貝扎擊碎，擊敗為了開啟聖戰利用了月龍歸鄉之情的黑鎧騎士高貝扎！", "Name_tc": "高貝扎殲滅戰"},
    "950": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "20090", "sheet": "InstanceContent", "value": "20090"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Dunkel und einsam ist die Melodie, welche dem Fahrenden Sänger entspringt. Sie erzählt die Geschichte eines Mannes, gefangen in einer Welt ohne jegliches Licht, in welcher selbst der Tod keine Erlösung bringt, umgeben von Kreaturen verzert vor Hunger und Leid. Für tausende Jahre kämpfte er allein, um seinesgleichen endlich ein friedliches Ende zu bereiten. Welches Ausmaß hätte seine Einsamkeit annehmen können? Beflügelt von dieser Frage bringen dich deine Gedanken zurück zu jener schicksalshaften Schlacht mit dem schwarzen Ritter ...", "Description_en": "In a world bereft of Light and death's release, where to live is to devour or be devoured, Golbez had concocted his crusade. Though he had minions to carry out his will, he ultimately trusted none but himself and abided in solitude for thousands of years. What was it that sustained him through such a purgatory as he sought to enact his dark designs? It is this question which lingers on the wandering minstrel's mind, inspiring him with a new verse. As you listen to his solemn dirge of the black-clad villain's unforgivable deeds, your thoughts race back to that terrible clash of wills upon the moon of the Thirteenth, where Azdaja's fate hung in the balance...", "Description_fr": "Frappé par la détermination inébranlable de Golbez, le maître du néant prêt à tout pour arracher les habitants de son monde déchu à leur pitoyable condition, le ménestrel errant s'est essayé à une recréation de votre épique affrontement sur la lune rouge. Revivez cette bataille décisive face au mystérieux chevalier en armure noire et à sa dragonne obscure, au paroxysme de leur pouvoir des Ténèbres !", "Description_ja": "異邦の詩人は謳う。聖戦を掲げ、手段を選ばず歩み続けた男のことを。闇に堕ち、死の安寧すら消え果てた世界にて、ただ飢えるままに喰らい合う者たち。その穢れた命を正しき巡りに戻すため、彼は決して他者を信じず、ただ独り一万年の長きに亘って戦い続けたという。\nその孤独を支え続けた、真なる想いとは如何なるものであったのか。黒鎧の騎士の生き様を謳った詩歌を聞きながら、光の戦士は今、ゴルベーザとの戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112523", "path": "ui/icon/112000/112523.tex", "path_hr1": "ui/icon/112000/112523_hr1.tex"}, "ItemLevelRequired": "630", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Eschatos - Golbez", "Name_en": "the Voidcast Dais (Extreme)", "Name_fr": "La Chaire de l'Exilée (extrême)", "Name_ja": "極ゴルベーザ討滅戦", "NormalRaidRoulette": "False", "SortKey": "215", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "z5fb/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "830", "sheet": "Map", "value": "830"}, "Name_de": "z5fb_2", "Name_en": "z5fb_2", "Name_fr": "z5fb_2", "Name_ja": "z5fb_2", "row_id": "1141", "sheet": "TerritoryType", "value": "1141", "Name_chs": "z5fb_2", "Name_ko": "z5fb_2", "Name_tc": "z5fb_2"}, "TrialRoulette": "False", "row_id": "950", "Description_chs": "异国的诗人编了一曲。这是关于掀起圣战，不择手段不断前进的男人的故事。在堕入黑暗、失去死亡永远不得安宁的世界中，活着仅仅只是重复因为饥饿而互相吞食的行为。为了让这些污秽的生命重新回归正常的生死循环，高贝扎不信任他人，独自跨越一万年的岁月战斗至今。\n究竟是什么样的意志，支撑着他挺过孤独的侵蚀？冒险者听着诗人奏响黑铠骑士的诗篇，再次体验与高贝扎的激战。", "Name_chs": "高贝扎歼殛战", "Description_ko": "떠돌이 시인은 노래한다. 성전을 내세우며 수단 방법을 가리지 않고 자신의 길을 걸어간 남자의 이야기를. 어둠에 잠겨 죽음이라는 안식조차 사라진 세계에서, 굶주림을 달래려 서로를 먹어치우는 자들. 그 더럽혀진 생명을 올바른 순환으로 되돌리기 위해, 그는 결코 타인을 믿지 않고 일만 년이라는 오랜 세월 동안 홀로 싸웠다고 한다.\n그는 어떤 마음으로 그 고독한 길을 계속 걸어왔는가. 검은 갑옷을 입은 기사의 삶을 노래한 시가를 들으며, 빛의 전사는 지금 골베자와의 싸움을 새로이 체험한다.", "Name_ko": "극 골베자 토벌전", "Description_tc": "異國的詩人編了一曲。這是關於掀起聖戰，不擇手段不斷前進的男人的故事。在墮入黑暗、失去死亡永遠不得安寧的世界中，活著僅僅只是重複因為飢餓而互相吞食的行為。為了讓這些污穢的生命重新回歸正常的生閉環，高貝扎不信任他人，獨自跨越一萬年的歲月戰鬥至今。\n究竟是什麼樣的意志，支撐著他挺過孤獨的侵蝕？冒險者聽著詩人奏響黑鎧騎士的詩篇，再次體驗與高貝扎的激戰。", "Name_tc": "極 高貝扎殲滅戰"},
    "951": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "64011", "sheet": "InstanceContent", "value": "64011"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4"}, "Description_de": "Sotans Zunge sitzt wie üblich sehr locker, und diesmal widmet er sich der epischen Schlacht gegen den mächtigen Zurvan.\n\nMit blumingen Worten lässt er den Dämon der Kriegstriade wiederauferstehen, auf dass du dich erneut mit ihm messen kannst!", "Description_en": "The faux commander would hear a story of victory over injustice, and you immediately envision the nightmarish aspect of Zurvan, the Demon. This pillar of the Warring Triad was called forth to triumph over the wicked, but your memory of the eikon's incarnation runs thick with only fury and malevolence...", "Description_fr": "Désireux de renouveler son répertoire de contes et légendes, le Zuijû Sotan, un renard plus connu sous son surnom de “président”, vous a demandé de lui narrer vos batailles épiques contre les Primordiaux. Tout à coup, votre combat contre Zurvan, le Démon de Méracydia, vous revient en mémoire... Terrassez-le afin de satisfaire la soif d'émotions fortes de votre ami à fourrure!", "Description_ja": "イディルシャイアに現れた奇妙なしゃべる狐、ソーチョーこと「点茶のソウタン」。茶飲み話のネタを求める彼のため、激闘の記憶を蘇らせよ。\n\n此度、語るは鬼神ズルワーンとの死闘。善悪の狭間で打ち交わされる刃、永劫の勝利を手にするは鬼神か、冒険者か。いま幻の激闘が語られる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "690", "ItemLevelSync": "695", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Traumprüfung - Zurvan", "Name_en": "Containment Bay Z1T9 (Unreal)", "Name_fr": "Unité de contention Z1P9 (irréel)", "Name_ja": "幻鬼神ズルワーン討滅戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "e3fg/00", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "a2fg_3", "Name_en": "a2fg_3", "Name_fr": "a2fg_3", "Name_ja": "a2fg_3", "row_id": "1157", "sheet": "TerritoryType", "value": "1157"}, "TrialRoulette": "False", "row_id": "951", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "952": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "63012", "sheet": "InstanceContent", "value": "63012"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "25", "sheet": "ContentMemberType", "value": "25"}, "ContentType": {"Name_de": "Sammeln", "Name_en": "Disciples of the Land", "Name_fr": "Récolte", "Name_ja": "ギャザラー", "row_id": "16", "sheet": "ContentType", "value": "16", "Name_chs": "大地使者", "Name_ko": "채집가", "Name_tc": "大地使者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112383", "path": "ui/icon/112000/112383.tex", "path_hr1": "ui/icon/112000/112383_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Auf großer Fahrt", "Name_en": "Ocean Fishing", "Name_fr": "Pêche en mer", "Name_ja": "オーシャンフィッシング", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "o1a1/00", "MapMarkerRange": "413", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "604", "sheet": "Map", "value": "604"}, "Name_de": "o1a2", "Name_en": "o1a2", "Name_fr": "o1a2", "Name_ja": "o1a2", "row_id": "1163", "sheet": "TerritoryType", "value": "1163", "Name_chs": "o1a2", "Name_ko": "o1a2", "Name_tc": "o1a2"}, "TrialRoulette": "False", "row_id": "952", "Description_chs": "", "Name_chs": "出海垂钓", "Description_ko": "", "Name_ko": "먼바다 낚시", "Description_tc": "", "Name_tc": "出海垂釣"},
    "953": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "63013", "sheet": "InstanceContent", "value": "63013"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "25", "sheet": "ContentMemberType", "value": "25"}, "ContentType": {"Name_de": "Sammeln", "Name_en": "Disciples of the Land", "Name_fr": "Récolte", "Name_ja": "ギャザラー", "row_id": "16", "sheet": "ContentType", "value": "16", "Name_chs": "大地使者", "Name_ko": "채집가", "Name_tc": "大地使者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112383", "path": "ui/icon/112000/112383.tex", "path_hr1": "ui/icon/112000/112383_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Auf großer Fahrt", "Name_en": "Ocean Fishing", "Name_fr": "Pêche en mer", "Name_ja": "オーシャンフィッシング", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "o1a1/00", "MapMarkerRange": "413", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "604", "sheet": "Map", "value": "604"}, "Name_de": "o1a2", "Name_en": "o1a2", "Name_fr": "o1a2", "Name_ja": "o1a2", "row_id": "1163", "sheet": "TerritoryType", "value": "1163", "Name_chs": "o1a2", "Name_ko": "o1a2", "Name_tc": "o1a2"}, "TrialRoulette": "False", "row_id": "953", "Description_chs": "", "Name_chs": "出海垂钓", "Description_ko": "", "Name_ko": "먼바다 낚시", "Description_tc": "", "Name_tc": "出海垂釣"},
    "954": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "63014", "sheet": "InstanceContent", "value": "63014"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "25", "sheet": "ContentMemberType", "value": "25"}, "ContentType": {"Name_de": "Sammeln", "Name_en": "Disciples of the Land", "Name_fr": "Récolte", "Name_ja": "ギャザラー", "row_id": "16", "sheet": "ContentType", "value": "16", "Name_chs": "大地使者", "Name_ko": "채집가", "Name_tc": "大地使者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112383", "path": "ui/icon/112000/112383.tex", "path_hr1": "ui/icon/112000/112383_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Auf großer Fahrt", "Name_en": "Ocean Fishing", "Name_fr": "Pêche en mer", "Name_ja": "オーシャンフィッシング", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "o1a1/00", "MapMarkerRange": "413", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "604", "sheet": "Map", "value": "604"}, "Name_de": "o1a2", "Name_en": "o1a2", "Name_fr": "o1a2", "Name_ja": "o1a2", "row_id": "1163", "sheet": "TerritoryType", "value": "1163", "Name_chs": "o1a2", "Name_ko": "o1a2", "Name_tc": "o1a2"}, "TrialRoulette": "False", "row_id": "954", "Description_chs": "", "Name_chs": "出海垂钓", "Description_ko": "", "Name_ko": "먼바다 낚시", "Description_tc": "", "Name_tc": "出海垂釣"},
    "955": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "63015", "sheet": "InstanceContent", "value": "63015"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "25", "sheet": "ContentMemberType", "value": "25"}, "ContentType": {"Name_de": "Sammeln", "Name_en": "Disciples of the Land", "Name_fr": "Récolte", "Name_ja": "ギャザラー", "row_id": "16", "sheet": "ContentType", "value": "16", "Name_chs": "大地使者", "Name_ko": "채집가", "Name_tc": "大地使者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112383", "path": "ui/icon/112000/112383.tex", "path_hr1": "ui/icon/112000/112383_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Auf großer Fahrt", "Name_en": "Ocean Fishing", "Name_fr": "Pêche en mer", "Name_ja": "オーシャンフィッシング", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "o1a1/00", "MapMarkerRange": "413", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "604", "sheet": "Map", "value": "604"}, "Name_de": "o1a2", "Name_en": "o1a2", "Name_fr": "o1a2", "Name_ja": "o1a2", "row_id": "1163", "sheet": "TerritoryType", "value": "1163", "Name_chs": "o1a2", "Name_ko": "o1a2", "Name_tc": "o1a2"}, "TrialRoulette": "False", "row_id": "955", "Description_chs": "", "Name_chs": "出海垂钓", "Description_ko": "", "Name_ko": "먼바다 낚시", "Description_tc": "", "Name_tc": "出海垂釣"},
    "956": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "63016", "sheet": "InstanceContent", "value": "63016"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "25", "sheet": "ContentMemberType", "value": "25"}, "ContentType": {"Name_de": "Sammeln", "Name_en": "Disciples of the Land", "Name_fr": "Récolte", "Name_ja": "ギャザラー", "row_id": "16", "sheet": "ContentType", "value": "16", "Name_chs": "大地使者", "Name_ko": "채집가", "Name_tc": "大地使者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112383", "path": "ui/icon/112000/112383.tex", "path_hr1": "ui/icon/112000/112383_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Auf großer Fahrt", "Name_en": "Ocean Fishing", "Name_fr": "Pêche en mer", "Name_ja": "オーシャンフィッシング", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "o1a1/00", "MapMarkerRange": "413", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "604", "sheet": "Map", "value": "604"}, "Name_de": "o1a2", "Name_en": "o1a2", "Name_fr": "o1a2", "Name_ja": "o1a2", "row_id": "1163", "sheet": "TerritoryType", "value": "1163", "Name_chs": "o1a2", "Name_ko": "o1a2", "Name_tc": "o1a2"}, "TrialRoulette": "False", "row_id": "956", "Description_chs": "", "Name_chs": "出海垂钓", "Description_ko": "", "Name_ko": "먼바다 낚시", "Description_tc": "", "Name_tc": "出海垂釣"},
    "957": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "63017", "sheet": "InstanceContent", "value": "63017"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "25", "sheet": "ContentMemberType", "value": "25"}, "ContentType": {"Name_de": "Sammeln", "Name_en": "Disciples of the Land", "Name_fr": "Récolte", "Name_ja": "ギャザラー", "row_id": "16", "sheet": "ContentType", "value": "16", "Name_chs": "大地使者", "Name_ko": "채집가", "Name_tc": "大地使者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112383", "path": "ui/icon/112000/112383.tex", "path_hr1": "ui/icon/112000/112383_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Auf großer Fahrt", "Name_en": "Ocean Fishing", "Name_fr": "Pêche en mer", "Name_ja": "オーシャンフィッシング", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Stormblood", "Name_en": "Stormblood", "Name_fr": "Stormblood", "Name_ja": "紅蓮のリベレーター", "row_id": "2", "sheet": "ExVersion", "value": "2", "Name_chs": "红莲之狂潮", "Name_ko": "홍련의 해방자", "Name_tc": "紅蓮解放者"}, "Map": {"Id": "o1a1/00", "MapMarkerRange": "413", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "604", "sheet": "Map", "value": "604"}, "Name_de": "o1a2", "Name_en": "o1a2", "Name_fr": "o1a2", "Name_ja": "o1a2", "row_id": "1163", "sheet": "TerritoryType", "value": "1163", "Name_chs": "o1a2", "Name_ko": "o1a2", "Name_tc": "o1a2"}, "TrialRoulette": "False", "row_id": "957", "Description_chs": "", "Name_chs": "出海垂钓", "Description_ko": "", "Name_ko": "먼바다 낚시", "Description_tc": "", "Name_tc": "出海垂釣"},
    "958": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "43", "sheet": "PublicContent", "value": "43"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "32", "sheet": "ContentMemberType", "value": "32"}, "ContentType": {"Name_de": "Gold Saucer", "Name_en": "Gold Saucer", "Name_fr": "Gold Saucer", "Name_ja": "ゴールドソーサー", "row_id": "19", "sheet": "ContentType", "value": "19", "Name_chs": "金碟游乐场", "Name_ko": "골드 소서", "Name_tc": "金碟遊樂園"}, "Description_de": "Ein wahnwitziges Hindernisrennen, welches von merkwürdigen, lediglich als „Bohnen“ bekannten Lebewesen eingeführt wurde. Wer wird wohl beim Kampf um die Siegeskrone als erstes den Halt verlieren: Deine Kontrahenten oder du?", "Description_en": "Beyond the Gold Saucer's Blunderville Square lies a whimsical wonderland like no other, brimming with obstacle courses beyond your wildest imaginings. The curtain rises on the Beans' battle royale, and you must fight for your right to the victor's crown─but will you rise above your rivals, or will you fall?", "Description_fr": "Inspiré de drôles de créatures appelées haricots, le Blunderville consiste en une série de courses d'obstacles plus déjantées les unes que les autres.\nDevancez vos adversaires dans des décors matelassés hauts en couleur, et frayez-vous un chemin jusqu'à la couronne des vainqueurs ! Gadins et fous rires garantis !", "Description_ja": "不思議な生き物「ジェリービーンズ」がもたらしたドタバタ障害物レース「ブランダーヴィル」。\n眩きステージから転げ落ちるのはあなたか、それともライバルか――栄誉の王冠を目指して、駆け抜けろ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "80132", "path": "ui/icon/080000/080132.tex", "path_hr1": "ui/icon/080000/080132_hr1.tex"}, "Image": {"id": "112552", "path": "ui/icon/112000/112552.tex", "path_hr1": "ui/icon/112000/112552_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Stolperville", "Name_en": "Blunderville", "Name_fr": "Blunderville", "Name_ja": "ブランダーヴィル", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "-200", "OffsetY": "-133", "SizeFactor": "200", "row_id": "883", "sheet": "Map", "value": "883"}, "Name_de": "w1ek", "Name_en": "w1ek", "Name_fr": "w1ek", "Name_ja": "w1ek", "row_id": "1165", "sheet": "TerritoryType", "value": "1165", "Name_chs": "w1ek", "Name_ko": "w1ek", "Name_tc": "w1ek"}, "TrialRoulette": "False", "row_id": "958", "Description_chs": "神奇的糖豆人们带来了金碟巨豆中心热热闹闹的障碍赛跑节目。\n从炫目的舞台上跌落的究竟会是你，还是你的对手呢？为了那满载荣誉的王冠，冲吧！", "Name_chs": "金碟巨豆中心", "Description_ko": "신비한 생물 '젤리빈' 덕분에 만들어진, 좌충우돌 장애물 경기 '블런더빌'.\n어질어질한 경기장에서 굴러떨어지는 사람은 당신일까, 아니면 경쟁자일까? 영예로운 왕관을 쟁취하기 위해 달려라!", "Name_ko": "블런더빌", "Description_tc": "神奇的糖豆人們帶來了金碟巨豆中心熱熱鬧鬧的障礙賽跑節目。\n從炫目的舞台上跌落的究竟會是你，還是你的對手呢？為了那滿載榮譽的王冠，衝吧！", "Name_tc": "金碟巨豆中心"},
    "959": {"AllianceRoulette": "False", "ClassJobLevelRequired": "50", "ClassJobLevelSync": "50", "Content": {"row_id": "5066", "sheet": "InstanceContent", "value": "5066"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "110", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Pfad der Flammen", "Name_en": "Memory of Embers", "Name_fr": "Flammes primordiales", "Name_ja": "炎影の旅路", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "w1fa/10", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "76", "sheet": "Map", "value": "76"}, "Name_de": "w1fd", "Name_en": "w1fd", "Name_fr": "w1fd", "Name_ja": "w1fd", "row_id": "1166", "sheet": "TerritoryType", "value": "1166", "Name_chs": "w1fd", "Name_ko": "w1fd", "Name_tc": "w1fd"}, "TrialRoulette": "False", "row_id": "959", "Description_chs": "", "Name_chs": "纵使前路狱火焰毒", "Description_ko": "", "Name_ko": "염영의 여로", "Description_tc": "", "Name_tc": "縱使前路獄火焰毒"},
    "960": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "5067", "sheet": "InstanceContent", "value": "5067"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "660", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Jagd ist eröffnet", "Name_en": "The Game Is Afoot", "Name_fr": "Par-delà l'horizon", "Name_ja": "その瞳が見据えるもの", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "k5d2/01", "MapMarkerRange": "552", "OffsetX": "368", "OffsetY": "-277", "SizeFactor": "200", "row_id": "831", "sheet": "Map", "value": "831"}, "Name_de": "ec049", "Name_en": "ec049", "Name_fr": "ec049", "Name_ja": "ec049", "row_id": "1177", "sheet": "TerritoryType", "value": "1177", "Name_chs": "ec049", "Name_ko": "ec049", "Name_tc": "ec049"}, "TrialRoulette": "False", "row_id": "960", "Description_chs": "", "Name_chs": "那双眼中映出的是", "Description_ko": "", "Name_ko": "그 눈동자가 바라보는 것", "Description_tc": "", "Name_tc": "那雙眼中映出的是"},
    "961": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "36003", "sheet": "InstanceContent", "value": "36003"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Gewölbesuche", "Name_en": "V&C Dungeon Finder", "Name_fr": "Donjons spéciaux", "Name_ja": "特殊ダンジョン探索", "row_id": "30", "sheet": "ContentType", "value": "30", "Name_chs": "特殊迷宫探索", "Name_ko": "특수 던전 탐색", "Name_tc": "特殊迷宮探索"}, "Description_de": "In den südlichen Meeren ragt die Insel Aloalo aus dem Wasser - ein paradiesisches Fleckchen voller satter Natur und einer lebhaften Fauna. Doch gerade der abgelegene Standort der Insel scheint sich nun zu einem Problem zu entwickeln. Ohne Jäger, die der Population an Wildtieren Einhalt gebieten, droht die Insel, schon bald ratzekahl gefressen zu werden. So berichtet es ein kleiner Vogel namens Kalika, seines Zeichens Bote der mysteriösen Sprecherin, der nun ausgerechnet Matsya zu seinem vom Schicksal vorherbestimmten Jäger auserkoren hat. In seiner Not bittet Matsya nun dich, Aloalo mit ihm zu erkunden und das kleine Paradies vor dem ökologischen Untergang zu retten.", "Description_en": "In a seldom-traveled corner of the south sea isles lies Aloalo, an island filled with lush vegetation and teeming with vibrant wildlife. Yet the survival of this paradise hinges on a delicate natural balance which has only grown more precarious since the island's stewards departed a century ago. Answering the plea of a messenger most peculiar, you must join Matsya on a journey to restore order to Aloalo, and in the process uncover secrets long forgotten. ", "Description_fr": "L'île d'Aloalo, un paradis tropical situé au sud de Thavnair. Un endroit où la nature règne en maître depuis que les hommes ont fui le courroux d'un volcan, il y a un siècle de cela. Toutefois, avec la disparition de ce maillon important de la chaîne alimentaire, c'est tout l'équilibre de l'île qui menace à présent d'être détruit. Sur la demande d'un étrange oiseau doté de parole, vous prenez la mer avec votre ami Matsya, afin de chasser les monstres qui rôdent et d'empêcher l'île de tomber encore plus dans l'oubli.", "Description_ja": "南洋の片隅に浮かぶ「アロアロ島」――そこは鮮やかな草木に彩られ、多くの生き物たちが命を謳歌する繁栄の島。しかし、無人化して久しいこの島の環境は、美しい景観とは裏腹に滅びの淵に立たされているという。不思議な導き手の言葉に従い、マトシャとともに海を渡った冒険者は、環境の崩壊を防ぐため、忘れられし島内の探索に挑む。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112549", "path": "ui/icon/112000/112549.tex", "path_hr1": "ui/icon/112000/112549_hr1.tex"}, "ItemLevelRequired": "605", "ItemLevelSync": "665", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Aloalo", "Name_en": "Aloalo Island", "Name_fr": "L'île d'Aloalo - Donjon à embranchements", "Name_ja": "ヴァリアントダンジョン アロアロ島", "NormalRaidRoulette": "False", "SortKey": "120", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "o5d1/01", "MapMarkerRange": "584", "OffsetX": "0", "OffsetY": "-785", "SizeFactor": "200", "row_id": "867", "sheet": "Map", "value": "867"}, "Name_de": "o5d1", "Name_en": "o5d1", "Name_fr": "o5d1", "Name_ja": "o5d1", "row_id": "1176", "sheet": "TerritoryType", "value": "1176", "Name_chs": "o5d1", "Name_ko": "o5d1", "Name_tc": "o5d1"}, "TrialRoulette": "False", "row_id": "961", "Description_chs": "在南洋有一座名为“阿罗阿罗岛”的小岛，岛上草木繁茂，生物众多。然而，在长期无人的环境下，岛上的动物过度繁殖，如果这样继续下去，岛上的资源迟早要消耗殆尽。为了防止岛上环境陷入崩溃，冒险者与摩提夏在神子使者的引导下，前往被遗忘的岛屿探索。", "Name_chs": "多变迷宫 阿罗阿罗岛", "Description_ko": "남해 한구석에 자리한 '알로알로 섬'. 푸르른 초목이 무성한 그곳은, 수많은 생물이 생명의 찬가를 부르는 섬이다. 그러나 사람의 발길이 끊긴 지 오래된 이 섬의 환경은, 아름다운 경치와는 달리 멸망의 문턱에 서 있다고 한다. 신비한 인도자의 말에 따라 마트샤와 함께 바다를 건넌 모험가는, 섬의 환경이 붕괴되는 것을 막기 위해 잊힌 섬을 탐색하게 된다.", "Name_ko": "변형 던전: 알로알로 섬", "Description_tc": "在南洋有一座名為“阿羅阿羅島”的小島，島上草木繁茂，生物眾多。然而，在長期無人的環境下，島上的動物過度繁殖，如果這樣繼續下去，島上的資源遲早要消耗殆盡。為了防止島上環境陷入崩潰，冒險者與摩提夏在神子使者的引導下，前往被遺忘的島嶼探索。", "Name_tc": "多變迷宮 阿羅阿羅島"},
    "962": {"AllianceRoulette": "True", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "30134", "sheet": "InstanceContent", "value": "30134"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "4", "sheet": "ContentMemberType", "value": "4"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Aus ihrer unsterblichen Liebe zu den Sterblichen haben die Zwölf das Monument im Herzen des Omphalos errichtet, damit sie ihr Ziel niemals aus den Augen verlieren. Um diese Liebe zu erwidern, musst du ein letztes Mal in ihre Domäne vordringen, um ihnen ihren Herzenswunsch zu erfüllen. Oschon - oder Deryk, wie du ihn kanntest - wartet mit Thaliak und Llymlaen in ihrem himmlischen Reich. Trotzt den reißenden Fluten, übersteht die stürmischen Winde und besiegt die verbleibenden Gottheiten, und ihr werdet endlich die Wahrheit über ihr geheimnisvolles Ziel erfahren.", "Description_en": "It was out of their undying love for mankind that the Twelve constructed the monument at the heart of the Omphalos, that they might never lose sight of their purpose. To answer that love, you must sally forth into their sanctum one last time to grant them their heart's desire. Oschon─or Deryk, as you had known him─awaits with his brethren Thaliak and Llymlaen in their heavenly domain. Brave torrential waters, weather stormy winds, and vanquish these remaining deities, and you shall finally arrive at the truth of their mysterious objective.", "Description_fr": "Dans leur sacerdoce de préservation de l'équilibre d'Ætherys, les Douze ont émis le vœu de se mesurer à l'humanité. Assurés par le veilleur sélénien du bien-fondé de leurs intentions, vous et vos amis êtes résolus à les exaucer jusqu'au bout, en réponse à l'amour inconditionnel qu'ils portent à la planète. Pour cette ultime affrontement, vous devrez vaincre Thaliak, Llymlaen et Oschon, qui se cachait sous les traits de votre compagnon, Deryk l'explorateur... Faites honneur au panthéon éorzéen et remportez la victoire afin de lever le voile sur la destinée de votre monde !", "Description_ja": "エオルゼア十二神は人を愛し、人の神で在り続けるためにくびきを記し、そして同じ心で人との戦いを望む。その想いに応え、彼らの真意に至るために、神々との最後の戦いを始めよう。\n調査を共にしたデリックは、旅神オシュオンとして神域の最奥で真実を伝えると話した。ハイデリンと想いを同じくする十二神が、終末を退けた人へ抱く願いとは何なのか。すべての神々に勝利したときに何が起こるのか。そのすべてを受け止める「人」を、水うねり、風が華めく神域が迎え入れん。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112546", "path": "ui/icon/112000/112546.tex", "path_hr1": "ui/icon/112000/112546_hr1.tex"}, "ItemLevelRequired": "625", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Thaleia", "Name_en": "Thaleia", "Name_fr": "Domaine divin - Thalie", "Name_ja": "華めく神域 タレイア", "NormalRaidRoulette": "False", "SortKey": "126", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "z5r3/01", "MapMarkerRange": "572", "OffsetX": "800", "OffsetY": "783", "SizeFactor": "200", "row_id": "884", "sheet": "Map", "value": "884"}, "Name_de": "z5r3", "Name_en": "z5r3", "Name_fr": "z5r3", "Name_ja": "z5r3", "row_id": "1178", "sheet": "TerritoryType", "value": "1178", "Name_chs": "z5r3", "Name_ko": "z5r3", "Name_tc": "z5r3"}, "TrialRoulette": "False", "row_id": "962", "Description_chs": "艾欧泽亚十二神深爱着人类，为尽职编织桎梏，并因同样的理由渴望与人类一战。为了回应他们的愿望，了解他们的真意，开启与众神的终战。\n与冒险者一行人一同调查神域的迪里克竟是放浪神奥修昂，他表示会在神域的最深处告知一切真相。与海德林一心的十二神，究竟会对解除末日灾难的人类要求什么呢？战胜诸神之后又会发生什么？渴望得到答案的“人类”，出发前往水脉奔涌、风拂万象的荣华神域塔利亚！", "Name_chs": "荣华神域塔利亚", "Description_ko": "에오르제아 열두 신은 인간을 사랑했기에 인간의 신으로서 존재하고자 굴레를 썼고, 또한 인간을 사랑했기에 인간과 싸우기를 바랐다. 그 마음에 부응하고 그들의 참뜻에 이르기 위해, 신들과의 마지막 싸움을 시작하자.\n조사를 함께한 데릭은, 여행신 오쉬온으로서 신역의 최심부에서 진실을 알려주겠다고 했다. 하이델린과 같은 뜻을 품었던 열두 신이, 종말을 물리친 인간에게 바라는 소원이란 과연 무엇인가. 모든 신에게 승리했을 때 어떤 일이 일어나는가. 그 모든 것을 받아들일 '인간'을, 물이 넘실거리고 바람이 휘몰아치는 신역이 맞이한다.", "Name_ko": "번영의 신역 탈레이아", "Description_tc": "艾奧傑亞十二神深愛著人類，為盡職編織桎梏，並因同樣的理由渴望與人類一戰。為了回應他們的願望，了解他們的真意，開啟與眾神的終戰。\n與冒險者一行人一同調查神域的迪里克竟是放浪神奧修昂，他表示會在神域的最深處告知一切真相。與海德林一心的十二神，究竟會對解除末日災難的人類要求什麼呢？戰勝諸神之後又會發生什麼？渴望得到答案的“人類”，出發前往水脈奔湧、風拂萬象的榮華神域塔利亞！", "Name_tc": "榮華神域塔利亞"},
    "963": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "64011", "sheet": "InstanceContent", "value": "64011"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4"}, "Description_de": "Niemand weiß besser als du, dass es nur einer guten Tasse Tee bedarf, damit Sotan ins Reden kommt und eine Geschichte zum Besten gibt. Diesmal geht es um die Ritter der Tafelrunde und ihre Treue zu Thordan, die so unerschütterlich ist wie ihre Klingen scharf. Stelle dich abermals jener Schlacht, die den Ausgang eines tausend Jahre währenden Krieges entscheiden sollte...", "Description_en": "The faux commander is in the mood for a classic tale featuring knights in shining armor, and naught could fit the bill better than your mortal struggle with King Thordan and his knights twelve. Letting your mind roam free in memory's cathedral, you face the self-proclaimed god-king once more in a battle to determine the fate of man and dragon both...", "Description_fr": "Désireux de renouveler son répertoire de contes et légendes, le Zuijû Sotan, un renard plus connu sous son surnom de “président”, vous a demandé de lui narrer vos batailles épiques contre les Primordiaux. Tout à coup, votre combat contre Thordan et ses chevaliers de la Table ronde, qui mit fin à une guerre millénaire, vous revient en mémoire... Terrassez-les afin de satisfaire la soif d'émotions fortes de votre ami à fourrure!", "Description_ja": "イディルシャイアに現れた奇妙なしゃべる狐、ソーチョーこと「点茶のソウタン」。茶飲み話のネタを求める彼のため、激闘の記憶を蘇らせよ。<br/><br/>此度、語るはナイツ・オブ・ラウンドとの死闘。千年もの戦を終結に導くのは教皇トールダンと蒼天騎士たちか、あるいは冒険者か。いま魔大陸での決戦が語られる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "690", "ItemLevelSync": "695", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Traumprüfung - Singularitäts-Reaktor", "Name_en": "The Singularity Reactor (Unreal)", "Name_fr": "Le Réacteur de singularité (irréel)", "Name_ja": "幻ナイツ・オブ・ラウンド討滅戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "e3fg/00", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "a2fb_3", "Name_en": "a2fb_3", "Name_fr": "a2fb_3", "Name_ja": "a2fb_3", "row_id": "1175", "sheet": "TerritoryType", "value": "1175"}, "TrialRoulette": "False", "row_id": "963", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "964": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "20091", "sheet": "InstanceContent", "value": "20091"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Es ward einmal ein Mann namens Durante, seines Zeichens bester Freund des Helden Golbez. Der Fall eben jenes Freundes brachte Durante dazu, nicht nur seinen Namen, sondern auch Golbez' Ambitionen ihrer Welt zu einer besseren Zukunft zu verhelfen, anzunehmen. Doch wie das Schicksal manchmal so ist, führten ihn die tugendhaften Ambitionen seines Freundes auf einen Irrpfad voller Leid und Zerstörung, an dessen Ende er das mächtige Nichtswesen Zeromus beschwört, um den Wall zwischen den Welten niederzureißen. Nun rückt das vollständigen Erwachen der Bestie immer näher. Um deine Heimat vor seinem dunklen Einfluss zu bewahren und Azdaja endgültig zu retten, gilt es Zeromus niederzustrecken!", "Description_en": "'Twas only when the Ascians' god was brought low, its remnants dispersed into aether, that Golbez could piece together his plan. In the red moon's answer to the Cradle of Darkness did he use that aether to birth the dread voidsent Zeromus, which, driven by Azdaja's longing to return home, is now poised to break the barrier between worlds. And so the Warrior of Light stands fast against the Darkness, a flickering beacon of hope. Should they fail, the Thirteenth's deliverance will prove the Source's destruction.", "Description_fr": "Le nom de Golbez est aujourd'hui encore connu de tous, mais peu se souviennent qu'un certain Durante combattait à ses côtés. Ce que l'Histoire ne dit pas, c'est que ce dernier fut contraint de sceller Golbez après qu'il eut succombé aux Ténèbres, et décida d'endosser l'armure noire du héros afin de poursuivre son œuvre à travers les âges. C'est également en son nom que Durante a jeté en pâture la dragonne Azdaja aux fragments de Zordiarche. Ceci permit la naissance de la créature qu'il a baptisée “Zeromus”, injuste hommage à un héros des temps anciens. Cette gigantesque aberration, capable de briser le mur entre les dimensions, serait la clef nécessaire pour concrétiser l'ultime salut du néant tel que le conçoit son créateur. \nPour sauver le monde primitif et Azdaja, triomphez de cet abominable amalgame du néant avant qu'il n'atteigne le paroxysme de sa puissance !", "Description_ja": "かつて、英雄ゴルベーザの親友だったドゥランテという男がいた。英雄を自らの手で封印しその名を継いだ男は、ゾディアークのエーテルの残滓にアジュダヤの魂を喰らわせ、大妖異ゼロムスを誕生させる。それにより引き起こされる次元の壁の崩壊こそが、世界の救済になると信じて。\nゼロムスの完全なる覚醒まで、もはや一刻の猶予もない。原初世界を護り、アジュダヤを救い出すため、ヴォイドの英雄の名を冠する大妖異ゼロムスを討て！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112544", "path": "ui/icon/112000/112544.tex", "path_hr1": "ui/icon/112000/112544_hr1.tex"}, "ItemLevelRequired": "625", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Prophetie - Zeromus", "Name_en": "the Abyssal Fracture", "Name_fr": "La Fracture abyssale", "Name_ja": "ゼロムス討滅戦", "NormalRaidRoulette": "False", "SortKey": "206", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "z5fc/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "894", "sheet": "Map", "value": "894"}, "Name_de": "z5fc", "Name_en": "z5fc", "Name_fr": "z5fc", "Name_ja": "z5fc", "row_id": "1168", "sheet": "TerritoryType", "value": "1168", "Name_chs": "z5fc", "Name_ko": "z5fc", "Name_tc": "z5fc"}, "TrialRoulette": "True", "row_id": "964", "Description_chs": "过去，英雄高贝扎有一位挚友名为杜兰特。杜兰特亲手封印了被暗之力侵蚀的英雄，并继承了高贝扎之名。化身高贝扎的杜兰特将阿珠达雅的灵魂与佐迪亚克的以太残渣融合，催生了大妖异泽罗姆斯。他坚信大妖异能够打破世界壁垒，拯救第十三世界。\n泽罗姆斯完全苏醒在即，讨伐刻不容缓。为了守护原初世界，救出阿珠达雅，击败冠以虚无界英雄之名的大妖异泽罗姆斯！", "Name_chs": "泽罗姆斯歼灭战", "Description_ko": "옛날, 영웅 골베자의 친구였던 두란테라는 남자가 있었다. 영웅을 제 손으로 봉인하고 그 이름을 이은 남자는, 조디아크의 에테르 잔재에 아주다야의 혼을 먹임으로써 대요마 제로무스를 탄생시켰다. 그리하여 차원의 벽이 붕괴되면 세계를 구원할 수 있으리라 믿으며.\n제로무스가 완전히 각성하기까지, 이제 남은 시간이 없다. 원초세계를 지키고, 아주다야를 구하기 위해, 보이드 영웅의 이름이 붙은 대요마 제로무스를 쓰러트려라!", "Name_ko": "제로무스 토벌전", "Description_tc": "過去，英雄高貝扎有一位摯友名為杜蘭特。杜蘭特親手封印了被暗之力侵蝕的英雄，並繼承了高貝扎之名。化身高貝扎的杜蘭特將阿珠達雅的靈魂與佐狄亞克的乙太殘渣融合，催生了大妖異澤羅姆斯。他堅信大妖異能夠打破世界壁壘，拯救第十三世界。\n澤羅姆斯完全甦醒在即，討伐刻不容緩。為了守護原初世界，救出阿珠達雅，擊敗冠以虛無界英雄之名的大妖異澤羅姆斯！", "Name_tc": "澤羅姆斯殲滅戰"},
    "965": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "20092", "sheet": "InstanceContent", "value": "20092"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Des Fahrenden Sängers Klänge zeugen von Sehnsucht und Trauer, aber auch von Hoffnung. Eine lang erwartete Heimkehr. Ein Traum, der nicht der eigene ist. Was das Schicksal wohl bereitgehalten hätte, wenn der Engel im dunklen Mantel nicht mit dem Licht in Berührung gekommen wäre? Als dir all diese Gedanken beim Zuhören durch den Kopf gehen, fühlst du dich plötzlich in eine frühere Zeit zurückversetzt - eine Zeit, in der jenes Nichtswesen noch den Wall der Welten zu zerteilen suchte ...", "Description_en": "Fueled by a yearning not its own, the voidsent Zeromus was poised to shatter the barrier between worlds. Its passage would be halted thanks in part to another denizen of the void, one who wielded splendorous Light to change both her fate and that of the Thirteenth. Yet what if Light's refulgence proved too great for this voidsent vagabond steeped in Darkness? Would aught else have stayed Zeromus's hand? These questions and more fuel the Wandering Minstrel's imagination as he weaves his benighted ballad, its measured tones calling your mind back to a most harrowing encounter.", "Description_fr": "Le ménestrel errant écoutant attentivement le récit de vos aventures au cœur de la lune rouge, de funestes possibilités l'ont inspiré. C'est ce qu'il a tenté de retranscrire au travers de cette mélopée lugubre, dépeignant le destin tragique d'une Azdaja ayant abandonné tout espoir de revoir un jour son monde natal. Saurez-vous triompher à nouveau d'une créature gigantesque telle que Zeromus, consumée par le désespoir et plus sauvage que jamais ?", "Description_ja": "異邦の詩人は謳う。愛しき故郷への帰還を夢見、世界の壁を打ち砕こうとした妖異の願いを。もしも闇衣の妖異が次元を越え、光に呑まれた世界で己の運命を変える決意をしていなければ、囚われし月竜の行く末も違ったものになっていただろうか。ヴォイドの未来に思いを馳せながら謳われた歌を聴き、冒険者は今、ゼロムスとの戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112545", "path": "ui/icon/112000/112545.tex", "path_hr1": "ui/icon/112000/112545_hr1.tex"}, "ItemLevelRequired": "640", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Eschatos - Zeromus", "Name_en": "the Abyssal Fracture (Extreme)", "Name_fr": "La Fracture abyssale (extrême)", "Name_ja": "極ゼロムス討滅戦", "NormalRaidRoulette": "False", "SortKey": "216", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "z5fc/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "894", "sheet": "Map", "value": "894"}, "Name_de": "z5fc_2", "Name_en": "z5fc_2", "Name_fr": "z5fc_2", "Name_ja": "z5fc_2", "row_id": "1169", "sheet": "TerritoryType", "value": "1169", "Name_chs": "z5fc_2", "Name_ko": "z5fc_2", "Name_tc": "z5fc_2"}, "TrialRoulette": "False", "row_id": "965", "Description_chs": "异国的诗人编了一曲。这是关于一心想要回归心爱故乡，企图打破世界壁垒的妖异的故事。如果黑衣妖异没有前往被光吞没的世界，下定决心改变自己的命运的话，困于泽罗姆斯之中的月龙是否就会迎来不一样的结局？冒险者听着诗人奏响虚无界未来的诗篇，再次体验与泽罗姆斯的激战。", "Name_chs": "泽罗姆斯歼殛战", "Description_ko": "떠돌이 시인은 노래한다. 그리운 고향으로 돌아가고자 세계의 벽을 부수려 했던 요마의 소원을. 만약 어둠을 두른 요마가 차원을 넘어 빛에 잠식된 세계에서 자신의 운명을 바꾸겠노라고 결심하지 않았다면, 사로잡힌 용은 다른 결말을 맞이하지 않았을까. 보이드의 미래를 상상하며 읊조린 노래를 듣고, 모험가는 제로무스와 벌인 싸움을 다시 체험한다.", "Name_ko": "극 제로무스 토벌전", "Description_tc": "異國的詩人編了一曲。這是關於一心想要回歸心愛故鄉，企圖打破世界壁壘的妖異的故事。如果黑衣妖異沒有前往被光吞沒的世界，下定決心改變自己的命運的話，困於澤羅姆斯之中的月龍是否就會迎來不一樣的結局？冒險者聽著詩人奏響虛無界未來的詩篇，再次體驗與澤羅姆斯的激戰。", "Name_tc": "極 澤羅姆斯殲滅戰"},
    "966": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "5074", "sheet": "InstanceContent", "value": "5074"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "655", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Begegnungen und Abschiede", "Name_en": "Somewhere Only She Knows", "Name_fr": "L'œuvre de la maturité", "Name_ja": "旅する画家は幻想を征く", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "n4d9/10", "MapMarkerRange": "614", "OffsetX": "0", "OffsetY": "286", "SizeFactor": "200", "row_id": "941", "sheet": "Map", "value": "941"}, "Name_de": "ec060", "Name_en": "ec060", "Name_fr": "ec060", "Name_ja": "ec060", "row_id": "1234", "sheet": "TerritoryType", "value": "1234", "Name_chs": "ec060", "Name_ko": "ec060", "Name_tc": "ec060"}, "TrialRoulette": "False", "row_id": "966", "Description_chs": "", "Name_chs": "旅行画家的幻想旅程", "Description_ko": "", "Name_ko": "떠돌이 화가는 환상 속으로", "Description_tc": "", "Name_tc": "旅行畫家的幻想旅程"},
    "967": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40039", "sheet": "InstanceContent", "value": "40039"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Roten Sande", "Name_en": "the Red Sands", "Name_fr": "Les Sables sanglants", "Name_ja": "レッド・サンズ", "NormalRaidRoulette": "False", "SortKey": "12", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p5/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "854", "sheet": "Map", "value": "854"}, "Name_de": "s5p5", "Name_en": "s5p5", "Name_fr": "s5p5", "Name_ja": "s5p5", "row_id": "1138", "sheet": "TerritoryType", "value": "1138", "Name_chs": "s5p5", "Name_ko": "s5p5", "Name_tc": "s5p5"}, "TrialRoulette": "False", "row_id": "967", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "赤土红沙", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "붉은 사막", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型類比戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "赤土紅沙"},
    "968": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40039", "sheet": "InstanceContent", "value": "40039"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Roten Sande", "Name_en": "the Red Sands", "Name_fr": "Les Sables sanglants", "Name_ja": "レッド・サンズ", "NormalRaidRoulette": "False", "SortKey": "13", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p5/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "854", "sheet": "Map", "value": "854"}, "Name_de": "s5p5", "Name_en": "s5p5", "Name_fr": "s5p5", "Name_ja": "s5p5", "row_id": "1138", "sheet": "TerritoryType", "value": "1138", "Name_chs": "s5p5", "Name_ko": "s5p5", "Name_tc": "s5p5"}, "TrialRoulette": "False", "row_id": "968", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "赤土红沙", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "붉은 사막", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型類比戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "赤土紅沙"},
    "969": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40039", "sheet": "InstanceContent", "value": "40039"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Roten Sande", "Name_en": "the Red Sands", "Name_fr": "Les Sables sanglants", "Name_ja": "レッド・サンズ", "NormalRaidRoulette": "False", "SortKey": "14", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p5/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "854", "sheet": "Map", "value": "854"}, "Name_de": "s5p5", "Name_en": "s5p5", "Name_fr": "s5p5", "Name_ja": "s5p5", "row_id": "1138", "sheet": "TerritoryType", "value": "1138", "Name_chs": "s5p5", "Name_ko": "s5p5", "Name_tc": "s5p5"}, "TrialRoulette": "False", "row_id": "969", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "赤土红沙", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "붉은 사막", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型類比戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "赤土紅沙"},
    "970": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40040", "sheet": "InstanceContent", "value": "40040"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Roten Sande", "Name_en": "the Red Sands", "Name_fr": "Les Sables sanglants", "Name_ja": "レッド・サンズ", "NormalRaidRoulette": "False", "SortKey": "132", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p5/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "854", "sheet": "Map", "value": "854"}, "Name_de": "s5p5", "Name_en": "s5p5", "Name_fr": "s5p5", "Name_ja": "s5p5", "row_id": "1138", "sheet": "TerritoryType", "value": "1138", "Name_chs": "s5p5", "Name_ko": "s5p5", "Name_tc": "s5p5"}, "TrialRoulette": "False", "row_id": "970", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "赤土红沙", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "붉은 사막", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型類比戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "赤土紅沙"},
    "971": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40040", "sheet": "InstanceContent", "value": "40040"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Roten Sande", "Name_en": "the Red Sands", "Name_fr": "Les Sables sanglants", "Name_ja": "レッド・サンズ", "NormalRaidRoulette": "False", "SortKey": "133", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p5/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "854", "sheet": "Map", "value": "854"}, "Name_de": "s5p5", "Name_en": "s5p5", "Name_fr": "s5p5", "Name_ja": "s5p5", "row_id": "1138", "sheet": "TerritoryType", "value": "1138", "Name_chs": "s5p5", "Name_ko": "s5p5", "Name_tc": "s5p5"}, "TrialRoulette": "False", "row_id": "971", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "赤土红沙", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "붉은 사막", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型類比戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "赤土紅沙"},
    "972": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40040", "sheet": "InstanceContent", "value": "40040"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Roten Sande", "Name_en": "the Red Sands", "Name_fr": "Les Sables sanglants", "Name_ja": "レッド・サンズ", "NormalRaidRoulette": "False", "SortKey": "134", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p5/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "854", "sheet": "Map", "value": "854"}, "Name_de": "s5p5", "Name_en": "s5p5", "Name_fr": "s5p5", "Name_ja": "s5p5", "row_id": "1138", "sheet": "TerritoryType", "value": "1138", "Name_chs": "s5p5", "Name_ko": "s5p5", "Name_tc": "s5p5"}, "TrialRoulette": "False", "row_id": "972", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "赤土红沙", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "붉은 사막", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型類比戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "赤土紅沙"},
    "973": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40040", "sheet": "InstanceContent", "value": "40040"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Roten Sande", "Name_en": "the Red Sands", "Name_fr": "Les Sables sanglants", "Name_ja": "レッド・サンズ", "NormalRaidRoulette": "False", "SortKey": "135", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p5/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "854", "sheet": "Map", "value": "854"}, "Name_de": "s5p5", "Name_en": "s5p5", "Name_fr": "s5p5", "Name_ja": "s5p5", "row_id": "1138", "sheet": "TerritoryType", "value": "1138", "Name_chs": "s5p5", "Name_ko": "s5p5", "Name_tc": "s5p5"}, "TrialRoulette": "False", "row_id": "973", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "赤土红沙", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "붉은 사막", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型類比戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "赤土紅沙"},
    "974": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40040", "sheet": "InstanceContent", "value": "40040"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Roten Sande", "Name_en": "the Red Sands", "Name_fr": "Les Sables sanglants", "Name_ja": "レッド・サンズ", "NormalRaidRoulette": "False", "SortKey": "136", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p5/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "854", "sheet": "Map", "value": "854"}, "Name_de": "s5p5", "Name_en": "s5p5", "Name_fr": "s5p5", "Name_ja": "s5p5", "row_id": "1138", "sheet": "TerritoryType", "value": "1138", "Name_chs": "s5p5", "Name_ko": "s5p5", "Name_tc": "s5p5"}, "TrialRoulette": "False", "row_id": "974", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "赤土红沙", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "붉은 사막", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型類比戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "赤土紅沙"},
    "975": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40040", "sheet": "InstanceContent", "value": "40040"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Roten Sande", "Name_en": "the Red Sands", "Name_fr": "Les Sables sanglants", "Name_ja": "レッド・サンズ", "NormalRaidRoulette": "False", "SortKey": "137", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p5/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "854", "sheet": "Map", "value": "854"}, "Name_de": "s5p5", "Name_en": "s5p5", "Name_fr": "s5p5", "Name_ja": "s5p5", "row_id": "1138", "sheet": "TerritoryType", "value": "1138", "Name_chs": "s5p5", "Name_ko": "s5p5", "Name_tc": "s5p5"}, "TrialRoulette": "False", "row_id": "975", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "赤土红沙", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "붉은 사막", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型類比戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "赤土紅沙"},
    "976": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40040", "sheet": "InstanceContent", "value": "40040"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Roten Sande", "Name_en": "the Red Sands", "Name_fr": "Les Sables sanglants", "Name_ja": "レッド・サンズ", "NormalRaidRoulette": "False", "SortKey": "138", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p5/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "854", "sheet": "Map", "value": "854"}, "Name_de": "s5p5", "Name_en": "s5p5", "Name_fr": "s5p5", "Name_ja": "s5p5", "row_id": "1138", "sheet": "TerritoryType", "value": "1138", "Name_chs": "s5p5", "Name_ko": "s5p5", "Name_tc": "s5p5"}, "TrialRoulette": "False", "row_id": "976", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "赤土红沙", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "붉은 사막", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型類比戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "赤土紅沙"},
    "977": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40040", "sheet": "InstanceContent", "value": "40040"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Roten Sande", "Name_en": "the Red Sands", "Name_fr": "Les Sables sanglants", "Name_ja": "レッド・サンズ", "NormalRaidRoulette": "False", "SortKey": "139", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p5/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "854", "sheet": "Map", "value": "854"}, "Name_de": "s5p5", "Name_en": "s5p5", "Name_fr": "s5p5", "Name_ja": "s5p5", "row_id": "1138", "sheet": "TerritoryType", "value": "1138", "Name_chs": "s5p5", "Name_ko": "s5p5", "Name_tc": "s5p5"}, "TrialRoulette": "False", "row_id": "977", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！\n\n※胜利之星和水晶点会因比赛的胜负而变动。\n※会与段位和阶位相近的玩家进行匹配。\n※会尽量平衡双方小队成员的职业构成、段位、阶位来进行分组。", "Name_chs": "赤土红沙", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!\n\n※ 승패에 따라 승점과 크리스탈 점수가 변동합니다.\n※ 등급과 계급이 비슷한 상대가 매칭됩니다.\n※ 파티의 역할 구성, 등급, 계급, 크리스탈 점수가 비슷해지도록 팀원을 배치합니다.", "Name_ko": "붉은 사막", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型類比戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！\n\n※勝利之星和水晶點會因比賽的勝負而變動。\n※會與段位和階位相近的玩家進行匹配。\n※會儘量平衡雙方小隊成員的職業構成、段位、階位來進行分組。", "Name_tc": "赤土紅沙"},
    "978": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40041", "sheet": "InstanceContent", "value": "40041"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "30", "sheet": "ContentMemberType", "value": "30"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "对战", "Name_ko": "PvP", "Name_tc": "PvP"}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "The sting of the blade is but one scourge among many atop the Red Sands! With Astra and Umbra on uncertain ground in this unforgiving arena, newcome pups and Wolves' Den regulars alike must give their all to triumph beneath the desert sun.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112548", "path": "ui/icon/112000/112548.tex", "path_hr1": "ui/icon/112000/112548_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Crystalline Conflict: Die Roten Sande (Schaukampf)", "Name_en": "Crystalline Conflict (Custom Match - The Red Sands)", "Name_fr": "Crystalline Conflict (partie personnalisée - Les Sables sanglants)", "Name_ja": "クリスタルコンフリクト(レッド・サンズ：カスタムマッチ)", "NormalRaidRoulette": "False", "SortKey": "204", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "重生之境", "Name_ko": "신생 에오르제아", "Name_tc": "新生艾奧傑亞"}, "Map": {"Id": "s5p5/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "854", "sheet": "Map", "value": "854"}, "Name_de": "s5p5_ctm", "Name_en": "s5p5_ctm", "Name_fr": "s5p5_ctm", "Name_ja": "s5p5_ctm", "row_id": "1139", "sheet": "TerritoryType", "value": "1139", "Name_chs": "s5p5_ctm", "Name_ko": "s5p5_ctm", "Name_tc": "s5p5_ctm"}, "TrialRoulette": "False", "row_id": "978", "Description_chs": "“水晶冲突”是艾欧泽亚城邦军事同盟为由少数人组成的局部战争打造的新型模拟战。在现有的对人战斗的基础上，增加了确保重要物资“战术水晶”并将其转移到目的地的战略要素。在用最新全息投影技术再现的多彩环境中努力取得胜利吧！", "Name_chs": "水晶冲突（赤土红沙：自定赛）", "Description_ko": "크리스탈라인 컨플릭트. 그것은 에오르제아 도시군사동맹이 소규모 국지전을 가정하여 꾸민 새로운 모의 전투이다. 기존의 대인 전투에, 중요 물자인 '전술 크리스탈'을 확보해서 목적지까지 운반하는 전략적인 요소가 가미되었다. 최신 환영 투사 기술로 재현한 다채로운 환경에서, 승리를 위해 싸워라!", "Name_ko": "크리스탈라인 컨플릭트(붉은 사막: 친선 경기)", "Description_tc": "“水晶衝突”是艾奧傑亞城邦軍事同盟為由少數人組成的局部戰爭打造的新型類比戰。在現有的對人戰鬥的基礎上，增加了確保重要物資“戰術水晶”並將其轉移到目的地的戰略要素。在用最新全息投影技術再現的多彩環境中努力取得勝利吧！", "Name_tc": "水晶衝突（赤土紅沙：自定賽）"},
    "979": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "37005", "sheet": "InstanceContent", "value": "37005"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "31", "sheet": "ContentMemberType", "value": "31"}, "ContentType": {"Name_de": "Gewölbesuche", "Name_en": "V&C Dungeon Finder", "Name_fr": "Donjons spéciaux", "Name_ja": "特殊ダンジョン探索", "row_id": "30", "sheet": "ContentType", "value": "30", "Name_chs": "特殊迷宫探索", "Name_ko": "특수 던전 탐색", "Name_tc": "特殊迷宮探索"}, "Description_de": "Die Nacherzählung deiner Abenteuer von den Mysterien und Gefahren Aloalos hat Osmons Vorstellungskraft befeuert. Nun fragt er sich jedoch, was die vergessene Zivilisation mit ihren ominösen Magien alles erschaffen und verändern hätten können, wenn sie nur nie verschwunden wären? ", "Description_en": "Inspired by your tale, Osmon rejoices as his imagination soars to heights untold. Visions of the glorious civilizations the peoples of Aloalo built take shape in his mind, populating the island with beasts imbued by esoteric magicks. Drawn into this tide of fantasy and swept to its remotest edge, you must now do battle with the mundane made legendary.", "Description_fr": "L'imagination d'Osmon s'est immédiatement enflammée en écoutant le récit de votre exploration de l'île d'Aloalo : que serait-il advenu si, le fameux peuple oublié n'avait jamais quitté l'île ? Les créatures auraient-elles bénéficié d'une croissance encore plus incroyable ? Seraient-elles devenues encore plus redoutables ? Et voilà qu'en y réfléchissant, vous vous laissez prendre au jeu à votre tour, mais vous n'y pouvez rien car votre âme d'aventurière doit absolument obtenir le fin mot de l'histoire !", "Description_ja": "冒険者の土産話を聞いて、オスモンは想像を膨らませる。「アロアロ島」の先住民である「忘れられた人々」が今もなお島に残っていたら、どのような文明を築いていたのだろうか、と。彼ら独自の魔法技術をもって、島の生物はいかなる力を持つ存在と成り得たのか。冒険者は想像の果てにある異聞の激闘を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112550", "path": "ui/icon/112000/112550.tex", "path_hr1": "ui/icon/112000/112550_hr1.tex"}, "ItemLevelRequired": "640", "ItemLevelSync": "665", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kurioses Aloalo", "Name_en": "Another Aloalo Island", "Name_fr": "L'île d'Aloalo annexe - Donjon alternatif", "Name_ja": "アナザーダンジョン 異聞アロアロ島", "NormalRaidRoulette": "False", "SortKey": "121", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "o5d2/01", "MapMarkerRange": "581", "OffsetX": "0", "OffsetY": "-60", "SizeFactor": "200", "row_id": "875", "sheet": "Map", "value": "875"}, "Name_de": "o5d2", "Name_en": "o5d2", "Name_fr": "o5d2", "Name_ja": "o5d2", "row_id": "1179", "sheet": "TerritoryType", "value": "1179", "Name_chs": "o5d2", "Name_ko": "o5d2", "Name_tc": "o5d2"}, "TrialRoulette": "False", "row_id": "979", "Description_chs": "听完冒险者带回的见闻后，奥斯蒙开始了漫无边际的想象。阿罗阿罗岛的原住民“被遗忘之民”如果一直留在岛上，会发展出怎样的文明呢？以他们独特的魔法技术，岛上的生物是否也能获得特殊的能力呢？冒险者在无边的想象中开始重新体验异闻经历中的激斗。", "Name_chs": "异闻迷宫 异闻阿罗阿罗岛", "Description_ko": "모험가의 여행담을 들은 오스몬은 상상의 나래를 펼친다. 일찍이 '알로알로 섬'에 살았던 '잊힌 자들'이 지금도 섬에 남아 있다면, 어떤 문명을 꽃피웠을까. 그들의 독자적인 마법 기술이 있었다면, 섬의 생물들은 어떤 힘을 지닌 존재로 변화했을까. 모험가는 상상 끝에 나온 격렬한 번외 전투를 체험한다.", "Name_ko": "파생 던전: 번외 알로알로 섬", "Description_tc": "聽完冒險者帶回的見聞後，奧斯蒙開始了漫無邊際的想像。阿羅阿羅島的原住民“被遺忘之民”如果一直留在島上，會發展出怎樣的文明呢？以他們獨特的魔法技術，島上的生物是否也能獲得特殊的能力呢？冒險者在無邊的想像中開始重新體驗異聞經歷中的激鬥。", "Name_tc": "異聞迷宮 異聞阿羅阿羅島"},
    "980": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "90", "Content": {"row_id": "37006", "sheet": "InstanceContent", "value": "37006"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Gewölbesuche", "Name_en": "V&C Dungeon Finder", "Name_fr": "Donjons spéciaux", "Name_ja": "特殊ダンジョン探索", "row_id": "30", "sheet": "ContentType", "value": "30", "Name_chs": "特殊迷宫探索", "Name_ko": "특수 던전 탐색", "Name_tc": "特殊迷宮探索"}, "Description_de": "Anhand der Details deiner Erkundung von Aloalo hat Osmon seine Feder aufs Pergament gesetzt und seinen idealen Abenteuerroman verfasst. Die Seiten strotzen nur so vor bewegenden Beschreibungen und atemberaubenden Kämpfen - die epische Dramatisierung erinnert an die Kompositionen eines gewissen Fahrenden Sängers. Und auf ähnliche Weise wirst du in eine Welt hineingezogen, die es nie gegeben hat und sich dennoch so unerklärlich real anfühlt ...", "Description_en": "Osmon has completed his novel based on your adventures with an alacrity so remarkable that one might wonder if it was half written already. As you turn the pages, you cannot help but imagine yourself confronting the mighty foes of his tale. With embellishments so fabulous as to make a wandering minstrel blush, the idyllic Aloalo is transformed into a gauntlet of monsters most foul.", "Description_fr": "Osmon a terminé la rédaction de son roman d'aventures, amplement inspiré par vos exploits sur l'île d'Aloalo. La puissance de son imagination et l'énergie de son style ne sont pas sans rappeler celles d'un certain ménestrel errant, d'ailleurs... Comment pourriez-vous leur résister ? Laissez-vous emporter par les visions d'âpres batailles qui se bousculent dans votre tête !", "Description_ja": "オスモンは「アロアロ島」を巡る探索の結果をもとに、1冊の本を書き上げたという。そこに記されていたのは、彼の語彙力と想像力の限りを尽くして盛りに盛られた白熱の激闘……。明らかに異邦の詩人の影響を受けたであろう、その物語を目にしたとき、冒険者は否が応でも禁断の追体験に没入してしまうのだった。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112551", "path": "ui/icon/112000/112551.tex", "path_hr1": "ui/icon/112000/112551_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "665", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kurioses Aloalo (episch)", "Name_en": "Another Aloalo Island (Savage)", "Name_fr": "L'île d'Aloalo annexe - Donjon alternatif (sadique)", "Name_ja": "アナザーダンジョン 異聞アロアロ島 零式", "NormalRaidRoulette": "False", "SortKey": "122", "TerritoryType": {"ExVersion": {"Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Endwalker", "Name_ja": "暁月のフィナーレ", "row_id": "4", "sheet": "ExVersion", "value": "4", "Name_chs": "晓月之终途", "Name_ko": "효월의 종언", "Name_tc": "曉月之終途"}, "Map": {"Id": "o5d2/01", "MapMarkerRange": "581", "OffsetX": "0", "OffsetY": "-60", "SizeFactor": "200", "row_id": "875", "sheet": "Map", "value": "875"}, "Name_de": "o5d2_2", "Name_en": "o5d2_2", "Name_fr": "o5d2_2", "Name_ja": "o5d2_2", "row_id": "1180", "sheet": "TerritoryType", "value": "1180", "Name_chs": "o5d2_2", "Name_ko": "o5d2_2", "Name_tc": "o5d2_2"}, "TrialRoulette": "False", "row_id": "980", "Description_chs": "奥斯蒙根据探索“阿罗阿罗岛”的成果撰写了一本书。他用尽毕生所学、将想象力发挥到极致，写下了一场又一场超脱现实的激战。这很明显是受到了异国的诗人影响，当其中的故事映入冒险者眼帘时，冒险者瞬间就沉浸其中，开始重新体验这场禁忌的战斗。", "Name_chs": "异闻迷宫 零式异闻阿罗阿罗岛", "Description_ko": "'알로알로 섬'을 둘러본 탐색 결과를 토대로, 오스몬이 책을 한 권 썼다고 한다. 그 책에 적힌 내용은 그의 어휘력과 상상력을 한껏 발휘하여 부풀리고 또 부풀린 열띤 싸움이었다……. 떠돌이 시인의 영향을 받았음이 분명한 그 이야기를 읽자마자, 모험가는 싫든 좋든 금단의 체험담에 몰입하게 되어버렸다.", "Name_ko": "파생 던전: 번외 알로알로 섬(영웅)", "Description_tc": "奧斯蒙根據探索“阿羅阿羅島”的成果撰寫了一本書。他用盡畢生所學、將想像力發揮到極致，寫下了一場又一場超脫現實的激戰。這很明顯是受到了異國的詩人影響，當其中的故事映入冒險者眼簾時，冒險者瞬間就沉浸其中，開始重新體驗這場禁忌的戰鬥。", "Name_tc": "異聞迷宮 零式異聞阿羅阿羅島"},
    "981": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "99", "sheet": "InstanceContent", "value": "99"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "迷宫挑战", "Name_ko": "던전", "Name_tc": "迷宮挑戰"}, "Description_de": "Ursprünglich gab es in der Lebenden Erinnerung mehr als nur vier Areale. Doch die Aktivierung der Weltenfusion durch Zoraal Ja und Sphene ließ diese zwischen den Dimensionen verschwinden. Für lange Zeit galten die übrigen Areale somit als verloren, bis schließlich die erneute Aktivierung der Weltenfusion in deinem Kampf mit der Ewigen Königin dafür gesorgt zu haben scheint, dass die Verbindung zu einem von ihnen wiederhergestellt werden konnte. Die zum Zeitpunkt des Verschwindens des Areals in ihm gestrandeten Endlosen haben sich nun schon lange aufgelöst, ihre Erinnerungen jedoch scheinen von seinen Attraktionen Besitz ergriffen und die einst wundersam-fröhliche Traumpromenade in einen Albtraumrummel verwandelt zu haben. Constancys und Nostalgias Bitte folgend, machst du dich auf, die rastlosen Seelen der Endlosen zu erlösen und ihnen endlich ihre wohlverdiente Ruhe zu gewähren.", "Description_en": "Dreamborough─a district of Living Memory long thought lost to interdimensional fusion─rises from the rift after decades of disconnection. Yet what lies beyond its gates is not the dazzling paradise of Constancy's memory, but a land marred by shadow and haunted by vestiges of the Endless who once called it home. You must venture into the twisted grounds and quell the lost souls' agony once and for all...but the phantoms within do not take kindly to the living.", "Description_fr": "Le Parc-aux-Rêveurs était jadis un lieu de joie et de fête connu de tous les Éternels comme le cinquième quartier de La Mémoire vivante. Hélas, il semble avoir été englouti par une faille interdimensionnelle quelques décennies plus tôt, condamnant ses occupants à errer entre les dimensions pour l'éternité... du moins, jusqu'à ce qu'une nouvelle faille s'ouvre un jour sans crier gare. Toutefois, une brève exploration préliminaire a permis de révéler que les Éternels piégés à l'intérieur avaient disparu depuis longtemps et que les installations du parc semblaient comme... possédées. À la demande de Nostalgia et de Constancy, vous décidez de vous aventurer dans cet endroit où les éclats de rire se mêlent aux cris d'effroi, où le burlesque se teinte de funeste, et où les rêves se métamorphosent en cauchemars.", "Description_ja": "かつてリビング・メモリーに存在した5番目のエリア、遊園区画ドリーマーバロー。原初世界との局所的世界統合の過程で次元の狭間に消えたはずのこの場所が、「世界を繋ぐ力」の発動に伴って奇跡的に繋がりを回復する。\nしかし長きに亘る次元漂流の果てに永久人たちは消え去り、その内部はいまや不気味な変貌を遂げていた。案内係とノスタルジアの願いに応え、冒険者は調査に向かうが――。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112561", "path": "ui/icon/112000/112561.tex", "path_hr1": "ui/icon/112000/112561_hr1.tex"}, "ItemLevelRequired": "670", "ItemLevelSync": "730", "LevelCapRoulette": "True", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Mahrlingen-Promenade", "Name_en": "The Strayborough Deadwalk", "Name_fr": "le Parc-aux-Errants", "Name_ja": "悪夢遊園 ストレイバロー", "NormalRaidRoulette": "False", "SortKey": "107", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "x6d5/01", "MapMarkerRange": "32", "OffsetX": "0", "OffsetY": "-150", "SizeFactor": "200", "row_id": "917", "sheet": "Map", "value": "917"}, "Name_de": "x6d5", "Name_en": "x6d5", "Name_fr": "x6d5", "Name_ja": "x6d5", "row_id": "1204", "sheet": "TerritoryType", "value": "1204", "Name_chs": "x6d5", "Name_ko": "x6d5", "Name_tc": "x6d5"}, "TrialRoulette": "False", "row_id": "981", "Description_chs": "活着的记忆曾经存在着第五个区域——游乐园“美梦园区”，可惜它在局部世界合并的过程中消失在了时空狭缝中。然而，随着联结世界之力的再次发动，这一区域竟然奇迹般地与活着的记忆恢复了联系。\n只是，经历了长时间的时空漂流，永久人早已不见踪影，园区内也变得格外诡异可怖了起来。在向导和诺斯塔尔吉亚的请求下，冒险者决定进入调查。", "Name_chs": "噩梦乐园迷途鬼区", "Description_ko": "과거 리빙 메모리에 존재했던 5번째 지역, 꿈꾸는 성. 이곳은 원초세계와 국소적 세계 통합을 이루는 과정에서 차원의 틈으로 사라졌으나, '세계를 잇는 힘'이 발동되며 기적적으로 다시 연결되었다.\n그러나 오랫동안 차원을 표류한 끝에 영원인들은 모두 사라졌고, 그 내부는 이제 꺼림칙하게 변하고 말았다. 안내원과 노스탤지어의 부탁을 받은 모험가가 이곳을 조사하러 가는데…….", "Name_ko": "헤매는 성", "Description_tc": "憶想之地曾經存在著第五個區域——遊樂園“美夢園區”，可惜它在局部世界合併的過程中消失在了時空狹縫中。然而，隨著聯結世界之力的再次發動，這一區域竟然奇蹟般地與憶想之地恢復了聯繫。\n只是，經歷了長時間的時空漂流，永久人早已不見蹤影，園區內也變得格外詭異恐怖了起來。在導覽員和諾斯塔爾吉亞的請求下，冒險者決定進入調查。", "Name_tc": "惡夢樂園迷途鬼區"},
    "982": {"AllianceRoulette": "False", "ClassJobLevelRequired": "95", "ClassJobLevelSync": "95", "Content": {"row_id": "5069", "sheet": "InstanceContent", "value": "5069"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "666", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Von Schuld und Sühne", "Name_en": "The Feat of the Brotherhood", "Name_fr": "L'épreuve de l'amitié", "Name_ja": "友の試練", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "y6f3/00", "MapMarkerRange": "624", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "859", "sheet": "Map", "value": "859"}, "Name_de": "ec052", "Name_en": "ec052", "Name_fr": "ec052", "Name_ja": "ec052", "row_id": "1212", "sheet": "TerritoryType", "value": "1212", "Name_chs": "ec052", "Name_ko": "ec052", "Name_tc": "ec052"}, "TrialRoulette": "False", "row_id": "982", "Description_chs": "", "Name_chs": "友之试炼", "Description_ko": "", "Name_ko": "친구의 시련", "Description_tc": "", "Name_tc": "友之試煉"},
    "983": {"AllianceRoulette": "False", "ClassJobLevelRequired": "94", "ClassJobLevelSync": "94", "Content": {"row_id": "5070", "sheet": "InstanceContent", "value": "5070"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "663", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Mit scharfer Axt und leichtem Lächeln", "Name_en": "Taking a Stand", "Name_fr": "Préserver la paix", "Name_ja": "笑顔を護るための戦い", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "y6f3/00", "MapMarkerRange": "624", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "859", "sheet": "Map", "value": "859"}, "Name_de": "ec051", "Name_en": "ec051", "Name_fr": "ec051", "Name_ja": "ec051", "row_id": "1211", "sheet": "TerritoryType", "value": "1211", "Name_chs": "ec051", "Name_ko": "ec051", "Name_tc": "ec051"}, "TrialRoulette": "False", "row_id": "983", "Description_chs": "", "Name_chs": "为守护笑容而战", "Description_ko": "", "Name_ko": "행복을 지키기 위한 싸움", "Description_tc": "", "Name_tc": "為守護笑容而戰"},
    "984": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "20095", "sheet": "InstanceContent", "value": "20095"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Eine Welt ganz ohne Sorge und Leid. Das letzte Gebet einer jungen Königin auf dem Sterbebett würde schließlich in der Erschaffung der Stadt aus Gold münden - einem Paradies, in dem die Erinnerungen der Verstorbenen als Endlose auf ewig weiterleben können. Doch wo Licht ist, ist auch Schatten, denn für das Fortbestehen einiger Weniger müssen etliche Leben anderer Welten geopfert werden. Sphene, die auserwählte Hülle für die Wünsche und Hoffnungen der jungen Königin von anno dazumal, ist bereit, im Austausch für die Ewigkeit ihres geliebten Volkes nicht nur ihr Herz, sondern auch alles andere Leben in den Splitterwelten aufzugeben. Als kalte Maschine des Todes folgt sie nun lediglich dem ihr einprogrammierten Befehl, Welten zu fusionieren und deren Energie zu ernten - völlig gewissenlos und ohne Gefühl. Sollte es dir nicht gelingen, sie aufzuhalten, wird dies früher oder später das Ende jeglicher Existenz bedeuten. Und so betrittst du ein weiteres Mal deinen Pfad als Weltenretterin, fest entschlossen, den Kern der Ewigen Königin zu vernichten.", "Description_en": "A world free of suffering and loss... This earnest wish, made by the young Queen Sphene in her final moments, was realized centuries later in the form of Living Memory, the twisted paradise behind the legend of the golden city. In order to obtain the aether needed to sustain the sanctuary’s recreated denizens, Sphene has shed her conscience─the memories she had as a living person─to arise as within the Meso Terminal a terrifying entity possessed of absolute authority. Thus empowered, she now seeks to initiate interdimensional fusion and harvest the life force of people in other worlds, and it falls to you to stop her before untold lives are sacrificed.", "Description_fr": "Un monde sans souffrance, où rien n'est jamais perdu... Ce qui fut un jour le dernier souhait d'une jeune reine est depuis devenu réalité sous la forme de La Mémoire vivante, le paradis immuable à l'origine de la légende de la cité d'or. Prête à tout pour maintenir en vie ses précieux sujets, Sphene a décidé de s'affranchir de ses souvenirs afin de devenir une machine destructrice dénuée de tout sentiment. Désormais, elle n'a qu'un seul et unique but : éliminer tout obstacle qui l'empêche d'activer le pouvoir de relier les mondes pour siphonner l'éther tant convoité. Affrontez l'autoproclamée Reine Éternité et abrogez le règne de carnage qu'elle promet, afin que prenne fin son rêve vicié d'immortalité pour les siens.", "Description_ja": "誰もが、悩みも争いもなく生きられますように――ひとりの少女が死に際に願った祈りは、やがて歪な黄金郷として結実した。愛する民を永久に生かすには、異界の命を奪い続けねばならない。その非道を為すため、少女スフェーンの記憶から形作られた理想の王は、優しき心を自ら消し去る。\nかくして生まれたるは、鋼の躯体に鎧われた「エターナルクイーン」。彼女を止めねば、残存する鏡像世界から数多の命が失われる。今こそ、孤独な路を突き進まんとする機械仕掛けの女王に立ち向かい、そのコアを破壊せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112566", "path": "ui/icon/112000/112566.tex", "path_hr1": "ui/icon/112000/112566_hr1.tex"}, "ItemLevelRequired": "670", "ItemLevelSync": "700", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zel Tajaal - Ewige Königin", "Name_en": "the Interphos", "Name_fr": "Interphos", "Name_ja": "エターナルクイーン討滅戦", "NormalRaidRoulette": "False", "SortKey": "222", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "x6fb/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "928", "sheet": "Map", "value": "928"}, "Name_de": "x6fb", "Name_en": "x6fb", "Name_fr": "x6fb", "Name_ja": "x6fb", "row_id": "1202", "sheet": "TerritoryType", "value": "1202", "Name_chs": "x6fb", "Name_ko": "x6fb", "Name_tc": "x6fb"}, "TrialRoulette": "True", "row_id": "984", "Description_chs": "“愿所有人都能远离战争，过上无忧无虑的日子……”少女在临终之际的美好祈愿，多年后结出的果实却是一个扭曲畸形的黄金乡。想要让最爱的人民永生不死，就不得不持续掠杀其他世界的生命。为了下定这惨无人道的决心，以少女斯菲因的记忆为原型创造出来的理想之王选择了删除自己善良的心。\n就这样，被钢铁之躯武装的永恒女王诞生了。只有阻止她的暴行，才能避免剩下的镜像世界生灵涂炭。现在，面对这位一往无前、走上了一条孤独之路的机械女王，破坏她的核心！", "Name_chs": "永恒女王歼灭战", "Description_ko": "모두가 걱정이나 다툼 없이 살아가기를……. 한 소녀가 죽음의 문턱에서 바랐던 소원은, 이윽고 일그러진 황금향이 되어 결실을 맺었다. 사랑하는 백성을 영원히 살게 하려면, 다른 세계의 생명을 계속 빼앗아야만 한다. 도리에 어긋난 그 목적을 이루고자, 소녀 스펜의 기억에서 만들어진 이상적인 왕은 제 스스로 상냥한 마음을 없애버렸다.\n그리하여 강철 몸으로 무장한 '이터널 퀸'이 태어난다. 그녀를 막지 못하면, 남은 거울 세계에서 수많은 생명이 희생될 것이다. 고독한 길을 뚫고 나아가려는 기계 여왕에 맞서, 그 핵을 파괴하라!", "Name_ko": "이터널 퀸 토벌전", "Description_tc": "“願所有人都能遠離戰爭，過上無憂無慮的日子……”少女在臨終之際的美好祈願，多年後結出的果實卻是一個扭曲畸形的黃金鄉。想要讓最愛的人民永生不死，就不得不持續掠殺其他世界的生命。為了下定這慘無人道的決心，以少女斯菲茵的記憶為原型創造出來的理想之王選擇了刪除自己善良的心。\n就這樣，被鋼鐵之軀武裝的永恆女王誕生了。只有阻止她的暴行，才能避免剩下的鏡像世界生靈塗炭。現在，面對這位勇往直前，走上了一條孤獨之路的機械女王，破壞她的核心！", "Name_tc": "永恆女王殲滅戰"},
    "985": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30135", "sheet": "InstanceContent", "value": "30135"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Nach einer Einladung von Metem, dem Kommentator des in ganz Lösung Neun beliebten Kampfturniers „Arkadion“, bist du nun die neueste Herausforderin der Attraktion. Hierbei nutzen Kämpfer überlicherweise Regulatoren, um ihre Körper mit Bestienseelen zu vereinen und sich so zu verstärken, du jedoch hast dich dagegen entschieden und trittst mit deiner üblichen Stärke, dafür jedoch mit der Unterstützung von Erinnerungskriegern an. Deine erste Gegnerin ist die sogenannte Klaue der Dunkelheit, Schwarze Katze - Eine junge Hhetsarro, welche ihre Geschwindigkeit und ihren Scharfsinn mithilfe der Seele von „Cath Palug“, einer katzenartigen Bestie, stark erhöht. Es ist an der Zeit, sich deinem Debütkampf im Arkadion zu stellen!", "Description_en": "At Metem's invitation, you have entered the Ascension Arcadia Championship, a competition in which the greatest fighters of Alexandria face off in a bid to become grand champion. Yet your opponents wield feral souls to augment their strength, so you in turn must use the simulacra of past warriors to balance the scales. Your debut match is against Black Cat, a fellow rookie harnessing the power of Cath Palug, and if you are to seize victory against this feline foe, you shall need to be agile indeed...", "Description_fr": "Ayant cédé à l'invitation habile de Metem, vous avez accepté de prendre part au spectacle de combats qu'est l'Arcadion. Celui-ci consiste en des affrontements extrêmement dangereux lors desquels les participants absorbent des âmes de créatures pour décupler leurs forces. Votre premier adversaire est Black Cat, une jeune femme qui fait appel au pouvoir du Cath Palug pour obtenir des griffes et une agilité féline. En compagnie de combattants recréés grâce à leurs souvenirs, préparez-vous à faire vos débuts dans la compétition !", "Description_ja": "メテムから言葉巧みに誘われ、闘技ショー「アルカディア」に挑戦することになった冒険者。それは魔物の魂を注入した闘士たちと対決するという、生身で闘うには危険極まりないものだった。\n初戦の相手として立ち塞がるのは、怪猫キャスパリーグの魂を注入した新進気鋭の闘士――爪研ぐ猫魂「ブラックキャット」。記憶によって形作られた闘士たちを率いて、記念すべきデビューマッチに挑め！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112567", "path": "ui/icon/112000/112567.tex", "path_hr1": "ui/icon/112000/112567_hr1.tex"}, "ItemLevelRequired": "685", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Arkadion - Halbschwergewicht R1", "Name_en": "AAC Light-heavyweight M1", "Name_fr": "Poids mi-lourds CCA - match 1", "Name_ja": "至天の座アルカディア：ライトヘビー級1", "NormalRaidRoulette": "True", "SortKey": "170", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "x6r1/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "927", "sheet": "Map", "value": "927"}, "Name_de": "x6r1", "Name_en": "x6r1", "Name_fr": "x6r1", "Name_ja": "x6r1", "row_id": "1225", "sheet": "TerritoryType", "value": "1225", "Name_chs": "x6r1", "Name_ko": "x6r1", "Name_tc": "x6r1"}, "TrialRoulette": "False", "row_id": "985", "Description_chs": "冒险者架不住梅特莫的花言巧语，同意了参加登天斗技场的斗技演出。可这所谓的演出还不是普通的角斗，而是以肉身挑战各种在体内注入了魔物灵魂的斗士，简直没有比这再危险的事了。\n作为首场战斗的对手出现在冒险者眼前的是将怪猫凯西·帕鲁格灵魂注入体内的新锐斗士——磨爪猫魂黑猫。带上以记忆为蓝本创造出来的斗士，为大家献上一场精彩的出道演出吧！", "Name_chs": "阿卡狄亚登天斗技场 轻量级1", "Description_ko": "메템의 교묘한 말솜씨에 넘어가 격투 경기인 '아르카디아'에 도전하게 된 모험가. 이는 마물의 영혼을 주입한 투사들과 대결하는, 맨몸으로 싸우기에는 위험천만한 경기였다.\n첫 대결 상대로 나선 자는 괴물 고양이 카스 팔루그의 영혼을 주입한 신인 투사, 발톱 세운 고양이 영혼 '블랙 캣'. 기억을 토대로 형태를 만든 투사들을 이끌고, 기념할 만한 데뷔전에 도전하라!", "Name_ko": "아르카디아 선수권: 라이트헤비급 1", "Description_tc": "", "Name_tc": ""},
    "986": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30136", "sheet": "InstanceContent", "value": "30136"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Gabbro ist in ganz Lösung Neun für seine Bildergeschichten bekannt, für die er am liebsten die Kämpfe des Arkadions als Inspiration verwendet. Daher bittet er dich, ihm von deinen Erlebnissen in der Halbschwergewichtsliga zu berichten. Im eurem Gespräch erfährst du, dass Gabbro die Kämpfe nie unverändert in seine Geschichten übernimmt, sondern sie mit Fantasie und Kreativität ausschmückt, um sie noch spannender und intensiver darzustellen. Angeregt von seinen leidenschaftlichen Ideen spürst du, wie sich auch deine Gedanken auf Reisen begeben und Bilder malen, halb Realität und halb Fiktion ...", "Description_en": "By his appropriately timed interjections, Gabbro's attention appears wholly rapt on you as you speak of your hair-raising bout with Black Cat─yet you cannot help but notice his curiously furrowed brow. How liberal does he intend to be with his depiction of the battle─what precisely does he see in his mind's eye? Intrigued by the possibilities, you begin to imagine the deadly clash anew... ", "Description_fr": "Désireux de retranscrire votre ascension dans la catégorie des poids mi-lourds de l'Arcadion, Gabbro vous a demandé de lui faire le récit de vos combats dans l'arène et en a profité pour y ajouter quelques éléments nouveaux afin de rendre vos matchs encore plus captivants et titanesques. Tandis que vous écoutez ses idées, vous vous voyez à nouveau dans le ring face à un adversaire devenu plus coriace !", "Description_ja": "アルカディアを題材に漫画を描いているというガブロ。彼からの取材を受け、冒険者はライトヘビー級で経験した激闘の数々を語って聞かせた。\nところが一流の漫画家であるガブロは、耳にしたままを作品にするのではなく、さらに激しく誇張し、ときに大胆に脚色して手に汗握る傑作に仕立て上げるつもりだという。冒険者は、ガブロの構想を聞き、事実とフィクションの狭間に幻想を垣間見る……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112568", "path": "ui/icon/112000/112568.tex", "path_hr1": "ui/icon/112000/112568_hr1.tex"}, "ItemLevelRequired": "700", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Arkadion - Halbschwergewicht R1 (episch)", "Name_en": "AAC Light-heavyweight M1 (Savage)", "Name_fr": "Poids mi-lourds CCA - match 1 (sadique)", "Name_ja": "至天の座アルカディア零式：ライトヘビー級1", "NormalRaidRoulette": "False", "SortKey": "190", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "x6r1/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "927", "sheet": "Map", "value": "927"}, "Name_de": "x6r1_2", "Name_en": "x6r1_2", "Name_fr": "x6r1_2", "Name_ja": "x6r1_2", "row_id": "1226", "sheet": "TerritoryType", "value": "1226", "Name_chs": "x6r1_2", "Name_ko": "x6r1_2", "Name_tc": "x6r1_2"}, "TrialRoulette": "False", "row_id": "986", "Description_chs": "加布罗正在创作以斗技场为主题的漫画。冒险者接受了他的采访，将自己在轻量级比赛中经历的激烈战斗娓娓道来。\n不过，加布罗是一位顶尖的漫画家，他追求的是创作而非纪实。因此他打算大胆改编，夸张、修饰、渲染无所不用，打造出一部动人心魄的杰作。听完加布罗的畅想，冒险者窥探到了事实与虚构之间的一缕幻想……", "Name_chs": "阿卡狄亚零式登天斗技场 轻量级1", "Description_ko": "아르카디아를 소재로 만화를 그리고 있다는 가브로. 취재를 요청한 그에게 모험가는 라이트헤비급에서 경험한 여러 싸움에 대해 이야기해 주었다.\n그런데 일류 만화가인 가브로는 들은 대로 작품을 그리지 않고, 더 크게 부풀리고 때로는 과감하게 각색해서 손에 땀을 쥐는 걸작으로 마무리할 생각이라고 한다. 모험가는 가브로의 구상을 듣고 사실과 허구의 틈에서 환상을 엿본다…….", "Name_ko": "아르카디아 선수권: 라이트헤비급(영웅) 1", "Description_tc": "", "Name_tc": ""},
    "987": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30137", "sheet": "InstanceContent", "value": "30137"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Du konntest deinen Debütkampf mit einem glorreichen Sieg gegen die Klaue der Dunkelheit krönen, doch deine nächste Gegnerin steht schon bereit: Suzie Summ Honigsüß, die Toxische Liebe. Ihr natürlicher Charme ist bereits gefährlich genug, doch gemeinsam mit ihrem Bienengift und anziehenden Pheromonen, welche sie als verwandelte Bienenkönigin zu nutzen weiß, kann kaum jemand ihrem Bann entfliehen. Stähle dein Herz für einen honigsüßen Todeskampf!", "Description_en": "Having bested Black Cat, you prepare to face your second opponent─Honey B. Lovely. With the pheromones of a queen bee and the charm of a songstress, she enthralls her foes before finishing them with deadly venom. If you are to resist her charms, you must steel yourself for a captivating confrontation...", "Description_fr": "Votre victoire contre Black Cat lors de votre tout premier match de la catégorie poids mi-lourds de l'Arcadion vous a donné le droit d'affronter votre prochain adversaire : la charmante et non moins piquante Honey B. Lovely. Prenez garde à cette idole du public, dont l'arsenal mêle des phéromones envoûtantes au poison de l'abeille reine dont elle tire ses pouvoirs !", "Description_ja": "ブラックキャットをリングに沈め、見事に初戦を白星で飾った冒険者。次なる相手は劇毒を有する蜂の魂を注入した闘士――劇毒の愛「ハニー・Ｂ・ラブリー」。\nアイドル的な愛らしさとフェロモンを以て、相手を魅了してくるという彼女を倒し、アルカディアに生身の挑戦者の名を轟かせよう！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112569", "path": "ui/icon/112000/112569.tex", "path_hr1": "ui/icon/112000/112569_hr1.tex"}, "ItemLevelRequired": "685", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Arkadion - Halbschwergewicht R2", "Name_en": "AAC Light-heavyweight M2", "Name_fr": "Poids mi-lourds CCA - match 2", "Name_ja": "至天の座アルカディア：ライトヘビー級2", "NormalRaidRoulette": "True", "SortKey": "171", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "x6r2/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "923", "sheet": "Map", "value": "923"}, "Name_de": "x6r2", "Name_en": "x6r2", "Name_fr": "x6r2", "Name_ja": "x6r2", "row_id": "1227", "sheet": "TerritoryType", "value": "1227", "Name_chs": "x6r2", "Name_ko": "x6r2", "Name_tc": "x6r2"}, "TrialRoulette": "False", "row_id": "987", "Description_chs": "冒险者成功打倒黑猫拿下首胜之后，下一位对手是将剧毒蜂后的灵魂注入体内的斗士——剧毒的爱蜂蜂小甜心。\n打倒这个用偶像般的可爱与信息素魅惑敌人的斗士，让以肉身挑战的冒险者之名响彻整个登天斗技场吧！", "Name_chs": "阿卡狄亚登天斗技场 轻量级2", "Description_ko": "링 위에서 블랙 캣을 쓰러뜨리고 첫 대결에서 멋지게 승리한 모험가. 다음 상대는 극독이 있는 벌의 영혼을 주입한 투사, 사랑스러운 맹독 '허니 B. 러블리'.\n아이돌의 사랑스러움과 페로몬을 이용해 상대를 매료시킨다고 하는 그녀를 쓰러뜨리고, 맨몸의 도전자로서 아르카디아에 그 이름을 떨쳐라!", "Name_ko": "아르카디아 선수권: 라이트헤비급 2", "Description_tc": "", "Name_tc": ""},
    "988": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30138", "sheet": "InstanceContent", "value": "30138"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Gabbro ist in ganz Lösung Neun für seine Bildergeschichten bekannt, für die er am liebsten die Kämpfe des Arkadions als Inspiration verwendet. Daher bittet er dich, ihm von deinen Erlebnissen in der Halbschwergewichtsliga zu berichten. Im eurem Gespräch erfährst du, dass Gabbro die Kämpfe nie unverändert in seine Geschichten übernimmt, sondern sie mit Fantasie und Kreativität ausschmückt, um sie noch spannender und intensiver darzustellen. Angeregt von seinen leidenschaftlichen Ideen spürst du, wie sich auch deine Gedanken auf Reisen begeben und Bilder malen, halb Realität und halb Fiktion ...", "Description_en": "With her irresistible charms, your victory against Honey B. Lovely was hard-fought. Yet Gabbro's words linger in your mind: what if the sweet songstress revealed a side of herself more vile than you had ever imagined? How might the battle have gone then...?", "Description_fr": "Désireux de retranscrire votre ascension dans la catégorie des poids mi-lourds de l'Arcadion, Gabbro vous a demandé de lui faire le récit de vos combats dans l'arène et en a profité pour y ajouter quelques éléments nouveaux afin de rendre vos matchs encore plus captivants et titanesques. Tandis que vous écoutez ses idées, vous vous voyez à nouveau dans le ring face à un adversaire devenu plus coriace !", "Description_ja": "アルカディアを題材に漫画を描いているというガブロ。彼からの取材を受け、冒険者はライトヘビー級で経験した激闘の数々を語って聞かせた。\nところが一流の漫画家であるガブロは、耳にしたままを作品にするのではなく、さらに激しく誇張し、ときに大胆に脚色して手に汗握る傑作に仕立て上げるつもりだという。冒険者は、ガブロの構想を聞き、事実とフィクションの狭間に幻想を垣間見る……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112570", "path": "ui/icon/112000/112570.tex", "path_hr1": "ui/icon/112000/112570_hr1.tex"}, "ItemLevelRequired": "705", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Arkadion - Halbschwergewicht R2 (episch)", "Name_en": "AAC Light-heavyweight M2 (Savage)", "Name_fr": "Poids mi-lourds CCA - match 2 (sadique)", "Name_ja": "至天の座アルカディア零式：ライトヘビー級2", "NormalRaidRoulette": "False", "SortKey": "191", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "x6r2/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "923", "sheet": "Map", "value": "923"}, "Name_de": "x6r2_2", "Name_en": "x6r2_2", "Name_fr": "x6r2_2", "Name_ja": "x6r2_2", "row_id": "1228", "sheet": "TerritoryType", "value": "1228", "Name_chs": "x6r2_2", "Name_ko": "x6r2_2", "Name_tc": "x6r2_2"}, "TrialRoulette": "False", "row_id": "988", "Description_chs": "加布罗正在创作以斗技场为主题的漫画。冒险者接受了他的采访，将自己在轻量级比赛中经历的激烈战斗娓娓道来。\n不过，加布罗是一位顶尖的漫画家，他追求的是创作而非纪实。因此他打算大胆改编，夸张、修饰、渲染无所不用，打造出一部动人心魄的杰作。听完加布罗的畅想，冒险者窥探到了事实与虚构之间的一缕幻想……", "Name_chs": "阿卡狄亚零式登天斗技场 轻量级2", "Description_ko": "아르카디아를 소재로 만화를 그리고 있다는 가브로. 취재를 요청한 그에게 모험가는 라이트헤비급에서 경험한 여러 싸움에 대해 이야기해 주었다.\n그런데 일류 만화가인 가브로는 들은 대로 작품을 그리지 않고, 더 크게 부풀리고 때로는 과감하게 각색해서 손에 땀을 쥐는 걸작으로 마무리할 생각이라고 한다. 모험가는 가브로의 구상을 듣고 사실과 허구의 틈에서 환상을 엿본다…….", "Name_ko": "아르카디아 선수권: 라이트헤비급(영웅) 2", "Description_tc": "", "Name_tc": ""},
    "989": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30139", "sheet": "InstanceContent", "value": "30139"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Du konntest Suzie Summ Honigsüß und ihren gefährlichen Verlockungen widerstehen und dir somit das Anrecht erkämpfen, dich dem Titelverteidiger des Halbschwergewichts stellen zu dürfen: Brutalo Bomber, die Bombastische Boshaftigkeit. Dieser ist nicht nur bekannt für die Explosionen, welche seine „Königsbomber“-Seele erzeugen kann, sondern ebenfalls dafür, jegliche Regeln des Arkadions zu ignorieren und mit hinterhältigen Mitteln zu kämpfen. Mach dich bereit und zeig den Leuten, wie eine wahre Titelverteidigerin aussieht!", "Description_en": "The time has come for your title match against the Brute Bomber, who wields the explosive power of the bomb king. Yet he did not become champion by playing by the rules, and if you are to bring this despised heel low, you must be prepared to face all that he may bring to bear.", "Description_fr": "Grâce à votre triomphe sur Honey B. Lovely, vous êtes en mesure d'affronter le champion de la catégorie des poids mi-lourds : Brute Bomber. Méfiez-vous toutefois, car ce combattant explosif, qui décuple ses forces en faisant appel à l'âme du roi bombo, est tristement célèbre pour les coups bas et les infractions au règlement qu'il commet pour prendre l'avantage sur ses adversaires ! Saurez-vous lui ravir son titre de champion ?", "Description_ja": "ハニー・Ｂ・ラブリーに勝利し、観客たちの熱い注目を浴びた冒険者。次に立ちはだかるのは炎の魔物「ボムキング」の魂を注入した闘士――爆ぜる悪意「ブルートボンバー」。\n卑怯千万、極悪非道なラフファイトで有名だという、ライトヘビー級の現王者を討ち果たし、新たな王者を目指そう！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112571", "path": "ui/icon/112000/112571.tex", "path_hr1": "ui/icon/112000/112571_hr1.tex"}, "ItemLevelRequired": "685", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Arkadion - Halbschwergewicht R3", "Name_en": "AAC Light-heavyweight M3", "Name_fr": "Poids mi-lourds CCA - match 3", "Name_ja": "至天の座アルカディア：ライトヘビー級3", "NormalRaidRoulette": "True", "SortKey": "172", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "x6r3/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "926", "sheet": "Map", "value": "926"}, "Name_de": "x6r3", "Name_en": "x6r3", "Name_fr": "x6r3", "Name_ja": "x6r3", "row_id": "1229", "sheet": "TerritoryType", "value": "1229", "Name_chs": "x6r3", "Name_ko": "x6r3", "Name_tc": "x6r3"}, "TrialRoulette": "False", "row_id": "989", "Description_chs": "冒险者战胜蜂蜂小甜心，赢得了观众的瞩目后，将面对下一位把火之魔物爆弹王的灵魂注入体内的斗士——爆炸的恶意野蛮爆弹。\n打倒这个比谁都卑鄙，比谁都恶劣的当代轻量级之王，成为称霸整个轻量级的新王吧！", "Name_chs": "阿卡狄亚登天斗技场 轻量级3", "Description_ko": "허니 B. 러블리에게 승리하여 관객들의 주목을 한몸에 받은 모험가. 다음에 나타난 자는 화염 마물 '봄 킹'의 영혼을 주입한 투사, 비열한 폭탄마 '브루트 봄버'.\n비열하기 짝이 없고 극악무도하기까지 한 개싸움을 벌이는 것으로 유명한, 라이트헤비급의 현 챔피언을 쓰러뜨리고 새로운 챔피언이 되자!", "Name_ko": "아르카디아 선수권: 라이트헤비급 3", "Description_tc": "", "Name_tc": ""},
    "990": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30140", "sheet": "InstanceContent", "value": "30140"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Gabbro ist in ganz Lösung Neun für seine Bildergeschichten bekannt, für die er am liebsten die Kämpfe des Arkadions als Inspiration verwendet. Daher bittet er dich, ihm von deinen Erlebnissen in der Halbschwergewichtsliga zu berichten. Im eurem Gespräch erfährst du, dass Gabbro die Kämpfe nie unverändert in seine Geschichten übernimmt, sondern sie mit Fantasie und Kreativität ausschmückt, um sie noch spannender und intensiver darzustellen. Angeregt von seinen leidenschaftlichen Ideen spürst du, wie sich auch deine Gedanken auf Reisen begeben und Bilder malen, halb Realität und halb Fiktion ...", "Description_en": "Gabbro invites you to picture the Brute Bomber in a somehow even more degenerate light─one in which the now uncrowned champion would readily stoop to lower lows to seize victory. Surely, such an engagement would be more explosive than the last...", "Description_fr": "Désireux de retranscrire votre ascension dans la catégorie des poids mi-lourds de l'Arcadion, Gabbro vous a demandé de lui faire le récit de vos combats dans l'arène et en a profité pour y ajouter quelques éléments nouveaux afin de rendre vos matchs encore plus captivants et titanesques. Tandis que vous écoutez ses idées, vous vous voyez à nouveau dans le ring face à un adversaire devenu plus coriace !", "Description_ja": "アルカディアを題材に漫画を描いているというガブロ。彼からの取材を受け、冒険者はライトヘビー級で経験した激闘の数々を語って聞かせた。\nところが一流の漫画家であるガブロは、耳にしたままを作品にするのではなく、さらに激しく誇張し、ときに大胆に脚色して手に汗握る傑作に仕立て上げるつもりだという。冒険者は、ガブロの構想を聞き、事実とフィクションの狭間に幻想を垣間見る……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112572", "path": "ui/icon/112000/112572.tex", "path_hr1": "ui/icon/112000/112572_hr1.tex"}, "ItemLevelRequired": "710", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Arkadion - Halbschwergewicht R3 (episch)", "Name_en": "AAC Light-heavyweight M3 (Savage)", "Name_fr": "Poids mi-lourds CCA - match 3 (sadique)", "Name_ja": "至天の座アルカディア零式：ライトヘビー級3", "NormalRaidRoulette": "False", "SortKey": "192", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "x6r3/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "926", "sheet": "Map", "value": "926"}, "Name_de": "x6r3_2", "Name_en": "x6r3_2", "Name_fr": "x6r3_2", "Name_ja": "x6r3_2", "row_id": "1230", "sheet": "TerritoryType", "value": "1230", "Name_chs": "x6r3_2", "Name_ko": "x6r3_2", "Name_tc": "x6r3_2"}, "TrialRoulette": "False", "row_id": "990", "Description_chs": "加布罗正在创作以斗技场为主题的漫画。冒险者接受了他的采访，将自己在轻量级比赛中经历的激烈战斗娓娓道来。\n不过，加布罗是一位顶尖的漫画家，他追求的是创作而非纪实。因此他打算大胆改编，夸张、修饰、渲染无所不用，打造出一部动人心魄的杰作。听完加布罗的畅想，冒险者窥探到了事实与虚构之间的一缕幻想……", "Name_chs": "阿卡狄亚零式登天斗技场 轻量级3", "Description_ko": "아르카디아를 소재로 만화를 그리고 있다는 가브로. 취재를 요청한 그에게 모험가는 라이트헤비급에서 경험한 여러 싸움에 대해 이야기해 주었다.\n그런데 일류 만화가인 가브로는 들은 대로 작품을 그리지 않고, 더 크게 부풀리고 때로는 과감하게 각색해서 손에 땀을 쥐는 걸작으로 마무리할 생각이라고 한다. 모험가는 가브로의 구상을 듣고 사실과 허구의 틈에서 환상을 엿본다…….", "Name_ko": "아르카디아 선수권: 라이트헤비급(영웅) 3", "Description_tc": "", "Name_tc": ""},
    "991": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30141", "sheet": "InstanceContent", "value": "30141"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Du konntest Brutalo Bomber bezwingen und dich erfolgreich an die Spitze des Halbschwergewichts kämpfen. Deine Krönungszeremonie wird jedoch von einem unerwarteten Gast gesprengt. Die ehemalige Superschwergewichtskämpferin Tosender Donner, welche bisher spurlos verschwunden war, taucht plötzlich wieder auf und fordert dich zu einem Kampf heraus, mit deiner Seele als Einsatz. Als hätten sich die Ereignisse nicht schon genug überschlagen, erhallt dann die Stimme des Arkadion-Präsidenten und genehmigt den Sonderkampf. Kannst du dich als frischgebackene Titelverteidigerin des Halbschwergewichts gegen die Hybrid-Hexe durchsetzen?", "Description_en": "In the midst of your crowning ceremony, you are challenged by none other than the electrifying Wicked Thunder, sister of Yaana and former heavyweight fighter of fame. The Ascension Arcadia president has authorized a special exhibition match for this thunderous clash, and now the realm waits with bated breath, wondering who will emerge victorious: the unstoppable upstart, or the neoteric witch?", "Description_fr": "Votre victoire contre Brute Bomber vous a permis de vous hisser au sommet de la catégorie des poids mi-lourds. Toutefois, la cérémonie de remise de votre titre a été interrompue par l'intervention inattendue de Wicked Thunder, une ancienne combattante poids lourds qui avait disparu, laquelle vous a lancé un défi et déclaré vouloir votre âme. Le propriétaire de l'Arcadion ayant donné son feu vert pour ce match, préparez-vous à affronter celle que l'on surnomme l'Enchanteresse électrique !", "Description_ja": "ブルートボンバーとの激闘を制し、見事、ライトヘビー級王者となった冒険者。その初戴冠セレモニーに、想定外の乱入者が現れる。次世代魔女「ウィケッドサンダー」――かつて闘技界を席巻しながらも、謎の失踪を遂げていた人物だ。しかも驚くべきことに彼女は、公衆の面前で冒険者に宣戦布告を行う。\nこの異常事態に対し、アルカディアのオーナーは特別試合のマッチメイクを提案。新王者たる冒険者は、元ヘビー級の闘士だという彼女の挑戦を退けることができるのか！？", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112573", "path": "ui/icon/112000/112573.tex", "path_hr1": "ui/icon/112000/112573_hr1.tex"}, "ItemLevelRequired": "685", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Arkadion - Halbschwergewicht R4", "Name_en": "AAC Light-heavyweight M4", "Name_fr": "Poids mi-lourds CCA - match 4", "Name_ja": "至天の座アルカディア：ライトヘビー級4", "NormalRaidRoulette": "True", "SortKey": "173", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "x6r4/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "924", "sheet": "Map", "value": "924"}, "Name_de": "x6r4", "Name_en": "x6r4", "Name_fr": "x6r4", "Name_ja": "x6r4", "row_id": "1231", "sheet": "TerritoryType", "value": "1231", "Name_chs": "x6r4", "Name_ko": "x6r4", "Name_tc": "x6r4"}, "TrialRoulette": "False", "row_id": "991", "Description_chs": "经过与野蛮爆弹的激战，获得了胜利的冒险者成为了轻量级当之无愧的王者。然而，为庆祝冒险者首次称霸而举行的典礼上，却出现了一位意料之外的闯入者。那是曾经席卷了整个斗技界，又神秘消失的女性斗士——新时代魔女狡雷。更让人震惊的是，她竟然在公众面前向冒险者进行了宣战。\n面对这一突发状况，登天斗技场的老板提议让冒险者和狡雷举办一场特别邀请赛。轻量级的新王与前重量级斗士之间的决斗结果如何，还请拭目以待！", "Name_chs": "阿卡狄亚登天斗技场 轻量级4", "Description_ko": "브루트 봄버와 벌인 격렬한 전투에서 이기고, 멋지게 라이트헤비급 챔피언이 된 모험가. 그 대관식에 예상치 못한 인물이 난입한다. 차세대 마녀 '위키드 선더'. 과거 격투계에서 선풍적인 인기를 끌다가, 돌연 자취를 감춘 인물이다. 게다가 놀랍게도 그녀는 대중 앞에서 모험가에게 선전 포고를 한다.\n이 이상 사태에 아르카디아의 주인은 특별 시합을 벌이지 않겠냐고 제안. 새로운 챔피언인 모험가는 헤비급 투사였다고 하는 그녀의 도전을 막아낼 수 있을 것인가!?", "Name_ko": "아르카디아 선수권: 라이트헤비급 4", "Description_tc": "", "Name_tc": ""},
    "992": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30142", "sheet": "InstanceContent", "value": "30142"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "大型任务", "Name_ko": "레이드", "Name_tc": "大型任務"}, "Description_de": "Gabbro ist in ganz Lösung Neun für seine Bildergeschichten bekannt, für die er am liebsten die Kämpfe des Arkadions als Inspiration verwendet. Daher bittet er dich, ihm von deinen Erlebnissen in der Halbschwergewichtsliga zu berichten. Im eurem Gespräch erfährst du, dass Gabbro die Kämpfe nie unverändert in seine Geschichten übernimmt, sondern sie mit Fantasie und Kreativität ausschmückt, um sie noch spannender und intensiver darzustellen. Angeregt von seinen leidenschaftlichen Ideen spürst du, wie sich auch deine Gedanken auf Reisen begeben und Bilder malen, halb Realität und halb Fiktion ...", "Description_en": "Your match against the neoteric witch came to an abrupt end when the former heavyweight fighter decided to flee─but what if she hadn't? Inspired by a muse of your own from Gabbro's words, your thoughts drift back to that imaginary city of her creation once more, where you envision an altogether novel struggle taking place...", "Description_fr": "Désireux de retranscrire votre ascension dans la catégorie des poids mi-lourds de l'Arcadion, Gabbro vous a demandé de lui faire le récit de vos combats dans l'arène et en a profité pour y ajouter quelques éléments nouveaux afin de rendre vos matchs encore plus captivants et titanesques. Tandis que vous écoutez ses idées, vous vous voyez à nouveau dans le ring face à un adversaire devenu plus coriace !", "Description_ja": "アルカディアを題材に漫画を描いているというガブロ。彼からの取材を受け、冒険者はライトヘビー級で経験した激闘の数々を語って聞かせた。\nところが一流の漫画家であるガブロは、耳にしたままを作品にするのではなく、さらに激しく誇張し、ときに大胆に脚色して手に汗握る傑作に仕立て上げるつもりだという。冒険者は、ガブロの構想を聞き、事実とフィクションの狭間に幻想を垣間見る……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112574", "path": "ui/icon/112000/112574.tex", "path_hr1": "ui/icon/112000/112574_hr1.tex"}, "ItemLevelRequired": "710", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Arkadion - Halbschwergewicht R4 (episch)", "Name_en": "AAC Light-heavyweight M4 (Savage)", "Name_fr": "Poids mi-lourds CCA - match 4 (sadique)", "Name_ja": "至天の座アルカディア零式：ライトヘビー級4", "NormalRaidRoulette": "False", "SortKey": "193", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "x6r4/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "924", "sheet": "Map", "value": "924"}, "Name_de": "x6r4_2", "Name_en": "x6r4_2", "Name_fr": "x6r4_2", "Name_ja": "x6r4_2", "row_id": "1232", "sheet": "TerritoryType", "value": "1232", "Name_chs": "x6r4_2", "Name_ko": "x6r4_2", "Name_tc": "x6r4_2"}, "TrialRoulette": "False", "row_id": "992", "Description_chs": "加布罗正在创作以斗技场为主题的漫画。冒险者接受了他的采访，将自己在轻量级比赛中经历的激烈战斗娓娓道来。\n不过，加布罗是一位顶尖的漫画家，他追求的是创作而非纪实。因此他打算大胆改编，夸张、修饰、渲染无所不用，打造出一部动人心魄的杰作。听完加布罗的畅想，冒险者窥探到了事实与虚构之间的一缕幻想……", "Name_chs": "阿卡狄亚零式登天斗技场 轻量级4", "Description_ko": "아르카디아를 소재로 만화를 그리고 있다는 가브로. 취재를 요청한 그에게 모험가는 라이트헤비급에서 경험한 여러 싸움에 대해 이야기해 주었다.\n그런데 일류 만화가인 가브로는 들은 대로 작품을 그리지 않고, 더 크게 부풀리고 때로는 과감하게 각색해서 손에 땀을 쥐는 걸작으로 마무리할 생각이라고 한다. 모험가는 가브로의 구상을 듣고 사실과 허구의 틈에서 환상을 엿본다…….", "Name_ko": "아르카디아 선수권: 라이트헤비급(영웅) 4", "Description_tc": "", "Name_tc": ""},
    "993": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "100", "Content": {"row_id": "55012", "sheet": "InstanceContent", "value": "55012"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Schatzsuche", "Name_en": "Treasure Hunt", "Name_fr": "Chasse aux trésors", "Name_ja": "トレジャーハント", "row_id": "9", "sheet": "ContentType", "value": "9", "Name_chs": "寻宝", "Name_ko": "보물찾기", "Name_tc": "尋寶"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "765", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Cenote Ja Ja Gural", "Name_en": "Cenote Ja Ja Gural", "Name_fr": "Cénote Ja Ja Gural", "Name_ja": "宝物庫 セノーテ・ジャジャグラル", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "default/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "896", "sheet": "Map", "value": "896"}, "Name_de": "y6c1", "Name_en": "y6c1", "Name_fr": "y6c1", "Name_ja": "y6c1", "row_id": "1209", "sheet": "TerritoryType", "value": "1209", "Name_chs": "y6c1", "Name_ko": "y6c1", "Name_tc": "y6c1"}, "TrialRoulette": "False", "row_id": "993", "Description_chs": "", "Name_chs": "加加财富天坑", "Description_ko": "", "Name_ko": "보물고 세노테 쟈쟈구랄", "Description_tc": "", "Name_tc": ""},
    "994": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "5071", "sheet": "InstanceContent", "value": "5071"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "任务战斗", "Name_ko": "퀘스트 전투", "Name_tc": "任務戰鬥"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "680", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Heilkunst gegen Hexerei", "Name_en": "An Antidote for Anarchy", "Name_fr": "Les deux faces du scorpion", "Name_ja": "毒と癒やしの頂上決戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "s1d2/00", "MapMarkerRange": "81", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "200", "row_id": "45", "sheet": "Map", "value": "45"}, "Name_de": "ec055", "Name_en": "ec055", "Name_fr": "ec055", "Name_ja": "ec055", "row_id": "1215", "sheet": "TerritoryType", "value": "1215", "Name_chs": "ec055", "Name_ko": "ec055", "Name_tc": "ec055"}, "TrialRoulette": "False", "row_id": "994", "Description_chs": "", "Name_chs": "剧毒与康复的巅峰对决", "Description_ko": "", "Name_ko": "독과 치유의 결전", "Description_tc": "", "Name_tc": "劇毒與復原的巔峰對決"},
    "995": {"AllianceRoulette": "False", "ClassJobLevelRequired": "99", "ClassJobLevelSync": "100", "Content": {"row_id": "20096", "sheet": "InstanceContent", "value": "20096"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Der erste Prinz Tuliyollals, Zoraal Ja - einst auch als das „Wunderkind“ bekannt. Als einziger leiblicher Nachkomme des zwillingsköpfigen Königs Gulool Ja Ja war es nicht nur sein unübliches Aussehen als blauschuppiger Hoobigo, das ihn stets als Auserwählten dastehen ließ. Stets mit dem übergroßen Schatten seines Vaters hadernd, beschritt er schließlich einen Pfad der nicht enden wollenden Gewalt, an dessen Ende er nun sogar sein Selbst verlor - alles nur, um der Welt seine Stärke zu beweisen. In die Ecke gedrängt, schlachtete er hierzu unzählige Unschuldige seines Volkes ab - in dem Streben, sich ihre Seelen eigen zu machen und ungeahnte Mächte zu erlangen. Doch der Zoraal Ja, der nun vor dir steht, ist nur mehr ein Schatten des ehemals anmutigen und geachteten Prinzen. Bringe dem von seinem selbst gewählten Pfad Gepeinigten seine letzte Ruhe.", "Description_en": "Known as the Resilient Son for the miracle of his birth, the First Promise Zoraal Ja was driven solely by the desire to prove his worth. So it was that he had embarked upon the path of conquest, but it led him nowhere save to an empty summit. Having failed to win the throne and surpass his father, he remains consumed by his obsession and has devoured the souls of his own people in a bid to achieve his ends. For the sake of not only Tuliyollal, but the entire star, you must put an end to the struggle of this tormented man.", "Description_fr": "Il était une fois un prince tuliyollois que ses compatriotes surnommaient “l'enfant prodige”... Unique descendant biologique de l'aurarque Gulool Ja Ja, Zoraal Ja incarne en outre un cas rarissime de Hoobigo recouvert des écailles bleues typiques des Boonewa. Hélas, tant de particularités firent que son sang royal lui monta à la tête, et l'engagea sur un chemin de violence et de destruction au bout duquel il s'était juré de prouver sa supériorité au monde. Après qu'il a échoué à hériter légitimement du trône de son pays natal, sa haine l'aura poussé jusqu'au parricide et à l'opprobre irrévocable aux yeux de tous les peuples qui l'auront eu pour souverain. Acculé au sommet froid et inhospitalier de la Gardienne de l'Éternité, symbole de l'impasse vers laquelle sa route délétère s'est toujours dirigée, il n'attend plus que vous pour déchaîner ses ultimes forces, gonflées à bloc des âmes d'êtres qu'il a tant fait souffrir à défaut de les protéger. Mettez un terme à son égoïsme sans bornes et envoyez-le rejoindre ses innombrables victimes !", "Description_ja": "かつてトライヨラに、「奇跡の子」と呼ばれた第一王子がいた。双頭の連王の血を引きながら、フビゴの顔立ちにブネワの青鱗を持つ稀なる姿で生まれた彼は、己の価値を証明せんと覇道を進み続けた。\nだが、闘い歩んだ末に辿り着いたのは、失われた楼閣の空虚な頂だった。偉大な父王を超えることも、玉座を継承することも、民から愛されることもなく、行き場のない大空の下に追い詰められたのだ。守るべき命を喰らい、肥大化した自己に押しつぶされんとする哀れな男に、最後の引導を渡せ。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112564", "path": "ui/icon/112000/112564.tex", "path_hr1": "ui/icon/112000/112564_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "680", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zel Tajaal - Zoraal Ja", "Name_en": "Everkeep", "Name_fr": "Le Pinacle de l'Éternité", "Name_ja": "ゾラージャ討滅戦", "NormalRaidRoulette": "False", "SortKey": "221", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "金曦之遗辉", "Name_ko": "황금의 유산", "Name_tc": "黃金遺產"}, "Map": {"Id": "x6fa/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "929", "sheet": "Map", "value": "929"}, "Name_de": "x6fa", "Name_en": "x6fa", "Name_fr": "x6fa", "Name_ja": "x6fa", "row_id": "1200", "sheet": "TerritoryType", "value": "1200", "Name_chs": "x6fa", "Name_ko": "x6fa", "Name_tc": "x6fa"}, "TrialRoulette": "True", "row_id": "995", "Description_chs": "图莱尤拉曾有过一位被称为奇迹之子的第一王子。他继承了双头联王的血脉，带着霍比格族的容貌、布涅瓦族的蓝色鳞片，以前所未见的模样降生于世。为了证明自身的价值，他一生都走在自己的霸道之上。\n然而，他这一路腥风血雨的尽头，抵达的却只是一个失去了顶层的空洞塔顶。既没有超越伟大的父王，也没能继承王者之位，甚至失去了民众的爱戴。再无退路的他立于天空之下，吞下了本该被他守护的生命。为这个即将被庞大力量压垮的可悲男人，送上最后一程吧。", "Name_chs": "佐拉加歼灭战", "Description_ko": "과거 툴라이욜라에는 '기적의 아이'라 불린 제1왕자가 있었다. 쌍두인 연왕의 피를 이어받아, 후비고족의 용모에 부네와족의 푸른 비늘을 지닌 희귀한 모습으로 태어난 그는, 자신의 가치를 증명하고자 계속해서 패도를 걸었다.\n그러나 싸워 나간 끝에 도착한 곳은, 아무도 모르는 누각의 공허한 꼭대기였다. 위대한 부왕을 넘어서지도, 왕좌를 계승하지도, 백성으로부터 사랑받지도 못하고, 막다른 하늘 아래로 내몰린 것이다. 지켜야 할 생명을 먹고 비대해진 자기 자신에게 짓눌리기 직전인 가엾은 자에게, 최후의 안식을 선사하라.", "Name_ko": "조라쟈 토벌전", "Description_tc": "圖萊尤拉曾有過一位被稱為奇蹟之子的第一王子。他繼承了雙頭聯王的血脈，帶著霍比格族的容貌、布涅瓦族的藍色鱗片，以前所未見的模樣降生於世。為了證明自身的價值，他一生都走在自己的霸道之上。\n然而，他這一路腥風血雨的盡頭，抵達的卻只是一個失去了頂層的空洞塔頂。既沒有超越偉大的父王，也沒能繼承王者之位，甚至失去了民眾的愛戴。再無退路的他立於天空之下，吞下了本該被他守護的生命。為這個即將被龐大力量壓垮的可悲男人，送上最後一程吧。", "Name_tc": "佐拉加殲滅戰"},
    "996": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "20097", "sheet": "InstanceContent", "value": "20097"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "讨伐歼灭战", "Name_ko": "토벌전", "Name_tc": "討伐殲滅戰"}, "Description_de": "Des Fahrenden Sängers Melodien gewähren dir Einblick in die Gefühlswelt eines falschen Königs, dessen Pfad vor allem von einer ewigen Spirale des Selbsthasses und dem Streben nach wahrer Stärke geprägt zu sein schien. Weder Freund noch Familie vermochten ihn aus seinem selbst errichteten Turm der Einsamkeit in der Mitte des Reiches zu befreien, und so geschah es eines Tages, dass der König sein wahres Selbst in all seiner Hässlichkeit entblößte und sich verwandelte. Ihm wuchsen pulsierende Schwingen und er fiel über die unschuldigen Bewohner seiner Stadt her. Doch mit jedem, den er verzehrte, wurde er nicht nur größer und stärker, er vergaß auch jegliches Gefühl von Fülle und hörte einfach nicht mehr auf. Ob der König wohl zu solch Gräueltaten fähig gewesen wäre, hätte er in seinem Leben mehr Liebe erfahren? Je mehr du über diese Frage nachdenkst, desto tiefer saugen dich die Melodien des Sängers in ihren Bann, bis du dich schließlich erneut in jener Schlacht über den Wolken wiederfindest ...", "Description_en": "In his blind pursuit to surpass his father, the Resilient Son lost his way, and set foot upon a path that distanced him from friends, comrades, and loved ones. At the end was naught but a twisted throne, before which Zoraal Ja consumed the souls of his own people in a bid to fulfill his hollow ambitions. Was it the pride of a king that consumed his heart in these final moments, or was his conscience weighed down by all he had done? The sorrowful notes of the wandering minstrel's song weave a thread of tragedy through the tale of the First Promise, and your heart grows heavier with each mournful chord. Memories of the encounter soon come flooding back, visions of a harrowing battle playing once again in your mind's eye.", "Description_fr": "Les mélodies de la harpe du ménestrel errant évoquent en vous l'univers intérieur ravagé du prince déchu Zoraal Ja, “l'enfant prodige”, ayant abjuré l'amitié, la loyauté et l'amour dans le seul but de prouver aux yeux du monde qu'il était capable de surpasser son aurarque de père. Debout devant un trône vide au sommet d'une immense tour, il a exterminé son propre peuple et englouti une quantité d'âmes défiant la raison pour se transformer en monstre absolu. Serait-il mû par les derniers restes de fierté régalienne qui demeurent encore en lui ? 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    "1015": {"AllianceRoulette": "True", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30144", "sheet": "InstanceContent", "value": "30144"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "4", "sheet": "ContentMemberType", "value": "4"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ein Abenteurer, der bewusstlos im Himmelstiefen Cenote aufgefunden wurde und sich seit seinem Erwachen an nichts erinnern kann, ist nur der Anfang einer Reihe von rätselhaften Vorfällen, die sich im Wald von Yak T'el ereignen. Seit seinem Auftauchen folgt ein merkwürdiges Ereignis auf das nächste: Gulool Ja Jas besiegt geglaubtes Phantom erscheint plötzlich wieder und ist kämpferischer denn je zuvor, gefolgt von einem mysteriösen Mädchen namens Prishe, das dem Abenteurer mit Amnesie seltsam bekannt vorkommt. Auf der Suche nach Antworten betrittst du einen Dimensionsspalt, der ins Ungewisse führt ...", "Description_en": "Strange happenings in Yak T'el have cast a pall of unease over the forest. After an armor-clad stranger was found unconscious in the Skydeep Cenote, bereft of memory, the shade of Gulool Ja Ja was spotted stalking the woods with a young girl. What appeared to be unrelated events take a turn when Bakool Ja Ja confronts the Dawnservant's shadowy impostor. The armor-clad stranger recognizes the girl as Prishe, a friend seemingly turned enemy, who retreats with Gulool Ja Ja's shade into the blinding light of an otherworldly rift. In search of answers, and to safeguard Tural, Bakool Ja Ja bids you join him as he follows the incongruous pair into the unknown.", "Description_fr": "Un aventurier ayant perdu la mémoire a été retrouvé dans la forêt de Yak T'el par les Mamool Ja. Depuis son arrivée parmi eux s'enchaînent des événements tous plus étranges les uns que les autres : la réapparition miraculeuse d'une ombre de Gulool Ja Ja plus pugnace que jamais, suivie d'une mystérieuse jeune fille nommée Prishe qui semble familière à l'aventurier amnésique. Désireuse d'obtenir des réponses, vous pénétrez dans une faille interdimensionnelle avec l'inconnu pour seul horizon...", "Description_ja": "記憶を失った冒険者らしき男性が現れたことを皮切りに、ヤクテル樹海にて立て続けに不可思議な事件が巻き起こる。何者かによって紡がれたグルージャジャの幻影による襲撃、そして、「プリッシュ」なる少女を伴った幻影は、謎めいた「光の柱」へと消えてしまう。\n勇連隊の一員として、襲撃者たちを追うバクージャジャを援護するため、そして「プリッシュ」を友と呼ぶ男の求めに応じ、冒険者は光の向こう側を目指す。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112585", "path": "ui/icon/112000/112585.tex", "path_hr1": "ui/icon/112000/112585_hr1.tex"}, "ItemLevelRequired": "695", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Jeuno: Die erste Etappe", "Name_en": "Jeuno: The First Walk", "Name_fr": "Jeuno - La première perambulation", "Name_ja": "ジュノ：ザ・ファーストウォーク", "NormalRaidRoulette": "False", "SortKey": "158", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "z6r1/01", "MapMarkerRange": "636", "OffsetX": "-800", "OffsetY": "-595", "SizeFactor": "200", "row_id": "946", "sheet": "Map", "value": "946"}, "Name_de": "z6r1", "Name_en": "z6r1", "Name_fr": "z6r1", "Name_ja": "z6r1", "row_id": "1248", "sheet": "TerritoryType", "value": "1248", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1015", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1016": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "5082", "sheet": "InstanceContent", "value": "5082"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "1", "sheet": "ContentMemberType", "value": "1"}, "ContentType": {"Name_de": "Auftragskämpfe", "Name_en": "Quest Battles", "Name_fr": "Batailles de quête", "Name_ja": "クエストバトル", "row_id": "7", "sheet": "ContentType", "value": "7", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "730", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Kampf an Zorgor der Weiten", "Name_en": "Bar the Passage", "Name_fr": "Pour s'affranchir de la tyrannie, tout s'appelle vertu", "Name_ja": "決戦、ゾーゴー永結橋", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6e7/00", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "966", "sheet": "Map", "value": "966"}, "Name_de": "ec064", "Name_en": "ec064", "Name_fr": "ec064", "Name_ja": "ec064", "row_id": "1246", "sheet": "TerritoryType", "value": "1246", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1016", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1017": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "20099", "sheet": "InstanceContent", "value": "20099"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Zärtliche Harmonien umgeben dich und führen ein in die Gefühlswelt einer Königin, so rein und pflichterfüllt, sie vergaß gar, sich selbst zu schätzen. So opferte sie sich für die seelenlosen Erinnerungen längst vergangener Existenzen und drohte, statt Liebe endlose Verzweiflung über die Welt zu bringen - alles zum Wohle ihres Volkes, so glaubte sie. Was wohl geschehen wäre, wenn sie mit dieser Missetat durchgekommen und ihre Seelenernte geglückt wäre? Hätte das Schicksal ihrem verzweifelten Verlangen nach Ewigkeit geantwortet? Je mehr du dich in solch Grübeleien vertiefst, desto tiefer saugen dich die Melodien des Sängers in ihren Bann, bis du dich der Ewigen Königin schließlich erneut gegenüberstehen siehst ...", "Description_en": "With harp cradled in his arms, the wandering minstrel sings a sorrowful song of a recreated queen. Helpless to defy the purpose she was given, this simulacrum sought to preserve the memories of her subjects by taking the lives of innocents in other reflections. Though she met her end by your hands, had she been further along her ill-fated path by the time of your confrontation, might she have proven unstoppable and gone on to wreak untold death and devastation? Such questions play on your mind as the minstrel's verse bears you away to a world of the imagination, where you once again come face-to-face with the dread entity known as Queen Eternal...", "Description_fr": "Bouleversé par le destin tragique de la reine Sphene qui, liée malgré elle à sa devise “Éternel devoir”, fut contrainte de protéger envers et contre tout ses précieux sujets, ou plutôt l'illusion qui en subsistait, le ménestrel errant a laissé libre cours à son inspiration. Que se serait-il passé si vous n'aviez pas mis fin à la course folle du système central de La Mémoire vivante et permis à une aurore dorée de se lever sur un monde enfin apaisé ? Affrontez à nouveau la Reine Éternité dans une joute plus intense que jamais durant laquelle l'espace et la gravité ne répondent à aucune des loi que vous avez connues jusqu'ici.", "Description_ja": "異邦の詩人は謳う。「永遠の務め」との信条を掲げ、魂なき記憶の民を護らんとした女王のことを。慈愛を受け継いだがゆえに袋小路へ入り込んでしまったシステムは、異なる世界から命を奪うことで黄金の未来を掴まんとした。その試みが進み、より多くの命を得ていたとしたら、果たして彼女が望んだ結末へと路は続いたのだろうか――。光の戦士は今、エターナルクイーンとの戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112588", "path": "ui/icon/112000/112588.tex", "path_hr1": "ui/icon/112000/112588_hr1.tex"}, "ItemLevelRequired": "710", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Gok Tajaal - Ewige Königin", "Name_en": "the Minstrel's Ballad: Sphene's Burden", "Name_fr": "Interphos (extrême)", "Name_ja": "極エターナルクイーン討滅戦", "NormalRaidRoulette": "False", "SortKey": "242", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6fb/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "928", "sheet": "Map", "value": "928"}, "Name_de": "x6fc", "Name_en": "x6fc", "Name_fr": "x6fc", "Name_ja": "x6fc", "row_id": "1243", "sheet": "TerritoryType", "value": "1243", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1017", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1018": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "45", "sheet": "PublicContent", "value": "45"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "35", "sheet": "ContentMemberType", "value": "35"}, "ContentType": {"Name_de": "Kreszentia", "Name_en": "Occult Crescent", "Name_fr": "Île de Lunule", "Name_ja": "蜃気楼の島 クレセントアイル", "row_id": "38", "sheet": "ContentType", "value": "38", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Selbst die mutigsten Seeleute wagen es nicht, in das gefürchtete Dreieck des Todes zu segeln. Man munkelt zwar von einem fruchtbaren Eiland, das inmitten des gefährlichen Areals liegen soll, aber bislang hat es noch kein Schiff geschafft, dort anzulegen und wieder heil im Heimathafen einzulaufen ...\nDieses Mysterium lockt nun Ketenramm, der auf seine alten Tage noch ein letztes, großes Abenteuer bestreiten möchte. So sticht er mit einer handverlesenen Besatzung und dir in See, und geführt von einer ominösen Stimme, erreicht ihr die sagenumwobene Insel Kreszentia. Nun liegt es an dir, ihre Südhälfte zu erkunden und ihre vielen Geheimnisse zu lüften!", "Description_en": "Even the most dauntless of sailors would sooner abandon ship than steer into Shades' Triangle. Fooled by the lush and fertile island shimmering on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yet this fearsome reputation has done little to quell Ketenramm's appetite for adventure. Having joined his intrepid crew, you venture forth unto the high seas, only to be confounded by a shifting mirage. Amidst the confusion, a strange voice beckons you onward as the vessel is inexorably drawn towards the crescent-shaped isle. What secrets await upon its southern shores?", "Description_fr": "N'importe quel marin expérimenté et sain d'esprit vous dissuaderait vivement de vous approcher du Triangle de la mort. Pour cause, on ne compte plus les navires qui ont disparu dans ce tristement célèbre secteur de la mer de Rhotano, sûrement attirés par le mystérieux bout de terre qu'on peut y apercevoir... Mais il en faut plus pour effrayer le téméraire Ketenramm, qui a choisi de relever le défi pour la dernière aventure de sa riche carrière, avec vous en tant que membre de son équipage d'élite. Après avoir été trompés par un mirage et guidés par une voix énigmatique, vous foulez finalement le sol de cette île en forme de croissant qu'on appelle “Lunule”. Votre camp de base installé, il ne tient désormais plus qu'à vous de l'explorer pour percer ses multiples secrets !", "Description_ja": "恐れ知らずの船乗りさえ、「死の三角海域」には近づくなと警告する。そこには自然豊かな島が見えるが、決してたどり着くことはできず、また見たが最後、引き返すこともできないのだという。\n偉大なる探検家ケテンラムの誘いを受けて探査隊の一員となった冒険者は、謎の声に導かれるままに船を惑わす蜃気楼を退け、三日月島に上陸を果たす。さあ、不可思議な遺構が点在する島南部を征し、歴史の影に秘められた謎を解き明かせ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112593", "path": "ui/icon/112000/112593.tex", "path_hr1": "ui/icon/112000/112593_hr1.tex"}, "ItemLevelRequired": "690", "ItemLevelSync": "700", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Das südliche Kreszentia", "Name_en": "the Occult Crescent: South Horn", "Name_fr": "Île de Lunule méridionale", "Name_ja": "蜃気楼の島 クレセントアイル：南征編", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "o6b1/01", "MapMarkerRange": "659", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "967", "sheet": "Map", "value": "967"}, "Name_de": "o6b1", "Name_en": "o6b1", "Name_fr": "o6b1", "Name_ja": "o6b1", "row_id": "1252", "sheet": "TerritoryType", "value": "1252", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1018", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1019": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30145", "sheet": "InstanceContent", "value": "30145"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Du hast dich erfolgreich durch das Halbschwergewicht des Arkadions gekämpft und bist deinem Ziel, an der Spitze des Kampfturniers zu stehen und so die Kämpfer vor Seelenzerfall zu schützen, einen guten Schritt näher gekommen. Kaum erholst du dich von den bisherigen Strapazen, läutet die Glocke auch schon das Schwergewicht ein. Dein erster Gegner der nächsten Liga ist Springhis Khan, das professionelle Partytier. Bei diesem mit einer Froschseele verstärkten Feierbiest wird dir keine andere Wahl bleiben, als ebenfalls unter den Scheinwerfern seines Rings das Tanzbein zu schwingen!", "Description_en": "The first opponent of your cruiserweight campaign is to be the shameless playboy of Solution Nine, Dancing Green. Wielding the soul of a terrible toad, he prefers to engage his opponents in duels of dance, using his heightened abilities to command the dance floor. If you are to claim victory, you shall need more than might and magic─indeed, you shall need a sense of rhythm.", "Description_fr": "Après avoir croisé le fer contre les combattants des poids mi-lourds, vous vous êtes hissée au sommet de la catégorie. Cependant, votre ascension au sein du Championnat Céleste de l'Arcadion est loin d'être terminée, et vous allez devoir désormais affronter les poids lourds-légers. Votre premier duel sera contre Dancing Green, l'increvable fêtard qui utilise l'âme d'un crapaud et se bat en dansant. À vous de prouver que, même sans régulateur, vous pouvez rivaliser contre les meilleurs.", "Description_ja": "闘技ショー「アルカディア」に参戦するや、またたく間にライトヘビー級を制した冒険者は、次なる階級「クルーザー級」に挑むことに。その初戦の相手となるのは、トードの魂を注入して、ダンスをしながら闘うという異色の存在――パーティー野郎「ダンシング・グリーン」。\nこの戦いを制することで、より扱う魂のグレードが高い階級においても「生身の挑戦者」が通用することを証明しよう！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112597", "path": "ui/icon/112000/112597.tex", "path_hr1": "ui/icon/112000/112597_hr1.tex"}, "ItemLevelRequired": "715", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Arkadion - Schwergewicht R1", "Name_en": "AAC Cruiserweight M1", "Name_fr": "Poids lourds-légers CCA - match 1", "Name_ja": "至天の座アルカディア：クルーザー級1", "NormalRaidRoulette": "True", "SortKey": "174", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6r5/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "992", "sheet": "Map", "value": "992"}, "Name_de": "x6r5", "Name_en": "x6r5", "Name_fr": "x6r5", "Name_ja": "x6r5", "row_id": "1256", "sheet": "TerritoryType", "value": "1256", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1019", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1020": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30146", "sheet": "InstanceContent", "value": "30146"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Gabbro hat deine Kämpfe im Schwergewicht mit Begeisterung verfolgt und kann es kaum erwarten, sich mit Stift und Papier an die Arbeit zu machen und deine Erlebnisse als Bildergeschichte umzusetzen. Als Künstler lässt er es sich selbstverständlich nicht nehmen, deine Erzählungen hier und da etwas auszuschmücken und die besten Momente noch intensiver darzustellen. Während du seinen Ideen lauschst, werden deine Gedanken auf eine Reise geschickt, in eine Welt zwischen Fiktion und Realität, in der der Weg zur Schwergewichtsmeisterin um einiges steiler ist ...", "Description_en": "Once more you have shared your firsthand account of your matches with Gabbro, Solution Nine's acclaimed cartoonist, and once more you cannot help but picture the spectacles he describes. Indeed, how might your battle against Dancing Green have turned out if the night had reached an even higher fever pitch?", "Description_fr": "Désireux de retranscrire votre ascension dans la catégorie des poids lourds-légers de l'Arcadion, Gabbro vous a demandé de lui faire le récit de vos combats dans l'arène et en a profité pour y ajouter quelques éléments nouveaux afin de rendre vos matchs encore plus palpitants et démesurés. Tandis que vous écoutez ses idées, vous vous voyez à nouveau dans le ring face à un adversaire devenu plus coriace !", "Description_ja": "アルカディアを題材に漫画を描いているというガブロ。彼からの取材を受け、冒険者はクルーザー級で経験した熱戦の数々を語って聞かせた。\n一流の漫画家であるガブロは、またも話を激しく誇張し、ときに大胆に脚色して手に汗握る傑作に仕立て上げるそうだ。冒険者は、ガブロの構想を聞き、事実とフィクションの狭間に幻想を垣間見る……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112598", "path": "ui/icon/112000/112598.tex", "path_hr1": "ui/icon/112000/112598_hr1.tex"}, "ItemLevelRequired": "730", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Arkadion - Schwergewicht R1 (episch)", "Name_en": "AAC Cruiserweight M1 (Savage)", "Name_fr": "Poids lourds-légers CCA - match 1 (sadique)", "Name_ja": "至天の座アルカディア零式：クルーザー級1", "NormalRaidRoulette": "False", "SortKey": "194", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6r5/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "992", "sheet": "Map", "value": "992"}, "Name_de": "x6r5_2", "Name_en": "x6r5_2", "Name_fr": "x6r5_2", "Name_ja": "x6r5_2", "row_id": "1257", "sheet": "TerritoryType", "value": "1257", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1020", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1021": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30147", "sheet": "InstanceContent", "value": "30147"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Nach einer wilden Party mit Springhis Khan wartet nun deine nächste Gegnerin auf dich - Zuckerschock, die Künstlerin des Rings. Mithilfe der Seele eines Puddings ist es der kleinen Milalla möglich, spezielle Farben herzustellen, die ihren Gemälden Leben einhauchen kann. Der Weg zur Schwergewichtsmeisterin bleibt steil und schwer, doch aufgeben kommt nicht in Frage!", "Description_en": "Following your triumph over Dancing Green, you now prepare to engage your next opponent, Sugar Riot. A rebellious artist who utilizes the soul of a pudding, she manifests her imaginings with an augmented palette, devastating her foes with beautiful brutality. One can only wonder, in the art of war, will the unstoppable upstart be able to keep up with this visionary?", "Description_fr": "Vous avez triomphé de votre duel endiablé contre Dancing Green. Votre prochain adversaire est une artiste capable de transformer son ring en atelier et donner vie à ses créations : Sugar Riot ! Il vous faudra remporter la victoire si vous voulez vous mesurer au champion de la catégorie ! ", "Description_ja": "ダンシング・グリーンとの熱戦に勝利した冒険者。次なる相手はプリンの魂を注入し、描いた絵を具現化させる闘士――リングはアトリエ「シュガーライオット」。\n闘いを芸術表現と捉えているという彼女を倒し、クルーザー級王者への階段を駆け上がろう！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112599", "path": "ui/icon/112000/112599.tex", "path_hr1": "ui/icon/112000/112599_hr1.tex"}, "ItemLevelRequired": "715", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Arkadion - Schwergewicht R2", "Name_en": "AAC Cruiserweight M2", "Name_fr": "Poids lourds-légers CCA - match 2", "Name_ja": "至天の座アルカディア：クルーザー級2", "NormalRaidRoulette": "True", "SortKey": "175", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6r6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "991", "sheet": "Map", "value": "991"}, "Name_de": "x6r6", "Name_en": "x6r6", "Name_fr": "x6r6", "Name_ja": "x6r6", "row_id": "1258", "sheet": "TerritoryType", "value": "1258", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1021", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1022": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30148", "sheet": "InstanceContent", "value": "30148"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Gabbro hat deine Kämpfe im Schwergewicht mit Begeisterung verfolgt und kann es kaum erwarten, sich mit Stift und Papier an die Arbeit zu machen und deine Erlebnisse als Bildergeschichte umzusetzen. Als Künstler lässt er es sich selbstverständlich nicht nehmen, deine Erzählungen hier und da etwas auszuschmücken und die besten Momente noch intensiver darzustellen. Während du seinen Ideen lauschst, werden deine Gedanken auf eine Reise geschickt, in eine Welt zwischen Fiktion und Realität, in der der Weg zur Schwergewichtsmeisterin um einiges steiler ist ...", "Description_en": "Your bout against Sugar Riot exposed you to the power of her creativity unleashed. Now you wonder, if she had let her art truly run rampant, what manner of creations might she have revealed?", "Description_fr": "Désireux de retranscrire votre ascension dans la catégorie des poids lourds-légers de l'Arcadion, Gabbro vous a demandé de lui faire le récit de vos combats dans l'arène et en a profité pour y ajouter quelques éléments nouveaux afin de rendre vos matchs encore plus palpitants et démesurés. Tandis que vous écoutez ses idées, vous vous voyez à nouveau dans le ring face à un adversaire devenu plus coriace !", "Description_ja": "アルカディアを題材に漫画を描いているというガブロ。彼からの取材を受け、冒険者はクルーザー級で経験した熱戦の数々を語って聞かせた。\n一流の漫画家であるガブロは、またも話を激しく誇張し、ときに大胆に脚色して手に汗握る傑作に仕立て上げるそうだ。冒険者は、ガブロの構想を聞き、事実とフィクションの狭間に幻想を垣間見る……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112600", "path": "ui/icon/112000/112600.tex", "path_hr1": "ui/icon/112000/112600_hr1.tex"}, "ItemLevelRequired": "735", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Arkadion - Schwergewicht R2 (episch)", "Name_en": "AAC Cruiserweight M2 (Savage)", "Name_fr": "Poids lourds-légers CCA - match 2 (sadique)", "Name_ja": "至天の座アルカディア零式：クルーザー級2", "NormalRaidRoulette": "False", "SortKey": "195", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6r6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "991", "sheet": "Map", "value": "991"}, "Name_de": "x6r6_2", "Name_en": "x6r6_2", "Name_fr": "x6r6_2", "Name_ja": "x6r6_2", "row_id": "1259", "sheet": "TerritoryType", "value": "1259", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1022", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1023": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30149", "sheet": "InstanceContent", "value": "30149"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Kaum hast du dir das Recht erkämpft, den Schwergewichtsmeister im Titelkampf herauszufordern, überschlagen sich die Ereignisse. Der Präsident des Arkadions nutzt Brutalo Bombers Vertrauen in ihn aus und erlaubt ihm einen Revanchekampf gegen dich. Als Bedingung muss der ehemalige Halbschwergewichtsmeister jedoch mehrere Bestienseelen gleichzeitig verwenden, um eine richtige Chance gegen dich zu haben. Überwältigt von Rachegelüsten kommt die bombastische Boshaftigkeit dieser Bitte nur zu gerne nach und verwandelt sich in ein kaum wiedererkennbares Ungetüm, den Brutalo Biestinator. Wenn es noch irgendeine Hoffnung gibt, den Kämpfer vor einem Tod durch Seelenzerfall zu bewahren, dann nur, wenn es dir gelingen sollte, ihn hier und jetzt zu besiegen und wieder zu beruhigen.", "Description_en": "The president's “script” has culminated in a grudge match between you and the Brute Bomber, who has recklessly injected himself with multiple feral souls. Now an abomination, the only way to save the reviled heel is to stop him forcefully through battle. For his sake, this is a fight you cannot afford to lose.", "Description_fr": "L'énigmatique propriétaire de l'Arcadion a manipulé Brute Bomber en lui offrant une chance de vous affronter à nouveau. L'ancien champion a subtilisé plusieurs âmes de créatures et les a utilisées en même temps pour se transformer en une horrible chimère : Brute Bombinator. Pour sauver le combattant des affres de la psychodiabrose, vous devez à tout prix l'arrêter avant qu'il ne soit trop tard !", "Description_ja": "アルカディアを支配するオーナーの策略により、突如として冒険者対ブルートボンバーの場外戦がマッチメイクされた。しかも、リベンジに燃える反則王は違法な魂資源に手を出し、強引に複数の魔物の魂を注入。もはや人の姿をなしていない憎悪の権化、「ブルートアボミネーター」と化してしまう。\n彼を魂蝕症から救うには、試合の場で倒して落ち着かせるほかない。第八層建設区域に向かい、決死のリベンジマッチに挑もう！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112601", "path": "ui/icon/112000/112601.tex", "path_hr1": "ui/icon/112000/112601_hr1.tex"}, "ItemLevelRequired": "715", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Arkadion - Schwergewicht R3", "Name_en": "AAC Cruiserweight M3", "Name_fr": "Poids lourds-légers CCA - match 3", "Name_ja": "至天の座アルカディア：クルーザー級3", "NormalRaidRoulette": "True", "SortKey": "176", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6r7/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1000", "sheet": "Map", "value": "1000"}, "Name_de": "x6r7", "Name_en": "x6r7", "Name_fr": "x6r7", "Name_ja": "x6r7", "row_id": "1260", "sheet": "TerritoryType", "value": "1260", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1023", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1024": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30150", "sheet": "InstanceContent", "value": "30150"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Gabbro hat deine Kämpfe im Schwergewicht mit Begeisterung verfolgt und kann es kaum erwarten, sich mit Stift und Papier an die Arbeit zu machen und deine Erlebnisse als Bildergeschichte umzusetzen. Als Künstler lässt er es sich selbstverständlich nicht nehmen, deine Erzählungen hier und da etwas auszuschmücken und die besten Momente noch intensiver darzustellen. Während du seinen Ideen lauschst, werden deine Gedanken auf eine Reise geschickt, in eine Welt zwischen Fiktion und Realität, in der der Weg zur Schwergewichtsmeisterin um einiges steiler ist ...", "Description_en": "It seems the devastation wrought by the Brute Abombinator in your battle was not quite enough to satisfy Gabbro─at least not for the purposes of his cartoons. Having invited you to imagine your rival fighting with even greater savagery, you follow the train of thought to its end...", "Description_fr": "Désireux de retranscrire votre ascension dans la catégorie des poids lourds-légers de l'Arcadion, Gabbro vous a demandé de lui faire le récit de vos combats dans l'arène et en a profité pour y ajouter quelques éléments nouveaux afin de rendre vos matchs encore plus palpitants et démesurés. Tandis que vous écoutez ses idées, vous vous voyez à nouveau dans le ring face à un adversaire devenu plus coriace !", "Description_ja": "アルカディアを題材に漫画を描いているというガブロ。彼からの取材を受け、冒険者はクルーザー級で経験した熱戦の数々を語って聞かせた。\n一流の漫画家であるガブロは、またも話を激しく誇張し、ときに大胆に脚色して手に汗握る傑作に仕立て上げるそうだ。冒険者は、ガブロの構想を聞き、事実とフィクションの狭間に幻想を垣間見る……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112602", "path": "ui/icon/112000/112602.tex", "path_hr1": "ui/icon/112000/112602_hr1.tex"}, "ItemLevelRequired": "740", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Arkadion - Schwergewicht R3 (episch)", "Name_en": "AAC Cruiserweight M3 (Savage)", "Name_fr": "Poids lourds-légers CCA - match 3 (sadique)", "Name_ja": "至天の座アルカディア零式：クルーザー級3", "NormalRaidRoulette": "False", "SortKey": "196", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6r7/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1000", "sheet": "Map", "value": "1000"}, "Name_de": "x6r7_2", "Name_en": "x6r7_2", "Name_fr": "x6r7_2", "Name_ja": "x6r7_2", "row_id": "1261", "sheet": "TerritoryType", "value": "1261", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1024", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1025": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30151", "sheet": "InstanceContent", "value": "30151"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Trauert Heulende Klinge zwar um seinen verstorbenen Freund Brutalo Bomber, so ändert diese Tragödie nichts an der Überzeugung des Schwergewichtsmeisters, bis zu seinem eigenen Tod weiter im Arkadion kämpfen zu wollen. Um den Kämpfer vor sich selbst zu schützen, wendest du eine List an, um ihn öffentlich eine Wette eingehen zu lassen, dass er bei einer Niederlage gegen dich den Ring verlassen muss. Somit steht nun der alles entscheidende Kampf des Schwergewichts bevor, bei dem beide Seiten ihren Lebenssinn aufs Spiel setzen.", "Description_en": "You have climbed the ranks of the cruiserweight tier to reach the title match, and the stakes could not be higher. With that which gives your lives' purpose on the line, the match between the unenhanced warrior and the Howling Blade has all of Alexandria on the edge of their seats. It is time to see once and for all who will come out on top: the lone wolf, or the undefeated upstart? ", "Description_fr": "Vous voilà en face du champion de la catégorie poids lourds-léger. Après la mort de son ami, Howling Blade vous a confié qu'il avait accepté son funeste destin et qu'il combattrait jusqu'à son dernier souffle. Dans une ultime tentative de le sauver du mal qui le ronge, vous l'avez forcé à mettre non seulement son titre, mais aussi sa carrière en jeu lors de votre duel. Qui l'emportera entre le loup solitaire et le challenger sans régulateur ?", "Description_ja": "冒険者との場外戦で敗れ、ブルートボンバーは魂蝕症によって朽ち果てた。その親友であるクルーザー級王者の「ハウリングブレード」は、己が魂蝕症を患っていることを知っても、死ぬことを覚悟で闘士を続けると語った。彼を救うためには、試合で打ち負かして闘士を引退させなければならない――。\n今こそ、生身の挑戦者たる冒険者がクルーザー級王者の座を奪い、外から来たゲームチェンジャーの異名を轟かせよう！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112603", "path": "ui/icon/112000/112603.tex", "path_hr1": "ui/icon/112000/112603_hr1.tex"}, "ItemLevelRequired": "715", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Arkadion - Schwergewicht R4", "Name_en": "AAC Cruiserweight M4", "Name_fr": "Poids lourds-légers CCA - match 4", "Name_ja": "至天の座アルカディア：クルーザー級4", "NormalRaidRoulette": "True", "SortKey": "177", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6r8/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "993", "sheet": "Map", "value": "993"}, "Name_de": "x6r8", "Name_en": "x6r8", "Name_fr": "x6r8", "Name_ja": "x6r8", "row_id": "1262", "sheet": "TerritoryType", "value": "1262", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1025", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1026": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30152", "sheet": "InstanceContent", "value": "30152"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Gabbro hat deine Kämpfe im Schwergewicht mit Begeisterung verfolgt und kann es kaum erwarten, sich mit Stift und Papier an die Arbeit zu machen und deine Erlebnisse als Bildergeschichte umzusetzen. Als Künstler lässt er es sich selbstverständlich nicht nehmen, deine Erzählungen hier und da etwas auszuschmücken und die besten Momente noch intensiver darzustellen. Während du seinen Ideen lauschst, werden deine Gedanken auf eine Reise geschickt, in eine Welt zwischen Fiktion und Realität, in der der Weg zur Schwergewichtsmeisterin um einiges steiler ist ...", "Description_en": "Gabbro's words have sparked your imagination, inspiring you to envision your title match against the Howling Blade in new ways. Had he brought the full might of Fenrir to bear, the lone wolf's formidable strength would have reached greater heights still. How might you have fared if the battle continued to rage on...?", "Description_fr": "Désireux de retranscrire votre ascension dans la catégorie des poids lourds-légers de l'Arcadion, Gabbro vous a demandé de lui faire le récit de vos combats dans l'arène et en a profité pour y ajouter quelques éléments nouveaux afin de rendre vos matchs encore plus palpitants et démesurés. Tandis que vous écoutez ses idées, vous vous voyez à nouveau dans le ring face à un adversaire devenu plus coriace !", "Description_ja": "アルカディアを題材に漫画を描いているというガブロ。彼からの取材を受け、冒険者はクルーザー級で経験した熱戦の数々を語って聞かせた。\n一流の漫画家であるガブロは、またも話を激しく誇張し、ときに大胆に脚色して手に汗握る傑作に仕立て上げるそうだ。冒険者は、ガブロの構想を聞き、事実とフィクションの狭間に幻想を垣間見る……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112604", "path": "ui/icon/112000/112604.tex", "path_hr1": "ui/icon/112000/112604_hr1.tex"}, "ItemLevelRequired": "740", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Arkadion - Schwergewicht R4 (episch)", "Name_en": "AAC Cruiserweight M4 (Savage)", "Name_fr": "Poids lourds-légers CCA - match 4 (sadique)", "Name_ja": "至天の座アルカディア零式：クルーザー級4", "NormalRaidRoulette": "False", "SortKey": "197", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6r8/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "993", "sheet": "Map", "value": "993"}, "Name_de": "x6r8_2", "Name_en": "x6r8_2", "Name_fr": "x6r8_2", "Name_ja": "x6r8_2", "row_id": "1263", "sheet": "TerritoryType", "value": "1263", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1026", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1027": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "101", "sheet": "InstanceContent", "value": "101"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Als das alte Königreich Alexandria im Untergang begriffen war, erbauten seine Bewohner auf dem Fundament der Burgstadt einen großen Turm, um ihr Überleben zu sichern und sich einen neuen Lebensraum zu erschaffen: den Immerfried. So verbergen sich auch nach mehreren Jahrhunderten im Sockel des Giganten noch immer die Ruinen der königlichen Burg Alexandria, die einst das stolze Symbol des Landes war. Dort soll Calyx ein geheimes Terminal versteckt haben, von wo aus er seine Übertragungen sendet. Um der Quelle der Signale auf die Spur zu kommen, müsst ihr tief in die Vergangenheit Alexandrias eintauchen und jeden Winkel der alten Ruinen erkunden.", "Description_en": "In the waning days of the old kingdom, the people of Alexandria sought a way to survive as their home sank beneath the earth. They built a towering structure that enveloped the royal castle itself, and as the long years came and went, Everkeep grew to soaring heights. Yet some whisper that the castle has withstood the ravages of time, and in the city's foundation endures as a symbol of bygone glory. From within those timeworn depths Calyx sends his transmissions, and you must delve into Alexandria's past to ascertain their source.", "Description_fr": "Au cœur d'un monde menacé de ruine, les Alexandrins d'autrefois avaient osé braver les éléments dans l'espoir de perdurer. Ils avaient donc érigé une tour gigantesque autour de leur château, lui permettant de traverser les âges dans le périmètre structurel de la Gardienne de l'Éternité. C'est dans ce lieu chargé d'histoire que Calyx aurait caché un terminal à l'origine de son signal. Bien que cette piste vous semble trop évidente, vous vous apprêtez à explorer tous les recoins de cette forteresse séculaire, aux côtés de vos fidèles compagnons.", "Description_ja": "旧王国時代末期のこと、アレクサンドリアの人々は王城を覆うようにして天高き塔を築いた。沈みゆく世界に抗い、生き延びるために。かくして長き月日を経た今なお、エバーキープの基礎区画には、かつての王国の象徴たる「アレクサンドリア城」が眠っているという。\nそんな旧跡に、カリュクスによる通信の発信源があるらしい。手招くような痕跡を辿って、冒険者たちは深き地の底へと足を踏み入れる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112592", "path": "ui/icon/112000/112592.tex", "path_hr1": "ui/icon/112000/112592_hr1.tex"}, "ItemLevelRequired": "705", "ItemLevelSync": "760", "LevelCapRoulette": "True", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Unterfried-Ruinen", "Name_en": "the Underkeep", "Name_fr": "La Gardienne de l'Immémorial", "Name_ja": "王城旧跡 アンダーキープ", "NormalRaidRoulette": "False", "SortKey": "109", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6d7/01", "MapMarkerRange": "654", "OffsetX": "122", "OffsetY": "-273", "SizeFactor": "200", "row_id": "995", "sheet": "Map", "value": "995"}, "Name_de": "x6d7", "Name_en": "x6d7", "Name_fr": "x6d7", "Name_ja": "x6d7", "row_id": "1266", "sheet": "TerritoryType", "value": "1266", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1027", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1028": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "102", "sheet": "InstanceContent", "value": "102"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ein gigantischer Grabstein steht geschmückt vom güldenen Antlitz einer Ewigen Königin im Zentrum der einst von Lachen und Treiben erfüllten Lebenden Erinnerung: das Meso-System.\nWas Jahrhunderte lang die Erinnerungen so vieler vergangener Leben behütete, hat sich als Calyx' verborgenes Schloss entpuppt, in dem er auch jetzt unentwegt an der Verwirklichung seiner Pläne werkelt. Ihn, der für eine Evolution in der Endlosigkeit jegliche Moral abgestriffen zu haben scheint, gilt es nun mit allen Mitteln zu stoppen.", "Description_en": "The lights of Living Memory no longer shine, and the Meso Terminal at its center stands silent amidst the wistful echoes of lives once lived. A monument to the existence of the Alexandrian people, as well as a resting place for their memories, it is within this soaring spire that Calyx maintains his stronghold.\n\nThe self-proclaimed architect of mankind's evolution has invited you to confront him in the upper reaches of the terminal─an invitation you must accept lest his atrocities continue to escalate. Step into the structure's glowing interior, and begin your wary ascent through the midst of the dreaming Endless...", "Description_fr": "Les lumières de La Mémoire vivante se sont éteintes, et le silence règne dans la cité autrefois si festive. Au centre de ce décor solennel se dresse encore, telle une immense stèle funéraire, un monolithe géant surmonté d'une statue dorée : le mésoterminal, lieu de sauvegarde des souvenirs et de fabrication des Éternels. Un symbole d'existence du peuple alexandrin, au sommet duquel Calyx, le grand maître de Préservation, vous attend de pied ferme. À vous de gravir les méandres du “monde virtuel des souvenirs”, et de mettre un terme aux agissements de celui qui prône l'immortalité comme évolution nécessaire de l'espèce humaine.", "Description_ja": "灯火が消え、命の残響だけが寂しげに響くリビング・メモリーの中央に、黄金の女王像を戴く石碑が佇む。メインターミナル――それは、かつて生きた人々の記憶を保存した命の碑。\nアレクサンドリアの人々が生きた証たるその内こそが、プリザベーションの指導者カリュクスの根城……。「人類の進化」を謳う彼と決着をつけるため、冒険者よ、今こそ永久人たちの幽界を上り往け。", "ExpertRoulette": "True", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112611", "path": "ui/icon/112000/112611.tex", "path_hr1": "ui/icon/112000/112611_hr1.tex"}, "ItemLevelRequired": "720", "ItemLevelSync": "760", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Das Meso-System", "Name_en": "the Meso Terminal", "Name_fr": "Le Mésoterminal", "Name_ja": "永久幽界 メインターミナル", "NormalRaidRoulette": "False", "SortKey": "110", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6d8/01", "MapMarkerRange": "680", "OffsetX": "-132", "OffsetY": "-113", "SizeFactor": "200", "row_id": "1055", "sheet": "Map", "value": "1055"}, "Name_de": "x6d8", "Name_en": "x6d8", "Name_fr": "x6d8", "Name_ja": "x6d8", "row_id": "1292", "sheet": "TerritoryType", "value": "1292", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1028", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1029": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "64011", "sheet": "InstanceContent", "value": "64011"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4"}, "Description_de": "Der silberzüngige Sotan bittet dich diesmal um eine ganz besondere Geschichte- eine von feuriger Liebe und dem bitteren Schmerz eines gebrochenen Herzens. Natürlich geht es dabei um niemand anderen als Suzaku und du tauchst ein weiteres Mal in das lodernde Flammenmeer, das sie zu beherrschen weiß, während süße Klänge deine Sinne betören.", "Description_en": "The faux commander asks you to regale him with a tale of fiery passion and heartbreak, which soon calls to mind your harrowing encounter with the auspice Suzaku, master of flames and resurrection. You stoke the memories of that battle into a fierce fire, reigniting your struggle to return the great auspice to her senses ere you succumb to her mournful melody.", "Description_fr": "Désireux de renouveler son répertoire de contes et légendes, le Zuijû Sotan, un renard plus connu sous son surnom de “président”, vous a demandé de lui narrer vos batailles épiques contre les Primordiaux. Tout à coup, votre combat contre Suzaku, l'oiseau de feu immortel, vous revient en mémoire... Terrassez-la afin de satisfaire la soif d'émotions fortes de votre ami à fourrure!", "Description_ja": "イディルシャイアに現れた奇妙なしゃべる狐、ソーチョーこと「点茶のソウタン」。茶飲み話のネタを求める彼のため、激闘の記憶を蘇らせよ。\n\n此度、語るは東方の瑞獣・朱雀が彩る焔と音の大舞台。正気に戻すのが先か、正気ごと蹴り飛ばされるのが先か。いま幻の激闘が語られる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "690", "ItemLevelSync": "695", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Traumprüfung - Suzaku", "Name_en": "Hells' Kier (Unreal)", "Name_fr": "Le Nid des Lamentations (irréel)", "Name_ja": "幻朱雀征魂戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "e3fg/00", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "e3fe_3", "Name_en": "e3fe_3", "Name_fr": "e3fe_3", "Name_ja": "e3fe_3", "row_id": "1272", "sheet": "TerritoryType", "value": "1272"}, "TrialRoulette": "False", "row_id": "1029", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1030": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "20100", "sheet": "InstanceContent", "value": "20100"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Calyx' Spur führt euch zur Burg Alexandria, doch kurz nachdem ihr die alten Hallen betreten habt, tappst du in eine hinterlistige Falle. Zusammen mit Sphene wirst du in den Thronsaal katapultiert, wo Calyx und die Simulantin bereits auf euch warten. Um deine Stärke präziser messen zu können, lässt Calyx dich gegen eine mechanische Wächterin antreten, die aus Sphenes Erinnerungen an Zelenia, die ehemalige Vizekommandantin des königlichen Ritterordens und treue Begleiterin Sphenes, erschaffen wurde. Dieser Missbrauch der Erinnerungen an ihre gute Freundin empört Sphene zutiefst und sie bittet dich inständig darum, die Maschine zu zerstören und Zelenias Ehre wiederherzustellen. Mach dich bereit, dich mit einer der tapfersten Kriegerinnen Alexandrias zu messen!", "Description_en": "Calyx's trail has led you to Alexandria's castle and into a wicked trap. Seeking to take more precise measurements of your strength, Calyx pits you against a mechanical guardian forged from Sphene's memories of Zelenia, the second-in-command of the royal knights. The queen implores you to lay this affront to her dear friend's honor to rest. Make ready to test your mettle against one of Alexandria's finest blades!", "Description_fr": "Les traces de Calyx vous ont menée jusqu'au fin fond de l'ancien château d'Alexandrie. Durant votre exploration, Sphene et vous avez été téléportées de force dans la salle du trône. Calyx et Simulacre vous y attendaient de pied ferme, accompagnés de Zelenia, une gardienne mécanique créée à partir des souvenirs de Sphene. Révoltée par cet affront à la mémoire de la chevalière, Sphene vous a implorée de détruire cette abomination. Exaucez le souhait de votre amie et libérez ce spectre du passé de son serment séculaire !", "Description_ja": "カリュクスの残した手掛かりを追い、エバーキープ地下に佇むアレクサンドリア城へと到達した冒険者たち。しかし、城内の探索中に冒険者とスフェーンだけが玉座の間へと転移させられてしまう。待ち受けていたのはカリュクスとシミュラント、そしてスフェーンの記憶をもとに造られた守護機構「ゼレニア」だった。大切な臣下との思い出を利用されたことに憤るスフェーンは、守護機構の破壊を冒険者に懇願する。その切なる願いに応え、ゼレニアを討滅せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112595", "path": "ui/icon/112000/112595.tex", "path_hr1": "ui/icon/112000/112595_hr1.tex"}, "ItemLevelRequired": "715", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zel Tajaal - Zelenia", "Name_en": "Recollection", "Name_fr": "Le Sanctuaire du Serment", "Name_ja": "ゼレニア討滅戦", "NormalRaidRoulette": "False", "SortKey": "223", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6fd/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1030", "sheet": "Map", "value": "1030"}, "Name_de": "x6fd", "Name_en": "x6fd", "Name_fr": "x6fd", "Name_ja": "x6fd", "row_id": "1270", "sheet": "TerritoryType", "value": "1270", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "True", "row_id": "1030", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1031": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "20101", "sheet": "InstanceContent", "value": "20101"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Der Fahrende Sänger besingt die Heldentaten der tugendhaften Ritterin Zelenia, die selbst auf den grausamsten Schlachtfeldern ihren Treueschwur in Ehren hielt. Für Königin Sphene, die unter ihrem Schutz stand, war sie eine tapfere und treue Begleiterin, die mit blitzschnellen Schlägen und tödlicher Magie jeglichen Bedrohungen trotzte. Doch wer sich ihr widersetzte, war ihrem eisigen Blick und ihrem rasenden Zorn schutzlos ausgesetzt. Während du der Ballade des Fahrenden Sängers lauschst, fragst du dich, wie wohl euer Kampf ausgegangen wäre, wenn die Erinnerungen der Königin auch diese dunkle Seite von Zelenias Persönlichkeit enthalten hätte. In deiner Vorstellung nimmt die Vision dieser furchteinflößenden Gegnerin langsam Gestalt an ...", "Description_en": "Once more the wandering minstrel weaves a tale with his musical talents, this time an ode to a stalwart knight who served with distinction beneath thunderous skies. With peerless skills and formidable magicks she defended the throne, yet as the queen was barred from the battlefield, she never spied Zelenia's cold, merciless gaze, nor glimpsed the raging fury that burned within her breast. What would this simulacrum born of the queen's memories become had Sphene possessed firsthand knowledge of the warrior's unbridled ferocity? As the ballad fills your ears, a vision of this daunting foe begins to take shape...", "Description_fr": "Le ménestrel chante les faits d'armes d'une noble chevalière qui a honoré son serment d'allégeance sur des champs de bataille dardés d'éclairs. Ses seigneurs l'ont vue allier escrime et magie pour se dresser avec courage et vaillance face à l'adversité. Toutefois, ceux qui s'opposaient à elle devaient affronter son regard glacial et subir les affres de sa colère. Si les souvenirs de la reine contenaient également cette autre facette de sa personnalité, comment se serait terminé votre combat contre la gardienne mécanique ? Affrontez à nouveau Zelenia, cette fois au sommet de sa rage.", "Description_ja": "異邦の詩人は謳う。雷鳴轟く混乱の世にあって、貴き主君を護る剣であり続けた騎士の姿を。冴えわたる剣技も、迸る魔法も、すべては王を護らんがために振るわれた。ゆえにこそ、その背を見つめていた王の記憶には、対峙する者へと注ぐ冷ややかな眼差しも、燃え盛るほどの憤怒も、刻まれなかったのかもしれない。欠落していた激情が補完されたとき、その記憶より造られし守護機構の力はいかほどのものになるのか――。光の戦士は今、ゼレニアとの戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112596", "path": "ui/icon/112000/112596.tex", "path_hr1": "ui/icon/112000/112596_hr1.tex"}, "ItemLevelRequired": "730", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Gok Tajaal - Zelenia", "Name_en": "Recollection (Extreme)", "Name_fr": "Le Sanctuaire du Serment (extrême)", "Name_ja": "極ゼレニア討滅戦", "NormalRaidRoulette": "False", "SortKey": "243", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6fd/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1030", "sheet": "Map", "value": "1030"}, "Name_de": "x6fd_2", "Name_en": "x6fd_2", "Name_fr": "x6fd_2", "Name_ja": "x6fd_2", "row_id": "1271", "sheet": "TerritoryType", "value": "1271", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1031", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1032": {"AllianceRoulette": "False", "ClassJobLevelRequired": "91", "ClassJobLevelSync": "0", "Content": {"row_id": "60041", "sheet": "InstanceContent", "value": "60041"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Als die Nacht zurückkehrte, öffneten die Ruinen leise ihre Mäuler - Sündenvertilger quollen hervor und ergossen sich auf den Pfad der Pilger.\nIn den Stätten der Kirche des Strahlenden Lichts wird im Geheimen eine Trauerfeier abgehalten. Zusammen mit dem Feenkönig Titania begibst du dich auf Wallfahrt, um den Schlafenden ihren Frieden zu bringen.", "Description_en": "The return of night to Norvrandt should have brought peaceful slumber to the Church of the First Light, but within its ruined chapels crawls an uneasy horde of sin eaters. With the aid of the faerie king, you must venture down the pilgrim road to attend an unlikely funeral and grant eternal rest to all who yet yearn for oblivion.", "Description_fr": "Alors même que la nuit est revenue dans le premier reflet, des purgateurs continuent de s'échapper en nombre des vestiges de l'église de l'Aurore. Tout porte à croire que des funérailles se tiennent en secret au cœur de ce lieu oublié, siège d'une religion qui comptait jadis de nombreux fidèles en Norvrandt. Sous les auspices du Monarque féérique, vous vous lancez à l'assaut de ses méandres afin de retrouver le défunt et de lui apporter, si possible, le repos éternel.", "Description_ja": "夜も戻ったこのときに、廃墟はひっそり口を開け、罪喰いどもが這い出して、彷徨い歩く巡礼路――。\nかつてノルヴラントで多くの信心を集めた「光耀教会」、その跡地で人知れず葬儀が始まった。妖精王と手を取り合い、行け、眠れる者のもとへ。終わりという安らぎを届けるために。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112615", "path": "ui/icon/112000/112615.tex", "path_hr1": "ui/icon/112000/112615_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Pilgers Pfad (Ebenen 1-10)", "Name_en": "Pilgrim's Traverse (Stones 1-10)", "Name_fr": "Le Sanctuaire des pèlerins (zones 1-10)", "Name_ja": "ピルグリム・トラバース 第1～10巡礼路", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "n6c1", "Name_en": "n6c1", "Name_fr": "n6c1", "Name_ja": "n6c1", "row_id": "1281", "sheet": "TerritoryType", "value": "1281", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1032", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1033": {"AllianceRoulette": "False", "ClassJobLevelRequired": "91", "ClassJobLevelSync": "0", "Content": {"row_id": "60042", "sheet": "InstanceContent", "value": "60042"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Als die Nacht zurückkehrte, öffneten die Ruinen leise ihre Mäuler - Sündenvertilger quollen hervor und ergossen sich auf den Pfad der Pilger.\nIn den Stätten der Kirche des Strahlenden Lichts wird im Geheimen eine Trauerfeier abgehalten. Zusammen mit dem Feenkönig Titania begibst du dich auf Wallfahrt, um den Schlafenden ihren Frieden zu bringen.", "Description_en": "The return of night to Norvrandt should have brought peaceful slumber to the Church of the First Light, but within its ruined chapels crawls an uneasy horde of sin eaters. With the aid of the faerie king, you must venture down the pilgrim road to attend an unlikely funeral and grant eternal rest to all who yet yearn for oblivion.", "Description_fr": "Alors même que la nuit est revenue dans le premier reflet, des purgateurs continuent de s'échapper en nombre des vestiges de l'église de l'Aurore. Tout porte à croire que des funérailles se tiennent en secret au cœur de ce lieu oublié, siège d'une religion qui comptait jadis de nombreux fidèles en Norvrandt. Sous les auspices du Monarque féérique, vous vous lancez à l'assaut de ses méandres afin de retrouver le défunt et de lui apporter, si possible, le repos éternel.", "Description_ja": "夜も戻ったこのときに、廃墟はひっそり口を開け、罪喰いどもが這い出して、彷徨い歩く巡礼路――。\nかつてノルヴラントで多くの信心を集めた「光耀教会」、その跡地で人知れず葬儀が始まった。妖精王と手を取り合い、行け、眠れる者のもとへ。終わりという安らぎを届けるために。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112616", "path": "ui/icon/112000/112616.tex", "path_hr1": "ui/icon/112000/112616_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Pilgers Pfad (Ebenen 11-20)", "Name_en": "Pilgrim's Traverse (Stones 11-20)", "Name_fr": "Le Sanctuaire des pèlerins (zones 11-20)", "Name_ja": "ピルグリム・トラバース 第11～20巡礼路", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "n6c2", "Name_en": "n6c2", "Name_fr": "n6c2", "Name_ja": "n6c2", "row_id": "1282", "sheet": "TerritoryType", "value": "1282", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1033", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1034": {"AllianceRoulette": "False", "ClassJobLevelRequired": "91", "ClassJobLevelSync": "0", "Content": {"row_id": "60043", "sheet": "InstanceContent", "value": "60043"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Als die Nacht zurückkehrte, öffneten die Ruinen leise ihre Mäuler - Sündenvertilger quollen hervor und ergossen sich auf den Pfad der Pilger.\nIn den Stätten der Kirche des Strahlenden Lichts wird im Geheimen eine Trauerfeier abgehalten. Zusammen mit dem Feenkönig Titania begibst du dich auf Wallfahrt, um den Schlafenden ihren Frieden zu bringen.", "Description_en": "The return of night to Norvrandt should have brought peaceful slumber to the Church of the First Light, but within its ruined chapels crawls an uneasy horde of sin eaters. With the aid of the faerie king, you must venture down the pilgrim road to attend an unlikely funeral and grant eternal rest to all who yet yearn for oblivion.", "Description_fr": "Alors même que la nuit est revenue dans le premier reflet, des purgateurs continuent de s'échapper en nombre des vestiges de l'église de l'Aurore. Tout porte à croire que des funérailles se tiennent en secret au cœur de ce lieu oublié, siège d'une religion qui comptait jadis de nombreux fidèles en Norvrandt. Sous les auspices du Monarque féérique, vous vous lancez à l'assaut de ses méandres afin de retrouver le défunt et de lui apporter, si possible, le repos éternel.", "Description_ja": "夜も戻ったこのときに、廃墟はひっそり口を開け、罪喰いどもが這い出して、彷徨い歩く巡礼路――。\nかつてノルヴラントで多くの信心を集めた「光耀教会」、その跡地で人知れず葬儀が始まった。妖精王と手を取り合い、行け、眠れる者のもとへ。終わりという安らぎを届けるために。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112617", "path": "ui/icon/112000/112617.tex", "path_hr1": "ui/icon/112000/112617_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Pilgers Pfad (Ebenen 21-30)", "Name_en": "Pilgrim's Traverse (Stones 21-30)", "Name_fr": "Le Sanctuaire des pèlerins (zones 21-30)", "Name_ja": "ピルグリム・トラバース 第21～30巡礼路", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "n6c3", "Name_en": "n6c3", "Name_fr": "n6c3", "Name_ja": "n6c3", "row_id": "1283", "sheet": "TerritoryType", "value": "1283", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1034", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1035": {"AllianceRoulette": "False", "ClassJobLevelRequired": "91", "ClassJobLevelSync": "0", "Content": {"row_id": "60044", "sheet": "InstanceContent", "value": "60044"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Als die Nacht zurückkehrte, öffneten die Ruinen leise ihre Mäuler - Sündenvertilger quollen hervor und ergossen sich auf den Pfad der Pilger.\nIn den Stätten der Kirche des Strahlenden Lichts wird im Geheimen eine Trauerfeier abgehalten. Zusammen mit dem Feenkönig Titania begibst du dich auf Wallfahrt, um den Schlafenden ihren Frieden zu bringen.", "Description_en": "The return of night to Norvrandt should have brought peaceful slumber to the Church of the First Light, but within its ruined chapels crawls an uneasy horde of sin eaters. With the aid of the faerie king, you must venture down the pilgrim road to attend an unlikely funeral and grant eternal rest to all who yet yearn for oblivion.", "Description_fr": "Alors même que la nuit est revenue dans le premier reflet, des purgateurs continuent de s'échapper en nombre des vestiges de l'église de l'Aurore. Tout porte à croire que des funérailles se tiennent en secret au cœur de ce lieu oublié, siège d'une religion qui comptait jadis de nombreux fidèles en Norvrandt. Sous les auspices du Monarque féérique, vous vous lancez à l'assaut de ses méandres afin de retrouver le défunt et de lui apporter, si possible, le repos éternel.", "Description_ja": "夜も戻ったこのときに、廃墟はひっそり口を開け、罪喰いどもが這い出して、彷徨い歩く巡礼路――。\nかつてノルヴラントで多くの信心を集めた「光耀教会」、その跡地で人知れず葬儀が始まった。妖精王と手を取り合い、行け、眠れる者のもとへ。終わりという安らぎを届けるために。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112618", "path": "ui/icon/112000/112618.tex", "path_hr1": "ui/icon/112000/112618_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Pilgers Pfad (Ebenen 31-40)", "Name_en": "Pilgrim's Traverse (Stones 31-40)", "Name_fr": "Le Sanctuaire des pèlerins (zones 31-40)", "Name_ja": "ピルグリム・トラバース 第31～40巡礼路", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "n6c3_2", "Name_en": "n6c3_2", "Name_fr": "n6c3_2", "Name_ja": "n6c3_2", "row_id": "1284", "sheet": "TerritoryType", "value": "1284", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1035", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1036": {"AllianceRoulette": "False", "ClassJobLevelRequired": "91", "ClassJobLevelSync": "0", "Content": {"row_id": "60045", "sheet": "InstanceContent", "value": "60045"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Als die Nacht zurückkehrte, öffneten die Ruinen leise ihre Mäuler - Sündenvertilger quollen hervor und ergossen sich auf den Pfad der Pilger.\nIn den Stätten der Kirche des Strahlenden Lichts wird im Geheimen eine Trauerfeier abgehalten. Zusammen mit dem Feenkönig Titania begibst du dich auf Wallfahrt, um den Schlafenden ihren Frieden zu bringen.", "Description_en": "The return of night to Norvrandt should have brought peaceful slumber to the Church of the First Light, but within its ruined chapels crawls an uneasy horde of sin eaters. With the aid of the faerie king, you must venture down the pilgrim road to attend an unlikely funeral and grant eternal rest to all who yet yearn for oblivion.", "Description_fr": "Alors même que la nuit est revenue dans le premier reflet, des purgateurs continuent de s'échapper en nombre des vestiges de l'église de l'Aurore. Tout porte à croire que des funérailles se tiennent en secret au cœur de ce lieu oublié, siège d'une religion qui comptait jadis de nombreux fidèles en Norvrandt. Sous les auspices du Monarque féérique, vous vous lancez à l'assaut de ses méandres afin de retrouver le défunt et de lui apporter, si possible, le repos éternel.", "Description_ja": "夜も戻ったこのときに、廃墟はひっそり口を開け、罪喰いどもが這い出して、彷徨い歩く巡礼路――。\nかつてノルヴラントで多くの信心を集めた「光耀教会」、その跡地で人知れず葬儀が始まった。妖精王と手を取り合い、行け、眠れる者のもとへ。終わりという安らぎを届けるために。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112619", "path": "ui/icon/112000/112619.tex", "path_hr1": "ui/icon/112000/112619_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Pilgers Pfad (Ebenen 41-50)", "Name_en": "Pilgrim's Traverse (Stones 41-50)", "Name_fr": "Le Sanctuaire des pèlerins (zones 41-50)", "Name_ja": "ピルグリム・トラバース 第41～50巡礼路", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "n6c4", "Name_en": "n6c4", "Name_fr": "n6c4", "Name_ja": "n6c4", "row_id": "1285", "sheet": "TerritoryType", "value": "1285", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1036", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1037": {"AllianceRoulette": "False", "ClassJobLevelRequired": "91", "ClassJobLevelSync": "0", "Content": {"row_id": "60046", "sheet": "InstanceContent", "value": "60046"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Als die Nacht zurückkehrte, öffneten die Ruinen leise ihre Mäuler - Sündenvertilger quollen hervor und ergossen sich auf den Pfad der Pilger.\nIn den Stätten der Kirche des Strahlenden Lichts wird im Geheimen eine Trauerfeier abgehalten. Zusammen mit dem Feenkönig Titania begibst du dich auf Wallfahrt, um den Schlafenden ihren Frieden zu bringen.", "Description_en": "The return of night to Norvrandt should have brought peaceful slumber to the Church of the First Light, but within its ruined chapels crawls an uneasy horde of sin eaters. With the aid of the faerie king, you must venture down the pilgrim road to attend an unlikely funeral and grant eternal rest to all who yet yearn for oblivion.", "Description_fr": "Alors même que la nuit est revenue dans le premier reflet, des purgateurs continuent de s'échapper en nombre des vestiges de l'église de l'Aurore. Tout porte à croire que des funérailles se tiennent en secret au cœur de ce lieu oublié, siège d'une religion qui comptait jadis de nombreux fidèles en Norvrandt. Sous les auspices du Monarque féérique, vous vous lancez à l'assaut de ses méandres afin de retrouver le défunt et de lui apporter, si possible, le repos éternel.", "Description_ja": "夜も戻ったこのときに、廃墟はひっそり口を開け、罪喰いどもが這い出して、彷徨い歩く巡礼路――。\nかつてノルヴラントで多くの信心を集めた「光耀教会」、その跡地で人知れず葬儀が始まった。妖精王と手を取り合い、行け、眠れる者のもとへ。終わりという安らぎを届けるために。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112620", "path": "ui/icon/112000/112620.tex", "path_hr1": "ui/icon/112000/112620_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Pilgers Pfad (Ebenen 51-60)", "Name_en": "Pilgrim's Traverse (Stones 51-60)", "Name_fr": "Le Sanctuaire des pèlerins (zones 51-60)", "Name_ja": "ピルグリム・トラバース 第51～60巡礼路", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "n6c4_2", "Name_en": "n6c4_2", "Name_fr": "n6c4_2", "Name_ja": "n6c4_2", "row_id": "1286", "sheet": "TerritoryType", "value": "1286", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1037", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1038": {"AllianceRoulette": "False", "ClassJobLevelRequired": "91", "ClassJobLevelSync": "0", "Content": {"row_id": "60047", "sheet": "InstanceContent", "value": "60047"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Als die Nacht zurückkehrte, öffneten die Ruinen leise ihre Mäuler - Sündenvertilger quollen hervor und ergossen sich auf den Pfad der Pilger.\nIn den Stätten der Kirche des Strahlenden Lichts wird im Geheimen eine Trauerfeier abgehalten. Zusammen mit dem Feenkönig Titania begibst du dich auf Wallfahrt, um den Schlafenden ihren Frieden zu bringen.", "Description_en": "The return of night to Norvrandt should have brought peaceful slumber to the Church of the First Light, but within its ruined chapels crawls an uneasy horde of sin eaters. With the aid of the faerie king, you must venture down the pilgrim road to attend an unlikely funeral and grant eternal rest to all who yet yearn for oblivion.", "Description_fr": "Alors même que la nuit est revenue dans le premier reflet, des purgateurs continuent de s'échapper en nombre des vestiges de l'église de l'Aurore. Tout porte à croire que des funérailles se tiennent en secret au cœur de ce lieu oublié, siège d'une religion qui comptait jadis de nombreux fidèles en Norvrandt. Sous les auspices du Monarque féérique, vous vous lancez à l'assaut de ses méandres afin de retrouver le défunt et de lui apporter, si possible, le repos éternel.", "Description_ja": "夜も戻ったこのときに、廃墟はひっそり口を開け、罪喰いどもが這い出して、彷徨い歩く巡礼路――。\nかつてノルヴラントで多くの信心を集めた「光耀教会」、その跡地で人知れず葬儀が始まった。妖精王と手を取り合い、行け、眠れる者のもとへ。終わりという安らぎを届けるために。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112621", "path": "ui/icon/112000/112621.tex", "path_hr1": "ui/icon/112000/112621_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Pilgers Pfad (Ebenen 61-70)", "Name_en": "Pilgrim's Traverse (Stones 61-70)", "Name_fr": "Le Sanctuaire des pèlerins (zones 61-70)", "Name_ja": "ピルグリム・トラバース 第61～70巡礼路", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "n6c5", "Name_en": "n6c5", "Name_fr": "n6c5", "Name_ja": "n6c5", "row_id": "1287", "sheet": "TerritoryType", "value": "1287", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1038", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1039": {"AllianceRoulette": "False", "ClassJobLevelRequired": "91", "ClassJobLevelSync": "0", "Content": {"row_id": "60048", "sheet": "InstanceContent", "value": "60048"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Als die Nacht zurückkehrte, öffneten die Ruinen leise ihre Mäuler - Sündenvertilger quollen hervor und ergossen sich auf den Pfad der Pilger.\nIn den Stätten der Kirche des Strahlenden Lichts wird im Geheimen eine Trauerfeier abgehalten. Zusammen mit dem Feenkönig Titania begibst du dich auf Wallfahrt, um den Schlafenden ihren Frieden zu bringen.", "Description_en": "The return of night to Norvrandt should have brought peaceful slumber to the Church of the First Light, but within its ruined chapels crawls an uneasy horde of sin eaters. With the aid of the faerie king, you must venture down the pilgrim road to attend an unlikely funeral and grant eternal rest to all who yet yearn for oblivion.", "Description_fr": "Alors même que la nuit est revenue dans le premier reflet, des purgateurs continuent de s'échapper en nombre des vestiges de l'église de l'Aurore. Tout porte à croire que des funérailles se tiennent en secret au cœur de ce lieu oublié, siège d'une religion qui comptait jadis de nombreux fidèles en Norvrandt. Sous les auspices du Monarque féérique, vous vous lancez à l'assaut de ses méandres afin de retrouver le défunt et de lui apporter, si possible, le repos éternel.", "Description_ja": "夜も戻ったこのときに、廃墟はひっそり口を開け、罪喰いどもが這い出して、彷徨い歩く巡礼路――。\nかつてノルヴラントで多くの信心を集めた「光耀教会」、その跡地で人知れず葬儀が始まった。妖精王と手を取り合い、行け、眠れる者のもとへ。終わりという安らぎを届けるために。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112622", "path": "ui/icon/112000/112622.tex", "path_hr1": "ui/icon/112000/112622_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Pilgers Pfad (Ebenen 71-80)", "Name_en": "Pilgrim's Traverse (Stones 71-80)", "Name_fr": "Le Sanctuaire des pèlerins (zones 71-80)", "Name_ja": "ピルグリム・トラバース 第71～80巡礼路", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "n6c5_2", "Name_en": "n6c5_2", "Name_fr": "n6c5_2", "Name_ja": "n6c5_2", "row_id": "1288", "sheet": "TerritoryType", "value": "1288", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1039", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1040": {"AllianceRoulette": "False", "ClassJobLevelRequired": "91", "ClassJobLevelSync": "0", "Content": {"row_id": "60049", "sheet": "InstanceContent", "value": "60049"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Als die Nacht zurückkehrte, öffneten die Ruinen leise ihre Mäuler - Sündenvertilger quollen hervor und ergossen sich auf den Pfad der Pilger.\nIn den Stätten der Kirche des Strahlenden Lichts wird im Geheimen eine Trauerfeier abgehalten. Zusammen mit dem Feenkönig Titania begibst du dich auf Wallfahrt, um den Schlafenden ihren Frieden zu bringen.", "Description_en": "The return of night to Norvrandt should have brought peaceful slumber to the Church of the First Light, but within its ruined chapels crawls an uneasy horde of sin eaters. With the aid of the faerie king, you must venture down the pilgrim road to attend an unlikely funeral and grant eternal rest to all who yet yearn for oblivion.", "Description_fr": "Alors même que la nuit est revenue dans le premier reflet, des purgateurs continuent de s'échapper en nombre des vestiges de l'église de l'Aurore. Tout porte à croire que des funérailles se tiennent en secret au cœur de ce lieu oublié, siège d'une religion qui comptait jadis de nombreux fidèles en Norvrandt. Sous les auspices du Monarque féérique, vous vous lancez à l'assaut de ses méandres afin de retrouver le défunt et de lui apporter, si possible, le repos éternel.", "Description_ja": "夜も戻ったこのときに、廃墟はひっそり口を開け、罪喰いどもが這い出して、彷徨い歩く巡礼路――。\nかつてノルヴラントで多くの信心を集めた「光耀教会」、その跡地で人知れず葬儀が始まった。妖精王と手を取り合い、行け、眠れる者のもとへ。終わりという安らぎを届けるために。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112623", "path": "ui/icon/112000/112623.tex", "path_hr1": "ui/icon/112000/112623_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Pilgers Pfad (Ebenen 81-90)", "Name_en": "Pilgrim's Traverse (Stones 81-90)", "Name_fr": "Le Sanctuaire des pèlerins (zones 81-90)", "Name_ja": "ピルグリム・トラバース 第81～90巡礼路", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "n6c6", "Name_en": "n6c6", "Name_fr": "n6c6", "Name_ja": "n6c6", "row_id": "1289", "sheet": "TerritoryType", "value": "1289", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1040", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1041": {"AllianceRoulette": "False", "ClassJobLevelRequired": "91", "ClassJobLevelSync": "0", "Content": {"row_id": "60050", "sheet": "InstanceContent", "value": "60050"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Tiefe Gewölbe", "Name_en": "Deep Dungeons", "Name_fr": "Donjons sans fond", "Name_ja": "ディープダンジョン", "row_id": "21", "sheet": "ContentType", "value": "21", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Als die Nacht zurückkehrte, öffneten die Ruinen leise ihre Mäuler - Sündenvertilger quollen hervor und ergossen sich auf den Pfad der Pilger.\nIn den Stätten der Kirche des Strahlenden Lichts wird im Geheimen eine Trauerfeier abgehalten. Zusammen mit dem Feenkönig Titania begibst du dich auf Wallfahrt, um den Schlafenden ihren Frieden zu bringen.", "Description_en": "The return of night to Norvrandt should have brought peaceful slumber to the Church of the First Light, but within its ruined chapels crawls an uneasy horde of sin eaters. With the aid of the faerie king, you must venture down the pilgrim road to attend an unlikely funeral and grant eternal rest to all who yet yearn for oblivion.", "Description_fr": "Alors même que la nuit est revenue dans le premier reflet, des purgateurs continuent de s'échapper en nombre des vestiges de l'église de l'Aurore. Tout porte à croire que des funérailles se tiennent en secret au cœur de ce lieu oublié, siège d'une religion qui comptait jadis de nombreux fidèles en Norvrandt. Sous les auspices du Monarque féérique, vous vous lancez à l'assaut de ses méandres afin de retrouver le défunt et de lui apporter, si possible, le repos éternel.", "Description_ja": "夜も戻ったこのときに、廃墟はひっそり口を開け、罪喰いどもが這い出して、彷徨い歩く巡礼路――。\nかつてノルヴラントで多くの信心を集めた「光耀教会」、その跡地で人知れず葬儀が始まった。妖精王と手を取り合い、行け、眠れる者のもとへ。終わりという安らぎを届けるために。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112624", "path": "ui/icon/112000/112624.tex", "path_hr1": "ui/icon/112000/112624_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Pilgers Pfad (Ebenen 91-100)", "Name_en": "Pilgrim's Traverse (Stones 91-100)", "Name_fr": "Le Sanctuaire des pèlerins (zones 91-100)", "Name_ja": "ピルグリム・トラバース 第91～100巡礼路", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "n6c6_2", "Name_en": "n6c6_2", "Name_fr": "n6c6_2", "Name_ja": "n6c6_2", "row_id": "1290", "sheet": "TerritoryType", "value": "1290", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1041", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1042": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "64011", "sheet": "InstanceContent", "value": "64011"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4"}, "Description_de": "Der redegewandte Sotan erzählt eine Geschichte über unsterbliche Rache, welche dich an Seiryu und seinen Wunsch, seinen verhassten Feind zu vernichten, erinnert. Vor deinem geistigen Auge erwacht eure wütende Begegnung zum Leben, und du stehst dem mächtigen Drachen noch einmal gegenüber, um sein Aramitama zu bändigen, bevor es ihn verzehrt.", "Description_en": "The faux commander yearns for a tale of undying vengeance, and as you revisit your numerous memories of such, you recall the auspice Seiryu and his single-minded desire to destroy his loathed foe. Your mind's eye brings that furious encounter to vivid life, and you find yourself facing the mighty being once more in a bid to quell his aramitama ere it consumes him...", "Description_fr": "Désireux de renouveler son répertoire de contes et légendes, le Zuijû Sotan, un renard plus connu sous son surnom de “président”, vous a demandé de lui narrer vos batailles épiques contre les Primordiaux. Tout à coup, votre combat contre Seiryû, le Dragon azur, vous revient en mémoire... Terrassez-le afin de satisfaire la soif d'émotions fortes de votre ami à fourrure !", "Description_ja": "イディルシャイアに現れた奇妙なしゃべる狐、ソーチョーこと「点茶のソウタン」。茶飲み話のネタを求める彼のため、激闘の記憶を蘇らせよ。\n此度、語るは東方の瑞獣・青龍との波舞う戦い。式鬼の乱舞に溺れるのが先か、アラミタマに溺れる魂を救うのが先か。いま幻の激闘が語られる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "690", "ItemLevelSync": "695", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Traumprüfung - Seiryu", "Name_en": "the Wreath of Snakes (Unreal)", "Name_fr": "L'Îlot des Amertumes (irréel)", "Name_ja": "幻青龍征魂戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"Map": {"Id": "e3fg/00", "row_id": "516", "sheet": "Map", "value": "516"}, "Name_de": "e3fg_3", "Name_en": "e3fg_3", "Name_fr": "e3fg_3", "Name_ja": "e3fg_3", "row_id": "1302", "sheet": "TerritoryType", "value": "1302"}, "TrialRoulette": "False", "row_id": "1042", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1043": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "20102", "sheet": "InstanceContent", "value": "20102"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Die Wildnis Shaaloanis ist von Tierkadavern gepflastert und dann erreicht dich auch noch eine merkwürdige Jagdlizenz, dessen Aussteller sich als niedliches Katzenwesen entpuppt. Gemeinsam folgt ihr den Spuren der Vernichtung, bis sie euch schließlich zu dem Übeltäter des Ganzen führt: dem sogenannten Arkveld - eine brandgefährliche Bestie, welche zusammen mit deinem kurzfelligen Freund auf mysteriöse Weise auf Tural gelandet ist. In klassischer Jägermanier stärkst du dich im Feldlager an einer gehörigen Portion Grillfleisch und bereitest dich mit Mega-Tränken auf eine Jagd der Extraklasse vor. Zerberste die Ketten des Weißen Geists aus dem Verbotenen Land!", "Description_en": "Animal carcasses have been turning up left and right in Shaaloani, with a mysterious mark bill suggesting that a new monster prowls the plains. Tasked with hunting the beast, you set off to meet your client, a stray Felyne, and together with their stalwart Seikret companion, scour the wilds and identify your mark: Guardian Arkveld. Now invigorated by a repast of grilled meat and equipped with potent mega potions, the time is come to end the Guardian's rampage and return peace to the wilds!", "Description_fr": "Des cadavres d'animaux ayant péri dans des conditions suspectes jonchent la Shaaloani... Après avoir accepté de remédier à cette inquiétante situation, vous faites la connaissance d'un Felyne et d'un Seikret qui vous révèlent l'identité du coupable : l'Arkveld Gardien, une bête immense d'une très grande férocité. Avalez un bon gros bout de viande grillée, munissez-vous de vos méga potions et partez chasser le monstre pour restaurer la tranquillité dans la région !", "Description_ja": "シャーローニ荒野で相次ぐ、動物たちの不審死。事件の背後には、未知のモンスターの関与があるとして、不思議な手配書が出回っていた。冒険者は、モンスター討伐を依頼する「旅のアイルー」、そして頼もしい騎乗動物「セクレト」とともに痕跡を辿り、ついに護竜「アルシュベルド」を発見するに至った。上手に焼けた肉を食べて準備は万全、「回復薬グレート」を携え、護竜の狩猟に挑め！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "80135", "path": "ui/icon/080000/080135.tex", "path_hr1": "ui/icon/080000/080135_hr1.tex"}, "Image": {"id": "112627", "path": "ui/icon/112000/112627.tex", "path_hr1": "ui/icon/112000/112627_hr1.tex"}, "ItemLevelRequired": "725", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Jagd auf Wächter-Arkveld", "Name_en": "the Windward Wilds", "Name_fr": "Chasse à l'Arkveld Gardien", "Name_ja": "護竜アルシュベルド狩猟戦", "NormalRaidRoulette": "False", "SortKey": "225", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6ff/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1063", "sheet": "Map", "value": "1063"}, "Name_de": "x6ff", "Name_en": "x6ff", "Name_fr": "x6ff", "Name_ja": "x6ff", "row_id": "1300", "sheet": "TerritoryType", "value": "1300", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "True", "row_id": "1043", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1044": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "20103", "sheet": "InstanceContent", "value": "20103"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Des Fahrenden Sängers Stimme erklingt mit der Imposanz eines Jagdhorns und führt dich ein in eine Vision einer Wildnis, welche von einem einzigen monströsen Wesen dominiert ist: dem Weißen Geist. Du beginnst dich zu wundern, wie euer Kampf wohl ausgegangen wäre, hätte das Wächterwesen sich zuvor nicht bereits mit den stärksten Bestien der staubigen Ebenen Turals gemessen. Und je tiefer du dich diesem Gedanken hingibst, desto mehr nimmt er langsam Gestalt an, bis du dich ein weiteres Mal einem kettenscharrenden Arkveld gegenüber siehst.", "Description_en": "The wandering minstrel sings of a lone Guardian, whose obsession with aether would have invited ruin upon the wildlife of Shaaloani. Had the white wanderer─this beast from beyond─never spent its strength facing Serpentlord Ttokrrone, what power might it have brought to bear against you? The minstrel’s musings ignite your imagination, drawing you back to that arduous encounter, now more arduous still...", "Description_fr": "Inspiré par votre récit, le ménestrel errant vous conte l'histoire d'un dragon étouffant dans sa propre souffrance, obsédé par une montée en puissance infinie, et semant la pagaille au point de menacer l'équilibre d'un écosystème tout entier. Que serait-il advenu si la nature elle-même, à travers ses créations, n'avait pas lutté pour sa préservation contre cet envahisseur surgi de nulle part ? Quel incroyable carnage aurait-il commis dans sa folie ? Pour en avoir un avant-goût, tentez donc de chasser un Arkveld Gardien plus déchaîné que jamais !", "Description_ja": "異邦の詩人は謳う。強力なエネルギーに執着し、生態系を破壊せんばかりに暴れまわった護竜のことを。何処からか突如として現れた白き来訪者に対し、もし荒野の頂点たる存在がその縄張りをかけて争っていなかったとしたら、果たして彼のモンスターはどれほどの力を身につけていたであろうか――。冒険者は今、護竜アルシュベルドの狩猟を追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "80135", "path": "ui/icon/080000/080135.tex", "path_hr1": "ui/icon/080000/080135_hr1.tex"}, "Image": {"id": "112628", "path": "ui/icon/112000/112628.tex", "path_hr1": "ui/icon/112000/112628_hr1.tex"}, "ItemLevelRequired": "740", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Jagd auf Wächter-Arkveld (schwer)", "Name_en": "the Windward Wilds (Extreme)", "Name_fr": "Chasse à l'Arkveld Gardien (extrême)", "Name_ja": "極護竜アルシュベルド狩猟戦", "NormalRaidRoulette": "False", "SortKey": "245", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6ff/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1063", "sheet": "Map", "value": "1063"}, "Name_de": "x6ff_2", "Name_en": "x6ff_2", "Name_fr": "x6ff_2", "Name_ja": "x6ff_2", "row_id": "1306", "sheet": "TerritoryType", "value": "1306", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1044", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1045": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "0", "Content": {"row_id": "25004", "sheet": "InstanceContent", "value": "25004"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "22", "sheet": "ContentType", "value": "22", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "80108", "path": "ui/icon/080000/080108.tex", "path_hr1": "ui/icon/080000/080108_hr1.tex"}, "Image": {"id": "112626", "path": "ui/icon/112000/112626.tex", "path_hr1": "ui/icon/112000/112626_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Die Pâtisserie", "Name_en": "the Pâtisserie", "Name_fr": "La Pâtisserie de la Valention", "Name_ja": "ヴァレンティオンパティスリー", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "f1dd/00", "MapMarkerRange": "725", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "400", "row_id": "1061", "sheet": "Map", "value": "1061"}, "Name_de": "f1dd", "Name_en": "f1dd", "Name_fr": "f1dd", "Name_ja": "f1dd", "row_id": "1298", "sheet": "TerritoryType", "value": "1298", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1045", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1046": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40042", "sheet": "InstanceContent", "value": "40042"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Küstenkampf", "Name_en": "the Bayside Battleground", "Name_fr": "Le Rivage redoutable", "Name_ja": "ベイサイド・バトルグラウンド", "NormalRaidRoulette": "False", "SortKey": "15", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "s5p6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1060", "sheet": "Map", "value": "1060"}, "Name_de": "s5p6", "Name_en": "s5p6", "Name_fr": "s5p6", "Name_ja": "s5p6", "row_id": "1293", "sheet": "TerritoryType", "value": "1293", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1046", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1047": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40042", "sheet": "InstanceContent", "value": "40042"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Küstenkampf", "Name_en": "the Bayside Battleground", "Name_fr": "Le Rivage redoutable", "Name_ja": "ベイサイド・バトルグラウンド", "NormalRaidRoulette": "False", "SortKey": "16", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "s5p6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1060", "sheet": "Map", "value": "1060"}, "Name_de": "s5p6", "Name_en": "s5p6", "Name_fr": "s5p6", "Name_ja": "s5p6", "row_id": "1293", "sheet": "TerritoryType", "value": "1293", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1047", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1048": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40042", "sheet": "InstanceContent", "value": "40042"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112471", "path": "ui/icon/112000/112471.tex", "path_hr1": "ui/icon/112000/112471_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Küstenkampf", "Name_en": "the Bayside Battleground", "Name_fr": "Le Rivage redoutable", "Name_ja": "ベイサイド・バトルグラウンド", "NormalRaidRoulette": "False", "SortKey": "17", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "s5p6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1060", "sheet": "Map", "value": "1060"}, "Name_de": "s5p6", "Name_en": "s5p6", "Name_fr": "s5p6", "Name_ja": "s5p6", "row_id": "1293", "sheet": "TerritoryType", "value": "1293", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1048", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1049": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40043", "sheet": "InstanceContent", "value": "40043"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Küstenkampf", "Name_en": "the Bayside Battleground", "Name_fr": "Le Rivage redoutable", "Name_ja": "ベイサイド・バトルグラウンド", "NormalRaidRoulette": "False", "SortKey": "140", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "s5p6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1060", "sheet": "Map", "value": "1060"}, "Name_de": "s5p6", "Name_en": "s5p6", "Name_fr": "s5p6", "Name_ja": "s5p6", "row_id": "1293", "sheet": "TerritoryType", "value": "1293", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1049", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1050": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40043", "sheet": "InstanceContent", "value": "40043"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Küstenkampf", "Name_en": "the Bayside Battleground", "Name_fr": "Le Rivage redoutable", "Name_ja": "ベイサイド・バトルグラウンド", "NormalRaidRoulette": "False", "SortKey": "141", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "s5p6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1060", "sheet": "Map", "value": "1060"}, "Name_de": "s5p6", "Name_en": "s5p6", "Name_fr": "s5p6", "Name_ja": "s5p6", "row_id": "1293", "sheet": "TerritoryType", "value": "1293", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1050", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1051": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40043", "sheet": "InstanceContent", "value": "40043"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Küstenkampf", "Name_en": "the Bayside Battleground", "Name_fr": "Le Rivage redoutable", "Name_ja": "ベイサイド・バトルグラウンド", "NormalRaidRoulette": "False", "SortKey": "142", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "s5p6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1060", "sheet": "Map", "value": "1060"}, "Name_de": "s5p6", "Name_en": "s5p6", "Name_fr": "s5p6", "Name_ja": "s5p6", "row_id": "1293", "sheet": "TerritoryType", "value": "1293", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1051", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1052": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40043", "sheet": "InstanceContent", "value": "40043"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Küstenkampf", "Name_en": "the Bayside Battleground", "Name_fr": "Le Rivage redoutable", "Name_ja": "ベイサイド・バトルグラウンド", "NormalRaidRoulette": "False", "SortKey": "143", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "s5p6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1060", "sheet": "Map", "value": "1060"}, "Name_de": "s5p6", "Name_en": "s5p6", "Name_fr": "s5p6", "Name_ja": "s5p6", "row_id": "1293", "sheet": "TerritoryType", "value": "1293", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1052", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1053": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40043", "sheet": "InstanceContent", "value": "40043"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Küstenkampf", "Name_en": "the Bayside Battleground", "Name_fr": "Le Rivage redoutable", "Name_ja": "ベイサイド・バトルグラウンド", "NormalRaidRoulette": "False", "SortKey": "144", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "s5p6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1060", "sheet": "Map", "value": "1060"}, "Name_de": "s5p6", "Name_en": "s5p6", "Name_fr": "s5p6", "Name_ja": "s5p6", "row_id": "1293", "sheet": "TerritoryType", "value": "1293", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1053", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1054": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40043", "sheet": "InstanceContent", "value": "40043"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Küstenkampf", "Name_en": "the Bayside Battleground", "Name_fr": "Le Rivage redoutable", "Name_ja": "ベイサイド・バトルグラウンド", "NormalRaidRoulette": "False", "SortKey": "145", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "s5p6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1060", "sheet": "Map", "value": "1060"}, "Name_de": "s5p6", "Name_en": "s5p6", "Name_fr": "s5p6", "Name_ja": "s5p6", "row_id": "1293", "sheet": "TerritoryType", "value": "1293", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1054", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1055": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40043", "sheet": "InstanceContent", "value": "40043"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Küstenkampf", "Name_en": "the Bayside Battleground", "Name_fr": "Le Rivage redoutable", "Name_ja": "ベイサイド・バトルグラウンド", "NormalRaidRoulette": "False", "SortKey": "146", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "s5p6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1060", "sheet": "Map", "value": "1060"}, "Name_de": "s5p6", "Name_en": "s5p6", "Name_fr": "s5p6", "Name_ja": "s5p6", "row_id": "1293", "sheet": "TerritoryType", "value": "1293", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1055", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1056": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40043", "sheet": "InstanceContent", "value": "40043"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "29", "sheet": "ContentMemberType", "value": "29"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!\n\n※ Siegessterne und Kristallpunkte werden je nach Ausgang der Partie bestimmt.\n※ Es werden Gegner mit ähnlichem Rang und Kampfklasse vermittelt.\n※ Gruppen werden nach ausgewogener Rollenverteilung und ähnlichem Rang, Kampfklasse und Kristallpunkten gebildet.", "Description_en": "A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?\n\n※Match results will affect Rising Stars and Crystal Credit.\n※Players with comparable PvP tiers and risers will be matched with one another.\n※Parties will be sorted by role, tier, riser, and credit to ensure relatively equal averages.", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !\n\n* Vos étoiles de victoire et vos points de cristal évolueront en fonction du résultat de la partie.\n* Vos adversaires seront sélectionnés parmi des joueurs d'échelon et de palier proches.\n* Les joueurs seront répartis en fonction de leur rôle, échelon, palier et points de cristal de façon à obtenir des équipes équilibrées.", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！\n\n※試合の勝敗で勝ち星やクリスタルポイントが変動します。\n※対戦相手とのマッチングは階級や階位が近い相手と行われます。\n※パーティ同士のロール構成、階級、階位、クリスタルポイントが近くなるように、メンバー分けが行われます。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112472", "path": "ui/icon/112000/112472.tex", "path_hr1": "ui/icon/112000/112472_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Der Küstenkampf", "Name_en": "the Bayside Battleground", "Name_fr": "Le Rivage redoutable", "Name_ja": "ベイサイド・バトルグラウンド", "NormalRaidRoulette": "False", "SortKey": "147", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "s5p6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1060", "sheet": "Map", "value": "1060"}, "Name_de": "s5p6", "Name_en": "s5p6", "Name_fr": "s5p6", "Name_ja": "s5p6", "row_id": "1293", "sheet": "TerritoryType", "value": "1293", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1056", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1057": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "40044", "sheet": "InstanceContent", "value": "40044"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "30", "sheet": "ContentMemberType", "value": "30"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Crystalline Conflict - so nennt die Eorzäische Allianz ihre neueste Gefechtsübung, die ein Scharmützel zwischen zwei kleinen Trupps simuliert. Es gilt, ein hitziges Schlachtfeld voller magischer Mechanismen zu dominieren und einen Kristall, der das Herzstück der Übung darstellt, sicher an sein Ziel zu bringen!", "Description_en": "Blue seas, clear skies, and a blistering battle await at the Bayside Battleground! With Astra and Umbra scrambling to navigate narrow piers, newcome pups and Wolves' Den regulars alike must rely upon their wits to triumph on the Turali shore.\n\nAt the end of the crystal line, who will stand victorious? Will it be you?", "Description_fr": "Crystalline Conflict, le nouveau scénario d'entraînement militaire imaginé par l'Alliance éorzéenne, met en scène de petites escouades se livrant de féroces escarmouches. Il ne s'agit pas simplement de vaincre l'équipe adverse, mais d'acheminer une ressource clef unique, le cristal tactique, jusqu'à l'objectif ; le tout dans des décors variés, fruits d'un illusionnisme de haut vol. Aux armes, combattants, la victoire se trouve au bout du chemin !", "Description_ja": "「クリスタルコンフリクト」、それはエオルゼア都市軍事同盟が、少人数による局地戦を想定した新たなる模擬戦である。既存の対人戦闘に、重要物資「タクティカルクリスタル」を確保して目的地に移送するという戦略要素を加味。最新の幻影投射技術で再現された、多彩な環境下で勝利を目指せ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112629", "path": "ui/icon/112000/112629.tex", "path_hr1": "ui/icon/112000/112629_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Crystalline Conflict: Der Küstenkampf (Schaukampf)", "Name_en": "Crystalline Conflict (Custom Match - The Bayside Battleground)", "Name_fr": "Crys. Conflict (partie perso. - Le Rivage redoutable)", "Name_ja": "クリスタルコンフリクト(ベイサイド・バトルグラウンド：カスタムマッチ)", "NormalRaidRoulette": "False", "SortKey": "205", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "s5p6/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1060", "sheet": "Map", "value": "1060"}, "Name_de": "s5p6_ctm", "Name_en": "s5p6_ctm", "Name_fr": "s5p6_ctm", "Name_ja": "s5p6_ctm", "row_id": "1294", "sheet": "TerritoryType", "value": "1294", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1057", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1058": {"AllianceRoulette": "True", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30153", "sheet": "InstanceContent", "value": "30153"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "3", "RangedPerParty": "2", "TanksPerParty": "1", "row_id": "4", "sheet": "ContentMemberType", "value": "4"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Sareel Ja ist nach wie vor fest entschlossen, seine düsteren Pläne umzusetzen und einen ultimativen, unbesiegbaren Herrscher zu erschaffen. Er lädt dich ein, nach Vana'diel zurückzukehren, um dort gegen noch stärkere Kandidaten anzutreten. Seine Drohung, eine Horde von Echos auf die Bewohner von Yak T'el loszulassen, wenn du seine Einladung abschlägst, lässt dich nicht kalt: Du hast kaum eine andere Wahl, als zuzustimmen. Zusammen mit deinen Mistreitern bereitest du dich auf erbitterte Kämpfe gegen immer mächtigere Feinde vor. Als ihr schließlich in Vana'diel ankommt, trefft ihr auf keinen Geringeren als Kam'lanaut, den Erzherzog von Jeuno und einen der letzten Überlebenden des uralten Volkes der Zilart.", "Description_en": "Sareel Ja remains determined to fashion a figure he believes worthy of ruling Tural. Confident he has found a champion that proves your match, he has extended you an invitation to return to Jeuno. There, you come face to face with none other than Kam'lanaut─Archduke of Jeuno, and one of the last survivors of an ancient race known as the Zilart. Kam'lanaut soon departs for the battlefield, eager to meet you in combat. Refuse Sareel Ja's hospitality, and he has promised to unleash a horde of echoes upon the people of Yak T'el. With little choice but to accept, you steel yourself for another journey down the Walk of Echoes.", "Description_fr": "Créer un nouvel Aurarque pour dominer le monde par son intermédiaire... Telle est l'ambition maléfique de Sareel Ja qui, pour parvenir au plus vite à ses fins, vous a “invitée” à retourner dans cet autre monde connu sous le nom de Vana'diel afin d'y affronter de nouveaux Échos, résultats de ses manipulations de l'électrope. L'un d'entre eux n'est autre que Kam'lanaut, l'archiduc de Jeuno, qui vous a lancé un défi à mort en vous toisant avec un mépris des plus aristocratiques... Consciente de votre devoir de protéger les peuples du Tural, vous vous demandez toutefois qui sont les puissants ennemis tissés de souvenirs qui se cachent tout au long de cette deuxième perambulation... Joignez vos forces à celles de l'intrépide aventurier Alxaal pour le découvrir !", "Description_ja": "トラル大陸に、己が戴くべき「王」を創出する。その野望のため邁進するサレージャから新たな戦いに招かれた冒険者は、超常の技術で再現された異界「ヴァナ・ディール」の一角へと向かう。\nその先で待つのは、「エコーズの残滓」として再現された絶世の英傑「カムラナート」。人質とされたヤクテル樹海の民を護るため、冒険者とアルシャールは記憶によって紡がれた強敵たちとの死闘に挑む。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112614", "path": "ui/icon/112000/112614.tex", "path_hr1": "ui/icon/112000/112614_hr1.tex"}, "ItemLevelRequired": "725", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "San d'Oria: Die zweite Etappe", "Name_en": "San d'Oria: The Second Walk", "Name_fr": "San d'Oria - La deuxième perambulation", "Name_ja": "サンドリア：ザ・セカンドウォーク", "NormalRaidRoulette": "False", "SortKey": "159", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "z6r2/01", "MapMarkerRange": "669", "OffsetX": "-826", "OffsetY": "-871", "SizeFactor": "200", "row_id": "1033", "sheet": "Map", "value": "1033"}, "Name_de": "z6r2", "Name_en": "z6r2", "Name_fr": "z6r2", "Name_ja": "z6r2", "row_id": "1304", "sheet": "TerritoryType", "value": "1304", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1058", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1059": {"AllianceRoulette": "False", "ClassJobLevelRequired": "0", "ClassJobLevelSync": "0", "Content": {"value": "0"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "0", "sheet": "ContentMemberType", "value": "0"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ContentType", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"value": "0"}, "TrialRoulette": "False", "row_id": "1059", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1060": {"AllianceRoulette": "False", "ClassJobLevelRequired": "1", "ClassJobLevelSync": "100", "Content": {"row_id": "55013", "sheet": "InstanceContent", "value": "55013"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Schatzsuche", "Name_en": "Treasure Hunt", "Name_fr": "Chasse aux trésors", "Name_ja": "トレジャーハント", "row_id": "9", "sheet": "ContentType", "value": "9", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "765", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Tresor Oneiron", "Name_en": "Vault Oneiron", "Name_fr": "le coffre d'Oneiron", "Name_ja": "宝物庫 ボルト・オネイロン", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6c1/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1059", "sheet": "Map", "value": "1059"}, "Name_de": "x6c1", "Name_en": "x6c1", "Name_fr": "x6c1", "Name_ja": "x6c1", "row_id": "1279", "sheet": "TerritoryType", "value": "1279", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1060", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1061": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "20104", "sheet": "InstanceContent", "value": "20104"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Den Schmerz des endgültigen Abschieds von seinen Liebsten den Wolken anzuvertrauen und alles über sie zu vergessen ... Als den Leuten Alexandrias diese Möglichkeit genommen wurde, sahen sie sich erneut mit dem Tod und allem, was mit ihm einhergeht, konfrontiert. Angesichts der Plötzlichkeit, mit der dieser Wandel vonstattenging, ist es wenig verwunderlich, wie schnell ihre Herzen nun drohen, vor Todesangst geradezu überzulaufen. Das Elektrobgenie Calyx macht sich das Ganze wiederum zu Nutzen, indem er die nicht abschwemmen wollende Furcht zur Beschwörung eines Primae nutzt: dem Ewigen Dunkel. Schaffst du es ein weiteres Mal, Alexandria vor seinem Untergang zu bewahren und Calyx' Pläne endgültig zu durchkreuzen?", "Description_en": "By entrusting their memories of departed loved ones to the cloud, Alexandrians have long escaped the grief of separation. Being thus forced to confront the realities of mortal existence, what then filled their hearts was a dark and unreasoning terror. Harnessing this heightened fear of death for his own ends, a genius of an age gone by now channels the people's desperate prayers for succor into a new primal incarnation. It falls to the Warrior of Light to stand unflinching in the face of fear-made-manifest, and claim victory over this inexorable entity.", "Description_fr": "Les Alexandrins s'étaient préservés du chagrin du deuil, bien soulagés de voir le souvenir de leurs défunts “emporté dans les cieux”. Or, les voici brusquement confrontés aux affres de la mortalité : leurs cœurs se remplissent d'une peur primale teintée du plus profond désespoir ; une angoisse poussée à son paroxysme que votre impitoyable ennemi va s'empresser de canaliser... afin d'invoquer un Primordial. Guerrière de la Lumière, luttez contre l'une des plus grandes hantises de l'humanité... et triomphez de l'obscurité éternelle !", "Description_ja": "死者にまつわる記憶の一切を雲の上に預けることで、離別の悲しみから逃れた人々……。彼らがふたたび死と向き合うことを強いられたとき、その胸の内より溢れ出たのは、闇に染め抜かれた純粋なまでの恐怖だった。\n異様なまでに高められた死への恐怖は今、早世の天才が仕掛けた計略によって束ねられ、新たな蛮神として顕現する。光の戦士よ、死への恐怖に打ち勝ち「永遠の闇」を討滅せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112612", "path": "ui/icon/112000/112612.tex", "path_hr1": "ui/icon/112000/112612_hr1.tex"}, "ItemLevelRequired": "725", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zel Tajaal - Das Ewige Dunkel", "Name_en": "the Ageless Necropolis", "Name_fr": "La Nécropole intemporelle", "Name_ja": "永遠の闇討滅戦", "NormalRaidRoulette": "False", "SortKey": "224", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6fe/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1045", "sheet": "Map", "value": "1045"}, "Name_de": "x6fe", "Name_en": "x6fe", "Name_fr": "x6fe", "Name_ja": "x6fe", "row_id": "1295", "sheet": "TerritoryType", "value": "1295", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "True", "row_id": "1061", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1062": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "20105", "sheet": "InstanceContent", "value": "20105"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Der Fahrende Sänger haut in die Saiten und lässt wahrlich finstere Töne puren Schreckens ertönen. Du fühlst dich an jene Manifestation der Todesangst zurückerinnert, welche die Herzen aller befiel, die ihr Leben lang vor ihr davongelaufen waren. Beschworen durch ein junges Genie, dessen Angst noch weitaus größer gewesen sein muss als die seiner Opfer, denen er das Monstrum entgegenwarf - fürchtete es den Tod doch mehr als alles andere. Die finsteren Melodien ziehen dich langsam in ihren Bann und lassen Visionen jenes geschichtsträchtigen Kampfes um die Furcht in den Herzen eines Königreichs Gestalt werden ...", "Description_en": "Powerful was the onset of fear felt by a people who had long escaped death's mournful memories. And powerful was the entity which that fear begat. And yet, the minstrel muses, how much more powerful still would the primal be were it fed upon the dread of its summoner─a child genius who felt the hand of death close ever tighter upon his shoulder every day of his disease-ravaged life? The horror of that beleaguered heart begins to infect your own as the first chilling notes of the song pour forth from somber lips...", "Description_fr": "Le ménestrel errant vous écoute attentivement tandis que vous lui contez l'histoire de ce jeune prodige au destin contrarié, celui-là même qui invoqua un Primordial en exploitant la peur de mourir de tout un peuple. À en croire le poète, le jeune garçon lui-même fut sans doute le premier hanté par l'angoisse du trépas, nourrissant plus que quiconque cette part d'ombre inhérente à l'être humain. Les quelques vers qu'il déclame vous invitent à sonder cette terreur intime, à ne jamais oublier votre propre mortalité... et à revivre, en pensée, votre combat contre l'obscurité éternelle.", "Description_ja": "異邦の詩人は謳う。早世の天才が呼び降ろした蛮神のことを。それは、記憶を雲の上に預けることで、死の悲しみから逃れ続けてきた人々が抱いた死の恐怖を糧として形作られた。\nしかし、召喚者たる少年にとって、人々の心を蝕む恐れは日常であり、誰よりも冥い闇を宿していたはずである。少年が感じていたであろう恐怖を想い、それでも死を忘るるなかれと語りかける詩歌を聞きながら、光の戦士は今、永遠の闇との戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112613", "path": "ui/icon/112000/112613.tex", "path_hr1": "ui/icon/112000/112613_hr1.tex"}, "ItemLevelRequired": "740", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Gok Tajaal - Das Ewige Dunkel", "Name_en": "the Minstrel's Ballad: Necron's Embrace", "Name_fr": "La Nécropole intemporelle (extrême)", "Name_ja": "極永遠の闇討滅戦", "NormalRaidRoulette": "False", "SortKey": "244", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6fe/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1045", "sheet": "Map", "value": "1045"}, "Name_de": "x6fe_2", "Name_en": "x6fe_2", "Name_fr": "x6fe_2", "Name_ja": "x6fe_2", "row_id": "1296", "sheet": "TerritoryType", "value": "1296", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1062", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1063": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "0", "Content": {"row_id": "60051", "sheet": "InstanceContent", "value": "60051"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "39", "sheet": "ContentType", "value": "39", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Endet der Pfad im Licht oder in Dunkelheit? Der Duft der Opfergaben liegt schwer über der Erzählung, die an einen märchenhaften Traum in einer Sommernacht erinnert.\nWeder Bann noch Segen vermögen den Träumenden aus kummervoller Nacht zu wecken. Pilger auf diesen Pfaden, wirst du das Ende je erreichen?", "Description_en": "Shaped by your offerings, a deep anguish burgeons from the sleepless abyss. Only those with the fortitude to face an aberration of both Light and Darkness may navigate this waking dream and overcome the damnation trapped upon a holy road.", "Description_fr": "Lumière ou Ténèbres, que reste-t-il à la lisière de la mort ? Enivré par le parfum des offrandes, le rêveur découvre un dédale vertigineux, et au bout, une chambre mortuaire. Perdue entre chien et loup, une âme torturée y cherche en vain un repos qui ne vient jamais, tandis que sa malice et ses sortilèges ne lui sont d'aucun secours. Oserez-vous malgré tout pénétrer dans son antre, ô chers pèlerins ?", "Description_ja": "死せる路、先に坐すのは光か闇か。供物の香りに彩られ、詩想の果てに夢見るは、果てなき巡礼、その最果ての部屋。\n眠りを拒む宵の淵、悪さも呪文も魔法の力も、深き悲嘆に近づけぬ。巡礼者よ、それでも歩みを運ぶのか――。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112625", "path": "ui/icon/112000/112625.tex", "path_hr1": "ui/icon/112000/112625_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Eminente Trauer (variabel)", "Name_en": "the Final Verse (Quantum)", "Name_fr": "Le Verset final (quantique)", "Name_ja": "詩想エミネントグリーフ討滅戦", "NormalRaidRoulette": "False", "SortKey": "247", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "n6c6_3", "Name_en": "n6c6_3", "Name_fr": "n6c6_3", "Name_ja": "n6c6_3", "row_id": "1311", "sheet": "TerritoryType", "value": "1311", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1063", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1064": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "103", "sheet": "InstanceContent", "value": "103"}, "ContentMemberType": {"HealersPerParty": "1", "MeleesPerParty": "1", "RangedPerParty": "1", "TanksPerParty": "1", "row_id": "2", "sheet": "ContentMemberType", "value": "2"}, "ContentType": {"Name_de": "Dungeons", "Name_en": "Dungeons", "Name_fr": "Donjons", "Name_ja": "ダンジョン", "row_id": "2", "sheet": "ContentType", "value": "2", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Der neunte Splitter, die ursprüngliche Heimat Alexandrias, ist von ihrem unwetterverhangenen Himmel und dem steten Grollen von Blitz und Donner gezeichnet. In diesen düsteren Landen scheint kaum ein Überleben außerhalb Alexandrias mächtigen Walls möglich. Und doch wollt ihr genau diese These auf die Probe stellen und euch selbst auf den Kontinent des Nebels begeben. Begib dich auf den Weg nach Treno, wo das Leben den Blitzen zu trotzen scheint und wo womöglich Antworten auf jene Fragen warten, die Krile so schwer auf dem Herzen lasten ...", "Description_en": "Beneath the Ninth's roiling sky lies the Mist Continent, once home to the Kingdom of Alexandria and her fellow nations. The nearest of these, according to Sphene, was the city-state of Treno. It is toward that potential bastion of civilization that you and your companions now forge a path through the storm...", "Description_fr": "Le neuvième reflet, où prospérait jadis le royaume d'Alexandrie, est un monde recouvert de lourds nuages sombres qui obscurcissent le ciel et où le tonnerre gronde sans cesse, contraignant toute vie à s'adapter à un environnement intégralement dominé par l'éther de foudre. Au sein de ces terres hautement hostiles s'étend le Continent de la Brume, immergé dans son brouillard persistant. En compagnie de ses camarades et notamment de Krile, désireuse de percer les mystères de ses origines en explorant le monde qui l'a vue naître, la Guerrière de la Lumière se dirige vers la cité-État de Tréno...", "Description_ja": "かつて旧アレクサンドリア王国が存在していたとされる第九世界――重々しい黒雲が空を覆い、雷鳴が絶え間なく響き渡るその世界では、生きとし生けるものすべてが、雷属性に偏った環境への順応を要求されていた。そんな過酷な大地「霧の大陸」の片隅に、冒険者たちは降り立つ。\n生まれ故郷である世界を知ることで、己の出自と向き合いたいと願うクルルとともに、一行は都市国家「トレノ」を目指す。", "ExpertRoulette": "True", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112634", "path": "ui/icon/112000/112634.tex", "path_hr1": "ui/icon/112000/112634_hr1.tex"}, "ItemLevelRequired": "735", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Die Nebeltrift", "Name_en": "Mistwake", "Name_fr": "Le Sillage brumeux", "Name_ja": "遺忘行路 ミストウェイク", "NormalRaidRoulette": "False", "SortKey": "111", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6d9/01", "MapMarkerRange": "694", "OffsetX": "-143", "OffsetY": "-475", "SizeFactor": "200", "row_id": "1095", "sheet": "Map", "value": "1095"}, "Name_de": "x6d9", "Name_en": "x6d9", "Name_fr": "x6d9", "Name_ja": "x6d9", "row_id": "1314", "sheet": "TerritoryType", "value": "1314", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1064", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1065": {"AllianceRoulette": "False", "ClassJobLevelRequired": "91", "ClassJobLevelSync": "0", "Content": {"row_id": "60052", "sheet": "InstanceContent", "value": "60052"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "39", "sheet": "ContentType", "value": "39", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "In einer abgelegenen Kirche des Strahlenden Lichts verbirgt sich ein chimärenhafter Schrecken, der längst dem Vergessen anheim gefallen war.\nPilger, der du das Ende aller Pfade erreicht hast! Versinke im Traum einer Sommernacht und stelle dich der aus Licht und Dunkelheit geborenen Bedrohung!", "Description_en": "In a distant church of the First Light persists an unholy union, sealed away and forgotten by time. Although no more yielding but a dream, this simulacrum of Light and Darkness will test your readiness to face what lurks at the end of the pilgrim road...", "Description_fr": "Au bout du chemin se terre une créature difforme oubliée de tous, un amalgame absurde de Lumière et de Ténèbres dont l'âme n'est plus que haine et rancœur. Les pèlerins sont allés par monts et par vaux ; les voilà à présent parvenus aux abysses, contraints d'exécuter une danse macabre dont seuls les plus vaillants pourront réchapper...", "Description_ja": "死せる路、その最奥に潜むは忘らるる異形。光は闇を、闇は光を蝕んで、奏でる声音が憎悪へ誘う。\n山を越え、谷間を越えて、巡礼はいま深淵に至れり。一夜の舞いのその先に、残るはいずれの強者だろうか。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112633", "path": "ui/icon/112000/112633.tex", "path_hr1": "ui/icon/112000/112633_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Eminente Trauer", "Name_en": "the Final Verse", "Name_fr": "Le Verset final", "Name_ja": "エミネントグリーフ討滅戦", "NormalRaidRoulette": "False", "SortKey": "246", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "", "MapMarkerRange": "0", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "0", "sheet": "Map", "value": "0"}, "Name_de": "n6c6_4", "Name_en": "n6c6_4", "Name_fr": "n6c6_4", "Name_ja": "n6c6_4", "row_id": "1333", "sheet": "TerritoryType", "value": "1333", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1065", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1066": {"AllianceRoulette": "False", "ClassJobLevelRequired": "90", "ClassJobLevelSync": "100", "Content": {"row_id": "36004", "sheet": "InstanceContent", "value": "36004"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "11", "sheet": "ContentMemberType", "value": "11"}, "ContentType": {"Name_de": "Gewölbesuche", "Name_en": "V&C Dungeon Finder", "Name_fr": "Donjons spéciaux", "Name_ja": "特殊ダンジョン探索", "row_id": "30", "sheet": "ContentType", "value": "30", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Dein neuester Auftrag führt dich zu der jungen Klauberin Y'nazqha, die ein ungewöhnliches Buch von ihrem Vater und Mentor geerbt hat. Es handelt sich dabei um ein Märchen namens „Des Händlers Liebesmüh“, das in Corvos seit Generationen weitergegeben wird. Doch es sind nicht nur die wunderschön illustrierten Seiten, welche das Buch von gewöhnlichen Märchenbüchern abhebt: Es ist mit magischen Symbolen versehen, die die Macht haben, den Leser unmittelbar in die Geschichte hineinzuziehen.\nSchlüpfe in die Rolle der mutigen Leibwächterin und unterstütze Y'nazqha in der Rolle des jungen Händlers dabei, dessen Angebeteten einen ganz besonderen Liebesbeweis zu erbringen und damit ihr Herz zu erobern.", "Description_en": "Your latest odd job commission brings you together with one Y'nazqha, a gleaner who finds herself in possession of an unusual book inherited from her father and mentor. It contains a rendition of The Merchant's Tale, a fable passed down through generations in Corvos. While the beautifully illuminated pages of the manuscript set it apart from common storybooks, its most singular feature is the enchantment which can pull the very mind of its readers into the story.\n\nAnd so it is you are thrust into the role of bodyguard for Y'nazqha, who becomes the eponymous merchant while journeying within the tale. Together you must travel through a world steeped in folklore and find a treasure of immeasurable worth─treasure grand enough to stir even the most hardened heart.", "Description_fr": "La glaneuse Y'nazqha a hérité de son défunt père et mentor Y'rhul Nunh un livre pour le moins particulier. Cet ouvrage magique, intitulé les “Contes du Camelot”, aurait pour particularité de plonger littéralement ses lecteurs au centre des aventures qui y sont inscrites, avec tous les dangers que cela comporte. Incarnez le légendaire garde du corps de Corvos et aidez Y'nazqha dans le rôle du jeune camelot à conquérir le cœur d'une belle demoiselle accablée de tristesse.", "Description_ja": "文書回収の専門家、ヤ・ナズカは、師でもある亡父から一冊の書を受け取ったという。コルヴォ地方に伝わる寓話『商客物語』を記したその装飾写本には、なんと読み手の精神を「本の中」に引き込むという特別な魔法がかけられていた。\n物語の主人公である「若き商人」となったナズカと共に、相棒である「護衛」役となって、「計り知れぬほど価値ある品」を巡る不可思議な冒険の旅に出よう。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112645", "path": "ui/icon/112000/112645.tex", "path_hr1": "ui/icon/112000/112645_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "765", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Des Händlers Liebesmüh", "Name_en": "The Merchant's Tale", "Name_fr": "Contes du Camelot - Donjon à embranchements", "Name_ja": "ヴァリアントダンジョン 商客物語", "NormalRaidRoulette": "False", "SortKey": "130", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "m6d1/01", "MapMarkerRange": "711", "OffsetX": "574", "OffsetY": "-666", "SizeFactor": "200", "row_id": "1114", "sheet": "Map", "value": "1114"}, "Name_de": "m6d1", "Name_en": "m6d1", "Name_fr": "m6d1", "Name_ja": "m6d1", "row_id": "1315", "sheet": "TerritoryType", "value": "1315", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1066", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1067": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "64012", "sheet": "InstanceContent", "value": "64012"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Der eloquente Sotan teilt eine herzzerreißende Erzählung mit dir, die es dem Geschichtenliebhaber in jüngster Zeit angetan hat. Die Tragik in seinen Worten lässt unwillkürlich Bilder von Yotsuyu und deiner finalen Konfrontation mit dem Primae Tsukuyomi in deinem Kopf aufleben. Ehe du dich versiehst, stehst du erneut in Castrum Fluminis und spürst den hasserfüllten Blick der Herrscherin der Nacht und des Mondes auf dir ...", "Description_en": "The faux commander is in the mood for a tale that evokes intense pathos, which prompts you to recall the torment that defined Yotsuyu's life. As your memories of the tragic figure unfold in your mind's eye, you find yourself confronting her once more as the primal Tsukuyomi, majestic as the moon and inevitable as the night...", "Description_fr": "Désireux de renouveler son répertoire de contes et légendes, le Zuijû Sotan, un renard plus connu sous son surnom de “président”, vous a demandé de lui narrer vos batailles épiques contre les Primordiaux. Tout à coup, votre combat contre Tsukuyomi, la Maîtresse de la lune et de la nuit, vous revient en mémoire... Terrassez-la afin de satisfaire la soif d'émotions fortes de votre ami à fourrure !", "Description_ja": "イディルシャイアに現れた奇妙なしゃべる狐、ソーチョーこと「点茶のソウタン」。茶飲み話のネタを求める彼のため、激闘の記憶を蘇らせよ。\n此度、語るは夜神ツクヨミとの死闘。それは白銅鏡より現れたる月の神か、復讐のために産み落とされた宵闇の化身か。いま幻の激闘が語られる。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112650", "path": "ui/icon/112000/112650.tex", "path_hr1": "ui/icon/112000/112650_hr1.tex"}, "ItemLevelRequired": "690", "ItemLevelSync": "695", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Traumprüfung - Tsukuyomi", "Name_en": "Tsukuyomi's Pain (Unreal)", "Name_fr": "Castrum Fluminis (irréel)", "Name_ja": "幻ツクヨミ討滅戦", "NormalRaidRoulette": "False", "SortKey": "0", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "e3fd/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "476", "sheet": "Map", "value": "476"}, "Name_de": "e3fd_3", "Name_en": "e3fd_3", "Name_fr": "e3fd_3", "Name_ja": "e3fd_3", "row_id": "1318", "sheet": "TerritoryType", "value": "1318", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1067", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1068": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30154", "sheet": "InstanceContent", "value": "30154"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Der Weg durch das Schwergewicht des Arkadions war alles andere als leicht, doch jeglichen Hindernissen zum Trotz ist es dir gelungen, sämtliche deiner Kämpfe siegreich zu verlassen. Durch dein spektakuläres Auftreten hast du zwar viele Fans von dir und deinem Kampfstil überzeugen können, doch gleichzeitig gibt es nicht wenige, die deine Existenz als Bedrohung der Kampfstätte ansehen und nun ihre Hoffnungen in die Kämpfer des Superschwergewichts legen, um dich ein für alle Mal aufzuhalten. Im Ring wartet bereits deine erste Gegnerin: Vamp Fatale, die diabolische Henkerin mit Fledermaus-Seele und Hang zum Ätherdiebstahl. Zeig deinen Fans, dass ihr Vertrauen in dich nicht fehl am Platz ist!", "Description_en": "Your first foe in the heavyweight division is the merciless man-eater Vamp Fatale. A sadistic fighter who harnesses the soul of the desmodont, she sucks the life out of her enemies and adorns her ring with apparatuses designed to torture and maim. Will the unenhanced warrior survive the deadly dominatrix's chamber of horrors and emerge triumphant─or will they be crushed under heel?", "Description_fr": "Votre ascension dans les rangs du Championnat céleste de l'Arcadion continue de plus belle. Après plusieurs rencontres spectaculaires chez les poids lourds-légers, vous allez devoir maintenant affronter les derniers adversaires qui vous séparent du titre suprême. Votre premier match vous oppose à Vamp Fatale, la tentatrice sans merci qui se bat avec l'âme d'un monstre chauve-souris.\nRelevez ce défi pour montrer une fois de plus à tous qu'il est possible de vaincre les plus puissants combattants, même sans régulateur !", "Description_ja": "闘技ショー「アルカディア」に参戦し、飛ぶ鳥を落とす勢いでクルーザー級を制した冒険者は、もっともグレードの高い魂を使用する階級「ヘビー級」に挑むことに。その初戦の相手となるのは、デスモドントと呼ばれる巨大コウモリの魂を注入して、相手の力を吸収するという危険な闘士――魔性の処刑人「ヴァンプ・ファタール」。\nこの戦いを制することで、「生身の挑戦者」のファンたちの声援に応えよう！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112637", "path": "ui/icon/112000/112637.tex", "path_hr1": "ui/icon/112000/112637_hr1.tex"}, "ItemLevelRequired": "745", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Arkadion - Superschwergewicht R1", "Name_en": "AAC Heavyweight M1", "Name_fr": "Poids lourds CCA - match 1", "Name_ja": "至天の座アルカディア：ヘビー級1", "NormalRaidRoulette": "True", "SortKey": "178", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6r9/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1099", "sheet": "Map", "value": "1099"}, "Name_de": "x6r9", "Name_en": "x6r9", "Name_fr": "x6r9", "Name_ja": "x6r9", "row_id": "1320", "sheet": "TerritoryType", "value": "1320", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1068", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1069": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30155", "sheet": "InstanceContent", "value": "30155"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Atemlos lauscht Gabbro den Erzählungen, die du als frischgebackene Großmeisterin des Arkadions mit ihm teilst. Deine Worte verwandeln sich in dem vor Kreativität sprudelnden Kopf des Künstlers in intensive, lebhafte Bilder, die dieser binnen Momenten auf das Papier bringt. Die Ideen, die er in diesem Prozess mit dir teilt, beflügeln auch deine Vorstellungskraft und tragen deinen Geist an einen Ort zwischen Realität und Fiktion, an welchem deine Kämpfe im Superschwergewicht gänzlich anders verliefen ...", "Description_en": "Having heard your direct account of your rise through the heavyweight division, Gabbro's imagination runs wild once more. Indeed, he now envisions a world where Vamp Fatale's spectacle of slaughter were a further nightmarish affair. Had her punishment been even more severe, would she have brought you to your knees?", "Description_fr": "Désireux de retranscrire votre accession au trône de Champion céleste de l'Arcadion, Gabbro vous a demandé de lui faire le récit de vos combats dans l'arène et en a profité pour y ajouter quelques éléments nouveaux afin de rendre vos matchs encore plus palpitants et démesurés. Tandis que vous écoutez ses idées, vous vous voyez à nouveau dans le ring face à un adversaire devenu plus coriace !", "Description_ja": "アルカディアを題材に漫画を描いているというガブロ。彼から新統一王者への取材のオファーがあり、冒険者はヘビー級で経験した激闘の数々を語って聞かせた。\n一流の漫画家であるガブロは、相変わらず話を激しく誇張し、ときに大胆に脚色して手に汗握る傑作に仕立て上げるそうだ。冒険者は、ガブロの構想を聞き、事実とフィクションの狭間に幻想を垣間見る……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112638", "path": "ui/icon/112000/112638.tex", "path_hr1": "ui/icon/112000/112638_hr1.tex"}, "ItemLevelRequired": "760", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Arkadion - Superschwergewicht R1 (episch)", "Name_en": "AAC Heavyweight M1 (Savage)", "Name_fr": "Poids lourds CCA - match 1 (sadique)", "Name_ja": "至天の座アルカディア零式：ヘビー級1", "NormalRaidRoulette": "False", "SortKey": "198", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6r9/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1099", "sheet": "Map", "value": "1099"}, "Name_de": "x6r9_2", "Name_en": "x6r9_2", "Name_fr": "x6r9_2", "Name_ja": "x6r9_2", "row_id": "1321", "sheet": "TerritoryType", "value": "1321", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1069", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1070": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30156", "sheet": "InstanceContent", "value": "30156"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ohne Zeit, deinen triumphalen Sieg über Vamp Fatale richtig zu feiern, kehrst du entsetzt in ein zerstörtes Tatzentrio-Training zurück. Die Übeltäter entpuppen sich schnell als deine nächsten Gegner: Das „gefährlichste Duo“ des Arkadions, Team Extrem, bestehend aus den Brüdern Scharlachflamme und Indigowelle. Mit ihren Sturmtaucher-Seelen können die beiden Feuer und Wasser frei kontrollieren und damit die verrücktesten Tricks im Ring ausführen. Mach dich bereit auf einen Höllenritt, der sich ordentlich gewaschen hat!", "Description_en": "Introducing themselves by devastating Tritails Training, the Xtremes have not only challenged you, but made matters personal. Professional surfers infamous for their dangerous stunts and destructive behavior, the duo harness the souls of storm divers in battle to manipulate the elements of fire and water. For the sake of your second and more, it's time you taught these gym-wreckers some manners.", "Description_fr": "Alors que vous rentriez au gymnase après votre victoire contre Vamp Fatale, vous avez découvert les lieux sens dessus dessous, ainsi qu'un duo de malotrus fiers de leur méfait. Ce sont les Xtrêmes, des frères qui combattent en tandem et qui seront vos prochains adversaires dans l'arène.\nAvec leur âme de lézard géant, ils manipulent le feu et l'eau pour lancer des techniques combinées imprévisibles. Prouvez-leur que le crime ne paie pas en leur faisant mordre la poussière !", "Description_ja": "ヴァンプ・ファタールとの死闘を制した冒険者だが、ジム・トライテールに戻ると二人組の男に酷く荒らされているのだった。彼らこそ次なる相手、タッグマッチで人気を博す闘士――温度差兄弟「エクストリームズ」。\nそれぞれ水属性と炎属性を操る大トカゲ、ストームダイバーの魂を使い、トリッキーな技を繰り出すという兄弟に目に物を見せて、統一王者にリーチをかけよう！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112639", "path": "ui/icon/112000/112639.tex", "path_hr1": "ui/icon/112000/112639_hr1.tex"}, "ItemLevelRequired": "745", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Arkadion - Superschwergewicht R2", "Name_en": "AAC Heavyweight M2", "Name_fr": "Poids lourds CCA - match 2", "Name_ja": "至天の座アルカディア：ヘビー級2", "NormalRaidRoulette": "True", "SortKey": "179", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6ra/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1112", "sheet": "Map", "value": "1112"}, "Name_de": "x6ra", "Name_en": "x6ra", "Name_fr": "x6ra", "Name_ja": "x6ra", "row_id": "1322", "sheet": "TerritoryType", "value": "1322", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1070", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1071": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30157", "sheet": "InstanceContent", "value": "30157"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Atemlos lauscht Gabbro den Erzählungen, die du als frischgebackene Großmeisterin des Arkadions mit ihm teilst. Deine Worte verwandeln sich in dem vor Kreativität sprudelnden Kopf des Künstlers in intensive, lebhafte Bilder, die dieser binnen Momenten auf das Papier bringt. Die Ideen, die er in diesem Prozess mit dir teilt, beflügeln auch deine Vorstellungskraft und tragen deinen Geist an einen Ort zwischen Realität und Fiktion, an welchem deine Kämpfe im Superschwergewicht gänzlich anders verliefen ...", "Description_en": "For all their swaggering, the Xtremes wiped out miserably in your bout against them. Yet what if they had the skills to back up their gormless goading? Gabbro's words echo in your mind as you consider his novel notion. Just how extreme could the Xtremes have possibly been at their gnarliest?", "Description_fr": "Désireux de retranscrire votre accession au trône de Champion céleste de l'Arcadion, Gabbro vous a demandé de lui faire le récit de vos combats dans l'arène et en a profité pour y ajouter quelques éléments nouveaux afin de rendre vos matchs encore plus palpitants et démesurés. Tandis que vous écoutez ses idées, vous vous voyez à nouveau dans le ring face à des adversaires devenus plus coriaces !", "Description_ja": "アルカディアを題材に漫画を描いているというガブロ。彼から新統一王者への取材のオファーがあり、冒険者はヘビー級で経験した激闘の数々を語って聞かせた。\n一流の漫画家であるガブロは、相変わらず話を激しく誇張し、ときに大胆に脚色して手に汗握る傑作に仕立て上げるそうだ。冒険者は、ガブロの構想を聞き、事実とフィクションの狭間に幻想を垣間見る……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112640", "path": "ui/icon/112000/112640.tex", "path_hr1": "ui/icon/112000/112640_hr1.tex"}, "ItemLevelRequired": "765", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Arkadion - Superschwergewicht R2 (episch)", "Name_en": "AAC Heavyweight M2 (Savage)", "Name_fr": "Poids lourds CCA - match 2 (sadique)", "Name_ja": "至天の座アルカディア零式：ヘビー級2", "NormalRaidRoulette": "False", "SortKey": "199", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6ra/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1112", "sheet": "Map", "value": "1112"}, "Name_de": "x6ra_2", "Name_en": "x6ra_2", "Name_fr": "x6ra_2", "Name_ja": "x6ra_2", "row_id": "1323", "sheet": "TerritoryType", "value": "1323", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1071", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1072": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30158", "sheet": "InstanceContent", "value": "30158"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Gerade, als du dich nach deinem Sieg über Team Extrem etwas abtrocknen möchtest, konfrontieren dich die Brüder zusammen mit Vamp Fatale mitten in der Stadt und verlangen eine Revanche. Bevor es jedoch zum Kampf kommen kann, werden die drei mit Leichtigkeit von dem Tyrann, dem amtierenden Großmeister des Arkadions, ausgeschaltet. Dieser vertritt eine gänzlich andere Ansicht zu den Kämpfen in der Gesellschaft: Ohne Bestienseelen gibt es kein Arkadion. Somit bahnt sich ein ideologischer Konflikt sondergleichen an, bei dem nicht nur die Gesundheit der erkrankten Athleten, sondern die gesamte Zukunft des Arkadions auf dem Spiel steht!", "Description_en": "The grand champion has condemned your crusade to abolish the use of feral souls, well aware that the outcome of your clash will decide the Arcadion's future. All of Alexandria now watches with great anticipation, eager to see if the unenhanced warrior will usher in a revolution─or if the Tyrant's reign will rage on.", "Description_fr": "Vous avez rencontré le maître incontesté de l'Arcadion à la suite de votre dernier combat. Ce dernier vous a offert une démonstration de sa puissance redoutable ainsi qu'un petit cours sur l'histoire de l'arène. Toutefois, même en ayant pris la mesure de la force de votre adversaire, vous devrez triompher coûte que coûte pour obtenir le remède qui permettra de guérir vos compagnons.\nAffrontez The Tyrant lors d'un ultime duel, et prouvez au champion en titre que l'Arcadion peut satisfaire son public sans avoir recours à des artifices comme les âmes de monstres.", "Description_ja": "試合を終えた冒険者に、エクストリームズとヴァンプ・ファタールが場外乱闘を仕掛けてきた。しかし、頭上から放たれた攻撃に、彼らは一瞬にして倒されてしまう。攻撃の主こそ至天の座の称号を持つ統一王者――アルカディアの圧政者「ザ・タイラント」。\n彼は冒険者にアルカディアの闘技に魔物の魂は不可欠だと説くのだった。ついに決勝のときがきた。魂蝕症の皆を救うため、そしてアルカディアに変革をもたらすため、ザ・タイラントを討ち果たし、統一王者に上り詰めよう！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112641", "path": "ui/icon/112000/112641.tex", "path_hr1": "ui/icon/112000/112641_hr1.tex"}, "ItemLevelRequired": "745", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Arkadion - Superschwergewicht R3", "Name_en": "AAC Heavyweight M3", "Name_fr": "Poids lourds CCA - match 3", "Name_ja": "至天の座アルカディア：ヘビー級3", "NormalRaidRoulette": "True", "SortKey": "180", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6rb/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1113", "sheet": "Map", "value": "1113"}, "Name_de": "x6rb", "Name_en": "x6rb", "Name_fr": "x6rb", "Name_ja": "x6rb", "row_id": "1324", "sheet": "TerritoryType", "value": "1324", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1072", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1073": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30159", "sheet": "InstanceContent", "value": "30159"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Atemlos lauscht Gabbro den Erzählungen, die du als frischgebackene Großmeisterin des Arkadions mit ihm teilst. Deine Worte verwandeln sich in dem vor Kreativität sprudelnden Kopf des Künstlers in intensive, lebhafte Bilder, die dieser binnen Momenten auf das Papier bringt. Die Ideen, die er in diesem Prozess mit dir teilt, beflügeln auch deine Vorstellungskraft und tragen deinen Geist an einen Ort zwischen Realität und Fiktion, an welchem deine Kämpfe im Superschwergewicht gänzlich anders verliefen ...", "Description_en": "The Tyrant's martial mastery combined with the magicks and brute strength of a behemoth made him a fearsome adversary. Ultimately, however, your will prevailed over his in that decisive clash for the title. Yet if he had drawn out more power from the fell beast's soul, who is to say what might have happened?", "Description_fr": "Désireux de retranscrire votre accession au trône de Champion céleste de l'Arcadion, Gabbro vous a demandé de lui faire le récit de vos combats dans l'arène et en a profité pour y ajouter quelques éléments nouveaux afin de rendre vos matchs encore plus palpitants et démesurés. Tandis que vous écoutez ses idées, vous vous voyez à nouveau dans le ring face à un adversaire devenu plus coriace !", "Description_ja": "アルカディアを題材に漫画を描いているというガブロ。彼から新統一王者への取材のオファーがあり、冒険者はヘビー級で経験した激闘の数々を語って聞かせた。\n一流の漫画家であるガブロは、相変わらず話を激しく誇張し、ときに大胆に脚色して手に汗握る傑作に仕立て上げるそうだ。冒険者は、ガブロの構想を聞き、事実とフィクションの狭間に幻想を垣間見る……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112642", "path": "ui/icon/112000/112642.tex", "path_hr1": "ui/icon/112000/112642_hr1.tex"}, "ItemLevelRequired": "770", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Arkadion - Superschwergewicht R3 (episch)", "Name_en": "AAC Heavyweight M3 (Savage)", "Name_fr": "Poids lourds CCA - match 3 (sadique)", "Name_ja": "至天の座アルカディア零式：ヘビー級3", "NormalRaidRoulette": "False", "SortKey": "200", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6rb/00", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1113", "sheet": "Map", "value": "1113"}, "Name_de": "x6rb_2", "Name_en": "x6rb_2", "Name_fr": "x6rb_2", "Name_ja": "x6rb_2", "row_id": "1325", "sheet": "TerritoryType", "value": "1325", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1073", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1074": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30160", "sheet": "InstanceContent", "value": "30160"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Höchst erfreut über deinen Fortschritt gratuliert dir der Präsident zu deinem Sieg über den Tyrann und geleitet dich auf die höchste Ebene der Arkadion-Gesellschaft, wo die schreckliche Wahrheit enthüllt wird: Der Präsident, verrückt nach Kampf und Spannung, hat sich die Seele des legendären Lindwurms einverleibt, um den Bewohnern von Lösung Neun die ultimative Unterhaltung bieten zu können. Seit seiner Verwandlung suchte er mithilfe des Arkadions tagtäglich und ohne Rücksicht auf Verluste nach Kämpfern, die einem Duell mit der Riesenschlange würdig wären. Somit steht eine finale Konfrontation bevor, deren Ausgang niemand vorhersagen kann. Eins ist jedoch gewiss: Weder gefallene noch lebende Kämpfer werden Frieden finden können, wenn dem Wahn des Präsidenten nicht Einhalt geboten wird ...!", "Description_en": "Upon claiming the Tyrant's crown, you are escorted to the uppermost floor of the Arcadion, where you are at last granted an audience with the president. Yet what meets your eyes is the horrific sight of his soul-imbued form─the serpentine Lindwurm. Arrayed behind him is a sickening display of the fallen immortalized, sacrifices in the president's bid to create a fighter who could contend against him. Now, the stage is set─to avenge the victims of his sinister script and rise to become the true grand champion, you must stop the president once and for all!", "Description_fr": "Vous pensiez en avoir terminé avec l'Arcadion et enfin obtenir toutes les réponses à vos questions ? Malheureusement, votre triomphe contre le Champion céleste fut de courte durée, car immédiatement après, l'horrible propriétaire de l'arène vous a conviée dans ses quartiers où il vous a révélé la terrible vérité. Il s'est injecté l'âme du Lindwurm, le grand serpent des temps anciens, symbole de la cité d'origine de ses ancêtres, et a fourni des âmes de monstres à ses combattants en faisant fi du danger pour leur personne, dans le simple but de proposer plus de divertissement et de violence à ses spectateurs.\nVengez tous ceux qui ont péri par sa faute en envoyant cette créature immonde au tapis !", "Description_ja": "統一王者ザ・タイラントを倒した冒険者は、最上階の部屋に案内される。そこで目にしたものは魂蝕症で死んだ闘士たちの遺体、そして亡国の象徴「リンドブルム」の魂を注入することで大蛇と化したアルカディアのオーナーの姿だった。なんと、これまでの試合はすべて、圧倒的な力を得たオーナーと闘う存在を育成するために、仕組まれたものだったという。\nユトロープたちの仇を討つため、真なる統一王者となるため、リンドブルムと化した極悪オーナーを倒そう！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112643", "path": "ui/icon/112000/112643.tex", "path_hr1": "ui/icon/112000/112643_hr1.tex"}, "ItemLevelRequired": "745", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Arkadion - Superschwergewicht R4", "Name_en": "AAC Heavyweight M4", "Name_fr": "Poids lourds CCA - match 4", "Name_ja": "至天の座アルカディア：ヘビー級4", "NormalRaidRoulette": "True", "SortKey": "181", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6rc/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1168", "sheet": "Map", "value": "1168"}, "Name_de": "x6rc", "Name_en": "x6rc", "Name_fr": "x6rc", "Name_ja": "x6rc", "row_id": "1326", "sheet": "TerritoryType", "value": "1326", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1074", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1075": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "30161", "sheet": "InstanceContent", "value": "30161"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Raids", "Name_en": "Raids", "Name_fr": "Raids", "Name_ja": "レイド", "row_id": "5", "sheet": "ContentType", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Atemlos lauscht Gabbro den Erzählungen, die du als frischgebackene Großmeisterin des Arkadions mit ihm teilst. Deine Worte verwandeln sich in dem vor Kreativität sprudelnden Kopf des Künstlers in intensive, lebhafte Bilder, die dieser binnen Momenten auf das Papier bringt. Die Ideen, die er in diesem Prozess mit dir teilt, beflügeln auch deine Vorstellungskraft und tragen deinen Geist an einen Ort zwischen Realität und Fiktion, an welchem deine Kämpfe im Superschwergewicht gänzlich anders verliefen ...", "Description_en": "The legendary Lindwurm, a serpentine beast renowned for its unequaled regenerative abilities. The president had long sought to heal his ailing fighters with these powers to no avail, only finding success after making the ultimate sacrifice. But what if the Lindwurm's regeneration truly had no limit─what if it could recover from even the most grievous wound? You imagine that dreadful battle once again, now more dreadful still... ", "Description_fr": "Désireux de retranscrire votre accession au trône de Champion céleste de l'Arcadion, Gabbro vous a demandé de lui faire le récit de vos combats dans l'arène et en a profité pour y ajouter quelques éléments nouveaux afin de rendre vos matchs encore plus palpitants et démesurés. Tandis que vous écoutez ses idées, vous vous voyez à nouveau dans le ring face à un adversaire devenu plus coriace !", "Description_ja": "アルカディアを題材に漫画を描いているというガブロ。彼から新統一王者への取材のオファーがあり、冒険者はヘビー級で経験した激闘の数々を語って聞かせた。\n一流の漫画家であるガブロは、相変わらず話を激しく誇張し、ときに大胆に脚色して手に汗握る傑作に仕立て上げるそうだ。冒険者は、ガブロの構想を聞き、事実とフィクションの狭間に幻想を垣間見る……。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112644", "path": "ui/icon/112000/112644.tex", "path_hr1": "ui/icon/112000/112644_hr1.tex"}, "ItemLevelRequired": "770", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Arkadion - Superschwergewicht R4 (episch)", "Name_en": "AAC Heavyweight M4 (Savage)", "Name_fr": "Poids lourds CCA - match 4 (sadique)", "Name_ja": "至天の座アルカディア零式：ヘビー級4", "NormalRaidRoulette": "False", "SortKey": "201", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6rc/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1168", "sheet": "Map", "value": "1168"}, "Name_de": "x6rc_2", "Name_en": "x6rc_2", "Name_fr": "x6rc_2", "Name_ja": "x6rc_2", "row_id": "1327", "sheet": "TerritoryType", "value": "1327", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1075", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1076": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "20106", "sheet": "InstanceContent", "value": "20106"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Doomtrain - diesen furchterregenden Namen trägt der Panzerzug, den Lindblum zum Ende der Stromschlachten als Schrecken des Schlachtfelds entwickelt hat. Seit dem Fall der Nation donnert das beseelte Gefährt auf einer ewigen Irrfahrt über den Kontinent des Nebels, eine Schneise der Verwüstung hinter sich ziehend.\nNun rast der Doomtrain mitsamt einer Horde von ihm angelockter Bestien direkt auf Treno zu. Während Eyaney verzweifelt versucht, die Barriere um die Stadt herum wieder in makellosen Zustand zu versetzen, hat es sich Lumull in den Kopf gesetzt, seiner Schwester so viel Zeit wie nur möglich zu verschaffen. Dies kann dem Milalla aber unmöglich alleine gelingen. Es liegt an dir, sich der uralten Schreckgestalt zu stellen und Treno vor großem Unheil zu bewahren.", "Description_en": "Forged by the Kingdom of Lindblum as the war hurtled toward its inevitable conclusion, the Doomtrain is a masterful fusion of arcane life and cold steel. With no battlefields left to besiege, it and its cadre of war-beasts roar back and forth across the continent, devastating its surviving settlements. Now, it approaches Treno at speed, and to derail it will require the great strength─and great recklessness─possessed only by the Warrior of Light... ", "Description_fr": "Développé par la nation de Lindblum au point culminant de la Guerre des fulgurations, Glasya-Labolas est un train blindé contrôlé par une entité magique. Le conflit qui l'a vu naître a beau avoir pris fin depuis des siècles, il continue de sillonner sans relâche les terres du neuvième reflet, et le voilà qui s'approche dangereusement de Tréno, suivi par une horde de monstres sanguinaires... Tandis qu'Eyaney se démène pour remettre le dôme protecteur de la cité en état de fonctionnement intégral, montez dans le train de marchandises piloté par son frère Lumull pour sauver tous vos nouveaux amis en détruisant à jamais ce convoi des plus maléfiques !", "Description_ja": "雷光大戦末期に、大国リンドブルムによって開発された装甲列車「グラシャラボラス」。魔法生物を宿らせることで自動運行を実現したこの鉄馬車は、終戦より数百年を経てなお、大陸を縦横無尽に駆け続けているという。\nそして今、この亡霊の如き暴走列車が、魔物の群れを引き連れてトレノへと迫る。街を守るため障壁の復旧を急ぐエヤネと、彼女の作業時間を稼ぎたいルムル……同胞を想い、家族を想う優しき兄妹のため、グラシャラボラスを討滅せよ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112635", "path": "ui/icon/112000/112635.tex", "path_hr1": "ui/icon/112000/112635_hr1.tex"}, "ItemLevelRequired": "745", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "True", "Name_de": "Zel Tajaal - Doomtrain", "Name_en": "Hell on Rails", "Name_fr": "Le Convoi maléfique", "Name_ja": "グラシャラボラス討滅戦", "NormalRaidRoulette": "False", "SortKey": "226", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6fg/01", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1100", "sheet": "Map", "value": "1100"}, "Name_de": "x6fg", "Name_en": "x6fg", "Name_fr": "x6fg", "Name_ja": "x6fg", "row_id": "1307", "sheet": "TerritoryType", "value": "1307", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "True", "row_id": "1076", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1077": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "20107", "sheet": "InstanceContent", "value": "20107"}, "ContentMemberType": {"HealersPerParty": "2", "MeleesPerParty": "2", "RangedPerParty": "2", "TanksPerParty": "2", "row_id": "3", "sheet": "ContentMemberType", "value": "3"}, "ContentType": {"Name_de": "Prüfungen", "Name_en": "Trials", "Name_fr": "Défis", "Name_ja": "討伐・討滅戦", "row_id": "4", "sheet": "ContentType", "value": "4", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Das Bild einer Kriegswaffe, die seit Jahrhunderten ziellos durch verwüstete Lande fährt, rührt das Herz des Fahrenden Sängers. In seinen eigenen Worten und Klängen erzählt er die Geschichte jenes Zuges, der ewiglich von unwetterverhangenen Himmeln zehrt und einst die furchterregenste Waffe der Stromschlachten war. Wie mächtig war der Doomtrain zu seiner Blütezeit, als noch ein Heer aus Ingenieuren um seine Instandhaltung bemüht war?", "Description_en": "The storm surged and kingdoms fell, their lands devoured by unrelenting levin. For centuries thereafter, the Doomtrain sped on─but not unchanged, for time tests even the strongest steel. How fearsome it must have been in those halcyon days! The pride of its creators, the hope of its nation! Its headlamp nearly blinds you as the metal thunder draws nearer, and the minstrel's verse lays the track anew...", "Description_fr": "La puissance destructrice du train blindé de Lindblum semble avoir grandement inspiré le ménestrel errant. Alimenté par l'éther de foudre qui imprègne toute chose dans le neuvième reflet, Glasya-Labolas était sans doute redoutable lors de votre duel, mais rouler sans arrêt durant d'aussi longues années ne l'avait-il pas quelque peu usé ? Quelle était donc sa puissance autrefois, lorsque ses créateurs l'entretenaient quotidiennement ? À vous d'en juger en affrontant sa version idéalisée par la strophe de votre ami poète.", "Description_ja": "異邦の詩人は謳う。とある装甲列車の果てしなき暴走を。世界に満ちる雷属性のエーテルを糧に駆け続けたその列車は強力ではあったが、数百年の時を経て摩耗していたこともまた事実であろう。では、リンドブルムの技師たちが完全な整備を行っていた往時であれば、いかなる力を有していたのか――。光の戦士は今、グラシャラボラスとの戦いを追体験する。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112636", "path": "ui/icon/112000/112636.tex", "path_hr1": "ui/icon/112000/112636_hr1.tex"}, "ItemLevelRequired": "760", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Gok Tajaal - Doomtrain", "Name_en": "Hell on Rails (Extreme)", "Name_fr": "Le Convoi maléfique (extrême)", "Name_ja": "極グラシャラボラス討滅戦", "NormalRaidRoulette": "False", "SortKey": "246", "TerritoryType": {"ExVersion": {"Name_de": "Dawntrail", "Name_en": "Dawntrail", "Name_fr": "Dawntrail", "Name_ja": "黄金のレガシー", "row_id": "5", "sheet": "ExVersion", "value": "5", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "x6fg/06", "MapMarkerRange": "0", "OffsetX": "-100", "OffsetY": "-100", "SizeFactor": "400", "row_id": "1105", "sheet": "Map", "value": "1105"}, "Name_de": "x6fg_2", "Name_en": "x6fg_2", "Name_fr": "x6fg_2", "Name_ja": "x6fg_2", "row_id": "1308", "sheet": "TerritoryType", "value": "1308", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1077", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
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    "1080": {"AllianceRoulette": "False", "ClassJobLevelRequired": "30", "ClassJobLevelSync": "0", "Content": {"row_id": "41007", "sheet": "InstanceContent", "value": "41007"}, "ContentMemberType": {"HealersPerParty": "0", "MeleesPerParty": "0", "RangedPerParty": "0", "TanksPerParty": "0", "row_id": "7", "sheet": "ContentMemberType", "value": "7"}, "ContentType": {"Name_de": "PvP", "Name_en": "PvP", "Name_fr": "JcJ", "Name_ja": "PvP", "row_id": "6", "sheet": "ContentType", "value": "6", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Westlich von Eorzea, hinter den unzähligen Wellen der Indigotiefen, erstreckt sich der Kontinent Tural. In den Schatten des himmelhohen Berges Worqor Chirteh - wortwörtlich der „Herrscher des Schnees“ - soll einst eine große Schlacht unter den Yok Huy stattgefunden haben. Viele Generation nach diesen Konflikten haben nun die drei Staatlichen Gesellschaften die Erlaubnis erhalten, ihre Kampfkunst auf diesem antiken Schlachtfeld unter Beweis stellen zu dürfen. Unter den wachsamen Augen der Schneegeister hallen so nun erneut die Klänge des Kampfes über die schneebedeckten Berghöhen.", "Description_en": "Beyond the waters of the Indigo Deep, upon the continent of Tural, there rises a mighty peak whose name means “conqueror of snow”─Worqor Chirteh. Long ago in its shadow, a bloody battle was waged between Yok Huy tribes, and ages on from that struggle, the Grand Companies of Eorzea have secured access to this ancient battlefield that they might put their forces to the proof. Join the fray now beneath your chosen banner, and under the watchful gaze of the snow spirits, fight your way to victory and glory!", "Description_fr": "À l'ouest d'Éorzéa, loin par-delà l'océan Indigo, se trouve le Tural. C'est sur ce continent que se situe Worqor Chirteh, une région montagneuse qui aurait autrefois été le théâtre d'une grande bataille entre les clans yok huy. Les trois grandes compagnies éorzéennes ont jeté leur dévolu sur ce lieu chargé d'histoire, et ont ainsi obtenu une autorisation officielle du royaume fédéré du Tuliyollal pour y effectuer leurs manœuvres. Quel bataillon d'aventuriers sortira vainqueur des affrontements sur ce terrain escarpé, gardé par les esprits des neiges ?", "Description_ja": "エオルゼアの西、蒼茫洋を越えた先にある大陸、トラル。その一地域の山岳部、雪の覇者の意味を持つ山「ウォーコー・チーテ」の近域では、遥か昔、ヨカフイ族同士の大きな戦いがあったと伝えられている。合同訓練の場を求めていた黒渦団、双蛇党、不滅隊はその古戦場を正式に借り受け、局地戦を想定した演習計画を発動。かくして雪の精霊が見守るかの山で、冒険者部隊による模擬戦が開始されることとなったのである。", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "Image": {"id": "112649", "path": "ui/icon/112000/112649.tex", "path_hr1": "ui/icon/112000/112649_hr1.tex"}, "ItemLevelRequired": "0", "ItemLevelSync": "0", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Worqor Chirteh (Triumph)", "Name_en": "Worqor Chirteh (Triumph)", "Name_fr": "Worqor Chirteh (manœuvre)", "Name_ja": "ウォーコー・チーテ (演習戦)", "NormalRaidRoulette": "False", "SortKey": "304", "TerritoryType": {"ExVersion": {"Name_de": "A Realm Reborn", "Name_en": "A Realm Reborn", "Name_fr": "A Realm Reborn", "Name_ja": "新生エオルゼア", "row_id": "0", "sheet": "ExVersion", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Map": {"Id": "y6p1/00", "MapMarkerRange": "722", "OffsetX": "0", "OffsetY": "0", "SizeFactor": "100", "row_id": "1119", "sheet": "Map", "value": "1119"}, "Name_de": "y6p1", "Name_en": "y6p1", "Name_fr": "y6p1", "Name_ja": "y6p1", "row_id": "1313", "sheet": "TerritoryType", "value": "1313", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "TrialRoulette": "False", "row_id": "1080", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
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    "99998": {"AllianceRoulette": "False", "ClassJobLevelRequired": "100", "ClassJobLevelSync": "100", "Content": {"row_id": "45", "sheet": "PublicContent", "value": "45"}, "ContentMemberType": {"HealersPerParty": "12", "MeleesPerParty": "12", "RangedPerParty": "12", "TanksPerParty": "12", "row_id": "35", "sheet": "ContentMemberType", "value": "35"}, "ContentType": {"Name_de": "Kreszentia", "Name_en": "Occult Crescent", "Name_fr": "Île de Lunule", "Name_ja": "蜃気楼の島 クレセントアイル", "row_id": "38", "sheet": "ContentType", "value": "38"}, "Description_de": "Selbst die mutigsten Seeleute wagen es nicht, in das gefürchtete Dreieck des Todes zu segeln. Man munkelt zwar von einem fruchtbaren Eiland, das inmitten des gefährlichen Areals liegen soll, aber bislang hat es noch kein Schiff geschafft, dort anzulegen und wieder heil im Heimathafen einzulaufen ...\nDieses Mysterium lockt nun Ketenramm, der auf seine alten Tage noch ein letztes, großes Abenteuer bestreiten möchte. So sticht er mit einer handverlesenen Besatzung und dir in See, und geführt von einer ominösen Stimme, erreicht ihr die sagenumwobene Insel Kreszentia. Nun liegt es an dir, ihre Südhälfte zu erkunden und ihre vielen Geheimnisse zu lüften!", "Description_en": "Even the most dauntless of sailors would sooner abandon ship than steer into Shades' Triangle. Fooled by the lush and fertile island shimmering on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yet this fearsome reputation has done little to quell Ketenramm's appetite for adventure. Having joined his intrepid crew, you venture forth unto the high seas, only to be confounded by a shifting mirage. Amidst the confusion, a strange voice beckons you onward as the vessel is inexorably drawn towards the crescent-shaped isle. What secrets await upon its southern shores?", "Description_fr": "N'importe quel marin expérimenté et sain d'esprit vous dissuaderait vivement de vous approcher du Triangle de la mort. Pour cause, on ne compte plus les navires qui ont disparu dans ce tristement célèbre secteur de la mer de Rhotano, sûrement attirés par le mystérieux bout de terre qu'on peut y apercevoir... Mais il en faut plus pour effrayer le téméraire Ketenramm, qui a choisi de relever le défi pour la dernière aventure de sa riche carrière, avec vous en tant que membre de son équipage d'élite. Après avoir été trompés par un mirage et guidés par une voix énigmatique, vous foulez finalement le sol de cette île en forme de croissant qu'on appelle “Lunule”. Votre camp de base installé, il ne tient désormais plus qu'à vous de l'explorer pour percer ses multiples secrets !", "Description_ja": "恐れ知らずの船乗りさえ、「死の三角海域」には近づくなと警告する。そこには自然豊かな島が見えるが、決してたどり着くことはできず、また見たが最後、引き返すこともできないのだという。\n偉大なる探検家ケテンラムの誘いを受けて探査隊の一員となった冒険者は、謎の声に導かれるままに船を惑わす蜃気楼を退け、三日月島に上陸を果たす。さあ、不可思議な遺構が点在する島南部を征し、歴史の影に秘められた謎を解き明かせ！", "ExpertRoulette": "False", "FeastTeamRoulette": "False", "GuildHestRoulette": "False", "HighLevelRoulette": "False", "ItemLevelRequired": "690", "ItemLevelSync": "700", "LevelCapRoulette": "False", "LevelingRoulette": "False", "MSQRoulette": "False", "MentorRoulette": "False", "Name_de": "Turm des Blutes", "Name_en": "Tower of Blood", "Name_fr": "Tour fourchue de la Force", "Name_ja": "フォークタワー：力の塔", "NormalRaidRoulette": "False", "TerritoryType": {"Map": {"Id": "o6b1/02", "row_id": "967", "sheet": "Map", "value": "967"}, "Name_de": "o6b1", "Name_en": "o6b1", "Name_fr": "o6b1", "Name_ja": "o6b1", "row_id": "1252", "sheet": "TerritoryType", "value": "1252"}, "TrialRoulette": "False", "row_id": "99998"},
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}
