{
    "0": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "0", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Versteinerung des Körpers verhindert das Ausführen jeglicher Kommandos.", "Description_en": "Stone-like rigidity is preventing the execution of actions.", "Description_fr": "Une rigidité semblable à celle de la pierre empêche toute action.", "Description_ja": "手足が石化し、行動できなくなった状態。", "Icon": {"id": "215001", "path": "ui/icon/215000/215001.tex", "path_hr1": "ui/icon/215000/215001_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stein", "Name_en": "Petrification", "Name_fr": "Pétrification", "Name_ja": "石化", "StatusCategory": "2", "row_id": "1", "Description_chs": "手足被石化，无法做出任何行动", "Name_chs": "石化", "Description_ko": "손발이 석화되어 행동이 불가능한 상태.", "Name_ko": "석화", "Description_tc": "手足被石化，無法做出任何行動", "Name_tc": "石化"},
    "2": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Betäubte Sinne verhindern das Ausführen jeglicher Kommandos.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215004", "path": "ui/icon/215000/215004.tex", "path_hr1": "ui/icon/215000/215004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubung", "Name_en": "Stun", "Name_fr": "Étourdissement", "Name_ja": "スタン", "StatusCategory": "2", "row_id": "2", "Description_chs": "无法做出任何行动", "Name_chs": "眩晕", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "기절", "Description_tc": "無法做出任何行動", "Name_tc": "眩暈"},
    "3": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Tiefschlaf verhindert das Ausführen jeglicher Kommandos.", "Description_en": "Overwhelming drowsiness is preventing the execution of actions.", "Description_fr": "Le sommeil empêche toute action.", "Description_ja": "眠りに落ち、行動できなくなった状態。", "Icon": {"id": "215013", "path": "ui/icon/215000/215013.tex", "path_hr1": "ui/icon/215000/215013_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlaf", "Name_en": "Sleep", "Name_fr": "Sommeil", "Name_ja": "睡眠", "StatusCategory": "2", "row_id": "3", "Description_chs": "陷入沉睡，无法做出任何行动", "Name_chs": "睡眠", "Description_ko": "잠에 빠져 행동이 불가능한 상태.", "Name_ko": "수면", "Description_tc": "陷入沉睡，無法做出任何行動", "Name_tc": "睡眠"},
    "4": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Benommenheit verhindert das Ausführen jeglicher Kommandos. ", "Description_en": "Scattered senses are preventing the execution of actions.", "Description_fr": "Une perte momentanée de conscience empêche toute action.", "Description_ja": "気を失い、行動できなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Benommenheit", "Name_en": "Daze", "Name_fr": "Évanouissement", "Name_ja": "気絶", "StatusCategory": "2", "row_id": "4", "Description_chs": "失去知觉，无法做出任何行动", "Name_chs": "昏厥", "Description_ko": "정신을 잃어 행동이 불가능한 상태.", "Name_ko": "혼절", "Description_tc": "失去知覺，無法做出任何行動", "Name_tc": "昏厥"},
    "5": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Talente können nicht eingesetzt werden.", "Description_en": "Unable to use abilities.", "Description_fr": "L'utilisation d'aptitudes est impossible.", "Description_ja": "アビリティを使用できなくなった状態。", "Icon": {"id": "215015", "path": "ui/icon/215000/215015.tex", "path_hr1": "ui/icon/215000/215015_hr1.tex"}, "MaxStacks": "0", "Name_de": "Amnesie", "Name_en": "Amnesia", "Name_fr": "Amnésie", "Name_ja": "アビリティ不可", "StatusCategory": "2", "row_id": "5", "Description_chs": "无法使用能力", "Name_chs": "能力封印", "Description_ko": "능력을 사용할 수 없는 상태.", "Name_ko": "능력 사용불가", "Description_tc": "無法使用能力", "Name_tc": "能力封印"},
    "6": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Waffenfertigkeiten können nicht eingesetzt werden.", "Description_en": "Unable to use weaponskills.", "Description_fr": "L'utilisation de techniques d'arme est impossible.", "Description_ja": "ウェポンスキルを使用できなくなった状態。", "Icon": {"id": "215017", "path": "ui/icon/215000/215017.tex", "path_hr1": "ui/icon/215000/215017_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pacem", "Name_en": "Pacification", "Name_fr": "Pacification", "Name_ja": "ＷＳ不可", "StatusCategory": "2", "row_id": "6", "Description_chs": "无法发动战技", "Name_chs": "战技封印", "Description_ko": "무기 기술을 사용할 수 없는 상태.", "Name_ko": "무기 기술 사용불가", "Description_tc": "無法發動戰技", "Name_tc": "戰技封印"},
    "7": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zauber können nicht gewirkt werden.", "Description_en": "A stifling magic is preventing casts.", "Description_fr": "Le lancement de sorts est impossible.", "Description_ja": "魔法を詠唱できなくなった状態。", "Icon": {"id": "215005", "path": "ui/icon/215000/215005.tex", "path_hr1": "ui/icon/215000/215005_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stumm", "Name_en": "Silence", "Name_fr": "Silence", "Name_ja": "沈黙", "StatusCategory": "2", "row_id": "7", "Description_chs": "无法咏唱魔法", "Name_chs": "沉默", "Description_ko": "마법을 시전할 수 없는 상태.", "Name_ko": "침묵", "Description_tc": "無法詠唱魔法", "Name_tc": "沉默"},
    "8": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "215008", "path": "ui/icon/215000/215008.tex", "path_hr1": "ui/icon/215000/215008_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hast", "Name_en": "Haste", "Name_fr": "Hâte", "Name_ja": "ヘイスト", "StatusCategory": "1", "row_id": "8", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "加速", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "헤이스트", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "加速"},
    "9": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verlängert.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are increased.", "Description_fr": "La vitesse des attaques automatiques est réduite, et les temps de lancement et de recharge des sorts et des techniques d'arme sont allongés.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Icon": {"id": "215009", "path": "ui/icon/215000/215009.tex", "path_hr1": "ui/icon/215000/215009_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gemach", "Name_en": "Slow", "Name_fr": "Lenteur", "Name_ja": "スロウ", "StatusCategory": "2", "row_id": "9", "Description_chs": "自动攻击间隔延长，同时战技与魔法的咏唱及复唱时间也会延长", "Name_chs": "减速", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 늘어난 상태.", "Name_ko": "둔화", "Description_tc": "自動攻擊間隔延長，同時戰技與魔法的詠唱及複唱時間也會延長", "Name_tc": "減速"},
    "10": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Allagische Systeme verlangsamen alle Handlungen. Die Intervalle zwischen Auto-Attacken und die \n(Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verlängert.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are increased.", "Description_fr": "Les mouvements sont gênés par une constriction. La vitesse des attaques automatiques est réduite, et les temps de lancement et de recharge des sorts et des techniques d'arme sont allongés.", "Description_ja": "拘束装置の影響で動きが鈍り、オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gemach", "Name_en": "Slow", "Name_fr": "Lenteur", "Name_ja": "拘束装置：スロウ", "StatusCategory": "2", "row_id": "10", "Description_chs": "受到拘束装置的影响，自动攻击间隔延长，同时战技与魔法的咏唱及复唱时间也会延长", "Name_chs": "拘束装置：减速", "Description_ko": "구속 장치의 영향으로 움직임이 둔해져, 자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 늘어난 상태.", "Name_ko": "구속 장치: 둔화", "Description_tc": "受到拘束裝置的影響，自動攻擊間隔延長，同時戰技與魔法的詠唱及複唱時間也會延長", "Name_tc": "拘束裝置：減速"},
    "11": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Greift völlig verwirrt die eigenen Kameraden an.", "Description_en": "Attacking allies instead of the enemy.", "Description_fr": "La folie fait attaquer les alliés à la place des ennemis.", "Description_ja": "混乱しきった状態。仲間を攻撃し続ける。", "Icon": {"id": "215603", "path": "ui/icon/215000/215603.tex", "path_hr1": "ui/icon/215000/215603_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konfus", "Name_en": "Confused", "Name_fr": "Confusion", "Name_ja": "混乱", "StatusCategory": "2", "row_id": "11", "Description_chs": "头脑变得混乱，会向同伴发动攻击", "Name_chs": "混乱", "Description_ko": "혼란에 빠진 상태. 아군을 계속 공격한다.", "Name_ko": "혼란", "Description_tc": "頭腦變得混亂，會向同伴發動攻擊", "Name_tc": "混亂"},
    "12": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwebt einige Ilme über dem Boden.", "Description_en": "Floating several ilms off the ground, defying the universal laws of gravity.", "Description_fr": "Le corps flotte à quelques ilms du sol, défiant la loi de la gravité.", "Description_ja": "重力に反発し、宙に浮いた状態。", "Icon": {"id": "215037", "path": "ui/icon/215000/215037.tex", "path_hr1": "ui/icon/215000/215037_hr1.tex"}, "MaxStacks": "0", "Name_de": "Levitation", "Name_en": "Levitation", "Name_fr": "Lévitation", "Name_ja": "レビテト", "StatusCategory": "1", "row_id": "12", "Description_chs": "突破了重力的束缚，漂浮到了空中", "Name_chs": "浮空", "Description_ko": "중력을 거슬러 허공에 뜬 상태.", "Name_ko": "레비테트", "Description_tc": "突破了重力的束縛，漂浮到了空中", "Name_tc": "浮空"},
    "13": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "移動できなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fessel", "Name_en": "Bind", "Name_fr": "Entrave", "Name_ja": "バインド", "StatusCategory": "2", "row_id": "13", "Description_chs": "无法自由移动", "Name_chs": "止步", "Description_ko": "이동이 불가능한 상태.", "Name_ko": "속박", "Description_tc": "無法自由移動", "Name_tc": "束縛"},
    "14": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "14", "Description_chs": "移动速度降低", "Name_chs": "加重", "Description_ko": "이동 속도가 느려진 상태.", "Name_ko": "과중력", "Description_tc": "移動速度降低", "Name_tc": "加重"},
    "15": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vorübergehende Blindheit senkt die Präzision.", "Description_en": "Encroaching darkness is lowering accuracy.", "Description_fr": "Un voile d'obscurité diminue la précision.", "Description_ja": "闇に囚われ、命中率が低下した状態。", "Icon": {"id": "215012", "path": "ui/icon/215000/215012.tex", "path_hr1": "ui/icon/215000/215012_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blind", "Name_en": "Blind", "Name_fr": "Cécité", "Name_ja": "暗闇", "StatusCategory": "2", "row_id": "15", "Description_chs": "陷于黑暗之中，命中率降低", "Name_chs": "失明", "Description_ko": "어둠에 사로잡혀 명중률이 떨어진 상태.", "Name_ko": "실명", "Description_tc": "陷於黑暗之中，命中率降低", "Name_tc": "失明"},
    "16": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "16", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "17": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Paralysierte Nerven lassen Kommandos ab und zu aussetzen.", "Description_en": "Deadened nerves are sometimes preventing the execution of actions.", "Description_fr": "Une paralysie empêche parfois d'effectuer des actions.", "Description_ja": "身体が痺れ、時々行動できなくなる状態。", "Icon": {"id": "215006", "path": "ui/icon/215000/215006.tex", "path_hr1": "ui/icon/215000/215006_hr1.tex"}, "MaxStacks": "0", "Name_de": "Paralyse", "Name_en": "Paralysis", "Name_fr": "Paralysie", "Name_ja": "麻痺", "StatusCategory": "2", "row_id": "17", "Description_chs": "身体部分机能出现异常，偶尔会无法行动", "Name_chs": "麻痹", "Description_ko": "몸이 마비되어 잠깐씩 행동할 수 없는 상태.", "Name_ko": "마비", "Description_tc": "身體部分機能出現異常，偶爾會無法行動", "Name_tc": "麻痺"},
    "18": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "215007", "path": "ui/icon/215000/215007.tex", "path_hr1": "ui/icon/215000/215007_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gift", "Name_en": "Poison", "Name_fr": "Poison", "Name_ja": "毒", "StatusCategory": "2", "row_id": "18", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "中毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "中毒"},
    "19": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Giftige Pollen in deiner Lunge verursachen schrittweise Schaden.", "Description_en": "Deadly pollen has filled the lungs, causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "215517", "path": "ui/icon/215000/215517.tex", "path_hr1": "ui/icon/215000/215517_hr1.tex"}, "MaxStacks": "0", "Name_de": "Giftpollen", "Name_en": "Pollen", "Name_fr": "Poison violent", "Name_ja": "猛毒", "StatusCategory": "2", "row_id": "19", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "猛毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "맹독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "猛毒"},
    "20": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "TP nehmen schrittweise ab.", "Description_en": "Bleeding TP over time.", "Description_fr": "Perd des PT périodiquement.", "Description_ja": "連続してＴＰが減少している状態。", "Icon": {"id": "215025", "path": "ui/icon/215000/215025.tex", "path_hr1": "ui/icon/215000/215025_hr1.tex"}, "MaxStacks": "0", "Name_de": "TP-Verlust", "Name_en": "TP Bleed", "Name_fr": "Saignée de PT", "Name_ja": "ＴＰ継続ダメージ", "StatusCategory": "2", "row_id": "20", "Description_chs": "技力不断减少", "Name_chs": "技力流失", "Description_ko": "지속적으로 TP가 줄어드는 상태.", "Name_ko": "TP 지속 피해", "Description_tc": "技力不斷減少", "Name_tc": "技力流失"},
    "21": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind erhöht.", "Description_en": "Maximum HP is increased.", "Description_fr": "Les PV maximums sont augmentés.", "Description_ja": "最大ＨＰが増加した状態。", "Icon": {"id": "215075", "path": "ui/icon/215000/215075.tex", "path_hr1": "ui/icon/215000/215075_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-Bonus", "Name_en": "HP Boost", "Name_fr": "Bonus de PV", "Name_ja": "最大ＨＰアップ", "StatusCategory": "1", "row_id": "21", "Description_chs": "体力最大值提高", "Name_chs": "体力增加", "Description_ko": "HP 최대치가 증가한 상태.", "Name_ko": "최대 HP 증가", "Description_tc": "HP最大值提高", "Name_tc": "HP增加"},
    "22": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind verringert.", "Description_en": "Maximum HP is reduced.", "Description_fr": "Les PV maximums sont réduits.", "Description_ja": "最大ＨＰが減少した状態。", "Icon": {"id": "215076", "path": "ui/icon/215000/215076.tex", "path_hr1": "ui/icon/215000/215076_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-Malus", "Name_en": "HP Penalty", "Name_fr": "Malus de PV", "Name_ja": "最大ＨＰダウン", "StatusCategory": "2", "row_id": "22", "Description_chs": "体力最大值降低", "Name_chs": "体力衰减", "Description_ko": "HP 최대치가 감소한 상태.", "Name_ko": "최대 HP 감소", "Description_tc": "HP最大值降低", "Name_tc": "HP衰減"},
    "23": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-MP sind erhöht.", "Description_en": "Maximum MP is increased.", "Description_fr": "Les PM maximums sont augmentés.", "Description_ja": "最大ＭＰが増加した状態。", "Icon": {"id": "215077", "path": "ui/icon/215000/215077.tex", "path_hr1": "ui/icon/215000/215077_hr1.tex"}, "MaxStacks": "0", "Name_de": "MP-Bonus", "Name_en": "MP Boost", "Name_fr": "Bonus de PM", "Name_ja": "最大ＭＰアップ", "StatusCategory": "1", "row_id": "23", "Description_chs": "魔力最大值提高", "Name_chs": "魔力增加", "Description_ko": "MP 최대치가 증가한 상태.", "Name_ko": "최대 MP 증가", "Description_tc": "MP最大值提高", "Name_tc": "MP增加"},
    "24": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-MP sind verringert.", "Description_en": "Maximum MP is reduced.", "Description_fr": "Les PM maximums sont réduits.", "Description_ja": "最大ＭＰが減少した状態。", "Icon": {"id": "215078", "path": "ui/icon/215000/215078.tex", "path_hr1": "ui/icon/215000/215078_hr1.tex"}, "MaxStacks": "0", "Name_de": "MP-Malus", "Name_en": "MP Penalty", "Name_fr": "Malus de PM", "Name_ja": "最大ＭＰダウン", "StatusCategory": "2", "row_id": "24", "Description_chs": "魔力最大值降低", "Name_chs": "魔力衰减", "Description_ko": "MP 최대치가 감소한 상태.", "Name_ko": "최대 MP 감소", "Description_tc": "MP最大值降低", "Name_tc": "MP衰減"},
    "25": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Attacke-Wert ist erhöht.", "Description_en": "Attack power is enhanced.", "Description_fr": "L'attaque est augmentée.", "Description_ja": "物理攻撃力が向上した状態。", "Icon": {"id": "215050", "path": "ui/icon/215000/215050.tex", "path_hr1": "ui/icon/215000/215050_hr1.tex"}, "MaxStacks": "0", "Name_de": "Attacke-Bonus", "Name_en": "Attack Up", "Name_fr": "Bonus d'attaque", "Name_ja": "物理攻撃力アップ", "StatusCategory": "1", "row_id": "25", "Description_chs": "物理攻击力增强", "Name_chs": "物理攻击力提升", "Description_ko": "물리 공격력이 올라간 상태.", "Name_ko": "물리 공격력 증가", "Description_tc": "物理攻擊力增強", "Name_tc": "物理攻擊力提升"},
    "26": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Attacke-Wert ist verringert.", "Description_en": "Attack power is reduced.", "Description_fr": "L'attaque est réduite.", "Description_ja": "物理攻撃力が低下した状態。", "Icon": {"id": "215051", "path": "ui/icon/215000/215051.tex", "path_hr1": "ui/icon/215000/215051_hr1.tex"}, "MaxStacks": "0", "Name_de": "Attacke-Malus", "Name_en": "Attack Down", "Name_fr": "Malus d'attaque", "Name_ja": "物理攻撃力ダウン", "StatusCategory": "2", "row_id": "26", "Description_chs": "物理攻击力减弱", "Name_chs": "物理攻击力降低", "Description_ko": "물리 공격력이 떨어진 상태.", "Name_ko": "물리 공격력 감소", "Description_tc": "物理攻擊力減弱", "Name_tc": "物理攻擊力降低"},
    "27": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Präzision ist erhöht.", "Description_en": "Accuracy is enhanced.", "Description_fr": "La précision est augmentée.", "Description_ja": "命中率が向上した状態。", "Icon": {"id": "215060", "path": "ui/icon/215000/215060.tex", "path_hr1": "ui/icon/215000/215060_hr1.tex"}, "MaxStacks": "0", "Name_de": "Präzisions-Bonus", "Name_en": "Accuracy Up", "Name_fr": "Bonus de précision", "Name_ja": "命中率アップ", "StatusCategory": "1", "row_id": "27", "Description_chs": "命中率增强", "Name_chs": "命中率提升", "Description_ko": "명중률이 올라간 상태.", "Name_ko": "명중률 증가", "Description_tc": "命中率增強", "Name_tc": "命中率提升"},
    "28": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Präzision ist verringert.", "Description_en": "Accuracy is reduced.", "Description_fr": "La précision est réduite.", "Description_ja": "命中率が低下した状態。", "Icon": {"id": "215061", "path": "ui/icon/215000/215061.tex", "path_hr1": "ui/icon/215000/215061_hr1.tex"}, "MaxStacks": "0", "Name_de": "Präzisions-Malus", "Name_en": "Accuracy Down", "Name_fr": "Malus de précision", "Name_ja": "命中率ダウン", "StatusCategory": "2", "row_id": "28", "Description_chs": "命中率减弱", "Name_chs": "命中率降低", "Description_ko": "명중률이 떨어진 상태.", "Name_ko": "명중률 감소", "Description_tc": "命中率減弱", "Name_tc": "命中率降低"},
    "29": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Verteidigung ist erhöht.", "Description_en": "Defense is enhanced.", "Description_fr": "La défense est augmentée.", "Description_ja": "物理防御力が向上した状態。", "Icon": {"id": "215052", "path": "ui/icon/215000/215052.tex", "path_hr1": "ui/icon/215000/215052_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verteidigungs-Bonus", "Name_en": "Defense Up", "Name_fr": "Bonus de défense", "Name_ja": "物理防御力アップ", "StatusCategory": "1", "row_id": "29", "Description_chs": "物理防御力增强", "Name_chs": "物理防御力提升", "Description_ko": "물리 방어력이 올라간 상태.", "Name_ko": "물리 방어력 증가", "Description_tc": "物理防禦力增強", "Name_tc": "物理防禦力提升"},
    "30": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Verteidigung ist verringert.", "Description_en": "Defense is reduced.", "Description_fr": "La défense est réduite.", "Description_ja": "物理防御力が低下した状態。", "Icon": {"id": "215053", "path": "ui/icon/215000/215053.tex", "path_hr1": "ui/icon/215000/215053_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verteidigungs-Malus", "Name_en": "Defense Down", "Name_fr": "Malus de défense", "Name_ja": "物理防御力ダウン", "StatusCategory": "2", "row_id": "30", "Description_chs": "物理防御力减弱", "Name_chs": "物理防御力降低", "Description_ko": "물리 방어력이 떨어진 상태.", "Name_ko": "물리 방어력 감소", "Description_tc": "物理防禦力減弱", "Name_tc": "物理防禦力降低"},
    "31": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Fähigkeit des Ausweichens ist verbessert.", "Description_en": "Evasion is enhanced.", "Description_fr": "L'esquive est augmentée.", "Description_ja": "回避力が向上した状態。", "Icon": {"id": "215062", "path": "ui/icon/215000/215062.tex", "path_hr1": "ui/icon/215000/215062_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausweich-Bonus", "Name_en": "Evasion Up", "Name_fr": "Bonus d'esquive", "Name_ja": "回避力アップ", "StatusCategory": "1", "row_id": "31", "Description_chs": "回避力增强", "Name_chs": "回避力提升", "Description_ko": "회피력이 올라간 상태.", "Name_ko": "회피력 증가", "Description_tc": "迴避力增強", "Name_tc": "迴避力提升"},
    "32": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Fähigkeit des Ausweichens ist verringert.", "Description_en": "Evasion is reduced.", "Description_fr": "L'esquive est réduite.", "Description_ja": "回避力が低下した状態。", "Icon": {"id": "215063", "path": "ui/icon/215000/215063.tex", "path_hr1": "ui/icon/215000/215063_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausweich-Malus", "Name_en": "Evasion Down", "Name_fr": "Malus d'esquive", "Name_ja": "回避力ダウン", "StatusCategory": "2", "row_id": "32", "Description_chs": "回避力减弱", "Name_chs": "回避力降低", "Description_ko": "회피력이 떨어진 상태.", "Name_ko": "회피력 감소", "Description_tc": "迴避力減弱", "Name_tc": "迴避力降低"},
    "33": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das magische Potenzial ist erhöht.", "Description_en": "Attack magic potency is enhanced.", "Description_fr": "La puissance magique est augmentée.", "Description_ja": "魔法攻撃力が向上した状態。", "Icon": {"id": "215054", "path": "ui/icon/215000/215054.tex", "path_hr1": "ui/icon/215000/215054_hr1.tex"}, "MaxStacks": "0", "Name_de": "Offensivmagie-Bonus", "Name_en": "Attack Magic Potency Up", "Name_fr": "Bonus de puissance magique", "Name_ja": "魔法攻撃力アップ", "StatusCategory": "1", "row_id": "33", "Description_chs": "魔法攻击力增强", "Name_chs": "魔法攻击力提升", "Description_ko": "마법 공격력이 올라간 상태.", "Name_ko": "마법 공격력 증가", "Description_tc": "魔法攻擊力增強", "Name_tc": "魔法攻擊力提升"},
    "34": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das magische Potenzial ist verringert.", "Description_en": "Attack magic potency is reduced.", "Description_fr": "La puissance magique est réduite.", "Description_ja": "魔法攻撃力が低下した状態。", "Icon": {"id": "215055", "path": "ui/icon/215000/215055.tex", "path_hr1": "ui/icon/215000/215055_hr1.tex"}, "MaxStacks": "0", "Name_de": "Offensivmagie-Malus", "Name_en": "Attack Magic Potency Down", "Name_fr": "Malus de puissance magique", "Name_ja": "魔法攻撃力ダウン", "StatusCategory": "2", "row_id": "34", "Description_chs": "魔法攻击力减弱", "Name_chs": "魔法攻击力降低", "Description_ko": "마법 공격력이 떨어진 상태.", "Name_ko": "마법 공격력 감소", "Description_tc": "魔法攻擊力減弱", "Name_tc": "魔法攻擊力降低"},
    "35": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Potenzial der Heilmagie ist erhöht.", "Description_en": "Healing magic potency is enhanced.", "Description_fr": "La magie curative est augmentée.", "Description_ja": "魔法回復力が向上した状態。", "Icon": {"id": "215058", "path": "ui/icon/215000/215058.tex", "path_hr1": "ui/icon/215000/215058_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilmagie-Bonus", "Name_en": "Healing Potency Up", "Name_fr": "Bonus de magie curative", "Name_ja": "魔法回復力アップ", "StatusCategory": "1", "row_id": "35", "Description_chs": "魔法治疗力增强", "Name_chs": "魔法治疗力提升", "Description_ko": "마법 회복력이 올라간 상태.", "Name_ko": "마법 회복력 증가", "Description_tc": "魔法治療力增強", "Name_tc": "魔法治療力提升"},
    "36": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Potenzial der Heilmagie ist verringert.", "Description_en": "Healing magic potency is reduced.", "Description_fr": "La magie curative est réduite.", "Description_ja": "魔法回復力が低下した状態。", "Icon": {"id": "215059", "path": "ui/icon/215000/215059.tex", "path_hr1": "ui/icon/215000/215059_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilmagie-Malus", "Name_en": "Healing Potency Down", "Name_fr": "Malus de magie curative", "Name_ja": "魔法回復力ダウン", "StatusCategory": "2", "row_id": "36", "Description_chs": "魔法治疗力减弱", "Name_chs": "魔法治疗力降低", "Description_ko": "마법 회복력이 떨어진 상태.", "Name_ko": "마법 회복력 감소", "Description_tc": "魔法治療力減弱", "Name_tc": "魔法治療力降低"},
    "37": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Magieabwehr ist erhöht.", "Description_en": "Magic defense is enhanced.", "Description_fr": "La défense magique est augmentée.", "Description_ja": "魔法防御力が向上した状態。", "Icon": {"id": "215056", "path": "ui/icon/215000/215056.tex", "path_hr1": "ui/icon/215000/215056_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magieabwehr-Bonus", "Name_en": "Magic Defense Up", "Name_fr": "Bonus de défense magique", "Name_ja": "魔法防御力アップ", "StatusCategory": "1", "row_id": "37", "Description_chs": "魔法防御力增强", "Name_chs": "魔法防御力提升", "Description_ko": "마법 방어력이 올라간 상태.", "Name_ko": "마법 방어력 증가", "Description_tc": "魔法防禦力增強", "Name_tc": "魔法防禦力提升"},
    "38": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Magieabwehr ist verringert.", "Description_en": "Magic defense is reduced.", "Description_fr": "La défense magique est réduite.", "Description_ja": "魔法防御力が低下した状態。", "Icon": {"id": "215057", "path": "ui/icon/215000/215057.tex", "path_hr1": "ui/icon/215000/215057_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magieabwehr-Malus", "Name_en": "Magic Defense Down", "Name_fr": "Malus de défense magique", "Name_ja": "魔法防御力ダウン", "StatusCategory": "2", "row_id": "38", "Description_chs": "魔法防御力减弱", "Name_chs": "魔法防御力降低", "Description_ko": "마법 방어력이 떨어진 상태.", "Name_ko": "마법 방어력 감소", "Description_tc": "魔法防禦力減弱", "Name_tc": "魔法防禦力降低"},
    "39": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Betäubung wird aufgehoben.", "Description_en": "Immune to stun effects.", "Description_fr": "Étourdissement n'a aucun effet.", "Description_ja": "スタンを無効化する状態。", "Icon": {"id": "215566", "path": "ui/icon/215000/215566.tex", "path_hr1": "ui/icon/215000/215566_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubungsresistenz", "Name_en": "Stun Resistance", "Name_fr": "Résistance à Étourdissement", "Name_ja": "スタン無効", "StatusCategory": "1", "row_id": "39", "Description_chs": "附带眩晕效果的技能无法生效", "Name_chs": "眩晕无效", "Description_ko": "기절을 무효화하는 상태.", "Name_ko": "기절 무효", "Description_tc": "附帶眩暈效果的技能無法生效", "Name_tc": "眩暈無效"},
    "40": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Stumm wird aufgehoben.", "Description_en": "Immune to silence effects.", "Description_fr": "Silence n'a aucun effet.", "Description_ja": "沈黙を無効化する状態。", "Icon": {"id": "215567", "path": "ui/icon/215000/215567.tex", "path_hr1": "ui/icon/215000/215567_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stumm-Resistenz", "Name_en": "Silence Resistance", "Name_fr": "Résistance à Silence", "Name_ja": "沈黙無効", "StatusCategory": "1", "row_id": "40", "Description_chs": "附带沉默效果的技能无法生效", "Name_chs": "沉默无效", "Description_ko": "침묵을 무효화하는 상태.", "Name_ko": "침묵 무효", "Description_tc": "附帶沉默效果的技能無法生效", "Name_tc": "沉默無效"},
    "41": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die maximalen HP sind für Handwerker bis Stufe 90 erhöht.", "Description_en": "Maximum CP is increased for crafters level 90 or below.", "Description_fr": "La synthèse est facilitée par l'utilisation d'une installation. Les artisans de niveau 90 ou moins voient leurs PS maximums augmentés.", "Description_ja": "製作設備の助けを借りた状態。レベル90以下のクラフターの最大ＣＰが増加する。", "Icon": {"id": "216107", "path": "ui/icon/216000/216107.tex", "path_hr1": "ui/icon/216000/216107_hr1.tex"}, "MaxStacks": "0", "Name_de": "Werkstattstimmung", "Name_en": "Crafting Facility", "Name_fr": "Installation d'artisanat", "Name_ja": "製作設備", "StatusCategory": "1", "row_id": "41", "Description_chs": "借助制作设备进行作业，90级及以下的能工巧匠会提升最大制作力", "Name_chs": "制作设备", "Description_ko": "제작설비의 도움을 받은 상태. 레벨 90 이하 제작자의 CP 최대치가 증가한다.", "Name_ko": "제작설비", "Description_tc": "借助製作設備進行作業，90級及以下的能工巧匠會提升最大CP", "Name_tc": "製作設備"},
    "42": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die maximalen LP, ausgeteilter Schaden und eigene Heilmagie-Wirkung sind erhöht.", "Description_en": "Maximum HP, damage dealt, and potency of HP restoration actions are increased.", "Description_fr": "Les PV maximums, les dégâts infligés et le potentiel curatif des soins prodigués par la cible de cet effet sont augmentés.", "Description_ja": "己の限界を超えた状態。最大ＨＰが増加し、かつ与ダメージと自身からのＨＰ回復効果が上昇する。", "Icon": {"id": "216207", "path": "ui/icon/216000/216207.tex", "path_hr1": "ui/icon/216000/216207_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft des Transzendierens", "Name_en": "The Echo", "Name_fr": "L'Écho", "Name_ja": "超える力", "StatusCategory": "1", "row_id": "42", "Description_chs": "突破自身极限，最大体力增加，同时攻击造成的伤害及治疗魔法的治疗量也会增加", "Name_chs": "超越之力", "Description_ko": "자신의 한계를 넘어선 상태. 최대 HP와 주는 피해량이 증가하고, 자신이 주는 HP 회복 효과가 향상된다.", "Name_ko": "초월하는 힘", "Description_tc": "突破自身極限，最大HP增加，同時攻擊造成的傷害及治療魔法的治療量也會增加", "Name_tc": "超越之力"},
    "43": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "STR, GSK, INT und WLK sind um 25 % verringert.", "Description_en": "Strength, dexterity, intelligence, and mind are reduced by 25%.", "Description_fr": "La force, la dextérité, l'intelligence et l'esprit sont réduits de 25%.", "Description_ja": "身体が弱り、ＳＴＲ・ＤＥＸ・ＩＮＴ・ＭＮＤが25％低下した状態。", "Icon": {"id": "215010", "path": "ui/icon/215000/215010.tex", "path_hr1": "ui/icon/215000/215010_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwäche", "Name_en": "Weakness", "Name_fr": "Affaiblissement", "Name_ja": "衰弱", "StatusCategory": "2", "row_id": "43", "Description_chs": "身体很虚弱，力量、灵巧、智力、精神均降低25%", "Name_chs": "衰弱", "Description_ko": "몸이 약해져, 힘, 민첩성, 지능, 정신력이 25% 떨어진 상태.", "Name_ko": "쇠약", "Description_tc": "身體很虛弱，力量、靈巧、智力、精神均降低25%", "Name_tc": "衰弱"},
    "44": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "STR, GSK, INT und WLK sind um 50 % verringert. ", "Description_en": "Strength, dexterity, intelligence, and mind are reduced by 50%.", "Description_fr": "La force, la dextérité, l'intelligence et l'esprit sont réduits de 50%.", "Description_ja": "身体が弱り、ＳＴＲ・ＤＥＸ・ＩＮＴ・ＭＮＤが50％低下した状態。", "Icon": {"id": "215011", "path": "ui/icon/215000/215011.tex", "path_hr1": "ui/icon/215000/215011_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sterbenselend", "Name_en": "Brink of Death", "Name_fr": "Mourant", "Name_ja": "衰弱［強］", "StatusCategory": "2", "row_id": "44", "Description_chs": "身体很虚弱，力量、灵巧、智力、精神均降低50%", "Name_chs": "濒死", "Description_ko": "몸이 약해져, 힘, 민첩성, 지능, 정신력이 50% 떨어진 상태.", "Name_ko": "쇠약[강]", "Description_tc": "身體很虛弱，力量、靈巧、智力、精神均降低50%", "Name_tc": "瀕死"},
    "45": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Disziplinen der Handwerker können mehr Routine als gewöhnlich erlangen.", "Description_en": "Increased experience point gains as a Disciple of the Hand.", "Description_fr": "Les chances de gains de points d'expérience en tant qu'artisan sont augmentées.", "Description_ja": "クラフターの経験値が上がりやすくなっている状態。", "Icon": {"id": "216106", "path": "ui/icon/216000/216106.tex", "path_hr1": "ui/icon/216000/216106_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sternstunde der Handwerker", "Name_en": "Crafter's Grace", "Name_fr": "Grâce de l'artisan", "Name_ja": "経験値アップ（クラフター専用）", "StatusCategory": "1", "row_id": "45", "Description_chs": "能工巧匠获得的经验值增加", "Name_chs": "巧手之工", "Description_ko": "제작자 경험치가 더 잘 오르는 상태.", "Name_ko": "경험치 증가(제작자 전용)", "Description_tc": "能工巧匠獲得的經驗值增加", "Name_tc": "巧手之工"},
    "46": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Disziplinen der Sammler können mehr Routine als gewöhnlich erlangen.", "Description_en": "Increased experience point gains as a Disciple of the Land.", "Description_fr": "Les chances de gains de points d'expérience en tant que récolteur sont augmentées.", "Description_ja": "ギャザラーの経験値が上がりやすくなっている状態。", "Icon": {"id": "216006", "path": "ui/icon/216000/216006.tex", "path_hr1": "ui/icon/216000/216006_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sternstunde der Sammler", "Name_en": "Gatherer's Grace", "Name_fr": "Grâce du récolteur", "Name_ja": "経験値アップ（ギャザラー専用）", "StatusCategory": "1", "row_id": "46", "Description_chs": "大地使者获得的经验值增加", "Name_chs": "大地之恩", "Description_ko": "채집가 경험치가 더 잘 오르는 상태.", "Name_ko": "경험치 증가(채집가 전용)", "Description_tc": "大地使者獲得的經驗值增加", "Name_tc": "大地之恩"},
    "47": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auf leisen Sohlen unterwegs. Gänzlich unaufspürbar für Gegner, deren Stufe bis zu vier höher ist als die eigene.", "Description_en": "You tread carefully, making nary a sound. Enemies up to 4 levels higher than you are oblivious to your presence.", "Description_fr": "Se déplace silencieusement et ne peut pas être détectée par les ennemis jusqu'à 4 niveaux au-dessus du sien.", "Description_ja": "静かに行動し、敵に発見されにくくなった状態。\nレベルが「自分のレベル＋4」以下の敵に襲われなくなる。", "Icon": {"id": "216015", "path": "ui/icon/216000/216015.tex", "path_hr1": "ui/icon/216000/216015_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verstohlenheit", "Name_en": "Sneak", "Name_fr": "Discrétion", "Name_ja": "スニーク", "StatusCategory": "1", "row_id": "47", "Description_chs": "轻声行动，不容易被敌人发现\n不会被最多高于自身等级4级的敌人袭击", "Name_chs": "隐行", "Description_ko": "살금살금 움직여 적에게 발견되기 어려운 상태.\n'자신의 레벨+4' 이하인 적에게 공격받지 않는다.", "Name_ko": "살금걸음", "Description_tc": "輕聲行動，不容易被敵人發現\n不會被最多高於自身等級4級的敵人襲擊", "Name_tc": "潛行"},
    "48": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Genießt die Vorteile eines gut gefüllten Magens.", "Description_en": "Enjoying the benefits of a full belly.", "Description_fr": "Sous l'effet d'un repas.", "Description_ja": "食事の効果を受けている状態。", "Icon": {"id": "216202", "path": "ui/icon/216000/216202.tex", "path_hr1": "ui/icon/216000/216202_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gut gesättigt", "Name_en": "Well Fed", "Name_fr": "Repu", "Name_ja": "食事", "StatusCategory": "1", "row_id": "48", "Description_chs": "受到进食的效果影响", "Name_chs": "进食", "Description_ko": "식사 효과를 받은 상태.", "Name_ko": "식사", "Description_tc": "受到進食的效果影響", "Name_tc": "進食"},
    "49": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Leistung dank stärkender Medizin.", "Description_en": "Performance is being enhanced by a medicinal item.", "Description_fr": "Les caractéristiques sont augmentées sous l'effet d'un médicament.", "Description_ja": "強化薬の効果を受けている状態。", "Icon": {"id": "216203", "path": "ui/icon/216000/216203.tex", "path_hr1": "ui/icon/216000/216203_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stärkung", "Name_en": "Medicated", "Name_fr": "Médicamenté", "Name_ja": "強化薬", "StatusCategory": "1", "row_id": "49", "Description_chs": "受到强化药的效果影响", "Name_chs": "强化药", "Description_ko": "강화약 효과를 받은 상태.", "Name_ko": "강화약", "Description_tc": "受到強化藥的效果影響", "Name_tc": "強化藥"},
    "50": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "210101", "path": "ui/icon/210000/210101.tex", "path_hr1": "ui/icon/210000/210101_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sprint", "Name_en": "Sprint", "Name_fr": "Sprint", "Name_ja": "スプリント", "StatusCategory": "1", "row_id": "50", "Description_chs": "移动速度提高", "Name_chs": "冲刺", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "전력 질주", "Description_tc": "移動速度提高", "Name_tc": "衝刺"},
    "51": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Stärke ist verringert.", "Description_en": "Strength is reduced.", "Description_fr": "La force est réduite.", "Description_ja": "ＳＴＲが低下した状態。", "Icon": {"id": "215080", "path": "ui/icon/215000/215080.tex", "path_hr1": "ui/icon/215000/215080_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stärke-Malus", "Name_en": "Strength Down", "Name_fr": "Malus de force", "Name_ja": "ＳＴＲダウン", "StatusCategory": "2", "row_id": "51", "Description_chs": "力量值降低", "Name_chs": "力量降低", "Description_ko": "힘이 떨어진 상태.", "Name_ko": "힘 감소", "Description_tc": "力量值降低", "Name_tc": "力量降低"},
    "52": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Konstitution ist verringert.", "Description_en": "Vitality is reduced.", "Description_fr": "La vitalité est réduite.", "Description_ja": "ＶＩＴが低下した状態。", "Icon": {"id": "215082", "path": "ui/icon/215000/215082.tex", "path_hr1": "ui/icon/215000/215082_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konstitutions-Malus", "Name_en": "Vitality Down", "Name_fr": "Malus de vitalité", "Name_ja": "ＶＩＴダウン", "StatusCategory": "2", "row_id": "52", "Description_chs": "耐力值降低", "Name_chs": "耐力降低", "Description_ko": "활력이 떨어진 상태.", "Name_ko": "활력 감소", "Description_tc": "耐力值降低", "Name_tc": "耐力降低"},
    "53": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter physischer Schaden ist erhöht.", "Description_en": "Physical damage dealt is increased.", "Description_fr": "Les dégâts physiques infligés sont augmentés.", "Description_ja": "物理ダメージが上昇した状態。", "Icon": {"id": "215050", "path": "ui/icon/215000/215050.tex", "path_hr1": "ui/icon/215000/215050_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schadenswert +", "Name_en": "Physical Damage Up", "Name_fr": "Bonus de dégâts physiques", "Name_ja": "物理ダメージ上昇", "StatusCategory": "1", "row_id": "53", "Description_chs": "物理攻击所造成的伤害提高", "Name_chs": "物理伤害提高", "Description_ko": "물리 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "주는 물리 피해량 증가", "Description_tc": "物理攻擊所造成的傷害提高", "Name_tc": "物理傷害提高"},
    "54": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter physischer Schaden ist verringert.", "Description_en": "Physical damage dealt is reduced.", "Description_fr": "Les dégâts physiques infligés sont réduits.", "Description_ja": "物理ダメージが低下した状態。", "Icon": {"id": "215051", "path": "ui/icon/215000/215051.tex", "path_hr1": "ui/icon/215000/215051_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schadenswert -", "Name_en": "Physical Damage Down", "Name_fr": "Malus de dégâts physiques", "Name_ja": "物理ダメージ低下", "StatusCategory": "2", "row_id": "54", "Description_chs": "物理攻击所造成的伤害降低", "Name_chs": "物理伤害降低", "Description_ko": "물리 공격으로 주는 피해량이 감소하는 상태.", "Name_ko": "주는 물리 피해량 감소", "Description_tc": "物理攻擊所造成的傷害降低", "Name_tc": "物理傷害降低"},
    "55": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist verringert.", "Description_en": "Physical damage taken is reduced.", "Description_fr": "Les dégâts physiques reçus sont réduits.", "Description_ja": "受ける物理ダメージが軽減される状態。", "Icon": {"id": "215052", "path": "ui/icon/215000/215052.tex", "path_hr1": "ui/icon/215000/215052_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte physische Verwundbarkeit", "Name_en": "Physical Vulnerability Down", "Name_fr": "Vulnérabilité physique diminuée", "Name_ja": "被物理ダメージ軽減", "StatusCategory": "1", "row_id": "55", "Description_chs": "受到物理攻击的伤害减少", "Name_chs": "物理受伤减轻", "Description_ko": "물리 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "받는 물리 피해량 감소", "Description_tc": "受到物理攻擊的傷害減少", "Name_tc": "物理受傷減輕"},
    "56": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist erhöht.", "Description_en": "Physical damage taken is increased.", "Description_fr": "Les dégâts physiques reçus sont augmentés.", "Description_ja": "受ける物理ダメージが増加する状態。", "Icon": {"id": "215053", "path": "ui/icon/215000/215053.tex", "path_hr1": "ui/icon/215000/215053_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte physische Verwundbarkeit", "Name_en": "Physical Vulnerability Up", "Name_fr": "Vulnérabilité physique augmentée", "Name_ja": "被物理ダメージ増加", "StatusCategory": "2", "row_id": "56", "Description_chs": "受到物理攻击的伤害增加", "Name_chs": "物理受伤加重", "Description_ko": "물리 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 물리 피해량 증가", "Description_tc": "受到物理攻擊的傷害增加", "Name_tc": "物理受傷加重"},
    "57": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Magieschaden ist erhöht.", "Description_en": "Magic damage dealt is increased.", "Description_fr": "Les dégâts magiques infligés sont augmentés.", "Description_ja": "魔法ダメージが上昇した状態。", "Icon": {"id": "215054", "path": "ui/icon/215000/215054.tex", "path_hr1": "ui/icon/215000/215054_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magieschaden +", "Name_en": "Magic Damage Up", "Name_fr": "Bonus de dégâts magiques", "Name_ja": "魔法ダメージ上昇", "StatusCategory": "1", "row_id": "57", "Description_chs": "魔法攻击所造成的伤害提高", "Name_chs": "魔法伤害提高", "Description_ko": "마법 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "주는 마법 피해량 증가", "Description_tc": "魔法攻擊所造成的傷害提高", "Name_tc": "魔法傷害提高"},
    "58": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Magieschaden ist verringert.", "Description_en": "Magic damage dealt is reduced.", "Description_fr": "Les dégâts magiques infligés sont réduits.", "Description_ja": "魔法ダメージが低下した状態。", "Icon": {"id": "215055", "path": "ui/icon/215000/215055.tex", "path_hr1": "ui/icon/215000/215055_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magieschaden -", "Name_en": "Magic Damage Down", "Name_fr": "Malus de dégâts magiques", "Name_ja": "魔法ダメージ低下", "StatusCategory": "2", "row_id": "58", "Description_chs": "魔法攻击所造成的伤害降低", "Name_chs": "魔法伤害降低", "Description_ko": "마법 공격으로 주는 피해량이 감소하는 상태.", "Name_ko": "주는 마법 피해량 감소", "Description_tc": "魔法攻擊所造成的傷害降低", "Name_tc": "魔法傷害降低"},
    "59": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist verringert.", "Description_en": "Magic damage taken is reduced.", "Description_fr": "Les dégâts magiques reçus sont réduits.", "Description_ja": "受ける魔法ダメージが軽減される状態。", "Icon": {"id": "215056", "path": "ui/icon/215000/215056.tex", "path_hr1": "ui/icon/215000/215056_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Magie-Verwundbarkeit", "Name_en": "Magic Vulnerability Down", "Name_fr": "Vulnérabilité magique diminuée", "Name_ja": "被魔法ダメージ軽減", "StatusCategory": "1", "row_id": "59", "Description_chs": "受到魔法攻击的伤害减少", "Name_chs": "魔法受伤减轻", "Description_ko": "마법 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "받는 마법 피해량 감소", "Description_tc": "受到魔法攻擊的傷害減少", "Name_tc": "魔法受傷減輕"},
    "60": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist erhöht.", "Description_en": "Magic damage taken is increased.", "Description_fr": "Les dégâts magiques reçus sont augmentés.", "Description_ja": "受ける魔法ダメージが増加する状態。", "Icon": {"id": "215057", "path": "ui/icon/215000/215057.tex", "path_hr1": "ui/icon/215000/215057_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte Magie-Verwundbarkeit", "Name_en": "Magic Vulnerability Up", "Name_fr": "Vulnérabilité magique augmentée", "Name_ja": "被魔法ダメージ増加", "StatusCategory": "2", "row_id": "60", "Description_chs": "受到魔法攻击的伤害增加", "Name_chs": "魔法受伤加重", "Description_ko": "마법 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 마법 피해량 증가", "Description_tc": "受到魔法攻擊的傷害增加", "Name_tc": "魔法受傷加重"},
    "61": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "215519", "path": "ui/icon/215000/215519.tex", "path_hr1": "ui/icon/215000/215519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "61", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "62": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "215520", "path": "ui/icon/215000/215520.tex", "path_hr1": "ui/icon/215000/215520_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden -", "Name_en": "Damage Down", "Name_fr": "Malus de dégâts", "Name_ja": "ダメージ低下", "StatusCategory": "2", "row_id": "62", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "伤害降低", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "주는 피해량 감소", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "傷害降低"},
    "63": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "215021", "path": "ui/icon/215000/215021.tex", "path_hr1": "ui/icon/215000/215021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "63", "Description_chs": "受到攻击的伤害减少", "Name_chs": "受伤减轻", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "受傷減輕"},
    "64": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "215020", "path": "ui/icon/215000/215020.tex", "path_hr1": "ui/icon/215000/215020_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "64", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "65": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächste Waffenfertigkeit verursacht kritischen Treffer.", "Description_en": "All weaponskills are dealing critical damage.", "Description_fr": "La prochaine technique d'arme est critique.", "Description_ja": "ウェポンスキルが必ずクリティカルする状態。", "Icon": {"id": "215016", "path": "ui/icon/215000/215016.tex", "path_hr1": "ui/icon/215000/215016_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kritisches Potenzial", "Name_en": "Critical Skill", "Name_fr": "Maîtrise critique", "Name_ja": "ウェポンスキル強化：クリティカル", "StatusCategory": "1", "row_id": "65", "Description_chs": "发动战技时必定打出暴击", "Name_chs": "战技暴击化", "Description_ko": "무기 기술을 사용하면 반드시 극대화가 발생하는 상태.", "Name_ko": "무기 기술 강화: 극대화", "Description_tc": "發動戰技時必定打出暴擊", "Name_tc": "戰技暴擊化"},
    "66": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vor Angst bewegungsunfähig.", "Description_en": "Frozen with fear and unable to execute actions.", "Description_fr": "La peur empêche tout mouvement.", "Description_ja": "恐怖で行動できなくなった状態。", "Icon": {"id": "215516", "path": "ui/icon/215000/215516.tex", "path_hr1": "ui/icon/215000/215516_hr1.tex"}, "MaxStacks": "0", "Name_de": "Terror", "Name_en": "Terror", "Name_fr": "Terreur", "Name_ja": "恐怖", "StatusCategory": "2", "row_id": "66", "Description_chs": "过于恐惧而无法做出任何行动", "Name_chs": "恐怖", "Description_ko": "공포에 빠져 행동이 불가능한 상태.", "Name_ko": "공포", "Description_tc": "過於恐懼而無法做出任何行動", "Name_tc": "恐怖"},
    "67": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced, and cannot be restored by normal means.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215518", "path": "ui/icon/215000/215518.tex", "path_hr1": "ui/icon/215000/215518_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bleischwere", "Name_en": "Leaden", "Name_fr": "Plombé", "Name_ja": "ヘヴィ［強］", "StatusCategory": "2", "row_id": "67", "Description_chs": "移动速度降低", "Name_chs": "沉重", "Description_ko": "이동 속도가 느려진 상태.", "Name_ko": "과중력[강]", "Description_tc": "移動速度降低", "Name_tc": "沉重"},
    "68": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auto-Attacke entzieht dem Gegner LP.", "Description_en": "Auto-attacks are generating an Absorb HP effect.", "Description_fr": "Les attaques automatiques absorbent des PV.", "Description_ja": "オートアタックにＨＰ吸収効果を得た状態。", "Icon": {"id": "215504", "path": "ui/icon/215000/215504.tex", "path_hr1": "ui/icon/215000/215504_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auszehren", "Name_en": "Drainstrikes", "Name_fr": "Coups drainants", "Name_ja": "オートアタック強化：ＨＰ吸収", "StatusCategory": "1", "row_id": "68", "Description_chs": "自动攻击附加吸收体力的效果", "Name_chs": "吸血攻击", "Description_ko": "자동 공격 시 HP를 흡수하는 상태.", "Name_ko": "자동 공격 강화: HP 흡수", "Description_tc": "自動攻擊附加吸收HP的效果", "Name_tc": "吸血攻擊"},
    "69": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auto-Attacke entzieht dem Gegner TP.", "Description_en": "Auto-attacks are generating an Absorb MP effect.", "Description_fr": "Les attaques automatiques absorbent des PT.", "Description_ja": "オートアタックにＴＰ吸収効果を得た状態。", "Icon": {"id": "215505", "path": "ui/icon/215000/215505.tex", "path_hr1": "ui/icon/215000/215505_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auslaugen", "Name_en": "Aspirstrikes", "Name_fr": "Coups aspirants", "Name_ja": "オートアタック強化：ＴＰ吸収", "StatusCategory": "1", "row_id": "69", "Description_chs": "自动攻击附加吸收技力的效果", "Name_chs": "取技攻击", "Description_ko": "자동 공격 시 TP를 흡수하는 상태.", "Name_ko": "자동 공격 강화: TP 흡수", "Description_tc": "自動攻擊附加吸收技力的效果", "Name_tc": "取技攻擊"},
    "70": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auto-Attacke kann Gegner betäuben.", "Description_en": "Auto-attacks may stun target.", "Description_fr": "Les attaques automatiques peuvent étourdir.", "Description_ja": "オートアタック時に一定確率でスタンが発動する状態。", "Icon": {"id": "215506", "path": "ui/icon/215000/215506.tex", "path_hr1": "ui/icon/215000/215506_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausschalten", "Name_en": "Stunstrikes", "Name_fr": "Coups étourdissants", "Name_ja": "オートアタック強化：スタン", "StatusCategory": "1", "row_id": "70", "Description_chs": "自动攻击有一定几率附加眩晕效果", "Name_chs": "眩晕攻击", "Description_ko": "자동 공격 시 일정 확률로 대상을 기절시키는 상태.", "Name_ko": "자동 공격 강화: 기절", "Description_tc": "自動攻擊有一定機率附加眩暈效果", "Name_tc": "眩暈攻擊"},
    "71": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "210152", "path": "ui/icon/210000/210152.tex", "path_hr1": "ui/icon/210000/210152_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutzwall", "Name_en": "Rampart", "Name_fr": "Rempart", "Name_ja": "ランパート", "StatusCategory": "1", "row_id": "71", "Description_chs": "减轻所受到的伤害", "Name_chs": "铁壁", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "철벽 방어", "Description_tc": "減輕所受到的傷害", "Name_tc": "鐵壁"},
    "72": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Heilmagie auf sich selbst regeneriert mehr LP.", "Description_en": "HP recovery via healing magic is increased.", "Description_fr": "La récupération de PV par des sorts est augmentée.", "Description_ja": "回復魔法による自身に対するＨＰ回復効果を向上させる状態。", "Icon": {"id": "210157", "path": "ui/icon/210000/210157.tex", "path_hr1": "ui/icon/210000/210157_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konvaleszenz", "Name_en": "Convalescence", "Name_fr": "Convalescence", "Name_ja": "コンバレセンス", "StatusCategory": "1", "row_id": "72", "Description_chs": "自身所受的治疗魔法效果提高", "Name_chs": "渐愈", "Description_ko": "자신이 받는 회복마법의 HP 회복 효과가 올라가는 상태.", "Name_ko": "재활", "Description_tc": "自身所受的治療魔法效果提高", "Name_tc": "漸癒"},
    "73": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keine kritischen Treffer.", "Description_en": "Cannot suffer critical damage.", "Description_fr": "Les risques de recevoir un coup critique sont nuls.", "Description_ja": "クリティカルヒット攻撃を受けなくなった状態。", "Icon": {"id": "213916", "path": "ui/icon/213000/213916.tex", "path_hr1": "ui/icon/213000/213916_hr1.tex"}, "MaxStacks": "0", "Name_de": "Achtsamkeit", "Name_en": "Awareness", "Name_fr": "Diligence", "Name_ja": "アウェアネス", "StatusCategory": "1", "row_id": "73", "Description_chs": "不会受到暴击", "Name_chs": "警觉", "Description_ko": "적에게 극대화 공격을 받지 않는 상태.", "Name_ko": "경각심", "Description_tc": "不會受到暴擊", "Name_tc": "警覺"},
    "74": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "210151", "path": "ui/icon/210000/210151.tex", "path_hr1": "ui/icon/210000/210151_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sentinel", "Name_en": "Sentinel", "Name_fr": "Sentinelle", "Name_ja": "センチネル", "StatusCategory": "1", "row_id": "74", "Description_chs": "减轻所受到的伤害", "Name_chs": "预警", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "경계", "Description_tc": "減輕所受到的傷害", "Name_tc": "預警"},
    "75": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Immun gegen fast alle Rückstoß- und Heranzieheffekte.", "Description_en": "Immune to most knockback and draw-in effects.", "Description_fr": "Certaines projections et attractions sont sans effet.", "Description_ja": "一部を除くすべてのノックバックと引きよせを無効化する状態。", "Icon": {"id": "210153", "path": "ui/icon/210000/210153.tex", "path_hr1": "ui/icon/210000/210153_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eherner Wille", "Name_en": "Tempered Will", "Name_fr": "Volonté d'acier", "Name_ja": "鋼の意志", "StatusCategory": "1", "row_id": "75", "Description_chs": "除特定攻击之外其他所有击退与吸引无效", "Name_chs": "钢铁意志", "Description_ko": "일부를 제외한 적의 밀쳐내기와 끌어당기기를 무효화하는 상태.", "Name_ko": "강철의 의지", "Description_tc": "除特定攻擊之外其他所有擊退與吸引無效", "Name_tc": "鋼鐵意志"},
    "76": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "210155", "path": "ui/icon/210000/210155.tex", "path_hr1": "ui/icon/210000/210155_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verwegenheit", "Name_en": "Fight or Flight", "Name_fr": "Combat acharné", "Name_ja": "ファイト・オア・フライト", "StatusCategory": "1", "row_id": "76", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "战逃反应", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "임전무퇴", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "戰逃反應"},
    "77": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittene Attacken werden geblockt.", "Description_en": "Blocking incoming attacks.", "Description_fr": "Les attaques sont immanquablement bloquées.", "Description_ja": "攻撃を確実にブロックする状態。", "Icon": {"id": "210156", "path": "ui/icon/210000/210156.tex", "path_hr1": "ui/icon/210000/210156_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bollwerk", "Name_en": "Bulwark", "Name_fr": "Forteresse", "Name_ja": "ブルワーク", "StatusCategory": "1", "row_id": "77", "Description_chs": "受到攻击时必定发动格挡", "Name_chs": "壁垒", "Description_ko": "공격을 반드시 막아내는 상태.", "Name_ko": "방패 각성", "Description_tc": "受到攻擊時必定發動格擋", "Name_tc": "壁壘"},
    "78": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auto-Attacke ist verstärkt.", "Description_en": "Auto-attacks are enhanced.", "Description_fr": "Les attaques automatiques sont améliorées.", "Description_ja": "オートアタックに追加ダメージが付与された状態。", "Icon": {"id": "212505", "path": "ui/icon/212000/212505.tex", "path_hr1": "ui/icon/212000/212505_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwert-Eid", "Name_en": "Sword Oath", "Name_fr": "Serment de l'épée", "Name_ja": "忠義の剣", "StatusCategory": "1", "row_id": "78", "Description_chs": "对自动攻击附加追加伤害", "Name_chs": "忠义之剑", "Description_ko": "자동 공격에 추가 피해가 부여된 상태.", "Name_ko": "충의의 검", "Description_tc": "對自動攻擊附加追加傷害", "Name_tc": "忠義之劍"},
    "79": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feindseligkeit ist erhöht.", "Description_en": "Enmity is increased.", "Description_fr": "La génération d'inimitié est augmentée.", "Description_ja": "自身に向けられる敵視が上昇する状態。", "Icon": {"id": "212506", "path": "ui/icon/212000/212506.tex", "path_hr1": "ui/icon/212000/212506_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schild-Eid", "Name_en": "Iron Will", "Name_fr": "Volonté de fer", "Name_ja": "アイアンウィル", "StatusCategory": "1", "row_id": "79", "Description_chs": "自身仇恨提高", "Name_chs": "钢铁信念", "Description_ko": "자신을 향한 적의 적개심이 상승하는 상태.", "Name_ko": "굳건한 의지", "Description_tc": "自身仇恨提高", "Name_tc": "鋼鐵信念"},
    "80": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein bestimmtes Gruppenmitglied wird beschützt.", "Description_en": "Protecting a party member.", "Description_fr": "En train de protéger un équipier.", "Description_ja": "特定のパーティメンバーを護っている状態。", "Icon": {"id": "212501", "path": "ui/icon/212000/212501.tex", "path_hr1": "ui/icon/212000/212501_hr1.tex"}, "MaxStacks": "0", "Name_de": "Deckung", "Name_en": "Cover", "Name_fr": "Couverture", "Name_ja": "かばう", "StatusCategory": "1", "row_id": "80", "Description_chs": "正在保护特定的队员", "Name_chs": "保护", "Description_ko": "대상 파티원의 피해를 대신 받는 상태.", "Name_ko": "감싸기", "Description_tc": "正在保護特定的隊員", "Name_tc": "保護"},
    "81": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Steht unter dem Schutz eines Gruppenmitglieds.", "Description_en": "Under the protection of a party member.", "Description_fr": "Sous la protection d'un équipier.", "Description_ja": "特定のパーティメンバーによって護られている状態。", "Icon": {"id": "212502", "path": "ui/icon/212000/212502.tex", "path_hr1": "ui/icon/212000/212502_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gedeckt", "Name_en": "Covered", "Name_fr": "Couvert", "Name_ja": "かばう［被］", "StatusCategory": "1", "row_id": "81", "Description_chs": "正处于特定队员的保护下", "Name_chs": "被保护", "Description_ko": "감싸기 시전자에게 보호받는 상태.", "Name_ko": "감싸기 대상", "Description_tc": "正處於特定隊員的保護下", "Name_tc": "被保護"},
    "82": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Immun gegen fast alle Attacken.", "Description_en": "Impervious to most attacks.", "Description_fr": "Insensible à la plupart des attaques.", "Description_ja": "一部を除くすべてのダメージを無効化する状態。", "Icon": {"id": "212504", "path": "ui/icon/212000/212504.tex", "path_hr1": "ui/icon/212000/212504_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heiliger Boden", "Name_en": "Hallowed Ground", "Name_fr": "Invincible", "Name_ja": "インビンシブル", "StatusCategory": "1", "row_id": "82", "Description_chs": "除特定攻击之外其他所有攻击均无效化", "Name_chs": "神圣领域", "Description_ko": "일부를 제외한 대부분의 피해를 무효화하는 상태.", "Name_ko": "천하무적", "Description_tc": "除特定攻擊之外其他所有攻擊均無效化", "Name_tc": "神聖領域"},
    "83": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Verteidigung ist erhöht.", "Description_en": "Defense is increased.", "Description_fr": "La défense est augmentée.", "Description_ja": "物理防御力が向上した状態。", "Icon": {"id": "210252", "path": "ui/icon/210000/210252.tex", "path_hr1": "ui/icon/210000/210252_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vorahnung", "Name_en": "Foresight", "Name_fr": "Aguet", "Name_ja": "フォーサイト", "StatusCategory": "1", "row_id": "83", "Description_chs": "物理防御力增强", "Name_chs": "预见", "Description_ko": "물리 방어력이 올라간 상태.", "Name_ko": "예지력", "Description_tc": "物理防禦力增強", "Name_tc": "預見"},
    "84": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Teil des mit der nächsten Attacke ausgeteilten Schadens generiert eigene LP.", "Description_en": "Physical attacks generate HP equal to a portion of damage dealt.", "Description_fr": "Une partie des dégâts infligés par la prochaine attaque sera transformée en PV.", "Description_ja": "物理攻撃にＨＰ吸収効果が付与された状態。", "Icon": {"id": "213913", "path": "ui/icon/213000/213913.tex", "path_hr1": "ui/icon/213000/213913_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutbad", "Name_en": "Bloodbath", "Name_fr": "Bain de sang", "Name_ja": "ブラッドバス", "StatusCategory": "1", "row_id": "84", "Description_chs": "物理攻击附带吸收体力的效果", "Name_chs": "浴血", "Description_ko": "물리 공격에 HP 흡수 효과가 부여된 상태.", "Name_ko": "피의 갈증", "Description_tc": "物理攻擊附帶吸收HP的效果", "Name_tc": "浴血"},
    "85": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "210262", "path": "ui/icon/210000/210262.tex", "path_hr1": "ui/icon/210000/210262_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verstümmelung", "Name_en": "Maim", "Name_fr": "Mutilation", "Name_ja": "メイム", "StatusCategory": "1", "row_id": "85", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "凶残裂", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "관절 파괴", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "凶殘裂"},
    "86": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Alle eigenen Waffenfertigkeiten landen kritische und direkte Treffer. Ist ein Effekt aktiv, der die Rate kritischer oder direkter Treffer steigert, erhöht sich auch der Attacke-Wert.", "Description_en": "All weaponskill attacks are both critical and direct hits. Damage dealt when under an effect that raises critical hit rate or direct hit rate is increased.", "Description_fr": "Les techniques d'arme infligent des coups nets et critiques.\nSous un effet augmentant les chances de coups nets et critiques, les dégâts infligés sont augmentés.", "Description_ja": "自身のウェポンスキルによる攻撃が必ずクリティカルヒットかつダイレクトヒットする状態。\nクリティカルヒットやダイレクトヒットの発動率を上昇させる効果を受けている場合は与ダメージが上昇する。", "Icon": {"id": "217217", "path": "ui/icon/217000/217217.tex", "path_hr1": "ui/icon/217000/217217_hr1.tex"}, "MaxStacks": "3", "Name_de": "Tollwut", "Name_en": "Berserk", "Name_fr": "Berserk", "Name_ja": "バーサク", "StatusCategory": "1", "row_id": "86", "Description_chs": "自身发动战技必定暴击并且直击\n受暴击或直击发动率提高效果影响时，攻击造成的伤害提高", "Name_chs": "狂暴", "Description_ko": "자신의 무기 기술 공격이 반드시 극대화 직격으로 적중하는 상태.\n극대화 또는 직격 발동률 증가 효과 적용 중에는 주는 피해량이 증가한다.", "Name_ko": "광폭화", "Description_tc": "自身發動戰技必定暴擊並且直擊\n受暴擊或直擊發動率提高效果影響時，攻擊造成的傷害提高", "Name_tc": "狂暴"},
    "87": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind erhöht.\nZusatzeffekt bei Verbesserter Kampfrausch: Eigene LP-Regeneration durch Heilmagie ist erhöht.", "Description_en": "Maximum HP is increased.\nEnhanced Thrill of Battle Effect: HP recovery via healing actions is increased.", "Description_fr": "Les PV maximums sont augmentés.\nEffet supplémentaire après obtention de Frisson de la bataille amélioré : les effets de récupération de PV sont augmentés.", "Description_ja": "最大ＨＰが増加した状態。\nスリル・オブ・バトル効果アップ修得後追加効果：自身に対するＨＰ回復効果を向上させる。", "Icon": {"id": "210254", "path": "ui/icon/210000/210254.tex", "path_hr1": "ui/icon/210000/210254_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kampfrausch", "Name_en": "Thrill of Battle", "Name_fr": "Frisson de la bataille", "Name_ja": "スリル・オブ・バトル", "StatusCategory": "1", "row_id": "87", "Description_chs": "体力最大值提高\n习得战栗效果提高后追加效果：自身所受的治疗效果提高", "Name_chs": "战栗", "Description_ko": "최대 HP가 증가한 상태.\n'전투의 짜릿함 효과 향상' 특성 습득 후: 추가로, 받는 HP 회복 효과가 향상된다.", "Name_ko": "전투의 짜릿함", "Description_tc": "HP最大值提高\n習得戰慄效果提高後追加效果：自身所受的治療效果提高", "Name_tc": "戰慄"},
    "88": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig. Schaden beendet den Effekt.", "Description_en": "Unable to move until effect fades.", "Description_fr": "Tout déplacement est impossible jusqu'à la fin de l'effet.", "Description_ja": "移動できなくなった状態。この効果はダメージで解除されない。", "Icon": {"id": "210255", "path": "ui/icon/210000/210255.tex", "path_hr1": "ui/icon/210000/210255_hr1.tex"}, "MaxStacks": "0", "Name_de": "Holmgang", "Name_en": "Holmgang", "Name_fr": "Holmgang", "Name_ja": "ホルムギャング", "StatusCategory": "2", "row_id": "88", "Description_chs": "无法自由移动，受到伤害也不会解除", "Name_chs": "死斗", "Description_ko": "이동이 불가능한 상태. 피해를 받아도 효과가 해제되지 않는다.", "Name_ko": "일대일 결투", "Description_tc": "無法自由移動，受到傷害也不會解除", "Name_tc": "死鬥"},
    "89": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert und ein Teil des erlittenen physischen Schadens wird auf den Angreifer zurückgeworfen.", "Description_en": "Damage taken is reduced while inflicting a portion of sustained damage back to its source.", "Description_fr": "Les dégâts reçus sont réduits, et des dégâts sont infligés chaque fois qu'un coup est reçu.", "Description_ja": "受けるダメージが軽減され、かつ物理攻撃を受けた場合に、反撃ダメージを与える状態。", "Icon": {"id": "210256", "path": "ui/icon/210000/210256.tex", "path_hr1": "ui/icon/210000/210256_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rache", "Name_en": "Vengeance", "Name_fr": "Représailles", "Name_ja": "ヴェンジェンス", "StatusCategory": "1", "row_id": "89", "Description_chs": "受到攻击的伤害减少并且受到物理攻击时会发动反击", "Name_chs": "复仇", "Description_ko": "받는 피해량이 감소하고, 물리 공격을 받으면 적에게 반격 피해를 주는 상태.", "Name_ko": "보복", "Description_tc": "受到攻擊的傷害減少並且受到物理攻擊時會發動反擊", "Name_tc": "復仇"},
    "90": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "210263", "path": "ui/icon/210000/210263.tex", "path_hr1": "ui/icon/210000/210263_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sturmbrecher", "Name_en": "Storm's Eye", "Name_fr": "Œil de la tempête", "Name_ja": "シュトルムブレハ", "StatusCategory": "1", "row_id": "90", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "暴风碎", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "폭풍의 눈", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "暴風碎"},
    "91": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feindseligkeit ist erhöht.", "Description_en": "Enmity is increased.", "Description_fr": "La génération d'inimitié est augmentée.", "Description_ja": "自身に向けられる敵視が上昇する状態。", "Icon": {"id": "212551", "path": "ui/icon/212000/212551.tex", "path_hr1": "ui/icon/212000/212551_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verteidiger", "Name_en": "Defiance", "Name_fr": "Défi", "Name_ja": "ディフェンダー", "StatusCategory": "1", "row_id": "91", "Description_chs": "自身仇恨提高", "Name_chs": "守护", "Description_ko": "자신을 향한 적의 적개심이 상승하는 상태.", "Name_ko": "수비 태세", "Description_tc": "自身仇恨提高", "Name_tc": "守護"},
    "92": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Reduktion ausgeteilten Schadens bei „Verteidiger“ ist aufgehoben.", "Description_en": "Damage penalty inflicted by Defiance is nullified.", "Description_fr": "Le malus de dégâts infligés de Défi est annulé.", "Description_ja": "「ディフェンダー」による与ダメージ低下ペナルティを無効化した状態。", "Icon": {"id": "212552", "path": "ui/icon/212000/212552.tex", "path_hr1": "ui/icon/212000/212552_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entfesselt", "Name_en": "Unchained", "Name_fr": "Affranchissement", "Name_ja": "アンチェインド", "StatusCategory": "1", "row_id": "92", "Description_chs": "抵消守护状态中降低攻击力的负面效果", "Name_chs": "解脱", "Description_ko": "수비 태세로 인한 적에게 주는 피해량 감소 페널티가 무효화된 상태.", "Name_ko": "힘의 해방", "Description_tc": "抵消守護狀態中降低攻擊力的負面效果", "Name_tc": "解脫"},
    "93": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Paraderate ist erhöht.", "Description_en": "Chance to parry is increased.", "Description_fr": "Les chances de parade sont augmentées.", "Description_ja": "受け流し発動率が向上した状態。", "Icon": {"id": "210257", "path": "ui/icon/210000/210257.tex", "path_hr1": "ui/icon/210000/210257_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zorn", "Name_en": "Wrath", "Name_fr": "Rage", "Name_ja": "ラース", "StatusCategory": "1", "row_id": "93", "Description_chs": "招架发动率提高", "Name_chs": "愤怒", "Description_ko": "받아넘기기 발동률이 올라간 상태.", "Name_ko": "격노", "Description_tc": "招架發動率提高", "Name_tc": "憤怒"},
    "94": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Paraderate ist erhöht.", "Description_en": "Chance to parry is increased.", "Description_fr": "Les chances de parade sont augmentées.", "Description_ja": "受け流し発動率が向上した状態。", "Icon": {"id": "210258", "path": "ui/icon/210000/210258.tex", "path_hr1": "ui/icon/210000/210258_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zorn II", "Name_en": "Wrath II", "Name_fr": "Rage II", "Name_ja": "ラースII", "StatusCategory": "1", "row_id": "94", "Description_chs": "招架发动率提高", "Name_chs": "愤怒II", "Description_ko": "받아넘기기 발동률이 올라간 상태.", "Name_ko": "격노 2", "Description_tc": "招架發動率提高", "Name_tc": "憤怒II"},
    "95": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Paraderate ist erhöht.", "Description_en": "Chance to parry is increased.", "Description_fr": "Les chances de parade sont augmentées.", "Description_ja": "受け流し発動率が向上した状態。", "Icon": {"id": "210259", "path": "ui/icon/210000/210259.tex", "path_hr1": "ui/icon/210000/210259_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zorn III", "Name_en": "Wrath III", "Name_fr": "Rage III", "Name_ja": "ラースIII", "StatusCategory": "1", "row_id": "95", "Description_chs": "招架发动率提高", "Name_chs": "愤怒III", "Description_ko": "받아넘기기 발동률이 올라간 상태.", "Name_ko": "격노 3", "Description_tc": "招架發動率提高", "Name_tc": "憤怒III"},
    "96": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Paraderate ist erhöht.", "Description_en": "Chance to parry is increased.", "Description_fr": "Les chances de parade sont augmentées.", "Description_ja": "受け流し発動率が向上した状態。", "Icon": {"id": "210260", "path": "ui/icon/210000/210260.tex", "path_hr1": "ui/icon/210000/210260_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zorn IV", "Name_en": "Wrath IV", "Name_fr": "Rage IV", "Name_ja": "ラースIV", "StatusCategory": "1", "row_id": "96", "Description_chs": "招架发动率提高", "Name_chs": "愤怒IV", "Description_ko": "받아넘기기 발동률이 올라간 상태.", "Name_ko": "격노 4", "Description_tc": "招架發動率提高", "Name_tc": "憤怒IV"},
    "97": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Paraderate ist erhöht.", "Description_en": "Chance to parry is increased.", "Description_fr": "Les chances de parade sont augmentées.", "Description_ja": "受け流し発動率が向上した状態。", "Icon": {"id": "210261", "path": "ui/icon/210000/210261.tex", "path_hr1": "ui/icon/210000/210261_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zorn V", "Name_en": "Infuriated", "Name_fr": "Rage V", "Name_ja": "ラースV", "StatusCategory": "1", "row_id": "97", "Description_chs": "招架发动率提高", "Name_chs": "愤怒V", "Description_ko": "받아넘기기 발동률이 올라간 상태.", "Name_ko": "격노 5", "Description_tc": "招架發動率提高", "Name_tc": "憤怒V"},
    "98": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schlagresistenz ist verringert.", "Description_en": "Blunt resistance is reduced.", "Description_fr": "La résistance au contondant est réduite.", "Description_ja": "打耐性が低下した状態。", "Icon": {"id": "210215", "path": "ui/icon/210000/210215.tex", "path_hr1": "ui/icon/210000/210215_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drachentritt", "Name_en": "Dragon Kick", "Name_fr": "Tacle du dragon", "Name_ja": "双竜脚", "StatusCategory": "2", "row_id": "98", "Description_chs": "打击耐性降低", "Name_chs": "双龙脚", "Description_ko": "타격 저항이 떨어진 상태.", "Name_ko": "쌍룡각", "Description_tc": "打擊耐性降低", "Name_tc": "雙龍腳"},
    "99": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausweichrate ist erhöht.", "Description_en": "Evasion is enhanced.", "Description_fr": "L'esquive est augmentée.", "Description_ja": "回避率が向上した状態。", "Icon": {"id": "210201", "path": "ui/icon/210000/210201.tex", "path_hr1": "ui/icon/210000/210201_hr1.tex"}, "MaxStacks": "0", "Name_de": "Leichtfuß", "Name_en": "Featherfoot", "Name_fr": "Pieds légers", "Name_ja": "フェザーステップ", "StatusCategory": "1", "row_id": "99", "Description_chs": "回避率提高", "Name_chs": "飘羽步", "Description_ko": "회피율이 올라간 상태.", "Name_ko": "새털 걸음", "Description_tc": "迴避率提高", "Name_tc": "飄羽步"},
    "100": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kritische Trefferrate ist erhöht.", "Description_en": "Critical hit rate is increased.", "Description_fr": "Les chances de critiques sont augmentées.", "Description_ja": "クリティカル発動率が向上した状態。", "Icon": {"id": "210204", "path": "ui/icon/210000/210204.tex", "path_hr1": "ui/icon/210000/210204_hr1.tex"}, "MaxStacks": "0", "Name_de": "Innere Gelöstheit", "Name_en": "Internal Release", "Name_fr": "Relâchement intérieur", "Name_ja": "発勁", "StatusCategory": "1", "row_id": "100", "Description_chs": "暴击发动率提高", "Name_chs": "发劲", "Description_ko": "극대화 발동률이 증가한 상태.", "Name_ko": "발경", "Description_tc": "暴擊發動率提高", "Name_tc": "發勁"},
    "101": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "210216", "path": "ui/icon/210000/210216.tex", "path_hr1": "ui/icon/210000/210216_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doppelviper", "Name_en": "Twin Snakes", "Name_fr": "Serpents jumeaux", "Name_ja": "双掌打", "StatusCategory": "1", "row_id": "101", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "双掌打", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "쌍장타", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "雙掌打"},
    "102": {"ClassJobCategory": {"Name_de": "FST MÖN", "Name_en": "PGL MNK", "Name_fr": "PGL MOI", "Name_ja": "格闘士 モンク", "row_id": "41", "sheet": "ClassJobCategory", "value": "41", "Name_chs": "格斗家 武僧", "Name_ko": "격투사 몽크", "Name_tc": "格鬥士 武僧"}, "Description_de": "Effekt von Heilkommandos ist verstärkt.", "Description_en": "HP recovery via healing actions is increased.", "Description_fr": "Les effets de récupération de PV sont augmentés.", "Description_ja": "自身に対するＨＰ回復効果を向上させる状態。", "Icon": {"id": "210206", "path": "ui/icon/210000/210206.tex", "path_hr1": "ui/icon/210000/210206_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mantra", "Name_en": "Mantra", "Name_fr": "Mantra", "Name_ja": "マントラ", "StatusCategory": "1", "row_id": "102", "Description_chs": "自身所受的治疗效果提高", "Name_chs": "真言", "Description_ko": "받는 HP 회복 효과가 향상되는 상태.", "Name_ko": "만트라", "Description_tc": "自身所受的治療效果提高", "Name_tc": "真言"},
    "103": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが向上した状態。", "Icon": {"id": "210202", "path": "ui/icon/210000/210202.tex", "path_hr1": "ui/icon/210000/210202_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sengende Aura", "Name_en": "Fists of Fire", "Name_fr": "Poings de feu", "Name_ja": "紅蓮の構え", "StatusCategory": "1", "row_id": "103", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "红莲体势", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "홍련 태세", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "紅蓮體勢"},
    "104": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "210203", "path": "ui/icon/210000/210203.tex", "path_hr1": "ui/icon/210000/210203_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinerne Aura", "Name_en": "Fists of Earth", "Name_fr": "Poings de terre", "Name_ja": "金剛の構え", "StatusCategory": "1", "row_id": "104", "Description_chs": "减轻所受到的伤害", "Name_chs": "金刚体势", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "금강 태세", "Description_tc": "減輕所受到的傷害", "Name_tc": "金剛體勢"},
    "105": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "212526", "path": "ui/icon/212000/212526.tex", "path_hr1": "ui/icon/212000/212526_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beflügelnde Aura", "Name_en": "Fists of Wind", "Name_fr": "Poings de vent", "Name_ja": "疾風の構え", "StatusCategory": "1", "row_id": "105", "Description_chs": "移动速度提高", "Name_chs": "疾风体势", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "질풍 태세", "Description_tc": "移動速度提高", "Name_tc": "疾風體勢"},
    "106": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Organs are failing, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "210211", "path": "ui/icon/210000/210211.tex", "path_hr1": "ui/icon/210000/210211_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hauch des Todes", "Name_en": "Touch of Death", "Name_fr": "Toucher mortel", "Name_ja": "秘孔拳", "StatusCategory": "2", "row_id": "106", "Description_chs": "体力逐渐减少", "Name_chs": "秘孔拳", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "혈도 찌르기", "Description_tc": "HP逐漸減少", "Name_tc": "秘孔拳"},
    "107": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Opo-Opo-Kampfhaltung eingenommen.", "Description_en": "Employing the opo-opo fighting stance.", "Description_fr": "La posture de combat est celle de l'opo-opo.", "Description_ja": "壱の型：魔猿の態勢をとっている状態。", "Icon": {"id": "210212", "path": "ui/icon/210000/210212.tex", "path_hr1": "ui/icon/210000/210212_hr1.tex"}, "MaxStacks": "0", "Name_de": "Opo-Opo-Form", "Name_en": "Opo-opo Form", "Name_fr": "Posture de l'opo-opo", "Name_ja": "壱の型：魔猿", "StatusCategory": "1", "row_id": "107", "Description_chs": "摆出魔猿身形", "Name_chs": "魔猿身形", "Description_ko": "첫 번째 품새인 원숭이 품새를 취한 상태.", "Name_ko": "원숭이 품새", "Description_tc": "擺出魔猿身形", "Name_tc": "魔猿形"},
    "108": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Raptor-Kampfhaltung eingenommen.", "Description_en": "Employing the raptor fighting stance.", "Description_fr": "La posture de combat est celle du raptor.", "Description_ja": "弐の型：走竜の態勢をとっている状態。", "Icon": {"id": "210213", "path": "ui/icon/210000/210213.tex", "path_hr1": "ui/icon/210000/210213_hr1.tex"}, "MaxStacks": "0", "Name_de": "Raptor-Form", "Name_en": "Raptor Form", "Name_fr": "Posture du raptor", "Name_ja": "弐の型：走竜", "StatusCategory": "1", "row_id": "108", "Description_chs": "摆出盗龙身形", "Name_chs": "盗龙身形", "Description_ko": "두 번째 품새인 용 품새를 취한 상태.", "Name_ko": "용 품새", "Description_tc": "擺出盜龍身形", "Name_tc": "盜龍形"},
    "109": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Coeurl-Kampfhaltung eingenommen.", "Description_en": "Employing the coeurl fighting stance.", "Description_fr": "La posture de combat est celle du coeurl.", "Description_ja": "参の型：猛虎の態勢をとっている状態。", "Icon": {"id": "210214", "path": "ui/icon/210000/210214.tex", "path_hr1": "ui/icon/210000/210214_hr1.tex"}, "MaxStacks": "0", "Name_de": "Coeurl-Form", "Name_en": "Coeurl Form", "Name_fr": "Posture du coeurl", "Name_ja": "参の型：猛虎", "StatusCategory": "1", "row_id": "109", "Description_chs": "摆出猛豹身形", "Name_chs": "猛豹身形", "Description_ko": "세 번째 품새인 호랑이 품새를 취한 상태.", "Name_ko": "호랑이 품새", "Description_tc": "擺出猛虎身形", "Name_tc": "猛虎形"},
    "110": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann flexibel sowohl Opo-Opo-, Raptor- als auch Coeurl-Form gleichermaßen einnehmen.", "Description_en": "Employing all three pugilistic fighting stances─opo-opo, raptor, and coeurl.", "Description_fr": "Les 3 postures du pugiliste sont utilisées : opo-opo, raptor, coeurl.", "Description_ja": "壱の型、弐の型、参の型のすべてに対応できる態勢をとっている状態。", "Icon": {"id": "217564", "path": "ui/icon/217000/217564.tex", "path_hr1": "ui/icon/217000/217564_hr1.tex"}, "MaxStacks": "3", "Name_de": "Improvisation", "Name_en": "Perfect Balance", "Name_fr": "Équilibre parfait", "Name_ja": "踏鳴", "StatusCategory": "1", "row_id": "110", "Description_chs": "能够打出三种身形的所有招式", "Name_chs": "震脚", "Description_ko": "품새 관계 없이 모든 기술을 사용할 수 있는 상태.", "Name_ko": "진각", "Description_tc": "能夠打出三種身形的所有招式", "Name_tc": "震腳"},
    "111": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht und die Intervalle zwischen Auto-Attacken und die\n(Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt. ", "Description_en": "Damage dealt is increased, while weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "Les dégâts infligés sont augmentés, et le délai des attaques automatiques ainsi que les temps de lancement et de recharge des techniques d'arme et des sorts de magie sont réduits.", "Description_ja": "与ダメージが上昇し、オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "210207", "path": "ui/icon/210000/210207.tex", "path_hr1": "ui/icon/210000/210207_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geölter Blitz", "Name_en": "Greased Lightning", "Name_fr": "Vitesse de l'éclair", "Name_ja": "疾風迅雷", "StatusCategory": "1", "row_id": "111", "Description_chs": "攻击所造成的伤害提高，自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "疾风迅雷", "Description_ko": "적에게 주는 피해량이 증가하고, 자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "질풍번개", "Description_tc": "攻擊所造成的傷害提高，自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "疾風迅雷"},
    "112": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht und die Intervalle zwischen Auto-Attacken und die\n(Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt. ", "Description_en": "Damage dealt is increased, while weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "Les dégâts infligés sont augmentés, et le délai des attaques automatiques ainsi que les temps de lancement et de recharge des techniques d'arme et des sorts de magie sont réduits.", "Description_ja": "与ダメージが上昇し、オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "210208", "path": "ui/icon/210000/210208.tex", "path_hr1": "ui/icon/210000/210208_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geölter Blitz II", "Name_en": "Greased Lightning II", "Name_fr": "Vitesse de l'éclair II", "Name_ja": "疾風迅雷II", "StatusCategory": "1", "row_id": "112", "Description_chs": "攻击所造成的伤害提高，自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "疾风迅雷II", "Description_ko": "적에게 주는 피해량이 증가하고, 자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "질풍번개 2", "Description_tc": "攻擊所造成的傷害提高，自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "疾風迅雷II"},
    "113": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht und die Intervalle zwischen Auto-Attacken und die\n(Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt. ", "Description_en": "Damage dealt is increased, while weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "Les dégâts infligés sont augmentés, et le délai des attaques automatiques ainsi que les temps de lancement et de recharge des techniques d'arme et des sorts de magie sont réduits.", "Description_ja": "与ダメージが上昇し、オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "210209", "path": "ui/icon/210000/210209.tex", "path_hr1": "ui/icon/210000/210209_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geölter Blitz III", "Name_en": "Greased Lightning III", "Name_fr": "Vitesse de l'éclair III", "Name_ja": "疾風迅雷III", "StatusCategory": "1", "row_id": "113", "Description_chs": "攻击所造成的伤害提高，自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "疾风迅雷III", "Description_ko": "적에게 주는 피해량이 증가하고, 자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "질풍번개 3", "Description_tc": "攻擊所造成的傷害提高，自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "疾風迅雷III"},
    "114": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Fähigkeit, einen Angriff zu parieren, ist verbessert.", "Description_en": "Chance to parry is increased.", "Description_fr": "Les chances de parer sont augmentées.", "Description_ja": "受け流し発動率が向上した状態。", "Icon": {"id": "210301", "path": "ui/icon/210000/210301.tex", "path_hr1": "ui/icon/210000/210301_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auge des Sturms", "Name_en": "Keen Flurry", "Name_fr": "Volée défensive", "Name_ja": "キーンフラーリ", "StatusCategory": "1", "row_id": "114", "Description_chs": "招架发动率提高", "Name_chs": "敏锐", "Description_ko": "받아넘기기 발동률이 올라간 상태.", "Name_ko": "날카로운 돌풍", "Description_tc": "招架發動率提高", "Name_tc": "敏銳"},
    "115": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "210306", "path": "ui/icon/210000/210306.tex", "path_hr1": "ui/icon/210000/210306_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewaltiger Stoß", "Name_en": "Heavy Thrust", "Name_fr": "Percée puissante", "Name_ja": "ヘヴィスラスト", "StatusCategory": "1", "row_id": "115", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "重刺", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "겹찌르기", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "重刺"},
    "116": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die nächste Waffenfertigkeit trifft kritisch und LP in Schadenshöhe werden regeneriert. Ist ein Effekt aktiv, der die Rate kritischer oder direkter Treffer steigert, erhöht sich auch der Attacke-Wert.", "Description_en": "Next weaponskill will result in a critical hit with a portion of the resulting damage being absorbed as HP. Damage dealt when under an effect that raises critical hit rate is increased.", "Description_fr": "La prochaine technique d'arme est critique, et une partie des dégâts infligés sont absorbés comme PV.\nSous un effet augmentant les chances de coups critiques, les dégâts infligés sont augmentés.", "Description_ja": "次に実行するウェポンスキルが必ずクリティカルヒットし、かつＨＰを吸収する状態。\nクリティカルヒットの発動率を上昇させる効果を受けている場合は与ダメージが上昇する。", "Icon": {"id": "210302", "path": "ui/icon/210000/210302.tex", "path_hr1": "ui/icon/210000/210302_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vitalwallung", "Name_en": "Life Surge", "Name_fr": "Souffle de vie", "Name_ja": "ライフサージ", "StatusCategory": "1", "row_id": "116", "Description_chs": "下次发动的战技必定打出暴击，并且附带吸收体力的效果\n受暴击发动率提高效果影响时，攻击造成的伤害提高", "Name_chs": "龙剑", "Description_ko": "다음에 사용하는 무기 기술이 반드시 극대화되며, 그 기술로 적에게 준 피해량의 일부를 HP로 흡수하는 상태.\n극대화 발동률 증가 효과 적용 중에는 주는 피해량이 증가한다.", "Name_ko": "생명력 쇄도", "Description_tc": "下次發動的戰技必定打出暴擊，並且附帶吸收HP的效果\n受暴擊發動率提高效果影響時，攻擊造成的傷害提高", "Name_tc": "龍劍"},
    "117": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter und erlittener Schaden sind erhöht. ", "Description_en": "Damage dealt and damage taken are increased.", "Description_fr": "Les dégâts infligés et reçus sont augmentés.", "Description_ja": "与ダメージが上昇する代わりに被ダメージも上昇している状態。", "Icon": {"id": "210304", "path": "ui/icon/210000/210304.tex", "path_hr1": "ui/icon/210000/210304_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zahn um Zahn", "Name_en": "Blood for Blood", "Name_fr": "Du sang pour du sang", "Name_ja": "捨身", "StatusCategory": "1", "row_id": "117", "Description_chs": "攻击所造成的伤害提高，受到攻击的伤害也会增加", "Name_chs": "舍身", "Description_ko": "적에게 주는 피해량이 증가하지만, 자신이 받는 피해량도 증가하는 상태.", "Name_ko": "필사의 각오", "Description_tc": "攻擊所造成的傷害提高，受到攻擊的傷害也會增加", "Name_tc": "捨身"},
    "118": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Wounds are bleeding, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "210307", "path": "ui/icon/210000/210307.tex", "path_hr1": "ui/icon/210000/210307_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chaotischer Tjost", "Name_en": "Chaos Thrust", "Name_fr": "Percée chaotique", "Name_ja": "桜華狂咲", "StatusCategory": "2", "row_id": "118", "Description_chs": "体力逐渐减少", "Name_chs": "樱花怒放", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "꽃잎 폭풍", "Description_tc": "HP逐漸減少", "Name_tc": "櫻花怒放"},
    "119": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Wounds are bleeding, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "210305", "path": "ui/icon/210000/210305.tex", "path_hr1": "ui/icon/210000/210305_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phlebotomie", "Name_en": "Phlebotomize", "Name_fr": "Double percée", "Name_ja": "二段突き", "StatusCategory": "2", "row_id": "119", "Description_chs": "体力逐渐减少", "Name_chs": "二重刺", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "이단 찌르기", "Description_tc": "HP逐漸減少", "Name_tc": "二段突刺"},
    "120": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächster Sprung oder Wirbelsprenger verursacht höheren Schaden.", "Description_en": "Damage is increased for next Jump or Spineshatter Dive.", "Description_fr": "Les dégâts du prochain Saut ou Piqué brise-échine sont augmentés.", "Description_ja": "次の「ジャンプ」もしくは「スパインダイブ」のダメージが向上する状態。", "Icon": {"id": "210303", "path": "ui/icon/210000/210303.tex", "path_hr1": "ui/icon/210000/210303_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drachenklaue", "Name_en": "Power Surge", "Name_fr": "Souffle de puissance", "Name_ja": "竜槍", "StatusCategory": "1", "row_id": "120", "Description_chs": "下次发动跳跃或破碎冲的伤害提高", "Name_chs": "龙枪", "Description_ko": "다음 '점프' 또는 '척추 강타'로 적에게 주는 피해량이 증가하는 상태.", "Name_ko": "용창", "Description_tc": "下次發動跳躍或破碎衝的傷害提高", "Name_tc": "龍槍"},
    "121": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Stichresistenz ist verringert.", "Description_en": "Piercing resistance is reduced.", "Description_fr": "La résistance au perforant est réduite.", "Description_ja": "突耐性が低下した状態。", "Icon": {"id": "212576", "path": "ui/icon/212000/212576.tex", "path_hr1": "ui/icon/212000/212576_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drachengriff", "Name_en": "Disembowel", "Name_fr": "Éventration", "Name_ja": "ディセムボウル", "StatusCategory": "2", "row_id": "121", "Description_chs": "突刺耐性降低", "Name_chs": "开膛枪", "Description_ko": "찌르기 저항이 떨어진 상태.", "Name_ko": "몸통 가르기", "Description_tc": "突刺耐性降低", "Name_tc": "開膛槍"},
    "122": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Direkter Schuss kann ausgeführt werden.", "Description_en": "Able to execute Straight Shot.", "Description_fr": "Tir droit peut être lancé.", "Description_ja": "ストレートショットを実行できる状態。", "Icon": {"id": "210365", "path": "ui/icon/210000/210365.tex", "path_hr1": "ui/icon/210000/210365_hr1.tex"}, "MaxStacks": "0", "Name_de": "Direktschussbereit", "Name_en": "Straight Shot Ready", "Name_fr": "Tir droit préparé", "Name_ja": "ストレートショット実行可", "StatusCategory": "1", "row_id": "122", "Description_chs": "可以发动直线射击", "Name_chs": "直线射击预备", "Description_ko": "직선 사격을 실행할 수 있는 상태.", "Name_ko": "직선 사격 시전 가능", "Description_tc": "可以發動直線射擊", "Name_tc": "直線射擊預備"},
    "123": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "GESK ist erhöht und jede Attacke trifft garantiert.", "Description_en": "Dexterity is increased and all attacks are guaranteed to land.", "Description_fr": "La dextérité est augmentée et les attaques touchent à coup sûr.", "Description_ja": "ＤＥＸが向上し、かつ攻撃が必ず命中する状態。", "Icon": {"id": "210351", "path": "ui/icon/210000/210351.tex", "path_hr1": "ui/icon/210000/210351_hr1.tex"}, "MaxStacks": "0", "Name_de": "Falkenauge", "Name_en": "Hawk's Eye", "Name_fr": "Œil de faucon", "Name_ja": "ホークアイ", "StatusCategory": "1", "row_id": "123", "Description_chs": "灵巧有所提高，并且攻击必定会命中", "Name_chs": "鹰眼", "Description_ko": "민첩성이 증가하고, 모든 공격이 반드시 명중하는 상태.", "Name_ko": "매의 눈", "Description_tc": "靈巧有所提高，並且攻擊必定會命中", "Name_tc": "鷹眼"},
    "124": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒され、ＨＰが徐々に失われる状態。", "Icon": {"id": "210352", "path": "ui/icon/210000/210352.tex", "path_hr1": "ui/icon/210000/210352_hr1.tex"}, "MaxStacks": "0", "Name_de": "Infizierte Wunde", "Name_en": "Venomous Bite", "Name_fr": "Morsure venimeuse", "Name_ja": "ベノムバイト", "StatusCategory": "2", "row_id": "124", "Description_chs": "身中剧毒，体力会逐渐减少", "Name_chs": "毒咬箭", "Description_ko": "독에 중독되어 HP가 서서히 줄어드는 상태.", "Name_ko": "독화살", "Description_tc": "身中劇毒，HP會逐漸減少", "Name_tc": "毒咬箭"},
    "125": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが向上した状態。", "Icon": {"id": "210354", "path": "ui/icon/210000/210354.tex", "path_hr1": "ui/icon/210000/210354_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wütende Attacke", "Name_en": "Raging Strikes", "Name_fr": "Tir furieux", "Name_ja": "猛者の撃", "StatusCategory": "1", "row_id": "125", "Description_chs": "攻击造成的伤害提高", "Name_chs": "猛者强击", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "용맹한 사격", "Description_tc": "攻擊造成的傷害提高", "Name_tc": "猛者強擊"},
    "126": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist erhöht.", "Description_en": "Physical damage taken is increased.", "Description_fr": "Les dégâts physiques reçus sont augmentés.", "Description_ja": "受ける物理ダメージが増加する状態。", "Icon": {"id": "218001", "path": "ui/icon/218000/218001.tex", "path_hr1": "ui/icon/218000/218001_hr1.tex"}, "MaxStacks": "8", "Name_de": "Erhöhte physische Verwundbarkeit", "Name_en": "Physical Vulnerability Up", "Name_fr": "Vulnérabilité physique augmentée", "Name_ja": "被物理ダメージ増加", "StatusCategory": "2", "row_id": "126", "Description_chs": "受到物理攻击的伤害增加", "Name_chs": "物理受伤加重", "Description_ko": "물리 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 물리 피해량 증가", "Description_tc": "受到物理攻擊的傷害增加", "Name_tc": "物理受傷加重"},
    "127": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erzeugt weniger Feindseligkeit als gewöhnlich.", "Description_en": "Enmity generation is reduced.", "Description_fr": "L'inimitié générée est réduite.", "Description_ja": "敵視上昇が抑えられた状態。", "Icon": {"id": "213914", "path": "ui/icon/213000/213914.tex", "path_hr1": "ui/icon/213000/213914_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ablenkung", "Name_en": "Diversion", "Name_fr": "Diversion", "Name_ja": "ディヴァージョン", "StatusCategory": "1", "row_id": "127", "Description_chs": "抑制仇恨上升", "Name_chs": "迂回", "Description_ko": "적개심 상승이 억제된 상태.", "Name_ko": "주의 전환", "Description_tc": "抑制仇恨上升", "Name_tc": "迂迴"},
    "128": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Glänzender Pfeil oder Schattenbiss können ausgeführt werden, wobei Glänzender Pfeil dreimal Schaden anrichtet. Kann Schattenbiss ausgeführt werden, steigt sein Attacke-Wert bei Ausführung.", "Description_en": "Able to execute Refulgent Arrow and Shadowbite.\nRefulgent Arrow will strike the selected target three times, while Shadowbite's potency will be increased.", "Description_fr": "Flèche rayonnante et Morsure de l'ombre peuvent être lancées.\nFlèche rayonnante infligera 3 fois le montant normal de dégâts en un seul coup.\nLa puissance de Morsure de l'ombre est augmentée.", "Description_ja": "リフルジェントアローおよびシャドウバイトを実行できる状態。\nリフルジェントアローを実行する場合は3回分のダメージを与え、シャドウバイトを実行する場合は威力を上昇させる。", "Icon": {"id": "210356", "path": "ui/icon/210000/210356.tex", "path_hr1": "ui/icon/210000/210356_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sperrfeuer", "Name_en": "Barrage", "Name_fr": "Rafale de coups", "Name_ja": "乱れ撃ち", "StatusCategory": "1", "row_id": "128", "Description_chs": "可以发动辉煌箭或影噬箭\n发动辉煌箭时造成3次伤害，发动影噬箭时威力提升", "Name_chs": "纷乱箭", "Description_ko": "찬란한 화살, 그림자 화살을 실행할 수 있는 상태.\n찬란한 화살은 3발만큼의 피해를 주며, 그림자 화살은 위력이 증가합니다.", "Name_ko": "마구 쏘기", "Description_tc": "可以發動輝煌箭或影噬箭\n發動輝煌箭時造成3次傷害，發動影噬箭時威力提升", "Name_tc": "紛亂箭"},
    "129": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Wounds are exposed to the elements, causing wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "210360", "path": "ui/icon/210000/210360.tex", "path_hr1": "ui/icon/210000/210360_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beißender Wind", "Name_en": "Windbite", "Name_fr": "Morsure du vent", "Name_ja": "ウィンドバイト", "StatusCategory": "2", "row_id": "129", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "风蚀箭", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "바람 화살", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "風蝕箭"},
    "130": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kritische Trefferrate ist erhöht.", "Description_en": "Critical hit rate is increased.", "Description_fr": "Les chances de critiques sont augmentées.", "Description_ja": "クリティカル発動率が向上した状態。", "Icon": {"id": "210361", "path": "ui/icon/210000/210361.tex", "path_hr1": "ui/icon/210000/210361_hr1.tex"}, "MaxStacks": "0", "Name_de": "Direkter Schuss", "Name_en": "Straight Shot", "Name_fr": "Tir droit", "Name_ja": "ストレートショット", "StatusCategory": "1", "row_id": "130", "Description_chs": "暴击发动率提高", "Name_chs": "直线射击", "Description_ko": "극대화 발동률이 증가한 상태.", "Name_ko": "직선 사격", "Description_tc": "暴擊發動率提高", "Name_tc": "直線射擊"},
    "131": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächster Tödlicher Regen verbraucht keine TP.", "Description_en": "Next Rain of Death will not require any TP.", "Description_fr": "La prochaine Pluie mortelle ne consomme pas de PT.", "Description_ja": "次のレイン・オブ・デスをＴＰ消費無しで実行できる状態。", "Icon": {"id": "212607", "path": "ui/icon/212000/212607.tex", "path_hr1": "ui/icon/212000/212607_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tödlicher Regen +", "Name_en": "Downpour of Death", "Name_fr": "Déluge mortel", "Name_ja": "レイン・オブ・デス効果アップ", "StatusCategory": "1", "row_id": "131", "Description_chs": "下次发动死亡箭雨不会消耗技力", "Name_chs": "死亡箭雨效果提高", "Description_ko": "다음에 사용하는 죽음의 화살비를 TP 소비 없이 실행할 수 있는 상태.", "Name_ko": "죽음의 화살비 효과 향상", "Description_tc": "下次發動死亡箭雨不會消耗技力", "Name_tc": "死亡箭雨效果提高"},
    "132": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächste Pfeilsalve verbraucht keine TP.", "Description_en": "Next Quick Nock will not require any TP.", "Description_fr": "La prochaine Salve fulgurante ne consomme pas de PT.", "Description_ja": "次のクイックノックをＴＰ消費無しで実行できる状態。", "Icon": {"id": "210362", "path": "ui/icon/210000/210362.tex", "path_hr1": "ui/icon/210000/210362_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pfeilsalve +", "Name_en": "Quicker Nock", "Name_fr": "Salve fulgurante améliorée", "Name_ja": "クイックノック効果アップ", "StatusCategory": "1", "row_id": "132", "Description_chs": "下次发动连珠箭不会消耗技力", "Name_chs": "连珠箭效果提高", "Description_ko": "다음에 사용하는 재빠른 활시위를 TP 소비 없이 실행할 수 있는 상태.", "Name_ko": "재빠른 활시위 효과 향상", "Description_tc": "下次發動連珠箭不會消耗技力", "Name_tc": "連珠箭效果提高"},
    "133": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die eigene Bewegungsgeschwindigkeit und die naher Gruppenmitglieder ist erhöht. Effekt endet beim Eintritt in den Kampf.", "Description_en": "Movement speed of self and nearby party members is increased.", "Description_fr": "La vitesse de déplacement des équipiers proches est augmentée. L'effet prend fin lorsque de l'inimitié est générée.", "Description_ja": "移動速度が上昇した状態。一定範囲内にいるパーティメンバーにも同様の効果がかかる。戦闘状態に入ると効果終了。", "Icon": {"id": "210358", "path": "ui/icon/210000/210358.tex", "path_hr1": "ui/icon/210000/210358_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schmissiger Song", "Name_en": "Swiftsong", "Name_fr": "Chant rapide", "Name_ja": "スウィフトソング", "StatusCategory": "1", "row_id": "133", "Description_chs": "移动速度提高，对一定范围内的队友也会附加同样效果进入战斗状态后效果消失", "Name_chs": "敏捷之歌", "Description_ko": "이동 속도가 향상된 상태. 일정 범위 내 파티원에게도 같은 효과가 부여된다. 전투에 들어가면 효과 종료.", "Name_ko": "질주의 노래", "Description_tc": "移動速度提高，對一定範圍內的隊友也會附加同樣效果進入戰鬥狀態後效果消失", "Name_tc": "敏捷之歌"},
    "134": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht. Effekt endet beim Eintritt in den Kampf.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée. L'effet prend fin lorsque de l'inimitié est générée.", "Description_ja": "移動速度が上昇した状態。戦闘状態に入ると効果終了。", "Icon": {"id": "210357", "path": "ui/icon/210000/210357.tex", "path_hr1": "ui/icon/210000/210357_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schmissiger Song", "Name_en": "Swiftsong", "Name_fr": "Chant rapide", "Name_ja": "スウィフトソング：効果", "StatusCategory": "1", "row_id": "134", "Description_chs": "移动速度提高，进入战斗状态后效果消失", "Name_chs": "敏捷之歌", "Description_ko": "이동 속도가 향상한 상태. 전투에 들어가면 효과 종료.", "Name_ko": "질주의 노래", "Description_tc": "移動速度提高，進入戰鬥狀態後效果消失", "Name_tc": "敏捷之歌"},
    "135": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eigene MP werden verbraucht, um die MP umstehender Gruppenmitglieder schrittweise zu regenerieren. Ausgeteilter Schaden ist verringert.", "Description_en": "Using MP to gradually restore the MP of nearby party members. Damage dealt is reduced.", "Description_fr": "Des PM sont consommés pour restaurer les PM des équipiers proches. Les dégâts infligés sont réduits.", "Description_ja": "一定範囲内にいるパーティメンバーのＭＰを連続して回復している状態。　自身は与ダメージが減少し、かつＭＰを消費し続ける。", "Icon": {"id": "212603", "path": "ui/icon/212000/212603.tex", "path_hr1": "ui/icon/212000/212603_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ballade des Weisen", "Name_en": "Mage's Ballad", "Name_fr": "Ballade du mage", "Name_ja": "賢人のバラード", "StatusCategory": "1", "row_id": "135", "Description_chs": "对一定范围内的队友附加魔力持续恢复效果，自身攻击所造成的伤害降低，并且会持续消耗魔力", "Name_chs": "贤者的叙事谣", "Description_ko": "일정 범위 내 파티원의 MP를 지속적으로 회복시키는 상태. 자신은 적에게 주는 피해량이 떨어지고 지속적으로 MP를 소모한다.", "Name_ko": "현인의 담시곡", "Description_tc": "對一定範圍內的隊友附加MP持續恢復效果，自身攻擊所造成的傷害降低，並且會持續消耗MP", "Name_tc": "賢者的敘事謠"},
    "136": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise MP.", "Description_en": "Restoring MP over time.", "Description_fr": "Des PM sont récupérés périodiquement.", "Description_ja": "ＭＰが徐々に回復する状態。", "Icon": {"id": "212602", "path": "ui/icon/212000/212602.tex", "path_hr1": "ui/icon/212000/212602_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ballade des Weisen", "Name_en": "Mage's Ballad", "Name_fr": "Ballade du mage", "Name_ja": "賢人のバラード：効果", "StatusCategory": "1", "row_id": "136", "Description_chs": "魔力持续恢复", "Name_chs": "贤者的叙事谣", "Description_ko": "MP가 서서히 회복되는 상태.", "Name_ko": "현인의 담시곡", "Description_tc": "MP持續恢復", "Name_tc": "賢者的敘事謠"},
    "137": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "MP werden verbraucht, um die TP umstehender Gruppenmitglieder schrittweise zu regenerieren. Ausgeteilter Schaden ist verringert.", "Description_en": "Using MP to gradually refresh the TP of self and nearby party members. Damage dealt is reduced.", "Description_fr": "Des PM sont consommés pour restaurer les PT des équipiers proches. Les dégâts infligés sont réduits.", "Description_ja": "一定範囲内にいるパーティメンバーのＴＰを連続して回復している状態。　自身は与ダメージが減少し、かつＭＰを消費し続ける。", "Icon": {"id": "212605", "path": "ui/icon/212000/212605.tex", "path_hr1": "ui/icon/212000/212605_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hymne der Krieger", "Name_en": "Army's Paeon", "Name_fr": "Péan martial", "Name_ja": "軍神のパイオン", "StatusCategory": "1", "row_id": "137", "Description_chs": "对一定范围内的队友附加技力持续恢复效果，自身攻击所造成的伤害降低，并且会持续消耗魔力", "Name_chs": "军神的赞美歌", "Description_ko": "일정 범위 내 파티원의 TP를 지속적으로 회복시키는 상태. 자신은 적에게 주는 피해량이 떨어지고 지속적으로 MP를 소모한다.", "Name_ko": "군신의 찬가", "Description_tc": "對一定範圍內的隊友附加技力持續恢復效果，自身攻擊所造成的傷害降低，並且會持續消耗MP", "Name_tc": "軍神的讚美歌"},
    "138": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise TP.", "Description_en": "Gradually regenerating TP.", "Description_fr": "Des PT sont récupérés périodiquement.", "Description_ja": "ＴＰが徐々に回復する状態。", "Icon": {"id": "212604", "path": "ui/icon/212000/212604.tex", "path_hr1": "ui/icon/212000/212604_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hymne der Krieger", "Name_en": "Army's Paeon", "Name_fr": "Péan martial", "Name_ja": "軍神のパイオン：効果", "StatusCategory": "1", "row_id": "138", "Description_chs": "技力持续恢复", "Name_chs": "军神的赞美歌", "Description_ko": "TP가 서서히 회복되는 상태.", "Name_ko": "군신의 찬가", "Description_tc": "技力持續恢復", "Name_tc": "軍神的讚美歌"},
    "139": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "MP werden verbraucht, um den erlittenen Schaden umstehender Feinde zu erhöhen.", "Description_en": "Using MP to increase the damage taken by nearby enemies.", "Description_fr": "Des PM sont consommés pour augmenter les dégâts subis par les ennemis alentour.", "Description_ja": "周囲の敵が受けるダメージを増加させる状態。　自身はＭＰを消費し続ける。", "Icon": {"id": "212606", "path": "ui/icon/212000/212606.tex", "path_hr1": "ui/icon/212000/212606_hr1.tex"}, "MaxStacks": "0", "Name_de": "Requiem der Feinde", "Name_en": "Foe Requiem", "Name_fr": "Requiem ennemi", "Name_ja": "魔人のレクイエム", "StatusCategory": "1", "row_id": "139", "Description_chs": "持续消耗魔力增加周围敌人所受到的伤害", "Name_chs": "魔人的安魂曲", "Description_ko": "자신의 MP를 지속적으로 소모하여 적에게 주는 피해량을 증가시키는 상태. ", "Name_ko": "마인의 진혼곡", "Description_tc": "持續消耗MP增加周圍敵人所受到的傷害", "Name_tc": "魔人的鎮魂歌"},
    "140": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "212608", "path": "ui/icon/212000/212608.tex", "path_hr1": "ui/icon/212000/212608_hr1.tex"}, "MaxStacks": "0", "Name_de": "Requiem der Feinde", "Name_en": "Foe Requiem", "Name_fr": "Requiem ennemi", "Name_ja": "魔人のレクイエム：効果", "StatusCategory": "2", "row_id": "140", "Description_chs": "受到攻击的伤害增加", "Name_chs": "魔人的安魂曲", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "마인의 진혼곡", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "魔人的鎮魂歌"},
    "141": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Rate direkter Treffer ist erhöht.", "Description_en": "Direct hit rate is increased.", "Description_fr": "Les chances de coups nets sont augmentées.", "Description_ja": "ダイレクトヒット発動率が向上した状態。", "Icon": {"id": "212601", "path": "ui/icon/212000/212601.tex", "path_hr1": "ui/icon/212000/212601_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ode an die Seele", "Name_en": "Battle Voice", "Name_fr": "Voix de combat", "Name_ja": "バトルボイス", "StatusCategory": "1", "row_id": "141", "Description_chs": "直击发动率提高", "Name_chs": "战斗之声", "Description_ko": "직격 발동률이 올라간 상태.", "Name_ko": "전장의 노래", "Description_tc": "直擊發動率提高", "Name_tc": "戰鬥之聲"},
    "142": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Betäubte Sinne verhindern das Ausführen jeglicher Kommandos.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215004", "path": "ui/icon/215000/215004.tex", "path_hr1": "ui/icon/215000/215004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubung", "Name_en": "Stun", "Name_fr": "Étourdissement", "Name_ja": "スタン", "StatusCategory": "2", "row_id": "142", "Description_chs": "无法做出任何行动", "Name_chs": "眩晕", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "기절", "Description_tc": "無法做出任何行動", "Name_tc": "眩暈"},
    "143": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Sustaining wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "210403", "path": "ui/icon/210000/210403.tex", "path_hr1": "ui/icon/210000/210403_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wind", "Name_en": "Aero", "Name_fr": "Vent", "Name_ja": "エアロ", "StatusCategory": "2", "row_id": "143", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "疾风", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "에어로", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "勁風"},
    "144": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Sustaining wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "210409", "path": "ui/icon/210000/210409.tex", "path_hr1": "ui/icon/210000/210409_hr1.tex"}, "MaxStacks": "0", "Name_de": "Windra", "Name_en": "Aero II", "Name_fr": "Extra Vent", "Name_ja": "エアロラ", "StatusCategory": "2", "row_id": "144", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "烈风", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "에어로라", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "中勁風"},
    "145": {"ClassJobCategory": {"Name_de": "DRU WMA GLT AST WEI", "Name_en": "CNJ WHM SCH AST SGE", "Name_fr": "ÉLM MBL ÉRU AST SAG", "Name_ja": "幻術士 白魔道士 学者 占星術師 賢者", "row_id": "117", "sheet": "ClassJobCategory", "value": "117", "Name_chs": "幻术师 白魔法师 学者 占星术士 贤者", "Name_ko": "환술사 백마도사 학자 점성술사 현자", "Name_tc": "幻術士 白魔道士 學者 占星術師 賢者"}, "Description_de": "Ausgeteilter Magieschaden ist erhöht.", "Description_en": "Magic damage dealt is increased.", "Description_fr": "Les dégâts magiques infligés sont augmentés.", "Description_ja": "与魔法ダメージが上昇した状態。", "Icon": {"id": "210402", "path": "ui/icon/210000/210402.tex", "path_hr1": "ui/icon/210000/210402_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bußprediger", "Name_en": "Cleric Stance", "Name_fr": "Prestance du prêtre", "Name_ja": "クルセードスタンス", "StatusCategory": "1", "row_id": "145", "Description_chs": "魔法攻击所造成的伤害提高", "Name_chs": "战姿", "Description_ko": "마법 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "성전 태세", "Description_tc": "魔法攻擊所造成的傷害提高", "Name_tc": "戰姿"},
    "146": {"ClassJobCategory": {"Name_de": "DRU WMA GLT AST WEI", "Name_en": "CNJ WHM SCH AST SGE", "Name_fr": "ÉLM MBL ÉRU AST SAG", "Name_ja": "幻術士 白魔道士 学者 占星術師 賢者", "row_id": "117", "sheet": "ClassJobCategory", "value": "117", "Name_chs": "幻术师 白魔法师 学者 占星术士 贤者", "Name_ko": "환술사 백마도사 학자 점성술사 현자", "Name_tc": "幻術士 白魔道士 學者 占星術師 賢者"}, "Description_de": "Verteidigung und Magieabwehr sind erhöht.", "Description_en": "Both physical and magic defense are enhanced.", "Description_fr": "Les défenses physique et magique sont augmentées.", "Description_ja": "物理防御力と魔法防御力が向上した状態。", "Icon": {"id": "210405", "path": "ui/icon/210000/210405.tex", "path_hr1": "ui/icon/210000/210405_hr1.tex"}, "MaxStacks": "0", "Name_de": "Protes", "Name_en": "Protect", "Name_fr": "Bouclier", "Name_ja": "プロテス", "StatusCategory": "1", "row_id": "146", "Description_chs": "物理防御力及魔法防御力增强", "Name_chs": "护盾", "Description_ko": "물리 방어력과 마법 방어력이 올라간 상태.", "Name_ko": "프로테스", "Description_tc": "物理防禦力及魔法防禦力增強", "Name_tc": "護盾"},
    "147": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verteidigung und Magieabwehr sind erhöht.", "Description_en": "Both physical and magic defense are enhanced.", "Description_fr": "Les défenses physique et magique sont augmentées.", "Description_ja": "物理防御力と魔法防御力が向上した状態。", "Icon": {"id": "210405", "path": "ui/icon/210000/210405.tex", "path_hr1": "ui/icon/210000/210405_hr1.tex"}, "MaxStacks": "0", "Name_de": "Protes", "Name_en": "Protect", "Name_fr": "Bouclier", "Name_ja": "プロテス", "StatusCategory": "1", "row_id": "147", "Description_chs": "物理防御力及魔法防御力增强", "Name_chs": "护盾", "Description_ko": "물리 방어력과 마법 방어력이 올라간 상태.", "Name_ko": "프로테스", "Description_tc": "物理防禦力及魔法防禦力增強", "Name_tc": "護盾"},
    "148": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von einem anderen Spieler mit Wiederbeleben zurückgeholt.", "Description_en": "Teetering on the brink of consciousness.", "Description_fr": "Une aide extérieure a permis de ramener à la vie.", "Description_ja": "他者から蘇生を受けた状態。", "Icon": {"id": "210406", "path": "ui/icon/210000/210406.tex", "path_hr1": "ui/icon/210000/210406_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wiederbeleben", "Name_en": "Raise", "Name_fr": "Vie", "Name_ja": "蘇生", "StatusCategory": "1", "row_id": "148", "Description_chs": "接受别人发动的复活", "Name_chs": "复活", "Description_ko": "부활 마법을 받은 상태.", "Name_ko": "부활", "Description_tc": "接受別人發動的復活", "Name_tc": "復活"},
    "149": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Betäubte Sinne verhindern das Ausführen jeglicher Kommandos.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215004", "path": "ui/icon/215000/215004.tex", "path_hr1": "ui/icon/215000/215004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubung", "Name_en": "Stun", "Name_fr": "Étourdissement", "Name_ja": "スタン", "StatusCategory": "2", "row_id": "149", "Description_chs": "无法做出任何行动", "Name_chs": "眩晕", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "기절", "Description_tc": "無法做出任何行動", "Name_tc": "眩暈"},
    "150": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "210413", "path": "ui/icon/210000/210413.tex", "path_hr1": "ui/icon/210000/210413_hr1.tex"}, "MaxStacks": "0", "Name_de": "Resedra", "Name_en": "Medica II", "Name_fr": "Extra Médica", "Name_ja": "メディカラ", "StatusCategory": "1", "row_id": "150", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "医济", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "메디카라", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "醫濟"},
    "151": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "Lithified flesh is absorbing damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "210401", "path": "ui/icon/210000/210401.tex", "path_hr1": "ui/icon/210000/210401_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinhaut", "Name_en": "Stoneskin", "Name_fr": "Cuirasse", "Name_ja": "ストンスキン", "StatusCategory": "1", "row_id": "151", "Description_chs": "将皮肤硬质化，可以抵消一定伤害", "Name_chs": "石肤", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "스톤스킨", "Description_tc": "將皮膚硬質化，可以抵消一定傷害", "Name_tc": "石膚"},
    "152": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "Lithified flesh is absorbing physical damage.", "Description_fr": "Insensible à un certain montant de dégâts physiques.", "Description_ja": "一定量の物理ダメージを無効化する状態。", "Icon": {"id": "215041", "path": "ui/icon/215000/215041.tex", "path_hr1": "ui/icon/215000/215041_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinhaut (physisch)", "Name_en": "Stoneskin (Physical)", "Name_fr": "Cuirasse (physique)", "Name_ja": "ストンスキン（物理攻撃）", "StatusCategory": "1", "row_id": "152", "Description_chs": "将皮肤硬质化，可以抵消一定物理伤害", "Name_chs": "石肤（物理攻击）", "Description_ko": "일정량의 물리 피해를 무효화하는 상태.", "Name_ko": "스톤스킨(물리 공격)", "Description_tc": "將皮膚硬質化，可以抵消一定物理傷害", "Name_tc": "石膚（物理攻擊）"},
    "153": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist um einen bestimmten Betrag verringert.", "Description_en": "Lithified flesh is absorbing magic damage.", "Description_fr": "Insensible à un certain montant de dégâts magiques.", "Description_ja": "一定量の魔法ダメージを無効化する状態。", "Icon": {"id": "215042", "path": "ui/icon/215000/215042.tex", "path_hr1": "ui/icon/215000/215042_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinhaut (magisch)", "Name_en": "Stoneskin (Magical)", "Name_fr": "Cuirasse (magique)", "Name_ja": "ストンスキン（魔法攻撃）", "StatusCategory": "1", "row_id": "153", "Description_chs": "将皮肤硬质化，可以抵消一定魔法伤害", "Name_chs": "石肤（魔法攻击）", "Description_ko": "일정량의 마법 피해를 무효화하는 상태.", "Name_ko": "스톤스킨(마법 공격)", "Description_tc": "將皮膚硬質化，可以抵消一定魔法傷害", "Name_tc": "石膚（魔法攻擊）"},
    "154": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise MP.", "Description_en": "Restoring MP over time.", "Description_fr": "Des PM sont récupérés périodiquement.", "Description_ja": "ＭＰが徐々に回復する状態。", "Icon": {"id": "210408", "path": "ui/icon/210000/210408.tex", "path_hr1": "ui/icon/210000/210408_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fispelstimme", "Name_en": "Shroud of Saints", "Name_fr": "Voile des saints", "Name_ja": "女神の加護", "StatusCategory": "1", "row_id": "154", "Description_chs": "魔力持续恢复", "Name_chs": "女神的加护", "Description_ko": "MP가 서서히 회복되는 상태.", "Name_ko": "여신의 가호", "Description_tc": "MP持續恢復", "Name_tc": "女神的加護"},
    "155": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächstes Vitra verbraucht keine MP.", "Description_en": "Next Cure II will not require any MP to cast.", "Description_fr": "Le prochain Extra Soin ne consomme pas de PM.", "Description_ja": "次に詠唱するケアルラの消費ＭＰが0になる状態。", "Icon": {"id": "210410", "path": "ui/icon/210000/210410.tex", "path_hr1": "ui/icon/210000/210410_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vitra +", "Name_en": "Freecure", "Name_fr": "Extra Soin amélioré", "Name_ja": "ケアルラ効果アップ", "StatusCategory": "1", "row_id": "155", "Description_chs": "下次咏唱救疗时不会消耗魔力", "Name_chs": "救疗效果提高", "Description_ko": "다음에 시전하는 케알라의 소비 MP가 0이 된 상태.", "Name_ko": "케알라 효과 향상", "Description_tc": "下次詠唱中療傷時不會消耗MP", "Name_tc": "中療傷效果提高"},
    "156": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächstes Vitaga verbraucht nur halb so viele MP.", "Description_en": "Next Cure III will cost half MP.", "Description_fr": "Le prochain Méga Soin consomme moitié moins de PM.", "Description_ja": "次に詠唱するケアルガの消費ＭＰが半減する状態。", "Icon": {"id": "210411", "path": "ui/icon/210000/210411.tex", "path_hr1": "ui/icon/210000/210411_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vitaga +", "Name_en": "Overcure", "Name_fr": "Méga Soin amélioré", "Name_ja": "ケアルガ効果アップ", "StatusCategory": "1", "row_id": "156", "Description_chs": "下次咏唱愈疗时消耗魔力减半", "Name_chs": "愈疗效果提高", "Description_ko": "다음에 시전하는 케알가의 소비 MP가 절반으로 줄어든 상태.", "Name_ko": "케알가 효과 향상", "Description_tc": "下次詠唱大療傷時消耗MP減半", "Name_tc": "大療傷效果提高"},
    "157": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die Aktivierungs- und Reaktivierungszeiten von Zaubern sind verkürzt.", "Description_en": "Spell cast times, recast times, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et le temps de recharge des sorts et des techniques d'arme est réduit.", "Description_ja": "オートアタックの攻撃間隔と、魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "212627", "path": "ui/icon/212000/212627.tex", "path_hr1": "ui/icon/212000/212627_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistesgegenwart", "Name_en": "Presence of Mind", "Name_fr": "Présence d'esprit", "Name_ja": "神速魔", "StatusCategory": "1", "row_id": "157", "Description_chs": "自动攻击间隔时间缩短，魔法的咏唱时间和复唱时间缩短", "Name_chs": "神速咏唱", "Description_ko": "자동 공격 주기, 마법 시전 시간 및 재사용 대기 시간이 줄어든 상태.", "Name_ko": "쾌속의 마법", "Description_tc": "自動攻擊間隔時間縮短，魔法的詠唱時間和複唱時間縮短", "Name_tc": "神速詠唱"},
    "158": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Récupère des PV périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212626", "path": "ui/icon/212000/212626.tex", "path_hr1": "ui/icon/212000/212626_hr1.tex"}, "MaxStacks": "0", "Name_de": "Regena", "Name_en": "Regen", "Name_fr": "Récup", "Name_ja": "リジェネ", "StatusCategory": "1", "row_id": "158", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "再生", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "리제네", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "再生"},
    "159": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Heilmagie regeneriert mehr LP.", "Description_en": "HP restoration via healing magic is increased.", "Description_fr": "La puissance de la magie curative est augmentée.", "Description_ja": "回復魔法の回復量が向上した状態。", "Icon": {"id": "210407", "path": "ui/icon/210000/210407.tex", "path_hr1": "ui/icon/210000/210407_hr1.tex"}, "MaxStacks": "0", "Name_de": "Göttliches Siegel", "Name_en": "Divine Seal", "Name_fr": "Sceau divin", "Name_ja": "ディヴァインシール", "StatusCategory": "1", "row_id": "159", "Description_chs": "发动治疗魔法的治疗量提高", "Name_chs": "神封印", "Description_ko": "회복마법 회복량이 증가한 상태.", "Name_ko": "신성한 문장", "Description_tc": "發動治療魔法的治療量提高", "Name_tc": "神封印"},
    "160": {"ClassJobCategory": {"Name_de": "DRU THM WMA SMA HRT BSW SCH AST RMA BMA WEI PKT", "Name_en": "CNJ THM ACN WHM BLM SMN SCH AST RDM BLU SGE PCT", "Name_fr": "ÉLM OCC MBL MNO ACN INV ÉRU AST MRG MBU SAG PIC", "Name_ja": "幻術士 呪術士 白魔道士 黒魔道士 巴術士 召喚士 学者 占星術師 赤魔道士 青魔道士 賢者 ピクトマンサー", "row_id": "120", "sheet": "ClassJobCategory", "value": "120", "Name_chs": "幻术师 咒术师 白魔法师 黑魔法师 秘术师 召唤师 学者 占星术士 赤魔法师 青魔法师 贤者 绘灵法师", "Name_ko": "환술사 주술사 백마도사 흑마도사 비술사 소환사 학자 점성술사 적마도사 청마도사 현자 픽토맨서", "Name_tc": "幻術士 咒術士 白魔道士 黑魔道士 巴術士 召喚士 學者 占星術師 赤魔道士 青魔道士 賢者 繪靈法師"}, "Description_de": "Nächster Zauber wird durch erlittenen Schaden nicht unterbrochen.", "Description_en": "Spells cannot be interrupted by taking damage.", "Description_fr": "Le prochain sort de magie ne peut pas être interrompu.", "Description_ja": "魔法詠唱がダメージによって中断されない状態。", "Icon": {"id": "210452", "path": "ui/icon/210000/210452.tex", "path_hr1": "ui/icon/210000/210452_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unbeirrbarkeit", "Name_en": "Surecast", "Name_fr": "Stoïcisme", "Name_ja": "堅実魔", "StatusCategory": "1", "row_id": "160", "Description_chs": "下次魔法咏唱不会被攻击打断", "Name_chs": "沉稳咏唱", "Description_ko": "시전 중 피해를 받아도 마법 시전이 취소되지 않는 상태.", "Name_ko": "견고한 마법", "Description_tc": "下次魔法詠唱不會被攻擊打斷", "Name_tc": "沉穩詠唱"},
    "161": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "210457", "path": "ui/icon/210000/210457.tex", "path_hr1": "ui/icon/210000/210457_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitz", "Name_en": "Thunder", "Name_fr": "Foudre", "Name_ja": "サンダー", "StatusCategory": "2", "row_id": "161", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "闪雷", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "선더", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "雷電"},
    "162": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "210458", "path": "ui/icon/210000/210458.tex", "path_hr1": "ui/icon/210000/210458_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzra", "Name_en": "Thunder II", "Name_fr": "Extra Foudre", "Name_ja": "サンダラ", "StatusCategory": "2", "row_id": "162", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "震雷", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "선더라", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "中雷電"},
    "163": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "210459", "path": "ui/icon/210000/210459.tex", "path_hr1": "ui/icon/210000/210459_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzga", "Name_en": "Thunder III", "Name_fr": "Méga Foudre", "Name_ja": "サンダガ", "StatusCategory": "2", "row_id": "163", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "暴雷", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "선더가", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "大雷電"},
    "164": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächster Blitz-Zauber wird sofort und ohne MP-Kosten gewirkt. Der volle Schaden über Zeit trifft das Ziel auf einmal und zusätzlich zum Erstschaden.", "Description_en": "Next Thunder spell will add its full damage over time amount to its initial damage, require no time to cast, and cost no MP.", "Description_fr": "Le prochain sort de foudre ajoute la totalité de ses dégâts périodiques à ses dégâts de base, est instantané et ne consomme aucun PM.", "Description_ja": "次に詠唱するサンダー系魔法の詠唱時間と消費ＭＰを0にし、かつヒット時に通常ダメージに加えて、継続ダメージの総量を一度に与える状態。", "Icon": {"id": "210461", "path": "ui/icon/210000/210461.tex", "path_hr1": "ui/icon/210000/210461_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitz +", "Name_en": "Thundercloud", "Name_fr": "Nuage d'orage", "Name_ja": "サンダー系魔法効果アップ", "StatusCategory": "1", "row_id": "164", "Description_chs": "下次咏唱的雷系魔法在命中时将持续伤害的伤害量一并爆发出来，并且咏唱时间与消耗魔力均为0", "Name_chs": "雷云", "Description_ko": "다음에 시전하는 선더 계열 마법의 시전 시간과 소비 MP가 0이 되고, 지속 피해 총 위력만큼 즉시 피해가 추가되는 상태.", "Name_ko": "선더 계열 효과 향상", "Description_tc": "下次詠唱的雷系魔法在命中時將持續傷害的傷害量一併爆發出來，並且詠唱時間與消耗MP均為0", "Name_tc": "雷雲"},
    "165": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächstes Feuga wird sofort und ohne MP-Kosten gewirkt.", "Description_en": "Next Fire III will require no time to cast and cost no MP.", "Description_fr": "Le prochain Méga Feu est instantané et ne consomme aucun PM.", "Description_ja": "次に詠唱するファイガの詠唱時間と消費ＭＰを0にする状態。", "Icon": {"id": "210460", "path": "ui/icon/210000/210460.tex", "path_hr1": "ui/icon/210000/210460_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuga +", "Name_en": "Firestarter", "Name_fr": "Pyromane", "Name_ja": "ファイガ効果アップ", "StatusCategory": "1", "row_id": "165", "Description_chs": "下次咏唱爆炎时不需要咏唱时间也不会消耗魔力", "Name_chs": "火苗", "Description_ko": "다음에 시전하는 파이가의 시전 시간과 소비 MP가 0이 된 상태.", "Name_ko": "파이가 효과 향상", "Description_tc": "下次詠唱大火焰時不需要詠唱時間也不會消耗MP", "Name_tc": "火苗"},
    "166": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächstes Kurieren wird ohne MP-Kosten gewirkt.", "Description_en": "Next Succor will cost no MP.", "Description_fr": "Le prochain Traité du soulagement ne coûte aucun PM.", "Description_ja": "次に詠唱する士気高揚の策の消費ＭＰが0になる状態。", "Icon": {"id": "212804", "path": "ui/icon/212000/212804.tex", "path_hr1": "ui/icon/212000/212804_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kurieren +", "Name_en": "Succor", "Name_fr": "Grand soulagement", "Name_ja": "士気高揚の策効果アップ", "StatusCategory": "1", "row_id": "166", "Description_chs": "下次咏唱士气高扬之策时不会消耗魔力", "Name_chs": "士气高扬之策效果提高", "Description_ko": "다음에 시전하는 사기고양책의 소비 MP가 0이 된 상태.", "Name_ko": "사기고양책 효과 향상", "Description_tc": "下次詠唱士氣高揚之策時不會消耗MP", "Name_tc": "士氣高揚之策效果提高"},
    "167": {"ClassJobCategory": {"Name_de": "DRU THM WMA SMA HRT BSW SCH AST RMA BMA WEI PKT", "Name_en": "CNJ THM ACN WHM BLM SMN SCH AST RDM BLU SGE PCT", "Name_fr": "ÉLM OCC MBL MNO ACN INV ÉRU AST MRG MBU SAG PIC", "Name_ja": "幻術士 呪術士 白魔道士 黒魔道士 巴術士 召喚士 学者 占星術師 赤魔道士 青魔道士 賢者 ピクトマンサー", "row_id": "120", "sheet": "ClassJobCategory", "value": "120", "Name_chs": "幻术师 咒术师 白魔法师 黑魔法师 秘术师 召唤师 学者 占星术士 赤魔法师 青魔法师 贤者 绘灵法师", "Name_ko": "환술사 주술사 백마도사 흑마도사 비술사 소환사 학자 점성술사 적마도사 청마도사 현자 픽토맨서", "Name_tc": "幻術士 咒術士 白魔道士 黑魔道士 巴術士 召喚士 學者 占星術師 赤魔道士 青魔道士 賢者 繪靈法師"}, "Description_de": "Nächster Zauber wird sofort gewirkt.", "Description_en": "Next spell will require no time to cast.", "Description_fr": "Le prochain sort est instantané.", "Description_ja": "次の魔法が、詠唱時間無しで唱えられる状態。", "Icon": {"id": "210454", "path": "ui/icon/210000/210454.tex", "path_hr1": "ui/icon/210000/210454_hr1.tex"}, "MaxStacks": "0", "Name_de": "Spontaneität", "Name_en": "Swiftcast", "Name_fr": "Magie prompte", "Name_ja": "迅速魔", "StatusCategory": "1", "row_id": "167", "Description_chs": "下次咏唱魔法不需要咏唱时间", "Name_chs": "即刻咏唱", "Description_ko": "다음에 사용하는 마법을 시전 시간 없이 실행할 수 있는 상태.", "Name_ko": "신속한 마법", "Description_tc": "下次詠唱魔法不需要詠唱時間", "Name_tc": "即刻詠唱"},
    "168": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Ätherbarriere absorbiert Schaden.", "Description_en": "An aetherial barrier is preventing damage.", "Description_fr": "Une barrière éthérée protège contre les dégâts.", "Description_ja": "一定量のダメージを無効化する状態。", "Icon": {"id": "210456", "path": "ui/icon/210000/210456.tex", "path_hr1": "ui/icon/210000/210456_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mana-Schild", "Name_en": "Manaward", "Name_fr": "Barrière de mana", "Name_ja": "マバリア", "StatusCategory": "1", "row_id": "168", "Description_chs": "抵消一定伤害", "Name_chs": "魔罩", "Description_ko": "일정량의 피해를 무효화하는 상태.", "Name_ko": "마배리어", "Description_tc": "抵消一定傷害", "Name_tc": "魔法護盾"},
    "169": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Ätherbarriere absorbiert Schaden.", "Description_en": "An aetherial barrier is preventing damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを無効化する状態。", "Icon": {"id": "212651", "path": "ui/icon/212000/212651.tex", "path_hr1": "ui/icon/212000/212651_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mana-Wand", "Name_en": "Manawall", "Name_fr": "Mur de mana", "Name_ja": "ウォール", "StatusCategory": "1", "row_id": "169", "Description_chs": "抵消一定伤害", "Name_chs": "坚壁", "Description_ko": "일정량의 피해를 무효화하는 상태.", "Name_ko": "마법 장벽", "Description_tc": "抵消一定傷害", "Name_tc": "堅壁"},
    "170": {"ClassJobCategory": {"Name_de": "THM SMA HRT BSW RMA BMA PKT", "Name_en": "THM ACN BLM SMN RDM BLU PCT", "Name_fr": "OCC MNO ACN INV MRG MBU PIC", "Name_ja": "呪術士 黒魔道士 巴術士 召喚士 赤魔道士 青魔道士 ピクトマンサー", "row_id": "116", "sheet": "ClassJobCategory", "value": "116", "Name_chs": "咒术师 黑魔法师 秘术师 召唤师 赤魔法师 青魔法师 绘灵法师", "Name_ko": "주술사 흑마도사 비술사 소환사 적마도사 청마도사 픽토맨서", "Name_tc": "咒術士 黑魔道士 巴術士 召喚士 赤魔道士 青魔道士 繪靈法師"}, "Description_de": "Erlittener Magieschaden ist verringert.", "Description_en": "Magic damage taken is reduced.", "Description_fr": "Les dégâts magiques reçus sont réduits.", "Description_ja": "受ける魔法ダメージが軽減される状態。", "Icon": {"id": "210451", "path": "ui/icon/210000/210451.tex", "path_hr1": "ui/icon/210000/210451_hr1.tex"}, "MaxStacks": "0", "Name_de": "Apokatastasis", "Name_en": "Apocatastasis", "Name_fr": "Apocatastase", "Name_ja": "アポカタスタシス", "StatusCategory": "1", "row_id": "170", "Description_chs": "减轻所受到的魔法伤害", "Name_chs": "万有复兴", "Description_ko": "마법 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "구원", "Description_tc": "減輕所受到的魔法傷害", "Name_tc": "萬有復興"},
    "171": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unempfänglich für Apokatastasis.", "Description_en": "Unable to receive Apocatastasis.", "Description_fr": "Impossible de bénéficier de l'effet Apocatastase.", "Description_ja": "新たに「アポカタスタシス」がかからない状態。", "Icon": {"id": "212652", "path": "ui/icon/212000/212652.tex", "path_hr1": "ui/icon/212000/212652_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ekpyrosis", "Name_en": "Ekpyrosis", "Name_fr": "Ekpyrosis", "Name_ja": "アポカタスタシス不可", "StatusCategory": "2", "row_id": "171", "Description_chs": "无法附加万有复兴状态", "Name_chs": "灾厄", "Description_ko": "새로 '구원' 효과를 부여받을 수 없는 상태.", "Name_ko": "구원 불가", "Description_tc": "無法附加萬有復興狀態", "Name_tc": "災厄"},
    "172": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von Heilmagie auf sich ist verringert. ", "Description_en": "HP recovery via healing magic is reduced.", "Description_fr": "L'effet des sorts de restauration des PV est réduit.", "Description_ja": "回復魔法による自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "215531", "path": "ui/icon/215000/215531.tex", "path_hr1": "ui/icon/215000/215531_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gebrechlichkeit", "Name_en": "Infirmity", "Name_fr": "Infirmité", "Name_ja": "虚弱", "StatusCategory": "2", "row_id": "172", "Description_chs": "自身所受的治疗魔法效果降低", "Name_chs": "虚弱", "Description_ko": "자신이 받는 회복마법의 HP 회복 효과가 떨어진 상태.", "Name_ko": "허약", "Description_tc": "自身所受的治療魔法效果降低", "Name_tc": "虛弱"},
    "173": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Deine Ätherbalance tendiert zum Licht. Feuerbasierte Zauber werden stärker, verbrauchen aber mehr MP. Eisbasierte Zauber werden schwächer, verbrauchen aber weniger MP. Außerdem werden keine MP mehr regeneriert.", "Description_en": "Aetherial balance of mind and spirit is leaning astrally. Fire-aspected spells require more MP, but do more damage. Ice-aspected spells require less MP, but do less damage. MP regeneration has stopped.", "Description_fr": "L'équilibre éthéré de votre esprit s'incline vers l'astral. Vos sorts de feu sont plus puissants mais consomment davantage de PM. Les sorts de glace sont moins puissants mais consomment moins de PM. Les PM ne se régénèrent plus naturellement.", "Description_ja": "魂が星極性に寄った状態。火属性魔法の威力が上昇する代わりに消費ＭＰが増加する。氷属性魔法の威力が減少する代わりに消費ＭＰが減少する。さらにＭＰが自然回復しなくなる。", "Icon": {"id": "210463", "path": "ui/icon/210000/210463.tex", "path_hr1": "ui/icon/210000/210463_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtfeuer", "Name_en": "Astral Fire", "Name_fr": "Feu astral", "Name_ja": "アストラルファイア", "StatusCategory": "1", "row_id": "173", "Description_chs": "灵魂中寄托了星极性\n火属性魔法威力提高，同时消耗的魔力也提高\n冰属性魔法威力降低，同时消耗的魔力也降低\n魔力不会自然恢复", "Name_chs": "星极火", "Description_ko": "영혼이 별빛 극성에 치우친 상태.\n불속성 마법의 위력이 상승하는 대신 소비 MP가 증가하며\n얼음속성 마법의 위력이 떨어지는 대신 소비 MP가 감소한다.\nMP가 자동으로 회복되지 않는다.", "Name_ko": "천상의 화염", "Description_tc": "靈魂中寄託了星極性\n火屬性魔法威力提高，同時消耗的MP也提高\n冰屬性魔法威力降低，同時消耗的MP也降低\nMP不會自然恢復", "Name_tc": "星極火"},
    "174": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Deine Ätherbalance tendiert zum Licht. Feuerbasierte Zauber werden stärker, verbrauchen aber mehr MP. Eisbasierte Zauber werden schwächer, verbrauchen aber weniger MP. Außerdem werden keine MP mehr regeneriert.", "Description_en": "Aetherial balance of mind and spirit is leaning astrally. Fire-aspected spells require more MP, but do more damage. Ice-aspected spells require less MP, but do less damage. MP regeneration has stopped.", "Description_fr": "L'équilibre éthéré de votre esprit s'incline vers l'astral. Vos sorts de feu sont plus puissants mais consomment davantage de PM. Les sorts de glace sont moins puissants mais consomment moins de PM. Les PM ne se régénèrent plus naturellement.", "Description_ja": "魂が星極性に寄った状態。火属性魔法の威力が上昇する代わりに消費ＭＰが増加する。氷属性魔法の威力が減少する代わりに消費ＭＰが減少する。さらにＭＰが自然回復しなくなる。", "Icon": {"id": "210464", "path": "ui/icon/210000/210464.tex", "path_hr1": "ui/icon/210000/210464_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtfeuer II", "Name_en": "Astral Fire II", "Name_fr": "Feu astral II", "Name_ja": "アストラルファイアII", "StatusCategory": "1", "row_id": "174", "Description_chs": "灵魂中寄托了星极性\n火属性魔法威力提高，同时消耗的魔力也提高\n冰属性魔法威力降低，同时消耗的魔力也降低\n魔力不会自然恢复", "Name_chs": "星极火II", "Description_ko": "영혼이 별빛 극성에 치우친 상태.\n불속성 마법의 위력이 상승하는 대신 소비 MP가 증가하며\n얼음속성 마법의 위력이 떨어지는 대신 소비 MP가 감소한다.\nMP가 자동으로 회복되지 않는다.", "Name_ko": "천상의 화염 2", "Description_tc": "靈魂中寄託了星極性\n火屬性魔法威力提高，同時消耗的MP也提高\n冰屬性魔法威力降低，同時消耗的MP也降低\nMP不會自然恢復", "Name_tc": "星極火II"},
    "175": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Deine Ätherbalance tendiert zum Licht. Feuerbasierte Zauber werden stärker, verbrauchen aber mehr MP. Eisbasierte Zauber werden schwächer, verbrauchen aber weniger MP und haben eine halbierte Ausführungszeit. Allerdings werden keine MP mehr regeneriert.", "Description_en": "Aetherial balance of mind and spirit is leaning astrally. Fire-aspected spells require more MP, but do more damage. Ice-aspected spells require less MP, but do less damage, and casting times are halved. MP regeneration has stopped.", "Description_fr": "L'équilibre éthéré de votre esprit s'incline vers l'astral. Vos sorts de feu sont plus puissants mais consomment davantage de PM. Les sorts de glace sont moins puissants mais consomment moins de PM, et leur temps de lancement est divisé par deux. Les PM ne se régénèrent plus naturellement.", "Description_ja": "魂が星極性に寄った状態。火属性魔法の威力が上昇する代わりに消費ＭＰが増加する。氷属性魔法の威力が減少する代わりに消費ＭＰが減少する。氷属性魔法の詠唱時間が半減する。さらにＭＰが自然回復しなくなる。", "Icon": {"id": "210465", "path": "ui/icon/210000/210465.tex", "path_hr1": "ui/icon/210000/210465_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtfeuer III", "Name_en": "Astral Fire III", "Name_fr": "Feu astral III", "Name_ja": "アストラルファイアIII", "StatusCategory": "1", "row_id": "175", "Description_chs": "灵魂中寄托了星极性\n火属性魔法威力提高，同时消耗的魔力也提高\n冰属性魔法威力降低，同时消耗的魔力也降低\n冰属性魔法咏唱时间减半\n魔力不会自然恢复", "Name_chs": "星极火III", "Description_ko": "영혼이 별빛 극성에 치우친 상태.\n불속성 마법의 위력이 상승하는 대신 소비 MP가 증가하며\n얼음속성 마법의 위력이 떨어지는 대신 소비 MP가 감소한다.\nMP가 자동으로 회복되지 않는다.", "Name_ko": "천상의 화염 3", "Description_tc": "靈魂中寄託了星極性\n火屬性魔法威力提高，同時消耗的MP也提高\n冰屬性魔法威力降低，同時消耗的MP也降低\n冰屬性魔法詠唱時間減半\nMP不會自然恢復", "Name_tc": "星極火III"},
    "176": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Deine Ätherbalance tendiert zum Schatten. Feuerbasierte Zauber werden schwächer, verbrauchen aber weniger MP. Außerdem werden mehr MP regeneriert.", "Description_en": "Aetherial balance of mind and spirit is leaning umbrally. Fire-aspected spells require less MP, but do less damage. MP regeneration has quickened.", "Description_fr": "L'équilibre éthéré de votre esprit s'incline vers l'ombral. Les sorts de feu sont moins puissants mais consomment moins de PM. Les PM se régénèrent plus rapidement.", "Description_ja": "魂が霊極性に寄った状態。火属性魔法の威力が減少する代わりに消費ＭＰが減少する。さらにＭＰ回復速度が増加する。", "Icon": {"id": "210466", "path": "ui/icon/210000/210466.tex", "path_hr1": "ui/icon/210000/210466_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schatteneis", "Name_en": "Umbral Ice", "Name_fr": "Glace ombrale", "Name_ja": "アンブラルブリザード", "StatusCategory": "1", "row_id": "176", "Description_chs": "灵魂中寄托了灵极性\n火属性魔法威力降低，同时消耗的魔力也降低\n魔力自然恢复速度增加", "Name_chs": "灵极冰", "Description_ko": "영혼이 그림자 극성에 치우친 상태.\n불속성 마법의 위력이 떨어지며 소비 MP가 감소한다.\nMP 회복 속도가 상승한다.", "Name_ko": "저승의 냉기", "Description_tc": "靈魂中寄託了靈極性\n火屬性魔法威力降低，同時消耗的MP也降低\nMP自然恢復速度增加", "Name_tc": "靈極冰"},
    "177": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Deine Ätherbalance tendiert zum Schatten. Feuerbasierte Zauber werden schwächer, verbrauchen aber weniger MP. Außerdem werden mehr MP regeneriert.", "Description_en": "Aetherial balance of mind and spirit is leaning umbrally. Fire-aspected spells require less MP, but do less damage. MP regeneration has quickened.", "Description_fr": "L'équilibre éthéré de votre esprit s'incline vers l'ombral. Les sorts de feu sont moins puissants mais consomment moins de PM. Les PM se régénèrent plus rapidement.", "Description_ja": "魂が霊極性に寄った状態。火属性魔法の威力が減少する代わりに消費ＭＰが減少する。さらにＭＰ回復速度が増加する。", "Icon": {"id": "210467", "path": "ui/icon/210000/210467.tex", "path_hr1": "ui/icon/210000/210467_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schatteneis II", "Name_en": "Umbral Ice II", "Name_fr": "Glace ombrale II", "Name_ja": "アンブラルブリザードII", "StatusCategory": "1", "row_id": "177", "Description_chs": "灵魂中寄托了灵极性\n火属性魔法威力降低，同时消耗的魔力也降低\n魔力自然恢复速度增加", "Name_chs": "灵极冰II", "Description_ko": "영혼이 그림자 극성에 치우친 상태.\n불속성 마법의 위력이 떨어지며 소비 MP가 감소한다.\nMP 회복 속도가 상승한다.", "Name_ko": "저승의 냉기 2", "Description_tc": "靈魂中寄託了靈極性\n火屬性魔法威力降低，同時消耗的MP也降低\nMP自然恢復速度增加", "Name_tc": "靈極冰II"},
    "178": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Deine Ätherbalance tendiert zum Schatten. Feuerbasierte Zauber werden schwächer, verbrauchen aber weniger MP und haben eine halbierte Ausführungszeit. Allerdings werden mehr MP regeneriert.", "Description_en": "Aetherial balance of mind and spirit is leaning umbrally. Fire-aspected spells require less MP, but do less damage, and their casting times are halved. MP regeneration has quickened.", "Description_fr": "L'équilibre éthéré de votre esprit s'incline vers l'ombral. Les sorts de feu sont moins puissants mais consomment moins de PM, et leur temps de lancement est divisé par deux. Les PM se régénèrent plus rapidement.", "Description_ja": "魂が霊極性に寄った状態。火属性魔法の威力が減少する代わりに消費ＭＰが減少する。火属性魔法の詠唱時間が半減する。さらにＭＰ回復速度が増加する。", "Icon": {"id": "210468", "path": "ui/icon/210000/210468.tex", "path_hr1": "ui/icon/210000/210468_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schatteneis III", "Name_en": "Umbral Ice III", "Name_fr": "Glace ombrale III", "Name_ja": "アンブラルブリザードIII", "StatusCategory": "1", "row_id": "178", "Description_chs": "灵魂中寄托了灵极性\n火属性魔法威力降低，同时消耗的魔力也降低\n火属性魔法咏唱时间减半\n魔力自然恢复速度增加", "Name_chs": "灵极冰III", "Description_ko": "영혼이 그림자 극성에 치우친 상태.\n불속성 마법의 위력이 떨어지며 소비 MP가 감소한다.\nMP 회복 속도가 상승한다.", "Name_ko": "저승의 냉기 3", "Description_tc": "靈魂中寄託了靈極性\n火屬性魔法威力降低，同時消耗的MP也降低\n火屬性魔法詠唱時間減半\nMP自然恢復速度增加", "Name_tc": "靈極冰III"},
    "179": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Contagions are spreading, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "210504", "path": "ui/icon/210000/210504.tex", "path_hr1": "ui/icon/210000/210504_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bio", "Name_en": "Bio", "Name_fr": "Bactérie", "Name_ja": "バイオ", "StatusCategory": "2", "row_id": "179", "Description_chs": "体力逐渐减少", "Name_chs": "毒菌", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "바이오", "Description_tc": "HP逐漸減少", "Name_tc": "毒化"},
    "180": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Lungs are failing, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "210506", "path": "ui/icon/210000/210506.tex", "path_hr1": "ui/icon/210000/210506_hr1.tex"}, "MaxStacks": "0", "Name_de": "Miasma", "Name_en": "Miasma", "Name_fr": "Miasmes", "Name_ja": "ミアズマ", "StatusCategory": "2", "row_id": "180", "Description_chs": "体力逐渐减少", "Name_chs": "瘴气", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "미아즈마", "Description_tc": "HP逐漸減少", "Name_tc": "瘴氣"},
    "181": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit und Wirkung von Heilmagie auf sich ist verringert.", "Description_en": "Movement speed and HP recovered via healing magic are reduced.", "Description_fr": "La vitesse de déplacement et l'effet des sorts de restauration des PV sont réduits.", "Description_ja": "移動速度が低下し、かつ回復魔法による自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "215014", "path": "ui/icon/215000/215014.tex", "path_hr1": "ui/icon/215000/215014_hr1.tex"}, "MaxStacks": "0", "Name_de": "Krankheit", "Name_en": "Disease", "Name_fr": "Maladie", "Name_ja": "病気", "StatusCategory": "2", "row_id": "181", "Description_chs": "移动速度降低，自身所受的治疗魔法效果也会降低", "Name_chs": "病弱", "Description_ko": "이동 속도 및 회복마법으로 받는 HP 회복 효과가 떨어진 상태.", "Name_ko": "질병", "Description_tc": "移動速度降低，自身所受的治療魔法效果也會降低", "Name_tc": "病弱"},
    "182": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "STR und GESK sind verringert.", "Description_en": "Motor skills are hampered, causing reduced strength and dexterity.", "Description_fr": "La force et la dextérité sont réduites.", "Description_ja": "ＳＴＲとＤＥＸが低下した状態。", "Icon": {"id": "210510", "path": "ui/icon/210000/210510.tex", "path_hr1": "ui/icon/210000/210510_hr1.tex"}, "MaxStacks": "0", "Name_de": "Virus", "Name_en": "Virus", "Name_fr": "Virus", "Name_ja": "ウイルス", "StatusCategory": "2", "row_id": "182", "Description_chs": "力量与灵巧有所降低", "Name_chs": "病毒", "Description_ko": "힘과 민첩성이 떨어진 상태.", "Name_ko": "바이러스", "Description_tc": "力量與靈巧有所降低", "Name_tc": "病毒"},
    "183": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "INT und MND sind verringert.", "Description_en": "Head is burning, causing reduced mind and intelligence.", "Description_fr": "L'intelligence et l'esprit sont réduits.", "Description_ja": "ＩＮＴとＭＮＤが低下した状態。", "Icon": {"id": "210511", "path": "ui/icon/210000/210511.tex", "path_hr1": "ui/icon/210000/210511_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistesvirus", "Name_en": "Fever", "Name_fr": "Virus de l'esprit", "Name_ja": "マインドウイルス", "StatusCategory": "2", "row_id": "183", "Description_chs": "智力与精神有所降低", "Name_chs": "心病", "Description_ko": "지능과 정신력이 감소한 상태.", "Name_ko": "정신 바이러스", "Description_tc": "智力與精神有所降低", "Name_tc": "心病"},
    "184": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "210508", "path": "ui/icon/210000/210508.tex", "path_hr1": "ui/icon/210000/210508_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhaltung", "Name_en": "Sustain", "Name_fr": "Transfusion", "Name_ja": "サステイン", "StatusCategory": "1", "row_id": "184", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "维持", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "독려", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "維持"},
    "185": {"ClassJobCategory": {"Name_de": "DRU WMA GLT AST WEI", "Name_en": "CNJ WHM SCH AST SGE", "Name_fr": "ÉLM MBL ÉRU AST SAG", "Name_ja": "幻術士 白魔道士 学者 占星術師 賢者", "row_id": "117", "sheet": "ClassJobCategory", "value": "117", "Name_chs": "幻术师 白魔法师 学者 占星术士 贤者", "Name_ko": "환술사 백마도사 학자 점성술사 현자", "Name_tc": "幻術士 白魔道士 學者 占星術師 賢者"}, "Description_de": "Beim Erleiden einer physischen Attacke wird dem Angreifer mit gewisser Wahrscheinlichkeit ein Schadensreduktionseffekt zugefügt. ", "Description_en": "Chance that next hit suffered will lower the attacker's damage dealt.", "Description_fr": "Les dégâts infligés par les assaillants ont une chance d'être réduits à chaque attaque physique qu'ils portent.", "Description_ja": "物理攻撃を受けた場合に、一定確率で攻撃者に与ダメージ減少効果を与える状態。", "Icon": {"id": "213918", "path": "ui/icon/213000/213918.tex", "path_hr1": "ui/icon/213000/213918_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auge um Auge", "Name_en": "Eye for an Eye", "Name_fr": "Œil pour œil", "Name_ja": "アイ・フォー・アイ", "StatusCategory": "1", "row_id": "185", "Description_chs": "受到物理攻击时对攻击方附加状态，令其发动攻击时造成的伤害降低", "Name_chs": "以眼还眼", "Description_ko": "물리 공격을 받으면 일정 확률로 공격자에게 주는 피해량 감소 효과를 부여하는 상태.", "Name_ko": "눈에는 눈", "Description_tc": "受到物理攻擊時對攻擊方附加狀態，令其發動攻擊時造成的傷害降低", "Name_tc": "以眼還眼"},
    "186": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "213919", "path": "ui/icon/213000/213919.tex", "path_hr1": "ui/icon/213000/213919_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auge um Auge", "Name_en": "Eye for an Eye", "Name_fr": "Œil pour œil", "Name_ja": "アイ・フォー・アイ：効果", "StatusCategory": "2", "row_id": "186", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "以眼还眼", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "눈에는 눈", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "以眼還眼"},
    "187": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden und Potenzial der Heilmagie ist erhöht.", "Description_en": "Damage and healing magic potency are increased.", "Description_fr": "Les dégâts et les soins sont augmentés de 40%. Immunisé contre les effets Étourdissement, Sommeil, Entrave, Pesanteur, Paralysie et Maladie.", "Description_ja": "与ダメージと回復魔法の威力が向上した状態。", "Icon": {"id": "210509", "path": "ui/icon/210000/210509.tex", "path_hr1": "ui/icon/210000/210509_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aufmuntern", "Name_en": "Rouse", "Name_fr": "Stimulation", "Name_ja": "ラウズ", "StatusCategory": "1", "row_id": "187", "Description_chs": "攻击所造成的伤害与治疗魔法威力有所提高", "Name_chs": "振奋", "Description_ko": "적에게 주는 피해량과 회복마법 위력이 올라간 상태.", "Name_ko": "각성", "Description_tc": "攻擊所造成的傷害與治療魔法威力有所提高", "Name_tc": "振奮"},
    "188": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Contagions are spreading, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "210507", "path": "ui/icon/210000/210507.tex", "path_hr1": "ui/icon/210000/210507_hr1.tex"}, "MaxStacks": "0", "Name_de": "Miasra", "Name_en": "Miasma II", "Name_fr": "Extra Miasmes", "Name_ja": "ミアズラ", "StatusCategory": "2", "row_id": "188", "Description_chs": "体力逐渐减少", "Name_chs": "瘴疠", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "미아즈라", "Description_tc": "HP逐漸減少", "Name_tc": "瘴癘"},
    "189": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Lungs are failing, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "210505", "path": "ui/icon/210000/210505.tex", "path_hr1": "ui/icon/210000/210505_hr1.tex"}, "MaxStacks": "0", "Name_de": "Biora", "Name_en": "Bio II", "Name_fr": "Extra Bactérie", "Name_ja": "バイオラ", "StatusCategory": "2", "row_id": "189", "Description_chs": "体力逐渐减少", "Name_chs": "猛毒菌", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "바이오라", "Description_tc": "HP逐漸減少", "Name_tc": "中度毒化"},
    "190": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hält eine elementneutrale Schadenszone aufrecht.", "Description_en": "Burning shadows dance across the ground, dealing unaspected damage to any who tread upon it.", "Description_fr": "Crée un voile d'ombre magique qui inflige des dégâts aux ennemis.", "Description_ja": "無属性のダメージエリアを発生させている状態。", "Icon": {"id": "210514", "path": "ui/icon/210000/210514.tex", "path_hr1": "ui/icon/210000/210514_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenflamme", "Name_en": "Shadow Flare", "Name_fr": "Éruption ténébreuse", "Name_ja": "シャドウフレア", "StatusCategory": "1", "row_id": "190", "Description_chs": "在地上产生造成无属性伤害的危险区", "Name_chs": "暗影核爆", "Description_ko": "무속성 지속 피해 영역을 발생시킨 상태.", "Name_ko": "섀도우 플레어", "Description_tc": "在地上產生造成無屬性傷害的危險區", "Name_tc": "暗影火光"},
    "191": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von Heilmagie auf sich ist verringert. ", "Description_en": "HP recovery via healing magic is reduced.", "Description_fr": "L'effet des sorts de restauration des PV est réduit.", "Description_ja": "回復魔法による自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "215531", "path": "ui/icon/215000/215531.tex", "path_hr1": "ui/icon/215000/215531_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pestilenz", "Name_en": "Malady", "Name_fr": "Infection", "Name_ja": "瘴気", "StatusCategory": "2", "row_id": "191", "Description_chs": "自身所受的治疗魔法效果降低", "Name_chs": "疾病", "Description_ko": "회복마법으로 받는 HP 회복 효과가 떨어진 상태.", "Name_ko": "독기", "Description_tc": "自身所受的治療魔法效果降低", "Name_tc": "疾病"},
    "192": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Physischer und magischer Attacke-Wert ist erhöht.", "Description_en": "Attack power and attack magic potency are increased.", "Description_fr": "L'attaque physique et la puissance magique sont augmentées.", "Description_ja": "物理攻撃力と魔法攻撃力が向上した状態。", "Icon": {"id": "212679", "path": "ui/icon/212000/212679.tex", "path_hr1": "ui/icon/212000/212679_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ansporn", "Name_en": "Spur", "Name_fr": "Encouragement", "Name_ja": "スパー", "StatusCategory": "1", "row_id": "192", "Description_chs": "物理攻击力与魔法攻击力有所提高", "Name_chs": "鞭策", "Description_ko": "물리 공격력과 마법 공격력이 올라간 상태.", "Name_ko": "자극", "Description_tc": "物理攻擊力與魔法攻擊力有所提高", "Name_tc": "鞭策"},
    "193": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verlängert.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are increased.", "Description_fr": "La vitesse des attaques automatiques est réduite, et les temps de lancement et de recharge des sorts et des techniques d'arme sont allongés.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Icon": {"id": "215009", "path": "ui/icon/215000/215009.tex", "path_hr1": "ui/icon/215000/215009_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gemach", "Name_en": "Slow", "Name_fr": "Lenteur", "Name_ja": "スロウ", "StatusCategory": "2", "row_id": "193", "Description_chs": "自动攻击间隔延长，同时战技与魔法的咏唱及复唱时间也会延长", "Name_chs": "减速", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 늘어난 상태.", "Name_ko": "둔화", "Description_tc": "自動攻擊間隔延長，同時戰技與魔法的詠唱及複唱時間也會延長", "Name_tc": "減速"},
    "194": {"ClassJobCategory": {"Name_de": "GLA MAR PLD KRG DKR REV", "Name_en": "GLA MRD PLD WAR DRK GNB", "Name_fr": "GLA MRD PLD GUE CHN PSB", "Name_ja": "剣術士 斧術士 ナイト 戦士 暗黒騎士 ガンブレイカー", "row_id": "113", "sheet": "ClassJobCategory", "value": "113", "Name_chs": "剑术师 斧术师 骑士 战士 暗黑骑士 绝枪战士", "Name_ko": "검술사 도끼술사 나이트 전사 암흑기사 건브레이커", "Name_tc": "劍術士 斧術士 騎士 戰士 暗黑騎士 絕槍戰士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "216306", "path": "ui/icon/216000/216306.tex", "path_hr1": "ui/icon/216000/216306_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutzschild", "Name_en": "Shield Wall", "Name_fr": "Mur protecteur", "Name_ja": "シールドウォール", "StatusCategory": "1", "row_id": "194", "Description_chs": "减轻所受到的伤害", "Name_chs": "铜墙铁盾", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "방패의 벽", "Description_tc": "減輕所受到的傷害", "Name_tc": "銅牆鐵盾"},
    "195": {"ClassJobCategory": {"Name_de": "GLA MAR PLD KRG DKR REV", "Name_en": "GLA MRD PLD WAR DRK GNB", "Name_fr": "GLA MRD PLD GUE CHN PSB", "Name_ja": "剣術士 斧術士 ナイト 戦士 暗黒騎士 ガンブレイカー", "row_id": "113", "sheet": "ClassJobCategory", "value": "113", "Name_chs": "剑术师 斧术师 骑士 战士 暗黑骑士 绝枪战士", "Name_ko": "검술사 도끼술사 나이트 전사 암흑기사 건브레이커", "Name_tc": "劍術士 斧術士 騎士 戰士 暗黑騎士 絕槍戰士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "216306", "path": "ui/icon/216000/216306.tex", "path_hr1": "ui/icon/216000/216306_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bastion", "Name_en": "Stronghold", "Name_fr": "Citadelle", "Name_ja": "ストロングホールド", "StatusCategory": "1", "row_id": "195", "Description_chs": "减轻所受到的伤害", "Name_chs": "坚守要塞", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "강철 방어", "Description_tc": "減輕所受到的傷害", "Name_tc": "堅守要塞"},
    "196": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "216306", "path": "ui/icon/216000/216306.tex", "path_hr1": "ui/icon/216000/216306_hr1.tex"}, "MaxStacks": "0", "Name_de": "Letzte Bastion", "Name_en": "Last Bastion", "Name_fr": "Dernier bastion", "Name_ja": "ラストバスティオン", "StatusCategory": "1", "row_id": "196", "Description_chs": "减轻所受到的伤害", "Name_chs": "终极堡垒", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "철벽 요새", "Description_tc": "減輕所受到的傷害", "Name_tc": "終極堡壘"},
    "197": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Gegner erleidet bei jedem Angriff Feuerschaden.", "Description_en": "Elemental spikes are dealing fire damage to attackers.", "Description_fr": "Une barrière protectrice de feu blesse les attaquants.", "Description_ja": "火属性の反撃ダメージを与える状態。", "Icon": {"id": "215508", "path": "ui/icon/215000/215508.tex", "path_hr1": "ui/icon/215000/215508_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuerstachel", "Name_en": "Blaze Spikes", "Name_fr": "Pointes de feu", "Name_ja": "ブレイズスパイク", "StatusCategory": "1", "row_id": "197", "Description_chs": "能够发动火属性反击", "Name_chs": "火棘屏障", "Description_ko": "불속성 반격 피해를 주는 상태.", "Name_ko": "화염 보호막", "Description_tc": "能夠發動火屬性反擊", "Name_tc": "火棘屏障"},
    "198": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Gegner erleidet bei jedem Angriff Eisschaden. Ab und zu wird der Zusatzeffekt Gemach ausgelöst.", "Description_en": "Elemental spikes are dealing ice damage to and sometimes slowing down attackers.", "Description_fr": "Une barrière protectrice de glace blesse les attaquants. Ils subissent parfois l'effet Lenteur.", "Description_ja": "氷属性の反撃ダメージを与える状態。時々追加でスロウ効果。", "Icon": {"id": "215501", "path": "ui/icon/215000/215501.tex", "path_hr1": "ui/icon/215000/215501_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eisstachel", "Name_en": "Ice Spikes", "Name_fr": "Pointes de glace", "Name_ja": "アイススパイク", "StatusCategory": "1", "row_id": "198", "Description_chs": "能够发动冰属性反击，偶尔会追加减速效果", "Name_chs": "冰棘屏障", "Description_ko": "얼음속성 반격 피해를 주는 상태. 때로 둔화 효과가 추가된다.", "Name_ko": "얼음 보호막", "Description_tc": "能夠發動冰屬性反擊，偶爾會追加減速效果", "Name_tc": "冰棘屏障"},
    "199": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Gegner erleidet bei jedem Angriff Blitzschaden. Ab und zu wird der Zusatzeffekt Betäubung ausgelöst.", "Description_en": "Elemental spikes are dealing lightning damage to and sometimes stunning attackers.", "Description_fr": "Une barrière protectrice de foudre blesse les attaquants. Ils subissent parfois l'effet Étourdissement.", "Description_ja": "雷属性の反撃ダメージを与える状態。時々追加でスタン効果。", "Icon": {"id": "215502", "path": "ui/icon/215000/215502.tex", "path_hr1": "ui/icon/215000/215502_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schockstachel", "Name_en": "Shock Spikes", "Name_fr": "Pointes de foudre", "Name_ja": "ショックスパイク", "StatusCategory": "1", "row_id": "199", "Description_chs": "能够发动雷属性反击，偶尔会追加眩晕效果", "Name_chs": "电棘屏障", "Description_ko": "번개속성 반격 피해를 주는 상태. 때로 기절 효과가 추가된다.", "Name_ko": "번개 보호막", "Description_tc": "能夠發動雷屬性反擊，偶爾會追加眩暈效果", "Name_tc": "電棘屏障"},
    "200": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist erhöht.", "Description_en": "Physical damage taken is increased.", "Description_fr": "Les dégâts physiques reçus sont augmentés.", "Description_ja": "受ける物理ダメージが増加する状態。", "Icon": {"id": "218001", "path": "ui/icon/218000/218001.tex", "path_hr1": "ui/icon/218000/218001_hr1.tex"}, "MaxStacks": "4", "Name_de": "Erhöhte physische Verwundbarkeit", "Name_en": "Physical Vulnerability Up", "Name_fr": "Vulnérabilité physique augmentée", "Name_ja": "被物理ダメージ増加", "StatusCategory": "2", "row_id": "200", "Description_chs": "受到物理攻击的伤害增加", "Name_chs": "物理受伤加重", "Description_ko": "물리 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 물리 피해량 증가", "Description_tc": "受到物理攻擊的傷害增加", "Name_tc": "物理受傷加重"},
    "201": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Betäubte Sinne verhindern das Ausführen jeglicher Kommandos.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215004", "path": "ui/icon/215000/215004.tex", "path_hr1": "ui/icon/215000/215004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubung", "Name_en": "Stun", "Name_fr": "Étourdissement", "Name_ja": "スタン", "StatusCategory": "2", "row_id": "201", "Description_chs": "无法做出任何行动", "Name_chs": "眩晕", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "기절", "Description_tc": "無法做出任何行動", "Name_tc": "眩暈"},
    "202": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "217101", "path": "ui/icon/217000/217101.tex", "path_hr1": "ui/icon/217000/217101_hr1.tex"}, "MaxStacks": "8", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "202", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "203": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Attacke-Wert für nächste Waffenfertigkeit ist erhöht.", "Description_en": "Attack power on next special technique is increased.", "Description_fr": "L'attaque de la prochaine technique d'arme est augmentée.", "Description_ja": "次のウェポンスキルの攻撃力をアップする状態。", "Icon": {"id": "215507", "path": "ui/icon/215000/215507.tex", "path_hr1": "ui/icon/215000/215507_hr1.tex"}, "MaxStacks": "0", "Name_de": "Akkumulation", "Name_en": "Boost", "Name_fr": "Accumulation", "Name_ja": "力溜め", "StatusCategory": "1", "row_id": "203", "Description_chs": "提升下次战技的攻击力", "Name_chs": "蓄力", "Description_ko": "다음에 사용하는 무기 기술의 공격력이 증가하는 상태.", "Name_ko": "힘 모으기", "Description_tc": "提升下次戰技的攻擊力", "Name_tc": "蓄力"},
    "204": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auto-Attacke verursacht zusätzlich Feuerschaden.", "Description_en": "Fire damage added to auto-attacks.", "Description_fr": "Les attaques automatiques infligent également des dégâts de feu.", "Description_ja": "オートアタックに火属性のダメージが付与された状態。", "Icon": {"id": "215509", "path": "ui/icon/215000/215509.tex", "path_hr1": "ui/icon/215000/215509_hr1.tex"}, "MaxStacks": "0", "Name_de": "Runenwaffe: Feuer", "Name_en": "Enfire", "Name_fr": "EndoFeu", "Name_ja": "魔法剣・火", "StatusCategory": "1", "row_id": "204", "Description_chs": "令自动攻击附加火属性伤害", "Name_chs": "魔法剑·火", "Description_ko": "자동 공격에 불속성 피해가 부여된 상태.", "Name_ko": "마법검: 불", "Description_tc": "令自動攻擊附加火屬性傷害", "Name_tc": "魔法劍·火"},
    "205": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auto-Attacke verursacht zusätzlich Feuerschaden.", "Description_en": "Ice damage added to auto-attacks.", "Description_fr": "Les attaques automatiques infligent également des dégâts de glace.", "Description_ja": "オートアタックに氷属性のダメージが付与された状態。", "Icon": {"id": "215510", "path": "ui/icon/215000/215510.tex", "path_hr1": "ui/icon/215000/215510_hr1.tex"}, "MaxStacks": "0", "Name_de": "Runenwaffe: Eis", "Name_en": "Enblizzard", "Name_fr": "EndoGlace", "Name_ja": "魔法剣・氷", "StatusCategory": "1", "row_id": "205", "Description_chs": "令自动攻击附加冰属性伤害", "Name_chs": "魔法剑·冰", "Description_ko": "자동 공격에 얼음속성 피해가 부여된 상태.", "Name_ko": "마법검: 얼음", "Description_tc": "令自動攻擊附加冰屬性傷害", "Name_tc": "魔法劍·冰"},
    "206": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auto-Attacke verursacht zusätzlich Windschaden.", "Description_en": "Wind damage added to auto-attacks.", "Description_fr": "Les attaques automatiques infligent également des dégâts de vent.", "Description_ja": "オートアタックに風属性のダメージが付与された状態。", "Icon": {"id": "215511", "path": "ui/icon/215000/215511.tex", "path_hr1": "ui/icon/215000/215511_hr1.tex"}, "MaxStacks": "0", "Name_de": "Runenwaffe: Wind", "Name_en": "Enaero", "Name_fr": "EndoVent", "Name_ja": "魔法剣・風", "StatusCategory": "1", "row_id": "206", "Description_chs": "令自动攻击附加风属性伤害", "Name_chs": "魔法剑·风", "Description_ko": "자동 공격에 바람속성 피해가 부여된 상태.", "Name_ko": "마법검: 바람", "Description_tc": "令自動攻擊附加風屬性傷害", "Name_tc": "魔法劍·風"},
    "207": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auto-Attacke verursacht zusätzlich Erdschaden.", "Description_en": "Earth damage added to auto-attacks.", "Description_fr": "Les attaques automatiques infligent également des dégâts de pierre.", "Description_ja": "オートアタックに土属性のダメージが付与された状態。", "Icon": {"id": "215512", "path": "ui/icon/215000/215512.tex", "path_hr1": "ui/icon/215000/215512_hr1.tex"}, "MaxStacks": "0", "Name_de": "Runenwaffe: Erde", "Name_en": "Enstone", "Name_fr": "EndoPierre", "Name_ja": "魔法剣・土", "StatusCategory": "1", "row_id": "207", "Description_chs": "令自动攻击附加土属性伤害", "Name_chs": "魔法剑·土", "Description_ko": "자동 공격에 땅속성 피해가 부여된 상태.", "Name_ko": "마법검: 땅", "Description_tc": "令自動攻擊附加土屬性傷害", "Name_tc": "魔法劍·土"},
    "208": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auto-Attacke verursacht zusätzlich Blitzschaden.", "Description_en": "Lightning damage added to auto-attacks.", "Description_fr": "Les attaques automatiques infligent également des dégâts de foudre.", "Description_ja": "オートアタックに雷属性のダメージが付与された状態。", "Icon": {"id": "215513", "path": "ui/icon/215000/215513.tex", "path_hr1": "ui/icon/215000/215513_hr1.tex"}, "MaxStacks": "0", "Name_de": "Runenwaffe: Blitz", "Name_en": "Enthunder", "Name_fr": "EndoFoudre", "Name_ja": "魔法剣・雷", "StatusCategory": "1", "row_id": "208", "Description_chs": "令自动攻击附加雷属性伤害", "Name_chs": "魔法剑·雷", "Description_ko": "자동 공격에 번개속성 피해가 부여된 상태.", "Name_ko": "마법검: 번개", "Description_tc": "令自動攻擊附加雷屬性傷害", "Name_tc": "魔法劍·雷"},
    "209": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auto-Attacke verursacht zusätzlich Wasserschaden.", "Description_en": "Water damage added to auto-attacks.", "Description_fr": "Les attaques automatiques infligent également des dégâts d'eau.", "Description_ja": "オートアタックに水属性のダメージが付与された状態。", "Icon": {"id": "215514", "path": "ui/icon/215000/215514.tex", "path_hr1": "ui/icon/215000/215514_hr1.tex"}, "MaxStacks": "0", "Name_de": "Runenwaffe: Wasser", "Name_en": "Enwater", "Name_fr": "EndoEau", "Name_ja": "魔法剣・水", "StatusCategory": "1", "row_id": "209", "Description_chs": "令自动攻击附加水属性伤害", "Name_chs": "魔法剑·水", "Description_ko": "자동 공격에 물속성 피해가 부여된 상태.", "Name_ko": "마법검: 물", "Description_tc": "令自動攻擊附加水屬性傷害", "Name_tc": "魔法劍·水"},
    "210": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird kampfunfähig, sobald der Timer des Fluchs auf 0 sinkt.", "Description_en": "Certain death when counter reaches zero.", "Description_fr": "Mort certaine lorsque le compteur atteint zéro.", "Description_ja": "カウント0で戦闘不能に陥る状態。", "Icon": {"id": "215503", "path": "ui/icon/215000/215503.tex", "path_hr1": "ui/icon/215000/215503_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verhängnis", "Name_en": "Doom", "Name_fr": "Glas", "Name_ja": "死の宣告", "StatusCategory": "2", "row_id": "210", "Description_chs": "倒计时为0时会陷入无法战斗状态", "Name_chs": "死亡宣告", "Description_ko": "지속시간이 끝나면 전투불능이 되는 상태.", "Name_ko": "죽음의 선고", "Description_tc": "倒計時為0時會陷入無法戰鬥狀態", "Name_tc": "死亡宣告"},
    "211": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Rumpfschnitt verursachter Schaden ist erhöht.", "Description_en": "Next Lateral Slash is changed to Sharpened Knife, increasing damage dealt.", "Description_fr": "L'attaque d'Entaille latérale est augmentée.", "Description_ja": "強力なウェポンスキルを使用する状態。", "Icon": {"id": "215515", "path": "ui/icon/215000/215515.tex", "path_hr1": "ui/icon/215000/215515_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewetztes Messer", "Name_en": "Sharpened Knife", "Name_fr": "Couteau aiguisé", "Name_ja": "研がれた包丁", "StatusCategory": "1", "row_id": "211", "Description_chs": "菜刀的攻击力提升", "Name_chs": "打磨好的菜刀", "Description_ko": "강력한 무기 기술을 사용하는 상태.", "Name_ko": "잘 갈린 식칼", "Description_tc": "菜刀的攻擊力提升", "Name_tc": "打磨好的菜刀"},
    "212": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Tarnung ist unwirksam und Maximal-LP sind verringert.", "Description_en": "Able to see through the levequest target's glamour.", "Description_fr": "La véritable forme est révélée et les PV maximums sont réduits.", "Description_ja": "正体を見破られて動揺し、最大ＨＰが減少した状態。", "Icon": {"id": "215076", "path": "ui/icon/215000/215076.tex", "path_hr1": "ui/icon/215000/215076_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wahre Gestalt", "Name_en": "True Sight", "Name_fr": "Vision véritable", "Name_ja": "見破り", "StatusCategory": "2", "row_id": "212", "Description_chs": "由于被识破而产生动摇，体力最大值降低", "Name_chs": "识破", "Description_ko": "정체를 간파당해 당황한 탓에 HP 최대치가 감소한 상태.", "Name_ko": "간파", "Description_tc": "由於被識破而產生動搖，HP最大值降低", "Name_tc": "識破"},
    "213": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zahm und greift nicht mehr an.", "Description_en": "The target is pacified and will no longer attack.", "Description_fr": "Tout mouvement est impossible.", "Description_ja": "手懐けられて大人しくなり、行動できなくなった状態。", "Icon": {"id": "216301", "path": "ui/icon/216000/216301.tex", "path_hr1": "ui/icon/216000/216301_hr1.tex"}, "MaxStacks": "0", "Name_de": "Besänftigung", "Name_en": "Pacification", "Name_fr": "Tranquillisation", "Name_ja": "懐柔状態", "StatusCategory": "2", "row_id": "213", "Description_chs": "平稳下来不会再发动攻击", "Name_chs": "驯服成功", "Description_ko": "얌전히 길들여져 행동이 불가능한 상태.", "Name_ko": "회유 상태", "Description_tc": "平穩下來不會再發動攻擊", "Name_tc": "馴服成功"},
    "214": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nach misslungener Besänftigung noch wilder als zuvor.", "Description_en": "Excited by failed pacification. Attack power and attack magic potency are enhanced.", "Description_fr": "L'attaque et la puissance magique sont augmentées.", "Description_ja": "手懐けるのを失敗して怒りだし、物理攻撃力、魔法攻撃力が向上した状態。", "Icon": {"id": "216302", "path": "ui/icon/216000/216302.tex", "path_hr1": "ui/icon/216000/216302_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aufstachelung", "Name_en": "Agitation", "Name_fr": "Énervement", "Name_ja": "懐柔失敗", "StatusCategory": "1", "row_id": "214", "Description_chs": "驯服失败会惹怒目标，物理攻击力和魔法攻击力都会有所提高", "Name_chs": "驯服失败", "Description_ko": "회유 실패로 인해 자극받아 물리 공격력과 마법 공격력이 올라간 상태.", "Name_ko": "회유 실패", "Description_tc": "馴服失敗會惹怒目標，物理攻擊力和魔法攻擊力都會有所提高", "Name_tc": "馴服失敗"},
    "215": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "215520", "path": "ui/icon/215000/215520.tex", "path_hr1": "ui/icon/215000/215520_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden -", "Name_en": "Damage Down", "Name_fr": "Malus de dégâts", "Name_ja": "ダメージ低下", "StatusCategory": "2", "row_id": "215", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "伤害降低", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "주는 피해량 감소", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "傷害降低"},
    "216": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Paralysierte Nerven erschweren Kommandos immer mehr.", "Description_en": "Deadened nerves are sometimes preventing the execution of actions.", "Description_fr": "Une paralysie empêche parfois d'effectuer des actions.", "Description_ja": "身体が痺れ、時々行動できなくなる状態。", "Icon": {"id": "215006", "path": "ui/icon/215000/215006.tex", "path_hr1": "ui/icon/215000/215006_hr1.tex"}, "MaxStacks": "0", "Name_de": "Paralyse", "Name_en": "Paralysis", "Name_fr": "Paralysie", "Name_ja": "麻痺", "StatusCategory": "2", "row_id": "216", "Description_chs": "身体部分机能出现异常，偶尔会无法行动", "Name_chs": "麻痹", "Description_ko": "몸이 마비되어 잠깐씩 행동할 수 없는 상태.", "Name_ko": "마비", "Description_tc": "身體部分機能出現異常，偶爾會無法行動", "Name_tc": "麻痺"},
    "217": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann Nutzbäume und üppige Vegetation in der Umgebung aufspüren.", "Description_en": "Able to locate mature trees and lush vegetation.", "Description_fr": "Les arbres matures et la végétation sont indiqués sur la boussole.", "Description_ja": "切れる木や草を刈れる場所が見えるようになり、ナビマップにも表示されている状態。", "Icon": {"id": "211051", "path": "ui/icon/211000/211051.tex", "path_hr1": "ui/icon/211000/211051_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geodäsie", "Name_en": "Triangulate", "Name_fr": "Forestier", "Name_ja": "トライアングレート", "StatusCategory": "1", "row_id": "217", "Description_chs": "令当前可以进行采集的良材与草场可视化，并且在导向地图上显示出来", "Name_chs": "三角测量", "Description_ko": "나무나 풀을 벨 수 있는 장소가 보이고, 미니맵에도 표시되는 상태.", "Name_ko": "원예가의 눈", "Description_tc": "令當前可以進行採集的良材與草場視覺化，並且在導向地圖上顯示出來", "Name_tc": "三角測量"},
    "218": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Höhere Chance, bei Sammelarbeiten einen Gegenstand zu erhalten.", "Description_en": "Chance of obtaining an item while gathering is increased.", "Description_fr": "Les chances d'obtenir un objet en récoltant sont augmentées.", "Description_ja": "採集のアイテム獲得率が上昇した状態。", "Icon": {"id": "216002", "path": "ui/icon/216000/216002.tex", "path_hr1": "ui/icon/216000/216002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sammelrate erhöht", "Name_en": "Gathering Rate Up", "Name_fr": "Récolte améliorée", "Name_ja": "採集獲得率アップ", "StatusCategory": "1", "row_id": "218", "Description_chs": "采集中道具获得率提高", "Name_chs": "采集获得率提升", "Description_ko": "채집 시 아이템 획득률이 증가한 상태.", "Name_ko": "채집 획득률 증가", "Description_tc": "採集中道具獲得率提高", "Name_tc": "採集獲得率提升"},
    "219": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Anzahl der Gegenstände, die bei Sammelarbeiten erlangt werden, ist erhöht.", "Description_en": "Number of items obtained while gathering is increased.", "Description_fr": "Le nombre d'objets obtenus en récoltant est augmenté.", "Description_ja": "採集のアイテム獲得数が上昇した状態。", "Icon": {"id": "216003", "path": "ui/icon/216000/216003.tex", "path_hr1": "ui/icon/216000/216003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sammelgewinn erhöht", "Name_en": "Gathering Yield Up", "Name_fr": "Récolte abondante", "Name_ja": "採集獲得数アップ", "StatusCategory": "1", "row_id": "219", "Description_chs": "采集中道具获得量提高", "Name_chs": "采集获得数提升", "Description_ko": "채집 시 아이템 획득 수가 증가하는 상태.", "Name_ko": "채집 획득 수 증가", "Description_tc": "採集中道具獲得量提高", "Name_tc": "採集獲得數提升"},
    "220": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Höhere Chance, bei Sammelarbeiten einen HQ-Gegenstand zu erhalten.", "Description_en": "Chance of obtaining an HQ item while gathering is increased.", "Description_fr": "Les chances d'obtenir un objet HQ en récoltant sont augmentées. Aucune influence pour les objets n'ayant pas de version HQ, ou si le récolteur ne peut pas obtenir de HQ.", "Description_ja": "採集のアイテムHQ獲得率が上昇した状態。ただし、プレイヤーがHQ入手不可またはHQが存在しないアイテムには影響しない。", "Icon": {"id": "216004", "path": "ui/icon/216000/216004.tex", "path_hr1": "ui/icon/216000/216004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sammelglück erhöht", "Name_en": "Gathering Fortune Up", "Name_fr": "Récolte de qualité", "Name_ja": "採集HQ獲得率アップ", "StatusCategory": "1", "row_id": "220", "Description_chs": "采集时获得优质道具的几率增加\n不过对玩家无法获取的优质道具及无优质的道具没有影响", "Name_chs": "采集优质获得率提升", "Description_ko": "HQ 획득률이 증가한 상태. HQ를 입수할 수 없는 상태가 부여되어 있거나, 채집물이 HQ가 존재하지 않는 아이템이면 효과가 없다.", "Name_ko": "채집 HQ 획득률 증가", "Description_tc": "採集時獲得優質道具的機率增加\n不過對玩家無法獲取的優質道具及無優質的道具沒有影響", "Name_tc": "採集優質獲得率提升"},
    "221": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auf der Minikarte sind unbekannte, legendäre und flüchtige Nutzbäume und Vegetation sichtbar.", "Description_en": "Able to locate unspoiled, legendary, and clouded mature trees and lush vegetation.", "Description_fr": "Capable de repérer des arbres matures et de la végétation intacts, légendaires et évanescents.", "Description_ja": "未知・伝説・幻の良木や草刈場があった場合、どこにあるかが見えるようになり、ナビマップにも表示される状態。", "Icon": {"id": "211057", "path": "ui/icon/211000/211057.tex", "path_hr1": "ui/icon/211000/211057_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flurenthüllung", "Name_en": "Truth of Forests", "Name_fr": "Science des végétaux", "Name_ja": "トゥルー・オブ・フォレスト", "StatusCategory": "1", "row_id": "221", "Description_chs": "发现未知的、传说的、梦幻的良材与草场，导向地图上也会显示出来", "Name_chs": "丛林之相", "Description_ko": "미지/전설/환상의 성목이나 약초밭이 있을 경우 어디에 있는지 보이고, 미니맵에도 표시되는 상태.", "Name_ko": "숲의 탐구자", "Description_tc": "發現未知的、傳說的、夢幻的良材與草場，導向地圖上也會顯示出來", "Name_tc": "叢林之相"},
    "222": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auf der Minikarte sind unbekannte, legendäre und flüchtige Lagerstätten oder Steinbrüche sichtbar.", "Description_en": "Able to locate unspoiled, legendary, and clouded mineral deposits and rocky outcrops.", "Description_fr": "Capable de repérer des filons de minerai et des carrières intacts, légendaires et évanescents.", "Description_ja": "未知・伝説・幻の採掘場や岩場があった場合、どこにあるかが見えるようになり、ナビマップにも表示される状態。", "Icon": {"id": "211007", "path": "ui/icon/211000/211007.tex", "path_hr1": "ui/icon/211000/211007_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tellurische Enthüllung", "Name_en": "Truth of Mountains", "Name_fr": "Science des minéraux", "Name_ja": "トゥルー・オブ・ミネラル", "StatusCategory": "1", "row_id": "222", "Description_chs": "发现未知的、传说的、梦幻的矿脉与石场，导向地图上也会显示出来", "Name_chs": "山岳之相", "Description_ko": "미지/전설/환상의 광맥이나 바위터가 있을 경우 어디에 있는지 보이고, 미니맵에도 표시되는 상태.", "Name_ko": "광산의 탐구자", "Description_tc": "發現未知的、傳說的、夢幻的礦脈與石場，導向地圖上也會顯示出來", "Name_tc": "山岳之相"},
    "223": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Affinität zum Element Blitz beim Sammeln.", "Description_en": "Affinity to the element lightning is increased while gathering.", "Description_fr": "Votre affinité avec l'élément foudre lors des récoltes est augmentée.", "Description_ja": "採集において雷属性の加護を得た状態。", "Icon": {"id": "211054", "path": "ui/icon/211000/211054.tex", "path_hr1": "ui/icon/211000/211054_hr1.tex"}, "MaxStacks": "0", "Name_de": "Byregots Segen", "Name_en": "Byregot's Ward", "Name_fr": "Grâce de Byregot", "Name_ja": "ビエルゴの加護", "StatusCategory": "1", "row_id": "223", "Description_chs": "采集时获得雷属性的加护", "Name_chs": "比尔格的加护", "Description_ko": "채집 시 번개속성 가호를 받는 상태.", "Name_ko": "비레고의 가호", "Description_tc": "採集時獲得雷屬性的加護", "Name_tc": "比爾格的加護"},
    "224": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Affinität zum Element Erde beim Sammeln.", "Description_en": "Affinity to the element earth is increased while gathering.", "Description_fr": "Votre affinité avec l'élément terre lors des récoltes est augmentée.", "Description_ja": "採集において土属性の加護を得た状態。", "Icon": {"id": "211055", "path": "ui/icon/211000/211055.tex", "path_hr1": "ui/icon/211000/211055_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nophicas Segen", "Name_en": "Nophica's Ward", "Name_fr": "Grâce de Nophica", "Name_ja": "ノフィカの加護", "StatusCategory": "1", "row_id": "224", "Description_chs": "采集时获得土属性的加护", "Name_chs": "诺菲卡的加护", "Description_ko": "채집 시 땅속성 가호를 받는 상태.", "Name_ko": "노피카의 가호", "Description_tc": "採集時獲得土屬性的加護", "Name_tc": "諾菲卡的加護"},
    "225": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Lagerstätten sind lokalisierbar und auf der Karte zu sehen.", "Description_en": "Able to locate mineral deposits and rocky outcrops.", "Description_fr": "Les filons de minerai et les carrières sont indiqués sur la boussole.", "Description_ja": "石や岩を掘れる場所が見えるようになり、ナビマップにも表示される状態。", "Icon": {"id": "211001", "path": "ui/icon/211000/211001.tex", "path_hr1": "ui/icon/211000/211001_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prospektion", "Name_en": "Prospect", "Name_fr": "Prospecteur", "Name_ja": "プロスペクト", "StatusCategory": "1", "row_id": "225", "Description_chs": "令当前可以进行采集的矿脉与石场可视化，并且在导向地图上显示出来", "Name_chs": "矿脉勘探", "Description_ko": "돌이나 바위를 캘 수 있는 장소가 보이고, 미니맵에도 표시되는 상태.", "Name_ko": "광부의 눈", "Description_tc": "令當前可以進行採集的礦脈與石場視覺化，並且在導向地圖上顯示出來", "Name_tc": "礦脈勘探"},
    "226": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "215008", "path": "ui/icon/215000/215008.tex", "path_hr1": "ui/icon/215000/215008_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hast", "Name_en": "Haste", "Name_fr": "Hâte", "Name_ja": "ヘイスト", "StatusCategory": "1", "row_id": "226", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "加速", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "헤이스트", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "加速"},
    "227": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat keine Kontrolle mehr über die eigenen Bewegungen.", "Description_en": "Enthralled by an irresistible force and unable to act of your own volition.", "Description_fr": "Toute volonté est perdue, et les mouvements deviennent erratiques.", "Description_ja": "誘惑を受け心奪われ、勝手に動いてしまう状態。", "Icon": {"id": "215552", "path": "ui/icon/215000/215552.tex", "path_hr1": "ui/icon/215000/215552_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versuchung", "Name_en": "Seduced", "Name_fr": "Séduction", "Name_ja": "誘惑", "StatusCategory": "2", "row_id": "227", "Description_chs": "被魅惑导致失去行动的自由", "Name_chs": "魅惑", "Description_ko": "유혹에 마음을 빼앗겨 몸이 멋대로 움직이는 상태.", "Name_ko": "유혹", "Description_tc": "被魅惑導致失去行動的自由", "Name_tc": "魅惑"},
    "228": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Affinität zum Element Eis beim Sammeln.", "Description_en": "Affinity to the element ice is increased while gathering.", "Description_fr": "Votre affinité avec l'élément glace lors des récoltes est augmentée.", "Description_ja": "採集において氷属性の加護を得た状態。", "Icon": {"id": "211004", "path": "ui/icon/211000/211004.tex", "path_hr1": "ui/icon/211000/211004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Menphinas Segen", "Name_en": "Menphina's Ward", "Name_fr": "Grâce de Menphina", "Name_ja": "メネフィナの加護", "StatusCategory": "1", "row_id": "228", "Description_chs": "采集时获得冰属性的加护", "Name_chs": "梅茵菲娜的加护", "Description_ko": "채집 시 얼음속성 가호를 받는 상태.", "Name_ko": "메느피나의 가호", "Description_tc": "採集時獲得冰屬性的加護", "Name_tc": "梅茵菲娜的加護"},
    "229": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Affinität zum Element Feuer beim Sammeln.", "Description_en": "Affinity to the element fire is increased while gathering.", "Description_fr": "Votre affinité avec l'élément feu lors des récoltes est augmentée.", "Description_ja": "採集において火属性の加護を得た状態。", "Icon": {"id": "211005", "path": "ui/icon/211000/211005.tex", "path_hr1": "ui/icon/211000/211005_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nald'thals Segen", "Name_en": "Nald'thal's Ward", "Name_fr": "Grâce de Nald'thal", "Name_ja": "ナルザルの加護", "StatusCategory": "1", "row_id": "229", "Description_chs": "采集时获得火属性的加护", "Name_chs": "纳尔札尔的加护", "Description_ko": "채집 시 불속성 가호를 받는 상태.", "Name_ko": "날달의 가호", "Description_tc": "採集時獲得火屬性的加護", "Name_tc": "納爾札爾的加護"},
    "230": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Affinität zum Element Wind beim Sammeln.", "Description_en": "Affinity to the element wind is increased while gathering.", "Description_fr": "Votre affinité avec l'élément vent lors des récoltes est augmentée.", "Description_ja": "採集において風属性の加護を得た状態。", "Icon": {"id": "211056", "path": "ui/icon/211000/211056.tex", "path_hr1": "ui/icon/211000/211056_hr1.tex"}, "MaxStacks": "0", "Name_de": "Llymlaens Segen", "Name_en": "Llymlaen's Ward", "Name_fr": "Grâce de Llymlaen", "Name_ja": "リムレーンの加護", "StatusCategory": "1", "row_id": "230", "Description_chs": "采集时获得风属性的加护", "Name_chs": "利姆莱茵的加护", "Description_ko": "채집 시 바람속성 가호를 받는 상태.", "Name_ko": "리믈렌의 가호", "Description_tc": "採集時獲得風屬性的加護", "Name_tc": "利姆萊茵的加護"},
    "231": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Affinität zum Element Wasser beim Sammeln.", "Description_en": "Affinity to the element water is increased while gathering.", "Description_fr": "Votre affinité avec l'élément eau lors des récoltes est augmentée.", "Description_ja": "採集において水属性の加護を得た状態。", "Icon": {"id": "211006", "path": "ui/icon/211000/211006.tex", "path_hr1": "ui/icon/211000/211006_hr1.tex"}, "MaxStacks": "0", "Name_de": "Thaliaks Segen", "Name_en": "Thaliak's Ward", "Name_fr": "Grâce de Thaliak", "Name_ja": "サリャクの加護", "StatusCategory": "1", "row_id": "231", "Description_chs": "采集时获得水属性的加护", "Name_chs": "沙利亚克的加护", "Description_ko": "채집 시 물속성 가호를 받는 상태.", "Name_ko": "살리아크의 가호", "Description_tc": "採集時獲得水屬性的加護", "Name_tc": "沙利亞克的加護"},
    "232": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bedingungen, HQ-Gegenstände zu erhalten, sind während des Sammelns sichtbar.", "Description_en": "Able to recognize the conditions for obtaining HQ items while gathering.", "Description_fr": "Capable de comprendre les conditions pour récolter les objets de haute qualité.", "Description_ja": "採集アイテムのHQ獲得条件が見える状態。", "Icon": {"id": "216005", "path": "ui/icon/216000/216005.tex", "path_hr1": "ui/icon/216000/216005_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vorausplanung", "Name_en": "Preparation", "Name_fr": "Préparation", "Name_ja": "プレパレーション", "StatusCategory": "1", "row_id": "232", "Description_chs": "采集时能够看到优质道具的获得条件", "Name_chs": "筹备", "Description_ko": "채집 아이템의 HQ 획득 조건이 보이는 상태.", "Name_ko": "통찰", "Description_tc": "採集時能夠看到優質道具的獲得條件", "Name_tc": "籌備"},
    "233": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächststehender Nutzbaum oder Vegetation ist lokalisierbar und auf der Karte zu sehen.", "Description_en": "Surveying the land for the nearest mature tree or lush vegetation.", "Description_fr": "Capable de repérer l'arbre mature ou la végétation le plus proche dans les environs.", "Description_ja": "最も近くにある木や草の位置を知り、ナビマップにも表示される状態。", "Icon": {"id": "211052", "path": "ui/icon/211000/211052.tex", "path_hr1": "ui/icon/211000/211052_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ruf des Waldes", "Name_en": "Arbor Call", "Name_fr": "Dendrologie", "Name_ja": "アーバーコール", "StatusCategory": "1", "row_id": "233", "Description_chs": "感知自己附近能够进行采集的良材及草场，并且在导向地图上显示出来", "Name_chs": "树木之声", "Description_ko": "가장 가까이 있는 나무나 풀의 위치를 알 수 있으며, 미니맵에도 표시되는 상태.", "Name_ko": "숲의 부름", "Description_tc": "感知自己附近能夠進行採集的良材及草場，並且在導向地圖上顯示出來", "Name_tc": "樹木之聲"},
    "234": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächstgelegene Lagerstätte ist lokalisierbar und auf der Karte zu sehen.", "Description_en": "Surveying the land for the nearest mineral deposit or rocky outcrop.", "Description_fr": "Capable de repérer le filon de minerai ou la carrière le plus proche dans les environs.", "Description_ja": "最も近くにある石や岩の位置を知り、ナビマップにも表示される状態。", "Icon": {"id": "211002", "path": "ui/icon/211000/211002.tex", "path_hr1": "ui/icon/211000/211002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bodenbefund", "Name_en": "Lay of the Land", "Name_fr": "Géologie", "Name_ja": "ランドサーベイ", "StatusCategory": "1", "row_id": "234", "Description_chs": "感知自己附近能够进行采集的矿脉与石场，并且在导向地图上显示出来", "Name_chs": "大地勘察", "Description_ko": "가장 근처에 있는 돌이나 바위의 위치를 알 수 있으며, 미니맵에도 표시되는 상태.", "Name_ko": "바위의 부름", "Description_tc": "感知自己附近能夠進行採集的礦脈與石場，並且在導向地圖上顯示出來", "Name_tc": "大地勘查"},
    "235": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Sustaining wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215526", "path": "ui/icon/215000/215526.tex", "path_hr1": "ui/icon/215000/215526_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beißender Wind", "Name_en": "Windburn", "Name_fr": "Brûlure du vent", "Name_ja": "裂傷", "StatusCategory": "2", "row_id": "235", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "裂伤", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "열상", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "裂傷"},
    "236": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Bleeding HP over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "215522", "path": "ui/icon/215000/215522.tex", "path_hr1": "ui/icon/215000/215522_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chocobo-Schnabel", "Name_en": "Choco Beak", "Name_fr": "Choco-bec", "Name_ja": "チョコビーク", "StatusCategory": "2", "row_id": "236", "Description_chs": "体力逐渐减少", "Name_chs": "陆行鸟猛啄", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "초코 쪼기", "Description_tc": "HP逐漸減少", "Name_tc": "陸行鳥猛啄"},
    "237": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212626", "path": "ui/icon/212000/212626.tex", "path_hr1": "ui/icon/212000/212626_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chocobo-Regena", "Name_en": "Choco Regen", "Name_fr": "Choco-récup", "Name_ja": "チョコリジェネ", "StatusCategory": "1", "row_id": "237", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "陆行鸟再生", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "초코 리제네", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "陸行鳥再生"},
    "238": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von Heilmagie ist erhöht.", "Description_en": "HP restoration via healing magic is increased.", "Description_fr": "La puissance de la magie curative est augmentée.", "Description_ja": "回復魔法の回復量が向上した状態。", "Icon": {"id": "215058", "path": "ui/icon/215000/215058.tex", "path_hr1": "ui/icon/215000/215058_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chocobo-Quelle", "Name_en": "Choco Surge", "Name_fr": "Choco-ardeur", "Name_ja": "チョコサージ", "StatusCategory": "1", "row_id": "238", "Description_chs": "发动治疗魔法的治疗量提高", "Name_chs": "陆行鸟波涛", "Description_ko": "회복마법 회복량이 증가한 상태.", "Name_ko": "초코 쇄도", "Description_tc": "發動治療魔法的治療量提高", "Name_tc": "陸行鳥波濤"},
    "239": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die maximalen LP, ausgeteilter Schaden und eigene Heilmagie-Wirkung sind erhöht.", "Description_en": "Maximum HP, damage dealt, and potency of HP restoration actions are increased.", "Description_fr": "Les PV maximums, les dégâts infligés et le potentiel curatif des soins prodigués par la cible de cet effet sont augmentés.", "Description_ja": "己の限界を超えた状態。最大ＨＰが増加し、かつ与ダメージと自身からのＨＰ回復効果が上昇する。", "Icon": {"id": "216207", "path": "ui/icon/216000/216207.tex", "path_hr1": "ui/icon/216000/216207_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft des Transzendierens", "Name_en": "The Echo", "Name_fr": "L'Écho", "Name_ja": "超える力", "StatusCategory": "1", "row_id": "239", "Description_chs": "突破自身极限，最大体力增加，同时攻击造成的伤害及治疗魔法的治疗量也会增加", "Name_chs": "超越之力", "Description_ko": "자신의 한계를 넘어선 상태. 최대 HP와 주는 피해량이 증가하고, 자신이 주는 HP 회복 효과가 향상된다.", "Name_ko": "초월하는 힘", "Description_tc": "突破自身極限，最大HP增加，同時攻擊造成的傷害及治療魔法的治療量也會增加", "Name_tc": "超越之力"},
    "240": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "240", "Description_chs": "移动速度降低", "Name_chs": "加重", "Description_ko": "이동 속도가 느려진 상태.", "Name_ko": "과중력", "Description_tc": "移動速度降低", "Name_tc": "加重"},
    "241": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steht unter dem Schutz des Urkristalls.", "Description_en": "Bathed in the light of the Mothercrystal.", "Description_fr": "Bénéficie de la bénédiction du Cristal-mère.", "Description_ja": "マザークリスタルの加護を受けた状態。", "Icon": {"id": "215548", "path": "ui/icon/215000/215548.tex", "path_hr1": "ui/icon/215000/215548_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gnade des Lichts", "Name_en": "Blessing of Light", "Name_fr": "Bénédiction de la Lumière", "Name_ja": "光の加護", "StatusCategory": "1", "row_id": "241", "Description_chs": "受到了母水晶的加护", "Name_chs": "光之加护", "Description_ko": "어머니 크리스탈의 가호를 받은 상태.", "Name_ko": "빛의 가호", "Description_tc": "受到了母水晶的加護", "Name_tc": "光之加護"},
    "242": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Höchststufiger Nutzbaum oder Vegetation ist lokalisierbar und auf der Karte zu sehen.", "Description_en": "Surveying the land for the highest-level mature tree or lush vegetation.", "Description_fr": "L'arbre mature ou la végétation de grade le plus élevé dans les environs est indiqué sur la boussole.", "Description_ja": "自分が採集できる最もレベルの高い木や草の位置を知り、ナビマップに表示されている状態。", "Icon": {"id": "211053", "path": "ui/icon/211000/211053.tex", "path_hr1": "ui/icon/211000/211053_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ruf des Waldes II", "Name_en": "Arbor Call II", "Name_fr": "Dendrologie II", "Name_ja": "アーバーコールII", "StatusCategory": "1", "row_id": "242", "Description_chs": "感知自己附近能够进行采集的最高级良材及草场，并在导向地图上显示出来", "Name_chs": "树木之声II", "Description_ko": "자신이 채집할 수 있는 가장 레벨이 높은 나무나 풀의 위치를 알 수 있으며, 미니맵에도 표시되는 상태.", "Name_ko": "숲의 부름 2", "Description_tc": "感知自己附近能夠進行採集的最高級良材及草場，並在導向地圖上顯示出來", "Name_tc": "樹木之聲II"},
    "243": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Höchststufige Lagerstätte ist lokalisierbar und auf der Karte zu sehen.", "Description_en": "Surveying the land for the highest-level mineral deposit or rocky outcrop.", "Description_fr": "Le filon de minerai ou la carrière de grade le plus élevé dans les environs est indiqué sur la boussole.", "Description_ja": "自分が採集できる最もレベルの高い石や岩の位置を知り、ナビマップに表示されている状態。", "Icon": {"id": "211003", "path": "ui/icon/211000/211003.tex", "path_hr1": "ui/icon/211000/211003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bodenbefund II", "Name_en": "Lay of the Land II", "Name_fr": "Géologie II", "Name_ja": "ランドサーベイII", "StatusCategory": "1", "row_id": "243", "Description_chs": "感知自己附近能够进行采集的最高级矿脉及石场，并在导向地图上显示出来", "Name_chs": "大地勘察II", "Description_ko": "자신이 채집할 수 있는 가장 레벨이 높은 돌이나 바위의 위치를 알 수 있으며, 미니맵에도 표시되는 상태.", "Name_ko": "바위의 부름 2", "Description_tc": "感知自己附近能夠進行採集的最高級礦脈及石場，並在導向地圖上顯示出來", "Name_tc": "大地勘查II"},
    "244": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Knochenbrüche verursachen schrittweise Schaden.", "Description_en": "Wounds are bleeding, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "210264", "path": "ui/icon/210000/210264.tex", "path_hr1": "ui/icon/210000/210264_hr1.tex"}, "MaxStacks": "0", "Name_de": "Knochenbrecher", "Name_en": "Fracture", "Name_fr": "Fracture", "Name_ja": "フラクチャー", "StatusCategory": "2", "row_id": "244", "Description_chs": "体力逐渐减少", "Name_chs": "碎骨打", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "골절", "Description_tc": "HP逐漸減少", "Name_tc": "碎骨打"},
    "245": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verbesserte Ausrüstungsparameter dank des Zaubers der Staatlichen Gesellschaften.", "Description_en": "Receiving the gear-enhancing benefits of a Grand Company sanction.", "Description_fr": "Bénéficie de l'effet de la sanction d'une grande compagnie.", "Description_ja": "サンクションの効果が継続している状態。", "Icon": {"id": "216206", "path": "ui/icon/216000/216206.tex", "path_hr1": "ui/icon/216000/216206_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ermächtigung", "Name_en": "Sanction", "Name_fr": "Sanction", "Name_ja": "サンクション", "StatusCategory": "1", "row_id": "245", "Description_chs": "获得了神应的效果", "Name_chs": "神应", "Description_ko": "강화 승인 효과가 지속되고 있는 상태.", "Name_ko": "강화 승인", "Description_tc": "獲得了神應的效果", "Name_tc": "神應"},
    "246": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Innere Blutungen verursachen schrittweise Schaden.", "Description_en": "Internal bleeding is causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "210218", "path": "ui/icon/210000/210218.tex", "path_hr1": "ui/icon/210000/210218_hr1.tex"}, "MaxStacks": "0", "Name_de": "Demolieren", "Name_en": "Demolish", "Name_fr": "Démolition", "Name_ja": "破砕拳", "StatusCategory": "2", "row_id": "246", "Description_chs": "体力逐渐减少", "Name_chs": "破碎拳", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "파쇄권", "Description_tc": "HP逐漸減少", "Name_tc": "破碎拳"},
    "247": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausweichrate ist verringert.", "Description_en": "Evasion is reduced.", "Description_fr": "L'esquive est réduite.", "Description_ja": "回避率が低下した状態。", "Icon": {"id": "212609", "path": "ui/icon/212000/212609.tex", "path_hr1": "ui/icon/212000/212609_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tödlicher Regen", "Name_en": "Rain of Death", "Name_fr": "Pluie mortelle", "Name_ja": "レイン・オブ・デス", "StatusCategory": "2", "row_id": "247", "Description_chs": "回避率降低", "Name_chs": "死亡箭雨", "Description_ko": "회피율이 떨어진 상태.", "Name_ko": "죽음의 화살비", "Description_tc": "迴避率降低", "Name_tc": "死亡箭雨"},
    "248": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Blutende Wunden verursachen schrittweise Schaden.", "Description_en": "Wounds are bleeding, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "210158", "path": "ui/icon/210000/210158.tex", "path_hr1": "ui/icon/210000/210158_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kreis der Verachtung", "Name_en": "Circle of Scorn", "Name_fr": "Cercle du destin", "Name_ja": "サークル・オブ・ドゥーム", "StatusCategory": "2", "row_id": "248", "Description_chs": "体力逐渐减少", "Name_chs": "厄运流转", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "파멸의 진", "Description_tc": "HP逐漸減少", "Name_tc": "厄運流轉"},
    "249": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hält eine feuerbasierte Schadenszone aufrecht.", "Description_en": "The ground is ablaze, dealing fire damage to any who tread upon it.", "Description_fr": "Des dégâts périodiques de feu sont infligés aux ennemis présents dans la zone d'effet.", "Description_ja": "火属性のダメージエリアを発生させている状態。", "Icon": {"id": "210363", "path": "ui/icon/210000/210363.tex", "path_hr1": "ui/icon/210000/210363_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flammenpfeil", "Name_en": "Flaming Arrow", "Name_fr": "Flèche enflammée", "Name_ja": "フレイミングアロー", "StatusCategory": "1", "row_id": "249", "Description_chs": "受到火属性场地伤害", "Name_chs": "烈火箭", "Description_ko": "불속성 지속 피해 영역을 발생시킨 상태.", "Name_ko": "불타는 화살", "Description_tc": "受到火屬性場地傷害", "Name_tc": "烈火箭"},
    "250": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "250", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "251": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Effekte zur Erhöhung der Qualität verbessern sich mit jedem erfolgreichen Veredelungs-Kommando.", "Description_en": "Receiving a bonus to Touch action efficiency with every increase in quality.", "Description_fr": "L'effet des actions qui augmentent la qualité croît entre autres chaque fois qu'une action de type ouvrage réussit.", "Description_ja": "「加工」系のアクションが成功する毎に、品質を上げるアクションの効果が上昇する状態。", "Icon": {"id": "217321", "path": "ui/icon/217000/217321.tex", "path_hr1": "ui/icon/217000/217321_hr1.tex"}, "MaxStacks": "10", "Name_de": "Innere Ruhe", "Name_en": "Inner Quiet", "Name_fr": "Calme intérieur", "Name_ja": "インナークワイエット", "StatusCategory": "1", "row_id": "251", "Description_chs": "提升品质的技能效果会随着加工系作业成功次数提高", "Name_chs": "内静", "Description_ko": "'가공' 계열 기술이 성공할 때마다, 품질을 올리는 기술의 효과가 향상되는 상태.", "Name_ko": "정신 집중", "Description_tc": "提升品質的技能效果會隨著加工系作業成功次數提高", "Name_tc": "內靜"},
    "252": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Belastbarkeit des Materials sinkt 50 % langsamer als normal.", "Description_en": "Durability loss is reduced by half.", "Description_fr": "La baisse de solidité est réduite de moitié.", "Description_ja": "耐久減少が50%カットされる状態。", "Icon": {"id": "211701", "path": "ui/icon/211000/211701.tex", "path_hr1": "ui/icon/211000/211701_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nachhaltigkeit", "Name_en": "Waste Not", "Name_fr": "Parcimonie", "Name_ja": "倹約", "StatusCategory": "1", "row_id": "252", "Description_chs": "耐久度的消耗量减少50%", "Name_chs": "俭约", "Description_ko": "내구도 감소량이 절반으로 줄어드는 상태.", "Name_ko": "근검절약", "Description_tc": "耐久度的消耗量減少50%", "Name_tc": "儉約"},
    "253": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Erfolgsrate von Kommandos ist um 20 % erhöht.", "Description_en": "Action success rate is increased by 20%.", "Description_fr": "Le taux de réussite des actions est augmenté de 20%.", "Description_ja": "アクションの成功率が20％上昇した状態。", "Icon": {"id": "211551", "path": "ui/icon/211000/211551.tex", "path_hr1": "ui/icon/211000/211551_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ruhige Hand", "Name_en": "Steady Hand", "Name_fr": "Main sûre", "Name_ja": "ステディハンド", "StatusCategory": "1", "row_id": "253", "Description_chs": "作业成功率上升20%", "Name_chs": "稳手", "Description_ko": "기술 성공률이 20% 상승한 상태.", "Name_ko": "안정된 솜씨", "Description_tc": "作業成功率上升20%", "Name_tc": "穩手"},
    "254": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Effizienz deines nächsten Veredelungs-Kommandos ist immens erhöht.", "Description_en": "Efficiency of next Touch action is significantly increased.", "Description_fr": "La réussite des actions augmentant la qualité est considérablement augmentée.", "Description_ja": "品質を上げるアクションの効率が大きく上昇した状態。", "Icon": {"id": "216105", "path": "ui/icon/216000/216105.tex", "path_hr1": "ui/icon/216000/216105_hr1.tex"}, "MaxStacks": "0", "Name_de": "Große Schritte", "Name_en": "Great Strides", "Name_fr": "Grands progrès", "Name_ja": "グレートストライド", "StatusCategory": "1", "row_id": "254", "Description_chs": "提升品质的技能效率大幅提高", "Name_chs": "阔步", "Description_ko": "품질을 높이는 기술의 효율이 크게 증가한 상태.", "Name_ko": "장족의 발전", "Description_tc": "提升品質的技能效率大幅提高", "Name_tc": "闊步"},
    "255": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Die Effizienz von Veredelungs- und Synthese-Kommandos ist erhöht.", "Description_en": "Effectiveness of Touch and Synthesis actions is increased.", "Description_fr": "Les avancées de progression et les gains de qualité sont augmentés.", "Description_ja": "工数の進行量と品質の上昇量が上昇した状態。", "Icon": {"id": "211552", "path": "ui/icon/211000/211552.tex", "path_hr1": "ui/icon/211000/211552_hr1.tex"}, "MaxStacks": "0", "Name_de": "Einfallsreichtum", "Name_en": "Ingenuity", "Name_fr": "Ingéniosité", "Name_ja": "工面算段", "StatusCategory": "1", "row_id": "255", "Description_chs": "作业时的进展量和品质的上升量提高", "Name_chs": "新颖", "Description_ko": "작업 진행량과 품질 상승량이 증가한 상태.", "Name_ko": "독창적 발상", "Description_tc": "作業時的進展量和品質的上升量提高", "Name_tc": "新穎"},
    "256": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Schwierigkeitsgrad von Rezepten ist merklich verringert.", "Description_en": "Recipe level is reduced.", "Description_fr": "Le niveau de la recette est diminué.", "Description_ja": "レシピのレベルが下がっている状態。", "Icon": {"id": "211553", "path": "ui/icon/211000/211553.tex", "path_hr1": "ui/icon/211000/211553_hr1.tex"}, "MaxStacks": "0", "Name_de": "Einfallsreichtum II", "Name_en": "Ingenuity II", "Name_fr": "Ingéniosité II", "Name_ja": "工面算段II", "StatusCategory": "1", "row_id": "256", "Description_chs": "配方的等级有所下降", "Name_chs": "新颖II", "Description_ko": "제작법 레벨이 낮아진 상태.", "Name_ko": "독창적 발상 2", "Description_tc": "配方的等級有所下降", "Name_tc": "新穎II"},
    "257": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Belastbarkeit des Materials sinkt 50 % langsamer als normal.", "Description_en": "Durability loss is reduced by half.", "Description_fr": "La baisse de solidité est réduite de moitié.", "Description_ja": "耐久減少が50%カットされる状態。", "Icon": {"id": "211702", "path": "ui/icon/211000/211702.tex", "path_hr1": "ui/icon/211000/211702_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nachhaltigkeit II", "Name_en": "Waste Not II", "Name_fr": "Parcimonie pérenne", "Name_ja": "長期倹約", "StatusCategory": "1", "row_id": "257", "Description_chs": "耐久度的消耗量减少50%", "Name_chs": "长期俭约", "Description_ko": "내구도 감소량이 절반으로 줄어드는 상태.", "Name_ko": "장기 절약", "Description_tc": "耐久度的消耗量減少50%", "Name_tc": "長期儉約"},
    "258": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Nach jedem Schritt werden 10 Punkte der Belastbarkeit wiederhergestellt.", "Description_en": "Receiving 10 points of durability after each step.", "Description_fr": "La solidité est restaurée de 10 points après chaque tour.", "Description_ja": "ターン終了時に耐久が10回復する状態。", "Icon": {"id": "211651", "path": "ui/icon/211000/211651.tex", "path_hr1": "ui/icon/211000/211651_hr1.tex"}, "MaxStacks": "0", "Name_de": "Manipulation", "Name_en": "Manipulation", "Name_fr": "Manipulation", "Name_ja": "マニピュレーション", "StatusCategory": "1", "row_id": "258", "Description_chs": "每次作业结束时恢复10点耐久", "Name_chs": "掌握", "Description_ko": "한 공정 완료할 때마다 내구도가 10 회복되는 상태.", "Name_ko": "교묘한 손놀림", "Description_tc": "每次作業結束時恢復10點耐久", "Name_tc": "掌握"},
    "259": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Kontrolle ist um 50 % erhöht.", "Description_en": "Control is increased by 50%.", "Description_fr": "Le contrôle est augmenté de 50%.", "Description_ja": "加工精度が50％上昇している状態。", "Icon": {"id": "211652", "path": "ui/icon/211000/211652.tex", "path_hr1": "ui/icon/211000/211652_hr1.tex"}, "MaxStacks": "0", "Name_de": "Innovation", "Name_en": "Innovation", "Name_fr": "Innovation", "Name_ja": "イノベーション", "StatusCategory": "1", "row_id": "259", "Description_chs": "加工精度提高50%", "Name_chs": "改革", "Description_ko": "가공 숙련도가 50% 상승한 상태.", "Name_ko": "혁신", "Description_tc": "加工精度提高50%", "Name_tc": "改革"},
    "260": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Wahrscheinlichkeit von 90 %, dass die Materialien nach fehlgeschlagener Synthese nicht verloren sind.", "Description_en": "90% chance that materials will not be lost in the event of botched synthesis.", "Description_fr": "90% de chances de récupérer les matériaux si la synthèse échoue.", "Description_ja": "製作失敗時の素材が戻ってくる確率が90％になっている状態。", "Icon": {"id": "211851", "path": "ui/icon/211000/211851.tex", "path_hr1": "ui/icon/211000/211851_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reklamation", "Name_en": "Reclaim", "Name_fr": "Récupération", "Name_ja": "リクレイム", "StatusCategory": "1", "row_id": "260", "Description_chs": "制作失败时拿回素材的几率变为90%", "Name_chs": "回收", "Description_ko": "제작 실패 시 90%의 확률로 재료가 돌아오는 상태.", "Name_ko": "재활용", "Description_tc": "製作失敗時拿回素材的機率變為90%", "Name_tc": "回收"},
    "261": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Nach jedem Schritt werden 8 HP wiederhergestellt.", "Description_en": "Regaining 8 CP after each step.", "Description_fr": "8 PS sont récupérés après chaque tour.", "Description_ja": "ターン終了時にCPが8回復する状態。", "Icon": {"id": "211801", "path": "ui/icon/211000/211801.tex", "path_hr1": "ui/icon/211000/211801_hr1.tex"}, "MaxStacks": "0", "Name_de": "Komfortzone", "Name_en": "Comfort Zone", "Name_fr": "Zone de confort", "Name_ja": "コンファートゾーン", "StatusCategory": "1", "row_id": "261", "Description_chs": "每次作业结束时恢复8点制作力", "Name_chs": "安逸", "Description_ko": "한 공정 완료할 때마다 CP가 8 회복되는 상태.", "Name_ko": "작업 요령", "Description_tc": "每次作業結束時恢復8點CP", "Name_tc": "安逸"},
    "262": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Erfolgsrate von Kommandos ist um 30 % erhöht.", "Description_en": "Action success rate is increased by 30%.", "Description_fr": "Le taux de réussite des actions est augmenté de 30%.", "Description_ja": "アクションの成功率が30％上昇した状態。", "Icon": {"id": "211852", "path": "ui/icon/211000/211852.tex", "path_hr1": "ui/icon/211000/211852_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ruhige Hand II", "Name_en": "Steady Hand II", "Name_fr": "Main sûre II", "Name_ja": "ステディハンドII", "StatusCategory": "1", "row_id": "262", "Description_chs": "作业成功率上升30%", "Name_chs": "稳手II", "Description_ko": "기술 성공률이 30% 상승한 상태.", "Name_ko": "안정된 솜씨 2", "Description_tc": "作業成功率上升30%", "Name_tc": "穩手II"},
    "263": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts physiques infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "215519", "path": "ui/icon/215000/215519.tex", "path_hr1": "ui/icon/215000/215519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "263", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "264": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Hiebattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a slashing weapon are bleeding, causing damage over time.", "Description_fr": "Une blessure infligée par une arme tranchante saigne, et des dégâts périodiques sont subis.", "Description_ja": "斬属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215521", "path": "ui/icon/215000/215521.tex", "path_hr1": "ui/icon/215000/215521_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fleischwunde", "Name_en": "Flesh Wound", "Name_fr": "Blessure physique", "Name_ja": "切傷", "StatusCategory": "2", "row_id": "264", "Description_chs": "斩击属性持续伤害，体力逐渐流失", "Name_chs": "切伤", "Description_ko": "베기속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "절상", "Description_tc": "斬擊屬性持續傷害，HP逐漸流失", "Name_tc": "切傷"},
    "265": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Stichattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a piercing weapon are bleeding, causing damage over time.", "Description_fr": "Une blessure infligée par une arme perforante saigne, et des dégâts périodiques sont subis.", "Description_ja": "突属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215522", "path": "ui/icon/215000/215522.tex", "path_hr1": "ui/icon/215000/215522_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stichwunde", "Name_en": "Stab Wound", "Name_fr": "Perforation", "Name_ja": "刺傷", "StatusCategory": "2", "row_id": "265", "Description_chs": "突刺属性持续伤害，体力逐渐流失", "Name_chs": "刺伤", "Description_ko": "찌르기속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "자상", "Description_tc": "突刺屬性持續傷害，HP逐漸流失", "Name_tc": "刺傷"},
    "266": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Schlagattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a blunt weapon are causing damage over time.", "Description_fr": "Une blessure infligée par une arme contondante saigne, et des dégâts périodiques sont subis.", "Description_ja": "打属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215523", "path": "ui/icon/215000/215523.tex", "path_hr1": "ui/icon/215000/215523_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prellung", "Name_en": "Concussion", "Name_fr": "Concussion", "Name_ja": "打撲傷", "StatusCategory": "2", "row_id": "266", "Description_chs": "打击属性持续伤害，体力逐渐流失", "Name_chs": "打伤", "Description_ko": "타격속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "타박상", "Description_tc": "打擊屬性持續傷害，HP逐漸流失", "Name_tc": "打傷"},
    "267": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "267", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "268": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Eisschaden.", "Description_en": "Sustaining ice damage over time.", "Description_fr": "Des dégâts périodiques de glace sont subis.", "Description_ja": "氷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215525", "path": "ui/icon/215000/215525.tex", "path_hr1": "ui/icon/215000/215525_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erfrierung", "Name_en": "Frostbite", "Name_fr": "Gelure", "Name_ja": "凍傷", "StatusCategory": "2", "row_id": "268", "Description_chs": "冰属性持续伤害，体力逐渐流失", "Name_chs": "冻伤", "Description_ko": "얼음속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "동상", "Description_tc": "冰屬性持續傷害，HP逐漸流失", "Name_tc": "凍傷"},
    "269": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Sustaining wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215526", "path": "ui/icon/215000/215526.tex", "path_hr1": "ui/icon/215000/215526_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beißender Wind", "Name_en": "Windburn", "Name_fr": "Brûlure du vent", "Name_ja": "裂傷", "StatusCategory": "2", "row_id": "269", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "裂伤", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "열상", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "裂傷"},
    "270": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Erdschaden.", "Description_en": "Sustaining earth damage over time.", "Description_fr": "Des dégâts périodiques de terre sont subis.", "Description_ja": "土属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215527", "path": "ui/icon/215000/215527.tex", "path_hr1": "ui/icon/215000/215527_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlamm", "Name_en": "Sludge", "Name_fr": "Emboué", "Name_ja": "汚泥", "StatusCategory": "2", "row_id": "270", "Description_chs": "土属性持续伤害，体力逐渐流失", "Name_chs": "污泥", "Description_ko": "땅속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "진흙탕", "Description_tc": "土屬性持續傷害，HP逐漸流失", "Name_tc": "污泥"},
    "271": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215528", "path": "ui/icon/215000/215528.tex", "path_hr1": "ui/icon/215000/215528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stromschlag", "Name_en": "Electrocution", "Name_fr": "Électrocution", "Name_ja": "感電", "StatusCategory": "2", "row_id": "271", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "感电", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "감전", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "感電"},
    "272": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Wasserschaden.", "Description_en": "Sustaining water damage over time.", "Description_fr": "Des dégâts périodiques d'eau sont subis.", "Description_ja": "水属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215529", "path": "ui/icon/215000/215529.tex", "path_hr1": "ui/icon/215000/215529_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wassersucht", "Name_en": "Dropsy", "Name_fr": "Œdème", "Name_ja": "水毒", "StatusCategory": "2", "row_id": "272", "Description_chs": "水属性持续伤害，体力逐渐流失", "Name_chs": "水毒", "Description_ko": "물속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "물독", "Description_tc": "水屬性持續傷害，HP逐漸流失", "Name_tc": "水毒"},
    "273": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "273", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "274": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "持続的にHPが回復している状態。", "Icon": {"id": "212626", "path": "ui/icon/212000/212626.tex", "path_hr1": "ui/icon/212000/212626_hr1.tex"}, "MaxStacks": "0", "Name_de": "Segnung", "Name_en": "Recuperation", "Name_fr": "Rétablissement", "Name_ja": "治癒", "StatusCategory": "1", "row_id": "274", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "治愈", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "치유", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "治癒"},
    "275": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Giftschaden.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "217001", "path": "ui/icon/217000/217001.tex", "path_hr1": "ui/icon/217000/217001_hr1.tex"}, "MaxStacks": "4", "Name_de": "Gift", "Name_en": "Poison +1", "Name_fr": "Poison", "Name_ja": "毒", "StatusCategory": "2", "row_id": "275", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "中毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "中毒"},
    "276": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "HＰが徐々に回復する状態。", "Icon": {"id": "215549", "path": "ui/icon/215000/215549.tex", "path_hr1": "ui/icon/215000/215549_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lob des Kämpen", "Name_en": "Voice of Valor", "Name_fr": "Voix de la valeur", "Name_ja": "勇戦の誉れ：効果", "StatusCategory": "1", "row_id": "276", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "勇战之誉", "Description_ko": "HP가 서서히 회복되는 상태.", "Name_ko": "용기의 영예", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "勇戰之譽"},
    "277": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "215550", "path": "ui/icon/215000/215550.tex", "path_hr1": "ui/icon/215000/215550_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stimme der Stärke", "Name_en": "Voice of Fortitude", "Name_fr": "Voix de la ténacité", "Name_ja": "堅忍の誉れ：効果", "StatusCategory": "1", "row_id": "277", "Description_chs": "减轻所受到的伤害", "Name_chs": "坚韧之誉", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "인내의 영예", "Description_tc": "減輕所受到的傷害", "Name_tc": "堅韌之譽"},
    "278": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "215551", "path": "ui/icon/215000/215551.tex", "path_hr1": "ui/icon/215000/215551_hr1.tex"}, "MaxStacks": "0", "Name_de": "無敵の進撃マーチ：効果", "Name_en": "Relentless March", "Name_fr": "Marche implacable", "Name_ja": "無敵の進撃マーチ：効果", "StatusCategory": "1", "row_id": "278", "Description_chs": "提高使用技能的频率", "Name_chs": "无情的进行曲", "Description_ko": "", "Name_ko": "무적의 진격 행진곡", "Description_tc": "提高使用技能的頻率", "Name_tc": "無情的進行曲"},
    "279": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212626", "path": "ui/icon/212000/212626.tex", "path_hr1": "ui/icon/212000/212626_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rehabilitation", "Name_en": "Rehabilitation", "Name_fr": "Recouvrement", "Name_ja": "徐々にＨＰ回復", "StatusCategory": "1", "row_id": "279", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "体力持续恢复", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "서서히 HP 회복", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "HP持續恢復"},
    "280": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "移動できなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fessel", "Name_en": "Bind", "Name_fr": "Entrave", "Name_ja": "バインド", "StatusCategory": "2", "row_id": "280", "Description_chs": "无法自由移动", "Name_chs": "止步", "Description_ko": "이동이 불가능한 상태.", "Name_ko": "속박", "Description_tc": "無法自由移動", "Name_tc": "束縛"},
    "281": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter physischer Schaden ist vemindert.", "Description_en": "Physical damage dealt is reduced.", "Description_fr": "Les dégâts physiques infligés sont réduits.", "Description_ja": "物理ダメージが低下した状態。", "Icon": {"id": "215051", "path": "ui/icon/215000/215051.tex", "path_hr1": "ui/icon/215000/215051_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schadenswert -", "Name_en": "Physical Damage Down", "Name_fr": "Malus de dégâts physiques", "Name_ja": "物理ダメージ低下", "StatusCategory": "2", "row_id": "281", "Description_chs": "物理攻击所造成的伤害降低", "Name_chs": "物理伤害降低", "Description_ko": "물리 공격으로 주는 피해량이 감소하는 상태.", "Name_ko": "주는 물리 피해량 감소", "Description_tc": "物理攻擊所造成的傷害降低", "Name_tc": "物理傷害降低"},
    "282": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Magieschaden und LP-Regeneration durch Heilmagie ist vemindert.", "Description_en": "Damage dealt by attack spells and HP restored via healing magic are reduced.", "Description_fr": "Les dégâts magiques infligés et l'effet des sorts curatifs lancés sont réduits.", "Description_ja": "魔法による与ダメージとHP回復量が低下した状態。", "Icon": {"id": "215055", "path": "ui/icon/215000/215055.tex", "path_hr1": "ui/icon/215000/215055_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magieschaden -", "Name_en": "Mana Modulation", "Name_fr": "Anormalité magique", "Name_ja": "魔力変調", "StatusCategory": "2", "row_id": "282", "Description_chs": "魔法的伤害量及治疗量有所降低", "Name_chs": "魔力转换", "Description_ko": "마법에 의한 공격 피해량과 HP 회복량이 떨어진 상태.", "Name_ko": "마력 변조", "Description_tc": "魔法的傷害量及治療HP量有所降低", "Name_tc": "魔力轉換"},
    "283": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Wasserschaden.", "Description_en": "Sustaining water damage over time.", "Description_fr": "Des dégâts périodiques d'eau sont subis.", "Description_ja": "水属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215529", "path": "ui/icon/215000/215529.tex", "path_hr1": "ui/icon/215000/215529_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wassersucht", "Name_en": "Dropsy", "Name_fr": "Œdème", "Name_ja": "水毒", "StatusCategory": "2", "row_id": "283", "Description_chs": "水属性持续伤害，体力逐渐流失", "Name_chs": "水毒", "Description_ko": "물속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "물독", "Description_tc": "水屬性持續傷害，HP逐漸流失", "Name_tc": "水毒"},
    "284": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "284", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "285": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Eisschaden.", "Description_en": "Sustaining ice damage over time.", "Description_fr": "Des dégâts périodiques de glace sont subis.", "Description_ja": "氷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215525", "path": "ui/icon/215000/215525.tex", "path_hr1": "ui/icon/215000/215525_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erfrierung", "Name_en": "Frostbite", "Name_fr": "Gelure", "Name_ja": "凍傷", "StatusCategory": "2", "row_id": "285", "Description_chs": "冰属性持续伤害，体力逐渐流失", "Name_chs": "冻伤", "Description_ko": "얼음속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "동상", "Description_tc": "冰屬性持續傷害，HP逐漸流失", "Name_tc": "凍傷"},
    "286": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Sustaining wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215526", "path": "ui/icon/215000/215526.tex", "path_hr1": "ui/icon/215000/215526_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beißender Wind", "Name_en": "Windburn", "Name_fr": "Brûlure du vent", "Name_ja": "裂傷", "StatusCategory": "2", "row_id": "286", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "裂伤", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "열상", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "裂傷"},
    "287": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Erdschaden.", "Description_en": "Sustaining earth damage over time.", "Description_fr": "Des dégâts périodiques de terre sont subis.", "Description_ja": "土属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215527", "path": "ui/icon/215000/215527.tex", "path_hr1": "ui/icon/215000/215527_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlamm", "Name_en": "Sludge", "Name_fr": "Emboué", "Name_ja": "汚泥", "StatusCategory": "2", "row_id": "287", "Description_chs": "土属性持续伤害，体力逐渐流失", "Name_chs": "污泥", "Description_ko": "땅속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "진흙탕", "Description_tc": "土屬性持續傷害，HP逐漸流失", "Name_tc": "污泥"},
    "288": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215528", "path": "ui/icon/215000/215528.tex", "path_hr1": "ui/icon/215000/215528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stromschlag", "Name_en": "Electrocution", "Name_fr": "Électrocution", "Name_ja": "感電", "StatusCategory": "2", "row_id": "288", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "感电", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "감전", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "感電"},
    "289": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Wasserschaden.", "Description_en": "Sustaining water damage over time.", "Description_fr": "Des dégâts périodiques d'eau sont subis.", "Description_ja": "水属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215529", "path": "ui/icon/215000/215529.tex", "path_hr1": "ui/icon/215000/215529_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wassersucht", "Name_en": "Dropsy", "Name_fr": "Œdème", "Name_ja": "水毒", "StatusCategory": "2", "row_id": "289", "Description_chs": "水属性持续伤害，体力逐渐流失", "Name_chs": "水毒", "Description_ko": "물속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "물독", "Description_tc": "水屬性持續傷害，HP逐漸流失", "Name_tc": "水毒"},
    "290": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "215519", "path": "ui/icon/215000/215519.tex", "path_hr1": "ui/icon/215000/215519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "290", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "291": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Intervalle von Auto-Attacke sowie die (Re-)Aktivierungszeit von Waffenfertigkeiten und Zaubern sind verkürzt.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "215008", "path": "ui/icon/215000/215008.tex", "path_hr1": "ui/icon/215000/215008_hr1.tex"}, "MaxStacks": "0", "Name_de": "100 Fäuste", "Name_en": "Hundred Fists", "Name_fr": "Cent poings", "Name_ja": "百烈拳", "StatusCategory": "1", "row_id": "291", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "百烈拳", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "백렬권", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "百烈拳"},
    "292": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215534", "path": "ui/icon/215000/215534.tex", "path_hr1": "ui/icon/215000/215534_hr1.tex"}, "MaxStacks": "0", "Name_de": "Granitgefängnis", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "292", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "293": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Aktivierungs- und Reaktivierungszeit von Waffenfertigkeiten ist verkürzt.", "Description_en": "Weaponskill cast and recast times are reduced.", "Description_fr": "Le temps de lancement et de recharge des techniques d'arme est réduit.", "Description_ja": "ウェポンスキルのキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "215553", "path": "ui/icon/215000/215553.tex", "path_hr1": "ui/icon/215000/215553_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schnelligkeit +", "Name_en": "Skill Speed Up", "Name_fr": "Bonus de vivacité", "Name_ja": "スキルスピード上昇", "StatusCategory": "1", "row_id": "293", "Description_chs": "战技的咏唱时间和复唱时间有所缩短", "Name_chs": "技能速度提高", "Description_ko": "무기 기술 시전 시간과 재사용 대기 시간이 단축된 상태.", "Name_ko": "기술 시전 속도 향상", "Description_tc": "戰技的詠唱時間和複唱時間有所縮短", "Name_tc": "技能速度提高"},
    "294": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Aktivierungs- und Reaktivierungszeit von Magie ist verkürzt.", "Description_en": "Spell cast and recast times are reduced.", "Description_fr": "Le temps de lancement et de recharge des sorts est réduit.", "Description_ja": "魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "215554", "path": "ui/icon/215000/215554.tex", "path_hr1": "ui/icon/215000/215554_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zaubertempo +", "Name_en": "Spell Speed Up", "Name_fr": "Bonus de célérité", "Name_ja": "スペルスピード上昇", "StatusCategory": "1", "row_id": "294", "Description_chs": "魔法的咏唱时间和复唱时间有所缩短", "Name_chs": "咏唱速度提高", "Description_ko": "마법 시전 시간과 재사용 대기 시간이 단축된 상태.", "Name_ko": "마법 시전 속도 향상", "Description_tc": "魔法的詠唱時間和複唱時間有所縮短", "Name_tc": "詠唱速度提高"},
    "295": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Giftige Dämpfe verursachen schrittweise Schaden.", "Description_en": "Sulphuric sludge is eating away at the skin, causing extreme discomfort and gradual HP loss.", "Description_fr": "De la boue sulfureuse colle à votre peau, causant une perte progressive de PV.", "Description_ja": "黄毒沼の影響を受けている状態。ＨＰが徐々に失われる。", "Icon": {"id": "215533", "path": "ui/icon/215000/215533.tex", "path_hr1": "ui/icon/215000/215533_hr1.tex"}, "MaxStacks": "0", "Name_de": "Goldlunge", "Name_en": "Goldbile", "Name_fr": "Eau bilieuse", "Name_ja": "黄毒沼", "StatusCategory": "2", "row_id": "295", "Description_chs": "受到黄金沼的影响，体力逐渐减少", "Name_chs": "黄金沼", "Description_ko": "금빛 독늪의 영향으로 HP가 서서히 줄어드는 상태.", "Name_ko": "금빛 독늪", "Description_tc": "受到黃毒沼的影響，HP逐漸減少", "Name_tc": "黃金沼"},
    "296": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vor lauter Angst keine Kontrolle über die Bewegung. ", "Description_en": "Unable to act on your own free will.", "Description_fr": "Incapable d'agir de sa propre volonté.", "Description_ja": "恐怖で行動できなくなり、勝手に動いてしまう状態。", "Icon": {"id": "215552", "path": "ui/icon/215000/215552.tex", "path_hr1": "ui/icon/215000/215552_hr1.tex"}, "MaxStacks": "0", "Name_de": "Panik", "Name_en": "Hysteria", "Name_fr": "Hystérie", "Name_ja": "恐慌", "StatusCategory": "2", "row_id": "296", "Description_chs": "受到惊吓过大无法凭自己意愿做出行动", "Name_chs": "恐慌", "Description_ko": "공포에 빠져 몸이 멋대로 움직이는 상태.", "Name_ko": "공황", "Description_tc": "受到驚嚇過大無法憑自己意願做出行動", "Name_tc": "恐慌"},
    "297": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212801", "path": "ui/icon/212000/212801.tex", "path_hr1": "ui/icon/212000/212801_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dynamisieren", "Name_en": "Galvanize", "Name_fr": "Réconfort", "Name_ja": "鼓舞", "StatusCategory": "1", "row_id": "297", "Description_chs": "抵消一定伤害", "Name_chs": "鼓舞", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "고무", "Description_tc": "抵消一定傷害", "Name_tc": "鼓舞"},
    "298": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Schild verringert erlittenen Schaden.", "Description_en": "An area of land has been sanctified, reducing damage taken for all who enter.", "Description_fr": "Crée une aura bénéfique à l'endroit visé, qui réduit les dégâts reçus.", "Description_ja": "被ダメージを軽減するシールドを発生させている状態。", "Icon": {"id": "212802", "path": "ui/icon/212000/212802.tex", "path_hr1": "ui/icon/212000/212802_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geweihte Erde", "Name_en": "Sacred Soil", "Name_fr": "Dogme de survie", "Name_ja": "野戦治療の陣", "StatusCategory": "1", "row_id": "298", "Description_chs": "产生减轻伤害的防护区域", "Name_chs": "野战治疗阵", "Description_ko": "받는 피해량을 줄여주는 방어막을 발생시킨 상태.", "Name_ko": "야전치유진", "Description_tc": "產生減輕傷害的防護區域", "Name_tc": "野戰治療陣"},
    "299": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212803", "path": "ui/icon/212000/212803.tex", "path_hr1": "ui/icon/212000/212803_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geweihte Erde", "Name_en": "Sacred Soil", "Name_fr": "Dogme de survie", "Name_ja": "野戦治療の陣：効果", "StatusCategory": "1", "row_id": "299", "Description_chs": "减轻所受到的伤害", "Name_chs": "野战治疗阵", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "야전치유진", "Description_tc": "減輕所受到的傷害", "Name_tc": "野戰治療陣"},
    "300": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts physiques et magiques infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "8", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "300", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "301": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Alle Attacken treffen kritisch.", "Description_en": "All attacks are dealing critical damage.", "Description_fr": "Tous les coups portés sont critiques.", "Description_ja": "全ての攻撃が必ずクリティカルする状態。", "Icon": {"id": "215555", "path": "ui/icon/215000/215555.tex", "path_hr1": "ui/icon/215000/215555_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kritische Attacke", "Name_en": "Critical Strikes", "Name_fr": "Coups critiques", "Name_ja": "クリティカル攻撃", "StatusCategory": "1", "row_id": "301", "Description_chs": "所有的攻击必定打出暴击", "Name_chs": "暴击", "Description_ko": "모든 공격이 반드시 극대화되는 상태.", "Name_ko": "극대화 공격", "Description_tc": "所有的攻擊必定打出暴擊", "Name_tc": "暴擊"},
    "302": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Goldgalle hat sich angesammelt.", "Description_en": "A layer of sulphuric sludge has built up on the body.", "Description_fr": "Les effluves bilieux se sont amassés dans les poumons.", "Description_ja": "黄毒が蓄積した状態。", "Icon": {"id": "217021", "path": "ui/icon/217000/217021.tex", "path_hr1": "ui/icon/217000/217021_hr1.tex"}, "MaxStacks": "5", "Name_de": "Galle", "Name_en": "Gold Lung", "Name_fr": "Poumons bilieux", "Name_ja": "黄毒", "StatusCategory": "2", "row_id": "302", "Description_chs": "空气中的黄雾毒性很大", "Name_chs": "黄金毒", "Description_ko": "금빛 독이 축적된 상태.", "Name_ko": "금빛 독", "Description_tc": "空氣中的黃霧毒性很大", "Name_tc": "黃金毒"},
    "303": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schleimpilze haben sich angesammelt.", "Description_en": "Hooked burrs have dug into your flesh.", "Description_fr": "Des bardanes sont accrochées à la chair.", "Description_ja": "粘菌が蓄積した状態。", "Icon": {"id": "217041", "path": "ui/icon/217000/217041.tex", "path_hr1": "ui/icon/217000/217041_hr1.tex"}, "MaxStacks": "9", "Name_de": "Klettenpilz", "Name_en": "Burrs", "Name_fr": "Bardanes", "Name_ja": "粘菌", "StatusCategory": "2", "row_id": "303", "Description_chs": "身上都是魔界花喷出来的黏菌", "Name_chs": "黏菌", "Description_ko": "점균이 축적된 상태.", "Name_ko": "점균", "Description_tc": "身上都是毛爾波爾噴出來的黏菌", "Name_tc": "黏菌"},
    "304": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ätherfluss hat sich angesammelt.", "Description_en": "Aether is gathering in the body.", "Description_fr": "De l'éther est emmagasiné.", "Description_ja": "エーテルフローが溜まっている状態。", "Icon": {"id": "210501", "path": "ui/icon/210000/210501.tex", "path_hr1": "ui/icon/210000/210501_hr1.tex"}, "MaxStacks": "3", "Name_de": "Ätherfluss", "Name_en": "Aetherflow", "Name_fr": "Flux d'éther", "Name_ja": "エーテルフロー", "StatusCategory": "1", "row_id": "304", "Description_chs": "体内的以太流动逐渐活化", "Name_chs": "以太超流", "Description_ko": "에테르의 순환이 축적된 상태.", "Name_ko": "에테르 순환", "Description_tc": "體內的乙太流動逐漸活化", "Name_tc": "乙太超流"},
    "305": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist dem „Auge des Drachen“ verfallen.", "Description_en": "Under the power of the dragon's eye.", "Description_fr": "Hypnotisé par les yeux du dragon.", "Description_ja": "竜の眼の力に魅入られた状態。", "Icon": {"id": "212626", "path": "ui/icon/212000/212626.tex", "path_hr1": "ui/icon/212000/212626_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bann des Drachen", "Name_en": "The Dragon's Curse", "Name_fr": "Malédiction du dragon", "Name_ja": "竜の呪縛", "StatusCategory": "1", "row_id": "305", "Description_chs": "受到了龙眼的影响", "Name_chs": "龙咒", "Description_ko": "용의 눈이 가진 힘에 매혹된 상태.", "Name_ko": "용의 저주", "Description_tc": "受到了龍眼的影響", "Name_tc": "龍咒"},
    "306": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat sich die Macht im „Auge des Drachen“ zu eigen gemacht.", "Description_en": "Under control of the dragon's eye.", "Description_fr": "Contrôle les yeux du dragon.", "Description_ja": "竜の眼の力を我が物とした状態。", "Icon": {"id": "212626", "path": "ui/icon/212000/212626.tex", "path_hr1": "ui/icon/212000/212626_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft des Drachen", "Name_en": "Inner Dragon", "Name_fr": "Dragon intérieur", "Name_ja": "竜の力", "StatusCategory": "1", "row_id": "306", "Description_chs": "得到了龙眼的力量", "Name_chs": "龙之力", "Description_ko": "용의 눈이 가진 힘을 자기 것으로 만든 상태.", "Name_ko": "용의 힘", "Description_tc": "得到了龍眼的力量", "Name_tc": "龍之力"},
    "307": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Heilt schrittweise LP von Gruppenmitgliedern im Umkreis, dafür ist der eigene ausgeteilte Schaden verringert.", "Description_en": "Gradually restoring the HP of nearby party members. Damage dealt is reduced.", "Description_fr": "Les équipiers alentour récupèrent périodiquement des PV. Les dégâts infligés sont réduits.", "Description_ja": "一定範囲内にいるパーティメンバーのHPを継続して回復している状態。　自身は与ダメージが減少する。", "Icon": {"id": "215549", "path": "ui/icon/215000/215549.tex", "path_hr1": "ui/icon/215000/215549_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lob des Kämpen", "Name_en": "Voice of Valor", "Name_fr": "Voix de la valeur", "Name_ja": "勇戦の誉れ", "StatusCategory": "1", "row_id": "307", "Description_chs": "持续恢复一定范围内队友的体力，自身攻击所造成的伤害降低", "Name_chs": "勇战之誉", "Description_ko": "일정 범위 내 파티원의 HP를 지속적으로 회복시키는 상태. 자신이 적에게 주는 피해량은 떨어진다.", "Name_ko": "용기의 영예", "Description_tc": "持續恢復一定範圍內隊友的HP，自身攻擊所造成的傷害降低", "Name_tc": "勇戰之譽"},
    "308": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verringert den Schaden, den Gruppenmitglieder im Wirkungsbereich erleiden, dafür ist der eigene ausgeteilte Schaden verringert.", "Description_en": "Reducing damage taken by nearby party members. Damage dealt is reduced.", "Description_fr": "Les dégâts reçus par les équipiers alentour sont réduits. Ceux infligés par soi sont également réduits.", "Description_ja": "一定範囲内にいるパーティメンバーの被ダメージを継続して軽減している状態。　自身は与ダメージが減少する。", "Icon": {"id": "215550", "path": "ui/icon/215000/215550.tex", "path_hr1": "ui/icon/215000/215550_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stimme der Stärke", "Name_en": "Voice of Fortitude", "Name_fr": "Voix de la ténacité", "Name_ja": "堅忍の誉れ", "StatusCategory": "1", "row_id": "308", "Description_chs": "持续减轻一定范围内队友所受到的伤害，自身攻击所造成的伤害降低", "Name_chs": "坚韧之誉", "Description_ko": "일정 범위 내 파티원이 받는 피해량을 지속적으로 줄여주는 상태. 자신이 적에게 주는 피해량은 떨어진다.", "Name_ko": "인내의 영예", "Description_tc": "持續減輕一定範圍內隊友所受到的傷害，自身攻擊所造成的傷害降低", "Name_tc": "堅韌之譽"},
    "309": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöht die Frequenz von Kommandos der umstehenden Gruppenmitglieder, dafür ist der eigene ausgeteilte Schaden verringert.", "Description_en": "Increasing frequency of actions executed by nearby party members. Damage dealt is reduced.", "Description_fr": "La fréquence d'exécution des actions des équipiers alentour est augmentée. Les dégâts infligés par soi sont réduits.", "Description_ja": "一定範囲内にいるパーティメンバーのアクション使用頻度を継続してUPしている状態。　自身は与ダメージが減少する。", "Icon": {"id": "215551", "path": "ui/icon/215000/215551.tex", "path_hr1": "ui/icon/215000/215551_hr1.tex"}, "MaxStacks": "0", "Name_de": "Marsch ohne Rücksicht", "Name_en": "Relentless March", "Name_fr": "Marche implacable", "Name_ja": "無敵の進撃マーチ（仮）", "StatusCategory": "1", "row_id": "309", "Description_chs": "持续提高一定范围内队友使用技能的频率，自身攻击所造成的伤害降低", "Name_chs": "无情的进行曲", "Description_ko": "일정 범위 내 파티원의 기술 사용 빈도를 지속적으로 향상시키는 상태. 자신이 적에게 주는 피해량은 떨어진다.", "Name_ko": "무적의 진격 행진곡(가칭)", "Description_tc": "持續提高一定範圍內隊友使用技能的頻率，自身攻擊所造成的傷害降低", "Name_tc": "無情的進行曲"},
    "310": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "210526", "path": "ui/icon/210000/210526.tex", "path_hr1": "ui/icon/210000/210526_hr1.tex"}, "MaxStacks": "0", "Name_de": "Einrollen", "Name_en": "Curl", "Name_fr": "Pelotonnement", "Name_ja": "かたまり", "StatusCategory": "1", "row_id": "310", "Description_chs": "减轻所受到的伤害", "Name_chs": "硬化", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "웅크리기", "Description_tc": "減輕所受到的傷害", "Name_tc": "硬化"},
    "311": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212701", "path": "ui/icon/212000/212701.tex", "path_hr1": "ui/icon/212000/212701_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erdengewahrsam", "Name_en": "Earthen Ward", "Name_fr": "Barrière terrestre", "Name_ja": "大地の守り", "StatusCategory": "1", "row_id": "311", "Description_chs": "减轻所受到的伤害", "Name_chs": "大地之护", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "대지의 수호", "Description_tc": "減輕所受到的傷害", "Name_tc": "大地守護"},
    "312": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hält eine erdbasierte Schadenszone aufrecht.", "Description_en": "Jagged shards protrude from the ground, dealing earth damage to any who tread upon them.", "Description_fr": "Des dégâts magiques de terre sont infligés aux ennemis alentour.", "Description_ja": "土属性のダメージエリアを発生させている状態。", "Icon": {"id": "212702", "path": "ui/icon/212000/212702.tex", "path_hr1": "ui/icon/212000/212702_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gaias Zorn", "Name_en": "Razed Earth", "Name_fr": "Fureur tellurique", "Name_ja": "大地の怒り", "StatusCategory": "1", "row_id": "312", "Description_chs": "产生土属性攻击区域", "Name_chs": "大地之怒", "Description_ko": "땅속성 지속 피해 영역을 발생시킨 상태.", "Name_ko": "대지의 분노", "Description_tc": "產生土屬性攻擊區域", "Name_tc": "大地之怒"},
    "313": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verursacht bei erlittenem Angriff Schaden beim Angreifer.", "Description_en": "Increasing physical damage taken by attackers.", "Description_fr": "Les attaques assénées par un assaillant augmentent les dégâts physiques que celui-ci reçoit.", "Description_ja": "攻撃を受けた場合に、攻撃者に被物理ダメージ上昇効果を与える状態。", "Icon": {"id": "212711", "path": "ui/icon/212000/212711.tex", "path_hr1": "ui/icon/212000/212711_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glühender Schild", "Name_en": "Radiant Shield", "Name_fr": "Bouclier radiant", "Name_ja": "光輝の盾", "StatusCategory": "1", "row_id": "313", "Description_chs": "受到攻击时对攻击方附加状态，令其所受物理伤害提高", "Name_chs": "辉煌盾", "Description_ko": "공격을 받으면 적에게 물리 공격으로 받는 피해량 증가 효과를 부여하는 상태.", "Name_ko": "광휘의 방패", "Description_tc": "受到攻擊時對攻擊方附加狀態，令其所受物理傷害提高", "Name_tc": "輝煌盾"},
    "314": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "212712", "path": "ui/icon/212000/212712.tex", "path_hr1": "ui/icon/212000/212712_hr1.tex"}, "MaxStacks": "0", "Name_de": "Inferno", "Name_en": "Inferno", "Name_fr": "Flammes de l'enfer", "Name_ja": "地獄の火炎", "StatusCategory": "2", "row_id": "314", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "地狱之火炎", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "지옥의 화염", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "地獄火焰"},
    "315": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212826", "path": "ui/icon/212000/212826.tex", "path_hr1": "ui/icon/212000/212826_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhebendes Flüstern", "Name_en": "Whispering Dawn", "Name_fr": "Murmure de l'aurore", "Name_ja": "光の囁き", "StatusCategory": "1", "row_id": "315", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "仙光的低语", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "빛의 속삭임", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "仙光的低語"},
    "316": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Magieabwehr ist erhöht.", "Description_en": "Magic defense is increased.", "Description_fr": "La défense magique est augmentée.", "Description_ja": "魔法防御力が向上した状態。", "Icon": {"id": "212827", "path": "ui/icon/212000/212827.tex", "path_hr1": "ui/icon/212000/212827_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feenverheißung", "Name_en": "Fey Covenant", "Name_fr": "Alliance féerique", "Name_ja": "フェイコヴナント", "StatusCategory": "1", "row_id": "316", "Description_chs": "魔法防御力增强", "Name_chs": "异想的盟光", "Description_ko": "마법 방어력이 올라간 상태.", "Name_ko": "요정의 서약", "Description_tc": "魔法防禦力增強", "Name_tc": "異想的盟光"},
    "317": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Magieabwehr und Wirkung von Heilmagie sind erhöht.", "Description_en": "Magic defense and healing magic potency are increased.", "Description_fr": "La puissance de la magie curative est augmentée et les dégâts magiques reçus sont réduits.", "Description_ja": "回復魔法の回復量が向上し、かつ受ける魔法ダメージが軽減される状態。", "Icon": {"id": "212828", "path": "ui/icon/212000/212828.tex", "path_hr1": "ui/icon/212000/212828_hr1.tex"}, "MaxStacks": "0", "Name_de": "Illumination", "Name_en": "Fey Illumination", "Name_fr": "Illumination féerique", "Name_ja": "フェイイルミネーション", "StatusCategory": "1", "row_id": "317", "Description_chs": "发动治疗魔法的治疗量提高，且受到魔法攻击的伤害减少", "Name_chs": "异想的幻光", "Description_ko": "회복마법 회복량이 증가하고, 받는 마법 피해량이 감소하는 상태.", "Name_ko": "요정의 광휘", "Description_tc": "發動治療魔法的治療量提高，且受到魔法攻擊的傷害減少", "Name_tc": "異想的幻光"},
    "318": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zaubertempo ist erhöht.", "Description_en": "Spell speed is increased.", "Description_fr": "La célérité est augmentée.", "Description_ja": "スペルスピードが向上した状態。", "Icon": {"id": "212836", "path": "ui/icon/212000/212836.tex", "path_hr1": "ui/icon/212000/212836_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sprühender Glanz", "Name_en": "Fey Glow", "Name_fr": "Lueur féerique", "Name_ja": "フェイグロウ", "StatusCategory": "1", "row_id": "318", "Description_chs": "魔法的咏唱速度加快", "Name_chs": "异想的炽光", "Description_ko": "마법 시전 속도가 올라간 상태.", "Name_ko": "요정의 달빛", "Description_tc": "魔法的詠唱速度加快", "Name_tc": "異想的熾光"},
    "319": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schnelligkeit von Kommandos ist erhöht.", "Description_en": "Skill speed is increased.", "Description_fr": "La vivacité est augmentée.", "Description_ja": "スキルスピードが向上した状態。", "Icon": {"id": "212837", "path": "ui/icon/212000/212837.tex", "path_hr1": "ui/icon/212000/212837_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feenlicht", "Name_en": "Fey Light", "Name_fr": "Lumière féerique", "Name_ja": "フェイライト", "StatusCategory": "1", "row_id": "319", "Description_chs": "战技的咏唱速度加快", "Name_chs": "异想的辉光", "Description_ko": "기술 시전 속도가 올라간 상태.", "Name_ko": "요정의 햇빛", "Description_tc": "戰技的詠唱速度加快", "Name_tc": "異想的輝光"},
    "320": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "320", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "321": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Kraft in Gungnir hat sich entfaltet.", "Description_en": "The power slumbering within the legendary lance has awoken.", "Description_fr": "La magie de la lance Gungnir est libérée.", "Description_ja": "グングニルの槍に秘められた魔力が開放された状態。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gungnir", "Name_en": "Gungnir", "Name_fr": "Gungnir", "Name_ja": "グングニルの槍", "StatusCategory": "1", "row_id": "321", "Description_chs": "解放神枪昆古尼尔中隐藏的魔力", "Name_chs": "神枪昆古尼尔", "Description_ko": "투창 궁니르에 숨겨진 마력이 개방된 상태.", "Name_ko": "투창 궁니르", "Description_tc": "解放神槍昆古尼爾中隱藏的魔力", "Name_tc": "神槍昆古尼爾"},
    "322": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist stark verringert.", "Description_en": "Damage taken is significantly reduced.", "Description_fr": "Les dégâts reçus sont grandement réduits.", "Description_ja": "受けるダメージが大幅に軽減される状態。", "Icon": {"id": "215556", "path": "ui/icon/215000/215556.tex", "path_hr1": "ui/icon/215000/215556_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kristallschleier", "Name_en": "Crystal Veil", "Name_fr": "Voile cristallin", "Name_ja": "クリスタルヴェール", "StatusCategory": "1", "row_id": "322", "Description_chs": "受到的伤害大幅降低", "Name_chs": "水晶纱帐", "Description_ko": "받는 피해가 크게 감소하는 상태.", "Name_ko": "크리스탈 장막", "Description_tc": "受到的傷害大幅降低", "Name_tc": "水晶紗帳"},
    "323": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von Heilmagie auf sich ist verringert. Effekt kann durch Medica kuriert werden.", "Description_en": "HP recovery via healing magic is reduced. Can be cured with Esuna.", "Description_fr": "L'effet des sorts de restauration des PV est réduit. Peut être soigné avec Guérison.", "Description_ja": "回復魔法による自身に対するＨＰ回復効果が低下した状態。エスナで治療可。", "Icon": {"id": "215557", "path": "ui/icon/215000/215557.tex", "path_hr1": "ui/icon/215000/215557_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwache Immunabwehr", "Name_en": "Reduced Immunity", "Name_fr": "Immunité réduite", "Name_ja": "免疫低下", "StatusCategory": "2", "row_id": "323", "Description_chs": "自身所受的治疗魔法效果降低，可以用康复解除", "Name_chs": "免疫低下", "Description_ko": "회복마법으로 받는 HP 회복 효과가 떨어진 상태. 에스나로 치료 가능.", "Name_ko": "면역력 감소", "Description_tc": "自身所受的治療魔法效果降低，可以用復原解除", "Name_tc": "免疫低下"},
    "324": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch den Zorn der Gebieter.", "Description_en": "The anger of the elementals tears at your very sanity, causing damage over time.", "Description_fr": "La colère de l'esprit doyen provoque des dégâts périodiques.", "Description_ja": "大精霊が怒りに呑まれた状態。徐々にHPが失われる。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sintmal", "Name_en": "Greenwrath", "Name_fr": "Ire de la forêt", "Name_ja": "森の悲憤", "StatusCategory": "2", "row_id": "324", "Description_chs": "惹怒了森林的元灵，体力逐渐减少", "Name_chs": "元灵之怒", "Description_ko": "대정령이 분노하여 이성을 잃은 상태. HP가 서서히 줄어든다.", "Name_ko": "숲의 분노", "Description_tc": "惹怒了森林的聖靈，HP逐漸減少", "Name_tc": "聖靈之怒"},
    "325": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden. ", "Description_en": "Invulnerable to all damage.", "Description_fr": "Aucun dégât n'est subi.", "Description_ja": "被ダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unverwundbar", "Name_en": "Invincibility", "Name_fr": "Invulnérable", "Name_ja": "無敵", "StatusCategory": "1", "row_id": "325", "Description_chs": "一切攻击都无法造成伤害", "Name_chs": "无敌", "Description_ko": "받는 피해를 무효화하는 상태.", "Name_ko": "무적", "Description_tc": "一切攻擊都無法造成傷害", "Name_tc": "無敵"},
    "326": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Attacke-Wert von blitzbasierten Kommandos ist erhöht.", "Description_en": "Lightning-aspected actions are enhanced.", "Description_fr": "Les effets des actions de foudre sont augmentés.", "Description_ja": "雷属性のアクションの効果が強化された状態。", "Icon": {"id": "215513", "path": "ui/icon/215000/215513.tex", "path_hr1": "ui/icon/215000/215513_hr1.tex"}, "MaxStacks": "0", "Name_de": "Statische Ladung", "Name_en": "Lightning Charge", "Name_fr": "Charge électrique", "Name_ja": "帯電", "StatusCategory": "1", "row_id": "326", "Description_chs": "雷属性技能效果有所强化", "Name_chs": "带电", "Description_ko": "번개속성 기술의 효과가 강화된 상태.", "Name_ko": "전류 충전", "Description_tc": "雷屬性技能效果有所強化", "Name_tc": "帶電"},
    "327": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Attacke-Wert von eisbasierten Kommandos ist erhöht.", "Description_en": "Ice-aspected actions are enhanced.", "Description_fr": "Les effets des actions de glace sont augmentés.", "Description_ja": "氷属性のアクションの効果が強化された状態。", "Icon": {"id": "215510", "path": "ui/icon/215000/215510.tex", "path_hr1": "ui/icon/215000/215510_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eisige Ladung", "Name_en": "Ice Charge", "Name_fr": "Charge glacée", "Name_ja": "帯氷", "StatusCategory": "1", "row_id": "327", "Description_chs": "冰属性技能效果有所强化", "Name_chs": "带冰", "Description_ko": "얼음속성 기술의 효과가 강화된 상태.", "Name_ko": "얼음 충전", "Description_tc": "冰屬性技能效果有所強化", "Name_tc": "帶冰"},
    "328": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Kraft der Erde neutralisiert jeden erlittenen Schaden.", "Description_en": "Armored by impenetrable stone. Invulnerable to all damage.", "Description_fr": "La puissance de la terre protège contre les dégâts reçus.", "Description_ja": "土の魔力により、被ダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Herz des Felsgotts", "Name_en": "Heart of the Mountain", "Name_fr": "Cœur de la montagne", "Name_ja": "岩神の心石", "StatusCategory": "1", "row_id": "328", "Description_chs": "被土神的魔力所保护，一切攻击都无法造成伤害", "Name_chs": "土神的心石", "Description_ko": "땅의 마력으로 자신이 받는 피해를 무효화하는 상태.", "Name_ko": "바위신의 심장석", "Description_tc": "被土神的魔力所保護，一切攻擊都無法造成傷害", "Name_tc": "土神的心石"},
    "329": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verteidigung ist erhöht, regeneriert LP.", "Description_en": "Applying parts from another bot to enhance and repair systems.", "Description_fr": "Les parties désassemblées sont utilisées pour se réparer et récupérer des PV.", "Description_ja": "分解した機械部品を、自己強化に用いる。HPが回復する。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "4", "Name_de": "Fortifikationsprogramm 1", "Name_en": "Modification", "Name_fr": "Récupération robotique", "Name_ja": "自己強化プログラム", "StatusCategory": "1", "row_id": "329", "Description_chs": "用其他机器的部件对自身进行强化，会恢复一定体力", "Name_chs": "自我强化程序", "Description_ko": "분해한 기계 부품을 자기 강화에 사용하여 HP가 회복되는 상태.", "Name_ko": "자기 강화 프로그램", "Description_tc": "用其他機器的組件對自身進行強化，會恢復一定HP", "Name_tc": "自我強化程式"},
    "330": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "215008", "path": "ui/icon/215000/215008.tex", "path_hr1": "ui/icon/215000/215008_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hast", "Name_en": "Haste", "Name_fr": "Hâte", "Name_ja": "ヘイスト", "StatusCategory": "1", "row_id": "330", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "加速", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "헤이스트", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "加速"},
    "331": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist verringert.", "Description_en": "Magic damage taken is reduced.", "Description_fr": "Les dégâts magiques reçus sont réduits.", "Description_ja": "受ける魔法ダメージが軽減される状態。", "Icon": {"id": "215056", "path": "ui/icon/215000/215056.tex", "path_hr1": "ui/icon/215000/215056_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Magie-Verwundbarkeit", "Name_en": "Magic Vulnerability Down", "Name_fr": "Vulnérabilité magique diminuée", "Name_ja": "被魔法ダメージ軽減", "StatusCategory": "1", "row_id": "331", "Description_chs": "受到魔法攻击的伤害减少", "Name_chs": "魔法受伤减轻", "Description_ko": "마법 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "받는 마법 피해량 감소", "Description_tc": "受到魔法攻擊的傷害減少", "Name_tc": "魔法受傷減輕"},
    "332": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "215519", "path": "ui/icon/215000/215519.tex", "path_hr1": "ui/icon/215000/215519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "332", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "333": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bei Ende des Effekts bricht die Infektion aus und verursacht Schaden.", "Description_en": "An ancient pestilence corrupts your humours. Mortal pathogen is released when effect ends.", "Description_fr": "L'organisme est contaminé par une pestilence ancienne. Des dégâts importants vont être subis, et les personnes alentour seront contaminées.", "Description_ja": "アラグの毒素に冒された状態。効果終了時に感染爆発を起こす。", "Icon": {"id": "215538", "path": "ui/icon/215000/215538.tex", "path_hr1": "ui/icon/215000/215538_hr1.tex"}, "MaxStacks": "0", "Name_de": "Allagische Fäulnis", "Name_en": "Allagan Rot", "Name_fr": "Pourriture allagoise", "Name_ja": "アラガンロット", "StatusCategory": "2", "row_id": "333", "Description_chs": "被亚拉戈古病毒感染，效果结束时会一并爆发", "Name_chs": "亚拉戈古病毒", "Description_ko": "알라그의 독소에 중독된 상태. 효과가 끝날 때 감염 폭발을 일으킨다.", "Name_ko": "알라그 부패", "Description_tc": "被亞拉戈古病毒感染，效果結束時會一併爆發", "Name_tc": "亞拉戈古病毒"},
    "334": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat Antikörper gegen Allagische Fäulnis entwickelt.", "Description_en": "Your body is showing resistance to the Allagan Rot.", "Description_fr": "L'organisme est immunisé contre la Pourriture allagoise.", "Description_ja": "アラガンロットにかからなくなった状態。", "Icon": {"id": "215539", "path": "ui/icon/215000/215539.tex", "path_hr1": "ui/icon/215000/215539_hr1.tex"}, "MaxStacks": "0", "Name_de": "Allagische Immunität", "Name_en": "Allagan Immunity", "Name_fr": "Anticorps allagois", "Name_ja": "アラガンロット抗体", "StatusCategory": "2", "row_id": "334", "Description_chs": "不会被亚拉戈古病毒感染", "Name_chs": "古病毒抗体", "Description_ko": "알라그 부패에 걸리지 않는 상태.", "Name_ko": "알라그 부패 항체", "Description_tc": "不會被亞拉戈古病毒感染", "Name_tc": "古病毒抗體"},
    "335": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "The flesh melts from your bones, causing damage over time.", "Description_fr": "La chair brûle et des dégâts périodiques sont subis.", "Description_ja": "熱線の照射を受けた状態。ＨＰが徐々に失われる。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuerstrahlen", "Name_en": "Firestream", "Name_fr": "Courants de feu", "Name_ja": "ファイアストリーム", "StatusCategory": "2", "row_id": "335", "Description_chs": "受到高热射线的照射，体力逐渐减少", "Name_chs": "火焰流", "Description_ko": "뜨거운 복사열을 받은 상태. HP가 서서히 줄어든다.", "Name_ko": "화염 기류", "Description_tc": "受到高熱射線的照射，HP逐漸減少", "Name_tc": "火焰流"},
    "336": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schlagresistenz ist erhöht.", "Description_en": "Blunt resistance is increased.", "Description_fr": "La résistance au contondant est augmentée.", "Description_ja": "打耐性が向上した状態。", "Icon": {"id": "215535", "path": "ui/icon/215000/215535.tex", "path_hr1": "ui/icon/215000/215535_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sequenz AB1", "Name_en": "Sequence AB1", "Name_fr": "Séquence AB1", "Name_ja": "対打撃プログラム", "StatusCategory": "1", "row_id": "336", "Description_chs": "打击耐性提高", "Name_chs": "耐打击程序", "Description_ko": "타격 저항이 올라간 상태.", "Name_ko": "타격 대비 프로그램", "Description_tc": "打擊耐性提高", "Name_tc": "耐打擊程式"},
    "337": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Stichresistenz ist erhöht.", "Description_en": "Piercing resistance is increased.", "Description_fr": "La résistance au perforant est augmentée.", "Description_ja": "突耐性が向上した状態。", "Icon": {"id": "215536", "path": "ui/icon/215000/215536.tex", "path_hr1": "ui/icon/215000/215536_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sequenz AP1", "Name_en": "Sequence AP1", "Name_fr": "Séquence AP1", "Name_ja": "対突撃プログラム", "StatusCategory": "1", "row_id": "337", "Description_chs": "突击耐性提高", "Name_chs": "耐突击程序", "Description_ko": "찌르기 저항이 올라간 상태.", "Name_ko": "찌르기 대비 프로그램", "Description_tc": "突擊耐性提高", "Name_tc": "耐突擊程式"},
    "338": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hiebresistenz ist erhöht.", "Description_en": "Slashing resistance is increased.", "Description_fr": "La résistance au tranchant est augmentée.", "Description_ja": "斬耐性が向上した状態。", "Icon": {"id": "215537", "path": "ui/icon/215000/215537.tex", "path_hr1": "ui/icon/215000/215537_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sequenz AS1", "Name_en": "Sequence AS1", "Name_fr": "Séquence AS1", "Name_ja": "対斬撃プログラム", "StatusCategory": "1", "row_id": "338", "Description_chs": "斩击耐性提高", "Name_chs": "耐斩击程序", "Description_ko": "베기 저항이 올라간 상태.", "Name_ko": "베기 대비 프로그램", "Description_tc": "斬擊耐性提高", "Name_tc": "耐斬擊程式"},
    "339": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "217121", "path": "ui/icon/217000/217121.tex", "path_hr1": "ui/icon/217000/217121_hr1.tex"}, "MaxStacks": "8", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "339", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "340": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden wird bis zu einem gewissen Betrag abgewehrt.", "Description_en": "Physical damage taken is reduced.", "Description_fr": "Les dégâts physiques reçus sont réduits.", "Description_ja": "受ける物理ダメージが軽減される状態。", "Icon": {"id": "210401", "path": "ui/icon/210000/210401.tex", "path_hr1": "ui/icon/210000/210401_hr1.tex"}, "MaxStacks": "0", "Name_de": "Physisches Feld", "Name_en": "Physical Field", "Name_fr": "Champ physique", "Name_ja": "対物理障壁", "StatusCategory": "1", "row_id": "340", "Description_chs": "受到物理攻击的伤害减少", "Name_chs": "对物理障壁", "Description_ko": "물리 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "물리 공격 장벽", "Description_tc": "受到物理攻擊的傷害減少", "Name_tc": "對物理障壁"},
    "341": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden wird bis zu einem gewissen Betrag abgewehrt.", "Description_en": "Magic damage taken is reduced.", "Description_fr": "Les dégâts magiques reçus sont réduits.", "Description_ja": "受ける魔法ダメージが軽減される状態。", "Icon": {"id": "210401", "path": "ui/icon/210000/210401.tex", "path_hr1": "ui/icon/210000/210401_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magisches Feld", "Name_en": "Aetherial Field", "Name_fr": "Champ éthéré", "Name_ja": "対魔法障壁", "StatusCategory": "1", "row_id": "341", "Description_chs": "受到魔法攻击的伤害减少", "Name_chs": "对魔法障壁", "Description_ko": "마법 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "마법 공격 장벽", "Description_tc": "受到魔法攻擊的傷害減少", "Name_tc": "對魔法障壁"},
    "342": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Magische Attacken werden zurückgeworfen.", "Description_en": "Countering any magic attacks.", "Description_fr": "Riposte aux attaques magiques.", "Description_ja": "魔法攻撃に反撃する状態。", "Icon": {"id": "215542", "path": "ui/icon/215000/215542.tex", "path_hr1": "ui/icon/215000/215542_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reflektorschild", "Name_en": "Repelling Spray", "Name_fr": "Réplique", "Name_ja": "応射", "StatusCategory": "1", "row_id": "342", "Description_chs": "对魔法攻击发动反击", "Name_chs": "对射", "Description_ko": "마법 공격을 받으면 반격하는 상태.", "Name_ko": "대응", "Description_tc": "對魔法攻擊發動反擊", "Name_tc": "對射"},
    "343": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "343", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "344": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden und LP-Regeneration durch Heilmagie ist verringert.", "Description_en": "Movement is slowed, damage dealt and HP recovery via actions is reduced.", "Description_fr": "Les dégâts infligés et la puissance curative des sorts de soin sont réduits.", "Description_ja": "与ダメージと、回復魔法のHP回復量が低下した状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Neurolink", "Name_en": "Neurolink", "Name_fr": "Neurolien", "Name_ja": "拘束装置", "StatusCategory": "2", "row_id": "344", "Description_chs": "受到拘束装置的影响，攻击所造成的伤害及治疗魔法的体力恢复效果均有所降低", "Name_chs": "拘束装置", "Description_ko": "적에게 주는 피해량과 회복마법의 회복량이 떨어진 상태.", "Name_ko": "구속 장치", "Description_tc": "受到拘束裝置的影響，攻擊所造成的傷害及治療魔法的HP恢復效果均有所降低", "Name_tc": "拘束裝置"},
    "345": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht, \n(Re-)Aktivierungszeiten und Auto-Attacke beschleunigt.", "Description_en": "Damage dealt is increased, while weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "Les dégâts infligés et la vitesse des attaques automatiques sont augmentés, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "与ダメージが上昇し、オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aufladung", "Name_en": "Recharge", "Name_fr": "Recharge", "Name_ja": "魔力供給", "StatusCategory": "1", "row_id": "345", "Description_chs": "攻击所造成的伤害提高，同时自动攻击间隔缩短，战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "魔力供给", "Description_ko": "적에게 주는 피해량이 증가하고, 자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "마력 공급", "Description_tc": "攻擊所造成的傷害提高，同時自動攻擊間隔縮短，戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "魔力供給"},
    "346": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schaden durch Feuersturm ist erhöht.", "Description_en": "The rate at which Firestorm burns your flesh is increased.", "Description_fr": "La vitesse à laquelle Tempête de feu consume la chair est augmentée.", "Description_ja": "猛り狂い、体内に炎を溜め込んだ状態。ファイアストームの燃焼速度が上昇する。", "Icon": {"id": "217081", "path": "ui/icon/217000/217081.tex", "path_hr1": "ui/icon/217000/217081_hr1.tex"}, "MaxStacks": "8", "Name_de": "Wächserne Haut", "Name_en": "Waxen Flesh", "Name_fr": "Chair fondue", "Name_ja": "帯炎", "StatusCategory": "1", "row_id": "346", "Description_chs": "凶猛的火焰潜入了身体内，会加快火焰流的燃烧速度", "Name_chs": "带火", "Description_ko": "분노로 인해 몸속에 화염을 축적한 상태. 불보라의 연소 속도가 빨라진다.", "Name_ko": "불보라", "Description_tc": "凶猛的火焰潛入了身體內，會加快火焰流的燃燒速度", "Name_tc": "帶火"},
    "347": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Allagisches Gift befällt den Körper und verringert die Maximal-LP.", "Description_en": "An ancient pestilence corrupts your humours, reducing maximum HP.", "Description_fr": "Contaminé par une pestilence ancienne. Les PV maximums sont réduits.", "Description_ja": "アラグの毒素に冒された状態。最大HPが低下する。", "Icon": {"id": "215544", "path": "ui/icon/215000/215544.tex", "path_hr1": "ui/icon/215000/215544_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pocken", "Name_en": "Pox", "Name_fr": "Vérole", "Name_ja": "ポックス", "StatusCategory": "2", "row_id": "347", "Description_chs": "被亚拉戈古病毒感染，体力最大值降低", "Name_chs": "毒疮", "Description_ko": "알라그의 독소에 중독된 상태. HP 최대치가 감소한다.", "Name_ko": "두창", "Description_tc": "被亞拉戈古病毒感染，HP最大值降低", "Name_tc": "毒瘡"},
    "348": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts physiques reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "217101", "path": "ui/icon/217000/217101.tex", "path_hr1": "ui/icon/217000/217101_hr1.tex"}, "MaxStacks": "4", "Name_de": "Aussäen", "Name_en": "Disseminate", "Name_fr": "Dissémination", "Name_ja": "ディスセミネイト", "StatusCategory": "2", "row_id": "348", "Description_chs": "受到攻击的伤害增加", "Name_chs": "魔力飞散", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "유포", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "魔力飛散"},
    "349": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter physischer Schaden ist erhöht.", "Description_en": "Physical damage dealt is increased.", "Description_fr": "Les dégâts physiques infligés sont augmentés.", "Description_ja": "与える物理ダメージが上昇した状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "8", "Name_de": "Stahlschuppen", "Name_en": "Steel Scales", "Name_fr": "Écailles d'acier", "Name_ja": "スチールスケール", "StatusCategory": "1", "row_id": "349", "Description_chs": "物理攻击所造成的伤害提高", "Name_chs": "钢鳞", "Description_ko": "물리 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "강철 비늘", "Description_tc": "物理攻擊所造成的傷害提高", "Name_tc": "鋼鱗"},
    "350": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "215021", "path": "ui/icon/215000/215021.tex", "path_hr1": "ui/icon/215000/215021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "350", "Description_chs": "受到攻击的伤害减少", "Name_chs": "受伤减轻", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "受傷減輕"},
    "351": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Groll hat sich angestaut und erhöht den Attacke-Wert bestimmter Kommandos.", "Description_en": "The rage of fallen brethren is enhancing the potency of certain attacks.", "Description_fr": "La rancœur engendrée par la perte de ses semblables augmente la puissance de certaines attaques.", "Description_ja": "怨みが蓄積した状態。特定のアクションの威力が上昇する。", "Icon": {"id": "217141", "path": "ui/icon/217000/217141.tex", "path_hr1": "ui/icon/217000/217141_hr1.tex"}, "MaxStacks": "5", "Name_de": "Groll", "Name_en": "Rancor", "Name_fr": "Rancune", "Name_ja": "怨み", "StatusCategory": "1", "row_id": "351", "Description_chs": "怨恨在一点点积攒，特定攻击的威力提高", "Name_chs": "怨恨", "Description_ko": "원한이 축적된 상태. 특정 기술의 위력이 증가한다.", "Name_ko": "원한", "Description_tc": "怨恨在一點點累積，特定攻擊的威力提高", "Name_tc": "怨恨"},
    "352": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die angestaute magische Kraft in Gungnir verursacht schrittweise Schaden.", "Description_en": "Magicks of eld permeate your body, causing damage over time.", "Description_fr": "Une magie ancienne inflige des dégâts périodiquement.", "Description_ja": "グングニルの槍の魔力が蓄積した状態。HPが徐々に失われる。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gungnirs Zauber", "Name_en": "Spjot", "Name_fr": "Spjot", "Name_ja": "グングニルの魔力", "StatusCategory": "2", "row_id": "352", "Description_chs": "受到神枪昆古尼尔的影响，体力逐渐流失", "Name_chs": "神枪昆古尼尔的魔力", "Description_ko": "투창 궁니르의 마력이 축적된 상태. HP가 서서히 줄어든다.", "Name_ko": "투창 궁니르의 마력", "Description_tc": "受到神槍昆古尼爾的影響，HP逐漸流失", "Name_tc": "神槍昆古尼爾的魔力"},
    "353": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Für Neulinge in Kämpferdisziplinen sind alle physischen Attribute verbessert.", "Description_en": "Attributes are increased when a low-level Disciple of War or Magic.", "Description_fr": "Les caractéristiques des disciples de la guerre et de la magie débutants sont augmentées.", "Description_ja": "ビギナーのバトルクラスのフィジカルパラメータが向上した状態。", "Icon": {"id": "216501", "path": "ui/icon/216000/216501.tex", "path_hr1": "ui/icon/216000/216501_hr1.tex"}, "MaxStacks": "0", "Name_de": "Startbonus", "Name_en": "Brave New World", "Name_fr": "Un nouveau monde", "Name_ja": "カンパニーアクション：ビギナーボーナス", "StatusCategory": "1", "row_id": "353", "Description_chs": "新人战斗职业的所有状态参数提高", "Name_chs": "部队特效：鼓励新人", "Description_ko": "초보자의 전투 클래스 능력치가 올라간 상태.", "Name_ko": "부대 혜택: 초보자 지원", "Description_tc": "新人戰鬥職業的所有狀態參數提高", "Name_tc": "公會特效：鼓勵新人"},
    "354": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Für Sammler ist das Sammelgeschick erhöht.", "Description_en": "Gathering is increased when a Disciple of the Land.", "Description_fr": "La collecte des récolteurs est augmentée.", "Description_ja": "ギャザラーの獲得力が向上した状態。", "Icon": {"id": "216502", "path": "ui/icon/216000/216502.tex", "path_hr1": "ui/icon/216000/216502_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sammelgeschick-Bonus", "Name_en": "Live off the Land", "Name_fr": "Vivre de la terre", "Name_ja": "カンパニーアクション：獲得力アップ", "StatusCategory": "1", "row_id": "354", "Description_chs": "大地使者的获得力提高", "Name_chs": "部队特效：获得力提高", "Description_ko": "채집가의 획득력이 올라간 상태.", "Name_ko": "부대 혜택: 획득력 향상", "Description_tc": "大地使者的獲得力提高", "Name_tc": "公會特效：獲得力提高"},
    "355": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Für Sammler ist die Expertise erhöht.", "Description_en": "Perception is increased when a Disciple of the Land.", "Description_fr": "Le Savoir-faire des récolteurs est augmenté.", "Description_ja": "ギャザラーの技術力が向上した状態。", "Icon": {"id": "216503", "path": "ui/icon/216000/216503.tex", "path_hr1": "ui/icon/216000/216503_hr1.tex"}, "MaxStacks": "0", "Name_de": "Expertise-Bonus", "Name_en": "What You See", "Name_fr": "Avoir le coup d'œil", "Name_ja": "カンパニーアクション：技術力アップ", "StatusCategory": "1", "row_id": "355", "Description_chs": "大地使者的鉴别力提高", "Name_chs": "部队特效：鉴别力提高", "Description_ko": "채집가의 기술력이 올라간 상태.", "Name_ko": "부대 혜택: 기술력 향상", "Description_tc": "大地使者的鑑別力提高", "Name_tc": "公會特效：鑑別力提高"},
    "356": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Für Handwerker ist die Kunstfertigkeit erhöht.", "Description_en": "Craftsmanship is increased when a Disciple of the Hand.", "Description_fr": "L'habileté des artisans est augmentée.", "Description_ja": "クラフターの作業精度が向上した状態。", "Icon": {"id": "216504", "path": "ui/icon/216000/216504.tex", "path_hr1": "ui/icon/216000/216504_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kunstfertigkeits-Bonus", "Name_en": "Eat from the Hand", "Name_fr": "La main qui nourrit", "Name_ja": "カンパニーアクション：作業精度アップ", "StatusCategory": "1", "row_id": "356", "Description_chs": "能工巧匠的作业精度提高", "Name_chs": "部队特效：作业精度提高", "Description_ko": "제작자의 작업 숙련도가 올라간 상태.", "Name_ko": "부대 혜택: 작업 숙련도 향상", "Description_tc": "能工巧匠的作業精度提高", "Name_tc": "公會特效：作業精度提高"},
    "357": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Für Handwerker ist die Kontrolle erhöht.", "Description_en": "Control is increased when a Disciple of the Hand.", "Description_fr": "Le contrôle des artisans est augmenté.", "Description_ja": "クラフターの加工精度が向上した状態。", "Icon": {"id": "216505", "path": "ui/icon/216000/216505.tex", "path_hr1": "ui/icon/216000/216505_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kontrolle-Bonus", "Name_en": "In Control", "Name_fr": "Passer maître", "Name_ja": "カンパニーアクション：加工精度アップ", "StatusCategory": "1", "row_id": "357", "Description_chs": "能工巧匠的加工精度提高", "Name_chs": "部队特效：加工精度提高", "Description_ko": "제작자의 가공 숙련도가 올라간 상태.", "Name_ko": "부대 혜택: 가공 숙련도 향상", "Description_tc": "能工巧匠的加工精度提高", "Name_tc": "公會特效：加工精度提高"},
    "358": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist von Schnee bedeckt und kann Zielen Schaden zufügen, die unter dem Status Feenfeuer stehen.", "Description_en": "Covered in snow and able to deal damage to targets under the Fey Fire effect.", "Description_fr": "Le corps est couvert de neige et il est possible d'attaquer les cibles bénéficiant de l'effet Feu follet.", "Description_ja": "雪玉を受け、雪まみれになった状態。妖炎状態の対象にダメージを与えられるようになる。", "Icon": {"id": "215510", "path": "ui/icon/215000/215510.tex", "path_hr1": "ui/icon/215000/215510_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schneemann", "Name_en": "Snowman", "Name_fr": "Bonhomme de neige", "Name_ja": "雪だるま", "StatusCategory": "1", "row_id": "358", "Description_chs": "被雪球打中之后满身积雪，能够对妖炎状态下的目标造成伤害", "Name_chs": "雪人", "Description_ko": "눈덩이를 맞아 온통 눈투성이가 된 상태. 요괴의 화염 상태인 대상에게 피해를 줄 수 있게 된다.", "Name_ko": "눈사람", "Description_tc": "被雪球打中之後滿身積雪，能夠對妖炎狀態下的目標造成傷害", "Name_tc": "雪人"},
    "359": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist eingehüllt von einem schützenden Feuer, das erlittenen Schaden neutralisiert.", "Description_en": "A fey fire envelops you, nullifying all damage received.", "Description_fr": "Un feu illusoire enveloppe le corps, protégeant des attaques.", "Description_ja": "妖炎により、被ダメージを無効化する状態。", "Icon": {"id": "215508", "path": "ui/icon/215000/215508.tex", "path_hr1": "ui/icon/215000/215508_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feenfeuer", "Name_en": "Fey Fire", "Name_fr": "Feu follet", "Name_ja": "妖炎", "StatusCategory": "1", "row_id": "359", "Description_chs": "浑身被妖炎覆盖，全部攻击都没有效果", "Name_chs": "妖炎", "Description_ko": "요괴의 화염으로 자신이 받는 피해를 무효화하는 상태.", "Name_ko": "요괴의 화염", "Description_tc": "渾身被妖炎覆蓋，全部攻擊都沒有效果", "Name_tc": "妖炎"},
    "360": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Wirkung von Nahrung ist verlängert.", "Description_en": "Food effect duration is increased.", "Description_fr": "La durée de l'effet des repas est allongée.", "Description_ja": "食事の効果時間を延長する状態。", "Icon": {"id": "216508", "path": "ui/icon/216000/216508.tex", "path_hr1": "ui/icon/216000/216508_hr1.tex"}, "MaxStacks": "0", "Name_de": "Längere Nahrungseffekte", "Name_en": "Meat and Mead", "Name_fr": "À boire et à manger", "Name_ja": "カンパニーアクション：食事効果時間延長", "StatusCategory": "1", "row_id": "360", "Description_chs": "食物的效果时间延长", "Name_chs": "部队特效：食物效果时间延长", "Description_ko": "식사 효과의 지속시간이 연장된 상태.", "Name_ko": "부대 혜택: 식사 지속시간 연장", "Description_tc": "食物的效果時間延長", "Name_tc": "公會特效：食物效果時間延長"},
    "361": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Ansteigen der emotionalen Bindung von Gegenständen durch Benutzung ist beschleunigt.", "Description_en": "Spiritbonding speed is increased.", "Description_fr": "La symbiose augmente plus facilement.", "Description_ja": "錬精度が上昇しやすくなった状態。", "Icon": {"id": "216509", "path": "ui/icon/216000/216509.tex", "path_hr1": "ui/icon/216000/216509_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bindungsbonus", "Name_en": "That Which Binds Us", "Name_fr": "Union parfaite", "Name_ja": "カンパニーアクション：錬精度上昇量アップ", "StatusCategory": "1", "row_id": "361", "Description_chs": "精炼度增长得更快", "Name_chs": "部队特效：精炼度增加量提高", "Description_ko": "결속도가 더 잘 오르는 상태.", "Name_ko": "부대 혜택: 결속도 증가량 향상", "Description_tc": "精煉度增長得更快", "Name_tc": "公會特效：精煉度增加量提高"},
    "362": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Verschleiß von Gegenständen bei Benutzung ist verlangsamt.", "Description_en": "Gear wear is reduced.", "Description_fr": "La perte de condition des équipements est réduite.", "Description_ja": "装備品の耐久度の減少を低減する状態。", "Icon": {"id": "216510", "path": "ui/icon/216000/216510.tex", "path_hr1": "ui/icon/216000/216510_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verminderter Verschleiß", "Name_en": "Proper Care", "Name_fr": "Protections protégées", "Name_ja": "カンパニーアクション：装備品劣化低減", "StatusCategory": "1", "row_id": "362", "Description_chs": "装备耐久度损耗降低", "Name_chs": "部队特效：装备损耗降低", "Description_ko": "장비의 내구도 감소량이 절감된 상태.", "Name_ko": "부대 혜택: 장비 소모 절감", "Description_tc": "裝備耐久度損耗降低", "Name_tc": "公會特效：裝備損耗降低"},
    "363": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "363", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "364": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Gil-Kosten für den Teleport sind verringert.", "Description_en": "Teleportation fees are reduced.", "Description_fr": "Le coût en gils des téléportations est réduit.", "Description_ja": "テレポに必要なギルが割引された状態。", "Icon": {"id": "216512", "path": "ui/icon/216000/216512.tex", "path_hr1": "ui/icon/216000/216512_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vergünstigter Teleport", "Name_en": "Reduced Rates", "Name_fr": "Prix d'ami", "Name_ja": "カンパニーアクション：テレポ割引", "StatusCategory": "1", "row_id": "364", "Description_chs": "传送所需要花费的金币减少", "Name_chs": "部队特效：传送优惠", "Description_ko": "텔레포 비용이 할인된 상태.", "Name_ko": "부대 혜택: 텔레포 할인", "Description_tc": "傳送所需要花費的金幣減少", "Name_tc": "公會特效：傳送優惠"},
    "365": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Routine beim Besiegen von Feinden ist erhöht.", "Description_en": "EXP earned through battle is increased.", "Description_fr": "L'expérience obtenue au combat est augmentée.", "Description_ja": "敵討伐時の獲得経験値が増加する状態。", "Icon": {"id": "216513", "path": "ui/icon/216000/216513.tex", "path_hr1": "ui/icon/216000/216513_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kampfroutine-Bonus", "Name_en": "The Heat of Battle", "Name_fr": "Feu du combat", "Name_ja": "カンパニーアクション：討伐経験値アップ", "StatusCategory": "1", "row_id": "365", "Description_chs": "打倒敌人时获得的经验增加", "Name_chs": "部队特效：讨伐经验值提高", "Description_ko": "적 처치 시 획득 경험치가 증가하는 상태.", "Name_ko": "부대 혜택: 전투 경험치 향상", "Description_tc": "打倒敵人時獲得的經驗增加", "Name_tc": "公會特效：討伐經驗值提高"},
    "366": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Routine des Mitstreiters steigt schneller.", "Description_en": "EXP earned by companions is increased.", "Description_fr": "L'expérience obtenue par le compagnon augmente.", "Description_ja": "バディの獲得経験値が増加する状態。", "Icon": {"id": "216514", "path": "ui/icon/216000/216514.tex", "path_hr1": "ui/icon/216000/216514_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mitstreiterroutine-Bonus", "Name_en": "A Man's Best Friend", "Name_fr": "Meilleur ami de l'homme", "Name_ja": "カンパニーアクション：バディ経験値アップ", "StatusCategory": "1", "row_id": "366", "Description_chs": "搭档获得的经验增加", "Name_chs": "部队特效：搭档经验值提高", "Description_ko": "버디 획득 경험치가 증가하는 상태.", "Name_ko": "부대 혜택: 버디 경험치 향상", "Description_tc": "搭檔獲得的經驗增加", "Name_tc": "公會特效：搭檔經驗值提高"},
    "367": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Routine beim Sammeln von Rohstoffen ist erhöht.", "Description_en": "EXP earned through gathering is increased.", "Description_fr": "L'expérience obtenue en récoltant est augmentée.", "Description_ja": "採集時の獲得経験値が増加する状態。", "Icon": {"id": "216515", "path": "ui/icon/216000/216515.tex", "path_hr1": "ui/icon/216000/216515_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sammelroutine-Bonus", "Name_en": "Earth and Water", "Name_fr": "Terre et eau", "Name_ja": "カンパニーアクション：採集経験値アップ", "StatusCategory": "1", "row_id": "367", "Description_chs": "采集时获得的经验增加", "Name_chs": "部队特效：采集经验值提高", "Description_ko": "채집 획득 경험치가 증가하는 상태.", "Name_ko": "부대 혜택: 채집 경험치 향상", "Description_tc": "採集時獲得的經驗增加", "Name_tc": "公會特效：採集經驗值提高"},
    "368": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Routine bei der Synthese ist erhöht.", "Description_en": "EXP earned through crafting is increased.", "Description_fr": "L'expérience obtenue en synthétisant augmente.", "Description_ja": "製作時の獲得経験値が増加する状態。", "Icon": {"id": "216516", "path": "ui/icon/216000/216516.tex", "path_hr1": "ui/icon/216000/216516_hr1.tex"}, "MaxStacks": "0", "Name_de": "Syntheseroutine-Bonus", "Name_en": "Helping Hand", "Name_fr": "Être en bonnes mains", "Name_ja": "カンパニーアクション：製作経験値アップ", "StatusCategory": "1", "row_id": "368", "Description_chs": "制作时获得的经验增加", "Name_chs": "部队特效：制作经验值提高", "Description_ko": "제작 획득 경험치가 증가하는 상태.", "Name_ko": "부대 혜택: 제작 경험치 향상", "Description_tc": "製作時獲得的經驗增加", "Name_tc": "公會特效：製作經驗值提高"},
    "369": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Beeinträchtigt durch viskoses Ätheroplasma. Erleidet hohen Schaden, sobald sich 5 dieses Status angesammelt haben.", "Description_en": "Aetheroplasm is attached to your body. A stack of 5 will result in severe damage.", "Description_fr": "De l'éthéroplasma poisseux recouvre le corps. L'effet occasionne d'importants dégâts s'il est accumulé 5 fois.", "Description_ja": "吸着式エーテル爆雷が付着した状態。5スタック付与されると大ダメージを受ける。", "Icon": {"id": "217281", "path": "ui/icon/217000/217281.tex", "path_hr1": "ui/icon/217000/217281_hr1.tex"}, "MaxStacks": "5", "Name_de": "Ätheroplasma", "Name_en": "Viscous Aetheroplasm", "Name_fr": "Éthéroplasma", "Name_ja": "吸着爆雷", "StatusCategory": "2", "row_id": "369", "Description_chs": "身上带有吸附式以太炸弹，积攒到5档之后会受到巨大伤害", "Name_chs": "吸附式炸弹", "Description_ko": "흡착식 에테르 폭뢰가 부착된 상태. 5단계 누적되면 큰 피해를 받는다.", "Name_ko": "흡착 폭뢰", "Description_tc": "身上帶有吸附式乙太炸彈，累積到5階之後會受到巨大傷害", "Name_tc": "吸附式炸彈"},
    "370": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unter Einfluss des Gesangs der Sirenen. Wird zum Zombie, falls bis Ende des Status nicht die maximalen LP hergestellt werden.", "Description_en": "The siren's song is gradually invading your mind. Must be at maximum HP when effect ends to avoid becoming charmed.", "Description_fr": "Transforme graduellement en zombi. Les PV maximums doivent être restaurés avant la fin de l'effet pour empêcher la zombification.", "Description_ja": "セイレーンの歌声で、徐々にゾンビー化しつつある状態。効果終了までに、HPを最大値まで回復しなければゾンビー化してしまう。", "Icon": {"id": "215558", "path": "ui/icon/215000/215558.tex", "path_hr1": "ui/icon/215000/215558_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sirenengesang", "Name_en": "Siren Song", "Name_fr": "Chant de la sirène", "Name_ja": "セイレーンの歌声", "StatusCategory": "2", "row_id": "370", "Description_chs": "听到塞壬的歌声之后会逐渐转化成僵尸，在效果结束之前如果体力没有恢复到最大值便会变成僵尸", "Name_chs": "塞壬的歌声", "Description_ko": "세이렌의 노랫소리를 듣고 서서히 좀비가 되어가는 상태.\n효과가 끝날 때까지 HP를 최대치까지 회복하지 않으면 좀비가 된다.", "Name_ko": "세이렌의 노랫소리", "Description_tc": "聽到賽蓮的歌聲之後會逐漸轉化成殭屍，在效果結束之前如果HP沒有恢復到最大值便會變成殭屍", "Name_tc": "賽蓮的歌聲"},
    "371": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen völlig willenlosen Zombie verwandelt, der die eigenen Kameraden angreift.", "Description_en": "Turned into a mindless zombie under enemy control.", "Description_fr": "L'être est transformé en zombi obéissant à l'ennemi.", "Description_ja": "ゾンビー化した状態。仲間を攻撃し続ける。", "Icon": {"id": "215559", "path": "ui/icon/215000/215559.tex", "path_hr1": "ui/icon/215000/215559_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zombie", "Name_en": "Zombification", "Name_fr": "Zombification", "Name_ja": "ゾンビー", "StatusCategory": "2", "row_id": "371", "Description_chs": "变成了僵尸，会向同伴发动攻击", "Name_chs": "僵尸", "Description_ko": "좀비가 된 상태. 아군을 계속 공격한다.", "Name_ko": "좀비", "Description_tc": "變成了殭屍，會向同伴發動攻擊", "Name_tc": "殭屍"},
    "372": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Rasend vor Wut über den Verlust des Geleges. Ausgeteilter Schaden ist erhöht.", "Description_en": "The mother zu is maddened by the death of her brood. Damage dealt is increased.", "Description_fr": "La colère due à la destruction des œufs augmente les dégâts infligés.", "Description_ja": "卵を壊され怒り狂った状態。与ダメージが上昇する。", "Icon": {"id": "217221", "path": "ui/icon/217000/217221.tex", "path_hr1": "ui/icon/217000/217221_hr1.tex"}, "MaxStacks": "16", "Name_de": "Brutrage", "Name_en": "Brood Rage", "Name_fr": "Colère maternelle", "Name_ja": "母鳥の怒り", "StatusCategory": "1", "row_id": "372", "Description_chs": "母鸟看到蛋被破坏之后异常愤怒，攻击造成的伤害均会有所增加", "Name_chs": "亲鸟之怒", "Description_ko": "알이 깨져서 미쳐 날뛰는 상태. 적에게 주는 피해량이 증가한다.", "Name_ko": "어미새의 분노", "Description_tc": "母鳥看到蛋被破壞之後異常憤怒，攻擊造成的傷害均會有所增加", "Name_tc": "親鳥之怒"},
    "373": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhaltene Heilmagie ist wirkungslos.", "Description_en": "HP recovery via healing magic is reduced.", "Description_fr": "Les sorts de restauration des PV n'ont aucun effet.", "Description_ja": "回復魔法による自身に対するＨＰ回復効果が無効化された状態。", "Icon": {"id": "215561", "path": "ui/icon/215000/215561.tex", "path_hr1": "ui/icon/215000/215561_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unheilbar", "Name_en": "Blight", "Name_fr": "Insoignabilité", "Name_ja": "被回復無効", "StatusCategory": "2", "row_id": "373", "Description_chs": "所有对自身发动的治疗魔法均没有体力恢复效果", "Name_chs": "治疗无效", "Description_ko": "회복마법으로 받는 HP 회복 효과가 무효화되는 상태.", "Name_ko": "회복 무효", "Description_tc": "所有對自身發動的治療魔法均沒有HP恢復效果", "Name_tc": "治療無效"},
    "374": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein denaturierter Kristall haftet dem Körper an. Wenn sich 3 Einheiten angeheftet haben, explodieren sie.", "Description_en": "Shards of corrupted crystals are attached to your body. A stack of three will trigger an explosion.", "Description_fr": "Des cristaux corrompus recouvrent le corps. Ils explosent si l'effet est accumulé 3 fois.", "Description_ja": "身体に偏属性クリスタルが付着した状態。3スタック付与されると爆散する。", "Icon": {"id": "217161", "path": "ui/icon/217000/217161.tex", "path_hr1": "ui/icon/217000/217161_hr1.tex"}, "MaxStacks": "3", "Name_de": "Denaturierter Kristall", "Name_en": "Corrupted Crystal", "Name_fr": "Cristaux corrompus", "Name_ja": "偏属性クリスタル", "StatusCategory": "2", "row_id": "374", "Description_chs": "身上带有偏属性水晶，积攒到3档之后会爆炸飞散", "Name_chs": "偏属性水晶", "Description_ko": "몸에 편속성 크리스탈이 붙은 상태. 3단계 누적되면 폭발한다.", "Name_ko": "편속성 크리스탈", "Description_tc": "身上帶有偏屬性水晶，累積到3階之後會爆炸飛散", "Name_tc": "偏屬性水晶"},
    "375": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximale LP sind verringert, erlittener Schaden ist erhöht.", "Description_en": "Maximum HP is reduced and damage taken is increased.", "Description_fr": "Les PV maximums sont réduits et les dégâts reçus sont augmentés.", "Description_ja": "最大HPが低下し、受けるダメージが増加する状態。", "Icon": {"id": "217181", "path": "ui/icon/217000/217181.tex", "path_hr1": "ui/icon/217000/217181_hr1.tex"}, "MaxStacks": "5", "Name_de": "Verbrennung", "Name_en": "Suppuration", "Name_fr": "Morsure du feu", "Name_ja": "熱傷", "StatusCategory": "2", "row_id": "375", "Description_chs": "最大体力降低，受到攻击的伤害增加", "Name_chs": "灼伤", "Description_ko": "HP 최대치가 감소하고, 받는 피해량이 증가하는 상태.", "Name_ko": "열화상", "Description_tc": "最大HP降低，受到攻擊的傷害增加", "Name_tc": "灼傷"},
    "376": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verbreitet Gluthitze weiter in der Umgebung. Erleidet schrittweise Feuerschaden.", "Description_en": "Ignited by white-hot embers and scorching those nearby. Sustaining fire damage over time.", "Description_fr": "Des flammes émettant une vive chaleur enveloppent le corps, infligeant des dégâts périodiques de feu.", "Description_ja": "周囲に灼熱をまき散らす状態。火属性ダメージにより、ＨＰが徐々に失われる。", "Icon": {"id": "215560", "path": "ui/icon/215000/215560.tex", "path_hr1": "ui/icon/215000/215560_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gluthitze", "Name_en": "Searing Wind", "Name_fr": "Fournaise", "Name_ja": "灼熱", "StatusCategory": "2", "row_id": "376", "Description_chs": "向周围散布灼热，同时会受到火属性的持续伤害", "Name_chs": "灼热", "Description_ko": "주변에 열기를 발산하는 상태. 불속성 피해로 HP가 서서히 줄어든다.", "Name_ko": "작열", "Description_tc": "向周圍散佈灼熱，同時會受到火屬性的持續傷害", "Name_tc": "灼熱"},
    "377": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von lodernden Fesseln gebunden. Ausgeteilter Schaden ist verringert. Erleidet schrittweise Feuerschaden.", "Description_en": "A prison of fire is reducing damage dealt and inflicting fire damage over time.", "Description_fr": "Les dégâts infligés sont réduits et des dégâts périodiques de feu sont subis.", "Description_ja": "炎獄の鎖に縛られた状態。与ダメージが低下し、火属性ダメージにより、ＨＰが徐々に失われる。", "Icon": {"id": "217201", "path": "ui/icon/217000/217201.tex", "path_hr1": "ui/icon/217000/217201_hr1.tex"}, "MaxStacks": "8", "Name_de": "Infernofesseln", "Name_en": "Infernal Fetters", "Name_fr": "Chaînes infernales", "Name_ja": "炎獄の鎖", "StatusCategory": "2", "row_id": "377", "Description_chs": "被火狱的锁链所束缚，攻击造成的伤害下降，同时还会受到火属性的持续伤害", "Name_chs": "火狱之锁", "Description_ko": "염옥의 사슬에 묶인 상태.\n적에게 주는 피해량이 떨어지고, 불속성 피해를 받아 HP가 서서히 줄어든다.", "Name_ko": "염옥의 사슬", "Description_tc": "被火獄的鎖鏈所束縛，攻擊造成的傷害下降，同時還會受到火屬性的持續傷害", "Name_tc": "火獄之鎖"},
    "378": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig. Als ob sich eine böse Macht an den Füßen festklammerte.", "Description_en": "Held firmly by the leg and unable to move.", "Description_fr": "Une force inconnue immobilise les jambes, empêchant tout mouvement.", "Description_ja": "足を掴まれ、身動きができなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Agonales Klammern", "Name_en": "Death Throes", "Name_fr": "Affres de la mort", "Name_ja": "道連れ", "StatusCategory": "2", "row_id": "378", "Description_chs": "脚部被束缚，无法自由行动", "Name_chs": "死亡引领", "Description_ko": "발목을 잡혀 이동이 불가능한 상태.", "Name_ko": "물귀신 작전", "Description_tc": "腳部被束縛，無法自由行動", "Name_tc": "死亡引領"},
    "379": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden durch den Tiefdruck in der Umgebung.", "Description_en": "The wind is high. Sustaining wind damage over time.", "Description_fr": "La pression atmosphérique a grandement baissé, infligeant des dégâts périodiques de vent.", "Description_ja": "周囲の気圧が下がった状態。風属性ダメージにより、ＨＰが徐々に失われる。", "Icon": {"id": "217241", "path": "ui/icon/217000/217241.tex", "path_hr1": "ui/icon/217000/217241_hr1.tex"}, "MaxStacks": "3", "Name_de": "Tiefdruck", "Name_en": "Thermal Low", "Name_fr": "Basse pression", "Name_ja": "低気圧", "StatusCategory": "2", "row_id": "379", "Description_chs": "周围气压下降，同时会受到风属性的持续伤害", "Name_chs": "低气压", "Description_ko": "주위 기압이 내려간 상태. 바람속성 피해로 HP가 서서히 줄어든다.", "Name_ko": "저기압", "Description_tc": "周圍氣壓下降，同時會受到風屬性的持續傷害", "Name_tc": "低氣壓"},
    "380": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Windbasierter Widerstand ist durch den Hochdruckeinfluss der Umgebung erhöht. ", "Description_en": "The wind has died. Resistance to wind damage is increased.", "Description_fr": "La pression atmosphérique a grandement augmenté, améliorant la résistance à l'élément vent.", "Description_ja": "周囲の気圧が高まった状態。風属性に対する耐性が向上する。", "Icon": {"id": "215030", "path": "ui/icon/215000/215030.tex", "path_hr1": "ui/icon/215000/215030_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hochdruck", "Name_en": "Thermal High", "Name_fr": "Haute pression", "Name_ja": "高気圧", "StatusCategory": "1", "row_id": "380", "Description_chs": "周围气压上升，对风属性的耐性有所提高", "Name_chs": "高气压", "Description_ko": "주위 기압이 올라간 상태. 바람속성 저항력이 증가한다.", "Name_ko": "고기압", "Description_tc": "周圍氣壓上升，對風屬性的耐性有所提高", "Name_tc": "高氣壓"},
    "381": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auto-Attacke verursacht zusätzlichen Schaden.", "Description_en": "Auto-attacks are enhanced.", "Description_fr": "Les attaques automatiques sont améliorées.", "Description_ja": "オートアタックに追加ダメージが付与された状態。", "Icon": {"id": "212505", "path": "ui/icon/212000/212505.tex", "path_hr1": "ui/icon/212000/212505_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwert-Eid", "Name_en": "Sword Oath", "Name_fr": "Serment de l'épée", "Name_ja": "忠義の剣", "StatusCategory": "1", "row_id": "381", "Description_chs": "对自动攻击附加追加伤害", "Name_chs": "忠义之剑", "Description_ko": "자동 공격 시 추가 피해를 주는 상태.", "Name_ko": "충의의 검", "Description_tc": "對自動攻擊附加追加傷害", "Name_tc": "忠義之劍"},
    "382": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "382", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "383": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die konsumierten Nährstoffe führen zu einem explosiven Wachstumsschub.", "Description_en": "Absorbed nutrients are spurring rapid development.", "Description_fr": "L'organisme accélère sa croissance en absorbant des nutriments.", "Description_ja": "養分を得て、生長しつつある状態。", "Icon": {"id": "219541", "path": "ui/icon/219000/219541.tex", "path_hr1": "ui/icon/219000/219541_hr1.tex"}, "MaxStacks": "2", "Name_de": "Wachstumsschub", "Name_en": "Growing", "Name_fr": "En pleine croissance", "Name_ja": "生長中", "StatusCategory": "1", "row_id": "383", "Description_chs": "获取养分不断生长", "Name_chs": "生长中", "Description_ko": "양분을 얻어 성장하고 있는 상태.", "Name_ko": "성장 중", "Description_tc": "獲取養分不斷生長", "Name_tc": "生長中"},
    "384": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vollständig ausgewachsen.", "Description_en": "Fully matured.", "Description_fr": "L'organisme est arrivé à maturité.", "Description_ja": "生長しきった状態。", "Icon": {"id": "215971", "path": "ui/icon/215000/215971.tex", "path_hr1": "ui/icon/215000/215971_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausgewachsen", "Name_en": "Full-grown", "Name_fr": "Mature", "Name_ja": "成形", "StatusCategory": "1", "row_id": "384", "Description_chs": "生长完成", "Name_chs": "成形", "Description_ko": "성장을 마친 상태.", "Name_ko": "장성", "Description_tc": "生長完成", "Name_tc": "成形"},
    "385": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Pfad der Fuath. Traust du deinen Augen?", "Description_en": "Weaving the illusion of a precarious path.", "Description_fr": "Crée une illusion forçant les victimes à traverser un gouffre périlleux.", "Description_ja": "一本橋を渡っている幻覚を見せている状態。", "Icon": {"id": "215972", "path": "ui/icon/215000/215972.tex", "path_hr1": "ui/icon/215000/215972_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trügerisches Trapez", "Name_en": "Fool's Tightrope", "Name_fr": "Fantaisie du funambule", "Name_ja": "幻覚：一本橋", "StatusCategory": "1", "row_id": "385", "Description_chs": "让敌人看到正在过独木桥的幻觉", "Name_chs": "幻觉：独木桥", "Description_ko": "외나무다리를 건너는 환각을 자아내는 상태.", "Name_ko": "환각: 외나무다리", "Description_tc": "讓敵人看到正在過獨木橋的幻覺", "Name_tc": "幻覺：獨木橋"},
    "386": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gewahr, dass das trügerische Trapetz eine Illusion der Fuath ist.", "Description_en": "Aware that the fool's tightrope is a mere illusion.", "Description_fr": "L'illusion créée par la Fantaisie du funambule a été reconnue comme telle et n'a plus d'effet.", "Description_ja": "一本橋を渡っている幻覚を見破った状態。", "Icon": {"id": "215973", "path": "ui/icon/215000/215973.tex", "path_hr1": "ui/icon/215000/215973_hr1.tex"}, "MaxStacks": "0", "Name_de": "Durchblick", "Name_en": "Unfooled", "Name_fr": "Illusion dissipée", "Name_ja": "幻覚破り：一本橋", "StatusCategory": "1", "row_id": "386", "Description_chs": "打破了正在过独木桥的幻觉", "Name_chs": "打破幻觉：独木桥", "Description_ko": "외나무다리를 건너는 환각에서 깨어난 상태.", "Name_ko": "환각 간파: 외나무다리", "Description_tc": "打破了正在過獨木橋的幻覺", "Name_tc": "打破幻覺：獨木橋"},
    "387": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Überzeugt, in die Tiefe zu stürzen und daher in Schockstarre verfallen.", "Description_en": "Convinced that you have taken a fall and are unable to move.", "Description_fr": "La victime de l'illusion a cru basculer dans le gouffre et est maintenant tétanisée par la peur.", "Description_ja": "一本橋から墜落した幻覚を見たことで、身動きが取れない状態。", "Icon": {"id": "215974", "path": "ui/icon/215000/215974.tex", "path_hr1": "ui/icon/215000/215974_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trügerischer Sturz", "Name_en": "Fool's Tumble", "Name_fr": "Acrophobie illusoire", "Name_ja": "墜落幻覚", "StatusCategory": "2", "row_id": "387", "Description_chs": "因看到了从独木桥坠落的幻觉而无法动弹", "Name_chs": "坠落幻觉", "Description_ko": "외나무다리에서 떨어지는 환각에 빠져 움직일 수 없는 상태.", "Name_ko": "추락 환각", "Description_tc": "因看到了從獨木橋墜落的幻覺而無法動彈", "Name_tc": "墜落幻覺"},
    "388": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein trügerisches Bildnis seiner selbst.", "Description_en": "Weaving the illusion of an altered self.", "Description_fr": "Crée l'illusion d'une terrifiante apparence.", "Description_ja": "自分の姿が変異している幻覚を見せている状態。", "Icon": {"id": "215975", "path": "ui/icon/215000/215975.tex", "path_hr1": "ui/icon/215000/215975_hr1.tex"}, "MaxStacks": "0", "Name_de": "Spiegelbild", "Name_en": "Fool's Figure", "Name_fr": "Fantaisie du changelin", "Name_ja": "幻覚：自己変異", "StatusCategory": "1", "row_id": "388", "Description_chs": "让对方看到自己的身体发生变异的幻觉", "Name_chs": "幻觉：自我变异", "Description_ko": "자신의 몸이 변이하는 환각을 자아내는 상태.", "Name_ko": "환각: 자기 변이", "Description_tc": "讓對方看到自己的身體發生變異的幻覺", "Name_tc": "幻覺：自我變異"},
    "389": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden und erhaltene Heileffekte sind verringert.", "Description_en": "Damage dealt and potency of all HP restoration actions are reduced.", "Description_fr": "Les dégâts infligés et la puissance des effets curatifs prodigués sont réduits.", "Description_ja": "与ダメージと自身からのＨＰ回復効果が低下した状態。", "Icon": {"id": "214808", "path": "ui/icon/214000/214808.tex", "path_hr1": "ui/icon/214000/214808_hr1.tex"}, "MaxStacks": "0", "Name_de": "Spieß", "Name_en": "Skewer", "Name_fr": "Embrochement", "Name_ja": "スキュアー", "StatusCategory": "2", "row_id": "389", "Description_chs": "发动攻击所造成的伤害及自身发动的体力恢复效果降低", "Name_chs": "枪杆击", "Description_ko": "주는 피해량과 주는 HP 회복 효과가 감소한 상태.", "Name_ko": "꼬챙이 꿰기", "Description_tc": "發動攻擊所造成的傷害及自身發動的HP恢復效果降低", "Name_tc": "槍桿擊"},
    "390": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die konsumierten Nährstoffe führen zu einem explosiven Wachstumsschub.", "Description_en": "Absorbed nutrients are spurring rapid development.", "Description_fr": "L'organisme accélère sa croissance en absorbant des nutriments.", "Description_ja": "養分を得て、生長しつつある状態。", "Icon": {"id": "219541", "path": "ui/icon/219000/219541.tex", "path_hr1": "ui/icon/219000/219541_hr1.tex"}, "MaxStacks": "5", "Name_de": "Wachstumsschub", "Name_en": "Growing", "Name_fr": "En pleine croissance", "Name_ja": "生長中", "StatusCategory": "1", "row_id": "390", "Description_chs": "获取养分不断生长", "Name_chs": "生长中", "Description_ko": "양분을 얻어 성장하고 있는 상태.", "Name_ko": "성장 중", "Description_tc": "獲取養分不斷生長", "Name_tc": "生長中"},
    "391": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vollständig ausgewachsen.", "Description_en": "Fully matured.", "Description_fr": "L'organisme est arrivé à maturité.", "Description_ja": "生長しきった状態。", "Icon": {"id": "215971", "path": "ui/icon/215000/215971.tex", "path_hr1": "ui/icon/215000/215971_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausgewachsen", "Name_en": "Full-grown", "Name_fr": "Mature", "Name_ja": "成形", "StatusCategory": "1", "row_id": "391", "Description_chs": "生长完成", "Name_chs": "成形", "Description_ko": "성장을 마친 상태.", "Name_ko": "장성", "Description_tc": "生長完成", "Name_tc": "成形"},
    "392": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feindseligkeit gegen dich ist erhöht.", "Description_en": "Enmity is increased.", "Description_fr": "La génération d'inimitié est augmentée.", "Description_ja": "自身に向けられる敵視が上昇する状態。", "Icon": {"id": "213603", "path": "ui/icon/213000/213603.tex", "path_hr1": "ui/icon/213000/213603_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eid der Leibgardisten", "Name_en": "Royal Guard", "Name_fr": "Garde royale", "Name_ja": "ロイヤルガード", "StatusCategory": "1", "row_id": "392", "Description_chs": "自身仇恨提高", "Name_chs": "王室亲卫", "Description_ko": "자신을 향한 적의 적개심이 상승하는 상태.", "Name_ko": "여왕의 호위", "Description_tc": "自身仇恨提高", "Name_tc": "王家之盾"},
    "393": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feindseligkeit gegen dich ist erhöht.", "Description_en": "Enmity is increased.", "Description_fr": "La génération d'inimitié est augmentée.", "Description_ja": "自身に向けられる敵視が上昇する状態。", "Icon": {"id": "212506", "path": "ui/icon/212000/212506.tex", "path_hr1": "ui/icon/212000/212506_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schild-Eid", "Name_en": "Iron Will", "Name_fr": "Volonté de fer", "Name_ja": "アイアンウィル", "StatusCategory": "1", "row_id": "393", "Description_chs": "自身仇恨提高", "Name_chs": "钢铁信念", "Description_ko": "자신을 향한 적의 적개심이 상승하는 상태.", "Name_ko": "굳건한 의지", "Description_tc": "自身仇恨提高", "Name_tc": "鋼鐵信念"},
    "394": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden. ", "Description_en": "Impervious to all attacks.", "Description_fr": "Insensible à toutes les attaques.", "Description_ja": "すべてのダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unverwundbar", "Name_en": "Invincibility", "Name_fr": "Invulnérable", "Name_ja": "無敵", "StatusCategory": "1", "row_id": "394", "Description_chs": "所有攻击均无效化", "Name_chs": "无敌", "Description_ko": "모든 피해를 무효화하는 상태.", "Name_ko": "무적", "Description_tc": "所有攻擊均無效化", "Name_tc": "無敵"},
    "395": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter physischer Schaden ist verringert.", "Description_en": "Physical damage dealt is reduced.", "Description_fr": "Les dégâts physiques infligés sont réduits.", "Description_ja": "物理ダメージが低下した状態。", "Icon": {"id": "215051", "path": "ui/icon/215000/215051.tex", "path_hr1": "ui/icon/215000/215051_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schadenswert -", "Name_en": "Physical Damage Down", "Name_fr": "Malus de dégâts physiques", "Name_ja": "物理ダメージ低下", "StatusCategory": "2", "row_id": "395", "Description_chs": "物理攻击所造成的伤害降低", "Name_chs": "物理伤害降低", "Description_ko": "물리 공격으로 주는 피해량이 감소하는 상태.", "Name_ko": "주는 물리 피해량 감소", "Description_tc": "物理攻擊所造成的傷害降低", "Name_tc": "物理傷害降低"},
    "396": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der nächste negative Status wird abgewehrt.", "Description_en": "Next enfeeblement received is nullified.", "Description_fr": "La prochaine altération d'état sera bloquée.", "Description_ja": "次に受ける1回の状態異常効果を防ぐ状態。", "Icon": {"id": "214815", "path": "ui/icon/214000/214815.tex", "path_hr1": "ui/icon/214000/214815_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gleichmut", "Name_en": "Concentration", "Name_fr": "Concentration", "Name_ja": "集中", "StatusCategory": "1", "row_id": "396", "Description_chs": "免受1次异常状态效果", "Name_chs": "集中", "Description_ko": "다음에 받는 상태 이상을 1회 막아내는 상태.", "Name_ko": "집중", "Description_tc": "免受1次異常狀態效果", "Name_tc": "集中"},
    "397": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "214816", "path": "ui/icon/214000/214816.tex", "path_hr1": "ui/icon/214000/214816_hr1.tex"}, "MaxStacks": "0", "Name_de": "Einstimmung", "Name_en": "Safeguard", "Name_fr": "Sauvegarde", "Name_ja": "堅守", "StatusCategory": "1", "row_id": "397", "Description_chs": "受到攻击的伤害减少", "Name_chs": "坚守", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "수비", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "堅守"},
    "398": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nur noch halb der physischen Welt verhaftet. Ausgeteilter Schaden ist verringert, dafür können geisterartige Gegner getroffen werden.", "Description_en": "Existentially aligned to the astral realm. Damage dealt is reduced, but can attack ghostly beings.", "Description_fr": "Le corps est partiellement aligné sur le monde astral. Les dégâts infligés sont réduits de moitié, mais il est possible d'attaquer les êtres fantômatiques.", "Description_ja": "半分次元がズレた状態。与ダメージが低下するが、霊体への攻撃が可能となる。", "Icon": {"id": "215562", "path": "ui/icon/215000/215562.tex", "path_hr1": "ui/icon/215000/215562_hr1.tex"}, "MaxStacks": "0", "Name_de": "Astralkörper", "Name_en": "Astral Realignment", "Name_fr": "Alignement astral", "Name_ja": "アストラル体", "StatusCategory": "2", "row_id": "398", "Description_chs": "身体处于两个次元之间，可以对灵体发动攻击，但造成的伤害有所降低", "Name_chs": "星极体", "Description_ko": "차원이 반쯤 뒤틀린 상태. 적에게 주는 피해량이 떨어지지만, 영체를 공격할 수 있게 된다.", "Name_ko": "영체화", "Description_tc": "身體處於兩個次元之間，可以對靈體發動攻擊，但造成的傷害有所降低", "Name_tc": "星極體"},
    "399": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Geschwächt durch den Aufenthalt im spirituellen Reich. Erlittener Schaden ist verdoppelt.", "Description_en": "Weakened by the time in astral realignment. Damage taken is doubled.", "Description_fr": "Le corps est affaibli par le retour vers le monde réel. Les dégâts reçus sont doublés.", "Description_ja": "アストラル体から戻った状態。疲弊しており、受けるダメージが2倍になる。", "Icon": {"id": "215563", "path": "ui/icon/215000/215563.tex", "path_hr1": "ui/icon/215000/215563_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wiederkunft", "Name_en": "Corporeal Return", "Name_fr": "Retour corporel", "Name_ja": "生還", "StatusCategory": "2", "row_id": "399", "Description_chs": "从星极体复原回来，很疲惫，受到攻击伤害会变为2倍", "Name_chs": "生还", "Description_ko": "영체에서 원래대로 돌아온 상태. 몸이 피폐해져 받는 피해량이 2배로 증가한다.", "Name_ko": "생환", "Description_tc": "從星極體復原回來，很疲憊，受到攻擊傷害會變為2倍", "Name_tc": "生還"},
    "400": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Speichert Blitzenergie. Blitzwiderstand ist verringert.", "Description_en": "Storing lightning energy. Resistance to lightning damage is reduced.", "Description_fr": "L'organisme est chargé d'électricité, réduisant la résistance à l'élément foudre.", "Description_ja": "雷気が蓄積した状態。雷属性に対する耐性が低下する。", "Icon": {"id": "217261", "path": "ui/icon/217000/217261.tex", "path_hr1": "ui/icon/217000/217261_hr1.tex"}, "MaxStacks": "8", "Name_de": "Laden", "Name_en": "Charge", "Name_fr": "Charge électrique", "Name_ja": "蓄電", "StatusCategory": "2", "row_id": "400", "Description_chs": "积蓄雷电，对雷属性的耐性降低", "Name_chs": "蓄电", "Description_ko": "번개기운이 축적된 상태. 번개속성 저항이 떨어진다.", "Name_ko": "축전", "Description_tc": "積蓄雷電，對雷屬性的耐性降低", "Name_tc": "蓄電"},
    "401": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig und verliert schrittweise LP.", "Description_en": "Held in a vicelike grip and cannot act. Taking damage over time.", "Description_fr": "Les mouvements sont bloqués, et des dégâts périodiques sont subis.", "Description_ja": "捕獲された状態。行動ができず、HPが徐々に失われる。", "Icon": {"id": "215564", "path": "ui/icon/215000/215564.tex", "path_hr1": "ui/icon/215000/215564_hr1.tex"}, "MaxStacks": "0", "Name_de": "Umklammert", "Name_en": "Seized", "Name_fr": "Étreinte mortelle", "Name_ja": "捕獲", "StatusCategory": "2", "row_id": "401", "Description_chs": "被抓住，无法行动，体力逐渐减少", "Name_chs": "抓捕", "Description_ko": "적에게 포획된 상태. 행동할 수 없으며, HP가 서서히 줄어든다.", "Name_ko": "포획", "Description_tc": "被抓住，無法行動，HP逐漸減少", "Name_tc": "捕獲"},
    "402": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Über alle Maßen aufgebracht und kopflos. Kann das Ziel nur verfolgen.", "Description_en": "Provoked beyond all mortal limits and heedless of danger. Can only pursue the target.", "Description_fr": "Une provocation extrême engendre la perte du contrôle de soi, forçant à poursuivre et attaquer sans relâche la cible.", "Description_ja": "挑発され怒りが頂点を超えた状態。得意になり夢中になって、対象を追いかけ続ける。", "Icon": {"id": "215565", "path": "ui/icon/215000/215565.tex", "path_hr1": "ui/icon/215000/215565_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blinde Wut", "Name_en": "Thrown for a Loop", "Name_fr": "Acharnement aveugle", "Name_ja": "有頂天", "StatusCategory": "2", "row_id": "402", "Description_chs": "受到挑衅愤怒不已，会不停地追赶挑衅者", "Name_chs": "怒发冲冠", "Description_ko": "모그리에게 도발당해 분노가 정점을 넘은 상태.\n도발한 대상만을 보고 계속 쫓아간다.", "Name_ko": "노기 충천", "Description_tc": "受到挑釁憤怒不已，會不停地追趕挑釁者", "Name_tc": "怒髮衝冠"},
    "403": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "215519", "path": "ui/icon/215000/215519.tex", "path_hr1": "ui/icon/215000/215519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "403", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "404": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Du trägst einen Gegenstand. Bei Zeitablauf musst du von vorne anfangen.", "Description_en": "Carrying an object in your arms, growing wearier with each passing second.", "Description_fr": "Transporte une charge jusqu'à ce que la fatigue oblige à la poser.", "Description_ja": "荷を運搬している状態。一定時間が経過すると、疲れて荷を落としてしまう。", "Icon": {"id": "216208", "path": "ui/icon/216000/216208.tex", "path_hr1": "ui/icon/216000/216208_hr1.tex"}, "MaxStacks": "0", "Name_de": "Transport", "Name_en": "Transporting", "Name_fr": "Charge", "Name_ja": "運搬", "StatusCategory": "1", "row_id": "404", "Description_chs": "搬运货物，经过一定时间之后会由于劳累而掉落货物", "Name_chs": "搬运", "Description_ko": "물건을 운반하고 있는 상태.\n일정 시간이 지나면 피곤해져서 물건을 떨어뜨린다.", "Name_ko": "운반", "Description_tc": "搬運貨物，經過一定時間之後會由於勞累而掉落貨物", "Name_tc": "搬運"},
    "405": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verwirrt und unfähig, die Bewegungen zu kontrollieren.", "Description_en": "Confused and unable to control your actions.", "Description_fr": "Une confusion totale empêche de contrôler ses mouvements.", "Description_ja": "幻惑され行動できなくなり、勝手に動いてしまう状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bezaubert", "Name_en": "Bewildered", "Name_fr": "Égarement", "Name_ja": "幻惑", "StatusCategory": "2", "row_id": "405", "Description_chs": "不明情况导致不知如何行动，会随意做出奇怪的举动", "Name_chs": "迷惑", "Description_ko": "현혹당해 몸이 멋대로 움직이는 상태.", "Name_ko": "현혹", "Description_tc": "不明情況導致不知如何行動，會隨意做出奇怪的舉動", "Name_tc": "迷惑"},
    "406": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "217301", "path": "ui/icon/217000/217301.tex", "path_hr1": "ui/icon/217000/217301_hr1.tex"}, "MaxStacks": "8", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "406", "Description_chs": "受到攻击的伤害减少", "Name_chs": "受伤减轻", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "受傷減輕"},
    "407": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch eingeatmeten Kristallstaub vergiftet. Sammeln sich 4 dieses Status an, tritt Handlungsunfähigkeit ein.", "Description_en": "Poisoned by the crystal dust you inhaled. A stack of 4 will render you unable to act.", "Description_fr": "De la poussière de cristal a été aspirée, provoquant un empoisonnement. L'effet rend incapable d'agir s'il est accumulé 4 fois.", "Description_ja": "結晶の粉塵を吸引してしまった状態。4スタック付与されると行動不能になる。", "Icon": {"id": "217001", "path": "ui/icon/217000/217001.tex", "path_hr1": "ui/icon/217000/217001_hr1.tex"}, "MaxStacks": "4", "Name_de": "Staubvergiftung", "Name_en": "Dust Poisoning", "Name_fr": "Empoisonnement cristallin", "Name_ja": "粉塵中毒", "StatusCategory": "2", "row_id": "407", "Description_chs": "吸入了水晶的粉尘，积攒到4档之后会陷入无法战斗状态", "Name_chs": "粉尘中毒", "Description_ko": "결정의 미세한 분진을 흡입한 상태. 4단계 누적되면 행동불능 상태가 된다.", "Name_ko": "분진 중독", "Description_tc": "吸入了水晶的粉塵，累積到4階之後會陷入無法戰鬥狀態", "Name_tc": "粉塵中毒"},
    "408": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "210265", "path": "ui/icon/210000/210265.tex", "path_hr1": "ui/icon/210000/210265_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sturmkeil", "Name_en": "Storm's Path", "Name_fr": "Couperet de justice", "Name_ja": "シュトルムヴィント", "StatusCategory": "2", "row_id": "408", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "暴风斩", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "폭풍 쐐기", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "暴風斬"},
    "409": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die meisten Attacken verringern die LP auf nicht weniger als 1.", "Description_en": "Most attacks cannot reduce your HP to less than 1.", "Description_fr": "Les PV ne peuvent pas être réduits en dessous de 1 par la plupart des attaques.", "Description_ja": "一部を除くすべての攻撃に対してＨＰが1より減ることがない状態。", "Icon": {"id": "210266", "path": "ui/icon/210000/210266.tex", "path_hr1": "ui/icon/210000/210266_hr1.tex"}, "MaxStacks": "0", "Name_de": "Holmgang", "Name_en": "Holmgang", "Name_fr": "Holmgang", "Name_ja": "ホルムギャング", "StatusCategory": "1", "row_id": "409", "Description_chs": "除特定攻击之外其他所有对自身发动的攻击均无法令体力减少到1以下", "Name_chs": "死斗", "Description_ko": "일부 공격을 제외하고 피격 시 HP가 1 미만으로 떨어지지 않는 상태.", "Name_ko": "일대일 결투", "Description_tc": "除特定攻擊之外其他所有對自身發動的攻擊均無法令HP減少到1以下", "Name_tc": "死鬥"},
    "410": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Immun gegen Virus und Geistesvirus.", "Description_en": "Immune to the effects of virus and fever.", "Description_fr": "Virus et Virus de l'esprit n'ont aucun effet.", "Description_ja": "新たに「ウイルス」と「マインドウイルス」がかからない状態。", "Icon": {"id": "210515", "path": "ui/icon/210000/210515.tex", "path_hr1": "ui/icon/210000/210515_hr1.tex"}, "MaxStacks": "0", "Name_de": "Antikörper", "Name_en": "Antibody", "Name_fr": "Réaction antivirale", "Name_ja": "ウイルス抗体", "StatusCategory": "1", "row_id": "410", "Description_chs": "无法接受新的“病毒”及“心病”", "Name_chs": "病毒抗体", "Description_ko": "새로 '바이러스' 및 '정신 바이러스' 효과가 부여되지 않는 상태.", "Name_ko": "바이러스 항체", "Description_tc": "無法接受新的“病毒”及“心病”", "Name_tc": "病毒抗體"},
    "411": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212553", "path": "ui/icon/212000/212553.tex", "path_hr1": "ui/icon/212000/212553_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tier in dir", "Name_en": "Inner Beast", "Name_fr": "Bête intérieure", "Name_ja": "原初の魂", "StatusCategory": "1", "row_id": "411", "Description_chs": "减轻所受到的伤害", "Name_chs": "原初之魂", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "원초의 혼", "Description_tc": "減輕所受到的傷害", "Name_tc": "原初之魂"},
    "412": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwebt über dem Boden.", "Description_en": "Floating above ground.", "Description_fr": "S'élève dans l'air.", "Description_ja": "高度を上げた状態。", "Icon": {"id": "215683", "path": "ui/icon/215000/215683.tex", "path_hr1": "ui/icon/215000/215683_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schweben", "Name_en": "Hover", "Name_fr": "Élévation", "Name_ja": "滞空", "StatusCategory": "1", "row_id": "412", "Description_chs": "高度提高", "Name_chs": "滞空", "Description_ko": "고도를 높인 상태.", "Name_ko": "체공", "Description_tc": "高度提高", "Name_tc": "滯空"},
    "413": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mehr Wolfsmarken werden in PvP-Kämpfen erworben.", "Description_en": "Wolf Marks earned are increased.", "Description_fr": "Le gain de marques de loup est augmenté.", "Description_ja": "対人戦績の獲得量が増加する状態。", "Icon": {"id": "216517", "path": "ui/icon/216000/216517.tex", "path_hr1": "ui/icon/216000/216517_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wolfsmarken-Bonus", "Name_en": "Mark Up", "Name_fr": "Marque des vainqueurs", "Name_ja": "カンパニーアクション：対人戦績アップ", "StatusCategory": "1", "row_id": "413", "Description_chs": "获得狼印战绩数量更多", "Name_chs": "部队特效：狼印战绩", "Description_ko": "명예 점수 획득량이 증가하는 상태.", "Name_ko": "부대 혜택: 명예 점수", "Description_tc": "獲得狼印戰績數量更多", "Name_tc": "公會特效：狼印戰績"},
    "414": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mehr Staatstaler werden erworben.", "Description_en": "Company seals earned are increased.", "Description_fr": "Le gain de sceaux de grande compagnie est augmenté.", "Description_ja": "軍票の獲得量が増加する状態。", "Icon": {"id": "216518", "path": "ui/icon/216000/216518.tex", "path_hr1": "ui/icon/216000/216518_hr1.tex"}, "MaxStacks": "0", "Name_de": "Staatstaler-Bonus", "Name_en": "Seal Sweetener", "Name_fr": "Solde accrue", "Name_ja": "カンパニーアクション：軍票アップ", "StatusCategory": "1", "row_id": "414", "Description_chs": "获得军票数量更多", "Name_chs": "部队特效：军票提高", "Description_ko": "군표 획득량이 증가하는 상태.", "Name_ko": "부대 혜택: 군표 증가", "Description_tc": "獲得軍票數量更多", "Name_tc": "公會特效：軍票提高"},
    "415": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise TP.", "Description_en": "Gradually regenerating TP.", "Description_fr": "Récupère des PT périodiquement.", "Description_ja": "ＴＰが徐々に回復する状態。", "Icon": {"id": "216203", "path": "ui/icon/216000/216203.tex", "path_hr1": "ui/icon/216000/216203_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erholen", "Name_en": "Regain", "Name_fr": "Regain", "Name_ja": "ＴＰ継続回復", "StatusCategory": "1", "row_id": "415", "Description_chs": "技力持续恢复", "Name_chs": "技力持续恢复", "Description_ko": "TP가 서서히 회복되는 상태.", "Name_ko": "TP 지속 회복", "Description_tc": "技力持續恢復", "Name_tc": "技力持續恢復"},
    "416": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Lichtdurchlässiger Körper, der von Monstern nicht angegriffen wird.", "Description_en": "Body is allowing light to pass, rendering you invisible to the enemy.", "Description_fr": "L'organisme laisse passer la lumière, devenant invisible aux ennemis.", "Description_ja": "透明になり、モンスターに襲われない状態。", "Icon": {"id": "216209", "path": "ui/icon/216000/216209.tex", "path_hr1": "ui/icon/216000/216209_hr1.tex"}, "MaxStacks": "0", "Name_de": "Transparenz", "Name_en": "Transparent", "Name_fr": "Transparence", "Name_ja": "透明", "StatusCategory": "1", "row_id": "416", "Description_chs": "变得透明，不会受到怪物攻击", "Name_chs": "透明", "Description_ko": "투명해져 마물에게 공격받지 않는 상태.", "Name_ko": "투명", "Description_tc": "變得透明，不會受到怪物攻擊", "Name_tc": "透明"},
    "417": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verteidigung und Magieabwehr sind erhöht.", "Description_en": "Defense and magic defense are enhanced.", "Description_fr": "Les défenses physique et magique sont augmentées.", "Description_ja": "物理防御力と魔法防御力が向上した状態。", "Icon": {"id": "210405", "path": "ui/icon/210000/210405.tex", "path_hr1": "ui/icon/210000/210405_hr1.tex"}, "MaxStacks": "0", "Name_de": "Protes", "Name_en": "Protect", "Name_fr": "Bouclier", "Name_ja": "プロテス", "StatusCategory": "1", "row_id": "417", "Description_chs": "物理防御力及魔法防御力增强", "Name_chs": "护盾", "Description_ko": "물리 방어력과 마법 방어력이 올라간 상태.", "Name_ko": "프로테스", "Description_tc": "物理防禦力及魔法防禦力增強", "Name_tc": "護盾"},
    "418": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kurzzeitige Unverwundbarkeit nach einer Wiederbelebung.\nWird nach dem Ausführen eines Kommandos automatisch entfernt.", "Description_en": "Recently resurrected and temporarily invulnerable to most damage. Status ends upon execution of an action.", "Description_fr": "Bénéficie d'une immunité temporaire à la plupart des dégâts.\nL'effet disparaît dès qu'une action est utilisée.", "Description_ja": "蘇生を受け生還した状態。一時的に一部を除くすべてのダメージを無効化する。\nアクションを実行すると解除される。", "Icon": {"id": "215273", "path": "ui/icon/215000/215273.tex", "path_hr1": "ui/icon/215000/215273_hr1.tex"}, "MaxStacks": "0", "Name_de": "Temporäre Unverwundbarkeit", "Name_en": "Transcendent", "Name_fr": "Résurrection récente", "Name_ja": "生還", "StatusCategory": "1", "row_id": "418", "Description_chs": "经历复活后生还的状态，除特定攻击之外其他所有攻击均暂时无效化，发动技能会解除该状态", "Name_chs": "生还", "Description_ko": "부활을 받아 생환한 상태. 일시적으로 일부를 제외한 대부분의 피해를 무효화한다.\n기술을 실행하면 해제된다.", "Name_ko": "생환", "Description_tc": "經歷復活後生還的狀態，除特定攻擊之外其他所有攻擊均暫時無效化，發動技能會解除該狀態", "Name_tc": "生還"},
    "419": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Reichweite von Fernattacken ist verringert.", "Description_en": "Attack range is reduced.", "Description_fr": "La portée est réduite.", "Description_ja": "射程が低下した状態。", "Icon": {"id": "214811", "path": "ui/icon/214000/214811.tex", "path_hr1": "ui/icon/214000/214811_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nebelschleier", "Name_en": "Misty Veil", "Name_fr": "Voile de brume", "Name_ja": "ミスティヴェール", "StatusCategory": "2", "row_id": "419", "Description_chs": "射程降低", "Name_chs": "神秘面纱", "Description_ko": "사정거리가 짧아진 상태.", "Name_ko": "안개의 장막", "Description_tc": "射程降低", "Name_tc": "神秘面紗"},
    "420": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Als Beute markiert. Markierung geht auf Spieler in der Nähe über.", "Description_en": "Marked as prey. Any party members you wander near will become marked in your stead.", "Description_fr": "Fait l'objet du marquage d'un prédateur, qui sera transféré à un autre personnage s'il passe à proximité.", "Description_ja": "獲物として狙いを付けられた状態。ほかのプレイヤーに近づくと、マーキングの対象が移る。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Markiert", "Name_en": "Prey", "Name_fr": "Marquage", "Name_ja": "マーキング", "StatusCategory": "2", "row_id": "420", "Description_chs": "作为猎物被盯上了，靠近其他玩家时可以将目标转移过去", "Name_chs": "猎物", "Description_ko": "표적으로 점찍힌 상태.\n다른 플레이어에게 접근하면 표식을 옮길 수 있다.", "Name_ko": "표식", "Description_tc": "作為獵物被盯上了，靠近其他玩家時可以將目標轉移過去", "Name_tc": "獵物"},
    "421": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet unter dem Einfluss von Verschlingen schrittweise Schaden.", "Description_en": "Being devoured is preventing the execution of actions and causing damage over time. ", "Description_fr": "En train d'être dévoré par un monstre, toute action est impossible", "Description_ja": "捕食されかけ、行動できなくなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "215571", "path": "ui/icon/215000/215571.tex", "path_hr1": "ui/icon/215000/215571_hr1.tex"}, "MaxStacks": "0", "Name_de": "Halbverschlungen", "Name_en": "Devoured", "Name_fr": "Dévorement", "Name_ja": "捕食", "StatusCategory": "2", "row_id": "421", "Description_chs": "被吞了下去无法做出任何行动，体力逐渐减少", "Name_chs": "捕食", "Description_ko": "잡아먹히는 중이라 행동이 불가능한 상태. HP가 서서히 줄어든다.", "Name_ko": "포식", "Description_tc": "被吞了下去無法做出任何行動，HP逐漸減少", "Name_tc": "捕食"},
    "422": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von Heilmagie ist verringert.", "Description_en": "HP recovery via healing magic is reduced.", "Description_fr": "La puissance curative des sorts de soin est diminuée.", "Description_ja": "回復魔法のHP回復量が低下した状態。", "Icon": {"id": "215572", "path": "ui/icon/215000/215572.tex", "path_hr1": "ui/icon/215000/215572_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilmagie -", "Name_en": "Healing Magic Down", "Name_fr": "Malus de soin", "Name_ja": "回復魔法効果低下", "StatusCategory": "2", "row_id": "422", "Description_chs": "发动治疗魔法的治疗量降低", "Name_chs": "治疗魔法效果降低", "Description_ko": "회복마법의 회복량이 떨어진 상태.", "Name_ko": "회복마법 효과 감소", "Description_tc": "發動治療魔法的HP治療量降低", "Name_tc": "治療魔法效果降低"},
    "423": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einem bösen Traum gefangen und handlungsunfähig.", "Description_en": "Troubled sleep is preventing the execution of actions.", "Description_fr": "Un profond sommeil empêche toute action.", "Description_ja": "深い眠りに落ち、行動できなくなった状態。", "Icon": {"id": "215573", "path": "ui/icon/215000/215573.tex", "path_hr1": "ui/icon/215000/215573_hr1.tex"}, "MaxStacks": "0", "Name_de": "Albtraum", "Name_en": "Nightmare", "Name_fr": "Cauchemar", "Name_ja": "悪夢", "StatusCategory": "2", "row_id": "423", "Description_chs": "陷入深度睡眠，无法做出任何行动", "Name_chs": "噩梦", "Description_ko": "깊은 잠에 빠져 행동이 불가능한 상태.", "Name_ko": "악몽", "Description_tc": "陷入深度睡眠，無法做出任何行動", "Name_tc": "惡夢"},
    "424": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist durch einen Fluch des Nichts verstärkt.", "Description_en": "Placed under a diabolic curse. Damage taken is increased. ", "Description_fr": "Le maléfice du néant augmente les dégâts subis.", "Description_ja": "ヴォイドの呪詛にまみれた状態。受けるダメージが増加する。", "Icon": {"id": "217341", "path": "ui/icon/217000/217341.tex", "path_hr1": "ui/icon/217000/217341_hr1.tex"}, "MaxStacks": "8", "Name_de": "Diabolischer Fluch", "Name_en": "Diabolic Curse", "Name_fr": "Maléfice du néant", "Name_ja": "ヴォイドの呪詛", "StatusCategory": "2", "row_id": "424", "Description_chs": "遭到了虚无的诅咒，受到攻击的伤害增加", "Name_chs": "虚无的诅咒", "Description_ko": "보이드의 저주에 빠진 상태. 받는 피해량이 증가한다.", "Name_ko": "보이드의 저주", "Description_tc": "遭到了虛無的詛咒，受到攻擊的傷害增加", "Name_tc": "虛無的詛咒"},
    "425": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch infernalischen Einfluss resistent gegen Schlaf.", "Description_en": "A sense of dread is heightening your alertness, granting resistance to sleep.", "Description_fr": "L'énervement lié à l'emprise du néant protège du sommeil.", "Description_ja": "ヴォイドの妖気で気が立った状態。睡眠に対する耐性を得る。", "Icon": {"id": "215574", "path": "ui/icon/215000/215574.tex", "path_hr1": "ui/icon/215000/215574_hr1.tex"}, "MaxStacks": "0", "Name_de": "Diabolische Aura", "Name_en": "Eerie Air", "Name_fr": "Présence du néant", "Name_ja": "ヴォイドの妖気", "StatusCategory": "2", "row_id": "425", "Description_chs": "被虚无的妖气所影响变得非常急躁，对睡眠有抵抗的效果", "Name_chs": "虚无的妖气", "Description_ko": "보이드의 요기 때문에 흥분한 상태. 수면 저항이 생긴다.", "Name_ko": "보이드의 요기", "Description_tc": "被虛無的妖氣所影響變得非常急躁，對睡眠有抵抗的效果", "Name_tc": "虛無的妖氣"},
    "426": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine magische Barriere gewährt Resistenz gegen Betäubung.", "Description_en": "A magicked barrier is granting resistance to stun.", "Description_fr": "Une barrière magique protège de l'étourdissement.", "Description_ja": "魔法障壁を張った状態。スタンに対する耐性を得る。", "Icon": {"id": "215575", "path": "ui/icon/215000/215575.tex", "path_hr1": "ui/icon/215000/215575_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nachtschild", "Name_en": "Noctoshield", "Name_fr": "Nocto-bouclier", "Name_ja": "ノクトシールド", "StatusCategory": "1", "row_id": "426", "Description_chs": "张开魔法的屏障，对眩晕有抵抗的效果", "Name_chs": "夜障", "Description_ko": "마법 장벽을 펼친 상태. 기절 저항이 생긴다.", "Name_ko": "밤의 방패", "Description_tc": "張開魔法的屏障，對眩暈有抵抗的效果", "Name_tc": "夜障"},
    "427": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verlängert. Status kann nicht aufgehoben werden.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are increased. Effect cannot be nullified.", "Description_fr": "La vitesse des attaques automatiques est réduite, et les temps de lancement et de recharge des sorts et des techniques d'arme sont allongés. Impossible à dissiper.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。解除不可。", "Icon": {"id": "217361", "path": "ui/icon/217000/217361.tex", "path_hr1": "ui/icon/217000/217361_hr1.tex"}, "MaxStacks": "16", "Name_de": "Gemach +", "Name_en": "Slow+", "Name_fr": "Lenteur +", "Name_ja": "スロウ＋", "StatusCategory": "2", "row_id": "427", "Description_chs": "自动攻击间隔延长，同时战技与魔法的咏唱及复唱时间也会延长，而且无法解除", "Name_chs": "减速＋", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 늘어난 상태. 해제 불가.", "Name_ko": "둔화+", "Description_tc": "自動攻擊間隔延長，同時戰技與魔法的詠唱及複唱時間也會延長，而且無法解除", "Name_tc": "減速＋"},
    "428": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt. Status kann nicht aufgehoben werden.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced. Effect cannot be nullified.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits. Impossible à dissiper.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。解除不可。", "Icon": {"id": "217381", "path": "ui/icon/217000/217381.tex", "path_hr1": "ui/icon/217000/217381_hr1.tex"}, "MaxStacks": "16", "Name_de": "Hast +", "Name_en": "Haste+", "Name_fr": "Hâte +", "Name_ja": "ヘイスト＋", "StatusCategory": "1", "row_id": "428", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短，而且无法解除", "Name_chs": "加速＋", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태. 해제 불가.", "Name_ko": "헤이스트+", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短，而且無法解除", "Name_tc": "加速＋"},
    "429": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wamoura-Schuppen verströmen einen anziehenden Duft für Arioch. Erlittener Schaden ist erhöht.", "Description_en": "Dusted with wamoura scales and giving off a scent which attracts Arioch. Damage taken is increased.", "Description_fr": "Une poussière recouvre le corps et émet une odeur aimée d'Arioch. Les dégâts subis sont augmentés.", "Description_ja": "妖鱗粉が付着した状態。アリオクが好む香りを発する。受けるダメージが増加する。", "Icon": {"id": "217401", "path": "ui/icon/217000/217401.tex", "path_hr1": "ui/icon/217000/217401_hr1.tex"}, "MaxStacks": "16", "Name_de": "Erosionsstaub", "Name_en": "Scale Flakes", "Name_fr": "Poussière érosive", "Name_ja": "妖鱗粉", "StatusCategory": "2", "row_id": "429", "Description_chs": "身上沾满了妖鳞粉，散发出吸引阿里奥克的香味，受到攻击的伤害增加", "Name_chs": "妖鳞粉", "Description_ko": "환각 가루가 묻은 상태. 아리오크가 좋아하는 향기를 낸다. 받는 피해량이 증가한다.", "Name_ko": "환각 가루", "Description_tc": "身上沾滿了妖鱗粉，散發出吸引阿里奧克的香味，受到攻擊的傷害增加", "Name_tc": "妖鱗粉"},
    "430": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zu Tode betrübt. Erlittener Schaden ist erhöht.", "Description_en": "Plunged into the depths of misery. Damage taken is increased.", "Description_fr": "Un état de grande tristesse augmente les dégâts subis.", "Description_ja": "悲しみに暮れた状態。受けるダメージが増加する。", "Icon": {"id": "215576", "path": "ui/icon/215000/215576.tex", "path_hr1": "ui/icon/215000/215576_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kummer", "Name_en": "Misery", "Name_fr": "Désolation", "Name_ja": "悲嘆", "StatusCategory": "2", "row_id": "430", "Description_chs": "陷入了深深的悲伤之中，受到攻击的伤害增加", "Name_chs": "悲叹", "Description_ko": "슬픔에 빠진 상태. 받는 피해량이 증가한다.", "Name_ko": "비탄", "Description_tc": "陷入了深深的悲傷之中，受到攻擊的傷害增加", "Name_tc": "悲嘆"},
    "431": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Wasser ist verringert.", "Description_en": "Water resistance is reduced.", "Description_fr": "La résistance à l'élément eau est réduite.", "Description_ja": "水属性に対する耐性が低下した状態。", "Icon": {"id": "217421", "path": "ui/icon/217000/217421.tex", "path_hr1": "ui/icon/217000/217421_hr1.tex"}, "MaxStacks": "8", "Name_de": "Wasserresistenz -", "Name_en": "Water Resistance Down", "Name_fr": "Résistance à l'eau réduite", "Name_ja": "水属性耐性低下", "StatusCategory": "2", "row_id": "431", "Description_chs": "对抗水属性的耐性有所降低", "Name_chs": "水属性耐性降低", "Description_ko": "물속성 저항이 떨어진 상태.", "Name_ko": "물속성 저항 감소", "Description_tc": "對抗水屬性的耐性有所降低", "Name_tc": "水屬性耐性降低"},
    "432": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In wässriger Membran gefangen. Gruppenmitglieder, die dich heilen, erleiden den Status Wasserspiegelung.", "Description_en": "Covered in a watery membrane. Any party member who uses a healing spell or action on you receives the Briny Veil status.", "Description_fr": "Un voile d'eau semblable à un miroir enveloppe le corps. Un reflet d'eau est envoyé lorsque l'effet curatif d'une aptitude ou d'un sort de magie est reçu.", "Description_ja": "鏡の如き水の膜に覆われた状態。回復魔法および回復アビリティを受けた際に、対象に水鏡を付与する。", "Icon": {"id": "215577", "path": "ui/icon/215000/215577.tex", "path_hr1": "ui/icon/215000/215577_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wassermembran", "Name_en": "Briny Mirror", "Name_fr": "Reflets d'eau libérés", "Name_ja": "水鏡飛散", "StatusCategory": "2", "row_id": "432", "Description_chs": "身上覆盖了一层镜面般明亮的水膜，受到治疗魔法或技能的治疗时，会给治疗者附加水镜状态", "Name_chs": "水镜飞散", "Description_ko": "거울 같은 물의 막에 싸인 상태. 회복마법 및 회복 능력을 받으면 대상에게 수경을 부여한다.", "Name_ko": "수경 확산", "Description_tc": "身上覆蓋了一層鏡面般明亮的水膜，受到治療魔法或技能的治療時，會給治療者附加水鏡狀態", "Name_tc": "水鏡飛散"},
    "433": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In wässriger Membran gefangen, die die Sicht beeinträchtigt und die Reichweite von Kommandos verringert. Sammeln sich 16 dieses Status an, werden Kommandos unmöglich.", "Description_en": "Covered in a watery membrane which impairs vision, reducing your attack range. A stack of 16 will render you unable to act. ", "Description_fr": "Un voile d'eau semblable à un miroir obstrue la vue et rétrécit la portée des actions. L'effet rend les actions impossibles s'il est accumulé 16 fois.", "Description_ja": "鏡の如き水の膜に覆われ、視界を遮られた状態。アクションの射程距離が短くなる。16スタック付与されるとアクション使用不能になる。", "Icon": {"id": "217441", "path": "ui/icon/217000/217441.tex", "path_hr1": "ui/icon/217000/217441_hr1.tex"}, "MaxStacks": "16", "Name_de": "Wasserspiegelung", "Name_en": "Briny Veil", "Name_fr": "Reflet d'eau", "Name_ja": "水鏡", "StatusCategory": "2", "row_id": "433", "Description_chs": "身上覆盖了一层镜面般明亮的水膜，视野被遮挡住了，技能的射程缩短\n积攒到16档后将会无法发动技能", "Name_chs": "水镜", "Description_ko": "거울 같은 물의 막에 싸여 시야가 차단된 상태. 기술 사정거리가 짧아진다. 16단계 누적되면 기술을 사용할 수 없게 된다.", "Name_ko": "수경", "Description_tc": "身上覆蓋了一層鏡面般明亮的水膜，視野被遮擋住了，技能的射程縮短\n累積到16階後將會無法發動技能", "Name_tc": "水鏡"},
    "434": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von fortgeschrittener Thaumaturgie gefesselt und handlungsunfähig.", "Description_en": "Bound by advanced thaumaturgy and rendered unable to act.", "Description_fr": "Un sort très puissant détruit toute liberté de mouvement et rend impossible toute action.", "Description_ja": "高位呪術により自由を奪われた状態。行動不能になる。", "Icon": {"id": "215579", "path": "ui/icon/215000/215579.tex", "path_hr1": "ui/icon/215000/215579_hr1.tex"}, "MaxStacks": "0", "Name_de": "Absoluter Bann", "Name_en": "Absolute Bind", "Name_fr": "Étreinte impénétrable", "Name_ja": "完全呪縛", "StatusCategory": "2", "row_id": "434", "Description_chs": "被高级咒术夺走了自由，无法做出任何行动", "Name_chs": "完全束缚", "Description_ko": "고도의 주술로 자유를 빼앗긴 상태. 행동이 불가능하다.", "Name_ko": "완전한 속박", "Description_tc": "被高級咒術奪走了自由，無法做出任何行動", "Name_tc": "完全束縛"},
    "435": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch einen dämonischen Blick versteinert. Handlungsunfähig und erlittener Schaden ist erhöht.", "Description_en": "Petrified by a demonic gaze. Unable to act and taking increased damage.", "Description_fr": "Un regard diabolique pétrifie et rend toute action impossible, tout en augmentant les dégâts subis.", "Description_ja": "悪魔の瞳で石化した状態。行動不能になり、受けるダメージが増加する。", "Icon": {"id": "215578", "path": "ui/icon/215000/215578.tex", "path_hr1": "ui/icon/215000/215578_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dämonenauge", "Name_en": "Demon Eye", "Name_fr": "Œil diabolique", "Name_ja": "悪魔の瞳", "StatusCategory": "2", "row_id": "435", "Description_chs": "被恶魔之瞳所石化，无法做出任何行动，并且受到攻击的伤害会有所增加", "Name_chs": "恶魔之瞳", "Description_ko": "악마의 눈동자로 석화된 상태. 행동이 불가능하며, 받는 피해량이 증가한다.", "Name_ko": "악마의 눈동자", "Description_tc": "被惡魔之瞳所石化，無法做出任何行動，並且受到攻擊的傷害會有所增加", "Name_tc": "惡魔之瞳"},
    "436": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wuchernde Dornen verringern die Bewegungsgeschwindigkeit und verursachen schrittweise Schaden. Verhindern dafür Heranzieh- und Rückstoßeffekte. ", "Description_en": "Thick briar is reducing movement speed and causing damage over time. Prevents draw-in and knockback effects.", "Description_fr": "Les pieds sont bloqués par des ronces. La vitesse de déplacement est réduite et des PV sont graduellement perdus, en revanche l'état empêche d'être attiré ou projeté en arrière.", "Description_ja": "茨に足を絡め取られた状態。移動速度が低下し、ＨＰが徐々に失われる。ただし、引き寄せ、ノックバックを無効化する。", "Icon": {"id": "215601", "path": "ui/icon/215000/215601.tex", "path_hr1": "ui/icon/215000/215601_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dorngestrüpp", "Name_en": "Briar", "Name_fr": "Ronces sauvages", "Name_ja": "野茨", "StatusCategory": "2", "row_id": "436", "Description_chs": "被荆棘缠住了双脚，移动速度降低，并且体力会逐渐减少\n但该状态下敌人攻击中的吸引和击退效果会被无效化", "Name_chs": "荆棘", "Description_ko": "가시가 다리에 엉킨 상태.\n이동 속도가 떨어지고 HP가 서서히 줄어든다.\n효과를 받는 중에는 끌어당기기와 밀쳐내기가 무효화된다.", "Name_ko": "가시밭", "Description_tc": "被荊棘纏住了雙腳，移動速度降低，並且HP會逐漸減少\n但該狀態下敵人攻擊中的吸引和擊退效果會被無效化", "Name_tc": "荊棘"},
    "437": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Versteinert. Erlittener Schaden führt zu Kampfunfähigkeit.", "Description_en": "Turned into stone. Taking damage results in instant death.", "Description_fr": "État de pétrification. Une attaque provoque le KO.", "Description_ja": "石化した状態。攻撃を受けると戦闘不能になる。", "Icon": {"id": "215586", "path": "ui/icon/215000/215586.tex", "path_hr1": "ui/icon/215000/215586_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinfluch", "Name_en": "Stone Curse", "Name_fr": "Piège de pierre", "Name_ja": "石化の呪い", "StatusCategory": "2", "row_id": "437", "Description_chs": "身体变成了石头，受到敌人攻击会立刻陷入无法战斗的状态", "Name_chs": "石化的诅咒", "Description_ko": "석화된 상태. 공격을 받으면 전투불능이 된다.", "Name_ko": "석화의 저주", "Description_tc": "身體變成了石頭，受到敵人攻擊會立刻陷入無法戰鬥的狀態", "Name_tc": "石化的詛咒"},
    "438": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Wicht verwandelt. Bewegungsgeschwindigkeit und ausgeteilter Schaden sind verringert, erlittener Schaden ist erhöht.", "Description_en": "Shrunk to a fraction of your normal size. Movement speed and damage dealt is reduced while damage taken is increased.", "Description_fr": "Le nanisme réduit les dégâts infligés, la vitesse de déplacement, et augmente les dégâts subis.", "Description_ja": "小人に変身した状態。与ダメージと移動速度が低下し、被ダメージが増加する。", "Icon": {"id": "215581", "path": "ui/icon/215000/215581.tex", "path_hr1": "ui/icon/215000/215581_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wicht", "Name_en": "Minimum", "Name_fr": "Mini", "Name_ja": "ミニマム", "StatusCategory": "2", "row_id": "438", "Description_chs": "身体变得特别小，移动速度与发动攻击造成的伤害降低，被攻击时所受到的伤害增加", "Name_chs": "缩小", "Description_ko": "몸집이 줄어든 상태.\n적에게 주는 피해량과 이동 속도가 감소하고, 받는 피해량은 증가한다.", "Name_ko": "미니멈", "Description_tc": "身體變得特別小，移動速度與發動攻擊造成的傷害降低，被攻擊時所受到的傷害增加", "Name_tc": "縮小"},
    "439": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Frosch verwandelt. Kommandos können nicht ausgeführt werden.", "Description_en": "Transformed into a toad and unable to execute actions.", "Description_fr": "La transformation en crapaud empêche toute action.", "Description_ja": "カエルに変身した状態。アクション実行不可。", "Icon": {"id": "215580", "path": "ui/icon/215000/215580.tex", "path_hr1": "ui/icon/215000/215580_hr1.tex"}, "MaxStacks": "0", "Name_de": "Frosch", "Name_en": "Toad", "Name_fr": "Crapaud", "Name_ja": "トード", "StatusCategory": "2", "row_id": "439", "Description_chs": "变成一只青蛙，无法发动任何技能", "Name_chs": "蛙变", "Description_ko": "두꺼비로 변신한 상태. 기술을 실행할 수 없다.", "Name_ko": "두꺼비", "Description_tc": "變成一隻青蛙，無法發動任何技能", "Name_tc": "蛙變"},
    "440": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Wicht verwandelt. Bewegungsgeschwindigkeit und ausgeteilter Schaden sind verringert, erlittener Schaden ist erhöht.", "Description_en": "Shrunk to a fraction of your normal size. Movement speed and damage dealt is reduced while damage taken is increased.", "Description_fr": "Le nanisme réduit les dégâts infligés, la vitesse de déplacement, et augmente les dégâts subis.", "Description_ja": "小人に変身した状態。与ダメージと移動速度が低下し、被ダメージが増加する。", "Icon": {"id": "216211", "path": "ui/icon/216000/216211.tex", "path_hr1": "ui/icon/216000/216211_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wicht", "Name_en": "Minimum", "Name_fr": "Mini", "Name_ja": "ミニマム", "StatusCategory": "1", "row_id": "440", "Description_chs": "身体变得特别小，移动速度与发动攻击造成的伤害降低，被攻击时所受到的伤害增加", "Name_chs": "缩小", "Description_ko": "몸집이 줄어든 상태.\n적에게 주는 피해량과 이동 속도가 감소하고, 받는 피해량은 증가한다.", "Name_ko": "미니멈", "Description_tc": "身體變得特別小，移動速度與發動攻擊造成的傷害降低，被攻擊時所受到的傷害增加", "Name_tc": "縮小"},
    "441": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Frosch verwandelt. Kommandos können nicht ausgeführt werden.", "Description_en": "Transformed into a toad and unable to execute actions.", "Description_fr": "La transformation en crapaud empêche toute action.", "Description_ja": "カエルに変身した状態。アクション実行不可。", "Icon": {"id": "216210", "path": "ui/icon/216000/216210.tex", "path_hr1": "ui/icon/216000/216210_hr1.tex"}, "MaxStacks": "0", "Name_de": "Frosch", "Name_en": "Toad", "Name_fr": "Crapaud", "Name_ja": "トード", "StatusCategory": "1", "row_id": "441", "Description_chs": "变成一只青蛙，无法发动任何技能", "Name_chs": "蛙变", "Description_ko": "두꺼비로 변신한 상태. 기술을 실행할 수 없다.", "Name_ko": "두꺼비", "Description_tc": "變成一隻青蛙，無法發動任何技能", "Name_tc": "蛙變"},
    "442": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verlängert.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are increased.", "Description_fr": "La vitesse des attaques automatiques est réduite, et le temps de lancement et de recharge des sorts et des techniques d'arme sont allongés.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Icon": {"id": "215009", "path": "ui/icon/215000/215009.tex", "path_hr1": "ui/icon/215000/215009_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gemach", "Name_en": "Slow", "Name_fr": "Lenteur", "Name_ja": "スロウ", "StatusCategory": "2", "row_id": "442", "Description_chs": "自动攻击间隔延长，同时战技与魔法的咏唱及复唱时间也会延长", "Name_chs": "减速", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 늘어난 상태.", "Name_ko": "둔화", "Description_tc": "自動攻擊間隔延長，同時戰技與魔法的詠唱及複唱時間也會延長", "Name_tc": "減速"},
    "443": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "16", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "443", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "444": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "215020", "path": "ui/icon/215000/215020.tex", "path_hr1": "ui/icon/215000/215020_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "444", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "445": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Dornige Ranken verursachen schrittweise Schaden.", "Description_en": "Thorny vines are causing damage over time.", "Description_fr": "L'empêtrement dans des ronces fait perdre graduellement des PV.", "Description_ja": "茨の蔓がからまった状態。ＨＰが徐々に失われる。", "Icon": {"id": "215582", "path": "ui/icon/215000/215582.tex", "path_hr1": "ui/icon/215000/215582_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dornenranken", "Name_en": "Thorny Vine", "Name_fr": "Sarment de ronces", "Name_ja": "茨の蔓", "StatusCategory": "2", "row_id": "445", "Description_chs": "被荆棘缠住，体力会逐渐减少", "Name_chs": "荆棘丛生", "Description_ko": "가시덩굴이 엉킨 상태. HP가 서서히 줄어든다.", "Name_ko": "가시덩굴", "Description_tc": "被荊棘纏住，HP會逐漸減少", "Name_tc": "荊棘叢生"},
    "446": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Honig bedeckt. Zieht Attacken von Hornissen an.", "Description_en": "Covered in honey and attracting hornets.", "Description_fr": "Le corps est recouvert de miel, ce qui attire les frelons.", "Description_ja": "蜂蜜まみれになった状態。ホーネットの攻撃対象になる。", "Icon": {"id": "215583", "path": "ui/icon/215000/215583.tex", "path_hr1": "ui/icon/215000/215583_hr1.tex"}, "MaxStacks": "0", "Name_de": "Honigsüß", "Name_en": "Honey-glazed", "Name_fr": "Mielleux", "Name_ja": "蜂蜜", "StatusCategory": "2", "row_id": "446", "Description_chs": "身上被涂满了蜂蜜，会变成黄蜂的攻击目标", "Name_chs": "蜂蜜", "Description_ko": "벌꿀을 뒤집어쓴 상태. 말벌의 공격 대상이 된다.", "Name_ko": "벌꿀", "Description_tc": "身上被塗滿了蜂蜜，會變成黃蜂的攻擊目標", "Name_tc": "蜂蜜"},
    "447": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine starke Säure erhöht durch Säurewolke erlittenen Schaden.", "Description_en": "Doused in potent acid, resulting in increased damage taken from Acid Cloud. Strength of effect is determined by stack number.", "Description_fr": "Un acide puissant recouvre le corps et amplifie les dégâts de Nuage acide.", "Description_ja": "強酸を浴びた状態。「アシッドクラウド」を受けた際の被ダメージが上昇する。", "Icon": {"id": "217021", "path": "ui/icon/217000/217021.tex", "path_hr1": "ui/icon/217000/217021_hr1.tex"}, "MaxStacks": "16", "Name_de": "Konzentrierte Säure", "Name_en": "Potent Acid", "Name_fr": "Acide corrosif", "Name_ja": "強酸", "StatusCategory": "2", "row_id": "447", "Description_chs": "淋上了强酸，被“酸液云雾”攻击时所受伤害会增加", "Name_chs": "强酸", "Description_ko": "강력한 산을 뒤집어쓴 상태. '산성 구름' 공격으로 받는 피해량이 증가한다.", "Name_ko": "강산", "Description_tc": "淋上了強酸，被“酸液雲霧”攻擊時所受傷害會增加", "Name_tc": "強酸"},
    "448": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bedrohlich von Bienen umschwärmt, die am Ende des Effekts angreifen.", "Description_en": "A swarm of bees will soon sting you.", "Description_fr": "Une nuée d'abeilles s'apprête à attaquer.", "Description_ja": "蜂の群れに取り付かれた状態。効果終了時に、蜂の群れに攻撃される。", "Icon": {"id": "217461", "path": "ui/icon/217000/217461.tex", "path_hr1": "ui/icon/217000/217461_hr1.tex"}, "MaxStacks": "8", "Name_de": "Umschwärmt", "Name_en": "Swarmed", "Name_fr": "Essaim", "Name_ja": "スウォーム", "StatusCategory": "2", "row_id": "448", "Description_chs": "被蜂群所包围，效果结束时会遭到蜂群的攻击", "Name_chs": "蜂群", "Description_ko": "벌떼가 따라다니는 상태. 효과가 끝날 때 벌떼에게 공격받는다.", "Name_ko": "벌레 떼", "Description_tc": "被蜂群所包圍，效果結束時會遭到蜂群的攻擊", "Name_tc": "蜂群"},
    "449": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bienengift verstärkt Schaden durch Bienenschwärme.", "Description_en": "Bee venom is coursing through your body. Damage received from bee swarms is increased.", "Description_fr": "Le venin s'est accumulé dans l'organisme et rend les dégâts des attaques des abeilles plus violents.", "Description_ja": "蜂の毒が蓄積した状態。蜂の群れから受けるダメージが増加する。", "Icon": {"id": "217001", "path": "ui/icon/217000/217001.tex", "path_hr1": "ui/icon/217000/217001_hr1.tex"}, "MaxStacks": "8", "Name_de": "Gestochen", "Name_en": "Stung", "Name_fr": "Dard", "Name_ja": "蜂刺症", "StatusCategory": "2", "row_id": "449", "Description_chs": "蜂毒在体内积攒，来自蜂群的攻击所造成的伤害会有所增加", "Name_chs": "蜂刺症", "Description_ko": "벌 독이 축적된 상태. 벌떼에게 받는 피해량이 증가한다.", "Name_ko": "벌 중독", "Description_tc": "蜂毒在體內累積，來自蜂群的攻擊所造成的傷害會有所增加", "Name_tc": "蜂刺症"},
    "450": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Immun gegen Stein.", "Description_en": "Immune to petrification effects.", "Description_fr": "Pétrification n'a aucun effet.", "Description_ja": "石化を無効化する状態。", "Icon": {"id": "215608", "path": "ui/icon/215000/215608.tex", "path_hr1": "ui/icon/215000/215608_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinresistenz", "Name_en": "Petrification Resistance", "Name_fr": "Résistance à Pétrification", "Name_ja": "石化無効", "StatusCategory": "1", "row_id": "450", "Description_chs": "不会被石化封锁住行动", "Name_chs": "石化无效", "Description_ko": "석화를 무효화하는 상태.", "Name_ko": "석화 무효", "Description_tc": "不會被石化封鎖住行動", "Name_tc": "石化無效"},
    "451": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verwunschen. Bei Ende des Effekts werden andere in einem bestimmten Bereich versteinert.", "Description_en": "Your body is being taken over, and will soon be used to unleash a petrifying curse.", "Description_fr": "Un maléfice a été reçu, qui provoquera la pétrification des gens alentour à la fin de l'effet.", "Description_ja": "呪いを受けた状態。効果終了時に身体を乗っ取られ、一定範囲に対して他者を石化状態にするアクションを放ってしまう。", "Icon": {"id": "215587", "path": "ui/icon/215000/215587.tex", "path_hr1": "ui/icon/215000/215587_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stimme der Verwünschung", "Name_en": "Cursed Voice", "Name_fr": "Voix du maléfice", "Name_ja": "呪詛の声", "StatusCategory": "2", "row_id": "451", "Description_chs": "受到了诅咒，效果结束时身体会被控制，发动技能将除自己外一定范围内的目标石化", "Name_chs": "诅咒之声", "Description_ko": "효과가 끝날 때 일정 범위 안의 대상을 석화시키는 상태.", "Name_ko": "저주의 목소리", "Description_tc": "受到了詛咒，效果結束時身體會被控制，發動技能將除自己外一定範圍內的目標石化", "Name_tc": "詛咒之聲"},
    "452": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verwunschen. Bei Ende des Effekts werden alle anderen im Umkreis versteinert.", "Description_en": "Your body is being taken over, and will soon be used to unleash a petrifying curse.", "Description_fr": "Un maléfice a été reçu, qui provoquera la pétrification de tout le monde à la fin de l'effet.", "Description_ja": "呪いを受けた状態。効果終了時に身体を乗っ取られ、全体範囲に対して他者を石化状態にするアクションを放ってしまう。", "Icon": {"id": "215588", "path": "ui/icon/215000/215588.tex", "path_hr1": "ui/icon/215000/215588_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schrei der Verwünschung", "Name_en": "Cursed Shriek", "Name_fr": "Cri du maléfice", "Name_ja": "呪詛の叫声", "StatusCategory": "2", "row_id": "452", "Description_chs": "受到了诅咒，效果结束时身体会被控制，发动技能将除自己外全体范围内的目标石化", "Name_chs": "诅咒之嚎", "Description_ko": "효과가 끝날 때 전체 범위 안의 대상을 석화시키는 상태.", "Name_ko": "저주의 외침", "Description_tc": "受到了詛咒，效果結束時身體會被控制，發動技能將除自己外全範圍內的目標石化", "Name_tc": "詛咒之嚎"},
    "453": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verteilt ungewollt allagisches Schlangengift. Alle Gruppenmitglieder erleiden schrittweise Schaden.", "Description_en": "Involuntarily spreading Allagan snake venom and causing damage over time to all party members.", "Description_fr": "Du venin allagois est involontairement répandu autour de soi. Les équipiers perdent petit à petit leurs PV.", "Description_ja": "アラグの蛇毒に侵され、毒素を振りまいている状態。パーティメンバー全員のＨＰが徐々に失われる。", "Icon": {"id": "215007", "path": "ui/icon/215000/215007.tex", "path_hr1": "ui/icon/215000/215007_hr1.tex"}, "MaxStacks": "0", "Name_de": "Allagisches Gift", "Name_en": "Allagan Venom", "Name_fr": "Venin allagois", "Name_ja": "アラガンポイズン", "StatusCategory": "2", "row_id": "453", "Description_chs": "中了亚拉戈蛇毒，全体小队队员都会逐渐流失体力", "Name_chs": "亚拉戈蛇毒", "Description_ko": "알라그의 뱀독에 중독되어 주위에 독소를 뿌리는 상태. 파티원 모두의 HP가 서서히 줄어든다.", "Name_ko": "알라그 뱀독", "Description_tc": "中了亞拉戈蛇毒，全體小隊隊員都會逐漸流失HP", "Name_tc": "亞拉戈蛇毒"},
    "454": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein magisches Feld speichert erlittenen Schaden, der bei Ende des Effekts oder bei Kampfunfähigkeit in einer Explosion freigesetzt wird.", "Description_en": "A magicked field is converting damage taken into an explosion which will trigger when the effect ends or you are KO'd.", "Description_fr": "Les dégâts subis s'accumulent et provoquent une explosion de puissance proportionnelle à la fin de l'effet ou en cas de KO.", "Description_ja": "被ダメージを蓄積する状態。効果終了時、もしくは戦闘不能時に、蓄積されたダメージ量に応じた爆発が起こる。", "Icon": {"id": "215590", "path": "ui/icon/215000/215590.tex", "path_hr1": "ui/icon/215000/215590_hr1.tex"}, "MaxStacks": "0", "Name_de": "Allagisches Feld", "Name_en": "Allagan Field", "Name_fr": "Champ allagois", "Name_ja": "アラガンフィールド", "StatusCategory": "2", "row_id": "454", "Description_chs": "所受到的伤害会积蓄在一个特殊的魔法领域中，当效果消失或陷入无法战斗状态时，积蓄的伤害量会瞬间爆发出来", "Name_chs": "亚拉戈领域", "Description_ko": "받은 피해량이 축적되는 상태. 효과가 끝날 때 또는 전투불능 상태가 되었을 때, 축적된 피해량에 비례해서 폭발이 일어난다.", "Name_ko": "알라그 필드", "Description_tc": "所受到的傷害會積蓄在一個特殊的魔法領域中，當效果消失或陷入無法戰鬥狀態時，積蓄的傷害量會瞬間爆發出來", "Name_tc": "亞拉戈領域"},
    "455": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Geschwächter Zustand. Durch Vitalabsorption erlittener Schaden ist erhöht.", "Description_en": "Life force is weakened, resulting in increased damage taken from Life Drain.", "Description_fr": "L'énergie vitale quitte le corps et les dégâts provoqués par Absorption vitale sont augmentés.", "Description_ja": "生気が減退した状態。「生命吸収」を受けた際の被ダメージが上昇する。", "Icon": {"id": "217101", "path": "ui/icon/217000/217101.tex", "path_hr1": "ui/icon/217000/217101_hr1.tex"}, "MaxStacks": "4", "Name_de": "Ermattung", "Name_en": "Languishing", "Name_fr": "Agonie vitale", "Name_ja": "生気減退", "StatusCategory": "2", "row_id": "455", "Description_chs": "生命力变得很虚弱，遭到“生命吸收”攻击时所受的伤害会有所增加", "Name_chs": "生命衰弱", "Description_ko": "생기가 감퇴된 상태. '생명 흡수' 공격으로 받는 피해량이 증가한다.", "Name_ko": "생기 감퇴", "Description_tc": "生命力變得很虛弱，遭到“生命吸收”攻擊時所受的傷害會有所增加", "Name_tc": "生命衰弱"},
    "456": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind verringert.", "Description_en": "Maximum HP is decreased.", "Description_fr": "Les PV maximums sont réduits.", "Description_ja": "最大ＨＰが減少した状態。", "Icon": {"id": "217481", "path": "ui/icon/217000/217481.tex", "path_hr1": "ui/icon/217000/217481_hr1.tex"}, "MaxStacks": "4", "Name_de": "LP-Malus", "Name_en": "HP Penalty", "Name_fr": "PV maximum réduits", "Name_ja": "最大ＨＰダウン", "StatusCategory": "2", "row_id": "456", "Description_chs": "最大体力值有所降低", "Name_chs": "最大体力减少", "Description_ko": "HP 최대치가 감소한 상태.", "Name_ko": "최대 HP 감소", "Description_tc": "最大HP值有所降低", "Name_tc": "最大HP減少"},
    "457": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Bewegen von der Stelle ist nicht möglich. Der Status kann nicht aufgehoben werden.", "Description_en": "Unable to move. Effect cannot be nullified.", "Description_fr": "Tout déplacement est impossible. Impossible à dissiper.", "Description_ja": "移動できなくなった状態。解除不可。", "Icon": {"id": "215602", "path": "ui/icon/215000/215602.tex", "path_hr1": "ui/icon/215000/215602_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fessel +", "Name_en": "Bind+", "Name_fr": "Entrave +", "Name_ja": "バインド＋", "StatusCategory": "2", "row_id": "457", "Description_chs": "无法自由移动，并且无法解除", "Name_chs": "止步＋", "Description_ko": "이동이 불가능한 상태. 해제 불가.", "Name_ko": "속박+", "Description_tc": "無法自由移動，並且無法解除", "Name_tc": "束縛＋"},
    "458": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von van Darnus' Gift beeinrächtigt, das bei Ende des Effekts eine Explosion verursacht.", "Description_en": "Afflicted by the White Raven's miasma, which will soon cause you to explode.", "Description_fr": "La bile du rapace envahit l'organisme et provoque des explosions aux alentours lorsque l'effet prend fin.", "Description_ja": "凶鳥毒気に感染した状態。効果終了時に、自分を中心に爆発が起こる。", "Icon": {"id": "215517", "path": "ui/icon/215000/215517.tex", "path_hr1": "ui/icon/215000/215517_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pestschwinge", "Name_en": "Raven Blight", "Name_fr": "Bile de rapace", "Name_ja": "凶鳥毒気", "StatusCategory": "2", "row_id": "458", "Description_chs": "受到白银凶鸟毒气的感染，效果结束时会以自己为中心引发爆炸", "Name_chs": "凶鸟毒气", "Description_ko": "흉조의 독에 감염된 상태. 효과가 끝날 때 자신을 중심으로 폭발이 일어난다.", "Name_ko": "흉조의 독", "Description_tc": "受到白銀凶鳥毒瓦斯的感染，效果結束時會以自己為中心引發爆炸", "Name_tc": "凶鳥毒瓦斯"},
    "459": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt vor allem einfache Standard-Kampfmanöver aus.", "Description_en": "Being commanded to execute standard battle maneuvers.", "Description_fr": "Programme de comportement normal.", "Description_ja": "基本的な思考回路で動作している状態。", "Icon": {"id": "215591", "path": "ui/icon/215000/215591.tex", "path_hr1": "ui/icon/215000/215591_hr1.tex"}, "MaxStacks": "0", "Name_de": "Normales Verhalten", "Name_en": "Normal Stance", "Name_fr": "Posture normale", "Name_ja": "ノーマルスタンス", "StatusCategory": "1", "row_id": "459", "Description_chs": "遵照基本的思考回路进行行动", "Name_chs": "基本思路", "Description_ko": "기본적인 사고회로로 동작 중인 상태.", "Name_ko": "일반 태세", "Description_tc": "遵照基本的思考回路進行行動", "Name_tc": "基本思路"},
    "460": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt vor allem Angriffsmanöver aus.", "Description_en": "Being commanded to execute actions that deal area damage.", "Description_fr": "Programme de comportement agressif.", "Description_ja": "攻撃主体の思考回路で動作している状態。", "Icon": {"id": "215592", "path": "ui/icon/215000/215592.tex", "path_hr1": "ui/icon/215000/215592_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aggressives Verhalten", "Name_en": "Aggressive Stance", "Name_fr": "Posture d'attaque", "Name_ja": "アタッカースタンス", "StatusCategory": "1", "row_id": "460", "Description_chs": "遵照攻击为主的思考回路进行行动", "Name_chs": "攻击思路", "Description_ko": "공격 위주의 사고회로로 동작 중인 상태.", "Name_ko": "공격 태세", "Description_tc": "遵照攻擊為主的思考回路進行行動", "Name_tc": "攻擊思路"},
    "461": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt vor allem Manöver aus, die den Feind behindern.", "Description_en": "Being commanded to execute actions that disrupt the enemy.", "Description_fr": "Programme de comportement de diversion.", "Description_ja": "妨害主体の思考回路で動作している状態。", "Icon": {"id": "215593", "path": "ui/icon/215000/215593.tex", "path_hr1": "ui/icon/215000/215593_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hemmendes Verhalten", "Name_en": "Subversive Stance", "Name_fr": "Posture de diversion", "Name_ja": "ジャマースタンス", "StatusCategory": "1", "row_id": "461", "Description_chs": "遵照妨碍为主的思考回路进行行动", "Name_chs": "妨碍思路", "Description_ko": "방해 위주의 사고회로로 동작 중인 상태.", "Name_ko": "방해 태세", "Description_tc": "遵照妨礙為主的思考回路進行行動", "Name_tc": "妨礙思路"},
    "462": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fixierungsfessel-Status sammeln sich schneller an.", "Description_en": "Garrote is stacking at an increased rate.", "Description_fr": "Les sangles se resserrent et rendent l'étreinte plus forte.", "Description_ja": "拘束具の束縛機能が加速した状態。徐々に拘束状態が強まっていく。", "Icon": {"id": "215594", "path": "ui/icon/215000/215594.tex", "path_hr1": "ui/icon/215000/215594_hr1.tex"}, "MaxStacks": "0", "Name_de": "Leicht fixierbar", "Name_en": "Garrote Twist", "Name_fr": "Sangle accélérée", "Name_ja": "拘束加速", "StatusCategory": "2", "row_id": "462", "Description_chs": "加速拘束具的束缚功能", "Name_chs": "拘束加速", "Description_ko": "구속 장치의 속박 기능이 가속된 상태. 서서히 구속 상태가 강해진다.", "Name_ko": "구속 가속", "Description_tc": "加速拘束具的束縛功能", "Name_tc": "拘束加速"},
    "463": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In eiserner Umklammerung. Sammeln sich 9 dieses Status an, tritt Kampfunfähigkeit ein.", "Description_en": "A death grip is tightening around you. A stack of 9 will result in instant death.", "Description_fr": "Toute action est impossible à cause de liens. L'effet rend inconscient s'il est accumulé 9 fois.", "Description_ja": "拘束具が装着された状態。9スタック付与されると戦闘不能になる。", "Icon": {"id": "217501", "path": "ui/icon/217000/217501.tex", "path_hr1": "ui/icon/217000/217501_hr1.tex"}, "MaxStacks": "16", "Name_de": "Fixierungsfessel", "Name_en": "Garrote", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "463", "Description_chs": "被拘束具所束缚，达到9档时会立刻陷入无法战斗状态", "Name_chs": "拘束", "Description_ko": "구속 장치가 장착된 상태. 9단계 누적되면 전투불능 상태가 된다.", "Name_ko": "구속", "Description_tc": "被拘束具所束縛，達到9階時會立刻陷入無法戰鬥狀態", "Name_tc": "拘束"},
    "464": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Angriffe von Feuerhorn ist verringert.", "Description_en": "Resistance to attacks by Firehorn is decreased.", "Description_fr": "La résistance aux attaques des dragons corne-de-feu est fortement diminuée.", "Description_ja": "ファイアホーン・ドラゴンの攻撃に対する耐性が極端に低下する。", "Icon": {"id": "215595", "path": "ui/icon/215000/215595.tex", "path_hr1": "ui/icon/215000/215595_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuerhorn", "Name_en": "Firescorched", "Name_fr": "Corne-de-feu", "Name_ja": "ファイアホーン", "StatusCategory": "2", "row_id": "464", "Description_chs": "对火角飞龙的攻击耐性降到最低", "Name_chs": "火角", "Description_ko": "화염뿔 드래곤의 공격에 대한 저항이 극단적으로 저하된다.", "Name_ko": "화염뿔", "Description_tc": "對火角飛龍的攻擊耐性降到最低", "Name_tc": "火角"},
    "465": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Angriffe von Eisklaue ist verringert.", "Description_en": "Resistance to attacks by Iceclaw is decreased.", "Description_fr": "La résistance aux attaques des dragons griffe-de-glace est fortement diminuée.", "Description_ja": "アイスクロウ・ドラゴンの攻撃に対する耐性が極端に低下する。", "Icon": {"id": "215596", "path": "ui/icon/215000/215596.tex", "path_hr1": "ui/icon/215000/215596_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eisklaue", "Name_en": "Icebitten", "Name_fr": "Griffe-de-glace", "Name_ja": "アイスクロウ", "StatusCategory": "2", "row_id": "465", "Description_chs": "对冰爪飞龙的攻击耐性降到最低", "Name_chs": "冰爪", "Description_ko": "얼음발톱 드래곤의 공격에 대한 저항이 극단적으로 저하된다.", "Name_ko": "얼음발톱", "Description_tc": "對冰爪飛龍的攻擊耐性降到最低", "Name_tc": "冰爪"},
    "466": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Speichert Blitzenergie, die bei Ende des Effekts auf alle Ziele der Umgebung entladen wird.", "Description_en": "Your body is accumulating a lightning charge. Will inflict lightning damage to those nearby when the effect ends.", "Description_fr": "De l'énergie électrique est emmagasinée, qui sera libérée à la fin de l'effet et infligera des dégâts de foudre aux alentours.", "Description_ja": "帯電した状態。効果終了時に放電し、周囲に雷属性ダメージをまき散らす。", "Icon": {"id": "215597", "path": "ui/icon/215000/215597.tex", "path_hr1": "ui/icon/215000/215597_hr1.tex"}, "MaxStacks": "0", "Name_de": "Donnerschwinge", "Name_en": "Thunderstruck", "Name_fr": "Aile-de-foudre", "Name_ja": "サンダーウィング", "StatusCategory": "2", "row_id": "466", "Description_chs": "身上积攒了大量电气，效果结束时会对周围造成雷属性伤害", "Name_chs": "雷翼", "Description_ko": "전류 충전된 상태. 효과가 끝날 때 방전하며 주위에 번개속성 피해를 준다.", "Name_ko": "번개날개", "Description_tc": "對雷翼飛龍的攻擊耐性降到最低", "Name_tc": "雷翼"},
    "467": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In wässriger Membran gefangen, die die Sicht beeinträchtigt und die Reichweite von Kommandos verringert. Sammeln sich 16 dieses Status an, werden Kommandos unmöglich.", "Description_en": "Covered in a watery membrane which impairs vision, reducing your attack range. A stack of 16 will render you unable to act. ", "Description_fr": "Un voile d'eau semblable à un miroir obstrue la vue et rétrécit la portée des actions. L'effet rend les actions impossibles s'il est accumulé 16 fois.", "Description_ja": "鏡の如き水の膜に覆われ、視界を遮られた状態。アクションの射程距離が短くなる。16スタック付与されるとアクション使用不能になる。", "Icon": {"id": "217456", "path": "ui/icon/217000/217456.tex", "path_hr1": "ui/icon/217000/217456_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wasserspiegelung", "Name_en": "Briny Veil", "Name_fr": "Reflet d'eau", "Name_ja": "水鏡", "StatusCategory": "2", "row_id": "467", "Description_chs": "身上覆盖了一层镜面般明亮的水膜，视野被遮挡住了，技能的射程缩短\n积攒到16档后将会无法发动技能", "Name_chs": "水镜", "Description_ko": "거울 같은 물의 막에 싸여 시야가 차단된 상태. 기술 사정거리가 짧아진다. 16단계 누적되면 기술을 사용할 수 없게 된다.", "Name_ko": "수경", "Description_tc": "身上覆蓋了一層鏡面般明亮的水膜，視野被遮擋住了，技能的射程縮短\n累積到16階後將會無法發動技能", "Name_tc": "水鏡"},
    "468": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zeitweilig ins Nichts gezogen und unfähig, auf die physische Welt Einfluss zu nehmen.", "Description_en": "Trapped in the void and unable to interact with the physical realm.", "Description_fr": "Transposition temporaire dans le monde du néant. Les actions n'influencent pas la dimension humaine.", "Description_ja": "一時的に異界「ヴォイド」を歩んでいる状態。物質界に干渉できない。", "Icon": {"id": "215585", "path": "ui/icon/215000/215585.tex", "path_hr1": "ui/icon/215000/215585_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nichtsgebunden", "Name_en": "Voidbound", "Name_fr": "Transfert du néant", "Name_ja": "異界の狭間", "StatusCategory": "2", "row_id": "468", "Description_chs": "短时间内陷入“虚无界”，无法对物质界进行任何干涉行为", "Name_chs": "虚无夹缝", "Description_ko": "일시적으로 이계 '보이드'를 걷고 있는 상태. 물질계에 간섭할 수 없다.", "Name_ko": "이계의 틈새", "Description_tc": "短時間內陷入“虛無界”，無法對物質界進行任何干涉行為", "Name_tc": "虛無夾縫"},
    "469": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unverwundbar, kupo!", "Description_en": "Invulnerable to all damage. Long live the king, kupo!", "Description_fr": "Le pouvoir extrême du roi annule tous les dégâts.", "Description_ja": "究極の王様になったクポ！　すべてのダメージを無効化する。", "Icon": {"id": "215589", "path": "ui/icon/215000/215589.tex", "path_hr1": "ui/icon/215000/215589_hr1.tex"}, "MaxStacks": "0", "Name_de": "Absoluter Herrscher", "Name_en": "High and Mighty", "Name_fr": "Monarchie absolue", "Name_ja": "極王", "StatusCategory": "1", "row_id": "469", "Description_chs": "所有伤害都无效化！贤王陛下万寿无疆库啵！", "Name_chs": "绝对权威", "Description_ko": "궁극의 임금님이 되었다쿠뽀! 모든 피해를 무효화한다쿠뽀!", "Name_ko": "극왕", "Description_tc": "所有傷害都無效化！善王陛下萬壽無疆咕波！", "Name_tc": "絕對權威"},
    "470": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mitten in einer Kombinationsattacke. Betäubung und Stumm sind unwirksam.", "Description_en": "In the midst of a combination attack. Immune to stun and silence effects.", "Description_fr": "L'union des Mogs fait la force, et rend inefficaces Entrave et Silence.", "Description_ja": "モーグリたちがコンビネーション攻撃に入った状態。スタン、沈黙を無効化する。", "Icon": {"id": "215584", "path": "ui/icon/215000/215584.tex", "path_hr1": "ui/icon/215000/215584_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pombination", "Name_en": "Pombination", "Name_fr": "Mogtimisation", "Name_ja": "モグビネーション", "StatusCategory": "1", "row_id": "470", "Description_chs": "莫古力们发动了联合攻击，眩晕和沉默都变得无效", "Name_chs": "莫古联合", "Description_ko": "모그리들이 콤비네이션 공격에 돌입한 상태. 기절, 침묵을 무효화한다.", "Name_ko": "모그비네이션", "Description_tc": "莫古利們發動了聯合攻擊，眩暈和沉默都變得無效", "Name_tc": "莫古聯合"},
    "471": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schweren Schaden bei Mogryschatten.", "Description_en": "Massive damage is taken from Stifling Mogdark.", "Description_fr": "Une peur panique du noir amplifie les dégâts de l'Ombre de mog.", "Description_ja": "モーグリが発する闇が大嫌いになった状態。シャドー・オブ・モグで大ダメージを受けてしまう。", "Icon": {"id": "215598", "path": "ui/icon/215000/215598.tex", "path_hr1": "ui/icon/215000/215598_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mogryschatten-Aversion", "Name_en": "Moglight Resistance Down", "Name_fr": "Nyctophobie mog", "Name_ja": "モグ闇過敏症", "StatusCategory": "2", "row_id": "471", "Description_chs": "变得非常讨厌黑暗，被“莫古之暗”攻击所受到的伤害会大幅提高", "Name_chs": "莫古黑暗过敏症", "Description_ko": "모그리가 발하는 어둠이 너무나도 싫어진 상태. 모그의 그림자에 닿으면 큰 피해를 받는다.", "Name_ko": "모그어둠 과민증", "Description_tc": "變得非常討厭黑暗，被“莫古之暗”攻擊所受到的傷害會大幅提高", "Name_tc": "莫古黑暗過敏症"},
    "472": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schweren Schaden bei Sengendes Moglicht.", "Description_en": "Massive damage is taken from Searing Moglight.", "Description_fr": "Une peur panique de la lumière amplifie les dégâts de la Lumière mog.", "Description_ja": "モーグリが発する光が大嫌いになった状態。ライト・オブ・モグで大ダメージを受けてしまう。", "Icon": {"id": "215599", "path": "ui/icon/215000/215599.tex", "path_hr1": "ui/icon/215000/215599_hr1.tex"}, "MaxStacks": "0", "Name_de": "Moglicht-Empfindlichkeit", "Name_en": "Mogdark Resistance Down", "Name_fr": "Photophobie mog", "Name_ja": "モグ光過敏症", "StatusCategory": "2", "row_id": "472", "Description_chs": "变得非常讨厌光芒，被“莫古之光”攻击所受到的伤害会大幅提高", "Name_chs": "莫古光芒过敏症", "Description_ko": "모그리가 발하는 빛이 너무나도 싫어진 상태. 모그의 빛에 닿으면 큰 피해를 받는다.", "Name_ko": "모그빛 과민증", "Description_tc": "變得非常討厭光芒，被“莫古之光”攻擊所受到的傷害會大幅提高", "Name_tc": "莫古光芒過敏症"},
    "473": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schweren Schaden bei Tohuwabohu.", "Description_en": "Massive damage is taken from Moogle-Go-Round.", "Description_fr": "Une peur panique des rotations amplifie les dégâts de la Ronde mog.", "Description_ja": "グルグルが大嫌いになった状態。モグリーゴーランドで大ダメージを受けてしまう。", "Icon": {"id": "215600", "path": "ui/icon/215000/215600.tex", "path_hr1": "ui/icon/215000/215600_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tohuwabohu-Wahn", "Name_en": "Bemoggled", "Name_fr": "Tournis mog", "Name_ja": "モグルグル", "StatusCategory": "2", "row_id": "473", "Description_chs": "变得非常讨厌乱糟糟的情况，被“莫古飞天乱”攻击所受到的伤害会大幅提高", "Name_chs": "莫古乱乱乱", "Description_ko": "빙글거리는 게 너무나도 싫어진 상태. 회전모그마를 맞으면 큰 피해를 받는다.", "Name_ko": "모글빙글", "Description_tc": "變得非常討厭亂糟糟的情況，被“莫古飛天亂”攻擊所受到的傷害會大幅提高", "Name_tc": "莫古亂亂亂"},
    "474": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden und LP-Regeneration ist erhöht.", "Description_en": "Damage dealt and HP recovery is increased. Long live the king, kupo!", "Description_fr": "Le roi motive ses troupes. Les dégâts infligés et le potentiel curatif des soins sont augmentés.", "Description_ja": "王様に闘魂を注入されたクポ！　与ダメージとHP回復量が増加する。", "Icon": {"id": "217541", "path": "ui/icon/217000/217541.tex", "path_hr1": "ui/icon/217000/217541_hr1.tex"}, "MaxStacks": "8", "Name_de": "Mogul-Fanfare", "Name_en": "Royal Rouse", "Name_fr": "Mogtivation", "Name_ja": "闘魂", "StatusCategory": "1", "row_id": "474", "Description_chs": "攻击的伤害及技能的治疗量均有所提高\n谨遵圣旨！贤王万岁库啵！", "Name_chs": "王室鼓舞", "Description_ko": "임금님이 투혼을 불어넣어 주셨다쿠뽀! 주는 피해량과 HP 회복량이 증가한다쿠뽀!", "Name_ko": "투혼", "Description_tc": "攻擊的傷害及技能的治療HP量均有所提高\n謹遵聖旨！善王萬歲！", "Name_tc": "王室鼓舞"},
    "475": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann nicht als Beute markiert werden.", "Description_en": "Unable to be marked as prey by would-be predators.", "Description_fr": "Il n'est plus possible d'être une proie et faire la cible d'un marquage.", "Description_ja": "獲物として狙われなくなった状態。マーキングの対象にならない。", "Icon": {"id": "215027", "path": "ui/icon/215000/215027.tex", "path_hr1": "ui/icon/215000/215027_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unmarkierbar", "Name_en": "Slippery Prey", "Name_fr": "Marquage impossible", "Name_ja": "マーキング対象外", "StatusCategory": "2", "row_id": "475", "Description_chs": "不会被当作猎物了", "Name_chs": "非目标", "Description_ko": "적의 표적에서 벗어난 상태. 표식 대상이 되지 않는다.", "Name_ko": "표식 대상 제외", "Description_tc": "不會被當作獵物了", "Name_tc": "非目標"},
    "476": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Schleier der Dunkelheit verringert die Präzision, macht aber unempfänglich für Dämonenauge. Heilbar mit Medica.", "Description_en": "A shroud of darkness is impairing your accuracy while rendering you immune to Demon Eye. Can be cured with Esuna.", "Description_fr": "La précision diminue à cause d'une ombre. Œil diabolique devient sans effet. Guérison peut soigner cet effet.", "Description_ja": "薄闇に包まれ、命中力が低下した状態。ただし、「悪魔の瞳」を無効化する。エスナで治療可。", "Icon": {"id": "215012", "path": "ui/icon/215000/215012.tex", "path_hr1": "ui/icon/215000/215012_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dämmerlicht", "Name_en": "Gloam", "Name_fr": "Voile ombreux", "Name_ja": "薄闇", "StatusCategory": "2", "row_id": "476", "Description_chs": "朦胧之中一切攻击的命中力都有所降低，不过会令“恶魔之瞳”无效，可以使用康复进行治疗", "Name_chs": "朦胧", "Description_ko": "희미한 어둠에 휩싸여 명중력이 떨어진 상태. 단 '악마의 눈동자'가 무효화된다. 에스나로 치료 가능.", "Name_ko": "희미한 어둠", "Description_tc": "朦朧之中一切攻擊的命中力都有所降低，不過會令“惡魔之瞳”無效，可以使用復原進行治療", "Name_tc": "朦朧"},
    "477": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Reflektiert Schaden durch Magieattacken.", "Description_en": "Reflecting damage dealt by magic attacks.", "Description_fr": "Les attaques magiques sont reflétées.", "Description_ja": "魔法攻撃に対して、ダメージを反射する状態。", "Icon": {"id": "215542", "path": "ui/icon/215000/215542.tex", "path_hr1": "ui/icon/215000/215542_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wogenmantel", "Name_en": "Mantle of the Whorl", "Name_fr": "Manteau du Déchaîneur", "Name_ja": "水神のマント", "StatusCategory": "1", "row_id": "477", "Description_chs": "反射魔法攻击所造成的伤害", "Name_chs": "水神的披风", "Description_ko": "마법 공격 피해를 반사하는 상태.", "Name_ko": "수신의 망토", "Description_tc": "反射魔法攻擊所造成的傷害", "Name_tc": "水神的披風"},
    "478": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Reflektiert Schaden durch Fernattacken.", "Description_en": "Reflecting damage dealt by ranged attacks.", "Description_fr": "Les attaques à distance sont reflétées.", "Description_ja": "遠隔攻撃に対して、ダメージを反射する状態。", "Icon": {"id": "212651", "path": "ui/icon/212000/212651.tex", "path_hr1": "ui/icon/212000/212651_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wogenschleier", "Name_en": "Veil of the Whorl", "Name_fr": "Voile du Déchaîneur", "Name_ja": "水神のヴェール", "StatusCategory": "1", "row_id": "478", "Description_chs": "反射远程物理攻击所造成的伤害", "Name_chs": "水神的面纱", "Description_ko": "원거리 공격 피해를 반사하는 상태.", "Name_ko": "수신의 장막", "Description_tc": "反射遠程物理攻擊所造成的傷害", "Name_tc": "水神的面紗"},
    "479": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "217521", "path": "ui/icon/217000/217521.tex", "path_hr1": "ui/icon/217000/217521_hr1.tex"}, "MaxStacks": "16", "Name_de": "Rehabilitation", "Name_en": "Rehabilitation", "Name_fr": "Recouvrement", "Name_ja": "徐々にＨＰ回復", "StatusCategory": "1", "row_id": "479", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "体力持续恢复", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "서서히 HP 회복", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "HP持續恢復"},
    "480": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt. Status kann nicht aufgehoben werden.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced. Effect cannot be nullified.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits. Impossible à dissiper.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。解除不可。", "Icon": {"id": "217381", "path": "ui/icon/217000/217381.tex", "path_hr1": "ui/icon/217000/217381_hr1.tex"}, "MaxStacks": "16", "Name_de": "Hast +", "Name_en": "Haste+", "Name_fr": "Hâte +", "Name_ja": "ヘイスト＋", "StatusCategory": "1", "row_id": "480", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短，而且无法解除", "Name_chs": "加速＋", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태. 해제 불가.", "Name_ko": "헤이스트+", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短，而且無法解除", "Name_tc": "加速＋"},
    "481": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "210101", "path": "ui/icon/210000/210101.tex", "path_hr1": "ui/icon/210000/210101_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sprint", "Name_en": "Sprint", "Name_fr": "Sprint", "Name_ja": "スプリント", "StatusCategory": "1", "row_id": "481", "Description_chs": "移动速度提高", "Name_chs": "冲刺", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "전력 질주", "Description_tc": "移動速度提高", "Name_tc": "衝刺"},
    "482": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Paralysierte Nerven erschweren Kommandos immer mehr.", "Description_en": "Deadened nerves are sometimes preventing the execution of actions.", "Description_fr": "Une paralysie empêche parfois d'effectuer des actions.", "Description_ja": "身体が痺れ、時々行動できなくなる状態。", "Icon": {"id": "215006", "path": "ui/icon/215000/215006.tex", "path_hr1": "ui/icon/215000/215006_hr1.tex"}, "MaxStacks": "0", "Name_de": "Paralyse", "Name_en": "Paralysis", "Name_fr": "Paralysie", "Name_ja": "麻痺", "StatusCategory": "2", "row_id": "482", "Description_chs": "身体部分机能出现异常，偶尔会无法行动", "Name_chs": "麻痹", "Description_ko": "몸이 마비되어 잠깐씩 행동할 수 없는 상태.", "Name_ko": "마비", "Description_tc": "身體部分機能出現異常，偶爾會無法行動", "Name_tc": "麻痺"},
    "483": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind erhöht.", "Description_en": "Maximum HP is increased.", "Description_fr": "Les PV maximums sont augmentés.", "Description_ja": "最大ＨＰが増加した状態。", "Icon": {"id": "215075", "path": "ui/icon/215000/215075.tex", "path_hr1": "ui/icon/215000/215075_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-Bonus", "Name_en": "HP Boost", "Name_fr": "Bonus de PV", "Name_ja": "最大ＨＰアップ", "StatusCategory": "1", "row_id": "483", "Description_chs": "体力最大值提高", "Name_chs": "体力增加", "Description_ko": "HP 최대치가 증가한 상태.", "Name_ko": "최대 HP 증가", "Description_tc": "HP最大值提高", "Name_tc": "HP增加"},
    "484": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Krakentinte verringert die Bewegungsgeschwindigkeit und verursacht schrittweise Schaden.", "Description_en": "Your body is dripping with thick toxic ink, slowing movement speed and dealing damage over time.", "Description_fr": "Le corps est enduit de sépia du Kraken. La vitesse de déplacement est réduite et des dégâts périodiques sont subis.", "Description_ja": "クラーケンの墨が付着した状態。移動速度が低下し、ＨＰが徐々に失われる。", "Icon": {"id": "215569", "path": "ui/icon/215000/215569.tex", "path_hr1": "ui/icon/215000/215569_hr1.tex"}, "MaxStacks": "0", "Name_de": "Toxische Tinte", "Name_en": "Ink", "Name_fr": "Sépia venimeux", "Name_ja": "毒墨", "StatusCategory": "2", "row_id": "484", "Description_chs": "被克拉肯喷上了墨汁，移动速度降低，体力逐渐流失", "Name_chs": "毒墨", "Description_ko": "크라켄의 먹물이 묻은 상태. 이동 속도가 느려지고, HP가 서서히 줄어든다.", "Name_ko": "먹물독", "Description_tc": "被克拉肯噴上了墨汁，移動速度降低，HP逐漸流失", "Name_tc": "毒墨"},
    "485": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Wasserschaden.", "Description_en": "Sustaining water damage over time.", "Description_fr": "Des dégâts périodiques d'eau sont subis.", "Description_ja": "水属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "217641", "path": "ui/icon/217000/217641.tex", "path_hr1": "ui/icon/217000/217641_hr1.tex"}, "MaxStacks": "16", "Name_de": "Wassersucht", "Name_en": "Dropsy", "Name_fr": "Œdème", "Name_ja": "水毒", "StatusCategory": "2", "row_id": "485", "Description_chs": "水属性持续伤害，体力逐渐流失", "Name_chs": "水毒", "Description_ko": "물속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "물독", "Description_tc": "水屬性持續傷害，HP逐漸流失", "Name_tc": "水毒"},
    "486": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Im magisch geladenen Wasser gefangen und handlungsunfähig.", "Description_en": "You are trapped in a magicked prison of water and are unable to execute actions.", "Description_fr": "Une bulle d'eau magique emprisonne le corps, empêchant toute action.", "Description_ja": "魔力が込められた水に閉じ込められ、行動できなくなった状態。", "Icon": {"id": "215038", "path": "ui/icon/215000/215038.tex", "path_hr1": "ui/icon/215000/215038_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wasserkäfig", "Name_en": "Watery Grave", "Name_fr": "Geôle aqueuse", "Name_ja": "水牢", "StatusCategory": "2", "row_id": "486", "Description_chs": "被带有魔力的水封锁住行动", "Name_chs": "水牢", "Description_ko": "마력이 담긴 물속에 갇혀 행동이 불가능한 상태.", "Name_ko": "수중 감옥", "Description_tc": "被帶有魔力的水封鎖住行動", "Name_tc": "水牢"},
    "487": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Eis eingeschlossen. Keine Handlungen möglich und erleidet schrittweise Schaden.", "Description_en": "Your body is encased in ice, preventing action and dealing damage over time.", "Description_fr": "Le corps est entièrement gelé. Des dégâts périodiques de glace sont subis.", "Description_ja": "身体が凍り付き、行動できなくなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "217621", "path": "ui/icon/217000/217621.tex", "path_hr1": "ui/icon/217000/217621_hr1.tex"}, "MaxStacks": "16", "Name_de": "Tiefkühlung", "Name_en": "Deep Freeze", "Name_fr": "Congélation", "Name_ja": "氷結", "StatusCategory": "2", "row_id": "487", "Description_chs": "身体被冻结无法行动，体力逐渐流失", "Name_chs": "冻结", "Description_ko": "몸이 얼어붙어 행동이 불가능한 상태. HP가 서서히 줄어든다.", "Name_ko": "빙결", "Description_tc": "身體被凍結無法行動，HP逐漸流失", "Name_tc": "凍結"},
    "488": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "Shadows are nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを無効化する状態。", "Icon": {"id": "210605", "path": "ui/icon/210000/210605.tex", "path_hr1": "ui/icon/210000/210605_hr1.tex"}, "MaxStacks": "0", "Name_de": "Superkniff", "Name_en": "Shade Shift", "Name_fr": "Décalage d'ombre", "Name_ja": "残影", "StatusCategory": "1", "row_id": "488", "Description_chs": "抵消一定伤害", "Name_chs": "残影", "Description_ko": "일정량의 피해를 무효화하는 상태.", "Name_ko": "잔영", "Description_tc": "抵消一定傷害", "Name_tc": "殘影"},
    "489": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter physischer Schaden ist erhöht.", "Description_en": "Physical damage dealt is increased.", "Description_fr": "Les dégâts physiques infligés sont augmentés.", "Description_ja": "物理ダメージが上昇した状態。", "Icon": {"id": "210606", "path": "ui/icon/210000/210606.tex", "path_hr1": "ui/icon/210000/210606_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wespenkuss", "Name_en": "Kiss of the Wasp", "Name_fr": "Baiser de guêpe", "Name_ja": "蜂毒", "StatusCategory": "1", "row_id": "489", "Description_chs": "物理攻击所造成的伤害提高", "Name_chs": "蜂毒", "Description_ko": "물리 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "벌독", "Description_tc": "物理攻擊所造成的傷害提高", "Name_tc": "蜂毒"},
    "490": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter physischer Schaden ist erhöht.", "Description_en": "Physical damage dealt is increased.", "Description_fr": "Les dégâts physiques infligés sont augmentés.", "Description_ja": "物理ダメージが上昇した状態。", "Icon": {"id": "210609", "path": "ui/icon/210000/210609.tex", "path_hr1": "ui/icon/210000/210609_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vipernkuss", "Name_en": "Kiss of the Viper", "Name_fr": "Baiser de vipère", "Name_ja": "蛇毒", "StatusCategory": "1", "row_id": "490", "Description_chs": "物理攻击所造成的伤害提高", "Name_chs": "蛇毒", "Description_ko": "물리 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "뱀독", "Description_tc": "物理攻擊所造成的傷害提高", "Name_tc": "蛇毒"},
    "491": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hiebresistenz und Wirkung von Heilmagie auf sich ist verringert.\nKeine Reduktion der Heilwirkung bei PvP.", "Description_en": "Slashing resistance and HP recovery via healing magic and actions are reduced.\n※HP recovery unaffected in PvP.", "Description_fr": "La résistance au tranchant et les PV récupérés avec la magie curative sont réduits.\n* Pas de réduction de l'effet de la magie curative en zone JcJ.", "Description_ja": "斬耐性が低下し、かつ回復魔法による自身に対するＨＰ回復効果が低下した状態。\n※PvPエリアでは回復魔法の効果量低下効果は無効となる。", "Icon": {"id": "210601", "path": "ui/icon/210000/210601.tex", "path_hr1": "ui/icon/210000/210601_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tanzende Schneide", "Name_en": "Dancing Edge", "Name_fr": "Lame dansante", "Name_ja": "舞踏刃", "StatusCategory": "2", "row_id": "491", "Description_chs": "斩击耐性降低，自身所受的治疗魔法效果也降低\n※在对战区域内所受治疗魔法降低效果无效", "Name_chs": "炫舞刃", "Description_ko": "베기 저항이 떨어지고, 회복마법으로 받는 HP 회복 효과가 떨어진 상태.\n※ PvP 지역에서는 회복량 감소 효과 무효", "Name_ko": "춤추는 칼날", "Description_tc": "斬擊耐性降低，自身所受的治療魔法效果也降低\n※在PvP區域內所受治療魔法降低效果無效", "Name_tc": "炫舞刃"},
    "492": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Wounds are bleeding, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "210602", "path": "ui/icon/210000/210602.tex", "path_hr1": "ui/icon/210000/210602_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verstümmeln", "Name_en": "Mutilation", "Name_fr": "Attaque mutilante", "Name_ja": "無双旋", "StatusCategory": "2", "row_id": "492", "Description_chs": "体力逐渐减少", "Name_chs": "无双旋", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "무쌍베기", "Description_tc": "HP逐漸減少", "Name_tc": "無雙旋"},
    "493": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist erhöht.", "Description_en": "Physical damage taken is increased.", "Description_fr": "Les dégâts physiques reçus sont augmentés.", "Description_ja": "受ける物理ダメージが増加する状態。", "Icon": {"id": "215053", "path": "ui/icon/215000/215053.tex", "path_hr1": "ui/icon/215000/215053_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte physische Verwundbarkeit", "Name_en": "Physical Vulnerability Up", "Name_fr": "Vulnérabilité physique augmentée", "Name_ja": "被物理ダメージ増加", "StatusCategory": "2", "row_id": "493", "Description_chs": "受到物理攻击的伤害增加", "Name_chs": "物理受伤加重", "Description_ko": "물리 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 물리 피해량 증가", "Description_tc": "受到物理攻擊的傷害增加", "Name_tc": "物理受傷加重"},
    "494": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist erhöht.", "Description_en": "Magic damage taken is increased.", "Description_fr": "Les dégâts magiques reçus sont augmentés.", "Description_ja": "受ける魔法ダメージが増加する状態。", "Icon": {"id": "215057", "path": "ui/icon/215000/215057.tex", "path_hr1": "ui/icon/215000/215057_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte Magie-Verwundbarkeit", "Name_en": "Magic Vulnerability Up", "Name_fr": "Vulnérabilité magique augmentée", "Name_ja": "被魔法ダメージ増加", "StatusCategory": "2", "row_id": "494", "Description_chs": "受到魔法攻击的伤害增加", "Name_chs": "魔法受伤加重", "Description_ko": "마법 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 마법 피해량 증가", "Description_tc": "受到魔法攻擊的傷害增加", "Name_tc": "魔法受傷加重"},
    "495": {"ClassJobCategory": {"Name_de": "FST PIK MÖN DRG SCH NIN SAM SNT VPR", "Name_en": "PGL LNC ROG MNK DRG NIN SAM RPR VPR", "Name_fr": "PGL HAS MOI DRG SUR NIN SAM FCH VPR", "Name_ja": "格闘士 槍術士 モンク 竜騎士 双剣士 忍者 侍 リーパー ヴァイパー", "row_id": "114", "sheet": "ClassJobCategory", "value": "114", "Name_chs": "格斗家 枪术师 武僧 龙骑士 双剑师 忍者 武士 钐镰客 蝰蛇剑士", "Name_ko": "격투사 창술사 몽크 용기사 쌍검사 닌자 사무라이 리퍼 바이퍼", "Name_tc": "格鬥士 槍術士 武僧 龍騎士 雙劍士 忍者 武士 奪魂者 毒蛇劍士"}, "Description_de": "Regeneriert schrittweise TP.", "Description_en": "Gradually regenerating TP.", "Description_fr": "Des PT sont récupérés périodiquement.", "Description_ja": "ＴＰが徐々に回復する状態。", "Icon": {"id": "210608", "path": "ui/icon/210000/210608.tex", "path_hr1": "ui/icon/210000/210608_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dampf", "Name_en": "Goad", "Name_fr": "Aiguillonnement", "Name_ja": "叱咤", "StatusCategory": "1", "row_id": "495", "Description_chs": "技力持续恢复", "Name_chs": "怒斥", "Description_ko": "TP가 서서히 회복되는 상태.", "Name_ko": "질타", "Description_tc": "技力持續恢復", "Name_tc": "怒斥"},
    "496": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bereitet durch rituelle Handgesten Ninjutsu vor.", "Description_en": "Readying ninjutsu by combining ritual hand gestures.", "Description_fr": "Des signes de mains sont combinés pour lancer un ninjutsu.", "Description_ja": "印を結んだ状態。", "Icon": {"id": "212901", "path": "ui/icon/212000/212901.tex", "path_hr1": "ui/icon/212000/212901_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mudra", "Name_en": "Mudra", "Name_fr": "Mudrâ", "Name_ja": "印", "StatusCategory": "1", "row_id": "496", "Description_chs": "结成手印准备发动忍术", "Name_chs": "结印", "Description_ko": "인을 맺은 상태.", "Name_ko": "인", "Description_tc": "結成手印準備發動忍術", "Name_tc": "結印"},
    "497": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ninjutsu kann mit erhöhtem Schaden ausgeführt werden.", "Description_en": "Able to execute a ninjutsu with increased potency.", "Description_fr": "Un ninjutsu à la puissance renforcée peut être lancé.", "Description_ja": "忍術の威力を上昇させて実行できる状態。", "Icon": {"id": "212902", "path": "ui/icon/212000/212902.tex", "path_hr1": "ui/icon/212000/212902_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kassatsu", "Name_en": "Kassatsu", "Name_fr": "Kassatsu", "Name_ja": "活殺自在", "StatusCategory": "1", "row_id": "497", "Description_chs": "可以发动忍术并且忍术的威力提升", "Name_chs": "生杀予夺", "Description_ko": "인술의 위력이 증가하는 상태.", "Name_ko": "생사여탈", "Description_tc": "可以發動忍術並且忍術的威力提升", "Name_tc": "活殺自在"},
    "498": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von Heilmagie auf sich ist verringert. ", "Description_en": "HP recovery via healing magic is reduced.", "Description_fr": "L'effet des sorts de restauration des PV est réduit.", "Description_ja": "回復魔法による自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "215531", "path": "ui/icon/215000/215531.tex", "path_hr1": "ui/icon/215000/215531_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gebrechlichkeit", "Name_en": "Infirmity", "Name_fr": "Infirmité", "Name_ja": "虚弱", "StatusCategory": "2", "row_id": "498", "Description_chs": "自身所受的治疗魔法效果降低", "Name_chs": "虚弱", "Description_ko": "회복마법으로 받는 HP 회복 효과가 떨어진 상태.", "Name_ko": "허약", "Description_tc": "自身所受的治療魔法效果降低", "Name_tc": "虛弱"},
    "499": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "499", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "500": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Intervalle zwischen Auto-Attacken und die\n(Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt. ", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "Le délai des attaques automatiques ainsi que le temps de recharge des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルのリキャストタイムが短縮された状態。", "Icon": {"id": "212903", "path": "ui/icon/212000/212903.tex", "path_hr1": "ui/icon/212000/212903_hr1.tex"}, "MaxStacks": "0", "Name_de": "Huton", "Name_en": "Huton", "Name_fr": "Fûton", "Name_ja": "風遁の術", "StatusCategory": "1", "row_id": "500", "Description_chs": "自动攻击间隔缩短，同时战技的复唱时间也会缩短", "Name_chs": "风遁之术", "Description_ko": "자동 공격 주기 및 무기 기술의 재사용 대기 시간이 줄어든 상태.", "Name_ko": "풍둔술", "Description_tc": "自動攻擊間隔縮短，同時戰技的複唱時間也會縮短", "Name_tc": "風遁之術"},
    "501": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hält eine erdbasierte Schadenszone aufrecht.", "Description_en": "Foul magicks corrupt the ground, dealing earth damage to any who tread upon it.", "Description_fr": "Des dégâts magiques de terre sont causés dans une aire d'effet.", "Description_ja": "土属性のダメージエリアを発生させている状態。", "Icon": {"id": "212904", "path": "ui/icon/212000/212904.tex", "path_hr1": "ui/icon/212000/212904_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doton", "Name_en": "Doton", "Name_fr": "Doton", "Name_ja": "土遁の術", "StatusCategory": "1", "row_id": "501", "Description_chs": "产生土属性攻击区域", "Name_chs": "土遁之术", "Description_ko": "땅속성 지속 피해 영역을 발생시킨 상태.", "Name_ko": "토둔술", "Description_tc": "產生土屬性攻擊區域", "Name_tc": "土遁之術"},
    "502": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Doton Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "502", "Description_chs": "移动速度降低", "Name_chs": "重土", "Description_ko": "이동 속도가 느려진 상태.", "Name_ko": "과중력", "Description_tc": "移動速度降低", "Name_tc": "重土"},
    "503": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "503", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "504": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "504", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "505": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "16", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "505", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "506": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Beeinträchtigter Gleichgewichtssinn führt zu schlecht koordinierter Bewegung.", "Description_en": "Balance is compromised, resulting in a loss of motor skills.", "Description_fr": "Une sensation pénible de déséquilibre empêche tout mouvement.", "Description_ja": "目が回って、身動きが取れない状態。", "Icon": {"id": "215039", "path": "ui/icon/215000/215039.tex", "path_hr1": "ui/icon/215000/215039_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwindel", "Name_en": "Vertigo", "Name_fr": "Vertige", "Name_ja": "目眩", "StatusCategory": "2", "row_id": "506", "Description_chs": "身体失去了平衡，无法自由活动", "Name_chs": "晕眩", "Description_ko": "현기증이 나서 이동이 불가능한 상태.", "Name_ko": "현기증", "Description_tc": "身體失去了平衡，無法自由活動", "Name_tc": "暈眩"},
    "507": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Körper ist von reflektierender Wassermembran umhüllt, welche Kommandos ermöglicht, die sonst Versteckt erfordern.", "Description_en": "Body is enveloped in a light-bending veil of water, allowing use of actions normally requiring the Hidden status.", "Description_fr": "Le corps est entouré d'un voile aqueux reflétant la lumière, permettant d'effectuer les actions qui requièrent normalement l'effet Dissimulation.", "Description_ja": "隠れていなくても「かくれる」を条件とするアクションを実行できる状態。", "Icon": {"id": "212906", "path": "ui/icon/212000/212906.tex", "path_hr1": "ui/icon/212000/212906_hr1.tex"}, "MaxStacks": "0", "Name_de": "Suiton", "Name_en": "Suiton", "Name_fr": "Suiton", "Name_ja": "水遁の術", "StatusCategory": "1", "row_id": "507", "Description_chs": "不用隐遁身形也能够发动需要在隐遁状态下发动的技能", "Name_chs": "水遁之术", "Description_ko": "숨어있지 않아도 '은신술'이 필요한 기술을 실행할 수 있는 상태.", "Name_ko": "수둔술", "Description_tc": "不用隱遁身形也能夠發動需要在隱遁狀態下發動的技能", "Name_tc": "水遁之術"},
    "508": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Wounds are bleeding, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "210612", "path": "ui/icon/210000/210612.tex", "path_hr1": "ui/icon/210000/210612_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenfang", "Name_en": "Shadow Fang", "Name_fr": "Croc d'ombre", "Name_ja": "影牙", "StatusCategory": "2", "row_id": "508", "Description_chs": "体力逐渐减少", "Name_chs": "影牙", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "그림자 송곳니", "Description_tc": "HP逐漸減少", "Name_tc": "影牙"},
    "509": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Am Körper haftende Bomben explodieren in bestimmten Intervallen.", "Description_en": "An aetherochemical bomb is attached to your body, dealing damage each time it explodes.", "Description_fr": "Des bombes magismologiques recouvrent le corps, explosant à intervalle régulier.", "Description_ja": "魔科学により作られた爆弾が付着した状態。一定時間ごとに爆発する。", "Icon": {"id": "215606", "path": "ui/icon/215000/215606.tex", "path_hr1": "ui/icon/215000/215606_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherochemischer Sprengkörper", "Name_en": "Aetherochemical Bomb", "Name_fr": "Magismobombe", "Name_ja": "魔爆弾", "StatusCategory": "2", "row_id": "509", "Description_chs": "身上附着有魔科学制作出的炸弹，每隔一段时间会爆炸", "Name_chs": "魔炸弹", "Description_ko": "마과학으로 만든 폭탄이 부착된 상태. 일정 시간이 지날 때마다 폭발한다.", "Name_ko": "마폭탄", "Description_tc": "身上附著有魔科學製作出的炸彈，每隔一段時間會爆炸", "Name_tc": "魔炸彈"},
    "510": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "510", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "511": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Frosch verwandelt. Kann nur noch Froschfeuer ausführen.", "Description_en": "Transformed into a fire toad and only able to execute the action Toad Breath.", "Description_fr": "La transformation en crapaud rend uniquement capable de cracher du feu.", "Description_ja": "炎を宿したカエルに変身した状態。アクション実行不可。専用アクション「ガマファイア」のみ実行可能。", "Icon": {"id": "215607", "path": "ui/icon/215000/215607.tex", "path_hr1": "ui/icon/215000/215607_hr1.tex"}, "MaxStacks": "0", "Name_de": "Knallfrosch", "Name_en": "Fire Toad", "Name_fr": "Pyrocrapaud", "Name_ja": "ファイアトード", "StatusCategory": "2", "row_id": "511", "Description_chs": "变身成蕴藏火焰力量的青蛙，除了“蛙火”这种专用技能之外无法发动任何技能", "Name_chs": "火蛙", "Description_ko": "불꽃이 깃든 두꺼비로 변신한 상태.\n기술을 실행할 수 없으며, 전용 기술 '두꺼비 화염'만 사용 가능.", "Name_ko": "불두꺼비", "Description_tc": "變身成蘊藏火焰力量的青蛙，除了“蛙火”這種專用技能之外無法發動任何技能", "Name_tc": "火蛙"},
    "512": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Leitfähiges Material am Körper führt zu Überspannungsschutz, sobald sich 3 Stapel dieses Status ansammeln.", "Description_en": "Conductive matter clings to your person. A stack of 3 will grant you the effect of Surge Protection.", "Description_fr": "De la matière conductrice recouvre le corps. L'effet devient Parafoudre s'il est accumulé 3 fois.", "Description_ja": "導電物質が付着した状態。3スタック付与されると、避雷状態になる。", "Icon": {"id": "217561", "path": "ui/icon/217000/217561.tex", "path_hr1": "ui/icon/217000/217561_hr1.tex"}, "MaxStacks": "2", "Name_de": "Elektrokonduktivität", "Name_en": "Electroconductivity", "Name_fr": "Électroconductivité", "Name_ja": "導電", "StatusCategory": "2", "row_id": "512", "Description_chs": "身上附着有导电物质，积攒到3档之后会进入避雷状态", "Name_chs": "导电", "Description_ko": "전기 전도물질이 부착된 상태. 3단계 누적되면 피뢰침 상태가 된다.", "Name_ko": "전기 전도", "Description_tc": "身上附著著易導電物質，累積到3階之後會進入避雷狀態", "Name_tc": "導電"},
    "513": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Staut Blitzenergie an. Je mehr dieses Status, desto schlechter die LP-Regeneration durch Heilmagie.", "Description_en": "Excess electric charge is stored within your body. The greater the stack, the fewer the HP recovered via healing magic.", "Description_fr": "Le corps accumule de l'électricité statique. La restauration des PV est d'autant plus diminuée que l'effet est accumulé.", "Description_ja": "身体に雷気が過剰に蓄積された状態。スタック数が増えるほど、回復魔法によるＨＰ回復効果が低下する。", "Icon": {"id": "217581", "path": "ui/icon/217000/217581.tex", "path_hr1": "ui/icon/217000/217581_hr1.tex"}, "MaxStacks": "3", "Name_de": "Statische Ladung", "Name_en": "Static Condensation", "Name_fr": "Charge électrostatique", "Name_ja": "蓄電", "StatusCategory": "2", "row_id": "513", "Description_chs": "身体里积蓄着过量电流的状态，积累得越多，治疗魔法的体力恢复效果越低", "Name_chs": "蓄电", "Description_ko": "몸에 번개기운이 과도하게 축적된 상태.\n중첩될수록 회복마법으로 받는 HP 회복 효과가 떨어진다.", "Name_ko": "축전", "Description_tc": "身體裡積蓄著過量電流的狀態，累積得越多，治療魔法的HP恢復效果越低", "Name_tc": "蓄電"},
    "514": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fügt für jedes ausgeführte Kommando Schaden zu.", "Description_en": "Damage is taken each time an action is used.", "Description_fr": "Des dégâts sont subis chaque fois qu'une action est utilisée.", "Description_ja": "アクションを実行すると、ダメージを受ける状態。", "Icon": {"id": "215034", "path": "ui/icon/215000/215034.tex", "path_hr1": "ui/icon/215000/215034_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kausalität", "Name_en": "Causality", "Name_fr": "Causalité", "Name_ja": "因果", "StatusCategory": "2", "row_id": "514", "Description_chs": "每次发动技能都会受到伤害", "Name_chs": "因果", "Description_ko": "기술을 실행하면 피해를 받는 상태.", "Name_ko": "인과응보", "Description_tc": "每次發動技能都會受到傷害", "Name_tc": "因果"},
    "515": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fügt in regelmäßigen Intervallen Schaden zu, der mit der Zeit zunimmt.", "Description_en": "Sustaining damage over time. If the effect is not removed, it will continue to stack, increasing the amount of damage inflicted.", "Description_fr": "La foudre inflige des dégâts périodiques qui augmentent avec le temps.", "Description_ja": "雷の発生源になり、ＨＰが徐々に失われる状態。一定時間が経過するとスタック数が増し、より早くＨＰが失われるようになる。", "Icon": {"id": "217601", "path": "ui/icon/217000/217601.tex", "path_hr1": "ui/icon/217000/217601_hr1.tex"}, "MaxStacks": "5", "Name_de": "Rollender Donner", "Name_en": "Thunderclap", "Name_fr": "Roulement de tonnerre", "Name_ja": "雷鼓", "StatusCategory": "2", "row_id": "515", "Description_chs": "变成雷电的发射源，体力会逐渐流失，经过一段时间之后会积累得越来越多，体力流失速度会变快", "Name_chs": "滚雷", "Description_ko": "천둥의 진원지가 되고 HP가 서서히 줄어드는 상태.\n일정 시간이 지나면 누적 수가 늘어나면서 더 빨리 HP가 줄어든다.", "Name_ko": "뇌신의 북소리", "Description_tc": "變成雷電的發射源，HP會逐漸流失，經過一段時間之後會累積得越來越多，HP流失速度會變快", "Name_tc": "滾雷"},
    "516": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verwirrt den Geist. Betroffene werden erst bewegungsunfähig, um dann dem Herrn der Blitze entgegenzulaufen.", "Description_en": "Experiencing mental breakdown resulting in a stunned state, followed by the desire to draw near the Lord of Levin.", "Description_fr": "Un embrouillement mental provoque d'abord un étourdissement, puis une envie irrésistible de s'approcher de Ramuh.", "Description_ja": "混沌とした状態。身動きが取れなくなり、スタンした後、ラムウに向かって移動してしまう。", "Icon": {"id": "215605", "path": "ui/icon/215000/215605.tex", "path_hr1": "ui/icon/215000/215605_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chaos", "Name_en": "Chaos", "Name_fr": "Chaos", "Name_ja": "混沌", "StatusCategory": "2", "row_id": "516", "Description_chs": "头脑陷入混沌状态，身体不能自由活动，眩晕之后会不由自主地走向拉姆", "Name_chs": "混沌", "Description_ko": "혼돈에 빠진 상태. 이동이 불가능해지고, 기절한 후 라무를 향해 이동한다.", "Name_ko": "혼돈", "Description_tc": "頭腦陷入混沌狀態，身體不能自由活動，眩暈之後會不由自主地走向拉姆", "Name_tc": "混沌"},
    "517": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Leitfähiges Material wehrt starke Blitzenergieflüsse ab.", "Description_en": "Your body is covered in conductive matter, helping to redirect and nullify the electrical charge of lightning attacks.", "Description_fr": "Le corps est recouvert de matière conductrice, réduisant les dégâts des attaques de foudre.", "Description_ja": "導電物質が付着し、激しい雷気を受け流すことが可能になった状態。", "Icon": {"id": "215604", "path": "ui/icon/215000/215604.tex", "path_hr1": "ui/icon/215000/215604_hr1.tex"}, "MaxStacks": "0", "Name_de": "Überspannungsschutz", "Name_en": "Surge Protection", "Name_fr": "Parafoudre", "Name_ja": "避雷", "StatusCategory": "2", "row_id": "517", "Description_chs": "身上附着有导电物质，可以承受强烈的闪电", "Name_chs": "避雷", "Description_ko": "번개기운 전도물질이 부착되어 강력한 번개기운을 흘려보낼 수 있는 상태.", "Name_ko": "피뢰침", "Description_tc": "身上附著著易導電物質，可以承受強烈的閃電", "Name_tc": "避雷"},
    "518": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Magieattacken werden auf den Angreifer zurückgeworfen.", "Description_en": "All magic attacks are reflected back at the caster.", "Description_fr": "Les attaques magiques sont renvoyées sur le lanceur.", "Description_ja": "魔法攻撃を無効化し、反射する状態。", "Icon": {"id": "215035", "path": "ui/icon/215000/215035.tex", "path_hr1": "ui/icon/215000/215035_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reflexion", "Name_en": "Reflect", "Name_fr": "Miroir", "Name_ja": "リフレク", "StatusCategory": "1", "row_id": "518", "Description_chs": "所有魔法攻击都会反射到施法者身上", "Name_chs": "反射", "Description_ko": "마법 공격을 무효화하고 반사하는 상태.", "Name_ko": "리플렉트", "Description_tc": "所有魔法攻擊都會反射到施法者身上", "Name_tc": "反射"},
    "519": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Physische Attacken werden auf den Angreifer zurückgeworfen.", "Description_en": "All physical attacks are reflected back at the dealer.", "Description_fr": "Les attaques physiques sont renvoyées sur l'agresseur.", "Description_ja": "物理攻撃を無効化し、反射する状態。", "Icon": {"id": "215036", "path": "ui/icon/215000/215036.tex", "path_hr1": "ui/icon/215000/215036_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konter", "Name_en": "Counter", "Name_fr": "Riposte", "Name_ja": "カウンター", "StatusCategory": "1", "row_id": "519", "Description_chs": "所有物理攻击都会反弹到发动者身上", "Name_chs": "反击", "Description_ko": "물리 공격을 무효화하고 반사하는 상태.", "Name_ko": "반격", "Description_tc": "所有物理攻擊都會反彈到發動者身上", "Name_tc": "反擊"},
    "520": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Feuer ist erhöht.", "Description_en": "Fire resistance is increased.", "Description_fr": "La résistance à l'élément feu est augmentée.", "Description_ja": "火属性に対する耐性が向上する。", "Icon": {"id": "215028", "path": "ui/icon/215000/215028.tex", "path_hr1": "ui/icon/215000/215028_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuerresistenz +", "Name_en": "Fire Resistance Up", "Name_fr": "Résistance au feu accrue", "Name_ja": "火属性耐性向上", "StatusCategory": "1", "row_id": "520", "Description_chs": "对火属性的耐性有所提高", "Name_chs": "火属性耐性提升", "Description_ko": "불속성 저항력이 증가한다.", "Name_ko": "불속성 저항 증가", "Description_tc": "對火屬性的耐性有所提高", "Name_tc": "火屬性耐性提升"},
    "521": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Wasser ist erhöht.", "Description_en": "Water resistance is increased.", "Description_fr": "La résistance à l'élément eau est augmentée.", "Description_ja": "水属性に対する耐性が向上する。", "Icon": {"id": "215033", "path": "ui/icon/215000/215033.tex", "path_hr1": "ui/icon/215000/215033_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wasserresistenz +", "Name_en": "Water Resistance Up", "Name_fr": "Résistance à l'eau accrue", "Name_ja": "水属性耐性向上", "StatusCategory": "1", "row_id": "521", "Description_chs": "对水属性的耐性有所提高", "Name_chs": "水属性耐性提升", "Description_ko": "물속성 저항력이 증가한다.", "Name_ko": "물속성 저항 증가", "Description_tc": "對水屬性的耐性有所提高", "Name_tc": "水屬性耐性提升"},
    "522": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Wind ist erhöht.", "Description_en": "Wind resistance is increased.", "Description_fr": "La résistance à l'élément vent est augmentée.", "Description_ja": "風属性に対する耐性が向上する。", "Icon": {"id": "215030", "path": "ui/icon/215000/215030.tex", "path_hr1": "ui/icon/215000/215030_hr1.tex"}, "MaxStacks": "0", "Name_de": "Windresistenz +", "Name_en": "Wind Resistance Up", "Name_fr": "Résistance au vent accrue", "Name_ja": "風属性耐性向上", "StatusCategory": "1", "row_id": "522", "Description_chs": "对风属性的耐性有所提高", "Name_chs": "风属性耐性提升", "Description_ko": "바람속성 저항력이 증가한다.", "Name_ko": "바람속성 저항 증가", "Description_tc": "對風屬性的耐性有所提高", "Name_tc": "風屬性耐性提升"},
    "523": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Blitz ist erhöht.", "Description_en": "Lightning resistance is increased.", "Description_fr": "La résistance à l'élément foudre est augmentée.", "Description_ja": "雷属性に対する耐性が向上する。", "Icon": {"id": "215032", "path": "ui/icon/215000/215032.tex", "path_hr1": "ui/icon/215000/215032_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzresistenz +", "Name_en": "Lightning Resistance Up", "Name_fr": "Résistance à la foudre accrue", "Name_ja": "雷属性耐性向上", "StatusCategory": "1", "row_id": "523", "Description_chs": "对雷属性的耐性有所提高", "Name_chs": "雷属性耐性提升", "Description_ko": "번개속성 저항력이 증가한다.", "Name_ko": "번개속성 저항 증가", "Description_tc": "對雷屬性的耐性有所提高", "Name_tc": "雷屬性耐性提升"},
    "524": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Erde ist erhöht.", "Description_en": "Earth resistance is increased.", "Description_fr": "La résistance à l'élément terre est augmentée.", "Description_ja": "土属性に対する耐性が向上する。", "Icon": {"id": "215031", "path": "ui/icon/215000/215031.tex", "path_hr1": "ui/icon/215000/215031_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erdresistenz +", "Name_en": "Earth Resistance Up", "Name_fr": "Résistance à la terre accrue", "Name_ja": "土属性耐性向上", "StatusCategory": "1", "row_id": "524", "Description_chs": "对土属性的耐性有所提高", "Name_chs": "土属性耐性提升", "Description_ko": "땅속성 저항력이 증가한다.", "Name_ko": "땅속성 저항 증가", "Description_tc": "對土屬性的耐性有所提高", "Name_tc": "土屬性耐性提升"},
    "525": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Eis ist erhöht.", "Description_en": "Ice resistance is increased.", "Description_fr": "La résistance à l'élément glace est augmentée.", "Description_ja": "氷属性に対する耐性が向上する。", "Icon": {"id": "215029", "path": "ui/icon/215000/215029.tex", "path_hr1": "ui/icon/215000/215029_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eisresistenz +", "Name_en": "Ice Resistance Up", "Name_fr": "Résistance à la glace accrue", "Name_ja": "氷属性耐性向上", "StatusCategory": "1", "row_id": "525", "Description_chs": "对冰属性的耐性有所提高", "Name_chs": "冰属性耐性提升", "Description_ko": "얼음속성 저항력이 증가한다.", "Name_ko": "얼음속성 저항 증가", "Description_tc": "對冰屬性的耐性有所提高", "Name_tc": "冰屬性耐性提升"},
    "526": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP. Erlittener Schaden ist verringert.", "Description_en": "Regenerating HP over time. Damage taken is reduced.", "Description_fr": "Des PV sont récupérés périodiquement et les dégâts reçus sont réduits.", "Description_ja": "シヴァが剣と盾を手にした状態。HPが徐々に回復し、被ダメージが低下する。", "Icon": {"id": "215633", "path": "ui/icon/215000/215633.tex", "path_hr1": "ui/icon/215000/215633_hr1.tex"}, "MaxStacks": "0", "Name_de": "Frostklinge", "Name_en": "Frost Blade", "Name_fr": "Lame glaciale", "Name_ja": "凍てつく剣", "StatusCategory": "1", "row_id": "526", "Description_chs": "冰霜剑盾在手，体力逐渐恢复，受到伤害降低", "Name_chs": "冰霜之剑", "Description_ko": "시바가 검과 방패를 손에 든 상태. HP가 서서히 회복되며, 받는 피해량이 감소한다.", "Name_ko": "얼어붙은 검", "Description_tc": "冰霜劍盾在手，HP逐漸恢復，受到傷害降低", "Name_tc": "冰霜之劍"},
    "527": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "シヴァが杖を手にした状態。与ダメージが上昇する。", "Icon": {"id": "215634", "path": "ui/icon/215000/215634.tex", "path_hr1": "ui/icon/215000/215634_hr1.tex"}, "MaxStacks": "0", "Name_de": "Froststab", "Name_en": "Frost Brand", "Name_fr": "Bâton glacial", "Name_ja": "凍てつく杖", "StatusCategory": "1", "row_id": "527", "Description_chs": "冰霜法杖在手，攻击造成的伤害提高", "Name_chs": "冰霜之杖", "Description_ko": "시바가 지팡이를 손에 든 상태. 주는 피해량이 증가한다.", "Name_ko": "얼어붙은 지팡이", "Description_tc": "冰霜法杖在手，攻擊造成的傷害提高", "Name_tc": "冰霜之杖"},
    "528": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kritische Trefferrate ist erhöht.", "Description_en": "Critical hit rate is increased.", "Description_fr": "Les chances de critiques sont augmentées.", "Description_ja": "シヴァが弓を手にした状態。クリティカル発動率が上昇する。", "Icon": {"id": "215635", "path": "ui/icon/215000/215635.tex", "path_hr1": "ui/icon/215000/215635_hr1.tex"}, "MaxStacks": "0", "Name_de": "Frostbogen", "Name_en": "Frost Bow", "Name_fr": "Arc glacial", "Name_ja": "凍てつく弓", "StatusCategory": "1", "row_id": "528", "Description_chs": "冰霜长弓在手，暴击发动率提高", "Name_chs": "冰霜之弓", "Description_ko": "시바가 활을 들어, 극대화 발동률이 증가한 상태.", "Name_ko": "얼어붙은 활", "Description_tc": "冰霜長弓在手，暴擊發動率提高", "Name_tc": "冰霜之弓"},
    "529": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden. ", "Description_en": "Invulnerable to all damage.", "Description_fr": "Aucun dégât n'est subi.", "Description_ja": "被ダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unverwundbar", "Name_en": "Invincibility", "Name_fr": "Invulnérable", "Name_ja": "無敵", "StatusCategory": "1", "row_id": "529", "Description_chs": "一切攻击都无法造成伤害", "Name_chs": "无敌", "Description_ko": "받는 피해를 무효화하는 상태.", "Name_ko": "무적", "Description_tc": "一切攻擊都無法造成傷害", "Name_tc": "無敵"},
    "530": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "219001", "path": "ui/icon/219000/219001.tex", "path_hr1": "ui/icon/219000/219001_hr1.tex"}, "MaxStacks": "16", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "530", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "531": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Wasserschaden.", "Description_en": "Sustaining water damage over time.", "Description_fr": "Des dégâts périodiques d'eau sont subis.", "Description_ja": "水属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "217641", "path": "ui/icon/217000/217641.tex", "path_hr1": "ui/icon/217000/217641_hr1.tex"}, "MaxStacks": "16", "Name_de": "Wassersucht", "Name_en": "Dropsy", "Name_fr": "Œdème", "Name_ja": "水毒", "StatusCategory": "2", "row_id": "531", "Description_chs": "水属性持续伤害，体力逐渐流失", "Name_chs": "水毒", "Description_ko": "물속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "물독", "Description_tc": "水屬性持續傷害，HP逐漸流失", "Name_tc": "水毒"},
    "532": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Sustaining wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "219021", "path": "ui/icon/219000/219021.tex", "path_hr1": "ui/icon/219000/219021_hr1.tex"}, "MaxStacks": "16", "Name_de": "Beißender Wind", "Name_en": "Windburn", "Name_fr": "Brûlure du vent", "Name_ja": "裂傷", "StatusCategory": "2", "row_id": "532", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "裂伤", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "열상", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "裂傷"},
    "533": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "219041", "path": "ui/icon/219000/219041.tex", "path_hr1": "ui/icon/219000/219041_hr1.tex"}, "MaxStacks": "16", "Name_de": "Stromschlag", "Name_en": "Electrocution", "Name_fr": "Électrocution", "Name_ja": "感電", "StatusCategory": "2", "row_id": "533", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "感电", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "감전", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "感電"},
    "534": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Erdschaden.", "Description_en": "Sustaining earth damage over time.", "Description_fr": "Des dégâts périodiques de terre sont subis.", "Description_ja": "土属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "218881", "path": "ui/icon/218000/218881.tex", "path_hr1": "ui/icon/218000/218881_hr1.tex"}, "MaxStacks": "16", "Name_de": "Schlamm", "Name_en": "Sludge", "Name_fr": "Emboué", "Name_ja": "汚泥", "StatusCategory": "2", "row_id": "534", "Description_chs": "土属性持续伤害，体力逐渐流失", "Name_chs": "污泥", "Description_ko": "땅속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "진흙탕", "Description_tc": "土屬性持續傷害，HP逐漸流失", "Name_tc": "污泥"},
    "535": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Eisschaden.", "Description_en": "Sustaining ice damage over time.", "Description_fr": "Des dégâts périodiques de glace sont subis.", "Description_ja": "氷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "219061", "path": "ui/icon/219000/219061.tex", "path_hr1": "ui/icon/219000/219061_hr1.tex"}, "MaxStacks": "16", "Name_de": "Erfrierung", "Name_en": "Frostbite", "Name_fr": "Gelure", "Name_ja": "凍傷", "StatusCategory": "2", "row_id": "535", "Description_chs": "冰属性持续伤害，体力逐渐流失", "Name_chs": "冻伤", "Description_ko": "얼음속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "동상", "Description_tc": "冰屬性持續傷害，HP逐漸流失", "Name_tc": "凍傷"},
    "536": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Dein Mitstreiter kann mehr Routine als gewöhnlich erlangen.", "Description_en": "EXP earned by companions is increased.", "Description_fr": "L'expérience obtenue par le compagnon augmente.", "Description_ja": "バディの獲得経験値が増加する状態。", "Icon": {"id": "214026", "path": "ui/icon/214000/214026.tex", "path_hr1": "ui/icon/214000/214026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sternstunde der Mitstreiter", "Name_en": "Companion EXP Up", "Name_fr": "Compagnon d'expérience", "Name_ja": "バディ強化：経験値アップ", "StatusCategory": "1", "row_id": "536", "Description_chs": "搭档获得的经验增加", "Name_chs": "搭档强化：经验值提高I", "Description_ko": "버디 획득 경험치가 증가한 상태.", "Name_ko": "버디 강화: 경험치 증가", "Description_tc": "搭檔獲得的經驗增加", "Name_tc": "搭檔強化：經驗值提高I"},
    "537": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Dein Mitstreiter kann mehr Routine als gewöhnlich erlangen.", "Description_en": "EXP earned by companions is increased.", "Description_fr": "L'expérience obtenue par le compagnon augmente.", "Description_ja": "バディの獲得経験値が増加する状態。", "Icon": {"id": "214027", "path": "ui/icon/214000/214027.tex", "path_hr1": "ui/icon/214000/214027_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sternstunde der Mitstreiter II", "Name_en": "Companion EXP Up II", "Name_fr": "Compagnon d'expérience II", "Name_ja": "バディ強化：経験値アップII", "StatusCategory": "1", "row_id": "537", "Description_chs": "搭档获得的经验增加", "Name_chs": "搭档强化：经验值提高II", "Description_ko": "버디 획득 경험치가 증가한 상태.", "Name_ko": "버디 강화: 경험치 증가 2", "Description_tc": "搭檔獲得的經驗增加", "Name_tc": "搭檔強化：經驗值提高II"},
    "538": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Attacke-Wert deines Mitstreiters ist erhöht.", "Description_en": "Companion attack power is enhanced.", "Description_fr": "L'attaque du compagnon est augmentée.", "Description_ja": "バディの攻撃力が向上した状態。", "Icon": {"id": "214028", "path": "ui/icon/214000/214028.tex", "path_hr1": "ui/icon/214000/214028_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mitstreiter-Attackebonus", "Name_en": "Companion Attack Up", "Name_fr": "Compagnon d'attaque", "Name_ja": "バディ強化：攻撃力アップ", "StatusCategory": "1", "row_id": "538", "Description_chs": "搭档的攻击力增加", "Name_chs": "搭档强化：攻击力提高I", "Description_ko": "버디의 공격력이 올라간 상태.", "Name_ko": "버디 강화: 공격력 상승", "Description_tc": "搭檔的攻擊力增加", "Name_tc": "搭檔強化：攻擊力提高I"},
    "539": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Attacke-Wert deines Mitstreiters ist erhöht.", "Description_en": "Companion attack power is enhanced.", "Description_fr": "L'attaque du compagnon est augmentée.", "Description_ja": "バディの攻撃力が向上した状態。", "Icon": {"id": "214029", "path": "ui/icon/214000/214029.tex", "path_hr1": "ui/icon/214000/214029_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mitstreiter-Attackebonus II", "Name_en": "Companion Attack Up II", "Name_fr": "Compagnon d'attaque II", "Name_ja": "バディ強化：攻撃力アップII", "StatusCategory": "1", "row_id": "539", "Description_chs": "搭档的攻击力增加", "Name_chs": "搭档强化：攻击力提高II", "Description_ko": "버디의 공격력이 올라간 상태.", "Name_ko": "버디 강화: 공격력 상승 2", "Description_tc": "搭檔的攻擊力增加", "Name_tc": "搭檔強化：攻擊力提高II"},
    "540": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Wirkung von Heilmagie deines Mitstreiters ist erhöht.", "Description_en": "Companion healing magic potency is increased.", "Description_fr": "La magie curative du compagnon est augmentée.", "Description_ja": "バディの回復魔法の回復量が向上した状態。", "Icon": {"id": "214030", "path": "ui/icon/214000/214030.tex", "path_hr1": "ui/icon/214000/214030_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mitstreiter-Heilmagiebonus", "Name_en": "Companion Healing Potency Up", "Name_fr": "Compagnon attentionné", "Name_ja": "バディ強化：魔法回復力アップ", "StatusCategory": "1", "row_id": "540", "Description_chs": "搭档的魔法治疗力增加", "Name_chs": "搭档强化：魔法治疗力提高I", "Description_ko": "버디의 회복마법 회복량이 증가한 상태.", "Name_ko": "버디 강화: 마법 회복력 상승", "Description_tc": "搭檔的魔法治療力增加", "Name_tc": "搭檔強化：魔法治療力提高I"},
    "541": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Wirkung von Heilmagie deines Mitstreiters ist erhöht.", "Description_en": "Companion healing magic potency is increased.", "Description_fr": "La magie curative du compagnon est augmentée.", "Description_ja": "バディの回復魔法の回復量が向上した状態。", "Icon": {"id": "214031", "path": "ui/icon/214000/214031.tex", "path_hr1": "ui/icon/214000/214031_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mitstreiter-Heilmagiebonus II", "Name_en": "Companion Healing Potency Up II", "Name_fr": "Compagnon attentioné II", "Name_ja": "バディ強化：魔法回復力アップII", "StatusCategory": "1", "row_id": "541", "Description_chs": "搭档的魔法治疗力增加", "Name_chs": "搭档强化：魔法治疗力提高II", "Description_ko": "버디의 회복마법 회복량이 증가한 상태.", "Name_ko": "버디 강화: 마법 회복력 상승 2", "Description_tc": "搭檔的魔法治療力增加", "Name_tc": "搭檔強化：魔法治療力提高II"},
    "542": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Maximal-LP deines Mitstreiters sind erhöht.", "Description_en": "Maximum HP is increased.", "Description_fr": "Les PV maximums du compagnon sont augmentés.", "Description_ja": "バディの最大ＨＰが増加した状態。", "Icon": {"id": "214032", "path": "ui/icon/214000/214032.tex", "path_hr1": "ui/icon/214000/214032_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mitstreiter-LP-Bonus", "Name_en": "Companion Maximum HP Up", "Name_fr": "Compagnon gaillard", "Name_ja": "バディ強化：最大ＨＰアップ", "StatusCategory": "1", "row_id": "542", "Description_chs": "搭档的最大体力增加", "Name_chs": "搭档强化：最大体力提高I", "Description_ko": "버디의 HP 최대치가 증가한 상태.", "Name_ko": "버디 강화: 최대 HP 증가", "Description_tc": "搭檔的最大HP增加", "Name_tc": "搭檔強化：最大HP提高I"},
    "543": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Maximal-LP deines Mitstreiters sind erhöht.", "Description_en": "Maximum HP is increased.", "Description_fr": "Les PV maximums du compagnon sont augmentés.", "Description_ja": "バディの最大ＨＰが増加した状態。", "Icon": {"id": "214033", "path": "ui/icon/214000/214033.tex", "path_hr1": "ui/icon/214000/214033_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mitstreiter-LP-Bonus II", "Name_en": "Companion Maximum HP Up II", "Name_fr": "Compagnon gaillard II", "Name_ja": "バディ強化：最大ＨＰアップII", "StatusCategory": "1", "row_id": "543", "Description_chs": "搭档的最大体力增加", "Name_chs": "搭档强化：最大体力提高II", "Description_ko": "버디의 HP 최대치가 증가한 상태.", "Name_ko": "버디 강화: 최대 HP 증가 2", "Description_tc": "搭檔的最大HP增加", "Name_tc": "搭檔強化：最大HP提高II"},
    "544": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Dein Mitstreiter erzeugt mehr Feindseligkeit als gewöhnlich.", "Description_en": "Companion enmity is increased.", "Description_fr": "L'inimitié du compagnon est augmentée.", "Description_ja": "バディの敵視が上昇した状態。", "Icon": {"id": "214034", "path": "ui/icon/214000/214034.tex", "path_hr1": "ui/icon/214000/214034_hr1.tex"}, "MaxStacks": "0", "Name_de": "Provokativer Mitstreiter", "Name_en": "Companion Enmity Up", "Name_fr": "Compagnon boutefeu", "Name_ja": "バディ強化：敵視アップ", "StatusCategory": "1", "row_id": "544", "Description_chs": "搭档所吸引的仇恨增加", "Name_chs": "搭档强化：仇恨提高I", "Description_ko": "버디가 유발하는 적개심이 상승한 상태.", "Name_ko": "버디 강화: 적개심 상승", "Description_tc": "搭檔所吸引的仇恨增加", "Name_tc": "搭檔強化：仇恨提高I"},
    "545": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Dein Mitstreiter erzeugt mehr Feindseligkeit als gewöhnlich.", "Description_en": "Companion enmity is increased.", "Description_fr": "L'inimitié du compagnon est augmentée.", "Description_ja": "バディの敵視が上昇した状態。", "Icon": {"id": "214035", "path": "ui/icon/214000/214035.tex", "path_hr1": "ui/icon/214000/214035_hr1.tex"}, "MaxStacks": "0", "Name_de": "Provokativer Mitstreiter II", "Name_en": "Companion Enmity Up II", "Name_fr": "Compagnon boutefeu II", "Name_ja": "バディ強化：敵視アップII", "StatusCategory": "1", "row_id": "545", "Description_chs": "搭档所吸引的仇恨增加", "Name_chs": "搭档强化：仇恨提高II", "Description_ko": "버디가 유발하는 적개심이 상승한 상태.", "Name_ko": "버디 강화: 적개심 상승 2", "Description_tc": "搭檔所吸引的仇恨增加", "Name_tc": "搭檔強化：仇恨提高II"},
    "546": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert, erlittener Schaden erhöht.", "Description_en": "Damage dealt is reduced and damage taken is increased.", "Description_fr": "Les dégâts infligés sont réduits et ceux reçus sont augmentés.", "Description_ja": "与ダメージが低下し、被ダメージが増加する状態。", "Icon": {"id": "215040", "path": "ui/icon/215000/215040.tex", "path_hr1": "ui/icon/215000/215040_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schöner Salat", "Name_en": "Enervation", "Name_fr": "Dans les choux", "Name_ja": "攻防低下", "StatusCategory": "2", "row_id": "546", "Description_chs": "攻击所造成的伤害降低，被攻击时所受到的伤害增加", "Name_chs": "攻防削弱", "Description_ko": "적에게 주는 피해량이 떨어지고, 받는 피해량이 증가하는 상태.", "Name_ko": "공방 감소", "Description_tc": "攻擊所造成的傷害降低，被攻擊時所受到的傷害增加", "Name_tc": "攻防削弱"},
    "547": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Benutzung einer lokalen Arbeitsstätte lässt dich besondere Syntheserezepte herstellen. Die Rezeptstufe wird an deine Stufe angepasst.", "Description_en": "Making use of local crafting facilities to synthesize special items. Recipe level is lowered to current level.", "Description_fr": "L'installation d'artisanat utilisée permet de réaliser certains objets. Le niveau de la recette est abaissé à votre niveau actuel.", "Description_ja": "製作施設を利用し、設備の助けを借りた状態。\n特定のレシピが製作可能になり、レシピのレベルが自身のレベルに等しくなる。", "Icon": {"id": "216108", "path": "ui/icon/216000/216108.tex", "path_hr1": "ui/icon/216000/216108_hr1.tex"}, "MaxStacks": "0", "Name_de": "Arbeitsstätte: Herstellung", "Name_en": "Facility Access: Production", "Name_fr": "Installation : production", "Name_ja": "製作施設：部材工作", "StatusCategory": "1", "row_id": "547", "Description_chs": "能够借助制作设施进行制作作业。\n可以制作特定的配方，配方等级会降至与自身等级相同。", "Name_chs": "制作设施：元件工作", "Description_ko": "제작시설을 이용하여 설비의 도움을 받은 상태.\n특정 제작법을 실행할 수 있게 되고, 제작법 레벨이 자기 레벨과 같아진다.", "Name_ko": "제작시설: 부재제작", "Description_tc": "能夠借助製作設施進行製作作業。\n可以製作特定的配方，配方等級會降至與自身等級相同。", "Name_tc": "製作設施：元件工作"},
    "548": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Benutzung einer lokalen Arbeitsstätte lässt dich besondere Syntheserezepte herstellen. Die Rezeptstufe wird an deine Stufe angepasst.", "Description_en": "Making use of local crafting facilities to synthesize special items. Recipe level is lowered to current level.", "Description_fr": "L'installation d'artisanat utilisée permet de réaliser certains objets. Le niveau de la recette est abaissé à votre niveau actuel.", "Description_ja": "製作施設を利用し、設備の助けを借りた状態。\n特定のレシピが製作可能になり、レシピのレベルが自身のレベルに等しくなる。", "Icon": {"id": "216108", "path": "ui/icon/216000/216108.tex", "path_hr1": "ui/icon/216000/216108_hr1.tex"}, "MaxStacks": "0", "Name_de": "Arbeitsstätte: Veredelung", "Name_en": "Facility Access: Finishing", "Name_fr": "Installation : finition", "Name_ja": "製作施設：精密工作", "StatusCategory": "1", "row_id": "548", "Description_chs": "能够借助制作设施进行制作作业。\n可以制作特定的配方，配方等级会降至与自身等级相同。", "Name_chs": "制作设施：精密工作", "Description_ko": "제작시설을 이용하여 설비의 도움을 받은 상태.\n특정 제작법을 실행할 수 있게 되고, 제작법 레벨이 자기 레벨과 같아진다.", "Name_ko": "제작시설: 정밀제작", "Description_tc": "能夠借助製作設施進行製作作業。\n可以製作特定的配方，配方等級會降至與自身等級相同。", "Name_tc": "製作設施：精密工作"},
    "549": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Benutzung einer lokalen Arbeitsstätte lässt dich besondere Syntheserezepte herstellen. Die Rezeptstufe wird an deine Stufe angepasst.", "Description_en": "Making use of local crafting facilities to synthesize special items. Recipe level is lowered to current level.", "Description_fr": "L'installation d'artisanat utilisée permet de réaliser certains objets. Le niveau de la recette est abaissé à votre niveau actuel.", "Description_ja": "製作施設を利用し、設備の助けを借りた状態。\n特定のレシピが製作可能になり、レシピのレベルが自身のレベルに等しくなる。", "Icon": {"id": "216108", "path": "ui/icon/216000/216108.tex", "path_hr1": "ui/icon/216000/216108_hr1.tex"}, "MaxStacks": "0", "Name_de": "Arbeitsstätte: Feinarbeit", "Name_en": "Facility Access: Detailing", "Name_fr": "Installation : minutie", "Name_ja": "製作施設：難関工作", "StatusCategory": "1", "row_id": "549", "Description_chs": "能够借助制作设施进行制作作业。\n可以制作特定的配方，配方等级会降至与自身等级相同。", "Name_chs": "制作设施：复杂工作", "Description_ko": "제작시설을 이용하여 설비의 도움을 받은 상태.\n특정 제작법을 실행할 수 있게 되고, 제작법 레벨이 자기 레벨과 같아진다.", "Name_ko": "제작시설: 고급제작", "Description_tc": "能夠借助製作設施進行製作作業。\n可以製作特定的配方，配方等級會降至與自身等級相同。", "Name_tc": "製作設施：複雜工作"},
    "550": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Benutzung einer lokalen Arbeitsstätte lässt dich besondere Syntheserezepte herstellen. Die Rezeptstufe wird an deine Stufe angepasst.", "Description_en": "Making use of local crafting facilities to synthesize special items. Recipe level is lowered to current level.", "Description_fr": "L'installation d'artisanat utilisée permet de réaliser certains objets. Le niveau de la recette est abaissé à votre niveau actuel.", "Description_ja": "製作施設を利用し、設備の助けを借りた状態。\n特定のレシピが製作可能になり、レシピのレベルが自身のレベルに等しくなる。", "Icon": {"id": "216108", "path": "ui/icon/216000/216108.tex", "path_hr1": "ui/icon/216000/216108_hr1.tex"}, "MaxStacks": "0", "Name_de": "Arbeitsstätte: Herstellung II", "Name_en": "Facility Access: Production II", "Name_fr": "Installation : production II", "Name_ja": "製作施設：部材工作II", "StatusCategory": "1", "row_id": "550", "Description_chs": "能够借助制作设施进行制作作业。\n可以制作特定的配方，配方等级会降至与自身等级相同。", "Name_chs": "制作设施：元件工作II", "Description_ko": "제작시설을 이용하여 설비의 도움을 받은 상태.\n특정 제작법을 실행할 수 있게 되고, 제작법 레벨이 자기 레벨과 같아진다.", "Name_ko": "제작시설: 부재제작 2", "Description_tc": "能夠借助製作設施進行製作作業。\n可以製作特定的配方，配方等級會降至與自身等級相同。", "Name_tc": "製作設施：元件工作II"},
    "551": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Benutzung einer lokalen Arbeitsstätte lässt dich besondere Syntheserezepte herstellen. Die Rezeptstufe wird an deine Stufe angepasst.", "Description_en": "Making use of local crafting facilities to synthesize special items. Recipe level is lowered to current level.", "Description_fr": "L'installation d'artisanat utilisée permet de réaliser certains objets. Le niveau de la recette est abaissé à votre niveau actuel.", "Description_ja": "製作施設を利用し、設備の助けを借りた状態。\n特定のレシピが製作可能になり、レシピのレベルが自身のレベルに等しくなる。", "Icon": {"id": "216108", "path": "ui/icon/216000/216108.tex", "path_hr1": "ui/icon/216000/216108_hr1.tex"}, "MaxStacks": "0", "Name_de": "Arbeitsstätte: Spezialisierung", "Name_en": "Facility Access: Specialization", "Name_fr": "Installation : spécialité", "Name_ja": "製作施設：専門工作", "StatusCategory": "1", "row_id": "551", "Description_chs": "能够借助制作设施进行制作作业。\n可以制作特定的配方，配方等级会降至与自身等级相同。", "Name_chs": "制作设施：专项工作", "Description_ko": "제작시설을 이용하여 설비의 도움을 받은 상태.\n특정 제작법을 실행할 수 있게 되고, 제작법 레벨이 자기 레벨과 같아진다.", "Name_ko": "제작시설: 전문제작", "Description_tc": "能夠借助製作設施進行製作作業。\n可以製作特定的配方，配方等級會降至與自身等級相同。", "Name_tc": "製作設施：專項工作"},
    "552": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Benutzung einer lokalen Arbeitsstätte lässt dich besondere Syntheserezepte herstellen. Die Rezeptstufe wird an deine Stufe angepasst.", "Description_en": "Making use of local crafting facilities to synthesize special items. Recipe level is lowered to current level.", "Description_fr": "L'installation d'artisanat utilisée permet de réaliser certains objets. Le niveau de la recette est abaissé à votre niveau actuel.", "Description_ja": "製作施設を利用し、設備の助けを借りた状態。\n特定のレシピが製作可能になり、レシピのレベルが自身のレベルに等しくなる。", "Icon": {"id": "216108", "path": "ui/icon/216000/216108.tex", "path_hr1": "ui/icon/216000/216108_hr1.tex"}, "MaxStacks": "0", "Name_de": "Arbeitsstätte: Spezialisierung II", "Name_en": "Facility Access: Specialization II", "Name_fr": "Installation : spécialité II", "Name_ja": "製作施設：専門工作II", "StatusCategory": "1", "row_id": "552", "Description_chs": "能够借助制作设施进行制作作业。\n可以制作特定的配方，配方等级会降至与自身等级相同。", "Name_chs": "制作设施：专项工作II", "Description_ko": "제작시설을 이용하여 설비의 도움을 받은 상태.\n특정 제작법을 실행할 수 있게 되고, 제작법 레벨이 자기 레벨과 같아진다.", "Name_ko": "제작시설: 전문제작 2", "Description_tc": "能夠借助製作設施進行製作作業。\n可以製作特定的配方，配方等級會降至與自身等級相同。", "Name_tc": "製作設施：專項工作II"},
    "553": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Benutzung einer lokalen Arbeitsstätte lässt dich besondere Syntheserezepte herstellen. Die Rezeptstufe wird an deine Stufe angepasst.", "Description_en": "Making use of local crafting facilities to synthesize special items. Recipe level is lowered to current level.", "Description_fr": "L'installation d'artisanat utilisée permet de réaliser certains objets. Le niveau de la recette est abaissé à votre niveau actuel.", "Description_ja": "製作施設を利用し、設備の助けを借りた状態。\n特定のレシピが製作可能になり、レシピのレベルが自身のレベルに等しくなる。", "Icon": {"id": "216108", "path": "ui/icon/216000/216108.tex", "path_hr1": "ui/icon/216000/216108_hr1.tex"}, "MaxStacks": "0", "Name_de": "Arbeitsstätte: Feinarbeit II", "Name_en": "Facility Access: Detailing II", "Name_fr": "Installation : minutie II", "Name_ja": "製作施設：難関工作II", "StatusCategory": "1", "row_id": "553", "Description_chs": "能够借助制作设施进行制作作业。\n可以制作特定的配方，配方等级会降至与自身等级相同。", "Name_chs": "制作设施：复杂工作II", "Description_ko": "제작시설을 이용하여 설비의 도움을 받은 상태.\n특정 제작법을 실행할 수 있게 되고, 제작법 레벨이 자기 레벨과 같아진다.", "Name_ko": "제작시설: 고급제작 2", "Description_tc": "能夠借助製作設施進行製作作業。\n可以製作特定的配方，配方等級會降至與自身等級相同。", "Name_tc": "製作設施：複雜工作II"},
    "554": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Benutzung einer lokalen Arbeitsstätte lässt dich besondere Syntheserezepte herstellen. Die Rezeptstufe wird an deine Stufe angepasst.", "Description_en": "Making use of local crafting facilities to synthesize special items. Recipe level is lowered to current level.", "Description_fr": "L'installation d'artisanat utilisée permet de réaliser certains objets. Le niveau de la recette est abaissé à votre niveau actuel.", "Description_ja": "製作施設を利用し、設備の助けを借りた状態。\n特定のレシピが製作可能になり、レシピのレベルが自身のレベルに等しくなる。", "Icon": {"id": "216108", "path": "ui/icon/216000/216108.tex", "path_hr1": "ui/icon/216000/216108_hr1.tex"}, "MaxStacks": "0", "Name_de": "Arbeitsstätte: Veredelung II", "Name_en": "Facility Access: Finishing II", "Name_fr": "Installation : finition II", "Name_ja": "製作施設：精密工作II", "StatusCategory": "1", "row_id": "554", "Description_chs": "能够借助制作设施进行制作作业。\n可以制作特定的配方，配方等级会降至与自身等级相同。", "Name_chs": "制作设施：精密工作II", "Description_ko": "제작시설을 이용하여 설비의 도움을 받은 상태.\n특정 제작법을 실행할 수 있게 되고, 제작법 레벨이 자기 레벨과 같아진다.", "Name_ko": "제작시설: 정밀제작 2", "Description_tc": "能夠借助製作設施進行製作作業。\n可以製作特定的配方，配方等級會降至與自身等級相同。", "Name_tc": "製作設施：精密工作II"},
    "555": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Physische Attacken werden zurückgeworfen.", "Description_en": "Countering any physical attacks.", "Description_fr": "Riposte aux attaques physiques.", "Description_ja": "物理攻撃に反撃する状態。", "Icon": {"id": "215036", "path": "ui/icon/215000/215036.tex", "path_hr1": "ui/icon/215000/215036_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reflektorschild", "Name_en": "Repelling Spray", "Name_fr": "Réplique", "Name_ja": "応射", "StatusCategory": "1", "row_id": "555", "Description_chs": "对物理攻击发动反击", "Name_chs": "对射", "Description_ko": "물리 공격을 받으면 반격하는 상태.", "Name_ko": "대응", "Description_tc": "對物理攻擊發動反擊", "Name_tc": "對射"},
    "556": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Magische Attacken werden zurückgeworfen.", "Description_en": "Countering any magic attacks.", "Description_fr": "Riposte aux attaques magiques.", "Description_ja": "魔法攻撃に反撃する状態。", "Icon": {"id": "215542", "path": "ui/icon/215000/215542.tex", "path_hr1": "ui/icon/215000/215542_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reflektorschild", "Name_en": "Repelling Spray", "Name_fr": "Réplique", "Name_ja": "応射", "StatusCategory": "1", "row_id": "556", "Description_chs": "对魔法攻击发动反击", "Name_chs": "对射", "Description_ko": "마법 공격을 받으면 반격하는 상태.", "Name_ko": "대응", "Description_tc": "對魔法攻擊發動反擊", "Name_tc": "對射"},
    "557": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Physische Attacken werden zurückgeworfen.", "Description_en": "Countering any physical attacks.", "Description_fr": "Riposte aux attaques physiques.", "Description_ja": "物理攻撃に反撃する状態。", "Icon": {"id": "215036", "path": "ui/icon/215000/215036.tex", "path_hr1": "ui/icon/215000/215036_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reflektorschild", "Name_en": "Repelling Spray", "Name_fr": "Réplique", "Name_ja": "応射", "StatusCategory": "1", "row_id": "557", "Description_chs": "对物理攻击发动反击", "Name_chs": "对射", "Description_ko": "물리 공격을 받으면 반격하는 상태.", "Name_ko": "대응", "Description_tc": "對物理攻擊發動反擊", "Name_tc": "對射"},
    "558": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Magische Attacken werden zurückgeworfen.", "Description_en": "Countering any magic attacks.", "Description_fr": "Riposte aux attaques magiques.", "Description_ja": "魔法攻撃に反撃する状態。", "Icon": {"id": "215542", "path": "ui/icon/215000/215542.tex", "path_hr1": "ui/icon/215000/215542_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reflektorschild", "Name_en": "Repelling Spray", "Name_fr": "Réplique", "Name_ja": "応射", "StatusCategory": "1", "row_id": "558", "Description_chs": "对魔法攻击发动反击", "Name_chs": "对射", "Description_ko": "마법 공격을 받으면 반격하는 상태.", "Name_ko": "대응", "Description_tc": "對魔法攻擊發動反擊", "Name_tc": "對射"},
    "559": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "215007", "path": "ui/icon/215000/215007.tex", "path_hr1": "ui/icon/215000/215007_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gift", "Name_en": "Poison", "Name_fr": "Poison", "Name_ja": "毒", "StatusCategory": "2", "row_id": "559", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "中毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "中毒"},
    "560": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "217001", "path": "ui/icon/217000/217001.tex", "path_hr1": "ui/icon/217000/217001_hr1.tex"}, "MaxStacks": "8", "Name_de": "Gift", "Name_en": "Poison", "Name_fr": "Poison", "Name_ja": "毒", "StatusCategory": "2", "row_id": "560", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "中毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "中毒"},
    "561": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verlängert.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are increased.", "Description_fr": "La vitesse des attaques automatiques est réduite, et les temps de lancement et de recharge des sorts et des techniques d'arme sont allongés.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Icon": {"id": "215009", "path": "ui/icon/215000/215009.tex", "path_hr1": "ui/icon/215000/215009_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gemach", "Name_en": "Slow", "Name_fr": "Lenteur", "Name_ja": "スロウ", "StatusCategory": "2", "row_id": "561", "Description_chs": "自动攻击间隔延长，同时战技与魔法的咏唱及复唱时间也会延长", "Name_chs": "减速", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 늘어난 상태.", "Name_ko": "둔화", "Description_tc": "自動攻擊間隔延長，同時戰技與魔法的詠唱及複唱時間也會延長", "Name_tc": "減速"},
    "562": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Als Beute markiert.", "Description_en": "Marked as prey.", "Description_fr": "Fait l'objet du marquage d'un prédateur.", "Description_ja": "獲物として狙いを付けられた状態。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Markiert", "Name_en": "Prey", "Name_fr": "Marquage", "Name_ja": "マーキング", "StatusCategory": "2", "row_id": "562", "Description_chs": "作为猎物被盯上了", "Name_chs": "猎物", "Description_ko": "표적으로 점찍힌 상태.", "Name_ko": "표식", "Description_tc": "作為獵物被盯上了", "Name_tc": "獵物"},
    "563": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "217101", "path": "ui/icon/217000/217101.tex", "path_hr1": "ui/icon/217000/217101_hr1.tex"}, "MaxStacks": "8", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "563", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "564": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "移動できなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fessel", "Name_en": "Bind", "Name_fr": "Entrave", "Name_ja": "バインド", "StatusCategory": "2", "row_id": "564", "Description_chs": "无法自由移动", "Name_chs": "止步", "Description_ko": "이동이 불가능한 상태.", "Name_ko": "속박", "Description_tc": "無法自由移動", "Name_tc": "束縛"},
    "565": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Du wurdest verwandelt und kannst deine üblichen Kommandos nicht benutzen.", "Description_en": "Corporeal form has been altered, inhibiting use of actions.", "Description_fr": "L'apparence est complètement changée, empêchant l'utilisation des actions.", "Description_ja": "別の姿に変身した状態。アクション実行不可。", "Icon": {"id": "216214", "path": "ui/icon/216000/216214.tex", "path_hr1": "ui/icon/216000/216214_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verwandlung", "Name_en": "Transfiguration", "Name_fr": "Transformation", "Name_ja": "変身", "StatusCategory": "1", "row_id": "565", "Description_chs": "变身成了其他形态，无法发动任何技能", "Name_chs": "变身", "Description_ko": "다른 모습으로 변신한 상태. 기술을 실행할 수 없다.", "Name_ko": "변신", "Description_tc": "變身成了其他形態，無法發動任何技能", "Name_tc": "變身"},
    "566": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "16", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "566", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "567": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Körper versinkt langsam. Bewegungsgeschwindigeit verringert sich immer mehr. Wenn völlig versunken, tritt Kampfunfähigkeit ein.", "Description_en": "You are slowly slipping down, your movement speed dropping as you descend deeper. Burial will result in KO.", "Description_fr": "Le corps s'enfonce petit à petit, réduisant progressivement la vitesse de déplacement et causant la mort en cas d'ensevelissement total.", "Description_ja": "徐々に身体が沈んでいく状態。移動速度が徐々に低下し、身体が沈みきると戦闘不能状態に陥る。", "Icon": {"id": "215769", "path": "ui/icon/215000/215769.tex", "path_hr1": "ui/icon/215000/215769_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versinkend", "Name_en": "Six Fulms Under", "Name_fr": "Enfoncement", "Name_ja": "沈下", "StatusCategory": "2", "row_id": "567", "Description_chs": "身体逐渐下沉，移动速度逐渐降低，身体完全沉下去会陷入无法战斗状态", "Name_chs": "下陷", "Description_ko": "서서히 몸이 가라앉는 상태. 이동 속도가 느려지며, 몸이 완전히 빠지면 전투불능 상태가 된다.", "Name_ko": "침하", "Description_tc": "身體逐漸下沉，移動速度逐漸降低，身體完全沉下去會陷入無法戰鬥狀態", "Name_tc": "下陷"},
    "568": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Seltene, nur unter bestimmten Bedingungen auftretende Fische können wahrgenommen werden.", "Description_en": "Heightened senses are improving chances of discovering rare fish only obtainable under special conditions.", "Description_fr": "La présence d'une créature aquatique rare, n'apparaissant que dans des conditions particulières, a été détectée, rendant sa capture possible.", "Description_ja": "稀少な魚類の気配を察知した状態。\n特殊な条件下でのみ出現する魚類が、釣れる可能性がある。", "Icon": {"id": "211101", "path": "ui/icon/211000/211101.tex", "path_hr1": "ui/icon/211000/211101_hr1.tex"}, "MaxStacks": "0", "Name_de": "Petri Heil", "Name_en": "Fisher's Intuition", "Name_fr": "Instinct du pêcheur", "Name_ja": "漁師の直感", "StatusCategory": "1", "row_id": "568", "Description_chs": "察觉到了稀有鱼类的活动\n有可能钓到只在特殊条件下出现的鱼类", "Name_chs": "捕鱼人之识", "Description_ko": "희귀한 어류의 기척을 느낀 상태.\n특수한 상황에서만 출현하는 어류가 낚일 가능성이 있다.", "Name_ko": "어부의 직감", "Description_tc": "察覺到了稀有魚類的活動\n有可能釣到只在特殊條件下出現的魚類", "Name_tc": "漁師之識"},
    "569": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Klebriger Auswurf behindert die Bewegung und verursacht schrittweise Schaden.", "Description_en": "Viscous discharge is hampering movement and inflicting damage over time.", "Description_fr": "Du mucus recouvre le corps, ralentissant les mouvements, et des dégâts périodiques sont subis.", "Description_ja": "粘液が付着し、動きが鈍くなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "215609", "path": "ui/icon/215000/215609.tex", "path_hr1": "ui/icon/215000/215609_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schleim", "Name_en": "Slime", "Name_fr": "Mucus", "Name_ja": "粘液", "StatusCategory": "2", "row_id": "569", "Description_chs": "身上粘粘的，动作迟缓，体力逐渐流失", "Name_chs": "粘液", "Description_ko": "점액이 묻어 움직임이 둔해진 상태. HP가 서서히 줄어든다.", "Name_ko": "점액", "Description_tc": "身上黏黏的，動作遲緩，HP逐漸流失", "Name_tc": "黏液"},
    "570": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Feuerwaffen ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt by firearms is increased.", "Description_fr": "Les dégâts provenant d'armes à feu sont augmentés.", "Description_ja": "銃を構え狙いをつけている状態。銃撃するたびに、与ダメージが増加する。", "Icon": {"id": "215636", "path": "ui/icon/215000/215636.tex", "path_hr1": "ui/icon/215000/215636_hr1.tex"}, "MaxStacks": "0", "Name_de": "In der Schusslinie", "Name_en": "In the Line of Fire", "Name_fr": "Dans la ligne de tir", "Name_ja": "エイム", "StatusCategory": "1", "row_id": "570", "Description_chs": "举枪瞄准，开枪攻击造成的伤害会逐渐提高", "Name_chs": "瞄准", "Description_ko": "총을 들고 겨눈 상태. 총을 쏠 때마다 적에게 주는 피해량이 증가한다.", "Name_ko": "겨냥", "Description_tc": "舉槍瞄準，開槍攻擊造成的傷害會逐漸提高", "Name_tc": "瞄準"},
    "571": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Erblindung senkt die Präzision.", "Description_en": "Encroaching darkness is lowering accuracy.", "Description_fr": "Un voile d'obscurité diminue la précision.", "Description_ja": "闇に囚われ、命中率が低下した状態。", "Icon": {"id": "215012", "path": "ui/icon/215000/215012.tex", "path_hr1": "ui/icon/215000/215012_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blind", "Name_en": "Blind", "Name_fr": "Cécité", "Name_ja": "暗闇", "StatusCategory": "2", "row_id": "571", "Description_chs": "陷于黑暗之中，命中率降低", "Name_chs": "失明", "Description_ko": "어둠에 사로잡혀 명중률이 떨어진 상태.", "Name_ko": "실명", "Description_tc": "陷於黑暗之中，命中率降低", "Name_tc": "失明"},
    "572": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hiebresistenz ist verringert.", "Description_en": "Slashing resistance is reduced.", "Description_fr": "La résistance au tranchant est réduite.", "Description_ja": "斬属性に対する耐性が低下した状態。", "Icon": {"id": "217681", "path": "ui/icon/217000/217681.tex", "path_hr1": "ui/icon/217000/217681_hr1.tex"}, "MaxStacks": "8", "Name_de": "Hiebresistenz -", "Name_en": "Slashing Resistance Down", "Name_fr": "Résistance au tranchant réduite", "Name_ja": "斬属性耐性低下", "StatusCategory": "2", "row_id": "572", "Description_chs": "对抗斩击攻击的耐性有所降低", "Name_chs": "斩击耐性降低", "Description_ko": "베기속성 저항이 떨어진 상태.", "Name_ko": "베기속성 저항 감소", "Description_tc": "對抗斬擊攻擊的耐性有所降低", "Name_tc": "斬擊耐性降低"},
    "573": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schlagresistenz ist verringert.", "Description_en": "Blunt resistance is reduced.", "Description_fr": "La résistance au contondant est réduite.", "Description_ja": "打属性に対する耐性が低下した状態。", "Icon": {"id": "217701", "path": "ui/icon/217000/217701.tex", "path_hr1": "ui/icon/217000/217701_hr1.tex"}, "MaxStacks": "8", "Name_de": "Schlagresistenz -", "Name_en": "Blunt Resistance Down", "Name_fr": "Résistance au contondant réduite", "Name_ja": "打属性耐性低下", "StatusCategory": "2", "row_id": "573", "Description_chs": "对抗打击攻击的耐性有所降低", "Name_chs": "打击耐性降低", "Description_ko": "타격속성 저항이 떨어진 상태.", "Name_ko": "타격속성 저항 감소", "Description_tc": "對抗打擊攻擊的耐性有所降低", "Name_tc": "打擊耐性降低"},
    "574": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet Schaden bei Ende des Effekts.", "Description_en": "Taking damage over time.", "Description_fr": "Des dégâts sont subis à la fin de l'effet.", "Description_ja": "エラティックブラスターを受けた状態。効果終了時にダメージを受ける。", "Icon": {"id": "215616", "path": "ui/icon/215000/215616.tex", "path_hr1": "ui/icon/215000/215616_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erratischer Puls", "Name_en": "Erratic Blaster", "Name_fr": "Électrochoc imprévisible", "Name_ja": "エラティックブラスター", "StatusCategory": "2", "row_id": "574", "Description_chs": "效果结束时会受到伤害", "Name_chs": "飘忽爆破", "Description_ko": "불안정한 블래스터를 맞은 상태. 효과가 끝날 때 피해를 받는다.", "Name_ko": "불안정한 블래스터", "Description_tc": "效果結束時會受到傷害", "Name_tc": "飄忽爆破"},
    "575": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Stromstoß erlittener Schaden ist erhöht.", "Description_en": "Damage dealt by Electric Burst is increased.", "Description_fr": "Les dégâts infligés par Salve électrique sont augmentés.", "Description_ja": "身体に雷気を帯びた状態。エレクトリックバーストの威力が上昇する。", "Icon": {"id": "217721", "path": "ui/icon/217000/217721.tex", "path_hr1": "ui/icon/217000/217721_hr1.tex"}, "MaxStacks": "16", "Name_de": "Statische Ladung", "Name_en": "Static Charge", "Name_fr": "Charge statique", "Name_ja": "帯電", "StatusCategory": "2", "row_id": "575", "Description_chs": "身上带上电气，电光爆发威力提高", "Name_chs": "带电", "Description_ko": "몸에 번개 기운을 띤 상태. 전하 폭발의 위력이 증가한다.", "Name_ko": "충전", "Description_tc": "身上帶上電氣，電光爆發威力提高", "Name_tc": "帶電"},
    "576": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Blitzresistenz ist verringert.", "Description_en": "Lightning resistance is reduced.", "Description_fr": "La résistance à l'élément foudre est réduite.", "Description_ja": "雷属性に対する耐性が低下した状態。", "Icon": {"id": "217741", "path": "ui/icon/217000/217741.tex", "path_hr1": "ui/icon/217000/217741_hr1.tex"}, "MaxStacks": "8", "Name_de": "Blitzresistenz -", "Name_en": "Lightning Resistance Down", "Name_fr": "Résistance à la foudre réduite", "Name_ja": "雷属性耐性低下", "StatusCategory": "2", "row_id": "576", "Description_chs": "对抗雷属性攻击的耐性有所降低", "Name_chs": "雷属性耐性降低", "Description_ko": "번개속성 저항이 떨어진 상태.", "Name_ko": "번개속성 저항 감소", "Description_tc": "對抗雷屬性攻擊的耐性有所降低", "Name_tc": "雷屬性耐性降低"},
    "577": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird angegriffen, wenn Kaliya in der Nähe ist.", "Description_en": "Damage taken when Kaliya is nearby.", "Description_fr": "S'approcher de Kaliya fait subir une attaque.", "Description_ja": "バロフィールドが展開された状態。カーリアに接近し過ぎると、攻撃を受ける。", "Icon": {"id": "215617", "path": "ui/icon/215000/215617.tex", "path_hr1": "ui/icon/215000/215617_hr1.tex"}, "MaxStacks": "0", "Name_de": "Baro-Feld", "Name_en": "Barofield", "Name_fr": "Barotraumatisme", "Name_ja": "バロフィールド", "StatusCategory": "1", "row_id": "577", "Description_chs": "气压领域展开，过于接近卡利亚时会受到攻击", "Name_chs": "气压领域", "Description_ko": "압력 필드가 전개된 상태. 칼리야에 너무 가까이 접근하면 피해를 받는다.", "Name_ko": "압력 필드", "Description_tc": "氣壓領域展開，過於接近卡利亞時會受到攻擊", "Name_tc": "氣壓領域"},
    "578": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch den Hauptkopf erlittener Schaden ist erhöht.", "Description_en": "Damage taken by main head increased.", "Description_fr": "Les dégâts infligés par Tête principale sont augmentés.", "Description_ja": "メインヘッドによる被ダメージが増加する状態。", "Icon": {"id": "215618", "path": "ui/icon/215000/215618.tex", "path_hr1": "ui/icon/215000/215618_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hauptkopf", "Name_en": "In the Headlights", "Name_fr": "À portée de tête", "Name_ja": "メインヘッド耐性低下", "StatusCategory": "2", "row_id": "578", "Description_chs": "被主首攻击时受到的伤害有所提高", "Name_chs": "主首耐性降低", "Description_ko": "가운뎃머리의 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "가운뎃머리 저항 감소", "Description_tc": "被主首攻擊時受到的傷害有所提高", "Name_tc": "主首耐性降低"},
    "579": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Alle Attacken treffen kritisch.", "Description_en": "All attacks are dealing critical damage.", "Description_fr": "Tous les coups portés sont critiques.", "Description_ja": "全ての攻撃が必ずクリティカルする状態。", "Icon": {"id": "215555", "path": "ui/icon/215000/215555.tex", "path_hr1": "ui/icon/215000/215555_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kritische Attacke", "Name_en": "Critical Strikes", "Name_fr": "Coups critiques", "Name_ja": "クリティカル攻撃", "StatusCategory": "1", "row_id": "579", "Description_chs": "所有的攻击必定发动暴击", "Name_chs": "暴击", "Description_ko": "모든 공격이 반드시 극대화되는 상태.", "Name_ko": "극대화 공격", "Description_tc": "所有的攻擊必定發動暴擊", "Name_tc": "暴擊"},
    "580": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch allagische Biotechnologie hervorgebrachte ätherochemische Nanosporen haften dem Körper an. Erleidet unter bestimmten Bedingungen schrittweise Schaden.", "Description_en": "An Allagan-engineered malady is corrupting your humours.", "Description_fr": "L'organisme est infecté par des particules issues de la technologie allagoise.\nDans certaines conditions, des dégâts périodiques sont subis.", "Description_ja": "アラグの技術によって生み出された魔科学粒子αが付着した状態。\n特定の条件下でＨＰが徐々に失われる。", "Icon": {"id": "215619", "path": "ui/icon/215000/215619.tex", "path_hr1": "ui/icon/215000/215619_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nanosporen α", "Name_en": "Aetherochemical Nanospores α", "Name_fr": "Magismoparticules α", "Name_ja": "魔科学粒子α", "StatusCategory": "2", "row_id": "580", "Description_chs": "身上附带着古代亚拉戈技术产生的魔科学粒子α，在特定条件下会逐渐流失体力", "Name_chs": "魔科学粒子α", "Description_ko": "알라그의 기술로 탄생한 마과학 입자 α가 부착된 상태.\n특정 상황에서 HP가 서서히 줄어든다.", "Name_ko": "마과학 입자 α", "Description_tc": "身上附帶著古代亞拉戈技術產生的魔科學粒子α，在特定條件下會逐漸流失HP", "Name_tc": "魔科學粒子α"},
    "581": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch allagische Biotechnologie hervorgebrachte ätherochemische Nanosporen haften dem Körper an. Erleidet unter bestimmten Bedingungen schrittweise Schaden.", "Description_en": "An Allagan-engineered malady is corrupting your humours.", "Description_fr": "L'organisme est infecté par des particules issues de la technologie allagoise.\nDans certaines conditions, des dégâts périodiques sont subis.", "Description_ja": "アラグの技術によって生み出された魔科学粒子βが付着した状態。\n特定の条件下でＨＰが徐々に失われる。", "Icon": {"id": "215620", "path": "ui/icon/215000/215620.tex", "path_hr1": "ui/icon/215000/215620_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nanosporen β", "Name_en": "Aetherochemical Nanospores β", "Name_fr": "Magismoparticules β", "Name_ja": "魔科学粒子β", "StatusCategory": "2", "row_id": "581", "Description_chs": "身上附带着古代亚拉戈技术产生的魔科学粒子β，在特定条件下会逐渐流失体力", "Name_chs": "魔科学粒子β", "Description_ko": "알라그의 기술로 탄생한 마과학 입자 β가 부착된 상태.\n특정 상황에서 HP가 서서히 줄어든다.", "Name_ko": "마과학 입자 β", "Description_tc": "身上附帶著古代亞拉戈技術產生的魔科學粒子β，在特定條件下會逐漸流失HP", "Name_tc": "魔科學粒子β"},
    "582": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist verringert.", "Description_en": "Magic damage taken is reduced.", "Description_fr": "Les dégâts magiques reçus sont réduits.", "Description_ja": "受ける魔法ダメージが軽減される状態。", "Icon": {"id": "217761", "path": "ui/icon/217000/217761.tex", "path_hr1": "ui/icon/217000/217761_hr1.tex"}, "MaxStacks": "16", "Name_de": "Verringerte Magie-Verwundbarkeit", "Name_en": "Magic Vulnerability Down", "Name_fr": "Vulnérabilité magique diminuée", "Name_ja": "被魔法ダメージ軽減", "StatusCategory": "1", "row_id": "582", "Description_chs": "受到魔法攻击的伤害减少", "Name_chs": "魔法受伤减轻", "Description_ko": "마법 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "받는 마법 피해량 감소", "Description_tc": "受到魔法攻擊的傷害減少", "Name_tc": "魔法受傷減輕"},
    "583": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist verringert.", "Description_en": "Physical damage taken is reduced.", "Description_fr": "Les dégâts physiques reçus sont réduits.", "Description_ja": "受ける物理ダメージが軽減される状態。", "Icon": {"id": "217781", "path": "ui/icon/217000/217781.tex", "path_hr1": "ui/icon/217000/217781_hr1.tex"}, "MaxStacks": "16", "Name_de": "Verringerte physische Verwundbarkeit", "Name_en": "Physical Vulnerability Down", "Name_fr": "Vulnérabilité physique diminuée", "Name_ja": "被物理ダメージ軽減", "StatusCategory": "1", "row_id": "583", "Description_chs": "受到物理攻击的伤害减少", "Name_chs": "物理受伤减轻", "Description_ko": "물리 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "받는 물리 피해량 감소", "Description_tc": "受到物理攻擊的傷害減少", "Name_tc": "物理受傷減輕"},
    "584": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schaden durch Fernattacken ist aufgehoben.", "Description_en": "Invulnerable to ranged attacks.", "Description_fr": "Les attaques à distance n'ont aucun effet.", "Description_ja": "遠距離からの攻撃を無効化する状態。", "Icon": {"id": "215621", "path": "ui/icon/215000/215621.tex", "path_hr1": "ui/icon/215000/215621_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abwehrfeld", "Name_en": "Energy Field", "Name_fr": "Champ défensif", "Name_ja": "防御フィールド", "StatusCategory": "1", "row_id": "584", "Description_chs": "远距离攻击无效化", "Name_chs": "防御力场", "Description_ko": "원거리 공격을 무효화하는 상태.", "Name_ko": "방어 필드", "Description_tc": "遠距離攻擊無效化", "Name_tc": "防禦力場"},
    "585": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fernattacken treffen auch durch Abwehrfeld geschützte Ziele.", "Description_en": "Energy field is no longer deflecting ranged attacks. ", "Description_fr": "L'effet de Champ défensif est annulé.", "Description_ja": "防御フィールドの効果を無効化する状態。", "Icon": {"id": "215622", "path": "ui/icon/215000/215622.tex", "path_hr1": "ui/icon/215000/215622_hr1.tex"}, "MaxStacks": "0", "Name_de": "Anti-Abwehrfeld", "Name_en": "Energy Field Down", "Name_fr": "Anti-champ défensif", "Name_ja": "対防御フィールド", "StatusCategory": "1", "row_id": "585", "Description_chs": "防御力场无效化", "Name_chs": "防御力场抵消", "Description_ko": "방어 필드의 효과를 무효화하는 상태.", "Name_ko": "방어 필드 무효", "Description_tc": "防禦力場無效化", "Name_tc": "防禦力場抵消"},
    "586": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind erhöht.", "Description_en": "Maximum HP is increased.", "Description_fr": "Les PV maximums sont augmentés.", "Description_ja": "最大ＨＰが増加した状態。", "Icon": {"id": "217801", "path": "ui/icon/217000/217801.tex", "path_hr1": "ui/icon/217000/217801_hr1.tex"}, "MaxStacks": "16", "Name_de": "LP-Bonus", "Name_en": "HP Boost", "Name_fr": "Bonus de PV", "Name_ja": "最大ＨＰアップ", "StatusCategory": "1", "row_id": "586", "Description_chs": "最大体力有所增加", "Name_chs": "最大体力增加", "Description_ko": "HP 최대치가 증가한 상태.", "Name_ko": "최대 HP 증가", "Description_tc": "最大HP有所增加", "Name_tc": "最大HP增加"},
    "587": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Statisch aufgeladen. Bei Ende des Effekts verursacht eine Entladung blitzbasierten Schaden an Zielen im Umkreis.", "Description_en": "Storing an electric charge which, when released, will deal lightning damage to nearby allies.", "Description_fr": "De l'énergie électrique est emmagasinée, qui sera libérée à la fin de l'effet et infligera des dégâts de foudre aux alentours.", "Description_ja": "帯電した状態。効果終了時に放電し、周囲に雷属性ダメージを与える。", "Icon": {"id": "215623", "path": "ui/icon/215000/215623.tex", "path_hr1": "ui/icon/215000/215623_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gabelblitz", "Name_en": "Forked Lightning", "Name_fr": "Éclair ramifié", "Name_ja": "フォークライトニング", "StatusCategory": "2", "row_id": "587", "Description_chs": "身上积攒了大量电气，效果结束时会对周围造成雷属性伤害", "Name_chs": "叉形闪电", "Description_ko": "전기를 띤 상태. 효과가 끝날 때 방전하며 주위에 번개속성 피해를 준다.", "Name_ko": "갈래 번개", "Description_tc": "身上累積了大量電氣，效果結束時會對周圍造成雷屬性傷害", "Name_tc": "叉形閃電"},
    "588": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Offenbarung erlittener Schaden ist erhöht.", "Description_en": "Damage taken by Revelation is increased.", "Description_fr": "Les dégâts infligés par Révélation sont augmentés.", "Description_ja": "リヴァレーションによる被ダメージが増加する状態。", "Icon": {"id": "215624", "path": "ui/icon/215000/215624.tex", "path_hr1": "ui/icon/215000/215624_hr1.tex"}, "MaxStacks": "0", "Name_de": "Offenbarungs-Resistenz -", "Name_en": "Revelation Resistance Down", "Name_fr": "Résistance à Révélation réduite", "Name_ja": "リヴァレーション耐性低下", "StatusCategory": "2", "row_id": "588", "Description_chs": "被天启攻击时所造成的伤害有所提高", "Name_chs": "天启耐性降低", "Description_ko": "계시로 받는 피해량이 증가하는 상태.", "Name_ko": "계시 저항 감소", "Description_tc": "被天啟攻擊時所造成的傷害有所提高", "Name_tc": "天啟耐性降低"},
    "589": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Zeichen der Läuterung erlittener Schaden ist erhöht.", "Description_en": "Marked by the Brand of Purgatory. Damage taken by the Flames of Unforgiveness is increased.", "Description_fr": "Les dégâts infligés par Flammes du purgatoire sont augmentés.", "Description_ja": "煉獄の炎を帯びた状態。煉獄の爆炎による被ダメージが増加する。", "Icon": {"id": "215625", "path": "ui/icon/215000/215625.tex", "path_hr1": "ui/icon/215000/215625_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kette der Purgation", "Name_en": "Chain of Purgatory", "Name_fr": "Souffle du purgatoire", "Name_ja": "誘爆", "StatusCategory": "2", "row_id": "589", "Description_chs": "身上附上了炼狱之炎，受到炼狱之燎火攻击时的伤害有所提高", "Name_chs": "引爆", "Description_ko": "연옥의 불꽃을 두른 상태. 연옥의 폭염으로 받는 피해량이 증가한다.", "Name_ko": "유폭", "Description_tc": "身上附上了煉獄之炎，受到煉獄之燎火攻擊時的傷害有所提高", "Name_tc": "引爆"},
    "590": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Zeichen der Läuterung erlittener Schaden ist erhöht.", "Description_en": "Marked by the Brand of Purgatory. Damage taken by the Flames of Unforgiveness is increased.", "Description_fr": "Les dégâts infligés par Flammes du purgatoire sont augmentés.", "Description_ja": "煉獄の炎を帯びた状態。煉獄の爆炎による被ダメージが増加する。", "Icon": {"id": "215626", "path": "ui/icon/215000/215626.tex", "path_hr1": "ui/icon/215000/215626_hr1.tex"}, "MaxStacks": "0", "Name_de": "Arm der Purgation", "Name_en": "Arm of Purgatory", "Name_fr": "Bras du purgatoire", "Name_ja": "延焼", "StatusCategory": "2", "row_id": "590", "Description_chs": "身上附上了炼狱之炎，受到炼狱之燎火攻击时的伤害有所提高", "Name_chs": "延烧", "Description_ko": "연옥의 불꽃을 두른 상태. 연옥의 폭염으로 받는 피해량이 증가한다.", "Name_ko": "번짐불", "Description_tc": "身上附上了煉獄之炎，受到煉獄之燎火攻擊時的傷害有所提高", "Name_tc": "延燒"},
    "591": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kalte, blaue Flammen verringern den ausgeteilten Schaden und LP-Regeneration durch Kommandos drastisch.", "Description_en": "Cold blue flames are severely reducing damage dealt and HP restored via actions.", "Description_fr": "Les dégâts infligés et la puissance curative des actions sont grandement réduits.", "Description_ja": "青碧の炎を帯びた状態。与ダメージと、アクション使用時のHP回復量が大幅に低下する。", "Icon": {"id": "215627", "path": "ui/icon/215000/215627.tex", "path_hr1": "ui/icon/215000/215627_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blaufeuer", "Name_en": "Bluefire", "Name_fr": "Flamme bleue", "Name_ja": "青碧の炎", "StatusCategory": "2", "row_id": "591", "Description_chs": "身上附上了青蓝之炎，攻击的伤害量与技能的治疗量大幅降低", "Name_chs": "青蓝之炎", "Description_ko": "청벽의 불꽃을 두른 상태. 적에게 주는 피해량과 기술 사용 시의 HP 회복량이 크게 떨어진다.", "Name_ko": "청벽의 불꽃", "Description_tc": "身上附上了青藍之炎，攻擊的傷害量與技能的治療HP量大幅降低", "Name_tc": "青藍之炎"},
    "592": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch einen Wall wirbelnder Flammen vor Schaden geschützt.", "Description_en": "Enveloped in protective flames. Invulnerable to all damage.", "Description_fr": "Un tourbillon de feu enveloppe le corps, protégeant des attaques.", "Description_ja": "炎の渦に包まれ、被ダメージを無効化する状態。", "Icon": {"id": "215628", "path": "ui/icon/215000/215628.tex", "path_hr1": "ui/icon/215000/215628_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flammenwand", "Name_en": "Ring of Fire", "Name_fr": "Vortex de feu", "Name_ja": "炎渦", "StatusCategory": "1", "row_id": "592", "Description_chs": "身处火焰漩涡之中，一切攻击都无效", "Name_chs": "火焰漩涡", "Description_ko": "불꽃의 소용돌이에 휩싸여 적에게 받는 피해를 무효화하는 상태.", "Name_ko": "불꽃의 소용돌이", "Description_tc": "身處火焰漩渦之中，一切攻擊都無效", "Name_tc": "火焰漩渦"},
    "593": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Feuer umlodert. Mit steigender Stapelzahl erhöht sich der Attacke-Wert von Flammen der Wiedergeburt.", "Description_en": "The holy flames of Phoenix burn bright, increasing potency of the Flames of Rebirth with each additional stack.", "Description_fr": "Feu résurrecteur gagne d'autant plus en puissance que l'effet est accumulé.", "Description_ja": "フェニックスの炎が燃え盛っている状態。スタック数が増えるほど、転生の炎の威力が上昇する。", "Icon": {"id": "217821", "path": "ui/icon/217000/217821.tex", "path_hr1": "ui/icon/217000/217821_hr1.tex"}, "MaxStacks": "16", "Name_de": "Feuervogel", "Name_en": "Rise of the Phoenix", "Name_fr": "Oiseau de feu", "Name_ja": "不死鳥", "StatusCategory": "2", "row_id": "593", "Description_chs": "不死鸟的火焰熊熊燃烧，每增加一档，转生之炎的威力便会上升一层", "Name_chs": "浴火重生", "Description_ko": "불사조의 불꽃이 타오르는 상태. 누적될수록 윤회의 불꽃의 위력이 증가한다.", "Name_ko": "불사조", "Description_tc": "鳳凰的火焰熊熊燃燒，每增加一檔，轉生之炎的威力便會上升一層", "Name_tc": "浴火重生"},
    "594": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bereit, die Lebenskraft kampfunfähiger Gegner aufzunehmen und dadurch den Status Feuervogel zu stapeln.", "Description_en": "Redirecting the remaining life energies of incapacitated victims in order to gain the effect of Rise of the Phoenix.", "Description_fr": "L'énergie vitale des personnages K.O. est absorbée et l'état Oiseau de feu s'accumule.", "Description_ja": "魂を吸う状態。戦闘不能状態のプレイヤーから生命力を吸収し、自身に不死鳥状態を付与する。", "Icon": {"id": "215629", "path": "ui/icon/215000/215629.tex", "path_hr1": "ui/icon/215000/215629_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seelensog", "Name_en": "Harvest", "Name_fr": "Buveur d'âme", "Name_ja": "吸魂", "StatusCategory": "1", "row_id": "594", "Description_chs": "吸收无法战斗的队员的生命力，并对自己附加浴火重生状态", "Name_chs": "吸魂", "Description_ko": "영혼을 흡수하는 상태. 전투불능 상태인 플레이어의 생명력을 흡수하여 자신에게 불사조 상태를 부여한다.", "Name_ko": "영혼 흡수", "Description_tc": "吸收無法戰鬥的隊員的生命力，並對自己附加浴火重生狀態", "Name_tc": "吸魂"},
    "595": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Quell des Todes erlittener Schaden ist erhöht.", "Description_en": "Damage taken by the Fountain of Death is increased.", "Description_fr": "Les dégâts infligés par Onde de la vie sont augmentés.", "Description_ja": "霊泉の波動を浴びた状態。「霊泉の波動」を受けた際の被ダメージが上昇する。", "Icon": {"id": "217841", "path": "ui/icon/217000/217841.tex", "path_hr1": "ui/icon/217000/217841_hr1.tex"}, "MaxStacks": "16", "Name_de": "Sog der Verzehrung", "Name_en": "Cloak of Death", "Name_fr": "Remous de la vie", "Name_ja": "霊泉禍", "StatusCategory": "2", "row_id": "595", "Description_chs": "受到灵泉之波动攻击的伤害有所提高", "Name_chs": "灵泉祸", "Description_ko": "영검의 파동을 맞은 상태. '영검의 파동' 공격으로 받는 피해량이 증가한다.", "Name_ko": "영검의 소용돌이", "Description_tc": "受到靈泉之波動攻擊的傷害有所提高", "Name_tc": "靈泉禍"},
    "596": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von der Präsenz Bahamuts überwältigt. Mit steigender Stapelzahl erhöht sich der durch bestimmte Attacken erlittene Schaden.", "Description_en": "Overwhelmed by the sheer spiritual might of the dreadwyrm. Damage taken by certain attacks is increased.", "Description_fr": "Les dégâts infligés par certaines attaques sont augmentés du fait de l'aura malveillante de Bahamut.", "Description_ja": "龍神バハムートの魔力に威圧された状態。特定の攻撃による被ダメージが増加する。", "Icon": {"id": "217861", "path": "ui/icon/217000/217861.tex", "path_hr1": "ui/icon/217000/217861_hr1.tex"}, "MaxStacks": "16", "Name_de": "Drachenopfer", "Name_en": "Suffocated Will", "Name_fr": "Aura du Dragon-dieu", "Name_ja": "龍圧", "StatusCategory": "2", "row_id": "596", "Description_chs": "身处龙神巴哈姆特的威压之下，受到特定攻击时伤害有所提高", "Name_chs": "龙压", "Description_ko": "용신 바하무트의 마력에 압도당해, 특정 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "용의 위압", "Description_tc": "身處龍神巴哈姆特的威壓之下，受到特定攻擊時傷害有所提高", "Name_tc": "龍壓"},
    "597": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist stark verringert.", "Description_en": "Damage taken by Bahamut's Teraflare is reduced, and damage dealt is significantly reduced.", "Description_fr": "Les dégâts infligés sont grandement réduits.", "Description_ja": "与ダメージが大幅に低下する状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Neurolink", "Name_en": "Flare Dampening", "Name_fr": "ParaTéraBrasier", "Name_ja": "拘束装置", "StatusCategory": "2", "row_id": "597", "Description_chs": "攻击造成的伤害大幅降低", "Name_chs": "拘束装置", "Description_ko": "적에게 주는 피해량이 크게 떨어진 상태.", "Name_ko": "구속 장치", "Description_tc": "攻擊造成的傷害大幅降低", "Name_tc": "拘束裝置"},
    "598": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "215041", "path": "ui/icon/215000/215041.tex", "path_hr1": "ui/icon/215000/215041_hr1.tex"}, "MaxStacks": "0", "Name_de": "(仮)物理シールド(ストンスキン)", "Name_en": "(仮)物理シールド(ストンスキン)", "Name_fr": "(仮)物理シールド(ストンスキン)", "Name_ja": "(仮)物理シールド(ストンスキン)", "StatusCategory": "1", "row_id": "598", "Description_chs": "", "Name_chs": "(仮)物理シールド(ストンスキン)", "Description_ko": "", "Name_ko": "(仮)物理シールド(ストンスキン)", "Description_tc": "", "Name_tc": "(仮)物理シールド(ストンスキン)"},
    "599": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "215042", "path": "ui/icon/215000/215042.tex", "path_hr1": "ui/icon/215000/215042_hr1.tex"}, "MaxStacks": "0", "Name_de": "(仮)魔法シールド(ストンスキン)", "Name_en": "(仮)魔法シールド(ストンスキン)", "Name_fr": "(仮)魔法シールド(ストンスキン)", "Name_ja": "(仮)魔法シールド(ストンスキン)", "StatusCategory": "1", "row_id": "599", "Description_chs": "", "Name_chs": "(仮)魔法シールド(ストンスキン)", "Description_ko": "", "Name_ko": "(仮)魔法シールド(ストンスキン)", "Description_tc": "", "Name_tc": "(仮)魔法シールド(ストンスキン)"},
    "600": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist verringert.", "Description_en": "Magic damage taken is reduced.", "Description_fr": "Les dégâts magiques reçus sont réduits.", "Description_ja": "受ける魔法ダメージが軽減される状態。", "Icon": {"id": "215056", "path": "ui/icon/215000/215056.tex", "path_hr1": "ui/icon/215000/215056_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Magie-Verwundbarkeit", "Name_en": "Magic Vulnerability Down", "Name_fr": "Vulnérabilité magique diminuée", "Name_ja": "被魔法ダメージ軽減", "StatusCategory": "1", "row_id": "600", "Description_chs": "受到魔法攻击的伤害减少", "Name_chs": "魔法受伤减轻", "Description_ko": "마법 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "받는 마법 피해량 감소", "Description_tc": "受到魔法攻擊的傷害減少", "Name_tc": "魔法受傷減輕"},
    "601": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist verringert.", "Description_en": "Physical damage taken is reduced.", "Description_fr": "Les dégâts physiques reçus sont réduits.", "Description_ja": "受ける物理ダメージが軽減される状態。", "Icon": {"id": "215052", "path": "ui/icon/215000/215052.tex", "path_hr1": "ui/icon/215000/215052_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte physische Verwundbarkeit", "Name_en": "Physical Vulnerability Down", "Name_fr": "Vulnérabilité physique diminuée", "Name_ja": "被物理ダメージ軽減", "StatusCategory": "1", "row_id": "601", "Description_chs": "受到物理攻击的伤害减少", "Name_chs": "物理受伤减轻", "Description_ko": "물리 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "받는 물리 피해량 감소", "Description_tc": "受到物理攻擊的傷害減少", "Name_tc": "物理受傷減輕"},
    "602": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einem Fluch der Sonnengöttin Azeyma belegt. Stapeln sich 4 dieses Status, geht die Kontrolle über eigene Handlungen verloren.", "Description_en": "Suffering an ancient curse. A stack of 4 will result in mummification.", "Description_fr": "Une ancienne malédiction touche le corps et l'esprit. L'effet fait perdre le contrôle de soi s'il est accumulé 4 fois.", "Description_ja": "日神アーゼマの呪いを受けた状態。4スタック付与されると、操られてしまう。", "Icon": {"id": "217881", "path": "ui/icon/217000/217881.tex", "path_hr1": "ui/icon/217000/217881_hr1.tex"}, "MaxStacks": "4", "Name_de": "Azeymas Fluch", "Name_en": "Curse of the Mummy", "Name_fr": "Malédiction d'Azeyma", "Name_ja": "アーゼマの呪い", "StatusCategory": "2", "row_id": "602", "Description_chs": "受到太阳神阿泽玛的诅咒，达到4档时便会被操纵", "Name_chs": "太阳神的诅咒", "Description_ko": "태양신 아제마의 저주를 받은 상태. 4단계 누적되면 조종당한다.", "Name_ko": "아제마의 저주", "Description_tc": "受到太陽神阿澤瑪的詛咒，達到4階時便會被操縱", "Name_tc": "太陽神的詛咒"},
    "603": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Azeymas Willen kontrolliert.", "Description_en": "Serving the Sunken Temple of Qarn as a mindless thrall.", "Description_fr": "Le corps et l'esprit sont contrôlés par Azeyma, la Gardienne.", "Description_ja": "日神アーゼマの呪いにより、操られた状態。", "Icon": {"id": "215632", "path": "ui/icon/215000/215632.tex", "path_hr1": "ui/icon/215000/215632_hr1.tex"}, "MaxStacks": "0", "Name_de": "Azeymas Jünger", "Name_en": "Mummification", "Name_fr": "Pion d'Azeyma", "Name_ja": "アーゼマの使徒", "StatusCategory": "2", "row_id": "603", "Description_chs": "受到太阳神阿泽玛的诅咒，身心都被操纵了", "Name_chs": "太阳神的信徒", "Description_ko": "태양신 아제마의 저주로 조종당하는 상태.", "Name_ko": "아제마의 사도", "Description_tc": "受到太陽神阿澤瑪的詛咒，身心都被操縱了", "Name_tc": "太陽神的信徒"},
    "604": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Rutscht bei Bewegung auf vereistem Boden.", "Description_en": "Having trouble maintaining a solid foothold upon ice-covered ground.", "Description_fr": "Le sol sous les pieds est gelé et devenu glissant.", "Description_ja": "凍結した地面の上にいる状態。移動すると滑る。", "Icon": {"id": "215615", "path": "ui/icon/215000/215615.tex", "path_hr1": "ui/icon/215000/215615_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glatteis", "Name_en": "Thin Ice", "Name_fr": "Verglas", "Name_ja": "氷床", "StatusCategory": "2", "row_id": "604", "Description_chs": "站在结冰的地面上，一旦移动便会滑开", "Name_chs": "冰面", "Description_ko": "얼어붙은 땅바닥 위에 있는 상태. 이동하면 미끄러진다.", "Name_ko": "얼음 바닥", "Description_tc": "站在結冰的地面上，一旦移動便會滑開", "Name_tc": "冰面"},
    "605": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Eisschaden.", "Description_en": "Sustaining ice damage over time.", "Description_fr": "Des dégâts périodiques de glace sont subis.", "Description_ja": "氷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215525", "path": "ui/icon/215000/215525.tex", "path_hr1": "ui/icon/215000/215525_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erfrierung", "Name_en": "Frostbite", "Name_fr": "Gelure", "Name_ja": "凍傷", "StatusCategory": "2", "row_id": "605", "Description_chs": "冰属性持续伤害，体力逐渐流失", "Name_chs": "冻伤", "Description_ko": "얼음속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "동상", "Description_tc": "冰屬性持續傷害，HP逐漸流失", "Name_tc": "凍傷"},
    "606": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Eisschicht bildet sich auf der Haut und Ausrüstung. Sammeln sich 4 dieses Status an, tritt Tiefkühlung ein.", "Description_en": "Ice has begun forming on gear. A stack of 4 will result in Deep Freeze.", "Description_fr": "Le corps commence à geler. L'effet devient Congélation s'il est accumulé 4 fois.", "Description_ja": "身体が凍り付きつつある状態。4スタック付与されると、氷結状態になる。", "Icon": {"id": "217661", "path": "ui/icon/217000/217661.tex", "path_hr1": "ui/icon/217000/217661_hr1.tex"}, "MaxStacks": "4", "Name_de": "Überfroren", "Name_en": "Frozen", "Name_fr": "Glaciation", "Name_ja": "凍結", "StatusCategory": "2", "row_id": "606", "Description_chs": "身体被冻住，达到4档时会陷入冻结状态", "Name_chs": "凝冻", "Description_ko": "몸이 얼어붙고 있는 상태. 4단계 누적되면 빙결 상태가 된다.", "Name_ko": "동결", "Description_tc": "身體被凍住，達到4階時會陷入凍結狀態", "Name_tc": "凝凍"},
    "607": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Schneeball verwandelt.", "Description_en": "Trapped inside a giant ball of packed snow.", "Description_fr": "Le corps est emprisonné dans un amas de neige.", "Description_ja": "雪玉と化した状態。", "Icon": {"id": "215611", "path": "ui/icon/215000/215611.tex", "path_hr1": "ui/icon/215000/215611_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schneeball", "Name_en": "Snowball", "Name_fr": "Boule de neige", "Name_ja": "雪玉", "StatusCategory": "2", "row_id": "607", "Description_chs": "变成了雪球", "Name_chs": "雪球", "Description_ko": "눈덩이가 된 상태.", "Name_ko": "눈덩이", "Description_tc": "變成了雪球", "Name_tc": "雪球"},
    "608": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig. Als ob sich eine böse Macht an den Füßen festklammerte.", "Description_en": "Held firmly by the leg and unable to move.", "Description_fr": "Une force inconnue immobilise les jambes, empêchant tout mouvement.", "Description_ja": "足を掴まれ、身動きができなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Agonales Klammern", "Name_en": "Death Throes", "Name_fr": "Affres de la mort", "Name_ja": "道連れ", "StatusCategory": "2", "row_id": "608", "Description_chs": "脚部被束缚，无法自由行动", "Name_chs": "死亡引领", "Description_ko": "발목을 잡혀 이동이 불가능한 상태.", "Name_ko": "물귀신 작전", "Description_tc": "腳部被束縛，無法自由行動", "Name_tc": "死亡引領"},
    "609": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig und verliert schrittweise LP.", "Description_en": "Held in a vicelike grip and cannot act. Taking damage over time.", "Description_fr": "Les mouvements sont bloqués, et des dégâts périodiques sont subis.", "Description_ja": "捕獲された状態。行動ができず、HPが徐々に失われる。", "Icon": {"id": "215564", "path": "ui/icon/215000/215564.tex", "path_hr1": "ui/icon/215000/215564_hr1.tex"}, "MaxStacks": "0", "Name_de": "Umschlungen", "Name_en": "Seized", "Name_fr": "Étreinte mortelle", "Name_ja": "捕獲", "StatusCategory": "2", "row_id": "609", "Description_chs": "被抓住，无法行动，体力逐渐减少", "Name_chs": "抓捕", "Description_ko": "적에게 포획된 상태. 행동할 수 없으며, HP가 서서히 줄어든다.", "Name_ko": "포획", "Description_tc": "被抓住，無法行動，HP逐漸減少", "Name_tc": "捕獲"},
    "610": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Versteinerung des Körpers verhindert das Ausführen jeglicher Kommandos.", "Description_en": "Stone-like rigidity is preventing the execution of actions.", "Description_fr": "Une rigidité semblable à celle de la pierre empêche toute action.", "Description_ja": "手足が石化し、行動できなくなった状態。", "Icon": {"id": "215001", "path": "ui/icon/215000/215001.tex", "path_hr1": "ui/icon/215000/215001_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stein", "Name_en": "Petrification", "Name_fr": "Pétrification", "Name_ja": "石化", "StatusCategory": "2", "row_id": "610", "Description_chs": "手足被石化，无法做出任何行动", "Name_chs": "石化", "Description_ko": "손발이 석화되어 행동이 불가능한 상태.", "Name_ko": "석화", "Description_tc": "手足被石化，無法做出任何行動", "Name_tc": "石化"},
    "611": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Äußerst beschwingt. Alle gestapelten Status Vollgelaufen werden durch Ausführen von Flusskoboldschlag aufgehoben.", "Description_en": "Experiencing increased pep in one's step. Wet Plate status is removed upon executing Imp Punch.", "Description_fr": "L'humeur est très bonne. Le cumul de l'effet Plein d'eau disparaît si Coup du kappa est exécuté.", "Description_ja": "とっても気分上々な状態。「カッパー」によって「うるおい」のスタック数分が打ち消される。", "Icon": {"id": "217901", "path": "ui/icon/217000/217901.tex", "path_hr1": "ui/icon/217000/217901_hr1.tex"}, "MaxStacks": "8", "Name_de": "Schwippdischwapp", "Name_en": "Invigoration", "Name_fr": "Bonne humeur", "Name_ja": "気分上々", "StatusCategory": "1", "row_id": "611", "Description_chs": "心情非常愉悦，能够通过“河童拳”打消“湿润”的状态", "Name_chs": "心情愉悦", "Description_ko": "기분이 매우 좋아진 상태. '물요정 주먹' 사용 시 누적된 '촉촉함'이 해제된다.", "Name_ko": "기분 최고", "Description_tc": "心情非常愉悅，能夠透過“河童拳”打消“濕潤”的狀態", "Name_tc": "心情愉悅"},
    "612": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Flusskobold-Wasserschale ist gefüllt. Wird unter bestimmten Bedingungen durch die Ausführung von Flusskoboldschlag aufgehoben. ", "Description_en": "Sufficient water remains on the imp plate. Status removed if Imp Punch is executed while Typhon is invigorated.", "Description_fr": "La tête du kappa se remplit d'eau. Dans certaines conditions, l'effet disparaît quel que soit le nombre de fois qu'il a été cumulé si Coup du kappa est exécuté.", "Description_ja": "カッパの皿がうるおった状態。特定の条件下で「カッパー」を実行するとスタックを全て消費する。", "Icon": {"id": "217921", "path": "ui/icon/217000/217921.tex", "path_hr1": "ui/icon/217000/217921_hr1.tex"}, "MaxStacks": "4", "Name_de": "Vollgelaufen", "Name_en": "Wet Plate", "Name_fr": "Plein d'eau", "Name_ja": "うるおい", "StatusCategory": "2", "row_id": "612", "Description_chs": "河童的盘子变得很湿润，在特定条件下发动“河童拳”时会消耗掉所有档数", "Name_chs": "湿润", "Description_ko": "물요정의 머리가 촉촉해진 상태. 특정 상황에서 '물요정 주먹'을 실행하면 누적 수를 모두 소비한다.", "Name_ko": "촉촉함", "Description_tc": "河童的盤子變得很濕潤，在特定條件下發動“河童拳”時會消耗掉所有等階", "Name_tc": "濕潤"},
    "613": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Flusskobold verwandelt. Kann nur Flusskoboldschlag ausführen.", "Description_en": "Transformed into an imp and only able to execute the action Imp Punch.", "Description_fr": "La transformation en kappa empêche toute action autre que Coup du kappa.", "Description_ja": "カッパに変身した状態。アクション実行不可。\n専用アクション「カッパー」のみ実行可能。", "Icon": {"id": "215043", "path": "ui/icon/215000/215043.tex", "path_hr1": "ui/icon/215000/215043_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flusskobold", "Name_en": "Imp", "Name_fr": "Kappa", "Name_ja": "カッパ", "StatusCategory": "2", "row_id": "613", "Description_chs": "变身成河童，只能够发动专用技能“河童拳”", "Name_chs": "河童", "Description_ko": "물요정으로 변신한 상태. 기술을 실행할 수 없다.\n전용 기술 '물요정 주먹'만 실행 가능.", "Name_ko": "물요정", "Description_tc": "變身成河童，只能夠發動專用技能“河童拳”", "Name_tc": "河童"},
    "614": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann nicht gesehen werden, aber Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Unable to be detected. Movement speed is severely reduced.", "Description_fr": "Invisible à la plupart des ennemis, mais la vitesse de déplacement est réduite.", "Description_ja": "身を隠している状態。移動速度が低下した状態。", "Icon": {"id": "210607", "path": "ui/icon/210000/210607.tex", "path_hr1": "ui/icon/210000/210607_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versteckt", "Name_en": "Hidden", "Name_fr": "Dissimulation", "Name_ja": "かくれる", "StatusCategory": "1", "row_id": "614", "Description_chs": "隐遁自己的身形，移动速度降低", "Name_chs": "隐遁", "Description_ko": "몸을 숨기고 이동 속도가 느려진 상태.", "Name_ko": "은신술", "Description_tc": "隱遁自己的身形，移動速度降低", "Name_tc": "隱遁"},
    "615": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann nicht gesehen werden, aber Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Unable to be detected. Movement speed is severely reduced.", "Description_fr": "Invisible à la plupart des ennemis, mais la vitesse de déplacement est réduite.", "Description_ja": "身を隠している状態。移動速度が低下した状態。", "Icon": {"id": "210607", "path": "ui/icon/210000/210607.tex", "path_hr1": "ui/icon/210000/210607_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versteckt", "Name_en": "Hidden", "Name_fr": "Dissimulation", "Name_ja": "かくれる", "StatusCategory": "1", "row_id": "615", "Description_chs": "隐遁自己的身形，移动速度降低", "Name_chs": "隐遁", "Description_ko": "몸을 숨기고 이동 속도가 느려진 상태.", "Name_ko": "은신술", "Description_tc": "隱遁自己的身形，移動速度降低", "Name_tc": "隱遁"},
    "616": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann nicht gesehen werden.", "Description_en": "Unable to be detected by sight.", "Description_fr": "Invisible à la plupart des ennemis.", "Description_ja": "姿を隠して透明になった状態。", "Icon": {"id": "215642", "path": "ui/icon/215000/215642.tex", "path_hr1": "ui/icon/215000/215642_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unsichtbar", "Name_en": "Invisible", "Name_fr": "Invisible", "Name_ja": "インビジブル", "StatusCategory": "1", "row_id": "616", "Description_chs": "身体变得透明，无法看清行动", "Name_chs": "无形", "Description_ko": "몸이 투명해져 모습이 보이지 않는 상태.", "Name_ko": "투명화", "Description_tc": "身體變得透明，無法看清行動", "Name_tc": "無形"},
    "617": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Leuchtkraft wird im Körper gespeichert und bei Ende des Effekts als Bannstrahl freigesetzt.", "Description_en": "Luminescence is being stored within the body and will result in an emission of Banishing Light once the effect ends.", "Description_fr": "La lumière irradie le corps. Lorsque l'effet s'achève, Lumière de bannissement est lancé.", "Description_ja": "体内に幻光を帯びた状態。効果終了時に幻の光を発する。", "Icon": {"id": "215641", "path": "ui/icon/215000/215641.tex", "path_hr1": "ui/icon/215000/215641_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erstrahlend", "Name_en": "Irradiated", "Name_fr": "Irradiation", "Name_ja": "帯光", "StatusCategory": "1", "row_id": "617", "Description_chs": "体内带有幻光，效果结束时幻光会发散出来", "Name_chs": "含光", "Description_ko": "몸속에 환상의 빛을 품은 상태. 효과가 끝날 때 환상의 빛을 발한다.", "Name_ko": "광채", "Description_tc": "體內帶有幻光，效果結束時幻光會發散出來", "Name_tc": "含光"},
    "618": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Wirkungsradius von Kommandos ist erweitert.", "Description_en": "Area of effect for actions is expanded.", "Description_fr": "L'aire d'effet des actions est agrandie.", "Description_ja": "アクションの効果範囲が拡大した状態。", "Icon": {"id": "217981", "path": "ui/icon/217000/217981.tex", "path_hr1": "ui/icon/217000/217981_hr1.tex"}, "MaxStacks": "16", "Name_de": "Erweiterter Radius", "Name_en": "Area of Influence Up", "Name_fr": "Aire d'effet augmentée", "Name_ja": "アクション効果範囲拡大", "StatusCategory": "1", "row_id": "618", "Description_chs": "发动的技能效果范围比以往要大", "Name_chs": "扩大技能效果范围", "Description_ko": "기술의 효과 범위가 확대된 상태.", "Name_ko": "기술 범위 확대", "Description_tc": "發動的技能效果範圍比以往要大", "Name_tc": "擴大技能效果範圍"},
    "619": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "217181", "path": "ui/icon/217000/217181.tex", "path_hr1": "ui/icon/217000/217181_hr1.tex"}, "MaxStacks": "16", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "619", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "620": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Waffenfertigkeiten können nicht eingesetzt werden.", "Description_en": "Unable to use weaponskills.", "Description_fr": "L'utilisation de techniques d'arme est impossible.", "Description_ja": "ウェポンスキルを使用できなくなった状態。", "Icon": {"id": "215017", "path": "ui/icon/215000/215017.tex", "path_hr1": "ui/icon/215000/215017_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pacem", "Name_en": "Pacification", "Name_fr": "Pacification", "Name_ja": "ＷＳ不可", "StatusCategory": "2", "row_id": "620", "Description_chs": "无法发动战技", "Name_chs": "战技封印", "Description_ko": "무기 기술을 사용할 수 없는 상태.", "Name_ko": "무기 기술 사용불가", "Description_tc": "無法發動戰技", "Name_tc": "戰技封印"},
    "621": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Feuer ist verringert.", "Description_en": "Fire resistance is reduced.", "Description_fr": "La résistance à l'élément feu est réduite.", "Description_ja": "火属性に対する耐性が低下した状態。", "Icon": {"id": "217941", "path": "ui/icon/217000/217941.tex", "path_hr1": "ui/icon/217000/217941_hr1.tex"}, "MaxStacks": "5", "Name_de": "Feuerresistenz -", "Name_en": "Fire Resistance Down", "Name_fr": "Résistance au feu réduite", "Name_ja": "火属性耐性低下", "StatusCategory": "2", "row_id": "621", "Description_chs": "对抗火属性攻击的耐性有所降低", "Name_chs": "火属性耐性降低", "Description_ko": "불속성 저항이 떨어진 상태.", "Name_ko": "불속성 저항 감소", "Description_tc": "對抗火屬性攻擊的耐性有所降低", "Name_tc": "火屬性耐性降低"},
    "622": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schädliche Aerosole in der Lunge bewirken bei weiterem Kontakt mit Rottgas, dass auch aus dem eigenen Körper Gas ausgeschieden wird.", "Description_en": "Lungs are filled with noxious fumes and will emit the toxic vapors if subjected to further Rot Gas.", "Description_fr": "Un gaz toxique pénètre dans les poumons. Il se répand dans l'air s'il est exposé à davantage de Gaz putride.", "Description_ja": "腐敗性ガスに侵された状態。「ロットガス」を使用されると、自身からもガスを発生させてしまう。", "Icon": {"id": "215638", "path": "ui/icon/215000/215638.tex", "path_hr1": "ui/icon/215000/215638_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verrottende Lunge", "Name_en": "Rotting Lungs", "Name_fr": "Gaz putride", "Name_ja": "ロットガス", "StatusCategory": "2", "row_id": "622", "Description_chs": "肺里充满了腐气，再次吸入腐气时会将原先身体中的腐气排出来扩散到周围", "Name_chs": "腐气", "Description_ko": "부패성 가스에 중독된 상태. '부패 가스' 공격을 받으면 자신의 몸에서도 가스가 발생하여 주위로 퍼진다.", "Name_ko": "부패 가스", "Description_tc": "肺裡充滿了腐氣，再次吸入腐氣時會將原先身體中的腐氣排出來擴散到周圍", "Name_tc": "腐氣"},
    "623": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit und Wirkung von Heilmagie auf sich ist verringert.", "Description_en": "Movement speed and HP recovered via healing magic are reduced.", "Description_fr": "La vitesse de déplacement et les effets des sorts de restauration des PV sont réduits.\n* Pas d'effet sur la vitesse de déplacement en zone JcJ", "Description_ja": "移動速度が低下し、かつ回復魔法による自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "215014", "path": "ui/icon/215000/215014.tex", "path_hr1": "ui/icon/215000/215014_hr1.tex"}, "MaxStacks": "0", "Name_de": "Krankheit", "Name_en": "Disease", "Name_fr": "Maladie", "Name_ja": "病気", "StatusCategory": "2", "row_id": "623", "Description_chs": "移动速度降低，自身所受的治疗魔法效果也会降低", "Name_chs": "病弱", "Description_ko": "이동 속도 및 회복마법으로 받는 HP 회복 효과가 떨어진 상태.", "Name_ko": "질병", "Description_tc": "移動速度降低，自身所受的治療魔法效果也會降低", "Name_tc": "病弱"},
    "624": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Hiebattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a slashing weapon are bleeding, causing damage over time.", "Description_fr": "Une blessure infligée par une arme tranchante saigne, et des dégâts périodiques sont subis.", "Description_ja": "斬属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215521", "path": "ui/icon/215000/215521.tex", "path_hr1": "ui/icon/215000/215521_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fleischwunde", "Name_en": "Flesh Wound", "Name_fr": "Blessure physique", "Name_ja": "切傷", "StatusCategory": "2", "row_id": "624", "Description_chs": "斩击属性持续伤害，体力逐渐流失", "Name_chs": "切伤", "Description_ko": "베기속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "절상", "Description_tc": "斬擊屬性持續傷害，HP逐漸流失", "Name_tc": "切傷"},
    "625": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "625", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "626": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to execute actions.", "Description_fr": "Impossible d'utiliser des actions.", "Description_ja": "アクションが実行できなくなった状態。", "Icon": {"id": "215045", "path": "ui/icon/215000/215045.tex", "path_hr1": "ui/icon/215000/215045_hr1.tex"}, "MaxStacks": "0", "Name_de": "Außer Gefecht", "Name_en": "Out of the Action", "Name_fr": "Actions bloquées", "Name_ja": "アクション実行不可", "StatusCategory": "2", "row_id": "626", "Description_chs": "无法发出任何技能", "Name_chs": "无法发动技能", "Description_ko": "기술을 실행할 수 없는 상태.", "Name_ko": "기술 실행 불가", "Description_tc": "無法發出任何技能", "Name_tc": "無法發動技能"},
    "627": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Allagische Systeme beeinträchtigen die Kraft.", "Description_en": "A powerful Allagan device is limiting strength.", "Description_fr": "Un neurolien réduit la capacité à déployer son pouvoir.", "Description_ja": "拘束装置の影響で力が抑制された状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Neurolink", "Name_en": "Neurolink", "Name_fr": "Neurolien", "Name_ja": "拘束装置", "StatusCategory": "1", "row_id": "627", "Description_chs": "被拘束装置压制了力量的状态", "Name_chs": "拘束装置", "Description_ko": "구속 장치의 영향을 받아 힘이 억제당한 상태.", "Name_ko": "구속 장치", "Description_tc": "被拘束裝置壓制了力量的狀態", "Name_tc": "拘束裝置"},
    "628": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "218441", "path": "ui/icon/218000/218441.tex", "path_hr1": "ui/icon/218000/218441_hr1.tex"}, "MaxStacks": "16", "Name_de": "Schaden -", "Name_en": "Damage Down", "Name_fr": "Malus de dégâts", "Name_ja": "ダメージ低下", "StatusCategory": "2", "row_id": "628", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "伤害降低", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "주는 피해량 감소", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "傷害降低"},
    "629": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von Heilmagie auf sich ist verringert. ", "Description_en": "HP recovery via healing magic is reduced.", "Description_fr": "L'effet des sorts de restauration des PV est réduit.", "Description_ja": "回復魔法による自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "217961", "path": "ui/icon/217000/217961.tex", "path_hr1": "ui/icon/217000/217961_hr1.tex"}, "MaxStacks": "16", "Name_de": "Gebrechlichkeit", "Name_en": "Infirmity", "Name_fr": "Infirmité", "Name_ja": "虚弱", "StatusCategory": "2", "row_id": "629", "Description_chs": "自身所受的治疗魔法效果降低", "Name_chs": "虚弱", "Description_ko": "회복마법으로 받는 HP 회복 효과가 떨어진 상태.", "Name_ko": "허약", "Description_tc": "自身所受的治療魔法效果降低", "Name_tc": "虛弱"},
    "630": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Geschwindigkeit ist verringert.", "Description_en": "Chocobo speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "加速が制限された状態。", "Icon": {"id": "216576", "path": "ui/icon/216000/216576.tex", "path_hr1": "ui/icon/216000/216576_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "630", "Description_chs": "加速受到限制", "Name_chs": "加重", "Description_ko": "가속이 제한된 상태.", "Name_ko": "과중력", "Description_tc": "加速受到限制", "Name_tc": "加重"},
    "631": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Es wird keine Puste verbraucht.", "Description_en": "Chocobo has limitless stamina.", "Description_fr": "Le chocobo possède une énergie illimitée.", "Description_ja": "体力を消耗しない状態。", "Icon": {"id": "216577", "path": "ui/icon/216000/216577.tex", "path_hr1": "ui/icon/216000/216577_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beflügelt", "Name_en": "Tireless", "Name_fr": "Infatigable", "Name_ja": "体力消耗無効", "StatusCategory": "1", "row_id": "631", "Description_chs": "体力不会消耗", "Name_chs": "体力消耗无效", "Description_ko": "체력이 소모되지 않는 상태.", "Name_ko": "흥분", "Description_tc": "體力不會消耗", "Name_tc": "體力消耗無效"},
    "632": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Chocobo beschleunigt unkontrolliert.", "Description_en": "Chocobo is panicked and accelerating out of control.", "Description_fr": "Le chocobo est incontrôlable et accélère sans s'arrêter.", "Description_ja": "チョコボが興奮し、体力を消耗しつつ加速し続けてしまう状態。", "Icon": {"id": "216578", "path": "ui/icon/216000/216578.tex", "path_hr1": "ui/icon/216000/216578_hr1.tex"}, "MaxStacks": "0", "Name_de": "Raserei", "Name_en": "Frenzied", "Name_fr": "Fébrilité", "Name_ja": "興奮", "StatusCategory": "2", "row_id": "632", "Description_chs": "陆行鸟变得失控，在消耗体力的同时持续加速", "Name_chs": "失控", "Description_ko": "초코보가 광분하여 지속적으로 체력을 소모하며 가속하는 상태.", "Name_ko": "광분", "Description_tc": "陸行鳥變得失控，在消耗體力的同時持續加速", "Name_tc": "失控"},
    "633": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Chocobo ist verletzt und kann nicht beschleunigen.", "Description_en": "Chocobo is injured and cannot accelerate.", "Description_fr": "Le chocobo est paniqué et ne peut plus accélérer.", "Description_ja": "チョコボが動揺し、加速できない状態。", "Icon": {"id": "216579", "path": "ui/icon/216000/216579.tex", "path_hr1": "ui/icon/216000/216579_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lahmt", "Name_en": "Lamed", "Name_fr": "Panique", "Name_ja": "動揺", "StatusCategory": "2", "row_id": "633", "Description_chs": "陆行鸟受到动摇，无法加速", "Name_chs": "动摇", "Description_ko": "초코보가 동요하여 가속할 수 없는 상태.", "Name_ko": "동요", "Description_tc": "陸行鳥受到動搖，無法加速", "Name_tc": "動搖"},
    "634": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Renn-Fähigkeiten können nicht eingesetzt werden.", "Description_en": "Chocobo has lost its wark and cannot use race abilities.", "Description_fr": "L'utilisation des aptitudes de course est impossible.", "Description_ja": "レースアビリティが使用できない状態。", "Icon": {"id": "216580", "path": "ui/icon/216000/216580.tex", "path_hr1": "ui/icon/216000/216580_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stille", "Name_en": "Silenced", "Name_fr": "Silence", "Name_ja": "アビリティ使用不可", "StatusCategory": "2", "row_id": "634", "Description_chs": "无法使用竞赛能力", "Name_chs": "能力封印", "Description_ko": "초코보의 특수 능력을 사용할 수 없는 상태.", "Name_ko": "능력 사용 불가", "Description_tc": "無法使用競賽能力", "Name_tc": "能力封印"},
    "635": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Extras können nicht eingesetzt werden.", "Description_en": "Chocobo is discomposed and refuses to use race items.", "Description_fr": "L'utilisation des objets de course est impossible.", "Description_ja": "レースアイテムが使用できない状態。", "Icon": {"id": "216581", "path": "ui/icon/216000/216581.tex", "path_hr1": "ui/icon/216000/216581_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verwirrung", "Name_en": "Distracted", "Name_fr": "Choc", "Name_ja": "アイテム使用不可", "StatusCategory": "2", "row_id": "635", "Description_chs": "无法使用竞赛道具", "Name_chs": "道具封印", "Description_ko": "경주 아이템을 사용할 수 없는 상태.", "Name_ko": "아이템 사용 불가", "Description_tc": "無法使用競賽道具", "Name_tc": "道具封印"},
    "636": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden durch Blick des Leids ist erhöht.", "Description_en": "Damage taken by Sullen Gaze is increased.", "Description_fr": "Les dégâts infligés par Vision de désolation sont augmentés.", "Description_ja": "悲嘆の烙印を押された状態。「悲嘆の視線」を受けた際の被ダメージが上昇する。", "Icon": {"id": "218041", "path": "ui/icon/218000/218041.tex", "path_hr1": "ui/icon/218000/218041_hr1.tex"}, "MaxStacks": "4", "Name_de": "Mal des Leids", "Name_en": "Brand of the Sullen", "Name_fr": "Marque de la désolation", "Name_ja": "悲嘆の烙印", "StatusCategory": "2", "row_id": "636", "Description_chs": "受到“悲叹视线”攻击时伤害会有所提高", "Name_chs": "悲叹的烙印", "Description_ko": "비탄의 낙인이 찍힌 상태. '비탄의 시선' 공격으로 받는 피해량이 증가한다.", "Name_ko": "비탄의 낙인", "Description_tc": "受到“悲嘆視線”攻擊時傷害會有所提高", "Name_tc": "悲嘆的烙印"},
    "637": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden durch Blick des Zorns ist erhöht.", "Description_en": "Damage taken by Ireful Gaze is increased.", "Description_fr": "Les dégâts infligés par Vision de fureur sont augmentés.", "Description_ja": "憤怒の烙印を押された状態。「憤怒の視線」を受けた際の被ダメージが上昇する。", "Icon": {"id": "218061", "path": "ui/icon/218000/218061.tex", "path_hr1": "ui/icon/218000/218061_hr1.tex"}, "MaxStacks": "4", "Name_de": "Mal des Zorns", "Name_en": "Brand of the Ireful", "Name_fr": "Marque de la fureur", "Name_ja": "憤怒の烙印", "StatusCategory": "2", "row_id": "637", "Description_chs": "受到“愤怒视线”攻击时伤害会有所提高", "Name_chs": "愤怒的烙印", "Description_ko": "분노의 낙인이 찍힌 상태. '분노의 시선' 공격으로 받는 피해량이 증가한다.", "Name_ko": "분노의 낙인", "Description_tc": "受到“憤怒視線”攻擊時傷害會有所提高", "Name_tc": "憤怒的烙印"},
    "638": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "215020", "path": "ui/icon/215000/215020.tex", "path_hr1": "ui/icon/215000/215020_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "638", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "639": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Körper ist extrem überhitzt. Jede Handlung verursacht Feuerschaden.", "Description_en": "Fire-aspected damage is taken with every action.", "Description_fr": "Des dégâts de feu sont subis après chaque action.", "Description_ja": "身体が極度に熱せられた状態。何か行動をすると火属性ダメージを受ける。", "Icon": {"id": "215647", "path": "ui/icon/215000/215647.tex", "path_hr1": "ui/icon/215000/215647_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pyretisch", "Name_en": "Pyretic", "Name_fr": "Pyromanie", "Name_ja": "ヒート", "StatusCategory": "2", "row_id": "639", "Description_chs": "身体极度发热，无论做出任何行动都会受到火属性伤害", "Name_chs": "热病", "Description_ko": "몸이 극도로 뜨거워진 상태. 행동을 할 때마다 불속성 피해를 받는다.", "Name_ko": "열병", "Description_tc": "身體極度發熱，無論做出任何行動都會受到火屬性傷害", "Name_tc": "熱病"},
    "640": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Gift ist erhöht.", "Description_en": "Poison resistance is increased.", "Description_fr": "La résistance au poison est augmentée.", "Description_ja": "毒に対する耐性が向上する。", "Icon": {"id": "215648", "path": "ui/icon/215000/215648.tex", "path_hr1": "ui/icon/215000/215648_hr1.tex"}, "MaxStacks": "0", "Name_de": "Giftresistenz +", "Name_en": "Poison Resistance Up", "Name_fr": "Résistance au poison accrue", "Name_ja": "毒耐性向上", "StatusCategory": "1", "row_id": "640", "Description_chs": "对毒素的耐性有所提高", "Name_chs": "毒耐性提升", "Description_ko": "독 저항이 증가한다.", "Name_ko": "독 저항 증가", "Description_tc": "對毒素的耐性有所提高", "Name_tc": "毒耐性提升"},
    "641": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirft negative Statuseffekte ohne Flächenwirkung zurück auf den Angreifer.", "Description_en": "All non-area of effect enfeeblements are being repelled back to their point of origin.", "Description_fr": "Les attaques affaiblissantes sont renvoyées à l'expéditeur.\n* Subit les effets des attaques à aire d'effet visant les chocobos à proximité.", "Description_ja": "自身を対象とした弱体効果攻撃を、使用者に跳ね返す状態。\nただし、自身を含む範囲を対象とした攻撃は跳ね返せない。", "Icon": {"id": "216582", "path": "ui/icon/216000/216582.tex", "path_hr1": "ui/icon/216000/216582_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chocobo-Reflexion", "Name_en": "Choco Reflect", "Name_fr": "Chocoboomerang", "Name_ja": "弱体効果反射", "StatusCategory": "1", "row_id": "641", "Description_chs": "将以自身为攻击目标的弱化效果反射给使用者\n无法反射以自身为目标的范围攻击", "Name_chs": "弱化效果反射", "Description_ko": "자신에게 시전된 약화 효과 공격을 사용자에게 반사하는 상태.\n단, 자신을 포함한 범위 지정 공격은 반사할 수 없다.", "Name_ko": "약화 효과 반사", "Description_tc": "將以自身為攻擊目標的弱化效果反射給使用者\n無法反射以自身為目標的範圍攻擊", "Name_tc": "弱化效果反射"},
    "642": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "642", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "643": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "217121", "path": "ui/icon/217000/217121.tex", "path_hr1": "ui/icon/217000/217121_hr1.tex"}, "MaxStacks": "8", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "643", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "644": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In ein Huhn verwandelt. Kann keine Kommandos ausführen.", "Description_en": "Transformed into a chicken and unable to execute actions.", "Description_fr": "La transformation en poulet empêche d'effectuer des actions.", "Description_ja": "ニワトリに変身した状態。アクション実行不可。", "Icon": {"id": "215640", "path": "ui/icon/215000/215640.tex", "path_hr1": "ui/icon/215000/215640_hr1.tex"}, "MaxStacks": "0", "Name_de": "Huhn", "Name_en": "Chicken", "Name_fr": "Poulet", "Name_ja": "ニワトリ", "StatusCategory": "2", "row_id": "644", "Description_chs": "变成了小鸡，无法发动任何技能", "Name_chs": "小鸡", "Description_ko": "닭으로 변신한 상태. 기술을 실행할 수 없다.", "Name_ko": "닭", "Description_tc": "變成了小雞，無法發動任何技能", "Name_tc": "小雞"},
    "645": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Magensäure, die den eigenen Körper angreift. Erlittener Schaden ist erhöht.", "Description_en": "Taking damage over time as body tissue is slowly broken down by gastric fluid. Damage taken from other attacks is also increased.", "Description_fr": "La digestion en cours fait perdre graduellement des PV et augmente les dégâts subis.", "Description_ja": "消化されつつある状態。ＨＰが徐々に失われ、受けるダメージが増加する。", "Icon": {"id": "218081", "path": "ui/icon/218000/218081.tex", "path_hr1": "ui/icon/218000/218081_hr1.tex"}, "MaxStacks": "8", "Name_de": "Verdauung", "Name_en": "Digesting", "Name_fr": "Digestion", "Name_ja": "消化中", "StatusCategory": "2", "row_id": "645", "Description_chs": "正在被消化，体力逐渐流失且受到的伤害有所增加", "Name_chs": "消化中", "Description_ko": "소화되고 있는 상태. HP가 서서히 줄어들며, 받는 피해량이 증가한다.", "Name_ko": "소화 중", "Description_tc": "正在被消化，HP逐漸流失且受到的傷害有所增加", "Name_tc": "消化中"},
    "646": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verfällt in Panik, wenn die Gruppenmitglieder zu weit entfernt sind.", "Description_en": "Will suffer Fear when straying too far from party members.", "Description_fr": "Le fait d'être séparé de ses camarades provoque l'effet Hystérie.", "Description_ja": "仲間から離れると恐慌状態になる。", "Icon": {"id": "215649", "path": "ui/icon/215000/215649.tex", "path_hr1": "ui/icon/215000/215649_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verlassen", "Name_en": "Abandonment", "Name_fr": "Isolement", "Name_ja": "孤独感", "StatusCategory": "2", "row_id": "646", "Description_chs": "一旦离开同伴过远便会陷入恐慌状态", "Name_chs": "孤独感", "Description_ko": "동료와 멀리 떨어지면 공황 상태에 빠진다.", "Name_ko": "고독감", "Description_tc": "一旦離開同伴過遠便會陷入恐慌狀態", "Name_tc": "孤獨感"},
    "647": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Alle physischen Attribute sind um 30 % verringert.", "Description_en": "All attributes are reduced by 30%.", "Description_fr": "Toutes les caractéristiques physiques sont réduites de 30%.", "Description_ja": "すべてのフィジカルパラメータが、30％低下した状態。", "Icon": {"id": "215639", "path": "ui/icon/215000/215639.tex", "path_hr1": "ui/icon/215000/215639_hr1.tex"}, "MaxStacks": "0", "Name_de": "Atrophie", "Name_en": "Atrophy", "Name_fr": "Épuisement", "Name_ja": "フィジカルダウン", "StatusCategory": "2", "row_id": "647", "Description_chs": "所有的状态能力参数均降低30%", "Name_chs": "基础降低", "Description_ko": "모든 기본 능력치가 30% 떨어진 상태.", "Name_ko": "능력치 저하", "Description_tc": "所有的狀態能力參數均降低30%", "Name_tc": "基礎降低"},
    "648": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Récupère des PV périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "215532", "path": "ui/icon/215000/215532.tex", "path_hr1": "ui/icon/215000/215532_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rehabilitation", "Name_en": "Rehabilitation", "Name_fr": "Recouvrement", "Name_ja": "徐々にＨＰ回復", "StatusCategory": "1", "row_id": "648", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "体力持续恢复", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "서서히 HP 회복", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "HP持續恢復"},
    "649": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Attacke-Wert ist erhöht.", "Description_en": "Attack power is enhanced.", "Description_fr": "L'attaque est augmentée.", "Description_ja": "物理攻撃力が向上した状態。", "Icon": {"id": "215050", "path": "ui/icon/215000/215050.tex", "path_hr1": "ui/icon/215000/215050_hr1.tex"}, "MaxStacks": "0", "Name_de": "Attacke-Bonus", "Name_en": "Attack Up", "Name_fr": "Bonus d'attaque", "Name_ja": "物理攻撃力アップ", "StatusCategory": "1", "row_id": "649", "Description_chs": "物理攻击力增强", "Name_chs": "物理攻击力提升", "Description_ko": "물리 공격력이 올라간 상태.", "Name_ko": "물리 공격력 증가", "Description_tc": "物理攻擊力增強", "Name_tc": "物理攻擊力提升"},
    "650": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das magische Potenzial ist erhöht.", "Description_en": "Attack magic potency is enhanced.", "Description_fr": "La puissance magique est augmentée.", "Description_ja": "魔法攻撃力が向上した状態。", "Icon": {"id": "215054", "path": "ui/icon/215000/215054.tex", "path_hr1": "ui/icon/215000/215054_hr1.tex"}, "MaxStacks": "0", "Name_de": "Offensivmagie-Bonus", "Name_en": "Attack Magic Potency Up", "Name_fr": "Bonus de puissance magique", "Name_ja": "魔法攻撃力アップ", "StatusCategory": "1", "row_id": "650", "Description_chs": "魔法攻击力增强", "Name_chs": "魔法攻击力提升", "Description_ko": "마법 공격력이 올라간 상태.", "Name_ko": "마법 공격력 증가", "Description_tc": "魔法攻擊力增強", "Name_tc": "魔法攻擊力提升"},
    "651": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Weaponskill cast/recast time, spell cast/recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "215008", "path": "ui/icon/215000/215008.tex", "path_hr1": "ui/icon/215000/215008_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hast", "Name_en": "Haste", "Name_fr": "Hâte", "Name_ja": "ヘイスト", "StatusCategory": "1", "row_id": "651", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "加速", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "헤이스트", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "加速"},
    "652": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximale LP und MP sind erhöht.", "Description_en": "Maximum HP and MP are increased.", "Description_fr": "Les PV et PM maximums sont augmentés.", "Description_ja": "最大ＨＰと最大ＭＰが増加した状態。", "Icon": {"id": "215085", "path": "ui/icon/215000/215085.tex", "path_hr1": "ui/icon/215000/215085_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-/MP-Bonus", "Name_en": "HP & MP Boost", "Name_fr": "Bonus de PV et PM", "Name_ja": "最大ＨＰアップ＆最大ＭＰアップ", "StatusCategory": "1", "row_id": "652", "Description_chs": "体力最大值与魔力最大值均有所提高", "Name_chs": "体力魔力增加", "Description_ko": "HP와 MP 최대치가 증가한 상태.", "Name_ko": "최대 HP 및 MP 증가", "Description_tc": "HP最大值與MP最大值均有所提高", "Name_tc": "HP與MP增加"},
    "653": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht und der Adrenalinspiegel steigt schneller.", "Description_en": "Damage dealt is increased and adrenaline builds faster.", "Description_fr": "Les dégâts infligés sont augmentés et l'adrénaline monte plus rapidement.", "Description_ja": "戦意が高揚した状態。与ダメージが上昇し、さらにアドレナリンゲージが溜まりやすくなる。", "Icon": {"id": "216215", "path": "ui/icon/216000/216215.tex", "path_hr1": "ui/icon/216000/216215_hr1.tex"}, "MaxStacks": "0", "Name_de": "Euphorie", "Name_en": "Battle High", "Name_fr": "Ivresse du combat", "Name_ja": "戦意高揚", "StatusCategory": "1", "row_id": "653", "Description_chs": "战意提高，攻击所造成的伤害提高，同时奋战槽增长速度也会提高", "Name_chs": "斗志昂扬", "Description_ko": "투쟁심이 높아진 상태. 적에게 주는 피해량이 증가하고, 아드레날린 축적 속도가 빨라진다.", "Name_ko": "투쟁심 상승", "Description_tc": "戰意提高，攻擊所造成的傷害提高，同時奮戰槽增長速度也會提高", "Name_tc": "鬥志昂揚"},
    "654": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist noch weiter erhöht und der Adrenalinspiegel steigt schneller als bei Euphorie.", "Description_en": "Damage dealt is increased further and adrenaline builds faster than when experiencing a Battle High.", "Description_fr": "Les dégâts infligés sont davantage augmentés et l'adrénaline monte encore plus rapidement que pendant Ivresse du combat.", "Description_ja": "戦意が大きく高揚した状態。与ダメージがより上昇し、さらにアドレナリンゲージがより溜まりやすくなる。", "Icon": {"id": "216216", "path": "ui/icon/216000/216216.tex", "path_hr1": "ui/icon/216000/216216_hr1.tex"}, "MaxStacks": "0", "Name_de": "Raserei", "Name_en": "Battle Fever", "Name_fr": "Fièvre du combat", "Name_ja": "戦意高揚［強］", "StatusCategory": "1", "row_id": "654", "Description_chs": "战意大幅提高，攻击所造成的伤害进一步提高，同时奋战槽增长速度也会进一步提高", "Name_chs": "战意高涨", "Description_ko": "투쟁심이 높아진 상태. 적에게 주는 피해량이 더욱 증가하고, 아드레날린 축적 속도가 더 빨라진다.", "Name_ko": "투쟁심 폭발", "Description_tc": "戰意大幅提高，攻擊所造成的傷害進一步提高，同時奮戰槽增長速度也會進一步提高", "Name_tc": "戰意高漲"},
    "655": {"ClassJobCategory": {"Name_de": "PLD KRG DKR REV", "Name_en": "PLD WAR DRK GNB", "Name_fr": "PLD GUE CHN PSB", "Name_ja": "ナイト 戦士 暗黒騎士 ガンブレイカー", "row_id": "121", "sheet": "ClassJobCategory", "value": "121", "Name_chs": "骑士 战士 暗黑骑士 绝枪战士", "Name_ko": "나이트 전사 암흑기사 건브레이커", "Name_tc": "騎士 戰士 暗黑騎士 絕槍戰士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "214823", "path": "ui/icon/214000/214823.tex", "path_hr1": "ui/icon/214000/214823_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ägidensegen", "Name_en": "Aegis Boon", "Name_fr": "Égide", "Name_ja": "イージスブーン", "StatusCategory": "1", "row_id": "655", "Description_chs": "受到攻击的伤害减少", "Name_chs": "圣盾之恩", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "이지스의 은혜", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "聖盾之恩"},
    "656": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden. ", "Description_en": "Invulnerable to all damage.", "Description_fr": "Aucun dégât n'est subi.", "Description_ja": "被ダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unverwundbar", "Name_en": "Invincibility", "Name_fr": "Invulnérable", "Name_ja": "無敵", "StatusCategory": "1", "row_id": "656", "Description_chs": "一切攻击都无法造成伤害", "Name_chs": "无敌", "Description_ko": "받는 피해를 무효화하는 상태.", "Name_ko": "무적", "Description_tc": "一切攻擊都無法造成傷害", "Name_tc": "無敵"},
    "657": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist erhöht.", "Description_en": "Physical damage taken is increased.", "Description_fr": "Les dégâts physiques reçus sont augmentés.", "Description_ja": "受ける物理ダメージが増加する状態。", "Icon": {"id": "218001", "path": "ui/icon/218000/218001.tex", "path_hr1": "ui/icon/218000/218001_hr1.tex"}, "MaxStacks": "16", "Name_de": "Erhöhte physische Verwundbarkeit", "Name_en": "Physical Vulnerability Up", "Name_fr": "Vulnérabilité physique augmentée", "Name_ja": "被物理ダメージ増加", "StatusCategory": "2", "row_id": "657", "Description_chs": "受到物理攻击的伤害增加", "Name_chs": "物理受伤加重", "Description_ko": "물리 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 물리 피해량 증가", "Description_tc": "受到物理攻擊的傷害增加", "Name_tc": "物理受傷加重"},
    "658": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist erhöht.", "Description_en": "Magic damage taken is increased.", "Description_fr": "Les dégâts magiques reçus sont augmentés.", "Description_ja": "受ける魔法ダメージが増加する状態。", "Icon": {"id": "218021", "path": "ui/icon/218000/218021.tex", "path_hr1": "ui/icon/218000/218021_hr1.tex"}, "MaxStacks": "16", "Name_de": "Erhöhte Magie-Verwundbarkeit", "Name_en": "Magic Vulnerability Up", "Name_fr": "Vulnérabilité magique augmentée", "Name_ja": "被魔法ダメージ増加", "StatusCategory": "2", "row_id": "658", "Description_chs": "受到魔法攻击的伤害增加", "Name_chs": "魔法受伤加重", "Description_ko": "마법 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 마법 피해량 증가", "Description_tc": "受到魔法攻擊的傷害增加", "Name_tc": "魔法受傷加重"},
    "659": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch lungenschädigende Stoffe. Erlittener Schaden ist erhöht.", "Description_en": "Sustaining damage over time as lungs are filled with corruption. Damage taken from other attacks is also increased.", "Description_fr": "Des dégâts périodiques neutres sont subis et les dégâts reçus sont augmentés.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。さらに、受けるダメージが増加する。", "Icon": {"id": "215643", "path": "ui/icon/215000/215643.tex", "path_hr1": "ui/icon/215000/215643_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pesthauch", "Name_en": "Blight", "Name_fr": "Supplice", "Name_ja": "クラウダ", "StatusCategory": "2", "row_id": "659", "Description_chs": "无属性持续伤害，体力逐渐流失，且受到的伤害有所增加", "Name_chs": "毒雾", "Description_ko": "무속성 피해로 HP가 서서히 줄어들고, 받는 피해량이 증가한다.", "Name_ko": "독안개", "Description_tc": "無屬性持續傷害，HP逐漸流失，且受到的傷害有所增加", "Name_tc": "毒霧"},
    "660": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Fluss der Zeit ist verzerrt.", "Description_en": "Temporal flow is disrupted.", "Description_fr": "L'écoulement du temps est perturbé.", "Description_ja": "時間の流れが歪められた状態。", "Icon": {"id": "215644", "path": "ui/icon/215000/215644.tex", "path_hr1": "ui/icon/215000/215644_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zeitdehnung", "Name_en": "Extend", "Name_fr": "Prolongation", "Name_ja": "エテンド", "StatusCategory": "2", "row_id": "660", "Description_chs": "时间的流逝被力场所歪曲", "Name_chs": "延时", "Description_ko": "시간의 흐름이 왜곡된 상태.", "Name_ko": "시간 연장", "Description_tc": "時間的流逝被力場所歪曲", "Name_tc": "延時"},
    "661": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das nächste Kommando wird zwei Mal ausgeführt.", "Description_en": "The next action initiated will be executed twice.", "Description_fr": "L'action suivante est effectuée deux fois de suite.", "Description_ja": "次に使用するアクションが、2回連続で発生する状態。", "Icon": {"id": "215645", "path": "ui/icon/215000/215645.tex", "path_hr1": "ui/icon/215000/215645_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doppel", "Name_en": "Double", "Name_fr": "Double", "Name_ja": "ダブル", "StatusCategory": "1", "row_id": "661", "Description_chs": "下次使用的技能会连续发动两次", "Name_chs": "双重", "Description_ko": "다음에 사용하는 기술이 2회 연속으로 발동되는 상태.", "Name_ko": "이중 공격", "Description_tc": "下次使用的技能會連續發動兩次", "Name_tc": "雙重"},
    "662": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das nächste Kommando wird drei Mal ausgeführt.", "Description_en": "The next action initiated will be executed thrice.", "Description_fr": "L'action suivante est effectuée trois fois de suite.", "Description_ja": "次に使用するアクションが、3回連続で発生する状態。", "Icon": {"id": "215646", "path": "ui/icon/215000/215646.tex", "path_hr1": "ui/icon/215000/215646_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tripel", "Name_en": "Triple", "Name_fr": "Triple", "Name_ja": "トリプル", "StatusCategory": "1", "row_id": "662", "Description_chs": "下次使用的技能会连续发动三次", "Name_chs": "三重", "Description_ko": "다음에 사용하는 기술이 3회 연속으로 발동되는 상태.", "Name_ko": "삼중 공격", "Description_tc": "下次使用的技能會連續發動三次", "Name_tc": "三重"},
    "663": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegung ist für einen kurzen Moment nicht gestattet. Hoffentlich niest Meister Typhon in eine andere Richtung.", "Description_en": "You are no longer allowed to move. All that's left is to pray the snort misses its mark.", "Description_fr": "Les déplacements sont interdits pendant un bref moment. Priez pour que maître Typhon ne souffle pas dans votre direction.", "Description_ja": "時間切れで動いてはならない状態。鼻息が当たらないことを祈ろう。", "Icon": {"id": "216217", "path": "ui/icon/216000/216217.tex", "path_hr1": "ui/icon/216000/216217_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stillgestanden", "Name_en": "Red Light", "Name_fr": "Halte !", "Name_ja": "動くな！", "StatusCategory": "2", "row_id": "663", "Description_chs": "时间到，无法行动，祈祷自己不会被鼻息喷到吧", "Name_chs": "不许动！", "Description_ko": "움직일 수 없게 되었다. 콧바람을 맞지 않도록 기도하자.", "Name_ko": "동작 그만!", "Description_tc": "時間到，無法行動，祈禱自己不會被鼻息噴到吧", "Name_tc": "不許動！"},
    "664": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Als Beute markiert. Markierung geht auf Spieler in der Nähe über.", "Description_en": "Marked as prey. Any party members you wander near will become marked in your stead.", "Description_fr": "Fait l'objet du marquage d'un prédateur, qui sera transféré à un autre personnage s'il passe à proximité.", "Description_ja": "獲物として狙いを付けられた状態。ほかのプレイヤーに近づくと、マーキングの対象が移る。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Markiert", "Name_en": "Prey", "Name_fr": "Marquage", "Name_ja": "マーキング", "StatusCategory": "2", "row_id": "664", "Description_chs": "作为猎物被盯上了，靠近其他玩家时可以将目标转移过去", "Name_chs": "猎物", "Description_ko": "표적으로 점찍힌 상태.\n다른 플레이어에게 접근하면 표식을 옮길 수 있다.", "Name_ko": "표식", "Description_tc": "作為獵物被盯上了，靠近其他玩家時可以將目標轉移過去", "Name_tc": "獵物"},
    "665": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann nicht als Beute markiert werden.", "Description_en": "Unable to be marked as prey by would-be predators.", "Description_fr": "Il n'est plus possible d'être une proie et faire la cible d'un marquage.", "Description_ja": "獲物として狙われなくなった状態。マーキングの対象にならない。", "Icon": {"id": "215027", "path": "ui/icon/215000/215027.tex", "path_hr1": "ui/icon/215000/215027_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unmarkierbar", "Name_en": "Slippery Prey", "Name_fr": "Marquage impossible", "Name_ja": "マーキング対象外", "StatusCategory": "2", "row_id": "665", "Description_chs": "不会被当作猎物了", "Name_chs": "非目标", "Description_ko": "적의 표적에서 벗어난 상태. 표식 대상이 되지 않는다.", "Name_ko": "표식 대상 제외", "Description_tc": "不會被當作獵物了", "Name_tc": "非目標"},
    "666": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215528", "path": "ui/icon/215000/215528.tex", "path_hr1": "ui/icon/215000/215528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stromschlag", "Name_en": "Electrocution", "Name_fr": "Électrocution", "Name_ja": "感電", "StatusCategory": "2", "row_id": "666", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "感电", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "감전", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "感電"},
    "667": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "667", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "668": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "668", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "669": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "210101", "path": "ui/icon/210000/210101.tex", "path_hr1": "ui/icon/210000/210101_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geschwindigkeit +", "Name_en": "Movement Speed Up", "Name_fr": "Vitesse de déplacement accrue", "Name_ja": "移動速度上昇", "StatusCategory": "1", "row_id": "669", "Description_chs": "移动的速度有所提高", "Name_chs": "移动速度提高", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "이동 속도 향상", "Description_tc": "移動的速度有所提高", "Name_tc": "移動速度提高"},
    "670": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Feuer ist verringert.", "Description_en": "Fire resistance is reduced.", "Description_fr": "La résistance à l'élément feu est réduite.", "Description_ja": "火属性に対する耐性が低下した状態。", "Icon": {"id": "217941", "path": "ui/icon/217000/217941.tex", "path_hr1": "ui/icon/217000/217941_hr1.tex"}, "MaxStacks": "2", "Name_de": "Feuerresistenz -", "Name_en": "Fire Resistance Down", "Name_fr": "Résistance au feu réduite", "Name_ja": "火属性耐性低下", "StatusCategory": "2", "row_id": "670", "Description_chs": "对抗火属性攻击的耐性有所降低", "Name_chs": "火属性耐性降低", "Description_ko": "불속성 저항력이 떨어진 상태.", "Name_ko": "불속성 저항 감소", "Description_tc": "對抗火屬性攻擊的耐性有所降低", "Name_tc": "火屬性耐性降低"},
    "671": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden. ", "Description_en": "Invulnerable to all damage.", "Description_fr": "Aucun dégât n'est subi.", "Description_ja": "被ダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unverwundbar", "Name_en": "Invincibility", "Name_fr": "Invulnérable", "Name_ja": "無敵", "StatusCategory": "1", "row_id": "671", "Description_chs": "一切攻击都无法造成伤害", "Name_chs": "无敌", "Description_ko": "받는 피해를 무효화하는 상태.", "Name_ko": "무적", "Description_tc": "一切攻擊都無法造成傷害", "Name_tc": "無敵"},
    "672": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts physiques infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "3", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "672", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "673": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Komprimierende Partikel kleben am Körper. Führt bei zu großer Stapelzahl zu Wicht. ", "Description_en": "Nanoparticles have invaded the body. If buildup continues, severe biomass atrophy may occur.", "Description_fr": "Des nanoparticules recouvrent le corps. Le cumul de l'effet inflige Mini.", "Description_ja": "圧縮粒子が付着した状態。スタック数が増えると、ミニマム状態が付与される。", "Icon": {"id": "218221", "path": "ui/icon/218000/218221.tex", "path_hr1": "ui/icon/218000/218221_hr1.tex"}, "MaxStacks": "8", "Name_de": "Schrumpfstaub", "Name_en": "Nanoparticles", "Name_fr": "Nanoparticules", "Name_ja": "圧縮粒子", "StatusCategory": "2", "row_id": "673", "Description_chs": "身上附着了压缩粒子，积累档数过多会被附加缩小状态", "Name_chs": "压缩粒子", "Description_ko": "압축 입자가 달라붙은 상태. 누적되면 미니멈 상태가 부여된다.", "Name_ko": "압축 입자", "Description_tc": "身上附著了壓縮粒子，累積等階過多會被附加縮小狀態", "Name_tc": "壓縮粒子"},
    "674": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine klebrige Substanz haftet am Körper und verringert die Bewegungsgeschwindigkeit.", "Description_en": "A sticky substance covers the body, reducing movement speed.", "Description_fr": "Une substance collante recouvre le corps, réduisant la vitesse de déplacement.", "Description_ja": "粘着性の高い物質により、移動速度が低下した状態。", "Icon": {"id": "215653", "path": "ui/icon/215000/215653.tex", "path_hr1": "ui/icon/215000/215653_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pech", "Name_en": "Resin", "Name_fr": "Résine", "Name_ja": "粘着", "StatusCategory": "2", "row_id": "674", "Description_chs": "身上附着了高粘着性物质，移动速度降低", "Name_chs": "粘着", "Description_ko": "끈적한 물질 때문에 이동 속도가 느려진 상태.", "Name_ko": "점착", "Description_tc": "身上附著了高黏著性物質，移動速度降低", "Name_tc": "黏著"},
    "675": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "215617", "path": "ui/icon/215000/215617.tex", "path_hr1": "ui/icon/215000/215617_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "675", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "676": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann aus der Entfernung nicht gesehen werden.", "Description_en": "Unable to be detected from a distance.", "Description_fr": "Un subterfuge permet de tromper les regards hostiles à une certaine distance.", "Description_ja": "姿を隠した状態。接近すると発見される。", "Icon": {"id": "215673", "path": "ui/icon/215000/215673.tex", "path_hr1": "ui/icon/215000/215673_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verborgen", "Name_en": "Concealed", "Name_fr": "Camouflage", "Name_ja": "潜伏", "StatusCategory": "1", "row_id": "676", "Description_chs": "隐去了身形，过于接近敌人则会被发现", "Name_chs": "潜伏", "Description_ko": "몸을 숨긴 상태. 가까이 다가가면 발각된다.", "Name_ko": "잠복", "Description_tc": "隱去了身形，過於接近敵人則會被發現", "Name_tc": "潛伏"},
    "677": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Konzentriertes Gift verringert die Wirkung von Heilmagie auf sich. Erleidet schrittweise Schaden.", "Description_en": "Powerful poison is slowly draining HP while HP recovery via healing magic is reduced.", "Description_fr": "Des dégâts périodiques sont subis et l'effet des sorts de restauration des PV est réduit.", "Description_ja": "毒によって回復魔法による自身に対するＨＰ回復効果が低下し、ＨＰが徐々に失われる状態。", "Icon": {"id": "215672", "path": "ui/icon/215000/215672.tex", "path_hr1": "ui/icon/215000/215672_hr1.tex"}, "MaxStacks": "0", "Name_de": "Starkes Gift", "Name_en": "Concentrated Poison", "Name_fr": "Poison concentré", "Name_ja": "劇毒", "StatusCategory": "2", "row_id": "677", "Description_chs": "身中剧毒，自身所受的治疗魔法效果降低，体力逐渐减少", "Name_chs": "剧毒", "Description_ko": "독이 퍼져 회복마법으로 받는 HP 회복 효과가 저하되고 HP가 서서히 줄어드는 상태.", "Name_ko": "극독", "Description_tc": "身中劇毒，自身所受的治療魔法效果降低，HP逐漸減少", "Name_tc": "劇毒"},
    "678": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausweichen ist verbessert.", "Description_en": "Wind is buffeting the body, increasing evasion.", "Description_fr": "La force du vent augmente l'esquive.", "Description_ja": "風の力を帯び、回避力が向上した状態。", "Icon": {"id": "218261", "path": "ui/icon/218000/218261.tex", "path_hr1": "ui/icon/218000/218261_hr1.tex"}, "MaxStacks": "16", "Name_de": "Rückenwind", "Name_en": "Tailwind", "Name_fr": "Vent arrière", "Name_ja": "帯風", "StatusCategory": "1", "row_id": "678", "Description_chs": "身上缠绕着风之力，回避力提高", "Name_chs": "顺风", "Description_ko": "바람의 힘을 띠어 회피력이 올라간 상태.", "Name_ko": "바람몰이", "Description_tc": "身上纏繞著風之力，迴避力提高", "Name_tc": "順風"},
    "679": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Windbarriere ermöglicht es, allen Attacken auszuweichen.", "Description_en": "A wall of wind surrounds the body, allowing for evasion of all attacks.", "Description_fr": "Un mur de vent entoure le corps, permettant d'esquiver toutes les attaques.", "Description_ja": "強力な風の力を帯び、すべての攻撃を回避する状態。", "Icon": {"id": "215674", "path": "ui/icon/215000/215674.tex", "path_hr1": "ui/icon/215000/215674_hr1.tex"}, "MaxStacks": "0", "Name_de": "Windmauer", "Name_en": "Windwall", "Name_fr": "Mur de vent", "Name_ja": "風壁", "StatusCategory": "1", "row_id": "679", "Description_chs": "身上缠绕着强大的风之力，回避所有对自身发动的攻击", "Name_chs": "风壁", "Description_ko": "강력한 바람의 힘을 띠어 모든 공격을 회피하는 상태.", "Name_ko": "바람의 벽", "Description_tc": "身上纏繞著強大的風之力，迴避所有對自身發動的攻擊", "Name_tc": "風壁"},
    "680": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Paraderate für Attacken aus einer bestimmten Richtung ist erhöht.", "Description_en": "Parry rate is increased for all attacks from a certain direction.", "Description_fr": "Les chances de parade sont augmentées contre les attaques venant d'une direction précise.", "Description_ja": "特定方向からの攻撃を、受け流す確率が上昇した状態。", "Icon": {"id": "215046", "path": "ui/icon/215000/215046.tex", "path_hr1": "ui/icon/215000/215046_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gerichtete Parade", "Name_en": "Directional Parry", "Name_fr": "Parade directionnelle", "Name_ja": "受け流し", "StatusCategory": "1", "row_id": "680", "Description_chs": "受到特定方位的攻击时招架发动率提高", "Name_chs": "招架", "Description_ko": "특정 방향에서 들어오는 공격을 받아넘길 확률이 올라간 상태.", "Name_ko": "받아넘기기", "Description_tc": "受到特定方位的攻擊時招架發動率提高", "Name_tc": "招架"},
    "681": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter und erlittener Schaden ist erhöht.", "Description_en": "Battle tactics optimized for offense. Damage dealt is increased.", "Description_fr": "Tactique de combat optimisée pour l'attaque. Les dégâts infligés et reçus sont augmentés.", "Description_ja": "攻撃に特化した状態。与ダメージと被ダメージが上昇する。", "Icon": {"id": "215048", "path": "ui/icon/215000/215048.tex", "path_hr1": "ui/icon/215000/215048_hr1.tex"}, "MaxStacks": "0", "Name_de": "Offensivhaltung", "Name_en": "Offensive Optimization", "Name_fr": "Optimisation offensive", "Name_ja": "攻撃形態", "StatusCategory": "1", "row_id": "681", "Description_chs": "强化了攻击的形态，攻击所造成的伤害提高，受到攻击的伤害增加", "Name_chs": "攻击形态", "Description_ko": "공격에 특화된 상태. 주는 피해량과 받는 피해량이 증가한다.", "Name_ko": "공격 형태", "Description_tc": "強化了攻擊的形態，攻擊所造成的傷害提高，受到攻擊的傷害增加", "Name_tc": "攻擊形態"},
    "682": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter und erlittener Schaden ist verringert.", "Description_en": "Battle tactics optimized for defense. Damage taken is reduced.", "Description_fr": "Tactique de combat optimisée pour la défense. Les dégâts infligés et reçus sont réduits.", "Description_ja": "防御に特化した状態。与ダメージと被ダメージが低下する。", "Icon": {"id": "215047", "path": "ui/icon/215000/215047.tex", "path_hr1": "ui/icon/215000/215047_hr1.tex"}, "MaxStacks": "0", "Name_de": "Defensivhaltung", "Name_en": "Defensive Optimization", "Name_fr": "Optimisation défensive", "Name_ja": "防御形態", "StatusCategory": "1", "row_id": "682", "Description_chs": "强化了防御的形态，攻击所造成的伤害降低，受到攻击的伤害减少", "Name_chs": "防御形态", "Description_ko": "방어에 특화된 상태. 주는 피해량과 받는 피해량이 감소한다.", "Name_ko": "방어 형태", "Description_tc": "強化了防禦的形態，攻擊所造成的傷害降低，受到攻擊的傷害減少", "Name_tc": "防禦形態"},
    "683": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Erdbarriere neutralisiert eine bestimmte Menge an erlittenem Schaden. Gewährt Segen des Feuers, falls bei Ende des Effekts noch nicht alles verbraucht ist.", "Description_en": "An earthen barrier is nullifying damage. If the barrier retains power when the effect ends, the Blessing of Fire will be granted.", "Description_fr": "Une barrière de terre réduit les dégâts subis. Si encore active à la fin de la durée d'effet, elle confère Bénédiction du feu.", "Description_ja": "土の加護を得て、一定量のダメージを軽減するバリア効果が付与された状態。効果終了時にバリア効果が残っている場合、火の加護状態が付与される。", "Icon": {"id": "215071", "path": "ui/icon/215000/215071.tex", "path_hr1": "ui/icon/215000/215071_hr1.tex"}, "MaxStacks": "0", "Name_de": "Segen der Erde", "Name_en": "Blessing of Earth", "Name_fr": "Bénédiction de la terre", "Name_ja": "土の加護", "StatusCategory": "1", "row_id": "683", "Description_chs": "受到了土之加护，为自身附加能够抵消一定伤害的防护罩\n效果结束时如果防护罩还没有消失，则附加火之加护状态", "Name_chs": "土之加护", "Description_ko": "땅의 가호로 보호막이 생성되어 일정량의 피해를 무효화하는 상태. 효과가 끝날 때 보호막 효과가 남아있다면 불의 가호 상태가 부여된다.", "Name_ko": "땅의 가호", "Description_tc": "受到了土之加護，為自身附加能夠抵消一定傷害的防護罩\n效果結束時如果防護罩還沒有消失，則附加火之加護狀態", "Name_tc": "土之加護"},
    "684": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden und kritische Trefferrate sind erhöht.", "Description_en": "Damage dealt and critical hit rate are increased.", "Description_fr": "Les dégâts infligés et les chances de critiques sont augmentés.", "Description_ja": "火の加護を得て、与ダメージとクリティカル発動率が上昇した状態。", "Icon": {"id": "215068", "path": "ui/icon/215000/215068.tex", "path_hr1": "ui/icon/215000/215068_hr1.tex"}, "MaxStacks": "0", "Name_de": "Segen des Feuers", "Name_en": "Blessing of Fire", "Name_fr": "Bénédiction du feu", "Name_ja": "火の加護", "StatusCategory": "1", "row_id": "684", "Description_chs": "受到了火之加护，攻击所造成的伤害以及暴击率提高", "Name_chs": "火之加护", "Description_ko": "불의 가호를 받아, 주는 피해량과 극대화 발동률이 증가한 상태.", "Name_ko": "불의 가호", "Description_tc": "受到了火之加護，攻擊所造成的傷害以及暴擊率提高", "Name_tc": "火之加護"},
    "685": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Wind ist verringert.", "Description_en": "Resistance to wind damage is reduced.", "Description_fr": "La résistance à l'élément vent est réduite.", "Description_ja": "風属性に対する耐性が低下する。", "Icon": {"id": "218201", "path": "ui/icon/218000/218201.tex", "path_hr1": "ui/icon/218000/218201_hr1.tex"}, "MaxStacks": "4", "Name_de": "Windresistenz -", "Name_en": "Wind Resistance Down", "Name_fr": "Résistance au vent réduite", "Name_ja": "風属性耐性低下", "StatusCategory": "2", "row_id": "685", "Description_chs": "对抗风属性的耐性有所降低", "Name_chs": "风属性耐性降低", "Description_ko": "바람속성 저항이 떨어진다.", "Name_ko": "바람속성 저항 감소", "Description_tc": "對抗風屬性的耐性有所降低", "Name_tc": "風屬性耐性降低"},
    "686": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "215007", "path": "ui/icon/215000/215007.tex", "path_hr1": "ui/icon/215000/215007_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gift", "Name_en": "Poison", "Name_fr": "Poison", "Name_ja": "毒", "StatusCategory": "2", "row_id": "686", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "中毒", "Description_ko": "독에 빠져 HP가 서서히 줄어드는 상태.", "Name_ko": "독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "中毒"},
    "687": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "215519", "path": "ui/icon/215000/215519.tex", "path_hr1": "ui/icon/215000/215519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "687", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "688": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gyrocopter ist maximal geladen.", "Description_en": "Battle turret is overcharged.", "Description_fr": "L'auto-tourelle est hyperchargée et l'effet de ses actions est décuplé.", "Description_ja": "タレットのアクションが強化される状態。", "Icon": {"id": "213012", "path": "ui/icon/213000/213012.tex", "path_hr1": "ui/icon/213000/213012_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hyperladung", "Name_en": "Hypercharge", "Name_fr": "Hypercharge", "Name_ja": "ハイパーチャージ", "StatusCategory": "1", "row_id": "688", "Description_chs": "浮空炮塔系技能有所强化", "Name_chs": "超荷", "Description_ko": "포탑 기술이 강화된 상태.", "Name_ko": "과충전", "Description_tc": "浮空砲塔系技能有所強化", "Name_tc": "超荷"},
    "689": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise MP.", "Description_en": "Restoring MP over time.", "Description_fr": "Des PM sont récupérés périodiquement.", "Description_ja": "ＭＰが徐々に回復する状態。", "Icon": {"id": "213013", "path": "ui/icon/213000/213013.tex", "path_hr1": "ui/icon/213000/213013_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mana-Kondensator", "Name_en": "Mana Capacitor", "Name_fr": "Condensateur d'éther", "Name_ja": "マナキャパシター", "StatusCategory": "1", "row_id": "689", "Description_chs": "魔力持续恢复", "Name_chs": "魔力电容", "Description_ko": "MP가 서서히 회복되는 상태.", "Name_ko": "마나 축전", "Description_tc": "MP持續恢復", "Name_tc": "魔力電容"},
    "690": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise TP.", "Description_en": "Gradually regenerating TP.", "Description_fr": "Des PT sont récupérés périodiquement.", "Description_ja": "ＴＰが徐々に回復する状態。", "Icon": {"id": "213014", "path": "ui/icon/213000/213014.tex", "path_hr1": "ui/icon/213000/213014_hr1.tex"}, "MaxStacks": "0", "Name_de": "Muskelaktivator", "Name_en": "Muscle Activator", "Name_fr": "Activateur de muscle", "Name_ja": "マッスルアクティベーター", "StatusCategory": "1", "row_id": "690", "Description_chs": "技力持续恢复", "Name_chs": "肌肉活化", "Description_ko": "TP가 서서히 회복되는 상태.", "Name_ko": "근력 활성", "Description_tc": "技力持續恢復", "Name_tc": "肌肉活化"},
    "691": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist erhöht.", "Description_en": "Physical damage taken is increased following execution of Digititis.", "Description_fr": "L'effet Vulnérabilité physique augmentée sera reçu lors de l'activation de Phalangette.", "Description_ja": "ゆびさき発動時に、被物理ダメージ増加状態が付与される。", "Icon": {"id": "215659", "path": "ui/icon/215000/215659.tex", "path_hr1": "ui/icon/215000/215659_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte physische Verwundbarkeit", "Name_en": "Marked for Vulnerability Up", "Name_fr": "Cible : Vulnérabilité physique augmentée", "Name_ja": "指定：被物理ダメージ増加", "StatusCategory": "2", "row_id": "691", "Description_chs": "指尖发动时会被附加物理受伤加重状态", "Name_chs": "物理受伤加重（指定）", "Description_ko": "지목 발동 시 받는 물리 피해량 증가 상태가 부여된다.", "Name_ko": "지목: 받는 물리 피해량 증가", "Description_tc": "指尖發動時會被附加物理受傷加重狀態", "Name_tc": "物理受傷加重（指定）"},
    "692": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist vemindert.", "Description_en": "Damage dealt is reduced following execution of Digititis.", "Description_fr": "L'effet Malus de dégâts sera reçu lors de l'activation de Phalangette.", "Description_ja": "ゆびさき発動時に、与ダメージ低下状態が付与される。", "Icon": {"id": "215660", "path": "ui/icon/215000/215660.tex", "path_hr1": "ui/icon/215000/215660_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schadenswert -", "Name_en": "Marked for Damage Down", "Name_fr": "Cible : Malus de dégâts", "Name_ja": "指定：与ダメージ低下", "StatusCategory": "2", "row_id": "692", "Description_chs": "指尖发动时会被附加伤害降低状态", "Name_chs": "伤害降低（指定）", "Description_ko": "지목 발동 시 공격력 감소 상태가 부여된다.", "Name_ko": "지목: 공격력 감소", "Description_tc": "指尖發動時會被附加傷害降低狀態", "Name_tc": "傷害降低（指定）"},
    "693": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von Heilmagie ist verringert.", "Description_en": "HP recovery via healing magic is reduced following execution of Digititis.", "Description_fr": "L'effet Malus de soin sera reçu lors de l'activation de Phalangette.", "Description_ja": "ゆびさき発動時に、回復魔法効果低下状態が付与される。", "Icon": {"id": "215661", "path": "ui/icon/215000/215661.tex", "path_hr1": "ui/icon/215000/215661_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilmagie -", "Name_en": "Marked for Healing Magic Down", "Name_fr": "Cible : Malus de soin", "Name_ja": "指定：回復魔法効果低下", "StatusCategory": "2", "row_id": "693", "Description_chs": "指尖发动时会被附加治疗魔法效果降低状态", "Name_chs": "治疗魔法效果降低（指定）", "Description_ko": "지목 발동 시 회복력 감소 상태가 부여된다.", "Name_ko": "지목: 회복력 감소", "Description_tc": "指尖發動時會被附加治療效果降低狀態", "Name_tc": "治療魔法效果降低（指定）"},
    "694": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein bereits anvisiertes Ziel kann nicht gewechselt werden.", "Description_en": "The marked status cannot be moved to another ally.", "Description_fr": "Le ou les effets de type cible subi(s) ne peuvent pas être transmis à quelqu'un d'autre.", "Description_ja": "指定状態を、他人に移すことができなくなった状態。", "Icon": {"id": "215662", "path": "ui/icon/215000/215662.tex", "path_hr1": "ui/icon/215000/215662_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zielwechsel unmöglich", "Name_en": "Hard Marked", "Name_fr": "Transmission de cible impossible", "Name_ja": "指定変更不可", "StatusCategory": "2", "row_id": "694", "Description_chs": "无法将指定状态转移给别人", "Name_chs": "禁止更改指定对象", "Description_ko": "지목된 상태를 타인에게 넘길 수 없는 상태.", "Name_ko": "지목 변경 불가", "Description_tc": "無法將指定狀態轉移給別人", "Name_tc": "禁止更改指定對象"},
    "695": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist erhöht.", "Description_en": "Physical damage taken is increased.", "Description_fr": "Les dégâts physiques reçus sont augmentés.", "Description_ja": "受ける物理ダメージが増加する状態。", "Icon": {"id": "215053", "path": "ui/icon/215000/215053.tex", "path_hr1": "ui/icon/215000/215053_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte physische Verwundbarkeit", "Name_en": "Physical Vulnerability Up", "Name_fr": "Vulnérabilité physique augmentée", "Name_ja": "被物理ダメージ増加", "StatusCategory": "2", "row_id": "695", "Description_chs": "受到物理攻击的伤害增加", "Name_chs": "物理受伤加重", "Description_ko": "물리 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 물리 피해량 증가", "Description_tc": "受到物理攻擊的傷害增加", "Name_tc": "物理受傷加重"},
    "696": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "215520", "path": "ui/icon/215000/215520.tex", "path_hr1": "ui/icon/215000/215520_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden -", "Name_en": "Damage Down", "Name_fr": "Malus de dégâts", "Name_ja": "ダメージ低下", "StatusCategory": "2", "row_id": "696", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "伤害降低", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "주는 피해량 감소", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "傷害降低"},
    "697": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von Heilmagie ist verringert.", "Description_en": "HP recovery via healing magic is reduced.", "Description_fr": "La puissance curative des sorts de soin est diminuée.", "Description_ja": "回復魔法のHP回復量が低下した状態。", "Icon": {"id": "215572", "path": "ui/icon/215000/215572.tex", "path_hr1": "ui/icon/215000/215572_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilmagie -", "Name_en": "Healing Magic Down", "Name_fr": "Malus de soin", "Name_ja": "回復魔法効果低下", "StatusCategory": "2", "row_id": "697", "Description_chs": "发动治疗魔法的治疗量降低", "Name_chs": "治疗魔法效果降低", "Description_ko": "회복마법의 회복량이 떨어진 상태.", "Name_ko": "회복마법 효과 감소", "Description_tc": "發動治療魔法的治療HP量降低", "Name_tc": "治療魔法效果降低"},
    "698": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Positiv magnetisch aufgeladen.", "Description_en": "Exhibiting a positive magnetic charge.", "Description_fr": "La force du champ électromagnétique est positive.", "Description_ja": "【＋】の磁力を帯びた状態。", "Icon": {"id": "215663", "path": "ui/icon/215000/215663.tex", "path_hr1": "ui/icon/215000/215663_hr1.tex"}, "MaxStacks": "0", "Name_de": "Positive Ladung", "Name_en": "Positive Charge", "Name_fr": "Charge positive", "Name_ja": "磁力【＋】", "StatusCategory": "2", "row_id": "698", "Description_chs": "身体带有正极性磁力", "Name_chs": "磁力（+）", "Description_ko": "[+] 자력을 띤 상태.", "Name_ko": "자력[+]", "Description_tc": "身體帶有正極性磁力", "Name_tc": "磁力（+）"},
    "699": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Negativ magnetisch aufgeladen.", "Description_en": "Exhibiting a negative magnetic charge.", "Description_fr": "La force du champ électromagnétique est négative.", "Description_ja": "【－】の磁力を帯びた状態。", "Icon": {"id": "215664", "path": "ui/icon/215000/215664.tex", "path_hr1": "ui/icon/215000/215664_hr1.tex"}, "MaxStacks": "0", "Name_de": "Negative Ladung", "Name_en": "Negative Charge", "Name_fr": "Charge négative", "Name_ja": "磁力【－】", "StatusCategory": "2", "row_id": "699", "Description_chs": "身体带有负极性磁力", "Name_chs": "磁力（-）", "Description_ko": "[-] 자력을 띤 상태.", "Name_ko": "자력[-]", "Description_tc": "身體帶有負極性磁力", "Name_tc": "磁力（-）"},
    "700": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Am Ende des Effekts tritt K. o. ein.", "Description_en": "Windpipe is crushed. KO is imminent.", "Description_fr": "Rend inconscient lorsque la durée de l'effet s'est écoulée.", "Description_ja": "効果時間が終了すると、窒息し戦闘不能状態になる。", "Icon": {"id": "215665", "path": "ui/icon/215000/215665.tex", "path_hr1": "ui/icon/215000/215665_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erstickung", "Name_en": "Throttle", "Name_fr": "Suffocation", "Name_ja": "窒息", "StatusCategory": "2", "row_id": "700", "Description_chs": "效果时间结束时会因窒息而陷入无法战斗状态", "Name_chs": "窒息", "Description_ko": "지속시간이 끝나면 질식하여 전투불능 상태가 된다.", "Name_ko": "질식", "Description_tc": "效果時間結束時會因窒息而陷入無法戰鬥狀態", "Name_tc": "窒息"},
    "701": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "215049", "path": "ui/icon/215000/215049.tex", "path_hr1": "ui/icon/215000/215049_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Kampffähigkeit", "Name_en": "Battle Efficiency Down", "Name_fr": "Efficacité de combat diminuée", "Name_ja": "戦闘能力低下", "StatusCategory": "2", "row_id": "701", "Description_chs": "", "Name_chs": "战斗能力降低", "Description_ko": "", "Name_ko": "전투력 감소", "Description_tc": "", "Name_tc": "戰鬥能力降低"},
    "702": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bombe hat giftige Gase in sich angesammelt.", "Description_en": "The bomb's body is filled to bursting with deadly gas.", "Description_fr": "Le corps du bombo est rempli à ras bord de gaz toxique.", "Description_ja": "ボムが体内に毒ガスを吸引した状態。", "Icon": {"id": "217101", "path": "ui/icon/217000/217101.tex", "path_hr1": "ui/icon/217000/217101_hr1.tex"}, "MaxStacks": "4", "Name_de": "Zyklonische Separation", "Name_en": "Bloated", "Name_fr": "Ballonnement", "Name_ja": "ガス吸引", "StatusCategory": "2", "row_id": "702", "Description_chs": "爆弹怪将毒气吸入体内", "Name_chs": "肿胀", "Description_ko": "봄이 몸속에 독가스를 빨아들인 상태.", "Name_ko": "가스 흡입", "Description_tc": "炸彈將毒瓦斯吸入體內", "Name_tc": "腫脹"},
    "703": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Auge des Drachen hält Nidhoggs Kraft unter Kontrolle.", "Description_en": "The Dragon's Eye is limiting Nidhogg's strength.", "Description_fr": "L'Œil du dragon limite le pouvoir de Nidhogg.", "Description_ja": "竜の眼の力により、邪竜ニーズヘッグの力が抑えられている状態。", "Icon": {"id": "215657", "path": "ui/icon/215000/215657.tex", "path_hr1": "ui/icon/215000/215657_hr1.tex"}, "MaxStacks": "0", "Name_de": "Siegel des Auges", "Name_en": "Draconian Gaze", "Name_fr": "Regard draconique", "Name_ja": "竜眼の封印", "StatusCategory": "2", "row_id": "703", "Description_chs": "受到了龙眼的影响，邪龙尼德霍格的力量有所抑制", "Name_chs": "龙眼封印", "Description_ko": "용의 눈이 지닌 힘으로 사룡 니드호그의 힘을 억제하고 있는 상태.", "Name_ko": "용안의 봉인", "Description_tc": "受到了龍眼的影響，邪龍尼德霍格的力量有所抑制", "Name_tc": "龍眼封印"},
    "704": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Auge des Drachen verringert erlittenen Schaden beträchtlich.", "Description_en": "The Dragon's Eye is significantly reducing damage taken.", "Description_fr": "L'Œil du dragon réduit grandement les dégâts subis.", "Description_ja": "竜の眼の加護を受けた状態。被ダメージが大幅に低下する。", "Icon": {"id": "215658", "path": "ui/icon/215000/215658.tex", "path_hr1": "ui/icon/215000/215658_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutz des Auges", "Name_en": "Draconian Light", "Name_fr": "Lumière draconique", "Name_ja": "竜眼の加護", "StatusCategory": "1", "row_id": "704", "Description_chs": "得到了龙眼的加护，受到攻击的伤害大幅减少", "Name_chs": "龙眼加护", "Description_ko": "용의 눈의 가호를 받은 상태. 받는 피해량이 크게 감소한다.", "Name_ko": "용안의 가호", "Description_tc": "得到了龍眼的加護，受到攻擊的傷害大幅減少", "Name_tc": "龍眼加護"},
    "705": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die körperliche Erscheinung ist verändert.", "Description_en": "Corporeal form has been altered.", "Description_fr": "L'apparence est complètement changée.", "Description_ja": "別の姿に変身した状態。", "Icon": {"id": "216214", "path": "ui/icon/216000/216214.tex", "path_hr1": "ui/icon/216000/216214_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verwandlung", "Name_en": "Transfiguration", "Name_fr": "Transformation", "Name_ja": "変身", "StatusCategory": "1", "row_id": "705", "Description_chs": "变成了其他形态", "Name_chs": "变身", "Description_ko": "다른 모습으로 변신한 상태.", "Name_ko": "변신", "Description_tc": "變成了其他形態", "Name_tc": "變身"},
    "706": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Lichtausstrahlendes Plasma führt bei zu hoher Stapelzahl zum Ausstoß von Abgasen.", "Description_en": "Luminous aetheroplasm buildup has occurred. If it continues, exhaust will be released to relieve pressure.", "Description_fr": "De l'éthéroplasma lumineux recouvre le corps. L'effet provoque Échappement s'il est accumulé plusieurs fois.", "Description_ja": "光性爆雷が付着した状態。さらにスタックしていくと、汚染蒸気を放ってしまう。", "Icon": {"id": "218121", "path": "ui/icon/218000/218121.tex", "path_hr1": "ui/icon/218000/218121_hr1.tex"}, "MaxStacks": "4", "Name_de": "Luminiszentes Ätheroplasma", "Name_en": "Luminous Aetheroplasm", "Name_fr": "Éthéroplasma lumineux", "Name_ja": "光性爆雷", "StatusCategory": "2", "row_id": "706", "Description_chs": "身上附着有光性炸弹，积累多档后会放出污染蒸汽", "Name_chs": "光性炸弹", "Description_ko": "빛의 폭뢰가 부착된 상태. 누적되면 오염 증기를 방출하게 된다.", "Name_ko": "빛의 폭뢰", "Description_tc": "身上附著有光性爆雷，累積多檔後會放出污染蒸汽", "Name_tc": "光性爆雷"},
    "707": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Aufgrund einer α-Straftat nicht rechtskräftig verurteilt. Bei zusätzlicher Verhängung von Vorläufigem Urteil β wird das Urteil rechtskräftig und die Todesstrafe wird vollzogen.", "Description_en": "If Decree Nisi B is also issued, steam regulator ruling becomes Decree Absolute and death sentence is carried out.", "Description_fr": "La culpabilité pour crime α a été reconnue. Si une peine provisoire β est également obtenue, cela entraînera la peine capitale.", "Description_ja": "α罪により、仮判決を受けた状態。仮判決βを付与されると、加重量刑により極刑に処される。", "Icon": {"id": "218141", "path": "ui/icon/218000/218141.tex", "path_hr1": "ui/icon/218000/218141_hr1.tex"}, "MaxStacks": "5", "Name_de": "Vorläufiges Urteil α", "Name_en": "Decree Nisi A", "Name_fr": "Peine provisoire α", "Name_ja": "仮判決α", "StatusCategory": "2", "row_id": "707", "Description_chs": "被判α罪，与判决β同时存在时，罪行加重，判处死刑", "Name_chs": "判决α", "Description_ko": "α죄로 임시 판결을 받은 상태. 임시 판결 β를 받으면 가중 처벌로 극형에 처해진다.", "Name_ko": "임시 판결 α", "Description_tc": "被判α罪，與最終判決β同時存在時，罪行加重，判處死刑", "Name_tc": "最終判決α"},
    "708": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Aufgrund einer β-Straftat nicht rechtskräftig verurteilt. Bei zusätzlicher Verhängung von Vorläufigem Urteil α wird das Urteil rechtskräftig und die Todesstrafe wird vollzogen.", "Description_en": "If Decree Nisi A is also issued, steam regulator ruling becomes Decree Absolute and death sentence is carried out.", "Description_fr": "La culpabilité pour crime β a été reconnue. Si une peine provisoire α est également obtenue, cela entraînera la peine capitale.", "Description_ja": "β罪により、仮判決を受けた状態。仮判決αを付与されると、加重量刑により極刑に処される。", "Icon": {"id": "218161", "path": "ui/icon/218000/218161.tex", "path_hr1": "ui/icon/218000/218161_hr1.tex"}, "MaxStacks": "5", "Name_de": "Vorläufiges Urteil β", "Name_en": "Decree Nisi B", "Name_fr": "Peine provisoire β", "Name_ja": "仮判決β", "StatusCategory": "2", "row_id": "708", "Description_chs": "被判β罪，与判决α同时存在时，罪行加重，判处死刑", "Name_chs": "判决β", "Description_ko": "β죄로 임시 판결을 받은 상태. 임시 판결 α를 받으면 가중 처벌로 극형에 처해진다.", "Name_ko": "임시 판결 β", "Description_tc": "被判β罪，與最終判決α同時存在時，罪行加重，判處死刑", "Name_tc": "最終判決β"},
    "709": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215653", "path": "ui/icon/215000/215653.tex", "path_hr1": "ui/icon/215000/215653_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwerfälliger Schritt", "Name_en": "Heavy Feet", "Name_fr": "Gravité", "Name_ja": "鈍足", "StatusCategory": "2", "row_id": "709", "Description_chs": "移动速度降低", "Name_chs": "迟缓", "Description_ko": "이동 속도가 느려진 상태.", "Name_ko": "느린 발", "Description_tc": "移動速度降低", "Name_tc": "遲緩"},
    "710": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Folgt dem Befehl zum kompromisslosen Angriff.", "Description_en": "The order to charge has been given.", "Description_fr": "L'ordre de charger l'ennemi au péril de sa vie a été donné.", "Description_ja": "突撃を命じられ、決死の覚悟を決めた状態。", "Icon": {"id": "215654", "path": "ui/icon/215000/215654.tex", "path_hr1": "ui/icon/215000/215654_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auf sie mit Brüll", "Name_en": "Charge", "Name_fr": "Ordre d'attaque", "Name_ja": "突撃命令", "StatusCategory": "2", "row_id": "710", "Description_chs": "收到突击命令，决心拼死奋战", "Name_chs": "突击命令", "Description_ko": "돌격 명령을 받고 죽을 각오를 굳힌 상태.", "Name_ko": "돌격 명령", "Description_tc": "收到突擊命令，決心拼死奮戰", "Name_tc": "突擊命令"},
    "711": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vorübergehend von Furcht überwältigt und handlungsunfähig. Bei Ende des Effekts wird die gesamte Feindseligkeit aufgehoben.", "Description_en": "Overcome with temporary insanity. Unable to execute actions. Enmity is reset when effect ends.", "Description_fr": "Le choc électrique empêche toute action. Toute l'inimitié est annulée à la fin de l'effet.", "Description_ja": "心神を喪失し、行動できなくなった状態。効果終了時に、すべての敵視が解除される。", "Icon": {"id": "215655", "path": "ui/icon/215000/215655.tex", "path_hr1": "ui/icon/215000/215655_hr1.tex"}, "MaxStacks": "0", "Name_de": "Plötzliche Panik", "Name_en": "Temporary Insanity", "Name_fr": "Fulguration", "Name_ja": "心神喪失", "StatusCategory": "2", "row_id": "711", "Description_chs": "精神失常，无法做出任何行动，精神恢复正常后，清除所有仇恨", "Name_chs": "精神失常", "Description_ko": "심신을 상실하여 행동이 불가능한 상태. 효과가 끝날 때 모든 적개심이 사라진다.", "Name_ko": "심신상실", "Description_tc": "精神失常，無法做出任何行動，精神恢復正常後，清除所有仇恨", "Name_tc": "精神失常"},
    "712": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Immun gegen Rückstoß- und Heranzieheffekte.", "Description_en": "Immune to knockback and draw-in effects.", "Description_fr": "Les projections et attractions sont sans effet.", "Description_ja": "ノックバックと引きよせを無効化する状態。", "Icon": {"id": "210153", "path": "ui/icon/210000/210153.tex", "path_hr1": "ui/icon/210000/210153_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eherner Wille", "Name_en": "Tempered Will", "Name_fr": "Volonté d'acier", "Name_ja": "鋼の意志", "StatusCategory": "1", "row_id": "712", "Description_chs": "击退与吸引无效", "Name_chs": "钢铁意志", "Description_ko": "적의 밀쳐내기와 끌어당기기 기술을 무효화하는 상태.", "Name_ko": "강철의 의지", "Description_tc": "擊退與吸引無效", "Name_tc": "鋼鐵意志"},
    "713": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwer beschädigt und daher bewegungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "大破して動けなくなった状態。", "Icon": {"id": "215656", "path": "ui/icon/215000/215656.tex", "path_hr1": "ui/icon/215000/215656_hr1.tex"}, "MaxStacks": "0", "Name_de": "Totalschaden", "Name_en": "Severe Damage", "Name_fr": "Dégâts majeurs", "Name_ja": "大破", "StatusCategory": "2", "row_id": "713", "Description_chs": "损害扩大，无法移动", "Name_chs": "损害扩大", "Description_ko": "완파되어 움직일 수 없는 상태.", "Name_ko": "완파", "Description_tc": "損害擴大，無法移動", "Name_tc": "損害擴大"},
    "714": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "217101", "path": "ui/icon/217000/217101.tex", "path_hr1": "ui/icon/217000/217101_hr1.tex"}, "MaxStacks": "5", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "714", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "715": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch eine heftige Bö aus dem Gleichgewicht gebracht und handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Le déséquilibre empêche toute action.", "Description_ja": "体勢を崩し、行動できなくなった状態。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwankend", "Name_en": "Staggered", "Name_fr": "Chancellement", "Name_ja": "よろめき", "StatusCategory": "2", "row_id": "715", "Description_chs": "身体失去平衡，无法做出任何行动", "Name_chs": "不稳", "Description_ko": "자세가 무너져 행동이 불가능한 상태.", "Name_ko": "비틀거림", "Description_tc": "身體失去平衡，無法做出任何行動", "Name_tc": "不穩"},
    "716": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden. Je mehr dieser Status sich ansammelt, desto stärker wird der magische Einfluss Bismarcks.", "Description_en": "Violent atmospheric disruption is causing damage over time. Increased turbulence results in increased vulnerability to Bismarck's magicks.", "Description_fr": "Des dégâts périodiques sont subis à cause d'une violente perturbation atmosphérique. La vulnérabilité à la magie de Bismarck augmente d'autant plus vite que l'effet est accumulé.", "Description_ja": "乱気流により、ＨＰが徐々に失われる状態。さらに、スタック数が増えるほど、ビスマルクの魔力による影響を受けやすくなる。", "Icon": {"id": "217241", "path": "ui/icon/217000/217241.tex", "path_hr1": "ui/icon/217000/217241_hr1.tex"}, "MaxStacks": "5", "Name_de": "Turbulenzen", "Name_en": "Turbulence", "Name_fr": "Turbulence", "Name_ja": "乱気流", "StatusCategory": "2", "row_id": "716", "Description_chs": "受到了气流影响，体力逐渐减少，积累的越多越容易受到俾斯麦魔力的影响", "Name_chs": "湍流", "Description_ko": "난기류에 휩쓸려 HP가 서서히 줄어드는 상태. 누적될수록 비스마르크의 마력에 영향을 받기 쉬워진다.", "Name_ko": "난기류", "Description_tc": "受到了氣流影響，HP逐漸減少，累積的越多越容易受到俾斯麥魔力的影響", "Name_tc": "湍流"},
    "717": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von der Windmagie So'sanuwas beherrscht.", "Description_en": "Under the influence of the wind magicks of the so'sanuwa.", "Description_fr": "L'être est sous l'influence de la magie de vent d'un so'sanuwa.", "Description_ja": "ソー・サヌワの風の魔力に支配された状態。", "Icon": {"id": "215650", "path": "ui/icon/215000/215650.tex", "path_hr1": "ui/icon/215000/215650_hr1.tex"}, "MaxStacks": "0", "Name_de": "Herrschaft des Windes", "Name_en": "Will of the Wind", "Name_fr": "Domination du vent", "Name_ja": "風の支配", "StatusCategory": "2", "row_id": "717", "Description_chs": "被腾云风蛇的风之魔力所支配", "Name_chs": "支配于风", "Description_ko": "소 사누와가 다루는 바람의 마력에 지배당한 상태.", "Name_ko": "바람의 지배", "Description_tc": "被騰雲風蛇的風之魔力所支配", "Name_tc": "支配於風"},
    "718": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von der Wassermagie Ul'sanuwas beherrscht.", "Description_en": "Under the influence of the water magicks of the ul'sanuwa.", "Description_fr": "L'être est sous l'influence de la magie d'eau d'un ul'sanuwa.", "Description_ja": "ウル・サヌワの水の魔力に支配された状態。", "Icon": {"id": "215651", "path": "ui/icon/215000/215651.tex", "path_hr1": "ui/icon/215000/215651_hr1.tex"}, "MaxStacks": "0", "Name_de": "Herrschaft des Wassers", "Name_en": "Will of the Water", "Name_fr": "Domination de l'eau", "Name_ja": "水の支配", "StatusCategory": "2", "row_id": "718", "Description_chs": "被腾云水蛇的水之魔力所支配", "Name_chs": "支配于水", "Description_ko": "울 사누와가 다루는 물의 마력에 지배당한 상태.", "Name_ko": "물의 지배", "Description_tc": "被騰雲水蛇的水之魔力所支配", "Name_tc": "支配於水"},
    "719": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein direkter Angriff auf Bismarck ist möglich, aber seine Magie trifft ebenfalls direkt.", "Description_en": "Able to deal damage to Bismarck, but susceptible to the primal's magicks.", "Description_fr": "En mesure d'attaquer directement Bismarck, tout en s'exposant à sa magie.", "Description_ja": "ビスマルクに直接攻撃が可能な状態。ただし、ビスマルクの魔力の影響を受ける。", "Icon": {"id": "215652", "path": "ui/icon/215000/215652.tex", "path_hr1": "ui/icon/215000/215652_hr1.tex"}, "MaxStacks": "0", "Name_de": "In Schusslinie", "Name_en": "Whaleback", "Name_fr": "Attaque directe", "Name_ja": "直接攻撃", "StatusCategory": "1", "row_id": "719", "Description_chs": "可以直接对俾斯麦进行攻击，但是会受到俾斯麦魔力的影响", "Name_chs": "鲸背", "Description_ko": "비스마르크를 직접 공격할 수 있는 상태. 단, 비스마르크의 마력에 영향을 받는다.", "Name_ko": "직접 공격", "Description_tc": "可以直接對俾斯麥進行攻擊，但是會受到俾斯麥魔力的影響", "Name_tc": "鯨背"},
    "720": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hiebresistenz ist erhöht.", "Description_en": "Slashing resistance is increased.", "Description_fr": "La résistance au tranchant est augmentée.", "Description_ja": "斬耐性が向上した状態。", "Icon": {"id": "215537", "path": "ui/icon/215000/215537.tex", "path_hr1": "ui/icon/215000/215537_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hiebresistenz +", "Name_en": "Slashing Resistance Up", "Name_fr": "Résistance au tranchant accrue", "Name_ja": "斬属性耐性向上", "StatusCategory": "1", "row_id": "720", "Description_chs": "对斩击属性的耐性有所提高", "Name_chs": "斩击耐性提升", "Description_ko": "베기속성 저항력이 올라간 상태.", "Name_ko": "베기속성 저항 증가", "Description_tc": "對斬擊屬性的耐性有所提高", "Name_tc": "斬擊耐性提升"},
    "721": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Stichresistenz ist erhöht.", "Description_en": "Piercing resistance is increased.", "Description_fr": "La résistance au perforant est augmentée.", "Description_ja": "突耐性が向上した状態。", "Icon": {"id": "215536", "path": "ui/icon/215000/215536.tex", "path_hr1": "ui/icon/215000/215536_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stichresistenz +", "Name_en": "Piercing Resistance Up", "Name_fr": "Résistance au perforant accrue", "Name_ja": "突属性耐性向上", "StatusCategory": "1", "row_id": "721", "Description_chs": "对突刺属性的耐性有所提高", "Name_chs": "突刺耐性提升", "Description_ko": "찌르기속성 저항력이 올라간 상태.", "Name_ko": "찌르기속성 저항 증가", "Description_tc": "對突刺屬性的耐性有所提高", "Name_tc": "突刺耐性提升"},
    "722": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schlagresistenz ist erhöht.", "Description_en": "Blunt resistance is increased.", "Description_fr": "La résistance au contondant est augmentée.", "Description_ja": "打耐性が向上した状態。", "Icon": {"id": "215535", "path": "ui/icon/215000/215535.tex", "path_hr1": "ui/icon/215000/215535_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlagresistenz +", "Name_en": "Blunt Resistance Up", "Name_fr": "Résistance au contondant accrue", "Name_ja": "打属性耐性向上", "StatusCategory": "1", "row_id": "722", "Description_chs": "对打击属性的耐性有所提高", "Name_chs": "打击耐性提升", "Description_ko": "타격속성 저항력이 올라간 상태.", "Name_ko": "타격속성 저항 증가", "Description_tc": "對打擊屬性的耐性有所提高", "Name_tc": "打擊耐性提升"},
    "723": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Am Körper haftende Bomben explodieren in bestimmten Intervallen.", "Description_en": "An aetherochemical bomb is affixed to your person, and it is only a matter of time before it detonates.", "Description_fr": "Des bombes magismologiques recouvrent le corps, explosant à intervalle régulier.", "Description_ja": "魔科学により作られた爆弾が付着した状態。一定時間ごとに爆発する。", "Icon": {"id": "215606", "path": "ui/icon/215000/215606.tex", "path_hr1": "ui/icon/215000/215606_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherochemischer Sprengkörper", "Name_en": "Aetherochemical Bomb", "Name_fr": "Magismobombe", "Name_ja": "魔爆弾", "StatusCategory": "2", "row_id": "723", "Description_chs": "身上附着有魔科学制作出的炸弹，每隔一段时间会爆炸", "Name_chs": "魔炸弹", "Description_ko": "마과학으로 만든 폭탄이 부착된 상태. 일정 시간이 지날 때마다 폭발한다.", "Name_ko": "마폭탄", "Description_tc": "身上附著有魔科學製作出的炸彈，每隔一段時間會爆炸", "Name_tc": "魔炸彈"},
    "724": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Stärke ist verringert.", "Description_en": "Strength is reduced.", "Description_fr": "La force est réduite.", "Description_ja": "ＳＴＲが低下した状態。", "Icon": {"id": "215080", "path": "ui/icon/215000/215080.tex", "path_hr1": "ui/icon/215000/215080_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stärke-Malus", "Name_en": "Strength Down", "Name_fr": "Malus de force", "Name_ja": "ＳＴＲダウン", "StatusCategory": "2", "row_id": "724", "Description_chs": "力量值降低", "Name_chs": "力量降低", "Description_ko": "힘이 떨어진 상태.", "Name_ko": "힘 감소", "Description_tc": "力量值降低", "Name_tc": "力量降低"},
    "725": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Wounds are bleeding, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "212507", "path": "ui/icon/212000/212507.tex", "path_hr1": "ui/icon/212000/212507_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausweiden", "Name_en": "Goring Blade", "Name_fr": "Lame étripante", "Name_ja": "ゴアブレード", "StatusCategory": "2", "row_id": "725", "Description_chs": "体力逐渐减少", "Name_chs": "沥血剑", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "꿰뚫는 검격", "Description_tc": "HP逐漸減少", "Name_tc": "瀝血劍"},
    "726": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bei Erhalt von Heilmagie wird eine Barriere um die umstehenden Gruppenmitglieder errichtet, die Schaden neutralisiert.", "Description_en": "Upon HP recovery via healing magic, a damage-reducing barrier is created.", "Description_fr": "Crée une barrière de 15y de diamètre protégeant les équipiers, lorsque des sorts de magie curative sont reçus d'eux.", "Description_ja": "回復魔法を受けることで周囲のパーティメンバーに一定量のダメージを軽減するバリア効果を付与する状態。", "Icon": {"id": "212508", "path": "ui/icon/212000/212508.tex", "path_hr1": "ui/icon/212000/212508_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heiliger Quell", "Name_en": "Divine Veil", "Name_fr": "Voile divin", "Name_ja": "ディヴァインヴェール", "StatusCategory": "1", "row_id": "726", "Description_chs": "受到治疗魔法时为周围队员附加能够抵消一定伤害的防护罩", "Name_chs": "圣光幕帘", "Description_ko": "회복마법을 받으면 주위 파티원에게 일정량의 피해를 무효화하는 보호막을 부여한다.", "Name_ko": "신성한 보호막", "Description_tc": "受到治療魔法時為周圍隊員附加能夠抵消一定傷害的防護罩", "Name_tc": "聖光幕簾"},
    "727": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A holy barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212509", "path": "ui/icon/212000/212509.tex", "path_hr1": "ui/icon/212000/212509_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heiliger Quell (Barriere)", "Name_en": "Divine Veil", "Name_fr": "Voile divin", "Name_ja": "ディヴァインヴェール［バリア］", "StatusCategory": "1", "row_id": "727", "Description_chs": "抵消一定伤害", "Name_chs": "圣光幕帘", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "신성한 보호막", "Description_tc": "抵消一定傷害", "Name_tc": "聖光幕簾"},
    "728": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächste erlittene Attacke wird geblockt.", "Description_en": "Next attack will be blocked.", "Description_fr": "La prochaine attaque sera immanquablement bloquée.", "Description_ja": "次の1回の攻撃を確実にブロックする状態。", "Icon": {"id": "212510", "path": "ui/icon/212000/212510.tex", "path_hr1": "ui/icon/212000/212510_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schiltron", "Name_en": "Sheltron", "Name_fr": "Schiltron", "Name_ja": "シェルトロン", "StatusCategory": "1", "row_id": "728", "Description_chs": "下次受到攻击时必定发动格挡", "Name_chs": "盾阵", "Description_ko": "다음 공격을 받을 때 반드시 방패 막기가 1회 발생하는 상태.", "Name_ko": "방벽", "Description_tc": "下次受到攻擊時必定發動格擋", "Name_tc": "盾陣"},
    "729": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht. Bestimmte Kommandos füllen den Urkraftbalken.", "Description_en": "Damage dealt is increased. Using certain actions will increase your Beast Gauge.", "Description_fr": "Les dégâts infligés sont augmentés. Certaines actions remplissent la Jauge de la bête.", "Description_ja": "与ダメージが上昇した状態。効果中に特定アクションを使用すると「インナービースト」が蓄積される。", "Icon": {"id": "212554", "path": "ui/icon/212000/212554.tex", "path_hr1": "ui/icon/212000/212554_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erlöser", "Name_en": "Deliverance", "Name_fr": "Délivrance", "Name_ja": "デストロイヤー", "StatusCategory": "1", "row_id": "729", "Description_chs": "攻击所造成的伤害提高，效果中发动特定技能会积累兽魂量值", "Name_chs": "破坏", "Description_ko": "적에게 주는 피해량이 증가하는 상태. 효과 적용 중 특정 기술을 사용하면 '원초 게이지'가 쌓인다.", "Name_ko": "파괴 태세", "Description_tc": "攻擊所造成的傷害提高，效果中發動特定技能會累積獸魂量值", "Name_tc": "破壞"},
    "730": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kritische Trefferrate ist erhöht.", "Description_en": "Critical hit rate is increased.", "Description_fr": "Les chances de critiques sont augmentées.", "Description_ja": "クリティカル発動率が向上した状態。", "Icon": {"id": "218321", "path": "ui/icon/218000/218321.tex", "path_hr1": "ui/icon/218000/218321_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abkehr", "Name_en": "Abandon", "Name_fr": "Abandonnement", "Name_ja": "アバンドン", "StatusCategory": "1", "row_id": "730", "Description_chs": "暴击发动率提高", "Name_chs": "放纵", "Description_ko": "극대화 발동률이 증가한 상태.", "Name_ko": "폭주", "Description_tc": "暴擊發動率提高", "Name_tc": "放縱"},
    "731": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kritische Trefferrate ist erhöht.", "Description_en": "Critical hit rate is increased.", "Description_fr": "Les chances de critiques sont augmentées.", "Description_ja": "クリティカル発動率が向上した状態。", "Icon": {"id": "218322", "path": "ui/icon/218000/218322.tex", "path_hr1": "ui/icon/218000/218322_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abkehr II", "Name_en": "Abandon II", "Name_fr": "Abandonnement II", "Name_ja": "アバンドンII", "StatusCategory": "1", "row_id": "731", "Description_chs": "暴击发动率提高", "Name_chs": "放纵II", "Description_ko": "극대화 발동률이 증가한 상태.", "Name_ko": "폭주 2", "Description_tc": "暴擊發動率提高", "Name_tc": "放縱II"},
    "732": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kritische Trefferrate ist erhöht.", "Description_en": "Critical hit rate is increased.", "Description_fr": "Les chances de critiques sont augmentées.", "Description_ja": "クリティカル発動率が向上した状態。", "Icon": {"id": "218323", "path": "ui/icon/218000/218323.tex", "path_hr1": "ui/icon/218000/218323_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abkehr III", "Name_en": "Abandon III", "Name_fr": "Abandonnement III", "Name_ja": "アバンドンIII", "StatusCategory": "1", "row_id": "732", "Description_chs": "暴击发动率提高", "Name_chs": "放纵III", "Description_ko": "극대화 발동률이 증가한 상태.", "Name_ko": "폭주 3", "Description_tc": "暴擊發動率提高", "Name_tc": "放縱III"},
    "733": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kritische Trefferrate ist erhöht.", "Description_en": "Critical hit rate is increased.", "Description_fr": "Les chances de critiques sont augmentées.", "Description_ja": "クリティカル発動率が向上した状態。", "Icon": {"id": "218324", "path": "ui/icon/218000/218324.tex", "path_hr1": "ui/icon/218000/218324_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abkehr IV", "Name_en": "Abandon IV", "Name_fr": "Abandonnement IV", "Name_ja": "アバンドンIV", "StatusCategory": "1", "row_id": "733", "Description_chs": "暴击发动率提高", "Name_chs": "放纵IV", "Description_ko": "극대화 발동률이 증가한 상태.", "Name_ko": "폭주 4", "Description_tc": "暴擊發動率提高", "Name_tc": "放縱IV"},
    "734": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kritische Trefferrate ist erhöht.", "Description_en": "Critical hit rate is increased.", "Description_fr": "Les chances de critiques sont augmentées.", "Description_ja": "クリティカル発動率が向上した状態。", "Icon": {"id": "218325", "path": "ui/icon/218000/218325.tex", "path_hr1": "ui/icon/218000/218325_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abkehr V", "Name_en": "Uncontrollable", "Name_fr": "Abandonnement V", "Name_ja": "アバンドンV", "StatusCategory": "1", "row_id": "734", "Description_chs": "暴击发动率提高", "Name_chs": "放纵V", "Description_ko": "극대화 발동률이 증가한 상태.", "Name_ko": "폭주 5", "Description_tc": "暴擊發動率提高", "Name_tc": "放縱V"},
    "735": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eigene Waffenfertigkeiten regenerieren LP und der erlittene Schaden ist verringert.", "Description_en": "Damage taken is reduced and HP is restored with each weaponskill successfully delivered.", "Description_fr": "Absorbe des PV lorsque des techniques d'arme touchent et réduit les dégâts subits et les dégâts reçus sont réduits.", "Description_ja": "自身のウェポンスキルによる攻撃が命中するとＨＰを回復し、かつ受けるダメージの一部が軽減される状態。", "Icon": {"id": "212555", "path": "ui/icon/212000/212555.tex", "path_hr1": "ui/icon/212000/212555_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urinstinkt", "Name_en": "Raw Intuition", "Name_fr": "Intuition pure", "Name_ja": "原初の直感", "StatusCategory": "1", "row_id": "735", "Description_chs": "自身发动战技命中时可以恢复体力，同时减轻所受到的伤害", "Name_chs": "原初的直觉", "Description_ko": "자신의 무기 기술 공격이 명중하면, HP를 회복하고 받는 피해량이 감소하는 상태.", "Name_ko": "원초의 직감", "Description_tc": "自身發動戰技命中時可以恢復HP，同時減輕所受到的傷害", "Name_tc": "原初的直覺"},
    "736": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Attacke-Werte von Sprung und Wirbelsprenger sind erhöht.", "Description_en": "Potency of Jump and Spineshatter Dive are increased.", "Description_fr": "La puissance de Saut et de Piqué brise-échine est augmentée.", "Description_ja": "ジャンプとスパインダイブの威力を上昇させる状態。", "Icon": {"id": "212577", "path": "ui/icon/212000/212577.tex", "path_hr1": "ui/icon/212000/212577_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drachenherz", "Name_en": "Blood of the Dragon", "Name_fr": "Sang du dragon", "Name_ja": "蒼の竜血", "StatusCategory": "1", "row_id": "736", "Description_chs": "跳跃和破碎冲的威力提高", "Name_chs": "苍天龙血", "Description_ko": "점프와 척추 강타의 위력이 증가한 상태.", "Name_ko": "푸른 용혈", "Description_tc": "跳躍和破碎衝的威力提高", "Name_tc": "蒼天龍血"},
    "737": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hält ein schwarzmagisches Muster aufrecht.", "Description_en": "Naturally occurring ley lines have been connected into a circle of power.", "Description_fr": "Fait apparaître des signes magiques au sol.", "Description_ja": "黒魔紋を生成している状態。", "Icon": {"id": "212653", "path": "ui/icon/212000/212653.tex", "path_hr1": "ui/icon/212000/212653_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ley-Linien", "Name_en": "Ley Lines", "Name_fr": "Manalignements", "Name_ja": "黒魔紋", "StatusCategory": "1", "row_id": "737", "Description_chs": "在地上产生黑魔纹", "Name_chs": "黑魔纹", "Description_ko": "흑마법 문양을 그린 상태.", "Name_ko": "흑마법 문양", "Description_tc": "在地上產生黑魔紋", "Name_tc": "黑魔紋"},
    "738": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Intervalle zwischen Auto-Attacken und Aktivierungs- und Reaktivierungszeit von Zaubern sind verkürzt. ", "Description_en": "Spell cast times, recast times, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts sont réduits.", "Description_ja": "黒魔紋の効果により、オートアタックの攻撃間隔と、魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "212654", "path": "ui/icon/212000/212654.tex", "path_hr1": "ui/icon/212000/212654_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ley-Linien", "Name_en": "Circle of Power", "Name_fr": "Manalignements", "Name_ja": "黒魔紋：効果", "StatusCategory": "1", "row_id": "738", "Description_chs": "受到黑魔纹的效果影响，自动攻击间隔缩短，魔法的咏唱及复唱时间缩短", "Name_chs": "魔纹环", "Description_ko": "흑마법 문양 효과로 자동 공격 주기, 마법 시전 시간 및 재사용 대기 시간이 줄어든 상태.", "Name_ko": "흑마법 문양: 효과", "Description_tc": "受到黑魔紋的效果影響，自動攻擊間隔縮短，魔法的詠唱及複唱時間縮短", "Name_tc": "魔紋環"},
    "739": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hält eine Zone aufrecht, in der Gruppenmitglieder geheilt werden.", "Description_en": "A veil of succor is healing party members in the area.", "Description_fr": "Crée une aura bénéfique à l'endroit visé, qui soigne les équipiers.", "Description_ja": "範囲内のパーティメンバーを回復するエリアを発生させている状態。", "Icon": {"id": "212629", "path": "ui/icon/212000/212629.tex", "path_hr1": "ui/icon/212000/212629_hr1.tex"}, "MaxStacks": "0", "Name_de": "Refugium", "Name_en": "Asylum", "Name_fr": "Asile", "Name_ja": "アサイラム", "StatusCategory": "1", "row_id": "739", "Description_chs": "产生能够令范围内队员恢复体力的区域", "Name_chs": "庇护所", "Description_ko": "범위 내 파티원을 회복시키는 영역을 발생시킨 상태.", "Name_ko": "성소", "Description_tc": "產生能夠令範圍內隊員恢復HP的區域", "Name_tc": "庇護所"},
    "740": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213112", "path": "ui/icon/213000/213112.tex", "path_hr1": "ui/icon/213000/213112_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenhaut", "Name_en": "Shadowskin", "Name_fr": "Peau d'ombre", "Name_ja": "シャドウスキン", "StatusCategory": "1", "row_id": "740", "Description_chs": "减轻所受到的伤害", "Name_chs": "暗影护体", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "그림자 비호", "Description_tc": "減輕所受到的傷害", "Name_tc": "暗影護體"},
    "741": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sanity is slipping, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "213101", "path": "ui/icon/213000/213101.tex", "path_hr1": "ui/icon/213000/213101_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geißel", "Name_en": "Scourge", "Name_fr": "Fatalité", "Name_ja": "スカージ", "StatusCategory": "2", "row_id": "741", "Description_chs": "体力逐渐减少", "Name_chs": "灾变", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "재앙", "Description_tc": "HP逐漸減少", "Name_tc": "災變"},
    "742": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Absorbiert MP bei Treffern mit Waffenfertigkeiten oder Zaubern.\nZusatzeffekt bei Schwarzblut II: Füllt den Blutbalken bei Treffern mit Waffenfertigkeiten oder Zaubern.", "Description_en": "Absorbing MP upon landing weaponskills or spells.\nEnhanced Blackblood Effect: Increasing Blood Gauge upon landing weaponskills or spells.", "Description_fr": "Des PM sont restaurés à chaque fois qu'une technique d'arme ou qu'un sort touche.\nEffet supplémentaire après obtention de Sang noir II : la Jauge de sang augmente à chaque fois qu'une technique d'arme ou qu'un sort touche.", "Description_ja": "自身のウェポンスキルおよび魔法が命中するとＭＰが回復する状態。\nブラックブラッドII修得後追加効果：自身のウェポンスキルおよび魔法が命中すると「ブラックブラッド」が上昇する。", "Icon": {"id": "217926", "path": "ui/icon/217000/217926.tex", "path_hr1": "ui/icon/217000/217926_hr1.tex"}, "MaxStacks": "5", "Name_de": "Blutwaffe", "Name_en": "Blood Weapon", "Name_fr": "Arme de sang", "Name_ja": "ブラッドウェポン", "StatusCategory": "1", "row_id": "742", "Description_chs": "自身的战技及魔法命中时可以恢复魔力\n习得暗血II后追加效果：自身的战技及魔法命中时可以获得暗血", "Name_chs": "嗜血", "Description_ko": "자신의 무기 기술 또는 마법이 명중하면 MP가 회복되는 상태.\n'흑혈 2' 특성을 습득하면 자신의 무기 기술이나 마법이 명중할 때마다 흑혈이 증가한다.", "Name_ko": "피의 칼날", "Description_tc": "自身的戰技及魔法命中時可以恢復MP\n習得暗血II後追加效果：自身的戰技及魔法命中時可以獲得暗血", "Name_tc": "嗜血"},
    "743": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feindseligkeit ist erhöht.", "Description_en": "Enmity is increased.", "Description_fr": "La génération d'inimitié est augmentée.", "Description_ja": "自身に向けられる敵視が上昇する状態。", "Icon": {"id": "213108", "path": "ui/icon/213000/213108.tex", "path_hr1": "ui/icon/213000/213108_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zähigkeit", "Name_en": "Grit", "Name_fr": "Férocité", "Name_ja": "グリットスタンス", "StatusCategory": "1", "row_id": "743", "Description_chs": "自身仇恨提高", "Name_chs": "深恶痛绝", "Description_ko": "자신을 향한 적의 적개심이 상승하는 상태.", "Name_ko": "불굴의 투지", "Description_tc": "自身仇恨提高", "Name_tc": "深惡痛絕"},
    "744": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Paraderate ist erhöht.", "Description_en": "Chance to parry is increased.", "Description_fr": "Les chances de parade sont augmentées.", "Description_ja": "受け流し発動率が向上した状態。", "Icon": {"id": "213111", "path": "ui/icon/213000/213111.tex", "path_hr1": "ui/icon/213000/213111_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dunkler Tanz", "Name_en": "Dark Dance", "Name_fr": "Danse ténébreuse", "Name_ja": "ダークダンス", "StatusCategory": "1", "row_id": "744", "Description_chs": "招架发动率提高", "Name_chs": "暗中起舞", "Description_ko": "받아넘기기 발동률이 올라간 상태.", "Name_ko": "어둠의 춤", "Description_tc": "招架發動率提高", "Name_tc": "暗中起舞"},
    "745": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Chance auf MP-Regeneration beim Erleiden einer Attacke.", "Description_en": "Partial MP restored when damage is taken.", "Description_fr": "Des PM sont récupérés à chaque fois que des attaques sont subies.", "Description_ja": "攻撃を受けた場合に自身のＭＰを回復する状態。", "Icon": {"id": "213110", "path": "ui/icon/213000/213110.tex", "path_hr1": "ui/icon/213000/213110_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutzoll", "Name_en": "Blood Price", "Name_fr": "Prix du sang", "Name_ja": "ブラッドプライス", "StatusCategory": "1", "row_id": "745", "Description_chs": "受到攻击时恢复自身魔力", "Name_chs": "血债", "Description_ko": "공격을 받으면 MP가 회복되는 상태.", "Name_ko": "피의 대가", "Description_tc": "受到攻擊時恢復自身MP", "Name_tc": "血債"},
    "746": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer und magischer Schaden ist verringert.", "Description_en": "Physical and magic damage taken are reduced.", "Description_fr": "Les dégâts physiques et magiques subis sont réduits.", "Description_ja": "受ける物理ダメージと魔法ダメージの一部が軽減される状態。", "Icon": {"id": "213114", "path": "ui/icon/213000/213114.tex", "path_hr1": "ui/icon/213000/213114_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dunkler Geist", "Name_en": "Dark Mind", "Name_fr": "Esprit ténébreux", "Name_ja": "ダークマインド", "StatusCategory": "1", "row_id": "746", "Description_chs": "减轻所受到的物理和魔法伤害", "Name_chs": "弃明投暗", "Description_ko": "물리 공격 및 마법 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "어두운 감정", "Description_tc": "減輕所受到的物理和魔法傷害", "Name_tc": "棄明投暗"},
    "747": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213113", "path": "ui/icon/213000/213113.tex", "path_hr1": "ui/icon/213000/213113_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenwand", "Name_en": "Shadow Wall", "Name_fr": "Mur d'ombre", "Name_ja": "シャドウウォール", "StatusCategory": "1", "row_id": "747", "Description_chs": "减轻所受到的伤害", "Name_chs": "暗影墙", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "그림자 장벽", "Description_tc": "減輕所受到的傷害", "Name_tc": "暗影牆"},
    "748": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "INT ist verringert.", "Description_en": "Intelligence is reduced.", "Description_fr": "L'intelligence est réduite.", "Description_ja": "ＩＮＴが低下した状態。", "Icon": {"id": "213102", "path": "ui/icon/213000/213102.tex", "path_hr1": "ui/icon/213000/213102_hr1.tex"}, "MaxStacks": "0", "Name_de": "Delirium", "Name_en": "Delirium", "Name_fr": "Délirium", "Name_ja": "デリリアムブレード", "StatusCategory": "2", "row_id": "748", "Description_chs": "智力降低", "Name_chs": "错乱剑", "Description_ko": "지능이 떨어진 상태.", "Name_ko": "열광검", "Description_tc": "智力降低", "Name_tc": "錯亂劍"},
    "749": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hält eine elementneutrale Schadenszone aufrecht.", "Description_en": "The ground is rendered void of all life, dealing unaspected damage to any who tread upon it.", "Description_fr": "Crée un voile de ténèbres qui inflige des dégâts neutres aux ennemis.", "Description_ja": "無属性のダメージエリアを発生させている状態。", "Icon": {"id": "213104", "path": "ui/icon/213000/213104.tex", "path_hr1": "ui/icon/213000/213104_hr1.tex"}, "MaxStacks": "0", "Name_de": "Salzige Erde", "Name_en": "Salted Earth", "Name_fr": "Terre salée", "Name_ja": "ソルトアース", "StatusCategory": "1", "row_id": "749", "Description_chs": "在地上产生造成无属性伤害的危险区", "Name_chs": "腐秽大地", "Description_ko": "무속성 지속 피해 영역을 발생시킨 상태.", "Name_ko": "감염 지대", "Description_tc": "在地上產生造成無屬性傷害的危險區", "Name_tc": "腐穢大地"},
    "750": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert LP und MP, wenn das Ziel während der Wirkungsdauer k. o. geht oder der Effekt endet.", "Description_en": "When target is KO'd or effect expires, the dark knight who marked target will recover HP and MP.", "Description_fr": "Si la cible tombe inconsciente ou si l'effet arrive à sa fin, le chevalier noir à l'origine de l'effet récupère des PV et des PM.", "Description_ja": "効果時間中に対象が倒されるか効果時間が経過すると、自身のＨＰとＭＰを回復する状態。", "Icon": {"id": "213105", "path": "ui/icon/213000/213105.tex", "path_hr1": "ui/icon/213000/213105_hr1.tex"}, "MaxStacks": "0", "Name_de": "Einziger Überlebender", "Name_en": "Another Victim", "Name_fr": "Autre victime", "Name_ja": "ソウルサバイバー", "StatusCategory": "2", "row_id": "750", "Description_chs": "效果时间中目标被打倒或者效果时间结束，则恢复自身的体力与魔力", "Name_chs": "岿然独存", "Description_ko": "대상이 쓰러지거나 지속시간이 끝나면 자신의 HP와 MP가 회복되는 상태.", "Name_ko": "최후의 생존자", "Description_tc": "效果時間中目標被打倒或者效果時間結束，則恢復自身的HP與MP", "Name_tc": "巋然獨存"},
    "751": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht, aber keine automatische MP-Regeneration im Kampf.", "Description_en": "Damage dealt is increased while MP regeneration is stopped.", "Description_fr": "Les dégâts infligés sont augmentés, mais les PM ne se régénèrent plus en combat.", "Description_ja": "与ダメージが上昇する代わりに、戦闘中にＭＰが自然回復しなくなる状態。", "Icon": {"id": "213106", "path": "ui/icon/213000/213106.tex", "path_hr1": "ui/icon/213000/213106_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dunkle Seite", "Name_en": "Darkside", "Name_fr": "Ténèbres intérieures", "Name_ja": "暗黒", "StatusCategory": "1", "row_id": "751", "Description_chs": "以战斗中不会自动恢复魔力为代价提高攻击造成的伤害", "Name_chs": "暗黑", "Description_ko": "적에게 주는 피해량이 증가하는 대신 전투 중에 MP가 자연적으로 회복되지 않는 상태.", "Name_ko": "암흑", "Description_tc": "以戰鬥中不會自動恢復MP為代價提高攻擊造成的傷害", "Name_tc": "暗黑"},
    "752": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächstes in Frage kommendes Kommando wird verstärkt.", "Description_en": "Potency of certain dark knight actions is enhanced.", "Description_fr": "L'effet de certaines actions est renforcé.", "Description_ja": "次の1回の特定のアクションを強化させて発動する状態。", "Icon": {"id": "213107", "path": "ui/icon/213000/213107.tex", "path_hr1": "ui/icon/213000/213107_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dunkle Künste", "Name_en": "Dark Arts", "Name_fr": "Arts ténébreux", "Name_ja": "ダークアーツ", "StatusCategory": "1", "row_id": "752", "Description_chs": "强化下次发动的特定技能", "Name_chs": "暗技", "Description_ko": "직후에 사용하는 특정 기술을 강화한다.", "Name_ko": "어둠의 기교", "Description_tc": "強化下次發動的特定技能", "Name_tc": "暗技"},
    "753": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "213103", "path": "ui/icon/213000/213103.tex", "path_hr1": "ui/icon/213000/213103_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reflexion", "Name_en": "Reprisal", "Name_fr": "Rétorsion", "Name_ja": "リプライザル", "StatusCategory": "2", "row_id": "753", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "雪仇剑", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "앙갚음", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "雪仇劍"},
    "754": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Höhere Chance, beim nächsten Sammelversuch einen Gegenstand zu erhalten.", "Description_en": "Chance of obtaining an item on your next gathering attempt is increased.", "Description_fr": "Les chances d'obtenir un objet en récoltant sont augmentées à la prochaine tentative.", "Description_ja": "次回のみ採集のアイテム獲得率が上昇した状態。", "Icon": {"id": "216007", "path": "ui/icon/216000/216007.tex", "path_hr1": "ui/icon/216000/216007_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sammelrate erhöht (Limit)", "Name_en": "Gathering Rate Up (Limited)", "Name_fr": "Récolte améliorée (limitée)", "Name_ja": "採集獲得率アップ：限定", "StatusCategory": "1", "row_id": "754", "Description_chs": "下一次采集的道具获得率提高", "Name_chs": "采集获得率提升（限定）", "Description_ko": "다음 채집 시 1회에 한해 아이템 획득률이 증가한 상태.", "Name_ko": "채집 획득률 증가(한정)", "Description_tc": "下一次採集的道具獲得率提高", "Name_tc": "採集獲得率提升(限定)"},
    "755": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Höhere Chance, beim nächsten Sammelversuch einen HQ-Gegenstand zu erhalten, falls das grundsätzlich möglich ist.", "Description_en": "Chance of obtaining an HQ item on your next gathering attempt is increased.", "Description_fr": "Les chances d'obtenir un objet HQ en récoltant sont augmentées à la prochaine tentative. Aucune influence pour les objets n'ayant pas de version HQ, ou si le récolteur ne peut pas obtenir de HQ.", "Description_ja": "次回のみ採集のアイテムHQ獲得率が上昇した状態。ただし、プレイヤーがHQ入手不可またはHQが存在しないアイテムには影響しない。", "Icon": {"id": "216008", "path": "ui/icon/216000/216008.tex", "path_hr1": "ui/icon/216000/216008_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sammelglück erhöht (Limit)", "Name_en": "Gathering Fortune Up (Limited)", "Name_fr": "Récolte de qualité (limitée)", "Name_ja": "採集HQ獲得率アップ：限定", "StatusCategory": "1", "row_id": "755", "Description_chs": "下一次采集时获得优质道具的几率增加\n不过对玩家无法获取的优质道具及无优质的道具没有影响", "Name_chs": "采集优质获得率提升（限定）", "Description_ko": "다음 채집 시 1회에 한해 HQ 획득률이 증가한 상태. HQ를 입수할 수 없는 상태가 부여되어 있거나, 채집물이 HQ가 존재하지 않는 아이템이면 효과가 없다.", "Name_ko": "채집 HQ 획득률 증가(한정)", "Description_tc": "下一次採集時獲得優質道具的機率增加\n不過對玩家無法獲取的優質道具及無優質的道具沒有影響", "Name_tc": "採集優質獲得率提升(限定)"},
    "756": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Anzahl der Gegenstände, die beim nächsten Sammelversuch erlangt werden, ist erhöht.", "Description_en": "Number of items obtained on your next gathering attempt is increased.", "Description_fr": "Le nombre d'objets obtenus en récoltant est augmenté à la prochaine tentative.", "Description_ja": "次回のみ採集のアイテム獲得数が上昇した状態。", "Icon": {"id": "216009", "path": "ui/icon/216000/216009.tex", "path_hr1": "ui/icon/216000/216009_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sammelgewinn erhöht (Limit)", "Name_en": "Gathering Yield Up (Limited)", "Name_fr": "Récolte abondante (limitée)", "Name_ja": "採集獲得数アップ：限定", "StatusCategory": "1", "row_id": "756", "Description_chs": "下一次采集的道具获得量提高", "Name_chs": "采集获得数提升（限定）", "Description_ko": "다음 채집 시 1회에 한해 획득 수가 증가하는 상태.", "Name_ko": "채집 획득 수 증가(한정)", "Description_tc": "下一次採集的道具獲得量提高", "Name_tc": "採集獲得數提升(限定)"},
    "757": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Effizienz von sammlerwertsteigernden Kommandos ist erhöht.", "Description_en": "Collectability increase is improved.", "Description_fr": "Les gains de valeur de collection sont augmentés.", "Description_ja": "収集価値の上昇量がブーストされた状態。", "Icon": {"id": "216017", "path": "ui/icon/216000/216017.tex", "path_hr1": "ui/icon/216000/216017_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prüfender Blick", "Name_en": "Scrutiny", "Name_fr": "Inspection rigoureuse", "Name_ja": "集中検分", "StatusCategory": "1", "row_id": "757", "Description_chs": "收藏价值的上升量提高", "Name_chs": "集中检查", "Description_ko": "소장 가치 상승량이 올라간 상태.", "Name_ko": "집중 검사", "Description_tc": "收藏價值的上升量提高", "Name_tc": "集中檢查"},
    "758": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausschuss ist bei der Begutachtung geringer als sonst.", "Description_en": "Item wear increase reduced on next appraisal.", "Description_fr": "Le gain d'usure est réduit lors de la prochaine évaluation.", "Description_ja": "アイテムを選別する際、「負荷」増加率が抑制された状態。", "Icon": {"id": "211010", "path": "ui/icon/211000/211010.tex", "path_hr1": "ui/icon/211000/211010_hr1.tex"}, "MaxStacks": "0", "Name_de": "Äußerste Sorgfalt", "Name_en": "Utmost Caution", "Name_fr": "Attention maximale", "Name_ja": "コーション", "StatusCategory": "1", "row_id": "758", "Description_chs": "甄别道具时的负荷增长率降低", "Name_chs": "极度警戒", "Description_ko": "선별 시 손상도 증가율이 억제된다.", "Name_ko": "고도의 주의력", "Description_tc": "甄別道具時的負荷增長率降低", "Name_tc": "極度警戒"},
    "759": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Chance auf einen Stückzahl-Bonus ist erhöht.", "Description_en": "Increased chance of triggering Gatherer's Boon.", "Description_fr": "Les chances de récolte supplémentaire sont augmentées.", "Description_ja": "獲得数ボーナス発生率が上昇した状態。", "Icon": {"id": "216024", "path": "ui/icon/216000/216024.tex", "path_hr1": "ui/icon/216000/216024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bessere Chancen II", "Name_en": "Gift of the Land II", "Name_fr": "Récolte fertile II", "Name_ja": "獲得数ボーナス発生率アップII", "StatusCategory": "1", "row_id": "759", "Description_chs": "额外采集奖励的发生几率提高", "Name_chs": "额外采集奖励发生率提高II", "Description_ko": "획득 수 보너스 발생률이 증가한 상태.", "Name_ko": "획득 수 보너스 발생률 증가 2", "Description_tc": "額外採集獎勵的發生機率提高", "Name_tc": "額外採集獎勵發生率提高II"},
    "760": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bei der Begutachtung wird kein Sammelversuch verbraucht. ", "Description_en": "The next appraisal will not use a gathering attempt.", "Description_fr": "Le nombre de tentatives ne baisse pas lors de la prochaine évaluation.", "Description_ja": "アイテムを選別する際、採集回数が減少しない状態。", "Icon": {"id": "211011", "path": "ui/icon/211000/211011.tex", "path_hr1": "ui/icon/211000/211011_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fünf Sinne", "Name_en": "Single Mind", "Name_fr": "Esprit résolu", "Name_ja": "シングルマインド", "StatusCategory": "1", "row_id": "760", "Description_chs": "甄别道具时不减少采集次数", "Name_chs": "聚精会神", "Description_ko": "선별 시 채집 횟수가 감소하지 않는다.", "Name_ko": "전력 집중", "Description_tc": "甄別道具時不減少採集次數", "Name_tc": "聚精會神"},
    "761": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Ködern nicht angelbare Fische können gefangen werden.", "Description_en": "Able to land fish and items inaccessible with normal bait or lures.", "Description_fr": "Des poissons impossibles à attraper avec des appâts ou des leurres peuvent être pêchés.", "Description_ja": "釣り餌やルアーでは掛からない魚やアイテムが狙える状態。", "Icon": {"id": "211102", "path": "ui/icon/211000/211102.tex", "path_hr1": "ui/icon/211000/211102_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reißen", "Name_en": "Snagging", "Name_fr": "Casaquage", "Name_ja": "引掛釣り", "StatusCategory": "1", "row_id": "761", "Description_chs": "可以钓上原本的钓饵与拟饵钓不上的鱼或道具", "Name_chs": "钓组", "Description_ko": "미끼나 루어로 잡을 수 없는 물고기나 아이템을 노릴 수 있는 상태.", "Name_ko": "갈고리 낚시", "Description_tc": "可以釣上原本的釣餌與擬餌釣不上的魚或道具", "Name_tc": "釣組"},
    "762": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Normalerweise versteckte Fische können gefunden werden, unabhängig von der bestimmten Zeit, zu der sie normalerweise auftauchen.", "Description_en": "Able to locate fish usually hidden regardless of their normal hours of activity.", "Description_fr": "Les poissons peuvent être pêchés en dehors de leurs heures normales d'activité.", "Description_ja": "時間条件を無視して魚が狙える状態。", "Icon": {"id": "211103", "path": "ui/icon/211000/211103.tex", "path_hr1": "ui/icon/211000/211103_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fischaugen", "Name_en": "Fish Eyes", "Name_fr": "Yeux de poisson", "Name_ja": "フィッシュアイ", "StatusCategory": "1", "row_id": "762", "Description_chs": "可以无视时间条件钓上鱼", "Name_chs": "鱼眼", "Description_ko": "시간 조건을 무시하고 물고기를 노릴 수 있는 상태.", "Name_ko": "물고기의 눈", "Description_tc": "可以無視時間條件釣上魚", "Name_tc": "魚眼"},
    "763": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wartezeit bis zum Anbeißen ist verkürzt.", "Description_en": "The amount of time waiting for a bite is reduced.", "Description_fr": "Le temps d'attente jusqu'à la prochaine touche est réduit.", "Description_ja": "魚のアタリがくるまでの時間が短くなった状態。", "Icon": {"id": "211104", "path": "ui/icon/211000/211104.tex", "path_hr1": "ui/icon/211000/211104_hr1.tex"}, "MaxStacks": "0", "Name_de": "Streuköder", "Name_en": "Chum", "Name_fr": "Amorçage", "Name_ja": "撒き餌", "StatusCategory": "1", "row_id": "763", "Description_chs": "鱼的上钩时间缩短", "Name_chs": "撒饵", "Description_ko": "물고기가 더 빨리 미끼를 물게 되는 상태.", "Name_ko": "밑밥", "Description_tc": "魚的上鉤時間縮短", "Name_tc": "撒餌"},
    "764": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erfolgsquote von Anschlag ist verringert.", "Description_en": "Hook efficiency is reduced.", "Description_fr": "Les chances de réussite de ferrage sont réduites.", "Description_ja": "フッキング成功率が低下した状態。", "Icon": {"id": "211105", "path": "ui/icon/211000/211105.tex", "path_hr1": "ui/icon/211000/211105_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlechter Anschlag", "Name_en": "Inefficient Hooking", "Name_fr": "Chances de ferrage réduites", "Name_ja": "フッキング成功率低下", "StatusCategory": "2", "row_id": "764", "Description_chs": "提钩的成功率有所降低", "Name_chs": "提钩成功率降低", "Description_ko": "낚아채기 성공률이 떨어진 상태.", "Name_ko": "낚아채기 성공률 감소", "Description_tc": "提鉤的成功率有所降低", "Name_tc": "提鉤成功率降低"},
    "765": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Chance auf einen großen Fang, normale wie riesige Fische, ist erhöht.", "Description_en": "Chance of landing fish of greater size is increased.", "Description_fr": "Les chances de pêcher de plus gros poissons, énormes ou non, sont augmentées.", "Description_ja": "ノーマルサイズでも、サイズの大きい個体がかかりやすくなった状態。", "Icon": {"id": "211106", "path": "ui/icon/211000/211106.tex", "path_hr1": "ui/icon/211000/211106_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fangen und Freilassen", "Name_en": "Catch and Release", "Name_fr": "Pêche et remise à l'eau", "Name_ja": "最小サイズ向上", "StatusCategory": "1", "row_id": "765", "Description_chs": "一般尺寸的鱼容易钓出更大的", "Name_chs": "捉放", "Description_ko": "보통 크기 범위라도 비교적 큰 물고기가 잘 잡히게 된 상태.", "Name_ko": "최소 크기 증가", "Description_tc": "一般尺寸的魚容易釣出更大的", "Name_tc": "捉放"},
    "766": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Gestalt eines überlebensgroßen Eorzäers angenommen.", "Description_en": "The fluid has assumed the form of a man.", "Description_fr": "L'ennemi a pris la forme d'un humain.", "Description_ja": "人型の形状を成している状態。", "Icon": {"id": "215669", "path": "ui/icon/215000/215669.tex", "path_hr1": "ui/icon/215000/215669_hr1.tex"}, "MaxStacks": "0", "Name_de": "Anthropomimesis", "Name_en": "Anthropomorph", "Name_fr": "Anthropomorphie", "Name_ja": "人形態", "StatusCategory": "1", "row_id": "766", "Description_chs": "身体呈人类的外形", "Name_chs": "人形态", "Description_ko": "인간 형태를 이루고 있는 상태.", "Name_ko": "인간 형태", "Description_tc": "身體呈人類的外形", "Name_tc": "人形態"},
    "767": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Gestalt einer riesigen Hand angenommen.", "Description_en": "The fluid has assumed the form of a hand.", "Description_fr": "L'ennemi a pris la forme d'une main.", "Description_ja": "手型の形状を成している状態。", "Icon": {"id": "215670", "path": "ui/icon/215000/215670.tex", "path_hr1": "ui/icon/215000/215670_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chiromimesis", "Name_en": "Chiromorph", "Name_fr": "Chiromorphie", "Name_ja": "手形態", "StatusCategory": "1", "row_id": "767", "Description_chs": "身体呈手掌的外形", "Name_chs": "手形态", "Description_ko": "손 형태를 이루고 있는 상태.", "Name_ko": "손 형태", "Description_tc": "身體呈手掌的外形", "Name_tc": "手形態"},
    "768": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Gestalt einer Wasserhose angenommen.", "Description_en": "The fluid has assumed the form of a vortex.", "Description_fr": "L'ennemi a pris la forme d'une trombe marine.", "Description_ja": "竜巻型の形状を成している状態。", "Icon": {"id": "215671", "path": "ui/icon/215000/215671.tex", "path_hr1": "ui/icon/215000/215671_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hydromimesis", "Name_en": "Anemomorph", "Name_fr": "Hélicomorphie", "Name_ja": "竜巻形態", "StatusCategory": "1", "row_id": "768", "Description_chs": "身体呈龙卷风的外形", "Name_chs": "龙卷形态", "Description_ko": "회오리 형태를 이루고 있는 상태.", "Name_ko": "회오리 형태", "Description_tc": "身體呈龍捲風的外形", "Name_tc": "龍捲形態"},
    "769": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Rotglühende Ketten versengen das Fleisch und verursachen schrittweise Schaden.", "Description_en": "Red-hot chains sear the flesh on your body, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis à cause des brûlures causées par les chaînes.", "Description_ja": "炎の鎖で繋がれ、ＨＰが徐々に失われる状態。", "Icon": {"id": "215666", "path": "ui/icon/215000/215666.tex", "path_hr1": "ui/icon/215000/215666_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brennende Ketten", "Name_en": "Burning Chains", "Name_fr": "Chaînes brûlantes", "Name_ja": "炎の鎖", "StatusCategory": "2", "row_id": "769", "Description_chs": "被火焰链连接，体力逐渐减少", "Name_chs": "火焰链", "Description_ko": "불꽃 사슬에 묶여 HP가 서서히 줄어드는 상태.", "Name_ko": "불꽃 사슬", "Description_tc": "被烈焰鏈連接，HP逐漸減少", "Name_tc": "烈焰鏈"},
    "770": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "770", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "771": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "771", "Description_chs": "初次执行当前任务，在讨伐敌人时获得的经验值和金币会有所增加，并且会为小队队友带来超越之力", "Name_chs": "新人加成", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "772": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "772", "Description_chs": "小队中存在初次执行当前任务的队员时获得的效果，能够提升最大体力，同时攻击造成的伤害及治疗魔法的治疗量也会增加", "Name_chs": "新人超越之力", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "773": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Richtungsbedingungen für Kommandos werden als erfüllt betrachtet.", "Description_en": "All action direction requirements are nullified.", "Description_fr": "Les actions directionnelles réussissent dans n'importe quelle position.", "Description_ja": "方向指定条件のあるアクションをどの方向から実行しても成功させる状態。", "Icon": {"id": "214819", "path": "ui/icon/214000/214819.tex", "path_hr1": "ui/icon/214000/214819_hr1.tex"}, "MaxStacks": "0", "Name_de": "Überschwang", "Name_en": "Enliven", "Name_fr": "Remotivation", "Name_ja": "奮起", "StatusCategory": "1", "row_id": "773", "Description_chs": "无视自身技能的方向要求", "Name_chs": "奋起", "Description_ko": "공격 방향 조건이 있는 기술이 어떤 방향에서나 성공하는 상태.", "Name_ko": "분발", "Description_tc": "無視自身技能的方向要求", "Name_tc": "奮起"},
    "774": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "774", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "775": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden. ", "Description_en": "Invulnerable to all damage.", "Description_fr": "Aucun dégât n'est subi.", "Description_ja": "被ダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unverwundbar", "Name_en": "Invincibility", "Name_fr": "Invulnérable", "Name_ja": "無敵", "StatusCategory": "1", "row_id": "775", "Description_chs": "一切攻击都无法造成伤害", "Name_chs": "无敌", "Description_ko": "받는 피해를 무효화하는 상태.", "Name_ko": "무적", "Description_tc": "一切攻擊都無法造成傷害", "Name_tc": "無敵"},
    "776": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden. ", "Description_en": "Invulnerable to all damage.", "Description_fr": "Aucun dégât n'est subi.", "Description_ja": "被ダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unverwundbar", "Name_en": "Invincibility", "Name_fr": "Invulnérable", "Name_ja": "無敵", "StatusCategory": "1", "row_id": "776", "Description_chs": "一切攻击都无法造成伤害", "Name_chs": "无敌", "Description_ko": "받는 피해를 무효화하는 상태.", "Name_ko": "무적", "Description_tc": "一切攻擊都無法造成傷害", "Name_tc": "無敵"},
    "777": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Nichtsbarriere blockiert jeden eingehenden Schaden und lässt jeden ausgehenden Angriff kritisch treffen.", "Description_en": "A voidal barrier is nullifying damage and granting critical damage for all attacks.", "Description_fr": "Une barrière issue du néant réduit les dégâts subis et fait de toutes les attaques des coups critiques.", "Description_ja": "ヴォイドの加護を得て、一定量のダメージを軽減するバリア効果が付与された状態。効果中はすべての攻撃がクリティカルになる。", "Icon": {"id": "215753", "path": "ui/icon/215000/215753.tex", "path_hr1": "ui/icon/215000/215753_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nichtssegen", "Name_en": "Blessing of the Void", "Name_fr": "Bénédiction du néant", "Name_ja": "ヴォイドの加護", "StatusCategory": "1", "row_id": "777", "Description_chs": "受到了虚无界的加护，为自身附加能够抵消一定伤害的防护罩，效果中发动的所有攻击都会暴击", "Name_chs": "虚无界的加护", "Description_ko": "보이드의 가호로 보호막이 생성되어 일정량의 피해를 무효화하는 상태. 효과 적용 중에는 모든 공격이 극대화된다.", "Name_ko": "보이드의 가호", "Description_tc": "受到了虛無界的加護，為自身附加能夠抵消一定傷害的防護罩，效果中發動的所有攻擊都會暴擊", "Name_tc": "虛無界的加護"},
    "778": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Beherrscht den Boden völlig. ", "Description_en": "The land is under unwavering rule.", "Description_fr": "Un lien sacré avec la terre a été créé.", "Description_ja": "土地を支配している状態。", "Icon": {"id": "215794", "path": "ui/icon/215000/215794.tex", "path_hr1": "ui/icon/215000/215794_hr1.tex"}, "MaxStacks": "0", "Name_de": "Irdischer Pakt", "Name_en": "Earthen Accord", "Name_fr": "Accord terrestre", "Name_ja": "土の契り", "StatusCategory": "1", "row_id": "778", "Description_chs": "掌握了脚下这片土地的支配权", "Name_chs": "土之协议", "Description_ko": "땅을 지배하는 상태.", "Name_ko": "땅의 계약", "Description_tc": "掌握了腳下這片土地的支配權", "Name_tc": "土之協議"},
    "779": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Geist und Körper sind vorübergehend voneinander gelöst.", "Description_en": "Spirit and body are temporarily disjoined.", "Description_fr": "L'âme et le corps sont séparés l'un de l'autre.", "Description_ja": "身体と魂が分離してしまった状態。", "Icon": {"id": "215797", "path": "ui/icon/215000/215797.tex", "path_hr1": "ui/icon/215000/215797_hr1.tex"}, "MaxStacks": "0", "Name_de": "Außerkörperlichkeit", "Name_en": "Out of Body", "Name_fr": "Dissociation corps-âme", "Name_ja": "幽体離脱", "StatusCategory": "2", "row_id": "779", "Description_chs": "身体和灵魂分离", "Name_chs": "幽体脱离", "Description_ko": "육체와 혼이 분리된 상태.", "Name_ko": "유체이탈", "Description_tc": "身體和靈魂分離", "Name_tc": "幽體脫離"},
    "780": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Besitzt Kräfte, die diejenigen einfacher Sterblicher transzendieren.", "Description_en": "Strength is transcending that of mere mortals.", "Description_fr": "Un pouvoir similaire à l'Écho a été obtenu artificiellement.", "Description_ja": "人工的な超える力を発動している状態。", "Icon": {"id": "215795", "path": "ui/icon/215000/215795.tex", "path_hr1": "ui/icon/215000/215795_hr1.tex"}, "MaxStacks": "0", "Name_de": "Übernatürliche Kraft", "Name_en": "Resonant", "Name_fr": "Résonnant", "Name_ja": "超越者", "StatusCategory": "1", "row_id": "780", "Description_chs": "通过人工手段强制发动超越之力", "Name_chs": "超越者", "Description_ko": "인공적으로 부여한 초월하는 힘을 발동한 상태.", "Name_ko": "초월자", "Description_tc": "透過人工手段強制發動超越之力", "Name_tc": "超越者"},
    "781": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zu viel Äther verhindert die Entfesselung übernatürlicher Kräfte.", "Description_en": "Overexposure to concentrated aether is preventing resonation.", "Description_fr": "Des perturbations dans l'éther gênent les pouvoirs de Résonnant.", "Description_ja": "エーテル酔いが発生し、超越者の力が発動できない状態。", "Icon": {"id": "215796", "path": "ui/icon/215000/215796.tex", "path_hr1": "ui/icon/215000/215796_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherüberreizung", "Name_en": "Aether Sickness", "Name_fr": "Ivresse éthérée", "Name_ja": "エーテル酔い", "StatusCategory": "2", "row_id": "781", "Description_chs": "摄入过量以太而感到眩晕，无法发动超越者的力量", "Name_chs": "醉以太", "Description_ko": "에테르 멀미 때문에 초월자의 힘을 발동할 수 없는 상태.", "Name_ko": "에테르 멀미", "Description_tc": "攝入過量乙太而感到眩暈，無法發動超越者的力量", "Name_tc": "醉乙太"},
    "782": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Kraft des Ame no Habakiri ist entfesselt.", "Description_en": "The true power of Ame-no-Habakiri is unleashed.", "Description_fr": "Le véritable pouvoir d'Ame no Habakiri est libéré.", "Description_ja": "妖刀アメノハバキリの力を解放した状態。", "Icon": {"id": "215802", "path": "ui/icon/215000/215802.tex", "path_hr1": "ui/icon/215000/215802_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entfesselte Klinge", "Name_en": "Unbridled", "Name_fr": "Pouvoir déchaîné", "Name_ja": "妖刀解放", "StatusCategory": "1", "row_id": "782", "Description_chs": "解放出妖刀天羽羽斩的全部力量", "Name_chs": "妖刀解放", "Description_ko": "요도 '아메노하바키리'의 힘을 해방한 상태.", "Name_ko": "요도 해방", "Description_tc": "解放出妖刀天羽羽斬的全部力量", "Name_tc": "妖刀解放"},
    "783": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "783", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "784": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit dem Blut Nichtsgesandter verschmiert, das den erlittenen Schaden erhöht.", "Description_en": "Covered in voidsent blood. Damage taken is increased.", "Description_fr": "Les dégâts subis sont augmentés à cause du sang du néant qui recouvre le corps.", "Description_ja": "妖異の血を浴びた状態。被ダメージが上昇する。", "Icon": {"id": "215675", "path": "ui/icon/215000/215675.tex", "path_hr1": "ui/icon/215000/215675_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nichtsblut", "Name_en": "Voidblood", "Name_fr": "Sang du néant", "Name_ja": "妖異の血", "StatusCategory": "2", "row_id": "784", "Description_chs": "被妖异之血所浸湿，受到攻击的伤害增加", "Name_chs": "妖异之血", "Description_ko": "요마의 피를 뒤집어쓴 상태. 받는 피해량이 증가한다.", "Name_ko": "요마의 피", "Description_tc": "被妖異之血所浸濕，受到攻擊的傷害增加", "Name_tc": "妖異之血"},
    "785": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit der nymischen Pest infiziert. Führt unbehandelt zur Verwandlung in einen Tomberry.", "Description_en": "Infected with the Nymian Plague. If not cured, you will transform into a tonberry.", "Description_fr": "Début d'infection qui transforme en tomberry à terme.", "Description_ja": "トンベリ病に感染した状態。治療しないと、トンベリ化してしまう。", "Icon": {"id": "218281", "path": "ui/icon/218000/218281.tex", "path_hr1": "ui/icon/218000/218281_hr1.tex"}, "MaxStacks": "4", "Name_de": "Nym-Pest", "Name_en": "Nymian Plague", "Name_fr": "Lèpre du tomberry", "Name_ja": "トンベリ病", "StatusCategory": "2", "row_id": "785", "Description_chs": "感染了尼姆瘟疫，不尽快治疗的话就会冬贝利化", "Name_chs": "尼姆瘟疫", "Description_ko": "톤베리병에 감염된 상태. 치료하지 않으면 톤베리로 변한다.", "Name_ko": "톤베리병", "Description_tc": "感染了尼姆瘟疫，不儘快治療的話就會提燈怪化", "Name_tc": "尼姆瘟疫"},
    "786": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Kritische Trefferrate ist erhöht.", "Description_en": "Critical hit rate is increased.", "Description_fr": "Les chances de critiques sont augmentées.", "Description_ja": "クリティカル発動率が向上した状態。", "Icon": {"id": "212578", "path": "ui/icon/212000/212578.tex", "path_hr1": "ui/icon/212000/212578_hr1.tex"}, "MaxStacks": "0", "Name_de": "Litanei der Schlacht", "Name_en": "Battle Litany", "Name_fr": "Litanie combattante", "Name_ja": "バトルリタニー", "StatusCategory": "1", "row_id": "786", "Description_chs": "暴击发动率提高", "Name_chs": "战斗连祷", "Description_ko": "극대화 발동률이 증가한 상태.", "Name_ko": "전투 기도", "Description_tc": "暴擊發動率提高", "Name_tc": "戰鬥連禱"},
    "787": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Übernimmt Feindseligkeit von dem verursachenden Ninja.", "Description_en": "A portion of enmity generated by a ninja is being directed to you.", "Description_fr": "Reçoit une partie de l'inimitié générée par le ninja manipulateur d'ombre.", "Description_ja": "忍者が発生させる敵視の一部を移される状態。", "Icon": {"id": "212907", "path": "ui/icon/212000/212907.tex", "path_hr1": "ui/icon/212000/212907_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenwandler", "Name_en": "Silhouette", "Name_fr": "Silhouette", "Name_ja": "影渡［被］", "StatusCategory": "1", "row_id": "787", "Description_chs": "忍者所造成的一部分仇恨转移给自身", "Name_chs": "重影", "Description_ko": "닌자가 발생시킨 적개심 중 일부를 넘겨받고 있는 상태.", "Name_ko": "그림자 이동 대상", "Description_tc": "忍者所造成的一部分仇恨轉移給自身", "Name_tc": "重影"},
    "788": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gibt Feindseligkeit an ein Ziel weiter.", "Description_en": "A portion of enmity generated is being directed to a party member.", "Description_fr": "Redirige une partie de l'inimitié générée vers un équipier.", "Description_ja": "自身が発生させる敵視の一部を対象に移す状態。", "Icon": {"id": "212908", "path": "ui/icon/212000/212908.tex", "path_hr1": "ui/icon/212000/212908_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenwandler", "Name_en": "Shadewalker", "Name_fr": "Manipulateur d'ombre", "Name_ja": "影渡", "StatusCategory": "1", "row_id": "788", "Description_chs": "将自身所造成的一部分仇恨转移给目标", "Name_chs": "影渡", "Description_ko": "자신이 발생시킨 적개심 중 일부를 대상에게 넘겨주고 있는 상태.", "Name_ko": "그림자 이동", "Description_tc": "將自身所造成的一部分仇恨轉移給目標", "Name_tc": "影渡"},
    "789": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Erzeugt weniger Feindseligkeit als gewöhnlich.", "Description_en": "Enmity generation is reduced.", "Description_fr": "L'inimitié générée est réduite.", "Description_ja": "敵視上昇が抑えられた状態。", "Icon": {"id": "212909", "path": "ui/icon/212000/212909.tex", "path_hr1": "ui/icon/212000/212909_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rauchschwaden", "Name_en": "Smoke Screen", "Name_fr": "Écran de fumée", "Name_ja": "煙玉", "StatusCategory": "1", "row_id": "789", "Description_chs": "抑制仇恨上升", "Name_chs": "烟雾弹", "Description_ko": "적개심 상승이 억제된 상태.", "Name_ko": "연막탄", "Description_tc": "抑制仇恨上升", "Name_tc": "煙霧彈"},
    "790": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächste auf ein Einzelziel gerichtete Waffenfertigkeit wird mehrmals ausgeführt.", "Description_en": "Next weaponskill will be executed multiple times.", "Description_fr": "Plusieurs coups sont portés lors de la prochaine technique d'arme.", "Description_ja": "自身が次に実行するウェポンスキルの攻撃回数が増加する状態。", "Icon": {"id": "212910", "path": "ui/icon/212000/212910.tex", "path_hr1": "ui/icon/212000/212910_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dualität", "Name_en": "Duality", "Name_fr": "Dualité", "Name_ja": "一双", "StatusCategory": "1", "row_id": "790", "Description_chs": "自身发动的下一次战技会变为多次攻击", "Name_chs": "双击", "Description_ko": "다음에 사용하는 무기 기술의 공격 횟수가 증가하는 상태.", "Name_ko": "일쌍", "Description_tc": "自身發動的下一次戰技會變為多次攻擊", "Name_tc": "雙擊"},
    "791": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von Heilmagie ist erhöht.", "Description_en": "Healing magic potency is increased.", "Description_fr": "La puissance de la magie curative est augmentée.", "Description_ja": "回復魔法の回復量が向上した状態。", "Icon": {"id": "212805", "path": "ui/icon/212000/212805.tex", "path_hr1": "ui/icon/212000/212805_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dissipation", "Name_en": "Dissipation", "Name_fr": "Dissipation", "Name_ja": "転化", "StatusCategory": "1", "row_id": "791", "Description_chs": "发动治疗魔法的治疗量提高", "Name_chs": "转化", "Description_ko": "회복마법 회복량이 증가한 상태.", "Name_ko": "에테르 전환", "Description_tc": "發動治療魔法的治療量提高", "Name_tc": "轉化"},
    "792": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächste erlangte Dynamisieren- oder Katalyse-Barriere wird aufgehoben und in LP-Regeneration in Höhe der Schadensreduktion umgewandelt.", "Description_en": "The next Galvanize and Catalyze statuses are transformed into HP recovery equaling the amount of damage reduction intended for their barriers.", "Description_fr": "Le prochain effet Réconfort ou Exhortation à être appliqué devient une récupération de PV équivalente au montant de dégâts que la barrière devait annuler.", "Description_ja": "次に詠唱する鼓舞効果および激励効果を伴う回復魔法について、バリア効果を発生させない代わりにその分を回復効果にして発動させる状態。", "Icon": {"id": "212806", "path": "ui/icon/212000/212806.tex", "path_hr1": "ui/icon/212000/212806_hr1.tex"}, "MaxStacks": "0", "Name_de": "Apotropaion", "Name_en": "Emergency Tactics", "Name_fr": "Stratagème de l'urgence", "Name_ja": "応急戦術", "StatusCategory": "1", "row_id": "792", "Description_chs": "下次咏唱附有鼓舞效果及激励效果的治疗魔法时，将其中的防护罩效果转化为治疗效果", "Name_chs": "应急战术", "Description_ko": "회복마법의 보호막 효과를 직접 회복으로 전환하는 상태.", "Name_ko": "응급전술", "Description_tc": "下次詠唱附有鼓舞效果及激勵效果的治療魔法時，將其中的防護罩效果轉化為治療效果", "Name_tc": "應急戰術"},
    "793": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das erste Chakra ist geöffnet.", "Description_en": "The first chakra is open.", "Description_fr": "Le premier chakra est ouvert.", "Description_ja": "闘気を溜めている状態。", "Icon": {"id": "218301", "path": "ui/icon/218000/218301.tex", "path_hr1": "ui/icon/218000/218301_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erstes Schatten-Chakra", "Name_en": "First Chakra", "Name_fr": "Premier chakra", "Name_ja": "闘気", "StatusCategory": "1", "row_id": "793", "Description_chs": "体内积蓄着斗气", "Name_chs": "斗气", "Description_ko": "투기를 모은 상태.", "Name_ko": "투기", "Description_tc": "體內積蓄著鬥氣", "Name_tc": "鬥氣"},
    "794": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das erste und zweite Chakra sind geöffnet.", "Description_en": "The first and second chakra are open.", "Description_fr": "Les premier et deuxième chakras sont ouverts.", "Description_ja": "闘気を溜めている状態。", "Icon": {"id": "218302", "path": "ui/icon/218000/218302.tex", "path_hr1": "ui/icon/218000/218302_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zweites Schatten-Chakra", "Name_en": "Second Chakra", "Name_fr": "Deuxième chakra", "Name_ja": "闘気II", "StatusCategory": "1", "row_id": "794", "Description_chs": "体内积蓄着斗气", "Name_chs": "斗气II", "Description_ko": "투기를 모은 상태.", "Name_ko": "투기 2", "Description_tc": "體內積蓄著鬥氣", "Name_tc": "鬥氣II"},
    "795": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das erste, zweite und dritte Chakra sind geöffnet.", "Description_en": "The first, second, and third chakra are open.", "Description_fr": "Les premier, deuxième et troisième chakras sont ouverts.", "Description_ja": "闘気を溜めている状態。", "Icon": {"id": "218303", "path": "ui/icon/218000/218303.tex", "path_hr1": "ui/icon/218000/218303_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drittes Schatten-Chakra", "Name_en": "Third Chakra", "Name_fr": "Troisième chakra", "Name_ja": "闘気III", "StatusCategory": "1", "row_id": "795", "Description_chs": "体内积蓄着斗气", "Name_chs": "斗气III", "Description_ko": "투기를 모은 상태.", "Name_ko": "투기 3", "Description_tc": "體內積蓄著鬥氣", "Name_tc": "鬥氣III"},
    "796": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das erste, zweite, dritte und vierte Chakra sind geöffnet.", "Description_en": "The first, second, third, and fourth chakra are open.", "Description_fr": "Les premier, deuxième, troisième et quatrième chakras sont ouverts.", "Description_ja": "闘気を溜めている状態。", "Icon": {"id": "218304", "path": "ui/icon/218000/218304.tex", "path_hr1": "ui/icon/218000/218304_hr1.tex"}, "MaxStacks": "0", "Name_de": "Viertes Schatten-Chakra", "Name_en": "Fourth Chakra", "Name_fr": "Quatrième chakra", "Name_ja": "闘気IV", "StatusCategory": "1", "row_id": "796", "Description_chs": "体内积蓄着斗气", "Name_chs": "斗气IV", "Description_ko": "투기를 모은 상태.", "Name_ko": "투기 4", "Description_tc": "體內積蓄著鬥氣", "Name_tc": "鬥氣IV"},
    "797": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das erste, zweite, dritte, vierte und fünfte Chakra sind geöffnet.", "Description_en": "The first, second, third, fourth, and fifth chakra are open.", "Description_fr": "Les premier, deuxième, troisième, quatrième et cinquième chakras sont ouverts.", "Description_ja": "闘気を溜めている状態。", "Icon": {"id": "218305", "path": "ui/icon/218000/218305.tex", "path_hr1": "ui/icon/218000/218305_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fünftes Schatten-Chakra", "Name_en": "Fifth Chakra", "Name_fr": "Cinquième chakra", "Name_ja": "闘気V", "StatusCategory": "1", "row_id": "797", "Description_chs": "体内积蓄着斗气", "Name_chs": "斗气V", "Description_ko": "투기를 모은 상태.", "Name_ko": "투기 5", "Description_tc": "體內積蓄著鬥氣", "Name_tc": "鬥氣V"},
    "798": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Swift air currents are tearing at the flesh causing wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "212630", "path": "ui/icon/212000/212630.tex", "path_hr1": "ui/icon/212000/212630_hr1.tex"}, "MaxStacks": "0", "Name_de": "Windga", "Name_en": "Aero III", "Name_fr": "Méga Vent", "Name_ja": "エアロガ", "StatusCategory": "2", "row_id": "798", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "暴风", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "에어로가", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "大勁風"},
    "799": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Intervalle von Auto-Attacke sowie die (Re-)Aktivierungszeit von Waffenfertigkeiten und Zaubern sind verkürzt.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "212807", "path": "ui/icon/212000/212807.tex", "path_hr1": "ui/icon/212000/212807_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feenwind", "Name_en": "Fey Wind", "Name_fr": "Vent féerique", "Name_ja": "フェイウィンド", "StatusCategory": "1", "row_id": "799", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "异想的流光", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "요정의 바람", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "異想的流光"},
    "800": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "800", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "801": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "217001", "path": "ui/icon/217000/217001.tex", "path_hr1": "ui/icon/217000/217001_hr1.tex"}, "MaxStacks": "8", "Name_de": "Gift", "Name_en": "Poison", "Name_fr": "Poison", "Name_ja": "毒", "StatusCategory": "2", "row_id": "801", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "中毒", "Description_ko": "독에 빠져 HP가 서서히 줄어드는 상태.", "Name_ko": "독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "中毒"},
    "802": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fang und Klaue kann ausgeführt werden.", "Description_en": "Able to execute Fang and Claw.", "Description_fr": "Capable d'utiliser Croc-et-griffe.", "Description_ja": "竜牙竜爪を実行できる状態。", "Icon": {"id": "212579", "path": "ui/icon/212000/212579.tex", "path_hr1": "ui/icon/212000/212579_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fang und Klaue", "Name_en": "Fang and Claw Bared", "Name_fr": "Croc-et-griffe préparé", "Name_ja": "竜牙竜爪実行可", "StatusCategory": "1", "row_id": "802", "Description_chs": "可以发动龙牙龙爪", "Name_chs": "龙牙龙爪预备", "Description_ko": "용의 발톱을 실행할 수 있는 상태.", "Name_ko": "용의 발톱 시전 가능", "Description_tc": "可以發動龍牙龍爪", "Name_tc": "龍牙龍爪預備"},
    "803": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fächerstoß kann ausgeführt werden.", "Description_en": "Able to execute Wheeling Thrust.", "Description_fr": "Capable d'utiliser Percée tournante.", "Description_ja": "竜尾大車輪を実行できる状態。", "Icon": {"id": "212580", "path": "ui/icon/212000/212580.tex", "path_hr1": "ui/icon/212000/212580_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fächerstoß", "Name_en": "Wheel in Motion", "Name_fr": "Percée tournante préparée", "Name_ja": "竜尾大車輪実行可", "StatusCategory": "1", "row_id": "803", "Description_chs": "可以发动龙尾大回旋", "Name_chs": "龙尾大回旋预备", "Description_ko": "용의 꼬리를 실행할 수 있는 상태.", "Name_ko": "용의 꼬리 시전 가능", "Description_tc": "可以發動龍尾大迴旋", "Name_tc": "龍尾大迴旋預備"},
    "804": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "217301", "path": "ui/icon/217000/217301.tex", "path_hr1": "ui/icon/217000/217301_hr1.tex"}, "MaxStacks": "8", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "804", "Description_chs": "受到攻击的伤害减少", "Name_chs": "受伤减轻", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "受傷減輕"},
    "805": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Finden von Sammlerstücken möglich.", "Description_en": "Able to discern the location of collectables.", "Description_fr": "Des objets de collection peuvent être découverts.", "Description_ja": "アイテムを収集品として採集できる状態。", "Icon": {"id": "211008", "path": "ui/icon/211000/211008.tex", "path_hr1": "ui/icon/211000/211008_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sammlergespür", "Name_en": "Collect", "Name_fr": "Gant de collectionneur", "Name_ja": "収集品採集", "StatusCategory": "1", "row_id": "805", "Description_chs": "可以辨别出采集目标中值得收藏的部分", "Name_chs": "收藏品采集", "Description_ko": "아이템을 소장품으로 채집할 수 있는 상태.", "Name_ko": "소장품 채집", "Description_tc": "可以辨別出採集目標中值得收藏的部分", "Name_tc": "收藏品採集"},
    "806": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "217101", "path": "ui/icon/217000/217101.tex", "path_hr1": "ui/icon/217000/217101_hr1.tex"}, "MaxStacks": "16", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "806", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "807": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eigener Äther ist mit dem Bahamuts harmonisiert.", "Description_en": "Aether within the body is attuned to the aethertrails left by the dreadwyrm Bahamut.", "Description_fr": "L'éther corporel est accordé avec celui du Primordial Bahamut.", "Description_ja": "自身のエーテルを、龍神バハムートに同化させた状態。", "Icon": {"id": "218341", "path": "ui/icon/218000/218341.tex", "path_hr1": "ui/icon/218000/218341_hr1.tex"}, "MaxStacks": "3", "Name_de": "Bahamut-Äther", "Name_en": "Aethertrail Attunement", "Name_fr": "Éther de Bahamut", "Name_ja": "バハムートエーテル", "StatusCategory": "1", "row_id": "807", "Description_chs": "令自身的以太和龙神巴哈姆特同调", "Name_chs": "龙神同调", "Description_ko": "자신의 에테르를 용신 바하무트와 동화시킨 상태.", "Name_ko": "바하무트 에테르", "Description_tc": "令自身的乙太和龍神巴哈姆特同調", "Name_tc": "龍神同調"},
    "808": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Magieschaden ist durch die Harmonisierung mit Bahamuts Äther erhöht.", "Description_en": "Drawing on the power of Bahamut, increasing magic damage dealt.", "Description_fr": "Les dégâts magiques infligés sont augmentés grâce à l'éther de Bahamut.", "Description_ja": "龍神バハムートの力により与魔法ダメージが上昇している状態。", "Icon": {"id": "212680", "path": "ui/icon/212000/212680.tex", "path_hr1": "ui/icon/212000/212680_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bahamut-Trance", "Name_en": "Dreadwyrm Trance", "Name_fr": "Transe-Bahamut", "Name_ja": "トランス・バハムート", "StatusCategory": "1", "row_id": "808", "Description_chs": "得到了龙神巴哈姆特之力，魔法所造成的伤害提高", "Name_chs": "龙神附体", "Description_ko": "용신 바하무트의 힘을 얻어, 마법 공격으로 주는 피해량이 증가한 상태.", "Name_ko": "바하무트 빙의", "Description_tc": "得到了龍神巴哈姆特之力，魔法所造成的傷害提高", "Name_tc": "龍神附體"},
    "809": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Klebriger Auswurf behindert die Bewegung und verursacht schrittweise Schaden.", "Description_en": "Viscous discharge is hampering movement and inflicting damage over time.", "Description_fr": "Du mucus recouvre le corps, ralentissant les mouvements, et des dégâts périodiques sont subis.", "Description_ja": "粘液が付着し、動きが鈍くなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "215609", "path": "ui/icon/215000/215609.tex", "path_hr1": "ui/icon/215000/215609_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schleim", "Name_en": "Slime", "Name_fr": "Mucus", "Name_ja": "粘液", "StatusCategory": "2", "row_id": "809", "Description_chs": "身上粘粘的，动作迟缓，体力逐渐流失", "Name_chs": "粘液", "Description_ko": "점액이 묻어 움직임이 둔해진 상태. HP가 서서히 줄어든다.", "Name_ko": "점액", "Description_tc": "身上黏黏的，動作遲緩，HP逐漸流失", "Name_tc": "黏液"},
    "810": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fast alle erlittenen Attacken führen nicht zu K. o., sondern zu Erweckter.", "Description_en": "Unable to be KO'd by most attacks. Status changed to Walking Dead in most cases when HP is reduced to 0.", "Description_fr": "Bénéficie de l'effet Marcheur des limbes, si les dégâts subis suffisent à causer l'état inconscient. Certaines attaques annulent cet effet.", "Description_ja": "戦闘不能に至るダメージを受けた場合にＨＰ1の状態となり「ウォーキングデッド」が付与される状態。ただし、一部の攻撃には無効化される。", "Icon": {"id": "213115", "path": "ui/icon/213000/213115.tex", "path_hr1": "ui/icon/213000/213115_hr1.tex"}, "MaxStacks": "0", "Name_de": "Totenerweckung", "Name_en": "Living Dead", "Name_fr": "Mort-vivant", "Name_ja": "リビングデッド", "StatusCategory": "1", "row_id": "810", "Description_chs": "受到致命伤害时体力减为1，并附加死而不僵状态\n但是对部分攻击无效", "Name_chs": "行尸走肉", "Description_ko": "전투불능이 될 만한 피해를 받으면 HP가 1 남고 '움직이는 시체'가 부여되는 상태. 단, 일부 공격에는 통하지 않는다.", "Name_ko": "산송장", "Description_tc": "受到致命傷害時HP減為1，並附加死而不僵狀態\n但是對部分攻擊無效", "Name_tc": "行屍走肉"},
    "811": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die meisten Attacken verringern die LP auf nicht weniger als 1. Geht k. o., wenn nicht vor Ende des Effekts insgesamt 100 % der Maximal-LP geheilt wurden. Eigene Waffenfertigkeiten und Magie regenerieren LP.", "Description_en": "Most attacks will not reduce HP below 1. Restoring HP with each weaponskill successfully delivered and spell cast. The inability to restore 100% of HP before timer runs out will result in KO.", "Description_fr": "Les PV ne peuvent pas être réduits en dessous de 1 par la plupart des attaques. Le personnage tombera inconscient si les PV ne sont pas restaurés à 100% avant la fin de l'effet. Absorbe des PV lorsque des techniques d'arme ou des sorts touchent.", "Description_ja": "一部を除くすべての攻撃に対してＨＰが1より減ることがない状態。十分な回復効果を得られないまま効果が切れると戦闘不能になる。また、自身のウェポンスキルおよび魔法による攻撃が命中するとＨＰを回復する状態。", "Icon": {"id": "213116", "path": "ui/icon/213000/213116.tex", "path_hr1": "ui/icon/213000/213116_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erweckter", "Name_en": "Walking Dead", "Name_fr": "Marcheur des limbes", "Name_ja": "ウォーキングデッド", "StatusCategory": "2", "row_id": "811", "Description_chs": "除特定攻击之外其他所有对自身发动的攻击均无法令体力减少到1以下，在效果结束前没有得到足够的治疗便会陷入无法战斗状态\n同时，自身发动战技或魔法攻击命中时可以恢复体力", "Name_chs": "死而不僵", "Description_ko": "일부 공격을 제외하고 피격 시 HP가 1 미만으로 떨어지지 않는 상태. 지속시간 안에 일정량 이상 회복하지 못하면 전투불능이 된다.\n자신의 무기 기술 및 마법 공격이 명중하면 HP가 회복된다.", "Name_ko": "움직이는 시체", "Description_tc": "除特定攻擊之外其他所有對自身發動的攻擊均無法令HP減少到1以下，在效果結束前沒有得到足夠的治療便會陷入無法戰鬥狀態\n同時，自身發動戰技或魔法攻擊命中時可以恢復HP", "Name_tc": "死而不僵"},
    "812": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist verringert.", "Description_en": "Magic damage taken is reduced.", "Description_fr": "Les dégâts magiques reçus sont réduits.", "Description_ja": "受ける魔法ダメージが軽減される状態。", "Icon": {"id": "215056", "path": "ui/icon/215000/215056.tex", "path_hr1": "ui/icon/215000/215056_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Magie-Verwundbarkeit", "Name_en": "Magic Vulnerability Down", "Name_fr": "Vulnérabilité magique diminuée", "Name_ja": "被魔法ダメージ軽減", "StatusCategory": "1", "row_id": "812", "Description_chs": "受到魔法攻击的伤害减少", "Name_chs": "魔法受伤减轻", "Description_ko": "마법 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "받는 마법 피해량 감소", "Description_tc": "受到魔法攻擊的傷害減少", "Name_tc": "魔法受傷減輕"},
    "813": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Paraderate und Ausweichrate sind erhöht.", "Description_en": "Parry and evasion rates are increased.", "Description_fr": "Les chances de parade et l'esquive sont augmentées.", "Description_ja": "受け流し発動率と回避率が向上した状態。", "Icon": {"id": "213111", "path": "ui/icon/213000/213111.tex", "path_hr1": "ui/icon/213000/213111_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dunkler Tanz", "Name_en": "Dark Dance", "Name_fr": "Danse ténébreuse", "Name_ja": "ダークダンス", "StatusCategory": "1", "row_id": "813", "Description_chs": "招架发动率和回避率提高", "Name_chs": "暗中起舞", "Description_ko": "받아넘기기 발동률과 회피율이 올라간 상태.", "Name_ko": "어둠의 춤", "Description_tc": "招架發動率和迴避率提高", "Name_tc": "暗中起舞"},
    "814": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächste Entfesselung kostet keine MP.", "Description_en": "Next Unleash will not require any MP to cast.", "Description_fr": "Le prochain Déchaînement ne consomme aucun PM.", "Description_ja": "次に詠唱するアンリーシュの消費ＭＰを0にする状態。", "Icon": {"id": "213117", "path": "ui/icon/213000/213117.tex", "path_hr1": "ui/icon/213000/213117_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entfesselung", "Name_en": "Enhanced Unleash", "Name_fr": "Déchaînement déchaîné", "Name_ja": "アンリーシュ効果アップ", "StatusCategory": "1", "row_id": "814", "Description_chs": "下次咏唱释放时不会消耗魔力", "Name_chs": "释放效果提高", "Description_ko": "다음에 시전하는 촉발의 소비 MP가 0이 된 상태.", "Name_ko": "촉발 효과 향상", "Description_tc": "下次詠唱釋放時不會消耗MP", "Name_tc": "釋放效果提高"},
    "815": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächster Harmonieaspekt II trifft kritisch.", "Description_en": "Next Benefic II will restore critical HP.", "Description_fr": "La prochaine Bienfaisance II est critique.", "Description_ja": "次に詠唱するベネフィラが必ずクリティカルヒットする状態。", "Icon": {"id": "213228", "path": "ui/icon/213000/213228.tex", "path_hr1": "ui/icon/213000/213228_hr1.tex"}, "MaxStacks": "0", "Name_de": "Harmonie", "Name_en": "Enhanced Benefic II", "Name_fr": "Bienfaisance II bénéfique", "Name_ja": "ベネフィラ効果アップ", "StatusCategory": "1", "row_id": "815", "Description_chs": "下次福星必定暴击", "Name_chs": "福星效果提高", "Description_ko": "다음에 시전하는 베네피라가 반드시 극대화되는 상태.", "Name_ko": "베네피라 효과 향상", "Description_tc": "下次福星必定暴擊", "Name_tc": "福星效果提高"},
    "816": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung der nächsten eingesetzten Karte ist verstärkt.", "Description_en": "Potency of the card played is enhanced.", "Description_fr": "La prochaine carte tirée voit son effet augmenté.", "Description_ja": "次に発動するカードの効果を増加させる状態。", "Icon": {"id": "213210", "path": "ui/icon/213000/213210.tex", "path_hr1": "ui/icon/213000/213210_hr1.tex"}, "MaxStacks": "0", "Name_de": "Königsweg der Stärke", "Name_en": "Enhanced Royal Road", "Name_fr": "Voie royale améliorée", "Name_ja": "ロイヤルロード：効果量増加", "StatusCategory": "1", "row_id": "816", "Description_chs": "下次发动的卡片效果量增加", "Name_chs": "神圣路效果提高（效果量增加）", "Description_ko": "다음에 발동하는 카드의 효과가 향상된다.", "Name_ko": "왕도: 효과 향상", "Description_tc": "下次發動的卡片效果量增加", "Name_tc": "神聖路效果提高（效果量增加）"},
    "817": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkungsbereich der nächsten eingesetzten Karte ist vergrößert.", "Description_en": "Adds area of effect to next card played.", "Description_fr": "La prochaine carte tirée voit son effet élargi aux alentours.", "Description_ja": "次に発動するカードの効果を範囲化する状態。", "Icon": {"id": "213211", "path": "ui/icon/213000/213211.tex", "path_hr1": "ui/icon/213000/213211_hr1.tex"}, "MaxStacks": "0", "Name_de": "Königsweg der Umsicht", "Name_en": "Expanded Royal Road", "Name_fr": "Voie royale élargie", "Name_ja": "ロイヤルロード：効果範囲化", "StatusCategory": "1", "row_id": "817", "Description_chs": "下次发动的卡片效果范围化", "Name_chs": "神圣路效果提高（效果范围化）", "Description_ko": "다음에 발동하는 카드의 효과가 범위 기술로 발동된다.", "Name_ko": "왕도: 범위화", "Description_tc": "下次發動的卡片效果範圍化", "Name_tc": "神聖路效果提高（效果範圍化）"},
    "818": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkungsdauer der nächsten eingesetzten Karte ist verlängert.", "Description_en": "Duration of the card played is extended.", "Description_fr": "La prochaine carte tirée voit sa durée d'effet augmentée.", "Description_ja": "次に発動するカードの効果時間を増加させる状態。", "Icon": {"id": "213212", "path": "ui/icon/213000/213212.tex", "path_hr1": "ui/icon/213000/213212_hr1.tex"}, "MaxStacks": "0", "Name_de": "Königsweg der Geduld", "Name_en": "Extended Royal Road", "Name_fr": "Voie royale doublée", "Name_ja": "ロイヤルロード：効果時間増加", "StatusCategory": "1", "row_id": "818", "Description_chs": "下次发动的卡片效果时间增加", "Name_chs": "神圣路效果提高（效果时间增加）", "Description_ko": "다음에 발동하는 카드의 지속시간이 증가한다.", "Name_ko": "왕도: 지속시간 증가", "Description_tc": "下次發動的卡片效果時間增加", "Name_tc": "神聖路效果提高（效果時間增加）"},
    "819": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hiebresistenz ist verringert.", "Description_en": "Slashing resistance is reduced.", "Description_fr": "La résistance au tranchant est réduite.", "Description_ja": "斬属性に対する耐性が低下した状態。", "Icon": {"id": "215786", "path": "ui/icon/215000/215786.tex", "path_hr1": "ui/icon/215000/215786_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hiebresistenz -", "Name_en": "Slashing Resistance Down", "Name_fr": "Résistance au tranchant réduite", "Name_ja": "斬属性耐性低下", "StatusCategory": "2", "row_id": "819", "Description_chs": "对抗斩击攻击的耐性有所降低", "Name_chs": "斩击耐性降低", "Description_ko": "베기속성 저항이 떨어진 상태.", "Name_ko": "베기속성 저항 감소", "Description_tc": "對抗斬擊攻擊的耐性有所降低", "Name_tc": "斬擊耐性降低"},
    "820": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Stichresistenz ist verringert.", "Description_en": "Piercing resistance is reduced.", "Description_fr": "La résistance au perforant est réduite.", "Description_ja": "突属性に対する耐性が低下した状態。", "Icon": {"id": "215065", "path": "ui/icon/215000/215065.tex", "path_hr1": "ui/icon/215000/215065_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stichresistenz -", "Name_en": "Piercing Resistance Down", "Name_fr": "Résistance au perforant réduite", "Name_ja": "突属性耐性低下", "StatusCategory": "2", "row_id": "820", "Description_chs": "对抗突刺攻击的耐性有所降低", "Name_chs": "突刺耐性降低", "Description_ko": "찌르기속성 저항이 떨어진 상태.", "Name_ko": "찌르기속성 저항 감소", "Description_tc": "對抗突刺攻擊的耐性有所降低", "Name_tc": "突刺耐性降低"},
    "821": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schlagresistenz ist verringert.", "Description_en": "Blunt resistance is reduced.", "Description_fr": "La résistance au contondant est réduite.", "Description_ja": "打属性に対する耐性が低下した状態。", "Icon": {"id": "215064", "path": "ui/icon/215000/215064.tex", "path_hr1": "ui/icon/215000/215064_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlagresistenz -", "Name_en": "Blunt Resistance Down", "Name_fr": "Résistance au contondant réduite", "Name_ja": "打属性耐性低下", "StatusCategory": "2", "row_id": "821", "Description_chs": "对抗打击攻击的耐性有所降低", "Name_chs": "打击耐性降低", "Description_ko": "타격속성 저항이 떨어진 상태.", "Name_ko": "타격속성 저항 감소", "Description_tc": "對抗打擊攻擊的耐性有所降低", "Name_tc": "打擊耐性降低"},
    "822": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "822", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "823": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat keine Kontrolle mehr über die eigenen Bewegungen.", "Description_en": "Enthralled by an irresistible force and unable to act of your own volition.", "Description_fr": "Toute volonté est perdue, et les mouvements deviennent erratiques.", "Description_ja": "誘惑を受け心奪われ、勝手に動いてしまう状態。", "Icon": {"id": "215552", "path": "ui/icon/215000/215552.tex", "path_hr1": "ui/icon/215000/215552_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versuchung", "Name_en": "Seduced", "Name_fr": "Séduction", "Name_ja": "誘惑", "StatusCategory": "2", "row_id": "823", "Description_chs": "被魅惑导致失去行动的自由", "Name_chs": "魅惑", "Description_ko": "유혹에 마음을 빼앗겨 몸이 멋대로 움직이는 상태.", "Name_ko": "유혹", "Description_tc": "被魅惑導致失去行動的自由", "Name_tc": "魅惑"},
    "824": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "824", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "825": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Anzahl der gesammelten Scherben, Kristalle und Polykristalle ist erhöht.", "Description_en": "Elemental shard, crystal, and cluster yields are increased.", "Description_fr": "Le nombre d'éclats, cristaux et agrégats obtenus est augmenté.", "Description_ja": "採集において、シャード・クリスタル・クラスターの獲得数が増加する状態。", "Icon": {"id": "216016", "path": "ui/icon/216000/216016.tex", "path_hr1": "ui/icon/216000/216016_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gunst der Zwölf", "Name_en": "The Twelve's Bounty", "Name_fr": "Bénédiction des Douze", "Name_ja": "十二神の加護", "StatusCategory": "1", "row_id": "825", "Description_chs": "采集时碎晶、水晶、晶簇的获得数增加", "Name_chs": "十二神加护", "Description_ko": "채집 시 샤드, 크리스탈, 클러스터의 획득 수가 증가하는 상태.", "Name_ko": "열두 신의 가호", "Description_tc": "採集時碎晶、水晶、晶簇的獲得數增加", "Name_tc": "十二神加護"},
    "826": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Karte wurde gezogen.", "Description_en": "An arcanum is drawn from the deck.", "Description_fr": "Une carte a été tirée.", "Description_ja": "カードをドローした状態。", "Icon": {"id": "213201", "path": "ui/icon/213000/213201.tex", "path_hr1": "ui/icon/213000/213201_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogene Karte", "Name_en": "Card Drawn", "Name_fr": "Tirage", "Name_ja": "ドロー", "StatusCategory": "1", "row_id": "826", "Description_chs": "抽出一张卡片", "Name_chs": "抽卡", "Description_ko": "카드를 뽑은 상태.", "Name_ko": "점지", "Description_tc": "抽出一張卡片", "Name_tc": "抽卡"},
    "827": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung der nächsten eingesetzten Karte wird verändert.", "Description_en": "Effect of the next card drawn will be altered.", "Description_fr": "L'effet de la prochaine carte tirée sera altéré.", "Description_ja": "次に発動するカードの効果を変化させる状態。", "Icon": {"id": "213202", "path": "ui/icon/213000/213202.tex", "path_hr1": "ui/icon/213000/213202_hr1.tex"}, "MaxStacks": "0", "Name_de": "Königsweg", "Name_en": "Royal Road", "Name_fr": "Voie royale", "Name_ja": "ロイヤルロード", "StatusCategory": "1", "row_id": "827", "Description_chs": "令下次发动的卡片效果有所变化", "Name_chs": "神圣路", "Description_ko": "다음에 발동하는 카드에 추가 효과가 부여된다.", "Name_ko": "왕도", "Description_tc": "令下次發動的卡片效果有所變化", "Name_tc": "神聖路"},
    "828": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Karte wurde für später zurückgelegt.", "Description_en": "An arcanum is being held in the spread.", "Description_fr": "Une carte a été ajoutée au tirage.", "Description_ja": "カードをキープした状態。", "Icon": {"id": "213203", "path": "ui/icon/213000/213203.tex", "path_hr1": "ui/icon/213000/213203_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abgelegte Karte", "Name_en": "Card Held", "Name_fr": "Ajout", "Name_ja": "キープ", "StatusCategory": "1", "row_id": "828", "Description_chs": "暂时保留卡片", "Name_chs": "暂留", "Description_ko": "카드를 보류한 상태.", "Name_ko": "보류", "Description_tc": "暫時保留卡片", "Name_tc": "暫留"},
    "829": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213204", "path": "ui/icon/213000/213204.tex", "path_hr1": "ui/icon/213000/213204_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft der Waage", "Name_en": "The Balance", "Name_fr": "La Balance", "Name_ja": "アーゼマの均衡", "StatusCategory": "1", "row_id": "829", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "太阳神之衡", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "아제마의 균형", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "太陽神之衡"},
    "830": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "213205", "path": "ui/icon/213000/213205.tex", "path_hr1": "ui/icon/213000/213205_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft der Eiche", "Name_en": "The Bole", "Name_fr": "Le Tronc", "Name_ja": "世界樹の幹", "StatusCategory": "1", "row_id": "830", "Description_chs": "受到攻击的伤害减少", "Name_chs": "世界树之干", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "세계수의 줄기", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "世界樹之幹"},
    "831": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Intervalle von Auto-Attacke sowie die (Re-)Aktivierungszeit von Waffenfertigkeiten und Zaubern sind verkürzt.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "213206", "path": "ui/icon/213000/213206.tex", "path_hr1": "ui/icon/213000/213206_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft des Pfeils", "Name_en": "The Arrow", "Name_fr": "La Flèche", "Name_ja": "オシュオンの矢", "StatusCategory": "1", "row_id": "831", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "放浪神之箭", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "오쉬온의 화살", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "放浪神之箭"},
    "832": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Kritische Trefferrate ist erhöht.", "Description_en": "Critical hit rate is increased.", "Description_fr": "Les chances de critiques sont augmentées.", "Description_ja": "クリティカル発動率が向上した状態。", "Icon": {"id": "213207", "path": "ui/icon/213000/213207.tex", "path_hr1": "ui/icon/213000/213207_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft des Speers", "Name_en": "The Spear", "Name_fr": "L'Épieu", "Name_ja": "ハルオーネの槍", "StatusCategory": "1", "row_id": "832", "Description_chs": "暴击发动率提高", "Name_chs": "战争神之枪", "Description_ko": "극대화 발동률이 증가한 상태.", "Name_ko": "할로네의 창", "Description_tc": "暴擊發動率提高", "Name_tc": "戰爭神之槍"},
    "833": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Regeneriert schrittweise MP.", "Description_en": "Restoring MP over time.", "Description_fr": "Des PM sont récupérés périodiquement.", "Description_ja": "ＭＰが徐々に回復する状態。", "Icon": {"id": "213208", "path": "ui/icon/213000/213208.tex", "path_hr1": "ui/icon/213000/213208_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft des Krugs", "Name_en": "The Ewer", "Name_fr": "L'Aiguière", "Name_ja": "サリャクの水瓶", "StatusCategory": "1", "row_id": "833", "Description_chs": "魔力持续恢复", "Name_chs": "河流神之瓶", "Description_ko": "MP가 서서히 회복되는 상태.", "Name_ko": "살리아크의 물병", "Description_tc": "MP持續恢復", "Name_tc": "河流神之瓶"},
    "834": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Regeneriert schrittweise TP.", "Description_en": "Restoring TP over time.", "Description_fr": "Des PT sont récupérés périodiquement.", "Description_ja": "ＴＰが徐々に回復する状態。", "Icon": {"id": "213209", "path": "ui/icon/213000/213209.tex", "path_hr1": "ui/icon/213000/213209_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft des Turms", "Name_en": "The Spire", "Name_fr": "La Tour", "Name_ja": "ビエルゴの塔", "StatusCategory": "1", "row_id": "834", "Description_chs": "技力持续恢复", "Name_chs": "建筑神之塔", "Description_ko": "TP가 서서히 회복되는 상태.", "Name_ko": "비레고의 탑", "Description_tc": "技力持續恢復", "Name_tc": "建築神之塔"},
    "835": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "213215", "path": "ui/icon/213000/213215.tex", "path_hr1": "ui/icon/213000/213215_hr1.tex"}, "MaxStacks": "0", "Name_de": "Harmonischer Orbis", "Name_en": "Aspected Benefic", "Name_fr": "Bienfaisance aspectée", "Name_ja": "アスペクト・ベネフィク", "StatusCategory": "1", "row_id": "835", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "吉星相位", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "별읽기: 베네피크", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "吉星相位"},
    "836": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "213216", "path": "ui/icon/213000/213216.tex", "path_hr1": "ui/icon/213000/213216_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aspektierter Helios", "Name_en": "Aspected Helios", "Name_fr": "Hélios aspecté", "Name_ja": "アスペクト・ヘリオス", "StatusCategory": "1", "row_id": "836", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "阳星相位", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "별읽기: 헬리오스", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "陽星相位"},
    "837": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "An astromantic field is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213217", "path": "ui/icon/213000/213217.tex", "path_hr1": "ui/icon/213000/213217_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nocturnales Feld", "Name_en": "Nocturnal Field", "Name_fr": "Champ nocturne", "Name_ja": "ノクターナルフィールド", "StatusCategory": "1", "row_id": "837", "Description_chs": "抵消一定伤害", "Name_chs": "黑夜领域", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "밤의 보호", "Description_tc": "抵消一定傷害", "Name_tc": "黑夜領域"},
    "838": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Proximity of a theoretical sun is causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "213213", "path": "ui/icon/213000/213213.tex", "path_hr1": "ui/icon/213000/213213_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konjunktion", "Name_en": "Combust", "Name_fr": "Conjonction supérieure", "Name_ja": "コンバス", "StatusCategory": "2", "row_id": "838", "Description_chs": "体力逐渐减少", "Name_chs": "烧灼", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "컴버스", "Description_tc": "HP逐漸減少", "Name_tc": "燒灼"},
    "839": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einige Heil-Kommandos gewähren LP-Regeneration über Zeit. ", "Description_en": "A Regen effect is added to certain actions.", "Description_fr": "Certaines actions curatives gagnent un effet de récupération périodique.", "Description_ja": "自身の一部の回復系アクションに継続回復効果を付与する状態。", "Icon": {"id": "213218", "path": "ui/icon/213000/213218.tex", "path_hr1": "ui/icon/213000/213218_hr1.tex"}, "MaxStacks": "0", "Name_de": "Diurnal", "Name_en": "Diurnal Sect", "Name_fr": "Thème diurne", "Name_ja": "ダイアーナルセクト", "StatusCategory": "1", "row_id": "839", "Description_chs": "自身的一部分治疗技能会附加持续恢复体力效果", "Name_chs": "白昼学派", "Description_ko": "일부 회복 기술에 지속 회복 효과가 추가되는 상태.", "Name_ko": "낮별읽기", "Description_tc": "自身的一部分治療技能會附加持續恢復HP效果", "Name_tc": "白晝學派"},
    "840": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einige Heil-Kommandos gewähren Schadensabsorption.", "Description_en": "A damage-nullifying barrier effect is added to certain actions.", "Description_fr": "Certaines actions curatives gagnent un effet de barrière protectrice.", "Description_ja": "自身の一部の回復系アクションに被ダメージを吸収するバリア効果を付与する状態。", "Icon": {"id": "213219", "path": "ui/icon/213000/213219.tex", "path_hr1": "ui/icon/213000/213219_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nocturnal", "Name_en": "Nocturnal Sect", "Name_fr": "Thème nocturne", "Name_ja": "ノクターナルセクト", "StatusCategory": "1", "row_id": "840", "Description_chs": "自身的一部分治疗技能会附加能够抵消一定伤害的防护罩", "Name_chs": "黑夜学派", "Description_ko": "일부 회복 기술에 보호막 효과가 추가되는 상태.", "Name_ko": "밤별읽기", "Description_tc": "自身的一部分治療技能會附加能夠抵消一定傷害的防護罩", "Name_tc": "黑夜學派"},
    "841": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausführungszeit von Zaubern ist verkürzt.", "Description_en": "Spell casting time is reduced.", "Description_fr": "Le temps de lancement des sorts est réduit.", "Description_ja": "魔法の詠唱時間が短縮される状態。", "Icon": {"id": "213220", "path": "ui/icon/213000/213220.tex", "path_hr1": "ui/icon/213000/213220_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtgeschwindigkeit", "Name_en": "Lightspeed", "Name_fr": "Vitesse de la lumière", "Name_ja": "ライトスピード", "StatusCategory": "1", "row_id": "841", "Description_chs": "魔法的咏唱时间缩短", "Name_chs": "光速", "Description_ko": "마법 시전 시간이 줄어든 상태.", "Name_ko": "광속 시전", "Description_tc": "魔法的詠唱時間縮短", "Name_tc": "光速"},
    "842": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise MP und erzeugt weniger Feindseligkeit als gewöhnlich.", "Description_en": "Restoring MP over time while enmity generation is reduced.", "Description_fr": "Des PM sont récupérés périodiquement, et le gain d'inimitié est réduit.", "Description_ja": "ＭＰが徐々に回復し、かつ敵視上昇が抑えられた状態。", "Icon": {"id": "213221", "path": "ui/icon/213000/213221.tex", "path_hr1": "ui/icon/213000/213221_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtäther", "Name_en": "Luminiferous Aether", "Name_fr": "Éther luminifère", "Name_ja": "ルミナスエーテル", "StatusCategory": "1", "row_id": "842", "Description_chs": "魔力持续恢复的同时抑制仇恨上升", "Name_chs": "光流以太", "Description_ko": "MP가 서서히 회복되며 적개심 상승이 억제된 상태.", "Name_ko": "빛의 에테르", "Description_tc": "MP持續恢復的同時抑制仇恨上升", "Name_tc": "光流乙太"},
    "843": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Proximity of a theoretical sun is causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "213214", "path": "ui/icon/213000/213214.tex", "path_hr1": "ui/icon/213000/213214_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konjunktion II", "Name_en": "Combust II", "Name_fr": "Conjonction supérieure II", "Name_ja": "コンバラ", "StatusCategory": "2", "row_id": "843", "Description_chs": "体力逐渐减少", "Name_chs": "炽灼", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "컴버라", "Description_tc": "HP逐漸減少", "Name_tc": "熾灼"},
    "844": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "213222", "path": "ui/icon/213000/213222.tex", "path_hr1": "ui/icon/213000/213222_hr1.tex"}, "MaxStacks": "0", "Name_de": "Inakt", "Name_en": "Disabled", "Name_fr": "Invalidation", "Name_ja": "ドンアク", "StatusCategory": "2", "row_id": "844", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "封技", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "행동 방해", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "封技"},
    "845": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Schafft eine ätherische Verbindung mit einem Gruppenmitglied, sodass beim Wirken von Heilmagie auf ein Einzelziel zusätzlich auch bei diesem Gruppenmitglied LP wiederhergestellt werden.", "Description_en": "An aetheric bond is created with a party member. Each time a single-target healing spell is cast, that member will recover partial HP.", "Description_fr": "Chaque sort de magie curative à cible unique lancé sur un équipier fait récupérer des PV en plus à celui en synastrie.", "Description_ja": "パーティメンバーへの単体回復魔法の実行時に、特定のパーティメンバーに対して追加で回復効果を発動する状態。", "Icon": {"id": "213223", "path": "ui/icon/213000/213223.tex", "path_hr1": "ui/icon/213000/213223_hr1.tex"}, "MaxStacks": "0", "Name_de": "Synastrie", "Name_en": "Synastry", "Name_fr": "Synastrie", "Name_ja": "シナストリー", "StatusCategory": "1", "row_id": "845", "Description_chs": "对队员发动单体治疗魔法时，额外恢复特定队员的体力", "Name_chs": "星位合图", "Description_ko": "파티원에게 단일 대상 회복마법을 시전하면 궁합으로 연결된 대상을 추가로 회복한다.", "Name_ko": "궁합", "Description_tc": "對隊員發動單體治療魔法時，額外恢復特定隊員的HP", "Name_tc": "星位合圖"},
    "846": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Mit einem Astrologen der Gruppe durch ätherische Kräfte verbunden. Regeneriert LP, sobald der Astrologe Heilmagie auf ein Einzelziel anwendet.", "Description_en": "An aetheric bond is created with a party astrologian. Each time a single-target healing spell is cast by the astrologian, you will recover partial HP.", "Description_fr": "Des PV sont récupérés à chaque sort de magie curative à cible unique lancé sur un autre équipier par l'astromancien qui a conféré cet effet.", "Description_ja": "自身にこの効果を付与した占星術師がパーティメンバーに単体回復魔法を実行した際に、追加で回復効果を受けることができる状態。", "Icon": {"id": "213224", "path": "ui/icon/213000/213224.tex", "path_hr1": "ui/icon/213000/213224_hr1.tex"}, "MaxStacks": "0", "Name_de": "Synastrie", "Name_en": "Synastry", "Name_fr": "Synastrie", "Name_ja": "シナストリー［被］", "StatusCategory": "1", "row_id": "846", "Description_chs": "附加此效果的占星术士对某一队员发动单体治疗魔法时，身附此效果的队员会恢复额外的体力", "Name_chs": "星位合图", "Description_ko": "효과를 부여한 점성술사가 파티원에게 단일 대상 회복마법을 시전하면 추가로 회복받는 상태.", "Name_ko": "궁합", "Description_tc": "附加此效果的占星術師對某一隊員發動單體治療魔法時，身附此效果的隊員會恢復額外的HP", "Name_tc": "星位合圖"},
    "847": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hält eine Zone aufrecht, in der Gruppenmitglieder LP regenerieren.", "Description_en": "An area of mind attunement is healing party members.", "Description_fr": "Crée une aura bénéfique à l'endroit visé, qui soigne les équipiers.", "Description_ja": "範囲内のパーティメンバーを回復するエリアを発生させている状態。", "Icon": {"id": "213227", "path": "ui/icon/213000/213227.tex", "path_hr1": "ui/icon/213000/213227_hr1.tex"}, "MaxStacks": "0", "Name_de": "Numinosum", "Name_en": "Collective Unconscious", "Name_fr": "Inconscient collectif", "Name_ja": "運命の輪", "StatusCategory": "1", "row_id": "847", "Description_chs": "产生能够令范围内队员恢复体力的区域", "Name_chs": "命运之轮", "Description_ko": "범위 내 파티원을 회복시키는 영역을 발생시킨 상태.", "Name_ko": "운명의 수레바퀴", "Description_tc": "產生能夠令範圍內隊員恢復HP的區域", "Name_tc": "命運之輪"},
    "848": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hält eine Kraftzone aufrecht, die einen LP-Regenerationseffekt verleiht.", "Description_en": "An area of mind attunement is created, allowing regeneration of HP over time for all who enter.", "Description_fr": "En train de maintenir un dôme protecteur octroyant un effet de restauration périodique.", "Description_ja": "継続回復効果を付与する「運命の輪」を生成している状態。", "Icon": {"id": "213227", "path": "ui/icon/213000/213227.tex", "path_hr1": "ui/icon/213000/213227_hr1.tex"}, "MaxStacks": "0", "Name_de": "Numinosum", "Name_en": "Collective Unconscious", "Name_fr": "Inconscient collectif", "Name_ja": "運命の輪", "StatusCategory": "1", "row_id": "848", "Description_chs": "维持着赋予持续恢复体力效果的命运之轮", "Name_chs": "命运之轮", "Description_ko": "받는 피해량을 줄여주는 보호막을 발생시킨 상태.", "Name_ko": "운명의 수레바퀴", "Description_tc": "產生減輕傷害的防護區域", "Name_tc": "命運之輪"},
    "849": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213226", "path": "ui/icon/213000/213226.tex", "path_hr1": "ui/icon/213000/213226_hr1.tex"}, "MaxStacks": "0", "Name_de": "Numinosum", "Name_en": "Collective Unconscious", "Name_fr": "Inconscient collectif (effet)", "Name_ja": "運命の輪：効果", "StatusCategory": "1", "row_id": "849", "Description_chs": "减轻所受到的伤害", "Name_chs": "命运之轮", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "운명의 수레바퀴: 효과", "Description_tc": "減輕所受到的傷害", "Name_tc": "命運之輪"},
    "850": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Höhere Chance, beim Fischen einen riesigen Fisch zu fangen.", "Description_en": "Chance of landing a large-sized catch while fishing is increased.", "Description_fr": "Les chances d'obtenir un poisson énorme en pêchant sont augmentées.", "Description_ja": "ラージサイズの魚がかかる確率が上昇した状態。", "Icon": {"id": "216023", "path": "ui/icon/216000/216023.tex", "path_hr1": "ui/icon/216000/216023_hr1.tex"}, "MaxStacks": "0", "Name_de": "Großfischen", "Name_en": "Angler's Fortune", "Name_fr": "Énorme pêche", "Name_ja": "ラージサイズ釣り上げ率アップ", "StatusCategory": "1", "row_id": "850", "Description_chs": "钓鱼时钓上大尺寸的鱼的几率增加", "Name_chs": "钓上大尺寸的鱼几率提升", "Description_ko": "월척을 낚을 확률이 증가한 상태.", "Name_ko": "월척 확률 증가", "Description_tc": "釣魚時釣上大尺寸的魚的機率增加", "Name_tc": "釣上大尺寸的魚機率提升"},
    "851": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächste Waffenfertigkeit trifft direkt und kritisch. Ist ein Effekt aktiv, der die Rate kritischer oder direkter Treffer steigert, erhöht sich auch der Attacke-Wert.", "Description_en": "Next weaponskill will result in a critical direct hit. Damage dealt when under an effect that raises critical hit rate or direct hit rate is increased.", "Description_fr": "Le ou les coups infligés par la prochaine technique d'arme sont nets et critiques.\nSous un effet augmentant les chances de coups nets et critiques, les dégâts infligés sont augmentés.", "Description_ja": "次に実行するウェポンスキルが必ずクリティカルヒットかつダイレクトヒットする状態。\nクリティカルヒットやダイレクトヒットの発動率を上昇させる効果を受けている場合は与ダメージが上昇する。", "Icon": {"id": "213001", "path": "ui/icon/213000/213001.tex", "path_hr1": "ui/icon/213000/213001_hr1.tex"}, "MaxStacks": "0", "Name_de": "Justiert", "Name_en": "Reassembled", "Name_fr": "Réassemblage", "Name_ja": "整備", "StatusCategory": "1", "row_id": "851", "Description_chs": "下次发动的战技必定打出暴击和直击\n受暴击或直击发动率提高效果影响时，攻击造成的伤害提高", "Name_chs": "整备", "Description_ko": "다음에 실행하는 무기 기술이 반드시 극대화 직격으로 적중하는 상태.\n극대화 또는 직격 발동률 증가 효과 적용 중에는 주는 피해량이 증가한다.", "Name_ko": "정비", "Description_tc": "下次發動的戰技必定打出暴擊和直擊\n受暴擊或直擊發動率提高效果影響時，攻擊造成的傷害提高", "Name_tc": "整備"},
    "852": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gyrocopter-Modus ist auf Regenerieren geschaltet.", "Description_en": "Autoturret auto-attack mode is disabled.", "Description_fr": "L'auto-tourelle est en mode restauration.", "Description_ja": "タレットのモードを切り替えた状態。", "Icon": {"id": "213002", "path": "ui/icon/213000/213002.tex", "path_hr1": "ui/icon/213000/213002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Umwandlung", "Name_en": "Promotion", "Name_fr": "Sous-promotion", "Name_ja": "プロモーション", "StatusCategory": "1", "row_id": "852", "Description_chs": "切换了浮空炮塔的作战模式", "Name_chs": "升变", "Description_ko": "포탑의 기능이 전환된 상태.", "Name_ko": "체제 전환", "Description_tc": "切換了浮空砲塔的作戰模式", "Name_tc": "升變"},
    "853": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Reaktivierungszeit von Waffenfertigkeiten ist verkürzt.", "Description_en": "Weaponskill recast time is reduced.", "Description_fr": "Le temps de recharge des techniques d'arme est réduit.", "Description_ja": "ウェポンスキルのリキャストタイムが短縮された状態。", "Icon": {"id": "213003", "path": "ui/icon/213000/213003.tex", "path_hr1": "ui/icon/213000/213003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schnellfeuer", "Name_en": "Rapid Fire", "Name_fr": "Feu rapide", "Name_ja": "ラピッドファイア", "StatusCategory": "1", "row_id": "853", "Description_chs": "战技的复唱时间缩短", "Name_chs": "速射", "Description_ko": "무기 기술 재사용 대기 시간이 줄어든 상태.", "Name_ko": "속사", "Description_tc": "戰技的複唱時間縮短", "Name_tc": "高速掃射"},
    "854": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Poisonous lead slowly spreads through the bloodstream, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "213007", "path": "ui/icon/213000/213007.tex", "path_hr1": "ui/icon/213000/213007_hr1.tex"}, "MaxStacks": "0", "Name_de": "Parabelschuss", "Name_en": "Lead Shot", "Name_fr": "Tir de plombs", "Name_ja": "レッドショット", "StatusCategory": "2", "row_id": "854", "Description_chs": "体力逐渐减少", "Name_chs": "铅弹", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "산탄 사격", "Description_tc": "HP逐漸減少", "Name_tc": "鉛彈"},
    "855": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Physical damage dealt is increased.", "Description_fr": "Les dégâts physiques infligés sont augmentés.", "Description_ja": "与物理ダメージが向上した状態。", "Icon": {"id": "213005", "path": "ui/icon/213000/213005.tex", "path_hr1": "ui/icon/213000/213005_hr1.tex"}, "MaxStacks": "0", "Name_de": "Explosivgeschoss", "Name_en": "Hot Shot", "Name_fr": "Tir déchaîné", "Name_ja": "ホットショット", "StatusCategory": "1", "row_id": "855", "Description_chs": "物理攻击所造成的伤害提高", "Name_chs": "热弹", "Description_ko": "적에게 주는 물리 피해량이 올라간 상태.", "Name_ko": "강렬한 사격", "Description_tc": "物理攻擊所造成的傷害提高", "Name_tc": "熱彈"},
    "856": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Attacke-Wert des nächsten Flintenlaufgeschosses ist erhöht.", "Description_en": "Potency of next Slug Shot is increased.", "Description_fr": "La puissance du prochain Tir de balle est augmentée.", "Description_ja": "次に実行するスラッグショットの威力が向上する状態。", "Icon": {"id": "213004", "path": "ui/icon/213000/213004.tex", "path_hr1": "ui/icon/213000/213004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verbessertes Flintenlaufgeschoss", "Name_en": "Enhanced Slug Shot", "Name_fr": "Tir de balle amélioré", "Name_ja": "スラッグショット効果アップ", "StatusCategory": "1", "row_id": "856", "Description_chs": "下次发动独头弹的威力提高", "Name_chs": "独头弹效果提高", "Description_ko": "다음에 시전하는 슬러그탄의 위력이 향상된다.", "Name_ko": "슬러그탄 효과 향상", "Description_tc": "下次發動獨頭彈的威力提高", "Name_tc": "獨頭彈效果提高"},
    "857": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Attacke-Wert des nächsten Sauberen Schusses ist erhöht.", "Description_en": "Potency of next Clean Shot is increased.", "Description_fr": "La puissance du prochain Tir net est augmentée.", "Description_ja": "次に実行するクリーンショットの威力が向上する状態。", "Icon": {"id": "213006", "path": "ui/icon/213000/213006.tex", "path_hr1": "ui/icon/213000/213006_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verbesserter Sauberer Schuss", "Name_en": "Cleaner Shot", "Name_fr": "Tir net amélioré", "Name_ja": "クリーンショット効果アップ", "StatusCategory": "1", "row_id": "857", "Description_chs": "下次发动狙击弹的威力提高", "Name_chs": "狙击弹效果提高", "Description_ko": "다음에 시전하는 정밀탄의 위력이 향상된다.", "Name_ko": "정밀탄 효과 향상", "Description_tc": "下次發動狙擊彈的威力提高", "Name_tc": "狙擊彈效果提高"},
    "858": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht, Maschinisten-Waffenfertigkeiten werden aber mit einer Ausführungszeit belegt.", "Description_en": "A gauss barrel is attached to the firearm, increasing attack power but adding cast times to machinist weaponskills.", "Description_fr": "Les dégâts infligés sont augmentés, mais les techniques d'arme de machiniste requièrent un temps de lancement.", "Description_ja": "与ダメージが上昇する代わりに、機工士のウェポンスキルに詠唱時間が付与される状態。", "Icon": {"id": "213010", "path": "ui/icon/213000/213010.tex", "path_hr1": "ui/icon/213000/213010_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gauß-Laufaufsatz", "Name_en": "Gauss Barrel", "Name_fr": "Canon Gauss", "Name_ja": "ガウスバレル", "StatusCategory": "1", "row_id": "858", "Description_chs": "攻击造成的伤害提高的同时，对机工士的战技附加额外的咏唱时间", "Name_chs": "高斯枪管", "Description_ko": "적에게 주는 피해량이 증가하는 대신, 기공사 무기 기술에 시전 시간이 발생하는 상태.", "Name_ko": "가우스 총열", "Description_tc": "攻擊造成的傷害提高的同時，對機工士的戰技附加額外的詠唱時間", "Name_tc": "高斯槍管"},
    "859": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Magieschaden ist verringert.", "Description_en": "Magic damage dealt is reduced.", "Description_fr": "Les dégâts magiques infligés sont réduits.", "Description_ja": "与魔法ダメージが低下した状態。", "Icon": {"id": "213008", "path": "ui/icon/213000/213008.tex", "path_hr1": "ui/icon/213000/213008_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zerrüttet", "Name_en": "Rent Mind", "Name_fr": "Brise-esprit", "Name_ja": "マインドブレイク", "StatusCategory": "2", "row_id": "859", "Description_chs": "魔法攻击所造成的伤害降低", "Name_chs": "昏头胀脑", "Description_ko": "마법 공격으로 주는 피해량이 감소하는 상태.", "Name_ko": "정신 파괴", "Description_tc": "魔法攻擊所造成的傷害降低", "Name_tc": "昏頭脹腦"},
    "860": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "213009", "path": "ui/icon/213000/213009.tex", "path_hr1": "ui/icon/213000/213009_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zerlegt", "Name_en": "Dismantled", "Name_fr": "Brise-arme", "Name_ja": "ウェポンブレイク", "StatusCategory": "2", "row_id": "860", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "武装解除", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "무기 파괴", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "武裝解除"},
    "861": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Anzahl der von einem Maschinisten ausgeführten Waffenfertigkeiten werden gespeichert und am Ende als Schaden erlitten.", "Description_en": "Damage is being accumulated with each weaponskill landed by the machinist who applied the effect.", "Description_fr": "Des dégâts sont subis à la fin de l'effet. Le montant dépend du nombre de techniques d'arme que le machiniste utilise sur sa cible pendant cette durée.", "Description_ja": "このステータスを付与した機工士からウェポンスキルによる攻撃を受けると、効果時間終了時にダメージを受ける状態。", "Icon": {"id": "213011", "path": "ui/icon/213000/213011.tex", "path_hr1": "ui/icon/213000/213011_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wildfeuer", "Name_en": "Wildfire", "Name_fr": "Flambée", "Name_ja": "ワイルドファイア", "StatusCategory": "2", "row_id": "861", "Description_chs": "若受到了来自附加这一状态的机工士发动的战技攻击的话，效果时间结束时会受到伤害", "Name_chs": "野火", "Description_ko": "시전한 기공사의 무기 기술 공격 횟수에 비례하여, 지속시간이 끝날 때 피해를 받는 상태.", "Name_ko": "소이탄", "Description_tc": "若受到了來自附加這一狀態的機工士發動的戰技攻擊的話，效果時間結束時會受到傷害", "Name_tc": "野火"},
    "862": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feuerwaffe ist mit Spezialmunition geladen.", "Description_en": "Firearm is loaded with special ammunition.", "Description_fr": "L'arme à feu est chargée avec des munitions spéciales.", "Description_ja": "特殊弾が装填された状態。", "Icon": {"id": "218401", "path": "ui/icon/218000/218401.tex", "path_hr1": "ui/icon/218000/218401_hr1.tex"}, "MaxStacks": "5", "Name_de": "Spezialprojektil geladen", "Name_en": "Ammunition Loaded", "Name_fr": "Munitions spéciales", "Name_ja": "特殊弾", "StatusCategory": "1", "row_id": "862", "Description_chs": "武器中装填了特殊弹", "Name_chs": "特殊弹", "Description_ko": "특수탄을 장전한 상태.", "Name_ko": "특수탄", "Description_tc": "武器中裝填了特殊彈", "Name_tc": "特殊彈"},
    "863": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "216306", "path": "ui/icon/216000/216306.tex", "path_hr1": "ui/icon/216000/216306_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erdbrecher", "Name_en": "Land Waker", "Name_fr": "Terre vierge", "Name_ja": "原初の大地", "StatusCategory": "1", "row_id": "863", "Description_chs": "减轻所受到的伤害", "Name_chs": "原初大地", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "원초의 대지", "Description_tc": "減輕所受到的傷害", "Name_tc": "原初大地"},
    "864": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "216306", "path": "ui/icon/216000/216306.tex", "path_hr1": "ui/icon/216000/216306_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dunkle Macht", "Name_en": "Dark Force", "Name_fr": "Force des ténèbres", "Name_ja": "ダークフォース", "StatusCategory": "1", "row_id": "864", "Description_chs": "减轻所受到的伤害", "Name_chs": "暗黑之力", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "어둠의 힘", "Description_tc": "減輕所受到的傷害", "Name_tc": "暗黑之力"},
    "865": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht, aber Waldläufer- und Barden-Waffenfertigkeiten werden mit einer Ausführungszeit belegt.", "Description_en": "Damage dealt is increased while cast time is added to all archer and bard weaponskills.", "Description_fr": "Les dégâts sont augmentés, mais les techniques d'arme de barde et d'archer requièrent un temps de lancement.", "Description_ja": "与ダメージが上昇する代わりに、弓術士と吟遊詩人のウェポンスキルに詠唱時間が付与される状態。", "Icon": {"id": "212610", "path": "ui/icon/212000/212610.tex", "path_hr1": "ui/icon/212000/212610_hr1.tex"}, "MaxStacks": "0", "Name_de": "Menuett des Wanderers", "Name_en": "The Wanderer's Minuet", "Name_fr": "Menuet du Vagabond", "Name_ja": "旅神のメヌエット", "StatusCategory": "1", "row_id": "865", "Description_chs": "攻击造成的伤害提高的同时，对弓箭手和吟游诗人的战技附加额外的咏唱时间", "Name_chs": "放浪神的小步舞曲", "Description_ko": "적에게 주는 피해량이 증가하는 대신, 궁술사 및 음유시인 무기 기술에 시전 시간이 발생하는 상태.", "Name_ko": "여행신의 무곡", "Description_tc": "攻擊造成的傷害提高的同時，對弓術士和吟遊詩人的戰技附加額外的詠唱時間", "Name_tc": "放浪神的小步舞曲"},
    "866": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Nächster negativer Status wird abgewehrt.", "Description_en": "Impervious to the next enfeeblement.", "Description_fr": "La prochaine altération d'état est annulée.", "Description_ja": "次に受ける1回の状態異常効果を防ぐ状態。", "Icon": {"id": "212611", "path": "ui/icon/212000/212611.tex", "path_hr1": "ui/icon/212000/212611_hr1.tex"}, "MaxStacks": "0", "Name_de": "Päan des Hüters", "Name_en": "The Warden's Paean", "Name_fr": "Péon du Contemplateur", "Name_ja": "時神のピーアン", "StatusCategory": "1", "row_id": "866", "Description_chs": "下次异常状态效果无效", "Name_chs": "光阴神的礼赞凯歌", "Description_ko": "다음에 받는 상태 이상을 1회 막아내는 상태.", "Name_ko": "시간신의 찬미가", "Description_tc": "下次異常狀態效果無效", "Name_tc": "光陰神的禮讚凱歌"},
    "867": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächster Kollaps-, Feuer- oder Blitz-Spruch bewirken den Status Verbesserter Kollaps, Feuga + bzw. Blitz +.", "Description_en": "Next Scathe, Fire, or Thunder spell cast will trigger enhanced status.", "Description_fr": "Le prochain sort de type Blessure, Feu ou Foudre confère un état bénéfique.", "Description_ja": "次に実行する1回のコラプス、ファイア、またはサンダー系魔法について、「コラプスの追加効果」「ファイガ効果アップ」「サンダー系魔法効果アップ」が必ず発動する状態。", "Icon": {"id": "212655", "path": "ui/icon/212000/212655.tex", "path_hr1": "ui/icon/212000/212655_hr1.tex"}, "MaxStacks": "0", "Name_de": "Augmentierung", "Name_en": "Sharpcast", "Name_fr": "Dynamisation", "Name_ja": "激成魔", "StatusCategory": "1", "row_id": "867", "Description_chs": "下次咏唱的崩溃、火炎以及雷系魔法必定触发“崩溃的追加效果”“火苗”“雷云”", "Name_chs": "激情咏唱", "Description_ko": "다음에 시전하는 컬랩스, 파이어 또는 선더 계열 마법에 '컬랩스 추가 효과', '파이가 효과 향상', '선더 계열 효과 향상' 이 반드시 발동하는 상태.", "Name_ko": "마력 각성", "Description_tc": "下次詠唱的崩潰、火系以及雷系魔法必定觸發“崩潰的追加效果”“火苗”“雷雲”", "Name_tc": "激情詠唱"},
    "868": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Magieschaden ist erhöht.", "Description_en": "Magic damage dealt is increased.", "Description_fr": "Les dégâts magiques infligés sont augmentés.", "Description_ja": "与魔法ダメージが上昇した状態。", "Icon": {"id": "212656", "path": "ui/icon/212000/212656.tex", "path_hr1": "ui/icon/212000/212656_hr1.tex"}, "MaxStacks": "0", "Name_de": "Henochisch", "Name_en": "Enochian", "Name_fr": "Énochien", "Name_ja": "エノキアン", "StatusCategory": "1", "row_id": "868", "Description_chs": "魔法攻击所造成的伤害提高", "Name_chs": "天语", "Description_ko": "마법 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "천사의 언어", "Description_tc": "魔法攻擊所造成的傷害提高", "Name_tc": "天語"},
    "869": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "214818", "path": "ui/icon/214000/214818.tex", "path_hr1": "ui/icon/214000/214818_hr1.tex"}, "MaxStacks": "0", "Name_de": "Greifbares Grauen", "Name_en": "Carnal Chill", "Name_fr": "Froideur charnelle", "Name_ja": "カーナルチル", "StatusCategory": "2", "row_id": "869", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "厌世", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "욕망의 냉기", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "厭世"},
    "870": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Rückstoß-Effekt wird auf den Gegner reflektiert.", "Description_en": "Countering any physical attacks and reflecting next knockback effect.", "Description_fr": "Les prochains dégâts physiques reçus provoquent une riposte. Toute tentative de projection en arrière se retourne contre l'ennemi, qui subit aussi l'effet Au tapis.", "Description_ja": "物理攻撃を受けた場合に、反撃ダメージを与える状態。さらに、ノックバック効果を受けた場合に、自身はノックバックせずに相手をノックバックおよびノックダウンさせる。", "Icon": {"id": "214817", "path": "ui/icon/214000/214817.tex", "path_hr1": "ui/icon/214000/214817_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abstoßung", "Name_en": "Push Back", "Name_fr": "Repoussée", "Name_ja": "プッシュバック", "StatusCategory": "1", "row_id": "870", "Description_chs": "受到物理攻击时给予对方反击伤害，并且在受到击退效果时，令击退无效的同时击退并击倒对方", "Name_chs": "反推", "Description_ko": "물리 공격을 받으면 반격하고, 밀쳐내기를 당하면 효과를 무효화하고 상대방을 밀쳐내며 넉다운시킨다.", "Name_ko": "되받아치기", "Description_tc": "受到物理攻擊時給予對方反擊傷害，並且在受到擊退效果時，令擊退無效的同時擊退並擊倒對方", "Name_tc": "反推"},
    "871": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Effizienz von Zeichen der Elemente ist erhöht.", "Description_en": "Efficiency of Brand of the Elements is increased.", "Description_fr": "L'efficacité de Marque des éléments est augmentée.", "Description_ja": "「ブランド・オブ・エレメンタル」の効率がアップした状態。", "Icon": {"id": "216122", "path": "ui/icon/216000/216122.tex", "path_hr1": "ui/icon/216000/216122_hr1.tex"}, "MaxStacks": "0", "Name_de": " Name der Elemente", "Name_en": "Name of the Elements", "Name_fr": "Nom des éléments", "Name_ja": "アート・オブ・エレメンタル", "StatusCategory": "1", "row_id": "871", "Description_chs": "元素之印记效果提高", "Name_chs": "元素之美名", "Description_ko": "'원소의 인장' 효과가 향상된 상태.", "Name_ko": "원소의 예술", "Description_tc": "元素之印記效果提高", "Name_tc": "元素之美名"},
    "872": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "872", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "873": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "873", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "874": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "874", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "875": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "875", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "876": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "876", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "877": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Name der Elemente zeigt keinen Effekt.", "Description_en": "Unable to recite the Name of the Elements.", "Description_fr": "L'effet Nom des éléments ne peut plus être obtenu.", "Description_ja": "新たに「アート・オブ・エレメンタル」の効果がかからない状態。", "Icon": {"id": "216117", "path": "ui/icon/216000/216117.tex", "path_hr1": "ui/icon/216000/216117_hr1.tex"}, "MaxStacks": "0", "Name_de": "Namenlos", "Name_en": "Nameless", "Name_fr": "Sans nom", "Name_ja": "アート不可", "StatusCategory": "1", "row_id": "877", "Description_chs": "无法附加新的元素之美名效果", "Name_chs": "不可言名", "Description_ko": "'원소의 예술' 효과가 부여되지 않는 상태.", "Name_ko": "예술 사용불가", "Description_tc": "無法附加新的元素之美名效果", "Name_tc": "不可言名"},
    "878": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Makellose Bearbeitung verbraucht keine HP und die Belastbarkeit sinkt nicht.", "Description_en": "Flawless Synthesis CP cost and durability loss is reduced to zero.", "Description_fr": "Le coût en PS et en solidité de Travail sérieux est réduit à 0.", "Description_ja": "「堅実作業」のCPと耐久の消費が0になった状態。", "Icon": {"id": "211653", "path": "ui/icon/211000/211653.tex", "path_hr1": "ui/icon/211000/211653_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kunst des Kundigen", "Name_en": "Maker's Mark", "Name_fr": "Marque du fabricant", "Name_ja": "堅実の心得", "StatusCategory": "1", "row_id": "878", "Description_chs": "坚实制作不消耗制作力和耐久", "Name_chs": "坚实的心得", "Description_ko": "'견실한 작업'의 CP와 내구도 소비가 0이 된 상태.", "Name_ko": "견실한 마음가짐", "Description_tc": "堅實製作不消耗CP和耐久", "Name_tc": "堅實的心得"},
    "879": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Erhöhte Chance auf Materialzustand Gut.", "Description_en": "Chances of material condition becoming good are increased.", "Description_fr": "Les chances que l'état des matériaux devienne bon sont augmentées.", "Description_ja": "「高品質」状態が発生しやすい状態。", "Icon": {"id": "216118", "path": "ui/icon/216000/216118.tex", "path_hr1": "ui/icon/216000/216118_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seele des Handwerkers", "Name_en": "Crafter's Soul", "Name_fr": "Âme d'artisan", "Name_ja": "職人の魂", "StatusCategory": "1", "row_id": "879", "Description_chs": "“高品质”状态的出现几率提高", "Name_chs": "工匠之魂", "Description_ko": "'고품질' 상태 발생률이 상승한 상태.", "Name_ko": "장인정신", "Description_tc": "“高品質”狀態的出現機率提高", "Name_tc": "工匠之魂"},
    "880": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Verschiedene Synthese-Effekte je nach Stapelzahl.", "Description_en": "Synthesis-related effects granted based on stack size.", "Description_fr": "Des avantages relatifs à la synthèse sont conférés en fonction du degré de l'effet.", "Description_ja": "スタック数に応じてさまざまな製作効果が得られる状態。", "Icon": {"id": "218361", "path": "ui/icon/218000/218361.tex", "path_hr1": "ui/icon/218000/218361_hr1.tex"}, "MaxStacks": "11", "Name_de": "Trällern", "Name_en": "Whistle", "Name_fr": "Siffler en travaillant", "Name_ja": "仕事唄", "StatusCategory": "1", "row_id": "880", "Description_chs": "根据档数的不同会附带各种各样的制作效果", "Name_chs": "工作小调", "Description_ko": "누적 수에 따라 다양한 제작 효과가 발생하는 상태.", "Name_ko": "노동요", "Description_tc": "根據等階的不同會附帶各種各樣的製作效果", "Name_tc": "工作小調"},
    "881": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "881", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "882": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "882", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "883": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "883", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "884": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "884", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "885": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "885", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "886": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "886", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "887": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "887", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "888": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "888", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "889": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "889", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "890": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "890", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "891": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "891", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "892": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "892", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "893": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "217101", "path": "ui/icon/217000/217101.tex", "path_hr1": "ui/icon/217000/217101_hr1.tex"}, "MaxStacks": "5", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "893", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "894": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Wind ist verringert.", "Description_en": "Resistance to wind damage is reduced.", "Description_fr": "La résistance à l'élément vent est réduite.", "Description_ja": "風属性に対する耐性が低下する。", "Icon": {"id": "218201", "path": "ui/icon/218000/218201.tex", "path_hr1": "ui/icon/218000/218201_hr1.tex"}, "MaxStacks": "4", "Name_de": "Windresistenz -", "Name_en": "Wind Resistance Down", "Name_fr": "Résistance au vent réduite", "Name_ja": "風属性耐性低下", "StatusCategory": "2", "row_id": "894", "Description_chs": "对抗风属性的耐性有所降低", "Name_chs": "风属性耐性低下", "Description_ko": "바람속성 저항이 떨어진다.", "Name_ko": "바람속성 저항 감소", "Description_tc": "對抗風屬性的耐性有所降低", "Name_tc": "風屬性耐性低下"},
    "895": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden. ", "Description_en": "Impervious to all attacks.", "Description_fr": "Insensible à toutes les attaques.", "Description_ja": "すべてのダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unverwundbar", "Name_en": "Invincibility", "Name_fr": "Invulnérable", "Name_ja": "無敵", "StatusCategory": "1", "row_id": "895", "Description_chs": "所有攻击均无效化", "Name_chs": "无敌", "Description_ko": "모든 피해를 무효화하는 상태.", "Name_ko": "무적", "Description_tc": "所有攻擊均無效化", "Name_tc": "無敵"},
    "896": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "896", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "897": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "連続してＨＰが回復している状態。", "Description_en": "Regenerating HP over time.", "Description_fr": "連続してＨＰが回復している状態。", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212626", "path": "ui/icon/212000/212626.tex", "path_hr1": "ui/icon/212000/212626_hr1.tex"}, "MaxStacks": "0", "Name_de": "○削除予定", "Name_en": "Regen", "Name_fr": "○削除予定", "Name_ja": "○削除予定", "StatusCategory": "1", "row_id": "897", "Description_chs": "連続してＨＰが回復している状態。", "Name_chs": "○削除予定", "Description_ko": "連続してＨＰが回復している状態。", "Name_ko": "○削除予定", "Description_tc": "連続してＨＰが回復している状態。", "Name_tc": "○削除予定"},
    "898": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Blitzresistenz ist verringert.", "Description_en": "Lightning resistance is reduced.", "Description_fr": "La résistance à l'élément foudre est réduite.", "Description_ja": "雷属性に対する耐性が低下した状態。", "Icon": {"id": "217741", "path": "ui/icon/217000/217741.tex", "path_hr1": "ui/icon/217000/217741_hr1.tex"}, "MaxStacks": "2", "Name_de": "Blitzresistenz -", "Name_en": "Lightning Resistance Down", "Name_fr": "Résistance à la foudre réduite", "Name_ja": "雷属性耐性低下", "StatusCategory": "2", "row_id": "898", "Description_chs": "对抗雷属性攻击的耐性有所降低", "Name_chs": "雷属性耐性低下", "Description_ko": "번개속성 저항이 떨어진 상태.", "Name_ko": "번개속성 저항 감소", "Description_tc": "對抗雷屬性攻擊的耐性有所降低", "Name_tc": "雷屬性耐性低下"},
    "899": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist verringert.", "Description_en": "Physical damage taken is reduced.", "Description_fr": "Les dégâts physiques reçus sont réduits.", "Description_ja": "受ける物理ダメージが軽減される状態。", "Icon": {"id": "215052", "path": "ui/icon/215000/215052.tex", "path_hr1": "ui/icon/215000/215052_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte physische Verwundbarkeit", "Name_en": "Physical Vulnerability Down", "Name_fr": "Vulnérabilité physique diminuée", "Name_ja": "被物理ダメージ軽減", "StatusCategory": "1", "row_id": "899", "Description_chs": "受到物理攻击的伤害减少", "Name_chs": "物理受伤减轻", "Description_ko": "물리 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "받는 물리 피해량 감소", "Description_tc": "受到物理攻擊的傷害減少", "Name_tc": "物理受傷減輕"},
    "900": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Zeit ist angehalten.", "Description_en": "Time is stopped.", "Description_fr": "Le temps s'est arrêté.", "Description_ja": "時間が停止した状態。", "Icon": {"id": "215579", "path": "ui/icon/215000/215579.tex", "path_hr1": "ui/icon/215000/215579_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zeitriss", "Name_en": "Temporal Displacement", "Name_fr": "Arrêt du temps", "Name_ja": "時間停止", "StatusCategory": "2", "row_id": "900", "Description_chs": "周围的时间不再流动", "Name_chs": "时间停止", "Description_ko": "시간이 정지한 상태.", "Name_ko": "시간 정지", "Description_tc": "周圍的時間不再流動", "Name_tc": "時間停止"},
    "901": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "901", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "902": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Manderville Gold Saucer-Punkte-Erwerb ist erhöht.", "Description_en": "MGP earned at Gold Saucer attractions is increased.", "Description_fr": "Le gain de PGS au Gold Saucer est accru.", "Description_ja": "マンダヴィル・ゴールドソーサーポイントの獲得量が増加する状態。", "Icon": {"id": "216519", "path": "ui/icon/216000/216519.tex", "path_hr1": "ui/icon/216000/216519_hr1.tex"}, "MaxStacks": "0", "Name_de": "MGP-Bonus", "Name_en": "Jackpot", "Name_fr": "Gros lot", "Name_ja": "カンパニーアクション：MGPアップ", "StatusCategory": "1", "row_id": "902", "Description_chs": "获得金碟币数量更多", "Name_chs": "部队特效：金碟币提高", "Description_ko": "맨더빌 골드 소서 포인트 획득량이 증가하는 상태.", "Name_ko": "부대 혜택: MGP 증가", "Description_tc": "獲得金碟幣數量更多", "Name_tc": "公會特效：金碟幣提高"},
    "903": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Sammlerstücke können geschaffen werden.", "Description_en": "Creating collectables.", "Description_fr": "La synthèse d'objets collectionnables est rendue possible.", "Description_ja": "製作において特定の成果物を収集品として得られる状態。", "Icon": {"id": "216116", "path": "ui/icon/216000/216116.tex", "path_hr1": "ui/icon/216000/216116_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sammlerstück-Synthese", "Name_en": "Collectable Synthesis", "Name_fr": "Synthèse collectionnable", "Name_ja": "収集品製作", "StatusCategory": "1", "row_id": "903", "Description_chs": "可以通过制作将特定道具制作为收藏品", "Name_chs": "收藏品制作", "Description_ko": "특정 아이템 제작 시 결과물을 소장품으로 획득할 수 있는 상태.", "Name_ko": "소장품 제작", "Description_tc": "可以透過製作將特定道具製作為收藏品", "Name_tc": "收藏品製作"},
    "904": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Als Beute markiert. Markierung geht auf Spieler in der Nähe über.", "Description_en": "Marked as prey. Any party members you wander near will become marked in your stead.", "Description_fr": "Fait l'objet du marquage d'un prédateur, qui sera transféré à un autre personnage s'il passe à proximité.", "Description_ja": "獲物として狙いを付けられた状態。ほかのプレイヤーに近づくと、マーキングの対象が移る。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Markiert", "Name_en": "Prey", "Name_fr": "Marquage", "Name_ja": "マーキング", "StatusCategory": "2", "row_id": "904", "Description_chs": "作为猎物被盯上了，靠近其他玩家时可以将目标转移过去", "Name_chs": "猎物", "Description_ko": "표적으로 점찍힌 상태.\n다른 플레이어에게 접근하면 표식을 옮길 수 있다.", "Name_ko": "표식", "Description_tc": "作為獵物被盯上了，靠近其他玩家時可以將目標轉移過去", "Name_tc": "獵物"},
    "905": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Eisschicht bildet sich auf der Haut und Ausrüstung. Sammeln sich 4 dieses Status an, tritt Tiefkühlung ein.", "Description_en": "Having trouble maintaining a solid foothold upon ice-covered ground.", "Description_fr": "Le corps commence à geler. L'effet devient Congélation s'il est accumulé 4 fois.", "Description_ja": "身体が凍り付きつつある状態。4スタック付与されると、氷結状態になる。", "Icon": {"id": "217661", "path": "ui/icon/217000/217661.tex", "path_hr1": "ui/icon/217000/217661_hr1.tex"}, "MaxStacks": "4", "Name_de": "Überfroren", "Name_en": "Thin Ice", "Name_fr": "Glaciation", "Name_ja": "凍結", "StatusCategory": "2", "row_id": "905", "Description_chs": "身体被冻住，达到4档时会陷入冻结状态", "Name_chs": "凝冻", "Description_ko": "몸이 얼어붙고 있는 상태. 4단계 누적되면 빙결 상태가 된다.", "Name_ko": "동결", "Description_tc": "身體被凍住，達到4階時會陷入凍結狀態", "Name_tc": "凝凍"},
    "906": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht, erlittener verringert.", "Description_en": "Damage dealt is increased while damage taken is reduced.", "Description_fr": "Les dégâts infligés sont augmentés, et les dégâts reçus sont réduits.", "Description_ja": "負の感情を燃やし、暗黒の力を得た状態。与ダメージが上昇し、被ダメージが低下する。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "5", "Name_de": "Dunkelheit", "Name_en": "Darkness", "Name_fr": "Pouvoir des ténèbres", "Name_ja": "暗黒の力", "StatusCategory": "1", "row_id": "906", "Description_chs": "引爆体内负面的感情，获得了暗黑之力\n攻击所造成的伤害提高，受到攻击的伤害减少", "Name_chs": "暗黑之力", "Description_ko": "어두운 감정을 태워 암흑의 힘을 얻은 상태. 주는 피해량이 증가하고 받는 피해량이 감소한다.", "Name_ko": "암흑의 힘", "Description_tc": "引爆體內負面的感情，獲得了暗黑之力\n攻擊所造成的傷害提高，受到攻擊的傷害減少", "Name_tc": "暗黑之力"},
    "907": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung ausgeteilter Heilmagie ist erhöht.", "Description_en": "HP restored via healing magic is increased.", "Description_fr": "La puissance de la magie curative est augmentée.", "Description_ja": "アルカナの祝福を得た状態。与回復量が上昇する。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "8", "Name_de": "Kraft der Arkana", "Name_en": "Arcanum Blessing", "Name_fr": "Bénédiction des arcanes", "Name_ja": "アルカナの祝福", "StatusCategory": "1", "row_id": "907", "Description_chs": "受到了奥秘的祝福，治疗量提升", "Name_chs": "奥秘的祝福", "Description_ko": "아르카나의 축복을 받은 상태. 주는 회복량이 증가한다.", "Name_ko": "아르카나의 축복", "Description_tc": "受到了奧秘的祝福，治療量提升", "Name_tc": "奧秘的祝福"},
    "908": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eigener Äther ist mit dem Bahamuts harmonisiert. Sammeln sich 6 Einheiten dieses Status an, tritt Bahamut-Trance ein.", "Description_en": "Aether within the body is near completely attuned to the aethertrails left by the dreadwyrm Bahamut. When attunement reaches 6, you will enter the Dreadwyrm Trance.", "Description_fr": "L'éther corporel s'accorde petit à petit avec celui du Primordial Bahamut. La Transe-Bahamut est conférée une fois le 6e degré atteint.", "Description_ja": "バハムートのエーテルを浴び、イメージを高めている状態。6スタック付与されると、トランス状態になる。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "6", "Name_de": "Bahamut-Äther", "Name_en": "Aethertrail Attunement", "Name_fr": "Éther de Bahamut", "Name_ja": "バハムートエーテル", "StatusCategory": "1", "row_id": "908", "Description_chs": "浸润在龙神巴哈姆特的以太之中，心像变得鲜明\n积攒到6档之后会附加龙神附体状态", "Name_chs": "龙神同调", "Description_ko": "바하무트의 에테르를 쐬어 감응력이 높아진 상태. 6번 누적되면 빙의 상태가 된다.", "Name_ko": "바하무트 에테르", "Description_tc": "浸潤在龍神巴哈姆特的乙太之中，心像變得鮮明\n累積到6階之後會附加龍神附體狀態", "Name_tc": "龍神同調"},
    "909": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise MP.", "Description_en": "Restoring MP over time.", "Description_fr": "Des PM sont récupérés périodiquement.", "Description_ja": "持続的にMPが回復している状態。", "Icon": {"id": "210408", "path": "ui/icon/210000/210408.tex", "path_hr1": "ui/icon/210000/210408_hr1.tex"}, "MaxStacks": "0", "Name_de": "MP-Regeneration", "Name_en": "Refresh", "Name_fr": "Recharge", "Name_ja": "MP持続回復", "StatusCategory": "1", "row_id": "909", "Description_chs": "魔力会随时间逐渐恢复", "Name_chs": "魔力持续恢复", "Description_ko": "지속적으로 MP가 회복되는 상태.", "Name_ko": "MP 지속 회복", "Description_tc": "MP會隨時間逐漸恢復", "Name_tc": "MP持續恢復"},
    "910": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird kampfunfähig, sobald der Timer des Fluchs auf 0 sinkt.", "Description_en": "Certain death when counter reaches zero.", "Description_fr": "Mort certaine lorsque le compteur atteint zéro.", "Description_ja": "カウント0で戦闘不能に陥る状態。", "Icon": {"id": "215503", "path": "ui/icon/215000/215503.tex", "path_hr1": "ui/icon/215000/215503_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verhängnis", "Name_en": "Doom", "Name_fr": "Glas", "Name_ja": "死の宣告", "StatusCategory": "2", "row_id": "910", "Description_chs": "倒计时为0时会陷入无法战斗状态", "Name_chs": "死亡宣告", "Description_ko": "지속시간이 끝나면 전투불능이 되는 상태.", "Name_ko": "죽음의 선고", "Description_tc": "倒計時為0時會陷入無法戰鬥狀態", "Name_tc": "死亡宣告"},
    "911": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Rutscht bei Bewegung auf vereistem Boden.", "Description_en": "Having trouble maintaining a solid foothold upon ice-covered ground.", "Description_fr": "Le sol sous les pieds est gelé et devenu glissant.", "Description_ja": "凍結した地面の上にいる状態。移動すると滑る。", "Icon": {"id": "215615", "path": "ui/icon/215000/215615.tex", "path_hr1": "ui/icon/215000/215615_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glatteis", "Name_en": "Thin Ice", "Name_fr": "Verglas", "Name_ja": "氷床", "StatusCategory": "2", "row_id": "911", "Description_chs": "站在结冰的地面上，一旦移动便会滑开", "Name_chs": "冰面", "Description_ko": "얼어붙은 땅바닥 위에 있는 상태. 이동하면 미끄러진다.", "Name_ko": "얼음 바닥", "Description_tc": "站在結冰的地面上，一旦移動便會滑開", "Name_tc": "冰面"},
    "912": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "215021", "path": "ui/icon/215000/215021.tex", "path_hr1": "ui/icon/215000/215021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "912", "Description_chs": "受到攻击的伤害减少", "Name_chs": "受伤减轻", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "受傷減輕"},
    "913": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Feuer-Arkanum „Waage“ wurde gezogen.", "Description_en": "The Balance card is drawn.", "Description_fr": "La carte de la Balance a été tirée.", "Description_ja": "アーゼマの均衡のカードをドローした状態。", "Icon": {"id": "213229", "path": "ui/icon/213000/213229.tex", "path_hr1": "ui/icon/213000/213229_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Waage", "Name_en": "Balance Drawn", "Name_fr": "Tirage : la Balance", "Name_ja": "ドロー：アーゼマの均衡", "StatusCategory": "1", "row_id": "913", "Description_chs": "抽取了奥秘卡“太阳神之衡”", "Name_chs": "太阳神之衡（抽卡）", "Description_ko": "아제마의 균형 카드를 뽑은 상태.", "Name_ko": "점지: 아제마의 균형", "Description_tc": "抽取了奧秘卡“太陽神之衡”", "Name_tc": "太陽神之衡（抽卡）"},
    "914": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Erd-Arkanum „Eiche“ wurde gezogen.", "Description_en": "The Bole card is drawn.", "Description_fr": "La carte du Tronc a été tirée.", "Description_ja": "世界樹の幹のカードをドローした状態。", "Icon": {"id": "213230", "path": "ui/icon/213000/213230.tex", "path_hr1": "ui/icon/213000/213230_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Eiche", "Name_en": "Bole Drawn", "Name_fr": "Tirage : le Tronc", "Name_ja": "ドロー：世界樹の幹", "StatusCategory": "1", "row_id": "914", "Description_chs": "抽取了奥秘卡“世界树之干”", "Name_chs": "世界树之干（抽卡）", "Description_ko": "세계수의 줄기 카드를 뽑은 상태.", "Name_ko": "점지: 세계수의 줄기", "Description_tc": "抽取了奧秘卡“世界樹之幹”", "Name_tc": "世界樹之幹（抽卡）"},
    "915": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Wind-Arkanum „Pfeil“ wurde gezogen.", "Description_en": "The Arrow card is drawn.", "Description_fr": "La carte de la Flèche a été tirée.", "Description_ja": "オシュオンの矢のカードをドローした状態。", "Icon": {"id": "213231", "path": "ui/icon/213000/213231.tex", "path_hr1": "ui/icon/213000/213231_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Pfeil", "Name_en": "Arrow Drawn", "Name_fr": "Tirage : la Flèche", "Name_ja": "ドロー：オシュオンの矢", "StatusCategory": "1", "row_id": "915", "Description_chs": "抽取了奥秘卡“放浪神之箭”", "Name_chs": "放浪神之箭（抽卡）", "Description_ko": "오쉬온의 화살 카드를 뽑은 상태.", "Name_ko": "점지: 오쉬온의 화살", "Description_tc": "抽取了奧秘卡“放浪神之箭”", "Name_tc": "放浪神之箭（抽卡）"},
    "916": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Eis-Arkanum „Speer“ wurde gezogen.", "Description_en": "The Spear card is drawn.", "Description_fr": "La carte de l'Épieu a été tirée.", "Description_ja": "ハルオーネの槍のカードをドローした状態。", "Icon": {"id": "213232", "path": "ui/icon/213000/213232.tex", "path_hr1": "ui/icon/213000/213232_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Speer", "Name_en": "Spear Drawn", "Name_fr": "Tirage : l'Épieu", "Name_ja": "ドロー：ハルオーネの槍", "StatusCategory": "1", "row_id": "916", "Description_chs": "抽取了奥秘卡“战争神之枪”", "Name_chs": "战争神之枪（抽卡）", "Description_ko": "할로네의 창 카드를 뽑은 상태.", "Name_ko": "점지: 할로네의 창", "Description_tc": "抽取了奧秘卡“戰爭神之槍”", "Name_tc": "戰爭神之槍（抽卡）"},
    "917": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Wasser-Arkanum „Krug“ wurde gezogen.", "Description_en": "The Ewer card is drawn.", "Description_fr": "La carte de l'Aiguière a été tirée.", "Description_ja": "サリャクの水瓶のカードをドローした状態。", "Icon": {"id": "213233", "path": "ui/icon/213000/213233.tex", "path_hr1": "ui/icon/213000/213233_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Krug", "Name_en": "Ewer Drawn", "Name_fr": "Tirage : l'Aiguière", "Name_ja": "ドロー：サリャクの水瓶", "StatusCategory": "1", "row_id": "917", "Description_chs": "抽取了奥秘卡“河流神之瓶”", "Name_chs": "河流神之瓶（抽卡）", "Description_ko": "살리아크의 물병 카드를 뽑은 상태.", "Name_ko": "점지: 살리아크의 물병", "Description_tc": "抽取了奧秘卡“河流神之瓶”", "Name_tc": "河流神之瓶（抽卡）"},
    "918": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Blitz-Arkanum „Turm“ wurde gezogen.", "Description_en": "The Spire card is drawn.", "Description_fr": "La carte de la Tour a été tirée.", "Description_ja": "ビエルゴの塔のカードをドローした状態。", "Icon": {"id": "213234", "path": "ui/icon/213000/213234.tex", "path_hr1": "ui/icon/213000/213234_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Turm", "Name_en": "Spire Drawn", "Name_fr": "Tirage : la Tour", "Name_ja": "ドロー：ビエルゴの塔", "StatusCategory": "1", "row_id": "918", "Description_chs": "抽取了奥秘卡“建筑神之塔”", "Name_chs": "建筑神之塔（抽卡）", "Description_ko": "비레고의 탑 카드를 뽑은 상태.", "Name_ko": "점지: 비레고의 탑", "Description_tc": "抽取了奧秘卡“建築神之塔”", "Name_tc": "建築神之塔（抽卡）"},
    "919": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann verborgene Gegner sehen und angreifen.", "Description_en": "Able to see and attack concealed targets.", "Description_fr": "Les ennemis cachés peuvent être décelés.", "Description_ja": "潜伏状態の敵を、攻撃可能な状態。", "Icon": {"id": "215676", "path": "ui/icon/215000/215676.tex", "path_hr1": "ui/icon/215000/215676_hr1.tex"}, "MaxStacks": "0", "Name_de": "Durchblick", "Name_en": "Heightened Visibility", "Name_fr": "Décèlement", "Name_ja": "看破", "StatusCategory": "1", "row_id": "919", "Description_chs": "能够攻击潜伏状态的敌人", "Name_chs": "识破", "Description_ko": "잠복 상태인 적을 공격할 수 있는 상태.", "Name_ko": "간파", "Description_tc": "能夠攻擊潛伏狀態的敵人", "Name_tc": "識破"},
    "920": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Feuer-Arkanum „Waage“ wurde abgelegt.", "Description_en": "The Balance card is drawn and held in your spread.", "Description_fr": "La carte de la Balance a été ajoutée au tirage.", "Description_ja": "アーゼマの均衡のカードをキープした状態。", "Icon": {"id": "213235", "path": "ui/icon/213000/213235.tex", "path_hr1": "ui/icon/213000/213235_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abgelegt: Waage", "Name_en": "Balance Held", "Name_fr": "Ajout : la Balance", "Name_ja": "キープ：アーゼマの均衡", "StatusCategory": "1", "row_id": "920", "Description_chs": "保留了奥秘卡“太阳神之衡”", "Name_chs": "太阳神之衡（暂留）", "Description_ko": "아제마의 균형 카드를 보류한 상태.", "Name_ko": "보류: 아제마의 균형", "Description_tc": "保留了奧秘卡“太陽神之衡”", "Name_tc": "太陽神之衡（暫留）"},
    "921": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Erd-Arkanum „Eiche“ wurde abgelegt.", "Description_en": "The Bole card is drawn and held in your spread.", "Description_fr": "La carte du Tronc a été ajoutée au tirage.", "Description_ja": "世界樹の幹のカードをキープした状態。", "Icon": {"id": "213236", "path": "ui/icon/213000/213236.tex", "path_hr1": "ui/icon/213000/213236_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abgelegt: Eiche", "Name_en": "Bole Held", "Name_fr": "Ajout : le Tronc", "Name_ja": "キープ：世界樹の幹", "StatusCategory": "1", "row_id": "921", "Description_chs": "保留了奥秘卡“世界树之干”", "Name_chs": "世界树之干（暂留）", "Description_ko": "세계수의 줄기 카드를 보류한 상태.", "Name_ko": "보류: 세계수의 줄기", "Description_tc": "保留了奧秘卡“世界樹之幹”", "Name_tc": "世界樹之幹（暫留）"},
    "922": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Wind-Arkanum „Pfeil“ wurde abgelegt.", "Description_en": "The Arrow card is drawn and held in your spread.", "Description_fr": "La carte de la Flèche a été ajoutée au tirage.", "Description_ja": "オシュオンの矢のカードをキープした状態。", "Icon": {"id": "213237", "path": "ui/icon/213000/213237.tex", "path_hr1": "ui/icon/213000/213237_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abgelegt: Pfeil", "Name_en": "Arrow Held", "Name_fr": "Ajout : la Flèche", "Name_ja": "キープ：オシュオンの矢", "StatusCategory": "1", "row_id": "922", "Description_chs": "保留了奥秘卡“放浪神之箭”", "Name_chs": "放浪神之箭（暂留）", "Description_ko": "오쉬온의 화살 카드를 보류한 상태.", "Name_ko": "보류: 오쉬온의 화살", "Description_tc": "保留了奧秘卡“放浪神之箭”", "Name_tc": "放浪神之箭（暫留）"},
    "923": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Eis-Arkanum „Speer“ wurde abgelegt.", "Description_en": "The Spear card is drawn and held in your spread.", "Description_fr": "La carte de l'Épieu a été ajoutée au tirage.", "Description_ja": "ハルオーネの槍のカードをキープした状態。", "Icon": {"id": "213238", "path": "ui/icon/213000/213238.tex", "path_hr1": "ui/icon/213000/213238_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abgelegt: Speer", "Name_en": "Spear Held", "Name_fr": "Ajout : l'Épieu", "Name_ja": "キープ：ハルオーネの槍", "StatusCategory": "1", "row_id": "923", "Description_chs": "保留了奥秘卡“战争神之枪”", "Name_chs": "战争神之枪（暂留）", "Description_ko": "할로네의 창 카드를 보류한 상태.", "Name_ko": "보류: 할로네의 창", "Description_tc": "保留了奧秘卡“戰爭神之槍”", "Name_tc": "戰爭神之槍（暫留）"},
    "924": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Wasser-Arkanum „Krug“ wurde abgelegt.", "Description_en": "The Ewer card is drawn and held in your spread.", "Description_fr": "La carte de l'Aiguière a été ajoutée au tirage.", "Description_ja": "サリャクの水瓶のカードをキープした状態。", "Icon": {"id": "213239", "path": "ui/icon/213000/213239.tex", "path_hr1": "ui/icon/213000/213239_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abgelegt: Krug", "Name_en": "Ewer Held", "Name_fr": "Ajout : l'Aiguière", "Name_ja": "キープ：サリャクの水瓶", "StatusCategory": "1", "row_id": "924", "Description_chs": "保留了奥秘卡“河流神之瓶”", "Name_chs": "河流神之瓶（暂留）", "Description_ko": "살리아크의 물병 카드를 보류한 상태.", "Name_ko": "보류: 살리아크의 물병", "Description_tc": "保留了奧秘卡“河流神之瓶”", "Name_tc": "河流神之瓶（暫留）"},
    "925": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Blitz-Arkanum „Turm“ wurde abgelegt.", "Description_en": "The Spire card is drawn and held in your spread.", "Description_fr": "La carte de la Tour a été ajoutée au tirage.", "Description_ja": "ビエルゴの塔のカードをキープした状態。", "Icon": {"id": "213240", "path": "ui/icon/213000/213240.tex", "path_hr1": "ui/icon/213000/213240_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abgelegt: Turm", "Name_en": "Spire Held", "Name_fr": "Ajout : la Tour", "Name_ja": "キープ：ビエルゴの塔", "StatusCategory": "1", "row_id": "925", "Description_chs": "保留了奥秘卡“建筑神之塔”", "Name_chs": "建筑神之塔（暂留）", "Description_ko": "비레고의 탑 카드를 보류한 상태.", "Name_ko": "보류: 비레고의 탑", "Description_tc": "保留了奧秘卡“建築神之塔”", "Name_tc": "建築神之塔（暫留）"},
    "926": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Tiefschlaf verhindert das Ausführen jeglicher Kommandos.", "Description_en": "Overwhelming drowsiness is preventing the execution of actions.", "Description_fr": "Le sommeil empêche toute action.", "Description_ja": "眠りに落ち、行動できなくなった状態。", "Icon": {"id": "215013", "path": "ui/icon/215000/215013.tex", "path_hr1": "ui/icon/215000/215013_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlaf", "Name_en": "Sleep", "Name_fr": "Sommeil", "Name_ja": "睡眠", "StatusCategory": "2", "row_id": "926", "Description_chs": "陷入沉睡，无法做出任何行动", "Name_chs": "睡眠", "Description_ko": "잠에 빠져 행동이 불가능한 상태.", "Name_ko": "수면", "Description_tc": "陷入沉睡，無法做出任何行動", "Name_tc": "睡眠"},
    "927": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Völlig mit Honig verklebt.", "Description_en": "Your entire body is covered in sweet-smelling nectar.", "Description_fr": "Du nectar sucré recouvre tout le corps.", "Description_ja": "花蜜まみれになった状態。", "Icon": {"id": "215583", "path": "ui/icon/215000/215583.tex", "path_hr1": "ui/icon/215000/215583_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blütenhonig", "Name_en": "Nectar", "Name_fr": "Nectar", "Name_ja": "花蜜", "StatusCategory": "2", "row_id": "927", "Description_chs": "身上被涂满了花蜜", "Name_chs": "花蜜", "Description_ko": "온몸에 꽃꿀이 묻은 상태.", "Name_ko": "꽃꿀", "Description_tc": "身上被塗滿了花蜜", "Name_tc": "花蜜"},
    "928": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Rasend vor Wut.", "Description_en": "The beast is overtaken with madness.", "Description_fr": "L'instinct animal a pris le dessus, rendant toute action imprévisible.", "Description_ja": "雷獣が猛り狂った状態。", "Icon": {"id": "215503", "path": "ui/icon/215000/215503.tex", "path_hr1": "ui/icon/215000/215503_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dunkle Drohung", "Name_en": "Black Menace", "Name_fr": "Menace fulgurante", "Name_ja": "ブラックメナス", "StatusCategory": "1", "row_id": "928", "Description_chs": "雷兽陷入狂暴状态", "Name_chs": "黑色威胁", "Description_ko": "번개야수가 광분하여 날뛰는 상태.", "Name_ko": "검은 위협", "Description_tc": "雷獸陷入狂暴狀態", "Name_tc": "黑色威脅"},
    "929": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "215021", "path": "ui/icon/215000/215021.tex", "path_hr1": "ui/icon/215000/215021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "929", "Description_chs": "受到攻击的伤害减少", "Name_chs": "受伤减轻", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "受傷減輕"},
    "930": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "930", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "931": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schlagresistenz ist verringert.", "Description_en": "Blunt resistance is reduced.", "Description_fr": "La résistance au contondant est réduite.", "Description_ja": "打属性に対する耐性が低下した状態。", "Icon": {"id": "217701", "path": "ui/icon/217000/217701.tex", "path_hr1": "ui/icon/217000/217701_hr1.tex"}, "MaxStacks": "8", "Name_de": "Schlagresistenz -", "Name_en": "Blunt Resistance Down", "Name_fr": "Résistance au contondant réduite", "Name_ja": "打属性耐性低下", "StatusCategory": "2", "row_id": "931", "Description_chs": "对抗打击攻击的耐性有所降低", "Name_chs": "打击耐性降低", "Description_ko": "타격속성 저항이 떨어진 상태.", "Name_ko": "타격속성 저항 감소", "Description_tc": "對抗打擊攻擊的耐性有所降低", "Name_tc": "打擊耐性降低"},
    "932": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von den Kameraden getrennt.", "Description_en": "You are separated from your allies.", "Description_fr": "À l'écart du reste du groupe.", "Description_ja": "仲間から隔離された状態。", "Icon": {"id": "215677", "path": "ui/icon/215000/215677.tex", "path_hr1": "ui/icon/215000/215677_hr1.tex"}, "MaxStacks": "0", "Name_de": "Quarantäne", "Name_en": "Quarantine", "Name_fr": "Isolement", "Name_ja": "隔離", "StatusCategory": "2", "row_id": "932", "Description_chs": "与同伴隔离", "Name_chs": "隔离", "Description_ko": "동료에게서 격리된 상태.", "Name_ko": "격리", "Description_tc": "與同伴隔離", "Name_tc": "隔離"},
    "933": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Potenzial der Heilmagie ist verringert.", "Description_en": "Healing magic potency is reduced.", "Description_fr": "La magie curative est réduite.", "Description_ja": "魔法回復力が低下した状態。", "Icon": {"id": "215059", "path": "ui/icon/215000/215059.tex", "path_hr1": "ui/icon/215000/215059_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilmagie-Malus", "Name_en": "Healing Potency Down", "Name_fr": "Malus de magie curative", "Name_ja": "魔法回復力ダウン", "StatusCategory": "2", "row_id": "933", "Description_chs": "魔法治疗力减弱", "Name_chs": "魔法治疗力降低", "Description_ko": "마법 회복력이 떨어진 상태.", "Name_ko": "마법 회복력 감소", "Description_tc": "魔法治療力減弱", "Name_tc": "魔法治療力降低"},
    "934": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist erhöht.", "Description_en": "Physical damage taken is increased.", "Description_fr": "Les dégâts physiques reçus sont augmentés.", "Description_ja": "受ける物理ダメージが増加する状態。", "Icon": {"id": "215053", "path": "ui/icon/215000/215053.tex", "path_hr1": "ui/icon/215000/215053_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte physische Verwundbarkeit", "Name_en": "Physical Vulnerability Up", "Name_fr": "Vulnérabilité physique augmentée", "Name_ja": "被物理ダメージ増加", "StatusCategory": "2", "row_id": "934", "Description_chs": "受到物理攻击的伤害增加", "Name_chs": "物理受伤加重", "Description_ko": "물리 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 물리 피해량 증가", "Description_tc": "受到物理攻擊的傷害增加", "Name_tc": "物理受傷加重"},
    "935": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "935", "Description_chs": "", "Name_chs": "", "Description_ko": "가맹 PC방에서 접속한 상태.\n적 처치 시에 얻는 경험치와 길이 증가하고\n텔레포 비용이 할인된다.\n던전 공략 시 파티원 모두에게\n'가맹 PC방 초월하는 힘'이 부여된다.", "Name_ko": "가맹 PC방 혜택", "Description_tc": "", "Name_tc": ""},
    "936": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "936", "Description_chs": "", "Name_chs": "", "Description_ko": "가맹 PC방에서 접속한 파티원이 존재하는 상태.\n최대 HP와 주는 피해량이 증가하고, 자신이 주는 HP 회복 효과가 향상된다.", "Name_ko": "가맹 PC방 초월하는 힘", "Description_tc": "", "Name_tc": ""},
    "937": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist befallen und greift Kameraden an. Die Infestation greift dabei auf die Angegriffenen über.", "Description_en": "A parasite has entered the body and taken control of all motor skills. Parasite is passed via direct contact with other players.", "Description_fr": "L'organisme est devenu l'hôte de parasites, provoquant un élan d'agressivité envers les équipiers et leur transmettant l'infection.", "Description_ja": "寄生されて操られた状態。ほかのプレイヤーを攻撃し続けてしまう。\n攻撃されたプレイヤーも、寄生状態になる。", "Icon": {"id": "215680", "path": "ui/icon/215000/215680.tex", "path_hr1": "ui/icon/215000/215680_hr1.tex"}, "MaxStacks": "0", "Name_de": "Infestation", "Name_en": "Unwilling Host", "Name_fr": "Parasite", "Name_ja": "寄生", "StatusCategory": "2", "row_id": "937", "Description_chs": "被敌人操纵，会不断攻击其他玩家\n被攻击的玩家也会陷入寄生状态", "Name_chs": "寄生", "Description_ko": "기생당해 조종당하는 상태. 다른 플레이어를 지속적으로 공격한다.\n공격당한 플레이어도 기생 상태가 된다.", "Name_ko": "기생", "Description_tc": "被敵人操縱，會不斷攻擊其他玩家\n被攻擊的玩家也會陷入寄生狀態", "Name_tc": "寄生"},
    "938": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Am Ende des Effekts tritt K. o. ein.", "Description_en": "Windpipe is crushed. KO is imminent.", "Description_fr": "Rend inconscient lorsque la durée de l'effet s'est écoulée.", "Description_ja": "効果時間が終了すると、窒息し戦闘不能状態になる。", "Icon": {"id": "215665", "path": "ui/icon/215000/215665.tex", "path_hr1": "ui/icon/215000/215665_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erstickung", "Name_en": "Throttle", "Name_fr": "Suffocation", "Name_ja": "窒息", "StatusCategory": "2", "row_id": "938", "Description_chs": "效果时间结束时会因窒息而陷入无法战斗状态", "Name_chs": "窒息", "Description_ko": "지속시간이 끝나면 질식하여 전투불능 상태가 된다.", "Name_ko": "질식", "Description_tc": "效果時間結束時會因窒息而陷入無法戰鬥狀態", "Name_tc": "窒息"},
    "939": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to execute actions.", "Description_fr": "Impossible d'utiliser des actions.", "Description_ja": "アクションが実行できなくなった状態。", "Icon": {"id": "215045", "path": "ui/icon/215000/215045.tex", "path_hr1": "ui/icon/215000/215045_hr1.tex"}, "MaxStacks": "0", "Name_de": "Außer Gefecht", "Name_en": "Out of the Action", "Name_fr": "Actions bloquées", "Name_ja": "アクション実行不可", "StatusCategory": "2", "row_id": "939", "Description_chs": "无法发出任何技能", "Name_chs": "无法发动技能", "Description_ko": "기술을 실행할 수 없는 상태.", "Name_ko": "기술 실행 불가", "Description_tc": "無法發出任何技能", "Name_tc": "無法發動技能"},
    "940": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "217121", "path": "ui/icon/217000/217121.tex", "path_hr1": "ui/icon/217000/217121_hr1.tex"}, "MaxStacks": "8", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "940", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "941": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden durch Fernangriffe.", "Description_en": "Invulnerable to ranged attacks.", "Description_fr": "Insensible aux attaques à distance.", "Description_ja": "遠隔攻撃を無効化する状態。", "Icon": {"id": "215681", "path": "ui/icon/215000/215681.tex", "path_hr1": "ui/icon/215000/215681_hr1.tex"}, "MaxStacks": "0", "Name_de": "Immun gegen Fernattacken", "Name_en": "Ranged Resistance", "Name_fr": "Invincibilité à distance", "Name_ja": "遠隔無効", "StatusCategory": "1", "row_id": "941", "Description_chs": "远程物理攻击无法造成伤害", "Name_chs": "远程物理攻击无效化", "Description_ko": "원거리 공격을 무효화하는 상태.", "Name_ko": "원거리 무효", "Description_tc": "遠程物理攻擊無法造成傷害", "Name_tc": "遠程物理攻擊無效化"},
    "942": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden durch Magie.", "Description_en": "Invulnerable to magic attacks.", "Description_fr": "Insensible aux attaques magiques.", "Description_ja": "魔法攻撃を無効化する状態。", "Icon": {"id": "215682", "path": "ui/icon/215000/215682.tex", "path_hr1": "ui/icon/215000/215682_hr1.tex"}, "MaxStacks": "0", "Name_de": "Immun gegen Magieattacken", "Name_en": "Magic Resistance", "Name_fr": "Invincibilité magique", "Name_ja": "魔法無効", "StatusCategory": "1", "row_id": "942", "Description_chs": "魔法攻击无法造成伤害", "Name_chs": "魔法攻击无效化", "Description_ko": "마법 공격을 무효화하는 상태.", "Name_ko": "마법 무효", "Description_tc": "魔法攻擊無法造成傷害", "Name_tc": "魔法攻擊無效化"},
    "943": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von der sagenhaften Macht des Heiligen Schwerts geschützt.", "Description_en": "Strengthened by the power of the dragon's eye imbued within the holy blade.", "Description_fr": "L'Œil du dragon à l'intérieur de l'épée Ascalon procure une puissante protection.", "Description_ja": "聖剣アスカロンに秘められた竜の眼の力により、加護を受けた状態。", "Icon": {"id": "218241", "path": "ui/icon/218000/218241.tex", "path_hr1": "ui/icon/218000/218241_hr1.tex"}, "MaxStacks": "8", "Name_de": "Askalons Schutz", "Name_en": "Light of Ascalon", "Name_fr": "Égide d'Ascalon", "Name_ja": "聖剣の加護", "StatusCategory": "1", "row_id": "943", "Description_chs": "受到圣剑阿斯卡隆中龙眼的加护", "Name_chs": "圣剑的加护", "Description_ko": "성검 아스칼론에 숨겨진 용의 눈의 힘으로 가호를 받은 상태.", "Name_ko": "성검의 가호", "Description_tc": "受到聖劍阿斯卡隆中龍眼的加護", "Name_tc": "聖劍的加護"},
    "944": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist für sich und Verbündete in der Nähe erhöht.", "Description_en": "Damage dealt by self and nearby allies is increased.", "Description_fr": "Les dégâts infligés sont augmentés. Le même effet est conféré aux alliés alentour.", "Description_ja": "与ダメージが上昇した状態。なおかつ、周囲の仲間に同様の効果を与える。", "Icon": {"id": "215668", "path": "ui/icon/215000/215668.tex", "path_hr1": "ui/icon/215000/215668_hr1.tex"}, "MaxStacks": "0", "Name_de": "Azurklinge", "Name_en": "Sword of the Heavens", "Name_fr": "Épée de l'Azur", "Name_ja": "蒼天の剣", "StatusCategory": "1", "row_id": "944", "Description_chs": "攻击所造成的伤害提高\n并且对周围的友军同样有效", "Name_chs": "苍天之剑", "Description_ko": "적에게 주는 피해량이 증가하는 상태. 인접한 아군에게 같은 효과가 적용된다.", "Name_ko": "창천의 검", "Description_tc": "攻擊所造成的傷害提高\n並且對周圍的友軍同樣有效", "Name_tc": "蒼天之劍"},
    "945": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist für sich und Verbündete in der Nähe verringert.", "Description_en": "Damage taken by self and all nearby allies is reduced.", "Description_fr": "Les dégâts reçus sont réduits. Le même effet est conféré aux alliés alentour.", "Description_ja": "被ダメージを軽減する状態。なおかつ、周囲の仲間に同様の効果を与える。", "Icon": {"id": "215667", "path": "ui/icon/215000/215667.tex", "path_hr1": "ui/icon/215000/215667_hr1.tex"}, "MaxStacks": "0", "Name_de": "Azurschild", "Name_en": "Shield of the Heavens", "Name_fr": "Bouclier de l'Azur", "Name_ja": "蒼天の盾", "StatusCategory": "1", "row_id": "945", "Description_chs": "受到伤害降低\n并且对周围的友军同样有效", "Name_chs": "苍天之盾", "Description_ko": "받는 피해량이 감소한 상태. 인접한 아군에게 같은 효과가 적용된다.", "Name_ko": "창천의 방패", "Description_tc": "受到傷害降低\n並且對周圍的友軍同樣有效", "Name_tc": "蒼天之盾"},
    "946": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Gestalt einer Spinne angenommen.", "Description_en": "Physical form is changed to that of a spider.", "Description_fr": "Le ghrah a pris la forme d'une araignée.", "Description_ja": "蜘蛛型の形状を成している状態。", "Icon": {"id": "215679", "path": "ui/icon/215000/215679.tex", "path_hr1": "ui/icon/215000/215679_hr1.tex"}, "MaxStacks": "0", "Name_de": "Spinne", "Name_en": "Legs of the Spider", "Name_fr": "Forme d'araignée", "Name_ja": "蜘蛛形態", "StatusCategory": "1", "row_id": "946", "Description_chs": "身体呈蜘蛛的外形", "Name_chs": "蜘蛛形态", "Description_ko": "거미 형태를 이루고 있는 상태.", "Name_ko": "거미 형태", "Description_tc": "身體呈蜘蛛的外形", "Name_tc": "蜘蛛形態"},
    "947": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Gestalt eines Vogels angenommen.", "Description_en": "Physical form is changed to that of a bird of prey.", "Description_fr": "Le ghrah a pris la forme d'un oiseau.", "Description_ja": "鳥型の形状を成している状態。", "Icon": {"id": "215678", "path": "ui/icon/215000/215678.tex", "path_hr1": "ui/icon/215000/215678_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vogel", "Name_en": "Wings of the Raptor", "Name_fr": "Forme d'oiseau", "Name_ja": "鳥形態", "StatusCategory": "1", "row_id": "947", "Description_chs": "身体呈鸟的外形", "Name_chs": "鸟形态", "Description_ko": "새 형태를 이루고 있는 상태.", "Name_ko": "새 형태", "Description_tc": "身體呈鳥的外形", "Name_tc": "鳥形態"},
    "948": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kontert alle Attacken mit einer blitzbasierten Attacke.", "Description_en": "Countering all attacks with lightning damage.", "Description_fr": "Des dégâts de foudre sont infligés chaque fois qu'un coup est reçu.", "Description_ja": "すべての攻撃に対し、雷属性の反撃を行う状態。", "Icon": {"id": "215684", "path": "ui/icon/215000/215684.tex", "path_hr1": "ui/icon/215000/215684_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzkonter", "Name_en": "Shocking Counter", "Name_fr": "Riposte de foudre", "Name_ja": "雷属性反撃", "StatusCategory": "1", "row_id": "948", "Description_chs": "以雷属性伤害反击所受到的一切攻击", "Name_chs": "雷属性反击", "Description_ko": "모든 공격에 대해 번개속성으로 반격하는 상태.", "Name_ko": "번개속성 반격", "Description_tc": "以雷屬性傷害反擊所受到的一切攻擊", "Name_tc": "雷屬性反擊"},
    "949": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kontert alle Attacken mit einer feuerbasierten Attacke.", "Description_en": "Countering all attacks with fire damage.", "Description_fr": "Des dégâts de feu sont infligés chaque fois qu'un coup est reçu.", "Description_ja": "すべての攻撃に対し、火属性の反撃を行う状態。", "Icon": {"id": "215685", "path": "ui/icon/215000/215685.tex", "path_hr1": "ui/icon/215000/215685_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuerkonter", "Name_en": "Burning Counter", "Name_fr": "Riposte de feu", "Name_ja": "火属性反撃", "StatusCategory": "1", "row_id": "949", "Description_chs": "以火属性伤害反击所受到的一切攻击", "Name_chs": "火属性反击", "Description_ko": "모든 공격에 대해 불속성으로 반격하는 상태.", "Name_ko": "불속성 반격", "Description_tc": "以火屬性傷害反擊所受到的一切攻擊", "Name_tc": "火屬性反擊"},
    "950": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kontert alle Attacken mit einer eisbasierten Attacke.", "Description_en": "Countering all attacks with ice damage.", "Description_fr": "Des dégâts de glace sont infligés chaque fois qu'un coup est reçu.", "Description_ja": "すべての攻撃に対し、氷属性の反撃を行う状態。", "Icon": {"id": "215686", "path": "ui/icon/215000/215686.tex", "path_hr1": "ui/icon/215000/215686_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eiskonter", "Name_en": "Freezing Counter", "Name_fr": "Riposte de glace", "Name_ja": "氷属性反撃", "StatusCategory": "1", "row_id": "950", "Description_chs": "以冰属性伤害反击所受到的一切攻击", "Name_chs": "冰属性反击", "Description_ko": "모든 공격에 대해 얼음속성으로 반격하는 상태.", "Name_ko": "얼음속성 반격", "Description_tc": "以冰屬性傷害反擊所受到的一切攻擊", "Name_tc": "冰屬性反擊"},
    "951": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kontert alle Attacken mit einer windbasierten Attacke.", "Description_en": "Countering all attacks with wind damage.", "Description_fr": "Des dégâts de vent sont infligés chaque fois qu'un coup est reçu.", "Description_ja": "すべての攻撃に対し、風属性の反撃を行う状態。", "Icon": {"id": "215687", "path": "ui/icon/215000/215687.tex", "path_hr1": "ui/icon/215000/215687_hr1.tex"}, "MaxStacks": "0", "Name_de": "Windkonter", "Name_en": "Cutting Counter", "Name_fr": "Riposte de vent", "Name_ja": "風属性反撃", "StatusCategory": "1", "row_id": "951", "Description_chs": "以风属性伤害反击所受到的一切攻击", "Name_chs": "风属性反击", "Description_ko": "모든 공격에 대해 바람속성으로 반격하는 상태.", "Name_ko": "바람속성 반격", "Description_tc": "以風屬性傷害反擊所受到的一切攻擊", "Name_tc": "風屬性反擊"},
    "952": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kontert alle Attacken mit einer erdbasierten Attacke.", "Description_en": "Countering all attacks with earth damage.", "Description_fr": "Des dégâts de terre sont infligés chaque fois qu'un coup est reçu.", "Description_ja": "すべての攻撃に対し、土属性の反撃を行う状態。", "Icon": {"id": "215688", "path": "ui/icon/215000/215688.tex", "path_hr1": "ui/icon/215000/215688_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erdkonter", "Name_en": "Burying Counter", "Name_fr": "Riposte de terre", "Name_ja": "土属性反撃", "StatusCategory": "1", "row_id": "952", "Description_chs": "以土属性伤害反击所受到的一切攻击", "Name_chs": "土属性反击", "Description_ko": "모든 공격에 대해 땅속성으로 반격하는 상태.", "Name_ko": "땅속성 반격", "Description_tc": "以土屬性傷害反擊所受到的一切攻擊", "Name_tc": "土屬性反擊"},
    "953": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kontert alle Attacken mit einer wasserbasierten Attacke.", "Description_en": "Countering all attacks with water damage.", "Description_fr": "Des dégâts d'eau sont infligés chaque fois qu'un coup est reçu.", "Description_ja": "すべての攻撃に対し、水属性の反撃を行う状態。", "Icon": {"id": "215689", "path": "ui/icon/215000/215689.tex", "path_hr1": "ui/icon/215000/215689_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wasserkonter", "Name_en": "Drowning Counter", "Name_fr": "Riposte d'eau", "Name_ja": "水属性反撃", "StatusCategory": "1", "row_id": "953", "Description_chs": "以水属性伤害反击所受到的一切攻击", "Name_chs": "水属性反击", "Description_ko": "모든 공격에 대해 물속성으로 반격하는 상태.", "Name_ko": "물속성 반격", "Description_tc": "以水屬性傷害反擊所受到的一切攻擊", "Name_tc": "水屬性反擊"},
    "954": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kontert alle Attacken mit einer elementneutralen Attacke.", "Description_en": "Countering all attacks with unaspected damage.", "Description_fr": "Des dégâts neutres sont infligés chaque fois qu'un coup est reçu.", "Description_ja": "すべての攻撃に対し、無属性の反撃を行う状態。", "Icon": {"id": "215690", "path": "ui/icon/215000/215690.tex", "path_hr1": "ui/icon/215000/215690_hr1.tex"}, "MaxStacks": "0", "Name_de": "Elementloser Konter", "Name_en": "Unrelenting Counter", "Name_fr": "Riposte neutre", "Name_ja": "無属性反撃", "StatusCategory": "1", "row_id": "954", "Description_chs": "以无属性伤害反击所受到的一切攻击", "Name_chs": "无属性反击", "Description_ko": "모든 공격에 대해 무속성으로 반격하는 상태.", "Name_ko": "무속성 반격", "Description_tc": "以無屬性傷害反擊所受到的一切攻擊", "Name_tc": "無屬性反擊"},
    "955": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von Heilmagie ist erhöht.", "Description_en": "HP restoration via healing magic is increased.", "Description_fr": "La puissance de la magie curative est augmentée.", "Description_ja": "回復魔法の回復量が向上した状態。", "Icon": {"id": "215058", "path": "ui/icon/215000/215058.tex", "path_hr1": "ui/icon/215000/215058_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilmagie-Bonus", "Name_en": "Healing Potency Up", "Name_fr": "Bonus de magie curative", "Name_ja": "回復魔法効果上昇", "StatusCategory": "1", "row_id": "955", "Description_chs": "发动治疗魔法的治疗量提高", "Name_chs": "治疗魔法效果提高", "Description_ko": "회복마법 회복량이 증가한 상태.", "Name_ko": "회복마법 효과 향상", "Description_tc": "發動治療魔法的治療量提高", "Name_tc": "治療魔法效果提高"},
    "956": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Récupère des PV périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "213225", "path": "ui/icon/213000/213225.tex", "path_hr1": "ui/icon/213000/213225_hr1.tex"}, "MaxStacks": "0", "Name_de": "Numinosum", "Name_en": "Wheel of Fortune", "Name_fr": "Inconscient collectif", "Name_ja": "運命の輪", "StatusCategory": "1", "row_id": "956", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "命运之轮", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "운명의 수레바퀴", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "命運之輪"},
    "957": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Effekt von Verschlingen ist durch anhaftende Verdauungsenzyme verstärkt.", "Description_en": "Corrosive enzymes cover your body, increasing damage sustained by Devoured status.", "Description_fr": "Une enzyme recouvre le corps, augmentant l'effet Dévoration.", "Description_ja": "消化酵素が付着した状態。捕食の効果が上昇する。", "Icon": {"id": "218421", "path": "ui/icon/218000/218421.tex", "path_hr1": "ui/icon/218000/218421_hr1.tex"}, "MaxStacks": "8", "Name_de": "Verdauungsenzyme", "Name_en": "Digestive Enzymes", "Name_fr": "Enzyme digestive", "Name_ja": "消化酵素", "StatusCategory": "2", "row_id": "957", "Description_chs": "身上附着有消化酶，捕食的效果上升", "Name_chs": "消化酶", "Description_ko": "소화 효소가 묻은 상태. 포식 효과가 커진다.", "Name_ko": "소화 효소", "Description_tc": "身上附著有酵母，捕食的效果上升", "Name_tc": "酵母"},
    "958": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Als Beute markiert. Markierung geht auf Gegner in der Nähe über.", "Description_en": "Marked as prey. Any enemy you wander near will become marked in your stead.", "Description_fr": "Fait l'objet du marquage d'un prédateur, qui sera transféré à un autre personnage s'il passe à proximité.", "Description_ja": "獲物として狙いを付けられた状態。\nほかの敵に近づくと、マーキングの対象が移る。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Markiert", "Name_en": "Prey", "Name_fr": "Marquage", "Name_ja": "マーキング", "StatusCategory": "2", "row_id": "958", "Description_chs": "作为猎物被盯上了，靠近其他敌人时可以将目标转移过去", "Name_chs": "猎物", "Description_ko": "표적으로 점찍힌 상태.\n다른 적에게 접근하면 표식을 옮길 수 있다.", "Name_ko": "표식", "Description_tc": "作為獵物被盯上了，靠近其他敵人時可以將目標轉移過去", "Name_tc": "獵物"},
    "959": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Gestalt eines Eorzäers angenommen.", "Description_en": "Physical form is changed to that of a doll.", "Description_fr": "Le ghrah a pris la forme d'un être humain.", "Description_ja": "人型の形状を成している状態。", "Icon": {"id": "215669", "path": "ui/icon/215000/215669.tex", "path_hr1": "ui/icon/215000/215669_hr1.tex"}, "MaxStacks": "0", "Name_de": "Anthropomimesis", "Name_en": "Strings of the Marionette", "Name_fr": "Forme d'humain", "Name_ja": "人形態", "StatusCategory": "1", "row_id": "959", "Description_chs": "身体呈人类的外形", "Name_chs": "人形态", "Description_ko": "인간 형태를 이루고 있는 상태.", "Name_ko": "인간 형태", "Description_tc": "身體呈人類的外形", "Name_tc": "人形態"},
    "960": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Körper ist extrem überhitzt. Jede Handlung verursacht Feuerschaden.", "Description_en": "Fire-aspected damage is taken with every action.", "Description_fr": "Des dégâts de feu sont subis après chaque action.", "Description_ja": "身体が極度に熱せられた状態。何か行動をすると火属性ダメージを受ける。", "Icon": {"id": "215647", "path": "ui/icon/215000/215647.tex", "path_hr1": "ui/icon/215000/215647_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pyretisch", "Name_en": "Pyretic", "Name_fr": "Chaleur", "Name_ja": "ヒート", "StatusCategory": "2", "row_id": "960", "Description_chs": "身体极度发热，无论做出任何行动都会受到火属性伤害", "Name_chs": "热病", "Description_ko": "몸이 극도로 뜨거워진 상태. 행동을 할 때마다 불속성 피해를 받는다.", "Name_ko": "열병", "Description_tc": "身體極度發熱，無論做出任何行動都會受到火屬性傷害", "Name_tc": "熱病"},
    "961": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig und verliert schrittweise LP.", "Description_en": "Held in a vicelike grip and cannot act. Taking damage over time.", "Description_fr": "Les mouvements sont bloqués, et des dégâts périodiques sont subis.", "Description_ja": "捕獲された状態。行動ができず、HPが徐々に失われる。", "Icon": {"id": "215564", "path": "ui/icon/215000/215564.tex", "path_hr1": "ui/icon/215000/215564_hr1.tex"}, "MaxStacks": "0", "Name_de": "Umklammert", "Name_en": "Seized", "Name_fr": "Étreinte mortelle", "Name_ja": "捕獲", "StatusCategory": "2", "row_id": "961", "Description_chs": "被抓住，无法行动，体力逐渐减少", "Name_chs": "抓捕", "Description_ko": "적에게 포획된 상태. 행동할 수 없으며, HP가 서서히 줄어든다.", "Name_ko": "포획", "Description_tc": "被抓住，無法行動，HP逐漸減少", "Name_tc": "捕獲"},
    "962": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Attacke ist erhöht.", "Description_en": "ATK is increased.", "Description_fr": "L'attaque est augmentée.", "Description_ja": "ATKが上昇した状態。", "Icon": {"id": "215050", "path": "ui/icon/215000/215050.tex", "path_hr1": "ui/icon/215000/215050_hr1.tex"}, "MaxStacks": "0", "Name_de": "ATT +", "Name_en": "ATK Up", "Name_fr": "Bonus d'attaque", "Name_ja": "ATK上昇", "StatusCategory": "1", "row_id": "962", "Description_chs": "攻击力有所提高", "Name_chs": "攻击力提高", "Description_ko": "공격력이 올라간 상태.", "Name_ko": "공격력 상승", "Description_tc": "攻擊力有所提高", "Name_tc": "攻擊力提高"},
    "963": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Attacke ist verringert.", "Description_en": "ATK is decreased.", "Description_fr": "L'attaque est réduite.", "Description_ja": "ATKが低下した状態。", "Icon": {"id": "215051", "path": "ui/icon/215000/215051.tex", "path_hr1": "ui/icon/215000/215051_hr1.tex"}, "MaxStacks": "0", "Name_de": "ATT -", "Name_en": "ATK Down", "Name_fr": "Malus d'attaque", "Name_ja": "ATK低下", "StatusCategory": "2", "row_id": "963", "Description_chs": "攻击力有所降低", "Name_chs": "攻击力降低", "Description_ko": "공격력이 떨어진 상태.", "Name_ko": "공격력 하락", "Description_tc": "攻擊力有所降低", "Name_tc": "攻擊力降低"},
    "964": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Abwehr ist erhöht.", "Description_en": "DEF is increased.", "Description_fr": "La défense est augmentée.", "Description_ja": "DEFが上昇した状態。", "Icon": {"id": "215052", "path": "ui/icon/215000/215052.tex", "path_hr1": "ui/icon/215000/215052_hr1.tex"}, "MaxStacks": "0", "Name_de": "ABW +", "Name_en": "DEF Up", "Name_fr": "Bonus de défense", "Name_ja": "DEF上昇", "StatusCategory": "1", "row_id": "964", "Description_chs": "防御力有所提高", "Name_chs": "防御力提高", "Description_ko": "방어력이 올라간 상태.", "Name_ko": "방어력 상승", "Description_tc": "防禦力有所提高", "Name_tc": "防禦力提高"},
    "965": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Abwehr ist verringert.", "Description_en": "DEF is decreased.", "Description_fr": "La défense est réduite.", "Description_ja": "DEFが低下した状態。", "Icon": {"id": "215053", "path": "ui/icon/215000/215053.tex", "path_hr1": "ui/icon/215000/215053_hr1.tex"}, "MaxStacks": "0", "Name_de": "ABW -", "Name_en": "DEF Down", "Name_fr": "Malus de défense", "Name_ja": "DEF低下", "StatusCategory": "2", "row_id": "965", "Description_chs": "防御力有所降低", "Name_chs": "防御力降低", "Description_ko": "방어력이 떨어진 상태.", "Name_ko": "방어력 하락", "Description_tc": "防禦力有所降低", "Name_tc": "防禦力降低"},
    "966": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Geschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse est augmentée.", "Description_ja": "SPDが上昇した状態。", "Icon": {"id": "215062", "path": "ui/icon/215000/215062.tex", "path_hr1": "ui/icon/215000/215062_hr1.tex"}, "MaxStacks": "0", "Name_de": "GSW +", "Name_en": "SPD Up", "Name_fr": "Bonus de vitesse", "Name_ja": "SPD上昇", "StatusCategory": "1", "row_id": "966", "Description_chs": "速度有所提高", "Name_chs": "速度提高", "Description_ko": "속도가 올라간 상태.", "Name_ko": "속도 상승", "Description_tc": "速度有所提高", "Name_tc": "速度提高"},
    "967": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Geschwindigkeit ist verringert.", "Description_en": "Movement speed is decreased.", "Description_fr": "La vitesse est réduite.", "Description_ja": "SPDが低下した状態。", "Icon": {"id": "215063", "path": "ui/icon/215000/215063.tex", "path_hr1": "ui/icon/215000/215063_hr1.tex"}, "MaxStacks": "0", "Name_de": "GSW -", "Name_en": "SPD Down", "Name_fr": "Malus de vitesse", "Name_ja": "SPD低下", "StatusCategory": "2", "row_id": "967", "Description_chs": "速度有所降低", "Name_chs": "速度降低", "Description_ko": "속도가 떨어진 상태.", "Name_ko": "속도 하락", "Description_tc": "速度有所降低", "Name_tc": "速度降低"},
    "968": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Stark beim attackieren von Arkana-Steinen.", "Description_en": "Dealing extra damage to Arcana Stones.", "Description_fr": "Les dégâts infligés aux pierres arcaniques sont augmentés.", "Description_ja": "施設特効「アルカナストーン」が付与されている状態。", "Icon": {"id": "216206", "path": "ui/icon/216000/216206.tex", "path_hr1": "ui/icon/216000/216206_hr1.tex"}, "MaxStacks": "0", "Name_de": "Arkana-Stein", "Name_en": "Arcana Breaker", "Name_fr": "Destruction arcanique", "Name_ja": "アルカナ特効", "StatusCategory": "1", "row_id": "968", "Description_chs": "自身附带“奥秘核石”设施特效", "Name_chs": "核石特效", "Description_ko": "비전석 공격 시 더 많은 피해를 주는 상태.", "Name_ko": "비전석 파괴", "Description_tc": "自身附帶“奧秘核石”設施特效", "Name_tc": "核石特效"},
    "969": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden. ", "Description_en": "Invulnerable to all damage.", "Description_fr": "Insensible à toutes les attaques.", "Description_ja": "すべてのダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unverwundbar", "Name_en": "Invincibility", "Name_fr": "Invulnérable", "Name_ja": "無敵", "StatusCategory": "1", "row_id": "969", "Description_chs": "一切攻击都无法造成伤害", "Name_chs": "无敌", "Description_ko": "모든 피해를 무효화하는 상태.", "Name_ko": "무적", "Description_tc": "一切攻擊都無法造成傷害", "Name_tc": "無敵"},
    "970": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden durch Tiere. ", "Description_en": "Invulnerable to damage dealt by critter-type minions.", "Description_fr": "Insensible aux attaques provenant de mascottes de type “Créature”.", "Description_ja": "タイプ「アニマル」からのダメージを無効化する状態。", "Icon": {"id": "216601", "path": "ui/icon/216000/216601.tex", "path_hr1": "ui/icon/216000/216601_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tier-Resistenz", "Name_en": "Critter Resistance", "Name_fr": "Immunité aux créatures", "Name_ja": "アニマル無効", "StatusCategory": "1", "row_id": "970", "Description_chs": "令“动物”类型的宠物所造成的伤害无效化", "Name_chs": "抵抗动物", "Description_ko": "'동물' 유형으로부터 피해를 받지 않는 상태.", "Name_ko": "동물 무효", "Description_tc": "令“動物”類型的寵物所造成的傷害無效化", "Name_tc": "抵抗動物"},
    "971": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden durch Monster. ", "Description_en": "Invulnerable to damage dealt by monster-type minions.", "Description_fr": "Insensible aux attaques provenant de mascottes de type “Monstre”.", "Description_ja": "タイプ「モンスター」からのダメージを無効化する状態。", "Icon": {"id": "216602", "path": "ui/icon/216000/216602.tex", "path_hr1": "ui/icon/216000/216602_hr1.tex"}, "MaxStacks": "0", "Name_de": "Monster-Resistenz", "Name_en": "Monster Resistance", "Name_fr": "Immunité aux monstres", "Name_ja": "モンスター無効", "StatusCategory": "1", "row_id": "971", "Description_chs": "令“魔物”类型的宠物所造成的伤害无效化", "Name_chs": "抵抗魔物", "Description_ko": "'마물' 유형으로부터 피해를 받지 않는 상태.", "Name_ko": "마물 무효", "Description_tc": "令“魔物”類型的寵物所造成的傷害無效化", "Name_tc": "抵抗魔物"},
    "972": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden durch Puppen. ", "Description_en": "Invulnerable to damage dealt by poppet-type minions.", "Description_fr": "Insensible aux attaques provenant de mascottes de type “Poupée”.", "Description_ja": "タイプ「ドール」からのダメージを無効化する状態。", "Icon": {"id": "216603", "path": "ui/icon/216000/216603.tex", "path_hr1": "ui/icon/216000/216603_hr1.tex"}, "MaxStacks": "0", "Name_de": "Puppen-Resistenz", "Name_en": "Poppet Resistance", "Name_fr": "Immunité aux poupées", "Name_ja": "ドール無効", "StatusCategory": "1", "row_id": "972", "Description_chs": "令“玩偶”类型的宠物所造成的伤害无效化", "Name_chs": "抵抗玩偶", "Description_ko": "'인형' 유형으로부터 피해를 받지 않는 상태.", "Name_ko": "인형 무효", "Description_tc": "令“玩偶”類型的寵物所造成的傷害無效化", "Name_tc": "抵抗玩偶"},
    "973": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden durch Apparate. ", "Description_en": "Invulnerable to damage dealt by gadget-type minions.", "Description_fr": "Insensible aux attaques provenant de mascottes de type “Mécanisme”.", "Description_ja": "タイプ「ガジェット」からのダメージを無効化する状態。", "Icon": {"id": "216604", "path": "ui/icon/216000/216604.tex", "path_hr1": "ui/icon/216000/216604_hr1.tex"}, "MaxStacks": "0", "Name_de": "Apparat-Resistenz", "Name_en": "Gadget Resistance", "Name_fr": "Immunité aux mécanismes", "Name_ja": "ガジェット無効", "StatusCategory": "1", "row_id": "973", "Description_chs": "令“机件”类型的宠物所造成的伤害无效化", "Name_chs": "抵抗机件", "Description_ko": "'기계' 유형으로부터 피해를 받지 않는 상태.", "Name_ko": "기계 무효", "Description_tc": "令“機件”類型的寵物所造成的傷害無效化", "Name_tc": "抵抗機件"},
    "974": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet mehr Schaden durch Tiere. ", "Description_en": "Suffering extra damage from critter-type minions.", "Description_fr": "Les dégâts des attaques provenant de mascottes de type “Créature” sont augmentés.", "Description_ja": "タイプ「アニマル」からのダメージが上昇する状態。", "Icon": {"id": "216605", "path": "ui/icon/216000/216605.tex", "path_hr1": "ui/icon/216000/216605_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tier-Schwäche", "Name_en": "Critter Vulnerability", "Name_fr": "Allergie aux créatures", "Name_ja": "アニマル弱点", "StatusCategory": "2", "row_id": "974", "Description_chs": "被“动物”类型的宠物攻击时受到的伤害增加", "Name_chs": "害怕动物", "Description_ko": "'동물' 유형으로부터 받는 피해량이 증가하는 상태.", "Name_ko": "동물 약점", "Description_tc": "被“動物”類型的寵物攻擊時受到的傷害增加", "Name_tc": "害怕動物"},
    "975": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet mehr Schaden durch Monster. ", "Description_en": "Suffering extra damage from monster-type minions.", "Description_fr": "Les dégâts des attaques provenant de mascottes de type “Monstre” sont augmentés.", "Description_ja": "タイプ「モンスター」からのダメージが上昇する状態。", "Icon": {"id": "216606", "path": "ui/icon/216000/216606.tex", "path_hr1": "ui/icon/216000/216606_hr1.tex"}, "MaxStacks": "0", "Name_de": "Monster-Schwäche", "Name_en": "Monster Vulnerability", "Name_fr": "Allergie aux monstres", "Name_ja": "モンスター弱点", "StatusCategory": "2", "row_id": "975", "Description_chs": "被“魔物”类型的宠物攻击时受到的伤害增加", "Name_chs": "害怕魔物", "Description_ko": "'마물' 유형으로부터 받는 피해량이 증가하는 상태.", "Name_ko": "마물 약점", "Description_tc": "被“魔物”類型的寵物攻擊時受到的傷害增加", "Name_tc": "害怕魔物"},
    "976": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet mehr Schaden durch Puppen. ", "Description_en": "Suffering extra damage from poppet-type minions.", "Description_fr": "Les dégâts des attaques provenant de mascottes de type “Poupée” sont augmentés.", "Description_ja": "タイプ「ドール」からのダメージが上昇する状態。", "Icon": {"id": "216607", "path": "ui/icon/216000/216607.tex", "path_hr1": "ui/icon/216000/216607_hr1.tex"}, "MaxStacks": "0", "Name_de": "Puppen-Schwäche", "Name_en": "Poppet Vulnerability", "Name_fr": "Allergie aux poupées", "Name_ja": "ドール弱点", "StatusCategory": "2", "row_id": "976", "Description_chs": "被“玩偶”类型的宠物攻击时受到的伤害增加", "Name_chs": "害怕玩偶", "Description_ko": "'인형' 유형으로부터 받는 피해량이 증가하는 상태.", "Name_ko": "인형 약점", "Description_tc": "被“玩偶”類型的寵物攻擊時受到的傷害增加", "Name_tc": "害怕玩偶"},
    "977": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird nach einer gewissen Zeit zurückgerufen.", "Description_en": "Readying withdrawal from the playing field.", "Description_fr": "Les dégâts des attaques provenant de mascottes de type “Mécanisme” sont augmentés.", "Description_ja": "一定時間が経過すると、強制的に帰還する状態。", "Icon": {"id": "215607", "path": "ui/icon/215000/215607.tex", "path_hr1": "ui/icon/215000/215607_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rückruf", "Name_en": "Forced Withdrawal", "Name_fr": "Allergie aux mécanismes", "Name_ja": "強制帰還", "StatusCategory": "2", "row_id": "977", "Description_chs": "经过一定时间后会被强制回收", "Name_chs": "强制归还", "Description_ko": "일정 시간이 지나면 강제로 귀환하는 상태.", "Name_ko": "강제 귀환", "Description_tc": "經過一定時間後會被強制回收", "Name_tc": "強制歸還"},
    "978": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Attacke und Abwehr sind erhöht.", "Description_en": "ATK and DEF are increased.", "Description_fr": "L'attaque et la défense sont augmentées.", "Description_ja": "ATKとDEFが上昇した状態。", "Icon": {"id": "215050", "path": "ui/icon/215000/215050.tex", "path_hr1": "ui/icon/215000/215050_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlachttrabant", "Name_en": "ATK & DEF Up", "Name_fr": "Bonus d'attaque et de défense", "Name_ja": "攻防上昇", "StatusCategory": "1", "row_id": "978", "Description_chs": "攻击力和防御力均有所提高", "Name_chs": "攻防提高", "Description_ko": "공격력과 방어력이 증가하는 상태.", "Name_ko": "공방 상승", "Description_tc": "攻擊力和防禦力均有所提高", "Name_tc": "攻防提高"},
    "979": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "215007", "path": "ui/icon/215000/215007.tex", "path_hr1": "ui/icon/215000/215007_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schleichender Schaden", "Name_en": "Damage Over Time", "Name_fr": "Dégâts périodiques", "Name_ja": "スリップダメージ", "StatusCategory": "2", "row_id": "979", "Description_chs": "体力逐渐减少", "Name_chs": "持续伤害", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "지속 피해", "Description_tc": "HP逐漸減少", "Name_tc": "持續傷害"},
    "980": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auto-Attacke wirkt als Flächenangriff.", "Description_en": "Auto-attacks reach all nearby enemies.", "Description_fr": "Les attaques automatiques ont une aire d'effet.", "Description_ja": "オートアタックが範囲攻撃になる状態。", "Icon": {"id": "215641", "path": "ui/icon/215000/215641.tex", "path_hr1": "ui/icon/215000/215641_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flächenwirkung", "Name_en": "Expanded Attack", "Name_fr": "Aire d'effet", "Name_ja": "範囲攻撃", "StatusCategory": "1", "row_id": "980", "Description_chs": "自动攻击变为范围攻击", "Name_chs": "范围攻击", "Description_ko": "자동 공격이 범위 공격으로 변화한 상태.", "Name_ko": "범위 공격", "Description_tc": "自動攻擊變為範圍攻擊", "Name_tc": "範圍攻擊"},
    "981": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden. ", "Description_en": "Invulnerable to all damage.", "Description_fr": "Insensible à toutes les attaques.", "Description_ja": "すべてのダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unverwundbar", "Name_en": "Invincibility", "Name_fr": "Invulnérable", "Name_ja": "無敵", "StatusCategory": "1", "row_id": "981", "Description_chs": "一切攻击都无法造成伤害", "Name_chs": "无敌", "Description_ko": "모든 피해를 무효화하는 상태.", "Name_ko": "무적", "Description_tc": "一切攻擊都無法造成傷害", "Name_tc": "無敵"},
    "982": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden durch Tiere. ", "Description_en": "Invulnerable to damage dealt by critter-type minions.", "Description_fr": "Insensible aux attaques provenant de mascottes de type “Créature”.", "Description_ja": "タイプ「アニマル」からのダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tier-Resistenz", "Name_en": "Critter Resistance", "Name_fr": "Immunité aux créatures", "Name_ja": "アニマル無効", "StatusCategory": "1", "row_id": "982", "Description_chs": "令“动物”类型的宠物所造成的伤害无效化", "Name_chs": "抵抗动物", "Description_ko": "'동물' 유형으로부터 피해를 받지 않는 상태.", "Name_ko": "동물 무효", "Description_tc": "令“動物”類型的寵物所造成的傷害無效化", "Name_tc": "抵抗動物"},
    "983": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden durch Monster. ", "Description_en": "Invulnerable to damage dealt by monster-type minions.", "Description_fr": "Insensible aux attaques provenant de mascottes de type “Monstre”.", "Description_ja": "タイプ「モンスター」からのダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Monster-Resistenz", "Name_en": "Monster Resistance", "Name_fr": "Immunité aux monstres", "Name_ja": "モンスター無効", "StatusCategory": "1", "row_id": "983", "Description_chs": "令“魔物”类型的宠物所造成的伤害无效化", "Name_chs": "抵抗魔物", "Description_ko": "'마물' 유형으로부터 피해를 받지 않는 상태.", "Name_ko": "마물 무효", "Description_tc": "令“魔物”類型的寵物所造成的傷害無效化", "Name_tc": "抵抗魔物"},
    "984": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden durch Puppen. ", "Description_en": "Invulnerable to damage dealt by poppet-type minions.", "Description_fr": "Insensible aux attaques provenant de mascottes de type “Poupée”.", "Description_ja": "タイプ「ドール」からのダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Puppen-Resistenz", "Name_en": "Poppet Resistance", "Name_fr": "Immunité aux poupées", "Name_ja": "ドール無効", "StatusCategory": "1", "row_id": "984", "Description_chs": "令“玩偶”类型的宠物所造成的伤害无效化", "Name_chs": "抵抗玩偶", "Description_ko": "'인형' 유형으로부터 피해를 받지 않는 상태.", "Name_ko": "인형 무효", "Description_tc": "令“玩偶”類型的寵物所造成的傷害無效化", "Name_tc": "抵抗玩偶"},
    "985": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden durch Apparate. ", "Description_en": "Invulnerable to damage dealt by gadget-type minions.", "Description_fr": "Insensible aux attaques provenant de mascottes de type “Mécanisme”.", "Description_ja": "タイプ「ガジェット」からのダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Apparat-Resistenz", "Name_en": "Gadget Resistance", "Name_fr": "Immunité aux mécanismes", "Name_ja": "ガジェット無効", "StatusCategory": "1", "row_id": "985", "Description_chs": "令“机件”类型的宠物所造成的伤害无效化", "Name_chs": "抵抗机件", "Description_ko": "'기계' 유형으로부터 피해를 받지 않는 상태.", "Name_ko": "기계 무효", "Description_tc": "令“機件”類型的寵物所造成的傷害無效化", "Name_tc": "抵抗機件"},
    "986": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "移動できない状態。", "Icon": {"id": "215609", "path": "ui/icon/215000/215609.tex", "path_hr1": "ui/icon/215000/215609_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fixiert", "Name_en": "Bind", "Name_fr": "Immobilité", "Name_ja": "移動不可", "StatusCategory": "2", "row_id": "986", "Description_chs": "无法移动", "Name_chs": "止步", "Description_ko": "이동이 불가능한 상태.", "Name_ko": "이동 불가", "Description_tc": "無法移動", "Name_tc": "束縛"},
    "987": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Technik ist auf „Falle“ festgelegt. Stellt beim Einsatz der Technik eine Falle auf.", "Description_en": "Readying trap.", "Description_fr": "La technique permet de mettre en place des pièges.", "Description_ja": "特殊技がトラップになっている状態。特殊技発動でトラップを配置する。", "Icon": {"id": "216609", "path": "ui/icon/216000/216609.tex", "path_hr1": "ui/icon/216000/216609_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fallensteller", "Name_en": "Trapper", "Name_fr": "Piégeage", "Name_ja": "特殊技［トラップ］化", "StatusCategory": "1", "row_id": "987", "Description_chs": "特殊技变为发动陷阱，通过发动特殊技来布置陷阱", "Name_chs": "特殊技陷阱化", "Description_ko": "특수기가 함정으로 변화한 상태. 특수기를 발동하면 함정이 설치된다.", "Name_ko": "특수기 함정화", "Description_tc": "特殊技變為發動陷阱，透過發動特殊技來佈置陷阱", "Name_tc": "特殊技陷阱化"},
    "988": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Handlungsunfähig.", "Description_en": "Deadened nerves are sometimes preventing the execution of actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "すべての行動ができない状態。", "Icon": {"id": "215006", "path": "ui/icon/215000/215006.tex", "path_hr1": "ui/icon/215000/215006_hr1.tex"}, "MaxStacks": "0", "Name_de": "Paralyse", "Name_en": "Paralysis", "Name_fr": "Paralysie", "Name_ja": "麻痺", "StatusCategory": "2", "row_id": "988", "Description_chs": "无法做出任何行动", "Name_chs": "麻痹", "Description_ko": "모든 행동이 불가능한 상태.", "Name_ko": "마비", "Description_tc": "無法做出任何行動", "Name_tc": "麻痺"},
    "989": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Récupère des PV périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "217521", "path": "ui/icon/217000/217521.tex", "path_hr1": "ui/icon/217000/217521_hr1.tex"}, "MaxStacks": "16", "Name_de": "Rehabilitation", "Name_en": "Rehabilitation", "Name_fr": "Recouvrement", "Name_ja": "徐々にＨＰ回復", "StatusCategory": "1", "row_id": "989", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "体力持续恢复", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "서서히 HP 회복", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "HP持續恢復"},
    "990": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "990", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "991": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat keine Kontrolle mehr über die eigenen Bewegungen.", "Description_en": "Enthralled by an irresistible force and unable to act of your own volition.", "Description_fr": "Toute volonté est perdue, et les mouvements deviennent erratiques.", "Description_ja": "誘惑を受け心奪われ、勝手に動いてしまう状態。", "Icon": {"id": "215552", "path": "ui/icon/215000/215552.tex", "path_hr1": "ui/icon/215000/215552_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versuchung", "Name_en": "Seduced", "Name_fr": "Séduction", "Name_ja": "誘惑", "StatusCategory": "2", "row_id": "991", "Description_chs": "被魅惑导致失去行动的自由", "Name_chs": "魅惑", "Description_ko": "유혹에 마음을 빼앗겨 몸이 멋대로 움직이는 상태.", "Name_ko": "유혹", "Description_tc": "被魅惑導致失去行動的自由", "Name_tc": "魅惑"},
    "992": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist dank des Inhalts eines Offensiv-Depots erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés par un stimulant.", "Description_ja": "オフェンスキットの効果により、与えるダメージが上昇した状態。", "Icon": {"id": "215719", "path": "ui/icon/215000/215719.tex", "path_hr1": "ui/icon/215000/215719_hr1.tex"}, "MaxStacks": "0", "Name_de": "Offensiv-Set", "Name_en": "Offense Kit", "Name_fr": "Stimulant offensif", "Name_ja": "オフェンスキット", "StatusCategory": "1", "row_id": "992", "Description_chs": "受到攻击道具包的效果影响，攻击所造成的伤害提高", "Name_chs": "攻击道具包", "Description_ko": "공격 용품을 사용하여, 주는 피해량이 증가한 상태.", "Name_ko": "공격 용품", "Description_tc": "受到攻擊道具包的效果影響，攻擊所造成的傷害提高", "Name_tc": "攻擊道具包"},
    "993": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist dank des Inhalts eines Defensiv-Depots verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts subis sont réduits par un stimulant.", "Description_ja": "ディフェンスキットの効果により、受けるダメージが減少した状態。", "Icon": {"id": "215720", "path": "ui/icon/215000/215720.tex", "path_hr1": "ui/icon/215000/215720_hr1.tex"}, "MaxStacks": "0", "Name_de": "Defensiv-Set", "Name_en": "Defense Kit", "Name_fr": "Stimulant défensif", "Name_ja": "ディフェンスキット", "StatusCategory": "1", "row_id": "993", "Description_chs": "受到防御道具包的效果影响，受到攻击的伤害减少", "Name_chs": "防御道具包", "Description_ko": "방어 용품을 사용하여, 받는 피해량이 감소한 상태.", "Name_ko": "방어 용품", "Description_tc": "受到防禦道具包的效果影響，受到攻擊的傷害減少", "Name_tc": "防禦道具包"},
    "994": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht. Je höher die Stapelzahl, desto stärker der Effekt.", "Description_en": "Damage taken is increased. The greater the stack, the higher the increase.", "Description_fr": "Le combat est entré dans une phase de carnage, et les dégâts subis sont augmentés. L'effet est d'autant plus fort qu'il est cumulé.", "Description_ja": "デンジャータイムに突入し、受けるダメージが上昇した状態。スタック数が増えるほど効果が増す。", "Icon": {"id": "218621", "path": "ui/icon/218000/218621.tex", "path_hr1": "ui/icon/218000/218621_hr1.tex"}, "MaxStacks": "5", "Name_de": "Blutrausch", "Name_en": "Marked for Culling", "Name_fr": "Phase de carnage", "Name_ja": "デンジャータイム", "StatusCategory": "2", "row_id": "994", "Description_chs": "进入危急时刻，受到攻击的伤害增加，效果随积累档数的增加而加强", "Name_chs": "危急时刻", "Description_ko": "위기 시간에 돌입하여, 받는 피해량이 증가한 상태. 중첩될수록 효과가 커진다.", "Name_ko": "위기 시간", "Description_tc": "進入危急時刻，受到攻擊的傷害增加，效果隨累積等階的增加而加強。", "Name_tc": "危急時刻"},
    "995": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch eine starke Erschütterung ist der ausgeteilte Schaden verringert. Stapeln sich zu viele des Status, tritt Schädel-Hirn-Trauma ein.", "Description_en": "Suffering mild head trauma. Damage dealt is reduced. Increased trauma results in a Concussion.", "Description_fr": "Suite à un coup violent, les dégâts infligés sont réduits. L'effet provoque une commotion cérébrale s'il est cumulé.", "Description_ja": "衝撃を受け、与ダメージが低下した状態。スタック数が増えると、脳しんとう状態が付与される。", "Icon": {"id": "218521", "path": "ui/icon/218000/218521.tex", "path_hr1": "ui/icon/218000/218521_hr1.tex"}, "MaxStacks": "4", "Name_de": "Erschütterung", "Name_en": "Headache", "Name_fr": "Traumatisme", "Name_ja": "衝撃", "StatusCategory": "2", "row_id": "995", "Description_chs": "受到冲击，攻击所造成的伤害降低，积累档数过多会被附加脑震荡状态", "Name_chs": "冲击", "Description_ko": "충격을 받아 적에게 주는 피해량이 감소하는 상태. 일정 수 중첩되면 뇌진탕 상태가 된다.", "Name_ko": "충격", "Description_tc": "受到衝擊，攻擊所造成的傷害降低，累積等階過多會被附加腦震盪狀態", "Name_tc": "衝擊"},
    "996": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch eine schwere Gehirnerschütterung handlungsunfähig. Erlittener Schaden ist erhöht.", "Description_en": "Suffering severe head trauma. Unable to act and taking increased damage.", "Description_fr": "Impossible d'agir du fait d'une commotion cérébrale. Les dégâts subis sont augmentés.", "Description_ja": "脳しんとうを起こし、行動不能になった状態。被ダメージが増加する。", "Icon": {"id": "215712", "path": "ui/icon/215000/215712.tex", "path_hr1": "ui/icon/215000/215712_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schädel-Hirn-Trauma", "Name_en": "Concussion", "Name_fr": "Commotion cérébrale", "Name_ja": "脳しんとう", "StatusCategory": "2", "row_id": "996", "Description_chs": "受到脑震荡的影响，无法行动，且被攻击时所受到的伤害增加", "Name_chs": "脑震荡", "Description_ko": "뇌진탕으로 행동불능이 된 상태. 받는 피해량이 증가한다.", "Name_ko": "뇌진탕", "Description_tc": "受到腦震盪的影響，無法行動，且被攻擊時所受到的傷害增加", "Name_tc": "腦震盪"},
    "997": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch eine schwere Gehirnerschütterung handlungsunfähig. Erlittener Schaden ist erhöht.", "Description_en": "Suffering severe head trauma. Unable to act and taking increased damage.", "Description_fr": "Impossible d'agir du fait d'une commotion cérébrale. Les dégâts subis sont augmentés.", "Description_ja": "脳しんとうを起こし、行動不能になった状態。被ダメージが増加する。", "Icon": {"id": "215712", "path": "ui/icon/215000/215712.tex", "path_hr1": "ui/icon/215000/215712_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schädel-Hirn-Trauma", "Name_en": "Concussion", "Name_fr": "Commotion cérébrale", "Name_ja": "脳しんとう", "StatusCategory": "2", "row_id": "997", "Description_chs": "受到脑震荡的影响，无法行动，且被攻击时所受到的伤害增加", "Name_chs": "脑震荡", "Description_ko": "뇌진탕으로 행동불능이 된 상태. 받는 피해량이 증가한다.", "Name_ko": "뇌진탕", "Description_tc": "受到腦震盪的影響，無法行動，且被攻擊時所受到的傷害增加", "Name_tc": "腦震盪"},
    "998": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch einen Trank in einen Sasquatch verwandelt, kann aber keine Kommandos außer Deftige Dachtel ausführen.", "Description_en": "Transformed into a sasquatch and only able to execute the action Browbeat.", "Description_fr": "La transformation en sasquatch empêche toute action autre que Torgnole.", "Description_ja": "薬品の影響を受け、サスカッチに変身した状態。アクション実行不可。専用アクション「殴打」のみ実行可能。", "Icon": {"id": "215713", "path": "ui/icon/215000/215713.tex", "path_hr1": "ui/icon/215000/215713_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gobtrank für Stark", "Name_en": "Bigbulge Goblixer", "Name_fr": "Gobsérum de force", "Name_ja": "ゴブリポーション：マッスル", "StatusCategory": "1", "row_id": "998", "Description_chs": "受到药品影响，变身成为大脚巨猿。除专用技能“殴打”以外无法发动其它技能", "Name_chs": "哥布林药剂：肌肉", "Description_ko": "약품의 영향을 받아 사스콰치로 변신한 상태.\n기술 실행 불가. 전용 기술 '구타'만 실행 가능.", "Name_ko": "고블린 포션: 근육", "Description_tc": "受到藥品影響，變身成為雪怪。除專用技能“毆打”以外無法發動其它技能", "Name_tc": "哥布林藥劑：肌肉"},
    "999": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch einen Trank in einen Kapgeier verwandelt, kann aber keine Kommandos außer Flügelschnitt ausführen.", "Description_en": "Transformed into a vulture and only able to execute the action Wing Cutter.", "Description_fr": "La transformation en vautour empêche toute action autre qu'Aile tranchante.", "Description_ja": "薬品の影響を受け、ヴァルチャーに変身した状態。アクション実行不可。専用アクション「ウィングカッター」のみ実行可能。", "Icon": {"id": "215714", "path": "ui/icon/215000/215714.tex", "path_hr1": "ui/icon/215000/215714_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gobtrank für Schnell", "Name_en": "Swiftkicks Goblixer", "Name_fr": "Gobsérum de vitesse", "Name_ja": "ゴブリポーション：スピード", "StatusCategory": "1", "row_id": "999", "Description_chs": "受到药品影响，变身成为兀鹫。除专用技能“飞翼斩”以外无法发动其它技能", "Name_chs": "哥布林药剂：速度", "Description_ko": "약품의 영향을 받아 대머리수리로 변신한 상태.\n기술 실행 불가. 전용 기술 '칼날 날개'만 실행 가능.", "Name_ko": "고블린 포션: 속도", "Description_tc": "受到藥品影響，變身成為兀鷲。除專用技能“飛翼斬”以外無法發動其它技能", "Name_tc": "哥布林藥劑：速度"},
    "1000": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch einen Trank durchsichtig und daher von Feinden schlechter zu entdecken.", "Description_en": "Unable to be readily detected by sight.", "Description_fr": "Invisible à la plupart des ennemis.", "Description_ja": "薬品の影響を受け、透明になった状態。敵から見つかりにくくなる。", "Icon": {"id": "215715", "path": "ui/icon/215000/215715.tex", "path_hr1": "ui/icon/215000/215715_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gobtrank für Schleichen", "Name_en": "Blankface Goblixer", "Name_fr": "Gobsérum de furtivité", "Name_ja": "ゴブリポーション：ステルス", "StatusCategory": "1", "row_id": "1000", "Description_chs": "受到药品影响，变为透明状态。不容易被敌人发现", "Name_chs": "哥布林药剂：透明", "Description_ko": "약품의 영향을 받아 투명해진 상태. 적에게 발각될 확률이 낮아진다.", "Name_ko": "고블린 포션: 은신", "Description_tc": "受到藥品影響，變為透明狀態。不容易被敵人發現", "Name_tc": "哥布林藥劑：透明"},
    "1001": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zu viele Gobtränke. Steigt die Stapelzahl vor Ende des Effekts zu weit, treten Nebenwirkungen ein.", "Description_en": "Overdosed on goblixers. Side effects will emerge if stack increases.", "Description_fr": "La consommation excessive de sérum a créé une dépendance. Elle provoquera un effet secondaire à la fin de l'effet ou si elle est cumulée.", "Description_ja": "ゴブリポーションの飲み過ぎで、中毒になった状態。効果時間が終了するか、スタック数が増えると副作用状態が付与される。", "Icon": {"id": "218541", "path": "ui/icon/218000/218541.tex", "path_hr1": "ui/icon/218000/218541_hr1.tex"}, "MaxStacks": "12", "Name_de": "Gobtrank-Überdosis", "Name_en": "Goblixer Overgulp", "Name_fr": "Dépendance", "Name_ja": "ゴブリポーション中毒", "StatusCategory": "2", "row_id": "1001", "Description_chs": "喝了太多哥布林药剂导致中毒症状发作，效果时间结束或积累档数过多时会被附加副作用状态", "Name_chs": "哥布林药剂中毒", "Description_ko": "고블린 포션을 너무 많이 마셔 중독된 상태.\n지속시간이 끝나거나 일정 이상 중첩되면 부작용이 일어난다.", "Name_ko": "고블린 포션 중독", "Description_tc": "喝了太多哥布林藥劑導致中毒症狀發作，效果時間結束或累積等階過多時會被附加副作用狀態", "Name_tc": "哥布林藥劑中毒"},
    "1002": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Leidet unter den Nebenwirkungen exzessiven Gobtrank-Konsums.", "Description_en": "Experiencing side effects from overconsumption of goblixers.", "Description_fr": "L'organisme subit l'effet secondaire du gobsérum.", "Description_ja": "ゴブリポーションの副作用を受けている状態。", "Icon": {"id": "215717", "path": "ui/icon/215000/215717.tex", "path_hr1": "ui/icon/215000/215717_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nebenwirkungen", "Name_en": "Goblixer Grumblygut", "Name_fr": "Effet secondaire", "Name_ja": "ゴブリポーション副作用", "StatusCategory": "2", "row_id": "1002", "Description_chs": "受到哥布林药剂的副作用影响", "Name_chs": "哥布林药剂副作用", "Description_ko": "고블린 포션의 부작용이 나타난 상태.", "Name_ko": "고블린 포션 부작용", "Description_tc": "受到哥布林藥劑的副作用影響", "Name_tc": "哥布林藥劑副作用"},
    "1003": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Gobtränke stark gemacht. Ausgeteilter Schaden ist erhöht, erlittener verringert.", "Description_en": "Damage dealt is increased while damage taken is reduced.", "Description_fr": "Le gobsérum a développé la musculature à l'extrême. Les dégâts infligés sont augmentés et ceux subis sont réduits.", "Description_ja": "薬品の影響を受け、マッチョになった状態。与ダメージが増加し、被ダメージが低下する。", "Icon": {"id": "215718", "path": "ui/icon/215000/215718.tex", "path_hr1": "ui/icon/215000/215718_hr1.tex"}, "MaxStacks": "0", "Name_de": "Superwissenschaftler", "Name_en": "Bigbulge Biggerbrain", "Name_fr": "Scientifique super musclé", "Name_ja": "マッチョサイエンティスト", "StatusCategory": "1", "row_id": "1003", "Description_chs": "受到药物影响，肌肉变得发达。攻击所造成的伤害提高，受到攻击的伤害降低", "Name_chs": "肌肉科学家", "Description_ko": "약품의 영향을 받아 근육질이 된 상태. 주는 피해량이 증가하며, 받는 피해량이 감소한다.", "Name_ko": "근육질 과학자", "Description_tc": "受到藥物影響，肌肉變得發達。攻擊所造成的傷害提高，受到攻擊的傷害降低", "Name_tc": "肌肉科學家"},
    "1004": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet durch ein starkes Blutverdünnungsmittel schrittweise Schaden. Steigt die Stapelzahl, tritt Kampfunfähigkeit ein.", "Description_en": "Wounds are bleeding, causing damage over time. Overexposure to anti-coagulant will result in KO.", "Description_fr": "Une substance anticoagulante agit sur l'organisme. Des dégâts périodiques sont subis. L'effet rend inconscient s'il est accumulé.", "Description_ja": "出血毒に冒され、HPが徐々に失われる状態。スタック数が増えると戦闘不能状態になる。", "Icon": {"id": "218561", "path": "ui/icon/218000/218561.tex", "path_hr1": "ui/icon/218000/218561_hr1.tex"}, "MaxStacks": "8", "Name_de": "Hämolytikum", "Name_en": "Anti-coagulant", "Name_fr": "Anticoagulant", "Name_ja": "出血毒", "StatusCategory": "2", "row_id": "1004", "Description_chs": "中了出血毒，体力逐渐减少。积累档数过多会陷入无法战斗状态", "Name_chs": "出血毒", "Description_ko": "출혈독에 걸려 HP가 서서히 줄어드는 상태. 일정 이상 중첩되면 전투불능이 된다.", "Name_ko": "출혈독", "Description_tc": "中了出血毒，HP逐漸減少。累積等階過多會陷入無法戰鬥狀態", "Name_tc": "出血毒"},
    "1005": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unter dem Einfluss eines Kraftfelds. Erlittener physischer Schaden ist stark verringert, erlittener Magieschaden stark erhöht.", "Description_en": "Physical damage taken is significantly reduced while magic damage taken is significantly increased.", "Description_fr": "Les dégâts physiques reçus sont grandement réduits, mais ceux magiques sont grandement augmentés.", "Description_ja": "フォースフィールドの影響を受けた状態。受ける物理ダメージが大幅に減少し、受ける魔法ダメージが大幅に上昇する。", "Icon": {"id": "215709", "path": "ui/icon/215000/215709.tex", "path_hr1": "ui/icon/215000/215709_hr1.tex"}, "MaxStacks": "0", "Name_de": "Physik-Kraftfeld", "Name_en": "Force Against Might", "Name_fr": "Champ de force physique", "Name_ja": "フォースフィールド：物理特化", "StatusCategory": "2", "row_id": "1005", "Description_chs": "由于力场的影响，受到物理攻击的伤害大幅减少，受到魔法攻击的伤害大幅增加", "Name_chs": "物抗力场", "Description_ko": "역장의 영향을 받은 상태. 물리 공격으로 받는 피해량이 크게 감소하며, 마법 공격으로 받는 피해량이 크게 증가한다.", "Name_ko": "역장: 물리 특화", "Description_tc": "由於力場的影響，受到物理攻擊的傷害大幅減少，受到魔法攻擊的傷害大幅增加", "Name_tc": "物抗力場"},
    "1006": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unter dem Einfluss eines Kraftfelds. Erlittener physischer Schaden ist stark erhöht, erlittener Magieschaden stark verringert.", "Description_en": "Magic damage taken is significantly reduced while physical damage taken is significantly increased.", "Description_fr": "Les dégâts magiques reçus sont grandement réduits, mais ceux physiques sont grandement augmentés.", "Description_ja": "フォースフィールドの影響を受けた状態。受ける魔法ダメージが大幅に減少し、受ける物理ダメージが大幅に上昇する。", "Icon": {"id": "215710", "path": "ui/icon/215000/215710.tex", "path_hr1": "ui/icon/215000/215710_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magie-Kraftfeld", "Name_en": "Force Against Magic", "Name_fr": "Champ de force magique", "Name_ja": "フォースフィールド：魔法特化", "StatusCategory": "2", "row_id": "1006", "Description_chs": "由于力场的影响，受到魔法攻击的伤害大幅减少，受到物理攻击的伤害大幅增加", "Name_chs": "魔抗力场", "Description_ko": "역장의 영향을 받은 상태. 마법 공격으로 받는 피해량이 크게 감소하며, 물리 공격으로 받는 피해량이 크게 증가한다.", "Name_ko": "역장: 마법 특화", "Description_tc": "由於力場的影響，受到魔法攻擊的傷害大幅減少，受到物理攻擊的傷害大幅增加", "Name_tc": "魔抗力場"},
    "1007": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann nicht gesehen werden.", "Description_en": "Unable to be detected by sight.", "Description_fr": "Invisible à la plupart des ennemis.", "Description_ja": "姿を隠して透明になった状態。", "Icon": {"id": "215642", "path": "ui/icon/215000/215642.tex", "path_hr1": "ui/icon/215000/215642_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unsichtbar", "Name_en": "Invisible", "Name_fr": "Invisible", "Name_ja": "インビジブル", "StatusCategory": "1", "row_id": "1007", "Description_chs": "身体变得透明，无法看清行动", "Name_chs": "无形", "Description_ko": "몸이 투명해져 모습이 보이지 않는 상태.", "Name_ko": "투명화", "Description_tc": "身體變得透明，無法看清行動", "Name_tc": "無形"},
    "1008": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch einen Trank gesundet. Wirkung von Hämolytikum ist aufgehoben. Regeneriert schrittweise LP.", "Description_en": "Removing anti-coagulant from blood while regenerating HP over time.", "Description_fr": "Les facultés de récupération sont augmentées. L'effet anticoagulant est dissipé et des PV sont récupérés périodiquement.", "Description_ja": "薬品の影響を受け、治癒力が高まった状態。出血毒を治療し、HPが徐々に回復する。", "Icon": {"id": "215716", "path": "ui/icon/215000/215716.tex", "path_hr1": "ui/icon/215000/215716_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gobtrank für Sund", "Name_en": "Nohurts Goblixer", "Name_fr": "Gobsérum de soin", "Name_ja": "ゴブリポーション：ヒール", "StatusCategory": "1", "row_id": "1008", "Description_chs": "受到药品影响，身体自愈能力上升。出血毒痊愈的同时令体力逐渐恢复", "Name_chs": "哥布林药剂：治愈", "Description_ko": "약품의 영향을 받아 치유력이 높아진 상태. 출혈독을 치료하고, HP가 서서히 회복된다.", "Name_ko": "고블린 포션: 치유", "Description_tc": "受到藥品影響，身體自癒能力上升。出血毒痊癒的同時令HP逐漸恢復", "Name_tc": "哥布林藥劑：治癒"},
    "1009": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Verwandlung in ein Krötentier hat begonnen. Steigt die Stapelzahl weiter, tritt Frosch ein.", "Description_en": "Slowly transforming into a toad. Process accelerates as stack increases.", "Description_fr": "Le corps est en train de changer de forme. Transforme en crapaud si l'effet est cumulé.", "Description_ja": "トードに変身しつつある状態。スタック数が増えると、トード状態が付与される。", "Icon": {"id": "218641", "path": "ui/icon/218000/218641.tex", "path_hr1": "ui/icon/218000/218641_hr1.tex"}, "MaxStacks": "8", "Name_de": "Fortschreitende Froschwerdung", "Name_en": "Road to Toad", "Name_fr": "Batrachomorphose", "Name_ja": "徐々にカエル化", "StatusCategory": "2", "row_id": "1009", "Description_chs": "逐渐变异为青蛙，积累档数过多会被附加蛙变状态", "Name_chs": "缓慢青蛙化", "Description_ko": "조금씩 두꺼비가 되어가는 상태. 일정 이상 중첩되면 두꺼비로 변한다.", "Name_ko": "서서히 두꺼비화", "Description_tc": "逐漸變異為青蛙，累積等階過多會被附加蛙變狀態", "Name_tc": "緩慢青蛙化"},
    "1010": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Granitgefängnis", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "1010", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "1011": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Konzentriertes Gift verringert die Wirkung von Heilmagie auf sich. Erleidet schrittweise Schaden.", "Description_en": "Powerful poison is slowly draining HP while HP recovery via healing magic and actions is reduced.", "Description_fr": "Des dégâts périodiques sont subis et l'effet des sorts de restauration des PV est réduit.", "Description_ja": "毒によって回復魔法による自身に対するＨＰ回復効果が低下し、ＨＰが徐々に失われる状態。", "Icon": {"id": "218581", "path": "ui/icon/218000/218581.tex", "path_hr1": "ui/icon/218000/218581_hr1.tex"}, "MaxStacks": "8", "Name_de": "Starkes Gift", "Name_en": "Concentrated Poison", "Name_fr": "Poison concentré", "Name_ja": "劇毒", "StatusCategory": "2", "row_id": "1011", "Description_chs": "身中剧毒，自身所受的治疗魔法效果降低，体力逐渐减少", "Name_chs": "剧毒", "Description_ko": "독이 퍼져 회복마법으로 받는 HP 회복 효과가 저하되고 HP가 서서히 줄어드는 상태.", "Name_ko": "극독", "Description_tc": "身中劇毒，自身所受的治療魔法效果降低，HP逐漸減少", "Name_tc": "劇毒"},
    "1012": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bestens gelaunt.", "Description_en": "Heightened excitement is causing actions to become erratic.", "Description_fr": "L'état d'activité est décuplé du fait d'une grande excitation.", "Description_ja": "テンションが高くなった状態。", "Icon": {"id": "218601", "path": "ui/icon/218000/218601.tex", "path_hr1": "ui/icon/218000/218601_hr1.tex"}, "MaxStacks": "8", "Name_de": "Hochstimmung", "Name_en": "High Wire", "Name_fr": "Excitation", "Name_ja": "ハイテンション", "StatusCategory": "1", "row_id": "1012", "Description_chs": "情绪激动，非常兴奋", "Name_chs": "激昂", "Description_ko": "기분이 고조된 상태.", "Name_ko": "고양감", "Description_tc": "情緒激動，非常興奮", "Name_tc": "激昂"},
    "1013": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Umkehrung weißmagischer Mächte von Zerstörungskraft erfüllt.", "Description_en": "The effects of white magicks have been reversed from beneficial to corrupting.", "Description_fr": "L'effet de la magie blanche est inversé, lui conférant un pouvoir destructeur.", "Description_ja": "白魔法の効果を反転させ、破壊の力を付与した状態。", "Icon": {"id": "215691", "path": "ui/icon/215000/215691.tex", "path_hr1": "ui/icon/215000/215691_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verkehrung der Magi", "Name_en": "Reverse", "Name_fr": "Inversion", "Name_ja": "リバース", "StatusCategory": "1", "row_id": "1013", "Description_chs": "将白魔法的效果逆转，使之拥有破坏之力", "Name_chs": "逆转", "Description_ko": "백마법 효과를 반전시켜 파괴의 힘을 부여한 상태.", "Name_ko": "역전", "Description_tc": "將白魔法的效果逆轉，使之擁有破壞之力", "Name_tc": "逆轉"},
    "1014": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212626", "path": "ui/icon/212000/212626.tex", "path_hr1": "ui/icon/212000/212626_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rehabilitation", "Name_en": "Rehabilitation", "Name_fr": "Recouvrement", "Name_ja": "徐々にＨＰ回復", "StatusCategory": "1", "row_id": "1014", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "体力持续恢复", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "서서히 HP 회복", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "HP持續恢復"},
    "1015": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von neu eingehauchter Lebenskraft erfüllt. Durch den Verbrauch eines Status des Stapels kann je ein K. o. verhindert werden.", "Description_en": "Each stacked seed staves off the hands of death.", "Description_fr": "En état de survie temporaire. L'utilisation d'un degré permet d'annuler l'état inconscient une fois.", "Description_ja": "仮初めの生命を得た状態。スタック数を消費することで、戦闘不能状態を避けることができる。", "Icon": {"id": "218661", "path": "ui/icon/218000/218661.tex", "path_hr1": "ui/icon/218000/218661_hr1.tex"}, "MaxStacks": "2", "Name_de": "Funke des Lebens", "Name_en": "Seed of Life", "Name_fr": "Vie", "Name_ja": "ライフ", "StatusCategory": "1", "row_id": "1015", "Description_chs": "获得了短暂的生命，通过消耗积累的档数能够避免陷入无法战斗的状态", "Name_chs": "生生不息", "Description_ko": "일시적인 생명을 얻은 상태. 중첩 수를 소비하여 전투불능 상태를 면할 수 있다.", "Name_ko": "생명", "Description_tc": "獲得了短暫的生命，透過消耗累積的等階能夠避免陷入無法戰鬥的狀態", "Name_tc": "生生不息"},
    "1016": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "218441", "path": "ui/icon/218000/218441.tex", "path_hr1": "ui/icon/218000/218441_hr1.tex"}, "MaxStacks": "16", "Name_de": "Schaden -", "Name_en": "Damage Down", "Name_fr": "Malus de dégâts", "Name_ja": "ダメージ低下", "StatusCategory": "2", "row_id": "1016", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "伤害降低", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "주는 피해량 감소", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "傷害降低"},
    "1017": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter physischer Schaden ist erhöht.", "Description_en": "Physical damage dealt is increased.", "Description_fr": "Les dégâts physiques infligés sont augmentés.", "Description_ja": "物理ダメージが上昇した状態。", "Icon": {"id": "215050", "path": "ui/icon/215000/215050.tex", "path_hr1": "ui/icon/215000/215050_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schadenswert +", "Name_en": "Physical Damage Up", "Name_fr": "Bonus de dégâts physiques", "Name_ja": "物理ダメージ上昇", "StatusCategory": "1", "row_id": "1017", "Description_chs": "物理攻击所造成的伤害提高", "Name_chs": "物理伤害提高", "Description_ko": "물리 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "주는 물리 피해량 증가", "Description_tc": "物理攻擊所造成的傷害提高", "Name_tc": "物理傷害提高"},
    "1018": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter physischer Schaden ist erhöht.", "Description_en": "Physical damage dealt is increased.", "Description_fr": "Les dégâts physiques infligés sont augmentés.", "Description_ja": "物理ダメージが上昇した状態。", "Icon": {"id": "218461", "path": "ui/icon/218000/218461.tex", "path_hr1": "ui/icon/218000/218461_hr1.tex"}, "MaxStacks": "16", "Name_de": "Schadenswert +", "Name_en": "Physical Damage Up", "Name_fr": "Bonus de dégâts physiques", "Name_ja": "物理ダメージ上昇", "StatusCategory": "1", "row_id": "1018", "Description_chs": "物理攻击所造成的伤害提高", "Name_chs": "物理伤害提高", "Description_ko": "물리 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "주는 물리 피해량 증가", "Description_tc": "物理攻擊所造成的傷害提高", "Name_tc": "物理傷害提高"},
    "1019": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Magieschaden ist erhöht.", "Description_en": "Magic damage dealt is increased.", "Description_fr": "Les dégâts magiques infligés sont augmentés.", "Description_ja": "魔法ダメージが上昇した状態。", "Icon": {"id": "218481", "path": "ui/icon/218000/218481.tex", "path_hr1": "ui/icon/218000/218481_hr1.tex"}, "MaxStacks": "16", "Name_de": "Magieschaden +", "Name_en": "Magic Damage Up", "Name_fr": "Bonus de dégâts magiques", "Name_ja": "魔法ダメージ上昇", "StatusCategory": "1", "row_id": "1019", "Description_chs": "魔法攻击所造成的伤害提高", "Name_chs": "魔法伤害提高", "Description_ko": "마법 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "주는 마법 피해량 증가", "Description_tc": "魔法攻擊所造成的傷害提高", "Name_tc": "魔法傷害提高"},
    "1020": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Je mehr Verbündete in der Nähe, desto stärker.", "Description_en": "Increasing attributes by an amount calculated using the number of nearby allies.", "Description_fr": "Les capacités sont calculées sur la base du nombre d'alliés alentour.", "Description_ja": "自分の周囲にいる味方の数に応じて、自身の能力を上昇させる状態。", "Icon": {"id": "215693", "path": "ui/icon/215000/215693.tex", "path_hr1": "ui/icon/215000/215693_hr1.tex"}, "MaxStacks": "0", "Name_de": "Biomathematische Multiplikation", "Name_en": "Allied Arithmeticks", "Name_fr": "Calcul bionumérique", "Name_ja": "算術：味方数", "StatusCategory": "1", "row_id": "1020", "Description_chs": "根据自身周围己方人数的多少来强化自身能力", "Name_chs": "算术：己方数", "Description_ko": "주변에 있는 아군 수만큼 능력이 향상되는 상태.", "Name_ko": "산술: 아군 수", "Description_tc": "根據自身周圍己方人數的多少來強化自身能力", "Name_tc": "算術：己方數"},
    "1021": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zielt bei der Nivellierung auf eine niedrige Höhe. Wer sich unten befindet, erleidet Schaden.", "Description_en": "Vulnerable to damage while on low ground.", "Description_fr": "Se trouver en position basse fait subir une attaque.", "Description_ja": "「ハイト1」に指定された状態。低い場所にいた場合、攻撃を受ける。", "Icon": {"id": "215694", "path": "ui/icon/215000/215694.tex", "path_hr1": "ui/icon/215000/215694_hr1.tex"}, "MaxStacks": "0", "Name_de": "Biomathematik-Ebene 1", "Name_en": "Low Arithmeticks", "Name_fr": "Calcul de dénivelé 1", "Name_ja": "算術：ハイト1", "StatusCategory": "2", "row_id": "1021", "Description_chs": "被指定了高度1，在较低位置时会受到攻击", "Name_chs": "算术：高度1", "Description_ko": "'고도 1'로 지정된 상태. 낮은 곳에 있으면 공격을 받는다.", "Name_ko": "산술: 고도 1", "Description_tc": "被指定了高度1，在較低位置時會受到攻擊", "Name_tc": "算術：高度1"},
    "1022": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zielt bei der Nivellierung auf eine höhere Höhe. Wer sich oben befindet, erleidet Schaden.", "Description_en": "Vulnerable to damage while on high ground.", "Description_fr": "Se trouver en position haute fait subir une attaque.", "Description_ja": "「ハイト2」に指定された状態。高い場所にいた場合、攻撃を受ける。", "Icon": {"id": "215695", "path": "ui/icon/215000/215695.tex", "path_hr1": "ui/icon/215000/215695_hr1.tex"}, "MaxStacks": "0", "Name_de": "Biomathematik-Ebene 2", "Name_en": "High Arithmeticks", "Name_fr": "Calcul de dénivelé 2", "Name_ja": "算術：ハイト2", "StatusCategory": "2", "row_id": "1022", "Description_chs": "被指定了高度2，在较高位置时会受到攻击", "Name_chs": "算术：高度2", "Description_ko": "'고도 2'로 지정된 상태. 높은 곳에 있으면 공격을 받는다.", "Name_ko": "산술: 고도 2", "Description_tc": "被指定了高度2，在較高位置時會受到攻擊", "Name_tc": "算術：高度2"},
    "1023": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit verdichtetem Wasser-Äther geladen. Entfesselt am Ende des Effekts einen wasserbasierten Angriff.", "Description_en": "Highly compressed aetherial energy covers the body. Water-aspected damage dealt when effect ends.", "Description_fr": "De l'éther d'élément eau enveloppe le corps. Une attaque aqueuse est lancée à la fin de l'effet.", "Description_ja": "圧縮された水属性のエーテルを帯びた状態。効果終了時に水属性攻撃を発する。", "Icon": {"id": "215696", "path": "ui/icon/215000/215696.tex", "path_hr1": "ui/icon/215000/215696_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wasserkompression", "Name_en": "Compressed Water", "Name_fr": "Compression aqueuse", "Name_ja": "水属性圧縮", "StatusCategory": "2", "row_id": "1023", "Description_chs": "身体附有被压缩的水属性以太，效果时间结束时会产生水属性攻击", "Name_chs": "水属性压缩", "Description_ko": "압축된 물속성 에테르를 띤 상태. 효과가 끝날 때 물속성 공격을 실행한다.", "Name_ko": "물속성 압축", "Description_tc": "身體附有被壓縮的水屬性乙太，效果時間結束時會產生水屬性攻擊", "Name_tc": "水屬性壓縮"},
    "1024": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit verdichtetem Blitz-Äther geladen. Entfesselt am Ende des Effekts einen blitzbasierten Angriff.", "Description_en": "Highly compressed aetherial energy covers the body. Lightning-aspected damage dealt when effect ends.", "Description_fr": "De l'éther d'élément foudre enveloppe le corps. Une attaque électrique est lancée à la fin de l'effet.", "Description_ja": "圧縮された雷属性のエーテルを帯びた状態。効果終了時に雷属性攻撃を発する。", "Icon": {"id": "215697", "path": "ui/icon/215000/215697.tex", "path_hr1": "ui/icon/215000/215697_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzkompression", "Name_en": "Compressed Lightning", "Name_fr": "Compression électrique", "Name_ja": "雷属性圧縮", "StatusCategory": "2", "row_id": "1024", "Description_chs": "身体附有被压缩的雷属性以太，效果时间结束时会产生雷属性攻击", "Name_chs": "雷属性压缩", "Description_ko": "압축된 번개속성 에테르를 띤 상태. 효과가 끝날 때 번개속성 공격을 실행한다.", "Name_ko": "번개속성 압축", "Description_tc": "身體附有被壓縮的雷屬性乙太，效果時間結束時會產生雷屬性攻擊", "Name_tc": "雷屬性壓縮"},
    "1025": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Wasser ist stark verringert.", "Description_en": "Water resistance is significantly reduced.", "Description_fr": "La résistance à l'élément eau est considérablement réduite.", "Description_ja": "水属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215698", "path": "ui/icon/215000/215698.tex", "path_hr1": "ui/icon/215000/215698_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wasserresistenz - (stark)", "Name_en": "Water Resistance Down II", "Name_fr": "Résistance à l'eau réduite+", "Name_ja": "水属性耐性低下［強］", "StatusCategory": "2", "row_id": "1025", "Description_chs": "对抗水属性的耐性有显著降低", "Name_chs": "水属性耐性大幅降低", "Description_ko": "물속성 저항이 크게 떨어진 상태.", "Name_ko": "물속성 저항 감소[강]", "Description_tc": "對抗水屬性的耐性有顯著降低", "Name_tc": "水屬性耐性大幅降低"},
    "1026": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Blitz ist stark verringert.", "Description_en": "Lightning resistance is significantly reduced.", "Description_fr": "La résistance à l'élément foudre est considérablement réduite.", "Description_ja": "雷属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215597", "path": "ui/icon/215000/215597.tex", "path_hr1": "ui/icon/215000/215597_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzresistenz - (stark)", "Name_en": "Lightning Resistance Down II", "Name_fr": "Résistance à la foudre réduite+", "Name_ja": "雷属性耐性低下［強］", "StatusCategory": "2", "row_id": "1026", "Description_chs": "对抗雷属性的耐性有显著降低", "Name_chs": "雷属性耐性大幅降低", "Description_ko": "번개속성 저항이 크게 떨어진 상태.", "Name_ko": "번개속성 저항 감소[강]", "Description_tc": "對抗雷屬性的耐性有顯著降低", "Name_tc": "雷屬性耐性大幅降低"},
    "1027": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zur körperlichen Züchtigung geschickt. Bei Widerstand erfolgt zusätzlich eine göttliche Strafe.", "Description_en": "Sentenced to public flogging. Refusal to serve sentence will result in additional punishment.", "Description_fr": "L'ordre a été donné de recevoir une punition. Toute désobéissance donnera lieu à un châtiment divin.", "Description_ja": "体罰を受けるよう命じられた状態。違反するとさらなる神罰が下る。", "Icon": {"id": "218501", "path": "ui/icon/218000/218501.tex", "path_hr1": "ui/icon/218000/218501_hr1.tex"}, "MaxStacks": "4", "Name_de": "Letzte Züchtigung", "Name_en": "Final Punishment", "Name_fr": "Punition ultime", "Name_ja": "最後の体罰", "StatusCategory": "2", "row_id": "1027", "Description_chs": "得到接受体罚的命令，如果违反命令则会进一步接受神罚的制裁", "Name_chs": "最终体罚", "Description_ko": "체벌을 받도록 명령받은 상태. 위반하면 더 큰 벌이 내린다.", "Name_ko": "최후의 체벌", "Description_tc": "得到接受體罰的命令，如果違反命令則會進一步接受神罰的制裁", "Name_tc": "最終體罰"},
    "1028": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Direkter Angriff ist möglich.", "Description_en": "Able to directly attack the target.", "Description_fr": "En mesure d'attaquer directement.", "Description_ja": "直接攻撃が可能な状態。", "Icon": {"id": "215652", "path": "ui/icon/215000/215652.tex", "path_hr1": "ui/icon/215000/215652_hr1.tex"}, "MaxStacks": "0", "Name_de": "In Schusslinie", "Name_en": "Direct Attack", "Name_fr": "Attaque directe", "Name_ja": "直接攻撃", "StatusCategory": "1", "row_id": "1028", "Description_chs": "可以直接进行攻击", "Name_chs": "直接攻击", "Description_ko": "직접 공격이 가능한 상태.", "Name_ko": "직접 공격", "Description_tc": "可以直接進行攻擊", "Name_tc": "直接攻擊"},
    "1029": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Aufgrund einer α-Straftat nicht rechtskräftig verurteilt.", "Description_en": "Decree Nisi A is issued.", "Description_fr": "La culpabilité pour crime α a été reconnue.", "Description_ja": "α罪により、仮判決を受けた状態。", "Icon": {"id": "215699", "path": "ui/icon/215000/215699.tex", "path_hr1": "ui/icon/215000/215699_hr1.tex"}, "MaxStacks": "0", "Name_de": "Letztes Vorläufiges Urteil α", "Name_en": "Final Decree Nisi A", "Name_fr": "Peine provisoire α ultime", "Name_ja": "最後の仮判決α", "StatusCategory": "2", "row_id": "1029", "Description_chs": "被判α罪，接受判决", "Name_chs": "最终判决α", "Description_ko": "α죄로 임시 판결을 받은 상태.", "Name_ko": "최후의 임시 판결 α", "Description_tc": "被判α罪，接受判決", "Name_tc": "最終判決α"},
    "1030": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Aufgrund einer β-Straftat nicht rechtskräftig verurteilt.", "Description_en": "Decree Nisi B is issued.", "Description_fr": "La culpabilité pour crime β a été reconnue.", "Description_ja": "β罪により、仮判決を受けた状態。", "Icon": {"id": "215700", "path": "ui/icon/215000/215700.tex", "path_hr1": "ui/icon/215000/215700_hr1.tex"}, "MaxStacks": "0", "Name_de": "Letztes Vorläufiges Urteil β", "Name_en": "Final Decree Nisi B", "Name_fr": "Peine provisoire β ultime", "Name_ja": "最後の仮判決β", "StatusCategory": "2", "row_id": "1030", "Description_chs": "被判β罪，接受判决", "Name_chs": "最终判决β", "Description_ko": "β죄로 임시 판결을 받은 상태.", "Name_ko": "최후의 임시 판결 β", "Description_tc": "被判β罪，接受判決", "Name_tc": "最終判決β"},
    "1031": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Per Gerichtsprozess zu den meisten LP verurteilt. Bei Widerstand erfolgt zusätzlich eine göttliche Strafe.", "Description_en": "Sentenced to receive increased HP. Refusal to serve sentence will result in additional punishment.", "Description_fr": "L'ordre a été donné d'avoir les PV les plus hauts. Toute désobéissance donnera lieu à un châtiment divin.", "Description_ja": "「HP最大」を命じられた状態。違反するとさらなる神罰が下る。", "Icon": {"id": "215701", "path": "ui/icon/215000/215701.tex", "path_hr1": "ui/icon/215000/215701_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prozess über Maximal-LP", "Name_en": "Final Judgment: Max HP", "Name_fr": "Injonction : plus hauts PV", "Name_ja": "最後の審判：HP最大", "StatusCategory": "2", "row_id": "1031", "Description_chs": "得到“体力最大”的命令，如果违反命令则会进一步接受神罚的制裁", "Name_chs": "终审：体力最大", "Description_ko": "'HP 최대' 명령을 받은 상태. 위반하면 더 큰 벌이 내린다.", "Name_ko": "최후의 심판: HP 최대", "Description_tc": "得到“HP最大”的命令，如果違反命令則會進一步接受神罰的制裁", "Name_tc": "終審：HP最大"},
    "1032": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Per Gerichtsprozess zu den niedrigsten LP verurteilt. Bei Widerstand erfolgt zusätzlich eine göttliche Strafe.", "Description_en": "Sentenced to receive reduced HP. Refusal to serve sentence will result in additional punishment.", "Description_fr": "L'ordre a été donné d'avoir les PV les plus bas. Toute désobéissance donnera lieu à un châtiment divin.", "Description_ja": "「HP最小」を命じられた状態。違反するとさらなる神罰が下る。", "Icon": {"id": "215702", "path": "ui/icon/215000/215702.tex", "path_hr1": "ui/icon/215000/215702_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prozess über Minimal-LP", "Name_en": "Final Judgment: Min HP", "Name_fr": "Injonction : plus bas PV", "Name_ja": "最後の審判：HP最小", "StatusCategory": "2", "row_id": "1032", "Description_chs": "得到“体力最小”的命令，如果违反命令则会进一步接受神罚的制裁", "Name_chs": "终审：体力最小", "Description_ko": "'HP 최소' 명령을 받은 상태. 위반하면 더 큰 벌이 내린다.", "Name_ko": "최후의 심판: HP 최소", "Description_tc": "得到“HP最小”的命令，如果違反命令則會進一步接受神罰的制裁", "Name_tc": "終審：HP最小"},
    "1033": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Per Gerichtsprozess mit Schwächung 1 belegt. Bei Widerstand erfolgt zusätzlich eine göttliche Strafe.", "Description_en": "Sentenced to receive enfeeblement I. Refusal to serve sentence will result in additional punishment.", "Description_fr": "L'ordre a été donné de subir une altération d'état. Toute désobéissance donnera lieu à un châtiment divin.", "Description_ja": "「デバフ1」を命じられた状態。違反するとさらなる神罰が下る。", "Icon": {"id": "215703", "path": "ui/icon/215000/215703.tex", "path_hr1": "ui/icon/215000/215703_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prozess über Schwächung 1", "Name_en": "Final Judgment: Penalty I", "Name_fr": "Injonction : 1 altération", "Name_ja": "最後の審判：デバフ1", "StatusCategory": "2", "row_id": "1033", "Description_chs": "得到“弱化状态1”的命令，如果违反命令则会进一步接受神罚的制裁", "Name_chs": "终审：弱化状态1", "Description_ko": "'약화 1' 명령을 받은 상태. 위반하면 더 큰 벌이 내린다.", "Name_ko": "최후의 심판: 약화 1", "Description_tc": "得到“弱化狀態1”的命令，如果違反命令則會進一步接受神罰的制裁", "Name_tc": "終審：弱化狀態1"},
    "1034": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Per Gerichtsprozess mit Schwächung 2 belegt. Bei Widerstand erfolgt zusätzlich eine göttliche Strafe.", "Description_en": "Sentenced to receive enfeeblement II. Refusal to serve sentence will result in additional punishment.", "Description_fr": "L'ordre a été donné de subir deux altérations d'état. Toute désobéissance donnera lieu à un châtiment divin.", "Description_ja": "「デバフ2」を命じられた状態。違反するとさらなる神罰が下る。", "Icon": {"id": "215704", "path": "ui/icon/215000/215704.tex", "path_hr1": "ui/icon/215000/215704_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prozess über Schwächung 2", "Name_en": "Final Judgment: Penalty II", "Name_fr": "Injonction : 2 altérations", "Name_ja": "最後の審判：デバフ2", "StatusCategory": "2", "row_id": "1034", "Description_chs": "得到“弱化状态2”的命令，如果违反命令则会进一步接受神罚的制裁", "Name_chs": "终审：弱化状态2", "Description_ko": "'약화 2' 명령을 받은 상태. 위반하면 더 큰 벌이 내린다.", "Name_ko": "최후의 심판: 약화 2", "Description_tc": "得到“弱化狀態2”的命令，如果違反命令則會進一步接受神罰的制裁", "Name_tc": "終審：弱化狀態2"},
    "1035": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Per Gerichtsprozess mit Schwächung 3 belegt. Bei Widerstand erfolgt zusätzlich eine göttliche Strafe.", "Description_en": "Sentenced to receive enfeeblement III. Refusal to serve sentence will result in additional punishment.", "Description_fr": "L'ordre a été donné de subir trois altérations d'état. Toute désobéissance donnera lieu à un châtiment divin.", "Description_ja": "「デバフ3」を命じられた状態。違反するとさらなる神罰が下る。", "Icon": {"id": "215705", "path": "ui/icon/215000/215705.tex", "path_hr1": "ui/icon/215000/215705_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prozess über Schwächung 3", "Name_en": "Final Judgment: Penalty III", "Name_fr": "Injonction : 3 altérations", "Name_ja": "最後の審判：デバフ3", "StatusCategory": "2", "row_id": "1035", "Description_chs": "得到“弱化状态3”的命令，如果违反命令则会进一步接受神罚的制裁", "Name_chs": "终审：弱化状态3", "Description_ko": "'약화 3' 명령을 받은 상태. 위반하면 더 큰 벌이 내린다.", "Name_ko": "최후의 심판: 약화 3", "Description_tc": "得到“弱化狀態3”的命令，如果違反命令則會進一步接受神罰的制裁", "Name_tc": "終審：弱化狀態3"},
    "1036": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Per Gerichtsprozess mit Vorläufigem Urteil α belegt. Bei Widerstand erfolgt zusätzlich eine göttliche Strafe.", "Description_en": "Sentenced to receive Decree Nisi A. Refusal to serve sentence will result in additional punishment.", "Description_fr": "L'ordre a été donné de subir la peine provisoire α. Toute désobéissance donnera lieu à un châtiment divin.", "Description_ja": "「仮判決α」を命じられた状態。違反するとさらなる神罰が下る。", "Icon": {"id": "215706", "path": "ui/icon/215000/215706.tex", "path_hr1": "ui/icon/215000/215706_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prozess über Vorläufiges Urteil α", "Name_en": "Final Judgment: Decree Nisi A", "Name_fr": "Injonction : peine provisoire α", "Name_ja": "最後の審判：仮判決α", "StatusCategory": "2", "row_id": "1036", "Description_chs": "得到“判决α”的命令，如果违反命令则会进一步接受神罚的制裁", "Name_chs": "终审：判决α", "Description_ko": "'임시 판결 α' 명령을 받은 상태. 위반하면 더 큰 벌이 내린다.", "Name_ko": "최후의 심판: 임시 판결 α", "Description_tc": "得到“判決α”的命令，如果違反命令則會進一步接受神罰的制裁", "Name_tc": "終審：判決α"},
    "1037": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Per Gerichtsprozess mit Vorläufigem Urteil β belegt. Bei Widerstand erfolgt zusätzlich eine göttliche Strafe.", "Description_en": "Sentenced to receive Decree Nisi B. Refusal to serve sentence will result in additional punishment.", "Description_fr": "L'ordre a été donné de subir la peine provisoire β. Toute désobéissance donnera lieu à un châtiment divin.", "Description_ja": "「仮判決β」を命じられた状態。違反するとさらなる神罰が下る。", "Icon": {"id": "215707", "path": "ui/icon/215000/215707.tex", "path_hr1": "ui/icon/215000/215707_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prozess über Vorläufiges Urteil β", "Name_en": "Final Judgment: Decree Nisi B", "Name_fr": "Injonction : peine provisoire β", "Name_ja": "最後の審判：仮判決β", "StatusCategory": "2", "row_id": "1037", "Description_chs": "得到“判决β”的命令，如果违反命令则会进一步接受神罚的制裁", "Name_chs": "终审：判决β", "Description_ko": "'임시 판결 β' 명령을 받은 상태. 위반하면 더 큰 벌이 내린다.", "Name_ko": "최후의 심판: 임시 판결 β", "Description_tc": "得到“判決β”的命令，如果違反命令則會進一步接受神罰的制裁", "Name_tc": "終審：判決β"},
    "1038": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Kontakt mit Gerechtem Sturm unter windbasiertem Einfluss. Durch Gerechten Sturm erlittener Schaden ist erhöht.", "Description_en": "Damage taken from J Storm is increased.", "Description_fr": "Cyclone justicier a favorisé l'effet du vent. Les dégâts subis à cause de Cyclone justicier sont augmentés.", "Description_ja": "ジャスティスサイクロンに触れ、風属性の影響を受けた状態。ジャスティスサイクロンから受けるダメージが上昇する。", "Icon": {"id": "215708", "path": "ui/icon/215000/215708.tex", "path_hr1": "ui/icon/215000/215708_hr1.tex"}, "MaxStacks": "0", "Name_de": "Letzte Windbestattung", "Name_en": "Final Flight", "Name_fr": "Éventement funéraire", "Name_ja": "最後の風葬", "StatusCategory": "2", "row_id": "1038", "Description_chs": "碰触到正义旋风，受到风属性的影响，来自正义旋风的伤害会有所增加", "Name_chs": "最终风葬", "Description_ko": "정의의 회오리에 접촉하여 바람속성 영향을 받은 상태. 정의의 회오리로 받는 피해량이 증가한다.", "Name_ko": "최후의 풍장", "Description_tc": "碰觸到正義旋風，受到風屬性的影響，來自正義旋風的傷害會有所增加", "Name_tc": "最終風葬"},
    "1039": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch den starken Willen als Kriegerin des Lichts über die eigenen Grenzen hinausgewachsen.", "Description_en": "Breaking limits as only a true Warrior of Light could.", "Description_fr": "La conviction propre au pouvoir de la Lumière permet de dépasser ses limites.", "Description_ja": "光の戦士としての決意により、己の限界を超えた状態。", "Icon": {"id": "215711", "path": "ui/icon/215000/215711.tex", "path_hr1": "ui/icon/215000/215711_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wille des Lichts", "Name_en": "Brilliant Conviction", "Name_fr": "Conviction de la Lumière", "Name_ja": "光の決意", "StatusCategory": "1", "row_id": "1039", "Description_chs": "光之战士坚定了自己的信念，突破了自身极限", "Name_chs": "光之决心", "Description_ko": "빛의 전사로서 굳게 결의하여 자신의 한계를 초월한 상태.", "Name_ko": "빛의 결의", "Description_tc": "光之戰士堅定了自己的信念，突破了自身極限", "Name_tc": "光之決心"},
    "1040": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch den starken Willen als Kriegerin des Lichts über die eigenen Grenzen hinausgewachsen.", "Description_en": "Breaking limits as only a true Warrior of Light could.", "Description_fr": "La conviction propre au pouvoir de la Lumière permet de dépasser ses limites.", "Description_ja": "光の戦士としての決意により、己の限界を超えた状態。", "Icon": {"id": "215711", "path": "ui/icon/215000/215711.tex", "path_hr1": "ui/icon/215000/215711_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wille des Lichts", "Name_en": "Brilliant Conviction", "Name_fr": "Conviction de la Lumière", "Name_ja": "光の決意", "StatusCategory": "1", "row_id": "1040", "Description_chs": "光之战士坚定了自己的信念，突破了自身极限", "Name_chs": "光之决心", "Description_ko": "빛의 전사로서 굳게 결의하여 자신의 한계를 초월한 상태.", "Name_ko": "빛의 결의", "Description_tc": "光之戰士堅定了自己的信念，突破了自身極限", "Name_tc": "光之決心"},
    "1041": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch den starken Willen als Kriegerin des Lichts über die eigenen Grenzen hinausgewachsen.", "Description_en": "Breaking limits as only a true Warrior of Light could.", "Description_fr": "La conviction propre au pouvoir de la Lumière permet de dépasser ses limites.", "Description_ja": "光の戦士としての決意により、己の限界を超えた状態。", "Icon": {"id": "215711", "path": "ui/icon/215000/215711.tex", "path_hr1": "ui/icon/215000/215711_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wille des Lichts", "Name_en": "Brilliant Conviction", "Name_fr": "Conviction de la Lumière", "Name_ja": "光の決意", "StatusCategory": "1", "row_id": "1041", "Description_chs": "光之战士坚定了自己的信念，突破了自身极限", "Name_chs": "光之决心", "Description_ko": "빛의 전사로서 굳게 결의하여 자신의 한계를 초월한 상태.", "Name_ko": "빛의 결의", "Description_tc": "光之戰士堅定了自己的信念，突破了自身極限", "Name_tc": "光之決心"},
    "1042": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Direkter Angriff ist möglich.", "Description_en": "Able to directly attack the target.", "Description_fr": "En mesure d'attaquer directement.", "Description_ja": "直接攻撃が可能な状態。", "Icon": {"id": "215652", "path": "ui/icon/215000/215652.tex", "path_hr1": "ui/icon/215000/215652_hr1.tex"}, "MaxStacks": "0", "Name_de": "In Schusslinie", "Name_en": "Direct Attack", "Name_fr": "Attaque directe", "Name_ja": "直接攻撃", "StatusCategory": "1", "row_id": "1042", "Description_chs": "可以直接进行攻击", "Name_chs": "直接攻击", "Description_ko": "직접 공격이 가능한 상태.", "Name_ko": "직접 공격", "Description_tc": "可以直接進行攻擊", "Name_tc": "直接攻擊"},
    "1043": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Direkter Angriff ist möglich.", "Description_en": "Able to directly attack the target.", "Description_fr": "En mesure d'attaquer directement.", "Description_ja": "直接攻撃が可能な状態。", "Icon": {"id": "215652", "path": "ui/icon/215000/215652.tex", "path_hr1": "ui/icon/215000/215652_hr1.tex"}, "MaxStacks": "0", "Name_de": "In Schusslinie", "Name_en": "Direct Attack", "Name_fr": "Attaque directe", "Name_ja": "直接攻撃", "StatusCategory": "1", "row_id": "1043", "Description_chs": "可以直接进行攻击", "Name_chs": "直接攻击", "Description_ko": "직접 공격이 가능한 상태.", "Name_ko": "직접 공격", "Description_tc": "可以直接進行攻擊", "Name_tc": "直接攻擊"},
    "1044": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch magnetische Kräfte in der Luft schwebend gehalten.", "Description_en": "Hovering above the ground.", "Description_fr": "Un champ de force magnétique permet de flotter dans l'air.", "Description_ja": "磁力により、宙に浮いた状態。", "Icon": {"id": "215037", "path": "ui/icon/215000/215037.tex", "path_hr1": "ui/icon/215000/215037_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magnetschwebe", "Name_en": "Magnetic Levitation", "Name_fr": "Lévitation magnétique", "Name_ja": "磁気浮上", "StatusCategory": "1", "row_id": "1044", "Description_chs": "受到磁力影响，悬浮在空中", "Name_chs": "磁悬浮", "Description_ko": "자력으로 공중에 뜬 상태.", "Name_ko": "자기부상", "Description_tc": "受到磁力影響，懸浮在空中", "Name_tc": "磁懸浮"},
    "1045": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verwandelt sich nach und nach in einen Zombie.", "Description_en": "Slowly transforming into a brain-craving zombie.", "Description_fr": "L'être se transforme petit à petit en zombi.", "Description_ja": "ゾンビー化しつつある状態。", "Icon": {"id": "215728", "path": "ui/icon/215000/215728.tex", "path_hr1": "ui/icon/215000/215728_hr1.tex"}, "MaxStacks": "2", "Name_de": "Zombifikation", "Name_en": "Gradual Zombification", "Name_fr": "Zombification progressive", "Name_ja": "徐々にゾンビー", "StatusCategory": "2", "row_id": "1045", "Description_chs": "会渐渐变成僵尸", "Name_chs": "渐渐僵尸化", "Description_ko": "좀비가 되어가는 상태.", "Name_ko": "서서히 좀비", "Description_tc": "會漸漸變成殭屍", "Name_tc": "漸漸殭屍化"},
    "1046": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Konzentriertes Gift verringert die Wirkung von Heilmagie auf sich. Erleidet schrittweise Schaden.", "Description_en": "Powerful poison is slowly draining HP while HP recovery via healing magic is reduced.", "Description_fr": "Des dégâts périodiques sont subis et l'effet des sorts de restauration des PV est réduit.", "Description_ja": "毒によって回復魔法による自身に対するＨＰ回復効果が低下し、ＨＰが徐々に失われる状態。", "Icon": {"id": "218581", "path": "ui/icon/218000/218581.tex", "path_hr1": "ui/icon/218000/218581_hr1.tex"}, "MaxStacks": "8", "Name_de": "Starkes Gift", "Name_en": "Concentrated Poison", "Name_fr": "Poison concentré", "Name_ja": "劇毒", "StatusCategory": "2", "row_id": "1046", "Description_chs": "身中剧毒，自身所受的治疗魔法效果降低，体力逐渐减少", "Name_chs": "剧毒", "Description_ko": "독에 중독되어 HP가 서서히 줄어들고, 회복마법으로 받는 HP 회복 효과가 떨어진 상태.", "Name_ko": "극독", "Description_tc": "身中劇毒，自身所受的治療魔法效果降低，HP逐漸減少", "Name_tc": "劇毒"},
    "1047": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Greift völlig verwirrt die eigenen Kameraden an.", "Description_en": "Attacking allies instead of the enemy.", "Description_fr": "La folie fait attaquer les alliés à la place des ennemis.", "Description_ja": "混乱しきった状態。仲間を攻撃し続ける。", "Icon": {"id": "215603", "path": "ui/icon/215000/215603.tex", "path_hr1": "ui/icon/215000/215603_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konfus", "Name_en": "Confused", "Name_fr": "Confusion", "Name_ja": "混乱", "StatusCategory": "2", "row_id": "1047", "Description_chs": "头脑变得混乱，会向同伴发动攻击", "Name_chs": "混乱", "Description_ko": "혼란에 빠진 상태. 아군을 계속 공격한다.", "Name_ko": "혼란", "Description_tc": "頭腦變得混亂，會向同伴發動攻擊", "Name_tc": "混亂"},
    "1048": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Direkter Angriff ist möglich.", "Description_en": "Able to directly attack the target.", "Description_fr": "En mesure d'attaquer directement.", "Description_ja": "直接攻撃が可能な状態。", "Icon": {"id": "215652", "path": "ui/icon/215000/215652.tex", "path_hr1": "ui/icon/215000/215652_hr1.tex"}, "MaxStacks": "0", "Name_de": "In Schusslinie", "Name_en": "Direct Attack", "Name_fr": "Attaque directe", "Name_ja": "直接攻撃", "StatusCategory": "1", "row_id": "1048", "Description_chs": "可以直接进行攻击", "Name_chs": "直接攻击", "Description_ko": "직접 공격이 가능한 상태.", "Name_ko": "직접 공격", "Description_tc": "可以直接進行攻擊", "Name_tc": "直接攻擊"},
    "1049": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Körper ist extrem überhitzt. Jede Handlung verursacht Feuerschaden.", "Description_en": "Fire-aspected damage is taken with every action.", "Description_fr": "Des dégâts de feu sont subis après chaque action.", "Description_ja": "身体が極度に熱せられた状態。何か行動をすると火属性ダメージを受ける。", "Icon": {"id": "215647", "path": "ui/icon/215000/215647.tex", "path_hr1": "ui/icon/215000/215647_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pyretisch", "Name_en": "Pyretic", "Name_fr": "Chaleur", "Name_ja": "ヒート", "StatusCategory": "2", "row_id": "1049", "Description_chs": "身体极度发热，无论做出任何行动都会受到火属性伤害", "Name_chs": "热病", "Description_ko": "몸이 극도로 뜨거워진 상태. 행동을 할 때마다 불속성 피해를 받는다.", "Name_ko": "열병", "Description_tc": "身體極度發熱，無論做出任何行動都會受到火屬性傷害", "Name_tc": "熱病"},
    "1050": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhaltene Routine ist erhöht, da ein Mentor, Neuling oder Rückkehrer in der Gruppe ist.", "Description_en": "Receiving a mentor/new adventurer/returner party bonus.", "Description_fr": "Mentors et novices/rappelés reçoivent un bonus aux points d'expérience obtenus en étant dans une même équipe.", "Description_ja": "メンターとビギナー・リターナーがパーティを組んで、獲得経験値にボーナスが付く状態。", "Icon": {"id": "216222", "path": "ui/icon/216000/216222.tex", "path_hr1": "ui/icon/216000/216222_hr1.tex"}, "MaxStacks": "0", "Name_de": "Routine-Bonus", "Name_en": "EXP Bonus", "Name_fr": "Bonus de points d'expérience", "Name_ja": "経験値ボーナス", "StatusCategory": "1", "row_id": "1050", "Description_chs": "指导者和新人或回归者组队时，获得经验值会有所增加", "Name_chs": "经验值加成", "Description_ko": "멘토와 초보자 및 복귀자가 파티를 맺어 경험치 획득량이 증가하는 상태.", "Name_ko": "경험치 보너스", "Description_tc": "指導者和新人或回歸者組隊時，獲得經驗值會有所增加", "Name_tc": "經驗值加成"},
    "1051": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Als Beute markiert.", "Description_en": "Marked as prey.", "Description_fr": "Fait l'objet du marquage d'un prédateur.", "Description_ja": "獲物として狙いを付けられた状態。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Markiert", "Name_en": "Prey", "Name_fr": "Marquage", "Name_ja": "マーキング", "StatusCategory": "2", "row_id": "1051", "Description_chs": "作为猎物被盯上了", "Name_chs": "猎物", "Description_ko": "표적으로 점찍힌 상태.", "Name_ko": "표식", "Description_tc": "作為獵物被盯上了", "Name_tc": "獵物"},
    "1052": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Wind ist stark verringert.", "Description_en": "Wind resistance is significantly reduced.", "Description_fr": "La résistance à l'élément vent est considérablement réduite.", "Description_ja": "風属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215721", "path": "ui/icon/215000/215721.tex", "path_hr1": "ui/icon/215000/215721_hr1.tex"}, "MaxStacks": "0", "Name_de": "Windresistenz - (stark)", "Name_en": "Wind Resistance Down II", "Name_fr": "Résistance au vent réduite+", "Name_ja": "風属性耐性低下［強］", "StatusCategory": "2", "row_id": "1052", "Description_chs": "对抗风属性的耐性有显著降低", "Name_chs": "风属性耐性大幅降低", "Description_ko": "바람속성 저항이 크게 떨어진 상태.", "Name_ko": "바람속성 저항 감소[강]", "Description_tc": "對抗風屬性的耐性有顯著降低", "Name_tc": "風屬性耐性大幅降低"},
    "1053": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Erde ist stark verringert.", "Description_en": "Earth resistance is significantly reduced.", "Description_fr": "La résistance à l'élément terre est considérablement réduite.", "Description_ja": "土属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215722", "path": "ui/icon/215000/215722.tex", "path_hr1": "ui/icon/215000/215722_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erdresistenz - (stark)", "Name_en": "Earth Resistance Down II", "Name_fr": "Résistance à la terre réduite+", "Name_ja": "土属性耐性低下［強］", "StatusCategory": "2", "row_id": "1053", "Description_chs": "对抗土属性的耐性有显著降低", "Name_chs": "土属性耐性大幅降低", "Description_ko": "땅속성 저항이 크게 떨어진 상태.", "Name_ko": "땅속성 저항 감소[강]", "Description_tc": "對抗土屬性的耐性有顯著降低", "Name_tc": "土屬性耐性大幅降低"},
    "1054": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "215020", "path": "ui/icon/215000/215020.tex", "path_hr1": "ui/icon/215000/215020_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "1054", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "1055": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "1055", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "1056": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhält alle Effekte, die Extras oder Fähigkeiten des Chocobos vor sich bewirken, auch selbst.", "Description_en": "Repeating any ability or item used by forerunning chocobos.", "Description_fr": "Un effet similaire à celui de l'aptitude ou de l'objet utilisé par l'advervaire placé devant sera obtenu le cas échéant.", "Description_ja": "自分の前を走るチョコボがアイテムやアビリティを使用した場合、同じ効果を発動する状態。", "Icon": {"id": "216583", "path": "ui/icon/216000/216583.tex", "path_hr1": "ui/icon/216000/216583_hr1.tex"}, "MaxStacks": "0", "Name_de": "Windschatten", "Name_en": "Mimic", "Name_fr": "Mime", "Name_ja": "ものまね", "StatusCategory": "1", "row_id": "1056", "Description_chs": "自身前方的陆行鸟使用道具或能力时，发动与之相同的效果", "Name_chs": "模仿", "Description_ko": "앞서 달리는 초코보가 아이템이나 특수 능력을 사용하면 자신도 같은 효과를 받는 상태.", "Name_ko": "흉내 내기", "Description_tc": "自身前方的陸行鳥使用道具或能力時，發動與之相同的效果", "Name_tc": "模仿"},
    "1057": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bleibt von Feldern anderer Chocobos unbeeinflusst.", "Description_en": "Effects inflicted by other chocobos' fields are nullified.", "Description_fr": "Un bouclier de plumes protège contre les effets des champs de force créés par les autres chocobos.", "Description_ja": "他のチョコボが生成したフィールドの効果を受けない状態。", "Icon": {"id": "216584", "path": "ui/icon/216000/216584.tex", "path_hr1": "ui/icon/216000/216584_hr1.tex"}, "MaxStacks": "0", "Name_de": "Daunenpuffer", "Name_en": "Feather Field", "Name_fr": "Champ de plumes", "Name_ja": "フェザーフィールド", "StatusCategory": "1", "row_id": "1057", "Description_chs": "不受其他陆行鸟发动的结界效果影响", "Name_chs": "鸟羽结界", "Description_ko": "다른 초코보의 주변 범위 공격에 영향받지 않는 상태.", "Name_ko": "깃털 방어막", "Description_tc": "不受其他陸行鳥發動的結界效果影響", "Name_tc": "鳥羽結界"},
    "1058": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Sprintet, bis die Puste auf 0 gesunken ist.", "Description_en": "Sprinting until all stamina is spent.", "Description_fr": "Capable de sprinter jusqu'à ce que l'énergie tombe à 0.", "Description_ja": "体力が0になるまで、ダッシュを続ける状態。", "Icon": {"id": "216585", "path": "ui/icon/216000/216585.tex", "path_hr1": "ui/icon/216000/216585_hr1.tex"}, "MaxStacks": "0", "Name_de": "Super-Sprint", "Name_en": "Super Sprint", "Name_fr": "Super sprint", "Name_ja": "スーパーダッシュ", "StatusCategory": "1", "row_id": "1058", "Description_chs": "持续冲刺直到体力降至0", "Name_chs": "超级冲刺", "Description_ko": "체력이 0이 될 때까지 계속 질주하는 상태.", "Name_ko": "폭풍 질주", "Description_tc": "持續衝刺直到體力降至0", "Name_tc": "超級衝刺"},
    "1059": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert, erlittener Schaden erhöht.", "Description_en": "Damage dealt is reduced and damage taken is increased.", "Description_fr": "Les dégâts infligés sont réduits et ceux reçus sont augmentés.", "Description_ja": "与ダメージが低下し、被ダメージが増加する状態。", "Icon": {"id": "215040", "path": "ui/icon/215000/215040.tex", "path_hr1": "ui/icon/215000/215040_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kampftauglichkeit -", "Name_en": "Enervation", "Name_fr": "Capacité de combat réduite", "Name_ja": "攻防低下", "StatusCategory": "2", "row_id": "1059", "Description_chs": "攻击所造成的伤害降低，被攻击时所受到的伤害增加", "Name_chs": "攻防削弱", "Description_ko": "적에게 주는 피해량이 감소하고, 받는 피해량이 증가하는 상태.", "Name_ko": "공방 저하", "Description_tc": "攻擊所造成的傷害降低，被攻擊時所受到的傷害增加", "Name_tc": "攻防削弱"},
    "1060": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zauber können nicht gewirkt werden.", "Description_en": "A stifling magic is preventing casts.", "Description_fr": "Le lancement de sorts est impossible.", "Description_ja": "魔法を詠唱できなくなった状態。", "Icon": {"id": "215005", "path": "ui/icon/215000/215005.tex", "path_hr1": "ui/icon/215000/215005_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stumm", "Name_en": "Silence", "Name_fr": "Silence", "Name_ja": "沈黙", "StatusCategory": "2", "row_id": "1060", "Description_chs": "无法咏唱魔法", "Name_chs": "沉默", "Description_ko": "마법을 시전할 수 없는 상태.", "Name_ko": "침묵", "Description_tc": "無法詠唱魔法", "Name_tc": "沉默"},
    "1061": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Gil-Kosten für den Teleport sind verringert.", "Description_en": "Aetheryte teleportation fees are reduced.", "Description_fr": "Le coût en gils de la téléportation est réduit.", "Description_ja": "テレポに必要なギルが割引された状態。", "Icon": {"id": "216512", "path": "ui/icon/216000/216512.tex", "path_hr1": "ui/icon/216000/216512_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vergünstigter Teleport", "Name_en": "Priority Aetheryte Pass", "Name_fr": "Téléportation au rabais", "Name_ja": "テレポ割引", "StatusCategory": "1", "row_id": "1061", "Description_chs": "传送所需要花费的金币减少", "Name_chs": "传送优惠", "Description_ko": "텔레포 비용이 할인된 상태.", "Name_ko": "텔레포 할인", "Description_tc": "傳送所需要花費的金幣減少", "Name_tc": "傳送優惠"},
    "1062": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verringerte Abwehr wegen des Gewichts zahlreicher Medaillen. Je höher die Stapelzahl, desto mehr Schaden wird erlitten.", "Description_en": "The weight of medals collected is hampering faculty to fend off attacks. The higher the stack, the more damage taken.", "Description_fr": "Le poids de trop nombreuses médailles ralentit les mouvements défensifs. Si l'effet est cumulé, les dégâts subis sont augmentés.", "Description_ja": "メダルの所持数が多すぎ、その重みで防御動作が緩慢になった状態。スタック数が増えるほど、受けるダメージが上昇する。", "Icon": {"id": "218681", "path": "ui/icon/218000/218681.tex", "path_hr1": "ui/icon/218000/218681_hr1.tex"}, "MaxStacks": "10", "Name_de": "Schwermetall", "Name_en": "Heavy Medal", "Name_fr": "Médailles lourdes", "Name_ja": "ヘヴィメダル", "StatusCategory": "2", "row_id": "1062", "Description_chs": "由于所持战章数量太多而导致重量过重，防御动作缓慢。受到攻击的伤害会随积累的层数的增加而增加", "Name_chs": "战章过重", "Description_ko": "메달을 너무 많이 보유하여 방어 동작이 둔해진 상태. 중첩될수록 받는 피해량이 증가한다.", "Name_ko": "메달 과중량", "Description_tc": "由於所持戰章數量太多而導致重量過重，防禦動作緩慢。受到攻擊的傷害會隨累積的層數的增加而增加", "Name_tc": "戰章過重"},
    "1063": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Potenzial der Heilmagie ist verringert.", "Description_en": "Healing magic potency is reduced.", "Description_fr": "La magie curative est réduite.", "Description_ja": "魔法回復力が低下した状態。", "Icon": {"id": "215059", "path": "ui/icon/215000/215059.tex", "path_hr1": "ui/icon/215000/215059_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilmagie-Malus", "Name_en": "Healing Potency Down", "Name_fr": "Malus de magie curative", "Name_ja": "魔法回復力ダウン", "StatusCategory": "2", "row_id": "1063", "Description_chs": "魔法治疗力减弱", "Name_chs": "魔法治疗力降低", "Description_ko": "마법 회복력이 떨어진 상태.", "Name_ko": "마법 회복력 감소", "Description_tc": "魔法治療力減弱", "Name_tc": "魔法治療力降低"},
    "1064": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird bei der nächsten erlittenen Attacke zurückgeschleudert.", "Description_en": "The next attack suffered will result in knockback.", "Description_fr": "En état de déséquilibre, la prochaine attaque fera subir une projection.", "Description_ja": "攻撃を受けると、確実にノックバックする状態。", "Icon": {"id": "215723", "path": "ui/icon/215000/215723.tex", "path_hr1": "ui/icon/215000/215723_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gleichgewichtsverlust", "Name_en": "Off-balance", "Name_fr": "Perte d'équilibre", "Name_ja": "ノックバック確定", "StatusCategory": "2", "row_id": "1064", "Description_chs": "受到攻击时绝对会被击飞", "Name_chs": "弱不禁风", "Description_ko": "공격을 받으면 반드시 밀쳐내는 상태.", "Name_ko": "밀쳐내기 확정", "Description_tc": "受到攻擊時絕對會被擊飛", "Name_tc": "弱不禁風"},
    "1065": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet umso mehr Schaden, je größer die Entfernung zu ebenfalls gezeichneten Kameraden ist.", "Description_en": "Damage taken is increased the further those branded are from each other.", "Description_fr": "Les dégâts subis augmentent si ceux marqués s'éloignent les uns des autres.", "Description_ja": "烙印を押された仲間から離れると、被害が増大する状態。", "Icon": {"id": "215729", "path": "ui/icon/215000/215729.tex", "path_hr1": "ui/icon/215000/215729_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandzeichen der Opferung", "Name_en": "Brand of the Fallen", "Name_fr": "Marque des déchus", "Name_ja": "生贄の烙印", "StatusCategory": "2", "row_id": "1065", "Description_chs": "远离被打下烙印的同伴时受到的伤害增加", "Name_chs": "祭品烙印", "Description_ko": "낙인이 찍힌 동료에게서 멀어지면 피해가 커지는 상태.", "Name_ko": "산제물 낙인", "Description_tc": "遠離被打下烙印的同伴時受到的傷害增加", "Name_tc": "祭品烙印"},
    "1066": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Nidhoggs unstillbarem Hass völlig eingenommen. Erleidet hohen Schaden, sobald sich 8 dieses Status angesammelt haben.", "Description_en": "Suffering the mind-rending effects of Nidhogg's raw fury. A stack of 8 will result in extreme damage.", "Description_fr": "La haine intense de Nidhogg opprime l'âme. L'effet occasionne d'importants dégâts s'il est accumulé 8 fois.", "Description_ja": "邪竜の怨念を受けた状態。8スタック付与されると、大ダメージを受ける。", "Icon": {"id": "218701", "path": "ui/icon/218000/218701.tex", "path_hr1": "ui/icon/218000/218701_hr1.tex"}, "MaxStacks": "8", "Name_de": "Bitterer Hass", "Name_en": "Bitter Hate", "Name_fr": "Haine amère", "Name_ja": "邪竜の怨念", "StatusCategory": "2", "row_id": "1066", "Description_chs": "沾染了邪龙的怨念，积攒到8档后会受到巨大伤害", "Name_chs": "邪龙的怨念", "Description_ko": "사룡의 원한을 산 상태. 8단계 누적되면 큰 피해를 받는다.", "Name_ko": "사룡의 원한", "Description_tc": "沾染了邪龍的怨念，累積到8檔後會受到巨大傷害", "Name_tc": "邪龍的怨念"},
    "1067": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht, ausgeteilter Schaden und Maximal-LP verringert.", "Description_en": "Dark poisons course through your veins, reducing damage dealt and maximum HP.", "Description_fr": "La contamination par un agent toxique réduit les dégâts infligés et les PV maximums.", "Description_ja": "汚毒に侵された状態。与ダメージと最大HPが低下する。", "Icon": {"id": "217001", "path": "ui/icon/217000/217001.tex", "path_hr1": "ui/icon/217000/217001_hr1.tex"}, "MaxStacks": "2", "Name_de": "Giftlösung", "Name_en": "Dirty Venom", "Name_fr": "Contamination", "Name_ja": "汚毒", "StatusCategory": "2", "row_id": "1067", "Description_chs": "身中污毒，攻击所造成的伤害降低，体力最大值降低", "Name_chs": "污毒", "Description_ko": "오물독에 중독된 상태. 주는 피해량과 최대 HP가 떨어진다.", "Name_ko": "오물독", "Description_tc": "身中污毒，攻擊所造成的傷害降低，HP最大值降低", "Name_tc": "污毒"},
    "1068": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird immer mehr vom Feind angezogen. Abwenden der Augen vom Feind heilt den Status nach und nach.", "Description_en": "Eye contact with the enemy is resulting in gradual assimilation of body and mind.", "Description_fr": "La vue de l'ennemi exerce une telle fascination que le corps et l'âme sont absorbés progressivement.", "Description_ja": "敵に取り込まれ、浸食されつつある状態。対象から目を背けると徐々に治る。", "Icon": {"id": "218721", "path": "ui/icon/218000/218721.tex", "path_hr1": "ui/icon/218000/218721_hr1.tex"}, "MaxStacks": "4", "Name_de": "Assimilation", "Name_en": "Assimilation", "Name_fr": "Assimilation progressive", "Name_ja": "徐々に浸食", "StatusCategory": "2", "row_id": "1068", "Description_chs": "渐渐被敌人浸蚀，背向敌人可逐渐恢复", "Name_chs": "渐渐浸蚀", "Description_ko": "적에게 사로잡혀 서서히 침식되는 상태.\n대상에게서 눈을 돌리면 서서히 회복된다.", "Name_ko": "서서히 침식", "Description_tc": "漸漸被敵人浸蝕，背向敵人可逐漸恢復", "Name_tc": "漸漸浸蝕"},
    "1069": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Völlig dem Feind angeglichen.", "Description_en": "Completely assimilated with the enemy.", "Description_fr": "Le corps et l'âme ont complètement été absorbés par l'ennemi.", "Description_ja": "敵に取り込まれ、浸食されてしまった状態。", "Icon": {"id": "215724", "path": "ui/icon/215000/215724.tex", "path_hr1": "ui/icon/215000/215724_hr1.tex"}, "MaxStacks": "0", "Name_de": "Assimiliert", "Name_en": "Assimilated", "Name_fr": "Assimilation", "Name_ja": "浸食", "StatusCategory": "2", "row_id": "1069", "Description_chs": "被敌人浸蚀，遭到囚禁", "Name_chs": "浸蚀", "Description_ko": "적에게 사로잡혀 침식된 상태.", "Name_ko": "침식", "Description_tc": "被敵人浸蝕，遭到囚禁", "Name_tc": "浸蝕"},
    "1070": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is decreased.", "Description_fr": "Les dégâts subis sont réduits.", "Description_ja": "立方体型に変形した状態。受けるダメージが低下する。", "Icon": {"id": "215725", "path": "ui/icon/215000/215725.tex", "path_hr1": "ui/icon/215000/215725_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kubus", "Name_en": "Cube", "Name_fr": "Cube", "Name_ja": "立方体状態", "StatusCategory": "1", "row_id": "1070", "Description_chs": "变形为立方体，受到的伤害降低", "Name_chs": "立方体形态", "Description_ko": "입방체로 변형된 상태. 받는 피해량이 감소한다.", "Name_ko": "입방체", "Description_tc": "變形為立方體，受到的傷害降低", "Name_tc": "立方體形態"},
    "1071": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausweichen ist verbessert.", "Description_en": "Evasion is increased.", "Description_fr": "L'esquive est augmentée.", "Description_ja": "三角錐型に変形した状態。回避力が向上する。", "Icon": {"id": "215726", "path": "ui/icon/215000/215726.tex", "path_hr1": "ui/icon/215000/215726_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pyramide", "Name_en": "Pyramid", "Name_fr": "Pyramide", "Name_ja": "三角錐状態", "StatusCategory": "1", "row_id": "1071", "Description_chs": "变形为三角锥，回避力上升", "Name_chs": "三角锥形态", "Description_ko": "삼각뿔 형태로 변형된 상태. 회피력이 향상된다.", "Name_ko": "삼각뿔", "Description_tc": "變形為三角錐，迴避力上升", "Name_tc": "三角錐形態"},
    "1072": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Bombe mit Beschleunigungssensor haftet am Körper. Bewegung bei Ende des Effekts führt zur Detonation.", "Description_en": "An acceleration-trigger explosive is affixed to the body. Any movement when effect wears off will result in detonation.", "Description_fr": "Une bombe sensible aux accélérations est fixée au corps. Tout mouvement à la fin de l'effet déclenchera le mécanisme d'explosion.", "Description_ja": "加速度爆弾が付着した状態。この状態の効果が切れる際に動いていた場合、爆発する。", "Icon": {"id": "215727", "path": "ui/icon/215000/215727.tex", "path_hr1": "ui/icon/215000/215727_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beschleunigungsbombe", "Name_en": "Acceleration Bomb", "Name_fr": "Bombe à accélération", "Name_ja": "加速度爆弾", "StatusCategory": "2", "row_id": "1072", "Description_chs": "身上附着有加速度炸弹，效果时间结束时如未停止行动则会爆炸", "Name_chs": "加速度炸弹", "Description_ko": "가속도 폭탄이 부착된 상태. 효과가 끝나는 시점에 움직이면 폭발한다.", "Name_ko": "가속도 폭탄", "Description_tc": "身上附著有加速度炸彈，效果時間結束時如未停止行動則會爆炸", "Name_tc": "加速度炸彈"},
    "1073": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet durch stark ätzendes Verdauungssekret schrittweise Schaden. Bewegung ist verlangsamt. ", "Description_en": "Highly corrosive acid is reducing movement speed while causing damage over time.", "Description_fr": "La vitesse de déplacement est réduite et des dégâts périodiques sont subis à cause d'une substance très corrosive.", "Description_ja": "強酸性粘液を浴び、移動速度が低下した状態。ＨＰが徐々に失われる。", "Icon": {"id": "215609", "path": "ui/icon/215000/215609.tex", "path_hr1": "ui/icon/215000/215609_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verdauungssaft", "Name_en": "Digestive Fluid", "Name_fr": "Fluide disgestif", "Name_ja": "消化粘液", "StatusCategory": "2", "row_id": "1073", "Description_chs": "沾到强酸性粘液，移动速度降低，体力逐渐减少", "Name_chs": "消化粘液", "Description_ko": "강산성 점액을 뒤집어써서 이동 속도가 느려진 상태. HP가 서서히 줄어든다.", "Name_ko": "소화점액", "Description_tc": "沾到強酸性黏液，移動速度降低，HP逐漸減少", "Name_tc": "消化黏液"},
    "1074": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "217121", "path": "ui/icon/217000/217121.tex", "path_hr1": "ui/icon/217000/217121_hr1.tex"}, "MaxStacks": "8", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "1074", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "1075": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nidhogg hat die körperliche Form des Azur-Drachenreiters angenommen.", "Description_en": "Nidhogg has taken the form of a man.", "Description_fr": "Nidhogg a pris une apparence humaine.", "Description_ja": "邪竜ニーズヘッグが、竜人型を成している状態。", "Icon": {"id": "215731", "path": "ui/icon/215000/215731.tex", "path_hr1": "ui/icon/215000/215731_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drachenreiter", "Name_en": "Heart of Man", "Name_fr": "Cœur d'homme", "Name_ja": "竜人形態", "StatusCategory": "1", "row_id": "1075", "Description_chs": "邪龙尼德霍格身体呈龙人的外形", "Name_chs": "龙人形态", "Description_ko": "사룡 니드호그가 용인으로 변한 상태.", "Name_ko": "용인 형태", "Description_tc": "邪龍尼德霍格身體呈龍人的外形", "Name_tc": "龍人形態"},
    "1076": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nidhogg hat seine ursprüngliche Drachenform angenommen.", "Description_en": "Nidhogg has taken his true form.", "Description_fr": "Nidhogg a pris sa vraie apparence.", "Description_ja": "邪竜ニーズヘッグが、真の姿を解放した状態。", "Icon": {"id": "215732", "path": "ui/icon/215000/215732.tex", "path_hr1": "ui/icon/215000/215732_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drache", "Name_en": "Heart of Dragon", "Name_fr": "Cœur de dragon", "Name_ja": "邪竜形態", "StatusCategory": "1", "row_id": "1076", "Description_chs": "邪龙尼德霍格解放了真正的姿态", "Name_chs": "邪龙形态", "Description_ko": "사룡 니드호그가 진정한 모습을 드러낸 상태.", "Name_ko": "사룡 형태", "Description_tc": "邪龍尼德霍格解放了真正的姿態", "Name_tc": "邪龍形態"},
    "1077": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Ketten gefesselt, die schrittweise Schaden verursachen.", "Description_en": "Bound by searing chains causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis du fait de l'attachement à une chaîne d'éclairs.", "Description_ja": "雷の鎖で繋がれ、ＨＰが徐々に失われる状態。", "Icon": {"id": "215733", "path": "ui/icon/215000/215733.tex", "path_hr1": "ui/icon/215000/215733_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzkette", "Name_en": "Lightning Chain", "Name_fr": "Chaîne d'éclairs", "Name_ja": "雷の鎖", "StatusCategory": "2", "row_id": "1077", "Description_chs": "被闪电链连接，体力逐渐减少", "Name_chs": "闪电链", "Description_ko": "번개 사슬에 묶여 HP가 서서히 줄어드는 상태.", "Name_ko": "번개 사슬", "Description_tc": "被閃電鏈連接，HP逐漸減少", "Name_tc": "閃電鏈"},
    "1078": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mehr Staatstaler werden erworben.", "Description_en": "Company seals earned are increased.", "Description_fr": "Le gain de sceaux de grande compagnie est augmenté.", "Description_ja": "軍票の獲得量が増加する状態。", "Icon": {"id": "216518", "path": "ui/icon/216000/216518.tex", "path_hr1": "ui/icon/216000/216518_hr1.tex"}, "MaxStacks": "0", "Name_de": "Staatstaler-Bonus", "Name_en": "Priority Seal Allowance", "Name_fr": "Solde accrue", "Name_ja": "軍票アップ", "StatusCategory": "1", "row_id": "1078", "Description_chs": "获得军票数量更多", "Name_chs": "军票提高", "Description_ko": "군표 획득량이 증가하는 상태.", "Name_ko": "군표 증가", "Description_tc": "獲得軍票數量更多", "Name_tc": "軍票提高"},
    "1079": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Manderville Gold Saucer-Punkte-Erwerb ist erhöht.", "Description_en": "MGP earned at Gold Saucer attractions is increased.", "Description_fr": "Le gain de PGS au Gold Saucer est accru.", "Description_ja": "マンダヴィル・ゴールドソーサーポイントの獲得量が増加する状態。", "Icon": {"id": "216519", "path": "ui/icon/216000/216519.tex", "path_hr1": "ui/icon/216000/216519_hr1.tex"}, "MaxStacks": "0", "Name_de": "MGP-Bonus", "Name_en": "Gold Saucer VIP Card", "Name_fr": "Gros lot", "Name_ja": "MGPアップ", "StatusCategory": "1", "row_id": "1079", "Description_chs": "获得金碟币数量更多", "Name_chs": "金碟币提高", "Description_ko": "맨더빌 골드 소서 포인트 획득량이 증가하는 상태.", "Name_ko": "MGP 증가", "Description_tc": "獲得金碟幣數量更多", "Name_tc": "金碟幣提高"},
    "1080": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Routine beim Besiegen von Feinden ist erhöht.", "Description_en": "EXP earned through battle is increased.", "Description_fr": "L'expérience obtenue au combat est augmentée.", "Description_ja": "敵討伐時の獲得経験値が増加する状態。", "Icon": {"id": "216513", "path": "ui/icon/216000/216513.tex", "path_hr1": "ui/icon/216000/216513_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kampfroutine-Bonus", "Name_en": "Squadron Battle Manual", "Name_fr": "Feu du combat", "Name_ja": "討伐経験値アップ", "StatusCategory": "1", "row_id": "1080", "Description_chs": "打倒敌人时获得的经验增加", "Name_chs": "讨伐经验值提高", "Description_ko": "적 처치 시 획득 경험치가 증가하는 상태.", "Name_ko": "처치 경험치 상승", "Description_tc": "打倒敵人時獲得的經驗增加", "Name_tc": "討伐經驗值提高"},
    "1081": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Routine beim Sammeln von Rohstoffen ist erhöht.", "Description_en": "EXP earned through gathering is increased.", "Description_fr": "L'expérience obtenue en récoltant est augmentée.", "Description_ja": "採集時の獲得経験値が増加する状態。", "Icon": {"id": "216515", "path": "ui/icon/216000/216515.tex", "path_hr1": "ui/icon/216000/216515_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sammelroutine-Bonus", "Name_en": "Squadron Survival Manual", "Name_fr": "Terre et eau", "Name_ja": "採集経験値アップ", "StatusCategory": "1", "row_id": "1081", "Description_chs": "采集时获得的经验增加", "Name_chs": "采集经验值提高", "Description_ko": "채집 획득 경험치가 증가하는 상태.", "Name_ko": "채집 경험치 상승", "Description_tc": "採集時獲得的經驗增加", "Name_tc": "採集經驗值提高"},
    "1082": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Routine bei der Synthese ist erhöht.", "Description_en": "EXP earned through crafting is increased.", "Description_fr": "L'expérience obtenue en synthétisant augmente.", "Description_ja": "製作時の獲得経験値が増加する状態。", "Icon": {"id": "216516", "path": "ui/icon/216000/216516.tex", "path_hr1": "ui/icon/216000/216516_hr1.tex"}, "MaxStacks": "0", "Name_de": "Syntheseroutine-Bonus", "Name_en": "Squadron Engineering Manual", "Name_fr": "Être en bonnes mains", "Name_ja": "製作経験値アップ", "StatusCategory": "1", "row_id": "1082", "Description_chs": "制作时获得的经验增加", "Name_chs": "制作经验值提高", "Description_ko": "제작 획득 경험치가 증가하는 상태.", "Name_ko": "제작 경험치 상승", "Description_tc": "製作時獲得的經驗增加", "Name_tc": "製作經驗值提高"},
    "1083": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Ansteigen der emotionalen Bindung von Gegenständen durch Benutzung ist beschleunigt.", "Description_en": "Spiritbonding speed is increased.", "Description_fr": "La symbiose augmente plus facilement.", "Description_ja": "錬精度が上昇しやすくなった状態。", "Icon": {"id": "216509", "path": "ui/icon/216000/216509.tex", "path_hr1": "ui/icon/216000/216509_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bindungsbonus", "Name_en": "Squadron Spiritbonding Manual", "Name_fr": "Union parfaite", "Name_ja": "錬精度上昇量アップ", "StatusCategory": "1", "row_id": "1083", "Description_chs": "精炼度增长得更快", "Name_chs": "精炼度增加量提高", "Description_ko": "결속도가 더 잘 오르는 상태.", "Name_ko": "결속도 증가량 향상", "Description_tc": "精煉度增長得更快", "Name_tc": "精煉度增加量提高"},
    "1084": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Wirkung von Nahrung ist verlängert.", "Description_en": "Food effect duration is increased.", "Description_fr": "La durée de l'effet des repas est allongée.", "Description_ja": "食事の効果時間を延長する状態。", "Icon": {"id": "216508", "path": "ui/icon/216000/216508.tex", "path_hr1": "ui/icon/216000/216508_hr1.tex"}, "MaxStacks": "0", "Name_de": "Längere Nahrungseffekte", "Name_en": "Rationing", "Name_fr": "À boire et à manger", "Name_ja": "食事効果時間延長", "StatusCategory": "1", "row_id": "1084", "Description_chs": "食物的效果时间延长", "Name_chs": "食物效果时间延长", "Description_ko": "식사 효과의 지속시간이 연장된 상태.", "Name_ko": "식사 지속시간 연장", "Description_tc": "食物的效果時間延長", "Name_tc": "食物效果時間延長"},
    "1085": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Verschleiß von Gegenständen bei Benutzung ist verlangsamt.", "Description_en": "Gear wear is reduced.", "Description_fr": "La perte de condition des équipements est réduite.", "Description_ja": "装備品の耐久度の減少を低減する状態。", "Icon": {"id": "216510", "path": "ui/icon/216000/216510.tex", "path_hr1": "ui/icon/216000/216510_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verminderter Verschleiß", "Name_en": "Squadron Gear Maintenance Manual", "Name_fr": "Protections protégées", "Name_ja": "装備品劣化低減", "StatusCategory": "1", "row_id": "1085", "Description_chs": "装备耐久度损耗降低", "Name_chs": "装备损耗降低", "Description_ko": "장비의 내구도 감소량이 절감된 상태.", "Name_ko": "장비 소모 절감", "Description_tc": "裝備耐久度損耗降低", "Name_tc": "裝備損耗降低"},
    "1086": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Zulauf von neuen Bewerbern für ein Kommando ist erhöht.", "Description_en": "Squadron recruit enlistment chance is increased.", "Description_fr": "Les chances de nouvelles candidatures pour l'escouade sont augmentées.", "Description_ja": "志願兵の出現確率が上昇した状態。", "Icon": {"id": "216223", "path": "ui/icon/216000/216223.tex", "path_hr1": "ui/icon/216000/216223_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mehr Bewerbungen", "Name_en": "Squadron Enlistment Manual", "Name_fr": "Grand embrigadement", "Name_ja": "志願兵出現率アップ", "StatusCategory": "1", "row_id": "1086", "Description_chs": "志愿兵的出现几率增加", "Name_chs": "志愿兵出现率提高", "Description_ko": "지원병 출현율이 상승한 상태.", "Name_ko": "지원병 출현율 상승", "Description_tc": "志願兵的出現機率增加", "Name_tc": "志願兵出現率提高"},
    "1087": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert, keine automatische LP-Regeneration. Erleidet schrittweise Schaden.", "Description_en": "Humours are corrupted, causing damage over time. HP regeneration has also stopped and damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits. Par ailleurs, la régénération automatique des PV est désactivée et des dégâts périodiques sont subis.", "Description_ja": "与ダメージが低下した状態。さらにＨＰ自然回復が無効化され、ＨＰが徐々に失われる。", "Icon": {"id": "216821", "path": "ui/icon/216000/216821.tex", "path_hr1": "ui/icon/216000/216821_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verwünschung", "Name_en": "Accursed Pox", "Name_fr": "Maléfice", "Name_ja": "呪詛", "StatusCategory": "2", "row_id": "1087", "Description_chs": "攻击所造成的伤害降低，体力无法自然恢复并且会逐渐减少", "Name_chs": "诅咒", "Description_ko": "적에게 주는 피해량이 감소하는 상태. HP 자동회복이 무효화되며, HP가 서서히 줄어든다.", "Name_ko": "저주", "Description_tc": "攻擊所造成的傷害降低，HP無法自然恢復並且會逐漸減少", "Name_tc": "詛咒"},
    "1088": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vorübergehende Blindheit senkt die Präzision.", "Description_en": "Encroaching darkness is lowering accuracy.", "Description_fr": "Un voile d'obscurité diminue la précision.", "Description_ja": "闇に囚われ、命中率が低下した状態。", "Icon": {"id": "215012", "path": "ui/icon/215000/215012.tex", "path_hr1": "ui/icon/215000/215012_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blind", "Name_en": "Blind", "Name_fr": "Cécité", "Name_ja": "暗闇", "StatusCategory": "2", "row_id": "1088", "Description_chs": "陷于黑暗之中，命中率降低", "Name_chs": "失明", "Description_ko": "어둠에 사로잡혀 명중률이 떨어진 상태.", "Name_ko": "실명", "Description_tc": "陷於黑暗之中，命中率降低", "Name_tc": "失明"},
    "1089": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind verringert.", "Description_en": "Maximum HP is decreased.", "Description_fr": "Les PV maximums sont réduits.", "Description_ja": "最大ＨＰが減少した状態。", "Icon": {"id": "215076", "path": "ui/icon/215000/215076.tex", "path_hr1": "ui/icon/215000/215076_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-Malus", "Name_en": "HP Penalty", "Name_fr": "PV maximum réduits", "Name_ja": "最大ＨＰダウン", "StatusCategory": "2", "row_id": "1089", "Description_chs": "体力最大值降低", "Name_chs": "最大体力减少", "Description_ko": "HP 최대치가 감소한 상태.", "Name_ko": "최대 HP 감소", "Description_tc": "HP最大值降低", "Name_tc": "最大HP減少"},
    "1090": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "215520", "path": "ui/icon/215000/215520.tex", "path_hr1": "ui/icon/215000/215520_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden -", "Name_en": "Damage Down", "Name_fr": "Malus de dégâts", "Name_ja": "ダメージ低下", "StatusCategory": "2", "row_id": "1090", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "伤害降低", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "주는 피해량 감소", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "傷害降低"},
    "1091": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "215008", "path": "ui/icon/215000/215008.tex", "path_hr1": "ui/icon/215000/215008_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hast", "Name_en": "Haste", "Name_fr": "Hâte", "Name_ja": "ヘイスト", "StatusCategory": "1", "row_id": "1091", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "加速", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "헤이스트", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "加速"},
    "1092": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Talente können nicht eingesetzt werden.", "Description_en": "Unable to use abilities.", "Description_fr": "L'utilisation d'aptitudes est impossible.", "Description_ja": "アビリティを使用できなくなった状態。", "Icon": {"id": "215015", "path": "ui/icon/215000/215015.tex", "path_hr1": "ui/icon/215000/215015_hr1.tex"}, "MaxStacks": "0", "Name_de": "Amnesie", "Name_en": "Amnesia", "Name_fr": "Amnésie", "Name_ja": "アビリティ不可", "StatusCategory": "2", "row_id": "1092", "Description_chs": "无法使用能力", "Name_chs": "能力封印", "Description_ko": "능력을 사용할 수 없는 상태.", "Name_ko": "능력 사용불가", "Description_tc": "無法使用能力", "Name_tc": "能力封印"},
    "1093": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximale LP und MP sind erhöht.", "Description_en": "Maximum HP and MP are increased.", "Description_fr": "Les PV et PM maximums sont augmentés.", "Description_ja": "最大ＨＰと最大ＭＰが増加した状態。", "Icon": {"id": "215085", "path": "ui/icon/215000/215085.tex", "path_hr1": "ui/icon/215000/215085_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-/MP-Bonus", "Name_en": "HP & MP Boost", "Name_fr": "Bonus de PV et PM", "Name_ja": "最大ＨＰアップ＆最大ＭＰアップ", "StatusCategory": "1", "row_id": "1093", "Description_chs": "体力、魔力最大值提高", "Name_chs": "最大体力魔力提升", "Description_ko": "HP와 MP 최대치가 증가한 상태.", "Name_ko": "최대 HP/MP 증가", "Description_tc": "HP、MP最大值提高", "Name_tc": "最大HP與MP提升"},
    "1094": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gegenstände und Spezialgegenstände können nicht eingesetzt werden.", "Description_en": "Unable to use normal items or certain dungeon-specific items.", "Description_fr": "L'utilisation des objets et de certains objets spéciaux est désactivée.", "Description_ja": "アイテム、および特定の特殊アイテムが使用できない状態。", "Icon": {"id": "216822", "path": "ui/icon/216000/216822.tex", "path_hr1": "ui/icon/216000/216822_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gegenstände verboten", "Name_en": "Item Penalty", "Name_fr": "Objets désactivés", "Name_ja": "アイテム禁止", "StatusCategory": "2", "row_id": "1094", "Description_chs": "无法使用道具与某些特殊道具", "Name_chs": "禁止使用道具", "Description_ko": "아이템 및 일부 특수 아이템을 사용할 수 없는 상태.", "Name_ko": "아이템 사용 금지", "Description_tc": "無法使用道具與某些特殊道具", "Name_tc": "禁止使用道具"},
    "1095": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann keinen Sprint einsetzen.", "Description_en": "Unable to sprint.", "Description_fr": "L'utilisation du sprint est désactivée.", "Description_ja": "スプリントが使用できない状態。", "Icon": {"id": "216823", "path": "ui/icon/216000/216823.tex", "path_hr1": "ui/icon/216000/216823_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sprint verboten", "Name_en": "Sprint Penalty", "Name_fr": "Sprint désactivé", "Name_ja": "スプリント禁止", "StatusCategory": "2", "row_id": "1095", "Description_chs": "无法发动冲刺", "Name_chs": "禁止冲刺", "Description_ko": "전력 질주를 사용할 수 없는 상태.", "Name_ko": "전력 질주 금지", "Description_tc": "無法發動衝刺", "Name_tc": "禁止衝刺"},
    "1096": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unempfänglich für Rückstoß- und Heranzieheffekte.", "Description_en": "Unable to use knockback and draw-in effects.", "Description_fr": "L'effet des projections et des attractions est désactivé.", "Description_ja": "ノックバック、および引き寄せ効果が無効になった状態。", "Icon": {"id": "216824", "path": "ui/icon/216000/216824.tex", "path_hr1": "ui/icon/216000/216824_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rückstoß unwirksam", "Name_en": "Knockback Penalty", "Name_fr": "Projections désactivées", "Name_ja": "ノックバック無効", "StatusCategory": "2", "row_id": "1096", "Description_chs": "击退与吸引效果无效", "Name_chs": "击退无效", "Description_ko": "밀쳐내기와 끌어당기기 효과가 무효화되는 상태.", "Name_ko": "밀쳐내기 금지", "Description_tc": "擊退與吸引效果無效", "Name_tc": "擊退無效"},
    "1097": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Keine automatische LP-Regeneration.", "Description_en": "HP regeneration has stopped.", "Description_fr": "La régénération automatique des PV est désactivée.", "Description_ja": "ＨＰ自然回復が無効化された状態。", "Icon": {"id": "216825", "path": "ui/icon/216000/216825.tex", "path_hr1": "ui/icon/216000/216825_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-Regeneration unwirksam", "Name_en": "Auto-heal Penalty", "Name_fr": "Auto-récupération des PV désactivée", "Name_ja": "ＨＰ自然回復無効", "StatusCategory": "2", "row_id": "1097", "Description_chs": "体力无法自然恢复", "Name_chs": "禁止体力自然恢复", "Description_ko": "HP 자연 회복이 무효화된 상태.", "Name_ko": "HP 자연 회복 금지", "Description_tc": "HP無法自然恢復", "Name_tc": "HP自然恢復無效"},
    "1098": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gibt Äther an ein Ziel ab.", "Description_en": "Releasing excess aether.", "Description_fr": "L'éther du corps est transmis à une autre personne.", "Description_ja": "エーテルを放射し、対象に付与している状態。", "Icon": {"id": "215746", "path": "ui/icon/215000/215746.tex", "path_hr1": "ui/icon/215000/215746_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherwelle", "Name_en": "Aetherial Surge", "Name_fr": "Transmission d'éther", "Name_ja": "エーテル放射", "StatusCategory": "2", "row_id": "1098", "Description_chs": "波动自身的以太，将其传输给目标", "Name_chs": "以太波动", "Description_ko": "에테르를 방사하여 대상에게 부여한 상태.", "Name_ko": "에테르 방사", "Description_tc": "波動自身的乙太，將其傳輸給目標", "Name_tc": "乙太波動"},
    "1099": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Potenzial der Heilmagie ist erhöht.", "Description_en": "HP restoration via healing magic is increased.", "Description_fr": "La puissance de la magie curative est augmentée.", "Description_ja": "回復魔法の回復量が向上した状態。", "Icon": {"id": "215058", "path": "ui/icon/215000/215058.tex", "path_hr1": "ui/icon/215000/215058_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilmagie-Bonus", "Name_en": "Healing Potency Up", "Name_fr": "Bonus de magie curative", "Name_ja": "回復魔法効果上昇", "StatusCategory": "1", "row_id": "1099", "Description_chs": "发动治疗魔法的治疗量提高", "Name_chs": "治疗魔法效果提高", "Description_ko": "회복마법 회복량이 증가한 상태.", "Name_ko": "회복마법 효과 향상", "Description_tc": "發動治療魔法的治療量提高", "Name_tc": "治療魔法效果提高"},
    "1100": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "215021", "path": "ui/icon/215000/215021.tex", "path_hr1": "ui/icon/215000/215021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "1100", "Description_chs": "受到攻击的伤害减少", "Name_chs": "受伤减轻", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "受傷減輕"},
    "1101": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Frosch verwandelt. Kommandos können nicht ausgeführt werden.", "Description_en": "Transformed into a toad.", "Description_fr": "La transformation en crapaud empêche toute action.", "Description_ja": "カエルに変身した状態。", "Icon": {"id": "215580", "path": "ui/icon/215000/215580.tex", "path_hr1": "ui/icon/215000/215580_hr1.tex"}, "MaxStacks": "0", "Name_de": "Frosch", "Name_en": "Toad", "Name_fr": "Crapaud", "Name_ja": "トード", "StatusCategory": "2", "row_id": "1101", "Description_chs": "变成一只青蛙", "Name_chs": "蛙变", "Description_ko": "두꺼비로 변한 상태.", "Name_ko": "두꺼비", "Description_tc": "變成一隻青蛙", "Name_tc": "蛙變"},
    "1102": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In ein Huhn verwandelt. Kann keine Kommandos ausführen.", "Description_en": "Transformed into a chicken.", "Description_fr": "La transformation en poulet empêche d'effectuer des actions.", "Description_ja": "ニワトリに変身した状態。", "Icon": {"id": "215640", "path": "ui/icon/215000/215640.tex", "path_hr1": "ui/icon/215000/215640_hr1.tex"}, "MaxStacks": "0", "Name_de": "Huhn", "Name_en": "Chicken", "Name_fr": "Poulet", "Name_ja": "ニワトリ", "StatusCategory": "2", "row_id": "1102", "Description_chs": "变成了小鸡", "Name_chs": "小鸡", "Description_ko": "닭으로 변한 상태.", "Name_ko": "닭", "Description_tc": "變成了小雞", "Name_tc": "小雞"},
    "1103": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Flusskobold verwandelt. Kommandos können nicht ausgeführt werden.", "Description_en": "Transformed into an imp.", "Description_fr": "La transformation en kappa empêche toute action autre que Coup du kappa.", "Description_ja": "カッパに変身した状態。", "Icon": {"id": "215043", "path": "ui/icon/215000/215043.tex", "path_hr1": "ui/icon/215000/215043_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flusskobold", "Name_en": "Imp", "Name_fr": "Kappa", "Name_ja": "カッパ", "StatusCategory": "2", "row_id": "1103", "Description_chs": "变身成河童", "Name_chs": "河童", "Description_ko": "물요정으로 변한 상태.", "Name_ko": "물요정", "Description_tc": "變身成河童", "Name_tc": "河童"},
    "1104": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch einen Talisman vor dem Blick des Feindes verborgen.", "Description_en": "An obfuscation charm is hiding you from enemies.", "Description_fr": "Un charme d'offuscation empêche toute détection par les ennemis.", "Description_ja": "隠れ身のお守りの効果により、敵に発見されなくなった状態。", "Icon": {"id": "216209", "path": "ui/icon/216000/216209.tex", "path_hr1": "ui/icon/216000/216209_hr1.tex"}, "MaxStacks": "0", "Name_de": "Getarnt", "Name_en": "Obfuscated", "Name_fr": "Offuscation", "Name_ja": "隠れ身", "StatusCategory": "1", "row_id": "1104", "Description_chs": "受到隐身护身符效果的影响，不会被敌人发现", "Name_chs": "隐身", "Description_ko": "은신의 부적 효과로 적에게 발각되지 않는 상태.", "Name_ko": "은신", "Description_tc": "受到隱身護身符效果的影響，不會被敵人發現", "Name_tc": "隱身"},
    "1105": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Kürbis verwandelt.", "Description_en": "Transformed into a pumpkin.", "Description_fr": "La transformation en citrouille empêche toute action et tout déplacement.", "Description_ja": "カボチャ化した状態。", "Icon": {"id": "215751", "path": "ui/icon/215000/215751.tex", "path_hr1": "ui/icon/215000/215751_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kürbis", "Name_en": "Pumpkin", "Name_fr": "Citrouille", "Name_ja": "カボチャ", "StatusCategory": "2", "row_id": "1105", "Description_chs": "变成了南瓜", "Name_chs": "南瓜", "Description_ko": "호박으로 변한 상태.", "Name_ko": "호박", "Description_tc": "變成了南瓜", "Name_tc": "南瓜"},
    "1106": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vor dem Blick des Feindes verborgen.", "Description_en": "Hidden from enemies.", "Description_fr": "Un effet empêche toute détection par les ennemis.", "Description_ja": "敵に発見されなくなった状態。", "Icon": {"id": "216209", "path": "ui/icon/216000/216209.tex", "path_hr1": "ui/icon/216000/216209_hr1.tex"}, "MaxStacks": "0", "Name_de": "Getarnt", "Name_en": "Obfuscated", "Name_fr": "Offuscation", "Name_ja": "隠れ身", "StatusCategory": "1", "row_id": "1106", "Description_chs": "不会被敌人发现", "Name_chs": "隐身", "Description_ko": "적에게 발각되지 않는 상태.", "Name_ko": "은신", "Description_tc": "不會被敵人發現", "Name_tc": "隱身"},
    "1107": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "1107", "Description_chs": "移动速度降低", "Name_chs": "加重", "Description_ko": "이동 속도가 느려진 상태.", "Name_ko": "과중력", "Description_tc": "移動速度降低", "Name_tc": "加重"},
    "1108": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann nicht gesehen werden, aber Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Unable to be detected. Movement speed is severely reduced.", "Description_fr": "Invisible à la plupart des ennemis, mais la vitesse de déplacement est réduite.", "Description_ja": "身を隠している状態。移動速度が低下した状態。", "Icon": {"id": "210607", "path": "ui/icon/210000/210607.tex", "path_hr1": "ui/icon/210000/210607_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versteckt", "Name_en": "Hidden", "Name_fr": "Dissimulation", "Name_ja": "かくれる", "StatusCategory": "1", "row_id": "1108", "Description_chs": "隐遁自己的身形，移动速度降低", "Name_chs": "隐遁", "Description_ko": "몸을 숨기고 이동 속도가 느려진 상태.", "Name_ko": "은신술", "Description_tc": "隱遁自己的身形，移動速度降低", "Name_tc": "隱遁"},
    "1109": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einer besonderen Widerstandskraft ausgestattet. Unempfindlich gegen fast jede Art von Attacke.", "Description_en": "Impervious to all but select attacks.", "Description_fr": "Une résistance spéciale protège contre presque toutes les attaques.", "Description_ja": "特殊な耐性を持つ状態。特定の攻撃以外を無効化する。", "Icon": {"id": "216224", "path": "ui/icon/216000/216224.tex", "path_hr1": "ui/icon/216000/216224_hr1.tex"}, "MaxStacks": "0", "Name_de": "Spezialresistenz +", "Name_en": "Impervious", "Name_fr": "Résistance spéciale", "Name_ja": "特殊耐性", "StatusCategory": "1", "row_id": "1109", "Description_chs": "拥有特殊的耐性，令特定攻击以外的所有攻击无效化", "Name_chs": "特殊耐性", "Description_ko": "특수한 저항력을 가진 상태. 특정 공격을 제외한 모든 피해를 무효화한다.", "Name_ko": "특수 저항", "Description_tc": "擁有特殊的耐性，令特定攻擊以外的所有攻擊無效化", "Name_tc": "特殊耐性"},
    "1110": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Geistig mit Nidhoggs Klaue verbunden. Eigener erlittener Schaden schwächt auch die Lebenskraft der Klaue.", "Description_en": "Your body is bound to Nidhogg's claw. Any damage taken also results in damage to the claw.", "Description_fr": "Les dégâts subis sont transmis aux griffes de Nidhogg et leur sont également infligés.", "Description_ja": "自身の苦痛が邪竜の爪の力を削いでいる状態。ダメージを受けると、邪竜の爪もダメージを受ける。", "Icon": {"id": "215734", "path": "ui/icon/215000/215734.tex", "path_hr1": "ui/icon/215000/215734_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nidhoggs Klaue", "Name_en": "Clawbound", "Name_fr": "Griffe de Nidhogg", "Name_ja": "邪竜の爪", "StatusCategory": "2", "row_id": "1110", "Description_chs": "自身的痛楚会削弱邪龙之爪，受到伤害时邪龙之爪会受到伤害", "Name_chs": "邪龙之爪", "Description_ko": "사룡의 발톱에 묶인 상태. 받는 피해가 사룡의 발톱에 전해진다.", "Name_ko": "사룡의 발톱", "Description_tc": "自身的痛楚會削弱邪龍之爪，受到傷害時邪龍之爪會受到傷害", "Name_tc": "邪龍之爪"},
    "1111": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Geistig mit Nidhoggs Fang verbunden. Eigener erlittener Schaden stärkt die Lebenskraft des Fangs.", "Description_en": "Your body is bound to Nidhogg's fang. Any damage taken heals the fang.", "Description_fr": "Les dégâts subis sont transmis aux crocs de Nidhogg et les revitalisent.", "Description_ja": "自身の苦痛が邪竜の牙に力を与えている状態。ダメージを受けると、邪竜の牙が回復する。", "Icon": {"id": "215735", "path": "ui/icon/215000/215735.tex", "path_hr1": "ui/icon/215000/215735_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nidhoggs Fang", "Name_en": "Fangbound", "Name_fr": "Croc de Nidhogg", "Name_ja": "邪竜の牙", "StatusCategory": "2", "row_id": "1111", "Description_chs": "自身的痛楚会强化邪龙之牙，受到伤害时邪龙之牙会得到恢复", "Name_chs": "邪龙之牙", "Description_ko": "사룡의 이빨에 묶인 상태. 피해를 받으면 사룡의 이빨이 회복된다.", "Name_ko": "사룡의 이빨", "Description_tc": "自身的痛楚會強化邪龍之牙，受到傷害時邪龍之牙會得到恢復", "Name_tc": "邪龍之牙"},
    "1112": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "210101", "path": "ui/icon/210000/210101.tex", "path_hr1": "ui/icon/210000/210101_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geschwindigkeit +", "Name_en": "Movement Speed Up", "Name_fr": "Vitesse de déplacement accrue", "Name_ja": "移動速度上昇", "StatusCategory": "1", "row_id": "1112", "Description_chs": "移动的速度有所提高", "Name_chs": "移动速度提高", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "이동 속도 향상", "Description_tc": "移動的速度有所提高", "Name_tc": "移動速度提高"},
    "1113": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to execute actions.", "Description_fr": "Impossible d'utiliser des actions.", "Description_ja": "アクションが実行できなくなった状態。", "Icon": {"id": "215045", "path": "ui/icon/215000/215045.tex", "path_hr1": "ui/icon/215000/215045_hr1.tex"}, "MaxStacks": "0", "Name_de": "Außer Gefecht", "Name_en": "Out of the Action", "Name_fr": "Actions bloquées", "Name_ja": "アクション実行不可", "StatusCategory": "2", "row_id": "1113", "Description_chs": "无法发出任何技能", "Name_chs": "无法发动技能", "Description_ko": "기술을 실행할 수 없는 상태.", "Name_ko": "기술 실행 불가", "Description_tc": "無法發出任何技能", "Name_tc": "無法發動技能"},
    "1114": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit und Wirkung von Heilmagie auf sich ist verringert.", "Description_en": "Movement speed and HP recovery via healing magic are reduced.", "Description_fr": "La vitesse de déplacement et les effets des sorts de restauration des PV sont réduits.", "Description_ja": "移動速度が低下し、かつ回復魔法による自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "215014", "path": "ui/icon/215000/215014.tex", "path_hr1": "ui/icon/215000/215014_hr1.tex"}, "MaxStacks": "0", "Name_de": "Krankheit", "Name_en": "Disease", "Name_fr": "Maladie", "Name_ja": "病気", "StatusCategory": "2", "row_id": "1114", "Description_chs": "移动速度降低，自身所受的治疗魔法效果也会降低", "Name_chs": "病弱", "Description_ko": "이동 속도 및 회복마법으로 받는 HP 회복 효과가 떨어진 상태.", "Name_ko": "질병", "Description_tc": "移動速度降低，自身所受的治療魔法效果也會降低", "Name_tc": "病弱"},
    "1115": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird bei Ende des Effekts oder bei Kampfunfähigkeit zum Zombie.", "Description_en": "Zombification when counter reaches zero or upon KO. KO does not remove zombification.", "Description_fr": "Une puissante malédiction cause la transformation en zombi à la fin de l'effet ou en cas de K.O.", "Description_ja": "効果終了時にゾンビー化する状態。効果時間中に戦闘不能状態になった場合も、ゾンビー化する。", "Icon": {"id": "215745", "path": "ui/icon/215000/215745.tex", "path_hr1": "ui/icon/215000/215745_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lebender Toter", "Name_en": "Eternal Doom", "Name_fr": "Peine de mort-vivant", "Name_ja": "死霊の宣告", "StatusCategory": "2", "row_id": "1115", "Description_chs": "效果结束时会变为僵尸，即使在中途死亡，也依旧会变为僵尸", "Name_chs": "死灵宣告", "Description_ko": "전투불능이 되거나 지속시간이 다하면 좀비로 변하는 상태.", "Name_ko": "사령의 선고", "Description_tc": "效果結束時會變為殭屍，即使在中途死亡，也依舊會變為殭屍", "Name_tc": "死靈宣告"},
    "1116": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "215008", "path": "ui/icon/215000/215008.tex", "path_hr1": "ui/icon/215000/215008_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hast", "Name_en": "Haste", "Name_fr": "Hâte", "Name_ja": "ヘイスト", "StatusCategory": "1", "row_id": "1116", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "加速", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "헤이스트", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "加速"},
    "1117": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Stichattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a piercing weapon are bleeding, causing damage over time.", "Description_fr": "Une blessure infligée par une arme perforante saigne, et des dégâts périodiques sont subis.", "Description_ja": "突属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215522", "path": "ui/icon/215000/215522.tex", "path_hr1": "ui/icon/215000/215522_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stichwunde", "Name_en": "Stab Wound", "Name_fr": "Perforation", "Name_ja": "刺傷", "StatusCategory": "2", "row_id": "1117", "Description_chs": "突刺属性持续伤害，体力逐渐流失", "Name_chs": "刺伤", "Description_ko": "찌르기속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "자상", "Description_tc": "突刺屬性持續傷害，HP逐漸流失", "Name_tc": "刺傷"},
    "1118": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steuert eine Vorrichtung.", "Description_en": "Riding a moving object.", "Description_fr": "À bord de ce qui ressemble à un véhicule.", "Description_ja": "何らかの物体に搭乗している状態。", "Icon": {"id": "215743", "path": "ui/icon/215000/215743.tex", "path_hr1": "ui/icon/215000/215743_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pilot", "Name_en": "Passenger", "Name_fr": "Embarquement", "Name_ja": "搭乗中", "StatusCategory": "1", "row_id": "1118", "Description_chs": "正乘坐在某些物体上", "Name_chs": "搭乘中", "Description_ko": "사물에 탑승한 상태.", "Name_ko": "탑승 중", "Description_tc": "正乘坐在某些物體上", "Name_tc": "搭乘中"},
    "1119": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Zeit ist angehalten.", "Description_en": "Time is stopped.", "Description_fr": "L'écoulement du temps s'est arrêté.", "Description_ja": "時間が停止した状態。", "Icon": {"id": "215579", "path": "ui/icon/215000/215579.tex", "path_hr1": "ui/icon/215000/215579_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zeitstillstand", "Name_en": "Temporal Displacement", "Name_fr": "Stase temporelle", "Name_ja": "時間停止", "StatusCategory": "2", "row_id": "1119", "Description_chs": "时间停止状态", "Name_chs": "时间停止", "Description_ko": "시간이 정지한 상태.", "Name_ko": "시간 정지", "Description_tc": "時間停止狀態", "Name_tc": "時間停止"},
    "1120": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einer Ehrenstrafe belegt.", "Description_en": "You are convicted with defamation.", "Description_fr": "Une peine de diffamation a été décidée.", "Description_ja": "名誉罰が確定した状態。", "Icon": {"id": "215738", "path": "ui/icon/215000/215738.tex", "path_hr1": "ui/icon/215000/215738_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urteil: Ehrenstrafe", "Name_en": "Defamation", "Name_fr": "Jugement : diffamation", "Name_ja": "確定判決：名誉罰", "StatusCategory": "2", "row_id": "1120", "Description_chs": "判决确定为名誉罪", "Name_chs": "判决确定：名誉罪", "Description_ko": "명예형이 확정된 상태.", "Name_ko": "확정 판결: 명예형", "Description_tc": "判決確定為名譽罪", "Name_tc": "判決確定：名譽罪"},
    "1121": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einer erschwerten Strafe belegt.", "Description_en": "You are convicted with aggravated assault.", "Description_fr": "Une peine sévère a été décidée.", "Description_ja": "加重罰が確定した状態。", "Icon": {"id": "215739", "path": "ui/icon/215000/215739.tex", "path_hr1": "ui/icon/215000/215739_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urteil: Erschwerte Strafe", "Name_en": "Aggravated Assault", "Name_fr": "Jugement : peine sévère", "Name_ja": "確定判決：加重罰", "StatusCategory": "2", "row_id": "1121", "Description_chs": "判决确定为加重罪", "Name_chs": "判决确定：加重罪", "Description_ko": "가중형이 확정된 상태.", "Name_ko": "확정 판결: 가중형", "Description_tc": "判決確定為加重罪", "Name_tc": "判決確定：加重罪"},
    "1122": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einer Kollektivstrafe belegt.", "Description_en": "You are convicted for a crime committed by you and your peers.", "Description_fr": "Une peine collective a été décidée.", "Description_ja": "集団罰が確定した状態。", "Icon": {"id": "215740", "path": "ui/icon/215000/215740.tex", "path_hr1": "ui/icon/215000/215740_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urteil: Kollektivstrafe", "Name_en": "Shared Sentence", "Name_fr": "Jugement : peine collective", "Name_ja": "確定判決：集団罰", "StatusCategory": "2", "row_id": "1122", "Description_chs": "判决确定为集团罪", "Name_chs": "判决确定：集团罪", "Description_ko": "단체형이 확정된 상태.", "Name_ko": "확정 판결: 단체형", "Description_tc": "判決確定為集團罪", "Name_tc": "判決確定：集團罪"},
    "1123": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Darf sich nicht zu weit von einem anderen Angeklagten entfernen.", "Description_en": "You are ordered to remain bound to another party.", "Description_fr": "Une peine de rapprochement forcé a été décidée.", "Description_ja": "接近強制命令が確定した状態。", "Icon": {"id": "215741", "path": "ui/icon/215000/215741.tex", "path_hr1": "ui/icon/215000/215741_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urteil: Freiheitsstrafe", "Name_en": "House Arrest", "Name_fr": "Jugement : rapprochement", "Name_ja": "確定判決：接近強制命令", "StatusCategory": "2", "row_id": "1123", "Description_chs": "判决确定为强制接近命令", "Name_chs": "判决确定：强制接近命令", "Description_ko": "강제접근 명령이 확정된 상태.", "Name_ko": "확정 판결: 강제접근 명령", "Description_tc": "判決確定為強制接近命令", "Name_tc": "判決確定：強制接近命令"},
    "1124": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Darf sich nicht zu weit an einen anderen Angeklagten annähern.", "Description_en": "You are ordered to remain separated from another party.", "Description_fr": "Une peine de rapprochement interdit a été décidée.", "Description_ja": "接近禁止命令が確定した状態。", "Icon": {"id": "215742", "path": "ui/icon/215000/215742.tex", "path_hr1": "ui/icon/215000/215742_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urteil: Näherungsverbot", "Name_en": "Restraining Order", "Name_fr": "Jugement : éloignement", "Name_ja": "確定判決：接近禁止命令", "StatusCategory": "2", "row_id": "1124", "Description_chs": "判决确定为禁止接近命令", "Name_chs": "判决确定：禁止接近命令", "Description_ko": "접근금지 명령이 확정된 상태.", "Name_ko": "확정 판결: 접근금지 명령", "Description_tc": "判決確定為禁止接近命令", "Name_tc": "判決確定：禁止接近命令"},
    "1125": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unempfindlich gegen Angriffe aus einer bestimmten Richtung.", "Description_en": "Invulnerable to all damage taken from a certain direction.", "Description_fr": "Aucun dégât n'est subi dans une direction donnée.", "Description_ja": "特定方向からの攻撃を、無効化する状態。", "Icon": {"id": "215744", "path": "ui/icon/215000/215744.tex", "path_hr1": "ui/icon/215000/215744_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lateralschild", "Name_en": "Directional Invincibility", "Name_fr": "Invulnérabilité directionnelle.", "Name_ja": "特定方向無敵", "StatusCategory": "1", "row_id": "1125", "Description_chs": "令特定方向的攻击无效化", "Name_chs": "特定方向无敌", "Description_ko": "특정 방향에서 받는 공격을 무효화하는 상태.", "Name_ko": "특정 방향 무적", "Description_tc": "令特定方向的攻擊無效化", "Name_tc": "特定方向無敵"},
    "1126": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bei Ende des Effekts ist der Rumpf vollständig regeneriert.", "Description_en": "Repairing main hull.", "Description_fr": "Le torse est en cours de régénération.", "Description_ja": "胴体を再生している状態。効果終了時に胴体が再生する。", "Icon": {"id": "218741", "path": "ui/icon/218000/218741.tex", "path_hr1": "ui/icon/218000/218741_hr1.tex"}, "MaxStacks": "6", "Name_de": "Rumpf-Regeneration", "Name_en": "Main Hull Reassembly", "Name_fr": "Régénération du torse", "Name_ja": "胴体再生", "StatusCategory": "2", "row_id": "1126", "Description_chs": "正在进行胴体再生，效果结束时胴体会再生出来", "Name_chs": "胴体再生", "Description_ko": "몸통을 재생하는 상태. 효과가 끝나면 몸통이 재생된다.", "Name_ko": "몸통 재생", "Description_tc": "正在進行軀體再生，效果結束時軀體會再生出來", "Name_tc": "軀體再生"},
    "1127": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bei Ende des Effekts ist der rechte Arm vollständig regeneriert.", "Description_en": "Repairing right arm.", "Description_fr": "Le bras droit est en cours de régénération.", "Description_ja": "右腕を再生している状態。効果終了時に右腕が再生する。", "Icon": {"id": "218761", "path": "ui/icon/218000/218761.tex", "path_hr1": "ui/icon/218000/218761_hr1.tex"}, "MaxStacks": "6", "Name_de": "Rechte Arm-Regeneration", "Name_en": "Right Arm Reassembly", "Name_fr": "Régénération du bras droit", "Name_ja": "右腕再生", "StatusCategory": "2", "row_id": "1127", "Description_chs": "正在进行右臂再生，效果结束时右臂会再生出来", "Name_chs": "右臂再生", "Description_ko": "오른팔을 재생하는 상태. 효과가 끝나면 오른팔이 재생된다.", "Name_ko": "오른팔 재생", "Description_tc": "正在進行右臂再生，效果結束時右臂會再生出來", "Name_tc": "右臂再生"},
    "1128": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bei Ende des Effekts ist der linke Arm vollständig regeneriert.", "Description_en": "Repairing left arm.", "Description_fr": "Le bras gauche est en cours de régénération.", "Description_ja": "左腕を再生している状態。効果終了時に左腕が再生する。", "Icon": {"id": "218781", "path": "ui/icon/218000/218781.tex", "path_hr1": "ui/icon/218000/218781_hr1.tex"}, "MaxStacks": "6", "Name_de": "Linke Arm-Regeneration", "Name_en": "Left Arm Reassembly", "Name_fr": "Régénération du bras gauche", "Name_ja": "左腕再生", "StatusCategory": "2", "row_id": "1128", "Description_chs": "正在进行左臂再生，效果结束时左臂会再生出来", "Name_chs": "左臂再生", "Description_ko": "왼팔을 재생하는 상태. 효과가 끝나면 왼팔이 재생된다.", "Name_ko": "왼팔 재생", "Description_tc": "正在進行左臂再生，效果結束時左臂會再生出來", "Name_tc": "左臂再生"},
    "1129": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Rumpf ist vollständig regeneriert.", "Description_en": "Main hull repaired and operational.", "Description_fr": "Le torse est complètement régénéré.", "Description_ja": "胴体の再生が完了した状態。", "Icon": {"id": "215748", "path": "ui/icon/215000/215748.tex", "path_hr1": "ui/icon/215000/215748_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rumpf vollständig", "Name_en": "Main Hull Operational", "Name_fr": "Torse régénéré", "Name_ja": "胴体完成", "StatusCategory": "1", "row_id": "1129", "Description_chs": "胴体再生完毕", "Name_chs": "胴体完成", "Description_ko": "몸통 재생이 완료된 상태.", "Name_ko": "몸통 완성", "Description_tc": "軀體再生完畢", "Name_tc": "軀體完成"},
    "1130": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der rechte Arm ist vollständig regeneriert.", "Description_en": "Right arm repaired and operational.", "Description_fr": "Le bras droit est complètement régénéré.", "Description_ja": "右腕の再生が完了した状態。", "Icon": {"id": "215749", "path": "ui/icon/215000/215749.tex", "path_hr1": "ui/icon/215000/215749_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rechter Arm vollständig", "Name_en": "Right Arm Operational", "Name_fr": "Bras droit régénéré", "Name_ja": "右腕完成", "StatusCategory": "1", "row_id": "1130", "Description_chs": "右臂再生完毕", "Name_chs": "右臂完成", "Description_ko": "오른팔 재생이 완료된 상태.", "Name_ko": "오른팔 완성", "Description_tc": "右臂再生完畢", "Name_tc": "右臂完成"},
    "1131": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der linke Arm ist vollständig regeneriert.", "Description_en": "Left arm repaired and operational.", "Description_fr": "Le bras gauche est complètement régénéré.", "Description_ja": "左腕の再生が完了した状態。", "Icon": {"id": "215750", "path": "ui/icon/215000/215750.tex", "path_hr1": "ui/icon/215000/215750_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linker Arm vollständig", "Name_en": "Left Arm Operational", "Name_fr": "Bras gauche régénéré", "Name_ja": "左腕完成", "StatusCategory": "1", "row_id": "1131", "Description_chs": "左臂再生完毕", "Name_chs": "左臂完成", "Description_ko": "왼팔 재생이 완료된 상태.", "Name_ko": "왼팔 완성", "Description_tc": "左臂再生完畢", "Name_tc": "左臂完成"},
    "1132": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Ausführen von Auto-Attacke, Kommandos oder Bewegung bei Ende des Effekts führt zu einer Strafe.", "Description_en": "A penalty will be assessed for any action, auto-attack, or movement taken after status ends.", "Description_fr": "Tout mouvement (attaque automatique, action, déplacement, etc.) causera une pénalité à la fin de l'effet.", "Description_ja": "効果終了時に、オートアタックやアクション、移動など、何らかの行動を行っていた場合、ペナルティを受ける。", "Icon": {"id": "215747", "path": "ui/icon/215000/215747.tex", "path_hr1": "ui/icon/215000/215747_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auf Bewährung", "Name_en": "Extreme Caution", "Name_fr": "Liberté réduite", "Name_ja": "行動注意", "StatusCategory": "2", "row_id": "1132", "Description_chs": "效果结束时若使用了自动攻击、技能、移动等动作，则会受到惩罚", "Name_chs": "慎行警告", "Description_ko": "효과가 끝날 때 자동 공격, 기술 사용, 이동 등 행동을 취하고 있으면 페널티를 받는 상태.", "Name_ko": "행동 주의", "Description_tc": "效果結束時若使用了自動攻擊、技能、移動等動作，則會受到懲罰", "Name_tc": "慎行警告"},
    "1133": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Körper ist extrem überhitzt. Jede Handlung verursacht Feuerschaden.", "Description_en": "Fire-aspected damage is taken with every action.", "Description_fr": "Des dégâts de feu sont subis après chaque action.", "Description_ja": "身体が極度に熱せられた状態。何か行動をすると火属性ダメージを受ける。", "Icon": {"id": "215647", "path": "ui/icon/215000/215647.tex", "path_hr1": "ui/icon/215000/215647_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pyretisch", "Name_en": "Pyretic", "Name_fr": "Pyromanie", "Name_ja": "ヒート", "StatusCategory": "2", "row_id": "1133", "Description_chs": "身体极度发热，无论做出任何行动都会受到火属性伤害", "Name_chs": "热病", "Description_ko": "몸이 극도로 뜨거워진 상태. 행동을 할 때마다 불속성 피해를 받는다.", "Name_ko": "열병", "Description_tc": "身體極度發熱，無論做出任何行動都會受到火屬性傷害", "Name_tc": "熱病"},
    "1134": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Flusskobold verwandelt. Kann keine Kommandos ausführen.", "Description_en": "Transformed into an imp and unable to execute actions.", "Description_fr": "La transformation en kappa empêche toute action.", "Description_ja": "カッパに変身した状態。アクション実行不可。", "Icon": {"id": "215043", "path": "ui/icon/215000/215043.tex", "path_hr1": "ui/icon/215000/215043_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flusskobold", "Name_en": "Imp", "Name_fr": "Kappa", "Name_ja": "カッパ", "StatusCategory": "2", "row_id": "1134", "Description_chs": "变成了河童，无法发动任何技能", "Name_chs": "河童", "Description_ko": "물요정으로 변신한 상태. 기술을 실행할 수 없다.", "Name_ko": "물요정", "Description_tc": "變成了河童，無法發動任何技能", "Name_tc": "河童"},
    "1135": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist mit dem Zeichen der Sonne versehen.", "Description_en": "Marked with the sunseal.", "Description_fr": "La marque du soleil a été apposée sur le corps.", "Description_ja": "太陽の刻印を刻まれた状態。 ", "Icon": {"id": "215737", "path": "ui/icon/215000/215737.tex", "path_hr1": "ui/icon/215000/215737_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sonnensiegel", "Name_en": "Sunseal", "Name_fr": "Marque solaire", "Name_ja": "太陽の刻印", "StatusCategory": "2", "row_id": "1135", "Description_chs": "被打上了太阳刻印", "Name_chs": "太阳刻印", "Description_ko": "태양의 각인이 새겨진 상태. ", "Name_ko": "태양의 각인", "Description_tc": "被打上了太陽刻印", "Name_tc": "太陽刻印"},
    "1136": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist mit dem Zeichen des Mondes versehen.", "Description_en": "Marked with the moonseal.", "Description_fr": "La marque de la lune a été apposée sur le corps.", "Description_ja": "月の刻印を刻まれた状態。 ", "Icon": {"id": "215736", "path": "ui/icon/215000/215736.tex", "path_hr1": "ui/icon/215000/215736_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mondsiegel", "Name_en": "Moonseal", "Name_fr": "Marque lunaire", "Name_ja": "月の刻印", "StatusCategory": "2", "row_id": "1136", "Description_chs": "被打上了月亮刻印", "Name_chs": "月亮刻印", "Description_ko": "달의 각인이 새겨진 상태. ", "Name_ko": "달의 각인", "Description_tc": "被打上了月亮刻印", "Name_tc": "月亮刻印"},
    "1137": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Feuer ist stark verringert.", "Description_en": "Fire resistance is significantly reduced.", "Description_fr": "La résistance à l'élément feu est considérablement réduite.", "Description_ja": "火属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215595", "path": "ui/icon/215000/215595.tex", "path_hr1": "ui/icon/215000/215595_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuerresistenz - (stark)", "Name_en": "Fire Resistance Down II", "Name_fr": "Résistance au feu réduite+", "Name_ja": "火属性耐性低下［強］", "StatusCategory": "2", "row_id": "1137", "Description_chs": "对抗火属性的耐性有显著降低", "Name_chs": "火属性耐性大幅降低", "Description_ko": "불속성 저항이 크게 떨어진 상태.", "Name_ko": "불속성 저항 감소[강]", "Description_tc": "對抗火屬性的耐性有顯著降低", "Name_tc": "火屬性耐性大幅降低"},
    "1138": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist erhöht.", "Description_en": "Magic damage taken is increased.", "Description_fr": "Les dégâts magiques reçus sont augmentés.", "Description_ja": "受ける魔法ダメージが増加する状態。", "Icon": {"id": "215057", "path": "ui/icon/215000/215057.tex", "path_hr1": "ui/icon/215000/215057_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte Magie-Verwundbarkeit", "Name_en": "Magic Vulnerability Up", "Name_fr": "Vulnérabilité magique augmentée", "Name_ja": "被魔法ダメージ増加", "StatusCategory": "2", "row_id": "1138", "Description_chs": "受到魔法攻击的伤害增加", "Name_chs": "魔法受伤加重", "Description_ko": "마법 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 마법 피해량 증가", "Description_tc": "受到魔法攻擊的傷害增加", "Name_tc": "魔法受傷加重"},
    "1139": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Physical damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "215519", "path": "ui/icon/215000/215519.tex", "path_hr1": "ui/icon/215000/215519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden +", "Name_en": "Physical Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "1139", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "1140": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von einem anderen Spieler mit Wiederbeleben zurückgeholt.", "Description_en": "Teetering on the brink of consciousness.", "Description_fr": "Une aide extérieure a permis de ramener à la vie.", "Description_ja": "蘇生を受けた状態。", "Icon": {"id": "210406", "path": "ui/icon/210000/210406.tex", "path_hr1": "ui/icon/210000/210406_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wiederbeleben", "Name_en": "Raise", "Name_fr": "Vie", "Name_ja": "蘇生", "StatusCategory": "1", "row_id": "1140", "Description_chs": "可选择在原地复活", "Name_chs": "复活", "Description_ko": "부활 마법을 받은 상태.", "Name_ko": "부활", "Description_tc": "可選擇在原地復活", "Name_tc": "復活"},
    "1141": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "1141", "Description_chs": "移动速度降低", "Name_chs": "加重", "Description_ko": "이동 속도가 느려진 상태.", "Name_ko": "과중력", "Description_tc": "移動速度降低", "Name_tc": "加重"},
    "1142": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gibt Äther an ein Ziel ab.", "Description_en": "Releasing excess aether.", "Description_fr": "L'éther du corps est transmis à une autre personne.", "Description_ja": "エーテルを放射し、対象に付与している状態。", "Icon": {"id": "215746", "path": "ui/icon/215000/215746.tex", "path_hr1": "ui/icon/215000/215746_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherwelle", "Name_en": "Aetherial Surge", "Name_fr": "Transmission d'éther", "Name_ja": "エーテル放射", "StatusCategory": "2", "row_id": "1142", "Description_chs": "波动自身的以太，将其传输给目标", "Name_chs": "以太波动", "Description_ko": "에테르를 방사하여 대상에게 부여한 상태.", "Name_ko": "에테르 방사", "Description_tc": "波動自身的乙太，將其傳輸給目標", "Name_tc": "乙太波動"},
    "1143": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist mit dem Zeichen des Feuers versehen.", "Description_en": "Marked with fire.", "Description_fr": "La marque du feu a été apposée sur le corps.", "Description_ja": "炎の刻印が刻まれた状態。", "Icon": {"id": "215758", "path": "ui/icon/215000/215758.tex", "path_hr1": "ui/icon/215000/215758_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ewiges Feuer", "Name_en": "Infinite Fire", "Name_fr": "Feu infini", "Name_ja": "炎の刻印", "StatusCategory": "2", "row_id": "1143", "Description_chs": "被打上了炎之刻印", "Name_chs": "炎之刻印", "Description_ko": "불의 각인이 새겨진 상태.", "Name_ko": "불의 각인", "Description_tc": "被打上了炎之刻印", "Name_tc": "炎之刻印"},
    "1144": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist mit dem Zeichen des Eises versehen.", "Description_en": "Marked with ice.", "Description_fr": "La marque de la glace a été apposée sur le corps.", "Description_ja": "氷の刻印が刻まれた状態。", "Icon": {"id": "215759", "path": "ui/icon/215000/215759.tex", "path_hr1": "ui/icon/215000/215759_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ewiges Eis", "Name_en": "Infinite Ice", "Name_fr": "Glace infinie", "Name_ja": "氷の刻印", "StatusCategory": "2", "row_id": "1144", "Description_chs": "被打上了冰之刻印", "Name_chs": "冰之刻印", "Description_ko": "얼음의 각인이 새겨진 상태.", "Name_ko": "얼음의 각인", "Description_tc": "被打上了冰之刻印", "Name_tc": "冰之刻印"},
    "1145": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden, teilt aber auch mehr Schaden aus.", "Description_en": "Sustaining damage over time in exchange for dealing increased damage to targets.", "Description_fr": "Les dégâts infligés sont augmentés, mais des dégâts périodiques sont subis.", "Description_ja": "与ダメージが増加する状態。ただし、ＨＰが徐々に失われる。", "Icon": {"id": "215754", "path": "ui/icon/215000/215754.tex", "path_hr1": "ui/icon/215000/215754_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zweischneidig", "Name_en": "Keen Edge", "Name_fr": "Double tranchant", "Name_ja": "諸刃の剣", "StatusCategory": "1", "row_id": "1145", "Description_chs": "攻击所造成的伤害增加，但体力会逐渐减少", "Name_chs": "双刃剑", "Description_ko": "주는 피해량이 증가하지만 HP가 서서히 줄어드는 상태.", "Name_ko": "양날의 검", "Description_tc": "攻擊所造成的傷害增加，但HP會逐漸減少", "Name_tc": "雙刃劍"},
    "1146": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht und LP werden über Zeit wiederhergestellt.", "Description_en": "Damage dealt is increased and restoring HP over time.", "Description_fr": "Les dégâts infligés sont augmentés et des PV sont récupérés périodiquement.", "Description_ja": "闘志が高まった状態。与ダメージが増加し、ＨＰが徐々に回復する。", "Icon": {"id": "215755", "path": "ui/icon/215000/215755.tex", "path_hr1": "ui/icon/215000/215755_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kämpferisch", "Name_en": "Riled", "Name_fr": "Combativité", "Name_ja": "闘志", "StatusCategory": "1", "row_id": "1146", "Description_chs": "斗志激昂，攻击所造成的伤害提高，体力逐渐恢复", "Name_chs": "斗志", "Description_ko": "투지가 불타올라, 주는 피해량이 증가하고 HP가 서서히 회복되는 상태.", "Name_ko": "투지", "Description_tc": "鬥志激昂，攻擊所造成的傷害提高，HP逐漸恢復", "Name_tc": "鬥志"},
    "1147": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden und Bewegungsgeschwindigkeit ist reduziert.", "Description_en": "Sustaining damage over time. Movement speed is also decreased.", "Description_fr": "La vitesse de déplacement est réduite et des dégâts périodiques sont subis.", "Description_ja": "影の足枷によって、移動速度が低下した状態。ＨＰが徐々に失われる。", "Icon": {"id": "215756", "path": "ui/icon/215000/215756.tex", "path_hr1": "ui/icon/215000/215756_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenfessel", "Name_en": "Shadow Links", "Name_fr": "Chaînes d'ombre", "Name_ja": "影の足枷", "StatusCategory": "2", "row_id": "1147", "Description_chs": "被影之脚镣铐住，移动速度降低，体力逐渐减少", "Name_chs": "影之脚镣", "Description_ko": "그림자 족쇄에 얽매여 이동 속도가 느려지고 HP가 서서히 줄어드는 상태.", "Name_ko": "그림자 족쇄", "Description_tc": "被影之腳鐐銬住，移動速度降低，HP逐漸減少", "Name_tc": "影之腳鐐"},
    "1148": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Scathach ist eine zusätzliche Gliedmaße gewachsen.", "Description_en": "A shadowy appendage has sprouted from Scathach's body.", "Description_fr": "Des mains faites d'ombre sont apparues sur le corps.", "Description_ja": "影の手が生えた状態。", "Icon": {"id": "215757", "path": "ui/icon/215000/215757.tex", "path_hr1": "ui/icon/215000/215757_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenhand", "Name_en": "Shadow Limb", "Name_fr": "Mains d'ombre", "Name_ja": "影の手", "StatusCategory": "1", "row_id": "1148", "Description_chs": "长出了影之手", "Name_chs": "影之手", "Description_ko": "그림자 손이 돋아난 상태.", "Name_ko": "그림자 손", "Description_tc": "長出了影之手", "Name_tc": "影之手"},
    "1149": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht, MP werden über Zeit wiederhergestellt.", "Description_en": "Movement speed is increased while restoring MP over time.", "Description_fr": "Des PM sont récupérés périodiquement et la vitesse de déplacement est augmentée grâce à un stimulant.", "Description_ja": "ウルフハートキットの効果によりMPが徐々に回復し、さらに移動速度が上昇した状態。", "Icon": {"id": "215752", "path": "ui/icon/215000/215752.tex", "path_hr1": "ui/icon/215000/215752_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wolfsherz-Set", "Name_en": "Wolf's Heart Kit", "Name_fr": "Stimulant cœur-de-loup", "Name_ja": "ウルフハートキット", "StatusCategory": "1", "row_id": "1149", "Description_chs": "受到狼心包的效果影响，魔力逐渐恢复，移动速度也有所提高", "Name_chs": "狼心包", "Description_ko": "MP가 서서히 회복되며 이동 속도가 향상된 상태.", "Name_ko": "늑대심장", "Description_tc": "受到狼心包的效果影響，MP逐漸恢復，移動速度也有所提高", "Name_tc": "狼心包"},
    "1150": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Eis eingeschlossen. Keine Handlungen möglich und erleidet schrittweise Schaden.", "Description_en": "Your body is encased in ice, preventing action and dealing damage over time.", "Description_fr": "Le corps est entièrement gelé. Des dégâts périodiques de glace sont subis.", "Description_ja": "身体が凍り付き、行動できなくなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "215637", "path": "ui/icon/215000/215637.tex", "path_hr1": "ui/icon/215000/215637_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tiefkühlung", "Name_en": "Deep Freeze", "Name_fr": "Congélation", "Name_ja": "氷結", "StatusCategory": "2", "row_id": "1150", "Description_chs": "身体被冻结无法行动，体力逐渐流失", "Name_chs": "冻结", "Description_ko": "몸이 얼어붙어 HP가 서서히 줄어들며 행동이 불가능한 상태. ", "Name_ko": "빙결", "Description_tc": "身體被凍結無法行動，HP逐漸流失", "Name_tc": "凍結"},
    "1151": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Macht vorübergehend unsichtbar für die Blicke der Pixies.", "Description_en": "An enchantment is preventing detection by fae creatures.", "Description_fr": "Un charme rend invisible aux yeux des Pixies.", "Description_ja": "妖精除けのまじないをかけられた状態。", "Icon": {"id": "216209", "path": "ui/icon/216000/216209.tex", "path_hr1": "ui/icon/216000/216209_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fae-Mantel", "Name_en": "Fae Cloak", "Name_fr": "Charme anti-Pixie", "Name_ja": "妖精除け", "StatusCategory": "1", "row_id": "1151", "Description_chs": "被施加了妖灵驱散术", "Name_chs": "妖灵驱散", "Description_ko": "요정을 피할 수 있는 주술이 걸린 상태.", "Name_ko": "요정막이", "Description_tc": "被施加了妖精驅散術", "Name_tc": "妖精驅散"},
    "1152": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Sicht im Dunkeln ist verbessert.", "Description_en": "Able to see with little illumination.", "Description_fr": "Permet de voir dans le noir comme en plein jour.", "Description_ja": "暗がりを見通せるようになった状態。", "Icon": {"id": "216207", "path": "ui/icon/216000/216207.tex", "path_hr1": "ui/icon/216000/216207_hr1.tex"}, "MaxStacks": "0", "Name_de": "Thancreds Eulenblick", "Name_en": "Darksight", "Name_fr": "Yeux de chat", "Name_ja": "暗視", "StatusCategory": "1", "row_id": "1152", "Description_chs": "可以看清暗处", "Name_chs": "夜视", "Description_ko": "어두운 곳을 볼 수 있게 된 상태.", "Name_ko": "밤눈", "Description_tc": "可以看清暗處", "Name_tc": "夜視"},
    "1153": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "移動できなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "1153", "Description_chs": "无法自由移动", "Name_chs": "拘束", "Description_ko": "이동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法自由移動", "Name_tc": "拘束"},
    "1154": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unter dem Schutz des Bestienkönigs.", "Description_en": "Receiving the boon of the Beastking, Buer.", "Description_fr": "Bénéficie de la bénédiction du Roi bestial.", "Description_ja": "獣王の加護を受けた状態。", "Icon": {"id": "215760", "path": "ui/icon/215000/215760.tex", "path_hr1": "ui/icon/215000/215760_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutz des Königs", "Name_en": "Beastking's Boon", "Name_fr": "Bénédiction du Roi bestial", "Name_ja": "獣王の加護", "StatusCategory": "1", "row_id": "1154", "Description_chs": "受到了妖兽王的加护", "Name_chs": "妖兽王的加护", "Description_ko": "야수왕의 가호를 받은 상태.", "Name_ko": "야수왕의 가호", "Description_tc": "受到了妖獸王的加護", "Name_tc": "妖獸王的加護"},
    "1155": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist durch eine Verstärkung des Äthers erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "エーテルが強化された状態。与ダメージが上昇する。", "Icon": {"id": "215761", "path": "ui/icon/215000/215761.tex", "path_hr1": "ui/icon/215000/215761_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherverstärkung", "Name_en": "Aetherial Enhancement", "Name_fr": "Renforcement éthéréen", "Name_ja": "エーテル強化", "StatusCategory": "1", "row_id": "1155", "Description_chs": "以太得到强化，攻击所造成的伤害提高", "Name_chs": "以太强化", "Description_ko": "에테르가 강화되어 적에게 주는 피해량이 증가하는 상태.", "Name_ko": "에테르 강화", "Description_tc": "乙太得到強化，攻擊所造成的傷害提高", "Name_tc": "乙太強化"},
    "1156": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Magieschaden ist erhöht.", "Description_en": "Magic damage dealt is increased.", "Description_fr": "Les dégâts magiques infligés sont augmentés.", "Description_ja": "魔法ダメージが上昇した状態。", "Icon": {"id": "218481", "path": "ui/icon/218000/218481.tex", "path_hr1": "ui/icon/218000/218481_hr1.tex"}, "MaxStacks": "16", "Name_de": "Magieschaden +", "Name_en": "Magic Damage Up", "Name_fr": "Bonus de dégâts magiques", "Name_ja": "魔法ダメージ上昇", "StatusCategory": "1", "row_id": "1156", "Description_chs": "魔法攻击所造成的伤害提高", "Name_chs": "魔法伤害提高", "Description_ko": "마법 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "주는 마법 피해량 증가", "Description_tc": "魔法攻擊所造成的傷害提高", "Name_tc": "魔法傷害提高"},
    "1157": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Wasser ist stark verringert.", "Description_en": "Water resistance is significantly reduced.", "Description_fr": "La résistance à l'élément eau est considérablement réduite.", "Description_ja": "水属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215698", "path": "ui/icon/215000/215698.tex", "path_hr1": "ui/icon/215000/215698_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wasserresistenz - (stark)", "Name_en": "Water Resistance Down II", "Name_fr": "Résistance à l'eau réduite+", "Name_ja": "水属性耐性低下［強］", "StatusCategory": "2", "row_id": "1157", "Description_chs": "对抗水属性的耐性有显著降低", "Name_chs": "水属性耐性大幅降低", "Description_ko": "물속성 저항이 크게 감소한 상태.", "Name_ko": "물속성 저항 감소[강]", "Description_tc": "對抗水屬性的耐性有顯著降低", "Name_tc": "水屬性耐性大幅降低"},
    "1158": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Kampflärm in der Nähe aufmerksam und wehrhaft gemacht.", "Description_en": "Detecting a skirmish nearby.", "Description_fr": "Ressent un violent combat à proximité.", "Description_ja": "戦いの気配を察知して、力を発揮している状態。", "Icon": {"id": "215762", "path": "ui/icon/215000/215762.tex", "path_hr1": "ui/icon/215000/215762_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lust auf Zoff", "Name_en": "Nose for Battle", "Name_fr": "Flair du combat", "Name_ja": "戦いの気配", "StatusCategory": "1", "row_id": "1158", "Description_chs": "察觉到了战斗的气息，战斗力得到提升", "Name_chs": "战气", "Description_ko": "전투가 벌어질 것을 감지하고 힘이 솟아나는 상태.", "Name_ko": "전투 조짐", "Description_tc": "察覺到了戰鬥的氣息，戰鬥力得到提升", "Name_tc": "戰氣"},
    "1159": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Siegel löst quälende Schmerzen aus. Erleidet schrittweise Schaden und erlittener Schaden ist erhöht.", "Description_en": "Sustaining damage over time and damage taken from attacks is increased.", "Description_fr": "La marque de l'agonie a été apposée sur le corps. Des dégâts périodiques neutres sont subis et les dégâts reçus sont augmentés.", "Description_ja": "刻印が激痛を発している状態。ＨＰが徐々に失われる状態。さらに、受けるダメージが増加する。", "Icon": {"id": "215643", "path": "ui/icon/215000/215643.tex", "path_hr1": "ui/icon/215000/215643_hr1.tex"}, "MaxStacks": "0", "Name_de": "Siegel der Qual", "Name_en": "Infinite Anguish", "Name_fr": "Agonie infinie", "Name_ja": "苦悶の刻印", "StatusCategory": "2", "row_id": "1159", "Description_chs": "阵阵剧痛从刻印传来，体力逐渐减少，受到攻击的伤害增加", "Name_chs": "无尽痛苦刻印", "Description_ko": "각인이 극심한 통증을 유발하여 HP가 서서히 줄어들고 받는 피해량이 증가하는 상태.", "Name_ko": "고통의 각인", "Description_tc": "陣陣劇痛從刻印傳來，HP逐漸減少，受到攻擊的傷害增加", "Name_tc": "無盡痛苦刻印"},
    "1160": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet durch eine schwächende Substanz schrittweise Schaden.", "Description_en": "Enfeebling elixir has corrupted the humours, causing damage over time.", "Description_fr": "Le corps est recouvert d'un liquide nocif et des dégâts périodiques sont subis.", "Description_ja": "弱化の試薬を投じられた状態。ＨＰが徐々に失われる。", "Icon": {"id": "215517", "path": "ui/icon/215000/215517.tex", "path_hr1": "ui/icon/215000/215517_hr1.tex"}, "MaxStacks": "0", "Name_de": "Debilitans", "Name_en": "Enfeebled", "Name_fr": "Anémie", "Name_ja": "弱化の試薬", "StatusCategory": "2", "row_id": "1160", "Description_chs": "被投用了弱化试剂，体力逐渐减少", "Name_chs": "弱化试剂", "Description_ko": "약화 시약을 맞아 HP가 서서히 줄어드는 상태.", "Name_ko": "약화 시약", "Description_tc": "被投用了弱化試劑，HP逐漸減少", "Name_tc": "弱化試劑"},
    "1161": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "215519", "path": "ui/icon/215000/215519.tex", "path_hr1": "ui/icon/215000/215519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "1161", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "1162": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Siegel löst quälende Schmerzen aus. Erleidet schrittweise Schaden und erlittener Schaden ist erhöht.", "Description_en": "Sustaining damage over time and damage taken from attacks is increased.", "Description_fr": "La marque de l'agonie a été apposée sur le corps. Des dégâts périodiques neutres sont subis et les dégâts reçus sont augmentés.", "Description_ja": "刻印が激痛を発している状態。ＨＰが徐々に失われる状態。さらに、受けるダメージが増加する。", "Icon": {"id": "215643", "path": "ui/icon/215000/215643.tex", "path_hr1": "ui/icon/215000/215643_hr1.tex"}, "MaxStacks": "0", "Name_de": "Siegel der Qual", "Name_en": "Infinite Anguish", "Name_fr": "Agonie infinie", "Name_ja": "苦悶の刻印", "StatusCategory": "2", "row_id": "1162", "Description_chs": "阵阵剧痛从刻印传来，体力逐渐减少，受到攻击的伤害增加", "Name_chs": "无尽痛苦刻印", "Description_ko": "각인이 극심한 통증을 유발하여 HP가 서서히 줄어들고 받는 피해량이 증가하는 상태.", "Name_ko": "고통의 각인", "Description_tc": "陣陣劇痛從刻印傳來，HP逐漸減少，受到攻擊的傷害增加", "Name_tc": "無盡痛苦刻印"},
    "1163": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Maximale HP sind um 15 erhöht.", "Description_en": "Maximum CP is increased by 15.", "Description_fr": "Le nombre maximum de PS est augmenté de 15.", "Description_ja": "CPの最大値が15増した状態。", "Icon": {"id": "216119", "path": "ui/icon/216000/216119.tex", "path_hr1": "ui/icon/216000/216119_hr1.tex"}, "MaxStacks": "0", "Name_de": "Genialer Funke", "Name_en": "Stroke of Genius", "Name_fr": "Coup de génie", "Name_ja": "魔匠の閃き", "StatusCategory": "1", "row_id": "1163", "Description_chs": "制作力的最大值增加15", "Name_chs": "魔匠的闪念", "Description_ko": "CP 최대치가 15 증가한 상태.", "Name_ko": "명인의 발상", "Description_tc": "CP的最大值增加15", "Name_tc": "魔匠的閃念"},
    "1164": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Nach jedem Schritt werden 5 Punkte der Belastbarkeit wiederhergestellt.", "Description_en": "Receiving 5 points of durability after each step.", "Description_fr": "La solidité est restaurée de 5 points après chaque tour.", "Description_ja": "ターン終了時に耐久が5回復する状態。", "Icon": {"id": "211651", "path": "ui/icon/211000/211651.tex", "path_hr1": "ui/icon/211000/211651_hr1.tex"}, "MaxStacks": "0", "Name_de": "Manipulation", "Name_en": "Manipulation", "Name_fr": "Manipulation", "Name_ja": "マニピュレーション", "StatusCategory": "1", "row_id": "1164", "Description_chs": "每次作业结束时恢复5点耐久", "Name_chs": "掌握", "Description_ko": "한 공정 완료할 때마다 내구도가 5 회복되는 상태.", "Name_ko": "교묘한 손놀림", "Description_tc": "每次作業結束時恢復5點耐久", "Name_tc": "掌握"},
    "1165": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Der HP-Verbrauch wird gelegentlich verringert.", "Description_en": "CP consumption may be reduced.", "Description_fr": "Le coût en PS des actions est parfois réduit.", "Description_ja": "CPの消費量が、まれに軽減される状態。", "Icon": {"id": "216121", "path": "ui/icon/216000/216121.tex", "path_hr1": "ui/icon/216000/216121_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fulminanter Start", "Name_en": "Initial Preparations", "Name_fr": "Préparatifs initiaux", "Name_ja": "初手仕込", "StatusCategory": "1", "row_id": "1165", "Description_chs": "制作力的消耗量有可能会减少", "Name_chs": "起始准备", "Description_ko": "CP 소비량이 간혹 감소하는 상태.", "Name_ko": "첫 준비", "Description_tc": "CP的消耗量有可能會減少", "Name_tc": "起始準備"},
    "1166": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fischreiche Speerfischgründe sind sichtbar und werden auf der Minikarte angezeigt.", "Description_en": "Able to locate teeming waters suitable for spearfishing.", "Description_fr": "Les endroits pour la pêche au harpon sont indiqués sur la boussole.", "Description_ja": "銛を突ける場所が見えるようになり、ナビマップにも表示されている状態。", "Icon": {"id": "211107", "path": "ui/icon/211000/211107.tex", "path_hr1": "ui/icon/211000/211107_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausloten", "Name_en": "Fathom", "Name_fr": "Sondage", "Name_ja": "ファゾム", "StatusCategory": "1", "row_id": "1166", "Description_chs": "令当前可以进行刺鱼的渔场可视化，并且在导向地图上显示出来", "Name_chs": "鱼群测定", "Description_ko": "작살질을 할 수 있는 장소가 보이며, 미니맵에도 표시되는 상태.", "Name_ko": "어부의 눈", "Description_tc": "令當前可以進行刺魚的漁場視覺化，並且在導向地圖上顯示出來", "Name_tc": "魚群測定"},
    "1167": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der am nächsten gelegene Speerfischgrund ist sichtbar und wird auf der Minikarte angezeigt.", "Description_en": "Surveying the waters for the nearest teeming waters.", "Description_fr": "Capable de repérer le point de harponnage le plus proche dans les environs.", "Description_ja": "最も近くにある漁場の位置を知り、ナビマップにも表示される状態。", "Icon": {"id": "211108", "path": "ui/icon/211000/211108.tex", "path_hr1": "ui/icon/211000/211108_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hai-Auge", "Name_en": "Shark Eye", "Name_fr": "Œil de requin", "Name_ja": "シャークアイ", "StatusCategory": "1", "row_id": "1167", "Description_chs": "感知自己附近能够进行刺鱼的渔场，并且在导向地图上显示出来", "Name_chs": "鲨鱼之眼", "Description_ko": "가장 가까운 어장의 위치가 미니맵에 표시되는 상태.", "Name_ko": "상어의 눈", "Description_tc": "感知自己附近能夠進行刺魚的漁場，並且在導向地圖上顯示出來", "Name_tc": "鯊魚之眼"},
    "1168": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der am nächsten gelegene für deine Stufe höchstgradige Speerfischgrund ist sichtbar und wird auf der Minikarte angezeigt.", "Description_en": "Surveying the waters for the highest-level teeming waters.", "Description_fr": "Le point de harponnage de grade le plus élevé dans les environs est indiqué sur la boussole.", "Description_ja": "自分が採集できる最もレベルの高い漁場の位置を知り、ナビマップに表示されている状態。", "Icon": {"id": "211109", "path": "ui/icon/211000/211109.tex", "path_hr1": "ui/icon/211000/211109_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hai-Auge II", "Name_en": "Shark Eye II", "Name_fr": "Œil de requin II", "Name_ja": "シャークアイII", "StatusCategory": "1", "row_id": "1168", "Description_chs": "感知自己附近能够进行刺鱼的最高级渔场，并在导向地图上显示出来", "Name_chs": "鲨鱼之眼II", "Description_ko": "자신이 채집할 수 있는 가장 레벨이 높은 어장의 위치를 알 수 있으며, 미니맵에도 표시되는 상태.", "Name_ko": "상어의 눈 2", "Description_tc": "感知自己附近能夠進行刺魚的最高級漁場，並在導向地圖上顯示出來", "Name_tc": "鯊魚之眼II"},
    "1169": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Du fängst nicht noch einmal die zuletzt gefangene Fischart.", "Description_en": "Fish of a certain type are now aware of your presence and have left the area.", "Description_fr": "Capable d'éviter les poissons identiques à celui pêché précédemment.", "Description_ja": "最後に採集した個体の警戒心を高めて、出現しなくなった状態。", "Icon": {"id": "211110", "path": "ui/icon/211000/211110.tex", "path_hr1": "ui/icon/211000/211110_hr1.tex"}, "MaxStacks": "0", "Name_de": "Artenvielfalt", "Name_en": "Veteran Trade", "Name_fr": "Métier de vétéran", "Name_ja": "ベテラントレード", "StatusCategory": "1", "row_id": "1169", "Description_chs": "提高最后采集到的个体的警戒心，令其不会再次出现", "Name_chs": "熟练技巧", "Description_ko": "마지막에 채집한 어패류의 경계심을 높여서 잡히지 않게 하는 상태.", "Name_ko": "노련한 교환", "Description_tc": "提高最後採集到的個體的警戒心，令其不會再次出現", "Name_tc": "熟練技巧"},
    "1170": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Anzahl der gesammelten Gegenstände beim nächsten Speerfisch-Versuch ist erhöht.", "Description_en": "Number of items obtained on your next gigging attempt is increased.", "Description_fr": "Le nombre d'objets obtenus en récoltant est augmenté à la prochaine tentative.", "Description_ja": "次回のみ採集のアイテム獲得数が上昇した状態。", "Icon": {"id": "211111", "path": "ui/icon/211000/211111.tex", "path_hr1": "ui/icon/211000/211111_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reicher Fang", "Name_en": "Bountiful Catch", "Name_fr": "Prise abondante", "Name_ja": "バウンティフルキャッチ", "StatusCategory": "1", "row_id": "1170", "Description_chs": "下一次采集的道具获得量提高", "Name_chs": "渔捞", "Description_ko": "다음 채집 시 1회에 한해 획득 수가 증가하는 상태.", "Name_ko": "막대한 포획", "Description_tc": "下一次採集的道具獲得量提高", "Name_tc": "漁撈"},
    "1171": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Chance, einen riesigen Fisch zu fangen, ist erhöht.", "Description_en": "Chance of landing large-sized fish is increased.", "Description_fr": "Les chances de pêcher des poissons énormes sont augmentées.", "Description_ja": "ラージサイズ獲得率が上昇した状態。", "Icon": {"id": "211112", "path": "ui/icon/211000/211112.tex", "path_hr1": "ui/icon/211000/211112_hr1.tex"}, "MaxStacks": "0", "Name_de": "Großes Füllhorn", "Name_en": "Nature's Bounty", "Name_fr": "Trésor de la nature", "Name_ja": "ネイチャーバウンティ", "StatusCategory": "1", "row_id": "1171", "Description_chs": "捕到大尺寸的鱼的几率增加", "Name_chs": "嘉惠", "Description_ko": "월척이 더 잘 잡히게 되는 상태.", "Name_ko": "자연의 은총", "Description_tc": "捕到大尺寸的魚的機率增加", "Name_tc": "嘉惠"},
    "1172": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schatzkarten können gefunden werden.", "Description_en": "Able to discover treasure maps.", "Description_fr": "Capable d'attraper des cartes au trésor.", "Description_ja": "宝の地図を狙える状態。", "Icon": {"id": "211113", "path": "ui/icon/211000/211113.tex", "path_hr1": "ui/icon/211000/211113_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flaschenpost", "Name_en": "Salvage", "Name_fr": "Ramassage sous-marin", "Name_ja": "サルベージ", "StatusCategory": "1", "row_id": "1172", "Description_chs": "可以采集到宝物地图", "Name_chs": "打捞", "Description_ko": "보물지도를 획득할 수 있는 상태.", "Name_ko": "인양", "Description_tc": "可以採集到寶物地圖", "Name_tc": "打撈"},
    "1173": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der am nächsten gelegene Wasserwirbel ist sichtbar und wird auf der Minikarte angezeigt.", "Description_en": "Able to locate swimming shadows.", "Description_fr": "Le courant poissonneux le plus proche est indiqué sur la boussole.", "Description_ja": "最も近くにある魚影の位置を知り、ナビマップにも表示される状態。", "Icon": {"id": "211114", "path": "ui/icon/211000/211114.tex", "path_hr1": "ui/icon/211000/211114_hr1.tex"}, "MaxStacks": "0", "Name_de": "Jungfräuliches Meer", "Name_en": "Truth of Oceans", "Name_fr": "Science des océans", "Name_ja": "トゥルー・オブ・オーシャン", "StatusCategory": "1", "row_id": "1173", "Description_chs": "感知自己附近的鱼影，并且在导向地图上显示出来", "Name_chs": "海洋之相", "Description_ko": "가장 가까이에 있는 '숨은 물고기'의 위치가 미니맵에 표시되는 상태.", "Name_ko": "바다의 탐구자", "Description_tc": "感知自己附近的魚影，並且在導向地圖上顯示出來", "Name_tc": "海洋之相"},
    "1174": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Une partie des dégâts reçus est réduite.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212511", "path": "ui/icon/212000/212511.tex", "path_hr1": "ui/icon/212000/212511_hr1.tex"}, "MaxStacks": "0", "Name_de": "Intervention", "Name_en": "Intervention", "Name_fr": "Intervention", "Name_ja": "インターベンション", "StatusCategory": "1", "row_id": "1174", "Description_chs": "减轻所受到的伤害", "Name_chs": "干预", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "중재", "Description_tc": "減輕所受到的傷害", "Name_tc": "干預"},
    "1175": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Schild verringert erlittenen Schaden für alle im Bereich.", "Description_en": "An area of land has been granted protection, reducing damage taken for all who enter.", "Description_fr": "Crée une aura bénéfique derrière le personnage, qui réduit les dégâts reçus.", "Description_ja": "被ダメージを軽減するシールドを発生させている状態。", "Icon": {"id": "212512", "path": "ui/icon/212000/212512.tex", "path_hr1": "ui/icon/212000/212512_hr1.tex"}, "MaxStacks": "0", "Name_de": "Waffengang", "Name_en": "Passage of Arms", "Name_fr": "Passe d'armes", "Name_ja": "パッセージ・オブ・アームズ", "StatusCategory": "1", "row_id": "1175", "Description_chs": "产生减轻伤害的防护区域", "Name_chs": "武装戍卫", "Description_ko": "받는 피해량을 감소시키는 보호막을 펼친 상태.", "Name_ko": "결연한 수호자", "Description_tc": "產生減輕傷害的防護區域", "Name_tc": "武裝戍衛"},
    "1176": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212513", "path": "ui/icon/212000/212513.tex", "path_hr1": "ui/icon/212000/212513_hr1.tex"}, "MaxStacks": "0", "Name_de": "Waffengang", "Name_en": "Arms Up", "Name_fr": "Armes dressées", "Name_ja": "パッセージ・オブ・アームズ：効果", "StatusCategory": "1", "row_id": "1176", "Description_chs": "减轻所受到的伤害", "Name_chs": "武装", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "수호자의 결의", "Description_tc": "減輕所受到的傷害", "Name_tc": "武裝"},
    "1177": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Niedermähen und Dezimieren treffen direkt und kritisch und verringern den Urkraftbalken nicht. Ist ein Effekt aktiv, der die Rate kritischer oder direkter Treffer steigert, erhöht sich auch der Attacke-Wert.", "Description_en": "Beast Gauge consumption for Fell Cleave and Decimate is reduced to 0. Attacks with these weaponskills are guaranteed critical and direct hits. Damage dealt when under an effect that raises critical hit rate or direct hit rate is increased.", "Description_fr": "Les attaques Sape-fendeur et Décimation peuvent être utilisées sans coût sur la Jauge de la bête et sont des coups nets et critiques.\nSous un effet augmentant les chances de coups nets et critiques, les dégâts infligés sont augmentés.", "Description_ja": "フェルクリーヴとデシメートについて、インナービーストを消費することなく実行することができ、さらに必ずクリティカルヒットかつダイレクトヒットする状態。\nクリティカルヒットやダイレクトヒットの発動率を上昇させる効果を受けている場合は与ダメージが上昇する。", "Icon": {"id": "217247", "path": "ui/icon/217000/217247.tex", "path_hr1": "ui/icon/217000/217247_hr1.tex"}, "MaxStacks": "3", "Name_de": "Urbefreiung", "Name_en": "Inner Release", "Name_fr": "Relâchement bestial", "Name_ja": "原初の解放", "StatusCategory": "1", "row_id": "1177", "Description_chs": "发动裂石飞环和地毁人亡不消耗兽魂，且必定暴击并且直击\n受暴击或直击发动率提高效果影响时，攻击造成的伤害提高", "Name_chs": "原初的解放", "Description_ko": "참수와 섬멸 사용 시 원초를 소비하지 않으며, 반드시 극대화 직격으로 적중하는 상태.\n극대화 또는 직격 발동률 증가 효과 적용 중에는 주는 피해량이 증가한다.", "Name_ko": "원초의 해방", "Description_tc": "發動裂石飛環和地毀人亡不消耗獸魂，且必定暴擊並且直擊\n受暴擊或直擊發動率提高效果影響時，攻擊造成的傷害提高", "Name_tc": "原初的解放"},
    "1178": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Alles umfangende Dunkelheit verringert erlittenen Schaden um einen bestimmten Betrag.", "Description_en": "An all-encompassing darkness is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213118", "path": "ui/icon/213000/213118.tex", "path_hr1": "ui/icon/213000/213118_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwärzeste Nacht", "Name_en": "Blackest Night", "Name_fr": "Nuit noirissime", "Name_ja": "ブラックナイト", "StatusCategory": "1", "row_id": "1178", "Description_chs": "抵消一定伤害", "Name_chs": "至黑之夜", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "흑야", "Description_tc": "抵消一定傷害", "Name_tc": "至黑之夜"},
    "1179": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Contemplating the riddle of earth. Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212527", "path": "ui/icon/212000/212527.tex", "path_hr1": "ui/icon/212000/212527_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinernes Enigma", "Name_en": "Riddle of Earth", "Name_fr": "Énigme de la terre", "Name_ja": "金剛の極意", "StatusCategory": "1", "row_id": "1179", "Description_chs": "减轻所受到的一部分伤害", "Name_chs": "金刚极意", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "금강의 극의", "Description_tc": "減輕所受到的一部分傷害", "Name_tc": "金剛極意"},
    "1180": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212531", "path": "ui/icon/212000/212531.tex", "path_hr1": "ui/icon/212000/212531_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinerne Klarheit", "Name_en": "Earth's Resolve", "Name_fr": "Détermination de la terre", "Name_ja": "金剛の決意", "StatusCategory": "1", "row_id": "1180", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "金刚决意", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "금강의 결의", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "金剛決意"},
    "1181": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212528", "path": "ui/icon/212000/212528.tex", "path_hr1": "ui/icon/212000/212528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flammendes Enigma", "Name_en": "Riddle of Fire", "Name_fr": "Énigme du feu", "Name_ja": "紅蓮の極意", "StatusCategory": "1", "row_id": "1181", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "红莲极意", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "홍련의 극의", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "紅蓮極意"},
    "1182": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Öffnet dem Mönch, der diesen Status gewährt hat, mit einer gewissen Wahrscheinlichkeit ein Schatten-Chakra, wenn du oder ein Gruppenmitglied mit einer Waffenfertigkeit oder einem Zauber trifft.", "Description_en": "Grants chance to open a chakra to the monk who applied the effect when you or party members under this effect successfully land a weaponskill or cast a spell.", "Description_fr": "Octroie un chakra au moine à l'origine de l'effet quand lui ou un membre de son équipe lance un sort ou utilise une technique d'arme.", "Description_ja": "自身またはパーティメンバーがウェポンスキルおよび魔法による攻撃を命中させると、この効果を付与したモンクに「闘気」が付与されることがある状態。", "Icon": {"id": "212529", "path": "ui/icon/212000/212529.tex", "path_hr1": "ui/icon/212000/212529_hr1.tex"}, "MaxStacks": "0", "Name_de": "Meditative Bruderschaft", "Name_en": "Meditative Brotherhood", "Name_fr": "Fraternité méditative", "Name_ja": "桃園結義：闘気", "StatusCategory": "1", "row_id": "1182", "Description_chs": "自身或队友发动战技与魔法攻击命中时，一定几率给为自身附加此状态的武僧提升斗气", "Name_chs": "义结金兰：斗气", "Description_ko": "무기 기술 또는 마법 공격이 명중하면 도원결의를 시전한 몽크에게 일정 확률로 '투기'가 부여되는 상태.", "Name_ko": "도원결의: 투기", "Description_tc": "自身或隊友發動戰技與魔法攻擊命中時，一定機率給為自身附加此狀態的武僧提升鬥氣", "Name_tc": "義結金蘭：鬥氣"},
    "1183": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212581", "path": "ui/icon/212000/212581.tex", "path_hr1": "ui/icon/212000/212581_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rechtes Drachenauge", "Name_en": "Right Eye", "Name_fr": "Œil droit", "Name_ja": "竜の右眼", "StatusCategory": "1", "row_id": "1183", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "巨龙右眼", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "용의 오른눈", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "巨龍右眼"},
    "1184": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212582", "path": "ui/icon/212000/212582.tex", "path_hr1": "ui/icon/212000/212582_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linkes Drachenauge", "Name_en": "Left Eye", "Name_fr": "Œil gauche", "Name_ja": "竜の左眼", "StatusCategory": "1", "row_id": "1184", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "巨龙左眼", "Description_ko": "용기사의 힘을 나누어 받아 적에게 주는 피해량이 증가하는 상태.", "Name_ko": "용의 왼눈", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "巨龍左眼"},
    "1185": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが向上した状態。", "Icon": {"id": "212532", "path": "ui/icon/212000/212532.tex", "path_hr1": "ui/icon/212000/212532_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bruderschaft", "Name_en": "Brotherhood", "Name_fr": "Fraternité combattante", "Name_ja": "桃園結義：攻撃", "StatusCategory": "1", "row_id": "1185", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "义结金兰：攻击", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "도원결의: 공격", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "義結金蘭：攻擊"},
    "1186": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ninjutsu können aufeinanderfolgend ausgeführt werden.", "Description_en": "Able to execute ninjutsu in succession.", "Description_fr": "Des ninjutsu peuvent être lancés en succession.", "Description_ja": "忍術を連続で実行できる状態。", "Icon": {"id": "212911", "path": "ui/icon/212000/212911.tex", "path_hr1": "ui/icon/212000/212911_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ten Chi Jin", "Name_en": "Ten Chi Jin", "Name_fr": "Ten Chi Jin", "Name_ja": "天地人", "StatusCategory": "1", "row_id": "1186", "Description_chs": "可以连发忍术", "Name_chs": "天地人", "Description_ko": "인술을 연속해서 사용할 수 있는 상태.", "Name_ko": "천지인", "Description_tc": "可以連發忍術", "Name_tc": "天地人"},
    "1187": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Maximal-LP sind erhöht.", "Description_en": "Maximum HP is increased.", "Description_fr": "Les PV maximums sont augmentés.", "Description_ja": "最大ＨＰが増加した状態。", "Icon": {"id": "212612", "path": "ui/icon/212000/212612.tex", "path_hr1": "ui/icon/212000/212612_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ballade des Troubadours", "Name_en": "Troubadour's Ballad", "Name_fr": "Ballade du troubadour", "Name_ja": "トルバドゥール：バラード", "StatusCategory": "1", "row_id": "1187", "Description_chs": "体力最大值提高", "Name_chs": "行吟诗人的叙事谣", "Description_ko": "최대 HP가 증가하는 상태.", "Name_ko": "방랑 음악가의 담시곡", "Description_tc": "HP最大值提高", "Name_tc": "行吟詩人的敘事謠"},
    "1188": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Kritische Trefferrate ist erhöht.", "Description_en": "Critical hit rate is increased.", "Description_fr": "Les chances de critiques sont augmentées.", "Description_ja": "クリティカル発動率が向上した状態。", "Icon": {"id": "212613", "path": "ui/icon/212000/212613.tex", "path_hr1": "ui/icon/212000/212613_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kritische Treffer +", "Name_en": "Critical Up", "Name_fr": "Critiques augmentés", "Name_ja": "クリティカル上昇", "StatusCategory": "1", "row_id": "1188", "Description_chs": "暴击发动率提高", "Name_chs": "暴击提高", "Description_ko": "극대화 발동률이 증가한 상태.", "Name_ko": "극대화율 증가", "Description_tc": "暴擊發動率提高", "Name_tc": "暴擊提高"},
    "1189": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Erlittener physischer Schaden ist verringert.", "Description_en": "Physical damage taken is reduced.", "Description_fr": "Les dégâts physiques reçus sont réduits.", "Description_ja": "受ける物理ダメージが軽減される状態。", "Icon": {"id": "212614", "path": "ui/icon/212000/212614.tex", "path_hr1": "ui/icon/212000/212614_hr1.tex"}, "MaxStacks": "0", "Name_de": "Päan des Troubadours", "Name_en": "Troubadour's Paeon", "Name_fr": "Péan du troubadour", "Name_ja": "トルバドゥール：パイオン", "StatusCategory": "1", "row_id": "1189", "Description_chs": "受到物理攻击的伤害减少", "Name_chs": "行吟诗人的赞美歌", "Description_ko": "물리 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "방랑 음악가의 찬가", "Description_tc": "受到物理攻擊的傷害減少", "Name_tc": "行吟詩人的讚美歌"},
    "1190": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Erlittener Magieschaden ist verringert.", "Description_en": "Magic damage taken is reduced.", "Description_fr": "Les dégâts magiques reçus sont réduits.", "Description_ja": "受ける魔法ダメージが軽減される状態。", "Icon": {"id": "212615", "path": "ui/icon/212000/212615.tex", "path_hr1": "ui/icon/212000/212615_hr1.tex"}, "MaxStacks": "0", "Name_de": "Menuett des Troubadours", "Name_en": "Troubadour's Minuet", "Name_fr": "Menuet du troubadour", "Name_ja": "トルバドゥール：メヌエット", "StatusCategory": "1", "row_id": "1190", "Description_chs": "受到魔法攻击的伤害减少", "Name_chs": "行吟诗人的小步舞曲", "Description_ko": "마법 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "방랑 음악가의 무곡", "Description_tc": "受到魔法攻擊的傷害減少", "Name_tc": "行吟詩人的小步舞曲"},
    "1191": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert und eigene LP-Regeneration durch Heilmagie ist erhöht.", "Description_en": "Damage taken is reduced and HP recovery via healing actions is increased.", "Description_fr": "Les dégâts reçus sont réduits et les effets de récupération de PV sont augmentés.", "Description_ja": "受けるダメージの一部が軽減される状態。\nランパート効果アップ修得後追加効果：自身に対するＨＰ回復効果を向上させる。", "Icon": {"id": "213911", "path": "ui/icon/213000/213911.tex", "path_hr1": "ui/icon/213000/213911_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutzwall", "Name_en": "Rampart", "Name_fr": "Rempart", "Name_ja": "ランパート", "StatusCategory": "1", "row_id": "1191", "Description_chs": "减轻所受到的伤害\n自身所受的治疗效果提高", "Name_chs": "铁壁", "Description_ko": "받는 피해량이 감소하고, 자신이 받는 HP 회복 효과가 증가하는 상태.", "Name_ko": "철벽 방어", "Description_tc": "減輕所受到的傷害\n自身所受的治療HP效果提高", "Name_tc": "鐵壁"},
    "1192": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Heilmagie auf sich selbst regeneriert mehr LP.", "Description_en": "HP recovery via healing magic is increased.", "Description_fr": "La récupération de PV par des sorts est augmentée.", "Description_ja": "回復魔法による自身に対するＨＰ回復効果を向上させる状態。", "Icon": {"id": "213912", "path": "ui/icon/213000/213912.tex", "path_hr1": "ui/icon/213000/213912_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konvaleszenz", "Name_en": "Convalescence", "Name_fr": "Convalescence", "Name_ja": "コンバレセンス", "StatusCategory": "1", "row_id": "1192", "Description_chs": "自身所受的治疗魔法效果提高", "Name_chs": "渐愈", "Description_ko": "받는 회복마법의 HP 회복 효과가 향상된 상태.", "Name_ko": "재활", "Description_tc": "自身所受的治療魔法效果提高", "Name_tc": "漸癒"},
    "1193": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "213901", "path": "ui/icon/213000/213901.tex", "path_hr1": "ui/icon/213000/213901_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reflexion", "Name_en": "Reprisal", "Name_fr": "Rétorsion", "Name_ja": "リプライザル", "StatusCategory": "2", "row_id": "1193", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "雪仇", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "앙갚음", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "雪仇"},
    "1194": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Paraderate ist erhöht.", "Description_en": "Chance to parry is increased.", "Description_fr": "Les chances de parade sont augmentées.", "Description_ja": "受け流し発動率が向上した状態。", "Icon": {"id": "213902", "path": "ui/icon/213000/213902.tex", "path_hr1": "ui/icon/213000/213902_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vorausahnung", "Name_en": "Anticipation", "Name_fr": "Anticipation", "Name_ja": "見切り", "StatusCategory": "1", "row_id": "1194", "Description_chs": "招架发动率提高", "Name_chs": "预判", "Description_ko": "받아넘기기 발동률이 증가한 상태.", "Name_ko": "간파", "Description_tc": "招架發動率提高", "Name_tc": "預判"},
    "1195": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter physischer Schaden und Magieschaden sind verringert.", "Description_en": "Physical and magic damage are reduced.", "Description_fr": "Les dégâts physiques et magiques infligés sont réduits.", "Description_ja": "物理ダメージと魔法ダメージが低下した状態。", "Icon": {"id": "213904", "path": "ui/icon/213000/213904.tex", "path_hr1": "ui/icon/213000/213904_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zermürben", "Name_en": "Feint", "Name_fr": "Restreinte", "Name_ja": "牽制", "StatusCategory": "2", "row_id": "1195", "Description_chs": "物理攻击和魔法攻击所造成的伤害降低", "Name_chs": "牵制", "Description_ko": "물리 공격과 마법 공격으로 주는 피해량이 감소하는 상태.", "Name_ko": "견제", "Description_tc": "物理攻擊和魔法攻擊所造成的傷害降低", "Name_tc": "牽制"},
    "1196": {"ClassJobCategory": {"Name_de": "WDL BRD MCH TÄN", "Name_en": "ARC BRD MCH DNC", "Name_fr": "ARC BRD MCH DNS", "Name_ja": "弓術士 吟遊詩人 機工士 踊り子", "row_id": "115", "sheet": "ClassJobCategory", "value": "115", "Name_chs": "弓箭手 吟游诗人 机工士 舞者", "Name_ko": "궁술사 음유시인 기공사 무도가", "Name_tc": "弓術士 吟遊詩人 機工士 舞者"}, "Description_de": "Erlittener physischer Schaden ist verringert.", "Description_en": "Physical damage taken is reduced.", "Description_fr": "Les dégâts physiques reçus sont réduits.", "Description_ja": "受ける物理ダメージが軽減される状態。", "Icon": {"id": "213905", "path": "ui/icon/213000/213905.tex", "path_hr1": "ui/icon/213000/213905_hr1.tex"}, "MaxStacks": "0", "Name_de": "Palisade", "Name_en": "Palisade", "Name_fr": "Palissade", "Name_ja": "パリセード", "StatusCategory": "1", "row_id": "1196", "Description_chs": "受到物理攻击的伤害减少", "Name_chs": "护栏", "Description_ko": "물리 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "철책", "Description_tc": "受到物理攻擊的傷害減少", "Name_tc": "護欄"},
    "1197": {"ClassJobCategory": {"Name_de": "WDL BRD MCH TÄN", "Name_en": "ARC BRD MCH DNC", "Name_fr": "ARC BRD MCH DNS", "Name_ja": "弓術士 吟遊詩人 機工士 踊り子", "row_id": "115", "sheet": "ClassJobCategory", "value": "115", "Name_chs": "弓箭手 吟游诗人 机工士 舞者", "Name_ko": "궁술사 음유시인 기공사 무도가", "Name_tc": "弓術士 吟遊詩人 機工士 舞者"}, "Description_de": "Regeneriert schrittweise TP.", "Description_en": "Gradually regenerating TP.", "Description_fr": "Des PT sont récupérés périodiquement.", "Description_ja": "ＴＰが徐々に回復する状態。", "Icon": {"id": "213906", "path": "ui/icon/213000/213906.tex", "path_hr1": "ui/icon/213000/213906_hr1.tex"}, "MaxStacks": "0", "Name_de": "Taktiker", "Name_en": "Tactician", "Name_fr": "Tacticien", "Name_ja": "タクティシャン", "StatusCategory": "1", "row_id": "1197", "Description_chs": "技力持续恢复", "Name_chs": "策动", "Description_ko": "TP가 서서히 회복되는 상태.", "Name_ko": "책략가", "Description_tc": "技力持續恢復", "Name_tc": "策動"},
    "1198": {"ClassJobCategory": {"Name_de": "WDL BRD MCH TÄN", "Name_en": "ARC BRD MCH DNC", "Name_fr": "ARC BRD MCH DNS", "Name_ja": "弓術士 吟遊詩人 機工士 踊り子", "row_id": "115", "sheet": "ClassJobCategory", "value": "115", "Name_chs": "弓箭手 吟游诗人 机工士 舞者", "Name_ko": "궁술사 음유시인 기공사 무도가", "Name_tc": "弓術士 吟遊詩人 機工士 舞者"}, "Description_de": "Regeneriert schrittweise MP.", "Description_en": "Restoring MP over time.", "Description_fr": "Des PM sont récupérés périodiquement.", "Description_ja": "ＭＰが徐々に回復する状態。", "Icon": {"id": "213907", "path": "ui/icon/213000/213907.tex", "path_hr1": "ui/icon/213000/213907_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erfrischung", "Name_en": "Refresh", "Name_fr": "Revigoration", "Name_ja": "リフレッシュ", "StatusCategory": "1", "row_id": "1198", "Description_chs": "魔力持续恢复", "Name_chs": "醒神", "Description_ko": "MP가 서서히 회복되는 상태.", "Name_ko": "생기", "Description_tc": "MP持續恢復", "Name_tc": "醒神"},
    "1199": {"ClassJobCategory": {"Name_de": "WDL BRD MCH TÄN", "Name_en": "ARC BRD MCH DNC", "Name_fr": "ARC BRD MCH DNS", "Name_ja": "弓術士 吟遊詩人 機工士 踊り子", "row_id": "115", "sheet": "ClassJobCategory", "value": "115", "Name_chs": "弓箭手 吟游诗人 机工士 舞者", "Name_ko": "궁술사 음유시인 기공사 무도가", "Name_tc": "弓術士 吟遊詩人 機工士 舞者"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht. Effekt endet bei Eintritt in den Kampf.", "Description_en": "Movement speed is increased. Effect ends upon entering battle.", "Description_fr": "La vitesse de déplacement est augmentée. L'effet prend fin lorsque de l'inimitié est générée.", "Description_ja": "移動速度が上昇した状態。戦闘状態に入ると効果は終了する。", "Icon": {"id": "213908", "path": "ui/icon/213000/213908.tex", "path_hr1": "ui/icon/213000/213908_hr1.tex"}, "MaxStacks": "0", "Name_de": "Peloton", "Name_en": "Peloton", "Name_fr": "Peloton", "Name_ja": "プロトン", "StatusCategory": "1", "row_id": "1199", "Description_chs": "移动速度提高，进入战斗状态后效果消失", "Name_chs": "速行", "Description_ko": "이동 속도가 향상된 상태. 전투 중에는 효과가 사라진다.", "Name_ko": "단체 질주", "Description_tc": "移動速度提高，進入戰鬥狀態後效果消失", "Name_tc": "速行"},
    "1200": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒され、ＨＰが徐々に失われる状態。", "Icon": {"id": "212616", "path": "ui/icon/212000/212616.tex", "path_hr1": "ui/icon/212000/212616_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kaustischer Biss", "Name_en": "Caustic Bite", "Name_fr": "Morsure caustique", "Name_ja": "コースティックバイト", "StatusCategory": "2", "row_id": "1200", "Description_chs": "身中剧毒，体力会逐渐减少", "Name_chs": "烈毒咬箭", "Description_ko": "독에 중독되어 HP가 서서히 줄어드는 상태.", "Name_ko": "맹독 화살", "Description_tc": "身中劇毒，HP會逐漸減少", "Name_tc": "烈毒咬箭"},
    "1201": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Wounds are exposed to the elements, causing wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "212617", "path": "ui/icon/212000/212617.tex", "path_hr1": "ui/icon/212000/212617_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sturmbiss", "Name_en": "Stormbite", "Name_fr": "Morsure de la tempête", "Name_ja": "ストームバイト", "StatusCategory": "2", "row_id": "1201", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "狂风蚀箭", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "폭풍 화살", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "狂風蝕箭"},
    "1202": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Eigene LP-Regeneration durch Heilkommandos ist erhöht.", "Description_en": "HP recovery via healing actions is increased.", "Description_fr": "Les effets de récupération de PV sont augmentés.", "Description_ja": "自身に対するＨＰ回復効果を向上させる状態。", "Icon": {"id": "212618", "path": "ui/icon/212000/212618.tex", "path_hr1": "ui/icon/212000/212618_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nophicas Minne", "Name_en": "Nature's Minne", "Name_fr": "Minne de la nature", "Name_ja": "地神のミンネ", "StatusCategory": "1", "row_id": "1202", "Description_chs": "自身所受的治疗效果提高", "Name_chs": "大地神的抒情恋歌", "Description_ko": "받는 HP 회복 효과가 향상되는 상태.", "Name_ko": "대지신의 연가", "Description_tc": "自身所受的治療效果提高", "Name_tc": "大地神的抒情戀歌"},
    "1203": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter physischer Schaden und Magieschaden sind verringert.", "Description_en": "Physical and magic damage are reduced.", "Description_fr": "Les dégâts physiques et magiques infligés sont réduits.", "Description_ja": "物理ダメージと魔法ダメージが低下した状態。", "Icon": {"id": "213917", "path": "ui/icon/213000/213917.tex", "path_hr1": "ui/icon/213000/213917_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stumpfsinn", "Name_en": "Addle", "Name_fr": "Embrouillement", "Name_ja": "アドル", "StatusCategory": "2", "row_id": "1203", "Description_chs": "物理攻击和魔法攻击所造成的伤害降低", "Name_chs": "昏乱", "Description_ko": "물리 공격과 마법 공격으로 주는 피해량이 감소하는 상태.", "Name_ko": "정신 교란", "Description_tc": "物理攻擊和魔法攻擊所造成的傷害降低", "Name_tc": "昏亂"},
    "1204": {"ClassJobCategory": {"Name_de": "DRU THM WMA SMA HRT BSW SCH AST RMA BMA WEI PKT", "Name_en": "CNJ THM ACN WHM BLM SMN SCH AST RDM BLU SGE PCT", "Name_fr": "ÉLM OCC MBL MNO ACN INV ÉRU AST MRG MBU SAG PIC", "Name_ja": "幻術士 呪術士 白魔道士 黒魔道士 巴術士 召喚士 学者 占星術師 赤魔道士 青魔道士 賢者 ピクトマンサー", "row_id": "120", "sheet": "ClassJobCategory", "value": "120", "Name_chs": "幻术师 咒术师 白魔法师 黑魔法师 秘术师 召唤师 学者 占星术士 赤魔法师 青魔法师 贤者 绘灵法师", "Name_ko": "환술사 주술사 백마도사 흑마도사 비술사 소환사 학자 점성술사 적마도사 청마도사 현자 픽토맨서", "Name_tc": "幻術士 咒術士 白魔道士 黑魔道士 巴術士 召喚士 學者 占星術師 赤魔道士 青魔道士 賢者 繪靈法師"}, "Description_de": "Regeneriert schrittweise MP.", "Description_en": "Restoring MP over time.", "Description_fr": "Des PM sont récupérés périodiquement.", "Description_ja": "ＭＰが徐々に回復する状態。", "Icon": {"id": "213909", "path": "ui/icon/213000/213909.tex", "path_hr1": "ui/icon/213000/213909_hr1.tex"}, "MaxStacks": "0", "Name_de": "Klartraum", "Name_en": "Lucid Dreaming", "Name_fr": "Rêve lucide", "Name_ja": "ルーシッドドリーム", "StatusCategory": "1", "row_id": "1204", "Description_chs": "魔力持续恢复", "Name_chs": "醒梦", "Description_ko": "MP가 서서히 회복되는 상태.", "Name_ko": "자각몽", "Description_tc": "MP持續恢復", "Name_tc": "醒夢"},
    "1205": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fügt Gegnern im fächerförmigen Bereich vor sich schrittweise Schaden zu.", "Description_en": "Emitting a gout of searing flames in a cone before you, dealing damage over time.", "Description_fr": "Des dégâts périodiques sont infligés dans une zone en éventail devant.", "Description_ja": "前方扇範囲に対して継続ダメージを発生させている状態。", "Icon": {"id": "213017", "path": "ui/icon/213000/213017.tex", "path_hr1": "ui/icon/213000/213017_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flammenwerfer", "Name_en": "Flamethrower", "Name_fr": "Lance-flammes", "Name_ja": "フレイムスロアー", "StatusCategory": "1", "row_id": "1205", "Description_chs": "对前方扇形范围内的敌人持续造成伤害", "Name_chs": "火焰喷射器", "Description_ko": "전방 부채꼴 범위 안의 대상에게 지속 피해를 주는 상태.", "Name_ko": "화염 방사", "Description_tc": "對前方扇形範圍內的敵人持續造成傷害", "Name_tc": "火焰噴射器"},
    "1206": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213226", "path": "ui/icon/213000/213226.tex", "path_hr1": "ui/icon/213000/213226_hr1.tex"}, "MaxStacks": "0", "Name_de": "Numinosum", "Name_en": "Wheel of Fortune", "Name_fr": "Inconscient collectif (effet)", "Name_ja": "運命の輪：効果", "StatusCategory": "1", "row_id": "1206", "Description_chs": "减轻所受到的伤害", "Name_chs": "命运之轮", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "운명의 수레바퀴: 효과", "Description_tc": "減輕所受到的傷害", "Name_tc": "命運之輪"},
    "1207": {"ClassJobCategory": {"Name_de": "DRU WMA GLT AST WEI", "Name_en": "CNJ WHM SCH AST SGE", "Name_fr": "ÉLM MBL ÉRU AST SAG", "Name_ja": "幻術士 白魔道士 学者 占星術師 賢者", "row_id": "117", "sheet": "ClassJobCategory", "value": "117", "Name_chs": "幻术师 白魔法师 学者 占星术士 贤者", "Name_ko": "환술사 백마도사 학자 점성술사 현자", "Name_tc": "幻術士 白魔道士 學者 占星術師 賢者"}, "Description_de": "Wirkung von Heilmagie ist erhöht.", "Description_en": "HP restoration via healing magic is increased.", "Description_fr": "La puissance de la magie curative est augmentée.", "Description_ja": "回復魔法の回復量が向上した状態。", "Icon": {"id": "213910", "path": "ui/icon/213000/213910.tex", "path_hr1": "ui/icon/213000/213910_hr1.tex"}, "MaxStacks": "0", "Name_de": "Huld", "Name_en": "Largesse", "Name_fr": "Largesse", "Name_ja": "慈愛", "StatusCategory": "1", "row_id": "1207", "Description_chs": "发动治疗魔法的治疗量提高", "Name_chs": "慈爱", "Description_ko": "회복마법 회복량이 증가한 상태.", "Name_ko": "자애", "Description_tc": "發動治療魔法的治療量提高", "Name_tc": "慈愛"},
    "1208": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "215020", "path": "ui/icon/215000/215020.tex", "path_hr1": "ui/icon/215000/215020_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "1208", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "1209": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fast alle Rückstoß- und Heranzieheffekte sind unwirksam. Fügt Angreifern bei erlittenem physischen Schaden Gemach zu.", "Description_en": "Slowing enemies struck by physical attacks. Immune to most knockback and draw-in effects.", "Description_fr": "Certaines projections et attractions sont sans effet. La prochaine attaque physique subie infligera Lenteur à l'assaillant.", "Description_ja": "一部を除くすべてのノックバックと引き寄せを無効化する状態。\n物理攻撃を受けると攻撃者にスロウを付与する。", "Icon": {"id": "213915", "path": "ui/icon/213000/213915.tex", "path_hr1": "ui/icon/213000/213915_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abtausch", "Name_en": "Arm's Length", "Name_fr": "Portée de bras", "Name_ja": "アームズレングス", "StatusCategory": "1", "row_id": "1209", "Description_chs": "除特定攻击之外击退与吸引无效\n受到物理攻击时对攻击者附加减速状态", "Name_chs": "亲疏自行", "Description_ko": "일부를 제외한 밀쳐내기와 끌어당기기를 무효화하는 상태.\n물리 공격을 받으면 공격자에게 둔화를 부여한다.", "Name_ko": "거리 유지", "Description_tc": "除特定攻擊之外擊退與吸引無效\n受到物理攻擊時對攻擊者附加減速狀態", "Name_tc": "親疏自行"},
    "1210": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "212657", "path": "ui/icon/212000/212657.tex", "path_hr1": "ui/icon/212000/212657_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzka", "Name_en": "Thunder IV", "Name_fr": "Giga Foudre", "Name_ja": "サンダジャ", "StatusCategory": "2", "row_id": "1210", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "霹雷", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "선더쟈", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "超雷電"},
    "1211": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zauber können sofort gewirkt werden.", "Description_en": "Spells require no time to cast.", "Description_fr": "Les sorts peuvent être lancés instantanément.", "Description_ja": "魔法が詠唱時間無しで唱えられる状態。", "Icon": {"id": "219621", "path": "ui/icon/219000/219621.tex", "path_hr1": "ui/icon/219000/219621_hr1.tex"}, "MaxStacks": "3", "Name_de": "Tripelzauber", "Name_en": "Triplecast", "Name_fr": "Triple sort", "Name_ja": "三連魔", "StatusCategory": "1", "row_id": "1211", "Description_chs": "咏唱魔法不需要咏唱时间", "Name_chs": "三连咏唱", "Description_ko": "마법을 시전 시간 없이 실행할 수 있는 상태.", "Name_ko": "삼연속 마법", "Description_tc": "詠唱魔法不需要詠唱時間", "Name_tc": "三連詠唱"},
    "1212": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann Ruinka ausführen.", "Description_en": "Able to cast Ruin IV.", "Description_fr": "Giga Ruine peut être lancé.", "Description_ja": "ルインジャを実行できる状態。", "Icon": {"id": "219481", "path": "ui/icon/219000/219481.tex", "path_hr1": "ui/icon/219000/219481_hr1.tex"}, "MaxStacks": "4", "Name_de": "Verbessertes Ruinra", "Name_en": "Further Ruin", "Name_fr": "Extra Ruine renforcée", "Name_ja": "ルインラ強化", "StatusCategory": "1", "row_id": "1212", "Description_chs": "可以发动毁绝", "Name_chs": "毁坏强化", "Description_ko": "루인쟈를 실행할 수 있는 상태.", "Name_ko": "루인라 강화", "Description_tc": "可以發動毀絕", "Name_tc": "毀壞強化"},
    "1213": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212681", "path": "ui/icon/212000/212681.tex", "path_hr1": "ui/icon/212000/212681_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hingabe", "Name_en": "Devotion", "Name_fr": "Dévouement", "Name_ja": "エギの加護", "StatusCategory": "1", "row_id": "1213", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "灵护", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "에기의 가호", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "靈護"},
    "1214": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Contagions are spreading, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "212682", "path": "ui/icon/212000/212682.tex", "path_hr1": "ui/icon/212000/212682_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bioga", "Name_en": "Bio III", "Name_fr": "Méga Bactérie", "Name_ja": "バイオガ", "StatusCategory": "2", "row_id": "1214", "Description_chs": "体力逐渐减少", "Name_chs": "剧毒菌", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "바이오가", "Description_tc": "HP逐漸減少", "Name_tc": "重度毒化"},
    "1215": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Lungs are failing, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "212683", "path": "ui/icon/212000/212683.tex", "path_hr1": "ui/icon/212000/212683_hr1.tex"}, "MaxStacks": "0", "Name_de": "Miasga", "Name_en": "Miasma III", "Name_fr": "Méga Miasmes", "Name_ja": "ミアズガ", "StatusCategory": "2", "row_id": "1215", "Description_chs": "体力逐渐减少", "Name_chs": "瘴暍", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "미아즈가", "Description_tc": "HP逐漸減少", "Name_tc": "瘴暍"},
    "1216": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwer beladen. Wird nach einer gewissen Zeit müde und lässt das Getragene fallen.", "Description_en": "Carrying a weighty burden and growing wearier with each passing second.", "Description_fr": "Transporte une charge lourde jusqu'à ce que la fatigue oblige à la laisser tomber.", "Description_ja": "かなり重たい荷を運搬している状態。一定時間が経過すると、疲れて荷を落としてしまう。", "Icon": {"id": "216246", "path": "ui/icon/216000/216246.tex", "path_hr1": "ui/icon/216000/216246_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwer beladen", "Name_en": "Load-bearing", "Name_fr": "Charge lourde", "Name_ja": "重運搬", "StatusCategory": "2", "row_id": "1216", "Description_chs": "搬运重物，经过一定时间之后会由于劳累而掉落货物", "Name_chs": "搬运重物", "Description_ko": "상당히 무거운 물건을 운반하는 상태.\n일정 시간이 지나면 피로해져 물건을 떨어뜨린다.", "Name_ko": "과중 운반", "Description_tc": "搬運重物，經過一定時間之後會由於勞累而掉落貨物", "Name_tc": "搬運重物"},
    "1217": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das nächste Kommando verbraucht keine MP.", "Description_en": "Next spell cast consumes no MP.", "Description_fr": "La prochaine action ne consomme aucun PM.", "Description_ja": "次に実行するアクションの消費ＭＰが0になる状態。", "Icon": {"id": "212631", "path": "ui/icon/212000/212631.tex", "path_hr1": "ui/icon/212000/212631_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ex Machina", "Name_en": "Thin Air", "Name_fr": "Sponte", "Name_ja": "シンエアー", "StatusCategory": "1", "row_id": "1217", "Description_chs": "下一次发动技能时不会消耗魔力", "Name_chs": "无中生有", "Description_ko": "다음 1번의 기술을 MP 소비 없이 시전할 수 있는 상태.", "Name_ko": "실바람", "Description_tc": "下一次發動技能時不會消耗MP", "Name_tc": "無中生有"},
    "1218": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A holy blessing from the gods is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212632", "path": "ui/icon/212000/212632.tex", "path_hr1": "ui/icon/212000/212632_hr1.tex"}, "MaxStacks": "0", "Name_de": "Göttlicher Segen", "Name_en": "Divine Benison", "Name_fr": "Faveur divine", "Name_ja": "ディヴァインベニゾン", "StatusCategory": "1", "row_id": "1218", "Description_chs": "抵消一定伤害", "Name_chs": "神祝祷", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "신성한 축복", "Description_tc": "抵消一定傷害", "Name_tc": "神祝禱"},
    "1219": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Erlittener Schaden ist verringert. Darüber hinaus löst ein Teil der Heilmagie des verursachenden Weißmagiers bei erfolgreicher Ausführung einen zusätzlichen Heileffekt aus, der LP regeneriert.", "Description_en": "Sins are confessed, partially diminishing damage accrued. Additional HP is recovered when receiving the healing effect of certain spells cast by the white mage who granted this effect.", "Description_fr": "Les dégâts reçus sont réduits. Des PV supplémentaires sont récupérés lorsque le mage blanc à l'origine de cet effet utilise certains sorts curatifs.", "Description_ja": "受けるダメージの一部が軽減される状態。さらに、このステータスを付与した白魔道士が実行する一部の回復魔法の回復効果を受けると、自身のＨＰを追加で回復させる効果が発動する状態。", "Icon": {"id": "212637", "path": "ui/icon/212000/212637.tex", "path_hr1": "ui/icon/212000/212637_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollkommener Ablass", "Name_en": "Confession", "Name_fr": "Indulgence plénière", "Name_ja": "インドゥルゲンティア", "StatusCategory": "1", "row_id": "1219", "Description_chs": "减轻所受到的伤害。此外，附加此效果的白魔法师发动部分治疗魔法恢复自身体力时，会产生额外的恢复效果", "Name_chs": "告解", "Description_ko": "이 상태를 부여한 백마도사가 시전하는 일부 회복마법의 회복 효과를 받으면, 자신의 HP가 추가로 회복되는 상태.", "Name_ko": "대사면", "Description_tc": "附加此效果的白魔道士發動部分治療魔法恢復自身HP時，會產生額外的恢復效果", "Name_tc": "告解"},
    "1220": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "LP werden regeneriert, wenn sie auf bzw. unter einen bestimmten Betrag fallen oder die Wirkungsdauer endet.", "Description_en": "HP will be restored automatically upon falling below a certain level or expiration of effect duration.", "Description_fr": "Un effet curatif est reçu lorsque les PV tombent en dessous d'un certain montant ou à la fin de l'effet.", "Description_ja": "ＨＰが一定割合以下に減少するか効果時間が経過すると、回復効果が発動する状態。", "Icon": {"id": "212808", "path": "ui/icon/212000/212808.tex", "path_hr1": "ui/icon/212000/212808_hr1.tex"}, "MaxStacks": "0", "Name_de": "Weise Voraussicht", "Name_en": "Excogitation", "Name_fr": "Traité de l'excogitation", "Name_ja": "深謀遠慮の策", "StatusCategory": "1", "row_id": "1220", "Description_chs": "体力降低到一定比例或持续时间结束时自动发动恢复效果", "Name_chs": "深谋远虑之策", "Description_ko": "HP가 일정 이하가 되거나 지속시간이 끝나면 회복이 발동하는 상태.", "Name_ko": "심모원려책", "Description_tc": "HP降低到一定比例或持續時間結束時自動發動恢復效果", "Name_tc": "深謀遠慮之策"},
    "1221": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet mehr kritische Treffer.", "Description_en": "Rate at which critical hits are taken is increased.", "Description_fr": "Les chances de subir des coups critiques sont augmentées.", "Description_ja": "クリティカルヒットを受ける確率が上昇した状態。", "Icon": {"id": "212809", "path": "ui/icon/212000/212809.tex", "path_hr1": "ui/icon/212000/212809_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kritische Strategie", "Name_en": "Chain Stratagem", "Name_fr": "Stratagèmes entrelacés", "Name_ja": "連環計", "StatusCategory": "2", "row_id": "1221", "Description_chs": "受到暴击的几率提高", "Name_chs": "连环计", "Description_ko": "받는 피해가 극대화될 확률이 증가하는 상태.", "Name_ko": "연환계", "Description_tc": "受到暴擊的機率提高", "Name_tc": "連環計"},
    "1222": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gewährt schrittweise LP-Regeneration.", "Description_en": "Allowing regeneration of HP over time.", "Description_fr": "Procure un effet de récupération périodique des PV.", "Description_ja": "継続回復効果を発生させている状態。", "Icon": {"id": "212810", "path": "ui/icon/212000/212810.tex", "path_hr1": "ui/icon/212000/212810_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feenbund", "Name_en": "Fey Union", "Name_fr": "Union féérique", "Name_ja": "フェイユニオン", "StatusCategory": "1", "row_id": "1222", "Description_chs": "发动持续恢复体力效果", "Name_chs": "异想的融光", "Description_ko": "대상을 지속적으로 회복시키는 상태.", "Name_ko": "요정의 결합", "Description_tc": "發動持續恢復HP效果", "Name_tc": "異想的融光"},
    "1223": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Reçoit un effet de récupération périodique des PV.", "Description_ja": "継続回復効果を受けている状態。", "Icon": {"id": "212811", "path": "ui/icon/212000/212811.tex", "path_hr1": "ui/icon/212000/212811_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feenbund", "Name_en": "Fey Union", "Name_fr": "Union féérique", "Name_ja": "フェイユニオン［被］", "StatusCategory": "1", "row_id": "1223", "Description_chs": "受到持续恢复体力效果", "Name_chs": "异想的融光", "Description_ko": "요정에게서 지속 회복 효과를 받는 상태.", "Name_ko": "결합 대상", "Description_tc": "受到持續恢復HP效果", "Name_tc": "異想的融光"},
    "1224": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kontrolliert einen irdischen Stern.", "Description_en": "An earthly star is in your control.", "Description_fr": "Détient le contrôle d'une Étoile terrestre.", "Description_ja": "アーサリースターを発生させている状態。", "Icon": {"id": "213241", "path": "ui/icon/213000/213241.tex", "path_hr1": "ui/icon/213000/213241_hr1.tex"}, "MaxStacks": "0", "Name_de": "Irdische Herrschaft", "Name_en": "Earthly Dominance", "Name_fr": "Domination terrestre", "Name_ja": "星の支配者", "StatusCategory": "1", "row_id": "1224", "Description_chs": "发动了地星", "Name_chs": "地星主宰", "Description_ko": "지상의 별을 발생시킨 상태.", "Name_ko": "별의 지배자", "Description_tc": "發動了地星", "Name_tc": "地星主宰"},
    "1225": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "215519", "path": "ui/icon/215000/215519.tex", "path_hr1": "ui/icon/215000/215519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "1225", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "1226": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "215021", "path": "ui/icon/215000/215021.tex", "path_hr1": "ui/icon/215000/215021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "1226", "Description_chs": "受到攻击的伤害减少", "Name_chs": "受伤减轻", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "受傷減輕"},
    "1227": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hiebresistenz ist verringert.", "Description_en": "Slashing resistance is reduced.", "Description_fr": "La résistance au tranchant est réduite.", "Description_ja": "斬耐性が低下した状態。", "Icon": {"id": "213303", "path": "ui/icon/213000/213303.tex", "path_hr1": "ui/icon/213000/213303_hr1.tex"}, "MaxStacks": "0", "Name_de": "Yukikaze", "Name_en": "Yukikaze", "Name_fr": "Yukikaze", "Name_ja": "雪風", "StatusCategory": "2", "row_id": "1227", "Description_chs": "斩击耐性降低", "Name_chs": "雪风", "Description_ko": "베기 저항이 떨어진 상태.", "Name_ko": "설풍", "Description_tc": "斬擊耐性降低", "Name_tc": "雪風"},
    "1228": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Open wounds are bleeding, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "213304", "path": "ui/icon/213000/213304.tex", "path_hr1": "ui/icon/213000/213304_hr1.tex"}, "MaxStacks": "0", "Name_de": "Higanbana", "Name_en": "Higanbana", "Name_fr": "Higanbana", "Name_ja": "彼岸花", "StatusCategory": "2", "row_id": "1228", "Description_chs": "体力逐渐减少", "Name_chs": "彼岸花", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "피안화", "Description_tc": "HP逐漸減少", "Name_tc": "彼岸花"},
    "1229": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die nächste Waffenfertigkeit verursacht erhöhten Schaden.", "Description_en": "Next weaponskill will deal increased damage.", "Description_fr": "Les dégâts de la prochaine technique d'arme sont augmentés.", "Description_ja": "次に実行するウェポンスキルのダメージが上昇する状態。", "Icon": {"id": "213305", "path": "ui/icon/213000/213305.tex", "path_hr1": "ui/icon/213000/213305_hr1.tex"}, "MaxStacks": "0", "Name_de": "Klinge: Kaiten", "Name_en": "Kaiten", "Name_fr": "Kaiten", "Name_ja": "必殺剣・回天", "StatusCategory": "1", "row_id": "1229", "Description_chs": "下次发动战技造成的伤害提高", "Name_chs": "必杀剑·回天", "Description_ko": "다음 무기 기술로 주는 피해량이 증가한 상태.", "Name_ko": "필살검: 회천", "Description_tc": "下次發動戰技造成的傷害提高", "Name_tc": "必殺劍·回天"},
    "1230": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "持続的にHPが回復している状態。", "Icon": {"id": "212626", "path": "ui/icon/212000/212626.tex", "path_hr1": "ui/icon/212000/212626_hr1.tex"}, "MaxStacks": "0", "Name_de": "Segnung", "Name_en": "Recuperation", "Name_fr": "Rétablissement", "Name_ja": "治癒", "StatusCategory": "1", "row_id": "1230", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "治愈", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "치유", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "治癒"},
    "1231": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Füllt den Kenki-Balken.", "Description_en": "Storing Kenki.", "Description_fr": "La Jauge de Kenki se remplit.", "Description_ja": "剣気を上昇させている状態。", "Icon": {"id": "213306", "path": "ui/icon/213000/213306.tex", "path_hr1": "ui/icon/213000/213306_hr1.tex"}, "MaxStacks": "0", "Name_de": "Meditieren", "Name_en": "Meditate", "Name_fr": "Mokusô", "Name_ja": "黙想", "StatusCategory": "1", "row_id": "1231", "Description_chs": "持续获得剑气", "Name_chs": "默想", "Description_ko": "검기가 지속적으로 증가하는 상태.", "Name_ko": "묵상", "Description_tc": "持續獲得劍氣", "Name_tc": "默想"},
    "1232": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächster erlittener Schaden ist verringert.", "Description_en": "Next damage taken is reduced.", "Description_fr": "Les prochains dégâts reçus sont réduits.", "Description_ja": "次の1回の受けるダメージについて、その一部が軽減される状態。", "Icon": {"id": "213307", "path": "ui/icon/213000/213307.tex", "path_hr1": "ui/icon/213000/213307_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drittes Auge", "Name_en": "Third Eye", "Name_fr": "Troisième œil", "Name_ja": "心眼", "StatusCategory": "1", "row_id": "1232", "Description_chs": "下次受到攻击时所受到的伤害减轻", "Name_chs": "心眼", "Description_ko": "다음 1회의 받는 피해량이 감소하는 상태.", "Name_ko": "심안", "Description_tc": "下次受到攻擊時所受到的傷害減輕", "Name_tc": "心眼"},
    "1233": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kombo-Bedingungen sind erfüllt.", "Description_en": "Combo prerequisites are met.", "Description_fr": "Les conditions du prochain combo sont automatiquement réunies.", "Description_ja": "ウェポンスキルのコンボ条件を満たす状態。", "Icon": {"id": "219641", "path": "ui/icon/219000/219641.tex", "path_hr1": "ui/icon/219000/219641_hr1.tex"}, "MaxStacks": "3", "Name_de": "Meikyo Shisui", "Name_en": "Meikyo Shisui", "Name_fr": "Meikyô Shisui", "Name_ja": "明鏡止水", "StatusCategory": "1", "row_id": "1233", "Description_chs": "达成战技连击的条件", "Name_chs": "明镜止水", "Description_ko": "무기 기술이 무조건 콤보로 판정되는 상태.", "Name_ko": "명경지수", "Description_tc": "達成戰技連擊的條件", "Name_tc": "明鏡止水"},
    "1234": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erzfeuer kann ausgeführt werden.", "Description_en": "Able to cast Verfire.", "Description_fr": "VerFeu peut être lancé.", "Description_ja": "ヴァルファイアを実行できる状態。", "Icon": {"id": "213402", "path": "ui/icon/213000/213402.tex", "path_hr1": "ui/icon/213000/213402_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erzfeuer-bereit", "Name_en": "Verfire Ready", "Name_fr": "VerFeu préparé", "Name_ja": "ヴァルファイア実行可", "StatusCategory": "1", "row_id": "1234", "Description_chs": "可以发动赤火炎", "Name_chs": "赤火炎预备", "Description_ko": "버파이어를 실행할 수 있는 상태.", "Name_ko": "버파이어 시전 가능", "Description_tc": "可以發動赤火焰", "Name_tc": "赤火焰預備"},
    "1235": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erzstein kann ausgeführt werden.", "Description_en": "Able to cast Verstone.", "Description_fr": "VerTerre peut être lancée.", "Description_ja": "ヴァルストーンを実行できる状態。", "Icon": {"id": "213403", "path": "ui/icon/213000/213403.tex", "path_hr1": "ui/icon/213000/213403_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erzstein-bereit", "Name_en": "Verstone Ready", "Name_fr": "VerTerre préparée", "Name_ja": "ヴァルストーン実行可", "StatusCategory": "1", "row_id": "1235", "Description_chs": "可以发动赤飞石", "Name_chs": "赤飞石预备", "Description_ko": "버스톤을 실행할 수 있는 상태.", "Name_ko": "버스톤 시전 가능", "Description_tc": "可以發動赤巨岩", "Name_tc": "赤巨岩預備"},
    "1236": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächstes Enpi hat einen erhöhten Attacke-Wert. ", "Description_en": "Next Enpi will deal increased damage.", "Description_fr": "La puissance du prochain Enpi est augmentée.", "Description_ja": "次に実行する燕飛の威力が上昇する状態。", "Icon": {"id": "213310", "path": "ui/icon/213000/213310.tex", "path_hr1": "ui/icon/213000/213310_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verbessertes Enpi", "Name_en": "Enhanced Enpi", "Name_fr": "Enpi amélioré", "Name_ja": "燕飛効果アップ", "StatusCategory": "1", "row_id": "1236", "Description_chs": "下次发动燕飞的威力提高", "Name_chs": "燕飞效果提高", "Description_ko": "다음에 실행하는 제비오름의 위력이 증가한 상태.", "Name_ko": "제비오름 효과 향상", "Description_tc": "下次發動燕飛的威力提高", "Name_tc": "燕飛效果提高"},
    "1237": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächstes Zerstreuen gewährt mehr Schwarzes und Weißes Mana.", "Description_en": "Next Scatter will store increased black and white mana.", "Description_fr": "Le prochain Éparpillement générera davantage de Mana noire et de Mana blanche.", "Description_ja": "スキャッターを実行するとより多くの「ホワイトマナ」と「ブラックマナ」を得られる状態。", "Icon": {"id": "213404", "path": "ui/icon/213000/213404.tex", "path_hr1": "ui/icon/213000/213404_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verbessertes Zerstreuen", "Name_en": "Enhanced Scatter", "Name_fr": "Éparpillement amélioré", "Name_ja": "スキャッター効果アップ", "StatusCategory": "1", "row_id": "1237", "Description_chs": "发动散碎时可以获得更多白魔元和黑魔元", "Name_chs": "散碎效果提高", "Description_ko": "다음 흩뿌리기 시전 시 흑마나와 백마나가 더 많이 축적되는 상태.", "Name_ko": "흩뿌리기 효과 향상", "Description_tc": "發動散碎時可以獲得更多白魔元和黑魔元", "Name_tc": "散碎效果提高"},
    "1238": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das nächste Erzblitzga, Erzwindga oder Impakt kann sofort gewirkt werden.\nDer Attacke-Wert von Impakt ist um 50 erhöht und erfolgreiche Ausführung von Erzblitzga und Erzwindga gewährt garantiert Erzfeuer-bereit beziehungsweise Erzstein-bereit.", "Description_en": "Next Verthunder III, Veraero III, or Impact can be cast immediately.\nPotency of Impact is increased, and Verthunder III and Veraero III trigger Verfire Ready or Verstone Ready respectively.", "Description_fr": "Le prochain Méga VerFoudre, Méga VerVent ou Impact peut être lancé instantanément. La puissance d'Impact est augmentée. VerFeu préparé ou VerTerre préparée sont respectivement octroyés à l'utilisation de Méga VerFoudre ou Méga VerVent.", "Description_ja": "次に詠唱するヴァルサンダガ、ヴァルエアロガ、インパクトを詠唱無しで唱えることができる。さらに、インパクトの威力を上昇させ、ヴァルサンダガとヴァルエアロガの実行時にヴァルファイア実行可またはヴァルストーン実行可が必ず付与される状態。", "Icon": {"id": "213405", "path": "ui/icon/213000/213405.tex", "path_hr1": "ui/icon/213000/213405_hr1.tex"}, "MaxStacks": "0", "Name_de": "Präparation", "Name_en": "Acceleration", "Name_fr": "Accélération", "Name_ja": "アクセラレーション", "StatusCategory": "1", "row_id": "1238", "Description_chs": "下次发动赤暴雷或赤暴风、冲击不需要咏唱时间同时冲击的威力提高，发动赤暴雷或赤暴风必定为自身附加赤火炎预备或赤飞石预备状态", "Name_chs": "促进", "Description_ko": "다음 1회의 버선더가, 버에어로가, 임팩트를 시전 시간 없이 사용할 수 있는 상태.\n임팩트의 위력이 증가하며, 버선더가 또는 버에어로가를 시전하면 버파이어 시전 가능 및 버스톤 시전 가능 효과가 반드시 발동한다.", "Name_ko": "가속화", "Description_tc": "下次發動赤大雷電或赤大勁風、衝擊不需要詠唱時間同時衝擊的威力提高，發動赤大雷電或赤大勁風必定為自身附加赤火焰預備或赤巨岩預備狀態", "Name_tc": "促進"},
    "1239": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Ausgeteilter Magieschaden ist erhöht.", "Description_en": "Magic damage dealt is increased.", "Description_fr": "Les dégâts magiques infligés sont augmentés.", "Description_ja": "魔法ダメージが上昇した状態。", "Icon": {"id": "213409", "path": "ui/icon/213000/213409.tex", "path_hr1": "ui/icon/213000/213409_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ermutigen", "Name_en": "Embolden", "Name_fr": "Enhardissement", "Name_ja": "エンボルデン", "StatusCategory": "1", "row_id": "1239", "Description_chs": "魔法攻击所造成的伤害提高", "Name_chs": "鼓励", "Description_ko": "마법 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "성원", "Description_tc": "魔法攻擊所造成的傷害提高", "Name_tc": "鼓勵"},
    "1240": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Erlittener Schaden ist reduziert und ein Teil wird auf den Angreifer zurückgeworfen.", "Description_en": "Damage taken is reduced while countering attacks.", "Description_fr": "Les dégâts reçus sont réduits, et des dégâts sont infligés chaque fois qu'un coup est reçu.", "Description_ja": "受けるダメージを軽減し、かつ反撃ダメージを与える状態。", "Icon": {"id": "214820", "path": "ui/icon/214000/214820.tex", "path_hr1": "ui/icon/214000/214820_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hissatsu: Chiten", "Name_en": "Chiten", "Name_fr": "Hissatsu : Chiten", "Name_ja": "必殺剣・地天", "StatusCategory": "1", "row_id": "1240", "Description_chs": "令自身所受到的伤害减少，同时给予对方反击伤害", "Name_chs": "必杀剑·地天", "Description_ko": "받는 피해량이 감소하고, 적에게 반격 피해를 주는 상태.", "Name_ko": "필살검: 지천", "Description_tc": "令自身所受到的傷害減少，同時給予對方反擊傷害", "Name_tc": "必殺劍·地天"},
    "1241": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schaden dieses Charakters bei dem Ziel, dem er Duellant zugefügt hat, ist erhöht, vom Ziel erlittener Schaden verringert.", "Description_en": "Damage dealt to target is increased while damage taken from target is reduced.", "Description_fr": "Les dégâts infligés à la cible sont augmentés, et ceux reçus d'elle sont réduits.", "Description_ja": "対象に与えるダメージが増加し、対象から受けるダメージを軽減する状態。", "Icon": {"id": "214821", "path": "ui/icon/214000/214821.tex", "path_hr1": "ui/icon/214000/214821_hr1.tex"}, "MaxStacks": "0", "Name_de": "Duell", "Name_en": "Monomachy", "Name_fr": "Monomachie", "Name_ja": "モノマキー", "StatusCategory": "1", "row_id": "1241", "Description_chs": "攻击目标时造成的伤害提高，同时受到该目标的伤害减少", "Name_chs": "单打独斗", "Description_ko": "대상에게 주는 피해량이 증가하고, 대상에게서 받는 피해량이 감소하는 상태.", "Name_ko": "겨루기", "Description_tc": "攻擊目標時造成的傷害提高，同時受到該目標的傷害減少", "Name_tc": "單打獨鬥"},
    "1242": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Duell ausführenden Rotmagier erlittener Schaden ist erhöht, dem Rotmagier ausgeteilter Schaden verringert.", "Description_en": "Damage dealt to target red mage is decreased while damage taken from target red mage is increased.", "Description_fr": "Les dégâts infligés au mage rouge ayant créé cet effet sont réduits, et ceux reçus de lui sont augmentés.", "Description_ja": "自身にこの効果を付与した赤魔道士から受けるダメージが増加し、その対象に与えるダメージが低下する状態。", "Icon": {"id": "214822", "path": "ui/icon/214000/214822.tex", "path_hr1": "ui/icon/214000/214822_hr1.tex"}, "MaxStacks": "0", "Name_de": "Duellant", "Name_en": "Monomachy", "Name_fr": "Monomachie", "Name_ja": "モノマキー［被］", "StatusCategory": "2", "row_id": "1242", "Description_chs": "受到附加此效果的赤魔法师攻击的伤害增加，同时对该目标造成的伤害减少", "Name_chs": "单打独斗", "Description_ko": "시전한 적마도사를 대상으로, 받는 피해량이 증가하고 주는 피해량은 감소한 상태.", "Name_ko": "겨루기 상대", "Description_tc": "受到附加此效果的赤魔道士攻擊的傷害增加，同時對該目標造成的傷害減少", "Name_tc": "單打獨鬥"},
    "1243": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Illusionssprung kann ausgeführt werden.", "Description_en": "Able to execute Mirage Dive.", "Description_fr": "Piqué mirage peut être utilisé.", "Description_ja": "ミラージュダイブを実行できる状態。", "Icon": {"id": "212583", "path": "ui/icon/212000/212583.tex", "path_hr1": "ui/icon/212000/212583_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sprungbereit", "Name_en": "Dive Ready", "Name_fr": "Piqué mirage préparé", "Name_ja": "ミラージュダイブ実行可", "StatusCategory": "1", "row_id": "1243", "Description_chs": "可以发动幻象冲", "Name_chs": "幻象冲预备", "Description_ko": "환영 강타를 실행할 수 있는 상태.", "Name_ko": "환영 강타 시전 가능", "Description_tc": "可以發動幻象衝", "Name_tc": "幻象衝預備"},
    "1244": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Stürmendes Enigma kann ausgeführt werden.", "Description_en": "Able to execute Riddle of Wind.", "Description_fr": "Énigme du vent peut être utilisée.", "Description_ja": "疾風の極意を実行できる状態。", "Icon": {"id": "212530", "path": "ui/icon/212000/212530.tex", "path_hr1": "ui/icon/212000/212530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stürmendes Enigma", "Name_en": "Riddle of Wind", "Name_fr": "Énigme du vent", "Name_ja": "疾風の極意", "StatusCategory": "1", "row_id": "1244", "Description_chs": "可以发动疾风极意", "Name_chs": "疾风极意", "Description_ko": "질풍의 극의를 실행할 수 있는 상태.", "Name_ko": "질풍의 극의", "Description_tc": "可以發動疾風極意", "Name_tc": "疾風極意"},
    "1245": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "1245", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1246": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "1246", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1247": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "213254", "path": "ui/icon/213000/213254.tex", "path_hr1": "ui/icon/213000/213254_hr1.tex"}, "MaxStacks": "0", "Name_de": "Neutral (Diurnal)", "Name_en": "Diurnal Balance", "Name_fr": "Adepte de la neutralité (diurne)", "Name_ja": "ニュートラルセクト［日］", "StatusCategory": "1", "row_id": "1247", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "中间学派（日）", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "하루별읽기[낮]", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "中間學派（日）"},
    "1248": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kontrolliert einen irdischen Stern.", "Description_en": "An earthly star is in your control.", "Description_fr": "Détient le contrôle d'une Étoile terrestre.", "Description_ja": "アーサリースターを発生させている状態。", "Icon": {"id": "213242", "path": "ui/icon/213000/213242.tex", "path_hr1": "ui/icon/213000/213242_hr1.tex"}, "MaxStacks": "0", "Name_de": "Planetare Herrschaft", "Name_en": "Giant Dominance", "Name_fr": "Domination stellaire", "Name_ja": "巨星の支配者", "StatusCategory": "1", "row_id": "1248", "Description_chs": "发动了地星", "Name_chs": "巨星主宰", "Description_ko": "지상의 별을 발생시킨 상태.", "Name_ko": "큰별의 지배자", "Description_tc": "發動了地星", "Name_tc": "巨星主宰"},
    "1249": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächster Zauber kann sofort gewirkt werden.", "Description_en": "Next spell will require no time to cast.", "Description_fr": "Le prochain sort est instantané.", "Description_ja": "次の魔法が、詠唱時間無しで唱えられる状態。", "Icon": {"id": "213406", "path": "ui/icon/213000/213406.tex", "path_hr1": "ui/icon/213000/213406_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doppelzauber", "Name_en": "Dualcast", "Name_fr": "Chaîne de sorts", "Name_ja": "連続魔", "StatusCategory": "1", "row_id": "1249", "Description_chs": "下次咏唱魔法不需要咏唱时间", "Name_chs": "连续咏唱", "Description_ko": "다음에 사용하는 마법을 시전 시간 없이 실행할 수 있는 상태.", "Name_ko": "연속 마법", "Description_tc": "下次詠唱魔法不需要詠唱時間", "Name_tc": "連續魔法"},
    "1250": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Richtungsbedingungen für Kommandos werden als erfüllt betrachtet.", "Description_en": "All action direction requirements are nullified.", "Description_fr": "Les actions directionnelles réussissent dans n'importe quelle position.", "Description_ja": "方向指定条件のあるアクションをどの方向から実行しても成功させる状態。", "Icon": {"id": "213903", "path": "ui/icon/213000/213903.tex", "path_hr1": "ui/icon/213000/213903_hr1.tex"}, "MaxStacks": "0", "Name_de": "Neuausrichtung", "Name_en": "True North", "Name_fr": "Vrai Nord", "Name_ja": "トゥルーノース", "StatusCategory": "1", "row_id": "1250", "Description_chs": "无视自身技能的方向要求", "Name_chs": "真北", "Description_ko": "공격 방향 조건이 있는 기술이 어떤 방향에서나 성공하는 상태.", "Name_ko": "진북", "Description_tc": "無視自身技能的方向要求", "Name_tc": "真北"},
    "1251": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gyrocopter können nicht aufs Schlachtfeld gerufen werden.", "Description_en": "Unable to deploy turrets.", "Description_fr": "Aucune auto-tourelle ne peut être placée momentanément.", "Description_ja": "タレットを設置することができない状態。", "Icon": {"id": "213018", "path": "ui/icon/213000/213018.tex", "path_hr1": "ui/icon/213000/213018_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gyrocopter-Kalibrierung", "Name_en": "Turret Reset", "Name_fr": "Réinitialisation d'auto-tourelle", "Name_ja": "タレット再起動中", "StatusCategory": "2", "row_id": "1251", "Description_chs": "无法设置炮塔", "Name_chs": "炮塔重启", "Description_ko": "포탑을 설치할 수 없는 상태.", "Name_ko": "포탑 수리 중", "Description_tc": "無法設置砲塔", "Name_tc": "砲塔重啟"},
    "1252": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Konnte das Dritte Auge öffnen.", "Description_en": "Succeeded at opening the Third Eye.", "Description_fr": "L'effet du Troisième œil s'est déclenché.", "Description_ja": "心眼に成功した状態。", "Icon": {"id": "213308", "path": "ui/icon/213000/213308.tex", "path_hr1": "ui/icon/213000/213308_hr1.tex"}, "MaxStacks": "0", "Name_de": "Offene Augen", "Name_en": "Eyes Open", "Name_fr": "Yeux ouverts", "Name_ja": "開眼", "StatusCategory": "1", "row_id": "1252", "Description_chs": "心眼成功", "Name_chs": "开眼", "Description_ko": "심안이 성공한 상태.", "Name_ko": "개안", "Description_tc": "心眼成功", "Name_tc": "開眼"},
    "1253": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Als Beute markiert.", "Description_en": "Marked as prey.", "Description_fr": "Fait l'objet du marquage d'un prédateur.", "Description_ja": "獲物として狙いを付けられた状態。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Markiert", "Name_en": "Prey", "Name_fr": "Marquage", "Name_ja": "マーキング", "StatusCategory": "2", "row_id": "1253", "Description_chs": "作为猎物被盯上了", "Name_chs": "猎物", "Description_ko": "표적으로 점찍힌 상태.", "Name_ko": "표식", "Description_tc": "作為獵物被盯上了", "Name_tc": "獵物"},
    "1254": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Eis eingeschlossen. Keine Handlungen möglich und erleidet schrittweise Schaden.", "Description_en": "Your body is encased in ice, preventing action and dealing damage over time.", "Description_fr": "Le corps est entièrement gelé. Des dégâts périodiques de glace sont subis.", "Description_ja": "身体が凍り付き、行動できなくなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "215637", "path": "ui/icon/215000/215637.tex", "path_hr1": "ui/icon/215000/215637_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tiefkühlung", "Name_en": "Deep Freeze", "Name_fr": "Congélation", "Name_ja": "氷結", "StatusCategory": "2", "row_id": "1254", "Description_chs": "身体被冻结无法行动，体力逐渐流失", "Name_chs": "冻结", "Description_ko": "몸이 얼어붙어, 행동이 불가능하고 HP가 서서히 줄어드는 상태.", "Name_ko": "빙결", "Description_tc": "身體被凍結無法行動，HP逐漸流失", "Name_tc": "凍結"},
    "1255": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Feuer ist stark verringert.", "Description_en": "Fire resistance is significantly reduced.", "Description_fr": "La résistance à l'élément feu est considérablement réduite.", "Description_ja": "火属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215595", "path": "ui/icon/215000/215595.tex", "path_hr1": "ui/icon/215000/215595_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuerresistenz - (stark)", "Name_en": "Fire Resistance Down II", "Name_fr": "Résistance au feu réduite+", "Name_ja": "火属性耐性低下［強］", "StatusCategory": "2", "row_id": "1255", "Description_chs": "对抗火属性的耐性有显著降低", "Name_chs": "火属性耐性大幅降低", "Description_ko": "불속성 저항이 크게 떨어진 상태.", "Name_ko": "불속성 저항 감소[강]", "Description_tc": "對抗火屬性的耐性有顯著降低", "Name_tc": "火屬性耐性大幅降低"},
    "1256": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert, durch bestimmte Attacken erlittener Schaden ist erhöht.", "Description_en": "Severe wounds are reducing damage dealt while increasing damage taken by certain attacks.", "Description_fr": "Du fait de blessures, les dégâts infligés sont réduits. Les dégâts causés par certaines attaques sont augmentés.", "Description_ja": "負傷し、与ダメージが低下した状態。特定の攻撃による被ダメージが増加する。", "Icon": {"id": "215763", "path": "ui/icon/215000/215763.tex", "path_hr1": "ui/icon/215000/215763_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verwundet", "Name_en": "Wounded", "Name_fr": "Blessures", "Name_ja": "負傷", "StatusCategory": "2", "row_id": "1256", "Description_chs": "身受重伤，攻击所造成的伤害降低，受到特定攻击时伤害有所提高", "Name_chs": "负伤", "Description_ko": "부상당해 적에게 주는 피해량이 감소하는 상태. 특정 공격으로 받는 피해량이 증가한다.", "Name_ko": "부상", "Description_tc": "身受重傷，攻擊所造成的傷害降低，受到特定攻擊時傷害有所提高", "Name_tc": "負傷"},
    "1257": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird gezwungen, sich in eine bestimmte Richtung zu bewegen.", "Description_en": "Advancing in the ordered direction.", "Description_fr": "Le corps obéit et avance dans la direction indiquée.", "Description_ja": "指定方向に移動し続けてしまう状態。", "Icon": {"id": "215773", "path": "ui/icon/215000/215773.tex", "path_hr1": "ui/icon/215000/215773_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zwangsmarsch", "Name_en": "Forced March", "Name_fr": "Marche forcée", "Name_ja": "強制移動", "StatusCategory": "2", "row_id": "1257", "Description_chs": "朝着特定方向持续移动", "Name_chs": "强制移动", "Description_ko": "지정된 방향으로 계속 이동하는 상태.", "Name_ko": "강제 이동", "Description_tc": "朝著特定方向持續移動", "Name_tc": "強制移動"},
    "1258": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "移動できなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "1258", "Description_chs": "无法自由移动", "Name_chs": "拘束", "Description_ko": "이동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法自由移動", "Name_tc": "拘束"},
    "1259": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Stark gealtert. Bewegungsgeschwindigkeit ist verringert.", "Description_en": "You have aged considerably. Movement speed is severely reduced.", "Description_fr": "La vitesse de déplacement est réduite du fait d'un vieillissement soudain.", "Description_ja": "年老いた老人になった状態。移動速度が低下する。", "Icon": {"id": "215771", "path": "ui/icon/215000/215771.tex", "path_hr1": "ui/icon/215000/215771_hr1.tex"}, "MaxStacks": "0", "Name_de": "Alt", "Name_en": "Old", "Name_fr": "Vieillissement", "Name_ja": "オールド", "StatusCategory": "2", "row_id": "1259", "Description_chs": "变成了年迈的老人，移动速度降低", "Name_chs": "老化", "Description_ko": "노인이 된 상태. 이동 속도가 감소한다.", "Name_ko": "노화", "Description_tc": "變成了年邁的老人，移動速度降低", "Name_tc": "衰老"},
    "1260": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Blitz ist stark verringert.", "Description_en": "Lightning resistance is significantly reduced.", "Description_fr": "La résistance à l'élément foudre est considérablement réduite.", "Description_ja": "雷属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215597", "path": "ui/icon/215000/215597.tex", "path_hr1": "ui/icon/215000/215597_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzresistenz - (stark)", "Name_en": "Lightning Resistance Down II", "Name_fr": "Résistance à la foudre réduite+", "Name_ja": "雷属性耐性低下［強］", "StatusCategory": "2", "row_id": "1260", "Description_chs": "对抗雷属性的耐性有显著降低", "Name_chs": "雷属性耐性大幅降低", "Description_ko": "번개속성 저항이 크게 떨어진 상태.", "Name_ko": "번개속성 저항 감소[강]", "Description_tc": "對抗雷屬性的耐性有顯著降低", "Name_tc": "雷屬性耐性大幅降低"},
    "1261": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "1261", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1262": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Höhere Chance, beim nächsten Sammelversuch einen HQ-Gegenstand zu erhalten, falls das grundsätzlich möglich ist.", "Description_en": "Chance of obtaining an HQ item on your next gathering attempt is increased.", "Description_fr": "Les chances d'obtenir un objet HQ en récoltant sont augmentées à la prochaine tentative. Aucune influence pour les objets n'ayant pas de version HQ, ou si le récolteur ne peut pas obtenir de HQ.", "Description_ja": "次回のみ採集のアイテムHQ獲得率が上昇した状態。ただし、プレイヤーがHQ入手不可またはHQが存在しないアイテムには影響しない。", "Icon": {"id": "216010", "path": "ui/icon/216000/216010.tex", "path_hr1": "ui/icon/216000/216010_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sammelglück erhöht II (Limit)", "Name_en": "Gathering Fortune Up II (Limited)", "Name_fr": "Récolte de qualité II (limitée)", "Name_ja": "採集HQ獲得率アップ：限定II", "StatusCategory": "1", "row_id": "1262", "Description_chs": "下一次采集时获得优质道具的几率增加\n不过对玩家无法获取的优质道具及无优质的道具没有影响", "Name_chs": "采集优质获得率提升II（限定）", "Description_ko": "다음 채집 시 1회에 한해 HQ 획득률이 증가한 상태. HQ를 입수할 수 없는 상태가 부여되어 있거나, 채집물이 HQ가 존재하지 않는 아이템이면 효과가 없다.", "Name_ko": "채집 HQ 획득률 증가 2(한정)", "Description_tc": "下一次採集時獲得優質道具的機率增加\n不過對玩家無法獲取的優質道具及無優質的道具沒有影響", "Name_tc": "採集優質獲得率提升II(限定)"},
    "1263": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212626", "path": "ui/icon/212000/212626.tex", "path_hr1": "ui/icon/212000/212626_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rehabilitation", "Name_en": "Rehabilitation", "Name_fr": "Recouvrement", "Name_ja": "徐々にＨＰ回復", "StatusCategory": "1", "row_id": "1263", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "体力持续恢复", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "서서히 HP 회복", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "HP持續恢復"},
    "1264": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch den starken Willen als Kriegerin des Lichts über die eigenen Grenzen hinausgewachsen.", "Description_en": "Breaking limits as only a true Warrior of Light could.", "Description_fr": "La conviction propre au pouvoir de la Lumière permet de dépasser ses limites.", "Description_ja": "光の戦士としての決意により、己の限界を超えた状態。", "Icon": {"id": "215711", "path": "ui/icon/215000/215711.tex", "path_hr1": "ui/icon/215000/215711_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wille des Lichts", "Name_en": "Brilliant Conviction", "Name_fr": "Conviction de la Lumière", "Name_ja": "光の決意", "StatusCategory": "1", "row_id": "1264", "Description_chs": "光之战士坚定了自己的信念，突破了自身极限", "Name_chs": "光之决心", "Description_ko": "빛의 전사로서 굳게 결의하여 자신의 한계를 초월한 상태.", "Name_ko": "빛의 결의", "Description_tc": "光之戰士堅定了自己的信念，突破了自身極限", "Name_tc": "光之決心"},
    "1265": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch den starken Willen als Kriegerin des Lichts über die eigenen Grenzen hinausgewachsen.", "Description_en": "Breaking limits as only a true Warrior of Light could.", "Description_fr": "La conviction propre au pouvoir de la Lumière permet de dépasser ses limites.", "Description_ja": "光の戦士としての決意により、己の限界を超えた状態。", "Icon": {"id": "215711", "path": "ui/icon/215000/215711.tex", "path_hr1": "ui/icon/215000/215711_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wille des Lichts", "Name_en": "Brilliant Conviction", "Name_fr": "Conviction de la Lumière", "Name_ja": "光の決意", "StatusCategory": "1", "row_id": "1265", "Description_chs": "光之战士坚定了自己的信念，突破了自身极限", "Name_chs": "光之决心", "Description_ko": "빛의 전사로서 굳게 결의하여 자신의 한계를 초월한 상태.", "Name_ko": "빛의 결의", "Description_tc": "光之戰士堅定了自己的信念，突破了自身極限", "Name_tc": "光之決心"},
    "1266": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Extrem lichtdurchlässiger Körper, der von Monstern nicht angegriffen wird.", "Description_en": "Body is allowing light to pass, rendering you invisible to the enemy.", "Description_fr": "L'organisme laisse passer la lumière, devenant invisible aux ennemis.", "Description_ja": "姿を隠して透明になり、モンスターに襲われない状態。", "Icon": {"id": "216209", "path": "ui/icon/216000/216209.tex", "path_hr1": "ui/icon/216000/216209_hr1.tex"}, "MaxStacks": "0", "Name_de": "Supertransparenz", "Name_en": "Transparent II", "Name_fr": "Transparence+", "Name_ja": "透明［強］", "StatusCategory": "1", "row_id": "1266", "Description_chs": "身体变得透明，不会受到怪物攻击", "Name_chs": "强效透明", "Description_ko": "몸이 투명해져 마물의 공격을 받지 않는 상태.", "Name_ko": "투명[강]", "Description_tc": "身體變得透明，不會受到怪物攻擊", "Name_tc": "強效透明"},
    "1267": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fest an ein Objekt gekrallt.", "Description_en": "Affixed to another object.", "Description_fr": "Le corps est étreint par quelque chose.", "Description_ja": "何らかの物体にしがみついている状態。", "Icon": {"id": "215764", "path": "ui/icon/215000/215764.tex", "path_hr1": "ui/icon/215000/215764_hr1.tex"}, "MaxStacks": "0", "Name_de": "Angekrallt", "Name_en": "Affixed", "Name_fr": "Étreinte", "Name_ja": "しがみつき", "StatusCategory": "1", "row_id": "1267", "Description_chs": "紧紧抱着某些东西", "Name_chs": "紧抱", "Description_ko": "대롱대롱 매달린 상태.", "Name_ko": "매달리기", "Description_tc": "被某些東西緊緊抱住", "Name_tc": "緊抱"},
    "1268": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nimmt an einem Spielereignis teil.", "Description_en": "Participating in an in-game event.", "Description_fr": "Participe à un événement.", "Description_ja": "イベントが発生している状態。", "Icon": {"id": "215765", "path": "ui/icon/215000/215765.tex", "path_hr1": "ui/icon/215000/215765_hr1.tex"}, "MaxStacks": "0", "Name_de": "In Ereignis", "Name_en": "In Event", "Name_fr": "Événement", "Name_ja": "イベント中", "StatusCategory": "1", "row_id": "1268", "Description_chs": "正处于过场剧情中", "Name_chs": "剧情中", "Description_ko": "이벤트가 발생한 상태.", "Name_ko": "이벤트 중", "Description_tc": "正處於過場劇情中", "Name_tc": "劇情中"},
    "1269": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Ausführen von Auto-Attacke, Kommandos oder Bewegung bei Ende des Effekts führt zu einer Strafe.", "Description_en": "A penalty will be assessed for any action, auto-attack, or movement taken after status ends.", "Description_fr": "Tout mouvement (attaque automatique, action, déplacement, etc.) causera une pénalité à la fin de l'effet.", "Description_ja": "効果終了時に、オートアタックやアクション、移動など、何らかの行動を行っていた場合、ペナルティを受ける。", "Icon": {"id": "215747", "path": "ui/icon/215000/215747.tex", "path_hr1": "ui/icon/215000/215747_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auf Bewährung", "Name_en": "Extreme Caution", "Name_fr": "Liberté réduite", "Name_ja": "行動注意", "StatusCategory": "2", "row_id": "1269", "Description_chs": "效果结束时若使用了自动攻击、技能、移动等动作，则会受到惩罚", "Name_chs": "慎行警告", "Description_ko": "효과가 끝날 때 자동 공격, 기술 사용, 이동 등 행동을 취하고 있으면 페널티를 받는 상태.", "Name_ko": "행동 주의", "Description_tc": "效果結束時若使用了自動攻擊、技能、移動等動作，則會受到懲罰", "Name_tc": "慎行警告"},
    "1270": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von zornig schäumendem Wasser umtost. Erleidet schweren Schaden bei Bewegung nach Ende des Effekts.", "Description_en": "Churning waters are upon you. Severe damage will be suffered if moving when the effect wears off.", "Description_fr": "Le corps est pris dans des eaux agitées. D'importants dégâts seront subis en cas de mouvement à la fin de l'effet.", "Description_ja": "禍泡が付着した状態。この状態の効果が切れる際に動いていた場合、大ダメージを受ける。", "Icon": {"id": "215784", "path": "ui/icon/215000/215784.tex", "path_hr1": "ui/icon/215000/215784_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schäumend", "Name_en": "Churning", "Name_fr": "Agitation", "Name_ja": "禍泡", "StatusCategory": "2", "row_id": "1270", "Description_chs": "身上附着有祸泡，效果时间结束时如未停止行动则会受到巨大伤害", "Name_chs": "祸泡", "Description_ko": "재앙거품이 달라붙은 상태. 지속시간이 끝나기 전에 움직이면 큰 피해를 받는다.", "Name_ko": "재앙거품", "Description_tc": "身上附著有禍泡，效果時間結束時如未停止行動則會受到巨大傷害", "Name_tc": "禍泡"},
    "1271": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Drückt die Waffe des Gegners mit der eigenen weg.", "Description_en": "Pushing back at another weapon with your own.", "Description_fr": "L'arme est engagée dans un duel avec celle de l'ennemi.", "Description_ja": "鍔迫り合いをしている状態。", "Icon": {"id": "215785", "path": "ui/icon/215000/215785.tex", "path_hr1": "ui/icon/215000/215785_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gekreuzte Klingen", "Name_en": "Clashing", "Name_fr": "Duel d'armes", "Name_ja": "鍔迫り合い", "StatusCategory": "2", "row_id": "1271", "Description_chs": "与对方白刃交锋", "Name_chs": "拼刀", "Description_ko": "적의 칼을 막아내는 상태.", "Name_ko": "칼 막기", "Description_tc": "與對方白刃交鋒", "Name_tc": "拼刀"},
    "1272": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hiebresistenz ist stark verringert.", "Description_en": "Slashing resistance is significantly reduced.", "Description_fr": "La résistance au tranchant est considérablement réduite.", "Description_ja": "斬属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215826", "path": "ui/icon/215000/215826.tex", "path_hr1": "ui/icon/215000/215826_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hiebresistenz - (stark)", "Name_en": "Slashing Resistance Down II", "Name_fr": "Résistance au tranchant réduite+", "Name_ja": "斬属性耐性低下［強］", "StatusCategory": "2", "row_id": "1272", "Description_chs": "对抗斩击攻击的耐性有显著降低", "Name_chs": "斩击耐性大幅降低", "Description_ko": "베기속성 저항이 크게 떨어진 상태.", "Name_ko": "베기속성 저항 감소[강]", "Description_tc": "對抗斬擊攻擊的耐性有顯著降低", "Name_tc": "斬擊耐性大幅降低"},
    "1273": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Versinkt immer weiter. Wenn völlig versunken, tritt Kampfunfähigkeit ein.", "Description_en": "Your body is slowly sinking. Burial will result in KO.", "Description_fr": "Le corps s'enfonce progressivement dans le sol. Un enfoncement total rendra K.O.", "Description_ja": "身体が沈みつつある状態。身体が沈みきると戦闘不能状態に陥る。", "Icon": {"id": "215787", "path": "ui/icon/215000/215787.tex", "path_hr1": "ui/icon/215000/215787_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sinkend", "Name_en": "Sinking", "Name_fr": "Enfoncement", "Name_ja": "埋没", "StatusCategory": "2", "row_id": "1273", "Description_chs": "身体逐渐下沉，身体完全沉下去会陷入无法战斗状态", "Name_chs": "下沉", "Description_ko": "몸이 서서히 가라앉는 상태. 완전히 가라앉으면 전투불능이 된다.", "Name_ko": "침몰", "Description_tc": "身體逐漸下沉，身體完全沉下去會陷入無法戰鬥狀態", "Name_tc": "下沉"},
    "1274": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steht unter Strafe für das Versagen bei Bardams Probe. Wird gefesselt, wenn sich 2 des Status stapeln.", "Description_en": "You are being punished for failing Bardam's trial. A stack of 2 will render you unable to move.", "Description_fr": "Une punition à été imposée du fait de l'échec à une épreuve. Accumulée au deuxième degré, elle empêchera toute action.", "Description_ja": "試練に失敗し、罰を与えられた状態。2スタック付与されると、拘束状態になる。", "Icon": {"id": "218841", "path": "ui/icon/218000/218841.tex", "path_hr1": "ui/icon/218000/218841_hr1.tex"}, "MaxStacks": "2", "Name_de": "Bardams Strafe", "Name_en": "Bardam's Price", "Name_fr": "Punition de Bardam", "Name_ja": "試練の罰", "StatusCategory": "2", "row_id": "1274", "Description_chs": "在试炼中出现失误，被施加了惩罚\n累积2档将陷入拘束状态", "Name_chs": "试炼的惩罚", "Description_ko": "시련에 실패하고 벌을 받은 상태. 2단계로 중첩되면 구속 상태로 변한다.", "Name_ko": "시련의 벌", "Description_tc": "在試煉中出現失誤，被施加了懲罰\n累積2階將陷入拘束狀態", "Name_tc": "試煉的懲罰"},
    "1275": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Reflektiert alle eis- und blitzbasierten Attacken.", "Description_en": "Reflecting back all ice- and lightning-aspected attacks.", "Description_fr": "Renvoie toutes les attaques de glace ou de foudre.", "Description_ja": "氷結属性と雷撃属性の力を得ている攻撃を反射する状態。", "Icon": {"id": "215788", "path": "ui/icon/215000/215788.tex", "path_hr1": "ui/icon/215000/215788_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuerkonvergenz", "Name_en": "Fire Convergence", "Name_fr": "Convergence de feu", "Name_ja": "火炎以外反射", "StatusCategory": "1", "row_id": "1275", "Description_chs": "反射获得了冰属性或雷属性之力的攻击", "Name_chs": "非火反射", "Description_ko": "빙결속성과 뇌격속성의 힘이 깃든 공격을 반사하는 상태.", "Name_ko": "화염 이외 반사", "Description_tc": "反射獲得了冰屬性或雷屬性之力的攻擊", "Name_tc": "非火反射"},
    "1276": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Reflektiert alle blitz- und feuerbasierten Attacken.", "Description_en": "Reflecting back all fire- and lightning-aspected attacks.", "Description_fr": "Renvoie toutes les attaques de feu ou de foudre.", "Description_ja": "雷撃属性と火炎属性の力を得ている攻撃を反射する状態。", "Icon": {"id": "215789", "path": "ui/icon/215000/215789.tex", "path_hr1": "ui/icon/215000/215789_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eiskonvergenz", "Name_en": "Ice Convergence", "Name_fr": "Convergence de glace", "Name_ja": "氷結以外反射", "StatusCategory": "1", "row_id": "1276", "Description_chs": "反射获得了雷属性或火属性之力的攻击", "Name_chs": "非冰反射", "Description_ko": "뇌격속성과 화염속성의 힘이 깃든 공격을 반사하는 상태.", "Name_ko": "빙결 이외 반사", "Description_tc": "反射獲得了雷屬性或火屬性之力的攻擊", "Name_tc": "非冰反射"},
    "1277": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Reflektiert alle feuer- und eisbasierten Attacken.", "Description_en": "Reflecting back all ice- and fire-aspected attacks.", "Description_fr": "Renvoie toutes les attaques de feu ou de glace.", "Description_ja": "火炎属性と氷結属性の力を得ている攻撃を反射する状態。", "Icon": {"id": "215790", "path": "ui/icon/215000/215790.tex", "path_hr1": "ui/icon/215000/215790_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzkonvergenz", "Name_en": "Lightning Convergence", "Name_fr": "Convergence de foudre", "Name_ja": "雷撃以外反射", "StatusCategory": "1", "row_id": "1277", "Description_chs": "反射获得了火属性或冰属性之力的攻击", "Name_chs": "非雷反射", "Description_ko": "화염속성과 빙결속성의 힘이 깃든 공격을 반사하는 상태.", "Name_ko": "뇌격 이외 반사", "Description_tc": "反射獲得了火屬性或冰屬性之力的攻擊", "Name_tc": "非雷反射"},
    "1278": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gebietet über starke feuerbasierte Kräfte.", "Description_en": "Harboring a dangerous amount of fire-aspected aether.", "Description_fr": "Recèle un éther dangereusement porté sur l'élement feu.", "Description_ja": "強力な火炎属性の力を得た状態。", "Icon": {"id": "215791", "path": "ui/icon/215000/215791.tex", "path_hr1": "ui/icon/215000/215791_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feueraspektiert", "Name_en": "Aspected to Fire", "Name_fr": "Polarisation de feu", "Name_ja": "火炎属性", "StatusCategory": "1", "row_id": "1278", "Description_chs": "获得了强力的火属性之力", "Name_chs": "火属性", "Description_ko": "강력한 화염속성의 힘이 깃든 상태.", "Name_ko": "화염속성", "Description_tc": "獲得了強力的火屬性之力", "Name_tc": "火屬性"},
    "1279": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gebietet über starke eisbasierte Kräfte.", "Description_en": "Harboring a dangerous amount of ice-aspected aether.", "Description_fr": "Recèle un éther dangereusement porté sur l'élement glace.", "Description_ja": "強力な氷結属性の力を得た状態。", "Icon": {"id": "215792", "path": "ui/icon/215000/215792.tex", "path_hr1": "ui/icon/215000/215792_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eisaspektiert", "Name_en": "Aspected to Ice", "Name_fr": "Polarisation de glace", "Name_ja": "氷結属性", "StatusCategory": "1", "row_id": "1279", "Description_chs": "获得了强力的冰属性之力", "Name_chs": "冰属性", "Description_ko": "강력한 빙결속성의 힘이 깃든 상태.", "Name_ko": "빙결속성", "Description_tc": "獲得了強力的冰屬性之力", "Name_tc": "冰屬性"},
    "1280": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gebietet über starke blitzbasierte Kräfte.", "Description_en": "Harboring a dangerous amount of lightning-aspected aether.", "Description_fr": "Recèle un éther dangereusement porté sur l'élement foudre.", "Description_ja": "強力な雷撃属性の力を得た状態。", "Icon": {"id": "215793", "path": "ui/icon/215000/215793.tex", "path_hr1": "ui/icon/215000/215793_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzaspektiert", "Name_en": "Aspected to Lightning", "Name_fr": "Polarisation de foudre", "Name_ja": "雷撃属性", "StatusCategory": "1", "row_id": "1280", "Description_chs": "获得了强力的雷属性之力", "Name_chs": "雷属性", "Description_ko": "강력한 뇌격속성의 힘이 깃든 상태.", "Name_ko": "뇌격속성", "Description_tc": "獲得了強力的雷屬性之力", "Name_tc": "雷屬性"},
    "1281": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Rahus Kraft ist verstärkt.", "Description_en": "Rahu's strength is enhanced.", "Description_fr": "Le pouvoir Rahu du bras droit est renforcé.", "Description_ja": "右腕のラフが強化された状態。", "Icon": {"id": "218801", "path": "ui/icon/218000/218801.tex", "path_hr1": "ui/icon/218000/218801_hr1.tex"}, "MaxStacks": "3", "Name_de": "Rahu-Kräftigung", "Name_en": "Empowered Rahu", "Name_fr": "Rahu renforcé", "Name_ja": "ラフ強化", "StatusCategory": "1", "row_id": "1281", "Description_chs": "右臂罗睺得到了强化", "Name_chs": "罗睺强化", "Description_ko": "오른팔 '라후'가 강화된 상태.", "Name_ko": "라후 강화", "Description_tc": "右臂羅睺得到了強化", "Name_tc": "羅睺強化"},
    "1282": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ketohs Kraft ist verstärkt.", "Description_en": "Ketu's strength is enhanced.", "Description_fr": "Le pouvoir Ketu du bras gauche est renforcé.", "Description_ja": "左腕のケトゥが強化された状態。", "Icon": {"id": "218821", "path": "ui/icon/218000/218821.tex", "path_hr1": "ui/icon/218000/218821_hr1.tex"}, "MaxStacks": "3", "Name_de": "Ketoh-Kräftigung", "Name_en": "Empowered Ketu", "Name_fr": "Ketu renforcé", "Name_ja": "ケトゥ強化", "StatusCategory": "1", "row_id": "1282", "Description_chs": "左臂计都得到了强化", "Name_chs": "计都强化", "Description_ko": "왼팔 '케투'가 강화된 상태.", "Name_ko": "케투 강화", "Description_tc": "左臂計都得到了強化", "Name_tc": "計都強化"},
    "1283": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Greift völlig verwirrt die eigenen Kameraden an.", "Description_en": "Attacking allies instead of the enemy.", "Description_fr": "La folie fait attaquer les alliés à la place des ennemis.", "Description_ja": "混乱しきった状態。仲間を攻撃し続ける。", "Icon": {"id": "215603", "path": "ui/icon/215000/215603.tex", "path_hr1": "ui/icon/215000/215603_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konfus", "Name_en": "Confused", "Name_fr": "Confusion", "Name_ja": "混乱", "StatusCategory": "2", "row_id": "1283", "Description_chs": "头脑变得混乱，会向同伴发动攻击", "Name_chs": "混乱", "Description_ko": "혼란에 빠져 아군을 공격하는 상태.", "Name_ko": "혼란", "Description_tc": "頭腦變得混亂，會向同伴發動攻擊", "Name_tc": "混亂"},
    "1284": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "アクションが実行できなくなった状態。", "Icon": {"id": "215045", "path": "ui/icon/215000/215045.tex", "path_hr1": "ui/icon/215000/215045_hr1.tex"}, "MaxStacks": "0", "Name_de": "Außer Gefecht", "Name_en": "Out of the Action", "Name_fr": "Actions bloquées", "Name_ja": "アクション実行不可", "StatusCategory": "2", "row_id": "1284", "Description_chs": "无法发出任何技能", "Name_chs": "无法发动技能", "Description_ko": "기술을 실행할 수 없는 상태.", "Name_ko": "기술 실행 불가", "Description_tc": "無法發出任何技能", "Name_tc": "無法發動技能"},
    "1285": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Je nach Expertise höhere Chance, bei Sammelarbeiten einen HQ-Gegenstand zu erhalten, falls das grundsätzlich möglich ist.", "Description_en": "Chance of obtaining an HQ item while gathering is increased.", "Description_fr": "Les chances d'obtenir un objet HQ en récoltant sont augmentées en fonction de la valeur du Savoir-faire. Aucune influence pour les objets n'ayant pas de version HQ, ou si le récolteur ne peut pas obtenir de HQ.", "Description_ja": "技術力に応じて採集のアイテムHQ獲得率が上昇した状態。ただし、プレイヤーがHQ入手不可またはHQが存在しないアイテムには影響しない。", "Icon": {"id": "216011", "path": "ui/icon/216000/216011.tex", "path_hr1": "ui/icon/216000/216011_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sammelglück erhöht II", "Name_en": "Gathering Fortune Up II", "Name_fr": "Récolte de qualité II", "Name_ja": "採集HQ獲得率アップII", "StatusCategory": "1", "row_id": "1285", "Description_chs": "获得优质道具的几率根据鉴别力得到增加\n不过对玩家无法获取的优质道具及无优质的道具没有影响", "Name_chs": "采集优质获得率提升II", "Description_ko": "기술력에 따라 HQ 획득률이 증가하는 상태. HQ를 입수할 수 없는 상태가 부여되어 있거나, 채집물이 HQ가 존재하지 않는 아이템이면 효과가 없다.", "Name_ko": "채집 HQ 획득률 증가 2", "Description_tc": "獲得優質道具的機率根據鑑別力得到增加\n不過對玩家無法獲取的優質道具及無優質的道具沒有影響", "Name_tc": "採集優質獲得率提升II"},
    "1286": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Je nach Sammelgeschick ist die Anzahl der Gegenstände, die beim nächsten Sammelversuch erlangt werden, erhöht.", "Description_en": "Number of items obtained while gathering is increased.", "Description_fr": "Le nombre d'objets obtenus en récoltant est augmenté à la prochaine tentative en fonction de la valeur de Collecte.", "Description_ja": "獲得力に応じて、次回の採集のアイテム獲得数が上昇した状態。", "Icon": {"id": "216012", "path": "ui/icon/216000/216012.tex", "path_hr1": "ui/icon/216000/216012_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sammelgewinn erhöht II (Limit)", "Name_en": "Gathering Yield Up II", "Name_fr": "Récolte abondante II (limitée)", "Name_ja": "採集獲得数アップ：限定II", "StatusCategory": "1", "row_id": "1286", "Description_chs": "下一次采集的道具获得数根据获得力得到增加", "Name_chs": "采集获得数提升II（限定）", "Description_ko": "획득력에 따라 다음 채집 시 1회에 한해 획득 수가 증가하는 상태.", "Name_ko": "채집 획득 수 증가 2(한정)", "Description_tc": "下一次採集的道具獲得數根據獲得力得到增加", "Name_tc": "採集獲得數提升II(限定)"},
    "1287": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig und verliert schrittweise LP.", "Description_en": "Held in a vicelike grip and cannot act. Taking damage over time.", "Description_fr": "Les mouvements sont bloqués, et des dégâts périodiques sont subis.", "Description_ja": "捕獲された状態。行動ができず、HPが徐々に失われる。", "Icon": {"id": "215564", "path": "ui/icon/215000/215564.tex", "path_hr1": "ui/icon/215000/215564_hr1.tex"}, "MaxStacks": "0", "Name_de": "Umklammert", "Name_en": "Seized", "Name_fr": "Étreinte mortelle", "Name_ja": "捕獲", "StatusCategory": "2", "row_id": "1287", "Description_chs": "被抓住，无法行动，体力逐渐减少", "Name_chs": "抓捕", "Description_ko": "적에게 포획된 상태. 아무 행동도 할 수 없으며, HP가 서서히 줄어든다.", "Name_ko": "포획", "Description_tc": "被抓住，無法行動，HP逐漸減少", "Name_tc": "捕獲"},
    "1288": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Teil der Vergütungen für FATEs ist erhöht.", "Description_en": "Certain rewards earned from FATEs are dramatically increased.", "Description_fr": "Une partie des points d'expérience obtenus en récompense de l'ALÉA sont augmentés.", "Description_ja": "獲得経験値など、一部のF.A.T.E.報酬が増加する状態。", "Icon": {"id": "216225", "path": "ui/icon/216000/216225.tex", "path_hr1": "ui/icon/216000/216225_hr1.tex"}, "MaxStacks": "0", "Name_de": "FATE-Bonus", "Name_en": "Twist of Fate", "Name_fr": "ALÉA de l'expérience", "Name_ja": "F.A.T.E.報酬アップ", "StatusCategory": "1", "row_id": "1288", "Description_chs": "完成危命任务获得的部分奖励增加", "Name_chs": "危命奖励提高", "Description_ko": "일부 돌발 임무에서 받는 경험치 등의 보상이 증가한 상태.", "Name_ko": "돌발 임무 보상 증가", "Description_tc": "完成F.A.T.E.事件獲得的部分獎勵增加", "Name_tc": "F.A.T.E.獎勵提高"},
    "1289": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Teil der Vergütungen für FATEs ist erhöht.", "Description_en": "Certain rewards earned from FATEs are dramatically increased.", "Description_fr": "Une partie des points d'expérience obtenus en récompense de l'ALÉA sont augmentés.", "Description_ja": "獲得経験値など、一部のF.A.T.E.報酬が増加する状態。", "Icon": {"id": "216226", "path": "ui/icon/216000/216226.tex", "path_hr1": "ui/icon/216000/216226_hr1.tex"}, "MaxStacks": "0", "Name_de": "FATE-Bonus", "Name_en": "Twist of Fate", "Name_fr": "ALÉA de l'expérience", "Name_ja": "F.A.T.E.報酬アップ", "StatusCategory": "1", "row_id": "1289", "Description_chs": "完成危命任务获得的部分奖励增加", "Name_chs": "危命奖励提高", "Description_ko": "일부 돌발 임무에서 받는 경험치 등의 보상이 증가한 상태.", "Name_ko": "돌발 임무 보상 증가", "Description_tc": "完成F.A.T.E.事件獲得的部分獎勵增加", "Name_tc": "F.A.T.E.獎勵提高"},
    "1290": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verbrennt dem Körper anhaftenden Äther Lakshmis. Durch bestimmte Attacken erlittener Schaden ist verringert oder wird in LP umgewandelt.", "Description_en": "Damage taken by certain attacks is reduced or converted in to HP.", "Description_fr": "Les dégâts reçus de certaines attaques sont réduits ou convertis en PV.", "Description_ja": "身に受けたラクシュミのエーテルを燃焼させた状態。特定の攻撃による被ダメージを減少させたり、ＨＰ回復効果に変化させることができる。", "Icon": {"id": "215766", "path": "ui/icon/215000/215766.tex", "path_hr1": "ui/icon/215000/215766_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vril", "Name_en": "Vril", "Name_fr": "Vril", "Name_ja": "ラクシュミエーテル", "StatusCategory": "1", "row_id": "1290", "Description_chs": "燃烧沐浴到的吉祥天女的以太\n受到特定攻击时所受伤害减轻，或转变为治疗魔法效果", "Name_chs": "元气", "Description_ko": "락슈미 에테르를 연소시킨 상태. 특정 공격으로 받는 피해를 감소시키거나, HP 회복 효과로 변환할 수 있다.", "Name_ko": "락슈미 에테르", "Description_tc": "燃燒沐浴到的吉祥天女的乙太\n受到特定攻擊時所受傷害減輕，或轉變為治療魔法效果", "Name_tc": "元氣"},
    "1291": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Ruin-Zauber von Hermetikern und Beschwörern und Elementarkorona erlittener Schaden ist erhöht.", "Description_en": "Damage taken from Outburst and Ruin spells cast by arcanists and summoners is increased.", "Description_fr": "Les dégâts reçus de Fracas élémentaire et des sorts de type Ruine des arcanistes et invocateurs sont augmentés.", "Description_ja": "巴術士・召喚士が実行するルイン系魔法およびアウトバーストによる被ダメージが上昇する状態。", "Icon": {"id": "212684", "path": "ui/icon/212000/212684.tex", "path_hr1": "ui/icon/212000/212684_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ruinierung", "Name_en": "Ruination", "Name_fr": "Ruinance", "Name_ja": "ルイネーション", "StatusCategory": "2", "row_id": "1291", "Description_chs": "受到秘术师和召唤师发动的毁灭系魔法及迸裂攻击时所受伤害会增加", "Name_chs": "衰败", "Description_ko": "비술사 또는 소환사의 루인 계열 마법 및 발산으로 받는 피해량이 증가하는 상태.", "Name_ko": "루인 계열 취약", "Description_tc": "受到巴術士和召喚士發動的毀滅系魔法及迸裂攻擊時所受傷害會增加", "Name_tc": "衰敗"},
    "1292": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In ein Schwein verwandelt. Kann keine Kommandos ausführen.", "Description_en": "Transformed into a pig and unable to execute actions.", "Description_fr": "La transformation en porcelet empêche toute action.", "Description_ja": "豚に変身した状態。アクション実行不可。", "Icon": {"id": "215772", "path": "ui/icon/215000/215772.tex", "path_hr1": "ui/icon/215000/215772_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schweinchen", "Name_en": "Piggy", "Name_fr": "Porcelet", "Name_ja": "ポーキー", "StatusCategory": "2", "row_id": "1292", "Description_chs": "变成了猪，无法发动任何技能", "Name_chs": "波奇", "Description_ko": "돼지로 변신한 상태. 기술 실행 불가.", "Name_ko": "아기 돼지", "Description_tc": "變成了豬，無法發動任何技能", "Name_tc": "波奇"},
    "1293": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, geradeaus weiterzugehen.", "Description_en": "Have received the order to advance. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers l'avant.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、前方向に移動してしまう。", "Icon": {"id": "215774", "path": "ui/icon/215000/215774.tex", "path_hr1": "ui/icon/215000/215774_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung vorwärts", "Name_en": "Forward March", "Name_fr": "Contrainte mentale : avancer", "Name_ja": "移動命令：前", "StatusCategory": "2", "row_id": "1293", "Description_chs": "被下达了移动命令，效果结束时会向前方移动", "Name_chs": "移动命令：前", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 앞으로 이동한다.", "Name_ko": "이동 명령: 전", "Description_tc": "被下達了移動命令，效果結束時會向前方移動", "Name_tc": "移動命令：前"},
    "1294": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, in die umgekehrte Richtung zu marschieren.", "Description_en": "Have received the order to retreat. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers l'arrière.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、後方向に移動してしまう。", "Icon": {"id": "215775", "path": "ui/icon/215000/215775.tex", "path_hr1": "ui/icon/215000/215775_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung rückwärts", "Name_en": "About Face", "Name_fr": "Contrainte mentale : reculer", "Name_ja": "移動命令：後", "StatusCategory": "2", "row_id": "1294", "Description_chs": "被下达了移动命令，效果结束时会向后方移动", "Name_chs": "移动命令：后", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 뒤로 이동한다.", "Name_ko": "이동 명령: 후", "Description_tc": "被下達了移動命令，效果結束時會向後方移動", "Name_tc": "移動命令：後"},
    "1295": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, nach links zu marschieren.", "Description_en": "Have received the order to move left. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers la gauche.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、左方向に移動してしまう。", "Icon": {"id": "215776", "path": "ui/icon/215000/215776.tex", "path_hr1": "ui/icon/215000/215776_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung links", "Name_en": "Left Face", "Name_fr": "Contrainte mentale : virage à gauche", "Name_ja": "移動命令：左", "StatusCategory": "2", "row_id": "1295", "Description_chs": "被下达了移动命令，效果结束时会向左方移动", "Name_chs": "移动命令：左", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 왼쪽으로 이동한다.", "Name_ko": "이동 명령: 좌", "Description_tc": "被下達了移動命令，效果結束時會向左方移動", "Name_tc": "移動命令：左"},
    "1296": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, nach rechts zu marschieren.", "Description_en": "Have received the order to move right. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers la droite.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、右方向に移動してしまう。", "Icon": {"id": "215777", "path": "ui/icon/215000/215777.tex", "path_hr1": "ui/icon/215000/215777_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung rechts", "Name_en": "Right Face", "Name_fr": "Contrainte mentale : virage à droite", "Name_ja": "移動命令：右", "StatusCategory": "2", "row_id": "1296", "Description_chs": "被下达了移动命令，效果结束时会向右方移动", "Name_chs": "移动命令：右", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 오른쪽으로 이동한다.", "Name_ko": "이동 명령: 우", "Description_tc": "被下達了移動命令，效果結束時會向右方移動", "Name_tc": "移動命令：右"},
    "1297": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213410", "path": "ui/icon/213000/213410.tex", "path_hr1": "ui/icon/213000/213410_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ermutigen", "Name_en": "Embolden", "Name_fr": "Enhardissement", "Name_ja": "エンボルデン", "StatusCategory": "1", "row_id": "1297", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "鼓励", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "성원", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "鼓勵"},
    "1298": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213311", "path": "ui/icon/213000/213311.tex", "path_hr1": "ui/icon/213000/213311_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fugetsu", "Name_en": "Fugetsu", "Name_fr": "Fûgetsu", "Name_ja": "風月", "StatusCategory": "1", "row_id": "1298", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "风月", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "풍월", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "風月"},
    "1299": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "213312", "path": "ui/icon/213000/213312.tex", "path_hr1": "ui/icon/213000/213312_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fuka", "Name_en": "Fuka", "Name_fr": "Fûka", "Name_ja": "風花", "StatusCategory": "1", "row_id": "1299", "Description_chs": "自动攻击间隔、战技与魔法的咏唱及复唱时间缩短", "Name_chs": "风花", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 단축된 상태.", "Name_ko": "풍화", "Description_tc": "自動攻擊間隔、戰技與魔法的詠唱及複唱時間縮短", "Name_tc": "風花"},
    "1300": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Schützt ein Gruppenmitglied vor Schaden.", "Description_en": "Protecting a party member.", "Description_fr": "En train de protéger un équipier.", "Description_ja": "特定のパーティメンバーを護っている状態。", "Icon": {"id": "212501", "path": "ui/icon/212000/212501.tex", "path_hr1": "ui/icon/212000/212501_hr1.tex"}, "MaxStacks": "0", "Name_de": "Deckung", "Name_en": "Cover", "Name_fr": "Couverture", "Name_ja": "かばう", "StatusCategory": "1", "row_id": "1300", "Description_chs": "正在保护特定的队员", "Name_chs": "保护", "Description_ko": "대상 파티원을 지키는 상태.", "Name_ko": "감싸기", "Description_tc": "正在保護特定的隊員", "Name_tc": "保護"},
    "1301": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Wird von einem Gruppenmitglied vor Schaden geschützt.", "Description_en": "Under the protection of a party member.", "Description_fr": "Sous la protection d'un équipier.", "Description_ja": "特定のパーティメンバーによって護られている状態。", "Icon": {"id": "212502", "path": "ui/icon/212000/212502.tex", "path_hr1": "ui/icon/212000/212502_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gedeckt", "Name_en": "Covered", "Name_fr": "Couvert", "Name_ja": "かばう［被］", "StatusCategory": "1", "row_id": "1301", "Description_chs": "正处于特定队员的保护下", "Name_chs": "被保护", "Description_ko": "감싸기 시전자에게 보호받는 상태.", "Name_ko": "감싸기 대상", "Description_tc": "正處於特定隊員的保護下", "Name_tc": "被保護"},
    "1302": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Immun gegen fast alle Attacken.", "Description_en": "Impervious to most attacks.", "Description_fr": "Insensible à la plupart des attaques.", "Description_ja": "一部を除くすべてのダメージを無効化する状態。", "Icon": {"id": "212504", "path": "ui/icon/212000/212504.tex", "path_hr1": "ui/icon/212000/212504_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heiliger Boden", "Name_en": "Hallowed Ground", "Name_fr": "Invincible", "Name_ja": "インビンシブル", "StatusCategory": "1", "row_id": "1302", "Description_chs": "除特定攻击之外其他所有攻击均无效化", "Name_chs": "神圣领域", "Description_ko": "일부를 제외한 대부분의 피해를 무효화하는 상태.", "Name_ko": "천하무적", "Description_tc": "除特定攻擊之外其他所有攻擊均無效化", "Name_tc": "神聖領域"},
    "1303": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht. Außerdem immun gegen Rückstoß- und Heranzieheffekte sowie gegen alle Statuseffekte, die von Purifikation aufgehoben werden können. Die Attacke-Werte einiger Waffenfertigkeiten sind erhöht.", "Description_en": "All Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, knockback, and draw-in effects are nullified. Potency of certain weaponskills is also increased. Movement speed is also increased.", "Description_fr": "La vitesse de déplacement est augmentée. Insensible aux altérations d'état soignables avec Dépuration, aux projections et aux attractions. La puissance de certaines techniques d'arme est également augmentée.", "Description_ja": "移動速度が上昇し、「浄化」で解除することができる状態異常効果とノックバック、引き寄せの効果を無効化する状態。\nさらに、一部のウェポンスキルの威力が上昇する。", "Icon": {"id": "212556", "path": "ui/icon/212000/212556.tex", "path_hr1": "ui/icon/212000/212556_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urbefreiung", "Name_en": "Inner Release", "Name_fr": "Relâchement bestial", "Name_ja": "原初の解放", "StatusCategory": "1", "row_id": "1303", "Description_chs": "移动速度提高，不受能通过净化解除的异常状态以及击退、吸引的效果影响，并且部分战技威力提高", "Name_chs": "原初的解放", "Description_ko": "이동 속도가 향상되고, 정화로 해제 가능한 상태 이상 및 밀쳐내기, 끌어당기기를 무효화하는 상태.\n일부 무기 기술의 위력이 증가한다.", "Name_ko": "원초의 해방", "Description_tc": "移動速度提高，不受能透過淨化解除的異常狀態以及擊退、吸引的效果影響，並且蠻荒崩裂與混沌旋風的威力提高", "Name_tc": "原初的解放"},
    "1304": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Kann sich nicht bewegen. Status wird durch erlittenen Schaden nicht aufgehoben, LP sinken aber durch die meisten Attacken nicht unter 1.", "Description_en": "Unable to move until effect fades. Most attacks cannot reduce your HP to less than 1.", "Description_fr": "Tout déplacement est impossible jusqu'à la fin de l'effet. Les PV ne peuvent pas être réduits en dessous de 1 par la plupart des attaques.", "Description_ja": "移動できなくなった状態。この効果はダメージで解除されない。また、一部を除くすべての攻撃に対してＨＰが1より減ることがない状態。", "Icon": {"id": "210255", "path": "ui/icon/210000/210255.tex", "path_hr1": "ui/icon/210000/210255_hr1.tex"}, "MaxStacks": "0", "Name_de": "Holmgang", "Name_en": "Holmgang", "Name_fr": "Holmgang", "Name_ja": "ホルムギャング", "StatusCategory": "2", "row_id": "1304", "Description_chs": "无法自由移动，受到伤害也不会解除\n另外，除特定攻击之外其他所有对自身发动的攻击均无法令体力减少到1以下", "Name_chs": "死斗", "Description_ko": "일정 시간 동안 이동이 불가능해지며\n일부 공격을 제외하고 피격 시 HP가 1 미만으로 떨어지지 않는 상태.\n효과 중에는 공격을 받아도 이동 불가가 해제되지 않음.", "Name_ko": "일대일 결투", "Description_tc": "無法自由移動，受到傷害也不會解除\n另外，除特定攻擊之外其他所有對自身發動的攻擊均無法令HP減少到1以下", "Name_tc": "死鬥"},
    "1305": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Kann sich nicht bewegen. Status wird durch erlittenen Schaden nicht aufgehoben.", "Description_en": "Unable to move until effect fades.", "Description_fr": "Tout déplacement est impossible jusqu'à la fin de l'effet.", "Description_ja": "移動できなくなった状態。この効果はダメージで解除されない。", "Icon": {"id": "214824", "path": "ui/icon/214000/214824.tex", "path_hr1": "ui/icon/214000/214824_hr1.tex"}, "MaxStacks": "0", "Name_de": "Holmgang", "Name_en": "Holmgang", "Name_fr": "Holmgang", "Name_ja": "ホルムギャング[被]", "StatusCategory": "2", "row_id": "1305", "Description_chs": "无法自由移动，受到伤害也不会解除", "Name_chs": "死斗", "Description_ko": "이동이 불가능한 상태. 피해를 받아도 효과가 해제되지 않는다.", "Name_ko": "일대일 결투 대상", "Description_tc": "無法自由移動，受到傷害也不會解除", "Name_tc": "死鬥"},
    "1306": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Wirkung von Heilmagie auf sich ist verringert.", "Description_en": "HP recovery via healing actions is reduced.", "Description_fr": "L'effet des sorts de restauration des PV est réduit.", "Description_ja": "自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "213105", "path": "ui/icon/213000/213105.tex", "path_hr1": "ui/icon/213000/213105_hr1.tex"}, "MaxStacks": "0", "Name_de": "Einziger Überlebender", "Name_en": "Sole Survivor", "Name_fr": "Seul survivant", "Name_ja": "ソウルサバイバー", "StatusCategory": "2", "row_id": "1306", "Description_chs": "自身所受的体力恢复效果降低", "Name_chs": "岿然独存", "Description_ko": "받는 HP 회복 효과가 감소하는 상태.", "Name_ko": "최후의 생존자", "Description_tc": "自身所受的HP恢復效果降低", "Name_tc": "巋然獨存"},
    "1307": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn physischer Schaden erlitten wird, wird eine Eisattacke auf den Angreifer ausgeführt. Kann zusätzlich Gemach auslösen.", "Description_en": "Upon taking physical damage, sharpened spikes deal ice damage to the attacking opponent, potentially slowing them.", "Description_fr": "Chaque attaque physique subie entraîne une riposte infligeant des dégâts de glace qui a des chances d'infliger Lenteur.", "Description_ja": "物理攻撃を受けた場合、攻撃してきた相手に氷属性ダメージを与える状態。また、一定確率でスロウ状態を付与する。", "Icon": {"id": "215501", "path": "ui/icon/215000/215501.tex", "path_hr1": "ui/icon/215000/215501_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eisstachel", "Name_en": "Ice Spikes", "Name_fr": "Pointes de glace", "Name_ja": "アイススパイク", "StatusCategory": "1", "row_id": "1307", "Description_chs": "受到物理攻击时，攻击方将受到冰属性伤害，并有一定几率被附加减速状态", "Name_chs": "冰棘屏障", "Description_ko": "물리 공격을 받으면 공격자에게 얼음속성 반격 피해를 주고, 일정 확률로 둔화를 부여하는 상태.", "Name_ko": "얼음 보호막", "Description_tc": "受到物理攻擊時，攻擊方將受到冰屬性傷害，並有一定機率被附加減速狀態", "Name_tc": "冰棘屏障"},
    "1308": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "An all-encompassing darkness is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213118", "path": "ui/icon/213000/213118.tex", "path_hr1": "ui/icon/213000/213118_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwärzeste Nacht", "Name_en": "Blackest Night", "Name_fr": "Nuit noirissime", "Name_ja": "ブラックナイト", "StatusCategory": "1", "row_id": "1308", "Description_chs": "抵消一定伤害", "Name_chs": "至黑之夜", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "흑야", "Description_tc": "抵消一定傷害", "Name_tc": "至黑之夜"},
    "1309": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Erleidet schrittweise Schaden und erhöhten Schaden vom Verursacher des Status.", "Description_en": "Sustaining damage over time, as well as increased damage from target who executed Demolish.", "Description_fr": "Des dégâts périodiques sont subis, et les dégâts reçus du joueur ayant créé l'effet sont augmentés.", "Description_ja": "継続ダメージを受け、この効果を付与したプレイヤーから受けるダメージが増加する状態。", "Icon": {"id": "210218", "path": "ui/icon/210000/210218.tex", "path_hr1": "ui/icon/210000/210218_hr1.tex"}, "MaxStacks": "0", "Name_de": "Demolieren", "Name_en": "Demolish", "Name_fr": "Démolition", "Name_ja": "破砕拳", "StatusCategory": "2", "row_id": "1309", "Description_chs": "受到持续伤害，持续时间中受到为自己附加此状态的玩家的攻击时伤害增加", "Name_chs": "破碎拳", "Description_ko": "지속 피해를 받으며, 시전자에게 받는 피해량이 증가하는 상태.", "Name_ko": "파쇄권", "Description_tc": "受到持續傷害，持續時間中受到為自己附加此狀態的玩家的攻擊時傷害增加", "Name_tc": "破碎拳"},
    "1310": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhält Steinerne Klarheit, sobald eine bestimmte Schadensmenge erlitten wurde.", "Description_en": "Contemplating the riddle of earth. Taking a certain amount of damage triggers Earth's Reply.", "Description_fr": "Se prépare à bénéficier de Détermination de la terre si des dégâts sont reçus.", "Description_ja": "一定量のダメージを受けると「金剛の決意」が発動する状態。", "Icon": {"id": "212527", "path": "ui/icon/212000/212527.tex", "path_hr1": "ui/icon/212000/212527_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinernes Enigma", "Name_en": "Riddle of Earth", "Name_fr": "Énigme de la terre", "Name_ja": "金剛の極意", "StatusCategory": "1", "row_id": "1310", "Description_chs": "受到一定量的伤害时会发动金刚极意", "Name_chs": "金刚极意", "Description_ko": "일정량의 피해를 받으면 '금강의 결의'가 발동하는 상태.", "Name_ko": "금강의 극의", "Description_tc": "受到一定量的傷害時會發動金剛極意", "Name_tc": "金剛極意"},
    "1311": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht, erlittener verringert.", "Description_en": "Damage dealt is increased while damage taken is reduced.", "Description_fr": "Les dégâts infligés sont augmentés, et ceux reçus sont réduits.", "Description_ja": "与えるダメージが増加し、受けるダメージが軽減される状態。", "Icon": {"id": "212531", "path": "ui/icon/212000/212531.tex", "path_hr1": "ui/icon/212000/212531_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinerne Klarheit", "Name_en": "Earth's Reply", "Name_fr": "Détermination de la terre", "Name_ja": "金剛の決意", "StatusCategory": "1", "row_id": "1311", "Description_chs": "造成的伤害提高，同时受到的伤害减少", "Name_chs": "金刚决意", "Description_ko": "주는 피해량이 증가하고 받는 피해량이 감소하는 상태.", "Name_ko": "금강의 결의", "Description_tc": "造成的傷害提高，同時受到的傷害減少", "Name_tc": "金剛決意"},
    "1312": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Erleidet schrittweise Schaden und erhöhten Schaden vom Verursacher des Status.", "Description_en": "Sustaining damage over time, as well as increased damage from target who executed Chaos Thrust.", "Description_fr": "Des dégâts périodiques sont subis, et les dégâts reçus du joueur ayant créé l'effet sont augmentés.", "Description_ja": "継続ダメージを受け、この効果を付与したプレイヤーから受けるダメージが増加する状態。", "Icon": {"id": "210307", "path": "ui/icon/210000/210307.tex", "path_hr1": "ui/icon/210000/210307_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chaotischer Tjost", "Name_en": "Chaos Thrust", "Name_fr": "Percée chaotique", "Name_ja": "桜華狂咲", "StatusCategory": "2", "row_id": "1312", "Description_chs": "受到持续伤害，持续时间中受到为自己附加此状态的玩家的攻击时伤害增加", "Name_chs": "樱花怒放", "Description_ko": "지속 피해를 받으며, 시전자에게 받는 피해량이 증가하는 상태.", "Name_ko": "꽃잎 폭풍", "Description_tc": "受到持續傷害，持續時間中受到為自己附加此狀態的玩家的攻擊時傷害增加", "Name_tc": "櫻花怒放"},
    "1313": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Erleidet schrittweise Schaden und erhöhten Schaden vom Verursacher des Status.", "Description_en": "Sustaining damage over time, as well as increased damage from target who executed Shadow Fang.", "Description_fr": "Des dégâts périodiques sont subis, et les dégâts reçus du joueur ayant créé l'effet sont augmentés.", "Description_ja": "継続ダメージを受け、この効果を付与したプレイヤーから受けるダメージが増加する状態。", "Icon": {"id": "210612", "path": "ui/icon/210000/210612.tex", "path_hr1": "ui/icon/210000/210612_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenfang", "Name_en": "Shadow Fang", "Name_fr": "Croc d'ombre", "Name_ja": "影牙", "StatusCategory": "2", "row_id": "1313", "Description_chs": "受到持续伤害，持续时间中受到为自己附加此状态的玩家的攻击时伤害增加", "Name_chs": "影牙", "Description_ko": "지속 피해를 받으며, 시전자에게 받는 피해량이 증가하는 상태.", "Name_ko": "그림자 송곳니", "Description_tc": "受到持續傷害，持續時間中受到為自己附加此狀態的玩家的攻擊時傷害增加", "Name_tc": "影牙"},
    "1314": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden und erhöhten Schaden.", "Description_en": "Sustaining damage over time, as well as increased damage.", "Description_fr": "Des dégâts périodiques sont subis, et les dégâts reçus sont augmentés.", "Description_ja": "継続ダメージを受け、受けるダメージが増加する状態。", "Icon": {"id": "214825", "path": "ui/icon/214000/214825.tex", "path_hr1": "ui/icon/214000/214825_hr1.tex"}, "MaxStacks": "0", "Name_de": "Meuchelsprung", "Name_en": "Assassinated", "Name_fr": "Assassinement", "Name_ja": "終撃", "StatusCategory": "2", "row_id": "1314", "Description_chs": "受到持续伤害，同时受到攻击的伤害增加", "Name_chs": "断绝", "Description_ko": "지속 피해를 받으며, 받는 피해량이 증가하는 상태.", "Name_ko": "마무리 일격", "Description_tc": "受到持續傷害，同時受到攻擊的傷害增加", "Name_tc": "斷絕"},
    "1315": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Erhält Versteckt, wenn während der Wirkungszeit keine Attacke erlitten wird.", "Description_en": "Slowly blending in with the environment. If not attacked, you will eventually become hidden.", "Description_fr": "Se prépare à recevoir Dissimulation si aucune attaque n'est subie pendant la durée de l'effet.", "Description_ja": "敵から攻撃を受けることなく効果時間が経過すると、「かくれる」が付与される状態。", "Icon": {"id": "214826", "path": "ui/icon/214000/214826.tex", "path_hr1": "ui/icon/214000/214826_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kakuremi", "Name_en": "Kakuremi", "Name_fr": "Kakuremi", "Name_ja": "隠身の術", "StatusCategory": "1", "row_id": "1315", "Description_chs": "持续时间内没有受到敌人的攻击则附加隐遁状态", "Name_chs": "隐身之术", "Description_ko": "지속시간이 끝날 때까지 공격받지 않으면 '은신술'이 부여되는 상태.", "Name_ko": "잠행술", "Description_tc": "持續時間內沒有受到敵人的攻擊則附加隱遁狀態", "Name_tc": "隱身之術"},
    "1316": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Kann nicht gesehen werden.", "Description_en": "Unable to be detected.", "Description_fr": "Invisible à la plupart des ennemis.", "Description_ja": "身を隠している状態。", "Icon": {"id": "210607", "path": "ui/icon/210000/210607.tex", "path_hr1": "ui/icon/210000/210607_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versteckt", "Name_en": "Hidden", "Name_fr": "Dissimulation", "Name_ja": "かくれる", "StatusCategory": "1", "row_id": "1316", "Description_chs": "隐遁自己的身形", "Name_chs": "隐遁", "Description_ko": "몸을 숨긴 상태.", "Name_ko": "은신술", "Description_tc": "隱遁自己的身形", "Name_tc": "隱遁"},
    "1317": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Kann jedes Ninjutsu ausführen.", "Description_en": "Able to execute any ninjutsu action.", "Description_fr": "Un ninjutsu peut être lancé.", "Description_ja": "忍術が発動可能な状態。", "Icon": {"id": "212902", "path": "ui/icon/212000/212902.tex", "path_hr1": "ui/icon/212000/212902_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tri-Mudra", "Name_en": "Three Mudra", "Name_fr": "Trimudrâ", "Name_ja": "三印自在", "StatusCategory": "1", "row_id": "1317", "Description_chs": "可以发动忍术", "Name_chs": "三印自在", "Description_ko": "인술을 발동시킬 수 있는 상태.", "Name_ko": "삼인술", "Description_tc": "可以發動忍術", "Name_tc": "三印自在"},
    "1318": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Zanshin kann ausgeführt werden.", "Description_en": "Able to execute Zanshin.", "Description_fr": "Zanshin peut être lancé.", "Description_ja": "残心を実行できる状態。", "Icon": {"id": "213318", "path": "ui/icon/213000/213318.tex", "path_hr1": "ui/icon/213000/213318_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zanshin", "Name_en": "Zanshin Ready", "Name_fr": "Zanshin préparé", "Name_ja": "残心実行可", "StatusCategory": "1", "row_id": "1318", "Description_chs": "可以发动残心", "Name_chs": "残心预备", "Description_ko": "잔심을 실행할 수 있는 상태.", "Name_ko": "잔심 시전 가능", "Description_tc": "受到附加此效果的玩家攻擊的傷害增加", "Name_tc": "雪風"},
    "1319": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Erleidet schrittweise Schaden. Erhaltene Heileffekte sind verringert.", "Description_en": "Open wounds are bleeding, causing damage over time. HP recovery is reduced.", "Description_fr": "Des dégâts périodiques sont subis et l'effet des sorts curatifs est réduit.", "Description_ja": "継続ダメージを受け、自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "213304", "path": "ui/icon/213000/213304.tex", "path_hr1": "ui/icon/213000/213304_hr1.tex"}, "MaxStacks": "0", "Name_de": "Higanbana", "Name_en": "Higanbana", "Name_fr": "Higanbana", "Name_ja": "彼岸花", "StatusCategory": "2", "row_id": "1319", "Description_chs": "受到持续伤害，同时自身所受的体力恢复效果降低", "Name_chs": "彼岸花", "Description_ko": "지속 피해를 받으며, 자신이 받는 HP 회복 효과가 저하되는 상태.", "Name_ko": "피안화", "Description_tc": "受到持續傷害，同時自身所受的HP恢復效果降低", "Name_tc": "彼岸花"},
    "1320": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Immun gegen alle Statuseffekte, die von Purifikation aufgehoben werden können, sowie Rückstoß- und Heranzieheffekte. Darüber hinaus werden erhaltene Heileffekte erhöht.", "Description_en": "HP recovery via healing actions is increased. Status afflictions that can be removed by Purify, as well as knockback and draw-in effects, are nullified.", "Description_fr": "Insensible aux altérations d'état soignables avec Dépuration, aux projections et aux attractions. De plus, les effets de récupération de PV sont augmentés.", "Description_ja": "「浄化」で解除することができる状態異常効果と、ノックバック、引き寄せの効果を無効化し、さらに自身に対するＨＰ回復効果が上昇した状態。", "Icon": {"id": "214955", "path": "ui/icon/214000/214955.tex", "path_hr1": "ui/icon/214000/214955_hr1.tex"}, "MaxStacks": "0", "Name_de": "Meikyo Shisui", "Name_en": "Meikyo Shisui", "Name_fr": "Meikyô Shisui", "Name_ja": "明鏡止水", "StatusCategory": "1", "row_id": "1320", "Description_chs": "不受能通过净化解除的异常状态以及击退、吸引的效果影响", "Name_chs": "明镜止水", "Description_ko": "정화로 해제 가능한 상태 이상 및 밀쳐내기, 끌어당기기를 무효화하는 상태.", "Name_ko": "명경지수", "Description_tc": "不受能透過淨化解除的異常狀態的效果影響", "Name_tc": "明鏡止水"},
    "1321": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "継続ダメージを受ける状態。", "Icon": {"id": "212616", "path": "ui/icon/212000/212616.tex", "path_hr1": "ui/icon/212000/212616_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kaustischer Biss", "Name_en": "Caustic Bite", "Name_fr": "Morsure caustique", "Name_ja": "コースティックバイト", "StatusCategory": "2", "row_id": "1321", "Description_chs": "受到持续伤害", "Name_chs": "烈毒咬箭", "Description_ko": "지속 피해를 받는 상태.", "Name_ko": "맹독 화살", "Description_tc": "受到持續傷害", "Name_tc": "烈毒咬箭"},
    "1322": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Wounds are exposed to the elements, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "継続ダメージを受ける状態。", "Icon": {"id": "212617", "path": "ui/icon/212000/212617.tex", "path_hr1": "ui/icon/212000/212617_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sturmbiss", "Name_en": "Stormbite", "Name_fr": "Morsure de la tempête", "Name_ja": "ストームバイト", "StatusCategory": "2", "row_id": "1322", "Description_chs": "受到持续伤害", "Name_chs": "狂风蚀箭", "Description_ko": "지속 피해를 받는 상태.", "Name_ko": "폭풍 화살", "Description_tc": "受到持續傷害", "Name_tc": "狂風蝕箭"},
    "1323": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Die Anzahl der von einem Maschinisten ausgeführten Waffenfertigkeiten werden gespeichert und am Ende als Schaden erlitten.", "Description_en": "Damage is being accumulated with each weaponskill landed by the machinist who applied the effect.", "Description_fr": "Des dégâts sont subis à la fin de l'effet. Le montant dépend du nombre de techniques d'arme que le machiniste à l'origine de l'effet utilise sur sa cible pendant cette durée.", "Description_ja": "このステータスを付与した機工士からウェポンスキルによる攻撃を受けると、効果時間終了時にダメージを受ける状態。", "Icon": {"id": "213011", "path": "ui/icon/213000/213011.tex", "path_hr1": "ui/icon/213000/213011_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wildfeuer", "Name_en": "Wildfire", "Name_fr": "Flambée", "Name_ja": "ワイルドファイア", "StatusCategory": "2", "row_id": "1323", "Description_chs": "若受到了来自附加这一状态的机工士发动的战技攻击的话，效果时间结束时会受到伤害", "Name_chs": "野火", "Description_ko": "시전한 기공사의 무기 기술 공격 횟수에 비례하여, 지속시간이 끝날 때 피해를 받는 상태.", "Name_ko": "소이탄", "Description_tc": "若受到了來自附加這一狀態的機工士發動的戰技攻擊的話，效果時間結束時會受到傷害", "Name_tc": "野火"},
    "1324": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "継続ダメージを受ける状態。", "Icon": {"id": "210457", "path": "ui/icon/210000/210457.tex", "path_hr1": "ui/icon/210000/210457_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitz", "Name_en": "Thunder", "Name_fr": "Foudre", "Name_ja": "サンダー", "StatusCategory": "2", "row_id": "1324", "Description_chs": "受到持续伤害", "Name_chs": "闪雷", "Description_ko": "지속 피해를 받는 상태.", "Name_ko": "선더", "Description_tc": "受到持續傷害", "Name_tc": "雷電"},
    "1325": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächster Zauber kann sofort gewirkt werden.", "Description_en": "Next spell will require no time to cast.", "Description_fr": "Le prochain sort est instantané.", "Description_ja": "次の魔法が、詠唱時間無しで唱えられる状態。", "Icon": {"id": "210454", "path": "ui/icon/210000/210454.tex", "path_hr1": "ui/icon/210000/210454_hr1.tex"}, "MaxStacks": "0", "Name_de": "Spontaneität", "Name_en": "Swiftcast", "Name_fr": "Magie prompte", "Name_ja": "迅速魔", "StatusCategory": "1", "row_id": "1325", "Description_chs": "下次咏唱魔法不需要咏唱时间", "Name_chs": "即刻咏唱", "Description_ko": "다음에 사용하는 마법을 시전 시간 없이 실행할 수 있는 상태.", "Name_ko": "신속한 마법", "Description_tc": "下次詠唱魔法不需要詠唱時間", "Name_tc": "即刻詠唱"},
    "1326": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Contagions are spreading, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "継続ダメージを受ける状態。", "Icon": {"id": "212682", "path": "ui/icon/212000/212682.tex", "path_hr1": "ui/icon/212000/212682_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bioga", "Name_en": "Bio III", "Name_fr": "Méga Bactérie", "Name_ja": "バイオガ", "StatusCategory": "2", "row_id": "1326", "Description_chs": "受到持续伤害", "Name_chs": "剧毒菌", "Description_ko": "지속 피해를 받는 상태.", "Name_ko": "바이오가", "Description_tc": "受到持續傷害", "Name_tc": "重度毒化"},
    "1327": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Erleidet schrittweise Schaden. Erhaltene Heileffekte sind verringert.", "Description_en": "Lungs are failing, causing damage over time and reducing HP recovery.", "Description_fr": "Des dégâts périodiques sont subis et les effets curatifs sont réduits.", "Description_ja": "継続ダメージを受け、自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "212683", "path": "ui/icon/212000/212683.tex", "path_hr1": "ui/icon/212000/212683_hr1.tex"}, "MaxStacks": "0", "Name_de": "Miasga", "Name_en": "Miasma III", "Name_fr": "Méga Miasmes", "Name_ja": "ミアズガ", "StatusCategory": "2", "row_id": "1327", "Description_chs": "受到持续伤害，同时自身所受的体力恢复效果降低", "Name_chs": "瘴暍", "Description_ko": "지속 피해를 받으며, 자신이 받는 HP 회복 효과가 저하되는 상태.", "Name_ko": "미아즈가", "Description_tc": "受到持續傷害，同時自身所受的HP恢復效果降低", "Name_tc": "瘴暍"},
    "1328": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "219041", "path": "ui/icon/219000/219041.tex", "path_hr1": "ui/icon/219000/219041_hr1.tex"}, "MaxStacks": "16", "Name_de": "Stromschlag", "Name_en": "Electrocution", "Name_fr": "Électrocution", "Name_ja": "感電", "StatusCategory": "2", "row_id": "1328", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "感电", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "감전", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "感電"},
    "1329": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Erhaltene Heileffekte sind verringert.", "Description_en": "HP recovery via healing actions is reduced.", "Description_fr": "Les effets de récupération de PV sont réduits.", "Description_ja": "自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "214812", "path": "ui/icon/214000/214812.tex", "path_hr1": "ui/icon/214000/214812_hr1.tex"}, "MaxStacks": "0", "Name_de": "Siechen", "Name_en": "Withering", "Name_fr": "Flétrissure", "Name_ja": "ウィザー", "StatusCategory": "2", "row_id": "1329", "Description_chs": "自身所受的体力恢复效果降低", "Name_chs": "凋零", "Description_ko": "받는 HP 회복 효과가 감소한 상태.", "Name_ko": "쇠퇴", "Description_tc": "自身所受的HP恢復效果降低", "Name_tc": "凋零"},
    "1330": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Récupère des PV périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212626", "path": "ui/icon/212000/212626.tex", "path_hr1": "ui/icon/212000/212626_hr1.tex"}, "MaxStacks": "0", "Name_de": "Regena", "Name_en": "Regen", "Name_fr": "Récup", "Name_ja": "リジェネ", "StatusCategory": "1", "row_id": "1330", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "再生", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "리제네", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "再生"},
    "1331": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212801", "path": "ui/icon/212000/212801.tex", "path_hr1": "ui/icon/212000/212801_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dynamisieren", "Name_en": "Galvanize", "Name_fr": "Réconfort", "Name_ja": "鼓舞", "StatusCategory": "1", "row_id": "1331", "Description_chs": "抵消一定伤害", "Name_chs": "鼓舞", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "고무", "Description_tc": "抵消一定傷害", "Name_tc": "鼓舞"},
    "1332": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zeigt Lakshmis wechselhaften Charakter.", "Description_en": "Lakshmi's divine nature vacillates unsteadily.", "Description_fr": "La nature divine de Lakshmi oscille de manière instable.", "Description_ja": "美神ラクシュミの移り気な神性が発揮された状態。", "Icon": {"id": "215805", "path": "ui/icon/215000/215805.tex", "path_hr1": "ui/icon/215000/215805_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chanchala", "Name_en": "Chanchala", "Name_fr": "Chanchala", "Name_ja": "チャンチャラー", "StatusCategory": "1", "row_id": "1332", "Description_chs": "吉祥天女爆发了反复无常的神性", "Name_chs": "反复无常", "Description_ko": "미의 신 락슈미가 변덕을 부리는 상태.", "Name_ko": "찬찰라", "Description_tc": "吉祥天女爆發了反覆無常的神性", "Name_tc": "反覆無常"},
    "1333": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bei erlittener Attacke erleidet der Angreifer einen Status, der seinen ausgeteilten Schaden verringert.", "Description_en": "Chance that next hit suffered will lower the attacker's damage dealt.", "Description_fr": "Les dégâts infligés par les assaillants ont une chance d'être réduits à chaque attaque physique qu'ils portent.", "Description_ja": "攻撃を受けた場合に、攻撃者に与ダメージ減少効果を与える状態。", "Icon": {"id": "213918", "path": "ui/icon/213000/213918.tex", "path_hr1": "ui/icon/213000/213918_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auge um Auge", "Name_en": "Eye for an Eye", "Name_fr": "Œil pour œil", "Name_ja": "アイ・フォー・アイ", "StatusCategory": "1", "row_id": "1333", "Description_chs": "受到攻击时对攻击方附加状态，令其发动攻击时造成的伤害降低", "Name_chs": "以眼还眼", "Description_ko": "공격을 받으면 일정 확률로 공격자에게 주는 피해량 감소 효과를 부여하는 상태.", "Name_ko": "눈에는 눈", "Description_tc": "受到攻擊時對攻擊方附加狀態，令其發動攻擊時造成的傷害降低", "Name_tc": "以眼還眼"},
    "1334": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "213919", "path": "ui/icon/213000/213919.tex", "path_hr1": "ui/icon/213000/213919_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auge um Auge", "Name_en": "Eye for an Eye", "Name_fr": "Œil pour œil", "Name_ja": "アイ・フォー・アイ：効果", "StatusCategory": "2", "row_id": "1334", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "以眼还眼", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "눈에는 눈", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "以眼還眼"},
    "1335": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Nächster Zauber kann sofort gewirkt werden.", "Description_en": "Next spell will require no time to cast.", "Description_fr": "Le prochain sort est instantané.", "Description_ja": "次の魔法が、詠唱時間無しで唱えられる状態。", "Icon": {"id": "214827", "path": "ui/icon/214000/214827.tex", "path_hr1": "ui/icon/214000/214827_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kurzfassung", "Name_en": "Abridged", "Name_fr": "Incantation abrégée", "Name_ja": "略式詠唱", "StatusCategory": "1", "row_id": "1335", "Description_chs": "下次咏唱魔法不需要咏唱时间", "Name_chs": "简略咏唱", "Description_ko": "다음에 사용하는 마법을 시전 시간 없이 실행할 수 있는 상태.", "Name_ko": "시전 생략", "Description_tc": "下次詠唱魔法不需要詠唱時間", "Name_tc": "簡略詠唱"},
    "1336": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bei Heilmagie auf ein Einzelziel regeneriert das vorher mit Synastrie belegte Gruppenmitglied ebenfalls LP.", "Description_en": "An aetheric bond is created with a party member. Each time a single-target healing spell is cast, that member will recover partial HP.", "Description_fr": "Chaque sort de magie curative à cible unique lancé sur un équipier fait récupérer des PV en plus à celui en synastrie.", "Description_ja": "パーティメンバーへの単体回復魔法の実行時に、特定のパーティメンバーに対して追加で回復効果を発動する状態。", "Icon": {"id": "213223", "path": "ui/icon/213000/213223.tex", "path_hr1": "ui/icon/213000/213223_hr1.tex"}, "MaxStacks": "0", "Name_de": "Synastrie", "Name_en": "Synastry", "Name_fr": "Synastrie", "Name_ja": "シナストリー", "StatusCategory": "1", "row_id": "1336", "Description_chs": "对队员发动单体治疗魔法时，额外恢复特定队员的体力", "Name_chs": "星位合图", "Description_ko": "파티원에게 단일 대상 회복마법을 시전하면 궁합으로 연결된 대상을 추가로 회복한다.", "Name_ko": "궁합", "Description_tc": "對隊員發動單體治療魔法時，額外恢復特定隊員的HP", "Name_tc": "星位合圖"},
    "1337": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert jedes Mal LP, wenn der Verursacher von Synastrie Heilmagie auf ein Einzelziel wirkt.", "Description_en": "An aetheric bond is created with a party astrologian. Each time a single-target healing spell is cast by the astrologian, you will recover partial HP.", "Description_fr": "Des PV sont récupérés à chaque sort de magie curative à cible unique lancé sur un autre équipier par l'astromancien qui a conféré cet effet.", "Description_ja": "自身にこの効果を付与した占星術師がパーティメンバーに単体回復魔法を実行した際に、追加で回復効果を受けることができる状態。", "Icon": {"id": "213224", "path": "ui/icon/213000/213224.tex", "path_hr1": "ui/icon/213000/213224_hr1.tex"}, "MaxStacks": "0", "Name_de": "Synastrie", "Name_en": "Synastry", "Name_fr": "Synastrie", "Name_ja": "シナストリー[被]", "StatusCategory": "1", "row_id": "1337", "Description_chs": "附加此效果的占星术士对某一队员发动单体治疗魔法时，身附此效果的队员会恢复额外的体力", "Name_chs": "星位合图", "Description_ko": "효과를 부여한 점성술사가 파티원에게 단일 대상 회복마법을 시전하면 추가로 회복받는 상태.", "Name_ko": "궁합 대상", "Description_tc": "附加此效果的占星術師對某一隊員發動單體治療魔法時，身附此效果的隊員會恢復額外的HP", "Name_tc": "星位合圖"},
    "1338": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213204", "path": "ui/icon/213000/213204.tex", "path_hr1": "ui/icon/213000/213204_hr1.tex"}, "MaxStacks": "0", "Name_de": "Waage", "Name_en": "The Balance", "Name_fr": "La Balance", "Name_ja": "アーゼマの均衡", "StatusCategory": "1", "row_id": "1338", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "太阳神之衡", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "아제마의 균형", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "太陽神之衡"},
    "1339": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "213205", "path": "ui/icon/213000/213205.tex", "path_hr1": "ui/icon/213000/213205_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eiche", "Name_en": "The Bole", "Name_fr": "Le Tronc", "Name_ja": "世界樹の幹", "StatusCategory": "1", "row_id": "1339", "Description_chs": "受到攻击的伤害减少", "Name_chs": "世界树之干", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "세계수의 줄기", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "世界樹之幹"},
    "1340": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise MP.", "Description_en": "Restoring MP over time.", "Description_fr": "Des PM sont récupérés périodiquement.", "Description_ja": "ＭＰが徐々に回復する状態。", "Icon": {"id": "213208", "path": "ui/icon/213000/213208.tex", "path_hr1": "ui/icon/213000/213208_hr1.tex"}, "MaxStacks": "0", "Name_de": "Krug", "Name_en": "The Ewer", "Name_fr": "L'Aiguière", "Name_ja": "サリャクの水瓶", "StatusCategory": "1", "row_id": "1340", "Description_chs": "魔力持续恢复", "Name_chs": "河流神之瓶", "Description_ko": "MP가 서서히 회복되는 상태.", "Name_ko": "살리아크의 물병", "Description_tc": "MP持續恢復", "Name_tc": "河流神之瓶"},
    "1341": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Füllt schrittweise den Limitrausch-Balken.", "Description_en": "Limit gauge is gradually filling.", "Description_fr": "La jauge de Transcendance augmente graduellement.", "Description_ja": "リミットゲージが徐々に増加する状態。", "Icon": {"id": "213209", "path": "ui/icon/213000/213209.tex", "path_hr1": "ui/icon/213000/213209_hr1.tex"}, "MaxStacks": "0", "Name_de": "Turm", "Name_en": "The Spire", "Name_fr": "La Tour", "Name_ja": "ビエルゴの塔", "StatusCategory": "1", "row_id": "1341", "Description_chs": "极限槽持续增长", "Name_chs": "建筑神之塔", "Description_ko": "리미트 게이지가 서서히 축적되는 상태.", "Name_ko": "비레고의 탑", "Description_tc": "極限槽持續增長", "Name_tc": "建築神之塔"},
    "1342": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "210101", "path": "ui/icon/210000/210101.tex", "path_hr1": "ui/icon/210000/210101_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sprint", "Name_en": "Sprint", "Name_fr": "Sprint", "Name_ja": "スプリント", "StatusCategory": "1", "row_id": "1342", "Description_chs": "移动速度提高", "Name_chs": "冲刺", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "전력 질주", "Description_tc": "移動速度提高", "Name_tc": "衝刺"},
    "1343": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Betäubte Sinne verhindern das Ausführen jeglicher Kommandos.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215004", "path": "ui/icon/215000/215004.tex", "path_hr1": "ui/icon/215000/215004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubung", "Name_en": "Stun", "Name_fr": "Étourdissement", "Name_ja": "スタン", "StatusCategory": "2", "row_id": "1343", "Description_chs": "无法做出任何行动", "Name_chs": "眩晕", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "기절", "Description_tc": "無法做出任何行動", "Name_tc": "眩暈"},
    "1344": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "1344", "Description_chs": "移动速度降低", "Name_chs": "加重", "Description_ko": "이동 속도가 저하한 상태.", "Name_ko": "과중력", "Description_tc": "移動速度降低", "Name_tc": "加重"},
    "1345": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "移動できなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fessel", "Name_en": "Bind", "Name_fr": "Entrave", "Name_ja": "バインド", "StatusCategory": "2", "row_id": "1345", "Description_chs": "无法自由移动", "Name_chs": "止步", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "속박", "Description_tc": "無法自由移動", "Name_tc": "束縛"},
    "1346": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verlängert.", "Description_en": "Weaponskill and spell cast time and recast time are increased.", "Description_fr": "Les temps de lancement et de recharge des sorts et des techniques d'arme sont allongés.", "Description_ja": "ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Icon": {"id": "215009", "path": "ui/icon/215000/215009.tex", "path_hr1": "ui/icon/215000/215009_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gemach", "Name_en": "Slow", "Name_fr": "Lenteur", "Name_ja": "スロウ", "StatusCategory": "2", "row_id": "1346", "Description_chs": "战技与魔法的咏唱及复唱时间延长", "Name_chs": "减速", "Description_ko": "무기 기술 및 마법 시전 시간과 재사용 대기 시간이 늘어난 상태.", "Name_ko": "둔화", "Description_tc": "戰技與魔法的詠唱及複唱時間延長", "Name_tc": "減速"},
    "1347": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kommandos können nicht ausgeführt werden.", "Description_en": "A stifling magic is preventing the use of any actions.", "Description_fr": "L'utilisation d'actions est impossible.", "Description_ja": "アクションを実行できなくなった状態。", "Icon": {"id": "215005", "path": "ui/icon/215000/215005.tex", "path_hr1": "ui/icon/215000/215005_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stumm", "Name_en": "Silence", "Name_fr": "Silence", "Name_ja": "沈黙", "StatusCategory": "2", "row_id": "1347", "Description_chs": "无法发动技能", "Name_chs": "沉默", "Description_ko": "기술을 실행할 수 없는 상태.", "Name_ko": "침묵", "Description_tc": "無法發動技能", "Name_tc": "沉默"},
    "1348": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Tiefschlaf verhindert das Ausführen jeglicher Kommandos.", "Description_en": "Overwhelming drowsiness is preventing the execution of actions.", "Description_fr": "Le sommeil empêche toute action.", "Description_ja": "眠りに落ち、行動できなくなった状態。", "Icon": {"id": "215013", "path": "ui/icon/215000/215013.tex", "path_hr1": "ui/icon/215000/215013_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlaf", "Name_en": "Sleep", "Name_fr": "Sommeil", "Name_ja": "睡眠", "StatusCategory": "2", "row_id": "1348", "Description_chs": "陷入沉睡，无法做出任何行动", "Name_chs": "睡眠", "Description_ko": "잠에 빠져 행동이 불가능한 상태.", "Name_ko": "수면", "Description_tc": "陷入沉睡，無法做出任何行動", "Name_tc": "睡眠"},
    "1349": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Betäubung wird aufgehoben.", "Description_en": "Immune to stun effects.", "Description_fr": "Étourdissement n'a aucun effet.", "Description_ja": "スタンを無効化する状態。", "Icon": {"id": "214829", "path": "ui/icon/214000/214829.tex", "path_hr1": "ui/icon/214000/214829_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubungsresistenz", "Name_en": "Stun Resistance", "Name_fr": "Résistance à Étourdissement", "Name_ja": "スタン無効", "StatusCategory": "1", "row_id": "1349", "Description_chs": "眩晕效果无效", "Name_chs": "眩晕无效", "Description_ko": "기절을 무효화하는 상태.", "Name_ko": "기절 무효", "Description_tc": "眩暈效果無效", "Name_tc": "眩暈無效"},
    "1350": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gewicht wird aufgehoben.", "Description_en": "Immune to heavy effects.", "Description_fr": "Pesanteur n'a aucun effet.", "Description_ja": "ヘヴィを無効化する状態。", "Icon": {"id": "214830", "path": "ui/icon/214000/214830.tex", "path_hr1": "ui/icon/214000/214830_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht-Resistenz", "Name_en": "Heavy Resistance", "Name_fr": "Résistance à Pesanteur", "Name_ja": "ヘヴィ無効", "StatusCategory": "1", "row_id": "1350", "Description_chs": "加重效果无效", "Name_chs": "加重无效", "Description_ko": "과중력을 무효화하는 상태.", "Name_ko": "과중력 무효", "Description_tc": "加重效果無效", "Name_tc": "加重無效"},
    "1351": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fessel wird aufgehoben.", "Description_en": "Immune to bind effects.", "Description_fr": "Entrave n'a aucun effet.", "Description_ja": "バインドを無効化する状態。", "Icon": {"id": "214831", "path": "ui/icon/214000/214831.tex", "path_hr1": "ui/icon/214000/214831_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fessel-Resistenz", "Name_en": "Bind Resistance", "Name_fr": "Résistance à Entrave", "Name_ja": "バインド無効", "StatusCategory": "1", "row_id": "1351", "Description_chs": "止步效果无效", "Name_chs": "止步无效", "Description_ko": "속박을 무효화하는 상태.", "Name_ko": "속박 무효", "Description_tc": "束縛效果無效", "Name_tc": "束縛無效"},
    "1352": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gemach wird aufgehoben.", "Description_en": "Immune to slow effects.", "Description_fr": "Lenteur n'a aucun effet.", "Description_ja": "スロウを無効化する状態。", "Icon": {"id": "214832", "path": "ui/icon/214000/214832.tex", "path_hr1": "ui/icon/214000/214832_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gemach-Resistenz", "Name_en": "Slow Resistance", "Name_fr": "Résistance à Lenteur", "Name_ja": "スロウ無効", "StatusCategory": "1", "row_id": "1352", "Description_chs": "减速效果无效", "Name_chs": "减速无效", "Description_ko": "둔화를 무효화하는 상태.", "Name_ko": "둔화 무효", "Description_tc": "減速效果無效", "Name_tc": "減速無效"},
    "1353": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Stumm wird aufgehoben.", "Description_en": "Immune to silence effects.", "Description_fr": "Silence n'a aucun effet.", "Description_ja": "沈黙を無効化する状態。", "Icon": {"id": "214833", "path": "ui/icon/214000/214833.tex", "path_hr1": "ui/icon/214000/214833_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stumm-Resistenz", "Name_en": "Silence Resistance", "Name_fr": "Résistance à Silence", "Name_ja": "沈黙無効", "StatusCategory": "1", "row_id": "1353", "Description_chs": "沉默效果无效", "Name_chs": "沉默无效", "Description_ko": "침묵을 무효화하는 상태.", "Name_ko": "침묵 무효", "Description_tc": "沉默效果無效", "Name_tc": "沉默無效"},
    "1354": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schlaf wird aufgehoben.", "Description_en": "Immune to sleep effects.", "Description_fr": "Sommeil n'a aucun effet.", "Description_ja": "睡眠を無効化する状態。", "Icon": {"id": "214834", "path": "ui/icon/214000/214834.tex", "path_hr1": "ui/icon/214000/214834_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlafresistenz", "Name_en": "Sleep Resistance", "Name_fr": "Résistance à Sommeil", "Name_ja": "睡眠無効", "StatusCategory": "1", "row_id": "1354", "Description_chs": "睡眠效果无效", "Name_chs": "睡眠无效", "Description_ko": "수면을 무효화하는 상태.", "Name_ko": "수면 무효", "Description_tc": "睡眠效果無效", "Name_tc": "睡眠無效"},
    "1355": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unempfänglich für Rückstoß- und Heranzieheffekte.", "Description_en": "Immune to knockback and draw-in effects.", "Description_fr": "Les projections et attractions n'ont aucun effet.", "Description_ja": "ノックバック、および引き寄せ効果が無効になった状態。", "Icon": {"id": "214835", "path": "ui/icon/214000/214835.tex", "path_hr1": "ui/icon/214000/214835_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rückstoß unwirksam", "Name_en": "Knockback Penalty", "Name_fr": "Résistance aux projections/attractions", "Name_ja": "ノックバック無効", "StatusCategory": "1", "row_id": "1355", "Description_chs": "击退与吸引效果无效", "Name_chs": "击退无效", "Description_ko": "밀쳐내기 및 끌어당기기 효과가 무효화되는 상태.", "Name_ko": "밀쳐내기 무효", "Description_tc": "擊退與吸引效果無效", "Name_tc": "擊退無效"},
    "1356": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Flusskobold verwandelt. Kann nur Flusskoboldschlag ausführen.", "Description_en": "Transformed into an imp and only able to execute the action Imp Punch.", "Description_fr": "La transformation en kappa empêche toute action autre que Coup du kappa.", "Description_ja": "カッパに変身した状態。アクション実行不可。\n専用アクション「カッパー」のみ実行可能。", "Icon": {"id": "215043", "path": "ui/icon/215000/215043.tex", "path_hr1": "ui/icon/215000/215043_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flusskobold", "Name_en": "Imp", "Name_fr": "Kappa", "Name_ja": "カッパ", "StatusCategory": "2", "row_id": "1356", "Description_chs": "变身成河童，只能够发动专用技能“河童拳”", "Name_chs": "河童", "Description_ko": "물요정으로 변신한 상태. 기술을 실행할 수 없다.\n전용 기술 '물요정 주먹'만 실행 가능.", "Name_ko": "물요정", "Description_tc": "變身成河童，只能夠發動專用技能“河童拳”", "Name_tc": "河童"},
    "1357": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Schwerkraft ist lokal aufgehoben. Steigt langsam auf.", "Description_en": "Gravity is inverted, slowly lifting you further from the ground.", "Description_fr": "La gravité s'est inversée, élevant le corps de plus en plus loin du sol.", "Description_ja": "重力に反転して宙に浮き、徐々に高度が上昇する状態。", "Icon": {"id": "215767", "path": "ui/icon/215000/215767.tex", "path_hr1": "ui/icon/215000/215767_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gravitationsumkehr", "Name_en": "Gravity Flip", "Name_fr": "Inversion de gravité", "Name_ja": "重力反転", "StatusCategory": "2", "row_id": "1357", "Description_chs": "失重漂浮在空中，并且高度逐渐上升", "Name_chs": "重力反转", "Description_ko": "중력이 반전되어 하늘로 떠올라 서서히 고도가 상승하는 상태.", "Name_ko": "중력 반전", "Description_tc": "失重漂浮在空中，並且高度逐漸上升", "Name_tc": "重力反轉"},
    "1358": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auf der momentanen Höhe fixiert. Unempfänglich für höhenverändernde Effekte.", "Description_en": "Bound to current elevation.", "Description_fr": "L'organisme est bloqué à une certaine élévation.", "Description_ja": "自身の高度が固定された状態。高度を変化する効果を受け付けなくなる。", "Icon": {"id": "215768", "path": "ui/icon/215000/215768.tex", "path_hr1": "ui/icon/215000/215768_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöht", "Name_en": "Elevated", "Name_fr": "Élévation", "Name_ja": "高度固定：高", "StatusCategory": "2", "row_id": "1358", "Description_chs": "高度固定的状态，并且不受高度变化效果的影响", "Name_chs": "固定高位", "Description_ko": "고도가 위쪽으로 고정된 상태. 고도를 변화시키는 효과를 받을 수 없다.", "Name_ko": "고도 고정: 위", "Description_tc": "高度固定的狀態，並且不受高度變化效果的影響", "Name_tc": "固定高位"},
    "1359": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Versteinert immer mehr.", "Description_en": "Flesh once soft is slowly turning to stone.", "Description_fr": "Une rigidité semblable à celle de la pierre gagne tout l'organisme.", "Description_ja": "石化しつつある状態。", "Icon": {"id": "218861", "path": "ui/icon/218000/218861.tex", "path_hr1": "ui/icon/218000/218861_hr1.tex"}, "MaxStacks": "3", "Name_de": "Steinwerdung", "Name_en": "Gradual Petrification", "Name_fr": "Pétrification graduelle", "Name_ja": "徐々に石化", "StatusCategory": "2", "row_id": "1359", "Description_chs": "逐渐石化", "Name_chs": "渐渐石化", "Description_ko": "점점 돌이 되는 상태.", "Name_ko": "서서히 석화", "Description_tc": "逐漸石化", "Name_tc": "漸漸石化"},
    "1360": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bei Ende des Effekts wird eine Gravitationsanomalie ausgelöst, die allen im Umkreis elementneutralen Schaden zufügt.", "Description_en": "The gravity about you is highly unstable and will soon rupture, dealing unaspected damage to all allies within range.", "Description_fr": "La gravité entourant le corps est grandement instable et se rompra bientôt, occasionnant des dégâts neutres dans les alentours.", "Description_ja": "重力の魔力をまとった状態。効果終了時に重力異常を起こし、周囲に無属性ダメージをまき散らす。", "Icon": {"id": "215770", "path": "ui/icon/215000/215770.tex", "path_hr1": "ui/icon/215000/215770_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwerkraftschwankung", "Name_en": "Unstable Gravity", "Name_fr": "Gravité instable", "Name_ja": "グラビティバースト", "StatusCategory": "2", "row_id": "1360", "Description_chs": "全身缠绕着重力魔法，效果结束时会引起重力异常，对周围造成无属性伤害", "Name_chs": "重力爆发", "Description_ko": "중력 마력의 영향을 받은 상태. 효과 종료 시에 중력 이상을 일으켜 주위에 무속성 피해를 준다.", "Name_ko": "중력 폭발", "Description_tc": "全身纏繞著重力魔法，效果結束時會引起重力異常，對周圍造成無屬性傷害", "Name_tc": "重力爆發"},
    "1361": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwebt einige Ilme über dem Boden.", "Description_en": "Floating several ilms off the ground, defying the universal laws of gravity.", "Description_fr": "重力に反発し、宙に浮いた状態。", "Description_ja": "重力に反発し、宙に浮いた状態。", "Icon": {"id": "215037", "path": "ui/icon/215000/215037.tex", "path_hr1": "ui/icon/215000/215037_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magitek-Levitation", "Name_en": "Magitek Levitation", "Name_fr": "魔導レビテト", "Name_ja": "魔導レビテト", "StatusCategory": "1", "row_id": "1361", "Description_chs": "重力に反発し、宙に浮いた状態。", "Name_chs": "魔导浮空", "Description_ko": "중력을 거슬러 허공에 뜬 상태.", "Name_ko": "마도 레비테트", "Description_tc": "重力に反発し、宙に浮いた状態。", "Name_tc": "魔導浮空"},
    "1362": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A holy barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212509", "path": "ui/icon/212000/212509.tex", "path_hr1": "ui/icon/212000/212509_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heiliger Quell", "Name_en": "Divine Veil", "Name_fr": "Voile divin", "Name_ja": "ディヴァインヴェール", "StatusCategory": "1", "row_id": "1362", "Description_chs": "抵消一定伤害", "Name_chs": "圣光幕帘", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "신성한 보호막", "Description_tc": "抵消一定傷害", "Name_tc": "聖光幕簾"},
    "1363": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Tiefschlaf verhindert das Ausführen jeglicher Kommandos.", "Description_en": "Overwhelming drowsiness is preventing the execution of actions.", "Description_fr": "Le sommeil empêche toute action.", "Description_ja": "眠りに落ち、行動できなくなった状態。", "Icon": {"id": "215013", "path": "ui/icon/215000/215013.tex", "path_hr1": "ui/icon/215000/215013_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlaf", "Name_en": "Sleep", "Name_fr": "Sommeil", "Name_ja": "睡眠", "StatusCategory": "2", "row_id": "1363", "Description_chs": "陷入沉睡，无法做出任何行动", "Name_chs": "睡眠", "Description_ko": "잠에 빠져 행동이 불가능한 상태.", "Name_ko": "수면", "Description_tc": "陷入沉睡，無法做出任何行動", "Name_tc": "睡眠"},
    "1364": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Stürmendes Enigma kann ausgeführt werden.", "Description_en": "Able to execute Riddle of Wind.", "Description_fr": "Énigme du vent peut être utilisée.", "Description_ja": "疾風の極意を実行できる状態。", "Icon": {"id": "212530", "path": "ui/icon/212000/212530.tex", "path_hr1": "ui/icon/212000/212530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stürmendes Enigma", "Name_en": "Riddle of Wind", "Name_fr": "Énigme du vent", "Name_ja": "疾風の極意", "StatusCategory": "1", "row_id": "1364", "Description_chs": "可以发动疾风极意", "Name_chs": "疾风极意", "Description_ko": "질풍의 극의를 실행할 수 있는 상태.", "Name_ko": "질풍의 극의", "Description_tc": "可以發動疾風極意", "Name_tc": "疾風極意"},
    "1365": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Blitzga bzw. Blitzka kann ausgeführt werden.", "Description_en": "Able to cast Thunder III or Thunder IV.", "Description_fr": "Méga Foudre et Giga Foudre peuvent être lancées.", "Description_ja": "サンダガおよびサンダジャを詠唱できる状態。", "Icon": {"id": "210461", "path": "ui/icon/210000/210461.tex", "path_hr1": "ui/icon/210000/210461_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzga-bereit", "Name_en": "Thundercloud", "Name_fr": "Nuage d'orage", "Name_ja": "サンダー系魔法効果アップ", "StatusCategory": "1", "row_id": "1365", "Description_chs": "可以咏唱暴雷或霹雷", "Name_chs": "雷云", "Description_ko": "선더가 또는 선더쟈를 시전할 수 있는 상태.", "Name_ko": "선더 계열 효과 향상", "Description_tc": "可以詠唱大雷電或超雷電", "Name_tc": "雷雲"},
    "1366": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwebt einige Ilme über dem Boden.", "Description_en": "Floating several ilms off the ground, defying the universal laws of gravity.", "Description_fr": "Le corps flotte à quelques ilms du sol, défiant la loi de la gravité.", "Description_ja": "重力に反発し、宙に浮いた状態。", "Icon": {"id": "215037", "path": "ui/icon/215000/215037.tex", "path_hr1": "ui/icon/215000/215037_hr1.tex"}, "MaxStacks": "0", "Name_de": "Levitation", "Name_en": "Levitation", "Name_fr": "Lévitation", "Name_ja": "レビテト", "StatusCategory": "1", "row_id": "1366", "Description_chs": "无视重力，浮在空中的状态", "Name_chs": "浮空", "Description_ko": "중력을 거슬러 허공에 뜬 상태.", "Name_ko": "레비테트", "Description_tc": "無視重力，浮在空中的狀態", "Name_tc": "浮空"},
    "1367": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Impakt kann ausgeführt werden.", "Description_en": "Able to execute Impact.", "Description_fr": "Impact peut être lancé.", "Description_ja": "インパクトを詠唱できる状態。", "Icon": {"id": "213401", "path": "ui/icon/213000/213401.tex", "path_hr1": "ui/icon/213000/213401_hr1.tex"}, "MaxStacks": "0", "Name_de": "Impaktbereit", "Name_en": "Impactful", "Name_fr": "Impact préparé", "Name_ja": "インパクト詠唱可", "StatusCategory": "1", "row_id": "1367", "Description_chs": "可以发动冲击", "Name_chs": "冲击预备", "Description_ko": "임팩트를 시전할 수 있는 상태.", "Name_ko": "임팩트 시전 가능", "Description_tc": "可以發動衝擊", "Name_tc": "衝擊預備"},
    "1368": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Zauber können sofort gewirkt werden und der Attacke-Wert bestimmter Kommandos ist erhöht.", "Description_en": "Potency of certain actions is increased and spells require no time to cast.", "Description_fr": "Les sorts sont instantanés et la puissance de certaines actions est augmentée.", "Description_ja": "魔法を詠唱時間無しで唱えることができ、一部のアクションの威力が上昇する状態。", "Icon": {"id": "218345", "path": "ui/icon/218000/218345.tex", "path_hr1": "ui/icon/218000/218345_hr1.tex"}, "MaxStacks": "4", "Name_de": "Requiescat", "Name_en": "Requiescat", "Name_fr": "Requiescat", "Name_ja": "レクイエスカット", "StatusCategory": "1", "row_id": "1368", "Description_chs": "咏唱魔法时没有任何咏唱时间，同时部分技能威力提高", "Name_chs": "安魂祈祷", "Description_ko": "마법을 시전 시간 없이 시전할 수 있으며, 일부 기술의 위력이 증가한 상태.", "Name_ko": "안식 기도", "Description_tc": "詠唱魔法時沒有任何詠唱時間，同時部分技能威力提高", "Name_tc": "安魂祈禱"},
    "1369": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Zauber können sofort und ohne MP-Kosten gewirkt werden.", "Description_en": "Spells require no time to cast and consume no MP.", "Description_fr": "Les sorts sont instantanés et leur coût en PM est réduit à 0.", "Description_ja": "魔法を詠唱時間なし、かつＭＰを消費しないで唱えられる状態。", "Icon": {"id": "212514", "path": "ui/icon/212000/212514.tex", "path_hr1": "ui/icon/212000/212514_hr1.tex"}, "MaxStacks": "0", "Name_de": "Requiescat", "Name_en": "Requiescat", "Name_fr": "Requiescat", "Name_ja": "レクイエスカット", "StatusCategory": "1", "row_id": "1369", "Description_chs": "咏唱魔法时没有任何咏唱时间，并且不会消耗魔力", "Name_chs": "安魂祈祷", "Description_ko": "시전 시간과 MP 소비 없이 마법을 사용할 수 있는 상태.", "Name_ko": "안식 기도", "Description_tc": "詠唱魔法時沒有任何詠唱時間，並且不會消耗MP", "Name_tc": "安魂祈禱"},
    "1370": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden und erhaltene Heileffekte sind verringert.", "Description_en": "Damage dealt and potency of all HP restoration actions are reduced.", "Description_fr": "Les dégâts infligés et la puissance des effets curatifs prodigués sont réduits.", "Description_ja": "与ダメージと自身からのＨＰ回復効果が低下した状態。", "Icon": {"id": "214836", "path": "ui/icon/214000/214836.tex", "path_hr1": "ui/icon/214000/214836_hr1.tex"}, "MaxStacks": "0", "Name_de": "Halones Groll", "Name_en": "Rage of Halone", "Name_fr": "Rage de Halone", "Name_ja": "レイジ・オブ・ハルオーネ", "StatusCategory": "2", "row_id": "1370", "Description_chs": "发动攻击所造成的伤害及自身发动的体力恢复效果降低", "Name_chs": "战女神之怒", "Description_ko": "주는 피해량과 주는 HP 회복 효과가 감소한 상태.", "Name_ko": "할로네의 분노", "Description_tc": "發動攻擊所造成的傷害及自身發動的HP恢復效果降低", "Name_tc": "戰女神之怒"},
    "1371": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214837", "path": "ui/icon/214000/214837.tex", "path_hr1": "ui/icon/214000/214837_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fleischerbeil", "Name_en": "Butcher's Block", "Name_fr": "Billot du boucher", "Name_ja": "ボーラアクス", "StatusCategory": "2", "row_id": "1371", "Description_chs": "受到攻击的伤害增加", "Name_chs": "寒风斧", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "휘도는 도끼", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "寒風斧"},
    "1372": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhaltene Heileffekte sind verringert.", "Description_en": "HP recovery is reduced.", "Description_fr": "La puissance des effets curatifs est réduite.", "Description_ja": "自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "214838", "path": "ui/icon/214000/214838.tex", "path_hr1": "ui/icon/214000/214838_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraftschlitzer", "Name_en": "Power Slash", "Name_fr": "Taillade puissante", "Name_ja": "パワースラッシュ", "StatusCategory": "2", "row_id": "1372", "Description_chs": "自身所受的体力恢复效果降低", "Name_chs": "强力斩", "Description_ko": "받는 HP 회복 효과가 감소한 상태.", "Name_ko": "대참격", "Description_tc": "自身所受的HP恢復效果降低", "Name_tc": "強力斬"},
    "1373": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Noch nicht vollständig zu körperlicher Erscheinung geworden.", "Description_en": "Not yet fully materialized to a complete form.", "Description_fr": "La matérialisation n'est pas complète.", "Description_ja": "実体化が不完全な状態。", "Icon": {"id": "215798", "path": "ui/icon/215000/215798.tex", "path_hr1": "ui/icon/215000/215798_hr1.tex"}, "MaxStacks": "0", "Name_de": "Halbmaterialisiert", "Name_en": "Immaterialized", "Name_fr": "Matérialisation incomplète", "Name_ja": "不完全形態", "StatusCategory": "2", "row_id": "1373", "Description_chs": "没有完全实体化", "Name_chs": "不完全形态", "Description_ko": "불완전하게 실체화된 상태.", "Name_ko": "불완전 형태", "Description_tc": "沒有完全實體化", "Name_tc": "不完全形態"},
    "1374": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird gleich von Lakshmis rechtem Arm angegriffen.", "Description_en": "Focusing attack on target to the right.", "Description_fr": "Cible d'une attaque de la main droite.", "Description_ja": "右攻撃の狙いをつけられている状態。", "Icon": {"id": "215800", "path": "ui/icon/215000/215800.tex", "path_hr1": "ui/icon/215000/215800_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zielbereich rechts", "Name_en": "Target Right", "Name_fr": "Portée de main droite", "Name_ja": "ターゲッティング：右", "StatusCategory": "2", "row_id": "1374", "Description_chs": "被选为右手的攻击目标", "Name_chs": "右手目标", "Description_ko": "오른쪽 공격의 표적이 된 상태.", "Name_ko": "오른쪽 표적", "Description_tc": "被選為右手的攻擊目標", "Name_tc": "右手目標"},
    "1375": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird gleich von Lakshmis linkem Arm angegriffen.", "Description_en": "Focusing attack on target to the left.", "Description_fr": "Cible d'une attaque de la main gauche.", "Description_ja": "左攻撃の狙いをつけられている状態。", "Icon": {"id": "215801", "path": "ui/icon/215000/215801.tex", "path_hr1": "ui/icon/215000/215801_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zielbereich links", "Name_en": "Target Left", "Name_fr": "Portée de main gauche", "Name_ja": "ターゲッティング：左", "StatusCategory": "2", "row_id": "1375", "Description_chs": "被选为左手的攻击目标", "Name_chs": "左手目标", "Description_ko": "왼쪽 공격의 표적이 된 상태.", "Name_ko": "왼쪽 표적", "Description_tc": "被選為左手的攻擊目標", "Name_tc": "左手目標"},
    "1376": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Körper ist vergrößert und ausgeteilter Schaden erhöht.", "Description_en": "Body is enlarged, increasing damage dealt.", "Description_fr": "Le corps ayant été agrandi par Kyoshin, les dégâts infligés sont augmentés.", "Description_ja": "巨身の術により巨大化し、与ダメージが上昇した状態。", "Icon": {"id": "215799", "path": "ui/icon/215000/215799.tex", "path_hr1": "ui/icon/215000/215799_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vergrößertes Ich", "Name_en": "Kyoshin", "Name_fr": "Kyoshin", "Name_ja": "巨身の術", "StatusCategory": "1", "row_id": "1376", "Description_chs": "使用巨身之术令身体变得巨大，攻击所造成的伤害提高", "Name_chs": "巨身之术", "Description_ko": "거인술로 거대해짐으로써, 적에게 주는 피해량이 증가하는 상태.", "Name_ko": "거인술", "Description_tc": "使用巨身之術令身體變得巨大，攻擊所造成的傷害提高", "Name_tc": "巨身之術"},
    "1377": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden aufgrund schwindender Lebenskraft.", "Description_en": "Life force is being drained, causing damage over time.", "Description_fr": "La force vitale étant absorbée, des dégâts périodiques sont subis.", "Description_ja": "生命力を吸われている状態。ＨＰが徐々に失われる。", "Icon": {"id": "215778", "path": "ui/icon/215000/215778.tex", "path_hr1": "ui/icon/215000/215778_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vitalabsorption", "Name_en": "Life Drain", "Name_fr": "Absorption vitale", "Name_ja": "生命吸収", "StatusCategory": "2", "row_id": "1377", "Description_chs": "生命力被吸收，体力逐渐流失", "Name_chs": "生命吸收", "Description_ko": "생명력이 흡수당하는 상태. HP가 서서히 줄어든다.", "Name_ko": "생명 흡수", "Description_tc": "生命力被吸收，HP逐漸流失", "Name_tc": "生命吸收"},
    "1378": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächster Zauber kann sofort gewirkt werden.", "Description_en": "The next spell will be cast immediately.", "Description_fr": "Le prochain sort est instantané.", "Description_ja": "魔法を連続で放てる状態。", "Icon": {"id": "215779", "path": "ui/icon/215000/215779.tex", "path_hr1": "ui/icon/215000/215779_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doppelzauber", "Name_en": "Dualcast", "Name_fr": "Chaîne de sorts", "Name_ja": "連続魔", "StatusCategory": "1", "row_id": "1378", "Description_chs": "可连续发动魔法", "Name_chs": "连续咏唱", "Description_ko": "연속으로 마법을 사용할 수 있는 상태.", "Name_ko": "연속 마법", "Description_tc": "可連續發動魔法", "Name_tc": "連續魔法"},
    "1379": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch außerweltliche Magie.", "Description_en": "Celestial magicks are causing damage over time.", "Description_fr": "Sous l'effet d'une magie astrale. Des dégâts périodiques sont subis.", "Description_ja": "天体魔法を受けた状態。ＨＰが徐々に失われる。", "Icon": {"id": "215781", "path": "ui/icon/215000/215781.tex", "path_hr1": "ui/icon/215000/215781_hr1.tex"}, "MaxStacks": "0", "Name_de": "Almagest", "Name_en": "Almagest", "Name_fr": "Almageste", "Name_ja": "アルマゲスト", "StatusCategory": "2", "row_id": "1379", "Description_chs": "受到天体魔法影响，体力逐渐减少", "Name_chs": "至高无上", "Description_ko": "천체 마법에 걸린 상태. HP가 서서히 줄어든다.", "Name_ko": "알마게스트", "Description_tc": "受到天體魔法影響，HP逐漸減少", "Name_tc": "至高無上"},
    "1380": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Dunkellicht des Lebenden erlittener Schaden ist erhöht.", "Description_en": "Taking extra damage from White Antilight.", "Description_fr": "Une blessure physique augmente les dégâts subis suite à Lumière sombre du vivant.", "Description_ja": "体に傷を負った状態。「生者の暗黒光」を受けた際の被ダメージが上昇する。", "Icon": {"id": "215782", "path": "ui/icon/215000/215782.tex", "path_hr1": "ui/icon/215000/215782_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wunde des Lebenden", "Name_en": "White Wound", "Name_fr": "Lésion du vivant", "Name_ja": "生者の傷", "StatusCategory": "2", "row_id": "1380", "Description_chs": "肉体负伤，受到“生者暗黑光”攻击时伤害会有所提高", "Name_chs": "生者之伤", "Description_ko": "몸에 상처가 생긴 상태. '산 자의 암흑광'으로 받는 피해가 증가한다.", "Name_ko": "산 자의 상처", "Description_tc": "肉體負傷，受到“生者暗黑光擊”攻擊時傷害會有所提高", "Name_tc": "生者之傷"},
    "1381": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Dunkellicht des Toten erlittener Schaden ist erhöht.", "Description_en": "Taking extra damage from Black Antilight.", "Description_fr": "Une blessure mentale augmente les dégâts subis suite à Lumière sombre du défunt.", "Description_ja": "魂に傷を負った状態。「死者の暗黒光」を受けた際の被ダメージが上昇する。", "Icon": {"id": "215783", "path": "ui/icon/215000/215783.tex", "path_hr1": "ui/icon/215000/215783_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wunde des Toten", "Name_en": "Black Wound", "Name_fr": "Lésion du défunt", "Name_ja": "死者の傷", "StatusCategory": "2", "row_id": "1381", "Description_chs": "灵魂负伤，受到“死者暗黑光”攻击时伤害会有所提高", "Name_chs": "死者之伤", "Description_ko": "영혼에 상처가 생긴 상태. '죽은 자의 암흑광'으로 받는 피해가 증가한다.", "Name_ko": "죽은 자의 상처", "Description_tc": "靈魂負傷，受到“死者暗黑光擊”攻擊時傷害會有所提高", "Name_tc": "死者之傷"},
    "1382": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann nur durch die Überwindung des Todes leben.", "Description_en": "Only beyond death's boundaries can life be achieved.", "Description_fr": "Il devient nécessaire de transcender la mort pour vivre.", "Description_ja": "死を超越することでのみ生きられる状態。", "Icon": {"id": "215780", "path": "ui/icon/215000/215780.tex", "path_hr1": "ui/icon/215000/215780_hr1.tex"}, "MaxStacks": "0", "Name_de": "Jenseits des Jenseits", "Name_en": "Beyond Death", "Name_fr": "Outre-mort", "Name_ja": "死の超越", "StatusCategory": "2", "row_id": "1382", "Description_chs": "只有超越死亡才能求得一线生机", "Name_chs": "超越死亡", "Description_ko": "죽음을 초월하여야만 살 수 있는 상태.", "Name_ko": "죽음 초월", "Description_tc": "只有超越死亡才能求得一線生機", "Name_tc": "超越死亡"},
    "1383": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind verringert.", "Description_en": "Maximum HP is reduced.", "Description_fr": "Les PV maximums sont réduits.", "Description_ja": "最大ＨＰが減少した状態。", "Icon": {"id": "215076", "path": "ui/icon/215000/215076.tex", "path_hr1": "ui/icon/215000/215076_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-Malus", "Name_en": "HP Penalty", "Name_fr": "PV maximum réduits", "Name_ja": "最大ＨＰダウン", "StatusCategory": "2", "row_id": "1383", "Description_chs": "体力最大值降低", "Name_chs": "最大体力减少", "Description_ko": "HP 최대치가 감소한 상태.", "Name_ko": "최대 HP 감소", "Description_tc": "HP最大值降低", "Name_tc": "最大HP減少"},
    "1384": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Bombe mit Beschleunigungssensor haftet am Körper. Bewegung bei Ende des Effekts führt zur Detonation.", "Description_en": "An acceleration-trigger explosive is affixed to the body. Any movement when effect wears off will result in detonation.", "Description_fr": "Une bombe sensible aux accélérations est fixée au corps. Tout mouvement à la fin de l'effet déclenchera le mécanisme d'explosion.", "Description_ja": "加速度爆弾が付着した状態。この状態の効果が切れる際に動いていた場合、爆発する。", "Icon": {"id": "215727", "path": "ui/icon/215000/215727.tex", "path_hr1": "ui/icon/215000/215727_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beschleunigungsbombe", "Name_en": "Acceleration Bomb", "Name_fr": "Bombe à accélération", "Name_ja": "加速度爆弾", "StatusCategory": "2", "row_id": "1384", "Description_chs": "身上附着有加速度炸弹，效果时间结束时如未停止行动则会爆炸", "Name_chs": "加速度炸弹", "Description_ko": "가속도 폭탄이 부착된 상태. 효과가 끝나는 시점에 움직이면 폭발한다.", "Name_ko": "가속도 폭탄", "Description_tc": "身上附著有加速度炸彈，效果時間結束時如未停止行動則會爆炸", "Name_tc": "加速度炸彈"},
    "1385": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird bei der nächsten erlittenen Attacke zurückgeschleudert.", "Description_en": "Attacks suffered will result in knockback.", "Description_fr": "En état de déséquilibre, la prochaine attaque fera subir une projection.", "Description_ja": "攻撃を受けると、確実にノックバックする状態。", "Icon": {"id": "215723", "path": "ui/icon/215000/215723.tex", "path_hr1": "ui/icon/215000/215723_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gleichgewichtsverlust", "Name_en": "Off-balance", "Name_fr": "Perte d'équilibre", "Name_ja": "ノックバック確定", "StatusCategory": "2", "row_id": "1385", "Description_chs": "受到攻击时绝对会被击飞", "Name_chs": "弱不禁风", "Description_ko": "공격을 받으면 뒤로 밀쳐지는 상태.", "Name_ko": "밀쳐내기 확정", "Description_tc": "受到攻擊時絕對會被擊飛", "Name_tc": "弱不禁風"},
    "1386": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Erdschaden.", "Description_en": "Sustaining earth damage over time.", "Description_fr": "Des dégâts périodiques de terre sont subis.", "Description_ja": "土属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "218881", "path": "ui/icon/218000/218881.tex", "path_hr1": "ui/icon/218000/218881_hr1.tex"}, "MaxStacks": "16", "Name_de": "Schlamm", "Name_en": "Sludge", "Name_fr": "Emboué", "Name_ja": "汚泥", "StatusCategory": "2", "row_id": "1386", "Description_chs": "土属性持续伤害，体力逐渐流失", "Name_chs": "污泥", "Description_ko": "땅속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "진흙탕", "Description_tc": "土屬性持續傷害，HP逐漸流失", "Name_tc": "污泥"},
    "1387": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Wirkungsbereich von Kommandos ist verändert.", "Description_en": "Action area of effect has been altered.", "Description_fr": "La portée des actions est changée.", "Description_ja": "アクションの効果範囲が変動した状態。", "Icon": {"id": "210404", "path": "ui/icon/210000/210404.tex", "path_hr1": "ui/icon/210000/210404_hr1.tex"}, "MaxStacks": "0", "Name_de": "Veränderte Reichweite", "Name_en": "Altered States", "Name_fr": "Portée d'action changée", "Name_ja": "アクション効果範囲変更", "StatusCategory": "1", "row_id": "1387", "Description_chs": "技能的效果范围发生了变动", "Name_chs": "技能效果范围变动", "Description_ko": "기술의 효과 범위가 변경된 상태.", "Name_ko": "기술 효과 범위 변경", "Description_tc": "技能的效果範圍發生了變動", "Name_tc": "技能效果範圍變動"},
    "1388": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit stygischer Asche bedeckt.", "Description_en": "Covered in stygian ash.", "Description_fr": "Le corps est couvert de cendres stygiennes.", "Description_ja": "火車の灰を浴びせた状態。", "Icon": {"id": "215804", "path": "ui/icon/215000/215804.tex", "path_hr1": "ui/icon/215000/215804_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stygische Asche", "Name_en": "Ashen", "Name_fr": "Cendres stygiennes", "Name_ja": "火車の灰", "StatusCategory": "2", "row_id": "1388", "Description_chs": "身上落满了幽狱灰", "Name_chs": "沾灰", "Description_ko": "화차의 재를 뒤집어 쓴 상태.", "Name_ko": "화차의 재", "Description_tc": "身上落滿了幽獄灰", "Name_tc": "沾灰"},
    "1389": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat keine Kontrolle mehr über die eigenen Bewegungen.", "Description_en": "Enthralled by an irresistible force and unable to act of your own volition.", "Description_fr": "Toute volonté est perdue, et les mouvements deviennent erratiques.", "Description_ja": "誘惑を受け心奪われ、勝手に動いてしまう状態。", "Icon": {"id": "215552", "path": "ui/icon/215000/215552.tex", "path_hr1": "ui/icon/215000/215552_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versuchung", "Name_en": "Seduced", "Name_fr": "Séduction", "Name_ja": "誘惑", "StatusCategory": "2", "row_id": "1389", "Description_chs": "被魅惑导致失去行动的自由", "Name_chs": "魅惑", "Description_ko": "유혹에 마음을 빼앗겨 몸이 멋대로 움직이는 상태.", "Name_ko": "유혹", "Description_tc": "被魅惑導致失去行動的自由", "Name_tc": "魅惑"},
    "1390": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwebt einige Ilme über dem Boden.", "Description_en": "Floating several ilms off the ground, defying the universal laws of gravity.", "Description_fr": "Le corps flotte à quelques ilms du sol, défiant la loi de la gravité.", "Description_ja": "重力に反発し、宙に浮いた状態。", "Icon": {"id": "215037", "path": "ui/icon/215000/215037.tex", "path_hr1": "ui/icon/215000/215037_hr1.tex"}, "MaxStacks": "0", "Name_de": "Levitation", "Name_en": "Levitation", "Name_fr": "Lévitation", "Name_ja": "レビテト", "StatusCategory": "1", "row_id": "1390", "Description_chs": "无视重力，浮在空中的状态", "Name_chs": "浮空", "Description_ko": "중력을 거슬러 허공에 뜬 상태.", "Name_ko": "레비테트", "Description_tc": "無視重力，浮在空中的狀態", "Name_tc": "浮空"},
    "1391": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "1391", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "1392": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gestärkt durch das Licht des Mondsteins. Ausgeteilter Schaden ist erhöht, erlittener verringert.", "Description_en": "Empowered by the light of the moonstone, increasing damage dealt while reducing damage taken.", "Description_fr": "Les dégâts infligés sont augmentés et ceux reçus réduits grâce au pouvoir de l'hécatolite scintillante.", "Description_ja": "ムーンストーンの輝きにより、力を得た状態。与ダメージが上昇し、被ダメージが減少する。", "Icon": {"id": "215803", "path": "ui/icon/215000/215803.tex", "path_hr1": "ui/icon/215000/215803_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glanzmondstein", "Name_en": "Shining Moonstone", "Name_fr": "Hécatolite scintillante", "Name_ja": "ムーンストーンの輝き", "StatusCategory": "1", "row_id": "1392", "Description_chs": "从月长石的光辉中获得了力量，攻击所造成的伤害提高，受到的伤害减轻", "Name_chs": "月长石之光", "Description_ko": "문스톤의 빛으로 힘을 얻은 상태. 적에게 주는 피해량이 증가하고 받는 피해량이 감소한다.", "Name_ko": "문스톤의 빛", "Description_tc": "從月長石的光輝中獲得了力量，攻擊所造成的傷害提高，受到的傷害減輕", "Name_tc": "月長石之光"},
    "1393": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Nächster Zauber kann sofort gewirkt werden. Nur bei Job-Kommandos des Rotmagiers wirksam.", "Description_en": "The next spell will be cast immediately. This effect only applies to red mage job actions.", "Description_fr": "Le prochain sort est instantané. Cet effet ne s'applique qu'aux actions de job de mage rouge.", "Description_ja": "次の魔法が、詠唱時間無しで唱えられる状態。この効果は赤魔道士のジョブアクションにのみ有効。", "Icon": {"id": "213406", "path": "ui/icon/213000/213406.tex", "path_hr1": "ui/icon/213000/213406_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doppelzauber", "Name_en": "Dualcast", "Name_fr": "Chaîne de sorts", "Name_ja": "連続魔", "StatusCategory": "1", "row_id": "1393", "Description_chs": "下次咏唱魔法不需要咏唱时间，该效果仅对赤魔法师的特职技能生效", "Name_chs": "连续咏唱", "Description_ko": "다음에 사용하는 마법을 시전 시간 없이 실행할 수 있는 상태. 적마도사 전용 기술에 한해 적용됩니다.", "Name_ko": "연속 마법", "Description_tc": "下次詠唱魔法不需要詠唱時間", "Name_tc": "連續魔法"},
    "1394": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist wegen einer auf dem Reittier erlittenen Attacke verringert.", "Description_en": "Your mount has been lamed by an attack. Movement speed is reduced.", "Description_fr": "La monture a subi une attaque ennemie, réduisant sa vitesse de déplacement.", "Description_ja": "騎乗中に敵から攻撃を受けたことによって、移動速度が低下した状態。", "Icon": {"id": "214839", "path": "ui/icon/214000/214839.tex", "path_hr1": "ui/icon/214000/214839_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lahm", "Name_en": "Limp", "Name_fr": "Boitement", "Name_ja": "移動速度低下", "StatusCategory": "2", "row_id": "1394", "Description_chs": "骑乘中受到敌人攻击，移动速度降低", "Name_chs": "移动速度降低", "Description_ko": "탈것을 탄 상태에서 적에게 공격받아 이동 속도가 떨어진 상태.", "Name_ko": "이동 속도 저하", "Description_tc": "騎乘中受到敵人攻擊，移動速度降低", "Name_tc": "移動速度降低"},
    "1395": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener und ausgeteilter Schaden sind verringert.", "Description_en": "Damage dealt and taken are reduced.", "Description_fr": "Les dégâts reçus et infligés sont réduits.", "Description_ja": "ガードによる被ダメージ軽減効果が上昇する状態。", "Icon": {"id": "212506", "path": "ui/icon/212000/212506.tex", "path_hr1": "ui/icon/212000/212506_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schild-Eid", "Name_en": "Shield Oath", "Name_fr": "Serment du bouclier", "Name_ja": "忠義の盾", "StatusCategory": "1", "row_id": "1395", "Description_chs": "以攻击力降低为代价减少自身所受到的伤害", "Name_chs": "忠义之盾", "Description_ko": "받는 피해량과 주는 피해량이 감소하는 상태.", "Name_ko": "충의의 방패", "Description_tc": "以攻擊力降低為代價減少自身所受到的傷害", "Name_tc": "忠義之盾"},
    "1396": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener und ausgeteilter Schaden sind verringert.", "Description_en": "Damage dealt and taken are reduced.", "Description_fr": "Les dégâts reçus et infligés sont réduits.", "Description_ja": "受けるダメージを軽減する代わりに、与ダメージが低下する状態。", "Icon": {"id": "212551", "path": "ui/icon/212000/212551.tex", "path_hr1": "ui/icon/212000/212551_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verteidiger", "Name_en": "Defiance", "Name_fr": "Défi", "Name_ja": "ディフェンダー", "StatusCategory": "1", "row_id": "1396", "Description_chs": "以攻击力降低为代价减少自身所受到的伤害", "Name_chs": "守护", "Description_ko": "받는 피해량과 주는 피해량이 감소하는 상태.", "Name_ko": "수비 태세", "Description_tc": "以攻擊力降低為代價減少自身所受到的傷害", "Name_tc": "守護"},
    "1397": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener und ausgeteilter Schaden sind verringert.", "Description_en": "Damage dealt and taken are reduced.", "Description_fr": "Les dégâts reçus et infligés sont réduits.", "Description_ja": "受けるダメージを軽減する代わりに、与ダメージが低下する状態。", "Icon": {"id": "213108", "path": "ui/icon/213000/213108.tex", "path_hr1": "ui/icon/213000/213108_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zähigkeit", "Name_en": "Grit", "Name_fr": "Férocité", "Name_ja": "グリットスタンス", "StatusCategory": "1", "row_id": "1397", "Description_chs": "以攻击力降低为代价减少自身所受到的伤害", "Name_chs": "深恶痛绝", "Description_ko": "받는 피해량과 주는 피해량이 감소하는 상태.", "Name_ko": "불굴의 투지", "Description_tc": "以攻擊力降低為代價減少自身所受到的傷害", "Name_tc": "深惡痛絕"},
    "1398": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212553", "path": "ui/icon/212000/212553.tex", "path_hr1": "ui/icon/212000/212553_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tier in dir", "Name_en": "Inner Beast", "Name_fr": "Bête intérieure", "Name_ja": "原初の魂", "StatusCategory": "1", "row_id": "1398", "Description_chs": "减轻所受到的伤害", "Name_chs": "原初之魂", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "원초의 혼", "Description_tc": "減輕所受到的傷害", "Name_tc": "原初之魂"},
    "1399": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "1399", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "1400": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vor Angst bewegungsunfähig.", "Description_en": "Frozen with fear and unable to execute actions.", "Description_fr": "La peur empêche tout mouvement.", "Description_ja": "恐怖で行動できなくなった状態。", "Icon": {"id": "215516", "path": "ui/icon/215000/215516.tex", "path_hr1": "ui/icon/215000/215516_hr1.tex"}, "MaxStacks": "0", "Name_de": "Terror", "Name_en": "Terror", "Name_fr": "Terreur", "Name_ja": "恐怖", "StatusCategory": "2", "row_id": "1400", "Description_chs": "过于恐惧而无法做出任何行动", "Name_chs": "恐怖", "Description_ko": "공포에 빠져 행동이 불가능한 상태.", "Name_ko": "공포", "Description_tc": "過於恐懼而無法做出任何行動", "Name_tc": "恐怖"},
    "1401": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert, erlittener Schaden erhöht.", "Description_en": "Damage dealt is reduced and damage taken is increased.", "Description_fr": "Les dégâts infligés sont réduits et ceux reçus sont augmentés.", "Description_ja": "与ダメージが低下し、被ダメージが増加する状態。", "Icon": {"id": "215040", "path": "ui/icon/215000/215040.tex", "path_hr1": "ui/icon/215000/215040_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kampftauglichkeit -", "Name_en": "Enervation", "Name_fr": "Capacité de combat réduite", "Name_ja": "攻防低下", "StatusCategory": "2", "row_id": "1401", "Description_chs": "攻击所造成的伤害降低，被攻击时所受到的伤害增加", "Name_chs": "攻防削弱", "Description_ko": "적에게 주는 피해량이 감소하고, 받는 피해량이 증가하는 상태.", "Name_ko": "공방 저하", "Description_tc": "攻擊所造成的傷害降低，被攻擊時所受到的傷害增加", "Name_tc": "攻防削弱"},
    "1402": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "215020", "path": "ui/icon/215000/215020.tex", "path_hr1": "ui/icon/215000/215020_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "1402", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "1403": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zauber können sofort gewirkt werden und MP-Kosten sind halbiert.", "Description_en": "Spell casting time and MP cost are reduced by 100% and 50% respectively.", "Description_fr": "Le lancement des sorts est instantané et leur coût en PM est réduit de moitié.", "Description_ja": "魔法が詠唱時間なしで唱えられ、かつ消費MPが半減される状態。", "Icon": {"id": "213220", "path": "ui/icon/213000/213220.tex", "path_hr1": "ui/icon/213000/213220_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtgeschwindigkeit", "Name_en": "Lightspeed", "Name_fr": "Vitesse de la lumière", "Name_ja": "ライトスピード", "StatusCategory": "1", "row_id": "1403", "Description_chs": "咏唱魔法不需要咏唱时间，同时消耗的魔力减半", "Name_chs": "光速", "Description_ko": "시전 시간 없이 마법을 사용할 수 있으며 소비 MP가 50% 감소하는 상태.", "Name_ko": "광속 시전", "Description_tc": "詠唱魔法不需要詠唱時間，同時消耗的MP減半", "Name_tc": "光速"},
    "1404": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A holy blessing from the gods is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212632", "path": "ui/icon/212000/212632.tex", "path_hr1": "ui/icon/212000/212632_hr1.tex"}, "MaxStacks": "0", "Name_de": "Göttlicher Segen", "Name_en": "Divine Benison", "Name_fr": "Faveur divine", "Name_ja": "ディヴァインベニゾン", "StatusCategory": "1", "row_id": "1404", "Description_chs": "抵消一定伤害", "Name_chs": "神祝祷", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "신성한 축복", "Description_tc": "抵消一定傷害", "Name_tc": "神祝禱"},
    "1405": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "213222", "path": "ui/icon/213000/213222.tex", "path_hr1": "ui/icon/213000/213222_hr1.tex"}, "MaxStacks": "0", "Name_de": "Inakt", "Name_en": "Disabled", "Name_fr": "Invalidation", "Name_ja": "ドンアク", "StatusCategory": "2", "row_id": "1405", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "封技", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "행동 방해", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "封技"},
    "1406": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "212809", "path": "ui/icon/212000/212809.tex", "path_hr1": "ui/icon/212000/212809_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kritische Strategie", "Name_en": "Chain Stratagem", "Name_fr": "Stratagèmes entrelacés", "Name_ja": "連環計", "StatusCategory": "2", "row_id": "1406", "Description_chs": "受到攻击的伤害增加", "Name_chs": "连环计", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "연환계", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "連環計"},
    "1407": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Nächste Waffenfertigkeit kann mehrmals ausgeführt werden.", "Description_en": "Striking multiple times per weaponskill.", "Description_fr": "Plusieurs coups sont portés lors de la prochaine technique d'arme.", "Description_ja": "自身が次に実行するウェポンスキルの攻撃回数が増加する状態。", "Icon": {"id": "210356", "path": "ui/icon/210000/210356.tex", "path_hr1": "ui/icon/210000/210356_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sperrfeuer", "Name_en": "Barrage", "Name_fr": "Rafale de coups", "Name_ja": "乱れ撃ち", "StatusCategory": "1", "row_id": "1407", "Description_chs": "自身发动的下一次战技会变为多次攻击", "Name_chs": "纷乱箭", "Description_ko": "다음에 사용하는 무기 기술의 공격 횟수가 증가하는 상태.", "Name_ko": "마구 쏘기", "Description_tc": "自身發動的下一次戰技會變為多次攻擊", "Name_tc": "紛亂箭"},
    "1408": {"ClassJobCategory": {"Name_de": "SMA BSW RMA BMA PKT", "Name_en": "BLM SMN RDM BLU PCT", "Name_fr": "MNO INV MRG MBU PIC", "Name_ja": "黒魔道士 召喚士 赤魔道士 青魔道士 ピクトマンサー", "row_id": "124", "sheet": "ClassJobCategory", "value": "124", "Name_chs": "黑魔法师 召唤师 赤魔法师 青魔法师 绘灵法师", "Name_ko": "흑마도사 소환사 적마도사 청마도사 픽토맨서", "Name_tc": "黑魔道士 召喚士 赤魔道士 青魔道士 繪靈法師"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214843", "path": "ui/icon/214000/214843.tex", "path_hr1": "ui/icon/214000/214843_hr1.tex"}, "MaxStacks": "0", "Name_de": "Cometeor", "Name_en": "Cometeor", "Name_fr": "Cométéore", "Name_ja": "コメテオ", "StatusCategory": "2", "row_id": "1408", "Description_chs": "受到攻击的伤害增加", "Name_chs": "微型陨石", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "코메테오", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "微型隕石"},
    "1409": {"ClassJobCategory": {"Name_de": "BRD MCH TÄN", "Name_en": "BRD MCH DNC", "Name_fr": "BRD MCH DNS", "Name_ja": "吟遊詩人 機工士 踊り子", "row_id": "123", "sheet": "ClassJobCategory", "value": "123", "Name_chs": "吟游诗人 机工士 舞者", "Name_ko": "음유시인 기공사 무도가", "Name_tc": "吟遊詩人 機工士 舞者"}, "Description_de": "Erhaltene Heileffekte sind verringert. ", "Description_en": "HP recovery is reduced.", "Description_fr": "La récupération de PV est réduite.", "Description_ja": "自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "214844", "path": "ui/icon/214000/214844.tex", "path_hr1": "ui/icon/214000/214844_hr1.tex"}, "MaxStacks": "0", "Name_de": "Terminierung", "Name_en": "Terminal Velocity", "Name_fr": "Vitesse terminale", "Name_ja": "ターミナルベロシティ", "StatusCategory": "2", "row_id": "1409", "Description_chs": "自身所受的体力恢复效果降低", "Name_chs": "终端速度", "Description_ko": "받는 HP 회복 효과가 감소한 상태.", "Name_ko": "궁극 사격", "Description_tc": "自身所受的HP恢復效果降低", "Name_tc": "終端速度"},
    "1410": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zeigt Lakshmis wechselhaften Charakter.", "Description_en": "Lakshmi's divine nature vacillates unsteadily.", "Description_fr": "La nature divine de Lakshmi oscille de manière instable.", "Description_ja": "美神ラクシュミの移り気な神性が発揮された状態。", "Icon": {"id": "215805", "path": "ui/icon/215000/215805.tex", "path_hr1": "ui/icon/215000/215805_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chanchala", "Name_en": "Chanchala", "Name_fr": "Chanchala", "Name_ja": "チャンチャラー", "StatusCategory": "1", "row_id": "1410", "Description_chs": "吉祥天女爆发了反复无常的神性", "Name_chs": "反复无常", "Description_ko": "미의 신 락슈미가 변덕을 부리는 상태.", "Name_ko": "찬찰라", "Description_tc": "吉祥天女爆發了反覆無常的神性", "Name_tc": "反覆無常"},
    "1411": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhält bis zum Erreichen von Stufe UNKNOWN deutlich mehr Routine.", "Description_en": "Experience earned while below level UNKNOWN is dramatically increased.", "Description_fr": "Les points d'expérience gagnés avant le niveau UNKNOWN sont grandement augmentés.", "Description_ja": "LvUNKNOWN未満で獲得できる経験値が大幅に増加する状態。", "Icon": {"id": "216227", "path": "ui/icon/216000/216227.tex", "path_hr1": "ui/icon/216000/216227_hr1.tex"}, "MaxStacks": "0", "Name_de": "Routine-Bonus (bevorzugte Welt)", "Name_en": "Preferred World Bonus", "Name_fr": "Bonus d'expérience de Monde désigné", "Name_ja": "優遇ワールド経験値ブースト", "StatusCategory": "1", "row_id": "1411", "Description_chs": "UNKNOWN级以下获得的经验值将大幅提高", "Name_chs": "优待服务器经验加速", "Description_ko": "UNKNOWN레벨 미만일 때 얻는 경험치가 크게 증가하는 상태.", "Name_ko": "우대 서버 경험치 증가", "Description_tc": "UNKNOWN級以下獲得的經驗值將大幅提高", "Name_tc": "90級經驗加速"},
    "1412": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "217101", "path": "ui/icon/217000/217101.tex", "path_hr1": "ui/icon/217000/217101_hr1.tex"}, "MaxStacks": "16", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "1412", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "1413": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212528", "path": "ui/icon/212000/212528.tex", "path_hr1": "ui/icon/212000/212528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flammendes Enigma", "Name_en": "Riddle of Fire", "Name_fr": "Énigme du feu", "Name_ja": "紅蓮の極意", "StatusCategory": "1", "row_id": "1413", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "红莲极意", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "홍련의 극의", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "紅蓮極意"},
    "1414": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与えるダメージが増加した状態。", "Icon": {"id": "212578", "path": "ui/icon/212000/212578.tex", "path_hr1": "ui/icon/212000/212578_hr1.tex"}, "MaxStacks": "0", "Name_de": "Litanei der Schlacht", "Name_en": "Battle Litany", "Name_fr": "Litanie combattante", "Name_ja": "バトルリタニー", "StatusCategory": "1", "row_id": "1414", "Description_chs": "造成的伤害提高", "Name_chs": "战斗连祷", "Description_ko": "주는 피해량이 증가한 상태.", "Name_ko": "전투 기도", "Description_tc": "造成的傷害提高", "Name_tc": "戰鬥連禱"},
    "1415": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "210405", "path": "ui/icon/210000/210405.tex", "path_hr1": "ui/icon/210000/210405_hr1.tex"}, "MaxStacks": "0", "Name_de": "Protes", "Name_en": "Protect", "Name_fr": "Bouclier", "Name_ja": "プロテス", "StatusCategory": "1", "row_id": "1415", "Description_chs": "受到攻击的伤害减少", "Name_chs": "护盾", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "프로테스", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "物防護"},
    "1416": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auf der momentanen Höhe fixiert. Unempfänglich für höhenverändernde Effekte.", "Description_en": "Bound to current elevation.", "Description_fr": "L'organisme est bloqué à une certaine élévation.", "Description_ja": "自身の高度が固定された状態。高度を変化する効果を受け付けなくなる。", "Icon": {"id": "215806", "path": "ui/icon/215000/215806.tex", "path_hr1": "ui/icon/215000/215806_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erniedrigt", "Name_en": "Grounded", "Name_fr": "Abaissement", "Name_ja": "高度固定：低", "StatusCategory": "2", "row_id": "1416", "Description_chs": "高度固定的状态，并且不受高度变化效果的影响", "Name_chs": "固定低位", "Description_ko": "고도가 아래쪽으로 고정된 상태. 고도를 변화시키는 효과를 받을 수 없다.", "Name_ko": "고도 고정: 아래", "Description_tc": "高度固定的狀態，並且不受高度變化效果的影響", "Name_tc": "固定低位"},
    "1417": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Versteinert. Erlittener Schaden führt zu Kampfunfähigkeit.", "Description_en": "Turned into stone. Taking damage results in instant death.", "Description_fr": "État de pétrification. Une attaque provoque le KO.", "Description_ja": "石化した状態。攻撃を受けると戦闘不能になる。", "Icon": {"id": "215586", "path": "ui/icon/215000/215586.tex", "path_hr1": "ui/icon/215000/215586_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinfluch", "Name_en": "Stone Curse", "Name_fr": "Piège de pierre", "Name_ja": "石化の呪い", "StatusCategory": "2", "row_id": "1417", "Description_chs": "身体变成了石头，受到敌人攻击会立刻陷入无法战斗的状态", "Name_chs": "石化的诅咒", "Description_ko": "석화된 상태. 공격을 받으면 전투불능이 된다.", "Name_ko": "석화의 저주", "Description_tc": "身體變成了石頭，受到敵人攻擊會立刻陷入無法戰鬥的狀態", "Name_tc": "石化的詛咒"},
    "1418": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verfällt in Panik, wenn die Gruppenmitglieder zu weit entfernt sind.", "Description_en": "Will suffer Fear when straying too far from party members.", "Description_fr": "Le fait d'être séparé de ses camarades provoque l'effet Hystérie.", "Description_ja": "仲間から離れると恐慌状態になる。", "Icon": {"id": "215649", "path": "ui/icon/215000/215649.tex", "path_hr1": "ui/icon/215000/215649_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verlassen", "Name_en": "Abandonment", "Name_fr": "Isolement", "Name_ja": "孤独感", "StatusCategory": "2", "row_id": "1418", "Description_chs": "一旦离开同伴过远便会陷入恐慌状态", "Name_chs": "孤独感", "Description_ko": "동료와 멀리 떨어지면 공황 상태에 빠진다.", "Name_ko": "고독감", "Description_tc": "一旦離開同伴過遠便會陷入恐慌狀態", "Name_tc": "孤獨感"},
    "1419": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fluch des Drachen verursacht schrittweise Schaden und LP-Regeneration ist angehalten. Regeneration wird kurzzeitig aktiv, wenn selbst eine Attacke ausgeführt wird.", "Description_en": "HP regeneration is nullified and damage is taken slowly over time. Attacking, however, will periodically restore HP.", "Description_fr": "Une malédiction annule les effets de restauration de PV et provoque des dégâts périodiques. Toutefois, des PV sont récupérés à certains intervalles si le personnage a effectué une attaque.", "Description_ja": "龍の呪言を受けた状態。ＨＰ回復効果が無効化され、徐々にHPが減少する。ただし、自身が攻撃を行った場合、一定時間毎にＨＰ回復効果を得る。", "Icon": {"id": "215815", "path": "ui/icon/215000/215815.tex", "path_hr1": "ui/icon/215000/215815_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Drachen", "Name_en": "The Worm's Curse", "Name_fr": "Malédiction du dragon", "Name_ja": "龍の呪言", "StatusCategory": "2", "row_id": "1419", "Description_chs": "受到了神龙的诅咒，一切体力恢复效果失效，且体力逐渐减少，但可通过发动攻击逐渐恢复体力", "Name_chs": "神龙诅咒", "Description_ko": "용의 저주에 걸려 HP 회복 효과가 무효화되고 서서히 HP가 감소하는 상태. 단, 공격을 하면 일정 시간마다 HP가 회복된다.", "Name_ko": "용의 저주", "Description_tc": "受到了神龍的詛咒，HP恢復效果全部失效，且HP逐漸減少，但可透過發動攻擊逐漸恢復HP", "Name_tc": "神龍詛咒"},
    "1420": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steuert eine Kriegsmaschine. Erhaltene Heileffekte und positive Status sind wirkungslos.", "Description_en": "Mounted in warmachina. HP recovery and beneficial effects conferred by actions are nullified.", "Description_fr": "À bord d'une machine de guerre pour la manœuvrer. La récupération de PV et les altérations d'état bénéfiques sont inefficaces.", "Description_ja": "機工兵器に搭乗した状態。自身に対するＨＰ回復効果や支援効果が無効化される。", "Icon": {"id": "215821", "path": "ui/icon/215000/215821.tex", "path_hr1": "ui/icon/215000/215821_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Steuer", "Name_en": "Mounted", "Name_fr": "Manœuvre de machine", "Name_ja": "搭乗", "StatusCategory": "1", "row_id": "1420", "Description_chs": "乘上了机动兵器，所有对自身发动的体力恢复效果和强化效果均失效", "Name_chs": "搭乘", "Description_ko": "기공병기에 올라탄 상태. 자신에 대한 모든 HP 회복 효과와 지원 효과가 무효화된다.", "Name_ko": "탑승", "Description_tc": "乘上了機動兵器，所有對自身發動的HP恢復效果和強化效果均失效", "Name_tc": "搭乘"},
    "1421": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fürchtet sich wie ein panisches Huhn. Erlittener Schaden ist erhöht.", "Description_en": "Courage is fully tapped, increasing damage taken.", "Description_fr": "La transformation en poulet pétochard empêche d'effectuer des actions, force à fuir en ligne droite et augmente les dégâts subis.", "Description_ja": "勇気がなくなり、フヌケになった状態。受けるダメージが増加する。", "Icon": {"id": "215810", "path": "ui/icon/215000/215810.tex", "path_hr1": "ui/icon/215000/215810_hr1.tex"}, "MaxStacks": "0", "Name_de": "Huhn", "Name_en": "Craven", "Name_fr": "Poulet pétochard", "Name_ja": "チキン", "StatusCategory": "2", "row_id": "1421", "Description_chs": "丧失所有勇气，变成胆小鬼的状态，受到攻击的伤害增加", "Name_chs": "弱鸡", "Description_ko": "겁을 먹고 넋이 나가서 받는 피해량이 증가하는 상태.", "Name_ko": "새가슴", "Description_tc": "喪失所有勇氣，變成膽小鬼的狀態，受到攻擊的傷害增加", "Name_tc": "弱雞"},
    "1422": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Furcht überwältigt. Läuft bei Bewegung in Richtung des Cursors.", "Description_en": "Overcome with temporary insanity. Can only move in the direction indicated.", "Description_fr": "Tout déplacement a lieu dans la direction vers laquelle pointe le curseur tournoyant au-dessus de la tête.", "Description_ja": "心神喪失した状態。移動した際に、指カーソルの方向へ動いてしまう。", "Icon": {"id": "215809", "path": "ui/icon/215000/215809.tex", "path_hr1": "ui/icon/215000/215809_hr1.tex"}, "MaxStacks": "0", "Name_de": "Plötzliche Panik", "Name_en": "Temporary Misdirection", "Name_fr": "Démence", "Name_ja": "心神喪失", "StatusCategory": "2", "row_id": "1422", "Description_chs": "精神失常的状态，只能朝光标指示的方向移动", "Name_chs": "精神失常", "Description_ko": "심신상실로 인하여 손가락 커서가 가리키는 방향을 따라 움직이게 되는 상태.", "Name_ko": "심신상실", "Description_tc": "精神失常的狀態，只能朝指標指示的方向移動", "Name_tc": "精神失常"},
    "1423": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die körperliche Erscheinung ist verändert.", "Description_en": "Spiritual and corporeal forms are drastically altered.", "Description_fr": "L'apparence est complètement changée, empêchant l'utilisation des actions.", "Description_ja": "姿を変えられ、自我を失った状態。", "Icon": {"id": "215811", "path": "ui/icon/215000/215811.tex", "path_hr1": "ui/icon/215000/215811_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verwandlung", "Name_en": "Transfiguration", "Name_fr": "Transformation", "Name_ja": "変身", "StatusCategory": "2", "row_id": "1423", "Description_chs": "变成了其他形态，失去了自我", "Name_chs": "变身", "Description_ko": "모습이 바뀌어 자아를 잃은 상태.", "Name_ko": "변신", "Description_tc": "變成了其他形態，失去了自我", "Name_tc": "變身"},
    "1424": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Offenbarung eines selbsternannten Gottes erhalten.", "Description_en": "Affected by the word of a god.", "Description_fr": "Une révélation divine a été communiquée.", "Description_ja": "神を騙る者から啓示を受けた状態。", "Icon": {"id": "215807", "path": "ui/icon/215000/215807.tex", "path_hr1": "ui/icon/215000/215807_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wort Gottes: Hinfort!", "Name_en": "Divine Commandment: Flee", "Name_fr": "Révélation : Ne cesse pas de te mouvoir !", "Name_ja": "神の啓示：行動し続けよ", "StatusCategory": "2", "row_id": "1424", "Description_chs": "接受了神的启示", "Name_chs": "持续行动", "Description_ko": "신이라고 사칭하는 자로부터 계시를 받은 상태.", "Name_ko": "신의 계시: 계속 움직여라", "Description_tc": "接受了神的啟示", "Name_tc": "持續行動"},
    "1425": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Offenbarung eines selbsternannten Gottes erhalten.", "Description_en": "Affected by the word of a god.", "Description_fr": "Une révélation divine a été communiquée.", "Description_ja": "神を騙る者から啓示を受けた状態。", "Icon": {"id": "215808", "path": "ui/icon/215000/215808.tex", "path_hr1": "ui/icon/215000/215808_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wort Gottes: Sieh weg!", "Name_en": "Divine Commandment: Turn", "Name_fr": "Révélation : Détourne ton regard !", "Name_ja": "神の啓示：見るなかれ", "StatusCategory": "2", "row_id": "1425", "Description_chs": "接受了神的启示", "Name_chs": "不可直视", "Description_ko": "신이라고 사칭하는 자로부터 계시를 받은 상태.", "Name_ko": "신의 계시: 보지 마라", "Description_tc": "接受了神的啟示", "Name_tc": "不可直視"},
    "1426": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verliert den Mut und erleidet bei Stapelung dieses Status Huhn. Erlittener Schaden ist erhöht.", "Description_en": "Courage is tapped, increasing damage taken.", "Description_fr": "Le courage a été entamé, et les dégâts subis sont augmentés. Cumuler plusieurs fois cet effet inflige Poulet pétochard.", "Description_ja": "勇気を削がれた状態。受けるダメージが増加する。スタック数が増えると、チキン状態が付与される。", "Icon": {"id": "218961", "path": "ui/icon/218000/218961.tex", "path_hr1": "ui/icon/218000/218961_hr1.tex"}, "MaxStacks": "3", "Name_de": "Entmutigung", "Name_en": "Unnerved", "Name_fr": "Perte de courage", "Name_ja": "ブレイブダウン", "StatusCategory": "2", "row_id": "1426", "Description_chs": "丧失勇气的状态，受到攻击的伤害增加", "Name_chs": "惊慌失措", "Description_ko": "용기를 잃어 받는 피해량이 증가하는 상태. 일정 이상 중첩되면 새가슴이 된다.", "Name_ko": "용기 상실", "Description_tc": "喪失勇氣的狀態，受到攻擊的傷害增加", "Name_tc": "驚慌失措"},
    "1427": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wasser auf der Haut droht bei bestimmten Attacken zu gefrieren.", "Description_en": "Body is covered in water and susceptible to freezing.", "Description_fr": "Subir certaines attaques peut geler.", "Description_ja": "水に濡れた状態。特定の攻撃により、身体が凍り付いてしまう。", "Icon": {"id": "215814", "path": "ui/icon/215000/215814.tex", "path_hr1": "ui/icon/215000/215814_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nässe", "Name_en": "Drenched", "Name_fr": "Trempé", "Name_ja": "水濡れ", "StatusCategory": "2", "row_id": "1427", "Description_chs": "全身被水浸湿的状态，受到特定攻击身体会被冻结", "Name_chs": "湿衣", "Description_ko": "물에 젖은 상태. 특정 공격을 받으면 몸이 얼어버린다.", "Name_ko": "물기", "Description_tc": "全身被水浸濕的狀態，受到特定攻擊身體會被凍結", "Name_tc": "濕衣"},
    "1428": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "削除予定", "Description_en": "削除予定", "Description_fr": "削除予定", "Description_ja": "削除予定", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "削除予定", "Name_en": "削除予定", "Name_fr": "削除予定", "Name_ja": "削除予定", "StatusCategory": "0", "row_id": "1428", "Description_chs": "削除予定", "Name_chs": "削除予定", "Description_ko": "削除予定", "Name_ko": "削除予定", "Description_tc": "削除予定", "Name_tc": "削除予定"},
    "1429": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Giftiges Wasser erschwert die Atmung. Stapeln sich 10 dieses Status, erfolgt Kampfunfähigkeit.", "Description_en": "Toxins in the water are causing difficulty breathing. A stack of 10 will result in KO.", "Description_fr": "Le poison contenu dans l'eau attaque les voies respiratoires. L'effet rend inconscient s'il est cumulé dix fois.", "Description_ja": "有毒の水により呼吸が困難になった状態。10スタック付与されると戦闘不能状態になる。", "Icon": {"id": "218981", "path": "ui/icon/218000/218981.tex", "path_hr1": "ui/icon/218000/218981_hr1.tex"}, "MaxStacks": "10", "Name_de": "Atemnot", "Name_en": "Breathless", "Name_fr": "Suffocation", "Name_ja": "呼吸困難", "StatusCategory": "2", "row_id": "1429", "Description_chs": "有毒的水导致呼吸困难，积攒到10档之后会陷入无法战斗状态", "Name_chs": "呼吸困难", "Description_ko": "유독성 물 때문에 숨쉬기가 곤란해진 상태. 10단계로 중첩되면 전투불능 상태가 된다.", "Name_ko": "호흡곤란", "Description_tc": "有毒的水導致呼吸困難，累積到10階之後會陷入無法戰鬥狀態", "Name_tc": "呼吸困難"},
    "1430": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Shinryu hat seine wahre Kraft entfesselt.", "Description_en": "Convinced of your mettle, Shinryu has unleashed its true power.", "Description_fr": "Déterminé à annihiler ses ennemis, Shinryu a déployé tout son pouvoir.", "Description_ja": "神龍が真向勝負を決意し、真の力を開放した状態。", "Icon": {"id": "215816", "path": "ui/icon/215000/215816.tex", "path_hr1": "ui/icon/215000/215816_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mythischer Endkampf", "Name_en": "Legendary Resolve", "Name_fr": "Combat épique", "Name_ja": "神話決戦", "StatusCategory": "1", "row_id": "1430", "Description_chs": "神龙解放了真正的力量，一决胜负的状态", "Name_chs": "神话决战", "Description_ko": "신룡이 진검승부를 벌이려고 진정한 힘을 해방시킨 상태.", "Name_ko": "신화 결전", "Description_tc": "神龍解放了真正的力量，一決勝負的狀態", "Name_tc": "神話決戰"},
    "1431": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Im Einflussbereich des Turms. Regeneriert LP, erlittener Schaden ist halbiert.", "Description_en": "The tower's field invigorates those who enter its sphere of influence, halving damage taken and regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement et les dégâts subis sont réduits grâce à une barrière.", "Description_ja": "タワーフィールドの影響を受け、連続してＨＰが回復し、さらに受けるダメージが半減した状態。", "Icon": {"id": "215822", "path": "ui/icon/215000/215822.tex", "path_hr1": "ui/icon/215000/215822_hr1.tex"}, "MaxStacks": "0", "Name_de": "Turmfeld", "Name_en": "Tower Defense", "Name_fr": "Barrière des tours", "Name_ja": "タワーフィールド", "StatusCategory": "1", "row_id": "1431", "Description_chs": "受到了塔结界的影响，体力会随时间逐渐恢复，受到攻击的伤害减少一半", "Name_chs": "塔结界", "Description_ko": "탑 보호막의 영향을 받아 HP가 지속적으로 회복되고 받는 피해량이 50%로 감소하는 상태.", "Name_ko": "탑 보호막", "Description_tc": "受到了塔結界的影響，HP會隨時間逐漸恢復，受到攻擊的傷害減少一半", "Name_tc": "塔結界"},
    "1432": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hält ein schützendes Feld um den Turm aufrecht.", "Description_en": "The tower's protective field is active.", "Description_fr": "La barrière protégeant les tours est activée.", "Description_ja": "タワーの防衛機構が動作している状態。", "Icon": {"id": "215823", "path": "ui/icon/215000/215823.tex", "path_hr1": "ui/icon/215000/215823_hr1.tex"}, "MaxStacks": "0", "Name_de": "Turmfeld", "Name_en": "Tower Defense", "Name_fr": "Barrière des tours", "Name_ja": "タワーフィールド", "StatusCategory": "1", "row_id": "1432", "Description_chs": "塔结界在运转", "Name_chs": "塔结界", "Description_ko": "탑의 방어 기구가 작동하는 상태.", "Name_ko": "탑 보호막", "Description_tc": "塔結界在運轉", "Name_tc": "塔結界"},
    "1433": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die körperliche Erscheinung ist verändert.", "Description_en": "Corporeal form is altered.", "Description_fr": "L'apparence est complètement changée.", "Description_ja": "別の姿に変身した状態。", "Icon": {"id": "216214", "path": "ui/icon/216000/216214.tex", "path_hr1": "ui/icon/216000/216214_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verwandlung", "Name_en": "Transfiguration", "Name_fr": "Transformation", "Name_ja": "変身", "StatusCategory": "1", "row_id": "1433", "Description_chs": "变成了其他形态", "Name_chs": "变身", "Description_ko": "다른 모습으로 변신한 상태.", "Name_ko": "변신", "Description_tc": "變成了其他形態", "Name_tc": "變身"},
    "1434": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Überempfindlich gegen Magie. Erleidet bei Austritt verstärkten Schaden.", "Description_en": "Additional damage taken from Hatch.", "Description_fr": "L'exposition à la mana provoque une réaction violente, augmentant les dégâts subis lors des explosions de mana.", "Description_ja": "魔力に対して過敏になった状態。魔力爆散で大ダメージを受けてしまう。", "Icon": {"id": "215817", "path": "ui/icon/215000/215817.tex", "path_hr1": "ui/icon/215000/215817_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magieempfindlichkeit", "Name_en": "Mana Hypersensitivity", "Name_fr": "Hypersensibilité à la mana", "Name_ja": "魔力過敏症", "StatusCategory": "2", "row_id": "1434", "Description_chs": "变得对魔力过敏，被“魔力爆散”攻击所受到的伤害会大幅提高", "Name_chs": "魔力过敏", "Description_ko": "마력에 대해 과도하게 민감한 상태. 마력 방출로 큰 피해를 입는다.", "Name_ko": "마력 과민증", "Description_tc": "變得對魔力過敏，被“魔力爆散”攻擊所受到的傷害會大幅提高", "Name_tc": "魔力過敏"},
    "1435": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Stichresistenz ist stark verringert.", "Description_en": "Piercing resistance is significantly reduced.", "Description_fr": "La résistance au perforant est considérablement réduite.", "Description_ja": "突属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215818", "path": "ui/icon/215000/215818.tex", "path_hr1": "ui/icon/215000/215818_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stichresistenz - (stark)", "Name_en": "Piercing Resistance Down II", "Name_fr": "Résistance au perforant réduite+", "Name_ja": "突属性耐性低下［強］", "StatusCategory": "2", "row_id": "1435", "Description_chs": "对抗突刺攻击的耐性有显著降低", "Name_chs": "突刺耐性大幅降低", "Description_ko": "찌르기속성 저항이 크게 떨어진 상태.", "Name_ko": "찌르기속성 저항 감소[강]", "Description_tc": "對抗突刺攻擊的耐性有顯著降低", "Name_tc": "突刺耐性大幅降低"},
    "1436": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unter dem Schutz des Phönix. Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "La protection de Phénix augmente les dégâts infligés.", "Description_ja": "フェニックスの加護を受けた状態。与えるダメージが上昇する。", "Icon": {"id": "215819", "path": "ui/icon/215000/215819.tex", "path_hr1": "ui/icon/215000/215819_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stärke des Phönix", "Name_en": "Phoenix's Blessing", "Name_fr": "Protection de Phénix", "Name_ja": "フェニックスの加護", "StatusCategory": "1", "row_id": "1436", "Description_chs": "受到了不死鸟的加护，攻击造成的伤害提高", "Name_chs": "不死鸟的加护", "Description_ko": "피닉스의 가호를 받은 상태. 주는 피해량이 증가한다.", "Name_ko": "피닉스의 가호", "Description_tc": "受到了鳳凰的加護，攻擊造成的傷害提高", "Name_tc": "鳳凰的加護"},
    "1437": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Prim-Bahamut lässt seiner Raserei freien Lauf. Ausgeteilter Schaden ist erhöht.", "Description_en": "Bahamut Prime's insanity has peaked. Damage dealt is increased.", "Description_fr": "La fureur qui habite Primo-Bahamut est libérée, décuplant les dégâts qu'il inflige.", "Description_ja": "バハムート・プライムが内なる狂気を発散させた状態。与えるダメージが上昇する。", "Icon": {"id": "215820", "path": "ui/icon/215000/215820.tex", "path_hr1": "ui/icon/215000/215820_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lohs Daih", "Name_en": "Lohs Daih", "Name_fr": "Lohs Daih", "Name_ja": "ロース・ダイ", "StatusCategory": "1", "row_id": "1437", "Description_chs": "至尊巴哈姆特散发出狂暴的气息，攻击造成的伤害提高", "Name_chs": "真力解放", "Description_ko": "바하무트 프라임이 내면의 광기를 발산시킨 상태. 주는 피해량이 증가한다.", "Name_ko": "로스 다이", "Description_tc": "至尊巴哈姆特散發出狂暴的氣息，攻擊造成的傷害提高", "Name_tc": "真力解放"},
    "1438": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Besitzt Kräfte, die diejenigen einfacher Sterblicher transzendieren.", "Description_en": "Strength is transcending that of mere mortals.", "Description_fr": "Un pouvoir similaire à l'Écho a été obtenu artificiellement.", "Description_ja": "人工的な超える力を発動している状態。", "Icon": {"id": "215795", "path": "ui/icon/215000/215795.tex", "path_hr1": "ui/icon/215000/215795_hr1.tex"}, "MaxStacks": "0", "Name_de": "Übernatürliche Kraft", "Name_en": "Resonant", "Name_fr": "Résonnant", "Name_ja": "超越者", "StatusCategory": "1", "row_id": "1438", "Description_chs": "通过人工手段强制发动超越之力", "Name_chs": "超越者", "Description_ko": "인공적으로 초월하는 힘을 발동시킨 상태.", "Name_ko": "초월자", "Description_tc": "透過人工手段強制發動超越之力", "Name_tc": "超越者"},
    "1439": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Agiert frei. Maximal-LP und ausgeteilter Schaden sind erhöht, erlittener Schaden verringert.", "Description_en": "Maximum HP and damage dealt are increased while damage taken is reduced.", "Description_fr": "Agit librement. Les PV maximums et les dégâts infligés sont augmentés. Les dégâts subis sont réduits.", "Description_ja": "自由に行動している状態。最大ＨＰが増加、与ダメージが上昇、被ダメージが低下する。", "Icon": {"id": "219101", "path": "ui/icon/219000/219101.tex", "path_hr1": "ui/icon/219000/219101_hr1.tex"}, "MaxStacks": "5", "Name_de": "Strategie: Frei", "Name_en": "Independent Tactics", "Name_fr": "Stratégie libre", "Name_ja": "作戦：自由", "StatusCategory": "1", "row_id": "1439", "Description_chs": "自由行动的状态，体力最大值提高，攻击所造成的伤害提高，受到攻击的伤害减少", "Name_chs": "自由作战", "Description_ko": "자유롭게 행동하는 상태. 최대 HP와 주는 피해량이 증가하고, 받는 피해량이 감소한다.", "Name_ko": "작전: 자유", "Description_tc": "自由行動的狀態，HP最大值提高，攻擊所造成的傷害提高，受到攻擊的傷害減少", "Name_tc": "自由作戰"},
    "1440": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Konzentriert sich auf den Angriff. Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Se concentre sur l'attaque. Les dégâts infligés sont augmentés.", "Description_ja": "攻撃を重視している状態。与ダメージが上昇する。", "Icon": {"id": "219121", "path": "ui/icon/219000/219121.tex", "path_hr1": "ui/icon/219000/219121_hr1.tex"}, "MaxStacks": "5", "Name_de": "Strategie: Offensiv", "Name_en": "Offensive Tactics", "Name_fr": "Stratégie offensive", "Name_ja": "作戦：攻勢", "StatusCategory": "1", "row_id": "1440", "Description_chs": "重视攻击的状态，攻击所造成的伤害提高", "Name_chs": "攻势作战", "Description_ko": "공격을 중시하는 상태. 주는 피해량이 증가한다.", "Name_ko": "작전: 공격", "Description_tc": "重視攻擊的狀態，攻擊所造成的傷害提高", "Name_tc": "攻勢作戰"},
    "1441": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Konzentriert sich auf die Abwehr. Maximal-LP sind erhöht, erlittener Schaden verringert.", "Description_en": "Maximum HP is increased while damage taken is reduced.", "Description_fr": "Se concentre sur la défense. Les PV maximums sont augmentés. Les dégâts subis sont réduits.", "Description_ja": "防御を重視している状態。最大ＨＰが増加、被ダメージが低下する。", "Icon": {"id": "219141", "path": "ui/icon/219000/219141.tex", "path_hr1": "ui/icon/219000/219141_hr1.tex"}, "MaxStacks": "5", "Name_de": "Strategie: Defensiv", "Name_en": "Defensive Tactics", "Name_fr": "Stratégie défensive", "Name_ja": "作戦：守勢", "StatusCategory": "1", "row_id": "1441", "Description_chs": "重视防御的状态，体力最大值提高，受到攻击的伤害减少", "Name_chs": "守势作战", "Description_ko": "방어를 중시하는 상태. 최대 HP가 증가하고, 받는 피해량이 감소한다.", "Name_ko": "작전: 방어", "Description_tc": "重視防禦的狀態，HP最大值提高，受到攻擊的傷害減少", "Name_tc": "守勢作戰"},
    "1442": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Festigt die eigene Position. Maximal-LP und ausgeteilter Schaden sind erhöht. ", "Description_en": "Maximum HP and damage dealt are increased.", "Description_fr": "Agit en toute sûreté. Les PV maximums et les dégâts infligés sont augmentés.", "Description_ja": "堅実さを重視している状態。最大ＨＰが増加、与ダメージが上昇する。", "Icon": {"id": "219161", "path": "ui/icon/219000/219161.tex", "path_hr1": "ui/icon/219000/219161_hr1.tex"}, "MaxStacks": "5", "Name_de": "Strategie: Ausgeglichen", "Name_en": "Balanced Tactics", "Name_fr": "Stratégie standard", "Name_ja": "作戦：定石", "StatusCategory": "1", "row_id": "1442", "Description_chs": "重视平衡的状态，体力最大值提高，攻击所造成的伤害提高", "Name_chs": "定式作战", "Description_ko": "공격과 방어의 장점을 고루 갖춘 상태. 최대 HP와 주는 피해량이 증가한다.", "Name_ko": "작전: 균형", "Description_tc": "重視平衡的狀態，HP最大值提高，攻擊所造成的傷害提高", "Name_tc": "定式作戰"},
    "1443": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mechanisch bewegt. Wird bei Ablauf der Zeit funktionsunfähig. Erhaltene Heileffekte sind verringert.", "Description_en": "When the gears run down, functionality will cease. HP restoration is reduced.", "Description_fr": "Activé grâce à un mécanisme automatique. Si le compteur arrive à 0, toutes les fonctions sont arrêtées. La récupération de PV est diminuée.", "Description_ja": "カラクリ仕掛けで動いている状態。カウント0で機能が停止する。自身に対するＨＰ回復効果が低下する。", "Icon": {"id": "215825", "path": "ui/icon/215000/215825.tex", "path_hr1": "ui/icon/215000/215825_hr1.tex"}, "MaxStacks": "0", "Name_de": "Marionette", "Name_en": "Clockwork", "Name_fr": "Mécanisme automatique", "Name_ja": "カラクリ仕掛け", "StatusCategory": "2", "row_id": "1443", "Description_chs": "依靠体内的机械机关活动，倒计时为0时机能停止\n自身所受的体力恢复效果降低", "Name_chs": "机械机关", "Description_ko": "태엽 장치로 움직이는 상태.\n남은 시간이 0이 되면 기능이 정지한다.\n자신에 대한 HP 회복 효과가 감소한다.", "Name_ko": "태엽 장치", "Description_tc": "依靠體內的機械機關活動，倒計時為0時機能停止\n自身所受的HP恢復效果降低", "Name_tc": "機械機關"},
    "1444": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch die Schutzwirkung des Turms wird aller erlittene Schaden aufgehoben.", "Description_en": "Impervious to all damage.", "Description_fr": "Insensible à toutes les attaques grâce au champ de force alimenté par les tours.", "Description_ja": "タワーの防衛機能により、すべてのダメージを無効化する状態。", "Icon": {"id": "215824", "path": "ui/icon/215000/215824.tex", "path_hr1": "ui/icon/215000/215824_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magitek-Feld", "Name_en": "Magitek Field", "Name_fr": "Champ de force magitek", "Name_ja": "魔導フィールド", "StatusCategory": "1", "row_id": "1444", "Description_chs": "塔结界在运转，一切攻击都无法造成伤害", "Name_chs": "魔导结界", "Description_ko": "탑의 방어 기능이 발동하여 모든 피해를 무효화하는 상태.", "Name_ko": "마도 필드", "Description_tc": "塔結界在運轉，一切攻擊都無法造成傷害", "Name_tc": "魔導結界"},
    "1445": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Trägt die Maske des falschen Gottes.", "Description_en": "Wearing the face of the god of lies.", "Description_fr": "Porte un masque à l'image du faux Dieu.", "Description_ja": "偽りの神を模した仮面を被った状態。", "Icon": {"id": "215812", "path": "ui/icon/215000/215812.tex", "path_hr1": "ui/icon/215000/215812_hr1.tex"}, "MaxStacks": "0", "Name_de": "Maske der Lüge", "Name_en": "The Deceiver", "Name_fr": "Masque du faux Dieu", "Name_ja": "偽りの仮面", "StatusCategory": "1", "row_id": "1445", "Description_chs": "戴上伪神面具的状态", "Name_chs": "伪神面具", "Description_ko": "가짜 신의 모습을 본뜬 가면을 쓴 상태.", "Name_ko": "가짜 가면", "Description_tc": "戴上偽神面具的狀態", "Name_tc": "偽神面具"},
    "1446": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Trägt die Maske des wahren Gottes.", "Description_en": "Wearing the face of the god of truth.", "Description_fr": "Porte un masque à l'image du vrai Dieu.", "Description_ja": "真なる神を模した仮面を被った状態。", "Icon": {"id": "215813", "path": "ui/icon/215000/215813.tex", "path_hr1": "ui/icon/215000/215813_hr1.tex"}, "MaxStacks": "0", "Name_de": "Maske der Wahrheit", "Name_en": "The Upholder", "Name_fr": "Masque du vrai Dieu", "Name_ja": "真なる仮面", "StatusCategory": "1", "row_id": "1446", "Description_chs": "戴上真神面具的状态", "Name_chs": "真神面具", "Description_ko": "진정한 신의 모습을 본뜬 가면을 쓴 상태.", "Name_ko": "진정한 가면", "Description_tc": "戴上真神面具的狀態", "Name_tc": "真神面具"},
    "1447": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unterhalb von Elementarstufe 50 wird in Kämpfen mehr Elementarroutine vergeben.", "Description_en": "Elemental EXP earned through battle while at an elemental level lower than 50 is increased.", "Description_fr": "En dessous du niveau élémentaire 50, l'expérience élémentaire obtenue en abattant des monstres est augmentée.", "Description_ja": "エレメンタルレベル50未満で獲得できる、敵討伐時の獲得エレメンタル経験値が増加する状態。", "Icon": {"id": "215836", "path": "ui/icon/215000/215836.tex", "path_hr1": "ui/icon/215000/215836_hr1.tex"}, "MaxStacks": "0", "Name_de": "Elementarroutine-Bonus", "Name_en": "Elemental EXP Up", "Name_fr": "Bonus d'expérience élémentaire", "Name_ja": "エレメンタル経験値アップ", "StatusCategory": "1", "row_id": "1447", "Description_chs": "打倒敌人时获得的元素经验值增加，元素等级不满50级时可获得此状态", "Name_chs": "元素经验值提高", "Description_ko": "엘리멘탈레벨이 50레벨 미만일 때, 적 처치 시 얻는 엘리멘탈 경험치가 증가하는 상태.", "Name_ko": "엘리멘탈 경험치 증가", "Description_tc": "打倒敵人時獲得的元素經驗值增加，元素等級不滿50級時可獲得此狀態", "Name_tc": "元素經驗值提高"},
    "1448": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die körperliche Erscheinung ist verändert.", "Description_en": "Corporeal form has been altered.", "Description_fr": "L'apparence est complètement changée.", "Description_ja": "別の姿に変身した状態。", "Icon": {"id": "216214", "path": "ui/icon/216000/216214.tex", "path_hr1": "ui/icon/216000/216214_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verwandlung", "Name_en": "Transfiguration", "Name_fr": "Transformation", "Name_ja": "変身", "StatusCategory": "1", "row_id": "1448", "Description_chs": "变成了其他形态", "Name_chs": "变身", "Description_ko": "다른 모습으로 변신한 상태.", "Name_ko": "변신", "Description_tc": "變成了其他形態", "Name_tc": "變身"},
    "1449": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213311", "path": "ui/icon/213000/213311.tex", "path_hr1": "ui/icon/213000/213311_hr1.tex"}, "MaxStacks": "0", "Name_de": "Menuett des Troubadours", "Name_en": "Troubadour's Minuet", "Name_fr": "Fûgetsu", "Name_ja": "風月", "StatusCategory": "1", "row_id": "1449", "Description_chs": "抵消一定伤害", "Name_chs": "风月", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "방랑 음악가의 무곡", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "行吟詩人的小步舞曲"},
    "1450": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Die (Re-)Aktivierungszeit von Waffenfertigkeiten und Zaubern ist verkürzt.", "Description_en": "Weaponskill and spell cast and recast time are reduced.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213312", "path": "ui/icon/213000/213312.tex", "path_hr1": "ui/icon/213000/213312_hr1.tex"}, "MaxStacks": "0", "Name_de": "Päan des Troubadours", "Name_en": "Troubadour's Paeon", "Name_fr": "Fûka", "Name_ja": "風花", "StatusCategory": "1", "row_id": "1450", "Description_chs": "抵消一定伤害", "Name_chs": "风花", "Description_ko": "무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "방랑 음악가의 찬가", "Description_tc": "戰技與魔法的詠唱及複唱時間縮短", "Name_tc": "行吟詩人的讚美歌"},
    "1451": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214841", "path": "ui/icon/214000/214841.tex", "path_hr1": "ui/icon/214000/214841_hr1.tex"}, "MaxStacks": "0", "Name_de": "König der Kronen", "Name_en": "Lord of Crowns", "Name_fr": "Roi des couronnes", "Name_ja": "クラウンロード", "StatusCategory": "2", "row_id": "1451", "Description_chs": "受到攻击的伤害增加", "Name_chs": "王冠之领主", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "왕의 검", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "王冠之領主"},
    "1452": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts subis sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "213244", "path": "ui/icon/213000/213244.tex", "path_hr1": "ui/icon/213000/213244_hr1.tex"}, "MaxStacks": "0", "Name_de": "Königin der Kronen", "Name_en": "Lady of Crowns", "Name_fr": "Reine des couronnes", "Name_ja": "クラウンレディ", "StatusCategory": "1", "row_id": "1452", "Description_chs": "受到攻击的伤害减少", "Name_chs": "王冠之贵妇", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "여왕의 날개", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "王冠之貴婦"},
    "1453": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212581", "path": "ui/icon/212000/212581.tex", "path_hr1": "ui/icon/212000/212581_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rechtes Drachenauge", "Name_en": "Right Eye", "Name_fr": "Œil droit", "Name_ja": "竜の右眼", "StatusCategory": "1", "row_id": "1453", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "巨龙右眼", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "용의 오른눈", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "巨龍右眼"},
    "1454": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212582", "path": "ui/icon/212000/212582.tex", "path_hr1": "ui/icon/212000/212582_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linkes Drachenauge", "Name_en": "Left Eye", "Name_fr": "Œil gauche", "Name_ja": "竜の左眼", "StatusCategory": "1", "row_id": "1454", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "巨龙左眼", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "용의 왼눈", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "巨龍左眼"},
    "1455": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fügt Gegnern fächerförmig vor sich Schaden über Zeit zu.", "Description_en": "Emitting a gout of searing flames in a cone, dealing damage over time.", "Description_fr": "Des dégâts périodiques sont infligés aux ennemis dans la zone en éventail devant.", "Description_ja": "前方扇範囲に対して継続ダメージを発生させている状態。", "Icon": {"id": "213017", "path": "ui/icon/213000/213017.tex", "path_hr1": "ui/icon/213000/213017_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flammenwerfer", "Name_en": "Flamethrower", "Name_fr": "Lance-flammes", "Name_ja": "フレイムスロアー", "StatusCategory": "1", "row_id": "1455", "Description_chs": "对前方扇形范围内的敌人持续造成伤害", "Name_chs": "火焰喷射器", "Description_ko": "전방 부채꼴 범위 안의 대상에게 지속 피해를 주는 상태.", "Name_ko": "화염 방사", "Description_tc": "對前方扇形範圍內的敵人持續造成傷害", "Name_tc": "火焰噴射器"},
    "1456": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Heilt schrittweise LP von Gruppenmitgliedern im Umkreis, dafür werden eigene MP verbraucht.", "Description_en": "Refreshing HP of party members within range while draining own MP.", "Description_fr": "Les équipiers alentour récupèrent périodiquement des PV. Des PM sont consommés périodiquement.", "Description_ja": "一定範囲内にいるパーティメンバーのＨＰを連続して回復している状態。　自身はＭＰを消費し続ける。", "Icon": {"id": "214803", "path": "ui/icon/214000/214803.tex", "path_hr1": "ui/icon/214000/214803_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlachtrausch", "Name_en": "Thrill of War", "Name_fr": "Frisson de la guerre", "Name_ja": "スリル・オブ・ウォー", "StatusCategory": "1", "row_id": "1456", "Description_chs": "体力最大值提高", "Name_chs": "战抖", "Description_ko": "자신의 MP를 계속 소비하여, 일정 범위 안에 있는 파티원의 HP를 지속적으로 회복시키는 상태.", "Name_ko": "전쟁의 짜릿함", "Description_tc": "在範圍內持續恢復隊伍成員的HP，並持續消耗使用者的MP", "Name_tc": "戰意"},
    "1457": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Schaden wird absorbiert.", "Description_en": "A highly effective defensive maneuver is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212557", "path": "ui/icon/212000/212557.tex", "path_hr1": "ui/icon/212000/212557_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abschütteln", "Name_en": "Shake It Off", "Name_fr": "Débarrassage", "Name_ja": "シェイクオフ", "StatusCategory": "1", "row_id": "1457", "Description_chs": "抵消一定伤害", "Name_chs": "摆脱", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "뿌리치기", "Description_tc": "抵消一定傷害", "Name_tc": "擺脫"},
    "1458": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Taking damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "継続ダメージを受ける状態。", "Icon": {"id": "219081", "path": "ui/icon/219000/219081.tex", "path_hr1": "ui/icon/219000/219081_hr1.tex"}, "MaxStacks": "5", "Name_de": "Flammenwerfer", "Name_en": "Flamethrower Flames", "Name_fr": "Cible de Lance-flammes", "Name_ja": "フレイムスロアー：効果", "StatusCategory": "2", "row_id": "1458", "Description_chs": "受到持续伤害", "Name_chs": "火焰喷射器", "Description_ko": "지속 피해를 받는 상태.", "Name_ko": "화염 방사", "Description_tc": "受到持續傷害", "Name_tc": "火焰噴射器"},
    "1459": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die körperliche Erscheinung ist verändert.", "Description_en": "Spiritual and corporeal forms are drastically altered.", "Description_fr": "L'apparence est complètement changée, empêchant l'utilisation des actions.", "Description_ja": "姿を変えられ、自我を失った状態。", "Icon": {"id": "215811", "path": "ui/icon/215000/215811.tex", "path_hr1": "ui/icon/215000/215811_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verwandlung", "Name_en": "Transfiguration", "Name_fr": "Transformation", "Name_ja": "変身", "StatusCategory": "2", "row_id": "1459", "Description_chs": "变成了其他形态，失去了自我", "Name_chs": "变身", "Description_ko": "모습이 바뀌어 자아를 잃은 상태.", "Name_ko": "변신", "Description_tc": "變成了其他形態，失去了自我", "Name_tc": "變身"},
    "1460": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "1460", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "1461": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat den Segen der Elemente von Eureka erhalten. Die Elementarroutine beim Besiegen von Feinden ist erhöht.", "Description_en": "Receiving the blessing of Eureka's elementals. Elemental EXP earned through battle is increased.", "Description_fr": "Les élémentaires d'Eurêka accordent leur bénédiction. L'expérience élémentaire obtenue au combat est augmentée.", "Description_ja": "エウレカエレメンタルの加護を受けた状態。敵討伐時の獲得エレメンタル経験値が増加する。", "Icon": {"id": "215887", "path": "ui/icon/215000/215887.tex", "path_hr1": "ui/icon/215000/215887_hr1.tex"}, "MaxStacks": "0", "Name_de": "Elementarer Segen: Routine", "Name_en": "Elemental Blessing: EXP", "Name_fr": "Bénédiction des esprits : bonus d'expérience", "Name_ja": "精霊の加護：経験値アップ", "StatusCategory": "1", "row_id": "1461", "Description_chs": "受到了优雷卡元灵的加护，打倒敌人时获得的元素经验值增加", "Name_chs": "元灵加护：经验值提高", "Description_ko": "에우레카 정령의 가호를 받은 상태. 적 처치 시 얻는 엘리멘탈 경험치가 증가한다.", "Name_ko": "정령의 가호: 경험치 증가", "Description_tc": "受到了優雷卡聖靈的加護，打倒敵人時獲得的元素經驗值增加", "Name_tc": "聖靈加護：經驗值提高"},
    "1462": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to execute actions.", "Description_fr": "Impossible d'utiliser des actions.", "Description_ja": "アクションが実行できなくなった状態。", "Icon": {"id": "215045", "path": "ui/icon/215000/215045.tex", "path_hr1": "ui/icon/215000/215045_hr1.tex"}, "MaxStacks": "0", "Name_de": "Außer Gefecht", "Name_en": "Out of the Action", "Name_fr": "Actions bloquées", "Name_ja": "アクション実行不可", "StatusCategory": "2", "row_id": "1462", "Description_chs": "无法发出任何技能", "Name_chs": "无法发动技能", "Description_ko": "기술을 실행할 수 없는 상태.", "Name_ko": "기술 실행 불가", "Description_tc": "無法發出任何技能", "Name_tc": "無法發動技能"},
    "1463": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat den Segen der Elemente von Eureka erhalten. Ausgeteilter Schaden ist erhöht und LP werden über Zeit wiederhergestellt.", "Description_en": "Receiving the blessing of Eureka's elementals. Damage dealt is increased and restoring HP over time.", "Description_fr": "Les élémentaires d'Eurêka accordent leur bénédiction. Les dégâts infligés sont augmentés et des PV sont récupérés périodiquement.", "Description_ja": "エウレカエレメンタルの加護を受けた状態。与えるダメージが上昇し、ＨＰが徐々に回復する。", "Icon": {"id": "215835", "path": "ui/icon/215000/215835.tex", "path_hr1": "ui/icon/215000/215835_hr1.tex"}, "MaxStacks": "0", "Name_de": "Elementarer Segen: Schaden", "Name_en": "Elemental Blessing: Damage", "Name_fr": "Bénédiction des esprits : bonus de combativité", "Name_ja": "精霊の加護：戦闘能力アップ", "StatusCategory": "1", "row_id": "1463", "Description_chs": "受到了优雷卡元灵的加护，攻击所造成的伤害提高，体力会随时间逐渐恢复", "Name_chs": "元灵加护：战斗力提高", "Description_ko": "에우레카 정령의 가호를 받은 상태. 주는 피해량이 증가하고 HP가 서서히 회복된다.", "Name_ko": "정령의 가호: 전투 능력 향상", "Description_tc": "受到了優雷卡聖靈的加護，攻擊所造成的傷害提高，HP會隨時間逐漸恢復", "Name_tc": "聖靈加護：戰鬥力提高"},
    "1464": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die zur Verfügung gestellte Expeditionszeit ist bald abgelaufen.", "Description_en": "Nearing the end of allotted exploration time in Eureka. ", "Description_fr": "Le temps imparti par l'expédition pour l'exploration est presque écoulé.", "Description_ja": "調査隊が定めた探索制限時間が、まもなく終了する状態。", "Icon": {"id": "215832", "path": "ui/icon/215000/215832.tex", "path_hr1": "ui/icon/215000/215832_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zeitnot", "Name_en": "Time's Up", "Name_fr": "Fin d'exploration", "Name_ja": "探索制限時間", "StatusCategory": "2", "row_id": "1464", "Description_chs": "调查队规定的探索时间即将结束", "Name_chs": "探索时间限制", "Description_ko": "조사대가 정한 탐험 제한 시간이 곧 종료되는 상태.", "Name_ko": "탐험 제한 시간", "Description_tc": "調查隊規定的探索時間即將結束", "Name_tc": "探索時間限制"},
    "1465": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von der eigenen Kampfleistung beflügelt. Ausgeteilter Schaden und Wirkung von Heilmagie sind erhöht. Wird beim Aufsitzen auf eine Kriegsmaschine wirkungslos.", "Description_en": "Overcome with the battle high, increasing damage dealt and potency of HP restoration actions. Effect is nullified when piloting warmachina.", "Description_fr": "L'état de tension est accru suite à un fait d'arme au cours de la bataille. Les dégâts infligés et la récupération de PV sont augmentés et l'adrénaline monte plus rapidement. Cet état est désactivé à bord d'une machine de guerre.", "Description_ja": "戦果を挙げ、テンションが上がった状態。与ダメージと自身からのＨＰ回復効果が上昇する。機工兵器搭乗中は無効化される。", "Icon": {"id": "219181", "path": "ui/icon/219000/219181.tex", "path_hr1": "ui/icon/219000/219181_hr1.tex"}, "MaxStacks": "19", "Name_de": "Motivation", "Name_en": "Soaring", "Name_fr": "Tension", "Name_ja": "テンション", "StatusCategory": "1", "row_id": "1465", "Description_chs": "取得战果，气势高昂的状态，攻击造成的伤害及自身发动体力恢复效果提高，搭乘机动兵器期间失效", "Name_chs": "气势", "Description_ko": "전적을 올려 기세가 올라간 상태.\n자신이 주는 피해량과 HP 회복 효과가 증가한다.\n기공병기 탑승 중에는 무효화된다.", "Name_ko": "기세", "Description_tc": "取得戰果，氣勢高昂的狀態，攻擊造成的傷害及自身發動HP恢復效果提高，搭乘機動兵器期間失效", "Name_tc": "氣勢"},
    "1466": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Stichattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a piercing weapon are bleeding, causing damage over time.", "Description_fr": "Une blessure infligée par une arme perforante saigne, et des dégâts périodiques sont subis.", "Description_ja": "突属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215522", "path": "ui/icon/215000/215522.tex", "path_hr1": "ui/icon/215000/215522_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stichwunde", "Name_en": "Stab Wound", "Name_fr": "Perforation", "Name_ja": "刺傷", "StatusCategory": "2", "row_id": "1466", "Description_chs": "突刺属性持续伤害，体力逐渐流失", "Name_chs": "刺伤", "Description_ko": "찌르기속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "자상", "Description_tc": "突刺屬性持續傷害，HP逐漸流失", "Name_tc": "刺傷"},
    "1467": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Trägt einen Topf gelber Farbe.", "Description_en": "Carrying a pot of yellow paint.", "Description_fr": "En possession d'un pot de peinture jaune.", "Description_ja": "黄色の絵の具を所持した状態。", "Icon": {"id": "215829", "path": "ui/icon/215000/215829.tex", "path_hr1": "ui/icon/215000/215829_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gelbe Farbe", "Name_en": "Yellow Paint", "Name_fr": "Peinture jaune", "Name_ja": "黄色の絵の具", "StatusCategory": "1", "row_id": "1467", "Description_chs": "持有黄色颜料的状态", "Name_chs": "黄色的颜料", "Description_ko": "붓에 노란색 물감을 묻힌 상태.", "Name_ko": "노란색 물감", "Description_tc": "持有黃色顏料的狀態", "Name_tc": "黃色的顏料"},
    "1468": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Trägt einen Topf blauer Farbe.", "Description_en": "Carrying a pot of light blue paint.", "Description_fr": "En possession d'un pot de peinture bleue.", "Description_ja": "水色の絵の具を所持した状態。", "Icon": {"id": "215828", "path": "ui/icon/215000/215828.tex", "path_hr1": "ui/icon/215000/215828_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blaue Farbe", "Name_en": "Blue Paint", "Name_fr": "Peinture bleue", "Name_ja": "水色の絵の具", "StatusCategory": "1", "row_id": "1468", "Description_chs": "持有蓝色颜料的状态", "Name_chs": "蓝色的颜料", "Description_ko": "붓에 파란색 물감을 묻힌 상태.", "Name_ko": "파란색 물감", "Description_tc": "持有藍色顏料的狀態", "Name_tc": "藍色的顏料"},
    "1469": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Trägt einen Topf scharzer Farbe.", "Description_en": "Carrying a pot of black paint.", "Description_fr": "En possession d'un pot de peinture noire.", "Description_ja": "黒色の絵の具を所持した状態。", "Icon": {"id": "215830", "path": "ui/icon/215000/215830.tex", "path_hr1": "ui/icon/215000/215830_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwarze Farbe", "Name_en": "Black Paint", "Name_fr": "Peinture noire", "Name_ja": "黒色の絵の具", "StatusCategory": "1", "row_id": "1469", "Description_chs": "持有黑色颜料的状态", "Name_chs": "黑色的颜料", "Description_ko": "붓에 검은색 물감을 묻힌 상태.", "Name_ko": "검은색 물감", "Description_tc": "持有黑色顏料的狀態", "Name_tc": "黑色的顏料"},
    "1470": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Trägt einen Topf roter Farbe.", "Description_en": "Carrying a pot of red paint.", "Description_fr": "En possession d'un pot de peinture rouge.", "Description_ja": "赤色の絵の具を所持した状態。", "Icon": {"id": "215827", "path": "ui/icon/215000/215827.tex", "path_hr1": "ui/icon/215000/215827_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rote Farbe", "Name_en": "Red Paint", "Name_fr": "Peinture rouge", "Name_ja": "赤色の絵の具", "StatusCategory": "1", "row_id": "1470", "Description_chs": "持有红色颜料的状态", "Name_chs": "红色的颜料", "Description_ko": "붓에 빨간색 물감을 묻힌 상태.", "Name_ko": "빨간색 물감", "Description_tc": "持有紅色顏料的狀態", "Name_tc": "紅色的顏料"},
    "1471": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von einem Kuss verflucht. Elementneutraler Schaden für alle Verbündeten in der Nähe bei Ende des Effekts.", "Description_en": "Cursed by a kiss. Unaspected damage dealt to all nearby allies when effect ends.", "Description_fr": "Sous le coup d'une malédiction. Des dégâts neutres sont infligés dans les alentours à la fin de l'effet.", "Description_ja": "死の口づけを受けた状態。効果終了時に、周囲に無属性ダメージを発生させる。", "Icon": {"id": "215842", "path": "ui/icon/215000/215842.tex", "path_hr1": "ui/icon/215000/215842_hr1.tex"}, "MaxStacks": "0", "Name_de": "Letzter Kuss", "Name_en": "Last Kiss", "Name_fr": "Baiser fatal", "Name_ja": "死の口づけ", "StatusCategory": "2", "row_id": "1471", "Description_chs": "受到了死亡之吻的攻击，效果结束时对周围造成无属性伤害", "Name_chs": "死亡之吻", "Description_ko": "죽음의 입맞춤을 당한 상태. 효과가 끝날 때 주위에 무속성 피해를 발생시킨다.", "Name_ko": "죽음의 입맞춤", "Description_tc": "受到了死亡之吻的攻擊，效果結束時對周圍造成無屬性傷害", "Name_tc": "死亡之吻"},
    "1472": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verliert schrittweise MP. LP können nicht geheilt werden.", "Description_en": "Unable to use HP restoration abilities while MP slowly drains. Not that you care.", "Description_fr": "Des PM sont perdus périodiquement et toute récupération de PV est impossible.", "Description_ja": "無気力になった状態。ＭＰが減少し続け、すべてのＨＰ回復効果が無効化された状態。 ", "Icon": {"id": "215843", "path": "ui/icon/215000/215843.tex", "path_hr1": "ui/icon/215000/215843_hr1.tex"}, "MaxStacks": "0", "Name_de": "Apathie", "Name_en": "Apathetic", "Name_fr": "Apathie", "Name_ja": "無気力", "StatusCategory": "2", "row_id": "1472", "Description_chs": "陷入无力状态，魔力不断减少，无法恢复体力", "Name_chs": "无力", "Description_ko": "무기력해진 상태. MP가 지속적으로 감소하며, 모든 HP 회복 효과가 무효화된다.", "Name_ko": "무기력", "Description_tc": "陷入無力狀態，MP不斷減少，無法恢復HP", "Name_tc": "無力"},
    "1473": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird langsam in Zement gehüllt. Der Effekt endet mit einer Versteinerung.", "Description_en": "Cement is slowly covering your body. Petrification sets in when effect ends.", "Description_fr": "Du ciment recouvre peu à peu le corps, qui sera pétrifié à la fin de l'effet.", "Description_ja": "セメントが付着し、徐々に石化しつつある状態。効果終了時に石化状態になる。", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zement", "Name_en": "Cemented", "Name_fr": "Cimentation", "Name_ja": "セメント", "StatusCategory": "2", "row_id": "1473", "Description_chs": "水泥粘在身上，不断石化。效果结束时会石化", "Name_chs": "水泥", "Description_ko": "시멘트가 묻어 서서히 돌이 되는 상태. 효과가 끝날 때 석화 상태가 된다.", "Name_ko": "시멘트", "Description_tc": "水泥黏在身上，不斷石化。效果結束時會石化", "Name_tc": "水泥"},
    "1474": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Erdschaden.", "Description_en": "Earthen residue is causing damage over time.", "Description_fr": "La boue inflige des dégâts périodiques de terre.", "Description_ja": "土属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215527", "path": "ui/icon/215000/215527.tex", "path_hr1": "ui/icon/215000/215527_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dreck", "Name_en": "Filthy", "Name_fr": "Embourbement", "Name_ja": "汚泥", "StatusCategory": "2", "row_id": "1474", "Description_chs": "土属性持续伤害，体力逐渐流失", "Name_chs": "污泥", "Description_ko": "땅속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "진흙탕", "Description_tc": "土屬性持續傷害，HP逐漸流失", "Name_tc": "污泥"},
    "1475": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Infiziert mit einem unbekannten Erreger. Krankheitsausbruch bei Effektende.", "Description_en": "Infected with an unknown pestilience. Mortal pathogen is released when effect ends.", "Description_fr": "L'organisme est infecté par une pestilence mystérieuse. Des dégâts importants vont être subis, et les personnes alentour seront contaminées.", "Description_ja": "謎の毒素に冒された状態。効果終了時に感染爆発を起こす。", "Icon": {"id": "215538", "path": "ui/icon/215000/215538.tex", "path_hr1": "ui/icon/215000/215538_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherfäule", "Name_en": "Aether Rot", "Name_fr": "Pourriture éthéréenne", "Name_ja": "エーテルロット", "StatusCategory": "2", "row_id": "1475", "Description_chs": "被神秘病毒感染。效果结束时会感染爆发", "Name_chs": "以太病毒", "Description_ko": "미지의 독소에 중독된 상태. 효과가 끝날 때 감염 폭발을 일으킨다.", "Name_ko": "에테르 부패", "Description_tc": "被神秘病毒感染。效果結束時會感染爆發", "Name_tc": "乙太病毒"},
    "1476": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Immun gegen Ätherfäule.", "Description_en": "Unable to be an Aether Rot carrier.", "Description_fr": "L'organisme est immunisé contre la Pourriture éthéréenne.", "Description_ja": "エーテルロットにかからなくなった状態。", "Icon": {"id": "215539", "path": "ui/icon/215000/215539.tex", "path_hr1": "ui/icon/215000/215539_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherfäule-Immunität", "Name_en": "Aether Rot Immunity", "Name_fr": "Anticorps éthéréen", "Name_ja": "エーテルロット抗体", "StatusCategory": "2", "row_id": "1476", "Description_chs": "不会被以太病毒感染", "Name_chs": "以太病毒抗体", "Description_ko": "에테르 부패에 걸리지 않는 상태.", "Name_ko": "에테르 부패 항체", "Description_tc": "不會被乙太病毒感染", "Name_tc": "乙太病毒抗體"},
    "1477": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Empoignement", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "1477", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "1478": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Spirituelle Kopplung an den Phantomzug. LP nehmen langsam ab und erlittener Schaden ist erhöht.", "Description_en": "The Phantom Train is slowly leeching your life essence. Damage taken is also increased.", "Description_fr": "Le corps est relié au train fantôme. Les dégâts reçus sont augmentés et des dégâts périodiques sont subis.", "Description_ja": "魔列車に連結された状態。受けるダメージが増加し、ＨＰが徐々に失われる。", "Icon": {"id": "219201", "path": "ui/icon/219000/219201.tex", "path_hr1": "ui/icon/219000/219201_hr1.tex"}, "MaxStacks": "10", "Name_de": "Kopplung", "Name_en": "Connectivity", "Name_fr": "Attelage", "Name_ja": "連結", "StatusCategory": "2", "row_id": "1478", "Description_chs": "和魔列车连接在一起，受到的伤害增加，体力逐渐减少", "Name_chs": "连接", "Description_ko": "마열차에 연결된 상태. 받는 피해량이 증가하고 HP가 서서히 줄어든다.", "Name_ko": "연결", "Description_tc": "和魔列車連接在一起，受到的傷害增加，HP逐漸減少", "Name_tc": "連接"},
    "1479": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gewisse Handlungsbeschränkungen.", "Description_en": "Decided absence of terra firma is causing an inability to execute certain actions.", "Description_fr": "Certaines actions sont impossibles du fait d'une chute libre.", "Description_ja": "自由落下しており、行動に制限を受けている状態。", "Icon": {"id": "215831", "path": "ui/icon/215000/215831.tex", "path_hr1": "ui/icon/215000/215831_hr1.tex"}, "MaxStacks": "0", "Name_de": "Freier Fall", "Name_en": "Falling", "Name_fr": "Chute libre", "Name_ja": "自由落下", "StatusCategory": "2", "row_id": "1479", "Description_chs": "自由落体的状态，行动受到限制", "Name_chs": "自由落体", "Description_ko": "자유 낙하 중이기에 행동이 제한된 상태.", "Name_ko": "자유 낙하", "Description_tc": "自由落體的狀態，行動受到限制", "Name_tc": "自由落體"},
    "1480": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ununterbrochene Freisetzung von Aratama.", "Description_en": "Continuously launching Aratama from your body.", "Description_fr": "Des Aratama sont libérées continuellement.", "Description_ja": "絶え間なく荒弾を撃ち続ける状態。", "Icon": {"id": "215833", "path": "ui/icon/215000/215833.tex", "path_hr1": "ui/icon/215000/215833_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pandämonium", "Name_en": "Unrelenting Anguish", "Name_fr": "Douleur continuelle", "Name_ja": "無間地獄", "StatusCategory": "1", "row_id": "1480", "Description_chs": "不停发射荒弹的状态", "Name_chs": "无间地狱", "Description_ko": "탄환을 끊임없이 쏘아대는 상태.", "Name_ko": "무간지옥", "Description_tc": "不停發射荒彈的狀態", "Name_tc": "無間地獄"},
    "1481": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Berührt von einem unheilvollen Wind. Effekt wird bei Kontakt mit einem Spieler, der unter demselben Status leidet, an Spieler in der Nähe übertragen.", "Description_en": "Touched by an ominous wind. Coming in contact with another cursed by the selfsame wind causes the omen to spread.", "Description_fr": "Sous le coup d'un vent mauvais, tout contact avec quelqu'un d'autre dans le même état répandra la malédiction autour.", "Description_ja": "祟り風を受けた状態。祟り風状態のプレイヤーと接触すると、周囲に祟りを発生させてしまう。", "Icon": {"id": "215834", "path": "ui/icon/215000/215834.tex", "path_hr1": "ui/icon/215000/215834_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unheilvoller Wind", "Name_en": "Ominous Wind", "Name_fr": "Vent mauvais", "Name_ja": "祟り風", "StatusCategory": "2", "row_id": "1481", "Description_chs": "和陷入妖风状态的队友接触会在周围发生诅咒", "Name_chs": "妖风", "Description_ko": "불길한 바람을 맞은 상태. 불길한 바람 상태인 플레이어끼리 접촉하면 주위에 재앙이 발생한다.", "Name_ko": "불길한 바람", "Description_tc": "和陷入妖風狀態的隊友接觸會在周圍發生詛咒", "Name_tc": "妖風"},
    "1482": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Zauber wird vorbereitet.", "Description_en": "Charging mana for a forthcoming spell.", "Description_fr": "En cours de concentration de mana pour le lancement d'un sort.", "Description_ja": "発動する魔法をチャージする状態。", "Icon": {"id": "215845", "path": "ui/icon/215000/215845.tex", "path_hr1": "ui/icon/215000/215845_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mana-Aufladung", "Name_en": "Mana Charge", "Name_fr": "Concentration de mana", "Name_ja": "マジックチャージ", "StatusCategory": "1", "row_id": "1482", "Description_chs": "将发动的魔法存储下来", "Name_chs": "魔法储存", "Description_ko": "발동할 마법을 충전하는 상태.", "Name_ko": "마력 충전", "Description_tc": "將發動的魔法儲存下來", "Name_tc": "魔法儲存"},
    "1483": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feuga kann ausgeführt werden.", "Description_en": "Mana sufficient to cast Fire III or equivalent.", "Description_fr": "Le sort Méga Feu est prêt à être lancé.", "Description_ja": "ファイガをチャージした状態。", "Icon": {"id": "215846", "path": "ui/icon/215000/215846.tex", "path_hr1": "ui/icon/215000/215846_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuga-Aufladung", "Name_en": "Fire Charged", "Name_fr": "Méga Feu chargé", "Name_ja": "チャージ：ファイガ", "StatusCategory": "1", "row_id": "1483", "Description_chs": "存储着爆炎", "Name_chs": "魔法储存：爆炎", "Description_ko": "파이가를 충전한 상태.", "Name_ko": "파이가 충전", "Description_tc": "儲存著大火焰", "Name_tc": "魔法儲存：大火焰"},
    "1484": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eisga kann ausgeführt werden.", "Description_en": "Mana sufficient to cast Blizzard III or equivalent.", "Description_fr": "Le sort Méga Glace est prêt à être lancé.", "Description_ja": "ブリザガをチャージした状態。", "Icon": {"id": "215847", "path": "ui/icon/215000/215847.tex", "path_hr1": "ui/icon/215000/215847_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eisga-Aufladung", "Name_en": "Blizzard Charged", "Name_fr": "Méga Glace chargée", "Name_ja": "チャージ：ブリザガ", "StatusCategory": "1", "row_id": "1484", "Description_chs": "存储着冰封", "Name_chs": "魔法储存：冰封", "Description_ko": "블리자가를 충전한 상태.", "Name_ko": "블리자가 충전", "Description_tc": "儲存著大暴雪", "Name_tc": "魔法儲存：大暴雪"},
    "1485": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Blitzga kann ausgeführt werden.", "Description_en": "Mana sufficient to cast Thunder III or equivalent.", "Description_fr": "Le sort Méga Foudre est prêt à être lancé.", "Description_ja": "サンダガをチャージした状態。", "Icon": {"id": "215848", "path": "ui/icon/215000/215848.tex", "path_hr1": "ui/icon/215000/215848_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzga-Aufladung", "Name_en": "Thunder Charged", "Name_fr": "Méga Foudre chargée", "Name_ja": "チャージ：サンダガ", "StatusCategory": "1", "row_id": "1485", "Description_chs": "存储着暴雷", "Name_chs": "魔法储存：暴雷", "Description_ko": "선더가를 충전한 상태.", "Name_ko": "선더가 충전", "Description_tc": "儲存著大雷電", "Name_tc": "魔法儲存：大雷電"},
    "1486": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Wirkungsbereich und die Eigenschaften von eigenen Feuga-, Eisga-, und Blitzga-Sprüchen sind verändert.", "Description_en": "Effect radius and characteristics for Fire, Ice, and Lightning spells are severely altered.", "Description_fr": "L'aire d'effet et les caractéristiques des sorts Méga Feu, Glace et Foudre sont altérés.", "Description_ja": "自身が発動するファイガ、ブリザガ、サンダガの効果範囲や性質を反転させる状態。", "Icon": {"id": "215849", "path": "ui/icon/215000/215849.tex", "path_hr1": "ui/icon/215000/215849_hr1.tex"}, "MaxStacks": "0", "Name_de": "Narrenspiel", "Name_en": "Jester's Antics", "Name_fr": "Bouffon menteur", "Name_ja": "虚偽の道化", "StatusCategory": "1", "row_id": "1486", "Description_chs": "让自身发动的爆炎、冰封、暴雷范围和性质反转", "Name_chs": "虚伪的小丑", "Description_ko": "자신이 발동하는 파이가, 블리자가, 선더가의 효과 범위와 성질이 반전되는 상태.", "Name_ko": "거짓의 광대", "Description_tc": "讓自身發動的大火焰、大暴雪、大雷電範圍和性質反轉", "Name_tc": "虛偽的小丑"},
    "1487": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Wirkungsbereich und die Eigenschaften von eigenen Feuga-, Eisga-, und Blitzga-Sprüchen sind vor Änderungen sicher.", "Description_en": "Effect radius and characteristics for Fire, Ice, and Lightning spells are unaltered.", "Description_fr": "L'aire d'effet et les caractéristiques des sorts Méga Feu, Glace et Foudre ne sont pas altérés.", "Description_ja": "自身が発動するファイガ、ブリザガ、サンダガの効果範囲や性質を反転させない状態。", "Icon": {"id": "215850", "path": "ui/icon/215000/215850.tex", "path_hr1": "ui/icon/215000/215850_hr1.tex"}, "MaxStacks": "0", "Name_de": "Narrensicher", "Name_en": "Jester's Truths", "Name_fr": "Bouffon honnête", "Name_ja": "真実の道化", "StatusCategory": "1", "row_id": "1487", "Description_chs": "不让自身发动的爆炎、冰封、暴雷范围和性质反转", "Name_chs": "真实的小丑", "Description_ko": "자신이 발동하는 파이가, 블리자가, 선더가의 효과 범위와 성질이 반전되지 않는 상태.", "Name_ko": "진실의 광대", "Description_tc": "不讓自身發動的大火焰、大暴雪、大雷電範圍和性質反轉", "Name_tc": "真實的小丑"},
    "1488": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "LP können nicht geheilt werden.", "Description_en": "All HP restoration is nullified.", "Description_fr": "Toute récupération de PV est impossible.", "Description_ja": "すべてのＨＰ回復効果が無効化された状態。", "Icon": {"id": "215851", "path": "ui/icon/215000/215851.tex", "path_hr1": "ui/icon/215000/215851_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unheilbar", "Name_en": "Incurable", "Name_fr": "Inguérissable", "Name_ja": "ＨＰ回復無効", "StatusCategory": "2", "row_id": "1488", "Description_chs": "无法恢复体力", "Name_chs": "体力恢复无效", "Description_ko": "모든 HP 회복 효과가 무효화되는 상태.", "Name_ko": "HP 회복 무효", "Description_tc": "無法恢復HP", "Name_tc": "HP恢復無效"},
    "1489": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Ultros-Kampfprogramm ist geladen.", "Description_en": "The Ultros simulation program is loaded.", "Description_fr": "Le programme de combat Orthros est activé.", "Description_ja": "オルトロス・プログラムを読み込んだ状態。", "Icon": {"id": "215837", "path": "ui/icon/215000/215837.tex", "path_hr1": "ui/icon/215000/215837_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ultros-Kampfprogramm", "Name_en": "Ultros Simulation", "Name_fr": "Programme Orthros", "Name_ja": "オルトロス・プログラム", "StatusCategory": "1", "row_id": "1489", "Description_chs": "已加载奥尔特罗斯模拟程序", "Name_chs": "奥尔特罗斯模拟程序", "Description_ko": "오르트로스 프로그램을 불러온 상태.", "Name_ko": "오르트로스 프로그램", "Description_tc": "已載入奧爾特羅斯模擬程式", "Name_tc": "奧爾特羅斯模擬程式"},
    "1490": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Luftwaffen-Kampfprogramm ist geladen.", "Description_en": "The Air Force simulation program is loaded.", "Description_fr": "Le programme de combat force aérienne est activé.", "Description_ja": "エアフォース・プログラムを読み込んだ状態。", "Icon": {"id": "215838", "path": "ui/icon/215000/215838.tex", "path_hr1": "ui/icon/215000/215838_hr1.tex"}, "MaxStacks": "0", "Name_de": "Luftwaffen-Kampfprogramm", "Name_en": "Air Force Simulation", "Name_fr": "Programme force aérienne", "Name_ja": "エアフォース・プログラム", "StatusCategory": "1", "row_id": "1490", "Description_chs": "已加载空军装甲模拟程序", "Name_chs": "空军装甲模拟程序", "Description_ko": "에어포스 프로그램을 불러온 상태.", "Name_ko": "에어포스 프로그램", "Description_tc": "已載入空軍裝甲模擬程式", "Name_tc": "空軍裝甲模擬程式"},
    "1491": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Dadarma-Kampfprogramm ist geladen.", "Description_en": "The Dadaluma simulation program is loaded.", "Description_fr": "Le programme de combat Dadaluma est activé.", "Description_ja": "ダダルマー・プログラムを読み込んだ状態。", "Icon": {"id": "215839", "path": "ui/icon/215000/215839.tex", "path_hr1": "ui/icon/215000/215839_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dadarma-Kampfprogramm", "Name_en": "Dadaluma Simulation", "Name_fr": "Programme Dadaluma", "Name_ja": "ダダルマー・プログラム", "StatusCategory": "1", "row_id": "1491", "Description_chs": "已加载达达鲁玛模拟程序", "Name_chs": "达达鲁玛模拟程序", "Description_ko": "다다루마 프로그램을 불러온 상태.", "Name_ko": "다다루마 프로그램", "Description_tc": "已載入達達魯瑪模擬程式", "Name_tc": "達達魯瑪模擬程式"},
    "1492": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Bibliotaph-Kampfprogramm ist geladen.", "Description_en": "The Bibliotaph simulation program is loaded.", "Description_fr": "Le programme de combat bibliotaphe est activé.", "Description_ja": "ビブリオタフ・プログラムを読み込んだ状態。", "Icon": {"id": "215840", "path": "ui/icon/215000/215840.tex", "path_hr1": "ui/icon/215000/215840_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bibliotaph-Kampfprogramm", "Name_en": "Bibliotaph Simulation", "Name_fr": "Programme bibliotaphe", "Name_ja": "ビブリオタフ・プログラム", "StatusCategory": "1", "row_id": "1492", "Description_chs": "已加载永世珍本模拟程序", "Name_chs": "永世珍本模拟程序", "Description_ko": "비블리오타프 프로그램을 불러온 상태.", "Name_ko": "비블리오타프 프로그램", "Description_tc": "已載入永世珍本模擬程式", "Name_tc": "永世珍本模擬程式"},
    "1493": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Virus ist geladen.", "Description_en": "A virus is loaded.", "Description_fr": "Le programme de combat virus est activé.", "Description_ja": "ウィルス・プログラムを読み込んだ状態。", "Icon": {"id": "215841", "path": "ui/icon/215000/215841.tex", "path_hr1": "ui/icon/215000/215841_hr1.tex"}, "MaxStacks": "0", "Name_de": "Virus", "Name_en": "Virus", "Name_fr": "Programme virus", "Name_ja": "ウィルス・プログラム", "StatusCategory": "1", "row_id": "1493", "Description_chs": "已加载病毒模拟程序", "Name_chs": "病毒模拟程序", "Description_ko": "바이러스 프로그램을 불러온 상태.", "Name_ko": "바이러스 프로그램", "Description_tc": "已載入病毒模擬程式", "Name_tc": "病毒模擬程式"},
    "1494": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Komplett ausgestattet, um die Singdrosseln anzufeuern.", "Description_en": "Participating in a live performance.", "Description_fr": "Participe à un concert.", "Description_ja": "公演に参加している状態。", "Icon": {"id": "215853", "path": "ui/icon/215000/215853.tex", "path_hr1": "ui/icon/215000/215853_hr1.tex"}, "MaxStacks": "0", "Name_de": "Superfan", "Name_en": "Face in the Crowd", "Name_fr": "Fan club", "Name_ja": "公演参加", "StatusCategory": "1", "row_id": "1494", "Description_chs": "观看公演的状态", "Name_chs": "公演观众", "Description_ko": "공연에 참가한 상태.", "Name_ko": "공연 참가", "Description_tc": "觀看公演的狀態", "Name_tc": "公演觀眾"},
    "1495": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Mega-Trank ist im Revier des Rathalos die einzige Möglichkeit, dich zu heilen.", "Description_en": "You have entered the sacred domain of the Rathalos and are somehow unable to heal wounds via any method save mega potions.", "Description_fr": "La puissante aura du Rathalos empêche toute restauration de PV à l'exception des méga potions.", "Description_ja": "火竜の影響を強く受けた状態。回復薬グレート以外で、ＨＰを回復することができない。", "Icon": {"id": "215860", "path": "ui/icon/215000/215860.tex", "path_hr1": "ui/icon/215000/215860_hr1.tex"}, "MaxStacks": "0", "Name_de": "Revier des Rathalos", "Name_en": "Scalebound", "Name_fr": "Royauté céleste", "Name_ja": "火竜の領域", "StatusCategory": "2", "row_id": "1495", "Description_chs": "受到火龙的严重影响，只能通过回复药G恢复体力", "Name_chs": "火龙领域", "Description_ko": "화룡의 강력한 영향을 받아, 그레이트 회복약을 사용하지 않으면 HP를 회복할 수 없는 상태.", "Name_ko": "화룡의 영역", "Description_tc": "受到火龍的嚴重影響，只能以回復藥·大恢復HP", "Name_tc": "火龍領域"},
    "1496": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unauffindbar für Feinde und Fallen.", "Description_en": "Invisible to enemies and traps.", "Description_fr": "Une puissante magie rend le corps invisible, permettant d'éviter les monstres et les pièges.", "Description_ja": "魔法の力で透明になり、敵やトラップを回避する状態。", "Icon": {"id": "216826", "path": "ui/icon/216000/216826.tex", "path_hr1": "ui/icon/216000/216826_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschwunden", "Name_en": "Vanished", "Name_fr": "Invisibilité", "Name_ja": "バニシュ", "StatusCategory": "1", "row_id": "1496", "Description_chs": "在魔法的作用下变得透明，能避开敌人或陷阱等威胁", "Name_chs": "隐形", "Description_ko": "마법의 힘으로 투명해져서 적과 함정을 회피하는 상태. ", "Name_ko": "배니시", "Description_tc": "在魔法的作用下變得透明，能避開敵人或陷阱等威脅", "Name_tc": "隱形"},
    "1497": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "1497", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "1498": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zeitweise Handlungsunfähigkeit und schrittweiser LP-Verlust.", "Description_en": "Experiencing periodic immobility while bleeding HP over time.", "Description_fr": "Une forte commotion provoque des dégâts périodiques et empêche parfois d'agir.", "Description_ja": "強いショックを受けた状態。時々行動できなくなり、ＨＰが徐々に失われる。", "Icon": {"id": "215852", "path": "ui/icon/215000/215852.tex", "path_hr1": "ui/icon/215000/215852_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schock", "Name_en": "Shocked", "Name_fr": "Commotion", "Name_ja": "ショック", "StatusCategory": "2", "row_id": "1498", "Description_chs": "受到了强烈冲击，偶尔会无法行动，体力逐渐流失", "Name_chs": "震荡", "Description_ko": "강한 충격을 받은 상태. 이따금 움직일 수 없게 되며, HP가 서서히 줄어든다.", "Name_ko": "충격", "Description_tc": "受到了強烈衝擊，偶爾會無法行動，HP逐漸流失", "Name_tc": "震盪"},
    "1499": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verringerte Abwehr wegen des Gewichts zahlreicher Medaillen. Je höher die Stapelzahl, desto mehr Schaden wird erlitten.", "Description_en": "The weight of medals collected is hampering faculty to fend off attacks. The higher the stack, the more damage taken.", "Description_fr": "Le poids de trop nombreuses médailles ralentit les mouvements défensifs. Si l'effet est cumulé, les dégâts subis sont davantage augmentés.", "Description_ja": "メダルの所持数が多すぎ、その重みで防御動作が緩慢になった状態。スタック数が増えるほど、受けるダメージが上昇する。", "Icon": {"id": "218681", "path": "ui/icon/218000/218681.tex", "path_hr1": "ui/icon/218000/218681_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwermetall", "Name_en": "Heavy Medal", "Name_fr": "Médailles lourdes", "Name_ja": "ヘヴィメダル", "StatusCategory": "2", "row_id": "1499", "Description_chs": "由于所持战章数量太多而导致重量过重，防御动作缓慢。受到攻击的伤害会随积累的层数的增加而增加", "Name_chs": "战章过重", "Description_ko": "메달을 너무 많이 보유하여 방어 동작이 둔해진 상태. 중첩될수록 받는 피해량이 증가한다.", "Name_ko": "메달 과중량", "Description_tc": "由於所持戰章數量太多而導致重量過重，防禦動作緩慢。受到攻擊的傷害會隨累積的層數的增加而增加", "Name_tc": "戰章過重"},
    "1500": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verringerte Abwehr wegen des Gewichts zahlreicher Medaillen. Je höher die Stapelzahl, desto mehr Schaden wird erlitten.", "Description_en": "The weight of medals collected is hampering faculty to fend off attacks. The higher the stack, the more damage taken.", "Description_fr": "Le poids de trop nombreuses médailles ralentit les mouvements défensifs. Si l'effet est cumulé, les dégâts subis sont davantage augmentés.", "Description_ja": "メダルの所持数が多すぎ、その重みで防御動作が緩慢になった状態。スタック数が増えるほど、受けるダメージが上昇する。", "Icon": {"id": "218682", "path": "ui/icon/218000/218682.tex", "path_hr1": "ui/icon/218000/218682_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwermetall", "Name_en": "Heavy Medal", "Name_fr": "Médailles lourdes", "Name_ja": "ヘヴィメダル", "StatusCategory": "2", "row_id": "1500", "Description_chs": "由于所持战章数量太多而导致重量过重，防御动作缓慢。受到攻击的伤害会随积累的层数的增加而增加", "Name_chs": "战章过重", "Description_ko": "메달을 너무 많이 보유하여 방어 동작이 둔해진 상태. 중첩될수록 받는 피해량이 증가한다.", "Name_ko": "메달 과중량", "Description_tc": "由於所持戰章數量太多而導致重量過重，防禦動作緩慢。受到攻擊的傷害會隨累積的層數的增加而增加", "Name_tc": "戰章過重"},
    "1501": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verringerte Abwehr wegen des Gewichts zahlreicher Medaillen. Je höher die Stapelzahl, desto mehr Schaden wird erlitten.", "Description_en": "The weight of medals collected is hampering faculty to fend off attacks. The higher the stack, the more damage taken.", "Description_fr": "Le poids de trop nombreuses médailles ralentit les mouvements défensifs. Si l'effet est cumulé, les dégâts subis sont davantage augmentés.", "Description_ja": "メダルの所持数が多すぎ、その重みで防御動作が緩慢になった状態。スタック数が増えるほど、受けるダメージが上昇する。", "Icon": {"id": "218683", "path": "ui/icon/218000/218683.tex", "path_hr1": "ui/icon/218000/218683_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwermetall", "Name_en": "Heavy Medal", "Name_fr": "Médailles lourdes", "Name_ja": "ヘヴィメダル", "StatusCategory": "2", "row_id": "1501", "Description_chs": "由于所持战章数量太多而导致重量过重，防御动作缓慢。受到攻击的伤害会随积累的层数的增加而增加", "Name_chs": "战章过重", "Description_ko": "메달을 너무 많이 보유하여 방어 동작이 둔해진 상태. 중첩될수록 받는 피해량이 증가한다.", "Name_ko": "메달 과중량", "Description_tc": "由於所持戰章數量太多而導致重量過重，防禦動作緩慢。受到攻擊的傷害會隨累積的層數的增加而增加", "Name_tc": "戰章過重"},
    "1502": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verringerte Abwehr wegen des Gewichts zahlreicher Medaillen. Je höher die Stapelzahl, desto mehr Schaden wird erlitten.", "Description_en": "The weight of medals collected is hampering faculty to fend off attacks. The higher the stack, the more damage taken.", "Description_fr": "Le poids de trop nombreuses médailles ralentit les mouvements défensifs. Si l'effet est cumulé, les dégâts subis sont davantage augmentés.", "Description_ja": "メダルの所持数が多すぎ、その重みで防御動作が緩慢になった状態。スタック数が増えるほど、受けるダメージが上昇する。", "Icon": {"id": "218684", "path": "ui/icon/218000/218684.tex", "path_hr1": "ui/icon/218000/218684_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwermetall", "Name_en": "Heavy Medal", "Name_fr": "Médailles lourdes", "Name_ja": "ヘヴィメダル", "StatusCategory": "2", "row_id": "1502", "Description_chs": "由于所持战章数量太多而导致重量过重，防御动作缓慢。受到攻击的伤害会随积累的层数的增加而增加", "Name_chs": "战章过重", "Description_ko": "메달을 너무 많이 보유하여 방어 동작이 둔해진 상태. 중첩될수록 받는 피해량이 증가한다.", "Name_ko": "메달 과중량", "Description_tc": "由於所持戰章數量太多而導致重量過重，防禦動作緩慢。受到攻擊的傷害會隨累積的層數的增加而增加", "Name_tc": "戰章過重"},
    "1503": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Abwehr wegen nicht vorhandener Medaillen. Je höher die Stapelzahl, desto weniger Schaden wird erlitten.", "Description_en": "The lack of medals collected is increasing faculty to fend off attacks. The higher the stack, the less damage taken.", "Description_fr": "Le poids de trop peu de médailles facilite les mouvements défensifs. Si l'effet est cumulé, les dégâts subis sont davantage réduits.", "Description_ja": "メダルの所持数が少なく、身軽に防御動作をとれるようになった状態。スタック数が増えるほど、受けるダメージが減少する。", "Icon": {"id": "219221", "path": "ui/icon/219000/219221.tex", "path_hr1": "ui/icon/219000/219221_hr1.tex"}, "MaxStacks": "0", "Name_de": "Leichtmetall", "Name_en": "Light Medal", "Name_fr": "Médailles légères", "Name_ja": "ライトメダル", "StatusCategory": "1", "row_id": "1503", "Description_chs": "由于所持战章数量很少，防御动作灵活。受到攻击的伤害会随积累的层数的增加而减少", "Name_chs": "战章减轻", "Description_ko": "메달을 적게 보유하여 방어 동작을 취하기 쉬운 상태. 중첩될수록 받는 피해량이 감소한다.", "Name_ko": "메달 저중량", "Description_tc": "由於所持戰章數量很少，防禦動作靈活。受到攻擊的傷害會隨累積的層數的增加而減少", "Name_tc": "戰章減輕"},
    "1504": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Abwehr wegen nicht vorhandener Medaillen. Je höher die Stapelzahl, desto weniger Schaden wird erlitten.", "Description_en": "The lack of medals collected is increasing faculty to fend off attacks. The higher the stack, the less damage taken.", "Description_fr": "Le poids de trop peu de médailles facilite les mouvements défensifs. Si l'effet est cumulé, les dégâts subis sont davantage réduits.", "Description_ja": "メダルの所持数が少なく、身軽に防御動作をとれるようになった状態。スタック数が増えるほど、受けるダメージが減少する。", "Icon": {"id": "219222", "path": "ui/icon/219000/219222.tex", "path_hr1": "ui/icon/219000/219222_hr1.tex"}, "MaxStacks": "0", "Name_de": "Leichtmetall", "Name_en": "Light Medal", "Name_fr": "Médailles légères", "Name_ja": "ライトメダル", "StatusCategory": "1", "row_id": "1504", "Description_chs": "由于所持战章数量很少，防御动作灵活。受到攻击的伤害会随积累的层数的增加而减少", "Name_chs": "战章减轻", "Description_ko": "메달을 적게 보유하여 방어 동작을 취하기 쉬운 상태. 중첩될수록 받는 피해량이 감소한다.", "Name_ko": "메달 저중량", "Description_tc": "由於所持戰章數量很少，防禦動作靈活。受到攻擊的傷害會隨累積的層數的增加而減少", "Name_tc": "戰章減輕"},
    "1505": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Abwehr wegen nicht vorhandener Medaillen. Je höher die Stapelzahl, desto weniger Schaden wird erlitten.", "Description_en": "The lack of medals collected is increasing faculty to fend off attacks. The higher the stack, the less damage taken.", "Description_fr": "Le poids de trop peu de médailles facilite les mouvements défensifs. Si l'effet est cumulé, les dégâts subis sont davantage réduits.", "Description_ja": "メダルの所持数が少なく、身軽に防御動作をとれるようになった状態。スタック数が増えるほど、受けるダメージが減少する。", "Icon": {"id": "219223", "path": "ui/icon/219000/219223.tex", "path_hr1": "ui/icon/219000/219223_hr1.tex"}, "MaxStacks": "0", "Name_de": "Leichtmetall", "Name_en": "Light Medal", "Name_fr": "Médailles légères", "Name_ja": "ライトメダル", "StatusCategory": "1", "row_id": "1505", "Description_chs": "由于所持战章数量很少，防御动作灵活。受到攻击的伤害会随积累的层数的增加而减少", "Name_chs": "战章减轻", "Description_ko": "메달을 적게 보유하여 방어 동작을 취하기 쉬운 상태. 중첩될수록 받는 피해량이 감소한다.", "Name_ko": "메달 저중량", "Description_tc": "由於所持戰章數量很少，防禦動作靈活。受到攻擊的傷害會隨累積的層數的增加而減少", "Name_tc": "戰章減輕"},
    "1506": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Abwehr wegen nicht vorhandener Medaillen. Je höher die Stapelzahl, desto weniger Schaden wird erlitten.", "Description_en": "The lack of medals collected is increasing faculty to fend off attacks. The higher the stack, the less damage taken.", "Description_fr": "Le poids de trop peu de médailles facilite les mouvements défensifs. Si l'effet est cumulé, les dégâts subis sont davantage réduits.", "Description_ja": "メダルの所持数が少なく、身軽に防御動作をとれるようになった状態。スタック数が増えるほど、受けるダメージが減少する。", "Icon": {"id": "219224", "path": "ui/icon/219000/219224.tex", "path_hr1": "ui/icon/219000/219224_hr1.tex"}, "MaxStacks": "0", "Name_de": "Leichtmetall", "Name_en": "Light Medal", "Name_fr": "Médailles légères", "Name_ja": "ライトメダル", "StatusCategory": "1", "row_id": "1506", "Description_chs": "由于所持战章数量很少，防御动作灵活。受到攻击的伤害会随积累的层数的增加而减少", "Name_chs": "战章减轻", "Description_ko": "메달을 적게 보유하여 방어 동작을 취하기 쉬운 상태. 중첩될수록 받는 피해량이 감소한다.", "Name_ko": "메달 저중량", "Description_tc": "由於所持戰章數量很少，防禦動作靈活。受到攻擊的傷害會隨累積的層數的增加而減少", "Name_tc": "戰章減輕"},
    "1507": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Giftige Pollen in deiner Lunge verursachen schrittweise Schaden.", "Description_en": "Deadly pollen has filled the lungs, causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "215517", "path": "ui/icon/215000/215517.tex", "path_hr1": "ui/icon/215000/215517_hr1.tex"}, "MaxStacks": "0", "Name_de": "Giftpollen", "Name_en": "Pollen", "Name_fr": "Poison violent", "Name_ja": "猛毒", "StatusCategory": "2", "row_id": "1507", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "猛毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "맹독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "猛毒"},
    "1508": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Sustaining wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "219021", "path": "ui/icon/219000/219021.tex", "path_hr1": "ui/icon/219000/219021_hr1.tex"}, "MaxStacks": "16", "Name_de": "Beißender Wind", "Name_en": "Windburn", "Name_fr": "Brûlure du vent", "Name_ja": "裂傷", "StatusCategory": "2", "row_id": "1508", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "裂伤", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "열상", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "裂傷"},
    "1509": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verlängert.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are increased.", "Description_fr": "La vitesse des attaques automatiques est réduite, et les temps de lancement et de recharge des sorts et des techniques d'arme sont allongés.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Icon": {"id": "215009", "path": "ui/icon/215000/215009.tex", "path_hr1": "ui/icon/215000/215009_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gemach", "Name_en": "Slow", "Name_fr": "Lenteur", "Name_ja": "スロウ", "StatusCategory": "2", "row_id": "1509", "Description_chs": "自动攻击间隔延长，同时战技与魔法的咏唱及复唱时间也会延长", "Name_chs": "减速", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 늘어난 상태.", "Name_ko": "둔화", "Description_tc": "自動攻擊間隔延長，同時戰技與魔法的詠唱及複唱時間也會延長", "Name_tc": "減速"},
    "1510": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Tiefschlaf verhindert das Ausführen jeglicher Kommandos.", "Description_en": "Overwhelming drowsiness is preventing the execution of actions.", "Description_fr": "Le sommeil empêche toute action.", "Description_ja": "眠りに落ち、行動できなくなった状態。", "Icon": {"id": "215013", "path": "ui/icon/215000/215013.tex", "path_hr1": "ui/icon/215000/215013_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlaf", "Name_en": "Sleep", "Name_fr": "Sommeil", "Name_ja": "睡眠", "StatusCategory": "2", "row_id": "1510", "Description_chs": "陷入沉睡，无法做出任何行动", "Name_chs": "睡眠", "Description_ko": "잠에 빠져 행동이 불가능한 상태.", "Name_ko": "수면", "Description_tc": "陷入沉睡，無法做出任何行動", "Name_tc": "睡眠"},
    "1511": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Versteinerung des Körpers verhindert das Ausführen jeglicher Kommandos.", "Description_en": "Stone-like rigidity is preventing the execution of actions.", "Description_fr": "Une rigidité semblable à celle de la pierre empêche toute action.", "Description_ja": "手足が石化し、行動できなくなった状態。", "Icon": {"id": "215001", "path": "ui/icon/215000/215001.tex", "path_hr1": "ui/icon/215000/215001_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stein", "Name_en": "Petrification", "Name_fr": "Pétrification", "Name_ja": "石化", "StatusCategory": "2", "row_id": "1511", "Description_chs": "手足被石化，无法做出任何行动", "Name_chs": "石化", "Description_ko": "손발이 석화되어 행동이 불가능한 상태.", "Name_ko": "석화", "Description_tc": "手足被石化，無法做出任何行動", "Name_tc": "石化"},
    "1512": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unempfänglich für Rückstoß- und Heranzieheffekte.", "Description_en": "Unable to use knockback and draw-in effects.", "Description_fr": "Les projections et attractions n'ont aucun effet.", "Description_ja": "ノックバック、および引き寄せ効果が無効になった状態。", "Icon": {"id": "216824", "path": "ui/icon/216000/216824.tex", "path_hr1": "ui/icon/216000/216824_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rückstoß unwirksam", "Name_en": "Knockback Penalty", "Name_fr": "Résistance aux projections/attractions", "Name_ja": "ノックバック無効", "StatusCategory": "2", "row_id": "1512", "Description_chs": "击退与吸引效果无效", "Name_chs": "击退无效", "Description_ko": "밀쳐내기 및 끌어당기기 효과가 무효화되는 상태.", "Name_ko": "밀쳐내기 무효", "Description_tc": "擊退與吸引效果無效", "Name_tc": "擊退無效"},
    "1513": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Betäubte Sinne verhindern das Ausführen jeglicher Kommandos.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215004", "path": "ui/icon/215000/215004.tex", "path_hr1": "ui/icon/215000/215004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubung", "Name_en": "Stun", "Name_fr": "Étourdissement", "Name_ja": "スタン", "StatusCategory": "2", "row_id": "1513", "Description_chs": "无法做出任何行动", "Name_chs": "眩晕", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "기절", "Description_tc": "無法做出任何行動", "Name_tc": "眩暈"},
    "1514": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "連続してＨＰが回復している状態。", "Description_en": "連続してＨＰが回復している状態。", "Description_fr": "連続してＨＰが回復している状態。", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "214842", "path": "ui/icon/214000/214842.tex", "path_hr1": "ui/icon/214000/214842_hr1.tex"}, "MaxStacks": "0", "Name_de": "スリル・オブ・ウォー：効果", "Name_en": "スリル・オブ・ウォー：効果", "Name_fr": "スリル・オブ・ウォー：効果", "Name_ja": "スリル・オブ・ウォー：効果", "StatusCategory": "1", "row_id": "1514", "Description_chs": "連続してＨＰが回復している状態。", "Name_chs": "スリル・オブ・ウォー：効果", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "전쟁의 짜릿함", "Description_tc": "連続してＨＰが回復している状態。", "Name_tc": "スリル・オブ・ウォー：効果"},
    "1515": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwebt über dem Boden.", "Description_en": "Floating above ground.", "Description_fr": "S'élève dans l'air.", "Description_ja": "高度を上げた状態。", "Icon": {"id": "215683", "path": "ui/icon/215000/215683.tex", "path_hr1": "ui/icon/215000/215683_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schweben", "Name_en": "Hover", "Name_fr": "Élévation", "Name_ja": "滞空", "StatusCategory": "1", "row_id": "1515", "Description_chs": "高度提高", "Name_chs": "滞空", "Description_ko": "높이 떠 있는 상태.", "Name_ko": "체공", "Description_tc": "高度提高", "Name_tc": "滯空"},
    "1516": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird langsam in Zement gehüllt. Der Effekt endet mit einer Versteinerung.", "Description_en": "Cement is slowly covering your body. Petrification sets in when effect ends.", "Description_fr": "Du ciment recouvre peu à peu le corps, qui sera pétrifié à la fin de l'effet.", "Description_ja": "セメントが付着し、徐々に石化しつつある状態。効果終了時に石化状態になる。", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zement", "Name_en": "Cemented", "Name_fr": "Cimentation", "Name_ja": "セメント", "StatusCategory": "2", "row_id": "1516", "Description_chs": "水泥粘在身上，不断石化。效果结束时会石化", "Name_chs": "水泥", "Description_ko": "시멘트가 묻어 서서히 돌이 되는 상태. 효과가 끝날 때 석화 상태가 된다.", "Name_ko": "시멘트", "Description_tc": "水泥黏在身上，不斷石化。效果結束時會石化", "Name_tc": "水泥"},
    "1517": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Feuer ist erhöht.", "Description_en": "Fire resistance is increased.", "Description_fr": "La résistance à l'élément feu est augmentée.", "Description_ja": "火属性に対する耐性が向上する。", "Icon": {"id": "215028", "path": "ui/icon/215000/215028.tex", "path_hr1": "ui/icon/215000/215028_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuerresistenz +", "Name_en": "Fire Resistance Up", "Name_fr": "Résistance au feu accrue", "Name_ja": "火属性耐性向上", "StatusCategory": "1", "row_id": "1517", "Description_chs": "对火属性的耐性有所提高", "Name_chs": "火属性耐性提升", "Description_ko": "불속성 저항력이 증가한다.", "Name_ko": "불속성 저항 증가", "Description_tc": "對火屬性的耐性有所提高", "Name_tc": "火屬性耐性提升"},
    "1518": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Rathalos entfesselt seine wahre Macht.", "Description_en": "The Rathalos has unleashed its true might.", "Description_fr": "Le Rathalos a révélé son véritable pouvoir.", "Description_ja": "リオレウスが真なる力を解放した状態。", "Icon": {"id": "215856", "path": "ui/icon/215000/215856.tex", "path_hr1": "ui/icon/215000/215856_hr1.tex"}, "MaxStacks": "0", "Name_de": "König der Lüfte", "Name_en": "King of the Skies", "Name_fr": "Roi des cieux", "Name_ja": "空の王者", "StatusCategory": "1", "row_id": "1518", "Description_chs": "火龙解放了自身真正的力量", "Name_chs": "空之王者", "Description_ko": "리오레우스가 진정한 힘을 해방시킨 상태.", "Name_ko": "하늘의 왕", "Description_tc": "火龍解放了自身真正的力量", "Name_tc": "天空王者"},
    "1519": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Schlagattacke schrittweise Schaden.", "Description_en": "Taking blunt damage over time.", "Description_fr": "Une blessure infligée par une arme contondante saigne, et des dégâts périodiques sont subis.", "Description_ja": "打属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215523", "path": "ui/icon/215000/215523.tex", "path_hr1": "ui/icon/215000/215523_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prellung", "Name_en": "Drubbed", "Name_fr": "Concussion", "Name_ja": "打撲傷", "StatusCategory": "2", "row_id": "1519", "Description_chs": "打击属性持续伤害，体力逐渐流失", "Name_chs": "打伤", "Description_ko": "타격속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "타박상", "Description_tc": "受打擊屬性持續傷害，HP逐漸流失", "Name_tc": "打傷"},
    "1520": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Reitet auf einem Rathalos.", "Description_en": "Riding atop a Rathalos.", "Description_fr": "Le Rathalos a été monté avec succès.", "Description_ja": "モンスターの背中に乗った状態。", "Icon": {"id": "215857", "path": "ui/icon/215000/215857.tex", "path_hr1": "ui/icon/215000/215857_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aufgesessen", "Name_en": "Mounted", "Name_fr": "Chevauchée", "Name_ja": "乗り攻防", "StatusCategory": "1", "row_id": "1520", "Description_chs": "骑在怪物背上", "Name_chs": "骑乘攻防", "Description_ko": "몬스터의 등에 올라탄 상태.", "Name_ko": "올라타기", "Description_tc": "騎在魔物背上", "Name_tc": "騎乘攻防"},
    "1521": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig. Erlittener Schaden ist erhöht.", "Description_en": "Unable to act and taking increased damage.", "Description_fr": "Toute action est impossible. Les dégâts subis sont augmentés.", "Description_ja": "行動不能になり、被ダメージが上昇した状態。", "Icon": {"id": "215858", "path": "ui/icon/215000/215858.tex", "path_hr1": "ui/icon/215000/215858_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubung", "Name_en": "Stun", "Name_fr": "Étourdissement", "Name_ja": "気絶", "StatusCategory": "2", "row_id": "1521", "Description_chs": "无法行动，受到的伤害增加", "Name_chs": "昏厥", "Description_ko": "움직일 수 없게 되어 받는 피해가 증가한 상태.", "Name_ko": "기절", "Description_tc": "無法行動，受到的傷害增加", "Name_tc": "昏厥"},
    "1522": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to act.", "Description_fr": "Une perte momentanée de conscience empêche toute action.", "Description_ja": "気を失い、行動不能になった状態。", "Icon": {"id": "215859", "path": "ui/icon/215000/215859.tex", "path_hr1": "ui/icon/215000/215859_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubung", "Name_en": "Stun", "Name_fr": "Étourdissement", "Name_ja": "気絶", "StatusCategory": "2", "row_id": "1522", "Description_chs": "失去意识，无法行动", "Name_chs": "昏厥", "Description_ko": "정신을 잃어 움직일 수 없는 상태.", "Name_ko": "기절", "Description_tc": "失去意識，無法行動", "Name_tc": "昏厥"},
    "1523": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt. Status kann nicht aufgehoben werden.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced. Effect cannot be nullified.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits. Impossible à dissiper.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。解除不可。", "Icon": {"id": "217381", "path": "ui/icon/217000/217381.tex", "path_hr1": "ui/icon/217000/217381_hr1.tex"}, "MaxStacks": "4", "Name_de": "Hast +", "Name_en": "Haste+", "Name_fr": "Hâte +", "Name_ja": "ヘイスト＋", "StatusCategory": "1", "row_id": "1523", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短，而且无法解除", "Name_chs": "加速＋", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태. 해제 불가.", "Name_ko": "헤이스트+", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短，而且無法解除", "Name_tc": "加速＋"},
    "1524": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vorübergehende Blindheit senkt die Präzision.", "Description_en": "Encroaching darkness is lowering accuracy.", "Description_fr": "Un voile d'obscurité diminue la précision.", "Description_ja": "闇に囚われ、命中率が低下した状態。", "Icon": {"id": "215012", "path": "ui/icon/215000/215012.tex", "path_hr1": "ui/icon/215000/215012_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blind", "Name_en": "Blind", "Name_fr": "Cécité", "Name_ja": "暗闇", "StatusCategory": "2", "row_id": "1524", "Description_chs": "陷于黑暗之中，命中率降低", "Name_chs": "失明", "Description_ko": "어둠에 사로잡혀 명중률이 떨어진 상태.", "Name_ko": "실명", "Description_tc": "陷於黑暗之中，命中率降低", "Name_tc": "失明"},
    "1525": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Es herrscht Tiefdruck.", "Description_en": "The wind is high.", "Description_fr": "La pression atmosphérique a grandement baissé, infligeant des dégâts périodiques de vent.", "Description_ja": "周囲の気圧が下がった状態。", "Icon": {"id": "217241", "path": "ui/icon/217000/217241.tex", "path_hr1": "ui/icon/217000/217241_hr1.tex"}, "MaxStacks": "3", "Name_de": "Tiefdruck", "Name_en": "Thermal Low", "Name_fr": "Basse pression", "Name_ja": "低気圧", "StatusCategory": "2", "row_id": "1525", "Description_chs": "周围气压下降", "Name_chs": "低气压", "Description_ko": "주위 기압이 내려간 상태.", "Name_ko": "저기압", "Description_tc": "周圍氣壓下降", "Name_tc": "低氣壓"},
    "1526": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Windbasierter Widerstand ist durch den Hochdruckeinfluss der Umgebung erhöht. ", "Description_en": "The wind has died. Resistance to wind damage is increased.", "Description_fr": "La pression atmosphérique a grandement augmenté, améliorant la résistance à l'élément vent.", "Description_ja": "周囲の気圧が高まった状態。風属性に対する耐性が向上する。", "Icon": {"id": "215030", "path": "ui/icon/215000/215030.tex", "path_hr1": "ui/icon/215000/215030_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hochdruck", "Name_en": "Thermal High", "Name_fr": "Haute pression", "Name_ja": "高気圧", "StatusCategory": "1", "row_id": "1526", "Description_chs": "周围气压上升，对风属性的耐性有所提高", "Name_chs": "高气压", "Description_ko": "주위 기압이 올라간 상태. 바람속성 저항력이 증가한다.", "Name_ko": "고기압", "Description_tc": "周圍氣壓上升，對風屬性的耐性有所提高", "Name_tc": "高氣壓"},
    "1527": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215866", "path": "ui/icon/215000/215866.tex", "path_hr1": "ui/icon/215000/215866_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluchflamme", "Name_en": "Accursed Flame", "Name_fr": "Flammes maudites", "Name_ja": "呪いの炎", "StatusCategory": "2", "row_id": "1527", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "诅咒之炎", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "저주의 불꽃", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "詛咒之炎"},
    "1528": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist ätherisch geladen.", "Description_en": "Charged with aether.", "Description_fr": "De l'énergie éthérée est accumulée.", "Description_ja": "エーテルが供給された状態。", "Icon": {"id": "219241", "path": "ui/icon/219000/219241.tex", "path_hr1": "ui/icon/219000/219241_hr1.tex"}, "MaxStacks": "3", "Name_de": "Ätheraufladung", "Name_en": "Aetherially Charged", "Name_fr": "Charge éthérée", "Name_ja": "エーテル供給", "StatusCategory": "1", "row_id": "1528", "Description_chs": "得到了以太供应", "Name_chs": "以太供应", "Description_ko": "에테르를 공급받은 상태.", "Name_ko": "에테르 공급", "Description_tc": "得到了乙太供應", "Name_tc": "乙太供應"},
    "1529": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist ätherisch überladen.", "Description_en": "Overcharged with aether.", "Description_fr": "La puissance est augmentée grâce à l'énergie éthérée accumulée.", "Description_ja": "エーテルが供給され、強力な力を得た状態。", "Icon": {"id": "215863", "path": "ui/icon/215000/215863.tex", "path_hr1": "ui/icon/215000/215863_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherüberladung", "Name_en": "Woken", "Name_fr": "Éveil éthéré", "Name_ja": "覚醒", "StatusCategory": "1", "row_id": "1529", "Description_chs": "得到了以太供应，获得了强大的力量", "Name_chs": "觉醒", "Description_ko": "에테르를 공급받아 강력한 힘을 얻은 상태.", "Name_ko": "각성", "Description_tc": "得到了乙太供應，獲得了強大的力量", "Name_tc": "覺醒"},
    "1530": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist ätherisch maximal geladen.", "Description_en": "Hypercharged with aether.", "Description_fr": "L'éther accumulé a permis d'outrepasser les limites naturelles de sa propre puissance.", "Description_ja": "エーテルを得て、限界を超える力を得た状態。", "Icon": {"id": "215864", "path": "ui/icon/215000/215864.tex", "path_hr1": "ui/icon/215000/215864_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherhyperladung", "Name_en": "Beyond Limits", "Name_fr": "Transcendance", "Name_ja": "限界突破", "StatusCategory": "1", "row_id": "1530", "Description_chs": "得到了以太，获得了超越极限的强大力量", "Name_chs": "突破极限", "Description_ko": "에테르를 얻어 한계를 능가하는 힘을 얻은 상태.", "Name_ko": "한계 돌파", "Description_tc": "得到了乙太，獲得了超越極限的強大力量", "Name_tc": "突破極限"},
    "1531": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird zu einem Schatz geführt.", "Description_en": "Being guided to buried treasure.", "Description_fr": "Le personnage est guidé vers un trésor.", "Description_ja": "財宝へと導かれている状態。", "Icon": {"id": "215886", "path": "ui/icon/215000/215886.tex", "path_hr1": "ui/icon/215000/215886_hr1.tex"}, "MaxStacks": "0", "Name_de": "Immer der Spürnase nach", "Name_en": "Cache Me if You Can", "Name_fr": "Piste au trésor", "Name_ja": "財宝誘導", "StatusCategory": "1", "row_id": "1531", "Description_chs": "引导冒险者寻找财宝", "Name_chs": "指引财宝", "Description_ko": "보물이 있는 방향으로 안내되는 상태.", "Name_ko": "보물 길잡이", "Description_tc": "引導冒險者尋找財寶", "Name_tc": "指引財寶"},
    "1532": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Beeinträchtigt durch viskoses Ätheroplasma. Sammeln sich 5 dieses Status an, tritt Kampfunfähigkeit ein.", "Description_en": "Aetheroplasm is attached to your body. A stack of 5 will result in instant death.", "Description_fr": "De l'éthéroplasma poisseux recouvre le corps. Lorsque l'effet prend fin, des dégâts non élémentaires sont infligés dans la zone environnante. ", "Description_ja": "吸着式エーテル爆雷が付着した状態。効果終了時に、周囲に無属性ダメージを発生させる。", "Icon": {"id": "215867", "path": "ui/icon/215000/215867.tex", "path_hr1": "ui/icon/215000/215867_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätheroplasma", "Name_en": "Viscous Aetheroplasm", "Name_fr": "Éthéroplasma", "Name_ja": "吸着爆雷", "StatusCategory": "2", "row_id": "1532", "Description_chs": "身上带有吸附式以太炸弹，效果结束时对周围造成无属性伤害", "Name_chs": "吸附式炸弹", "Description_ko": "흡착식 에테르 폭뢰가 부착된 상태. 효과가 끝날 때 주위에 무속성 피해를 발생시킨다.", "Name_ko": "흡착 폭뢰", "Description_tc": "身上帶有吸附式乙太炸彈，效果結束時對周圍造成無屬性傷害", "Name_tc": "吸附式炸彈"},
    "1533": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist nicht bewegungsfähig.", "Description_en": "Unable to move.", "Description_fr": "Il est impossible de se mouvoir.", "Description_ja": "身動きが取れない状態。", "Icon": {"id": "215865", "path": "ui/icon/215000/215865.tex", "path_hr1": "ui/icon/215000/215865_hr1.tex"}, "MaxStacks": "0", "Name_de": "Luftgebunden", "Name_en": "Airbound", "Name_fr": "Attache aérienne", "Name_ja": "空中拘束", "StatusCategory": "2", "row_id": "1533", "Description_chs": "无法自由活动", "Name_chs": "空中拘束", "Description_ko": "움직일 수 없는 상태.", "Name_ko": "공중 구속", "Description_tc": "無法自由活動", "Name_tc": "空中拘束"},
    "1534": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schlüpft in die Rolle eines anderen Charakters.", "Description_en": "Experiencing what it is to be someone else.", "Description_fr": "Dans la peau de quelqu'un d'autre.", "Description_ja": "NPCの行動を体験している状態。", "Icon": {"id": "216401", "path": "ui/icon/216000/216401.tex", "path_hr1": "ui/icon/216000/216401_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rollenwechsel", "Name_en": "Role-playing", "Name_fr": "Jeu de rôle", "Name_ja": "ロールプレイ", "StatusCategory": "1", "row_id": "1534", "Description_chs": "体验其他角色的行动", "Name_chs": "角色扮演", "Description_ko": "NPC의 행동을 체험하는 상태.", "Name_ko": "대리 체험", "Description_tc": "體驗其他角色的行動", "Name_tc": "角色扮演"},
    "1535": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Kraft des Vollmonds entfesselt.", "Description_en": "Unleashing the power of the full moon.", "Description_fr": "Tsukuyomi fait appel au pouvoir de la pleine lune.", "Description_ja": "満月の力を解放した状態。", "Icon": {"id": "215878", "path": "ui/icon/215000/215878.tex", "path_hr1": "ui/icon/215000/215878_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollmond", "Name_en": "Full Moon", "Name_fr": "Force de la pleine lune", "Name_ja": "満月流", "StatusCategory": "1", "row_id": "1535", "Description_chs": "解放了满月之力", "Name_chs": "满月流", "Description_ko": "보름달의 힘을 해방시킨 상태.", "Name_ko": "보름달", "Description_tc": "解放了滿月之力", "Name_tc": "滿月流"},
    "1536": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Kraft des Neumonds entfesselt.", "Description_en": "Unleashing the power of the new moon.", "Description_fr": "Tsukuyomi fait appel au pouvoir de la nouvelle lune.", "Description_ja": "新月の力を解放した状態。", "Icon": {"id": "215879", "path": "ui/icon/215000/215879.tex", "path_hr1": "ui/icon/215000/215879_hr1.tex"}, "MaxStacks": "0", "Name_de": "Neumond", "Name_en": "New Moon", "Name_fr": "Force de la nouvelle lune", "Name_ja": "新月流", "StatusCategory": "1", "row_id": "1536", "Description_chs": "解放了新月之力", "Name_chs": "新月流", "Description_ko": "그믐달의 힘을 해방시킨 상태.", "Name_ko": "그믐달", "Description_tc": "解放了新月之力", "Name_tc": "新月流"},
    "1537": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die volle Kraft der dunklen und hellen Klingen entfacht.", "Description_en": "Bringing to bear the full might of the dark and bright blades.", "Description_fr": "Tsukuyomi se jette à corps perdu dans la bataille, armée de ses deux katana.", "Description_ja": "死力を尽くし刀を手にした状態。", "Icon": {"id": "215880", "path": "ui/icon/215000/215880.tex", "path_hr1": "ui/icon/215000/215880_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutmond", "Name_en": "Blood Moon", "Name_fr": "Force du désespoir", "Name_ja": "死刀流", "StatusCategory": "1", "row_id": "1537", "Description_chs": "手持双刀决一死战", "Name_chs": "死刀流", "Description_ko": "죽을 힘을 다해 칼을 쥔 상태.", "Name_ko": "사력", "Description_tc": "手持雙刀決一死戰", "Name_tc": "死刀流"},
    "1538": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unter dem Einfluss des Vollmonds.", "Description_en": "Under the influence of the full moon.", "Description_fr": "La pleine lune exerce son influence.", "Description_ja": "満月の魔力の影響を受けた状態。", "Icon": {"id": "219261", "path": "ui/icon/219000/219261.tex", "path_hr1": "ui/icon/219000/219261_hr1.tex"}, "MaxStacks": "5", "Name_de": "Mondschein", "Name_en": "Moonlit", "Name_fr": "Pleine lune", "Name_ja": "満月下", "StatusCategory": "2", "row_id": "1538", "Description_chs": "受到了满月魔力的影响", "Name_chs": "满月下", "Description_ko": "보름달의 마력의 영향을 받은 상태.", "Name_ko": "보름달빛", "Description_tc": "受到了滿月魔力的影響", "Name_tc": "滿月下"},
    "1539": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unter dem Einfluss des Neumonds.", "Description_en": "Under the influence of the new moon.", "Description_fr": "La nouvelle lune exerce son influence.", "Description_ja": "新月の魔力の影響を受けた状態。", "Icon": {"id": "219281", "path": "ui/icon/219000/219281.tex", "path_hr1": "ui/icon/219000/219281_hr1.tex"}, "MaxStacks": "5", "Name_de": "Mondschatten", "Name_en": "Moonshadowed", "Name_fr": "Nouvelle lune", "Name_ja": "新月下", "StatusCategory": "2", "row_id": "1539", "Description_chs": "受到了新月魔力的影响", "Name_chs": "新月下", "Description_ko": "그믐달의 마력의 영향을 받은 상태.", "Name_ko": "그믐달빛", "Description_tc": "受到了新月魔力的影響", "Name_tc": "新月下"},
    "1540": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Dunkelheit vor dem Einfluss des Vollmonds geschützt.", "Description_en": "Darkness shields you from the full moon's influence.", "Description_fr": "L'effet de la pleine lune est diminué.", "Description_ja": "満月の魔力に耐性を得た状態。", "Icon": {"id": "215881", "path": "ui/icon/215000/215881.tex", "path_hr1": "ui/icon/215000/215881_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenschleier", "Name_en": "Veil of Shadow", "Name_fr": "Résistance à la pleine lune", "Name_ja": "満月耐性", "StatusCategory": "1", "row_id": "1540", "Description_chs": "对满月魔力的耐性提升", "Name_chs": "满月耐性", "Description_ko": "보름달의 마력에 저항력이 생긴 상태.", "Name_ko": "보름달 저항", "Description_tc": "對滿月魔力的耐性提升", "Name_tc": "滿月耐性"},
    "1541": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Licht vor dem Einfluss des Neumonds geschützt.", "Description_en": "Light shields you from the new moon's influence.", "Description_fr": "L'effet de la nouvelle lune est diminué.", "Description_ja": "新月の魔力に耐性を得た状態。", "Icon": {"id": "215882", "path": "ui/icon/215000/215882.tex", "path_hr1": "ui/icon/215000/215882_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtschleier", "Name_en": "Veil of Light", "Name_fr": "Résistance à la nouvelle lune", "Name_ja": "新月耐性", "StatusCategory": "1", "row_id": "1541", "Description_chs": "对新月魔力的耐性提升", "Name_chs": "新月耐性", "Description_ko": "그믐달의 마력에 저항력이 생긴 상태.", "Name_ko": "그믐달 저항", "Description_tc": "對新月魔力的耐性提升", "Name_tc": "新月耐性"},
    "1542": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erinnerungen haben Gestalt angenommen.", "Description_en": "Memory is taking corporeal form.", "Description_fr": "Les affres de la vie de Yotsuyu prennent forme matérielle.", "Description_ja": "思念が実体化した状態。", "Icon": {"id": "215883", "path": "ui/icon/215000/215883.tex", "path_hr1": "ui/icon/215000/215883_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verfolgung", "Name_en": "Haunt", "Name_fr": "Cauchemar corporel", "Name_ja": "思念体", "StatusCategory": "1", "row_id": "1542", "Description_chs": "实体化的幻影", "Name_chs": "幻影", "Description_ko": "사념이 실체화된 상태.", "Name_ko": "사념체", "Description_tc": "實體化的幻影", "Name_tc": "幻影"},
    "1543": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erinnerungen haben Gestalt angenommen.", "Description_en": "Memory is taking corporeal form.", "Description_fr": "Les affres de la vie de Yotsuyu prennent forme matérielle.", "Description_ja": "思念が実体化した状態。", "Icon": {"id": "215883", "path": "ui/icon/215000/215883.tex", "path_hr1": "ui/icon/215000/215883_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verfolgung", "Name_en": "Haunt", "Name_fr": "Cauchemar corporel", "Name_ja": "思念体", "StatusCategory": "1", "row_id": "1543", "Description_chs": "实体化的幻影", "Name_chs": "幻影", "Description_ko": "사념이 실체화된 상태.", "Name_ko": "사념체", "Description_tc": "實體化的幻影", "Name_tc": "幻影"},
    "1544": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts physiques infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "2", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts physiques", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "1544", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "1545": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "217301", "path": "ui/icon/217000/217301.tex", "path_hr1": "ui/icon/217000/217301_hr1.tex"}, "MaxStacks": "2", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "1545", "Description_chs": "受到攻击的伤害减少", "Name_chs": "受伤减轻", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "受傷減輕"},
    "1546": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Otter verwandelt. Kommandos können nicht ausgeführt werden.", "Description_en": "Transformed into an otter and unable to execute actions.", "Description_fr": "La transformation en loutre choute empêche toute action.", "Description_ja": "ウソウソに変身した状態。アクション実行不可。", "Icon": {"id": "216827", "path": "ui/icon/216000/216827.tex", "path_hr1": "ui/icon/216000/216827_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geottert", "Name_en": "Odder", "Name_fr": "Loutre choute", "Name_ja": "ウソウソ", "StatusCategory": "2", "row_id": "1546", "Description_chs": "变成了獭獭，无法发动任何技能", "Name_chs": "獭獭", "Description_ko": "달달이로 변신한 상태. 기술을 실행할 수 없다.", "Name_ko": "달달이", "Description_tc": "變成了獺獺，無法發動任何技能", "Name_tc": "獺獺"},
    "1547": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Beseelt von einem eisernen Kampfeswillen. Die maximalen LP, ausgeteilter Schaden und eigene Heilmagie-Wirkung sind erhöht.", "Description_en": "Maximum HP, damage dealt, and potency of HP restoration actions are increased.", "Description_fr": "La volonté ne saurait faiblir. Les PV maximums, les dégâts infligés et le potentiel curatif des soins prodigués par la cible de cet effet sont augmentés.", "Description_ja": "不屈の闘志を燃やしている状態。最大ＨＰが増加し、かつ与ダメージと自身からのＨＰ回復効果が上昇する。", "Icon": {"id": "215869", "path": "ui/icon/215000/215869.tex", "path_hr1": "ui/icon/215000/215869_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eiserner Kampfeswille", "Name_en": "Indomitable Spirit", "Name_fr": "Volonté inflexible", "Name_ja": "不屈の闘志", "StatusCategory": "1", "row_id": "1547", "Description_chs": "不屈的斗志熊熊燃烧，最大体力增加，同时攻击造成的伤害及治疗魔法的治疗量也会增加", "Name_chs": "不屈的斗志", "Description_ko": "꺾이지 않는 투지를 불태우는 상태. 최대 HP와 주는 피해량이 증가하고, 자신이 주는 HP 회복 효과가 향상된다.", "Name_ko": "꺾이지 않는 투지", "Description_tc": "不屈的鬥志熊熊燃燒，最大HP增加，同時攻擊造成的傷害及治療魔法的治療量也會增加", "Name_tc": "不屈的鬥志"},
    "1548": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement augmente.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "210101", "path": "ui/icon/210000/210101.tex", "path_hr1": "ui/icon/210000/210101_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sprint", "Name_en": "Sprint", "Name_fr": "Sprint", "Name_ja": "スプリント", "StatusCategory": "1", "row_id": "1548", "Description_chs": "移动速度提高", "Name_chs": "冲刺", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "전력 질주", "Description_tc": "移動速度提高", "Name_tc": "衝刺"},
    "1549": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zaubersteine können nicht benutzt werden.", "Description_en": "Unable to use magicite.", "Description_fr": "L'utilisation de magilithes devient impossible.", "Description_ja": "魔石の使用が禁止された状態。", "Icon": {"id": "216828", "path": "ui/icon/216000/216828.tex", "path_hr1": "ui/icon/216000/216828_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entzaubert", "Name_en": "Unmagicked", "Name_fr": "Magilithes inutilisables", "Name_ja": "魔石使用禁止", "StatusCategory": "2", "row_id": "1549", "Description_chs": "禁止使用魔石", "Name_chs": "禁用魔石", "Description_ko": "마석을 사용할 수 없는 상태.", "Name_ko": "마석 사용 금지", "Description_tc": "禁止使用魔石", "Name_tc": "禁用魔石"},
    "1550": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Strahlt ein positives Magnetfeld aus.", "Description_en": "Body is exhibiting a positive magnetic charge.", "Description_fr": "Un puissant champ magnétique a conféré au corps une charge positive.", "Description_ja": "磁場の影響を強く受け、【＋】の磁力を帯びた状態。", "Icon": {"id": "215854", "path": "ui/icon/215000/215854.tex", "path_hr1": "ui/icon/215000/215854_hr1.tex"}, "MaxStacks": "0", "Name_de": "Positives Magnetfeld", "Name_en": "Magnetic Lysis +", "Name_fr": "Charge positive", "Name_ja": "磁場崩壊【＋】", "StatusCategory": "2", "row_id": "1550", "Description_chs": "受到了磁场的影响，带有正极磁力", "Name_chs": "磁场崩坏 正极", "Description_ko": "자기장의 강력한 영향을 받아 [+] 자력을 띤 상태.", "Name_ko": "자기장 붕괴[+]", "Description_tc": "受到了磁場的影響，帶有正極磁力", "Name_tc": "磁場崩壞 正極"},
    "1551": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Strahlt ein negatives Magnetfeld aus.", "Description_en": "Body is exhibiting a negative magnetic charge.", "Description_fr": "Un puissant champ magnétique a conféré au corps une charge négative.", "Description_ja": "磁場の影響を強く受け、【－】の磁力を帯びた状態。", "Icon": {"id": "215855", "path": "ui/icon/215000/215855.tex", "path_hr1": "ui/icon/215000/215855_hr1.tex"}, "MaxStacks": "0", "Name_de": "Negatives Magnetfeld", "Name_en": "Magnetic Lysis -", "Name_fr": "Charge négative", "Name_ja": "磁場崩壊【－】", "StatusCategory": "2", "row_id": "1551", "Description_chs": "受到了磁场的影响，带有负极磁力", "Name_chs": "磁场崩坏 负极", "Description_ko": "자기장의 강력한 영향을 받아 [-] 자력을 띤 상태.", "Name_ko": "자기장 붕괴[-]", "Description_tc": "受到了磁場的影響，帶有負極磁力", "Name_tc": "磁場崩壞 負極"},
    "1552": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch magnetische Kräfte in der Luft schwebend gehalten.", "Description_en": "Suspended in midair.", "Description_fr": "Un champ de force magnétique permet de flotter dans l'air.", "Description_ja": "磁力により、宙に浮いた状態。", "Icon": {"id": "215066", "path": "ui/icon/215000/215066.tex", "path_hr1": "ui/icon/215000/215066_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magnetschwebe", "Name_en": "Magnetic Levitation", "Name_fr": "Lévitation magnétique", "Name_ja": "磁気浮上", "StatusCategory": "2", "row_id": "1552", "Description_chs": "借助磁力浮在空中", "Name_chs": "磁悬浮", "Description_ko": "자력으로 공중에 뜬 상태.", "Name_ko": "자기부상", "Description_tc": "借助磁力浮在空中", "Name_tc": "磁懸浮"},
    "1553": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Yiasmats Körper pulsiert vor Kraft.", "Description_en": "Yiazmat's body is pulsing with power.", "Description_fr": "Yiazmat est au sommet de sa puissance.", "Description_ja": "絶対竜が万全の力を得た状態。", "Icon": {"id": "215861", "path": "ui/icon/215000/215861.tex", "path_hr1": "ui/icon/215000/215861_hr1.tex"}, "MaxStacks": "0", "Name_de": "Absoluter Drache", "Name_en": "The One Dragon", "Name_fr": "Dragon ultime", "Name_ja": "絶対竜", "StatusCategory": "1", "row_id": "1553", "Description_chs": "获得了完美无缺的力量", "Name_chs": "绝对之龙", "Description_ko": "절대룡이 만전의 힘을 얻은 상태.", "Name_ko": "절대룡", "Description_tc": "獲得了完美無缺的力量", "Name_tc": "絕對之龍"},
    "1554": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Yiasmats Herz liegt frei und kann beschädigt werden.", "Description_en": "Yiazmat's heart is exposed and can be broken.", "Description_fr": "Le cœur de Yiazmat est vulnérable.", "Description_ja": "心核が露出し、破壊可能になった状態。", "Icon": {"id": "215861", "path": "ui/icon/215000/215861.tex", "path_hr1": "ui/icon/215000/215861_hr1.tex"}, "MaxStacks": "0", "Name_de": "Freies Herz", "Name_en": "Borne Heart", "Name_fr": "Faiblesse apparente", "Name_ja": "心核露出", "StatusCategory": "1", "row_id": "1554", "Description_chs": "核心露出，可以被破坏", "Name_chs": "核心露出", "Description_ko": "심핵이 드러나 파괴할 수 있게 된 상태.", "Name_ko": "심핵 노출", "Description_tc": "核心露出，可以被破壞", "Name_tc": "核心露出"},
    "1555": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Yiasmats Herz ist zerstört. LP-Maximum gesenkt.", "Description_en": "Yiazmat's heart is destroyed. Maximum HP is decreased.", "Description_fr": "Le cœur de Yiazmat a été détruit. Ses PV maximums sont réduits.", "Description_ja": "心核が破壊された状態。最大ＨＰが減少する。", "Icon": {"id": "215862", "path": "ui/icon/215000/215862.tex", "path_hr1": "ui/icon/215000/215862_hr1.tex"}, "MaxStacks": "0", "Name_de": "Herzlos", "Name_en": "Heartless", "Name_fr": "Cœur brisé", "Name_ja": "心核破壊", "StatusCategory": "1", "row_id": "1555", "Description_chs": "核心被破坏，最大体力减少", "Name_chs": "核心破坏", "Description_ko": "심핵이 파괴되어 최대 HP가 감소한 상태.", "Name_ko": "심핵 파괴", "Description_tc": "核心被破壞，最大HP減少", "Name_tc": "核心破壞"},
    "1556": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "LP-Maximum gesenkt.", "Description_en": "Maximum HP is decreased.", "Description_fr": "Les PV maximums sont réduits après avoir activé Exacerbation.", "Description_ja": "驚異の力を発動した状態。最大ＨＰが減少する。", "Icon": {"id": "215862", "path": "ui/icon/215000/215862.tex", "path_hr1": "ui/icon/215000/215862_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bedroht", "Name_en": "Threatened", "Name_fr": "Exacerbation ", "Name_ja": "驚異", "StatusCategory": "1", "row_id": "1556", "Description_chs": "发挥了令人惊讶的力量，最大体力减少", "Name_chs": "惊异", "Description_ko": "경이적인 힘을 소비하여 최대 HP가 감소한 상태.", "Name_ko": "경이", "Description_tc": "發揮了令人驚訝的力量，最大HP減少", "Name_tc": "驚異"},
    "1557": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "LP-Maximum extrem gesenkt.", "Description_en": "Maximum HP is severely decreased.", "Description_fr": "Les PV maximums sont extrêmement réduits.", "Description_ja": "最大ＨＰが大幅に低下した状態。", "Icon": {"id": "215870", "path": "ui/icon/215000/215870.tex", "path_hr1": "ui/icon/215000/215870_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-Malus", "Name_en": "HP Penalty", "Name_fr": "Malus de PV+", "Name_ja": "最大ＨＰ低下［強］", "StatusCategory": "2", "row_id": "1557", "Description_chs": "最大体力被削减至极端低下的状态", "Name_chs": "最大体力大幅降低", "Description_ko": "최대 HP가 크게 감소한 상태.", "Name_ko": "최대 HP 감소[강]", "Description_tc": "最大HP被削減至極端低下的狀態", "Name_tc": "最大HP大幅降低"},
    "1558": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "LP-Maximum um 1 erhöht.", "Description_en": "Maximum HP is increased by 1.", "Description_fr": "Les PV maximums sont augmentés de 1.", "Description_ja": "最大ＨＰが1増加した状態。", "Icon": {"id": "215871", "path": "ui/icon/215000/215871.tex", "path_hr1": "ui/icon/215000/215871_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-Bonus +1", "Name_en": "HP Boost +1", "Name_fr": "Bonus de PV (+1)", "Name_ja": "最大ＨＰ＋1", "StatusCategory": "1", "row_id": "1558", "Description_chs": "体力最大值提高1", "Name_chs": "最大体力+1", "Description_ko": "최대 HP가 1 증가한 상태.", "Name_ko": "최대 HP +1", "Description_tc": "HP最大值提高1", "Name_tc": "最大HP+1"},
    "1559": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "LP-Maximum um 2 erhöht.", "Description_en": "Maximum HP is increased by 2.", "Description_fr": "Les PV maximums sont augmentés de 2.", "Description_ja": "最大ＨＰが2増加した状態。", "Icon": {"id": "215872", "path": "ui/icon/215000/215872.tex", "path_hr1": "ui/icon/215000/215872_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-Bonus +2", "Name_en": "HP Boost +2", "Name_fr": "Bonus de PV (+2)", "Name_ja": "最大ＨＰ＋2", "StatusCategory": "1", "row_id": "1559", "Description_chs": "体力最大值提高2", "Name_chs": "最大体力+2", "Description_ko": "최대 HP가 2 증가한 상태.", "Name_ko": "최대 HP +2", "Description_tc": "HP最大值提高2", "Name_tc": "最大HP+2"},
    "1560": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "LP-Maximum um 3 erhöht.", "Description_en": "Maximum HP is increased by 3.", "Description_fr": "Les PV maximums sont augmentés de 3.", "Description_ja": "最大ＨＰが3増加した状態。", "Icon": {"id": "215873", "path": "ui/icon/215000/215873.tex", "path_hr1": "ui/icon/215000/215873_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-Bonus +3", "Name_en": "HP Boost +3", "Name_fr": "Bonus de PV (+3)", "Name_ja": "最大ＨＰ＋3", "StatusCategory": "1", "row_id": "1560", "Description_chs": "体力最大值提高3", "Name_chs": "最大体力+3", "Description_ko": "최대 HP가 3 증가한 상태.", "Name_ko": "최대 HP +3", "Description_tc": "HP最大值提高3", "Name_tc": "最大HP+3"},
    "1561": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "LP-Maximum um 4 erhöht.", "Description_en": "Maximum HP is increased by 4.", "Description_fr": "Les PV maximums sont augmentés de 4.", "Description_ja": "最大ＨＰが4増加した状態。", "Icon": {"id": "215874", "path": "ui/icon/215000/215874.tex", "path_hr1": "ui/icon/215000/215874_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-Bonus +4", "Name_en": "HP Boost +4", "Name_fr": "Bonus de PV (+4)", "Name_ja": "最大ＨＰ＋4", "StatusCategory": "1", "row_id": "1561", "Description_chs": "体力最大值提高4", "Name_chs": "最大体力+4", "Description_ko": "최대 HP가 4 증가한 상태.", "Name_ko": "최대 HP +4", "Description_tc": "HP最大值提高4", "Name_tc": "最大HP+4"},
    "1562": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "System ist hochgefahren.", "Description_en": "Basic computation protocol is loaded.", "Description_fr": "Le module d'arithmétique est chargé en mémoire.", "Description_ja": "算術チップが読み込まれた状態。", "Icon": {"id": "215875", "path": "ui/icon/215000/215875.tex", "path_hr1": "ui/icon/215000/215875_hr1.tex"}, "MaxStacks": "0", "Name_de": "Standardmodul", "Name_en": "Computation Mode", "Name_fr": "Module d'arithmétique", "Name_ja": "算術チップ", "StatusCategory": "1", "row_id": "1562", "Description_chs": "读取了算术芯片的状态", "Name_chs": "算术芯片", "Description_ko": "계산 칩을 불러온 상태.", "Name_ko": "계산 칩", "Description_tc": "讀取了算術晶片的狀態", "Name_tc": "算術晶片"},
    "1563": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Tartarus-Modul ist geladen.", "Description_en": "Tartarean protocol is loaded.", "Description_fr": "Le module Tartaros est chargé en mémoire.", "Description_ja": "タルタロスチップが読み込まれた状態。", "Icon": {"id": "215876", "path": "ui/icon/215000/215876.tex", "path_hr1": "ui/icon/215000/215876_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tartarus-Modul", "Name_en": "Tartarus Mode", "Name_fr": "Module Tartaros", "Name_ja": "タルタロスチップ", "StatusCategory": "1", "row_id": "1563", "Description_chs": "读取了冥狱芯片的状态", "Name_chs": "冥狱芯片", "Description_ko": "타르타로스 칩을 불러온 상태.", "Name_ko": "타르타로스 칩", "Description_tc": "讀取了冥獄晶片的狀態", "Name_tc": "冥獄晶片"},
    "1564": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auslöschungsmodul ist geladen.", "Description_en": "Annihilation protocol is loaded.", "Description_fr": "Le module Exterminator est chargé en mémoire.", "Description_ja": "ジェノサイドチップが読み込まれた状態。", "Icon": {"id": "215877", "path": "ui/icon/215000/215877.tex", "path_hr1": "ui/icon/215000/215877_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auslöschungsmodul", "Name_en": "Annihilation Mode", "Name_fr": "Module Exterminator", "Name_ja": "ジェノサイドチップ", "StatusCategory": "1", "row_id": "1564", "Description_chs": "读取了灭绝芯片的状态", "Name_chs": "灭绝芯片", "Description_ko": "제노사이드 칩을 불러온 상태.", "Name_ko": "제노사이드 칩", "Description_tc": "讀取了滅絕晶片的狀態", "Name_tc": "滅絕晶片"},
    "1565": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "A donné une bonne réponse à une question de calcul mental. Les dégâts infligés sont augmentés.", "Description_ja": "算術に正解し、与ダメージが上昇した状態。", "Icon": {"id": "219301", "path": "ui/icon/219000/219301.tex", "path_hr1": "ui/icon/219000/219301_hr1.tex"}, "MaxStacks": "6", "Name_de": "Verbesserte Rechenleistung", "Name_en": "Computation Boost", "Name_fr": "Bonne réponse", "Name_ja": "算術正解", "StatusCategory": "1", "row_id": "1565", "Description_chs": "正确回答算术问题，攻击所造成的伤害提高", "Name_chs": "回答正确", "Description_ko": "정답을 맞혀서 적에게 주는 피해량이 증가하는 상태.", "Name_ko": "계산 정답", "Description_tc": "正確回答算術問題，攻擊所造成的傷害提高", "Name_tc": "回答正確"},
    "1566": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "A donné une mauvaise réponse à une question de calcul mental. Les dégâts subis sont augmentés.", "Description_ja": "算術に不正解し、被ダメージが上昇した状態。", "Icon": {"id": "219321", "path": "ui/icon/219000/219321.tex", "path_hr1": "ui/icon/219000/219321_hr1.tex"}, "MaxStacks": "6", "Name_de": "Rechenfehler", "Name_en": "Computation Error", "Name_fr": "Mauvaise réponse", "Name_ja": "算術不正解", "StatusCategory": "2", "row_id": "1566", "Description_chs": "答错了算术问题，受到攻击的伤害增加", "Name_chs": "回答错误", "Description_ko": "계산을 틀려서 받는 피해량이 증가하는 상태.", "Name_ko": "계산 오답", "Description_tc": "答錯了算術問題，受到攻擊的傷害增加", "Name_tc": "回答錯誤"},
    "1567": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden.", "Description_en": "Invulnerable to all damage.", "Description_fr": "Les grâces des Primordiaux confèrent une invincibilité temporaire.", "Description_ja": "召喚獣の加護を受けた状態。一時的に無敵になる。", "Icon": {"id": "216829", "path": "ui/icon/216000/216829.tex", "path_hr1": "ui/icon/216000/216829_hr1.tex"}, "MaxStacks": "0", "Name_de": "Primae-Wahn", "Name_en": "Primal Rage", "Name_fr": "Patronage primordial", "Name_ja": "召喚獣の加護", "StatusCategory": "1", "row_id": "1567", "Description_chs": "受到了召唤兽的加护，处于暂时无敌的状态", "Name_chs": "召唤兽的加护", "Description_ko": "소환수의 가호를 받은 상태. 잠시 무적이 된다.", "Name_ko": "소환수의 가호", "Description_tc": "受到了召喚獸的加護，處於暫時無敵的狀態", "Name_tc": "召喚獸的加護"},
    "1568": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verlängert. Status kann nicht aufgehoben werden.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are increased. Effect cannot be nullified.", "Description_fr": "La vitesse des attaques automatiques est réduite, et les temps de lancement et de recharge des sorts et des techniques d'arme sont allongés. Impossible à dissiper.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。解除不可。", "Icon": {"id": "217361", "path": "ui/icon/217000/217361.tex", "path_hr1": "ui/icon/217000/217361_hr1.tex"}, "MaxStacks": "16", "Name_de": "Gemach +", "Name_en": "Slow+", "Name_fr": "Lenteur +", "Name_ja": "スロウ＋", "StatusCategory": "2", "row_id": "1568", "Description_chs": "自动攻击间隔延长，同时战技与魔法的咏唱及复唱时间也会延长，而且无法解除", "Name_chs": "减速＋", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 늘어난 상태. 해제 불가.", "Name_ko": "둔화+", "Description_tc": "自動攻擊間隔延長，同時戰技與魔法的詠唱及複唱時間也會延長，而且無法解除", "Name_tc": "減速＋"},
    "1569": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist kurzzeitig in einen Zuiju verwandelt.", "Description_en": "Temporarily granted the power of an auspice.", "Description_fr": "Le corps est habité par le pouvoir des Zuijû.", "Description_ja": "一時的に瑞獣の力を得た状態。", "Icon": {"id": "215868", "path": "ui/icon/215000/215868.tex", "path_hr1": "ui/icon/215000/215868_hr1.tex"}, "MaxStacks": "0", "Name_de": "Temporäre Metamorphose", "Name_en": "Auspicious", "Name_fr": "Métamorphose Zuijû", "Name_ja": "瑞獣化", "StatusCategory": "1", "row_id": "1569", "Description_chs": "暂时获得了瑞兽的力量", "Name_chs": "瑞兽化", "Description_ko": "일시적으로 서수의 힘을 얻은 상태.", "Name_ko": "서수화", "Description_tc": "暫時獲得了瑞獸的力量", "Name_tc": "瑞獸化"},
    "1570": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden. ", "Description_en": "Invulnerable to all damage.", "Description_fr": "Aucun dégât n'est subi.", "Description_ja": "被ダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unverwundbar", "Name_en": "Invincibility", "Name_fr": "Invulnérable", "Name_ja": "無敵", "StatusCategory": "1", "row_id": "1570", "Description_chs": "一切攻击都无法造成伤害", "Name_chs": "无敌", "Description_ko": "받는 피해를 무효화하는 상태.", "Name_ko": "무적", "Description_tc": "一切攻擊都無法造成傷害", "Name_tc": "無敵"},
    "1571": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Immun gegen Zeitstillstand.", "Description_en": "The effect of Temporal Stasis is nullified.", "Description_fr": "Insensible à l'effet de Stase temporelle.", "Description_ja": "自身に対する時間停止効果が無効化された状態。", "Icon": {"id": "214832", "path": "ui/icon/214000/214832.tex", "path_hr1": "ui/icon/214000/214832_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lauf der Zeit", "Name_en": "Temporal Barrier", "Name_fr": "Barrière anti-stase", "Name_ja": "時間停止無効", "StatusCategory": "1", "row_id": "1571", "Description_chs": "时间停止失去效果", "Name_chs": "时间停止无效", "Description_ko": "자신이 받는 시간 정지 효과가 무효화되는 상태.", "Name_ko": "시간 정지 무효", "Description_tc": "時間停止失去效果", "Name_tc": "時間停止無效"},
    "1572": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "215519", "path": "ui/icon/215000/215519.tex", "path_hr1": "ui/icon/215000/215519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "1572", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "1573": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ruft Verbitterung hervor.", "Description_en": "Damage taken is turning to resentment.", "Description_fr": "Les dégâts subis nourrissent le ressentiment.", "Description_ja": "自身の受けたダメージを、怨念へと転化する状態。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Groll", "Name_en": "Grudge", "Name_fr": "Acariâtre", "Name_ja": "怨念", "StatusCategory": "2", "row_id": "1573", "Description_chs": "将自身所受的伤害转化为怨念", "Name_chs": "怨念", "Description_ko": "자신이 받는 피해가 원념으로 바뀌는 상태.", "Name_ko": "원념", "Description_tc": "將自身所受的傷害轉化為怨念", "Name_tc": "怨念"},
    "1574": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "215562", "path": "ui/icon/215000/215562.tex", "path_hr1": "ui/icon/215000/215562_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "1574", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1575": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zusammengeschweißt durch brüderliche Bande.", "Description_en": "Bound by fraternal bonds.", "Description_fr": "Uni par les liens fraternels.", "Description_ja": "兄弟と強い絆で結ばれている状態。", "Icon": {"id": "215753", "path": "ui/icon/215000/215753.tex", "path_hr1": "ui/icon/215000/215753_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brüderliche Bande", "Name_en": "Brotherly Love", "Name_fr": "Amour fraternel", "Name_ja": "兄弟の絆", "StatusCategory": "1", "row_id": "1575", "Description_chs": "兄弟同心，其利断金", "Name_chs": "兄弟同心", "Description_ko": "형제와 강한 인연으로 맺어진 상태.", "Name_ko": "형제의 연", "Description_tc": "兄弟同心，其利斷金", "Name_tc": "兄弟同心"},
    "1576": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "石化した状態。攻撃を受けると戦闘不能になる。", "Description_en": "石化した状態。攻撃を受けると戦闘不能になる。", "Description_fr": "石化した状態。攻撃を受けると戦闘不能になる。", "Description_ja": "石化した状態。攻撃を受けると戦闘不能になる。", "Icon": {"id": "215586", "path": "ui/icon/215000/215586.tex", "path_hr1": "ui/icon/215000/215586_hr1.tex"}, "MaxStacks": "0", "Name_de": "石化の呪い", "Name_en": "石化の呪い", "Name_fr": "石化の呪い", "Name_ja": "石化の呪い", "StatusCategory": "2", "row_id": "1576", "Description_chs": "石化した状態。攻撃を受けると戦闘不能になる。", "Name_chs": "石化の呪い", "Description_ko": "석화된 상태. 공격을 받으면 전투불능이 된다.", "Name_ko": "석화의 저주", "Description_tc": "石化した状態。攻撃を受けると戦闘不能になる。", "Name_tc": "石化の呪い"},
    "1577": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "219001", "path": "ui/icon/219000/219001.tex", "path_hr1": "ui/icon/219000/219001_hr1.tex"}, "MaxStacks": "16", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "1577", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "受火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "1578": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verbreitet Gluthitze weiter in der Umgebung. Erleidet schrittweise Feuerschaden.", "Description_en": "Ignited by white-hot embers and scorching those nearby. Sustaining fire damage over time.", "Description_fr": "Des flammes émettant une vive chaleur enveloppent le corps, infligeant des dégâts périodiques de feu.", "Description_ja": "周囲に灼熱をまき散らす状態。火属性ダメージにより、ＨＰが徐々に失われる。", "Icon": {"id": "215560", "path": "ui/icon/215000/215560.tex", "path_hr1": "ui/icon/215000/215560_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gluthitze", "Name_en": "Searing Wind", "Name_fr": "Fournaise", "Name_ja": "灼熱", "StatusCategory": "2", "row_id": "1578", "Description_chs": "向周围散布灼热，同时会受到火属性的持续伤害", "Name_chs": "灼热", "Description_ko": "주변에 열기를 발산하는 상태. 불속성 피해로 HP가 서서히 줄어든다.", "Name_ko": "작열", "Description_tc": "向周圍散佈灼熱，同時會受到火屬性的持續傷害", "Name_tc": "灼熱"},
    "1579": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Befindet sich auf glattem Boden. Rutscht bei Bewegung aus.", "Description_en": "Having trouble maintaining a solid foothold upon ice-covered ground.", "Description_fr": "Le sol sous les pieds est gelé et devenu glissant.", "Description_ja": "凍結した地面の上にいる状態。移動すると滑る。", "Icon": {"id": "215615", "path": "ui/icon/215000/215615.tex", "path_hr1": "ui/icon/215000/215615_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glatteis", "Name_en": "Thin Ice", "Name_fr": "Verglas", "Name_ja": "氷床", "StatusCategory": "2", "row_id": "1579", "Description_chs": "站在结冰的地面上，一旦移动便会滑开", "Name_chs": "冰面", "Description_ko": "얼어붙은 땅바닥 위에 있는 상태. 이동하면 미끄러진다.", "Name_ko": "얼음 바닥", "Description_tc": "站在結冰的地面上，一旦移動便會滑開", "Name_tc": "冰面"},
    "1580": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Befindet sich auf glattem Boden. Rutscht bei Bewegung aus.", "Description_en": "Having trouble maintaining a solid foothold upon ice-covered ground.", "Description_fr": "Le sol sous les pieds est gelé et devenu glissant.", "Description_ja": "凍結した地面の上にいる状態。移動すると滑る。", "Icon": {"id": "215615", "path": "ui/icon/215000/215615.tex", "path_hr1": "ui/icon/215000/215615_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glatteis", "Name_en": "Thin Ice", "Name_fr": "Verglas", "Name_ja": "氷床", "StatusCategory": "2", "row_id": "1580", "Description_chs": "站在结冰的地面上，一旦移动便会滑开", "Name_chs": "冰面", "Description_ko": "얼어붙은 땅바닥 위에 있는 상태. 이동하면 미끄러진다.", "Name_ko": "얼음 바닥", "Description_tc": "站在結冰的地面上，一旦移動便會滑開", "Name_tc": "冰面"},
    "1581": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Angepasst an eine ätherisch instabile Umwelt.", "Description_en": "Adapted to an aetherially unstable environment.", "Description_fr": "Le corps s'est adapté à l'éther instable de l'environnement.", "Description_ja": "属性エーテルが乱れた環境に適応した状態。", "Icon": {"id": "215884", "path": "ui/icon/215000/215884.tex", "path_hr1": "ui/icon/215000/215884_hr1.tex"}, "MaxStacks": "0", "Name_de": "Adaption", "Name_en": "Adaptation", "Name_fr": "Adaptation", "Name_ja": "環境適応", "StatusCategory": "1", "row_id": "1581", "Description_chs": "适应了属性以太紊乱的环境", "Name_chs": "环境适应", "Description_ko": "속성 에테르가 흐트러진 환경에 적응한 상태.", "Name_ko": "환경 적응", "Description_tc": "適應了屬性乙太紊亂的環境", "Name_tc": "環境適應"},
    "1582": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine ätherisch instabile Umwelt ruft Mutationen hervor.", "Description_en": "Aetherial instability is triggering mutations.", "Description_fr": "L'éther instable de l'environnement a entraîné une soudaine mutation.", "Description_ja": "属性エーテルが乱れた環境の影響で、突然変異を起こした状態。", "Icon": {"id": "215885", "path": "ui/icon/215000/215885.tex", "path_hr1": "ui/icon/215000/215885_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mutation", "Name_en": "Mutation", "Name_fr": "Mutation", "Name_ja": "突然変異", "StatusCategory": "1", "row_id": "1582", "Description_chs": "受到属性以太紊乱的影响，突然发生变异", "Name_chs": "突然变异", "Description_ko": "속성 에테르가 흐트러진 환경의 영향을 받아 돌연변이를 일으킨 상태.", "Name_ko": "돌연변이", "Description_tc": "受到屬性乙太紊亂的影響，突然發生變異", "Name_tc": "突然變異"},
    "1583": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unterhalb von Elementarstufe 20 wird in Kämpfen mehr Elementarroutine vergeben.", "Description_en": "Elemental EXP earned through battle while at an elemental level lower than 20 is increased.", "Description_fr": "L'expérience élémentaire obtenue est augmentée.", "Description_ja": "エレメンタルレベル20未満で獲得できる、敵討伐時の獲得エレメンタル経験値が増加する状態。", "Icon": {"id": "215836", "path": "ui/icon/215000/215836.tex", "path_hr1": "ui/icon/215000/215836_hr1.tex"}, "MaxStacks": "0", "Name_de": "Elementarroutine-Bonus", "Name_en": "Elemental EXP Up", "Name_fr": "Bonus d'expérience élémentaire", "Name_ja": "エレメンタル経験値アップ", "StatusCategory": "1", "row_id": "1583", "Description_chs": "打倒敌人时获得的元素经验值增加，元素等级不满20级时可获得此状态", "Name_chs": "元素经验值提高", "Description_ko": "엘리멘탈레벨이 20레벨 미만일 때, 적 처치 시 얻는 엘리멘탈 경험치가 증가하는 상태.", "Name_ko": "엘리멘탈 경험치 증가", "Description_tc": "打倒敵人時獲得的元素經驗值增加，元素等級不滿20級時可獲得此狀態", "Name_tc": "元素經驗值提高"},
    "1584": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés du fait de la grâce de Koma-inu.", "Description_ja": "コマイヌの神通力により、与ダメージが上昇した状態。", "Icon": {"id": "216830", "path": "ui/icon/216000/216830.tex", "path_hr1": "ui/icon/216000/216830_hr1.tex"}, "MaxStacks": "0", "Name_de": "Komainus Gunst", "Name_en": "Komainu's Favor", "Name_fr": "Grâce de Koma-inu", "Name_ja": "コマイヌの神通力", "StatusCategory": "1", "row_id": "1584", "Description_chs": "受到狛犬神通力的影响，攻击所造成的伤害提高", "Name_chs": "狛犬的神通力", "Description_ko": "코마이누의 신통력에 의하여, 적에게 주는 피해량이 증가하는 상태.", "Name_ko": "코마이누의 신통력", "Description_tc": "受到珀犬神通力的影響，攻擊所造成的傷害提高", "Name_tc": "珀犬的神通力"},
    "1585": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is decreased.", "Description_fr": "Les dégâts subis sont réduits du fait de la grâce d'Inugami.", "Description_ja": "イヌガミの神通力により、被ダメージが低下した状態。", "Icon": {"id": "216831", "path": "ui/icon/216000/216831.tex", "path_hr1": "ui/icon/216000/216831_hr1.tex"}, "MaxStacks": "0", "Name_de": "Inugamis Gunst", "Name_en": "Inugami's Favor", "Name_fr": "Grâce d'Inugami", "Name_ja": "イヌガミの神通力", "StatusCategory": "1", "row_id": "1585", "Description_chs": "受到犬神神通力的影响，受到的伤害降低", "Name_chs": "犬神的神通力", "Description_ko": "이누가미의 신통력에 의하여 받는 피해가 감소한 상태.", "Name_ko": "이누가미의 신통력", "Description_tc": "受到犬神神通力的影響，受到的傷害降低", "Name_tc": "犬神的神通力"},
    "1586": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement du fait de la grâce de Senri.", "Description_ja": "センリの神通力により、持続的にＨＰが回復している状態。", "Icon": {"id": "216832", "path": "ui/icon/216000/216832.tex", "path_hr1": "ui/icon/216000/216832_hr1.tex"}, "MaxStacks": "0", "Name_de": "Senris Gunst", "Name_en": "Senri's Favor", "Name_fr": "Grâce de Senri", "Name_ja": "センリの神通力", "StatusCategory": "1", "row_id": "1586", "Description_chs": "受到仙狸神通力的影响，体力会随时间逐渐恢复", "Name_chs": "仙狸的神通力", "Description_ko": "센리의 신통력에 의하여 지속적으로 HP가 회복되는 상태.", "Name_ko": "센리의 신통력", "Description_tc": "受到仙狸神通力的影響，HP會隨時間逐漸恢復", "Name_tc": "仙狸的神通力"},
    "1587": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Kämpfen wird mehr Elementarroutine vergeben.", "Description_en": "Elemental EXP earned through battle is increased.", "Description_fr": "L'expérience obtenue au combat est augmentée.", "Description_ja": "敵討伐時の獲得エレメンタル経験値が増加する状態。 ", "Icon": {"id": "215888", "path": "ui/icon/215000/215888.tex", "path_hr1": "ui/icon/215000/215888_hr1.tex"}, "MaxStacks": "0", "Name_de": "Elementare Harmonie", "Name_en": "Elemental Harmony", "Name_fr": "Harmonie élémentaire", "Name_ja": "静魔薬", "StatusCategory": "1", "row_id": "1587", "Description_chs": "打倒敌人时获得的元素经验值增加", "Name_chs": "静魔药", "Description_ko": "적 처치 시 얻는 엘리멘탈 경험치가 증가하는 상태.", "Name_ko": "정마제", "Description_tc": "打倒敵人時獲得的元素經驗值增加", "Name_tc": "靜魔藥"},
    "1588": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine ätherisch instabile Umwelt ruft Mutationen hervor.", "Description_en": "Aetherial instability is triggering mutations.", "Description_fr": "L'éther instable de l'environnement a entraîné une soudaine mutation.", "Description_ja": "属性エーテルが乱れた環境の影響で、突然変異を起こした状態。", "Icon": {"id": "215885", "path": "ui/icon/215000/215885.tex", "path_hr1": "ui/icon/215000/215885_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mutation", "Name_en": "Mutation", "Name_fr": "Mutation", "Name_ja": "突然変異", "StatusCategory": "1", "row_id": "1588", "Description_chs": "受到属性以太紊乱的影响，突然发生变异", "Name_chs": "突然变异", "Description_ko": "속성 에테르가 흐트러진 환경의 영향을 받아 돌연변이를 일으킨 상태.", "Name_ko": "돌연변이", "Description_tc": "受到屬性乙太紊亂的影響，突然發生變異", "Name_tc": "突然變異"},
    "1589": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine ätherisch instabile Umwelt ruft Mutationen hervor.", "Description_en": "Aetherial instability is triggering mutations.", "Description_fr": "L'éther instable de l'environnement a entraîné une soudaine mutation.", "Description_ja": "属性エーテルが乱れた環境の影響で、突然変異を起こした状態。", "Icon": {"id": "215885", "path": "ui/icon/215000/215885.tex", "path_hr1": "ui/icon/215000/215885_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mutation", "Name_en": "Mutation", "Name_fr": "Mutation", "Name_ja": "突然変異", "StatusCategory": "1", "row_id": "1589", "Description_chs": "受到属性以太紊乱的影响，突然发生变异", "Name_chs": "突然变异", "Description_ko": "속성 에테르가 흐트러진 환경의 영향을 받아 돌연변이를 일으킨 상태.", "Name_ko": "돌연변이", "Description_tc": "受到屬性乙太紊亂的影響，突然發生變異", "Name_tc": "突然變異"},
    "1590": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Absorbiert Äther aus dem Feuer der Zwielicht-Fackeln.", "Description_en": "Absorbing the light of a deepvoid torch and transforming it into mana.", "Description_fr": "Le feu de la torche du néant profond est absorbé et transformé en PM.", "Description_ja": "ディープヴォイド・トーチの炎を、魔力として吸収する状態。", "Icon": {"id": "215068", "path": "ui/icon/215000/215068.tex", "path_hr1": "ui/icon/215000/215068_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zwielichtige Flammen", "Name_en": "Light in the Dark", "Name_fr": "Lumière du néant", "Name_ja": "炎の妖異", "StatusCategory": "1", "row_id": "1590", "Description_chs": "吸收了深空火炬的火焰转化为自身的魔力", "Name_chs": "火焰妖异", "Description_ko": "깊은 보이드의 횃불을 마력으로 흡수한 상태.", "Name_ko": "불의 요마", "Description_tc": "吸收了深空火炬的火焰轉化為自身的魔力", "Name_tc": "火焰妖異"},
    "1591": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist ätherisch überladen.", "Description_en": "Overcharged with aether.", "Description_fr": "La puissance est augmentée grâce à l'énergie éthérée accumulée.", "Description_ja": "エーテルが供給され、強力な力を得た状態。", "Icon": {"id": "215863", "path": "ui/icon/215000/215863.tex", "path_hr1": "ui/icon/215000/215863_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherüberladung", "Name_en": "Woken", "Name_fr": "Éveil éthéré", "Name_ja": "覚醒", "StatusCategory": "1", "row_id": "1591", "Description_chs": "得到了以太供应，获得了强大的力量", "Name_chs": "觉醒", "Description_ko": "에테르를 공급받아 강력한 힘을 얻은 상태.", "Name_ko": "각성", "Description_tc": "得到了乙太供應，獲得了強大的力量", "Name_tc": "覺醒"},
    "1592": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "3", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "1592", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "1593": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Angepasst an eine ätherisch instabile Umwelt.", "Description_en": "Adapted to an aetherially unstable environment.", "Description_fr": "Le corps s'est adapté à l'éther instable de l'environnement.", "Description_ja": "属性エーテルが乱れた環境に適応した状態。", "Icon": {"id": "215884", "path": "ui/icon/215000/215884.tex", "path_hr1": "ui/icon/215000/215884_hr1.tex"}, "MaxStacks": "0", "Name_de": "Adaption", "Name_en": "Adaptation", "Name_fr": "Adaptation", "Name_ja": "環境適応", "StatusCategory": "1", "row_id": "1593", "Description_chs": "适应了属性以太紊乱的环境", "Name_chs": "环境适应", "Description_ko": "속성 에테르가 흐트러진 환경에 적응한 상태.", "Name_ko": "환경 적응", "Description_tc": "適應了屬性乙太紊亂的環境", "Name_tc": "環境適應"},
    "1594": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Intervalle von Auto-Attacke sowie die (Re-)Aktivierungszeit von Waffenfertigkeiten und Zaubern sind verkürzt.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "215008", "path": "ui/icon/215000/215008.tex", "path_hr1": "ui/icon/215000/215008_hr1.tex"}, "MaxStacks": "0", "Name_de": "100 Fäuste", "Name_en": "Hundred Fists", "Name_fr": "Cent poings", "Name_ja": "百烈拳", "StatusCategory": "1", "row_id": "1594", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "百烈拳", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "백렬권", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "百烈拳"},
    "1595": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "1595", "Description_chs": "移动速度降低", "Name_chs": "加重", "Description_ko": "이동 속도가 느려진 상태.", "Name_ko": "과중력", "Description_tc": "移動速度降低", "Name_tc": "加重"},
    "1596": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Tiefschlaf verhindert das Ausführen jeglicher Kommandos.", "Description_en": "Overwhelming drowsiness is preventing the execution of actions.", "Description_fr": "Le sommeil empêche toute action.", "Description_ja": "眠りに落ち、行動できなくなった状態。", "Icon": {"id": "215013", "path": "ui/icon/215000/215013.tex", "path_hr1": "ui/icon/215000/215013_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlaf", "Name_en": "Sleep", "Name_fr": "Sommeil", "Name_ja": "睡眠", "StatusCategory": "2", "row_id": "1596", "Description_chs": "陷入沉睡，无法做出任何行动", "Name_chs": "睡眠", "Description_ko": "잠에 빠져 행동이 불가능한 상태.", "Name_ko": "수면", "Description_tc": "陷入沉睡，無法做出任何行動", "Name_tc": "睡眠"},
    "1597": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "217101", "path": "ui/icon/217000/217101.tex", "path_hr1": "ui/icon/217000/217101_hr1.tex"}, "MaxStacks": "16", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "1597", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "1598": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine ätherisch instabile Umwelt ruft Mutationen hervor.", "Description_en": "Aetherial instability is triggering mutations.", "Description_fr": "L'éther instable de l'environnement a entraîné une soudaine mutation.", "Description_ja": "属性エーテルが乱れた環境の影響で、突然変異を起こした状態。", "Icon": {"id": "215885", "path": "ui/icon/215000/215885.tex", "path_hr1": "ui/icon/215000/215885_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mutation", "Name_en": "Mutation", "Name_fr": "Mutation", "Name_ja": "突然変異", "StatusCategory": "1", "row_id": "1598", "Description_chs": "受到属性以太紊乱的影响，突然发生变异", "Name_chs": "突然变异", "Description_ko": "속성 에테르가 흐트러진 환경의 영향을 받아 돌연변이를 일으킨 상태.", "Name_ko": "돌연변이", "Description_tc": "受到屬性乙太紊亂的影響，突然發生變異", "Name_tc": "突然變異"},
    "1599": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Körper ist extrem überhitzt. Jede Handlung verursacht Feuerschaden.", "Description_en": "Fire-aspected damage is taken with every action.", "Description_fr": "Des dégâts de feu sont subis après chaque action.", "Description_ja": "身体が極度に熱せられた状態。何か行動をすると火属性ダメージを受ける。", "Icon": {"id": "215647", "path": "ui/icon/215000/215647.tex", "path_hr1": "ui/icon/215000/215647_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pyretisch", "Name_en": "Pyretic", "Name_fr": "Pyromanie", "Name_ja": "ヒート", "StatusCategory": "2", "row_id": "1599", "Description_chs": "身体极度发热，无论做出任何行动都会受到火属性伤害", "Name_chs": "热病", "Description_ko": "몸이 극도로 뜨거워진 상태. 행동을 할 때마다 불속성 피해를 받는다.", "Name_ko": "열병", "Description_tc": "身體極度發熱，無論做出任何行動都會受到火屬性傷害", "Name_tc": "熱病"},
    "1600": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Beim Ende des Effekts wird ein Feuerangriff ausgelöst.", "Description_en": "Plagued by chaotic flames that will deal damage to nearby party members when the effect ends.", "Description_fr": "Le corps est consumé par les flammes du chaos. Une attaque de feu est lancée à la fin de l'effet.", "Description_ja": "混沌の炎に侵された状態。効果終了時、火属性攻撃を発生させる。", "Icon": {"id": "215902", "path": "ui/icon/215000/215902.tex", "path_hr1": "ui/icon/215000/215902_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chaosflammen", "Name_en": "Entropy", "Name_fr": "Flammes du chaos", "Name_ja": "混沌の炎", "StatusCategory": "2", "row_id": "1600", "Description_chs": "被混沌之炎缠身，效果时间结束时会产生火属性攻击", "Name_chs": "混沌之炎", "Description_ko": "혼돈의 불에 잠식된 상태.\n효과가 끝날 때 불속성 공격이 발생한다.", "Name_ko": "혼돈의 불", "Description_tc": "被混沌之炎纏身，效果時間結束時會產生火屬性攻擊", "Name_tc": "混沌之炎"},
    "1601": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Beim Ende des Effekts wird ein Wasserangriff ausgelöst.", "Description_en": "Plagued by a chaotic body of water that will deal damage when the effect ends.", "Description_fr": "Le corps est submergé par les eaux du chaos. Une attaque d'eau est lancée à la fin de l'effet.", "Description_ja": "混沌の水に侵された状態。効果終了時、水属性攻撃を発生させる。", "Icon": {"id": "215903", "path": "ui/icon/215000/215903.tex", "path_hr1": "ui/icon/215000/215903_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chaosspritzer", "Name_en": "Dynamic Fluid", "Name_fr": "Eaux du chaos", "Name_ja": "混沌の水", "StatusCategory": "2", "row_id": "1601", "Description_chs": "被混沌之水浸湿，效果时间结束时会产生水属性攻击", "Name_chs": "混沌之水", "Description_ko": "혼돈의 물에 잠식된 상태.\n효과가 끝날 때 물속성 공격이 발생한다.", "Name_ko": "혼돈의 물", "Description_tc": "被混沌之水浸濕，效果時間結束時會產生水屬性攻擊", "Name_tc": "混沌之水"},
    "1602": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Beim Ende des Effekts wird ein Windangriff ausgelöst. Rückstoßeffekte werden bei einem Treffer von vorne verdoppelt und von hinten halbiert. Anschließend wird Chaosböe vorzeitig aufgehoben.", "Description_en": "Plagued by chaotic frontal winds that will deal damage when the effect ends. Effect dissipates upon exposure to directional winds. Knockback effects from winds faced head-on are doubled, while those of rear winds are reduced by half.", "Description_fr": "Le corps est soufflé par le vent du chaos. La distance des projections subies de face est doublée et celle des projections subies de dos est divisée par deux. Une attaque de vent est lancée à la fin de l'effet. L'effet est annulé lorsqu'il est activé après une projection.", "Description_ja": "混沌の風に侵された状態。効果終了時、風属性攻撃を発生させる。ノックバック効果の移動距離が、正面から受けた場合は倍増し、背面から受けた場合は半減する。なお、これらの効果が発動した時点で、混沌の風状態は解除される。", "Icon": {"id": "215904", "path": "ui/icon/215000/215904.tex", "path_hr1": "ui/icon/215000/215904_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chaosböen", "Name_en": "Headwind", "Name_fr": "Vent du chaos", "Name_ja": "混沌の風", "StatusCategory": "2", "row_id": "1602", "Description_chs": "被混沌之风吹拂，效果时间结束时会产生风属性攻击。从正面被击退时移动距离加倍，从背后被击退时移动距离减半。被击退时效果解除", "Name_chs": "混沌之风", "Description_ko": "혼돈의 바람에 잠식된 상태.\n효과가 끝날 때 바람속성 공격이 발생한다.\n밀쳐내기를 정면으로 받으면 밀쳐지는 거리가 2배로 늘어나고, 후면으로 받으면 거리가 반으로 줄어든다.\n밀쳐내기를 받으면 혼돈의 바람 상태가 해제된다.", "Name_ko": "혼돈의 바람", "Description_tc": "被混沌之風吹拂，效果時間結束時會產生風屬性攻擊。從正面被擊退時移動距離加倍，從背後被擊退時移動距離減半。被擊退時效果解除", "Name_tc": "混沌之風"},
    "1603": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Beim Ende des Effekts wird ein Windangriff ausgelöst. Rückstoßeffekte werden bei einem Treffer von vorne halbiert und von hinten verdoppelt. Anschließend wird Chaossturm vorzeitig aufgehoben.", "Description_en": "Plagued by chaotic rear winds that will deal damage when the effect ends. Effect dissipates upon exposure to directional winds. Knockback effects from winds faced head-on are reduced by half, while those of rear winds are doubled.", "Description_fr": "Le corps est soufflé par le vent contraire du chaos. La distance des projections subies de face est divisée par deux et celle des projections subies de dos est doublée. Une attaque de vent est lancée à la fin de l'effet. L'effet est annulé lorsqu'il est activé après une projection.", "Description_ja": "混沌の逆風に侵された状態。効果終了時、風属性攻撃を発生させる。ノックバック効果の移動距離が、正面から受けた場合は半減し、背面から受けた場合は倍増する。なお、これらの効果が発動した時点で、混沌の逆風状態は解除される。", "Icon": {"id": "215905", "path": "ui/icon/215000/215905.tex", "path_hr1": "ui/icon/215000/215905_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chaossturm", "Name_en": "Tailwind", "Name_fr": "Vent contraire du chaos", "Name_ja": "混沌の逆風", "StatusCategory": "2", "row_id": "1603", "Description_chs": "被混沌之逆风吹拂，效果时间结束时会产生风属性攻击。从正面被击退时移动距离减半，从背后被击退时移动距离加倍。被击退时效果解除", "Name_chs": "混沌之逆风", "Description_ko": "혼돈의 역풍에 잠식된 상태.\n효과가 끝날 때 바람속성 공격이 발생한다.\n밀쳐내기를 정면으로 받으면 밀쳐지는 거리가 반으로 줄고, 후면으로 받으면 2배로 늘어난다.\n밀쳐내기를 받으면 혼돈의 역풍 상태가 해제된다.", "Name_ko": "혼돈의 역풍", "Description_tc": "被混沌之逆風吹拂，效果時間結束時會產生風屬性攻擊。從正面被擊退時移動距離減半，從背後被擊退時移動距離加倍。被擊退時效果解除", "Name_tc": "混沌之逆風"},
    "1604": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Jede Form von LP-Regeneration ist reduziert. Der Effekt endet, sobald die LP vollständig geheilt sind.", "Description_en": "Plagued by rapidly hardening mud. All HP recovery is reduced. Effect dissipates once fully healed.", "Description_fr": "Le corps est embourbé dans le bourbier du chaos. La récupération de PV est diminuée. L'effet est annulé lorsque tous les PV sont récupérés.", "Description_ja": "混沌の泥土に侵された状態。すべてのＨＰ回復効果が低下する。ＨＰが全回復すると、この効果が解除される。", "Icon": {"id": "215906", "path": "ui/icon/215000/215906.tex", "path_hr1": "ui/icon/215000/215906_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chaossumpf", "Name_en": "Accretion", "Name_fr": "Bourbier du chaos", "Name_ja": "混沌の泥土", "StatusCategory": "2", "row_id": "1604", "Description_chs": "被混沌之泥土覆盖，所有体力恢复效果降低。体力完全恢复时效果解除", "Name_chs": "混沌之泥土", "Description_ko": "혼돈의 진흙에 잠식된 상태.\n모든 HP 회복 효과가 감소한다.\nHP가 완전히 회복되면 혼돈의 진흙 상태가 해제된다.", "Name_ko": "혼돈의 진흙", "Description_tc": "被混沌之泥土覆蓋，所有HP恢復效果降低。HP完全恢復時效果解除", "Name_tc": "混沌之泥土"},
    "1605": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist reduziert. Jede Form von LP-Regeneration ist wirkungslos. Wenn die LP unter Null sinken, dann endet der Effekt und die LP steigen auf 1.", "Description_en": "Plagued by rapidly hardening mud. Damage taken is reduced, but all HP recovery is nullified. Effect dissipates when damage that would cause HP to drop below 0 is taken, leaving HP at 1.", "Description_fr": "Le corps est enseveli sous la terre du chaos. Les dégâts reçus sont réduits et toute récupération de PV est impossible. Lorsqu'une attaque fatale est subie, les PV sont réduits à 1 et l'effet est annulé.", "Description_ja": "混沌の土に侵された状態。受けるダメージが軽減され、すべてのＨＰ回復効果が無効化される。ＨＰが0を下回る攻撃を受けた場合、ＨＰが1となり、この効果が解除される。", "Icon": {"id": "215907", "path": "ui/icon/215000/215907.tex", "path_hr1": "ui/icon/215000/215907_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chaoserde", "Name_en": "Primordial Crust", "Name_fr": "Terre du chaos", "Name_ja": "混沌の土", "StatusCategory": "2", "row_id": "1605", "Description_chs": "被混沌之土覆盖，受到伤害减少，所有体力恢复效果失效。受到使体力为0的伤害时，体力变为1且效果解除", "Name_chs": "混沌之土", "Description_ko": "혼돈의 흙에 잠식된 상태.\n받는 피해량이 감소하며 모든 HP 회복 효과가 무효화된다.\nHP가 0 미만이 되는 공격을 받으면 HP가 1이 되며 혼돈의 흙 상태가 해제된다.", "Name_ko": "혼돈의 흙", "Description_tc": "被混沌之土覆蓋，受到傷害減少，所有HP恢復效果失效。受到使HP為0的傷害時，HP變為1且效果解除", "Name_tc": "混沌之土"},
    "1606": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist reduziert.", "Description_en": "In need of a good rinsing. Damage taken is reduced.", "Description_fr": "Le corps est couvert de boue et doit être lavé. Les dégâts reçus sont réduits.", "Description_ja": "泥にまみれ、洗い流す必要がある状態。受けるダメージを軽減する。", "Icon": {"id": "215889", "path": "ui/icon/215000/215889.tex", "path_hr1": "ui/icon/215000/215889_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlammverschmiert", "Name_en": "Muddy", "Name_fr": "Bain de boue", "Name_ja": "泥まみれ", "StatusCategory": "1", "row_id": "1606", "Description_chs": "全身是泥，需要清洗，所受伤害减少", "Name_chs": "染泥", "Description_ko": "진흙투성이가 되어 씻어내야 하는 상태. 받는 피해량이 감소한다.", "Name_ko": "진흙투성이", "Description_tc": "全身是泥，需要清洗，所受傷害減少", "Name_tc": "染泥"},
    "1607": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "●強烈な雷属性が有効。", "Description_en": "●強烈な雷属性が有効。", "Description_fr": "●強烈な雷属性が有効。", "Description_ja": "●強烈な雷属性が有効。", "Icon": {"id": "215597", "path": "ui/icon/215000/215597.tex", "path_hr1": "ui/icon/215000/215597_hr1.tex"}, "MaxStacks": "0", "Name_de": "●弱点：雷属性", "Name_en": "●弱点：雷属性", "Name_fr": "●弱点：雷属性", "Name_ja": "●弱点：雷属性", "StatusCategory": "2", "row_id": "1607", "Description_chs": "●強烈な雷属性が有効。", "Name_chs": "●弱点：雷属性", "Description_ko": "●強烈な雷属性が有効。", "Name_ko": "●弱点：雷属性", "Description_tc": "●強烈な雷属性が有効。", "Name_tc": "●弱点：雷属性"},
    "1608": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die körperliche Erscheinung ist verändert.", "Description_en": "Corporeal form has been altered.", "Description_fr": "L'apparence est complètement changée.", "Description_ja": "別の姿に変身した状態。", "Icon": {"id": "215890", "path": "ui/icon/215000/215890.tex", "path_hr1": "ui/icon/215000/215890_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verwandlung", "Name_en": "Transfiguration", "Name_fr": "Transformation", "Name_ja": "変身", "StatusCategory": "2", "row_id": "1608", "Description_chs": "变成了其他形态", "Name_chs": "变身", "Description_ko": "다른 모습으로 변신한 상태.", "Name_ko": "변신", "Description_tc": "變成了其他形態", "Name_tc": "變身"},
    "1609": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die körperliche Erscheinung ist verändert.", "Description_en": "Corporeal form has been altered.", "Description_fr": "L'apparence est complètement changée.", "Description_ja": "別の姿に変身した状態。", "Icon": {"id": "215890", "path": "ui/icon/215000/215890.tex", "path_hr1": "ui/icon/215000/215890_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verwandlung", "Name_en": "Transfiguration", "Name_fr": "Transformation", "Name_ja": "変身", "StatusCategory": "2", "row_id": "1609", "Description_chs": "变成了其他形态", "Name_chs": "变身", "Description_ko": "다른 모습으로 변신한 상태.", "Name_ko": "변신", "Description_tc": "變成了其他形態", "Name_tc": "變身"},
    "1610": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist durch die Kraft der Erde gestärkt.", "Description_en": "Drawing power from the land itself.", "Description_fr": "Le corps est investi par la force de la terre.", "Description_ja": "地の力を得た状態。", "Icon": {"id": "215896", "path": "ui/icon/215000/215896.tex", "path_hr1": "ui/icon/215000/215896_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft der Erde", "Name_en": "Landborne", "Name_fr": "Force terrestre", "Name_ja": "地の力", "StatusCategory": "1", "row_id": "1610", "Description_chs": "获得了地之力", "Name_chs": "地之力", "Description_ko": "땅의 힘을 얻은 상태.", "Name_ko": "땅의 힘", "Description_tc": "獲得了地之力", "Name_tc": "地之力"},
    "1611": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist durch eine magische Barriere geschützt.", "Description_en": "Protected by a magicked barrier.", "Description_fr": "Sous la protection d'une barrière magique.", "Description_ja": "魔法障壁に守られている状態。", "Icon": {"id": "215897", "path": "ui/icon/215000/215897.tex", "path_hr1": "ui/icon/215000/215897_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magische Barriere", "Name_en": "Arcane Bulwark", "Name_fr": "Barrière magique", "Name_ja": "魔法障壁", "StatusCategory": "1", "row_id": "1611", "Description_chs": "受到魔法障壁保护", "Name_chs": "魔法障壁", "Description_ko": "마법 장벽으로 보호되는 상태.", "Name_ko": "마법 장벽", "Description_tc": "受到魔法障壁保護", "Name_tc": "魔法障壁"},
    "1612": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann keine magische Barriere erschaffen.", "Description_en": "Unable to call upon the arcane bulwark for protection.", "Description_fr": "La barrière magique ne peut être utilisée.", "Description_ja": "魔法障壁を展開することができない状態。", "Icon": {"id": "215898", "path": "ui/icon/215000/215898.tex", "path_hr1": "ui/icon/215000/215898_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magische Barriere blockiert", "Name_en": "Defenseless", "Name_fr": "Barrière magique bloquée", "Name_ja": "魔法障壁：展開不可", "StatusCategory": "2", "row_id": "1612", "Description_chs": "无法展开魔法障壁", "Name_chs": "魔法障壁：无法展开", "Description_ko": "마법 장벽 효과를 받을 수 없는 상태.", "Name_ko": "마법 장벽 불가", "Description_tc": "無法展開魔法障壁", "Name_tc": "魔法障壁：無法展開"},
    "1613": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Leuchten der Seele hat sich zu einem wahren Glühen gesteigert.", "Description_en": "The immortal spirit blazes bright within.", "Description_fr": "Le scintillement de l'âme est plus puissant.", "Description_ja": "魂の輝きが増した状態。", "Icon": {"id": "219381", "path": "ui/icon/219000/219381.tex", "path_hr1": "ui/icon/219000/219381_hr1.tex"}, "MaxStacks": "10", "Name_de": "Glühen der Seele", "Name_en": "Burning Soul", "Name_fr": "Étincellement de l'âme", "Name_ja": "魂の輝き", "StatusCategory": "1", "row_id": "1613", "Description_chs": "灵魂发出耀眼的光辉", "Name_chs": "灵魂的光辉", "Description_ko": "영혼의 빛이 강렬해진 상태.", "Name_ko": "영혼의 빛", "Description_tc": "靈魂發出耀眼的光輝", "Name_tc": "靈魂的光輝"},
    "1614": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "1614", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "1615": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die magische Barriere wird zerstört.", "Description_en": "Magicked barrier is gradually disintegrating.", "Description_fr": "La barrière magique est en train de se détériorer.", "Description_ja": "魔法障壁が崩壊しつつある状態。", "Icon": {"id": "215899", "path": "ui/icon/215000/215899.tex", "path_hr1": "ui/icon/215000/215899_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zerstörung der magischen Barriere", "Name_en": "Crumbling Bulwark", "Name_fr": "Barrière magique détériorée", "Name_ja": "魔法障壁：崩壊", "StatusCategory": "1", "row_id": "1615", "Description_chs": "魔法障壁逐渐崩坏", "Name_chs": "魔法障壁：崩坏", "Description_ko": "마법 장벽이 무너져가는 상태.", "Name_ko": "마법 장벽 붕괴", "Description_tc": "魔法障壁逐漸崩壞", "Name_tc": "魔法障壁：崩壞"},
    "1616": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auto-Attacke eines Gegners mit der Kraft des Himmels verursacht Verhängnis.", "Description_en": "Any auto-attack from a skyborne opponent will apply Doom.", "Description_fr": "Les attaques automatiques des ennemis investis par la force céleste causent l'état Glas.", "Description_ja": "天の力を持つ敵からオートアタックを受けると、死の宣告が付与される状態。", "Icon": {"id": "215900", "path": "ui/icon/215000/215900.tex", "path_hr1": "ui/icon/215000/215900_hr1.tex"}, "MaxStacks": "0", "Name_de": "Strafe des Himmels", "Name_en": "Death from Above", "Name_fr": "Désastre céleste", "Name_ja": "天の災厄", "StatusCategory": "2", "row_id": "1616", "Description_chs": "受到拥有天之力的敌人的自动攻击时将被附加死亡宣告", "Name_chs": "天之灾厄", "Description_ko": "하늘의 힘을 지닌 적에게 자동 공격을 받으면, 죽음의 선고가 부여되는 상태.", "Name_ko": "하늘의 재앙", "Description_tc": "受到擁有天之力的敵人的自動攻擊時將被附加死亡宣告", "Name_tc": "天之災厄"},
    "1617": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auto-Attacke eines Gegners mit der Kraft der Erde verursacht Verhängnis.", "Description_en": "Any auto-attack from a landborne opponent will apply Doom.", "Description_fr": "Les attaques automatiques des ennemis investis par la force terrestre causent l'état Glas.", "Description_ja": "地の力を持つ敵からオートアタックを受けると、死の宣告が付与される状態。", "Icon": {"id": "215901", "path": "ui/icon/215000/215901.tex", "path_hr1": "ui/icon/215000/215901_hr1.tex"}, "MaxStacks": "0", "Name_de": "Strafe der Erde", "Name_en": "Death from Below", "Name_fr": "Désastre terrestre", "Name_ja": "地の災厄", "StatusCategory": "2", "row_id": "1617", "Description_chs": "受到拥有地之力的敌人的自动攻击时将被附加死亡宣告", "Name_chs": "地之灾厄", "Description_ko": "땅의 힘을 지닌 적에게 자동 공격을 받으면, 죽음의 선고가 부여되는 상태.", "Name_ko": "땅의 재앙", "Description_tc": "受到擁有地之力的敵人的自動攻擊時將被附加死亡宣告", "Name_tc": "地之災厄"},
    "1618": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat das Wissen eines Logos-Splitters vorübergehend verinnerlicht. Erlaubt spezielle Logos-Kommandos.", "Description_en": "Ruminating on extracted mnemes. Ready to use select logos actions.", "Description_fr": "Des souvenirs étrangers permettent l'utilisation d'actions Logos.", "Description_ja": "一時的に継承した状態。特定のロゴスアクションが使用可能になる。", "Icon": {"id": "216626", "path": "ui/icon/216000/216626.tex", "path_hr1": "ui/icon/216000/216626_hr1.tex"}, "MaxStacks": "0", "Name_de": "Logos-Erbe", "Name_en": "Logos-minded", "Name_fr": "Réminiscence Logos", "Name_ja": "ロゴスアクション継承", "StatusCategory": "1", "row_id": "1618", "Description_chs": "暂时继承了文理技能，可发动特定的文理技能", "Name_chs": "继承文理技能", "Description_ko": "추출한 기억을 계승함으로써\n일시적으로 로고스 기술을 사용할 수 있는 상태.", "Name_ko": "로고스 기술 계승", "Description_tc": "暫時繼承了文理技能，可發動特定的文理技能", "Name_tc": "繼承文理技能"},
    "1619": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt gerade verschiedene Handlungen aus.", "Description_en": "Engaged in complex maneuvers.", "Description_fr": "Toute sorte d'actions sont tentées.", "Description_ja": "何らかの行動を取っている状態。", "Icon": {"id": "215765", "path": "ui/icon/215000/215765.tex", "path_hr1": "ui/icon/215000/215765_hr1.tex"}, "MaxStacks": "0", "Name_de": "Handelt", "Name_en": "Preoccupied", "Name_fr": "En action", "Name_ja": "行動中", "StatusCategory": "1", "row_id": "1619", "Description_chs": "采取了某种行动", "Name_chs": "行动中", "Description_ko": "어떤 행동을 하는 상태.", "Name_ko": "행동 중", "Description_tc": "採取了某種行動", "Name_tc": "行動中"},
    "1620": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zeigt seine wahre Gestalt.", "Description_en": "Gilgamesh's true form is revealed.", "Description_fr": "Gilgamesh a révélé son vrai visage.", "Description_ja": "真の姿を現した状態。", "Icon": {"id": "215928", "path": "ui/icon/215000/215928.tex", "path_hr1": "ui/icon/215000/215928_hr1.tex"}, "MaxStacks": "0", "Name_de": "Enthüllt", "Name_en": "Unveiled", "Name_fr": "Démasqué", "Name_ja": "ギルガメッシュチェンジ", "StatusCategory": "1", "row_id": "1620", "Description_chs": "现出了自己的真正模样", "Name_chs": "现出原形", "Description_ko": "진정한 모습을 드러낸 상태.", "Name_ko": "길가메시 변신", "Description_tc": "現出了自己的真正模樣", "Name_tc": "現出原形"},
    "1621": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann aus der Entfernung nicht gesehen werden.", "Description_en": "Unable to be detected from a distance.", "Description_fr": "Un subterfuge permet de tromper les regards hostiles à une certaine distance.", "Description_ja": "姿を隠した状態。接近すると発見される。", "Icon": {"id": "215673", "path": "ui/icon/215000/215673.tex", "path_hr1": "ui/icon/215000/215673_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verborgen", "Name_en": "Concealed", "Name_fr": "Camouflage", "Name_ja": "潜伏", "StatusCategory": "1", "row_id": "1621", "Description_chs": "隐去了身形，过于接近敌人则会被发现", "Name_chs": "潜伏", "Description_ko": "몸을 숨긴 상태. 가까이 다가가지 않으면 찾아낼 수 없다.", "Name_ko": "잠복", "Description_tc": "隱去了身形，過於接近敵人則會被發現", "Name_tc": "潛伏"},
    "1622": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Alle Attacken treffen kritisch.", "Description_en": "All attacks are dealing critical damage.", "Description_fr": "Tous les coups portés sont critiques.", "Description_ja": "全ての攻撃が必ずクリティカルする状態。", "Icon": {"id": "215555", "path": "ui/icon/215000/215555.tex", "path_hr1": "ui/icon/215000/215555_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kritische Attacke", "Name_en": "Critical Strikes", "Name_fr": "Coups critiques", "Name_ja": "クリティカル攻撃", "StatusCategory": "1", "row_id": "1622", "Description_chs": "所有的攻击必定打出暴击", "Name_chs": "暴击", "Description_ko": "모든 공격이 반드시 극대화되는 상태.", "Name_ko": "극대화 공격", "Description_tc": "所有的攻擊必定打出暴擊", "Name_tc": "暴擊"},
    "1623": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhter Schaden gegen Gegner mit einer Schwäche gegen Elektrizität.", "Description_en": "Crackling like a levinbolt. Damage dealt against opponents vulnerable to electricity is increased.", "Description_fr": "Le corps est chargé d'électricité. Les dégâts infligés aux ennemis sensibles à la foudre sont augmentés.", "Description_ja": "雷気を帯びた状態。雷を弱点とする敵に対する与ダメージが上昇する。", "Icon": {"id": "215891", "path": "ui/icon/215000/215891.tex", "path_hr1": "ui/icon/215000/215891_hr1.tex"}, "MaxStacks": "0", "Name_de": "Elektrische Ladung", "Name_en": "Live Wire", "Name_fr": "Charge électrique", "Name_ja": "雷気充填", "StatusCategory": "1", "row_id": "1623", "Description_chs": "全身带电，对弱点属性为雷的敌人造成的伤害提高", "Name_chs": "电气填充", "Description_ko": "번개 기운을 띤 상태. 번개가 약점인 적에게 주는 피해량이 증가한다.", "Name_ko": "번개 충전", "Description_tc": "全身帶電，對弱點屬性為雷的敵人造成的傷害提高", "Name_tc": "電氣填充"},
    "1624": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Omegas Programmschleife erfasst.", "Description_en": "Corrupted by Omega's program loop.", "Description_fr": "L'organisme est corrompu par la boucle de programme d'Oméga.", "Description_ja": "オメガのサークルプログラムに汚染された状態。", "Icon": {"id": "215892", "path": "ui/icon/215000/215892.tex", "path_hr1": "ui/icon/215000/215892_hr1.tex"}, "MaxStacks": "0", "Name_de": "Programmschleife", "Name_en": "Looper", "Name_fr": "Boucle de programme", "Name_ja": "サークルプログラム", "StatusCategory": "2", "row_id": "1624", "Description_chs": "被欧米茄的循环程序污染", "Name_chs": "循环程序", "Description_ko": "오메가의 순환 프로그램에 오염된 상태.", "Name_ko": "순환 프로그램", "Description_tc": "被歐米茄的循環程式污染", "Name_tc": "循環程式"},
    "1625": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verursacht bei einer Stapelzahl von 6 den Effekt Vergessen.", "Description_en": "Gradually forgetting important details. A stack of 6 will result in full memory loss.", "Description_fr": "La mémoire est peu à peu perdue. Tous les souvenirs sont perdus si l'effet est accumulé 6 fois.", "Description_ja": "徐々に忘却している状態。6スタックすると忘却してしまう。", "Icon": {"id": "219361", "path": "ui/icon/219000/219361.tex", "path_hr1": "ui/icon/219000/219361_hr1.tex"}, "MaxStacks": "6", "Name_de": "Allmähliches Vergessen", "Name_en": "Memory Degradation", "Name_fr": "Amnésie graduelle", "Name_ja": "徐々に忘却", "StatusCategory": "2", "row_id": "1625", "Description_chs": "逐渐忘记一切，累积至6档时会完全失忆", "Name_chs": "渐渐遗忘", "Description_ko": "서서히 망각하는 상태. 6중첩되면 완전히 망각하고 만다.", "Name_ko": "서서히 망각", "Description_tc": "逐漸忘記一切，累積至6階時會完全失憶", "Name_tc": "漸漸遺忘"},
    "1626": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erinnerungen sind verloren.", "Description_en": "Bereft of sense of self and purpose.", "Description_fr": "La mémoire est perdue et tous les souvenirs ont disparu.", "Description_ja": "記憶が消された状態。", "Icon": {"id": "215893", "path": "ui/icon/215000/215893.tex", "path_hr1": "ui/icon/215000/215893_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vergessen", "Name_en": "Memory Loss", "Name_fr": "Amnésie", "Name_ja": "忘却", "StatusCategory": "2", "row_id": "1626", "Description_chs": "记忆被消除", "Name_chs": "遗忘", "Description_ko": "기억이 지워진 상태.", "Name_ko": "망각", "Description_tc": "記憶被消除", "Name_tc": "遺忘"},
    "1627": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Angriff auf die Erinnerungen.", "Description_en": "Under siege by what you can no longer remember.", "Description_fr": "Une agression a été subie via la mémoire.", "Description_ja": "記憶に対して攻撃された状態。", "Icon": {"id": "215894", "path": "ui/icon/215000/215894.tex", "path_hr1": "ui/icon/215000/215894_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kette des Vergessens", "Name_en": "Chains of Memory", "Name_fr": "Chaîne d'amnésie", "Name_ja": "連鎖忘却", "StatusCategory": "2", "row_id": "1627", "Description_chs": "记忆被攻击", "Name_chs": "连锁遗忘", "Description_ko": "기억을 공격당한 상태.", "Name_ko": "연쇄 망각", "Description_tc": "記憶被攻擊", "Name_tc": "連鎖遺忘"},
    "1628": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird allmählich zu Stein.  Der Effekt endet, sobald die LP vollständig geheilt sind.", "Description_en": "Flesh once soft is slowly turning to stone. Effect dissipates once fully healed.", "Description_fr": "Une rigidité semblable à celle de la pierre gagne tout l'organisme. L'effet est annulé lorsque tous les PV sont récupérés.", "Description_ja": "徐々に石化しつつある状態。\nＨＰが全回復すると、この効果が解除される。", "Icon": {"id": "215895", "path": "ui/icon/215000/215895.tex", "path_hr1": "ui/icon/215000/215895_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinwerdung", "Name_en": "Gradual Petrification", "Name_fr": "Pétrification graduelle", "Name_ja": "徐々に石化", "StatusCategory": "2", "row_id": "1628", "Description_chs": "不断石化，体力完全恢复时效果解除", "Name_chs": "渐渐石化", "Description_ko": "서서히 돌이 되는 상태.\nHP가 완전히 회복되면 해제된다.", "Name_ko": "서서히 석화", "Description_tc": "不斷石化，HP完全恢復時效果解除", "Name_tc": "漸漸石化"},
    "1629": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löscht Variablen aus dem Interdimensionalen Riss.", "Description_en": "Deleting variables from the Interdimensional Rift.", "Description_fr": "Supprime des variables de la fissure interdimensionnelle.", "Description_ja": "次元の狭間より存在を抹消する。", "Icon": {"id": "215892", "path": "ui/icon/215000/215892.tex", "path_hr1": "ui/icon/215000/215892_hr1.tex"}, "MaxStacks": "0", "Name_de": "Löschen", "Name_en": "Kill Command", "Name_fr": "Boucle", "Name_ja": "サークル", "StatusCategory": "2", "row_id": "1629", "Description_chs": "从时空狭缝中被抹除", "Name_chs": "循环", "Description_ko": "차원의 틈에서 존재를 말소한다.", "Name_ko": "순환", "Description_tc": "從時空狹縫中被抹除", "Name_tc": "循環"},
    "1630": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Versetzt in die Gestalt einer Frau.", "Description_en": "Suzaku's heretofore unknown visage is revealed.", "Description_fr": "Suzaku a pris la forme d'une jeune femme.", "Description_ja": "人型の形状を成している状態。", "Icon": {"id": "215908", "path": "ui/icon/215000/215908.tex", "path_hr1": "ui/icon/215000/215908_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wahre Form", "Name_en": "Love's True Form", "Name_fr": "Forme humaine", "Name_ja": "人形態", "StatusCategory": "1", "row_id": "1630", "Description_chs": "变成了人形", "Name_chs": "人类形态", "Description_ko": "인간의 모습을 한 상태.", "Name_ko": "인간 형태", "Description_tc": "變成了人形", "Name_tc": "人類形態"},
    "1631": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Magieschaden ist erhöht.", "Description_en": "Magic damage is increased.", "Description_fr": "Les dégâts magiques infligés sont augmentés.", "Description_ja": "魔法ダメージが上昇した状態。", "Icon": {"id": "216627", "path": "ui/icon/216000/216627.tex", "path_hr1": "ui/icon/216000/216627_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vermächtnis des Zauberers", "Name_en": "Wisdom of the Aetherweaver", "Name_fr": "Mémoire d'un prêtre guerrier", "Name_ja": "術士の記憶", "StatusCategory": "1", "row_id": "1631", "Description_chs": "魔法攻击所造成的伤害提高", "Name_chs": "术士的记忆", "Description_ko": "마법 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "술사의 기억", "Description_tc": "魔法攻擊所造成的傷害提高", "Name_tc": "術士的記憶"},
    "1632": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "216628", "path": "ui/icon/216000/216628.tex", "path_hr1": "ui/icon/216000/216628_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vermächtnis des Kämpfers", "Name_en": "Wisdom of the Martialist", "Name_fr": "Mémoire d'un protecteur intrépide", "Name_ja": "闘士の記憶", "StatusCategory": "1", "row_id": "1632", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "斗士的记忆", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "투사의 기억", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "鬥士的記憶"},
    "1633": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind erhöht und erlittener Schaden ist verringert.", "Description_en": "Maximum HP is increased while damage taken is reduced.", "Description_fr": "Les PV maximums sont augmentés et les dégâts reçus sont réduits.", "Description_ja": "最大ＨＰが増加し、受けるダメージの一部が軽減される状態。", "Icon": {"id": "216629", "path": "ui/icon/216000/216629.tex", "path_hr1": "ui/icon/216000/216629_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vermächtnis des Ritters", "Name_en": "Wisdom of the Platebearer", "Name_fr": "Mémoire d'un soldat cuirassé", "Name_ja": "重騎兵の記憶", "StatusCategory": "1", "row_id": "1633", "Description_chs": "体力最大值提高，减轻所受到的伤害", "Name_chs": "重骑兵的记忆", "Description_ko": "최대 HP가 증가하고, 받는 피해량이 감소하는 상태.", "Name_ko": "중기병의 기억", "Description_tc": "HP最大值提高，減輕所受到的傷害", "Name_tc": "重騎兵的記憶"},
    "1634": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind erhöht und erlittener Schaden ist verringert.", "Description_en": "Maximum HP is increased while damage taken is reduced.", "Description_fr": "Les PV maximums sont augmentés et les dégâts reçus sont réduits.", "Description_ja": "最大ＨＰが増加し、受けるダメージの一部が軽減される状態。", "Icon": {"id": "216630", "path": "ui/icon/216000/216630.tex", "path_hr1": "ui/icon/216000/216630_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vermächtnis des Wächters", "Name_en": "Wisdom of the Guardian", "Name_fr": "Mémoire d'un gardien", "Name_ja": "守護者の記憶", "StatusCategory": "1", "row_id": "1634", "Description_chs": "体力最大值提高，减轻所受到的伤害", "Name_chs": "守护者的记忆", "Description_ko": "최대 HP가 증가하고, 받는 피해량이 감소하는 상태.", "Name_ko": "수호자의 기억", "Description_tc": "HP最大值提高，減輕所受到的傷害", "Name_tc": "守護者的記憶"},
    "1635": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-MP und die Wirkung von Heilmagie sind erhöht.", "Description_en": "Maximum MP and healing magic potency are increased.", "Description_fr": "Les PM maximums et la puissance des sorts curatifs sont augmentés.", "Description_ja": "最大MPが増加し、回復魔法の回復量が上昇した状態。", "Icon": {"id": "216631", "path": "ui/icon/216000/216631.tex", "path_hr1": "ui/icon/216000/216631_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vermächtnis des Priesters", "Name_en": "Wisdom of the Ordained", "Name_fr": "Mémoire d'un prêtre", "Name_ja": "司祭の記憶", "StatusCategory": "1", "row_id": "1635", "Description_chs": "魔力最大值提高，治疗魔法的治疗量提高", "Name_chs": "祭司的记忆", "Description_ko": "최대 MP와 회복마법 회복량이 증가한 상태.", "Name_ko": "사제의 기억", "Description_tc": "MP最大值提高，治療魔法的治療量提高", "Name_tc": "祭司的記憶"},
    "1636": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "216632", "path": "ui/icon/216000/216632.tex", "path_hr1": "ui/icon/216000/216632_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vermächtnis des Kampfkünstlers", "Name_en": "Wisdom of the Skirmisher", "Name_fr": "Mémoire d'un combattant", "Name_ja": "武人の記憶", "StatusCategory": "1", "row_id": "1636", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "武人的记忆", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "무인의 기억", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "武人的記憶"},
    "1637": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Ausweichrate im Austausch für verringerten ausgeteilten Schaden.", "Description_en": "Evasion is enhanced, while damage dealt is reduced.", "Description_fr": "L'esquive est augmentée, tandis que les dégâts infligés sont réduits.", "Description_ja": "回避率が向上する代わりに、与ダメージが低下する状態。", "Icon": {"id": "216633", "path": "ui/icon/216000/216633.tex", "path_hr1": "ui/icon/216000/216633_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vermächtnis des Spähers", "Name_en": "Wisdom of the Watcher", "Name_fr": "Mémoire d'un éclaireur", "Name_ja": "斥候の記憶", "StatusCategory": "1", "row_id": "1637", "Description_chs": "以攻击力降低为代价提高回避率", "Name_chs": "斥候的记忆", "Description_ko": "회피율이 증가하고, 주는 피해량이 감소하는 상태.", "Name_ko": "정찰의 기억", "Description_tc": "以攻擊力降低為代價提高迴避率", "Name_tc": "斥候的記憶"},
    "1638": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Maximal-LP und Wirkung von Heilmagie im Austausch für verringerten ausgeteilten Schaden.", "Description_en": "Maximum HP and healing magic potency are increased, while damage dealt is reduced.", "Description_fr": "Les PV maximums et la puissance des sorts curatifs sont augmentés, tandis que les dégâts infligés sont réduits.", "Description_ja": "最大ＨＰが増加し、回復魔法の回復量が上昇する代わりに、与ダメージが低下する状態。", "Icon": {"id": "216634", "path": "ui/icon/216000/216634.tex", "path_hr1": "ui/icon/216000/216634_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vermächtnis des heiligen Ritters", "Name_en": "Wisdom of the Templar", "Name_fr": "Mémoire d'un chevalier sacré", "Name_ja": "聖騎士の記憶", "StatusCategory": "1", "row_id": "1638", "Description_chs": "体力最大值提高，以攻击力降低为代价提高治疗魔法的治疗量", "Name_chs": "圣骑士的记忆", "Description_ko": "최대 HP와 회복마법 회복량이 증가하고, 주는 피해량이 감소하는 상태.", "Name_ko": "성기사의 기억", "Description_tc": "HP最大值提高，以攻擊力降低為代價提高治療魔法的治療量", "Name_tc": "聖騎士的記憶"},
    "1639": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verringerte Magieabwehr im Austausch für erhöhten Schaden.", "Description_en": "Damage dealt is increased, while magic defense is reduced.", "Description_fr": "Les dégâts infligés sont augmentés, tandis que la défense magique est réduite.", "Description_ja": "与ダメージが上昇する代わりに、魔法防御力が低下する状態。", "Icon": {"id": "216635", "path": "ui/icon/216000/216635.tex", "path_hr1": "ui/icon/216000/216635_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vermächtnis des Berserkers", "Name_en": "Wisdom of the Irregular", "Name_fr": "Mémoire d'un guerrier enragé", "Name_ja": "狂戦士の記憶", "StatusCategory": "1", "row_id": "1639", "Description_chs": "以魔法防御力降低为代价提高攻击力", "Name_chs": "狂战士的记忆", "Description_ko": "주는 피해량이 증가하고, 마법 방어력이 감소한 상태.", "Name_ko": "광전사의 기억", "Description_tc": "以魔法防禦力降低為代價提高攻擊力", "Name_tc": "狂戰士的記憶"},
    "1640": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Bewegungsgeschwindigkeit, Ausweichrate und Resistenz gegen Gift.", "Description_en": "Movement speed, evasion, and poison resistance are increased.", "Description_fr": "La vitesse de déplacement, l'esquive et la résistance au poison sont augmentées.", "Description_ja": "移動速度が上昇し、回避率が向上、かつ毒耐性が上昇した状態。", "Icon": {"id": "216636", "path": "ui/icon/216000/216636.tex", "path_hr1": "ui/icon/216000/216636_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vermächtnis des Diebes", "Name_en": "Wisdom of the Breathtaker", "Name_fr": "Mémoire d'un voleur", "Name_ja": "盗賊の記憶", "StatusCategory": "1", "row_id": "1640", "Description_chs": "移动速度提高，回避率提高，中毒耐性提高", "Name_chs": "盗贼的记忆", "Description_ko": "회피율이 증가하고 이동 속도와 독 저항력이 향상된 상태.", "Name_ko": "도적의 기억", "Description_tc": "移動速度提高，迴避率提高，中毒耐性提高", "Name_tc": "盜賊的記憶"},
    "1641": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP und Präzision sind erhöht. Bei Kampfunfähigkeit automatische Wiederbelebung möglich.", "Description_en": "Maximum HP and accuracy are increased. Chance of automatic revival upon KO.", "Description_fr": "Les PV maximums et la précision sont augmentés. Une résurrection automatique a des chances de survenir à la prochaine perte de connaissance.", "Description_ja": "最大ＨＰが増加し、かつ命中率が上昇し、戦闘不能になったときに自動的に蘇生する可能性がある状態。", "Icon": {"id": "216637", "path": "ui/icon/216000/216637.tex", "path_hr1": "ui/icon/216000/216637_hr1.tex"}, "MaxStacks": "0", "Name_de": "Segen des Helden", "Name_en": "Spirit of the Remembered", "Name_fr": "Protection d'un héros vaillant", "Name_ja": "英傑の加護", "StatusCategory": "1", "row_id": "1641", "Description_chs": "体力最大值提高，命中率提高，陷入无法战斗状态时有几率自动复活", "Name_chs": "英杰的加护", "Description_ko": "최대 HP와 명중률이 증가하고, 전투 불능 시 일정 확률로 자동 부활하는 상태.", "Name_ko": "영걸의 가호", "Description_tc": "HP最大值提高，命中率提高，陷入無法戰鬥狀態時有機率自動復活", "Name_tc": "英傑的加護"},
    "1642": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bestimmter erlittener physischer Schaden ist verringert.", "Description_en": "Physical damage taken is reduced.", "Description_fr": "Les dégâts physiques sont réduits.", "Description_ja": "受ける物理ダメージの一部が軽減される状態。", "Icon": {"id": "216638", "path": "ui/icon/216000/216638.tex", "path_hr1": "ui/icon/216000/216638_hr1.tex"}, "MaxStacks": "0", "Name_de": "Logos-Protes", "Name_en": "Protect L", "Name_fr": "Évocation Logos : Bouclier", "Name_ja": "ロゴス・プロテス", "StatusCategory": "1", "row_id": "1642", "Description_chs": "减轻所受到的物理伤害", "Name_chs": "文理护盾", "Description_ko": "받는 물리 피해량이 감소하는 상태.", "Name_ko": "로고스 프로테스", "Description_tc": "減輕所受到的物理傷害", "Name_tc": "文理物防護"},
    "1643": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bestimmter erlittener magischer Schaden ist verringert.", "Description_en": "Magic damage taken is reduced.", "Description_fr": "Les dégâts magiques sont réduits.", "Description_ja": "受ける魔法ダメージの一部が軽減される状態。", "Icon": {"id": "216639", "path": "ui/icon/216000/216639.tex", "path_hr1": "ui/icon/216000/216639_hr1.tex"}, "MaxStacks": "0", "Name_de": "Logos-Vallum", "Name_en": "Shell L", "Name_fr": "Évocation Logos : Barrière", "Name_ja": "ロゴス・シェル", "StatusCategory": "1", "row_id": "1643", "Description_chs": "减轻所受到的魔法伤害", "Name_chs": "文理魔盾", "Description_ko": "받는 마법 피해량이 감소하는 상태.", "Name_ko": "로고스 셸", "Description_tc": "減輕所受到的魔法傷害", "Name_tc": "文理魔防殼"},
    "1644": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "216640", "path": "ui/icon/216000/216640.tex", "path_hr1": "ui/icon/216000/216640_hr1.tex"}, "MaxStacks": "0", "Name_de": "Logos-Eile", "Name_en": "Swift L", "Name_fr": "Évocation Logos : Vélocité", "Name_ja": "ロゴス・スウィフト", "StatusCategory": "1", "row_id": "1644", "Description_chs": "移动速度提高", "Name_chs": "文理敏捷", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "로고스 질주", "Description_tc": "移動速度提高", "Name_tc": "文理敏捷"},
    "1645": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verkürzt die Reaktivierungszeit des nächsten Talents.", "Description_en": "Recast time of next ability is reduced.", "Description_fr": "Le temps de recharge de la prochaine aptitude est réduit.", "Description_ja": "次のアビリティのリキャストタイムを短縮する状態。", "Icon": {"id": "216641", "path": "ui/icon/216000/216641.tex", "path_hr1": "ui/icon/216000/216641_hr1.tex"}, "MaxStacks": "0", "Name_de": "Velocitas", "Name_en": "Rapid Recast", "Name_fr": "Recharge rapide", "Name_ja": "ファストリキャスト", "StatusCategory": "1", "row_id": "1645", "Description_chs": "缩短下次能力类技能的复唱时间", "Name_chs": "高速复唱", "Description_ko": "다음에 사용하는 능력의 재사용 대기 시간이 줄어든 상태.", "Name_ko": "빠른 재시전", "Description_tc": "縮短下次能力類技能的複唱時間", "Name_tc": "高速複唱"},
    "1646": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "216642", "path": "ui/icon/216000/216642.tex", "path_hr1": "ui/icon/216000/216642_hr1.tex"}, "MaxStacks": "0", "Name_de": "Logos-Courage", "Name_en": "Bravery L", "Name_fr": "Évocation Logos : Bravoure", "Name_ja": "ロゴス・ブレイブ", "StatusCategory": "1", "row_id": "1646", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "文理勇气", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "로고스 브레이브", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "文理勇氣"},
    "1647": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist verringert.", "Description_en": "Physical damage taken is reduced.", "Description_fr": "Les dégâts physiques reçus sont réduits.", "Description_ja": "受ける物理ダメージが軽減される状態。", "Icon": {"id": "216643", "path": "ui/icon/216000/216643.tex", "path_hr1": "ui/icon/216000/216643_hr1.tex"}, "MaxStacks": "0", "Name_de": "Physischer Schild", "Name_en": "Solid Shield", "Name_fr": "Protection physique", "Name_ja": "フィジカルシールド", "StatusCategory": "1", "row_id": "1647", "Description_chs": "受到物理攻击的伤害减少", "Name_chs": "物理盾", "Description_ko": "물리 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "물리 방어막", "Description_tc": "受到物理攻擊的傷害減少", "Name_tc": "物理盾"},
    "1648": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener magischer Schaden ist verringert.", "Description_en": "Magic damage taken is reduced.", "Description_fr": "Les dégâts magiques reçus sont réduits.", "Description_ja": "受ける魔法ダメージが軽減される状態。", "Icon": {"id": "216644", "path": "ui/icon/216000/216644.tex", "path_hr1": "ui/icon/216000/216644_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magischer Schild", "Name_en": "Spell Shield", "Name_fr": "Protection magique", "Name_ja": "マジックシールド", "StatusCategory": "1", "row_id": "1648", "Description_chs": "受到魔法攻击的伤害减少", "Name_chs": "魔法盾", "Description_ko": "마법 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "마법 방어막", "Description_tc": "受到魔法攻擊的傷害減少", "Name_tc": "魔法盾"},
    "1649": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Magieattacken werden auf den Angreifer zurückgeworfen.", "Description_en": "Reflecting magic back on its caster.", "Description_fr": "Les sorts de magie subis sont renvoyés au lanceur.", "Description_ja": "魔法を相手に跳ね返す状態。", "Icon": {"id": "216645", "path": "ui/icon/216000/216645.tex", "path_hr1": "ui/icon/216000/216645_hr1.tex"}, "MaxStacks": "0", "Name_de": "Logos-Reflexion", "Name_en": "Reflect L", "Name_fr": "Évocation Logos : Miroir", "Name_ja": "ロゴス・リフレク", "StatusCategory": "1", "row_id": "1649", "Description_chs": "自身受到的魔法将被反射给对方", "Name_chs": "文理反射", "Description_ko": "마법 공격을 시전자에게 반사하는 상태.", "Name_ko": "로고스 리플렉트", "Description_tc": "自身受到的魔法將被反射給對方", "Name_tc": "文理反射"},
    "1650": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "216646", "path": "ui/icon/216000/216646.tex", "path_hr1": "ui/icon/216000/216646_hr1.tex"}, "MaxStacks": "0", "Name_de": "Logos-Gift", "Name_en": "Poison L", "Name_fr": "Évocation Logos : Poison", "Name_ja": "ロゴス・ポイズン", "StatusCategory": "2", "row_id": "1650", "Description_chs": "ＨＰが徐々に失われる状態。", "Name_chs": "ロゴス・ポイズン", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "로고스 포이즌", "Description_tc": "ＨＰが徐々に失われる状態。", "Name_tc": "ロゴス・ポイズン"},
    "1651": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Magia-Äther wird schneller regeneriert.", "Description_en": "Magia aether regeneration is increased.", "Description_fr": "La régénération des points d'éther Magia est augmentée.", "Description_ja": "マギアエーテルの回復量が向上した状態。", "Icon": {"id": "216647", "path": "ui/icon/216000/216647.tex", "path_hr1": "ui/icon/216000/216647_hr1.tex"}, "MaxStacks": "0", "Name_de": "Logos-Erfrischung", "Name_en": "Refresh L", "Name_fr": "Évocation Logos : Tonification", "Name_ja": "ロゴス・リフレッシュ", "StatusCategory": "1", "row_id": "1651", "Description_chs": "魔素以太恢复量提高", "Name_chs": "文理醒神", "Description_ko": "마정석 에테르의 회복량이 증가한 상태.", "Name_ko": "로고스 생기", "Description_tc": "魔素乙太恢復量提高", "Name_tc": "文理醒神"},
    "1652": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhter MP-Verbrauch im Ausgleich für erhöhten Schaden bei magischen Kommandos.", "Description_en": "Damage dealt by spells and MP cost of spells is increased.", "Description_fr": "Les dégâts des sorts et les PM consommés par les actions sont augmentés.", "Description_ja": "アクションによるＭＰ消費を増加させる代わりに、魔法カテゴリアクションのダメージが上昇する状態。", "Icon": {"id": "216648", "path": "ui/icon/216000/216648.tex", "path_hr1": "ui/icon/216000/216648_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magieexplosion", "Name_en": "Magic Burst", "Name_fr": "Explosion magique", "Name_ja": "マジックバースト", "StatusCategory": "1", "row_id": "1652", "Description_chs": "以自身发动技能时消耗的魔力增加为代价提高魔法类技能攻击时造成的伤害", "Name_chs": "魔法爆发", "Description_ko": "기술의 MP 소비량과 마법으로 주는 피해량이 증가한 상태.", "Name_ko": "마법 작렬", "Description_tc": "以自身發動技能時消耗的MP增加為代價提高魔法類技能攻擊時造成的傷害", "Name_tc": "魔法爆發"},
    "1653": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schrittweiser LP-Verlust im Ausgleich für erhöhten physischen Schaden.", "Description_en": "Physical damage dealt is increasing, while you are sustaining damage over time.", "Description_fr": "Les dégâts physiques infligés sont augmentés et des dégâts périodiques sont subis.", "Description_ja": "ＨＰが減少し続ける代わりに、物理ダメージが上昇した状態。", "Icon": {"id": "219401", "path": "ui/icon/219000/219401.tex", "path_hr1": "ui/icon/219000/219401_hr1.tex"}, "MaxStacks": "16", "Name_de": "Logos-Zweischneid", "Name_en": "Double Edge L", "Name_fr": "Évocation Logos : Double tranchant", "Name_ja": "ロゴス・ダブルエッジ", "StatusCategory": "1", "row_id": "1653", "Description_chs": "以体力不断降低为代价提高物理攻击所造成的伤害", "Name_chs": "文理双刃剑", "Description_ko": "HP가 지속적으로 감소하지만, 물리 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "로고스 양날의 검", "Description_tc": "以HP不斷降低為代價提高物理攻擊所造成的傷害", "Name_tc": "文理雙刃劍"},
    "1654": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "216650", "path": "ui/icon/216000/216650.tex", "path_hr1": "ui/icon/216000/216650_hr1.tex"}, "MaxStacks": "0", "Name_de": "Logos-Geistpfeil", "Name_en": "Spirit Dart L", "Name_fr": "Évocation Logos : Flèche spirituelle", "Name_ja": "ロゴス・スピリットダート", "StatusCategory": "2", "row_id": "1654", "Description_chs": "受到攻击的伤害增加", "Name_chs": "文理精神镖", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "로고스 정신의 화살", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "文理精神鏢"},
    "1655": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "216651", "path": "ui/icon/216000/216651.tex", "path_hr1": "ui/icon/216000/216651_hr1.tex"}, "MaxStacks": "0", "Name_de": "Logos-Bann", "Name_en": "Banish L", "Name_fr": "Évocation Logos : Bannissement", "Name_ja": "ロゴス・バニシュ", "StatusCategory": "2", "row_id": "1655", "Description_chs": "受到攻击的伤害增加", "Name_chs": "文理放逐", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "로고스 배니시", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "文理放逐"},
    "1656": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Attacke-Wert für nächste Waffenfertigkeit ist erhöht.", "Description_en": "Attack power of next weaponskill is increased.", "Description_fr": "L'attaque de la prochaine technique d'arme est augmentée.", "Description_ja": "次のウェポンスキルの攻撃力をアップする状態。", "Icon": {"id": "219341", "path": "ui/icon/219000/219341.tex", "path_hr1": "ui/icon/219000/219341_hr1.tex"}, "MaxStacks": "16", "Name_de": "Starksammeln", "Name_en": "Boost", "Name_fr": "Accumulation", "Name_ja": "力溜め", "StatusCategory": "1", "row_id": "1656", "Description_chs": "提升下次战技的攻击力", "Name_chs": "蓄力", "Description_ko": "다음 무기 기술의 공격력이 증가한 상태.", "Name_ko": "힘 모으기", "Description_tc": "提升下次戰技的攻擊力", "Name_tc": "蓄力"},
    "1657": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feindseligkeit ist erhöht.", "Description_en": "Enmity is increased.", "Description_fr": "L'inimitié est augmentée.", "Description_ja": "自身の敵視が上昇した状態。", "Icon": {"id": "216652", "path": "ui/icon/216000/216652.tex", "path_hr1": "ui/icon/216000/216652_hr1.tex"}, "MaxStacks": "0", "Name_de": "Logos-Hohn", "Name_en": "Incense L", "Name_fr": "Évocation Logos : Incitation", "Name_ja": "ロゴス・エンミティ", "StatusCategory": "1", "row_id": "1657", "Description_chs": "自身吸引的仇恨增加", "Name_chs": "文理激怒", "Description_ko": "자신을 향한 적개심이 증가한 상태.", "Name_ko": "로고스 적의", "Description_tc": "自身吸引的仇恨增加", "Name_tc": "文理激怒"},
    "1658": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann nicht analysiert werden.", "Description_en": "Inscrutable.", "Description_fr": "Analyse impossible.", "Description_ja": "解析できない存在。", "Icon": {"id": "215909", "path": "ui/icon/215000/215909.tex", "path_hr1": "ui/icon/215000/215909_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omega", "Name_en": "Omega", "Name_fr": "Oméga", "Name_ja": "オメガ", "StatusCategory": "1", "row_id": "1658", "Description_chs": "无法解析", "Name_chs": "欧米茄", "Description_ko": "분석할 수 없는 존재.", "Name_ko": "오메가", "Description_tc": "無法解析", "Name_tc": "歐米茄"},
    "1659": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Grenzen sind überschritten.", "Description_en": "Actions transcending standard limits.", "Description_fr": "Les limites sont dépassées.", "Description_ja": "限界を超越して可動している状態。", "Icon": {"id": "215910", "path": "ui/icon/215000/215910.tex", "path_hr1": "ui/icon/215000/215910_hr1.tex"}, "MaxStacks": "0", "Name_de": "Grenzüberschreitung", "Name_en": "Infinite Limit", "Name_fr": "Dépassement de limites", "Name_ja": "限界超越", "StatusCategory": "1", "row_id": "1659", "Description_chs": "在超越界限的状态下运作", "Name_chs": "超越界限", "Description_ko": "한계를 초월해서 가동하는 상태.", "Name_ko": "한계 초월", "Description_tc": "在超越界限的狀態下運作", "Name_tc": "超越界限"},
    "1660": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Angriffe auf Omega-M sind wirkungslos.", "Description_en": "Firewall is preventing the dealing of damage to Omega-M.", "Description_fr": "Les attaques sur Oméga-M n'ont aucun effet.", "Description_ja": "ガードプログラムMが起動した状態。オメガMに対する攻撃が無効化される。", "Icon": {"id": "215911", "path": "ui/icon/215000/215911.tex", "path_hr1": "ui/icon/215000/215911_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sicherungssystem M", "Name_en": "Packet Filter M", "Name_fr": "Programme protecteur M", "Name_ja": "ガードプログラムM", "StatusCategory": "2", "row_id": "1660", "Description_chs": "防护程序M启动，对欧米茄M的攻击无效", "Name_chs": "防护程序M", "Description_ko": "방어 프로그램 M을 기동한 상태. 오메가 M에게 공격이 통하지 않는다.", "Name_ko": "방어 프로그램 M", "Description_tc": "防護程式M啟動，對歐米茄M的攻擊無效", "Name_tc": "防護程式M"},
    "1661": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Angriffe auf Omega-W sind wirkungslos.", "Description_en": "Firewall is preventing the dealing of damage to Omega-F.", "Description_fr": "Les attaques sur Oméga-F n'ont aucun effet.", "Description_ja": "ガードプログラムFが起動した状態。オメガFに対する攻撃が無効化される。", "Icon": {"id": "215912", "path": "ui/icon/215000/215912.tex", "path_hr1": "ui/icon/215000/215912_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sicherungssystem W", "Name_en": "Packet Filter F", "Name_fr": "Programme protecteur F", "Name_ja": "ガードプログラムF", "StatusCategory": "2", "row_id": "1661", "Description_chs": "防护程序F启动，对欧米茄F的攻击无效", "Name_chs": "防护程序F", "Description_ko": "방어 프로그램 F를 기동한 상태. 오메가 F에게 공격이 통하지 않는다.", "Name_ko": "방어 프로그램 F", "Description_tc": "防護程式F啟動，對歐米茄F的攻擊無效", "Name_tc": "防護程式F"},
    "1662": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gesteigerte Kampfkraft, wenn Omega-M und Omega-W nah beieinander sind.", "Description_en": "Combat capabilities increase with proximity to counterpart.", "Description_fr": "Si Oméga-M et Oméga-F sont proches l'un de l'autre, leur potentiel combatif est augmenté.", "Description_ja": "オメガMとオメガFの距離が近い場合、戦闘能力が向上する状態。", "Icon": {"id": "215913", "path": "ui/icon/215000/215913.tex", "path_hr1": "ui/icon/215000/215913_hr1.tex"}, "MaxStacks": "0", "Name_de": "Resonanzprogramm: Nah", "Name_en": "Local Resonance", "Name_fr": "Programme de résonance : proximité", "Name_ja": "レゾナンスプログラム：ニアー", "StatusCategory": "1", "row_id": "1662", "Description_chs": "欧米茄M和欧米茄F接近时，战斗力提高", "Name_chs": "共鸣程序：近", "Description_ko": "오메가 M과 오메가 F가 가까이 있으면 전투 능력이 향상되는 상태.", "Name_ko": "공명 프로그램: 근거리", "Description_tc": "歐米茄M和歐米茄F接近時，戰鬥力提高", "Name_tc": "共鳴程式：近端"},
    "1663": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gesteigerte Kampfkraft, wenn Omega-M und Omega-W weit voneinander entfernt sind.", "Description_en": "Combat capabilities increase with distance from counterpart.", "Description_fr": "Si Oméga-M et Oméga-F sont éloignés l'un de l'autre, leur potentiel combatif est augmenté.", "Description_ja": "オメガMとオメガFの距離が遠い場合、戦闘能力が向上する状態。", "Icon": {"id": "215914", "path": "ui/icon/215000/215914.tex", "path_hr1": "ui/icon/215000/215914_hr1.tex"}, "MaxStacks": "0", "Name_de": "Resonanzprogramm: Fern", "Name_en": "Remote Resonance", "Name_fr": "Programme de résonance : distance", "Name_ja": "レゾナンスプログラム：ファー", "StatusCategory": "1", "row_id": "1663", "Description_chs": "欧米茄M和欧米茄F远离时，战斗力提高", "Name_chs": "共鸣程序：远", "Description_ko": "오메가 M과 오메가 F가 멀리 떨어져 있으면 전투 능력이 향상되는 상태.", "Name_ko": "공명 프로그램: 원거리", "Description_tc": "歐米茄M和歐米茄F遠離時，戰鬥力提高", "Name_tc": "共鳴程式：遠端"},
    "1664": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Infiziert mit einem kritischen Fehler. Bei Ende des Effekts weitet sich die Ansteckung aus.", "Description_en": "Affected by a critical error. Data corruption will cause damage and spread when the effect ends.", "Description_fr": "L'organisme est atteint par un bogue critique. Des dégâts importants vont être subis, et les personnes alentour seront contaminées.", "Description_ja": "致命的なバグに感染した状態。効果終了時に感染爆発を起こす。", "Icon": {"id": "215915", "path": "ui/icon/215000/215915.tex", "path_hr1": "ui/icon/215000/215915_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kritischer Bug: Synchronisierung", "Name_en": "Critical Synchronization Bug", "Name_fr": "Bogue critique : partage", "Name_ja": "クリティカルバグ：シェア", "StatusCategory": "2", "row_id": "1664", "Description_chs": "感染了严重错误，效果结束会一并爆发", "Name_chs": "严重错误：同步", "Description_ko": "치명적인 오류에 감염된 상태. 지속시간이 끝나면 감염 폭발을 일으킨다.", "Name_ko": "치명적 오류: 분배", "Description_tc": "感染了嚴重錯誤，效果結束會一併爆發", "Name_tc": "嚴重錯誤：共享"},
    "1665": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Infiziert mit einem kritischen Fehler. Bei Ende des Effekts weitet sich die Ansteckung aus.", "Description_en": "Affected by a critical error. Data corruption will cause damage and spread when the effect ends.", "Description_fr": "L'organisme est atteint par un bogue critique. Des dégâts importants vont être subis, et les personnes alentour seront contaminées.", "Description_ja": "致命的なバグに感染した状態。効果終了時に感染爆発を起こす。", "Icon": {"id": "215916", "path": "ui/icon/215000/215916.tex", "path_hr1": "ui/icon/215000/215916_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kritischer Bug: Überlauf", "Name_en": "Critical Overflow Bug", "Name_fr": "Bogue critique : boucle", "Name_ja": "クリティカルバグ：サークル", "StatusCategory": "2", "row_id": "1665", "Description_chs": "感染了严重错误，效果结束会一并爆发", "Name_chs": "严重错误：上溢", "Description_ko": "치명적인 오류에 감염된 상태. 지속시간이 끝나면 감염 폭발을 일으킨다.", "Name_ko": "치명적 오류: 광역", "Description_tc": "感染了嚴重錯誤，效果結束會一併爆發", "Name_tc": "嚴重錯誤：溢位"},
    "1666": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Infiziert mit einem kritischen Fehler. Die Infektion wird bei Kontakt auf andere Personen übertragen. Beim Ende des Effekts wird eine Explosion ausgelöst.", "Description_en": "Affected by a critical error. Coming in contact with allies will cause data corruption to spread. Corruption will cause damage when the effect ends.", "Description_fr": "L'organisme est atteint par un bogue critique. Tout contact avec quelqu'un d'autre transmet l'infection et des dégâts importants sont subis à la fin de l'effet.", "Description_ja": "致命的なバグに感染した状態。他のプレイヤーと接触した場合に感染する。また、効果終了時に爆発を起こす。", "Icon": {"id": "215917", "path": "ui/icon/215000/215917.tex", "path_hr1": "ui/icon/215000/215917_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kritischer Bug: Unterlauf", "Name_en": "Critical Underflow Bug", "Name_fr": "Bogue critique : dégradation", "Name_ja": "クリティカルバグ：デグレード", "StatusCategory": "2", "row_id": "1666", "Description_chs": "感染了严重错误，与他人接触时会传染给对方，且效果结束会一并爆发", "Name_chs": "严重错误：下溢", "Description_ko": "치명적인 오류에 감염된 상태. 지속시간이 끝나면 감염 폭발을 일으킨다.", "Name_ko": "치명적 오류: 전이", "Description_tc": "感染了嚴重錯誤，與他人接觸時會傳染給對方，且效果結束會一併爆發", "Name_tc": "嚴重錯誤：下溢"},
    "1667": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hebt „Kritischer Bug: Synchronisierung“ auf.", "Description_en": "Invulnerable to synchronization bugs.", "Description_fr": "Insensible aux bogues critiques de type partage.", "Description_ja": "クリティカルバグ：シェアを無効化する状態。", "Icon": {"id": "215918", "path": "ui/icon/215000/215918.tex", "path_hr1": "ui/icon/215000/215918_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bug-Korrektur: Synchronisierung", "Name_en": "Synchronization Debugger", "Name_fr": "Déboguage : partage", "Name_ja": "バグフィックス：シェア", "StatusCategory": "2", "row_id": "1667", "Description_chs": "严重错误：同步无效", "Name_chs": "修复错误：同步", "Description_ko": "치명적 오류: 분배를 무효화하는 상태.", "Name_ko": "오류 수정: 분배", "Description_tc": "嚴重錯誤：共享無效", "Name_tc": "修復錯誤：共享"},
    "1668": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hebt „Kritischer Bug: Überlauf“ auf.", "Description_en": "Invulnerable to overflow bugs.", "Description_fr": "Insensible aux bogues critiques de type boucle.", "Description_ja": "クリティカルバグ：サークルを無効化する状態。", "Icon": {"id": "215919", "path": "ui/icon/215000/215919.tex", "path_hr1": "ui/icon/215000/215919_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bug-Korrektur: Überlauf", "Name_en": "Overflow Debugger", "Name_fr": "Déboguage : boucle", "Name_ja": "バグフィックス：サークル", "StatusCategory": "2", "row_id": "1668", "Description_chs": "严重错误：上溢无效", "Name_chs": "修复错误：上溢", "Description_ko": "치명적 오류: 광역을 무효화하는 상태.", "Name_ko": "오류 수정: 광역", "Description_tc": "嚴重錯誤：溢位無效", "Name_tc": "修復錯誤：溢位"},
    "1669": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hebt „Kritischer Bug: Unterlauf“ auf.", "Description_en": "Invulnerable to underflow bugs.", "Description_fr": "Insensible aux bogues critiques de type dégradation.", "Description_ja": "クリティカルバグ：デグレードを無効化する状態。", "Icon": {"id": "215920", "path": "ui/icon/215000/215920.tex", "path_hr1": "ui/icon/215000/215920_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bug-Korrektur: Unterlauf", "Name_en": "Underflow Debugger", "Name_fr": "Déboguage : dégradation", "Name_ja": "バグフィックス：デグレード", "StatusCategory": "2", "row_id": "1669", "Description_chs": "严重错误：下溢无效", "Name_chs": "修复错误：下溢", "Description_ko": "치명적 오류: 전이를 무효화하는 상태.", "Name_ko": "오류 수정: 전이", "Description_tc": "嚴重錯誤：下溢無效", "Name_tc": "修復錯誤：下溢"},
    "1670": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Beim Ende des Effekts wird eine Explosion ausgelöst. Effekt wird durch ein bestimmtes Kommando aufgehoben.", "Description_en": "Affected by a hidden error that will cause damage when the effect ends. Effect canceled upon being hit by a certain action.", "Description_fr": "L'organisme est atteint par un bogue latent. Provoque une explosion à la fin de l'effet. L'effet est annulé en subissant une certaine action.", "Description_ja": "潜在的なバグに感染した状態。効果終了時に爆発を起こす。特定のアクションを受けると解除される。", "Icon": {"id": "215921", "path": "ui/icon/215000/215921.tex", "path_hr1": "ui/icon/215000/215921_hr1.tex"}, "MaxStacks": "0", "Name_de": "Latenter Bug", "Name_en": "Latent Defect", "Name_fr": "Bogue latent", "Name_ja": "レイテントバグ", "StatusCategory": "2", "row_id": "1670", "Description_chs": "感染了潜在的错误，效果结束会一并爆发，受到某种技能时效果解除", "Name_chs": "潜在错误", "Description_ko": "잠재적 오류에 감염된 상태. 지속시간이 끝나면 폭발을 일으킨다. 특정 공격을 받으면 해제된다.", "Name_ko": "잠재적 오류", "Description_tc": "感染了潛在的錯誤，效果結束會一併爆發，受到某種技能時效果解除", "Name_tc": "潛在錯誤"},
    "1671": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Beim Ende des Effekts wird eine Explosion ausgelöst. Effekt wird durch ein bestimmtes Kommando aufgehoben.", "Description_en": "Affected by a hidden error that will cause damage when the effect ends. Effect canceled upon being hit by a certain action.", "Description_fr": "L'organisme est atteint par un bogue latent. Provoque une explosion à la fin de l'effet. L'effet est annulé en subissant une certaine action.", "Description_ja": "潜在的なバグに感染した状態。効果終了時に爆発を起こす。特定のアクションを受けると解除される。", "Icon": {"id": "215922", "path": "ui/icon/215000/215922.tex", "path_hr1": "ui/icon/215000/215922_hr1.tex"}, "MaxStacks": "0", "Name_de": "Latenter Bug: Unterlauf", "Name_en": "Cascading Latent Defect", "Name_fr": "Bogue latent : dégradation", "Name_ja": "レイテントバグ：デグレード", "StatusCategory": "2", "row_id": "1671", "Description_chs": "感染了潜在的错误，效果结束会一并爆发，受到某种技能时效果解除", "Name_chs": "潜在错误：下溢", "Description_ko": "잠재적 오류에 감염된 상태. 지속시간이 끝나면 폭발을 일으킨다. 특정 공격을 받으면 해제된다.", "Name_ko": "잠재적 오류: 전이", "Description_tc": "感染了潛在的錯誤，效果結束會一併爆發，受到某種技能時效果解除", "Name_tc": "潛在錯誤：下溢"},
    "1672": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn der Effekt endet oder sich zwei Personen mit „Regression: Nah“ zu nah kommen, wird eine starke Explosion ausgelöst.", "Description_en": "Affected by a patch error. Data corruption will cause damage when in close proximity to others affected by the same error, or when the effect ends.", "Description_fr": "L'organisme est atteint par un bogue intentionnel. Provoque une explosion à la fin de l'effet ou en cas de rapprochement avec un joueur atteint du même bogue.", "Description_ja": "連鎖的なバグに感染した状態。効果終了時、もしくはエンバグ：ニアー状態のプレイヤーと接近し過ぎた場合、大爆発を起こす。", "Icon": {"id": "215923", "path": "ui/icon/215000/215923.tex", "path_hr1": "ui/icon/215000/215923_hr1.tex"}, "MaxStacks": "0", "Name_de": "Regression: Nah", "Name_en": "Local Regression", "Name_fr": "Bogue intentionnel : proximité", "Name_ja": "エンバグ：ニアー", "StatusCategory": "2", "row_id": "1672", "Description_chs": "感染了连锁性错误，效果结束时或与回归方程：近状态下的队友距离过近时将会引起大爆炸", "Name_chs": "回归方程：近", "Description_ko": "연쇄 오류에 감염된 상태. 지속시간이 끝나거나, 연쇄 오류: 근거리 상태의 플레이어에게 너무 가까이 접근하면 대폭발을 일으킨다.", "Name_ko": "연쇄 오류: 근거리", "Description_tc": "感染了連鎖性錯誤，效果結束時或與迴歸方程：近端狀態下的隊友距離過近時將會引起大爆炸", "Name_tc": "迴歸方程：近端"},
    "1673": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn der Effekt endet oder sich zwei Personen mit „Regression: Fern“ zu weit voneinander entfernen, wird eine starke Explosion ausgelöst.", "Description_en": "Affected by a patch error. Data corruption will cause damage when out of range of others affected by the same error, or when the effect ends.", "Description_fr": "L'organisme est atteint par un bogue intentionnel. Provoque une explosion à la fin de l'effet ou en cas d'éloignement d'un joueur atteint du même bogue.", "Description_ja": "連鎖的なバグに感染した状態。効果終了時、もしくはエンバグ：ファー状態のプレイヤーと離れ過ぎた場合、大爆発を起こす。", "Icon": {"id": "215924", "path": "ui/icon/215000/215924.tex", "path_hr1": "ui/icon/215000/215924_hr1.tex"}, "MaxStacks": "0", "Name_de": "Regression: Fern", "Name_en": "Remote Regression", "Name_fr": "Bogue intentionnel : distance", "Name_ja": "エンバグ：ファー", "StatusCategory": "2", "row_id": "1673", "Description_chs": "感染了连锁性错误，效果结束时或与回归方程：远状态下的队友距离过远时将会引起大爆炸", "Name_chs": "回归方程：远", "Description_ko": "연쇄 오류에 감염된 상태. 지속시간이 끝나거나, 연쇄 오류: 원거리 상태의 플레이어와 너무 멀리 떨어지면 대폭발을 일으킨다.", "Name_ko": "연쇄 오류: 원거리", "Description_tc": "感染了連鎖性錯誤，效果結束時或與迴歸方程：遠端狀態下的隊友距離過遠時將會引起大爆炸", "Name_tc": "迴歸方程：遠端"},
    "1674": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Omega in einer maskulinen Form.", "Description_en": "Mimicking the male form.", "Description_fr": "Oméga a adopté une apparence masculine.", "Description_ja": "オメガが男性を模した状態。", "Icon": {"id": "215925", "path": "ui/icon/215000/215925.tex", "path_hr1": "ui/icon/215000/215925_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omega-M", "Name_en": "Omega-M", "Name_fr": "Oméga-M", "Name_ja": "オメガM", "StatusCategory": "1", "row_id": "1674", "Description_chs": "欧米茄化身为了男性", "Name_chs": "欧米茄M", "Description_ko": "오메가가 남성으로 변한 상태.", "Name_ko": "오메가 M", "Description_tc": "歐米茄化身為了男性", "Name_tc": "歐米茄M"},
    "1675": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Omega in einer femininen Form.", "Description_en": "Mimicking the female form.", "Description_fr": "Oméga a adopté une apparence féminine.", "Description_ja": "オメガが女性を模した状態。", "Icon": {"id": "215926", "path": "ui/icon/215000/215926.tex", "path_hr1": "ui/icon/215000/215926_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omega-W", "Name_en": "Omega-F", "Name_fr": "Oméga-F", "Name_ja": "オメガF", "StatusCategory": "1", "row_id": "1675", "Description_chs": "欧米茄化身为了女性", "Name_chs": "欧米茄F", "Description_ko": "오메가가 여성으로 변한 상태.", "Name_ko": "오메가 F", "Description_tc": "歐米茄化身為了女性", "Name_tc": "歐米茄F"},
    "1676": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Befindet sich in einem flüssigen Zustand.", "Description_en": "In a transitional liquid state.", "Description_fr": "L'organisme est passé à l'état liquide.", "Description_ja": "液状化した状態。", "Icon": {"id": "215927", "path": "ui/icon/215000/215927.tex", "path_hr1": "ui/icon/215000/215927_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verflüssigt", "Name_en": "Superfluid", "Name_fr": "Liquéfaction", "Name_ja": "液状化", "StatusCategory": "1", "row_id": "1676", "Description_chs": "化为了液体", "Name_chs": "液化", "Description_ko": "액체화한 상태.", "Name_ko": "액체화", "Description_tc": "化為了液體", "Name_tc": "液化"},
    "1677": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Teil des ausgeteilten Schadens wird in LP umgewandelt.", "Description_en": "Attacks generate HP equal to a portion of damage dealt.", "Description_fr": "Les attaques absorbent des PV.", "Description_ja": "ＨＰ吸収効果が付与された状態。", "Icon": {"id": "216653", "path": "ui/icon/216000/216653.tex", "path_hr1": "ui/icon/216000/216653_hr1.tex"}, "MaxStacks": "0", "Name_de": "Logos-Blutbad", "Name_en": "Bloodbath L", "Name_fr": "Évocation Logos : Bain de sang", "Name_ja": "ロゴス・ブラッドバス", "StatusCategory": "1", "row_id": "1677", "Description_chs": "攻击附带吸收体力的效果", "Name_chs": "文理浴血", "Description_ko": "HP 흡수 효과가 부여된 상태.", "Name_ko": "로고스 피의 갈증", "Description_tc": "攻擊附帶吸收HP的效果", "Name_tc": "文理浴血"},
    "1678": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "1678", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1679": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögerter Giga-Rückführung belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Return IV, which will activate when this effect expires.", "Description_fr": "Giga Retour est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したリタンジャの標的となっている状態。効果終了時に、リタンジャが発動する。", "Icon": {"id": "215331", "path": "ui/icon/215000/215331.tex", "path_hr1": "ui/icon/215000/215331_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Giga-Rückführung", "Name_en": "Spell-in-Waiting: Return IV", "Name_fr": "Sort déphasé : Giga Retour", "Name_ja": "ディレイスペル：リタンジャ", "StatusCategory": "2", "row_id": "1679", "Description_chs": "成为了将延迟发动的强回返的目标\n倒计时结束时，强回返发动", "Name_chs": "延迟咏唱：强回返", "Description_ko": "발동이 지연된 리턴쟈의 표적이 된 상태.\n효과가 끝나면 리턴쟈가 발동한다.", "Name_ko": "지연술: 리턴쟈", "Description_tc": "成為了將延遲發動的強回返的目標\n倒計時結束時，強回返發動", "Name_tc": "延遲詠唱：強回返"},
    "1680": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögertem Flare belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Flare, which will activate when this effect expires.", "Description_fr": "Brasier est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したフレアの標的となっている状態。効果終了時に、フレアが発動する。", "Icon": {"id": "215970", "path": "ui/icon/215000/215970.tex", "path_hr1": "ui/icon/215000/215970_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Flare", "Name_en": "Spell-in-Waiting: Flare", "Name_fr": "Sort déphasé : Brasier", "Name_ja": "ディレイスペル：フレア", "StatusCategory": "2", "row_id": "1680", "Description_chs": "成为了将延迟发动的核爆的目标\n倒计时结束时，核爆发动", "Name_chs": "延迟咏唱：核爆", "Description_ko": "발동이 지연된 플레어의 표적이 된 상태.\n효과가 끝나면 플레어가 발동한다.", "Name_ko": "지연술: 플레어", "Description_tc": "成為了將延遲發動的火光的目標\n倒計時結束時，火光發動", "Name_tc": "延遲詠唱：火光"},
    "1681": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Läuft unablässig in die befohlene Richtung.", "Description_en": "Advancing in the direction to which you are called.", "Description_fr": "Le corps obéit et avance dans la direction indiquée.", "Description_ja": "指定方向に移動し続けてしまう状態。", "Icon": {"id": "215773", "path": "ui/icon/215000/215773.tex", "path_hr1": "ui/icon/215000/215773_hr1.tex"}, "MaxStacks": "0", "Name_de": "Marschbefehl", "Name_en": "Paying the Piper", "Name_fr": "Marche forcée", "Name_ja": "強制移動", "StatusCategory": "2", "row_id": "1681", "Description_chs": "朝着特定方向持续移动", "Name_chs": "强制移动", "Description_ko": "지정된 방향으로 계속 이동하는 상태.", "Name_ko": "강제 이동", "Description_tc": "朝著特定方向持續移動", "Name_tc": "強制移動"},
    "1682": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Yin schläft seelenruhig.", "Description_en": "Ying is fast asleep.", "Description_fr": "Yin sommeille paisiblement.", "Description_ja": "インがぐっすり眠っている状態。", "Icon": {"id": "215929", "path": "ui/icon/215000/215929.tex", "path_hr1": "ui/icon/215000/215929_hr1.tex"}, "MaxStacks": "0", "Name_de": "Yin-Schlaf", "Name_en": "Sleeping Dark", "Name_fr": "Repos de Yin", "Name_ja": "イン睡眠", "StatusCategory": "1", "row_id": "1682", "Description_chs": "阴陷入沉睡", "Name_chs": "睡眠·阴", "Description_ko": "음이 푹 잠들어 있는 상태.", "Name_ko": "음 수면", "Description_tc": "陰陷入沉睡", "Name_tc": "睡眠·陰"},
    "1683": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Yang schläft seelenruhig.", "Description_en": "Yang is fast asleep.", "Description_fr": "Yang sommeille paisiblement.", "Description_ja": "ヤンがぐっすり眠っている状態。", "Icon": {"id": "215930", "path": "ui/icon/215000/215930.tex", "path_hr1": "ui/icon/215000/215930_hr1.tex"}, "MaxStacks": "0", "Name_de": "Yang-Schlaf", "Name_en": "Sleeping Light", "Name_fr": "Répos de Yang", "Name_ja": "ヤン睡眠", "StatusCategory": "1", "row_id": "1683", "Description_chs": "阳陷入沉睡", "Name_chs": "睡眠·阳", "Description_ko": "양이 푹 잠들어 있는 상태.", "Name_ko": "양 수면", "Description_tc": "陽陷入沉睡", "Name_tc": "睡眠·陽"},
    "1684": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat den Befehl erhalten, Kleines Stillstandga auszuführen.", "Description_en": "Following orders to perform Little Break III.", "Description_fr": "Suit l'ordre reçu et s'apprête à lancer Petite Méga Brèche.", "Description_ja": "号令を発せられた状態。プチブレクガを実行する。", "Icon": {"id": "215555", "path": "ui/icon/215000/215555.tex", "path_hr1": "ui/icon/215000/215555_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kommando: Stillstandga", "Name_en": "Break III Edict", "Name_fr": "Ordre : Méga Brèche", "Name_ja": "号令：ブレクガ", "StatusCategory": "1", "row_id": "1684", "Description_chs": "收到号令，发动次级强石化", "Name_chs": "号令：强石化", "Description_ko": "명령을 받은 상태. 프티 브레크가를 실행한다.", "Name_ko": "명령: 브레크가", "Description_tc": "收到號令，發動次級強石化", "Name_tc": "號令：強石化"},
    "1685": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat den Befehl erhalten, Kleiner Sturm auszuführen.", "Description_en": "Following orders to perform Little Rush.", "Description_fr": "Suit l'ordre reçu et s'apprête à lancer Petit Plongeon.", "Description_ja": "号令を発せられた状態。プチラッシュを実行する。", "Icon": {"id": "215555", "path": "ui/icon/215000/215555.tex", "path_hr1": "ui/icon/215000/215555_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kommando: Sturm", "Name_en": "Rush Edict", "Name_fr": "Ordre : Plongeon", "Name_ja": "号令：ラッシュ", "StatusCategory": "1", "row_id": "1685", "Description_chs": "收到号令，发动次级蓄势冲撞", "Name_chs": "号令：蓄势冲撞", "Description_ko": "명령을 받은 상태. 프티 부딪기를 실행한다.", "Name_ko": "명령: 부딪기", "Description_tc": "收到號令，發動次級蓄勢衝撞", "Name_tc": "號令：蓄勢衝撞"},
    "1686": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat den Befehl erhalten, Kleiner Tornado auszuführen.", "Description_en": "Following orders to perform Little Tornado.", "Description_fr": "Suit l'ordre reçu et s'apprête à lancer Petite Tornade.", "Description_ja": "号令を発せられた状態。プチトルネドを実行する。", "Icon": {"id": "215555", "path": "ui/icon/215000/215555.tex", "path_hr1": "ui/icon/215000/215555_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kommando: Tornado", "Name_en": "Tornado Edict", "Name_fr": "Ordre : Tornade", "Name_ja": "号令：トルネド", "StatusCategory": "1", "row_id": "1686", "Description_chs": "收到号令，发动次级龙卷", "Name_chs": "号令：龙卷", "Description_ko": "명령을 받은 상태. 프티 토네이도를 실행한다.", "Name_ko": "명령: 토네이도", "Description_tc": "收到號令，發動次級龍捲風", "Name_tc": "號令：龍捲風"},
    "1687": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Récupère des PV périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "215532", "path": "ui/icon/215000/215532.tex", "path_hr1": "ui/icon/215000/215532_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rehabilitation", "Name_en": "Rehabilitation", "Name_fr": "Recouvrement", "Name_ja": "徐々にＨＰ回復", "StatusCategory": "1", "row_id": "1687", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "体力持续恢复", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "서서히 HP 회복", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "HP持續恢復"},
    "1688": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fokussiert seine Angriffe auf ein Ziel.", "Description_en": "Cooperatively attacking the primary target.", "Description_fr": "Les attaques sont focalisées sur la cible prioritaire.", "Description_ja": "攻撃目標に対して、集中攻撃を行う状態。", "Icon": {"id": "215931", "path": "ui/icon/215000/215931.tex", "path_hr1": "ui/icon/215000/215931_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fokusangriff", "Name_en": "Group Oriented", "Name_fr": "Attaques convergentes", "Name_ja": "集中攻撃", "StatusCategory": "1", "row_id": "1688", "Description_chs": "对攻击目标进行集中攻击", "Name_chs": "集中攻击", "Description_ko": "대상을 집중적으로 공격하는 상태.", "Name_ko": "집중 공격", "Description_tc": "對攻擊目標進行集中攻擊", "Name_tc": "集中攻擊"},
    "1689": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist Ziel eines Fokusangriffs.", "Description_en": "Identified as the focus of a coordinated attack.", "Description_fr": "La cible choisie est l'objet de toutes les attaques.", "Description_ja": "攻撃目標にされ、集中攻撃を受け続ける状態。", "Icon": {"id": "215932", "path": "ui/icon/215000/215932.tex", "path_hr1": "ui/icon/215000/215932_hr1.tex"}, "MaxStacks": "0", "Name_de": "Angriffsziel", "Name_en": "Primary Target", "Name_fr": "Cible prioritaire", "Name_ja": "攻撃目標", "StatusCategory": "2", "row_id": "1689", "Description_chs": "被认定为攻击目标，不断受到集中攻击", "Name_chs": "攻击目标", "Description_ko": "공격 대상이 되어 집중 공격을 받는 상태.", "Name_ko": "공격 대상", "Description_tc": "被認定為攻擊目標，不斷受到集中攻擊", "Name_tc": "攻擊目標"},
    "1690": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verfügt über die Kraft des Himmels.", "Description_en": "Drawing power from the firmament.", "Description_fr": "Le corps est investi par la force du ciel.", "Description_ja": "天の力を得た状態。", "Icon": {"id": "215934", "path": "ui/icon/215000/215934.tex", "path_hr1": "ui/icon/215000/215934_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft des Himmels", "Name_en": "Skyborne", "Name_fr": "Force céleste", "Name_ja": "天の力", "StatusCategory": "1", "row_id": "1690", "Description_chs": "获得了天之力", "Name_chs": "天之力", "Description_ko": "하늘의 힘을 얻은 상태.", "Name_ko": "하늘의 힘", "Description_tc": "獲得了天之力", "Name_tc": "天之力"},
    "1691": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verfügt über die Kraft der Erde.", "Description_en": "Drawing power from the land itself.", "Description_fr": "Le corps est investi par la force de la terre.", "Description_ja": "地の力を得た状態。", "Icon": {"id": "215896", "path": "ui/icon/215000/215896.tex", "path_hr1": "ui/icon/215000/215896_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft der Erde", "Name_en": "Landborne", "Name_fr": "Force terrestre", "Name_ja": "地の力", "StatusCategory": "1", "row_id": "1691", "Description_chs": "获得了地之力", "Name_chs": "地之力", "Description_ko": "땅의 힘을 얻은 상태.", "Name_ko": "땅의 힘", "Description_tc": "獲得了地之力", "Name_tc": "地之力"},
    "1692": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der manifestierte Wille, seine Schutzbefohlenen vor Schaden zu bewahren.", "Description_en": "Soul ablaze with the will to protect.", "Description_fr": "La personne a trouvé quelqu'un digne de sa protection.", "Description_ja": "守護者たることを決意した者の魂。", "Icon": {"id": "215869", "path": "ui/icon/215000/215869.tex", "path_hr1": "ui/icon/215000/215869_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geisterwache", "Name_en": "Guardian Spirit", "Name_fr": "Résolution des protecteurs", "Name_ja": "守護者の魂", "StatusCategory": "1", "row_id": "1692", "Description_chs": "充满身为守护者的决心的灵魂", "Name_chs": "守护者之魂", "Description_ko": "수호자가 되기로 다짐한 자들의 혼.", "Name_ko": "수호자의 혼", "Description_tc": "充滿身為守護者的決心的靈魂", "Name_tc": "守護者之魂"},
    "1693": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hiebresistenz ist verringert.", "Description_en": "Slashing resistance is reduced.", "Description_fr": "La résistance au tranchant est réduite.", "Description_ja": "斬属性に対する耐性が低下した状態。", "Icon": {"id": "215786", "path": "ui/icon/215000/215786.tex", "path_hr1": "ui/icon/215000/215786_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hiebresistenz -", "Name_en": "Slashing Resistance Down", "Name_fr": "Résistance au tranchant réduite", "Name_ja": "斬属性耐性低下", "StatusCategory": "2", "row_id": "1693", "Description_chs": "对抗斩击攻击的耐性有所降低", "Name_chs": "斩击耐性降低", "Description_ko": "베기속성 저항이 떨어진 상태.", "Name_ko": "베기속성 저항 감소", "Description_tc": "對抗斬擊攻擊的耐性有所降低", "Name_tc": "斬擊耐性降低"},
    "1694": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Stichresistenz ist verringert.", "Description_en": "Piercing resistance is reduced.", "Description_fr": "La résistance au perforant est réduite.", "Description_ja": "突属性に対する耐性が低下した状態。", "Icon": {"id": "215065", "path": "ui/icon/215000/215065.tex", "path_hr1": "ui/icon/215000/215065_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stichresistenz -", "Name_en": "Piercing Resistance Down", "Name_fr": "Résistance au perforant réduite", "Name_ja": "突属性耐性低下", "StatusCategory": "2", "row_id": "1694", "Description_chs": "对抗突刺攻击的耐性有所降低", "Name_chs": "突刺耐性降低", "Description_ko": "찌르기속성 저항이 떨어진 상태.", "Name_ko": "찌르기속성 저항 감소", "Description_tc": "對抗突刺攻擊的耐性有所降低", "Name_tc": "突刺耐性降低"},
    "1695": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verliert schrittweise MP. LP können nicht geheilt werden.", "Description_en": "Unable to use HP restoration abilities while MP slowly drains. Not that you care.", "Description_fr": "Des PM sont perdus périodiquement et toute récupération de PV est impossible.", "Description_ja": "無気力になった状態。ＭＰが減少し続け、すべてのＨＰ回復効果が無効化された状態。 ", "Icon": {"id": "215843", "path": "ui/icon/215000/215843.tex", "path_hr1": "ui/icon/215000/215843_hr1.tex"}, "MaxStacks": "0", "Name_de": "Apathie", "Name_en": "Apathetic", "Name_fr": "Apathie", "Name_ja": "無気力", "StatusCategory": "2", "row_id": "1695", "Description_chs": "陷入无力状态，魔力不断减少，无法恢复体力", "Name_chs": "无力", "Description_ko": "무기력해진 상태. MP가 지속적으로 감소하며, 모든 HP 회복 효과가 무효화된다.", "Name_ko": "무기력", "Description_tc": "陷入無力狀態，MP不斷減少，無法恢復HP", "Name_tc": "無力"},
    "1696": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wie von den Fluten verschluckt. Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Being dragged under by the current. Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "溺れている状態。移動およびアクション実行不可。", "Icon": {"id": "215936", "path": "ui/icon/215000/215936.tex", "path_hr1": "ui/icon/215000/215936_hr1.tex"}, "MaxStacks": "0", "Name_de": "In den Fluten", "Name_en": "Drowning", "Name_fr": "Noyade", "Name_ja": "溺没", "StatusCategory": "2", "row_id": "1696", "Description_chs": "被淹没，无法移动，无法使用技能", "Name_chs": "淹没", "Description_ko": "물에 빠진 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "익몰", "Description_tc": "被淹沒，無法移動，無法使用技能", "Name_tc": "淹沒"},
    "1697": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden.", "Description_en": "Invulnerable to all damage.", "Description_fr": "Aucun dégât n'est subi.", "Description_ja": "被ダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unverwundbar", "Name_en": "Invincibility", "Name_fr": "Invulnérable", "Name_ja": "無敵", "StatusCategory": "1", "row_id": "1697", "Description_chs": "一切攻击都无法造成伤害", "Name_chs": "无敌", "Description_ko": "받는 피해를 무효화하는 상태.", "Name_ko": "무적", "Description_tc": "一切攻擊都無法造成傷害", "Name_tc": "無敵"},
    "1698": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Elementarstruktur des Äthers ist instabil geworden und löst Mutationen aus.", "Description_en": "Aetherial instability is triggering mutations.", "Description_fr": "L'éther instable de l'environnement a entraîné une soudaine mutation.", "Description_ja": "属性エーテルが乱れた環境の影響で、突然変異を起こした状態。", "Icon": {"id": "215885", "path": "ui/icon/215000/215885.tex", "path_hr1": "ui/icon/215000/215885_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mutationen", "Name_en": "Mutation", "Name_fr": "Mutation", "Name_ja": "突然変異", "StatusCategory": "1", "row_id": "1698", "Description_chs": "受到属性以太紊乱的影响，突然发生变异", "Name_chs": "突然变异", "Description_ko": "속성 에테르가 흐트러진 환경의 영향을 받아 돌연변이를 일으킨 상태.", "Name_ko": "돌연변이", "Description_tc": "受到屬性乙太紊亂的影響，突然發生變異", "Name_tc": "突然變異"},
    "1699": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat das Puppencrescendo gehört. Läuft in die befohlene Richtung, wenn der Zähler null erreicht.", "Description_en": "The melody of the pyre calls. Will be compelled in the designated direction when the effect ends.", "Description_fr": "Lorsque le compteur atteint zéro à la fin de la mélopée, le corps avance dans la direction indiquée.", "Description_ja": "傀儡の調べを聞かされた状態。カウント0で指定方向に移動してしまう。", "Icon": {"id": "215933", "path": "ui/icon/215000/215933.tex", "path_hr1": "ui/icon/215000/215933_hr1.tex"}, "MaxStacks": "0", "Name_de": "Puppencrescendo", "Name_en": "Looming Crescendo", "Name_fr": "Mélopée fantoche", "Name_ja": "傀儡の調べ", "StatusCategory": "2", "row_id": "1699", "Description_chs": "听到了傀儡的旋律，倒计时为0时开始向特定方向移动", "Name_chs": "傀儡旋律", "Description_ko": "꼭두각시의 음률이 들리는 상태.\n지속시간이 끝나면 지정된 방향으로 강제 이동한다.", "Name_ko": "꼭두각시의 음률", "Description_tc": "聽到了傀儡的旋律，倒計時為0時開始向特定方向移動", "Name_tc": "傀儡旋律"},
    "1700": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Elementarstruktur des Äthers ist instabil geworden und löst Mutationen aus.", "Description_en": "Aetherial instability is triggering mutations.", "Description_fr": "L'éther instable de l'environnement a entraîné une soudaine mutation.", "Description_ja": "属性エーテルが乱れた環境の影響で、突然変異を起こした状態。", "Icon": {"id": "215885", "path": "ui/icon/215000/215885.tex", "path_hr1": "ui/icon/215000/215885_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mutationen", "Name_en": "Mutation", "Name_fr": "Mutation", "Name_ja": "突然変異", "StatusCategory": "1", "row_id": "1700", "Description_chs": "受到属性以太紊乱的影响，突然发生变异", "Name_chs": "突然变异", "Description_ko": "속성 에테르가 흐트러진 환경의 영향을 받아 돌연변이를 일으킨 상태.", "Name_ko": "돌연변이", "Description_tc": "受到屬性乙太紊亂的影響，突然發生變異", "Name_tc": "突然變異"},
    "1701": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch ein Schutzfeld geschützt.", "Description_en": "Encased by a highly charged protective barrier.", "Description_fr": "Sous l'effet d'un champ de protection.", "Description_ja": "防御フィールドの効果を受けている状態。", "Icon": {"id": "215056", "path": "ui/icon/215000/215056.tex", "path_hr1": "ui/icon/215000/215056_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutzfeld", "Name_en": "Electromagnetic Field", "Name_fr": "Champ de protection", "Name_ja": "防御フィールド", "StatusCategory": "1", "row_id": "1701", "Description_chs": "受到防御力场的保护", "Name_chs": "防御力场", "Description_ko": "방어 필드의 효과를 받는 상태.", "Name_ko": "방어 필드", "Description_tc": "受到防禦力場的保護", "Name_tc": "防禦力場"},
    "1702": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Empfindlich gegen Kälte.", "Description_en": "Ice resistance is reduced.", "Description_fr": "La résistance à l'élément glace est réduite.", "Description_ja": "氷属性に対する耐性が低下した状態。", "Icon": {"id": "215596", "path": "ui/icon/215000/215596.tex", "path_hr1": "ui/icon/215000/215596_hr1.tex"}, "MaxStacks": "0", "Name_de": "Frostbeule", "Name_en": "Ice Resistance Down", "Name_fr": "Résistance à la glace réduite", "Name_ja": "氷属性耐性低下", "StatusCategory": "2", "row_id": "1702", "Description_chs": "对抗冰属性攻击的耐性有所降低", "Name_chs": "冰属性耐性降低", "Description_ko": "얼음속성 저항이 떨어진 상태.", "Name_ko": "얼음속성 저항 감소", "Description_tc": "對抗冰屬性攻擊的耐性有所降低", "Name_tc": "冰屬性耐性降低"},
    "1703": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verursacht Betäubung, sobald der Zähler auf Null sinkt.", "Description_en": "Mind is being infiltrated. Will be temporarily stunned when the effect ends.", "Description_fr": "Le système nerveux a été piraté. Subit l'effet Étourdissement lorsque le compteur atteint zéro.", "Description_ja": "神経系がハッキングを受けている状態。カウント0でスタン状態に陥る。", "Icon": {"id": "215935", "path": "ui/icon/215000/215935.tex", "path_hr1": "ui/icon/215000/215935_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nervenschock", "Name_en": "Biohacked", "Name_fr": "Piratage", "Name_ja": "ハッキング", "StatusCategory": "2", "row_id": "1703", "Description_chs": "神经系统受到入侵，倒计时为0时陷入眩晕效果", "Name_chs": "入侵", "Description_ko": "신경계가 해킹당한 상태. 지속시간이 끝나면 기절한다.", "Name_ko": "해킹", "Description_tc": "神經系統受到入侵，倒計時為0時陷入眩暈效果", "Name_tc": "入侵"},
    "1704": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Omegas Programmschleife erfasst.", "Description_en": "Corrupted by Omega's program loop.", "Description_fr": "L'organisme est corrompu par la boucle de programme d'Oméga.", "Description_ja": "オメガのサークルプログラムに汚染された状態。", "Icon": {"id": "215892", "path": "ui/icon/215000/215892.tex", "path_hr1": "ui/icon/215000/215892_hr1.tex"}, "MaxStacks": "0", "Name_de": "Programmschleife", "Name_en": "Looper", "Name_fr": "Boucle de programme", "Name_ja": "サークルプログラム", "StatusCategory": "2", "row_id": "1704", "Description_chs": "被欧米茄的循环程序污染", "Name_chs": "循环程序", "Description_ko": "오메가의 순환 프로그램에 오염된 상태.", "Name_ko": "순환 프로그램", "Description_tc": "被歐米茄的循環程式污染", "Name_tc": "循環程式"},
    "1705": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann nicht gesehen werden, aber Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Unable to be detected. Movement speed is severely reduced.", "Description_fr": "Invisible à la plupart des ennemis, mais la vitesse de déplacement est réduite.", "Description_ja": "身を隠している状態。移動速度が低下した状態。", "Icon": {"id": "210607", "path": "ui/icon/210000/210607.tex", "path_hr1": "ui/icon/210000/210607_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versteckt", "Name_en": "Hidden", "Name_fr": "Dissimulation", "Name_ja": "かくれる", "StatusCategory": "1", "row_id": "1705", "Description_chs": "隐遁自己的身形，移动速度降低", "Name_chs": "隐遁", "Description_ko": "몸을 숨기고 이동 속도가 느려진 상태.", "Name_ko": "은신술", "Description_tc": "隱遁自己的身形，移動速度降低", "Name_tc": "隱遁"},
    "1706": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Fähigkeit des Ausweichens ist verbessert.", "Description_en": "Evasion is enhanced.", "Description_fr": "L'esquive est augmentée.", "Description_ja": "回避力が向上した状態。", "Icon": {"id": "215062", "path": "ui/icon/215000/215062.tex", "path_hr1": "ui/icon/215000/215062_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausweich-Bonus", "Name_en": "Evasion Up", "Name_fr": "Bonus d'esquive", "Name_ja": "回避力アップ", "StatusCategory": "1", "row_id": "1706", "Description_chs": "回避率提高", "Name_chs": "回避力提升", "Description_ko": "회피력이 올라간 상태.", "Name_ko": "회피력 증가", "Description_tc": "迴避率提高", "Name_tc": "迴避力提升"},
    "1707": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwachstellen auf der rechten Seite des Körpers bleiben verborgen.\nTreffer an der vorderen, linken und hinteren Seite des Körpers führen zu hohem Schaden.", "Description_en": "Only vulnerabilities on the right side of the body remain undetected. Hits to the front, back, and left sides of the body will result in severe damage.", "Description_fr": "Seuls les points faibles du côté droit restent inconnus de l'ennemi. Les attaques en provenance de l'avant, de la gauche et de l'arrière infligent d'importants dégâts.", "Description_ja": "身体の右側面のみ急所を見抜かれていない状態。\n正面、左側、背面から攻撃を受けると、大ダメージを受ける。", "Icon": {"id": "215939", "path": "ui/icon/215000/215939.tex", "path_hr1": "ui/icon/215000/215939_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rechts verborgen", "Name_en": "Right Unseen", "Name_fr": "Flanc droit protégé", "Name_ja": "右側未解析", "StatusCategory": "2", "row_id": "1707", "Description_chs": "只有身体右侧没有被看穿弱点，\n受到其他方向而来的攻击则会受到巨大伤害", "Name_chs": "右侧未解析", "Description_ko": "몸 오른쪽에 있는 급소만이 노출되지 않은 상태.\n앞쪽, 왼쪽, 뒤쪽에서 공격을 받으면 큰 피해를 받는다.", "Name_ko": "우측 미분석", "Description_tc": "只有身體右側沒有被看穿弱點，\n受到其他方向而來的攻擊則會受到巨大傷害", "Name_tc": "右側未解析"},
    "1708": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwachstellen auf der linken Seite des Körpers bleiben verborgen.\nTreffer an der vorderen, rechten und hinteren Seite des Körpers führen zu hohem Schaden.", "Description_en": "Only vulnerabilities on the left side of the body remain undetected. Hits to the front, back, and right sides of the body will result in severe damage.", "Description_fr": "Seuls les points faibles du côté gauche restent inconnus de l'ennemi. Les attaques en provenance de l'avant, de la droite et de l'arrière infligent d'importants dégâts.", "Description_ja": "身体の左側面のみ急所を見抜かれていない状態。\n正面、右側、背面から攻撃を受けると、大ダメージを受ける。", "Icon": {"id": "215940", "path": "ui/icon/215000/215940.tex", "path_hr1": "ui/icon/215000/215940_hr1.tex"}, "MaxStacks": "0", "Name_de": "Links verborgen", "Name_en": "Left Unseen", "Name_fr": "Flanc gauche protégé", "Name_ja": "左側未解析", "StatusCategory": "2", "row_id": "1708", "Description_chs": "只有身体左侧没有被看穿弱点，\n受到其他方向而来的攻击则会受到巨大伤害", "Name_chs": "左侧未解析", "Description_ko": "몸 왼쪽에 있는 급소만이 노출되지 않은 상태.\n앞쪽, 오른쪽, 뒤쪽에서 공격을 받으면 큰 피해를 받는다.", "Name_ko": "좌측 미분석", "Description_tc": "只有身體左側沒有被看穿弱點，\n受到其他方向而來的攻擊則會受到巨大傷害", "Name_tc": "左側未解析"},
    "1709": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwachstellen auf der hinteren Seite des Körpers bleiben verborgen.\nTreffer an der vorderen, linken und rechten Seite des Körpers führen zu hohem Schaden.", "Description_en": "Only vulnerabilities on the back of the body remain undetected. Hits to the front, right, and left sides of the body will result in severe damage.", "Description_fr": "Seuls les points faibles à l'arrière du corps restent inconnus de l'ennemi. Les attaques en provenance de l'avant, de la droite et de la gauche infligent d'importants dégâts.", "Description_ja": "身体の背面のみ急所を見抜かれていない状態。\n正面、右側、左側から攻撃を受けると、大ダメージを受ける。", "Icon": {"id": "215941", "path": "ui/icon/215000/215941.tex", "path_hr1": "ui/icon/215000/215941_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hinten verborgen", "Name_en": "Back Unseen", "Name_fr": "Dos protégé", "Name_ja": "背面未解析", "StatusCategory": "2", "row_id": "1709", "Description_chs": "只有身体背面没有被看穿弱点，\n受到其他方向而来的攻击则会受到巨大伤害", "Name_chs": "背面未解析", "Description_ko": "몸 뒤쪽에 있는 급소만이 노출되지 않은 상태.\n앞쪽, 왼쪽, 오른쪽에서 공격을 받으면 큰 피해를 받는다.", "Name_ko": "후방 미분석", "Description_tc": "只有身體背面沒有被看穿弱點，\n受到其他方向而來的攻擊則會受到巨大傷害", "Name_tc": "背面未解析"},
    "1710": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Lichtbasierte Angriffe sind verstärkt.", "Description_en": "Astrally charged attacks are enhanced.", "Description_fr": "Les attaques de Lumière sont renforcées.", "Description_ja": "光属性攻撃を強化している状態。", "Icon": {"id": "215950", "path": "ui/icon/215000/215950.tex", "path_hr1": "ui/icon/215000/215950_hr1.tex"}, "MaxStacks": "0", "Name_de": "Arm des Lichts", "Name_en": "Astral Essence", "Name_fr": "Bras de Lumière", "Name_ja": "光の腕", "StatusCategory": "1", "row_id": "1710", "Description_chs": "光属性攻击受到强化", "Name_chs": "光之腕", "Description_ko": "빛속성 공격을 강화한 상태.", "Name_ko": "빛의 팔", "Description_tc": "光屬性攻擊受到強化", "Name_tc": "光之腕"},
    "1711": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Dunkelheitbasierte Angriffe sind verstärkt.", "Description_en": "Umbrally charged attacks are enhanced.", "Description_fr": "Les attaques de Ténèbres sont renforcées.", "Description_ja": "闇属性攻撃を強化している状態。", "Icon": {"id": "215951", "path": "ui/icon/215000/215951.tex", "path_hr1": "ui/icon/215000/215951_hr1.tex"}, "MaxStacks": "0", "Name_de": "Arm der Dunkelheit", "Name_en": "Umbral Essence", "Name_fr": "Bras de Ténèbres", "Name_ja": "闇の腕", "StatusCategory": "1", "row_id": "1711", "Description_chs": "暗属性攻击受到强化", "Name_chs": "暗之腕", "Description_ko": "어둠속성 공격을 강화한 상태.", "Name_ko": "어둠의 팔", "Description_tc": "暗屬性攻擊受到強化", "Name_tc": "暗之腕"},
    "1712": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Licht gehüllt. Schützt vor bestimmten dunkelheitbasierten Angriffen.", "Description_en": "Enshrouded in light and resistant to certain umbrally charged attacks. ", "Description_fr": "Un voile de Lumière entoure le corps, lui conférant une résistance à certaines attaques de Ténèbres.", "Description_ja": "光をまとった状態。特定の闇属性攻撃に対する耐性を得る。", "Icon": {"id": "215952", "path": "ui/icon/215000/215952.tex", "path_hr1": "ui/icon/215000/215952_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewand des Lichts", "Name_en": "Astral Cloak", "Name_fr": "Robe de Lumière", "Name_ja": "光の衣", "StatusCategory": "1", "row_id": "1712", "Description_chs": "光芒围绕，对特定暗属性攻击有抵抗的效果", "Name_chs": "光之衣", "Description_ko": "빛을 두른 상태. 특정 어둠속성 공격에 저항이 생긴다.", "Name_ko": "빛의 옷", "Description_tc": "光芒圍繞，對特定暗屬性攻擊有抵抗的效果", "Name_tc": "光之衣"},
    "1713": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Dunkelheit gehüllt. Schützt vor bestimmten lichtbasierten Angriffen.", "Description_en": "Enshrouded in shadow and resistant to certain astrally charged attacks.", "Description_fr": "Un voile de Ténèbres entoure le corps, lui conférant une résistance à certaines attaques de Lumière.", "Description_ja": "闇をまとった状態。特定の光属性攻撃に対する耐性を得る。", "Icon": {"id": "215953", "path": "ui/icon/215000/215953.tex", "path_hr1": "ui/icon/215000/215953_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewand der Dunkelheit", "Name_en": "Umbral Cloak", "Name_fr": "Robe de Ténèbres", "Name_ja": "闇の衣", "StatusCategory": "1", "row_id": "1713", "Description_chs": "黑暗缠绕，对特定光属性攻击有抵抗的效果", "Name_chs": "暗之衣", "Description_ko": "어둠을 두른 상태. 특정 빛속성 공격에 저항이 생긴다.", "Name_ko": "어둠의 옷", "Description_tc": "黑暗纏繞，對特定光屬性攻擊有抵抗的效果", "Name_tc": "暗之衣"},
    "1714": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "213501", "path": "ui/icon/213000/213501.tex", "path_hr1": "ui/icon/213000/213501_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "1714", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "1715": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与えるダメージが低下した状態。", "Icon": {"id": "213502", "path": "ui/icon/213000/213502.tex", "path_hr1": "ui/icon/213000/213502_hr1.tex"}, "MaxStacks": "0", "Name_de": "Faulgestank", "Name_en": "Malodorous", "Name_fr": "Remugle", "Name_ja": "腐臭", "StatusCategory": "2", "row_id": "1715", "Description_chs": "造成的伤害降低", "Name_chs": "腐臭", "Description_ko": "주는 피해량이 감소하는 상태.", "Name_ko": "썩은 내", "Description_tc": "造成的傷害降低", "Name_tc": "腐臭"},
    "1716": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Attacke-Wert der nächsten magischen Attacke ist erhöht.", "Description_en": "Potency of next offensive spell is increased.", "Description_fr": "La puissance du prochain sort est augmentée.", "Description_ja": "次の魔法攻撃の威力が上昇する状態。", "Icon": {"id": "213503", "path": "ui/icon/213000/213503.tex", "path_hr1": "ui/icon/213000/213503_hr1.tex"}, "MaxStacks": "0", "Name_de": "Starksammeln", "Name_en": "Boost", "Name_fr": "Accumulation", "Name_ja": "力溜め", "StatusCategory": "1", "row_id": "1716", "Description_chs": "下次发动魔法攻击的威力提高", "Name_chs": "蓄力", "Description_ko": "다음에 시전하는 마법 공격의 위력이 증가하는 상태.", "Name_ko": "힘 모으기", "Description_tc": "下次發動魔法攻擊的威力提高", "Name_tc": "蓄力"},
    "1717": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "213504", "path": "ui/icon/213000/213504.tex", "path_hr1": "ui/icon/213000/213504_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eingeschüchtert", "Name_en": "Off-guard", "Name_fr": "Sans défense", "Name_ja": "ガードオファ", "StatusCategory": "2", "row_id": "1717", "Description_chs": "受到攻击的伤害增加", "Name_chs": "破防", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "무방비", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "破防"},
    "1718": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden und Bewegungstempo sind erhöht. Bei Ablauf wird „Ermüdung des ekstatischen Kampfes“ ausgelöst.", "Description_en": "Damage dealt and movement speed are increased. Waning Nocturne will take hold when the effect ends.", "Description_fr": "Les dégâts infligés et la vitesse de déplacement sont augmentés. Contrecoup du forcené est subit quand cet effet prend fin.", "Description_ja": "与えるダメージと移動速度が上昇する状態。効果終了時に狂戦士化の反動状態が付与される。", "Icon": {"id": "213505", "path": "ui/icon/213000/213505.tex", "path_hr1": "ui/icon/213000/213505_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ekstatischer Kampf", "Name_en": "Waxing Nocturne", "Name_fr": "Forcené", "Name_ja": "狂戦士化", "StatusCategory": "1", "row_id": "1718", "Description_chs": "造成的伤害和移动速度提高，效果结束时将被附加狂战士化的副作用", "Name_chs": "狂战士化", "Description_ko": "주는 피해량과 이동 속도가 향상되는 상태. 지속시간이 끝나면 반동 상태가 된다.", "Name_ko": "광전사화", "Description_tc": "造成的傷害和移動速度提高，效果結束時將被附加狂戰士化的副作用", "Name_tc": "狂戰士化"},
    "1719": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener und ausgeteilter Schaden ist verringert, Feindseligkeit gegen dich erhöht.", "Description_en": "Damage taken and dealt are reduced, while enmity is increased.", "Description_fr": "Les dégâts reçus et infligés sont réduits, et l'inimitié est augmentée.", "Description_ja": "受けるダメージを軽減し、自身に向けられる敵視が上昇する代わりに、与ダメージが低下する状態。", "Icon": {"id": "213506", "path": "ui/icon/213000/213506.tex", "path_hr1": "ui/icon/213000/213506_hr1.tex"}, "MaxStacks": "0", "Name_de": "Totalabwehr", "Name_en": "Mighty Guard", "Name_fr": "Garde puissante", "Name_ja": "マイティガード", "StatusCategory": "1", "row_id": "1719", "Description_chs": "令自身所受到的伤害减少，同时会以攻击力降低为代价提高自身仇恨", "Name_chs": "强力守护", "Description_ko": "주는 피해량과 받는 피해량이 감소하고, 자신을 향한 적개심이 상승하는 상태.", "Name_ko": "강력 방어", "Description_tc": "令自身所受到的傷害減少，同時會以攻擊力降低為代價提高自身仇恨", "Name_tc": "強力守護"},
    "1720": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn physischer Schaden erlitten wird, wird eine Eisattacke auf den Angreifer ausgeführt. Kann zusätzlich „Gemach“ auslösen.", "Description_en": "Upon taking physical damage, sharpened spikes deal ice damage to the attacking opponent, potentially slowing them.", "Description_fr": "Chaque attaque physique subie entraîne une riposte infligeant des dégâts de glace qui a des chances d'infliger Lenteur.", "Description_ja": "物理攻撃を受けた場合、攻撃してきた相手に氷属性ダメージを与える状態。また、一定確率でスロウ状態を付与する。", "Icon": {"id": "213507", "path": "ui/icon/213000/213507.tex", "path_hr1": "ui/icon/213000/213507_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eisstachel", "Name_en": "Ice Spikes", "Name_fr": "Pointes de glace", "Name_ja": "アイススパイク", "StatusCategory": "1", "row_id": "1720", "Description_chs": "受到物理攻击时，攻击方将受到冰属性伤害，并有一定几率被附加减速状态", "Name_chs": "冰棘屏障", "Description_ko": "물리 공격을 받으면 공격자에게 얼음속성 반격 피해를 주고, 일정 확률로 둔화를 부여하는 상태.", "Name_ko": "얼음 보호막", "Description_tc": "受到物理攻擊時，攻擊方將受到冰屬性傷害，並有一定機率被附加減速狀態", "Name_tc": "冰棘屏障"},
    "1721": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist erhöht.", "Description_en": "Magic damage taken is increased.", "Description_fr": "Les dégâts magiques reçus sont augmentés.", "Description_ja": "受ける魔法ダメージが増加する状態。", "Icon": {"id": "213508", "path": "ui/icon/213000/213508.tex", "path_hr1": "ui/icon/213000/213508_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unheimliche Aura", "Name_en": "Peculiar Light", "Name_fr": "Lumière sinistre", "Name_ja": "不思議な光", "StatusCategory": "2", "row_id": "1721", "Description_chs": "受到魔法攻击的伤害增加", "Name_chs": "惊奇光", "Description_ko": "마법 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "신비한 빛", "Description_tc": "受到魔法攻擊的傷害增加", "Name_tc": "驚奇光"},
    "1722": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Macht bewegungsunfähig, verringert aber auch erlittenen Schaden.", "Description_en": "Though unable to move, damage taken is reduced.", "Description_fr": "Il est impossible de se mouvoir, mais les dégâts reçus sont réduits.", "Description_ja": "身動きが取れないが、受けるダメージが軽減される状態。", "Icon": {"id": "213509", "path": "ui/icon/213000/213509.tex", "path_hr1": "ui/icon/213000/213509_hr1.tex"}, "MaxStacks": "0", "Name_de": "Diamantrücken", "Name_en": "Diamondback", "Name_fr": "Blindage", "Name_ja": "超硬化", "StatusCategory": "1", "row_id": "1722", "Description_chs": "无法自由活动，但受到攻击的伤害减少", "Name_chs": "超硬化", "Description_ko": "받는 피해량이 감소하지만 움직일 수 없는 상태.", "Name_ko": "초경화", "Description_tc": "無法自由活動，但受到攻擊的傷害減少", "Name_tc": "超硬化"},
    "1723": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Sustaining wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "213510", "path": "ui/icon/213000/213510.tex", "path_hr1": "ui/icon/213000/213510_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beißender Wind", "Name_en": "Windburn", "Name_fr": "Brûlure du vent", "Name_ja": "裂傷", "StatusCategory": "2", "row_id": "1723", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "裂伤", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "열상", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "裂傷"},
    "1724": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn Schaden erlitten wird, wird eine Wasserattacke auf den Angreifer ausgeführt.", "Description_en": "Dealing water damage to attackers upon taking damage.", "Description_fr": "Chaque attaque subie entraîne une riposte infligeant des dégâts d'eau.", "Description_ja": "ダメージを受けた場合、攻撃してきた相手に水属性ダメージを与える状態。", "Icon": {"id": "213511", "path": "ui/icon/213000/213511.tex", "path_hr1": "ui/icon/213000/213511_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wogenschleier", "Name_en": "Veil of the Whorl", "Name_fr": "Voile du Déchaîneur", "Name_ja": "水神のヴェール", "StatusCategory": "1", "row_id": "1724", "Description_chs": "受到攻击时，攻击方将受到水属性伤害", "Name_chs": "水神的面纱", "Description_ko": "공격을 받으면 공격자에게 물속성 반격 피해를 주는 상태.", "Name_ko": "수신의 장막", "Description_tc": "受到攻擊時，攻擊方將受到水屬性傷害", "Name_tc": "水神的面紗"},
    "1725": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Beladen mit einem Fluch, der in einer rituellen Papierpuppe gebunden ist. Der erlittene Schaden wird gesammelt und in einer gewaltigen Explosion entladen, wenn der Status endet oder du kampfunfähig wirst.", "Description_en": "Afflicted by a karmic curse carried within a paper doll. Damage taken will be channeled into an explosion when the effect ends or you are KO'd.", "Description_fr": "Les dégâts subis s'accumulent et provoquent une explosion de puissance proportionnelle à la fin de l'effet ou en cas de KO.", "Description_ja": "呪怨の形代を貼り付けられた状態。効果終了時、もしくは戦闘不能時に、蓄積されたダメージ量に応じた爆発が起こる。", "Icon": {"id": "215937", "path": "ui/icon/215000/215937.tex", "path_hr1": "ui/icon/215000/215937_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluchträger", "Name_en": "Cursekeeper", "Name_fr": "Katashiro", "Name_ja": "呪怨の形代", "StatusCategory": "2", "row_id": "1725", "Description_chs": "被贴上了咒怨的替身，当效果消失或陷入无法战斗状态时，积蓄的伤害量会瞬间爆发出来", "Name_chs": "咒怨的替身", "Description_ko": "저주 인형이 들러붙은 상태.\n효과가 끝날 때 또는 전투 불능 상태가 되었을 때,\n축적된 피해량에 비례한 폭발이 일어난다.", "Name_ko": "저주 인형", "Description_tc": "被貼上了咒怨的替身，當效果消失或陷入無法戰鬥狀態時，積蓄的傷害量會瞬間爆發出來", "Name_tc": "咒怨的替身"},
    "1726": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Du kannst keine Kommandos ausführen.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seelenfessel", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "1726", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "1727": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Es können keine Auto-Attacken, Zauber, Waffenfertigkeiten oder Talente ausgeführt werden.", "Description_en": "Unable to auto-attack or use spells, weaponskills, and abilities.", "Description_fr": "L'utilisation d'attaques automatiques, de sorts, de techniques de combat et d'aptitudes est impossible.", "Description_ja": "オートアタック、魔法、ウェポンスキル、アビリティが使用できない状態。", "Icon": {"id": "213512", "path": "ui/icon/213000/213512.tex", "path_hr1": "ui/icon/213000/213512_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ermüdung des ekstatischen Kampfes", "Name_en": "Waning Nocturne", "Name_fr": "Contrecoup du forcené", "Name_ja": "狂戦士化の反動", "StatusCategory": "2", "row_id": "1727", "Description_chs": "无法发动自动攻击、魔法、战技和能力", "Name_chs": "狂战士化的副作用", "Description_ko": "자동 공격, 마법, 무기 기술, 능력을 사용할 수 없는 상태.", "Name_ko": "광전사화 반동", "Description_tc": "無法發動自動攻擊、魔法、戰技和能力", "Name_tc": "狂戰士化的副作用"},
    "1728": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Söldner unterstützen eins der Teams, bis der Zähler auf null gesunken ist. Erhaltene Heileffekte sind verringert.", "Description_en": "Mercenaries are allied to a team. Contract will expire when the counter reaches zero. HP restored by healing magic is reduced.", "Description_fr": "Un contrat de mercenariat a été signé avec une équipe. Le contrat se termine quand le compteur arrive à 0. La récupération de PV est diminuée.", "Description_ja": "特定のチームと傭兵契約を交わしている状態。カウント0で契約満了となる。自身に対するＨＰ回復効果が低下する。", "Icon": {"id": "215945", "path": "ui/icon/215000/215945.tex", "path_hr1": "ui/icon/215000/215945_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vertraglich gebunden", "Name_en": "Contractual Obligation", "Name_fr": "Sous contrat", "Name_ja": "契約期間", "StatusCategory": "2", "row_id": "1728", "Description_chs": "和指定小队结下了佣兵契约，倒计时为0时契约期满。自身受到的治疗魔法效果降低", "Name_chs": "契约中", "Description_ko": "특정 팀과 용병 계약을 한 상태.\n남은 시간이 0이 되면 계약이 종료된다.\n자신에 대한 HP 회복 효과가 감소한다.", "Name_ko": "계약 기간", "Description_tc": "和指定小隊結下了傭兵契約，倒計時為0時契約期滿。自身受到的治療魔法效果降低", "Name_tc": "契約中"},
    "1729": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nur der schiere Wille hält vom Rückzug ab. Ausgeteilter Schaden ist erhöht.", "Description_en": "Remaining standing through pure determination. Damage dealt is increased.", "Description_fr": "Se tient sur le champ de bataille, plus déterminée que jamais. Les dégâts infligés sont augmentés.", "Description_ja": "不退転の決意で、戦場に立っている状態。与ダメージが上昇する。", "Icon": {"id": "215946", "path": "ui/icon/215000/215946.tex", "path_hr1": "ui/icon/215000/215946_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fest entschlossen", "Name_en": "Sheer Will", "Name_fr": "Détermination", "Name_ja": "不退転", "StatusCategory": "1", "row_id": "1729", "Description_chs": "以坚定不移的决心矗立在战场上。攻击所造成的伤害提高", "Name_chs": "坚定不移", "Description_ko": "불퇴전의 결의로 전장에 선 상태. 주는 피해량이 증가한다.", "Name_ko": "불퇴전", "Description_tc": "以堅定不移的決心矗立在戰場上。攻擊所造成的傷害提高", "Name_tc": "堅定不移"},
    "1730": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von der eigenen Kampfleistung maximal beflügelt. Erhöht den verursachten Schaden und erhaltene Heileffekte, und beschleunigt den Anstieg des Limitrausch-Balkens. Wird beim Aufsitzen auf eine Kriegsmaschine wirkungslos.", "Description_en": "Nearly giddy with the thrill of battle, increasing damage dealt, potency of HP restoration actions, and the rate at which the limit gauge fills. Effect is nullified when piloting warmachina.", "Description_fr": "L'état de tension est maximal suite à un fait d'arme exceptionnel au cours de la bataille. Les dégâts infligés et la récupération de PV sont augmentés et la jauge de Transcendance monte plus rapidement. Cet état est désactivé à bord d'une machine de guerre.", "Description_ja": "目覚ましい戦果を挙げ、テンションが最高潮になった状態。与ダメージと自身からのＨＰ回復効果が上昇し、さらにリミットゲージも溜まりやすくなる。機工兵器搭乗中は無効化される。", "Icon": {"id": "214845", "path": "ui/icon/214000/214845.tex", "path_hr1": "ui/icon/214000/214845_hr1.tex"}, "MaxStacks": "0", "Name_de": "Maximale Motivation", "Name_en": "Flying High", "Name_fr": "Tension max", "Name_ja": "テンションマックス", "StatusCategory": "1", "row_id": "1730", "Description_chs": "获得夺目战果，气势达到最高峰。攻击所造成的伤害和自身发动的体力恢复效果提高，极限槽更容易集蓄。搭乘机动兵器期间失效", "Name_chs": "气势高昂", "Description_ko": "눈부신 전적을 올려 기세가 최고조에 달한 상태. 자신이 주는 피해량과 HP 회복 효과가 증가하고, 리미트 게이지 축적 속도가 빨라진다. 기공병기 탑승 중에는 무효화된다.", "Name_ko": "기세 최고조", "Description_tc": "獲得奪目戰果，氣勢達到最高峰。攻擊所造成的傷害和自身發動的HP恢復效果提高，極限槽更容易集蓄。搭乘機動兵器期間失效", "Name_tc": "氣勢高昂"},
    "1731": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steif gefroren und handlungsunfähig.", "Description_en": "Frozen solid and unable to execute actions.", "Description_fr": "Le corps est entièrement gelé, empêchant toutes actions.", "Description_ja": "氷結し、行動できなくなった状態。", "Icon": {"id": "213513", "path": "ui/icon/213000/213513.tex", "path_hr1": "ui/icon/213000/213513_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tiefkühlung", "Name_en": "Deep Freeze", "Name_fr": "Congélation", "Name_ja": "氷結", "StatusCategory": "2", "row_id": "1731", "Description_chs": "被冻住，无法做出任何行动", "Name_chs": "冻结", "Description_ko": "얼어서 움직일 수 없는 상태.", "Name_ko": "빙결", "Description_tc": "被凍住，無法做出任何行動", "Name_tc": "凍結"},
    "1732": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Kämpfen erlangte Elementar-EP sind erhöht, solange die Elementarstufe weniger als 35 beträgt.", "Description_en": "Elemental EXP earned through battle while at an elemental level lower than 35 is increased.", "Description_fr": "En dessous du niveau élémentaire 35, l'expérience élémentaire obtenue en abattant des monstres est augmentée.", "Description_ja": "エレメンタルレベル35未満で獲得できる、敵討伐時の獲得エレメンタル経験値が増加する状態。", "Icon": {"id": "215836", "path": "ui/icon/215000/215836.tex", "path_hr1": "ui/icon/215000/215836_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bonus für Elementar-EP", "Name_en": "Elemental EXP Up", "Name_fr": "Bonus d'expérience élémentaire", "Name_ja": "エレメンタル経験値アップ", "StatusCategory": "1", "row_id": "1732", "Description_chs": "打倒敌人时获得的元素经验值增加，元素等级不满35级时可获得此状态", "Name_chs": "元素经验值提高", "Description_ko": "엘리멘탈레벨이 35레벨 미만일 때, 적 처치 시 얻는 엘리멘탈 경험치가 증가하는 상태.", "Name_ko": "엘리멘탈 경험치 증가", "Description_tc": "打倒敵人時獲得的元素經驗值增加，元素等級不滿35級時可獲得此狀態", "Name_tc": "元素經驗值提高"},
    "1733": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ermöglicht den Einsatz des Spezialkommandos „Himmlischer Schild“.", "Description_en": "Equipped with an ethereal shield and able to use the duty action Heavenly Shield.", "Description_fr": "Porte le bouclier sacré et peut utiliser l'action de mission Garde sacrée.", "Description_ja": "聖盾を所持している状態。コンテンツアクション「聖盾防御」が使用可能。", "Icon": {"id": "215942", "path": "ui/icon/215000/215942.tex", "path_hr1": "ui/icon/215000/215942_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schildträger", "Name_en": "Shieldbearer", "Name_fr": "Porteur du bouclier sacré", "Name_ja": "聖盾所持", "StatusCategory": "1", "row_id": "1733", "Description_chs": "持有圣盾。可使用任务指令“圣盾防御”", "Name_chs": "持有圣盾", "Description_ko": "성스러운 방패를 든 상태. 임무용 기술 '성스러운 방어'를 사용할 수 있다.", "Name_ko": "성스러운 방패", "Description_tc": "持有聖盾。可使用任務指令“聖盾防禦”", "Name_tc": "持有聖盾"},
    "1734": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ermöglicht den Einsatz des Spezialkommandos „Himmlisches Schwert“.", "Description_en": "Equipped with an ethereal sword and able to use the duty action Heavenly Sword.", "Description_fr": "Porte l'épée sacrée et peut utiliser l'action de mission Frappe sacrée.", "Description_ja": "聖剣を所持している状態。コンテンツアクション「聖剣攻撃」が使用可能。", "Icon": {"id": "215943", "path": "ui/icon/215000/215943.tex", "path_hr1": "ui/icon/215000/215943_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwertträger", "Name_en": "Swordbearer", "Name_fr": "Porteur de l'épée sacrée", "Name_ja": "聖剣所持", "StatusCategory": "1", "row_id": "1734", "Description_chs": "持有圣剑。可使用任务指令“圣剑攻击”", "Name_chs": "持有圣剑", "Description_ko": "성스러운 검을 든 상태. 임무용 기술 '성스러운 공격'을 사용할 수 있다.", "Name_ko": "성스러운 검", "Description_tc": "持有聖劍。可使用任務指令“聖劍攻擊”", "Name_tc": "持有聖劍"},
    "1735": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Geschützt von einem Himmlischen Schild. Von bestimmten Kommandos erlittener Schaden ist reduziert.", "Description_en": "Protected by an ethereal shield. Damage taken from certain attacks is reduced.", "Description_fr": "Le bouclier sacré protège contre les attaques. Les dégâts subis sont réduits.", "Description_ja": "聖盾で防御している状態。特定のアクションによる被ダメージが低下する。", "Icon": {"id": "215944", "path": "ui/icon/215000/215944.tex", "path_hr1": "ui/icon/215000/215944_hr1.tex"}, "MaxStacks": "0", "Name_de": "Himmlischer Schild", "Name_en": "Heavenly Shield", "Name_fr": "Protection du bouclier sacré", "Name_ja": "聖盾防御", "StatusCategory": "1", "row_id": "1735", "Description_chs": "利用圣盾进行防御。受到特定技能攻击的伤害减少", "Name_chs": "圣盾防御", "Description_ko": "성스러운 방패로 방어하고 있는 상태. 특정 기술에 의해 받는 피해량이 감소한다.", "Name_ko": "성스러운 방어", "Description_tc": "利用聖盾進行防禦。受到特定技能攻擊的傷害減少", "Name_tc": "聖盾防禦"},
    "1736": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Wasserschaden.", "Description_en": "Sustaining water damage over time.", "Description_fr": "Des dégâts périodiques d'eau sont subis.", "Description_ja": "水属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "213514", "path": "ui/icon/213000/213514.tex", "path_hr1": "ui/icon/213000/213514_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wassersucht", "Name_en": "Dropsy", "Name_fr": "Œdème", "Name_ja": "水毒", "StatusCategory": "2", "row_id": "1736", "Description_chs": "水属性持续伤害，体力逐渐流失", "Name_chs": "水毒", "Description_ko": "물속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "물독", "Description_tc": "水屬性持續傷害，HP逐漸流失", "Name_tc": "水毒"},
    "1737": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausweichrate ist erhöht.", "Description_en": "Evasion is enhanced.", "Description_fr": "L'esquive est augmentée.", "Description_ja": "回避率が向上した状態。", "Icon": {"id": "213515", "path": "ui/icon/213000/213515.tex", "path_hr1": "ui/icon/213000/213515_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schleimiges Sekret", "Name_en": "Toad Oil", "Name_fr": "Huile de crapaud", "Name_ja": "ガマの脂", "StatusCategory": "1", "row_id": "1737", "Description_chs": "回避率提高", "Name_chs": "油性分泌物", "Description_ko": "회피율이 올라간 상태.", "Name_ko": "두꺼비 기름", "Description_tc": "迴避率提高", "Name_tc": "油性分泌物"},
    "1738": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird kampfunfähig, sobald der Timer des Fluchs auf 0 sinkt.", "Description_en": "Certain death when counter reaches zero.", "Description_fr": "Mort certaine lorsque le compteur atteint zéro.", "Description_ja": "カウント0で戦闘不能に陥る状態。", "Icon": {"id": "213516", "path": "ui/icon/213000/213516.tex", "path_hr1": "ui/icon/213000/213516_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verhängnis", "Name_en": "Doom", "Name_fr": "Glas", "Name_ja": "死の宣告", "StatusCategory": "2", "row_id": "1738", "Description_chs": "倒计时为0时会陷入无法战斗状态", "Name_chs": "死亡宣告", "Description_ko": "지속시간이 끝나면 전투불능이 되는 상태.", "Name_ko": "죽음의 선고", "Description_tc": "倒計時為0時會陷入無法戰鬥狀態", "Name_tc": "死亡宣告"},
    "1739": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Magieschaden ist erhöht. Erlittener magischer Schaden und MP-Verbrauch sind verringert.", "Description_en": "Magic damage dealt is increased. Magic damage taken and spell MP cost are reduced.", "Description_fr": "Les dégâts magiques infligés sont augmentés et ceux reçus sont réduits. Le coût en PM des sorts est réduit.", "Description_ja": "魔法ダメージが上昇し、受ける魔法ダメージの一部が軽減され、かつ消費ＭＰを軽減して魔法を唱えられる状態。", "Icon": {"id": "216654", "path": "ui/icon/216000/216654.tex", "path_hr1": "ui/icon/216000/216654_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vermächtnis des Weisen", "Name_en": "Wisdom of the Elder", "Name_fr": "Mémoire d'un sage", "Name_ja": "賢者の記憶", "StatusCategory": "1", "row_id": "1739", "Description_chs": "魔法攻击所造成的伤害提高，减轻所受到的魔法伤害，且咏唱魔法时消耗魔力减少", "Name_chs": "贤者的记忆", "Description_ko": "마법 공격력이 증가하고, 받는 마법 피해량과 MP 소비량이 감소한 상태.", "Name_ko": "현자의 기억", "Description_tc": "魔法攻擊所造成的傷害提高，減輕所受到的魔法傷害，且詠唱魔法時消耗MP減少", "Name_tc": "賢者的記憶"},
    "1740": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Physischer Schaden und maximale LP sind erhöht.", "Description_en": "Physical damage dealt and maximum HP are increased.", "Description_fr": "Les dégâts physiques infligés et les PV maximums sont augmentés.", "Description_ja": "物理ダメージが上昇し、かつ最大ＨＰが増加する状態。", "Icon": {"id": "216655", "path": "ui/icon/216000/216655.tex", "path_hr1": "ui/icon/216000/216655_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vermächtnis des Fechtmeisters", "Name_en": "Wisdom of the Duelist", "Name_fr": "Mémoire d'une fine lame", "Name_ja": "剣豪の記憶", "StatusCategory": "1", "row_id": "1740", "Description_chs": "物理攻击所造成的伤害提高，体力最大值增加", "Name_chs": "剑豪的记忆", "Description_ko": "물리 공격력과 최대 HP가 증가한 상태.", "Name_ko": "검호의 기억", "Description_tc": "物理攻擊所造成的傷害提高，HP最大值增加", "Name_tc": "劍豪的記憶"},
    "1741": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Physischer Schaden und Ausweichrate sind erhöht.", "Description_en": "Physical damage dealt and evasion are increased.", "Description_fr": "Les dégâts physiques infligés et l'esquive sont augmentés.", "Description_ja": "物理ダメージが上昇し、かつ回避率が向上した状態。", "Icon": {"id": "216656", "path": "ui/icon/216000/216656.tex", "path_hr1": "ui/icon/216000/216656_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vermächtnis des Bogengeweihten", "Name_en": "Wisdom of the Fiendhunter", "Name_fr": "Mémoire d'un archer émérite", "Name_ja": "弓聖の記憶", "StatusCategory": "1", "row_id": "1741", "Description_chs": "物理攻击所造成的伤害提高，回避率提高", "Name_chs": "弓圣的记忆", "Description_ko": "물리 공격력과 회피율이 증가한 상태.", "Name_ko": "궁성의 기억", "Description_tc": "物理攻擊所造成的傷害提高，迴避率提高", "Name_tc": "弓聖的記憶"},
    "1742": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert. Verleiht einen Stapel „LP-Bonus“, wenn 50 % oder mehr Lebenspunkte durch einen Angriff verloren gehen.", "Description_en": "Damage taken is reduced. Maximum HP is boosted each time you take damage equivalent to at least 50% of your maximum HP from a single-target attack.", "Description_fr": "Les dégâts reçus sont réduits. 1 degré de Bonus de PV est octroyé en cas de perte d'au moins 50% des PV maximums à la suite d'une attaque.", "Description_ja": "受けるダメージの一部が軽減される状態。効果中に単体攻撃で自身の最大ＨＰの50％以上のダメージを受けた場合、「最大ＨＰアップ」が1スタック付与される。", "Icon": {"id": "216657", "path": "ui/icon/216000/216657.tex", "path_hr1": "ui/icon/216000/216657_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vermächtnis des Helden", "Name_en": "Wisdom of the Indomitable", "Name_fr": "Mémoire d'un héros illustre", "Name_ja": "豪傑の記憶", "StatusCategory": "1", "row_id": "1742", "Description_chs": "减轻所受到的伤害，效果时间内每次受到超过自身最大体力50%以上的单体攻击伤害时，体力增加效果将上升一档", "Name_chs": "豪杰的记忆", "Description_ko": "받는 피해량이 감소하는 상태. 자신의 최대 HP의 50% 이상 피해를 주는 단일 공격을 받으면 '최대 HP 증가' 효과가 1단계 중첩된다.", "Name_ko": "호걸의 기억", "Description_tc": "減輕所受到的物理傷害，效果時間內每次受到超過自身最大HP50%以上的單體攻擊傷害時，HP增加效果將上升一檔", "Name_tc": "豪傑的記憶"},
    "1743": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird kampfunfähig, sobald der Timer auf 0 sinkt.", "Description_en": "Certain death when counter reaches zero.", "Description_fr": "Mort certaine lorsque le compteur atteint zéro.", "Description_ja": "カウント0で戦闘不能に陥る状態。", "Icon": {"id": "215503", "path": "ui/icon/215000/215503.tex", "path_hr1": "ui/icon/215000/215503_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aufopferung", "Name_en": "Sacrifice", "Name_fr": "Sacrifice", "Name_ja": "サクリファイス", "StatusCategory": "2", "row_id": "1743", "Description_chs": "倒计时为0时会陷入无法战斗状态", "Name_chs": "献祭", "Description_ko": "지속시간이 끝나면 전투불능이 되는 상태.", "Name_ko": "희생", "Description_tc": "倒計時為0時會陷入無法戰鬥狀態", "Name_tc": "獻祭"},
    "1744": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat Sternform angenommen. Ausgeteilter Schaden ist erhöht.", "Description_en": "Transformed into a many-pointed star. Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "星形多面体型に変形した状態。与ダメージが上昇する。", "Icon": {"id": "215954", "path": "ui/icon/215000/215954.tex", "path_hr1": "ui/icon/215000/215954_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sternenformation", "Name_en": "Stellation", "Name_fr": "Stellation", "Name_ja": "星形多面体状態", "StatusCategory": "1", "row_id": "1744", "Description_chs": "变形为星形多面体，攻击所造成的伤害提高", "Name_chs": "星形多面体状态", "Description_ko": "별 모양 다면체로 변한 상태. 주는 피해량이 증가한다.", "Name_ko": "별 형태", "Description_tc": "變形為星形多面體。攻擊所造成的傷害提高", "Name_tc": "星形多面體狀態"},
    "1745": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann nicht von Schwarzen Löchern eingesogen werden.", "Description_en": "Invulnerable to the pull of the black hole.", "Description_fr": "Le corps n'est plus aspiré par les trous noirs.", "Description_ja": "ブラックホールに吸引されない状態。", "Icon": {"id": "215955", "path": "ui/icon/215000/215955.tex", "path_hr1": "ui/icon/215000/215955_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwarzschild-Immunität", "Name_en": "Black Hole Buffer", "Name_fr": "Résistance aux trous noirs", "Name_ja": "ブラックホール耐性", "StatusCategory": "1", "row_id": "1745", "Description_chs": "不会被黑洞吸引", "Name_chs": "黑洞耐性", "Description_ko": "블랙홀에 빨려 들어가지 않는 상태.", "Name_ko": "블랙홀 저항", "Description_tc": "不會被黑洞吸引", "Name_tc": "黑洞耐性"},
    "1746": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von einem Aufwind emporgetragen.", "Description_en": "Carried away by an updraft.", "Description_fr": "Le corps est porté par des courants ascendants et flotte dans les airs.", "Description_ja": "上昇気流により宙に浮いた状態。", "Icon": {"id": "215066", "path": "ui/icon/215000/215066.tex", "path_hr1": "ui/icon/215000/215066_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aufwind", "Name_en": "Blown Away", "Name_fr": "Courants ascendants", "Name_ja": "上昇気流", "StatusCategory": "2", "row_id": "1746", "Description_chs": "被上升气流吹向空中", "Name_chs": "上升气流", "Description_ko": "상승 기류를 타서 공중에 뜬 상태.", "Name_ko": "상승 기류", "Description_tc": "被上升氣流吹向空中", "Name_tc": "上升氣流"},
    "1747": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Empowered by courage, increasing damage dealt.", "Description_fr": "La bravoure a été démontrée. Les dégâts infligés sont augmentés.", "Description_ja": "勇気を示した状態。与ダメージが上昇する。", "Icon": {"id": "215948", "path": "ui/icon/215000/215948.tex", "path_hr1": "ui/icon/215000/215948_hr1.tex"}, "MaxStacks": "0", "Name_de": "Furchtlos", "Name_en": "Fearless", "Name_fr": "Brave", "Name_ja": "勇気", "StatusCategory": "1", "row_id": "1747", "Description_chs": "展现出勇气。攻击所造成的伤害提高", "Name_chs": "勇气", "Description_ko": "용기를 증명함으로써 주는 피해량이 증가한 상태.", "Name_ko": "용기", "Description_tc": "展現出勇氣。攻擊所造成的傷害提高", "Name_tc": "勇氣"},
    "1748": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von einer schützenden Barriere umgeben.", "Description_en": "Shielded by a protective barrier.", "Description_fr": "Bénéficie de la protection d'une barrière magique.", "Description_ja": "守護結界の内側にいる状態。", "Icon": {"id": "215949", "path": "ui/icon/215000/215949.tex", "path_hr1": "ui/icon/215000/215949_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wächter-Aegis", "Name_en": "Guardians' Aegis", "Name_fr": "Barrière protectrice", "Name_ja": "守護結界", "StatusCategory": "1", "row_id": "1748", "Description_chs": "身在守护结界内侧", "Name_chs": "守护结界", "Description_ko": "수호 결계 안쪽에 있는 상태.", "Name_ko": "수호 결계", "Description_tc": "身在守護結界內側", "Name_tc": "守護結界"},
    "1749": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Wirkungsradius von Kommandos ist erweitert.", "Description_en": "Area of effect for actions is expanded.", "Description_fr": "L'aire d'effet des actions est agrandie.", "Description_ja": "アクションの効果範囲が拡大した状態。", "Icon": {"id": "217981", "path": "ui/icon/217000/217981.tex", "path_hr1": "ui/icon/217000/217981_hr1.tex"}, "MaxStacks": "16", "Name_de": "Erweiterter Radius", "Name_en": "Area of Influence Up", "Name_fr": "Aire d'effet augmentée", "Name_ja": "アクション効果範囲拡大", "StatusCategory": "1", "row_id": "1749", "Description_chs": "发动的技能效果范围比以往要大", "Name_chs": "扩大技能效果范围", "Description_ko": "기술의 효과 범위가 확대된 상태.", "Name_ko": "기술 범위 확대", "Description_tc": "發動的技能效果範圍比以往要大", "Name_tc": "擴大技能效果範圍"},
    "1750": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Orlasrach und Munderg schützen sich gegenseitig.", "Description_en": "Orlasrach and Munderg are in resonance with one another, each protecting its twin.", "Description_fr": "Orlasrach et Munderg se protègent mutuellement.", "Description_ja": "オールラスラッハとムンジャルグが共鳴し、互いを守り合っている状態。", "Icon": {"id": "215947", "path": "ui/icon/215000/215947.tex", "path_hr1": "ui/icon/215000/215947_hr1.tex"}, "MaxStacks": "0", "Name_de": "Resonanz der gekreuzten Speere", "Name_en": "Twin Fates", "Name_fr": "Résonance des lances", "Name_ja": "二槍共鳴", "StatusCategory": "1", "row_id": "1750", "Description_chs": "烈焰金枪和红颈妖枪产生共鸣，互相守护对方", "Name_chs": "双枪共鸣", "Description_ko": "오를라스라흐와 문데르크가 공명하여 서로 지키는 상태.", "Name_ko": "공명하는 창", "Description_tc": "黑焰魔槍和白焰妖槍產生共鳴，互相守護對方", "Name_tc": "雙槍共鳴"},
    "1751": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Äther ist dem Element Feuer zugeneigt.", "Description_en": "Aetherial aspect is leaning primarily to fire.", "Description_fr": "La balance éthérée penche vers l'élément feu.", "Description_ja": "エーテルが火属性に傾いている状態。", "Icon": {"id": "215509", "path": "ui/icon/215000/215509.tex", "path_hr1": "ui/icon/215000/215509_hr1.tex"}, "MaxStacks": "0", "Name_de": "Elementarer Bias: Feuer", "Name_en": "Soul of Fire", "Name_fr": "Déséquilibre éthéré : feu", "Name_ja": "属性偏向：火", "StatusCategory": "1", "row_id": "1751", "Description_chs": "以太倾向火属性", "Name_chs": "属性偏转：火", "Description_ko": "에테르가 불속성에 치우친 상태.", "Name_ko": "속성 편향: 불", "Description_tc": "乙太傾向火屬性", "Name_tc": "屬性偏轉：火"},
    "1752": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Äther ist dem Element Eis zugeneigt.", "Description_en": "Aetherial aspect is leaning primarily to ice.", "Description_fr": "La balance éthérée penche vers l'élément glace.", "Description_ja": "エーテルが氷属性に傾いている状態。", "Icon": {"id": "215510", "path": "ui/icon/215000/215510.tex", "path_hr1": "ui/icon/215000/215510_hr1.tex"}, "MaxStacks": "0", "Name_de": "Elementarer Bias: Eis", "Name_en": "Soul of Ice", "Name_fr": "Déséquilibre éthéré : glace", "Name_ja": "属性偏向：氷", "StatusCategory": "1", "row_id": "1752", "Description_chs": "以太倾向冰属性", "Name_chs": "属性偏转：冰", "Description_ko": "에테르가 얼음속성에 치우친 상태.", "Name_ko": "속성 편향: 얼음", "Description_tc": "乙太傾向水屬性", "Name_tc": "屬性偏轉：水"},
    "1753": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Man erleidet großen Schaden, wenn man sich zu weit vom Mitstreiter entfernt, der unter dem Einfluss der Blutmagie steht.", "Description_en": "Damage taken is increased if those bonded by the blood ritual are separated.", "Description_fr": "S'éloigner des équipiers affectés augmente les dégâts subis.", "Description_ja": "血の魔術の影響を受けた仲間から離れると、被害が増大する状態。", "Icon": {"id": "215675", "path": "ui/icon/215000/215675.tex", "path_hr1": "ui/icon/215000/215675_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutmagie", "Name_en": "Blood Sacrifice", "Name_fr": "Sang maudit", "Name_ja": "血の魔術", "StatusCategory": "2", "row_id": "1753", "Description_chs": "离开受到血之魔术的影响的队友会导致伤害增加", "Name_chs": "血之魔术", "Description_ko": "피의 마술의 영향을 받아 동료에게서 멀어지면 피해가 증가하는 상태.", "Name_ko": "피의 마술", "Description_tc": "離開受到血之魔術的影響的隊友會導致傷害增加", "Name_tc": "血之魔術"},
    "1754": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann besondere Ätherströmungen für Teleportationen nutzen.", "Description_en": "Awash in aether attuned for traveling via unstable currents.", "Description_fr": "Le corps est imprégné d'un éther spécial, permettant de se mouvoir plus facilement à travers un flux éthéré perturbé.", "Description_ja": "特殊なエーテルを浴び、乱れた地脈を利用しやすくなった状態。", "Icon": {"id": "215958", "path": "ui/icon/215000/215958.tex", "path_hr1": "ui/icon/215000/215958_hr1.tex"}, "MaxStacks": "0", "Name_de": "Teleportaffinität", "Name_en": "Aetherially Primed", "Name_fr": "Préparatifs de téléportation terminés", "Name_ja": "転送準備", "StatusCategory": "1", "row_id": "1754", "Description_chs": "沐浴了特殊的以太，可以轻松利用紊乱的地脉", "Name_chs": "传送准备", "Description_ko": "특수한 에테르를 쬐어, 흐트러진 지맥을 이용하기 쉬워진 상태.", "Name_ko": "전송 준비", "Description_tc": "沐浴了特殊的乙太，可以輕鬆利用紊亂的地脈", "Name_tc": "傳送準備"},
    "1755": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch den Einfluss der von der Schöpfergottheit Eureka erschaffenen Pseudo-Primae sind einige Wiederbelebungseffekte unwirksam.", "Description_en": "The influence of Eureka-forged weapons is making resurrection by certain means impossible.", "Description_fr": "Impossible d'être ranimé par des moyens classiques en cas de K.O.", "Description_ja": "創神エウレカ製武具の影響により、一部の蘇生効果を受け付けない状態。", "Icon": {"id": "215959", "path": "ui/icon/215000/215959.tex", "path_hr1": "ui/icon/215000/215959_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wiederbelebungsbegrenzung", "Name_en": "Resurrection Restricted", "Name_fr": "Anti-résurrection", "Name_ja": "蘇生制限", "StatusCategory": "2", "row_id": "1755", "Description_chs": "受到创神优雷卡制武具的影响，无法接受部分复活效果", "Name_chs": "限制复活", "Description_ko": "창조신 에우레카가 만든 무구의 영향 때문에 일부 부활 효과를 받지 못하는 상태.", "Name_ko": "부활 제한", "Description_tc": "受到創神優雷卡製武具的影響，無法接受部分復活效果", "Name_tc": "限制復活"},
    "1756": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hält eine Barriere aufrecht, die erlittenen Schaden verringert.", "Description_en": "An area of land has been granted the elementals' protection, reducing damage taken for all who enter.", "Description_fr": "Sous l'effet d'une aura bénéfique qui réduit les dégâts reçus.", "Description_ja": "被ダメージを軽減するシールドを発生させている状態。", "Icon": {"id": "215021", "path": "ui/icon/215000/215021.tex", "path_hr1": "ui/icon/215000/215021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Elementarer Segen", "Name_en": "Elemental Blessing", "Name_fr": "Bénédiction des esprits", "Name_ja": "精霊の加護", "StatusCategory": "1", "row_id": "1756", "Description_chs": "产生减轻伤害的防护区域", "Name_chs": "元灵加护", "Description_ko": "받는 피해량을 감소시키는 보호막을 펼친 상태.", "Name_ko": "정령의 가호", "Description_tc": "產生減輕傷害的防護區域", "Name_tc": "聖靈加護"},
    "1757": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "1757", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "1758": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Eis eingeschlossen. Keine Handlungen möglich und erleidet schrittweise Schaden.", "Description_en": "Your body is encased in ice, preventing action and dealing damage over time.", "Description_fr": "Le corps est entièrement gelé. Des dégâts périodiques de glace sont subis.", "Description_ja": "身体が凍り付き、行動できなくなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "217621", "path": "ui/icon/217000/217621.tex", "path_hr1": "ui/icon/217000/217621_hr1.tex"}, "MaxStacks": "16", "Name_de": "Tiefkühlung", "Name_en": "Deep Freeze", "Name_fr": "Congélation", "Name_ja": "氷結", "StatusCategory": "2", "row_id": "1758", "Description_chs": "身体被冻结无法行动，体力逐渐流失", "Name_chs": "冻结", "Description_ko": "몸이 얼어붙어 행동이 불가능하고, HP가 서서히 줄어드는 상태.", "Name_ko": "빙결", "Description_tc": "身體被凍結無法行動，HP逐漸流失", "Name_tc": "凍結"},
    "1759": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "215021", "path": "ui/icon/215000/215021.tex", "path_hr1": "ui/icon/215000/215021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "1759", "Description_chs": "减轻所受到的伤害", "Name_chs": "受伤减轻", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "減輕所受到的傷害", "Name_tc": "受傷減輕"},
    "1760": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "16", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "1760", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "1761": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Eis ist erhöht.", "Description_en": "Ice resistance is increased.", "Description_fr": "La résistance à l'élément glace est augmentée.", "Description_ja": "氷属性に対する耐性が向上する。", "Icon": {"id": "215029", "path": "ui/icon/215000/215029.tex", "path_hr1": "ui/icon/215000/215029_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eisresistenz +", "Name_en": "Ice Resistance Up", "Name_fr": "Résistance à la glace accrue", "Name_ja": "氷属性耐性向上", "StatusCategory": "1", "row_id": "1761", "Description_chs": "对冰属性的耐性有所提高", "Name_chs": "冰属性耐性提升", "Description_ko": "얼음속성 저항력이 증가한다.", "Name_ko": "얼음속성 저항 증가", "Description_tc": "對冰屬性的耐性有所提高", "Name_tc": "冰屬性耐性提升"},
    "1762": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "1762", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "1763": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind erhöht.", "Description_en": "Maximum HP is increased.", "Description_fr": "Les PV maximums sont augmentés.", "Description_ja": "最大ＨＰが増加した状態。", "Icon": {"id": "217801", "path": "ui/icon/217000/217801.tex", "path_hr1": "ui/icon/217000/217801_hr1.tex"}, "MaxStacks": "16", "Name_de": "LP-Bonus", "Name_en": "HP Boost", "Name_fr": "Bonus de PV", "Name_ja": "最大ＨＰアップ", "StatusCategory": "1", "row_id": "1763", "Description_chs": "体力最大值提高", "Name_chs": "体力增加", "Description_ko": "최대 HP가 증가한 상태.", "Name_ko": "최대 HP 증가", "Description_tc": "HP最大值提高", "Name_tc": "HP增加"},
    "1764": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Magitek-Rüstung ist verstärkt.", "Description_en": "Magitek plate armor has been enhanced.", "Description_fr": "La puissance est augmentée.", "Description_ja": "魔導甲冑をブーストさせた状態。", "Icon": {"id": "215956", "path": "ui/icon/215000/215956.tex", "path_hr1": "ui/icon/215000/215956_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magitek-Rüstung", "Name_en": "Artificially Enhanced", "Name_fr": "Combinaison cuirassée magitek", "Name_ja": "魔導甲冑", "StatusCategory": "1", "row_id": "1764", "Description_chs": "魔导甲胄高功率运转状态", "Name_chs": "魔导甲胄", "Description_ko": "마도 갑주를 강화한 상태.", "Name_ko": "마도 갑주", "Description_tc": "魔導甲胄高功率運轉狀態", "Name_tc": "魔導甲胄"},
    "1765": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Magitek-Rüstung ist verstärkt.", "Description_en": "Magitek plate armor has been enhanced.", "Description_fr": "La puissance est augmentée.", "Description_ja": "魔導甲冑をブーストさせた状態。", "Icon": {"id": "215956", "path": "ui/icon/215000/215956.tex", "path_hr1": "ui/icon/215000/215956_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magitek-Rüstung", "Name_en": "Artificially Enhanced", "Name_fr": "Combinaison cuirassée magitek", "Name_ja": "魔導甲冑", "StatusCategory": "1", "row_id": "1765", "Description_chs": "魔导甲胄高功率运转状态", "Name_chs": "魔导甲胄", "Description_ko": "마도 갑주를 강화한 상태.", "Name_ko": "마도 갑주", "Description_tc": "魔導甲胄高功率運轉狀態", "Name_tc": "魔導甲胄"},
    "1766": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "16", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "1766", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "1767": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schutzwirkung von Türmen ist verringert, aber erlittener Schaden ist weiter reduziert.", "Description_en": "Protection provided by towers has lessened, but damage taken is still reduced.", "Description_fr": "Le champ de force alimenté par les tours est affaibli. Les dégâts reçus sont réduits.", "Description_ja": "タワーの防衛機能が弱まった状態。受けるダメージが軽減される。", "Icon": {"id": "215957", "path": "ui/icon/215000/215957.tex", "path_hr1": "ui/icon/215000/215957_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geschwächtes Magitek-Feld", "Name_en": "Weak Magitek Field", "Name_fr": "Champ de force magitek faible", "Name_ja": "魔導フィールド：弱", "StatusCategory": "1", "row_id": "1767", "Description_chs": "塔的防守能力下降。受到攻击的伤害减少", "Name_chs": "魔导结界：弱", "Description_ko": "탑의 방어 기능이 약해진 상태. 받는 피해량이 감소한다.", "Name_ko": "마도 필드: 약", "Description_tc": "塔的防守能力下降。受到攻擊的傷害減少", "Name_tc": "魔導結界：弱"},
    "1768": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In magisch geladenem Wasser gefangen und handlungsunfähig.", "Description_en": "You are trapped in a magicked prison of water and are unable to execute actions.", "Description_fr": "Une bulle d'eau magique emprisonne le corps, empêchant toute action.", "Description_ja": "魔力が込められた水に閉じ込められ、行動できなくなった状態。", "Icon": {"id": "215038", "path": "ui/icon/215000/215038.tex", "path_hr1": "ui/icon/215000/215038_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wasserkäfig", "Name_en": "Watery Grave", "Name_fr": "Geôle aqueuse", "Name_ja": "水牢", "StatusCategory": "2", "row_id": "1768", "Description_chs": "被带有魔力的水封锁住行动", "Name_chs": "水牢", "Description_ko": "마력이 담긴 물속에 갇혀 행동이 불가능한 상태.", "Name_ko": "수중 감옥", "Description_tc": "被帶有魔力的水封鎖住行動", "Name_tc": "水牢"},
    "1769": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird kampfunfähig, sobald der Timer des Fluchs auf 0 sinkt. Der Effekt endet, sobald die LP vollständig geheilt sind.", "Description_en": "Certain death when counter reaches zero. Effect dissipates once fully healed.", "Description_fr": "Mort certaine lorsque le compteur atteint zéro. Cet effet disparaît si les PV sont entièrement récupérés.", "Description_ja": "カウント0で戦闘不能に陥る状態。ＨＰが全回復すると、この効果が解除される。", "Icon": {"id": "215503", "path": "ui/icon/215000/215503.tex", "path_hr1": "ui/icon/215000/215503_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verhängnis", "Name_en": "Doom", "Name_fr": "Glas", "Name_ja": "死の宣告", "StatusCategory": "2", "row_id": "1769", "Description_chs": "倒计时为0时会陷入无法战斗状态", "Name_chs": "死亡宣告", "Description_ko": "지속시간이 끝나면 전투불능이 되는 상태. HP가 완전히 회복되면 해제된다.", "Name_ko": "죽음의 선고", "Description_tc": "倒計時為0時會陷入無法戰鬥狀態", "Name_tc": "死亡宣告"},
    "1770": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "3", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "1770", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "1771": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verkörperung der Tugend. Maximal verstärkt.", "Description_en": "As an ideal made manifest, strength surpasses mortal imagination.", "Description_fr": "La transformation en parangon de vertu décuple au maximum les capacités.", "Description_ja": "完全なる美徳の体現者となり、極限まで強化された状態。", "Icon": {"id": "215960", "path": "ui/icon/215000/215960.tex", "path_hr1": "ui/icon/215000/215960_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ebenbild der Tugend", "Name_en": "True Virtue", "Name_fr": "Vertu absolue", "Name_ja": "完全なる美徳", "StatusCategory": "1", "row_id": "1771", "Description_chs": "成为了体现完全的美德之人，被强化到极限", "Name_chs": "完全的美德", "Description_ko": "완전한 미덕의 체현자가 되어 극한까지 강화된 상태.", "Name_ko": "완전한 미덕", "Description_tc": "成為了體現完全的美德之人，被強化到極限", "Name_tc": "完全的美德"},
    "1772": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bereitet einen Sturmangriff vor.", "Description_en": "Prepared to carry out an assault.", "Description_fr": "Une attaque est imminente.", "Description_ja": "突撃行動の準備をしている状態。", "Icon": {"id": "215555", "path": "ui/icon/215000/215555.tex", "path_hr1": "ui/icon/215000/215555_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vorbereitung zum Sturmangriff", "Name_en": "Aggressive Posture", "Name_fr": "Position d'attaque", "Name_ja": "突撃準備", "StatusCategory": "1", "row_id": "1772", "Description_chs": "准备进行突击行动", "Name_chs": "突击准备", "Description_ko": "돌격 행동을 준비하는 상태.", "Name_ko": "돌격 준비", "Description_tc": "準備進行突擊行動", "Name_tc": "突擊準備"},
    "1773": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bereitet die Obstruktion der Feinde vor.", "Description_en": "Prepared to stand fast.", "Description_fr": "Une obstruction est imminente.", "Description_ja": "妨害行動を準備している状態。", "Icon": {"id": "215555", "path": "ui/icon/215000/215555.tex", "path_hr1": "ui/icon/215000/215555_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vorbereitung zur Intervention", "Name_en": "Defensive Posture", "Name_fr": "Position d'obstruction", "Name_ja": "妨害準備", "StatusCategory": "1", "row_id": "1773", "Description_chs": "准备进行妨碍行动", "Name_chs": "妨碍准备", "Description_ko": "방해 행동을 준비하는 상태.", "Name_ko": "방해 준비", "Description_tc": "準備進行妨礙行動", "Name_tc": "妨礙準備"},
    "1774": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Körper und Geist brennen mit dem Feuer der Aramitama.", "Description_en": "The aramitama has been stoked, and both body and soul surrendered to it.", "Description_fr": "L'aramitama entré en effervescence embrase le corps et l'âme.", "Description_ja": "アラミタマを燃焼させ、身も心も委ねた状態。", "Icon": {"id": "215961", "path": "ui/icon/215000/215961.tex", "path_hr1": "ui/icon/215000/215961_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuer der Aramitama", "Name_en": "Blazing Aramitama", "Name_fr": "Aramitama incandescent", "Name_ja": "荒魂燃焼", "StatusCategory": "1", "row_id": "1774", "Description_chs": "将身心都交给了燃烧的荒魂", "Name_chs": "荒魂燃烧", "Description_ko": "몸과 마음을 다 바쳐 아라미타마를 불태우는 상태.", "Name_ko": "아라미타마 연소", "Description_tc": "將身心都交給了燃燒的荒魂", "Name_tc": "荒魂燃燒"},
    "1775": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Restrukturiert eigenen Äther, um den Elementarstatus zu ändern.", "Description_en": "Aetherial composition has been altered, changing elemental aspect.", "Description_fr": "L'affinité élémentaire est modifiée par automanipulation éthéréenne.", "Description_ja": "自己のエーテルを操作し、属性を変異させた状態。", "Icon": {"id": "215938", "path": "ui/icon/215000/215938.tex", "path_hr1": "ui/icon/215000/215938_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rückkehr zur Esse", "Name_en": "Reforged", "Name_fr": "Reforge", "Name_ja": "リフォージ", "StatusCategory": "1", "row_id": "1775", "Description_chs": "自己のエーテルを操作し、属性を変異させた状態。", "Name_chs": "リフォージ", "Description_ko": "자신의 에테르를 조작하여 속성을 변이시킨 상태.", "Name_ko": "재구축", "Description_tc": "自己のエーテルを操作し、属性を変異させた状態。", "Name_tc": "リフォージ"},
    "1776": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schlagresistenz ist verringert.", "Description_en": "Blunt resistance is reduced.", "Description_fr": "La résistance au contondant est réduite.", "Description_ja": "打属性に対する耐性が低下した状態。", "Icon": {"id": "215064", "path": "ui/icon/215000/215064.tex", "path_hr1": "ui/icon/215000/215064_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlagresistenz -", "Name_en": "Blunt Resistance Down", "Name_fr": "Résistance au contondant réduite", "Name_ja": "打属性耐性低下", "StatusCategory": "2", "row_id": "1776", "Description_chs": "对抗打击攻击的耐性有所降低", "Name_chs": "打击耐性降低", "Description_ko": "타격속성 저항이 떨어진 상태.", "Name_ko": "타격속성 저항 감소", "Description_tc": "對抗打擊攻擊的耐性有所降低", "Name_tc": "打擊耐性降低"},
    "1777": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Restrukturiert eigenen Äther, um den Elementarstatus zu ändern.", "Description_en": "Aetherial composition has been altered, changing elemental aspect.", "Description_fr": "L'affinité élémentaire est modifiée par automanipulation éthéréenne.", "Description_ja": "自己のエーテルを操作し、属性を変異させた状態。", "Icon": {"id": "215938", "path": "ui/icon/215000/215938.tex", "path_hr1": "ui/icon/215000/215938_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rückkehr zur Esse", "Name_en": "Reforged", "Name_fr": "Reforge", "Name_ja": "リフォージ", "StatusCategory": "1", "row_id": "1777", "Description_chs": "操纵自己的以太，使属性发生变异", "Name_chs": "重建", "Description_ko": "자신의 에테르를 조작하여 속성을 변이시킨 상태.", "Name_ko": "재구축", "Description_tc": "操縱自己的乙太，使屬性發生變異", "Name_tc": "重建"},
    "1778": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Reittiere und Modeaccessoires können nicht verwendet werden.", "Description_en": "Unable to summon or ride mounts, or to equip fashion accessories.", "Description_fr": "Impossible d'utiliser une monture ou un accessoire de mode.", "Description_ja": "マウント、およびファッションアクセサリーが使用できない状態。", "Icon": {"id": "216232", "path": "ui/icon/216000/216232.tex", "path_hr1": "ui/icon/216000/216232_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reittier-Blockade", "Name_en": "Hoofing It", "Name_fr": "Monte impossible", "Name_ja": "マウント騎乗不可", "StatusCategory": "1", "row_id": "1778", "Description_chs": "无法骑乘坐骑与使用时尚配饰", "Name_chs": "无法骑乘坐骑", "Description_ko": "탈것에 올라탈 수 없고, 패션 소품을 사용할 수 없는 상태.", "Name_ko": "탈것 탑승 불가", "Description_tc": "無法騎乘坐騎與使用時尚配飾", "Name_tc": "無法騎乘坐騎"},
    "1779": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Fine cuts are causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "213304", "path": "ui/icon/213000/213304.tex", "path_hr1": "ui/icon/213000/213304_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ajisai", "Name_en": "Ajisai", "Name_fr": "Ajisai", "Name_ja": "紫陽花", "StatusCategory": "2", "row_id": "1779", "Description_chs": "体力逐渐减少", "Name_chs": "紫阳花", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "자양화", "Description_tc": "HP逐漸減少", "Name_tc": "紫陽花"},
    "1780": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verunreinigt durch eine maligne Magie. Bestimmte Angriffe führen zu Kampfunfähigkeit.", "Description_en": "害意ある魔力によって汚染された状態。特定の攻撃によって、戦闘不能状態に陥る。", "Description_fr": "Le corps est contaminé par un éther nocif. Subir une certaine attaque entraîne la mort.", "Description_ja": "害意ある魔力によって汚染された状態。特定の攻撃によって、戦闘不能状態に陥る。", "Icon": {"id": "215057", "path": "ui/icon/215000/215057.tex", "path_hr1": "ui/icon/215000/215057_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magieverschmutzung", "Name_en": "魔力汚染", "Name_fr": "Contamination magique", "Name_ja": "魔力汚染", "StatusCategory": "2", "row_id": "1780", "Description_chs": "害意ある魔力によって汚染された状態。特定の攻撃によって、戦闘不能状態に陥る。", "Name_chs": "魔力汚染", "Description_ko": "적의를 띤 마력에 오염된 상태. 특정 공격을 받으면 전투 불능 상태에 빠진다.", "Name_ko": "마력 오염", "Description_tc": "害意ある魔力によって汚染された状態。特定の攻撃によって、戦闘不能状態に陥る。", "Name_tc": "魔力汚染"},
    "1781": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "215519", "path": "ui/icon/215000/215519.tex", "path_hr1": "ui/icon/215000/215519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "1781", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "1782": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "215021", "path": "ui/icon/215000/215021.tex", "path_hr1": "ui/icon/215000/215021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "1782", "Description_chs": "受到攻击的伤害减少", "Name_chs": "受伤减轻", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "受傷減輕"},
    "1783": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Äther ist dem Element Feuer zugeneigt.", "Description_en": "Aetherial aspect is leaning primarily to fire.", "Description_fr": "La balance éthérée penche vers l'élément feu.", "Description_ja": "エーテルが火属性に傾いている状態。", "Icon": {"id": "215509", "path": "ui/icon/215000/215509.tex", "path_hr1": "ui/icon/215000/215509_hr1.tex"}, "MaxStacks": "0", "Name_de": "Elementarer Bias: Feuer", "Name_en": "Soul of Fire", "Name_fr": "Déséquilibre éthéré : feu", "Name_ja": "属性偏向：火", "StatusCategory": "1", "row_id": "1783", "Description_chs": "以太倾向火属性", "Name_chs": "属性偏转：火", "Description_ko": "에테르가 불속성에 치우친 상태.", "Name_ko": "속성 편향: 불", "Description_tc": "乙太傾向火屬性", "Name_tc": "屬性偏轉：火"},
    "1784": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Äther ist dem Element Eis zugeneigt.", "Description_en": "Aetherial aspect is leaning primarily to ice.", "Description_fr": "La balance éthérée penche vers l'élément glace.", "Description_ja": "エーテルが氷属性に傾いている状態。", "Icon": {"id": "215510", "path": "ui/icon/215000/215510.tex", "path_hr1": "ui/icon/215000/215510_hr1.tex"}, "MaxStacks": "0", "Name_de": "Elementarer Bias: Eis", "Name_en": "Soul of Ice", "Name_fr": "Déséquilibre éthéré : glace", "Name_ja": "属性偏向：氷", "StatusCategory": "1", "row_id": "1784", "Description_chs": "以太倾向冰属性", "Name_chs": "属性偏转：冰", "Description_ko": "에테르가 얼음속성에 치우친 상태.", "Name_ko": "속성 편향: 얼음", "Description_tc": "乙太傾向水屬性", "Name_tc": "屬性偏轉：水"},
    "1785": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "1785", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "1786": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat physisch und mental Kraft gesammelt, um bestimmte Angriffe mit größerer Vehemenz und Flächenwirkung auszuführen.", "Description_en": "Muscles are rippling with power. Potency and range of certain actions are increased.", "Description_fr": "Les muscles sont renforcés. La puissance de certaines actions est augmentée, et leur aire d'effet est agrandie.", "Description_ja": "筋肉を増強した状態。特定のアクションの威力が上昇し、効果範囲が拡大する。", "Icon": {"id": "215718", "path": "ui/icon/215000/215718.tex", "path_hr1": "ui/icon/215000/215718_hr1.tex"}, "MaxStacks": "0", "Name_de": "Angriffsvorbereitung", "Name_en": "Pure Muscle", "Name_fr": "Affermissement", "Name_ja": "ビルドアップ", "StatusCategory": "1", "row_id": "1786", "Description_chs": "肌肉被强化。特定技能的威力提高，效果范围扩大", "Name_chs": "建立", "Description_ko": "근육을 증강시킨 상태.\n특정 기술의 위력이 증가하며 효과 범위가 넓어진다.", "Name_ko": "근육 증강", "Description_tc": "肌肉被強化。特定技能的威力提高，效果範圍擴大", "Name_tc": "建立"},
    "1787": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "1787", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "1788": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Eisschaden.", "Description_en": "Sustaining ice damage over time.", "Description_fr": "Des dégâts périodiques de glace sont subis.", "Description_ja": "氷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215525", "path": "ui/icon/215000/215525.tex", "path_hr1": "ui/icon/215000/215525_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erfrierung", "Name_en": "Frostbite", "Name_fr": "Gelure", "Name_ja": "凍傷", "StatusCategory": "2", "row_id": "1788", "Description_chs": "冰属性持续伤害，体力逐渐流失", "Name_chs": "冻伤", "Description_ko": "얼음속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "동상", "Description_tc": "冰屬性持續傷害，HP逐漸流失", "Name_tc": "凍傷"},
    "1789": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "217101", "path": "ui/icon/217000/217101.tex", "path_hr1": "ui/icon/217000/217101_hr1.tex"}, "MaxStacks": "8", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "1789", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "1790": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden und Bewegungsgeschwindigkeit ist reduziert.", "Description_en": "Sustaining damage over time. Movement speed is also decreased.", "Description_fr": "La vitesse de déplacement est réduite et des dégâts périodiques sont subis.", "Description_ja": "影の足枷によって、移動速度が低下した状態。ＨＰが徐々に失われる。", "Icon": {"id": "215756", "path": "ui/icon/215000/215756.tex", "path_hr1": "ui/icon/215000/215756_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenfessel", "Name_en": "Shadow Links", "Name_fr": "Chaînes d'ombre", "Name_ja": "影の足枷", "StatusCategory": "2", "row_id": "1790", "Description_chs": "被影之脚镣铐住，移动速度降低，体力逐渐减少", "Name_chs": "影之脚镣", "Description_ko": "그림자 족쇄에 얽매여 이동 속도가 느려지고 HP가 서서히 줄어드는 상태.", "Name_ko": "그림자 족쇄", "Description_tc": "被影之腳鐐銬住，移動速度降低，HP逐漸減少", "Name_tc": "影之腳鐐"},
    "1791": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Magie gestärkt. Erlaubt die Ausführung bestimmter Kommandos.", "Description_en": "Imbued with enough potent aether to execute a certain action.", "Description_fr": "De l'énergie magique a été injectée. De nouvelles actions peuvent être utilisées.", "Description_ja": "魔力を注入された状態。特定のアクションが実行可能になる。", "Icon": {"id": "215863", "path": "ui/icon/215000/215863.tex", "path_hr1": "ui/icon/215000/215863_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magieinjektion", "Name_en": "Magic Infusion", "Name_fr": "Injection magique", "Name_ja": "魔力注入", "StatusCategory": "1", "row_id": "1791", "Description_chs": "被注入了魔力。可使用特定技能", "Name_chs": "注入魔力", "Description_ko": "마력이 주입된 상태. 특정 기술을 실행할 수 있다.", "Name_ko": "마력 주입", "Description_tc": "被注入了魔力。可使用特定技能", "Name_tc": "注入魔力"},
    "1792": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Magitek-Rüstung ist über den erlaubten Grenzwert hinaus verstärkt.", "Description_en": "Magitek plate armor has been enhanced beyond standard limits.", "Description_fr": "Les limites de sécurité de la combinaison cuirassée magitek sont levées, augmentant la puissance de son porteur.", "Description_ja": "魔導甲冑のリミットを外し、ブーストさせた状態。", "Icon": {"id": "215956", "path": "ui/icon/215000/215956.tex", "path_hr1": "ui/icon/215000/215956_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magitek-Überrüstung", "Name_en": "Artificial Boost", "Name_fr": "Amplificateur magitek", "Name_ja": "魔導ブースター", "StatusCategory": "1", "row_id": "1792", "Description_chs": "解除了魔导甲胄的限制，进入全功率运转状态", "Name_chs": "魔导增幅器", "Description_ko": "마도 갑주의 리미터를 해제하여 강화시킨 상태.", "Name_ko": "마도 부스터", "Description_tc": "解除了魔導甲胄的限制，進入全功率運轉狀態", "Name_tc": "魔導增幅器"},
    "1793": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit tödlicher Siegelmagie verflucht. Ausgeteilter Schaden ist verringert. Bei erreichen einer bestimmten Anzahl von Stapeln tritt Kampfunfähigkeit ein.", "Description_en": "Branded with a mark of mortality. Damage dealt is reduced. Too many stacks will result in KO.", "Description_fr": "Le corps est marqué d'un sceau funeste. Les dégâts infligés sont réduits, et l'effet rend inconscient s'il est accumulé un certain nombre de fois.", "Description_ja": "死の刻印を刻まれた状態。与ダメージが低下し、スタック数が増えると戦闘不能状態になる。", "Icon": {"id": "219421", "path": "ui/icon/219000/219421.tex", "path_hr1": "ui/icon/219000/219421_hr1.tex"}, "MaxStacks": "3", "Name_de": "Todessiegel", "Name_en": "Mark of Mortality", "Name_fr": "Marque de mort", "Name_ja": "死の刻印", "StatusCategory": "2", "row_id": "1793", "Description_chs": "被刻上了死亡刻印。攻击所造成的伤害降低，档数上升后将陷入无法战斗状态", "Name_chs": "死亡刻印", "Description_ko": "죽음의 각인이 새겨진 상태. 주는 피해량이 감소하고, 일정 이상 중첩되면 전투 불능 상태가 된다.", "Name_ko": "죽음의 각인", "Description_tc": "被刻上了死亡刻印。攻擊所造成的傷害降低，等階上升後將陷入無法戰鬥狀態", "Name_tc": "死亡刻印"},
    "1794": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Heißer Dampf tritt aus einem Teil des Körpers aus, nachdem die konstruktionsbedingte Toleranzgrenze überschritten wurde.", "Description_en": "Burning vast quantities of energy and emitting steam from a portion of the body.", "Description_fr": "Une intense chaleur se dégage du corps, dont certaines parties émettent de la vapeur.", "Description_ja": "発熱量が許容を超え、身体の一部から蒸気を吹き出している状態。", "Icon": {"id": "215977", "path": "ui/icon/215000/215977.tex", "path_hr1": "ui/icon/215000/215977_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhitzt", "Name_en": "Heated Up", "Name_fr": "Incandescence", "Name_ja": "赤熱化", "StatusCategory": "1", "row_id": "1794", "Description_chs": "发热量超过了安全值，身体的部分位置开始冒出蒸汽", "Name_chs": "赤热化", "Description_ko": "발열량이 허용 범위를 넘어, 신체 일부에서 증기를 뿜어내는 상태.", "Name_ko": "적열화", "Description_tc": "發熱量超過了安全值，身體的部分位置開始冒出蒸汽", "Name_tc": "赤熱化"},
    "1795": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Heißer Dampf tritt aus einem Teil des Körpers aus, nachdem die konstruktionsbedingte Toleranzgrenze überschritten wurde.", "Description_en": "Burning vast quantities of energy and emitting steam from a portion of the body.", "Description_fr": "Une intense chaleur se dégage du corps, dont certaines parties émettent de la vapeur.", "Description_ja": "発熱量が許容を超え、身体の一部から蒸気を吹き出している状態。", "Icon": {"id": "215977", "path": "ui/icon/215000/215977.tex", "path_hr1": "ui/icon/215000/215977_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhitzt", "Name_en": "Heated Up", "Name_fr": "Incandescence", "Name_ja": "赤熱化", "StatusCategory": "1", "row_id": "1795", "Description_chs": "发热量超过了安全值，身体的部分位置开始冒出蒸汽", "Name_chs": "赤热化", "Description_ko": "발열량이 허용 범위를 넘어, 신체 일부에서 증기를 뿜어내는 상태.", "Name_ko": "적열화", "Description_tc": "發熱量超過了安全值，身體的部分位置開始冒出蒸汽", "Name_tc": "赤熱化"},
    "1796": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "1796", "Description_chs": "移动速度降低", "Name_chs": "加重", "Description_ko": "이동 속도가 느려진 상태.", "Name_ko": "과중력", "Description_tc": "移動速度降低", "Name_tc": "加重"},
    "1797": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Alle Attacken treffen kritisch.", "Description_en": "All attacks are dealing critical damage.", "Description_fr": "Tous les coups portés sont critiques.", "Description_ja": "全ての攻撃が必ずクリティカルする状態。", "Icon": {"id": "215555", "path": "ui/icon/215000/215555.tex", "path_hr1": "ui/icon/215000/215555_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kritische Attacke", "Name_en": "Critical Strikes", "Name_fr": "Coups critiques", "Name_ja": "クリティカル攻撃", "StatusCategory": "1", "row_id": "1797", "Description_chs": "所有的攻击必定打出暴击", "Name_chs": "暴击", "Description_ko": "모든 공격이 반드시 극대화되는 상태.", "Name_ko": "극대화 공격", "Description_tc": "所有的攻擊必定打出暴擊", "Name_tc": "暴擊"},
    "1798": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Nächster Zauber kann sofort gewirkt werden.", "Description_en": "The next spell will be cast immediately.", "Description_fr": "Le prochain sort est instantané.", "Description_ja": "魔法を連続で放てる状態。", "Icon": {"id": "215779", "path": "ui/icon/215000/215779.tex", "path_hr1": "ui/icon/215000/215779_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doppelzauber", "Name_en": "Dualcast", "Name_fr": "Chaîne de sorts", "Name_ja": "連続魔", "StatusCategory": "1", "row_id": "1798", "Description_chs": "可连续发动魔法", "Name_chs": "连续咏唱", "Description_ko": "연속으로 마법을 사용할 수 있는 상태.", "Name_ko": "연속 마법", "Description_tc": "可連續發動魔法", "Name_tc": "連續魔法"},
    "1799": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Titanias Stab erstrahlt wie ein Leuchtfeuer. Schaden ist stark erhöht. Auto-Attacke wirkt als Flächenangriff.", "Description_en": "Cane is aglow with the ethereal light of ancient magicks. Damage dealt is greatly increased. All auto-attacks become area of effect attacks.", "Description_fr": "Le sceptre de Titania brille d'un puissant éclat magique. Les dégâts infligés par le Monarque féérique sont grandement accrus, et ses attaques automatiques ont une aire d'effet.", "Description_ja": "ティターニアの杖に妖精の魔力が宿った状態。与ダメージが大幅に増加し、オートアタックが範囲攻撃になる。", "Icon": {"id": "215976", "path": "ui/icon/215000/215976.tex", "path_hr1": "ui/icon/215000/215976_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feenlicht", "Name_en": "Fae Light", "Name_fr": "Lueur féérique", "Name_ja": "妖精光", "StatusCategory": "1", "row_id": "1799", "Description_chs": "缇坦妮雅向法杖中输送了妖灵的魔力，攻击所造成的伤害大幅提高，自动攻击变为范围攻击", "Name_chs": "妖灵光", "Description_ko": "티타니아의 지팡이에 요정의 마력이 깃든 상태. 주는 피해량이 크게 증가하고, 자동 공격이 범위 공격이 된다.", "Name_ko": "요정광", "Description_tc": "緹坦妮雅向法杖中輸送了妖精的魔力，攻擊所造成的傷害大幅提高、自動攻擊變為範圍攻擊", "Name_tc": "妖精光"},
    "1800": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Je höher die Stapelzahl, desto höher der ausgeteilte Schaden.", "Description_en": "Damage taken is increased. The greater the stack, the higher the increase.", "Description_fr": "Plus le degré de l'effet est élevé, plus les dégâts infligés sont augmentés.", "Description_ja": "膨張した状態。スタック数が増えるほど、与ダメージが上昇する。", "Icon": {"id": "219441", "path": "ui/icon/219000/219441.tex", "path_hr1": "ui/icon/219000/219441_hr1.tex"}, "MaxStacks": "5", "Name_de": "Aufgebläht", "Name_en": "Bloated", "Name_fr": "Dilatation", "Name_ja": "膨張", "StatusCategory": "1", "row_id": "1800", "Description_chs": "发生了膨胀。随着档数的增加，攻击所造成的伤害提高", "Name_chs": "膨胀", "Description_ko": "부풀어오른 상태. 중첩될수록 주는 피해량이 증가한다.", "Name_ko": "팽창", "Description_tc": "發生了膨脹。隨著等階的增加，攻擊所造成的傷害提高", "Name_tc": "膨脹"},
    "1801": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "HQ-Wahrscheinlichkeit beträgt 0 %, Anzahl der gesammelten Gegenstände dafür je nach Expertise erhöht.", "Description_en": "Reduces the chance of obtaining HQ items to 0% but increases item yield. Amount of increase is determined by your perception rating.", "Description_fr": "Les chances de récolter un objet HQ sont réduites à 0, mais le nombre d'objets récoltés est augmenté en fonction de la valeur du Savoir-faire.", "Description_ja": "全ての採集アイテムのHQ獲得率が0％になる代わりに、技術力に応じて獲得数が上昇した状態。", "Icon": {"id": "216013", "path": "ui/icon/216000/216013.tex", "path_hr1": "ui/icon/216000/216013_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rigoroser Abbau", "Name_en": "Pick Clean", "Name_fr": "Récolte rapide", "Name_ja": "突貫採集", "StatusCategory": "1", "row_id": "1801", "Description_chs": "虽然无法采集到优质道具，但获得数量会随着鉴别力增加", "Name_chs": "连贯采集", "Description_ko": "모든 채집 아이템의 HQ 획득률이 0%로 감소하지만, 기술력에 따라 획득 수가 증가하는 상태.", "Name_ko": "강행 채집", "Description_tc": "雖然無法採集到優質道具，但獲得數量會隨著鑑別力增加", "Name_tc": "連貫採集"},
    "1802": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Anzahl der gesammelten Scherben, Kristalle und Polykristalle um einen zufälligen Betrag erhöht.", "Description_en": "Increases the number of shards, crystals, or clusters that are obtained by a random amount.", "Description_fr": "Le nombre d'éclats, cristaux et agrégats obtenus est augmenté aléatoirement.", "Description_ja": "シャード・クリスタル・クラスターの獲得数がランダムで増加する状態。", "Icon": {"id": "216014", "path": "ui/icon/216000/216014.tex", "path_hr1": "ui/icon/216000/216014_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geschenk der Erde", "Name_en": "The Giving Land", "Name_fr": "Bénédiction de la nature", "Name_ja": "大地の恵み", "StatusCategory": "1", "row_id": "1802", "Description_chs": "随机增加碎晶、水晶、晶簇的获得数", "Name_chs": "大地的恩惠", "Description_ko": "샤드, 크리스탈, 클러스터의 획득 수가 무작위로 증가하는 상태.", "Name_ko": "대지의 은혜", "Description_tc": "隨機增加碎晶、水晶、晶簇的獲得數", "Name_tc": "大地恩惠"},
    "1803": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Du fängst die gerade gefangene Fischart nicht noch einmal.", "Description_en": "Fish of the same type as the last one caught are now aware of your presence and will not bite.", "Description_fr": "La prise de pêche suivante sera différente de la précédente.", "Description_ja": "直前に釣りあげた魚の警戒心を高めて、出現しなくなった状態。", "Icon": {"id": "211115", "path": "ui/icon/211000/211115.tex", "path_hr1": "ui/icon/211000/211115_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bunte Gewässer", "Name_en": "Surface Slap", "Name_fr": "Pêche variée", "Name_ja": "トレードリリース", "StatusCategory": "1", "row_id": "1803", "Description_chs": "刚钓上来的鱼的同类提高了警戒心，不再出现", "Name_chs": "拍击水面", "Description_ko": "직전에 잡은 물고기의 경계심이 높아져, 잡히지 않게 된 상태.", "Name_ko": "교환 방생", "Description_tc": "剛釣上來的魚的同類提高了警戒心，不再出現", "Name_tc": "拍擊水面"},
    "1804": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Du fängst die gerade gefangene Fischart noch einmal.", "Description_en": "You're feeling lucky about catching a fish of the same type as the last one you caught.", "Description_fr": "Le poisson suivant sera le même que le précédent.", "Description_ja": "直前に釣りあげた魚が釣れやすくなった状態。", "Icon": {"id": "211116", "path": "ui/icon/211000/211116.tex", "path_hr1": "ui/icon/211000/211116_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stetes Angeln", "Name_en": "Identical Cast", "Name_fr": "Pêche ciblée", "Name_ja": "セイムキャスト", "StatusCategory": "1", "row_id": "1804", "Description_chs": "能钓上来和前一只相同种类的鱼", "Name_chs": "专一垂钓", "Description_ko": "직전에 낚은 물고기가 낚기 쉬워진 상태.", "Name_ko": "한결같은 챔질", "Description_tc": "能釣上來和前一隻相同種類的魚", "Name_tc": "專一垂釣"},
    "1805": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Du fängst die gerade gefangene Fischart noch einmal.", "Description_en": "You're feeling lucky about catching a fish of the same type as the last one you caught.", "Description_fr": "Le poisson suivant sera le même que le précédent.", "Description_ja": "最後に採集した個体が採れやすくなった状態。", "Icon": {"id": "211117", "path": "ui/icon/211000/211117.tex", "path_hr1": "ui/icon/211000/211117_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stetes Harpunieren", "Name_en": "Identical Gig", "Name_fr": "Harponnage ciblé", "Name_ja": "セイムギギング", "StatusCategory": "1", "row_id": "1805", "Description_chs": "能刺到和前一只相同种类的鱼", "Name_chs": "专一刺鱼", "Description_ko": "직전에 잡은 개체가 잡기 쉬워진 상태.", "Name_ko": "한결같은 작살질", "Description_tc": "能刺到和前一隻相同種類的魚", "Name_tc": "專一刺魚"},
    "1806": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Du erhältst einen Teil der verwendeten Materialien zurück.", "Description_en": "A portion of materials are being returned to your inventory.", "Description_fr": "Si la synthèse est un succès, une partie des matériaux utilisés sera récupérée.", "Description_ja": "素材の一部が戻ってくる状態。", "Icon": {"id": "216123", "path": "ui/icon/216000/216123.tex", "path_hr1": "ui/icon/216000/216123_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wiederverwertung", "Name_en": "Reusing", "Name_fr": "Récupération de chutes", "Name_ja": "リユース", "StatusCategory": "1", "row_id": "1806", "Description_chs": "一部分素材回归", "Name_chs": "再利用", "Description_ko": "일부 재료가 돌아오는 상태.", "Name_ko": "재사용", "Description_tc": "一部分素材回歸", "Name_tc": "再利用"},
    "1807": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Reingewaschen vom Licht vermag nichts und niemand diese Verwandlung noch auzufhalten.", "Description_en": "Metamorphosing into a sin eater.", "Description_fr": "A subi l'attaque d'un puissant purgateur. La métamorphose est amorcée.", "Description_ja": "上位の罪喰いの攻撃を受け、罪喰いに変異しつつある状態。", "Icon": {"id": "215963", "path": "ui/icon/215000/215963.tex", "path_hr1": "ui/icon/215000/215963_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kokon der Wahren Reue", "Name_en": "Cocoon of the Penitent", "Name_fr": "Cocon confessionel", "Name_ja": "告解の繭", "StatusCategory": "1", "row_id": "1807", "Description_chs": "受到高级食罪灵的攻击，逐渐变异成食罪灵", "Name_chs": "告解之茧", "Description_ko": "상위 죄식자의 공격을 받아 죄식자로 변이되고 있는 상태.", "Name_ko": "고해의 고치", "Description_tc": "受到高級食罪靈的攻擊，逐漸變異成食罪靈", "Name_tc": "告解之繭"},
    "1808": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Der nächste gewirkte Zauber wird verzögert ausgelöst.", "Description_en": "The next spell cast will activate after a delay.", "Description_fr": "Retarde l'effet du prochain sort lancé.", "Description_ja": "次に唱える魔法の発動を、遅延させる状態。", "Icon": {"id": "215982", "path": "ui/icon/215000/215982.tex", "path_hr1": "ui/icon/215000/215982_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung", "Name_en": "Spell-in-Waiting", "Name_fr": "Déphasage incantatoire", "Name_ja": "ディレイスペル", "StatusCategory": "1", "row_id": "1808", "Description_chs": "下一个咏唱的魔法将会延迟发动", "Name_chs": "延迟咏唱", "Description_ko": "다음에 시전하는 마법의 발동을 지연시키는 상태.", "Name_ko": "지연술", "Description_tc": "下一個詠唱的魔法將會延遲發動", "Name_tc": "延遲詠唱"},
    "1809": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögertem Unheiliges Dunkel belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Unholy Darkness, which will activate when this effect expires.", "Description_fr": "Miracle ténébreux est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したダークホーリーの標的となっている状態。効果終了時に、ダークホーリーが発動する。", "Icon": {"id": "215983", "path": "ui/icon/215000/215983.tex", "path_hr1": "ui/icon/215000/215983_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Unheiliges Dunkel", "Name_en": "Spell-in-Waiting: Unholy Darkness", "Name_fr": "Sort déphasé : Miracle ténébreux", "Name_ja": "ディレイスペル：ダークホーリー", "StatusCategory": "2", "row_id": "1809", "Description_chs": "成为了将延迟发动的黑暗神圣的目标\n倒计时结束时，黑暗神圣发动", "Name_chs": "延迟咏唱：黑暗神圣", "Description_ko": "발동이 지연된 다크 홀리의 표적이 된 상태.\n효과가 끝나면 다크 홀리가 발동한다.", "Name_ko": "지연술: 다크 홀리", "Description_tc": "成為了將延遲發動的黑暗神聖的目標\n倒計時結束時，黑暗神聖發動", "Name_tc": "延遲詠唱：黑暗神聖"},
    "1810": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögertem Dunkel-Feuga belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Dark Fire III, which will activate when this effect expires.", "Description_fr": "Méga Feu ténébreux est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したダークファイガの標的となっている状態。効果終了時に、ダークファイガが発動する。", "Icon": {"id": "215984", "path": "ui/icon/215000/215984.tex", "path_hr1": "ui/icon/215000/215984_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Dunkel-Feuga", "Name_en": "Spell-in-Waiting: Dark Fire III", "Name_fr": "Sort déphasé : Méga Feu ténébreux", "Name_ja": "ディレイスペル：ダークファイガ", "StatusCategory": "2", "row_id": "1810", "Description_chs": "成为了将延迟发动的黑暗爆炎的目标\n倒计时结束时，黑暗爆炎发动", "Name_chs": "延迟咏唱：黑暗爆炎", "Description_ko": "발동이 지연된 다크 파이가의 표적이 된 상태.\n효과가 끝나면 다크 파이가가 발동한다.", "Name_ko": "지연술: 다크 파이가", "Description_tc": "成為了將延遲發動的黑暗大火焰的目標\n倒計時結束時，黑暗大火焰發動", "Name_tc": "延遲詠唱：黑暗大火焰"},
    "1811": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögertem Höllenwind belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Hell Wind, which will activate when this effect expires.", "Description_fr": "Vent infernal est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したヘルウィンドの標的となっている状態。効果終了時に、ヘルウィンドが発動する。", "Icon": {"id": "215985", "path": "ui/icon/215000/215985.tex", "path_hr1": "ui/icon/215000/215985_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Höllenwind", "Name_en": "Spell-in-Waiting: Hell Wind", "Name_fr": "Sort déphasé : Vent infernal", "Name_ja": "ディレイスペル：ヘルウィンド", "StatusCategory": "2", "row_id": "1811", "Description_chs": "成为了将延迟发动的地狱之风的目标\n倒计时结束时，地狱之风发动", "Name_chs": "延迟咏唱：地狱之风", "Description_ko": "발동이 지연된 황천의 바람의 표적이 된 상태.\n효과가 끝나면 황천의 바람이 발동한다.", "Name_ko": "지연술: 황천의 바람", "Description_tc": "成為了將延遲發動的地獄之風的目標\n倒計時結束時，地獄之風發動", "Name_tc": "延遲詠唱：地獄之風"},
    "1812": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögertem Schattenauge belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Shadoweye, which will activate when this effect expires.", "Description_fr": "Œil de l'ombre est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したシャドウアイの標的となっている状態。効果終了時に、シャドウアイが発動する。", "Icon": {"id": "215986", "path": "ui/icon/215000/215986.tex", "path_hr1": "ui/icon/215000/215986_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Schattenauge", "Name_en": "Spell-in-Waiting: Shadoweye", "Name_fr": "Sort déphasé : Œil de l'ombre", "Name_ja": "ディレイスペル：シャドウアイ", "StatusCategory": "2", "row_id": "1812", "Description_chs": "成为了将延迟发动的暗影之眼的目标\n倒计时结束时，暗影之眼发动", "Name_chs": "延迟咏唱：暗影之眼", "Description_ko": "발동이 지연된 그림자 시선의 표적이 된 상태.\n효과가 끝나면 그림자 시선이 발동한다.", "Name_ko": "지연술: 그림자 시선", "Description_tc": "成為了將延遲發動的暗影之眼的目標\n倒計時結束時，暗影之眼發動", "Name_tc": "延遲詠唱：暗影之眼"},
    "1813": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet nach einer Hiebattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a slashing weapon are bleeding, causing damage over time.", "Description_fr": "Une blessure infligée par une arme tranchante saigne, et des dégâts périodiques sont subis.", "Description_ja": "斬属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215521", "path": "ui/icon/215000/215521.tex", "path_hr1": "ui/icon/215000/215521_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fleischwunde", "Name_en": "Flesh Wound", "Name_fr": "Blessure physique", "Name_ja": "切傷", "StatusCategory": "2", "row_id": "1813", "Description_chs": "斩击属性持续伤害，体力逐渐流失", "Name_chs": "切伤", "Description_ko": "베기속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "절상", "Description_tc": "斬擊屬性持續傷害，HP逐漸流失", "Name_tc": "切傷"},
    "1814": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Ausführung von Invertierte Cascade möglich.", "Description_en": "Able to execute Reverse Cascade.", "Description_fr": "Cascade inversée peut être lancée.", "Description_ja": "リバースカスケードを実行できる状態。", "Icon": {"id": "213701", "path": "ui/icon/213000/213701.tex", "path_hr1": "ui/icon/213000/213701_hr1.tex"}, "MaxStacks": "0", "Name_de": "Invertierte Cascade", "Name_en": "Flourishing Cascade", "Name_fr": "Cascade inversée préparée", "Name_ja": "リバースカスケード実行可", "StatusCategory": "1", "row_id": "1814", "Description_chs": "可以发动逆瀑泻", "Name_chs": "逆瀑泻预备", "Description_ko": "리버스 캐스케이드를 실행할 수 있는 상태.", "Name_ko": "리버스 캐스케이드 시전 가능", "Description_tc": "可以發動逆瀑瀉", "Name_tc": "逆瀑瀉預備"},
    "1815": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Ausführung von Fallende Fontäne möglich.", "Description_en": "Able to execute Fountainfall.", "Description_fr": "Fontaine en cascade peut être lancée.", "Description_ja": "ファウンテンフォールを実行できる状態。", "Icon": {"id": "213702", "path": "ui/icon/213000/213702.tex", "path_hr1": "ui/icon/213000/213702_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fallende Fontäne", "Name_en": "Flourishing Fountain", "Name_fr": "Fontaine en cascade préparée", "Name_ja": "ファウンテンフォール実行可", "StatusCategory": "1", "row_id": "1815", "Description_chs": "可以发动坠喷泉", "Name_chs": "坠喷泉预备", "Description_ko": "파운틴 폴을 실행할 수 있는 상태.", "Name_ko": "파운틴 폴 시전 가능", "Description_tc": "可以發動墜噴泉", "Name_tc": "墜噴泉預備"},
    "1816": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Ausführung von Steigende Windmühle möglich.", "Description_en": "Able to execute Rising Windmill.", "Description_fr": "Moulin à vent ascendant peut être lancé.", "Description_ja": "ライジングウィンドミルを実行できる状態。", "Icon": {"id": "213703", "path": "ui/icon/213000/213703.tex", "path_hr1": "ui/icon/213000/213703_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steigende Windmühle", "Name_en": "Flourishing Windmill", "Name_fr": "Moulin à vent ascendant préparé", "Name_ja": "ライジングウィンドミル実行可", "StatusCategory": "1", "row_id": "1816", "Description_chs": "可以发动升风车", "Name_chs": "升风车预备", "Description_ko": "라이징 윈드밀을 실행할 수 있는 상태.", "Name_ko": "라이징 윈드밀 시전 가능", "Description_tc": "可以發動升風車", "Name_tc": "升風車預備"},
    "1817": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Ausführung von Blutklingen möglich.", "Description_en": "Able to execute Bloodshower.", "Description_fr": "Averse de sang peut être lancée.", "Description_ja": "ブラッドシャワーを実行できる状態。", "Icon": {"id": "213704", "path": "ui/icon/213000/213704.tex", "path_hr1": "ui/icon/213000/213704_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutklingen", "Name_en": "Flourishing Shower", "Name_fr": "Averse de sang préparée", "Name_ja": "ブラッドシャワー実行可", "StatusCategory": "1", "row_id": "1817", "Description_chs": "可以发动落血雨", "Name_chs": "落血雨预备", "Description_ko": "블러드 샤워를 실행할 수 있는 상태.", "Name_ko": "블러드 샤워 시전 가능", "Description_tc": "可以發動落血雨", "Name_tc": "落血雨預備"},
    "1818": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Einfache Choreographie gestartet. Nur En Avant, Heilender Walzer, Schildsamba, Tanzschritte, Rollenkommandos, Limitrausch und Sprint können ausgeführt werden. Einfaches Finale beendet den Effekt.", "Description_en": "Caught up in the dance and only able to execute step actions, role actions, Sprint, Limit Break, Standard Finish, Curing Waltz, Shield Samba, and En Avant.", "Description_fr": "En train de danser. Seules les actions de pas de danse et de rôle, ainsi que Final classique, En avant, Valse revigorante, Samba protectrice, Sprint et Transcendance peuvent être utilisés.", "Description_ja": "ダンスモードに入った状態。ステップアクションと「スタンダードフィニッシュ」「アン・アヴァン」「癒やしのワルツ」「守りのサンバ」、ロールアクション、スプリント、リミットブレイク以外のアクションを実行することができない。", "Icon": {"id": "213705", "path": "ui/icon/213000/213705.tex", "path_hr1": "ui/icon/213000/213705_hr1.tex"}, "MaxStacks": "0", "Name_de": "Einfache Choreographie", "Name_en": "Standard Step", "Name_fr": "Pas classique", "Name_ja": "スタンダードステップ", "StatusCategory": "1", "row_id": "1818", "Description_chs": "进入了跳舞模式。无法发动舞步技能和标准舞步结束、前冲步、治疗之华尔兹、防守之桑巴、职能技能、冲刺、极限技以外的技能", "Name_chs": "标准舞步", "Description_ko": "무도를 시작한 상태. 무도 전용 기술과 정석 마무리, 앞걸음, 치유의 왈츠, 수세의 삼바, 역할 기술, 전력 질주, 리미트 브레이크 이외의 기술을 실행할 수 없다.", "Name_ko": "정석 무도", "Description_tc": "進入了跳舞模式。無法發動舞步技能和標準舞步結束、前衝步、治療之華爾滋、防守之桑巴、職能技能、衝刺、極限爆發以外的技能", "Name_tc": "標準舞步"},
    "1819": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Komplexe Choreographie gestartet. Nur En Avant, Heilender Walzer, Schildsamba, Tanzschritte, Rollenkommandos, Limitrausch und Sprint können ausgeführt werden. Komplexes Finale beendet den Effekt.", "Description_en": "Caught up in the dance and only able to execute step actions, role actions, Sprint, Limit Break, Technical Finish,  Curing Waltz, Shield Samba, and En Avant.", "Description_fr": "En train de danser. Seules les actions de pas de danse et de rôle, ainsi que Final technique, En avant, Valse revigorante, Samba protectrice, Sprint et Transcendance peuvent être utilisés.", "Description_ja": "ダンスモードに入った状態。ステップアクションと「テクニカルフィニッシュ」「アン・アヴァン」「癒やしのワルツ」「守りのサンバ」、ロールアクション、スプリント、リミットブレイク以外のアクションを実行することができない。", "Icon": {"id": "213706", "path": "ui/icon/213000/213706.tex", "path_hr1": "ui/icon/213000/213706_hr1.tex"}, "MaxStacks": "0", "Name_de": "Komplexe Choreographie", "Name_en": "Technical Step", "Name_fr": "Pas technique", "Name_ja": "テクニカルステップ", "StatusCategory": "1", "row_id": "1819", "Description_chs": "进入了跳舞模式。无法发动舞步技能和技巧舞步结束、前冲步、治疗之华尔兹、防守之桑巴、职能技能、冲刺、极限技以外的技能", "Name_chs": "技巧舞步", "Description_ko": "무도를 시작한 상태. 무도 전용 기술과 기교 마무리, 앞걸음, 치유의 왈츠, 수세의 삼바, 역할 기술, 전력 질주, 리미트 브레이크 이외의 기술을 실행할 수 없다.", "Name_ko": "기교 무도", "Description_tc": "進入了跳舞模式。無法發動舞步技能和技巧舞步結束、前衝步、治療之華爾滋、防守之桑巴、職能技能、衝刺、極限爆發以外的技能", "Name_tc": "技巧舞步"},
    "1820": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Fächertanz III kann ausgeführt werden.", "Description_en": "Able to execute Fan Dance III.", "Description_fr": "Danse de l'éventail III peut être lancée.", "Description_ja": "扇の舞い【急】を実行できる状態。", "Icon": {"id": "213707", "path": "ui/icon/213000/213707.tex", "path_hr1": "ui/icon/213000/213707_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fächertanz III", "Name_en": "Threefold Fan Dance", "Name_fr": "Danse de l'éventail III préparée", "Name_ja": "扇の舞い【急】実行可", "StatusCategory": "1", "row_id": "1820", "Description_chs": "可以发动扇舞·急", "Name_chs": "扇舞·急预备", "Description_ko": "부채춤: 절정을 실행할 수 있는 상태.", "Name_ko": "부채춤: 절정 시전 가능", "Description_tc": "可以發動扇舞·急", "Name_tc": "扇舞·急預備"},
    "1821": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213708", "path": "ui/icon/213000/213708.tex", "path_hr1": "ui/icon/213000/213708_hr1.tex"}, "MaxStacks": "0", "Name_de": "Einfaches Finale", "Name_en": "Standard Finish", "Name_fr": "Final classique", "Name_ja": "スタンダードフィニッシュ", "StatusCategory": "1", "row_id": "1821", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "标准舞步结束", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "정석 마무리", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "標準舞步結束"},
    "1822": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213709", "path": "ui/icon/213000/213709.tex", "path_hr1": "ui/icon/213000/213709_hr1.tex"}, "MaxStacks": "0", "Name_de": "Komplexes Finale", "Name_en": "Technical Finish", "Name_fr": "Final technique", "Name_ja": "テクニカルフィニッシュ", "StatusCategory": "1", "row_id": "1822", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "技巧舞步结束", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "기교 마무리", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "技巧舞步結束"},
    "1823": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Teilt die Effekte bestimmter Kommandos mit dem ausgewählten Gruppenmitglied.", "Description_en": "Sharing the effects of certain actions with target party member.", "Description_fr": "L'utilisation de certaines actions octroie des bonus au partenaire de position rapprochée.", "Description_ja": "一部のアクションの実行時に、指定したパーティメンバーに対して追加効果を発動させる状態。", "Icon": {"id": "213712", "path": "ui/icon/213000/213712.tex", "path_hr1": "ui/icon/213000/213712_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tanzpartner", "Name_en": "Closed Position", "Name_fr": "Position rapprochée", "Name_ja": "クローズドポジション", "StatusCategory": "1", "row_id": "1823", "Description_chs": "使用部分技能时，对指定队员发动追加效果", "Name_chs": "闭式舞姿", "Description_ko": "특정 기술 시전 시, 마주서기 상대로 선택한 파티원에게 추가 효과를 발생시키는 상태.", "Name_ko": "마주서기", "Description_tc": "使用部分技能時，對指定隊員發動追加效果", "Name_tc": "閉式舞姿"},
    "1824": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Teilt die Effekte bestimmter Kommandos mit dem auserwählten Tanzpartner.", "Description_en": "Sharing the effects of certain actions executed by your dancer companion.", "Description_fr": "Bénéficie de bonus lorsque le lanceur de l'effet utilise certaines actions.", "Description_ja": "自身にこの効果を付与した踊り子が特定のアクションを実行した際に、自身に対して追加効果が発動する状態。", "Icon": {"id": "213713", "path": "ui/icon/213000/213713.tex", "path_hr1": "ui/icon/213000/213713_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auserwählter Tanzpartner", "Name_en": "Dance Partner", "Name_fr": "Partenaire de position rapprochée", "Name_ja": "クローズドポジション［被］", "StatusCategory": "1", "row_id": "1824", "Description_chs": "附加此效果的舞者发动了特定技能时，会对自身发动追加效果", "Name_chs": "舞伴", "Description_ko": "이 상태를 부여한 무도가가 특정 기술을 시전하면 자신에게 추가 효과가 발생하는 상태.", "Name_ko": "마주서기 상대", "Description_tc": "附加此效果的舞者發動了特定技能時，會對自身發動追加效果", "Name_tc": "舞伴"},
    "1825": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Erhöht die Rate kritischer und direkter Treffer.", "Description_en": "Critical hit rate and direct hit rate are increased.", "Description_fr": "Les chances de critiques et de coups nets sont augmentées.", "Description_ja": "クリティカル発動率とダイレクトヒット発動率が向上した状態。", "Icon": {"id": "213714", "path": "ui/icon/213000/213714.tex", "path_hr1": "ui/icon/213000/213714_hr1.tex"}, "MaxStacks": "0", "Name_de": "Todestango", "Name_en": "Devilment", "Name_fr": "Tango endiablé", "Name_ja": "攻めのタンゴ", "StatusCategory": "1", "row_id": "1825", "Description_chs": "暴击发动率和直击发动率提高", "Name_chs": "进攻之探戈", "Description_ko": "극대화 발동률과 직격 발동률이 증가한 상태.", "Name_ko": "공세의 탱고", "Description_tc": "暴擊發動率和直擊發動率提高", "Name_tc": "進攻之探戈"},
    "1826": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213715", "path": "ui/icon/213000/213715.tex", "path_hr1": "ui/icon/213000/213715_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schildsamba", "Name_en": "Shield Samba", "Name_fr": "Samba protectrice", "Name_ja": "守りのサンバ", "StatusCategory": "1", "row_id": "1826", "Description_chs": "减轻所受到的伤害", "Name_chs": "防守之桑巴", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "수세의 삼바", "Description_tc": "減輕所受到的傷害", "Name_tc": "防守之桑巴"},
    "1827": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Deiner Intuition folgend, tanzt du den Kriegstanz.", "Description_en": "Dancing to the beat of your own drum.", "Description_fr": "Improvise une danse.", "Description_ja": "ダンスを踊っている状態。", "Icon": {"id": "213716", "path": "ui/icon/213000/213716.tex", "path_hr1": "ui/icon/213000/213716_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tanzimprovisation", "Name_en": "Improvisation", "Name_fr": "Improvisation", "Name_ja": "インプロビゼーション", "StatusCategory": "1", "row_id": "1827", "Description_chs": "即兴跳舞", "Name_chs": "即兴表演", "Description_ko": "제자리에서 춤을 추는 상태.", "Name_ko": "즉흥 연기", "Description_tc": "即興跳舞", "Name_tc": "即興表演"},
    "1828": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Eigene LP-Regeneration durch Heilmagie ist erhöht.", "Description_en": "Healing magic potency is increased.", "Description_fr": "Les effets de récupération de PV sont augmentés.", "Description_ja": "自身に対するＨＰ回復効果を向上させる状態。", "Icon": {"id": "213717", "path": "ui/icon/213000/213717.tex", "path_hr1": "ui/icon/213000/213717_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tanzimprovisation (Heilung)", "Name_en": "Improvisation", "Name_fr": "Improvisation (bonus)", "Name_ja": "インプロビゼーション：効果", "StatusCategory": "1", "row_id": "1828", "Description_chs": "自身所受的治疗效果提高", "Name_chs": "享受即兴表演", "Description_ko": "받는 HP 회복 효과가 향상되는 상태.", "Name_ko": "즉흥 연기: 효과", "Description_tc": "自身所受的治療效果提高", "Name_tc": "享受即興表演"},
    "1829": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden. ", "Description_en": "Invulnerable to all damage.", "Description_fr": "Aucun dégât n'est subi.", "Description_ja": "被ダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unverwundbar", "Name_en": "Invincibility", "Name_fr": "Invulnérable", "Name_ja": "無敵", "StatusCategory": "1", "row_id": "1829", "Description_chs": "一切攻击都无法造成伤害", "Name_chs": "无敌", "Description_ko": "받는 피해를 무효화하는 상태.", "Name_ko": "무적", "Description_tc": "一切攻擊都無法造成傷害", "Name_tc": "無敵"},
    "1830": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von unreiner Magie in ein Ungeheuer verwandelt.", "Description_en": "Vile magicks have wrought a terrible transformation to body and mind.", "Description_fr": "La victime a été transformée en monstre par une magie interdite.", "Description_ja": "穢れた魔法により、魔物と化した状態。", "Icon": {"id": "215978", "path": "ui/icon/215000/215978.tex", "path_hr1": "ui/icon/215000/215978_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verhexung", "Name_en": "Monstrous", "Name_fr": "Transformation en monstre", "Name_ja": "魔物化", "StatusCategory": "2", "row_id": "1830", "Description_chs": "因中了污秽魔法而变成了魔物", "Name_chs": "魔物化", "Description_ko": "부정한 마법에 의하여 마물이 된 상태.", "Name_ko": "마물화", "Description_tc": "因中了污穢魔法而變成了魔物", "Name_tc": "魔物化"},
    "1831": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213601", "path": "ui/icon/213000/213601.tex", "path_hr1": "ui/icon/213000/213601_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ohne Gnade", "Name_en": "No Mercy", "Name_fr": "Sans pitié", "Name_ja": "ノー・マーシー", "StatusCategory": "1", "row_id": "1831", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "无情", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "무자비", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "無情"},
    "1832": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Paraderate ist erhöht und erlittener Schaden verringert.", "Description_en": "Parry rate is increased while damage taken is reduced.", "Description_fr": "Les chances de parade sont augmentées et les dégâts reçus sont réduits.", "Description_ja": "受け流し発動率が上昇し、かつ受けるダメージの一部が軽減される状態。", "Icon": {"id": "213602", "path": "ui/icon/213000/213602.tex", "path_hr1": "ui/icon/213000/213602_hr1.tex"}, "MaxStacks": "0", "Name_de": "Camouflage", "Name_en": "Camouflage", "Name_fr": "Camouflage", "Name_ja": "カモフラージュ", "StatusCategory": "1", "row_id": "1832", "Description_chs": "招架发动率提高，减轻所受到的伤害", "Name_chs": "伪装", "Description_ko": "받아넘기기 발동률이 증가하고, 받는 피해량이 감소하는 상태.", "Name_ko": "위장술", "Description_tc": "招架發動率提高，減輕所受到的傷害", "Name_tc": "偽裝"},
    "1833": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Feindseligkeit gegen dich ist erhöht.", "Description_en": "Enmity is increased.", "Description_fr": "La génération d'inimitié est augmentée.", "Description_ja": "自身に向けられる敵視が上昇する状態。", "Icon": {"id": "213603", "path": "ui/icon/213000/213603.tex", "path_hr1": "ui/icon/213000/213603_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eid der Leibgardisten", "Name_en": "Royal Guard", "Name_fr": "Garde royale", "Name_ja": "ロイヤルガード", "StatusCategory": "1", "row_id": "1833", "Description_chs": "自身仇恨提高", "Name_chs": "王室亲卫", "Description_ko": "자신을 향한 적의 적개심이 상승하는 상태.", "Name_ko": "여왕의 호위", "Description_tc": "自身仇恨提高", "Name_tc": "王家之盾"},
    "1834": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213604", "path": "ui/icon/213000/213604.tex", "path_hr1": "ui/icon/213000/213604_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nebula", "Name_en": "Nebula", "Name_fr": "Nébuleuse", "Name_ja": "ネビュラ", "StatusCategory": "1", "row_id": "1834", "Description_chs": "减轻所受到的伤害", "Name_chs": "星云", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "성운", "Description_tc": "減輕所受到的傷害", "Name_tc": "星雲"},
    "1835": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "213605", "path": "ui/icon/213000/213605.tex", "path_hr1": "ui/icon/213000/213605_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aurora", "Name_en": "Aurora", "Name_fr": "Aurore", "Name_ja": "オーロラ", "StatusCategory": "1", "row_id": "1835", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "极光", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "오로라", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "極光"},
    "1836": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Immun gegen fast alle Attacken.", "Description_en": "Impervious to most attacks.", "Description_fr": "Insensible à la plupart des attaques.", "Description_ja": "一部を除くすべてのダメージを無効化する状態。", "Icon": {"id": "213606", "path": "ui/icon/213000/213606.tex", "path_hr1": "ui/icon/213000/213606_hr1.tex"}, "MaxStacks": "0", "Name_de": "Meteoritenfall", "Name_en": "Superbolide", "Name_fr": "Bolide", "Name_ja": "ボーライド", "StatusCategory": "1", "row_id": "1836", "Description_chs": "除特定攻击之外其他所有攻击均无效化", "Name_chs": "超火流星", "Description_ko": "일부를 제외한 대부분의 피해를 무효화하는 상태.", "Name_ko": "폭발 유성", "Description_tc": "除特定攻擊之外其他所有攻擊均無效化", "Name_tc": "超火流星"},
    "1837": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "213607", "path": "ui/icon/213000/213607.tex", "path_hr1": "ui/icon/213000/213607_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schallbrecher", "Name_en": "Sonic Break", "Name_fr": "Rupture sonique", "Name_ja": "ソニックブレイク", "StatusCategory": "2", "row_id": "1837", "Description_chs": "体力逐渐减少", "Name_chs": "音速破", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "음속 파괴", "Description_tc": "HP逐漸減少", "Name_tc": "音速破"},
    "1838": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "213608", "path": "ui/icon/213000/213608.tex", "path_hr1": "ui/icon/213000/213608_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schockpatrone", "Name_en": "Bow Shock", "Name_fr": "Arc de choc", "Name_ja": "バウショック", "StatusCategory": "2", "row_id": "1838", "Description_chs": "体力逐渐减少", "Name_chs": "弓形冲波", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "원형충격파", "Description_tc": "HP逐漸減少", "Name_tc": "弓形衝波"},
    "1839": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erlittener physischer und magischer Schaden ist verringert.", "Description_en": "Physical and magic damage taken are reduced.", "Description_fr": "Les dégâts physiques et magiques subis sont réduits.", "Description_ja": "受ける物理ダメージと魔法ダメージの一部が軽減される状態。", "Icon": {"id": "213609", "path": "ui/icon/213000/213609.tex", "path_hr1": "ui/icon/213000/213609_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wackeres Herz", "Name_en": "Heart of Light", "Name_fr": "Cœur de Lumière", "Name_ja": "ハート・オブ・ライト", "StatusCategory": "1", "row_id": "1839", "Description_chs": "减轻所受到的物理和魔法伤害", "Name_chs": "光之心", "Description_ko": "물리 공격 및 마법 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "빛의 심장", "Description_tc": "減輕所受到的物理和魔法傷害", "Name_tc": "光之心"},
    "1840": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213610", "path": "ui/icon/213000/213610.tex", "path_hr1": "ui/icon/213000/213610_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinernes Herz", "Name_en": "Heart of Stone", "Name_fr": "Cœur de pierre", "Name_ja": "ハート・オブ・ストーン", "StatusCategory": "1", "row_id": "1840", "Description_chs": "减轻所受到的伤害", "Name_chs": "石之心", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "돌의 심장", "Description_tc": "減輕所受到的傷害", "Name_tc": "石之心"},
    "1841": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "1841", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1842": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Kehlreißer kann ausgeführt werden.", "Description_en": "Able to execute Jugular Rip.", "Description_fr": "Arrachage de la jugulaire peut être lancé.", "Description_ja": "ジャギュラーリップを実行できる状態。", "Icon": {"id": "213611", "path": "ui/icon/213000/213611.tex", "path_hr1": "ui/icon/213000/213611_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hungernde Fänge", "Name_en": "Ready to Rip", "Name_fr": "Arrachage de la jugulaire préparé", "Name_ja": "ジャギュラーリップ実行可", "StatusCategory": "1", "row_id": "1842", "Description_chs": "可以发动撕喉", "Name_chs": "撕喉预备", "Description_ko": "급소 베기를 실행할 수 있는 상태.", "Name_ko": "급소 베기 시전 가능", "Description_tc": "可以發動撕喉", "Name_tc": "撕喉預備"},
    "1843": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Bauchschlitzer kann ausgeführt werden.", "Description_en": "Able to execute Abdomen Tear.", "Description_fr": "Lacération de l'abdomen peut être lancée.", "Description_ja": "アブドメンテアーを実行できる状態。", "Icon": {"id": "213612", "path": "ui/icon/213000/213612.tex", "path_hr1": "ui/icon/213000/213612_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geschärfte Klauen", "Name_en": "Ready to Tear", "Name_fr": "Lacération de l'abdomen préparée", "Name_ja": "アブドメンテアー実行可", "StatusCategory": "1", "row_id": "1843", "Description_chs": "可以发动裂膛", "Name_chs": "裂膛预备", "Description_ko": "복부 가르기를 실행할 수 있는 상태.", "Name_ko": "복부 가르기 시전 가능", "Description_tc": "可以發動裂膛", "Name_tc": "裂膛預備"},
    "1844": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Augenstecher kann ausgeführt werden.", "Description_en": "Able to execute Eye Gouge.", "Description_fr": "Perforation des yeux peut être lancée.", "Description_ja": "アイガウジを実行できる状態。", "Icon": {"id": "213613", "path": "ui/icon/213000/213613.tex", "path_hr1": "ui/icon/213000/213613_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutige Krallen", "Name_en": "Ready to Gouge", "Name_fr": "Perforation des yeux préparée", "Name_ja": "アイガウジ実行可", "StatusCategory": "1", "row_id": "1844", "Description_chs": "可以发动穿目", "Name_chs": "穿目预备", "Description_ko": "안구 찌르기를 실행할 수 있는 상태.", "Name_ko": "안구 찌르기 시전 가능", "Description_tc": "可以發動穿目", "Name_tc": "穿目預備"},
    "1845": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "215020", "path": "ui/icon/215000/215020.tex", "path_hr1": "ui/icon/215000/215020_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "1845", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "1846": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Fleisch fault dir langsam von den Knochen und du spürst den kalten Hauch des Todes in deinem Nacken ...", "Description_en": "A plague of ancient anathema clutters your thoughts, spurring you to deny your very existence. Increased exposure will eventually lead to madness and death.", "Description_fr": "Une ancienne malédiction touche le corps et l'esprit. L'effet rend inconscient s'il est accumulé plus d'un certain nombre de fois.", "Description_ja": "ロンカの呪詛を身に受けた状態。スタック数が増えると戦闘不能状態になる。", "Icon": {"id": "219521", "path": "ui/icon/219000/219521.tex", "path_hr1": "ui/icon/219000/219521_hr1.tex"}, "MaxStacks": "16", "Name_de": "Verwünschung von Ronka", "Name_en": "Curse of the Ronka", "Name_fr": "Malédiction de Ronka", "Name_ja": "ロンカの呪詛", "StatusCategory": "2", "row_id": "1846", "Description_chs": "受到了隆卡诅咒。积累档数过多会陷入无法战斗状态", "Name_chs": "隆卡诅咒", "Description_ko": "롱카의 저주에 걸린 상태. 일정 이상 중첩되면 전투불능 상태가 된다.", "Name_ko": "롱카의 저주", "Description_tc": "受到了隆卡詛咒。累積等階過多會陷入無法戰鬥狀態", "Name_tc": "隆卡詛咒"},
    "1847": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Wenn der Tänzer oder sein auserwählter Tanzpartner mit einer Waffenfertigkeit oder einem Zauber einen Treffer landet, wird der Tanzfieberbalken des Tänzers mit einer gewissen Wahrscheinlichkeit aufgeladen.", "Description_en": "The Esprit Gauge is increasing when you or the party member designated as your Dance Partner executes a weaponskill or casts a spell.", "Description_fr": "La Jauge de fascination du danseur responsable de cet effet se remplit lorsque lui ou son partenaire de Position rapprochée utilisent des techniques d'armes ou des sorts avec succès.", "Description_ja": "この効果を付与した踊り子または「クローズドポジション［被］」にて指定されたパーティメンバーがウェポンスキルか魔法による攻撃を命中させると、踊り子自身の「エスプリゲージ」が上昇することがある状態。", "Icon": {"id": "213710", "path": "ui/icon/213000/213710.tex", "path_hr1": "ui/icon/213000/213710_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tanzfieber", "Name_en": "Esprit", "Name_fr": "Fascination", "Name_ja": "エスプリ", "StatusCategory": "1", "row_id": "1847", "Description_chs": "附加此效果的舞者或被指定为舞伴的队员发动战技或魔法攻击命中时，舞者获得伶俐", "Name_chs": "伶俐", "Description_ko": "무기 기술 또는 마법 공격을 명중시키면, 이 효과를 부여한 무도가의 '에스프리'가 특정 확률로 증가하는 상태.", "Name_ko": "에스프리", "Description_tc": "附加此效果的舞者或被指定為舞伴的隊員發動戰技或魔法攻擊命中時，舞者獲得伶俐", "Name_tc": "伶俐"},
    "1848": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Wenn der Tänzer oder ein Gruppenmitglied mit einer Waffenfertigkeit oder einem Zauber einen Treffer landet, wird der Tanzfieberbalken des Tänzers mit einer gewissen Wahrscheinlichkeit aufgeladen.", "Description_en": "The Esprit Gauge is increasing when you or a party member executes a weaponskill or casts a spell.", "Description_fr": "La Jauge de fascination du danseur responsable de cet effet se remplit lorsque lui ou ses équipiers utilisent des techniques d'armes ou des sorts avec succès.", "Description_ja": "この効果を付与した踊り子またはパーティメンバーがウェポンスキルか魔法による攻撃を命中させると、踊り子自身の「エスプリゲージ」が上昇することがある状態。", "Icon": {"id": "213711", "path": "ui/icon/213000/213711.tex", "path_hr1": "ui/icon/213000/213711_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tanzfieber", "Name_en": "Esprit", "Name_fr": "Fascination", "Name_ja": "エスプリ", "StatusCategory": "1", "row_id": "1848", "Description_chs": "附加此效果的舞者或小队成员发动战技或魔法攻击命中时，舞者获得伶俐", "Name_chs": "伶俐", "Description_ko": "무기 기술 또는 마법 공격을 명중시키면, 이 효과를 부여한 무도가의 '에스프리'가 특정 확률로 증가하는 상태.", "Name_ko": "에스프리", "Description_tc": "附加此效果的舞者或小隊成員發動戰技或魔法攻擊命中時，舞者獲得伶俐", "Name_tc": "伶俐"},
    "1849": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fesselung", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "1849", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "1850": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wasser-Äther dringt in jede Zelle des Körpers. Beim Ende des Effekts tritt die Erdrückende Sturzflut auf.", "Description_en": "Overflowing with water-aspected aether. A Surging Tsunami will occur when effect expires.", "Description_fr": "Le corps est imbibé d'éther d'eau. L'attaque Tsunami écrasant se lance à la fin de l'effet.", "Description_ja": "水属性のエーテルに侵された状態。効果終了時に強圧の大海嘯が発生する。", "Icon": {"id": "215964", "path": "ui/icon/215000/215964.tex", "path_hr1": "ui/icon/215000/215964_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen der Erdrückung", "Name_en": "Surging Waters", "Name_fr": "Eaux écrasantes", "Name_ja": "強圧の兆し", "StatusCategory": "2", "row_id": "1850", "Description_chs": "被水属性以太侵蚀，倒计时结束时会发生强压大海啸", "Name_chs": "强压之兆", "Description_ko": "물속성 에테르에 잠식된 상태.\n효과가 끝날 때 강압의 대해일이 발생한다.", "Name_ko": "강압의 징조", "Description_tc": "被水屬性乙太侵蝕，倒計時結束時會發生強壓大海嘯", "Name_tc": "強壓之兆"},
    "1851": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wasser-Äther dringt in jede Zelle des Körpers. Beim Ende des Effekts tritt die Stürmende Sturzflut auf.", "Description_en": "Overflowing with water-aspected aether. A Splashing Tsunami will occur when effect expires.", "Description_fr": "Le corps est imbibé d'éther d'eau. L'attaque Tsunami déferlant se lance à la fin de l'effet.", "Description_ja": "水属性のエーテルに侵された状態。効果終了時に強風の大海嘯が発生する。", "Icon": {"id": "215965", "path": "ui/icon/215000/215965.tex", "path_hr1": "ui/icon/215000/215965_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen des Sturms", "Name_en": "Splashing Waters", "Name_fr": "Eaux déferlantes", "Name_ja": "強風の兆し", "StatusCategory": "2", "row_id": "1851", "Description_chs": "被水属性以太侵蚀，倒计时结束时会发生强风大海啸", "Name_chs": "强风之兆", "Description_ko": "물속성 에테르에 잠식된 상태.\n효과가 끝날 때 강풍의 대해일이 발생한다.", "Name_ko": "강풍의 징조", "Description_tc": "被水屬性乙太侵蝕，倒計時結束時會發生強風大海嘯", "Name_tc": "強風之兆"},
    "1852": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wasser-Äther dringt in jede Zelle des Körpers. Beim Ende des Effekts tritt die Wirbelnde Sturzflut auf.", "Description_en": "Overflowing with water-aspected aether. A Swirling Tsunami will occur when effect expires.", "Description_fr": "Le corps est imbibé d'éther d'eau. L'attaque Tsunami tournoyant se lance à la fin de l'effet.", "Description_ja": "水属性のエーテルに侵された状態。効果終了時に渦動の大海嘯が発生する。", "Icon": {"id": "215968", "path": "ui/icon/215000/215968.tex", "path_hr1": "ui/icon/215000/215968_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen des Wasserwirbels", "Name_en": "Swirling Waters", "Name_fr": "Eaux tournoyantes", "Name_ja": "渦動の兆し", "StatusCategory": "2", "row_id": "1852", "Description_chs": "被水属性以太侵蚀，倒计时结束时会发生涡动大海啸", "Name_chs": "涡动之兆", "Description_ko": "물속성 에테르에 잠식된 상태.\n효과가 끝날 때 와동의 대해일이 발생한다.", "Name_ko": "와동의 징조", "Description_tc": "被水屬性乙太侵蝕，倒計時結束時會發生渦動大海嘯", "Name_tc": "渦動之兆"},
    "1853": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wasser-Äther dringt in jede Zelle des Körpers. Beim Ende des Effekts tritt die Ertränkende Sturzflut auf.", "Description_en": "Overflowing with water-aspected aether. A Smothering Tsunami will occur when effect expires.", "Description_fr": "Le corps est imbibé d'éther d'eau. L'attaque Tsunami submergeant se lance à la fin de l'effet.", "Description_ja": "水属性のエーテルに侵された状態。効果終了時に溺没の大海嘯が発生する。", "Icon": {"id": "215969", "path": "ui/icon/215000/215969.tex", "path_hr1": "ui/icon/215000/215969_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen der Ertränkung", "Name_en": "Smothering Waters", "Name_fr": "Eaux submergeantes", "Name_ja": "溺没の兆し", "StatusCategory": "2", "row_id": "1853", "Description_chs": "被水属性以太侵蚀，倒计时结束时会发生溺没大海啸", "Name_chs": "溺没之兆", "Description_ko": "물속성 에테르에 잠식된 상태.\n효과가 끝날 때 익몰의 대해일이 발생한다.", "Name_ko": "익몰의 징조", "Description_tc": "被水屬性乙太侵蝕，倒計時結束時會發生溺沒大海嘯", "Name_tc": "溺沒之兆"},
    "1854": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wasser-Äther dringt in jede Zelle des Körpers. Beim Ende des Effekts tritt die Zerstörende Sturzflut auf.", "Description_en": "Overflowing with water-aspected aether. A Sundering Tsunami will occur when effect expires.", "Description_fr": "Le corps est imbibé d'éther d'eau. L'attaque Tsunami fracturant se lance à la fin de l'effet.", "Description_ja": "水属性のエーテルに侵された状態。効果終了時に断絶の大海嘯が発生する。", "Icon": {"id": "215966", "path": "ui/icon/215000/215966.tex", "path_hr1": "ui/icon/215000/215966_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen der Zerstörung", "Name_en": "Sundering Waters", "Name_fr": "Eaux fracturantes", "Name_ja": "断絶の兆し", "StatusCategory": "2", "row_id": "1854", "Description_chs": "被水属性以太侵蚀，倒计时结束时会发生断绝大海啸", "Name_chs": "断绝之兆", "Description_ko": "물속성 에테르에 잠식된 상태.\n효과가 끝날 때 단절의 대해일이 발생한다.", "Name_ko": "단절의 징조", "Description_tc": "被水屬性乙太侵蝕，倒計時結束時會發生斷絕大海嘯", "Name_tc": "斷絕之兆"},
    "1855": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wasser-Äther dringt in jede Zelle des Körpers. Beim Ende des Effekts tritt die Auflösende Sturzflut auf.", "Description_en": "Overflowing with water-aspected aether. A Sweeping Tsunami will occur when effect expires.", "Description_fr": "Le corps est imbibé d'éther d'eau. L'attaque Tsunami pulvérisant se lance à la fin de l'effet.", "Description_ja": "水属性のエーテルに侵された状態。効果終了時に拡散の大海嘯が発生する。", "Icon": {"id": "215967", "path": "ui/icon/215000/215967.tex", "path_hr1": "ui/icon/215000/215967_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen der Auflösung", "Name_en": "Sweeping Waters", "Name_fr": "Eaux pulvérisantes", "Name_ja": "拡散の兆し", "StatusCategory": "2", "row_id": "1855", "Description_chs": "被水属性以太侵蚀，倒计时结束时会发生扩散大海啸", "Name_chs": "扩散之兆", "Description_ko": "물속성 에테르에 잠식된 상태.\n효과가 끝날 때 확산의 대해일이 발생한다.", "Name_ko": "확산의 징조", "Description_tc": "被水屬性乙太侵蝕，倒計時結束時會發生擴散大海嘯", "Name_tc": "擴散之兆"},
    "1856": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212510", "path": "ui/icon/212000/212510.tex", "path_hr1": "ui/icon/212000/212510_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schiltron", "Name_en": "Sheltron", "Name_fr": "Schiltron", "Name_ja": "シェルトロン", "StatusCategory": "1", "row_id": "1856", "Description_chs": "减轻所受到的伤害", "Name_chs": "盾阵", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "방벽", "Description_tc": "減輕所受到的傷害", "Name_tc": "盾陣"},
    "1857": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Eigene Waffenfertigkeiten regenerieren LP.", "Description_en": "Restoring HP with each weaponskill successfully delivered.", "Description_fr": "Absorbe des PV lorsque des techniques d'arme touchent.", "Description_ja": "自身のウェポンスキルによる攻撃が命中するとＨＰを回復する状態。", "Icon": {"id": "212558", "path": "ui/icon/212000/212558.tex", "path_hr1": "ui/icon/212000/212558_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urflackern", "Name_en": "Nascent Flash", "Name_fr": "Exaltation naissante", "Name_ja": "原初の猛り", "StatusCategory": "1", "row_id": "1857", "Description_chs": "自身发动战技命中时可以恢复体力", "Name_chs": "原初的勇猛", "Description_ko": "자신의 무기 기술 공격이 명중하면 HP가 회복되는 상태.", "Name_ko": "원초의 분노", "Description_tc": "自身發動戰技命中時可以恢復HP", "Name_tc": "原初的勇猛"},
    "1858": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Heilung durch 100 % der von Urflackern regenerierten LP. Erlittener Schaden ist verringert.", "Description_en": "Receiving 100% of all HP recovered by the warrior who granted this status via Nascent Flash. Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits. Des PV sont restaurés à hauteur de 100% du montant des PV que le lanceur absorbe grâce à son Exaltation naissante.", "Description_ja": "自身にこの効果を付与した戦士が「原初の猛り」によるＨＰ回復効果を受けた際に、その100％分の回復効果を受ける状態。\nさらに、受けるダメージが軽減される状態。", "Icon": {"id": "212559", "path": "ui/icon/212000/212559.tex", "path_hr1": "ui/icon/212000/212559_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urglimmen", "Name_en": "Nascent Glint", "Name_fr": "Exaltation communicative", "Name_ja": "原初の猛り［被］", "StatusCategory": "1", "row_id": "1858", "Description_chs": "附加此效果的战士受到原初的勇猛的恢复体力的效果时，会获得相当于其100%的恢复效果\n另外受到攻击的伤害减少", "Name_chs": "原初的武猛", "Description_ko": "이 효과를 부여한 전사가 '원초의 분노'로 HP를 회복하면 그 회복량의 100%만큼 자신도 HP를 회복하며, 받는 피해량이 감소하는 상태.", "Name_ko": "원초의 분노 대상", "Description_tc": "附加此效果的戰士受到原初的勇猛的恢復HP的效果時，會獲得相當於其100%的恢復效果\n另外受到攻擊的傷害減少", "Name_tc": "原初的武猛"},
    "1859": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt zu K. o.", "Description_en": "Reduction of life-sustaining aether by concealment techniques is placing strain on the body. Failure to remove this effect will result in KO.", "Description_fr": "L'invisibilité prolonge la survie mais la charge s'alourdit avec le temps, provoquant à terme un K.O. si elle n'est pas retirée.", "Description_ja": "気配を消す秘技により、命脈に負荷をかけた状態。解除しなければ戦闘不能状態になる。", "Icon": {"id": "216406", "path": "ui/icon/216000/216406.tex", "path_hr1": "ui/icon/216000/216406_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geschwächter Lebensäther", "Name_en": "Fading Fast", "Name_fr": "Fardeau de survie", "Name_ja": "命脈負荷", "StatusCategory": "2", "row_id": "1859", "Description_chs": "消除气息的秘技给命脉带来了负荷，不解除会陷入无法战斗状态", "Name_chs": "命脉负荷", "Description_ko": "기척을 없애는 비기를 사용하여 기혈에 부하가 걸린 상태. 해제하지 않으면 전투 불능이 된다.", "Name_ko": "기혈 부하", "Description_tc": "消除氣息的秘技給命脈帶來了負荷，不解除會陷入無法戰鬥狀態", "Name_tc": "命脈負荷"},
    "1860": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Reduziert die Bewegungsgeschwindigkeit.", "Description_en": "Severing the flow of life-sustaining aether in order to avoid detection has damaged the body's vital functions. Movement speed is severely decreased.", "Description_fr": "L'interruption temporaire des fonctions vitales entraîne de lourdes conséquences sur l'organisme. La vitesse de déplacement est grandement réduite.", "Description_ja": "命脈を断絶したことで、生命活動に深刻な障害が発生した状態。移動速度が大幅に低下する。 ", "Icon": {"id": "216407", "path": "ui/icon/216000/216407.tex", "path_hr1": "ui/icon/216000/216407_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stillstand des Lebens", "Name_en": "Vital Sign", "Name_fr": "Suspens vital", "Name_ja": "生命活動停滞", "StatusCategory": "2", "row_id": "1860", "Description_chs": "命脉断绝对生命活动造成了巨大的负面影响，移动速度大幅降低", "Name_chs": "生命活动停滞", "Description_ko": "혈도를 끊어서 생명 활동에 심각한 지장이 생긴 상태. 이동 속도가 크게 떨어진다.", "Name_ko": "생명 활동 정체", "Description_tc": "命脈斷絕對生命活動造成了巨大的負面影響，移動速度大幅降低", "Name_tc": "生命活動停滯"},
    "1861": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Nächster Schlag auf Schlag hat einen erhöhten Attacke-Wert. ", "Description_en": "Next Bootshine will deal increased damage.", "Description_fr": "La puissance de la prochaine Volée de coups est augmentée.", "Description_ja": "次に実行する連撃の威力が上昇する状態。", "Icon": {"id": "212533", "path": "ui/icon/212000/212533.tex", "path_hr1": "ui/icon/212000/212533_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verbesserter Schlag auf Schlag", "Name_en": "Leaden Fist", "Name_fr": "Poings de plomb", "Name_ja": "連撃効果アップ", "StatusCategory": "1", "row_id": "1861", "Description_chs": "下次发动连击的威力提高", "Name_chs": "连击效果提高", "Description_ko": "다음에 실행하는 연격의 위력이 증가하는 상태.", "Name_ko": "연격 효과 향상", "Description_tc": "下次發動連擊的威力提高", "Name_tc": "連擊效果提高"},
    "1862": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Timer für Form und Rechtschaffene Faust ist angehalten.", "Description_en": "Form and Disciplined Fist timers are suspended due to a transcendent inner calm.", "Description_fr": "Les temps restants des effets de posture et de Poings vigoureux sont ramenés à leur maximum et figés.", "Description_ja": "型と功力の効果時間経過を停止している状態。", "Icon": {"id": "212534", "path": "ui/icon/212000/212534.tex", "path_hr1": "ui/icon/212000/212534_hr1.tex"}, "MaxStacks": "0", "Name_de": "Anatman", "Name_en": "Anatman", "Name_fr": "Anatman", "Name_ja": "無我", "StatusCategory": "1", "row_id": "1862", "Description_chs": "身形和功力的效果时间停止流逝", "Name_chs": "无我", "Description_ko": "품새와 공력의 지속시간이 정지된 상태.", "Name_ko": "무아", "Description_tc": "身形和功力的效果時間停止流逝", "Name_tc": "無我"},
    "1863": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Überfallsstoß und Groll des Drachen können ausgeführt werden.", "Description_en": "Able to execute Raiden Thrust and Draconian Fury.", "Description_fr": "Percée Raiden et Fureur du dragon peuvent être lancées.", "Description_ja": "竜眼雷電および竜眼蒼穹を実行できる状態。", "Icon": {"id": "212585", "path": "ui/icon/212000/212585.tex", "path_hr1": "ui/icon/212000/212585_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zornesfeuer", "Name_en": "Draconian Fire", "Name_fr": "Feu des dragons", "Name_ja": "竜眼", "StatusCategory": "1", "row_id": "1863", "Description_chs": "可以发动龙眼雷电或龙眼苍穹", "Name_chs": "龙眼", "Description_ko": "용안뇌전 또는 용안창궁을 실행할 수 있는 상태.", "Name_ko": "용안", "Description_tc": "可以發動龍眼雷電或龍眼蒼天", "Name_tc": "龍眼"},
    "1864": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "210304", "path": "ui/icon/210000/210304.tex", "path_hr1": "ui/icon/210000/210304_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lanzenschärfung", "Name_en": "Lance Charge", "Name_fr": "Lance acérée", "Name_ja": "ランスチャージ", "StatusCategory": "1", "row_id": "1864", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "猛枪", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "돌격하는 창", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "猛槍"},
    "1865": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "In tiefer Meditation versunken.", "Description_en": "Deep in contemplation.", "Description_fr": "Une puissante tension émane de votre lame.", "Description_ja": "剣圧が高まった状態。", "Icon": {"id": "219501", "path": "ui/icon/219000/219501.tex", "path_hr1": "ui/icon/219000/219501_hr1.tex"}, "MaxStacks": "3", "Name_de": "Meditationsebene", "Name_en": "Meditation", "Name_fr": "Tension de la lame", "Name_ja": "剣圧", "StatusCategory": "1", "row_id": "1865", "Description_chs": "不断增强剑压", "Name_chs": "剑压", "Description_ko": "검압이 높아진 상태.", "Name_ko": "검압", "Description_tc": "不斷增強劍壓", "Name_tc": "劍壓"},
    "1866": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "213020", "path": "ui/icon/213000/213020.tex", "path_hr1": "ui/icon/213000/213020_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bioblaster", "Name_en": "Bioblaster", "Name_fr": "Lance-toxine", "Name_ja": "バイオブラスト", "StatusCategory": "2", "row_id": "1866", "Description_chs": "体力逐渐减少", "Name_chs": "毒菌冲击", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "생화학무기", "Description_tc": "HP逐漸減少", "Name_tc": "毒化衝擊"},
    "1867": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Zeichen der Läuterung kann ausgeführt werden.", "Description_en": "Able to execute Brand of Purgatory.", "Description_fr": "Tison du purgatoire peut être lancé.", "Description_ja": "煉獄の炎を実行できる状態。", "Icon": {"id": "212733", "path": "ui/icon/212000/212733.tex", "path_hr1": "ui/icon/212000/212733_hr1.tex"}, "MaxStacks": "0", "Name_de": "Innerer Quell", "Name_en": "Hellish Conduit", "Name_fr": "Feu spirituel", "Name_ja": "霊泉", "StatusCategory": "1", "row_id": "1867", "Description_chs": "可以发动炼狱之炎", "Name_chs": "灵泉", "Description_ko": "연옥의 불꽃을 실행할 수 있는 상태.", "Name_ko": "영검", "Description_tc": "可以發動煉獄之炎", "Name_tc": "靈泉"},
    "1868": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212732", "path": "ui/icon/212000/212732.tex", "path_hr1": "ui/icon/212000/212732_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwingen der Unsterblichkeit", "Name_en": "Everlasting Flight", "Name_fr": "Vol éternel", "Name_ja": "不死鳥の翼", "StatusCategory": "1", "row_id": "1868", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "不死鸟之翼", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "불사조의 날개", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "不死鳥之翼"},
    "1869": {"ClassJobCategory": {"Name_de": "HRT BSW", "Name_en": "ACN SMN", "Name_fr": "ACN INV", "Name_ja": "巴術士 召喚士", "row_id": "69", "sheet": "ClassJobCategory", "value": "69", "Name_chs": "秘术师 召唤师", "Name_ko": "비술사 소환사", "Name_tc": "巴術士 召喚士"}, "Description_de": "Hält eine windbasierte Schadenszone aufrecht.", "Description_en": "Maintaining a localized windstorm.", "Description_fr": "Les ennemis dans la zone d'effet subissent des dégâts périodiques de vent.", "Description_ja": "風属性のダメージエリアを発生させている状態。", "Icon": {"id": "212721", "path": "ui/icon/212000/212721.tex", "path_hr1": "ui/icon/212000/212721_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wirbelströmung", "Name_en": "Gale Enforcer", "Name_fr": "Vents tourbillonnants", "Name_ja": "螺旋気流", "StatusCategory": "1", "row_id": "1869", "Description_chs": "产生风属性攻击区域", "Name_chs": "螺旋气流", "Description_ko": "바람속성 지속 피해 영역을 발생시킨 상태.", "Name_ko": "나선 기류", "Description_tc": "產生風屬性攻擊區域", "Name_tc": "螺旋氣流"},
    "1870": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Nächstes Reißende Klauen hat einen erhöhten Attacke-Wert. ", "Description_en": "Next Piercing Talon will deal increased damage.", "Description_fr": "La puissance de la prochaine Griffe perçante est augmentée.", "Description_ja": "次に実行するピアシングタロンの威力が上昇する状態。", "Icon": {"id": "212590", "path": "ui/icon/212000/212590.tex", "path_hr1": "ui/icon/212000/212590_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reißende Klauen", "Name_en": "Enhanced Piercing Talon", "Name_fr": "Griffe perçante améliorée", "Name_ja": "ピアシングタロン効果アップ", "StatusCategory": "1", "row_id": "1870", "Description_chs": "下次发动贯穿尖的威力提高", "Name_chs": "贯穿尖效果提高", "Description_ko": "다음에 실행하는 꿰뚫는 발톱의 위력이 증가한 상태.", "Name_ko": "꿰뚫는 발톱 효과 향상", "Description_tc": "下次發動貫穿尖的威力提高", "Name_tc": "貫穿尖效果提高"},
    "1871": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "212635", "path": "ui/icon/212000/212635.tex", "path_hr1": "ui/icon/212000/212635_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dia", "Name_en": "Dia", "Name_fr": "Lumen", "Name_ja": "ディア", "StatusCategory": "2", "row_id": "1871", "Description_chs": "体力逐渐减少", "Name_chs": "天辉", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "디아", "Description_tc": "HP逐漸減少", "Name_tc": "天輝"},
    "1872": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Wirkung von Heilmagie ist erhöht, umstehende Gruppenmitglieder erleiden weniger Schaden.", "Description_en": "Healing magic potency is increased while damage taken by nearby party members is reduced.", "Description_fr": "Les PV soignés grâce à la magie curative sont augmentés et les dégâts subis par les équipiers alentour sont réduits.", "Description_ja": "回復魔法の回復量が上昇し、さらに周囲のパーティメンバーが受けるダメージを軽減する状態。", "Icon": {"id": "212634", "path": "ui/icon/212000/212634.tex", "path_hr1": "ui/icon/212000/212634_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linderung", "Name_en": "Temperance", "Name_fr": "Tempérance", "Name_ja": "テンパランス", "StatusCategory": "1", "row_id": "1872", "Description_chs": "治疗魔法的治疗量提高，且减少周围队员受到的伤害", "Name_chs": "节制", "Description_ko": "회복마법 회복량이 증가하고, 주위 파티원이 받는 피해량이 감소하는 상태.", "Name_ko": "절제", "Description_tc": "治療魔法的治療量提高，且減少周圍隊員受到的傷害", "Name_tc": "節制"},
    "1873": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212633", "path": "ui/icon/212000/212633.tex", "path_hr1": "ui/icon/212000/212633_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linderung", "Name_en": "Temperance", "Name_fr": "Tempérance", "Name_ja": "テンパランス：効果", "StatusCategory": "1", "row_id": "1873", "Description_chs": "减轻所受到的伤害", "Name_chs": "节制", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "절제: 효과", "Description_tc": "減輕所受到的傷害", "Name_tc": "節制"},
    "1874": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212846", "path": "ui/icon/212000/212846.tex", "path_hr1": "ui/icon/212000/212846_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hauch der Seraphim", "Name_en": "Angel's Whisper", "Name_fr": "Murmure des anges", "Name_ja": "光輝の囁き", "StatusCategory": "1", "row_id": "1874", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "天使的低语", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "광휘의 속삭임", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "天使的低語"},
    "1875": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Magieabwehr und Wirkung von Heilmagie sind erhöht.", "Description_en": "Magic defense and healing magic potency are increased.", "Description_fr": "La puissance de la magie curative est augmentée et les dégâts magiques reçus sont réduits.", "Description_ja": "回復魔法の回復量が向上し、かつ受ける魔法ダメージが軽減される状態。", "Icon": {"id": "212847", "path": "ui/icon/212000/212847.tex", "path_hr1": "ui/icon/212000/212847_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seraphische Illumination", "Name_en": "Seraphic Illumination", "Name_fr": "Illumination séraphique", "Name_ja": "セラフィックイルミネーション", "StatusCategory": "1", "row_id": "1875", "Description_chs": "发动治疗魔法的治疗量提高，且受到魔法攻击的伤害减少", "Name_chs": "炽天的幻光", "Description_ko": "회복마법 회복량이 증가하고, 받는 마법 피해량이 감소하는 상태.", "Name_ko": "세라핌의 광휘", "Description_tc": "發動治療魔法的治療量提高，且受到魔法攻擊的傷害減少", "Name_tc": "熾天的幻光"},
    "1876": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213243", "path": "ui/icon/213000/213243.tex", "path_hr1": "ui/icon/213000/213243_hr1.tex"}, "MaxStacks": "0", "Name_de": "König der Kronen", "Name_en": "Lord of Crowns", "Name_fr": "Roi des couronnes", "Name_ja": "クラウンロード", "StatusCategory": "1", "row_id": "1876", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "王冠之领主", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "왕의 검", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "王冠之領主"},
    "1877": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213244", "path": "ui/icon/213000/213244.tex", "path_hr1": "ui/icon/213000/213244_hr1.tex"}, "MaxStacks": "0", "Name_de": "Königin der Kronen", "Name_en": "Lady of Crowns", "Name_fr": "Reine des couronnes", "Name_ja": "クラウンレディ", "StatusCategory": "1", "row_id": "1877", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "王冠之贵妇", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "여왕의 날개", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "王冠之貴婦"},
    "1878": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213245", "path": "ui/icon/213000/213245.tex", "path_hr1": "ui/icon/213000/213245_hr1.tex"}, "MaxStacks": "0", "Name_de": "Weissagung", "Name_en": "Divination", "Name_fr": "Divination", "Name_ja": "ディヴィネーション", "StatusCategory": "1", "row_id": "1878", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "占卜", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "점복", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "占卜"},
    "1879": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "213246", "path": "ui/icon/213000/213246.tex", "path_hr1": "ui/icon/213000/213246_hr1.tex"}, "MaxStacks": "0", "Name_de": "Opposition", "Name_en": "Opposition", "Name_fr": "Opposition céleste", "Name_ja": "星天対抗", "StatusCategory": "1", "row_id": "1879", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "天星冲日", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "천궁의 반목", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "天星衝日"},
    "1880": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213247", "path": "ui/icon/213000/213247.tex", "path_hr1": "ui/icon/213000/213247_hr1.tex"}, "MaxStacks": "0", "Name_de": "Opposition (Nocturnal)", "Name_en": "Nocturnal Opposition", "Name_fr": "Opposition céleste (nocturne)", "Name_ja": "星天対抗［夜］", "StatusCategory": "1", "row_id": "1880", "Description_chs": "抵消一定伤害", "Name_chs": "天星冲日（夜）", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "천궁의 반목[밤]", "Description_tc": "抵消一定傷害", "Name_tc": "天星衝日（夜）"},
    "1881": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "213248", "path": "ui/icon/213000/213248.tex", "path_hr1": "ui/icon/213000/213248_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konjunktion III", "Name_en": "Combust III", "Name_fr": "Conjonction supérieure III", "Name_ja": "コンバガ", "StatusCategory": "2", "row_id": "1881", "Description_chs": "体力逐渐减少", "Name_chs": "焚灼", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "컴버가", "Description_tc": "HP逐漸減少", "Name_tc": "焚灼"},
    "1882": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213204", "path": "ui/icon/213000/213204.tex", "path_hr1": "ui/icon/213000/213204_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft der Waage", "Name_en": "The Balance", "Name_fr": "La Balance", "Name_ja": "アーゼマの均衡", "StatusCategory": "1", "row_id": "1882", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "太阳神之衡", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "아제마의 균형", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "太陽神之衡"},
    "1883": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213205", "path": "ui/icon/213000/213205.tex", "path_hr1": "ui/icon/213000/213205_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft der Eiche", "Name_en": "The Bole", "Name_fr": "Le Tronc", "Name_ja": "世界樹の幹", "StatusCategory": "1", "row_id": "1883", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "世界树之干", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "세계수의 줄기", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "世界樹之幹"},
    "1884": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213206", "path": "ui/icon/213000/213206.tex", "path_hr1": "ui/icon/213000/213206_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft des Pfeils", "Name_en": "The Arrow", "Name_fr": "La Flèche", "Name_ja": "オシュオンの矢", "StatusCategory": "1", "row_id": "1884", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "放浪神之箭", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "오쉬온의 화살", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "放浪神之箭"},
    "1885": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213207", "path": "ui/icon/213000/213207.tex", "path_hr1": "ui/icon/213000/213207_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft des Speers", "Name_en": "The Spear", "Name_fr": "L'Épieu", "Name_ja": "ハルオーネの槍", "StatusCategory": "1", "row_id": "1885", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "战争神之枪", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "할로네의 창", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "戰爭神之槍"},
    "1886": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213208", "path": "ui/icon/213000/213208.tex", "path_hr1": "ui/icon/213000/213208_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft des Krugs", "Name_en": "The Ewer", "Name_fr": "L'Aiguière", "Name_ja": "サリャクの水瓶", "StatusCategory": "1", "row_id": "1886", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "河流神之瓶", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "살리아크의 물병", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "河流神之瓶"},
    "1887": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213209", "path": "ui/icon/213000/213209.tex", "path_hr1": "ui/icon/213000/213209_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft des Turms", "Name_en": "The Spire", "Name_fr": "La Tour", "Name_ja": "ビエルゴの塔", "StatusCategory": "1", "row_id": "1887", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "建筑神之塔", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "비레고의 탑", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "建築神之塔"},
    "1888": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "213249", "path": "ui/icon/213000/213249.tex", "path_hr1": "ui/icon/213000/213249_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kongruenz (Diurnal)", "Name_en": "Diurnal Intersection", "Name_fr": "Rencontre céleste (diurne)", "Name_ja": "星天交差［日］", "StatusCategory": "1", "row_id": "1888", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "天星交错（日）", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "천궁의 교차[낮]", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "天星交錯（日）"},
    "1889": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213250", "path": "ui/icon/213000/213250.tex", "path_hr1": "ui/icon/213000/213250_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kongruenz", "Name_en": "Intersection", "Name_fr": "Rencontre céleste", "Name_ja": "星天交差", "StatusCategory": "1", "row_id": "1889", "Description_chs": "抵消一定伤害", "Name_chs": "天星交错", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "천궁의 교차", "Description_tc": "抵消一定傷害", "Name_tc": "天星交錯"},
    "1890": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Heilung durch Horoskop kann gewirkt werden.", "Description_en": "Primed to receive the healing effects of Horoscope.", "Description_fr": "Peut recevoir des soins grâce à Horoscope.", "Description_ja": "「ホロスコープ」による回復効果を受けることができる状態。", "Icon": {"id": "213251", "path": "ui/icon/213000/213251.tex", "path_hr1": "ui/icon/213000/213251_hr1.tex"}, "MaxStacks": "0", "Name_de": "Horoskop", "Name_en": "Horoscope", "Name_fr": "Horoscope", "Name_ja": "ホロスコープ", "StatusCategory": "1", "row_id": "1890", "Description_chs": "可以受到天宫图带来的治疗效果", "Name_chs": "天宫图", "Description_ko": "별점운에 따른 회복 효과를 받을 수 있는 상태.", "Name_ko": "별점운", "Description_tc": "可以受到天宮圖帶來的治療效果", "Name_tc": "天宮圖"},
    "1891": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Heilung durch Horoskop kann gewirkt werden.", "Description_en": "Primed to receive the healing effects of Horoscope.", "Description_fr": "Peut recevoir des soins grâce à Horoscope.", "Description_ja": "「ホロスコープ」による回復効果を受けることができる状態。", "Icon": {"id": "213252", "path": "ui/icon/213000/213252.tex", "path_hr1": "ui/icon/213000/213252_hr1.tex"}, "MaxStacks": "0", "Name_de": "Helios-Horoskop", "Name_en": "Horoscope Helios", "Name_fr": "Horoscope Hélios", "Name_ja": "ホロスコープ・ヘリオス", "StatusCategory": "1", "row_id": "1891", "Description_chs": "可以受到天宫图带来的治疗效果", "Name_chs": "阳星天宫图", "Description_ko": "별점운에 따른 회복 효과를 받을 수 있는 상태.", "Name_ko": "별점운: 헬리오스", "Description_tc": "可以受到天宮圖帶來的治療效果", "Name_tc": "陽星天宮圖"},
    "1892": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Wirkung von Heilmagie ist erhöht.", "Description_en": "Healing magic potency is increased.", "Description_fr": "La puissance de la magie curative est augmentée.", "Description_ja": "回復魔法の回復量が向上した状態。", "Icon": {"id": "213253", "path": "ui/icon/213000/213253.tex", "path_hr1": "ui/icon/213000/213253_hr1.tex"}, "MaxStacks": "0", "Name_de": "Neutral", "Name_en": "Neutral Sect", "Name_fr": "Adepte de la neutralité", "Name_ja": "ニュートラルセクト", "StatusCategory": "1", "row_id": "1892", "Description_chs": "发动治疗魔法的治疗量提高", "Name_chs": "中间学派", "Description_ko": "회복마법 회복량이 증가한 상태.", "Name_ko": "하루별읽기", "Description_tc": "發動治療魔法的治療量提高", "Name_tc": "中間學派"},
    "1893": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wasser-Äther dringt in jede Zelle des Körpers. Beim Ende des Effekts tritt die Böige Sturzflut auf. Effekt wird durch ein bestimmtes Kommando aufgehoben.", "Description_en": "Overflowing with water-aspected aether. A Scouring Tsunami will occur when effect expires.", "Description_fr": "Le corps est imbibé d'éther d'eau. L'attaque Tsunami dévastateur se lance à la fin de l'effet.", "Description_ja": "水属性のエーテルに侵された状態。効果終了時に暴風の大海嘯が発生する。", "Icon": {"id": "215996", "path": "ui/icon/215000/215996.tex", "path_hr1": "ui/icon/215000/215996_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen der Böen", "Name_en": "Scouring Waters", "Name_fr": "Eaux dévastatrices", "Name_ja": "暴風の兆し", "StatusCategory": "2", "row_id": "1893", "Description_chs": "被水属性以太侵蚀，倒计时结束时会发生暴风大海啸", "Name_chs": "暴风之兆", "Description_ko": "물속성 에테르에 잠식된 상태.\n효과가 끝날 때 폭풍의 대해일이 발생한다.", "Name_ko": "폭풍의 징조", "Description_tc": "被水屬性乙太侵蝕，倒計時結束時會發生暴風大海嘯", "Name_tc": "暴風之兆"},
    "1894": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer und magischer Schaden ist verringert.", "Description_en": "Physical and magic damage taken are reduced.", "Description_fr": "Les dégâts physiques et magiques subis sont réduits.", "Description_ja": "受ける物理ダメージと魔法ダメージの一部が軽減される状態。", "Icon": {"id": "213122", "path": "ui/icon/213000/213122.tex", "path_hr1": "ui/icon/213000/213122_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dunkler Bote", "Name_en": "Dark Missionary", "Name_fr": "Missionnaire des Ténèbres", "Name_ja": "ダークミッショナリー", "StatusCategory": "1", "row_id": "1894", "Description_chs": "减轻所受到的物理和魔法伤害", "Name_chs": "暗黑布道", "Description_ko": "물리 공격 및 마법 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "어둠의 포교자", "Description_tc": "減輕所受到的物理和魔法傷害", "Name_tc": "暗黑佈道"},
    "1895": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "212812", "path": "ui/icon/212000/212812.tex", "path_hr1": "ui/icon/212000/212812_hr1.tex"}, "MaxStacks": "0", "Name_de": "Causae et Curae", "Name_en": "Biolysis", "Name_fr": "Loi de l'infection", "Name_ja": "蠱毒法", "StatusCategory": "2", "row_id": "1895", "Description_chs": "体力逐渐减少", "Name_chs": "蛊毒法", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "고독법", "Description_tc": "HP逐漸減少", "Name_tc": "蠱毒法"},
    "1896": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Nächstes Adloquium, Übermut, Unbezwingbarkeit oder Weise Voraussicht kostet weder MP noch Ätherfluss und trifft kritisch.", "Description_en": "The next Adloquium, Concitation, Indomitability, or Excogitation executed will cost no MP or Aetherflow stacks and will restore critical HP.", "Description_fr": "Le prochain Traité du réconfort, Traité de l'exultation, Traité de la persévérance ou Traité de l'excogitation est critique et ne consomme ni PM ni Flux d'éther.", "Description_ja": "次に実行する1回の「鼓舞激励の策」「意気軒昂の策」「不撓不屈の策」「深謀遠慮の策」について、ＭＰや「エーテルフロー」を消費することなく実行することができ、かつ必ずクリティカルヒットする状態。", "Icon": {"id": "212813", "path": "ui/icon/212000/212813.tex", "path_hr1": "ui/icon/212000/212813_hr1.tex"}, "MaxStacks": "0", "Name_de": "Raffinesse", "Name_en": "Recitation", "Name_fr": "Récitation", "Name_ja": "秘策", "StatusCategory": "1", "row_id": "1896", "Description_chs": "下一次发动的鼓舞激励之策、意气轩昂之策、不屈不挠之策、深谋远虑之策，无需消耗魔力或以太超流，并且必定暴击", "Name_chs": "秘策", "Description_ko": "고무격려책, 의기왕성책, 불요불굴책, 심모원려책 중 하나를 시전하면, MP와 에테르 순환을 소비하지 않으며 반드시 극대화되는 상태.", "Name_ko": "비책", "Description_tc": "下一次發動的鼓舞激勵之策、意氣軒昂之策、不屈不撓之策、深謀遠慮之策，無需消耗MP或乙太超流，並且必定暴擊", "Name_tc": "秘策"},
    "1897": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Bei ausreichend gefülltem Urkraftbalken verbessert sich Dezimieren zu Chaosklinge und Niedermähen zu Inneres Chaos, sofern erlernt.", "Description_en": "Accumulating sufficient wrath in the Beast Gauge will upgrade Decimate to Chaotic Cyclone.\nFell Cleave will be upgraded to Inner Chaos once learned.", "Description_fr": "Lorsque la Jauge de la bête a atteint un seuil suffisant, Décimation est remplacé par Cyclone chaotique.\nEffet supplémentaire après obtention de Chaos intérieur : Sape-fendeur est remplacé par Chaos intérieur.", "Description_ja": "十分なインナービーストが蓄積されるとデシメートがカオティックサイクロンに変化する状態。\nインナーカオス修得後はフェルクリーヴもインナーカオスに変化する。", "Icon": {"id": "212560", "path": "ui/icon/212000/212560.tex", "path_hr1": "ui/icon/212000/212560_hr1.tex"}, "MaxStacks": "0", "Name_de": "Saat des Chaos", "Name_en": "Nascent Chaos", "Name_fr": "Chaos naissant", "Name_ja": "原初の混沌", "StatusCategory": "1", "row_id": "1897", "Description_chs": "兽魂足够时，地毁人亡变为混沌旋风\n习得狂魂后，裂石飞环变为狂魂", "Name_chs": "原初的混沌", "Description_ko": "원초가 충분히 축적되면, 섬멸이 혼돈 회오리로 변화하는 상태.\n'내면의 혼돈'을 습득하면 참수도 내면의 혼돈으로 변화한다.", "Name_ko": "원초의 혼돈", "Description_tc": "獸魂足夠時，地毀人亡變為混沌旋風\n習得狂魂後，裂石飛環變為狂魂", "Name_tc": "原初的混沌"},
    "1898": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Schaden wird absorbiert.", "Description_en": "A highly effective defensive maneuver is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213614", "path": "ui/icon/213000/213614.tex", "path_hr1": "ui/icon/213000/213614_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brutaler Einschlag", "Name_en": "Brutal Shell", "Name_fr": "Impact brutal", "Name_ja": "ブルータルシェル", "StatusCategory": "1", "row_id": "1898", "Description_chs": "抵消一定伤害", "Name_chs": "残暴弹", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "잔혹한 탄피", "Description_tc": "抵消一定傷害", "Name_tc": "殘暴彈"},
    "1899": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215528", "path": "ui/icon/215000/215528.tex", "path_hr1": "ui/icon/215000/215528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stromschlag", "Name_en": "Electrocution", "Name_fr": "Électrocution", "Name_ja": "感電", "StatusCategory": "2", "row_id": "1899", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "感电", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "감전", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "感電"},
    "1900": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von einem schützenden Schild umgeben, der erlittenen Schaden verringert.", "Description_en": "An area of land has been granted protection, reducing damage taken for all who enter.", "Description_fr": "Crée une aura bénéfique à l'endroit visé, qui réduit les dégâts reçus.", "Description_ja": "被ダメージを軽減するシールドを発生させている状態。", "Icon": {"id": "212512", "path": "ui/icon/212000/212512.tex", "path_hr1": "ui/icon/212000/212512_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flügelschild", "Name_en": "Winged Shield", "Name_fr": "Bouclier ailé", "Name_ja": "ウィングシールド", "StatusCategory": "1", "row_id": "1900", "Description_chs": "产生减轻伤害的防护区域", "Name_chs": "守护之翼", "Description_ko": "받는 피해량을 줄여주는 보호막을 발생시킨 상태.", "Name_ko": "날개 방패", "Description_tc": "產生減輕傷害的防護區域", "Name_tc": "守護之翼"},
    "1901": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Winged shield is reducing damage taken.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212513", "path": "ui/icon/212000/212513.tex", "path_hr1": "ui/icon/212000/212513_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flügelschild", "Name_en": "Enshielded", "Name_fr": "Bouclier ailé", "Name_ja": "ウィングシールド：効果", "StatusCategory": "1", "row_id": "1901", "Description_chs": "减轻所受到的伤害", "Name_chs": "守护之翼", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "날개의 보호", "Description_tc": "減輕所受到的傷害", "Name_tc": "守護之翼"},
    "1902": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Absolution kann ausgeführt werden.", "Description_en": "Able to execute Atonement.", "Description_fr": "Absolution peut être lancée.", "Description_ja": "ロイエを実行できる状態。", "Icon": {"id": "212522", "path": "ui/icon/212000/212522.tex", "path_hr1": "ui/icon/212000/212522_hr1.tex"}, "MaxStacks": "0", "Name_de": "Königliche Erhabenheit", "Name_en": "Atonement Ready", "Name_fr": "Absolution préparée", "Name_ja": "ロイエ実行可", "StatusCategory": "1", "row_id": "1902", "Description_chs": "可以发动赎罪剑", "Name_chs": "赎罪剑预备", "Description_ko": "회한의 검을 실행할 수 있는 상태.", "Name_ko": "회한의 검 시전 가능", "Description_tc": "可以發動贖罪劍", "Name_tc": "贖罪劍預備"},
    "1903": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nicht an eine physische Gestalt gebunden.", "Description_en": "Without corporeal form.", "Description_fr": "Forme corporelle chimérique projetée par un sort d'illusion.", "Description_ja": "幻影で形作られた存在。", "Icon": {"id": "215980", "path": "ui/icon/215000/215980.tex", "path_hr1": "ui/icon/215000/215980_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantomgestalt", "Name_en": "Phantasmal", "Name_fr": "Illusion", "Name_ja": "幻影", "StatusCategory": "1", "row_id": "1903", "Description_chs": "影子形成的幻象", "Name_chs": "幻影", "Description_ko": "환영으로 만들어진 존재.", "Name_ko": "환영", "Description_tc": "影子形成的幻象", "Name_tc": "幻影"},
    "1904": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das in dir gesammelte Licht bricht aus dir heraus und widersetzt sich der allumfassenden Dunkelheit. Ausgeteilter Schaden und LP-Regeneration ist erhöht.", "Description_en": "Unleashing the Light trapped within you in defiance of the Darkness. Damage dealt and HP recovery are increased. ", "Description_fr": "Fait appel à la Lumière qui l'habite pour se rebeller contre les Ténèbres. Les dégâts infligés et le potentiel curatif des soins sont augmentés.", "Description_ja": "自身に蓄積していた光の力を解放し、闇の力に反逆している状態。与ダメージとHP回復量が増加する。", "Icon": {"id": "215987", "path": "ui/icon/215000/215987.tex", "path_hr1": "ui/icon/215000/215987_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entfesseltes Licht", "Name_en": "Light in the Dark", "Name_fr": "Lumière salvatrice", "Name_ja": "光の解放", "StatusCategory": "1", "row_id": "1904", "Description_chs": "释放自身积累的光之力，与暗之力形成抗衡。攻击伤害和体力恢复量增加", "Name_chs": "光之解放", "Description_ko": "자신에게 축적된 빛의 힘을 해방하여, 어둠의 힘에 반역하는 상태. 주는 피해량과 HP 회복량이 증가한다.", "Name_ko": "빛 해방", "Description_tc": "釋放自身累積的光之力，與暗之力形成抗衡。攻擊傷害和HP恢復量增加", "Name_tc": "光之解放"},
    "1905": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kampfkraft ist aufgrund der magischen Rüstung von Gukumatz bedeutend verstärkt.", "Description_en": "Combat capabilities are sharply enhanced by Gukumatz's power.", "Description_fr": "L'union avec Gukumatz augmente grandement les compétences de combat.", "Description_ja": "グクマッツを魔装として着用し、戦闘能力が大幅に強化された状態。", "Icon": {"id": "215992", "path": "ui/icon/215000/215992.tex", "path_hr1": "ui/icon/215000/215992_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magische Rüstung", "Name_en": "Veil of Gukumatz", "Name_fr": "Peau de serpent", "Name_ja": "魔装着用", "StatusCategory": "1", "row_id": "1905", "Description_chs": "将羽蛇作为魔装穿着，战斗能力得到大幅强化", "Name_chs": "身着魔装", "Description_ko": "구쿠마츠를 마장으로 착용하여 전투 능력이 대폭 강화된 상태.", "Name_ko": "마장 착용", "Description_tc": "將羽蛇作為魔裝穿著，戰鬥能力得到大幅強化", "Name_tc": "身著魔裝"},
    "1906": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unterdrückt den eigenen Lebensäther und macht auch auf der nichtphysischen Ebene unaufspürbar.", "Description_en": "Having severely restricted the flow of life-sustaining aether, your presence is concealed but you are subject to the effect of Fading Fast.", "Description_fr": "L'affaiblissement temporaire des fonctions vitales provoque une invisibilité totale, et inflige Fardeau de survie.", "Description_ja": "自らの命脈を絞り、気配を完全に遮断した状態。自身に「命脈負荷」を付与する。", "Icon": {"id": "216402", "path": "ui/icon/216000/216402.tex", "path_hr1": "ui/icon/216000/216402_hr1.tex"}, "MaxStacks": "0", "Name_de": "Perfekte Unsichtbarkeit", "Name_en": "Perfect Deception", "Name_fr": "Invisibilité parfaite", "Name_ja": "パーフェクトインビジブル", "StatusCategory": "1", "row_id": "1906", "Description_chs": "绞锁自身命脉，完全切断气息。对自身附加“命脉负荷”状态", "Name_chs": "完美隐形", "Description_ko": "자신의 혈도를 눌러 기척을 완전히 차단한 상태.\n'기혈 부하'가 부여된다.", "Name_ko": "완벽한 은신", "Description_tc": "絞鎖自身命脈，完全切斷氣息。對自身附加“命脈負荷”狀態", "Name_tc": "完美隱形"},
    "1907": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Macht für kurze Zeit handlungsunfähig.", "Description_en": "Overburdened body is unable to execute actions.", "Description_fr": "Un lourd fardeau s'abat et empêche temporairement toute action.", "Description_ja": "身体に高負荷がかかり、一時的に行動できない状態。", "Icon": {"id": "216404", "path": "ui/icon/216000/216404.tex", "path_hr1": "ui/icon/216000/216404_hr1.tex"}, "MaxStacks": "0", "Name_de": "Körperliche Last", "Name_en": "Faded Out", "Name_fr": "Faix prodigieux", "Name_ja": "身体高負荷", "StatusCategory": "2", "row_id": "1907", "Description_chs": "身体陷入高负荷状态，暂时无法做出任何行动", "Name_chs": "身体高负荷", "Description_ko": "몸에 과부하가 걸려 일시적으로 움직일 수 없는 상태.", "Name_ko": "신체 과부하", "Description_tc": "身體陷入高負荷狀態，暫時無法做出任何行動", "Name_tc": "身體高負荷"},
    "1908": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215534", "path": "ui/icon/215000/215534.tex", "path_hr1": "ui/icon/215000/215534_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "1908", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "1909": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Wirkungsradius von Kommandos ist erweitert.", "Description_en": "Area of effect for actions is expanded.", "Description_fr": "L'aire d'effet des actions est agrandie.", "Description_ja": "アクションの効果範囲が拡大した状態。", "Icon": {"id": "217981", "path": "ui/icon/217000/217981.tex", "path_hr1": "ui/icon/217000/217981_hr1.tex"}, "MaxStacks": "16", "Name_de": "Erweiterter Radius", "Name_en": "Area of Influence Up", "Name_fr": "Aire d'effet augmentée", "Name_ja": "アクション効果範囲拡大", "StatusCategory": "1", "row_id": "1909", "Description_chs": "发动的技能效果范围比以往要大", "Name_chs": "扩大技能效果范围", "Description_ko": "기술의 효과 범위가 확대된 상태.", "Name_ko": "기술 범위 확대", "Description_tc": "發動的技能效果範圍比以往要大", "Name_tc": "擴大技能效果範圍"},
    "1910": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht. Richtungsbedingungen für Kommandos werden als erfüllt betrachtet.", "Description_en": "Damage dealt is increased and all action direction requirements are nullified.", "Description_fr": "Les dégâts infligés sont augmentés et les actions directionnelles réussissent dans n'importe quelle position.", "Description_ja": "与ダメージが上昇し、かつ方向指定条件のあるアクションをどの方向から実行しても成功させる状態。", "Icon": {"id": "212581", "path": "ui/icon/212000/212581.tex", "path_hr1": "ui/icon/212000/212581_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rechtes Drachenauge", "Name_en": "Right Eye", "Name_fr": "Œil droit", "Name_ja": "竜の右眼", "StatusCategory": "1", "row_id": "1910", "Description_chs": "攻击所造成的伤害提高并且无视自身技能的方向要求", "Name_chs": "巨龙右眼", "Description_ko": "적에게 주는 피해량이 증가하고, 공격 방향 조건이 있는 기술이 어떤 방향에서나 성공하는 상태.", "Name_ko": "용의 오른눈", "Description_tc": "攻擊所造成的傷害提高並且無視自身技能的方向要求", "Name_tc": "巨龍右眼"},
    "1911": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hält eine Zone aufrecht, in der Gruppenmitglieder LP regenerieren.", "Description_en": "A veil of succor is healing party members in the area.", "Description_fr": "Crée une aura bénéfique dans l'aire ciblée, qui soigne les équipiers.", "Description_ja": "範囲内のパーティメンバーを回復するエリアを発生させている状態。", "Icon": {"id": "212629", "path": "ui/icon/212000/212629.tex", "path_hr1": "ui/icon/212000/212629_hr1.tex"}, "MaxStacks": "0", "Name_de": "Refugium", "Name_en": "Asylum", "Name_fr": "Asile", "Name_ja": "アサイラム", "StatusCategory": "1", "row_id": "1911", "Description_chs": "产生能够令范围内队员恢复体力的区域", "Name_chs": "庇护所", "Description_ko": "범위 내 파티원을 회복시키는 영역을 발생시킨 상태.", "Name_ko": "성소", "Description_tc": "產生能夠令範圍內隊員恢復HP的區域", "Name_tc": "庇護所"},
    "1912": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eigene LP-Regeneration durch Heilmagie ist erhöht.", "Description_en": "HP recovery via healing actions is increased.", "Description_fr": "Les effets de récupération de PV sont augmentés.", "Description_ja": "自身に対するＨＰ回復効果を向上させる状態。", "Icon": {"id": "212636", "path": "ui/icon/212000/212636.tex", "path_hr1": "ui/icon/212000/212636_hr1.tex"}, "MaxStacks": "0", "Name_de": "Refugium", "Name_en": "Asylum", "Name_fr": "Asile", "Name_ja": "アサイラム：効果", "StatusCategory": "1", "row_id": "1912", "Description_chs": "自身所受的治疗效果提高", "Name_chs": "庇护所", "Description_ko": "받는 HP 회복 효과가 향상되는 상태.", "Name_ko": "성소: 효과", "Description_tc": "自身所受的治療效果提高", "Name_tc": "庇護所"},
    "1913": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Vauthrys Segnung gestärkt.", "Description_en": "Blessed by Vauthry and experiencing heightened senses.", "Description_fr": "Les sens sont aiguisés par la grâce de Vauthry.", "Description_ja": "ドン・ヴァウスリーの祝福を受け、強化された状態。", "Icon": {"id": "215962", "path": "ui/icon/215000/215962.tex", "path_hr1": "ui/icon/215000/215962_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vauthrys Segnung", "Name_en": "Vauthry's Blessing", "Name_fr": "Bénédiction de Vauthry", "Name_ja": "ヴァウスリーの祝福", "StatusCategory": "1", "row_id": "1913", "Description_chs": "接受沃斯里大王的祝福，有所强化", "Name_chs": "沃斯里的祝福", "Description_ko": "돈 바우스리의 축복을 받아 강화된 상태.", "Name_ko": "바우스리의 축복", "Description_tc": "接受沃斯里大王的祝福，有所強化", "Name_tc": "沃斯里的祝福"},
    "1914": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212576", "path": "ui/icon/212000/212576.tex", "path_hr1": "ui/icon/212000/212576_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drachengriff", "Name_en": "Disembowel", "Name_fr": "Éventration", "Name_ja": "ディセムボウル", "StatusCategory": "1", "row_id": "1914", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "开膛枪", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "몸통 가르기", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "開膛槍"},
    "1915": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt eine befehligte Fähigkeit aus.", "Description_en": "Pet has been issued an action command.", "Description_fr": "Le familier a reçu l'ordre d'exécuter une action.", "Description_ja": "ペットがアクション実行指示を受けた状態。", "Icon": {"id": "219701", "path": "ui/icon/219000/219701.tex", "path_hr1": "ui/icon/219000/219701_hr1.tex"}, "MaxStacks": "2", "Name_de": "Egi-Attacke I", "Name_en": "Summon Order", "Name_fr": "Action en attente : 1", "Name_ja": "アクション実行待機I", "StatusCategory": "1", "row_id": "1915", "Description_chs": "召唤兽接到了发动技能的指示", "Name_chs": "发动技能待命I", "Description_ko": "소환수가 기술 실행 지시를 받은 상태.", "Name_ko": "기술 실행 대기 1", "Description_tc": "召喚獸接到了發動技能的指示", "Name_tc": "發動技能待命I"},
    "1916": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Effizienz von Zeichen der Elemente ist erhöht.", "Description_en": "Efficiency of Brand of the Elements is increased.", "Description_fr": "L'efficacité de Marque des éléments est augmentée.", "Description_ja": "「ブランド・オブ・エレメンタル」の効率がアップした状態。", "Icon": {"id": "211501", "path": "ui/icon/211000/211501.tex", "path_hr1": "ui/icon/211000/211501_hr1.tex"}, "MaxStacks": "0", "Name_de": "Name der Elemente", "Name_en": "Name of the Elements", "Name_fr": "Nom des éléments", "Name_ja": "アート・オブ・エレメンタル", "StatusCategory": "1", "row_id": "1916", "Description_chs": "元素之印记效果提高", "Name_chs": "元素之美名", "Description_ko": "'원소의 인장' 효과가 향상된 상태.", "Name_ko": "원소의 예술", "Description_tc": "元素之印記效果提高", "Name_tc": "元素之美名"},
    "1917": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A holy barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212848", "path": "ui/icon/212000/212848.tex", "path_hr1": "ui/icon/212000/212848_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schleier der Seraphim", "Name_en": "Seraphic Veil", "Name_fr": "Voile séraphique", "Name_ja": "セラフィックヴェール", "StatusCategory": "1", "row_id": "1917", "Description_chs": "抵消一定伤害", "Name_chs": "炽天的幕帘", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "세라핌의 보호", "Description_tc": "抵消一定傷害", "Name_tc": "熾天的幕簾"},
    "1918": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212814", "path": "ui/icon/212000/212814.tex", "path_hr1": "ui/icon/212000/212814_hr1.tex"}, "MaxStacks": "0", "Name_de": "Katalyse", "Name_en": "Catalyze", "Name_fr": "Exhortation", "Name_ja": "激励", "StatusCategory": "1", "row_id": "1918", "Description_chs": "抵消一定伤害", "Name_chs": "激励", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "격려", "Description_tc": "抵消一定傷害", "Name_tc": "激勵"},
    "1919": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter physischer Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts physiques infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "215519", "path": "ui/icon/215000/215519.tex", "path_hr1": "ui/icon/215000/215519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schadenswert +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "1919", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "1920": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "213254", "path": "ui/icon/213000/213254.tex", "path_hr1": "ui/icon/213000/213254_hr1.tex"}, "MaxStacks": "0", "Name_de": "Neutral (Diurnal)", "Name_en": "Diurnal Balance", "Name_fr": "Adepte de la neutralité (diurne)", "Name_ja": "ニュートラルセクト［日］", "StatusCategory": "1", "row_id": "1920", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "中间学派（日）", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "하루별읽기[낮]", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "中間學派（日）"},
    "1921": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213255", "path": "ui/icon/213000/213255.tex", "path_hr1": "ui/icon/213000/213255_hr1.tex"}, "MaxStacks": "0", "Name_de": "Neutral", "Name_en": "Neutral Sect", "Name_fr": "Adepte de la neutralité", "Name_ja": "ニュートラルセクト", "StatusCategory": "1", "row_id": "1921", "Description_chs": "抵消一定伤害", "Name_chs": "中间学派", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "하루별읽기", "Description_tc": "抵消一定傷害", "Name_tc": "中間學派"},
    "1922": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Vauthrys Segnung gestärkt.", "Description_en": "Blessed by Vauthry and experiencing heightened senses.", "Description_fr": "Les sens sont aiguisés par la grâce de Vauthry.", "Description_ja": "ドン・ヴァウスリーの祝福を受け、強化された状態。", "Icon": {"id": "215962", "path": "ui/icon/215000/215962.tex", "path_hr1": "ui/icon/215000/215962_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vauthrys Segnung", "Name_en": "Vauthry's Blessing", "Name_fr": "Bénédiction de Vauthry", "Name_ja": "ヴァウスリーの祝福", "StatusCategory": "1", "row_id": "1922", "Description_chs": "接受沃斯里大王的祝福，有所强化", "Name_chs": "沃斯里的祝福", "Description_ko": "돈 바우스리의 축복을 받아 강화된 상태.", "Name_ko": "바우스리의 축복", "Description_tc": "接受沃斯里大王的祝福，有所強化", "Name_tc": "沃斯里的祝福"},
    "1923": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Vauthrys Segnung gestärkt.", "Description_en": "Blessed by Vauthry and experiencing heightened senses.", "Description_fr": "Les sens sont aiguisés par la grâce de Vauthry.", "Description_ja": "ドン・ヴァウスリーの祝福を受け、強化された状態。", "Icon": {"id": "215962", "path": "ui/icon/215000/215962.tex", "path_hr1": "ui/icon/215000/215962_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vauthrys Segnung", "Name_en": "Vauthry's Blessing", "Name_fr": "Bénédiction de Vauthry", "Name_ja": "ヴァウスリーの祝福", "StatusCategory": "1", "row_id": "1923", "Description_chs": "接受沃斯里大王的祝福，有所强化", "Name_chs": "沃斯里的祝福", "Description_ko": "돈 바우스리의 축복을 받아 강화된 상태.", "Name_ko": "바우스리의 축복", "Description_tc": "接受沃斯里大王的祝福，有所強化", "Name_tc": "沃斯里的祝福"},
    "1924": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Vauthrys Segnung gestärkt.", "Description_en": "Blessed by Vauthry and experiencing heightened senses.", "Description_fr": "Les sens sont aiguisés par la grâce de Vauthry.", "Description_ja": "ドン・ヴァウスリーの祝福を受け、強化された状態。", "Icon": {"id": "215962", "path": "ui/icon/215000/215962.tex", "path_hr1": "ui/icon/215000/215962_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vauthrys Segnung", "Name_en": "Vauthry's Blessing", "Name_fr": "Bénédiction de Vauthry", "Name_ja": "ヴァウスリーの祝福", "StatusCategory": "1", "row_id": "1924", "Description_chs": "接受沃斯里大王的祝福，有所强化", "Name_chs": "沃斯里的祝福", "Description_ko": "돈 바우스리의 축복을 받아 강화된 상태.", "Name_ko": "바우스리의 축복", "Description_tc": "接受沃斯里大王的祝福，有所強化", "Name_tc": "沃斯里的祝福"},
    "1925": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Vauthrys Segnung gestärkt.", "Description_en": "Blessed by Vauthry and experiencing heightened senses.", "Description_fr": "Les sens sont aiguisés par la grâce de Vauthry.", "Description_ja": "ドン・ヴァウスリーの祝福を受け、強化された状態。", "Icon": {"id": "215962", "path": "ui/icon/215000/215962.tex", "path_hr1": "ui/icon/215000/215962_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vauthrys Segnung", "Name_en": "Vauthry's Blessing", "Name_fr": "Bénédiction de Vauthry", "Name_ja": "ヴァウスリーの祝福", "StatusCategory": "1", "row_id": "1925", "Description_chs": "接受沃斯里大王的祝福，有所强化", "Name_chs": "沃斯里的祝福", "Description_ko": "돈 바우스리의 축복을 받아 강화된 상태.", "Name_ko": "바우스리의 축복", "Description_tc": "接受沃斯里大王的祝福，有所強化", "Name_tc": "沃斯里的祝福"},
    "1926": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausspielen, Kleine Arkana oder Verwerfen bewirkt, dass sofort eine neue Karte gezogen wird.", "Description_en": "Draws a new arcanum after executing Play, Minor Arcana, or Undraw.", "Description_fr": "Une carte est tirée immédiatement après l'utilisation de Dévoilement, Arcane mineur ou lorsqu'une carte est défaussée.", "Description_ja": "プレイおよびマイナーアルカナを実行またはカードを破棄すると即座にカードがドローされる状態。", "Icon": {"id": "219561", "path": "ui/icon/219000/219561.tex", "path_hr1": "ui/icon/219000/219561_hr1.tex"}, "MaxStacks": "2", "Name_de": "Legeschema", "Name_en": "Sleeve Draw", "Name_fr": "Grand sabot", "Name_ja": "スリーヴドロー", "StatusCategory": "1", "row_id": "1926", "Description_chs": "使用出卡、小奥秘卡或将奥秘卡废弃后会立即抽取一张奥秘卡", "Name_chs": "袖内抽卡", "Description_ko": "카드 풀이 또는 소 아르카나를 사용하거나 카드를 파기하는 즉시 다른 카드를 뽑는 상태.", "Name_ko": "묘수", "Description_tc": "使用出卡、小奧秘卡或將奧秘卡廢棄後會立即抽取一張奧秘卡", "Name_tc": "袖內抽卡"},
    "1927": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feindseligkeit gegen dich ist erhöht.", "Description_en": "Enmity is increased.", "Description_fr": "La génération d'inimitié est augmentée.", "Description_ja": "自身に向けられる敵視が上昇する状態。", "Icon": {"id": "212506", "path": "ui/icon/212000/212506.tex", "path_hr1": "ui/icon/212000/212506_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schild der Zuversicht", "Name_en": "Trusty Shield", "Name_fr": "Égide de confiance", "Name_ja": "信頼の盾", "StatusCategory": "1", "row_id": "1927", "Description_chs": "自身仇恨提高", "Name_chs": "信赖之盾", "Description_ko": "자신을 향한 적의 적개심이 상승하는 상태.", "Name_ko": "신뢰의 방패", "Description_tc": "自身仇恨提高", "Name_tc": "信賴之盾"},
    "1928": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Blitze zucken um den vor Elektrizität knisternden Körper und erhöhen die Verteidigung.", "Description_en": "A subtle field of levin crackles about the body, increasing defense.", "Description_fr": "Un champ électrique parcourt le corps, augmentant la défense.", "Description_ja": "雷の力を帯びて、防御力が向上した状態。", "Icon": {"id": "215021", "path": "ui/icon/215000/215021.tex", "path_hr1": "ui/icon/215000/215021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzhaut", "Name_en": "Levinskin", "Name_fr": "Peau électrique", "Name_ja": "雷皮", "StatusCategory": "1", "row_id": "1928", "Description_chs": "带有雷电之力，防御力增强", "Name_chs": "雷皮", "Description_ko": "번개의 힘을 둘러 방어력을 향상시킨 상태.", "Name_ko": "번개막", "Description_tc": "帶有雷電之力，防禦力增強", "Name_tc": "雷皮"},
    "1929": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das in dir gesammelte Licht bricht aus dir heraus und widersetzt sich der allumfassenden Dunkelheit.", "Description_en": "Unleashing the Light trapped within you in defiance of the Darkness.", "Description_fr": "Fait appel à la Lumière qui l'habite pour se rebeller contre les Ténèbres les plus obscures.", "Description_ja": "自身に蓄積していた光の力を解放し、闇の力に反逆している状態。", "Icon": {"id": "215988", "path": "ui/icon/215000/215988.tex", "path_hr1": "ui/icon/215000/215988_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unzähmbares Licht", "Name_en": "Light Beyond Darkness", "Name_fr": "Lumière salvatrice+", "Name_ja": "光の解放［強］", "StatusCategory": "1", "row_id": "1929", "Description_chs": "释放自身积累的光之力，与暗之力形成抗衡", "Name_chs": "光之大解放", "Description_ko": "자신에게 축적된 빛의 힘을 해방하여, 어둠의 힘에 반역하는 상태.", "Name_ko": "빛 해방[강]", "Description_tc": "釋放自身累積的光之力，與暗之力形成抗衡", "Name_tc": "光之大解放"},
    "1930": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "1930", "Description_chs": "", "Name_chs": "", "Description_ko": "가맹 PC방 전용 임무에 참가한 상태.\n최대 HP와 주는 피해량이 증가하고 자신이 주는 HP 회복 효과가 향상되며,\n전력 질주 지속시간이 무한이 된다.", "Name_ko": "가맹 PC방 전용 임무 초월하는 힘", "Description_tc": "", "Name_tc": ""},
    "1931": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "216306", "path": "ui/icon/216000/216306.tex", "path_hr1": "ui/icon/216000/216306_hr1.tex"}, "MaxStacks": "0", "Name_de": "Cermet-Matrix", "Name_en": "Gunmetal Soul", "Name_fr": "Âme de métal", "Name_ja": "ソウルガンメタル", "StatusCategory": "1", "row_id": "1931", "Description_chs": "减轻所受到的伤害", "Name_chs": "灵魂之青", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "소울 건메탈", "Description_tc": "減輕所受到的傷害", "Name_tc": "靈魂之青"},
    "1932": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Auto-attack delay as well as weaponskill and spell cast and recast time are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "212619", "path": "ui/icon/212000/212619.tex", "path_hr1": "ui/icon/212000/212619_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gunst des Schlachtensängers", "Name_en": "Army's Muse", "Name_fr": "Bénédiction martiale", "Name_ja": "軍神の加護", "StatusCategory": "1", "row_id": "1932", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "军神的加护", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "군신의 가호", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "軍神的加護"},
    "1933": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Gewährt Gunst des Schlachtensängers beim Ausführen von Ballade des Weisen, Menuett des Wanderers oder Hymne der Krieger.", "Description_en": "Singing Mage's Ballad or the Wanderer's Minuet will grant the effect of Army's Muse.", "Description_fr": "Bénédiction martiale est octroyée lorsque Ballade du mage, Péan martial ou Menuet du Vagabond est utilisé.", "Description_ja": "賢人のバラード、軍神のパイオン、旅神のメヌエットを実行すると「軍神の加護」が付与される状態。", "Icon": {"id": "212620", "path": "ui/icon/212000/212620.tex", "path_hr1": "ui/icon/212000/212620_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beistand des Schlachtensängers", "Name_en": "Army's Ethos", "Name_fr": "Pacte martial", "Name_ja": "軍神の契約", "StatusCategory": "1", "row_id": "1933", "Description_chs": "发动贤者的叙事谣、军神的赞美歌、放浪神的小步舞曲时会附加“军神的加护”状态", "Name_chs": "军神的契约", "Description_ko": "현인의 담시곡, 군신의 찬가, 여행신의 무곡을 실행하면 '군신의 가호'가 부여되는 상태.", "Name_ko": "군신의 계약", "Description_tc": "發動賢者的敘事謠、軍神的讚美歌、放浪神的小步舞曲時會附加“軍神的加護”狀態", "Name_tc": "軍神的契約"},
    "1934": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212615", "path": "ui/icon/212000/212615.tex", "path_hr1": "ui/icon/212000/212615_hr1.tex"}, "MaxStacks": "0", "Name_de": "Troubadour", "Name_en": "Troubadour", "Name_fr": "Troubadour", "Name_ja": "トルバドゥール", "StatusCategory": "1", "row_id": "1934", "Description_chs": "减轻所受到的伤害", "Name_chs": "行吟", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "방랑하는 음악가", "Description_tc": "減輕所受到的傷害", "Name_tc": "行吟"},
    "1935": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert, weil die Kleidung durchtränkt ist.", "Description_en": "Waterlogged gear is reducing movement speed.", "Description_fr": "Trempé jusqu'aux os. La vitesse de déplacement est réduite.", "Description_ja": "ずぶ濡れになり、移動速度が低下した状態。", "Icon": {"id": "215995", "path": "ui/icon/215000/215995.tex", "path_hr1": "ui/icon/215000/215995_hr1.tex"}, "MaxStacks": "0", "Name_de": "Klitschnass", "Name_en": "Soaking Wet", "Name_fr": "Ruissellement", "Name_ja": "ずぶぬれ", "StatusCategory": "2", "row_id": "1935", "Description_chs": "浑身湿透，移动速度降低", "Name_chs": "湿透", "Description_ko": "흠뻑 젖어 이동 속도가 느려진 상태.", "Name_ko": "물초", "Description_tc": "渾身濕透，移動速度降低", "Name_tc": "濕透"},
    "1936": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "An invisible-yet-rock-solid barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212703", "path": "ui/icon/212000/212703.tex", "path_hr1": "ui/icon/212000/212703_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gaia-Panzer", "Name_en": "Stone Wall", "Name_fr": "Armure tellurique", "Name_ja": "防護障壁", "StatusCategory": "1", "row_id": "1936", "Description_chs": "抵消一定伤害", "Name_chs": "防护障壁", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "방어 장벽", "Description_tc": "抵消一定傷害", "Name_tc": "防護障壁"},
    "1937": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nimmt an einem Spielereignis teil.", "Description_en": "Participating in an in-game event.", "Description_fr": "Participe à un événement.", "Description_ja": "イベントが発生している状態。", "Icon": {"id": "215765", "path": "ui/icon/215000/215765.tex", "path_hr1": "ui/icon/215000/215765_hr1.tex"}, "MaxStacks": "0", "Name_de": "In Ereignis", "Name_en": "In Event", "Name_fr": "Événement", "Name_ja": "イベント中", "StatusCategory": "1", "row_id": "1937", "Description_chs": "正处于过场剧情中", "Name_chs": "过场剧情中", "Description_ko": "이벤트가 발생한 상태.", "Name_ko": "이벤트 중", "Description_tc": "正處於過場劇情中", "Name_tc": "過場劇情中"},
    "1938": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "210101", "path": "ui/icon/210000/210101.tex", "path_hr1": "ui/icon/210000/210101_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sprint", "Name_en": "Sprint", "Name_fr": "Sprint", "Name_ja": "スプリント", "StatusCategory": "1", "row_id": "1938", "Description_chs": "移动速度提高", "Name_chs": "冲刺", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "전력 질주", "Description_tc": "移動速度提高", "Name_tc": "衝刺"},
    "1939": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feenmagie vernebelt die Gedanken und der eigene Körper gehorcht nicht mehr.", "Description_en": "Fae magicks have taken hold, and your will is not entirely your own.", "Description_fr": "Le murmure des Pixies mystifie l'esprit et entrave les mouvements.", "Description_ja": "妖精に惑わされ、身体の自由が利きにくくなった状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feen-Verlockung", "Name_en": "Beckoned", "Name_fr": "Murmure enchanteur", "Name_ja": "妖精の誘い", "StatusCategory": "2", "row_id": "1939", "Description_chs": "受到妖灵迷惑，身体不听使唤了", "Name_chs": "妖灵的诱惑", "Description_ko": "요정의 유혹에 빠져 몸을 자유롭게 움직일 수 없는 상태.", "Name_ko": "요정의 유혹", "Description_tc": "受到妖精迷惑，身體不聽使喚了", "Name_tc": "妖精的誘惑"},
    "1940": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verursacht schrittweise Schaden.", "Description_en": "Drenched in ice-cold water, causing damage over time.", "Description_fr": "La température du corps est trop basse, des dégâts périodiques sont subis.", "Description_ja": "体温が低下したことにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215525", "path": "ui/icon/215000/215525.tex", "path_hr1": "ui/icon/215000/215525_hr1.tex"}, "MaxStacks": "0", "Name_de": "Frieren", "Name_en": "Chilled to the Bone", "Name_fr": "Hypothermie", "Name_ja": "体温低下", "StatusCategory": "2", "row_id": "1940", "Description_chs": "因体温降低，体力逐渐流失", "Name_chs": "体温下降", "Description_ko": "체온이 저하되어 HP가 서서히 줄어드는 상태.", "Name_ko": "체온 저하", "Description_tc": "因體溫降低，HP逐漸流失", "Name_tc": "體溫下降"},
    "1941": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Uralte, grausame Magie verursacht schrittweise Schaden.", "Description_en": "An ancient corruption is causing damage over time.", "Description_fr": "Des dégâts périodiques de poison ronka sont subis.", "Description_ja": "ロンカの呪毒により、ＨＰが徐々に失われる状態。", "Icon": {"id": "215007", "path": "ui/icon/215000/215007.tex", "path_hr1": "ui/icon/215000/215007_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verhexung von Ronka", "Name_en": "Accursed Poison", "Name_fr": "Vénéfice de Ronka", "Name_ja": "ロンカの呪毒", "StatusCategory": "2", "row_id": "1941", "Description_chs": "受到隆卡咒毒的影响，体力逐渐减少", "Name_chs": "隆卡咒毒", "Description_ko": "롱카의 주독에 걸려 HP가 서서히 줄어드는 상태.", "Name_ko": "롱카의 주독", "Description_tc": "受到隆卡咒毒的影響，HP逐漸減少", "Name_tc": "隆卡咒毒"},
    "1942": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erkundet gerade das Areal, hält bei Aggression aber an und bleibt stehen. Findet kein Kampf statt, wird die Erkundung beendet und die Rückkehr nach Hause angetreten.", "Description_en": "Scouting territory. Will halt if engaged in combat. If not engaged while scouting, will end foray and return home.", "Description_fr": "En mission de reconnaissance.  S'arrête lorsqu'un combat est engagé. Sinon, la reconnaissance prend fin.", "Description_ja": "偵察している状態。戦闘状態に入ると偵察が妨害され、その場にとどまる。一定時間、非戦闘状態を維持すると偵察が完了し、この状態が解除され撤退する。", "Icon": {"id": "215994", "path": "ui/icon/215000/215994.tex", "path_hr1": "ui/icon/215000/215994_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auf Erkundung", "Name_en": "Ranging", "Name_fr": "Reconnaissance", "Name_ja": "偵察中", "StatusCategory": "1", "row_id": "1942", "Description_chs": "正在侦察。进入战斗状态的话，侦察受到阻碍，停留在原地。非战斗状态维持一段时间后侦察结束，状态解除，得以撤退", "Name_chs": "侦察中", "Description_ko": "정찰하는 상태. 전투에 돌입하면 정찰이 중단되고 그 자리에서 멈춘다. 일정 시간 동안 적에게 방해받지 않고 정찰을 완료하면 상태가 해제되며 철수한다.", "Name_ko": "정찰 중", "Description_tc": "正在偵察。進入戰鬥狀態的話，偵察受到阻礙，停留在原地。非戰鬥狀態維持一段時間後偵察結束，狀態解除，得以撤退", "Name_tc": "偵察中"},
    "1943": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Schild verringert erlittenen Schaden.", "Description_en": "An area of land has been granted protection, reducing damage taken for all who enter.", "Description_fr": "Sous l'effet d'une aura bénéfique qui réduit les dégâts reçus.", "Description_ja": "被ダメージを軽減するシールドを発生させている状態。", "Icon": {"id": "212512", "path": "ui/icon/212000/212512.tex", "path_hr1": "ui/icon/212000/212512_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hastiludia", "Name_en": "Hastilude", "Name_fr": "Hastilude", "Name_ja": "ハスティルード", "StatusCategory": "1", "row_id": "1943", "Description_chs": "产生减轻伤害的防护区域", "Name_chs": "武装卫护", "Description_ko": "받는 피해량을 줄여주는 보호막을 발생시킨 상태.", "Name_ko": "굳건한 수호자", "Description_tc": "產生減輕傷害的防護區域", "Name_tc": "武裝衛護"},
    "1944": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Ein Schild verringert erlittenen Schaden und regeneriert LP für alle im Bereich.", "Description_en": "A circle of sanctified earth is healing party members and reducing damage taken within its bounds.", "Description_fr": "Les dégâts subis par les équipiers dans l'aire d'effet sont réduits, et leurs PV sont restaurés.", "Description_ja": "範囲内のパーティメンバーの被ダメージを軽減し、かつＨＰを回復するエリアを発生させている状態。", "Icon": {"id": "212802", "path": "ui/icon/212000/212802.tex", "path_hr1": "ui/icon/212000/212802_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geweihte Erde", "Name_en": "Sacred Soil", "Name_fr": "Dogme de survie", "Name_ja": "野戦治療の陣", "StatusCategory": "1", "row_id": "1944", "Description_chs": "减轻范围内队员所受伤害，产生能够恢复体力的区域", "Name_chs": "野战治疗阵", "Description_ko": "범위 내 파티원이 받는 피해량을 감소시키고, HP를 지속적으로 회복시키는 영역을 발생시킨 상태.", "Name_ko": "야전치유진", "Description_tc": "減輕範圍內隊員所受傷害，產生能夠恢復HP的區域", "Name_tc": "野戰治療陣"},
    "1945": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Reittiere und Modeaccessoires können nicht verwendet werden.", "Description_en": "Unable to summon or ride mounts, or to equip fashion accessories.", "Description_fr": "Impossible d'utiliser une monture ou un accessoire de mode.", "Description_ja": "マウント、およびファッションアクセサリーが使用できない状態。", "Icon": {"id": "216232", "path": "ui/icon/216000/216232.tex", "path_hr1": "ui/icon/216000/216232_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reittier-Blockade", "Name_en": "Hoofing It", "Name_fr": "Monte impossible", "Name_ja": "マウント騎乗不可", "StatusCategory": "1", "row_id": "1945", "Description_chs": "无法骑乘坐骑与使用时尚配饰", "Name_chs": "无法骑乘坐骑", "Description_ko": "탈것에 올라탈 수 없고, 패션 소품을 사용할 수 없는 상태.", "Name_ko": "탈것 탑승 불가", "Description_tc": "無法騎乘坐騎與使用時尚配飾", "Name_tc": "無法騎乘坐騎"},
    "1946": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Wildfeuer gehüllt.", "Description_en": "Currently afflicting an enemy with Wildfire.", "Description_fr": "Un ennemi subit actuellement votre Flambée.", "Description_ja": "敵に「ワイルドファイア」を付与した状態。", "Icon": {"id": "213019", "path": "ui/icon/213000/213019.tex", "path_hr1": "ui/icon/213000/213019_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wildfeuer", "Name_en": "Wildfire", "Name_fr": "Flambée", "Name_ja": "ワイルドファイア", "StatusCategory": "1", "row_id": "1946", "Description_chs": "对敌人附加了“野火”", "Name_chs": "野火", "Description_ko": "적에게 '소이탄'을 부착한 상태.", "Name_ko": "소이탄", "Description_tc": "對敵人附加了“野火”", "Name_tc": "野火"},
    "1947": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Tiefschlaf verhindert das Ausführen jeglicher Kommandos.", "Description_en": "Overwhelming drowsiness is preventing the execution of actions.", "Description_fr": "Le sommeil empêche toute action.", "Description_ja": "眠りに落ち、行動できなくなった状態。", "Icon": {"id": "215013", "path": "ui/icon/215000/215013.tex", "path_hr1": "ui/icon/215000/215013_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlaf", "Name_en": "Sleep", "Name_fr": "Sommeil", "Name_ja": "睡眠", "StatusCategory": "2", "row_id": "1947", "Description_chs": "陷入沉睡，无法做出任何行动", "Name_chs": "睡眠", "Description_ko": "잠에 빠져 행동이 불가능한 상태.", "Name_ko": "수면", "Description_tc": "陷入沉睡，無法做出任何行動", "Name_tc": "睡眠"},
    "1948": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Magieschaden ist verringert.", "Description_en": "Magic damage dealt is reduced.", "Description_fr": "Les dégâts magiques infligés sont réduits.", "Description_ja": "魔法ダメージが低下した状態。", "Icon": {"id": "215055", "path": "ui/icon/215000/215055.tex", "path_hr1": "ui/icon/215000/215055_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magieschaden -", "Name_en": "Magic Damage Down", "Name_fr": "Malus de dégâts magiques", "Name_ja": "魔法ダメージ低下", "StatusCategory": "2", "row_id": "1948", "Description_chs": "魔法攻击所造成的伤害降低", "Name_chs": "魔法伤害降低", "Description_ko": "마법 공격으로 주는 피해량이 감소하는 상태.", "Name_ko": "주는 마법 피해량 감소", "Description_tc": "魔法攻擊所造成的傷害降低", "Name_tc": "魔法傷害降低"},
    "1949": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wasser-Äther dringt in jede Zelle des Körpers. Beim Ende des Effekts tritt die Stürmende Sturzflut auf. Effekt wird durch ein bestimmtes Kommando aufgehoben.", "Description_en": "Overflowing with water-aspected aether. A Splashing Tsunami will occur when effect expires. Effect canceled upon being hit by a certain action.", "Description_fr": "Le corps est imbibé d'éther d'eau. L'attaque Tsunami déferlant se lance à la fin de l'effet. L'effet peut être annulé par une certaine action.", "Description_ja": "水属性のエーテルに侵された状態。効果終了時に強風の大海嘯が発生する。特定のアクションを受けると解除される。", "Icon": {"id": "215965", "path": "ui/icon/215000/215965.tex", "path_hr1": "ui/icon/215000/215965_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen des Sturms", "Name_en": "Splashing Waters", "Name_fr": "Eaux déferlantes", "Name_ja": "強風の兆し", "StatusCategory": "2", "row_id": "1949", "Description_chs": "被水属性以太侵蚀，倒计时结束时会发生强风大海啸\n此状态可在受到特定技能时解除", "Name_chs": "强风之兆", "Description_ko": "물속성 에테르에 잠식된 상태.\n효과가 끝날 때 강풍의 대해일이 발생한다.\n특정 공격을 받으면 해제된다.", "Name_ko": "강풍의 징조", "Description_tc": "被水屬性乙太侵蝕，倒計時結束時會發生強風大海嘯\n此狀態可在受到特定技能時解除", "Name_tc": "強風之兆"},
    "1950": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "1950", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "1951": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213021", "path": "ui/icon/213000/213021.tex", "path_hr1": "ui/icon/213000/213021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Taktiker", "Name_en": "Tactician", "Name_fr": "Tacticien", "Name_ja": "タクティシャン", "StatusCategory": "1", "row_id": "1951", "Description_chs": "减轻所受到的伤害", "Name_chs": "策动", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "책략가", "Description_tc": "減輕所受到的傷害", "Name_tc": "策動"},
    "1952": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann nicht gesehen werden, aber Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Unable to be detected. Movement speed is severely reduced.", "Description_fr": "Invisible à la plupart des ennemis, mais la vitesse de déplacement est réduite.", "Description_ja": "身を隠している状態。移動速度が低下した状態。", "Icon": {"id": "210607", "path": "ui/icon/210000/210607.tex", "path_hr1": "ui/icon/210000/210607_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versteckt", "Name_en": "Hide", "Name_fr": "Dissimulation", "Name_ja": "かくれる", "StatusCategory": "1", "row_id": "1952", "Description_chs": "隐遁自己的身形，移动速度降低", "Name_chs": "隐遁", "Description_ko": "몸을 숨기고 이동 속도가 느려진 상태.", "Name_ko": "은신술", "Description_tc": "隱遁自己的身形，移動速度降低", "Name_tc": "隱遁"},
    "1953": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "1953", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "1954": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Führt sofort nach einer Waffenfähigkeit eine weitere Attacke aus.", "Description_en": "Your corporeal shadow is performing an attack each time you execute a weaponskill.", "Description_fr": "Votre ombre attaque votre cible à chaque fois que vous utilisez une technique d'arme.", "Description_ja": "自身がウェポンスキルを実行すると直後に分身が攻撃を行う状態。", "Icon": {"id": "219681", "path": "ui/icon/219000/219681.tex", "path_hr1": "ui/icon/219000/219681_hr1.tex"}, "MaxStacks": "5", "Name_de": "Doppeltes Ich", "Name_en": "Bunshin", "Name_fr": "Bunshin", "Name_ja": "分身の術", "StatusCategory": "1", "row_id": "1954", "Description_chs": "自身一发动战技就会立刻进行分身攻击", "Name_chs": "分身之术", "Description_ko": "자신이 무기 기술을 실행한 직후에 분신이 공격하는 상태.", "Name_ko": "분신술", "Description_tc": "自身一發動戰技就會立刻進行分身攻擊", "Name_tc": "分身之術"},
    "1955": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Meuchelsprung kann ausgeführt werden.", "Description_en": "Able to execute Assassinate.", "Description_fr": "Assassinement peut être utilisé.", "Description_ja": "終撃を実行できる状態。", "Icon": {"id": "212913", "path": "ui/icon/212000/212913.tex", "path_hr1": "ui/icon/212000/212913_hr1.tex"}, "MaxStacks": "0", "Name_de": "Meuchelsprungbereit", "Name_en": "Assassinate Ready", "Name_fr": "Assassinement préparé", "Name_ja": "終撃実行可", "StatusCategory": "1", "row_id": "1955", "Description_chs": "可以发动断绝", "Name_chs": "断绝预备", "Description_ko": "마무리 일격을 실행할 수 있는 상태.", "Name_ko": "마무리 일격 시전 가능", "Description_tc": "可以發動斷絕", "Name_tc": "斷絕預備"},
    "1956": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Trennt das eigene Bewusstsein für kurze Zeit vom ätherischen Strom und macht auch auf der nichtphysischen Ebene unaufspürbar.", "Description_en": "Having severed the flow of life-sustaining aether, your presence is completely concealed but you are subject to the effects of Fading Fast and Vital Sign.", "Description_fr": "L'interruption temporaire des fonctions vitales provoque une invisibilité totale, et inflige Fardeau de survie et Suspens vital.", "Description_ja": "自らの命脈を一時的に断ち、気配を完全に遮断した状態。自身に「命脈負荷」と「生命活動停滞」を付与する。", "Icon": {"id": "216403", "path": "ui/icon/216000/216403.tex", "path_hr1": "ui/icon/216000/216403_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seelisch unsichtbar", "Name_en": "Souldeep Invisibility", "Name_fr": "Invisibilité sans âme", "Name_ja": "ソウルレスインビジブル", "StatusCategory": "1", "row_id": "1956", "Description_chs": "暂时绞锁自身命脉，完全切断气息。对自身附加“命脉负荷”和“生命活动停滞”状态", "Name_chs": "绝脉隐形", "Description_ko": "자신의 혈도를 일시적으로 끊어 기척을 완전히 차단한 상태. '기혈 부하' 및 '생명 활동 정체'가 부여된다.", "Name_ko": "영혼 은신", "Description_tc": "暫時絞鎖自身命脈，完全切斷氣息。對自身附加“命脈負荷”和“生命活動停滯”狀態", "Name_tc": "絕脈隱形"},
    "1957": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "1957", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "1958": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, geradeaus weiterzugehen.", "Description_en": "Have received the order to advance. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers l'avant.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、前方向に移動してしまう。", "Icon": {"id": "215774", "path": "ui/icon/215000/215774.tex", "path_hr1": "ui/icon/215000/215774_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung vorwärts", "Name_en": "Forward March", "Name_fr": "Contrainte mentale : avancer", "Name_ja": "移動命令：前", "StatusCategory": "2", "row_id": "1958", "Description_chs": "被下达了移动命令，效果结束时会向前方移动", "Name_chs": "移动命令：前", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 앞으로 이동한다.", "Name_ko": "이동 명령: 전", "Description_tc": "被下達了移動命令，效果結束時會向前方移動", "Name_tc": "移動命令：前"},
    "1959": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, in die umgekehrte Richtung zu marschieren.", "Description_en": "Have received the order to retreat. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers l'arrière.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、後方向に移動してしまう。", "Icon": {"id": "215775", "path": "ui/icon/215000/215775.tex", "path_hr1": "ui/icon/215000/215775_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung rückwärts", "Name_en": "About Face", "Name_fr": "Contrainte mentale : reculer", "Name_ja": "移動命令：後", "StatusCategory": "2", "row_id": "1959", "Description_chs": "被下达了移动命令，效果结束时会向后方移动", "Name_chs": "移动命令：后", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 뒤로 이동한다.", "Name_ko": "이동 명령: 후", "Description_tc": "被下達了移動命令，效果結束時會向後方移動", "Name_tc": "移動命令：後"},
    "1960": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, nach links zu marschieren.", "Description_en": "Have received the order to move left. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers la gauche.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、左方向に移動してしまう。", "Icon": {"id": "215776", "path": "ui/icon/215000/215776.tex", "path_hr1": "ui/icon/215000/215776_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung links", "Name_en": "Left Face", "Name_fr": "Contrainte mentale : virage à gauche", "Name_ja": "移動命令：左", "StatusCategory": "2", "row_id": "1960", "Description_chs": "被下达了移动命令，效果结束时会向左方移动", "Name_chs": "移动命令：左", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 왼쪽으로 이동한다.", "Name_ko": "이동 명령: 좌", "Description_tc": "被下達了移動命令，效果結束時會向左方移動", "Name_tc": "移動命令：左"},
    "1961": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, nach rechts zu marschieren.", "Description_en": "Have received the order to move right. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers la droite.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、右方向に移動してしまう。", "Icon": {"id": "215777", "path": "ui/icon/215000/215777.tex", "path_hr1": "ui/icon/215000/215777_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung rechts", "Name_en": "Right Face", "Name_fr": "Contrainte mentale : virage à droite", "Name_ja": "移動命令：右", "StatusCategory": "2", "row_id": "1961", "Description_chs": "被下达了移动命令，效果结束时会向右方移动", "Name_chs": "移动命令：右", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 오른쪽으로 이동한다.", "Name_ko": "이동 명령: 우", "Description_tc": "被下達了移動命令，效果結束時會向右方移動", "Name_tc": "移動命令：右"},
    "1962": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "215008", "path": "ui/icon/215000/215008.tex", "path_hr1": "ui/icon/215000/215008_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hast", "Name_en": "Haste", "Name_fr": "Hâte", "Name_ja": "ヘイスト", "StatusCategory": "1", "row_id": "1962", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "加速", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "헤이스트", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "加速"},
    "1963": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "1963", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "1964": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt eine befehligte Fähigkeit aus.", "Description_en": "Pet has been issued an action command.", "Description_fr": "Le familier a reçu l'ordre d'exécuter plusieurs actions.", "Description_ja": "ペットがアクション実行指示を受けた状態。", "Icon": {"id": "219711", "path": "ui/icon/219000/219711.tex", "path_hr1": "ui/icon/219000/219711_hr1.tex"}, "MaxStacks": "2", "Name_de": "Egi-Attacke II", "Name_en": "Summon Order II", "Name_fr": "Actions en attente : 2", "Name_ja": "アクション実行待機II", "StatusCategory": "1", "row_id": "1964", "Description_chs": "召唤兽接到了发动技能的指示", "Name_chs": "发动技能待命II", "Description_ko": "소환수가 기술 실행 지시를 받은 상태.", "Name_ko": "기술 실행 대기 2", "Description_tc": "召喚獸接到了發動技能的指示", "Name_tc": "發動技能待命II"},
    "1965": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt eine befehligte Fähigkeit aus.", "Description_en": "Pet has been issued an action command.", "Description_fr": "Le familier a reçu l'ordre d'exécuter plusieurs actions.", "Description_ja": "ペットがアクション実行指示を受けた状態。", "Icon": {"id": "219721", "path": "ui/icon/219000/219721.tex", "path_hr1": "ui/icon/219000/219721_hr1.tex"}, "MaxStacks": "2", "Name_de": "Egi-Attacke III", "Name_en": "Summon Order III", "Name_fr": "Actions en attente : 3", "Name_ja": "アクション実行待機III", "StatusCategory": "1", "row_id": "1965", "Description_chs": "召唤兽接到了发动技能的指示", "Name_chs": "发动技能待命III", "Description_ko": "소환수가 기술 실행 지시를 받은 상태.", "Name_ko": "기술 실행 대기 3", "Description_tc": "召喚獸接到了發動技能的指示", "Name_tc": "發動技能待命III"},
    "1966": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt eine befehligte Fähigkeit aus.", "Description_en": "Pet has been issued an action command.", "Description_fr": "Le familier a reçu l'ordre d'exécuter plusieurs actions.", "Description_ja": "ペットがアクション実行指示を受けた状態。", "Icon": {"id": "219731", "path": "ui/icon/219000/219731.tex", "path_hr1": "ui/icon/219000/219731_hr1.tex"}, "MaxStacks": "2", "Name_de": "Egi-Attacke IV", "Name_en": "Summon Order IV", "Name_fr": "Actions en attente : 4", "Name_ja": "アクション実行待機IV", "StatusCategory": "1", "row_id": "1966", "Description_chs": "召唤兽接到了发动技能的指示", "Name_chs": "发动技能待命IV", "Description_ko": "소환수가 기술 실행 지시를 받은 상태.", "Name_ko": "기술 실행 대기 4", "Description_tc": "召喚獸接到了發動技能的指示", "Name_tc": "發動技能待命IV"},
    "1967": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Adrenalin strömt durch den ganzen Körper und macht somit resistent gegen Schlaf.", "Description_en": "Far too invigorated to fall easily to slumber's temptation.", "Description_fr": "Insensible à Sommeil tant que les PV sont élevés.", "Description_ja": "体力に満ち溢れているため、睡眠に対する耐性を得ている状態。", "Icon": {"id": "214834", "path": "ui/icon/214000/214834.tex", "path_hr1": "ui/icon/214000/214834_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlaf-Resistenz", "Name_en": "Sleep Resistance", "Name_fr": "Résistance à Sommeil", "Name_ja": "睡眠耐性", "StatusCategory": "1", "row_id": "1967", "Description_chs": "因体力充沛，获得了睡眠耐性", "Name_chs": "睡眠耐性", "Description_ko": "체력이 넘쳐서 수면에 대한 저항력이 있는  상태.", "Name_ko": "수면 저항", "Description_tc": "因體力充沛，獲得了睡眠耐性", "Name_tc": "睡眠耐性"},
    "1968": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Trägt einen Zwergenhelm und ist somit resistent gegen Schlaf.", "Description_en": "Head is crammed awkwardly into a dwarven helmet, granting resistance to sleep.", "Description_fr": "Porte un casque nain. Insensible à Sommeil.", "Description_ja": "ドワーフの兜を被らされている状態。睡眠に対する耐性を得る。", "Icon": {"id": "215990", "path": "ui/icon/215000/215990.tex", "path_hr1": "ui/icon/215000/215990_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zwergenhelm", "Name_en": "Behelmed", "Name_fr": "Casque nain", "Name_ja": "ドワーフの兜", "StatusCategory": "2", "row_id": "1968", "Description_chs": "被迫戴上了矮人头盔，获得了睡眠耐性", "Name_chs": "矮人头盔", "Description_ko": "드워프의 투구가 씌워진 상태. 수면 효과에 대한 저항력이 생긴다.", "Name_ko": "드워프의 투구", "Description_tc": "被迫戴上了矮人頭盔，獲得了睡眠耐性", "Name_tc": "矮人頭盔"},
    "1969": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Trägt einen Zwergenhelm und kann somit keine heilenden Fertigkeiten einsetzen.", "Description_en": "Dwarven helmet is preventing the use of certain restorative actions.", "Description_fr": "Porte un casque nain. Impossible d'utiliser certaines actions curatives.", "Description_ja": "ドワーフの兜を被らされ、特定の回復アクションを封じられた状態。", "Icon": {"id": "215991", "path": "ui/icon/215000/215991.tex", "path_hr1": "ui/icon/215000/215991_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zwergenhelm", "Name_en": "Behelmed", "Name_fr": "Casque nain", "Name_ja": "ドワーフの兜", "StatusCategory": "2", "row_id": "1969", "Description_chs": "被迫戴上了矮人头盔，特定的治疗技能被封锁", "Name_chs": "矮人头盔", "Description_ko": "드워프의 투구가 씌워져서 특정 회복 기술을 쓸 수 없는 상태.", "Name_ko": "드워프의 투구", "Description_tc": "被迫戴上了矮人頭盔，特定的治療技能被封鎖", "Name_tc": "矮人頭盔"},
    "1970": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird kampfunfähig, sobald der Timer des Fluchs auf 0 sinkt.", "Description_en": "Certain death when counter reaches zero.", "Description_fr": "Mort certaine lorsque le compteur atteint zéro.", "Description_ja": "カウント0で戦闘不能に陥る状態。", "Icon": {"id": "215503", "path": "ui/icon/215000/215503.tex", "path_hr1": "ui/icon/215000/215503_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verhängnis", "Name_en": "Doom", "Name_fr": "Glas", "Name_ja": "死の宣告", "StatusCategory": "2", "row_id": "1970", "Description_chs": "倒计时为0时会陷入无法战斗状态", "Name_chs": "死亡宣告", "Description_ko": "지속시간이 끝나면 전투불능이 되는 상태.", "Name_ko": "죽음의 선고", "Description_tc": "倒計時為0時會陷入無法戰鬥狀態", "Name_tc": "死亡宣告"},
    "1971": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Die Reichweite von Magische Riposte, Magischer Zwerchhau und Magisches Redoublement ist erhöht.", "Description_en": "Ranges for Enchanted Riposte, Enchanted Zwerchhau, and Enchanted Redoublement are extended.", "Description_fr": "La portée de Riposte enchantée, Zwerchhau enchanté et Redoublement enchanté est allongée.", "Description_ja": "エンリポスト、エンツヴェルクハウ、エンルドゥブルマンの射程が延長される状態。", "Icon": {"id": "213407", "path": "ui/icon/213000/213407.tex", "path_hr1": "ui/icon/213000/213407_hr1.tex"}, "MaxStacks": "0", "Name_de": "Manafizierung", "Name_en": "Manafication", "Name_fr": "Manafication", "Name_ja": "マナフィケーション", "StatusCategory": "1", "row_id": "1971", "Description_chs": "魔回刺、魔交击斩、魔连攻的射程得到了延长", "Name_chs": "魔元化", "Description_ko": "마법 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "마나 증량", "Description_tc": "魔法攻擊所造成的傷害提高", "Name_tc": "魔元化"},
    "1972": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Blutvergießen und Quietus kosten kein Schwarzes Blut und stellen bei erfolgreichem Treffer MP wieder her.", "Description_en": "Blackblood cost for Bloodspiller and Quietus is nullified, and restoring MP when landing either weaponskill.", "Description_fr": "Les actions Quietus et Marée de sang ne consomment plus de Jauge de sang et restaurent des PM à chaque fois qu'elles touchent.", "Description_ja": "ブラッドスピラーとクワイタスをブラックブラッドの消費無しで実行でき、かつ命中時に自身のＭＰを回復する状態。", "Icon": {"id": "217147", "path": "ui/icon/217000/217147.tex", "path_hr1": "ui/icon/217000/217147_hr1.tex"}, "MaxStacks": "3", "Name_de": "Blutdelirium", "Name_en": "Delirium", "Name_fr": "Delirium de sang", "Name_ja": "ブラッドデリリアム", "StatusCategory": "1", "row_id": "1972", "Description_chs": "不需要消耗暗血就可以发动血溅和寂灭，且命中时恢复自身魔力", "Name_chs": "血乱", "Description_ko": "흑혈을 소비하지 않고 피보라와 종지부를 실행할 수 있으며, 명중하면 자신의 MP가 회복되는 상태.", "Name_ko": "피의 열광", "Description_tc": "不需要消耗暗血就可以發動血濺和寂滅，且命中時恢復自身MP", "Name_tc": "血亂"},
    "1973": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Blitz ist stark verringert.", "Description_en": "Lightning resistance is significantly reduced.", "Description_fr": "La résistance à l'élément foudre est considérablement réduite.", "Description_ja": "雷属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215597", "path": "ui/icon/215000/215597.tex", "path_hr1": "ui/icon/215000/215597_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzresistenz - (stark)", "Name_en": "Lightning Resistance Down II", "Name_fr": "Résistance à la foudre réduite+", "Name_ja": "雷属性耐性低下［強］", "StatusCategory": "2", "row_id": "1973", "Description_chs": "对抗雷属性的耐性有显著降低", "Name_chs": "雷属性耐性大幅降低", "Description_ko": "번개속성 저항이 크게 떨어진 상태.", "Name_ko": "번개속성 저항 감소[강]", "Description_tc": "對抗雷屬性的耐性有顯著降低", "Name_tc": "雷屬性耐性大幅降低"},
    "1974": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eigene Magie ist verstärkt.", "Description_en": "Magical power is increased.", "Description_fr": "La puissance magique est augmentée.", "Description_ja": "自身の魔力が上昇した状態。", "Icon": {"id": "215997", "path": "ui/icon/215000/215997.tex", "path_hr1": "ui/icon/215000/215997_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wiedergewonnenes Paradies", "Name_en": "Paradise Regained", "Name_fr": "Paradis retrouvé", "Name_ja": "パラダイスリゲイン", "StatusCategory": "1", "row_id": "1974", "Description_chs": "自身魔力上升", "Name_chs": "复乐园", "Description_ko": "자신의 마력이 증가한 상태.", "Name_ko": "복낙원", "Description_tc": "自身魔力上升", "Name_tc": "複樂園"},
    "1975": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Körper ist um ein Vielfaches gewachsen.", "Description_en": "Body has grown to a massive size.", "Description_fr": "Le corps est grossi.", "Description_ja": "身体が巨大化している状態。", "Icon": {"id": "219541", "path": "ui/icon/219000/219541.tex", "path_hr1": "ui/icon/219000/219541_hr1.tex"}, "MaxStacks": "3", "Name_de": "Rasantes Wachstum", "Name_en": "Enlarged", "Name_fr": "Grossissement", "Name_ja": "巨大化", "StatusCategory": "1", "row_id": "1975", "Description_chs": "身体巨大化", "Name_chs": "巨大化", "Description_ko": "몸이 커진 상태.", "Name_ko": "거대화", "Description_tc": "身體巨大化", "Name_tc": "巨大化"},
    "1976": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Körper ist auf seine Maximalgröße angewachsen.", "Description_en": "Body has grown to maximum size.", "Description_fr": "Le corps a atteint sa taille maximale.", "Description_ja": "身体が最大化した状態。", "Icon": {"id": "215971", "path": "ui/icon/215000/215971.tex", "path_hr1": "ui/icon/215000/215971_hr1.tex"}, "MaxStacks": "0", "Name_de": "Maximalwachstum", "Name_en": "Fully Enlarged", "Name_fr": "Gigantisme", "Name_ja": "最大化", "StatusCategory": "1", "row_id": "1976", "Description_chs": "身体最大化", "Name_chs": "最大化", "Description_ko": "몸이 최대로 커진 상태.", "Name_ko": "최대화", "Description_tc": "身體最大化", "Name_tc": "最大化"},
    "1977": {"ClassJobCategory": {"Name_de": "PLD KRG DKR REV", "Name_en": "PLD WAR DRK GNB", "Name_fr": "PLD GUE CHN PSB", "Name_ja": "ナイト 戦士 暗黒騎士 ガンブレイカー", "row_id": "121", "sheet": "ClassJobCategory", "value": "121", "Name_chs": "骑士 战士 暗黑骑士 绝枪战士", "Name_ko": "나이트 전사 암흑기사 건브레이커", "Name_tc": "騎士 戰士 暗黑騎士 絕槍戰士"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214866", "path": "ui/icon/214000/214866.tex", "path_hr1": "ui/icon/214000/214866_hr1.tex"}, "MaxStacks": "0", "Name_de": "Voller Schwinger", "Name_en": "Full Swing", "Name_fr": "Plein élan", "Name_ja": "フルスイング", "StatusCategory": "2", "row_id": "1977", "Description_chs": "受到攻击的伤害增加", "Name_chs": "全力挥打", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "전력 강타", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "揮擊"},
    "1978": {"ClassJobCategory": {"Name_de": "PLD KRG DKR REV", "Name_en": "PLD WAR DRK GNB", "Name_fr": "PLD GUE CHN PSB", "Name_ja": "ナイト 戦士 暗黒騎士 ガンブレイカー", "row_id": "121", "sheet": "ClassJobCategory", "value": "121", "Name_chs": "骑士 战士 暗黑骑士 绝枪战士", "Name_ko": "나이트 전사 암흑기사 건브레이커", "Name_tc": "騎士 戰士 暗黑騎士 絕槍戰士"}, "Description_de": "Erlittener Schaden ist verringert, erhaltene Heileffekte sind erhöht.", "Description_en": "Damage taken is reduced while HP recovered via healing actions is increased.", "Description_fr": "Les dégâts reçus sont réduits et les effets de récupération de PV sont augmentés.", "Description_ja": "受けるダメージが軽減され、さらに自身に対するＨＰ回復効果が上昇した状態。", "Icon": {"id": "210152", "path": "ui/icon/210000/210152.tex", "path_hr1": "ui/icon/210000/210152_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutzwall", "Name_en": "Rampart", "Name_fr": "Rempart", "Name_ja": "ランパート", "StatusCategory": "1", "row_id": "1978", "Description_chs": "受到攻击的伤害减少，自身所受体力恢复效果提高", "Name_chs": "铁壁", "Description_ko": "받는 피해량이 감소하고, 받는 HP 회복 효과가 증가하는 상태.", "Name_ko": "철벽 방어", "Description_tc": "受到攻擊的傷害減少，自身被HP恢復效果提高", "Name_tc": "鐵壁"},
    "1979": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "受けるダメージが増加する状態。", "Description_en": "受けるダメージが増加する状態。", "Description_fr": "受けるダメージが増加する状態。", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214846", "path": "ui/icon/214000/214846.tex", "path_hr1": "ui/icon/214000/214846_hr1.tex"}, "MaxStacks": "0", "Name_de": "アルティメイタム", "Name_en": "アルティメイタム", "Name_fr": "アルティメイタム", "Name_ja": "アルティメイタム", "StatusCategory": "2", "row_id": "1979", "Description_chs": "受けるダメージが増加する状態。", "Name_chs": "アルティメイタム", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "최후통첩", "Description_tc": "受けるダメージが増加する状態。", "Name_tc": "アルティメイタム"},
    "1980": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "与ダメージが低下した状態。", "Description_en": "与ダメージが低下した状態。", "Description_fr": "与ダメージが低下した状態。", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "214847", "path": "ui/icon/214000/214847.tex", "path_hr1": "ui/icon/214000/214847_hr1.tex"}, "MaxStacks": "0", "Name_de": "アルティメイタム[被]", "Name_en": "アルティメイタム[被]", "Name_fr": "アルティメイタム[被]", "Name_ja": "アルティメイタム[被]", "StatusCategory": "2", "row_id": "1980", "Description_chs": "与ダメージが低下した状態。", "Name_chs": "アルティメイタム[被]", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "최후통첩 대상", "Description_tc": "与ダメージが低下した状態。", "Name_tc": "アルティメイタム[被]"},
    "1981": {"ClassJobCategory": {"Name_de": "MÖN DRG NIN SAM SNT VPR", "Name_en": "MNK DRG NIN SAM RPR VPR", "Name_fr": "MOI DRG NIN SAM FCH VPR", "Name_ja": "モンク 竜騎士 忍者 侍 リーパー ヴァイパー", "row_id": "122", "sheet": "ClassJobCategory", "value": "122", "Name_chs": "武僧 龙骑士 忍者 武士 钐镰客 蝰蛇剑士", "Name_ko": "몽크 용기사 닌자 사무라이 리퍼 바이퍼", "Name_tc": "武僧 龍騎士 忍者 武士 奪魂者 毒蛇劍士"}, "Description_de": "Ausgeteilter und erlittener Schaden sind erhöht. ", "Description_en": "Damage dealt and damage taken are increased.", "Description_fr": "Les dégâts infligés et reçus sont augmentés.", "Description_ja": "与ダメージが上昇する代わりに被ダメージも上昇している状態。", "Icon": {"id": "210304", "path": "ui/icon/210000/210304.tex", "path_hr1": "ui/icon/210000/210304_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zahn um Zahn", "Name_en": "Blood for Blood", "Name_fr": "Du sang pour du sang", "Name_ja": "捨身", "StatusCategory": "1", "row_id": "1981", "Description_chs": "攻击所造成的伤害提高，受到攻击的伤害也会增加", "Name_chs": "舍身", "Description_ko": "적에게 주는 피해량이 증가하지만, 자신이 받는 피해량도 증가하는 상태.", "Name_ko": "필사의 각오", "Description_tc": "攻擊所造成的傷害提高，受到攻擊的傷害也會增加", "Name_tc": "捨身"},
    "1982": {"ClassJobCategory": {"Name_de": "MÖN DRG NIN SAM SNT VPR", "Name_en": "MNK DRG NIN SAM RPR VPR", "Name_fr": "MOI DRG NIN SAM FCH VPR", "Name_ja": "モンク 竜騎士 忍者 侍 リーパー ヴァイパー", "row_id": "122", "sheet": "ClassJobCategory", "value": "122", "Name_chs": "武僧 龙骑士 忍者 武士 钐镰客 蝰蛇剑士", "Name_ko": "몽크 용기사 닌자 사무라이 리퍼 바이퍼", "Name_tc": "武僧 龍騎士 忍者 武士 奪魂者 毒蛇劍士"}, "Description_de": "Der ausgeteilte physische Schaden ist erhöht und wird in LP umgewandelt.", "Description_en": "Damage dealt is increased, and attacks generate HP equal to a portion of damage dealt.", "Description_fr": "Les dégâts infligés sont augmentés et les attaques absorbent des PV.", "Description_ja": "与ダメージが上昇し、ＨＰ吸収効果が付与された状態。", "Icon": {"id": "213913", "path": "ui/icon/213000/213913.tex", "path_hr1": "ui/icon/213000/213913_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutbad", "Name_en": "Bloodbath", "Name_fr": "Bain de sang", "Name_ja": "ブラッドバス", "StatusCategory": "1", "row_id": "1982", "Description_chs": "攻击造成的伤害提高，并附带吸收体力的效果", "Name_chs": "浴血", "Description_ko": "주는 피해량이 증가하고 HP 흡수 효과가 부여된 상태.", "Name_ko": "피의 갈증", "Description_tc": "物理攻擊附帶吸收HP的效果", "Name_tc": "浴血"},
    "1983": {"ClassJobCategory": {"Name_de": "MÖN DRG NIN SAM SNT VPR", "Name_en": "MNK DRG NIN SAM RPR VPR", "Name_fr": "MOI DRG NIN SAM FCH VPR", "Name_ja": "モンク 竜騎士 忍者 侍 リーパー ヴァイパー", "row_id": "122", "sheet": "ClassJobCategory", "value": "122", "Name_chs": "武僧 龙骑士 忍者 武士 钐镰客 蝰蛇剑士", "Name_ko": "몽크 용기사 닌자 사무라이 리퍼 바이퍼", "Name_tc": "武僧 龍騎士 忍者 武士 奪魂者 毒蛇劍士"}, "Description_de": "Immun gegen Betäubung, Schlaf, Fessel, Gewicht, Stumm und Rückstoß- und Heranzieheffekte.", "Description_en": "All Stun, Sleep, Bind, Heavy, Silence, knockback, and draw-in effects are nullified.", "Description_fr": "Insensible aux altérations d'état Étourdissement, Sommeil, Entrave, Pesanteur, Lenteur, Silence, aux projections et aux attractions.", "Description_ja": "スタン、睡眠、バインド、ヘヴィ、沈黙、ノックバック、引き寄せの効果を受けない状態。", "Icon": {"id": "214867", "path": "ui/icon/214000/214867.tex", "path_hr1": "ui/icon/214000/214867_hr1.tex"}, "MaxStacks": "0", "Name_de": "Obhut", "Name_en": "Fetter Ward", "Name_fr": "Émancipation", "Name_ja": "フェターウォード", "StatusCategory": "1", "row_id": "1983", "Description_chs": "不受眩晕、睡眠、止步、加重、沉默、击退、吸引的效果影响", "Name_chs": "隔离罩", "Description_ko": "기절, 수면, 속박, 과중력, 침묵, 밀쳐내기, 끌어당기기를 무효화하는 상태.", "Name_ko": "구속 방지", "Description_tc": "不受眩暈、睡眠、束縛、加重、沉默、擊退、吸引的效果影響", "Name_tc": "隔離罩"},
    "1984": {"ClassJobCategory": {"Name_de": "BRD MCH TÄN", "Name_en": "BRD MCH DNC", "Name_fr": "BRD MCH DNS", "Name_ja": "吟遊詩人 機工士 踊り子", "row_id": "123", "sheet": "ClassJobCategory", "value": "123", "Name_chs": "吟游诗人 机工士 舞者", "Name_ko": "음유시인 기공사 무도가", "Name_tc": "吟遊詩人 機工士 舞者"}, "Description_de": "Erlittener Schaden ist verringert. Immun gegen Betäubung, Schlaf, Fessel, Gewicht, Stumm und Rückstoß- und Heranzieheffekte.", "Description_en": "Damage taken is reduced. Impervious to the next stun, sleep, bind, heavy, silence, knockback, or draw-in effect.", "Description_fr": "Les dégâts reçus sont réduits. Insensible aux altérations d'état Étourdissement, Sommeil, Entrave, Pesanteur, Lenteur, Silence, aux projections et aux attractions.", "Description_ja": "受けるダメージが軽減され、さらに次に受ける1回のスタン、睡眠、バインド、ヘヴィ、沈黙、ノックバック、引き寄せを防ぐ状態。", "Icon": {"id": "213915", "path": "ui/icon/213000/213915.tex", "path_hr1": "ui/icon/213000/213915_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abtausch", "Name_en": "Arm's Length", "Name_fr": "Portée de bras", "Name_ja": "アームズレングス", "StatusCategory": "1", "row_id": "1984", "Description_chs": "受到攻击的伤害减少，并且可以防御下次的眩晕、睡眠、止步、加重、减速、沉默、击退、吸引的效果", "Name_chs": "亲疏自行", "Description_ko": "받는 피해량이 감소하며, 다음 1번의 기절, 수면, 속박, 과중력, 침묵, 밀쳐내기, 끌어당기기를 무효화하는 상태.", "Name_ko": "거리 유지", "Description_tc": "受到攻擊的傷害減少，並且可以防禦下次的眩暈、睡眠、束縛、加重、減速、沉默、擊退、吸引的效果", "Name_tc": "親疏自行"},
    "1985": {"ClassJobCategory": {"Name_de": "BRD MCH TÄN", "Name_en": "BRD MCH DNC", "Name_fr": "BRD MCH DNS", "Name_ja": "吟遊詩人 機工士 踊り子", "row_id": "123", "sheet": "ClassJobCategory", "value": "123", "Name_chs": "吟游诗人 机工士 舞者", "Name_ko": "음유시인 기공사 무도가", "Name_tc": "吟遊詩人 機工士 舞者"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "213908", "path": "ui/icon/213000/213908.tex", "path_hr1": "ui/icon/213000/213908_hr1.tex"}, "MaxStacks": "0", "Name_de": "Peloton", "Name_en": "Peloton", "Name_fr": "Peloton", "Name_ja": "プロトン", "StatusCategory": "1", "row_id": "1985", "Description_chs": "移动速度提高", "Name_chs": "速行", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "단체 질주", "Description_tc": "移動速度提高", "Name_tc": "速行"},
    "1986": {"ClassJobCategory": {"Name_de": "SMA BSW RMA BMA PKT", "Name_en": "BLM SMN RDM BLU PCT", "Name_fr": "MNO INV MRG MBU PIC", "Name_ja": "黒魔道士 召喚士 赤魔道士 青魔道士 ピクトマンサー", "row_id": "124", "sheet": "ClassJobCategory", "value": "124", "Name_chs": "黑魔法师 召唤师 赤魔法师 青魔法师 绘灵法师", "Name_ko": "흑마도사 소환사 적마도사 청마도사 픽토맨서", "Name_tc": "黑魔道士 召喚士 赤魔道士 青魔道士 繪靈法師"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214868", "path": "ui/icon/214000/214868.tex", "path_hr1": "ui/icon/214000/214868_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantompfeil", "Name_en": "Phantom Dart", "Name_fr": "Projectile fantôme", "Name_ja": "ファントムダート", "StatusCategory": "2", "row_id": "1986", "Description_chs": "受到攻击的伤害增加", "Name_chs": "幻影弹", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "유령 쐐기", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "幻影彈"},
    "1987": {"ClassJobCategory": {"Name_de": "SMA BSW RMA BMA PKT", "Name_en": "BLM SMN RDM BLU PCT", "Name_fr": "MNO INV MRG MBU PIC", "Name_ja": "黒魔道士 召喚士 赤魔道士 青魔道士 ピクトマンサー", "row_id": "124", "sheet": "ClassJobCategory", "value": "124", "Name_chs": "黑魔法师 召唤师 赤魔法师 青魔法师 绘灵法师", "Name_ko": "흑마도사 소환사 적마도사 청마도사 픽토맨서", "Name_tc": "黑魔道士 召喚士 赤魔道士 青魔道士 繪靈法師"}, "Description_de": "Nächster Zauber kann sofort gewirkt werden.", "Description_en": "The next spell will be cast immediately.", "Description_fr": "Le prochain sort est instantané.", "Description_ja": "次の魔法が詠唱時間無しで唱えられる状態。", "Icon": {"id": "210454", "path": "ui/icon/210000/210454.tex", "path_hr1": "ui/icon/210000/210454_hr1.tex"}, "MaxStacks": "0", "Name_de": "Spontaneität", "Name_en": "Swiftcast", "Name_fr": "Magie prompte", "Name_ja": "迅速魔", "StatusCategory": "1", "row_id": "1987", "Description_chs": "下次咏唱的魔法没有任何咏唱时间", "Name_chs": "即刻咏唱", "Description_ko": "다음에 사용하는 마법을 시전 시간 없이 실행할 수 있는 상태.", "Name_ko": "신속한 마법", "Description_tc": "下次詠唱的魔法沒有任何詠唱時間", "Name_tc": "即刻詠唱"},
    "1988": {"ClassJobCategory": {"Name_de": "SMA BSW RMA BMA PKT", "Name_en": "BLM SMN RDM BLU PCT", "Name_fr": "MNO INV MRG MBU PIC", "Name_ja": "黒魔道士 召喚士 赤魔道士 青魔道士 ピクトマンサー", "row_id": "124", "sheet": "ClassJobCategory", "value": "124", "Name_chs": "黑魔法师 召唤师 赤魔法师 青魔法师 绘灵法师", "Name_ko": "흑마도사 소환사 적마도사 청마도사 픽토맨서", "Name_tc": "黑魔道士 召喚士 赤魔道士 青魔道士 繪靈法師"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "213917", "path": "ui/icon/213000/213917.tex", "path_hr1": "ui/icon/213000/213917_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stumpfsinn", "Name_en": "Addle", "Name_fr": "Embrouillement", "Name_ja": "アドル", "StatusCategory": "2", "row_id": "1988", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "昏乱", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "정신 교란", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "昏亂"},
    "1989": {"ClassJobCategory": {"Name_de": "SMA BSW RMA BMA PKT", "Name_en": "BLM SMN RDM BLU PCT", "Name_fr": "MNO INV MRG MBU PIC", "Name_ja": "黒魔道士 召喚士 赤魔道士 青魔道士 ピクトマンサー", "row_id": "124", "sheet": "ClassJobCategory", "value": "124", "Name_chs": "黑魔法师 召唤师 赤魔法师 青魔法师 绘灵法师", "Name_ko": "흑마도사 소환사 적마도사 청마도사 픽토맨서", "Name_tc": "黑魔道士 召喚士 赤魔道士 青魔道士 繪靈法師"}, "Description_de": "Eine Ätherbarriere absorbiert Schaden.", "Description_en": "An aetherial barrier is preventing damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを無効化する状態。", "Icon": {"id": "210456", "path": "ui/icon/210000/210456.tex", "path_hr1": "ui/icon/210000/210456_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mana-Schild", "Name_en": "Manaward", "Name_fr": "Barrière de mana", "Name_ja": "バリア", "StatusCategory": "1", "row_id": "1989", "Description_chs": "抵消一定伤害", "Name_chs": "魔罩", "Description_ko": "일정량의 피해를 무효화하는 상태.", "Name_ko": "보호막", "Description_tc": "抵消一定傷害", "Name_tc": "魔法護盾"},
    "1990": {"ClassJobCategory": {"Name_de": "WMA GLT AST WEI", "Name_en": "WHM SCH AST SGE", "Name_fr": "MBL ÉRU AST SAG", "Name_ja": "白魔道士 学者 占星術師 賢者", "row_id": "125", "sheet": "ClassJobCategory", "value": "125", "Name_chs": "白魔法师 学者 占星术士 贤者", "Name_ko": "백마도사 학자 점성술사 현자", "Name_tc": "白魔道士 學者 占星術師 賢者"}, "Description_de": "Ist handlungsunfähig, aber erlittener Schaden ist stark verringert.", "Description_en": "Damage taken is significantly reduced. Unable to act.", "Description_fr": "Les dégâts reçus sont grandement réduits. Impossible d'agir.", "Description_ja": "受けるダメージが大幅に軽減される代わりに、行動不能になった状態。", "Icon": {"id": "214816", "path": "ui/icon/214000/214816.tex", "path_hr1": "ui/icon/214000/214816_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gleichgewicht", "Name_en": "Attunement", "Name_fr": "Harmonie", "Name_ja": "調和", "StatusCategory": "1", "row_id": "1990", "Description_chs": "受到的伤害大幅降低的同时无法行动", "Name_chs": "平衡", "Description_ko": "받는 피해가 크게 감소하는 대신에 행동불능이 된 상태.", "Name_ko": "조화", "Description_tc": "受到的傷害大幅降低的同時無法行動", "Name_tc": "平衡"},
    "1991": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが向上した状態。", "Icon": {"id": "212505", "path": "ui/icon/212000/212505.tex", "path_hr1": "ui/icon/212000/212505_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwert-Eid", "Name_en": "Sword Oath", "Name_fr": "Serment de l'épée", "Name_ja": "忠義の剣", "StatusCategory": "1", "row_id": "1991", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "忠义之剑", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "충의의 검", "Description_tc": "可以發動贖罪劍", "Name_tc": "忠義之劍"},
    "1992": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Chaosklinge kann ausgeführt werden.", "Description_en": "Able to execute Chaotic Cyclone.", "Description_fr": "Cyclone chaotique peut être lancé.", "Description_ja": "カオティックサイクロンを実行できる状態。", "Icon": {"id": "214718", "path": "ui/icon/214000/214718.tex", "path_hr1": "ui/icon/214000/214718_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geschärfte Chaosklinge", "Name_en": "Chaotic Cyclone Ready", "Name_fr": "Cyclone chaotique préparé", "Name_ja": "カオティックサイクロン実行可", "StatusCategory": "1", "row_id": "1992", "Description_chs": "可以发动混沌旋风", "Name_chs": "混沌旋风预备", "Description_ko": "혼돈 회오리를 실행할 수 있는 상태.", "Name_ko": "혼돈 회오리 시전 가능", "Description_tc": "可以發動混沌旋風", "Name_tc": "混沌旋風預備"},
    "1993": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A barrier is preventing damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを無効化する状態。", "Icon": {"id": "212557", "path": "ui/icon/212000/212557.tex", "path_hr1": "ui/icon/212000/212557_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abschütteln", "Name_en": "Shake It Off", "Name_fr": "Débarrassage", "Name_ja": "シェイクオフ", "StatusCategory": "1", "row_id": "1993", "Description_chs": "抵消一定伤害", "Name_chs": "摆脱", "Description_ko": "일정량의 피해를 무효화하는 상태.", "Name_ko": "뿌리치기", "Description_tc": "抵消一定傷害", "Name_tc": "擺脫"},
    "1994": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "自身に対するＨＰ回復効果が低下した状態。", "Description_en": "自身に対するＨＰ回復効果が低下した状態。", "Description_fr": "自身に対するＨＰ回復効果が低下した状態。", "Description_ja": "自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "214850", "path": "ui/icon/214000/214850.tex", "path_hr1": "ui/icon/214000/214850_hr1.tex"}, "MaxStacks": "0", "Name_de": "ブラッドスピラー", "Name_en": "ブラッドスピラー", "Name_fr": "ブラッドスピラー", "Name_ja": "ブラッドスピラー", "StatusCategory": "2", "row_id": "1994", "Description_chs": "自身に対するＨＰ回復効果が低下した状態。", "Name_chs": "ブラッドスピラー", "Description_ko": "받는 HP 회복 효과가 감소한 상태.", "Name_ko": "피보라", "Description_tc": "自身に対するＨＰ回復効果が低下した状態。", "Name_tc": "ブラッドスピラー"},
    "1995": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "自身に対するＨＰ回復効果が低下した状態。", "Description_en": "自身に対するＨＰ回復効果が低下した状態。", "Description_fr": "自身に対するＨＰ回復効果が低下した状態。", "Description_ja": "自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "214851", "path": "ui/icon/214000/214851.tex", "path_hr1": "ui/icon/214000/214851_hr1.tex"}, "MaxStacks": "0", "Name_de": "クワイタス", "Name_en": "クワイタス", "Name_fr": "クワイタス", "Name_ja": "クワイタス", "StatusCategory": "2", "row_id": "1995", "Description_chs": "自身に対するＨＰ回復効果が低下した状態。", "Name_chs": "クワイタス", "Description_ko": "받는 HP 회복 효과가 감소한 상태.", "Name_ko": "종지부", "Description_tc": "自身に対するＨＰ回復効果が低下した状態。", "Name_tc": "クワイタス"},
    "1996": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Schwarzes Blut wird nicht verbraucht.", "Description_en": "Blackblood cost is nullified.", "Description_fr": "Les actions ne consomment plus de Jauge de sang.", "Description_ja": "ブラックブラッドの消費が0になる状態。", "Icon": {"id": "213121", "path": "ui/icon/213000/213121.tex", "path_hr1": "ui/icon/213000/213121_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutdelirium", "Name_en": "Delirium", "Name_fr": "Delirium de sang", "Name_ja": "ブラッドデリリアム", "StatusCategory": "1", "row_id": "1996", "Description_chs": "不消耗暗血", "Name_chs": "血乱", "Description_ko": "흑혈을 소비하지 않는 상태.", "Name_ko": "피의 열광", "Description_tc": "不消耗暗血", "Name_tc": "血亂"},
    "1997": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A highly effective defensive maneuver is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213614", "path": "ui/icon/213000/213614.tex", "path_hr1": "ui/icon/213000/213614_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brutaler Einschlag", "Name_en": "Brutal Shell", "Name_fr": "Impact brutal", "Name_ja": "ブルータルシェル", "StatusCategory": "1", "row_id": "1997", "Description_chs": "抵消一定伤害", "Name_chs": "残暴弹", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "잔혹한 탄피", "Description_tc": "抵消一定傷害", "Name_tc": "殘暴彈"},
    "1998": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "受けるダメージが増加する状態。", "Description_en": "受けるダメージが増加する状態。", "Description_fr": "受けるダメージが増加する状態。", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214852", "path": "ui/icon/214000/214852.tex", "path_hr1": "ui/icon/214000/214852_hr1.tex"}, "MaxStacks": "0", "Name_de": "バーストストライク", "Name_en": "バーストストライク", "Name_fr": "バーストストライク", "Name_ja": "バーストストライク", "StatusCategory": "2", "row_id": "1998", "Description_chs": "受けるダメージが増加する状態。", "Name_chs": "バーストストライク", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "파열격", "Description_tc": "受けるダメージが増加する状態。", "Name_tc": "バーストストライク"},
    "1999": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "受けるダメージが増加する状態。", "Description_en": "受けるダメージが増加する状態。", "Description_fr": "受けるダメージが増加する状態。", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214853", "path": "ui/icon/214000/214853.tex", "path_hr1": "ui/icon/214000/214853_hr1.tex"}, "MaxStacks": "0", "Name_de": "フェイテッドサークル", "Name_en": "フェイテッドサークル", "Name_fr": "フェイテッドサークル", "Name_ja": "フェイテッドサークル", "StatusCategory": "2", "row_id": "1999", "Description_chs": "受けるダメージが増加する状態。", "Name_chs": "フェイテッドサークル", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "운명의 고리", "Description_tc": "受けるダメージが増加する状態。", "Name_tc": "フェイテッドサークル"},
    "2000": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "213609", "path": "ui/icon/213000/213609.tex", "path_hr1": "ui/icon/213000/213609_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wackeres Herz", "Name_en": "Heart of Light", "Name_fr": "Cœur de Lumière", "Name_ja": "ハート・オブ・ライト", "StatusCategory": "1", "row_id": "2000", "Description_chs": "受到攻击的伤害减少", "Name_chs": "光之心", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "빛의 심장", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "光之心"},
    "2001": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "すべての攻撃に対してＨＰが1より減ることがない状態。", "Description_en": "すべての攻撃に対してＨＰが1より減ることがない状態。", "Description_fr": "すべての攻撃に対してＨＰが1より減ることがない状態。", "Description_ja": "すべての攻撃に対してＨＰが1より減ることがない状態。", "Icon": {"id": "213606", "path": "ui/icon/213000/213606.tex", "path_hr1": "ui/icon/213000/213606_hr1.tex"}, "MaxStacks": "0", "Name_de": "無敵", "Name_en": "無敵", "Name_fr": "無敵", "Name_ja": "無敵", "StatusCategory": "1", "row_id": "2001", "Description_chs": "すべての攻撃に対してＨＰが1より減ることがない状態。", "Name_chs": "無敵", "Description_ko": "어떤 공격을 받아도 HP가 1 미만으로 떨어지지 않는 상태.", "Name_ko": "무적", "Description_tc": "すべての攻撃に対してＨＰが1より減ることがない状態。", "Name_tc": "無敵"},
    "2002": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Kehlreißer kann ausgeführt werden.", "Description_en": "Able to execute Jugular Rip.", "Description_fr": "Arrachage de la jugulaire peut être lancé.", "Description_ja": "ジャギュラーリップを実行できる状態。", "Icon": {"id": "213611", "path": "ui/icon/213000/213611.tex", "path_hr1": "ui/icon/213000/213611_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hungernde Fänge", "Name_en": "Ready to Rip", "Name_fr": "Arrachage de la jugulaire préparé", "Name_ja": "ジャギュラーリップ実行可", "StatusCategory": "1", "row_id": "2002", "Description_chs": "可以发动撕喉", "Name_chs": "撕喉预备", "Description_ko": "급소 베기를 실행할 수 있는 상태. ", "Name_ko": "급소 베기 시전 가능", "Description_tc": "可以發動撕喉", "Name_tc": "撕喉預備"},
    "2003": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Bauchschlitzer kann ausgeführt werden.", "Description_en": "Able to execute Abdomen Tear.", "Description_fr": "Lacération de l'abdomen peut être lancée.", "Description_ja": "アブドメンテアーを実行できる状態。", "Icon": {"id": "213612", "path": "ui/icon/213000/213612.tex", "path_hr1": "ui/icon/213000/213612_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geschärfte Klauen", "Name_en": "Ready to Tear", "Name_fr": "Lacération de l'abdomen préparée", "Name_ja": "アブドメンテアー実行可", "StatusCategory": "1", "row_id": "2003", "Description_chs": "可以发动裂膛", "Name_chs": "裂膛预备", "Description_ko": "복부 가르기를 실행할 수 있는 상태.", "Name_ko": "복부 가르기 시전 가능", "Description_tc": "可以發動裂膛", "Name_tc": "裂膛預備"},
    "2004": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Augenstecher kann ausgeführt werden.", "Description_en": "Able to execute Eye Gouge.", "Description_fr": "Perforation des yeux peut être lancée.", "Description_ja": "アイガウジを実行できる状態。", "Icon": {"id": "213613", "path": "ui/icon/213000/213613.tex", "path_hr1": "ui/icon/213000/213613_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutige Krallen", "Name_en": "Ready to Gouge", "Name_fr": "Perforation des yeux préparée", "Name_ja": "アイガウジ実行可", "StatusCategory": "1", "row_id": "2004", "Description_chs": "可以发动穿目", "Name_chs": "穿目预备", "Description_ko": "안구 찌르기를 실행할 수 있는 상태.", "Name_ko": "안구 찌르기 시전 가능", "Description_tc": "可以發動穿目", "Name_tc": "穿目預備"},
    "2005": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "210202", "path": "ui/icon/210000/210202.tex", "path_hr1": "ui/icon/210000/210202_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sengende Aura", "Name_en": "Fists of Fire", "Name_fr": "Poings de feu", "Name_ja": "紅蓮の構え", "StatusCategory": "1", "row_id": "2005", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "红莲体势", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "홍련 태세", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "紅蓮體勢"},
    "2006": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "210203", "path": "ui/icon/210000/210203.tex", "path_hr1": "ui/icon/210000/210203_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinerne Aura", "Name_en": "Fists of Earth", "Name_fr": "Poings de terre", "Name_ja": "金剛の構え", "StatusCategory": "1", "row_id": "2006", "Description_chs": "减轻所受到的伤害", "Name_chs": "金刚体势", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "금강 태세", "Description_tc": "減輕所受到的傷害", "Name_tc": "金剛體勢"},
    "2007": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "212537", "path": "ui/icon/212000/212537.tex", "path_hr1": "ui/icon/212000/212537_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wesen des Windes", "Name_en": "Wind Resonance", "Name_fr": "Quintessence de vent", "Name_ja": "疾風の神髄", "StatusCategory": "1", "row_id": "2007", "Description_chs": "移动速度提高", "Name_chs": "疾风神髓", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "질풍의 진수", "Description_tc": "戰技的複唱時間縮短", "Name_tc": "疾風神髓"},
    "2008": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "212527", "path": "ui/icon/212000/212527.tex", "path_hr1": "ui/icon/212000/212527_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinernes Enigma", "Name_en": "Riddle of Earth", "Name_fr": "Énigme de la terre", "Name_ja": "金剛の極意", "StatusCategory": "1", "row_id": "2008", "Description_chs": "受到攻击的伤害减少", "Name_chs": "金刚极意", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "금강의 극의", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "金剛極意"},
    "2009": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212613", "path": "ui/icon/212000/212613.tex", "path_hr1": "ui/icon/212000/212613_hr1.tex"}, "MaxStacks": "0", "Name_de": "Menuett des Wanderers", "Name_en": "Wanderer's Minuet", "Name_fr": "Chant guerrier", "Name_ja": "戦歌", "StatusCategory": "1", "row_id": "2009", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "战歌", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "여행신의 무곡", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "戰歌"},
    "2010": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Führt sofort nach einer Waffenfähigkeit eine weitere Attacke aus.", "Description_en": "Your corporeal shadow is performing an attack each time you execute a weaponskill.", "Description_fr": "Votre ombre attaque votre cible à chaque fois que vous utilisez une technique d'arme.", "Description_ja": "自身がウェポンスキルを実行すると直後に分身が攻撃を行う状態。", "Icon": {"id": "219681", "path": "ui/icon/219000/219681.tex", "path_hr1": "ui/icon/219000/219681_hr1.tex"}, "MaxStacks": "5", "Name_de": "Doppeltes Ich", "Name_en": "Bunshin", "Name_fr": "Bunshin", "Name_ja": "分身の術", "StatusCategory": "1", "row_id": "2010", "Description_chs": "自身发动战技后分身会跟着进行攻击", "Name_chs": "分身之术", "Description_ko": "자신이 무기 기술을 실행한 직후에 분신이 공격하는 상태.", "Name_ko": "분신술", "Description_tc": "自身發動戰技後分身會跟著進行攻擊", "Name_tc": "分身之術"},
    "2011": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "Shadows are nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "210605", "path": "ui/icon/210000/210605.tex", "path_hr1": "ui/icon/210000/210605_hr1.tex"}, "MaxStacks": "0", "Name_de": "Superkniff", "Name_en": "Shade Shift", "Name_fr": "Décalage d'ombre", "Name_ja": "残影", "StatusCategory": "1", "row_id": "2011", "Description_chs": "抵消一定伤害", "Name_chs": "残影", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "잔영", "Description_tc": "抵消一定傷害", "Name_tc": "殘影"},
    "2012": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A barrier is preventing damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを無効化する状態。", "Icon": {"id": "214882", "path": "ui/icon/214000/214882.tex", "path_hr1": "ui/icon/214000/214882_hr1.tex"}, "MaxStacks": "0", "Name_de": "Corps-a-corps", "Name_en": "Corps-a-corps", "Name_fr": "Corps-à-corps", "Name_ja": "コル・ア・コル", "StatusCategory": "1", "row_id": "2012", "Description_chs": "抵消一定伤害", "Name_chs": "短兵相接", "Description_ko": "일정량의 피해를 무효화하는 상태.", "Name_ko": "코르 아 코르", "Description_tc": "抵消一定傷害", "Name_tc": "短兵相接"},
    "2013": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Der Schaden des nächsten Zaubers ist erhöht.", "Description_en": "Next spell cast will deal increased damage.", "Description_fr": "Les dégâts du prochain sort lancé seront augmentés.", "Description_ja": "自身が次に実行する魔法のダメージが向上した状態。", "Icon": {"id": "214883", "path": "ui/icon/214000/214883.tex", "path_hr1": "ui/icon/214000/214883_hr1.tex"}, "MaxStacks": "0", "Name_de": "Körperparade", "Name_en": "Displacement", "Name_fr": "Déplacement", "Name_ja": "デプラスマン", "StatusCategory": "1", "row_id": "2013", "Description_chs": "自身发动的下一个魔法造成的伤害提高", "Name_chs": "移转", "Description_ko": "다음에 실행하는 마법의 피해량이 증가하는 상태.", "Name_ko": "데플라스망", "Description_tc": "自身發動的下一個魔法造成的傷害提高", "Name_tc": "移轉"},
    "2014": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214857", "path": "ui/icon/214000/214857.tex", "path_hr1": "ui/icon/214000/214857_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trickattacke", "Name_en": "Trick Attack", "Name_fr": "Attaque sournoise", "Name_ja": "だまし討ち", "StatusCategory": "2", "row_id": "2014", "Description_chs": "受到攻击的伤害增加", "Name_chs": "攻其不备", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "속임수 공격", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "攻其不備"},
    "2015": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Absolution kann ausgeführt werden.", "Description_en": "Able to execute Atonement.", "Description_fr": "Absolution peut être lancée.", "Description_ja": "ロイエを実行できる状態。", "Icon": {"id": "212522", "path": "ui/icon/212000/212522.tex", "path_hr1": "ui/icon/212000/212522_hr1.tex"}, "MaxStacks": "0", "Name_de": "Königliche Erhabenheit", "Name_en": "Atonement Ready", "Name_fr": "Absolution préparée", "Name_ja": "ロイエ実行可", "StatusCategory": "1", "row_id": "2015", "Description_chs": "可以发动赎罪剑", "Name_chs": "赎罪剑预备", "Description_ko": "회한의 검을 실행할 수 있는 상태.", "Name_ko": "회한의 검 시전 가능", "Description_tc": "可以發動贖罪劍", "Name_tc": "贖罪劍預備"},
    "2016": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "次に実行するホーリースピリットの威力が上昇する状態。", "Description_en": "次に実行するホーリースピリットの威力が上昇する状態。", "Description_fr": "次に実行するホーリースピリットの威力が上昇する状態。", "Description_ja": "次に実行するホーリースピリットの威力が上昇する状態。", "Icon": {"id": "212521", "path": "ui/icon/212000/212521.tex", "path_hr1": "ui/icon/212000/212521_hr1.tex"}, "MaxStacks": "0", "Name_de": "ホーリースピリット効果アップ", "Name_en": "ホーリースピリット効果アップ", "Name_fr": "ホーリースピリット効果アップ", "Name_ja": "ホーリースピリット効果アップ", "StatusCategory": "1", "row_id": "2016", "Description_chs": "次に実行するホーリースピリットの威力が上昇する状態。", "Name_chs": "ホーリースピリット効果アップ", "Description_ko": "무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "사풍", "Description_tc": "次に実行するホーリースピリットの威力が上昇する状態。", "Name_tc": "ホーリースピリット効果アップ"},
    "2017": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Schaden von Waffenfertigkeiten ist erhöht.", "Description_en": "Damage dealt by weaponskills is increased.", "Description_fr": "Les dégâts des techniques d'arme sont augmentés.", "Description_ja": "ウェポンスキルのダメージが上昇する状態。", "Icon": {"id": "214858", "path": "ui/icon/214000/214858.tex", "path_hr1": "ui/icon/214000/214858_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mannstopper", "Name_en": "Repelling Shot", "Name_fr": "Tir repoussant", "Name_ja": "リペリングショット", "StatusCategory": "1", "row_id": "2017", "Description_chs": "战技造成的伤害提高", "Name_chs": "后跃射击", "Description_ko": "무기 기술로 주는 피해량이 증가하는 상태.", "Name_ko": "후퇴 사격", "Description_tc": "戰技造成的傷害提高", "Name_tc": "後躍射擊"},
    "2018": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Wildfeuer gehüllt.", "Description_en": "Currently afflicting an enemy with Wildfire.", "Description_fr": "Un ennemi subit actuellement votre Flambée.", "Description_ja": "敵にワイルドファイアを付与した状態。", "Icon": {"id": "213019", "path": "ui/icon/213000/213019.tex", "path_hr1": "ui/icon/213000/213019_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wildfeuer", "Name_en": "Wildfire", "Name_fr": "Flambée", "Name_ja": "ワイルドファイア", "StatusCategory": "1", "row_id": "2018", "Description_chs": "对敌人附加了野火", "Name_chs": "野火", "Description_ko": "적에게 소이탄을 부착한 상태.", "Name_ko": "소이탄", "Description_tc": "對敵人附加了野火", "Name_tc": "野火"},
    "2019": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "213020", "path": "ui/icon/213000/213020.tex", "path_hr1": "ui/icon/213000/213020_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bioblaster", "Name_en": "Bioblaster", "Name_fr": "Lance-toxine", "Name_ja": "バイオブラスト", "StatusCategory": "2", "row_id": "2019", "Description_chs": "体力逐渐减少", "Name_chs": "毒菌冲击", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "생화학무기", "Description_tc": "HP逐漸減少", "Name_tc": "毒化衝擊"},
    "2020": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212511", "path": "ui/icon/212000/212511.tex", "path_hr1": "ui/icon/212000/212511_hr1.tex"}, "MaxStacks": "0", "Name_de": "Intervention", "Name_en": "Intervention", "Name_fr": "Intervention", "Name_ja": "インターベンション", "StatusCategory": "1", "row_id": "2020", "Description_chs": "减轻所受到的伤害", "Name_chs": "干预", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "중재", "Description_tc": "減輕所受到的傷害", "Name_tc": "干預"},
    "2021": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Ausführung von Fächertanz III möglich.", "Description_en": "Able to execute Fan Dance III.", "Description_fr": "Danse de l'éventail III peut être lancée.", "Description_ja": "扇の舞い【急】を実行できる状態。", "Icon": {"id": "213707", "path": "ui/icon/213000/213707.tex", "path_hr1": "ui/icon/213000/213707_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fächertanz III", "Name_en": "Flourishing Fan Dance", "Name_fr": "Danse de l'éventail III préparée", "Name_ja": "扇の舞い【急】実行可", "StatusCategory": "1", "row_id": "2021", "Description_chs": "可以发动扇舞·急", "Name_chs": "扇舞·急预备", "Description_ko": "부채춤: 절정을 실행할 수 있는 상태.", "Name_ko": "부채춤: 절정 시전 가능", "Description_tc": "可以發動扇舞·急", "Name_tc": "扇舞·急預備"},
    "2022": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "214859", "path": "ui/icon/214000/214859.tex", "path_hr1": "ui/icon/214000/214859_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwerttanz", "Name_en": "Saber Dance", "Name_fr": "Danse du sabre", "Name_ja": "剣の舞い", "StatusCategory": "1", "row_id": "2022", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "剑舞", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "검무", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "劍舞"},
    "2023": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Einfache Choreographie gestartet. Nur Tanzschritte, En Avant, Haarscharfer Schuss, Laufschritt, Frontentrank und  ergänzende Kommandos können ausgeführt werden. Einfaches Finale beendet den Effekt.", "Description_en": "Caught up in the dance and only able to execute step actions, additional actions, Head Graze, Bolt, Medical Kit, Standard Finish, and En Avant.", "Description_fr": "En train de danser. Seules les actions de pas de danse, Final classique, En avant, Écorche-tête, Galopade, Potion militaire ainsi que les talents peuvent être utilisés.", "Description_ja": "ダンスモードに入った状態。ステップアクションと「スタンダードフィニッシュ」「アン・アヴァン」「ヘッドグレイズ」「疾走」「軍用ポーション」、アディショナルアクション以外のアクションを実行することができない。", "Icon": {"id": "213705", "path": "ui/icon/213000/213705.tex", "path_hr1": "ui/icon/213000/213705_hr1.tex"}, "MaxStacks": "0", "Name_de": "Einfache Choreographie", "Name_en": "Standard Step", "Name_fr": "Pas classique", "Name_ja": "スタンダードステップ", "StatusCategory": "1", "row_id": "2023", "Description_chs": "进入了跳舞模式。无法发动舞步技能和标准舞步结束、前冲步、伤头、疾跑、军用恢复药、额外技能以外的技能", "Name_chs": "标准舞步", "Description_ko": "무도를 시작한 상태. 무도 전용 기술과 '정석 마무리', '앞걸음', '머리 쏘기', '질주', '군용 물약', 보조 기술 이외의 기술을 실행할 수 없다.", "Name_ko": "정석 무도", "Description_tc": "進入了跳舞模式。無法發動舞步技能和標準舞步結束、前衝步、傷頭、疾跑、軍用治療劑、額外技能以外的技能", "Name_tc": "標準舞步"},
    "2024": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Die (Re-)Aktivierungszeit von Waffenfertigkeiten und Zaubern ist verkürzt.", "Description_en": "Weaponskill and spell cast and recast time are reduced.", "Description_fr": "Les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "213708", "path": "ui/icon/213000/213708.tex", "path_hr1": "ui/icon/213000/213708_hr1.tex"}, "MaxStacks": "0", "Name_de": "Einfaches Finale", "Name_en": "Standard Finish", "Name_fr": "Final classique", "Name_ja": "スタンダードフィニッシュ", "StatusCategory": "1", "row_id": "2024", "Description_chs": "战技与魔法的咏唱及复唱时间缩短", "Name_chs": "标准舞步结束", "Description_ko": "무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "정석 마무리", "Description_tc": "戰技與魔法的詠唱及複唱時間縮短", "Name_tc": "標準舞步結束"},
    "2025": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Wenn der Tänzer oder sein auserwählter Tanzpartner mit einer Waffenfertigkeit oder einem Zauber einen Treffer landet, wird der Tanzfieberbalken des Tänzers mit einer gewissen Wahrscheinlichkeit aufgeladen.", "Description_en": "The Esprit Gauge is increasing when you or the party member designated as your Dance Partner executes a weaponskill or casts a spell.", "Description_fr": "La Jauge de fascination du danseur responsable de cet effet se remplit lorsque lui ou son partenaire de Position rapprochée utilisent des techniques d'armes ou des sorts avec succès.", "Description_ja": "この効果を付与した踊り子または「クローズドポジション［被］」にて指定されたパーティメンバーがウェポンスキルか魔法による攻撃を命中させると、踊り子自身の「エスプリゲージ」が上昇することがある状態。", "Icon": {"id": "213710", "path": "ui/icon/213000/213710.tex", "path_hr1": "ui/icon/213000/213710_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tanzfieber", "Name_en": "Esprit", "Name_fr": "Fascination", "Name_ja": "エスプリ", "StatusCategory": "1", "row_id": "2025", "Description_chs": "附加此效果的舞者或被指定为舞伴的队员发动战技或魔法攻击命中时，舞者获得伶俐", "Name_chs": "伶俐", "Description_ko": "무기 기술 또는 마법 공격을 명중시키면, 이 효과를 부여한 무도가의 '에스프리'가 특정 확률로 증가하는 상태.", "Name_ko": "에스프리", "Description_tc": "附加此效果的舞者或被指定為舞伴的隊員發動戰技或魔法攻擊命中時，舞者獲得伶俐", "Name_tc": "伶俐"},
    "2026": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Teilt die Effekte bestimmter Kommandos mit dem ausgewählten Gruppenmitglied.", "Description_en": "Sharing the effects of certain actions with target party member.", "Description_fr": "L'utilisation de certaines actions octroie des bonus au partenaire de position rapprochée.", "Description_ja": "一部のアクションの実行時に、指定したパーティメンバーに対して追加効果を発動させる状態。", "Icon": {"id": "213712", "path": "ui/icon/213000/213712.tex", "path_hr1": "ui/icon/213000/213712_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tanzpartner", "Name_en": "Closed Position", "Name_fr": "Position rapprochée", "Name_ja": "クローズドポジション", "StatusCategory": "1", "row_id": "2026", "Description_chs": "使用部分技能时，对指定队员发动追加效果", "Name_chs": "闭式舞姿", "Description_ko": "특정 기술 시전 시, 마주서기 상대로 선택한 파티원에게 추가 효과를 발생시키는 상태.", "Name_ko": "마주서기", "Description_tc": "使用部分技能時，對指定隊員發動追加效果", "Name_tc": "閉式舞姿"},
    "2027": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Teilt die Effekte bestimmter Kommandos mit dem auserwählten Tanzpartner.", "Description_en": "Sharing the effects of certain actions executed by your dancer companion.", "Description_fr": "Bénéficie de bonus lorsque le lanceur de l'effet utilise certaines actions.", "Description_ja": "自身にこの効果を付与した踊り子が特定のアクションを実行した際に、自身に対して追加効果が発動する状態。", "Icon": {"id": "213713", "path": "ui/icon/213000/213713.tex", "path_hr1": "ui/icon/213000/213713_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auserwählter Tanzpartner", "Name_en": "Dance Partner", "Name_fr": "Partenaire de position rapprochée", "Name_ja": "クローズドポジション［被］", "StatusCategory": "1", "row_id": "2027", "Description_chs": "附加此效果的舞者发动了特定技能时，会对自身发动追加效果", "Name_chs": "舞伴", "Description_ko": "이 상태를 부여한 무도가가 특정 기술을 시전하면 자신에게 추가 효과가 발생하는 상태.", "Name_ko": "마주서기 상대", "Description_tc": "附加此效果的舞者發動了特定技能時，會對自身發動追加效果", "Name_tc": "舞伴"},
    "2028": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "魔法が詠唱時間無しで唱えられる状態。", "Description_en": "魔法が詠唱時間無しで唱えられる状態。", "Description_fr": "魔法が詠唱時間無しで唱えられる状態。", "Description_ja": "魔法が詠唱時間無しで唱えられる状態。", "Icon": {"id": "212658", "path": "ui/icon/212000/212658.tex", "path_hr1": "ui/icon/212000/212658_hr1.tex"}, "MaxStacks": "0", "Name_de": "三連魔", "Name_en": "三連魔", "Name_fr": "三連魔", "Name_ja": "三連魔", "StatusCategory": "1", "row_id": "2028", "Description_chs": "魔法が詠唱時間無しで唱えられる状態。", "Name_chs": "三連魔", "Description_ko": "마법을 시전 시간 없이 실행할 수 있는 상태.", "Name_ko": "삼연속 마법", "Description_tc": "魔法が詠唱時間無しで唱えられる状態。", "Name_tc": "三連魔"},
    "2029": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "継続ダメージを受ける状態。", "Icon": {"id": "212731", "path": "ui/icon/212000/212731.tex", "path_hr1": "ui/icon/212000/212731_hr1.tex"}, "MaxStacks": "0", "Name_de": "Quell des Feuers", "Name_en": "Fountain of Fire", "Name_fr": "Flamme de la vie", "Name_ja": "霊泉の炎", "StatusCategory": "2", "row_id": "2029", "Description_chs": "受到持续伤害", "Name_chs": "灵泉之炎", "Description_ko": "지속 피해를 받는 상태.", "Name_ko": "영검의 불꽃", "Description_tc": "受到持續傷害", "Name_tc": "靈泉之炎"},
    "2030": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212732", "path": "ui/icon/212000/212732.tex", "path_hr1": "ui/icon/212000/212732_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwingen der Unsterblichkeit", "Name_en": "Everlasting Flight", "Name_fr": "Vol éternel", "Name_ja": "不死鳥の翼", "StatusCategory": "1", "row_id": "2030", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "不死鸟之翼", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "불사조의 날개", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "不死鳥之翼"},
    "2031": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "継続ダメージを受ける状態。", "Description_en": "継続ダメージを受ける状態。", "Description_fr": "継続ダメージを受ける状態。", "Description_ja": "継続ダメージを受ける状態。", "Icon": {"id": "214862", "path": "ui/icon/214000/214862.tex", "path_hr1": "ui/icon/214000/214862_hr1.tex"}, "MaxStacks": "0", "Name_de": "ヴァルエアロ", "Name_en": "ヴァルエアロ", "Name_fr": "ヴァルエアロ", "Name_ja": "ヴァルエアロ", "StatusCategory": "2", "row_id": "2031", "Description_chs": "継続ダメージを受ける状態。", "Name_chs": "ヴァルエアロ", "Description_ko": "지속 피해를 받는 상태.", "Name_ko": "버에어로", "Description_tc": "継続ダメージを受ける状態。", "Name_tc": "ヴァルエアロ"},
    "2032": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "継続ダメージを受ける状態。", "Description_en": "継続ダメージを受ける状態。", "Description_fr": "継続ダメージを受ける状態。", "Description_ja": "継続ダメージを受ける状態。", "Icon": {"id": "214863", "path": "ui/icon/214000/214863.tex", "path_hr1": "ui/icon/214000/214863_hr1.tex"}, "MaxStacks": "0", "Name_de": "ヴァルサンダー", "Name_en": "ヴァルサンダー", "Name_fr": "ヴァルサンダー", "Name_ja": "ヴァルサンダー", "StatusCategory": "2", "row_id": "2032", "Description_chs": "継続ダメージを受ける状態。", "Name_chs": "ヴァルサンダー", "Description_ko": "지속 피해를 받는 상태.", "Name_ko": "버선더", "Description_tc": "継続ダメージを受ける状態。", "Name_tc": "ヴァルサンダー"},
    "2033": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A barrier is preventing damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを無効化する状態。", "Icon": {"id": "214864", "path": "ui/icon/214000/214864.tex", "path_hr1": "ui/icon/214000/214864_hr1.tex"}, "MaxStacks": "0", "Name_de": "Arret-Stoß", "Name_en": "Engagement", "Name_fr": "Engagement", "Name_ja": "アンガジェマン", "StatusCategory": "1", "row_id": "2033", "Description_chs": "抵消一定伤害", "Name_chs": "交剑", "Description_ko": "일정량의 피해를 무효화하는 상태.", "Name_ko": "앙가주망", "Description_tc": "抵消一定傷害", "Name_tc": "交劍"},
    "2034": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausgeteilter Schaden ist erhöht, erlittener Schaden ist verringert.", "Description_en": "Damage dealt is increased while damage taken is reduced.", "Description_fr": "Les dégâts infligés sont augmentés et les dégâts reçus sont réduits.", "Description_ja": "与ダメージが上昇し、受けるダメージが軽減される状態。", "Icon": {"id": "213245", "path": "ui/icon/213000/213245.tex", "path_hr1": "ui/icon/213000/213245_hr1.tex"}, "MaxStacks": "0", "Name_de": "Weissagung", "Name_en": "Divination", "Name_fr": "Divination", "Name_ja": "ディヴィネーション", "StatusCategory": "1", "row_id": "2034", "Description_chs": "攻击所造成的伤害提升\n受到攻击的伤害减少", "Name_chs": "占卜", "Description_ko": "주는 피해량이 증가하고 받는 피해량이 감소하는 상태.", "Name_ko": "점복", "Description_tc": "攻擊所造成的傷害提升\n受到攻擊的傷害減少", "Name_tc": "占卜"},
    "2035": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "212635", "path": "ui/icon/212000/212635.tex", "path_hr1": "ui/icon/212000/212635_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dia", "Name_en": "Dia", "Name_fr": "Lumen", "Name_ja": "ディア", "StatusCategory": "2", "row_id": "2035", "Description_chs": "受到攻击的伤害增加", "Name_chs": "天辉", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "디아", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "天輝"},
    "2036": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "214865", "path": "ui/icon/214000/214865.tex", "path_hr1": "ui/icon/214000/214865_hr1.tex"}, "MaxStacks": "0", "Name_de": "Afflatus solatii", "Name_en": "Afflatus Solace", "Name_fr": "Offrande de réconfort", "Name_ja": "ハート・オブ・ソラス", "StatusCategory": "1", "row_id": "2036", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "安慰之心", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "위로의 마음", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "安慰之心"},
    "2037": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Eigene LP und die von umstehenden Gruppenmitgliedern werden schrittweise regeneriert.", "Description_en": "Restoring HP over time for self and nearby party members.", "Description_fr": "Des PV sont récupérés périodiquement par vous et les équipiers alentour.", "Description_ja": "自身と周囲のパーティメンバーのＨＰ継続回復している状態。", "Icon": {"id": "212634", "path": "ui/icon/212000/212634.tex", "path_hr1": "ui/icon/212000/212634_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linderung", "Name_en": "Temperance", "Name_fr": "Tempérance", "Name_ja": "テンパランス", "StatusCategory": "1", "row_id": "2037", "Description_chs": "持续恢复自身及周围队员的体力", "Name_chs": "节制", "Description_ko": "자신과 주위 파티원의 HP가 지속적으로 회복되는 상태.", "Name_ko": "절제", "Description_tc": "發動攻擊所造成的傷害及自身發動的HP恢復效果提高，同時持續恢復自身及周圍隊員的HP", "Name_tc": "節制"},
    "2038": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212633", "path": "ui/icon/212000/212633.tex", "path_hr1": "ui/icon/212000/212633_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linderung", "Name_en": "Temperance", "Name_fr": "Tempérance", "Name_ja": "テンパランス：効果", "StatusCategory": "1", "row_id": "2038", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "节制：效果", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "절제: 효과", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "節制：效果"},
    "2039": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erhaltene Heileffekte sind verringert.", "Description_en": "Rapid decomposition of the flesh is reducing HP recovery.", "Description_fr": "L'effet des sorts de restauration des PV est réduit.", "Description_ja": "自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "212812", "path": "ui/icon/212000/212812.tex", "path_hr1": "ui/icon/212000/212812_hr1.tex"}, "MaxStacks": "0", "Name_de": "Causae et Curae", "Name_en": "Biolysis", "Name_fr": "Loi de l'infection", "Name_ja": "蠱毒法", "StatusCategory": "2", "row_id": "2039", "Description_chs": "自身所受的体力恢复效果降低", "Name_chs": "蛊毒法", "Description_ko": "받는 HP 회복 효과가 감소한 상태.", "Name_ko": "고독법", "Description_tc": "自身所受的HP恢復效果降低", "Name_tc": "蠱毒法"},
    "2040": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "An aetherial barrier is preventing damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを無効化する状態。", "Icon": {"id": "212848", "path": "ui/icon/212000/212848.tex", "path_hr1": "ui/icon/212000/212848_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schleier der Seraphim", "Name_en": "Seraphic Veil", "Name_fr": "Voile séraphique", "Name_ja": "セラフィックヴェール", "StatusCategory": "1", "row_id": "2040", "Description_chs": "抵消一定伤害", "Name_chs": "炽天的幕帘", "Description_ko": "일정량의 피해를 무효화하는 상태.", "Name_ko": "세라핌의 보호", "Description_tc": "抵消一定傷害", "Name_tc": "熾天的幕簾"},
    "2041": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausgeteilter Schaden und erhaltene Heileffekte sind verringert.", "Description_en": "Damage dealt and potency of all HP restoration actions are reduced.", "Description_fr": "Les dégâts infligés et la puissance des effets curatifs prodigués sont réduits.", "Description_ja": "与ダメージと自身からのＨＰ回復効果が低下した状態。", "Icon": {"id": "213248", "path": "ui/icon/213000/213248.tex", "path_hr1": "ui/icon/213000/213248_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konjunktion III", "Name_en": "Combust III", "Name_fr": "Conjonction supérieure III", "Name_ja": "コンバガ", "StatusCategory": "2", "row_id": "2041", "Description_chs": "发动攻击所造成的伤害及自身发动的体力恢复效果降低", "Name_chs": "焚灼", "Description_ko": "주는 피해량과 주는 HP 회복 효과가 감소한 상태.", "Name_ko": "컴버가", "Description_tc": "發動攻擊所造成的傷害及自身發動的HP恢復效果降低", "Name_tc": "焚灼"},
    "2042": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "213254", "path": "ui/icon/213000/213254.tex", "path_hr1": "ui/icon/213000/213254_hr1.tex"}, "MaxStacks": "0", "Name_de": "Neutral (Diurnal)", "Name_en": "Diurnal Balance", "Name_fr": "Adepte de la neutralité (diurne)", "Name_ja": "ニュートラルセクト［日］", "StatusCategory": "1", "row_id": "2042", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "中间学派（日）", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "하루별읽기[낮]", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "中間學派（日）"},
    "2043": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "An aetherial barrier is preventing damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを無効化する状態。", "Icon": {"id": "213255", "path": "ui/icon/213000/213255.tex", "path_hr1": "ui/icon/213000/213255_hr1.tex"}, "MaxStacks": "0", "Name_de": "Neutral (Nocturnal)", "Name_en": "Nocturnal Balance", "Name_fr": "Adepte de la neutralité (nocturne)", "Name_ja": "ニュートラルセクト［夜］", "StatusCategory": "1", "row_id": "2043", "Description_chs": "抵消一定伤害", "Name_chs": "中间学派（夜）", "Description_ko": "일정량의 피해를 무효화하는 상태.", "Name_ko": "하루별읽기[밤]", "Description_tc": "抵消一定傷害", "Name_tc": "中間學派（夜）"},
    "2044": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Aktivierungs- und Reaktivierungszeit von Magie ist verkürzt.", "Description_en": "Spell cast and recast times are reduced.\nHelios is upgraded to Aspected Helios, while Benefic is upgraded to Aspected Benefic.", "Description_fr": "Les temps de lancement et de recharge des sorts sont réduits.", "Description_ja": "魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "213253", "path": "ui/icon/213000/213253.tex", "path_hr1": "ui/icon/213000/213253_hr1.tex"}, "MaxStacks": "0", "Name_de": "Neutral", "Name_en": "Neutral Sect", "Name_fr": "Adepte de la neutralité", "Name_ja": "ニュートラルセクト", "StatusCategory": "1", "row_id": "2044", "Description_chs": "魔法的咏唱时间和复唱时间缩短", "Name_chs": "中间学派", "Description_ko": "마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "하루별읽기", "Description_tc": "魔法的詠唱時間和複唱時間縮短", "Name_tc": "中間學派"},
    "2045": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "受けるダメージが増加する状態。", "Description_en": "受けるダメージが増加する状態。", "Description_fr": "受けるダメージが増加する状態。", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "210404", "path": "ui/icon/210000/210404.tex", "path_hr1": "ui/icon/210000/210404_hr1.tex"}, "MaxStacks": "0", "Name_de": "シャーク", "Name_en": "シャーク", "Name_fr": "シャーク", "Name_ja": "シャーク", "StatusCategory": "2", "row_id": "2045", "Description_chs": "受けるダメージが増加する状態。", "Name_chs": "シャーク", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "기피", "Description_tc": "受けるダメージが増加する状態。", "Name_tc": "シャーク"},
    "2046": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "受けるダメージが軽減される状態。", "Description_en": "受けるダメージが軽減される状態。", "Description_fr": "受けるダメージが軽減される状態。", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "210404", "path": "ui/icon/210000/210404.tex", "path_hr1": "ui/icon/210000/210404_hr1.tex"}, "MaxStacks": "0", "Name_de": "シャーク[被]", "Name_en": "シャーク[被]", "Name_fr": "シャーク[被]", "Name_ja": "シャーク[被]", "StatusCategory": "1", "row_id": "2046", "Description_chs": "受けるダメージが軽減される状態。", "Name_chs": "シャーク[被]", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "기피 대상", "Description_tc": "受けるダメージが軽減される状態。", "Name_tc": "シャーク[被]"},
    "2047": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird durch das Gegenmittel „Prinzenkuss“ geschützt und ist daher gegen die alchemistische Substanz „Traumstaub“ immun.", "Description_en": "Resistance to the effects of dream powder has been granted by an unpleasant-yet-effective serum.", "Description_fr": "Un antidote alchimique rend insensible aux effets soporifiques de la poudre de rêve.", "Description_ja": "錬金薬を服用したことで、ドリームパウダーに耐性を得た状態。", "Icon": {"id": "214834", "path": "ui/icon/214000/214834.tex", "path_hr1": "ui/icon/214000/214834_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hellwach", "Name_en": "Wide Awake", "Name_fr": "Insensible à la poudre de rêve", "Name_ja": "ドリームパウダー耐性", "StatusCategory": "1", "row_id": "2047", "Description_chs": "服用炼金药得到了睡梦粉耐性", "Name_chs": "睡梦粉耐性", "Description_ko": "연금약을 복용하여 꿈가루에 저항력이 생긴 상태.", "Name_ko": "꿈가루 저항", "Description_tc": "服用鍊金藥得到了睡夢粉耐性", "Name_tc": "睡夢粉耐性"},
    "2048": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Cascade ist zu Invertierte Cascade und Fontäne zu Fallende Fontäne verbessert.", "Description_en": "Cascade is upgraded to Reverse Cascade and Fountain is upgraded to Fountainfall.", "Description_fr": "Cascade inversée remplace Cascade, Fontaine en cascade remplace Fontaine.", "Description_ja": "カスケードがリバースカスケードに、ファウンテンがファウンテンフォールに変化している状態。", "Icon": {"id": "214860", "path": "ui/icon/214000/214860.tex", "path_hr1": "ui/icon/214000/214860_hr1.tex"}, "MaxStacks": "0", "Name_de": "En Avant", "Name_en": "En Avant", "Name_fr": "En avant", "Name_ja": "アン・アヴァン", "StatusCategory": "1", "row_id": "2048", "Description_chs": "瀑泻变为逆瀑泻，喷泉变为坠喷泉", "Name_chs": "前冲步", "Description_ko": "'캐스케이드'가 '리버스 캐스케이드'로, '파운틴'이 '파운틴 폴'로 변화한 상태.", "Name_ko": "앞걸음", "Description_tc": "瀑瀉變為逆瀑瀉，噴泉變為墜噴泉", "Name_tc": "前衝步"},
    "2049": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Komplexe Choreographie gestartet. Nur Tanzschritte, En Avant, Haarscharfer Schuss, Laufschritt, Frontentrank und  ergänzende Kommandos können ausgeführt werden. Komplexes Finale beendet den Effekt.", "Description_en": "Caught up in the dance and only able to execute step actions, additional actions, Technical Finish, En Avant, Head Graze, Bolt, and Medical Kit.", "Description_fr": "En train de danser. Seules les actions de pas de danse, Final technique, En avant, Écorche-tête, Galopade, Potion militaire ainsi que les talents peuvent être utilisés.", "Description_ja": "ダンスモードに入った状態。ステップアクションと「テクニカルフィニッシュ」「アン・アヴァン」「ヘッドグレイズ」「疾走」「軍用ポーション」、アディショナルアクション以外のアクションを実行することができない。", "Icon": {"id": "213706", "path": "ui/icon/213000/213706.tex", "path_hr1": "ui/icon/213000/213706_hr1.tex"}, "MaxStacks": "0", "Name_de": "Komplexe Choreographie", "Name_en": "Technical Step", "Name_fr": "Pas technique", "Name_ja": "テクニカルステップ", "StatusCategory": "1", "row_id": "2049", "Description_chs": "进入了跳舞模式。无法发动舞步技能和技巧舞步结束、前冲步、伤头、疾跑、军用恢复药、额外技能以外的技能", "Name_chs": "技巧舞步", "Description_ko": "무도를 시작한 상태. 무도 전용 기술과 '기교 마무리', '앞걸음', '머리 쏘기', '질주', '군용 물약', 보조 기술 이외의 기술을 실행할 수 없다.", "Name_ko": "기교 무도", "Description_tc": "進入了跳舞模式。無法發動舞步技能和技巧舞步結束、前衝步、傷頭、疾跑、軍用治療劑、額外技能以外的技能", "Name_tc": "技巧舞步"},
    "2050": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Die (Re-)Aktivierungszeit von Waffenfertigkeiten und Zaubern ist verkürzt.", "Description_en": "Weaponskill and spell cast and recast time are reduced.", "Description_fr": "Les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "213709", "path": "ui/icon/213000/213709.tex", "path_hr1": "ui/icon/213000/213709_hr1.tex"}, "MaxStacks": "0", "Name_de": "Komplexes Finale", "Name_en": "Technical Finish", "Name_fr": "Final technique", "Name_ja": "テクニカルフィニッシュ", "StatusCategory": "1", "row_id": "2050", "Description_chs": "战技与魔法的咏唱及复唱时间缩短", "Name_chs": "技巧舞步结束", "Description_ko": "무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "기교 마무리", "Description_tc": "戰技與魔法的詠唱及複唱時間縮短", "Name_tc": "技巧舞步結束"},
    "2051": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Wenn der Tänzer oder ein Gruppenmitglied mit einer Waffenfertigkeit oder einem Zauber einen Treffer landet, wird der Tanzfieberbalken des Tänzers mit einer gewissen Wahrscheinlichkeit aufgeladen.", "Description_en": "The Esprit Gauge is increasing when you or a party member executes a weaponskill or casts a spell.", "Description_fr": "La Jauge de fascination du danseur responsable de cet effet se remplit lorsque lui ou ses équipiers utilisent des techniques d'armes ou des sorts avec succès.", "Description_ja": "この効果を付与した踊り子またはパーティメンバーがウェポンスキルか魔法による攻撃を命中させると、踊り子自身の「エスプリゲージ」が上昇することがある状態。", "Icon": {"id": "213711", "path": "ui/icon/213000/213711.tex", "path_hr1": "ui/icon/213000/213711_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tanzfieber", "Name_en": "Esprit", "Name_fr": "Fascination", "Name_ja": "エスプリ", "StatusCategory": "1", "row_id": "2051", "Description_chs": "附加此效果的舞者或小队成员发动战技或魔法攻击命中时，舞者获得伶俐", "Name_chs": "伶俐", "Description_ko": "무기 기술 또는 마법 공격을 명중시키면, 이 효과를 부여한 무도가의 '에스프리'가 특정 확률로 증가하는 상태.", "Name_ko": "에스프리", "Description_tc": "附加此效果的舞者或小隊成員發動戰技或魔法攻擊命中時，舞者獲得伶俐", "Name_tc": "伶俐"},
    "2052": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "214861", "path": "ui/icon/214000/214861.tex", "path_hr1": "ui/icon/214000/214861_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fächertanz", "Name_en": "Fan Dance", "Name_fr": "Danse de l'éventail", "Name_ja": "扇の舞い", "StatusCategory": "1", "row_id": "2052", "Description_chs": "受到攻击的伤害减少", "Name_chs": "扇舞", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "부채춤", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "扇舞"},
    "2053": {"ClassJobCategory": {"Name_de": "WMA GLT AST WEI", "Name_en": "WHM SCH AST SGE", "Name_fr": "MBL ÉRU AST SAG", "Name_ja": "白魔道士 学者 占星術師 賢者", "row_id": "125", "sheet": "ClassJobCategory", "value": "125", "Name_chs": "白魔法师 学者 占星术士 贤者", "Name_ko": "백마도사 학자 점성술사 현자", "Name_tc": "白魔道士 學者 占星術師 賢者"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "210405", "path": "ui/icon/210000/210405.tex", "path_hr1": "ui/icon/210000/210405_hr1.tex"}, "MaxStacks": "0", "Name_de": "Protes", "Name_en": "Protect", "Name_fr": "Bouclier", "Name_ja": "プロテス", "StatusCategory": "1", "row_id": "2053", "Description_chs": "受到攻击的伤害减少", "Name_chs": "护盾", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "프로테스", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "物防護"},
    "2054": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der König der Kronen wurde gezogen.", "Description_en": "The Lord of Crowns card is drawn.", "Description_fr": "La carte Roi des couronnes a été tirée.", "Description_ja": "クラウンロードのカードをドローした状態。", "Icon": {"id": "213256", "path": "ui/icon/213000/213256.tex", "path_hr1": "ui/icon/213000/213256_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: König der Kronen", "Name_en": "Lord of Crowns Drawn", "Name_fr": "Voie du roi", "Name_ja": "ドロー：クラウンロード", "StatusCategory": "1", "row_id": "2054", "Description_chs": "抽取了奥秘卡“王冠之领主”", "Name_chs": "王冠之领主（抽卡）", "Description_ko": "왕의 검 카드를 뽑은 상태.", "Name_ko": "점지: 왕의 검", "Description_tc": "抽取了奧秘卡“王冠之領主”", "Name_tc": "王冠之領主（抽卡）"},
    "2055": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Königin der Kronen wurde gezogen.", "Description_en": "The Lady of Crowns card is drawn.", "Description_fr": "La carte Reine des couronnes a été tirée.", "Description_ja": "クラウンレディのカードをドローした状態。", "Icon": {"id": "213257", "path": "ui/icon/213000/213257.tex", "path_hr1": "ui/icon/213000/213257_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Königin der Kronen", "Name_en": "Lady of Crowns Drawn", "Name_fr": "Voie de la reine", "Name_ja": "ドロー：クラウンレディ", "StatusCategory": "1", "row_id": "2055", "Description_chs": "抽取了奥秘卡“王冠之贵妇”", "Name_chs": "王冠之贵妇（抽卡）", "Description_ko": "여왕의 날개 카드를 뽑은 상태.", "Name_ko": "점지: 여왕의 날개", "Description_tc": "抽取了奧秘卡“王冠之貴婦”", "Name_tc": "王冠之貴婦（抽卡）"},
    "2056": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2056", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2057": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2057", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2058": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2058", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2059": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2059", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2060": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2060", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2061": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Ausgeteilte physische Attacken regenerieren LP. Erlittener Schaden ist verringert.", "Description_en": "Absorbing HP with each physical attack delivered. Damage taken is also reduced.", "Description_fr": "Des PV sont absorbés lorsqu'une attaque physique touche. De plus, les dégâts reçus sont réduits.", "Description_ja": "自身の物理攻撃が命中するとＨＰを吸収する状態。\nさらに、受けるダメージが軽減される状態。", "Icon": {"id": "212558", "path": "ui/icon/212000/212558.tex", "path_hr1": "ui/icon/212000/212558_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urflackern", "Name_en": "Nascent Flash", "Name_fr": "Exaltation naissante", "Name_ja": "原初の猛り", "StatusCategory": "1", "row_id": "2061", "Description_chs": "自身的物理攻击命中时会吸收体力\n另外受到攻击的伤害减少", "Name_chs": "原初的勇猛", "Description_ko": "자신의 물리 공격이 명중하면 HP가 회복되고, 받는 피해량이 감소하는 상태.", "Name_ko": "원초의 분노", "Description_tc": "自身的物理攻擊命中時會吸收HP\n另外受到攻擊的傷害減少", "Name_tc": "原初的勇猛"},
    "2062": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Erhält 100 % der durch Urflackern regenerierten LP als Heilung.\nAußerdem ist erlittener Schaden verringert.", "Description_en": "Damage taken is reduced, and receiving 100% of all HP absorbed by the warrior who granted this status via Nascent Flash.", "Description_fr": "Des PV sont restaurés à hauteur de 100% des PV qu'absorbent le lanceur de cet effet grâce à Exaltation naissante. Les dégâts subis sont réduits.", "Description_ja": "自身にこの効果を付与した戦士が「原初の猛り」によるＨＰ吸収効果を受けた際に、その100％分の回復効果を受ける状態。\nさらに、受けるダメージが軽減される状態。", "Icon": {"id": "212559", "path": "ui/icon/212000/212559.tex", "path_hr1": "ui/icon/212000/212559_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urglimmen", "Name_en": "Nascent Glint", "Name_fr": "Exaltation communicative", "Name_ja": "原初の猛り[被]", "StatusCategory": "1", "row_id": "2062", "Description_chs": "对自身附加此效果的战士因原初的勇猛吸收到体力时，自身也会一起恢复相同量的体力\n另外受到攻击的伤害减少", "Name_chs": "原初的武猛", "Description_ko": "이 효과를 부여한 전사가 '원초의 분노'로 HP를 회복하면 그 회복량의 100%만큼 자신도 회복되는 상태.\n효과가 지속되는 동안에는 받는 피해량이 감소한다.", "Name_ko": "원초의 분노 대상", "Description_tc": "對自身附加此效果的戰士因原初的勇猛吸收到HP時，自身也會一起恢復相同量的HP\n另外受到攻擊的傷害減少", "Name_tc": "原初的武猛"},
    "2063": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "214869", "path": "ui/icon/214000/214869.tex", "path_hr1": "ui/icon/214000/214869_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blut-Erda (nah)", "Name_en": "Draw Power", "Name_fr": "Giclée de sang (mêlée)", "Name_ja": "ブラッドドロー[近]", "StatusCategory": "1", "row_id": "2063", "Description_chs": "受到攻击的伤害减少", "Name_chs": "抽近融合", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "수혈[근거리]", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "抽近融合"},
    "2064": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Ausgeteilter Schaden und erhaltene Heileffekte sind erhöht.", "Description_en": "Damage dealt and potency of HP restoration actions are increased.", "Description_fr": "Les dégâts infligés et la puissance des effets curatifs prodigués sont augmentés.", "Description_ja": "与ダメージと自身からのＨＰ回復効果が上昇する状態。", "Icon": {"id": "214871", "path": "ui/icon/214000/214871.tex", "path_hr1": "ui/icon/214000/214871_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blut-Erda (fern)", "Name_en": "Draw Fortitude", "Name_fr": "Giclée de sang (distance)", "Name_ja": "ブラッドドロー[遠]", "StatusCategory": "1", "row_id": "2064", "Description_chs": "发动攻击所造成的伤害及自身发动的体力恢复效果提高", "Name_chs": "抽远融合", "Description_ko": "주는 피해량과 주는 HP 회복 효과가 증가한 상태.", "Name_ko": "수혈[원거리]", "Description_tc": "發動攻擊所造成的傷害及自身發動的HP恢復效果提高", "Name_tc": "抽遠融合"},
    "2065": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "213605", "path": "ui/icon/213000/213605.tex", "path_hr1": "ui/icon/213000/213605_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aurora", "Name_en": "Aurora", "Name_fr": "Aurore", "Name_ja": "オーロラ", "StatusCategory": "1", "row_id": "2065", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "极光", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "오로라", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "極光"},
    "2066": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214870", "path": "ui/icon/214000/214870.tex", "path_hr1": "ui/icon/214000/214870_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blut-Erda", "Name_en": "Drained Power", "Name_fr": "Giclée de sang", "Name_ja": "ブラッドドロー[被]", "StatusCategory": "2", "row_id": "2066", "Description_chs": "受到攻击的伤害增加", "Name_chs": "被抽取", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "채혈", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "被抽取"},
    "2067": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Ausgeteilter Schaden und erhaltene Heileffekte sind verringert.", "Description_en": "Damage dealt and potency of all HP restoration actions are reduced.", "Description_fr": "Les dégâts infligés et la puissance des effets curatifs prodigués sont réduits.", "Description_ja": "与ダメージと自身からのＨＰ回復効果が低下した状態。", "Icon": {"id": "214872", "path": "ui/icon/214000/214872.tex", "path_hr1": "ui/icon/214000/214872_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blut-Erda", "Name_en": "Drained Fortitude", "Name_fr": "Giclée de sang", "Name_ja": "ブラッドドロー[被]", "StatusCategory": "2", "row_id": "2067", "Description_chs": "发动攻击所造成的伤害及自身发动的体力恢复效果降低", "Name_chs": "被抽取", "Description_ko": "주는 피해량과 주는 HP 회복 효과가 감소한 상태.", "Name_ko": "채혈", "Description_tc": "發動攻擊所造成的傷害及自身發動的HP恢復效果降低", "Name_tc": "被抽取"},
    "2068": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöht ausgeteilten Schaden und Präzision.", "Description_en": "Accuracy and damage dealt are increased.", "Description_fr": "Les dégâts infligés et la précision sont augmentés.", "Description_ja": "与ダメージと命中力が上昇した状態。", "Icon": {"id": "216405", "path": "ui/icon/216000/216405.tex", "path_hr1": "ui/icon/216000/216405_hr1.tex"}, "MaxStacks": "0", "Name_de": "Niederschmetternd", "Name_en": "Smackdown", "Name_fr": "Amour paternel", "Name_ja": "スマックダウン", "StatusCategory": "1", "row_id": "2068", "Description_chs": "攻击所造成的伤害和命中力提高", "Name_chs": "折服", "Description_ko": "주는 피해량과 명중률이 증가한 상태.", "Name_ko": "자책", "Description_tc": "攻擊所造成的傷害和命中力提高", "Name_tc": "折服"},
    "2069": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Ausgeteilter Schaden und eigene, selbstbewirkte Regeneration ist erhöht.", "Description_en": "Damage dealt and potency of all HP restoration actions are increased.", "Description_fr": "Les dégâts infligés et la puissance des effets curatifs prodigués sont augmentés.", "Description_ja": "与ダメージが上昇し、自身からのＨＰ回復効果が上昇した状態。", "Icon": {"id": "212805", "path": "ui/icon/212000/212805.tex", "path_hr1": "ui/icon/212000/212805_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dissipation", "Name_en": "Dissipation", "Name_fr": "Dissipation", "Name_ja": "転化", "StatusCategory": "1", "row_id": "2069", "Description_chs": "攻击所造成的伤害提高，自身发动的体力恢复效果恢复量提高", "Name_chs": "转化", "Description_ko": "자신이 주는 피해량과 HP 회복 효과가 증가한 상태.", "Name_ko": "에테르 전환", "Description_tc": "攻擊所造成的傷害提高，自身發動的HP恢復效果恢復量提高", "Name_tc": "轉化"},
    "2070": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "213246", "path": "ui/icon/213000/213246.tex", "path_hr1": "ui/icon/213000/213246_hr1.tex"}, "MaxStacks": "0", "Name_de": "Opposition (Diurnal)", "Name_en": "Diurnal Opposition", "Name_fr": "Opposition céleste (diurne)", "Name_ja": "星天対抗［日］", "StatusCategory": "1", "row_id": "2070", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "天星冲日（日）", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "천궁의 반목[낮]", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "天星衝日（日）"},
    "2071": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "An aetherial barrier is preventing damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを無効化する状態。", "Icon": {"id": "213247", "path": "ui/icon/213000/213247.tex", "path_hr1": "ui/icon/213000/213247_hr1.tex"}, "MaxStacks": "0", "Name_de": "Opposition (Nocturnal)", "Name_en": "Nocturnal Opposition", "Name_fr": "Opposition céleste (nocturne)", "Name_ja": "星天対抗［夜］", "StatusCategory": "1", "row_id": "2071", "Description_chs": "抵消一定伤害", "Name_chs": "天星冲日（夜）", "Description_ko": "일정량의 피해를 무효화하는 상태.", "Name_ko": "천궁의 반목[밤]", "Description_tc": "抵消一定傷害", "Name_tc": "天星衝日（夜）"},
    "2072": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erlittener Schaden ist verringert, erhaltene Heileffekte sind erhöht.", "Description_en": "HP recovery via healing actions is increased.", "Description_fr": "Les effets de récupération de PV sont augmentés.", "Description_ja": "自身に対するＨＰ回復効果が上昇した状態。", "Icon": {"id": "214813", "path": "ui/icon/214000/214813.tex", "path_hr1": "ui/icon/214000/214813_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lege Artis", "Name_en": "Focalization", "Name_fr": "Traité de la focalisation", "Name_ja": "精神統一の策", "StatusCategory": "1", "row_id": "2072", "Description_chs": "自身所受体力恢复效果提高", "Name_chs": "精神统一之策", "Description_ko": "받는 HP 회복 효과가 증가하는 상태.", "Name_ko": "정신통일책", "Description_tc": "自身所受HP恢復效果提高", "Name_tc": "精神統一之策"},
    "2073": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒され、ＨＰが徐々に失われる状態。", "Icon": {"id": "212616", "path": "ui/icon/212000/212616.tex", "path_hr1": "ui/icon/212000/212616_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beißende Säure", "Name_en": "Acidic Bite", "Name_fr": "Morsure acide", "Name_ja": "アシディックバイト", "StatusCategory": "2", "row_id": "2073", "Description_chs": "身中剧毒，体力会逐渐减少", "Name_chs": "酸咬箭", "Description_ko": "독에 중독되어 HP가 서서히 줄어드는 상태.", "Name_ko": "산성 화살", "Description_tc": "身中劇毒，HP會逐漸減少", "Name_tc": "酸咬箭"},
    "2074": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter physischer Schaden ist erhöht.", "Description_en": "Physical damage dealt is increased.", "Description_fr": "Les dégâts physiques infligés sont augmentés.", "Description_ja": "物理ダメージが上昇した状態。", "Icon": {"id": "215050", "path": "ui/icon/215000/215050.tex", "path_hr1": "ui/icon/215000/215050_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schadenswert +", "Name_en": "Physical Damage Up", "Name_fr": "Bonus de dégâts physiques", "Name_ja": "物理ダメージ上昇", "StatusCategory": "1", "row_id": "2074", "Description_chs": "物理攻击所造成的伤害提高", "Name_chs": "物理伤害提高", "Description_ko": "물리 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "주는 물리 피해량 증가", "Description_tc": "物理攻擊所造成的傷害提高", "Name_tc": "物理傷害提高"},
    "2075": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "継続ダメージを受ける状態。", "Icon": {"id": "210458", "path": "ui/icon/210000/210458.tex", "path_hr1": "ui/icon/210000/210458_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzra", "Name_en": "Thunder II", "Name_fr": "Extra Foudre", "Name_ja": "サンダラ", "StatusCategory": "2", "row_id": "2075", "Description_chs": "受到持续伤害", "Name_chs": "震雷", "Description_ko": "지속 피해를 받는 상태.", "Name_ko": "선더라", "Description_tc": "受到持續傷害", "Name_tc": "中雷電"},
    "2076": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Ausgeteilter Schaden und erhaltene Heileffekte sind verringert.", "Description_en": "Damage dealt and potency of all HP restoration actions are reduced.", "Description_fr": "Les dégâts infligés et la puissance des effets curatifs prodigués sont réduits.", "Description_ja": "与ダメージと自身からのＨＰ回復効果が低下した状態。", "Icon": {"id": "214873", "path": "ui/icon/214000/214873.tex", "path_hr1": "ui/icon/214000/214873_hr1.tex"}, "MaxStacks": "0", "Name_de": "Confiteor", "Name_en": "Confiteor", "Name_fr": "Confiteor", "Name_ja": "コンフィテオル", "StatusCategory": "2", "row_id": "2076", "Description_chs": "发动攻击所造成的伤害及自身发动的体力恢复效果降低", "Name_chs": "悔罪", "Description_ko": "주는 피해량과 주는 HP 회복 효과가 감소한 상태.", "Name_ko": "고백 기도", "Description_tc": "發動攻擊所造成的傷害及自身發動的HP恢復效果降低", "Name_tc": "悔罪"},
    "2077": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214874", "path": "ui/icon/214000/214874.tex", "path_hr1": "ui/icon/214000/214874_hr1.tex"}, "MaxStacks": "0", "Name_de": "Inneres Chaos", "Name_en": "Inner Chaos", "Name_fr": "Chaos intérieur", "Name_ja": "インナーカオス", "StatusCategory": "2", "row_id": "2077", "Description_chs": "受到攻击的伤害增加", "Name_chs": "狂魂", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "내면의 혼돈", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "狂魂"},
    "2078": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214875", "path": "ui/icon/214000/214875.tex", "path_hr1": "ui/icon/214000/214875_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chaosklinge", "Name_en": "Chaotic Cyclone", "Name_fr": "Cyclone chaotique", "Name_ja": "カオティックサイクロン", "StatusCategory": "2", "row_id": "2078", "Description_chs": "受到攻击的伤害增加", "Name_chs": "混沌旋风", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "혼돈 회오리", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "混沌旋風"},
    "2079": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Hiebattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a slashing weapon are bleeding, causing damage over time.", "Description_fr": "Une blessure infligée par une arme tranchante saigne, et des dégâts périodiques sont subis.", "Description_ja": "斬属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215521", "path": "ui/icon/215000/215521.tex", "path_hr1": "ui/icon/215000/215521_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fleischwunde", "Name_en": "Flesh Wound", "Name_fr": "Blessure physique", "Name_ja": "切傷", "StatusCategory": "2", "row_id": "2079", "Description_chs": "斩击属性持续伤害，体力逐渐流失", "Name_chs": "切伤", "Description_ko": "베기속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "절상", "Description_tc": "斬擊屬性持續傷害，HP逐漸流失", "Name_tc": "切傷"},
    "2080": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Stichattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a piercing weapon are bleeding, causing damage over time.", "Description_fr": "Une blessure infligée par une arme perforante saigne, et des dégâts périodiques sont subis.", "Description_ja": "突属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215522", "path": "ui/icon/215000/215522.tex", "path_hr1": "ui/icon/215000/215522_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stichwunde", "Name_en": "Stab Wound", "Name_fr": "Perforation", "Name_ja": "刺傷", "StatusCategory": "2", "row_id": "2080", "Description_chs": "突刺属性持续伤害，体力逐渐流失", "Name_chs": "刺伤", "Description_ko": "찌르기속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "자상", "Description_tc": "突刺屬性持續傷害，HP逐漸流失", "Name_tc": "刺傷"},
    "2081": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Schlagattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a blunt weapon are causing damage over time.", "Description_fr": "Une blessure infligée par une arme contondante saigne, et des dégâts périodiques sont subis.", "Description_ja": "打属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215523", "path": "ui/icon/215000/215523.tex", "path_hr1": "ui/icon/215000/215523_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prellung", "Name_en": "Concussion", "Name_fr": "Concussion", "Name_ja": "打撲傷", "StatusCategory": "2", "row_id": "2081", "Description_chs": "打击属性持续伤害，体力逐渐流失", "Name_chs": "打伤", "Description_ko": "타격속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "타박상", "Description_tc": "打擊屬性持續傷害，HP逐漸流失", "Name_tc": "打傷"},
    "2082": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "2082", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "2083": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Eisschaden.", "Description_en": "Sustaining ice damage over time.", "Description_fr": "Des dégâts périodiques de glace sont subis.", "Description_ja": "氷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215525", "path": "ui/icon/215000/215525.tex", "path_hr1": "ui/icon/215000/215525_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erfrierung", "Name_en": "Frostbite", "Name_fr": "Gelure", "Name_ja": "凍傷", "StatusCategory": "2", "row_id": "2083", "Description_chs": "冰属性持续伤害，体力逐渐流失", "Name_chs": "冻伤", "Description_ko": "얼음속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "동상", "Description_tc": "冰屬性持續傷害，HP逐漸流失", "Name_tc": "凍傷"},
    "2084": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Sustaining wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215526", "path": "ui/icon/215000/215526.tex", "path_hr1": "ui/icon/215000/215526_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beißender Wind", "Name_en": "Windburn", "Name_fr": "Brûlure du vent", "Name_ja": "裂傷", "StatusCategory": "2", "row_id": "2084", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "裂伤", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "열상", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "裂傷"},
    "2085": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Erdschaden.", "Description_en": "Sustaining earth damage over time.", "Description_fr": "Des dégâts périodiques de terre sont subis.", "Description_ja": "土属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215527", "path": "ui/icon/215000/215527.tex", "path_hr1": "ui/icon/215000/215527_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlamm", "Name_en": "Sludge", "Name_fr": "Emboué", "Name_ja": "汚泥", "StatusCategory": "2", "row_id": "2085", "Description_chs": "土属性持续伤害，体力逐渐流失", "Name_chs": "污泥", "Description_ko": "땅속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "진흙탕", "Description_tc": "土屬性持續傷害，HP逐漸流失", "Name_tc": "污泥"},
    "2086": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215528", "path": "ui/icon/215000/215528.tex", "path_hr1": "ui/icon/215000/215528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stromschlag", "Name_en": "Electrocution", "Name_fr": "Électrocution", "Name_ja": "感電", "StatusCategory": "2", "row_id": "2086", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "感电", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "감전", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "感電"},
    "2087": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Wasserschaden.", "Description_en": "Sustaining water damage over time.", "Description_fr": "Des dégâts périodiques d'eau sont subis.", "Description_ja": "水属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215529", "path": "ui/icon/215000/215529.tex", "path_hr1": "ui/icon/215000/215529_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wassersucht", "Name_en": "Dropsy", "Name_fr": "Œdème", "Name_ja": "水毒", "StatusCategory": "2", "row_id": "2087", "Description_chs": "水属性持续伤害，体力逐渐流失", "Name_chs": "水毒", "Description_ko": "물속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "물독", "Description_tc": "水屬性持續傷害，HP逐漸流失", "Name_tc": "水毒"},
    "2088": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "2088", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "2089": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "215007", "path": "ui/icon/215000/215007.tex", "path_hr1": "ui/icon/215000/215007_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gift", "Name_en": "Poison", "Name_fr": "Poison", "Name_ja": "毒", "StatusCategory": "2", "row_id": "2089", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "中毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "中毒"},
    "2090": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist erhöht.", "Description_en": "Physical damage taken is increased.", "Description_fr": "Les dégâts physiques reçus sont augmentés.", "Description_ja": "受ける物理ダメージが増加する状態。", "Icon": {"id": "215053", "path": "ui/icon/215000/215053.tex", "path_hr1": "ui/icon/215000/215053_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte physische Verwundbarkeit", "Name_en": "Physical Vulnerability Up", "Name_fr": "Vulnérabilité physique augmentée", "Name_ja": "被物理ダメージ増加", "StatusCategory": "2", "row_id": "2090", "Description_chs": "受到物理攻击的伤害增加", "Name_chs": "物理受伤加重", "Description_ko": "물리 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 물리 피해량 증가", "Description_tc": "受到物理攻擊的傷害增加", "Name_tc": "物理受傷加重"},
    "2091": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist erhöht.", "Description_en": "Magic damage taken is increased.", "Description_fr": "Les dégâts magiques reçus sont augmentés.", "Description_ja": "受ける魔法ダメージが増加する状態。", "Icon": {"id": "215057", "path": "ui/icon/215000/215057.tex", "path_hr1": "ui/icon/215000/215057_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte Magie-Verwundbarkeit", "Name_en": "Magic Vulnerability Up", "Name_fr": "Vulnérabilité magique augmentée", "Name_ja": "被魔法ダメージ増加", "StatusCategory": "2", "row_id": "2091", "Description_chs": "受到魔法攻击的伤害增加", "Name_chs": "魔法受伤加重", "Description_ko": "마법 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 마법 피해량 증가", "Description_tc": "受到魔法攻擊的傷害增加", "Name_tc": "魔法受傷加重"},
    "2092": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "215520", "path": "ui/icon/215000/215520.tex", "path_hr1": "ui/icon/215000/215520_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden -", "Name_en": "Damage Down", "Name_fr": "Malus de dégâts", "Name_ja": "ダメージ低下", "StatusCategory": "2", "row_id": "2092", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "伤害降低", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "주는 피해량 감소", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "傷害降低"},
    "2093": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von Heilmagie ist verringert.", "Description_en": "HP recovery via healing magic is reduced.", "Description_fr": "La puissance curative des sorts de soin est diminuée.", "Description_ja": "回復魔法のHP回復量が低下した状態。", "Icon": {"id": "215572", "path": "ui/icon/215000/215572.tex", "path_hr1": "ui/icon/215000/215572_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilmagie -", "Name_en": "Healing Magic Down", "Name_fr": "Malus de soin", "Name_ja": "回復魔法効果低下", "StatusCategory": "2", "row_id": "2093", "Description_chs": "发动治疗魔法的治疗量降低", "Name_chs": "治疗魔法效果降低", "Description_ko": "회복마법의 회복량이 떨어진 상태.", "Name_ko": "회복마법 효과 감소", "Description_tc": "發動治療魔法的治療HP量降低", "Name_tc": "治療魔法效果降低"},
    "2094": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Wasser ist stark verringert.", "Description_en": "Water resistance is significantly reduced.", "Description_fr": "La résistance à l'élément eau est considérablement réduite.", "Description_ja": "水属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215698", "path": "ui/icon/215000/215698.tex", "path_hr1": "ui/icon/215000/215698_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wasserresistenz - (stark)", "Name_en": "Water Resistance Down II", "Name_fr": "Résistance à l'eau réduite+", "Name_ja": "水属性耐性低下［強］", "StatusCategory": "2", "row_id": "2094", "Description_chs": "对抗水属性的耐性有显著降低", "Name_chs": "水属性耐性大幅降低", "Description_ko": "물속성 저항이 크게 떨어진 상태.", "Name_ko": "물속성 저항 감소[강]", "Description_tc": "對抗水屬性的耐性有顯著降低", "Name_tc": "水屬性耐性大幅降低"},
    "2095": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Blitz ist stark verringert.", "Description_en": "Lightning resistance is significantly reduced.", "Description_fr": "La résistance à l'élément foudre est considérablement réduite.", "Description_ja": "雷属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215597", "path": "ui/icon/215000/215597.tex", "path_hr1": "ui/icon/215000/215597_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzresistenz - (stark)", "Name_en": "Lightning Resistance Down II", "Name_fr": "Résistance à la foudre réduite+", "Name_ja": "雷属性耐性低下［強］", "StatusCategory": "2", "row_id": "2095", "Description_chs": "对抗雷属性的耐性有显著降低", "Name_chs": "雷属性耐性大幅降低", "Description_ko": "번개속성 저항이 크게 떨어진 상태.", "Name_ko": "번개속성 저항 감소[강]", "Description_tc": "對抗雷屬性的耐性有顯著降低", "Name_tc": "雷屬性耐性大幅降低"},
    "2096": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Wind ist stark verringert.", "Description_en": "Wind resistance is significantly reduced.", "Description_fr": "La résistance à l'élément vent est considérablement réduite.", "Description_ja": "風属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215721", "path": "ui/icon/215000/215721.tex", "path_hr1": "ui/icon/215000/215721_hr1.tex"}, "MaxStacks": "0", "Name_de": "Windresistenz - (stark)", "Name_en": "Wind Resistance Down II", "Name_fr": "Résistance au vent réduite+", "Name_ja": "風属性耐性低下［強］", "StatusCategory": "2", "row_id": "2096", "Description_chs": "对抗风属性的耐性有显著降低", "Name_chs": "风属性耐性大幅降低", "Description_ko": "바람속성 저항이 크게 떨어진 상태.", "Name_ko": "바람속성 저항 감소[강]", "Description_tc": "對抗風屬性的耐性有顯著降低", "Name_tc": "風屬性耐性大幅降低"},
    "2097": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Erde ist stark verringert.", "Description_en": "Earth resistance is significantly reduced.", "Description_fr": "La résistance à l'élément terre est considérablement réduite.", "Description_ja": "土属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215722", "path": "ui/icon/215000/215722.tex", "path_hr1": "ui/icon/215000/215722_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erdresistenz - (stark)", "Name_en": "Earth Resistance Down II", "Name_fr": "Résistance à la terre réduite+", "Name_ja": "土属性耐性低下［強］", "StatusCategory": "2", "row_id": "2097", "Description_chs": "对抗土属性的耐性有显著降低", "Name_chs": "土属性耐性大幅降低", "Description_ko": "땅속성 저항이 크게 떨어진 상태.", "Name_ko": "땅속성 저항 감소[강]", "Description_tc": "對抗土屬性的耐性有顯著降低", "Name_tc": "土屬性耐性大幅降低"},
    "2098": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Feuer ist stark verringert.", "Description_en": "Fire resistance is significantly reduced.", "Description_fr": "La résistance à l'élément feu est considérablement réduite.", "Description_ja": "火属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215595", "path": "ui/icon/215000/215595.tex", "path_hr1": "ui/icon/215000/215595_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuerresistenz - (stark)", "Name_en": "Fire Resistance Down II", "Name_fr": "Résistance au feu réduite+", "Name_ja": "火属性耐性低下［強］", "StatusCategory": "2", "row_id": "2098", "Description_chs": "对抗火属性的耐性有显著降低", "Name_chs": "火属性耐性大幅降低", "Description_ko": "불속성 저항이 크게 떨어진 상태.", "Name_ko": "불속성 저항 감소[강]", "Description_tc": "對抗火屬性的耐性有顯著降低", "Name_tc": "火屬性耐性大幅降低"},
    "2099": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "2099", "Description_chs": "移动速度降低", "Name_chs": "加重", "Description_ko": "이동 속도가 느려진 상태.", "Name_ko": "과중력", "Description_tc": "移動速度降低", "Name_tc": "加重"},
    "2100": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bei Ende des Effekts wird eine Gravitationsanomalie ausgelöst, die allen im Umkreis elementneutralen Schaden zufügt.", "Description_en": "The gravity about you is highly unstable and will rupture upon expiration of this effect, dealing unaspected damage to those within range.", "Description_fr": "La gravité entourant le corps est grandement instable et se rompra bientôt, occasionnant des dégâts neutres dans les alentours.", "Description_ja": "重力の魔力をまとった状態。効果終了時に重力異常を起こし、周囲に無属性ダメージをまき散らす。", "Icon": {"id": "215770", "path": "ui/icon/215000/215770.tex", "path_hr1": "ui/icon/215000/215770_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwerkraftschwankung", "Name_en": "Unstable Gravity", "Name_fr": "Gravité instable", "Name_ja": "グラビティバースト", "StatusCategory": "2", "row_id": "2100", "Description_chs": "全身缠绕着重力魔法，效果结束时会引起重力异常，对周围造成无属性伤害", "Name_chs": "重力爆发", "Description_ko": "중력 마력의 영향을 받은 상태. 효과 종료 시에 중력 이상을 일으켜 주위에 무속성 피해를 준다.", "Name_ko": "중력 폭발", "Description_tc": "全身纏繞著重力魔法，效果結束時會引起重力異常，對周圍造成無屬性傷害", "Name_tc": "重力爆發"},
    "2101": {"ClassJobCategory": {"Name_de": "PLD KRG DKR REV", "Name_en": "PLD WAR DRK GNB", "Name_fr": "PLD GUE CHN PSB", "Name_ja": "ナイト 戦士 暗黒騎士 ガンブレイカー", "row_id": "121", "sheet": "ClassJobCategory", "value": "121", "Name_chs": "骑士 战士 暗黑骑士 绝枪战士", "Name_ko": "나이트 전사 암흑기사 건브레이커", "Name_tc": "騎士 戰士 暗黑騎士 絕槍戰士"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "213901", "path": "ui/icon/213000/213901.tex", "path_hr1": "ui/icon/213000/213901_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reflexion", "Name_en": "Reprisal", "Name_fr": "Rétorsion", "Name_ja": "リプライザル", "StatusCategory": "2", "row_id": "2101", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "雪仇剑", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "앙갚음", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "雪仇劍"},
    "2102": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Erhaltene Heileffekte sind verringert.", "Description_en": "HP recovery is reduced.", "Description_fr": "L'effet des sorts de restauration des PV est réduit.", "Description_ja": "自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "214876", "path": "ui/icon/214000/214876.tex", "path_hr1": "ui/icon/214000/214876_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenklinge", "Name_en": "Edge of Shadow", "Name_fr": "Tranchant d'ombre", "Name_ja": "漆黒の剣", "StatusCategory": "2", "row_id": "2102", "Description_chs": "自身所受的体力恢复效果降低", "Name_chs": "暗影锋", "Description_ko": "받는 HP 회복 효과가 감소한 상태.", "Name_ko": "칠흑검", "Description_tc": "自身所受的HP恢復效果降低", "Name_tc": "暗影鋒"},
    "2103": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Schlagattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a blunt weapon are causing damage over time.", "Description_fr": "Une blessure infligée par une arme contondante saigne, et des dégâts périodiques sont subis.", "Description_ja": "打属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215523", "path": "ui/icon/215000/215523.tex", "path_hr1": "ui/icon/215000/215523_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prellung", "Name_en": "Concussion", "Name_fr": "Concussion", "Name_ja": "打撲傷", "StatusCategory": "2", "row_id": "2103", "Description_chs": "打击属性持续伤害，体力逐渐流失", "Name_chs": "打伤", "Description_ko": "타격속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "타박상", "Description_tc": "打擊屬性持續傷害，HP逐漸流失", "Name_tc": "打傷"},
    "2104": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "215007", "path": "ui/icon/215000/215007.tex", "path_hr1": "ui/icon/215000/215007_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gift", "Name_en": "Poison", "Name_fr": "Poison", "Name_ja": "毒", "StatusCategory": "2", "row_id": "2104", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "中毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "中毒"},
    "2105": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213708", "path": "ui/icon/213000/213708.tex", "path_hr1": "ui/icon/213000/213708_hr1.tex"}, "MaxStacks": "0", "Name_de": "Einfaches Finale", "Name_en": "Standard Finish", "Name_fr": "Final classique", "Name_ja": "スタンダードフィニッシュ", "StatusCategory": "1", "row_id": "2105", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "标准舞步结束", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "정석 마무리", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "標準舞步結束"},
    "2106": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögertem Flare belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Flare, which will activate when this effect expires.", "Description_fr": "Brasier est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したフレアの標的となっている状態。効果終了時に、フレアが発動する。", "Icon": {"id": "215970", "path": "ui/icon/215000/215970.tex", "path_hr1": "ui/icon/215000/215970_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Flare", "Name_en": "Spell-in-Waiting: Flare", "Name_fr": "Sort déphasé : Brasier", "Name_ja": "ディレイスペル：フレア", "StatusCategory": "2", "row_id": "2106", "Description_chs": "成为了将延迟发动的核爆的目标\n倒计时结束时，核爆发动", "Name_chs": "延迟咏唱：核爆", "Description_ko": "발동이 지연된 플레어의 표적이 된 상태.\n효과가 끝나면 플레어가 발동한다.", "Name_ko": "지연술: 플레어", "Description_tc": "成為了將延遲發動的火光的目標\n倒計時結束時，火光發動", "Name_tc": "延遲詠唱：火光"},
    "2107": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2107", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2108": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212567", "path": "ui/icon/212000/212567.tex", "path_hr1": "ui/icon/212000/212567_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abschütteln", "Name_en": "Shake It Off (Over Time)", "Name_fr": "Débarrassé", "Name_ja": "シェイクオフ［被］", "StatusCategory": "1", "row_id": "2108", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "持续摆脱", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "뿌리치기 대상", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "持續擺脫"},
    "2109": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to execute actions.", "Description_fr": "Impossible d'utiliser des actions.", "Description_ja": "アクションが実行できなくなった状態。", "Icon": {"id": "215045", "path": "ui/icon/215000/215045.tex", "path_hr1": "ui/icon/215000/215045_hr1.tex"}, "MaxStacks": "0", "Name_de": "Außer Gefecht", "Name_en": "Out of the Action", "Name_fr": "Actions bloquées", "Name_ja": "アクション実行不可", "StatusCategory": "2", "row_id": "2109", "Description_chs": "无法发出任何技能", "Name_chs": "无法发动技能", "Description_ko": "기술을 실행할 수 없는 상태.", "Name_ko": "기술 실행 불가", "Description_tc": "無法發出任何技能", "Name_tc": "無法發動技能"},
    "2110": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Magie der Dunkelheit erfüllt. Bei Ende des Effekts wird Orbis Antiquus ausgelöst.", "Description_en": "Fell darkness spreads out from where you stand. The Ancient Circle will activate when this effect expires.", "Description_fr": "L'énergie des Ténèbres enveloppe le corps. L'action Cercle ancien est utilisée à la fin de cet effet.", "Description_ja": "闇の魔力を帯びた状態。効果終了時にエンシェントリングが発動する。", "Icon": {"id": "215770", "path": "ui/icon/215000/215770.tex", "path_hr1": "ui/icon/215000/215770_hr1.tex"}, "MaxStacks": "0", "Name_de": "Orbis Antiquus", "Name_en": "Ancient Circle", "Name_fr": "Cercle ancien", "Name_ja": "エンシェントリング", "StatusCategory": "2", "row_id": "2110", "Description_chs": "身缠暗属性魔力，倒计时结束时会发动古代圆环", "Name_chs": "古代圆环", "Description_ko": "어둠의 마력을 띤 상태. 지속시간이 끝나면 고대의 고리가 발동한다.", "Name_ko": "고대의 고리", "Description_tc": "身纏暗屬性魔力，倒計時結束時會發動古代圓環", "Name_tc": "古代圓環"},
    "2111": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Als Beute markiert. Markierung geht auf Spieler in der Nähe über.", "Description_en": "Marked as prey. Any party members you wander near will become marked in your stead.", "Description_fr": "Fait l'objet du marquage d'un prédateur, qui sera transféré à un autre personnage s'il passe à proximité.", "Description_ja": "獲物として狙いを付けられた状態。ほかのプレイヤーに近づくと、マーキングの対象が移る。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Markiert", "Name_en": "Prey", "Name_fr": "Marquage", "Name_ja": "マーキング", "StatusCategory": "2", "row_id": "2111", "Description_chs": "作为猎物被盯上了，靠近其他玩家时可以将目标转移过去", "Name_chs": "猎物", "Description_ko": "표적으로 점찍힌 상태.\n다른 플레이어에게 접근하면 표식을 옮길 수 있다.", "Name_ko": "표식", "Description_tc": "作為獵物被盯上了，靠近其他玩家時可以將目標轉移過去", "Name_tc": "獵物"},
    "2112": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Als Beute markiert. Markierung geht auf Spieler in der Nähe über.", "Description_en": "Marked as prey. Any party members you wander near will become marked in your stead.", "Description_fr": "Fait l'objet du marquage d'un prédateur, qui sera transféré à un autre personnage s'il passe à proximité.", "Description_ja": "獲物として狙いを付けられた状態。ほかのプレイヤーに近づくと、マーキングの対象が移る。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Markiert", "Name_en": "Prey", "Name_fr": "Marquage", "Name_ja": "マーキング", "StatusCategory": "2", "row_id": "2112", "Description_chs": "作为猎物被盯上了，靠近其他玩家时可以将目标转移过去", "Name_chs": "猎物", "Description_ko": "표적으로 점찍힌 상태.\n다른 플레이어에게 접근하면 표식을 옮길 수 있다.", "Name_ko": "표식", "Description_tc": "作為獵物被盯上了，靠近其他玩家時可以將目標轉移過去", "Name_tc": "獵物"},
    "2113": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Die (Re-)Aktivierungszeit von Waffenfertigkeiten und Zaubern ist verkürzt.", "Description_en": "Weaponskill and spell cast and recast time are reduced.", "Description_fr": "Les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "213708", "path": "ui/icon/213000/213708.tex", "path_hr1": "ui/icon/213000/213708_hr1.tex"}, "MaxStacks": "0", "Name_de": "Einfaches Finale", "Name_en": "Standard Finish", "Name_fr": "Final classique", "Name_ja": "スタンダードフィニッシュ", "StatusCategory": "1", "row_id": "2113", "Description_chs": "战技与魔法的咏唱及复唱时间缩短", "Name_chs": "标准舞步结束", "Description_ko": "무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "정석 마무리", "Description_tc": "戰技與魔法的詠唱及複唱時間縮短", "Name_tc": "標準舞步結束"},
    "2114": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "Hardened flesh is absorbing damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213517", "path": "ui/icon/213000/213517.tex", "path_hr1": "ui/icon/213000/213517_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gobhaut", "Name_en": "Gobskin", "Name_fr": "Gobépiderme", "Name_ja": "ゴブスキン", "StatusCategory": "1", "row_id": "2114", "Description_chs": "抵消一定伤害", "Name_chs": "哥布防御", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "고브톤스킨", "Description_tc": "抵消一定傷害", "Name_tc": "哥布防禦"},
    "2115": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Intelligenz und Willenskraft sind verringert.", "Description_en": "Intelligence and mind are reduced.", "Description_fr": "L'intelligence et l'esprit sont réduits.", "Description_ja": "ＩＮＴとＭＮＤが低下した状態。", "Icon": {"id": "213518", "path": "ui/icon/213000/213518.tex", "path_hr1": "ui/icon/213000/213518_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stumpfsinn", "Name_en": "Conked", "Name_fr": "Malus d'intelligence et d'esprit", "Name_ja": "ＩＮＴ・ＭＮＤ低下", "StatusCategory": "2", "row_id": "2115", "Description_chs": "智力与精神有所降低", "Name_chs": "智力精神降低", "Description_ko": "지능과 정신력이 감소한 상태.", "Name_ko": "지능 및 정신력 감소", "Description_tc": "智力與精神有所降低", "Name_tc": "智力精神降低"},
    "2116": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird von einem Gruppenmitglied abgesichert. Attacken werden übertragen.", "Description_en": "A designated party member is protecting you.", "Description_fr": "L'ordre a été donné à un équipier d'encaisser les attaques dirigées vers soi.", "Description_ja": "防御を指示した状態。特定のパーティメンバーに、自身が受ける攻撃を肩代わりさせる。", "Icon": {"id": "213519", "path": "ui/icon/213000/213519.tex", "path_hr1": "ui/icon/213000/213519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Absichern", "Name_en": "Meatily Shielded", "Name_fr": "Ordre défensif", "Name_ja": "防御指示", "StatusCategory": "1", "row_id": "2116", "Description_chs": "下达了防御指示，让特定队员替自己承受伤害", "Name_chs": "防御指示", "Description_ko": "방어를 지시한 상태. 자신이 받을 공격을 특정 파티원이 대신 받는다.", "Name_ko": "방어 지시", "Description_tc": "下達了防禦指示，讓特定隊員替自己承受傷害", "Name_tc": "防禦指示"},
    "2117": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Sichert ein Gruppenmitglied ab. Attacken werden abgefangen.", "Description_en": "You are protecting a party member.", "Description_fr": "L'ordre a été reçu d'encaisser les attaques dirigées vers un équipier.", "Description_ja": "防御指示を受けた状態。特定のパーティメンバーが受ける攻撃を肩代わりする。", "Icon": {"id": "213520", "path": "ui/icon/213000/213520.tex", "path_hr1": "ui/icon/213000/213520_hr1.tex"}, "MaxStacks": "0", "Name_de": "Absichern", "Name_en": "Meat Shield", "Name_fr": "Cible d'ordre défensif", "Name_ja": "防御指示［被］", "StatusCategory": "1", "row_id": "2117", "Description_chs": "被下达了防御指示，替特定队员承受伤害", "Name_chs": "防御指示", "Description_ko": "방어 지시를 받은 상태. 특정 파티원이 받을 공격을 자신이 대신 받는다.", "Name_ko": "방어 지시 대상", "Description_tc": "被下達了防禦指示，替特定隊員承受傷害", "Name_tc": "防禦指示"},
    "2118": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn der nächste Zauber physischen Schaden anrichtet, ist sein Attacke-Wert erhöht.", "Description_en": "Potency of next physical damage spell is increased.", "Description_fr": "La puissance du prochain sort de type attaque physique est augmentée.", "Description_ja": "次に実行する魔法が物理攻撃である場合、威力が上昇する状態。", "Icon": {"id": "213521", "path": "ui/icon/213000/213521.tex", "path_hr1": "ui/icon/213000/213521_hr1.tex"}, "MaxStacks": "0", "Name_de": "Angriffsbereit", "Name_en": "Harmonized", "Name_fr": "Attaque préméditée", "Name_ja": "攻撃準備", "StatusCategory": "1", "row_id": "2118", "Description_chs": "下一个发动的魔法属于物理攻击时威力提升", "Name_chs": "攻击准备", "Description_ko": "다음에 실행하는 마법이 물리 공격이면 위력이 증가하는 상태.", "Name_ko": "공격 준비", "Description_tc": "下一個發動的魔法屬於物理攻擊時威力提升", "Name_tc": "攻擊準備"},
    "2119": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "被ダメージを軽減する状態。", "Icon": {"id": "213522", "path": "ui/icon/213000/213522.tex", "path_hr1": "ui/icon/213000/213522_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sukkulentenschild", "Name_en": "Cactguard", "Name_fr": "Cactugarde", "Name_ja": "カクトガード", "StatusCategory": "1", "row_id": "2119", "Description_chs": "受到的伤害降低", "Name_chs": "仙人盾", "Description_ko": "받는 피해량이 감소한 상태.", "Name_ko": "선인장 방패", "Description_tc": "受到的傷害降低", "Name_tc": "仙人盾"},
    "2120": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind erhöht.", "Description_en": "Maximum HP is increased.", "Description_fr": "Les PV maximums sont augmentés.", "Description_ja": "最大ＨＰが増加した状態。", "Icon": {"id": "213523", "path": "ui/icon/213000/213523.tex", "path_hr1": "ui/icon/213000/213523_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-Bonus", "Name_en": "HP Boost", "Name_fr": "PV maximum augmentés", "Name_ja": "最大ＨＰ増加", "StatusCategory": "1", "row_id": "2120", "Description_chs": "体力最大值提高", "Name_chs": "体力增加", "Description_ko": "최대 HP가 증가한 상태.", "Name_ko": "최대 HP 증가", "Description_tc": "HP最大值提高", "Name_tc": "HP增加"},
    "2121": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden von feuer-, wind- und blitzbasierten Attacken ist erhöht.", "Description_en": "Fire-, wind-, and lightning-aspected damage taken is increased.", "Description_fr": "La résistance au feu, au vent et à la foudre est réduite.", "Description_ja": "火属性、風属性、雷属性に対する耐性が低下した状態。", "Icon": {"id": "213524", "path": "ui/icon/213000/213524.tex", "path_hr1": "ui/icon/213000/213524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtschwäche", "Name_en": "Astral Attenuation", "Name_fr": "Résistance astrale diminuée", "Name_ja": "星極性耐性低下", "StatusCategory": "2", "row_id": "2121", "Description_chs": "对抗火、风、雷属性的耐性有所降低", "Name_chs": "星极性耐性降低", "Description_ko": "불속성, 바람속성, 번개속성 저항이 떨어진 상태.", "Name_ko": "별빛 극성 저항 감소", "Description_tc": "對抗火、風、雷屬性的耐性有所降低", "Name_tc": "星極性耐性降低"},
    "2122": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden von wasser-, erd- und eisbasierten Attacken ist erhöht.", "Description_en": "Water-, earth-, and ice-aspected damage taken is increased.", "Description_fr": "La résistance à l'eau, à la terre et à la glace est réduite.", "Description_ja": "水属性、土属性、氷属性に対する耐性が低下した状態。", "Icon": {"id": "213525", "path": "ui/icon/213000/213525.tex", "path_hr1": "ui/icon/213000/213525_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenschwäche", "Name_en": "Umbral Attenuation", "Name_fr": "Résistance ombrale diminuée", "Name_ja": "霊極性耐性低下", "StatusCategory": "2", "row_id": "2122", "Description_chs": "对抗水、土、冰属性的耐性有所降低", "Name_chs": "灵极性耐性降低", "Description_ko": "물속성, 땅속성, 얼음속성 저항이 떨어진 상태.", "Name_ko": "그림자 극성 저항 감소", "Description_tc": "對抗水、土、冰屬性的耐性有所降低", "Name_tc": "靈極性耐性降低"},
    "2123": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist erhöht.", "Description_en": "Physical damage taken is increased.", "Description_fr": "Les dégâts physiques reçus sont augmentés.", "Description_ja": "受ける物理ダメージが増加する状態。", "Icon": {"id": "213526", "path": "ui/icon/213000/213526.tex", "path_hr1": "ui/icon/213000/213526_hr1.tex"}, "MaxStacks": "0", "Name_de": "Leibesschwäche", "Name_en": "Physical Attenuation", "Name_fr": "Vulnérabilité physique augmentée", "Name_ja": "被物理ダメージ増加", "StatusCategory": "2", "row_id": "2123", "Description_chs": "受到物理攻击的伤害增加", "Name_chs": "物理受伤加重", "Description_ko": "물리 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 물리 피해량 증가", "Description_tc": "受到物理攻擊的傷害增加", "Name_tc": "物理受傷加重"},
    "2124": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Äther eines Verteidigers imitiert.", "Description_en": "Copying the aetheric properties of a tank.", "Description_fr": "L'éther d'un tank est imité.", "Description_ja": "タンクのエーテルをコピーした状態。", "Icon": {"id": "213527", "path": "ui/icon/213000/213527.tex", "path_hr1": "ui/icon/213000/213527_hr1.tex"}, "MaxStacks": "0", "Name_de": "Äther-Mimikry: Verteidiger", "Name_en": "Aetheric Mimicry: Tank", "Name_fr": "Éther de protecteur", "Name_ja": "エーテルコピー：タンク", "StatusCategory": "1", "row_id": "2124", "Description_chs": "复制了防护职业的以太", "Name_chs": "以太复制：防护", "Description_ko": "방어 역할의 에테르를 복사한 상태.", "Name_ko": "에테르 복사: 방어", "Description_tc": "複製了防護職業的乙太", "Name_tc": "乙太複製：防護"},
    "2125": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Äther eines Angreifers imitiert.", "Description_en": "Copying the aetheric properties of a DPS.", "Description_fr": "L'éther d'un DPS est imité.", "Description_ja": "ＤＰＳのエーテルをコピーした状態。", "Icon": {"id": "213528", "path": "ui/icon/213000/213528.tex", "path_hr1": "ui/icon/213000/213528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Äther-Mimikry: Angreifer", "Name_en": "Aetheric Mimicry: DPS", "Name_fr": "Éther de combattant", "Name_ja": "エーテルコピー：ＤＰＳ", "StatusCategory": "1", "row_id": "2125", "Description_chs": "复制了进攻职业的以太", "Name_chs": "以太复制：进攻", "Description_ko": "공격 역할의 에테르를 복사한 상태.", "Name_ko": "에테르 복사: 공격", "Description_tc": "複製了進攻職業的乙太", "Name_tc": "乙太複製：進攻"},
    "2126": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Äther eines Heilers imitiert.", "Description_en": "Copying the aetheric properties of a healer.", "Description_fr": "L'éther d'un soigneur est imité.", "Description_ja": "ヒーラーのエーテルをコピーした状態。", "Icon": {"id": "213529", "path": "ui/icon/213000/213529.tex", "path_hr1": "ui/icon/213000/213529_hr1.tex"}, "MaxStacks": "0", "Name_de": "Äther-Mimikry: Heiler", "Name_en": "Aetheric Mimicry: Healer", "Name_fr": "Éther de soigneur", "Name_ja": "エーテルコピー：ヒーラー", "StatusCategory": "1", "row_id": "2126", "Description_chs": "复制了治疗职业的以太", "Name_chs": "以太复制：治疗", "Description_ko": "회복 역할의 에테르를 복사한 상태.", "Name_ko": "에테르 복사: 회복", "Description_tc": "複製了治療職業的乙太", "Name_tc": "乙太複製：療傷"},
    "2127": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Wille, auch das Letzte zu geben, schwindet. Bestimmte Kommandos, welche zur Kampfunfähigkeit führen, können nicht ausgeführt werden.", "Description_en": "Your resolve has deserted you. You are unable to perform actions that would result in your death.", "Description_fr": "La volonté de poursuivre le combat est au plus bas. Certaines actions requérant de risquer le tout pour le tout ne peuvent être lancées.", "Description_ja": "意志が揺らいでいる状態。決死の覚悟が必要な一部のアクションが使用できない。", "Icon": {"id": "213530", "path": "ui/icon/213000/213530.tex", "path_hr1": "ui/icon/213000/213530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwindender Wille", "Name_en": "Brush with Death", "Name_fr": "Volonté vacillante", "Name_ja": "意志薄弱", "StatusCategory": "2", "row_id": "2127", "Description_chs": "意志产生了动摇，无法使用部分需要赴死的技能", "Name_chs": "意志薄弱", "Description_ko": "의지가 흔들리는 상태. 결사적으로 시전해야 하는 일부 기술을 사용할 수 없다.", "Name_ko": "의지박약", "Description_tc": "意志產生了動搖，無法使用部分需要赴死的技能", "Name_tc": "意志薄弱"},
    "2128": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Feuer gebrandmarkt. Kann Lahabrea keinen Schaden zufügen und erlittener Feuerschaden ist erhöht.", "Description_en": "Branded with a mark of flame and unable to deal damage to Lahabrea's shade. Fire damage taken is increased.", "Description_fr": "Impossible d'infliger des dégâts à Lahabrea. Les dégâts de feu subis sont augmentés.", "Description_ja": "火の烙印を押された状態。\nアシエン・ラハブレアに対してダメージを与えられない上、自身が受ける火属性ダメージが増加する。", "Icon": {"id": "215998", "path": "ui/icon/215000/215998.tex", "path_hr1": "ui/icon/215000/215998_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandmal des Feuers", "Name_en": "Burning Brand", "Name_fr": "Marque de feu", "Name_ja": "火の烙印", "StatusCategory": "2", "row_id": "2128", "Description_chs": "被打上了火之烙印\n无法对拉哈布雷亚造成伤害，自身受到火属性攻击的伤害增加", "Name_chs": "火之烙印", "Description_ko": "불의 낙인이 찍힌 상태.\n아씨엔 라하브레아에게 공격이 통하지 않으며, 자신이 받는 불속성 피해량이 증가한다.", "Name_ko": "불의 낙인", "Description_tc": "被打上了火之烙印\n無法對拉哈布雷亞造成傷害，自身受到火屬性攻擊的傷害增加", "Name_tc": "火之烙印"},
    "2129": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Eis gebrandmarkt. Kann Igeyorhm keinen Schaden zufügen und erlittener Eisschaden ist erhöht.", "Description_en": "Branded with a mark of ice and unable to deal damage to Igeyorhm's shade. Ice damage taken is increased.", "Description_fr": "Impossible d'infliger des dégâts à Igeyorhm. Les dégâts de glace subis sont augmentés.", "Description_ja": "氷の烙印を押された状態。\nアシエン・イゲオルムに対してダメージを与えられない上、自身が受ける氷属性ダメージが増加する。", "Icon": {"id": "215999", "path": "ui/icon/215000/215999.tex", "path_hr1": "ui/icon/215000/215999_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandmal des Eises", "Name_en": "Freezing Brand", "Name_fr": "Marque de glace", "Name_ja": "氷の烙印", "StatusCategory": "2", "row_id": "2129", "Description_chs": "被打上了冰之烙印\n无法对以格约姆造成伤害，自身受到冰属性攻击的伤害增加", "Name_chs": "冰之烙印", "Description_ko": "얼음의 낙인이 찍힌 상태.\n아씨엔 이게요름에게 공격이 통하지 않으며, 자신이 받는 얼음속성 피해량이 증가한다.", "Name_ko": "얼음의 낙인", "Description_tc": "被打上了冰之烙印\n無法對以格約姆造成傷害，自身受到冰屬性攻擊的傷害增加", "Name_tc": "冰之烙印"},
    "2130": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Attacke-Wert des nächsten Surpanakha ist erhöht.", "Description_en": "Potency of Surpanakha is increased.", "Description_fr": "La puissance de Surpanakha est augmentée.", "Description_ja": "徹甲散弾の威力が上昇した状態。", "Icon": {"id": "219581", "path": "ui/icon/219000/219581.tex", "path_hr1": "ui/icon/219000/219581_hr1.tex"}, "MaxStacks": "3", "Name_de": "Verbessertes Surpanakha", "Name_en": "Surpanakha's Fury", "Name_fr": "Surpanakha renforcée", "Name_ja": "徹甲散弾強化", "StatusCategory": "1", "row_id": "2130", "Description_chs": "穿甲散弹的威力提升", "Name_chs": "穿甲散弹强化", "Description_ko": "관통산탄의 위력이 증가한 상태.", "Name_ko": "관통산탄 강화", "Description_tc": "穿甲散彈的威力提升", "Name_tc": "穿甲散彈強化"},
    "2131": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist in einem Zustand der Euphorie. Ausgeteilter Schaden und Wirkung von Heilmagie ist erhöht.", "Description_en": "Damage dealt and potency of HP restoration actions are increased.", "Description_fr": "Les dégâts infligés et la puissance des effets curatifs prodigués sont augmentés.", "Description_ja": "戦意が高揚した状態。与ダメージと自身からのＨＰ回復効果が上昇する。", "Icon": {"id": "214877", "path": "ui/icon/214000/214877.tex", "path_hr1": "ui/icon/214000/214877_hr1.tex"}, "MaxStacks": "0", "Name_de": "Euphorie I", "Name_en": "Battle High I", "Name_fr": "Ivresse du combat I", "Name_ja": "戦意高揚I", "StatusCategory": "1", "row_id": "2131", "Description_chs": "战意提高，发动攻击所造成的伤害及自身发动的体力恢复效果提高", "Name_chs": "斗志昂扬I", "Description_ko": "투쟁심이 높아진 상태. 적에게 주는 피해량이 증가하고,\n자신이 주는 HP 회복 효과가 향상된다.", "Name_ko": "투쟁심 상승 1", "Description_tc": "戰意提高，發動攻擊所造成的傷害及自身發動的HP恢復效果提高", "Name_tc": "鬥志昂揚I"},
    "2132": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist in einem Zustand der Euphorie. Ausgeteilter Schaden und Wirkung von Heilmagie ist erhöht.", "Description_en": "Damage dealt and potency of HP restoration actions are increased.", "Description_fr": "Les dégâts infligés et la puissance des effets curatifs prodigués sont augmentés.", "Description_ja": "戦意が高揚した状態。与ダメージと自身からのＨＰ回復効果が上昇する。", "Icon": {"id": "214878", "path": "ui/icon/214000/214878.tex", "path_hr1": "ui/icon/214000/214878_hr1.tex"}, "MaxStacks": "0", "Name_de": "Euphorie II", "Name_en": "Battle High II", "Name_fr": "Ivresse du combat II", "Name_ja": "戦意高揚II", "StatusCategory": "1", "row_id": "2132", "Description_chs": "战意提高，发动攻击所造成的伤害及自身发动的体力恢复效果提高", "Name_chs": "斗志昂扬II", "Description_ko": "투쟁심이 높아진 상태. 적에게 주는 피해량이 증가하고,\n자신이 주는 HP 회복 효과가 향상된다.", "Name_ko": "투쟁심 상승 2", "Description_tc": "戰意提高，發動攻擊所造成的傷害及自身發動的HP恢復效果提高", "Name_tc": "鬥志昂揚II"},
    "2133": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist in einem Zustand der Euphorie. Ausgeteilter Schaden und Wirkung von Heilmagie ist erhöht.", "Description_en": "Damage dealt and potency of HP restoration actions are increased.", "Description_fr": "Les dégâts infligés et la puissance des effets curatifs prodigués sont augmentés.", "Description_ja": "戦意が高揚した状態。与ダメージと自身からのＨＰ回復効果が上昇する。", "Icon": {"id": "214879", "path": "ui/icon/214000/214879.tex", "path_hr1": "ui/icon/214000/214879_hr1.tex"}, "MaxStacks": "0", "Name_de": "Euphorie III", "Name_en": "Battle High III", "Name_fr": "Ivresse du combat III", "Name_ja": "戦意高揚III", "StatusCategory": "1", "row_id": "2133", "Description_chs": "战意提高，发动攻击所造成的伤害及自身发动的体力恢复效果提高", "Name_chs": "斗志昂扬III", "Description_ko": "투쟁심이 높아진 상태. 적에게 주는 피해량이 증가하고,\n자신이 주는 HP 회복 효과가 향상된다.", "Name_ko": "투쟁심 상승 3", "Description_tc": "戰意提高，發動攻擊所造成的傷害及自身發動的HP恢復效果提高", "Name_tc": "鬥志昂揚III"},
    "2134": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist in einem Zustand der Euphorie. Ausgeteilter Schaden und Wirkung von Heilmagie ist erhöht.", "Description_en": "Damage dealt and potency of HP restoration actions are increased.", "Description_fr": "Les dégâts infligés et la puissance des effets curatifs prodigués sont augmentés.", "Description_ja": "戦意が高揚した状態。与ダメージと自身からのＨＰ回復効果が上昇する。", "Icon": {"id": "214880", "path": "ui/icon/214000/214880.tex", "path_hr1": "ui/icon/214000/214880_hr1.tex"}, "MaxStacks": "0", "Name_de": "Euphorie IV", "Name_en": "Battle High IV", "Name_fr": "Ivresse du combat IV", "Name_ja": "戦意高揚IV", "StatusCategory": "1", "row_id": "2134", "Description_chs": "战意提高，发动攻击所造成的伤害及自身发动的体力恢复效果提高", "Name_chs": "斗志昂扬IV", "Description_ko": "투쟁심이 높아진 상태. 적에게 주는 피해량이 증가하고,\n자신이 주는 HP 회복 효과가 향상된다.", "Name_ko": "투쟁심 상승 4", "Description_tc": "戰意提高，發動攻擊所造成的傷害及自身發動的HP恢復效果提高", "Name_tc": "鬥志昂揚IV"},
    "2135": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist in einem Zustand der Euphorie. Ausgeteilter Schaden und Wirkung von Heilmagie ist erhöht.", "Description_en": "Damage dealt and potency of HP restoration actions are increased.", "Description_fr": "Les dégâts infligés et la puissance des effets curatifs prodigués sont augmentés.", "Description_ja": "戦意が高揚した状態。与ダメージと自身からのＨＰ回復効果が上昇する。", "Icon": {"id": "214881", "path": "ui/icon/214000/214881.tex", "path_hr1": "ui/icon/214000/214881_hr1.tex"}, "MaxStacks": "0", "Name_de": "Euphorie V", "Name_en": "Battle High V", "Name_fr": "Ivresse du combat V", "Name_ja": "戦意高揚V", "StatusCategory": "1", "row_id": "2135", "Description_chs": "战意提高，发动攻击所造成的伤害及自身发动的体力恢复效果提高", "Name_chs": "斗志昂扬V", "Description_ko": "투쟁심이 높아진 상태. 적에게 주는 피해량이 증가하고,\n자신이 주는 HP 회복 효과가 향상된다.", "Name_ko": "투쟁심 상승 5", "Description_tc": "戰意提高，發動攻擊所造成的傷害及自身發動的HP恢復效果提高", "Name_tc": "鬥志昂揚V"},
    "2136": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In magische Flammen gehüllt, die erst erlöschen, wenn sie alles Material verbrannt haben.", "Description_en": "Enveloped by hungry flames that will not be quenched until they have burnt something to ash.", "Description_fr": "Une flamme magique consume sa cible et ne s'éteint pas avant de l'avoir réduite en cendres.", "Description_ja": "魔力を帯びた炎に包まれた状態。この炎は、何かを燃やし尽くすまで消えることがない。", "Icon": {"id": "215981", "path": "ui/icon/215000/215981.tex", "path_hr1": "ui/icon/215000/215981_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ewige Flammen", "Name_en": "Mortal Flame", "Name_fr": "Flamme mortelle", "Name_ja": "必滅の炎", "StatusCategory": "2", "row_id": "2136", "Description_chs": "被充满魔力的火焰包裹，这种火焰不将某样东西完全烧尽是不会消失的", "Name_chs": "必灭之炎", "Description_ko": "마력을 띤 불꽃에 휩싸인 상태. 이 불꽃은 무언가를 완전히 태워 버리기 전에는 꺼지지 않는다.", "Name_ko": "필멸의 불꽃", "Description_tc": "被充滿魔力的火焰包裹，這種火焰不將某樣東西完全燒盡是不會消失的", "Name_tc": "必滅之炎"},
    "2137": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Aufgrund einer γ-Straftat nicht rechtskräftig verurteilt.", "Description_en": "Decree Nisi γ is issued.", "Description_fr": "La culpabilité pour crime γ a été reconnue.", "Description_ja": "γ罪により、仮判決を受けた状態。", "Icon": {"id": "215201", "path": "ui/icon/215000/215201.tex", "path_hr1": "ui/icon/215000/215201_hr1.tex"}, "MaxStacks": "0", "Name_de": "Letztes Vorläufiges Urteil γ", "Name_en": "Final Decree Nisi γ", "Name_fr": "Peine provisoire γ ultime", "Name_ja": "最後の仮判決γ", "StatusCategory": "2", "row_id": "2137", "Description_chs": "被判γ罪，接受判决", "Name_chs": "最终判决γ", "Description_ko": "γ죄로 임시 판결을 받은 상태.", "Name_ko": "최후의 임시 판결 γ", "Description_tc": "被判γ罪", "Name_tc": "最終判決γ"},
    "2138": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Aufgrund einer δ-Straftat nicht rechtskräftig verurteilt.", "Description_en": "Decree Nisi δ is issued.", "Description_fr": "La culpabilité pour crime δ a été reconnue.", "Description_ja": "δ罪により、仮判決を受けた状態。", "Icon": {"id": "215202", "path": "ui/icon/215000/215202.tex", "path_hr1": "ui/icon/215000/215202_hr1.tex"}, "MaxStacks": "0", "Name_de": "Letztes Vorläufiges Urteil δ", "Name_en": "Final Decree Nisi δ", "Name_fr": "Peine provisoire δ ultime", "Name_ja": "最後の仮判決δ", "StatusCategory": "2", "row_id": "2138", "Description_chs": "被判δ罪，接受判决", "Name_chs": "最终判决δ", "Description_ko": "δ죄로 임시 판결을 받은 상태.", "Name_ko": "최후의 임시 판결 δ", "Description_tc": "被判δ罪", "Name_tc": "最終判決δ"},
    "2139": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Per Gerichtsprozess mit Vorläufigem Urteil γ belegt. Bei Widerstand erfolgt zusätzlich eine göttliche Strafe.", "Description_en": "Sentenced to receive Decree Nisi γ. Disobedience will result in divine retribution.", "Description_fr": "L'ordre a été donné de subir la peine provisoire γ. Toute désobéissance donnera lieu à un châtiment divin.", "Description_ja": "「仮判決γ」を命じられた状態。違反するとさらなる神罰が下る。", "Icon": {"id": "215203", "path": "ui/icon/215000/215203.tex", "path_hr1": "ui/icon/215000/215203_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prozess über Vorläufiges Urteil γ", "Name_en": "Final Judgment: Decree Nisi γ", "Name_fr": "Injonction : peine provisoire γ", "Name_ja": "最後の審判：仮判決γ", "StatusCategory": "2", "row_id": "2139", "Description_chs": "得到“判决γ”的命令，如果违反命令则会进一步接受神罚的制裁", "Name_chs": "终审：判决γ", "Description_ko": "'임시 판결 γ' 명령을 받은 상태. 위반하면 더 큰 벌이 내린다.", "Name_ko": "최후의 심판: 임시 판결 γ", "Description_tc": "得到“判決γ”的命令，如果違反命令則會進一步接受神罰的制裁", "Name_tc": "終審：判決γ"},
    "2140": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Per Gerichtsprozess mit Vorläufigem Urteil δ belegt. Bei Widerstand erfolgt zusätzlich eine göttliche Strafe.", "Description_en": "Sentenced to receive Decree Nisi δ. Disobedience will result in divine retribution.", "Description_fr": "L'ordre a été donné de subir la peine provisoire δ. Toute désobéissance donnera lieu à un châtiment divin.", "Description_ja": "「仮判決δ」を命じられた状態。違反するとさらなる神罰が下る。", "Icon": {"id": "215204", "path": "ui/icon/215000/215204.tex", "path_hr1": "ui/icon/215000/215204_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prozess über Vorläufiges Urteil δ", "Name_en": "Final Judgment: Decree Nisi δ", "Name_fr": "Injonction : peine provisoire δ", "Name_ja": "最後の審判：仮判決δ", "StatusCategory": "2", "row_id": "2140", "Description_chs": "得到“判决δ”的命令，如果违反命令则会进一步接受神罚的制裁", "Name_chs": "终审：判决δ", "Description_ko": "'임시 판결 δ' 명령을 받은 상태. 위반하면 더 큰 벌이 내린다.", "Name_ko": "최후의 심판: 임시 판결 δ", "Description_tc": "得到“判決δ”的命令，如果違反命令則會進一步接受神罰的制裁", "Name_tc": "終審：判決δ"},
    "2141": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Per Gerichtsprozess mit Schwächung 4 belegt. Bei Widerstand erfolgt zusätzlich eine göttliche Strafe.", "Description_en": "Sentenced to receive enfeeblement IV. Disobedience will result in divine retribution.", "Description_fr": "L'ordre a été donné de subir quatre altérations d'état. Toute désobéissance donnera lieu à un châtiment divin.", "Description_ja": "「デバフ4」を命じられた状態。違反するとさらなる神罰が下る。", "Icon": {"id": "215205", "path": "ui/icon/215000/215205.tex", "path_hr1": "ui/icon/215000/215205_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prozess über Schwächung 4", "Name_en": "Final Judgment: Penalty IV", "Name_fr": "Injonction : 4 altérations", "Name_ja": "最後の審判：デバフ4", "StatusCategory": "2", "row_id": "2141", "Description_chs": "得到“弱化状态4”的命令，如果违反命令则会进一步接受神罚的制裁", "Name_chs": "终审：弱化状态4", "Description_ko": "'약화 4' 명령을 받은 상태. 위반하면 더 큰 벌이 내린다.", "Name_ko": "최후의 심판: 약화 4", "Description_tc": "得到“弱化狀態4”的命令，如果違反命令則會進一步接受神罰的制裁", "Name_tc": "終審：弱化狀態4"},
    "2142": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit verdichtetem Wasser-Äther geladen. Entfesselt am Ende des Effekts einen wasserbasierten Angriff.", "Description_en": "Highly compressed aetherial energy covers the body. Water-aspected damage dealt when effect ends.", "Description_fr": "De l'éther d'élément eau enveloppe le corps. Une attaque aqueuse est lancée à la fin de l'effet.", "Description_ja": "圧縮された水属性のエーテルを帯びた状態。効果終了時に水属性攻撃を発する。", "Icon": {"id": "215696", "path": "ui/icon/215000/215696.tex", "path_hr1": "ui/icon/215000/215696_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wasserkompression", "Name_en": "Compressed Water", "Name_fr": "Compression aqueuse", "Name_ja": "水属性圧縮", "StatusCategory": "2", "row_id": "2142", "Description_chs": "身体附有被压缩的水属性以太，效果时间结束时会产生水属性攻击", "Name_chs": "水属性压缩", "Description_ko": "압축된 물속성 에테르를 띤 상태. 효과가 끝날 때 물속성 공격을 실행한다.", "Name_ko": "물속성 압축", "Description_tc": "身體附有被壓縮的水屬性乙太，效果時間結束時會產生水屬性攻擊", "Name_tc": "水屬性壓縮"},
    "2143": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit verdichtetem Blitz-Äther geladen. Entfesselt am Ende des Effekts einen blitzbasierten Angriff.", "Description_en": "Highly compressed aetherial energy covers the body. Lightning-aspected damage dealt when effect ends.", "Description_fr": "De l'éther d'élément foudre enveloppe le corps. Une attaque électrique est lancée à la fin de l'effet.", "Description_ja": "圧縮された雷属性のエーテルを帯びた状態。効果終了時に雷属性攻撃を発する。", "Icon": {"id": "215697", "path": "ui/icon/215000/215697.tex", "path_hr1": "ui/icon/215000/215697_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzkompression", "Name_en": "Compressed Lightning", "Name_fr": "Compression électrique", "Name_ja": "雷属性圧縮", "StatusCategory": "2", "row_id": "2143", "Description_chs": "身体附有被压缩的雷属性以太，效果时间结束时会产生雷属性攻击", "Name_chs": "雷属性压缩", "Description_ko": "압축된 번개속성 에테르를 띤 상태. 효과가 끝날 때 번개속성 공격을 실행한다.", "Name_ko": "번개속성 압축", "Description_tc": "身體附有被壓縮的雷屬性乙太，效果時間結束時會產生雷屬性攻擊", "Name_tc": "雷屬性壓縮"},
    "2144": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Wasser ist stark verringert.", "Description_en": "Water resistance is significantly reduced.", "Description_fr": "La résistance à l'élément eau est considérablement réduite.", "Description_ja": "水属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215698", "path": "ui/icon/215000/215698.tex", "path_hr1": "ui/icon/215000/215698_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wasserresistenz - (stark)", "Name_en": "Water Resistance Down II", "Name_fr": "Résistance à l'eau réduite+", "Name_ja": "水属性耐性低下［強］", "StatusCategory": "2", "row_id": "2144", "Description_chs": "对抗水属性的耐性有显著降低", "Name_chs": "水属性耐性大幅降低", "Description_ko": "물속성 저항이 크게 떨어진 상태.", "Name_ko": "물속성 저항 감소[강]", "Description_tc": "對抗水屬性的耐性有顯著降低", "Name_tc": "水屬性耐性大幅降低"},
    "2145": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Blitz ist stark verringert.", "Description_en": "Lightning resistance is significantly reduced.", "Description_fr": "La résistance à l'élément foudre est considérablement réduite.", "Description_ja": "雷属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215597", "path": "ui/icon/215000/215597.tex", "path_hr1": "ui/icon/215000/215597_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzresistenz - (stark)", "Name_en": "Lightning Resistance Down II", "Name_fr": "Résistance à la foudre réduite+", "Name_ja": "雷属性耐性低下［強］", "StatusCategory": "2", "row_id": "2145", "Description_chs": "对抗雷属性的耐性有显著降低", "Name_chs": "雷属性耐性大幅降低", "Description_ko": "번개속성 저항이 크게 떨어진 상태.", "Name_ko": "번개속성 저항 감소[강]", "Description_tc": "對抗雷屬性的耐性有顯著降低", "Name_tc": "雷屬性耐性大幅降低"},
    "2146": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann in den Lauf der Zeit eingreifen.", "Description_en": "The codex is granting you the power to manipulate time.", "Description_fr": "L'espace-temps peut être manipulé.", "Description_ja": "時に干渉する力を得た状態。", "Icon": {"id": "215210", "path": "ui/icon/215000/215210.tex", "path_hr1": "ui/icon/215000/215210_hr1.tex"}, "MaxStacks": "0", "Name_de": "Enigma-Kodex", "Name_en": "Enigma Codex", "Name_fr": "Enigma Codex", "Name_ja": "エニグマ・コーデックス", "StatusCategory": "1", "row_id": "2146", "Description_chs": "获得了干涉时间的力量", "Name_chs": "英格玛秘典", "Description_ko": "시간에 간섭하는 힘을 얻은 상태.", "Name_ko": "에니그마 코덱스", "Description_tc": "獲得了干涉時間的力量", "Name_tc": "英格瑪秘典"},
    "2147": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann in den Lauf der Zeit eingreifen.", "Description_en": "The codex is granting you the power to manipulate time.", "Description_fr": "L'espace-temps peut être manipulé.", "Description_ja": "時に干渉する力を得た状態。", "Icon": {"id": "215210", "path": "ui/icon/215000/215210.tex", "path_hr1": "ui/icon/215000/215210_hr1.tex"}, "MaxStacks": "0", "Name_de": "Enigma-Kodex", "Name_en": "Enigma Codex", "Name_fr": "Enigma Codex", "Name_ja": "エニグマ・コーデックス", "StatusCategory": "1", "row_id": "2147", "Description_chs": "获得了干涉时间的力量", "Name_chs": "英格玛秘典", "Description_ko": "시간에 간섭하는 힘을 얻은 상태.", "Name_ko": "에니그마 코덱스", "Description_tc": "獲得了干涉時間的力量", "Name_tc": "英格瑪秘典"},
    "2148": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einem Kontaktverbot belegt.", "Description_en": "You have received an order prohibiting contact.", "Description_fr": "Subit une peine de contact prohibé.", "Description_ja": "接触禁止命令を受けた状態。", "Icon": {"id": "215211", "path": "ui/icon/215000/215211.tex", "path_hr1": "ui/icon/215000/215211_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kontaktverbot", "Name_en": "Contact Prohibition Ordained", "Name_fr": "Contact prohibé", "Name_ja": "接触禁止命令", "StatusCategory": "2", "row_id": "2148", "Description_chs": "被下达了接触禁止命令", "Name_chs": "接触禁止命令", "Description_ko": "접촉금지 명령을 받은 상태.", "Name_ko": "접촉금지 명령", "Description_tc": "被下達了接觸禁止命令", "Name_tc": "接觸禁止命令"},
    "2149": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit der Weisung zur Kontaktwahrung belegt.", "Description_en": "You have received an order to regulate contact.", "Description_fr": "Subit une peine de contact forcé.", "Description_ja": "接触保護命令を受けた状態。", "Icon": {"id": "215212", "path": "ui/icon/215000/215212.tex", "path_hr1": "ui/icon/215000/215212_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kontakt-Order", "Name_en": "Contact Regulation Ordained", "Name_fr": "Contact forcé", "Name_ja": "接触保護命令", "StatusCategory": "2", "row_id": "2149", "Description_chs": "被下达了接触保护命令", "Name_chs": "接触保护命令", "Description_ko": "접촉보호 명령을 받은 상태.", "Name_ko": "접촉보호 명령", "Description_tc": "被下達了接觸保護命令", "Name_tc": "接觸保護命令"},
    "2150": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einem Entfernungsverbot belegt.", "Description_en": "You have received an order prohibiting escape.", "Description_fr": "Subit une peine de fuite prohibée.", "Description_ja": "逃亡禁止命令を受けた状態。", "Icon": {"id": "215213", "path": "ui/icon/215000/215213.tex", "path_hr1": "ui/icon/215000/215213_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluchtverbot", "Name_en": "Escape Prohibition Ordained", "Name_fr": "Fuite prohibée", "Name_ja": "逃亡禁止命令", "StatusCategory": "2", "row_id": "2150", "Description_chs": "被下达了逃亡禁止命令", "Name_chs": "逃亡禁止命令", "Description_ko": "도망금지 명령을 받은 상태.", "Name_ko": "도망금지 명령", "Description_tc": "被下達了逃亡禁止命令", "Name_tc": "逃亡禁止命令"},
    "2151": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zur Beobachtung der Flucht beordert.", "Description_en": "You have received an order to detect escape.", "Description_fr": "Subit une peine de fuite forcée.", "Description_ja": "逃亡監察命令を受けた状態。", "Icon": {"id": "215214", "path": "ui/icon/215000/215214.tex", "path_hr1": "ui/icon/215000/215214_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluchtbeobachtung", "Name_en": "Escape Detection Ordained", "Name_fr": "Fuite forcée", "Name_ja": "逃亡監察命令", "StatusCategory": "2", "row_id": "2151", "Description_chs": "被下达了逃亡监察命令", "Name_chs": "逃亡监察命令", "Description_ko": "도망감찰 명령을 받은 상태.", "Name_ko": "도망감찰 명령", "Description_tc": "被下達了逃亡監察命令", "Name_tc": "逃亡監察命令"},
    "2152": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Für den Verstoß gegen ein Kontaktverbot verurteilt.", "Description_en": "You have been issued a writ of contact prohibition.", "Description_fr": "Une peine de contact prohibé a été décidée.", "Description_ja": "接触禁止命令が確定した状態。", "Icon": {"id": "215215", "path": "ui/icon/215000/215215.tex", "path_hr1": "ui/icon/215000/215215_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urteil: Kontaktverbot", "Name_en": "Final Word: Contact Prohibition", "Name_fr": "Jugement : contact prohibé", "Name_ja": "確定判決：接触禁止命令", "StatusCategory": "2", "row_id": "2152", "Description_chs": "判决确定为接触禁止命令", "Name_chs": "判决确定：接触禁止命令", "Description_ko": "접촉금지 명령이 확정된 상태.", "Name_ko": "확정 판결: 접촉금지 명령", "Description_tc": "判決確定為接觸禁止命令", "Name_tc": "判決確定：接觸禁止命令"},
    "2153": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Für den Verstoß gegen eine Kontakt-Order verurteilt.", "Description_en": "You have been issued a writ of contact regulation.", "Description_fr": "Une peine de contact forcé a été décidée.", "Description_ja": "接触保護命令が確定した状態。", "Icon": {"id": "215216", "path": "ui/icon/215000/215216.tex", "path_hr1": "ui/icon/215000/215216_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urteil: Kontakt-Order", "Name_en": "Final Word: Contact Regulation", "Name_fr": "Jugement : contact forcé", "Name_ja": "確定判決：接触保護命令", "StatusCategory": "2", "row_id": "2153", "Description_chs": "判决确定为接触保护命令", "Name_chs": "判决确定：接触保护命令", "Description_ko": "접촉보호 명령이 확정된 상태.", "Name_ko": "확정 판결: 접촉보호 명령", "Description_tc": "判決確定為接觸保護命令", "Name_tc": "判決確定：接觸保護命令"},
    "2154": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Für den Verstoß gegen ein Entfernungsverbot verurteilt.", "Description_en": "You have been issued a writ of escape prohibition.", "Description_fr": "Une peine de fuite prohibée a été décidée.", "Description_ja": "逃亡禁止命令が確定した状態。", "Icon": {"id": "215217", "path": "ui/icon/215000/215217.tex", "path_hr1": "ui/icon/215000/215217_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urteil: Fluchtverbot", "Name_en": "Final Word: Escape Prohibition", "Name_fr": "Jugement : fuite prohibée", "Name_ja": "確定判決：逃亡禁止命令", "StatusCategory": "2", "row_id": "2154", "Description_chs": "判决确定为逃亡禁止命令", "Name_chs": "判决确定：逃亡禁止命令", "Description_ko": "도망금지 명령이 확정된 상태.", "Name_ko": "확정 판결: 도망금지 명령", "Description_tc": "判決確定為逃亡禁止命令", "Name_tc": "判決確定：逃亡禁止命令"},
    "2155": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Für den Verstoß gegen die Fluchtbeobachtung verurteilt.", "Description_en": "You have been issued a writ of escape detection.", "Description_fr": "Une peine de fuite forcée a été décidée.", "Description_ja": "逃亡監察命令が確定した状態。", "Icon": {"id": "215218", "path": "ui/icon/215000/215218.tex", "path_hr1": "ui/icon/215000/215218_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urteil: Fluchtbeobachtung", "Name_en": "Final Word: Escape Detection", "Name_fr": "Jugement : fuite forcée", "Name_ja": "確定判決：逃亡監察命令", "StatusCategory": "2", "row_id": "2155", "Description_chs": "判决确定为逃亡监察命令", "Name_chs": "判决确定：逃亡监察命令", "Description_ko": "도망감찰 명령이 확정된 상태.", "Name_ko": "확정 판결: 도망감찰 명령", "Description_tc": "判決確定為逃亡監察命令", "Name_tc": "判決確定：逃亡監察命令"},
    "2156": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximale LP sind verringert, erlittener Schaden ist erhöht.", "Description_en": "Maximum HP is reduced and damage taken is increased.", "Description_fr": "Les PV maximums sont réduits et les dégâts reçus sont augmentés.", "Description_ja": "最大HPが低下し、受けるダメージが増加する状態。", "Icon": {"id": "215979", "path": "ui/icon/215000/215979.tex", "path_hr1": "ui/icon/215000/215979_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verbrennung", "Name_en": "Suppuration", "Name_fr": "Morsure du feu", "Name_ja": "熱傷", "StatusCategory": "2", "row_id": "2156", "Description_chs": "最大体力降低，受到攻击的伤害增加", "Name_chs": "灼伤", "Description_ko": "HP 최대치가 감소하고, 받는 피해량이 증가하는 상태.", "Name_ko": "열화상", "Description_tc": "最大HP降低，受到攻擊的傷害增加", "Name_tc": "灼傷"},
    "2157": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Öl gebadet. Bewegungsgeschwindigkeit und Resistenz gegen Feuer ist verringert.", "Description_en": "Covered in a sticky oil. Both movement speed and fire resistance are reduced.", "Description_fr": "De l'huile recouvre le corps. La vitesse de déplacement et la résistance au feu sont réduites.", "Description_ja": "オイルにまみれた状態。移動速度と火属性に対する耐性が低下する。", "Icon": {"id": "215989", "path": "ui/icon/215000/215989.tex", "path_hr1": "ui/icon/215000/215989_hr1.tex"}, "MaxStacks": "0", "Name_de": "Öl", "Name_en": "Oil", "Name_fr": "Huile", "Name_ja": "オイル", "StatusCategory": "2", "row_id": "2157", "Description_chs": "身上沾满了油，移动速度和火属性耐性降低", "Name_chs": "油", "Description_ko": "기름 범벅이 된 상태. 이동 속도가 느려지고 불속성 저항력이 낮아진다.", "Name_ko": "기름", "Description_tc": "身上沾滿了油，移動速度和火屬性耐性降低", "Name_tc": "油"},
    "2158": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "2158", "Description_chs": "移动速度降低", "Name_chs": "加重", "Description_ko": "이동 속도가 느려진 상태.", "Name_ko": "과중력", "Description_tc": "移動速度降低", "Name_tc": "加重"},
    "2159": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegung ist für einen kurzen Moment nicht gestattet.", "Description_en": "Movement has been halted.", "Description_fr": "Tout mouvement est impossible.", "Description_ja": "動きを止められた状態。", "Icon": {"id": "216233", "path": "ui/icon/216000/216233.tex", "path_hr1": "ui/icon/216000/216233_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stillgestanden", "Name_en": "Red Light", "Name_fr": "Halte !", "Name_ja": "動くな！", "StatusCategory": "2", "row_id": "2159", "Description_chs": "不能动了", "Name_chs": "不许动！", "Description_ko": "움직일 수 없는 상태.", "Name_ko": "동작 그만!", "Description_tc": "不能動了", "Name_tc": "不許動！"},
    "2160": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2160", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2161": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, geradeaus weiterzugehen.", "Description_en": "Have received the order to advance. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers l'avant.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、前方向に移動してしまう。", "Icon": {"id": "215774", "path": "ui/icon/215000/215774.tex", "path_hr1": "ui/icon/215000/215774_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung vorwärts", "Name_en": "Forward March", "Name_fr": "Contrainte mentale : avancer", "Name_ja": "移動命令：前", "StatusCategory": "2", "row_id": "2161", "Description_chs": "被下达了移动命令，效果结束时会向前方移动", "Name_chs": "移动命令：前", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 앞으로 이동한다.", "Name_ko": "이동 명령: 전", "Description_tc": "被下達了移動命令，效果結束時會向前方移動", "Name_tc": "移動命令：前"},
    "2162": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, in die umgekehrte Richtung zu marschieren.", "Description_en": "Have received the order to retreat. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers l'arrière.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、後方向に移動してしまう。", "Icon": {"id": "215775", "path": "ui/icon/215000/215775.tex", "path_hr1": "ui/icon/215000/215775_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung rückwärts", "Name_en": "About Face", "Name_fr": "Contrainte mentale : reculer", "Name_ja": "移動命令：後", "StatusCategory": "2", "row_id": "2162", "Description_chs": "被下达了移动命令，效果结束时会向后方移动", "Name_chs": "移动命令：后", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 뒤로 이동한다.", "Name_ko": "이동 명령: 후", "Description_tc": "被下達了移動命令，效果結束時會向後方移動", "Name_tc": "移動命令：後"},
    "2163": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, nach links zu marschieren.", "Description_en": "Have received the order to move left. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers la gauche.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、左方向に移動してしまう。", "Icon": {"id": "215776", "path": "ui/icon/215000/215776.tex", "path_hr1": "ui/icon/215000/215776_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung links", "Name_en": "Left Face", "Name_fr": "Contrainte mentale : virage à gauche", "Name_ja": "移動命令：左", "StatusCategory": "2", "row_id": "2163", "Description_chs": "被下达了移动命令，效果结束时会向左方移动", "Name_chs": "移动命令：左", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 왼쪽으로 이동한다.", "Name_ko": "이동 명령: 좌", "Description_tc": "被下達了移動命令，效果結束時會向左方移動", "Name_tc": "移動命令：左"},
    "2164": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, nach rechts zu marschieren.", "Description_en": "Have received the order to move right. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers la droite.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、右方向に移動してしまう。", "Icon": {"id": "215777", "path": "ui/icon/215000/215777.tex", "path_hr1": "ui/icon/215000/215777_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung rechts", "Name_en": "Right Face", "Name_fr": "Contrainte mentale : virage à droite", "Name_ja": "移動命令：右", "StatusCategory": "2", "row_id": "2164", "Description_chs": "被下达了移动命令，效果结束时会向右方移动", "Name_chs": "移动命令：右", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 오른쪽으로 이동한다.", "Name_ko": "이동 명령: 우", "Description_tc": "被下達了移動命令，效果結束時會向右方移動", "Name_tc": "移動命令：右"},
    "2165": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Zeit ist angehalten.", "Description_en": "Time is stopped.", "Description_fr": "L'écoulement du temps s'est arrêté.", "Description_ja": "時間が停止した状態。", "Icon": {"id": "215579", "path": "ui/icon/215000/215579.tex", "path_hr1": "ui/icon/215000/215579_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zeitstillstand", "Name_en": "Temporal Displacement", "Name_fr": "Stase temporelle", "Name_ja": "時間停止", "StatusCategory": "2", "row_id": "2165", "Description_chs": "时间停止状态", "Name_chs": "时间停止", "Description_ko": "시간이 정지한 상태.", "Name_ko": "시간 정지", "Description_tc": "時間停止狀態", "Name_tc": "時間停止"},
    "2166": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Magischer Schaden wird absorbiert und ein Gegenangriff ausgeführt.", "Description_en": "Magic attacks are being absorbed and reflected.", "Description_fr": "Les attaques magiques sont absorbées et suivies d'un contre.", "Description_ja": "魔法攻撃を吸収しつつ、反撃を行う状態。", "Icon": {"id": "215220", "path": "ui/icon/215000/215220.tex", "path_hr1": "ui/icon/215000/215220_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magitek-Feld", "Name_en": "Magitek Field", "Name_fr": "Champ de force magitek", "Name_ja": "魔導フィールド", "StatusCategory": "1", "row_id": "2166", "Description_chs": "吸收魔法攻击并进行反击", "Name_chs": "魔导结界", "Description_ko": "마법 공격을 흡수하며 반격하는 상태.", "Name_ko": "마도 필드", "Description_tc": "吸收魔法攻擊並進行反擊", "Name_tc": "魔導結界"},
    "2167": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2167", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2168": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert. Falls die Barriere den vollen Schaden absorbiert, wird eine Barriere um die umstehenden Gruppenmitglieder errichtet, die Schaden neutralisiert.", "Description_en": "A holy barrier is nullifying damage. When barrier is completely absorbed, creates a barrier around all nearby party members.", "Description_fr": "Insensible à un certain montant de dégâts. Quand la barrière a absorbé son montant de dégâts, crée une barrière protégeant les équipiers alentour.", "Description_ja": "一定量のダメージを軽減する状態。バリアがダメージを完全に吸収して消滅すると周囲のパーティメンバーに一定量のダメージを軽減するバリア効果を付与する。", "Icon": {"id": "212508", "path": "ui/icon/212000/212508.tex", "path_hr1": "ui/icon/212000/212508_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heiliger Quell", "Name_en": "Divine Veil", "Name_fr": "Voile divin", "Name_ja": "ディヴァインヴェール", "StatusCategory": "1", "row_id": "2168", "Description_chs": "身附能够抵消一定伤害的防护罩，当防护罩因吸收足量伤害而消失时，会为周围队员附加能够抵消一定伤害的防护罩", "Name_chs": "圣光幕帘", "Description_ko": "받는 피해량이 일부 감소하는 상태. 보호막이 지속시간 안에 피해를 최대로 흡수하면, 주위 파티원에게 일정량의 피해를 감소시키는 보호막을 부여한다.", "Name_ko": "신성한 보호막", "Description_tc": "身附能夠抵消一定傷害的防護罩，當防護罩因吸收足量傷害而消失時，會為周圍隊員附加能夠抵消一定傷害的防護罩", "Name_tc": "聖光幕簾"},
    "2169": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A holy barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212509", "path": "ui/icon/212000/212509.tex", "path_hr1": "ui/icon/212000/212509_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heiliger Quell (Barriere)", "Name_en": "Divine Veil", "Name_fr": "Voile divin", "Name_ja": "ディヴァインヴェール［バリア］", "StatusCategory": "1", "row_id": "2169", "Description_chs": "抵消一定伤害", "Name_chs": "圣光幕帘", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "신성한 보호막", "Description_tc": "抵消一定傷害", "Name_tc": "聖光幕簾"},
    "2170": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Erhaltene Heileffekte sind verringert.", "Description_en": "HP recovery via healing actions is reduced.", "Description_fr": "L'effet des sorts de restauration des PV est réduit.", "Description_ja": "自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "214884", "path": "ui/icon/214000/214884.tex", "path_hr1": "ui/icon/214000/214884_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenflut", "Name_en": "Flood of Shadow", "Name_fr": "Déluge d'ombre", "Name_ja": "漆黒の波動", "StatusCategory": "2", "row_id": "2170", "Description_chs": "自身所受的体力恢复效果降低", "Name_chs": "暗影波动", "Description_ko": "받는 HP 회복 효과가 감소한 상태.", "Name_ko": "칠흑의 파동", "Description_tc": "自身所受的HP恢復效果降低", "Name_tc": "暗影波動"},
    "2171": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Erlittener Schaden ist verringert, erhaltene Heileffekte sind erhöht.", "Description_en": "Damage taken is reduced while HP recovered via healing actions is increased.", "Description_fr": "Les dégâts reçus sont réduits et les effets de récupération de PV sont augmentés.", "Description_ja": "受けるダメージの一部が軽減され、さらに自身に対するＨＰ回復効果が上昇した状態。", "Icon": {"id": "213122", "path": "ui/icon/213000/213122.tex", "path_hr1": "ui/icon/213000/213122_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dunkler Bote", "Name_en": "Dark Missionary", "Name_fr": "Missionnaire des Ténèbres", "Name_ja": "ダークミッショナリー", "StatusCategory": "1", "row_id": "2171", "Description_chs": "减轻所受到的伤害，自身所受体力恢复效果提高", "Name_chs": "暗黑布道", "Description_ko": "받는 피해량이 감소하고, 자신이 받는 HP 회복 효과가 향상되는 상태.", "Name_ko": "어둠의 포교자", "Description_tc": "減輕所受到的傷害，自身所受HP恢復效果提高", "Name_tc": "暗黑佈道"},
    "2172": {"ClassJobCategory": {"Name_de": "MÖN DRG NIN SAM SNT VPR", "Name_en": "MNK DRG NIN SAM RPR VPR", "Name_fr": "MOI DRG NIN SAM FCH VPR", "Name_ja": "モンク 竜騎士 忍者 侍 リーパー ヴァイパー", "row_id": "122", "sheet": "ClassJobCategory", "value": "122", "Name_chs": "武僧 龙骑士 忍者 武士 钐镰客 蝰蛇剑士", "Name_ko": "몽크 용기사 닌자 사무라이 리퍼 바이퍼", "Name_tc": "武僧 龍騎士 忍者 武士 奪魂者 毒蛇劍士"}, "Description_de": "Bei erlittener Attacke erleidet der Angreifer einen Status, der seinen ausgeteilten Schaden verringert.", "Description_en": "Weakening enemies when attacked. Damage taken is reduced.", "Description_fr": "Lorsqu'une attaque est subie, les dégâts infligés de l'assaillant sont réduits.", "Description_ja": "攻撃を受けると、攻撃者に与ダメージ減少効果を与える状態。", "Icon": {"id": "213915", "path": "ui/icon/213000/213915.tex", "path_hr1": "ui/icon/213000/213915_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abtausch", "Name_en": "Arm's Length", "Name_fr": "Portée de bras", "Name_ja": "アームズレングス", "StatusCategory": "1", "row_id": "2172", "Description_chs": "受到攻击时对攻击方附加状态，令其发动攻击时造成的伤害降低", "Name_chs": "亲疏自行", "Description_ko": "공격을 받으면 공격자에게 주는 피해량 감소 효과를 부여하는 상태.", "Name_ko": "거리 유지", "Description_tc": "受到攻擊時對攻擊方附加狀態，令其發動攻擊時造成的傷害降低", "Name_tc": "親疏自行"},
    "2173": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Verleiht dem Mönch, der das Ziel markiert hat, Meditation, wenn ein Gruppenmitglied eine Waffenfertigkeit oder einen Zauber ausführt.", "Description_en": "Grants chance to open a chakra to the monk who applied the effect when a weaponskill is used or a spell is cast by any affected party member or self.", "Description_fr": "Octroie un chakra au moine à l'origine de l'effet quand lui ou un membre de son équipe lance un sort ou utilise une technique d'arme.", "Description_ja": "自身またはパーティメンバーがウェポンスキルおよび魔法を実行すると、この効果を付与したモンクに「闘気」が付与されることがある状態。", "Icon": {"id": "212529", "path": "ui/icon/212000/212529.tex", "path_hr1": "ui/icon/212000/212529_hr1.tex"}, "MaxStacks": "0", "Name_de": "Meditative Bruderschaft", "Name_en": "Meditative Brotherhood", "Name_fr": "Fraternité méditative", "Name_ja": "桃園結義：闘気", "StatusCategory": "1", "row_id": "2173", "Description_chs": "自身或队友发动战技或魔法时，一定几率给为自身附加此状态的武僧提升斗气", "Name_chs": "义结金兰：斗气", "Description_ko": "무기 기술이나 마법을 사용하면 도원결의를 시전한 몽크에게 일정 확률로 '투기'가 부여되는 상태.", "Name_ko": "도원결의: 투기", "Description_tc": "自身或隊友發動戰技或魔法時，一定機率給為自身附加此狀態的武僧提升鬥氣", "Name_tc": "義結金蘭：鬥氣"},
    "2174": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212532", "path": "ui/icon/212000/212532.tex", "path_hr1": "ui/icon/212000/212532_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bruderschaft", "Name_en": "Brotherhood", "Name_fr": "Fraternité combattante", "Name_ja": "桃園結義：攻撃", "StatusCategory": "1", "row_id": "2174", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "义结金兰：攻击", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "도원결의: 공격", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "義結金蘭：攻擊"},
    "2175": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Die nächste Waffenfertigkeit verursacht erhöhten Schaden.", "Description_en": "Next weaponskill will deal increased damage.", "Description_fr": "Les dégâts de la prochaine technique d'arme sont augmentés.", "Description_ja": "次に実行するウェポンスキルのダメージが上昇する状態。", "Icon": {"id": "210302", "path": "ui/icon/210000/210302.tex", "path_hr1": "ui/icon/210000/210302_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vitalwallung", "Name_en": "Life Surge", "Name_fr": "Souffle de vie", "Name_ja": "ライフサージ", "StatusCategory": "1", "row_id": "2175", "Description_chs": "下次发动战技造成的伤害提高", "Name_chs": "龙剑", "Description_ko": "다음 무기 기술로 주는 피해량이 증가한 상태.", "Name_ko": "생명력 쇄도", "Description_tc": "下次發動戰技造成的傷害提高", "Name_tc": "龍劍"},
    "2176": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "In tiefer Meditation versunken.", "Description_en": "Deep in contemplation.", "Description_fr": "Une puissante tension émane de votre lame.", "Description_ja": "剣圧が高まった状態。", "Icon": {"id": "219501", "path": "ui/icon/219000/219501.tex", "path_hr1": "ui/icon/219000/219501_hr1.tex"}, "MaxStacks": "5", "Name_de": "Meditationsebene", "Name_en": "Meditation", "Name_fr": "Tension de la lame", "Name_ja": "剣圧", "StatusCategory": "1", "row_id": "2176", "Description_chs": "不断增强剑压", "Name_chs": "剑压", "Description_ko": "검압이 높아진 상태.", "Name_ko": "검압", "Description_tc": "不斷增強劍壓", "Name_tc": "劍壓"},
    "2177": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213021", "path": "ui/icon/213000/213021.tex", "path_hr1": "ui/icon/213000/213021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Taktiker", "Name_en": "Tactician", "Name_fr": "Tacticien", "Name_ja": "タクティシャン", "StatusCategory": "1", "row_id": "2177", "Description_chs": "减轻所受到的伤害", "Name_chs": "策动", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "책략가", "Description_tc": "減輕所受到的傷害", "Name_tc": "策動"},
    "2178": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Erlittener Schaden ist verringert, erhaltene Heileffekte und Bewegungsgeschwindigkeit sind erhöht.", "Description_en": "Damage taken is reduced while HP recovered via healing actions is increased. Movement speed is also increased.", "Description_fr": "Les dégâts reçus sont réduits et les effets de récupération de PV sont augmentés. De plus, la vitesse de déplacement est augmentée.", "Description_ja": "受けるダメージが軽減され、自身に対するＨＰ回復効果が上昇した状態。さらに移動速度が上昇する。", "Icon": {"id": "212618", "path": "ui/icon/212000/212618.tex", "path_hr1": "ui/icon/212000/212618_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gunst des Hüters", "Name_en": "Warden's Grace", "Name_fr": "Protection du Contemplateur", "Name_ja": "時神の護り", "StatusCategory": "1", "row_id": "2178", "Description_chs": "减轻所受到的伤害，自身所受体力恢复效果提高，移动速度提高", "Name_chs": "光阴神的庇护", "Description_ko": "받는 피해량이 감소하고, 받는 HP 회복 효과가 증가하는 상태. 이동 속도가 향상된다.", "Name_ko": "시간신의 보호", "Description_tc": "減輕所受到的傷害，自身所受HP恢復效果提高", "Name_tc": "光陰神的庇護"},
    "2179": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A highly effective defensive maneuver is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214801", "path": "ui/icon/214000/214801.tex", "path_hr1": "ui/icon/214000/214801_hr1.tex"}, "MaxStacks": "0", "Name_de": "Testudo", "Name_en": "Testudo", "Name_fr": "Testudo", "Name_ja": "テストゥド", "StatusCategory": "1", "row_id": "2179", "Description_chs": "抵消一定伤害", "Name_chs": "掩护盾", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "귀갑 방패", "Description_tc": "抵消一定傷害", "Name_tc": "掩護盾"},
    "2180": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Reaktivierungszeit von Waffenfertigkeiten ist verkürzt.", "Description_en": "Weaponskill recast time is reduced.", "Description_fr": "Le temps de recharge des techniques d'arme est réduit.", "Description_ja": "ウェポンスキルのリキャストタイムが短縮された状態。", "Icon": {"id": "219601", "path": "ui/icon/219000/219601.tex", "path_hr1": "ui/icon/219000/219601_hr1.tex"}, "MaxStacks": "3", "Name_de": "Triggerwut", "Name_en": "Fast Draw", "Name_fr": "Fou de la gâchette", "Name_ja": "トリガーハッピー", "StatusCategory": "1", "row_id": "2180", "Description_chs": "战技的复唱时间缩短", "Name_chs": "快速装填", "Description_ko": "무기 기술 재사용 대기 시간이 줄어든 상태.", "Name_ko": "속사포", "Description_tc": "戰技的複唱時間縮短", "Name_tc": "快速裝填"},
    "2181": {"ClassJobCategory": {"Name_de": "MÖN DRG NIN SAM SNT VPR", "Name_en": "MNK DRG NIN SAM RPR VPR", "Name_fr": "MOI DRG NIN SAM FCH VPR", "Name_ja": "モンク 竜騎士 忍者 侍 リーパー ヴァイパー", "row_id": "122", "sheet": "ClassJobCategory", "value": "122", "Name_chs": "武僧 龙骑士 忍者 武士 钐镰客 蝰蛇剑士", "Name_ko": "몽크 용기사 닌자 사무라이 리퍼 바이퍼", "Name_tc": "武僧 龍騎士 忍者 武士 奪魂者 毒蛇劍士"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "214885", "path": "ui/icon/214000/214885.tex", "path_hr1": "ui/icon/214000/214885_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abtausch", "Name_en": "Arm's Length", "Name_fr": "Portée de bras", "Name_ja": "アームズレングス：効果", "StatusCategory": "2", "row_id": "2181", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "亲疏自行", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "거리 유지: 효과", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "親疏自行"},
    "2182": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "LP werden regeneriert, wenn sie unter einen bestimmten Betrag fallen oder die Wirkungsdauer endet.", "Description_en": "HP will be restored automatically upon falling below a certain level or expiration of effect duration.", "Description_fr": "Un effet curatif est reçu lorsque les PV tombent en dessous d'un certain montant ou à la fin de l'effet.", "Description_ja": "ＨＰが一定割合を下回るか効果時間が経過すると、回復効果が発動する状態。", "Icon": {"id": "212808", "path": "ui/icon/212000/212808.tex", "path_hr1": "ui/icon/212000/212808_hr1.tex"}, "MaxStacks": "0", "Name_de": "Weise Voraussicht", "Name_en": "Excogitation", "Name_fr": "Traité de l'excogitation", "Name_ja": "深謀遠慮の策", "StatusCategory": "1", "row_id": "2182", "Description_chs": "体力降低到一定比例或持续时间结束时自动发动恢复效果", "Name_chs": "深谋远虑之策", "Description_ko": "HP가 일정 이하가 되거나 지속시간이 끝나면 회복이 발동하는 상태.", "Name_ko": "심모원려책", "Description_tc": "HP降低到一定比例或持續時間結束時自動發動恢復效果", "Name_tc": "深謀遠慮之策"},
    "2183": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "一定量のダメージを軽減する状態。", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "一定量のダメージを軽減する状態。", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213217", "path": "ui/icon/213000/213217.tex", "path_hr1": "ui/icon/213000/213217_hr1.tex"}, "MaxStacks": "0", "Name_de": "ノクターナルフィールド", "Name_en": "Nocturnal Field", "Name_fr": "ノクターナルフィールド", "Name_ja": "ノクターナルフィールド", "StatusCategory": "1", "row_id": "2183", "Description_chs": "一定量のダメージを軽減する状態。", "Name_chs": "ノクターナルフィールド", "Description_ko": "一定量のダメージを軽減する状態。", "Name_ko": "ノクターナルフィールド", "Description_tc": "一定量のダメージを軽減する状態。", "Name_tc": "ノクターナルフィールド"},
    "2184": {"ClassJobCategory": {"Name_de": "PLD KRG DKR REV", "Name_en": "PLD WAR DRK GNB", "Name_fr": "PLD GUE CHN PSB", "Name_ja": "ナイト 戦士 暗黒騎士 ガンブレイカー", "row_id": "121", "sheet": "ClassJobCategory", "value": "121", "Name_chs": "骑士 战士 暗黑骑士 绝枪战士", "Name_ko": "나이트 전사 암흑기사 건브레이커", "Name_tc": "騎士 戰士 暗黑騎士 絕槍戰士"}, "Description_de": "Fügt dem Gegner bei jedem erhaltenen Treffer einen Gegenangriff zu.", "Description_en": "Delivering counter damage every time an attack is suffered.", "Description_fr": "Lorsqu'une attaque est subie, des dégâts sont infligés à l'assaillant.", "Description_ja": "攻撃を受けると、攻撃者に反撃ダメージを与える状態。", "Icon": {"id": "214817", "path": "ui/icon/214000/214817.tex", "path_hr1": "ui/icon/214000/214817_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gegenangriff", "Name_en": "Retaliation", "Name_fr": "Vengeance", "Name_ja": "逆襲", "StatusCategory": "1", "row_id": "2184", "Description_chs": "受到攻击时会对攻击者造成反击伤害", "Name_chs": "还击", "Description_ko": "공격을 받으면 공격자에게 반격 피해를 주는 상태.", "Name_ko": "역습", "Description_tc": "受到攻擊時會對攻擊者造成反擊傷害", "Name_tc": "還擊"},
    "2185": {"ClassJobCategory": {"Name_de": "MÖN DRG NIN SAM SNT VPR", "Name_en": "MNK DRG NIN SAM RPR VPR", "Name_fr": "MOI DRG NIN SAM FCH VPR", "Name_ja": "モンク 竜騎士 忍者 侍 リーパー ヴァイパー", "row_id": "122", "sheet": "ClassJobCategory", "value": "122", "Name_chs": "武僧 龙骑士 忍者 武士 钐镰客 蝰蛇剑士", "Name_ko": "몽크 용기사 닌자 사무라이 리퍼 바이퍼", "Name_tc": "武僧 龍騎士 忍者 武士 奪魂者 毒蛇劍士"}, "Description_de": "Erleidet erhöhten Schaden vom Verursacher des Status.", "Description_en": "Sustaining increased damage from target who executed Feint.", "Description_fr": "Les dégâts reçus du joueur ayant créé l'effet sont augmentés.", "Description_ja": "この効果を付与したプレイヤーから受けるダメージが増加する状態。", "Icon": {"id": "213904", "path": "ui/icon/213000/213904.tex", "path_hr1": "ui/icon/213000/213904_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zermürben", "Name_en": "Feint", "Name_fr": "Restreinte", "Name_ja": "牽制", "StatusCategory": "2", "row_id": "2185", "Description_chs": "被为你附加此效果的玩家攻击时所受伤害增加", "Name_chs": "牵制", "Description_ko": "시전자에게 받는 피해량이 증가하는 상태.", "Name_ko": "견제", "Description_tc": "被為你附加此效果的玩家攻擊時所受傷害增加", "Name_tc": "牽制"},
    "2186": {"ClassJobCategory": {"Name_de": "BRD MCH TÄN", "Name_en": "BRD MCH DNC", "Name_fr": "BRD MCH DNS", "Name_ja": "吟遊詩人 機工士 踊り子", "row_id": "123", "sheet": "ClassJobCategory", "value": "123", "Name_chs": "吟游诗人 机工士 舞者", "Name_ko": "음유시인 기공사 무도가", "Name_tc": "吟遊詩人 機工士 舞者"}, "Description_de": "Die nächste Waffenfertigkeit verursacht erhöhten Schaden.", "Description_en": "Next weaponskill will deal increased damage.", "Description_fr": "Les dégâts de la prochaine technique d'arme sont augmentés.", "Description_ja": "次に実行するウェポンスキルのダメージが上昇する状態。", "Icon": {"id": "214815", "path": "ui/icon/214000/214815.tex", "path_hr1": "ui/icon/214000/214815_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konzentration", "Name_en": "Concentrate", "Name_fr": "Concentration", "Name_ja": "集中", "StatusCategory": "1", "row_id": "2186", "Description_chs": "下次发动战技造成的伤害提高", "Name_chs": "集中", "Description_ko": "다음 무기 기술로 주는 피해량이 증가한 상태.", "Name_ko": "집중", "Description_tc": "下次發動戰技造成的傷害提高", "Name_tc": "集中"},
    "2187": {"ClassJobCategory": {"Name_de": "SMA BSW RMA BMA PKT", "Name_en": "BLM SMN RDM BLU PCT", "Name_fr": "MNO INV MRG MBU PIC", "Name_ja": "黒魔道士 召喚士 赤魔道士 青魔道士 ピクトマンサー", "row_id": "124", "sheet": "ClassJobCategory", "value": "124", "Name_chs": "黑魔法师 召唤师 赤魔法师 青魔法师 绘灵法师", "Name_ko": "흑마도사 소환사 적마도사 청마도사 픽토맨서", "Name_tc": "黑魔道士 召喚士 赤魔道士 青魔道士 繪靈法師"}, "Description_de": "Die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verlängert.", "Description_en": "Weaponskill and spell cast time and recast time are increased.", "Description_fr": "Les temps de lancement et de recharge des sorts et des techniques d'arme sont allongés.", "Description_ja": "ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Icon": {"id": "214814", "path": "ui/icon/214000/214814.tex", "path_hr1": "ui/icon/214000/214814_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherschub", "Name_en": "Aetheric Burst", "Name_fr": "Explosion éthérée", "Name_ja": "エーテルバースト", "StatusCategory": "2", "row_id": "2187", "Description_chs": "战技与魔法的咏唱及复唱时间延长", "Name_chs": "以太爆发", "Description_ko": "무기 기술 및 마법 시전 시간과 재사용 대기 시간이 늘어난 상태.", "Name_ko": "에테르 분출", "Description_tc": "戰技與魔法的詠唱及複唱時間延長", "Name_tc": "乙太爆發"},
    "2188": {"ClassJobCategory": {"Name_de": "WMA GLT AST WEI", "Name_en": "WHM SCH AST SGE", "Name_fr": "MBL ÉRU AST SAG", "Name_ja": "白魔道士 学者 占星術師 賢者", "row_id": "125", "sheet": "ClassJobCategory", "value": "125", "Name_chs": "白魔法师 学者 占星术士 贤者", "Name_ko": "백마도사 학자 점성술사 현자", "Name_tc": "白魔道士 學者 占星術師 賢者"}, "Description_de": "Wirkung von Heilmagie ist erhöht.", "Description_en": "Potency of all HP restoration actions is increased.", "Description_fr": "La puissance des effets curatifs prodigués est augmentée.", "Description_ja": "自身からのＨＰ回復効果が上昇した状態。", "Icon": {"id": "210407", "path": "ui/icon/210000/210407.tex", "path_hr1": "ui/icon/210000/210407_hr1.tex"}, "MaxStacks": "0", "Name_de": "Huld", "Name_en": "Largesse", "Name_fr": "Largesse", "Name_ja": "慈愛", "StatusCategory": "1", "row_id": "2188", "Description_chs": "自身发动的体力恢复效果恢复量提高", "Name_chs": "慈爱", "Description_ko": "자신이 주는 HP 회복 효과가 증가한 상태.", "Name_ko": "자애", "Description_tc": "自身發動的HP恢復效果恢復量提高", "Name_tc": "慈愛"},
    "2189": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Die Effizienz von Veredelungs-Kommandos ist erhöht.", "Description_en": "Efficiency of Touch actions is increased.", "Description_fr": "L'efficacité des actions de gain de qualité est augmentée.", "Description_ja": "加工効率が上昇した状態。", "Icon": {"id": "211652", "path": "ui/icon/211000/211652.tex", "path_hr1": "ui/icon/211000/211652_hr1.tex"}, "MaxStacks": "0", "Name_de": "Innovation", "Name_en": "Innovation", "Name_fr": "Innovation", "Name_ja": "イノベーション", "StatusCategory": "1", "row_id": "2189", "Description_chs": "加工效率提高", "Name_chs": "改革", "Description_ko": "가공 효율이 증가한 상태.", "Name_ko": "혁신", "Description_tc": "加工效率提高", "Name_tc": "改革"},
    "2190": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Die Synthese stoppt genau einen Punkt vor Fertigstellung. ", "Description_en": "Ready to stop short of completing synthesis.", "Description_fr": "La prochaine action de travail qui devrait compléter la progression n'achève pas la synthèse.", "Description_ja": "製作が完成するアクションを行った際、工数が完成寸前で止まる状態。", "Icon": {"id": "216124", "path": "ui/icon/216000/216124.tex", "path_hr1": "ui/icon/216000/216124_hr1.tex"}, "MaxStacks": "0", "Name_de": "Letzte Kontrolle", "Name_en": "Final Appraisal", "Name_fr": "Dernières vérifications", "Name_ja": "最終確認", "StatusCategory": "1", "row_id": "2190", "Description_chs": "执行可令物品制作完成的技能时，让进展在差一点就制作完成的位置停下来", "Name_chs": "最终确认", "Description_ko": "작업 계열 기술을 사용해도 제작품이 완성되지 않는 상태.", "Name_ko": "최종 확인", "Description_tc": "執行可令物品製作完成的技能時，讓進展在差一點就製作完成的位置停下來", "Name_tc": "最終確認"},
    "2191": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Die Effizienz von Synthese-Kommandos ist immens erhöht.", "Description_en": "Efficiency of the next Synthesis action is significantly increased.", "Description_fr": "L'efficacité des actions d'avancée de progression est considérablement augmentée.", "Description_ja": "作業を進めるアクションの効率が大きく上昇した状態。", "Icon": {"id": "216125", "path": "ui/icon/216000/216125.tex", "path_hr1": "ui/icon/216000/216125_hr1.tex"}, "MaxStacks": "0", "Name_de": "Motorisches Gedächtnis", "Name_en": "Muscle Memory", "Name_fr": "Mémoire musculaire", "Name_ja": "確信", "StatusCategory": "1", "row_id": "2191", "Description_chs": "推动作业进展的技能效率大幅提高", "Name_chs": "坚信", "Description_ko": "작업을 진행하는 기술의 효율이 크게 증가한 상태.", "Name_ko": "확신", "Description_tc": "推動作業進展的技能效率大幅提高", "Name_tc": "堅信"},
    "2192": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch lungenschädigende Stoffe. Erlittener Schaden ist erhöht.", "Description_en": "Sustaining damage over time as lungs are filled with corruption. Damage taken from other attacks is also increased.", "Description_fr": "Des dégâts périodiques neutres sont subis et les dégâts reçus sont augmentés.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。さらに、受けるダメージが増加する。", "Icon": {"id": "215643", "path": "ui/icon/215000/215643.tex", "path_hr1": "ui/icon/215000/215643_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pesthauch", "Name_en": "Blight", "Name_fr": "Supplice", "Name_ja": "クラウダ", "StatusCategory": "2", "row_id": "2192", "Description_chs": "无属性持续伤害，体力逐渐流失，且受到的伤害有所增加", "Name_chs": "毒雾", "Description_ko": "무속성 피해로 HP가 서서히 줄어들고, 받는 피해량이 증가한다.", "Name_ko": "독안개", "Description_tc": "無屬性持續傷害，HP逐漸流失，且受到的傷害有所增加", "Name_tc": "毒霧"},
    "2193": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2193", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2194": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "2194", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "2195": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2195", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2196": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das in dir gesammelte Licht bricht aus dir heraus und widersetzt sich der allumfassenden Dunkelheit. Ausgeteilter Schaden und LP-Regeneration ist erhöht.", "Description_en": "Unleashing the Light trapped within you in defiance of the Darkness. Damage dealt and HP recovery are increased.", "Description_fr": "Fait appel à la Lumière qui l'habite pour se rebeller contre les Ténèbres. Les dégâts infligés et le potentiel curatif des soins sont augmentés.", "Description_ja": "自身に蓄積していた光の力を解放し、闇の力に反逆している状態。与ダメージとHP回復量が増加する。", "Icon": {"id": "215987", "path": "ui/icon/215000/215987.tex", "path_hr1": "ui/icon/215000/215987_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entfesseltes Licht", "Name_en": "Light in the Dark", "Name_fr": "Lumière salvatrice", "Name_ja": "光の解放", "StatusCategory": "1", "row_id": "2196", "Description_chs": "释放自身积累的光之力，与暗之力形成抗衡。发动攻击造成的伤害和体力恢复量提高", "Name_chs": "光之解放", "Description_ko": "자신에게 축적된 빛의 힘을 해방하여, 어둠의 힘에 반역하는 상태. 주는 피해량과 HP 회복량이 증가한다.", "Name_ko": "빛 해방", "Description_tc": "釋放自身累積的光之力，與暗之力形成抗衡。發動攻擊造成的傷害和HP恢復量提高", "Name_tc": "光之解放"},
    "2197": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zur Hälfte in einen Zombie verwandelt.", "Description_en": "Shambling the line between dead and undead.", "Description_fr": "L'être est à moitié transformé en zombi.", "Description_ja": "半ばゾンビー化した状態。", "Icon": {"id": "215728", "path": "ui/icon/215000/215728.tex", "path_hr1": "ui/icon/215000/215728_hr1.tex"}, "MaxStacks": "0", "Name_de": "Halb-Zombie", "Name_en": "Death Becomes You", "Name_fr": "Semi-zombification", "Name_ja": "半分ゾンビー", "StatusCategory": "2", "row_id": "2197", "Description_chs": "一半变成了僵尸", "Name_chs": "半僵尸化", "Description_ko": "거의 좀비가 된 상태.", "Name_ko": "거의 좀비", "Description_tc": "一半變成了殭屍", "Name_tc": "半殭屍化"},
    "2198": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "215021", "path": "ui/icon/215000/215021.tex", "path_hr1": "ui/icon/215000/215021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "2198", "Description_chs": "受到攻击的伤害减少", "Name_chs": "受伤减轻", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "受傷減輕"},
    "2199": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "217181", "path": "ui/icon/217000/217181.tex", "path_hr1": "ui/icon/217000/217181_hr1.tex"}, "MaxStacks": "16", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "2199", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "2200": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "219041", "path": "ui/icon/219000/219041.tex", "path_hr1": "ui/icon/219000/219041_hr1.tex"}, "MaxStacks": "16", "Name_de": "Stromschlag", "Name_en": "Electrocution", "Name_fr": "Électrocution", "Name_ja": "感電", "StatusCategory": "2", "row_id": "2200", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "感电", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "감전", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "感電"},
    "2201": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kommandos werden doppelt ausgeführt.", "Description_en": "Each action executed will be immediately repeated.", "Description_fr": "Les actions sont effectuées deux fois de suite.", "Description_ja": "自身が実行するアクションが、2回連続で発生する状態。", "Icon": {"id": "215219", "path": "ui/icon/215000/215219.tex", "path_hr1": "ui/icon/215000/215219_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doppelung der Alten", "Name_en": "Ancient Double", "Name_fr": "Double ancien", "Name_ja": "エンシェントダブル", "StatusCategory": "1", "row_id": "2201", "Description_chs": "自身使用的技能会连续发动两次", "Name_chs": "古代双重", "Description_ko": "자신이 실행하는 기술이 2회 연속으로 발동되는 상태.", "Name_ko": "고대의 이중 공격", "Description_tc": "自身使用的技能會連續發動兩次", "Name_tc": "古代雙重"},
    "2202": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2202", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2203": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einem schwelenden Zeichen versehen. Beim Ende dieses Effekts wird eine große Explosion ausgelöst.", "Description_en": "Emblazoned with a smoldering mark that will cause you to explode with a vengeance when the effect expires.", "Description_fr": "Fait l'objet d'un marquage fatal qui provoque une puissante explosion à la fin de l'effet.", "Description_ja": "大爆印を刻みつけられた状態。効果終了時に、自分を中心に大爆発が起こる。", "Icon": {"id": "215303", "path": "ui/icon/215000/215303.tex", "path_hr1": "ui/icon/215000/215303_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandmal der Sterblichen", "Name_en": "Mortal Powder Mark", "Name_fr": "Marque de conflagration", "Name_ja": "大爆印", "StatusCategory": "2", "row_id": "2203", "Description_chs": "被刻上了大爆印，效果结束时会以自己为中心引发大爆炸", "Name_chs": "大爆印", "Description_ko": "커다란 폭발의 인장이 찍힌 상태. 지속시간이 끝나면 자신을 중심으로 대폭발이 일어난다.", "Name_ko": "대폭인", "Description_tc": "被刻上了大爆印，效果結束時會以自己為中心引發大爆炸", "Name_tc": "大爆印"},
    "2204": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Körpertemperatur ist normal.", "Description_en": "Maintaining an average body temperature.", "Description_fr": "La température du corps est normale.", "Description_ja": "体温が通常の状態。", "Icon": {"id": "215286", "path": "ui/icon/215000/215286.tex", "path_hr1": "ui/icon/215000/215286_hr1.tex"}, "MaxStacks": "0", "Name_de": "Temperatur normal", "Name_en": "Normal", "Name_fr": "Température normale", "Name_ja": "常体温", "StatusCategory": "2", "row_id": "2204", "Description_chs": "体温处于正常的状态", "Name_chs": "正常体温", "Description_ko": "정상 체온 상태.", "Name_ko": "정상 체온", "Description_tc": "體溫處於正常的狀態", "Name_tc": "正常體溫"},
    "2205": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Körpertemperatur ist 1 Stufe höher als normal.", "Description_en": "Body temperature has risen to 1 level above normal.", "Description_fr": "La température du corps est supérieure à la normale.", "Description_ja": "体温が1段階高まっている状態。", "Icon": {"id": "215287", "path": "ui/icon/215000/215287.tex", "path_hr1": "ui/icon/215000/215287_hr1.tex"}, "MaxStacks": "0", "Name_de": "Temperatur +1", "Name_en": "Running Hot: +1", "Name_fr": "Température +1", "Name_ja": "高体温＋1", "StatusCategory": "2", "row_id": "2205", "Description_chs": "体温升高了1个阶段", "Name_chs": "高温+1", "Description_ko": "체온이 1단계 높아진 상태.", "Name_ko": "고체온 +1", "Description_tc": "體溫升高了1個階段", "Name_tc": "高溫+1"},
    "2206": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hält Meteor auf. Am Ende des Effekts tritt K. o. ein.", "Description_en": "Resisting the weight of a falling star. When this effect expires, impact will result in KO.", "Description_fr": "Subit la chute d'un météore. Rend inconscient lorsque la durée de l'effet s'est écoulée.", "Description_ja": "隕石を受け止めている状態。効果時間が終了すると、戦闘不能状態になる。", "Icon": {"id": "215231", "path": "ui/icon/215000/215231.tex", "path_hr1": "ui/icon/215000/215231_hr1.tex"}, "MaxStacks": "0", "Name_de": "Meteorfänger", "Name_en": "Atlas", "Name_fr": "Chute encaissée", "Name_ja": "落下阻止", "StatusCategory": "2", "row_id": "2206", "Description_chs": "阻挡陨石，效果时间结束时会陷入无法战斗状态", "Name_chs": "阻止降落", "Description_ko": "떨어지는 운석을 막는 상태. 지속시간이 끝나면 전투불능이 된다.", "Name_ko": "낙하 저지", "Description_tc": "阻擋隕石，效果時間結束時會陷入無法戰鬥狀態", "Name_tc": "阻止降落"},
    "2207": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch eine geistige Barriere geschützt. Alle Attacken werden abgewehrt.", "Description_en": "Protected by an unseen aegis, rendering all attacks ineffective.", "Description_fr": "Le corps est protégé par l'apparition d'une barrière spectrale. Devient insensible à tous les coups.", "Description_ja": "幻体による障壁で保護されている状態。すべての攻撃を無効化する。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistschild", "Name_en": "Unwavering Will", "Name_fr": "Barrière psychologique", "Name_ja": "心理障壁", "StatusCategory": "1", "row_id": "2207", "Description_chs": "被幻体形成的障壁保护，所有攻击无效化", "Name_chs": "心理障壁", "Description_ko": "환영 장벽으로 보호받는 상태. 모든 공격을 무효화한다.", "Name_ko": "심리 장벽", "Description_tc": "被幻體形成的障壁保護，所有攻擊無效化", "Name_tc": "心理障壁"},
    "2208": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von rasendem Zorn erfasst. Unempfindlich gegen Attacken durch Gegner unter Zorn.", "Description_en": "So consumed by inner rage that the feelings of others pale by comparison. Attacks of players under a Pall of Rage are ineffective.", "Description_fr": "Devient insensible aux coups portés par ceux atteints de l'état Fureur.", "Description_ja": "憤怒に染まった状態。憤怒状態のプレイヤーからの攻撃を無効化する。", "Icon": {"id": "215232", "path": "ui/icon/215000/215232.tex", "path_hr1": "ui/icon/215000/215232_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verkörperter Zorn", "Name_en": "Blind to Rage", "Name_fr": "Incarnation de la fureur", "Name_ja": "憤怒の化身", "StatusCategory": "1", "row_id": "2208", "Description_chs": "愤怒不已，愤怒状态的玩家无法造成伤害", "Name_chs": "愤怒的化身", "Description_ko": "분노에 물든 상태. 분노 상태인 플레이어의 공격을 무효화한다.", "Name_ko": "분노의 화신", "Description_tc": "憤怒不已，憤怒狀態的玩家無法造成傷害", "Name_tc": "憤怒的化身"},
    "2209": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von verzehrender Trauer erfasst. Unempfindlich gegen Attacken durch Gegner unter Trauer.", "Description_en": "So consumed by inner grief that the feelings of others pale by comparison. Attacks of players under a Pall of Grief are ineffective.", "Description_fr": "Devient insensible aux coups portés par ceux atteints de l'état Angoisse.", "Description_ja": "悲嘆に染まった状態。悲嘆状態のプレイヤーからの攻撃を無効化する。", "Icon": {"id": "215233", "path": "ui/icon/215000/215233.tex", "path_hr1": "ui/icon/215000/215233_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verkörperte Trauer", "Name_en": "Blind to Grief", "Name_fr": "Incarnation de l'angoisse", "Name_ja": "悲嘆の化身", "StatusCategory": "1", "row_id": "2209", "Description_chs": "悲叹不已，悲叹状态的玩家无法造成伤害", "Name_chs": "悲叹的化身", "Description_ko": "비탄에 물든 상태. 비탄 상태인 플레이어의 공격을 무효화한다.", "Name_ko": "비탄의 화신", "Description_tc": "悲嘆不已，悲嘆狀態的玩家無法造成傷害", "Name_tc": "悲嘆的化身"},
    "2210": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Zorn beeinflusst. Attacken auf Gegner unter Verkörperter Zorn sind wirkungslos.", "Description_en": "Afflicted with an unaccountable feeling of anger. Attacks are ineffective against targets Blind to Rage.", "Description_fr": "Le corps est soumis à un état de colère extrême. Les attaques sur une cible atteinte par Incarnation de la fureur n'ont aucun effet.", "Description_ja": "憤怒の感情に影響された状態。憤怒の化身に対する攻撃が無効化される。", "Icon": {"id": "215234", "path": "ui/icon/215000/215234.tex", "path_hr1": "ui/icon/215000/215234_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zorn", "Name_en": "Pall of Rage", "Name_fr": "Fureur", "Name_ja": "憤怒", "StatusCategory": "2", "row_id": "2210", "Description_chs": "被愤怒的情绪影响，对愤怒的化身攻击无效", "Name_chs": "愤怒", "Description_ko": "분노의 영향을 받은 상태. 분노의 화신에게 공격이 통하지 않는다.", "Name_ko": "분노", "Description_tc": "被憤怒的情緒影響，對憤怒的化身攻擊無效", "Name_tc": "憤怒"},
    "2211": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Trauer beeinflusst. Attacken auf Gegner unter Verkörperte Trauer sind wirkungslos.", "Description_en": "Afflicted with an unaccountable feeling of loss. Attacks are ineffective against targets Blind to Grief.", "Description_fr": "Le corps est soumis à un état de peur extrême. Les attaques sur une cible atteinte par Incarnation de l'angoisse n'ont aucun effet.", "Description_ja": "悲嘆の感情に影響された状態。悲嘆の化身に対する攻撃が無効化される。", "Icon": {"id": "215235", "path": "ui/icon/215000/215235.tex", "path_hr1": "ui/icon/215000/215235_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trauer", "Name_en": "Pall of Grief", "Name_fr": "Angoisse", "Name_ja": "悲嘆", "StatusCategory": "2", "row_id": "2211", "Description_chs": "被悲叹的情绪影响，对悲叹的化身攻击无效", "Name_chs": "悲叹", "Description_ko": "비탄의 영향을 받은 상태. 비탄의 화신에게 공격이 통하지 않는다.", "Name_ko": "비탄", "Description_tc": "被悲嘆的情緒影響，對悲嘆的化身攻擊無效", "Name_tc": "悲嘆"},
    "2212": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Körpertemperatur ist 2 Stufen höher als normal.", "Description_en": "Body temperature has risen to 2 levels above normal.", "Description_fr": "La température du corps est grandement supérieure à la normale.", "Description_ja": "体温が2段階高まっている状態。", "Icon": {"id": "215288", "path": "ui/icon/215000/215288.tex", "path_hr1": "ui/icon/215000/215288_hr1.tex"}, "MaxStacks": "0", "Name_de": "Temperatur +2", "Name_en": "Running Hot: +2", "Name_fr": "Température +2", "Name_ja": "高体温＋2", "StatusCategory": "2", "row_id": "2212", "Description_chs": "体温升高了2个阶段", "Name_chs": "高温+2", "Description_ko": "체온이 2단계 높아진 상태.", "Name_ko": "고체온 +2", "Description_tc": "體溫升高了2個階段", "Name_tc": "高溫+2"},
    "2213": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "217101", "path": "ui/icon/217000/217101.tex", "path_hr1": "ui/icon/217000/217101_hr1.tex"}, "MaxStacks": "16", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "2213", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "2214": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Die (Re-)Aktivierungszeit von Waffenfertigkeiten und Zaubern ist verkürzt.", "Description_en": "Weaponskill and spell cast and recast time are reduced.", "Description_fr": "Les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "212605", "path": "ui/icon/212000/212605.tex", "path_hr1": "ui/icon/212000/212605_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hymne der Krieger", "Name_en": "Army's Paeon", "Name_fr": "Péan martial", "Name_ja": "軍神のパイオン", "StatusCategory": "1", "row_id": "2214", "Description_chs": "战技与魔法的咏唱及复唱时间缩短", "Name_chs": "军神的赞美歌", "Description_ko": "무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "군신의 찬가", "Description_tc": "戰技與魔法的詠唱及複唱時間縮短", "Name_tc": "軍神的讚美歌"},
    "2215": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212610", "path": "ui/icon/212000/212610.tex", "path_hr1": "ui/icon/212000/212610_hr1.tex"}, "MaxStacks": "0", "Name_de": "Menuett des Wanderers", "Name_en": "The Wanderer's Minuet", "Name_fr": "Menuet du Vagabond", "Name_ja": "旅神のメヌエット", "StatusCategory": "1", "row_id": "2215", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "放浪神的小步舞曲", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "여행신의 무곡", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "放浪神的小步舞曲"},
    "2216": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Kritische Trefferrate ist erhöht.", "Description_en": "Critical hit rate is increased.", "Description_fr": "Les chances de critiques sont augmentées.", "Description_ja": "クリティカル発動率が向上した状態。", "Icon": {"id": "212610", "path": "ui/icon/212000/212610.tex", "path_hr1": "ui/icon/212000/212610_hr1.tex"}, "MaxStacks": "0", "Name_de": "Menuett des Wanderers", "Name_en": "The Wanderer's Minuet", "Name_fr": "Menuet du Vagabond", "Name_ja": "旅神のメヌエット", "StatusCategory": "1", "row_id": "2216", "Description_chs": "暴击发动率提高", "Name_chs": "放浪神的小步舞曲", "Description_ko": "극대화 발동률이 증가한 상태.", "Name_ko": "여행신의 무곡", "Description_tc": "暴擊發動率提高", "Name_tc": "放浪神的小步舞曲"},
    "2217": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212603", "path": "ui/icon/212000/212603.tex", "path_hr1": "ui/icon/212000/212603_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ballade des Weisen", "Name_en": "Mage's Ballad", "Name_fr": "Ballade du mage", "Name_ja": "賢人のバラード", "StatusCategory": "1", "row_id": "2217", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "贤者的叙事谣", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "현인의 담시곡", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "賢者的敘事謠"},
    "2218": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Direkte Trefferrate ist erhöht.", "Description_en": "Direct hit rate is increased.", "Description_fr": "Les chances de coups nets sont augmentées.", "Description_ja": "ダイレクトヒット発動率が向上した状態。", "Icon": {"id": "212605", "path": "ui/icon/212000/212605.tex", "path_hr1": "ui/icon/212000/212605_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hymne der Krieger", "Name_en": "Army's Paeon", "Name_fr": "Péan martial", "Name_ja": "軍神のパイオン", "StatusCategory": "1", "row_id": "2218", "Description_chs": "直击发动率提高", "Name_chs": "军神的赞美歌", "Description_ko": "직격 발동률이 올라간 상태.", "Name_ko": "군신의 찬가", "Description_tc": "直擊發動率提高", "Name_tc": "軍神的讚美歌"},
    "2219": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Nidhoggs Kraft durchflutet.", "Description_en": "Drawing on power inherited from Nidhogg.", "Description_fr": "Les pouvoirs hérités de Nidhogg sont révélés.", "Description_ja": "ニーズヘッグから継承した力を引き出した状態。", "Icon": {"id": "215731", "path": "ui/icon/215000/215731.tex", "path_hr1": "ui/icon/215000/215731_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwarzes Drachenblut", "Name_en": "Shadow of the Dragon", "Name_fr": "Sang noir du dragon", "Name_ja": "黒の竜血", "StatusCategory": "1", "row_id": "2219", "Description_chs": "调动了继承自尼德霍格的力量", "Name_chs": "漆黑龙血", "Description_ko": "니드호그에게 이어받은 힘을 끌어낸 상태.", "Name_ko": "검은 용혈", "Description_tc": "調動了繼承自尼德霍格的力量", "Name_tc": "漆黑龍血"},
    "2220": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "16", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "2220", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "2221": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Per Gerichtsprozess mit Schwächung 3 belegt. Bei Widerstand erfolgt zusätzlich eine göttliche Strafe.", "Description_en": "Sentenced to receive enfeeblement III. Disobedience will result in divine retribution.", "Description_fr": "L'ordre a été donné de subir trois altérations d'état. Toute désobéissance donnera lieu à un châtiment divin.", "Description_ja": "「デバフ3」を命じられた状態。違反するとさらなる神罰が下る。", "Icon": {"id": "215705", "path": "ui/icon/215000/215705.tex", "path_hr1": "ui/icon/215000/215705_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prozess über Schwächung 3", "Name_en": "Final Judgment: Penalty III", "Name_fr": "Injonction : 3 altérations", "Name_ja": "最後の審判：デバフ3", "StatusCategory": "2", "row_id": "2221", "Description_chs": "得到“弱化状态3”的命令，如果违反命令则会进一步接受神罚的制裁", "Name_chs": "终审：弱化状态3", "Description_ko": "'약화 3' 명령을 받은 상태. 위반하면 더 큰 벌이 내린다.", "Name_ko": "최후의 심판: 약화 3", "Description_tc": "得到“弱化狀態3”的命令，如果違反命令則會進一步接受神罰的制裁", "Name_tc": "終審：弱化狀態3"},
    "2222": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Aufgrund einer α-Straftat nicht rechtskräftig verurteilt.", "Description_en": "Decree Nisi α is issued.", "Description_fr": "La culpabilité pour crime α a été reconnue.", "Description_ja": "α罪により、仮判決を受けた状態。", "Icon": {"id": "215221", "path": "ui/icon/215000/215221.tex", "path_hr1": "ui/icon/215000/215221_hr1.tex"}, "MaxStacks": "0", "Name_de": "Letztes Vorläufiges Urteil α", "Name_en": "Final Decree Nisi α", "Name_fr": "Peine provisoire α ultime", "Name_ja": "最後の仮判決α", "StatusCategory": "2", "row_id": "2222", "Description_chs": "被判α罪，接受判决", "Name_chs": "最终判决α", "Description_ko": "α죄로 임시 판결을 받은 상태.", "Name_ko": "최후의 임시 판결 α", "Description_tc": "被判α罪，接受判決", "Name_tc": "最終判決α"},
    "2223": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Aufgrund einer β-Straftat nicht rechtskräftig verurteilt.", "Description_en": "Decree Nisi β is issued.", "Description_fr": "La culpabilité pour crime β a été reconnue.", "Description_ja": "β罪により、仮判決を受けた状態。", "Icon": {"id": "215222", "path": "ui/icon/215000/215222.tex", "path_hr1": "ui/icon/215000/215222_hr1.tex"}, "MaxStacks": "0", "Name_de": "Letztes Vorläufiges Urteil β", "Name_en": "Final Decree Nisi β", "Name_fr": "Peine provisoire β ultime", "Name_ja": "最後の仮判決β", "StatusCategory": "2", "row_id": "2223", "Description_chs": "被判β罪，接受判决", "Name_chs": "最终判决β", "Description_ko": "β죄로 임시 판결을 받은 상태.", "Name_ko": "최후의 임시 판결 β", "Description_tc": "被判β罪，接受判決", "Name_tc": "最終判決β"},
    "2224": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Per Gerichtsprozess mit Vorläufigem Urteil α belegt. Bei Widerstand erfolgt zusätzlich eine göttliche Strafe.", "Description_en": "Sentenced to receive Decree Nisi α. Disobedience will result in divine retribution.", "Description_fr": "L'ordre a été donné de subir la peine provisoire α. Toute désobéissance donnera lieu à un châtiment divin.", "Description_ja": "「仮判決α」を命じられた状態。違反するとさらなる神罰が下る。", "Icon": {"id": "215223", "path": "ui/icon/215000/215223.tex", "path_hr1": "ui/icon/215000/215223_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prozess über Vorläufiges Urteil α", "Name_en": "Final Judgment: Decree Nisi α", "Name_fr": "Injonction : peine provisoire α", "Name_ja": "最後の審判：仮判決α", "StatusCategory": "2", "row_id": "2224", "Description_chs": "得到“判决α”的命令，如果违反命令则会进一步接受神罚的制裁", "Name_chs": "终审：判决α", "Description_ko": "'임시 판결 α' 명령을 받은 상태. 위반하면 더 큰 벌이 내린다.", "Name_ko": "최후의 심판: 임시 판결 α", "Description_tc": "得到“判決α”的命令，如果違反命令則會進一步接受神罰的制裁", "Name_tc": "終審：判決α"},
    "2225": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Per Gerichtsprozess mit Vorläufigem Urteil β belegt. Bei Widerstand erfolgt zusätzlich eine göttliche Strafe.", "Description_en": "Sentenced to receive Decree Nisi β. Disobedience will result in divine retribution.", "Description_fr": "L'ordre a été donné de subir la peine provisoire β. Toute désobéissance donnera lieu à un châtiment divin.", "Description_ja": "「仮判決β」を命じられた状態。違反するとさらなる神罰が下る。", "Icon": {"id": "215224", "path": "ui/icon/215000/215224.tex", "path_hr1": "ui/icon/215000/215224_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prozess über Vorläufiges Urteil β", "Name_en": "Final Judgment: Decree Nisi β", "Name_fr": "Injonction : peine provisoire β", "Name_ja": "最後の審判：仮判決β", "StatusCategory": "2", "row_id": "2225", "Description_chs": "得到“判决β”的命令，如果违反命令则会进一步接受神罚的制裁", "Name_chs": "终审：判决β", "Description_ko": "'임시 판결 β' 명령을 받은 상태. 위반하면 더 큰 벌이 내린다.", "Name_ko": "최후의 심판: 임시 판결 β", "Description_tc": "得到“判決β”的命令，如果違反命令則會進一步接受神罰的制裁", "Name_tc": "終審：判決β"},
    "2226": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Die Effizienz von Synthese-Kommandos ist erhöht.", "Description_en": "Efficiency of Synthesis actions is increased.", "Description_fr": "L'efficacité des actions d'avancée de progression est augmentée.", "Description_ja": "作業効率が上昇した状態。", "Icon": {"id": "216126", "path": "ui/icon/216000/216126.tex", "path_hr1": "ui/icon/216000/216126_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ehrfurcht", "Name_en": "Veneration", "Name_fr": "Vénération", "Name_ja": "ヴェネレーション", "StatusCategory": "1", "row_id": "2226", "Description_chs": "制作效率提高", "Name_chs": "崇敬", "Description_ko": "작업 효율이 증가한 상태.", "Name_ko": "공경", "Description_tc": "製作效率提高", "Name_tc": "崇敬"},
    "2227": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Ausgeteilte physische Attacken regenerieren LP.", "Description_en": "Absorbing HP with each physical attack delivered.", "Description_fr": "Absorbe des PV lorsque des attaques physiques touchent.", "Description_ja": "自身の物理攻撃が命中するとＨＰを吸収する状態。", "Icon": {"id": "212558", "path": "ui/icon/212000/212558.tex", "path_hr1": "ui/icon/212000/212558_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urflackern", "Name_en": "Nascent Flash", "Name_fr": "Exaltation naissante", "Name_ja": "原初の猛り", "StatusCategory": "1", "row_id": "2227", "Description_chs": "自身的物理攻击命中时会吸收体力", "Name_chs": "原初的勇猛", "Description_ko": "자신의 물리 공격이 명중하면 HP가 회복되는 상태.", "Name_ko": "원초의 분노", "Description_tc": "自身的物理攻擊命中時會吸收HP", "Name_tc": "原初的勇猛"},
    "2228": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Leitfähiges Material am Körper verringert den durch bestimmte Attacken erlittenen Schaden.", "Description_en": "Your body is covered in conductive matter, reducing the damage of certain attacks.", "Description_fr": "Les dégâts subis par certaines attaques de foudre sont réduits.", "Description_ja": "雷気を受け流すことが可能になった状態。特定のアクションによる被ダメージが低下する。", "Icon": {"id": "217011", "path": "ui/icon/217000/217011.tex", "path_hr1": "ui/icon/217000/217011_hr1.tex"}, "MaxStacks": "4", "Name_de": "Überspannungsschutz", "Name_en": "Surge Protection", "Name_fr": "Parafoudre", "Name_ja": "避雷", "StatusCategory": "2", "row_id": "2228", "Description_chs": "可以承受雷电，被特定技能攻击时受到的伤害减少", "Name_chs": "避雷", "Description_ko": "번개기운을 피할 수 있는 상태. 특정 기술에 의해 받는 피해량이 감소한다.", "Name_ko": "피뢰", "Description_tc": "可以承受雷電，被特定技能攻擊時受到的傷害減少", "Name_tc": "避雷"},
    "2229": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Staut Blitzenergie im Körper an, wodurch die LP-Regeneration verringert ist.", "Description_en": "Excess electricity is stored within your body, reducing HP recovery.", "Description_fr": "Le corps a accumulé trop d'électricité statique. La restauration des PV est diminuée.", "Description_ja": "身体に雷気が過剰に蓄積された状態。ＨＰ回復効果が低下する。", "Icon": {"id": "215229", "path": "ui/icon/215000/215229.tex", "path_hr1": "ui/icon/215000/215229_hr1.tex"}, "MaxStacks": "0", "Name_de": "Statische Ladung", "Name_en": "Static Condensation", "Name_fr": "Charge électrique", "Name_ja": "蓄電", "StatusCategory": "2", "row_id": "2229", "Description_chs": "身体里积蓄着过量电流，体力恢复效果降低", "Name_chs": "蓄电", "Description_ko": "몸에 번개기운이 과도하게 축적된 상태. HP 회복 효과가 떨어진다.", "Name_ko": "축전", "Description_tc": "身體裡積蓄著過量電流，HP恢復效果降低", "Name_tc": "蓄電"},
    "2230": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "パニックに陥った状態。ラムウから遠ざかるように移動してしまう。", "Description_en": "パニックに陥った状態。ラムウから遠ざかるように移動してしまう。", "Description_fr": "パニックに陥った状態。ラムウから遠ざかるように移動してしまう。", "Description_ja": "パニックに陥った状態。ラムウから遠ざかるように移動してしまう。", "Icon": {"id": "215605", "path": "ui/icon/215000/215605.tex", "path_hr1": "ui/icon/215000/215605_hr1.tex"}, "MaxStacks": "0", "Name_de": "パニック", "Name_en": "パニック", "Name_fr": "パニック", "Name_ja": "パニック", "StatusCategory": "2", "row_id": "2230", "Description_chs": "パニックに陥った状態。ラムウから遠ざかるように移動してしまう。", "Name_chs": "パニック", "Description_ko": "パニックに陥った状態。ラムウから遠ざかるように移動してしまう。", "Name_ko": "パニック", "Description_tc": "パニックに陥った状態。ラムウから遠ざかるように移動してしまう。", "Name_tc": "パニック"},
    "2231": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine große Ladung elektrischer Blitzenergie hat sich angesammelt. Das nächste Kommando hat einen anderen Wirkungsbereich und erhöhten Schaden.", "Description_en": "Overcharged with electricity. Next attack will deal increased damage or differ in range.", "Description_fr": "Le corps a accumulé une immense charge électrique, augmentant la puissance ou élargissant la zone d'effet de la prochaine attaque.", "Description_ja": "強大な雷気を充電させた状態。次に実行するアクションの効果範囲が変動、もしくは与ダメージが増加する。", "Icon": {"id": "219741", "path": "ui/icon/219000/219741.tex", "path_hr1": "ui/icon/219000/219741_hr1.tex"}, "MaxStacks": "14", "Name_de": "Wütender Blitz", "Name_en": "Fury's Bolt", "Name_fr": "Boules de foudre", "Name_ja": "チャージボルト", "StatusCategory": "1", "row_id": "2231", "Description_chs": "积攒了强大的雷电，下一个技能的攻击范围发生变化或造成的伤害提高", "Name_chs": "蓄雷", "Description_ko": "강력한 번개기운을 충전한 상태. 다음에 실행하는 기술의 효과 범위가 바뀌거나 주는 피해량이 증가한다.", "Name_ko": "번개 충전", "Description_tc": "累積了強大的雷電，下一個技能的攻擊範圍發生變化或造成的傷害提高", "Name_tc": "蓄雷"},
    "2232": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der nächste Stromschlag macht kampfunfähig.", "Description_en": "Being electrified has weakened your heart. Further electrification will prove fatal, resulting in KO. ", "Description_fr": "Le corps a été meurtri par la foudre. La prochaine Électrocution irradiante entraînera la mort.", "Description_ja": "過剰帯電により重度のショックを受けた状態。さらに帯電すると、戦闘不能状態に陥る。", "Icon": {"id": "215230", "path": "ui/icon/215000/215230.tex", "path_hr1": "ui/icon/215000/215230_hr1.tex"}, "MaxStacks": "0", "Name_de": "Elektrisiert", "Name_en": "System Shock", "Name_fr": "Électro-choc", "Name_ja": "電気ショック", "StatusCategory": "2", "row_id": "2232", "Description_chs": "受到了过量带电的强烈冲击，再次带电会陷入无法战斗状态", "Name_chs": "电气冲击", "Description_ko": "과잉 충전으로 인하여 중증도의 충격을 받은 상태. 한 번 더 충전되면 전투 불능 상태에 빠진다.", "Name_ko": "전기 충격", "Description_tc": "受到了過量帶電的強烈衝擊，再次帶電會陷入無法戰鬥狀態", "Name_tc": "電氣衝擊"},
    "2233": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit elektrischer Energie überladen. In der Nähe befindliche Spieler erhalten ebenfalls einen Stromschlag.", "Description_en": "Wracked by electricity. Nearby players will also be Electrified when the effect ends and the charge disperses.", "Description_fr": "Le corps a été électrocuté. L'effet se propage aux joueurs alentour à la fin de l'effet.", "Description_ja": "過剰に帯電した状態。効果終了時に放電し、近くのプレイヤーを過剰帯電状態にする。", "Icon": {"id": "217051", "path": "ui/icon/217000/217051.tex", "path_hr1": "ui/icon/217000/217051_hr1.tex"}, "MaxStacks": "8", "Name_de": "Stromleiter", "Name_en": "Electrified", "Name_fr": "Électrocution irradiante", "Name_ja": "過剰帯電", "StatusCategory": "2", "row_id": "2233", "Description_chs": "带电过量，效果结束时会使附近的玩家陷入过量带电状态", "Name_chs": "过量带电", "Description_ko": "전기가 과도하게 충전된 상태. 효과가 끝날 때 전류를 방출하며, 가까이에 있는 플레이어를 과잉 충전 상태로 만든다.", "Name_ko": "과잉 충전", "Description_tc": "帶電過量，效果結束時會使附近的玩家陷入過量帶電狀態", "Name_tc": "過量帶電"},
    "2234": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2234", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2235": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Anderen Gegnern als Garuda wird kein Schaden mehr zugefügt.", "Description_en": "The accursed taunt of the winds spurs you to fight only Garuda. Damage against all other targets is nullified.", "Description_fr": "La malédiction de Garuda force sa victime à la combattre. Il est impossible d'infliger des dégâts à d'autres cibles.", "Description_ja": "嵐神ガルーダに呪われ、戦うことを運命付けられた状態。ガルーダ以外に対するダメージが無効化される。", "Icon": {"id": "215226", "path": "ui/icon/215000/215226.tex", "path_hr1": "ui/icon/215000/215226_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Windes", "Name_en": "Hated of the Vortex", "Name_fr": "Malédiction de la Souffleuse de rafales", "Name_ja": "嵐神の呪い", "StatusCategory": "2", "row_id": "2235", "Description_chs": "受到风神的诅咒，由命运决定了战斗对象\n无法对迦楼罗之外的敌人造成伤害", "Name_chs": "风神的诅咒", "Description_ko": "바람신 가루다의 저주로, 싸울 운명이 결정된 상태.\n가루다에게만 공격이 통한다.", "Name_ko": "바람신의 저주", "Description_tc": "受到風神的詛咒，由命運決定了戰鬥對象\n無法對迦樓羅之外的敵人造成傷害", "Name_tc": "風神的詛咒"},
    "2236": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Anderen Gegnern als Ifrit wird kein Schaden mehr zugefügt.", "Description_en": "The accursed spitting of the flames spurs you to fight only Ifrit. Damage against all other targets is nullified.", "Description_fr": "La malédiction d'Ifrit force sa victime à le combattre. Il est impossible d'infliger des dégâts à d'autres cibles.", "Description_ja": "焔神イフリートに呪われ、戦うことを運命付けられた状態。イフリート以外に対するダメージが無効化される。", "Icon": {"id": "215227", "path": "ui/icon/215000/215227.tex", "path_hr1": "ui/icon/215000/215227_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch der Flammen", "Name_en": "Hated of Embers", "Name_fr": "Malédiction du Seigneur des flammes", "Name_ja": "焔神の呪い", "StatusCategory": "2", "row_id": "2236", "Description_chs": "受到火神的诅咒，由命运决定了战斗对象\n无法对伊弗利特之外的敌人造成伤害", "Name_chs": "火神的诅咒", "Description_ko": "화염신 이프리트의 저주로, 싸울 운명이 결정된 상태.\n이프리트에게만 공격이 통한다.", "Name_ko": "화염신의 저주", "Description_tc": "受到火神的詛咒，由命運決定了戰鬥對象\n無法對伊弗利特之外的敵人造成傷害", "Name_tc": "火神的詛咒"},
    "2237": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fügt Schaden zu, wenn man sich von dem gefesselten Partner entfernt.", "Description_en": "Manacled to burning chains. Will suffer damage if separated from similarly enchained party members.", "Description_fr": "Des dégâts sont subis si les deux personnes reliées par la chaîne du purgatoire s'éloignent trop l'une de l'autre.", "Description_ja": "煉獄の鎖に縛られた状態。鎖で縛られた仲間から離れると、被害が発生する状態。", "Icon": {"id": "215666", "path": "ui/icon/215000/215666.tex", "path_hr1": "ui/icon/215000/215666_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenfessel", "Name_en": "Irons of Purgatory", "Name_fr": "Chaîne du purgatoire", "Name_ja": "煉獄の鎖", "StatusCategory": "2", "row_id": "2237", "Description_chs": "被炼狱的锁链所束缚，远离被束缚的同伴时会受到伤害", "Name_chs": "炼狱之锁", "Description_ko": "연옥의 사슬에 묶인 상태. 사슬로 이어진 파티원과 멀어지면 피해를 받는다.", "Name_ko": "연옥의 사슬", "Description_tc": "被煉獄的鎖鏈所束縛，遠離被束縛的同伴時會受到傷害", "Name_tc": "煉獄之鎖"},
    "2238": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöht erlittenen Lichtschaden und verringert erlittenen Dunkelschaden. Wenn Dunkelschaden erlitten wird, wechselt der Aspekt zu Dunkelheit.", "Description_en": "Due to a severe disruption in aetherial balance, damage taken from astrally charged attacks is increased. Damage taken from umbrally charged attacks is decreased, and will result in the Umbral Effect.", "Description_fr": "L'équilibre éthéré a été rompu et penche en faveur de la Lumière. Les dégâts subis de Lumière sont augmentés. Lorsque des dégâts de Ténèbres sont subis, ceux-ci sont réduits et cet effet est remplacé par Corruption de Ténèbres.", "Description_ja": "エーテルバランスが乱れ光属性に偏り、光属性の攻撃による被ダメージが増加した状態。\nまた闇属性の攻撃を受けた場合、被ダメージが低減し、偏属性：闇状態になる。", "Icon": {"id": "215236", "path": "ui/icon/215000/215236.tex", "path_hr1": "ui/icon/215000/215236_hr1.tex"}, "MaxStacks": "0", "Name_de": "Denaturation Licht", "Name_en": "Astral Effect", "Name_fr": "Corruption de Lumière", "Name_ja": "偏属性：光", "StatusCategory": "2", "row_id": "2238", "Description_chs": "以太平衡被光属性打乱，被光属性攻击时受到的伤害增加\n被暗属性攻击时，降低受到的伤害并进入“偏属性：暗”状态", "Name_chs": "偏属性：光", "Description_ko": "에테르 균형이 무너지고 빛속성으로 치우쳐서\n빛속성 공격으로 받는 피해량이 증가하는 상태.\n어둠속성 공격을 받으면 받는 피해량이 감소하고\n편속성: 어둠 상태가 된다.", "Name_ko": "편속성: 빛", "Description_tc": "乙太平衡被光屬性打亂，被光屬性攻擊時受到的傷害增加\n被暗屬性攻擊時，降低受到的傷害並進入“偏屬性：暗”狀態", "Name_tc": "偏屬性：光"},
    "2239": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöht erlittenen Dunkelschaden und verringert erlittenen Lichtschaden. Wenn Lichtschaden erlitten wird, wechselt der Aspekt zu Licht.", "Description_en": "Due to a severe disruption in aetherial balance, damage taken from umbrally charged attacks is increased. Damage taken from astrally charged attacks is decreased, and will result in the Astral Effect.", "Description_fr": "L'équilibre éthéré a été rompu et penche en faveur des Ténèbres. Les dégâts subis des Ténèbres sont augmentés. Lorsque des dégâts de Lumière sont subis, ceux-ci sont réduits et cet effet est remplacé par Corruption de Lumière.", "Description_ja": "エーテルバランスが乱れ闇属性に偏り、闇属性の攻撃による被ダメージが増加した状態。\nまた光属性の攻撃を受けた場合、被ダメージが低減し、偏属性：光状態になる。", "Icon": {"id": "215237", "path": "ui/icon/215000/215237.tex", "path_hr1": "ui/icon/215000/215237_hr1.tex"}, "MaxStacks": "0", "Name_de": "Denaturation Dunkelheit", "Name_en": "Umbral Effect", "Name_fr": "Corruption de Ténèbres", "Name_ja": "偏属性：闇", "StatusCategory": "2", "row_id": "2239", "Description_chs": "以太平衡被暗属性打乱，被暗属性攻击时受到的伤害增加\n被光属性攻击时，降低受到的伤害并进入“偏属性：光”状态", "Name_chs": "偏属性：暗", "Description_ko": "에테르 균형이 무너지고 어둠속성으로 치우쳐서\n어둠속성 공격으로 받는 피해량이 증가하는 상태.\n빛속성 공격을 받으면 받는 피해량이 감소하고\n편속성: 빛 상태가 된다.", "Name_ko": "편속성: 어둠", "Description_tc": "乙太平衡被暗屬性打亂，被暗屬性攻擊時受到的傷害增加\n被光屬性攻擊時，降低受到的傷害並進入“偏屬性：光”狀態", "Name_tc": "偏屬性：暗"},
    "2240": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn der Status endet, wird das Opfer betäubt und nach vorne bewegt.", "Description_en": "Affected by displacement magicks. When this effect ends, you will be stunned, then forcibly moved forward.", "Description_fr": "Sous l'effet d'un sort de translation. La personne subit Étourdissement à la fin de l'effet, puis est déplacée vers l'avant.", "Description_ja": "強制転移魔法を受けた状態。この状態の効果が切れた際に、スタンした後、前方向に転移してしまう。", "Icon": {"id": "215246", "path": "ui/icon/215000/215246.tex", "path_hr1": "ui/icon/215000/215246_hr1.tex"}, "MaxStacks": "0", "Name_de": "Deportation: vorne", "Name_en": "Forward with Thee", "Name_fr": "Translation avant", "Name_ja": "強制転移：前", "StatusCategory": "2", "row_id": "2240", "Description_chs": "受到强制传送魔法的影响，效果结束时，会在眩晕之后向前方传送", "Name_chs": "强制传送：前", "Description_ko": "강제 전송 마법에 걸린 상태. 효과가 종료되면 기절한 후 앞쪽으로 전송된다.", "Name_ko": "강제 전송: 전", "Description_tc": "受到強制傳送魔法的影響，效果結束時，會在眩暈之後向前方傳送", "Name_tc": "強制傳送：前"},
    "2241": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn der Status endet, wird das Opfer betäubt und nach hinten bewegt.", "Description_en": "Affected by displacement magicks. When this effect ends, you will be stunned, then forcibly moved backward.", "Description_fr": "Sous l'effet d'un sort de translation. La personne subit Étourdissement à la fin de l'effet, puis est déplacée vers l'arrière.", "Description_ja": "強制転移魔法を受けた状態。この状態の効果が切れた際に、スタンした後、後方向に転移してしまう。", "Icon": {"id": "215247", "path": "ui/icon/215000/215247.tex", "path_hr1": "ui/icon/215000/215247_hr1.tex"}, "MaxStacks": "0", "Name_de": "Deportation: hinten", "Name_en": "Back with Thee", "Name_fr": "Translation arrière", "Name_ja": "強制転移：後", "StatusCategory": "2", "row_id": "2241", "Description_chs": "受到强制传送魔法的影响，效果结束时，会在眩晕之后向后方传送", "Name_chs": "强制传送：后", "Description_ko": "강제 전송 마법에 걸린 상태. 효과가 종료되면 기절한 후 뒤쪽으로 전송된다.", "Name_ko": "강제 전송: 후", "Description_tc": "受到強制傳送魔法的影響，效果結束時，會在眩暈之後向後方傳送", "Name_tc": "強制傳送：後"},
    "2242": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn der Status endet, wird das Opfer betäubt und nach links bewegt.", "Description_en": "Affected by displacement magicks. When this effect ends, you will be stunned, then forcibly moved leftward.", "Description_fr": "Sous l'effet d'un sort de translation. La personne subit Étourdissement à la fin de l'effet, puis est déplacée vers la gauche.", "Description_ja": "強制転移魔法を受けた状態。この状態の効果が切れた際に、スタンした後、左方向に転移してしまう。", "Icon": {"id": "215248", "path": "ui/icon/215000/215248.tex", "path_hr1": "ui/icon/215000/215248_hr1.tex"}, "MaxStacks": "0", "Name_de": "Deportation: links", "Name_en": "Left with Thee", "Name_fr": "Translation gauche", "Name_ja": "強制転移：左", "StatusCategory": "2", "row_id": "2242", "Description_chs": "受到强制传送魔法的影响，效果结束时，会在眩晕之后向左方传送", "Name_chs": "强制传送：左", "Description_ko": "강제 전송 마법에 걸린 상태. 효과가 종료되면 기절한 후 왼쪽으로 전송된다.", "Name_ko": "강제 전송: 좌", "Description_tc": "受到強制傳送魔法的影響，效果結束時，會在眩暈之後向左方傳送", "Name_tc": "強制傳送：左"},
    "2243": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn der Status endet, wird das Opfer betäubt und nach rechts bewegt.", "Description_en": "Affected by displacement magicks. When this effect ends, you will be stunned, then forcibly moved rightward.", "Description_fr": "Sous l'effet d'un sort de translation. La personne subit Étourdissement à la fin de l'effet, puis est déplacée vers la droite.", "Description_ja": "強制転移魔法を受けた状態。この状態の効果が切れた際に、スタンした後、右方向に転移してしまう。", "Icon": {"id": "215249", "path": "ui/icon/215000/215249.tex", "path_hr1": "ui/icon/215000/215249_hr1.tex"}, "MaxStacks": "0", "Name_de": "Deportation: rechts", "Name_en": "Right with Thee", "Name_fr": "Translation droite", "Name_ja": "強制転移：右", "StatusCategory": "2", "row_id": "2243", "Description_chs": "受到强制传送魔法的影响，效果结束时，会在眩晕之后向右方传送", "Name_chs": "强制传送：右", "Description_ko": "강제 전송 마법에 걸린 상태. 효과가 종료되면 기절한 후 오른쪽으로 전송된다.", "Name_ko": "강제 전송: 우", "Description_tc": "受到強制傳送魔法的影響，效果結束時，會在眩暈之後向右方傳送", "Name_tc": "強制傳送：右"},
    "2244": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Gestalt einer Wasserhose angenommen.", "Description_en": "The flock of sin eaters have assumed the form of a cyclone.", "Description_fr": "La nuée de petits purgateurs a pris la forme d'une trombe.", "Description_ja": "小型罪喰いの群体が竜巻型の形状を成している状態。", "Icon": {"id": "215671", "path": "ui/icon/215000/215671.tex", "path_hr1": "ui/icon/215000/215671_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hydromimesis", "Name_en": "Anemomorph", "Name_fr": "Hélicomorphie", "Name_ja": "竜巻形態", "StatusCategory": "1", "row_id": "2244", "Description_chs": "小型食罪灵群体组成的龙卷风的形态", "Name_chs": "龙卷形态", "Description_ko": "소형 죄식자들이 회오리 형태로 무리를 지은 상태.", "Name_ko": "회오리 형태", "Description_tc": "小型食罪靈群體組成的龍捲風的形態", "Name_tc": "龍捲形態"},
    "2245": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fügt in bestimmten Abständen Zielen in der Umgebung Blitzschaden zu. Löst bei Ablauf Panik aus.", "Description_en": "Ramuh has cursed you to discharge a burst of lightning-aspected damage at regular intervals. When this effect expires, you will Panic.", "Description_fr": "La malédiction de Ramuh lance régulièrement des décharges électrostatiques qui infligent des dégâts de foudre dans une zone. Lorsque l'effet prend fin, la victime subit En panique.", "Description_ja": "ラムウの呪いを受けた状態。一定時間ごとに放電し、周囲に雷属性ダメージをまき散らす。\nまた効果時間が終了すると、パニック状態になる。", "Icon": {"id": "215252", "path": "ui/icon/215000/215252.tex", "path_hr1": "ui/icon/215000/215252_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Blitzes", "Name_en": "Hated of Levin", "Name_fr": "Malédiction du Patriarche fulgurant", "Name_ja": "雷神の呪い", "StatusCategory": "2", "row_id": "2245", "Description_chs": "受到雷神的诅咒，每隔一段时间就会放电，对周围造成雷属性伤害\n效果时间结束时会陷入恐慌状态", "Name_chs": "雷神的诅咒", "Description_ko": "라무의 저주에 걸린 상태. 일정 시간마다 전기를 내뿜어 주변에 번개속성 공격을 가한다.\n또한 지속시간이 종료되면 혼비백산 상태가 된다.", "Name_ko": "뇌신의 저주", "Description_tc": "受到雷神的詛咒，每隔一段時間就會放電，對周圍造成雷屬性傷害\n效果時間結束時會陷入恐慌狀態", "Name_tc": "雷神的詛咒"},
    "2246": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are increased.", "Description_fr": "La vitesse des attaques automatiques est réduite, et les temps de lancement et de recharge des sorts et des techniques d'arme sont allongés.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Icon": {"id": "215009", "path": "ui/icon/215000/215009.tex", "path_hr1": "ui/icon/215000/215009_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gemach", "Name_en": "Slow", "Name_fr": "Lenteur", "Name_ja": "スロウ", "StatusCategory": "2", "row_id": "2246", "Description_chs": "自动攻击间隔延长，同时战技与魔法的咏唱及复唱时间也会延长", "Name_chs": "减速", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 늘어난 상태.", "Name_ko": "둔화", "Description_tc": "自動攻擊間隔延長，同時戰技與魔法的詠唱及複唱時間也會延長", "Name_tc": "減速"},
    "2247": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist als Ziel eines Ansturms markiert. Nach Beendung des Status wird das Opfer betäubt.", "Description_en": "A lodestone by which the flock of sin eaters will chart their course. When this effect expires, you will be stunned.", "Description_fr": "Une ruée fonce sur cette cible. L'effet Étourdissement est infligé à la fin de l'effet.", "Description_ja": "突進の標的として狙われた状態。この状態の効果が切れた際に、スタンが発動する。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ziel des Ansturms", "Name_en": "Waymark", "Name_fr": "Cible d'une ruée", "Name_ja": "突進標的", "StatusCategory": "2", "row_id": "2247", "Description_chs": "成为突进的目标，效果结束时附加眩晕效果", "Name_chs": "突进目标", "Description_ko": "돌진의 표적이 된 상태. 효과가 종료되면 기절한다.", "Name_ko": "돌진 표적", "Description_tc": "成為突進的目標，效果結束時附加眩暈效果", "Name_tc": "突進目標"},
    "2248": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schlagresistenz ist verringert.", "Description_en": "Blunt resistance is reduced.", "Description_fr": "La résistance au contondant est réduite.", "Description_ja": "打属性に対する耐性が低下した状態。", "Icon": {"id": "215064", "path": "ui/icon/215000/215064.tex", "path_hr1": "ui/icon/215000/215064_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlagresistenz -", "Name_en": "Blunt Resistance Down", "Name_fr": "Résistance au contondant réduite", "Name_ja": "打属性耐性低下", "StatusCategory": "2", "row_id": "2248", "Description_chs": "对抗打击攻击的耐性有所降低", "Name_chs": "打击耐性降低", "Description_ko": "타격속성 저항이 떨어진 상태.", "Name_ko": "타격속성 저항 감소", "Description_tc": "對抗打擊攻擊的耐性有所降低", "Name_tc": "打擊耐性降低"},
    "2249": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Unable to keep your balance. Damage taken is increased.", "Description_fr": "Le corps est déséquilibré. Les dégâts reçus sont augmentés.", "Description_ja": "体勢を崩して不安定な状態。被ダメージが上昇する。", "Icon": {"id": "215225", "path": "ui/icon/215000/215225.tex", "path_hr1": "ui/icon/215000/215225_hr1.tex"}, "MaxStacks": "0", "Name_de": "Außer Balance", "Name_en": "Unstable", "Name_fr": "Déséquilibre", "Name_ja": "不安定", "StatusCategory": "2", "row_id": "2249", "Description_chs": "无法掌握平衡，受到攻击的伤害增加", "Name_chs": "不稳定", "Description_ko": "자세가 무너져서 불안정한 상태. 받는 피해량이 증가한다.", "Name_ko": "불안정", "Description_tc": "無法掌握平衡，受到攻擊的傷害增加", "Name_tc": "不穩定"},
    "2250": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bestimmte Angriffe lösen ein Schädel-Hirn-Trauma aus.", "Description_en": "Experiencing dizziness. Certain attacks will cause Concussion.", "Description_fr": "Le corps titube. Subir certaines attaques provoque une commotion cérébrale.", "Description_ja": "ふらついた状態。特定の攻撃によって、脳しんとう状態に陥る。", "Icon": {"id": "215228", "path": "ui/icon/215000/215228.tex", "path_hr1": "ui/icon/215000/215228_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auf wackeligen Beinen", "Name_en": "Lightheaded", "Name_fr": "Titubation", "Name_ja": "ふらつき", "StatusCategory": "2", "row_id": "2250", "Description_chs": "头晕，受到特定攻击时会陷入脑震荡状态", "Name_chs": "头晕", "Description_ko": "휘청거리는 상태. 특정 공격을 받으면 뇌진탕에 빠진다.", "Name_ko": "휘청휘청", "Description_tc": "頭暈，受到特定攻擊時會陷入腦震盪狀態", "Name_tc": "頭暈"},
    "2251": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nach Ablauf der Wirkungsdauer tritt Tiefkühlung ein.", "Description_en": "Your body is slowly turning to ice. When this effect expires, you will experience a Deep Freeze.", "Description_fr": "Le corps gèle petit à petit. Lorsque l'effet prend fin, la victime subit Congélation.", "Description_ja": "徐々に氷結しつつある状態。効果終了時に氷結状態になる。", "Icon": {"id": "215238", "path": "ui/icon/215000/215238.tex", "path_hr1": "ui/icon/215000/215238_hr1.tex"}, "MaxStacks": "0", "Name_de": "Allmähliche Kühlung", "Name_en": "Freezing", "Name_fr": "Congélation graduelle", "Name_ja": "徐々に氷結", "StatusCategory": "2", "row_id": "2251", "Description_chs": "逐渐冻结，倒计时结束时会陷入冻结状态", "Name_chs": "渐冻", "Description_ko": "서서히 얼어붙는 상태. 효과가 끝날 때 빙결 상태가 된다.", "Name_ko": "서서히 빙결", "Description_tc": "逐漸凍結，倒計時結束時會陷入凍結狀態", "Name_tc": "漸凍"},
    "2252": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steif gefroren und handlungsunfähig.", "Description_en": "Your body is encased in ice, preventing action.", "Description_fr": "Le corps est entièrement gelé, rendant toute action impossible.", "Description_ja": "身体が凍り付き、行動できなくなった状態。", "Icon": {"id": "215637", "path": "ui/icon/215000/215637.tex", "path_hr1": "ui/icon/215000/215637_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tiefkühlung", "Name_en": "Deep Freeze", "Name_fr": "Congélation", "Name_ja": "氷結", "StatusCategory": "2", "row_id": "2252", "Description_chs": "身体被冻住，无法做出任何行动", "Name_chs": "冻结", "Description_ko": "몸이 얼어붙어 행동이 불가능한 상태.", "Name_ko": "빙결", "Description_tc": "身體被凍住，無法做出任何行動", "Name_tc": "凍結"},
    "2253": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Licht gefesselt. Nach Ablauf der Wirkungsdauer tritt Bann des Lichts ein.", "Description_en": "Bound with chains of light. Your Refulgent Fate will be sealed when this effect expires.", "Description_fr": "Des chaînes de Lumière enlacent le corps. Lorsque l'effet prend fin, la victime subit Lien de Lumière.", "Description_ja": "光の鎖で結ばれた状態。効果終了時に光の呪縛状態になる。", "Icon": {"id": "215239", "path": "ui/icon/215000/215239.tex", "path_hr1": "ui/icon/215000/215239_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtfessel", "Name_en": "Refulgent Chain", "Name_fr": "Chaînes de Lumière", "Name_ja": "光の鎖", "StatusCategory": "2", "row_id": "2253", "Description_chs": "被光之锁相连，倒计时结束时会陷入光之束缚状态", "Name_chs": "光之锁", "Description_ko": "빛 사슬에 묶인 상태. 효과가 끝날 때 빛의 저주 상태가 된다.", "Name_ko": "빛 사슬", "Description_tc": "被光之鎖相連，倒計時結束時會陷入光之束縛狀態", "Name_tc": "光之鎖"},
    "2254": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Licht gefesselt. Nach Ablauf der Wirkungsdauer tritt Bann des Lichts ein.", "Description_en": "Bound with chains of light. Your Refulgent Fate will be sealed when this effect expires.", "Description_fr": "Des chaînes de Lumière enlacent le corps. Lorsque l'effet prend fin, la victime subit Lien de Lumière.", "Description_ja": "光の鎖で結ばれた状態。効果終了時に光の呪縛状態になる。", "Icon": {"id": "215239", "path": "ui/icon/215000/215239.tex", "path_hr1": "ui/icon/215000/215239_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtfessel", "Name_en": "Refulgent Chain", "Name_fr": "Chaînes de Lumière", "Name_ja": "光の鎖", "StatusCategory": "2", "row_id": "2254", "Description_chs": "被光之锁相连，倒计时结束时会陷入光之束缚状态", "Name_chs": "光之锁", "Description_ko": "빛 사슬에 묶인 상태. 효과가 끝날 때 빛의 저주 상태가 된다.", "Name_ko": "빛 사슬", "Description_tc": "被光之鎖相連，倒計時結束時會陷入光之束縛狀態", "Name_tc": "光之鎖"},
    "2255": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nähert oder entfernt man sich zu weit von gefesselten Partnern, wird allen im Umkreis elementneutraler Schaden zufügt.", "Description_en": "Cursed by binding light. If the distance between you and the player to whom you are bound becomes too great or too small, you will deal unaspected damage to those nearby.", "Description_fr": "Des dégâts neutres de zone sont subis si les deux personnes reliées par le lien de Lumière se rapprochent ou s'éloignent trop l'une de l'autre.", "Description_ja": "光の呪縛が発動した状態。\n鎖で結ばれたプレイヤーと近づき過ぎる、もしくは離れ過ぎると、周囲に無属性ダメージを与える。", "Icon": {"id": "215240", "path": "ui/icon/215000/215240.tex", "path_hr1": "ui/icon/215000/215240_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bann des Lichts", "Name_en": "Refulgent Fate", "Name_fr": "Lien de Lumière", "Name_ja": "光の呪縛", "StatusCategory": "2", "row_id": "2255", "Description_chs": "陷入光之束缚状态\n过于靠近或远离被光之锁相连的玩家时，会对周围造成无属性伤害", "Name_chs": "光之束缚", "Description_ko": "빛의 저주가 발동한 상태.\n사슬에 묶인 플레이어에게 너무 가까이 가거나 너무 멀어지면 주위에 무속성 피해를 준다.", "Name_ko": "빛의 저주", "Description_tc": "陷入光之束縛狀態\n過於靠近或遠離被光之鎖相連的玩家時，會對周圍造成無屬性傷害", "Name_tc": "光之束縛"},
    "2256": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nähert oder entfernt man sich zu weit von gefesselten Partnern, wird allen im Umkreis elementneutraler Schaden zufügt.", "Description_en": "Cursed by binding light. If the distance between you and the player to whom you are bound becomes too great or too small, you will deal unaspected damage to those nearby.", "Description_fr": "Des dégâts neutres de zone sont subis si les deux personnes reliées par le lien de Lumière se rapprochent ou s'éloignent trop l'une de l'autre.", "Description_ja": "光の呪縛が発動した状態。\n鎖で結ばれたプレイヤーと近づき過ぎる、もしくは離れ過ぎると、周囲に無属性ダメージを与える。", "Icon": {"id": "215240", "path": "ui/icon/215000/215240.tex", "path_hr1": "ui/icon/215000/215240_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bann des Lichts", "Name_en": "Refulgent Fate", "Name_fr": "Lien de Lumière", "Name_ja": "光の呪縛", "StatusCategory": "2", "row_id": "2256", "Description_chs": "陷入光之束缚状态\n过于靠近或远离被光之锁相连的玩家时，会对周围造成无属性伤害", "Name_chs": "光之束缚", "Description_ko": "빛의 저주가 발동한 상태.\n사슬에 묶인 플레이어에게 너무 가까이 가거나 너무 멀어지면 주위에 무속성 피해를 준다.", "Name_ko": "빛의 저주", "Description_tc": "陷入光之束縛狀態\n過於靠近或遠離被光之鎖相連的玩家時，會對周圍造成無屬性傷害", "Name_tc": "光之束縛"},
    "2257": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bei 5 Stapeln wird allen im Umkreis elementneutraler Schaden zufügt.", "Description_en": "Overflowing with astral energy. Upon accumulating 5 stacks, you will deal unaspected damage to those nearby.", "Description_fr": "De la Lumière s'accumule dans le corps. Lorsque cet effet est cumulé au 5e degré, la victime subit des dégâts neutres de zone.", "Description_ja": "光の力が過剰に蓄積した状態。5スタック付与されると、周囲に無属性ダメージを与える。", "Icon": {"id": "217091", "path": "ui/icon/217000/217091.tex", "path_hr1": "ui/icon/217000/217091_hr1.tex"}, "MaxStacks": "5", "Name_de": "Exzessives Licht", "Name_en": "Lightsteeped", "Name_fr": "Lumière excédentaire", "Name_ja": "過剰光", "StatusCategory": "2", "row_id": "2257", "Description_chs": "积蓄着过量光之力，积攒到5档时会对周围造成无属性伤害", "Name_chs": "过量光", "Description_ko": "빛의 힘이 과다하게 축적된 상태.\n5번 중첩되면 주위에 무속성 피해를 준다.", "Name_ko": "과잉광", "Description_tc": "積蓄著過量光之力，累積到5階時會對周圍造成無屬性傷害", "Name_tc": "過量光"},
    "2258": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn der Zähler null erreicht, tritt Kampfunfähigkeit ein.", "Description_en": "Shredded by draconic talons. KO will occur when countdown reaches 0.", "Description_fr": "Un assaut des griffes du Dragon divin a été subi. Mort certaine lorsque le compteur atteint zéro.", "Description_ja": "聖竜の爪を受けた状態。カウント0で戦闘不能に陥る。", "Icon": {"id": "215241", "path": "ui/icon/215000/215241.tex", "path_hr1": "ui/icon/215000/215241_hr1.tex"}, "MaxStacks": "0", "Name_de": "Krallen des heiligen Drachen", "Name_en": "Wyrmclaw", "Name_fr": "Griffes du Dragon divin", "Name_ja": "聖竜の爪", "StatusCategory": "2", "row_id": "2258", "Description_chs": "被圣龙爪撕裂，倒计时为0时会陷入无法战斗状态", "Name_chs": "圣龙爪", "Description_ko": "성룡의 발톱에 긁힌 상태. 지속시간이 끝나면 전투불능이 된다.", "Name_ko": "성룡의 발톱", "Description_tc": "被聖龍爪撕裂，倒計時為0時會陷入無法戰鬥狀態", "Name_tc": "聖龍爪"},
    "2259": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn der Zähler null erreicht, tritt Kampfunfähigkeit ein.", "Description_en": "Torn by draconic teeth. KO will occur when countdown reaches 0.", "Description_fr": "Un assaut des crocs du Dragon divin a été subi. Mort certaine lorsque le compteur atteint zéro.", "Description_ja": "聖竜の牙を受けた状態。カウント0で戦闘不能に陥る。", "Icon": {"id": "215242", "path": "ui/icon/215000/215242.tex", "path_hr1": "ui/icon/215000/215242_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reißzähne des heiligen Drachen", "Name_en": "Wyrmfang", "Name_fr": "Crocs du Dragon divin", "Name_ja": "聖竜の牙", "StatusCategory": "2", "row_id": "2259", "Description_chs": "被圣龙牙撕裂，倒计时为0时会陷入无法战斗状态", "Name_chs": "圣龙牙", "Description_ko": "성룡의 이빨에 물린 상태. 지속시간이 끝나면 전투불능이 된다.", "Name_ko": "성룡의 이빨", "Description_tc": "被聖龍牙撕裂，倒計時為0時會陷入無法戰鬥狀態", "Name_tc": "聖龍牙"},
    "2260": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Angriffe von Hraesvelgr fügen erhöhten Schaden zu.", "Description_en": "Cursed by the lady herself. Damage from Hraesvelgr is increased.", "Description_fr": "Les dégâts infligés par le Dragon divin sont augmentés.", "Description_ja": "氷神の呪いを受けた状態。フレースヴェルグから受けるダメージが増加する。", "Icon": {"id": "215243", "path": "ui/icon/215000/215243.tex", "path_hr1": "ui/icon/215000/215243_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verfluchung der Eisgöttin", "Name_en": "Hated of Frost", "Name_fr": "Malédiction de la Furie des neiges", "Name_ja": "氷神の呪い", "StatusCategory": "2", "row_id": "2260", "Description_chs": "受到冰神的诅咒，来自赫拉斯瓦尔格的伤害会有所增加", "Name_chs": "冰神的诅咒", "Description_ko": "얼음신의 저주에 걸린 상태. 흐레스벨그에게서 받는 피해량이 증가한다.", "Name_ko": "얼음신의 저주", "Description_tc": "受到冰神的詛咒，來自赫拉斯瓦爾格的傷害會有所增加", "Name_tc": "冰神的詛咒"},
    "2261": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Angriffe von Shiva fügen erhöhten Schaden zu.", "Description_en": "Cursed by the great wyrm himself. Damage from Shiva is increased.", "Description_fr": "Les dégâts infligés par Shiva sont augmentés.", "Description_ja": "聖竜の呪いを受けた状態。シヴァから受けるダメージが増加する。", "Icon": {"id": "215244", "path": "ui/icon/215000/215244.tex", "path_hr1": "ui/icon/215000/215244_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verfluchung des Drachen", "Name_en": "Hated of the Wyrm", "Name_fr": "Malédiction du Dragon divin", "Name_ja": "聖竜の呪い", "StatusCategory": "2", "row_id": "2261", "Description_chs": "受到圣龙的诅咒，来自希瓦的伤害会有所增加", "Name_chs": "圣龙的诅咒", "Description_ko": "성룡의 저주에 걸린 상태. 시바에게서 받는 피해량이 증가한다.", "Name_ko": "성룡의 저주", "Description_tc": "受到聖龍的詛咒，來自濕婆的傷害會有所增加", "Name_tc": "聖龍的詛咒"},
    "2262": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Blessed by Light. Damage dealt is increased.", "Description_fr": "La Lumière a offert sa bénédiction. Les dégâts infligés sont augmentés.", "Description_ja": "光の祝福を受けた状態。与ダメージが増加する。", "Icon": {"id": "215245", "path": "ui/icon/215000/215245.tex", "path_hr1": "ui/icon/215000/215245_hr1.tex"}, "MaxStacks": "0", "Name_de": "Segen des Lichts", "Name_en": "Grace of Light", "Name_fr": "Bénédiction de la Lumière", "Name_ja": "光の祝福", "StatusCategory": "1", "row_id": "2262", "Description_chs": "受到光之祝福，造成的伤害提高", "Name_chs": "光之祝福", "Description_ko": "빛의 축복을 받은 상태. 주는 피해량이 증가한다.", "Name_ko": "빛의 축복", "Description_tc": "受到光之祝福，造成的傷害提高", "Name_tc": "光之祝福"},
    "2263": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Gegner erleidet bei jedem Angriff Blitzschaden.", "Description_en": "Elemental spikes are dealing lightning damage to attackers.", "Description_fr": "Une barrière protectrice de foudre blesse les attaquants.", "Description_ja": "雷属性の反撃ダメージを与える状態。", "Icon": {"id": "215502", "path": "ui/icon/215000/215502.tex", "path_hr1": "ui/icon/215000/215502_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schockstachel", "Name_en": "Shock Spikes", "Name_fr": "Pointes de foudre", "Name_ja": "ショックスパイク", "StatusCategory": "1", "row_id": "2263", "Description_chs": "能够发动雷属性反击", "Name_chs": "电棘屏障", "Description_ko": "번개속성 반격 피해를 주는 상태.", "Name_ko": "번개 보호막", "Description_tc": "能夠發動雷屬性反擊", "Name_tc": "電棘屏障"},
    "2264": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ermöglicht den Einsatz des Spezialkommandos Starkes Standbein.", "Description_en": "Ready and able to Stand Firm.", "Description_fr": "La volonté de résister l'a emporté. Peut utiliser l'action de mission Tenir bon.", "Description_ja": "踏ん張る覚悟を決めた状態。コンテンツアクション「ふんばる」が使用可能。", "Icon": {"id": "215251", "path": "ui/icon/215000/215251.tex", "path_hr1": "ui/icon/215000/215251_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stand festigen", "Name_en": "Braced", "Name_fr": "Volonté de tenir bon", "Name_ja": "ふんばる覚悟", "StatusCategory": "1", "row_id": "2264", "Description_chs": "做好抵御冲击的准备，可使用任务指令“抵御冲击”", "Name_chs": "抵御冲击准备", "Description_ko": "버틸 각오를 한 상태. 임무용 기술 '버티기'를 사용할 수 있다.", "Name_ko": "버틸 각오", "Description_tc": "做好抵禦衝擊的準備，可使用任務指令“抵禦衝擊”", "Name_tc": "抵禦衝擊準備"},
    "2265": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann einem heftigem Angriff standhalten.", "Description_en": "Unbowed even by relentless onslaught.", "Description_fr": "Les préparations nécessaires ont été faites pour subir un assaut dévastateur.", "Description_ja": "強烈な衝撃に備えて、踏ん張った状態。", "Icon": {"id": "215250", "path": "ui/icon/215000/215250.tex", "path_hr1": "ui/icon/215000/215250_hr1.tex"}, "MaxStacks": "0", "Name_de": "Starkes Standbein", "Name_en": "Standing Firm", "Name_fr": "Tenir bon", "Name_ja": "ふんばる", "StatusCategory": "1", "row_id": "2265", "Description_chs": "调整好姿势，准备抵御冲击", "Name_chs": "抵御冲击", "Description_ko": "강렬한 충격에 대비해 버티는 상태.", "Name_ko": "버티기", "Description_tc": "調整好姿勢，準備抵禦衝擊", "Name_tc": "抵禦衝擊"},
    "2266": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat keine Kontrolle mehr über die eigenen Bewegungen.", "Description_en": "Enthralled by an irresistible force and unable to act of your own volition.", "Description_fr": "Toute volonté est perdue, et les mouvements deviennent erratiques.", "Description_ja": "誘惑を受け心奪われ、勝手に動いてしまう状態。", "Icon": {"id": "215552", "path": "ui/icon/215000/215552.tex", "path_hr1": "ui/icon/215000/215552_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versuchung", "Name_en": "Seduced", "Name_fr": "Séduction", "Name_ja": "誘惑", "StatusCategory": "2", "row_id": "2266", "Description_chs": "被魅惑导致失去行动的自由", "Name_chs": "魅惑", "Description_ko": "유혹에 마음을 빼앗겨 몸이 멋대로 움직이는 상태.", "Name_ko": "유혹", "Description_tc": "被魅惑導致失去行動的自由", "Name_tc": "魅惑"},
    "2267": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Untergebenen werden zum Eigenschutz geopfert. Die Königin ist gegen jeglichen Schaden immun.", "Description_en": "Subjects are serving as defense. All damage is nullified.", "Description_fr": "La reine se sert de ses sujets comme bouclier. Tous les dégâts qui lui sont infligés sont annulés.", "Description_ja": "配下が肉の盾になった状態。母王に対するあらゆるダメージが無効化される。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fleischschild", "Name_en": "Meat Shield", "Name_fr": "Chair à canon", "Name_ja": "ミートシールド", "StatusCategory": "1", "row_id": "2267", "Description_chs": "下属成为了肉盾，对母王造成的一切伤害无效", "Name_chs": "肉盾", "Description_ko": "부하가 고기방패가 된 상태. 어미왕이 받는 피해가 무효화된다.", "Name_ko": "고기방패", "Description_tc": "下屬成為了肉盾，對母王造成的一切傷害無效", "Name_tc": "肉盾"},
    "2268": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Körpertemperatur ist 1 Stufe niedriger als normal.", "Description_en": "Body temperature has dropped to 1 level below normal.", "Description_fr": "La température du corps est inférieure à la normale.", "Description_ja": "体温が1段階低まっている状態。", "Icon": {"id": "215289", "path": "ui/icon/215000/215289.tex", "path_hr1": "ui/icon/215000/215289_hr1.tex"}, "MaxStacks": "0", "Name_de": "Temperatur -1", "Name_en": "Running Cold: -1", "Name_fr": "Température -1", "Name_ja": "低体温－1", "StatusCategory": "2", "row_id": "2268", "Description_chs": "体温降低了1个阶段", "Name_chs": "低温-1", "Description_ko": "체온이 1단계 낮아진 상태.", "Name_ko": "저체온 -1", "Description_tc": "體溫降低了1個階段", "Name_tc": "低溫-1"},
    "2269": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nimmt an einem FATE teil. Es können nur besondere Spezialkommandos ausgeführt werden.", "Description_en": "Actively participating in a FATE. Actions restricted to FATEs are available, though certain standard actions are unavailable. ", "Description_fr": "Participe à un ALÉA particulier. Des actions spéciales se substituent aux actions de base.", "Description_ja": "特定のF.A.T.E.に参加している状態。通常アクションが実行できなくなり、専用コンテンツアクションが使用可能になる。", "Icon": {"id": "216241", "path": "ui/icon/216000/216241.tex", "path_hr1": "ui/icon/216000/216241_hr1.tex"}, "MaxStacks": "0", "Name_de": "In FATE", "Name_en": "FATE Participant", "Name_fr": "En ALÉA", "Name_ja": "F.A.T.E.参加", "StatusCategory": "1", "row_id": "2269", "Description_chs": "参加特定的危命任务，无法使用技能，可使用专用任务指令", "Name_chs": "参加危命任务", "Description_ko": "특정 돌발 임무에 참가한 상태. 임무용 기술을 사용할 수 있으며, 직업 기술은 실행할 수 없다.", "Name_ko": "돌발 임무 참가", "Description_tc": "參加特定的F.A.T.E.事件，無法使用技能，可使用專用任務指令", "Name_tc": "參加F.A.T.E.事件"},
    "2270": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2270", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2271": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Flieht vor einem bestimmten Gegner.", "Description_en": "Excessively afeared. Overcome with the urge to flee from particular foes.", "Description_fr": "La panique pousse à fuir un certain adversaire.", "Description_ja": "パニックに陥った状態。特定の敵から遠ざかるように移動してしまう。", "Icon": {"id": "215253", "path": "ui/icon/215000/215253.tex", "path_hr1": "ui/icon/215000/215253_hr1.tex"}, "MaxStacks": "0", "Name_de": "Panik", "Name_en": "Panic", "Name_fr": "En panique", "Name_ja": "パニック", "StatusCategory": "2", "row_id": "2271", "Description_chs": "陷入恐慌，会远离特定的敌人", "Name_chs": "恐慌", "Description_ko": "겁을 먹고 당황한 상태. 특정 적에게서 멀리 달아난다.", "Name_ko": "혼비백산", "Description_tc": "陷入恐慌，會遠離特定的敵人", "Name_tc": "恐慌"},
    "2272": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Flieht vor einem bestimmten Gegner.", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "Panik", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2272", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2273": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2273", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2274": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Körpertemperatur ist 2 Stufen niedriger als normal.", "Description_en": "Body temperature has dropped to 2 levels below normal.", "Description_fr": "La température du corps est grandement inférieure à la normale.", "Description_ja": "体温が2段階低まっている状態。", "Icon": {"id": "215290", "path": "ui/icon/215000/215290.tex", "path_hr1": "ui/icon/215000/215290_hr1.tex"}, "MaxStacks": "0", "Name_de": "Temperatur -2", "Name_en": "Running Cold: -2", "Name_fr": "Température -2", "Name_ja": "低体温－2", "StatusCategory": "2", "row_id": "2274", "Description_chs": "体温降低了2个阶段", "Name_chs": "低温-2", "Description_ko": "체온이 2단계 낮아진 상태.", "Name_ko": "저체온 -2", "Description_tc": "體溫降低了2個階段", "Name_tc": "低溫-2"},
    "2275": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Körpertemperatur ist instabil. Wird kampfunfähig, wenn die Körpertemperatur nicht normal ist, bis die Wirkung endet.", "Description_en": "Easily affected by changes in body temperature. When effect expires, running hot or cold will result in KO.", "Description_fr": "La température est instable. Rend inconscient si elle ne retourne pas à la normale avant la fin de l'effet.", "Description_ja": "体温が変化しやすくなっている状態。効果終了までに、常体温状態にしなければ戦闘不能になる。", "Icon": {"id": "215291", "path": "ui/icon/215000/215291.tex", "path_hr1": "ui/icon/215000/215291_hr1.tex"}, "MaxStacks": "0", "Name_de": "Temperatur instabil", "Name_en": "Intemperate", "Name_fr": "Température instable", "Name_ja": "体温変化", "StatusCategory": "2", "row_id": "2275", "Description_chs": "体温容易发生变化，在效果结束之前如果不能维持正常体温便会陷入无法战斗状态", "Name_chs": "体温变化", "Description_ko": "체온이 쉽게 변화하는 상태.\n효과가 끝날 때까지 정상 체온으로 돌아가지 않으면 전투 불능이 된다.", "Name_ko": "체온 변화", "Description_tc": "體溫容易發生變化，在效果結束之前如果不能維持正常體溫便會陷入無法戰鬥狀態", "Name_tc": "體溫變化"},
    "2276": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein spezielles Kostüm ist angelegt.", "Description_en": "Unusually attired.", "Description_fr": "Porte un costume spécial.", "Description_ja": "特殊な着ぐるみを着用している状態。", "Icon": {"id": "216214", "path": "ui/icon/216000/216214.tex", "path_hr1": "ui/icon/216000/216214_hr1.tex"}, "MaxStacks": "0", "Name_de": "In Verkleidung", "Name_en": "In Costume", "Name_fr": "Costume", "Name_ja": "着ぐるみ着用", "StatusCategory": "1", "row_id": "2276", "Description_chs": "穿着特殊玩偶装", "Name_chs": "穿着玩偶装", "Description_ko": "특수한 인형탈을 입은 상태.", "Name_ko": "인형탈 착용", "Description_tc": "穿著特殊玩偶裝", "Name_tc": "穿著玩偶裝"},
    "2277": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Körpertemperatur steigt um 1 Stufe, bis die Wirkung endet.", "Description_en": "Bearing a fever-inducing brand. Body temperature will increase by 1 level when this effect expires.", "Description_fr": "Une malédiction altère lentement la température du corps. Cette dernière augmente à la fin de l'effet.", "Description_ja": "体温上昇の呪印を受けた状態。効果終了時に、体温が1段階上昇する。", "Icon": {"id": "215292", "path": "ui/icon/215000/215292.tex", "path_hr1": "ui/icon/215000/215292_hr1.tex"}, "MaxStacks": "0", "Name_de": "Temperaturfluch +1", "Name_en": "Hot Brand: +1", "Name_fr": "Malédiction ardente +1", "Name_ja": "体温上昇の呪印＋1", "StatusCategory": "2", "row_id": "2277", "Description_chs": "受到了体温上升的诅咒，效果结束时体温将上升1个阶段", "Name_chs": "体温上升的咒印+1", "Description_ko": "체온 상승 저주에 걸린 상태.\n효과가 끝날 때 체온이 1단계 올라간다.", "Name_ko": "체온 상승 저주 +1", "Description_tc": "受到了體溫上升的詛咒，效果結束時體溫將上升1個階段", "Name_tc": "體溫上升的咒印+1"},
    "2278": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Lichtresistenz ist verringert.", "Description_en": "Light resistance is reduced.", "Description_fr": "La résistance à l'élément Lumière est réduite.", "Description_ja": "光属性に対する耐性が低下した状態。", "Icon": {"id": "215599", "path": "ui/icon/215000/215599.tex", "path_hr1": "ui/icon/215000/215599_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtresistenz -", "Name_en": "Light Resistance Down", "Name_fr": "Résistance à la Lumière réduite", "Name_ja": "光属性耐性低下", "StatusCategory": "2", "row_id": "2278", "Description_chs": "对抗光属性攻击的耐性有所降低", "Name_chs": "光属性耐性降低", "Description_ko": "빛속성 저항이 떨어진 상태.", "Name_ko": "빛속성 저항 감소", "Description_tc": "對抗光屬性攻擊的耐性有所降低", "Name_tc": "光屬性耐性降低"},
    "2279": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2279", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2280": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Körper ist um ein Vielfaches gewachsen.", "Description_en": "Body has grown to a massive size.", "Description_fr": "Le corps est grossi.", "Description_ja": "身体が巨大化している状態。", "Icon": {"id": "219541", "path": "ui/icon/219000/219541.tex", "path_hr1": "ui/icon/219000/219541_hr1.tex"}, "MaxStacks": "3", "Name_de": "Rasantes Wachstum", "Name_en": "Enlarged", "Name_fr": "Grossissement", "Name_ja": "巨大化", "StatusCategory": "1", "row_id": "2280", "Description_chs": "身体巨大化", "Name_chs": "巨大化", "Description_ko": "몸이 거대해진 상태.", "Name_ko": "거대화", "Description_tc": "身體巨大化", "Name_tc": "巨大化"},
    "2281": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Körper ist auf seine Maximalgröße angewachsen.", "Description_en": "Body has grown to maximum size.", "Description_fr": "Le corps a atteint sa taille maximale.", "Description_ja": "身体が最大化した状態。", "Icon": {"id": "215971", "path": "ui/icon/215000/215971.tex", "path_hr1": "ui/icon/215000/215971_hr1.tex"}, "MaxStacks": "0", "Name_de": "Maximalwachstum", "Name_en": "Fully Enlarged", "Name_fr": "Gigantisme", "Name_ja": "最大化", "StatusCategory": "1", "row_id": "2281", "Description_chs": "身体最大化", "Name_chs": "最大化", "Description_ko": "몸이 최대로 커진 상태.", "Name_ko": "최대화", "Description_tc": "身體最大化", "Name_tc": "最大化"},
    "2282": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Ausgeteilter Schaden ist erhöht, erlittener Schaden ist verringert.", "Description_en": "Damage dealt is increased while damage taken is reduced.", "Description_fr": "Les dégâts infligés sont augmentés et les dégâts reçus sont réduits.", "Description_ja": "与ダメージが上昇し、受けるダメージが軽減される状態。", "Icon": {"id": "213409", "path": "ui/icon/213000/213409.tex", "path_hr1": "ui/icon/213000/213409_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ermutigen", "Name_en": "Embolden", "Name_fr": "Enhardissement", "Name_ja": "エンボルデン", "StatusCategory": "1", "row_id": "2282", "Description_chs": "攻击所造成的伤害提升\n受到攻击的伤害减少", "Name_chs": "鼓励", "Description_ko": "주는 피해량이 증가하고 받는 피해량이 감소하는 상태.", "Name_ko": "성원", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "鼓勵"},
    "2283": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hält eine Barriere aufrecht, die erlittenen Schaden verringert.", "Description_en": "An area of mind attunement is created, reducing damage taken for all who enter.", "Description_fr": "Crée une aura bénéfique à l'endroit visé, qui réduit les dégâts reçus.", "Description_ja": "被ダメージを軽減するシールドを発生させている状態。", "Icon": {"id": "213227", "path": "ui/icon/213000/213227.tex", "path_hr1": "ui/icon/213000/213227_hr1.tex"}, "MaxStacks": "0", "Name_de": "Numinosum", "Name_en": "Collective Unconscious", "Name_fr": "Inconscient collectif", "Name_ja": "運命の輪", "StatusCategory": "1", "row_id": "2283", "Description_chs": "产生减轻伤害的防护区域", "Name_chs": "命运之轮", "Description_ko": "받는 피해량을 줄여주는 보호막을 발생시킨 상태.", "Name_ko": "운명의 수레바퀴", "Description_tc": "產生減輕傷害的防護區域", "Name_tc": "命運之輪"},
    "2284": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unter dem Befehl, alle Kräfte aufzubringen.", "Description_en": "Unleashing full strength, as commanded.", "Description_fr": "A reçu l'ordre de se déchaîner.", "Description_ja": "力をふりしぼるように命令された状態。", "Icon": {"id": "215255", "path": "ui/icon/215000/215255.tex", "path_hr1": "ui/icon/215000/215255_hr1.tex"}, "MaxStacks": "0", "Name_de": "Volle Kraft", "Name_en": "Running Wild", "Name_fr": "Déchaîne-toi !", "Name_ja": "ふりしぼれ", "StatusCategory": "1", "row_id": "2284", "Description_chs": "被命令要拼尽全力", "Name_chs": "拼尽全力", "Description_ko": "힘껏 날뛰도록 명령받은 상태.", "Name_ko": "날뛰어라", "Description_tc": "被命令要拼盡全力", "Name_tc": "拼盡全力"},
    "2285": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig und erleidet schrittweise Schaden.", "Description_en": "Unable to execute actions and sustaining damage over time.", "Description_fr": "Toute action est impossible. Des dégâts périodiques sont subis.", "Description_ja": "行動できなくなり、ＨＰが徐々に失われる状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fesselung", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "2285", "Description_chs": "无法做出任何行动，体力逐渐流失", "Name_chs": "拘束", "Description_ko": "행동이 불가능하고 HP가 서서히 줄어드는 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動，HP逐漸流失", "Name_tc": "拘束"},
    "2286": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fesselung", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "2286", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "2287": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden. ", "Description_en": "Impervious to all damage.", "Description_fr": "Insensible à toutes les attaques.", "Description_ja": "すべてのダメージを無効化する状態。", "Icon": {"id": "212504", "path": "ui/icon/212000/212504.tex", "path_hr1": "ui/icon/212000/212504_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollkommene Unbesiegbarkeit", "Name_en": "True Hallowed Ground", "Name_fr": "Invincibilité véritable", "Name_ja": "トゥルー・インビンシブル", "StatusCategory": "1", "row_id": "2287", "Description_chs": "一切攻击都无法造成伤害", "Name_chs": "纯正神圣领域", "Description_ko": "모든 피해를 무효화하는 상태.", "Name_ko": "진 천하무적", "Description_tc": "一切攻擊都無法造成傷害", "Name_tc": "純正神聖領域"},
    "2288": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Angriffe auf nicht designierte Feinde sind wirkungslos.", "Description_en": "Shield protocol A is active. Attacks against certain targets are ineffective.", "Description_fr": "Les attaques n'ont aucun effet sur certains ennemis.", "Description_ja": "防御プログラムAが起動した状態。特定の敵に対する攻撃が無効化される。", "Icon": {"id": "215263", "path": "ui/icon/215000/215263.tex", "path_hr1": "ui/icon/215000/215263_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutzsysteme A", "Name_en": "Shield Protocol A", "Name_fr": "Programme défensif A", "Name_ja": "防御プログラムA", "StatusCategory": "2", "row_id": "2288", "Description_chs": "防御程序A启动，对特定敌人的攻击无效", "Name_chs": "防御程序A", "Description_ko": "방어 프로그램 A를 기동한 상태. 특정 적에게 공격이 통하지 않는다.", "Name_ko": "방어 프로그램 A", "Description_tc": "防禦程式A啟動，對特定敵人的攻擊無效", "Name_tc": "防禦程式A"},
    "2289": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Angriffe auf nicht designierte Feinde sind wirkungslos.", "Description_en": "Shield protocol B is active. Attacks against certain targets are ineffective.", "Description_fr": "Les attaques n'ont aucun effet sur certains ennemis.", "Description_ja": "防御プログラムBが起動した状態。特定の敵に対する攻撃が無効化される。", "Icon": {"id": "215264", "path": "ui/icon/215000/215264.tex", "path_hr1": "ui/icon/215000/215264_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutzsysteme B", "Name_en": "Shield Protocol B", "Name_fr": "Programme défensif B", "Name_ja": "防御プログラムB", "StatusCategory": "2", "row_id": "2289", "Description_chs": "防御程序B启动，对特定敌人的攻击无效", "Name_chs": "防御程序B", "Description_ko": "방어 프로그램 B를 기동한 상태. 특정 적에게 공격이 통하지 않는다.", "Name_ko": "방어 프로그램 B", "Description_tc": "防禦程式B啟動，對特定敵人的攻擊無效", "Name_tc": "防禦程式B"},
    "2290": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Angriffe auf nicht designierte Feinde sind wirkungslos.", "Description_en": "Shield protocol C is active. Attacks against certain targets are ineffective.", "Description_fr": "Les attaques n'ont aucun effet sur certains ennemis.", "Description_ja": "防御プログラムCが起動した状態。特定の敵に対する攻撃が無効化される。", "Icon": {"id": "215265", "path": "ui/icon/215000/215265.tex", "path_hr1": "ui/icon/215000/215265_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutzsysteme C", "Name_en": "Shield Protocol C", "Name_fr": "Programme défensif C", "Name_ja": "防御プログラムC", "StatusCategory": "2", "row_id": "2290", "Description_chs": "防御程序C启动，对特定敌人的攻击无效", "Name_chs": "防御程序C", "Description_ko": "방어 프로그램 C를 기동한 상태. 특정 적에게 공격이 통하지 않는다.", "Name_ko": "방어 프로그램 C", "Description_tc": "防禦程式C啟動，對特定敵人的攻擊無效", "Name_tc": "防禦程式C"},
    "2291": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Körpertemperatur steigt um 2 Stufen, bis die Wirkung endet.", "Description_en": "Bearing a fever-inducing brand. Body temperature will increase by 2 levels when this effect expires.", "Description_fr": "Une malédiction altère lentement la température du corps. Cette dernière augmente grandement à la fin de l'effet.", "Description_ja": "体温上昇の呪印を受けた状態。効果終了時に、体温が2段階上昇する。", "Icon": {"id": "215293", "path": "ui/icon/215000/215293.tex", "path_hr1": "ui/icon/215000/215293_hr1.tex"}, "MaxStacks": "0", "Name_de": "Temperaturfluch +2", "Name_en": "Hot Brand: +2", "Name_fr": "Malédiction ardente +2", "Name_ja": "体温上昇の呪印＋2", "StatusCategory": "2", "row_id": "2291", "Description_chs": "受到了体温上升的诅咒，效果结束时体温将上升2个阶段", "Name_chs": "体温上升的咒印+2", "Description_ko": "체온 상승 저주에 걸린 상태.\n효과가 끝날 때 체온이 2단계 올라간다.", "Name_ko": "체온 상승 저주 +2", "Description_tc": "受到了體溫上升的詛咒，效果結束時體溫將上升2個階段", "Name_tc": "體溫上升的咒印+2"},
    "2292": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Körpertemperatur sinkt um 1 Stufe, bis die Wirkung endet.", "Description_en": "Bearing a chill-inducing brand. Body temperature will decrease by 1 level when this effect expires.", "Description_fr": "Une malédiction altère lentement la température du corps. Cette dernière diminue à la fin de l'effet.", "Description_ja": "体温低下の呪印を受けた状態。効果終了時に、体温が1段階低下する。", "Icon": {"id": "215294", "path": "ui/icon/215000/215294.tex", "path_hr1": "ui/icon/215000/215294_hr1.tex"}, "MaxStacks": "0", "Name_de": "Temperaturfluch -1", "Name_en": "Cold Brand: -1", "Name_fr": "Malédiction glaciale -1", "Name_ja": "体温低下の呪印－1", "StatusCategory": "2", "row_id": "2292", "Description_chs": "受到了体温下降的诅咒，效果结束时体温将下降1个阶段", "Name_chs": "体温降低的咒印-1", "Description_ko": "체온 저하 저주에 걸린 상태.\n효과가 끝날 때 체온이 1단계 내려간다.", "Name_ko": "체온 저하 저주 -1", "Description_tc": "受到了體溫下降的詛咒，效果結束時體溫將下降1個階段", "Name_tc": "體溫降低的咒印-1"},
    "2293": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist stark erhöht.", "Description_en": "Movement speed is greatly increased.", "Description_fr": "La vitesse de déplacement est grandement augmentée.", "Description_ja": "移動速度が大幅に上昇した状態。", "Icon": {"id": "215266", "path": "ui/icon/215000/215266.tex", "path_hr1": "ui/icon/215000/215266_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sprint", "Name_en": "Dash", "Name_fr": "Élan", "Name_ja": "ダッシュ", "StatusCategory": "1", "row_id": "2293", "Description_chs": "移动速度大幅提高", "Name_chs": "冲刺", "Description_ko": "이동 속도가 크게 향상된 상태.", "Name_ko": "달음질", "Description_tc": "移動速度大幅提高", "Name_tc": "衝刺"},
    "2294": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Aktivierungszeiten und Reaktivierungszeiten aller Angriffskommandos sind verkürzt. Die Bewegungsgeschwindigkeit ist erhöht. Verbraucht kontinuierlich LP.", "Description_en": "The G-Warrior's capabilities are enhanced, decreasing weaponskill cast and recast time and increasing movement speed. Use of this mode gradually drains HP.", "Description_fr": "Les déplacements sont accélérés et les temps de lancement ainsi que de recharge des actions sont réduits. Des dégâts périodiques sont subis.", "Description_ja": "機体性能を底上げした状態。ウェポンスキルのキャストタイムとリキャストタイムが短縮され、移動速度が上昇するが、徐々にＨＰが減少する。", "Icon": {"id": "215257", "path": "ui/icon/215000/215257.tex", "path_hr1": "ui/icon/215000/215257_hr1.tex"}, "MaxStacks": "0", "Name_de": "Übermodus", "Name_en": "Pyretic Booster", "Name_fr": "Mode turbo", "Name_ja": "ブーストモード", "StatusCategory": "1", "row_id": "2294", "Description_chs": "机体性能上升，战技的咏唱时间和复唱时间有所缩短，移动速度上升，体力逐渐减少", "Name_chs": "加速模式", "Description_ko": "기체의 성능을 끌어올린 상태. 무기 기술 시전 시간과 재사용 대기 시간이 단축되고 이동 속도가 향상되지만, HP가 서서히 감소한다.", "Name_ko": "부스트 모드", "Description_tc": "機體性能上升，戰技的詠唱時間和複唱時間有所縮短，移動速度上升，HP逐漸減少", "Name_tc": "加速模式"},
    "2295": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden wird reduziert. Verbraucht kontinuierlich EP.", "Description_en": "The G-Warrior is protected by an aetherial barrier, reducing damage taken. Use of this mode gradually drains EP.", "Description_fr": "Une barrière éthérée protège contre les dégâts, mais des PE sont perdus périodiquement.", "Description_ja": "エーテルのバリアを展開した状態。被ダメージが低下するが、徐々にＥＰが減少する。", "Icon": {"id": "215258", "path": "ui/icon/215000/215258.tex", "path_hr1": "ui/icon/215000/215258_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherbarriere", "Name_en": "Aetherial Aegis", "Name_fr": "Barrière éthérée", "Name_ja": "エーテルバリア", "StatusCategory": "1", "row_id": "2295", "Description_chs": "展开以太屏障，受到的伤害降低，能量逐渐减少", "Name_chs": "以太屏障", "Description_ko": "에테르 방어막을 펼친 상태. 받는 피해량이 감소하지만 EP가 서서히 줄어든다.", "Name_ko": "에테르 방어막", "Description_tc": "展開乙太護盾，受到的傷害降低，能量逐漸減少", "Name_tc": "乙太護盾"},
    "2296": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Körpertemperatur sinkt um 2 Stufen, bis die Wirkung endet.", "Description_en": "Bearing a chill-inducing brand. Body temperature will decrease by 2 levels when this effect expires.", "Description_fr": "Une malédiction altère lentement la température du corps. Cette dernière diminue grandement à la fin de l'effet.", "Description_ja": "体温低下の呪印を受けた状態。効果終了時に、体温が2段階低下する。", "Icon": {"id": "215295", "path": "ui/icon/215000/215295.tex", "path_hr1": "ui/icon/215000/215295_hr1.tex"}, "MaxStacks": "0", "Name_de": "Temperaturfluch -2", "Name_en": "Cold Brand: -2", "Name_fr": "Malédiction glaciale -2", "Name_ja": "体温低下の呪印－2", "StatusCategory": "2", "row_id": "2296", "Description_chs": "受到了体温下降的诅咒，效果结束时体温将下降2个阶段", "Name_chs": "体温降低的咒印-2", "Description_ko": "체온 저하 저주에 걸린 상태.\n효과가 끝날 때 체온이 2단계 내려간다.", "Name_ko": "체온 저하 저주 -2", "Description_tc": "受到了體溫下降的詛咒，效果結束時體溫將下降2個階段", "Name_tc": "體溫降低的咒印-2"},
    "2297": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Temperatur der Klinge ist um 1 Stufe gestiegen.", "Description_en": "Temperature of the entropic blade has risen 1 level.", "Description_fr": "Le sabre est porté à haute température.", "Description_ja": "刃の温度が1段階高まっている状態。", "Icon": {"id": "215296", "path": "ui/icon/215000/215296.tex", "path_hr1": "ui/icon/215000/215296_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heiße Klinge +1", "Name_en": "Hot Blade: +1", "Name_fr": "Sabre ardent +1", "Name_ja": "高熱刃＋1", "StatusCategory": "1", "row_id": "2297", "Description_chs": "刀刃的温度上升了1个阶段", "Name_chs": "炽热刃+1", "Description_ko": "칼날 온도가 1단계 올라간 상태.", "Name_ko": "불 칼날 +1", "Description_tc": "刀刃的溫度上升了1個階段", "Name_tc": "熾熱刃+1"},
    "2298": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Temperatur der Klinge ist um 2 Stufen gestiegen.", "Description_en": "Temperature of the entropic blade has risen 2 levels.", "Description_fr": "Le sabre est porté à très haute température.", "Description_ja": "刃の温度が2段階高まっている状態。", "Icon": {"id": "215297", "path": "ui/icon/215000/215297.tex", "path_hr1": "ui/icon/215000/215297_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heiße Klinge +2", "Name_en": "Hot Blade: +2", "Name_fr": "Sabre ardent +2", "Name_ja": "高熱刃＋2", "StatusCategory": "1", "row_id": "2298", "Description_chs": "刀刃的温度上升了2个阶段", "Name_chs": "炽热刃+2", "Description_ko": "칼날 온도가 2단계 올라간 상태.", "Name_ko": "불 칼날 +2", "Description_tc": "刀刃的溫度上升了2個階段", "Name_tc": "熾熱刃+2"},
    "2299": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Temperatur der Klinge ist um 1 Stufe gesunken.", "Description_en": "Temperature of the entropic blade has dropped 1 level.", "Description_fr": "Le sabre est porté à basse température.", "Description_ja": "刃の温度が1段階低まっている状態。", "Icon": {"id": "215298", "path": "ui/icon/215000/215298.tex", "path_hr1": "ui/icon/215000/215298_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kalte Klinge -1", "Name_en": "Cold Blade: -1", "Name_fr": "Sabre glacial -1", "Name_ja": "低熱刃－1", "StatusCategory": "1", "row_id": "2299", "Description_chs": "刀刃的温度降低了1个阶段", "Name_chs": "冰结刃-1", "Description_ko": "칼날 온도가 1단계 내려간 상태.", "Name_ko": "얼음 칼날 -1", "Description_tc": "刀刃的溫度降低了1個階段", "Name_tc": "冰結刃-1"},
    "2300": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Temperatur der Klinge ist um 2 Stufen gesunken.", "Description_en": "Temperature of the entropic blade has dropped 2 levels.", "Description_fr": "Le sabre est porté à très basse température.", "Description_ja": "刃の温度が2段階低まっている状態。", "Icon": {"id": "215299", "path": "ui/icon/215000/215299.tex", "path_hr1": "ui/icon/215000/215299_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kalte Klinge -2", "Name_en": "Cold Blade: -2", "Name_fr": "Sabre glacial -2", "Name_ja": "低熱刃－2", "StatusCategory": "1", "row_id": "2300", "Description_chs": "刀刃的温度降低了2个阶段", "Name_chs": "冰结刃-2", "Description_ko": "칼날 온도가 2단계 내려간 상태.", "Name_ko": "얼음 칼날 -2", "Description_tc": "刀刃的溫度降低了2個階段", "Name_tc": "冰結刃-2"},
    "2301": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Liebe umhüllt. Durch bestimmte Attacken erlittener Schaden ist erhöht.", "Description_en": "Smothered with affection. Damage taken by certain attacks is increased.", "Description_fr": "Les dégâts subis en provenance de certaines attaques sont augmentés.", "Description_ja": "愛情に囚われた状態。特定の攻撃による被ダメージが増加する。", "Icon": {"id": "215268", "path": "ui/icon/215000/215268.tex", "path_hr1": "ui/icon/215000/215268_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geliebt", "Name_en": "Tender Anaphylaxis", "Name_fr": "Affection", "Name_ja": "愛情", "StatusCategory": "2", "row_id": "2301", "Description_chs": "陷入爱情深渊，受到特定攻击时伤害有所提高", "Name_chs": "爱情", "Description_ko": "애정에 사로잡힌 상태. 특정 공격으로 받는 피해량이 증가한다.", "Name_ko": "애정", "Description_tc": "陷入愛情深淵，受到特定攻擊時傷害有所提高", "Name_tc": "愛情"},
    "2302": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Hass umgeben. Durch bestimmte Attacken erlittener Schaden ist erhöht.", "Description_en": "Smothered with possessive bitterness. Damage taken by certain attacks is increased.", "Description_fr": "Les dégâts subis en provenance de certaines attaques sont augmentés.", "Description_ja": "憎悪に囚われた状態。特定の攻撃による被ダメージが増加する。", "Icon": {"id": "215269", "path": "ui/icon/215000/215269.tex", "path_hr1": "ui/icon/215000/215269_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gehasst", "Name_en": "Jealous Anaphylaxis", "Name_fr": "Antipathie", "Name_ja": "憎悪", "StatusCategory": "2", "row_id": "2302", "Description_chs": "陷入憎恶深渊，受到特定攻击时伤害有所提高", "Name_chs": "憎恶", "Description_ko": "증오에 사로잡힌 상태. 특정 공격으로 받는 피해량이 증가한다.", "Name_ko": "증오", "Description_tc": "陷入憎惡深淵，受到特定攻擊時傷害有所提高", "Name_tc": "憎惡"},
    "2303": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird kampfunfähig, sobald der Timer des Fluchs auf 0 sinkt. Der Status wird entfernt, wenn eine Menge LP gleich der maximalen LP geheilt werden.", "Description_en": "Certain death when counter reaches zero. Effect dissipates upon being healed by an amount that totals your maximum HP.", "Description_fr": "Mort certaine lorsque le compteur atteint zéro. Cet effet disparaît si une quantité de PV équivalente aux PV maximums est récupérée.", "Description_ja": "カウント0で戦闘不能に陥る状態。自身の最大ＨＰと同量の回復効果を受けると、この効果が解除される。", "Icon": {"id": "215270", "path": "ui/icon/215000/215270.tex", "path_hr1": "ui/icon/215000/215270_hr1.tex"}, "MaxStacks": "0", "Name_de": "Absoluter Erweckter", "Name_en": "True Walking Dead", "Name_fr": "Marcheur des limbes véritable", "Name_ja": "トゥルー・ウォーキングデッド", "StatusCategory": "2", "row_id": "2303", "Description_chs": "倒计时为0时会陷入无法战斗状态，获得与自身最大体力同等的恢复量时解除该效果", "Name_chs": "纯正死而不僵", "Description_ko": "지속시간이 끝나면 전투불능이 되는 상태. 자신의 최대 HP만큼 회복받으면 해제된다.", "Name_ko": "진정한 움직이는 시체", "Description_tc": "倒計時為0時會陷入無法戰鬥狀態，獲得與自身最大HP同等的恢復量時解除該效果", "Name_tc": "純正死而不僵"},
    "2304": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In der Luft gehalten und bewegungsunfähig.", "Description_en": "Bound in midair and unable to move.", "Description_fr": "Le corps est entravé dans les airs et tout déplacement est impossible.", "Description_ja": "浮遊したまま拘束され、移動できなくなった状態。", "Icon": {"id": "215301", "path": "ui/icon/215000/215301.tex", "path_hr1": "ui/icon/215000/215301_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwebende Fesseln", "Name_en": "Floating Fetters", "Name_fr": "Entraves flottantes", "Name_ja": "浮遊拘束", "StatusCategory": "2", "row_id": "2304", "Description_chs": "在空中被拘束，无法自由移动", "Name_chs": "浮游拘束", "Description_ko": "공중에 뜬 채 몸이 묶여 이동할 수 없는 상태.", "Name_ko": "부유 구속", "Description_tc": "在空中被拘束，無法自由移動", "Name_tc": "浮游拘束"},
    "2305": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen völlig willenlosen Zombie verwandelt, der die eigenen Kameraden angreift.", "Description_en": "Turned into a mindless zombie under enemy control.", "Description_fr": "L'être est transformé en zombi obéissant à l'ennemi.", "Description_ja": "ゾンビー化した状態。仲間を攻撃し続ける。", "Icon": {"id": "215559", "path": "ui/icon/215000/215559.tex", "path_hr1": "ui/icon/215000/215559_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zombie", "Name_en": "Zombification", "Name_fr": "Zombification", "Name_ja": "ゾンビー", "StatusCategory": "2", "row_id": "2305", "Description_chs": "变成了僵尸，会向同伴发动攻击", "Name_chs": "僵尸", "Description_ko": "좀비가 되어 아군을 공격하는 상태.", "Name_ko": "좀비", "Description_tc": "變成了殭屍，會向同伴發動攻擊", "Name_tc": "殭屍"},
    "2306": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Lektionsmodul wurde geladen.", "Description_en": "Boot Camp protocol is loaded.", "Description_fr": "Le module de serrage de vis est chargé en mémoire.", "Description_ja": "鬼教官チップが読み込まれた状態。", "Icon": {"id": "215875", "path": "ui/icon/215000/215875.tex", "path_hr1": "ui/icon/215000/215875_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lektionsmodul", "Name_en": "Boot Camp Mode", "Name_fr": "Module de serrage de vis", "Name_ja": "鬼教官チップ", "StatusCategory": "1", "row_id": "2306", "Description_chs": "读取了魔鬼教官芯片的状态", "Name_chs": "魔鬼教官芯片", "Description_ko": "호랑이 교관 칩을 불러온 상태.", "Name_ko": "호랑이 교관 칩", "Description_tc": "讀取了魔鬼教官晶片的狀態", "Name_tc": "魔鬼教官晶片"},
    "2307": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Es gelten spezielle Beschränkungen deiner Ausstattung. Übermodus kann nicht verwendet werden.", "Description_en": "Safety lock is on, preventing use of the Pyretic Booster.", "Description_fr": "Une restriction est appliquée sur votre équipement spécial de combat. Le mode turbo ne peut pas être utilisé.", "Description_ja": "特殊兵装の使用に制限がかかっている状態。ブーストモードを使用できない。", "Icon": {"id": "215259", "path": "ui/icon/215000/215259.tex", "path_hr1": "ui/icon/215000/215259_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beschränkung: Übermodus", "Name_en": "Safety Lock: Pyretic Booster", "Name_fr": "Restriction : mode turbo", "Name_ja": "兵装制限：ブーストモード", "StatusCategory": "2", "row_id": "2307", "Description_chs": "特殊兵装的使用受到限制，无法运用加速模式", "Name_chs": "兵装限制：加速模式", "Description_ko": "특수 무장 사용에 제한이 걸린 상태. 부스트 모드를 사용할 수 없다.", "Name_ko": "사용 제한: 부스트 모드", "Description_tc": "特殊兵裝的使用受到限制，無法運用加速模式", "Name_tc": "兵裝限制：加速模式"},
    "2308": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Es gelten spezielle Beschränkungen deiner Ausstattung. Ätherbarriere kann nicht verwendet werden.", "Description_en": "Safety lock is on, preventing use of the Aetherial Aegis.", "Description_fr": "Une restriction est appliquée sur votre équipement spécial de combat. La barrière éthérée ne peut pas être utilisée.", "Description_ja": "特殊兵装の使用に制限がかかっている状態。エーテルバリアを使用できない。", "Icon": {"id": "215260", "path": "ui/icon/215000/215260.tex", "path_hr1": "ui/icon/215000/215260_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beschränkung: Ätherbarriere", "Name_en": "Safety Lock: Aetherial Aegis", "Name_fr": "Restriction : barrière éthérée", "Name_ja": "兵装制限：エーテルバリア", "StatusCategory": "2", "row_id": "2308", "Description_chs": "特殊兵装的使用受到限制，无法运用以太屏障", "Name_chs": "兵装限制：以太屏障", "Description_ko": "특수 무장 사용에 제한이 걸린 상태. 에테르 방어막을 사용할 수 없다.", "Name_ko": "사용 제한: 에테르 방어막", "Description_tc": "特殊兵裝的使用受到限制，無法運用乙太護盾", "Name_tc": "兵裝限制：乙太護盾"},
    "2309": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verliert nach und nach alle Rationalität. Verfällt bei Erreichen der maximalen Stapelzahl in Berserkerwut.", "Description_en": "Getting a taste for violence. Will go Truly Berserk upon reaching maximum stacks.", "Description_fr": "Perd peu à peu la raison. Au degré maximum, devient Berserker véritable.", "Description_ja": "徐々に理性を失いつつある状態。スタック数が最大になると、トゥルー・バーサク状態になる。", "Icon": {"id": "217251", "path": "ui/icon/217000/217251.tex", "path_hr1": "ui/icon/217000/217251_hr1.tex"}, "MaxStacks": "8", "Name_de": "Unbändiger Zorn", "Name_en": "A Bit Berserk", "Name_fr": "Métamorphose berserker", "Name_ja": "徐々にバーサク", "StatusCategory": "2", "row_id": "2309", "Description_chs": "逐渐失去理性，当档数累计至最大时将陷入纯正狂暴状态", "Name_chs": "逐渐狂暴", "Description_ko": "서서히 이성을 잃어가는 상태. 최대로 중첩되면 '진 광폭화' 상태가 된다.", "Name_ko": "서서히 광폭화", "Description_tc": "逐漸失去理性，當等階累計至最大時將陷入純正狂暴狀態", "Name_tc": "逐漸狂暴"},
    "2310": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Berserkerwut verfallen. Greift Ziel unablässig mit Auto-Attacke an und erleidet bei jeder ausgeführten Auto-Attacke schweren Schaden.", "Description_en": "Thoughtlessly raining auto-attacks upon main target while inflicting great damage to self with each one.", "Description_fr": "N'utilise plus que des attaques automatiques. Leurs dégâts sont augmentés.", "Description_ja": "真のバーサーカーとなり、対象をオートアタックで攻撃し続ける状態。\nオートアタック実行時に、自身が大ダメージを受ける。", "Icon": {"id": "215276", "path": "ui/icon/215000/215276.tex", "path_hr1": "ui/icon/215000/215276_hr1.tex"}, "MaxStacks": "0", "Name_de": "Berserkerwut", "Name_en": "Truly Berserk", "Name_fr": "Berserker véritable", "Name_ja": "トゥルー・バーサク", "StatusCategory": "2", "row_id": "2310", "Description_chs": "化身为纯正的狂战士，对目标持续进行自动攻击\n发动自动攻击时，自身也会受到巨大伤害", "Name_chs": "纯正狂暴", "Description_ko": "진정한 광전사가 되어 대상을 자동 공격하는 상태.\n자동 공격할 때마다 자신이 큰 피해를 받는다.", "Name_ko": "진 광폭화", "Description_tc": "化身為純正的狂戰士，對目標持續進行自動攻擊\n發動自動攻擊時，自身也會受到巨大傷害", "Name_tc": "純正狂暴"},
    "2311": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "216660", "path": "ui/icon/216000/216660.tex", "path_hr1": "ui/icon/216000/216660_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Veteranen", "Name_en": "Spirit of the Aetherweaver", "Name_fr": "Breuvage de prêtre guerrier", "Name_ja": "術士の薬", "StatusCategory": "1", "row_id": "2311", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "术士的药", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "술사의 약", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "術士的藥"},
    "2312": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "216661", "path": "ui/icon/216000/216661.tex", "path_hr1": "ui/icon/216000/216661_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Kämpfers", "Name_en": "Spirit of the Martialist", "Name_fr": "Breuvage de protecteur intrépide", "Name_ja": "闘士の薬", "StatusCategory": "1", "row_id": "2312", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "斗士的药", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "투사의 약", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "鬥士的藥"},
    "2313": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von eigener Heilmagie ist erhöht.", "Description_en": "Potency of all HP restoration actions is increased.", "Description_fr": "La puissance des effets curatifs prodigués est augmentée.", "Description_ja": "自身からのＨＰ回復効果が上昇した状態。", "Icon": {"id": "216662", "path": "ui/icon/216000/216662.tex", "path_hr1": "ui/icon/216000/216662_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Heilers", "Name_en": "Spirit of the Savior", "Name_fr": "Breuvage de vivificateur", "Name_ja": "治癒者の薬", "StatusCategory": "1", "row_id": "2313", "Description_chs": "自身发动的体力恢复效果恢复量提高", "Name_chs": "治愈者的药", "Description_ko": "자신이 주는 HP 회복 효과가 증가한 상태.", "Name_ko": "치유자의 약", "Description_tc": "自身發動的HP恢復效果恢復量提高", "Name_tc": "治癒者的藥"},
    "2314": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP und Verteidigung sind erhöht.", "Description_en": "Maximum HP and defense are increased.", "Description_fr": "Les PV maximums et la défense sont augmentés.", "Description_ja": "最大ＨＰが増加し、防御力が向上した状態。", "Icon": {"id": "216663", "path": "ui/icon/216000/216663.tex", "path_hr1": "ui/icon/216000/216663_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Kampfmagiers", "Name_en": "Spirit of the Veteran", "Name_fr": "Breuvage de mage guerrier", "Name_ja": "魔戦士の薬", "StatusCategory": "1", "row_id": "2314", "Description_chs": "体力最大值提高，防御力增强", "Name_chs": "魔战士的药", "Description_ko": "최대 HP가 증가하고 방어력이 올라간 상태.", "Name_ko": "마전사의 약", "Description_tc": "HP最大值提高，防禦力增強", "Name_tc": "魔戰士的藥"},
    "2315": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP und Verteidigung sind erhöht.", "Description_en": "Maximum HP and defense are increased.", "Description_fr": "Les PV maximums et la défense sont augmentés.", "Description_ja": "最大ＨＰが増加し、防御力が向上した状態。", "Icon": {"id": "216664", "path": "ui/icon/216000/216664.tex", "path_hr1": "ui/icon/216000/216664_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Ritters", "Name_en": "Spirit of the Platebearer", "Name_fr": "Breuvage de soldat cuirassé", "Name_ja": "重騎兵の薬", "StatusCategory": "1", "row_id": "2315", "Description_chs": "体力最大值提高，防御力增强", "Name_chs": "重骑兵的药", "Description_ko": "최대 HP가 증가하고 방어력이 올라간 상태.", "Name_ko": "중기병의 약", "Description_tc": "HP最大值提高，防禦力增強", "Name_tc": "重騎兵的藥"},
    "2316": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP und Verteidigung sind erhöht.", "Description_en": "Maximum HP and defense are increased.", "Description_fr": "Les PV maximums et la défense sont augmentés.", "Description_ja": "最大ＨＰが増加し、防御力が向上した状態。", "Icon": {"id": "216665", "path": "ui/icon/216000/216665.tex", "path_hr1": "ui/icon/216000/216665_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Beschützers", "Name_en": "Spirit of the Guardian", "Name_fr": "Breuvage de gardien", "Name_ja": "守護者の薬", "StatusCategory": "1", "row_id": "2316", "Description_chs": "体力最大值提高，防御力增强", "Name_chs": "守护者的药", "Description_ko": "최대 HP가 증가하고 방어력이 올라간 상태.", "Name_ko": "수호자의 약", "Description_tc": "HP最大值提高，防禦力增強", "Name_tc": "守護者的藥"},
    "2317": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-MP, die Wirkung eigener Heilmagie und der ausgeteilte Schaden sind erhöht.", "Description_en": "Maximum MP, damage dealt, and potency of all HP restoration actions are increased.", "Description_fr": "Les PM maximums, la puissance des effets curatifs prodigués et les dégâts infligés sont augmentés.", "Description_ja": "最大ＭＰが増加し、自身からのＨＰ回復効果が上昇し、かつ与ダメージが上昇した状態。", "Icon": {"id": "216666", "path": "ui/icon/216000/216666.tex", "path_hr1": "ui/icon/216000/216666_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Priesters", "Name_en": "Spirit of the Ordained", "Name_fr": "Breuvage de prêtre", "Name_ja": "司祭の薬", "StatusCategory": "1", "row_id": "2317", "Description_chs": "魔力最大值提高，自身发动的体力恢复效果恢复量提高，攻击所造成的伤害提高", "Name_chs": "祭司的药", "Description_ko": "최대 MP가 증가하고, 자신의 주는 회복 효과 및 주는 피해량이 증가한 상태.", "Name_ko": "사제의 약", "Description_tc": "MP最大值提高，自身發動的HP恢復效果恢復量提高，攻擊所造成的傷害提高", "Name_tc": "祭司的藥"},
    "2318": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden und kritische Trefferrate sind erhöht.", "Description_en": "Damage dealt and critical hit rate are increased.", "Description_fr": "Les dégâts infligés et les chances de critiques sont augmentés.", "Description_ja": "与ダメージが上昇し、かつクリティカル発動率が向上した状態。", "Icon": {"id": "216667", "path": "ui/icon/216000/216667.tex", "path_hr1": "ui/icon/216000/216667_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Kriegers", "Name_en": "Spirit of the Skirmisher", "Name_fr": "Breuvage de combattant", "Name_ja": "武人の薬", "StatusCategory": "1", "row_id": "2318", "Description_chs": "攻击所造成的伤害提高，暴击发动率提高", "Name_chs": "武人的药", "Description_ko": "주는 피해량과 극대화 발동률이 증가한 상태.", "Name_ko": "무인의 약", "Description_tc": "攻擊所造成的傷害提高，暴擊發動率提高", "Name_tc": "武人的藥"},
    "2319": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Ausweichrate im Austausch für verringerte Maximal-LP.", "Description_en": "Evasion is increased while maximum HP is reduced.", "Description_fr": "L'esquive est augmentée, tandis que les PV maximums sont réduits.", "Description_ja": "回避率が向上する代わりに、最大ＨＰが減少した状態。", "Icon": {"id": "216668", "path": "ui/icon/216000/216668.tex", "path_hr1": "ui/icon/216000/216668_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Spähers", "Name_en": "Spirit of the Watcher", "Name_fr": "Breuvage d'éclaireur", "Name_ja": "斥候の薬", "StatusCategory": "1", "row_id": "2319", "Description_chs": "以最大体力值降低为代价提高回避率", "Name_chs": "斥候的药", "Description_ko": "회피율이 증가하고, 최대 HP가 감소한 상태.", "Name_ko": "척후의 약", "Description_tc": "以最大HP值降低為代價提高迴避率", "Name_tc": "斥候的藥"},
    "2320": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verringerte Wirkung von eigenen Heileffekten im Austausch für erhöhten ausgeteilten Schaden.", "Description_en": "Damage dealt is increased while potency of all HP restoration actions is reduced.", "Description_fr": "La puissance des effets curatifs prodigués est réduite, tandis que les dégâts infligés sont augmentés.", "Description_ja": "自身からのＨＰ回復効果が減少する代わりに、与ダメージが上昇した状態。", "Icon": {"id": "216669", "path": "ui/icon/216000/216669.tex", "path_hr1": "ui/icon/216000/216669_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Mönchs", "Name_en": "Spirit of the Profane", "Name_fr": "Breuvage de prêtre hérétique", "Name_ja": "破戒僧の薬", "StatusCategory": "1", "row_id": "2320", "Description_chs": "以自身发动的体力恢复效果恢复量降低为代价提高攻击所造成的伤害", "Name_chs": "破戒僧的药", "Description_ko": "자신이 주는 HP 회복 효과가 감소하고, 주는 피해량이 증가한 상태.", "Name_ko": "파계승의 약", "Description_tc": "以自身發動的HP恢復效果恢復量降低為代價提高攻擊所造成的傷害", "Name_tc": "破戒僧的藥"},
    "2321": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhter ausgeteilter Schaden im Austausch für erhöhten erlittenen Schaden und verringerte Max-LP.", "Description_en": "Damage dealt and taken is increased while maximum HP is reduced.", "Description_fr": "Les dégâts infligés sont augmentés, tandis que les PV maximums sont réduits et les dégâts reçus sont augmentés.", "Description_ja": "与ダメージが上昇する代わりに、受けるダメージが増加し、かつ最大ＨＰが減少した状態。", "Icon": {"id": "216670", "path": "ui/icon/216000/216670.tex", "path_hr1": "ui/icon/216000/216670_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Berserkers", "Name_en": "Spirit of the Irregular", "Name_fr": "Breuvage de guerrier enragé", "Name_ja": "狂戦士の薬", "StatusCategory": "1", "row_id": "2321", "Description_chs": "以受到攻击的伤害增加、最大体力值降低为代价提高攻击所造成的伤害", "Name_chs": "狂战士的药", "Description_ko": "주는 피해량이 증가하지만, 받는 피해량이 증가하고 최대 HP가 감소한 상태.", "Name_ko": "광전사의 약", "Description_tc": "以受到攻擊的傷害增加、最大HP值降低為代價提高攻擊所造成的傷害", "Name_tc": "狂戰士的藥"},
    "2322": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit, Ausweichrate und Resistenz gegen Gift sind erhöht.", "Description_en": "Evasion, movement speed, and poison resistance are increased.", "Description_fr": "La vitesse de déplacement, l'esquive et la résistance au poison sont augmentées.", "Description_ja": "移動速度が上昇し、回避率が向上、かつ毒耐性が上昇した状態。", "Icon": {"id": "216671", "path": "ui/icon/216000/216671.tex", "path_hr1": "ui/icon/216000/216671_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Diebes", "Name_en": "Spirit of the Breathtaker", "Name_fr": "Breuvage de voleur", "Name_ja": "盗賊の薬", "StatusCategory": "1", "row_id": "2322", "Description_chs": "移动速度提高，回避率提高，中毒耐性提高", "Name_chs": "盗贼的药", "Description_ko": "회피율이 증가하고 이동 속도와 독 저항력이 향상된 상태.", "Name_ko": "도적의 약", "Description_tc": "移動速度提高，迴避率提高，中毒耐性提高", "Name_tc": "盜賊的藥"},
    "2323": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht und ein Teil davon wird in LP umgewandelt.", "Description_en": "Damage dealt is increased, and attacks generate HP equal to a portion of damage dealt.", "Description_fr": "Les dégâts infligés sont augmentés et les attaques absorbent des PV.", "Description_ja": "与ダメージが上昇し、ＨＰ吸収効果が付与された状態。", "Icon": {"id": "216672", "path": "ui/icon/216000/216672.tex", "path_hr1": "ui/icon/216000/216672_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Blutsaugers", "Name_en": "Spirit of the Bloodsucker", "Name_fr": "Breuvage de vampire", "Name_ja": "吸血鬼の薬", "StatusCategory": "1", "row_id": "2323", "Description_chs": "攻击所造成的伤害提高，附带吸收体力的效果", "Name_chs": "吸血鬼的药", "Description_ko": "주는 피해량이 증가하고 HP 흡수 효과가 부여된 상태.", "Name_ko": "흡혈귀의 약", "Description_tc": "攻擊所造成的傷害提高，附帶吸收HP的效果", "Name_tc": "吸血鬼的藥"},
    "2324": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP und Verteidigung sind erhöht, ein Teil des ausgeteilten Schadens wird in LP umgewandelt.", "Description_en": "Maximum HP and defense are increased, and attacks generate HP equal to a portion of damage dealt.", "Description_fr": "Les PV maximums et la défense sont augmentés. Les attaques absorbent des PV.", "Description_ja": "最大ＨＰが増加し、防御力が向上、かつＨＰ吸収効果が付与された状態。", "Icon": {"id": "216673", "path": "ui/icon/216000/216673.tex", "path_hr1": "ui/icon/216000/216673_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank der Wolfsleute", "Name_en": "Spirit of the Beast", "Name_fr": "Breuvage d'homme-loup", "Name_ja": "人狼の薬", "StatusCategory": "1", "row_id": "2324", "Description_chs": "体力最大值提高，防御力增强，附带吸收体力的效果", "Name_chs": "狼人的药", "Description_ko": "최대 HP와 방어력이 증가하고 HP 흡수 효과가 부여된 상태.", "Name_ko": "늑대인간의 약", "Description_tc": "HP最大值提高，防禦力增強，附帶吸收HP的效果", "Name_tc": "狼人的藥"},
    "2325": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP, Verteidigung und ausgeteilter Schaden sind erhöht.", "Description_en": "Maximum HP, defense, and damage dealt are increased.", "Description_fr": "Les PV maximums, la défense et les dégâts infligés sont augmentés.", "Description_ja": "最大ＨＰが増加し、防御力が向上、かつ与ダメージが上昇した状態。", "Icon": {"id": "216674", "path": "ui/icon/216000/216674.tex", "path_hr1": "ui/icon/216000/216674_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Paladins", "Name_en": "Spirit of the Templar", "Name_fr": "Breuvage de chevalier sacré", "Name_ja": "聖騎士の薬", "StatusCategory": "1", "row_id": "2325", "Description_chs": "体力最大值提高，防御力增强，攻击所造成的伤害提高", "Name_chs": "圣骑士的药", "Description_ko": "최대 HP, 방어력, 주는 피해량이 증가한 상태.", "Name_ko": "성기사의 약", "Description_tc": "HP最大值提高，防禦力增強，攻擊所造成的傷害提高", "Name_tc": "聖騎士的藥"},
    "2326": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fast alle auf dich gewirkten LP-Regenerationseffekte sind verringert im Austausch für erhöhten ausgeteilten Schaden.", "Description_en": "HP recovered via most healing actions is nullified, but damage dealt is increased.", "Description_fr": "Les effets curatifs reçus sont réduits, tandis que les dégâts sont augmentés.", "Description_ja": "自身が受ける一部を除くHP回復効果が減少する代わりに、与ダメージが上昇した状態。", "Icon": {"id": "216690", "path": "ui/icon/216000/216690.tex", "path_hr1": "ui/icon/216000/216690_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gemüt der Verdrossenheit", "Name_en": "Banner of Noble Ends", "Name_fr": "Seuil de la frénésie", "Name_ja": "背水の境地", "StatusCategory": "1", "row_id": "2326", "Description_chs": "以自身受到除特定技能之外的体力恢复效果恢复量降低为代价提高攻击所造成的伤害", "Name_chs": "背水境地", "Description_ko": "일부를 제외하고 자신이 받는 HP 회복 효과가 감소하지만, 주는 피해량이 증가하는 상태.", "Name_ko": "배수의 경지", "Description_tc": "以自身受到除特定技能之外的HP恢復效果恢復量降低為代價提高攻擊所造成的傷害", "Name_tc": "背水境地"},
    "2327": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schrittweise erlittener Schaden im Austausch für erhöhten ausgeteilten Schaden.", "Description_en": "Sustaining damage over time in exchange for dealing increased damage.", "Description_fr": "Des dégâts périodiques sont subis, tandis que les dégâts infligés sont augmentés.", "Description_ja": "ＨＰが徐々に失われる代わりに、与ダメージを上昇した状態。", "Icon": {"id": "216691", "path": "ui/icon/216000/216691.tex", "path_hr1": "ui/icon/216000/216691_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gemüt der Ungehaltenheit", "Name_en": "Banner of Honored Sacrifice", "Name_fr": "Seuil de l'abnégation", "Name_ja": "捨身の境地", "StatusCategory": "1", "row_id": "2327", "Description_chs": "以体力逐渐流失为代价提高攻击所造成的伤害", "Name_chs": "舍身境地", "Description_ko": "HP가 서서히 줄어들지만, 주는 피해량이 증가하는 상태.", "Name_ko": "필사의 경지", "Description_tc": "以HP逐漸流失為代價提高攻擊所造成的傷害", "Name_tc": "捨身境地"},
    "2328": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht und bei erlittenem Schaden werden Stapel gewährt. Ändert sich zu Gemüt der Standhaftigkeit bei maximaler Stapelzahl.\nGemüt der Standhaftigkeit: Erlittener Schaden ist reduziert.", "Description_en": "Damage taken is increased, but your conviction is strengthened with each attack received. At maximum stacks, take up the Banner of Unyielding Defense.\nBanner of Unyielding Defense Effect: Damage taken is reduced.", "Description_fr": "Les dégâts subis sont augmentés. Cet effet s'accumule à chaque coup reçu. Au degré maximum, il devient Seuil de l'indestructibilité.\nSeuil de l'indestructibilité : les dégâts subis sont réduits.", "Description_ja": "被ダメージが上昇し、ダメージを受ける度にスタックを上昇させる。最大スタックになると、「鉄壁の境地」に変化する。\n鉄壁の境地効果：受けるダメージを軽減させる。", "Icon": {"id": "219761", "path": "ui/icon/219000/219761.tex", "path_hr1": "ui/icon/219000/219761_hr1.tex"}, "MaxStacks": "5", "Name_de": "Gemüt der Beharrlichkeit", "Name_en": "Banner of Tireless Conviction", "Name_fr": "Seuil de la patience", "Name_ja": "忍耐の境地", "StatusCategory": "1", "row_id": "2328", "Description_chs": "受到攻击的伤害增加，每次受到攻击会增加档数，档数最大时变为铁壁境地\n铁壁境地的效果：受到攻击的伤害减少", "Name_chs": "忍耐境地", "Description_ko": "받는 피해량이 증가하고, 피해를 받을 때마다 효과가 중첩된다. 최대로 중첩되면 '철벽의 경지'로 변화한다.\n철벽의 경지: 받는 피해량 감소", "Name_ko": "인내의 경지", "Description_tc": "受到攻擊的傷害增加，每次受到攻擊會增加等階，等階最大時變為鐵壁境地\n鐵壁境地的效果：受到攻擊的傷害減少", "Name_tc": "忍耐境地"},
    "2329": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist gesenkt und bei erlittenem Schaden werden Stapel gewährt. Ändert sich zu Gemüt der Standhaftigkeit bei maximaler Stapelzahl.\nGemüt der Standhaftigkeit: Erlittener Schaden ist reduziert.", "Description_en": "Damage dealt is reduced, but your resolve is strengthened with each attack received. At maximum stacks, take up the Banner of Unyielding Defense.\nBanner of Unyielding Defense Effect: Damage taken is reduced.", "Description_fr": "Les dégâts infligés sont réduits. Cet effet s'accumule à chaque coup reçu. Au degré maximum, il devient Seuil de l'indestructibilité.\nSeuil de l'indestructibilité : les dégâts subis sont réduits.", "Description_ja": "与ダメージが減少し、ダメージを受ける度にスタックを上昇させる。最大スタックになると、「鉄壁の境地」に変化する。\n鉄壁の境地効果：受けるダメージを軽減させる。", "Icon": {"id": "219781", "path": "ui/icon/219000/219781.tex", "path_hr1": "ui/icon/219000/219781_hr1.tex"}, "MaxStacks": "5", "Name_de": "Gemüt der Folgsamkeit", "Name_en": "Banner of Firm Resolve", "Name_fr": "Seuil de la préservation", "Name_ja": "堅守の境地", "StatusCategory": "1", "row_id": "2329", "Description_chs": "攻击所造成的伤害减少，每次受到攻击会增加档数，档数最大时变为铁壁境地\n铁壁境地的效果：受到攻击的伤害减少", "Name_chs": "坚守境地", "Description_ko": "주는 피해량이 감소하고, 피해를 받을 때마다 효과가 중첩된다. 최대로 중첩되면 '철벽의 경지'로 변화한다.\n철벽의 경지: 받는 피해량 감소", "Name_ko": "수비의 경지", "Description_tc": "攻擊所造成的傷害減少，每次受到攻擊會增加等階，等階最大時變為鐵壁境地\n鐵壁境地的效果：受到攻擊的傷害減少", "Name_tc": "堅守境地"},
    "2330": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gewährt schrittweise Stapel. Ändert sich zu Gemüt der Selbstlosigkeit bei maximaler Stapelzahl.\nGemüt der Selbstlosigkeit: Wirkung von eigener Heilmagie ist erhöht, MP-Kosten sind gesenkt.", "Description_en": "You take a moment to still your mind, gaining clarity as time passes. At maximum stacks, take up the Banner of Limitless Grace.\nBanner of Limitless Grace Effect: Potency of HP restoration actions is increased while MP cost is reduced.", "Description_fr": "Cet effet s'accumule avec le temps et devient Seuil de l'anatman au degré maximum. Il disparaît au moindre mouvement.\nSeuil de l'anatman : les PM consommés sont réduits, et la puissance des effets curatifs prodigués est augmentée.", "Description_ja": "時間経過でバフがスタックしていき、最大スタックになると、「無我の境地」に変化する。「瞑想の境地」は動くと解除される。\n無我の境地効果：自身からのＨＰ回復効果が上昇し、かつ消費ＭＰが軽減される。", "Icon": {"id": "219801", "path": "ui/icon/219000/219801.tex", "path_hr1": "ui/icon/219000/219801_hr1.tex"}, "MaxStacks": "4", "Name_de": "Gemüt der Besinnlichkeit", "Name_en": "Banner of Solemn Clarity", "Name_fr": "Seuil de la contemplation", "Name_ja": "瞑想の境地", "StatusCategory": "1", "row_id": "2330", "Description_chs": "随时间经过增加档数，档数最大时变为无我境地，任何行动都会解除冥想境地\n无我境地的效果：减少魔力消耗，同时提高自身发动的体力恢复效果恢复量", "Name_chs": "冥想境地", "Description_ko": "일정 시간마다 중첩되며, 최대로 중첩되면 '무아의 경지'로 변화한다. '명상의 경지'는 움직이면 해제된다.\n무아의 경지: 자신이 주는 HP 회복 효과 증가 및 소비 MP 감소", "Name_ko": "명상의 경지", "Description_tc": "隨時間經過增加等階，等階最大時變為無我境地，任何行動都會解除冥想境地\n無我境地的效果：減少MP消耗，同時提高自身發動的HP恢復效果恢復量", "Name_tc": "冥想境地"},
    "2331": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht und bei ausgewichenen Attacken werden Stapel gewährt. Ändert sich zu Gemüt der Vehemenz bei maximaler Stapelzahl.\nEffekt von Gemüt der Vehemenz: Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt, direkte Trefferrate ist erhöht.", "Description_en": "Damage taken is increased, but your senses sharpen with each attack evaded. At maximum stacks, take up the Banner of Transcendent Finesse.\nBanner of Transcendent Finesse Effect: Critical hit rate is increased while weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "Les dégâts subis sont augmentés. Cet effet s'accumule à chaque esquive. Au degré maximum, il devient Seuil de la célérité.\nSeuil de la célérité : la vitesse des attaques automatiques et les chances de coups nets sont augmentées. Les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "被ダメージが上昇し、攻撃を回避する度にスタックを上昇させる。最大スタックになると、「神速の境地」に変化する。\n神速の境地効果：オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮し、かつダイレクトヒット発動率が向上する。", "Icon": {"id": "219821", "path": "ui/icon/219000/219821.tex", "path_hr1": "ui/icon/219000/219821_hr1.tex"}, "MaxStacks": "3", "Name_de": "Gemüt der Empfindsamkeit", "Name_en": "Banner of Honed Acuity", "Name_fr": "Seuil de la perception", "Name_ja": "鋭敏の境地", "StatusCategory": "1", "row_id": "2331", "Description_chs": "受到攻击的伤害增加，每次回避攻击会增加档数，档数最大时变为神速境地\n神速境地的效果：直击发动率提高，同时自动攻击间隔缩短，战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "敏锐境地", "Description_ko": "받는 피해량이 증가하고, 공격을 회피할 때마다 효과가 중첩된다. 최대로 중첩되면 '쾌속의 경지'로 변화한다.\n쾌속의 경지: 자동 공격 주기, 무기 기술 및 마법 시전 시간, 재사용 대기 시간이 단축되고 직격 발동률이 증가", "Name_ko": "예민의 경지", "Description_tc": "受到攻擊的傷害增加，每次迴避攻擊會增加等階，等階最大時變為神速境地\n神速境地的效果：直擊發動率提高，同時自動攻擊間隔縮短，戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "敏銳境地"},
    "2332": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "MP werden schrittweise verbraucht im Austausch für erhöhten ausgeteilten Schaden.", "Description_en": "Increasing damage dealt while draining own MP.", "Description_fr": "Des PM sont consommés périodiquement, tandis que les dégâts infligés sont augmentés.", "Description_ja": "一定時間ＭＰを消費し続ける代わりに与ダメージが上昇した状態。", "Icon": {"id": "216675", "path": "ui/icon/216000/216675.tex", "path_hr1": "ui/icon/216000/216675_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollene Magiefontäne", "Name_en": "Lost Font of Magic", "Name_fr": "Fontaine de magie oubliée", "Name_ja": "ロスト・マジックフォント", "StatusCategory": "1", "row_id": "2332", "Description_chs": "以一定时间内持续消耗魔力为代价提高攻击所造成的伤害", "Name_chs": "失传魔泉", "Description_ko": "일정 시간동안 MP를 지속적으로 소비하지만, 적에게 주는 피해량이 증가하는 상태.", "Name_ko": "로스트 마법의 원천", "Description_tc": "以一定時間內持續消耗MP為代價提高攻擊所造成的傷害", "Name_tc": "失傳魔泉"},
    "2333": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist verringert.", "Description_en": "Physical damage taken is reduced.", "Description_fr": "Les dégâts physiques subis sont réduits.", "Description_ja": "受ける物理ダメージの一部が軽減される状態。", "Icon": {"id": "216676", "path": "ui/icon/216000/216676.tex", "path_hr1": "ui/icon/216000/216676_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollenes Protes", "Name_en": "Lost Protect", "Name_fr": "Bouclier oublié", "Name_ja": "ロスト・プロテス", "StatusCategory": "1", "row_id": "2333", "Description_chs": "减轻所受到的物理伤害", "Name_chs": "失传护盾", "Description_ko": "받는 물리 피해량이 감소하는 상태.", "Name_ko": "로스트 프로테스", "Description_tc": "減輕所受到的物理傷害", "Name_tc": "失傳物防護"},
    "2334": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist verringert.", "Description_en": "Magic damage taken is reduced.", "Description_fr": "Les dégâts magiques subis sont réduits.", "Description_ja": "受ける魔法ダメージの一部が軽減される状態。", "Icon": {"id": "216677", "path": "ui/icon/216000/216677.tex", "path_hr1": "ui/icon/216000/216677_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollenes Vallum", "Name_en": "Lost Shell", "Name_fr": "Barrière oubliée", "Name_ja": "ロスト・シェル", "StatusCategory": "1", "row_id": "2334", "Description_chs": "减轻所受到的魔法伤害", "Name_chs": "失传魔盾", "Description_ko": "받는 마법 피해량이 감소하는 상태.", "Name_ko": "로스트 셸", "Description_tc": "減輕所受到的魔法傷害", "Name_tc": "失傳魔防殼"},
    "2335": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "216678", "path": "ui/icon/216000/216678.tex", "path_hr1": "ui/icon/216000/216678_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollene Eile", "Name_en": "Lost Swift", "Name_fr": "Vélocité oubliée", "Name_ja": "ロスト・スウィフト", "StatusCategory": "1", "row_id": "2335", "Description_chs": "移动速度提高", "Name_chs": "失传敏捷", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "로스트 질주", "Description_tc": "移動速度提高", "Name_tc": "失傳敏捷"},
    "2336": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann nicht gesehen werden, aber Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Unable to be detected. Movement speed is severely reduced.", "Description_fr": "Invisible à la plupart des ennemis, mais la vitesse de déplacement est réduite.", "Description_ja": "身を隠している状態。移動速度が低下した状態。", "Icon": {"id": "216679", "path": "ui/icon/216000/216679.tex", "path_hr1": "ui/icon/216000/216679_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollene Coeurl-Pfoten", "Name_en": "Lost Stealth", "Name_fr": "Furtivité oubliée", "Name_ja": "ロスト・ステルス", "StatusCategory": "1", "row_id": "2336", "Description_chs": "隐遁自己的身形，移动速度降低", "Name_chs": "失传潜行", "Description_ko": "몸을 숨기고 이동 속도가 느려진 상태.", "Name_ko": "로스트 은신", "Description_tc": "隱遁自己的身形，移動速度降低", "Name_tc": "失傳潛行"},
    "2337": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Magieattacken werden auf den Angreifer zurückgeworfen.", "Description_en": "Reflecting magic back on its caster.", "Description_fr": "Les sorts de magie subis sont renvoyés au lanceur.", "Description_ja": "魔法を相手に跳ね返す状態。", "Icon": {"id": "216680", "path": "ui/icon/216000/216680.tex", "path_hr1": "ui/icon/216000/216680_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollene Reflexion", "Name_en": "Lost Reflect", "Name_fr": "Miroir oublié", "Name_ja": "ロスト・リフレク", "StatusCategory": "1", "row_id": "2337", "Description_chs": "自身受到的魔法将被反射给对方", "Name_chs": "失传反射", "Description_ko": "마법 공격을 시전자에게 반사하는 상태.", "Name_ko": "로스트 리플렉트", "Description_tc": "自身受到的魔法將被反射給對方", "Name_tc": "失傳反射"},
    "2338": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eigene Attacken gelten als magisch.", "Description_en": "All attacks deal magic damage.", "Description_fr": "Toutes les attaques infligées sont considérées comme magiques.", "Description_ja": "自身からのすべての攻撃を魔法攻撃扱いとする状態。", "Icon": {"id": "216696", "path": "ui/icon/216000/216696.tex", "path_hr1": "ui/icon/216000/216696_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollene Zauberschmiede", "Name_en": "Lost Spellforge", "Name_fr": "Forgesort oublié", "Name_ja": "ロスト・スペルフォージ", "StatusCategory": "1", "row_id": "2338", "Description_chs": "自身发动的所有攻击均视为魔法攻击", "Name_chs": "失传铸魔", "Description_ko": "자신의 모든 공격이 마법 공격으로 간주되는 상태.", "Name_ko": "로스트 마법 연성", "Description_tc": "自身發動的所有攻擊均視為魔法攻擊", "Name_tc": "失傳鑄魔"},
    "2339": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eigene Attacken gelten als physisch.", "Description_en": "All attacks deal physical damage.", "Description_fr": "Toutes les attaques infligées sont considérées comme physiques.", "Description_ja": "自身からのすべての攻撃を物理攻撃扱いとする状態。", "Icon": {"id": "216681", "path": "ui/icon/216000/216681.tex", "path_hr1": "ui/icon/216000/216681_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollener Stahlstachel", "Name_en": "Lost Steelsting", "Name_fr": "Morsure de l'acier oubliée", "Name_ja": "ロスト・スチールスティング", "StatusCategory": "1", "row_id": "2339", "Description_chs": "自身发动的所有攻击均视为物理攻击", "Name_chs": "失传钢刺", "Description_ko": "자신의 모든 공격이 물리 공격으로 간주되는 상태.", "Name_ko": "로스트 강철 화살", "Description_tc": "自身發動的所有攻擊均視為物理攻擊", "Name_tc": "失傳鋼刺"},
    "2340": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts subis sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "216682", "path": "ui/icon/216000/216682.tex", "path_hr1": "ui/icon/216000/216682_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollenes Verbannga", "Name_en": "Lost Banish", "Name_fr": "Bannissement oublié", "Name_ja": "ロスト・バニシュ", "StatusCategory": "2", "row_id": "2340", "Description_chs": "受到攻击的伤害增加", "Name_chs": "失传放逐", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "로스트 배니시", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "失傳強放逐"},
    "2341": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "216683", "path": "ui/icon/216000/216683.tex", "path_hr1": "ui/icon/216000/216683_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollene Courage", "Name_en": "Lost Bravery", "Name_fr": "Bravoure oubliée", "Name_ja": "ロスト・ブレイブ", "StatusCategory": "1", "row_id": "2341", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "失传勇气", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "로스트 브레이브", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "失傳勇氣"},
    "2342": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Heilt automatisch LP, sobald sie unter 50 % sinken. Anschließend endet der Zustand mit einer Wahrscheinlichkeit von 50 %. Während Trank des Diebes endet der Zustand nur mit einer Wahrscheinlichkeit von 10 %.", "Description_en": "Recover HP automatically when HP falls below 50%. When triggered, there is a 50% chance the effect will end. While enlivened by the Spirit of the Breathtaker, this chance is reduced to 10%.", "Description_fr": "Les PV sont automatiquement restaurés s'ils tombent en dessous de 50%. Cet effet a 50% de chance de prendre fin chaque fois qu'il se déclenche, ou seulement 10% si Breuvage de voleur est actif.", "Description_ja": "ＨＰが５０％以下になると自動的に回復する。回復が発生すると５０％の確率で効果が切れる。盗賊の薬効果中は確率が１０％になる。", "Icon": {"id": "216684", "path": "ui/icon/216000/216684.tex", "path_hr1": "ui/icon/216000/216684_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auto-Heiltrank", "Name_en": "Auto-potion", "Name_fr": "Auto-potion", "Name_ja": "オートポーション", "StatusCategory": "1", "row_id": "2342", "Description_chs": "体力低于50%时自动恢复，发动恢复效果后有50%的几率解除该状态，盗贼的药状态中解除几率变为10%", "Name_chs": "自动恢复药", "Description_ko": "HP가 50% 이하로 떨어지면 자동 회복하는 상태. 회복 후 50%(도적의 약 효과 중에는 10%) 확률로 효과가 사라진다.", "Name_ko": "자동 포션", "Description_tc": "HP低於50%時自動恢復，發動恢復效果後有50%的機率解除該狀態，盜賊的藥狀態中解除機率變為10%", "Name_tc": "自動治療劑"},
    "2343": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Heilt automatisch MP, sobald sie unter 20 % sinken. Anschließend endet der Zustand mit einer Wahrscheinlichkeit von 50 %. Während Trank des Diebes endet der Zustand nur mit einer Wahrscheinlichkeit von 10 %.", "Description_en": "Recover MP automatically when MP falls below 20%. When triggered, there is a 50% chance the effect will end. While enlivened by the Spirit of the Breathtaker, this chance is reduced to 10%.", "Description_fr": "Les PM sont automatiquement restaurés s'ils tombent en dessous de 20%. Cet effet a 50% de chance de prendre fin chaque fois qu'il se déclenche, ou seulement 10% si Breuvage de voleur est actif.", "Description_ja": "ＭＰが２０％以下になると自動的に回復する。回復が発生すると５０％の確率で効果が切れる。盗賊の薬効果中は確率が１０％になる。", "Icon": {"id": "216685", "path": "ui/icon/216000/216685.tex", "path_hr1": "ui/icon/216000/216685_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auto-Äther", "Name_en": "Auto-ether", "Name_fr": "Auto-éther", "Name_ja": "オートエーテル", "StatusCategory": "1", "row_id": "2343", "Description_chs": "魔力低于20%时自动恢复，发动恢复效果后有50%的几率解除该状态，盗贼的药状态中解除几率变为10%", "Name_chs": "自动以太药", "Description_ko": "MP가 20% 이하로 떨어지면 자동 회복하는 상태. 회복 후 50%(도적의 약 효과 중에는 10%) 확률로 효과가 사라진다.", "Name_ko": "자동 에테르", "Description_tc": "MP低於20%時自動恢復，發動恢復效果後有50%的機率解除該狀態，盜賊的藥狀態中解除機率變為10%", "Name_tc": "自動乙太藥"},
    "2344": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der nächste negative Status wird abgewehrt.", "Description_en": "The next status ailment suffered will be cured automatically.", "Description_fr": "La prochaine altération d'état sera bloquée.", "Description_ja": "次に受ける1回の状態異常効果を防ぐ状態。", "Icon": {"id": "216686", "path": "ui/icon/216000/216686.tex", "path_hr1": "ui/icon/216000/216686_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auto-Remedium", "Name_en": "Auto-remedy", "Name_fr": "Auto-remède", "Name_ja": "オートレメディ", "StatusCategory": "1", "row_id": "2344", "Description_chs": "免受1次异常状态效果", "Name_chs": "自动治愈", "Description_ko": "다음에 받는 상태 이상을 1회 막아내는 상태.", "Name_ko": "자동 치료제", "Description_tc": "免受1次異常狀態效果", "Name_tc": "自動治癒"},
    "2345": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert und fast alle Rückstoß- und Heranzieheffekte sind unwirksam.", "Description_en": "Damage taken is reduced and immune to most knockback and draw-in effects.", "Description_fr": "Les dégâts subis sont réduits, et la plupart des projections et des attractions sont sans effet.", "Description_ja": "受けるダメージを軽減し、かつ一部を除くすべてのノックバックと引きよせを無効化する状態。", "Icon": {"id": "216687", "path": "ui/icon/216000/216687.tex", "path_hr1": "ui/icon/216000/216687_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollene Mana-Wand", "Name_en": "Lost Manawall", "Name_fr": "Mur de mana oublié", "Name_ja": "ロスト・ウォール", "StatusCategory": "1", "row_id": "2345", "Description_chs": "令自身所受到的伤害减少，同时除特定攻击之外其他所有击退与吸引无效", "Name_chs": "失传坚壁", "Description_ko": "받는 피해량이 감소하고, 일부를 제외한 밀쳐내기와 끌어당기기를 무효화하는 상태.", "Name_ko": "로스트 장벽", "Description_tc": "令自身所受到的傷害減少，同時除特定攻擊之外其他所有擊退與吸引無效", "Name_tc": "失傳堅壁"},
    "2346": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden und kritische Trefferrate sind erhöht.", "Description_en": "Damage dealt and critical hit rate are increased.", "Description_fr": "Les dégâts infligés et les chances de critiques sont augmentés.", "Description_ja": "与ダメージが上昇し、かつクリティカル発動率が向上した状態。", "Icon": {"id": "216688", "path": "ui/icon/216000/216688.tex", "path_hr1": "ui/icon/216000/216688_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollene Machtfontäne", "Name_en": "Lost Font of Power", "Name_fr": "Fontaine de puissance oubliée", "Name_ja": "ロスト・パワーフォント", "StatusCategory": "1", "row_id": "2346", "Description_chs": "攻击所造成的伤害提高，暴击发动率提高", "Name_chs": "失传力泉", "Description_ko": "주는 피해량과 극대화 발동률이 증가한 상태.", "Name_ko": "로스트 힘의 원천", "Description_tc": "攻擊所造成的傷害提高，暴擊發動率提高", "Name_tc": "失傳力泉"},
    "2347": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts subis sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "217101", "path": "ui/icon/217000/217101.tex", "path_hr1": "ui/icon/217000/217101_hr1.tex"}, "MaxStacks": "16", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "2347", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "2348": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlaubt den Einsatz bestimmter Verschollener Kommandos.", "Description_en": "Ruminating on the memories of the fallen. Ready to use select lost actions.", "Description_fr": "Se remémore le souvenir d'une ou plusieurs techniques de combat d'antan. Ces actions oubliées peuvent être utilisées.", "Description_ja": "一時的に継承した状態。特定のロストアクションが使用可能になる。", "Icon": {"id": "216626", "path": "ui/icon/216000/216626.tex", "path_hr1": "ui/icon/216000/216626_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollenes Wissen", "Name_en": "Reminiscence", "Name_fr": "Rappel d'action oubliée", "Name_ja": "ロストアクション継承", "StatusCategory": "1", "row_id": "2348", "Description_chs": "暂时继承了失传技能，可发动特定的失传技能", "Name_chs": "继承失传技能", "Description_ko": "추출한 기술을 계승함으로써\n일시적으로 로스트 기술을 사용할 수 있는 상태.", "Name_ko": "로스트 기술 계승", "Description_tc": "暫時繼承了失傳技能，可發動特定的失傳技能", "Name_tc": "繼承失傳技能"},
    "2349": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kritische Trefferrate ist erhöht, die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Critical hit rate is increased, while weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "A bu une potion spéciale concoctée par Bajsaljen.\nLes chances de critiques sont augmentées. La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "バイシャーエン特製の霊薬を飲んだ状態。\nクリティカル発動率が上昇し、オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮される。", "Icon": {"id": "216659", "path": "ui/icon/216000/216659.tex", "path_hr1": "ui/icon/216000/216659_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wundertrank des Siegers", "Name_en": "Deep Essence of the Victor", "Name_fr": "Breuvage des conquérants", "Name_ja": "覇者の霊薬", "StatusCategory": "1", "row_id": "2349", "Description_chs": "喝下了白沙恩特制的灵药\n暴击发动率提高，同时自动攻击间隔缩短，战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "霸者的灵药", "Description_ko": "바이샤엔이 만든 특제 영약을 마신 상태.\n극대화 발동률이 증가하고, 자동 공격 주기와 무기 기술 및 마법의 시전 시간과 재사용 대기 시간이 단축된다.", "Name_ko": "패자의 영약", "Description_tc": "喝下了白沙恩特製的靈藥\n暴擊發動率提高，同時自動攻擊間隔縮短，戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "霸者的靈藥"},
    "2350": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Schild verringert erlittenen Schaden.", "Description_en": "An area of land has been granted protection, reducing damage taken for all who enter.", "Description_fr": "Emet une aura bénéfique qui réduit les dégâts reçus.", "Description_ja": "被ダメージを軽減するシールドを発生させている状態。", "Icon": {"id": "212512", "path": "ui/icon/212000/212512.tex", "path_hr1": "ui/icon/212000/212512_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hastiludia", "Name_en": "Hastilude", "Name_fr": "Hastilude", "Name_ja": "ハスティルード", "StatusCategory": "1", "row_id": "2350", "Description_chs": "产生减轻伤害的防护区域", "Name_chs": "武装卫护", "Description_ko": "받는 피해량을 줄여주는 보호막을 발생시킨 상태.", "Name_ko": "굳건한 수호자", "Description_tc": "產生減輕傷害的防護區域", "Name_tc": "武裝衛護"},
    "2351": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist stark verringert.", "Description_en": "Damage taken is significantly reduced.", "Description_fr": "Sous l'effet d'une aura bénéfique qui réduit grandement les dégâts reçus.", "Description_ja": "受けるダメージが大幅に軽減される状態。", "Icon": {"id": "212513", "path": "ui/icon/212000/212513.tex", "path_hr1": "ui/icon/212000/212513_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hastiludia", "Name_en": "Hastilude Heartened", "Name_fr": "Hastilude (effet)", "Name_ja": "ハスティルード：効果", "StatusCategory": "1", "row_id": "2351", "Description_chs": "受到的伤害大幅降低", "Name_chs": "武装卫护：效果", "Description_ko": "받는 피해가 크게 감소하는 상태.", "Name_ko": "굳건한 수호자: 효과", "Description_tc": "受到的傷害大幅降低", "Name_tc": "武裝衛護：效果"},
    "2352": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts subis sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "216692", "path": "ui/icon/216000/216692.tex", "path_hr1": "ui/icon/216000/216692_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gemüt der Standhaftigkeit", "Name_en": "Banner of Unyielding Defense", "Name_fr": "Seuil de l'indestructibilité", "Name_ja": "鉄壁の境地", "StatusCategory": "1", "row_id": "2352", "Description_chs": "受到攻击的伤害减少", "Name_chs": "铁壁境地", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "철벽의 경지", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "鐵壁境地"},
    "2353": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von eigener Heilmagie ist erhöht, MP-Kosten sind gesenkt.", "Description_en": "Potency of all HP restoration actions is increased while MP cost is reduced.", "Description_fr": "Les PM consommés sont réduits, et la puissance des effets curatifs prodigués est augmentée.", "Description_ja": "ＭＰ消費量を軽減し、自身からのＨＰ回復効果が上昇する状態。", "Icon": {"id": "216693", "path": "ui/icon/216000/216693.tex", "path_hr1": "ui/icon/216000/216693_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gemüt der Selbstlosigkeit", "Name_en": "Banner of Limitless Grace", "Name_fr": "Seuil de l'anatman", "Name_ja": "無我の境地", "StatusCategory": "1", "row_id": "2353", "Description_chs": "减少魔力消耗，同时提高自身发动的体力恢复效果恢复量", "Name_chs": "无我境地", "Description_ko": "MP 소비가 감소하고 주는 HP 회복 효과가 증가한 상태.", "Name_ko": "무아의 경지", "Description_tc": "減少MP消耗，同時提高自身發動的HP恢復效果恢復量", "Name_tc": "無我境地"},
    "2354": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt, direkte Trefferrate ist erhöht.", "Description_en": "Critical hit rate is increased while weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques et les chances de coups nets sont augmentées. Les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮され、かつダイレクトヒット発動率が向上した状態。", "Icon": {"id": "216694", "path": "ui/icon/216000/216694.tex", "path_hr1": "ui/icon/216000/216694_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gemüt der Vehemenz", "Name_en": "Banner of Transcendent Finesse", "Name_fr": "Seuil de la célérité", "Name_ja": "神速の境地", "StatusCategory": "1", "row_id": "2354", "Description_chs": "直击发动率提高，同时自动攻击间隔缩短，战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "神速境地", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어들고 직격 발동률이 올라간 상태.", "Name_ko": "쾌속의 경지", "Description_tc": "直擊發動率提高，同時自動攻擊間隔縮短，戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "神速境地"},
    "2355": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bei Kampfunfähigkeit automatische Wiederbelebung möglich.", "Description_en": "Chance of automatic revival upon KO.", "Description_fr": "Une résurrection automatique a des chances de survenir à la prochaine perte de connaissance.", "Description_ja": "戦闘不能になったときに自動的に蘇生する可能性がある状態。", "Icon": {"id": "216695", "path": "ui/icon/216000/216695.tex", "path_hr1": "ui/icon/216000/216695_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rückkehr aus dem Jenseits", "Name_en": "Reraise", "Name_fr": "Auréole", "Name_ja": "リレイズ", "StatusCategory": "1", "row_id": "2355", "Description_chs": "陷入无法战斗状态时有几率自动复活", "Name_chs": "重生", "Description_ko": "전투 불능 시 일정 확률로 자동 부활하는 상태.", "Name_ko": "리레이즈", "Description_tc": "陷入無法戰鬥狀態時有機率自動復活", "Name_tc": "復生"},
    "2356": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feindseligkeit ist erhöht und erlittener Schaden ist verringert.", "Description_en": "Enmity is increased and damage taken is reduced.", "Description_fr": "L'inimitié est augmentée, et les dégâts subis sont réduits.", "Description_ja": "自身の敵視が上昇し、かつ受けるダメージが軽減される状態。", "Icon": {"id": "216689", "path": "ui/icon/216000/216689.tex", "path_hr1": "ui/icon/216000/216689_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollener Hohn", "Name_en": "Lost Incense", "Name_fr": "Incitation oubliée", "Name_ja": "ロスト・エンミティ", "StatusCategory": "1", "row_id": "2356", "Description_chs": "自身吸引的仇恨增加，同时受到攻击的伤害减少", "Name_chs": "失传激怒", "Description_ko": "자신을 향한 적개심이 증가하고, 받는 피해량이 감소하는 상태.", "Name_ko": "로스트 적의", "Description_tc": "自身吸引的仇恨增加，同時受到攻擊的傷害減少", "Name_tc": "失傳激怒"},
    "2357": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Alle Schwachstellen aufgedeckt. Erhöhter Schaden bei erlittener Attacke.", "Description_en": "All vulnerabilities have been detected. Any damage taken will be severe.", "Description_fr": "Tous les points faibles ont été identifiés par l'ennemi. Les dégâts subis sont augmentés.", "Description_ja": "すべての急所を見抜かれている状態。\n攻撃を受けると、被ダメージが増加する。", "Icon": {"id": "215254", "path": "ui/icon/215000/215254.tex", "path_hr1": "ui/icon/215000/215254_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollständige Analyse", "Name_en": "Fully Analyzed", "Name_fr": "Déconstruction totale", "Name_ja": "全解析", "StatusCategory": "2", "row_id": "2357", "Description_chs": "所有弱点全被看穿，\n被攻击时所受到的伤害增加", "Name_chs": "全解析", "Description_ko": "모든 급소가 노출된 상태.\n받는 피해량이 증가한다.", "Name_ko": "완전 분석", "Description_tc": "所有弱點全被看穿，\n被攻擊時所受到的傷害增加", "Name_tc": "全解析"},
    "2358": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einem Hilfsgesuch des Widerstands verpflichtet. Erhält bevorzugte Teilnahme an kritischen Gefechten.", "Description_en": "Officially selected for priority deployment in critical engagements per Resistance leadership.", "Description_fr": "Prioritaire pour participer au prochain affrontement crucial.", "Description_ja": "ボズヤレジスタンスから攻撃要請を受けている状態。\nクリティカルエンゲージメントに、優先的に参加できる。", "Icon": {"id": "216697", "path": "ui/icon/216000/216697.tex", "path_hr1": "ui/icon/216000/216697_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hilfsgesuch", "Name_en": "Marching Orders", "Name_fr": "Passe-droit d'interception", "Name_ja": "攻撃要請", "StatusCategory": "1", "row_id": "2358", "Description_chs": "收到博兹雅义军发来的攻击请求，\n可优先参加紧急遭遇战", "Name_chs": "攻击请求", "Description_ko": "보즈야 저항군에게서 참전 요청을 받은 상태.\n비상 교전에 우선적으로 참가할 수 있다.", "Name_ko": "참전 요청", "Description_tc": "收到博茲雅義軍發來的攻擊請求，\n可優先參加緊急遭遇戰", "Name_tc": "攻擊請求"},
    "2359": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einem Hilfsgesuch des Widerstands verpflichtet.\nErhält bevorzugte Teilnahme am kritischen Gefecht: Vigil, Feuerkraft hoch zehn. ", "Description_en": "Officially selected for priority deployment in the Vigil for the Lost engagement per Resistance leadership.", "Description_fr": "Prioritaire pour participer au prochain affrontement crucial “Vigile de feu”.", "Description_ja": "ボズヤレジスタンスから攻撃要請を受けている状態。\nクリティカルエンゲージメント：高火力陸戦魔導兵器「ヴィジル」に、優先的に参加できる。", "Icon": {"id": "216697", "path": "ui/icon/216000/216697.tex", "path_hr1": "ui/icon/216000/216697_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hilfsgesuch: Vigil, Feuerkraft hoch zehn", "Name_en": "Marching Orders: Vigil for the Lost", "Name_fr": "Passe-droit d'interception : Vigile de feu", "Name_ja": "攻撃要請：高火力陸戦魔導兵器「ヴィジル」", "StatusCategory": "1", "row_id": "2359", "Description_chs": "收到博兹雅义军发来的攻击请求，\n可优先参加紧急遭遇战：高火力陆战魔导兵器——守夜", "Name_chs": "攻击请求：高火力陆战魔导兵器——守夜", "Description_ko": "보즈야 저항군에게서 참전 요청을 받은 상태.\n해당 비상 교전에 우선적으로 참가할 수 있다.", "Name_ko": "참전 요청: 고화력 육지전 마도 병기 '비질'", "Description_tc": "收到博茲雅義軍發來的攻擊請求，\n可優先參加緊急遭遇戰：高火力陸戰魔導兵器——守夜", "Name_tc": "攻擊請求：高火力陸戰魔導兵器——守夜"},
    "2360": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einem Hilfsgesuch des Widerstands verpflichtet.\nErhält bevorzugte Teilnahme am kritischen Gefecht: Peeriefool, das faule Gemüse. ", "Description_en": "Officially selected for priority deployment in the Kill It with Fire engagement per Resistance leadership.", "Description_fr": "Prioritaire pour participer au prochain affrontement crucial “Grandeur et pestilence”.", "Description_ja": "ボズヤレジスタンスから攻撃要請を受けている状態。\nクリティカルエンゲージメント：腐乱野菜「ピーリフール」に、優先的に参加できる。", "Icon": {"id": "216697", "path": "ui/icon/216000/216697.tex", "path_hr1": "ui/icon/216000/216697_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hilfsgesuch: Peeriefool, das faule Gemüse", "Name_en": "Marching Orders: Kill It with Fire", "Name_fr": "Passe-droit d'interception : Grandeur et pestilence", "Name_ja": "攻撃要請：腐乱野菜「ピーリフール」", "StatusCategory": "1", "row_id": "2360", "Description_chs": "收到博兹雅义军发来的攻击请求，\n可优先参加紧急遭遇战：腐烂蔬菜——皮里福尔", "Name_chs": "攻击请求：腐烂蔬菜——皮里福尔", "Description_ko": "보즈야 저항군에게서 참전 요청을 받은 상태.\n해당 비상 교전에 우선적으로 참가할 수 있다.", "Name_ko": "참전 요청: 썩은 야채 '피어리풀'", "Description_tc": "收到博茲雅義軍發來的攻擊請求，\n可優先參加緊急遭遇戰：腐爛蔬菜——皮里福爾", "Name_tc": "攻擊請求：腐爛蔬菜——皮里福爾"},
    "2361": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einem Hilfsgesuch des Widerstands verpflichtet.\nErhält bevorzugte Teilnahme am kritischen Gefecht: Der Rote Meteor und seine Meute. ", "Description_en": "Officially selected for priority deployment in the Hunt for Red Choctober engagement per Resistance leadership.", "Description_fr": "Prioritaire pour participer au prochain affrontement crucial “Une ruée en rouge”.", "Description_ja": "ボズヤレジスタンスから攻撃要請を受けている状態。\nクリティカルエンゲージメント：赤チョコボのヌシ「レッドコメット」に、優先的に参加できる。", "Icon": {"id": "216697", "path": "ui/icon/216000/216697.tex", "path_hr1": "ui/icon/216000/216697_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hilfsgesuch: Der Rote Meteor und seine Meute", "Name_en": "Marching Orders: The Hunt for Red Choctober", "Name_fr": "Passe-droit d'interception : Une ruée en rouge", "Name_ja": "攻撃要請：赤チョコボのヌシ「レッドコメット」", "StatusCategory": "1", "row_id": "2361", "Description_chs": "收到博兹雅义军发来的攻击请求，\n可优先参加紧急遭遇战：红陆行鸟之王——红色彗星", "Name_chs": "攻击请求：红陆行鸟之王——红色彗星", "Description_ko": "보즈야 저항군에게서 참전 요청을 받은 상태.\n해당 비상 교전에 우선적으로 참가할 수 있다.", "Name_ko": "참전 요청: 우두머리 초코보 '붉은 혜성'", "Description_tc": "收到博茲雅義軍發來的攻擊請求，\n可優先參加緊急遭遇戰：紅陸行鳥之王——紅色隕星", "Name_tc": "攻擊請求：紅陸行鳥之王——紅色隕星"},
    "2362": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einem Hilfsgesuch des Widerstands verpflichtet.\nErhält bevorzugte Teilnahme am kritischen Gefecht: Spartoi der Gefürchtete.", "Description_en": "Officially selected for priority deployment in the Final Furlong engagement per Resistance leadership.", "Description_fr": "Prioritaire pour participer au prochain affrontement crucial “Menace spectrale”.", "Description_ja": "ボズヤレジスタンスから攻撃要請を受けている状態。\nクリティカルエンゲージメント：怨念の死霊「スパルトイ」に、優先的に参加できる。", "Icon": {"id": "216697", "path": "ui/icon/216000/216697.tex", "path_hr1": "ui/icon/216000/216697_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hilfsgesuch: Spartoi der Gefürchtete", "Name_en": "Marching Orders: The Final Furlong", "Name_fr": "Passe-droit d'interception : Menace spectrale", "Name_ja": "攻撃要請：怨念の死霊「スパルトイ」", "StatusCategory": "1", "row_id": "2362", "Description_chs": "收到博兹雅义军发来的攻击请求，\n可优先参加紧急遭遇战：怨念死灵——地生人", "Name_chs": "攻击请求：怨念死灵——地生人", "Description_ko": "보즈야 저항군에게서 참전 요청을 받은 상태.\n해당 비상 교전에 우선적으로 참가할 수 있다.", "Name_ko": "참전 요청: 원념의 사령 '스파르토이'", "Description_tc": "收到博茲雅義軍發來的攻擊請求，\n可優先參加緊急遭遇戰：怨念死靈——地生人", "Name_tc": "攻擊請求：怨念死靈——地生人"},
    "2363": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einem Hilfsgesuch des Widerstands verpflichtet.\nErhält bevorzugte Teilnahme am kritischen Gefecht: Im Schatten von Modell X.", "Description_en": "Officially selected for priority deployment in the Rise of the Robots engagement per Resistance leadership.", "Description_fr": "Prioritaire pour participer au prochain affrontement crucial “Le soulèvement des machines”.", "Description_ja": "ボズヤレジスタンスから攻撃要請を受けている状態。\nクリティカルエンゲージメント：新たなる鉄巨人「魔導レイバーX型」に、優先的に参加できる。", "Icon": {"id": "216697", "path": "ui/icon/216000/216697.tex", "path_hr1": "ui/icon/216000/216697_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hilfsgesuch: Im Schatten von Modell X", "Name_en": "Marching Orders: Rise of the Robots", "Name_fr": "Passe-droit d'interception : Le soulèvement des machines", "Name_ja": "攻撃要請：新たなる鉄巨人「魔導レイバーX型」", "StatusCategory": "1", "row_id": "2363", "Description_chs": "收到博兹雅义军发来的攻击请求，\n可优先参加紧急遭遇战：新型铁巨人——魔导劳工X型", "Name_chs": "攻击请求：新型铁巨人——魔导劳工X型", "Description_ko": "보즈야 저항군에게서 참전 요청을 받은 상태.\n해당 비상 교전에 우선적으로 참가할 수 있다.", "Name_ko": "참전 요청: 새로운 철거인 '마도 노동자 X형'", "Description_tc": "收到博茲雅義軍發來的攻擊請求，\n可優先參加緊急遭遇戰：新型鐵巨人——魔導勞工X型", "Name_tc": "攻擊請求：新型鐵巨人——魔導勞工X型"},
    "2364": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einem Hilfsgesuch des Widerstands verpflichtet.\nErhält bevorzugte Teilnahme am kritischen Gefecht: Dáinsleif, Bestie aus Eisen.", "Description_en": "Officially selected for priority deployment in the Metal Fox Chaos engagement per Resistance leadership.", "Description_fr": "Prioritaire pour participer au prochain affrontement crucial “Le guerrier de métal”.", "Description_ja": "ボズヤレジスタンスから攻撃要請を受けている状態。\nクリティカルエンゲージメント：鋼鉄の魔獣「ダーインスレイヴ」に、優先的に参加できる。", "Icon": {"id": "216697", "path": "ui/icon/216000/216697.tex", "path_hr1": "ui/icon/216000/216697_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hilfsgesuch: Dáinsleif, Bestie aus Eisen", "Name_en": "Marching Orders: Metal Fox Chaos", "Name_fr": "Passe-droit d'interception : Le guerrier de métal", "Name_ja": "攻撃要請：鋼鉄の魔獣「ダーインスレイヴ」", "StatusCategory": "1", "row_id": "2364", "Description_chs": "收到博兹雅义军发来的攻击请求，\n可优先参加紧急遭遇战：钢铁魔兽——达因斯莱瓦", "Name_chs": "攻击请求：钢铁魔兽——达因斯莱瓦", "Description_ko": "보즈야 저항군에게서 참전 요청을 받은 상태.\n해당 비상 교전에 우선적으로 참가할 수 있다.", "Name_ko": "참전 요청: 강철 마수 '다인슬라이프'", "Description_tc": "收到博茲雅義軍發來的攻擊請求，\n可優先參加緊急遭遇戰：鋼鐵魔獸——達因斯萊瓦", "Name_tc": "攻擊請求：鋼鐵魔獸——達因斯萊瓦"},
    "2365": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gesteigerte Moral erhöht das in der Schlacht erhaltene Frontwissen.", "Description_en": "A dauntless spirit guides you to victory. Mettle earned is increased.", "Description_fr": "Le gain de points de faits d'armes est augmenté.", "Description_ja": "士気が高揚し、戦闘時の獲得戦果量が増加する状態。", "Icon": {"id": "216698", "path": "ui/icon/216000/216698.tex", "path_hr1": "ui/icon/216000/216698_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kampfgeist", "Name_en": "High Morale", "Name_fr": "Clameur des vaillants", "Name_ja": "士気高揚", "StatusCategory": "1", "row_id": "2365", "Description_chs": "士气高涨，战斗时获得的战果增加", "Name_chs": "士气高涨", "Description_ko": "사기가 고양되어, 전투로 얻는 전과가 증가하는 상태.", "Name_ko": "사기 고양", "Description_tc": "士氣高漲，戰鬥時獲得的戰果增加", "Name_tc": "士氣高漲"},
    "2366": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2366", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2367": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Finsternis verringert die Präzision, macht aber unempfänglich für Dämonenauge.", "Description_en": "Encroaching gloom is impairing your accuracy while rendering you immune to Demon Eye.", "Description_fr": "La précision diminue à cause de la pénombre. Œil diabolique devient sans effet.", "Description_ja": "薄暗闇に包まれ、命中力が低下した状態。ただし、「悪魔の瞳」を無効化する。", "Icon": {"id": "215012", "path": "ui/icon/215000/215012.tex", "path_hr1": "ui/icon/215000/215012_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stockfinster", "Name_en": "Pall of Darkness", "Name_fr": "Légère cécité", "Name_ja": "薄暗闇", "StatusCategory": "2", "row_id": "2367", "Description_chs": "昏暗之中一切攻击的命中力都有所降低，不过会令“恶魔之瞳”无效", "Name_chs": "昏暗", "Description_ko": "옅은 어둠에 휩싸인 상태. 명중력이 저하되지만 '악마의 눈동자'를 무효화할 수 있다.", "Name_ko": "옅은 어둠", "Description_tc": "昏暗之中一切攻擊的命中力都有所降低，不過會令“惡魔之瞳”無效", "Name_tc": "昏暗"},
    "2368": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Im Feuer der Schlacht gefangen. Ausgeteilter Schaden ist erhöht, erlittener verringert.", "Description_en": "The thrill of battle leads you to crave only more. Damage dealt is increased while damage taken is reduced.", "Description_fr": "Les dégâts infligés sont augmentés, et les dégâts subis sont réduits.", "Description_ja": "戦場の熱狂に包まれた状態。与ダメージが上昇し、被ダメージが低下する。", "Icon": {"id": "215267", "path": "ui/icon/215000/215267.tex", "path_hr1": "ui/icon/215000/215267_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuer der Schlacht", "Name_en": "Warmonger", "Name_fr": "Frénésie de la bataille", "Name_ja": "戦場の熱狂", "StatusCategory": "1", "row_id": "2368", "Description_chs": "身处狂热的战场之中，攻击所造成的伤害提高，受到攻击的伤害减少", "Name_chs": "狂热战场", "Description_ko": "전장의 열광에 휩싸인 상태. 주는 피해량이 증가하고 받는 피해량이 감소한다.", "Name_ko": "전장의 열광", "Description_tc": "身處狂熱的戰場之中，攻擊所造成的傷害提高，受到攻擊的傷害減少", "Name_tc": "狂熱戰場"},
    "2369": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Anfällig gegen physische Angriffe.", "Description_en": "Vulnerable to physical attacks.", "Description_fr": "Les dégâts physiques constituent un point faible.", "Description_ja": "物理攻撃に対する弱点を持った状態。", "Icon": {"id": "215261", "path": "ui/icon/215000/215261.tex", "path_hr1": "ui/icon/215000/215261_hr1.tex"}, "MaxStacks": "0", "Name_de": "Physische Schwachstelle", "Name_en": "Physical Aversion", "Name_fr": "Faiblesse physique", "Name_ja": "物理に弱い", "StatusCategory": "2", "row_id": "2369", "Description_chs": "弱点为物理攻击", "Name_chs": "弱物理", "Description_ko": "물리 공격이 약점인 상태.", "Name_ko": "물리 취약", "Description_tc": "弱點為物理攻擊", "Name_tc": "弱物理"},
    "2370": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Anfällig gegen magische Angriffe.", "Description_en": "Vulnerable to magic attacks.", "Description_fr": "Les dégâts magiques constituent un point faible.", "Description_ja": "魔法攻撃に対する弱点を持った状態。", "Icon": {"id": "215262", "path": "ui/icon/215000/215262.tex", "path_hr1": "ui/icon/215000/215262_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magische Schwachstelle", "Name_en": "Magical Aversion", "Name_fr": "Faiblesse magique", "Name_ja": "魔法に弱い", "StatusCategory": "2", "row_id": "2370", "Description_chs": "弱点为魔法攻击", "Name_chs": "弱魔法", "Description_ko": "마법 공격이 약점인 상태.", "Name_ko": "마법 취약", "Description_tc": "弱點為魔法攻擊", "Name_tc": "弱魔法"},
    "2371": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Blitzresistenz ist verringert.", "Description_en": "Lightning resistance is reduced.", "Description_fr": "La résistance à l'élément foudre est réduite.", "Description_ja": "雷属性に対する耐性が低下した状態。", "Icon": {"id": "215271", "path": "ui/icon/215000/215271.tex", "path_hr1": "ui/icon/215000/215271_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzresistenz -", "Name_en": "Lightning Resistance Down", "Name_fr": "Résistance à la foudre réduite", "Name_ja": "雷属性耐性低下", "StatusCategory": "2", "row_id": "2371", "Description_chs": "对抗雷属性攻击的耐性有所降低", "Name_chs": "雷属性耐性降低", "Description_ko": "번개속성 저항이 떨어진 상태.", "Name_ko": "번개속성 저항 감소", "Description_tc": "對抗雷屬性攻擊的耐性有所降低", "Name_tc": "雷屬性耐性降低"},
    "2372": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "210405", "path": "ui/icon/210000/210405.tex", "path_hr1": "ui/icon/210000/210405_hr1.tex"}, "MaxStacks": "0", "Name_de": "Absolutes Protes", "Name_en": "Absolute Protect", "Name_fr": "Bouclier absolu", "Name_ja": "アブソリュートプロテス", "StatusCategory": "1", "row_id": "2372", "Description_chs": "受到攻击的伤害减少", "Name_chs": "绝对护盾", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "앱솔루트 프로테스", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "絕對護盾"},
    "2373": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit tödlicher Siegelmagie verflucht. Ausgeteilter Schaden ist verringert. Bei erreichen einer bestimmten Anzahl von Stapeln tritt Kampfunfähigkeit ein.", "Description_en": "Branded with a mark of mortality. Damage dealt is reduced. Too many stacks will result in KO.", "Description_fr": "Le corps est marqué d'un sceau funeste. Les dégâts infligés sont réduits, et l'effet rend inconscient s'il est accumulé un certain nombre de fois.", "Description_ja": "死の刻印を刻まれた状態。与ダメージが低下し、スタック数が増えると戦闘不能状態になる。", "Icon": {"id": "219421", "path": "ui/icon/219000/219421.tex", "path_hr1": "ui/icon/219000/219421_hr1.tex"}, "MaxStacks": "2", "Name_de": "Todessiegel", "Name_en": "Mark of Mortality", "Name_fr": "Marque de mort", "Name_ja": "死の刻印", "StatusCategory": "2", "row_id": "2373", "Description_chs": "被刻上了死亡刻印。攻击所造成的伤害降低，档数上升后将陷入无法战斗状态", "Name_chs": "死亡刻印", "Description_ko": "죽음의 각인이 새겨진 상태. 주는 피해량이 감소하고, 일정 이상 중첩되면 전투 불능 상태가 된다.", "Name_ko": "죽음의 각인", "Description_tc": "被刻上了死亡刻印。攻擊所造成的傷害降低，等階上升後將陷入無法戰鬥狀態", "Name_tc": "死亡刻印"},
    "2374": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Keine automatische EP-Regeneration.", "Description_en": "EP regeneration has stopped.", "Description_fr": "La régénération automatique des PE est désactivée.", "Description_ja": "ＥＰ自然回復が無効化された状態。", "Icon": {"id": "216825", "path": "ui/icon/216000/216825.tex", "path_hr1": "ui/icon/216000/216825_hr1.tex"}, "MaxStacks": "0", "Name_de": "EP-Regeneration unwirksam", "Name_en": "EP Penalty", "Name_fr": "Auto-récupération des PE désactivée", "Name_ja": "ＥＰ自然回復無効", "StatusCategory": "2", "row_id": "2374", "Description_chs": "能量无法自然恢复", "Name_chs": "禁止能量自然恢复", "Description_ko": "EP 자연 회복이 무효화된 상태.", "Name_ko": "EP 자연 회복 금지", "Description_tc": "能量無法自然恢復", "Name_tc": "禁止能量自然恢復"},
    "2375": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Flammentanz bringt den künstlichen Knallomaten zum Glühen.", "Description_en": "Flammability is increased due to the effects of the flame dance.", "Description_fr": "Grâce à la danse des flammes, la puissance explosive du bombardo artificiel est augmentée. ", "Description_ja": "人工ボンバードの熱量が、フレイムダンスによって高まっている状態。", "Icon": {"id": "217821", "path": "ui/icon/217000/217821.tex", "path_hr1": "ui/icon/217000/217821_hr1.tex"}, "MaxStacks": "3", "Name_de": "Bombenhitze", "Name_en": "Feelin' Hot", "Name_fr": "Gain explosif", "Name_ja": "熱量向上", "StatusCategory": "1", "row_id": "2375", "Description_chs": "在火焰之舞的影响下，人工轰击怪的热量有所上升", "Name_chs": "热量上升", "Description_ko": "불꽃춤으로 인공 봄바드의 열량이 올라간 상태.", "Name_ko": "열량 증가", "Description_tc": "在烈焰之舞的影響下，人工轟擊怪的熱量有所上升", "Name_tc": "熱量上升"},
    "2376": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nächsten fünf Zauber können sofort gewirkt werden.", "Description_en": "Able to cast up to 5 consecutive spells with no recast time.", "Description_fr": "Les cinq prochains sorts peuvent être lancés instantanément.", "Description_ja": "5回まで詠唱時間なしで魔法が唱えられる状態。", "Icon": {"id": "217211", "path": "ui/icon/217000/217211.tex", "path_hr1": "ui/icon/217000/217211_hr1.tex"}, "MaxStacks": "5", "Name_de": "Fünffachzauber", "Name_en": "Quintuplecast", "Name_fr": "Quintuple sort", "Name_ja": "五連魔", "StatusCategory": "1", "row_id": "2376", "Description_chs": "连续5次咏唱魔法时没有任何咏唱时间", "Name_chs": "五连咏唱", "Description_ko": "마법을 시전 시간 없이 5번까지 실행할 수 있는 상태.", "Name_ko": "오연속 마법", "Description_tc": "連續5次詠唱魔法時沒有任何詠唱時間", "Name_tc": "五連詠唱"},
    "2377": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Schwert ist von mächtiger Magie erfüllt.", "Description_en": "Saber is imbued with magicks.", "Description_fr": "Une puissante magie élémentaire enchante l'arme.", "Description_ja": "剣に魔法を込めた状態。", "Icon": {"id": "217016", "path": "ui/icon/217000/217016.tex", "path_hr1": "ui/icon/217000/217016_hr1.tex"}, "MaxStacks": "2", "Name_de": "Magieklinge", "Name_en": "Imbued Saber", "Name_fr": "Magilame", "Name_ja": "魔法剣", "StatusCategory": "1", "row_id": "2377", "Description_chs": "将魔法附加到剑上的状态", "Name_chs": "魔法剑", "Description_ko": "검에 마법을 건 상태.", "Name_ko": "마법검", "Description_tc": "將魔法附加到劍上的狀態", "Name_tc": "魔法劍"},
    "2378": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "217381", "path": "ui/icon/217000/217381.tex", "path_hr1": "ui/icon/217000/217381_hr1.tex"}, "MaxStacks": "8", "Name_de": "Hast +", "Name_en": "Haste+", "Name_fr": "Hâte +", "Name_ja": "ヘイスト＋", "StatusCategory": "1", "row_id": "2378", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "加速＋", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "헤이스트+", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "加速＋"},
    "2379": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein spezieller Angriffsmodus.", "Description_en": "Operating outside the usual conditions of combat.", "Description_fr": "Le combat se déroule selon des règles spécifiques.", "Description_ja": "特殊な状態で戦闘している状態。", "Icon": {"id": "216401", "path": "ui/icon/216000/216401.tex", "path_hr1": "ui/icon/216000/216401_hr1.tex"}, "MaxStacks": "0", "Name_de": "Spezialangriff", "Name_en": "Fresh Perspective", "Name_fr": "Combat spécial", "Name_ja": "特殊戦闘", "StatusCategory": "1", "row_id": "2379", "Description_chs": "处于特殊的战斗状态", "Name_chs": "特殊战斗", "Description_ko": "특수한 상황에서 전투하는 상태.", "Name_ko": "특수 전투", "Description_tc": "處於特殊的戰鬥狀態", "Name_tc": "特殊戰鬥"},
    "2380": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Im Feuer der Schlacht gefangen. Ausgeteilter Schaden ist erhöht, erlittener verringert.", "Description_en": "The thrill of battle leads you to crave only more. Damage dealt is increased while damage taken is reduced.", "Description_fr": "Les dégâts infligés sont augmentés, et les dégâts subis sont réduits.", "Description_ja": "戦場の熱狂に包まれた状態。与ダメージが上昇し、被ダメージが低下する。", "Icon": {"id": "215267", "path": "ui/icon/215000/215267.tex", "path_hr1": "ui/icon/215000/215267_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuer der Schlacht", "Name_en": "Warmonger", "Name_fr": "Frénésie de la bataille", "Name_ja": "戦場の熱狂", "StatusCategory": "1", "row_id": "2380", "Description_chs": "身处狂热的战场之中，攻击所造成的伤害提高，受到攻击的伤害减少", "Name_chs": "狂热战场", "Description_ko": "전장의 열광에 빠진 상태. 주는 피해량이 증가하고 받는 피해량이 감소한다.", "Name_ko": "전장의 열광", "Description_tc": "身處狂熱的戰場之中，攻擊所造成的傷害提高，受到攻擊的傷害減少", "Name_tc": "狂熱戰場"},
    "2381": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, geradeaus weiterzugehen.", "Description_en": "Have received the order to advance. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers l'avant.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、前方向に移動してしまう。", "Icon": {"id": "215774", "path": "ui/icon/215000/215774.tex", "path_hr1": "ui/icon/215000/215774_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung vorwärts", "Name_en": "Forward March", "Name_fr": "Contrainte mentale : avancer", "Name_ja": "移動命令：前", "StatusCategory": "2", "row_id": "2381", "Description_chs": "被下达了移动命令，效果结束时会向前方移动", "Name_chs": "移动命令：前", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 앞으로 이동한다.", "Name_ko": "이동 명령: 전", "Description_tc": "被下達了移動命令，效果結束時會向前方移動", "Name_tc": "移動命令：前"},
    "2382": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, in die umgekehrte Richtung zu marschieren.", "Description_en": "Have received the order to retreat. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers l'arrière.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、後方向に移動してしまう。", "Icon": {"id": "215775", "path": "ui/icon/215000/215775.tex", "path_hr1": "ui/icon/215000/215775_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung rückwärts", "Name_en": "About Face", "Name_fr": "Contrainte mentale : reculer", "Name_ja": "移動命令：後", "StatusCategory": "2", "row_id": "2382", "Description_chs": "被下达了移动命令，效果结束时会向后方移动", "Name_chs": "移动命令：后", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 뒤로 이동한다.", "Name_ko": "이동 명령: 후", "Description_tc": "被下達了移動命令，效果結束時會向後方移動", "Name_tc": "移動命令：後"},
    "2383": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, nach links zu marschieren.", "Description_en": "Have received the order to move left. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers la gauche.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、左方向に移動してしまう。", "Icon": {"id": "215776", "path": "ui/icon/215000/215776.tex", "path_hr1": "ui/icon/215000/215776_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung links", "Name_en": "Left Face", "Name_fr": "Contrainte mentale : virage à gauche", "Name_ja": "移動命令：左", "StatusCategory": "2", "row_id": "2383", "Description_chs": "被下达了移动命令，效果结束时会向左方移动", "Name_chs": "移动命令：左", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 왼쪽으로 이동한다.", "Name_ko": "이동 명령: 좌", "Description_tc": "被下達了移動命令，效果結束時會向左方移動", "Name_tc": "移動命令：左"},
    "2384": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, nach rechts zu marschieren.", "Description_en": "Have received the order to move right. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers la droite.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、右方向に移動してしまう。", "Icon": {"id": "215777", "path": "ui/icon/215000/215777.tex", "path_hr1": "ui/icon/215000/215777_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung rechts", "Name_en": "Right Face", "Name_fr": "Contrainte mentale : virage à droite", "Name_ja": "移動命令：右", "StatusCategory": "2", "row_id": "2384", "Description_chs": "被下达了移动命令，效果结束时会向右方移动", "Name_chs": "移动命令：右", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 오른쪽으로 이동한다.", "Name_ko": "이동 명령: 우", "Description_tc": "被下達了移動命令，效果結束時會向右方移動", "Name_tc": "移動命令：右"},
    "2385": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird unerbittlich in Richtung der pulsierenden Wolke gezogen.", "Description_en": "Inexorably drawing in the hypercharged clouds.", "Description_fr": "Attire les nuages de particules.", "Description_ja": "波動雲を引き寄せている状態。", "Icon": {"id": "215283", "path": "ui/icon/215000/215283.tex", "path_hr1": "ui/icon/215000/215283_hr1.tex"}, "MaxStacks": "0", "Name_de": "Elektrisierte Kondensation", "Name_en": "Hypercharged Condensation", "Name_fr": "Aspiration particulaire", "Name_ja": "波動雲吸引", "StatusCategory": "1", "row_id": "2385", "Description_chs": "会将波动云吸引过来", "Name_chs": "吸引波动云", "Description_ko": "파동운을 끌어오는 상태.", "Name_ko": "파동운 흡인", "Description_tc": "會將波動雲吸引過來", "Name_tc": "吸引波動雲"},
    "2386": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch greifende Ranken.", "Description_en": "Sustaining damage over time from grasping tendrils.", "Description_fr": "Le corps est enlacé par une ronce ténébreuse et des dégâts périodiques sont subis.", "Description_ja": "闇の茨がからまった状態。ＨＰが徐々に失われる。", "Icon": {"id": "215601", "path": "ui/icon/215000/215601.tex", "path_hr1": "ui/icon/215000/215601_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stygische Ranke", "Name_en": "Stygian Tendrils", "Name_fr": "Ronce ténébreuse", "Name_ja": "闇の茨", "StatusCategory": "2", "row_id": "2386", "Description_chs": "被暗之荆棘缠住，体力会逐渐减少", "Name_chs": "暗之荆棘", "Description_ko": "어둠의 가시덤불에 얽힌 상태. HP가 서서히 줄어든다.", "Name_ko": "어둠의 가시덤불", "Description_tc": "被暗之荊棘纏住，HP會逐漸減少", "Name_tc": "暗之荊棘"},
    "2387": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verflucht, zu einem tödlichen Begleiter zu werden. Am Ende dieses Effekts wird Partikelstrahl ausgelöst.", "Description_en": "Cursed to become a fell minion, unleashing Particle Beam when this effect expires.", "Description_fr": "Un maléfice a été reçu, qui provoquera un tir de faisceau de particules à la fin de l'effet.", "Description_ja": "波動の呪詛をかけられた状態。効果終了時に身体を乗っ取られ、波動砲を放ってしまう。", "Icon": {"id": "215284", "path": "ui/icon/215000/215284.tex", "path_hr1": "ui/icon/215000/215284_hr1.tex"}, "MaxStacks": "0", "Name_de": "Partikelfluch", "Name_en": "Curse of Darkness", "Name_fr": "Malédiction particulaire", "Name_ja": "波動の呪詛", "StatusCategory": "2", "row_id": "2387", "Description_chs": "受到了波动的诅咒，效果结束时身体会被控制，使出波动炮", "Name_chs": "波动的诅咒", "Description_ko": "파동의 저주에 걸린 상태. 효과가 끝날 때 몸에서 파동포를 쏜다.", "Name_ko": "파동의 저주", "Description_tc": "受到了波動的詛咒，效果結束時身體會被控制，使出波動砲", "Name_tc": "波動的詛咒"},
    "2388": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht, ausgeteilter Schaden und Maximal-LP verringert.", "Description_en": "Feeling as if you might vomit at any moment. Damage dealt and maximum HP are decreased.", "Description_fr": "Une tenace envie de vomir réduit les dégâts infligés et les PV maximums.", "Description_ja": "吐き気を感じている状態。与ダメージと最大ＨＰが低下する。", "Icon": {"id": "215274", "path": "ui/icon/215000/215274.tex", "path_hr1": "ui/icon/215000/215274_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nausea", "Name_en": "Nausea", "Name_fr": "Nausée", "Name_ja": "吐き気", "StatusCategory": "2", "row_id": "2388", "Description_chs": "想要呕吐，攻击所造成的伤害降低，体力最大值降低", "Name_chs": "呕吐", "Description_ko": "구역질이 나는 상태. 주는 피해량과 최대 HP가 감소한다.", "Name_ko": "구역질", "Description_tc": "想要嘔吐，攻擊所造成的傷害降低，HP最大值降低", "Name_tc": "嘔吐"},
    "2389": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutung", "Name_en": "Pain", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "2389", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "2390": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwebt über dem Boden.", "Description_en": "Floating above ground.", "Description_fr": "S'élève dans l'air.", "Description_ja": "高度を上げた状態。", "Icon": {"id": "215683", "path": "ui/icon/215000/215683.tex", "path_hr1": "ui/icon/215000/215683_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schweben", "Name_en": "Hover", "Name_fr": "Élévation", "Name_ja": "滞空", "StatusCategory": "1", "row_id": "2390", "Description_chs": "高度提高", "Name_chs": "滞空", "Description_ko": "높이 떠 있는 상태.", "Name_ko": "체공", "Description_tc": "高度提高", "Name_tc": "滯空"},
    "2391": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "2391", "Description_chs": "移动速度降低", "Name_chs": "加重", "Description_ko": "이동 속도가 느려진 상태.", "Name_ko": "과중력", "Description_tc": "移動速度降低", "Name_tc": "加重"},
    "2392": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Die nächste Waffenfertigkeit verursacht erhöhten Schaden.", "Description_en": "Next weaponskill will deal increased damage.", "Description_fr": "Les dégâts de la prochaine technique d'arme sont augmentés.", "Description_ja": "次に実行するウェポンスキルのダメージが上昇する状態。", "Icon": {"id": "214886", "path": "ui/icon/214000/214886.tex", "path_hr1": "ui/icon/214000/214886_hr1.tex"}, "MaxStacks": "0", "Name_de": "Donnerkugel", "Name_en": "Lightning Shot", "Name_fr": "Barillet tonnerre", "Name_ja": "サンダーバレット", "StatusCategory": "1", "row_id": "2392", "Description_chs": "下次发动战技造成的伤害提高", "Name_chs": "闪雷弹", "Description_ko": "다음 무기 기술로 주는 피해량이 증가한 상태.", "Name_ko": "번개 탄환", "Description_tc": "下次發動戰技造成的傷害提高", "Name_tc": "雷電彈"},
    "2393": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2393", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2394": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "215519", "path": "ui/icon/215000/215519.tex", "path_hr1": "ui/icon/215000/215519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "2394", "Description_chs": "与ダメージが上昇した状態。", "Name_chs": "ダメージ上昇", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "与ダメージが上昇した状態。", "Name_tc": "ダメージ上昇"},
    "2395": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "215021", "path": "ui/icon/215000/215021.tex", "path_hr1": "ui/icon/215000/215021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "2395", "Description_chs": "受けるダメージが軽減される状態。", "Name_chs": "被ダメージ低下", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "受けるダメージが軽減される状態。", "Name_tc": "被ダメージ低下"},
    "2396": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Limitrausch kann nicht ausgeführt werden.", "Description_en": "Unable to execute limit breaks.", "Description_fr": "La Transcendance est inutilisable.", "Description_ja": "リミットブレイクが使用できない状態。", "Icon": {"id": "215275", "path": "ui/icon/215000/215275.tex", "path_hr1": "ui/icon/215000/215275_hr1.tex"}, "MaxStacks": "0", "Name_de": "Limitrausch-Blockade", "Name_en": "At the Limit", "Name_fr": "Transcendance scellée", "Name_ja": "リミットブレイク不可", "StatusCategory": "2", "row_id": "2396", "Description_chs": "无法使用极限技", "Name_chs": "无法使用极限技", "Description_ko": "리미트 브레이크를 사용할 수 없는 상태.", "Name_ko": "리미트 브레이크 불가", "Description_tc": "無法使用極限爆發", "Name_tc": "無法使用極限爆發"},
    "2397": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2397", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2398": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "LP können nicht geheilt werden.", "Description_en": "All HP restoration is nullified.", "Description_fr": "Toute récupération de PV est impossible.", "Description_ja": "すべてのＨＰ回復効果が無効化された状態。", "Icon": {"id": "215851", "path": "ui/icon/215000/215851.tex", "path_hr1": "ui/icon/215000/215851_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unheilbar", "Name_en": "Incurable", "Name_fr": "Inguérissable", "Name_ja": "ＨＰ回復無効", "StatusCategory": "2", "row_id": "2398", "Description_chs": "无法恢复体力", "Name_chs": "体力恢复无效", "Description_ko": "모든 HP 회복 효과가 무효화되는 상태.", "Name_ko": "HP 회복 무효", "Description_tc": "無法恢復HP", "Name_tc": "HP恢復無效"},
    "2399": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "2399", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "2400": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "仲間から離れると恐慌状態になる。", "Description_en": "仲間から離れると恐慌状態になる。", "Description_fr": "仲間から離れると恐慌状態になる。", "Description_ja": "仲間から離れると恐慌状態になる。", "Icon": {"id": "215649", "path": "ui/icon/215000/215649.tex", "path_hr1": "ui/icon/215000/215649_hr1.tex"}, "MaxStacks": "0", "Name_de": "孤独感", "Name_en": "孤独感", "Name_fr": "孤独感", "Name_ja": "孤独感", "StatusCategory": "2", "row_id": "2400", "Description_chs": "仲間から離れると恐慌状態になる。", "Name_chs": "孤独感", "Description_ko": "仲間から離れると恐慌状態になる。", "Name_ko": "孤独感", "Description_tc": "仲間から離れると恐慌状態になる。", "Name_tc": "孤独感"},
    "2401": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "2401", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "2402": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausweichrate ist erhöht.", "Description_en": "Evasion is enhanced.", "Description_fr": "L'esquive est augmentée.", "Description_ja": "回避率が向上した状態。", "Icon": {"id": "215062", "path": "ui/icon/215000/215062.tex", "path_hr1": "ui/icon/215000/215062_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausweich-Bonus", "Name_en": "Evasion Up", "Name_fr": "Esquive augmentée", "Name_ja": "回避率アップ", "StatusCategory": "1", "row_id": "2402", "Description_chs": "回避率提高", "Name_chs": "回避率上升", "Description_ko": "회피율이 증가한 상태.", "Name_ko": "회피율 증가", "Description_tc": "迴避率提高", "Name_tc": "迴避率上升"},
    "2403": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausweichrate ist verringert.", "Description_en": "Evasion is reduced.", "Description_fr": "L'esquive est réduite.", "Description_ja": "回避率が低下した状態。", "Icon": {"id": "215063", "path": "ui/icon/215000/215063.tex", "path_hr1": "ui/icon/215000/215063_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausweich-Malus", "Name_en": "Evasion Down", "Name_fr": "Esquive réduite", "Name_ja": "回避率ダウン", "StatusCategory": "2", "row_id": "2403", "Description_chs": "回避率降低", "Name_chs": "回避率下降", "Description_ko": "회피율이 감소한 상태.", "Name_ko": "회피율 감소", "Description_tc": "迴避率降低", "Name_tc": "迴避率下降"},
    "2404": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "215520", "path": "ui/icon/215000/215520.tex", "path_hr1": "ui/icon/215000/215520_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden -", "Name_en": "Damage Down", "Name_fr": "Malus de dégâts", "Name_ja": "ダメージ低下", "StatusCategory": "2", "row_id": "2404", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "伤害降低", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "주는 피해량 감소", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "傷害降低"},
    "2405": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Je höher die Stapelzahl, desto mehr Schaden wird ausgeteilt.", "Description_en": "Separated from master and becoming increasingly agitated. The higher the stack, the more damage dealt is increased.", "Description_fr": "N'écoute plus les ordres du maître. Plus le degré de l'effet est élevé, plus les dégâts infligés sont augmentés.", "Description_ja": "マスターの制御下から離れた状態。スタック数が増えるほど興奮し、与ダメージが上昇する。", "Icon": {"id": "217221", "path": "ui/icon/217000/217221.tex", "path_hr1": "ui/icon/217000/217221_hr1.tex"}, "MaxStacks": "8", "Name_de": "Keine Kontrolle", "Name_en": "Out of Control", "Name_fr": "Incontrôlable", "Name_ja": "制御不能", "StatusCategory": "1", "row_id": "2405", "Description_chs": "脱离了控制，随着档数的增加，攻击所造成的伤害提高", "Name_chs": "不受控制", "Description_ko": "주인의 제어에서 벗어난 상태. 누적될수록 주는 피해량이 증가한다.", "Name_ko": "제어불능", "Description_tc": "脫離了控制，隨著等階的增加，攻擊所造成的傷害提高", "Name_tc": "不受控制"},
    "2406": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Gegner erleidet bei jedem Angriff Blitzschaden. Ab und zu wird der Zusatzeffekt Betäubung ausgelöst.", "Description_en": "Elemental spikes are dealing lightning damage to and sometimes stunning attackers.", "Description_fr": "Une barrière protectrice de foudre blesse les attaquants. Ils subissent parfois l'effet Étourdissement.", "Description_ja": "雷属性の反撃ダメージを与える状態。時々追加でスタン効果。", "Icon": {"id": "215502", "path": "ui/icon/215000/215502.tex", "path_hr1": "ui/icon/215000/215502_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schockstachel", "Name_en": "Shock Spikes", "Name_fr": "Pointes de foudre", "Name_ja": "ショックスパイク", "StatusCategory": "1", "row_id": "2406", "Description_chs": "能够发动雷属性反击，偶尔会追加眩晕效果", "Name_chs": "电棘屏障", "Description_ko": "번개속성 반격 피해를 주는 상태. 때로 기절 효과가 추가된다.", "Name_ko": "번개 보호막", "Description_tc": "能夠發動雷屬性反擊，偶爾會追加眩暈效果", "Name_tc": "電棘屏障"},
    "2407": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Granitgefängnis", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "2407", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "2408": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "2408", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "2409": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In spezialisierter Gefechtshaltung gegenüber Allianz A. Die Angriffe anderer Allianzen sind wirkungslos.", "Description_en": "Optimized for engaging with alliance A. Attacks by members of other alliances are nullified.", "Description_fr": "Les attaques des membres des alliances B et C n'ont aucun effet.", "Description_ja": "アライアンスAとの戦闘に特化した状態。アライアンスAに所属するプレイヤー以外からの攻撃を無効化する。", "Icon": {"id": "215277", "path": "ui/icon/215000/215277.tex", "path_hr1": "ui/icon/215000/215277_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vernichtungsprogramm A", "Name_en": "Process of Elimination A", "Name_fr": "Programme d'extermination A", "Name_ja": "殲滅プログラムA", "StatusCategory": "1", "row_id": "2409", "Description_chs": "针对团队A进行了战斗特化的状态，团队A以外的玩家无法造成伤害", "Name_chs": "歼灭程序A", "Description_ko": "연합 파티 A와의 전투에 특화된 상태. 연합 파티 A 소속 플레이어의 공격만 통한다.", "Name_ko": "섬멸 프로그램 A", "Description_tc": "針對團隊A進行了戰鬥特化的狀態，團隊A以外的玩家無法造成傷害", "Name_tc": "殲滅程式A"},
    "2410": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In spezialisierter Gefechtshaltung gegenüber Allianz B. Die Angriffe anderer Allianzen sind wirkungslos.", "Description_en": "Optimized for engaging with alliance B. Attacks by members of other alliances are nullified.", "Description_fr": "Les attaques des membres des alliances A et C n'ont aucun effet.", "Description_ja": "アライアンスBとの戦闘に特化した状態。アライアンスBに所属するプレイヤー以外からの攻撃を無効化する。", "Icon": {"id": "215278", "path": "ui/icon/215000/215278.tex", "path_hr1": "ui/icon/215000/215278_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vernichtungsprogramm B", "Name_en": "Process of Elimination B", "Name_fr": "Programme d'extermination B", "Name_ja": "殲滅プログラムB", "StatusCategory": "1", "row_id": "2410", "Description_chs": "针对团队B进行了战斗特化的状态，团队B以外的玩家无法造成伤害", "Name_chs": "歼灭程序B", "Description_ko": "연합 파티 B와의 전투에 특화된 상태. 연합 파티 B 소속 플레이어의 공격만 통한다.", "Name_ko": "섬멸 프로그램 B", "Description_tc": "針對團隊B進行了戰鬥特化的狀態，團隊B以外的玩家無法造成傷害", "Name_tc": "殲滅程式B"},
    "2411": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In spezialisierter Gefechtshaltung gegenüber Allianz C. Die Angriffe anderer Allianzen sind wirkungslos.", "Description_en": "Optimized for engaging with alliance C. Attacks by members of other alliances are nullified.", "Description_fr": "Les attaques des membres des alliances A et B n'ont aucun effet.", "Description_ja": "アライアンスCとの戦闘に特化した状態。アライアンスCに所属するプレイヤー以外からの攻撃を無効化する。", "Icon": {"id": "215279", "path": "ui/icon/215000/215279.tex", "path_hr1": "ui/icon/215000/215279_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vernichtungsprogramm C", "Name_en": "Process of Elimination C", "Name_fr": "Programme d'extermination C", "Name_ja": "殲滅プログラムC", "StatusCategory": "1", "row_id": "2411", "Description_chs": "针对团队C进行了战斗特化的状态，团队C以外的玩家无法造成伤害", "Name_chs": "歼灭程序C", "Description_ko": "연합 파티 C와의 전투에 특화된 상태. 연합 파티 C 소속 플레이어의 공격만 통한다.", "Name_ko": "섬멸 프로그램 C", "Description_tc": "針對團隊C進行了戰鬥特化的狀態，團隊C以外的玩家無法造成傷害", "Name_tc": "殲滅程式C"},
    "2412": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein bestimmtes Ziel wird beschützt. ", "Description_en": "Protecting an ally.", "Description_fr": "En train de protéger quelqu'un.", "Description_ja": "特定の対象を護っている状態。", "Icon": {"id": "214380", "path": "ui/icon/214000/214380.tex", "path_hr1": "ui/icon/214000/214380_hr1.tex"}, "MaxStacks": "0", "Name_de": "Deckung", "Name_en": "Cover", "Name_fr": "Couverture", "Name_ja": "かばう", "StatusCategory": "1", "row_id": "2412", "Description_chs": "正在保护特定的对象", "Name_chs": "保护", "Description_ko": "특정 대상의 피해를 대신 받는 상태.", "Name_ko": "감싸기", "Description_tc": "正在保護特定的物件", "Name_tc": "保護"},
    "2413": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Steht unter dem Schutz eines Anderen.", "Description_en": "Under the protection of an ally.", "Description_fr": "Sous la protection de quelqu'un.", "Description_ja": "特定の対象によって護られている状態。", "Icon": {"id": "214381", "path": "ui/icon/214000/214381.tex", "path_hr1": "ui/icon/214000/214381_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gedeckt", "Name_en": "Covered", "Name_fr": "Couvert", "Name_ja": "かばう［被］", "StatusCategory": "1", "row_id": "2413", "Description_chs": "正处于特定对象的保护下", "Name_chs": "被保护", "Description_ko": "감싸기 시전자에게 보호받는 상태.", "Name_ko": "감싸기 대상", "Description_tc": "正處於特定物件的保護下", "Name_tc": "被保護"},
    "2414": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2414", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2415": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Jobwechsel nicht möglich.", "Description_en": "Unable to change to another class or job.", "Description_fr": "Impossible de changer de classe ou de job.", "Description_ja": "他のクラス・ジョブにチェンジできない状態。", "Icon": {"id": "216236", "path": "ui/icon/216000/216236.tex", "path_hr1": "ui/icon/216000/216236_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fester Job", "Name_en": "Duties as Assigned", "Name_fr": "Changement de job impossible", "Name_ja": "ジョブチェンジ不可", "StatusCategory": "2", "row_id": "2415", "Description_chs": "无法转换为其他职业和特职", "Name_chs": "无法转换职业", "Description_ko": "다른 직업으로 변경할 수 없는 상태.", "Name_ko": "직업 변경 불가", "Description_tc": "無法轉換為其他職業和特職", "Name_tc": "無法轉換特職"},
    "2416": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das in dir gesammelte Licht bricht aus dir heraus und widersetzt sich der allumfassenden Dunkelheit.", "Description_en": "Unleashing the Light trapped within you in defiance of the Darkness.", "Description_fr": "Fait appel à la Lumière qui l'habite pour se rebeller contre les Ténèbres les plus obscures.", "Description_ja": "自身に蓄積していた光の力を解放し、闇の力に反逆している状態。", "Icon": {"id": "215988", "path": "ui/icon/215000/215988.tex", "path_hr1": "ui/icon/215000/215988_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unzähmbares Licht", "Name_en": "Light Beyond Darkness", "Name_fr": "Lumière salvatrice+", "Name_ja": "光の解放［強］", "StatusCategory": "1", "row_id": "2416", "Description_chs": "释放自身积累的光之力，与暗之力形成抗衡", "Name_chs": "光之大解放", "Description_ko": "자신에게 축적된 빛의 힘을 해방하여, 어둠의 힘에 반역하는 상태.", "Name_ko": "빛 해방[강]", "Description_tc": "釋放自身累積的光之力，與暗之力形成抗衡", "Name_tc": "光之大解放"},
    "2417": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2417", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2418": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Minimalsteigerung des Sammlerwerts von Intuitive Lese und Fachkundige Lese ist erhöht.", "Description_en": "Effectiveness of brazen and meticulous actions is increased.", "Description_fr": "La prochaine Sélection instinctive ou Sélection méthodique augmente encore plus la valeur de collection.", "Description_ja": "「大胆純化」「慎重純化」の収集価値上昇量が高くなっている状態。", "Icon": {"id": "216018", "path": "ui/icon/216000/216018.tex", "path_hr1": "ui/icon/216000/216018_hr1.tex"}, "MaxStacks": "0", "Name_de": "Akribie", "Name_en": "Collector's Standard", "Name_fr": "Œil vif", "Name_ja": "活眼", "StatusCategory": "1", "row_id": "2418", "Description_chs": "慎重提纯、大胆提纯的收藏价值上升量提升", "Name_chs": "洞察", "Description_ko": "'신중한 순화', '대담한 순화'의 소장 가치 상승량이 증가한 상태.", "Name_ko": "활안", "Description_tc": "慎重提煉、大膽提煉的收藏價值上升量提升", "Name_tc": "洞察"},
    "2419": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Dem Schattenkönig verpflichtet. Erzeugt regelmäßig Schattendiener zu deinen Füßen.", "Description_en": "Indentured to the Shadowkeeper and soon to spawn a Shadow Servant at your feet.", "Description_fr": "L'ombre a été contrôlée et un serviteur de l'Ombre va en sortir à un moment précis.", "Description_ja": "影を支配された状態。特定のタイミングに、足元から影の従僕が出現する。", "Icon": {"id": "215325", "path": "ui/icon/215000/215325.tex", "path_hr1": "ui/icon/215000/215325_hr1.tex"}, "MaxStacks": "0", "Name_de": "Diener des Schattens", "Name_en": "Servant of Shadow", "Name_fr": "Serviteur de l'Ombre", "Name_ja": "影の従僕", "StatusCategory": "2", "row_id": "2419", "Description_chs": "影子被支配，会于特定时间在脚下出现影仆从", "Name_chs": "影仆从", "Description_ko": "그림자를 지배당한 상태. 특정 순간에 발밑에서 그림자 하인이 나타난다.", "Name_ko": "그림자 하인", "Description_tc": "影子被支配，會於特定時間在腳下出現影僕從", "Name_tc": "影僕從"},
    "2420": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Dem Schattenkönig verpflichtet. Erzeugt regelmäßig Schattendiener zu deinen Füßen.", "Description_en": "Indentured to the Shadowkeeper and soon to spawn a Shadow Servant at your feet.", "Description_fr": "L'ombre a été contrôlée et un serviteur de l'Ombre va en sortir à un moment précis.", "Description_ja": "影を支配された状態。特定のタイミングに、足元から影の従僕が出現する。", "Icon": {"id": "215325", "path": "ui/icon/215000/215325.tex", "path_hr1": "ui/icon/215000/215325_hr1.tex"}, "MaxStacks": "0", "Name_de": "Diener des Schattens", "Name_en": "Servant of Shadow", "Name_fr": "Serviteur de l'Ombre", "Name_ja": "影の従僕", "StatusCategory": "2", "row_id": "2420", "Description_chs": "影子被支配，会于特定时间在脚下出现影仆从", "Name_chs": "影仆从", "Description_ko": "그림자를 지배당한 상태. 특정 순간에 발밑에서 그림자 하인이 나타난다.", "Name_ko": "그림자 하인", "Description_tc": "影子被支配，會於特定時間在腳下出現影僕從", "Name_tc": "影僕從"},
    "2421": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Dem Schattenkönig verpflichtet. Erzeugt regelmäßig Schattendiener zu deinen Füßen.", "Description_en": "Indentured to the Shadowkeeper and soon to spawn a Shadow Servant at your feet.", "Description_fr": "L'ombre a été contrôlée et un serviteur de l'Ombre va en sortir à un moment précis.", "Description_ja": "影を支配された状態。特定のタイミングに、足元から影の従僕が出現する。", "Icon": {"id": "215325", "path": "ui/icon/215000/215325.tex", "path_hr1": "ui/icon/215000/215325_hr1.tex"}, "MaxStacks": "0", "Name_de": "Diener des Schattens", "Name_en": "Servant of Shadow", "Name_fr": "Serviteur de l'Ombre", "Name_ja": "影の従僕", "StatusCategory": "2", "row_id": "2421", "Description_chs": "影子被支配，会于特定时间在脚下出现影仆从", "Name_chs": "影仆从", "Description_ko": "그림자를 지배당한 상태. 특정 순간에 발밑에서 그림자 하인이 나타난다.", "Name_ko": "그림자 하인", "Description_tc": "影子被支配，會於特定時間在腳下出現影僕從", "Name_tc": "影僕從"},
    "2422": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Dem Schattenkönig verpflichtet. Erzeugt regelmäßig Schattendiener zu deinen Füßen.", "Description_en": "Indentured to the Shadowkeeper and soon to spawn a Shadow Servant at your feet.", "Description_fr": "L'ombre a été contrôlée et un serviteur de l'Ombre va en sortir à un moment précis.", "Description_ja": "影を支配された状態。特定のタイミングに、足元から影の従僕が出現する。", "Icon": {"id": "215325", "path": "ui/icon/215000/215325.tex", "path_hr1": "ui/icon/215000/215325_hr1.tex"}, "MaxStacks": "0", "Name_de": "Diener des Schattens", "Name_en": "Servant of Shadow", "Name_fr": "Serviteur de l'Ombre", "Name_ja": "影の従僕", "StatusCategory": "2", "row_id": "2422", "Description_chs": "影子被支配，会于特定时间在脚下出现影仆从", "Name_chs": "影仆从", "Description_ko": "그림자를 지배당한 상태. 특정 순간에 발밑에서 그림자 하인이 나타난다.", "Name_ko": "그림자 하인", "Description_tc": "影子被支配，會於特定時間在腳下出現影僕從", "Name_tc": "影僕從"},
    "2423": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Dein Schatten wurde vom Schattenkönig vereinnahmt. Vom Schatten erlittener Schaden wird auch selbst erlitten.", "Description_en": "Your shadow has been claimed by the Shadowkeeper. Damage taken by your shadow will also be taken by you.", "Description_fr": "L'être est relié à son double sombre. Des dégâts sont subis lorsque le double sombre est touché par une attaque.", "Description_ja": "影の身代わりが生み出された状態。影の身代わりがダメージを受けた場合、自身もダメージを受ける。", "Icon": {"id": "215326", "path": "ui/icon/215000/215326.tex", "path_hr1": "ui/icon/215000/215326_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beschattet", "Name_en": "Shadowed", "Name_fr": "Double sombre", "Name_ja": "影の身代わり", "StatusCategory": "2", "row_id": "2423", "Description_chs": "出现了影之替身\n影之替身受到攻击时，自身也会受到伤害", "Name_chs": "影之替身", "Description_ko": "그림자 대역이 생겨난 상태.\n그림자 대역이 받은 피해를 자신도 받는다.", "Name_ko": "그림자 대역", "Description_tc": "出現了影之替身\n影之替身受到攻擊時，自身也會受到傷害", "Name_tc": "影之替身"},
    "2424": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Du erleidest erhöhten Schaden, wenn du dem Verbündeten, an den du gefesselt bist, zu nahe kommst.", "Description_en": "Drawing too near the ally to whom you are chained will result in increased damage taken.", "Description_fr": "S'approcher des équipiers affectés augmente les dégâts subis.", "Description_ja": "鎖で繋がれた仲間に近づくと、被害が増大する状態。", "Icon": {"id": "215327", "path": "ui/icon/215000/215327.tex", "path_hr1": "ui/icon/215000/215327_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kettenbruch", "Name_en": "Shackled Apart", "Name_fr": "Chaînes de rupture", "Name_ja": "離別の鎖", "StatusCategory": "2", "row_id": "2424", "Description_chs": "接近锁链连接的同伴时受到的伤害增加", "Name_chs": "离别之锁", "Description_ko": "사슬로 연결된 파티원과 가까워지면 피해가 증가하는 상태.", "Name_ko": "이별의 사슬", "Description_tc": "接近鎖鏈連接的同伴時受到的傷害增加", "Name_tc": "離別之鎖"},
    "2425": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Du erleidest erhöhten Schaden, wenn du dich zu weit von dem Verbündeten, an den du gefesselt bist, entfernst.", "Description_en": "Drawing too far away from the ally to whom you are chained will result in increased damage taken.", "Description_fr": "S'éloigner des équipiers affectés augmente les dégâts subis.", "Description_ja": "鎖で繋がれた仲間から離れると、被害が増大する状態。", "Icon": {"id": "215328", "path": "ui/icon/215000/215328.tex", "path_hr1": "ui/icon/215000/215328_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenfesseln", "Name_en": "Shackled Together", "Name_fr": "Chaînes d'union", "Name_ja": "束縛の鎖", "StatusCategory": "2", "row_id": "2425", "Description_chs": "远离锁链连接的同伴时受到的伤害增加", "Name_chs": "束缚之锁", "Description_ko": "사슬로 연결된 파티원과 멀어지면 피해가 증가하는 상태.", "Name_ko": "속박의 사슬", "Description_tc": "遠離鎖鏈連接的同伴時受到的傷害增加", "Name_tc": "束縛之鎖"},
    "2426": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2426", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2427": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2427", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2428": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2428", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2429": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2429", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2430": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird zurückgeschleudert, wenn das Kommando Worte des Verderbens ausgeführt wird.", "Description_en": "Victim of a labyrinthine fate, resulting in knockback when the Fateful Words are spoken.", "Description_fr": "Un effet de projection est subi lorsqu'un ennemi utilise Mots de calamité", "Description_ja": "迷走の呪いを受けた状態。呪いの言葉が実行されると、ノックバック効果が発生する。", "Icon": {"id": "215281", "path": "ui/icon/215000/215281.tex", "path_hr1": "ui/icon/215000/215281_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Irrlaufs: Zurückschleudern", "Name_en": "Wanderer's Fate", "Name_fr": "Calamité des dévoyés : projection", "Name_ja": "迷走の呪い：ノックバック", "StatusCategory": "2", "row_id": "2430", "Description_chs": "受到了彷徨的诅咒，诅咒发动时会被击退", "Name_chs": "彷徨咒诅：击退", "Description_ko": "방황의 저주를 받은 상태. '저주의 말'을 들으면 밀쳐진다.", "Name_ko": "방황의 저주: 밀쳐내기", "Description_tc": "受到了彷徨的詛咒，詛咒發動時會被擊退", "Name_tc": "彷徨咒詛：擊退"},
    "2431": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird herangezogen, wenn das Kommando Worte des Verderbens ausgeführt wird.", "Description_en": "Victim of a labyrinthine fate, to be drawn in by Fateful Words.", "Description_fr": "Un effet d'attraction est subi lorsqu'un ennemi utilise Mots de calamité", "Description_ja": "迷走の呪いを受けた状態。呪いの言葉が実行されると、引き寄せ効果が発生する。", "Icon": {"id": "215282", "path": "ui/icon/215000/215282.tex", "path_hr1": "ui/icon/215000/215282_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Irrlaufs: Heranziehen", "Name_en": "Sacrifice's Fate", "Name_fr": "Calamité des dévoyés : attraction", "Name_ja": "迷走の呪い：引き寄せ", "StatusCategory": "2", "row_id": "2431", "Description_chs": "受到了彷徨的诅咒，诅咒发动时会被吸引", "Name_chs": "彷徨咒诅：吸引", "Description_ko": "방황의 저주를 받은 상태. '저주의 말'을 들으면 끌어당겨진다.", "Name_ko": "방황의 저주: 끌어당기기", "Description_tc": "受到了彷徨的詛咒，詛咒發動時會被吸引", "Name_tc": "彷徨咒詛：吸引"},
    "2432": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "2432", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "2433": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "8", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "2433", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "2434": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausweichrate, kritische Trefferrate und direkte Trefferrate sind erhöht.", "Description_en": "Evasion, critical hit rate, and direct hit rate are increased.", "Description_fr": "L'esquive ainsi que les chances de critiques et de coups nets sont augmentées.", "Description_ja": "回避率が向上し、クリティカル発動率が向上し、かつダイレクトヒット発動率が向上した状態。", "Icon": {"id": "216611", "path": "ui/icon/216000/216611.tex", "path_hr1": "ui/icon/216000/216611_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Draufgängers", "Name_en": "Spirit of the Gambler", "Name_fr": "Breuvage de risque-tout", "Name_ja": "勝負師の薬", "StatusCategory": "1", "row_id": "2434", "Description_chs": "回避率提高，暴击发动率提高，直击发动率提高", "Name_chs": "胜负师的药", "Description_ko": "회피율, 극대화 발동률, 직격 발동률이 증가한 상태.", "Name_ko": "승부사의 약", "Description_tc": "迴避率提高，暴擊發動率提高，直擊發動率提高", "Name_tc": "勝負師的藥"},
    "2435": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verteidigung, ausgeteilter Schaden und Maximal-LP sind erhöht.", "Description_en": "Defense, damage dealt, and maximum HP are increased.", "Description_fr": "La défense, les dégâts infligés et les PV maximums sont augmentés.", "Description_ja": "防御力が向上し、与ダメージが上昇し、かつ最大ＨＰが増加した状態。", "Icon": {"id": "216612", "path": "ui/icon/216000/216612.tex", "path_hr1": "ui/icon/216000/216612_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Weisen", "Name_en": "Spirit of the Elder", "Name_fr": "Breuvage de sage", "Name_ja": "賢者の薬", "StatusCategory": "1", "row_id": "2435", "Description_chs": "防御力增强，攻击所造成的伤害提高，体力最大值提高", "Name_chs": "贤者的药", "Description_ko": "방어력, 주는 피해량, 최대 HP가 증가한 상태.", "Name_ko": "현자의 약", "Description_tc": "防禦力增強，攻擊所造成的傷害提高，HP最大值提高", "Name_tc": "賢者的藥"},
    "2436": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verteidigung, ausgeteilter Schaden und Maximal-LP sind erhöht.", "Description_en": "Defense, damage dealt, and maximum HP are increased.", "Description_fr": "La défense, les dégâts infligés et les PV maximums sont augmentés.", "Description_ja": "防御力が向上し、与ダメージが上昇し、かつ最大ＨＰが増加した状態。", "Icon": {"id": "216613", "path": "ui/icon/216000/216613.tex", "path_hr1": "ui/icon/216000/216613_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Fechtmeisters", "Name_en": "Spirit of the Duelist", "Name_fr": "Breuvage de fine lame", "Name_ja": "剣豪の薬", "StatusCategory": "1", "row_id": "2436", "Description_chs": "防御力增强，攻击所造成的伤害提高，体力最大值提高", "Name_chs": "剑豪的药", "Description_ko": "방어력, 주는 피해량, 최대 HP가 증가한 상태.", "Name_ko": "검호의 약", "Description_tc": "防禦力增強，攻擊所造成的傷害提高，HP最大值提高", "Name_tc": "劍豪的藥"},
    "2437": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verteidigung, ausgeteilter Schaden und Maximal-LP sind erhöht.", "Description_en": "Defense, damage dealt, and maximum HP are increased.", "Description_fr": "La défense, les dégâts infligés et les PV maximums sont augmentés.", "Description_ja": "防御力が向上し、与ダメージが上昇し、かつ最大ＨＰが増加した状態。", "Icon": {"id": "216614", "path": "ui/icon/216000/216614.tex", "path_hr1": "ui/icon/216000/216614_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Bogengeweihten", "Name_en": "Spirit of the Fiendhunter", "Name_fr": "Breuvage d'archer émérite", "Name_ja": "弓聖の薬", "StatusCategory": "1", "row_id": "2437", "Description_chs": "防御力增强，攻击所造成的伤害提高，体力最大值提高", "Name_chs": "弓圣的药", "Description_ko": "방어력, 주는 피해량, 최대 HP가 증가한 상태.", "Name_ko": "궁성의 약", "Description_tc": "防禦力增強，攻擊所造成的傷害提高，HP最大值提高", "Name_tc": "弓聖的藥"},
    "2438": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verteidigung, ausgeteilter Schaden und Maximal-LP sind erhöht.", "Description_en": "Defense, damage dealt, and maximum HP are increased.", "Description_fr": "La défense, les dégâts infligés et les PV maximums sont augmentés.", "Description_ja": "防御力が向上し、与ダメージが上昇し、かつ最大ＨＰが増加した状態。", "Icon": {"id": "216615", "path": "ui/icon/216000/216615.tex", "path_hr1": "ui/icon/216000/216615_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Helden", "Name_en": "Spirit of the Indomitable", "Name_fr": "Breuvage de héros illustre", "Name_ja": "豪傑の薬", "StatusCategory": "1", "row_id": "2438", "Description_chs": "防御力增强，攻击所造成的伤害提高，体力最大值提高", "Name_chs": "豪杰的药", "Description_ko": "방어력, 주는 피해량, 최대 HP가 증가한 상태.", "Name_ko": "호걸의 약", "Description_tc": "防禦力增強，攻擊所造成的傷害提高，HP最大值提高", "Name_tc": "豪傑的藥"},
    "2439": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verteidigung, ausgeteilter Schaden und Maximal-LP sind erhöht.", "Description_en": "Defense, damage dealt, and maximum HP are increased.", "Description_fr": "La défense, les dégâts infligés et les PV maximums sont augmentés.", "Description_ja": "防御力が向上し、与ダメージが上昇し、かつ最大ＨＰが増加した状態。", "Icon": {"id": "216616", "path": "ui/icon/216000/216616.tex", "path_hr1": "ui/icon/216000/216616_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trank des Heiligen", "Name_en": "Spirit of the Divine", "Name_fr": "Breuvage de saint", "Name_ja": "聖人の薬", "StatusCategory": "1", "row_id": "2439", "Description_chs": "防御力增强，攻击所造成的伤害提高，体力最大值提高", "Name_chs": "圣人的药", "Description_ko": "방어력, 주는 피해량, 최대 HP가 증가한 상태.", "Name_ko": "성인의 약", "Description_tc": "防禦力增強，攻擊所造成的傷害提高，HP最大值提高", "Name_tc": "聖人的藥"},
    "2440": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "216617", "path": "ui/icon/216000/216617.tex", "path_hr1": "ui/icon/216000/216617_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollener Flare-Stern", "Name_en": "Lost Flare Star", "Name_fr": "Astre flamboyant oublié", "Name_ja": "ロスト・フレアスター", "StatusCategory": "2", "row_id": "2440", "Description_chs": "体力逐渐减少", "Name_chs": "失传耀星", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "로스트 타오르는 별", "Description_tc": "HP逐漸減少", "Name_tc": "失傳耀星"},
    "2441": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "216618", "path": "ui/icon/216000/216618.tex", "path_hr1": "ui/icon/216000/216618_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollener Panzerbruch", "Name_en": "Lost Rend Armor", "Name_fr": "Brise-armure oublié", "Name_ja": "ロスト・アーマーブレイク", "StatusCategory": "2", "row_id": "2441", "Description_chs": "受到攻击的伤害增加", "Name_chs": "失传破甲", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "로스트 방어구 파괴", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "失傳破甲"},
    "2442": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "与ダメージが低下した状態。", "Description_fr": "与ダメージが低下した状態。", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "210404", "path": "ui/icon/210000/210404.tex", "path_hr1": "ui/icon/210000/210404_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollenes Zerlegen", "Name_en": "ロスト・ウェポンブレイク", "Name_fr": "ロスト・ウェポンブレイク", "Name_ja": "ロスト・ウェポンブレイク", "StatusCategory": "2", "row_id": "2442", "Description_chs": "与ダメージが低下した状態。", "Name_chs": "ロスト・ウェポンブレイク", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "로스트 무기 파괴", "Description_tc": "与ダメージが低下した状態。", "Name_tc": "ロスト・ウェポンブレイク"},
    "2443": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "216620", "path": "ui/icon/216000/216620.tex", "path_hr1": "ui/icon/216000/216620_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollener Ätherschild", "Name_en": "Lost Aethershield", "Name_fr": "Égide d'éther oubliée", "Name_ja": "ロスト・エーテルシールド", "StatusCategory": "1", "row_id": "2443", "Description_chs": "减轻所受到的伤害", "Name_chs": "失传以太之盾", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "로스트 에테르 방패", "Description_tc": "減輕所受到的傷害", "Name_tc": "失傳乙太之盾"},
    "2444": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kritische Trefferrate und ausgeteilter Schaden sind erhöht, und die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Critical hit rate and damage dealt are increased, while weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "Les chances de critiques et les dégâts infligés sont augmentés. Le délai des attaques automatiques et les temps de lancement et de recharge des techniques d'arme et des sorts de magie sont réduits.", "Description_ja": "クリティカル発動率が向上し、与ダメージが上昇し、かつオートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "216621", "path": "ui/icon/216000/216621.tex", "path_hr1": "ui/icon/216000/216621_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollener Rapidus", "Name_en": "Lost Dervish", "Name_fr": "Célérité extrême oubliée", "Name_ja": "ロスト・スピードスター", "StatusCategory": "1", "row_id": "2444", "Description_chs": "攻击所造成的伤害提高，暴击发动率提高，自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "失传速度之星", "Description_ko": "극대화 발동률과 주는 피해량이 증가하고, 자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "로스트 속도광", "Description_tc": "攻擊所造成的傷害提高，暴擊發動率提高，自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "失傳速度之星"},
    "2445": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Besondere Aufmerksamkeit auf Angriffe mit dem Schwert.", "Description_en": "Wielding a sword.", "Description_fr": "Une posture de combat à l'épée a été adoptée.", "Description_ja": "剣による攻撃を重視した状態。", "Icon": {"id": "215315", "path": "ui/icon/215000/215315.tex", "path_hr1": "ui/icon/215000/215315_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwerthaltung", "Name_en": "Sword-bearer", "Name_fr": "Posture de l'épée", "Name_ja": "剣の型", "StatusCategory": "1", "row_id": "2445", "Description_chs": "以剑为主进行攻击", "Name_chs": "剑型", "Description_ko": "검 공격을 중시하는 상태.", "Name_ko": "검 태세", "Description_tc": "以劍為主進行攻擊", "Name_tc": "劍型"},
    "2446": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Besondere Aufmerksamkeit auf Angriffe mit dem Schild.", "Description_en": "Wielding a shield.", "Description_fr": "Une posture de combat au bouclier a été adoptée.", "Description_ja": "盾による攻撃を重視した状態。", "Icon": {"id": "215316", "path": "ui/icon/215000/215316.tex", "path_hr1": "ui/icon/215000/215316_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schildhaltung", "Name_en": "Shield-bearer", "Name_fr": "Posture du bouclier", "Name_ja": "盾の型", "StatusCategory": "1", "row_id": "2446", "Description_chs": "以盾为主进行攻击", "Name_chs": "盾型", "Description_ko": "방패 공격을 중시하는 상태.", "Name_ko": "방패 태세", "Description_tc": "以盾為主進行攻擊", "Name_tc": "盾型"},
    "2447": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwere Dinge werden leicht, leichte Dinge werden schwer.", "Description_en": "Gravitational principles are inverted. The heavy has become light, and the light, heavy.", "Description_fr": "Les objets lourds deviennent légers, et inversement.", "Description_ja": "質量が転換した状態。重いものは軽く、軽いものは重くなる。", "Icon": {"id": "215317", "path": "ui/icon/215000/215317.tex", "path_hr1": "ui/icon/215000/215317_hr1.tex"}, "MaxStacks": "0", "Name_de": "Materieinversion", "Name_en": "Reversal of Forces", "Name_fr": "Inversion des masses", "Name_ja": "質量転換", "StatusCategory": "2", "row_id": "2447", "Description_chs": "将质量进行转换，重物变轻，轻物变重", "Name_chs": "质量转换", "Description_ko": "질량이 바뀐 상태. 무거운 것은 가벼워지고, 가벼운 것은 무거워진다.", "Name_ko": "질량 전환", "Description_tc": "將品質進行轉換，重物變輕，輕物變重", "Name_tc": "品質轉換"},
    "2448": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der nächste Angriff ist stärker als sonst.", "Description_en": "Storing power. Potency of next action is increased.", "Description_fr": "Accumule des forces. La prochaine attaque infligera plus de dégâts.", "Description_ja": "力を溜めた状態。次に実行するアクションの威力が上昇する。", "Icon": {"id": "215318", "path": "ui/icon/215000/215318.tex", "path_hr1": "ui/icon/215000/215318_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gesammelte Kraft", "Name_en": "Boosted", "Name_fr": "Renforcement", "Name_ja": "ためる", "StatusCategory": "1", "row_id": "2448", "Description_chs": "积攒力量，下一次发动的技能威力上升", "Name_chs": "蓄力", "Description_ko": "힘을 축적한 상태. 다음에 실행하는 기술의 위력이 증가한다.", "Name_ko": "힘 모으기", "Description_tc": "累積力量，下一次發動的技能威力上升", "Name_tc": "蓄力"},
    "2449": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bestimmte Wiederbelebungseffekte sind unwirksam.", "Description_en": "Resurrection by certain means is impossible.", "Description_fr": "Impossible d'être ranimé par des moyens classiques en cas de K.O.", "Description_ja": "一部の蘇生効果を受け付けない状態。", "Icon": {"id": "215959", "path": "ui/icon/215000/215959.tex", "path_hr1": "ui/icon/215000/215959_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wiederbelebungsbegrenzung", "Name_en": "Resurrection Restricted", "Name_fr": "Anti-résurrection", "Name_ja": "蘇生制限", "StatusCategory": "2", "row_id": "2449", "Description_chs": "无法接受部分复活效果", "Name_chs": "限制复活", "Description_ko": "일부 부활 효과를 받지 못하는 상태.", "Name_ko": "부활 제한", "Description_tc": "無法接受部分復活效果", "Name_tc": "限制復活"},
    "2450": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ahmt einen Gegner nach. Physische und magische Attacken werden mit Gegenangriffen desselben Typs gekontert.", "Description_en": "Mimicking the actions of opponents. Physical attacks are answered with physical attacks, magical attacks with magical attacks.", "Description_fr": "Répond aux attaques physiques et magiques par une attaque du même type.", "Description_ja": "相手の行動をものまねする状態。物理攻撃には物理攻撃で、魔法攻撃では魔法攻撃で反撃する。", "Icon": {"id": "215300", "path": "ui/icon/215000/215300.tex", "path_hr1": "ui/icon/215000/215300_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nachahmung", "Name_en": "Mimicry", "Name_fr": "Mime", "Name_ja": "ものまね", "StatusCategory": "1", "row_id": "2450", "Description_chs": "模仿对手的行动，对于物理攻击将进行物理反击，对于魔法攻击将进行魔法反击", "Name_chs": "模仿", "Description_ko": "대상의 행동을 흉내내는 상태. 물리 공격에는 물리 공격으로, 마법 공격에는 마법 공격으로 반격한다.", "Name_ko": "흉내", "Description_tc": "模仿對手的行動，對於物理攻擊將進行物理反擊，對於魔法攻擊將進行魔法反擊", "Name_tc": "模仿"},
    "2451": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einem Zeichen versehen. Beim Ende dieses Effekts wird eine große Explosion ausgelöst.", "Description_en": "Emblazoned with a mark that will cause you to explode when the effect expires.", "Description_fr": "Fait l'objet d'un marquage fatal qui provoque une explosion à la fin de l'effet.", "Description_ja": "爆印を刻みつけられた状態。効果終了時に、自分を中心に爆発が起こる。", "Icon": {"id": "215302", "path": "ui/icon/215000/215302.tex", "path_hr1": "ui/icon/215000/215302_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandmal", "Name_en": "Powder Mark", "Name_fr": "Marque explosive", "Name_ja": "爆印", "StatusCategory": "2", "row_id": "2451", "Description_chs": "被刻上了爆印，效果结束时会以自己为中心引发爆炸", "Name_chs": "爆印", "Description_ko": "폭발의 인장이 찍힌 상태. 지속시간이 끝나면 자신을 중심으로 폭발이 일어난다.", "Name_ko": "폭인", "Description_tc": "被刻上了爆印，效果結束時會以自己為中心引發爆炸", "Name_tc": "爆印"},
    "2452": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ätherisch mit der temporären Kopie verflochten. Wird beim Ende dieses Effekts betäubt und zur eigenen Ätherspur zurückgezogen.", "Description_en": "Aetherially entwined with the temporal manifold. You will be stunned and drawn back to your aetherial trace when this effect expires.", "Description_fr": "Touché par le sort de magie temporelle Retour, l'être a laissé une trace dans l'espace-temps. À la fin de l'effet, la victime est renvoyée de force à l'emplacement de cette trace et subit Étourdissement.", "Description_ja": "時魔法リターンの効果を受け、時空間に痕跡を残した状態。効果終了時にスタン状態が付与され、痕跡の位置まで強制移動する。", "Icon": {"id": "215304", "path": "ui/icon/215000/215304.tex", "path_hr1": "ui/icon/215000/215304_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rückführung", "Name_en": "Return", "Name_fr": "Retour", "Name_ja": "リターン", "StatusCategory": "2", "row_id": "2452", "Description_chs": "受到时魔法回返的影响，会在时空中留下痕迹\n倒计时结束时会陷入眩晕，并强制移动至留有痕迹的位置", "Name_chs": "回返", "Description_ko": "시간마법 리턴의 효과로 시공간에 흔적을 남긴 상태.\n효과가 끝나면 기절 상태가 되어 흔적이 남은 위치로 강제 이동한다.", "Name_ko": "리턴", "Description_tc": "受到時魔法回返的影響，會在時空中留下痕跡\n倒計時結束時會陷入眩暈，並強制移動至留有痕跡的位置", "Name_tc": "回返"},
    "2453": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ätherisch mit der temporären Kopie verflochten. Wird beim Ende dieses Effekts mit Rückführung belegt.", "Description_en": "Aetherially entwined with the temporal manifold. Return will be applied when this effect expires.", "Description_fr": "Touché par le sort de magie temporelle Giga Retour, l'être a laissé une trace dans l'espace-temps. À la fin de l'effet, la victime subit l'effet Retour.", "Description_ja": "時魔法リタンジャの効果を受け、時空間に痕跡を残した状態。効果終了時にリターン状態が付与される。", "Icon": {"id": "215314", "path": "ui/icon/215000/215314.tex", "path_hr1": "ui/icon/215000/215314_hr1.tex"}, "MaxStacks": "0", "Name_de": "Giga-Rückführung", "Name_en": "Return IV", "Name_fr": "Giga Retour", "Name_ja": "リタンジャ", "StatusCategory": "2", "row_id": "2453", "Description_chs": "受到时魔法强回返的影响，会在时空中留下痕迹\n倒计时结束时会被附加回返状态", "Name_chs": "强回返", "Description_ko": "시간마법 리턴쟈의 효과로 시공간에 흔적을 남긴 상태.\n효과가 끝나면 리턴 상태가 된다.", "Name_ko": "리턴쟈", "Description_tc": "受到時魔法強回返的影響，會在時空中留下痕跡\n倒計時結束時會被附加回返狀態", "Name_tc": "強回返"},
    "2454": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögertem Unheiliges Dunkel belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Unholy Darkness, which will activate when this effect expires.", "Description_fr": "Miracle ténébreux est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したダークホーリーの標的となっている状態。効果終了時に、ダークホーリーが発動する。", "Icon": {"id": "215983", "path": "ui/icon/215000/215983.tex", "path_hr1": "ui/icon/215000/215983_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Unheiliges Dunkel", "Name_en": "Spell-in-Waiting: Unholy Darkness", "Name_fr": "Sort déphasé : Miracle ténébreux", "Name_ja": "ディレイスペル：ダークホーリー", "StatusCategory": "2", "row_id": "2454", "Description_chs": "成为了将延迟发动的黑暗神圣的目标\n倒计时结束时，黑暗神圣发动", "Name_chs": "延迟咏唱：黑暗神圣", "Description_ko": "발동이 지연된 다크 홀리의 표적이 된 상태.\n효과가 끝나면 다크 홀리가 발동한다.", "Name_ko": "지연술: 다크 홀리", "Description_tc": "成為了將延遲發動的黑暗神聖的目標\n倒計時結束時，黑暗神聖發動", "Name_tc": "延遲詠唱：黑暗神聖"},
    "2455": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögertem Dunkel-Feuga belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Dark Fire III, which will activate when this effect expires.", "Description_fr": "Méga Feu ténébreux est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したダークファイガの標的となっている状態。効果終了時に、ダークファイガが発動する。", "Icon": {"id": "215984", "path": "ui/icon/215000/215984.tex", "path_hr1": "ui/icon/215000/215984_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Dunkel-Feuga", "Name_en": "Spell-in-Waiting: Dark Fire III", "Name_fr": "Sort déphasé : Méga Feu ténébreux", "Name_ja": "ディレイスペル：ダークファイガ", "StatusCategory": "2", "row_id": "2455", "Description_chs": "成为了将延迟发动的黑暗爆炎的目标\n倒计时结束时，黑暗爆炎发动", "Name_chs": "延迟咏唱：黑暗爆炎", "Description_ko": "발동이 지연된 다크 파이가의 표적이 된 상태.\n효과가 끝나면 다크 파이가가 발동한다.", "Name_ko": "지연술: 다크 파이가", "Description_tc": "成為了將延遲發動的黑暗大火焰的目標\n倒計時結束時，黑暗大火焰發動", "Name_tc": "延遲詠唱：黑暗大火焰"},
    "2456": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögertem Schattenauge belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Shadoweye, which will activate when this effect expires.", "Description_fr": "Œil de l'ombre est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したシャドウアイの標的となっている状態。効果終了時に、シャドウアイが発動する。", "Icon": {"id": "215986", "path": "ui/icon/215000/215986.tex", "path_hr1": "ui/icon/215000/215986_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Schattenauge", "Name_en": "Spell-in-Waiting: Shadoweye", "Name_fr": "Sort déphasé : Œil de l'ombre", "Name_ja": "ディレイスペル：シャドウアイ", "StatusCategory": "2", "row_id": "2456", "Description_chs": "成为了将延迟发动的暗影之眼的目标\n倒计时结束时，暗影之眼发动", "Name_chs": "延迟咏唱：暗影之眼", "Description_ko": "발동이 지연된 그림자 시선의 표적이 된 상태.\n효과가 끝나면 그림자 시선이 발동한다.", "Name_ko": "지연술: 그림자 시선 ", "Description_tc": "成為了將延遲發動的暗影之眼的目標\n倒計時結束時，暗影之眼發動", "Name_tc": "延遲詠唱：暗影之眼"},
    "2457": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2457", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2458": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2458", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2459": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2459", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2460": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögertem Dunkle Eruption belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Dark Eruption, which will activate when this effect expires.", "Description_fr": "Éruption ténébreuse est retardée et sera lancée sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したダークエラプションの標的となっている状態。効果終了時に、ダークエラプションが発動する。", "Icon": {"id": "215305", "path": "ui/icon/215000/215305.tex", "path_hr1": "ui/icon/215000/215305_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Dunkle Eruption", "Name_en": "Spell-in-Waiting: Dark Eruption", "Name_fr": "Sort déphasé : Éruption ténébreuse", "Name_ja": "ディレイスペル：ダークエラプション", "StatusCategory": "2", "row_id": "2460", "Description_chs": "成为了将延迟发动的暗炎喷发的目标\n倒计时结束时，暗炎喷发发动", "Name_chs": "延迟咏唱：暗炎喷发", "Description_ko": "발동이 지연된 어둠의 불기둥의 표적이 된 상태.\n효과가 끝나면 어둠의 불기둥이 발동한다.", "Name_ko": "지연술: 어둠의 불기둥", "Description_tc": "成為了將延遲發動的暗炎噴發的目標\n倒計時結束時，暗炎噴發發動", "Name_tc": "延遲詠唱：暗炎噴發"},
    "2461": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögertem Dunkel-Aquaga belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Dark Water III, which will activate when this effect expires.", "Description_fr": "Méga Eau ténébreuse est retardée et sera lancée sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したダークウォタガの標的となっている状態。効果終了時に、ダークウォタガが発動する。", "Icon": {"id": "215306", "path": "ui/icon/215000/215306.tex", "path_hr1": "ui/icon/215000/215306_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Dunkel-Aquaga", "Name_en": "Spell-in-Waiting: Dark Water III", "Name_fr": "Sort déphasé : Méga Eau ténébreuse", "Name_ja": "ディレイスペル：ダークウォタガ", "StatusCategory": "2", "row_id": "2461", "Description_chs": "成为了将延迟发动的黑暗狂水的目标\n倒计时结束时，黑暗狂水发动", "Name_chs": "延迟咏唱：黑暗狂水", "Description_ko": "발동이 지연된 다크 워터가의 표적이 된 상태.\n효과가 끝나면 다크 워터가가 발동한다.", "Name_ko": "지연술: 다크 워터가", "Description_tc": "成為了將延遲發動的黑暗大水花的目標\n倒計時結束時，黑暗大水花發動", "Name_tc": "延遲詠唱：黑暗大水花"},
    "2462": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögertem Dunkel-Eisga belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Dark Blizzard III, which will activate when this effect expires.", "Description_fr": "Méga Glace ténébreuse est retardée et sera lancée sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したダークブリザガの標的となっている状態。効果終了時に、ダークブリザガが発動する。", "Icon": {"id": "215307", "path": "ui/icon/215000/215307.tex", "path_hr1": "ui/icon/215000/215307_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Dunkel-Eisga", "Name_en": "Spell-in-Waiting: Dark Blizzard III", "Name_fr": "Sort déphasé : Méga Glace ténébreuse", "Name_ja": "ディレイスペル：ダークブリザガ", "StatusCategory": "2", "row_id": "2462", "Description_chs": "成为了将延迟发动的黑暗冰封的目标\n倒计时结束时，黑暗冰封发动", "Name_chs": "延迟咏唱：黑暗冰封", "Description_ko": "발동이 지연된 다크 블리자가의 표적이 된 상태.\n효과가 끝나면 다크 블리자가가 발동한다.", "Name_ko": "지연술: 다크 블리자가", "Description_tc": "成為了將延遲發動的黑暗大暴雪的目標\n倒計時結束時，黑暗大暴雪發動", "Name_tc": "延遲詠唱：黑暗大暴雪"},
    "2463": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögertem Dunkel-Windga belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Dark Aero III, which will activate when this effect expires.", "Description_fr": "Méga Vent ténébreux est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したダークエアロガの標的となっている状態。効果終了時に、ダークエアロガが発動する。", "Icon": {"id": "215308", "path": "ui/icon/215000/215308.tex", "path_hr1": "ui/icon/215000/215308_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Dunkel-Windga", "Name_en": "Spell-in-Waiting: Dark Aero III", "Name_fr": "Sort déphasé : Méga Vent ténébreux", "Name_ja": "ディレイスペル：ダークエアロガ", "StatusCategory": "2", "row_id": "2463", "Description_chs": "成为了将延迟发动的黑暗暴风的目标\n倒计时结束时，黑暗暴风发动", "Name_chs": "延迟咏唱：黑暗暴风", "Description_ko": "발동이 지연된 다크 에어로가의 표적이 된 상태.\n효과가 끝나면 다크 에어로가가 발동한다.", "Name_ko": "지연술: 다크 에어로가", "Description_tc": "成為了將延遲發動的黑暗大勁風的目標\n倒計時結束時，黑暗大勁風發動", "Name_tc": "延遲詠唱：黑暗大勁風"},
    "2464": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögertem Rückführung belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Return, which will activate when this effect expires.", "Description_fr": "Retour est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したリターンの標的となっている状態。効果終了時に、リターンが発動する。", "Icon": {"id": "215313", "path": "ui/icon/215000/215313.tex", "path_hr1": "ui/icon/215000/215313_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Rückführung", "Name_en": "Spell-in-Waiting: Return", "Name_fr": "Sort déphasé : Retour", "Name_ja": "ディレイスペル：リターン", "StatusCategory": "2", "row_id": "2464", "Description_chs": "成为了将延迟发动的回返的目标\n倒计时结束时，回返发动", "Name_chs": "延迟咏唱：回返", "Description_ko": "발동이 지연된 리턴의 표적이 된 상태.\n효과가 끝나면 리턴이 발동한다.", "Name_ko": "지연술: 리턴", "Description_tc": "成為了將延遲發動的回返的目標\n倒計時結束時，回返發動", "Name_tc": "延遲詠唱：回返"},
    "2465": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Eis ist stark verringert.", "Description_en": "Ice resistance is significantly reduced.", "Description_fr": "La résistance à l'élément glace est considérablement réduite.", "Description_ja": "氷属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215596", "path": "ui/icon/215000/215596.tex", "path_hr1": "ui/icon/215000/215596_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eisresistenz - (stark)", "Name_en": "Ice Resistance Down II", "Name_fr": "Résistance à la glace réduite+", "Name_ja": "氷属性耐性低下［強］", "StatusCategory": "2", "row_id": "2465", "Description_chs": "对抗冰属性的耐性有显著降低", "Name_chs": "冰属性耐性大幅降低", "Description_ko": "얼음속성 저항이 크게 떨어진 상태.", "Name_ko": "얼음속성 저항 감소[강]", "Description_tc": "對抗冰屬性的耐性有顯著降低", "Name_tc": "冰屬性耐性大幅降低"},
    "2466": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Hält Erinnerungen an Edens Primae bereit.", "Description_en": "Holding recollections of Eden's primals ready.", "Description_fr": "Un ou plusieurs souvenirs d'évocations de Primordiaux sont stockés.", "Description_ja": "疑似蛮神の記憶を自身にストックした状態。", "Icon": {"id": "217038", "path": "ui/icon/217000/217038.tex", "path_hr1": "ui/icon/217000/217038_hr1.tex"}, "MaxStacks": "2", "Name_de": "Bevorrater", "Name_en": "Stock Holder", "Name_fr": "Stock", "Name_ja": "ストック", "StatusCategory": "1", "row_id": "2466", "Description_chs": "储存构想蛮神的记忆", "Name_chs": "储存", "Description_ko": "유사 야만신의 기억을 보존하는 상태.", "Name_ko": "기억 보존", "Description_tc": "儲存構想蠻神的記憶", "Name_tc": "儲存"},
    "2467": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Segen der Löwin verleiht große körperliche Kräfte.", "Description_en": "Blessed by the spirit of the lioness. Physical ability is enhanced.", "Description_fr": "La Lionne accorde sa protection. Les capacités de combat sont multipliées.", "Description_ja": "雌獅子の加護を受けた状態。身体能力が向上する。", "Icon": {"id": "215340", "path": "ui/icon/215000/215340.tex", "path_hr1": "ui/icon/215000/215340_hr1.tex"}, "MaxStacks": "0", "Name_de": "Segen der Löwin", "Name_en": "Pride of the Lioness", "Name_fr": "Bénédiction de la Lionne", "Name_ja": "雌獅子の加護", "StatusCategory": "1", "row_id": "2467", "Description_chs": "受到雌狮子的加护，身体能力得到提升", "Name_chs": "雌狮子的加护", "Description_ko": "암사자의 가호를 받은 상태. 신체 능력이 향상된다.", "Name_ko": "암사자의 가호", "Description_tc": "受到雌獅子的加護，身體能力得到提升", "Name_tc": "雌獅子的加護"},
    "2468": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Gewinnt Stärke aus den Erinnerungen an Shiva.", "Description_en": "Drawing strength from the memory of Shiva.", "Description_fr": "L'association établie avec le souvenir de l'évocation de Shiva augmente la puissance.", "Description_ja": "疑似蛮神シヴァの記憶を接続し、自身を強化した状態。", "Icon": {"id": "215310", "path": "ui/icon/215000/215310.tex", "path_hr1": "ui/icon/215000/215310_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kopplung: Shiva", "Name_en": "Junction Shiva", "Name_fr": "Association : Shiva", "Name_ja": "ジャンクション：シヴァ", "StatusCategory": "1", "row_id": "2468", "Description_chs": "与构想蛮神希瓦融合，使自身得到强化", "Name_chs": "融合：希瓦", "Description_ko": "유사 야만신 시바의 기억에 접속하여 자신을 강화한 상태.", "Name_ko": "접속: 시바", "Description_tc": "與構想蠻神濕婆融合，使自身得到強化", "Name_tc": "融合：濕婆"},
    "2469": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Gewinnt Stärke aus den Erinnerungen an Titan.", "Description_en": "Drawing strength from the memory of Titan.", "Description_fr": "L'association établie avec le souvenir de l'évocation de Titan augmente la puissance.", "Description_ja": "疑似蛮神タイタンの記憶を接続し、自身を強化した状態。", "Icon": {"id": "215311", "path": "ui/icon/215000/215311.tex", "path_hr1": "ui/icon/215000/215311_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kopplung: Titan", "Name_en": "Junction Titan", "Name_fr": "Association : Titan", "Name_ja": "ジャンクション：タイタン", "StatusCategory": "1", "row_id": "2469", "Description_chs": "与构想蛮神泰坦融合，使自身得到强化", "Name_chs": "融合：泰坦", "Description_ko": "유사 야만신 타이탄의 기억에 접속하여 자신을 강화한 상태.", "Name_ko": "접속: 타이탄", "Description_tc": "與構想蠻神泰坦融合，使自身得到強化", "Name_tc": "融合：泰坦"},
    "2470": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Als Orakel der Dunkelheit erwacht.", "Description_en": "Awakened as the Oracle of Darkness.", "Description_fr": "L'association établie avec les souvenirs de Loghrif éveille la conscience de la prêtresse des Ténèbres.", "Description_ja": "アシエン・アログリフの記憶を接続し、闇の巫女として覚醒した状態。", "Icon": {"id": "215312", "path": "ui/icon/215000/215312.tex", "path_hr1": "ui/icon/215000/215312_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kopplung: Loghrif", "Name_en": "Junction Loghrif", "Name_fr": "Association : Loghrif", "Name_ja": "ジャンクション：アログリフ", "StatusCategory": "1", "row_id": "2470", "Description_chs": "与无影阿洛格里夫融合，使自身觉醒为暗之巫女", "Name_chs": "融合：阿洛格里夫", "Description_ko": "아씨엔 알로그리프의 기억에 접속하여 어둠의 무녀로 각성한 상태.", "Name_ko": "접속: 알로그리프", "Description_tc": "與無影阿洛格里夫融合，使自身覺醒為暗之巫女", "Name_tc": "融合：阿洛格里夫"},
    "2471": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wandelt auf magischen Wolken und ist immun gegen Bodenattacken.", "Description_en": "Perched atop a cloud and unable to be hit by attacks from below.", "Description_fr": "Se trouve sur un nuage. Les attaques au sol n'ont aucun effet.", "Description_ja": "魔法雲に乗った状態。地上からの攻撃の対象とならない。", "Icon": {"id": "215329", "path": "ui/icon/215000/215329.tex", "path_hr1": "ui/icon/215000/215329_hr1.tex"}, "MaxStacks": "0", "Name_de": "Über den Wolken", "Name_en": "Head in the Clouds", "Name_fr": "Ennuagé", "Name_ja": "雲上", "StatusCategory": "1", "row_id": "2471", "Description_chs": "乘上魔法云，不会受到地面来的攻击", "Name_chs": "云上", "Description_ko": "마법 구름 위로 올라간 상태. 지상에서 오는 공격을 받지 않는다.", "Name_ko": "구름 타기", "Description_tc": "乘上魔法雲，不會受到地面來的攻擊", "Name_tc": "雲上"},
    "2472": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wandelt auf magischen Wolken und ist immun gegen Bodenattacken.", "Description_en": "Perched on a cloud and able to attack cloudtop enemies.", "Description_fr": "Se trouve sur un nuage. Les ennemis aériens peuvent être attaqués.", "Description_ja": "魔法雲に乗った状態。雲上状態の敵に攻撃可能になる。", "Icon": {"id": "215330", "path": "ui/icon/215000/215330.tex", "path_hr1": "ui/icon/215000/215330_hr1.tex"}, "MaxStacks": "0", "Name_de": "Über den Wolken", "Name_en": "Head in the Clouds", "Name_fr": "Ennuagé", "Name_ja": "雲上", "StatusCategory": "1", "row_id": "2472", "Description_chs": "乘上魔法云，可以攻击云上的敌人", "Name_chs": "云上", "Description_ko": "마법 구름 위로 올라간 상태. 구름 위에 있는 적을 공격할 수 있다.", "Name_ko": "구름 타기", "Description_tc": "乘上魔法雲，可以攻擊雲上的敵人", "Name_tc": "雲上"},
    "2473": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Leidet unter verringerter Ätherdichte, der Körper ist geschwächt.", "Description_en": "Aether is waning, decreasing physical ability.", "Description_fr": "L'éther est réduit. La force physique s'en voit réduite aussi.", "Description_ja": "エーテルが減少した状態。身体能力が低下する。", "Icon": {"id": "219841", "path": "ui/icon/219000/219841.tex", "path_hr1": "ui/icon/219000/219841_hr1.tex"}, "MaxStacks": "10", "Name_de": "Ätherschwund", "Name_en": "Aetherial Depletion", "Name_fr": "Réduction d'éther", "Name_ja": "エーテル減少", "StatusCategory": "2", "row_id": "2473", "Description_chs": "以太减少，身体能力下降", "Name_chs": "以太减少", "Description_ko": "에테르가 감소한 상태. 신체 능력이 저하된다.", "Name_ko": "에테르 감소", "Description_tc": "乙太減少，身體能力下降", "Name_tc": "乙太減少"},
    "2474": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Muss sich 2 Felder bewegen, wenn die Wirkung endet. (Erhält den Status „Ausführung des Edikts: 2 Felder“.)", "Description_en": "Temporarily in service to the Queen. Your Move: 2 Squares will activate when this effect expires.", "Description_fr": "A reçu un ordre de Gunnhildr. Devra s'éloigner de 2 cases à la fin de l'effet.", "Description_ja": "女王から勅令を受けた状態。\n効果終了時に、移動実行：2マス状態になる。", "Icon": {"id": "215319", "path": "ui/icon/215000/215319.tex", "path_hr1": "ui/icon/215000/215319_hr1.tex"}, "MaxStacks": "0", "Name_de": "Edikt der Bewegung: 2 Felder", "Name_en": "Movement Edict: 2 Squares", "Name_fr": "Injonction reçue : déplacement de 2 cases", "Name_ja": "移動の勅令：2マス", "StatusCategory": "2", "row_id": "2474", "Description_chs": "收到女王发出的敕令\n效果结束时将附加执行移动：2格的状态", "Name_chs": "移动敕令：2格", "Description_ko": "여왕의 칙령을 받은 상태.\n효과가 끝나면 '이동 실행: 2칸' 상태가 된다.", "Name_ko": "이동 칙령: 2칸", "Description_tc": "收到女王發出的敕令\n效果結束時將附加執行移動：2格的狀態", "Name_tc": "移動敕令：2格"},
    "2475": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Muss sich 3 Felder bewegen, wenn die Wirkung endet. (Erhält den Status „Ausführung des Edikts: 3 Felder“.)", "Description_en": "Temporarily in service to the Queen. Your Move: 3 Squares will activate when this effect expires.", "Description_fr": "A reçu un ordre de Gunnhildr. Devra s'éloigner de 3 cases à la fin de l'effet.", "Description_ja": "女王から勅令を受けた状態。\n効果終了時に、移動実行：3マス状態になる。", "Icon": {"id": "215320", "path": "ui/icon/215000/215320.tex", "path_hr1": "ui/icon/215000/215320_hr1.tex"}, "MaxStacks": "0", "Name_de": "Edikt der Bewegung: 3 Felder", "Name_en": "Movement Edict: 3 Squares", "Name_fr": "Injonction reçue : déplacement de 3 cases", "Name_ja": "移動の勅令：3マス", "StatusCategory": "2", "row_id": "2475", "Description_chs": "收到女王发出的敕令\n效果结束时将附加执行移动：3格的状态", "Name_chs": "移动敕令：3格", "Description_ko": "여왕의 칙령을 받은 상태.\n효과가 끝나면 '이동 실행: 3칸' 상태가 된다.", "Name_ko": "이동 칙령: 3칸", "Description_tc": "收到女王發出的敕令\n效果結束時將附加執行移動：3格的狀態", "Name_tc": "移動敕令：3格"},
    "2476": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Muss sich 4 Felder bewegen, wenn die Wirkung endet. (Erhält den Status „Ausführung des Edikts: 4 Felder“.)", "Description_en": "Temporarily in service to the Queen. Your Move: 4 Squares will activate when this effect expires.", "Description_fr": "A reçu un ordre de Gunnhildr. Devra s'éloigner de 4 cases à la fin de l'effet.", "Description_ja": "女王から勅令を受けた状態。\n効果終了時に、移動実行：4マス状態になる。", "Icon": {"id": "215321", "path": "ui/icon/215000/215321.tex", "path_hr1": "ui/icon/215000/215321_hr1.tex"}, "MaxStacks": "0", "Name_de": "Edikt der Bewegung: 4 Felder", "Name_en": "Movement Edict: 4 Squares", "Name_fr": "Injonction reçue : déplacement de 4 cases", "Name_ja": "移動の勅令：4マス", "StatusCategory": "2", "row_id": "2476", "Description_chs": "收到女王发出的敕令\n效果结束时将附加执行移动：4格的状态", "Name_chs": "移动敕令：4格", "Description_ko": "여왕의 칙령을 받은 상태.\n효과가 끝나면 '이동 실행: 4칸' 상태가 된다.", "Name_ko": "이동 칙령: 4칸", "Description_tc": "收到女王發出的敕令\n效果結束時將附加執行移動：4格的狀態", "Name_tc": "移動敕令：4格"},
    "2477": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Muss sich 2 Felder bewegen, wenn die Wirkung endet. (Erhält den Status „Ausführung des Edikts: 2 Felder“.)", "Description_en": "Temporarily in service to the Queen. Your Move: 2 Squares will activate when this effect expires.", "Description_fr": "A reçu un ordre de Gunnhildr. Devra s'éloigner de 2 cases à la fin de l'effet.", "Description_ja": "女王から勅令を受けた状態。\n効果終了時に、移動実行：2マス状態になる。", "Icon": {"id": "215319", "path": "ui/icon/215000/215319.tex", "path_hr1": "ui/icon/215000/215319_hr1.tex"}, "MaxStacks": "0", "Name_de": "Edikt der Bewegung: 2 Felder", "Name_en": "Movement Edict: 2 Squares", "Name_fr": "Injonction reçue : déplacement de 2 cases", "Name_ja": "移動の勅令：2マス", "StatusCategory": "2", "row_id": "2477", "Description_chs": "收到女王发出的敕令\n效果结束时将附加执行移动：2格的状态", "Name_chs": "移动敕令：2格", "Description_ko": "여왕의 칙령을 받은 상태.\n효과가 끝나면 '이동 실행: 2칸' 상태가 된다.", "Name_ko": "이동 칙령: 2칸", "Description_tc": "收到女王發出的敕令\n效果結束時將附加執行移動：2格的狀態", "Name_tc": "移動敕令：2格"},
    "2478": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Muss sich 3 Felder bewegen, wenn die Wirkung endet. (Erhält den Status „Ausführung des Edikts: 3 Felder“.)", "Description_en": "Temporarily in service to the Queen. Your Move: 3 Squares will activate when this effect expires.", "Description_fr": "A reçu un ordre de Gunnhildr. Devra s'éloigner de 3 cases à la fin de l'effet.", "Description_ja": "女王から勅令を受けた状態。\n効果終了時に、移動実行：3マス状態になる。", "Icon": {"id": "215320", "path": "ui/icon/215000/215320.tex", "path_hr1": "ui/icon/215000/215320_hr1.tex"}, "MaxStacks": "0", "Name_de": "Edikt der Bewegung: 3 Felder", "Name_en": "Movement Edict: 3 Squares", "Name_fr": "Injonction reçue : déplacement de 3 cases", "Name_ja": "移動の勅令：3マス", "StatusCategory": "2", "row_id": "2478", "Description_chs": "收到女王发出的敕令\n效果结束时将附加执行移动：3格的状态", "Name_chs": "移动敕令：3格", "Description_ko": "여왕의 칙령을 받은 상태.\n효과가 끝나면 '이동 실행: 3칸' 상태가 된다.", "Name_ko": "이동 칙령: 3칸", "Description_tc": "收到女王發出的敕令\n效果結束時將附加執行移動：3格的狀態", "Name_tc": "移動敕令：3格"},
    "2479": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Muss sich 4 Felder bewegen, wenn die Wirkung endet. (Erhält den Status „Ausführung des Edikts: 4 Felder“.)", "Description_en": "Temporarily in service to the Queen. Your Move: 4 Squares will activate when this effect expires.", "Description_fr": "A reçu un ordre de Gunnhildr. Devra s'éloigner de 4 cases à la fin de l'effet.", "Description_ja": "女王から勅令を受けた状態。\n効果終了時に、移動実行：4マス状態になる。", "Icon": {"id": "215321", "path": "ui/icon/215000/215321.tex", "path_hr1": "ui/icon/215000/215321_hr1.tex"}, "MaxStacks": "0", "Name_de": "Edikt der Bewegung: 4 Felder", "Name_en": "Movement Edict: 4 Squares", "Name_fr": "Injonction reçue : déplacement de 4 cases", "Name_ja": "移動の勅令：4マス", "StatusCategory": "2", "row_id": "2479", "Description_chs": "收到女王发出的敕令\n效果结束时将附加执行移动：4格的状态", "Name_chs": "移动敕令：4格", "Description_ko": "여왕의 칙령을 받은 상태.\n효과가 끝나면 '이동 실행: 4칸' 상태가 된다.", "Name_ko": "이동 칙령: 4칸", "Description_tc": "收到女王發出的敕令\n效果結束時將附加執行移動：4格的狀態", "Name_tc": "移動敕令：4格"},
    "2480": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhält großen Schaden, wenn keine Bewegung über 2 Felder ausgeführt wird.", "Description_en": "Ordered to move a total of 2 squares from the point where this effect activated. Disobedience will result in heavy damage.", "Description_fr": "Doit exécuter l'ordre de Gunnhildr et s'éloigner de sa position initiale de 2 cases sous peine de subir d'importants dégâts.", "Description_ja": "勅令を実行しなければならない状態。\n効果発生時点の位置から、合計2マスぶん移動しなければ、大ダメージを受ける。", "Icon": {"id": "215322", "path": "ui/icon/215000/215322.tex", "path_hr1": "ui/icon/215000/215322_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausführung des Edikts: 2 Felder", "Name_en": "Your Move: 2 Squares", "Name_fr": "Exécution d'injonction : déplacement de 2 cases", "Name_ja": "移動実行：2マス", "StatusCategory": "2", "row_id": "2480", "Description_chs": "必须执行敕令的状态\n效果发生后，需要从当前位置移动2格的距离，否则将受到巨大伤害", "Name_chs": "执行移动：2格", "Description_ko": "칙령을 실행해야 하는 상태.\n효과가 발생한 시점의 위치에서 합계 2칸 이동하지 않으면 큰 피해를 받는다.", "Name_ko": "이동 실행: 2칸", "Description_tc": "必須執行敕令的狀態\n效果發生後，需要從當前位置移動2格的距離，否則將受到巨大傷害", "Name_tc": "執行移動：2格"},
    "2481": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhält großen Schaden, wenn keine Bewegung über 3 Felder ausgeführt wird.", "Description_en": "Bound to execute the Queen's edict by moving a total of 3 squares from the point where this effect activated. Disobedience will result in heavy damage.", "Description_fr": "Doit exécuter l'ordre de Gunnhildr et s'éloigner de sa position initiale de 3 cases sous peine de subir d'importants dégâts.", "Description_ja": "勅令を実行しなければならない状態。\n効果発生時点の位置から、合計3マスぶん移動しなければ、大ダメージを受ける。", "Icon": {"id": "215323", "path": "ui/icon/215000/215323.tex", "path_hr1": "ui/icon/215000/215323_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausführung des Edikts: 3 Felder", "Name_en": "Your Move: 3 Squares", "Name_fr": "Exécution d'injonction : déplacement de 3 cases", "Name_ja": "移動実行：3マス", "StatusCategory": "2", "row_id": "2481", "Description_chs": "必须执行敕令的状态\n效果发生后，需要从当前位置移动3格的距离，否则将受到巨大伤害", "Name_chs": "执行移动：3格", "Description_ko": "칙령을 실행해야 하는 상태.\n효과가 발생한 시점의 위치에서 합계 3칸 이동하지 않으면 큰 피해를 받는다.", "Name_ko": "이동 실행: 3칸", "Description_tc": "必須執行敕令的狀態\n效果發生後，需要從當前位置移動3格的距離，否則將受到巨大傷害", "Name_tc": "執行移動：3格"},
    "2482": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhält großen Schaden, wenn keine Bewegung über 4 Felder ausgeführt wird.", "Description_en": "Bound to execute the Queen's edict by moving a total of 4 squares from the point where this effect activated. Disobedience will result in heavy damage.", "Description_fr": "Doit exécuter l'ordre de Gunnhildr et s'éloigner de sa position initiale de 4 cases sous peine de subir d'importants dégâts.", "Description_ja": "勅令を実行しなければならない状態。\n効果発生時点の位置から、合計4マスぶん移動しなければ、大ダメージを受ける。", "Icon": {"id": "215324", "path": "ui/icon/215000/215324.tex", "path_hr1": "ui/icon/215000/215324_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausführung des Edikts: 4 Felder", "Name_en": "Your Move: 4 Squares", "Name_fr": "Exécution d'injonction : déplacement de 4 cases", "Name_ja": "移動実行：4マス", "StatusCategory": "2", "row_id": "2482", "Description_chs": "必须执行敕令的状态\n效果发生后，需要从当前位置移动4格的距离，否则将受到巨大伤害", "Name_chs": "执行移动：4格", "Description_ko": "칙령을 실행해야 하는 상태.\n효과가 발생한 시점의 위치에서 합계 4칸 이동하지 않으면 큰 피해를 받는다.", "Name_ko": "이동 실행: 4칸", "Description_tc": "必須執行敕令的狀態\n效果發生後，需要從當前位置移動4格的距離，否則將受到巨大傷害", "Name_tc": "執行移動：4格"},
    "2483": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das sichere Zeichen eines nahenden Endes. Zu viele Stapel verursachen Verhängnis. Ausgeteilter Schaden ist verringert.", "Description_en": "Bearing signs that the end may be nigh, decreasing damage dealt. Too many stacks will result in Doom.", "Description_fr": "Le corps est marqué d'un sceau funeste. Les dégâts infligés sont réduits, et l'effet inflige Glas s'il est accumulé un certain nombre de fois.", "Description_ja": "破滅の刻印を刻まれ、与ダメージが低下した状態。スタック数が増えると死の宣告状態が付与される。", "Icon": {"id": "219861", "path": "ui/icon/219000/219861.tex", "path_hr1": "ui/icon/219000/219861_hr1.tex"}, "MaxStacks": "2", "Name_de": "Zeichen des Untergangs II", "Name_en": "Twice-come Ruin", "Name_fr": "Marque de ruine II", "Name_ja": "破滅の刻印：弐", "StatusCategory": "2", "row_id": "2483", "Description_chs": "被刻上了破灭之印，攻击所造成的伤害降低，积累档数过多会被附加死亡宣告状态", "Name_chs": "破灭之印：贰", "Description_ko": "파멸의 각인이 새겨져, 적에게 주는 피해량이 감소하는 상태. 일정 이상 중첩되면 '죽음의 선고'를 받는다.", "Name_ko": "파멸의 각인 2", "Description_tc": "被刻上了破滅之印，攻擊所造成的傷害降低，累積等階過多會被附加死亡宣告狀態", "Name_tc": "破滅之印：貳"},
    "2484": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verringerte Wirkung von eigenen Heileffekten im Austausch für erhöhten ausgeteilten Schaden.", "Description_en": "Healing potency is reduced while damage dealt is increased.", "Description_fr": "La puissance des effets curatifs prodigués est réduite, tandis que les dégâts infligés sont augmentés.", "Description_ja": "自身からのＨＰ回復効果が減少する代わりに、与ダメージが上昇した状態。", "Icon": {"id": "210402", "path": "ui/icon/210000/210402.tex", "path_hr1": "ui/icon/210000/210402_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bußprediger", "Name_en": "Cleric Stance", "Name_fr": "Prestance du prêtre", "Name_ja": "クルセードスタンス", "StatusCategory": "1", "row_id": "2484", "Description_chs": "以自身发动的体力恢复效果恢复量降低为代价提高攻击所造成的伤害", "Name_chs": "战姿", "Description_ko": "자신이 주는 HP 회복 효과가 감소하고, 주는 피해량이 증가한 상태.", "Name_ko": "성전 태세", "Description_tc": "以自身發動的HP恢復效果恢復量降低為代價提高攻擊所造成的傷害", "Name_tc": "戰姿"},
    "2485": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das sichere Zeichen eines nahenden Endes. Zu viele Stapel verursachen Verhängnis. Ausgeteilter Schaden ist verringert.", "Description_en": "Bearing signs that the end may be nigh, decreasing damage dealt. Too many stacks will result in Doom.", "Description_fr": "Le corps est marqué d'un sceau funeste. Les dégâts infligés sont réduits, et l'effet inflige Glas s'il est accumulé un certain nombre de fois.", "Description_ja": "破滅の刻印を刻まれ、与ダメージが低下した状態。スタック数が増えると死の宣告状態が付与される。", "Icon": {"id": "219861", "path": "ui/icon/219000/219861.tex", "path_hr1": "ui/icon/219000/219861_hr1.tex"}, "MaxStacks": "2", "Name_de": "Zeichen des Untergangs II", "Name_en": "Twice-come Ruin", "Name_fr": "Marque de ruine II", "Name_ja": "破滅の刻印：弐", "StatusCategory": "2", "row_id": "2485", "Description_chs": "被刻上了破灭之印，攻击所造成的伤害降低，积累档数过多会被附加死亡宣告状态", "Name_chs": "破灭之印：贰", "Description_ko": "파멸의 각인이 새겨져, 적에게 주는 피해량이 감소하는 상태. 일정 이상 중첩되면 '죽음의 선고'를 받는다.", "Name_ko": "파멸의 각인 2", "Description_tc": "被刻上了破滅之印，攻擊所造成的傷害降低，累積等階過多會被附加死亡宣告狀態", "Name_tc": "破滅之印：貳"},
    "2486": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird von heftigem Sog in eine bestimmte Richtung gezogen. Jegliche Aktionen und selbst das Springen sind unmöglich gemacht.", "Description_en": "Inexorably pulled in one direction. Unable to jump or execute actions.", "Description_fr": "L'être est aspiré. Le saut et les actions sont impossibles à réaliser, les déplacement sont hors de contrôle.", "Description_ja": "吸引されている状態。ジャンプおよびアクションが実行不可となり、特定の方向に移動してしまう。", "Icon": {"id": "215285", "path": "ui/icon/215000/215285.tex", "path_hr1": "ui/icon/215000/215285_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eingesaugt", "Name_en": "Sucked In", "Name_fr": "Aspiré", "Name_ja": "吸引", "StatusCategory": "2", "row_id": "2486", "Description_chs": "被吸引，无法跳跃或发动技能，会朝着特定方向移动", "Name_chs": "吸引", "Description_ko": "빨아들여지는 상태.\n점프와 기술을 실행할 수 없으며, 특정 방향으로 끌려간다.", "Name_ko": "흡인", "Description_tc": "被吸引，無法跳躍或發動技能，會朝著特定方向移動", "Name_tc": "吸引"},
    "2487": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einem schwelenden Zeichen versehen. Beim Ende dieses Effekts wird eine große Explosion ausgelöst.", "Description_en": "Emblazoned with a smoldering mark that will cause you to explode with a vengeance when the effect expires.", "Description_fr": "Fait l'objet d'un marquage fatal qui provoque une puissante explosion à la fin de l'effet.", "Description_ja": "大爆印を刻みつけられた状態。効果終了時に、自分を中心に大爆発が起こる。", "Icon": {"id": "215303", "path": "ui/icon/215000/215303.tex", "path_hr1": "ui/icon/215000/215303_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandmal der Sterblichen", "Name_en": "Mortal Powder Mark", "Name_fr": "Marque de conflagration", "Name_ja": "大爆印", "StatusCategory": "2", "row_id": "2487", "Description_chs": "被刻上了大爆印，效果结束时会以自己为中心引发大爆炸", "Name_chs": "大爆印", "Description_ko": "커다란 폭발의 인장이 찍힌 상태. 지속시간이 끝나면 자신을 중심으로 대폭발이 일어난다.", "Name_ko": "대폭인", "Description_tc": "被刻上了大爆印，效果結束時會以自己為中心引發大爆炸", "Name_tc": "大爆印"},
    "2488": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ausgeteilter Schaden ist verringert, dafür kann der Angriff physische Hindernisse durchdringen.", "Description_en": "Wielding aetherial blades. Damage dealt is decreased, but its cuts are not impeded by physical objects.", "Description_fr": "Les dégâts infligés sont réduits, mais les attaques tranchantes passent à travers les obstacles.", "Description_ja": "霊幻剣を構えた状態。与ダメージが低下するが、斬撃が物質をすり抜けるようになる。", "Icon": {"id": "215332", "path": "ui/icon/215000/215332.tex", "path_hr1": "ui/icon/215000/215332_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantomklinge", "Name_en": "Phantom Edge", "Name_fr": "Épées spectrales", "Name_ja": "霊幻剣", "StatusCategory": "1", "row_id": "2488", "Description_chs": "摆出了灵幻剑的架势，攻击所造成的伤害降低，斩击将穿透物质", "Name_chs": "灵幻剑", "Description_ko": "영환검을 휘두르는 상태. 주는 피해량이 감소하지만, 사물을 통과하여 벨 수 있다.", "Name_ko": "영환검", "Description_tc": "擺出了靈幻劍的架勢，攻擊所造成的傷害降低，斬擊將穿透物質", "Name_tc": "靈幻劍"},
    "2489": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Nimmt eine Haltung ein, die an Blaz den Dolch erinnert.", "Description_en": "Wielding elegant katana in a manner reminiscent of Blaz.", "Description_fr": "Une pose de combat rappelant celle de Blaz la lame rédemptrice a été adoptée.", "Description_ja": "刀を用いた構え。その太刀筋は「鋭刃のブラズ」を思わせる。", "Icon": {"id": "215333", "path": "ui/icon/215000/215333.tex", "path_hr1": "ui/icon/215000/215333_hr1.tex"}, "MaxStacks": "0", "Name_de": "Haltung des Dolches", "Name_en": "Merciful Air", "Name_fr": "Pose de la lame rédemptrice", "Name_ja": "鋭刃の構え", "StatusCategory": "1", "row_id": "2489", "Description_chs": "摆出了刀剑的架势，其刀法让人想起慈悲为怀布拉兹", "Name_chs": "慈悲的架势", "Description_ko": "외날검을 사용하는 태세. '예리한 검 블라즈'를 연상시키는 기술을 사용한다.", "Name_ko": "예리한 검 태세", "Description_tc": "擺出了刀劍的架勢，其刀法讓人想起慈悲為懷布拉茲", "Name_tc": "慈悲的架勢"},
    "2490": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Nimmt eine Haltung ein, die an Velibor Edelklinge erinnert.", "Description_en": "Wielding intimidating greatswords in a manner reminiscent of Velibor.", "Description_fr": "Une pose de combat rappelant celle de Velibor le sabre singulier a été adoptée.", "Description_ja": "大剣を用いた構え。その剣筋は「豪剣のヴェリボル」を思わせる。", "Icon": {"id": "215334", "path": "ui/icon/215000/215334.tex", "path_hr1": "ui/icon/215000/215334_hr1.tex"}, "MaxStacks": "0", "Name_de": "Haltung der Edelklinge", "Name_en": "Baleful Air", "Name_fr": "Pose du sabre singulier", "Name_ja": "豪剣の構え", "StatusCategory": "1", "row_id": "2490", "Description_chs": "摆出了大剑的架势，其剑法让人想起豪情剑韦利博尔", "Name_chs": "豪剑的架势", "Description_ko": "대검을 사용하는 태세. '호검 벨리보르'를 연상시키는 기술을 사용한다.", "Name_ko": "호검 태세", "Description_tc": "擺出了大劍的架勢，其劍法讓人想起豪情劍韋利博爾", "Name_tc": "豪劍的架勢"},
    "2491": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Nimmt eine Haltung ein, die an Aggie Feuerfaust erinnert.", "Description_en": "Wielding relentless fists in a manner reminiscent of Aggie.", "Description_fr": "Une pose de combat rappelant celle d'Aggie les poings de feu a été adoptée.", "Description_ja": "拳を用いた構え。その闘気は「熱拳のアギー」を思わせる。", "Icon": {"id": "215335", "path": "ui/icon/215000/215335.tex", "path_hr1": "ui/icon/215000/215335_hr1.tex"}, "MaxStacks": "0", "Name_de": "Haltung der Feuerfaust", "Name_en": "Iron Air", "Name_fr": "Pose des poings de feu", "Name_ja": "熱拳の構え", "StatusCategory": "1", "row_id": "2491", "Description_chs": "摆出了击拳的架势，其斗气让人想起热气拳阿姬", "Name_chs": "热拳的架势", "Description_ko": "주먹을 사용하는 태세. '불주먹 애지'를 연상시키는 기술을 사용한다.", "Name_ko": "불주먹 태세", "Description_tc": "擺出了擊拳的架勢，其鬥氣讓人想起熱氣拳阿姬", "Name_tc": "熱拳的架勢"},
    "2492": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Attacke-Wert des nächsten physischen Angriffs ist erhöht.", "Description_en": "Potency of next physical damage spell is increased.", "Description_fr": "La puissance du prochain sort de type attaque physique est augmentée.", "Description_ja": "次に実行する魔法が物理攻撃である場合、威力が上昇する状態。", "Icon": {"id": "213531", "path": "ui/icon/213000/213531.tex", "path_hr1": "ui/icon/213000/213531_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kribbeln", "Name_en": "Tingling", "Name_fr": "Fourmillement", "Name_ja": "ビリビリ", "StatusCategory": "1", "row_id": "2492", "Description_chs": "下一个发动的魔法属于物理攻击时威力提升", "Name_chs": "哔哩哔哩", "Description_ko": "다음에 실행하는 마법이 물리 공격이면 위력이 증가하는 상태.", "Name_ko": "찌릿찌릿", "Description_tc": "下一個發動的魔法屬於物理攻擊時威力提升", "Name_tc": "霹靂霹靂"},
    "2493": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In eisigen Nebel gehüllt. Gewährt Weißer Tod bei erlittenem Schaden.", "Description_en": "Enveloped in a cold fog. Any damage taken will grant the effect of Touch of Frost.", "Description_fr": "Une brume glaciale enveloppe le corps. Mort blanche est octroyé si des dégâts sont subis.", "Description_ja": "冷たい霧に包まれた状態。ダメージを受けると、氷霧状態が付与される。", "Icon": {"id": "213532", "path": "ui/icon/213000/213532.tex", "path_hr1": "ui/icon/213000/213532_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eisiger Nebel", "Name_en": "Cold Fog", "Name_fr": "Brume glaciale", "Name_ja": "冷たい霧", "StatusCategory": "1", "row_id": "2493", "Description_chs": "被彻骨雾寒包裹，受到伤害后将附加冰雾状态", "Name_chs": "彻骨雾寒", "Description_ko": "차가운 안개에 둘러싸인 상태. 피해를 받으면 얼음안개 상태가 된다.", "Name_ko": "차가운 안개", "Description_tc": "被冷霧包裹，受到傷害後將附加冰霧狀態", "Name_tc": "冷霧"},
    "2494": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In den weißen Tod gehüllt. Erlaubt die Ausführung von Weißer Tod.", "Description_en": "Enveloped in an icy fog. Able to execute the blue magic spell White Death.", "Description_fr": "Un brouillard glacé enveloppe le corps. Le sort de magie bleue Mort blanche peut être utilisé.", "Description_ja": "氷霧に包まれた状態。青魔法「氷霧」が実行可能になる。", "Icon": {"id": "213533", "path": "ui/icon/213000/213533.tex", "path_hr1": "ui/icon/213000/213533_hr1.tex"}, "MaxStacks": "0", "Name_de": "Weißer Tod", "Name_en": "Touch of Frost", "Name_fr": "Mort blanche", "Name_ja": "氷霧", "StatusCategory": "1", "row_id": "2494", "Description_chs": "被冰雾包裹，可以使用青魔法“冰雾”", "Name_chs": "冰雾", "Description_ko": "얼음안개에 둘러싸인 상태. 청마법 '얼음안개'를 실행할 수 있다.", "Name_ko": "얼음안개 시전 가능", "Description_tc": "被冰霧包裹，可以使用青魔法“冰霧”", "Name_tc": "冰霧"},
    "2495": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "持続的にHPが回復している状態。", "Icon": {"id": "213534", "path": "ui/icon/213000/213534.tex", "path_hr1": "ui/icon/213000/213534_hr1.tex"}, "MaxStacks": "0", "Name_de": "Engelspeise", "Name_en": "Angel's Snack", "Name_fr": "Angélique", "Name_ja": "天使のおやつ", "StatusCategory": "1", "row_id": "2495", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "天使的点心", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "천사의 간식", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "天使的點心"},
    "2496": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert. Gewährt Göttlicher Katarakt, wenn eine bestimmte Menge Schaden erlitten wird.", "Description_en": "Damage taken is reduced. Taking a certain amount of damage grants the effect of Auspicious Trance.", "Description_fr": "Les dégâts reçus sont réduits. Cataracte divine est octroyé si un certain montant de dégâts est subi.", "Description_ja": "受けるダメージの一部が軽減される状態。一定量のダメージを受けると、玄天武水壁状態が付与される。", "Icon": {"id": "213535", "path": "ui/icon/213000/213535.tex", "path_hr1": "ui/icon/213000/213535_hr1.tex"}, "MaxStacks": "0", "Name_de": "Barriere", "Name_en": "Chelonian Gate", "Name_fr": "Barrière mystique", "Name_ja": "玄結界", "StatusCategory": "1", "row_id": "2496", "Description_chs": "减轻所受到的伤害，受到一定伤害后将附加玄天武水壁状态", "Name_chs": "玄结界", "Description_ko": "받는 피해량이 감소하는 상태. 일정량의 피해를 받으면 현천무수벽 상태가 된다.", "Name_ko": "현무 결계", "Description_tc": "減輕所受到的傷害，受到一定傷害後將附加玄天武水壁狀態", "Name_tc": "玄結界"},
    "2497": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlaubt die Ausführung von Göttlicher Katarakt.", "Description_en": "Able to execute the blue magic spell Divine Cataract.", "Description_fr": "Le sort de magie bleue Cataracte divine peut être utilisé.", "Description_ja": "青魔法「玄天武水壁」が実行可能な状態。", "Icon": {"id": "213536", "path": "ui/icon/213000/213536.tex", "path_hr1": "ui/icon/213000/213536_hr1.tex"}, "MaxStacks": "0", "Name_de": "Göttlicher Katarakt", "Name_en": "Auspicious Trance", "Name_fr": "Cataracte divine", "Name_ja": "玄天武水壁", "StatusCategory": "1", "row_id": "2497", "Description_chs": "可以使用青魔法“玄天武水壁”", "Name_chs": "玄天武水壁", "Description_ko": "청마법 '현천무수벽'을 실행할 수 있는 상태.", "Name_ko": "현천무수벽 시전 가능", "Description_tc": "可以使用青魔法“玄天武水壁”", "Name_tc": "玄天武水壁"},
    "2498": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit, Wirkung von eigenen Heileffekten und ausgeteilter Schaden sind erhöht. Immun gegen Schadensreduzierung durch Totalabwehr.", "Description_en": "Movement speed, damage dealt, and healing potency are increased. Mighty Guard will not reduce damage dealt while Basic Instinct is in effect.", "Description_fr": "La vitesse de déplacement, les dégâts infligés ainsi que la puissance des effets curatifs sont augmentés. Garde puissante ne réduit plus les dégâts infligés.", "Description_ja": "与ダメージと自身からのＨＰ回復効果、さらに移動速度が上昇した状態。加えて、「マイティガード」による与ダメージ低下の効果を無効化する。", "Icon": {"id": "213537", "path": "ui/icon/213000/213537.tex", "path_hr1": "ui/icon/213000/213537_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kampfinstinkt", "Name_en": "Basic Instinct", "Name_fr": "Instinct profond", "Name_ja": "闘争本能", "StatusCategory": "1", "row_id": "2498", "Description_chs": "自身攻击造成的伤害及自身发动的体力恢复效果提高并且移动速度上升，无视“强力守护”造成的伤害降低效果", "Name_chs": "斗争本能", "Description_ko": "자신이 주는 피해량과 주는 HP 회복 효과가 증가하고, 이동 속도가 향상된 상태. '강력 방어'를 사용해도 주는 피해량 감소 효과를 받지 않는다.", "Name_ko": "투쟁 본능", "Description_tc": "自身攻擊造成的傷害及自身發動的HP恢復效果提高並且移動速度上升，無視“強力守護”造成的傷害降低效果", "Name_tc": "鬥爭本能"},
    "2499": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "213538", "path": "ui/icon/213000/213538.tex", "path_hr1": "ui/icon/213000/213538_hr1.tex"}, "MaxStacks": "0", "Name_de": "Senfbombe", "Name_en": "Incendiary Burns", "Name_fr": "Brûlure d'ypérite", "Name_ja": "マスタードペイン", "StatusCategory": "2", "row_id": "2499", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "芥末灼烧", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "겨자 통증", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "芥末灼燒"},
    "2500": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "被ダメージを軽減する状態。", "Icon": {"id": "213539", "path": "ui/icon/213000/213539.tex", "path_hr1": "ui/icon/213000/213539_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drachenkraft", "Name_en": "Dragon Force", "Name_fr": "Dracoforce", "Name_ja": "ドラゴンフォース", "StatusCategory": "1", "row_id": "2500", "Description_chs": "受到的伤害降低", "Name_chs": "龙之力", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "용의 기세", "Description_tc": "受到的傷害降低", "Name_tc": "龍之力"},
    "2501": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bestimmte erlittene Angriffe lösen einen Zusatzeffekt aus.", "Description_en": "Experiencing dizziness. Certain attacks will cause additional effects.", "Description_fr": "Le corps titube. Subir certaines attaques provoque un effet additionnel.", "Description_ja": "ふらついた状態。特定のアクションを受けると、追加効果が発生する。", "Icon": {"id": "213540", "path": "ui/icon/213000/213540.tex", "path_hr1": "ui/icon/213000/213540_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auf wackeligen Beinen", "Name_en": "Lightheaded", "Name_fr": "Titubation", "Name_ja": "ふらつき", "StatusCategory": "2", "row_id": "2501", "Description_chs": "陷入头晕，受到特定的技能攻击时会发生追加效果", "Name_chs": "头晕", "Description_ko": "휘청거리는 상태. 특정 공격을 받으면 추가 효과가 발생한다.", "Name_ko": "휘청휘청", "Description_tc": "陷入頭暈，受到特定的技能攻擊時會發生追加效果", "Name_tc": "頭暈"},
    "2502": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Phantomhast beflügelt.", "Description_en": "Executing Phantom Flurry.", "Description_fr": "La frénésie spectrale est déchaînée.", "Description_ja": "鬼宿脚を放っている状態。", "Icon": {"id": "213541", "path": "ui/icon/213000/213541.tex", "path_hr1": "ui/icon/213000/213541_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantomhast", "Name_en": "Phantom Flurry", "Name_fr": "Frénésie spectrale", "Name_ja": "鬼宿脚", "StatusCategory": "1", "row_id": "2502", "Description_chs": "正在踢出鬼宿脚", "Name_chs": "鬼宿脚", "Description_ko": "귀수각을 실행하는 상태.", "Name_ko": "귀수각", "Description_tc": "正在踢出鬼宿腳", "Name_tc": "鬼宿腳"},
    "2503": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Protected by a magicked barrier. Damage taken is reduced.", "Description_fr": "Sous la protection d'une barrière magique. Les dégâts reçus sont réduits.", "Description_ja": "魔法障壁に守られている状態。被ダメージが低下する。", "Icon": {"id": "215021", "path": "ui/icon/215000/215021.tex", "path_hr1": "ui/icon/215000/215021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magische Barriere", "Name_en": "Aetherial Ward", "Name_fr": "Barrière magique", "Name_ja": "魔法障壁", "StatusCategory": "1", "row_id": "2503", "Description_chs": "被魔法障壁守护，受到的伤害降低", "Name_chs": "魔法障壁", "Description_ko": "마법 장벽에 보호받는 상태. 받는 피해량이 감소한다.", "Name_ko": "마법 장벽", "Description_tc": "被魔法障壁守護，受到的傷害降低", "Name_tc": "魔法障壁"},
    "2504": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Wicht verwandelt. Bewegungsgeschwindigkeit und ausgeteilter Schaden sind verringert, erlittener Schaden ist erhöht.", "Description_en": "Shrunk to a fraction of your normal size. Movement speed and damage dealt is reduced while damage taken is increased.", "Description_fr": "Le nanisme réduit les dégâts infligés, la vitesse de déplacement, et augmente les dégâts subis.", "Description_ja": "小人に変身した状態。与ダメージと移動速度が低下し、被ダメージが増加する。", "Icon": {"id": "215581", "path": "ui/icon/215000/215581.tex", "path_hr1": "ui/icon/215000/215581_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wicht", "Name_en": "Minimum", "Name_fr": "Mini", "Name_ja": "ミニマム", "StatusCategory": "2", "row_id": "2504", "Description_chs": "身体变得特别小，移动速度与发动攻击造成的伤害降低，被攻击时所受到的伤害增加", "Name_chs": "缩小", "Description_ko": "몸집이 줄어든 상태.\n적에게 주는 피해량과 이동 속도가 감소하고, 받는 피해량은 증가한다.", "Name_ko": "미니멈", "Description_tc": "身體變得特別小，移動速度與發動攻擊造成的傷害降低，被攻擊時所受到的傷害增加", "Name_tc": "縮小"},
    "2505": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Grasgrummel verwandelt. Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Transformed into a leafman. Unable to move or execute actions.", "Description_fr": "La transformation en arbuste rend impossible l'utilisation des actions et les déplacements.", "Description_ja": "草人の姿に変えられた状態。移動およびアクション実行不可。", "Icon": {"id": "215890", "path": "ui/icon/215000/215890.tex", "path_hr1": "ui/icon/215000/215890_hr1.tex"}, "MaxStacks": "0", "Name_de": "Grasgrummel", "Name_en": "Herbsona", "Name_fr": "Enfeuillement", "Name_ja": "草人化", "StatusCategory": "2", "row_id": "2505", "Description_chs": "变成了草人，无法移动或发动技能", "Name_chs": "草人化", "Description_ko": "풀인간으로 변한 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "풀인간화", "Description_tc": "變成了草人，無法移動或發動技能", "Name_tc": "草人化"},
    "2506": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "217301", "path": "ui/icon/217000/217301.tex", "path_hr1": "ui/icon/217000/217301_hr1.tex"}, "MaxStacks": "8", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "2506", "Description_chs": "受到攻击的伤害减少", "Name_chs": "受伤减轻", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "受傷減輕"},
    "2507": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "215519", "path": "ui/icon/215000/215519.tex", "path_hr1": "ui/icon/215000/215519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "2507", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "2508": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hiebresistenz ist verringert.", "Description_en": "Slashing resistance is reduced.", "Description_fr": "La résistance au tranchant est réduite.", "Description_ja": "斬属性に対する耐性が低下した状態。", "Icon": {"id": "217681", "path": "ui/icon/217000/217681.tex", "path_hr1": "ui/icon/217000/217681_hr1.tex"}, "MaxStacks": "8", "Name_de": "Hiebresistenz -", "Name_en": "Slashing Resistance Down", "Name_fr": "Résistance au tranchant réduite", "Name_ja": "斬属性耐性低下", "StatusCategory": "2", "row_id": "2508", "Description_chs": "对抗斩击攻击的耐性有所降低", "Name_chs": "斩击耐性降低", "Description_ko": "베기속성 저항이 떨어진 상태.", "Name_ko": "베기속성 저항 감소", "Description_tc": "對抗斬擊攻擊的耐性有所降低", "Name_tc": "斬擊耐性降低"},
    "2509": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Körper ist schwerfällig, aber der verursachte Schaden ist größer.", "Description_en": "Carapace has taken on a red cast, indicating an increase in strength at the cost of speed.", "Description_fr": "L'extérieur de la carapace est teinté de rouge. Le corps est pesant, mais les dégâts infligés sont plus dévastateurs.", "Description_ja": "外殻が赤色化した状態。鈍重だが高い腕力を獲得している。", "Icon": {"id": "215339", "path": "ui/icon/215000/215339.tex", "path_hr1": "ui/icon/215000/215339_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rote Schale", "Name_en": "Bloody Ruin", "Name_fr": "Carapace rouge", "Name_ja": "赤色化", "StatusCategory": "2", "row_id": "2509", "Description_chs": "外壳变为红色，虽然迟钝但获得了强壮的腕力", "Name_chs": "红色化", "Description_ko": "붉은색으로 변한 상태. 움직임은 둔하지만 완력이 강하다.", "Name_ko": "적색화", "Description_tc": "外殼變為紅色，雖然遲鈍但獲得了強壯的腕力", "Name_tc": "紅色化"},
    "2510": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Attackiert gewaltsam ohne Rücksicht auf die Umgebung.", "Description_en": "Carapace has taken on a blue cast, indicating a tendency toward indiscriminate violence.", "Description_fr": "L'extérieur de la carapace est teinté de bleu. Enchaîne des attaques violentes sans se soucier de qui se trouve autour.", "Description_ja": "外殻が青色化した状態。辺り構わず攻撃する凶暴性を獲得している。", "Icon": {"id": "215337", "path": "ui/icon/215000/215337.tex", "path_hr1": "ui/icon/215000/215337_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blaue Schale", "Name_en": "Torrential Ruin", "Name_fr": "Carapace bleue", "Name_ja": "青色化", "StatusCategory": "2", "row_id": "2510", "Description_chs": "外壳变为蓝色，拥有了不顾一切攻击周围的凶暴性", "Name_chs": "蓝色化", "Description_ko": "푸른색으로 변한 상태. 흉포해져 마구잡이로 공격한다.", "Name_ko": "청색화", "Description_tc": "外殼變為藍色，擁有了不顧一切攻擊周圍的凶暴性", "Name_tc": "藍色化"},
    "2511": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann Verbündete aufnehmen, um mächtiger zu werden.", "Description_en": "Carapace has taken on a green cast, indicating an inclination to consume other golems.", "Description_fr": "L'extérieur de la carapace est teinté de vert. Peut absorber des alliés pour devenir plus puissant.", "Description_ja": "外殻が緑色化した状態。他の個体を捕食する能力を獲得している。", "Icon": {"id": "215338", "path": "ui/icon/215000/215338.tex", "path_hr1": "ui/icon/215000/215338_hr1.tex"}, "MaxStacks": "0", "Name_de": "Grüne Schale", "Name_en": "Avaricious Ruin", "Name_fr": "Carapace verte", "Name_ja": "緑色化", "StatusCategory": "2", "row_id": "2511", "Description_chs": "外壳变为绿色，拥有了捕食其他个体的能力", "Name_chs": "绿色化", "Description_ko": "녹색으로 변한 상태. 다른 개체를 잡아먹을 수 있다.", "Name_ko": "녹색화", "Description_tc": "外殼變為綠色，擁有了捕食其他個體的能力", "Name_tc": "綠色化"},
    "2512": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhält erstaunliche Selbstheilungskräfte.", "Description_en": "Carapace has taken on a white cast, indicating the activation of regenerative capabilities.", "Description_fr": "L'extérieur de la carapace est teinté de blanc. Dispose d'incroyables capacités de régénération.", "Description_ja": "外殻が白色化した状態。優れた再生能力を獲得している。", "Icon": {"id": "215336", "path": "ui/icon/215000/215336.tex", "path_hr1": "ui/icon/215000/215336_hr1.tex"}, "MaxStacks": "0", "Name_de": "Weiße Schale", "Name_en": "Subtle Ruin", "Name_fr": "Carapace blanche", "Name_ja": "白色化", "StatusCategory": "2", "row_id": "2512", "Description_chs": "外壳变为白色，拥有了优秀的再生能力", "Name_chs": "白色化", "Description_ko": "흰색으로 변한 상태. 뛰어난 재생 능력을 갖는다.", "Name_ko": "백색화", "Description_tc": "外殼變為白色，擁有了優秀的再生能力", "Name_tc": "白色化"},
    "2513": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Alle Kommandos der Opo-Opo-, Raptor- und Coeurl-Form können ausgeführt werden. Ihre Zusatzeffekte werden ebenfalls ausgelöst.", "Description_en": "Employing all three pugilistic fighting stances─opo-opo, raptor, and coeurl. Additional effects of actions used in these forms will also be triggered.", "Description_fr": "Les techniques d'arme requérant la posture de l'opo-opo, du raptor ou du coeurl peuvent être utilisées, et leurs effets additionnels sont appliqués le cas échéant.", "Description_ja": "壱の型、弐の型、参の型のすべてに対応できる態勢をとっており、さらに追加効果も発動させることができる状態。", "Icon": {"id": "212535", "path": "ui/icon/212000/212535.tex", "path_hr1": "ui/icon/212000/212535_hr1.tex"}, "MaxStacks": "0", "Name_de": "Freie Form", "Name_en": "Formless Fist", "Name_fr": "Poing informe", "Name_ja": "零の型", "StatusCategory": "1", "row_id": "2513", "Description_chs": "能够打出三种身形的所有招式，并触发对应的追加效果", "Name_chs": "无相身形", "Description_ko": "원숭이 품새, 용 품새, 호랑이 품새를 모두 취할 수 있으며, 추가 효과도 발동시킬 수 있는 상태.", "Name_ko": "무형 품새", "Description_tc": "能夠打出三種身形的所有招式，並觸發對應的追加效果", "Name_tc": "無相身形"},
    "2514": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "212536", "path": "ui/icon/212000/212536.tex", "path_hr1": "ui/icon/212000/212536_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sechsstern-Tritt", "Name_en": "Six-sided Star", "Name_fr": "Étoile à six branches", "Name_ja": "六合星導脚", "StatusCategory": "1", "row_id": "2514", "Description_chs": "移动速度提高", "Name_chs": "六合星导脚", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "육합성도각", "Description_tc": "移動速度提高", "Name_tc": "六合星導腳"},
    "2515": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "2515", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2516": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird kampfunfähig, sobald der Timer des Fluchs auf 0 sinkt.", "Description_en": "Certain death when counter reaches zero.", "Description_fr": "Mort certaine lorsque le compteur atteint zéro.", "Description_ja": "カウント0で戦闘不能に陥る状態。", "Icon": {"id": "215503", "path": "ui/icon/215000/215503.tex", "path_hr1": "ui/icon/215000/215503_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verhängnis", "Name_en": "Doom", "Name_fr": "Glas", "Name_ja": "死の宣告", "StatusCategory": "2", "row_id": "2516", "Description_chs": "倒计时为0时会陷入无法战斗状态", "Name_chs": "死亡宣告", "Description_ko": "지속시간이 끝나면 전투불능이 되는 상태.", "Name_ko": "죽음의 선고", "Description_tc": "倒計時為0時會陷入無法戰鬥狀態", "Name_tc": "死亡宣告"},
    "2517": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Macht immun gegen vom Boden ausgelösten Schaden. Endet, sobald Temporäre Unverwundbarkeit endet oder der Gefahrenbereich verlassen wurde.", "Description_en": "Nullifies the damage dealt by certain areas of ground. Effect lasts until Transcendent expires or you move to a safe area.", "Description_fr": "Annule les dégâts du piège enfouis sous ses pieds. Cet effet disparaît en s'éloignant du piège ou en même temps que Résurrection récente.", "Description_ja": "地面から受けるダメージを無効化する状態。\n生還状態が解除されるか、ダメージを受ける範囲の外に移動した場合、この状態も解除される。", "Icon": {"id": "216699", "path": "ui/icon/216000/216699.tex", "path_hr1": "ui/icon/216000/216699_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auferweckung", "Name_en": "Back from the Brink", "Name_fr": "Sol sanctifié", "Name_ja": "起死回生", "StatusCategory": "1", "row_id": "2517", "Description_chs": "无视来自地面的伤害\n当生还状态解除或移动到不会受到伤害的安全位置时，此状态也会同时解除", "Name_chs": "起死回生", "Description_ko": "지면에서 받는 피해를 무효화하는 상태.\n생환 효과가 끝나거나 피해 범위 밖으로 이동하면 해제된다.", "Name_ko": "기사회생", "Description_tc": "無視來自地面的傷害\n當生還狀態解除或移動到不會受到傷害的安全位置時，此狀態也會同時解除", "Name_tc": "起死回生"},
    "2518": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "移動できなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fessel", "Name_en": "Bind", "Name_fr": "Entrave", "Name_ja": "バインド", "StatusCategory": "2", "row_id": "2518", "Description_chs": "无法自由移动", "Name_chs": "止步", "Description_ko": "이동이 불가능한 상태.", "Name_ko": "속박", "Description_tc": "無法自由移動", "Name_tc": "束縛"},
    "2519": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird kampfunfähig, sobald der Timer des Fluchs auf 0 sinkt.", "Description_en": "Certain death when counter reaches zero.", "Description_fr": "Mort certaine lorsque le compteur atteint zéro.", "Description_ja": "カウント0で戦闘不能に陥る状態。", "Icon": {"id": "215503", "path": "ui/icon/215000/215503.tex", "path_hr1": "ui/icon/215000/215503_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verhängnis", "Name_en": "Doom", "Name_fr": "Glas", "Name_ja": "死の宣告", "StatusCategory": "2", "row_id": "2519", "Description_chs": "倒计时为0时会陷入无法战斗状态", "Name_chs": "死亡宣告", "Description_ko": "지속시간이 끝나면 전투불능이 되는 상태.", "Name_ko": "죽음의 선고", "Description_tc": "倒計時為0時會陷入無法戰鬥狀態", "Name_tc": "死亡宣告"},
    "2520": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von Heilmagie auf sich ist verringert. ", "Description_en": "HP recovery via healing magic is reduced.", "Description_fr": "L'effet des sorts de restauration des PV est réduit.", "Description_ja": "回復魔法による自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "215531", "path": "ui/icon/215000/215531.tex", "path_hr1": "ui/icon/215000/215531_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gebrechlichkeit", "Name_en": "Infirmity", "Name_fr": "Infirmité", "Name_ja": "虚弱", "StatusCategory": "2", "row_id": "2520", "Description_chs": "自身所受的治疗魔法效果降低", "Name_chs": "虚弱", "Description_ko": "회복마법으로 받는 HP 회복 효과가 떨어진 상태.", "Name_ko": "허약", "Description_tc": "自身所受的治療魔法效果降低", "Name_tc": "虛弱"},
    "2521": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind verringert.", "Description_en": "Maximum HP is reduced.", "Description_fr": "Les PV maximums sont réduits.", "Description_ja": "最大ＨＰが減少した状態。", "Icon": {"id": "215076", "path": "ui/icon/215000/215076.tex", "path_hr1": "ui/icon/215000/215076_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-Malus", "Name_en": "HP Penalty", "Name_fr": "PV maximums réduits", "Name_ja": "最大ＨＰダウン", "StatusCategory": "2", "row_id": "2521", "Description_chs": "体力最大值降低", "Name_chs": "体力衰减", "Description_ko": "HP 최대치가 감소한 상태.", "Name_ko": "최대 HP 감소", "Description_tc": "HP最大值降低", "Name_tc": "HP衰減"},
    "2522": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "215520", "path": "ui/icon/215000/215520.tex", "path_hr1": "ui/icon/215000/215520_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden -", "Name_en": "Damage Down", "Name_fr": "Malus de dégâts", "Name_ja": "ダメージ低下", "StatusCategory": "2", "row_id": "2522", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "伤害降低", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "주는 피해량 감소", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "傷害降低"},
    "2523": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Teilnahme an einem bestimmen Inhalt beschränkt Bewegung und gewisse Kommandos.", "Description_en": "Unable to move or execute certain actions due to duty restrictions.", "Description_fr": "Les mouvements et certaines actions sont restreints dans le cadre de la mission rejointe.", "Description_ja": "特定のコンテンツに参加しているため、移動や一部の行動が制限された状態。", "Icon": {"id": "216237", "path": "ui/icon/216000/216237.tex", "path_hr1": "ui/icon/216000/216237_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eingeschränktes Handeln", "Name_en": "Restricted Access", "Name_fr": "Commandes restreintes", "Name_ja": "行動制限", "StatusCategory": "1", "row_id": "2523", "Description_chs": "参加特定任务，移动或一部分行动受到了限制", "Name_chs": "限制行动", "Description_ko": "특정 임무에 참가하여, 이동과 일부 행동이 제한된 상태.", "Name_ko": "행동 제한", "Description_tc": "參加特定任務，移動或一部分行動受到了限制", "Name_tc": "限制行動"},
    "2524": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Kampfkraft ist um ein Vielfaches erhöht.", "Description_en": "Battle prowess is maximized.", "Description_fr": "Les Reines des temps anciens accordent leur protection qui décuple les capacités de combat.", "Description_ja": "戦闘能力が極限まで強化されている状態。", "Icon": {"id": "215280", "path": "ui/icon/215000/215280.tex", "path_hr1": "ui/icon/215000/215280_hr1.tex"}, "MaxStacks": "0", "Name_de": "Segen der alten Königin", "Name_en": "Royal Favor", "Name_fr": "Bénédiction des Reines", "Name_ja": "古代女王の加護", "StatusCategory": "1", "row_id": "2524", "Description_chs": "战斗能力得到了极限强化", "Name_chs": "古代女王的加护", "Description_ko": "전투 능력이 극한까지 강화된 상태.", "Name_ko": "고대 여왕의 가호", "Description_tc": "戰鬥能力得到了極限強化", "Name_tc": "古代女王的加護"},
    "2525": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2525", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2526": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2526", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2527": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einem schwelenden Zeichen versehen. Beim Ende dieses Effekts wird eine große Explosion ausgelöst.", "Description_en": "Emblazoned with a smoldering mark that will cause you to explode with a vengeance when the effect expires.", "Description_fr": "Fait l'objet d'un marquage fatal qui provoque une puissante explosion à la fin de l'effet.", "Description_ja": "大爆印を刻みつけられた状態。効果終了時に、自分を中心に大爆発が起こる。", "Icon": {"id": "215303", "path": "ui/icon/215000/215303.tex", "path_hr1": "ui/icon/215000/215303_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandmal der Sterblichen", "Name_en": "Mortal Powder Mark", "Name_fr": "Marque de conflagration", "Name_ja": "大爆印", "StatusCategory": "2", "row_id": "2527", "Description_chs": "被刻上了大爆印，效果结束时会以自己为中心引发大爆炸", "Name_chs": "大爆印", "Description_ko": "커다란 폭발의 인장이 찍힌 상태. 지속시간이 끝나면 자신을 중심으로 대폭발이 일어난다.", "Name_ko": "대폭인", "Description_tc": "被刻上了大爆印，效果結束時會以自己為中心引發大爆炸", "Name_tc": "大爆印"},
    "2528": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Gegner erleidet Eisschaden und der Zusatzeffekt Gemach wird ausgelöst.", "Description_en": "Elemental spikes are dealing ice damage to and slowing down attackers.", "Description_fr": "Une barrière protectrice de glace blesse les attaquants. Ils subissent l'effet Lenteur.", "Description_ja": "氷属性の反撃ダメージを与え、スロウ効果を付与する状態。", "Icon": {"id": "215501", "path": "ui/icon/215000/215501.tex", "path_hr1": "ui/icon/215000/215501_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eisstachel", "Name_en": "Ice Spikes", "Name_fr": "Pointes de glace", "Name_ja": "アイススパイク", "StatusCategory": "1", "row_id": "2528", "Description_chs": "能够发动冰属性反击，追加减速效果", "Name_chs": "冰棘屏障", "Description_ko": "얼음속성 반격 피해를 주고, 둔화를 부여하는 상태.", "Name_ko": "얼음 보호막", "Description_tc": "能夠發動冰屬性反擊，追加減速效果", "Name_tc": "冰棘屏障"},
    "2529": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird von heftigem Sog in eine bestimmte Richtung gezogen. Jegliche Aktionen und selbst das Springen sind unmöglich gemacht.", "Description_en": "Inexorably pulled in one direction. Unable to jump or execute actions.", "Description_fr": "L'être est aspiré. Le saut et les actions sont impossibles à réaliser, les déplacement sont hors de contrôle.", "Description_ja": "吸引されている状態。ジャンプおよびアクションが実行不可となり、特定の方向に移動してしまう。", "Icon": {"id": "215285", "path": "ui/icon/215000/215285.tex", "path_hr1": "ui/icon/215000/215285_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eingesaugt", "Name_en": "Sucked In", "Name_fr": "Aspiré", "Name_ja": "吸引", "StatusCategory": "2", "row_id": "2529", "Description_chs": "被吸引，无法跳跃或发动技能，会朝着特定方向移动", "Name_chs": "吸引", "Description_ko": "빨아들여지는 상태.\n점프와 기술을 실행할 수 없으며, 특정 방향으로 끌려간다.", "Name_ko": "흡인", "Description_tc": "被吸引，無法跳躍或發動技能，會朝著特定方向移動", "Name_tc": "吸引"},
    "2530": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das sichere Zeichen eines nahenden Endes. Zu viele Stapel verursachen Verhängnis.", "Description_en": "Bearing signs that the end may be nigh. Too many stacks will result in Doom.", "Description_fr": "Le corps est marqué d'un sceau funeste. L'effet inflige Glas s'il est accumulé un certain nombre de fois.", "Description_ja": "破滅の刻印を刻まれた状態。スタック数が増えると死の宣告状態が付与される。", "Icon": {"id": "219861", "path": "ui/icon/219000/219861.tex", "path_hr1": "ui/icon/219000/219861_hr1.tex"}, "MaxStacks": "3", "Name_de": "Zeichen des Untergangs III", "Name_en": "Thrice-come Ruin", "Name_fr": "Marque de ruine III", "Name_ja": "破滅の刻印：参", "StatusCategory": "2", "row_id": "2530", "Description_chs": "被刻上了破灭之印，积累档数过多会被附加死亡宣告状态", "Name_chs": "破灭之印：叁", "Description_ko": "파멸의 각인이 새겨진 상태. 일정 이상 중첩되면 '죽음의 선고'를 받는다.", "Name_ko": "파멸의 각인 3", "Description_tc": "被刻上了破滅之印，累積等階過多會被附加死亡宣告狀態", "Name_tc": "破滅之印：參"},
    "2531": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögertem Quietus belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Quietus, which will activate when this effect expires.", "Description_fr": "Quietus est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したクワイタスの標的となっている状態。効果終了時に、クワイタスが発動する。", "Icon": {"id": "215341", "path": "ui/icon/215000/215341.tex", "path_hr1": "ui/icon/215000/215341_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Quietus", "Name_en": "Spell-in-Waiting: Quietus", "Name_fr": "Sort déphasé : Quietus", "Name_ja": "ディレイスペル：クワイタス", "StatusCategory": "2", "row_id": "2531", "Description_chs": "成为了将延迟发动的寂灭的目标\n倒计时结束时，寂灭发动", "Name_chs": "延迟咏唱：寂灭", "Description_ko": "발동이 지연된 종지부의 표적이 된 상태.\n효과가 끝나면 종지부가 발동한다.", "Name_ko": "지연술: 종지부", "Description_tc": "成為了將延遲發動的寂滅的目標\n倒計時結束時，寂滅發動", "Name_tc": "延遲詠唱：寂滅"},
    "2532": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von der Wolke der Dunkelheit verursachter Wind macht das Springen unmöglich.", "Description_en": "Unable to jump due to the Cloud of Darkness's airborne magicks.", "Description_fr": "Le vent provoqué par le Nuage de Ténèbres rend l'utilisation du saut impossible.", "Description_ja": "暗闇の雲が発した魔力の風によって、ジャンプが実行不可となった状態。", "Icon": {"id": "215342", "path": "ui/icon/215000/215342.tex", "path_hr1": "ui/icon/215000/215342_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dunkler Atem", "Name_en": "Cloying Condensation", "Name_fr": "Souffle ténébreux", "Name_ja": "暗闇の魔風", "StatusCategory": "2", "row_id": "2532", "Description_chs": "暗黑之云刮起了魔力之风，无法跳跃", "Name_chs": "暗黑魔风", "Description_ko": "어둠의 구름이 발생시킨 마력 바람 때문에 점프를 할 수 없는 상태.", "Name_ko": "어둠의 마풍", "Description_tc": "黑暗之雲刮起了魔力之風，無法跳躍", "Name_tc": "暗黑魔風"},
    "2533": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das sichere Zeichen eines nahenden Endes. Zu viele Stapel verursachen Verhängnis. Ausgeteilter Schaden ist verringert.", "Description_en": "Bearing signs that the end may be nigh, reducing damage dealt. Too many stacks will result in Doom.", "Description_fr": "Le corps est marqué d'un sceau funeste. Les dégâts infligés sont réduits, et l'effet inflige Glas s'il est accumulé un certain nombre de fois.", "Description_ja": "破滅の刻印を刻まれ、与ダメージが低下した状態。スタック数が増えると死の宣告状態が付与される。", "Icon": {"id": "219861", "path": "ui/icon/219000/219861.tex", "path_hr1": "ui/icon/219000/219861_hr1.tex"}, "MaxStacks": "3", "Name_de": "Zeichen des Untergangs III", "Name_en": "Thrice-come Ruin", "Name_fr": "Marque de ruine III", "Name_ja": "破滅の刻印：参", "StatusCategory": "2", "row_id": "2533", "Description_chs": "被刻上了破灭之印，攻击所造成的伤害降低，积累档数过多会被附加死亡宣告状态", "Name_chs": "破灭之印：叁", "Description_ko": "파멸의 각인이 새겨져, 적에게 주는 피해량이 감소하는 상태. 일정 이상 중첩되면 '죽음의 선고'를 받는다.", "Name_ko": "파멸의 각인 3", "Description_tc": "被刻上了破滅之印，攻擊所造成的傷害降低，累積等階過多會被附加死亡宣告狀態", "Name_tc": "破滅之印：參"},
    "2534": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das sichere Zeichen eines nahenden Endes. Zu viele Stapel verursachen Verhängnis.", "Description_en": "Bearing signs that the end may be nigh. Too many stacks will result in Doom.", "Description_fr": "Le corps est marqué d'un sceau funeste. L'effet inflige Glas s'il est accumulé un certain nombre de fois.", "Description_ja": "破滅の刻印を刻まれた状態。スタック数が増えると死の宣告状態が付与される。", "Icon": {"id": "219861", "path": "ui/icon/219000/219861.tex", "path_hr1": "ui/icon/219000/219861_hr1.tex"}, "MaxStacks": "2", "Name_de": "Zeichen des Untergangs II", "Name_en": "Twice-come Ruin", "Name_fr": "Marque de ruine II", "Name_ja": "破滅の刻印：弐", "StatusCategory": "2", "row_id": "2534", "Description_chs": "被刻上了破灭之印，积累档数过多会被附加死亡宣告状态", "Name_chs": "破灭之印：贰", "Description_ko": "파멸의 각인이 새겨진 상태. 일정 이상 중첩되면 '죽음의 선고'를 받는다.", "Name_ko": "파멸의 각인 2", "Description_tc": "被刻上了破滅之印，累積等階過多會被附加死亡宣告狀態", "Name_tc": "破滅之印：貳"},
    "2535": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Vorderseite ist von schwarzen Partikeln kontaminiert, die Rückseite von weißen Partikeln.\nErleidet schweren Schaden beim Aufeinandertreffen entgegengesetzter Partikel.", "Description_en": "Black wavelengths pulse in front of you, and white wavelengths behind, causing massive damage if hit by attacks of the opposite color.", "Description_fr": "Le corps est corrompu devant par la couleur noire, derrière par la couleur blanche. D'importants dégâts sont subis en cas d'attaque de couleur opposée à celle du côté touché.", "Description_ja": "自身の正面が黒の力に、背面が白の力に侵食された状態。\n異なる色の力で攻撃を受けた場合、大ダメージを受けてしまう。", "Icon": {"id": "215354", "path": "ui/icon/215000/215354.tex", "path_hr1": "ui/icon/215000/215354_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kontaminierung", "Name_en": "Distorted", "Name_fr": "Corruption", "Name_ja": "汚染", "StatusCategory": "2", "row_id": "2535", "Description_chs": "自身正面被黑之力侵蚀，背面被白之力侵蚀\n被相反颜色的力量击中时，所受伤害会大幅增加", "Name_chs": "污染", "Description_ko": "자신의 앞쪽은 검은 힘에, 뒤쪽은 하얀 힘에 침식된 상태.\n다른 색 힘의 공격에 큰 피해를 받는다.", "Name_ko": "오염", "Description_tc": "自身正面被黑之力侵蝕，背面被白之力侵蝕\n被相反顏色的力量擊中時，所受傷害會大幅增加", "Name_tc": "污染"},
    "2536": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2536", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2537": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Lanze ist verstärkt.\nSind Hänsel und Gretel nicht voneinander getrennt, wirkt das Upgrade sowohl auf Lanze als auch Schild.", "Description_en": "Weapon is enhanced.\n\nWill grant the effect of Stronger Together if Hansel and Gretel move close together.", "Description_fr": "La lance est renforcée.\nSi Hansel et Gretel se rapprochent l'un de l'autre, leurs boucliers le sont également.", "Description_ja": "槍が強化された状態。\nヘンゼルとグレーテルが接近した場合、槍盾強化状態になる。", "Icon": {"id": "215360", "path": "ui/icon/215000/215360.tex", "path_hr1": "ui/icon/215000/215360_hr1.tex"}, "MaxStacks": "0", "Name_de": "Upgrade: Lanze", "Name_en": "Strong of Spear", "Name_fr": "Lance renforcée", "Name_ja": "槍強化", "StatusCategory": "1", "row_id": "2537", "Description_chs": "强化了枪\n韩塞尔与格雷特接近时，变为枪盾强化", "Name_chs": "枪强化", "Description_ko": "창이 강화된 상태.\n헨젤과 그레텔이 가까워지면, 창과 방패 강화 상태가 된다.", "Name_ko": "창 강화", "Description_tc": "強化了槍\n韓塞爾與格雷特接近時，變為槍盾強化", "Name_tc": "槍強化"},
    "2538": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Schild ist verstärkt und erlittener Schaden ist verringert. Angriffe von hinten und der Seite werden reflektiert.\nSind Hänsel und Gretel nicht voneinander getrennt, wirkt das Upgrade sowohl auf Lanze als auch Schild.", "Description_en": "Shield is enhanced, decreasing damage taken. Attacks from the sides and rear are turned back on the attacker.\n\nWill grant the effect of Stronger Together if Hansel and Gretel move close together.", "Description_fr": "Le bouclier est renforcé. Les dégâts subis sont réduits, et les attaques par les côtés et par derrière sont parées.\nSi Hansel et Gretel se rapprochent l'un de l'autre, leurs lances sont également renforcées.", "Description_ja": "盾が強化され、被ダメージが低下した状態。また側面と後方からの攻撃を反射する。\nヘンゼルとグレーテルが接近した場合、槍盾強化状態になる。", "Icon": {"id": "215361", "path": "ui/icon/215000/215361.tex", "path_hr1": "ui/icon/215000/215361_hr1.tex"}, "MaxStacks": "0", "Name_de": "Upgrade: Schild", "Name_en": "Strong of Shield", "Name_fr": "Bouclier renforcé", "Name_ja": "盾強化", "StatusCategory": "1", "row_id": "2538", "Description_chs": "强化了盾，受到的伤害降低，同时反射来自后背与侧面的攻击\n韩塞尔与格雷特接近时，变为枪盾强化", "Name_chs": "盾强化", "Description_ko": "방패가 강화되어 받는 피해량이 감소한 상태. 측면공격과 후방공격을 반사한다.\n헨젤과 그레텔이 가까워지면, 창과 방패 강화 상태가 된다.", "Name_ko": "방패 강화", "Description_tc": "強化了盾，受到的傷害降低，同時反射來自後背與側面的攻擊\n韓塞爾與格雷特接近時，變為槍盾強化", "Name_tc": "盾強化"},
    "2539": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hänsel und Gretel gewähren einander Upgrades. Sowohl Lanze als auch Schild sind verstärkt, erlittener Schaden ist verringert und Angriffe von hinten und der Seite werden reflektiert.", "Description_en": "Hansel and Gretel's proximity enhances their weapons and shields, decreasing damage taken. Attacks from the sides and rear are turned back on the attacker.", "Description_fr": "La lance et le bouclier sont renforcés. Les dégâts subis sont réduits.\nLes attaques par les côtés et par derrière sont parées.", "Description_ja": "ヘンゼルとグレーテルが接近して槍と盾が強化され、被ダメージが低下した状態。\nまた側面と後方からの攻撃を反射する。", "Icon": {"id": "215362", "path": "ui/icon/215000/215362.tex", "path_hr1": "ui/icon/215000/215362_hr1.tex"}, "MaxStacks": "0", "Name_de": "Upgrade: Lanze & Schild", "Name_en": "Stronger Together", "Name_fr": "Lance et bouclier renforcés", "Name_ja": "槍盾強化", "StatusCategory": "1", "row_id": "2539", "Description_chs": "韩塞尔与格雷特接近，强化了枪和盾\n受到的伤害降低，同时反射来自后背与侧面的攻击", "Name_chs": "枪盾强化", "Description_ko": "헨젤과 그레텔이 가까워져 창과 방패가 강화되고, 받는 피해량이 감소한 상태.\n측면공격과 후방공격을 반사한다.", "Name_ko": "창과 방패 강화", "Description_tc": "韓塞爾與格雷特接近，強化了槍和盾\n受到的傷害降低，同時反射來自後背與側面的攻擊", "Name_tc": "槍盾強化"},
    "2540": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird zu Tiefkühlung, wenn der Charakter sich nicht bis Ende der Wirkung dauernd bewegt.", "Description_en": "Growing colder by the moment. Failure to continue moving until this effect expires will result in Deep Freeze.", "Description_fr": "Le corps est refroidi. Si la victime ne se déplace pas constamment avant la fin de l'effet, elle subit Congélation.", "Description_ja": "冷却している状態。効果終了まで移動し続けなければ、氷結状態になる。", "Icon": {"id": "215355", "path": "ui/icon/215000/215355.tex", "path_hr1": "ui/icon/215000/215355_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kühlung", "Name_en": "Freezing Up", "Name_fr": "Réfrigération", "Name_ja": "冷却", "StatusCategory": "2", "row_id": "2540", "Description_chs": "身体持续冷却的状态，效果结束时如果不保持移动则会陷入冻结状态", "Name_chs": "冷却", "Description_ko": "냉각되고 있는 상태. 효과가 끝날 때까지 계속 움직이지 않으면 빙결 상태가 된다.", "Name_ko": "냉각", "Description_tc": "身體持續冷卻的狀態，效果結束時如果不保持移動則會陷入凍結狀態", "Name_tc": "冷卻"},
    "2541": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "不浄に侵食されつつある状態。カウント0で不浄の恐怖状態に陥り、対象から離れようとしてしまう。", "Description_en": "不浄に侵食されつつある状態。カウント0で不浄の恐怖状態に陥り、対象から離れようとしてしまう。", "Description_fr": "不浄に侵食されつつある状態。カウント0で不浄の恐怖状態に陥り、対象から離れようとしてしまう。", "Description_ja": "不浄に侵食されつつある状態。カウント0で不浄の恐怖状態に陥り、対象から離れようとしてしまう。", "Icon": {"id": "215363", "path": "ui/icon/215000/215363.tex", "path_hr1": "ui/icon/215000/215363_hr1.tex"}, "MaxStacks": "0", "Name_de": "不浄の侵食", "Name_en": "不浄の侵食", "Name_fr": "不浄の侵食", "Name_ja": "不浄の侵食", "StatusCategory": "2", "row_id": "2541", "Description_chs": "不浄に侵食されつつある状態。カウント0で不浄の恐怖状態に陥り、対象から離れようとしてしまう。", "Name_chs": "不浄の侵食", "Description_ko": "不浄に侵食されつつある状態。カウント0で不浄の恐怖状態に陥り、対象から離れようとしてしまう。", "Name_ko": "不浄の侵食", "Description_tc": "不浄に侵食されつつある状態。カウント0で不浄の恐怖状態に陥り、対象から離れようとしてしまう。", "Name_tc": "不浄の侵食"},
    "2542": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "不浄の恐怖で行動できなくなり、対象から離れようとしてしまう状態。", "Description_en": "不浄の恐怖で行動できなくなり、対象から離れようとしてしまう状態。", "Description_fr": "不浄の恐怖で行動できなくなり、対象から離れようとしてしまう状態。", "Description_ja": "不浄の恐怖で行動できなくなり、対象から離れようとしてしまう状態。", "Icon": {"id": "215364", "path": "ui/icon/215000/215364.tex", "path_hr1": "ui/icon/215000/215364_hr1.tex"}, "MaxStacks": "0", "Name_de": "不浄の恐怖", "Name_en": "不浄の恐怖", "Name_fr": "不浄の恐怖", "Name_ja": "不浄の恐怖", "StatusCategory": "2", "row_id": "2542", "Description_chs": "不浄の恐怖で行動できなくなり、対象から離れようとしてしまう状態。", "Name_chs": "不浄の恐怖", "Description_ko": "不浄の恐怖で行動できなくなり、対象から離れようとしてしまう状態。", "Name_ko": "不浄の恐怖", "Description_tc": "不浄の恐怖で行動できなくなり、対象から離れようとしてしまう状態。", "Name_tc": "不浄の恐怖"},
    "2543": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Bewegungsgeschwindigkeit ist verringert. Das Ausführen von Sprüngen und Kommandos ist nicht möglich.", "Description_en": "Rendered a boneless ooze unable to jump or execute actions. Movement speed is reduced.", "Description_fr": "Le corps est tout mou. La vitesse de déplacement est réduite et aucun saut ni aucune action ne peuvent être effectués.", "Description_ja": "軟体化した状態。移動速度が低下し、かつジャンプおよびアクションが実行不可となる。", "Icon": {"id": "216214", "path": "ui/icon/216000/216214.tex", "path_hr1": "ui/icon/216000/216214_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verweichlicht", "Name_en": "Gelatinous", "Name_fr": "Tout mou", "Name_ja": "軟体化", "StatusCategory": "1", "row_id": "2543", "Description_chs": "陷入软体化状态。移动速度降低，无法进行跳跃以及发动技能", "Name_chs": "软体化", "Description_ko": "물렁해진 상태. 이동 속도가 느려지고 점프와 기술을 실행할 수 없다.", "Name_ko": "연체화", "Description_tc": "陷入軟體化狀態。移動速度降低，無法進行跳躍以及發動技能", "Name_tc": "軟體化"},
    "2544": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2544", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2545": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "1 Angriff des Ziels wird geschwächt. Führt das Ziel keinen Angriff aus, geht der Wirkende K. o.", "Description_en": "Singled out for combat. Damage from opponent's first blow will be reduced; however, failing to receive a blow from said opponent before this effect expires will result in KO.", "Description_fr": "A relevé le défi lancé par l'adversaire. La prochaine attaque en provenance de ce dernier infligera moins de dégâts. Rend K.O. si aucune attaque n'est subie avant la fin de l'effet.", "Description_ja": "決闘に指名された状態。指名相手からの攻撃を受けた場合、1回だけ被ダメージを軽減する。ただし、指名相手から攻撃を受けずに効果時間が終了した場合、戦闘不能状態に陥る。", "Icon": {"id": "215349", "path": "ui/icon/215000/215349.tex", "path_hr1": "ui/icon/215000/215349_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlachtbefehl", "Name_en": "Duel or Die", "Name_fr": "Gant relevé", "Name_ja": "決闘指名", "StatusCategory": "2", "row_id": "2545", "Description_chs": "被点名要求决斗。受到点名对手的攻击时，减轻1次受到的伤害。如果在此状态的持续时间内没有受到点名对手的攻击，则在持续时间结束后陷入无法战斗状态", "Name_chs": "点名决斗", "Description_ko": "결투 상대로 지목된 상태. 상대로부터 공격받으면 1회에 한해 받는 피해량이 감소한다.\n단, 지속시간 동안 상대에게 한 번도 공격받지 않으면 전투불능 상태가 된다.", "Name_ko": "결투 지목", "Description_tc": "被點名要求決鬥。受到點名對手的攻擊時，減輕1次受到的傷害。如果在此狀態的持續時間內沒有受到點名對手的攻擊，則在持續時間結束後陷入無法戰鬥狀態", "Name_tc": "點名決鬥"},
    "2546": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "2546", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2547": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auto-Attacken lösen einen Zusatzeffekt aus.", "Description_en": "Armed with a flaming axe. Additional effects are applied to auto-attacks.", "Description_fr": "Lyon a enflammé sa hache, conférant à ses attaques automatiques un effet supplémentaire.", "Description_ja": "ライアンの斧が燃え盛った状態。オートアタックに追加効果が発生する。", "Icon": {"id": "215350", "path": "ui/icon/215000/215350.tex", "path_hr1": "ui/icon/215000/215350_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flammenaxt", "Name_en": "On Fire", "Name_fr": "Hache de feu", "Name_ja": "炎の斧", "StatusCategory": "1", "row_id": "2547", "Description_chs": "莱昂的斧子处于燃烧的状态，自动攻击时会发生追加效果", "Name_chs": "炎斧", "Description_ko": "라이언의 도끼가 불타오르는 상태. 자동 공격에 추가 효과가 발생한다.", "Name_ko": "불도끼", "Description_tc": "萊昂的斧頭處於燃燒的狀態，自動攻擊時會發生追加效果", "Name_tc": "炎斧"},
    "2548": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die körperliche Erscheinung ist verändert.", "Description_en": "Corporeal form has been altered.", "Description_fr": "L'apparence est complètement changée.", "Description_ja": "別の姿に変身した状態。", "Icon": {"id": "216214", "path": "ui/icon/216000/216214.tex", "path_hr1": "ui/icon/216000/216214_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verwandlung", "Name_en": "Transfiguration", "Name_fr": "Transformation", "Name_ja": "変身", "StatusCategory": "1", "row_id": "2548", "Description_chs": "变成了其他形态", "Name_chs": "变身", "Description_ko": "다른 모습으로 변신한 상태.", "Name_ko": "변신", "Description_tc": "變成了其他形態", "Name_tc": "變身"},
    "2549": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Schieß-Berdysch ist mit einer Spezialmunition geladen.", "Description_en": "Gunberd is loaded with special ammo.", "Description_fr": "La pistobardiche est chargée avec des munitions à effet spécial.", "Description_ja": "ガンバルディッシュに特殊弾が装填された状態。", "Icon": {"id": "215347", "path": "ui/icon/215000/215347.tex", "path_hr1": "ui/icon/215000/215347_hr1.tex"}, "MaxStacks": "0", "Name_de": "Spezialmunition", "Name_en": "Nasty Surprise", "Name_fr": "Munitions spéciales", "Name_ja": "特殊弾装填", "StatusCategory": "1", "row_id": "2549", "Description_chs": "巨枪斧装填了特殊弹", "Name_chs": "特殊弹装填", "Description_ko": "건베르디쉬에 특수탄을 장전한 상태.", "Name_ko": "특수탄 장전", "Description_tc": "巨槍斧裝填了特殊彈", "Name_tc": "特殊彈裝填"},
    "2550": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "16", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "2550", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "2551": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "2551", "Description_chs": "移动速度降低", "Name_chs": "加重", "Description_ko": "이동 속도가 느려진 상태.", "Name_ko": "과중력", "Description_tc": "移動速度降低", "Name_tc": "加重"},
    "2552": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2552", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2553": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Du bist eine besondere Verbindung mit einem Gefährten eingegangen. Ausgeteilter Schaden ist erhöht. Erlittener Schaden ist verringert.", "Description_en": "Giving and receiving support. Damage dealt is increased, while damage taken is decreased.", "Description_fr": "Au diapason avec son partenaire de combat. Les dégâts infligés sont augmentés, et les dégâts reçus sont réduits.", "Description_ja": "以心伝心で相互に支援している状態。与ダメージが上昇し、被ダメージが低下する。", "Icon": {"id": "215348", "path": "ui/icon/215000/215348.tex", "path_hr1": "ui/icon/215000/215348_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ishin Denshin", "Name_en": "One Mind", "Name_fr": "Au diapason", "Name_ja": "以心伝心", "StatusCategory": "1", "row_id": "2553", "Description_chs": "心领神会相互支援的状态，攻击所造成的伤害提高，受到攻击的伤害减少", "Name_chs": "心领神会", "Description_ko": "이심전심으로 서로를 지원하는 상태. 주는 피해량이 증가하고 받는 피해량이 감소한다.", "Name_ko": "이심전심", "Description_tc": "心領神會相互支援的狀態，攻擊所造成的傷害提高，受到攻擊的傷害減少", "Name_tc": "心領神會"},
    "2554": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Besondere Verteidigungshaltung, die Schaden absorbiert.", "Description_en": "Battle tactics optimized for defense.", "Description_fr": "Tactique de combat optimisée pour la défense.", "Description_ja": "防御に特化した状態。", "Icon": {"id": "215343", "path": "ui/icon/215000/215343.tex", "path_hr1": "ui/icon/215000/215343_hr1.tex"}, "MaxStacks": "0", "Name_de": "Luna-Defensivhaltung", "Name_en": "Lunar Defensive", "Name_fr": "Luna-optimisation défensive", "Name_ja": "防御形態：ルナ", "StatusCategory": "1", "row_id": "2554", "Description_chs": "强化了防御的形态", "Name_chs": "防御形态：真月", "Description_ko": "방어에 특화된 상태.", "Name_ko": "방어 형태: 루나", "Description_tc": "強化了防禦的形態", "Name_tc": "防禦形態：真月"},
    "2555": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter physischer Schaden ist erhöht.", "Description_en": "Physical damage dealt is increased.", "Description_fr": "Les dégâts physiques infligés sont augmentés.", "Description_ja": "物理ダメージが上昇した状態。", "Icon": {"id": "215050", "path": "ui/icon/215000/215050.tex", "path_hr1": "ui/icon/215000/215050_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schadenswert +", "Name_en": "Physical Damage Up", "Name_fr": "Bonus de dégâts physiques", "Name_ja": "物理ダメージ上昇", "StatusCategory": "1", "row_id": "2555", "Description_chs": "物理攻击所造成的伤害提高", "Name_chs": "物理伤害提高", "Description_ko": "물리 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "주는 물리 피해량 증가", "Description_tc": "物理攻擊所造成的傷害提高", "Name_tc": "物理傷害提高"},
    "2556": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Magieschaden ist erhöht.", "Description_en": "Magic damage dealt is increased.", "Description_fr": "Les dégâts magiques infligés sont augmentés.", "Description_ja": "魔法ダメージが上昇した状態。", "Icon": {"id": "215054", "path": "ui/icon/215000/215054.tex", "path_hr1": "ui/icon/215000/215054_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magieschaden +", "Name_en": "Magic Damage Up", "Name_fr": "Bonus de dégâts magiques", "Name_ja": "魔法ダメージ上昇", "StatusCategory": "1", "row_id": "2556", "Description_chs": "魔法攻击所造成的伤害提高", "Name_chs": "魔法伤害提高", "Description_ko": "마법 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "주는 마법 피해량 증가", "Description_tc": "魔法攻擊所造成的傷害提高", "Name_tc": "魔法傷害提高"},
    "2557": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auto-Attacke verursacht zusätzlich Blitzschaden.", "Description_en": "Lightning damage added to auto-attacks.", "Description_fr": "Les attaques automatiques infligent également des dégâts de foudre.", "Description_ja": "オートアタックに雷属性のダメージが付与された状態。", "Icon": {"id": "215513", "path": "ui/icon/215000/215513.tex", "path_hr1": "ui/icon/215000/215513_hr1.tex"}, "MaxStacks": "0", "Name_de": "Runenwaffe: Blitz", "Name_en": "Enthunder", "Name_fr": "EndoFoudre", "Name_ja": "魔法剣・雷", "StatusCategory": "1", "row_id": "2557", "Description_chs": "令自动攻击附加雷属性伤害", "Name_chs": "魔法剑·雷", "Description_ko": "자동 공격에 번개속성 피해가 부여된 상태.", "Name_ko": "마법검: 번개", "Description_tc": "令自動攻擊附加雷屬性傷害", "Name_tc": "魔法劍·雷"},
    "2558": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "216619", "path": "ui/icon/216000/216619.tex", "path_hr1": "ui/icon/216000/216619_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollener Schub", "Name_en": "Lost Burst", "Name_fr": "Bouillonnement oublié", "Name_ja": "ロスト・バースト", "StatusCategory": "2", "row_id": "2558", "Description_chs": "受到攻击的伤害增加", "Name_chs": "失传磁暴", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "로스트 버스트", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "失傳磁暴"},
    "2559": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "216622", "path": "ui/icon/216000/216622.tex", "path_hr1": "ui/icon/216000/216622_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollener Amok", "Name_en": "Lost Rampage", "Name_fr": "Ravage oublié", "Name_ja": "ロスト・ランページ", "StatusCategory": "2", "row_id": "2559", "Description_chs": "受到攻击的伤害增加", "Name_chs": "失传暴怒", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "로스트 광란", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "失傳暴怒"},
    "2560": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zauber können sofort gewirkt werden.", "Description_en": "Spells require no time to cast.", "Description_fr": "Les sorts peuvent être lancés instantanément.", "Description_ja": "魔法が詠唱時間無しで唱えられる状態。", "Icon": {"id": "216623", "path": "ui/icon/216000/216623.tex", "path_hr1": "ui/icon/216000/216623_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollene Zauberkette", "Name_en": "Lost Chainspell", "Name_fr": "Avalanche de sorts oubliée", "Name_ja": "ロスト・チェインスペル", "StatusCategory": "1", "row_id": "2560", "Description_chs": "咏唱魔法不需要咏唱时间", "Name_chs": "失传连锁咏唱", "Description_ko": "마법을 시전 시간 없이 실행할 수 있는 상태.", "Name_ko": "로스트 연속 시전", "Description_tc": "詠唱魔法不需要詠唱時間", "Name_tc": "失傳連鎖詠唱"},
    "2561": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bestimmter erlittener physischer Schaden ist verringert.", "Description_en": "Physical damage taken is reduced.", "Description_fr": "Les dégâts physiques subis sont réduits.", "Description_ja": "受ける物理ダメージの一部が軽減される状態。", "Icon": {"id": "216624", "path": "ui/icon/216000/216624.tex", "path_hr1": "ui/icon/216000/216624_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollenes Protes II", "Name_en": "Lost Protect II", "Name_fr": "Bouclier II oublié", "Name_ja": "ロスト・プロテスII", "StatusCategory": "1", "row_id": "2561", "Description_chs": "减轻所受到的物理伤害", "Name_chs": "失传护盾II", "Description_ko": "받는 물리 피해량이 감소하는 상태.", "Name_ko": "로스트 프로테스 2", "Description_tc": "減輕所受到的物理傷害", "Name_tc": "失傳物防護II"},
    "2562": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bestimmter erlittener magischer Schaden ist verringert.", "Description_en": "Magic damage taken is reduced.", "Description_fr": "Les dégâts magiques reçus sont réduits.", "Description_ja": "受ける魔法ダメージの一部が軽減される状態。", "Icon": {"id": "216625", "path": "ui/icon/216000/216625.tex", "path_hr1": "ui/icon/216000/216625_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollenes Vallum II", "Name_en": "Lost Shell II", "Name_fr": "Barrière II oubliée", "Name_ja": "ロスト・シェルII", "StatusCategory": "1", "row_id": "2562", "Description_chs": "减轻所受到的魔法伤害", "Name_chs": "失传魔盾II", "Description_ko": "받는 마법 피해량이 감소하는 상태.", "Name_ko": "로스트 셸 2", "Description_tc": "減輕所受到的魔法傷害", "Name_tc": "失傳魔防殼II"},
    "2563": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind erhöht.", "Description_en": "Maximum HP is increased.", "Description_fr": "Les PV maximums sont augmentés.", "Description_ja": "最大ＨＰが増加した状態。", "Icon": {"id": "216700", "path": "ui/icon/216000/216700.tex", "path_hr1": "ui/icon/216000/216700_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollene Blase", "Name_en": "Lost Bubble", "Name_fr": "Vitalité oubliée", "Name_ja": "ロスト・バブル", "StatusCategory": "1", "row_id": "2563", "Description_chs": "体力最大值提高", "Name_chs": "失传生机", "Description_ko": "최대 HP가 증가한 상태.", "Name_ko": "로스트 버블", "Description_tc": "HP最大值提高", "Name_tc": "失傳生機"},
    "2564": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Immun gegen fast alle Attacken. Ausgeteilter Schaden ist erhöht.", "Description_en": "Impervious to most attacks. Damage dealt is increased.", "Description_fr": "Insensible à la plupart des attaques, et les dégâts infligés sont augmentés.", "Description_ja": "一部を除くすべてのダメージを無効化し、かつ与えるダメージが増加する状態。", "Icon": {"id": "216701", "path": "ui/icon/216000/216701.tex", "path_hr1": "ui/icon/216000/216701_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschollene Exzellenz", "Name_en": "Lost Excellence", "Name_fr": "Excellence oubliée", "Name_ja": "ロスト・エクセレンス", "StatusCategory": "1", "row_id": "2564", "Description_chs": "除特定攻击之外其他所有攻击均无效化，攻击目标时造成的伤害提高", "Name_chs": "失传卓异", "Description_ko": "일부를 제외한 대부분의 피해를 무효화하고, 주는 피해량이 증가한 상태.", "Name_ko": "로스트 엑설런스", "Description_tc": "除特定攻擊之外其他所有攻擊均無效化，攻擊目標時造成的傷害提高", "Name_tc": "失傳卓異"},
    "2565": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht. Erlittener Schaden ist verringert.", "Description_en": "Damage dealt is increased, while damage taken is decreased.", "Description_fr": "Les dégâts infligés sont augmentés, et les dégâts subis sont réduits.", "Description_ja": "与えるダメージが増加し、受けるダメージを軽減する状態。", "Icon": {"id": "216649", "path": "ui/icon/216000/216649.tex", "path_hr1": "ui/icon/216000/216649_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heldenhaftigkeit", "Name_en": "Memorable", "Name_fr": "Vaillance héroïque", "Name_ja": "英傑", "StatusCategory": "1", "row_id": "2565", "Description_chs": "攻击所造成的伤害提高，受到攻击的伤害减少", "Name_chs": "英杰", "Description_ko": "주는 피해량이 증가하고 받는 피해량이 감소하는 상태.", "Name_ko": "영걸", "Description_tc": "攻擊所造成的傷害提高，受到攻擊的傷害減少", "Name_tc": "英傑"},
    "2566": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht. Erlittener Schaden ist verringert.", "Description_en": "Damage dealt is increased, while damage taken is decreased.", "Description_fr": "Les dégâts infligés sont augmentés, et les dégâts subis sont réduits.", "Description_ja": "与えるダメージが増加し、受けるダメージを軽減する状態。", "Icon": {"id": "217486", "path": "ui/icon/217000/217486.tex", "path_hr1": "ui/icon/217000/217486_hr1.tex"}, "MaxStacks": "4", "Name_de": "Verschollener Blutzorn", "Name_en": "Lost Blood Rage", "Name_fr": "Rage sanguinaire oubliée", "Name_ja": "ロスト・ブラッドレイジ", "StatusCategory": "1", "row_id": "2566", "Description_chs": "攻击所造成的伤害提高，受到攻击的伤害减少", "Name_chs": "失传血怒", "Description_ko": "주는 피해량이 증가하고 받는 피해량이 감소하는 상태.", "Name_ko": "로스트 피의 분노", "Description_tc": "攻擊所造成的傷害提高，受到攻擊的傷害減少", "Name_tc": "失傳血怒"},
    "2567": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht. LP und MP werden kontinuierlich wiederhergestellt. Die Reaktivierungszeiten von Talenten sind verkürzt.", "Description_en": "Gradually recovering HP and MP. Damage dealt is increased and ability recast time is reduced.", "Description_fr": "Les dégâts infligés sont augmentés, des PV ainsi que des PM sont récupérés périodiquement, et les temps de recharge des aptitudes sont réduits.", "Description_ja": "与えるダメージが増加し、持続的にＨＰとＭＰを回復し、かつアビリティのリキャストタイムを短縮する状態。", "Icon": {"id": "216702", "path": "ui/icon/216000/216702.tex", "path_hr1": "ui/icon/216000/216702_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erwachtes Blut", "Name_en": "Blood Rush", "Name_fr": "Éveil du sang", "Name_ja": "血の覚醒", "StatusCategory": "1", "row_id": "2567", "Description_chs": "攻击所造成的伤害提高，体力和魔力会随时间逐渐恢复，缩短下次能力类技能的复唱时间", "Name_chs": "血怒觉醒", "Description_ko": "주는 피해량이 증가하고, HP와 MP가 지속적으로 회복되며, 능력의 재사용 대기 시간이 줄어든 상태.", "Name_ko": "피의 각성", "Description_tc": "攻擊所造成的傷害提高，HP和MP會隨時間逐漸恢復，縮短下次能力類技能的複唱時間", "Name_tc": "血怒覺醒"},
    "2568": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Höhere Chance, beim Fischen einen riesigen Fisch zu fangen.", "Description_en": "Chance of landing a large-sized fish while fishing is increased.", "Description_fr": "Les chances d'obtenir un poisson énorme en pêchant sont augmentées.", "Description_ja": "ラージサイズの魚がかかる確率が上昇した状態。", "Icon": {"id": "216248", "path": "ui/icon/216000/216248.tex", "path_hr1": "ui/icon/216000/216248_hr1.tex"}, "MaxStacks": "0", "Name_de": "Möwensturm", "Name_en": "Gullstorm", "Name_fr": "Mouette rieuse", "Name_ja": "鴎嵐", "StatusCategory": "1", "row_id": "2568", "Description_chs": "钓鱼时钓上大尺寸的鱼的几率增加", "Name_chs": "海鸥风暴", "Description_ko": "월척을 낚을 확률이 증가한 상태.", "Name_ko": "갈매기 폭풍", "Description_tc": "釣魚時釣上大尺寸的魚的機率增加", "Name_tc": "海鷗風暴"},
    "2569": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "SP-Regeneration ist erhöht.", "Description_en": "GP regeneration rate is increased.", "Description_fr": "Le taux de récupération de PR est augmenté.", "Description_ja": "GPの自然回復量が上昇した状態。", "Icon": {"id": "216239", "path": "ui/icon/216000/216239.tex", "path_hr1": "ui/icon/216000/216239_hr1.tex"}, "MaxStacks": "0", "Name_de": "Delphinhatz", "Name_en": "Cetaceous Speed", "Name_fr": "L'Écho des dauphins", "Name_ja": "スピーディング・ドルフィン", "StatusCategory": "1", "row_id": "2569", "Description_chs": "采集力自然恢复量提高", "Name_chs": "急速海豚", "Description_ko": "GP의 자연 회복량이 증가한 상태.", "Name_ko": "재빠른 돌고래", "Description_tc": "GP自然恢復量提高", "Name_tc": "急速海豚"},
    "2570": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Wahrscheinlichkeit, dass eine Phantomströmung ausgelöst wird.", "Description_en": "Chance of triggering a spectral current is increased.", "Description_fr": "Les chances de croiser un courant spectral sont augmentées.", "Description_ja": "幻海流の発生確率が上昇した状態。", "Icon": {"id": "216240", "path": "ui/icon/216000/216240.tex", "path_hr1": "ui/icon/216000/216240_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aurora-Flipper", "Name_en": "Auroral Flipper", "Name_fr": "Aurora dalphinus", "Name_ja": "オーロラル・ドルフィン", "StatusCategory": "1", "row_id": "2570", "Description_chs": "幻海流发生率提高", "Name_chs": "极光海豚", "Description_ko": "환해류 발생 확률이 증가한 상태.", "Name_ko": "극광의 돌고래", "Description_tc": "幻海流發生率提高", "Name_tc": "極光海豚"},
    "2571": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Schicksal bestimmt die Wahl der Karten.", "Description_en": "An arcanum is drawn from the deck per the vicissitudes of fortune.", "Description_fr": "Une carte est tirée en se fiant au destin.", "Description_ja": "運命のめぐり合わせによって、カードをドローした状態。", "Icon": {"id": "215344", "path": "ui/icon/215000/215344.tex", "path_hr1": "ui/icon/215000/215344_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schicksalskarten", "Name_en": "Destiny Drawn", "Name_fr": "Tirage du destin", "Name_ja": "デスティニードロー", "StatusCategory": "1", "row_id": "2571", "Description_chs": "在命运的指引下，抽取了一张奥秘卡", "Name_chs": "命运抽卡", "Description_ko": "운명에 따라 카드를 점지한 상태.", "Name_ko": "운명의 점지", "Description_tc": "在命運的指引下，抽取了一張奧秘卡", "Name_tc": "命運抽卡"},
    "2572": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht und die Intervalle zwischen Auto-Attacken und die\n(Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Damage dealt is increased. Auto-attack delay, as well as weaponskill and spell cast time and recast time are reduced.", "Description_fr": "Les dégâts infligés sont augmentés, et le délai des attaques automatiques ainsi que les temps de lancement et de recharge des techniques d'arme et des sorts de magie sont réduits.", "Description_ja": "与ダメージが上昇し、オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "215345", "path": "ui/icon/215000/215345.tex", "path_hr1": "ui/icon/215000/215345_hr1.tex"}, "MaxStacks": "0", "Name_de": "Thaliaks Schriftrolle", "Name_en": "The Scroll", "Name_fr": "Parchemin de Thaliak", "Name_ja": "サリャクの巻物", "StatusCategory": "1", "row_id": "2572", "Description_chs": "攻击所造成的伤害提高，自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "河流神的卷轴", "Description_ko": "적에게 주는 피해량이 증가하고, 자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "살리아크의 두루마리", "Description_tc": "攻擊所造成的傷害提高，自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "河流神的卷軸"},
    "2573": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Aktionsmöglichkeiten sind deutlich eingeschränkt", "Description_en": "Activity is severely impeded.", "Description_fr": "Les actions sont considérablement entravées.", "Description_ja": "行動を著しく妨害された状態。", "Icon": {"id": "215346", "path": "ui/icon/215000/215346.tex", "path_hr1": "ui/icon/215000/215346_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unterbrechung", "Name_en": "Break", "Name_fr": "Brèche", "Name_ja": "ブレイク", "StatusCategory": "2", "row_id": "2573", "Description_chs": "行动遭到严重妨碍的状态", "Name_chs": "石化", "Description_ko": "행동에 극심한 방해를 받은 상태.", "Name_ko": "브레이크", "Description_tc": "行動遭到嚴重妨礙的狀態", "Name_tc": "石化"},
    "2574": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zieht elektrische Entladungen an und wird zum Ziel von Blitzeinschlägen.", "Description_en": "Highly conductive and likely to be targeted by lightning.", "Description_fr": "Le corps attire les éclairs.", "Description_ja": "落雷を引き寄せやすくなっている状態。落雷の標的になる。", "Icon": {"id": "215351", "path": "ui/icon/215000/215351.tex", "path_hr1": "ui/icon/215000/215351_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzmagnet", "Name_en": "Lightning Rod", "Name_fr": "Aimant à foudre", "Name_ja": "誘雷", "StatusCategory": "2", "row_id": "2574", "Description_chs": "自身成为了落雷的目标", "Name_chs": "引雷", "Description_ko": "낙뢰의 표적이 된 상태.", "Name_ko": "낙뢰 유도", "Description_tc": "自身成為了落雷的目標", "Name_tc": "引雷"},
    "2575": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der rechte Arm ist verstärkt.", "Description_en": "Right arm is enhanced.", "Description_fr": "La puissance du bras droit est augmentée.", "Description_ja": "右腕が強化された状態。", "Icon": {"id": "215352", "path": "ui/icon/215000/215352.tex", "path_hr1": "ui/icon/215000/215352_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rechter Arm verstärkt", "Name_en": "Right Arm Primed", "Name_fr": "Bras droit renforcé", "Name_ja": "ライトアーム強化", "StatusCategory": "1", "row_id": "2575", "Description_chs": "右臂被强化的状态", "Name_chs": "右臂强化", "Description_ko": "오른팔이 강화된 상태.", "Name_ko": "오른팔 강화", "Description_tc": "右臂被強化的狀態", "Name_tc": "右臂強化"},
    "2576": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der linke Arm ist verstärkt.", "Description_en": "Left arm is enhanced.", "Description_fr": "La puissance du bras gauche est augmentée.", "Description_ja": "左腕が強化された状態。", "Icon": {"id": "215353", "path": "ui/icon/215000/215353.tex", "path_hr1": "ui/icon/215000/215353_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linker Arm verstärkt", "Name_en": "Left Arm Primed", "Name_fr": "Bras gauche renforcé", "Name_ja": "レフトアーム強化", "StatusCategory": "1", "row_id": "2576", "Description_chs": "左臂被强化的状态", "Name_chs": "左臂强化", "Description_ko": "왼팔이 강화된 상태.", "Name_ko": "왼팔 강화", "Description_tc": "左臂被強化的狀態", "Name_tc": "左臂強化"},
    "2577": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nimmt an einem FATE teil. Es können nur besondere Spezialkommandos ausgeführt werden.", "Description_en": "Actively participating in a FATE. ", "Description_fr": "Participe à un ALÉA particulier.", "Description_ja": "特定のF.A.T.E.に参加している状態。", "Icon": {"id": "216241", "path": "ui/icon/216000/216241.tex", "path_hr1": "ui/icon/216000/216241_hr1.tex"}, "MaxStacks": "0", "Name_de": "In FATE", "Name_en": "FATE Participant", "Name_fr": "En ALÉA", "Name_ja": "F.A.T.E.参加", "StatusCategory": "1", "row_id": "2577", "Description_chs": "正在参加特定的任务", "Name_chs": "参加任务", "Description_ko": "특정 돌발 임무에 참가한 상태.", "Name_ko": "돌발 임무 참가", "Description_tc": "正在參加特定的F.A.T.E.事件", "Name_tc": "參加F.A.T.E.事件"},
    "2578": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Teleporter können momentan nicht verwendet werden.", "Description_en": "Unable to teleport due to system overload.", "Description_fr": "Le corps est alourdi et la téléportation devient inutilisable.", "Description_ja": "転移による負荷の影響で、転移装置が利用できない状態。", "Icon": {"id": "215370", "path": "ui/icon/215000/215370.tex", "path_hr1": "ui/icon/215000/215370_hr1.tex"}, "MaxStacks": "0", "Name_de": "Teleporter überlastet", "Name_en": "System Lock", "Name_fr": "Téléportation impossible", "Name_ja": "転移装置利用不可", "StatusCategory": "2", "row_id": "2578", "Description_chs": "传送对身体造成了负担，暂时无法使用传送装置", "Name_chs": "无法使用传送装置", "Description_ko": "전송에 따른 부하가 걸려, 전송장치를 이용할 수 없는 상태.", "Name_ko": "전송장치 이용 불가", "Description_tc": "傳送對身體造成了負擔，暫時無法使用傳送裝置", "Name_tc": "無法使用傳送裝置"},
    "2579": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In ein außergewöhnliches Gewand gehüllt.", "Description_en": "Dressed for the occasion.", "Description_fr": "Porte une tenue particulière.", "Description_ja": "特定の衣装に着替えた状態。", "Icon": {"id": "216214", "path": "ui/icon/216000/216214.tex", "path_hr1": "ui/icon/216000/216214_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verkleidet", "Name_en": "Guise", "Name_fr": "Déguisement", "Name_ja": "衣替", "StatusCategory": "1", "row_id": "2579", "Description_chs": "换上了特定的服装", "Name_chs": "换装", "Description_ko": "특정한 옷으로 갈아입은 상태.", "Name_ko": "복장 변환", "Description_tc": "換上了特定的服裝", "Name_tc": "換裝"},
    "2580": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einem Hilfsgesuch des Widerstands verpflichtet.\nErhält bevorzugte Teilnahme am kritischen Gefecht: Schwarzbrands Testflug", "Description_en": "Officially selected for priority deployment in the Feeling the Burn engagement per Resistance leadership.", "Description_fr": "Prioritaire pour participer au prochain affrontement crucial “On arrête le progrès”.", "Description_ja": "ボズヤレジスタンスから攻撃要請を受けている状態。\nクリティカルエンゲージメント：試作飛行型魔導アーマー「ブラックバーン」に、優先的に参加できる。", "Icon": {"id": "216697", "path": "ui/icon/216000/216697.tex", "path_hr1": "ui/icon/216000/216697_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hilfsgesuch: Schwarzbrands Testflug", "Name_en": "Marching Orders: Feeling the Burn", "Name_fr": "Passe-droit d'interception : On arrête le progrès", "Name_ja": "攻撃要請：試作飛行型魔導アーマー「ブラックバーン」", "StatusCategory": "1", "row_id": "2580", "Description_chs": "收到博兹雅义军发来的攻击请求，\n可优先参加紧急遭遇战：试制型飞行型魔导装甲——黑色燃焰", "Name_chs": "攻击请求：试制型飞行型魔导装甲——黑色燃焰", "Description_ko": "보즈야 저항군에게서 참전 요청을 받은 상태.\n해당 비상 교전에 우선적으로 참가할 수 있다.", "Name_ko": "참전 요청: 시험작 비행형 마도 아머 '블랙번'", "Description_tc": "收到博茲雅義軍發來的攻擊請求，\n可優先參加緊急遭遇戰：試製性飛行魔導裝甲——黑色燃焰", "Name_tc": "攻擊請求：試製性飛行魔導裝甲——黑色燃焰"},
    "2581": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einem Hilfsgesuch des Widerstands verpflichtet.\nErhält bevorzugte Teilnahme am kritischen Gefecht: Der Geistertrupp", "Description_en": "Officially selected for priority deployment in the On Serpents' Wings engagement per Resistance leadership.", "Description_fr": "Prioritaire pour participer au prochain affrontement crucial “Zirnitrop”.", "Description_ja": "ボズヤレジスタンスから攻撃要請を受けている状態。\nクリティカルエンゲージメント：妖霊使い「妖戦百人隊」に、優先的に参加できる。", "Icon": {"id": "216697", "path": "ui/icon/216000/216697.tex", "path_hr1": "ui/icon/216000/216697_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hilfsgesuch: Der Geistertrupp", "Name_en": "Marching Orders: On Serpents' Wings", "Name_fr": "Passe-droit d'interception : Zirnitrop", "Name_ja": "攻撃要請：妖霊使い「妖戦百人隊」", "StatusCategory": "1", "row_id": "2581", "Description_chs": "收到博兹雅义军发来的攻击请求，\n可优先参加紧急遭遇战：群蛇狂舞——妖战百人队", "Name_chs": "攻击请求：群蛇狂舞——妖战百人队", "Description_ko": "보즈야 저항군에게서 참전 요청을 받은 상태.\n해당 비상 교전에 우선적으로 참가할 수 있다.", "Name_ko": "참전 요청: 요귀술사 '요전백인대'", "Description_tc": "收到博茲雅義軍發來的攻擊請求，\n可優先參加緊急遭遇戰：群蛇狂舞——妖戰百人隊", "Name_tc": "攻擊請求：群蛇狂舞——妖戰百人隊"},
    "2582": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einem Hilfsgesuch des Widerstands verpflichtet.\nErhält bevorzugte Teilnahme am kritischen Gefecht: Eiswolf Hrodvitnir", "Description_en": "Officially selected for priority deployment in the Never Cry Wolf engagement per Resistance leadership.", "Description_fr": "Prioritaire pour participer au prochain affrontement crucial “Et n'y Hród'viens plus !”.", "Description_ja": "ボズヤレジスタンスから攻撃要請を受けている状態。\nクリティカルエンゲージメント：邪悪なる氷狼「フローズヴィトニル」に、優先的に参加できる。", "Icon": {"id": "216697", "path": "ui/icon/216000/216697.tex", "path_hr1": "ui/icon/216000/216697_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hilfsgesuch: Eiswolf Hrodvitnir", "Name_en": "Marching Orders: Never Cry Wolf", "Name_fr": "Passe-droit d'interception : Et n'y Hród'viens plus !", "Name_ja": "攻撃要請：邪悪なる氷狼「フローズヴィトニル」", "StatusCategory": "1", "row_id": "2582", "Description_chs": "收到博兹雅义军发来的攻击请求，\n可优先参加紧急遭遇战：邪恶冰狼——恶名苍狼", "Name_chs": "攻击请求：邪恶冰狼——恶名苍狼", "Description_ko": "보즈야 저항군에게서 참전 요청을 받은 상태.\n해당 비상 교전에 우선적으로 참가할 수 있다.", "Name_ko": "참전 요청: 사악한 얼음늑대 '흐로드비트니르'", "Description_tc": "收到博茲雅義軍發來的攻擊請求，\n可優先參加緊急遭遇戰：邪惡冰狼——惡名蒼狼", "Name_tc": "攻擊請求：邪惡冰狼——惡名蒼狼"},
    "2583": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einem Hilfsgesuch des Widerstands verpflichtet.\nErhält bevorzugte Teilnahme am kritischen Gefecht: Halb Pferd, halb Garlear", "Description_en": "Officially selected for priority deployment in the Here Comes the Cavalry engagement per Resistance leadership.", "Description_fr": "Prioritaire pour participer au prochain affrontement crucial “Un cavalier qui surgit hors de la nuit”.", "Description_ja": "ボズヤレジスタンスから攻撃要請を受けている状態。\nクリティカルエンゲージメント：鋼鉄の人馬「魔導騎兵大隊」に、優先的に参加できる。", "Icon": {"id": "216697", "path": "ui/icon/216000/216697.tex", "path_hr1": "ui/icon/216000/216697_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hilfsgesuch: Halb Pferd, halb Garlear", "Name_en": "Marching Orders: Here Comes the Cavalry", "Name_fr": "Passe-droit d'interception : Un cavalier qui surgit hors de la nuit", "Name_ja": "攻撃要請：鋼鉄の人馬「魔導騎兵大隊」", "StatusCategory": "1", "row_id": "2583", "Description_chs": "收到博兹雅义军发来的攻击请求，\n可优先参加紧急遭遇战：钢铁人马——魔导骑兵大队", "Name_chs": "攻击请求：钢铁人马——魔导骑兵大队", "Description_ko": "보즈야 저항군에게서 참전 요청을 받은 상태.\n해당 비상 교전에 우선적으로 참가할 수 있다.", "Name_ko": "참전 요청: 강철의 인마 '마도기병대대'", "Description_tc": "收到博茲雅義軍發來的攻擊請求，\n可優先參加緊急遭遇戰：鋼鐵人馬——魔導騎兵大隊", "Name_tc": "攻擊請求：鋼鐵人馬——魔導騎兵大隊"},
    "2584": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einem Hilfsgesuch des Widerstands verpflichtet.\nErhält bevorzugte Teilnahme am kritischen Gefecht: Alkonost, schön und gefiedert", "Description_en": "Officially selected for priority deployment in the Worn to a Shadow engagement per Resistance leadership.", "Description_fr": "Prioritaire pour participer au prochain affrontement crucial “Oiseau d'enfer”.", "Description_ja": "ボズヤレジスタンスから攻撃要請を受けている状態。\nクリティカルエンゲージメント：有角の凶鳥「アルコノスト」に、優先的に参加できる。", "Icon": {"id": "216697", "path": "ui/icon/216000/216697.tex", "path_hr1": "ui/icon/216000/216697_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hilfsgesuch: Alkonost, schön und gefiedert", "Name_en": "Marching Orders: Worn to a Shadow", "Name_fr": "Passe-droit d'interception : Oiseau d'enfer", "Name_ja": "攻撃要請：有角の凶鳥「アルコノスト」", "StatusCategory": "1", "row_id": "2584", "Description_chs": "收到博兹雅义军发来的攻击请求，\n可优先参加紧急遭遇战：有角凶鸟——阿尔科诺斯特", "Name_chs": "攻击请求：有角凶鸟——阿尔科诺斯特", "Description_ko": "보즈야 저항군에게서 참전 요청을 받은 상태.\n해당 비상 교전에 우선적으로 참가할 수 있다.", "Name_ko": "참전 요청: 뿔 달린 흉조 '알코노스트'", "Description_tc": "收到博茲雅義軍發來的攻擊請求，\n可優先參加緊急遭遇戰：有角凶鳥——阿爾科諾斯特", "Name_tc": "攻擊請求：有角凶鳥——阿爾科諾斯特"},
    "2585": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einem Hilfsgesuch des Widerstands verpflichtet.\nErhält bevorzugte Teilnahme am kritischen Gefecht: Hashmallim der Einiger", "Description_en": "Officially selected for priority deployment in the A Familiar Face engagement per Resistance leadership.", "Description_fr": "Prioritaire pour participer au prochain affrontement crucial “Le Grand Ordonnateur”.", "Description_ja": "ボズヤレジスタンスから攻撃要請を受けている状態。\nクリティカルエンゲージメント：模造統制者「IVレギオン・ハシュマリム」に、優先的に参加できる。", "Icon": {"id": "216697", "path": "ui/icon/216000/216697.tex", "path_hr1": "ui/icon/216000/216697_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hilfsgesuch: Hashmallim der Einiger", "Name_en": "Marching Orders: A Familiar Face", "Name_fr": "Passe-droit d'interception : Le Grand Ordonnateur", "Name_ja": "攻撃要請：模造統制者「IVレギオン・ハシュマリム」", "StatusCategory": "1", "row_id": "2585", "Description_chs": "收到博兹雅义军发来的攻击请求，\n可优先参加紧急遭遇战：复制统治者——第四军团哈修马利姆 ", "Name_chs": "攻击请求：复制统治者——第四军团哈修马利姆 ", "Description_ko": "보즈야 저항군에게서 참전 요청을 받은 상태.\n해당 비상 교전에 우선적으로 참가할 수 있다.", "Name_ko": "참전 요청: 모조 통제자 'IV군단 하쉬말림'", "Description_tc": "收到博茲雅義軍發來的攻擊請求，\n可優先參加緊急遭遇戰：複製統治者——第四軍團哈修馬利姆", "Name_tc": "攻擊請求：複製統治者——第四軍團哈修馬利姆"},
    "2586": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Erleidet erhöhten Schaden vom Verursacher des Status. Geht das Ziel während der Wirkungsdauer k. o., füllt sich der Seelenbalken.", "Description_en": "Damage taken from the reaper who applied this effect is increased. Increases said reaper's Soul Gauge if defeated before effect expires.", "Description_fr": "Les dégâts reçus du personnage à l'origine de l'effet sont augmentés. Remplit la Jauge des âmes du faucheur à l'origine de l'effet si la cible tombe inconsciente pendant sa durée.", "Description_ja": "この効果を付与したプレイヤーから受けるダメージが増加する状態。\nさらに効果時間中に対象が倒されると、この効果を付与したリーパーの「ソウルゲージ」が上昇する。", "Icon": {"id": "212926", "path": "ui/icon/212000/212926.tex", "path_hr1": "ui/icon/212000/212926_hr1.tex"}, "MaxStacks": "0", "Name_de": "Architekt des Todes", "Name_en": "Death's Design", "Name_fr": "Dessein de la Camarde", "Name_ja": "デスデザイン", "StatusCategory": "2", "row_id": "2586", "Description_chs": "受到附加此状态的玩家攻击时所受伤害增加\n效果时间内被打倒时，附加此状态的钐镰客的灵魂量值上升", "Name_chs": "死亡烙印", "Description_ko": "시전자에게 받는 피해량이 증가하는 상태.\n지속시간 안에 대상이 쓰러지면, 시전자의 영혼 게이지가 증가합니다.", "Name_ko": "죽음 설계", "Description_tc": "受到附加此狀態的玩家攻擊時所受傷害增加\n效果時間內被打倒時，附加此狀態的奪魂者的靈魂量值上升", "Name_tc": "死亡烙印"},
    "2587": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Richtpfahl, Galgen und Guillotine können ausgeführt werden.", "Description_en": "Able to execute Gibbet, Gallows, and Guillotine.", "Description_fr": "Gibet, Potence ou Guillotine peuvent être lancés.", "Description_ja": "ジビトゥ、ギャロウズ、ギロティンを実行できる状態。", "Icon": {"id": "217097", "path": "ui/icon/217000/217097.tex", "path_hr1": "ui/icon/217000/217097_hr1.tex"}, "MaxStacks": "2", "Name_de": "Nichtssense", "Name_en": "Soul Reaver", "Name_fr": "Moissonneur d'âmes", "Name_ja": "妖異の鎌", "StatusCategory": "1", "row_id": "2587", "Description_chs": "可以发动绞决或缢杀或断首", "Name_chs": "妖异之镰", "Description_ko": "효수형, 교수형, 참수형을 실행할 수 있는 상태.", "Name_ko": "요마의 낫", "Description_tc": "可以發動絞決或縊殺或斷首", "Name_tc": "妖異之鐮"},
    "2588": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Nächster Richtpfahl hat einen erhöhten Attacke-Wert. ", "Description_en": "Next Gibbet will deal increased damage.", "Description_fr": "La puissance du prochain Gibet est augmentée.", "Description_ja": "次に実行するジビトゥの威力が上昇する状態。", "Icon": {"id": "212927", "path": "ui/icon/212000/212927.tex", "path_hr1": "ui/icon/212000/212927_hr1.tex"}, "MaxStacks": "0", "Name_de": "Richten", "Name_en": "Enhanced Gibbet", "Name_fr": "Gibet amélioré", "Name_ja": "ジビトゥ効果アップ", "StatusCategory": "1", "row_id": "2588", "Description_chs": "下次发动绞决的威力提高", "Name_chs": "绞决效果提高", "Description_ko": "다음에 실행하는 효수형의 위력이 증가한 상태.", "Name_ko": "효수형 효과 향상", "Description_tc": "下次發動絞決的威力提高", "Name_tc": "絞決效果提高"},
    "2589": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Nächster Galgen hat einen erhöhten Attacke-Wert. ", "Description_en": "Next Gallows will deal increased damage.", "Description_fr": "La puissance de la prochaine Potence est augmentée.", "Description_ja": "次に実行するギャロウズの威力が上昇する状態。", "Icon": {"id": "212928", "path": "ui/icon/212000/212928.tex", "path_hr1": "ui/icon/212000/212928_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hängen", "Name_en": "Enhanced Gallows", "Name_fr": "Potence améliorée", "Name_ja": "ギャロウズ効果アップ", "StatusCategory": "1", "row_id": "2589", "Description_chs": "下次发动缢杀的威力提高", "Name_chs": "缢杀效果提高", "Description_ko": "다음에 실행하는 교수형의 위력이 증가한 상태.", "Name_ko": "교수형 효과 향상", "Description_tc": "下次發動縊殺的威力提高", "Name_tc": "縊殺效果提高"},
    "2590": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Nächster Nichtsmäher hat einen erhöhten Attacke-Wert. ", "Description_en": "Next Void Reaping will deal increased damage.", "Description_fr": "La puissance du prochain Fauchage du néant est augmentée.", "Description_ja": "次に実行するヴォイドリーパーの威力が上昇する状態。", "Icon": {"id": "212929", "path": "ui/icon/212000/212929.tex", "path_hr1": "ui/icon/212000/212929_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nichtsmahd", "Name_en": "Enhanced Void Reaping", "Name_fr": "Fauchage du néant amélioré", "Name_ja": "ヴォイドリーパー効果アップ", "StatusCategory": "1", "row_id": "2590", "Description_chs": "下次发动虚无收割的威力提高", "Name_chs": "虚无收割效果提高", "Description_ko": "다음에 실행하는 보이드 리퍼의 위력이 증가한 상태.", "Name_ko": "보이드 리퍼 효과 향상", "Description_tc": "下次發動虛無收割的威力提高", "Name_tc": "虛無收割效果提高"},
    "2591": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Nächster Kreuzmäher hat einen erhöhten Attacke-Wert. ", "Description_en": "Next Cross Reaping will deal increased damage.", "Description_fr": "La puissance du prochain Fauchage croisé est augmentée.", "Description_ja": "次に実行するクロスリーパーの威力が上昇する状態。", "Icon": {"id": "212930", "path": "ui/icon/212000/212930.tex", "path_hr1": "ui/icon/212000/212930_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kreuzmahd", "Name_en": "Enhanced Cross Reaping", "Name_fr": "Fauchage croisé amélioré", "Name_ja": "クロスリーパー効果アップ", "StatusCategory": "1", "row_id": "2591", "Description_chs": "下次发动交错收割的威力提高", "Name_chs": "交错收割效果提高", "Description_ko": "다음에 실행하는 크로스 리퍼의 위력이 증가한 상태.", "Name_ko": "크로스 리퍼 효과 향상", "Description_tc": "下次發動交錯收割的威力提高", "Name_tc": "交錯收割效果提高"},
    "2592": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Große Mahd kann ausgeführt werden.", "Description_en": "Able to execute Plentiful Harvest.", "Description_fr": "Moisson abondante peut être lancée.", "Description_ja": "プレンティフルハーベストを実行できる状態。", "Icon": {"id": "217287", "path": "ui/icon/217000/217287.tex", "path_hr1": "ui/icon/217000/217287_hr1.tex"}, "MaxStacks": "8", "Name_de": "Totenopfer", "Name_en": "Immortal Sacrifice", "Name_fr": "Offrande à la Mort", "Name_ja": "死の供物", "StatusCategory": "1", "row_id": "2592", "Description_chs": "可以发动大丰收", "Name_chs": "死亡祭品", "Description_ko": "풍성한 수확을 실행할 수 있는 상태.", "Name_ko": "죽음의 공물", "Description_tc": "可以發動大豐收", "Name_tc": "死亡祭品"},
    "2593": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Gehüllt in den eigenen Avatar.", "Description_en": "Playing host to an avatar.", "Description_fr": "L'enveloppe corporelle est habitée par un avatar.", "Description_ja": "自身にアヴァターを憑依させている状態。", "Icon": {"id": "212931", "path": "ui/icon/212000/212931.tex", "path_hr1": "ui/icon/212000/212931_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lemure", "Name_en": "Enshrouded", "Name_fr": "Lémure", "Name_ja": "レムール", "StatusCategory": "1", "row_id": "2593", "Description_chs": "化身附体", "Name_chs": "夜游魂", "Description_ko": "자신에게 아바타가 빙의한 상태.", "Name_ko": "레무르", "Description_tc": "化身附體", "Name_tc": "夜遊魂"},
    "2594": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Erntemond kann ausgeführt werden.", "Description_en": "Able to execute Harvest Moon.", "Description_fr": "Lune des moissons peut être lancée.", "Description_ja": "ハーベストムーンを実行できる状態。", "Icon": {"id": "212932", "path": "ui/icon/212000/212932.tex", "path_hr1": "ui/icon/212000/212932_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seelensaat", "Name_en": "Soulsow", "Name_fr": "Semence d'âmes", "Name_ja": "ソウルソウ", "StatusCategory": "1", "row_id": "2594", "Description_chs": "可以发动收获月", "Name_chs": "播魂种", "Description_ko": "수확의 달을 실행할 수 있는 상태.", "Name_ko": "영혼 심기", "Description_tc": "可以發動收穫月", "Name_tc": "播魂種"},
    "2595": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Rückkehr kann ausgeführt werden.", "Description_en": "Able to execute Regress.", "Description_fr": "Repli peut être lancé.", "Description_ja": "リターンを実行できる状態。", "Icon": {"id": "212933", "path": "ui/icon/212000/212933.tex", "path_hr1": "ui/icon/212000/212933_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rückkehr möglich", "Name_en": "Threshold", "Name_fr": "Repli préparé", "Name_ja": "リターン実行可", "StatusCategory": "1", "row_id": "2595", "Description_chs": "可以发动回退", "Name_chs": "回退预备", "Description_ko": "회귀를 실행할 수 있는 상태.", "Name_ko": "회귀 시전 가능", "Description_tc": "可以發動回退", "Name_tc": "回退預備"},
    "2596": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212934", "path": "ui/icon/212000/212934.tex", "path_hr1": "ui/icon/212000/212934_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutzwappen", "Name_en": "Crest of Time Borrowed", "Name_fr": "Blason protecteur", "Name_ja": "守護のクレスト", "StatusCategory": "1", "row_id": "2596", "Description_chs": "抵消一定伤害", "Name_chs": "守护纹", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "수호의 문장", "Description_tc": "抵消一定傷害", "Name_tc": "守護紋"},
    "2597": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212934", "path": "ui/icon/212000/212934.tex", "path_hr1": "ui/icon/212000/212934_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutzwappen", "Name_en": "Crest of Time Borrowed", "Name_fr": "Blason protecteur", "Name_ja": "守護のクレスト", "StatusCategory": "1", "row_id": "2597", "Description_chs": "抵消一定伤害", "Name_chs": "守护纹", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "수호의 문장", "Description_tc": "抵消一定傷害", "Name_tc": "守護紋"},
    "2598": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212935", "path": "ui/icon/212000/212935.tex", "path_hr1": "ui/icon/212000/212935_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vitalisierendes Wappen", "Name_en": "Crest of Time Returned", "Name_fr": "Blason revigorant", "Name_ja": "活性のクレスト", "StatusCategory": "1", "row_id": "2598", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "活性纹", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "활성의 문장", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "活性紋"},
    "2599": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212936", "path": "ui/icon/212000/212936.tex", "path_hr1": "ui/icon/212000/212936_hr1.tex"}, "MaxStacks": "0", "Name_de": "Arkaner Kreis", "Name_en": "Arcane Circle", "Name_fr": "Cercle arcanique", "Name_ja": "アルケインサークル", "StatusCategory": "1", "row_id": "2599", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "神秘环", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "신비의 원", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "神秘環"},
    "2600": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Gewährt dem Verursacher des Status bei erfolgreichem Treffer mit einer Waffenfertigkeit, einer Fähigkeit oder einem Zauber Totenopfer.", "Description_en": "Grants Immortal Sacrifice to the reaper who applied this effect after successfully landing a weaponskill or ability, or casting a spell.", "Description_fr": "Octroie Offrande à la Mort au faucheur à l'origine de l'effet lors de l'utilisation avec succès d'une technique d'arme, d'un sort ou d'une aptitude.", "Description_ja": "ウェポンスキル、魔法、アビリティによる攻撃を命中させると、この効果を付与したリーパーに「死の供物」が付与される状態。", "Icon": {"id": "212937", "path": "ui/icon/212000/212937.tex", "path_hr1": "ui/icon/212000/212937_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kreis des Blutes", "Name_en": "Circle of Sacrifice", "Name_fr": "Cercle sacrificiel", "Name_ja": "供儀のサークル", "StatusCategory": "1", "row_id": "2600", "Description_chs": "发动战技、魔法或能力类技能攻击命中时，附加此状态的钐镰客获得死亡祭品", "Name_chs": "祭祀环", "Description_ko": "자신의 무기 기술, 마법, 능력에 의한 공격이 명중하면, 이 효과를 부여한 리퍼에게 '죽음의 공물'이 부여되는 상태.", "Name_ko": "공양의 원", "Description_tc": "發動戰技或魔法攻擊命中時，附加此狀態的奪魂者獲得死亡祭品", "Name_tc": "祭祀環"},
    "2601": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Gewährt dem Verursacher des Status am Ende des Effekts Totenopfer.", "Description_en": "Grants Immortal Sacrifice to the reaper who applied this effect when duration expires.", "Description_fr": "Octroie Offrande à la Mort au faucheur à l'origine de l'effet lorsque la durée s'est écoulée.", "Description_ja": "効果時間が終了する際に、この効果を付与したリーパーに「死の供物」が付与される状態。", "Icon": {"id": "212938", "path": "ui/icon/212000/212938.tex", "path_hr1": "ui/icon/212000/212938_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kreis des Opfers", "Name_en": "Bloodsown Circle", "Name_fr": "Cercle de l'offrande", "Name_ja": "供物のサークル", "StatusCategory": "1", "row_id": "2601", "Description_chs": "持续时间结束时，附加此效果的钐镰客获得死亡祭品状态", "Name_chs": "祭祀环", "Description_ko": "지속시간이 끝나면 시전자에게 '죽음의 공물'이 부여되는 상태.", "Name_ko": "공물의 원", "Description_tc": "持續時間結束時，附加此效果的奪魂者獲得死亡祭品狀態", "Name_tc": "祭祀環"},
    "2602": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Aufladung mit kalter Luft steigert Aggressiviät.", "Description_en": "Lowering temperature in a show of righteous fury.", "Description_fr": "Le corps est chargé d'air froid qui rend très agressif.", "Description_ja": "冷気を充填し、凶暴化した状態。", "Icon": {"id": "215510", "path": "ui/icon/215000/215510.tex", "path_hr1": "ui/icon/215000/215510_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eis-Aufladung", "Name_en": "Just Chilling", "Name_fr": "Charge givrée", "Name_ja": "冷気充填", "StatusCategory": "1", "row_id": "2602", "Description_chs": "填充了冷气，变得更加凶暴", "Name_chs": "充填冷气", "Description_ko": "냉기를 충전하여 포악해진 상태.", "Name_ko": "냉기 충전", "Description_tc": "填充了冷氣，變得更加凶暴", "Name_tc": "充填冷氣"},
    "2603": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Overconfident and careless in the face of a small opposing force. Damage taken is increased.", "Description_fr": "Sous-estime ses adversaires face à leur nombre réduit. Les dégâts subis sont augmentés.", "Description_ja": "少ない戦力を相手にして、油断した状態。被ダメージが上昇する。", "Icon": {"id": "219881", "path": "ui/icon/219000/219881.tex", "path_hr1": "ui/icon/219000/219881_hr1.tex"}, "MaxStacks": "16", "Name_de": "Unvorsichtig", "Name_en": "Hubris", "Name_fr": "Imprudence", "Name_ja": "油断", "StatusCategory": "2", "row_id": "2603", "Description_chs": "认为敌人很弱，变得大意，受到攻击的伤害增加", "Name_chs": "大意", "Description_ko": "상대방 전력이 적어 방심한 상태. 받는 피해량이 증가한다.", "Name_ko": "방심", "Description_tc": "認為敵人很弱，變得大意，受到攻擊的傷害增加", "Name_tc": "大意"},
    "2604": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Gewisse erfolgreich ausgeführte magische Attacken regenerieren beim Ziel mit Kardion LP.", "Description_en": "Triggers a healing effect on a player under the effect of Kardion granted by you upon landing attack magic.", "Description_fr": "Des PV sont restaurés à la cible bénéficiant de Kardion lorsque certains sorts offensifs sont utilisés avec succès.", "Description_ja": "攻撃魔法の命中時に、指定したパーティメンバーに対してＨＰ回復効果を発動させる状態。", "Icon": {"id": "212951", "path": "ui/icon/212000/212951.tex", "path_hr1": "ui/icon/212000/212951_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kardia", "Name_en": "Kardia", "Name_fr": "Kardia", "Name_ja": "カルディア", "StatusCategory": "1", "row_id": "2604", "Description_chs": "攻击魔法命中时令指定的队员恢复体力", "Name_chs": "心关", "Description_ko": "공격 마법이 명중하면 심각인 대상에게 HP 회복 효과가 발동되는 상태.", "Name_ko": "심각인", "Description_tc": "攻擊魔法命中時令指定的隊員恢復HP", "Name_tc": "心關"},
    "2605": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Regeneriert LP durch gewisse erfolgreich ausgeführte magische Attacken des Verursachers des Status.", "Description_en": "Triggers a healing effect when the sage who applied this status lands attack magic.", "Description_fr": "Des PV sont restaurés lorsque le sage à l'origine de l'effet lance avec succès certains sorts offensifs.", "Description_ja": "この効果を付与した賢者が攻撃魔法を命中させると、自身に対してＨＰ回復効果が発動する状態。", "Icon": {"id": "212952", "path": "ui/icon/212000/212952.tex", "path_hr1": "ui/icon/212000/212952_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kardion", "Name_en": "Kardion", "Name_fr": "Kardion", "Name_ja": "カルディア［被］", "StatusCategory": "1", "row_id": "2605", "Description_chs": "附加此效果的贤者发动攻击魔法命中时，自身体力恢复", "Name_chs": "关心", "Description_ko": "이 상태를 부여한 현자의 공격 마법이 명중하면 자신에게 HP 회복 효과가 발동되는 상태.", "Name_ko": "심각인[회복]", "Description_tc": "附加此效果的賢者發動攻擊魔法命中時，自身HP恢復", "Name_tc": "關心"},
    "2606": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Gewisse Kommandos sind verbessert.", "Description_en": "Certain actions are being augmented.", "Description_fr": "Certaines actions sont remplacées.", "Description_ja": "自身の一部のアクションを変化させている状態。", "Icon": {"id": "212953", "path": "ui/icon/212000/212953.tex", "path_hr1": "ui/icon/212000/212953_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eukrasie", "Name_en": "Eukrasia", "Name_fr": "Eukrasia", "Name_ja": "エウクラシア", "StatusCategory": "1", "row_id": "2606", "Description_chs": "令自身的部分技能发生变化", "Name_chs": "均衡", "Description_ko": "자신의 일부 기술이 변화한 상태.", "Name_ko": "정상건강", "Description_tc": "令自身的部分技能發生變化", "Name_tc": "均衡"},
    "2607": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212954", "path": "ui/icon/212000/212954.tex", "path_hr1": "ui/icon/212000/212954_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eukratische Diagnose", "Name_en": "Eukrasian Diagnosis", "Name_fr": "Diagnosis eucrasique", "Name_ja": "エウクラシア・ディアグノシス", "StatusCategory": "1", "row_id": "2607", "Description_chs": "抵消一定伤害", "Name_chs": "均衡诊断", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "정상건강: 진단치료", "Description_tc": "抵消一定傷害", "Name_tc": "均衡診斷"},
    "2608": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212955", "path": "ui/icon/212000/212955.tex", "path_hr1": "ui/icon/212000/212955_hr1.tex"}, "MaxStacks": "0", "Name_de": "Exakte Eukratische Diagnose", "Name_en": "Differential Diagnosis", "Name_fr": "Eudiagnosis eucrasique", "Name_ja": "エウクラシア・ディアグノシス［強］", "StatusCategory": "1", "row_id": "2608", "Description_chs": "抵消一定伤害", "Name_chs": "齐衡诊断", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "정상건강: 진단치료[강]", "Description_tc": "抵消一定傷害", "Name_tc": "齊衡診斷"},
    "2609": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212954", "path": "ui/icon/212000/212954.tex", "path_hr1": "ui/icon/212000/212954_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eukratische Prognose", "Name_en": "Eukrasian Prognosis", "Name_fr": "Prognosis eucrasique", "Name_ja": "エウクラシア・プログノシス", "StatusCategory": "1", "row_id": "2609", "Description_chs": "抵消一定伤害", "Name_chs": "均衡预后", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "정상건강: 예후", "Description_tc": "抵消一定傷害", "Name_tc": "均衡預後"},
    "2610": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Wirkung von Kardia erhaltener Heilung ist erhöht.", "Description_en": "The healing potency of Kardia is increased.", "Description_fr": "Les PV restaurés grâce à Kardia sont augmentés.", "Description_ja": "カルディアによる回復量が上昇した状態。", "Icon": {"id": "219756", "path": "ui/icon/219000/219756.tex", "path_hr1": "ui/icon/219000/219756_hr1.tex"}, "MaxStacks": "4", "Name_de": "Soteria", "Name_en": "Soteria", "Name_fr": "Soteria", "Name_ja": "ソーテリア", "StatusCategory": "1", "row_id": "2610", "Description_chs": "令带有关心状态的目标恢复体力的治疗量提高", "Name_chs": "拯救", "Description_ko": "심각인 회복량이 증가하는 상태.", "Name_ko": "구조", "Description_tc": "令帶有關心狀態的目標恢復HP的治療量提高", "Name_tc": "拯救"},
    "2611": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Das Heilpotenzial der nächsten Heilmagie ist erhöht.", "Description_en": "Healing magic potency of next spell cast is increased.", "Description_fr": "La puissance du prochain sort de magie curative est augmentée.", "Description_ja": "次に実行する1回の回復魔法について、回復量が向上する状態。", "Icon": {"id": "212957", "path": "ui/icon/212000/212957.tex", "path_hr1": "ui/icon/212000/212957_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zoe", "Name_en": "Zoe", "Name_fr": "Zoe", "Name_ja": "ゾーエ", "StatusCategory": "1", "row_id": "2611", "Description_chs": "下次发动治疗魔法时，治疗量提高", "Name_chs": "活化", "Description_ko": "다음에 시전하는 회복마법의 회복량이 1회에 한해 증가하는 상태.", "Name_ko": "생명력", "Description_tc": "下次發動治療魔法時，治療量提高", "Name_tc": "活化"},
    "2612": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212958", "path": "ui/icon/212000/212958.tex", "path_hr1": "ui/icon/212000/212958_hr1.tex"}, "MaxStacks": "0", "Name_de": "Haima", "Name_en": "Haima", "Name_fr": "Haima", "Name_ja": "ハイマ", "StatusCategory": "1", "row_id": "2612", "Description_chs": "抵消一定伤害", "Name_chs": "输血", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "혈액", "Description_tc": "抵消一定傷害", "Name_tc": "輸血"},
    "2613": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212959", "path": "ui/icon/212000/212959.tex", "path_hr1": "ui/icon/212000/212959_hr1.tex"}, "MaxStacks": "0", "Name_de": "Panhaima", "Name_en": "Panhaima", "Name_fr": "Panhaima", "Name_ja": "パンハイマ", "StatusCategory": "1", "row_id": "2613", "Description_chs": "抵消一定伤害", "Name_chs": "泛输血", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "온혈액", "Description_tc": "抵消一定傷害", "Name_tc": "泛輸血"},
    "2614": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining unaspected damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "212960", "path": "ui/icon/212000/212960.tex", "path_hr1": "ui/icon/212000/212960_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eukratische Dosis", "Name_en": "Eukrasian Dosis", "Name_fr": "Dosis eucrasique", "Name_ja": "エウクラシア・ドシス", "StatusCategory": "2", "row_id": "2614", "Description_chs": "体力逐渐减少", "Name_chs": "均衡注药", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "정상건강: 도시스", "Description_tc": "HP逐漸減少", "Name_tc": "均衡注藥"},
    "2615": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining unaspected damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "212961", "path": "ui/icon/212000/212961.tex", "path_hr1": "ui/icon/212000/212961_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eukratische Dosis II", "Name_en": "Eukrasian Dosis II", "Name_fr": "Dosis eucrasique II", "Name_ja": "エウクラシア・ドシスII", "StatusCategory": "2", "row_id": "2615", "Description_chs": "体力逐渐减少", "Name_chs": "均衡注药II", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "정상건강: 도시스 2", "Description_tc": "HP逐漸減少", "Name_tc": "均衡注藥II"},
    "2616": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining unaspected damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "212962", "path": "ui/icon/212000/212962.tex", "path_hr1": "ui/icon/212000/212962_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eukratische Dosis III", "Name_en": "Eukrasian Dosis III", "Name_fr": "Dosis eucrasique III", "Name_ja": "エウクラシア・ドシスIII", "StatusCategory": "2", "row_id": "2616", "Description_chs": "体力逐渐减少", "Name_chs": "均衡注药III", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "정상건강: 도시스 3", "Description_tc": "HP逐漸減少", "Name_tc": "均衡注藥III"},
    "2617": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212963", "path": "ui/icon/212000/212963.tex", "path_hr1": "ui/icon/212000/212963_hr1.tex"}, "MaxStacks": "0", "Name_de": "Physis", "Name_en": "Physis", "Name_fr": "Physis", "Name_ja": "ピュシス", "StatusCategory": "1", "row_id": "2617", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "自生", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "퓌시스", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "自生"},
    "2618": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212964", "path": "ui/icon/212000/212964.tex", "path_hr1": "ui/icon/212000/212964_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kerachole", "Name_en": "Kerachole", "Name_fr": "Kerachole", "Name_ja": "ケーラコレ", "StatusCategory": "1", "row_id": "2618", "Description_chs": "减轻所受到的伤害", "Name_chs": "坚角清汁", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "케이라콜레", "Description_tc": "減輕所受到的傷害", "Name_tc": "堅角清汁"},
    "2619": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212965", "path": "ui/icon/212000/212965.tex", "path_hr1": "ui/icon/212000/212965_hr1.tex"}, "MaxStacks": "0", "Name_de": "Taurochole", "Name_en": "Taurochole", "Name_fr": "Taurochole", "Name_ja": "タウロコレ", "StatusCategory": "1", "row_id": "2619", "Description_chs": "减轻所受到的伤害", "Name_chs": "白牛清汁", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "타우로콜레", "Description_tc": "減輕所受到的傷害", "Name_tc": "白牛清汁"},
    "2620": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212966", "path": "ui/icon/212000/212966.tex", "path_hr1": "ui/icon/212000/212966_hr1.tex"}, "MaxStacks": "0", "Name_de": "Physis II", "Name_en": "Physis II", "Name_fr": "Physis II", "Name_ja": "ピュシスII", "StatusCategory": "1", "row_id": "2620", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "自生II", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "퓌시스 2", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "自生II"},
    "2621": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Eigene LP-Regeneration durch Heilmagie ist erhöht.", "Description_en": "HP recovery via healing actions is increased.", "Description_fr": "Les effets de récupération de PV sont augmentés.", "Description_ja": "自身に対するＨＰ回復効果を向上させる状態。", "Icon": {"id": "212967", "path": "ui/icon/212000/212967.tex", "path_hr1": "ui/icon/212000/212967_hr1.tex"}, "MaxStacks": "0", "Name_de": "Autophysis", "Name_en": "Autophysis", "Name_fr": "Autophysis", "Name_ja": "ピュシスII［被］", "StatusCategory": "1", "row_id": "2621", "Description_chs": "自身所受的治疗效果提高", "Name_chs": "催进", "Description_ko": "받는 HP 회복 효과가 향상되는 상태.", "Name_ko": "퓌시스 2[대상]", "Description_tc": "自身所受的治療效果提高", "Name_tc": "催進"},
    "2622": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Eigene LP-Regeneration durch Heilmagie ist erhöht.", "Description_en": "HP recovery via healing actions is increased.", "Description_fr": "Les effets de récupération de PV sont augmentés.", "Description_ja": "自身に対するＨＰ回復効果を向上させる状態。", "Icon": {"id": "212968", "path": "ui/icon/212000/212968.tex", "path_hr1": "ui/icon/212000/212968_hr1.tex"}, "MaxStacks": "0", "Name_de": "Krasis", "Name_en": "Krasis", "Name_fr": "Krasis", "Name_ja": "クラーシス", "StatusCategory": "1", "row_id": "2622", "Description_chs": "自身所受的治疗效果提高", "Name_chs": "混合", "Description_ko": "받는 HP 회복 효과가 향상되는 상태.", "Name_ko": "체액 혼화", "Description_tc": "自身所受的治療效果提高", "Name_tc": "混合"},
    "2623": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212969", "path": "ui/icon/212000/212969.tex", "path_hr1": "ui/icon/212000/212969_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pneuma", "Name_en": "Pneuma", "Name_fr": "Pneuma", "Name_ja": "プネウマ", "StatusCategory": "1", "row_id": "2623", "Description_chs": "减轻所受到的伤害", "Name_chs": "魂灵风息", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "프네우마", "Description_tc": "減輕所受到的傷害", "Name_tc": "魂靈風息"},
    "2624": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Brachiale Gewalt kann ausgeführt werden.", "Description_en": "Able to execute Primal Rend.", "Description_fr": "Griffade primitive peut être lancée.", "Description_ja": "プライマルレンドを実行できる状態。", "Icon": {"id": "212566", "path": "ui/icon/212000/212566.tex", "path_hr1": "ui/icon/212000/212566_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brachiale Gewalt", "Name_en": "Primal Rend Ready", "Name_fr": "Griffade primitive préparée", "Name_ja": "プライマルレンド実行可", "StatusCategory": "1", "row_id": "2624", "Description_chs": "可以发动蛮荒崩裂", "Name_chs": "蛮荒崩裂预备", "Description_ko": "원초적 분쇄를 실행할 수 있는 상태.", "Name_ko": "원초적 분쇄 시전 가능", "Description_tc": "可以發動蠻荒崩裂", "Name_tc": "蠻荒崩裂預備"},
    "2625": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind erhöht.", "Description_en": "Resistance honors are granting an increase to maximum HP.", "Description_fr": "Porte une ou plusieurs médailles. Les PV maximums sont augmentés.", "Description_ja": "堅守彗星章を所持している状態。最大ＨＰが増加する。", "Icon": {"id": "219626", "path": "ui/icon/219000/219626.tex", "path_hr1": "ui/icon/219000/219626_hr1.tex"}, "MaxStacks": "10", "Name_de": "Eisenschild-Orden", "Name_en": "Ray of Fortitude", "Name_fr": "Comète de l'égide", "Name_ja": "堅守彗星章", "StatusCategory": "1", "row_id": "2625", "Description_chs": "持有坚守彗星勋章，体力最大值增加", "Name_chs": "坚守彗星勋章", "Description_ko": "수비 혜성 훈장을 소지한 상태. 최대 HP가 증가한다.", "Name_ko": "수비 혜성 훈장", "Description_tc": "持有堅守彗星勳章，HP最大值增加", "Name_tc": "堅守彗星勳章"},
    "2626": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Resistance honors are granting increased damage dealt.", "Description_fr": "Porte une ou plusieurs médailles. Les dégâts infligés sont augmentés.", "Description_ja": "勇猛彗星章を所持している状態。与ダメージが上昇する。", "Icon": {"id": "219606", "path": "ui/icon/219000/219606.tex", "path_hr1": "ui/icon/219000/219606_hr1.tex"}, "MaxStacks": "10", "Name_de": "Blutrausch-Orden", "Name_en": "Ray of Valor", "Name_fr": "Comète de la furie", "Name_ja": "勇猛彗星章", "StatusCategory": "1", "row_id": "2626", "Description_chs": "持有勇猛彗星勋章，攻击所造成的伤害提高", "Name_chs": "勇猛彗星勋章", "Description_ko": "용맹 혜성 훈장을 소지한 상태. 주는 피해량이 증가한다.", "Name_ko": "용맹 혜성 훈장", "Description_tc": "持有勇猛彗星勳章，攻擊所造成的傷害提高", "Name_tc": "勇猛彗星勳章"},
    "2627": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung eigener Heilzauber ist erhöht.", "Description_en": "Resistance honors are granting increased healing potency.", "Description_fr": "Porte une ou plusieurs médailles. La puissance des effets curatifs prodigués est augmentée.", "Description_ja": "救命彗星章を所持している状態。自身からのＨＰ回復効果が上昇する。", "Icon": {"id": "219646", "path": "ui/icon/219000/219646.tex", "path_hr1": "ui/icon/219000/219646_hr1.tex"}, "MaxStacks": "10", "Name_de": "Lebensretter-Orden", "Name_en": "Ray of Succor", "Name_fr": "Comète du salut", "Name_ja": "救命彗星章", "StatusCategory": "1", "row_id": "2627", "Description_chs": "持有救命彗星勋章，自身发动体力恢复效果提高", "Name_chs": "救命彗星勋章", "Description_ko": "구명 혜성 훈장을 소지한 상태. 자신이 주는 HP 회복 효과가 향상된다.", "Name_ko": "구명 혜성 훈장", "Description_tc": "持有救命彗星勳章，自身發動HP恢復效果提高", "Name_tc": "救命彗星勳章"},
    "2628": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Panzerung ist reduziert und die Beweglichkeit erhöht.", "Description_en": "Armor is removed.", "Description_fr": "L'armure externe est démantelée.", "Description_ja": "装甲をパージした状態。", "Icon": {"id": "215371", "path": "ui/icon/215000/215371.tex", "path_hr1": "ui/icon/215000/215371_hr1.tex"}, "MaxStacks": "0", "Name_de": "Leichte Panzerung", "Name_en": "Adamant Purged", "Name_fr": "Dislocation adamantine", "Name_ja": "装甲パージ", "StatusCategory": "1", "row_id": "2628", "Description_chs": "卸掉装甲的状态", "Name_chs": "卸掉装甲", "Description_ko": "장갑을 제거한 상태.", "Name_ko": "장갑 제거", "Description_tc": "卸掉裝甲的狀態", "Name_tc": "卸掉裝甲"},
    "2629": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2629", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2630": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2630", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2631": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Befindet sich in einem Duell auf Leben und Tod. Es ist keine Wiederbelebung möglich.", "Description_en": "Quite dead, and prevented from reviving by all usual means.", "Description_fr": "Doit participer à un duel à mort. La plupart des moyens de ranimation ne fonctionnent pas.", "Description_ja": "死闘を強制された状態。あらゆる蘇生手段が使用できない。", "Icon": {"id": "215366", "path": "ui/icon/215000/215366.tex", "path_hr1": "ui/icon/215000/215366_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tödliches Duell", "Name_en": "Down and Out", "Name_fr": "Duel à mort", "Name_ja": "強制死闘", "StatusCategory": "2", "row_id": "2631", "Description_chs": "被强制死斗的状态，任何复活方式均无效", "Name_chs": "强制死斗", "Description_ko": "강제로 사투를 벌이는 상태. 각종 부활 수단을 사용할 수 없다.", "Name_ko": "강제 사투", "Description_tc": "被強制死鬥的狀態，任何復活方式均無效", "Name_tc": "強制死鬥"},
    "2632": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein temporäres Programm im Kontext des Egokollektivs.", "Description_en": "Operating as a “white” program in the ego collective.", "Description_fr": "Le corps est converti en données numériques.", "Description_ja": "電脳空間で、一時的にプログラム化された状態。", "Icon": {"id": "215356", "path": "ui/icon/215000/215356.tex", "path_hr1": "ui/icon/215000/215356_hr1.tex"}, "MaxStacks": "0", "Name_de": "Weißes Programm", "Name_en": "Program: #FFFFFFF", "Name_fr": "Blanc : numérisation", "Name_ja": "プログラム化：白", "StatusCategory": "1", "row_id": "2632", "Description_chs": "暂时成为电脑空间内的程序", "Name_chs": "程序化：白", "Description_ko": "전자 공간에서 일시적으로 백색 프로그램이 된 상태.", "Name_ko": "프로그램화: 백", "Description_tc": "暫時成為電腦空間內的程式", "Name_tc": "程式化：白"},
    "2633": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein temporäres Programm im Kontext des Egokollektivs.", "Description_en": "Operating as a “black” program in the ego collective.", "Description_fr": "Le corps est converti en données numériques.", "Description_ja": "電脳空間で、一時的にプログラム化された状態。", "Icon": {"id": "215357", "path": "ui/icon/215000/215357.tex", "path_hr1": "ui/icon/215000/215357_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwarzes Programm", "Name_en": "Program: #000000", "Name_fr": "Noir : numérisation", "Name_ja": "プログラム化：黒", "StatusCategory": "1", "row_id": "2633", "Description_chs": "暂时成为电脑空间内的程序", "Name_chs": "程序化：黑", "Description_ko": "전자 공간에서 일시적으로 흑색 프로그램이 된 상태.", "Name_ko": "프로그램화: 흑", "Description_tc": "暫時成為電腦空間內的程式", "Name_tc": "程式化：黑"},
    "2634": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittene Attacken von weißen Programmen sind wirkungslos.", "Description_en": "Invulnerable to attacks from Program: #FFFFFF.", "Description_fr": "Insensible aux attaques des cibles affectées par Blanc : numérisation.", "Description_ja": "プログラム化：白状態の対象からの攻撃を、無効化する状態。", "Icon": {"id": "215358", "path": "ui/icon/215000/215358.tex", "path_hr1": "ui/icon/215000/215358_hr1.tex"}, "MaxStacks": "0", "Name_de": "Weiße Firewall", "Name_en": "Null White", "Name_fr": "Résistance blanche", "Name_ja": "白攻撃無効", "StatusCategory": "1", "row_id": "2634", "Description_chs": "程序化：白发起的攻击无效", "Name_chs": "白攻击无效", "Description_ko": "백색 프로그램의 공격을 무효화하는 상태.", "Name_ko": "백 공격 무효", "Description_tc": "程式化：白發起的攻擊無效", "Name_tc": "白攻擊無效"},
    "2635": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittene Attacken von schwarzen Programmen sind wirkungslos.", "Description_en": "Invulnerable to attacks from Program: #000000.", "Description_fr": "Insensible aux attaques des cibles affectées par Noir : numérisation.", "Description_ja": "プログラム化：黒状態の対象からの攻撃を、無効化する状態。", "Icon": {"id": "215359", "path": "ui/icon/215000/215359.tex", "path_hr1": "ui/icon/215000/215359_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwarze Firewall", "Name_en": "Null Black", "Name_fr": "Résistance noire", "Name_ja": "黒攻撃無効", "StatusCategory": "1", "row_id": "2635", "Description_chs": "程序化：黑发起的攻击无效", "Name_chs": "黑攻击无效", "Description_ko": "흑색 프로그램의 공격을 무효화하는 상태.", "Name_ko": "흑 공격 무효", "Description_tc": "程式化：黑發起的攻擊無效", "Name_tc": "黑攻擊無效"},
    "2636": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schmerz", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "2636", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "2637": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Ein Schild verringert erlittenen Schaden und regeneriert LP für alle im Bereich.", "Description_en": "A circle of sanctified earth is healing party members and reducing damage taken within its bounds.", "Description_fr": "Les dégâts subis par les équipiers dans l'aire d'effet sont réduits, et leurs PV sont restaurés.", "Description_ja": "範囲内のパーティメンバーの被ダメージを軽減し、かつＨＰを回復するエリアを発生させている状態。", "Icon": {"id": "212802", "path": "ui/icon/212000/212802.tex", "path_hr1": "ui/icon/212000/212802_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geweihte Erde", "Name_en": "Sacred Soil", "Name_fr": "Dogme de survie", "Name_ja": "野戦治療の陣", "StatusCategory": "1", "row_id": "2637", "Description_chs": "减轻范围内队员所受伤害，产生能够恢复体力的区域", "Name_chs": "野战治疗阵", "Description_ko": "범위 내 파티원이 받는 피해량을 감소시키고, HP를 지속적으로 회복시키는 영역을 발생시킨 상태.", "Name_ko": "야전치유진", "Description_tc": "減輕範圍內隊員所受傷害，產生能夠恢復HP的區域", "Name_tc": "野戰治療陣"},
    "2638": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212803", "path": "ui/icon/212000/212803.tex", "path_hr1": "ui/icon/212000/212803_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geweihte Erde", "Name_en": "Sacred Soil", "Name_fr": "Dogme de survie", "Name_ja": "野戦治療の陣：効果", "StatusCategory": "1", "row_id": "2638", "Description_chs": "减轻所受到的伤害", "Name_chs": "野战治疗阵", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "야전치유진: 효과", "Description_tc": "減輕所受到的傷害", "Name_tc": "野戰治療陣"},
    "2639": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Schild verringert erlittenen Schaden und regeneriert LP für alle im Bereich.", "Description_en": "An area of land has been granted protection, reducing damage taken for all who enter.", "Description_fr": "Émet une aura bénéfique qui réduit les dégâts reçus.", "Description_ja": "被ダメージを軽減するシールドを発生させている状態。", "Icon": {"id": "213227", "path": "ui/icon/213000/213227.tex", "path_hr1": "ui/icon/213000/213227_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schrein des Stillstands", "Name_en": "Fixed Sign", "Name_fr": "Signe fixe", "Name_ja": "不動宮", "StatusCategory": "1", "row_id": "2639", "Description_chs": "产生减轻伤害的防护区域", "Name_chs": "不动宫", "Description_ko": "받는 피해량을 줄여주는 보호막을 발생시킨 상태.", "Name_ko": "고정궁", "Description_tc": "產生減輕傷害的防護區域", "Name_tc": "不動宮"},
    "2640": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213226", "path": "ui/icon/213000/213226.tex", "path_hr1": "ui/icon/213000/213226_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schrein des Stillstands", "Name_en": "Fixed Sign", "Name_fr": "Signe fixe", "Name_ja": "不動宮：効果", "StatusCategory": "1", "row_id": "2640", "Description_chs": "减轻所受到的伤害", "Name_chs": "不动宫", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "고정궁: 효과", "Description_tc": "減輕所受到的傷害", "Name_tc": "不動宮"},
    "2641": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "213225", "path": "ui/icon/213000/213225.tex", "path_hr1": "ui/icon/213000/213225_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schrein des Stillstands", "Name_en": "Fixed Sign", "Name_fr": "Signe fixe", "Name_ja": "不動宮", "StatusCategory": "1", "row_id": "2641", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "不动宫", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "고정궁", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "不動宮"},
    "2642": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Bei Verbrauch eines Stapels wird die durch Haima gewährte Barriere erneuert. Bei Ablauf der Wirkungsdauer werden LP regeneriert, je nach übriger Stapelzahl.", "Description_en": "Stacks are consumed to restore the Haima barrier each time it is absorbed. Grants a healing effect when duration expires, its potency based on the number of remaining stacks.", "Description_fr": "Quand la barrière de Haima a absorbé son montant de dégâts, Haimatinon en applique une nouvelle en échange d'un degré. Haimatinon restaure des PV en fonction des degrés restants lorsqu'il prend fin.", "Description_ja": "「ハイマ」が解除されるとスタックを消費して「ハイマ」を付与する状態。効果時間が経過すると自身のＨＰを回復する。残スタック数が多いほど回復力が上昇する。", "Icon": {"id": "217585", "path": "ui/icon/217000/217585.tex", "path_hr1": "ui/icon/217000/217585_hr1.tex"}, "MaxStacks": "5", "Name_de": "Haimatinon", "Name_en": "Haimatinon", "Name_fr": "Haimatinon", "Name_ja": "ハイマの印", "StatusCategory": "1", "row_id": "2642", "Description_chs": "输血状态消失后消耗血印档数重新附加输血状态，持续时间结束后根据血印剩余档数恢复自身体力", "Name_chs": "血印", "Description_ko": "'혈액'의 보호막이 피해를 최대로 흡수하고 사라지면, 중첩을 소비하여 보호막을 다시 부여하는 상태.\n지속시간이 끝날 때, 남은 중첩 수에 비례하여 HP를 회복한다.", "Name_ko": "혈액 각인", "Description_tc": "輸血狀態消失後消耗血印等階重新附加輸血狀態，持續時間結束後根據血印剩餘等階恢復自身HP", "Name_tc": "血印"},
    "2643": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Bei Verbrauch eines Stapels wird die durch Panhaima gewährte Barriere erneuert. Bei Ablauf der Wirkungsdauer werden LP regeneriert, je nach übriger Stapelzahl.", "Description_en": "Stacks are consumed to restore the Panhaima barrier each time it is absorbed. Grants a healing effect when duration expires, its potency based on the number of remaining stacks.", "Description_fr": "Quand la barrière de Panhaima a absorbé son montant de dégâts, Panhaimatinon en applique une nouvelle en échange d'un degré. Panhaimatinon restaure des PV en fonction des degrés restants lorsqu'il prend fin.", "Description_ja": "「パンハイマ」が解除されるとスタックを消費して「パンハイマ」を付与する状態。効果時間が経過すると自身のＨＰを回復する。残スタック数が多いほど回復力が上昇する。", "Icon": {"id": "217355", "path": "ui/icon/217000/217355.tex", "path_hr1": "ui/icon/217000/217355_hr1.tex"}, "MaxStacks": "5", "Name_de": "Panhaimatinon", "Name_en": "Panhaimatinon", "Name_fr": "Panhaimatinon", "Name_ja": "パンハイマの印", "StatusCategory": "1", "row_id": "2643", "Description_chs": "泛输血状态消失后消耗血印档数重新附加泛输血状态，持续时间结束后根据泛血印剩余档数恢复自身体力", "Name_chs": "泛血印", "Description_ko": "'온혈액'의 보호막이 피해를 최대로 흡수하고 사라지면, 중첩을 소비하여 보호막을 다시 부여하는 상태.\n지속시간이 끝날 때, 남은 중첩 수에 비례하여 HP를 회복한다.", "Name_ko": "온혈액 각인", "Description_tc": "泛輸血狀態消失後消耗血印等階重新附加泛輸血狀態，持續時間結束後根據泛血印剩餘等階恢復自身HP", "Name_tc": "泛血印"},
    "2644": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Es sind noch keine Schwachstellen an der Vorderseite analysiert. Angriffe von hinten, links oder rechts verursachen größeren Schaden.", "Description_en": "Only vulnerabilities on the front of the body remain undetected. Hits to the back, right, and left sides of the body will result in severe damage.", "Description_fr": "Seuls les points faibles de l'avant du corps restent inconnus de l'ennemi. Les attaques en provenance de l'arrière, de la droite et de la gauche infligent d'importants dégâts.", "Description_ja": "身体の正面のみ急所を見抜かれていない状態。\n背面、右側、左側から攻撃を受けると、大ダメージを受ける。", "Icon": {"id": "215369", "path": "ui/icon/215000/215369.tex", "path_hr1": "ui/icon/215000/215369_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blinde Stelle: Vorderseite", "Name_en": "Front Unseen", "Name_fr": "Devant protégé", "Name_ja": "正面未解析", "StatusCategory": "2", "row_id": "2644", "Description_chs": "只有身体正面没有被看穿弱点，\n受到其他方向而来的攻击则会受到巨大伤害", "Name_chs": "正面未解析", "Description_ko": "몸 정면에 있는 급소만이 노출되지 않은 상태.\n왼쪽, 오른쪽, 뒤쪽에서 공격을 받으면 큰 피해를 받는다.", "Name_ko": "정면 미분석", "Description_tc": "只有身體正面沒有被看穿弱點，\n受到其他方向而來的攻擊則會受到巨大傷害", "Name_tc": "正面未解析"},
    "2645": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Als Beute markiert.", "Description_en": "Marked as prey.", "Description_fr": "Fait l'objet du marquage d'un prédateur.", "Description_ja": "獲物として狙いを付けられた状態。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Markierung", "Name_en": "Prey", "Name_fr": "Marquage", "Name_ja": "マーキング", "StatusCategory": "2", "row_id": "2645", "Description_chs": "作为猎物被盯上了", "Name_chs": "猎物", "Description_ko": "표적으로 점찍힌 상태.", "Name_ko": "표식", "Description_tc": "作為獵物被盯上了", "Name_tc": "獵物"},
    "2646": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215528", "path": "ui/icon/215000/215528.tex", "path_hr1": "ui/icon/215000/215528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stromschlag", "Name_en": "Electrocution", "Name_fr": "Électrocution", "Name_ja": "感電", "StatusCategory": "2", "row_id": "2646", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "感电", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "감전", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "感電"},
    "2647": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Nidhoggs Kraft durchflutet.", "Description_en": "Drawing on power inherited from Nidhogg.", "Description_fr": "Les pouvoirs hérités de Nidhogg sont révélés.", "Description_ja": "ニーズヘッグから継承した力を引き出した状態。", "Icon": {"id": "215731", "path": "ui/icon/215000/215731.tex", "path_hr1": "ui/icon/215000/215731_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwarzes Drachenblut", "Name_en": "Shadow of the Dragon", "Name_fr": "Sang noir du dragon", "Name_ja": "黒の竜血", "StatusCategory": "1", "row_id": "2647", "Description_chs": "调动了继承自尼德霍格的力量", "Name_chs": "漆黑龙血", "Description_ko": "니드호그에게서 계승한 힘을 끌어낸 상태.", "Name_ko": "검은 용혈", "Description_tc": "調動了繼承自尼德霍格的力量", "Name_tc": "黑龍血"},
    "2648": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kurzzeitige Unverwundbarkeit nach einer Wiederbelebung.", "Description_en": "Recently resurrected.", "Description_fr": "Vit à nouveau grâce à un sort de résurrection.", "Description_ja": "蘇生を受け生還した状態。", "Icon": {"id": "215273", "path": "ui/icon/215000/215273.tex", "path_hr1": "ui/icon/215000/215273_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wiederkunft", "Name_en": "Transcendent", "Name_fr": "Retour corporel", "Name_ja": "生還", "StatusCategory": "1", "row_id": "2648", "Description_chs": "经历复活后生还的状态", "Name_chs": "生还", "Description_ko": "부활을 받아 생환한 상태.", "Name_ko": "생환", "Description_tc": "經歷復活後生還的狀態", "Name_tc": "生還"},
    "2649": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Bestienbändiger treibt die Bestie zu Höchstleistungen.", "Description_en": "Permitted by master to fight to the fullest extent of capabilities.", "Description_fr": "Le dresseur pousse sa bête jusqu'aux limites de sa force.", "Description_ja": "ビーストマスターによって、魔獣の能力が最大限に引き出された状態。", "Icon": {"id": "215255", "path": "ui/icon/215000/215255.tex", "path_hr1": "ui/icon/215000/215255_hr1.tex"}, "MaxStacks": "0", "Name_de": "Maximal bestialisch", "Name_en": "Empowered Beast", "Name_fr": "Renforce-bête", "Name_ja": "マキシマイズビースト", "StatusCategory": "1", "row_id": "2649", "Description_chs": "被驯兽师最大限度地激发出了魔兽能力的状态", "Name_chs": "至大野兽", "Description_ko": "마수조련사가 마수의 능력을 최대로 끌어올린 상태.", "Name_ko": "마수 강화", "Description_tc": "被馴獸師最大限度地激發出了魔獸能力的狀態", "Name_tc": "至大野獸"},
    "2650": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "212962", "path": "ui/icon/212000/212962.tex", "path_hr1": "ui/icon/212000/212962_hr1.tex"}, "MaxStacks": "0", "Name_de": "Leveilleur-Dosis III", "Name_en": "Leveilleur Dosis III", "Name_fr": "Dosis III des Leveilleur", "Name_ja": "ルヴェユール・ドシスIII", "StatusCategory": "2", "row_id": "2650", "Description_chs": "体力逐渐减少", "Name_chs": "莱韦耶勒尔注药III", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "르베유르 도시스 3", "Description_tc": "HP逐漸減少", "Name_tc": "萊韋耶勒爾注藥III"},
    "2651": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In blinde Raserei versetzt. Greift Ziel unablässig mit Auto-Attacke an.", "Description_en": "Unable to think clearly and continuously auto-attacking target.", "Description_fr": "A perdu la raison et n'utilise plus que des attaques automatiques.", "Description_ja": "理性を失った状態。対象をオートアタックで攻撃し続けてしまう。", "Icon": {"id": "215392", "path": "ui/icon/215000/215392.tex", "path_hr1": "ui/icon/215000/215392_hr1.tex"}, "MaxStacks": "0", "Name_de": "Manusya-Tollwut", "Name_en": "Manusya Berserk", "Name_fr": "Berserk manusya", "Name_ja": "マヌシャ・バーサク", "StatusCategory": "2", "row_id": "2651", "Description_chs": "失去了理性，对目标持续进行自动攻击", "Name_chs": "人趣狂暴", "Description_ko": "이성을 잃은 상태. 대상을 계속 자동 공격한다.", "Name_ko": "마누샤 광폭화", "Description_tc": "失去了理性，對目標持續進行自動攻擊", "Name_tc": "人趣狂暴"},
    "2652": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In tiefe Verwirrung gestürzt. Kann wahr von falsch nicht mehr unterscheiden.", "Description_en": "Confused and unable to accurately perceive surroundings.", "Description_fr": "La vision des alentours est brouillée.", "Description_ja": "混乱し、周囲が正常に見えていない状態。", "Icon": {"id": "215393", "path": "ui/icon/215000/215393.tex", "path_hr1": "ui/icon/215000/215393_hr1.tex"}, "MaxStacks": "0", "Name_de": "Manusya-Konfus", "Name_en": "Manusya Confuse", "Name_fr": "Confusion manusya", "Name_ja": "マヌシャ・コンフュ", "StatusCategory": "2", "row_id": "2652", "Description_chs": "陷入混乱，无法正确认识周围情况", "Name_chs": "人趣混乱", "Description_ko": "혼란에 빠져 주변이 제대로 보이지 않는 상태.", "Name_ko": "마누샤 혼란", "Description_tc": "陷入混亂，無法正確認識周圍情況", "Name_tc": "人趣混亂"},
    "2653": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn der Zähler null erreicht, bleibt die Zeit stehen.", "Description_en": "Will be frozen in time when count reaches 0.", "Description_fr": "La temps s'arrête lorsque le compteur atteint zéro.", "Description_ja": "カウント0で時間が停止する状態。", "Icon": {"id": "215394", "path": "ui/icon/215000/215394.tex", "path_hr1": "ui/icon/215000/215394_hr1.tex"}, "MaxStacks": "0", "Name_de": "Manusya-Stopp", "Name_en": "Manusya Stop", "Name_fr": "Stop manusya", "Name_ja": "マヌシャ・ストップ", "StatusCategory": "2", "row_id": "2653", "Description_chs": "倒计时归0后时间停止", "Name_chs": "人趣停止", "Description_ko": "지속시간이 끝나면 시간이 정지하는 상태.", "Name_ko": "마누샤 정지", "Description_tc": "倒計時歸0後時間停止", "Name_tc": "人趣停止"},
    "2654": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Sieht aus wie Dug ...", "Description_en": "Outwardly appears to be Sanduruva.", "Description_fr": "A l'apparence de Samanta.", "Description_ja": "外見がドグに見えている状態。", "Icon": {"id": "215395", "path": "ui/icon/215000/215395.tex", "path_hr1": "ui/icon/215000/215395_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dug?", "Name_en": "Who Is She", "Name_fr": "Samanta ?", "Name_ja": "ドグ？", "StatusCategory": "1", "row_id": "2654", "Description_chs": "外表看上去是多格", "Name_chs": "多格？", "Description_ko": "겉모습이 도그로 보이는 상태.", "Name_ko": "도그?", "Description_tc": "外表看起來是多格", "Name_tc": "多格？"},
    "2655": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Sieht aus wie Dug ...", "Description_en": "Outwardly appears to be Sanduruva.", "Description_fr": "A l'apparence de Samanta.", "Description_ja": "外見がドグに見えている状態。", "Icon": {"id": "215395", "path": "ui/icon/215000/215395.tex", "path_hr1": "ui/icon/215000/215395_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dug?", "Name_en": "Who Is She", "Name_fr": "Samanta ?", "Name_ja": "ドグ？", "StatusCategory": "1", "row_id": "2655", "Description_chs": "外表看上去是多格", "Name_chs": "多格？", "Description_ko": "겉모습이 도그로 보이는 상태.", "Name_ko": "도그?", "Description_tc": "外表看起來是多格", "Name_tc": "多格？"},
    "2656": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Betäubte Sinne verhindern das Ausführen jeglicher Kommandos.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215004", "path": "ui/icon/215000/215004.tex", "path_hr1": "ui/icon/215000/215004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubung", "Name_en": "Stun", "Name_fr": "Étourdissement", "Name_ja": "スタン", "StatusCategory": "2", "row_id": "2656", "Description_chs": "无法做出任何行动", "Name_chs": "眩晕", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "기절", "Description_tc": "無法做出任何行動", "Name_tc": "眩暈"},
    "2657": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Bombe mit Beschleunigungssensor haftet am Körper. Bewegung bei Ende des Effekts führt zur Detonation.", "Description_en": "An acceleration-trigger explosive is affixed to the body. Any movement when effect wears off will result in detonation.", "Description_fr": "Une bombe sensible aux accélérations est fixée au corps. Tout mouvement à la fin de l'effet déclenchera le mécanisme d'explosion.", "Description_ja": "加速度爆弾が付着した状態。この状態の効果が切れる際に動いていた場合、爆発する。", "Icon": {"id": "215727", "path": "ui/icon/215000/215727.tex", "path_hr1": "ui/icon/215000/215727_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beschleunigungsbombe", "Name_en": "Acceleration Bomb", "Name_fr": "Bombe à accélération", "Name_ja": "加速度爆弾", "StatusCategory": "2", "row_id": "2657", "Description_chs": "身上附着有加速度炸弹，效果时间结束时如未停止行动则会爆炸", "Name_chs": "加速度炸弹", "Description_ko": "가속도 폭탄이 부착된 상태. 효과가 끝나는 시점에 움직이면 폭발한다.", "Name_ko": "가속도 폭탄", "Description_tc": "身上附著有加速度炸彈，效果時間結束時如未停止行動則會爆炸", "Name_tc": "加速度炸彈"},
    "2658": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steif gefroren und handlungsunfähig.", "Description_en": "Frozen solid and unable to execute actions.", "Description_fr": "Le corps est entièrement gelé, empêchant toutes actions.", "Description_ja": "氷結し、行動できなくなった状態。", "Icon": {"id": "215637", "path": "ui/icon/215000/215637.tex", "path_hr1": "ui/icon/215000/215637_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tiefkühlung", "Name_en": "Deep Freeze", "Name_fr": "Congélation", "Name_ja": "氷結", "StatusCategory": "2", "row_id": "2658", "Description_chs": "被冻住，无法做出任何行动", "Name_chs": "冻结", "Description_ko": "얼어서 움직일 수 없는 상태.", "Name_ko": "빙결", "Description_tc": "被凍住，無法做出任何行動", "Name_tc": "凍結"},
    "2659": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2659", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2660": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unter dem Schutz gleißender Schwingen. Erlittener Schaden ist verringert.", "Description_en": "Brightwings are reducing damage taken.", "Description_fr": "Le vol céleste réduit les dégâts subis.", "Description_ja": "蒼天の光翼により、受けるダメージが軽減される状態。", "Icon": {"id": "215445", "path": "ui/icon/215000/215445.tex", "path_hr1": "ui/icon/215000/215445_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schützende Lichtschwingen", "Name_en": "Brightwinged Fortitude", "Name_fr": "Vol céleste : défense", "Name_ja": "蒼天の光翼：守", "StatusCategory": "1", "row_id": "2660", "Description_chs": "在苍穹光翼的守护下，受到攻击的伤害减少", "Name_chs": "苍穹光翼：守护", "Description_ko": "창천의 광익에 의해, 받는 피해량이 감소하는 상태.", "Name_ko": "창천의 광익: 방어", "Description_tc": "在蒼天光翼的守護下，受到攻擊的傷害減少", "Name_tc": "蒼天光翼：守護"},
    "2661": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Markiert von einem Mal, das am Ende des Effekts eine Explosion auslöst.", "Description_en": "Emblazoned with a mark that will cause you to explode when the effect expires.", "Description_fr": "Provoque une explosion à la fin de l'effet.", "Description_ja": "蒼天の刻印を受けた状態。効果終了時に、爆発が起こる。", "Icon": {"id": "215446", "path": "ui/icon/215000/215446.tex", "path_hr1": "ui/icon/215000/215446_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mal des Himmels", "Name_en": "Skyblind", "Name_fr": "Sceau céleste", "Name_ja": "蒼天の刻印", "StatusCategory": "2", "row_id": "2661", "Description_chs": "被附加了苍穹刻印，效果结束时发生爆炸", "Name_chs": "苍穹刻印", "Description_ko": "창천의 각인이 새겨진 상태. 지속시간이 끝나면 폭발이 일어난다.", "Name_ko": "창천의 각인", "Description_tc": "被附加了蒼天刻印，效果結束時發生爆炸", "Name_tc": "蒼天刻印"},
    "2662": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert. Verlassen des Wirkungsbereichs führt zu Kampfunfähigkeit.", "Description_en": "Shackled, reducing movement speed. Leaving the planar prison will result in instant KO.", "Description_fr": "La vitesse de déplacement est réduite. Sortir de la prison dimensionnelle provoque le K.O.", "Description_ja": "拘束され、移動速度が低下した状態。ディメンションジェイルの領域外に出ると戦闘不能になる。", "Icon": {"id": "215447", "path": "ui/icon/215000/215447.tex", "path_hr1": "ui/icon/215000/215447_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dimensionsfalle", "Name_en": "Planar Imprisonment", "Name_fr": "Prison dimensionnelle", "Name_ja": "ディメンションジェイル", "StatusCategory": "2", "row_id": "2662", "Description_chs": "被拘束，移动速度降低\n离开空间牢狱的范围时将立刻陷入无法战斗状态", "Name_chs": "空间牢狱", "Description_ko": "구속되어 이동 속도가 느려진 상태. 차원 감옥 영역을 벗어나면 전투불능이 된다.", "Name_ko": "차원 감옥", "Description_tc": "被拘束，移動速度降低\n離開空間牢獄的範圍時將立刻陷入無法戰鬥狀態", "Name_tc": "空間牢獄"},
    "2663": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Immun gegen Betäubung, Schlaf, Fessel, Gewicht und fast alle Rückstoß- und Heranzieheffekte.", "Description_en": "All Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects are nullified.", "Description_fr": "Immunise contre les effets Étourdissement, Sommeil, Entrave et Pesanteur et annule la plupart des projections et attractions.", "Description_ja": "スタン、睡眠、バインド、ヘヴィおよび一部を除くすべてのノックバックと引き寄せを無効化する状態。", "Icon": {"id": "212556", "path": "ui/icon/212000/212556.tex", "path_hr1": "ui/icon/212000/212556_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urgewalt", "Name_en": "Inner Strength", "Name_fr": "Résolution primordiale", "Name_ja": "原初の覚悟", "StatusCategory": "1", "row_id": "2663", "Description_chs": "不会受到眩晕、睡眠、止步、加重和除特定攻击之外其他所有击退、吸引的影响", "Name_chs": "原初的觉悟", "Description_ko": "기절, 수면, 속박, 과중력 및 일부를 제외한 밀쳐내기와 끌어당기기를 무효화하는 상태.", "Name_ko": "원초의 각오", "Description_tc": "不會受到眩暈、睡眠、束縛、加重和除特定攻擊之外其他所有擊退、吸引的影響", "Name_tc": "原初的覺悟"},
    "2664": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Schlagen gleißender Schwingen lässt umstehende Gegner automatisch angreifen.", "Description_en": "Brightwings are spurring automatic attacks against nearby enemies.", "Description_fr": "Le vol céleste fait automatiquement attaquer les ennemis aux alentours.", "Description_ja": "蒼天の光翼により、自身の周囲の敵を自動的に攻撃する状態。", "Icon": {"id": "215448", "path": "ui/icon/215000/215448.tex", "path_hr1": "ui/icon/215000/215448_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlagende Lichtschwingen", "Name_en": "Brightwinged Fury", "Name_fr": "Vol céleste : attaque", "Name_ja": "蒼天の光翼：攻", "StatusCategory": "1", "row_id": "2664", "Description_chs": "在苍穹光翼的加持下，自动攻击自身周围的敌人", "Name_chs": "苍穹光翼：进攻", "Description_ko": "창천의 광익에 의해, 주위 적을 자동으로 공격하는 상태.", "Name_ko": "창천의 광익: 공격", "Description_tc": "在蒼天光翼的加持下，自動攻擊自身周圍的敵人", "Name_tc": "蒼天光翼：進攻"},
    "2665": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Ermöglicht den Einsatz von Präzise Veredelung, Fokussierte Bearbeitung und Kunstgriff unabhängig vom Materialzustand.", "Description_en": "Able to execute Precise Touch, Intensive Synthesis, and Tricks of the Trade.", "Description_fr": "Travail vigilant, Ouvrage précis ou Ficelles du métier peuvent être lancés.", "Description_ja": "「集中作業」「集中加工」「秘訣」が使用可能な状態。", "Icon": {"id": "216127", "path": "ui/icon/216000/216127.tex", "path_hr1": "ui/icon/216000/216127_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mit Leib und Seele", "Name_en": "Heart and Soul", "Name_fr": "Attention totale", "Name_ja": "一心不乱", "StatusCategory": "1", "row_id": "2665", "Description_chs": "该状态下可使用集中制作、集中加工、秘诀", "Name_chs": "专心致志", "Description_ko": "'집중 작업', '집중 가공', '비결'을 사용할 수 있는 상태.", "Name_ko": "일심불란", "Description_tc": "該狀態下可使用集中製作、集中加工、秘訣", "Name_tc": "專心致志"},
    "2666": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Chance auf einen Stückzahl-Bonus ist erhöht.", "Description_en": "Increased chance of triggering Gatherer's Boon.", "Description_fr": "Les chances de récolte supplémentaire sont augmentées.", "Description_ja": "獲得数ボーナス発生率が上昇した状態。", "Icon": {"id": "216020", "path": "ui/icon/216000/216020.tex", "path_hr1": "ui/icon/216000/216020_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bessere Chancen", "Name_en": "Gift of the Land", "Name_fr": "Récolte fertile", "Name_ja": "獲得数ボーナス発生率アップ", "StatusCategory": "1", "row_id": "2666", "Description_chs": "额外采集奖励的发生几率提高", "Name_chs": "额外采集奖励发生率提高", "Description_ko": "아이템을 추가로 얻을 확률이 증가한 상태.", "Name_ko": "획득 수 보너스 발생률 증가", "Description_tc": "額外採集獎勵的發生機率提高", "Name_tc": "額外採集獎勵發生率提高"},
    "2667": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Stückzahl-Bonus gewährt eine höhere Stückzahl gesammelter Gegenstände.", "Description_en": "Increasing the item yield of Gatherer's Boon.", "Description_fr": "Les récoltes supplémentaires octroient deux objets de plus au lieu d'un.", "Description_ja": "獲得数ボーナス発生時の獲得数を上昇した状態。", "Icon": {"id": "216021", "path": "ui/icon/216000/216021.tex", "path_hr1": "ui/icon/216000/216021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bessere Boni", "Name_en": "Gatherer's Bounty", "Name_fr": "Récolte évangélique", "Name_ja": "ボーナス発生時獲得数アップ", "StatusCategory": "1", "row_id": "2667", "Description_chs": "额外采集奖励发生后获得数上升", "Name_chs": "额外采集奖励获得数提高", "Description_ko": "보너스 발생 시 추가로 얻는 아이템 개수가 증가한 상태.", "Name_ko": "보너스 발생 시 획득 수 증가", "Description_tc": "額外採集獎勵發生後獲得數上升", "Name_tc": "額外採集獎勵獲得數提高"},
    "2668": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Chance auf Intuition.", "Description_en": "Increased chance of triggering Collector's Intuition.", "Description_fr": "Les chances de bénéficier du bonus d'Intuition sont augmentées.", "Description_ja": "バリューアップ発生率が上昇した状態。", "Icon": {"id": "216022", "path": "ui/icon/216000/216022.tex", "path_hr1": "ui/icon/216000/216022_hr1.tex"}, "MaxStacks": "0", "Name_de": "Intuitiver Fokus", "Name_en": "Collector's Focus", "Name_fr": "Œil du collectionneur", "Name_ja": "バリューアップ発生率アップ", "StatusCategory": "1", "row_id": "2668", "Description_chs": "价值提升发生几率提高", "Name_chs": "价值提升发生率提高", "Description_ko": "가치 상향 발생률이 증가한 상태.", "Name_ko": "가치 상향 발생률 증가", "Description_tc": "價值提升發生機率提高", "Name_tc": "價值提升發生率提高"},
    "2669": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feindseligkeit ist erhöht.", "Description_en": "Enmity is increased.", "Description_fr": "La génération d'inimitié est augmentée.", "Description_ja": "自身に向けられる敵視が上昇する状態。", "Icon": {"id": "213108", "path": "ui/icon/213000/213108.tex", "path_hr1": "ui/icon/213000/213108_hr1.tex"}, "MaxStacks": "0", "Name_de": "Klymenos", "Name_en": "Klymenos", "Name_fr": "Clyménos", "Name_ja": "クリュメノス", "StatusCategory": "1", "row_id": "2669", "Description_chs": "自身仇恨提高", "Name_chs": "德高望重", "Description_ko": "자신을 향한 적의 적개심이 상승하는 상태.", "Name_ko": "클리메노스", "Description_tc": "自身仇恨提高", "Name_tc": "德高望重"},
    "2670": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "LP sinken durch die meisten Attacken nicht unter 1.", "Description_en": "Most attacks cannot reduce own HP to less than 1.", "Description_fr": "Les PV ne peuvent pas être réduits en dessous de 1 par la plupart des attaques.", "Description_ja": "一部を除くすべての攻撃に対してＨＰが1より減ることがない状態。", "Icon": {"id": "213116", "path": "ui/icon/213000/213116.tex", "path_hr1": "ui/icon/213000/213116_hr1.tex"}, "MaxStacks": "0", "Name_de": "Das Jenseits muss warten", "Name_en": "Katabasis", "Name_fr": "Aller aux Enfers", "Name_ja": "冥界行", "StatusCategory": "2", "row_id": "2670", "Description_chs": "除特定攻击之外其他所有对自身发动的攻击均无法令体力减少到1以下", "Name_chs": "冥界行", "Description_ko": "일부 공격을 제외하고 피격 시 HP가 1 미만으로 떨어지지 않는 상태.", "Name_ko": "명계행", "Description_tc": "除特定攻擊之外其他所有對自身發動的攻擊均無法令HP減少到1以下", "Name_tc": "冥界行"},
    "2671": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Frosch verwandelt. Kommandos können nicht ausgeführt werden.", "Description_en": "Transformed into a toad and unable to execute actions.", "Description_fr": "La transformation en crapaud empêche toute action.", "Description_ja": "カエルに変身した状態。アクション実行不可。", "Icon": {"id": "215580", "path": "ui/icon/215000/215580.tex", "path_hr1": "ui/icon/215000/215580_hr1.tex"}, "MaxStacks": "0", "Name_de": "Frosch", "Name_en": "Toad", "Name_fr": "Crapaud", "Name_ja": "トード", "StatusCategory": "2", "row_id": "2671", "Description_chs": "变成一只青蛙，无法发动任何技能", "Name_chs": "青蛙", "Description_ko": "개구리로 변신한 상태. 기술 실행 불가.", "Name_ko": "개구리", "Description_tc": "變成一隻青蛙，無法發動任何技能", "Name_tc": "青蛙"},
    "2672": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Giftiges Wasser erschwert die Atmung. Stapeln sich 8 dieses Status, erfolgt Kampfunfähigkeit.", "Description_en": "Toxins in the water are causing difficulty breathing. A stack of 8 will result in KO.", "Description_fr": "Le poison contenu dans l'eau attaque les voies respiratoires. L'effet rend inconscient s'il est cumulé huit fois.", "Description_ja": "有毒の水により呼吸が困難になった状態。8スタック付与されると戦闘不能状態になる。", "Icon": {"id": "218981", "path": "ui/icon/218000/218981.tex", "path_hr1": "ui/icon/218000/218981_hr1.tex"}, "MaxStacks": "8", "Name_de": "Atemnot", "Name_en": "Breathless", "Name_fr": "Suffocation", "Name_ja": "呼吸困難", "StatusCategory": "2", "row_id": "2672", "Description_chs": "有毒的水导致呼吸困难，积攒到8档之后会陷入无法战斗状态", "Name_chs": "呼吸困难", "Description_ko": "유독성 물 때문에 호흡이 곤란한 상태. 8단계 중첩되면 전투불능 상태가 된다.", "Name_ko": "호흡곤란", "Description_tc": "有毒的水導致呼吸困難，累積到8檔之後會陷入無法戰鬥狀態", "Name_tc": "呼吸困難"},
    "2673": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Nächster Heiliger Geist und Heiliger Kreis haben einen erhöhten Attacke-Wert und können sofort gewirkt werden.", "Description_en": "Next Holy Spirit or Holy Circle will deal increased damage and require no cast time.", "Description_fr": "Le prochain Esprit saint ou Cercle sacré peut être lancé instantanément avec une puissance augmentée.", "Description_ja": "次に実行するホーリースピリットとホーリーサークルの威力が上昇し、詠唱時間無しで唱えられる状態。", "Icon": {"id": "212521", "path": "ui/icon/212000/212521.tex", "path_hr1": "ui/icon/212000/212521_hr1.tex"}, "MaxStacks": "0", "Name_de": "Göttliche Gunst", "Name_en": "Divine Might", "Name_fr": "Grâce divine", "Name_ja": "神聖魔法効果アップ", "StatusCategory": "1", "row_id": "2673", "Description_chs": "下次发动圣灵或圣环不需要咏唱时间，同时威力提高", "Name_chs": "神圣魔法效果提高", "Description_ko": "다음에 사용하는 성령의 권능과 신성한 원의 위력이 증가하고, 시전 시간 없이 실행할 수 있는 상태.", "Name_ko": "신성 마법 효과 향상", "Description_tc": "下次發動聖靈或聖環不需要詠唱時間，同時威力提高", "Name_tc": "神聖魔法效果提高"},
    "2674": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212515", "path": "ui/icon/212000/212515.tex", "path_hr1": "ui/icon/212000/212515_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heiliges Schiltron", "Name_en": "Holy Sheltron", "Name_fr": "Schiltron sacré", "Name_ja": "ホーリーシェルトロン", "StatusCategory": "1", "row_id": "2674", "Description_chs": "减轻所受到的伤害", "Name_chs": "圣盾阵", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "신성한 방벽", "Description_tc": "減輕所受到的傷害", "Name_tc": "聖盾陣"},
    "2675": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212516", "path": "ui/icon/212000/212516.tex", "path_hr1": "ui/icon/212000/212516_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trutz des Ritters", "Name_en": "Knight's Resolve", "Name_fr": "Égide du paladin", "Name_ja": "ナイトの堅守", "StatusCategory": "1", "row_id": "2675", "Description_chs": "减轻所受到的伤害", "Name_chs": "骑士的坚守", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "나이트의 수비", "Description_tc": "減輕所受到的傷害", "Name_tc": "騎士的堅守"},
    "2676": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212517", "path": "ui/icon/212000/212517.tex", "path_hr1": "ui/icon/212000/212517_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutz des Ritters", "Name_en": "Knight's Benediction", "Name_fr": "Bénédiction du paladin", "Name_ja": "ナイトの加護", "StatusCategory": "1", "row_id": "2676", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "骑士的加护", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "나이트의 가호", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "騎士的加護"},
    "2677": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212561", "path": "ui/icon/212000/212561.tex", "path_hr1": "ui/icon/212000/212561_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tosender Sturm", "Name_en": "Surging Tempest", "Name_fr": "Vent de tempête", "Name_ja": "戦嵐", "StatusCategory": "1", "row_id": "2677", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "战场风暴", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "전장의 폭풍", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "戰場風暴"},
    "2678": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Eigene Waffenfertigkeiten regenerieren LP und der erlittene Schaden ist verringert.", "Description_en": "Damage taken is reduced and HP is restored with each weaponskill successfully delivered.", "Description_fr": "Absorbe des PV lorsque des techniques d'arme touchent et réduit les dégâts subits.", "Description_ja": "自身のウェポンスキルによる攻撃が命中するとＨＰを回復し、かつ受けるダメージの一部が軽減される状態。", "Icon": {"id": "212562", "path": "ui/icon/212000/212562.tex", "path_hr1": "ui/icon/212000/212562_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urimpuls", "Name_en": "Bloodwhetting", "Name_fr": "Intuition fougueuse", "Name_ja": "原初の血気", "StatusCategory": "1", "row_id": "2678", "Description_chs": "自身发动战技命中时可以恢复体力，同时减轻所受到的伤害", "Name_chs": "原初的血气", "Description_ko": "자신의 무기 기술 공격이 명중하면, HP를 회복하고 받는 피해량이 감소하는 상태.", "Name_ko": "원초의 혈기", "Description_tc": "自身發動戰技命中時可以恢復HP，同時減輕所受到的傷害", "Name_tc": "原初的血氣"},
    "2679": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212563", "path": "ui/icon/212000/212563.tex", "path_hr1": "ui/icon/212000/212563_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutgeruch", "Name_en": "Stem the Flow", "Name_fr": "Barrage au sang", "Name_ja": "原初の血潮", "StatusCategory": "1", "row_id": "2679", "Description_chs": "减轻所受到的伤害", "Name_chs": "原初的血潮", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "원초의 혈조", "Description_tc": "減輕所受到的傷害", "Name_tc": "原初的血潮"},
    "2680": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A highly effective defensive maneuver is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212564", "path": "ui/icon/212000/212564.tex", "path_hr1": "ui/icon/212000/212564_hr1.tex"}, "MaxStacks": "0", "Name_de": "Jagdtrieb", "Name_en": "Stem the Tide", "Name_fr": "Digue au sang", "Name_ja": "原初の血煙", "StatusCategory": "1", "row_id": "2680", "Description_chs": "抵消一定伤害", "Name_chs": "原初的血烟", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "원초의 혈류", "Description_tc": "抵消一定傷害", "Name_tc": "原初的血煙"},
    "2681": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212565", "path": "ui/icon/212000/212565.tex", "path_hr1": "ui/icon/212000/212565_hr1.tex"}, "MaxStacks": "0", "Name_de": "Äquilibrium", "Name_en": "Equilibrium", "Name_fr": "Équilibre", "Name_ja": "エクリブリウム", "StatusCategory": "1", "row_id": "2681", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "泰然自若", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "평정심", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "泰然自若"},
    "2682": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213123", "path": "ui/icon/213000/213123.tex", "path_hr1": "ui/icon/213000/213123_hr1.tex"}, "MaxStacks": "0", "Name_de": "Opfergabe", "Name_en": "Oblation", "Name_fr": "Oblation", "Name_ja": "オブレーション", "StatusCategory": "1", "row_id": "2682", "Description_chs": "减轻所受到的伤害", "Name_chs": "献奉", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "헌신", "Description_tc": "減輕所受到的傷害", "Name_tc": "獻奉"},
    "2683": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213615", "path": "ui/icon/213000/213615.tex", "path_hr1": "ui/icon/213000/213615_hr1.tex"}, "MaxStacks": "0", "Name_de": "Herz des Korunds", "Name_en": "Heart of Corundum", "Name_fr": "Cœur de corindon", "Name_ja": "ハート・オブ・コランダム", "StatusCategory": "1", "row_id": "2683", "Description_chs": "减轻所受到的伤害", "Name_chs": "刚玉之心", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "강옥의 심장", "Description_tc": "減輕所受到的傷害", "Name_tc": "剛玉之心"},
    "2684": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213616", "path": "ui/icon/213000/213616.tex", "path_hr1": "ui/icon/213000/213616_hr1.tex"}, "MaxStacks": "0", "Name_de": "Klarheit des Korunds", "Name_en": "Clarity of Corundum", "Name_fr": "Clarté de corindon", "Name_ja": "クラリティー・オブ・コランダム", "StatusCategory": "1", "row_id": "2684", "Description_chs": "减轻所受到的伤害", "Name_chs": "刚玉之清", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "강옥의 청명함", "Description_tc": "減輕所受到的傷害", "Name_tc": "剛玉之清"},
    "2685": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "LP werden regeneriert, wenn sie auf bzw. unter einen bestimmten Betrag fallen oder die Wirkungsdauer endet.", "Description_en": "HP will be restored automatically upon falling below a certain level or expiration of effect duration.", "Description_fr": "Un effet curatif est reçu lorsque les PV tombent en dessous d'un certain montant ou à la fin de l'effet.", "Description_ja": "ＨＰが一定割合以下に減少するか効果時間が経過すると、回復効果が発動する状態。", "Icon": {"id": "213617", "path": "ui/icon/213000/213617.tex", "path_hr1": "ui/icon/213000/213617_hr1.tex"}, "MaxStacks": "0", "Name_de": "Katharsis des Korunds", "Name_en": "Catharsis of Corundum", "Name_fr": "Catharsis de corindon", "Name_ja": "カタルシス・オブ・コランダム", "StatusCategory": "1", "row_id": "2685", "Description_chs": "体力降低到一定比例或持续时间结束时自动发动恢复效果", "Name_chs": "刚玉之净", "Description_ko": "HP가 일정 이하가 되거나 지속시간이 끝나면 회복이 발동하는 상태.", "Name_ko": "강옥의 치유", "Description_tc": "HP降低到一定比例或持續時間結束時自動發動恢復效果", "Name_tc": "剛玉之淨"},
    "2686": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Überschall kann ausgeführt werden.", "Description_en": "Able to execute Hypervelocity.", "Description_fr": "Hypervitesse peut être utilisée.", "Description_ja": "ハイパーヴェロシティを実行できる状態。", "Icon": {"id": "213618", "path": "ui/icon/213000/213618.tex", "path_hr1": "ui/icon/213000/213618_hr1.tex"}, "MaxStacks": "0", "Name_de": "Knallender Stoß", "Name_en": "Ready to Blast", "Name_fr": "Hypervitesse préparée", "Name_ja": "ハイパーヴェロシティ実行可", "StatusCategory": "1", "row_id": "2686", "Description_chs": "可以发动超高速", "Name_chs": "超高速", "Description_ko": "초신속격을 실행할 수 있는 상태.", "Name_ko": "초신속격 시전 가능", "Description_tc": "可以發動超高速", "Name_tc": "超高速"},
    "2687": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Intervalle zwischen Auto-Attacken sind verkürzt. ", "Description_en": "Auto-attack delay is reduced.", "Description_fr": "Le délai des attaques automatiques est réduit.", "Description_ja": "オートアタックの攻撃間隔が短縮された状態。", "Icon": {"id": "212537", "path": "ui/icon/212000/212537.tex", "path_hr1": "ui/icon/212000/212537_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stürmendes Enigma", "Name_en": "Riddle of Wind", "Name_fr": "Énigme du vent", "Name_ja": "疾風の極意", "StatusCategory": "1", "row_id": "2687", "Description_chs": "自动攻击间隔缩短", "Name_chs": "疾风极意", "Description_ko": "자동 공격 주기가 단축된 상태.", "Name_ko": "질풍의 극의", "Description_tc": "自動攻擊間隔縮短", "Name_tc": "疾風極意"},
    "2688": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Der Attacke-Wert bestimmter Waffenfertigkeiten ist erhöht, Brandschuss und Armbrust können ausgeführt werden.", "Description_en": "Potency of single-target weaponskills is increased. Able to execute Blazing Shot and Auto Crossbow.", "Description_fr": "La puissance de certaines techniques d'armes est augmentée. Tir ardent et Arbalète automatique peuvent être lancés.", "Description_ja": "一部のウェポンスキルの威力が上昇し、ブレイズショットおよびオートボウガンを実行できる状態。", "Icon": {"id": "218385", "path": "ui/icon/218000/218385.tex", "path_hr1": "ui/icon/218000/218385_hr1.tex"}, "MaxStacks": "5", "Name_de": "Überhitzung", "Name_en": "Overheated", "Name_fr": "Surchauffe", "Name_ja": "オーバーヒート", "StatusCategory": "1", "row_id": "2688", "Description_chs": "部分战技威力提高，可以发动烈焰弹和自动弩", "Name_chs": "过热", "Description_ko": "일부 무기 기술의 위력이 증가하고 맹염탄 및 자동 석궁을 실행할 수 있는 상태.", "Name_ko": "과열", "Description_tc": "部分戰技威力提高，可以發動烈焰彈和自動連弩", "Name_tc": "過熱"},
    "2689": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Nächstes Rad des Werdens bzw. Zesho Meppo hat einen erhöhten Attacke-Wert. ", "Description_en": "Next Zesho Meppo or Bhavacakra will deal increased damage.", "Description_fr": "La puissance du prochain Bhavacakra ou de Zeshô Meppô est augmentée.", "Description_ja": "次に実行する是生滅法および六道輪廻の威力が上昇する状態。", "Icon": {"id": "212914", "path": "ui/icon/212000/212914.tex", "path_hr1": "ui/icon/212000/212914_hr1.tex"}, "MaxStacks": "0", "Name_de": "Meisui", "Name_en": "Meisui", "Name_fr": "Meisui", "Name_ja": "命水", "StatusCategory": "1", "row_id": "2689", "Description_chs": "下次发动是生灭法或六道轮回的威力上升", "Name_chs": "命水", "Description_ko": "다음에 실행하는 시생멸법 또는 육도윤회의 위력이 증가하는 상태.", "Name_ko": "생명의 물", "Description_tc": "下次發動是生滅法或六道輪迴的威力上升", "Name_tc": "命水"},
    "2690": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Tanzendes Raiju und Brüllendes Raiju können ausgeführt werden.", "Description_en": "Able to execute Forked Raiju and Fleeting Raiju.", "Description_fr": "Griffe de Raijû ou Croc de Raijû peuvent être lancés.", "Description_ja": "月影雷獣爪または月影雷獣牙を実行できる状態。", "Icon": {"id": "217597", "path": "ui/icon/217000/217597.tex", "path_hr1": "ui/icon/217000/217597_hr1.tex"}, "MaxStacks": "3", "Name_de": "Raiju", "Name_en": "Raiju Ready", "Name_fr": "Technique de Raijû préparée", "Name_ja": "月影雷獣実行可", "StatusCategory": "1", "row_id": "2690", "Description_chs": "可以发动月影雷兽爪或月影雷兽牙", "Name_chs": "月影雷兽预备", "Description_ko": "월영뇌수조 또는월영뇌수아를 실행할 수 있는 상태.", "Name_ko": "월영뇌수 시전 가능", "Description_tc": "可以發動月影雷獸爪或月影雷獸牙", "Name_tc": "月影雷獸預備"},
    "2691": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Brüllendes Raiju kann ausgeführt werden.", "Description_en": "Able to execute Fleeting Raiju.", "Description_fr": "Croc de Raijû peut être lancé.", "Description_ja": "月影雷獣牙を実行できる状態。", "Icon": {"id": "212916", "path": "ui/icon/212000/212916.tex", "path_hr1": "ui/icon/212000/212916_hr1.tex"}, "MaxStacks": "0", "Name_de": "Raiju-Tanz", "Name_en": "Fleeting Raiju Ready", "Name_fr": "Croc de Raijû préparé", "Name_ja": "月影雷獣牙実行可", "StatusCategory": "1", "row_id": "2691", "Description_chs": "可以发动月影雷兽牙", "Name_chs": "月影雷兽牙预备", "Description_ko": "월영뇌수아를 실행할 수 있는 상태.", "Name_ko": "월영뇌수아 시전 가능", "Description_tc": "可以發動月影雷獸牙", "Name_tc": "月影雷獸牙預備"},
    "2692": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Stoßpfeil kann ausgeführt werden.", "Description_en": "Able to execute Blast Arrow.", "Description_fr": "Flèche explosive peut être lancée.", "Description_ja": "ブラストアローを実行できる状態。", "Icon": {"id": "212621", "path": "ui/icon/212000/212621.tex", "path_hr1": "ui/icon/212000/212621_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stoßpfeilbereit", "Name_en": "Blast Arrow Ready", "Name_fr": "Flèche explosive préparée", "Name_ja": "ブラストアロー実行可", "StatusCategory": "1", "row_id": "2692", "Description_chs": "可以发动爆破箭", "Name_chs": "爆破箭预备", "Description_ko": "돌풍 화살을 실행할 수 있는 상태.", "Name_ko": "돌풍 화살 시전 가능", "Description_tc": "可以發動爆破箭", "Name_tc": "爆破箭預備"},
    "2693": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Invertierte Cascade und Steigende Windmühle können ausgeführt werden.", "Description_en": "Able to execute Reverse Cascade or Rising Windmill.", "Description_fr": "Cascade inversée et Moulin à vent ascendant peuvent être lancés.", "Description_ja": "リバースカスケードまたはライジングウィンドミルを実行できる状態。", "Icon": {"id": "213718", "path": "ui/icon/213000/213718.tex", "path_hr1": "ui/icon/213000/213718_hr1.tex"}, "MaxStacks": "0", "Name_de": "Synchroner Wurf", "Name_en": "Silken Symmetry", "Name_fr": "Lancer synchrone", "Name_ja": "対称投擲", "StatusCategory": "1", "row_id": "2693", "Description_chs": "可以发动逆瀑泻或升风车", "Name_chs": "对称投掷", "Description_ko": "리버스 캐스케이드 또는 라이징 윈드밀을 실행할 수 있는 상태.", "Name_ko": "대칭 투척", "Description_tc": "可以發動逆瀑瀉或升風車", "Name_tc": "對稱投擲"},
    "2694": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Fallende Fontäne und Blutklingen können ausgeführt werden.", "Description_en": "Able to execute Fountainfall or Bloodshower.", "Description_fr": "Fontaine en cascade et Averse de sang peuvent être lancées.", "Description_ja": "ファウンテンフォールまたはブラッドシャワーを実行できる状態。", "Icon": {"id": "213719", "path": "ui/icon/213000/213719.tex", "path_hr1": "ui/icon/213000/213719_hr1.tex"}, "MaxStacks": "0", "Name_de": "Asynchroner Wurf", "Name_en": "Silken Flow", "Name_fr": "Lancer asynchrone", "Name_ja": "非対称投擲", "StatusCategory": "1", "row_id": "2694", "Description_chs": "可以发动坠喷泉或落血雨", "Name_chs": "非对称投掷", "Description_ko": "파운틴 폴 또는 블러드 샤워를 실행할 수 있는 상태.", "Name_ko": "비대칭 투척", "Description_tc": "可以發動墜噴泉或落血雨", "Name_tc": "非對稱投擲"},
    "2695": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "213720", "path": "ui/icon/213000/213720.tex", "path_hr1": "ui/icon/213000/213720_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tanzimprovisation (Heilung)", "Name_en": "Improvisation", "Name_fr": "Improvisation (bonus)", "Name_ja": "インプロビゼーション：効果", "StatusCategory": "1", "row_id": "2695", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "享受即兴表演", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "즉흥 연기: 효과", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "享受即興表演"},
    "2696": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Der Effekt von Improvisiertes Finale ist erhöht.", "Description_en": "Potency of Improvised Finish is increased.", "Description_fr": "L'effet de Final improvisé est augmenté.", "Description_ja": "インプロビゼーション・フィニッシュの効果量を上昇させる状態。", "Icon": {"id": "217350", "path": "ui/icon/217000/217350.tex", "path_hr1": "ui/icon/217000/217350_hr1.tex"}, "MaxStacks": "4", "Name_de": "Tanzekstase", "Name_en": "Rising Rhythm", "Name_fr": "Frénésie des danseurs", "Name_ja": "踊りの熱情", "StatusCategory": "1", "row_id": "2696", "Description_chs": "即兴表演结束效果提高", "Name_chs": "舞动的热情", "Description_ko": "즉흥 연기 마무리 효과량이 증가하는 상태.", "Name_ko": "무도가의 열정", "Description_tc": "即興表演結束效果提高", "Name_tc": "舞動的熱情"},
    "2697": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213721", "path": "ui/icon/213000/213721.tex", "path_hr1": "ui/icon/213000/213721_hr1.tex"}, "MaxStacks": "0", "Name_de": "Improvisiertes Finale", "Name_en": "Improvised Finish", "Name_fr": "Final improvisé", "Name_ja": "インプロビゼーション・フィニッシュ", "StatusCategory": "1", "row_id": "2697", "Description_chs": "抵消一定伤害", "Name_chs": "即兴表演结束", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "즉흥 연기 마무리", "Description_tc": "抵消一定傷害", "Name_tc": "即興表演結束"},
    "2698": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Tillana kann ausgeführt werden.", "Description_en": "Able to execute Tillana.", "Description_fr": "Tillana peut être lancé.", "Description_ja": "ティラナを実行できる状態。", "Icon": {"id": "213722", "path": "ui/icon/213000/213722.tex", "path_hr1": "ui/icon/213000/213722_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tillana", "Name_en": "Flourishing Finish", "Name_fr": "Tillana préparé", "Name_ja": "ティラナ実行可", "StatusCategory": "1", "row_id": "2698", "Description_chs": "可以发动提拉纳", "Name_chs": "提拉纳预备", "Description_ko": "틸라나를 실행할 수 있는 상태.", "Name_ko": "틸라나 시전 가능", "Description_tc": "可以發動提拉納", "Name_tc": "提拉納預備"},
    "2699": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Fächertanz IV kann ausgeführt werden.", "Description_en": "Able to execute Fan Dance IV.", "Description_fr": "Danse de l'éventail IV peut être lancée.", "Description_ja": "扇の舞い【終】を実行できる状態。", "Icon": {"id": "213723", "path": "ui/icon/213000/213723.tex", "path_hr1": "ui/icon/213000/213723_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fächertanz IV", "Name_en": "Fourfold Fan Dance", "Name_fr": "Danse de l'éventail IV préparée", "Name_ja": "扇の舞い【終】実行可", "StatusCategory": "1", "row_id": "2699", "Description_chs": "可以发动扇舞·终", "Name_chs": "扇舞·终", "Description_ko": "부채춤: 결말을 실행할 수 있는 상태.", "Name_ko": "부채춤: 결말 시전 가능", "Description_tc": "可以發動扇舞·終", "Name_tc": "扇舞·終"},
    "2700": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Sternenfalltanz kann ausgeführt werden.", "Description_en": "Able to execute Starfall Dance.", "Description_fr": "Danse de la pluie étoilée peut être lancée.", "Description_ja": "流星の舞いを実行できる状態。", "Icon": {"id": "213724", "path": "ui/icon/213000/213724.tex", "path_hr1": "ui/icon/213000/213724_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sternenfalltanz", "Name_en": "Flourishing Starfall", "Name_fr": "Danse de la pluie étoilée préparée", "Name_ja": "流星の舞い実行可", "StatusCategory": "1", "row_id": "2700", "Description_chs": "可以发动流星舞", "Name_chs": "流星舞预备", "Description_ko": "별똥별 춤을 실행할 수 있는 상태.", "Name_ko": "별똥별 춤 시전 가능", "Description_tc": "可以發動流星舞", "Name_tc": "流星舞預備"},
    "2701": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Ruinka kann ausgeführt werden.", "Description_en": "Able to execute Ruin IV.", "Description_fr": "Giga Ruine peut être lancée.", "Description_ja": "ルインジャを実行できる状態。", "Icon": {"id": "212690", "path": "ui/icon/212000/212690.tex", "path_hr1": "ui/icon/212000/212690_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rand des Ruins", "Name_en": "Further Ruin", "Name_fr": "Giga Ruine préparée", "Name_ja": "ルインジャ実行可", "StatusCategory": "1", "row_id": "2701", "Description_chs": "可以发动毁绝", "Name_chs": "毁绝预备", "Description_ko": "루인쟈를 실행할 수 있는 상태.", "Name_ko": "루인쟈 시전 가능", "Description_tc": "可以發動毀絕", "Name_tc": "毀絕預備"},
    "2702": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212691", "path": "ui/icon/212000/212691.tex", "path_hr1": "ui/icon/212000/212691_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schimmerschild", "Name_en": "Radiant Aegis", "Name_fr": "Égide rayonnante", "Name_ja": "守りの光", "StatusCategory": "1", "row_id": "2702", "Description_chs": "抵消一定伤害", "Name_chs": "守护之光", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "수호의 빛", "Description_tc": "抵消一定傷害", "Name_tc": "守護之光"},
    "2703": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212699", "path": "ui/icon/212000/212699.tex", "path_hr1": "ui/icon/212000/212699_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gleißender Schein", "Name_en": "Searing Light", "Name_fr": "Éclat ardent", "Name_ja": "シアリングライト", "StatusCategory": "1", "row_id": "2703", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "灼热之光", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "타오르는 빛", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "灼熱之光"},
    "2704": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Wenn LP unter einen bestimmten Betrag fallen oder die Wirkungsdauer endet, wird Immerflamme ausgelöst.", "Description_en": "Undying Flame will be triggered upon HP falling below a certain level or expiration of effect duration.", "Description_fr": "Flamme éternelle est reçue lorsque les PV tombent en dessous d'un certain montant ou à la fin de l'effet.", "Description_ja": "ＨＰが一定割合を下回るか効果時間が経過すると、「再生の炎：効果」が発動する状態。", "Icon": {"id": "212693", "path": "ui/icon/212000/212693.tex", "path_hr1": "ui/icon/212000/212693_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wiederaufleben", "Name_en": "Rekindle", "Name_fr": "Ravivement", "Name_ja": "再生の炎", "StatusCategory": "1", "row_id": "2704", "Description_chs": "体力降低到一定比例或持续时间结束后便会发动苏生之炎", "Name_chs": "苏生之炎", "Description_ko": "HP가 일정량 미만이 되거나 지속시간이 끝나면 재생의 불꽃: 효과가 발동하는 상태.", "Name_ko": "재생의 불꽃", "Description_tc": "HP降低到一定比例或持續時間結束後便會發動蘇生之炎", "Name_tc": "蘇生之炎"},
    "2705": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212694", "path": "ui/icon/212000/212694.tex", "path_hr1": "ui/icon/212000/212694_hr1.tex"}, "MaxStacks": "0", "Name_de": "Immerflamme", "Name_en": "Undying Flame", "Name_fr": "Flamme éternelle", "Name_ja": "再生の炎：効果", "StatusCategory": "1", "row_id": "2705", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "苏生之炎", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "재생의 불꽃: 효과", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "蘇生之炎"},
    "2706": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Hält eine windbasierte Schadenszone aufrecht.", "Description_en": "Maintaining a localized windstorm.", "Description_fr": "Les ennemis dans la zone d'effet subissent des dégâts périodiques de vent.", "Description_ja": "風属性のダメージエリアを発生させている状態。", "Icon": {"id": "212695", "path": "ui/icon/212000/212695.tex", "path_hr1": "ui/icon/212000/212695_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wirbelströmung", "Name_en": "Slipstream", "Name_fr": "Sillage", "Name_ja": "スリップストリーム", "StatusCategory": "1", "row_id": "2706", "Description_chs": "产生风属性攻击区域", "Name_chs": "螺旋气流", "Description_ko": "바람속성 지속 피해 영역을 발생시킨 상태.", "Name_ko": "반동 기류", "Description_tc": "產生風屬性攻擊區域", "Name_tc": "螺旋氣流"},
    "2707": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Erlittener Magieschaden ist verringert und eigene LP-Regeneration durch Heilmagie ist erhöht.", "Description_en": "Magic damage taken is reduced and HP recovery via healing actions is increased.", "Description_fr": "Les dégâts magiques reçus sont réduits, et les effets de récupération de PV sont augmentés.", "Description_ja": "受ける魔法ダメージの一部が軽減され、かつ自身に対するＨＰ回復効果を向上させる状態。", "Icon": {"id": "213408", "path": "ui/icon/213000/213408.tex", "path_hr1": "ui/icon/213000/213408_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magiebarriere", "Name_en": "Magick Barrier", "Name_fr": "Barrière anti-magie", "Name_ja": "バマジク", "StatusCategory": "1", "row_id": "2707", "Description_chs": "减轻所受到的魔法伤害，同时自身所受体力恢复效果提高", "Name_chs": "抗死", "Description_ko": "받는 마법 피해량이 감소하고, 받는 HP 회복 효과가 향상되는 상태.", "Name_ko": "바매직", "Description_tc": "減輕所受到的魔法傷害，同時自身所受HP恢復效果提高", "Name_tc": "抗死"},
    "2708": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212638", "path": "ui/icon/212000/212638.tex", "path_hr1": "ui/icon/212000/212638_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wasserschleier", "Name_en": "Aquaveil", "Name_fr": "Aquavoile", "Name_ja": "アクアヴェール", "StatusCategory": "1", "row_id": "2708", "Description_chs": "减轻所受到的伤害", "Name_chs": "水流幕", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "물의 장막", "Description_tc": "減輕所受到的傷害", "Name_tc": "水流幕"},
    "2709": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Bei erlittenem Schaden, bei erneuter Ausführung von Glockenspiel oder bei Ablauf der Wirkungsdauer wird der LP-Regenerationseffekt von Glockenspiel ausgelöst.", "Description_en": "Triggers a healing effect upon taking damage, when duration expires, or upon executing Liturgy of the Bell a second time.", "Description_fr": "Le tintinnabule vous soigne, ainsi que les équipiers alentour, chaque fois que des dégâts sont subis et lorsqu'il disparaît ou qu'il est lancé une nouvelle fois.", "Description_ja": "自身がダメージを受けるか効果時間が経過もしくはリタージー・オブ・ベルを再使用すると、「リタージー・オブ・ベル」のＨＰ回復効果が発動する状態。", "Icon": {"id": "218373", "path": "ui/icon/218000/218373.tex", "path_hr1": "ui/icon/218000/218373_hr1.tex"}, "MaxStacks": "5", "Name_de": "Glockenspiel", "Name_en": "Liturgy of the Bell", "Name_fr": "Tintinnabule", "Name_ja": "リタージー・オブ・ベル", "StatusCategory": "1", "row_id": "2709", "Description_chs": "自身受到伤害或持续时间结束又或再次使用礼仪之铃时，发动恢复效果", "Name_chs": "礼仪之铃", "Description_ko": "자신이 피해를 받거나, 지속시간이 끝나거나, 예배종을 다시 실행하면 예배종의 HP 회복 효과가 발동하는 상태.", "Name_ko": "예배종", "Description_tc": "自身受到傷害或持續時間結束又或再次使用禮儀之鈴時，發動恢復效果", "Name_tc": "禮儀之鈴"},
    "2710": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Maximal-LP und eigene LP-Regeneration durch Heilmagie sind erhöht.", "Description_en": "Maximum HP is increased and HP recovery via healing actions is increased.", "Description_fr": "Les PV maximums et les effets de récupération de PV sont augmentés.", "Description_ja": "最大ＨＰが増加し、かつ自身に対するＨＰ回復効果を向上させる状態。", "Icon": {"id": "212815", "path": "ui/icon/212000/212815.tex", "path_hr1": "ui/icon/212000/212815_hr1.tex"}, "MaxStacks": "0", "Name_de": "Protraktion", "Name_en": "Protraction", "Name_fr": "Loi de la protraction", "Name_ja": "生命回生法", "StatusCategory": "1", "row_id": "2710", "Description_chs": "体力最大值提高，同时自身所受体力恢复效果提高", "Name_chs": "生命回生法", "Description_ko": "최대 HP가 증가하고, 받는 HP 회복 효과가 향상되는 상태.", "Name_ko": "생명회생술", "Description_tc": "HP最大值提高，同時自身所受HP恢復效果提高", "Name_tc": "生命回生法"},
    "2711": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212816", "path": "ui/icon/212000/212816.tex", "path_hr1": "ui/icon/212000/212816_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drang", "Name_en": "Desperate Measures", "Name_fr": "Thèse des flots impétueux", "Name_ja": "怒濤の計", "StatusCategory": "1", "row_id": "2711", "Description_chs": "减轻所受到的伤害", "Name_chs": "怒涛之计", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "노도계", "Description_tc": "減輕所受到的傷害", "Name_tc": "怒濤之計"},
    "2712": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "212817", "path": "ui/icon/212000/212817.tex", "path_hr1": "ui/icon/212000/212817_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sturm", "Name_en": "Expedience", "Name_fr": "Thèse des rafales hurlantes", "Name_ja": "疾風の計", "StatusCategory": "1", "row_id": "2712", "Description_chs": "移动速度提高", "Name_chs": "疾风之计", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "질풍계", "Description_tc": "移動速度提高", "Name_tc": "疾風之計"},
    "2713": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Mischen kann ausgeführt werden.", "Description_en": "Able to execute Redraw.", "Description_fr": "Retirage peut être lancé.", "Description_ja": "リドローを実行できる状態。", "Icon": {"id": "213258", "path": "ui/icon/213000/213258.tex", "path_hr1": "ui/icon/213000/213258_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mischbereit", "Name_en": "Clarifying Draw", "Name_fr": "Retirage préparé", "Name_ja": "リドロー実行可", "StatusCategory": "1", "row_id": "2713", "Description_chs": "可以发动重抽", "Name_chs": "重抽预备", "Description_ko": "위상 변화를 실행할 수 있는 상태.", "Name_ko": "위상 변화 시전 가능", "Description_tc": "可以發動重抽", "Name_tc": "重抽預備"},
    "2714": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Regeneriert schrittweise MP.", "Description_en": "Restoring MP over time.", "Description_fr": "Des PM sont récupérés périodiquement.", "Description_ja": "ＭＰが徐々に回復する状態。", "Icon": {"id": "213259", "path": "ui/icon/213000/213259.tex", "path_hr1": "ui/icon/213000/213259_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zeichen der Seele", "Name_en": "Harmony of Spirit", "Name_fr": "Maison du périsprit", "Name_ja": "魂魄の座", "StatusCategory": "1", "row_id": "2714", "Description_chs": "魔力持续恢复", "Name_chs": "魂魄之座", "Description_ko": "MP가 서서히 회복되는 상태.", "Name_ko": "혼백의 별자리", "Description_tc": "MP持續恢復", "Name_tc": "魂魄之座"},
    "2715": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "213260", "path": "ui/icon/213000/213260.tex", "path_hr1": "ui/icon/213000/213260_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zeichen des Soma", "Name_en": "Harmony of Body", "Name_fr": "Maison du corps", "Name_ja": "身体の座", "StatusCategory": "1", "row_id": "2715", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "身体之座", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "신체의 별자리", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "身體之座"},
    "2716": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausgeteilter Schaden und erhaltene Heileffekte sind erhöht.", "Description_en": "Damage dealt and potency of HP restoration actions are increased.", "Description_fr": "Les dégâts infligés et la puissance des effets curatifs prodigués sont augmentés.", "Description_ja": "与ダメージと自身からのＨＰ回復効果が上昇する状態。", "Icon": {"id": "213261", "path": "ui/icon/213000/213261.tex", "path_hr1": "ui/icon/213000/213261_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zeichen des Geistes", "Name_en": "Harmony of Mind", "Name_fr": "Maison de l'esprit", "Name_ja": "精神の座", "StatusCategory": "1", "row_id": "2716", "Description_chs": "自身攻击造成的伤害与治疗效果提高", "Name_chs": "精神之座", "Description_ko": "주는 피해량과 주는 HP 회복 효과가 증가한 상태.", "Name_ko": "정신의 별자리", "Description_tc": "自身攻擊造成的傷害與治療效果提高", "Name_tc": "精神之座"},
    "2717": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits et des PV sont restaurés à la fin de l'effet.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213262", "path": "ui/icon/213000/213262.tex", "path_hr1": "ui/icon/213000/213262_hr1.tex"}, "MaxStacks": "0", "Name_de": "Exaltation", "Name_en": "Exaltation", "Name_fr": "Exaltation", "Name_ja": "エクザルテーション", "StatusCategory": "1", "row_id": "2717", "Description_chs": "减轻所受到的伤害", "Name_chs": "擢升", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "성위 격상", "Description_tc": "減輕所受到的傷害", "Name_tc": "擢升"},
    "2718": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Bei Ablauf der Wirkungsdauer oder wenn der Verursacher des Status Mikrokosmos ausführt, werden eigene LP regeneriert. Der Heileffekt steigt mit der Menge des während der Wirkungsdauer erlittenen Schadens.", "Description_en": "Restores HP when effect duration expires or the astrologian who granted this effect executes Microcosmos. Healing potency is based on damage taken and compiled over the duration of the effect.", "Description_fr": "Des PV sont récupérés à la fin de l'effet ou quand l'astromancien à l'origine de celui-ci utilise Microcosme. Le montant de PV récupérés dépend des dégâts reçus pendant cet intervalle.", "Description_ja": "効果時間が経過するか自身にこのステータスを付与した占星術師が「ミクロコスモス」を実行することで、自身のＨＰを回復させる効果が発動する状態。回復効果の効果量はこのステータスが付与されているときに受けたダメージの総量によって変化する。", "Icon": {"id": "213263", "path": "ui/icon/213000/213263.tex", "path_hr1": "ui/icon/213000/213263_hr1.tex"}, "MaxStacks": "0", "Name_de": "Makrokosmos", "Name_en": "Macrocosmos", "Name_fr": "Macrocosme", "Name_ja": "マクロコスモス", "StatusCategory": "1", "row_id": "2718", "Description_chs": "持续时间结束或附加此效果的占星术士发动小宇宙时恢复自身体力，恢复效果量根据附加大宇宙效果后受到的伤害量而变化", "Name_chs": "大宇宙", "Description_ko": "지속시간이 끝나거나 시전자가 소우주를 실행하면 HP 회복 효과가 발동하는 상태. 회복량은 지속시간 안에 받은 총 피해량에 비례한다.", "Name_ko": "대우주", "Description_tc": "持續時間結束或附加此效果的占星術師發動小宇宙時恢復自身HP，恢復效果量根據附加大宇宙效果後受到的傷害量而變化", "Name_tc": "大宇宙"},
    "2719": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "212586", "path": "ui/icon/212000/212586.tex", "path_hr1": "ui/icon/212000/212586_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chaotischer Sturm", "Name_en": "Chaotic Spring", "Name_fr": "Floraison chaotique", "Name_ja": "桜華繚乱", "StatusCategory": "2", "row_id": "2719", "Description_chs": "体力逐渐减少", "Name_chs": "樱花缭乱", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "꽃잎 만발", "Description_tc": "HP逐漸減少", "Name_tc": "櫻花繚亂"},
    "2720": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "210303", "path": "ui/icon/210000/210303.tex", "path_hr1": "ui/icon/210000/210303_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drachenklaue", "Name_en": "Power Surge", "Name_fr": "Souffle de puissance", "Name_ja": "竜槍", "StatusCategory": "1", "row_id": "2720", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "龙枪", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "용창", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "龍槍"},
    "2721": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "212518", "path": "ui/icon/212000/212518.tex", "path_hr1": "ui/icon/212000/212518_hr1.tex"}, "MaxStacks": "0", "Name_de": "Klinge der Tapferkeit", "Name_en": "Blade of Valor", "Name_fr": "Lame de vaillance", "Name_ja": "ブレード・オブ・ヴァラー", "StatusCategory": "2", "row_id": "2721", "Description_chs": "体力逐渐减少", "Name_chs": "英勇之剑", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "용맹의 검", "Description_tc": "HP逐漸減少", "Name_tc": "英勇之劍"},
    "2722": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Vollführt ein Luminöses Finale.", "Description_en": "Playing a most radiant finale.", "Description_fr": "Joue un final radieux.", "Description_ja": "光神のフィナーレを実行した状態。", "Icon": {"id": "212622", "path": "ui/icon/212000/212622.tex", "path_hr1": "ui/icon/212000/212622_hr1.tex"}, "MaxStacks": "0", "Name_de": "Luminöses Finale", "Name_en": "Radiant Finale", "Name_fr": "Final radieux", "Name_ja": "光神のフィナーレ", "StatusCategory": "1", "row_id": "2722", "Description_chs": "光明神的最终乐章状态中", "Name_chs": "光明神的最终乐章", "Description_ko": "빛신의 종곡을 실행한 상태.", "Name_ko": "빛신의 종곡", "Description_tc": "光明神的最終樂章狀態中", "Name_tc": "光明神的最終樂章"},
    "2723": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Phantom-Kamaitachi kann ausgeführt werden.", "Description_en": "Able to execute Phantom Kamaitachi.", "Description_fr": "Kamaitachi fantôme peut être lancé.", "Description_ja": "残影鎌鼬を実行できる状態。", "Icon": {"id": "212917", "path": "ui/icon/212000/212917.tex", "path_hr1": "ui/icon/212000/212917_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kamaitachi-bereit", "Name_en": "Phantom Kamaitachi Ready", "Name_fr": "Kamaitachi fantôme préparé", "Name_ja": "残影鎌鼬実行可", "StatusCategory": "1", "row_id": "2723", "Description_chs": "可以发动残影镰鼬", "Name_chs": "残影镰鼬预备", "Description_ko": "잔영 바람칼을 실행할 수 있는 상태.", "Name_ko": "잔영 바람칼 시전 가능", "Description_tc": "可以發動殘影鐮鼬", "Name_tc": "殘影鐮鼬預備"},
    "2724": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Zinnober-Zyklon kann ausgeführt werden.", "Description_en": "Able to execute Crimson Cyclone.", "Description_fr": "Cyclone écarlate peut être lancé.", "Description_ja": "クリムゾンサイクロンを実行できる状態。", "Icon": {"id": "212696", "path": "ui/icon/212000/212696.tex", "path_hr1": "ui/icon/212000/212696_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ifrits Gunst", "Name_en": "Ifrit's Favor", "Name_fr": "Cyclone écarlate préparé", "Name_ja": "クリムゾンサイクロン実行可", "StatusCategory": "1", "row_id": "2724", "Description_chs": "可以发动深红旋风", "Name_chs": "深红旋风预备", "Description_ko": "진홍 회오리를 실행할 수 있는 상태.", "Name_ko": "진홍 회오리 시전 가능", "Description_tc": "可以發動深紅旋風", "Name_tc": "深紅旋風預備"},
    "2725": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Wirbelströmung kann ausgeführt werden.", "Description_en": "Able to execute Slipstream.", "Description_fr": "Sillage peut être lancé.", "Description_ja": "スリップストリームを実行できる状態。", "Icon": {"id": "212697", "path": "ui/icon/212000/212697.tex", "path_hr1": "ui/icon/212000/212697_hr1.tex"}, "MaxStacks": "0", "Name_de": "Garudas Gunst", "Name_en": "Garuda's Favor", "Name_fr": "Sillage préparé", "Name_ja": "スリップストリーム実行可", "StatusCategory": "1", "row_id": "2725", "Description_chs": "可以发动螺旋气流", "Name_chs": "螺旋气流预备", "Description_ko": "반동 기류를 실행할 수 있는 상태.", "Name_ko": "반동 기류 시전 가능", "Description_tc": "可以發動螺旋氣流", "Name_tc": "螺旋氣流預備"},
    "2726": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Pure suffering is causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "苦痛により、HPが徐々に失われる状態。", "Icon": {"id": "215007", "path": "ui/icon/215000/215007.tex", "path_hr1": "ui/icon/215000/215007_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlimmer Schmerz", "Name_en": "Anguish", "Name_fr": "Douleur atroce", "Name_ja": "苦痛", "StatusCategory": "2", "row_id": "2726", "Description_chs": "被苦痛吞噬，体力逐渐流失", "Name_chs": "苦痛", "Description_ko": "고통 때문에 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "被苦痛吞噬，HP逐漸流失", "Name_tc": "苦痛"},
    "2727": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Du wurdest verwandelt und kannst deine üblichen Kommandos nicht benutzen. Bestimmte Feinde können dich in diesem Zustand nicht angreifen.", "Description_en": "Corporeal form has been altered, inhibiting use of actions while allowing you to go undetected by certain enemies.", "Description_fr": "L'apparence est complètement changée, empêchant l'utilisation des actions et rendant pacifiques certains ennemis.", "Description_ja": "別の姿に変身した状態。アクション実行不可。特定のエネミーから襲われることがない。", "Icon": {"id": "216214", "path": "ui/icon/216000/216214.tex", "path_hr1": "ui/icon/216000/216214_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verwandlung", "Name_en": "Transfiguration", "Name_fr": "Transformation", "Name_ja": "変身", "StatusCategory": "1", "row_id": "2727", "Description_chs": "变身成了其他形态，无法发动任何技能，不会受到特定敌人的攻击", "Name_chs": "变身", "Description_ko": "다른 모습으로 변신한 상태. 기술을 실행할 수 없지만, 특정 적에게 공격받지 않는다.", "Name_ko": "변신", "Description_tc": "變身成了其他形態，無法發動任何技能，不會受到特定敵人的攻擊", "Name_tc": "變身"},
    "2728": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2728", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2729": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Deine Existenz ist außerordentlich dünn.", "Description_en": "Transcending the boundary between existence and nihility.", "Description_fr": "L'existence est incertaine et atténuée.", "Description_ja": "存在が希薄で不確定な状態。", "Icon": {"id": "216250", "path": "ui/icon/216000/216250.tex", "path_hr1": "ui/icon/216000/216250_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flüchtige Gestalt", "Name_en": "Incorporeal", "Name_fr": "Existence incertaine", "Name_ja": "不確定性存在", "StatusCategory": "1", "row_id": "2729", "Description_chs": "存在过于稀薄，无法被察觉到", "Name_chs": "无形无实", "Description_ko": "존재가 희미해서 불확정적인 상태.", "Name_ko": "불확정 존재", "Description_tc": "存在過於稀薄，無法被察覺到", "Name_tc": "無形無實"},
    "2730": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Du gehst alleine ans Ende deiner Reise. Die Füße wiegen schwer ...", "Description_en": "Walking alone unto journey's end, the burden weighing heavy.", "Description_fr": "Arpente d'un pas lourd le chemin menant irrémédiablement vers la fin.", "Description_ja": "終わりの旅を孤独に歩む状態。その足取りは重い。", "Icon": {"id": "216250", "path": "ui/icon/216000/216250.tex", "path_hr1": "ui/icon/216000/216250_hr1.tex"}, "MaxStacks": "0", "Name_de": "Endwalker", "Name_en": "Endwalker", "Name_fr": "Arpenteur des finitudes", "Name_ja": "エンドウォーカー", "StatusCategory": "1", "row_id": "2730", "Description_chs": "独自一人漫步在终途，步伐沉重", "Name_chs": "终途漫步者", "Description_ko": "고독하게 종말의 여정을 계속하는 상태. 발걸음이 무겁다.", "Name_ko": "종언을 걷는 자", "Description_tc": "獨自一人漫步在終途，步伐沉重", "Name_tc": "終途漫步者"},
    "2731": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Severe nausea is reducing movement speed.", "Description_fr": "Effet secondaire des éthérites expérimentales. La vitesse de déplacement est réduite.", "Description_ja": "エーテル酔いによって移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherüberreizung", "Name_en": "Aether Sickness", "Name_fr": "Ivresse éthérée", "Name_ja": "エーテル酔い", "StatusCategory": "2", "row_id": "2731", "Description_chs": "因醉以太移动速度降低", "Name_chs": "醉以太", "Description_ko": "에테르 멀미 때문에 이동 속도가 느려진 상태.", "Name_ko": "에테르 멀미", "Description_tc": "因醉乙太移動速度降低", "Name_tc": "醉乙太"},
    "2732": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das nächste Kommando wird vier Mal ausgeführt.", "Description_en": "The next action initiated will be executed four times.", "Description_fr": "L'action suivante est effectuée quatre fois de suite.", "Description_ja": "次に使用するアクションが、4回連続で発生する状態。", "Icon": {"id": "215384", "path": "ui/icon/215000/215384.tex", "path_hr1": "ui/icon/215000/215384_hr1.tex"}, "MaxStacks": "0", "Name_de": "Quadrupel", "Name_en": "Quadruple", "Name_fr": "Quadruple", "Name_ja": "クアドラプル", "StatusCategory": "1", "row_id": "2732", "Description_chs": "下次使用的技能会连续发动四次", "Name_chs": "四重", "Description_ko": "다음에 사용하는 기술이 4회 연속으로 발동되는 상태.", "Name_ko": "사중 공격", "Description_tc": "下次使用的技能會連續發動四次", "Name_tc": "四重"},
    "2733": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vor Furcht völlig aus der Fassung. Erlittener Schaden ist erhöht.", "Description_en": "Unable to maintain composure. Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés suite à une perte de sang-froid.", "Description_ja": "動転して冷静さを失い、受けるダメージが増加する状態。", "Icon": {"id": "215449", "path": "ui/icon/215000/215449.tex", "path_hr1": "ui/icon/215000/215449_hr1.tex"}, "MaxStacks": "0", "Name_de": "Furcht", "Name_en": "Discomposed", "Name_fr": "Choc psychologique", "Name_ja": "動転", "StatusCategory": "2", "row_id": "2733", "Description_chs": "因动摇失去冷静，受到攻击的伤害增加", "Name_chs": "动摇", "Description_ko": "당황한 나머지 평정을 잃어, 받는 피해량이 증가하는 상태.", "Name_ko": "당황", "Description_tc": "因動搖失去冷靜，受到攻擊的傷害增加", "Name_tc": "動搖"},
    "2734": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die maximalen LP, ausgeteilter Schaden und eigene Heilmagie-Wirkung sind noch mehr erhöht.", "Description_en": "Maximum HP, damage dealt, and potency of HP restoration actions are increased beyond what even you thought possible.", "Description_fr": "Les PV maximums, les dégâts infligés et le potentiel curatif des soins prodigués par la cible de cet effet sont grandement augmentés.", "Description_ja": "己の限界を、さらに超えた状態。最大ＨＰが増加し、かつ与ダメージと自身からのＨＰ回復効果が上昇する。", "Icon": {"id": "216249", "path": "ui/icon/216000/216249.tex", "path_hr1": "ui/icon/216000/216249_hr1.tex"}, "MaxStacks": "0", "Name_de": "Starke Kraft des Transzendierens", "Name_en": "Epic Echo", "Name_fr": "L'Écho+", "Name_ja": "超える力［強］", "StatusCategory": "1", "row_id": "2734", "Description_chs": "进一步突破自身极限，最大体力增加，同时攻击造成的伤害及治疗魔法的治疗量也会增加", "Name_chs": "强化超越之力", "Description_ko": "자신의 한계를 한층 더 넘어선 상태. 최대 HP와 주는 피해량이 증가하고, 자신이 주는 HP 회복 효과가 향상된다.", "Name_ko": "초월하는 힘[강]", "Description_tc": "進一步突破自身極限，最大HP增加，同時攻擊造成的傷害及治療魔法的治療量也會增加", "Name_tc": "強化超越之力"},
    "2735": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "215517", "path": "ui/icon/215000/215517.tex", "path_hr1": "ui/icon/215000/215517_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gift", "Name_en": "Toxicosis", "Name_fr": "Poison violent", "Name_ja": "猛毒", "StatusCategory": "2", "row_id": "2735", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "猛毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "맹독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "猛毒"},
    "2736": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Du hast eine beschädigte Kampfmaschine bestiegen. Erlittener Schaden wird reduziert, aber du kannst dich nicht bewegen.", "Description_en": "Mounted in warmachina. Thick armor reduces damage taken, but the inoperable leg renders you immobile.", "Description_fr": "À bord d'une armure magitek pour la manœuvrer. Les dégâts reçus sont réduits. Cependant les déplacements sont impossibles.", "Description_ja": "魔導アーマーに搭乗した状態。\n厚い装甲によって被ダメージを軽減する。ただし、脚部が破損しており、移動できない。", "Icon": {"id": "215379", "path": "ui/icon/215000/215379.tex", "path_hr1": "ui/icon/215000/215379_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magitek-Kampfmaschine", "Name_en": "Requisitioned Magitek", "Name_fr": "Manœuvre d'armure magitek", "Name_ja": "魔導アーマー搭乗", "StatusCategory": "1", "row_id": "2736", "Description_chs": "搭乘魔导装甲\n在坚实装甲的防护下受到的伤害降低。但魔导装甲腿部受损，无法移动", "Name_chs": "搭乘魔导装甲", "Description_ko": "마도 아머에 탑승한 상태.\n장갑이 두꺼운 덕에 받는 피해량이 감소하지만, 다리 부위가 파손되어 이동할 수 없다.", "Name_ko": "마도 아머 탑승", "Description_tc": "搭乘魔導裝甲\n在堅實裝甲的防護下受到的傷害降低。但魔導裝甲腿部受損，無法移動", "Name_tc": "搭乘魔導裝甲"},
    "2737": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Aufgrund großen Schadens ist dein Bewusstsein stark beeinflusst.", "Description_en": "Struggling to maintain consciousness after being gravely wounded.", "Description_fr": "Le corps a subi de lourds dégâts et peine à se maintenir éveillé.", "Description_ja": "大ダメージを受け、意識が朦朧としている状態。", "Icon": {"id": "215380", "path": "ui/icon/215000/215380.tex", "path_hr1": "ui/icon/215000/215380_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bewusstseinsschwäche", "Name_en": "Fading Consciousness", "Name_fr": "Conscience trouble", "Name_ja": "意識朦朧", "StatusCategory": "2", "row_id": "2737", "Description_chs": "身受重伤，意识模糊", "Name_chs": "意识模糊", "Description_ko": "큰 피해를 받아 의식이 몽롱해진 상태.", "Name_ko": "의식 몽롱", "Description_tc": "身受重傷，意識模糊", "Name_tc": "意識模糊"},
    "2738": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Du bist dem Tod so nahe, dass du zwar bei Bewusstsein bist, aber nicht mehr aufstehen kannst.", "Description_en": "Gravely wounded and unable to stand, but still clinging to consciousness.", "Description_fr": "Le corps est trop endommagé pour tenir debout.", "Description_ja": "瀕死の状態。気力で意識を保っているが、立つこともできない。", "Icon": {"id": "217333", "path": "ui/icon/217000/217333.tex", "path_hr1": "ui/icon/217000/217333_hr1.tex"}, "MaxStacks": "6", "Name_de": "Im Sterben", "Name_en": "At Death's Door", "Name_fr": "Au portes de la mort", "Name_ja": "瀕死", "StatusCategory": "2", "row_id": "2738", "Description_chs": "濒临死亡。凭自身意志保持意识清醒，但无法站起来", "Name_chs": "濒死", "Description_ko": "빈사 상태. 가까스로 의식을 유지하고 있지만 설 수조차 없다.", "Name_ko": "빈사", "Description_tc": "瀕臨死亡。憑自身意志保持意識清醒，但無法站起來", "Name_tc": "瀕死"},
    "2739": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eis zehrt am körpereigenen Äther.", "Description_en": "Overwhelmed by the power of ice.", "Description_fr": "Le corps est consumé par le pouvoir de la glace.", "Description_ja": "氷属性の力に侵食された状態。", "Icon": {"id": "215373", "path": "ui/icon/215000/215373.tex", "path_hr1": "ui/icon/215000/215373_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zehrendes Eis", "Name_en": "Cold Spell", "Name_fr": "Corrosion de glace", "Name_ja": "氷の侵食", "StatusCategory": "2", "row_id": "2739", "Description_chs": "受到冰属性之力侵蚀", "Name_chs": "寒冰侵蚀", "Description_ko": "얼음속성 힘에 침식된 상태.", "Name_ko": "얼음의 침식", "Description_tc": "受到冰屬性之力侵蝕", "Name_tc": "寒冰侵蝕"},
    "2740": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feuer zehrt am körpereigenen Äther.", "Description_en": "Overwhelmed by the power of fire.", "Description_fr": "Le corps est consumé par le pouvoir du feu.", "Description_ja": "火属性の力に侵食された状態。", "Icon": {"id": "215374", "path": "ui/icon/215000/215374.tex", "path_hr1": "ui/icon/215000/215374_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zehrendes Feuer", "Name_en": "Hot Spell", "Name_fr": "Corrosion de feu", "Name_ja": "火の侵食", "StatusCategory": "2", "row_id": "2740", "Description_chs": "受到火属性之力侵蚀", "Name_chs": "火焰侵蚀", "Description_ko": "불속성 힘에 침식된 상태.", "Name_ko": "불의 침식", "Description_tc": "受到火屬性之力侵蝕", "Name_tc": "火焰侵蝕"},
    "2741": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Kettenmagie gebunden, die den Gefangenen sowohl mit licht- als auch feueraspektiertem Äther erfüllt.", "Description_en": "Bound by chains containing light- and fire-aspected aether.", "Description_fr": "Le corps est enserré par une chaîne magique imprégnée d'éther de Lumière et de feu.", "Description_ja": "光属性と火属性のエーテルを宿した魔法の鎖が縛り付けられた状態。", "Icon": {"id": "215372", "path": "ui/icon/215000/215372.tex", "path_hr1": "ui/icon/215000/215372_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aspektierende Ketten", "Name_en": "Shackles of Time", "Name_fr": "Chaîne à retardement", "Name_ja": "時限の魔鎖", "StatusCategory": "2", "row_id": "2741", "Description_chs": "受到寄宿着光与火属性以太的魔法锁链束缚", "Name_chs": "限时魔锁", "Description_ko": "빛속성과 불속성 에테르가 깃든 마법 사슬에 묶인 상태.", "Name_ko": "시한부 사슬", "Description_tc": "受到寄宿著光與火屬性乙太的魔法鎖鏈束縛", "Name_tc": "限時魔鎖"},
    "2742": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Kettenmagie an Gefangene in der Nähe gebunden.", "Description_en": "Wrapped in chains binding you ever tighter to nearby allies.", "Description_fr": "Les personnes proches sont peu à peu enserrées par une chaîne magique.", "Description_ja": "近くにいる者たちに魔力の鎖が縛り付けられつつある状態。", "Icon": {"id": "215375", "path": "ui/icon/215000/215375.tex", "path_hr1": "ui/icon/215000/215375_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bindender Fluch", "Name_en": "Shackles of Companionship", "Name_fr": "Malédiction contigüe", "Name_ja": "近呪の魔鎖", "StatusCategory": "2", "row_id": "2742", "Description_chs": "与附近的队友一起即将被魔力的锁链束缚", "Name_chs": "近咒魔锁", "Description_ko": "가까이 있는 사람들과 마력 사슬로 묶이기 시작한 상태.", "Name_ko": "근거리 사슬", "Description_tc": "與附近的隊友一起即將被魔力的鎖鏈束縛", "Name_tc": "近咒魔鎖"},
    "2743": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Kettenmagie an weit entfernte Gefangene gebunden.", "Description_en": "Wrapped in chains binding you ever tighter to faraway allies.", "Description_fr": "Les personnes éloignées sont peu à peu enserrées par une chaîne magique.", "Description_ja": "遠くにいる者たちに魔力の鎖が縛り付けられつつある状態。", "Icon": {"id": "215377", "path": "ui/icon/215000/215377.tex", "path_hr1": "ui/icon/215000/215377_hr1.tex"}, "MaxStacks": "0", "Name_de": "Treibender Fluch", "Name_en": "Shackles of Loneliness", "Name_fr": "Malédiction lointaine", "Name_ja": "遠呪の魔鎖", "StatusCategory": "2", "row_id": "2743", "Description_chs": "与远处的队友一起即将被魔力的锁链束缚", "Name_chs": "远咒魔锁", "Description_ko": "멀리 있는 사람들과 마력 사슬로 묶이기 시작한 상태.", "Name_ko": "원거리 사슬", "Description_tc": "與遠處的隊友一起即將被魔力的鎖鏈束縛", "Name_tc": "遠咒魔鎖"},
    "2744": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Kettenmagie an Gefangene in der Nähe gebunden.", "Description_en": "Fully bound to nearby allies.", "Description_fr": "Les personnes proches sont enserrées par une chaîne magique.", "Description_ja": "近くにいる者たちに魔力の鎖が縛り付けられた状態。", "Icon": {"id": "215376", "path": "ui/icon/215000/215376.tex", "path_hr1": "ui/icon/215000/215376_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bindende Ketten", "Name_en": "Inescapable Companionship", "Name_fr": "Chaîne contigüe", "Name_ja": "近呪の魔鎖：発動", "StatusCategory": "2", "row_id": "2744", "Description_chs": "与附近的队友一起被魔力的锁链束缚", "Name_chs": "近咒魔锁发动", "Description_ko": "가까이 있는 사람들과 마력 사슬로 묶인 상태.", "Name_ko": "근거리 사슬: 발동", "Description_tc": "與附近的隊友一起被魔力的鎖鏈束縛", "Name_tc": "近咒魔鎖發動"},
    "2745": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Kettenmagie an weit entfernte Gefangene gebunden.", "Description_en": "Fully bound to faraway allies.", "Description_fr": "Les personnes éloignées sont enserrées par une chaîne magique.", "Description_ja": "遠くにいる者たちに魔力の鎖が縛り付けられた状態。", "Icon": {"id": "215378", "path": "ui/icon/215000/215378.tex", "path_hr1": "ui/icon/215000/215378_hr1.tex"}, "MaxStacks": "0", "Name_de": "Treibene Ketten", "Name_en": "Inescapable Loneliness", "Name_fr": "Chaîne lointaine", "Name_ja": "遠呪の魔鎖：発動", "StatusCategory": "2", "row_id": "2745", "Description_chs": "与远处的队友一起被魔力的锁链束缚", "Name_chs": "远咒魔锁发动", "Description_ko": "멀리 있는 사람들과 마력 사슬로 묶인 상태.", "Name_ko": "원거리 사슬: 발동", "Description_tc": "與遠處的隊友一起被魔力的鎖鏈束縛", "Name_tc": "遠咒魔鎖發動"},
    "2746": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nidhogg hat die körperliche Form des Azur-Drachenreiters angenommen.", "Description_en": "Nidhogg has taken the form of a man.", "Description_fr": "Nidhogg a pris une apparence humaine.", "Description_ja": "邪竜ニーズヘッグが、竜人型を成している状態。", "Icon": {"id": "215731", "path": "ui/icon/215000/215731.tex", "path_hr1": "ui/icon/215000/215731_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drachenreiter", "Name_en": "Heart of Man", "Name_fr": "Cœur d'homme", "Name_ja": "竜人形態", "StatusCategory": "1", "row_id": "2746", "Description_chs": "邪龙尼德霍格变成龙人时的形态", "Name_chs": "龙人形态", "Description_ko": "사룡 니드호그가 용인으로 변한 상태.", "Name_ko": "용인 형태", "Description_tc": "邪龍尼德霍格變成龍人時的形態", "Name_tc": "龍人形態"},
    "2747": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2747", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2748": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eines Freundes inniger Wunsch ermöglicht den Angriff auf Nidhoggs rechtes Auge.", "Description_en": "A beloved friend is making it possible to attack Nidhogg's right eye.", "Description_fr": "Un ami cher permet d'attaquer l'œil droit de Nidhogg.", "Description_ja": "盟友に託された想いによって、邪竜の右眼への攻撃が可能な状態。", "Icon": {"id": "215450", "path": "ui/icon/215000/215450.tex", "path_hr1": "ui/icon/215000/215450_hr1.tex"}, "MaxStacks": "0", "Name_de": "Essenz der Freundschaft", "Name_en": "Soul of Friendship", "Name_fr": "Amitié éternelle", "Name_ja": "盟友の想い", "StatusCategory": "1", "row_id": "2748", "Description_chs": "受到盟友托付的思念加持，能够对邪龙的右眼造成伤害", "Name_chs": "盟友的思念", "Description_ko": "맹우의 넋을 이어받아 사룡의 오른눈을 공격할 수 있는 상태.", "Name_ko": "맹우의 넋", "Description_tc": "受到盟友託付的思念加持，能夠對邪龍的右眼造成傷害", "Name_tc": "盟友的思念"},
    "2749": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eisherz' inniger Wunsch ermöglicht den Angriff auf Nidhoggs linkes Auge.", "Description_en": "A faithful ally is making it possible to attack Nidhogg's left eye.", "Description_fr": "Cœur-de-glace permet d'attaquer l'œil gauche de Nidhogg.", "Description_ja": "氷の巫女に託された想いによって、邪竜の左眼への攻撃が可能な状態。", "Icon": {"id": "215451", "path": "ui/icon/215000/215451.tex", "path_hr1": "ui/icon/215000/215451_hr1.tex"}, "MaxStacks": "0", "Name_de": "Essenz der Tugend", "Name_en": "Soul of Devotion", "Name_fr": "Dévotion éternelle", "Name_ja": "巫女の想い", "StatusCategory": "1", "row_id": "2749", "Description_chs": "受到巫女托付的思念加持，能够对邪龙的左眼造成伤害", "Name_chs": "巫女的思念", "Description_ko": "얼음의 무녀의 넋을 이어받아 사룡의 왼눈을 공격할 수 있는 상태.", "Name_ko": "무녀의 넋", "Description_tc": "受到巫女託付的思念加持，能夠對邪龍的左眼造成傷害", "Name_tc": "巫女的思念"},
    "2750": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Erntemond kann ausgeführt werden.", "Description_en": "Able to execute Harvest Moon.", "Description_fr": "Lune des moissons peut être lancée.", "Description_ja": "ハーベストムーンを実行できる状態。", "Icon": {"id": "212932", "path": "ui/icon/212000/212932.tex", "path_hr1": "ui/icon/212000/212932_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seelensaat", "Name_en": "Soulsow", "Name_fr": "Semence d'âmes", "Name_ja": "ソウルソウ", "StatusCategory": "1", "row_id": "2750", "Description_chs": "可以发动收获月", "Name_chs": "播魂种", "Description_ko": "수확의 달을 실행할 수 있는 상태.", "Name_ko": "영혼 심기", "Description_tc": "可以發動收穫月", "Name_tc": "播魂種"},
    "2751": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feuermagie, zu einer schwebenden Sphäre gewandelt.", "Description_en": "Producing and manipulating an orb of fire aether.", "Description_fr": "Lance un sort de feu sous forme de globe et le manipule.", "Description_ja": "火の魔法を魔力球として飛ばし、操作している状態。", "Icon": {"id": "215396", "path": "ui/icon/215000/215396.tex", "path_hr1": "ui/icon/215000/215396_hr1.tex"}, "MaxStacks": "0", "Name_de": "Manipuliertes Feuer", "Name_en": "Fire Alchemy", "Name_fr": "Manipulation magique de feu", "Name_ja": "魔力操作：火", "StatusCategory": "1", "row_id": "2751", "Description_chs": "放出并操纵火属性魔法的魔力球", "Name_chs": "魔力操纵：火", "Description_ko": "불 마법을 마력 구체로 만들어 조작하는 상태.", "Name_ko": "마력 조작: 불", "Description_tc": "放出並操縱火屬性魔法的魔力球", "Name_tc": "魔力操縱：火"},
    "2752": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eismagie, zu einer schwebenden Sphäre gewandelt.", "Description_en": "Producing and manipulating an orb of ice aether.", "Description_fr": "Lance un sort de glace sous forme de globe et le manipule.", "Description_ja": "氷の魔法を魔力球として飛ばし、操作している状態。", "Icon": {"id": "215397", "path": "ui/icon/215000/215397.tex", "path_hr1": "ui/icon/215000/215397_hr1.tex"}, "MaxStacks": "0", "Name_de": "Manipuliertes Eis", "Name_en": "Ice Alchemy", "Name_fr": "Manipulation magique de glace", "Name_ja": "魔力操作：氷", "StatusCategory": "1", "row_id": "2752", "Description_chs": "放出并操纵冰属性魔法的魔力球", "Name_chs": "魔力操纵：冰", "Description_ko": "얼음 마법을 마력 구체로 만들어 조작하는 상태.", "Name_ko": "마력 조작: 얼음", "Description_tc": "放出並操縱冰屬性魔法的魔力球", "Name_tc": "魔力操縱：冰"},
    "2753": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Blitzmagie, zu einer schwebenden Sphäre gewandelt.", "Description_en": "Producing and manipulating an orb of lightning aether.", "Description_fr": "Lance un sort de foudre sous forme de globe et le manipule.", "Description_ja": "雷の魔法を魔力球として飛ばし、操作している状態。", "Icon": {"id": "215398", "path": "ui/icon/215000/215398.tex", "path_hr1": "ui/icon/215000/215398_hr1.tex"}, "MaxStacks": "0", "Name_de": "Manipulierter Blitz", "Name_en": "Thunder Alchemy", "Name_fr": "Manipulation magique de foudre", "Name_ja": "魔力操作：雷", "StatusCategory": "1", "row_id": "2753", "Description_chs": "放出并操纵雷属性魔法的魔力球", "Name_chs": "魔力操纵：雷", "Description_ko": "번개 마법을 마력 구체로 만들어 조작하는 상태.", "Name_ko": "마력 조작: 번개", "Description_tc": "放出並操縱雷屬性魔法的魔力球", "Name_tc": "魔力操縱：雷"},
    "2754": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Giftmagie, zu einer schwebenden Sphäre gewandelt.", "Description_en": "Producing and manipulating an orb of toxic aether.", "Description_fr": "Lance un sort de poison sous forme de globe et le manipule.", "Description_ja": "毒の魔法を魔力球として飛ばし、操作している状態。", "Icon": {"id": "215399", "path": "ui/icon/215000/215399.tex", "path_hr1": "ui/icon/215000/215399_hr1.tex"}, "MaxStacks": "0", "Name_de": "Manipuliertes Gift", "Name_en": "Toxic Alchemy", "Name_fr": "Manipulation magique de poison", "Name_ja": "魔力操作：毒", "StatusCategory": "1", "row_id": "2754", "Description_chs": "放出并操纵毒属性魔法的魔力球", "Name_chs": "魔力操纵：毒", "Description_ko": "독 마법을 마력 구체로 만들어 조작하는 상태.", "Name_ko": "마력 조작: 독", "Description_tc": "放出並操縱毒屬性魔法的魔力球", "Name_tc": "魔力操縱：毒"},
    "2755": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Als Ziel von Hochsprung des Dunkels markiert.", "Description_en": "Soon to be on the receiving end of a Dark High Jump.", "Description_fr": "Cible d'un grand saut sombre.", "Description_ja": "ダークハイジャンプの狙いをつけられている状態。", "Icon": {"id": "215389", "path": "ui/icon/215000/215389.tex", "path_hr1": "ui/icon/215000/215389_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ziel von Hochsprung des Dunkels", "Name_en": "High Jump Target", "Name_fr": "Portée de grand saut sombre", "Name_ja": "ターゲッティング：ダークハイジャンプ", "StatusCategory": "2", "row_id": "2755", "Description_chs": "被选为黑暗高跳的攻击目标", "Name_chs": "选定目标：黑暗高跳", "Description_ko": "암룡 하이 점프의 표적이 된 상태.", "Name_ko": "암룡 하이 점프 표적", "Description_tc": "被選為黑暗高跳的攻擊目標", "Name_tc": "鎖定目標：黑暗高跳"},
    "2756": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Als Ziel von Wirbelsprenger des Dunkels markiert.", "Description_en": "Soon to be on the receiving end of a Dark Spineshatter Dive.", "Description_fr": "Cible d'un piqué brise-échine sombre.", "Description_ja": "ダークスパインダイブの狙いをつけられている状態。", "Icon": {"id": "215390", "path": "ui/icon/215000/215390.tex", "path_hr1": "ui/icon/215000/215390_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ziel von Wirbelsprenger des Dunkels", "Name_en": "Spineshatter Dive Target", "Name_fr": "Portée de piqué brise-échine sombre", "Name_ja": "ターゲッティング：ダークスパインダイブ", "StatusCategory": "2", "row_id": "2756", "Description_chs": "被选为黑暗破碎冲的攻击目标", "Name_chs": "选定目标：黑暗破碎冲", "Description_ko": "암룡 척추 강타의 표적이 된 상태.", "Name_ko": "암룡 척추 강타 표적", "Description_tc": "被選為黑暗破碎衝的攻擊目標", "Name_tc": "鎖定目標：黑暗破碎衝"},
    "2757": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Als Ziel von Ausweichsprung des Dunkels markiert.", "Description_en": "Soon to be on the receiving end of a Dark Elusive Jump.", "Description_fr": "Cible d'un saut insaisissable sombre.", "Description_ja": "ダークイルーシブジャンプの狙いをつけられている状態。", "Icon": {"id": "215391", "path": "ui/icon/215000/215391.tex", "path_hr1": "ui/icon/215000/215391_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ziel von Ausweichsprung des Dunkels", "Name_en": "Elusive Jump Target", "Name_fr": "Portée de saut insaisissable sombre", "Name_ja": "ターゲッティング：ダークイルーシブジャンプ", "StatusCategory": "2", "row_id": "2757", "Description_chs": "被选为黑暗回避跳跃的攻击目标", "Name_chs": "选定目标：黑暗回避跳跃", "Description_ko": "암룡 교묘한 점프의 표적이 된 상태.", "Name_ko": "암룡 교묘한 점프 표적", "Description_tc": "被選為黑暗迴避跳躍的攻擊目標", "Name_tc": "鎖定目標：黑暗迴避跳躍"},
    "2758": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gefesselt von der Macht Nidhoggs unbändigen Durstes nach Vergeltung. ", "Description_en": "Powerless against Nidhogg's desire for vengeance.", "Description_fr": "La cible est assujettie par la volonté de vengeance de Nidhogg.", "Description_ja": "邪竜ニーズヘッグの復讐を望む念に縛られた状態。", "Icon": {"id": "215452", "path": "ui/icon/215000/215452.tex", "path_hr1": "ui/icon/215000/215452_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flammende Rache", "Name_en": "Spreading Flames", "Name_fr": "Vengeance consumante", "Name_ja": "復讐の炎", "StatusCategory": "2", "row_id": "2758", "Description_chs": "被邪龙尼德霍格的复仇之念束缚", "Name_chs": "复仇之炎", "Description_ko": "복수를 바라는 사룡 니드호그의 사념에 사로잡힌 상태.", "Name_ko": "복수의 불꽃", "Description_tc": "被邪龍尼德霍格的復仇之念束縛", "Name_tc": "復仇之炎"},
    "2759": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wehrlos gegen Nidhoggs Wunsch, sein Leid auch andere spüren zu lassen.", "Description_en": "Powerless against Nidhogg's desire that another share his suffering.", "Description_fr": "La cible est assujettie par la volonté d'enchevêtrement de Nidhogg.", "Description_ja": "邪竜ニーズヘッグの道連れを望む念に縛られた状態。", "Icon": {"id": "215453", "path": "ui/icon/215000/215453.tex", "path_hr1": "ui/icon/215000/215453_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verwobene Flammen", "Name_en": "Entangled Flames", "Name_fr": "Flammes enchevêtrées", "Name_ja": "道連れの炎", "StatusCategory": "2", "row_id": "2759", "Description_chs": "被邪龙尼德霍格的同归于尽之念束缚", "Name_chs": "同归于尽之炎", "Description_ko": "길동무를 바라는 사룡 니드호그의 사념에 사로잡힌 상태.", "Name_ko": "길동무 불꽃", "Description_tc": "被邪龍尼德霍格的同歸於盡之念束縛", "Name_tc": "同歸於盡之炎"},
    "2760": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Deine Seele wurde zwangsweise in einen anderen Körper transferiert.", "Description_en": "Forced to inhabit the body of another.", "Description_fr": "L'âme est forcée dans un corps qui n'est pas le sien.", "Description_ja": "他者の身体に、魂を強制的に憑依させられた状態。", "Icon": {"id": "215381", "path": "ui/icon/215000/215381.tex", "path_hr1": "ui/icon/215000/215381_hr1.tex"}, "MaxStacks": "0", "Name_de": "Körpertausch", "Name_en": "Borrowed Flesh", "Name_fr": "Chair empruntée", "Name_ja": "強制憑依", "StatusCategory": "1", "row_id": "2760", "Description_chs": "灵魂被强行附在了别人的身体中", "Name_chs": "强制附体", "Description_ko": "영혼이 다른 사람의 몸에 강제로 빙의된 상태.", "Name_ko": "강제 빙의", "Description_tc": "靈魂被強行附在了別人的身體中", "Name_tc": "強制附體"},
    "2761": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch schwarze Flammen vor Schaden geschützt. Wird eine zugehörige Lohe berührt, verringert sich die Stapelzahl.", "Description_en": "Burning with a dark flame that nullifies damage taken. Stacks of this effect are reduced by contact with flames of an opposing nature.", "Description_fr": "La flamme de Ténèbres annule tous les dégâts subis. Le nombre de degrés accumulés diminue si une flamme opposée la percute.", "Description_ja": "闇の炎が燃え盛り、被ダメージを無効化する状態。\n対となる炎を当てることで、スタック数が減少する。", "Icon": {"id": "217551", "path": "ui/icon/217000/217551.tex", "path_hr1": "ui/icon/217000/217551_hr1.tex"}, "MaxStacks": "4", "Name_de": "Schwarze Lohe", "Name_en": "Darkened Fire", "Name_fr": "Flamme sombre", "Name_ja": "闇の炎", "StatusCategory": "1", "row_id": "2761", "Description_chs": "暗之炎在剧烈地燃烧，一切攻击都无法造成伤害\n接触相反性质的火焰时会抵消该状态的档数", "Name_chs": "暗之炎", "Description_ko": "어둠의 불꽃이 타올라, 받는 피해를 무효화하는 상태.\n반대 성질의 불꽃에 닿으면 중첩 수가 감소한다.", "Name_ko": "어둠의 불꽃", "Description_tc": "暗之炎在劇烈地燃燒，一切攻擊都無法造成傷害\n接觸相反性質的火焰時會抵消該狀態的等階", "Name_tc": "暗之炎"},
    "2762": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Schicksal ist besiegelt. Dieser Eid kann nur mit dem Tod erfüllt werden.", "Description_en": "Cursed to die. Know the pain of death or face it in sooth.", "Description_fr": "La condamnation à mort oblige à souffrir pour survivre.", "Description_ja": "死を運命付けられた状態。\n死の苦痛を受けることでのみ生き残り続ける。", "Icon": {"id": "217556", "path": "ui/icon/217000/217556.tex", "path_hr1": "ui/icon/217000/217556_hr1.tex"}, "MaxStacks": "4", "Name_de": "Eid des Abschieds", "Name_en": "Death's Toll", "Name_fr": "Destin mortel", "Name_ja": "死の運命", "StatusCategory": "2", "row_id": "2762", "Description_chs": "被附加了死亡的命运\n只有在承受死亡的痛苦后才能继续生存下去", "Name_chs": "死亡的命运", "Description_ko": "죽어야만 하는 상태.\n죽을 만한 고통을 받으면 살아남을 수 있다.", "Name_ko": "죽음의 운명", "Description_tc": "被附加了死亡的命運\n只有在承受死亡的痛苦後才能繼續生存下去", "Name_tc": "死亡的命運"},
    "2763": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet erhöhten Schaden von weiteren Flüchen des Lächelns. ", "Description_en": "Face hurts from smiling. Will take increased damage if hit by Smiley Face again.", "Description_fr": "Subir encore une fois l'humeur euphorique d'un visage changeant augmente les dégâts subis.", "Description_ja": "ニコニコの呪いを受けた状態。「ニコニコの呪い」をさらに受けた際の被害が増大する。", "Icon": {"id": "217311", "path": "ui/icon/217000/217311.tex", "path_hr1": "ui/icon/217000/217311_hr1.tex"}, "MaxStacks": "8", "Name_de": "Fluch des Lächelns", "Name_en": "Smiley Face", "Name_fr": "Chouchou", "Name_ja": "ニコニコの呪い", "StatusCategory": "2", "row_id": "2763", "Description_chs": "受到了微笑的诅咒，再次受到该诅咒后受到的伤害增加", "Name_chs": "微笑的诅咒", "Description_ko": "방글방글 저주에 걸린 상태. '방글방글 저주'에 의한 피해량이 증가한다.", "Name_ko": "방글방글 저주", "Description_tc": "受到了微笑的詛咒，再次受到該詛咒後受到的傷害增加", "Name_tc": "微笑的詛咒"},
    "2764": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet erhöhten Schaden von weiteren Flüchen des Zornes. ", "Description_en": "Face hurts from frowning. Will take increased damage if hit by Frowny Face again.", "Description_fr": "Subir encore une fois l'humeur massacrante d'un visage changeant augmente les dégâts subis.", "Description_ja": "ムカムカの呪いを受けた状態。「ムカムカの呪い」をさらに受けた際の被害が増大する。", "Icon": {"id": "217471", "path": "ui/icon/217000/217471.tex", "path_hr1": "ui/icon/217000/217471_hr1.tex"}, "MaxStacks": "8", "Name_de": "Fluch des Zornes", "Name_en": "Frowny Face", "Name_fr": "Souffre-douleur", "Name_ja": "ムカムカの呪い", "StatusCategory": "2", "row_id": "2764", "Description_chs": "受到了躁怒的诅咒，再次受到该诅咒后受到的伤害增加", "Name_chs": "躁怒的诅咒", "Description_ko": "부글부글 저주에 걸린 상태. '부글부글 저주'에 의한 피해량이 증가한다.", "Name_ko": "부글부글 저주", "Description_tc": "受到了躁怒的詛咒，再次受到該詛咒後受到的傷害增加", "Name_tc": "躁怒的詛咒"},
    "2765": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlaubt die Ausführung von Triumph des Wissens.", "Description_en": "Able to execute Wise to the World.", "Description_fr": "Étalage des connaissances peut être lancé.", "Description_ja": "理知興起を実行できる状態。", "Icon": {"id": "216019", "path": "ui/icon/216000/216019.tex", "path_hr1": "ui/icon/216000/216019_hr1.tex"}, "MaxStacks": "0", "Name_de": "Triumph des Wissens bereit", "Name_en": "Eureka Moment", "Name_fr": "Étalage des connaissances préparé", "Name_ja": "理知興起実行可", "StatusCategory": "1", "row_id": "2765", "Description_chs": "可以发动理智同兴", "Name_chs": "理智同兴预备", "Description_ko": "샘솟는 지혜를 실행할 수 있는 상태.", "Name_ko": "샘솟는 지혜 시전 가능", "Description_tc": "可以發動理智同興", "Name_tc": "理智同興預備"},
    "2766": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2766", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2767": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fügt Schaden zu, wenn sich von einem mit Mal versehenen Verbündeten entfernt wird.", "Description_en": "Damage taken is greatly increased when separated from similarly marked allies.", "Description_fr": "Les dégâts subis augmentent en s'éloignant des équipiers marqués.", "Description_ja": "刻印を押された仲間から離れると、被害が増大する状態。", "Icon": {"id": "215729", "path": "ui/icon/215000/215729.tex", "path_hr1": "ui/icon/215000/215729_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mal der Beute", "Name_en": "Mark of Easy Prey", "Name_fr": "Marque de la proie", "Name_ja": "生餌の刻印", "StatusCategory": "2", "row_id": "2767", "Description_chs": "远离刻有相同刻印的同伴时，受到的伤害增加", "Name_chs": "活饵的刻印", "Description_ko": "같은 각인이 찍힌 동료가 곁에 없으면 피해가 증가하는 상태.", "Name_ko": "먹잇감 각인", "Description_tc": "遠離刻有相同刻印的同伴時，受到的傷害增加", "Name_tc": "活餌的刻印"},
    "2768": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit dem Mal des Stroms versehen. Bei Ende dieses Effekts wird das Ziel zum Zentrum eines Flächenangriffs.", "Description_en": "Servant to the tides. Damage to those in proximity will occur when this effect expires.", "Description_fr": "La marque du torrent a été apposée sur le corps. Provoque une attaque sur les équipiers alentour à la fin de l'effet.", "Description_ja": "激流の刻印を刻まれた状態。効果終了時に、自分を中心に範囲攻撃が発生する。", "Icon": {"id": "215903", "path": "ui/icon/215000/215903.tex", "path_hr1": "ui/icon/215000/215903_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mal des Stroms", "Name_en": "Mark of the Tides", "Name_fr": "Marque du torrent", "Name_ja": "激流の刻印", "StatusCategory": "2", "row_id": "2768", "Description_chs": "被刻上了激流的刻印，效果结束时会以自己为中心引发范围攻击", "Name_chs": "激流的刻印", "Description_ko": "격류의 각인이 찍힌 상태. 효과가 끝나면 자신을 중심으로 범위 공격이 발생한다.", "Name_ko": "격류의 각인", "Description_tc": "被刻上了激流的刻印，效果結束時會以自己為中心引發範圍攻擊", "Name_tc": "激流的刻印"},
    "2769": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit dem Mal der Wucht versehen. Bei Ende dieses Effekts wird das Ziel zum Zentrum eines Flächenangriffs.", "Description_en": "Servant to the deep. Damage to those in proximity will occur when this effect expires.", "Description_fr": "La marque d'oppression a été apposée sur le corps. Provoque une attaque sur les équipiers alentour à la fin de l'effet.", "Description_ja": "重圧の刻印を刻まれた状態。効果終了時に、自分を中心に範囲攻撃が発生する。", "Icon": {"id": "215696", "path": "ui/icon/215000/215696.tex", "path_hr1": "ui/icon/215000/215696_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mal der Wucht", "Name_en": "Mark of the Depths", "Name_fr": "Marque d'oppression", "Name_ja": "重圧の刻印", "StatusCategory": "2", "row_id": "2769", "Description_chs": "被刻上了重压的刻印，效果结束时会以自己为中心引发范围攻击", "Name_chs": "重压的刻印", "Description_ko": "중압의 각인이 찍힌 상태. 효과가 끝나면 자신을 중심으로 범위 공격이 발생한다.", "Name_ko": "중압의 각인", "Description_tc": "被刻上了重壓的刻印，效果結束時會以自己為中心引發範圍攻擊", "Name_tc": "重壓的刻印"},
    "2770": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit dem Mal des Stroms versehen. Bei Ende dieses Effekts wird das Ziel nach vorne gerissen.", "Description_en": "Servant to the tides. Will be swept forward when this effect expires.", "Description_fr": "Une marque déferlante a été apposée sur le corps, qui est emporté vers l'avant à la fin de l'effet.", "Description_ja": "激動の刻印を刻まれた状態。効果終了時に、前方向に押し流されてしまう。", "Icon": {"id": "215387", "path": "ui/icon/215000/215387.tex", "path_hr1": "ui/icon/215000/215387_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mal des Abwärtsstroms", "Name_en": "Fore Mark of the Tides", "Name_fr": "Marque déferlante avant", "Name_ja": "激動の刻印：前", "StatusCategory": "2", "row_id": "2770", "Description_chs": "被刻上了冲击的刻印，效果结束时会被水流冲击移动到前方", "Name_chs": "冲击的刻印：前", "Description_ko": "격동의 각인이 찍힌 상태. 효과가 끝나면 앞으로 밀려간다.", "Name_ko": "격동의 각인: 전", "Description_tc": "被刻上了衝擊的刻印，效果結束時會被水流衝擊移動到前方", "Name_tc": "衝擊的刻印：前"},
    "2771": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit dem Mal des Stroms versehen. Bei Ende dieses Effekts wird das Ziel nach hinten gerissen.", "Description_en": "Servant to the tides. Will be swept backward when this effect expires.", "Description_fr": "Une marque déferlante a été apposée sur le corps, qui est emporté vers l'arrière à la fin de l'effet.", "Description_ja": "激動の刻印を刻まれた状態。効果終了時に、後方向に押し流されてしまう。", "Icon": {"id": "215387", "path": "ui/icon/215000/215387.tex", "path_hr1": "ui/icon/215000/215387_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mal des Aufwärtsstroms", "Name_en": "Rear Mark of the Tides", "Name_fr": "Marque déferlante arrière", "Name_ja": "激動の刻印：後", "StatusCategory": "2", "row_id": "2771", "Description_chs": "被刻上了冲击的刻印，效果结束时会被水流冲击移动到后方", "Name_chs": "冲击的刻印：后", "Description_ko": "격동의 각인이 찍힌 상태. 효과가 끝나면 뒤로 밀려간다.", "Name_ko": "격동의 각인: 후", "Description_tc": "被刻上了衝擊的刻印，效果結束時會被水流衝擊移動到後方", "Name_tc": "衝擊的刻印：後"},
    "2772": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit dem Mal des Stroms versehen. Bei Ende dieses Effekts wird das Ziel nach links gerissen.", "Description_en": "Servant to the tides. Will be swept leftward when this effect expires.", "Description_fr": "Une marque déferlante a été apposée sur le corps, qui est emporté vers la gauche à la fin de l'effet.", "Description_ja": "激動の刻印を刻まれた状態。効果終了時に、左方向に押し流されてしまう。", "Icon": {"id": "215387", "path": "ui/icon/215000/215387.tex", "path_hr1": "ui/icon/215000/215387_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mal des linken Stroms", "Name_en": "Left Mark of the Tides", "Name_fr": "Marque déferlante gauche", "Name_ja": "激動の刻印：左", "StatusCategory": "2", "row_id": "2772", "Description_chs": "被刻上了冲击的刻印，效果结束时会被水流冲击移动到左方", "Name_chs": "冲击的刻印：左", "Description_ko": "격동의 각인이 찍힌 상태. 효과가 끝나면 왼쪽으로 밀려간다.", "Name_ko": "격동의 각인: 좌", "Description_tc": "被刻上了衝擊的刻印，效果結束時會被水流衝擊移動到左方", "Name_tc": "衝擊的刻印：左"},
    "2773": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit dem Mal des Stroms versehen. Bei Ende dieses Effekts wird das Ziel nach rechts gerissen.", "Description_en": "Servant to the tides. Will be swept rightward when this effect expires.", "Description_fr": "Une marque déferlante a été apposée sur le corps, qui est emporté vers la droite à la fin de l'effet.", "Description_ja": "激動の刻印を刻まれた状態。効果終了時に、右方向に押し流されてしまう。", "Icon": {"id": "215387", "path": "ui/icon/215000/215387.tex", "path_hr1": "ui/icon/215000/215387_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mal des rechten Stroms", "Name_en": "Right Mark of the Tides", "Name_fr": "Marque déferlante droite", "Name_ja": "激動の刻印：右", "StatusCategory": "2", "row_id": "2773", "Description_chs": "被刻上了冲击的刻印，效果结束时会被水流冲击移动到右方", "Name_chs": "冲击的刻印：右", "Description_ko": "격동의 각인이 찍힌 상태. 효과가 끝나면 오른쪽으로 밀려간다.", "Name_ko": "격동의 각인: 우", "Description_tc": "被刻上了衝擊的刻印，效果結束時會被水流衝擊移動到右方", "Name_tc": "衝擊的刻印：右"},
    "2774": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Wasserschaden.", "Description_en": "Sustaining water damage over time.", "Description_fr": "Des dégâts périodiques d'eau sont subis.", "Description_ja": "水属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215529", "path": "ui/icon/215000/215529.tex", "path_hr1": "ui/icon/215000/215529_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wassersucht", "Name_en": "Dropsy", "Name_fr": "Œdème", "Name_ja": "水毒", "StatusCategory": "2", "row_id": "2774", "Description_chs": "水属性持续伤害，体力逐渐流失", "Name_chs": "水毒", "Description_ko": "물속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "물독", "Description_tc": "水屬性持續傷害，HP逐漸流失", "Name_tc": "水毒"},
    "2775": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Nidhoggs linkem Auge verbunden. Erlittener Schaden schwächt die Lebenskraft des Auges.", "Description_en": "Bound in suffering to Nidhogg's left eye. Damage taken will result in damage to the left eye.", "Description_fr": "Les dégâts subis sont transmis à l'œil gauche de Nidhogg et lui sont également infligés.", "Description_ja": "自身の苦痛が邪竜の左眼の力を削いでいる状態。ダメージを受けると、邪竜の左眼もダメージを受ける。", "Icon": {"id": "215734", "path": "ui/icon/215000/215734.tex", "path_hr1": "ui/icon/215000/215734_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nidhoggs Klaue", "Name_en": "Clawbound", "Name_fr": "Griffe de Nidhogg", "Name_ja": "邪竜の爪", "StatusCategory": "2", "row_id": "2775", "Description_chs": "自身的痛楚会削弱邪龙的左眼，受到伤害时邪龙的左眼会受到伤害", "Name_chs": "邪龙之爪", "Description_ko": "사룡의 발톱에 묶인 상태. 받는 피해가 사룡의 왼눈에 전해진다.", "Name_ko": "사룡의 발톱", "Description_tc": "自身的痛楚會削弱邪龍的左眼，受到傷害時邪龍的左眼會受到傷害", "Name_tc": "邪龍之爪"},
    "2776": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Nidhoggs rechtem Auge verbunden. Erlittener Schaden erhöht die Lebenskraft des Auges.", "Description_en": "Slaking the suffering of Nidhogg's right eye. Damage taken will result in healing to the right eye.", "Description_fr": "Les dégâts subis sont transmis à l'œil droit de Nidhogg et le revitalisent.", "Description_ja": "自身の苦痛が邪竜の右眼に力を与えている状態。ダメージを受けると、邪竜の右眼が回復する。", "Icon": {"id": "215735", "path": "ui/icon/215000/215735.tex", "path_hr1": "ui/icon/215000/215735_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nidhoggs Fang", "Name_en": "Fangbound", "Name_fr": "Croc de Nidhogg", "Name_ja": "邪竜の牙", "StatusCategory": "2", "row_id": "2776", "Description_chs": "自身的痛楚会强化邪龙的右眼，受到伤害时邪龙的右眼会得到恢复", "Name_chs": "邪龙之牙", "Description_ko": "사룡의 이빨에 묶인 상태. 피해를 받으면 사룡의 오른눈이 회복된다.", "Name_ko": "사룡의 이빨", "Description_tc": "自身的痛楚會強化邪龍的右眼，受到傷害時邪龍的右眼會得到恢復", "Name_tc": "邪龍之牙"},
    "2777": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kein Zustandswechsel zwischen Nidhoggs Fang und Klaue möglich. ", "Description_en": "Unable to transition between Clawbound and Fangbound states.", "Description_fr": "Les caractéristiques de la griffe et du croc de Nidhogg sont immuables.", "Description_ja": "邪竜の爪と邪竜の牙の性質が変化しなくなった状態。", "Icon": {"id": "215454", "path": "ui/icon/215000/215454.tex", "path_hr1": "ui/icon/215000/215454_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nidhoggs Stigmata", "Name_en": "Bound and Determined", "Name_fr": "Stigmates de Nidhogg", "Name_ja": "爪牙不変", "StatusCategory": "2", "row_id": "2777", "Description_chs": "邪龙之爪与邪龙之牙的性质不再发生变化", "Name_chs": "爪牙不变", "Description_ko": "사룡의 발톱과 사룡의 이빨을 바꿀 수 없는 상태.", "Name_ko": "발톱이빨 불변", "Description_tc": "邪龍之爪與邪龍之牙的性質不再發生變化", "Name_tc": "爪牙不變"},
    "2778": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlaubt die Ausführung bestimmter Kommandos.", "Description_en": "Able to execute certain actions.", "Description_fr": "Permet d'utiliser certaines actions.", "Description_ja": "特定のアクションを実行可能な状態。", "Icon": {"id": "217167", "path": "ui/icon/217000/217167.tex", "path_hr1": "ui/icon/217000/217167_hr1.tex"}, "MaxStacks": "10", "Name_de": "Fischversessen", "Name_en": "Angler's Art", "Name_fr": "Féru de pêche", "Name_ja": "ビッグフィッシャー", "StatusCategory": "1", "row_id": "2778", "Description_chs": "可以使用特定技能", "Name_chs": "捕鱼人之计", "Description_ko": "특정 기술을 실행할 수 있는 상태.", "Name_ko": "월척 낚시꾼", "Description_tc": "可以使用特定技能", "Name_tc": "漁師之計"},
    "2779": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Normale Fische können zum Köderfischen benutzt werden.", "Description_en": "Able to execute Mooch using average-sized fish.", "Description_fr": "L'action Pêche au vif peut être utilisée avec un poisson qui n'est pas énorme.", "Description_ja": "ノーマルサイズの魚で、泳がせ釣りを実行可能な状態。", "Icon": {"id": "211118", "path": "ui/icon/211000/211118.tex", "path_hr1": "ui/icon/211000/211118_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fischfinesse", "Name_en": "Makeshift Bait", "Name_fr": "Pêche au vif facile", "Name_ja": "泳がせ釣り条件無視", "StatusCategory": "1", "row_id": "2779", "Description_chs": "钓上一般尺寸的鱼也可以发动以小钓大", "Name_chs": "不受以小钓大发动条件限制", "Description_ko": "보통 크기의 물고기로 생미끼 낚시를 실행할 수 있는 상태.", "Name_ko": "생미끼 낚시 조건 무시", "Description_tc": "釣上一般尺寸的魚也可以發動以小釣大", "Name_tc": "不受以小釣大發動條件限制"},
    "2780": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der nächste erfolgreiche Fang wird garantiert ein riesiger Fisch.", "Description_en": "Next catch is guaranteed to be a large-sized fish.", "Description_fr": "La prochaine prise est forcément énorme.", "Description_ja": "次回釣り上げ成功時に、必ずラージサイズが釣れる状態。", "Icon": {"id": "211119", "path": "ui/icon/211000/211119.tex", "path_hr1": "ui/icon/211000/211119_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fetter Fang", "Name_en": "Prize Catch", "Name_fr": "Pêche au gros", "Name_ja": "次回ラージサイズ確定", "StatusCategory": "1", "row_id": "2780", "Description_chs": "下一次必定钓到大尺寸的鱼", "Name_chs": "下次必定钓到大尺寸的鱼", "Description_ko": "다음에는 반드시 월척을 낚는 상태.", "Name_ko": "월척 확정", "Description_tc": "下一次必定釣到大尺寸的魚", "Name_tc": "下次必定釣到大尺寸的魚"},
    "2781": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Du überwindest deine letzten Grenzen und versuchst, aufzustehen.", "Description_en": "Confronting physical limits and choosing to defy them.", "Description_fr": "Pour véritablement dépasser ses limites, il faut d'abord s'y heurter.", "Description_ja": "限界を迎えてなお、それを超絶して立ち上がろうとしている状態。", "Icon": {"id": "215864", "path": "ui/icon/215000/215864.tex", "path_hr1": "ui/icon/215000/215864_hr1.tex"}, "MaxStacks": "0", "Name_de": "Überwinden der Grenzen", "Name_en": "Unlimited", "Name_fr": "Transcendance ultime", "Name_ja": "限界超絶", "StatusCategory": "1", "row_id": "2781", "Description_chs": "已经到达自身的极限，但仍然想要奋力站起来", "Name_chs": "超越极限", "Description_ko": "한계에 맞닥뜨리고도, 다시금 떨쳐 일어서는 상태.", "Name_ko": "한계 극복", "Description_tc": "已經到達自身的極限，但仍然想要奮力站起來", "Name_tc": "超越極限"},
    "2782": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2782", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2783": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Hitbox aller sichtbaren Fische ist vergrößtert.", "Description_en": "Fish are easier to target while spearfishing.", "Description_fr": "La cible sur les poissons lors de la pêche au harpon est agrandie.", "Description_ja": "ヒットボックスの大きさが拡張された状態。", "Icon": {"id": "211120", "path": "ui/icon/211000/211120.tex", "path_hr1": "ui/icon/211000/211120_hr1.tex"}, "MaxStacks": "0", "Name_de": "Breitseite", "Name_en": "Vital Sight", "Name_fr": "Pupilles dilatées", "Name_ja": "選魚眼", "StatusCategory": "1", "row_id": "2783", "Description_chs": "扩大刺鱼时的命中框", "Name_chs": "聚精鱼眼", "Description_ko": "명중 범위가 넓어진 상태.", "Name_ko": "선어안", "Description_tc": "擴大刺魚時的命中框", "Name_tc": "聚精魚眼"},
    "2784": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Wachsamkeit steigt nicht an.", "Description_en": "警戒度の自動上昇が停止している状態。", "Description_fr": "La méfiance des poissons n'augmente pas avec le temps.", "Description_ja": "警戒度の自動上昇が停止している状態。", "Icon": {"id": "211121", "path": "ui/icon/211000/211121.tex", "path_hr1": "ui/icon/211000/211121_hr1.tex"}, "MaxStacks": "0", "Name_de": "Atemtechnik", "Name_en": "ホールドブレス", "Name_fr": "Apnée", "Name_ja": "ホールドブレス", "StatusCategory": "1", "row_id": "2784", "Description_chs": "警戒度の自動上昇が停止している状態。", "Name_chs": "ホールドブレス", "Description_ko": "경계도가 자연적으로 올라가지 않는 상태.", "Name_ko": "숨참기", "Description_tc": "警戒度の自動上昇が停止している状態。", "Name_tc": "ホールドブレス"},
    "2785": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2785", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2786": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Kraft des Dynamis erlaubt dir, deine Grenzen zu überwinden.", "Description_en": "Burning with dynamis shaped by the memory of your journey, and exceeding your own limits.", "Description_fr": "Votre dynamis brille plus intensément que jamais, vous donnant la force de transcender vos limites.", "Description_ja": "すべての想いを背負いデュナミスを燃焼させた状態。己の限界を超越する。", "Icon": {"id": "219901", "path": "ui/icon/219000/219901.tex", "path_hr1": "ui/icon/219000/219901_hr1.tex"}, "MaxStacks": "16", "Name_de": "Glanz des Dynamis", "Name_en": "Spark of Hope", "Name_fr": "Éclat du dynamis", "Name_ja": "デュナミスの輝き", "StatusCategory": "1", "row_id": "2786", "Description_chs": "背负着所有的祈愿，燃烧潜能量突破了自身的极限", "Name_chs": "潜能量的光辉", "Description_ko": "모두의 마음을 짊어지고 뒤나미스를 연소시킨 상태. 자신의 한계를 초월한다.", "Name_ko": "뒤나미스의 빛", "Description_tc": "背負著所有的祈願，燃燒潛能量突破了自身的極限", "Name_tc": "潛能量的光輝"},
    "2787": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213113", "path": "ui/icon/213000/213113.tex", "path_hr1": "ui/icon/213000/213113_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pluton", "Name_en": "Ploutonos", "Name_fr": "Pluton", "Name_ja": "プルトン", "StatusCategory": "1", "row_id": "2787", "Description_chs": "减轻所受到的伤害", "Name_chs": "冥界主人", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "플루톤", "Description_tc": "減輕所受到的傷害", "Name_tc": "冥界主人"},
    "2788": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener magischer Schaden ist verringert.", "Description_en": "Magic damage taken is reduced.", "Description_fr": "Les dégâts magiques reçus sont réduits.", "Description_ja": "受ける魔法ダメージの一部が軽減される状態。", "Icon": {"id": "213122", "path": "ui/icon/213000/213122.tex", "path_hr1": "ui/icon/213000/213122_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eubuleus", "Name_en": "Eubuleus", "Name_fr": "Eubouleus", "Name_ja": "エウブレウス", "StatusCategory": "1", "row_id": "2788", "Description_chs": "减轻所受到的魔法伤害", "Name_chs": "智者的谋略", "Description_ko": "받는 마법 피해량이 감소하는 상태.", "Name_ko": "에우불레우스", "Description_tc": "減輕所受到的魔法傷害", "Name_tc": "智者的謀略"},
    "2789": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "216683", "path": "ui/icon/216000/216683.tex", "path_hr1": "ui/icon/216000/216683_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollkommene Courage", "Name_en": "True Bravery", "Name_fr": "Courage véritable", "Name_ja": "トゥルー・ブレイブ", "StatusCategory": "1", "row_id": "2789", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "纯正勇气", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "진 용기", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "純正勇氣"},
    "2790": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Choreographie gestartet.", "Description_en": "Caught up in the dance.", "Description_fr": "En train de danser.", "Description_ja": "ダンスモードに入った状態。", "Icon": {"id": "213706", "path": "ui/icon/213000/213706.tex", "path_hr1": "ui/icon/213000/213706_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollkommener Schritt", "Name_en": "True Step", "Name_fr": "Pas véritable", "Name_ja": "トゥルー・ステップ", "StatusCategory": "1", "row_id": "2790", "Description_chs": "进入了跳舞模式", "Name_chs": "纯正舞步", "Description_ko": "무도를 시작한 상태.", "Name_ko": "진 무도", "Description_tc": "進入了跳舞模式", "Name_tc": "純正舞步"},
    "2791": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A holy barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212632", "path": "ui/icon/212000/212632.tex", "path_hr1": "ui/icon/212000/212632_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollkommener Segen", "Name_en": "True Benison", "Name_fr": "Faveur véritable", "Name_ja": "トゥルー・ベニゾン", "StatusCategory": "1", "row_id": "2791", "Description_chs": "抵消一定伤害", "Name_chs": "纯正祝祷", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "진 신성한 축복", "Description_tc": "抵消一定傷害", "Name_tc": "純正祝禱"},
    "2792": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "210413", "path": "ui/icon/210000/210413.tex", "path_hr1": "ui/icon/210000/210413_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollkommenes Resedra", "Name_en": "True Medica II", "Name_fr": "Extra Médica véritable", "Name_ja": "トゥルー・メディカラ", "StatusCategory": "1", "row_id": "2792", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "纯正医济", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "진 메디카라", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "純正醫濟"},
    "2793": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "Lithified flesh is absorbing damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "210401", "path": "ui/icon/210000/210401.tex", "path_hr1": "ui/icon/210000/210401_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollkommene Steinhaut", "Name_en": "True Stoneskin", "Name_fr": "Cuirasse véritable", "Name_ja": "トゥルー・ストンスキン", "StatusCategory": "1", "row_id": "2793", "Description_chs": "抵消一定伤害", "Name_chs": "纯正石肤", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "진 스톤스킨", "Description_tc": "抵消一定傷害", "Name_tc": "純正石膚"},
    "2794": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Immun gegen fast alle Attacken.", "Description_en": "Impervious to most attacks.", "Description_fr": "Insensible à la plupart des attaques.", "Description_ja": "一部を除くすべてのダメージを無効化する状態。", "Icon": {"id": "212504", "path": "ui/icon/212000/212504.tex", "path_hr1": "ui/icon/212000/212504_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollkommene Unbesiegbarkeit", "Name_en": "True Hallowed Ground", "Name_fr": "Invincibilité véritable", "Name_ja": "トゥルー・インビンシブル", "StatusCategory": "1", "row_id": "2794", "Description_chs": "除特定攻击之外其他所有攻击均无效化", "Name_chs": "纯正神圣领域", "Description_ko": "일부를 제외한 대부분의 피해를 무효화하는 상태.", "Name_ko": "진 천하무적", "Description_tc": "除特定攻擊之外其他所有攻擊均無效化", "Name_tc": "純正神聖領域"},
    "2795": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "210158", "path": "ui/icon/210000/210158.tex", "path_hr1": "ui/icon/210000/210158_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kreis der Leichtheit", "Name_en": "Circle of Clarity", "Name_fr": "Cercle de clarté", "Name_ja": "サークル・オブ・ライトネス", "StatusCategory": "2", "row_id": "2795", "Description_chs": "体力逐渐减少", "Name_chs": "光明之环", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "광휘의 진", "Description_tc": "HP逐漸減少", "Name_tc": "光明之環"},
    "2796": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "210151", "path": "ui/icon/210000/210151.tex", "path_hr1": "ui/icon/210000/210151_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollkommener Sentinel", "Name_en": "True Sentinel", "Name_fr": "Sentinelle véritable", "Name_ja": "トゥルー・センチネル", "StatusCategory": "1", "row_id": "2796", "Description_chs": "减轻所受到的伤害", "Name_chs": "纯正预警", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "진 경계", "Description_tc": "減輕所受到的傷害", "Name_tc": "純正預警"},
    "2797": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "210152", "path": "ui/icon/210000/210152.tex", "path_hr1": "ui/icon/210000/210152_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollkommener Schutzwall", "Name_en": "True Rampart", "Name_fr": "Rempart véritable", "Name_ja": "トゥルー・ランパート", "StatusCategory": "1", "row_id": "2797", "Description_chs": "减轻所受到的伤害", "Name_chs": "纯正铁壁", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "진 철벽 방어", "Description_tc": "減輕所受到的傷害", "Name_tc": "純正鐵壁"},
    "2798": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "213103", "path": "ui/icon/213000/213103.tex", "path_hr1": "ui/icon/213000/213103_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollkommene Reflexion", "Name_en": "True Reprisal", "Name_fr": "Rétorsion véritable", "Name_ja": "トゥルー・リプライザル", "StatusCategory": "2", "row_id": "2798", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "纯正雪仇", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "진 앙갚음", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "純正雪仇"},
    "2799": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Äther wird absorbiert und angesammelt.", "Description_en": "Absorbing and storing aether.", "Description_fr": "Accumule de l'éther en l'absorbant.", "Description_ja": "エーテルを吸収して、蓄積する状態。", "Icon": {"id": "215429", "path": "ui/icon/215000/215429.tex", "path_hr1": "ui/icon/215000/215429_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherlabung", "Name_en": "Aethersucker", "Name_fr": "Absorption d'éther", "Name_ja": "エーテル吸収", "StatusCategory": "1", "row_id": "2799", "Description_chs": "吸收并积攒了以太", "Name_chs": "以太吸收", "Description_ko": "에테르를 흡수해서 축적하는 상태.", "Name_ko": "에테르 흡수", "Description_tc": "吸收並累積了乙太", "Name_tc": "乙太吸收"},
    "2800": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Fluch der Dreifäulenoper erfüllt die Fasern der Chlamys.", "Description_en": "Chlamys is replete with the cursed aether of one of three roles.", "Description_fr": "L'éther de la chlamyde est maudit.", "Description_ja": "エーテルクラミュスに三役の呪毒を蓄えた状態。", "Icon": {"id": "215430", "path": "ui/icon/215000/215430.tex", "path_hr1": "ui/icon/215000/215430_hr1.tex"}, "MaxStacks": "0", "Name_de": "Faulende Chlamys", "Name_en": "Casting Chlamys", "Name_fr": "Chlamyde maudite", "Name_ja": "腐呪のクラミュス", "StatusCategory": "1", "row_id": "2800", "Description_chs": "为以太斗篷附加了职能腐咒", "Name_chs": "腐咒斗篷", "Description_ko": "에테르 망토에 세 역할 저주가 담긴 상태.", "Name_ko": "역할 저주 망토", "Description_tc": "為乙太斗篷附加了職能腐咒", "Name_tc": "腐咒斗篷"},
    "2801": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Diverse Resistenzen sind verringert.", "Description_en": "Resistance to all elements is reduced.", "Description_fr": "La résistance aux éléments est réduite.", "Description_ja": "何らかの属性に対する耐性が低下した状態。", "Icon": {"id": "215431", "path": "ui/icon/215000/215431.tex", "path_hr1": "ui/icon/215000/215431_hr1.tex"}, "MaxStacks": "0", "Name_de": "Resistenz -", "Name_en": "Elemental Resistance Down", "Name_fr": "Résistance élémentaire réduite", "Name_ja": "属性耐性低下", "StatusCategory": "2", "row_id": "2801", "Description_chs": "某些属性耐性降低", "Name_chs": "属性耐性降低", "Description_ko": "모든 속성에 대한 저항이 떨어진 상태.", "Name_ko": "속성 저항 감소", "Description_tc": "某些屬性耐性降低", "Name_tc": "屬性耐性降低"},
    "2802": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Protagonist in der Dreifäulenoper. Der Fluch wird bei Kontakt auf andere Personen übertragen. Bei Ende des Effekts erleiden bestimmte Rollen verheerenden Schaden.", "Description_en": "Cast as the receptacle for cursed aether. Effect may be transferred by coming into contact with another player. When this effect expires, players of a certain role will take massive damage.", "Description_fr": "Une malédiction a été infligée et peut se transmettre via contact direct avec un autre joueur.\nInflige des dégâts considérables à certains rôles lorsque l'effet prend fin.", "Description_ja": "三役の腐呪がかけられた状態。他のプレイヤーと接触した場合に呪いを移す。\n効果終了時に、特定のロールに対して大ダメージを与える。", "Icon": {"id": "215432", "path": "ui/icon/215000/215432.tex", "path_hr1": "ui/icon/215000/215432_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dreifäulenoper", "Name_en": "Role Call", "Name_fr": "Rôle tragique", "Name_ja": "三役の腐呪", "StatusCategory": "2", "row_id": "2802", "Description_chs": "被附加了职能腐咒，与其他玩家接触时会将腐咒传递给对方\n效果结束时特定的职能会受到巨大伤害", "Name_chs": "职能腐咒", "Description_ko": "세 역할 저주가 걸린 상태. 다른 플레이어와 접촉하면 저주를 옮길 수 있다.\n효과가 끝나면 특정 역할에게 큰 피해를 준다.", "Name_ko": "세 역할 저주", "Description_tc": "被附加了職能腐咒，與其他玩家接觸時會將腐咒傳遞給對方\n效果結束時特定的職能會受到巨大傷害", "Name_tc": "職能腐咒"},
    "2803": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gegen den Fluch der Dreifäulenoper immunisiert.", "Description_en": "No longer subject to the effects of Role Call.", "Description_fr": "La malédiction a été levée.", "Description_ja": "三役の腐呪にかからなくなった状態。", "Icon": {"id": "215433", "path": "ui/icon/215000/215433.tex", "path_hr1": "ui/icon/215000/215433_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zwischenakt", "Name_en": "Miscast", "Name_fr": "Résistance tragique", "Name_ja": "三役の抗呪", "StatusCategory": "2", "row_id": "2803", "Description_chs": "职能腐咒无效", "Name_chs": "职能抗咒", "Description_ko": "세 역할 저주에 걸리지 않는 상태.", "Name_ko": "세 역할 저주 저항", "Description_tc": "職能腐咒無效", "Name_tc": "職能抗咒"},
    "2804": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Ätherdorn bohrt sich in das Fleisch. Bei Ende des Effekts wird der Äther im Inneren freigesetzt. ", "Description_en": "Flesh has been pierced by aetherial barbs. When this effect expires, the thorns' aether will disperse, resulting in attack damage.", "Description_fr": "Des épines d'éther ont transpercé la chair. Lorsque l'effet prend fin, leur éther est libéré et inflige des dégâts.", "Description_ja": "エーテルソーンが打ち込まれた状態。効果終了時に内部のエーテルが解放され、攻撃が実行される。", "Icon": {"id": "215386", "path": "ui/icon/215000/215386.tex", "path_hr1": "ui/icon/215000/215386_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherdorn", "Name_en": "Thornpricked", "Name_fr": "Épines d'éther", "Name_ja": "エーテルソーン", "StatusCategory": "2", "row_id": "2804", "Description_chs": "被打入了以太荆棘，效果结束时荆棘内部的以太会释放开来发动攻击", "Name_chs": "以太荆棘", "Description_ko": "에테르 가시가 박힌 상태. 효과가 끝날 때 내부의 에테르가 뿜어져 나오며 공격이 실행된다.", "Name_ko": "에테르 가시", "Description_tc": "被打入了乙太荊棘，效果結束時荊棘內部的乙太會釋放開來發動攻擊", "Name_tc": "乙太荊棘"},
    "2805": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat eine gigantische Weltraummöhre verspeist. Hat euphorische Glücksgefühle und einen unglaublichen Heißhunger nach mehr.", "Description_en": "You find yourself in an unusually good mood, with a sudden craving to eat more carrots.", "Description_fr": "L'estomac est rempli et le corps tout entier est envahi par un sentiment de bonheur.", "Description_ja": "巨大なハピネスキャロットで満腹になった状態。多幸感に包まれ、無性にまた食べたくてたまらない。", "Icon": {"id": "216242", "path": "ui/icon/216000/216242.tex", "path_hr1": "ui/icon/216000/216242_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glückskarotte", "Name_en": "Carrot of Happiness", "Name_fr": "Carotte du bonheur", "Name_ja": "ハピネスキャロット", "StatusCategory": "1", "row_id": "2805", "Description_chs": "食用了巨大的开心胡萝卜饱餐一顿，被重重喜悦感包围，感觉还想再来一根", "Name_chs": "开心胡萝卜", "Description_ko": "거대한 행복당근을 먹고 배가 부른 상태. 왠지 행복해져서 또 먹고 싶다.", "Name_ko": "행복당근", "Description_tc": "食用了巨大的開心胡蘿蔔飽餐一頓，被重重喜悅感包圍，感覺還想再來一根", "Name_tc": "開心胡蘿蔔"},
    "2806": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat eine gigantische Weltraummöhre verspeist. Sagenhaftes Denkvermögen von kurzer Dauer. ", "Description_en": "You find your mind is suddenly much sharper than usual.", "Description_fr": "L'estomac est rempli et une impression de vivacité de l'esprit se fait sentir.", "Description_ja": "巨大なスピードキャロットで満腹になった状態。なんとなく思考が高速化した気がする。", "Icon": {"id": "216243", "path": "ui/icon/216000/216243.tex", "path_hr1": "ui/icon/216000/216243_hr1.tex"}, "MaxStacks": "0", "Name_de": "Knobelkarotte", "Name_en": "Philosopher's Carrot", "Name_fr": "Carotte de la vivacité", "Name_ja": "スピードキャロット", "StatusCategory": "1", "row_id": "2806", "Description_chs": "食用了巨大的矫健胡萝卜饱餐一顿，大脑高速运转，感觉自己变聪明了", "Name_chs": "矫健胡萝卜", "Description_ko": "거대한 쌩쌩당근을 먹고 배가 부른 상태. 왠지 머리 회전이 빨라진 기분이다.", "Name_ko": "쌩쌩당근", "Description_tc": "食用了巨大的矯健胡蘿蔔飽餐一頓，大腦高速運轉，感覺自己變聰明了", "Name_tc": "矯健胡蘿蔔"},
    "2807": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat eine gigantische Weltraummöhre verspeist. Hasenpfoten sind von gestern. Heute bringen Duselmöhren das Glück ins Haus.", "Description_en": "You suddenly feel as though Nymeia's wheel is spinning in your favor.", "Description_fr": "L'estomac est rempli et une impression d'avoir une chance immense se fait sentir.", "Description_ja": "巨大なラッキーキャロットで満腹になった状態。なんとなく幸運に恵まれた気がする。", "Icon": {"id": "216244", "path": "ui/icon/216000/216244.tex", "path_hr1": "ui/icon/216000/216244_hr1.tex"}, "MaxStacks": "0", "Name_de": "Duselmöhre", "Name_en": "Lucky Carrot", "Name_fr": "Carotte de la chance", "Name_ja": "ラッキーキャロット", "StatusCategory": "1", "row_id": "2807", "Description_chs": "食用了巨大的幸运胡萝卜饱餐一顿，得到了好运的眷顾，感觉自己无往不利", "Name_chs": "幸运胡萝卜", "Description_ko": "거대한 행운당근을 먹고 배가 부른 상태. 왠지 운이 좋아진 기분이다.", "Name_ko": "행운당근", "Description_tc": "食用了巨大的幸運胡蘿蔔飽餐一頓，得到了好運的眷顧，感覺自己無往不利", "Name_tc": "幸運胡蘿蔔"},
    "2808": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat eine gigantische Weltraummöhre verspeist. Besitzt mehr Kraft im Arm als nach einem Jahr Hantelstemmen in der Muckibude.", "Description_en": "You suddenly find yourself full of vim and vigor.", "Description_fr": "L'estomac est rempli et une impression d'être en grande forme se fait sentir.", "Description_ja": "巨大なタフネスキャロットで満腹になった状態。なんとなく体力に満ちあふれた気がする。", "Icon": {"id": "216245", "path": "ui/icon/216000/216245.tex", "path_hr1": "ui/icon/216000/216245_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraftkarotte", "Name_en": "Iron Carrot", "Name_fr": "Carotte du tonus", "Name_ja": "タフネスキャロット", "StatusCategory": "1", "row_id": "2808", "Description_chs": "食用了巨大的强壮胡萝卜饱餐一顿，体力得到了恢复，感觉自己力大无穷", "Name_chs": "强壮胡萝卜", "Description_ko": "거대한 튼튼당근을 먹고 배가 부른 상태. 왠지 힘이 넘치는 기분이다.", "Name_ko": "튼튼당근", "Description_tc": "食用了巨大的強壯胡蘿蔔飽餐一頓，體力得到了恢復，感覺自己力大無窮", "Name_tc": "強壯胡蘿蔔"},
    "2809": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Magieschaden ist erhöht.", "Description_en": "Magic damage dealt is increased.", "Description_fr": "Les dégâts magiques infligés sont augmentés.", "Description_ja": "魔法ダメージが上昇した状態。", "Icon": {"id": "218481", "path": "ui/icon/218000/218481.tex", "path_hr1": "ui/icon/218000/218481_hr1.tex"}, "MaxStacks": "16", "Name_de": "Magieschaden +", "Name_en": "Magic Damage Up", "Name_fr": "Bonus de dégâts magiques", "Name_ja": "魔法ダメージ上昇", "StatusCategory": "1", "row_id": "2809", "Description_chs": "魔法攻击所造成的伤害提高", "Name_chs": "魔法伤害提高", "Description_ko": "마법 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "주는 마법 피해량 증가", "Description_tc": "魔法攻擊所造成的傷害提高", "Name_tc": "魔法傷害提高"},
    "2810": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Tanzt unter Einfluss des Gesangs.", "Description_en": "Dancing to someone else's tune.", "Description_fr": "Danse au rythme d'un chant enivrant.", "Description_ja": "舞踏の歌声に魅了され、踊り続けている状態。", "Icon": {"id": "215414", "path": "ui/icon/215000/215414.tex", "path_hr1": "ui/icon/215000/215414_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tanzgesang", "Name_en": "Chorus Aligned", "Name_fr": "Chant enivrant", "Name_ja": "舞踏の歌声", "StatusCategory": "2", "row_id": "2810", "Description_chs": "被舞动之歌魅惑，不停跳舞", "Name_chs": "舞动之歌", "Description_ko": "춤노래에 매료되어 계속 춤추는 상태.", "Name_ko": "춤노래", "Description_tc": "被舞動之歌魅惑，不停跳舞", "Name_tc": "舞動之歌"},
    "2811": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "プログラムが逆の順番で実行される状態。", "Description_en": "プログラムが逆の順番で実行される状態。", "Description_fr": "プログラムが逆の順番で実行される状態。", "Description_ja": "プログラムが逆の順番で実行される状態。", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "反転プログラム", "Name_en": "反転プログラム", "Name_fr": "反転プログラム", "Name_ja": "反転プログラム", "StatusCategory": "1", "row_id": "2811", "Description_chs": "プログラムが逆の順番で実行される状態。", "Name_chs": "反転プログラム", "Description_ko": "프로그램이 역순으로 실행되는 상태.", "Name_ko": "반전 프로그램", "Description_tc": "プログラムが逆の順番で実行される状態。", "Name_tc": "反転プログラム"},
    "2812": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2812", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2813": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2813", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2814": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2814", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2815": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2815", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2816": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2816", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2817": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nimmt am Fest teil. Es können nur besondere Spezialkommandos ausgeführt werden.", "Description_en": "Attending the Phantoms' Feast.", "Description_fr": "Vous prenez part au banquet organisé par Paparlequin.", "Description_ja": "饗宴に参加している状態。", "Icon": {"id": "216214", "path": "ui/icon/216000/216214.tex", "path_hr1": "ui/icon/216000/216214_hr1.tex"}, "MaxStacks": "0", "Name_de": "Festteilnehmer", "Name_en": "Partygoer", "Name_fr": "Convive du banquet", "Name_ja": "饗宴参加", "StatusCategory": "1", "row_id": "2817", "Description_chs": "加入了一场妖异的盛宴", "Name_chs": "盛宴", "Description_ko": "연회에 참가한 상태.", "Name_ko": "연회 참가", "Description_tc": "加入了一場妖異的盛宴", "Name_tc": "盛宴"},
    "2818": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Affinität zum Element Erde der ätherischen Aura.", "Description_en": "Body's aetherial balance is leaning toward the earthen.", "Description_fr": "L'éther qui enveloppe le corps s'est rapproché de celui de la terre.", "Description_ja": "自身がまとうエーテルを、土属性偏向した状態。", "Icon": {"id": "215415", "path": "ui/icon/215000/215415.tex", "path_hr1": "ui/icon/215000/215415_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erd-Orientierung", "Name_en": "Earth-aspected", "Name_fr": "Alignement terrestre", "Name_ja": "土属性化", "StatusCategory": "1", "row_id": "2818", "Description_chs": "调整自身以太，使其偏向土属性", "Name_chs": "土属性化", "Description_ko": "자신의 에테르가 땅속성으로 기울어진 상태.", "Name_ko": "땅속성화", "Description_tc": "調整自身乙太，使其偏向土屬性", "Name_tc": "土屬性化"},
    "2819": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Affinität zum Element Blitz der ätherischen Aura.", "Description_en": "Body's aetherial balance is leaning toward levin.", "Description_fr": "L'éther qui enveloppe le corps s'est rapproché de celui de la foudre.", "Description_ja": "自身がまとうエーテルを、雷属性偏向した状態。", "Icon": {"id": "215416", "path": "ui/icon/215000/215416.tex", "path_hr1": "ui/icon/215000/215416_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitz-Orientierung", "Name_en": "Lightning-aspected", "Name_fr": "Alignement électrique", "Name_ja": "雷属性化", "StatusCategory": "1", "row_id": "2819", "Description_chs": "调整自身以太，使其偏向雷属性", "Name_chs": "雷属性化", "Description_ko": "자신의 에테르가 번개속성으로 기울어진 상태.", "Name_ko": "번개속성화", "Description_tc": "調整自身乙太，使其偏向雷屬性", "Name_tc": "雷屬性化"},
    "2820": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Affinität zum Element Wind der ätherischen Aura.", "Description_en": "Body's aetherial balance is leaning toward wind.", "Description_fr": "L'éther qui enveloppe le corps s'est rapproché de celui du vent.", "Description_ja": "自身がまとうエーテルを、風属性偏向した状態。", "Icon": {"id": "215417", "path": "ui/icon/215000/215417.tex", "path_hr1": "ui/icon/215000/215417_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wind-Orientierung", "Name_en": "Wind-aspected", "Name_fr": "Alignement éolien", "Name_ja": "風属性化", "StatusCategory": "1", "row_id": "2820", "Description_chs": "调整自身以太，使其偏向风属性", "Name_chs": "风属性化", "Description_ko": "자신의 에테르가 바람속성으로 기울어진 상태.", "Name_ko": "바람속성화", "Description_tc": "調整自身乙太，使其偏向風屬性", "Name_tc": "風屬性化"},
    "2821": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nichtbefolgen des Edikts führt zu Bewegungsunfähigkeit.", "Description_en": "Being punished for disobedience. Unable to move or execute actions.", "Description_fr": "Subit l'effet Au tapis pour avoir contrevenu à un décret royal.", "Description_ja": "勅令に背いた状態。ノックダウン状態に陥る。", "Icon": {"id": "215418", "path": "ui/icon/215000/215418.tex", "path_hr1": "ui/icon/215000/215418_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ediktbruch", "Name_en": "To the Dungeons", "Name_fr": "Contrevenance", "Name_ja": "勅令違反", "StatusCategory": "2", "row_id": "2821", "Description_chs": "违背了敕令，陷入击倒状态", "Name_chs": "违抗敕令", "Description_ko": "명령을 거역한 상태. 넉다운된다.", "Name_ko": "명령 거역", "Description_tc": "違背了敕令，陷入擊倒狀態", "Name_tc": "違抗敕令"},
    "2822": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erfüllt von einem närrischen Eigensinn. Bestrafung derjenigen, die die Edikte befolgen.", "Description_en": "Feeling whimsically contrarious. Those who obey orders will be punished.", "Description_fr": "N'en fait qu'à sa tête et punit ceux qui ne contreviennent pas à ses ordres.", "Description_ja": "あまのじゃくを装っている状態。勅令に従った者に罰を与える。", "Icon": {"id": "215419", "path": "ui/icon/215000/215419.tex", "path_hr1": "ui/icon/215000/215419_hr1.tex"}, "MaxStacks": "0", "Name_de": "Widerspenstig", "Name_en": "Wicked Whim", "Name_fr": "Côté lunatique", "Name_ja": "あまのじゃく", "StatusCategory": "1", "row_id": "2822", "Description_chs": "出于逆反状态，给予遵从敕令的人惩罚", "Name_chs": "逆反", "Description_ko": "엇나가게 행동하는 상태. 명령에 따른 자에게 벌을 내린다.", "Name_ko": "청개구리", "Description_tc": "出於逆反狀態，給予遵從敕令的人懲罰", "Name_tc": "逆反"},
    "2823": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2823", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2824": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist so entkräftet, dass keine Handlung möglich ist.", "Description_en": "Unable to perform any actions.", "Description_fr": "Le corps est incapable de bouger.", "Description_ja": "無力化され、すべての行動ができない状態。", "Icon": {"id": "215405", "path": "ui/icon/215000/215405.tex", "path_hr1": "ui/icon/215000/215405_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entkräftung", "Name_en": "Incapacitated", "Name_fr": "Neutralisation", "Name_ja": "無力化", "StatusCategory": "2", "row_id": "2824", "Description_chs": "陷入力竭状态，无法进行任何动作", "Name_chs": "力竭", "Description_ko": "무력화되어 아무 행동도 할 수 없는 상태.", "Name_ko": "무력화", "Description_tc": "陷入力竭狀態，無法進行任何動作", "Name_tc": "力竭"},
    "2825": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Alle autonomen Funktionen sind außer Betrieb gesetzt.", "Description_en": "All autonomous movement is temporarily disabled.", "Description_fr": "Les circuits ont été désactivés et rendent la machine inactive.", "Description_ja": "自律行動機能が停止した状態。", "Icon": {"id": "215406", "path": "ui/icon/215000/215406.tex", "path_hr1": "ui/icon/215000/215406_hr1.tex"}, "MaxStacks": "0", "Name_de": "Außer Betrieb", "Name_en": "Deactivated", "Name_fr": "Désactivation", "Name_ja": "機能停止", "StatusCategory": "2", "row_id": "2825", "Description_chs": "机能停止，无法进行自主活动", "Name_chs": "机能停止", "Description_ko": "자율 행동 기능이 정지된 상태.", "Name_ko": "기능 정지", "Description_tc": "機能停止，無法進行自主活動", "Name_tc": "機能停止"},
    "2826": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Gifteinwirkung verursachte Schmerzen führen zu temporärer Bewegungsunfähigkeit.", "Description_en": "Poison courses through your veins, causing you to periodically become unable to move or execute actions.", "Description_fr": "Le corps est rongé par un venin provoquant des douleurs aiguës. L'effet Au tapis est appliqué périodiquement.", "Description_ja": "鎖死毒気に侵された状態。激痛により、一定時間毎にノックダウン状態に陥る。", "Icon": {"id": "215420", "path": "ui/icon/215000/215420.tex", "path_hr1": "ui/icon/215000/215420_hr1.tex"}, "MaxStacks": "0", "Name_de": "Giftodem", "Name_en": "Creeping Poison", "Name_fr": "Exhalaison venimeuse", "Name_ja": "鎖死毒気", "StatusCategory": "2", "row_id": "2826", "Description_chs": "被锁死毒气侵蚀，每过一段时间便会因剧痛陷入击倒状态", "Name_chs": "锁死毒气", "Description_ko": "사슬독에 중독된 상태. 격렬한 통증 때문에 일정 시간마다 넉다운된다.", "Name_ko": "사슬독", "Description_tc": "被鎖死毒瓦斯侵蝕，每過一段時間便會因劇痛陷入擊倒狀態", "Name_tc": "鎖死毒瓦斯"},
    "2827": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch die Macht des Kosmischen Bannkreises wird das Gift neutralisiert.", "Description_en": "The Hedge's protection makes you immune to poison.", "Description_fr": "Les effets du venin sont annulés.", "Description_ja": "六合結界の力で毒を無効化した状態。", "Icon": {"id": "215421", "path": "ui/icon/215000/215421.tex", "path_hr1": "ui/icon/215000/215421_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kosmischer Bannkreis", "Name_en": "Irmin Hedge", "Name_fr": "Lice cardinale", "Name_ja": "六合結界", "StatusCategory": "1", "row_id": "2827", "Description_chs": "展开了六合结界，毒气不再起效", "Name_chs": "六合结界", "Description_ko": "육합결계의 힘으로 독을 무효화하는 상태.", "Name_ko": "육합결계", "Description_tc": "展開了六合結界，毒瓦斯不再起效", "Name_tc": "六合結界"},
    "2828": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Gebet deiner Gefährten schenkt dir ungeahnte Kraft. Ausgeteilter Schaden ist massiv erhöht.", "Description_en": "Drawing strength from the prayers of your comrades. Damage dealt is significantly increased.", "Description_fr": "La prière des Héritiers décuple la force et augmente grandement les dégats infligés.", "Description_ja": "暁の祈りにより、力を得た状態。与ダメージが大幅に上昇する。", "Icon": {"id": "217571", "path": "ui/icon/217000/217571.tex", "path_hr1": "ui/icon/217000/217571_hr1.tex"}, "MaxStacks": "7", "Name_de": "Gebet der Morgenröte", "Name_en": "Prayers of Hope", "Name_fr": "Prière des Héritiers", "Name_ja": "暁の祈り", "StatusCategory": "1", "row_id": "2828", "Description_chs": "因拂晓的祈祷获得了力量，攻击所造成的伤害大幅提高", "Name_chs": "拂晓的祈祷", "Description_ko": "새벽의 기도로 힘을 얻은 상태. 적에게 주는 피해량이 크게 증가한다.", "Name_ko": "새벽의 기도", "Description_tc": "因拂曉的祈禱獲得了力量，攻擊所造成的傷害大幅提高", "Name_tc": "拂曉的祈禱"},
    "2829": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Schild verringert erlittenen Schaden.", "Description_en": "An area of land has been granted protection, reducing damage taken for all who enter.", "Description_fr": "Émet une aura bénéfique qui réduit les dégâts reçus.", "Description_ja": "被ダメージを軽減するシールドを発生させている状態。", "Icon": {"id": "212512", "path": "ui/icon/212000/212512.tex", "path_hr1": "ui/icon/212000/212512_hr1.tex"}, "MaxStacks": "0", "Name_de": "Letzte Wacht", "Name_en": "Last Vigil", "Name_fr": "Dernier Vigile", "Name_ja": "ラストヴィジル", "StatusCategory": "1", "row_id": "2829", "Description_chs": "产生减轻伤害的防护区域", "Name_chs": "终卫要塞", "Description_ko": "받는 피해량을 줄여주는 보호막을 발생시킨 상태.", "Name_ko": "최후의 보루", "Description_tc": "產生減輕傷害的防護區域", "Name_tc": "終衛塔"},
    "2830": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212513", "path": "ui/icon/212000/212513.tex", "path_hr1": "ui/icon/212000/212513_hr1.tex"}, "MaxStacks": "0", "Name_de": "Letzte Wacht", "Name_en": "Last Vigil", "Name_fr": "Dernier Vigile", "Name_ja": "ラストヴィジル：効果", "StatusCategory": "1", "row_id": "2830", "Description_chs": "减轻所受到的伤害", "Name_chs": "终卫要塞：守护", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "최후의 보루: 효과", "Description_tc": "減輕所受到的傷害", "Name_tc": "終衛塔：守護"},
    "2831": {"ClassJobCategory": {"Name_de": "GLA MAR PLD KRG DKR REV", "Name_en": "GLA MRD PLD WAR DRK GNB", "Name_fr": "GLA MRD PLD GUE CHN PSB", "Name_ja": "剣術士 斧術士 ナイト 戦士 暗黒騎士 ガンブレイカー", "row_id": "113", "sheet": "ClassJobCategory", "value": "113", "Name_chs": "剑术师 斧术师 骑士 战士 暗黑骑士 绝枪战士", "Name_ko": "검술사 도끼술사 나이트 전사 암흑기사 건브레이커", "Name_tc": "劍術士 斧術士 騎士 戰士 暗黑騎士 絕槍戰士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "216306", "path": "ui/icon/216000/216306.tex", "path_hr1": "ui/icon/216000/216306_hr1.tex"}, "MaxStacks": "0", "Name_de": "Halones Schild", "Name_en": "Shield of the Fury", "Name_fr": "Bouclier de la Conquérante", "Name_ja": "シールド・オブ・ハルオーネ", "StatusCategory": "1", "row_id": "2831", "Description_chs": "减轻所受到的伤害", "Name_chs": "战争神之盾", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "할로네의 보호", "Description_tc": "減輕所受到的傷害", "Name_tc": "戰爭神之盾"},
    "2832": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "移動できなくなった状態。", "Icon": {"id": "215408", "path": "ui/icon/215000/215408.tex", "path_hr1": "ui/icon/215000/215408_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bann der Dunkelheit", "Name_en": "Tenebrous Grasp", "Name_fr": "Lien des Ténèbres", "Name_ja": "闇の呪縛", "StatusCategory": "2", "row_id": "2832", "Description_chs": "无法自由移动", "Name_chs": "黑暗咒缚", "Description_ko": "이동이 불가능한 상태.", "Name_ko": "어둠의 주박", "Description_tc": "無法自由移動", "Name_tc": "黑暗咒縛"},
    "2833": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Speichert Blitzenergie, die bei Ende des Effekts auf alle Ziele der Umgebung entladen wird.", "Description_en": "Body is accumulating charge. Will inflict lightning damage to those nearby when this effect expires.", "Description_fr": "De l'énergie électrique est emmagasinée, qui sera libérée à la fin de l'effet et infligera des dégâts de foudre aux alentours.", "Description_ja": "帯電した状態。効果終了時に放電し、周囲に雷属性ダメージをまき散らす。", "Icon": {"id": "215597", "path": "ui/icon/215000/215597.tex", "path_hr1": "ui/icon/215000/215597_hr1.tex"}, "MaxStacks": "0", "Name_de": "Donnerschwinge", "Name_en": "Thunderstruck", "Name_fr": "Aile-de-foudre", "Name_ja": "サンダーウィング", "StatusCategory": "2", "row_id": "2833", "Description_chs": "身上积攒了大量电气，效果结束时会对周围造成雷属性伤害", "Name_chs": "雷翼", "Description_ko": "전류 충전된 상태. 효과가 끝날 때 방전하며 주위에 번개속성 피해를 준다.", "Name_ko": "번개날개", "Description_tc": "身上累積了大量電氣，效果結束時會對周圍造成雷屬性傷害", "Name_tc": "雷翼"},
    "2834": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Geist und Körper stehen unter der Kontrolle eines allagischen Reliktes.", "Description_en": "Under the control of an Allagan shackling device.", "Description_fr": "Le corps et l'esprit sont contrôlés.", "Description_ja": "アラグの拘束具の影響により、操られた状態。", "Icon": {"id": "215455", "path": "ui/icon/215000/215455.tex", "path_hr1": "ui/icon/215000/215455_hr1.tex"}, "MaxStacks": "0", "Name_de": "Neurolink", "Name_en": "Neurolink", "Name_fr": "Sangles allagoises", "Name_ja": "アラグの拘束具", "StatusCategory": "2", "row_id": "2834", "Description_chs": "在亚拉戈拘束具的影响下，被人操控", "Name_chs": "亚拉戈拘束具", "Description_ko": "알라그 구속장치 때문에 조종당하는 상태.", "Name_ko": "알라그 구속장치", "Description_tc": "在亞拉戈拘束具的影響下，被人操控", "Name_tc": "亞拉戈拘束具"},
    "2835": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bereit, die Richtung zu ändern.\nDer Angriff wird nach vorne gerichtet ausgeführt, wobei die Ausrichtung der Zungen- oder Schwanzhaltung folgt.", "Description_en": "Aiming to attack in a forward direction relative to most recent lickwhip or whiplick stance.", "Description_fr": "Le corps est orienté vers une certaine direction. Après avoir utilisé Posture langue-fouet ou fouet-langue, le corps est dirigé vers l'avant.", "Description_ja": "方向転換するために身構えた状態。\n舌尾の構え、または尾舌の構え実行時の向きを基準に、前方向を向いて攻撃を実行する。", "Icon": {"id": "215424", "path": "ui/icon/215000/215424.tex", "path_hr1": "ui/icon/215000/215424_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wende: Vorne", "Name_en": "Forward Bearing", "Name_fr": "Changement de cap : en avant", "Name_ja": "方向転換：前", "StatusCategory": "1", "row_id": "2835", "Description_chs": "摆出了变换方向的架势\n以发动舌尾鞭或尾舌鞭时的方向为基准，向前方发动攻击", "Name_chs": "变换方向：前", "Description_ko": "방향을 전환하기 위해 자세를 잡은 상태.\n머리꼬리 자세 또는 꼬리머리 자세 실행 시점의 방향을 기준으로, 앞쪽을 향해 공격한다.", "Name_ko": "방향 전환: 앞", "Description_tc": "擺出了變換方向的架勢\n以發動舌尾鞭或尾舌鞭時的方向為基準，向前方發動攻擊", "Name_tc": "變換方向：前"},
    "2836": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bereit, die Richtung zu ändern.\nDer Angriff wird nach hinten gerichtet ausgeführt, wobei die Ausrichtung der Zungen- oder Schwanzhaltung folgt.", "Description_en": "Aiming to attack in a backward direction relative to most recent lickwhip or whiplick stance.", "Description_fr": "Le corps est orienté vers une certaine direction. Après avoir utilisé Posture langue-fouet ou fouet-langue, le corps est dirigé vers l'arrière.", "Description_ja": "方向転換するために身構えた状態。\n舌尾の構え、または尾舌の構え実行時の向きを基準に、後方向を向いて攻撃を実行する。", "Icon": {"id": "215423", "path": "ui/icon/215000/215423.tex", "path_hr1": "ui/icon/215000/215423_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wende: Hinten", "Name_en": "Backward Bearing", "Name_fr": "Changement de cap : en arrière", "Name_ja": "方向転換：後", "StatusCategory": "1", "row_id": "2836", "Description_chs": "摆出了变换方向的架势\n以发动舌尾鞭或尾舌鞭时的方向为基准，向后方发动攻击", "Name_chs": "变换方向：后", "Description_ko": "방향을 전환하기 위해 자세를 잡은 상태.\n머리꼬리 자세 또는 꼬리머리 자세 실행 시점의 방향을 기준으로, 뒤쪽을 향해 공격한다.", "Name_ko": "방향 전환: 뒤", "Description_tc": "擺出了變換方向的架勢\n以發動舌尾鞭或尾舌鞭時的方向為基準，向後方發動攻擊", "Name_tc": "變換方向：後"},
    "2837": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bereit, die Richtung zu ändern.\nDer Angriff wird nach links gerichtet ausgeführt, wobei die Ausrichtung der Zungen- oder Schwanzhaltung folgt.", "Description_en": "Aiming to attack in a leftward direction relative to most recent lickwhip or whiplick stance.", "Description_fr": "Le corps est orienté vers une certaine direction. Après avoir utilisé Posture langue-fouet ou fouet-langue, le corps est dirigé vers la gauche.", "Description_ja": "方向転換するために身構えた状態。\n舌尾の構え、または尾舌の構え実行時の向きを基準に、左方向を向いて攻撃を実行する。", "Icon": {"id": "215426", "path": "ui/icon/215000/215426.tex", "path_hr1": "ui/icon/215000/215426_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wende: Links", "Name_en": "Leftward Bearing", "Name_fr": "Changement de cap : à gauche", "Name_ja": "方向転換：左", "StatusCategory": "1", "row_id": "2837", "Description_chs": "摆出了变换方向的架势\n以发动舌尾鞭或尾舌鞭时的方向为基准，向左方发动攻击", "Name_chs": "变换方向：左", "Description_ko": "방향을 전환하기 위해 자세를 잡은 상태.\n머리꼬리 자세 또는 꼬리머리 자세 실행 시점의 방향을 기준으로, 왼쪽을 향해 공격한다.", "Name_ko": "방향 전환: 좌", "Description_tc": "擺出了變換方向的架勢\n以發動舌尾鞭或尾舌鞭時的方向為基準，向左方發動攻擊", "Name_tc": "變換方向：左"},
    "2838": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bereit, die Richtung zu ändern.\nDer Angriff wird nach rechts gerichtet ausgeführt, wobei die Ausrichtung der Zungen- oder Schwanzhaltung folgt.", "Description_en": "Aiming to attack in a rightward direction relative to most recent lickwhip or whiplick stance.", "Description_fr": "Le corps est orienté vers une certaine direction. Après avoir utilisé Posture langue-fouet ou fouet-langue, le corps est dirigé vers la droite.", "Description_ja": "方向転換するために身構えた状態。\n舌尾の構え、または尾舌の構え実行時の向きを基準に、右方向を向いて攻撃を実行する。", "Icon": {"id": "215425", "path": "ui/icon/215000/215425.tex", "path_hr1": "ui/icon/215000/215425_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wende: Rechts", "Name_en": "Rightward Bearing", "Name_fr": "Changement de cap : à droite", "Name_ja": "方向転換：右", "StatusCategory": "1", "row_id": "2838", "Description_chs": "摆出了变换方向的架势\n以发动舌尾鞭或尾舌鞭时的方向为基准，向右方发动攻击", "Name_chs": "变换方向：右", "Description_ko": "방향을 전환하기 위해 자세를 잡은 상태.\n머리꼬리 자세 또는 꼬리머리 자세 실행 시점의 방향을 기준으로, 오른쪽을 향해 공격한다.", "Name_ko": "방향 전환: 우", "Description_tc": "擺出了變換方向的架勢\n以發動舌尾鞭或尾舌鞭時的方向為基準，向右方發動攻擊", "Name_tc": "變換方向：右"},
    "2839": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Körper ist von reflektierender Wassermembran umhüllt, welche Kommandos ermöglicht, die sonst Versteckt erfordern.", "Description_en": "Body is enveloped in a light-bending veil of water, allowing use of actions normally requiring the Hidden status.", "Description_fr": "Le corps est entouré d'un voile aqueux reflétant la lumière, permettant d'effectuer les actions qui requièrent normalement l'effet Dissimulation.", "Description_ja": "隠れていなくても「かくれる」を条件とするアクションを実行できる状態。", "Icon": {"id": "212906", "path": "ui/icon/212000/212906.tex", "path_hr1": "ui/icon/212000/212906_hr1.tex"}, "MaxStacks": "0", "Name_de": "Suiton", "Name_en": "Suiton", "Name_fr": "Suiton", "Name_ja": "水遁の術", "StatusCategory": "1", "row_id": "2839", "Description_chs": "不用隐遁身形也能够发动需要在隐遁状态下发动的技能", "Name_chs": "水遁之术", "Description_ko": "숨어있지 않아도 '은신술'이 필요한 기술을 실행할 수 있는 상태.", "Name_ko": "수둔술", "Description_tc": "不用隱遁身形也能夠發動需要在隱遁狀態下發動的技能", "Name_tc": "水遁之術"},
    "2840": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine launische Anwandlung bewirkt Drehung nach rechts.", "Description_en": "Seized with the urge to face right.", "Description_fr": "Un caprice force à se tourner vers la droite.", "Description_ja": "気まぐれにより、右方向に向き直ろうとしている状態。", "Icon": {"id": "215425", "path": "ui/icon/215000/215425.tex", "path_hr1": "ui/icon/215000/215425_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prinzessinnenlaune: rechts", "Name_en": "Rightward Whimsy", "Name_fr": "Caprice de princesse : à droite", "Name_ja": "気まぐれ：右", "StatusCategory": "1", "row_id": "2840", "Description_chs": "被强制转向了右方", "Name_chs": "反复无常：右", "Description_ko": "변덕을 부려 오른쪽을 보려는 상태.", "Name_ko": "변덕쟁이: 오른쪽", "Description_tc": "被強制轉向了右方", "Name_tc": "反覆無常：右"},
    "2841": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine launische Anwandlung bewirkt Drehung nach links.", "Description_en": "Seized with the urge to face left.", "Description_fr": "Un caprice force à se tourner vers la gauche.", "Description_ja": "気まぐれにより、左方向に向き直ろうとしている状態。", "Icon": {"id": "215426", "path": "ui/icon/215000/215426.tex", "path_hr1": "ui/icon/215000/215426_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prinzessinnenlaune: links", "Name_en": "Leftward Whimsy", "Name_fr": "Caprice de princesse : à gauche", "Name_ja": "気まぐれ：左", "StatusCategory": "1", "row_id": "2841", "Description_chs": "被强制转向了左方", "Name_chs": "反复无常：左", "Description_ko": "변덕을 부려 왼쪽을 보려는 상태.", "Name_ko": "변덕쟁이: 왼쪽", "Description_tc": "被強制轉向了左方", "Name_tc": "反覆無常：左"},
    "2842": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine launische Anwandlung bewirkt Drehung nach hinten.", "Description_en": "Seized with the urge to face backward.", "Description_fr": "Un caprice force à se retourner.", "Description_ja": "気まぐれにより、後方向に向き直ろうとしている状態。", "Icon": {"id": "215423", "path": "ui/icon/215000/215423.tex", "path_hr1": "ui/icon/215000/215423_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prinzessinnenlaune: hinten", "Name_en": "Backward Whimsy", "Name_fr": "Caprice de princesse : en arrière", "Name_ja": "気まぐれ：後", "StatusCategory": "1", "row_id": "2842", "Description_chs": "被强制转向了后方", "Name_chs": "反复无常：后", "Description_ko": "변덕을 부려 뒤쪽을 보려는 상태.", "Name_ko": "변덕쟁이: 뒤쪽", "Description_tc": "被強制轉向了後方", "Name_tc": "反覆無常：後"},
    "2843": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feindseligkeit gegen dich ist erhöht.", "Description_en": "Enmity is increased.", "Description_fr": "La génération d'inimitié est augmentée.", "Description_ja": "自身に向けられる敵視が上昇する状態。", "Icon": {"id": "212506", "path": "ui/icon/212000/212506.tex", "path_hr1": "ui/icon/212000/212506_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schild-Eid", "Name_en": "Iron Will", "Name_fr": "Volonté de fer", "Name_ja": "アイアンウィル", "StatusCategory": "1", "row_id": "2843", "Description_chs": "自身仇恨提高", "Name_chs": "钢铁信念", "Description_ko": "자신을 향한 적의 적개심이 상승하는 상태.", "Name_ko": "굳건한 의지", "Description_tc": "自身仇恨提高", "Name_tc": "鋼鐵信念"},
    "2844": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine magische Barriere verringert den erlittenen Schaden um einen bestimmten Betrag.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Une barrière magique rend insensible à un certain montant de dégâts.", "Description_ja": "魔法障壁によって、一定量のダメージを軽減する状態。", "Icon": {"id": "212954", "path": "ui/icon/212000/212954.tex", "path_hr1": "ui/icon/212000/212954_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magiewall", "Name_en": "Somanoutic Barrier", "Name_fr": "Barrière magique", "Name_ja": "魔法障壁", "StatusCategory": "1", "row_id": "2844", "Description_chs": "展开魔法障壁，抵消一定伤害", "Name_chs": "魔法障壁", "Description_ko": "마법 장벽이 일정량의 피해를 막아주는 상태.", "Name_ko": "마법 장벽", "Description_tc": "展開魔法障壁，抵消一定傷害", "Name_tc": "魔法障壁"},
    "2845": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Die nächste Harpe kann sofort gewirkt werden und bei ihrer Ausführung wird die Reaktivierungszeit von Höllischer Auftritt und Höllischer Abgang verkürzt.", "Description_en": "Next Harpe requires no time to cast and will reduce the recast timer of Hell's Ingress and Hell's Egress.", "Description_fr": "Le prochain sort Harpé est instantané. De plus, le temps de recharge d'Intrusion de l'enfer et de Retraite de l'enfer est réduit.", "Description_ja": "次に実行するハルパーを、詠唱時間無しで唱えられる状態。\nさらに、ハルパーを実行するとヘルズイングレスとヘルズイーグレスのリキャストタイムを短縮する。", "Icon": {"id": "212939", "path": "ui/icon/212000/212939.tex", "path_hr1": "ui/icon/212000/212939_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schnelle Harpe", "Name_en": "Enhanced Harpe", "Name_fr": "Harpé améliorée", "Name_ja": "ハルパー効果アップ", "StatusCategory": "1", "row_id": "2845", "Description_chs": "下次发动勾刃不需要咏唱时间\n同时，发动勾刃可以缩短地狱入境和地狱出境的复唱时间", "Name_chs": "勾刃效果提高", "Description_ko": "다음에 사용하는 갈고리낫을 시전 시간 없이 실행할 수 있는 상태.\n또한 갈고리낫을 실행하면 지옥 입장과 지옥 퇴장의 재사용 대기 시간이 단축된다.", "Name_ko": "갈고리낫 효과 향상", "Description_tc": "下次發動勾刃不需要詠唱時間\n同時，發動勾刃可以縮短地獄入境和地獄出境的複唱時間", "Name_tc": "勾刃效果提高"},
    "2846": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der nächste Angriffszauber wird im Gedächtnis gespeichert.", "Description_en": "The next offensive spell cast will be committed to memory.", "Description_fr": "Garde dans un coin de sa mémoire le prochain sort lancé.", "Description_ja": "次に実行する攻撃の詠唱を記憶する状態。", "Icon": {"id": "215409", "path": "ui/icon/215000/215409.tex", "path_hr1": "ui/icon/215000/215409_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geflüsterte Anrufung", "Name_en": "Whispered Incantation", "Name_fr": "Mémento incantatoire", "Name_ja": "詠唱記憶術", "StatusCategory": "2", "row_id": "2846", "Description_chs": "记忆下一次发动的攻击咏唱", "Name_chs": "咏唱记忆术", "Description_ko": "다음에 시전할 기술을 기억하는 상태.", "Name_ko": "시전 기억술", "Description_tc": "記憶下一次發動的攻擊詠唱", "Name_tc": "詠唱記憶術"},
    "2847": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Angriffszauber während Geflüsterte Anrufung wird im Gedächtnis gespeichert und kann leichter gewirkt werden.", "Description_en": "The spell cast during Whispered Incantation has been committed to memory and can be cast immediately.", "Description_fr": "Le sort lancé durant Mémento incantatoire est gardé en mémoire et peut être lancé plus facilement.", "Description_ja": "詠唱記憶術の効果中に実行した攻撃の詠唱を記憶した状態。記憶している詠唱を簡略化して実行できる。", "Icon": {"id": "215410", "path": "ui/icon/215000/215410.tex", "path_hr1": "ui/icon/215000/215410_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erinnerte Anrufung", "Name_en": "Whispers Manifest", "Name_fr": "Rappel incantatoire", "Name_ja": "詠唱記憶", "StatusCategory": "2", "row_id": "2847", "Description_chs": "记住了咏唱记忆术中发动的攻击咏唱，下次发动该攻击时咏唱简化", "Name_chs": "咏唱记忆", "Description_ko": "시전 기억술 효과 중에 실행한 공격을 기억한 상태. 기억한 기술의 시전을 생략할 수 있다.", "Name_ko": "시전 기억", "Description_tc": "記住了詠唱記憶術中發動的攻擊詠唱，下次發動該攻擊時詠唱簡化", "Name_tc": "詠唱記憶"},
    "2848": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Wirkungsbereich des nächsten Angriffs ist gespiegelt.", "Description_en": "The next attack's area of effect will be inverted. ", "Description_fr": "L'aire d'effet du prochain sort de zone est inversée.", "Description_ja": "次に実行する攻撃の範囲が反転する状態。", "Icon": {"id": "217296", "path": "ui/icon/217000/217296.tex", "path_hr1": "ui/icon/217000/217296_hr1.tex"}, "MaxStacks": "4", "Name_de": "Gespiegelte Anrufung", "Name_en": "Mirrored Incantation", "Name_fr": "Incantation réciproque", "Name_ja": "詠唱反転術", "StatusCategory": "2", "row_id": "2848", "Description_chs": "下一次发动攻击的范围反转", "Name_chs": "咏唱反转术", "Description_ko": "다음에 시전할 기술의 범위가 반전되는 상태.", "Name_ko": "시전 반전술", "Description_tc": "下一次發動攻擊的範圍反轉", "Name_tc": "詠唱反轉術"},
    "2849": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2849", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2850": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2850", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2851": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nimmt an einem Spielereignis teil.", "Description_en": "Participating in an in-game event.", "Description_fr": "Participe à un événement.", "Description_ja": "イベントが発生している状態。", "Icon": {"id": "215765", "path": "ui/icon/215000/215765.tex", "path_hr1": "ui/icon/215000/215765_hr1.tex"}, "MaxStacks": "0", "Name_de": "In Ereignis", "Name_en": "In Event", "Name_fr": "Événement", "Name_ja": "イベント中", "StatusCategory": "1", "row_id": "2851", "Description_chs": "正处于过场剧情中", "Name_chs": "过场剧情中", "Description_ko": "이벤트가 발생한 상태.", "Name_ko": "이벤트 중", "Description_tc": "正處於過場劇情中", "Name_tc": "過場劇情中"},
    "2852": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von Heilmagie auf sich ist verringert. ", "Description_en": "Healing effects received are reduced.", "Description_fr": "L'effet des sorts de restauration des PV est réduit.", "Description_ja": "自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "215427", "path": "ui/icon/215000/215427.tex", "path_hr1": "ui/icon/215000/215427_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilung -", "Name_en": "HP Recovery Down", "Name_fr": "Soins diminués", "Name_ja": "被回復低下", "StatusCategory": "2", "row_id": "2852", "Description_chs": "自身所受的体力恢复效果降低", "Name_chs": "治疗效果降低", "Description_ko": "받는 HP 회복 효과가 감소하는 상태.", "Name_ko": "받는 회복 감소", "Description_tc": "自身所受的HP恢復效果降低", "Name_tc": "治療效果降低"},
    "2853": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Bergsprenger kann ausgeführt werden.", "Description_en": "Able to execute Mountain Buster.", "Description_fr": "Casse-montagnes peut être lancé.", "Description_ja": "マウンテンバスターを実行できる状態。", "Icon": {"id": "212698", "path": "ui/icon/212000/212698.tex", "path_hr1": "ui/icon/212000/212698_hr1.tex"}, "MaxStacks": "0", "Name_de": "Titans Gunst", "Name_en": "Titan's Favor", "Name_fr": "Casse-montagnes préparé", "Name_ja": "マウンテンバスター実行可", "StatusCategory": "1", "row_id": "2853", "Description_chs": "可以发动山崩", "Name_chs": "山崩预备", "Description_ko": "산 쪼개기를 실행할 수 있는 상태.", "Name_ko": "산 쪼개기 시전 가능", "Description_tc": "可以發動山崩", "Name_tc": "山崩預備"},
    "2854": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Guillotine kann ausgeführt werden.", "Description_en": "Able to execute Guillotine.", "Description_fr": "Guillotine peut être lancée.", "Description_ja": "ギロティンを実行できる状態。", "Icon": {"id": "212940", "path": "ui/icon/212000/212940.tex", "path_hr1": "ui/icon/212000/212940_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nichtssense", "Name_en": "Soul Reaver", "Name_fr": "Moissonneur d'âmes", "Name_ja": "妖異の鎌", "StatusCategory": "1", "row_id": "2854", "Description_chs": "可以发动断首", "Name_chs": "妖异之镰", "Description_ko": "참수형을 실행할 수 있는 상태.", "Name_ko": "요마의 낫", "Description_tc": "可以發動斷首", "Name_tc": "妖異之鐮"},
    "2855": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Nächster Richtpfahl hat einen erhöhten Attacke-Wert. ", "Description_en": "Next Gibbet will deal increased damage.", "Description_fr": "La puissance du prochain Gibet est augmentée.", "Description_ja": "次に実行するジビトゥの威力が上昇する状態。", "Icon": {"id": "212927", "path": "ui/icon/212000/212927.tex", "path_hr1": "ui/icon/212000/212927_hr1.tex"}, "MaxStacks": "0", "Name_de": "Richten", "Name_en": "Enhanced Gibbet", "Name_fr": "Gibet amélioré", "Name_ja": "ジビトゥ効果アップ", "StatusCategory": "1", "row_id": "2855", "Description_chs": "下次发动绞决的威力提高", "Name_chs": "绞决效果提高", "Description_ko": "다음에 실행하는 효수형의 위력이 증가하는 상태.", "Name_ko": "효수형 효과 향상", "Description_tc": "下次發動絞決的威力提高", "Name_tc": "絞決效果提高"},
    "2856": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Galgen kann ausgeführt werden.", "Description_en": "Able to execute Gallows.", "Description_fr": "Potence peut être lancée.", "Description_ja": "ギャロウズを実行できる状態。", "Icon": {"id": "212928", "path": "ui/icon/212000/212928.tex", "path_hr1": "ui/icon/212000/212928_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hängen", "Name_en": "Gallows Oiled", "Name_fr": "Potence préparée", "Name_ja": "ギャロウズ実行可", "StatusCategory": "1", "row_id": "2856", "Description_chs": "可以发动缢杀", "Name_chs": "缢杀预备", "Description_ko": "교수형을 실행할 수 있는 상태.", "Name_ko": "교수형 시전 가능", "Description_tc": "可以發動縊殺", "Name_tc": "縊殺預備"},
    "2857": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Nächster Nichtsmäher hat einen erhöhten Attacke-Wert. ", "Description_en": "Next Void Reaping will deal increased damage.", "Description_fr": "La puissance du prochain Fauchage du néant est augmentée.", "Description_ja": "次に実行するヴォイドリーパーの威力が上昇する状態。", "Icon": {"id": "212929", "path": "ui/icon/212000/212929.tex", "path_hr1": "ui/icon/212000/212929_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nichtsmahd", "Name_en": "Enhanced Void Reaping", "Name_fr": "Fauchage du néant amélioré", "Name_ja": "ヴォイドリーパー効果アップ", "StatusCategory": "1", "row_id": "2857", "Description_chs": "下次发动虚无收割的威力提高", "Name_chs": "虚无收割效果提高", "Description_ko": "다음에 실행하는 보이드 리퍼의 위력이 증가하는 상태.", "Name_ko": "보이드 리퍼 효과 향상", "Description_tc": "下次發動虛無收割的威力提高", "Name_tc": "虛無收割效果提高"},
    "2858": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Kreuzmäher kann ausgeführt werden.", "Description_en": "Able to execute Cross Reaping.", "Description_fr": "Fauchage croisé peut être lancé.", "Description_ja": "クロスリーパーを実行できる状態。", "Icon": {"id": "212930", "path": "ui/icon/212000/212930.tex", "path_hr1": "ui/icon/212000/212930_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kreuzmahd", "Name_en": "Ripe for Reaping", "Name_fr": "Fauchage croisé préparé", "Name_ja": "クロスリーパー実行可", "StatusCategory": "1", "row_id": "2858", "Description_chs": "可以发动交错收割", "Name_chs": "交错收割预备", "Description_ko": "크로스 리퍼를 실행할 수 있는 상태.", "Name_ko": "크로스 리퍼 시전 가능", "Description_tc": "可以發動交錯收割", "Name_tc": "交錯收割預備"},
    "2859": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Die nächste Harpe kann sofort gewirkt werden.", "Description_en": "Next Harpe will require no time to cast.", "Description_fr": "Le prochain sort Harpé est instantané.", "Description_ja": "次に実行するハルパーを、詠唱時間無しで唱えられる状態。", "Icon": {"id": "212939", "path": "ui/icon/212000/212939.tex", "path_hr1": "ui/icon/212000/212939_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schnelle Harpe", "Name_en": "Enhanced Harpe", "Name_fr": "Harpé améliorée", "Name_ja": "ハルパー効果アップ", "StatusCategory": "1", "row_id": "2859", "Description_chs": "下次发动勾刃不需要咏唱时间", "Name_chs": "勾刃效果提高", "Description_ko": "다음에 사용하는 갈고리낫을 시전 시간 없이 실행할 수 있는 상태.", "Name_ko": "갈고리낫 효과 향상", "Description_tc": "下次發動勾刃不需要詠唱時間", "Name_tc": "勾刃效果提高"},
    "2860": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Rückkehr kann ausgeführt werden.", "Description_en": "Able to execute Regress.", "Description_fr": "Repli peut être lancé.", "Description_ja": "リターンを実行できる状態。", "Icon": {"id": "212933", "path": "ui/icon/212000/212933.tex", "path_hr1": "ui/icon/212000/212933_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rückkehr möglich", "Name_en": "Threshold", "Name_fr": "Repli préparé", "Name_ja": "リターン実行可", "StatusCategory": "1", "row_id": "2860", "Description_chs": "可以发动回退", "Name_chs": "回退预备", "Description_ko": "회귀를 실행할 수 있는 상태.", "Name_ko": "회귀 시전 가능", "Description_tc": "可以發動回退", "Name_tc": "回退預備"},
    "2861": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212934", "path": "ui/icon/212000/212934.tex", "path_hr1": "ui/icon/212000/212934_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutzwappen", "Name_en": "Crest of Time Borrowed", "Name_fr": "Blason protecteur", "Name_ja": "守護のクレスト", "StatusCategory": "1", "row_id": "2861", "Description_chs": "抵消一定伤害", "Name_chs": "守护纹", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "수호의 문장", "Description_tc": "抵消一定傷害，同時攻擊所造成的傷害提高", "Name_tc": "守護紋"},
    "2862": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212935", "path": "ui/icon/212000/212935.tex", "path_hr1": "ui/icon/212000/212935_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vitalisierendes Wappen", "Name_en": "Crest of Time Returned", "Name_fr": "Blason revigorant", "Name_ja": "活性のクレスト", "StatusCategory": "1", "row_id": "2862", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "活性纹", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "활성의 문장", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "活性紋"},
    "2863": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Gehüllt in den eigenen Avatar.", "Description_en": "Playing host to an avatar.", "Description_fr": "L'enveloppe corporelle est habitée par un avatar.", "Description_ja": "自身にアヴァターを憑依させている状態。", "Icon": {"id": "219308", "path": "ui/icon/219000/219308.tex", "path_hr1": "ui/icon/219000/219308_hr1.tex"}, "MaxStacks": "5", "Name_de": "Lemure", "Name_en": "Enshrouded", "Name_fr": "Lémure", "Name_ja": "レムール", "StatusCategory": "1", "row_id": "2863", "Description_chs": "化身附体", "Name_chs": "夜游魂", "Description_ko": "자신에게 아바타를 빙의시킨 상태.", "Name_ko": "레무르", "Description_tc": "化身附體", "Name_tc": "夜遊魂"},
    "2864": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verlängert.", "Description_en": "Weaponskill and spell cast time and recast time are increased.", "Description_fr": "Les temps de lancement et de recharge des sorts et des techniques d'arme sont allongés.", "Description_ja": "ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Icon": {"id": "212962", "path": "ui/icon/212000/212962.tex", "path_hr1": "ui/icon/212000/212962_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eukratische Dosis III", "Name_en": "Eukrasian Dosis III", "Name_fr": "Dosis eucrasique III", "Name_ja": "エウクラシア・ドシスIII", "StatusCategory": "2", "row_id": "2864", "Description_chs": "战技与魔法的咏唱及复唱时间延长", "Name_chs": "均衡注药III", "Description_ko": "무기 기술 및 마법 시전 시간과 재사용 대기 시간이 늘어난 상태.", "Name_ko": "정상건강: 도시스 3", "Description_tc": "戰技與魔法的詠唱及複唱時間延長", "Name_tc": "均衡注藥III"},
    "2865": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212954", "path": "ui/icon/212000/212954.tex", "path_hr1": "ui/icon/212000/212954_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eukratische Diagnose", "Name_en": "Eukrasian Diagnosis", "Name_fr": "Diagnosis eucrasique", "Name_ja": "エウクラシア・ディアグノシス", "StatusCategory": "1", "row_id": "2865", "Description_chs": "抵消一定伤害", "Name_chs": "均衡诊断", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "정상건강: 진단치료", "Description_tc": "抵消一定傷害", "Name_tc": "均衡診斷"},
    "2866": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212954", "path": "ui/icon/212000/212954.tex", "path_hr1": "ui/icon/212000/212954_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eukratische Prognose", "Name_en": "Eukrasian Prognosis", "Name_fr": "Prognosis eucrasique", "Name_ja": "エウクラシア・プログノシス", "StatusCategory": "1", "row_id": "2866", "Description_chs": "抵消一定伤害", "Name_chs": "均衡预后", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "정상건강: 예후", "Description_tc": "抵消一定傷害", "Name_tc": "均衡預後"},
    "2867": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Gewisse Kommandos sind verbessert.", "Description_en": "Certain actions are being augmented.", "Description_fr": "Certaines actions sont remplacées.", "Description_ja": "自身の一部のアクションを変化させている状態。", "Icon": {"id": "212953", "path": "ui/icon/212000/212953.tex", "path_hr1": "ui/icon/212000/212953_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eukrasie", "Name_en": "Eukrasia", "Name_fr": "Eukrasia", "Name_ja": "エウクラシア", "StatusCategory": "1", "row_id": "2867", "Description_chs": "令自身的部分技能发生变化", "Name_chs": "均衡", "Description_ko": "자신이 사용하는 일부 기술이 변화한 상태.", "Name_ko": "정상건강", "Description_tc": "令自身的部分技能發生變化", "Name_tc": "均衡"},
    "2868": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212969", "path": "ui/icon/212000/212969.tex", "path_hr1": "ui/icon/212000/212969_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pneuma", "Name_en": "Pneuma", "Name_fr": "Pneuma", "Name_ja": "プネウマ", "StatusCategory": "1", "row_id": "2868", "Description_chs": "减轻所受到的伤害", "Name_chs": "魂灵风息", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "프네우마", "Description_tc": "減輕所受到的傷害", "Name_tc": "魂靈風息"},
    "2869": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212958", "path": "ui/icon/212000/212958.tex", "path_hr1": "ui/icon/212000/212958_hr1.tex"}, "MaxStacks": "0", "Name_de": "Haima", "Name_en": "Haima", "Name_fr": "Haima", "Name_ja": "ハイマ", "StatusCategory": "1", "row_id": "2869", "Description_chs": "抵消一定伤害", "Name_chs": "输血", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "혈액", "Description_tc": "抵消一定傷害", "Name_tc": "輸血"},
    "2870": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Bei Verbrauch eines Stapels wird die durch Haima gewährte Barriere erneuert. Bei Ablauf der Wirkungsdauer werden LP regeneriert, je nach übriger Stapelzahl.", "Description_en": "Stacks are consumed to restore the Haima barrier each time it is absorbed. Grants a healing effect when duration expires, its potency based on the number of remaining stacks.", "Description_fr": "Quand la barrière de Haima a absorbé son montant de dégâts, Haimatinon en applique une nouvelle en échange d'un degré. Haimatinon restaure des PV en fonction des degrés restants lorsqu'il prend fin.", "Description_ja": "「ハイマ」が解除されるとスタックを消費して「ハイマ」を付与する状態。効果時間が経過すると自身のＨＰを回復する。残スタック数が多いほど回復力が上昇する。", "Icon": {"id": "217585", "path": "ui/icon/217000/217585.tex", "path_hr1": "ui/icon/217000/217585_hr1.tex"}, "MaxStacks": "5", "Name_de": "Haimatinon", "Name_en": "Haimatinon", "Name_fr": "Haimatinon", "Name_ja": "ハイマの印", "StatusCategory": "1", "row_id": "2870", "Description_chs": "输血状态消失后消耗血印档数重新附加输血状态，持续时间结束后根据血印剩余档数恢复自身体力", "Name_chs": "血印", "Description_ko": "'혈액'의 보호막이 피해를 최대로 흡수하고 사라지면, 중첩을 소비하여 보호막을 다시 부여하는 상태.\n지속시간이 끝날 때, 남은 중첩 수에 비례하여 HP를 회복한다.", "Name_ko": "혈액 각인", "Description_tc": "輸血狀態消失後消耗血印等階重新附加輸血狀態，持續時間結束後根據血印剩餘等階恢復自身HP", "Name_tc": "血印"},
    "2871": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Gewisse magische Attacken lösen Zusatzeffekte beim Ziel mit Kardion aus.", "Description_en": "Triggers additional effects on a player under the effect of Kardion granted by you when casting certain attack magic.", "Description_fr": "Des bonus sont octroyés à la cible bénéficiant de Kardion lorsque certains sorts offensifs sont lancés.", "Description_ja": "特定の攻撃魔法の実行時に、指定したパーティメンバーに対して追加効果を発動させる状態。", "Icon": {"id": "212951", "path": "ui/icon/212000/212951.tex", "path_hr1": "ui/icon/212000/212951_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kardia", "Name_en": "Kardia", "Name_fr": "Kardia", "Name_ja": "カルディア", "StatusCategory": "1", "row_id": "2871", "Description_chs": "发动特定攻击魔法时，对指定队员发动追加效果", "Name_chs": "心关", "Description_ko": "특정 공격 마법을 시전하면 심각인 대상에게 추가 효과가 발동되는 상태.", "Name_ko": "심각인", "Description_tc": "發動特定攻擊魔法時，對指定隊員發動追加效果", "Name_tc": "心關"},
    "2872": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erhält bestimmte Zusatzeffekte durch gewisse magische Attacken des Verursachers des Status.", "Description_en": "Triggers additional effects when the sage who applied this status casts certain attack magic.", "Description_fr": "Bénéficie de bonus lorsque le joueur à l'origine de l'effet lance certains sorts offensifs.", "Description_ja": "自身にこの効果を付与したプレイヤーが特定の攻撃魔法を実行した際に、自身に対して追加効果が発動する状態。", "Icon": {"id": "212952", "path": "ui/icon/212000/212952.tex", "path_hr1": "ui/icon/212000/212952_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kardion", "Name_en": "Kardion", "Name_fr": "Kardion", "Name_ja": "カルディア［被］", "StatusCategory": "1", "row_id": "2872", "Description_chs": "为自身附加此效果的贤者发动特定攻击魔法时，会对自身发动追加效果", "Name_chs": "关心", "Description_ko": "이 상태를 부여한 현자가 특정 공격 마법을 시전하면 자신에게 추가 효과가 발동되는 상태.", "Name_ko": "심각인[회복]", "Description_tc": "為自身附加此效果的賢者發動特定攻擊魔法時，會對自身發動追加效果", "Name_tc": "關心"},
    "2873": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Limitrausch kann ausgeführt werden.", "Description_en": "Executing limit break.", "Description_fr": "Transcende ses limites.", "Description_ja": "リミットブレイクを発動している状態。", "Icon": {"id": "216308", "path": "ui/icon/216000/216308.tex", "path_hr1": "ui/icon/216000/216308_hr1.tex"}, "MaxStacks": "0", "Name_de": "Limitrausch", "Name_en": "Limit Breaker", "Name_fr": "Transcendance", "Name_ja": "リミットブレイク", "StatusCategory": "1", "row_id": "2873", "Description_chs": "发动了极限技", "Name_chs": "极限技", "Description_ko": "리미트 브레이크를 발동한 상태.", "Name_ko": "리미트 브레이크", "Description_tc": "發動了極限爆發", "Name_tc": "極限爆發"},
    "2874": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Kettenmagie gebunden, die den Gefangenen sowohl mit licht- als auch feueraspektiertem Äther erfüllt.", "Description_en": "Bound by chains containing light- and fire-aspected aether.", "Description_fr": "Le corps est enserré par une chaîne magique imprégnée d'éther de Lumière et de feu.", "Description_ja": "光属性と火属性のエーテルを宿した魔法の鎖が縛り付けられた状態。", "Icon": {"id": "215372", "path": "ui/icon/215000/215372.tex", "path_hr1": "ui/icon/215000/215372_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aspektierende Ketten", "Name_en": "Shackles of Time", "Name_fr": "Chaîne à retardement", "Name_ja": "時限の魔鎖", "StatusCategory": "2", "row_id": "2874", "Description_chs": "受到寄宿着光与火属性以太的魔法锁链束缚", "Name_chs": "限时魔锁", "Description_ko": "빛속성과 불속성 에테르가 깃든 마법 사슬에 묶인 상태.", "Name_ko": "시한부 사슬", "Description_tc": "受到寄宿著光與火屬性乙太的魔法鎖鏈束縛", "Name_tc": "限時魔鎖"},
    "2875": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Kettenmagie gebunden, die den Gefangenen sowohl mit licht- als auch feueraspektiertem Äther erfüllt.", "Description_en": "Bound by chains containing light- and fire-aspected aether.", "Description_fr": "Le corps est enserré par une chaîne magique imprégnée d'éther de Lumière et de feu.", "Description_ja": "光属性と火属性のエーテルを宿した魔法の鎖が縛り付けられた状態。", "Icon": {"id": "215372", "path": "ui/icon/215000/215372.tex", "path_hr1": "ui/icon/215000/215372_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aspektierende Ketten", "Name_en": "Shackles of Time", "Name_fr": "Chaîne à retardement", "Name_ja": "時限の魔鎖", "StatusCategory": "2", "row_id": "2875", "Description_chs": "受到寄宿着光与火属性以太的魔法锁链束缚", "Name_chs": "限时魔锁", "Description_ko": "빛속성과 불속성 에테르가 깃든 마법 사슬에 묶인 상태.", "Name_ko": "시한부 사슬", "Description_tc": "受到寄宿著光與火屬性乙太的魔法鎖鏈束縛", "Name_tc": "限時魔鎖"},
    "2876": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In den Mantel des Heros gehüllt.", "Description_en": "Armed with a hero's blade.", "Description_fr": "L'épée de héros est équipée.", "Description_ja": "ヘロイスの剣を装備した状態。", "Icon": {"id": "215633", "path": "ui/icon/215000/215633.tex", "path_hr1": "ui/icon/215000/215633_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mantel des Heros", "Name_en": "Heros's Mantle", "Name_fr": "Cape de héros", "Name_ja": "ヘロイス・マント", "StatusCategory": "1", "row_id": "2876", "Description_chs": "装备了守护者之剑", "Name_chs": "守护者的职责", "Description_ko": "헤로이스의 검을 장비한 상태.", "Name_ko": "헤로이스의 망토", "Description_tc": "裝備了守護者之劍", "Name_tc": "守護者的職責"},
    "2877": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In den Mantel des Magos gehüllt.", "Description_en": "Armed with a magus's staff.", "Description_fr": "Le bâton de mage est équipé.", "Description_ja": "マゴスの杖を装備した状態。", "Icon": {"id": "215634", "path": "ui/icon/215000/215634.tex", "path_hr1": "ui/icon/215000/215634_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mantel des Magos", "Name_en": "Magos's Mantle", "Name_fr": "Cape de mage", "Name_ja": "マゴス・マント", "StatusCategory": "1", "row_id": "2877", "Description_chs": "装备了魔法师之杖", "Name_chs": "魔法师的职责", "Description_ko": "마고스의 지팡이를 장비한 상태.", "Name_ko": "마고스의 망토", "Description_tc": "裝備了魔道士之杖", "Name_tc": "魔道士的職責"},
    "2878": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In den Mantel der Mousa gehüllt.", "Description_en": "Armed with a muse's war quoits.", "Description_fr": "Le chakram de muse est équipé.", "Description_ja": "ムーサの戦輪を装備した状態。", "Icon": {"id": "215385", "path": "ui/icon/215000/215385.tex", "path_hr1": "ui/icon/215000/215385_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mantel der Mousa", "Name_en": "Mousa's Mantle", "Name_fr": "Cape de muse", "Name_ja": "ムーサ・マント", "StatusCategory": "1", "row_id": "2878", "Description_chs": "装备了演艺家之轮", "Name_chs": "演艺家的职责", "Description_ko": "무사의 차크람을 장비한 상태.", "Name_ko": "무사의 망토", "Description_tc": "裝備了演藝家之輪", "Name_tc": "演藝家的職責"},
    "2879": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feindseligkeit gegen dich ist erhöht.", "Description_en": "Enmity is increased.", "Description_fr": "La génération d'inimitié est augmentée.", "Description_ja": "自身に向けられる敵視が上昇する状態。", "Icon": {"id": "212506", "path": "ui/icon/212000/212506.tex", "path_hr1": "ui/icon/212000/212506_hr1.tex"}, "MaxStacks": "0", "Name_de": "Adamas Schleier", "Name_en": "Adamantinon Thelema", "Name_fr": "Volonté Adamas", "Name_ja": "アダマスウィル", "StatusCategory": "1", "row_id": "2879", "Description_chs": "自身仇恨提高", "Name_chs": "精金信念", "Description_ko": "자신을 향한 적의 적개심이 상승하는 상태.", "Name_ko": "아다마스의 의지", "Description_tc": "自身仇恨提高", "Name_tc": "精金信念"},
    "2880": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "217001", "path": "ui/icon/217000/217001.tex", "path_hr1": "ui/icon/217000/217001_hr1.tex"}, "MaxStacks": "8", "Name_de": "Gift", "Name_en": "Poison", "Name_fr": "Poison", "Name_ja": "毒", "StatusCategory": "2", "row_id": "2880", "Description_chs": "身体被毒素侵蚀，体力逐渐流失", "Name_chs": "毒素", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "독", "Description_tc": "身體被毒素侵蝕，HP逐漸流失", "Name_tc": "毒素"},
    "2881": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2881", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2882": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "受ける物理ダメージが増加する状態。", "Description_en": "受ける物理ダメージが増加する状態。", "Description_fr": "受ける物理ダメージが増加する状態。", "Description_ja": "受ける物理ダメージが増加する状態。", "Icon": {"id": "215053", "path": "ui/icon/215000/215053.tex", "path_hr1": "ui/icon/215000/215053_hr1.tex"}, "MaxStacks": "0", "Name_de": "被物理ダメージ増加", "Name_en": "被物理ダメージ増加", "Name_fr": "被物理ダメージ増加", "Name_ja": "被物理ダメージ増加", "StatusCategory": "2", "row_id": "2882", "Description_chs": "受ける物理ダメージが増加する状態。", "Name_chs": "被物理ダメージ増加", "Description_ko": "受ける物理ダメージが増加する状態。", "Name_ko": "被物理ダメージ増加", "Description_tc": "受ける物理ダメージが増加する状態。", "Name_tc": "被物理ダメージ増加"},
    "2883": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Description_en": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Description_fr": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Icon": {"id": "215009", "path": "ui/icon/215000/215009.tex", "path_hr1": "ui/icon/215000/215009_hr1.tex"}, "MaxStacks": "0", "Name_de": "スロウ", "Name_en": "スロウ", "Name_fr": "スロウ", "Name_ja": "スロウ", "StatusCategory": "2", "row_id": "2883", "Description_chs": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Name_chs": "スロウ", "Description_ko": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Name_ko": "スロウ", "Description_tc": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Name_tc": "スロウ"},
    "2884": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "ＨＰ自然回復が無効化された状態。", "Description_en": "ＨＰ自然回復が無効化された状態。", "Description_fr": "ＨＰ自然回復が無効化された状態。", "Description_ja": "ＨＰ自然回復が無効化された状態。", "Icon": {"id": "216825", "path": "ui/icon/216000/216825.tex", "path_hr1": "ui/icon/216000/216825_hr1.tex"}, "MaxStacks": "0", "Name_de": "ＨＰ自然回復無効", "Name_en": "ＨＰ自然回復無効", "Name_fr": "ＨＰ自然回復無効", "Name_ja": "ＨＰ自然回復無効", "StatusCategory": "2", "row_id": "2884", "Description_chs": "ＨＰ自然回復が無効化された状態。", "Name_chs": "ＨＰ自然回復無効", "Description_ko": "ＨＰ自然回復が無効化された状態。", "Name_ko": "ＨＰ自然回復無効", "Description_tc": "ＨＰ自然回復が無効化された状態。", "Name_tc": "ＨＰ自然回復無効"},
    "2885": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Kettenmagie an Gefangene in der Nähe gebunden.", "Description_en": "Wrapped in chains binding you ever tighter to nearby allies.", "Description_fr": "Les personnes proches sont peu à peu enserrées par une chaîne magique.", "Description_ja": "近くにいる者たちに魔力の鎖が縛り付けられつつある状態。", "Icon": {"id": "215375", "path": "ui/icon/215000/215375.tex", "path_hr1": "ui/icon/215000/215375_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bindender Fluch", "Name_en": "Shackles of Companionship", "Name_fr": "Malédiction contigüe", "Name_ja": "近呪の魔鎖", "StatusCategory": "2", "row_id": "2885", "Description_chs": "与附近的队友一起即将被魔力的锁链束缚", "Name_chs": "近咒魔锁", "Description_ko": "가까이 있는 사람들과 마력 사슬로 묶이기 시작한 상태.", "Name_ko": "근거리 사슬", "Description_tc": "與附近的隊友一起即將被魔力的鎖鏈束縛", "Name_tc": "近咒魔鎖"},
    "2886": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Kettenmagie an Gefangene in der Nähe gebunden.", "Description_en": "Wrapped in chains binding you ever tighter to nearby allies.", "Description_fr": "Les personnes proches sont peu à peu enserrées par une chaîne magique.", "Description_ja": "近くにいる者たちに魔力の鎖が縛り付けられつつある状態。", "Icon": {"id": "215375", "path": "ui/icon/215000/215375.tex", "path_hr1": "ui/icon/215000/215375_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bindender Fluch", "Name_en": "Shackles of Companionship", "Name_fr": "Malédiction contigüe", "Name_ja": "近呪の魔鎖", "StatusCategory": "2", "row_id": "2886", "Description_chs": "与附近的队友一起即将被魔力的锁链束缚", "Name_chs": "近咒魔锁", "Description_ko": "가까이 있는 사람들과 마력 사슬로 묶이기 시작한 상태.", "Name_ko": "근거리 사슬", "Description_tc": "與附近的隊友一起即將被魔力的鎖鏈束縛", "Name_tc": "近咒魔鎖"},
    "2887": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Kettenmagie an Gefangene in der Nähe gebunden.", "Description_en": "Wrapped in chains binding you ever tighter to nearby allies.", "Description_fr": "Les personnes proches sont peu à peu enserrées par une chaîne magique.", "Description_ja": "近くにいる者たちに魔力の鎖が縛り付けられつつある状態。", "Icon": {"id": "215375", "path": "ui/icon/215000/215375.tex", "path_hr1": "ui/icon/215000/215375_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bindender Fluch", "Name_en": "Shackles of Companionship", "Name_fr": "Malédiction contigüe", "Name_ja": "近呪の魔鎖", "StatusCategory": "2", "row_id": "2887", "Description_chs": "与附近的队友一起即将被魔力的锁链束缚", "Name_chs": "近咒魔锁", "Description_ko": "가까이 있는 사람들과 마력 사슬로 묶이기 시작한 상태.", "Name_ko": "근거리 사슬", "Description_tc": "與附近的隊友一起即將被魔力的鎖鏈束縛", "Name_tc": "近咒魔鎖"},
    "2888": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Kettenmagie an weit entfernte Gefangene gebunden.", "Description_en": "Wrapped in chains binding you ever tighter to faraway allies.", "Description_fr": "Les personnes éloignées sont peu à peu enserrées par une chaîne magique.", "Description_ja": "遠くにいる者たちに魔力の鎖が縛り付けられつつある状態。", "Icon": {"id": "215377", "path": "ui/icon/215000/215377.tex", "path_hr1": "ui/icon/215000/215377_hr1.tex"}, "MaxStacks": "0", "Name_de": "Treibender Fluch", "Name_en": "Shackles of Loneliness", "Name_fr": "Malédiction lointaine", "Name_ja": "遠呪の魔鎖", "StatusCategory": "2", "row_id": "2888", "Description_chs": "与远方的队友一起即将被魔力的锁链束缚", "Name_chs": "远咒魔锁", "Description_ko": "멀리 있는 사람들과 마력 사슬로 묶이기 시작한 상태.", "Name_ko": "원거리 사슬", "Description_tc": "與遠方的隊友一起即將被魔力的鎖鏈束縛", "Name_tc": "遠咒魔鎖"},
    "2889": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Kettenmagie an weit entfernte Gefangene gebunden.", "Description_en": "Wrapped in chains binding you ever tighter to faraway allies.", "Description_fr": "Les personnes éloignées sont peu à peu enserrées par une chaîne magique.", "Description_ja": "遠くにいる者たちに魔力の鎖が縛り付けられつつある状態。", "Icon": {"id": "215377", "path": "ui/icon/215000/215377.tex", "path_hr1": "ui/icon/215000/215377_hr1.tex"}, "MaxStacks": "0", "Name_de": "Treibender Fluch", "Name_en": "Shackles of Loneliness", "Name_fr": "Malédiction lointaine", "Name_ja": "遠呪の魔鎖", "StatusCategory": "2", "row_id": "2889", "Description_chs": "与远方的队友一起即将被魔力的锁链束缚", "Name_chs": "远咒魔锁", "Description_ko": "멀리 있는 사람들과 마력 사슬로 묶이기 시작한 상태.", "Name_ko": "원거리 사슬", "Description_tc": "與遠方的隊友一起即將被魔力的鎖鏈束縛", "Name_tc": "遠咒魔鎖"},
    "2890": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Kettenmagie an weit entfernte Gefangene gebunden.", "Description_en": "Wrapped in chains binding you ever tighter to faraway allies.", "Description_fr": "Les personnes éloignées sont peu à peu enserrées par une chaîne magique.", "Description_ja": "遠くにいる者たちに魔力の鎖が縛り付けられつつある状態。", "Icon": {"id": "215377", "path": "ui/icon/215000/215377.tex", "path_hr1": "ui/icon/215000/215377_hr1.tex"}, "MaxStacks": "0", "Name_de": "Treibender Fluch", "Name_en": "Shackles of Loneliness", "Name_fr": "Malédiction lointaine", "Name_ja": "遠呪の魔鎖", "StatusCategory": "2", "row_id": "2890", "Description_chs": "与远方的队友一起即将被魔力的锁链束缚", "Name_chs": "远咒魔锁", "Description_ko": "멀리 있는 사람들과 마력 사슬로 묶이기 시작한 상태.", "Name_ko": "원거리 사슬", "Description_tc": "與遠方的隊友一起即將被魔力的鎖鏈束縛", "Name_tc": "遠咒魔鎖"},
    "2891": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Seltene Fischarten, die nur unter bestimmten Bedingungen erscheinen, werden wahrgenommen und können harpuniert werden.", "Description_en": "Heightened senses are improving chances of discovering rare fish only obtainable under special conditions.", "Description_fr": "La présence d'une créature aquatique rare, n'apparaissant que dans des conditions particulières, a été détectée, rendant sa capture par harponnage possible.", "Description_ja": "刺突漁で採れる稀少な魚類の気配を察知した状態。\n特殊な条件下でのみ出現する魚類が、出現する可能性がある。", "Icon": {"id": "211101", "path": "ui/icon/211000/211101.tex", "path_hr1": "ui/icon/211000/211101_hr1.tex"}, "MaxStacks": "0", "Name_de": "Speergespür", "Name_en": "Spearfisher's Intuition", "Name_fr": "Instinct du harponneur", "Name_ja": "銛師の直感", "StatusCategory": "1", "row_id": "2891", "Description_chs": "察觉到了稀有鱼类的活动\n有可能刺到只在特殊条件下出现的鱼类", "Name_chs": "刺鱼人的直觉", "Description_ko": "작살질로 잡을 수 있는 희귀 어류의 기척을 느낀 상태.\n특수 조건에 따라 출현하는 어류가 나타날 가능성이 있다.", "Name_ko": "작살꾼의 직감", "Description_tc": "察覺到了稀有魚類的活動\n有可能刺到只在特殊條件下出現的魚類", "Name_tc": "刺魚人的直覺"},
    "2892": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "2892", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2893": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch die mutagene Infektion der Pestbeulen verwandelt.", "Description_en": "Toxic miasma is warping the flesh.", "Description_fr": "L'état avancé de la maladie a provoqué une transformation du corps.", "Description_ja": "腐毒素によって、異形の存在に変異した状態。", "Icon": {"id": "215014", "path": "ui/icon/215000/215014.tex", "path_hr1": "ui/icon/215000/215014_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mutation", "Name_en": "Plagued", "Name_fr": "Putréfaction", "Name_ja": "腐毒変異", "StatusCategory": "2", "row_id": "2893", "Description_chs": "因腐烂毒素变成了异形", "Name_chs": "腐毒变异", "Description_ko": "부패독 때문에 괴물로 변한 상태.", "Name_ko": "부패독 변이", "Description_tc": "因腐爛毒素變成了異形", "Name_tc": "腐毒變異"},
    "2894": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2894", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2895": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hält sein Versprechen an Shiva, kein fremdes Blut mehr zu vergießen. ", "Description_en": "Recognized under the oath Hraesvelgr swore to his beloved Shiva─that he would never kill her kin.", "Description_fr": "Hraesvelgr a promis à Shiva de ne plus tuer d'humains.", "Description_ja": "聖竜フレースヴェルグが、愛するシヴァを喰らった際に立てた不殺の誓い。", "Icon": {"id": "215456", "path": "ui/icon/215000/215456.tex", "path_hr1": "ui/icon/215000/215456_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwur des Friedens", "Name_en": "Solemn Vow", "Name_fr": "Serment de paix", "Name_ja": "不殺の誓い", "StatusCategory": "1", "row_id": "2895", "Description_chs": "圣龙赫拉斯瓦尔格在吞食掉心爱的希瓦时立下了不杀的誓言", "Name_chs": "不杀的誓言", "Description_ko": "성룡 흐레스벨그가 사랑하는 시바를 먹었을 때 한, 불살의 맹세.", "Name_ko": "불살의 맹세", "Description_tc": "聖龍赫拉斯瓦爾格在吞食掉心愛的濕婆時立下了不殺的誓言", "Name_tc": "不殺的誓言"},
    "2896": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unter Einfluss von Nidhoggs Schwur, sich an Ratatoskrs Mördern zu rächen. Erhaltene Heileffekte sind verringert und es wird schrittweise Schaden erlitten. Bei Ende des Effekts wird allen Umstehenden schlimmer Schmerz zugefügt.", "Description_en": "Condemned by Nidhogg's vow to avenge his brood-sister. Healing potency is decreased. Taking damage over time, and will inflict anguish on those nearby in turn when this effect expires.", "Description_fr": "Cible de la haine de Nidhogg ayant pour cause la perte de Ratatosk. La puissance des effets curatifs prodigués est réduite, et des dégâts périodiques sont subis. Lorsque l'effet prend fin, une douleur atroce est infligée aux alentours.", "Description_ja": "邪竜ニーズヘッグが愛する詩竜を失った際に立てた滅殺の誓い、その対象となった状態。\n自身からのＨＰ回復効果が低下し、かつＨＰが徐々に失われる。\nまた効果終了時に、周囲に苦痛を与える。", "Icon": {"id": "215457", "path": "ui/icon/215000/215457.tex", "path_hr1": "ui/icon/215000/215457_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwur der Vergeltung", "Name_en": "Mortal Vow", "Name_fr": "Vœu d'anéantissement", "Name_ja": "滅殺の誓い", "StatusCategory": "2", "row_id": "2896", "Description_chs": "邪龙尼德霍格在失去了心爱的诗龙时立下了灭杀的誓言，被选为了灭杀的目标\n自身发动的体力恢复效果降低，并逐渐流失体力\n此外效果结束时会对周围造成痛苦", "Name_chs": "灭杀的誓言", "Description_ko": "사룡 니드호그가 사랑하는 시룡을 잃었을 때 한, 멸살의 맹세 대상이 된 상태.\n주는 HP 회복 효과가 감소하고, HP가 서서히 줄어든다.\n지속시간이 끝나면 주위 파티원에게 고통을 준다.", "Name_ko": "멸살의 맹세", "Description_tc": "邪龍尼德霍格在失去了心愛的詩龍時立下了滅殺的誓言，被選為了滅殺的目標\n自身發動的HP恢復效果降低，並逐漸流失HP\n此外效果結束時會對周圍造成痛苦", "Name_tc": "滅殺的誓言"},
    "2897": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Nidhoggs Schwur der Vergeltung befreit.", "Description_en": "No longer condemned by Nidhogg's Mortal Vow.", "Description_fr": "La cible est libérée du vœu d'anéantissement de Nidhogg.", "Description_ja": "滅殺の誓いの対象から外れた状態。", "Icon": {"id": "215458", "path": "ui/icon/215000/215458.tex", "path_hr1": "ui/icon/215000/215458_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versiegte Vergeltung", "Name_en": "Mortal Atonement", "Name_fr": "Vœu d'anéantissement rompu", "Name_ja": "滅殺の償い", "StatusCategory": "2", "row_id": "2897", "Description_chs": "不再被选为灭杀的誓言的目标", "Name_chs": "灭杀的赎罪", "Description_ko": "멸살의 맹세 대상에서 제외된 상태.", "Name_ko": "멸살의 속죄", "Description_tc": "不再被選為滅殺的誓言的目標", "Name_tc": "滅殺的贖罪"},
    "2898": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nach Ablauf der Wirkungsdauer tritt der Status Pyretisch ein.", "Description_en": "Body is slowly heating up. Will become Pyretic when this effect expires.", "Description_fr": "Le corps chauffe petit à petit. Lorsque l'effet prend fin, la victime subit Chaleur.", "Description_ja": "徐々に熱せられつつある状態。効果終了時にヒート状態になる。", "Icon": {"id": "215459", "path": "ui/icon/215000/215459.tex", "path_hr1": "ui/icon/215000/215459_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nagende Hitze", "Name_en": "Boiling", "Name_fr": "Chaleur graduelle", "Name_ja": "徐々にヒート", "StatusCategory": "2", "row_id": "2898", "Description_chs": "逐渐变热，效果结束时会陷入过热状态", "Name_chs": "逐渐升温", "Description_ko": "서서히 열이 오르는 상태. 효과가 끝날 때 열병 상태가 된다.", "Name_ko": "서서히 열병", "Description_tc": "逐漸變熱，效果結束時會陷入過熱狀態", "Name_tc": "逐漸升溫"},
    "2899": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nach Ablauf der Wirkungsdauer tritt Tiefkühlung ein.", "Description_en": "Body is slowly turning to ice. Will experience a Deep Freeze when this effect expires.", "Description_fr": "Le corps gèle petit à petit. Lorsque l'effet prend fin, la victime subit Congélation.", "Description_ja": "徐々に氷結しつつある状態。効果終了時に氷結状態になる。", "Icon": {"id": "215238", "path": "ui/icon/215000/215238.tex", "path_hr1": "ui/icon/215000/215238_hr1.tex"}, "MaxStacks": "0", "Name_de": "Allmähliche Kühlung", "Name_en": "Freezing", "Name_fr": "Congélation graduelle", "Name_ja": "徐々に氷結", "StatusCategory": "2", "row_id": "2899", "Description_chs": "逐渐结冰，效果结束时会陷入冻结状态", "Name_chs": "逐渐结冰", "Description_ko": "서서히 얼어붙는 상태. 효과가 끝날 때 빙결 상태가 된다.", "Name_ko": "서서히 빙결", "Description_tc": "逐漸結冰，效果結束時會陷入凍結狀態", "Name_tc": "逐漸結冰"},
    "2900": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Dunkelschaden.", "Description_en": "Darkness is causing damage over time.", "Description_fr": "Des dégâts périodiques de Ténèbres sont subis.", "Description_ja": "闇属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215460", "path": "ui/icon/215000/215460.tex", "path_hr1": "ui/icon/215000/215460_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schrittweiser Dunkelschaden", "Name_en": "Sustained Dark Damage", "Name_fr": "Dégâts continus : Ténèbres", "Name_ja": "継続ダメージ：闇", "StatusCategory": "2", "row_id": "2900", "Description_chs": "受到暗属性的持续伤害，体力逐渐流失", "Name_chs": "持续伤害：暗", "Description_ko": "어둠속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "지속 피해: 어둠", "Description_tc": "受到暗屬性的持續傷害，HP逐漸流失", "Name_tc": "持續傷害：暗"},
    "2901": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Lichtschaden.", "Description_en": "Light is causing damage over time.", "Description_fr": "Des dégâts périodiques de Lumière sont subis.", "Description_ja": "光属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215461", "path": "ui/icon/215000/215461.tex", "path_hr1": "ui/icon/215000/215461_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schrittweiser Lichtschaden", "Name_en": "Sustained Light Damage", "Name_fr": "Dégâts continus : Lumière", "Name_ja": "継続ダメージ：光", "StatusCategory": "2", "row_id": "2901", "Description_chs": "受到光属性的持续伤害，体力逐渐流失", "Name_chs": "持续伤害：光", "Description_ko": "빛속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "지속 피해: 빛", "Description_tc": "受到光屬性的持續傷害，HP逐漸流失", "Name_tc": "持續傷害：光"},
    "2902": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Feuer ist stark verringert.", "Description_en": "Fire resistance is significantly reduced.", "Description_fr": "La résistance à l'élément feu est considérablement réduite.", "Description_ja": "火属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215595", "path": "ui/icon/215000/215595.tex", "path_hr1": "ui/icon/215000/215595_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuerresistenz - (stark)", "Name_en": "Fire Resistance Down II", "Name_fr": "Résistance au feu réduite+", "Name_ja": "火属性耐性低下［強］", "StatusCategory": "2", "row_id": "2902", "Description_chs": "对抗火属性的耐性有显著降低", "Name_chs": "火属性耐性大幅降低", "Description_ko": "불속성 저항이 크게 떨어진 상태.", "Name_ko": "불속성 저항 감소[강]", "Description_tc": "對抗火屬性的耐性有顯著降低", "Name_tc": "火屬性耐性大幅降低"},
    "2903": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Eis ist stark verringert.", "Description_en": "Ice resistance is significantly reduced.", "Description_fr": "La résistance à l'élément glace est considérablement réduite.", "Description_ja": "氷属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215596", "path": "ui/icon/215000/215596.tex", "path_hr1": "ui/icon/215000/215596_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eisresistenz - (stark)", "Name_en": "Ice Resistance Down II", "Name_fr": "Résistance à la glace réduite+", "Name_ja": "氷属性耐性低下［強］", "StatusCategory": "2", "row_id": "2903", "Description_chs": "对抗冰属性的耐性有显著降低", "Name_chs": "冰属性耐性大幅降低", "Description_ko": "얼음속성 저항이 크게 떨어진 상태.", "Name_ko": "얼음속성 저항 감소[강]", "Description_tc": "對抗冰屬性的耐性有顯著降低", "Name_tc": "冰屬性耐性大幅降低"},
    "2904": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zeichnet zukünftige Ereignisse auf. ", "Description_en": "The next phenomenon to occur will be recorded.", "Description_fr": "Écrit la chronique d'un événement futur.", "Description_ja": "次に起きる事象を記録する状態。", "Icon": {"id": "215382", "path": "ui/icon/215000/215382.tex", "path_hr1": "ui/icon/215000/215382_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chronistin der Zeit", "Name_en": "Unforgotten", "Name_fr": "Chronique élégiaque", "Name_ja": "事象記録", "StatusCategory": "1", "row_id": "2904", "Description_chs": "记录下一次发生的事件", "Name_chs": "记录事件", "Description_ko": "다음에 일어날 현상을 기록하는 상태.", "Name_ko": "현상 기록", "Description_tc": "記錄下一次發生的事件", "Name_tc": "記錄事件"},
    "2905": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkungsbereiche von Angriffen sind umgekehrt.", "Description_en": "Fighting backward. Areas of effect are inverted.", "Description_fr": "Se bat à l'envers. Les aires d'attaque sont inversées.", "Description_ja": "逆さまで戦うことで、攻撃範囲が反転した状態。", "Icon": {"id": "215422", "path": "ui/icon/215000/215422.tex", "path_hr1": "ui/icon/215000/215422_hr1.tex"}, "MaxStacks": "0", "Name_de": "Inversionsmodus", "Name_en": "Revolutionary", "Name_fr": "Renversant", "Name_ja": "反転モード", "StatusCategory": "1", "row_id": "2905", "Description_chs": "使用相反的战斗方式，攻击范围反转", "Name_chs": "反转模式", "Description_ko": "거꾸로 싸움으로써 공격 범위가 뒤집힌 상태.", "Name_ko": "반전 모드", "Description_tc": "使用相反的戰鬥方式，攻擊範圍反轉", "Name_tc": "反轉模式"},
    "2906": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "●グレイプニルの攻撃によって付与された毒。特定の攻撃を受ける度に毒が進化し、様々な弱体効果へと変化する。", "Description_en": "●グレイプニルの攻撃によって付与された毒。特定の攻撃を受ける度に毒が進化し、様々な弱体効果へと変化する。", "Description_fr": "●グレイプニルの攻撃によって付与された毒。特定の攻撃を受ける度に毒が進化し、様々な弱体効果へと変化する。", "Description_ja": "●グレイプニルの攻撃によって付与された毒。特定の攻撃を受ける度に毒が進化し、様々な弱体効果へと変化する。", "Icon": {"id": "215841", "path": "ui/icon/215000/215841.tex", "path_hr1": "ui/icon/215000/215841_hr1.tex"}, "MaxStacks": "0", "Name_de": "●偽神獣の猛毒", "Name_en": "●偽神獣の猛毒", "Name_fr": "●偽神獣の猛毒", "Name_ja": "●偽神獣の猛毒", "StatusCategory": "2", "row_id": "2906", "Description_chs": "●グレイプニルの攻撃によって付与された毒。特定の攻撃を受ける度に毒が進化し、様々な弱体効果へと変化する。", "Name_chs": "●偽神獣の猛毒", "Description_ko": "●グレイプニルの攻撃によって付与された毒。特定の攻撃を受ける度に毒が進化し、様々な弱体効果へと変化する。", "Name_ko": "●偽神獣の猛毒", "Description_tc": "●グレイプニルの攻撃によって付与された毒。特定の攻撃を受ける度に毒が進化し、様々な弱体効果へと変化する。", "Name_tc": "●偽神獣の猛毒"},
    "2907": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Schild verringert erlittenen Schaden.", "Description_en": "An area of land has been granted protection, reducing damage taken for all who enter.", "Description_fr": "Crée une aura bénéfique derrière le personnage, qui réduit les dégâts reçus.", "Description_ja": "被ダメージを軽減するシールドを発生させている状態。", "Icon": {"id": "212512", "path": "ui/icon/212000/212512.tex", "path_hr1": "ui/icon/212000/212512_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluchwall Tizonas", "Name_en": "Tizona's Bastion", "Name_fr": "Mur enchanté de Tizona", "Name_ja": "ティソーナの呪壁", "StatusCategory": "1", "row_id": "2907", "Description_chs": "产生减轻伤害的防护区域", "Name_chs": "提佐纳的咒壁", "Description_ko": "받는 피해량을 줄여주는 보호막을 발생시킨 상태.", "Name_ko": "티소나의 벽", "Description_tc": "產生減輕傷害的防護區域", "Name_tc": "提佐納的咒壁"},
    "2908": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212513", "path": "ui/icon/212000/212513.tex", "path_hr1": "ui/icon/212000/212513_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluchwall Tizonas", "Name_en": "Tizona's Bastion", "Name_fr": "Mur enchanté de Tizona", "Name_ja": "ティソーナの呪壁［被］", "StatusCategory": "1", "row_id": "2908", "Description_chs": "减轻所受到的伤害", "Name_chs": "提佐纳的障壁", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "티소나의 벽 대상", "Description_tc": "減輕所受到的傷害", "Name_tc": "提佐納的障壁"},
    "2909": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch bestimmte Attacken erlittener Schaden ist erhöht.", "Description_en": "Damage taken by certain attacks is increased.", "Description_fr": "Le corps est affaibli par une attaque et les dégâts reçus sont augmentés.", "Description_ja": "特定の攻撃による被ダメージが増加する状態。", "Icon": {"id": "215407", "path": "ui/icon/215000/215407.tex", "path_hr1": "ui/icon/215000/215407_hr1.tex"}, "MaxStacks": "0", "Name_de": "Impuls der Dunkelheit", "Name_en": "Umbral Rays", "Name_fr": "Déluge de Ténèbres", "Name_ja": "闇の波動", "StatusCategory": "2", "row_id": "2909", "Description_chs": "受到特定攻击时伤害有所提高", "Name_chs": "暗之波动", "Description_ko": "특정 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "어둠의 파동", "Description_tc": "受到特定攻擊時傷害有所提高", "Name_tc": "暗之波動"},
    "2910": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "2910", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "2911": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "215520", "path": "ui/icon/215000/215520.tex", "path_hr1": "ui/icon/215000/215520_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden -", "Name_en": "Damage Down", "Name_fr": "Malus de dégâts", "Name_ja": "ダメージ低下", "StatusCategory": "2", "row_id": "2911", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "伤害降低", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "주는 피해량 감소", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "傷害降低"},
    "2912": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "217101", "path": "ui/icon/217000/217101.tex", "path_hr1": "ui/icon/217000/217101_hr1.tex"}, "MaxStacks": "8", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "2912", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "2913": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Hiebattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a slashing weapon are bleeding, causing damage over time.", "Description_fr": "Une blessure infligée par une arme tranchante saigne, et des dégâts périodiques sont subis.", "Description_ja": "斬属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215521", "path": "ui/icon/215000/215521.tex", "path_hr1": "ui/icon/215000/215521_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fleischwunde", "Name_en": "Flesh Wound", "Name_fr": "Blessure physique", "Name_ja": "切傷", "StatusCategory": "2", "row_id": "2913", "Description_chs": "斩击属性持续伤害，体力逐渐流失", "Name_chs": "切伤", "Description_ko": "베기속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "절상", "Description_tc": "斬擊屬性持續傷害，HP逐漸流失", "Name_tc": "切傷"},
    "2914": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Stichattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a piercing weapon are bleeding, causing damage over time.", "Description_fr": "Une blessure infligée par une arme perforante saigne, et des dégâts périodiques sont subis.", "Description_ja": "突属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215522", "path": "ui/icon/215000/215522.tex", "path_hr1": "ui/icon/215000/215522_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stichwunde", "Name_en": "Stab Wound", "Name_fr": "Perforation", "Name_ja": "刺傷", "StatusCategory": "2", "row_id": "2914", "Description_chs": "突刺属性持续伤害，体力逐渐流失", "Name_chs": "刺伤", "Description_ko": "찌르기속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "자상", "Description_tc": "突刺屬性持續傷害，HP逐漸流失", "Name_tc": "刺傷"},
    "2915": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Schlagattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a blunt weapon are causing damage over time.", "Description_fr": "Une blessure infligée par une arme contondante saigne, et des dégâts périodiques sont subis.", "Description_ja": "打属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215523", "path": "ui/icon/215000/215523.tex", "path_hr1": "ui/icon/215000/215523_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prellung", "Name_en": "Concussion", "Name_fr": "Concussion", "Name_ja": "打撲傷", "StatusCategory": "2", "row_id": "2915", "Description_chs": "打击属性持续伤害，体力逐渐流失", "Name_chs": "打伤", "Description_ko": "타격속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "타박상", "Description_tc": "打擊屬性持續傷害，HP逐漸流失", "Name_tc": "打傷"},
    "2916": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "2916", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "2917": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Eisschaden.", "Description_en": "Sustaining ice damage over time.", "Description_fr": "Des dégâts périodiques de glace sont subis.", "Description_ja": "氷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215525", "path": "ui/icon/215000/215525.tex", "path_hr1": "ui/icon/215000/215525_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erfrierung", "Name_en": "Frostbite", "Name_fr": "Gelure", "Name_ja": "凍傷", "StatusCategory": "2", "row_id": "2917", "Description_chs": "冰属性持续伤害，体力逐渐流失", "Name_chs": "冻伤", "Description_ko": "얼음속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "동상", "Description_tc": "冰屬性持續傷害，HP逐漸流失", "Name_tc": "凍傷"},
    "2918": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Sustaining wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215526", "path": "ui/icon/215000/215526.tex", "path_hr1": "ui/icon/215000/215526_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beißender Wind", "Name_en": "Windburn", "Name_fr": "Brûlure du vent", "Name_ja": "裂傷", "StatusCategory": "2", "row_id": "2918", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "裂伤", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "열상", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "裂傷"},
    "2919": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Erdschaden.", "Description_en": "Sustaining earth damage over time.", "Description_fr": "Des dégâts périodiques de terre sont subis.", "Description_ja": "土属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215527", "path": "ui/icon/215000/215527.tex", "path_hr1": "ui/icon/215000/215527_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlamm", "Name_en": "Sludge", "Name_fr": "Emboué", "Name_ja": "汚泥", "StatusCategory": "2", "row_id": "2919", "Description_chs": "土属性持续伤害，体力逐渐流失", "Name_chs": "污泥", "Description_ko": "땅속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "진흙탕", "Description_tc": "土屬性持續傷害，HP逐漸流失", "Name_tc": "污泥"},
    "2920": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215528", "path": "ui/icon/215000/215528.tex", "path_hr1": "ui/icon/215000/215528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stromschlag", "Name_en": "Electrocution", "Name_fr": "Électrocution", "Name_ja": "感電", "StatusCategory": "2", "row_id": "2920", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "感电", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "감전", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "感電"},
    "2921": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Wasserschaden.", "Description_en": "Sustaining water damage over time.", "Description_fr": "Des dégâts périodiques d'eau sont subis.", "Description_ja": "水属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215529", "path": "ui/icon/215000/215529.tex", "path_hr1": "ui/icon/215000/215529_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wassersucht", "Name_en": "Dropsy", "Name_fr": "Œdème", "Name_ja": "水毒", "StatusCategory": "2", "row_id": "2921", "Description_chs": "水属性持续伤害，体力逐渐流失", "Name_chs": "水毒", "Description_ko": "물속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "물독", "Description_tc": "水屬性持續傷害，HP逐漸流失", "Name_tc": "水毒"},
    "2922": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "2922", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "2923": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Kettenmagie an Gefangene in der Nähe gebunden.", "Description_en": "Wrapped in chains binding you ever tighter to nearby allies.", "Description_fr": "Les personnes proches sont peu à peu enserrées par une chaîne magique.", "Description_ja": "近くにいる者たちに魔力の鎖が縛り付けられつつある状態。", "Icon": {"id": "215375", "path": "ui/icon/215000/215375.tex", "path_hr1": "ui/icon/215000/215375_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bindender Fluch", "Name_en": "Shackles of Companionship", "Name_fr": "Malédiction contigüe", "Name_ja": "近呪の魔鎖", "StatusCategory": "2", "row_id": "2923", "Description_chs": "与附近的队友一起即将被魔力的锁链束缚", "Name_chs": "近咒魔锁", "Description_ko": "가까이 있는 사람들과 마력 사슬로 묶이기 시작한 상태.", "Name_ko": "근거리 사슬", "Description_tc": "與附近的隊友一起即將被魔力的鎖鏈束縛", "Name_tc": "近咒魔鎖"},
    "2924": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Kettenmagie an weit entfernte Gefangene gebunden.", "Description_en": "Wrapped in chains binding you ever tighter to faraway allies.", "Description_fr": "Les personnes éloignées sont peu à peu enserrées par une chaîne magique.", "Description_ja": "遠くにいる者たちに魔力の鎖が縛り付けられつつある状態。", "Icon": {"id": "215377", "path": "ui/icon/215000/215377.tex", "path_hr1": "ui/icon/215000/215377_hr1.tex"}, "MaxStacks": "0", "Name_de": "Treibender Fluch", "Name_en": "Shackles of Loneliness", "Name_fr": "Malédiction lointaine", "Name_ja": "遠呪の魔鎖", "StatusCategory": "2", "row_id": "2924", "Description_chs": "与远方的队友一起即将被魔力的锁链束缚", "Name_chs": "远咒魔锁", "Description_ko": "멀리 있는 사람들과 마력 사슬로 묶이기 시작한 상태.", "Name_ko": "원거리 사슬", "Description_tc": "與遠方的隊友一起即將被魔力的鎖鏈束縛", "Name_tc": "遠咒魔鎖"},
    "2925": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit dem Fluch des Schmerzes belegt. Bei Ende des Effekts erleiden Darsteller, die nicht die Rolle eines Angreifers spielen, enormen Schaden.\nWerden bestimmte Attacken erlitten, endet der Effekt jedoch ohne jeglichen Schaden.", "Description_en": "When this effect expires, non-DPS will sustain heavy damage. However, being hit by certain attacks will remove this effect without the resulting damage.", "Description_fr": "Les DPS sont maudits. Lorsque l'effet prend fin, les deux autres rôles subissent des dégâts considérables.\nRecevoir certaines attaques permet d'annuler l'effet sans subir lesdits dégâts.", "Description_ja": "攻手の魔呪がかけられた状態。効果終了時に、DPS以外のロールに対して大ダメージを与える。\nなお、特定の攻撃を受けると、大ダメージを受けることなく効果が解除される。", "Icon": {"id": "215434", "path": "ui/icon/215000/215434.tex", "path_hr1": "ui/icon/215000/215434_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Schmerzes", "Name_en": "Acting DPS", "Name_fr": "Malédiction des attaquants", "Name_ja": "攻手の魔呪", "StatusCategory": "2", "row_id": "2925", "Description_chs": "被附加了进攻职业的魔咒，效果结束时对进攻职能以外的职能造成巨大伤害\n此外受到特定的攻击时，可以解除并免于该效果造成的伤害", "Name_chs": "进攻手的魔咒", "Description_ko": "공격수의 저주가 걸린 상태. 자신이 공격 역할이 아니면 효과가 끝날 때 큰 피해를 받는다.\n특정 공격을 받음으로써 해제할 수 있다.", "Name_ko": "공격수의 저주", "Description_tc": "被附加了進攻職業的魔咒，效果結束時對進攻職能以外的職能造成巨大傷害\n此外受到特定的攻擊時，可以解除並免於該效果造成的傷害", "Name_tc": "進攻手的魔咒"},
    "2926": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit dem Fluch des Lebens belegt. Bei Ende des Effekts erleiden Darsteller, die nicht die Rolle eines Heilers spielen, enormen Schaden.\nWerden bestimmte Attacken erlitten, endet der Effekt jedoch ohne jeglichen Schaden.", "Description_en": "When this effect expires, non-healers will sustain heavy damage. However, being hit by certain attacks will remove this effect without the resulting damage.", "Description_fr": "Les soigneurs sont maudits. Lorsque l'effet prend fin, les deux autres rôles subissent des dégâts considérables.\nRecevoir certaines attaques permet d'annuler l'effet sans subir lesdits dégâts.", "Description_ja": "癒手の魔呪がかけられた状態。効果終了時に、ヒーラー以外のロールに対して大ダメージを与える。\nなお、特定の攻撃を受けると、大ダメージを受けることなく効果が解除される。", "Icon": {"id": "215435", "path": "ui/icon/215000/215435.tex", "path_hr1": "ui/icon/215000/215435_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Lebens", "Name_en": "Acting Healer", "Name_fr": "Malédiction des guérisseurs", "Name_ja": "癒手の魔呪", "StatusCategory": "2", "row_id": "2926", "Description_chs": "被附加了治疗职业的魔咒，效果结束时对治疗职能以外的职能造成巨大伤害\n此外受到特定的攻击时，可以解除并免于该效果造成的伤害", "Name_chs": "治疗手的魔咒", "Description_ko": "치유사의 저주가 걸린 상태. 자신이 회복 역할이 아니면 효과가 끝날 때 큰 피해를 받는다.\n특정 공격을 받음으로써 해제할 수 있다.", "Name_ko": "치유사의 저주", "Description_tc": "被附加了治療職業的魔咒，效果結束時對治療職能以外的職能造成巨大傷害\n此外受到特定的攻擊時，可以解除並免於該效果造成的傷害", "Name_tc": "治療手的魔咒"},
    "2927": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit dem Fluch des Schutzes belegt. Bei Ende des Effekts erleiden Darsteller, die nicht die Rolle eines Verteidigers spielen, enormen Schaden.\nWerden bestimmte Attacken erlitten, endet der Effekt jedoch ohne jeglichen Schaden.", "Description_en": "When this effect expires, non-tanks will sustain heavy damage. However, being hit by certain attacks will remove this effect without the resulting damage.", "Description_fr": "Les tanks sont maudits. Lorsque l'effet prend fin, les deux autres rôles subissent des dégâts considérables.\nRecevoir certaines attaques permet d'annuler l'effet sans subir lesdits dégâts.", "Description_ja": "守手の魔呪がかけられた状態。効果終了時に、タンク以外のロールに対して大ダメージを与える。\nなお、特定の攻撃を受けると、大ダメージを受けることなく効果が解除される。", "Icon": {"id": "215436", "path": "ui/icon/215000/215436.tex", "path_hr1": "ui/icon/215000/215436_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Schutzes", "Name_en": "Acting Tank", "Name_fr": "Malédiction des protecteurs", "Name_ja": "守手の魔呪", "StatusCategory": "2", "row_id": "2927", "Description_chs": "被附加了防护职业的魔咒，效果结束时对防护职能以外的职能造成巨大伤害\n此外受到特定的攻击时，可以解除并免于该效果造成的伤害", "Name_chs": "防护手的魔咒", "Description_ko": "수호자의 저주가 걸린 상태. 자신이 방어 역할이 아니면 효과가 끝날 때 큰 피해를 받는다.\n특정 공격을 받음으로써 해제할 수 있다.", "Name_ko": "수호자의 저주", "Description_tc": "被附加了防護職業的魔咒，效果結束時對防護職能以外的職能造成巨大傷害\n此外受到特定的攻擊時，可以解除並免於該效果造成的傷害", "Name_tc": "防護手的魔咒"},
    "2928": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In stärkende Flammen gehüllt. Ausgeteilter Schaden und Wirkung ausgeteiler Heilmagie sind erhöht.", "Description_en": "Flames are enhancing target capabilities. Damage dealt and healing potency are increased.", "Description_fr": "Les dégâts infligés et la puissance de la magie curative sont augmentés.", "Description_ja": "対象の能力を活性させる炎を受けた状態。与ダメージと与回復量が上昇する。", "Icon": {"id": "215383", "path": "ui/icon/215000/215383.tex", "path_hr1": "ui/icon/215000/215383_hr1.tex"}, "MaxStacks": "0", "Name_de": "Quell des Feuers", "Name_en": "Fountain of Fire", "Name_fr": "Flamme de la vie", "Name_ja": "霊泉の炎", "StatusCategory": "1", "row_id": "2928", "Description_chs": "受到了灵泉之炎的加护，攻击造成的伤害与治疗量提升", "Name_chs": "灵泉之炎", "Description_ko": "대상의 능력을 활성화하는 불꽃을 받은 상태. 주는 피해량과 주는 회복량이 증가한다.", "Name_ko": "영검의 불꽃", "Description_tc": "受到了靈泉之炎的加護，攻擊造成的傷害與治療量提升", "Name_tc": "靈泉之炎"},
    "2929": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In stärkende Flammen gehüllt. Wirkung ausgeteiler Heilmagie ist erhöht.", "Description_en": "Flames are enhancing target capabilities. Healing potency is increased.", "Description_fr": "La puissance de la magie curative est augmentée.", "Description_ja": "対象の能力を活性させる炎を受けた状態。与回復量が上昇する。", "Icon": {"id": "215383", "path": "ui/icon/215000/215383.tex", "path_hr1": "ui/icon/215000/215383_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kleiner Quell des Feuers", "Name_en": "Trickle of Fire", "Name_fr": "Flammèche de la vie", "Name_ja": "霊泉の炎［弱］", "StatusCategory": "1", "row_id": "2929", "Description_chs": "受到了灵泉之炎的加护，治疗量提升", "Name_chs": "灵泉之弱炎", "Description_ko": "대상의 능력을 활성화하는 불꽃을 받은 상태. 주는 회복량이 증가한다.", "Name_ko": "영검의 불꽃[약]", "Description_tc": "受到了靈泉之炎的加護，治療量提升", "Name_tc": "靈泉之弱炎"},
    "2930": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2930", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2931": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2931", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2932": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verlängert in Städten die Dauer von Sprint.", "Description_en": "Effect duration of Sprint is increased in large settlements.", "Description_fr": "La durée de Sprint est augmentée dans les cités.", "Description_ja": "都市内でのスプリントの効果時間を延長する状態。", "Icon": {"id": "216520", "path": "ui/icon/216000/216520.tex", "path_hr1": "ui/icon/216000/216520_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stadtsprint-Bonus", "Name_en": "Fleet-footed", "Name_fr": "La grande forme", "Name_ja": "カンパニーアクション：都市内スプリント効果時間延長", "StatusCategory": "1", "row_id": "2932", "Description_chs": "城内冲刺的效果时间延长", "Name_chs": "部队特效：城内冲刺时间延长", "Description_ko": "도시 안에서 전력 질주를 사용하면 지속시간이 연장되는 상태.", "Name_ko": "부대 혜택: 도시 내 전력 질주 연장", "Description_tc": "城內衝刺的效果時間延長", "Name_tc": "公會特效：城內衝刺時間延長"},
    "2933": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nimmt an einem Spielereignis teil.", "Description_en": "Participating in an in-game event.", "Description_fr": "Participe à un événement.", "Description_ja": "イベントが発生している状態。", "Icon": {"id": "215765", "path": "ui/icon/215000/215765.tex", "path_hr1": "ui/icon/215000/215765_hr1.tex"}, "MaxStacks": "0", "Name_de": "In Ereignis", "Name_en": "In Event", "Name_fr": "Événement", "Name_ja": "イベント中", "StatusCategory": "1", "row_id": "2933", "Description_chs": "正处于过场剧情中", "Name_chs": "过场剧情中", "Description_ko": "이벤트가 발생한 상태.", "Name_ko": "이벤트 중", "Description_tc": "正處於過場劇情中", "Name_tc": "過場劇情中"},
    "2934": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "●未完成の状態だが強制的に短時間稼働している状態。効果時間中は破壊されない。", "Description_en": "●未完成の状態だが強制的に短時間稼働している状態。効果時間中は破壊されない。", "Description_fr": "●未完成の状態だが強制的に短時間稼働している状態。効果時間中は破壊されない。", "Description_ja": "●未完成の状態だが強制的に短時間稼働している状態。効果時間中は破壊されない。", "Icon": {"id": "215910", "path": "ui/icon/215000/215910.tex", "path_hr1": "ui/icon/215000/215910_hr1.tex"}, "MaxStacks": "0", "Name_de": "●強制稼働", "Name_en": "●強制稼働", "Name_fr": "●強制稼働", "Name_ja": "●強制稼働", "StatusCategory": "1", "row_id": "2934", "Description_chs": "●未完成の状態だが強制的に短時間稼働している状態。効果時間中は破壊されない。", "Name_chs": "●強制稼働", "Description_ko": "●未完成の状態だが強制的に短時間稼働している状態。効果時間中は破壊されない。", "Name_ko": "●強制稼働", "Description_tc": "●未完成の状態だが強制的に短時間稼働している状態。効果時間中は破壊されない。", "Name_tc": "●強制稼働"},
    "2935": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215067", "path": "ui/icon/215000/215067.tex", "path_hr1": "ui/icon/215000/215067_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden über Zeit", "Name_en": "Sustained Damage", "Name_fr": "Dégâts continus", "Name_ja": "継続ダメージ", "StatusCategory": "2", "row_id": "2935", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "持续伤害", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "지속 피해", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "持續傷害"},
    "2936": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Furcht überwältigt. Läuft bei Bewegung in Richtung des Cursors.", "Description_en": "Overcome with confusion and can only move in the direction indicated.", "Description_fr": "Tout déplacement a lieu dans la direction vers laquelle pointe le curseur tournoyant au-dessus de la tête.", "Description_ja": "心神喪失した状態。移動した際に、指カーソルの方向へ動いてしまう。", "Icon": {"id": "215809", "path": "ui/icon/215000/215809.tex", "path_hr1": "ui/icon/215000/215809_hr1.tex"}, "MaxStacks": "0", "Name_de": "Plötzliche Panik", "Name_en": "Temporary Misdirection", "Name_fr": "Fulguration", "Name_ja": "心神喪失", "StatusCategory": "2", "row_id": "2936", "Description_chs": "精神失常的状态，只能朝光标指示的方向移动", "Name_chs": "精神失常", "Description_ko": "심신상실로 인하여 손가락 커서가 가리키는 방향을 따라 움직이게 되는 상태.", "Name_ko": "심신상실", "Description_tc": "精神失常的狀態，只能朝指標指示的方向移動", "Name_tc": "精神失常"},
    "2937": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Feuer ist stark verringert.", "Description_en": "Fire resistance is significantly reduced.", "Description_fr": "La résistance à l'élément feu est considérablement réduite.", "Description_ja": "火属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215595", "path": "ui/icon/215000/215595.tex", "path_hr1": "ui/icon/215000/215595_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuerresistenz - (stark)", "Name_en": "Fire Resistance Down II", "Name_fr": "Résistance au feu réduite+", "Name_ja": "火属性耐性低下［強］", "StatusCategory": "2", "row_id": "2937", "Description_chs": "对抗火属性的耐性有显著降低", "Name_chs": "火属性耐性大幅降低", "Description_ko": "불속성 저항이 크게 떨어진 상태.", "Name_ko": "불속성 저항 감소[강]", "Description_tc": "對抗火屬性的耐性有顯著降低", "Name_tc": "火屬性耐性大幅降低"},
    "2938": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212970", "path": "ui/icon/212000/212970.tex", "path_hr1": "ui/icon/212000/212970_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kerakeia", "Name_en": "Kerakeia", "Name_fr": "Kerakeia", "Name_ja": "ケーラコレ［回］", "StatusCategory": "1", "row_id": "2938", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "坚角清汁[回]", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "케이라콜레[회복]", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "堅角清汁[回]"},
    "2939": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Als Beute markiert.", "Description_en": "Marked as prey.", "Description_fr": "Fait l'objet du marquage d'un prédateur.", "Description_ja": "獲物として狙いを付けられた状態。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Markiert", "Name_en": "Prey", "Name_fr": "Marquage", "Name_ja": "マーキング", "StatusCategory": "2", "row_id": "2939", "Description_chs": "作为猎物被盯上了", "Name_chs": "猎物", "Description_ko": "표적으로 점찍힌 상태.", "Name_ko": "표식", "Description_tc": "作為獵物被盯上了", "Name_tc": "獵物"},
    "2940": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist erhöht.", "Description_en": "Physical damage taken is increased.", "Description_fr": "Les dégâts physiques reçus sont augmentés.", "Description_ja": "受ける物理ダメージが増加する状態。", "Icon": {"id": "215053", "path": "ui/icon/215000/215053.tex", "path_hr1": "ui/icon/215000/215053_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte physische Verwundbarkeit", "Name_en": "Physical Vulnerability Up", "Name_fr": "Vulnérabilité physique augmentée", "Name_ja": "被物理ダメージ増加", "StatusCategory": "2", "row_id": "2940", "Description_chs": "受到物理攻击的伤害增加", "Name_chs": "物理受伤加重", "Description_ko": "물리 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 물리 피해량 증가", "Description_tc": "受到物理攻擊的傷害增加", "Name_tc": "物理受傷加重"},
    "2941": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist erhöht.", "Description_en": "Magic damage taken is increased.", "Description_fr": "Les dégâts magiques reçus sont augmentés.", "Description_ja": "受ける魔法ダメージが増加する状態。", "Icon": {"id": "215057", "path": "ui/icon/215000/215057.tex", "path_hr1": "ui/icon/215000/215057_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte Magie-Verwundbarkeit", "Name_en": "Magic Vulnerability Up", "Name_fr": "Vulnérabilité magique augmentée", "Name_ja": "被魔法ダメージ増加", "StatusCategory": "2", "row_id": "2941", "Description_chs": "受到魔法攻击的伤害增加", "Name_chs": "魔法受伤加重", "Description_ko": "마법 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 마법 피해량 증가", "Description_tc": "受到魔法攻擊的傷害增加", "Name_tc": "魔法受傷加重"},
    "2942": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Hiebattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a slashing weapon are bleeding, causing damage over time.", "Description_fr": "Une blessure infligée par une arme tranchante saigne, et des dégâts périodiques sont subis.", "Description_ja": "斬属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215521", "path": "ui/icon/215000/215521.tex", "path_hr1": "ui/icon/215000/215521_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fleischwunde", "Name_en": "Flesh Wound", "Name_fr": "Blessure physique", "Name_ja": "切傷", "StatusCategory": "2", "row_id": "2942", "Description_chs": "斩击属性持续伤害，体力逐渐流失", "Name_chs": "切伤", "Description_ko": "베기속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "절상", "Description_tc": "斬擊屬性持續傷害，HP逐漸流失", "Name_tc": "切傷"},
    "2943": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Stichattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a piercing weapon are bleeding, causing damage over time.", "Description_fr": "Une blessure infligée par une arme perforante saigne, et des dégâts périodiques sont subis.", "Description_ja": "突属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215522", "path": "ui/icon/215000/215522.tex", "path_hr1": "ui/icon/215000/215522_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stichwunde", "Name_en": "Stab Wound", "Name_fr": "Perforation", "Name_ja": "刺傷", "StatusCategory": "2", "row_id": "2943", "Description_chs": "突刺属性持续伤害，体力逐渐流失", "Name_chs": "刺伤", "Description_ko": "찌르기속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "자상", "Description_tc": "突刺屬性持續傷害，HP逐漸流失", "Name_tc": "刺傷"},
    "2944": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Schlagattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a blunt weapon are causing damage over time.", "Description_fr": "Une blessure infligée par une arme contondante saigne, et des dégâts périodiques sont subis.", "Description_ja": "打属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215523", "path": "ui/icon/215000/215523.tex", "path_hr1": "ui/icon/215000/215523_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prellung", "Name_en": "Concussion", "Name_fr": "Concussion", "Name_ja": "打撲傷", "StatusCategory": "2", "row_id": "2944", "Description_chs": "打击属性持续伤害，体力逐渐流失", "Name_chs": "打伤", "Description_ko": "타격속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "타박상", "Description_tc": "打擊屬性持續傷害，HP逐漸流失", "Name_tc": "打傷"},
    "2945": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "2945", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "2946": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Eisschaden.", "Description_en": "Sustaining ice damage over time.", "Description_fr": "Des dégâts périodiques de glace sont subis.", "Description_ja": "氷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215525", "path": "ui/icon/215000/215525.tex", "path_hr1": "ui/icon/215000/215525_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erfrierung", "Name_en": "Frostbite", "Name_fr": "Gelure", "Name_ja": "凍傷", "StatusCategory": "2", "row_id": "2946", "Description_chs": "冰属性持续伤害，体力逐渐流失", "Name_chs": "冻伤", "Description_ko": "얼음속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "동상", "Description_tc": "冰屬性持續傷害，HP逐漸流失", "Name_tc": "凍傷"},
    "2947": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Sustaining wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215526", "path": "ui/icon/215000/215526.tex", "path_hr1": "ui/icon/215000/215526_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beißender Wind", "Name_en": "Windburn", "Name_fr": "Brûlure du vent", "Name_ja": "裂傷", "StatusCategory": "2", "row_id": "2947", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "裂伤", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "열상", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "裂傷"},
    "2948": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Erdschaden.", "Description_en": "Sustaining earth damage over time.", "Description_fr": "Des dégâts périodiques de terre sont subis.", "Description_ja": "土属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215527", "path": "ui/icon/215000/215527.tex", "path_hr1": "ui/icon/215000/215527_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlamm", "Name_en": "Sludge", "Name_fr": "Emboué", "Name_ja": "汚泥", "StatusCategory": "2", "row_id": "2948", "Description_chs": "土属性持续伤害，体力逐渐流失", "Name_chs": "污泥", "Description_ko": "땅속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "진흙탕", "Description_tc": "土屬性持續傷害，HP逐漸流失", "Name_tc": "污泥"},
    "2949": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215528", "path": "ui/icon/215000/215528.tex", "path_hr1": "ui/icon/215000/215528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stromschlag", "Name_en": "Electrocution", "Name_fr": "Électrocution", "Name_ja": "感電", "StatusCategory": "2", "row_id": "2949", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "感电", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "감전", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "感電"},
    "2950": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Wasserschaden.", "Description_en": "Sustaining water damage over time.", "Description_fr": "Des dégâts périodiques d'eau sont subis.", "Description_ja": "水属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215529", "path": "ui/icon/215000/215529.tex", "path_hr1": "ui/icon/215000/215529_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wassersucht", "Name_en": "Dropsy", "Name_fr": "Œdème", "Name_ja": "水毒", "StatusCategory": "2", "row_id": "2950", "Description_chs": "水属性持续伤害，体力逐渐流失", "Name_chs": "水毒", "Description_ko": "물속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "물독", "Description_tc": "水屬性持續傷害，HP逐漸流失", "Name_tc": "水毒"},
    "2951": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "2951", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "2952": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213709", "path": "ui/icon/213000/213709.tex", "path_hr1": "ui/icon/213000/213709_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollkommenes Finale", "Name_en": "True Finish", "Name_fr": "Final véritable", "Name_ja": "トゥルー・フィニッシュ", "StatusCategory": "1", "row_id": "2952", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "纯正舞步结束", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "진 마무리", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "純正舞步結束"},
    "2953": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Betäubte Sinne verhindern das Ausführen jeglicher Kommandos.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215004", "path": "ui/icon/215000/215004.tex", "path_hr1": "ui/icon/215000/215004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubung", "Name_en": "Stun", "Name_fr": "Étourdissement", "Name_ja": "スタン", "StatusCategory": "2", "row_id": "2953", "Description_chs": "无法做出任何行动", "Name_chs": "眩晕", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "기절", "Description_tc": "無法做出任何行動", "Name_tc": "眩暈"},
    "2954": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein unerschütterlicher Wille beseelt dich.\nIgnoriert den meisten Schaden, der kampfunfähig machen würde und gewährt Eiserner Lebenswille.", "Description_en": "Burning for battle. Sustaining most damage that would normally result in KO will instead ignite the Will to Live.", "Description_fr": "À l'exception d'une attaque particulière, lorsque des dégâts rendant inconscient sont subis, cet effet est remplacé par Persévérance absolue.", "Description_ja": "不屈の意思で戦いに臨んでいる状態。\n特定の攻撃以外で戦闘不能状態に至るダメージを受けた場合、再起の意思状態になる。", "Icon": {"id": "217591", "path": "ui/icon/217000/217591.tex", "path_hr1": "ui/icon/217000/217591_hr1.tex"}, "MaxStacks": "5", "Name_de": "Unerschütterlicher Wille", "Name_en": "Willful", "Name_fr": "Volonté inébranlable", "Name_ja": "不屈の意思", "StatusCategory": "1", "row_id": "2954", "Description_chs": "在不屈的意志下战斗着\n除特定攻击之外受到致命伤害后该状态变为复苏的意志", "Name_chs": "不屈的意志", "Description_ko": "꺾이지 않는 의지로 싸움에 임하는 상태.\n특정 공격을 제외하고, 전투불능이 될 만한 피해를 받으면 '다시 일어나는 의지' 상태가 된다.", "Name_ko": "꺾이지 않는 의지", "Description_tc": "在不屈的意志下戰鬥著\n除特定攻擊之外受到致命傷害後該狀態變為復甦的意志", "Name_tc": "不屈的意志"},
    "2955": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat Schaden erlitten, der normalerweise kampfunfähig macht. Ignoriert mit besonderen Ausnahmen allen Schaden und regeneriert schrittweise LP. Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Standing tall despite damage that would normally result in incapacitation. Most damage is nullified and HP is recovered over time. Unable to move or execute actions.", "Description_fr": "À l'exception d'une attaque particulière, aucun dégât n'est subi. Des PV sont récupérés périodiquement. Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "戦闘不能状態に至るダメージを耐えしのいだ状態。\n特定の攻撃以外でのダメージを無効化し、連続してＨＰが回復する。移動およびアクション実行不可。", "Icon": {"id": "215411", "path": "ui/icon/215000/215411.tex", "path_hr1": "ui/icon/215000/215411_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eiserner Lebenswille", "Name_en": "Will to Live", "Name_fr": "Persévérance absolue", "Name_ja": "再起の意思", "StatusCategory": "2", "row_id": "2955", "Description_chs": "受到致命伤害也不会倒下\n除特定攻击之外其他所有攻击均无效化，体力持续恢复，无法移动或发动技能", "Name_chs": "复苏的意志", "Description_ko": "전투불능이 될 만한 피해를 견뎌낸 상태.\n특정 공격을 제외한 피해를 무효화한다. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "다시 일어나는 의지", "Description_tc": "受到致命傷害也不會倒下\n除特定攻擊之外其他所有攻擊均無效化，無法移動或發動技能", "Name_tc": "復甦的意志"},
    "2956": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "被ダメージを軽減するシールドを発生させている状態。", "Description_en": "被ダメージを軽減するシールドを発生させている状態。", "Description_fr": "被ダメージを軽減するシールドを発生させている状態。", "Description_ja": "被ダメージを軽減するシールドを発生させている状態。", "Icon": {"id": "215021", "path": "ui/icon/215000/215021.tex", "path_hr1": "ui/icon/215000/215021_hr1.tex"}, "MaxStacks": "0", "Name_de": "精霊の加護", "Name_en": "精霊の加護", "Name_fr": "精霊の加護", "Name_ja": "精霊の加護", "StatusCategory": "1", "row_id": "2956", "Description_chs": "被ダメージを軽減するシールドを発生させている状態。", "Name_chs": "精霊の加護", "Description_ko": "被ダメージを軽減するシールドを発生させている状態。", "Name_ko": "精霊の加護", "Description_tc": "被ダメージを軽減するシールドを発生させている状態。", "Name_tc": "精霊の加護"},
    "2957": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schützt dich durch geschickte Tarnung vor fremden Blicken. Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Unable to be detected by sight, and movement speed is increased.", "Description_fr": "Totalement invisible. La vitesse de déplacement est augmentée.", "Description_ja": "気配を完全に遮断しつつ、移動速度が上昇した状態。", "Icon": {"id": "215404", "path": "ui/icon/215000/215404.tex", "path_hr1": "ui/icon/215000/215404_hr1.tex"}, "MaxStacks": "0", "Name_de": "Leisetreter", "Name_en": "Swift Deception", "Name_fr": "Invisibilité rapide", "Name_ja": "スウィフトインビジブル", "StatusCategory": "1", "row_id": "2957", "Description_chs": "完全切断自身的气息，移动速度提高", "Name_chs": "疾隐", "Description_ko": "기척을 완전히 차단한 동시에 이동 속도가 향상된 상태.", "Name_ko": "날쌘 은신", "Description_tc": "完全切斷自身的氣息，移動速度提高", "Name_tc": "疾隱"},
    "2958": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine launische Anwandlung bewirkt Drehung nach vorne.", "Description_en": "Seized with the urge to face forward.", "Description_fr": "Un caprice force à se tourner vers l'avant.", "Description_ja": "気まぐれにより、前方向に向き直ろうとしている状態。", "Icon": {"id": "215424", "path": "ui/icon/215000/215424.tex", "path_hr1": "ui/icon/215000/215424_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prinzessinnenlaune: vorne", "Name_en": "Forward Whimsy", "Name_fr": "Caprice de princesse : en avant", "Name_ja": "気まぐれ：前", "StatusCategory": "1", "row_id": "2958", "Description_chs": "被强制转向了前方", "Name_chs": "反复无常：前", "Description_ko": "변덕을 부려 앞쪽을 보려는 상태.", "Name_ko": "변덕쟁이: 앞쪽", "Description_tc": "被強制轉向了前方", "Name_tc": "反覆無常：前"},
    "2959": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Ogi Namikiri kann ausgeführt werden.", "Description_en": "Able to execute Ogi Namikiri.", "Description_fr": "Ôgi : Namikiri peut être lancée.", "Description_ja": "奥義波切を実行できる状態。", "Icon": {"id": "213313", "path": "ui/icon/213000/213313.tex", "path_hr1": "ui/icon/213000/213313_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ogi Namikiri", "Name_en": "Ogi Namikiri Ready", "Name_fr": "Ôgi : Namikiri préparée", "Name_ja": "奥義波切実行可", "StatusCategory": "1", "row_id": "2959", "Description_chs": "可以发动奥义斩浪", "Name_chs": "奥义斩浪预备", "Description_ko": "오의파절을 실행할 수 있는 상태.", "Name_ko": "오의파절 시전 가능", "Description_tc": "可以發動奧義斬浪", "Name_tc": "奧義斬浪預備"},
    "2960": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Attacke-Wert von Flare ist erhöht.", "Description_en": "Flare will deal increased damage.", "Description_fr": "La puissance de Brasier est augmentée.", "Description_ja": "フレアの威力が向上する状態。", "Icon": {"id": "212659", "path": "ui/icon/212000/212659.tex", "path_hr1": "ui/icon/212000/212659_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flare +", "Name_en": "Enhanced Flare", "Name_fr": "Brasier amélioré", "Name_ja": "フレア効果アップ", "StatusCategory": "1", "row_id": "2960", "Description_chs": "核爆的威力提高", "Name_chs": "核爆效果提高", "Description_ko": "플레어의 위력이 향상된 상태.", "Name_ko": "플레어 효과 향상", "Description_tc": "火光的威力提高", "Name_tc": "火光效果提高"},
    "2961": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "2961", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "2962": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒され、ＨＰが徐々に失われる状態。", "Icon": {"id": "210352", "path": "ui/icon/210000/210352.tex", "path_hr1": "ui/icon/210000/210352_hr1.tex"}, "MaxStacks": "0", "Name_de": "Singende Giftschlange", "Name_en": "Twisting Viper", "Name_fr": "Serpent sifflant au vent", "Name_ja": "風と歌う蛇", "StatusCategory": "2", "row_id": "2962", "Description_chs": "身中剧毒，体力会逐渐减少", "Name_chs": "与风共歌的蛇", "Description_ko": "독에 중독되어 HP가 서서히 줄어드는 상태.", "Name_ko": "바람과 노래하는 뱀", "Description_tc": "身中劇毒，HP會逐漸減少", "Name_tc": "與風共歌的蛇"},
    "2963": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Wind.", "Description_en": "Sustaining wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "210360", "path": "ui/icon/210000/210360.tex", "path_hr1": "ui/icon/210000/210360_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tanzender Windwolf", "Name_en": "Gnashing Wolf", "Name_fr": "Loup bondissant au vent", "Name_ja": "風と踊る狼", "StatusCategory": "2", "row_id": "2963", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "与风共舞的狼", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "바람과 춤추는 늑대", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "與風共舞的狼"},
    "2964": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212624", "path": "ui/icon/212000/212624.tex", "path_hr1": "ui/icon/212000/212624_hr1.tex"}, "MaxStacks": "0", "Name_de": "Luminöses Finale", "Name_en": "Radiant Finale", "Name_fr": "Final radieux", "Name_ja": "光神のフィナーレ", "StatusCategory": "1", "row_id": "2964", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "光明神的最终乐章", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "빛신의 종곡", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "光明神的最終樂章"},
    "2965": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von einem giftigen Aerosol kontaminiert. Wenn der Effekt endet, tritt Kampfunfähigkeit ein.", "Description_en": "Flesh is dying. When this effect expires, decay will result in KO.", "Description_fr": "Le corps a été infecté par une toxine mortelle. Rend inconscient lorsque la durée de l'effet s'est écoulée.", "Description_ja": "死に至る腐毒に侵食された状態。効果時間が終了すると、戦闘不能状態になる。", "Icon": {"id": "215388", "path": "ui/icon/215000/215388.tex", "path_hr1": "ui/icon/215000/215388_hr1.tex"}, "MaxStacks": "0", "Name_de": "Todeshauch", "Name_en": "Necrosis", "Name_fr": "Toxine mortelle", "Name_ja": "死腐毒", "StatusCategory": "2", "row_id": "2965", "Description_chs": "受到致死腐烂毒素的侵蚀，效果时间结束时会陷入无法战斗状态", "Name_chs": "致死腐烂毒素", "Description_ko": "죽음에 이르는 부패독에 침식된 상태. 지속시간이 끝나면 전투불능이 된다.", "Name_ko": "죽음의 부패독", "Description_tc": "受到致死腐爛毒素的侵蝕，效果時間結束時會陷入無法戰鬥狀態", "Name_tc": "致死腐爛毒素"},
    "2966": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erdrückt von Einsamkeit. Verfällt in Panik, wenn die Gruppenmitglieder zu weit entfernt sind.", "Description_en": "Will suffer Fear if no allies are in range when this effect expires.", "Description_fr": "Une solitude extrême influe sur le mental. Provoque l'effet Hystérie à la fin de l'effet si aucun équipier n'est à proximité.", "Description_ja": "孤独を感じつつある状態。効果時間終了時に、周囲に味方がいないと恐慌状態になる。", "Icon": {"id": "215428", "path": "ui/icon/215000/215428.tex", "path_hr1": "ui/icon/215000/215428_hr1.tex"}, "MaxStacks": "0", "Name_de": "Einsamkeit", "Name_en": "Craven Companionship", "Name_fr": "Sentiment d'isolement", "Name_ja": "孤独の予感", "StatusCategory": "2", "row_id": "2966", "Description_chs": "感到孤独，效果时间结束时周围没有同伴便会陷入恐慌状态", "Name_chs": "孤独的预感", "Description_ko": "고독을 느끼는 상태. 지속시간이 끝날 때 주위에 동료가 없으면 공황 상태가 된다.", "Name_ko": "고독의 예감", "Description_tc": "感到孤獨，效果時間結束時周圍沒有同伴便會陷入恐慌狀態", "Name_tc": "孤獨的預感"},
    "2967": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Taking damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215067", "path": "ui/icon/215000/215067.tex", "path_hr1": "ui/icon/215000/215067_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden über Zeit", "Name_en": "Sustained Damage", "Name_fr": "Dégâts continus", "Name_ja": "継続ダメージ", "StatusCategory": "2", "row_id": "2967", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "持续伤害", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "지속 피해", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "持續傷害"},
    "2968": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Greift aufgrund feindlicher Kraniotomie Verbündete an und erleidet schrittweise Schaden.", "Description_en": "Rendered confused and agitated. Attacking allies and sustaining damage over time.", "Description_fr": "Les effets de la manipulation cérébrale influent sur le mental et poussent à attaquer les alliés. Le fonctionnement du corps est perturbé et des dégâts périodiques sont subis.", "Description_ja": "クレイニアトミーによって錯乱し、味方を攻撃している状態。\nまた肉体が異常活性しており、ＨＰが徐々に失われる。", "Icon": {"id": "215843", "path": "ui/icon/215000/215843.tex", "path_hr1": "ui/icon/215000/215843_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraniotomie", "Name_en": "Craniotomy", "Name_fr": "Craniotomie", "Name_ja": "クレイニアトミー", "StatusCategory": "2", "row_id": "2968", "Description_chs": "因颅骨切开精神错乱攻击同伴\n同时因肉体活性异常，体力逐渐流失", "Name_chs": "颅骨切开", "Description_ko": "착란을 일으켜 아군을 공격하는 상태.\n육체가 지나치게 활성화되어 HP가 서서히 줄어든다.", "Name_ko": "개두술", "Description_tc": "因顱骨切開精神錯亂攻擊同伴\n同時因肉體活性異常，HP逐漸流失", "Name_tc": "顱骨切開"},
    "2969": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erfüllt vom Wissen der Weisen und vor Kraniotomie geschützt.", "Description_en": "Shielded from the effects of Craniotomy.", "Description_fr": "Les connaissances en noologie permettent au corps de résister aux effets de Craniotomie.", "Description_ja": "賢者の叡智によって心身が守られている状態。クレイニアトミー状態を無効化する。", "Icon": {"id": "215897", "path": "ui/icon/215000/215897.tex", "path_hr1": "ui/icon/215000/215897_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wissen der Weisen", "Name_en": "Sage's Wisdom", "Name_fr": "Sapience de sage", "Name_ja": "賢者の叡智", "StatusCategory": "1", "row_id": "2969", "Description_chs": "因贤者的睿智，身心得到保护，颅骨切开状态无效化", "Name_chs": "贤者的睿智", "Description_ko": "현자의 지혜로 심신이 보호받는 상태. 개두술을 무효화한다.", "Name_ko": "현자의 지혜", "Description_tc": "因賢者的睿智，身心得到保護，顱骨切開狀態無效化", "Name_tc": "賢者的睿智"},
    "2970": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2970", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2971": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind verringert.", "Description_en": "Maximum HP is reduced.", "Description_fr": "Les PV maximums sont réduits.", "Description_ja": "最大ＨＰが減少した状態。", "Icon": {"id": "215076", "path": "ui/icon/215000/215076.tex", "path_hr1": "ui/icon/215000/215076_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-Malus", "Name_en": "HP Penalty", "Name_fr": "PV maximums réduits", "Name_ja": "最大ＨＰダウン", "StatusCategory": "2", "row_id": "2971", "Description_chs": "体力最大值降低", "Name_chs": "体力衰减", "Description_ko": "HP 최대치가 감소한 상태.", "Name_ko": "최대 HP 감소", "Description_tc": "HP最大值降低", "Name_tc": "HP衰減"},
    "2972": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Kann von Zielen mit aktivem Kreis des Blutes Stapel von Totenopfer erhalten.", "Description_en": "Able to gain stacks of Immortal Sacrifice from party members under the effect of your Circle of Sacrifice.", "Description_fr": "Peut recevoir Offrande à la Mort des personnages auxquels Cercle sacrifiel a été octroyé.", "Description_ja": "自身が「供儀のサークル」を付与した対象から死の供物を得ることができる状態。", "Icon": {"id": "212938", "path": "ui/icon/212000/212938.tex", "path_hr1": "ui/icon/212000/212938_hr1.tex"}, "MaxStacks": "0", "Name_de": "Opfergeist", "Name_en": "Bloodsown Circle", "Name_fr": "Guide du rite sacrificiel", "Name_ja": "死の供儀", "StatusCategory": "1", "row_id": "2972", "Description_chs": "从受到自身祭祀环影响的目标身上获得死亡祭品", "Name_chs": "死亡祭祀", "Description_ko": "자신이 공양의 원을 부여한 대상에게서 죽음의 공물을 얻을 수 있는 상태.", "Name_ko": "죽음의 공물", "Description_tc": "從受到自身祭祀環影響的目標身上獲得死亡祭品", "Name_tc": "死亡祭祀"},
    "2973": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Dreht sich unaufhörlich vorwärts.", "Description_en": "Spinning in circles across the field and unable to stop.", "Description_fr": "Le corps est incontrôlable et se déplace en tournoyant.", "Description_ja": "回転しながら強制的に移動し続けてしまう状態。", "Icon": {"id": "215441", "path": "ui/icon/215000/215441.tex", "path_hr1": "ui/icon/215000/215441_hr1.tex"}, "MaxStacks": "0", "Name_de": "Spinnend", "Name_en": "Spinning", "Name_fr": "Tournis", "Name_ja": "回転移動", "StatusCategory": "2", "row_id": "2973", "Description_chs": "被迫在旋转的状态下持续移动", "Name_chs": "旋转移动", "Description_ko": "회전하면서 강제로 계속 이동하는 상태.", "Name_ko": "회전 이동", "Description_tc": "被迫在旋轉的狀態下持續移動", "Name_tc": "旋轉移動"},
    "2974": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Beeinträchtigter Gleichgewichtssinn führt zu schlecht koordinierter Bewegung.", "Description_en": "Balance is compromised, resulting in immobility.", "Description_fr": "Une sensation pénible de déséquilibre empêche tout mouvement.", "Description_ja": "目が回って、身動きが取れない状態。", "Icon": {"id": "215442", "path": "ui/icon/215000/215442.tex", "path_hr1": "ui/icon/215000/215442_hr1.tex"}, "MaxStacks": "0", "Name_de": "Taumel", "Name_en": "Dizzy", "Name_fr": "Vertigo", "Name_ja": "眩暈", "StatusCategory": "2", "row_id": "2974", "Description_chs": "头晕眼花，无法自由活动", "Name_chs": "眩晕", "Description_ko": "어지러워서 움직일 수 없는 상태.", "Name_ko": "어지럼증", "Description_tc": "頭暈眼花，無法自由活動", "Name_tc": "眩暈"},
    "2975": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist nicht bewegungsfähig.", "Description_en": "Unable to move.", "Description_fr": "Il est impossible de se mouvoir.", "Description_ja": "身動きが取れない状態。", "Icon": {"id": "215443", "path": "ui/icon/215000/215443.tex", "path_hr1": "ui/icon/215000/215443_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "2975", "Description_chs": "无法自由活动", "Name_chs": "拘束", "Description_ko": "움직일 수 없는 상태.", "Name_ko": "구속", "Description_tc": "無法自由活動", "Name_tc": "拘束"},
    "2976": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird kampfunfähig, sobald der Timer auf 0 sinkt.", "Description_en": "Certain death when counter reaches zero.", "Description_fr": "Mort certaine lorsque le compteur atteint zéro.", "Description_ja": "カウント0で戦闘不能に陥る状態。", "Icon": {"id": "215503", "path": "ui/icon/215000/215503.tex", "path_hr1": "ui/icon/215000/215503_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verhängnis", "Name_en": "Doom", "Name_fr": "Glas", "Name_ja": "死の宣告", "StatusCategory": "2", "row_id": "2976", "Description_chs": "倒计时为0时会陷入无法战斗状态", "Name_chs": "死亡宣告", "Description_ko": "지속시간이 끝나면 전투불능이 되는 상태.", "Name_ko": "죽음의 선고", "Description_tc": "倒計時為0時會陷入無法戰鬥狀態", "Name_tc": "死亡宣告"},
    "2977": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhaltene Heileffekte sind um 20 % verringert.", "Description_en": "HP recovery is reduced by 20%.", "Description_fr": "L'effet des sorts de restauration des PV est réduit de 20%.", "Description_ja": "自身に対するＨＰ回復効果が20％低下した状態。", "Icon": {"id": "215427", "path": "ui/icon/215000/215427.tex", "path_hr1": "ui/icon/215000/215427_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilung -", "Name_en": "HP Recovery Down", "Name_fr": "Soins diminués", "Name_ja": "被回復低下", "StatusCategory": "2", "row_id": "2977", "Description_chs": "自身所受的体力恢复效果降低20%", "Name_chs": "治疗效果降低", "Description_ko": "받는 HP 회복 효과가 20% 감소하는 상태.", "Name_ko": "받는 회복 감소", "Description_tc": "自身所受的HP恢復效果降低20%", "Name_tc": "治療效果降低"},
    "2978": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhaltene Heileffekte sind um 100 % verringert.", "Description_en": "HP recovery is reduced by 100%.", "Description_fr": "L'effet des sorts de restauration des PV est réduit de 100%.", "Description_ja": "自身に対するＨＰ回復効果が100％低下した状態。", "Icon": {"id": "215427", "path": "ui/icon/215000/215427.tex", "path_hr1": "ui/icon/215000/215427_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilung -", "Name_en": "HP Recovery Down", "Name_fr": "Soins diminués", "Name_ja": "被回復低下", "StatusCategory": "2", "row_id": "2978", "Description_chs": "自身所受的体力恢复效果降低100%", "Name_chs": "治疗效果降低", "Description_ko": "받는 HP 회복 효과가 100% 감소하는 상태.", "Name_ko": "받는 회복 감소", "Description_tc": "自身所受的HP恢復效果降低100%", "Name_tc": "治療效果降低"},
    "2979": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "2979", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2980": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "2980", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2981": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "2981", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2982": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "2982", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2983": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Tiefschlaf verhindert das Ausführen jeglicher Kommandos.", "Description_en": "Overwhelming drowsiness is preventing the execution of actions.", "Description_fr": "Le sommeil empêche toute action.", "Description_ja": "眠りに落ち、行動できなくなった状態。", "Icon": {"id": "215013", "path": "ui/icon/215000/215013.tex", "path_hr1": "ui/icon/215000/215013_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlaf", "Name_en": "Sleep", "Name_fr": "Sommeil", "Name_ja": "睡眠", "StatusCategory": "2", "row_id": "2983", "Description_chs": "陷入沉睡，无法做出任何行动", "Name_chs": "睡眠", "Description_ko": "잠에 빠져 행동이 불가능한 상태.", "Name_ko": "수면", "Description_tc": "陷入沉睡，無法做出任何行動", "Name_tc": "睡眠"},
    "2984": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2984", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2985": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "2985", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2986": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "2986", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2987": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "2987", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2988": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "2988", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "2989": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Meteions Verzweiflung ergriffen. Bei Ende dieses Effekts wird Giftstrom ausgelöst.", "Description_en": "Consumed by Meteion's hopeless memories. Will execute Wave of Nausea when this effect expires.", "Description_fr": "Le tourment de Météion ronge l'âme. Provoque Torrent de toxine à la fin de l'effet.", "Description_ja": "メーティオンの絶望に浸食されている状態。効果終了時に、病の激流を放ってしまう。", "Icon": {"id": "215462", "path": "ui/icon/215000/215462.tex", "path_hr1": "ui/icon/215000/215462_hr1.tex"}, "MaxStacks": "0", "Name_de": "Giftstrom der Verzweiflung", "Name_en": "Echoes of Nausea", "Name_fr": "Tourment toxique", "Name_ja": "絶望浸食：病の激流", "StatusCategory": "2", "row_id": "2989", "Description_chs": "正在被梅蒂恩的绝望侵蚀，效果结束时会发动疾病激流", "Name_chs": "绝望侵蚀：疾病激流", "Description_ko": "메테이온의 절망에 침식된 상태. 효과가 끝나면 '병의 격류'를 발생시킨다.", "Name_ko": "절망 침식: 병의 격류", "Description_tc": "正在被梅蒂恩的絕望侵蝕，效果結束時會發動疾病激流", "Name_tc": "絕望侵蝕：疾病激流"},
    "2990": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Meteions Verzweiflung ergriffen. Bei Ende dieses Effekts wird Brackwasserbombe ausgelöst.", "Description_en": "Consumed by Meteion's hopeless memories. Will execute Befoulment when this effect expires.", "Description_fr": "Le tourment de Météion ronge l'âme. Provoque Bombe de pus à la fin de l'effet.", "Description_ja": "メーティオンの絶望に浸食されている状態。効果終了時に、膿汁弾を放ってしまう。", "Icon": {"id": "215463", "path": "ui/icon/215000/215463.tex", "path_hr1": "ui/icon/215000/215463_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brackwasserbombe der Verzweiflung", "Name_en": "Echoes of Befoulment", "Name_fr": "Tourment de pus", "Name_ja": "絶望浸食：膿汁弾", "StatusCategory": "2", "row_id": "2990", "Description_chs": "正在被梅蒂恩的绝望侵蚀，效果结束时会发动脓液弹", "Name_chs": "绝望侵蚀：脓液弹", "Description_ko": "메테이온의 절망에 침식된 상태. 효과가 끝나면 '고름탄'을 발생시킨다.", "Name_ko": "절망 침식: 고름탄", "Description_tc": "正在被梅蒂恩的絕望侵蝕，效果結束時會發動膿液彈", "Name_tc": "絕望侵蝕：膿液彈"},
    "2991": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Meteions Verzweiflung ergriffen. Bei Ende dieses Effekts wird Endloses Bombardement ausgelöst.", "Description_en": "Consumed by Meteion's hopeless memories. Will execute No Future when this effect expires.", "Description_fr": "Le tourment de Météion ronge l'âme. Provoque Pas d'avenir à la fin de l'effet.", "Description_ja": "メーティオンの絶望に浸食されている状態。効果終了時に、ノーフューチャーを放ってしまう。", "Icon": {"id": "215464", "path": "ui/icon/215000/215464.tex", "path_hr1": "ui/icon/215000/215464_hr1.tex"}, "MaxStacks": "0", "Name_de": "Endloses Bombardement der Verzweiflung", "Name_en": "Echoes of the Future", "Name_fr": "Tourment de l'avenir incertain", "Name_ja": "絶望浸食：ノーフューチャー", "StatusCategory": "2", "row_id": "2991", "Description_chs": "正在被梅蒂恩的绝望侵蚀，效果结束时会发动未来不再", "Name_chs": "绝望侵蚀：未来不再", "Description_ko": "메테이온의 절망에 침식된 상태. 효과가 끝나면 '미래는 없다'를 발생시킨다.", "Name_ko": "절망 침식: 미래는 없다", "Description_tc": "正在被梅蒂恩的絕望侵蝕，效果結束時會發動未來不再", "Name_tc": "絕望侵蝕：未來不再"},
    "2992": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Meteions Verzweiflung ergriffen. Bei Ende dieses Effekts wird Philanthropie ausgelöst.", "Description_en": "Consumed by Meteion's hopeless memories. Will execute Benevolence when this effect expires.", "Description_fr": "Le tourment de Météion ronge l'âme. Provoque Philanthropie à la fin de l'effet.", "Description_ja": "メーティオンの絶望に浸食されている状態。効果終了時に、博愛を放ってしまう。", "Icon": {"id": "215465", "path": "ui/icon/215000/215465.tex", "path_hr1": "ui/icon/215000/215465_hr1.tex"}, "MaxStacks": "0", "Name_de": "Philanthropie der Verzweiflung", "Name_en": "Echoes of Benevolence", "Name_fr": "Tourment de la philanthropie", "Name_ja": "絶望浸食：博愛", "StatusCategory": "2", "row_id": "2992", "Description_chs": "正在被梅蒂恩的绝望侵蚀，效果结束时会发动博爱", "Name_chs": "绝望侵蚀：博爱", "Description_ko": "메테이온의 절망에 침식된 상태. 효과가 끝나면 '박애'를 발생시킨다.", "Name_ko": "절망 침식: 박애", "Description_tc": "正在被梅蒂恩的絕望侵蝕，效果結束時會發動博愛", "Name_tc": "絕望侵蝕：博愛"},
    "2993": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Held by bonds of despair and taking damage over time.", "Description_fr": "Des dégâts périodiques sont subis du fait de l'attachement à une chaîne de désespoir.", "Description_ja": "絶望の鎖で繋がれ、ＨＰが徐々に失われる状態。", "Icon": {"id": "215466", "path": "ui/icon/215000/215466.tex", "path_hr1": "ui/icon/215000/215466_hr1.tex"}, "MaxStacks": "0", "Name_de": "Griff der Verzweiflung", "Name_en": "Grip of Despair", "Name_fr": "Chaîne du désespoir", "Name_ja": "絶望の鎖", "StatusCategory": "2", "row_id": "2993", "Description_chs": "被绝望的锁链拴住，体力逐渐流失", "Name_chs": "绝望的锁链", "Description_ko": "절망의 사슬에 묶여 HP가 서서히 줄어드는 상태.", "Name_ko": "절망의 사슬", "Description_tc": "被絕望的鎖鏈拴住，HP逐漸流失", "Name_tc": "絕望的鎖鏈"},
    "2994": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "217670", "path": "ui/icon/217000/217670.tex", "path_hr1": "ui/icon/217000/217670_hr1.tex"}, "MaxStacks": "10", "Name_de": "Bomberseele", "Name_en": "Hardcore", "Name_fr": "Âme de bombo", "Name_ja": "ボムの魂", "StatusCategory": "1", "row_id": "2994", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "爆弹怪之魂", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "봄의 혼", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "炸彈之魂"},
    "2995": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht und die (Re-)Aktivierungszeit von Waffenfertigkeiten und Zaubern ist verkürzt.", "Description_en": "Movement speed is increased while weaponskill and spell cast and recast time are reduced.", "Description_fr": "La vitesse de déplacement est augmentée. Les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "移動速度が上昇し、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "214981", "path": "ui/icon/214000/214981.tex", "path_hr1": "ui/icon/214000/214981_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwarze Chocobo-Feder", "Name_en": "Blackfeather Boost", "Name_fr": "Plume de chocobo noir", "Name_ja": "黒チョコボの羽根", "StatusCategory": "1", "row_id": "2995", "Description_chs": "移动速度提高，同时战技与魔法的咏唱及复唱时间缩短", "Name_chs": "黑陆行鸟的羽毛", "Description_ko": "이동 속도가 향상되고, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "검은 초코보 깃털", "Description_tc": "移動速度提高，同時戰技與魔法的詠唱及複唱時間縮短", "Name_tc": "黑陸行鳥的羽毛"},
    "2996": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist stark erhöht.", "Description_en": "Movement speed is greatly increased.", "Description_fr": "La vitesse de déplacement est grandement augmentée.", "Description_ja": "移動速度が大幅に上昇した状態。", "Icon": {"id": "214980", "path": "ui/icon/214000/214980.tex", "path_hr1": "ui/icon/214000/214980_hr1.tex"}, "MaxStacks": "0", "Name_de": "Supersprint", "Name_en": "Swift Sprint", "Name_fr": "Super sprint", "Name_ja": "スーパースプリント", "StatusCategory": "1", "row_id": "2996", "Description_chs": "移动速度大幅提高", "Name_chs": "极速冲刺", "Description_ko": "이동 속도가 크게 향상된 상태.", "Name_ko": "전력 질주[강]", "Description_tc": "移動速度大幅提高", "Name_tc": "極速衝刺"},
    "2997": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist stark erhöht.", "Description_en": "Movement speed is greatly increased.", "Description_fr": "La vitesse de déplacement est grandement augmentée.", "Description_ja": "移動速度が大幅に上昇した状態。", "Icon": {"id": "214980", "path": "ui/icon/214000/214980.tex", "path_hr1": "ui/icon/214000/214980_hr1.tex"}, "MaxStacks": "0", "Name_de": "Supersprint", "Name_en": "Swift Sprint", "Name_fr": "Super sprint", "Name_ja": "スーパースプリント", "StatusCategory": "1", "row_id": "2997", "Description_chs": "移动速度大幅提高", "Name_chs": "极速冲刺", "Description_ko": "이동 속도가 크게 향상된 상태.", "Name_ko": "전력 질주[강]", "Description_tc": "移動速度大幅提高", "Name_tc": "極速衝刺"},
    "2998": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Blitz ist stark verringert.", "Description_en": "Lightning resistance is significantly reduced.", "Description_fr": "La résistance à l'élément foudre est considérablement réduite.", "Description_ja": "雷属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215597", "path": "ui/icon/215000/215597.tex", "path_hr1": "ui/icon/215000/215597_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzresistenz - (stark)", "Name_en": "Lightning Resistance Down II", "Name_fr": "Résistance à la foudre réduite+", "Name_ja": "雷属性耐性低下［強］", "StatusCategory": "2", "row_id": "2998", "Description_chs": "对抗雷属性的耐性有显著降低", "Name_chs": "雷属性耐性大幅降低", "Description_ko": "번개속성 저항이 크게 떨어진 상태.", "Name_ko": "번개속성 저항 감소[강]", "Description_tc": "對抗雷屬性的耐性有顯著降低", "Name_tc": "雷屬性耐性大幅降低"},
    "2999": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nimmt an einem Spielereignis teil.", "Description_en": "Participating in an in-game event.", "Description_fr": "Participe à un événement.", "Description_ja": "イベントが発生している状態。", "Icon": {"id": "215765", "path": "ui/icon/215000/215765.tex", "path_hr1": "ui/icon/215000/215765_hr1.tex"}, "MaxStacks": "0", "Name_de": "In Ereignis", "Name_en": "In Event", "Name_fr": "Événement", "Name_ja": "イベント中", "StatusCategory": "1", "row_id": "2999", "Description_chs": "正处于过场剧情中", "Name_chs": "过场剧情中", "Description_ko": "이벤트가 발생한 상태.", "Name_ko": "이벤트 중", "Description_tc": "正處於過場劇情中", "Name_tc": "過場劇情中"},
    "3000": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Giftige Substanzen aus einer Wasserlache verursachen schrittweise Schaden.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "215517", "path": "ui/icon/215000/215517.tex", "path_hr1": "ui/icon/215000/215517_hr1.tex"}, "MaxStacks": "0", "Name_de": "Giftlache", "Name_en": "Toxicosis", "Name_fr": "Poison violent", "Name_ja": "猛毒", "StatusCategory": "2", "row_id": "3000", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "猛毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "맹독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "猛毒"},
    "3001": {"ClassJobCategory": {"Name_de": "FST", "Name_en": "PGL", "Name_fr": "PGL", "Name_ja": "格闘士", "row_id": "3", "sheet": "ClassJobCategory", "value": "3", "Name_chs": "格斗家", "Name_ko": "격투사", "Name_tc": "格鬥士"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212538", "path": "ui/icon/212000/212538.tex", "path_hr1": "ui/icon/212000/212538_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rechtschaffene Faust", "Name_en": "Disciplined Fist", "Name_fr": "Poings vigoureux", "Name_ja": "功力", "StatusCategory": "1", "row_id": "3001", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "功力", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "공력", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "功力"},
    "3002": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Schattenbiss kann ausgeführt werden.", "Description_en": "Able to execute Shadowbite.", "Description_fr": "Morsure de l'ombre peut être lancée.", "Description_ja": "シャドウバイトを実行できる状態。", "Icon": {"id": "212623", "path": "ui/icon/212000/212623.tex", "path_hr1": "ui/icon/212000/212623_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenbissbereit", "Name_en": "Shadowbite Ready", "Name_fr": "Morsure de l'ombre préparée", "Name_ja": "シャドウバイト実行可", "StatusCategory": "1", "row_id": "3002", "Description_chs": "可以发动影噬箭", "Name_chs": "影噬箭预备", "Description_ko": "그림자 화살을 실행할 수 있는 상태.", "Name_ko": "그림자 화살 시전 가능", "Description_tc": "可以發動影噬箭", "Name_tc": "影噬箭預備"},
    "3003": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212971", "path": "ui/icon/212000/212971.tex", "path_hr1": "ui/icon/212000/212971_hr1.tex"}, "MaxStacks": "0", "Name_de": "Holos", "Name_en": "Holos", "Name_fr": "Holos", "Name_ja": "ホーリズム", "StatusCategory": "1", "row_id": "3003", "Description_chs": "减轻所受到的伤害", "Name_chs": "整体论", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "전체론", "Description_tc": "減輕所受到的傷害", "Name_tc": "整體論"},
    "3004": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist das erste anvisierte Angriffsziel.", "Description_en": "Marked as target #1.", "Description_fr": "Sera la première cible de l'attaque.", "Description_ja": "1番目のターゲットとして、狙いをつけられている状態。", "Icon": {"id": "215401", "path": "ui/icon/215000/215401.tex", "path_hr1": "ui/icon/215000/215401_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erstes Ziel", "Name_en": "First in Line", "Name_fr": "Première cible", "Name_ja": "ファーストターゲット", "StatusCategory": "2", "row_id": "3004", "Description_chs": "被选为了第一目标", "Name_chs": "第一目标", "Description_ko": "첫 번째 표적이 된 상태.", "Name_ko": "첫 번째 표적", "Description_tc": "被選為了第一目標", "Name_tc": "第一目標"},
    "3005": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist das zweite anvisierte Angriffsziel.", "Description_en": "Marked as target #2.", "Description_fr": "Sera la deuxième cible de l'attaque.", "Description_ja": "2番目のターゲットとして、狙いをつけられている状態。", "Icon": {"id": "215402", "path": "ui/icon/215000/215402.tex", "path_hr1": "ui/icon/215000/215402_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zweites Ziel", "Name_en": "Second in Line", "Name_fr": "Deuxième cible", "Name_ja": "セカンドターゲット", "StatusCategory": "2", "row_id": "3005", "Description_chs": "被选为了第二目标", "Name_chs": "第二目标", "Description_ko": "두 번째 표적이 된 상태.", "Name_ko": "두 번째 표적", "Description_tc": "被選為了第二目標", "Name_tc": "第二目標"},
    "3006": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist das dritte anvisierte Angriffsziel.", "Description_en": "Marked as target #3.", "Description_fr": "Sera la troisième cible de l'attaque.", "Description_ja": "3番目のターゲットとして、狙いをつけられている状態。", "Icon": {"id": "215403", "path": "ui/icon/215000/215403.tex", "path_hr1": "ui/icon/215000/215403_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drittes Ziel", "Name_en": "Third in Line", "Name_fr": "Troisième cible", "Name_ja": "サードターゲット", "StatusCategory": "2", "row_id": "3006", "Description_chs": "被选为了第三目标", "Name_chs": "第三目标", "Description_ko": "세 번째 표적이 된 상태.", "Name_ko": "세 번째 표적", "Description_tc": "被選為了第三目標", "Name_tc": "第三目標"},
    "3007": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Versteinerung des Körpers verhindert das Ausführen jeglicher Kommandos.", "Description_en": "Stone-like rigidity is preventing the execution of actions.", "Description_fr": "Une rigidité semblable à celle de la pierre empêche toute action.", "Description_ja": "手足が石化し、行動できなくなった状態。", "Icon": {"id": "215001", "path": "ui/icon/215000/215001.tex", "path_hr1": "ui/icon/215000/215001_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stein", "Name_en": "Petrification", "Name_fr": "Pétrification", "Name_ja": "石化", "StatusCategory": "2", "row_id": "3007", "Description_chs": "手足被石化，无法做出任何行动", "Name_chs": "石化", "Description_ko": "손발이 석화되어 행동이 불가능한 상태.", "Name_ko": "석화", "Description_tc": "手足被石化，無法做出任何行動", "Name_tc": "石化"},
    "3008": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hält sich mit letzter Kraft auf den Beinen und erleidet dabei schrittweise Schaden.", "Description_en": "Standing by force of fealty alone. Health is waning over time.", "Description_fr": "Tient debout par la force du devoir. Des dégâts périodiques sont subis.", "Description_ja": "忠義の心を燃やし、かろうじて立ち上がった状態。\nＨＰが徐々に失われる。", "Icon": {"id": "217611", "path": "ui/icon/217000/217611.tex", "path_hr1": "ui/icon/217000/217611_hr1.tex"}, "MaxStacks": "8", "Name_de": "Todestreue", "Name_en": "Unshakable Loyalty", "Name_fr": "Ultime dévotion", "Name_ja": "決死の忠義", "StatusCategory": "2", "row_id": "3008", "Description_chs": "在忠义之心的驱使下，勉强站立起来\n体力逐渐流失", "Name_chs": "决死的忠义", "Description_ko": "충의를 불태워 가까스로 일어선 상태.\nHP가 서서히 줄어든다.", "Name_ko": "결사의 충의", "Description_tc": "在忠義之心的驅使下，勉強站立起來\nHP逐漸流失", "Name_tc": "決死的忠義"},
    "3009": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Befähigt zum Einsatz der Kräfte Garudas.", "Description_en": "Primed with the power of Garuda.", "Description_fr": "Bénéficie du pouvoir et des aptitudes de Garuda.", "Description_ja": "嵐神ガルーダの力を取り込み、その権能を行使できる状態。", "Icon": {"id": "215437", "path": "ui/icon/215000/215437.tex", "path_hr1": "ui/icon/215000/215437_hr1.tex"}, "MaxStacks": "0", "Name_de": "Macht der Garuda", "Name_en": "Might of the Vortex", "Name_fr": "Pouvoir de la Souffleuse de rafales", "Name_ja": "嵐神の力", "StatusCategory": "1", "row_id": "3009", "Description_chs": "吸收了风神迦楼罗的力量，并能行使其权能", "Name_chs": "风神之力", "Description_ko": "바람신 가루다의 힘을 흡수하여, 그 권능을 행사할 수 있는 상태.", "Name_ko": "바람신의 힘", "Description_tc": "吸收了風神迦樓羅的力量，並能行使其權能", "Name_tc": "風神之力"},
    "3010": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Befähigt zum Einsatz der Kräfte Titans.", "Description_en": "Primed with the power of Titan.", "Description_fr": "Bénéficie du pouvoir et des aptitudes de Titan.", "Description_ja": "岩神タイタンの力を取り込み、その権能を行使できる状態。", "Icon": {"id": "215438", "path": "ui/icon/215000/215438.tex", "path_hr1": "ui/icon/215000/215438_hr1.tex"}, "MaxStacks": "0", "Name_de": "Macht des Titan", "Name_en": "Might of Crags", "Name_fr": "Pouvoir de l'Ébranleur des terres", "Name_ja": "岩神の力", "StatusCategory": "1", "row_id": "3010", "Description_chs": "吸收了土神泰坦的力量，并能行使其权能", "Name_chs": "土神之力", "Description_ko": "바위신 타이탄의 힘을 흡수하여, 그 권능을 행사할 수 있는 상태.", "Name_ko": "바위신의 힘", "Description_tc": "吸收了土神泰坦的力量，並能行使其權能", "Name_tc": "土神之力"},
    "3011": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Befähigt zum Einsatz der Kräfte Ifrits.", "Description_en": "Primed with the power of Ifrit.", "Description_fr": "Bénéficie du pouvoir et des aptitudes d'Ifrit.", "Description_ja": "焔神イフリートの力を取り込み、その権能を行使できる状態。", "Icon": {"id": "215439", "path": "ui/icon/215000/215439.tex", "path_hr1": "ui/icon/215000/215439_hr1.tex"}, "MaxStacks": "0", "Name_de": "Macht des Ifrit", "Name_en": "Might of the Inferno", "Name_fr": "Pouvoir du Seigneur des flammes", "Name_ja": "焔神の力", "StatusCategory": "1", "row_id": "3011", "Description_chs": "吸收了火神伊弗利特的力量，并能行使其权能", "Name_chs": "火神之力", "Description_ko": "화염신 이프리트의 힘을 흡수하여, 그 권능을 행사할 수 있는 상태.", "Name_ko": "화염신의 힘", "Description_tc": "吸收了火神伊弗利特的力量，並能行使其權能", "Name_tc": "火神之力"},
    "3012": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Umgeben von kräftigen Winden, die vor fast jeder Art des Schadens schützen.", "Description_en": "Encircled by impenetrable walls of wind, nullifying all damage.", "Description_fr": "Un mur de vent annule tous les dégâts.", "Description_ja": "暴風の壁を周囲に張り巡らせ、あらゆるダメージを無効化する状態。", "Icon": {"id": "215440", "path": "ui/icon/215000/215440.tex", "path_hr1": "ui/icon/215000/215440_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sturmwall", "Name_en": "Vortex Barrier", "Name_fr": "Mur de la Souffleuse de rafales", "Name_ja": "嵐神の風壁", "StatusCategory": "1", "row_id": "3012", "Description_chs": "在周围展开暴风障壁，一切攻击都无法造成伤害", "Name_chs": "风神障壁", "Description_ko": "주위에 폭풍의 벽을 둘러서 각종 피해를 무효화하는 상태.", "Name_ko": "바람신의 바람벽", "Description_tc": "在周圍展開暴風障壁，一切攻擊都無法造成傷害", "Name_tc": "風神障壁"},
    "3013": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erfüllt von dem innigen Wunsch, mit dem Licht des Urkristalls das Dunkel zu durchbrechen.", "Description_en": "Willing that the Mothercrystal give you strength in the Darkness.", "Description_fr": "Une puissante prière est adressée au cristal de la Lumière, afin de défaire les Ténèbres.", "Description_ja": "闇を打ち砕くべく、光のクリスタルに強く願っている状態。", "Icon": {"id": "217932", "path": "ui/icon/217000/217932.tex", "path_hr1": "ui/icon/217000/217932_hr1.tex"}, "MaxStacks": "3", "Name_de": "Gebet des Lichts", "Name_en": "Prayer of Light", "Name_fr": "Vœu de la Lumière", "Name_ja": "光の願い", "StatusCategory": "1", "row_id": "3013", "Description_chs": "为了粉碎黑暗，向光之水晶强烈祈愿", "Name_chs": "光之祈愿", "Description_ko": "어둠을 물리치고자 빛의 크리스탈에 간절하게 힘을 바라는 상태.", "Name_ko": "빛의 기도", "Description_tc": "為了粉碎黑暗，向光之水晶強烈祈願", "Name_tc": "光之祈願"},
    "3014": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steht unter dem Schutz des Urkristalls.", "Description_en": "Bathed in the light of the Mothercrystal.", "Description_fr": "Bénéficie de la bénédiction du Cristal-mère.", "Description_ja": "マザークリスタルの加護を受けた状態。", "Icon": {"id": "215548", "path": "ui/icon/215000/215548.tex", "path_hr1": "ui/icon/215000/215548_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gnade des Lichts", "Name_en": "Blessing of Light", "Name_fr": "Bénédiction de la Lumière", "Name_ja": "光の加護", "StatusCategory": "1", "row_id": "3014", "Description_chs": "受到了母水晶的加护", "Name_chs": "光之加护", "Description_ko": "어머니 크리스탈의 가호를 받은 상태.", "Name_ko": "빛의 가호", "Description_tc": "受到了母水晶的加護", "Name_tc": "光之加護"},
    "3015": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist für die Dauer des Vorgangs versteinert.", "Description_en": "Soul's weight is being judged. Petrification will take hold when this effect expires.", "Description_fr": "L'âme est en cours de pesée. Le corps sera pétrifié à la fin de l'effet.", "Description_ja": "魂を計られている状態。効果終了時に石化状態となる。 ", "Icon": {"id": "215444", "path": "ui/icon/215000/215444.tex", "path_hr1": "ui/icon/215000/215444_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wiegen der Seele", "Name_en": "On Balance", "Name_fr": "En pesée", "Name_ja": "魂の計量", "StatusCategory": "2", "row_id": "3015", "Description_chs": "衡量灵魂，效果结束时会石化", "Name_chs": "灵魂的衡量", "Description_ko": "혼이 계량되고 있는 상태. 효과가 끝나면 석화 상태가 된다.", "Name_ko": "혼 계량", "Description_tc": "衡量靈魂，效果結束時會石化", "Name_tc": "靈魂的衡量"},
    "3016": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3016", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3017": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Invertierte Cascade oder Steigende Windmühle kann ausgeführt werden.", "Description_en": "Able to execute Reverse Cascade or Rising Windmill.", "Description_fr": "Cascade inversée et Moulin à vent ascendant peuvent être lancés.", "Description_ja": "リバースカスケードまたはライジングウィンドミルを実行できる状態。", "Icon": {"id": "213725", "path": "ui/icon/213000/213725.tex", "path_hr1": "ui/icon/213000/213725_hr1.tex"}, "MaxStacks": "0", "Name_de": "Synchrone Trance", "Name_en": "Flourishing Symmetry", "Name_fr": "Lancer synchrone : Apothéose", "Name_ja": "対称投擲：フラリッシュ", "StatusCategory": "1", "row_id": "3017", "Description_chs": "可以发动逆瀑泻或升风车", "Name_chs": "对称投掷·百花争艳", "Description_ko": "리버스 캐스케이드 또는 라이징 윈드밀을 실행할 수 있는 상태.", "Name_ko": "대칭 투척: 플러리쉬", "Description_tc": "可以發動逆瀑瀉或升風車", "Name_tc": "對稱投擲·百花爭艷"},
    "3018": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Fallende Fontäne oder Blutklingen kann ausgeführt werden.", "Description_en": "Able to execute Fountainfall or Bloodshower.", "Description_fr": "Fontaine en cascade et Averse de sang peuvent être lancées.", "Description_ja": "ファウンテンフォールまたはブラッドシャワーを実行できる状態。", "Icon": {"id": "213726", "path": "ui/icon/213000/213726.tex", "path_hr1": "ui/icon/213000/213726_hr1.tex"}, "MaxStacks": "0", "Name_de": "Asynchrone Trance", "Name_en": "Flourishing Flow", "Name_fr": "Lancer asynchrone : Apothéose", "Name_ja": "非対称投擲：フラリッシュ", "StatusCategory": "1", "row_id": "3018", "Description_chs": "可以发动坠喷泉或落血雨", "Name_chs": "非对称投掷·百花争艳", "Description_ko": "파운틴 폴 또는 블러드 샤워를 실행할 수 있는 상태.", "Name_ko": "비대칭 투척: 플러리쉬", "Description_tc": "可以發動墜噴泉或落血雨", "Name_tc": "非對稱投擲·百花爭艷"},
    "3019": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Confiteor kann ausgeführt werden.", "Description_en": "Able to execute Confiteor.", "Description_fr": "Confiteor peut être lancé.", "Description_ja": "コンフィテオルを実行できる状態。", "Icon": {"id": "212520", "path": "ui/icon/212000/212520.tex", "path_hr1": "ui/icon/212000/212520_hr1.tex"}, "MaxStacks": "0", "Name_de": "Confiteor", "Name_en": "Confiteor Ready", "Name_fr": "Confiteor préparé", "Name_ja": "コンフィテオル実行可", "StatusCategory": "1", "row_id": "3019", "Description_chs": "可以发动悔罪", "Name_chs": "悔罪预备", "Description_ko": "고백 기도를 실행할 수 있는 상태.", "Name_ko": "고백 기도 시전 가능", "Description_tc": "可以發動悔罪", "Name_tc": "悔罪預備"},
    "3020": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "幻体に計上されている魂の総数。", "Description_en": "The number of souls currently being weighed.", "Description_fr": "Nombre d'âmes incluses dans le poids total.", "Description_ja": "幻体に計上されている魂の総数。", "Icon": {"id": "218101", "path": "ui/icon/218000/218101.tex", "path_hr1": "ui/icon/218000/218101_hr1.tex"}, "MaxStacks": "16", "Name_de": "魂の総和", "Name_en": "Souls in the Balance", "Name_fr": "Poids total", "Name_ja": "魂の総和", "StatusCategory": "1", "row_id": "3020", "Description_chs": "幻体に計上されている魂の総数。", "Name_chs": "魂の総和", "Description_ko": "환영체로 계산된 혼의 합계.", "Name_ko": "혼의 총합", "Description_tc": "幻体に計上されている魂の総数。", "Name_tc": "魂の総和"},
    "3021": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wehr kann nicht ausgeführt werden.", "Description_en": "Unable to execute Guard.", "Description_fr": "Garde ne peut être utilisée.", "Description_ja": "防御を使用できない状態。", "Icon": {"id": "214887", "path": "ui/icon/214000/214887.tex", "path_hr1": "ui/icon/214000/214887_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wehrlos", "Name_en": "Unguarded", "Name_fr": "Garde impossible", "Name_ja": "防御不可", "StatusCategory": "2", "row_id": "3021", "Description_chs": "无法发动防御", "Name_chs": "无法防御", "Description_ko": "방어를 사용할 수 없는 상태.", "Name_ko": "방어 불가", "Description_tc": "無法發動防禦", "Name_tc": "無法防禦"},
    "3022": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nach Ablauf der Wirkungsdauer tritt Schlaf ein.", "Description_en": "Struggling to keep eyes open. Will succumb to Sleep when effect expires.", "Description_fr": "Le corps tombe peu à peu en léthargie. Lorsque l'effet prend fin, la victime subit Sommeil.", "Description_ja": "徐々に眠りつつある状態。効果終了時に睡眠状態になる。", "Icon": {"id": "214888", "path": "ui/icon/214000/214888.tex", "path_hr1": "ui/icon/214000/214888_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlaftrunken", "Name_en": "Half-asleep", "Name_fr": "Sommeil graduel", "Name_ja": "徐々に睡眠", "StatusCategory": "2", "row_id": "3022", "Description_chs": "渐渐入睡，持续时间结束时陷入睡眠状态", "Name_chs": "渐渐入睡", "Description_ko": "서서히 잠드는 상태. 지속시간이 끝나면 수면 상태가 된다.", "Name_ko": "서서히 수면", "Description_tc": "漸漸入睡，持續時間結束時陷入睡眠狀態", "Name_tc": "漸漸入睡"},
    "3023": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vor lauter Angst keine Kontrolle über die Bewegung. ", "Description_en": "Unable to act on your own free will.", "Description_fr": "Incapable d'agir de sa propre volonté.", "Description_ja": "恐怖で行動できなくなり、勝手に動いてしまう状態。", "Icon": {"id": "215552", "path": "ui/icon/215000/215552.tex", "path_hr1": "ui/icon/215000/215552_hr1.tex"}, "MaxStacks": "0", "Name_de": "Panik", "Name_en": "Hysteria", "Name_fr": "Hystérie", "Name_ja": "恐慌", "StatusCategory": "2", "row_id": "3023", "Description_chs": "受到惊吓过大无法凭自己意愿做出行动", "Name_chs": "恐慌", "Description_ko": "공포에 빠져 몸이 멋대로 움직이는 상태.", "Name_ko": "공황", "Description_tc": "受到驚嚇過大無法憑自己意願做出行動", "Name_tc": "恐慌"},
    "3024": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat keine Kontrolle mehr über die eigenen Bewegungen.", "Description_en": "Enthralled by an irresistible force and unable to act of your own volition.", "Description_fr": "Toute volonté est perdue, et les mouvements deviennent erratiques.", "Description_ja": "誘惑を受け心奪われ、勝手に動いてしまう状態。", "Icon": {"id": "214889", "path": "ui/icon/214000/214889.tex", "path_hr1": "ui/icon/214000/214889_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versuchung", "Name_en": "Seduced", "Name_fr": "Séduction", "Name_ja": "誘惑", "StatusCategory": "2", "row_id": "3024", "Description_chs": "被魅惑导致失去行动的自由", "Name_chs": "诱惑", "Description_ko": "유혹에 마음을 빼앗겨 몸이 멋대로 움직이는 상태.", "Name_ko": "유혹", "Description_tc": "被魅惑導致失去行動的自由", "Name_tc": "誘惑"},
    "3025": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Verursacher des Status regeneriert bei erlittener Attacke LP.", "Description_en": "Restoring HP to enemies who deal you damage.", "Description_fr": "Lorsqu'une attaque est subie, l'assaillant récupère des PV.", "Description_ja": "敵から攻撃を受けると攻撃者のＨＰが回復する状態。", "Icon": {"id": "214892", "path": "ui/icon/214000/214892.tex", "path_hr1": "ui/icon/214000/214892_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heiliges Recht", "Name_en": "Sacred Claim", "Name_fr": "Gravure sainte", "Name_ja": "聖刻", "StatusCategory": "2", "row_id": "3025", "Description_chs": "受到敌人攻击时，为攻击者恢复体力", "Name_chs": "圣刻", "Description_ko": "적에게 공격을 받으면 공격자의 HP가 회복되는 상태.", "Name_ko": "신성 각인", "Description_tc": "受到敵人攻擊時，為攻擊者恢復HP", "Name_tc": "聖刻"},
    "3026": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A holy barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212515", "path": "ui/icon/212000/212515.tex", "path_hr1": "ui/icon/212000/212515_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heiliges Schiltron", "Name_en": "Holy Sheltron", "Name_fr": "Schiltron sacré", "Name_ja": "ホーリーシェルトロン", "StatusCategory": "1", "row_id": "3026", "Description_chs": "抵消一定伤害", "Name_chs": "圣盾阵", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "신성한 방벽", "Description_tc": "抵消一定傷害", "Name_tc": "聖盾陣"},
    "3027": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "与ダメージが低下した状態。", "Description_en": "与ダメージが低下した状態。", "Description_fr": "与ダメージが低下した状態。", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "214893", "path": "ui/icon/214000/214893.tex", "path_hr1": "ui/icon/214000/214893_hr1.tex"}, "MaxStacks": "0", "Name_de": "●ホーリー・シェルトロン：追撃", "Name_en": "●ホーリー・シェルトロン：追撃", "Name_fr": "●ホーリー・シェルトロン：追撃", "Name_ja": "●ホーリー・シェルトロン：追撃", "StatusCategory": "2", "row_id": "3027", "Description_chs": "与ダメージが低下した状態。", "Name_chs": "●ホーリー・シェルトロン：追撃", "Description_ko": "与ダメージが低下した状態。", "Name_ko": "●ホーリー・シェルトロン：追撃", "Description_tc": "与ダメージが低下した状態。", "Name_tc": "●ホーリー・シェルトロン：追撃"},
    "3028": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Confiteor kann ausgeführt werden.", "Description_en": "Able to execute Confiteor.", "Description_fr": "Confiteor peut être lancé.", "Description_ja": "コンフィテオルを実行できる状態。", "Icon": {"id": "212520", "path": "ui/icon/212000/212520.tex", "path_hr1": "ui/icon/212000/212520_hr1.tex"}, "MaxStacks": "0", "Name_de": "Confiteor", "Name_en": "Confiteor Ready", "Name_fr": "Confiteor préparé", "Name_ja": "コンフィテオル実行可", "StatusCategory": "1", "row_id": "3028", "Description_chs": "可以发动悔罪", "Name_chs": "悔罪预备", "Description_ko": "고백 기도를 실행할 수 있는 상태.", "Name_ko": "고백 기도 시전 가능", "Description_tc": "可以發動悔罪", "Name_tc": "悔罪預備"},
    "3029": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214895", "path": "ui/icon/214000/214895.tex", "path_hr1": "ui/icon/214000/214895_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sturmlauf", "Name_en": "Onslaught", "Name_fr": "Assaut violent", "Name_ja": "オンスロート", "StatusCategory": "2", "row_id": "3029", "Description_chs": "受到攻击的伤害增加", "Name_chs": "猛攻", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "맹공격", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "猛攻"},
    "3030": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Waffenfertigkeiten regenerieren eigene LP.", "Description_en": "Weaponskills generate HP equal to the amount of damage dealt.", "Description_fr": "Les techniques d'armes absorbent des PV.", "Description_ja": "ウェポンスキルによる攻撃にＨＰ吸収効果が付与された状態。", "Icon": {"id": "212562", "path": "ui/icon/212000/212562.tex", "path_hr1": "ui/icon/212000/212562_hr1.tex"}, "MaxStacks": "0", "Name_de": "Urimpuls", "Name_en": "Bloodwhetting", "Name_fr": "Intuition fougueuse", "Name_ja": "原初の血気", "StatusCategory": "1", "row_id": "3030", "Description_chs": "发动战技攻击时附带吸收体力的效果", "Name_chs": "原初的血气", "Description_ko": "무기 기술 공격 시 HP를 흡수하는 상태.", "Name_ko": "원초의 혈기", "Description_tc": "發動戰技攻擊時附帶吸收HP的效果", "Name_tc": "原初的血氣"},
    "3031": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212564", "path": "ui/icon/212000/212564.tex", "path_hr1": "ui/icon/212000/212564_hr1.tex"}, "MaxStacks": "0", "Name_de": "Jagdtrieb", "Name_en": "Stem the Tide", "Name_fr": "Digue au sang", "Name_ja": "原初の血煙", "StatusCategory": "1", "row_id": "3031", "Description_chs": "抵消一定伤害", "Name_chs": "原初的血烟", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "원초의 혈류", "Description_tc": "抵消一定傷害", "Name_tc": "原初的血煙"},
    "3032": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "プライマルレンドを実行できる状態。", "Description_en": "プライマルレンドを実行できる状態。", "Description_fr": "プライマルレンドを実行できる状態。", "Description_ja": "プライマルレンドを実行できる状態。", "Icon": {"id": "212566", "path": "ui/icon/212000/212566.tex", "path_hr1": "ui/icon/212000/212566_hr1.tex"}, "MaxStacks": "0", "Name_de": "●プライマルレンド実行可", "Name_en": "●プライマルレンド実行可", "Name_fr": "●プライマルレンド実行可", "Name_ja": "●プライマルレンド実行可", "StatusCategory": "1", "row_id": "3032", "Description_chs": "プライマルレンドを実行できる状態。", "Name_chs": "●プライマルレンド実行可", "Description_ko": "プライマルレンドを実行できる状態。", "Name_ko": "●プライマルレンド実行可", "Description_tc": "プライマルレンドを実行できる状態。", "Name_tc": "●プライマルレンド実行可"},
    "3033": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Verstärkte Waffenfertigkeiten können ausgeführt werden.", "Description_en": "Able to execute powerful weaponskills.", "Description_fr": "Des techniques d'arme puissantes peuvent être lancées.", "Description_ja": "強力なウェポンスキルを実行できる状態。", "Icon": {"id": "213106", "path": "ui/icon/213000/213106.tex", "path_hr1": "ui/icon/213000/213106_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwarzes Blut", "Name_en": "Blackblood", "Name_fr": "Sang noir", "Name_ja": "ブラックブラッド", "StatusCategory": "1", "row_id": "3033", "Description_chs": "可以发动强大的战技", "Name_chs": "暗血", "Description_ko": "강력한 무기 기술을 실행할 수 있는 상태.", "Name_ko": "흑혈", "Description_tc": "可以發動血濺", "Name_tc": "暗血"},
    "3034": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Schattenbringer kann ohne LP-Kosten ausgeführt werden.", "Description_en": "Able to execute Shadowbringer without consuming HP.", "Description_fr": "Porteur d'ombre peut être lancé sans consommer de PV.", "Description_ja": "ＨＰを消費することなくシャドウブリンガーを実行できる状態。", "Icon": {"id": "213107", "path": "ui/icon/213000/213107.tex", "path_hr1": "ui/icon/213000/213107_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dunkle Künste", "Name_en": "Dark Arts", "Name_fr": "Arts ténébreux", "Name_ja": "ダークアーツ", "StatusCategory": "1", "row_id": "3034", "Description_chs": "发动暗影使者不消耗体力", "Name_chs": "暗技", "Description_ko": "HP를 소비하지 않고 '칠흑 도래'를 시전할 수 있는 상태.", "Name_ko": "어둠의 기교", "Description_tc": "發動暗影使者不消耗HP", "Name_tc": "暗技"},
    "3035": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "自身に対するＨＰ回復効果が低下した状態。", "Description_en": "自身に対するＨＰ回復効果が低下した状態。", "Description_fr": "自身に対するＨＰ回復効果が低下した状態。", "Description_ja": "自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "213105", "path": "ui/icon/213000/213105.tex", "path_hr1": "ui/icon/213000/213105_hr1.tex"}, "MaxStacks": "0", "Name_de": "●プランジカット", "Name_en": "●プランジカット", "Name_fr": "●プランジカット", "Name_ja": "●プランジカット", "StatusCategory": "2", "row_id": "3035", "Description_chs": "自身に対するＨＰ回復効果が低下した状態。", "Name_chs": "●プランジカット", "Description_ko": "自身に対するＨＰ回復効果が低下した状態。", "Name_ko": "●プランジカット", "Description_tc": "自身に対するＨＰ回復効果が低下した状態。", "Name_tc": "●プランジカット"},
    "3036": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Hält eine Schadenszone aufrecht.", "Description_en": "The ground is rendered void of all life, dealing unaspected damage to any who tread upon it.", "Description_fr": "Les ennemis dans la zone d'effet subissent des dégâts.", "Description_ja": "ダメージエリアを発生させている状態。", "Icon": {"id": "213104", "path": "ui/icon/213000/213104.tex", "path_hr1": "ui/icon/213000/213104_hr1.tex"}, "MaxStacks": "0", "Name_de": "Salzige Erde", "Name_en": "Salted Earth", "Name_fr": "Terre salée", "Name_ja": "ソルトアース", "StatusCategory": "1", "row_id": "3036", "Description_chs": "产生攻击区域", "Name_chs": "腐秽大地", "Description_ko": "지속 피해 영역을 발생시킨 상태.", "Name_ko": "감염 지대", "Description_tc": "產生攻擊區域", "Name_tc": "腐穢大地"},
    "3037": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Erlittener Schaden ist verringert und regeneriert schrittweise LP.", "Description_en": "Damage taken is reduced and regenerating HP over time.", "Description_fr": "Les dégâts reçus sont réduits et des PV sont récupérés périodiquement.", "Description_ja": "受けるダメージが軽減され、かつ連続してＨＰが回復している状態。", "Icon": {"id": "214896", "path": "ui/icon/214000/214896.tex", "path_hr1": "ui/icon/214000/214896_hr1.tex"}, "MaxStacks": "0", "Name_de": "Salzige Erde", "Name_en": "Salted Earth", "Name_fr": "Terre salée", "Name_ja": "ソルトアース", "StatusCategory": "1", "row_id": "3037", "Description_chs": "受到攻击的伤害减少，同时体力会随时间逐渐恢复", "Name_chs": "腐秽大地", "Description_ko": "받는 피해량이 감소하고 지속적으로 HP가 회복되는 상태.", "Name_ko": "감염 지대", "Description_tc": "受到攻擊的傷害減少，同時HP會隨時間逐漸恢復", "Name_tc": "腐穢大地"},
    "3038": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "214897", "path": "ui/icon/214000/214897.tex", "path_hr1": "ui/icon/214000/214897_hr1.tex"}, "MaxStacks": "0", "Name_de": "Salziges Elend", "Name_en": "Salt's Bane", "Name_fr": "Terre salée (néfaste)", "Name_ja": "ソルトアース［害］", "StatusCategory": "2", "row_id": "3038", "Description_chs": "体力逐渐减少", "Name_chs": "大地腐秽", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "감염 지대 피해", "Description_tc": "HP逐漸減少", "Name_tc": "大地腐穢"},
    "3039": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "LP sinken durch die meisten Attacken nicht unter 1 und eigene Waffenfertigkeiten regenerieren LP.", "Description_en": "Most attacks cannot reduce your HP to less than 1. HP is restored with each weaponskill successfully delivered.", "Description_fr": "Les PV ne peuvent être réduits en dessous de 1 par la plupart des attaques et des PV sont absorbés lorsque des techniques d'arme touchent.", "Description_ja": "一部を除くすべての攻撃に対してＨＰが1より減ることがない状態。また、自身のウェポンスキルによる攻撃が命中するとＨＰを回復する状態。", "Icon": {"id": "213124", "path": "ui/icon/213000/213124.tex", "path_hr1": "ui/icon/213000/213124_hr1.tex"}, "MaxStacks": "0", "Name_de": "Untote Erlösung", "Name_en": "Undead Redemption", "Name_fr": "Rédemption du survivant", "Name_ja": "アンデッド・リデンプション", "StatusCategory": "1", "row_id": "3039", "Description_chs": "除特定攻击之外其他所有对自身发动的攻击均无法令体力减少到1以下，同时自身发动的战技命中时恢复体力", "Name_chs": "不死救赎", "Description_ko": "일부 공격을 제외하고 피격 시 HP가 1 미만으로 떨어지지 않으며, 자신의 무기 기술 공격이 명중하면 HP가 회복되는 상태.", "Name_ko": "송장 구제", "Description_tc": "除特定攻擊之外其他所有對自身發動的攻擊均無法令HP減少到1以下，同時自身發動的戰技命中時恢復HP", "Name_tc": "不死救贖"},
    "3040": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "ウェポンスキルによる攻撃にＨＰ吸収効果が付与された状態。", "Description_en": "ウェポンスキルによる攻撃にＨＰ吸収効果が付与された状態。", "Description_fr": "ウェポンスキルによる攻撃にＨＰ吸収効果が付与された状態。", "Description_ja": "ウェポンスキルによる攻撃にＨＰ吸収効果が付与された状態。", "Icon": {"id": "213109", "path": "ui/icon/213000/213109.tex", "path_hr1": "ui/icon/213000/213109_hr1.tex"}, "MaxStacks": "0", "Name_de": "●ブラッドウェポン", "Name_en": "●ブラッドウェポン", "Name_fr": "●ブラッドウェポン", "Name_ja": "●ブラッドウェポン", "StatusCategory": "1", "row_id": "3040", "Description_chs": "ウェポンスキルによる攻撃にＨＰ吸収効果が付与された状態。", "Name_chs": "●ブラッドウェポン", "Description_ko": "ウェポンスキルによる攻撃にＨＰ吸収効果が付与された状態。", "Name_ko": "●ブラッドウェポン", "Description_tc": "ウェポンスキルによる攻撃にＨＰ吸収効果が付与された状態。", "Name_tc": "●ブラッドウェポン"},
    "3041": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Überschall kann ausgeführt werden.", "Description_en": "Able to execute Hypervelocity.", "Description_fr": "Hypervitesse peut être lancée.", "Description_ja": "ハイパーヴェロシティを実行できる状態。", "Icon": {"id": "213618", "path": "ui/icon/213000/213618.tex", "path_hr1": "ui/icon/213000/213618_hr1.tex"}, "MaxStacks": "0", "Name_de": "Knallender Stoß", "Name_en": "Ready to Blast", "Name_fr": "Hypervitesse préparée", "Name_ja": "ハイパーヴェロシティ実行可", "StatusCategory": "1", "row_id": "3041", "Description_chs": "可以发动超高速", "Name_chs": "超高速预备", "Description_ko": "초신속격을 실행할 수 있는 상태.", "Name_ko": "초신속격 시전 가능", "Description_tc": "可以發動超高速", "Name_tc": "超高速預備"},
    "3042": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Ausgeteilter Schaden, erhaltene Heileffekte und Bewegungsgeschwindigkeit sind erhöht.", "Description_en": "Damage dealt and potency of HP restoration actions are increased. Movement speed is also increased.", "Description_fr": "Les dégâts infligés et la puissance des effets curatifs prodigués sont augmentés. La vitesse de déplacement est également augmentée.", "Description_ja": "与ダメージと自身からのＨＰ回復効果が上昇し、さらに移動速度が上昇した状態。", "Icon": {"id": "213601", "path": "ui/icon/213000/213601.tex", "path_hr1": "ui/icon/213000/213601_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ohne Gnade", "Name_en": "No Mercy", "Name_fr": "Sans pitié", "Name_ja": "ノー・マーシー", "StatusCategory": "1", "row_id": "3042", "Description_chs": "发动攻击所造成的伤害及自身发动的体力恢复效果提高，同时移动速度提高", "Name_chs": "无情", "Description_ko": "자신이 주는 피해량과 HP 회복 효과가 증가하고, 이동 속도가 향상된 상태.", "Name_ko": "무자비", "Description_tc": "發動攻擊所造成的傷害及自身發動的HP恢復效果提高，同時移動速度提高", "Name_tc": "無情"},
    "3043": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Schlagfänge kann ausgeführt werden.", "Description_en": "Able to execute Gnashing Fang.", "Description_fr": "Croc pugnace peut être lancé.", "Description_ja": "ビートファングを実行できる状態。", "Icon": {"id": "214898", "path": "ui/icon/214000/214898.tex", "path_hr1": "ui/icon/214000/214898_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erda-Patrone", "Name_en": "Powder Barrel", "Name_fr": "Cartouche d'éther", "Name_ja": "ソイル", "StatusCategory": "1", "row_id": "3043", "Description_chs": "可以发动烈牙", "Name_chs": "晶壤", "Description_ko": "난폭한 송곳니를 실행할 수 있는 상태.", "Name_ko": "소일", "Description_tc": "可以發動爆發擊", "Name_tc": "晶壤"},
    "3044": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Nebula kann ausgeführt werden. Bestimmte Kommandos errichten eine Barriere, die Schaden absorbiert.", "Description_en": "Able to execute Nebula. Execution of certain weaponskills will create a barrier to nullify damage.", "Description_fr": "Nébuleuse peut être lancée. L'utilisation de certaines actions octroie une barrière absorbant un certain montant de dégâts.", "Description_ja": "ネビュラを実行できる状態。また、一部のアクションの実行時に、自身に一定量のダメージを防ぐバリアを張る状態。", "Icon": {"id": "214869", "path": "ui/icon/214000/214869.tex", "path_hr1": "ui/icon/214000/214869_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blut-Erda: Verteidiger", "Name_en": "Junction Tank", "Name_fr": "Giclée de sang de protecteur", "Name_ja": "ブラッドドロー：タンク", "StatusCategory": "1", "row_id": "3044", "Description_chs": "可以发动星云\n同时，使用部分技能时，为自身附加能够抵御一定伤害的防护罩", "Name_chs": "抽取融合·防护", "Description_ko": "성운을 실행할 수 있는 상태. 일부 기술 실행 시 자신에게 일정량의 피해를 막아주는 보호막을 친다.", "Name_ko": "채혈: 방어", "Description_tc": "可以發動星雲\n同時，使用部分技能時，為自身附加能夠抵禦一定傷害的防護罩", "Name_tc": "抽取融合·防護"},
    "3045": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erda-Detonation kann ausgeführt werden. Der Attacke-Wert bestimmter Kommandos ist erhöht.", "Description_en": "Able to execute Blasting Zone. Potency of certain actions is increased.", "Description_fr": "Zone de destruction peut être lancée. La puissance de certaines actions est augmentée.", "Description_ja": "", "Icon": {"id": "214871", "path": "ui/icon/214000/214871.tex", "path_hr1": "ui/icon/214000/214871_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blut-Erda: Angreifer", "Name_en": "Junction DPS", "Name_fr": "Giclée de sang de combattant", "Name_ja": "ブラッドドロー：DPS", "StatusCategory": "1", "row_id": "3045", "Description_chs": "可以发动爆破领域\n同时，部分技能威力提高", "Name_chs": "抽取融合·进攻", "Description_ko": "발파 지대를 실행할 수 있는 상태. 일부 기술의 위력이 증가한다.", "Name_ko": "채혈: 공격", "Description_tc": "可以發動爆破領域\n同時，部分技能威力提高", "Name_tc": "抽取融合·進攻"},
    "3046": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Aurora kann ausgeführt werden. Bestimmte Kommandos regenerieren eigene LP und die von umstehenden Gruppenmitgliedern.", "Description_en": "Able to execute Aurora. Restoring HP to self and nearby party members upon executing certain actions.", "Description_fr": "Aurore peut être lancée. L'utilisation de certaines actions vous octroie une récupération de PV ainsi qu'aux équipiers alentour.", "Description_ja": "オーロラを実行できる状態。また、一部のアクションの実行時に、自身と周囲のパーティメンバーのＨＰを回復する状態。", "Icon": {"id": "214899", "path": "ui/icon/214000/214899.tex", "path_hr1": "ui/icon/214000/214899_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blut-Erda: Heiler", "Name_en": "Junction Healer", "Name_fr": "Giclée de sang de soigneur", "Name_ja": "ブラッドドロー：ヒーラー", "StatusCategory": "1", "row_id": "3046", "Description_chs": "可以发动极光\n同时，使用部分技能时，恢复自身及周围队员的体力", "Name_chs": "抽取融合·治疗", "Description_ko": "오로라를 실행할 수 있는 상태. 일부 기술 실행 시 자신과 주위 파티원의 HP가 회복된다.", "Name_ko": "채혈: 회복", "Description_tc": "可以發動極光\n同時，使用部分技能時，恢復自身及周圍隊員的HP", "Name_tc": "抽取融合·治療"},
    "3047": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214900", "path": "ui/icon/214000/214900.tex", "path_hr1": "ui/icon/214000/214900_hr1.tex"}, "MaxStacks": "0", "Name_de": "Überschall", "Name_en": "Hypervelocity", "Name_fr": "Hypervitesse", "Name_ja": "ハイパーヴェロシティ", "StatusCategory": "1", "row_id": "3047", "Description_chs": "抵消一定伤害", "Name_chs": "超高速", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "초신속격", "Description_tc": "抵消一定傷害", "Name_tc": "超高速"},
    "3048": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214901", "path": "ui/icon/214000/214901.tex", "path_hr1": "ui/icon/214000/214901_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kehlreißer", "Name_en": "Jugular Rip", "Name_fr": "Arrachage de la jugulaire", "Name_ja": "ジャギュラーリップ", "StatusCategory": "1", "row_id": "3048", "Description_chs": "抵消一定伤害", "Name_chs": "撕喉", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "급소 베기", "Description_tc": "抵消一定傷害", "Name_tc": "撕喉"},
    "3049": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214902", "path": "ui/icon/214000/214902.tex", "path_hr1": "ui/icon/214000/214902_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bauchschlitzer", "Name_en": "Abdomen Tear", "Name_fr": "Lacération de l'abdomen", "Name_ja": "アブドメンテアー", "StatusCategory": "1", "row_id": "3049", "Description_chs": "抵消一定伤害", "Name_chs": "裂膛", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "복부 가르기", "Description_tc": "抵消一定傷害", "Name_tc": "裂膛"},
    "3050": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214903", "path": "ui/icon/214000/214903.tex", "path_hr1": "ui/icon/214000/214903_hr1.tex"}, "MaxStacks": "0", "Name_de": "Augenstecher", "Name_en": "Eye Gouge", "Name_fr": "Perforation des yeux", "Name_ja": "アイガウジ", "StatusCategory": "1", "row_id": "3050", "Description_chs": "抵消一定伤害", "Name_chs": "穿目", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "안구 찌르기", "Description_tc": "抵消一定傷害", "Name_tc": "穿目"},
    "3051": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Führt bei erlittenem Schaden eine Konterattacke auf den Angreifer aus.", "Description_en": "Inflicting a portion of sustained damage back to its source.", "Description_fr": "Inflige des dégâts pour chaque attaque reçue.", "Description_ja": "攻撃を受けた場合に、反撃ダメージを与える状態。", "Icon": {"id": "213604", "path": "ui/icon/213000/213604.tex", "path_hr1": "ui/icon/213000/213604_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nebula", "Name_en": "Nebula", "Name_fr": "Nébuleuse", "Name_ja": "ネビュラ", "StatusCategory": "1", "row_id": "3051", "Description_chs": "受到攻击时，给予对方反击伤害", "Name_chs": "星云", "Description_ko": "공격을 받으면 적에게 반격 피해를 주는 상태.", "Name_ko": "성운", "Description_tc": "受到攻擊的傷害減少，且受到攻擊時，給予對方反擊傷害", "Name_tc": "星雲"},
    "3052": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Fügt umstehenden Gegnern schrittweise Schaden zu und eigener erlittener Schaden ist verringert.", "Description_en": "Swinging blade wildly, dealing damage over time to nearby enemies and deflecting a portion of damage taken.", "Description_fr": "Des dégâts physiques périodiques sont infligés aux ennemis alentour, et les dégâts reçus sont réduits.", "Description_ja": "周囲に対してダメージを発生させ続けている状態。さらに、受けるダメージの一部が軽減される。", "Icon": {"id": "214904", "path": "ui/icon/214000/214904.tex", "path_hr1": "ui/icon/214000/214904_hr1.tex"}, "MaxStacks": "0", "Name_de": "Multi", "Name_en": "Relentless Rush", "Name_fr": "Multi-taillade", "Name_ja": "連続剣", "StatusCategory": "1", "row_id": "3052", "Description_chs": "连续对周围发动攻击，同时减轻所受到的伤害", "Name_chs": "连续剑", "Description_ko": "주위 적에게 지속 피해를 주는 상태. 자신이 받는 피해량이 일부 감소한다.", "Name_ko": "연속검", "Description_tc": "連續對周圍發動攻擊，同時減輕所受到的傷害", "Name_tc": "連續劍"},
    "3053": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "218046", "path": "ui/icon/218000/218046.tex", "path_hr1": "ui/icon/218000/218046_hr1.tex"}, "MaxStacks": "5", "Name_de": "Multipel", "Name_en": "Relentless Shrapnel", "Name_fr": "Taillades multiples", "Name_ja": "連続剣［被］", "StatusCategory": "2", "row_id": "3053", "Description_chs": "受到攻击的伤害增加", "Name_chs": "连续剑伤", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "연속검 피해", "Description_tc": "攻擊所造成的傷害降低，受到攻擊的傷害增加", "Name_tc": "連續劍傷"},
    "3054": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert und Immunität gegen alle Statuseffekte, die von Purifikation aufgehoben werden können, sowie Rückstoß- und Heranzieheffekte. Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Damage taken is reduced. All Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, knockback, and draw-in effects are nullified. Movement speed is reduced.", "Description_fr": "Les dégâts reçus ainsi que la vitesse de déplacement sont réduits. Insensible aux altérations d'état soignables avec Dépuration, aux projections et aux attractions. ", "Description_ja": "受けるダメージが軽減され、さらに「浄化」で解除することができる状態異常効果と、ノックバック、引き寄せの効果を無効化する状態。効果中は移動速度が低下する。", "Icon": {"id": "214890", "path": "ui/icon/214000/214890.tex", "path_hr1": "ui/icon/214000/214890_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wehr", "Name_en": "Guard", "Name_fr": "Garde", "Name_ja": "防御", "StatusCategory": "1", "row_id": "3054", "Description_chs": "受到攻击的伤害减少，同时不受能通过净化解除的异常状态以及击退、吸引的效果影响\n持续时间内移动速度降低", "Name_chs": "防御", "Description_ko": "받는 피해량이 감소하고, 정화로 해제 가능한 상태 이상 및 밀쳐내기, 끌어당기기를 무효화하는 상태. 지속시간 동안 이동 속도가 느려진다.", "Name_ko": "방어", "Description_tc": "受到攻擊的傷害減少，同時不受能透過淨化解除的異常狀態以及擊退、吸引的效果影響\n持續時間內移動速度降低", "Name_tc": "防禦"},
    "3055": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einem Kontaktverbot belegt.", "Description_en": "You have received an order prohibiting contact.", "Description_fr": "Subit une peine de contact prohibé.", "Description_ja": "接触禁止命令を受けた状態。", "Icon": {"id": "215211", "path": "ui/icon/215000/215211.tex", "path_hr1": "ui/icon/215000/215211_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kontaktverbot", "Name_en": "Contact Prohibition Ordained", "Name_fr": "Contact prohibé", "Name_ja": "接触禁止命令", "StatusCategory": "2", "row_id": "3055", "Description_chs": "被下达了接触禁止命令", "Name_chs": "接触禁止命令", "Description_ko": "접촉금지 명령을 받은 상태.", "Name_ko": "접촉금지 명령", "Description_tc": "被下達了接觸禁止命令", "Name_tc": "接觸禁止命令"},
    "3056": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit der Weisung zur Kontaktwahrung belegt.", "Description_en": "You have received an order to regulate contact.", "Description_fr": "Subit une peine de contact forcé.", "Description_ja": "接触保護命令を受けた状態。", "Icon": {"id": "215212", "path": "ui/icon/215000/215212.tex", "path_hr1": "ui/icon/215000/215212_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kontakt-Order", "Name_en": "Contact Regulation Ordained", "Name_fr": "Contact forcé", "Name_ja": "接触保護命令", "StatusCategory": "2", "row_id": "3056", "Description_chs": "被下达了接触保护命令", "Name_chs": "接触保护命令", "Description_ko": "접촉보호 명령을 받은 상태.", "Name_ko": "접촉보호 명령", "Description_tc": "被下達了接觸保護命令", "Name_tc": "接觸保護命令"},
    "3057": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einem Entfernungsverbot belegt.", "Description_en": "You have received an order prohibiting escape.", "Description_fr": "Subit une peine de fuite prohibée.", "Description_ja": "逃亡禁止命令を受けた状態。", "Icon": {"id": "215213", "path": "ui/icon/215000/215213.tex", "path_hr1": "ui/icon/215000/215213_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluchtverbot", "Name_en": "Escape Prohibition Ordained", "Name_fr": "Fuite prohibée", "Name_ja": "逃亡禁止命令", "StatusCategory": "2", "row_id": "3057", "Description_chs": "被下达了逃亡禁止命令", "Name_chs": "逃亡禁止命令", "Description_ko": "도망금지 명령을 받은 상태.", "Name_ko": "도망금지 명령", "Description_tc": "被下達了逃亡禁止命令", "Name_tc": "逃亡禁止命令"},
    "3058": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zur Beobachtung der Flucht beordert.", "Description_en": "You have received an order to detect escape.", "Description_fr": "Subit une peine de fuite forcée.", "Description_ja": "逃亡監察命令を受けた状態。", "Icon": {"id": "215214", "path": "ui/icon/215000/215214.tex", "path_hr1": "ui/icon/215000/215214_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluchtbeobachtung", "Name_en": "Escape Detection Ordained", "Name_fr": "Fuite forcée", "Name_ja": "逃亡監察命令", "StatusCategory": "2", "row_id": "3058", "Description_chs": "被下达了逃亡监察命令", "Name_chs": "逃亡监察命令", "Description_ko": "도망감찰 명령을 받은 상태.", "Name_ko": "도망감찰 명령", "Description_tc": "被下達了逃亡監察命令", "Name_tc": "逃亡監察命令"},
    "3059": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Hiebattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a slashing weapon are bleeding, causing damage over time.", "Description_fr": "Une blessure infligée par une arme tranchante saigne, et des dégâts périodiques sont subis.", "Description_ja": "斬属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215521", "path": "ui/icon/215000/215521.tex", "path_hr1": "ui/icon/215000/215521_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fleischwunde", "Name_en": "Flesh Wound", "Name_fr": "Blessure physique", "Name_ja": "切傷", "StatusCategory": "2", "row_id": "3059", "Description_chs": "斩击属性持续伤害，体力逐渐流失", "Name_chs": "切伤", "Description_ko": "베기속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "절상", "Description_tc": "斬擊屬性持續傷害，HP逐漸流失", "Name_tc": "切傷"},
    "3060": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Hiebattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a slashing weapon are bleeding, causing damage over time.", "Description_fr": "Une blessure infligée par une arme tranchante saigne, et des dégâts périodiques sont subis.", "Description_ja": "斬属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215521", "path": "ui/icon/215000/215521.tex", "path_hr1": "ui/icon/215000/215521_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fleischwunde", "Name_en": "Flesh Wound", "Name_fr": "Blessure physique", "Name_ja": "切傷", "StatusCategory": "2", "row_id": "3060", "Description_chs": "斩击属性持续伤害，体力逐渐流失", "Name_chs": "切伤", "Description_ko": "베기속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "절상", "Description_tc": "斬擊屬性持續傷害，HP逐漸流失", "Name_tc": "切傷"},
    "3061": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Stichattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a piercing weapon are bleeding, causing damage over time.", "Description_fr": "Une blessure infligée par une arme perforante saigne, et des dégâts périodiques sont subis.", "Description_ja": "突属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215522", "path": "ui/icon/215000/215522.tex", "path_hr1": "ui/icon/215000/215522_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stichwunde", "Name_en": "Stab Wound", "Name_fr": "Perforation", "Name_ja": "刺傷", "StatusCategory": "2", "row_id": "3061", "Description_chs": "突刺属性持续伤害，体力逐渐流失", "Name_chs": "刺伤", "Description_ko": "찌르기속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "자상", "Description_tc": "突刺屬性持續傷害，HP逐漸流失", "Name_tc": "刺傷"},
    "3062": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Stichattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a piercing weapon are bleeding, causing damage over time.", "Description_fr": "Une blessure infligée par une arme perforante saigne, et des dégâts périodiques sont subis.", "Description_ja": "突属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215522", "path": "ui/icon/215000/215522.tex", "path_hr1": "ui/icon/215000/215522_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stichwunde", "Name_en": "Stab Wound", "Name_fr": "Perforation", "Name_ja": "刺傷", "StatusCategory": "2", "row_id": "3062", "Description_chs": "突刺属性持续伤害，体力逐渐流失", "Name_chs": "刺伤", "Description_ko": "찌르기속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "자상", "Description_tc": "突刺屬性持續傷害，HP逐漸流失", "Name_tc": "刺傷"},
    "3063": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Schlagattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a blunt weapon are causing damage over time.", "Description_fr": "Une blessure infligée par une arme contondante saigne, et des dégâts périodiques sont subis.", "Description_ja": "打属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215523", "path": "ui/icon/215000/215523.tex", "path_hr1": "ui/icon/215000/215523_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prellung", "Name_en": "Concussion", "Name_fr": "Concussion", "Name_ja": "打撲傷", "StatusCategory": "2", "row_id": "3063", "Description_chs": "打击属性持续伤害，体力逐渐流失", "Name_chs": "打伤", "Description_ko": "타격속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "타박상", "Description_tc": "打擊屬性持續傷害，HP逐漸流失", "Name_tc": "打傷"},
    "3064": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Schlagattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a blunt weapon are causing damage over time.", "Description_fr": "Une blessure infligée par une arme contondante saigne, et des dégâts périodiques sont subis.", "Description_ja": "打属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215523", "path": "ui/icon/215000/215523.tex", "path_hr1": "ui/icon/215000/215523_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prellung", "Name_en": "Concussion", "Name_fr": "Concussion", "Name_ja": "打撲傷", "StatusCategory": "2", "row_id": "3064", "Description_chs": "打击属性持续伤害，体力逐渐流失", "Name_chs": "打伤", "Description_ko": "타격속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "타박상", "Description_tc": "打擊屬性持續傷害，HP逐漸流失", "Name_tc": "打傷"},
    "3065": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "3065", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "3066": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "3066", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "3067": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Eisschaden.", "Description_en": "Sustaining ice damage over time.", "Description_fr": "Des dégâts périodiques de glace sont subis.", "Description_ja": "氷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215525", "path": "ui/icon/215000/215525.tex", "path_hr1": "ui/icon/215000/215525_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erfrierung", "Name_en": "Frostbite", "Name_fr": "Gelure", "Name_ja": "凍傷", "StatusCategory": "2", "row_id": "3067", "Description_chs": "冰属性持续伤害，体力逐渐流失", "Name_chs": "冻伤", "Description_ko": "얼음속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "동상", "Description_tc": "冰屬性持續傷害，HP逐漸流失", "Name_tc": "凍傷"},
    "3068": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Eisschaden.", "Description_en": "Sustaining ice damage over time.", "Description_fr": "Des dégâts périodiques de glace sont subis.", "Description_ja": "氷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215525", "path": "ui/icon/215000/215525.tex", "path_hr1": "ui/icon/215000/215525_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erfrierung", "Name_en": "Frostbite", "Name_fr": "Gelure", "Name_ja": "凍傷", "StatusCategory": "2", "row_id": "3068", "Description_chs": "冰属性持续伤害，体力逐渐流失", "Name_chs": "冻伤", "Description_ko": "얼음속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "동상", "Description_tc": "冰屬性持續傷害，HP逐漸流失", "Name_tc": "凍傷"},
    "3069": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Sustaining wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215526", "path": "ui/icon/215000/215526.tex", "path_hr1": "ui/icon/215000/215526_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beißender Wind", "Name_en": "Windburn", "Name_fr": "Brûlure du vent", "Name_ja": "裂傷", "StatusCategory": "2", "row_id": "3069", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "裂伤", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "열상", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "裂傷"},
    "3070": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Sustaining wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215526", "path": "ui/icon/215000/215526.tex", "path_hr1": "ui/icon/215000/215526_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beißender Wind", "Name_en": "Windburn", "Name_fr": "Brûlure du vent", "Name_ja": "裂傷", "StatusCategory": "2", "row_id": "3070", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "裂伤", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "열상", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "裂傷"},
    "3071": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Erdschaden.", "Description_en": "Sustaining earth damage over time.", "Description_fr": "Des dégâts périodiques de terre sont subis.", "Description_ja": "土属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215527", "path": "ui/icon/215000/215527.tex", "path_hr1": "ui/icon/215000/215527_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlamm", "Name_en": "Sludge", "Name_fr": "Emboué", "Name_ja": "汚泥", "StatusCategory": "2", "row_id": "3071", "Description_chs": "土属性持续伤害，体力逐渐流失", "Name_chs": "污泥", "Description_ko": "땅속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "진흙탕", "Description_tc": "土屬性持續傷害，HP逐漸流失", "Name_tc": "污泥"},
    "3072": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Erdschaden.", "Description_en": "Sustaining earth damage over time.", "Description_fr": "Des dégâts périodiques de terre sont subis.", "Description_ja": "土属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215527", "path": "ui/icon/215000/215527.tex", "path_hr1": "ui/icon/215000/215527_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlamm", "Name_en": "Sludge", "Name_fr": "Emboué", "Name_ja": "汚泥", "StatusCategory": "2", "row_id": "3072", "Description_chs": "土属性持续伤害，体力逐渐流失", "Name_chs": "污泥", "Description_ko": "땅속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "진흙탕", "Description_tc": "土屬性持續傷害，HP逐漸流失", "Name_tc": "污泥"},
    "3073": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215528", "path": "ui/icon/215000/215528.tex", "path_hr1": "ui/icon/215000/215528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stromschlag", "Name_en": "Electrocution", "Name_fr": "Électrocution", "Name_ja": "感電", "StatusCategory": "2", "row_id": "3073", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "感电", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "감전", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "感電"},
    "3074": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215528", "path": "ui/icon/215000/215528.tex", "path_hr1": "ui/icon/215000/215528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stromschlag", "Name_en": "Electrocution", "Name_fr": "Électrocution", "Name_ja": "感電", "StatusCategory": "2", "row_id": "3074", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "感电", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "감전", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "感電"},
    "3075": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Wasserschaden.", "Description_en": "Sustaining water damage over time.", "Description_fr": "Des dégâts périodiques d'eau sont subis.", "Description_ja": "水属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215529", "path": "ui/icon/215000/215529.tex", "path_hr1": "ui/icon/215000/215529_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wassersucht", "Name_en": "Dropsy", "Name_fr": "Œdème", "Name_ja": "水毒", "StatusCategory": "2", "row_id": "3075", "Description_chs": "水属性持续伤害，体力逐渐流失", "Name_chs": "水毒", "Description_ko": "물속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "물독", "Description_tc": "水屬性持續傷害，HP逐漸流失", "Name_tc": "水毒"},
    "3076": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Wasserschaden.", "Description_en": "Sustaining water damage over time.", "Description_fr": "Des dégâts périodiques d'eau sont subis.", "Description_ja": "水属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215529", "path": "ui/icon/215000/215529.tex", "path_hr1": "ui/icon/215000/215529_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wassersucht", "Name_en": "Dropsy", "Name_fr": "Œdème", "Name_ja": "水毒", "StatusCategory": "2", "row_id": "3076", "Description_chs": "水属性持续伤害，体力逐渐流失", "Name_chs": "水毒", "Description_ko": "물속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "물독", "Description_tc": "水屬性持續傷害，HP逐漸流失", "Name_tc": "水毒"},
    "3077": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "3077", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "3078": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "3078", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "3079": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining earth damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "212905", "path": "ui/icon/212000/212905.tex", "path_hr1": "ui/icon/212000/212905_hr1.tex"}, "MaxStacks": "0", "Name_de": "Grollendes Doton", "Name_en": "Doton Corruption", "Name_fr": "Doton (néfaste)", "Name_ja": "土遁の術［害］", "StatusCategory": "2", "row_id": "3079", "Description_chs": "体力逐渐减少", "Name_chs": "土遁之术·腐化", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "토둔술 피해", "Description_tc": "HP逐漸減少", "Name_tc": "土遁之術·腐化"},
    "3080": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von dem Verlangen befallen, bis zum Umfallen zu tanzen. Erleidet schrittweise Schaden.", "Description_en": "Afflicted with the urge to dance until you drop. Sustaining damage over time.", "Description_fr": "Impossible de s'arrêter de danser en état fiévreux. Des dégâts périodiques sont subis.", "Description_ja": "フィーバーしてしまい、とにかく踊らずにはいられない状態。ＨＰが徐々に失われる。", "Icon": {"id": "215480", "path": "ui/icon/215000/215480.tex", "path_hr1": "ui/icon/215000/215480_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rhythmus-Fieber", "Name_en": "Rhythmetic Fever", "Name_fr": "Fièvre", "Name_ja": "フィーバー", "StatusCategory": "2", "row_id": "3080", "Description_chs": "陷入狂欢，抑制不住地想要跳舞，体力逐渐减少", "Name_chs": "狂欢", "Description_ko": "열광의 도가니에 빠져 춤을 추지 않고는 배길 수 없는 상태. HP가 서서히 줄어든다.", "Name_ko": "열광의 도가니", "Description_tc": "陷入狂歡，抑制不住地想要跳舞，HP逐漸減少", "Name_tc": "狂歡"},
    "3081": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "215517", "path": "ui/icon/215000/215517.tex", "path_hr1": "ui/icon/215000/215517_hr1.tex"}, "MaxStacks": "0", "Name_de": "Giftlache", "Name_en": "Toxicosis", "Name_fr": "Poison violent", "Name_ja": "猛毒", "StatusCategory": "2", "row_id": "3081", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "猛毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "맹독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "猛毒"},
    "3082": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "215517", "path": "ui/icon/215000/215517.tex", "path_hr1": "ui/icon/215000/215517_hr1.tex"}, "MaxStacks": "0", "Name_de": "Giftlache", "Name_en": "Toxicosis", "Name_fr": "Poison violent", "Name_ja": "猛毒", "StatusCategory": "2", "row_id": "3082", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "猛毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "맹독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "猛毒"},
    "3083": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Vitaga kann ausgeführt werden.", "Description_en": "Able to execute Cure III.", "Description_fr": "Méga Soin peut être lancé.", "Description_ja": "ケアルガを実行できる状態。", "Icon": {"id": "214985", "path": "ui/icon/214000/214985.tex", "path_hr1": "ui/icon/214000/214985_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vitaga bereit", "Name_en": "Cure III Ready", "Name_fr": "Méga Soin préparé", "Name_ja": "ケアルガ実行可", "StatusCategory": "1", "row_id": "3083", "Description_chs": "可以发动愈疗", "Name_chs": "愈疗预备", "Description_ko": "케알가를 실행할 수 있는 상태.", "Name_ko": "케알가 시전 가능", "Description_tc": "可以發動大療傷", "Name_tc": "大療傷預備"},
    "3084": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "210408", "path": "ui/icon/210000/210408.tex", "path_hr1": "ui/icon/210000/210408_hr1.tex"}, "MaxStacks": "0", "Name_de": "●女神の加護", "Name_en": "●女神の加護", "Name_fr": "●女神の加護", "Name_ja": "●女神の加護", "StatusCategory": "1", "row_id": "3084", "Description_chs": "", "Name_chs": "●女神の加護", "Description_ko": "", "Name_ko": "●女神の加護", "Description_tc": "", "Name_tc": "●女神の加護"},
    "3085": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Verwandelt. Kann keine Kommandos ausführen und erlittener Schaden ist erhöht.", "Description_en": "Transfiguration magicks have changed your form. Unable to execute actions and damage taken is increased.", "Description_fr": "La transformation en faible créature empêche toute action et augmente les dégâts subis.", "Description_ja": "変身させられた状態。アクションが実行できず、さらに受けるダメージが増加する。", "Icon": {"id": "214979", "path": "ui/icon/214000/214979.tex", "path_hr1": "ui/icon/214000/214979_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wunder der Natur", "Name_en": "Miracle of Nature", "Name_fr": "Miracle de la nature", "Name_ja": "ミラクル・オブ・ネイチャー", "StatusCategory": "2", "row_id": "3085", "Description_chs": "陷入变身状态，无法发动技能", "Name_chs": "自然的奇迹", "Description_ko": "강제 변신한 상태. 기술을 실행할 수 없다.", "Name_ko": "자연의 기적", "Description_tc": "陷入變身狀態，無法發動技能", "Name_tc": "自然的奇蹟"},
    "3086": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212638", "path": "ui/icon/212000/212638.tex", "path_hr1": "ui/icon/212000/212638_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wasserschleier", "Name_en": "Aquaveil", "Name_fr": "Aquavoile", "Name_ja": "アクアヴェール", "StatusCategory": "1", "row_id": "3086", "Description_chs": "抵消一定伤害", "Name_chs": "水流幕", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "물의 장막", "Description_tc": "抵消一定傷害", "Name_tc": "水流幕"},
    "3087": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212801", "path": "ui/icon/212000/212801.tex", "path_hr1": "ui/icon/212000/212801_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dynamisieren", "Name_en": "Galvanize", "Name_fr": "Réconfort", "Name_ja": "鼓舞", "StatusCategory": "1", "row_id": "3087", "Description_chs": "抵消一定伤害", "Name_chs": "鼓舞", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "고무", "Description_tc": "抵消一定傷害", "Name_tc": "鼓舞"},
    "3088": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "212814", "path": "ui/icon/212000/212814.tex", "path_hr1": "ui/icon/212000/212814_hr1.tex"}, "MaxStacks": "0", "Name_de": "Katalyse", "Name_en": "Catalyze", "Name_fr": "Exhortation", "Name_ja": "激励", "StatusCategory": "1", "row_id": "3088", "Description_chs": "受到攻击的伤害减少", "Name_chs": "激励", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "격려", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "激勵"},
    "3089": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Suffering damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "212812", "path": "ui/icon/212000/212812.tex", "path_hr1": "ui/icon/212000/212812_hr1.tex"}, "MaxStacks": "0", "Name_de": "Causae et Curae", "Name_en": "Biolysis", "Name_fr": "Loi de l'infection", "Name_ja": "蠱毒法", "StatusCategory": "2", "row_id": "3089", "Description_chs": "体力逐渐减少", "Name_chs": "蛊毒法", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "고독법", "Description_tc": "HP逐漸減少", "Name_tc": "蠱毒法"},
    "3090": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erhaltene Heileffekte sind verringert.", "Description_en": "HP recovery via healing actions is reduced.", "Description_fr": "L'effet des sorts de restauration des PV est réduit.", "Description_ja": "自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "210506", "path": "ui/icon/210000/210506.tex", "path_hr1": "ui/icon/210000/210506_hr1.tex"}, "MaxStacks": "0", "Name_de": "Causae", "Name_en": "Biolytic", "Name_fr": "Intoxication", "Name_ja": "蠱毒", "StatusCategory": "2", "row_id": "3090", "Description_chs": "自身所受的体力恢复效果降低", "Name_chs": "蛊毒", "Description_ko": "받는 HP 회복 효과가 감소하는 상태.", "Name_ko": "고독", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "蠱毒"},
    "3091": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erhaltene Heileffekte sind verringert. ", "Description_en": "HP recovery via healing actions is reduced.", "Description_fr": "L'effet des sorts de restauration des PV est réduit.", "Description_ja": "自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "214812", "path": "ui/icon/214000/214812.tex", "path_hr1": "ui/icon/214000/214812_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mumifizierung", "Name_en": "Mummification", "Name_fr": "Momification", "Name_ja": "枯骨法", "StatusCategory": "2", "row_id": "3091", "Description_chs": "自身所受的体力恢复效果降低", "Name_chs": "枯骨法", "Description_ko": "받는 HP 회복 효과가 감소하는 상태.", "Name_ko": "고골법", "Description_tc": "自身所受的HP恢復效果降低", "Name_tc": "枯骨法"},
    "3092": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "212817", "path": "ui/icon/212000/212817.tex", "path_hr1": "ui/icon/212000/212817_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sturm", "Name_en": "Expedience", "Name_fr": "Thèse des rafales hurlantes", "Name_ja": "疾風の計", "StatusCategory": "1", "row_id": "3092", "Description_chs": "移动速度提高", "Name_chs": "疾风之计", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "질풍계", "Description_tc": "移動速度提高", "Name_tc": "疾風之計"},
    "3093": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212816", "path": "ui/icon/212000/212816.tex", "path_hr1": "ui/icon/212000/212816_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drang", "Name_en": "Desperate Measures", "Name_fr": "Thèse des flots impétueux", "Name_ja": "怒濤の計", "StatusCategory": "1", "row_id": "3093", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "怒涛之计", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "노도계", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "怒濤之計"},
    "3094": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Die Effekte von Adloquium und Causae et Curae sind verstärkt.", "Description_en": "Adloquium and Biolysis effects are enhanced.", "Description_fr": "Les effets de Traité du réconfort et Loi de l'infection sont augmentés.", "Description_ja": "「鼓舞激励の策」と「蠱毒法」の効果が強化される状態。", "Icon": {"id": "212813", "path": "ui/icon/212000/212813.tex", "path_hr1": "ui/icon/212000/212813_hr1.tex"}, "MaxStacks": "0", "Name_de": "Raffinesse", "Name_en": "Recitation", "Name_fr": "Récitation", "Name_ja": "秘策", "StatusCategory": "1", "row_id": "3094", "Description_chs": "强化鼓舞激励之策和蛊毒法的效果", "Name_chs": "秘策", "Description_ko": "'고무격려책'과 '고독법'이 강화된 상태.", "Name_ko": "비책", "Description_tc": "強化鼓舞激勵之策和蠱毒法的效果", "Name_tc": "秘策"},
    "3095": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Der Seraph ist beschworen.", "Description_en": "Manifesting Seraph to assist in battle.", "Description_fr": "Séraphin est invoqué.", "Description_ja": "セラフィムを召喚している状態。", "Icon": {"id": "214905", "path": "ui/icon/214000/214905.tex", "path_hr1": "ui/icon/214000/214905_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seraph-Beschwörung", "Name_en": "Summon Seraph", "Name_fr": "Invocation Séraphin", "Name_ja": "サモン・セラフィム", "StatusCategory": "1", "row_id": "3095", "Description_chs": "召唤了炽天使", "Name_chs": "炽天召唤", "Description_ko": "세라핌을 소환한 상태.", "Name_ko": "세라핌 소환", "Description_tc": "召喚了熾天使", "Name_tc": "熾天召喚"},
    "3096": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Immun gegen alle Statuseffekte, die von Purifikation aufgehoben werden können.", "Description_en": "Nullifying status afflictions that can be removed by Purify.", "Description_fr": "Insensible aux altérations d'état soignables avec Dépuration.", "Description_ja": "「浄化」で解除することができる状態異常効果を無効化する状態。", "Icon": {"id": "214906", "path": "ui/icon/214000/214906.tex", "path_hr1": "ui/icon/214000/214906_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flug der Seraphim", "Name_en": "Seraph Flight", "Name_fr": "Aile de Séraphin", "Name_ja": "セラフィムウィング", "StatusCategory": "1", "row_id": "3096", "Description_chs": "不受能通过净化解除的异常状态的效果影响", "Name_chs": "炽天之翼", "Description_ko": "'정화'로 해제 가능한 상태 이상을 무효화하는 상태.", "Name_ko": "세라핌의 날개", "Description_tc": "不受能透過淨化解除的異常狀態的效果影響", "Name_tc": "熾天之翼"},
    "3097": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212848", "path": "ui/icon/212000/212848.tex", "path_hr1": "ui/icon/212000/212848_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schleier der Seraphim", "Name_en": "Seraphic Veil", "Name_fr": "Voile séraphique", "Name_ja": "セラフィックヴェール", "StatusCategory": "1", "row_id": "3097", "Description_chs": "抵消一定伤害", "Name_chs": "炽天的幕帘", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "세라핌의 보호", "Description_tc": "抵消一定傷害", "Name_tc": "熾天的幕簾"},
    "3098": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214907", "path": "ui/icon/214000/214907.tex", "path_hr1": "ui/icon/214000/214907_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seelentrost", "Name_en": "Consolation", "Name_fr": "Dictame", "Name_ja": "コンソレイション", "StatusCategory": "1", "row_id": "3098", "Description_chs": "抵消一定伤害", "Name_chs": "慰藉", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "위안", "Description_tc": "抵消一定傷害", "Name_tc": "慰藉"},
    "3099": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "213254", "path": "ui/icon/213000/213254.tex", "path_hr1": "ui/icon/213000/213254_hr1.tex"}, "MaxStacks": "0", "Name_de": "Harmonischer Orbis (Diurnal)", "Name_en": "Diurnal Benefic", "Name_fr": "Bienfaisance aspectée (diurne)", "Name_ja": "アスペクト・ベネフィク［日］", "StatusCategory": "1", "row_id": "3099", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "吉星相位（日）", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "별읽기: 베네피크[낮]", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "吉星相位（日）"},
    "3100": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213255", "path": "ui/icon/213000/213255.tex", "path_hr1": "ui/icon/213000/213255_hr1.tex"}, "MaxStacks": "0", "Name_de": "Harmonischer Orbis (Nocturnal)", "Name_en": "Nocturnal Benefic", "Name_fr": "Bienfaisance aspectée (nocturne)", "Name_ja": "アスペクト・ベネフィク［夜］", "StatusCategory": "1", "row_id": "3100", "Description_chs": "抵消一定伤害", "Name_chs": "吉星相位（夜）", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "별읽기: 베네피크[밤]", "Description_tc": "抵消一定傷害", "Name_tc": "吉星相位（夜）"},
    "3101": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Das Feuer-Arkanum „Waage“ wurde gezogen.", "Description_en": "The Balance card is drawn.", "Description_fr": "La carte de la Balance a été tirée.", "Description_ja": "アーゼマの均衡のカードをドローした状態。", "Icon": {"id": "213229", "path": "ui/icon/213000/213229.tex", "path_hr1": "ui/icon/213000/213229_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Waage", "Name_en": "Balance Drawn", "Name_fr": "Tirage : la Balance", "Name_ja": "ドロー：アーゼマの均衡", "StatusCategory": "1", "row_id": "3101", "Description_chs": "抽取了奥秘卡“太阳神之衡”", "Name_chs": "太阳神之衡（抽卡）", "Description_ko": "아제마의 균형 카드를 뽑은 상태.", "Name_ko": "점지: 아제마의 균형", "Description_tc": "抽取了奧秘卡“太陽神之衡”", "Name_tc": "太陽神之衡（抽卡）"},
    "3102": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Das Wasser-Arkanum „Krug“ wurde gezogen.", "Description_en": "The Ewer card is drawn.", "Description_fr": "La carte de l'Aiguière a été tirée.", "Description_ja": "サリャクの水瓶のカードをドローした状態。", "Icon": {"id": "213233", "path": "ui/icon/213000/213233.tex", "path_hr1": "ui/icon/213000/213233_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Krug", "Name_en": "Ewer Drawn", "Name_fr": "Tirage : l'Aiguière", "Name_ja": "ドロー：サリャクの水瓶", "StatusCategory": "1", "row_id": "3102", "Description_chs": "抽取了奥秘卡“河流神之瓶”", "Name_chs": "河流神之瓶（抽卡）", "Description_ko": "살리아크의 물병 카드를 뽑은 상태.", "Name_ko": "점지: 살리아크의 물병", "Description_tc": "抽取了奧秘卡“河流神之瓶”", "Name_tc": "河流神之瓶（抽卡）"},
    "3103": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Das Blitz-Arkanum „Turm“ wurde gezogen.", "Description_en": "The Spire card is drawn.", "Description_fr": "La carte de la Tour a été tirée.", "Description_ja": "ビエルゴの塔のカードをドローした状態。", "Icon": {"id": "213234", "path": "ui/icon/213000/213234.tex", "path_hr1": "ui/icon/213000/213234_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Turm", "Name_en": "Spire Drawn", "Name_fr": "Tirage : la Tour", "Name_ja": "ドロー：ビエルゴの塔", "StatusCategory": "1", "row_id": "3103", "Description_chs": "抽取了奥秘卡“建筑神之塔”", "Name_chs": "建筑神之塔（抽卡）", "Description_ko": "비레고의 탑 카드를 뽑은 상태.", "Name_ko": "점지: 비레고의 탑", "Description_tc": "抽取了奧秘卡“建築神之塔”", "Name_tc": "建築神之塔（抽卡）"},
    "3104": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Bei Ablauf der Wirkungsdauer oder wenn der Verursacher des Status Mikrokosmos ausführt, werden eigene LP regeneriert. Der Heileffekt steigt mit der Menge des während der Wirkungsdauer erlittenen Schadens.", "Description_en": "Restores HP when effect duration expires or the astrologian who granted this effect executes Microcosmos. Healing potency is based on damage taken and compiled over the duration of the effect.", "Description_fr": "Des PV sont récupérés à la fin de l'effet ou quand l'astromancien à l'origine de celui-ci utilise Microcosme. Le montant de PV récupérés dépend des dégâts reçus pendant cet intervalle.", "Description_ja": "効果時間が経過するか自身にこの効果を付与したプレイヤーが「ミクロコスモス」を実行することで、自身のＨＰを回復させる効果が発動する状態。回復効果の効果量はこのステータスが付与されているときに受けたダメージの総量によって変化する。", "Icon": {"id": "213263", "path": "ui/icon/213000/213263.tex", "path_hr1": "ui/icon/213000/213263_hr1.tex"}, "MaxStacks": "0", "Name_de": "Makrokosmos", "Name_en": "Macrocosmos", "Name_fr": "Macrocosme", "Name_ja": "マクロコスモス", "StatusCategory": "1", "row_id": "3104", "Description_chs": "持续时间结束或附加此效果的占星术士发动小宇宙时恢复自身体力，恢复效果量根据附加大宇宙效果后受到的伤害量而变化", "Name_chs": "大宇宙", "Description_ko": "지속시간이 끝나거나 시전자가 소우주를 실행하면 HP 회복 효과가 발동하는 상태. 회복량은 지속시간 안에 받은 총 피해량에 비례한다.", "Name_ko": "대우주", "Description_tc": "持續時間結束或附加此效果的占星術師發動小宇宙時恢復自身HP，恢復效果量根據附加大宇宙效果後受到的傷害量而變化", "Name_tc": "大宇宙"},
    "3105": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausgeteilter Schaden und Wirkung von Heilmagie sind erhöht.", "Description_en": "Damage dealt and potency of HP restoration actions are increased.", "Description_fr": "Les dégâts infligés et la puissance des effets curatifs prodigués sont augmentés.", "Description_ja": "与ダメージと自身からのＨＰ回復効果が上昇する状態。", "Icon": {"id": "218327", "path": "ui/icon/218000/218327.tex", "path_hr1": "ui/icon/218000/218327_hr1.tex"}, "MaxStacks": "3", "Name_de": "Säule der Herrlichkeit", "Name_en": "Celestial River", "Name_fr": "Rivière céleste", "Name_ja": "星河一天", "StatusCategory": "1", "row_id": "3105", "Description_chs": "发动攻击所造成的伤害及自身发动的体力恢复效果提高", "Name_chs": "星河漫天", "Description_ko": "주는 피해량과 주는 HP 회복 효과가 증가한 상태.", "Name_ko": "하늘별물결", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "星河漫天"},
    "3106": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "218351", "path": "ui/icon/218000/218351.tex", "path_hr1": "ui/icon/218000/218351_hr1.tex"}, "MaxStacks": "3", "Name_de": "Schein der Herrlichkeit", "Name_en": "Celestial Tide", "Name_fr": "Rivière céleste (néfaste)", "Name_ja": "星河一天［害］", "StatusCategory": "2", "row_id": "3106", "Description_chs": "发动攻击所造成的伤害降低", "Name_chs": "满天星光", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "하늘별물결[적]", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "滿天星光"},
    "3107": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Gewisse Kommandos sind verbessert.", "Description_en": "Certain actions are being augmented.", "Description_fr": "Certaines actions sont remplacées.", "Description_ja": "自身の一部のアクションを変化させている状態。", "Icon": {"id": "212953", "path": "ui/icon/212000/212953.tex", "path_hr1": "ui/icon/212000/212953_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eukrasie", "Name_en": "Eukrasia", "Name_fr": "Eukrasia", "Name_ja": "エウクラシア", "StatusCategory": "1", "row_id": "3107", "Description_chs": "令自身的部分技能发生变化", "Name_chs": "均衡", "Description_ko": "자신이 사용하는 일부 기술이 변화한 상태.", "Name_ko": "정상건강", "Description_tc": "令自身的部分技能發生變化", "Name_tc": "均衡"},
    "3108": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "212962", "path": "ui/icon/212000/212962.tex", "path_hr1": "ui/icon/212000/212962_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eukratische Dosis III", "Name_en": "Eukrasian Dosis III", "Name_fr": "Dosis eucrasique III", "Name_ja": "エウクラシア・ドシスIII", "StatusCategory": "2", "row_id": "3108", "Description_chs": "体力逐渐减少", "Name_chs": "均衡注药III", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "정상건강: 도시스 3", "Description_tc": "HP逐漸減少", "Name_tc": "均衡注藥III"},
    "3109": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212954", "path": "ui/icon/212000/212954.tex", "path_hr1": "ui/icon/212000/212954_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eukratische Diagnose", "Name_en": "Eukrasian Diagnosis", "Name_fr": "Diagnosis eucrasique", "Name_ja": "エウクラシア・ディアグノシス", "StatusCategory": "1", "row_id": "3109", "Description_chs": "抵消一定伤害", "Name_chs": "均衡诊断", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "정상건강: 진단치료", "Description_tc": "抵消一定傷害", "Name_tc": "均衡診斷"},
    "3110": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212958", "path": "ui/icon/212000/212958.tex", "path_hr1": "ui/icon/212000/212958_hr1.tex"}, "MaxStacks": "0", "Name_de": "Haima", "Name_en": "Haima", "Name_fr": "Haima", "Name_ja": "ハイマ", "StatusCategory": "1", "row_id": "3110", "Description_chs": "抵消一定伤害", "Name_chs": "输血", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "혈액", "Description_tc": "抵消一定傷害", "Name_tc": "輸血"},
    "3111": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Bei Verbrauch eines Stapels wird die durch Pneuma gewährte Barriere erneuert. Bei Ablauf der Wirkungsdauer werden LP regeneriert, je nach übriger Stapelzahl.", "Description_en": "Stacks are consumed to restore the Haima barrier each time it is absorbed. Grants a healing effect when duration expires, its potency based on the number of remaining stacks.", "Description_fr": "Quand la barrière de Haima a absorbé son montant de dégâts, Haimatinon en applique une nouvelle en échange d'un degré. Haimatinon restaure des PV en fonction des degrés restants lorsqu'il prend fin.", "Description_ja": "「ハイマ」が解除されるとスタックを消費して「ハイマ」を付与する状態。効果時間が経過すると自身のＨＰを回復する。残スタック数が多いほど回復力が上昇する。", "Icon": {"id": "217585", "path": "ui/icon/217000/217585.tex", "path_hr1": "ui/icon/217000/217585_hr1.tex"}, "MaxStacks": "3", "Name_de": "Haimatinon", "Name_en": "Haimatinon", "Name_fr": "Haimatinon", "Name_ja": "ハイマの印", "StatusCategory": "1", "row_id": "3111", "Description_chs": "输血状态消失后消耗血印档数重新附加输血状态，持续时间结束后根据血印剩余档数恢复自身体力", "Name_chs": "血印", "Description_ko": "'혈액'의 보호막이 피해를 최대로 흡수하고 사라지면, 중첩을 소비하여 보호막을 다시 부여하는 상태.\n지속시간이 끝날 때, 남은 중첩 수에 비례하여 HP를 회복한다.", "Name_ko": "혈액 각인", "Description_tc": "輸血狀態消失後消耗血印等階重新附加輸血狀態，持續時間結束後根據血印剩餘等階恢復自身HP", "Name_tc": "血印"},
    "3112": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "212957", "path": "ui/icon/212000/212957.tex", "path_hr1": "ui/icon/212000/212957_hr1.tex"}, "MaxStacks": "0", "Name_de": "●ゾーエ", "Name_en": "●ゾーエ", "Name_fr": "●ゾーエ", "Name_ja": "●ゾーエ", "StatusCategory": "1", "row_id": "3112", "Description_chs": "", "Name_chs": "●ゾーエ", "Description_ko": "", "Name_ko": "●ゾーエ", "Description_tc": "", "Name_tc": "●ゾーエ"},
    "3113": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214908", "path": "ui/icon/214000/214908.tex", "path_hr1": "ui/icon/214000/214908_hr1.tex"}, "MaxStacks": "0", "Name_de": "Toxikon", "Name_en": "Toxikon", "Name_fr": "Toxikon", "Name_ja": "トキシコン", "StatusCategory": "2", "row_id": "3113", "Description_chs": "受到攻击的伤害增加", "Name_chs": "箭毒", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "톡시콘", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "箭毒"},
    "3114": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "●トキシコンII", "Name_en": "●トキシコンII", "Name_fr": "●トキシコンII", "Name_ja": "●トキシコンII", "StatusCategory": "2", "row_id": "3114", "Description_chs": "", "Name_chs": "●トキシコンII", "Description_ko": "", "Name_ko": "●トキシコンII", "Description_tc": "", "Name_tc": "●トキシコンII"},
    "3115": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Toxikon II kann ausgeführt werden.", "Description_en": "Able to execute Toxikon II.", "Description_fr": "Toxikon II peut être lancé.", "Description_ja": "トキシコンIIを実行できる状態。", "Icon": {"id": "214909", "path": "ui/icon/214000/214909.tex", "path_hr1": "ui/icon/214000/214909_hr1.tex"}, "MaxStacks": "0", "Name_de": "Komplexion", "Name_en": "Addersting", "Name_fr": "Croc de vipère", "Name_ja": "アダースティング", "StatusCategory": "1", "row_id": "3115", "Description_chs": "可以发动箭毒II", "Name_chs": "蛇刺", "Description_ko": "톡시콘 2를 실행할 수 있는 상태.", "Name_ko": "의술침", "Description_tc": "可以發動箭毒II", "Name_tc": "蛇刺"},
    "3116": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "212951", "path": "ui/icon/212000/212951.tex", "path_hr1": "ui/icon/212000/212951_hr1.tex"}, "MaxStacks": "0", "Name_de": "カルディア", "Name_en": "カルディア", "Name_fr": "カルディア", "Name_ja": "カルディア", "StatusCategory": "1", "row_id": "3116", "Description_chs": "", "Name_chs": "カルディア", "Description_ko": "", "Name_ko": "カルディア", "Description_tc": "", "Name_tc": "カルディア"},
    "3117": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "212952", "path": "ui/icon/212000/212952.tex", "path_hr1": "ui/icon/212000/212952_hr1.tex"}, "MaxStacks": "0", "Name_de": "カルディア[被]", "Name_en": "カルディア[被]", "Name_fr": "カルディア[被]", "Name_ja": "カルディア[被]", "StatusCategory": "1", "row_id": "3117", "Description_chs": "", "Name_chs": "カルディア[被]", "Description_ko": "", "Name_ko": "カルディア[被]", "Description_tc": "", "Name_tc": "カルディア[被]"},
    "3118": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Ein Schild schützt Gruppenmitglieder vor dem Erleiden von Schaden und fügt Gegnern Schaden über Zeit zu.", "Description_en": "An area of land has been purified, nullifying damage taken for party members within and afflicting enemies who enter with damage over time.", "Description_fr": "Emet une aura bénéfique qui protège contre les dégâts reçus et inflige des dégâts périodiques aux ennemis.", "Description_ja": "範囲内のパーティメンバーの被ダメージを無効化し、かつ敵に継続ダメージを付与するシールドを発生させている状態。", "Icon": {"id": "214910", "path": "ui/icon/214000/214910.tex", "path_hr1": "ui/icon/214000/214910_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mesotes", "Name_en": "Mesotes", "Name_fr": "Mesotes", "Name_ja": "メソテース", "StatusCategory": "1", "row_id": "3118", "Description_chs": "产生一个防护区域，对范围内队员的一切攻击都无法造成伤害，同时对敌人造成持续伤害", "Name_chs": "中庸之道", "Description_ko": "범위 안에 있는 파티원이 받는 피해를 무효화하고, 적에게 지속 피해를 주는 방어막을 발생시킨 상태.", "Name_ko": "중용", "Description_tc": "產生一個防護區域，對範圍內隊員的一切攻擊都無法造成傷害，同時對敵人造成持續傷害", "Name_tc": "中庸之道"},
    "3119": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Immun gegen Schaden von Zielen ohne Lypros.", "Description_en": "Negating all damage from enemies not under the effect of Lype.", "Description_fr": "Insensible aux attaques provenant d'ennemis n'étant pas sous l'effet de Lype.", "Description_ja": "リュペーが付与されていない敵からのすべてのダメージを無効化する状態。", "Icon": {"id": "214911", "path": "ui/icon/214000/214911.tex", "path_hr1": "ui/icon/214000/214911_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mesotes", "Name_en": "Mesotes", "Name_fr": "Mesotes", "Name_ja": "メソテース", "StatusCategory": "1", "row_id": "3119", "Description_chs": "令未带有痛苦状态的敌人发动的攻击无效化", "Name_chs": "中庸之道", "Description_ko": "'고뇌'가 부여되지 않은 적에게 받는 피해를 무효화하는 상태.", "Name_ko": "중용", "Description_tc": "令未帶有痛苦狀態的敵人發動的攻擊無效化", "Name_tc": "中庸之道"},
    "3120": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "214912", "path": "ui/icon/214000/214912.tex", "path_hr1": "ui/icon/214000/214912_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lypros", "Name_en": "Lype", "Name_fr": "Lype", "Name_ja": "リュペー", "StatusCategory": "2", "row_id": "3120", "Description_chs": "体力逐渐减少", "Name_chs": "痛苦", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "고뇌", "Description_tc": "HP逐漸減少", "Name_tc": "痛苦"},
    "3121": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird von Vögelchen umtanzt und ist für kurze Zeit handlungsunfähig.", "Description_en": "The incessant chirping of birds scatters your thoughts, preventing you from taking action.", "Description_fr": "Fait voir trente-six chocobos et empêche temporairement toute action.", "Description_ja": "ピヨピヨして、一時的に行動できない状態。", "Icon": {"id": "215405", "path": "ui/icon/215000/215405.tex", "path_hr1": "ui/icon/215000/215405_hr1.tex"}, "MaxStacks": "0", "Name_de": "Piep Piep Piep", "Name_en": "Featherbrained", "Name_fr": "Cui cui", "Name_ja": "ピヨピヨ", "StatusCategory": "2", "row_id": "3121", "Description_chs": "受到小鸡攻击，暂时无法做出任何行动", "Name_chs": "叽叽喳喳", "Description_ko": "삐약삐약 당해서 일시적으로 움직일 수 없는 상태.", "Name_ko": "삐약삐약", "Description_tc": "受到小雞攻擊，暫時無法做出任何行動", "Name_tc": "嘰嘰喳喳"},
    "3122": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch schwarzes Feuer verursachte Brandwunden. Ausgeteilter physischer Schaden und Wirkung eigener LP-Regenerationseffekte sind reduziert.", "Description_en": "Consumed by dark flames. Damage dealt and HP recovery are reduced.", "Description_fr": "Le corps est rongé par la flamme sombre. Les dégâts infligés et les effets de récupération de PV sont réduits.", "Description_ja": "闇の炎に焼かれた状態。与ダメージと自身に対するＨＰ回復効果が低下する。", "Icon": {"id": "219637", "path": "ui/icon/219000/219637.tex", "path_hr1": "ui/icon/219000/219637_hr1.tex"}, "MaxStacks": "3", "Name_de": "Erosion der Dunkelheit", "Name_en": "Devouring Dark", "Name_fr": "Érosion de Ténèbres", "Name_ja": "闇の浸食", "StatusCategory": "2", "row_id": "3122", "Description_chs": "受到暗之炎的灼烧，攻击造成的伤害与自身受到的治疗魔法效果降低", "Name_chs": "暗黑侵蚀", "Description_ko": "어둠의 불꽃에 불타버린 상태. 자신이 주는 피해량과 받는 HP 회복 효과가 감소한다.", "Name_ko": "어둠의 침식", "Description_tc": "受到暗之炎的灼燒，攻擊造成的傷害與自身受到的治療魔法效果降低", "Name_tc": "暗黑侵蝕"},
    "3123": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steht unter dem Schutz des Urkristalls.", "Description_en": "Bathed in the light of the Mothercrystal.", "Description_fr": "Bénéficie de la bénédiction du Cristal-mère.", "Description_ja": "マザークリスタルの加護を受けた状態。", "Icon": {"id": "215548", "path": "ui/icon/215000/215548.tex", "path_hr1": "ui/icon/215000/215548_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gnade des Lichts", "Name_en": "Blessing of Light", "Name_fr": "Bénédiction de la Lumière", "Name_ja": "光の加護", "StatusCategory": "1", "row_id": "3123", "Description_chs": "受到了母水晶的加护", "Name_chs": "光之加护", "Description_ko": "어머니 크리스탈의 가호를 받은 상태.", "Name_ko": "빛의 가호", "Description_tc": "受到了母水晶的加護", "Name_tc": "光之加護"},
    "3124": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feindseligkeit gegen dich ist erhöht.", "Description_en": "Enmity is increased.", "Description_fr": "La génération d'inimitié est augmentée.", "Description_ja": "自身に向けられる敵視が上昇する状態。", "Icon": {"id": "212551", "path": "ui/icon/212000/212551.tex", "path_hr1": "ui/icon/212000/212551_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verteidiger", "Name_en": "Defiance", "Name_fr": "Défi", "Name_ja": "ディフェンダー", "StatusCategory": "1", "row_id": "3124", "Description_chs": "自身仇恨提高", "Name_chs": "守护", "Description_ko": "자신을 향한 적의 적개심이 상승하는 상태.", "Name_ko": "수비 태세", "Description_tc": "自身仇恨提高", "Name_tc": "守護"},
    "3125": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist stark erhöht.", "Description_en": "Movement speed is greatly increased.", "Description_fr": "La vitesse de déplacement est grandement augmentée.", "Description_ja": "移動速度が大幅に上昇した状態。", "Icon": {"id": "214980", "path": "ui/icon/214000/214980.tex", "path_hr1": "ui/icon/214000/214980_hr1.tex"}, "MaxStacks": "0", "Name_de": "Supersprint", "Name_en": "Swift Sprint", "Name_fr": "Super sprint", "Name_ja": "スーパースプリント", "StatusCategory": "1", "row_id": "3125", "Description_chs": "移动速度大幅提高", "Name_chs": "极速冲刺", "Description_ko": "이동 속도가 크게 향상된 상태.", "Name_ko": "전력 질주[강]", "Description_tc": "移動速度大幅提高", "Name_tc": "極速衝刺"},
    "3126": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "自身が1番目に受けた事象が記録されている状態。", "Description_en": "自身が1番目に受けた事象が記録されている状態。", "Description_fr": "自身が1番目に受けた事象が記録されている状態。", "Description_ja": "自身が1番目に受けた事象が記録されている状態。", "Icon": {"id": "210212", "path": "ui/icon/210000/210212.tex", "path_hr1": "ui/icon/210000/210212_hr1.tex"}, "MaxStacks": "0", "Name_de": "第一の事象記録", "Name_en": "第一の事象記録", "Name_fr": "第一の事象記録", "Name_ja": "第一の事象記録", "StatusCategory": "2", "row_id": "3126", "Description_chs": "自身が1番目に受けた事象が記録されている状態。", "Name_chs": "第一の事象記録", "Description_ko": "自身が1番目に受けた事象が記録されている状態。", "Name_ko": "第一の事象記録", "Description_tc": "自身が1番目に受けた事象が記録されている状態。", "Name_tc": "第一の事象記録"},
    "3127": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "自身が2番目に受けた事象が記録されている状態。", "Description_en": "自身が2番目に受けた事象が記録されている状態。", "Description_fr": "自身が2番目に受けた事象が記録されている状態。", "Description_ja": "自身が2番目に受けた事象が記録されている状態。", "Icon": {"id": "210213", "path": "ui/icon/210000/210213.tex", "path_hr1": "ui/icon/210000/210213_hr1.tex"}, "MaxStacks": "0", "Name_de": "第二の事象記録", "Name_en": "第二の事象記録", "Name_fr": "第二の事象記録", "Name_ja": "第二の事象記録", "StatusCategory": "2", "row_id": "3127", "Description_chs": "自身が2番目に受けた事象が記録されている状態。", "Name_chs": "第二の事象記録", "Description_ko": "自身が2番目に受けた事象が記録されている状態。", "Name_ko": "第二の事象記録", "Description_tc": "自身が2番目に受けた事象が記録されている状態。", "Name_tc": "第二の事象記録"},
    "3128": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "自身が3番目に受けた事象が記録されている状態。", "Description_en": "自身が3番目に受けた事象が記録されている状態。", "Description_fr": "自身が3番目に受けた事象が記録されている状態。", "Description_ja": "自身が3番目に受けた事象が記録されている状態。", "Icon": {"id": "210214", "path": "ui/icon/210000/210214.tex", "path_hr1": "ui/icon/210000/210214_hr1.tex"}, "MaxStacks": "0", "Name_de": "第三の事象記録", "Name_en": "第三の事象記録", "Name_fr": "第三の事象記録", "Name_ja": "第三の事象記録", "StatusCategory": "2", "row_id": "3128", "Description_chs": "自身が3番目に受けた事象が記録されている状態。", "Name_chs": "第三の事象記録", "Description_ko": "自身が3番目に受けた事象が記録されている状態。", "Name_ko": "第三の事象記録", "Description_tc": "自身が3番目に受けた事象が記録されている状態。", "Name_tc": "第三の事象記録"},
    "3129": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "215519", "path": "ui/icon/215000/215519.tex", "path_hr1": "ui/icon/215000/215519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "3129", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "3130": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hiebresistenz ist verringert.", "Description_en": "Slashing resistance is reduced.", "Description_fr": "La résistance au tranchant est réduite.", "Description_ja": "斬属性に対する耐性が低下した状態。", "Icon": {"id": "215786", "path": "ui/icon/215000/215786.tex", "path_hr1": "ui/icon/215000/215786_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hiebresistenz -", "Name_en": "Slashing Resistance Down", "Name_fr": "Résistance au tranchant réduite", "Name_ja": "斬属性耐性低下", "StatusCategory": "2", "row_id": "3130", "Description_chs": "对抗斩击攻击的耐性有所降低", "Name_chs": "斩击耐性降低", "Description_ko": "베기속성 저항이 떨어진 상태.", "Name_ko": "베기속성 저항 감소", "Description_tc": "對抗斬擊攻擊的耐性有所降低", "Name_tc": "斬擊耐性降低"},
    "3131": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Stichresistenz ist verringert.", "Description_en": "Piercing resistance is reduced.", "Description_fr": "La résistance au perforant est réduite.", "Description_ja": "突属性に対する耐性が低下した状態。", "Icon": {"id": "215065", "path": "ui/icon/215000/215065.tex", "path_hr1": "ui/icon/215000/215065_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stichresistenz -", "Name_en": "Piercing Resistance Down", "Name_fr": "Résistance au perforant réduite", "Name_ja": "突属性耐性低下", "StatusCategory": "2", "row_id": "3131", "Description_chs": "对抗突刺攻击的耐性有所降低", "Name_chs": "突刺耐性降低", "Description_ko": "찌르기속성 저항이 떨어진 상태.", "Name_ko": "찌르기속성 저항 감소", "Description_tc": "對抗突刺攻擊的耐性有所降低", "Name_tc": "突刺耐性降低"},
    "3132": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schlagresistenz ist verringert.", "Description_en": "Blunt resistance is reduced.", "Description_fr": "La résistance au contondant est réduite.", "Description_ja": "打属性に対する耐性が低下した状態。", "Icon": {"id": "215064", "path": "ui/icon/215000/215064.tex", "path_hr1": "ui/icon/215000/215064_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlagresistenz -", "Name_en": "Blunt Resistance Down", "Name_fr": "Résistance au contondant réduite", "Name_ja": "打属性耐性低下", "StatusCategory": "2", "row_id": "3132", "Description_chs": "对抗打击攻击的耐性有所降低", "Name_chs": "打击耐性降低", "Description_ko": "타격속성 저항이 떨어진 상태.", "Name_ko": "타격속성 저항 감소", "Description_tc": "對抗打擊攻擊的耐性有所降低", "Name_tc": "打擊耐性降低"},
    "3133": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximale LP sind verringert, erlittener Schaden ist erhöht.", "Description_en": "Maximum HP is reduced and damage taken is increased.", "Description_fr": "Les PV maximums sont réduits et les dégâts reçus sont augmentés.", "Description_ja": "最大HPが低下し、受けるダメージが増加する状態。", "Icon": {"id": "215979", "path": "ui/icon/215000/215979.tex", "path_hr1": "ui/icon/215000/215979_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verbrennung", "Name_en": "Suppuration", "Name_fr": "Morsure du feu", "Name_ja": "熱傷", "StatusCategory": "2", "row_id": "3133", "Description_chs": "最大体力降低，受到攻击的伤害增加", "Name_chs": "灼伤", "Description_ko": "HP 최대치가 감소하고, 받는 피해량이 증가하는 상태.", "Name_ko": "열화상", "Description_tc": "最大HP降低，受到攻擊的傷害增加", "Name_tc": "灼傷"},
    "3134": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "移動できなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fessel", "Name_en": "Bind", "Name_fr": "Entrave", "Name_ja": "バインド", "StatusCategory": "2", "row_id": "3134", "Description_chs": "无法自由移动", "Name_chs": "止步", "Description_ko": "이동이 불가능한 상태.", "Name_ko": "속박", "Description_tc": "無法自由移動", "Name_tc": "束縛"},
    "3135": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Lichtresistenz ist verringert.", "Description_en": "Light resistance is reduced.", "Description_fr": "La résistance à l'élément Lumière est réduite.", "Description_ja": "光属性に対する耐性が低下した状態。", "Icon": {"id": "217890", "path": "ui/icon/217000/217890.tex", "path_hr1": "ui/icon/217000/217890_hr1.tex"}, "MaxStacks": "8", "Name_de": "Lichtresistenz -", "Name_en": "Light Resistance Down", "Name_fr": "Résistance à la Lumière réduite", "Name_ja": "光属性耐性低下", "StatusCategory": "2", "row_id": "3135", "Description_chs": "对抗光属性攻击的耐性有所降低", "Name_chs": "光属性耐性降低", "Description_ko": "빛속성 저항이 떨어진 상태.", "Name_ko": "빛속성 저항 감소", "Description_tc": "對抗光屬性攻擊的耐性有所降低", "Name_tc": "光屬性耐性降低"},
    "3136": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Dunkelresistenz ist verringert.", "Description_en": "Dark resistance is reduced.", "Description_fr": "La résistance à l'élément Ténèbres est réduite.", "Description_ja": "闇属性に対する耐性が低下した状態。", "Icon": {"id": "217910", "path": "ui/icon/217000/217910.tex", "path_hr1": "ui/icon/217000/217910_hr1.tex"}, "MaxStacks": "8", "Name_de": "Dunkelresistenz -", "Name_en": "Dark Resistance Down", "Name_fr": "Résistance aux Ténèbres réduite", "Name_ja": "闇属性耐性低下", "StatusCategory": "2", "row_id": "3136", "Description_chs": "对抗暗属性攻击的耐性有所降低", "Name_chs": "暗属性耐性降低", "Description_ko": "어둠속성 저항이 떨어진 상태.", "Name_ko": "어둠속성 저항 감소", "Description_tc": "對抗暗屬性攻擊的耐性有所降低", "Name_tc": "暗屬性耐性降低"},
    "3137": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Absolutes Gehör kann ausgeführt werden.", "Description_en": "Able to execute Pitch Perfect.", "Description_fr": "Ton parfait peut être lancé.", "Description_ja": "ピッチパーフェクトを実行できる状態。", "Icon": {"id": "214913", "path": "ui/icon/214000/214913.tex", "path_hr1": "ui/icon/214000/214913_hr1.tex"}, "MaxStacks": "0", "Name_de": "Virtuose", "Name_en": "Repertoire", "Name_fr": "Inspiration poétique", "Name_ja": "詩心", "StatusCategory": "1", "row_id": "3137", "Description_chs": "可以发动完美音调", "Name_chs": "诗心", "Description_ko": "절대음감을 실행할 수 있는 상태.", "Name_ko": "시상", "Description_tc": "可以發動完美音調", "Name_tc": "詩心"},
    "3138": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Aktivierungs- und Reaktivierungszeit von Waffenfertigkeiten ist verkürzt und ausgeteilter Schaden umstehender Gruppenmitglieder ist erhöht.", "Description_en": "Weaponskill cast and recast times are reduced while increasing damage dealt by nearby party members.", "Description_fr": "Le temps de lancement et de recharge des techniques d'arme est réduit. Les dégâts infligés par les équipiers alentour sont augmentés.", "Description_ja": "ウェポンスキルのキャストタイムとリキャストタイムが短縮された状態。さらに周囲のパーティメンバーの与ダメージを上昇させる。", "Icon": {"id": "212603", "path": "ui/icon/212000/212603.tex", "path_hr1": "ui/icon/212000/212603_hr1.tex"}, "MaxStacks": "0", "Name_de": "Frontenmarsch", "Name_en": "Frontliner's March", "Name_fr": "Marche conquérante", "Name_ja": "進撃のマーチ", "StatusCategory": "1", "row_id": "3138", "Description_chs": "战技的咏唱时间和复唱时间有所缩短，同时令周围队员发动攻击造成的伤害提高", "Name_chs": "先锋的进行曲", "Description_ko": "자신의 무기 기술 시전 시간과 재사용 대기 시간이 단축되는 상태. 또한 주위 파티원이 주는 피해량이 증가한다.", "Name_ko": "진격의 행진곡", "Description_tc": "戰技的詠唱時間和複唱時間有所縮短，同時周圍隊員發動攻擊造成的傷害提高", "Name_tc": "先鋒的進行曲"},
    "3139": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212602", "path": "ui/icon/212000/212602.tex", "path_hr1": "ui/icon/212000/212602_hr1.tex"}, "MaxStacks": "0", "Name_de": "Frontenmarsch", "Name_en": "Frontline March", "Name_fr": "Marche des conquérants", "Name_ja": "進撃のマーチ［被］", "StatusCategory": "1", "row_id": "3139", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "冲锋的进行曲", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "진격의 행진곡 대상", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "衝鋒的進行曲"},
    "3140": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Aktivierungs- und Reaktivierungszeit von Waffenfertigkeiten ist verkürzt und ausgeteilter Schaden umstehender Gruppenmitglieder ist erhöht.", "Description_en": "Weaponskill cast and recast times are reduced while increasing damage dealt by nearby party members.", "Description_fr": "Le temps de lancement et de recharge des techniques d'arme est réduit. Les dégâts infligés par les équipiers alentour sont augmentés.", "Description_ja": "ウェポンスキルのキャストタイムとリキャストタイムが短縮され、さらに周囲のパーティメンバーの与ダメージを上昇させる状態。", "Icon": {"id": "212605", "path": "ui/icon/212000/212605.tex", "path_hr1": "ui/icon/212000/212605_hr1.tex"}, "MaxStacks": "0", "Name_de": "Forte der Front", "Name_en": "Frontliner's Forte", "Name_fr": "Alpha forte", "Name_ja": "エイペックス・フォルテ", "StatusCategory": "1", "row_id": "3140", "Description_chs": "战技的咏唱时间和复唱时间有所缩短，同时周围队员发动攻击造成的伤害提高", "Name_chs": "绝峰强音", "Description_ko": "자신의 무기 기술 시전 시간과 재사용 대기 시간이 단축되고, 주위 파티원이 주는 피해량이 증가하는 상태.", "Name_ko": "정점의 포르테", "Description_tc": "戰技的詠唱時間和複唱時間有所縮短，同時周圍隊員發動攻擊造成的傷害提高", "Name_tc": "絕峰強音"},
    "3141": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "212604", "path": "ui/icon/212000/212604.tex", "path_hr1": "ui/icon/212000/212604_hr1.tex"}, "MaxStacks": "0", "Name_de": "Forte der Front", "Name_en": "Frontline Forte", "Name_fr": "Alpha mezzo forte", "Name_ja": "エイペックス・フォルテ［被］", "StatusCategory": "1", "row_id": "3141", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "顶峰强音", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "정점의 포르테 대상", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "頂峰強音"},
    "3142": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Stoßpfeil kann ausgeführt werden.", "Description_en": "Able to execute Blast Arrow.", "Description_fr": "Flèche explosive peut être lancée.", "Description_ja": "ブラストアローを実行できる状態。", "Icon": {"id": "212621", "path": "ui/icon/212000/212621.tex", "path_hr1": "ui/icon/212000/212621_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stoßpfeilbereit", "Name_en": "Blast Arrow Ready", "Name_fr": "Flèche explosive préparée", "Name_ja": "ブラストアロー実行可", "StatusCategory": "1", "row_id": "3142", "Description_chs": "可以发动爆破箭", "Name_chs": "爆破箭预备", "Description_ko": "돌풍 화살을 실행할 수 있는 상태.", "Name_ko": "돌풍 화살 시전 가능", "Description_tc": "可以發動爆破箭", "Name_tc": "爆破箭預備"},
    "3143": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Immun gegen alle Statuseffekte, die von Purifikation aufgehoben werden können.", "Description_en": "Nullifying status afflictions that can be removed by Purify.", "Description_fr": "Insensible aux altérations d'état soignables avec Dépuration.", "Description_ja": "「浄化」で解除することができる状態異常効果を無効化する状態。", "Icon": {"id": "212611", "path": "ui/icon/212000/212611.tex", "path_hr1": "ui/icon/212000/212611_hr1.tex"}, "MaxStacks": "0", "Name_de": "Päan des Hüters", "Name_en": "The Warden's Paean", "Name_fr": "Péon du Contemplateur", "Name_ja": "時神のピーアン", "StatusCategory": "1", "row_id": "3143", "Description_chs": "不受能通过净化解除的异常状态的效果影响", "Name_chs": "光阴神的礼赞凯歌", "Description_ko": "'정화'로 해제 가능한 상태 이상을 무효화하는 상태.", "Name_ko": "시간신의 찬미가", "Description_tc": "不受能透過淨化解除的異常狀態的效果影響", "Name_tc": "光陰神的禮讚凱歌"},
    "3144": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Aktivierungs- und Reaktivierungszeit von Waffenfertigkeiten ist verkürzt. Ausgeteilter Schaden umstehender Gruppenmitglieder und deren Bewegungsgeschwindigkeit ist erhöht und Limitrausch-Balken füllt sich stetig.", "Description_en": "Weaponskill cast and recast times are reduced. Increasing damage dealt by self and nearby party members while also increasing movement speed and gradually filling the limit gauge.", "Description_fr": "Le temps de lancement et de recharge des techniques d'arme est réduit, et la vitesse de déplacement est augmentée. Les dégâts infligés et la vitesse de déplacement des équipiers alentour sont augmentés, et la jauge de Transcendance augmente graduellement.", "Description_ja": "ウェポンスキルのキャストタイムとリキャストタイムが短縮された状態。さらに周囲のパーティメンバーの与ダメージと移動速度を上昇させ、リミットゲージを徐々に増加させる。", "Icon": {"id": "214914", "path": "ui/icon/214000/214914.tex", "path_hr1": "ui/icon/214000/214914_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fantasie des Helden", "Name_en": "Final Fantasia", "Name_fr": "Fantaisie héroïque", "Name_ja": "英雄のファンタジア", "StatusCategory": "1", "row_id": "3144", "Description_chs": "战技的咏唱时间和复唱时间有所缩短，同时令周围队员发动攻击造成的伤害和移动速度提高，极限槽持续增长", "Name_chs": "英雄的幻想曲", "Description_ko": "자신의 무기 기술 시전 시간과 재사용 대기 시간이 단축되는 상태. 또한 주위 파티원이 주는 피해량이 증가하고 이동 속도가 향상되며 리미트 게이지가 서서히 축적된다.", "Name_ko": "영웅의 환상곡", "Description_tc": "戰技的詠唱時間和複唱時間有所縮短，移動速度提高，同時令周圍隊員發動攻擊造成的傷害提高，極限槽持續增長", "Name_tc": "英雄的幻想曲"},
    "3145": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Ausgeteilter Schaden und Bewegungsgeschwindigkeit sind erhöht und der Limitrausch-Balken wird schrittweise gefüllt.", "Description_en": "Damage dealt and movement speed is increased. Limit gauge is gradually filling.", "Description_fr": "Les dégâts infligés et la vitesse de déplacement sont augmentés. La vitesse de remplissage de la jauge de Transcendance est accélérée.", "Description_ja": "与ダメージと移動速度が上昇し、リミットゲージが徐々に増加する状態。", "Icon": {"id": "214915", "path": "ui/icon/214000/214915.tex", "path_hr1": "ui/icon/214000/214915_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heroische Fantasie", "Name_en": "Heroes' Fantasia", "Name_fr": "Fantaisie orchestrale", "Name_ja": "英雄のファンタジア［被］", "StatusCategory": "1", "row_id": "3145", "Description_chs": "攻击所造成的伤害和移动速度提高，同时极限槽持续增长", "Name_chs": "英豪的幻想曲", "Description_ko": "주는 피해량이 증가하고 이동 속도가 향상되며 리미트 게이지가 서서히 축적되는 상태.", "Name_ko": "영웅의 환상곡 대상", "Description_tc": "攻擊所造成的傷害提高，同時極限槽持續增長", "Name_tc": "英豪的幻想曲"},
    "3146": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "214916", "path": "ui/icon/214000/214916.tex", "path_hr1": "ui/icon/214000/214916_hr1.tex"}, "MaxStacks": "0", "Name_de": "英雄のファンタジア［戦］", "Name_en": "英雄のファンタジア［戦］", "Name_fr": "英雄のファンタジア［戦］", "Name_ja": "英雄のファンタジア［戦］", "StatusCategory": "1", "row_id": "3146", "Description_chs": "", "Name_chs": "英雄のファンタジア［戦］", "Description_ko": "", "Name_ko": "英雄のファンタジア［戦］", "Description_tc": "", "Name_tc": "英雄のファンタジア［戦］"},
    "3147": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "214917", "path": "ui/icon/214000/214917.tex", "path_hr1": "ui/icon/214000/214917_hr1.tex"}, "MaxStacks": "0", "Name_de": "英雄のファンタジア［魔］", "Name_en": "英雄のファンタジア［魔］", "Name_fr": "英雄のファンタジア［魔］", "Name_ja": "英雄のファンタジア［魔］", "StatusCategory": "1", "row_id": "3147", "Description_chs": "", "Name_chs": "英雄のファンタジア［魔］", "Description_ko": "", "Name_ko": "英雄のファンタジア［魔］", "Description_tc": "", "Name_tc": "英雄のファンタジア［魔］"},
    "3148": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Sammelt Hitze. Ändert sich bei 3 Stapeln zu Überhitzung.", "Description_en": "Firearm is generating heat. Becomes Overheated when 3 stacks are accumulated.", "Description_fr": "Enclenche Surchauffe au bout du 3e degré de Chaleur.", "Description_ja": "ヒートが上昇している状態。3スタック付与されると「オーバーヒート」に変化する。", "Icon": {"id": "218066", "path": "ui/icon/218000/218066.tex", "path_hr1": "ui/icon/218000/218066_hr1.tex"}, "MaxStacks": "3", "Name_de": "Hitze", "Name_en": "Heat", "Name_fr": "Chaleur", "Name_ja": "ヒート", "StatusCategory": "1", "row_id": "3148", "Description_chs": "枪管热度上升，达到3档后变为过热状态", "Name_chs": "枪管热度", "Description_ko": "열기가 증가하는 상태. 3중첩이 되면 과열로 변화한다.", "Name_ko": "열기", "Description_tc": "槍管熱度上升，達到5階後變為過熱狀態", "Name_tc": "槍管熱度"},
    "3149": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Brandschuss kann ausgeführt werden und Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Able to execute Blazing Shot. Movement speed is also increased.", "Description_fr": "Tir ardent peut être lancé. De plus, la vitesse de déplacement est augmentée.", "Description_ja": "ブレイズショットを実行できる状態。さらに移動速度が上昇する。", "Icon": {"id": "214918", "path": "ui/icon/214000/214918.tex", "path_hr1": "ui/icon/214000/214918_hr1.tex"}, "MaxStacks": "0", "Name_de": "Überhitzung", "Name_en": "Overheated", "Name_fr": "Surchauffe", "Name_ja": "オーバーヒート", "StatusCategory": "1", "row_id": "3149", "Description_chs": "可以发动烈焰弹，同时移动速度提高", "Name_chs": "过热", "Description_ko": "맹염탄을 실행할 수 있는 상태. 이동 속도가 향상된다.", "Name_ko": "과열", "Description_tc": "可以發動高熱衝擊波，同時移動速度提高", "Name_tc": "過熱"},
    "3150": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Bohrer kann ausgeführt werden.", "Description_en": "Able to execute Drill.", "Description_fr": "Foreuse peut être lancée.", "Description_ja": "ドリルを実行できる状態。", "Icon": {"id": "214919", "path": "ui/icon/214000/214919.tex", "path_hr1": "ui/icon/214000/214919_hr1.tex"}, "MaxStacks": "0", "Name_de": "Scharfer Bohrer", "Name_en": "Drill Primed", "Name_fr": "Foreuse amorcée", "Name_ja": "ドリル起動", "StatusCategory": "1", "row_id": "3150", "Description_chs": "可以发动钻头", "Name_chs": "钻头启动", "Description_ko": "드릴을 실행할 수 있는 상태.", "Name_ko": "드릴 기동", "Description_tc": "可以發動鑽頭", "Name_tc": "鑽頭啟動"},
    "3151": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Bioblaster kann ausgeführt werden.", "Description_en": "Able to execute Bioblaster.", "Description_fr": "Lance-toxine peut être lancée.", "Description_ja": "バイオブラストを実行できる状態。", "Icon": {"id": "214920", "path": "ui/icon/214000/214920.tex", "path_hr1": "ui/icon/214000/214920_hr1.tex"}, "MaxStacks": "0", "Name_de": "Scharfer Bioblaster", "Name_en": "Bioblaster Primed", "Name_fr": "Lance-toxine amorcée", "Name_ja": "バイオブラスト起動", "StatusCategory": "1", "row_id": "3151", "Description_chs": "可以发动毒菌冲击", "Name_chs": "毒菌冲击启动", "Description_ko": "생화학무기을 실행할 수 있는 상태.", "Name_ko": "생화학무기 기동", "Description_tc": "可以發動毒化衝擊", "Name_tc": "毒化衝擊啟動"},
    "3152": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Luftanker kann ausgeführt werden.", "Description_en": "Able to execute Air Anchor.", "Description_fr": "Ancre aérienne peut être lancée.", "Description_ja": "エアアンカーを実行できる状態。", "Icon": {"id": "214921", "path": "ui/icon/214000/214921.tex", "path_hr1": "ui/icon/214000/214921_hr1.tex"}, "MaxStacks": "0", "Name_de": "Scharfer Luftanker", "Name_en": "Air Anchor Primed", "Name_fr": "Ancre aérienne amorcée", "Name_ja": "エアアンカー起動", "StatusCategory": "1", "row_id": "3152", "Description_chs": "可以发动空气锚", "Name_chs": "空气锚启动", "Description_ko": "사슬닻을 실행할 수 있는 상태.", "Name_ko": "사슬닻 기동", "Description_tc": "可以發動空氣錨", "Name_tc": "空氣錨啟動"},
    "3153": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Kreissäge kann ausgeführt werden.", "Description_en": "Able to execute Chain Saw.", "Description_fr": "Tronçonneuses rotatives peuvent être lancées.", "Description_ja": "回転のこぎりを実行できる状態。", "Icon": {"id": "214922", "path": "ui/icon/214000/214922.tex", "path_hr1": "ui/icon/214000/214922_hr1.tex"}, "MaxStacks": "0", "Name_de": "Scharfe Kreissäge", "Name_en": "Chain Saw Primed", "Name_fr": "Tronçonneuses rotatives amorcées", "Name_ja": "回転のこぎり起動", "StatusCategory": "1", "row_id": "3153", "Description_chs": "可以发动回转飞锯", "Name_chs": "回转飞锯启动", "Description_ko": "회전톱을 실행할 수 있는 상태.", "Name_ko": "회전톱 기동", "Description_tc": "可以發動迴轉飛鋸", "Name_tc": "迴轉飛鋸啟動"},
    "3154": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214923", "path": "ui/icon/214000/214923.tex", "path_hr1": "ui/icon/214000/214923_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kreissäge", "Name_en": "Chain Saw", "Name_fr": "Tronçonneuses rotatives", "Name_ja": "回転のこぎり", "StatusCategory": "2", "row_id": "3154", "Description_chs": "受到攻击的伤害增加", "Name_chs": "回转飞锯", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "회전톱", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "迴轉飛鋸"},
    "3155": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Der Selbstschuss-Gyrocopter LÄUFER ist aktiv.", "Description_en": "Operating a bishop autoturret.", "Description_fr": "Une auto-tourelle Fou a été placée.", "Description_ja": "オートタレット・ビショップを設置している状態。", "Icon": {"id": "214924", "path": "ui/icon/214000/214924.tex", "path_hr1": "ui/icon/214000/214924_hr1.tex"}, "MaxStacks": "0", "Name_de": "LÄUFER aktiv", "Name_en": "Bishop Active", "Name_fr": "Auto-tourelle Fou active", "Name_ja": "ビショップ起動中", "StatusCategory": "1", "row_id": "3155", "Description_chs": "设置了象式浮空炮塔", "Name_chs": "象式浮空炮塔启动中", "Description_ko": "자동포탑 비숍을 설치한 상태.", "Name_ko": "비숍 기동 중", "Description_tc": "設置了象型浮游砲塔", "Name_tc": "象型浮游砲塔啟動中"},
    "3156": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214925", "path": "ui/icon/214000/214925.tex", "path_hr1": "ui/icon/214000/214925_hr1.tex"}, "MaxStacks": "0", "Name_de": "Äthermörser", "Name_en": "Aether Mortar", "Name_fr": "Mortier d'éther", "Name_ja": "エーテルモーター", "StatusCategory": "1", "row_id": "3156", "Description_chs": "抵消一定伤害", "Name_chs": "以太炮", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "에테르 박격포", "Description_tc": "抵消一定傷害", "Name_tc": "乙太砲"},
    "3157": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214926", "path": "ui/icon/214000/214926.tex", "path_hr1": "ui/icon/214000/214926_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mörserbeschuss", "Name_en": "Mortared", "Name_fr": "Mortier d'éther (néfaste)", "Name_ja": "エーテルモーター［害］", "StatusCategory": "2", "row_id": "3157", "Description_chs": "受到攻击的伤害增加", "Name_chs": "以太炮命中", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "에테르 박격포[적]", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "乙太砲命中"},
    "3158": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Der nächste ausgeführte Bohrer, Bioblaster, Luftanker oder Kreissäge hat einen Zusatzeffekt.", "Description_en": "Gain an additional effect for the next Drill, Bioblaster, Air Anchor, or Chain Saw executed.", "Description_fr": "Un effet a été ajouté à l'action Foreuse, Lance-toxine, Ancre aérienne ou Tronçonneuses rotatives qui suit.", "Description_ja": "次に実行するドリル、バイオブラスト、エアアンカー、回転のこぎりに追加効果を発生させる状態。", "Icon": {"id": "214927", "path": "ui/icon/214000/214927.tex", "path_hr1": "ui/icon/214000/214927_hr1.tex"}, "MaxStacks": "0", "Name_de": "Analyse", "Name_en": "Analysis", "Name_fr": "Analyse", "Name_ja": "アナライズ", "StatusCategory": "1", "row_id": "3158", "Description_chs": "令下一次发动的钻头、毒菌冲击、空气锚、回转飞锯产生追加效果", "Name_chs": "分析", "Description_ko": "다음에 실행하는 드릴, 생화학무기, 사슬닻, 회전톱에 추가 효과가 발생하는 상태.", "Name_ko": "분석", "Description_tc": "令下一次發動的鑽頭、毒化衝擊、空氣錨、迴轉飛鋸產生追加效果", "Name_tc": "分析"},
    "3159": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Die Würfe sind präziser. Bei 2 Stapeln ändert sich der Status zu Hitziger Schwerttanz.", "Description_en": "Sharpening your aim. Will grant the effect Flourishing Saber Dance when 2 stacks are accumulated.", "Description_fr": "La précision du lancer est affinée. Accumulée au deuxième degré, elle devient Danse du sabre préparée.", "Description_ja": "投擲の精度が研ぎ澄まされつつある状態。2スタック付与されると、剣の舞い実行可に変化する。", "Icon": {"id": "218357", "path": "ui/icon/218000/218357.tex", "path_hr1": "ui/icon/218000/218357_hr1.tex"}, "MaxStacks": "2", "Name_de": "Klingenfänger", "Name_en": "Bladecatcher", "Name_fr": "Lame volante", "Name_ja": "飛剣", "StatusCategory": "1", "row_id": "3159", "Description_chs": "提高投掷精度，达到2档后变为剑舞预备", "Name_chs": "飞剑", "Description_ko": "투척 정밀도가 올라간 상태. 2중첩이 되면 검무 시전 가능으로 변화한다.", "Name_ko": "비검", "Description_tc": "提高投擲精度，達到2階後變為劍舞預備", "Name_tc": "飛劍"},
    "3160": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Schwerttanz kann ausgeführt werden.", "Description_en": "Able to execute Saber Dance.", "Description_fr": "Danse du sabre peut être lancée.", "Description_ja": "剣の舞いを実行できる状態。", "Icon": {"id": "214928", "path": "ui/icon/214000/214928.tex", "path_hr1": "ui/icon/214000/214928_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hitziger Schwerttanz", "Name_en": "Flourishing Saber Dance", "Name_fr": "Danse du sabre préparée", "Name_ja": "剣の舞い実行可", "StatusCategory": "1", "row_id": "3160", "Description_chs": "可以发动剑舞", "Name_chs": "剑舞预备", "Description_ko": "검무를 실행할 수 있는 상태.", "Name_ko": "검무 시전 가능", "Description_tc": "可以發動劍舞", "Name_tc": "劍舞預備"},
    "3161": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "214929", "path": "ui/icon/214000/214929.tex", "path_hr1": "ui/icon/214000/214929_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sternenfalltanz", "Name_en": "Starfall Dance", "Name_fr": "Danse de la pluie étoilée", "Name_ja": "流星の舞い", "StatusCategory": "1", "row_id": "3161", "Description_chs": "移动速度提高", "Name_chs": "流星舞", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "별똥별 춤", "Description_tc": "戰技與魔法的詠唱及複唱時間縮短", "Name_tc": "流星舞"},
    "3162": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Fügt umstehenden Gegnern schrittweise Schaden zu, eigener erlittener Schaden ist verringert und Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Dancing blades are dealing damage over time to nearby enemies and deflecting a portion of damage taken. Movement speed is also increased.", "Description_fr": "Des dégâts physiques périodiques sont infligés aux ennemis alentour, les dégâts reçus sont réduits et la vitesse de déplacement est augmentée.", "Description_ja": "周囲に対してダメージを発生させ続けている状態。さらに、受けるダメージの一部が軽減され、移動速度が上昇する。", "Icon": {"id": "214930", "path": "ui/icon/214000/214930.tex", "path_hr1": "ui/icon/214000/214930_hr1.tex"}, "MaxStacks": "0", "Name_de": "Klingentanz", "Name_en": "Honing Dance", "Name_fr": "Danse tranchante", "Name_ja": "刃の舞い", "StatusCategory": "1", "row_id": "3162", "Description_chs": "连续对周围发动攻击，同时减轻所受到的伤害，移动速度提高", "Name_chs": "刃舞", "Description_ko": "주위 적에게 지속 피해를 주는 상태. 자신이 받는 피해량이 일부 감소하고, 이동 속도가 향상된다.", "Name_ko": "칼춤", "Description_tc": "連續對周圍發動攻擊，同時減輕所受到的傷害", "Name_tc": "刃舞"},
    "3163": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Der Effekt von Scharfes Finale ist erhöht.", "Description_en": "Potency of Honing Ovation is increased.", "Description_fr": "L'effet de Final tranchant est augmenté.", "Description_ja": "刃の舞い【終】の効果量を上昇させる状態。", "Icon": {"id": "218126", "path": "ui/icon/218000/218126.tex", "path_hr1": "ui/icon/218000/218126_hr1.tex"}, "MaxStacks": "4", "Name_de": "Beifall", "Name_en": "Acclaim", "Name_fr": "Ovation", "Name_ja": "喝采", "StatusCategory": "1", "row_id": "3163", "Description_chs": "提高刃舞·终的效果量", "Name_chs": "喝彩", "Description_ko": "'칼춤: 결말' 효과량이 증가하는 상태.", "Name_ko": "갈채", "Description_tc": "提高刃舞·終的效果量", "Name_tc": "喝彩"},
    "3164": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213721", "path": "ui/icon/213000/213721.tex", "path_hr1": "ui/icon/213000/213721_hr1.tex"}, "MaxStacks": "0", "Name_de": "Scharfer Applaus", "Name_en": "Honing Ovation", "Name_fr": "Final tranchant", "Name_ja": "刃の舞い【終】", "StatusCategory": "1", "row_id": "3164", "Description_chs": "抵消一定伤害", "Name_chs": "刃舞·终", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "칼춤: 결말", "Description_tc": "抵消一定傷害", "Name_tc": "刃舞·終"},
    "3165": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "3165", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "3166": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "215520", "path": "ui/icon/215000/215520.tex", "path_hr1": "ui/icon/215000/215520_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden -", "Name_en": "Damage Down", "Name_fr": "Malus de dégâts", "Name_ja": "ダメージ低下", "StatusCategory": "2", "row_id": "3166", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "伤害降低", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "주는 피해량 감소", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "傷害降低"},
    "3167": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "3167", "Description_chs": "移动速度降低", "Name_chs": "加重", "Description_ko": "이동 속도가 느려진 상태.", "Name_ko": "과중력", "Description_tc": "移動速度降低", "Name_tc": "加重"},
    "3168": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "212536", "path": "ui/icon/212000/212536.tex", "path_hr1": "ui/icon/212000/212536_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sechsstern-Tritt", "Name_en": "Six-sided Star", "Name_fr": "Étoile à six branches", "Name_ja": "六合星導脚", "StatusCategory": "1", "row_id": "3168", "Description_chs": "移动速度提高", "Name_chs": "六合星导脚", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "육합성도각", "Description_tc": "移動速度提高", "Name_tc": "六合星導腳"},
    "3169": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Moder kann ausgeführt werden.", "Description_en": "Able to execute Foul.", "Description_fr": "Infect peut être lancé.", "Description_ja": "ファウルを実行できる状態。", "Icon": {"id": "214984", "path": "ui/icon/214000/214984.tex", "path_hr1": "ui/icon/214000/214984_hr1.tex"}, "MaxStacks": "0", "Name_de": "Polyglott", "Name_en": "Polyglot", "Name_fr": "Polyglotte", "Name_ja": "ポリグロット", "StatusCategory": "1", "row_id": "3169", "Description_chs": "可以发动秽浊", "Name_chs": "通晓", "Description_ko": "금지된 언어를 실행할 수 있는 상태.", "Name_ko": "언어 통달", "Description_tc": "可以發動穢濁", "Name_tc": "通曉"},
    "3170": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Die nächste Waffenfertigkeit verursacht erhöhten Schaden.", "Description_en": "Next weaponskill will deal increased damage.", "Description_fr": "Les dégâts de la prochaine technique d'arme sont augmentés.", "Description_ja": "次に実行するウェポンスキルのダメージが上昇する状態。", "Icon": {"id": "212528", "path": "ui/icon/212000/212528.tex", "path_hr1": "ui/icon/212000/212528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wesen des Feuers", "Name_en": "Fire Resonance", "Name_fr": "Quintessence de feu", "Name_ja": "紅蓮の神髄", "StatusCategory": "1", "row_id": "3170", "Description_chs": "下次发动战技造成的伤害提高", "Name_chs": "红莲神髓", "Description_ko": "다음 무기 기술로 주는 피해량이 증가하는 상태.", "Name_ko": "홍련의 진수", "Description_tc": "下次發動戰技造成的傷害提高", "Name_tc": "紅蓮神髓"},
    "3171": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Bei Echo der Erde wird eine Attacke auf umstehende Gegner und ein LP-Regenerationseffekt auf sich selbst ausgeführt.", "Description_en": "Damage potency and healing potency of Earth's Reply are increased based on damage taken and compiled over the duration of this effect.", "Description_fr": "Cercles de terre attaque les ennemis alentour et restaure vos PV. La puissance de chaque action dépend des dégâts reçus pendant la durée de l'effet.", "Description_ja": "「金剛転輪」を実行することで、自身の周囲の敵への攻撃と、自身へのＨＰ回復効果が発動する状態。それぞれの効果量はこのステータスの効果中に受けたダメージの総量により変化する。", "Icon": {"id": "212527", "path": "ui/icon/212000/212527.tex", "path_hr1": "ui/icon/212000/212527_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wesen der Erde", "Name_en": "Earth Resonance", "Name_fr": "Quintessence de terre", "Name_ja": "金剛の神髄", "StatusCategory": "1", "row_id": "3171", "Description_chs": "发动金刚转轮，对自身周围的敌人造成伤害，同时恢复自身体力\n伤害量和恢复量根据该效果中受到的伤害量而变化", "Name_chs": "金刚神髓", "Description_ko": "'금강전륜'을 실행하면 주위 적에게 범위 공격을 가하고, 자신의 HP를 회복하는 상태. 효과량은 지속시간 동안 축적된 피해량에 비례한다.", "Name_ko": "금강의 진수", "Description_tc": "發動金剛轉輪，對自身周圍的敵人造成傷害，同時恢復自身HP\n傷害量和恢復量根據該效果中受到的傷害量而變化", "Name_tc": "金剛神髓"},
    "3172": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Erleidet zusätzlichen Schaden durch Waffenfertigkeiten vom Verursacher dieses Status.", "Description_en": "Weaponskill or Meteodrive damage taken from the monk who applied this effect will trigger an additional damage effect.", "Description_fr": "La prochaine technique d'arme reçue du joueur ayant créé l'effet inflige des dégâts supplémentaires.", "Description_ja": "この効果を付与したプレイヤーからウェポンスキルによる攻撃を受けると、追加ダメージを受ける状態。", "Icon": {"id": "214931", "path": "ui/icon/214000/214931.tex", "path_hr1": "ui/icon/214000/214931_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wunder Punkt", "Name_en": "Pressure Point", "Name_fr": "Point vital", "Name_ja": "急所経穴", "StatusCategory": "2", "row_id": "3172", "Description_chs": "受到施加此状态的玩家发动战技攻击时，产生追加伤害", "Name_chs": "要害穴位", "Description_ko": "이 효과를 부여한 몽크에게 무기 기술 공격을 받으면, 추가 피해를 받는 상태.", "Name_ko": "급소 경혈", "Description_tc": "受到施加此狀態的玩家發動戰技攻擊時，產生追加傷害", "Name_tc": "要害穴位"},
    "3173": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214932", "path": "ui/icon/214000/214932.tex", "path_hr1": "ui/icon/214000/214932_hr1.tex"}, "MaxStacks": "0", "Name_de": "Donnersprung", "Name_en": "Thunderclap", "Name_fr": "Élan fulgurant", "Name_ja": "抜重歩法", "StatusCategory": "1", "row_id": "3173", "Description_chs": "抵消一定伤害", "Name_chs": "轻身步法", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "발중보법", "Description_tc": "抵消一定傷害", "Name_tc": "輕身步法"},
    "3174": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Ein gelähmter Körper verhindert das Ausführen jeglicher Kommandos.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Le corps est privé de sa liberté, rendant toute action impossible.", "Description_ja": "体の自由を奪われ、行動できなくなった状態。", "Icon": {"id": "214933", "path": "ui/icon/214000/214933.tex", "path_hr1": "ui/icon/214000/214933_hr1.tex"}, "MaxStacks": "0", "Name_de": "Meteorschub", "Name_en": "Meteodrive", "Name_fr": "Plongeon météore", "Name_ja": "メテオドライヴ", "StatusCategory": "2", "row_id": "3174", "Description_chs": "身体失去控制，无法做出任何行动", "Name_chs": "陨石冲击", "Description_ko": "신체의 자유를 빼앗겨 움직일 수 없는 상태.", "Name_ko": "메테오 드라이브", "Description_tc": "身體失去控制，無法做出任何行動", "Name_tc": "隕石衝擊"},
    "3175": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "214934", "path": "ui/icon/214000/214934.tex", "path_hr1": "ui/icon/214000/214934_hr1.tex"}, "MaxStacks": "0", "Name_de": "メテオドライヴ", "Name_en": "メテオドライヴ", "Name_fr": "メテオドライヴ", "Name_ja": "メテオドライヴ", "StatusCategory": "2", "row_id": "3175", "Description_chs": "", "Name_chs": "メテオドライヴ", "Description_ko": "", "Name_ko": "メテオドライヴ", "Description_tc": "", "Name_tc": "メテオドライヴ"},
    "3176": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Himmelsstoß kann ausgeführt werden.", "Description_en": "Able to execute Heavens' Thrust.", "Description_fr": "Percée céleste peut être lancée.", "Description_ja": "ヘヴンスラストを実行できる状態。", "Icon": {"id": "212585", "path": "ui/icon/212000/212585.tex", "path_hr1": "ui/icon/212000/212585_hr1.tex"}, "MaxStacks": "0", "Name_de": "Himmelsstoß", "Name_en": "Heavensent", "Name_fr": "Percée céleste préparée", "Name_ja": "ヘヴンスラスト実行可", "StatusCategory": "1", "row_id": "3176", "Description_chs": "可以发动苍穹刺", "Name_chs": "苍穹刺预备", "Description_ko": "하늘 찌르기를 실행할 수 있는 상태.", "Name_ko": "하늘 찌르기 시전 가능", "Description_tc": "可以發動蒼天刺", "Name_tc": "蒼天刺預備"},
    "3177": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Ausgeteilter und erlittener Schaden sind erhöht.", "Description_en": "Damage dealt and damage taken are increased.", "Description_fr": "Les dégâts infligés et reçus sont augmentés.", "Description_ja": "与ダメージが上昇する代わりに被ダメージも上昇している状態。", "Icon": {"id": "214935", "path": "ui/icon/214000/214935.tex", "path_hr1": "ui/icon/214000/214935_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drachengeist", "Name_en": "Life of the Dragon", "Name_fr": "Vie du dragon", "Name_ja": "紅の竜血", "StatusCategory": "1", "row_id": "3177", "Description_chs": "攻击所造成的伤害提高，受到攻击的伤害也会增加", "Name_chs": "红莲龙血", "Description_ko": "적에게 주는 피해량이 증가하지만, 자신이 받는 피해량도 증가하는 상태.", "Name_ko": "붉은 용혈", "Description_tc": "攻擊所造成的傷害提高，受到攻擊的傷害也會增加", "Name_tc": "紅蓮龍血"},
    "3178": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Zwillingswyrm kann ausgeführt werden.", "Description_en": "Able to execute Wyrmwind Thrust.", "Description_fr": "Percée des dragons anciens peut être lancée.", "Description_ja": "天竜点睛を実行できる状態。", "Icon": {"id": "214936", "path": "ui/icon/214000/214936.tex", "path_hr1": "ui/icon/214000/214936_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wyrmauge", "Name_en": "Firstminds' Focus", "Name_fr": "Fougue des dragons anciens", "Name_ja": "天竜眼", "StatusCategory": "1", "row_id": "3178", "Description_chs": "可以发动天龙点睛", "Name_chs": "天龙眼", "Description_ko": "천룡점정을 실행할 수 있는 상태.", "Name_ko": "천룡의 눈", "Description_tc": "可以發動天龍點睛", "Name_tc": "天龍眼"},
    "3179": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Ausgeteilter Schaden gegen den Verursacher dieses Status ist verringert.", "Description_en": "Damage dealt to the dragoon who applied this effect is reduced.", "Description_fr": "Les dégâts infligés au personnage à l'origine de l'effet sont réduits.", "Description_ja": "この効果を付与したプレイヤーに与えるダメージが低下する状態。", "Icon": {"id": "214938", "path": "ui/icon/214000/214938.tex", "path_hr1": "ui/icon/214000/214938_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entsetzliches Brüllen", "Name_en": "Horrid Roar", "Name_fr": "Rugissement horrible", "Name_ja": "ホリッドロア", "StatusCategory": "2", "row_id": "3179", "Description_chs": "对施加此状态的玩家攻击时所造成的伤害减少", "Name_chs": "恐惧咆哮", "Description_ko": "이 상태를 부여한 용기사에게 주는 피해량이 감소하는 상태.", "Name_ko": "소름 끼치는 포효", "Description_tc": "對施加此狀態的玩家攻擊時所造成的傷害減少", "Name_tc": "恐懼咆哮"},
    "3180": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Hoch in den Himmel gesprungen und von keinem Gegner angreifbar. Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Leaping high into the sky, beyond the reach of enemy attacks. Movement speed is also increased.", "Description_fr": "Saute très haut dans les airs, ne peut être pris pour cible et la vitesse de déplacement est augmentée.", "Description_ja": "天高く跳躍し、敵の攻撃を受けない状態。さらに、移動速度が上昇する。", "Icon": {"id": "214939", "path": "ui/icon/214000/214939.tex", "path_hr1": "ui/icon/214000/214939_hr1.tex"}, "MaxStacks": "0", "Name_de": "Himmelhoch", "Name_en": "Sky High", "Name_fr": "Vertigineux", "Name_ja": "スカイハイ", "StatusCategory": "1", "row_id": "3180", "Description_chs": "跳跃至高空，无法被敌人攻击，同时移动速度提高", "Name_chs": "冲天", "Description_ko": "하늘 높이 뛰어올라 적의 공격을 받지 않는 상태. 이동 속도가 향상된다.", "Name_ko": "고공 도약", "Description_tc": "跳躍至高空，敵人無法攻擊", "Name_tc": "衝天"},
    "3181": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214940", "path": "ui/icon/214000/214940.tex", "path_hr1": "ui/icon/214000/214940_hr1.tex"}, "MaxStacks": "0", "Name_de": "Himmelsbrecher", "Name_en": "Sky Shatter", "Name_fr": "Briseur des cieux", "Name_ja": "スカイシャッター", "StatusCategory": "1", "row_id": "3181", "Description_chs": "抵消一定伤害", "Name_chs": "天穹破碎", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "고공 분쇄", "Description_tc": "抵消一定傷害", "Name_tc": "蒼天破碎"},
    "3182": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "214941", "path": "ui/icon/214000/214941.tex", "path_hr1": "ui/icon/214000/214941_hr1.tex"}, "MaxStacks": "0", "Name_de": "●ぶんどる：自身", "Name_en": "●ぶんどる：自身", "Name_fr": "●ぶんどる：自身", "Name_ja": "●ぶんどる：自身", "StatusCategory": "1", "row_id": "3182", "Description_chs": "", "Name_chs": "●ぶんどる：自身", "Description_ko": "", "Name_ko": "●ぶんどる：自身", "Description_tc": "", "Name_tc": "●ぶんどる：自身"},
    "3183": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Erlittener Schaden ist erhöht", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214942", "path": "ui/icon/214000/214942.tex", "path_hr1": "ui/icon/214000/214942_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausrauben", "Name_en": "Mug", "Name_fr": "Rapine", "Name_ja": "ぶんどる", "StatusCategory": "2", "row_id": "3183", "Description_chs": "受到攻击的伤害增加", "Name_chs": "夺取", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "약탈", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "奪取"},
    "3184": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Suffering damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "214943", "path": "ui/icon/214000/214943.tex", "path_hr1": "ui/icon/214000/214943_hr1.tex"}, "MaxStacks": "0", "Name_de": "Goka Mekkyaku", "Name_en": "Goka Mekkyaku", "Name_fr": "Gôka Mekkyaku", "Name_ja": "劫火滅却の術", "StatusCategory": "2", "row_id": "3184", "Description_chs": "体力逐渐减少", "Name_chs": "劫火灭却之术", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "겁화멸각술", "Description_tc": "HP逐漸減少", "Name_tc": "劫火滅卻之術"},
    "3185": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Maximal-LP sind erhöht.", "Description_en": "Maximum HP is increased.", "Description_fr": "Les PV maximums sont augmentés.", "Description_ja": "最大ＨＰが増加した状態。", "Icon": {"id": "210254", "path": "ui/icon/210000/210254.tex", "path_hr1": "ui/icon/210000/210254_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kampfrausch", "Name_en": "Thrill of Battle", "Name_fr": "Frisson de la bataille", "Name_ja": "スリル・オブ・バトル", "StatusCategory": "1", "row_id": "3185", "Description_chs": "体力最大值提高", "Name_chs": "战栗", "Description_ko": "최대 HP가 증가한 상태.", "Name_ko": "전투의 짜릿함", "Description_tc": "HP最大值提高", "Name_tc": "戰慄"},
    "3186": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert. Aktivierungs- und Reaktivierungszeit von Waffenfertigkeiten ist verkürzt und Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "A magicked barrier is nullifying damage. Weaponskill cast and recast times are reduced while movement speed is increased.", "Description_fr": "Insensible à un certain montant de dégâts, le temps de lancement et de recharge des techniques d'arme est réduit et la vitesse de déplacement est augmentée.", "Description_ja": "一定量のダメージを軽減する状態。効果中はウェポンスキルのキャストタイムとリキャストタイムが短縮され、移動速度が上昇する。", "Icon": {"id": "212903", "path": "ui/icon/212000/212903.tex", "path_hr1": "ui/icon/212000/212903_hr1.tex"}, "MaxStacks": "0", "Name_de": "Huton", "Name_en": "Huton", "Name_fr": "Fûton", "Name_ja": "風遁の術", "StatusCategory": "1", "row_id": "3186", "Description_chs": "抵消一定伤害，持续时间内战技的咏唱时间和复唱时间有所缩短，移动速度提高", "Name_chs": "风遁之术", "Description_ko": "받는 피해량이 일부 감소하는 상태. 효과 중에는 무기 기술 시전 시간과 재사용 대기 시간이 단축되며, 이동 속도가 향상된다.", "Name_ko": "풍둔술", "Description_tc": "抵消一定傷害，同時移動速度提高", "Name_tc": "風遁之術"},
    "3187": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Hält eine Schadenszone aufrecht.", "Description_en": "Foul magicks corrupt the ground, dealing earth damage to any who tread upon it.", "Description_fr": "Les ennemis dans la zone d'effet subissent des dégâts.", "Description_ja": "ダメージエリアを発生させている状態。", "Icon": {"id": "212904", "path": "ui/icon/212000/212904.tex", "path_hr1": "ui/icon/212000/212904_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doton", "Name_en": "Doton", "Name_fr": "Doton", "Name_ja": "土遁の術", "StatusCategory": "1", "row_id": "3187", "Description_chs": "产生攻击区域", "Name_chs": "土遁之术", "Description_ko": "지속 피해 영역을 발생시킨 상태.", "Name_ko": "토둔술", "Description_tc": "產生攻擊區域", "Name_tc": "土遁之術"},
    "3188": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "212506", "path": "ui/icon/212000/212506.tex", "path_hr1": "ui/icon/212000/212506_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schild-Eid", "Name_en": "Shield Oath", "Name_fr": "Serment du bouclier", "Name_ja": "忠義の盾", "StatusCategory": "1", "row_id": "3188", "Description_chs": "受到攻击的伤害减少", "Name_chs": "忠义之盾", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "충의의 방패", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "騎士的堅守"},
    "3189": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212914", "path": "ui/icon/212000/212914.tex", "path_hr1": "ui/icon/212000/212914_hr1.tex"}, "MaxStacks": "0", "Name_de": "Meisui", "Name_en": "Meisui", "Name_fr": "Meisui", "Name_ja": "命水", "StatusCategory": "1", "row_id": "3189", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "命水", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "생명의 물", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "命水"},
    "3190": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "星遁天誅", "Name_en": "星遁天誅", "Name_fr": "星遁天誅", "Name_ja": "星遁天誅", "StatusCategory": "2", "row_id": "3190", "Description_chs": "", "Name_chs": "星遁天誅", "Description_ko": "", "Name_ko": "星遁天誅", "Description_tc": "", "Name_tc": "星遁天誅"},
    "3191": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Tritt während der Effektdauer Kampfunfähigkeit ein, kann der Verursacher dieses Status Seiton Tenchu ausführen.", "Description_en": "Grants the ninja who applied this effect Unsealed Seiton Tenchu if defeated before effect expires.", "Description_fr": "Octroie Seiton Tenchû préparé au joueur à l'origine de l'effet en cas de K.O.", "Description_ja": "効果中に戦闘不能になると、この効果を付与したプレイヤーが「星遁天誅」を実行できるようになる状態。", "Icon": {"id": "214944", "path": "ui/icon/214000/214944.tex", "path_hr1": "ui/icon/214000/214944_hr1.tex"}, "MaxStacks": "0", "Name_de": "Totenbund", "Name_en": "Death Link", "Name_fr": "Morts en chaîne", "Name_ja": "死の連鎖", "StatusCategory": "2", "row_id": "3191", "Description_chs": "持续时间内若陷入无法战斗状态，施加此状态的玩家获得星遁天诛预备状态", "Name_chs": "死亡连锁", "Description_ko": "지속시간 안에 전투불능이 되면 시전자가 '성둔천주'를 재사용할 수 있는 상태.", "Name_ko": "죽음의 연쇄", "Description_tc": "持續時間內若陷入無法戰鬥狀態，施加此狀態的玩家獲得星遁天誅預備狀態", "Name_tc": "死亡連鎖"},
    "3192": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Seiton Tenchu kann ausgeführt werden.", "Description_en": "Able to execute Seiton Tenchu.", "Description_fr": "Seiton Tenchû peut être lancé.", "Description_ja": "星遁天誅を実行できる状態。", "Icon": {"id": "214945", "path": "ui/icon/214000/214945.tex", "path_hr1": "ui/icon/214000/214945_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seiton Tenchu", "Name_en": "Unsealed Seiton Tenchu", "Name_fr": "Seiton Tenchû préparé", "Name_ja": "星遁天誅実行可", "StatusCategory": "1", "row_id": "3192", "Description_chs": "可以发动星遁天诛", "Name_chs": "星遁天诛预备", "Description_ko": "성둔천주를 실행할 수 있는 상태.", "Name_ko": "성둔천주 시전 가능", "Description_tc": "可以發動星遁天誅", "Name_tc": "星遁天誅預備"},
    "3193": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Goka Mekkyaku kann nicht ausgeführt werden.", "Description_en": "Unable to execute Goka Mekkyaku.", "Description_fr": "Impossible d'utiliser Gôka Mekkyaku.", "Description_ja": "劫火滅却の術を実行できない状態。", "Icon": {"id": "214946", "path": "ui/icon/214000/214946.tex", "path_hr1": "ui/icon/214000/214946_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versiegeltes Goka Mekkyaku", "Name_en": "Sealed Goka Mekkyaku", "Name_fr": "Gôka Mekkyaku bloqué", "Name_ja": "劫火滅却の術実行不可", "StatusCategory": "2", "row_id": "3193", "Description_chs": "无法发动劫火灭却之术", "Name_chs": "无法发动劫火灭却之术", "Description_ko": "겁화멸각술을 실행할 수 없는 상태.", "Name_ko": "겁화멸각술 시전 불가", "Description_tc": "無法發動劫火滅卻之術", "Name_tc": "無法發動劫火滅卻之術"},
    "3194": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Hyosho Ranryu kann nicht ausgeführt werden.", "Description_en": "Unable to execute Hyosho Ranryu.", "Description_fr": "Impossible d'utiliser Hyôshô Ranryû.", "Description_ja": "氷晶乱流の術を実行できない状態。", "Icon": {"id": "214947", "path": "ui/icon/214000/214947.tex", "path_hr1": "ui/icon/214000/214947_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versiegeltes Hyosho Ranryu", "Name_en": "Sealed Hyosho Ranryu", "Name_fr": "Hyôshô Ranryû bloqué", "Name_ja": "氷晶乱流の術実行不可", "StatusCategory": "2", "row_id": "3194", "Description_chs": "无法发动冰晶乱流之术", "Name_chs": "无法发动冰晶乱流之术", "Description_ko": "빙정난류술을 실행할 수 없는 상태.", "Name_ko": "빙정난류술 시전 불가", "Description_tc": "無法發動冰晶亂流之術", "Name_tc": "無法發動冰晶亂流之術"},
    "3195": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Tanzendes Raiju kann nicht ausgeführt werden.", "Description_en": "Unable to execute Forked Raiju.", "Description_fr": "Impossible d'utiliser Griffe de Raijû.", "Description_ja": "月影雷獣爪を実行できない状態。", "Icon": {"id": "214948", "path": "ui/icon/214000/214948.tex", "path_hr1": "ui/icon/214000/214948_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versiegeltes Raiju", "Name_en": "Sealed Forked Raiju", "Name_fr": "Griffe de Raijû bloquée", "Name_ja": "月影雷獣爪実行不可", "StatusCategory": "2", "row_id": "3195", "Description_chs": "无法发动月影雷兽爪", "Name_chs": "无法发动月影雷兽爪", "Description_ko": "월영뇌수조를 실행할 수 없는 상태.", "Name_ko": "월영뇌수조 시전 불가", "Description_tc": "無法發動月影雷獸爪", "Name_tc": "無法發動月影雷獸爪"},
    "3196": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Huton kann nicht ausgeführt werden.", "Description_en": "Unable to execute Huton.", "Description_fr": "Impossible d'utiliser Fûton.", "Description_ja": "風遁の術を実行できない状態。", "Icon": {"id": "214949", "path": "ui/icon/214000/214949.tex", "path_hr1": "ui/icon/214000/214949_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versiegeltes Huton", "Name_en": "Sealed Huton", "Name_fr": "Fûton bloqué", "Name_ja": "風遁の術実行不可", "StatusCategory": "2", "row_id": "3196", "Description_chs": "无法发动风遁之术", "Name_chs": "无法发动风遁之术", "Description_ko": "풍둔술을 실행할 수 없는 상태.", "Name_ko": "풍둔술 시전 불가", "Description_tc": "無法發動風遁之術", "Name_tc": "無法發動風遁之術"},
    "3197": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Doton kann nicht ausgeführt werden.", "Description_en": "Unable to execute Doton.", "Description_fr": "Impossible d'utiliser Doton.", "Description_ja": "土遁の術を実行できない状態。", "Icon": {"id": "214950", "path": "ui/icon/214000/214950.tex", "path_hr1": "ui/icon/214000/214950_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versiegeltes Doton", "Name_en": "Sealed Doton", "Name_fr": "Doton bloqué", "Name_ja": "土遁の術実行不可", "StatusCategory": "2", "row_id": "3197", "Description_chs": "无法发动土遁之术", "Name_chs": "无法发动土遁之术", "Description_ko": "토둔술을 실행할 수 없는 상태.", "Name_ko": "토둔술 시전 불가", "Description_tc": "無法發動土遁之術", "Name_tc": "無法發動土遁之術"},
    "3198": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Meisui kann nicht ausgeführt werden.", "Description_en": "Unable to execute Meisui.", "Description_fr": "Impossible d'utiliser Meisui.", "Description_ja": "命水を実行できない状態。", "Icon": {"id": "214951", "path": "ui/icon/214000/214951.tex", "path_hr1": "ui/icon/214000/214951_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versiegeltes Meisui", "Name_en": "Sealed Meisui", "Name_fr": "Meisui bloqué", "Name_ja": "命水実行不可", "StatusCategory": "2", "row_id": "3198", "Description_chs": "无法发动命水", "Name_chs": "无法发动命水", "Description_ko": "생명의 물을 실행할 수 없는 상태.", "Name_ko": "생명의 물 시전 불가", "Description_tc": "無法發動命水", "Name_tc": "無法發動命水"},
    "3199": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214952", "path": "ui/icon/214000/214952.tex", "path_hr1": "ui/icon/214000/214952_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ogi Namikiri", "Name_en": "Ogi Namikiri", "Name_fr": "Ôgi : Namikiri", "Name_ja": "奥義波切", "StatusCategory": "1", "row_id": "3199", "Description_chs": "抵消一定伤害", "Name_chs": "奥义斩浪", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "오의파절", "Description_tc": "抵消一定傷害", "Name_tc": "奧義斬浪"},
    "3200": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214953", "path": "ui/icon/214000/214953.tex", "path_hr1": "ui/icon/214000/214953_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kaeshi Namikiri", "Name_en": "Kaeshi: Namikiri", "Name_fr": "Kaeshi Namikiri", "Name_ja": "返し波切", "StatusCategory": "1", "row_id": "3200", "Description_chs": "抵消一定伤害", "Name_chs": "回返斩浪", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "반전파절", "Description_tc": "抵消一定傷害", "Name_tc": "回返斬浪"},
    "3201": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Yukikaze ändert sich zu Hyosetsu, Gekko zu Mangetsu und Kasha zu Oka.", "Description_en": "Yukikaze is upgraded to Hyosetsu, Gekko is upgraded to Mangetsu, and Kasha is upgraded to Oka.", "Description_fr": "Yukikaze devient Hyosetsu, Gekkô devient Mangetsu, Kasha devient Ôka.", "Description_ja": "雪風が氷雪に、月光が満月に、花車が桜花にそれぞれ変化している状態。", "Icon": {"id": "213305", "path": "ui/icon/213000/213305.tex", "path_hr1": "ui/icon/213000/213305_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hissatsu: Kaiten", "Name_en": "Kaiten", "Name_fr": "Hissatsu : Kaiten", "Name_ja": "回天", "StatusCategory": "1", "row_id": "3201", "Description_chs": "雪风变为冰雪，月光变为满月，花车变为樱花", "Name_chs": "回天", "Description_ko": "설풍이 빙설로, 월광이 만월로, 화차가 앵화로 변화한 상태.", "Name_ko": "회천", "Description_tc": "雪風變為冰雪，月光變為滿月，花車變為櫻花", "Name_tc": "回天"},
    "3202": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Erleidet erhöhten Schaden vom Verursacher des Status.", "Description_en": "Damage taken from the samurai who applied this effect is increased.", "Description_fr": "Les dégâts infligés par le personnage à l'origine de l'effet sont augmentés.", "Description_ja": "この効果を付与したプレイヤーから受けるダメージが増加する状態。", "Icon": {"id": "214954", "path": "ui/icon/214000/214954.tex", "path_hr1": "ui/icon/214000/214954_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kuzushi", "Name_en": "Kuzushi", "Name_fr": "Kuzushi", "Name_ja": "崩し", "StatusCategory": "2", "row_id": "3202", "Description_chs": "受到施加此状态的玩家攻击时所受伤害增加", "Name_chs": "崩破", "Description_ko": "시전자에게 받는 피해량이 증가하는 상태.", "Name_ko": "무너짐", "Description_tc": "受到施加此狀態的玩家攻擊時所受傷害增加", "Name_tc": "崩破"},
    "3203": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Tendo Setsugekka kann ausgeführt werden.", "Description_en": "Able to execute Tendo Setsugekka.", "Description_fr": "Tendô Setsugekka peut être lancé.", "Description_ja": "天道雪月花を実行できる状態。", "Icon": {"id": "213309", "path": "ui/icon/213000/213309.tex", "path_hr1": "ui/icon/213000/213309_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tendo Setsugekka", "Name_en": "Tendo Setsugekka Ready", "Name_fr": "Tendô Setsugekka préparé", "Name_ja": "天道雪月花実行可", "StatusCategory": "1", "row_id": "3203", "Description_chs": "可以发动天道雪月花", "Name_chs": "天道雪月花预备", "Description_ko": "천도설월화를 실행할 수 있는 상태.", "Name_ko": "천도설월화 시전 가능", "Description_tc": "可以發動紛亂雪月花", "Name_tc": "紛亂雪月花預備"},
    "3204": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Nächste Große Mahd hat einen erhöhten Attacke-Wert. ", "Description_en": "Potency of Plentiful Harvest is increased.", "Description_fr": "La puissance de la prochaine Moisson abondante est augmentée.", "Description_ja": "プレンティフルハーベストの威力が上昇する状態。", "Icon": {"id": "217287", "path": "ui/icon/217000/217287.tex", "path_hr1": "ui/icon/217000/217287_hr1.tex"}, "MaxStacks": "8", "Name_de": "Totenopfer", "Name_en": "Immortal Sacrifice", "Name_fr": "Offrande à la Mort", "Name_ja": "死の供物", "StatusCategory": "1", "row_id": "3204", "Description_chs": "大丰收的威力提高", "Name_chs": "死亡祭品", "Description_ko": "풍성한 수확의 위력이 증가한 상태.", "Name_ko": "죽음의 공물", "Description_tc": "大豐收的威力提高", "Name_tc": "死亡祭品"},
    "3205": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Füllt schrittweise den Limitrausch-Balken.", "Description_en": "Limit gauge is gradually filling.", "Description_fr": "La jauge de Transcendance augmente graduellement.", "Description_ja": "リミットゲージが徐々に増加する状態。", "Icon": {"id": "214956", "path": "ui/icon/214000/214956.tex", "path_hr1": "ui/icon/214000/214956_hr1.tex"}, "MaxStacks": "0", "Name_de": "Große Mahd", "Name_en": "Plentiful Harvest", "Name_fr": "Moisson abondante", "Name_ja": "プレンティフルハーベスト", "StatusCategory": "1", "row_id": "3205", "Description_chs": "极限槽持续增长", "Name_chs": "大丰收", "Description_ko": "리미트 게이지가 서서히 축적되는 상태.", "Name_ko": "풍성한 수확", "Description_tc": "極限槽持續增長", "Name_tc": "大豐收"},
    "3206": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Die Attacken des Verursachers dieses Status werden gespeichert und am Ende als Schaden erlitten.", "Description_en": "Damage taken from the reaper who applied this effect is compiled. Triggers additional damage when the effect expires.", "Description_fr": "Les dégâts infligés par le faucheur à l'origine de l'effet sont cumulés et 50% du total sont infligés à la fin de l'effet.", "Description_ja": "この効果を付与したプレイヤーから攻撃を受けるとダメージが蓄積され、効果時間終了時にダメージを受ける状態。", "Icon": {"id": "212926", "path": "ui/icon/212000/212926.tex", "path_hr1": "ui/icon/212000/212926_hr1.tex"}, "MaxStacks": "0", "Name_de": "Richtbefehl", "Name_en": "Death Warrant", "Name_fr": "Arrêt de mort", "Name_ja": "デスワラント", "StatusCategory": "2", "row_id": "3206", "Description_chs": "积蓄施加此状态的玩家发动攻击造成的伤害，持续时间结束时受到伤害", "Name_chs": "斩首令", "Description_ko": "시전자에게 받는 피해가 축적되며, 지속시간이 끝날 때 추가 피해를 받는 상태.", "Name_ko": "사형 예고", "Description_tc": "積蓄施加此狀態的玩家發動攻擊造成的傷害，持續時間結束時受到傷害", "Name_tc": "斬首令"},
    "3207": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "214957", "path": "ui/icon/214000/214957.tex", "path_hr1": "ui/icon/214000/214957_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllischer Auftritt", "Name_en": "Hell's Ingress", "Name_fr": "Intrusion de l'enfer", "Name_ja": "ヘルズイングレス", "StatusCategory": "1", "row_id": "3207", "Description_chs": "移动速度提高", "Name_chs": "地狱入境", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "지옥 입장", "Description_tc": "移動速度提高", "Name_tc": "地獄入境"},
    "3208": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eigene Erlebnisse werden aufgezeichnet.", "Description_en": "Personal experiences are being recorded.", "Description_fr": "Les phénomènes subis sont enregistrés.", "Description_ja": "自身が受けた事象が記録されている状態。", "Icon": {"id": "217607", "path": "ui/icon/217000/217607.tex", "path_hr1": "ui/icon/217000/217607_hr1.tex"}, "MaxStacks": "3", "Name_de": "Ewige Chronik", "Name_en": "The Unforgotten", "Name_fr": "Mémoires", "Name_ja": "事象記録［被］", "StatusCategory": "2", "row_id": "3208", "Description_chs": "被记录了自身经历的事件", "Name_chs": "被记录的事件", "Description_ko": "자신이 받은 현상이 기록되는 상태.", "Name_ko": "현상 기록 대상", "Description_tc": "被記錄了自身經歷的事件", "Name_tc": "被記錄的事件"},
    "3209": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "214937", "path": "ui/icon/214000/214937.tex", "path_hr1": "ui/icon/214000/214937_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausweichsprung", "Name_en": "Elusive Jump", "Name_fr": "Saut insaisissable", "Name_ja": "イルーシブジャンプ", "StatusCategory": "1", "row_id": "3209", "Description_chs": "移动速度提高", "Name_chs": "回避跳跃", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "교묘한 점프", "Description_tc": "移動速度提高", "Name_tc": "迴避跳躍"},
    "3210": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "214982", "path": "ui/icon/214000/214982.tex", "path_hr1": "ui/icon/214000/214982_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phalanx", "Name_en": "Phalanx", "Name_fr": "Phalanx", "Name_ja": "ファランクス", "StatusCategory": "1", "row_id": "3210", "Description_chs": "受到攻击的伤害减少", "Name_chs": "列阵", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "팔랑크스", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "列陣"},
    "3211": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Brüllendes Raiju kann ausgeführt werden.", "Description_en": "Able to execute Fleeting Raiju.", "Description_fr": "Croc de Raijû peut être lancé.", "Description_ja": "月影雷獣牙を実行できる状態。", "Icon": {"id": "212916", "path": "ui/icon/212000/212916.tex", "path_hr1": "ui/icon/212000/212916_hr1.tex"}, "MaxStacks": "0", "Name_de": "Raiju-Tanz", "Name_en": "Fleeting Raiju Ready", "Name_fr": "Croc de Raijû préparé", "Name_ja": "月影雷獣牙実行可", "StatusCategory": "1", "row_id": "3211", "Description_chs": "可以发动月影雷兽牙", "Name_chs": "月影雷兽牙预备", "Description_ko": "월영뇌수아를 실행할 수 있는 상태.", "Name_ko": "월영뇌수아 시전 가능", "Description_tc": "可以發動月影雷獸牙", "Name_tc": "月影雷獸牙預備"},
    "3212": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Feuga kann ausgeführt werden.", "Description_en": "Able to execute Fire III.", "Description_fr": "Méga Feu peut être lancé.", "Description_ja": "ファイガを実行できる状態。", "Icon": {"id": "210463", "path": "ui/icon/210000/210463.tex", "path_hr1": "ui/icon/210000/210463_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtfeuer", "Name_en": "Astral Fire", "Name_fr": "Feu astral", "Name_ja": "アストラルファイア", "StatusCategory": "1", "row_id": "3212", "Description_chs": "可以发动爆炎", "Name_chs": "星极火", "Description_ko": "파이가를 실행할 수 있는 상태.", "Name_ko": "천상의 화염", "Description_tc": "可以發動大火焰", "Name_tc": "星極火"},
    "3213": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Feuka kann ausgeführt werden.", "Description_en": "Able to execute Fire IV.", "Description_fr": "Giga Feu peut être lancé.", "Description_ja": "ファイジャを実行できる状態。", "Icon": {"id": "210464", "path": "ui/icon/210000/210464.tex", "path_hr1": "ui/icon/210000/210464_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtfeuer II", "Name_en": "Astral Fire II", "Name_fr": "Feu astral II", "Name_ja": "アストラルファイアII", "StatusCategory": "1", "row_id": "3213", "Description_chs": "可以发动炽炎", "Name_chs": "星极火II", "Description_ko": "파이쟈를 실행할 수 있는 상태.", "Name_ko": "천상의 화염 2", "Description_tc": "可以發動超火焰", "Name_tc": "星極火II"},
    "3214": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Eisga kann ausgeführt werden.", "Description_en": "Able to execute Blizzard III.", "Description_fr": "Méga Glace peut être lancée.", "Description_ja": "ブリザガを実行できる状態。", "Icon": {"id": "210466", "path": "ui/icon/210000/210466.tex", "path_hr1": "ui/icon/210000/210466_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schatteneis", "Name_en": "Umbral Ice", "Name_fr": "Glace ombrale", "Name_ja": "アンブラルブリザード", "StatusCategory": "1", "row_id": "3214", "Description_chs": "可以发动冰封", "Name_chs": "灵极冰", "Description_ko": "블리자가를 실행할 수 있는 상태.", "Name_ko": "저승의 냉기", "Description_tc": "可以發動大暴雪", "Name_tc": "靈極冰"},
    "3215": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Eiska kann ausgeführt werden.", "Description_en": "Able to execute Blizzard IV.", "Description_fr": "Giga Glace peut être lancée.", "Description_ja": "ブリザジャを実行できる状態。", "Icon": {"id": "210467", "path": "ui/icon/210000/210467.tex", "path_hr1": "ui/icon/210000/210467_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schatteneis II", "Name_en": "Umbral Ice II", "Name_fr": "Glace ombrale II", "Name_ja": "アンブラルブリザードII", "StatusCategory": "1", "row_id": "3215", "Description_chs": "可以发动冰澈", "Name_chs": "灵极冰II", "Description_ko": "블리자쟈를 실행할 수 있는 상태.", "Name_ko": "저승의 냉기 2", "Description_tc": "可以發動超暴雪", "Name_tc": "靈極冰II"},
    "3216": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Berührt von der schwarzmagischen Kraft des Lichts.", "Description_en": "Swelling with astral energies.", "Description_fr": "Subit l'énergie astrale d'un mage noir.", "Description_ja": "黒魔道士から星極性の力を受けた状態。", "Icon": {"id": "218333", "path": "ui/icon/218000/218333.tex", "path_hr1": "ui/icon/218000/218333_hr1.tex"}, "MaxStacks": "3", "Name_de": "Schwelendes Licht", "Name_en": "Astral Warmth", "Name_fr": "Feu changeant", "Name_ja": "アストラルファイア［被］", "StatusCategory": "2", "row_id": "3216", "Description_chs": "受到了黑魔法师的星极性之力", "Name_chs": "星极烈", "Description_ko": "흑마도사에게 별빛 극성 힘을 받은 상태.", "Name_ko": "별빛 화염", "Description_tc": "受到了黑魔道士的星極性之力", "Name_tc": "星極烈"},
    "3217": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Berührt von der schwarzmagischen Kraft des Schattens.", "Description_en": "Swelling with umbral energies.", "Description_fr": "Subit l'énergie ombrale d'un mage noir.", "Description_ja": "黒魔道士から霊極性の力を受けた状態。", "Icon": {"id": "218337", "path": "ui/icon/218000/218337.tex", "path_hr1": "ui/icon/218000/218337_hr1.tex"}, "MaxStacks": "3", "Name_de": "Eisige Schatten", "Name_en": "Umbral Freeze", "Name_fr": "Glace stagnante", "Name_ja": "アンブラルブリザード［被］", "StatusCategory": "2", "row_id": "3217", "Description_chs": "受到了黑魔法师的灵极性之力", "Name_chs": "灵极寒", "Description_ko": "흑마도사에게 그림자 극성 힘을 받은 상태.", "Name_ko": "그림자 냉기", "Description_tc": "受到了黑魔道士的靈極性之力", "Name_tc": "靈極寒"},
    "3218": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Suffering fire damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "3218", "Description_chs": "体力逐渐减少", "Name_chs": "火伤", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "HP逐漸減少", "Name_tc": "火傷"},
    "3219": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Steif gefroren und handlungsunfähig.", "Description_en": "Frozen solid and unable to execute actions.", "Description_fr": "Le corps est entièrement gelé, rendant toute action impossible.", "Description_ja": "身体が凍り付き、行動できなくなった状態。", "Icon": {"id": "215637", "path": "ui/icon/215000/215637.tex", "path_hr1": "ui/icon/215000/215637_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tiefkühlung", "Name_en": "Deep Freeze", "Name_fr": "Congélation", "Name_ja": "氷結", "StatusCategory": "2", "row_id": "3219", "Description_chs": "身体被冻住，无法做出任何行动", "Name_chs": "冻结", "Description_ko": "몸이 얼어붙어 행동이 불가능한 상태.", "Name_ko": "빙결", "Description_tc": "身體被凍住，無法做出任何行動", "Name_tc": "凍結"},
    "3220": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "210451", "path": "ui/icon/210000/210451.tex", "path_hr1": "ui/icon/210000/210451_hr1.tex"}, "MaxStacks": "0", "Name_de": "Apokatastasis", "Name_en": "Apocatastasis", "Name_fr": "Apocatastase", "Name_ja": "アポカタスタシス", "StatusCategory": "1", "row_id": "3220", "Description_chs": "受到攻击的伤害减少", "Name_chs": "万有复兴", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "구원", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "萬有復興"},
    "3221": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214959", "path": "ui/icon/214000/214959.tex", "path_hr1": "ui/icon/214000/214959_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schub", "Name_en": "Burst", "Name_fr": "Bouillonnement", "Name_ja": "バースト", "StatusCategory": "1", "row_id": "3221", "Description_chs": "抵消一定伤害", "Name_chs": "磁暴", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "버스트", "Description_tc": "抵消一定傷害", "Name_tc": "磁暴"},
    "3222": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Feuer ändert sich zu Flare und Eis zu Einfrieren.", "Description_en": "Fire is upgraded to Flare and Blizzard is upgraded to Freeze.", "Description_fr": "Feu devient Brasier et Glace devient Gel.", "Description_ja": "ファイアがフレアに変化し、ブリザドがフリーズに変化する状態。", "Icon": {"id": "219314", "path": "ui/icon/219000/219314.tex", "path_hr1": "ui/icon/219000/219314_hr1.tex"}, "MaxStacks": "6", "Name_de": "Seelenresonanz", "Name_en": "Soul Resonance", "Name_fr": "Résonance de l'âme", "Name_ja": "ソウルレゾナンス", "StatusCategory": "1", "row_id": "3222", "Description_chs": "火炎变为核爆，冰结变为玄冰", "Name_chs": "灵魂共鸣", "Description_ko": "파이어가 플레어로, 블리자드가 프리즈로 변화한 상태.", "Name_ko": "영혼 공명", "Description_tc": "詠唱魔法不需要詠唱時間\n火焰變為火光，暴雪變為冰寒", "Name_tc": "靈魂共鳴"},
    "3223": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Paradox kann ausgeführt werden.", "Description_en": "Able to cast Paradox.", "Description_fr": "Paradoxe peut être lancé.", "Description_ja": "パラドックスを実行できる状態。", "Icon": {"id": "214961", "path": "ui/icon/214000/214961.tex", "path_hr1": "ui/icon/214000/214961_hr1.tex"}, "MaxStacks": "0", "Name_de": "Paradoxie", "Name_en": "Paradox", "Name_fr": "Symbole paradoxal", "Name_ja": "パラドックスシンボル", "StatusCategory": "1", "row_id": "3223", "Description_chs": "可以发动悖论", "Name_chs": "悖论水晶", "Description_ko": "역설을 실행할 수 있는 상태.", "Name_ko": "역설", "Description_tc": "可以發動悖論", "Name_tc": "悖論水晶"},
    "3224": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Erlittener Schaden ist verringert und eine Barriere absorbiert Schaden.", "Description_en": "Damage taken is reduced, and a magicked barrier is nullifying damage.", "Description_fr": "Les dégâts subis sont réduits et une barrière les absorbe.", "Description_ja": "受けるダメージの一部が軽減され、かつ一定量のダメージを軽減する状態。", "Icon": {"id": "212691", "path": "ui/icon/212000/212691.tex", "path_hr1": "ui/icon/212000/212691_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schimmerschild", "Name_en": "Radiant Aegis", "Name_fr": "Égide rayonnante", "Name_ja": "守りの光", "StatusCategory": "1", "row_id": "3224", "Description_chs": "减轻所受到的伤害，同时抵消一定伤害", "Name_chs": "守护之光", "Description_ko": "받는 피해량이 감소하고, 받는 피해량 일부를 보호막으로 막는 상태.", "Name_ko": "수호의 빛", "Description_tc": "減輕所受到的傷害，同時抵消一定傷害", "Name_tc": "守護之光"},
    "3225": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Hält eine Schadenszone aufrecht.", "Description_en": "A localized windstorm settles on the ground, dealing wind damage to any who step inside.", "Description_fr": "Les ennemis dans la zone d'effet subissent des dégâts.", "Description_ja": "ダメージエリアを発生させている状態。", "Icon": {"id": "212695", "path": "ui/icon/212000/212695.tex", "path_hr1": "ui/icon/212000/212695_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wirbelströmung", "Name_en": "Slipstream", "Name_fr": "Sillage", "Name_ja": "スリップストリーム", "StatusCategory": "1", "row_id": "3225", "Description_chs": "产生攻击区域", "Name_chs": "螺旋气流", "Description_ko": "지속 피해 영역을 발생시킨 상태.", "Name_ko": "반동 기류", "Description_tc": "產生攻擊區域", "Name_tc": "螺旋氣流"},
    "3226": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "214962", "path": "ui/icon/214000/214962.tex", "path_hr1": "ui/icon/214000/214962_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wirbelströmung", "Name_en": "Slipstream", "Name_fr": "Sillage", "Name_ja": "スリップストリーム", "StatusCategory": "1", "row_id": "3226", "Description_chs": "移动速度提高", "Name_chs": "螺旋气流", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "반동 기류", "Description_tc": "移動速度提高", "Name_tc": "螺旋氣流"},
    "3227": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Suffering wind damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "214963", "path": "ui/icon/214000/214963.tex", "path_hr1": "ui/icon/214000/214963_hr1.tex"}, "MaxStacks": "0", "Name_de": "Im Wirbel", "Name_en": "Slipping", "Name_fr": "Sillage (néfaste)", "Name_ja": "スリップストリーム［害］", "StatusCategory": "2", "row_id": "3227", "Description_chs": "体力逐渐减少", "Name_chs": "螺旋气流中", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "반동 기류 피해", "Description_tc": "HP逐漸減少", "Name_tc": "螺旋氣流中"},
    "3228": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Lichtimpuls und Todesflamme können ausgeführt werden.", "Description_en": "Able to execute Astral Impulse and Deathflare.", "Description_fr": "Pulsar astral et Brasier de mort peuvent être lancés.", "Description_ja": "アストラルインパルスおよびデスフレアを実行できる状態。", "Icon": {"id": "214964", "path": "ui/icon/214000/214964.tex", "path_hr1": "ui/icon/214000/214964_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bahamut-Trance", "Name_en": "Dreadwyrm Trance", "Name_fr": "Transe-Bahamut", "Name_ja": "トランス・バハムート", "StatusCategory": "1", "row_id": "3228", "Description_chs": "可以发动星极脉冲或死星核爆", "Name_chs": "龙神附体", "Description_ko": "천상의 충격 및 데스플레어를 실행할 수 있는 상태.", "Name_ko": "바하무트 빙의", "Description_tc": "可以發動星極脈衝", "Name_tc": "龍神附體"},
    "3229": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Quell des Feuers  und Zeichen der Läuterung können ausgeführt werden.", "Description_en": "Able to execute Fountain of Fire and Brand of Purgatory.", "Description_fr": "Flamme de la vie et Tison du purgatoire peuvent être lancés.", "Description_ja": "霊泉の炎および煉獄の炎を実行できる状態。", "Icon": {"id": "214965", "path": "ui/icon/214000/214965.tex", "path_hr1": "ui/icon/214000/214965_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phönix-Trance", "Name_en": "Firebird Trance", "Name_fr": "Transe-Phénix", "Name_ja": "トランス・フェニックス", "StatusCategory": "1", "row_id": "3229", "Description_chs": "可以发动灵泉之炎或炼狱之炎", "Name_chs": "不死鸟附体", "Description_ko": "영검의 불꽃 및 연옥의 불꽃을 실행할 수 있는 상태.", "Name_ko": "피닉스 빙의", "Description_tc": "可以發動靈泉之炎", "Name_tc": "鳳凰附體"},
    "3230": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Regeneriert schrittweise LP. Außerdem werden zusätzlich LP regeneriert, wenn sie unter einen bestimmten Betrag fallen oder die Wirkungsdauer endet.", "Description_en": "Regenerating HP over time. Additional HP will be restored automatically upon falling below a certain level or expiration of effect duration.", "Description_fr": "Des PV sont récupérés périodiquement. Un effet curatif est reçu lorsque les PV tombent en dessous d'un certain montant ou à la fin de l'effet.", "Description_ja": "連続してＨＰが回復し、さらにＨＰが一定割合を下回るか効果時間が経過すると、回復効果が発動する状態。", "Icon": {"id": "212732", "path": "ui/icon/212000/212732.tex", "path_hr1": "ui/icon/212000/212732_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwingen der Unsterblichkeit", "Name_en": "Everlasting Flight", "Name_fr": "Vol éternel", "Name_ja": "不死鳥の翼", "StatusCategory": "1", "row_id": "3230", "Description_chs": "体力会随时间逐渐恢复，若体力降低到一定比例或持续时间结束时自动发动恢复效果", "Name_chs": "不死鸟之翼", "Description_ko": "지속적으로 HP가 회복되고, HP가 일정량 미만이거나 지속시간이 끝나면 회복이 발동하는 상태.", "Name_ko": "불사조의 날개", "Description_tc": "HP會隨時間逐漸恢復，若HP降低到一定比例或持續時間結束時自動發動恢復效果", "Name_tc": "不死鳥之翼"},
    "3231": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "214966", "path": "ui/icon/214000/214966.tex", "path_hr1": "ui/icon/214000/214966_hr1.tex"}, "MaxStacks": "0", "Name_de": "Scharlachflamme", "Name_en": "Scarlet Flame", "Name_fr": "Flamme écarlate", "Name_ja": "火焔", "StatusCategory": "2", "row_id": "3231", "Description_chs": "体力逐渐减少", "Name_chs": "赤焰", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "화염", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "赤焰"},
    "3232": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "214967", "path": "ui/icon/214000/214967.tex", "path_hr1": "ui/icon/214000/214967_hr1.tex"}, "MaxStacks": "0", "Name_de": "Offenbarung", "Name_en": "Revelation", "Name_fr": "Révélation", "Name_ja": "リヴァレーション", "StatusCategory": "2", "row_id": "3232", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "天启", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "계시", "Description_tc": "攻擊所造成傷害降低", "Name_tc": "天啟"},
    "3233": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Erz-Sanctus und Erzflare können ausgeführt werden.", "Description_en": "Able to execute Verholy and Verflare.", "Description_fr": "VerMiracle et VerBrasier peuvent être lancés.", "Description_ja": "ヴァルホーリーおよびヴァルフレアを実行できる状態。", "Icon": {"id": "214968", "path": "ui/icon/214000/214968.tex", "path_hr1": "ui/icon/214000/214968_hr1.tex"}, "MaxStacks": "0", "Name_de": "Scharlachrotes Gleißen", "Name_en": "Vermilion Radiance", "Name_fr": "VerMiracle et VerBrasier préparés", "Name_ja": "ヴァルホーリー、ヴァルフレア実行可", "StatusCategory": "1", "row_id": "3233", "Description_chs": "可以发动赤神圣或赤核爆", "Name_chs": "赤神圣、赤核爆预备", "Description_ko": "버홀리 또는 버플레어를 실행할 수 있는 상태.", "Name_ko": "버홀리/버플레어 시전 가능", "Description_tc": "可以發動赤神聖或赤火光", "Name_tc": "赤神聖、赤火光預備"},
    "3234": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214969", "path": "ui/icon/214000/214969.tex", "path_hr1": "ui/icon/214000/214969_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magische Riposte", "Name_en": "Enchanted Riposte", "Name_fr": "Riposte enchantée", "Name_ja": "エンリポスト", "StatusCategory": "1", "row_id": "3234", "Description_chs": "抵消一定伤害", "Name_chs": "魔回刺", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "인리포스트", "Description_tc": "抵消一定傷害", "Name_tc": "魔回刺"},
    "3235": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214970", "path": "ui/icon/214000/214970.tex", "path_hr1": "ui/icon/214000/214970_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magischer Zwerchhau", "Name_en": "Enchanted Zwerchhau", "Name_fr": "Zwerchhau enchanté", "Name_ja": "エンツヴェルクハウ", "StatusCategory": "1", "row_id": "3235", "Description_chs": "抵消一定伤害", "Name_chs": "魔交击斩", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "인츠베르크하우", "Description_tc": "抵消一定傷害", "Name_tc": "魔交擊斬"},
    "3236": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214971", "path": "ui/icon/214000/214971.tex", "path_hr1": "ui/icon/214000/214971_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magisches Redoublement", "Name_en": "Enchanted Redoublement", "Name_fr": "Redoublement enchanté", "Name_ja": "エンルドゥブルマン", "StatusCategory": "1", "row_id": "3236", "Description_chs": "抵消一定伤害", "Name_chs": "魔连攻", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "인르두블망", "Description_tc": "抵消一定傷害", "Name_tc": "魔連攻"},
    "3237": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Suffering damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "214972", "path": "ui/icon/214000/214972.tex", "path_hr1": "ui/icon/214000/214972_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magische Riposte", "Name_en": "Enchanted Riposte", "Name_fr": "Riposte enchantée", "Name_ja": "エンリポスト", "StatusCategory": "2", "row_id": "3237", "Description_chs": "体力逐渐减少", "Name_chs": "魔回刺", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "인리포스트", "Description_tc": "HP逐漸減少", "Name_tc": "魔回刺"},
    "3238": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Suffering damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "214973", "path": "ui/icon/214000/214973.tex", "path_hr1": "ui/icon/214000/214973_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magischer Zwerchhau", "Name_en": "Enchanted Zwerchhau", "Name_fr": "Zwerchhau enchanté", "Name_ja": "エンツヴェルクハウ", "StatusCategory": "2", "row_id": "3238", "Description_chs": "体力逐渐减少", "Name_chs": "魔交击斩", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "인츠베르크하우", "Description_tc": "HP逐漸減少", "Name_tc": "魔交擊斬"},
    "3239": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Suffering damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "214974", "path": "ui/icon/214000/214974.tex", "path_hr1": "ui/icon/214000/214974_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magisches Redoublement", "Name_en": "Enchanted Redoublement", "Name_fr": "Redoublement enchanté", "Name_ja": "エンルドゥブルマン", "StatusCategory": "2", "row_id": "3239", "Description_chs": "体力逐渐减少", "Name_chs": "魔连攻", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "인르두블망", "Description_tc": "HP逐漸減少", "Name_tc": "魔連攻"},
    "3240": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Erlittener Schaden ist verringert und eigene LP-Regeneration durch Heilmagie ist erhöht.", "Description_en": "Damage taken is reduced while HP recovered via healing actions is increased.", "Description_fr": "Les dégâts reçus sont réduits et les effets de récupération de PV sont augmentés.", "Description_ja": "受けるダメージの一部が軽減され、かつ自身に対するＨＰ回復効果を向上させる状態。", "Icon": {"id": "213408", "path": "ui/icon/213000/213408.tex", "path_hr1": "ui/icon/213000/213408_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magiebarriere", "Name_en": "Magick Barrier", "Name_fr": "Barrière anti-magie", "Name_ja": "バマジク", "StatusCategory": "1", "row_id": "3240", "Description_chs": "减轻所受到的伤害，同时自身所受的体力恢复效果提高", "Name_chs": "抗死", "Description_ko": "받는 피해량이 감소하고, 받는 HP 회복 효과가 증가하는 상태.", "Name_ko": "바매직", "Description_tc": "減輕所受到的傷害，同時自身所受的HP恢復效果提高", "Name_tc": "抗死"},
    "3241": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Erlittener Schaden ist erhöht und Wirkung von Heilmagie auf sich ist verringert.", "Description_en": "Damage taken is increased while HP recovered via healing actions is reduced.", "Description_fr": "Les dégâts reçus sont augmentés et les effets de récupération de PV sont réduits.", "Description_ja": "受けるダメージが増加し、かつ自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "214975", "path": "ui/icon/214000/214975.tex", "path_hr1": "ui/icon/214000/214975_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fix und fertig", "Name_en": "Frazzle", "Name_fr": "Éreintage", "Name_ja": "フラズル", "StatusCategory": "2", "row_id": "3241", "Description_chs": "受到攻击的伤害增加，同时自身所受的体力恢复效果降低", "Name_chs": "疲惫", "Description_ko": "받는 피해량이 증가하고, 받는 HP 회복 효과가 감소하는 상태.", "Name_ko": "피폐화", "Description_tc": "受到攻擊的傷害增加，同時自身所受的HP恢復效果降低", "Name_tc": "疲憊"},
    "3242": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Erleidet erhöhten Schaden vom Verursacher des Status und fügt ihm verringerten Schaden zu.", "Description_en": "Damage taken from the red mage who applied this effect is increased while damage dealt to said red mage is reduced.", "Description_fr": "Les dégâts infligés au mage rouge ayant créé cet effet sont réduits, et ceux reçus de lui sont augmentés.", "Description_ja": "この効果を付与したプレイヤーから受けるダメージが増加し、かつその対象に与えるダメージが低下する状態。", "Icon": {"id": "214822", "path": "ui/icon/214000/214822.tex", "path_hr1": "ui/icon/214000/214822_hr1.tex"}, "MaxStacks": "0", "Name_de": "Duell", "Name_en": "Monomachy", "Name_fr": "Monomachie", "Name_ja": "モノマキー", "StatusCategory": "2", "row_id": "3242", "Description_chs": "受到施加此状态的玩家攻击时所受伤害增加，同时对该目标造成的伤害减少", "Name_chs": "单打独斗", "Description_ko": "시전자에게 받는 피해량이 증가하고, 시전자에게 주는 피해량이 감소하는 상태.", "Name_ko": "겨루기", "Description_tc": "受到施加此狀態的玩家攻擊時所受傷害增加，同時對該目標造成的傷害減少", "Name_tc": "單打獨鬥"},
    "3243": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Attacke-Wert und Heilpotenzial des nächsten Zaubers sind erhöht.", "Description_en": "Damage and cure potency of next spell cast is increased.", "Description_fr": "Les dégâts infligés ainsi que la puissance des effets curatifs du prochain sort sont augmentés.", "Description_ja": "次に実行する魔法のダメージとＨＰ回復効果が上昇する状態。", "Icon": {"id": "214883", "path": "ui/icon/214000/214883.tex", "path_hr1": "ui/icon/214000/214883_hr1.tex"}, "MaxStacks": "0", "Name_de": "Körperparade", "Name_en": "Displacement", "Name_fr": "Déplacement", "Name_ja": "デプラスマン", "StatusCategory": "1", "row_id": "3243", "Description_chs": "下一个发动的魔法造成的伤害和体力恢复效果提高", "Name_chs": "移转", "Description_ko": "다음에 실행하는 마법의 피해량과 HP 회복량이 증가하는 상태.", "Name_ko": "데플라스망", "Description_tc": "下一個發動的魔法造成的傷害和HP恢復效果提高", "Name_tc": "魔元化"},
    "3244": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "214976", "path": "ui/icon/214000/214976.tex", "path_hr1": "ui/icon/214000/214976_hr1.tex"}, "MaxStacks": "0", "Name_de": "●デプラスマン実行可", "Name_en": "●デプラスマン実行可", "Name_fr": "●デプラスマン実行可", "Name_ja": "●デプラスマン実行可", "StatusCategory": "1", "row_id": "3244", "Description_chs": "", "Name_chs": "●デプラスマン実行可", "Description_ko": "", "Name_ko": "●デプラスマン実行可", "Description_tc": "", "Name_tc": "●デプラスマン実行可"},
    "3245": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Gewisse Kommandos erhalten einen positiven Effekt.", "Description_en": "Augments certain actions with beneficial effects.", "Description_fr": "Certaines actions s'accompagnent d'effets bénéfiques supplémentaires.", "Description_ja": "一部のアクションにバフステータスが追加発動する状態。", "Icon": {"id": "214977", "path": "ui/icon/214000/214977.tex", "path_hr1": "ui/icon/214000/214977_hr1.tex"}, "MaxStacks": "0", "Name_de": "Weiße Gabe", "Name_en": "White Shift", "Name_fr": "Transfert blanc", "Name_ja": "シフトホワイト", "StatusCategory": "1", "row_id": "3245", "Description_chs": "为部分技能追加强化效果", "Name_chs": "白魔元转换", "Description_ko": "일부 기술에 강화 효과가 추가되는 상태.", "Name_ko": "백마나 태세", "Description_tc": "為部分技能追加強化效果", "Name_tc": "白魔元轉換"},
    "3246": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Gewisse Kommandos erhalten einen negativen Effekt.", "Description_en": "Augments certain actions with detrimental effects.", "Description_fr": "Certaines actions s'accompagnent d'effets néfastes supplémentaires.", "Description_ja": "一部のアクションにデバフステータスが追加発動する状態。", "Icon": {"id": "214978", "path": "ui/icon/214000/214978.tex", "path_hr1": "ui/icon/214000/214978_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwarze Gabe", "Name_en": "Black Shift", "Name_fr": "Transfert noir", "Name_ja": "シフトブラック", "StatusCategory": "1", "row_id": "3246", "Description_chs": "为部分技能追加弱化效果", "Name_chs": "黑魔元转换", "Description_ko": "일부 기술에 약화 효과가 추가되는 상태.", "Name_ko": "흑마나 태세", "Description_tc": "為部分技能追加弱化效果", "Name_tc": "黑魔元轉換"},
    "3247": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "●ポーション", "Name_en": "●ポーション", "Name_fr": "●ポーション", "Name_ja": "●ポーション", "StatusCategory": "1", "row_id": "3247", "Description_chs": "", "Name_chs": "●ポーション", "Description_ko": "", "Name_ko": "●ポーション", "Description_tc": "", "Name_tc": "●ポーション"},
    "3248": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Immun gegen alle Statuseffekte, die von Purifikation aufgehoben werden können, sowie Rückstoß- und Heranzieheffekte.", "Description_en": "Nullifying status afflictions that can be removed by Purify, as well as knockback and draw-in effects.", "Description_fr": "Insensible aux altérations d'état soignables avec Dépuration, aux projections et aux attractions.", "Description_ja": "「浄化」で解除することができる状態異常効果と、ノックバック、引き寄せの効果を無効化する状態。", "Icon": {"id": "214891", "path": "ui/icon/214000/214891.tex", "path_hr1": "ui/icon/214000/214891_hr1.tex"}, "MaxStacks": "0", "Name_de": "Resilienz", "Name_en": "Resilience", "Name_fr": "Revigoration", "Name_ja": "活性", "StatusCategory": "1", "row_id": "3248", "Description_chs": "不受能通过净化解除的异常状态以及击退、吸引的效果影响", "Name_chs": "活性", "Description_ko": "정화로 해제 가능한 상태 이상 및 밀쳐내기, 끌어당기기를 무효화하는 상태.", "Name_ko": "활성", "Description_tc": "不受能透過淨化解除的異常狀態的效果影響", "Name_tc": "活性"},
    "3249": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215534", "path": "ui/icon/215000/215534.tex", "path_hr1": "ui/icon/215000/215534_hr1.tex"}, "MaxStacks": "0", "Name_de": "Granitgefängnis", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "3249", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "3250": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Klinge der Frömmigkeit kann ausgeführt werden.", "Description_en": "Able to execute Blade of Faith.", "Description_fr": "Lame de foi peut être lancée.", "Description_ja": "ブレード・オブ・フェイスを実行できる状態。", "Icon": {"id": "212519", "path": "ui/icon/212000/212519.tex", "path_hr1": "ui/icon/212000/212519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Klinge der Frömmigkeit", "Name_en": "Blade of Faith Ready", "Name_fr": "Lame de foi préparée", "Name_ja": "ブレード・オブ・フェイス実行可", "StatusCategory": "1", "row_id": "3250", "Description_chs": "可以发动信念之剑", "Name_chs": "信念之剑预备", "Description_ko": "신의의 검을 실행할 수 있는 상태.", "Name_ko": "신의의 검 시전 가능", "Description_tc": "可以發動信念之劍", "Name_tc": "信念之劍預備"},
    "3251": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "3251", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3252": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In der Waagschale des Todes befinden sich mehr Seelen.", "Description_en": "ナルザルの天秤のうち、死の側に魂が計上されている状態。", "Description_fr": "ナルザルの天秤のうち、死の側に魂が計上されている状態。", "Description_ja": "ナルザルの天秤のうち、死の側に魂が計上されている状態。", "Icon": {"id": "215468", "path": "ui/icon/215000/215468.tex", "path_hr1": "ui/icon/215000/215468_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nald'thals Waage: Der Tod", "Name_en": "ナルザルの天秤：死", "Name_fr": "ナルザルの天秤：死", "Name_ja": "ナルザルの天秤：死", "StatusCategory": "2", "row_id": "3252", "Description_chs": "ナルザルの天秤のうち、死の側に魂が計上されている状態。", "Name_chs": "ナルザルの天秤：死", "Description_ko": "날달의 천칭 중 죽음 쪽으로 혼이 계산된 상태.", "Name_ko": "날달의 천칭: 죽음", "Description_tc": "ナルザルの天秤のうち、死の側に魂が計上されている状態。", "Name_tc": "ナルザルの天秤：死"},
    "3253": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In der Waagschale des Lebens befinden sich mehr Seelen.", "Description_en": "ナルザルの天秤のうち、生の側に魂が計上されている状態。", "Description_fr": "ナルザルの天秤のうち、生の側に魂が計上されている状態。", "Description_ja": "ナルザルの天秤のうち、生の側に魂が計上されている状態。", "Icon": {"id": "215469", "path": "ui/icon/215000/215469.tex", "path_hr1": "ui/icon/215000/215469_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nald'thals Waage: Das Leben", "Name_en": "ナルザルの天秤：生", "Name_fr": "ナルザルの天秤：生", "Name_ja": "ナルザルの天秤：生", "StatusCategory": "2", "row_id": "3253", "Description_chs": "ナルザルの天秤のうち、生の側に魂が計上されている状態。", "Name_chs": "ナルザルの天秤：生", "Description_ko": "날달의 천칭 중 삶 쪽으로 혼이 계산된 상태.", "Name_ko": "날달의 천칭: 삶", "Description_tc": "ナルザルの天秤のうち、生の側に魂が計上されている状態。", "Name_tc": "ナルザルの天秤：生"},
    "3254": {"ClassJobCategory": {"Name_de": "SCH NIN", "Name_en": "ROG NIN", "Name_fr": "SUR NIN", "Name_ja": "双剣士 忍者", "row_id": "93", "sheet": "ClassJobCategory", "value": "93", "Name_chs": "双剑师 忍者", "Name_ko": "쌍검사 닌자", "Name_tc": "雙劍士  忍者"}, "Description_de": "Erleidet erhöhten Schaden vom Verursacher des Status.", "Description_en": "Damage taken from the ninja who applied this effect is increased.", "Description_fr": "Les dégâts reçus du joueur ayant créé l'effet sont augmentés.", "Description_ja": "この効果を付与したプレイヤーから受けるダメージが増加する状態。", "Icon": {"id": "212918", "path": "ui/icon/212000/212918.tex", "path_hr1": "ui/icon/212000/212918_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trickattacke", "Name_en": "Trick Attack", "Name_fr": "Attaque sournoise", "Name_ja": "だまし討ち", "StatusCategory": "2", "row_id": "3254", "Description_chs": "受到附加此状态的玩家攻击时所受伤害增加", "Name_chs": "攻其不备", "Description_ko": "시전자에게 받는 피해량이 증가하는 상태.", "Name_ko": "속임수 공격", "Description_tc": "受到附加此狀態的玩家攻擊時所受傷害增加", "Name_tc": "攻其不備"},
    "3255": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die meisten Attacken verringern die LP auf nicht weniger als 1.", "Description_en": "Most attacks cannot reduce your HP to less than 1.", "Description_fr": "Les PV ne peuvent pas être réduits en dessous de 1 par la plupart des attaques.", "Description_ja": "一部を除くすべての攻撃に対してＨＰが1より減ることがない状態。", "Icon": {"id": "213124", "path": "ui/icon/213000/213124.tex", "path_hr1": "ui/icon/213000/213124_hr1.tex"}, "MaxStacks": "0", "Name_de": "Untote Auferstehung", "Name_en": "Undead Rebirth", "Name_fr": "Sur le fil", "Name_ja": "デッドリバース", "StatusCategory": "1", "row_id": "3255", "Description_chs": "除特定攻击之外其他所有对自身发动的攻击均无法令体力减少到1以下", "Name_chs": "出死入生", "Description_ko": "일부 공격을 제외하고 피격 시 HP가 1 미만으로 떨어지지 않는 상태.", "Name_ko": "시체 부활", "Description_tc": "除特定攻擊之外其他所有對自身發動的攻擊均無法令HP減少到1以下", "Name_tc": "出死入生"},
    "3256": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "214983", "path": "ui/icon/214000/214983.tex", "path_hr1": "ui/icon/214000/214983_hr1.tex"}, "MaxStacks": "0", "Name_de": "Orogenese", "Name_en": "Orogeny", "Name_fr": "Orogenèse", "Name_ja": "オロジェネシス", "StatusCategory": "2", "row_id": "3256", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "群山隆起", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "대지 융기", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "群山隆起"},
    "3257": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden einiger Waffenfertigkeiten ist erhöht.", "Description_en": "Damage dealt by certain weaponskills is increased.", "Description_fr": "Les dégâts infligés par certaines techniques d'arme sont augmentés.", "Description_ja": "一部のウェポンスキルの与ダメージが上昇した状態。", "Icon": {"id": "210253", "path": "ui/icon/210000/210253.tex", "path_hr1": "ui/icon/210000/210253_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tollwut", "Name_en": "Berserk", "Name_fr": "Berserk", "Name_ja": "バーサク", "StatusCategory": "1", "row_id": "3257", "Description_chs": "部分战技造成的伤害提高", "Name_chs": "狂暴", "Description_ko": "일부 무기 기술로 주는 피해량이 증가하는 상태.", "Name_ko": "광폭화", "Description_tc": "部分戰技造成的傷害提高", "Name_tc": "狂暴"},
    "3258": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden einiger Waffenfertigkeiten ist erhöht.", "Description_en": "Damage dealt by certain weaponskills is increased.", "Description_fr": "Les dégâts infligés par certaines techniques d'arme sont augmentés.", "Description_ja": "一部のウェポンスキルの与ダメージが上昇した状態。", "Icon": {"id": "210304", "path": "ui/icon/210000/210304.tex", "path_hr1": "ui/icon/210000/210304_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lanzenschärfung", "Name_en": "Lance Charge", "Name_fr": "Lance acérée", "Name_ja": "ランスチャージ", "StatusCategory": "1", "row_id": "3258", "Description_chs": "部分战技造成的伤害提高", "Name_chs": "猛枪", "Description_ko": "일부 무기 기술로 주는 피해량이 증가하는 상태.", "Name_ko": "돌격하는 창", "Description_tc": "部分戰技造成的傷害提高", "Name_tc": "猛槍"},
    "3259": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einige Waffenfertigkeiten treffen kritisch und LP in Schadenshöhe werden regeneriert.", "Description_en": "Certain weaponskills are guaranteed to deal critical damage with a portion of the resulting damage being absorbed as HP.", "Description_fr": "Certaines techniques d'arme infligent à coup sûr des dégâts critiques, et une partie des dégâts infligés sont absorbés comme PV.", "Description_ja": "一部のウェポンスキルが必ずクリティカルヒットし、かつＨＰを吸収する状態。", "Icon": {"id": "210302", "path": "ui/icon/210000/210302.tex", "path_hr1": "ui/icon/210000/210302_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vitalwallung", "Name_en": "Life Surge", "Name_fr": "Souffle de vie", "Name_ja": "ライフサージ", "StatusCategory": "1", "row_id": "3259", "Description_chs": "部分战技必定暴击并且附带吸收体力的效果", "Name_chs": "龙剑", "Description_ko": "일부 무기 기술이 반드시 극대화되며, 그 기술로 적에게 준 피해량의 일부를 HP로 흡수하는 상태.", "Name_ko": "생명력 쇄도", "Description_tc": "部分戰技必定暴擊並且附帶吸收HP的效果", "Name_tc": "龍劍"},
    "3260": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "215519", "path": "ui/icon/215000/215519.tex", "path_hr1": "ui/icon/215000/215519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "3260", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "3261": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Konzentriertes Gift verringert die Wirkung von Heilmagie auf sich. Erleidet schrittweise Schaden.", "Description_en": "Powerful poison is slowly draining HP, while HP recovery via healing magic is reduced.", "Description_fr": "Des dégâts périodiques sont subis et l'effet des sorts de restauration des PV est réduit.", "Description_ja": "毒によって回復魔法による自身に対するＨＰ回復効果が低下し、ＨＰが徐々に失われる状態。", "Icon": {"id": "215672", "path": "ui/icon/215000/215672.tex", "path_hr1": "ui/icon/215000/215672_hr1.tex"}, "MaxStacks": "0", "Name_de": "Starkes Gift", "Name_en": "Concentrated Poison", "Name_fr": "Poison concentré", "Name_ja": "劇毒", "StatusCategory": "2", "row_id": "3261", "Description_chs": "身中剧毒，自身所受的治疗魔法效果降低，体力逐渐减少", "Name_chs": "剧毒", "Description_ko": "독에 중독되어 HP가 서서히 줄어들고, 회복마법으로 받는 HP 회복 효과가 떨어진 상태.", "Name_ko": "극독", "Description_tc": "身中劇毒，自身所受的治療魔法效果降低，HP逐漸減少", "Name_tc": "劇毒"},
    "3262": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In die Luft geschleudert.", "Description_en": "Cast into the air.", "Description_fr": "Le corps est projeté dans les airs.", "Description_ja": "空中に打ち上げられている状態。", "Icon": {"id": "215225", "path": "ui/icon/215000/215225.tex", "path_hr1": "ui/icon/215000/215225_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hochschleudern", "Name_en": "Liftoff", "Name_fr": "Décollage", "Name_ja": "ノックアップ", "StatusCategory": "2", "row_id": "3262", "Description_chs": "被击飞到空中", "Name_chs": "击飞", "Description_ko": "공중으로 떠올려진 상태.", "Name_ko": "떠오름", "Description_tc": "被擊飛到空中", "Name_tc": "擊飛"},
    "3263": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn der Zähler null erreicht, tritt Kampfunfähigkeit ein.", "Description_en": "Shredded by draconic talons. KO will occur when countdown reaches 0.", "Description_fr": "Un assaut des griffes du Dragon divin a été subi. Mort certaine lorsque le compteur atteint zéro.", "Description_ja": "聖竜の爪を受けた状態。カウント0で戦闘不能に陥る。", "Icon": {"id": "215241", "path": "ui/icon/215000/215241.tex", "path_hr1": "ui/icon/215000/215241_hr1.tex"}, "MaxStacks": "0", "Name_de": "Krallen des heiligen Drachen", "Name_en": "Wyrmclaw", "Name_fr": "Griffes du Dragon divin", "Name_ja": "聖竜の爪", "StatusCategory": "2", "row_id": "3263", "Description_chs": "被圣龙爪撕裂，倒计时为0时会陷入无法战斗状态", "Name_chs": "圣龙爪", "Description_ko": "성룡의 발톱에 긁힌 상태. 지속시간이 끝나면 전투불능이 된다.", "Name_ko": "성룡의 발톱", "Description_tc": "", "Name_tc": ""},
    "3264": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn der Zähler null erreicht, tritt Kampfunfähigkeit ein.", "Description_en": "Torn by draconic teeth. KO will occur when countdown reaches 0.", "Description_fr": "Un assaut des crocs du Dragon divin a été subi. Mort certaine lorsque le compteur atteint zéro.", "Description_ja": "聖竜の牙を受けた状態。カウント0で戦闘不能に陥る。", "Icon": {"id": "215242", "path": "ui/icon/215000/215242.tex", "path_hr1": "ui/icon/215000/215242_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reißzähne des heiligen Drachen", "Name_en": "Wyrmfang", "Name_fr": "Crocs du Dragon divin", "Name_ja": "聖竜の牙", "StatusCategory": "2", "row_id": "3264", "Description_chs": "被圣龙牙撕裂，倒计时为0时会陷入无法战斗状态", "Name_chs": "圣龙牙", "Description_ko": "성룡의 이빨에 물린 상태. 지속시간이 끝나면 전투불능이 된다.", "Name_ko": "성룡의 이빨", "Description_tc": "", "Name_tc": ""},
    "3265": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Setzt die einzigartige Macht des Azur-Drachenreiters ein.", "Description_en": "Drawing upon the unique power of the Azure Dragoon.", "Description_fr": "Utilise sans limite la puissance du Dragon céleste.", "Description_ja": "蒼の竜騎士としての力を引き出した状態。", "Icon": {"id": "212577", "path": "ui/icon/212000/212577.tex", "path_hr1": "ui/icon/212000/212577_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drachenherz", "Name_en": "Blood of the Dragon", "Name_fr": "Sang du dragon", "Name_ja": "蒼の竜血", "StatusCategory": "1", "row_id": "3265", "Description_chs": "调动了苍天之龙骑士的力量", "Name_chs": "苍天龙血", "Description_ko": "푸른 용기사로서 지닌 힘을 끌어낸 상태.", "Name_ko": "푸른 용혈", "Description_tc": "調動了蒼天之龍騎士的力量", "Name_tc": "蒼天龍血"},
    "3266": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "3266", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "3267": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "3267", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "3268": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von verfluchtem Feuer umzüngelt. Verwandelt sich nach Ablauf in Erste Kryptoflamme.", "Description_en": "Branded with a cryptic spark that will grow into the First Flame when this effect expires.", "Description_fr": "Un maléfice de feu a été reçu. Devient Flammes cryptiques I à la fin de l'effet.", "Description_ja": "火の呪いをかけられた状態。効果時間が終了すると、「火焔の呪印：一」に変化する。", "Icon": {"id": "216711", "path": "ui/icon/216000/216711.tex", "path_hr1": "ui/icon/216000/216711_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erstes Kryptogramm", "Name_en": "First Brand", "Name_fr": "Marque cryptique I", "Name_ja": "一の呪印", "StatusCategory": "2", "row_id": "3268", "Description_chs": "被施加了火之诅咒，效果时间结束时会变为第一火焰咒印", "Name_chs": "第一咒印", "Description_ko": "불의 주술에 걸린 상태. 지속시간이 끝나면 '첫 번째 화염 주술인'으로 변화한다.", "Name_ko": "첫 번째 주술인", "Description_tc": "被施加了火之詛咒，效果時間結束時會變為第一火焰咒印", "Name_tc": "第一咒印"},
    "3269": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von verfluchtem Feuer umzüngelt. Verwandelt sich nach Ablauf in Zweite Kryptoflamme.", "Description_en": "Branded with a cryptic spark that will grow into the Second Flame when this effect expires.", "Description_fr": "Un maléfice de feu a été reçu. Devient Flammes cryptiques II à la fin de l'effet.", "Description_ja": "火の呪いをかけられた状態。効果時間が終了すると、「火焔の呪印：二」に変化する。", "Icon": {"id": "216712", "path": "ui/icon/216000/216712.tex", "path_hr1": "ui/icon/216000/216712_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zweites Kryptogramm", "Name_en": "Second Brand", "Name_fr": "Marque cryptique II", "Name_ja": "二の呪印", "StatusCategory": "2", "row_id": "3269", "Description_chs": "被施加了火之诅咒，效果时间结束时会变为第二火焰咒印", "Name_chs": "第二咒印", "Description_ko": "불의 주술에 걸린 상태. 지속시간이 끝나면 '두 번째 화염 주술인'으로 변화한다.", "Name_ko": "두 번째 주술인", "Description_tc": "被施加了火之詛咒，效果時間結束時會變為第二火焰咒印", "Name_tc": "第二咒印"},
    "3270": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von verfluchtem Feuer umzüngelt. Verwandelt sich nach Ablauf in Dritte Kryptoflamme.", "Description_en": "Branded with a cryptic spark that will grow into the Third Flame when this effect expires.", "Description_fr": "Un maléfice de feu a été reçu. Devient Flammes cryptiques III à la fin de l'effet.", "Description_ja": "火の呪いをかけられた状態。効果時間が終了すると、「火焔の呪印：三」に変化する。", "Icon": {"id": "216713", "path": "ui/icon/216000/216713.tex", "path_hr1": "ui/icon/216000/216713_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drittes Kryptogramm", "Name_en": "Third Brand", "Name_fr": "Marque cryptique III", "Name_ja": "三の呪印", "StatusCategory": "2", "row_id": "3270", "Description_chs": "被施加了火之诅咒，效果时间结束时会变为第三火焰咒印", "Name_chs": "第三咒印", "Description_ko": "불의 주술에 걸린 상태. 지속시간이 끝나면 '세 번째 화염 주술인'으로 변화한다.", "Name_ko": "세 번째 주술인", "Description_tc": "被施加了火之詛咒，效果時間結束時會變為第三火焰咒印", "Name_tc": "第三咒印"},
    "3271": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von verfluchtem Feuer umzüngelt. Verwandelt sich nach Ablauf in Vierte Kryptoflamme.", "Description_en": "Branded with a cryptic spark that will grow into the Fourth Flame when this effect expires.", "Description_fr": "Un maléfice de feu a été reçu. Devient Flammes cryptiques IV à la fin de l'effet.", "Description_ja": "火の呪いをかけられた状態。効果時間が終了すると、「火焔の呪印：四」に変化する。", "Icon": {"id": "216714", "path": "ui/icon/216000/216714.tex", "path_hr1": "ui/icon/216000/216714_hr1.tex"}, "MaxStacks": "0", "Name_de": "Viertes Kryptogramm", "Name_en": "Fourth Brand", "Name_fr": "Marque cryptique IV", "Name_ja": "四の呪印", "StatusCategory": "2", "row_id": "3271", "Description_chs": "被施加了火之诅咒，效果时间结束时会变为第四火焰咒印", "Name_chs": "第四咒印", "Description_ko": "불의 주술에 걸린 상태. 지속시간이 끝나면 '네 번째 화염 주술인'으로 변화한다.", "Name_ko": "네 번째 주술인", "Description_tc": "被施加了火之詛咒，效果時間結束時會變為第四火焰咒印", "Name_tc": "第四咒印"},
    "3272": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Feuer verflucht. Löst nach Ablauf eine schwere Explosion aus. Wird bei Berührung mit dem entsprechenden Mal aufgehoben.", "Description_en": "Imbued with a cryptic flame that will erupt when this effect expires. Curse can be removed by touching the appropriate infern brand.", "Description_fr": "Le maléfice de feu est activé, provoquant une grosse explosion à la fin de l'effet. Peut être annulé en touchant le sceptre adéquat.", "Description_ja": "火の呪いが発動し、効果時間が終了すると大爆発を起こす状態。印に対応する呪具に触れることで解除される。", "Icon": {"id": "216715", "path": "ui/icon/216000/216715.tex", "path_hr1": "ui/icon/216000/216715_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erste Kryptoflamme", "Name_en": "First Flame", "Name_fr": "Flammes cryptiques I", "Name_ja": "火焔の呪印：一", "StatusCategory": "2", "row_id": "3272", "Description_chs": "火之诅咒发动，效果时间结束时会引发大爆炸，可通过接触与印相应的咒具解除", "Name_chs": "第一火焰咒印", "Description_ko": "불의 주술이 발동하여, 지속시간이 끝나면 대폭발을 일으키는 상태. 대응하는 주술도구에 닿으면 해제된다.", "Name_ko": "첫 번째 화염 주술인", "Description_tc": "火之詛咒發動，效果時間結束時會引發大爆炸，可透過接觸與印相應的咒具解除", "Name_tc": "第一火焰咒印"},
    "3273": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Feuer verflucht. Löst nach Ablauf eine schwere Explosion aus. Wird bei Berührung mit dem entsprechenden Mal aufgehoben.", "Description_en": "Imbued with a cryptic flame that will erupt when this effect expires. Curse can be removed by touching the appropriate infern brand.", "Description_fr": "Le maléfice de feu est activé, provoquant une grosse explosion à la fin de l'effet. Peut être annulé en touchant le sceptre adéquat.", "Description_ja": "火の呪いが発動し、効果時間が終了すると大爆発を起こす状態。印に対応する呪具に触れることで解除される。", "Icon": {"id": "216716", "path": "ui/icon/216000/216716.tex", "path_hr1": "ui/icon/216000/216716_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zweite Kryptoflamme", "Name_en": "Second Flame", "Name_fr": "Flammes cryptiques II", "Name_ja": "火焔の呪印：二", "StatusCategory": "2", "row_id": "3273", "Description_chs": "火之诅咒发动，效果时间结束时会引发大爆炸，可通过接触与印相应的咒具解除", "Name_chs": "第二火焰咒印", "Description_ko": "불의 주술이 발동하여, 지속시간이 끝나면 대폭발을 일으키는 상태. 대응하는 주술도구에 닿으면 해제된다.", "Name_ko": "두 번째 화염 주술인", "Description_tc": "火之詛咒發動，效果時間結束時會引發大爆炸，可透過接觸與印相應的咒具解除", "Name_tc": "第二火焰咒印"},
    "3274": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Feuer verflucht. Löst nach Ablauf eine schwere Explosion aus. Wird bei Berührung mit dem entsprechenden Mal aufgehoben.", "Description_en": "Imbued with a cryptic flame that will erupt when this effect expires. Curse can be removed by touching the appropriate infern brand.", "Description_fr": "Le maléfice de feu est activé, provoquant une grosse explosion à la fin de l'effet. Peut être annulé en touchant le sceptre adéquat.", "Description_ja": "火の呪いが発動し、効果時間が終了すると大爆発を起こす状態。印に対応する呪具に触れることで解除される。", "Icon": {"id": "216717", "path": "ui/icon/216000/216717.tex", "path_hr1": "ui/icon/216000/216717_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dritte Kryptoflamme", "Name_en": "Third Flame", "Name_fr": "Flammes cryptiques III", "Name_ja": "火焔の呪印：三", "StatusCategory": "2", "row_id": "3274", "Description_chs": "火之诅咒发动，效果时间结束时会引发大爆炸，可通过接触与印相应的咒具解除", "Name_chs": "第三火焰咒印", "Description_ko": "불의 주술이 발동하여, 지속시간이 끝나면 대폭발을 일으키는 상태. 대응하는 주술도구에 닿으면 해제된다.", "Name_ko": "세 번째 화염 주술인", "Description_tc": "火之詛咒發動，效果時間結束時會引發大爆炸，可透過接觸與印相應的咒具解除", "Name_tc": "第三火焰咒印"},
    "3275": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Feuer verflucht. Löst nach Ablauf eine schwere Explosion aus. Wird bei Berührung mit dem entsprechenden Mal aufgehoben.", "Description_en": "Imbued with a cryptic flame that will erupt when this effect expires. Curse can be removed by touching the appropriate infern brand.", "Description_fr": "Le maléfice de feu est activé, provoquant une grosse explosion à la fin de l'effet. Peut être annulé en touchant le sceptre adéquat.", "Description_ja": "火の呪いが発動し、効果時間が終了すると大爆発を起こす状態。印に対応する呪具に触れることで解除される。", "Icon": {"id": "216718", "path": "ui/icon/216000/216718.tex", "path_hr1": "ui/icon/216000/216718_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vierte Kryptoflamme", "Name_en": "Fourth Flame", "Name_fr": "Flammes cryptiques IV", "Name_ja": "火焔の呪印：四", "StatusCategory": "2", "row_id": "3275", "Description_chs": "火之诅咒发动，效果时间结束时会引发大爆炸，可通过接触与印相应的咒具解除", "Name_chs": "第四火焰咒印", "Description_ko": "불의 주술이 발동하여, 지속시간이 끝나면 대폭발을 일으키는 상태. 대응하는 주술도구에 닿으면 해제된다.", "Name_ko": "네 번째 화염 주술인", "Description_tc": "火之詛咒發動，效果時間結束時會引發大爆炸，可透過接觸與印相應的咒具解除", "Name_tc": "第四火焰咒印"},
    "3276": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit dem Fluch des Portals belegt. Erleidet nach Ablauf schweren Schaden. Wird durch Teleportation aufgehoben.", "Description_en": "Cursed to take heavy damage when this effect expires. Passing through a portal will remove the curse.", "Description_fr": "Un maléfice de téléportation a été reçu, pouvant faire subir d'importants dégâts à la fin de l'effet. Peut être annulé en se téléportant.", "Description_ja": "転移の呪いをかけられ、効果時間が終了すると大ダメージを受ける状態。一度転移を行うと解除される。", "Icon": {"id": "216719", "path": "ui/icon/216000/216719.tex", "path_hr1": "ui/icon/216000/216719_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kryptisches Portal", "Name_en": "Call of the Portal", "Name_fr": "Portail cryptique", "Name_ja": "転移の呪印", "StatusCategory": "2", "row_id": "3276", "Description_chs": "被施加了传送诅咒，效果时间结束时会受到大量伤害，传送一次后解除", "Name_chs": "传送咒印", "Description_ko": "전송 주술에 걸려, 지속시간이 끝나면 큰 피해를 받는 상태. 한번 전송되면 해제된다.", "Name_ko": "전송 주술인", "Description_tc": "被施加了傳送詛咒，效果時間結束時會受到大量傷害，傳送一次後解除", "Name_tc": "傳送咒印"},
    "3277": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit Verbannung belegt. Erleidet nach Ablauf erst Betäubung und wird dann in die angegebene Richtung teleportiert.", "Description_en": "Cursed to travel in specified direction. Stun followed by forced teleportation will occur when this effect expires.", "Description_fr": "Sous l'effet d'un sort de téléportation forcée. La victime subit Étourdissement à la fin de l'effet, puis est déplacée dans une direction donnée.", "Description_ja": "強制転移の呪いを受けた状態。この状態の効果が切れた際に、スタンした後、指定の方向に転移してしまう。", "Icon": {"id": "216720", "path": "ui/icon/216000/216720.tex", "path_hr1": "ui/icon/216000/216720_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zwangsteleport", "Name_en": "Rite of Passage", "Name_fr": "Transfert forcé", "Name_ja": "強制転移", "StatusCategory": "2", "row_id": "3277", "Description_chs": "受到强制传送诅咒的影响，效果结束时，会在眩晕之后向指定方向传送", "Name_chs": "强制传送", "Description_ko": "강제 전송 주술에 걸린 상태. 지속시간이 끝나면 기절하고, 지정된 방향으로 전송된다.", "Name_ko": "강제 전송", "Description_tc": "受到強制傳送詛咒的影響，效果結束時，會在眩暈之後向指定方向傳送", "Name_tc": "強制傳送"},
    "3278": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann nicht teleportiert werden.", "Description_en": "Cannot travel via portal.", "Description_fr": "Impossible de se téléporter.", "Description_ja": "転移ができない状態。", "Icon": {"id": "216721", "path": "ui/icon/216000/216721.tex", "path_hr1": "ui/icon/216000/216721_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versiegelter Teleport", "Name_en": "Forbidden Passage", "Name_fr": "Transfert impossible", "Name_ja": "転移不可", "StatusCategory": "2", "row_id": "3278", "Description_chs": "无法进行传送", "Name_chs": "无法传送", "Description_ko": "순간이동을 할 수 없는 상태.", "Name_ko": "전송 불가", "Description_tc": "無法進行傳送", "Name_tc": "無法傳送"},
    "3279": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann nicht teleportiert werden.", "Description_en": "Cannot travel via portal.", "Description_fr": "Impossible de se téléporter.", "Description_ja": "転移ができない状態。", "Icon": {"id": "216721", "path": "ui/icon/216000/216721.tex", "path_hr1": "ui/icon/216000/216721_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versiegelter Teleport", "Name_en": "Forbidden Passage", "Name_fr": "Transfert impossible", "Name_ja": "転移不可", "StatusCategory": "2", "row_id": "3279", "Description_chs": "无法进行传送", "Name_chs": "无法传送", "Description_ko": "순간이동을 할 수 없는 상태.", "Name_ko": "전송 불가", "Description_tc": "無法進行傳送", "Name_tc": "無法傳送"},
    "3280": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Scarmigliones verderbte Macht bestärkt Fähigkeiten und Regeneration der Nichtsgesandten.", "Description_en": "Archfiendish power is enhancing voidsent's capabilities and regenerative capacity.", "Description_fr": "Les pouvoirs de Scarmiglione régénèrent les créatures du néant et augmentent leurs capacités de combat.", "Description_ja": "スカルミリョーネの力によって、妖異の再生力や能力が増幅した状態。", "Icon": {"id": "215467", "path": "ui/icon/215000/215467.tex", "path_hr1": "ui/icon/215000/215467_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fauliger Segen", "Name_en": "Blessing of Blight", "Name_fr": "Bénédiction nécromantique", "Name_ja": "腐土の恵み", "StatusCategory": "1", "row_id": "3280", "Description_chs": "受到斯卡米留尼的影响，妖异的再生力和能力获得了加强", "Name_chs": "腐土的恩惠", "Description_ko": "스카르밀리오네의 힘으로 요마의 재생 능력이 증폭된 상태.", "Name_ko": "썩은땅의 은혜", "Description_tc": "受到斯卡米留尼的影響，妖異的再生力和能力獲得了加強", "Name_tc": "腐土的恩惠"},
    "3281": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unter Vrtras schützendem Flügel ist der erlittene Schaden verringert und LP werden schrittweise regeneriert.", "Description_en": "Under Vrtra's protective auspices, reducing damage taken and restoring HP over time.", "Description_fr": "Bénéficie de la protection de la barrière magique de Vrtra. Les dégâts reçus sont réduits et des PV sont récupérés périodiquement.", "Description_ja": "星竜ヴリトラの結界で護られた状態。\n被ダメージが低下し、ＨＰが徐々に回復する。", "Icon": {"id": "215470", "path": "ui/icon/215000/215470.tex", "path_hr1": "ui/icon/215000/215470_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seelenwächter", "Name_en": "Warding Scale", "Name_fr": "Écaille du dragon ancien", "Name_ja": "星竜鱗", "StatusCategory": "1", "row_id": "3281", "Description_chs": "受到星龙弗栗多所设的结界保护\n受到攻击的伤害减少，体力会随时间逐渐恢复", "Name_chs": "星龙鳞", "Description_ko": "브리트라의 결계 안에서 보호받는 상태.\n받는 피해량이 감소하고, HP가 서서히 회복된다.", "Name_ko": "브리트라의 비늘", "Description_tc": "受到星龍弗里多拉所設的結界保護\n受到攻擊的傷害減少，HP會隨時間逐漸恢復", "Name_tc": "星龍鱗"},
    "3282": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Scarmiglione mit einem Fluch belegt. Führt zu Zombiefizierung, sobald sich 3 Stapel dieses Status ansammeln.", "Description_en": "Afflicted with an accursed blight. A stack of 3 will result in zombification.", "Description_fr": "La malédiction de Scarmiglione transforme en zombi si l'effet est accumulé 3 fois.", "Description_ja": "スカルミリョーネの呪いを受けた状態。3スタック付与されるとゾンビー状態になる。", "Icon": {"id": "218181", "path": "ui/icon/218000/218181.tex", "path_hr1": "ui/icon/218000/218181_hr1.tex"}, "MaxStacks": "3", "Name_de": "Fluch der Fäulnis", "Name_en": "Brain Rot", "Name_fr": "Malédiction nécromantique", "Name_ja": "腐土の呪い", "StatusCategory": "2", "row_id": "3282", "Description_chs": "受到斯卡米留尼的诅咒，积攒到3档之后会变成僵尸", "Name_chs": "腐土的诅咒", "Description_ko": "스카르밀리오네의 저주에 걸린 상태. 3중첩이 되면 좀비가 된다.", "Name_ko": "썩은땅의 저주", "Description_tc": "受到斯卡米留尼的詛咒，累積到3階之後會變成殭屍", "Name_tc": "腐土的詛咒"},
    "3283": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist nicht bewegungsfähig.", "Description_en": "Unable to move.", "Description_fr": "Il est impossible de se mouvoir.", "Description_ja": "身動きが取れない状態。", "Icon": {"id": "215471", "path": "ui/icon/215000/215471.tex", "path_hr1": "ui/icon/215000/215471_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "3283", "Description_chs": "无法自由活动", "Name_chs": "拘束", "Description_ko": "움직일 수 없는 상태.", "Name_ko": "구속", "Description_tc": "無法自由活動", "Name_tc": "拘束"},
    "3284": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gänzlich in Barbarizias Haar verheddert und Bewegungsgeschwindigkeit ist verringert. Entfernt man sich zu weit vom an sich gefesselten Ziel, wird man zurückgezogen und erleidet Schaden über Zeit.", "Description_en": "Ensnared by Barbariccia's hair, reducing movement speed and resulting in damage over time. Attempts to pull away from the tangle will result in being dragged back in, inflicting damage over time.", "Description_fr": "Les cheveux de Barbariccia enserrent la cible. La vitesse de déplacement est réduite et des dégâts périodiques sont subis. Ces derniers sont augmentés si la cible subit un effet d'attraction en voulant trop s'éloigner.", "Description_ja": "バルバリシアの呪髪に縛られた状態。移動速度が低下し、ＨＰが徐々に失われる。\nなお、結びつけられた対象と離れ過ぎた場合は引き寄せ効果を受け、さらに「継続ダメージ」が付与される。", "Icon": {"id": "215472", "path": "ui/icon/215000/215472.tex", "path_hr1": "ui/icon/215000/215472_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fesselnde Strähnen", "Name_en": "Tangled", "Name_fr": "Enchevêtrement", "Name_ja": "呪髪呪縛", "StatusCategory": "2", "row_id": "3284", "Description_chs": "被巴尔巴莉希娅的咒发所束缚，移动速度降低，体力逐渐减少\n和相连的对象距离过远时将会受到吸引效果，同时附加持续伤害状态", "Name_chs": "咒发束缚", "Description_ko": "바르바리차의 머리카락에 묶인 상태. 이동 속도가 느려지고 HP가 서서히 줄어든다.\n연결된 대상에서 너무 멀리 떨어지면 자동으로 끌려오고 지속 피해를 받는다.", "Name_ko": "머리털 주박", "Description_tc": "被巴爾巴莉希亞的咒髮所束縛，移動速度降低，HP逐漸減少\n和相連的物件距離過遠時將會受到吸引效果，同時附加持續傷害狀態", "Name_tc": "咒髮束縛"},
    "3285": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213916", "path": "ui/icon/213000/213916.tex", "path_hr1": "ui/icon/213000/213916_hr1.tex"}, "MaxStacks": "0", "Name_de": "Achtsamkeit", "Name_en": "Awareness", "Name_fr": "Diligence", "Name_ja": "アウェアネス", "StatusCategory": "1", "row_id": "3285", "Description_chs": "减轻所受到的伤害", "Name_chs": "警觉", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "경각심", "Description_tc": "減輕所受到的傷害", "Name_tc": "警覺"},
    "3286": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Eisschicht bildet sich auf der Haut und Ausrüstung. Sammeln sich 4 dieses Status an, tritt Tiefkühlung ein.", "Description_en": "Ice has begun forming on gear. A stack of 4 will result in Deep Freeze.", "Description_fr": "Le corps commence à geler. L'effet devient Congélation s'il est accumulé 4 fois.", "Description_ja": "身体が凍り付きつつある状態。4スタック付与されると、氷結状態になる。", "Icon": {"id": "217661", "path": "ui/icon/217000/217661.tex", "path_hr1": "ui/icon/217000/217661_hr1.tex"}, "MaxStacks": "4", "Name_de": "Überfroren", "Name_en": "Frozen", "Name_fr": "Glaciation", "Name_ja": "凍結", "StatusCategory": "2", "row_id": "3286", "Description_chs": "身体被冻住，达到4档时会陷入冻结状态", "Name_chs": "凝冻", "Description_ko": "몸이 얼어붙고 있는 상태. 4단계 누적되면 빙결 상태가 된다.", "Name_ko": "동결", "Description_tc": "身體被凍住，達到4階時會陷入凍結狀態", "Name_tc": "凝凍"},
    "3287": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Eis eingeschlossen. Keine Handlungen möglich und erleidet schrittweise Schaden.", "Description_en": "Your body is encased in ice, preventing action and dealing damage over time.", "Description_fr": "Le corps est entièrement gelé. Des dégâts périodiques de glace sont subis.", "Description_ja": "身体が凍り付き、行動できなくなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "217621", "path": "ui/icon/217000/217621.tex", "path_hr1": "ui/icon/217000/217621_hr1.tex"}, "MaxStacks": "16", "Name_de": "Tiefkühlung", "Name_en": "Deep Freeze", "Name_fr": "Congélation", "Name_ja": "氷結", "StatusCategory": "2", "row_id": "3287", "Description_chs": "身体被冻结无法行动，体力逐渐流失", "Name_chs": "冻结", "Description_ko": "몸이 얼어붙어 행동이 불가능하고, HP가 서서히 줄어드는 상태.", "Name_ko": "빙결", "Description_tc": "身體被凍結無法行動，HP逐漸流失", "Name_tc": "凍結"},
    "3288": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215067", "path": "ui/icon/215000/215067.tex", "path_hr1": "ui/icon/215000/215067_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden über Zeit", "Name_en": "Sustained Damage", "Name_fr": "Dégâts continus", "Name_ja": "継続ダメージ", "StatusCategory": "2", "row_id": "3288", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "持续伤害", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "지속 피해", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "持續傷害"},
    "3289": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Brutalo-Bomber spannt ein Feld aus Zündschnüren.", "Description_en": "Deploying an infernal field.", "Description_fr": "Brute Bomber a déployé un champs de mèches et le maintient.", "Description_ja": "ブルートボンバーがフューズフィールドを展開し、維持している状態。", "Icon": {"id": "214186", "path": "ui/icon/214000/214186.tex", "path_hr1": "ui/icon/214000/214186_hr1.tex"}, "MaxStacks": "0", "Name_de": "Luntenfeld", "Name_en": "Fusefield", "Name_fr": "Champs de mèches", "Name_ja": "フューズフィールド", "StatusCategory": "1", "row_id": "3289", "Description_chs": "野蛮爆弹持续展开着导火线领域", "Name_chs": "导火线领域", "Description_ko": "브루트 봄버가 도화선 지옥을 펼치고 유지하는 상태.", "Name_ko": "도화선 지옥", "Description_tc": "", "Name_tc": ""},
    "3290": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Echos des Fluch des Zerfallenen hallen in den eigenen Gebeinen nach. Löst nach Ablauf eine Explosion aus.", "Description_en": "The Curse of the Fallen resonates within, causing an explosion when this effect expires.", "Description_fr": "Un écho de la malédiction hurlante demeure dans le corps, provoquant une explosion à la fin de l'effet.", "Description_ja": "「呪怨の咆哮」の残響が体内に残っている状態。効果時間が終了すると爆発を起こす。", "Icon": {"id": "216706", "path": "ui/icon/216000/216706.tex", "path_hr1": "ui/icon/216000/216706_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Äons", "Name_en": "Echo of the Fallen", "Name_fr": "Écho déchu", "Name_ja": "呪怨の残響", "StatusCategory": "2", "row_id": "3290", "Description_chs": "咒怨咆哮的残响残留在体内，效果时间结束时会引发爆炸", "Name_chs": "咒怨残响", "Description_ko": "'저주의 포효'에 따른 뒤울림이 몸속에 남은 상태. 지속시간이 끝나면 폭발을 일으킨다.", "Name_ko": "저주의 뒤울림", "Description_tc": "咒怨咆哮的殘響殘留在體內，效果時間結束時會引發爆炸", "Name_tc": "咒怨殘響"},
    "3291": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Echos des Fluch des Zerfallenen hallen in den eigenen Gebeinen nach. Löst nach Ablauf eine großflächige Explosion aus.", "Description_en": "The Curse of the Fallen resonates within, causing an expansive explosion when this effect expires.", "Description_fr": "Un écho de la malédiction hurlante demeure dans le corps, provoquant une vaste explosion à la fin de l'effet.", "Description_ja": "「呪怨の咆哮」の残響が体内に残っている状態。効果時間が終了すると広範囲に爆発を起こす。", "Icon": {"id": "216707", "path": "ui/icon/216000/216707.tex", "path_hr1": "ui/icon/216000/216707_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch der Ewigkeit", "Name_en": "Scream of the Fallen", "Name_fr": "Grand écho déchu", "Name_ja": "呪怨の大残響", "StatusCategory": "2", "row_id": "3291", "Description_chs": "咒怨咆哮的残响残留在体内，效果时间结束时会引发大范围爆炸", "Name_chs": "咒怨大残响", "Description_ko": "'저주의 포효'에 따른 뒤울림이 몸속에 남은 상태. 지속시간이 끝나면 광범위 폭발을 일으킨다.", "Name_ko": "저주의 큰뒤울림", "Description_tc": "咒怨咆哮的殘響殘留在體內，效果時間結束時會引發大範圍爆炸", "Name_tc": "咒怨大殘響"},
    "3292": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Echos des Fluch des Zerfallenen hallen in den eigenen Gebeinen nach. Löst nach Ablauf mehrfache Explosionen an der eigenen Position aus.", "Description_en": "The Curse of the Fallen resonates within, causing a chain of explosions at current position when this effect expires.", "Description_fr": "Un écho de la malédiction hurlante demeure dans le corps, provoquant des explosions à la chaîne à la fin de l'effet, à l'emplacement de la victime.", "Description_ja": "「呪怨の咆哮」の残響が体内に残っている状態。効果時間が終了すると、その位置で連続爆発を起こす。", "Icon": {"id": "216708", "path": "ui/icon/216000/216708.tex", "path_hr1": "ui/icon/216000/216708_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verderb des Äons", "Name_en": "Lingering Echoes", "Name_fr": "Écho damné", "Name_ja": "連呪の残響", "StatusCategory": "2", "row_id": "3292", "Description_chs": "咒怨咆哮的残响残留在体内，效果时间结束时会在当前位置引发连续爆炸", "Name_chs": "连咒残响", "Description_ko": "'저주의 포효'에 따른 뒤울림이 몸속에 남은 상태. 지속시간이 끝나면 그 위치에서 연속 폭발을 일으킨다.", "Name_ko": "연속 저주의 뒤울림", "Description_tc": "咒怨咆哮的殘響殘留在體內，效果時間結束時會在當前位置引發連續爆炸", "Name_tc": "連咒殘響"},
    "3293": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Echos des Fluch des Zerfallenen hallen in den eigenen Gebeinen nach. Löst nach Ablauf eine schwere Explosion aus.", "Description_en": "The Curse of the Fallen resonates within, causing an intense explosion when this effect expires.", "Description_fr": "Un écho de la malédiction hurlante demeure dans le corps, provoquant une puissante explosion à la fin de l'effet.", "Description_ja": "「呪怨の咆哮」の残響が体内に残っている状態。効果時間が終了すると重爆発を起こす。", "Icon": {"id": "216709", "path": "ui/icon/216000/216709.tex", "path_hr1": "ui/icon/216000/216709_hr1.tex"}, "MaxStacks": "0", "Name_de": "Äonenlanger Hass", "Name_en": "Thunderous Echo", "Name_fr": "Écho réprouvé", "Name_ja": "重怨の残響", "StatusCategory": "2", "row_id": "3293", "Description_chs": "咒怨咆哮的残响残留在体内，效果时间结束时会引发猛烈爆炸", "Name_chs": "重怨残响", "Description_ko": "'저주의 포효'에 따른 뒤울림이 몸속에 남은 상태. 지속시간이 끝나면 강력한 폭발을 일으킨다.", "Name_ko": "원한의 뒤울림", "Description_tc": "咒怨咆哮的殘響殘留在體內，效果時間結束時會引發大爆炸", "Name_tc": "重怨殘響"},
    "3294": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Ketten gefesselt, die schrittweise Schaden verursachen.", "Description_en": "Bound by hateful chains, causing damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "鎖で繋がれ、ＨＰが徐々に失われる状態。", "Icon": {"id": "216710", "path": "ui/icon/216000/216710.tex", "path_hr1": "ui/icon/216000/216710_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluches Fessel", "Name_en": "Chains of Resentment", "Name_fr": "Chaîne maudite", "Name_ja": "呪毒の鎖", "StatusCategory": "2", "row_id": "3294", "Description_chs": "被锁链拴住，体力逐渐流失", "Name_chs": "咒毒之锁", "Description_ko": "사슬에 묶여 HP가 서서히 줄어드는 상태.", "Name_ko": "저주독 사슬", "Description_tc": "被鎖鏈拴住，HP逐漸流失", "Name_tc": "咒毒之鎖"},
    "3295": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit dem goldenen Fluch belegt. Löst nach Ablauf Kampfunfähigkeit aus, kann aber durch Silberne Flamme aufgehoben werden.", "Description_en": "Cursed to perish when this effect expires. Curse can be cleansed by silver flames.", "Description_fr": "Provoque le KO à la fin de l'effet. Peut être annulé en subissant Flamme argentée.", "Description_ja": "黄金の呪いを受けた状態。効果時間が終了すると戦闘不能になるが、白銀の閃火を受けることで解除できる。", "Icon": {"id": "217118", "path": "ui/icon/217000/217118.tex", "path_hr1": "ui/icon/217000/217118_hr1.tex"}, "MaxStacks": "2", "Name_de": "Goldener Fluch", "Name_en": "Gilded Fate", "Name_fr": "Malédiction dorée", "Name_ja": "黄金の呪い", "StatusCategory": "2", "row_id": "3295", "Description_chs": "被施加了黄金之咒，效果时间结束时会陷入无法战斗的状态，受到白银闪火的影响后解除", "Name_chs": "黄金之咒", "Description_ko": "황금 저주에 걸린 상태. 지속시간이 끝나면 전투불능이 되지만, 백은 섬화를 맞으면 해제된다.", "Name_ko": "황금 저주", "Description_tc": "被施加了黃金之咒，效果時間結束時會陷入無法戰鬥的狀態，受到白銀閃火的影響後解除", "Name_tc": "黃金之咒"},
    "3296": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit dem silbernen Fluch belegt. Löst nach Ablauf Kampfunfähigkeit aus, kann aber durch Goldene Flamme aufgehoben werden.", "Description_en": "Cursed to perish when this effect expires. Curse can be cleansed by golden flames.", "Description_fr": "Provoque le KO à la fin de l'effet. Peut être annulé en subissant Flamme dorée.", "Description_ja": "白銀の呪いを受けた状態。効果時間が終了すると戦闘不能になるが、黄金の閃火を受けることで解除できる。", "Icon": {"id": "217138", "path": "ui/icon/217000/217138.tex", "path_hr1": "ui/icon/217000/217138_hr1.tex"}, "MaxStacks": "2", "Name_de": "Silberner Fluch", "Name_en": "Silvered Fate", "Name_fr": "Malédiction argentée", "Name_ja": "白銀の呪い", "StatusCategory": "2", "row_id": "3296", "Description_chs": "被施加了白银之咒，效果时间结束时会陷入无法战斗的状态，受到黄金闪火的影响后解除", "Name_chs": "白银之咒", "Description_ko": "백은 저주에 걸린 상태. 지속시간이 끝나면 전투불능이 되지만, 황금 섬화를 맞으면 해제된다.", "Name_ko": "백은 저주", "Description_tc": "被施加了白銀之咒，效果時間結束時會陷入無法戰鬥的狀態，受到黃金閃火的影響後解除", "Name_tc": "白銀之咒"},
    "3297": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit windaspektiertem Schaum eingeseift.", "Description_en": "Awash in wind-aspected soap suds.", "Description_fr": "Le pompon est recouvert de mousse magique de vent.", "Description_ja": "風属性の魔力を含む泡をまとった状態。", "Icon": {"id": "216703", "path": "ui/icon/216000/216703.tex", "path_hr1": "ui/icon/216000/216703_hr1.tex"}, "MaxStacks": "0", "Name_de": "Spritziger Schaum", "Name_en": "Bracing Suds", "Name_fr": "Mousse tonifiante", "Name_ja": "そよそよシャンプー", "StatusCategory": "1", "row_id": "3297", "Description_chs": "被风属性魔力的泡泡所包裹", "Name_chs": "风清泡泡", "Description_ko": "바람속성 마력을 띤 거품이 달라붙은 상태.", "Name_ko": "산들산들 비누거품", "Description_tc": "被風屬性魔力的泡泡所包裹", "Name_tc": "風清泡泡"},
    "3298": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit eisaspektiertem Schaum eingeseift.", "Description_en": "Awash in ice-aspected soap suds.", "Description_fr": "Le pompon est recouvert de mousse magique de glace.", "Description_ja": "氷属性の魔力を含む泡をまとった状態。", "Icon": {"id": "216704", "path": "ui/icon/216000/216704.tex", "path_hr1": "ui/icon/216000/216704_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kalter Schaum", "Name_en": "Chilling Suds", "Name_fr": "Mousse givrée", "Name_ja": "ひえひえシャンプー", "StatusCategory": "1", "row_id": "3298", "Description_chs": "被冰属性魔力的泡泡所包裹", "Name_chs": "冰凉泡泡", "Description_ko": "얼음속성 마력을 띤 거품이 달라붙은 상태.", "Name_ko": "오들오들 비누거품", "Description_tc": "被冰屬性魔力的泡泡所包裹", "Name_tc": "冰涼泡泡"},
    "3299": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit blitzaspektiertem Schaum eingeseift.", "Description_en": "Awash in lightning-aspected soap suds.", "Description_fr": "Le pompon est recouvert de mousse magique de foudre.", "Description_ja": "雷属性の魔力を含む泡をまとった状態。", "Icon": {"id": "216705", "path": "ui/icon/216000/216705.tex", "path_hr1": "ui/icon/216000/216705_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prickelnder Schaum", "Name_en": "Fizzling Suds", "Name_fr": "Mousse pétillante", "Name_ja": "ぱちぱちシャンプー", "StatusCategory": "1", "row_id": "3299", "Description_chs": "被雷属性魔力的泡泡所包裹", "Name_chs": "电气泡泡", "Description_ko": "번개속성 마력을 띤 거품이 달라붙은 상태.", "Name_ko": "파직파직 비누거품", "Description_tc": "被雷屬性魔力的泡泡所包裹", "Name_tc": "電氣泡泡"},
    "3300": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "210413", "path": "ui/icon/210000/210413.tex", "path_hr1": "ui/icon/210000/210413_hr1.tex"}, "MaxStacks": "0", "Name_de": "Resedra der Morgenröte", "Name_en": "Medica II of the Seventh Dawn", "Name_fr": "Extra Médica des Héritiers", "Name_ja": "サイオンズ・メディカラ", "StatusCategory": "1", "row_id": "3300", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "血盟医济", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "새벽의 메디카라", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "血盟醫濟"},
    "3301": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Immun gegen fast alle Attacken.", "Description_en": "Impervious to most attacks.", "Description_fr": "Insensible à la plupart des attaques.", "Description_ja": "一部を除くすべてのダメージを無効化する状態。", "Icon": {"id": "212504", "path": "ui/icon/212000/212504.tex", "path_hr1": "ui/icon/212000/212504_hr1.tex"}, "MaxStacks": "0", "Name_de": "Exzellenz", "Name_en": "Excellence", "Name_fr": "Excellence", "Name_ja": "エクセレンス", "StatusCategory": "1", "row_id": "3301", "Description_chs": "除特定攻击之外其他所有攻击均无效化", "Name_chs": "卓异", "Description_ko": "일부를 제외한 대부분의 피해를 무효화하는 상태.", "Name_ko": "엑설런스", "Description_tc": "除特定攻擊之外其他所有攻擊均無效化", "Name_tc": "卓異"},
    "3302": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Immun gegen fast alle Attacken.", "Description_en": "Impervious to most attacks.", "Description_fr": "Insensible à la plupart des attaques.", "Description_ja": "一部を除くすべてのダメージを無効化する状態。", "Icon": {"id": "212504", "path": "ui/icon/212000/212504.tex", "path_hr1": "ui/icon/212000/212504_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seelenwächter", "Name_en": "Warding Scale", "Name_fr": "Écaille du dragon ancien", "Name_ja": "星竜鱗", "StatusCategory": "1", "row_id": "3302", "Description_chs": "除特定攻击之外其他所有攻击均无效化", "Name_chs": "星龙鳞", "Description_ko": "일부를 제외한 대부분의 피해를 무효화하는 상태.", "Name_ko": "브리트라의 비늘", "Description_tc": "除特定攻擊之外其他所有攻擊均無效化", "Name_tc": "星龍鱗"},
    "3303": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "210151", "path": "ui/icon/210000/210151.tex", "path_hr1": "ui/icon/210000/210151_hr1.tex"}, "MaxStacks": "0", "Name_de": "Himmelsschutz", "Name_en": "Supernal Guard", "Name_fr": "Mur astral", "Name_ja": "星壁", "StatusCategory": "1", "row_id": "3303", "Description_chs": "减轻所受到的伤害", "Name_chs": "星壁", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "별의 경계", "Description_tc": "減輕所受到的傷害", "Name_tc": "星壁"},
    "3304": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "218441", "path": "ui/icon/218000/218441.tex", "path_hr1": "ui/icon/218000/218441_hr1.tex"}, "MaxStacks": "4", "Name_de": "Schaden -", "Name_en": "Damage Down", "Name_fr": "Malus de dégâts", "Name_ja": "ダメージ低下", "StatusCategory": "2", "row_id": "3304", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "伤害降低", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "주는 피해량 감소", "Description_tc": "", "Name_tc": ""},
    "3305": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit windaspektiertem Schaum eingeseift.", "Description_en": "Awash in wind-aspected soap suds.", "Description_fr": "Le pompon est recouvert de mousse magique de vent.", "Description_ja": "風属性の魔力を含む泡をまとった状態。", "Icon": {"id": "216703", "path": "ui/icon/216000/216703.tex", "path_hr1": "ui/icon/216000/216703_hr1.tex"}, "MaxStacks": "0", "Name_de": "Spritziger Schaum", "Name_en": "Bracing Suds", "Name_fr": "Mousse tonifiante", "Name_ja": "そよそよシャンプー", "StatusCategory": "1", "row_id": "3305", "Description_chs": "被风属性魔力的泡泡所包裹", "Name_chs": "风清泡泡", "Description_ko": "바람속성 마력을 띤 거품이 달라붙은 상태.", "Name_ko": "산들산들 비누거품", "Description_tc": "被風屬性魔力的泡泡所包裹", "Name_tc": "風清泡泡"},
    "3306": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit eisaspektiertem Schaum eingeseift.", "Description_en": "Awash in ice-aspected soap suds.", "Description_fr": "Le pompon est recouvert de mousse magique de glace.", "Description_ja": "氷属性の魔力を含む泡をまとった状態。", "Icon": {"id": "216704", "path": "ui/icon/216000/216704.tex", "path_hr1": "ui/icon/216000/216704_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kalter Schaum", "Name_en": "Chilling Suds", "Name_fr": "Mousse givrée", "Name_ja": "ひえひえシャンプー", "StatusCategory": "1", "row_id": "3306", "Description_chs": "被冰属性魔力的泡泡所包裹", "Name_chs": "冰凉泡泡", "Description_ko": "얼음속성 마력을 띤 거품이 달라붙은 상태.", "Name_ko": "오들오들 비누거품", "Description_tc": "被冰屬性魔力的泡泡所包裹", "Name_tc": "冰涼泡泡"},
    "3307": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit blitzaspektiertem Schaum eingeseift.", "Description_en": "Awash in lightning-aspected soap suds.", "Description_fr": "Le pompon est recouvert de mousse magique de foudre.", "Description_ja": "雷属性の魔力を含む泡をまとった状態。", "Icon": {"id": "216705", "path": "ui/icon/216000/216705.tex", "path_hr1": "ui/icon/216000/216705_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prickelnder Schaum", "Name_en": "Fizzling Suds", "Name_fr": "Mousse pétillante", "Name_ja": "ぱちぱちシャンプー", "StatusCategory": "1", "row_id": "3307", "Description_chs": "被雷属性魔力的泡泡所包裹", "Name_chs": "电气泡泡", "Description_ko": "번개속성 마력을 띤 거품이 달라붙은 상태.", "Name_ko": "파직파직 비누거품", "Description_tc": "被雷屬性魔力的泡泡所包裹", "Name_tc": "電氣泡泡"},
    "3308": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf einen flächendeckenden Zauber aus.", "Description_en": "Ensnared by wind magicks that will be unleashed in the surrounding area when this effect expires.", "Description_fr": "Le corps est marqué par un sigil. Un sort se déclenche autour de lui lorsque la durée de l'effet s'est écoulée.", "Description_ja": "魔印が刻まれた状態。効果時間が終了すると、周囲に魔法が発動する。", "Icon": {"id": "215109", "path": "ui/icon/215000/215109.tex", "path_hr1": "ui/icon/215000/215109_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zeichen des Windes", "Name_en": "Inviolate Winds", "Name_fr": "Sigil du vent", "Name_ja": "風の魔印", "StatusCategory": "2", "row_id": "3308", "Description_chs": "被打上了魔印，效果结束时会向周围发动魔法", "Name_chs": "风之魔印", "Description_ko": "마법각인이 새겨진 상태. 효과가 끝나면 주위에 마법이 발동한다.", "Name_ko": "바람의 마법각인", "Description_tc": "被打上了魔印，效果結束時會向周圍發動魔法", "Name_tc": "風之魔印"},
    "3309": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf einen flächendeckenden Zauber aus.", "Description_en": "Ensnared by light magicks that will be unleashed in the surrounding area when this effect expires.", "Description_fr": "Le corps est marqué par un sigil. Un sort se déclenche autour de lui lorsque la durée de l'effet s'est écoulée.", "Description_ja": "魔印が刻まれた状態。効果時間が終了すると、周囲に魔法が発動する。", "Icon": {"id": "215113", "path": "ui/icon/215000/215113.tex", "path_hr1": "ui/icon/215000/215113_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zeichen der Heiligkeit", "Name_en": "Holy Bonds", "Name_fr": "Sigil sacré", "Name_ja": "聖の魔印", "StatusCategory": "2", "row_id": "3309", "Description_chs": "被打上了魔印，效果结束时会向周围发动魔法", "Name_chs": "圣之魔印", "Description_ko": "마법각인이 새겨진 상태. 효과가 끝나면 주위에 마법이 발동한다.", "Name_ko": "성스러운 마법각인", "Description_tc": "被打上了魔印，效果結束時會向周圍發動魔法", "Name_tc": "聖之魔印"},
    "3310": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf einen flächendeckenden Zauber und einen temporären Magiezirkel aus.", "Description_en": "Ensnared by punishing wind magicks that will be unleashed in the surrounding area when this effect expires, and leave a timed sigil in their wake.", "Description_fr": "Le corps est marqué par un double sigil. Un sort se déclenche autour de lui et une sphère arcanique à retardement apparaît sur le terrain lorsque la durée de l'effet s'est écoulée.", "Description_ja": "二重に魔印が刻まれた状態。効果時間が終了すると周囲に魔法が発動し、さらにその場に時限式の魔法陣が設置される。", "Icon": {"id": "215109", "path": "ui/icon/215000/215109.tex", "path_hr1": "ui/icon/215000/215109_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doppeltes Zeichen des Windes", "Name_en": "Purgatory Winds", "Name_fr": "Double sigil du vent", "Name_ja": "風の二重印", "StatusCategory": "2", "row_id": "3310", "Description_chs": "被打上了双重魔印，效果结束时会向周围发动魔法并在原地留下定时魔法阵", "Name_chs": "风之双印", "Description_ko": "마법각인이 이중으로 새겨진 상태. 효과가 끝나면 주위에 마법이 발동하고, 그 자리에 시한 마법진이 설치된다.", "Name_ko": "바람의 이중각인", "Description_tc": "被打上了雙重魔印，效果結束時會向周圍發動魔法並在原地留下定時魔法陣", "Name_tc": "風之雙印"},
    "3311": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf einen flächendeckenden Zauber und einen temporären Magiezirkel aus.", "Description_en": "Ensnared by punishing wind magicks that will be unleashed in the surrounding area when this effect expires, and leave a timed sigil in their wake.", "Description_fr": "Le corps est marqué par un double sigil. Un sort se déclenche autour de lui et une sphère arcanique à retardement apparaît sur le terrain lorsque la durée de l'effet s'est écoulée.", "Description_ja": "二重に魔印が刻まれた状態。効果時間が終了すると周囲に魔法が発動し、さらにその場に時限式の魔法陣が設置される。", "Icon": {"id": "215113", "path": "ui/icon/215000/215113.tex", "path_hr1": "ui/icon/215000/215113_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doppeltes Zeichen der Heiligkeit", "Name_en": "Holy Purgation", "Name_fr": "Double sigil sacré", "Name_ja": "聖の二重印", "StatusCategory": "2", "row_id": "3311", "Description_chs": "被打上了双重魔印，效果结束时会向周围发动魔法并在原地留下定时魔法阵", "Name_chs": "圣之双印", "Description_ko": "마법각인이 이중으로 새겨진 상태. 효과가 끝나면 주위에 마법이 발동하고, 그 자리에 시한 마법진이 설치된다.", "Name_ko": "성스러운 이중각인", "Description_tc": "被打上了雙重魔印，效果結束時會向周圍發動魔法並在原地留下定時魔法陣", "Name_tc": "聖之雙印"},
    "3312": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Übersteigung der eigenen Grenzen überlastet den Körper. Erleidet schrittweise Schaden", "Description_en": "Unleashing power beyond physical limitations and taking damage over time.", "Description_fr": "Sous l'effet d'une surcharge. Des dégâts périodiques sont subis.", "Description_ja": "限界を超える力を引き出し、体組織に過大な負荷がかかっている状態。ＨＰが徐々に失われる。", "Icon": {"id": "215528", "path": "ui/icon/215000/215528.tex", "path_hr1": "ui/icon/215000/215528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Überlast", "Name_en": "Overload", "Name_fr": "Surcharge", "Name_ja": "過負荷", "StatusCategory": "2", "row_id": "3312", "Description_chs": "激发出超越极限的力量后身体负荷过大，体力逐渐流失", "Name_chs": "超负荷", "Description_ko": "한계를 초월하는 힘을 끌어내 신체 조직에 과부하가 걸린 상태. HP가 서서히 줄어든다.", "Name_ko": "과부하", "Description_tc": "激發出超越極限的力量後身體負荷過大，HP逐漸流失", "Name_tc": "超負荷"},
    "3313": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das nächste Kommando wird geändert.", "Description_en": "Warping the nature of the next action to be executed.", "Description_fr": "La prochaine action est modifiée.", "Description_ja": "次に実行するアクションが変化する状態。", "Icon": {"id": "215479", "path": "ui/icon/215000/215479.tex", "path_hr1": "ui/icon/215000/215479_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherwechsel", "Name_en": "Aetherial Exchange", "Name_fr": "Changement éthéréen", "Name_ja": "エーテルチェンジ", "StatusCategory": "1", "row_id": "3313", "Description_chs": "下一次发动的技能发生变化", "Name_chs": "以太交换", "Description_ko": "다음에 실행하는 기술이 변화하는 상태.", "Name_ko": "에테르 변환", "Description_tc": "下一次發動的技能發生變化", "Name_tc": "乙太交換"},
    "3314": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Parasitenbefall. Nach Ablauf verliert der Wirtskörper die Kontrolle.", "Description_en": "Host to a glossal parasite, which will take control of body once this effect expires.", "Description_fr": "Le corps est parasité par un mollusque. Devient Incontrôlable lorsque la durée de l'effet s'est écoulée.", "Description_ja": "軟体生物に寄生された状態。効果時間が終了すると、制御不能状態に陥る。", "Icon": {"id": "215473", "path": "ui/icon/215000/215473.tex", "path_hr1": "ui/icon/215000/215473_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glossomorph", "Name_en": "Glossomorph", "Name_fr": "Mollusque parasite", "Name_ja": "軟体寄生", "StatusCategory": "2", "row_id": "3314", "Description_chs": "被软体生物寄生，效果时间结束时会陷入不受控制状态", "Name_chs": "软体寄生", "Description_ko": "연체류 생물이 기생한 상태. 지속시간이 끝나면 제어불능 상태가 된다.", "Name_ko": "연체 기생", "Description_tc": "被軟體生物寄生，效果時間結束時會陷入不受控制狀態", "Name_tc": "軟體寄生"},
    "3315": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Parasitenbefall. Nach Ablauf verliert der Wirtskörper die Kontrolle.", "Description_en": "Host to a chelic parasite, which will take control of body once this effect expires.", "Description_fr": "Le corps est parasité par un crustacé. Devient Incontrôlable lorsque la durée de l'effet s'est écoulée.", "Description_ja": "甲殻生物に寄生された状態。効果時間が終了すると、制御不能状態に陥る。", "Icon": {"id": "215474", "path": "ui/icon/215000/215474.tex", "path_hr1": "ui/icon/215000/215474_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chelomorph", "Name_en": "Chelomorph", "Name_fr": "Crustacé parasite", "Name_ja": "甲殻寄生", "StatusCategory": "2", "row_id": "3315", "Description_chs": "被甲壳生物寄生，效果时间结束时会陷入不受控制状态", "Name_chs": "甲壳寄生", "Description_ko": "갑각류 생물이 기생한 상태. 지속시간이 끝나면 제어불능 상태가 된다.", "Name_ko": "갑각 기생", "Description_tc": "被甲殼生物寄生，效果時間結束時會陷入不受控制狀態", "Name_tc": "甲殼寄生"},
    "3316": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann sich nicht frei bewegen.", "Description_en": "No longer in control of actions due to parasitic influence.", "Description_fr": "Le corps est hors de contrôle à cause d'organismes parasites.", "Description_ja": "寄生生物に身体の自由を奪われた状態。", "Icon": {"id": "215475", "path": "ui/icon/215000/215475.tex", "path_hr1": "ui/icon/215000/215475_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kontrollverlust", "Name_en": "Out of Control", "Name_fr": "Incontrôlable", "Name_ja": "制御不能", "StatusCategory": "2", "row_id": "3316", "Description_chs": "被寄生生物夺走了自由", "Name_chs": "不受控制", "Description_ko": "기생생물에게 신체의 자유를 빼앗긴 상태.", "Name_ko": "제어불능", "Description_tc": "被寄生生物奪走了自由", "Name_tc": "不受控制"},
    "3317": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn der Verfall fortschreitet, tritt Glossomorph ein.", "Description_en": "Being devoured by pathogens. Will become a glossomorph should this process continue.", "Description_fr": "Le corps est rongé par des cellules parasites. Devient Mollusques parasites au bout d'un certain temps.", "Description_ja": "寄生細胞に浸食された状態。浸食が進むと、軟体寄生状態に陥る。", "Icon": {"id": "219617", "path": "ui/icon/219000/219617.tex", "path_hr1": "ui/icon/219000/219617_hr1.tex"}, "MaxStacks": "2", "Name_de": "Zellulärer Verfall", "Name_en": "Consumption", "Name_fr": "Rongement cellulaire", "Name_ja": "細胞浸食", "StatusCategory": "2", "row_id": "3317", "Description_chs": "被寄生细胞侵蚀，侵蚀程度加重会陷入软体寄生状态", "Name_chs": "细胞侵蚀", "Description_ko": "기생세포에 침식된 상태. 침식이 진행되면 연체 기생 상태가 된다.", "Name_ko": "세포 침식", "Description_tc": "被寄生細胞侵蝕，侵蝕程度加重會陷入軟體寄生狀態", "Name_tc": "細胞侵蝕"},
    "3318": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Wirtskörper führt unkontrollierbare Bewegungen aus.", "Description_en": "Host movement subject to complete control by resident parasite.", "Description_fr": "Le corps est contrôlé par des organismes parasites qui le font agir de façon involontaire.", "Description_ja": "寄生生物に身体の自由を奪われ、勝手に行動させられている状態。", "Icon": {"id": "215476", "path": "ui/icon/215000/215476.tex", "path_hr1": "ui/icon/215000/215476_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zwangshandlung", "Name_en": "Bodily Manipulation", "Name_fr": "Conduite forcée", "Name_ja": "強制行動", "StatusCategory": "2", "row_id": "3318", "Description_chs": "被寄生生物夺走了自由，身体开始擅自行动", "Name_chs": "强制行动", "Description_ko": "기생생물에게 신체의 자유를 빼앗겨, 몸이 멋대로 움직이는 상태.", "Name_ko": "강제 행동", "Description_tc": "被寄生生物奪走了自由，身體開始擅自行動", "Name_tc": "強制行動"},
    "3319": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Parasitenbefall. Nach Ablauf verliert der Wirtskörper die Kontrolle.", "Description_en": "Resistance to attacks by glossal parasites is reduced.", "Description_fr": "La résistance aux attaques de mollusques est réduite.", "Description_ja": "軟体生物から放たれる攻撃への耐性が低下した状態。", "Icon": {"id": "215477", "path": "ui/icon/215000/215477.tex", "path_hr1": "ui/icon/215000/215477_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glossaler Widerstand -", "Name_en": "Glossal Resistance Down", "Name_fr": "Résistance aux attaques de mollusques réduite", "Name_ja": "軟体攻撃耐性低下", "StatusCategory": "2", "row_id": "3319", "Description_chs": "对抗软体生物发动的攻击的耐性有所降低", "Name_chs": "软体攻击耐性下降", "Description_ko": "연체류 생물의 공격에 대한 저항이 감소한 상태.", "Name_ko": "연체 공격 저항 감소", "Description_tc": "對抗軟體生物發動的攻擊的耐性有所降低", "Name_tc": "軟體攻擊耐性下降"},
    "3320": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Parasitenbefall. Nach Ablauf verliert der Wirtskörper die Kontrolle.", "Description_en": "Resistance to attacks by chelic parasites is reduced.", "Description_fr": "La résistance aux attaques de crustacés est réduite.", "Description_ja": "甲殻生物から放たれる攻撃への耐性が低下した状態。", "Icon": {"id": "215478", "path": "ui/icon/215000/215478.tex", "path_hr1": "ui/icon/215000/215478_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chelischer Widerstand -", "Name_en": "Chelic Resistance Down", "Name_fr": "Résistance aux attaques de crustacés réduite", "Name_ja": "甲殻攻撃耐性低下", "StatusCategory": "2", "row_id": "3320", "Description_chs": "对抗甲壳生物发动的攻击的耐性有所降低", "Name_chs": "甲壳攻击耐性下降", "Description_ko": "갑각류 생물의 공격에 대한 저항이 감소한 상태.", "Name_ko": "갑각 공격 저항 감소", "Description_tc": "對抗甲殼生物發動的攻擊的耐性有所降低", "Name_tc": "甲殼攻擊耐性下降"},
    "3321": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zellulärer Befall. Löst nach Ablauf eine Explosion aus.", "Description_en": "Infected with aetherially activated cells, which will burst explosively when this effect expires.", "Description_fr": "Le corps est envahi par des cellules magiques actives. Celles-ci produisent une explosion lorsque la durée de l'effet s'est écoulée.", "Description_ja": "活性化した細胞を付けられた状態。効果時間が終了すると爆発を起こす。", "Icon": {"id": "215770", "path": "ui/icon/215000/215770.tex", "path_hr1": "ui/icon/215000/215770_hr1.tex"}, "MaxStacks": "0", "Name_de": "Explozelle", "Name_en": "Aetheronecrosis", "Name_fr": "Cellules magiques actives", "Name_ja": "魔活細胞", "StatusCategory": "2", "row_id": "3321", "Description_chs": "被附加了活性化的细胞，效果时间结束时会发生爆炸", "Name_chs": "魔活细胞", "Description_ko": "활성화된 세포가 달라붙은 상태. 지속시간이 끝나면 폭발한다.", "Name_ko": "마활세포", "Description_tc": "被附加了活性化的細胞，效果時間結束時會發生爆炸", "Name_tc": "魔活細胞"},
    "3322": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Parasitenbefall. Nach Ablauf verliert der Wirtskörper die Kontrolle.", "Description_en": "Host to a glossal parasite, which will take control of body once this effect expires.", "Description_fr": "Le corps est parasité par un mollusque. Devient Incontrôlable lorsque la durée de l'effet s'est écoulée.", "Description_ja": "軟体生物に寄生された状態。効果時間が終了すると、制御不能状態に陥る。", "Icon": {"id": "215473", "path": "ui/icon/215000/215473.tex", "path_hr1": "ui/icon/215000/215473_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glossomorph", "Name_en": "Glossomorph", "Name_fr": "Mollusque parasite", "Name_ja": "軟体寄生", "StatusCategory": "2", "row_id": "3322", "Description_chs": "被软体生物寄生，效果时间结束时会陷入不受控制状态", "Name_chs": "软体寄生", "Description_ko": "연체류 생물이 기생한 상태. 지속시간이 끝나면 제어불능 상태가 된다.", "Name_ko": "연체 기생", "Description_tc": "被軟體生物寄生，效果時間結束時會陷入不受控制狀態", "Name_tc": "軟體寄生"},
    "3323": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Dunkelheit ist stark verringert.", "Description_en": "Dark resistance is significantly reduced.", "Description_fr": "La résistance à l'élément Ténèbres est considérablement réduite.", "Description_ja": "闇属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215485", "path": "ui/icon/215000/215485.tex", "path_hr1": "ui/icon/215000/215485_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dunkelresistenz - (stark)", "Name_en": "Dark Resistance Down II", "Name_fr": "Résistance aux Ténèbres réduite", "Name_ja": "闇属性耐性低下［強］", "StatusCategory": "2", "row_id": "3323", "Description_chs": "对抗暗属性的耐性有显著降低", "Name_chs": "暗属性耐性大幅降低", "Description_ko": "어둠속성 저항이 크게 떨어진 상태.", "Name_ko": "어둠속성 저항 감소[강]", "Description_tc": "對抗暗屬性的耐性有顯著降低", "Name_tc": "暗屬性耐性大幅降低"},
    "3324": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fesselung", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "3324", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "3325": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Magische Energie nistet sich in den Körper ein.", "Description_en": "Primed with powerful magicks.", "Description_fr": "Le corps héberge un sort qui peut se déclencher n'importe quand.", "Description_ja": "発動する魔法を自身に宿した状態。", "Icon": {"id": "215486", "path": "ui/icon/215000/215486.tex", "path_hr1": "ui/icon/215000/215486_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magische Einnistung", "Name_en": "Conceptual Mastery", "Name_fr": "Conception magique", "Name_ja": "マジックコンシーヴ", "StatusCategory": "1", "row_id": "3325", "Description_chs": "将魔法注入身体", "Name_chs": "魔法之念", "Description_ko": "발동할 마법을 품은 상태.", "Name_ko": "마법 구상", "Description_tc": "將魔法注入身體", "Name_tc": "魔法之念"},
    "3326": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Sprüht nach Ablauf die Umgebung mit Gift ein.", "Description_en": "Cursed to unleash poison in the surrounding area when this effect expires.", "Description_fr": "Déclenche une attaque empoisonnée dans les alentours lorsque la durée de l'effet s'est écoulée.", "Description_ja": "ゴルゴンの呪いを受けた状態。効果時間が終了すると、周囲に毒の攻撃を放つ。", "Icon": {"id": "215487", "path": "ui/icon/215000/215487.tex", "path_hr1": "ui/icon/215000/215487_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gorgons Fluch: Schlangengift", "Name_en": "Blood of the Gorgon", "Name_fr": "Malédiction de gorgone : venin reptilien", "Name_ja": "ゴルゴンの呪詛：蛇毒", "StatusCategory": "2", "row_id": "3326", "Description_chs": "受到戈尔贡的诅咒，效果时间结束时会对周围发动毒性攻击", "Name_chs": "戈尔贡蛇毒之咒", "Description_ko": "고르곤의 저주에 걸린 상태. 지속시간이 끝나면 주위에 독 공격을 한다.", "Name_ko": "고르곤의 저주: 뱀독", "Description_tc": "受到戈爾貢的詛咒，效果時間結束時會對周圍發動毒性攻擊", "Name_tc": "戈爾貢蛇毒之咒"},
    "3327": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Sprüht nach Ablauf die Umgebung mit Gift ein.", "Description_en": "Cursed to unleash poison in the surrounding area when this effect expires.", "Description_fr": "Déclenche une attaque empoisonnée dans les alentours lorsque la durée de l'effet s'est écoulée.", "Description_ja": "ゴルゴンの呪いを受けた状態。効果時間が終了すると、周囲に毒の攻撃を放つ。", "Icon": {"id": "215488", "path": "ui/icon/215000/215488.tex", "path_hr1": "ui/icon/215000/215488_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gorgons Fluch: Übelgift", "Name_en": "Breath of the Gorgon", "Name_fr": "Malédiction de gorgone : poison insidieux", "Name_ja": "ゴルゴンの呪詛：邪毒", "StatusCategory": "2", "row_id": "3327", "Description_chs": "受到戈尔贡的诅咒，效果时间结束时会对周围发动毒性攻击", "Name_chs": "戈尔贡邪毒之咒", "Description_ko": "고르곤의 저주에 걸린 상태. 지속시간이 끝나면 주위에 독 공격을 한다.", "Name_ko": "고르곤의 저주: 맹독", "Description_tc": "受到戈爾貢的詛咒，效果時間結束時會對周圍發動毒性攻擊", "Name_tc": "戈爾貢邪毒之咒"},
    "3328": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf den Fluch aus.", "Description_en": "A greater cursed tide will be upon you when this effect expires.", "Description_fr": "Subit un maléfice qui se déclenche à la fin de l'effet.", "Description_ja": "カイナッツォの呪いを受けた状態。効果時間終了時に呪いが発動する。", "Icon": {"id": "215120", "path": "ui/icon/215000/215120.tex", "path_hr1": "ui/icon/215000/215120_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch der Fluten: Springtide", "Name_en": "Spring Tide", "Name_fr": "Maléfice des vives-eaux", "Name_ja": "水禍の呪い：大潮", "StatusCategory": "2", "row_id": "3328", "Description_chs": "受到凯纳槽的诅咒，效果时间结束时诅咒发动", "Name_chs": "凶水大潮", "Description_ko": "카냐초의 저주에 걸린 상태. 지속시간이 끝나면 저주가 발동한다.", "Name_ko": "수마의 저주: 큰물", "Description_tc": "受到凱納槽的詛咒，效果時間結束時詛咒發動", "Name_tc": "凶水大潮"},
    "3329": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf den Fluch aus.", "Description_en": "A lesser cursed tide will be upon you when this effect expires.", "Description_fr": "Subit un maléfice qui se déclenche à la fin de l'effet.", "Description_ja": "カイナッツォの呪いを受けた状態。効果時間終了時に呪いが発動する。", "Icon": {"id": "215121", "path": "ui/icon/215000/215121.tex", "path_hr1": "ui/icon/215000/215121_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch der Fluten: Nipptide", "Name_en": "Neap Tide", "Name_fr": "Maléfice des mortes-eaux", "Name_ja": "水禍の呪い：小潮", "StatusCategory": "2", "row_id": "3329", "Description_chs": "受到凯纳槽的诅咒，效果时间结束时诅咒发动", "Name_chs": "凶水小潮", "Description_ko": "카냐초의 저주에 걸린 상태. 지속시간이 끝나면 저주가 발동한다.", "Name_ko": "수마의 저주: 작은물", "Description_tc": "受到凱納槽的詛咒，效果時間結束時詛咒發動", "Name_tc": "凶水小潮"},
    "3330": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf eine Explosion aus, die das eigene Konzept und Konzepte in der Nähe beeinflusst.", "Description_en": "Imbued with a concept incompatible with this form, which will cause an explosive reaction and influence self and nearby concepts when this effect expires.", "Description_fr": "L'être est contaminé par le concept d'une créature. Une explosion se produit à la fin de l'effet, impactant la victime et les concepts alentour.", "Description_ja": "自身とは異なる生体のイデアを付与された状態。効果終了時に爆発反応を起こし、自身と周囲のイデアに影響を及ぼす。", "Icon": {"id": "215489", "path": "ui/icon/215000/215489.tex", "path_hr1": "ui/icon/215000/215489_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unvollständiges Konzept α", "Name_en": "Imperfection: Alpha", "Name_fr": "Concept immature : α", "Name_ja": "未完概念：α", "StatusCategory": "2", "row_id": "3330", "Description_chs": "被附加了与自身不同的生物概念，效果结束时发生爆炸并影响自身周围的概念", "Name_chs": "未完概念α", "Description_ko": "자신과는 다른 생명체의 이데아가 부여된 상태. 지속시간이 끝나면 폭발 반응을 일으켜 자신과 주변의 이데아에 영향을 준다.", "Name_ko": "미완 개념: α", "Description_tc": "被附加了與自身不同的生物概念，效果結束時發生爆炸並影響自身周圍的概念", "Name_tc": "未完概念α"},
    "3331": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf eine Explosion aus, die das eigene Konzept und Konzepte in der Nähe beeinflusst.", "Description_en": "Imbued with a concept incompatible with this form, which will cause an explosive reaction and influence self and nearby concepts when this effect expires.", "Description_fr": "L'être est contaminé par le concept d'une créature. Une explosion se produit à la fin de l'effet, impactant la victime et les concepts alentour.", "Description_ja": "自身とは異なる生体のイデアを付与された状態。効果終了時に爆発反応を起こし、自身と周囲のイデアに影響を及ぼす。", "Icon": {"id": "215490", "path": "ui/icon/215000/215490.tex", "path_hr1": "ui/icon/215000/215490_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unvollständiges Konzept β", "Name_en": "Imperfection: Beta", "Name_fr": "Concept immature : β", "Name_ja": "未完概念：β", "StatusCategory": "2", "row_id": "3331", "Description_chs": "被附加了与自身不同的生物概念，效果结束时发生爆炸并影响自身周围的概念", "Name_chs": "未完概念β", "Description_ko": "자신과는 다른 생명체의 이데아가 부여된 상태. 지속시간이 끝나면 폭발 반응을 일으켜 자신과 주변의 이데아에 영향을 준다.", "Name_ko": "미완 개념: β", "Description_tc": "被附加了與自身不同的生物概念，效果結束時發生爆炸並影響自身周圍的概念", "Name_tc": "未完概念β"},
    "3332": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf eine Explosion aus, die das eigene Konzept und Konzepte in der Nähe beeinflusst.", "Description_en": "Imbued with a concept incompatible with this form, which will cause an explosive reaction and influence self and nearby concepts when this effect expires.", "Description_fr": "L'être est contaminé par le concept d'une créature. Une explosion se produit à la fin de l'effet, impactant la victime et les concepts alentour.", "Description_ja": "自身とは異なる生体のイデアを付与された状態。効果終了時に爆発反応を起こし、自身と周囲のイデアに影響を及ぼす。", "Icon": {"id": "215491", "path": "ui/icon/215000/215491.tex", "path_hr1": "ui/icon/215000/215491_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unvollständiges Konzept γ", "Name_en": "Imperfection: Gamma", "Name_fr": "Concept immature : γ", "Name_ja": "未完概念：γ", "StatusCategory": "2", "row_id": "3332", "Description_chs": "被附加了与自身不同的生物概念，效果结束时发生爆炸并影响自身周围的概念", "Name_chs": "未完概念γ", "Description_ko": "자신과는 다른 생명체의 이데아가 부여된 상태. 지속시간이 끝나면 폭발 반응을 일으켜 자신과 주변의 이데아에 영향을 준다.", "Name_ko": "미완 개념: γ", "Description_tc": "被附加了與自身不同的生物概念，效果結束時發生爆炸並影響自身周圍的概念", "Name_tc": "未完概念γ"},
    "3333": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gegenseitige Beeinflussung, wenn sich vollständige Konzepte von anderen in der Nähe befinden.", "Description_en": "The perfect vessel for a perfect concept. Drawing near to other perfect concepts will result in mutual influence.", "Description_fr": "Le corps héberge le concept mature d'une créature. En cas de rapprochement avec un autre concept mature, une influence mutuelle se produit.", "Description_ja": "自身とは異なる生体のイデアが身体に宿った状態。他者の完成概念と近づくことで互いに影響を及ぼす。", "Icon": {"id": "215492", "path": "ui/icon/215000/215492.tex", "path_hr1": "ui/icon/215000/215492_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollständiges Konzept α", "Name_en": "Perfection: Alpha", "Name_fr": "Concept mature : α", "Name_ja": "完成概念：α", "StatusCategory": "1", "row_id": "3333", "Description_chs": "被附加了与自身不同的生物概念，靠近其他完成概念时会互相影响", "Name_chs": "完成概念α", "Description_ko": "자신과는 다른 생명체의 이데아가 몸에 깃든 상태. 다른 사람의 완성 개념과 가까워지면 서로 영향을 준다.", "Name_ko": "완성 개념: α", "Description_tc": "被附加了與自身不同的生物概念，靠近其他完成概念時會互相影響", "Name_tc": "完成概念α"},
    "3334": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gegenseitige Beeinflussung, wenn sich vollständige Konzepte von anderen in der Nähe befinden.", "Description_en": "The perfect vessel for a perfect concept. Drawing near to other perfect concepts will result in mutual influence.", "Description_fr": "Le corps héberge le concept mature d'une créature. En cas de rapprochement avec un autre concept mature, une influence mutuelle se produit.", "Description_ja": "自身とは異なる生体のイデアが身体に宿った状態。他者の完成概念と近づくことで互いに影響を及ぼす。", "Icon": {"id": "215493", "path": "ui/icon/215000/215493.tex", "path_hr1": "ui/icon/215000/215493_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollständiges Konzept β", "Name_en": "Perfection: Beta", "Name_fr": "Concept mature : β", "Name_ja": "完成概念：β", "StatusCategory": "1", "row_id": "3334", "Description_chs": "被附加了与自身不同的生物概念，靠近其他完成概念时会互相影响", "Name_chs": "完成概念β", "Description_ko": "자신과는 다른 생명체의 이데아가 몸에 깃든 상태. 다른 사람의 완성 개념과 가까워지면 서로 영향을 준다.", "Name_ko": "완성 개념: β", "Description_tc": "被附加了與自身不同的生物概念，靠近其他完成概念時會互相影響", "Name_tc": "完成概念β"},
    "3335": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gegenseitige Beeinflussung, wenn sich vollständige Konzepte von anderen in der Nähe befinden.", "Description_en": "The perfect vessel for a perfect concept. Drawing near to other perfect concepts will result in mutual influence.", "Description_fr": "Le corps héberge le concept mature d'une créature. En cas de rapprochement avec un autre concept mature, une influence mutuelle se produit.", "Description_ja": "自身とは異なる生体のイデアが身体に宿った状態。他者の完成概念と近づくことで互いに影響を及ぼす。", "Icon": {"id": "215494", "path": "ui/icon/215000/215494.tex", "path_hr1": "ui/icon/215000/215494_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollständiges Konzept γ", "Name_en": "Perfection: Gamma", "Name_fr": "Concept mature : γ", "Name_ja": "完成概念：γ", "StatusCategory": "1", "row_id": "3335", "Description_chs": "被附加了与自身不同的生物概念，靠近其他完成概念时会互相影响", "Name_chs": "完成概念γ", "Description_ko": "자신과는 다른 생명체의 이데아가 몸에 깃든 상태. 다른 사람의 완성 개념과 가까워지면 서로 영향을 준다.", "Name_ko": "완성 개념: γ", "Description_tc": "被附加了與自身不同的生物概念，靠近其他完成概念時會互相影響", "Name_tc": "完成概念γ"},
    "3336": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird während der Wirkungsdauer nicht von vollständigen Konzepten beeinflusst.", "Description_en": "Unable to draw upon perfect concepts until this effect expires.", "Description_fr": "L'influence des concepts matures hébergés chez les autres n'est plus subie.", "Description_ja": "効果時間終了まで他者の完成概念の影響を受けない状態。", "Icon": {"id": "215495", "path": "ui/icon/215000/215495.tex", "path_hr1": "ui/icon/215000/215495_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konzeptablehnung", "Name_en": "Inconceivable", "Name_fr": "Rejet conceptuel", "Name_ja": "概念拒絶", "StatusCategory": "2", "row_id": "3336", "Description_chs": "效果时间结束前不受其他完成概念的影响", "Name_chs": "概念拒绝", "Description_ko": "지속시간이 끝날 때까지 다른 사람의 완성 개념에 영향받지 않는 상태.", "Name_ko": "개념 거절", "Description_tc": "效果時間結束前不受其他完成概念的影響", "Name_tc": "概念拒絕"},
    "3337": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verleiht Resistenz gegen bestimmte Windzauber.", "Description_en": "Realizing an airborne concept. Resistance to certain wind magicks is increased until this effect expires.", "Description_fr": "Un concept de créature volante est créé, octroyant une résistance à certains sorts de vent.", "Description_ja": "飛行生物の概念を生成した状態。効果時間終了まで特定の風属性魔法に耐性を得る。", "Icon": {"id": "215496", "path": "ui/icon/215000/215496.tex", "path_hr1": "ui/icon/215000/215496_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konzeptumsetzung: Flugwesen", "Name_en": "Winged Conception", "Name_fr": "Conceptualisation : créature volante", "Name_ja": "概念生成：飛行生物", "StatusCategory": "1", "row_id": "3337", "Description_chs": "生成飞行生物的概念，效果时间结束前对特定风属性魔法有抵抗的效果", "Name_chs": "飞行生物的概念", "Description_ko": "비행 생물 개념을 생성한 상태. 지속시간이 끝날 때까지 특정 바람속성 마법에 저항이 생긴다.", "Name_ko": "개념 생성: 비행 생물", "Description_tc": "生成飛行生物的概念，效果時間結束前對特定風屬性魔法有抵抗的效果", "Name_tc": "飛行生物的概念"},
    "3338": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verleiht Resistenz gegen bestimmte Wasserzauber.", "Description_en": "Realizing an aquatic concept. Resistance to certain water magicks is increased until this effect expires.", "Description_fr": "Un concept de créature marine est créé, octroyant une résistance à certains sorts d'eau.", "Description_ja": "水棲生物の概念を生成した状態。効果時間終了まで特定の水属性魔法に耐性を得る。", "Icon": {"id": "215497", "path": "ui/icon/215000/215497.tex", "path_hr1": "ui/icon/215000/215497_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konzeptumsetzung: Wasserorganismus", "Name_en": "Aquatic Conception", "Name_fr": "Conceptualisation : créature marine", "Name_ja": "概念生成：水棲生物", "StatusCategory": "1", "row_id": "3338", "Description_chs": "生成水生生物的概念，效果时间结束前对特定水属性魔法有抵抗的效果", "Name_chs": "水生生物的概念", "Description_ko": "수생 생물 개념을 생성한 상태. 지속시간이 끝날 때까지 특정 물속성 마법에 저항이 생긴다.", "Name_ko": "개념 생성: 수생 생물", "Description_tc": "生成水生生物的概念，效果時間結束前對特定水屬性魔法有抵抗的效果", "Name_tc": "水生生物的概念"},
    "3339": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verleiht Resistenz gegen bestimmte Blitzzauber.", "Description_en": "Realizing a levin-wielding concept. Resistance to certain lightning magicks is increased until this effect expires.", "Description_fr": "Un concept de Raijû est créé, octroyant une résistance à certains sorts de foudre.", "Description_ja": "雷獣の概念を生成した状態。効果時間終了まで特定の雷属性魔法に耐性を得る。", "Icon": {"id": "215498", "path": "ui/icon/215000/215498.tex", "path_hr1": "ui/icon/215000/215498_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konzeptumsetzung: Gewitterwesen", "Name_en": "Shocking Conception", "Name_fr": "Conceptualisation : Raijû", "Name_ja": "概念生成：雷獣", "StatusCategory": "1", "row_id": "3339", "Description_chs": "生成雷兽的概念，效果时间结束前对特定雷属性魔法有抵抗的效果", "Name_chs": "雷兽的概念", "Description_ko": "번개 짐승 개념을 생성한 상태. 지속시간이 끝날 때까지 특정 번개속성 마법에 저항이 생긴다.", "Name_ko": "개념 생성: 번개 짐승", "Description_tc": "生成雷獸的概念，效果時間結束前對特定雷屬性魔法有抵抗的效果", "Name_tc": "雷獸的概念"},
    "3340": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Realizing a burning concept, causing damage over time until this effect expires.", "Description_fr": "Un concept d'esprit des flammes est créé, faisant subir des dégâts périodiques.", "Description_ja": "火精の概念を生成した状態。効果時間終了までＨＰが徐々に失われる。", "Icon": {"id": "215499", "path": "ui/icon/215000/215499.tex", "path_hr1": "ui/icon/215000/215499_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konzeptumsetzung: Flammengeist", "Name_en": "Fiery Conception", "Name_fr": "Conceptualisation : esprit des flammes", "Name_ja": "概念生成：火精", "StatusCategory": "2", "row_id": "3340", "Description_chs": "生成火灵的概念，效果时间结束前体力逐渐减少", "Name_chs": "火灵的概念", "Description_ko": "불 정령 개념을 생성한 상태. 지속시간이 끝날 때까지 HP가 서서히 줄어든다.", "Name_ko": "개념 생성: 불 정령", "Description_tc": "生成火精的概念，效果時間結束前HP逐漸減少", "Name_tc": "火精的概念"},
    "3341": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Realizing a poisonous concept, causing damage over time until this effect expires.", "Description_fr": "Un concept de créature venimeuse est créé, faisant subir des dégâts périodiques.", "Description_ja": "有毒生物の概念を生成した状態。効果時間終了までＨＰが徐々に失われる。", "Icon": {"id": "215500", "path": "ui/icon/215000/215500.tex", "path_hr1": "ui/icon/215000/215500_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konzeptumsetzung: Gifttier", "Name_en": "Toxic Conception", "Name_fr": "Conceptualisation : créature venimeuse", "Name_ja": "概念生成：有毒生物", "StatusCategory": "2", "row_id": "3341", "Description_chs": "生成有毒生物的概念，效果时间结束前体力逐渐减少", "Name_chs": "有毒生物的概念", "Description_ko": "독성 생물 개념을 생성한 상태. 지속시간이 끝날 때까지 HP가 서서히 줄어든다.", "Name_ko": "개념 생성: 독성 생물", "Description_tc": "生成有毒生物的概念，效果時間結束前HP逐漸減少", "Name_tc": "有毒生物的概念"},
    "3342": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Realizing a plantlike concept, causing damage over time until this effect expires.", "Description_fr": "Un concept de créature végétale est créé, faisant subir des dégâts périodiques.", "Description_ja": "草木生物の概念を生成した状態。効果時間終了までＨＰが徐々に失われる。", "Icon": {"id": "215101", "path": "ui/icon/215000/215101.tex", "path_hr1": "ui/icon/215000/215101_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konzeptumsetzung: Pflanzenwesen", "Name_en": "Growing Conception", "Name_fr": "Conceptualisation : créature végétale", "Name_ja": "概念生成：草木生物", "StatusCategory": "2", "row_id": "3342", "Description_chs": "生成草木生物的概念，效果时间结束前体力逐渐减少", "Name_chs": "草木生物的概念", "Description_ko": "초목 생물 개념을 생성한 상태. 지속시간이 끝날 때까지 HP가 서서히 줄어든다.", "Name_ko": "개념 생성: 초목 생물", "Description_tc": "生成草木生物的概念，效果時間結束前HP逐漸減少", "Name_tc": "草木生物的概念"},
    "3343": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst bei 4 Stapeln Konzeptumsetzung: Phoinix aus.", "Description_en": "Conceiving of the Phoenix in part. Together, four such sparks will give birth to a legendary bird.", "Description_fr": "Le corps héberge un fragment du concept d'oiseau immortel. Si quatre fragments sont réunis, un concept complet est créé.", "Description_ja": "不死鳥の概念の断片を身に宿した状態。4つ集めることで不死鳥の概念が生成される。", "Icon": {"id": "215102", "path": "ui/icon/215000/215102.tex", "path_hr1": "ui/icon/215000/215102_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konzeptfragment: Phoinix", "Name_en": "Immortal Spark", "Name_fr": "Concept fragmentaire : oiseau immortel", "Name_ja": "概念の断片：不死鳥", "StatusCategory": "1", "row_id": "3343", "Description_chs": "获得不死鸟的概念残片，收集4个残片将生成不死鸟的概念", "Name_chs": "不死鸟的概念残片", "Description_ko": "불사조 개념 조각이 몸에 깃든 상태. 4개 모으면 불사조 개념이 생성된다.", "Name_ko": "개념 조각: 불사조", "Description_tc": "獲得不死鳥的概念殘片，收集4個殘片將生成不死鳥的概念", "Name_tc": "不死鳥的概念殘片"},
    "3344": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wurde von der Kraft des Phoinix wiederbelebt.", "Description_en": "Realizing a Phoenix concept.", "Description_fr": "Le concept d'oiseau immortel a été créé.", "Description_ja": "不死鳥の概念を生成した状態。", "Icon": {"id": "215103", "path": "ui/icon/215000/215103.tex", "path_hr1": "ui/icon/215000/215103_hr1.tex"}, "MaxStacks": "0", "Name_de": "Konzeptumsetzung: Phoinix", "Name_en": "Immortal Conception", "Name_fr": "Conceptualisation : oiseau immortel", "Name_ja": "概念生成：不死鳥", "StatusCategory": "1", "row_id": "3344", "Description_chs": "生成不死鸟的概念", "Name_chs": "不死鸟的概念", "Description_ko": "불사조 개념을 생성한 상태.", "Name_ko": "개념 생성: 불사조", "Description_tc": "生成不死鳥的概念", "Name_tc": "不死鳥的概念"},
    "3345": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf eine flächendeckende Reaktion aus.", "Description_en": "Self-concept is being warped beyond recognition, resulting in an adverse reaction determined by nearby influences when this effect expires.", "Description_fr": "La conception du soi est altérée. À la fin de l'effet, l'influence des alentours provoque une réaction spontanée.", "Description_ja": "自身のイデアが変異しかけている状態。効果終了時、周囲の影響を受けて反発反応を引き起こす。", "Icon": {"id": "215104", "path": "ui/icon/215000/215104.tex", "path_hr1": "ui/icon/215000/215104_hr1.tex"}, "MaxStacks": "0", "Name_de": "Einfache Konzeptreflexion", "Name_en": "Solosplice", "Name_fr": "Concept adverse simple", "Name_ja": "単相式反発概念", "StatusCategory": "2", "row_id": "3345", "Description_chs": "自身的概念即将发生变异，效果结束时会受到周围的影响发生排斥反应", "Name_chs": "单独概念排斥", "Description_ko": "자신의 이데아가 변이하려는 상태. 지속시간이 끝나면 주위의 영향을 받아 반발 반응을 일으킨다.", "Name_ko": "단상식 반발 개념", "Description_tc": "自身的概念即將發生變異，效果結束時會受到周圍的影響發生排斥反應", "Name_tc": "單獨概念排斥"},
    "3346": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf eine flächendeckende Reaktion aus.", "Description_en": "Self-concept is being warped beyond recognition, resulting in an adverse reaction determined by nearby influences when this effect expires.", "Description_fr": "La conception du soi est altérée. À la fin de l'effet, l'influence des alentours provoque une réaction spontanée.", "Description_ja": "自身のイデアが変異しかけている状態。効果終了時、周囲の影響を受けて反発反応を引き起こす。", "Icon": {"id": "215105", "path": "ui/icon/215000/215105.tex", "path_hr1": "ui/icon/215000/215105_hr1.tex"}, "MaxStacks": "0", "Name_de": "Multiple Konzeptreflexion", "Name_en": "Multisplice", "Name_fr": "Concepts adverses multiples", "Name_ja": "複相式反発概念", "StatusCategory": "2", "row_id": "3346", "Description_chs": "自身的概念即将发生变异，效果结束时会受到周围的影响发生排斥反应", "Name_chs": "双重概念排斥", "Description_ko": "자신의 이데아가 변이하려는 상태. 지속시간이 끝나면 주위의 영향을 받아 반발 반응을 일으킨다.", "Name_ko": "복상식 반발 개념", "Description_tc": "自身的概念即將發生變異，效果結束時會受到周圍的影響發生排斥反應", "Name_tc": "雙重概念排斥"},
    "3347": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf eine flächendeckende Reaktion aus.", "Description_en": "Self-concept is being warped beyond recognition, resulting in an adverse reaction determined by nearby influences when this effect expires.", "Description_fr": "La conception du soi est altérée. À la fin de l'effet, l'influence des alentours provoque une réaction spontanée.", "Description_ja": "自身のイデアが変異しかけている状態。効果終了時、周囲の影響を受けて反発反応を引き起こす。", "Icon": {"id": "215106", "path": "ui/icon/215000/215106.tex", "path_hr1": "ui/icon/215000/215106_hr1.tex"}, "MaxStacks": "0", "Name_de": "Komplexe Konzeptreflexion", "Name_en": "Supersplice", "Name_fr": "Concept adverse puissant", "Name_ja": "重相式反発概念", "StatusCategory": "2", "row_id": "3347", "Description_chs": "自身的概念即将发生变异，效果结束时会受到周围的影响发生排斥反应", "Name_chs": "多重概念排斥", "Description_ko": "자신의 이데아가 변이하려는 상태. 지속시간이 끝나면 주위의 영향을 받아 반발 반응을 일으킨다.", "Name_ko": "중상식 반발 개념", "Description_tc": "自身的概念即將發生變異，效果結束時會受到周圍的影響發生排斥反應", "Name_tc": "多重概念排斥"},
    "3348": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf Fessel aus.", "Description_en": "Target of incoming attack. Will be bound when this effect expires.", "Description_fr": "La victime est prise pour cible. Inflige Entrave à la fin de l'effet.", "Description_ja": "攻撃の対象として狙われている状態。効果時間が終了するとバインド状態になる。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Anvisiert", "Name_en": "Targeting", "Name_fr": "Ciblage", "Name_ja": "ターゲッティング", "StatusCategory": "2", "row_id": "3348", "Description_chs": "被选为攻击的对象，效果时间结束时会陷入止步状态", "Name_chs": "选定目标", "Description_ko": "공격 대상이 된 상태. 지속시간이 끝나면 속박 상태가 된다.", "Name_ko": "표적", "Description_tc": "被選為攻擊的物件，效果時間結束時會陷入束縛狀態", "Name_tc": "鎖定目標"},
    "3349": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Reihenfolge der zwanghaft gewirkten Zauber wird umgekehrt.", "Description_en": "The order of forcible magicks to be cast is inverted.", "Description_fr": "L'odre de lancement des sorts dont l'incantation est forcée est inversé.", "Description_ja": "自身が強制詠唱させられる魔法の発動順が逆転した状態。", "Icon": {"id": "215107", "path": "ui/icon/215000/215107.tex", "path_hr1": "ui/icon/215000/215107_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magische Umkehr", "Name_en": "Inverse Magicks", "Name_fr": "Inversion magique", "Name_ja": "マジックインヴァージョン", "StatusCategory": "2", "row_id": "3349", "Description_chs": "自身被强制咏唱的魔法的发动顺序发生了反转", "Name_chs": "逆魔法", "Description_ko": "자신이 강제로 시전하게 된 마법의 발동 순서가 반대로 된 상태.", "Name_ko": "마법 역행", "Description_tc": "自身被強制詠唱的魔法的發動順序發生了反轉", "Name_tc": "逆魔法"},
    "3350": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Geist und Körper sind vorübergehend voneinander gelöst.", "Description_en": "Physical and spiritual forms have been separated.", "Description_fr": "L'âme et le corps sont séparés l'un de l'autre.", "Description_ja": "身体と魂が分離してしまった状態。", "Icon": {"id": "215108", "path": "ui/icon/215000/215108.tex", "path_hr1": "ui/icon/215000/215108_hr1.tex"}, "MaxStacks": "0", "Name_de": "Außerkörperlichkeit", "Name_en": "Soul Stranded", "Name_fr": "Dissociation corps-âme", "Name_ja": "幽体離脱", "StatusCategory": "2", "row_id": "3350", "Description_chs": "身体と魂が分離してしまった状態。", "Name_chs": "幽体離脱", "Description_ko": "육체와 혼이 분리된 상태.", "Name_ko": "유체이탈", "Description_tc": "身体と魂が分離してしまった状態。", "Name_tc": "幽体離脱"},
    "3351": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Entfesselt nach Ablauf einen versteinernden Angriff nach vorne.", "Description_en": "Cursed to unleash a petrifying attack in the direction of gaze when this effect expires.", "Description_fr": "Déclenche une attaque pétrifiante en ligne droite vers l'avant lorsque la durée de l'effet s'est écoulée.", "Description_ja": "ゴルゴンの呪いを受けた状態。効果時間が終了すると、前方に石化の攻撃を放つ。", "Icon": {"id": "215587", "path": "ui/icon/215000/215587.tex", "path_hr1": "ui/icon/215000/215587_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gorgons Fluch: Steinauge", "Name_en": "Eye of the Gorgon", "Name_fr": "Malédiction de gorgone : œil pétrifiant", "Name_ja": "ゴルゴンの呪詛：石眼", "StatusCategory": "2", "row_id": "3351", "Description_chs": "受到戈尔贡的诅咒，效果时间结束时会向前方发动石化攻击", "Name_chs": "戈尔贡石眼之咒", "Description_ko": "고르곤의 저주에 걸린 상태. 지속시간이 끝나면 전방에 석화 공격을 한다.", "Name_ko": "고르곤의 저주: 눈", "Description_tc": "受到戈爾貢的詛咒，效果時間結束時會向前方發動石化攻擊", "Name_tc": "戈爾貢石眼之咒"},
    "3352": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Entfesselt nach Ablauf ein versteinerndes Licht auf die Umgebung.", "Description_en": "Cursed to unleash a petrifying light upon those nearby when this effect expires.", "Description_fr": "Émet une lueur pétrifiante alentour lorsque la durée de l'effet s'est écoulée.", "Description_ja": "ゴルゴンの呪いを受けた状態。効果時間が終了すると、周囲に石化の光を放つ。", "Icon": {"id": "215588", "path": "ui/icon/215000/215588.tex", "path_hr1": "ui/icon/215000/215588_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gorgons Fluch: Steinlicht", "Name_en": "Crown of the Gorgon", "Name_fr": "Malédiction de gorgone : lueur pétrifiante", "Name_ja": "ゴルゴンの呪詛：石光", "StatusCategory": "2", "row_id": "3352", "Description_chs": "受到戈尔贡的诅咒，效果时间结束时会向周围发动石化光线", "Name_chs": "戈尔贡石光之咒", "Description_ko": "고르곤의 저주에 걸린 상태. 지속시간이 끝나면 주위에 석화의 빛을 내뿜는다.", "Name_ko": "고르곤의 저주: 빛", "Description_tc": "受到戈爾貢的詛咒，效果時間結束時會向周圍發動石化光線", "Name_tc": "戈爾貢石光之咒"},
    "3353": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "3353", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3354": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "3354", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3355": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3355", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3356": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3356", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3357": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3357", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3358": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feindseligkeit gegen dich ist erhöht.", "Description_en": "Enmity generation is increased.", "Description_fr": "La génération d'inimitié est augmentée.", "Description_ja": "自身に向けられる敵視が上昇する状態。", "Icon": {"id": "216722", "path": "ui/icon/216000/216722.tex", "path_hr1": "ui/icon/216000/216722_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte Feindseligkeit", "Name_en": "Enmity Up", "Name_fr": "Inimitié augmentée", "Name_ja": "敵視上昇", "StatusCategory": "1", "row_id": "3358", "Description_chs": "自身仇恨提高", "Name_chs": "仇恨上升", "Description_ko": "자신을 향한 적의 적개심이 상승하는 상태.", "Name_ko": "적개심 상승", "Description_tc": "自身仇恨提高", "Name_tc": "仇恨上升"},
    "3359": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "216723", "path": "ui/icon/216000/216723.tex", "path_hr1": "ui/icon/216000/216723_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden über Zeit", "Name_en": "Sustained Damage", "Name_fr": "Dégâts continus", "Name_ja": "継続ダメージ", "StatusCategory": "2", "row_id": "3359", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "持续伤害", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "지속 피해", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "持續傷害"},
    "3360": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "216724", "path": "ui/icon/216000/216724.tex", "path_hr1": "ui/icon/216000/216724_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "3360", "Description_chs": "受到攻击的伤害减少", "Name_chs": "受伤减轻", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "受傷減輕"},
    "3361": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "215020", "path": "ui/icon/215000/215020.tex", "path_hr1": "ui/icon/215000/215020_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "3361", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "3362": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Parasiten übernehmen die Kontrolle über den Wirtskörper.", "Description_en": "No longer in control of actions due to parasitic influence.", "Description_fr": "Le corps est hors de contrôle à cause de parasites.", "Description_ja": "寄生生物に身体の自由を奪われた状態。", "Icon": {"id": "215475", "path": "ui/icon/215000/215475.tex", "path_hr1": "ui/icon/215000/215475_hr1.tex"}, "MaxStacks": "0", "Name_de": "Keine Kontrolle", "Name_en": "Out of Control", "Name_fr": "Incontrôlable", "Name_ja": "制御不能", "StatusCategory": "2", "row_id": "3362", "Description_chs": "被寄生生物夺走了自由", "Name_chs": "不受控制", "Description_ko": "기생생물에게 신체의 자유를 빼앗긴 상태.", "Name_ko": "제어불능", "Description_tc": "被寄生生物奪走了自由", "Name_tc": "不受控制"},
    "3363": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat keine Kontrolle mehr über die eigenen Bewegungen.", "Description_en": "Enthralled by an irresistible force and unable to act of your own volition.", "Description_fr": "Toute volonté est perdue, et les mouvements deviennent erratiques.", "Description_ja": "誘惑を受け心奪われ、勝手に動いてしまう状態。", "Icon": {"id": "215552", "path": "ui/icon/215000/215552.tex", "path_hr1": "ui/icon/215000/215552_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versuchung", "Name_en": "Seduced", "Name_fr": "Séduction", "Name_ja": "誘惑", "StatusCategory": "2", "row_id": "3363", "Description_chs": "被魅惑导致失去行动的自由", "Name_chs": "魅惑", "Description_ko": "유혹에 마음을 빼앗겨 몸이 멋대로 움직이는 상태.", "Name_ko": "유혹", "Description_tc": "被魅惑導致失去行動的自由", "Name_tc": "魅惑"},
    "3364": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird kampfunfähig, sobald der Timer des Fluchs auf 0 sinkt.", "Description_en": "Certain death when counter reaches zero.", "Description_fr": "Mort certaine lorsque le compteur atteint zéro.", "Description_ja": "カウント0で戦闘不能に陥る状態。", "Icon": {"id": "215503", "path": "ui/icon/215000/215503.tex", "path_hr1": "ui/icon/215000/215503_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verhängnis", "Name_en": "Doom", "Name_fr": "Glas", "Name_ja": "死の宣告", "StatusCategory": "2", "row_id": "3364", "Description_chs": "倒计时为0时会陷入无法战斗状态", "Name_chs": "死亡宣告", "Description_ko": "지속시간이 끝나면 전투불능이 되는 상태.", "Name_ko": "죽음의 선고", "Description_tc": "倒計時為0時會陷入無法戰鬥狀態", "Name_tc": "死亡宣告"},
    "3365": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212972", "path": "ui/icon/212000/212972.tex", "path_hr1": "ui/icon/212000/212972_hr1.tex"}, "MaxStacks": "0", "Name_de": "Holos (Barriere)", "Name_en": "Holosakos", "Name_fr": "Holos", "Name_ja": "ホーリズム［バリア］", "StatusCategory": "1", "row_id": "3365", "Description_chs": "抵消一定伤害", "Name_chs": "整体盾", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "전체론[보호막]", "Description_tc": "抵消一定傷害", "Name_tc": "整體盾"},
    "3366": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "215020", "path": "ui/icon/215000/215020.tex", "path_hr1": "ui/icon/215000/215020_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "3366", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "3367": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Récupère des PV périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "215532", "path": "ui/icon/215000/215532.tex", "path_hr1": "ui/icon/215000/215532_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rehabilitation", "Name_en": "Rehabilitation", "Name_fr": "Recouvrement", "Name_ja": "徐々にＨＰ回復", "StatusCategory": "1", "row_id": "3367", "Description_chs": "体力会随时间逐渐恢复 ", "Name_chs": "体力持续恢复", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "서서히 HP 회복", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "HP持續恢復"},
    "3368": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist enorm erhöht und erlittener Schaden enorm verringert.", "Description_en": "Damage dealt is significantly increased, while damage taken is significantly decreased.", "Description_fr": "Les dégâts infligés sont grandement augmentés, et les dégâts subis sont grandement réduits.", "Description_ja": "与ダメージが著しく上昇し、被ダメージが著しく低下した状態。", "Icon": {"id": "215574", "path": "ui/icon/215000/215574.tex", "path_hr1": "ui/icon/215000/215574_hr1.tex"}, "MaxStacks": "0", "Name_de": "Angepasstes Miasma", "Name_en": "Powerful", "Name_fr": "Mithridatisation", "Name_ja": "瘴気順応", "StatusCategory": "1", "row_id": "3368", "Description_chs": "攻击所造成的伤害有显著提高，所受的伤害有显著降低", "Name_chs": "瘴气适应", "Description_ko": "주는 피해량이 현저히 증가하고, 받는 피해량이 현저히 감소하는 상태.", "Name_ko": "독기 순응", "Description_tc": "攻擊所造成的傷害有顯著提高，所受的傷害有顯著降低", "Name_tc": "瘴氣適應"},
    "3369": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3369", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3370": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3370", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3371": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3371", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3372": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Erde ist stark verringert.", "Description_en": "Earth resistance is significantly reduced.", "Description_fr": "La résistance à l'élément terre est considérablement réduite.", "Description_ja": "土属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215722", "path": "ui/icon/215000/215722.tex", "path_hr1": "ui/icon/215000/215722_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erdresistenz - (stark)", "Name_en": "Earth Resistance Down II", "Name_fr": "Résistance à la terre réduite+", "Name_ja": "土属性耐性低下［強］", "StatusCategory": "2", "row_id": "3372", "Description_chs": "对抗土属性的耐性有显著降低", "Name_chs": "土属性耐性大幅降低", "Description_ko": "땅속성 저항이 크게 떨어진 상태.", "Name_ko": "땅속성 저항 감소[강]", "Description_tc": "對抗土屬性的耐性有顯著降低", "Name_tc": "土屬性耐性大幅降低"},
    "3373": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3373", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3374": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3374", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3375": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3375", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3376": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3376", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3377": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3377", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3378": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "3378", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3379": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "3379", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3380": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bestimmte Wiederbelebungseffekte sind unwirksam.", "Description_en": "Resurrection by certain means is impossible.", "Description_fr": "Impossible d'être ranimé par des moyens classiques en cas de K.O.", "Description_ja": "一部の蘇生効果を受け付けない状態。", "Icon": {"id": "215959", "path": "ui/icon/215000/215959.tex", "path_hr1": "ui/icon/215000/215959_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wiederbelebungsbegrenzung", "Name_en": "Resurrection Restricted", "Name_fr": "Anti-résurrection", "Name_ja": "蘇生制限", "StatusCategory": "2", "row_id": "3380", "Description_chs": "无法接受部分复活效果", "Name_chs": "限制复活", "Description_ko": "일부 부활 효과를 받지 못하는 상태.", "Name_ko": "부활 제한", "Description_tc": "無法接受部分復活效果", "Name_tc": "限制復活"},
    "3381": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Hohes Feura kann ausgeführt werden.", "Description_en": "Able to execute High Fire II.", "Description_fr": "Extra Feu majeur peut être lancé.", "Description_ja": "ハイファイラを実行できる状態。", "Icon": {"id": "210465", "path": "ui/icon/210000/210465.tex", "path_hr1": "ui/icon/210000/210465_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtfeuer III", "Name_en": "Astral Fire III", "Name_fr": "Feu astral III", "Name_ja": "アストラルファイアIII", "StatusCategory": "1", "row_id": "3381", "Description_chs": "可以发动高烈炎", "Name_chs": "星极火III", "Description_ko": "하이 파이라를 실행할 수 있는 상태.", "Name_ko": "천상의 화염 3", "Description_tc": "可以發動高階中火焰", "Name_tc": "星極火III"},
    "3382": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Hohes Eisra kann ausgeführt werden.", "Description_en": "Able to execute High Blizzard II.", "Description_fr": "Extra Glace majeure peut être lancée.", "Description_ja": "ハイブリザラを実行できる状態。", "Icon": {"id": "210468", "path": "ui/icon/210000/210468.tex", "path_hr1": "ui/icon/210000/210468_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schatteneis III", "Name_en": "Umbral Ice III", "Name_fr": "Glace ombrale III", "Name_ja": "アンブラルブリザードIII", "StatusCategory": "1", "row_id": "3382", "Description_chs": "可以发动高冰冻", "Name_chs": "灵极冰III", "Description_ko": "하이 블리자라를 실행할 수 있는 상태.", "Name_ko": "저승의 냉기 3", "Description_tc": "可以發動高階中暴雪", "Name_tc": "靈極冰III"},
    "3383": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nymeia spinnt das Schicksal ... Bei Ablauf der Wirkungsdauer ist der Kampf gewonnen.", "Description_en": "Fated by the Spinner to emerge victorious when this effect expires.", "Description_fr": "Le destin est déterminé par le pouvoir divin de la Fileuse. La bataille est remportée à la fin de l'effet.", "Description_ja": "星神の神力により運命が定められた状態。効果時間が終了すると、戦いに勝利する。", "Icon": {"id": "215152", "path": "ui/icon/215000/215152.tex", "path_hr1": "ui/icon/215000/215152_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schicksal des Siegers", "Name_en": "Arcane Triumph", "Name_fr": "Destin victorieux", "Name_ja": "勝利の運命", "StatusCategory": "1", "row_id": "3383", "Description_chs": "行星神用其神力所定下的命运，效果结束时会获得胜利", "Name_chs": "胜利的命运", "Description_ko": "별의 신이 신력으로 운명을 결정지은 상태. 지속시간이 끝나면 싸움에서 승리한다.", "Name_ko": "승리할 운명", "Description_tc": "行星神用其神力所定下的命運，效果結束時會獲得勝利", "Name_tc": "勝利的命運"},
    "3384": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nymeia spinnt das Schicksal ... Bei Ablauf der Wirkungsdauer ist der Kampf gewonnen.", "Description_en": "Fated by the Spinner to emerge victorious when this effect expires.", "Description_fr": "Le destin est déterminé par le pouvoir divin de la Fileuse. La bataille est remportée à la fin de l'effet.", "Description_ja": "星神の神力により運命が定められた状態。効果時間が終了すると、戦いに勝利する。", "Icon": {"id": "215152", "path": "ui/icon/215000/215152.tex", "path_hr1": "ui/icon/215000/215152_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schicksal des Siegers", "Name_en": "Arcane Triumph", "Name_fr": "Destin victorieux", "Name_ja": "勝利の運命", "StatusCategory": "1", "row_id": "3384", "Description_chs": "行星神用其神力所定下的命运，效果结束时会获得胜利", "Name_chs": "胜利的命运", "Description_ko": "별의 신이 신력으로 운명을 결정지은 상태. 지속시간이 끝나면 싸움에서 승리한다.", "Name_ko": "승리할 운명", "Description_tc": "行星神用其神力所定下的命運，效果結束時會獲得勝利", "Name_tc": "勝利的命運"},
    "3385": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nymeia spinnt das Schicksal ... Ist der Blick bei Ablauf der Wirkungsdauer auf die Göttin gerichtet, tritt Versuchung ein.", "Description_en": "Fated by the Spinner to be Seduced if gazing at Nymeia when this effect expires.", "Description_fr": "Le destin est déterminé par le pouvoir divin de la Fileuse. Provoque l'effet Séduction à la fin de l'effet si Nymeia est dans le champ de vision.", "Description_ja": "星神の神力により運命が定められた状態。効果時間終了時にニメーヤを見ていた場合、誘惑状態になる。", "Icon": {"id": "215153", "path": "ui/icon/215000/215153.tex", "path_hr1": "ui/icon/215000/215153_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schicksal der Liebenden", "Name_en": "Arcane Attraction", "Name_fr": "Destin amoureux", "Name_ja": "恋慕の運命", "StatusCategory": "2", "row_id": "3385", "Description_chs": "行星神用其神力所定下的命运，效果结束时，若看向妮美雅将陷入魅惑状态", "Name_chs": "爱恋的命运", "Description_ko": "별의 신이 신력으로 운명을 결정지은 상태. 지속시간이 끝날 때 니메이아를 보고 있으면 유혹 상태가 된다.", "Name_ko": "유혹될 운명", "Description_tc": "行星神用其神力所定下的命運，效果結束時，若看向妮美雅將陷入魅惑狀態", "Name_tc": "愛戀的命運"},
    "3386": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nymeia spinnt das Schicksal ... Ist der Blick bei Ablauf der Wirkungsdauer nicht auf die Göttin gerichtet, tritt Versuchung ein.", "Description_en": "Fated by the Spinner to be Seduced if looking away from Nymeia when this effect expires.", "Description_fr": "Le destin est déterminé par le pouvoir divin de la Fileuse. Provoque l'effet Séduction à la fin de l'effet si Nymeia n'est pas dans le champ de vision.", "Description_ja": "星神の神力により運命が定められた状態。効果時間終了時にニメーヤを見ていなかった場合、誘惑状態になる。", "Icon": {"id": "215154", "path": "ui/icon/215000/215154.tex", "path_hr1": "ui/icon/215000/215154_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schicksal der umgekehrten Liebenden", "Name_en": "Attraction Reversed", "Name_fr": "Destin amoureux opposé", "Name_ja": "恋慕の運命【逆位置】", "StatusCategory": "2", "row_id": "3386", "Description_chs": "行星神用其神力所定下的命运，效果结束时，若未看向妮美雅将陷入魅惑状态", "Name_chs": "爱恋的命运：逆位", "Description_ko": "별의 신이 신력으로 운명을 결정지은 상태. 지속시간이 끝날 때 니메이아를 보고 있지 않으면 유혹 상태가 된다.", "Name_ko": "유혹될 운명[반전]", "Description_tc": "行星神用其神力所定下的命運，效果結束時，若未看向妮美雅將陷入魅惑狀態", "Name_tc": "愛戀的命運：逆位"},
    "3387": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nymeia spinnt das Schicksal ... Bei Ablauf der Wirkungsdauer tritt Pyretisch ein.", "Description_en": "Fated by the Spinner to become Pyretic when this effect expires.", "Description_fr": "Le destin est déterminé par le pouvoir divin de la Fileuse. Provoque l'effet Chaleur à la fin de l'effet.", "Description_ja": "星神の神力により運命が定められた状態。効果時間終了時にヒート状態になる。", "Icon": {"id": "215155", "path": "ui/icon/215000/215155.tex", "path_hr1": "ui/icon/215000/215155_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schicksal des Eifers", "Name_en": "Arcane Fever", "Name_fr": "Destin enflammé", "Name_ja": "熱火の運命", "StatusCategory": "2", "row_id": "3387", "Description_chs": "行星神用其神力所定下的命运，效果结束时会陷入热病状态", "Name_chs": "热火的命运", "Description_ko": "별의 신이 신력으로 운명을 결정지은 상태. 지속시간이 끝나면 열병 상태가 된다.", "Name_ko": "타오를 운명", "Description_tc": "行星神用其神力所定下的命運，效果結束時會陷入熱病狀態", "Name_tc": "熱火的命運"},
    "3388": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nymeia spinnt das Schicksal ... Bei Ablauf der Wirkungsdauer tritt Kühlung ein. Wird zu Tiefkühlung, wenn der Charakter sich nicht dauernd bewegt.", "Description_en": "Fated by the Spinner to begin Freezing Up when this effect expires, resulting in Deep Freeze if not continuously in motion.", "Description_fr": "Le destin est déterminé par le pouvoir divin de la Fileuse. Provoque l'effet Réfrigération à la fin de l'effet.", "Description_ja": "星神の神力により運命が定められた状態。効果時間終了時に冷却状態となり、移動し続けなければ氷結状態になる。", "Icon": {"id": "215156", "path": "ui/icon/215000/215156.tex", "path_hr1": "ui/icon/215000/215156_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schicksal des umgekehrten Eifers", "Name_en": "Fever Reversed", "Name_fr": "Destin enflammé opposé", "Name_ja": "熱火の運命【逆位置】", "StatusCategory": "2", "row_id": "3388", "Description_chs": "行星神用其神力所定下的命运，效果结束时会陷入冷却状态，若不保持移动将陷入冻结状态", "Name_chs": "热火的命运：逆位", "Description_ko": "별의 신이 신력으로 운명을 결정지은 상태. 지속시간이 끝나면 냉각 상태가 되고, 냉각 상태가 끝날 때까지 계속 움직이지 않으면 빙결 상태가 된다.", "Name_ko": "타오를 운명[반전]", "Description_tc": "行星神用其神力所定下的命運，效果結束時會陷入冷卻狀態，若不保持移動將陷入凍結狀態", "Name_tc": "熱火的命運：逆位"},
    "3389": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gesteigerte Kampfkraft, wenn Althyk und Nymeia nah beieinander sind.", "Description_en": "Combat capabilities increase when Althyk and Nymeia are nearby one another.", "Description_fr": "Si Althyk et Nymeia sont proches l'un de l'autre, leur potentiel combatif est augmenté.", "Description_ja": "アルジクとニメーヤの距離が近い場合、戦闘能力が向上する状態。", "Icon": {"id": "215157", "path": "ui/icon/215000/215157.tex", "path_hr1": "ui/icon/215000/215157_hr1.tex"}, "MaxStacks": "0", "Name_de": "Göttliche Geschwisterbande", "Name_en": "Sibling Revelry", "Name_fr": "Lien fraternel divin", "Name_ja": "兄妹神の絆", "StatusCategory": "1", "row_id": "3389", "Description_chs": "阿尔基克和妮美雅接近时，战斗力提高", "Name_chs": "兄妹同心", "Description_ko": "알디크와 니메이아가 가까이 있으면 전투 능력이 향상되는 상태.", "Name_ko": "남매신의 유대", "Description_tc": "阿爾基克和妮美雅接近時，戰鬥力提高", "Name_tc": "兄妹的牽絆"},
    "3390": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "215007", "path": "ui/icon/215000/215007.tex", "path_hr1": "ui/icon/215000/215007_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gift", "Name_en": "Poison", "Name_fr": "Poison", "Name_ja": "毒", "StatusCategory": "2", "row_id": "3390", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "中毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "中毒"},
    "3391": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf einen flächendeckenden Zauber und einen temporären Magiezirkel aus.", "Description_en": "Ensnared by punishing wind magicks that will be unleashed in the surrounding area when this effect expires, and leave a timed sigil in their wake.", "Description_fr": "Le corps est marqué par un double sigil. Un sort se déclenche autour de lui et une sphère arcanique à retardement apparaît sur le terrain lorsque la durée de l'effet s'est écoulée.", "Description_ja": "二重に魔印が刻まれた状態。効果時間が終了すると周囲に魔法が発動し、さらにその場に時限式の魔法陣が設置される。", "Icon": {"id": "215110", "path": "ui/icon/215000/215110.tex", "path_hr1": "ui/icon/215000/215110_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doppeltes Zeichen des Windes", "Name_en": "Purgatory Winds", "Name_fr": "Double sigil du vent", "Name_ja": "風の二重印", "StatusCategory": "2", "row_id": "3391", "Description_chs": "被打上了双重魔印，效果结束时会向周围发动魔法并在原地留下定时魔法阵", "Name_chs": "风之双印", "Description_ko": "마법각인이 이중으로 새겨진 상태. 효과가 끝나면 주위에 마법이 발동하고, 그 자리에 시한식 마법진이 설치된다.", "Name_ko": "바람의 이중각인", "Description_tc": "被打上了雙重魔印，效果結束時會向周圍發動魔法並在原地留下定時魔法陣", "Name_tc": "風之雙印"},
    "3392": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf einen flächendeckenden Zauber und einen temporären Magiezirkel aus.", "Description_en": "Ensnared by punishing wind magicks that will be unleashed in the surrounding area when this effect expires, and leave a timed sigil in their wake.", "Description_fr": "Le corps est marqué par un double sigil. Un sort se déclenche autour de lui et une sphère arcanique à retardement apparaît sur le terrain lorsque la durée de l'effet s'est écoulée.", "Description_ja": "二重に魔印が刻まれた状態。効果時間が終了すると周囲に魔法が発動し、さらにその場に時限式の魔法陣が設置される。", "Icon": {"id": "215111", "path": "ui/icon/215000/215111.tex", "path_hr1": "ui/icon/215000/215111_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doppeltes Zeichen des Windes", "Name_en": "Purgatory Winds", "Name_fr": "Double sigil du vent", "Name_ja": "風の二重印", "StatusCategory": "2", "row_id": "3392", "Description_chs": "被打上了双重魔印，效果结束时会向周围发动魔法并在原地留下定时魔法阵", "Name_chs": "风之双印", "Description_ko": "마법각인이 이중으로 새겨진 상태. 효과가 끝나면 주위에 마법이 발동하고, 그 자리에 시한식 마법진이 설치된다.", "Name_ko": "바람의 이중각인", "Description_tc": "被打上了雙重魔印，效果結束時會向周圍發動魔法並在原地留下定時魔法陣", "Name_tc": "風之雙印"},
    "3393": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf einen flächendeckenden Zauber und einen temporären Magiezirkel aus.", "Description_en": "Ensnared by punishing wind magicks that will be unleashed in the surrounding area when this effect expires, and leave a timed sigil in their wake.", "Description_fr": "Le corps est marqué par un double sigil. Un sort se déclenche autour de lui et une sphère arcanique à retardement apparaît sur le terrain lorsque la durée de l'effet s'est écoulée.", "Description_ja": "二重に魔印が刻まれた状態。効果時間が終了すると周囲に魔法が発動し、さらにその場に時限式の魔法陣が設置される。", "Icon": {"id": "215112", "path": "ui/icon/215000/215112.tex", "path_hr1": "ui/icon/215000/215112_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doppeltes Zeichen des Windes", "Name_en": "Purgatory Winds", "Name_fr": "Double sigil du vent", "Name_ja": "風の二重印", "StatusCategory": "2", "row_id": "3393", "Description_chs": "被打上了双重魔印，效果结束时会向周围发动魔法并在原地留下定时魔法阵", "Name_chs": "风之双印", "Description_ko": "마법각인이 이중으로 새겨진 상태. 효과가 끝나면 주위에 마법이 발동하고, 그 자리에 시한식 마법진이 설치된다.", "Name_ko": "바람의 이중각인", "Description_tc": "被打上了雙重魔印，效果結束時會向周圍發動魔法並在原地留下定時魔法陣", "Name_tc": "風之雙印"},
    "3394": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf einen flächendeckenden Zauber und einen temporären Magiezirkel aus.", "Description_en": "Ensnared by punishing wind magicks that will be unleashed in the surrounding area when this effect expires, and leave a timed sigil in their wake.", "Description_fr": "Le corps est marqué par un double sigil. Un sort se déclenche autour de lui et une sphère arcanique à retardement apparaît sur le terrain lorsque la durée de l'effet s'est écoulée.", "Description_ja": "二重に魔印が刻まれた状態。効果時間が終了すると周囲に魔法が発動し、さらにその場に時限式の魔法陣が設置される。", "Icon": {"id": "215114", "path": "ui/icon/215000/215114.tex", "path_hr1": "ui/icon/215000/215114_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doppeltes Zeichen der Heiligkeit", "Name_en": "Holy Purgation", "Name_fr": "Double sigil sacré", "Name_ja": "聖の二重印", "StatusCategory": "2", "row_id": "3394", "Description_chs": "被打上了双重魔印，效果结束时会向周围发动魔法并在原地留下定时魔法阵", "Name_chs": "圣之双印", "Description_ko": "마법각인이 이중으로 새겨진 상태. 효과가 끝나면 주위에 마법이 발동하고, 그 자리에 시한식 마법진이 설치된다.", "Name_ko": "성스러운 이중각인", "Description_tc": "被打上了雙重魔印，效果結束時會向周圍發動魔法並在原地留下定時魔法陣", "Name_tc": "聖之雙印"},
    "3395": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf einen flächendeckenden Zauber und einen temporären Magiezirkel aus.", "Description_en": "Ensnared by punishing wind magicks that will be unleashed in the surrounding area when this effect expires, and leave a timed sigil in their wake.", "Description_fr": "Le corps est marqué par un double sigil. Un sort se déclenche autour de lui et une sphère arcanique à retardement apparaît sur le terrain lorsque la durée de l'effet s'est écoulée.", "Description_ja": "二重に魔印が刻まれた状態。効果時間が終了すると周囲に魔法が発動し、さらにその場に時限式の魔法陣が設置される。", "Icon": {"id": "215115", "path": "ui/icon/215000/215115.tex", "path_hr1": "ui/icon/215000/215115_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doppeltes Zeichen der Heiligkeit", "Name_en": "Holy Purgation", "Name_fr": "Double sigil sacré", "Name_ja": "聖の二重印", "StatusCategory": "2", "row_id": "3395", "Description_chs": "被打上了双重魔印，效果结束时会向周围发动魔法并在原地留下定时魔法阵", "Name_chs": "圣之双印", "Description_ko": "마법각인이 이중으로 새겨진 상태. 효과가 끝나면 주위에 마법이 발동하고, 그 자리에 시한식 마법진이 설치된다.", "Name_ko": "성스러운 이중각인", "Description_tc": "被打上了雙重魔印，效果結束時會向周圍發動魔法並在原地留下定時魔法陣", "Name_tc": "聖之雙印"},
    "3396": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf einen flächendeckenden Zauber und einen temporären Magiezirkel aus.", "Description_en": "Ensnared by punishing wind magicks that will be unleashed in the surrounding area when this effect expires, and leave a timed sigil in their wake.", "Description_fr": "Le corps est marqué par un double sigil. Un sort se déclenche autour de lui et une sphère arcanique à retardement apparaît sur le terrain lorsque la durée de l'effet s'est écoulée.", "Description_ja": "二重に魔印が刻まれた状態。効果時間が終了すると周囲に魔法が発動し、さらにその場に時限式の魔法陣が設置される。", "Icon": {"id": "215116", "path": "ui/icon/215000/215116.tex", "path_hr1": "ui/icon/215000/215116_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doppeltes Zeichen der Heiligkeit", "Name_en": "Holy Purgation", "Name_fr": "Double sigil sacré", "Name_ja": "聖の二重印", "StatusCategory": "2", "row_id": "3396", "Description_chs": "被打上了双重魔印，效果结束时会向周围发动魔法并在原地留下定时魔法阵", "Name_chs": "圣之双印", "Description_ko": "마법각인이 이중으로 새겨진 상태. 효과가 끝나면 주위에 마법이 발동하고, 그 자리에 시한식 마법진이 설치된다.", "Name_ko": "성스러운 이중각인", "Description_tc": "被打上了雙重魔印，效果結束時會向周圍發動魔法並在原地留下定時魔法陣", "Name_tc": "聖之雙印"},
    "3397": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf einen flächendeckenden Zauber und einen temporären Magiezirkel aus.", "Description_en": "Ensnared by wind magicks that will be unleashed in the surrounding area when this effect expires.", "Description_fr": "Le corps est marqué par un sigil. Un sort se déclenche autour de lui lorsque la durée de l'effet s'est écoulée.", "Description_ja": "魔印が刻まれた状態。効果時間が終了すると、周囲に魔法が発動する。", "Icon": {"id": "215110", "path": "ui/icon/215000/215110.tex", "path_hr1": "ui/icon/215000/215110_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doppeltes Zeichen des Windes", "Name_en": "Inviolate Winds", "Name_fr": "Sigil du vent", "Name_ja": "風の魔印", "StatusCategory": "2", "row_id": "3397", "Description_chs": "被打上了魔印，效果结束时会向周围发动魔法", "Name_chs": "风之魔印", "Description_ko": "마법각인이 새겨진 상태. 효과가 끝나면 주위에 마법이 발동한다.", "Name_ko": "바람의 마법각인", "Description_tc": "被打上了魔印，效果結束時會向周圍發動魔法", "Name_tc": "風之魔印"},
    "3398": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf einen flächendeckenden Zauber und einen temporären Magiezirkel aus.", "Description_en": "Ensnared by light magicks that will be unleashed in the surrounding area when this effect expires.", "Description_fr": "Le corps est marqué par un sigil. Un sort se déclenche autour de lui lorsque la durée de l'effet s'est écoulée.", "Description_ja": "魔印が刻まれた状態。効果時間が終了すると、周囲に魔法が発動する。", "Icon": {"id": "215114", "path": "ui/icon/215000/215114.tex", "path_hr1": "ui/icon/215000/215114_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doppeltes Zeichen der Heiligkeit", "Name_en": "Holy Bonds", "Name_fr": "Sigil sacré", "Name_ja": "聖の魔印", "StatusCategory": "2", "row_id": "3398", "Description_chs": "被打上了魔印，效果结束时会向周围发动魔法", "Name_chs": "圣之魔印", "Description_ko": "마법각인이 새겨진 상태. 효과가 끝나면 주위에 마법이 발동한다.", "Name_ko": "성스러운 마법각인", "Description_tc": "被打上了魔印，效果結束時會向周圍發動魔法", "Name_tc": "聖之魔印"},
    "3399": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "215007", "path": "ui/icon/215000/215007.tex", "path_hr1": "ui/icon/215000/215007_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gift", "Name_en": "Poison", "Name_fr": "Poison", "Name_ja": "毒", "StatusCategory": "2", "row_id": "3399", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "中毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "中毒"},
    "3400": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Parasitenbefall. Nach Ablauf verliert der Wirtskörper die Kontrolle.", "Description_en": "Host to a glossal parasite, which will take control of body once this effect expires.", "Description_fr": "Le corps est parasité par des mollusques. Devient Incontrôlable lorsque la durée de l'effet s'est écoulée.", "Description_ja": "軟体生物に寄生された状態。効果時間が終了すると、制御不能状態に陥る。", "Icon": {"id": "215473", "path": "ui/icon/215000/215473.tex", "path_hr1": "ui/icon/215000/215473_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glossomorph", "Name_en": "Glossomorph", "Name_fr": "Mollusques parasites", "Name_ja": "軟体寄生", "StatusCategory": "2", "row_id": "3400", "Description_chs": "被软体生物寄生，效果时间结束时会陷入不受控制状态", "Name_chs": "软体寄生", "Description_ko": "연체류 생물이 기생한 상태. 지속시간이 끝나면 제어불능 상태가 된다.", "Name_ko": "연체 기생", "Description_tc": "被軟體生物寄生，效果時間結束時會陷入不受控制狀態", "Name_tc": "軟體寄生"},
    "3401": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind verringert.", "Description_en": "Maximum HP is reduced.", "Description_fr": "Les PV maximums sont réduits.", "Description_ja": "最大ＨＰが減少した状態。", "Icon": {"id": "215076", "path": "ui/icon/215000/215076.tex", "path_hr1": "ui/icon/215000/215076_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-Malus", "Name_en": "HP Penalty", "Name_fr": "Malus de PV", "Name_ja": "最大ＨＰダウン", "StatusCategory": "2", "row_id": "3401", "Description_chs": "体力最大值降低", "Name_chs": "体力衰减", "Description_ko": "HP 최대치가 감소한 상태.", "Name_ko": "최대 HP 감소", "Description_tc": "HP最大值降低", "Name_tc": "HP衰減"},
    "3402": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt und Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Weaponskill and spell cast and recast time are reduced. Movement speed is also increased.", "Description_fr": "Les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits et la vitesse de déplacement est augmentée.", "Description_ja": "ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮され、さらに移動速度が上昇した状態。", "Icon": {"id": "213206", "path": "ui/icon/213000/213206.tex", "path_hr1": "ui/icon/213000/213206_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pfeil", "Name_en": "The Arrow", "Name_fr": "La Flèche", "Name_ja": "オシュオンの矢", "StatusCategory": "1", "row_id": "3402", "Description_chs": "战技与魔法的咏唱及复唱时间缩短， 同时移动速度提高", "Name_chs": "放浪神之箭", "Description_ko": "무기 기술 및 마법 시전 시간과 재사용 대기 시간이 단축되며, 이동 속도가 향상된 상태.", "Name_ko": "오쉬온의 화살", "Description_tc": "戰技與魔法的詠唱及複唱時間縮短， 同時移動速度提高", "Name_tc": "放浪神之箭"},
    "3403": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Das Erd-Arkanum „Eiche“ wurde gezogen.", "Description_en": "The Bole card is drawn.", "Description_fr": "La carte du Tronc a été tirée.", "Description_ja": "世界樹の幹のカードをドローした状態。", "Icon": {"id": "213230", "path": "ui/icon/213000/213230.tex", "path_hr1": "ui/icon/213000/213230_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Eiche", "Name_en": "Bole Drawn", "Name_fr": "Tirage : le Tronc", "Name_ja": "ドロー：世界樹の幹", "StatusCategory": "1", "row_id": "3403", "Description_chs": "抽取了奥秘卡“世界树之干”", "Name_chs": "世界树之干（抽卡）", "Description_ko": "세계수의 줄기 카드를 뽑은 상태.", "Name_ko": "점지: 세계수의 줄기", "Description_tc": "抽取了奧秘卡“世界樹之幹”", "Name_tc": "世界樹之幹（抽卡）"},
    "3404": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Das Wind-Arkanum „Pfeil“ wurde gezogen.", "Description_en": "The Arrow card is drawn.", "Description_fr": "La carte de la Flèche a été tirée.", "Description_ja": "オシュオンの矢のカードをドローした状態。", "Icon": {"id": "213231", "path": "ui/icon/213000/213231.tex", "path_hr1": "ui/icon/213000/213231_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Pfeil", "Name_en": "Arrow Drawn", "Name_fr": "Tirage : la Flèche", "Name_ja": "ドロー：オシュオンの矢", "StatusCategory": "1", "row_id": "3404", "Description_chs": "抽取了奥秘卡“放浪神之箭”", "Name_chs": "放浪神之箭（抽卡）", "Description_ko": "오쉬온의 화살 카드를 뽑은 상태.", "Name_ko": "점지: 오쉬온의 화살", "Description_tc": "抽取了奧秘卡“放浪神之箭”", "Name_tc": "放浪神之箭（抽卡）"},
    "3405": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Barriere ist errichtet, die Schaden absorbiert.", "Description_en": "A barrier is nullifying damage.", "Description_fr": "Une barrière rend insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを防ぐバリアが張られている状態。", "Icon": {"id": "215119", "path": "ui/icon/215000/215119.tex", "path_hr1": "ui/icon/215000/215119_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutzbarriere", "Name_en": "Damage Barrier", "Name_fr": "Barrière anti-dégâts", "Name_ja": "ダメージバリア", "StatusCategory": "1", "row_id": "3405", "Description_chs": "张开能够抵御一定伤害的防护罩", "Name_chs": "伤害屏障", "Description_ko": "일정량의 피해를 막아주는 보호막이 쳐진 상태.", "Name_ko": "피해 보호막", "Description_tc": "張開能夠抵禦一定傷害的防護罩", "Name_tc": "傷害護盾"},
    "3406": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Calling upon the power of a Phoenix concept. Damage dealt is increased.", "Description_fr": "Un concept d'oiseau immortel est créé, augmentant les dégâts infligés.", "Description_ja": "不死鳥の概念を生成し、その力を身に宿した状態。与ダメージが上昇する。", "Icon": {"id": "215117", "path": "ui/icon/215000/215117.tex", "path_hr1": "ui/icon/215000/215117_hr1.tex"}, "MaxStacks": "0", "Name_de": "Macht des Phoinix", "Name_en": "Everburn", "Name_fr": "Puissance de l'oiseau immortel", "Name_ja": "不死鳥の力", "StatusCategory": "1", "row_id": "3406", "Description_chs": "生成不死鸟的概念，攻击造成的伤害提高", "Name_chs": "不死鸟之力", "Description_ko": "불사조의 개념을 생성하여, 그 힘이 몸에 깃든 상태. 주는 피해량이 증가한다.", "Name_ko": "불사조의 힘", "Description_tc": "生成不死鳥的概念，攻擊造成的傷害提高", "Name_tc": "不死鳥之力"},
    "3407": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Giftige Pollen in deiner Lunge verursachen schrittweise Schaden.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "215517", "path": "ui/icon/215000/215517.tex", "path_hr1": "ui/icon/215000/215517_hr1.tex"}, "MaxStacks": "0", "Name_de": "Giftpollen", "Name_en": "Toxicosis", "Name_fr": "Poison violent", "Name_ja": "猛毒", "StatusCategory": "2", "row_id": "3407", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "猛毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "맹독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "猛毒"},
    "3408": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Betäubte Sinne verhindern das Ausführen jeglicher Kommandos.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215004", "path": "ui/icon/215000/215004.tex", "path_hr1": "ui/icon/215000/215004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubung", "Name_en": "Stun", "Name_fr": "Étourdissement", "Name_ja": "スタン", "StatusCategory": "2", "row_id": "3408", "Description_chs": "无法做出任何行动", "Name_chs": "眩晕", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "기절", "Description_tc": "無法做出任何行動", "Name_tc": "眩暈"},
    "3409": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3409", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3410": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Ätherbalance tendiert gefährlich stark zum Feuer. Der erlittene Schaden durch feuerbasierte Attacken ist stark erhöht.", "Description_en": "Body's aetherial balance is dangerously tilted toward fire. Damage from fire-aspected attacks is greatly increased.", "Description_fr": "L'équilibre éthéré du corps est fortement déstabilisé, se rapprochant de la limite acceptable. Toute attaque de feu entraîne des dommages importants.", "Description_ja": "体内エーテルが火属性に偏り、限界を迎えつつある状態。火属性攻撃で受けるダメージが大幅に増加する。", "Icon": {"id": "215122", "path": "ui/icon/215000/215122.tex", "path_hr1": "ui/icon/215000/215122_hr1.tex"}, "MaxStacks": "0", "Name_de": "Elementarer Bias: Feuer", "Name_en": "Soul of Fire", "Name_fr": "Déséquilibre éthéré : feu", "Name_ja": "属性偏向：火", "StatusCategory": "2", "row_id": "3410", "Description_chs": "体内以太向火属性偏转并逐渐到达极限，受到火属性攻击的伤害大幅增加", "Name_chs": "属性偏转：火", "Description_ko": "체내 에테르가 불속성에 치우쳐 한계에 근접한 상태. 불속성 공격으로 받는 피해량이 크게 증가한다.", "Name_ko": "속성 편향: 불", "Description_tc": "體內乙太向火屬性偏轉並逐漸到達極限，受到火屬性攻擊的傷害大幅增加", "Name_tc": "屬性偏轉：火"},
    "3411": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Ätherbalance tendiert gefährlich stark zum Eis. Der erlittene Schaden durch eisbasierte Attacken ist stark erhöht.", "Description_en": "Body's aetherial balance is dangerously tilted toward ice. Damage from ice-aspected attacks is greatly increased.", "Description_fr": "L'équilibre éthéré du corps est fortement déstabilisé, se rapprochant de la limite acceptable. Toute attaque de glace entraîne des dommages importants.", "Description_ja": "体内エーテルが氷属性に偏り、限界を迎えつつある状態。氷属性攻撃で受けるダメージが大幅に増加する。", "Icon": {"id": "215123", "path": "ui/icon/215000/215123.tex", "path_hr1": "ui/icon/215000/215123_hr1.tex"}, "MaxStacks": "0", "Name_de": "Elementarer Bias: Eis", "Name_en": "Soul of Ice", "Name_fr": "Déséquilibre éthéré : glace", "Name_ja": "属性偏向：氷", "StatusCategory": "2", "row_id": "3411", "Description_chs": "体内以太向冰属性偏转并逐渐到达极限，受到冰属性攻击的伤害大幅增加", "Name_chs": "属性偏转：冰", "Description_ko": "체내 에테르가 얼음속성에 치우쳐 한계에 근접한 상태. 얼음속성 공격으로 받는 피해량이 크게 증가한다.", "Name_ko": "속성 편향: 얼음", "Description_tc": "體內乙太向冰屬性偏轉並逐漸到達極限，受到冰屬性攻擊的傷害大幅增加", "Name_tc": "屬性偏轉：冰"},
    "3412": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hephaistos' Kräfte verursachen schrittweise Schaden. Löst Rituelle Zerstörung aus, wenn von einem Kommando betroffen, das durch Zwangsbeschwörung gewirkt wurde.", "Description_en": "Graven with a sigil and sustaining damage over time. Taking damage from certain actions caused by Twist Nature will result in a destructive forcible failure.", "Description_fr": "Des dégâts périodiques sont subis. Rituel destructeur se déclenche si la victime subit un certain sort à incantation forcée.", "Description_ja": "ヘファイストスの術式が刻まれ、ＨＰが徐々に失われる状態。「強制詠唱」によって放たれた特定アクションを受けた場合、崩壊術式が発動する。", "Icon": {"id": "215272", "path": "ui/icon/215000/215272.tex", "path_hr1": "ui/icon/215000/215272_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rituelle Anpassung (empfangen)", "Name_en": "Natural Alignment", "Name_fr": "Description rituelle (ciblage)", "Name_ja": "術式記述［被］", "StatusCategory": "2", "row_id": "3412", "Description_chs": "被打上了赫淮斯托斯的术式，体力逐渐减少\n受到强制咏唱所发动的特定技能时会发动术式崩坏", "Name_chs": "术式记录", "Description_ko": "헤파이스토스의 술식이 새겨져 HP가 서서히 줄어드는 상태. '강제 시전'으로 발동된 특정 기술을 맞으면 붕괴 술식이 발동한다.", "Name_ko": "술식 기술 대상", "Description_tc": "被刻印了赫淮斯托斯的術式，HP逐漸減少\n受到強制詠唱所發動的特定技能時會發動術式崩壞", "Name_tc": "術式記錄"},
    "3413": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "216683", "path": "ui/icon/216000/216683.tex", "path_hr1": "ui/icon/216000/216683_hr1.tex"}, "MaxStacks": "0", "Name_de": "Courage der Morgenröte", "Name_en": "Bravery of the Seventh Dawn", "Name_fr": "Courage des Héritiers", "Name_ja": "サイオンズ・ブレイブ", "StatusCategory": "1", "row_id": "3413", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "血盟勇气", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "새벽의 브레이브", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "血盟勇氣"},
    "3414": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist erhöht.", "Description_en": "Magic damage taken is increased.", "Description_fr": "Les dégâts magiques reçus sont augmentés.", "Description_ja": "受ける魔法ダメージが増加する状態。", "Icon": {"id": "215057", "path": "ui/icon/215000/215057.tex", "path_hr1": "ui/icon/215000/215057_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte Magie-Verwundbarkeit", "Name_en": "Magic Vulnerability Up", "Name_fr": "Vulnérabilité magique augmentée", "Name_ja": "被魔法ダメージ増加", "StatusCategory": "2", "row_id": "3414", "Description_chs": "受到魔法攻击的伤害增加", "Name_chs": "魔法受伤加重", "Description_ko": "마법 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 마법 피해량 증가", "Description_tc": "受到魔法攻擊的傷害增加", "Name_tc": "魔法受傷加重"},
    "3415": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist erhöht.", "Description_en": "Physical damage taken is increased.", "Description_fr": "Les dégâts physiques reçus sont augmentés.", "Description_ja": "受ける物理ダメージが増加する状態。", "Icon": {"id": "215053", "path": "ui/icon/215000/215053.tex", "path_hr1": "ui/icon/215000/215053_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte physische Verwundbarkeit", "Name_en": "Physical Vulnerability Up", "Name_fr": "Vulnérabilité physique augmentée", "Name_ja": "被物理ダメージ増加", "StatusCategory": "2", "row_id": "3415", "Description_chs": "受到物理攻击的伤害增加", "Name_chs": "物理受伤加重", "Description_ko": "물리 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 물리 피해량 증가", "Description_tc": "受到物理攻擊的傷害增加", "Name_tc": "物理受傷加重"},
    "3416": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Positiv magnetisch aufgeladen.", "Description_en": "Exhibiting a positive magnetic charge.", "Description_fr": "La force du champ électromagnétique est positive.", "Description_ja": "【＋】の磁力を帯びた状態。", "Icon": {"id": "215663", "path": "ui/icon/215000/215663.tex", "path_hr1": "ui/icon/215000/215663_hr1.tex"}, "MaxStacks": "0", "Name_de": "Positive Ladung", "Name_en": "Positive Charge", "Name_fr": "Charge positive", "Name_ja": "磁力【＋】", "StatusCategory": "2", "row_id": "3416", "Description_chs": "身体带有正极性磁力", "Name_chs": "磁力（+）", "Description_ko": "[+] 자력을 띤 상태.", "Name_ko": "자력[+]", "Description_tc": "身體帶有正極性磁力", "Name_tc": "磁力（+）"},
    "3417": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Negativ magnetisch aufgeladen.", "Description_en": "Exhibiting a negative magnetic charge.", "Description_fr": "La force du champ électromagnétique est négative.", "Description_ja": "【－】の磁力を帯びた状態。", "Icon": {"id": "215664", "path": "ui/icon/215000/215664.tex", "path_hr1": "ui/icon/215000/215664_hr1.tex"}, "MaxStacks": "0", "Name_de": "Negative Ladung", "Name_en": "Negative Charge", "Name_fr": "Charge négative", "Name_ja": "磁力【－】", "StatusCategory": "2", "row_id": "3417", "Description_chs": "身体带有负极性磁力", "Name_chs": "磁力（-）", "Description_ko": "[-] 자력을 띤 상태.", "Name_ko": "자력[-]", "Description_tc": "身體帶有負極性磁力", "Name_tc": "磁力（-）"},
    "3418": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Positiv magnetisch aufgeladen.", "Description_en": "Exhibiting a positive magnetic charge.", "Description_fr": "La force du champ électromagnétique est positive.", "Description_ja": "【＋】の磁力を帯びた状態。", "Icon": {"id": "215663", "path": "ui/icon/215000/215663.tex", "path_hr1": "ui/icon/215000/215663_hr1.tex"}, "MaxStacks": "0", "Name_de": "Positive Ladung", "Name_en": "Positive Charge", "Name_fr": "Charge positive", "Name_ja": "磁力【＋】", "StatusCategory": "2", "row_id": "3418", "Description_chs": "身体带有正极性磁力", "Name_chs": "磁力（+）", "Description_ko": "[+] 자력을 띤 상태.", "Name_ko": "자력[+]", "Description_tc": "身體帶有正極性磁力", "Name_tc": "磁力（+）"},
    "3419": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Negativ magnetisch aufgeladen.", "Description_en": "Exhibiting a negative magnetic charge.", "Description_fr": "La force du champ électromagnétique est négative.", "Description_ja": "【－】の磁力を帯びた状態。", "Icon": {"id": "215664", "path": "ui/icon/215000/215664.tex", "path_hr1": "ui/icon/215000/215664_hr1.tex"}, "MaxStacks": "0", "Name_de": "Negative Ladung", "Name_en": "Negative Charge", "Name_fr": "Charge négative", "Name_ja": "磁力【－】", "StatusCategory": "2", "row_id": "3419", "Description_chs": "身体带有负极性磁力", "Name_chs": "磁力（-）", "Description_ko": "[-] 자력을 띤 상태.", "Name_ko": "자력[-]", "Description_tc": "身體帶有負極性磁力", "Name_tc": "磁力（-）"},
    "3420": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird angegriffen, wenn Proto-Kaliya in der Nähe ist.", "Description_en": "Damage taken when Proto-Kaliya is nearby.", "Description_fr": "S'approcher de proto-Kaliya fait subir une attaque.", "Description_ja": "バロフィールドが展開された状態。プロトカーリアに接近し過ぎると、攻撃を受ける。", "Icon": {"id": "215617", "path": "ui/icon/215000/215617.tex", "path_hr1": "ui/icon/215000/215617_hr1.tex"}, "MaxStacks": "0", "Name_de": "Baro-Feld", "Name_en": "Barofield", "Name_fr": "Barotraumatisme", "Name_ja": "バロフィールド", "StatusCategory": "1", "row_id": "3420", "Description_chs": "气压领域展开，过于接近原型卡利亚时会受到攻击", "Name_chs": "气压领域", "Description_ko": "압력 필드가 전개된 상태. 프로토 칼리야에 너무 가까이 접근하면 피해를 받는다.", "Name_ko": "압력 필드", "Description_tc": "氣壓領域展開，過於接近原型卡利亞時會受到攻擊", "Name_tc": "氣壓領域"},
    "3421": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "3421", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "3422": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "Lithified flesh is absorbing damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "210401", "path": "ui/icon/210000/210401.tex", "path_hr1": "ui/icon/210000/210401_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinhaut", "Name_en": "Stoneskin", "Name_fr": "Cuirasse", "Name_ja": "ストンスキン", "StatusCategory": "1", "row_id": "3422", "Description_chs": "可以抵消一定伤害", "Name_chs": "石肤", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "스톤스킨", "Description_tc": "可以抵消一定傷害", "Name_tc": "石膚"},
    "3423": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Tanzt den Tanz der Chevaliers. Die Verteidigung ist erhöht und LP werden schrittweise regeneriert.", "Description_en": "Enhancing defense and restoring HP as only a Manderville can.", "Description_fr": "La défense est augmentée et des PV sont récupérés périodiquement.", "Description_ja": "紳士の舞を踊っている状態。防御力が向上し、持続的にＨＰが回復する。", "Icon": {"id": "216408", "path": "ui/icon/216000/216408.tex", "path_hr1": "ui/icon/216000/216408_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tanz der Chevaliers", "Name_en": "The Gentleman Fantastick", "Name_fr": "Extravadanse du gentilhomme", "Name_ja": "紳士の舞", "StatusCategory": "1", "row_id": "3423", "Description_chs": "展现绅士之舞，防御力增强，体力会随时间逐渐恢复", "Name_chs": "绅士之舞", "Description_ko": "신사의 춤을 추고 있는 상태. 방어력이 올라가고, 지속적으로 HP가 회복된다.", "Name_ko": "신사의 춤", "Description_tc": "展現紳士之舞，防禦力增強，HP會隨時間逐漸恢復", "Name_tc": "紳士之舞"},
    "3424": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von einer Lenkrakete P verfolgt. Bei Ende dieses Effekts wird ein bestimmter Angriff ausgelöst.", "Description_en": "Target of a missile kyrios launch. Designated attack will occur when this effect expires.", "Description_fr": "Dans la mire d'un missile guidé P. Une attaque est subie à la fin de l'effet.", "Description_ja": "誘導ミサイルPに狙われている状態。効果終了時に特定の攻撃が発動する。", "Icon": {"id": "215126", "path": "ui/icon/215000/215126.tex", "path_hr1": "ui/icon/215000/215126_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lenkrakete P", "Name_en": "Guided Missile Kyrios Incoming", "Name_fr": "Missile guidé P", "Name_ja": "誘導ミサイルP", "StatusCategory": "2", "row_id": "3424", "Description_chs": "被跟踪导弹P锁定，倒计时结束时会发动特定攻击", "Name_chs": "跟踪导弹P", "Description_ko": "유도 미사일 P에 조준된 상태. 지속시간이 끝나면 특정 공격이 발동한다.", "Name_ko": "유도 미사일 P", "Description_tc": "被跟蹤導彈P鎖定，倒計時結束時會發動特定攻擊", "Name_tc": "跟蹤導彈P"},
    "3425": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Bei Ende dieses Effekts wird Wellengeschütz „Pfeil” ausgelöst.", "Description_en": "Designated target of a sniper cannon, which will fire when this effect expires.", "Description_fr": "Dans la mire d'un canon plasma longue portée. Une attaque est subie à la fin de l'effet.", "Description_ja": "標的となっている状態。効果終了時に、狙撃式波動砲が発動する。", "Icon": {"id": "215127", "path": "ui/icon/215000/215127.tex", "path_hr1": "ui/icon/215000/215127_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wellengeschütz „Pfeil”", "Name_en": "Sniper Cannon Fodder", "Name_fr": "Canon plasma longue portée", "Name_ja": "狙撃式波動砲", "StatusCategory": "2", "row_id": "3425", "Description_chs": "成为了目标，倒计时结束时，狙击式波动炮发动", "Name_chs": "狙击式波动炮", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 저격식 파동포가 발동한다.", "Name_ko": "저격식 파동포", "Description_tc": "成為了目標，倒計時結束時，狙擊式波動砲發動", "Name_tc": "狙擊式波動砲"},
    "3426": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Bei Ende dieses Effekts wird Wellengeschütz „Pfeil +” ausgelöst.", "Description_en": "Designated target of a high-powered sniper cannon, which will fire when this effect expires.", "Description_fr": "Dans la mire d'un canon plasma longue portée surchargé. Une attaque est subie à la fin de l'effet.", "Description_ja": "標的となっている状態。効果終了時に、狙撃式高出力波動砲が発動する。", "Icon": {"id": "215128", "path": "ui/icon/215000/215128.tex", "path_hr1": "ui/icon/215000/215128_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wellengeschütz „Pfeil +”", "Name_en": "High-powered Sniper Cannon Fodder", "Name_fr": "Canon plasma longue portée surchargé", "Name_ja": "狙撃式高出力波動砲", "StatusCategory": "2", "row_id": "3426", "Description_chs": "成为了目标，倒计时结束时，狙击式大功率波动炮发动", "Name_chs": "狙击式大功率波动炮", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 저격식 고출력 파동포가 발동한다.", "Name_ko": "저격식 고출력 파동포", "Description_tc": "成為了目標，倒計時結束時，狙擊式大功率波動砲發動", "Name_tc": "狙擊式大功率波動砲"},
    "3427": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht, wenn zu nah oder zu weit von anderen Spielern.", "Description_en": "An error has occurred. Being too close or too far from other players will result in increased damage taken.", "Description_fr": "L'organisme est atteint par un glitch. En cas de trop faible ou trop grande distance avec les autres personnages, les dégâts subis sont augmentés.", "Description_ja": "障害が生じた状態。ほかのプレイヤーとの距離が近すぎる、もしくは遠すぎる場合、被ダメージが増加する。", "Icon": {"id": "215129", "path": "ui/icon/215000/215129.tex", "path_hr1": "ui/icon/215000/215129_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glitch: Mittel", "Name_en": "Mid Glitch", "Name_fr": "Glitch : mi-distance", "Name_ja": "グリッチ：ミドル", "StatusCategory": "2", "row_id": "3427", "Description_chs": "发生故障，与他人的距离过近或过远时，\n被攻击时所受到的伤害增加", "Name_chs": "故障：中", "Description_ko": "결함이 발생한 상태. 다른 플레이어에게 너무 가까이 가거나, 너무 멀리 떨어지면 받는 피해량이 증가한다.", "Name_ko": "결함: 중거리", "Description_tc": "發生故障，與他人的距離過近或過遠時，\n被攻擊時所受到的傷害增加", "Name_tc": "故障：中"},
    "3428": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht, wenn zu nah an anderen Spielern.", "Description_en": "An error has occurred. Being too close to other players will result in increased damage taken.", "Description_fr": "L'organisme est atteint par un glitch. En cas de trop faible distance avec les autres personnages, les dégâts subis sont augmentés.", "Description_ja": "障害が生じた状態。ほかのプレイヤーとの距離が近すぎる場合、被ダメージが増加する。", "Icon": {"id": "215130", "path": "ui/icon/215000/215130.tex", "path_hr1": "ui/icon/215000/215130_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glitch: Fern", "Name_en": "Remote Glitch", "Name_fr": "Glitch : distance", "Name_ja": "グリッチ：ファー", "StatusCategory": "2", "row_id": "3428", "Description_chs": "发生故障，与他人的距离过近时，\n被攻击时所受到的伤害增加", "Name_chs": "故障：远", "Description_ko": "결함이 발생한 상태. 다른 플레이어에게 너무 가까이 가면 받는 피해량이 증가한다.", "Name_ko": "결함: 원거리", "Description_tc": "發生故障，與他人的距離過近時，\n被攻擊時所受到的傷害增加", "Name_tc": "故障：遠"},
    "3429": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Infiziert mit einem kritischen Fehler. Die Infektion wird bei Kontakt auf andere Personen übertragen. Beim Ende des Effekts wird eine Explosion ausgelöst.", "Description_en": "Affected by a critical error. Coming in contact with allies will cause data corruption to spread. Corruption will cause explosive damage when the effect ends.", "Description_fr": "L'organisme est atteint par un bogue critique. Tout contact avec quelqu'un d'autre transmet l'infection et des dégâts importants sont subis à la fin de l'effet.", "Description_ja": "致命的なバグに感染した状態。他のプレイヤーと接触した場合に感染する。また、効果終了時に爆発を起こす。", "Icon": {"id": "215131", "path": "ui/icon/215000/215131.tex", "path_hr1": "ui/icon/215000/215131_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kritischer Bug: Leistung", "Name_en": "Critical Performance Bug", "Name_fr": "Bogue critique : performance", "Name_ja": "クリティカルバグ：パフォーマンス", "StatusCategory": "2", "row_id": "3429", "Description_chs": "感染了严重错误，与他人接触时会传染给对方，且效果结束会一并爆发", "Name_chs": "严重错误：性能", "Description_ko": "치명적인 오류에 감염된 상태. 다른 플레이어와 접촉하면 전염된다. 지속시간이 끝나면 폭발을 일으킨다.", "Name_ko": "치명적 오류: 성능", "Description_tc": "感染了嚴重錯誤，與他人接觸時會傳染給對方，且效果結束會一併爆發", "Name_tc": "嚴重錯誤：效能"},
    "3430": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kritischer Bug: Synchronisierung wird aufgehoben.", "Description_en": "Invulnerable to critical synchronization bugs.", "Description_fr": "Insensible aux bogues critiques de type partage.", "Description_ja": "クリティカルバグ：シェアを無効化する状態。", "Icon": {"id": "215918", "path": "ui/icon/215000/215918.tex", "path_hr1": "ui/icon/215000/215918_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bug-Korrektur: Synchronisierung", "Name_en": "Synchronization Debugger", "Name_fr": "Déboguage : partage", "Name_ja": "バグフィックス：シェア", "StatusCategory": "2", "row_id": "3430", "Description_chs": "严重错误：同步无效", "Name_chs": "修复错误：同步", "Description_ko": "치명적 오류: 분배를 무효화하는 상태.", "Name_ko": "오류 수정: 분배", "Description_tc": "嚴重錯誤：共享無效", "Name_tc": "修復錯誤：共享"},
    "3431": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kritischer Bug: Überlauf wird aufgehoben.", "Description_en": "Invulnerable to critical overflow bugs.", "Description_fr": "Insensible aux bogues critiques de type boucle.", "Description_ja": "クリティカルバグ：サークルを無効化する状態。", "Icon": {"id": "215919", "path": "ui/icon/215000/215919.tex", "path_hr1": "ui/icon/215000/215919_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bug-Korrektur: Überlauf", "Name_en": "Overflow Debugger", "Name_fr": "Déboguage : boucle", "Name_ja": "バグフィックス：サークル", "StatusCategory": "2", "row_id": "3431", "Description_chs": "严重错误：上溢无效", "Name_chs": "修复错误：上溢", "Description_ko": "치명적 오류: 광역을 무효화하는 상태.", "Name_ko": "오류 수정: 광역", "Description_tc": "嚴重錯誤：溢位無效", "Name_tc": "修復錯誤：溢位"},
    "3432": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kritischer Bug: Unterlauf wird aufgehoben.", "Description_en": "Invulnerable to critical underflow bugs.", "Description_fr": "Insensible aux bogues critiques de type dégradation.", "Description_ja": "クリティカルバグ：デグレードを無効化する状態。", "Icon": {"id": "215920", "path": "ui/icon/215000/215920.tex", "path_hr1": "ui/icon/215000/215920_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bug-Korrektur: Unterlauf", "Name_en": "Underflow Debugger", "Name_fr": "Déboguage : dégradation", "Name_ja": "バグフィックス：デグレード", "StatusCategory": "2", "row_id": "3432", "Description_chs": "严重错误：下溢无效", "Name_chs": "修复错误：下溢", "Description_ko": "치명적 오류: 전이를 무효화하는 상태.", "Name_ko": "오류 수정: 전이", "Description_tc": "嚴重錯誤：下溢無效", "Name_tc": "修復錯誤：下溢"},
    "3433": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kritischer Bug: Leistung wird aufgehoben.", "Description_en": "Invulnerable to critical performance bugs.", "Description_fr": "Insensible aux bogues critiques de type performance.", "Description_ja": "クリティカルバグ：パフォーマンスを無効化する状態。", "Icon": {"id": "215132", "path": "ui/icon/215000/215132.tex", "path_hr1": "ui/icon/215000/215132_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bug-Korrektur: Leistung", "Name_en": "Performance Debugger", "Name_fr": "Déboguage : performance", "Name_ja": "バグフィックス：パフォーマンス", "StatusCategory": "2", "row_id": "3433", "Description_chs": "严重错误：性能无效", "Name_chs": "修复错误：性能", "Description_ko": "치명적 오류: 성능을 무효화하는 상태.", "Name_ko": "오류 수정: 성능", "Description_tc": "嚴重錯誤：效能無效", "Name_tc": "修復錯誤：效能"},
    "3434": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bei Ende des Effekts wird eine Explosion ausgelöst. Effekt wird durch ein bestimmtes Kommando aufgehoben.", "Description_en": "Affected by a hidden error that will cause explosive damage when the effect ends. Effect canceled upon being hit by a certain action.", "Description_fr": "L'organisme est atteint par un bogue latent. Provoque une explosion à la fin de l'effet. L'effet est annulé en subissant une certaine action.", "Description_ja": "潜在的なバグに感染した状態。効果終了時に爆発を起こす。特定のアクションを受けると解除される。", "Icon": {"id": "215133", "path": "ui/icon/215000/215133.tex", "path_hr1": "ui/icon/215000/215133_hr1.tex"}, "MaxStacks": "0", "Name_de": "Latenter Bug: Synchronisierung", "Name_en": "Latent Synchronization Bug", "Name_fr": "Bogue latent : partage", "Name_ja": "レイテントバグ：シェア", "StatusCategory": "2", "row_id": "3434", "Description_chs": "感染了潜在的错误，效果结束会一并爆发，受到某种技能时效果解除", "Name_chs": "潜在错误：同步", "Description_ko": "잠재적 오류에 감염된 상태. 지속시간이 끝나면 폭발을 일으킨다. 특정 공격을 받으면 해제된다.", "Name_ko": "잠재적 오류: 분배", "Description_tc": "感染了潛在的錯誤，效果結束會一併爆發，受到某種技能時效果解除", "Name_tc": "潛在錯誤：共享"},
    "3435": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bei Ende des Effekts wird eine Explosion ausgelöst. Effekt wird durch ein bestimmtes Kommando aufgehoben.", "Description_en": "Affected by a hidden error that will cause explosive damage when the effect ends. Effect canceled upon being hit by a certain action.", "Description_fr": "L'organisme est atteint par un bogue latent. Provoque une explosion à la fin de l'effet. L'effet est annulé en subissant une certaine action.", "Description_ja": "潜在的なバグに感染した状態。効果終了時に爆発を起こす。特定のアクションを受けると解除される。", "Icon": {"id": "215134", "path": "ui/icon/215000/215134.tex", "path_hr1": "ui/icon/215000/215134_hr1.tex"}, "MaxStacks": "0", "Name_de": "Latenter Bug: Leistung", "Name_en": "Latent Performance Defect", "Name_fr": "Bogue latent : performance", "Name_ja": "レイテントバグ：パフォーマンス", "StatusCategory": "2", "row_id": "3435", "Description_chs": "感染了潜在的错误，效果结束会一并爆发，受到某种技能时效果解除", "Name_chs": "潜在错误：性能", "Description_ko": "잠재적 오류에 감염된 상태. 지속시간이 끝나면 폭발을 일으킨다. 특정 공격을 받으면 해제된다.", "Name_ko": "잠재적 오류: 이행", "Description_tc": "感染了潛在的錯誤，效果結束會一併爆發，受到某種技能時效果解除", "Name_tc": "潛在錯誤：效能"},
    "3436": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Anzeichen für einen versteckten Fehler. Bei Ende des Effekts wird Kritischer Bug: Synchronisierung ausgelöst.", "Description_en": "Hints of faulty programming are arising. Issues will manifest as a Critical Synchronization Bug when this effect expires.", "Description_fr": "Les symptômes d'un bogue latent sont visibles. Un bogue critique de type partage est subi à la fin de l'effet.", "Description_ja": "潜在的なバグが存在する兆候。効果終了時に、クリティカルバグ：シェア状態となる。", "Icon": {"id": "215135", "path": "ui/icon/215000/215135.tex", "path_hr1": "ui/icon/215000/215135_hr1.tex"}, "MaxStacks": "0", "Name_de": "Softwarezerfall: Synchronisierung", "Name_en": "Synchronization Code Smell", "Name_fr": "Dette technique : partage", "Name_ja": "コードスメール：シェア", "StatusCategory": "2", "row_id": "3436", "Description_chs": "存在潜在错误的特征，效果结束时会变为严重错误：同步", "Name_chs": "代码异味：同步", "Description_ko": "잠재적 오류가 존재하는 징후. 효과가 끝나면 치명적 오류: 분배 상태가 된다.", "Name_ko": "오류 징후: 분배", "Description_tc": "存在潛在錯誤的特徵，效果結束時會變為嚴重錯誤：共享", "Name_tc": "程式碼異常：共享"},
    "3437": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Anzeichen für einen versteckten Fehler. Bei Ende des Effekts wird Kritischer Bug: Überlauf ausgelöst.", "Description_en": "Hints of faulty programming are arising. Issues will manifest as a Critical Overflow Bug when this effect expires.", "Description_fr": "Les symptômes d'un bogue latent sont visibles. Un bogue critique de type boucle est subi à la fin de l'effet.", "Description_ja": "潜在的なバグが存在する兆候。効果終了時に、クリティカルバグ：サークル状態となる。", "Icon": {"id": "215136", "path": "ui/icon/215000/215136.tex", "path_hr1": "ui/icon/215000/215136_hr1.tex"}, "MaxStacks": "0", "Name_de": "Softwarezerfall: Überlauf", "Name_en": "Overflow Code Smell", "Name_fr": "Dette technique : boucle", "Name_ja": "コードスメール：サークル", "StatusCategory": "2", "row_id": "3437", "Description_chs": "存在潜在错误的特征，效果结束时会变为严重错误：上溢", "Name_chs": "代码异味：上溢", "Description_ko": "잠재적 오류가 존재하는 징후. 효과가 끝나면 치명적 오류: 광역 상태가 된다.", "Name_ko": "오류 징후: 광역", "Description_tc": "存在潛在錯誤的特徵，效果結束時會變為嚴重錯誤：溢位", "Name_tc": "程式碼異常：溢位"},
    "3438": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Anzeichen für einen versteckten Fehler. Bei Ende des Effekts wird Kritischer Bug: Unterlauf ausgelöst.", "Description_en": "Hints of faulty programming are arising. Issues will manifest as a Critical Underflow Bug when this effect expires.", "Description_fr": "Les symptômes d'un bogue latent sont visibles. Un bogue critique de type dégradation est subi à la fin de l'effet.", "Description_ja": "潜在的なバグが存在する兆候。効果終了時に、クリティカルバグ：デグレード状態となる。", "Icon": {"id": "215137", "path": "ui/icon/215000/215137.tex", "path_hr1": "ui/icon/215000/215137_hr1.tex"}, "MaxStacks": "0", "Name_de": "Softwarezerfall: Unterlauf", "Name_en": "Underflow Code Smell", "Name_fr": "Dette technique : dégradation", "Name_ja": "コードスメール：デグレード", "StatusCategory": "2", "row_id": "3438", "Description_chs": "存在潜在错误的特征，效果结束时会变为严重错误：下溢", "Name_chs": "代码异味：下溢", "Description_ko": "잠재적 오류가 존재하는 징후. 효과가 끝나면 치명적 오류: 전이 상태가 된다.", "Name_ko": "오류 징후: 전이", "Description_tc": "存在潛在錯誤的特徵，效果結束時會變為嚴重錯誤：下溢", "Name_tc": "程式碼異常：下溢"},
    "3439": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Anzeichen für einen versteckten Fehler. Bei Ende des Effekts wird Kritischer Bug: Leistung ausgelöst.", "Description_en": "Hints of faulty programming are arising. Issues will manifest as a Critical Performance Bug when this effect expires.", "Description_fr": "Les symptômes d'un bogue latent sont visibles. Un bogue critique de type performance est subi à la fin de l'effet.", "Description_ja": "潜在的なバグが存在する兆候。効果終了時に、クリティカルバグ：パフォーマンス状態となる。", "Icon": {"id": "215138", "path": "ui/icon/215000/215138.tex", "path_hr1": "ui/icon/215000/215138_hr1.tex"}, "MaxStacks": "0", "Name_de": "Softwarezerfall: Leistung", "Name_en": "Performance Code Smell", "Name_fr": "Dette technique : performance", "Name_ja": "コードスメール：パフォーマンス", "StatusCategory": "2", "row_id": "3439", "Description_chs": "存在潜在错误的特征，效果结束时会变为严重错误：性能", "Name_chs": "代码异味：性能", "Description_ko": "잠재적 오류가 존재하는 징후. 효과가 끝나면 치명적 오류: 성능 상태가 된다.", "Name_ko": "오류 징후: 성능", "Description_tc": "存在潛在錯誤的特徵，效果結束時會變為嚴重錯誤：效能", "Name_tc": "程式碼異常：效能"},
    "3440": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Anzeichen für einen versteckten Fehler. Bei Ende des Effekts wird Regression: Nah ausgelöst.", "Description_en": "Hints of corrupted programming are arising. Issues will manifest as Local Regression when this effect expires.", "Description_fr": "Les symptômes d'un bogue intentionnel sont visibles. Un bogue intentionnel de type proximité est subi à la fin de l'effet.", "Description_ja": "連鎖的なバグが存在する兆候。効果終了時に、エンバグ：ニアー状態となる。", "Icon": {"id": "215139", "path": "ui/icon/215000/215139.tex", "path_hr1": "ui/icon/215000/215139_hr1.tex"}, "MaxStacks": "0", "Name_de": "Softwarezerfall: Nah", "Name_en": "Local Code Smell", "Name_fr": "Dette technique : proximité", "Name_ja": "コードスメール：ニアー", "StatusCategory": "2", "row_id": "3440", "Description_chs": "存在连锁错误的特征，效果结束时会变为回归方程：近", "Name_chs": "代码异味：近", "Description_ko": "연쇄적 오류가 존재하는 징후. 효과가 끝나면 연쇄 오류: 근거리 상태가 된다.", "Name_ko": "오류 징후: 근거리", "Description_tc": "存在連鎖錯誤的特徵，效果結束時會變為回歸方程：近端", "Name_tc": "程式碼異常：近端"},
    "3441": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Anzeichen für einen versteckten Fehler. Bei Ende des Effekts wird Regression: Fern ausgelöst.", "Description_en": "Hints of corrupted programming are arising. Issues will manifest as Remote Regression when this effect expires.", "Description_fr": "Les symptômes d'un bogue intentionnel sont visibles. Un bogue intentionnel de type distance est subi à la fin de l'effet.", "Description_ja": "連鎖的なバグが存在する兆候。効果終了時に、エンバグ：ファー状態となる。", "Icon": {"id": "215140", "path": "ui/icon/215000/215140.tex", "path_hr1": "ui/icon/215000/215140_hr1.tex"}, "MaxStacks": "0", "Name_de": "Softwarezerfall: Fern", "Name_en": "Remote Code Smell", "Name_fr": "Dette technique : distance", "Name_ja": "コードスメール：ファー", "StatusCategory": "2", "row_id": "3441", "Description_chs": "存在连锁错误的特征，效果结束时会变为回归方程：远", "Name_chs": "代码异味：远", "Description_ko": "연쇄적 오류가 존재하는 징후. 효과가 끝나면 연쇄 오류: 원거리 상태가 된다.", "Name_ko": "오류 징후: 원거리", "Description_tc": "存在連鎖錯誤的特徵，效果結束時會變為回歸方程：遠端", "Name_tc": "程式碼異常：遠端"},
    "3442": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unter dem Einfluss von Omega. Bei Ende des Effekts wird ein bestimmter Angriff ausgelöst.", "Description_en": "Subject to Omega's influence. Designated attack will occur when this effect expires.", "Description_fr": "L'organisme est sous l'influence d'Oméga. Une attaque particulière est subie à la fin de l'effet.", "Description_ja": "オメガに影響を受けた状態。効果終了時に、特定の攻撃が発動する。", "Icon": {"id": "215141", "path": "ui/icon/215000/215141.tex", "path_hr1": "ui/icon/215000/215141_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hallo Welt: Nah", "Name_en": "Hello, Near World", "Name_fr": "Bonjour, le monde : proximité", "Name_ja": "ハローワールド：ニア", "StatusCategory": "2", "row_id": "3442", "Description_chs": "受到欧米茄的影响，效果结束时特定攻击发动", "Name_chs": "你好，近处世界", "Description_ko": "오메가의 영향을 받은 상태. 효과가 끝날 때 특정 공격을 발동한다.", "Name_ko": "헬로 월드: 근거리", "Description_tc": "受到歐米茄的影響，效果結束時特定攻擊發動", "Name_tc": "Hello World：近端"},
    "3443": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unter dem Einfluss von Omega. Bei Ende des Effekts wird ein bestimmter Angriff ausgelöst.", "Description_en": "Subject to Omega's influence. Designated attack will occur when this effect expires.", "Description_fr": "L'organisme est sous l'influence d'Oméga. Une attaque particulière est subie à la fin de l'effet.", "Description_ja": "オメガに影響を受けた状態。効果終了時に、特定の攻撃が発動する。", "Icon": {"id": "215142", "path": "ui/icon/215000/215142.tex", "path_hr1": "ui/icon/215000/215142_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hallo Welt: Fern", "Name_en": "Hello, Distant World", "Name_fr": "Bonjour, le monde : distance", "Name_ja": "ハローワールド：ファー", "StatusCategory": "2", "row_id": "3443", "Description_chs": "受到欧米茄的影响，效果结束时特定攻击发动", "Name_chs": "你好，远处世界", "Description_ko": "오메가의 영향을 받은 상태. 효과가 끝날 때 특정 공격을 발동한다.", "Name_ko": "헬로 월드: 원거리", "Description_tc": "受到歐米茄的影響，效果結束時特定攻擊發動", "Name_tc": "Hello World：遠端"},
    "3444": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat Omegas Emotionen gespürt und verbrennt fortlaufend Dynamis.", "Description_en": "Dynamis is flickering to life, inspired by Omega's fledgling passion.", "Description_fr": "Vous ressentez les pensées d'Oméga, ce qui attise votre dynamis.", "Description_ja": "オメガの想いを感じ、デュナミスを燃焼させつつある状態。", "Icon": {"id": "219657", "path": "ui/icon/219000/219657.tex", "path_hr1": "ui/icon/219000/219657_hr1.tex"}, "MaxStacks": "3", "Name_de": "Dynamisspitze", "Name_en": "Quickening Dynamis ", "Name_fr": "Poussée de dynamis", "Name_ja": "デュナミスの高揚", "StatusCategory": "1", "row_id": "3444", "Description_chs": "感受到欧米茄的情感，开始逐渐燃烧潜能量", "Name_chs": "潜能量高涨", "Description_ko": "오메가의 마음을 느끼고 뒤나미스를 연소시키려는 상태.", "Name_ko": "뒤나미스 고양", "Description_tc": "感受到歐米茄的情感，開始逐漸燃燒潛能量", "Name_tc": "潛能量高漲"},
    "3445": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "215143", "path": "ui/icon/215000/215143.tex", "path_hr1": "ui/icon/215000/215143_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3445", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3446": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat Omegas Emotionen gespürt und Dynamis verbrannt. Überwindet die eigene Grenze.", "Description_en": "Burning with dynamis inspired by Omega's passion and exceeding own limits.", "Description_fr": "Les pensées d'Oméga font briller le dynamis plus intensément que jamais, permettant aux limites d'être transcendées.", "Description_ja": "オメガの想いを感じ、デュナミスを燃焼させた状態。己の限界を超越する。", "Icon": {"id": "215143", "path": "ui/icon/215000/215143.tex", "path_hr1": "ui/icon/215000/215143_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glanz des Dynamis +", "Name_en": "Brilliant Dynamis", "Name_fr": "Éclat du dynamis+", "Name_ja": "デュナミスの輝き［強］", "StatusCategory": "1", "row_id": "3446", "Description_chs": "感受到欧米茄的情感，燃烧潜能量突破了自身的极限", "Name_chs": "潜能量的光芒", "Description_ko": "오메가의 마음을 느끼고 뒤나미스를 연소시킨 상태. 자신의 한계를 초월한다.", "Name_ko": "뒤나미스의 빛[강]", "Description_tc": "感受到歐米茄的情感，燃燒潛能量突破了自身的極限", "Name_tc": "潛能量的光芒"},
    "3447": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat über die Sinnlosigkeit nachgedacht und eine unbekannte Energie verbrannt. Überwindet die eigene Grenze.", "Description_en": "Transformed by a variable previously discarded as unimportant. Burning with an incomprehensible energy, and exceeding own limits.", "Description_fr": "Des variables apparemment dénuées de sens font brûler une mystérieuse énergie, permettant aux limites d'être transcendées.", "Description_ja": "無意味と考えていた変数により、不可解なエネルギーを燃焼させた状態。己の限界を超越する。", "Icon": {"id": "215144", "path": "ui/icon/215000/215144.tex", "path_hr1": "ui/icon/215000/215144_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausführen: XXXXmiX", "Name_en": "Code: ****mi*", "Name_fr": "Exécution : ****mi*", "Name_ja": "コード：＊＊＊ミ＊", "StatusCategory": "1", "row_id": "3447", "Description_chs": "受到被认为是无意义的变量影响，开始燃烧无法理解的能量。突破了自身的极限", "Name_chs": "代码：＊能＊", "Description_ko": "무의미한 줄 알았던 변수로 인해, 이해할 수 없는 에너지를 연소시킨 상태. 자신의 한계를 초월한다.", "Name_ko": "코드: ＊＊미＊", "Description_tc": "受到被認為是無意義的變數影響，開始燃燒無法理解的能量。突破了自身的極限", "Name_tc": "程式碼：＊能＊"},
    "3448": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat Omegas Emotionen gespürt und Dynamis verbrannt.", "Description_en": "Burning with dynamis inspired by Omega's passion.", "Description_fr": "Les pensées d'Oméga font briller le dynamis plus intensément que jamais.", "Description_ja": "オメガの想いを感じ、デュナミスを燃焼させた状態。", "Icon": {"id": "215145", "path": "ui/icon/215000/215145.tex", "path_hr1": "ui/icon/215000/215145_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glanz des Dynamis", "Name_en": "Spark of Dynamis", "Name_fr": "Éclat du dynamis", "Name_ja": "デュナミスの輝き", "StatusCategory": "1", "row_id": "3448", "Description_chs": "感受到欧米茄的情感，开始燃烧潜能量", "Name_chs": "潜能量的光辉", "Description_ko": "오메가의 마음을 느끼고 뒤나미스를 연소시킨 상태.", "Name_ko": "뒤나미스의 빛", "Description_tc": "感受到歐米茄的情感，開始燃燒潛能量", "Name_tc": "潛能量的光輝"},
    "3449": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Existenz, die keiner Analyse zugänglich ist.", "Description_en": "Inscrutable.", "Description_fr": "Analyse impossible.", "Description_ja": "解析できない存在。", "Icon": {"id": "215909", "path": "ui/icon/215000/215909.tex", "path_hr1": "ui/icon/215000/215909_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omega", "Name_en": "Omega", "Name_fr": "Oméga", "Name_ja": "オメガ", "StatusCategory": "1", "row_id": "3449", "Description_chs": "无法解析", "Name_chs": "欧米茄", "Description_ko": "해석할 수 없는 존재.", "Name_ko": "오메가", "Description_tc": "無法解析", "Name_tc": "歐米茄"},
    "3450": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Grenzen sind überschritten.", "Description_en": "Actions transcending standard limits.", "Description_fr": "Les limites sont dépassées.", "Description_ja": "限界を超越して可動している状態。", "Icon": {"id": "215910", "path": "ui/icon/215000/215910.tex", "path_hr1": "ui/icon/215000/215910_hr1.tex"}, "MaxStacks": "0", "Name_de": "Grenzüberschreitung", "Name_en": "Infinite Limit", "Name_fr": "Dépassement de limites", "Name_ja": "限界超越", "StatusCategory": "1", "row_id": "3450", "Description_chs": "在超越界限的状态下运作", "Name_chs": "超越界限", "Description_ko": "한계를 초월해서 가동하는 상태.", "Name_ko": "한계 초월", "Description_tc": "在超越界限的狀態下運作", "Name_tc": "超越界限"},
    "3451": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist das vierte anvisierte Angriffsziel.", "Description_en": "Marked as target #4.", "Description_fr": "Sera la quatrième cible de l'attaque.", "Description_ja": "4番目のターゲットとして、狙いをつけられている状態。", "Icon": {"id": "215118", "path": "ui/icon/215000/215118.tex", "path_hr1": "ui/icon/215000/215118_hr1.tex"}, "MaxStacks": "0", "Name_de": "Viertes Ziel", "Name_en": "Fourth in Line", "Name_fr": "Quatrième cible", "Name_ja": "フォースターゲット", "StatusCategory": "2", "row_id": "3451", "Description_chs": "被选为了第四目标", "Name_chs": "第四目标", "Description_ko": "네 번째 표적이 된 상태.", "Name_ko": "네 번째 표적", "Description_tc": "被選為了第四目標", "Name_tc": "第四目標"},
    "3452": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vorbereitung der Wellenkanone. Bei Ende des Effekts werden Spieler in einer bestimmten Richtung angegriffen.", "Description_en": "Preparing oversampled wave cannon, which will fire in the direction of designated player when this effect expires.", "Description_fr": "Canon plasma chercheur en cours de préparation. Un personnage se trouvant dans une certaine direction sera attaqué à la fin de l'effet.", "Description_ja": "検知式波動砲の発射準備をしている状態。効果終了時に、特定の方向にいるプレイヤーに対して攻撃を実行する。", "Icon": {"id": "215146", "path": "ui/icon/215000/215146.tex", "path_hr1": "ui/icon/215000/215146_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fokussierte Wellenkanone", "Name_en": "Oversampled Wave Cannon Loading", "Name_fr": "Canon plasma chercheur", "Name_ja": "検知式波動砲", "StatusCategory": "2", "row_id": "3452", "Description_chs": "正在准备发射探测式波动炮，效果结束时向特定方向所在的玩家发动攻击", "Name_chs": "探测式波动炮", "Description_ko": "감지식 파동포 발사를 준비하는 상태. 효과가 끝나면 특정 방향에 있는 플레이어에게 공격을 실행한다.", "Name_ko": "감지식 파동포", "Description_tc": "正在準備發射探測式波動砲，效果結束時向特定方向所在的玩家發動攻擊", "Name_tc": "探測式波動砲"},
    "3453": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vorbereitung der Wellenkanone. Bei Ende des Effekts werden Spieler in einer bestimmten Richtung angegriffen.", "Description_en": "Preparing oversampled wave cannon, which will fire in the direction of designated player when this effect expires.", "Description_fr": "Canon plasma chercheur en cours de préparation. Un personnage se trouvant dans une certaine direction sera attaqué à la fin de l'effet.", "Description_ja": "検知式波動砲の発射準備をしている状態。効果終了時に、特定の方向にいるプレイヤーに対して攻撃を実行する。", "Icon": {"id": "215146", "path": "ui/icon/215000/215146.tex", "path_hr1": "ui/icon/215000/215146_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fokussierte Wellenkanone", "Name_en": "Oversampled Wave Cannon Loading", "Name_fr": "Canon plasma chercheur", "Name_ja": "検知式波動砲", "StatusCategory": "2", "row_id": "3453", "Description_chs": "正在准备发射探测式波动炮，效果结束时向特定方向所在的玩家发动攻击", "Name_chs": "探测式波动炮", "Description_ko": "감지식 파동포 발사를 준비하는 상태. 효과가 끝나면 특정 방향에 있는 플레이어에게 공격을 실행한다.", "Name_ko": "감지식 파동포", "Description_tc": "正在準備發射探測式波動砲，效果結束時向特定方向所在的玩家發動攻擊", "Name_tc": "探測式波動砲"},
    "3454": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Omega in einer maskulinen Form.", "Description_en": "Mimicking the male form.", "Description_fr": "Oméga a adopté une apparence masculine.", "Description_ja": "オメガが男性を模した状態。", "Icon": {"id": "215925", "path": "ui/icon/215000/215925.tex", "path_hr1": "ui/icon/215000/215925_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omega-M", "Name_en": "Omega-M", "Name_fr": "Oméga-M", "Name_ja": "オメガM", "StatusCategory": "1", "row_id": "3454", "Description_chs": "欧米茄化身为了男性", "Name_chs": "欧米茄M", "Description_ko": "오메가가 남성으로 변한 상태.", "Name_ko": "오메가 M", "Description_tc": "歐米茄化身為了男性", "Name_tc": "歐米茄M"},
    "3455": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Befindet sich in einem flüssigen Zustand.", "Description_en": "In a transitional liquid state.", "Description_fr": "L'organisme est passé à l'état liquide.", "Description_ja": "液状化した状態。", "Icon": {"id": "215927", "path": "ui/icon/215000/215927.tex", "path_hr1": "ui/icon/215000/215927_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verflüssigt", "Name_en": "Superfluid", "Name_fr": "Liquéfaction", "Name_ja": "液状化", "StatusCategory": "1", "row_id": "3455", "Description_chs": "化为了液体", "Name_chs": "液化", "Description_ko": "액체화한 상태.", "Name_ko": "액체화", "Description_tc": "化為了液體", "Name_tc": "液化"},
    "3456": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Omegas Programmschleife erfasst.", "Description_en": "Corrupted by Omega's program loop.", "Description_fr": "L'organisme est corrompu par la boucle de programme d'Oméga.", "Description_ja": "オメガのサークルプログラムに汚染された状態。", "Icon": {"id": "215892", "path": "ui/icon/215000/215892.tex", "path_hr1": "ui/icon/215000/215892_hr1.tex"}, "MaxStacks": "0", "Name_de": "Programmschleife", "Name_en": "Looper", "Name_fr": "Boucle de programme", "Name_ja": "サークルプログラム", "StatusCategory": "2", "row_id": "3456", "Description_chs": "被欧米茄的循环程序污染", "Name_chs": "循环程序", "Description_ko": "오메가의 순환 프로그램에 오염된 상태.", "Name_ko": "순환 프로그램", "Description_tc": "被歐米茄的循環程式污染", "Name_tc": "循環程式"},
    "3457": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "移動できなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fessel", "Name_en": "Bind", "Name_fr": "Entrave", "Name_ja": "バインド", "StatusCategory": "2", "row_id": "3457", "Description_chs": "无法自由移动", "Name_chs": "止步", "Description_ko": "이동이 불가능한 상태.", "Name_ko": "속박", "Description_tc": "無法自由移動", "Name_tc": "束縛"},
    "3458": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bereit, Wunder zu vollbringen, die über die Fähigkeiten Sterblicher hinausgehen.", "Description_en": "Ready to perform miraculous feats that transcend the abilities of mankind.", "Description_fr": "Une attaque d'une puissance dépassant l'entendement humain peut être utilisée.", "Description_ja": "人の限界を超えた絶技を実行可能な状態。", "Icon": {"id": "216409", "path": "ui/icon/216000/216409.tex", "path_hr1": "ui/icon/216000/216409_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ring frei", "Name_en": "Gloves Off", "Name_fr": "Attaque ultime du gentilhomme préparée", "Name_ja": "絶技実行可", "StatusCategory": "1", "row_id": "3458", "Description_chs": "可以发动超越人类极限的绝技", "Name_chs": "绝技预备", "Description_ko": "인간의 한계를 뛰어넘는 초절 기술을 실행할 수 있는 상태.", "Name_ko": "초절 기술 시전 가능", "Description_tc": "可以發動超越人類極限的絕技", "Name_tc": "絕技預備"},
    "3459": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Effekt von blauen Blütenblättern ist geschwächt.", "Description_en": "Resistant to blueblossom aether.", "Description_fr": "L'effet des pétales d'azur est diminué.", "Description_ja": "青花の魔力に耐性を得た状態。", "Icon": {"id": "215124", "path": "ui/icon/215000/215124.tex", "path_hr1": "ui/icon/215000/215124_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blaue Benediktion", "Name_en": "Blooming Blue", "Name_fr": "Bénédiction d'azur", "Name_ja": "青花の加護", "StatusCategory": "1", "row_id": "3459", "Description_chs": "对蓝花魔力的耐性提升", "Name_chs": "蓝花的加护", "Description_ko": "푸른꽃의 마력에 저항력이 생긴 상태.", "Name_ko": "푸른꽃의 가호", "Description_tc": "對藍花魔力的耐性提升", "Name_tc": "藍花的加護"},
    "3460": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Effekt von gelben Blütenblättern ist geschwächt.", "Description_en": "Resistant to goldblossom aether.", "Description_fr": "L'effet des pétales dorés est diminué.", "Description_ja": "黄花の魔力に耐性を得た状態。", "Icon": {"id": "215125", "path": "ui/icon/215000/215125.tex", "path_hr1": "ui/icon/215000/215125_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gelbe Benediktion", "Name_en": "Blooming Gold", "Name_fr": "Bénédiction dorée", "Name_ja": "黄花の加護", "StatusCategory": "1", "row_id": "3460", "Description_chs": "对黄花魔力的耐性提升", "Name_chs": "黄花的加护", "Description_ko": "노란꽃의 마력에 저항력이 생긴 상태.", "Name_ko": "노란꽃의 가호", "Description_tc": "對黃花魔力的耐性提升", "Name_tc": "黃花的加護"},
    "3461": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das unaufhörliche Zwitschern von Vögeln zerstreut deine Gedanken und macht dich handlungsunfähig.", "Description_en": "The incessant chirping of birds is scattering thoughts, preventing all action.", "Description_fr": "Fait voir trente-six chocobos et empêche temporairement toute action.", "Description_ja": "ピヨピヨして、一時的に行動できない状態。", "Icon": {"id": "216410", "path": "ui/icon/216000/216410.tex", "path_hr1": "ui/icon/216000/216410_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezwitscher", "Name_en": "Featherbrained", "Name_fr": "Cui cui", "Name_ja": "ピヨピヨ", "StatusCategory": "2", "row_id": "3461", "Description_chs": "仿佛耳边一群鸟在叽叽喳喳地叫，迷糊得无法做出任何行动", "Name_chs": "叽叽喳喳", "Description_ko": "삐약삐약 당해서 일시적으로 움직일 수 없는 상태.", "Name_ko": "삐약삐약", "Description_tc": "彷彿耳邊一群鳥在嘰嘰喳喳地叫，迷糊得無法做出任何行動", "Name_tc": "嘰嘰喳喳"},
    "3462": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "217001", "path": "ui/icon/217000/217001.tex", "path_hr1": "ui/icon/217000/217001_hr1.tex"}, "MaxStacks": "8", "Name_de": "Gift", "Name_en": "Poison", "Name_fr": "Poison", "Name_ja": "毒", "StatusCategory": "2", "row_id": "3462", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "中毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "中毒"},
    "3463": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Paralysierte Nerven erschweren Kommandos immer mehr.", "Description_en": "Deadened nerves are sometimes preventing the execution of actions.", "Description_fr": "Une paralysie empêche parfois d'effectuer des actions.", "Description_ja": "身体が痺れ、時々行動できなくなる状態。", "Icon": {"id": "215006", "path": "ui/icon/215000/215006.tex", "path_hr1": "ui/icon/215000/215006_hr1.tex"}, "MaxStacks": "0", "Name_de": "Paralyse", "Name_en": "Paralysis", "Name_fr": "Paralysie", "Name_ja": "麻痺", "StatusCategory": "2", "row_id": "3463", "Description_chs": "身体部分机能出现异常，偶尔会无法行动", "Name_chs": "麻痹", "Description_ko": "몸이 마비되어 잠깐씩 행동할 수 없는 상태.", "Name_ko": "마비", "Description_tc": "身體部分機能出現異常，偶爾會無法行動", "Name_tc": "麻痺"},
    "3464": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verlängert.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are increased.", "Description_fr": "La vitesse des attaques automatiques est réduite, et les temps de lancement et de recharge des sorts et des techniques d'arme sont allongés.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長された状態。", "Icon": {"id": "215009", "path": "ui/icon/215000/215009.tex", "path_hr1": "ui/icon/215000/215009_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gemach", "Name_en": "Slow", "Name_fr": "Lenteur", "Name_ja": "スロウ", "StatusCategory": "2", "row_id": "3464", "Description_chs": "自动攻击间隔延长，同时战技与魔法的咏唱及复唱时间也会延长", "Name_chs": "减速", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 늘어난 상태.", "Name_ko": "둔화", "Description_tc": "自動攻擊間隔延長，同時戰技與魔法的詠唱及複唱時間也會延長", "Name_tc": "減速"},
    "3465": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Betäubte Sinne verhindern das Ausführen jeglicher Kommandos.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215004", "path": "ui/icon/215000/215004.tex", "path_hr1": "ui/icon/215000/215004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubung", "Name_en": "Stun", "Name_fr": "Étourdissement", "Name_ja": "スタン", "StatusCategory": "2", "row_id": "3465", "Description_chs": "无法做出任何行动", "Name_chs": "眩晕", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "기절", "Description_tc": "無法做出任何行動", "Name_tc": "眩暈"},
    "3466": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Tiefschlaf verhindert das Ausführen jeglicher Kommandos.", "Description_en": "Overwhelming drowsiness is preventing the execution of actions", "Description_fr": "Le sommeil empêche toute action.", "Description_ja": "眠りに落ち、行動できなくなった状態。", "Icon": {"id": "215013", "path": "ui/icon/215000/215013.tex", "path_hr1": "ui/icon/215000/215013_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlaf", "Name_en": "Sleep", "Name_fr": "Sommeil", "Name_ja": "睡眠", "StatusCategory": "2", "row_id": "3466", "Description_chs": "陷入沉睡，无法做出任何行动", "Name_chs": "睡眠", "Description_ko": "잠에 빠져 행동이 불가능한 상태.", "Name_ko": "수면", "Description_tc": "陷入沉睡，無法做出任何行動", "Name_tc": "睡眠"},
    "3467": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch lockendes Licht und potentes Parfüm gänzlich handlungsunfähig.", "Description_en": "Overcome and quite unable to act.", "Description_fr": "Un envoûtement empêche toute action.", "Description_ja": "香光に惑わされ、行動不能になった状態。", "Icon": {"id": "215147", "path": "ui/icon/215000/215147.tex", "path_hr1": "ui/icon/215000/215147_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betört und Verlockt", "Name_en": "Vegetal Vapours", "Name_fr": "Encens lumineux", "Name_ja": "魅惑の香光", "StatusCategory": "2", "row_id": "3467", "Description_chs": "被香光所魅惑，无法行动", "Name_chs": "魅惑的香光", "Description_ko": "향기에 매혹되어 행동불능이 된 상태.", "Name_ko": "매혹의 향기", "Description_tc": "被香光所魅惑，無法行動", "Name_tc": "魅惑的香光"},
    "3468": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Hybrid-Blaster ist geladen.", "Description_en": "Hybrid blaster is crackling with charged energy.", "Description_fr": "Super électrochoc est prêt à être utilisé.", "Description_ja": "ハイブラスターをチャージした状態。", "Icon": {"id": "215148", "path": "ui/icon/215000/215148.tex", "path_hr1": "ui/icon/215000/215148_hr1.tex"}, "MaxStacks": "0", "Name_de": "Frontale Blaster-Ladung", "Name_en": "Frontal Blaster Charge", "Name_fr": "Charge d'électrochoc : avant", "Name_ja": "ブラスターチャージ：前", "StatusCategory": "1", "row_id": "3468", "Description_chs": "冲击波充能完毕", "Name_chs": "蓄电冲击：前", "Description_ko": "하이 블래스터를 충전한 상태.", "Name_ko": "블래스터 충전: 전", "Description_tc": "衝擊波充能完畢", "Name_tc": "蓄電衝擊：前"},
    "3469": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Hybrid-Blaster ist geladen.", "Description_en": "Hybrid blaster is crackling with charged energy.", "Description_fr": "Super électrochoc est prêt à être utilisé.", "Description_ja": "ハイブラスターをチャージした状態。", "Icon": {"id": "215149", "path": "ui/icon/215000/215149.tex", "path_hr1": "ui/icon/215000/215149_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hintere Blaster-Ladung", "Name_en": "Rear Blaster Charge", "Name_fr": "Charge d'électrochoc : arrière", "Name_ja": "ブラスターチャージ：後", "StatusCategory": "1", "row_id": "3469", "Description_chs": "冲击波充能完毕", "Name_chs": "蓄电冲击：后", "Description_ko": "하이 블래스터를 충전한 상태.", "Name_ko": "블래스터 충전: 후", "Description_tc": "衝擊波充能完畢", "Name_tc": "蓄電衝擊：後"},
    "3470": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Hybrid-Blaster ist geladen.", "Description_en": "Hybrid blaster is crackling with charged energy.", "Description_fr": "Super électrochoc est prêt à être utilisé.", "Description_ja": "ハイブラスターをチャージした状態。", "Icon": {"id": "215150", "path": "ui/icon/215000/215150.tex", "path_hr1": "ui/icon/215000/215150_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linke Blaster-Ladung", "Name_en": "Left Blaster Charge", "Name_fr": "Charge d'électrochoc : gauche", "Name_ja": "ブラスターチャージ：左", "StatusCategory": "1", "row_id": "3470", "Description_chs": "冲击波充能完毕", "Name_chs": "蓄电冲击：左", "Description_ko": "하이 블래스터를 충전한 상태.", "Name_ko": "블래스터 충전: 좌", "Description_tc": "衝擊波充能完畢", "Name_tc": "蓄電衝擊：左"},
    "3471": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Hybrid-Blaster ist geladen.", "Description_en": "Hybrid blaster is crackling with charged energy.", "Description_fr": "Super électrochoc est prêt à être utilisé.", "Description_ja": "ハイブラスターをチャージした状態。", "Icon": {"id": "215151", "path": "ui/icon/215000/215151.tex", "path_hr1": "ui/icon/215000/215151_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rechte Blaster-Ladung", "Name_en": "Right Blaster Charge", "Name_fr": "Charge d'électrochoc : droite", "Name_ja": "ブラスターチャージ：右", "StatusCategory": "1", "row_id": "3471", "Description_chs": "冲击波充能完毕", "Name_chs": "蓄电冲击：右", "Description_ko": "하이 블래스터를 충전한 상태.", "Name_ko": "블래스터 충전: 우", "Description_tc": "衝擊波充能完畢", "Name_tc": "蓄電衝擊：右"},
    "3472": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "3472", "Description_chs": "移动速度降低", "Name_chs": "加重", "Description_ko": "이동 속도가 느려진 상태.", "Name_ko": "과중력", "Description_tc": "移動速度降低", "Name_tc": "加重"},
    "3473": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "3473", "Description_chs": "移动速度降低", "Name_chs": "加重", "Description_ko": "이동 속도가 느려진 상태.", "Name_ko": "과중력", "Description_tc": "移動速度降低", "Name_tc": "加重"},
    "3474": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist stark erhöht.", "Description_en": "Movement speed is greatly increased as only a Manderville ran.", "Description_fr": "La vitesse de déplacement est grandement augmentée.", "Description_ja": "移動速度が大幅に上昇した状態。", "Icon": {"id": "216411", "path": "ui/icon/216000/216411.tex", "path_hr1": "ui/icon/216000/216411_hr1.tex"}, "MaxStacks": "0", "Name_de": "Manderville-Sprint", "Name_en": "Manderville Sprint", "Name_fr": "Sprint des Manderville", "Name_ja": "マンダヴィルスプリント", "StatusCategory": "1", "row_id": "3474", "Description_chs": "移动速度大幅提高", "Name_chs": "曼德维尔冲刺", "Description_ko": "이동 속도가 크게 향상된 상태.", "Name_ko": "맨더빌 질주", "Description_tc": "移動速度大幅提高", "Name_tc": "曼德維爾衝刺"},
    "3475": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Rubicante verflucht. Bei Ende dieses Effekts legen sich Des Büßers Kerker um das Ziel.", "Description_en": "Humbled by Rubicante. Penitent's Shackles will be applied when this effect expires.", "Description_fr": "Subit la malédiction de Rubicante. Devient Étreinte enflammée à la fin de l'effet.", "Description_ja": "ルビカンテの呪いを受けた状態。効果終了時に、妖炎拘束状態となる。", "Icon": {"id": "215158", "path": "ui/icon/215000/215158.tex", "path_hr1": "ui/icon/215000/215158_hr1.tex"}, "MaxStacks": "0", "Name_de": "Des Büßers Fluch", "Name_en": "Penance", "Name_fr": "Malédiction des flammes spectrales", "Name_ja": "妖炎の呪い", "StatusCategory": "2", "row_id": "3475", "Description_chs": "受到卢比坎特的诅咒，效果时间结束时会变为妖炎拘束", "Name_chs": "妖炎诅咒", "Description_ko": "루비칸테의 저주에 걸린 상태. 효과가 끝날 때 요마불 구속 상태가 된다.", "Name_ko": "요마불의 저주", "Description_tc": "受到盧比坎特的詛咒，效果時間結束時會變為妖炎拘束", "Name_tc": "妖炎詛咒"},
    "3476": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein lodernder Kerker verhindert jegliche Bewegung.", "Description_en": "Fettered and unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "妖炎拘束が発動し、移動できない状態。", "Icon": {"id": "215159", "path": "ui/icon/215000/215159.tex", "path_hr1": "ui/icon/215000/215159_hr1.tex"}, "MaxStacks": "0", "Name_de": "Des Büßers Kerker", "Name_en": "Penitent's Shackles", "Name_fr": "Étreinte enflammée", "Name_ja": "妖炎拘束", "StatusCategory": "2", "row_id": "3476", "Description_chs": "发动了妖炎拘束，无法移动", "Name_chs": "妖炎拘束", "Description_ko": "요마불 구속이 발동하여 이동할 수 없는 상태.", "Name_ko": "요마불 구속", "Description_tc": "發動了妖炎拘束，無法移動", "Name_tc": "妖炎拘束"},
    "3477": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Rubicante verflucht. Bei Ende dieses Effekts legt sich Des Büßers Kerker um das Ziel.", "Description_en": "Humbled by Rubicante. Penitent's Shackles will be applied when this effect expires.", "Description_fr": "Subit la malédiction de Rubicante. Devient Étreinte enflammée à la fin de l'effet.", "Description_ja": "ルビカンテの呪いを受けた状態。効果終了時に、妖炎拘束状態となる。", "Icon": {"id": "215158", "path": "ui/icon/215000/215158.tex", "path_hr1": "ui/icon/215000/215158_hr1.tex"}, "MaxStacks": "0", "Name_de": "Des Büßers Fluch", "Name_en": "Penance", "Name_fr": "Malédiction des flammes spectrales", "Name_ja": "妖炎の呪い", "StatusCategory": "2", "row_id": "3477", "Description_chs": "受到卢比坎特的诅咒，效果时间结束时会变为妖炎拘束", "Name_chs": "妖炎诅咒", "Description_ko": "루비칸테의 저주에 걸린 상태. 효과가 끝날 때 요마불 구속 상태가 된다.", "Name_ko": "요마불의 저주", "Description_tc": "受到盧比坎特的詛咒，效果時間結束時會變為妖炎拘束", "Name_tc": "妖炎詛咒"},
    "3478": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das sichere Zeichen eines nahenden Endes. Zu viele Stapel verursachen Verhängnis.", "Description_en": "Bearing signs that the end may be nigh. Too many stacks will result in Doom.", "Description_fr": "Le corps est marqué d'un sceau funeste. L'effet inflige Glas s'il est accumulé un certain nombre de fois.", "Description_ja": "破滅の刻印を刻まれた状態。スタック数が増えると死の宣告状態が付与される。", "Icon": {"id": "219861", "path": "ui/icon/219000/219861.tex", "path_hr1": "ui/icon/219000/219861_hr1.tex"}, "MaxStacks": "3", "Name_de": "Zeichen des Untergangs III", "Name_en": "Thrice-come Ruin", "Name_fr": "Marque de ruine III", "Name_ja": "破滅の刻印：参", "StatusCategory": "2", "row_id": "3478", "Description_chs": "被刻上了破灭之印，积累档数过多会被附加死亡宣告状态", "Name_chs": "破灭之印：叁", "Description_ko": "파멸의 각인이 새겨진 상태. 일정 이상 중첩되면 '죽음의 선고'를 받는다.", "Name_ko": "파멸의 각인 3", "Description_tc": "", "Name_tc": ""},
    "3479": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Eis eingeschlossen. Keine Handlungen möglich und erleidet schrittweise Schaden.", "Description_en": "Your body is encased in ice, preventing action and dealing damage over time.", "Description_fr": "Le corps est entièrement gelé. Des dégâts périodiques de glace sont subis.", "Description_ja": "身体が凍り付き、行動できなくなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "217621", "path": "ui/icon/217000/217621.tex", "path_hr1": "ui/icon/217000/217621_hr1.tex"}, "MaxStacks": "16", "Name_de": "Tiefkühlung", "Name_en": "Deep Freeze", "Name_fr": "Congélation", "Name_ja": "氷結", "StatusCategory": "2", "row_id": "3479", "Description_chs": "身体被冻结无法行动，体力逐渐流失", "Name_chs": "冻结", "Description_ko": "몸이 얼어붙어 행동이 불가능하고, HP가 서서히 줄어드는 상태.", "Name_ko": "빙결", "Description_tc": "身體被凍結無法行動，HP逐漸流失", "Name_tc": "凍結"},
    "3480": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Eis eingeschlossen. Keine Handlungen möglich und erleidet schrittweise Schaden.", "Description_en": "Your body is encased in ice, preventing action and dealing damage over time.", "Description_fr": "Le corps est entièrement gelé. Des dégâts périodiques de glace sont subis.", "Description_ja": "身体が凍り付き、行動できなくなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "215637", "path": "ui/icon/215000/215637.tex", "path_hr1": "ui/icon/215000/215637_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tiefkühlung", "Name_en": "Deep Freeze", "Name_fr": "Congélation", "Name_ja": "氷結", "StatusCategory": "2", "row_id": "3480", "Description_chs": "身体被冻结无法行动，体力逐渐流失", "Name_chs": "冻结", "Description_ko": "몸이 얼어붙어 행동이 불가능하고, HP가 서서히 줄어드는 상태.", "Name_ko": "빙결", "Description_tc": "身體被凍結無法行動，HP逐漸流失", "Name_tc": "凍結"},
    "3481": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Eis eingeschlossen. Keine Handlungen möglich und erleidet schrittweise Schaden.", "Description_en": "Your body is encased in ice, preventing action and dealing damage over time.", "Description_fr": "Le corps est entièrement gelé. Des dégâts périodiques de glace sont subis.", "Description_ja": "身体が凍り付き、行動できなくなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "217621", "path": "ui/icon/217000/217621.tex", "path_hr1": "ui/icon/217000/217621_hr1.tex"}, "MaxStacks": "16", "Name_de": "Tiefkühlung", "Name_en": "Deep Freeze", "Name_fr": "Congélation", "Name_ja": "氷結", "StatusCategory": "2", "row_id": "3481", "Description_chs": "身体被冻结无法行动，体力逐渐流失", "Name_chs": "冻结", "Description_ko": "몸이 얼어붙어 행동이 불가능하고, HP가 서서히 줄어드는 상태.", "Name_ko": "빙결", "Description_tc": "身體被凍結無法行動，HP逐漸流失", "Name_tc": "凍結"},
    "3482": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird kampfunfähig, sobald der Timer des Fluchs auf 0 sinkt.", "Description_en": "Certain death when counter reaches zero.", "Description_fr": "Mort certaine lorsque le compteur atteint zéro.", "Description_ja": "カウント0で戦闘不能に陥る状態。", "Icon": {"id": "215503", "path": "ui/icon/215000/215503.tex", "path_hr1": "ui/icon/215000/215503_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verhängnis", "Name_en": "Doom", "Name_fr": "Glas", "Name_ja": "死の宣告", "StatusCategory": "2", "row_id": "3482", "Description_chs": "倒计时为0时会陷入无法战斗状态", "Name_chs": "死亡宣告", "Description_ko": "지속시간이 끝나면 전투불능이 되는 상태.", "Name_ko": "죽음의 선고", "Description_tc": "", "Name_tc": ""},
    "3483": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Rubicante verflucht. Beim Ende des Effekts wird eine große Explosion ausgelöst.", "Description_en": "A scathing curse lingers on your skin, resulting in a radiating explosion when this effect expires.", "Description_fr": "Provoque une grosse explosion à la fin de l'effet.", "Description_ja": "ルビカンテの呪いを受けた状態。効果終了時に大爆発を起こす。", "Icon": {"id": "215165", "path": "ui/icon/215000/215165.tex", "path_hr1": "ui/icon/215000/215165_hr1.tex"}, "MaxStacks": "0", "Name_de": "Loderndes Mal", "Name_en": "Blooming Welt", "Name_fr": "Grosse malédiction explosive", "Name_ja": "大爆呪", "StatusCategory": "2", "row_id": "3483", "Description_chs": "受到卢比坎特的诅咒，效果时间结束时会发生大爆炸", "Name_chs": "大爆咒", "Description_ko": "루비칸테의 저주에 걸린 상태. 효과가 끝날 때 대폭발을 일으킨다.", "Name_ko": "대폭발 저주", "Description_tc": "受到盧比坎特的詛咒，效果時間結束時會發生大爆炸", "Name_tc": "大爆咒"},
    "3484": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Rubicante verflucht. Beim Ende des Effekts wird eine schwere Explosion ausgelöst.", "Description_en": "A scathing curse lingers on your skin, resulting in an intense explosion when this effect expires.", "Description_fr": "Provoque une explosion massive à la fin de l'effet.", "Description_ja": "ルビカンテの呪いを受けた状態。効果終了時に重爆発を起こす。", "Icon": {"id": "215166", "path": "ui/icon/215000/215166.tex", "path_hr1": "ui/icon/215000/215166_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zehrendes Mal", "Name_en": "Furious Welt", "Name_fr": "Malédiction explosive massive", "Name_ja": "重爆呪", "StatusCategory": "2", "row_id": "3484", "Description_chs": "受到卢比坎特的诅咒，效果时间结束时会发生猛烈爆炸", "Name_chs": "重爆咒", "Description_ko": "루비칸테의 저주에 걸린 상태. 효과가 끝날 때 집중 폭발을 일으킨다.", "Name_ko": "집중 폭발 저주", "Description_tc": "受到盧比坎特的詛咒，效果時間結束時會發生猛烈爆炸", "Name_tc": "重爆咒"},
    "3485": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Rubicante verflucht. Beim Ende des Effekts wird eine Explosion ausgelöst.", "Description_en": "A scathing curse lingers on your skin, resulting in an explosion when this effect expires.", "Description_fr": "Provoque une explosion à la fin de l'effet.", "Description_ja": "ルビカンテの呪いを受けた状態。効果終了時に爆発を起こす。", "Icon": {"id": "215167", "path": "ui/icon/215000/215167.tex", "path_hr1": "ui/icon/215000/215167_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flammenmal", "Name_en": "Stinging Welt", "Name_fr": "Malédiction explosive", "Name_ja": "爆呪", "StatusCategory": "2", "row_id": "3485", "Description_chs": "受到卢比坎特的诅咒，效果时间结束时会发生爆炸", "Name_chs": "爆咒", "Description_ko": "루비칸테의 저주에 걸린 상태. 효과가 끝날 때 폭발을 일으킨다.", "Name_ko": "폭발 저주", "Description_tc": "受到盧比坎特的詛咒，效果時間結束時會發生爆炸", "Name_tc": "爆咒"},
    "3486": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet durch Nagel des Flammendorns schweren Schaden. Bei 5 Stapeln wird eine große Explosion ausgelöst.", "Description_en": "Taking heavy damage from each blow of Flamespire Claw. Accumulating 5 stacks will result in a massive explosion.", "Description_fr": "D'importants dégâts sont subis à cause des griffes enflammées maudites. Une grosse explosion se produit si l'effet est accumulé 5 fois.", "Description_ja": "炎禍の武爪で大ダメージを受ける状態。5スタック付与されると大爆発を起こす。", "Icon": {"id": "219564", "path": "ui/icon/219000/219564.tex", "path_hr1": "ui/icon/219000/219564_hr1.tex"}, "MaxStacks": "5", "Name_de": "Flammendorn", "Name_en": "Flamespire", "Name_fr": "Flamme maudite", "Name_ja": "炎禍", "StatusCategory": "2", "row_id": "3486", "Description_chs": "受到炀火武爪造成的巨大伤害，积攒到5档之后会发生大爆炸", "Name_chs": "炀火", "Description_ko": "화마의 발톱으로 큰 피해를 받은 상태. 5단계 중첩되면 대폭발을 일으킨다.", "Name_ko": "화마", "Description_tc": "受到煬火武爪造成的巨大傷害，累積到5階之後會發生大爆炸", "Name_tc": "煬火"},
    "3487": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet durch Nagel des Flammendorns schweren Schaden. Bei 5 Stapeln wird eine große Explosion ausgelöst.", "Description_en": "Taking heavy damage from each blow of Flamespire Claw. Accumulating 5 stacks will result in a massive explosion.", "Description_fr": "D'importants dégâts sont subis à cause des griffes enflammées maudites. Une grosse explosion se produit si l'effet est accumulé 5 fois.", "Description_ja": "炎禍の武爪で大ダメージを受ける状態。5スタック付与されると大爆発を起こす。", "Icon": {"id": "219564", "path": "ui/icon/219000/219564.tex", "path_hr1": "ui/icon/219000/219564_hr1.tex"}, "MaxStacks": "5", "Name_de": "Flammendorn", "Name_en": "Flamespire", "Name_fr": "Flamme maudite", "Name_ja": "炎禍", "StatusCategory": "2", "row_id": "3487", "Description_chs": "受到炀火武爪造成的巨大伤害，积攒到5档之后会发生大爆炸", "Name_chs": "炀火", "Description_ko": "화마의 발톱으로 큰 피해를 받은 상태. 5단계 중첩되면 대폭발을 일으킨다.", "Name_ko": "화마", "Description_tc": "受到煬火武爪造成的巨大傷害，累積到5階之後會發生大爆炸", "Name_tc": "煬火"},
    "3488": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Erleidet erhöhten Schaden vom Verursacher des Status.", "Description_en": "Damage taken from the reaper who applied this effect is increased.", "Description_fr": "Les dégâts reçus du personnage ayant créé l'effet sont augmentés.", "Description_ja": "この効果を付与したキャラクターから受けるダメージが増加する状態。", "Icon": {"id": "216412", "path": "ui/icon/216000/216412.tex", "path_hr1": "ui/icon/216000/216412_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erntemal", "Name_en": "Mark of the Harvest", "Name_fr": "Marque de moisson", "Name_ja": "ハーベストマーク", "StatusCategory": "2", "row_id": "3488", "Description_chs": "この効果を付与したキャラクターから受けるダメージが増加する状態。", "Name_chs": "ハーベストマーク", "Description_ko": "시전자에게 받는 피해량이 증가하는 상태.", "Name_ko": "수확 각인", "Description_tc": "この効果を付与したキャラクターから受けるダメージが増加する状態。", "Name_tc": "ハーベストマーク"},
    "3489": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Demiklon-Generator kann nicht eingesetzt werden.", "Description_en": "Unable to use demiclone generators.", "Description_fr": "Le générateur de semi-clones ne peut plus être utilisé.", "Description_ja": "デミクローン・ジェネレーターが使用できない状態。", "Icon": {"id": "216838", "path": "ui/icon/216000/216838.tex", "path_hr1": "ui/icon/216000/216838_hr1.tex"}, "MaxStacks": "0", "Name_de": "Demiklone blockiert", "Name_en": "Demiclone Penalty", "Name_fr": "Semi-clones inutilisables", "Name_ja": "デミクローン禁止", "StatusCategory": "2", "row_id": "3489", "Description_chs": "无法使用亚灵复制体生成器", "Name_chs": "禁止亚灵复制体", "Description_ko": "데미클론 생성기를 사용할 수 없는 상태.", "Name_ko": "데미클론 금지", "Description_tc": "無法使用亞靈複製體生成器", "Name_tc": "禁止亞靈複製體"},
    "3490": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "216833", "path": "ui/icon/216000/216833.tex", "path_hr1": "ui/icon/216000/216833_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "3490", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "3491": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "216834", "path": "ui/icon/216000/216834.tex", "path_hr1": "ui/icon/216000/216834_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "3491", "Description_chs": "受到攻击的伤害减少", "Name_chs": "受伤减轻", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "受到攻擊的傷害減少", "Name_tc": "受傷減輕"},
    "3492": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "216835", "path": "ui/icon/216000/216835.tex", "path_hr1": "ui/icon/216000/216835_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rehabilitation", "Name_en": "Rehabilitation", "Name_fr": "Recouvrement", "Name_ja": "徐々にＨＰ回復", "StatusCategory": "1", "row_id": "3492", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "体力持续恢复", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "서서히 HP 회복", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "HP持續恢復"},
    "3493": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verlängert.", "Description_en": "Auto-attack delay as well as weaponskill and spell cast and recast time are increased.", "Description_fr": "La vitesse des attaques automatiques est réduite, et les temps de lancement et de recharge des sorts et des techniques d'arme sont allongés.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルと魔法のキャストタイムとリキャストタイムが延長された状態。", "Icon": {"id": "216837", "path": "ui/icon/216000/216837.tex", "path_hr1": "ui/icon/216000/216837_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gemachga", "Name_en": "Slow", "Name_fr": "Méga Lenteur", "Name_ja": "スロウガ", "StatusCategory": "2", "row_id": "3493", "Description_chs": "自动攻击间隔延长，同时战技与魔法的咏唱及复唱时间也会延长", "Name_chs": "缓速", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 늘어난 상태.", "Name_ko": "슬로우가", "Description_tc": "自動攻擊間隔延長，同時戰技與魔法的詠唱及複唱時間也會延長", "Name_tc": "緩速"},
    "3494": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vorübergehende Blindheit senkt die Präzision.", "Description_en": "Encroaching darkness is lowering accuracy.", "Description_fr": "Un voile d'obscurité diminue la précision.", "Description_ja": "闇に囚われ、命中率が低下した状態。", "Icon": {"id": "215012", "path": "ui/icon/215000/215012.tex", "path_hr1": "ui/icon/215000/215012_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blind", "Name_en": "Blind", "Name_fr": "Cécité", "Name_ja": "暗闇", "StatusCategory": "2", "row_id": "3494", "Description_chs": "陷于黑暗之中，命中率降低", "Name_chs": "失明", "Description_ko": "어둠에 사로잡혀 명중률이 떨어진 상태.", "Name_ko": "실명", "Description_tc": "陷於黑暗之中，命中率降低", "Name_tc": "失明"},
    "3495": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von einer Lenkrakete P verfolgt. Bei Ende dieses Effekts wird ein bestimmter Angriff ausgelöst.", "Description_en": "Target of a missile kyrios launch. Designated attack will occur when this effect expires.", "Description_fr": "Dans la mire d'un missile guidé P. Une attaque particulière est subie à la fin de l'effet.", "Description_ja": "誘導ミサイルPに狙われている状態。効果終了時に特定の攻撃が発動する。", "Icon": {"id": "215126", "path": "ui/icon/215000/215126.tex", "path_hr1": "ui/icon/215000/215126_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lenkrakete P", "Name_en": "Guided Missile Kyrios Incoming", "Name_fr": "Missile guidé P", "Name_ja": "誘導ミサイルP", "StatusCategory": "2", "row_id": "3495", "Description_chs": "被跟踪导弹P锁定，效果结束会发动特定攻击", "Name_chs": "跟踪导弹P", "Description_ko": "유도 미사일 P에 조준된 상태. 지속시간이 끝나면 특정 공격이 발동한다.", "Name_ko": "유도 미사일 P", "Description_tc": "被跟蹤導彈P鎖定，效果結束會發動特定攻擊", "Name_tc": "跟蹤導彈P"},
    "3496": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von einer Lenkrakete P verfolgt. Bei Ende dieses Effekts wird ein bestimmter Angriff ausgelöst.", "Description_en": "Target of a missile kyrios launch. Designated attack will occur when this effect expires.", "Description_fr": "Dans la mire d'un missile guidé P. Une attaque particulière est subie à la fin de l'effet.", "Description_ja": "誘導ミサイルPに狙われている状態。効果終了時に特定の攻撃が発動する。", "Icon": {"id": "215126", "path": "ui/icon/215000/215126.tex", "path_hr1": "ui/icon/215000/215126_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lenkrakete P", "Name_en": "Guided Missile Kyrios Incoming", "Name_fr": "Missile guidé P", "Name_ja": "誘導ミサイルP", "StatusCategory": "2", "row_id": "3496", "Description_chs": "被跟踪导弹P锁定，效果结束会发动特定攻击", "Name_chs": "跟踪导弹P", "Description_ko": "유도 미사일 P에 조준된 상태. 지속시간이 끝나면 특정 공격이 발동한다.", "Name_ko": "유도 미사일 P", "Description_tc": "被跟蹤導彈P鎖定，效果結束會發動特定攻擊", "Name_tc": "跟蹤導彈P"},
    "3497": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von einer Lenkrakete P verfolgt. Bei Ende dieses Effekts wird ein bestimmter Angriff ausgelöst.", "Description_en": "Target of a missile kyrios launch. Designated attack will occur when this effect expires.", "Description_fr": "Dans la mire d'un missile guidé P. Une attaque particulière est subie à la fin de l'effet.", "Description_ja": "誘導ミサイルPに狙われている状態。効果終了時に特定の攻撃が発動する。", "Icon": {"id": "215126", "path": "ui/icon/215000/215126.tex", "path_hr1": "ui/icon/215000/215126_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lenkrakete P", "Name_en": "Guided Missile Kyrios Incoming", "Name_fr": "Missile guidé P", "Name_ja": "誘導ミサイルP", "StatusCategory": "2", "row_id": "3497", "Description_chs": "被跟踪导弹P锁定，效果结束会发动特定攻击", "Name_chs": "跟踪导弹P", "Description_ko": "유도 미사일 P에 조준된 상태. 지속시간이 끝나면 특정 공격이 발동한다.", "Name_ko": "유도 미사일 P", "Description_tc": "被跟蹤導彈P鎖定，效果結束會發動特定攻擊", "Name_tc": "跟蹤導彈P"},
    "3498": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "3498", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3499": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Angriffe auf Omega-M sind wirkungslos.", "Description_en": "Firewall is preventing the dealing of damage to Omega-M.", "Description_fr": "Les attaques sur Oméga-M n'ont aucun effet.", "Description_ja": "ガードプログラムMが起動した状態。オメガMに対する攻撃が無効化される。", "Icon": {"id": "215911", "path": "ui/icon/215000/215911.tex", "path_hr1": "ui/icon/215000/215911_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sicherungssystem M", "Name_en": "Packet Filter M", "Name_fr": "Programme protecteur M", "Name_ja": "ガードプログラムM", "StatusCategory": "2", "row_id": "3499", "Description_chs": "防护程序M启动，对欧米茄M的攻击无效", "Name_chs": "防护程序M", "Description_ko": "방어 프로그램 M을 기동한 상태. 오메가 M에게 공격이 통하지 않는다.", "Name_ko": "방어 프로그램 M", "Description_tc": "防護程式M啟動，對歐米茄M的攻擊無效", "Name_tc": "防護程式M"},
    "3500": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Angriffe auf Omega-W sind wirkungslos.", "Description_en": "Firewall is preventing the dealing of damage to Omega-F.", "Description_fr": "Les attaques sur Oméga-F n'ont aucun effet.", "Description_ja": "ガードプログラムFが起動した状態。オメガFに対する攻撃が無効化される。", "Icon": {"id": "215912", "path": "ui/icon/215000/215912.tex", "path_hr1": "ui/icon/215000/215912_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sicherungssystem W", "Name_en": "Packet Filter F", "Name_fr": "Programme protecteur F", "Name_ja": "ガードプログラムF", "StatusCategory": "2", "row_id": "3500", "Description_chs": "防护程序F启动，对欧米茄F的攻击无效", "Name_chs": "防护程序F", "Description_ko": "방어 프로그램 F를 기동한 상태. 오메가 F에게 공격이 통하지 않는다.", "Name_ko": "방어 프로그램 F", "Description_tc": "防護程式F啟動，對歐米茄F的攻擊無效", "Name_tc": "防護程式F"},
    "3501": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "3501", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "3502": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In eine Eulette verwandelt. Kommandos können nicht ausgeführt werden.", "Description_en": "Transformed into an owlet and unable to execute actions.", "Description_fr": "La transformation en bébé hibou empêche toute action.", "Description_ja": "オウレットに変身した状態。アクション実行不可。", "Icon": {"id": "216836", "path": "ui/icon/216000/216836.tex", "path_hr1": "ui/icon/216000/216836_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eulette", "Name_en": "Owlet", "Name_fr": "Bébé hibou", "Name_ja": "オウレット", "StatusCategory": "2", "row_id": "3502", "Description_chs": "变成了猫头小鹰，无法发动任何技能", "Name_chs": "猫头小鹰", "Description_ko": "아기 올빼미로 변신한 상태. 기술을 실행할 수 없다.", "Name_ko": "아기 올빼미", "Description_tc": "變成了貓頭小鷹，無法發動任何技能", "Name_tc": "貓頭小鷹"},
    "3503": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Anzeichen für einen versteckten Fehler. Bei Ende des Effekts wird Regression: Nah ausgelöst.", "Description_en": "Hints of corrupted programming are arising. Issues will manifest as Local Regression when this effect expires.", "Description_fr": "Les symptômes d'un bogue intentionnel sont visibles. Un bogue intentionnel de type proximité est subi à la fin de l'effet.", "Description_ja": "連鎖的なバグが存在する兆候。効果終了時に、エンバグ：ニアー状態となる。", "Icon": {"id": "215139", "path": "ui/icon/215000/215139.tex", "path_hr1": "ui/icon/215000/215139_hr1.tex"}, "MaxStacks": "0", "Name_de": "Softwarezerfall: Nah", "Name_en": "Local Code Smell", "Name_fr": "Dette technique : proximité", "Name_ja": "コードスメール：ニアー", "StatusCategory": "2", "row_id": "3503", "Description_chs": "存在连锁错误的特征，效果结束时会变为回归方程：近", "Name_chs": "代码异味：近", "Description_ko": "연쇄적 오류가 존재하는 징후. 효과가 끝나면 연쇄 오류: 근거리 상태가 된다.", "Name_ko": "오류 징후: 근거리", "Description_tc": "存在連鎖錯誤的特徵，效果結束時會變為回歸方程：近端", "Name_tc": "程式碼異常：近端"},
    "3504": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Anzeichen für einen versteckten Fehler. Bei Ende des Effekts wird Regression: Fern ausgelöst.", "Description_en": "Hints of corrupted programming are arising. Issues will manifest as Remote Regression when this effect expires.", "Description_fr": "Les symptômes d'un bogue intentionnel sont visibles. Un bogue intentionnel de type distance est subi à la fin de l'effet.", "Description_ja": "連鎖的なバグが存在する兆候。効果終了時に、エンバグ：ファー状態となる。", "Icon": {"id": "215140", "path": "ui/icon/215000/215140.tex", "path_hr1": "ui/icon/215000/215140_hr1.tex"}, "MaxStacks": "0", "Name_de": "Softwarezerfall: Fern", "Name_en": "Remote Code Smell", "Name_fr": "Dette technique : distance", "Name_ja": "コードスメール：ファー", "StatusCategory": "2", "row_id": "3504", "Description_chs": "存在连锁错误的特征，效果结束时会变为回归方程：远", "Name_chs": "代码异味：远", "Description_ko": "연쇄적 오류가 존재하는 징후. 효과가 끝나면 연쇄 오류: 원거리 상태가 된다.", "Name_ko": "오류 징후: 원거리", "Description_tc": "存在連鎖錯誤的特徵，效果結束時會變為回歸方程：遠端", "Name_tc": "程式碼異常：遠端"},
    "3505": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird bei Ende dieses Effekts mit flammenden Ketten an jemanden gefesselt.", "Description_en": "Fiery bonds are forming, resulting in enchainment to another player when this effect expires.", "Description_fr": "Une chaîne de flammes relie à autrui lorsque la durée de l'effet s'est écoulée.", "Description_ja": "炎鎖の呪いを受けた状態。効果終了時に他者と炎の鎖で繋がれてしまう。", "Icon": {"id": "215170", "path": "ui/icon/215000/215170.tex", "path_hr1": "ui/icon/215000/215170_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch der Flammenkette", "Name_en": "Burning Chains", "Name_fr": "Malédiction des flammes enchaînées", "Name_ja": "炎鎖の呪い", "StatusCategory": "2", "row_id": "3505", "Description_chs": "受到火链的诅咒，效果结束时火焰链会将自己与他人连接到一起", "Name_chs": "火链之咒", "Description_ko": "불꽃 사슬 저주에 걸린 상태. 효과가 끝날 때 다른 플레이어와 불꽃 사슬로 연결된다.", "Name_ko": "불꽃 사슬 저주", "Description_tc": "受到炎鏈的詛咒，效果結束時烈焰鏈會將自己與他人連接到一起", "Name_tc": "炎鏈之咒"},
    "3506": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Magie des Eises erfüllt. Bei Ende des Effekts wird Antiker Frost ausgelöst.", "Description_en": "Enveloped by ice magicks, which will impart the chill of Ancient Frost when this effect expires.", "Description_fr": "L'énergie de glace enveloppe le corps. L'action Givre ancien est utilisée à la fin de cet effet.", "Description_ja": "氷の魔力を帯びた状態。効果終了時にエンシェントフロストが発動する。", "Icon": {"id": "215168", "path": "ui/icon/215000/215168.tex", "path_hr1": "ui/icon/215000/215168_hr1.tex"}, "MaxStacks": "0", "Name_de": "Antiker Frost", "Name_en": "Ancient Frost", "Name_fr": "Givre ancien", "Name_ja": "エンシェントフロスト", "StatusCategory": "2", "row_id": "3506", "Description_chs": "身缠冰属性魔力，效果结束时会发动古代寒霜", "Name_chs": "古代寒霜", "Description_ko": "빙결 마력을 띤 상태. 효과가 끝날 때 고대의 서리가 발동된다.", "Name_ko": "고대의 서리", "Description_tc": "身纏冰屬性魔力，效果結束時會發動古代寒霜", "Name_tc": "古代寒霜"},
    "3507": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Bei Ende dieses Effekts wird Hochleistungswellenkanone P ausgelöst.", "Description_en": "Designated target of the condensed wave cannon kyrios, which will fire when this effect expires.", "Description_fr": "Dans la mire d'un canon plasma surchargé P. Une attaque est subie à la fin de l'effet.", "Description_ja": "標的となっている状態。効果終了時に、高出力波動砲Pが発動する。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hochleistungswellenkanone P", "Name_en": "Condensed Wave Cannon Kyrios", "Name_fr": "Canon plasma surchargé P", "Name_ja": "高出力波動砲P", "StatusCategory": "2", "row_id": "3507", "Description_chs": "成为了目标，倒计时结束时，大功率波动炮P发动", "Name_chs": "大功率波动炮P", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 고출력 파동포 P가 발동한다.", "Name_ko": "고출력 파동포 P", "Description_tc": "成為了目標，倒計時結束時，大功率波動砲P發動", "Name_tc": "大功率波動砲P"},
    "3508": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Bei Ende dieses Effekts wird Hochleistungswellenkanone P ausgelöst.", "Description_en": "Designated target of the condensed wave cannon kyrios, which will fire when this effect expires.", "Description_fr": "Dans la mire d'un canon plasma surchargé P. Une attaque est subie à la fin de l'effet.", "Description_ja": "標的となっている状態。効果終了時に、高出力波動砲Pが発動する。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hochleistungswellenkanone P", "Name_en": "Condensed Wave Cannon Kyrios", "Name_fr": "Canon plasma surchargé P", "Name_ja": "高出力波動砲P", "StatusCategory": "2", "row_id": "3508", "Description_chs": "成为了目标，倒计时结束时，大功率波动炮P发动", "Name_chs": "大功率波动炮P", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 고출력 파동포 P가 발동한다.", "Name_ko": "고출력 파동포 P", "Description_tc": "成為了目標，倒計時結束時，大功率波動砲P發動", "Name_tc": "大功率波動砲P"},
    "3509": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Bei Ende dieses Effekts wird Hochleistungswellenkanone P ausgelöst.", "Description_en": "Designated target of the condensed wave cannon kyrios, which will fire when this effect expires.", "Description_fr": "Dans la mire d'un canon plasma surchargé P. Une attaque est subie à la fin de l'effet.", "Description_ja": "標的となっている状態。効果終了時に、高出力波動砲Pが発動する。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hochleistungswellenkanone P", "Name_en": "Condensed Wave Cannon Kyrios", "Name_fr": "Canon plasma surchargé P", "Name_ja": "高出力波動砲P", "StatusCategory": "2", "row_id": "3509", "Description_chs": "成为了目标，倒计时结束时，大功率波动炮P发动", "Name_chs": "大功率波动炮P", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 고출력 파동포 P가 발동한다.", "Name_ko": "고출력 파동포 P", "Description_tc": "成為了目標，倒計時結束時，大功率波動砲P發動", "Name_tc": "大功率波動砲P"},
    "3510": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Bei Ende dieses Effekts wird Hochleistungswellenkanone P ausgelöst.", "Description_en": "Designated target of the condensed wave cannon kyrios, which will fire when this effect expires.", "Description_fr": "Dans la mire d'un canon plasma surchargé P. Une attaque est subie à la fin de l'effet.", "Description_ja": "標的となっている状態。効果終了時に、高出力波動砲Pが発動する。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hochleistungswellenkanone P", "Name_en": "Condensed Wave Cannon Kyrios", "Name_fr": "Canon plasma surchargé P", "Name_ja": "高出力波動砲P", "StatusCategory": "2", "row_id": "3510", "Description_chs": "成为了目标，倒计时结束时，大功率波动炮P发动", "Name_chs": "大功率波动炮P", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 고출력 파동포 P가 발동한다.", "Name_ko": "고출력 파동포 P", "Description_tc": "成為了目標，倒計時結束時，大功率波動砲P發動", "Name_tc": "大功率波動砲P"},
    "3511": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Galatea verflucht. Bei Ende des Effekts werden alle anderen im Umkreis versteinert.", "Description_en": "Become another of Galatea's puppets. When this effect expires, body will be possessed and unleash a petrifying attack in all directions.", "Description_fr": "Un maléfice a été reçu, qui provoquera la pétrification de tout le monde à la fin de l'effet.", "Description_ja": "ガラテアの呪いを受けた状態。効果終了時に身体を乗っ取られ、全体範囲に対して他者を石化状態にするアクションを放ってしまう。", "Icon": {"id": "215986", "path": "ui/icon/215000/215986.tex", "path_hr1": "ui/icon/215000/215986_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinauge der Lebenden", "Name_en": "Glassy-eyed", "Name_fr": "Œil pétrifiant de marionnette", "Name_ja": "人形の石眼", "StatusCategory": "2", "row_id": "3511", "Description_chs": "受到伽拉忒亚的诅咒，效果结束时身体会被控制，发动技能将除自己外全体范围内的目标石化", "Name_chs": "人偶石眼", "Description_ko": "갈라테아의 저주에 걸린 상태. 효과가 끝날 때 전체 범위 안의 대상을 석화시킨다.", "Name_ko": "인형의 석화 저주", "Description_tc": "受到伽拉忒亞的詛咒，效果結束時身體會被控制，發動技能將除自己外全範圍內的目標石化", "Name_tc": "人偶石眼"},
    "3512": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Mondsporen beflügelt. Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased due to inhalation of moonspores.", "Description_fr": "Aspiration de sporelunes. La vitesse de déplacement est augmentée.", "Description_ja": "ムーンスポアを吸い、移動速度が上昇した状態。", "Icon": {"id": "215169", "path": "ui/icon/215000/215169.tex", "path_hr1": "ui/icon/215000/215169_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mondspore", "Name_en": "Moonspore Spurred", "Name_fr": "Sporelunes", "Name_ja": "ムーンスポア", "StatusCategory": "1", "row_id": "3512", "Description_chs": "吸入月芽孢子，移动速度有所提高", "Name_chs": "月芽孢子", "Description_ko": "달빛홀씨를 들이마셔 이동 속도가 향상된 상태.", "Name_ko": "달빛홀씨", "Description_tc": "吸入月芽孢子，移動速度有所提高", "Name_tc": "月芽孢子"},
    "3513": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch eine schwere Gehirnerschütterung handlungsunfähig. Erlittener Schaden ist erhöht.", "Description_en": "Suffering severe head trauma. Unable to act and taking increased damage.", "Description_fr": "Impossible d'agir du fait d'une commotion cérébrale. Les dégâts subis sont augmentés.", "Description_ja": "脳しんとうを起こし、行動不能になった状態。被ダメージが増加する。", "Icon": {"id": "215712", "path": "ui/icon/215000/215712.tex", "path_hr1": "ui/icon/215000/215712_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schädel-Hirn-Trauma", "Name_en": "Concussion", "Name_fr": "Commotion cérébrale", "Name_ja": "脳しんとう", "StatusCategory": "2", "row_id": "3513", "Description_chs": "受到脑震荡的影响，无法行动，且被攻击时所受到的伤害增加 ", "Name_chs": "脑震荡", "Description_ko": "뇌진탕으로 행동불능이 된 상태. 받는 피해량이 증가한다.", "Name_ko": "뇌진탕", "Description_tc": "受到腦震盪的影響，無法行動，且被攻擊時所受到的傷害增加", "Name_tc": "腦震盪"},
    "3514": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3514", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3515": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist stark erhöht.", "Description_en": "Movement speed is greatly increased as only a Manderville ran.", "Description_fr": "La vitesse de déplacement est grandement augmentée.", "Description_ja": "移動速度が大幅に上昇した状態。", "Icon": {"id": "216411", "path": "ui/icon/216000/216411.tex", "path_hr1": "ui/icon/216000/216411_hr1.tex"}, "MaxStacks": "0", "Name_de": "Manderville-Sprint", "Name_en": "Manderville Sprint", "Name_fr": "Sprint des Manderville", "Name_ja": "マンダヴィルスプリント", "StatusCategory": "1", "row_id": "3515", "Description_chs": "移动速度大幅提高", "Name_chs": "曼德维尔冲刺", "Description_ko": "이동 속도가 크게 향상된 상태.", "Name_ko": "맨더빌 질주", "Description_tc": "移動速度大幅提高", "Name_tc": "曼德維爾衝刺"},
    "3516": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist erhöht.", "Description_en": "Magic damage taken is increased.", "Description_fr": "Les dégâts magiques reçus sont augmentés.", "Description_ja": "受ける魔法ダメージが増加する状態。", "Icon": {"id": "218021", "path": "ui/icon/218000/218021.tex", "path_hr1": "ui/icon/218000/218021_hr1.tex"}, "MaxStacks": "16", "Name_de": "Erhöhte Magie-Verwundbarkeit", "Name_en": "Magic Vulnerability Up", "Name_fr": "Vulnérabilité magique augmentée", "Name_ja": "被魔法ダメージ増加", "StatusCategory": "2", "row_id": "3516", "Description_chs": "受到魔法攻击的伤害增加", "Name_chs": "魔法受伤加重", "Description_ko": "마법 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 마법 피해량 증가", "Description_tc": "受到魔法攻擊的傷害增加", "Name_tc": "魔法受傷加重"},
    "3517": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "3517", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3518": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Wicht verwandelt. Bewegungsgeschwindigkeit und ausgeteilter Schaden sind verringert, erlittener Schaden ist erhöht.", "Description_en": "Shrunk to a fraction of your normal size. Damage dealt and movement speed are reduced, while damage taken is increased.", "Description_fr": "Le nanisme réduit les dégâts infligés ainsi que la vitesse de déplacement et augmente les dégâts subis.", "Description_ja": "小人に変身した状態。与ダメージと移動速度が低下し、被ダメージが増加する。", "Icon": {"id": "215581", "path": "ui/icon/215000/215581.tex", "path_hr1": "ui/icon/215000/215581_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wicht", "Name_en": "Mini", "Name_fr": "Mini", "Name_ja": "ミニマム", "StatusCategory": "2", "row_id": "3518", "Description_chs": "身体变得特别小，移动速度与发动攻击造成的伤害降低，被攻击时所受到的伤害增加", "Name_chs": "缩小", "Description_ko": "몸집이 줄어든 상태.\n적에게 주는 피해량과 이동 속도가 감소하고, 받는 피해량은 증가한다.", "Name_ko": "미니멈", "Description_tc": "身體變得特別小，移動速度與發動攻擊造成的傷害降低，被攻擊時所受到的傷害增加", "Name_tc": "縮小"},
    "3519": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Eis eingeschlossen. Keine Handlungen möglich und erleidet schrittweise Schaden.", "Description_en": "Your body is encased in ice, preventing action and dealing damage over time.", "Description_fr": "Le corps est entièrement gelé. Des dégâts périodiques de glace sont subis.", "Description_ja": "身体が凍り付き、行動できなくなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "215637", "path": "ui/icon/215000/215637.tex", "path_hr1": "ui/icon/215000/215637_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tiefkühlung", "Name_en": "Deep Freeze", "Name_fr": "Congélation", "Name_ja": "氷結", "StatusCategory": "2", "row_id": "3519", "Description_chs": "身体被冻结无法行动，体力逐渐流失", "Name_chs": "冻结", "Description_ko": "몸이 얼어붙어 행동이 불가능하고, HP가 서서히 줄어드는 상태.", "Name_ko": "빙결", "Description_tc": "身體被凍結無法行動，HP逐漸流失", "Name_tc": "凍結"},
    "3520": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Enenra hat sich verdoppelt.", "Description_en": "Divided into two entities.", "Description_fr": "Enenra s'est dédoublé.", "Description_ja": "煙々羅が2体に分離した状態。", "Icon": {"id": "216744", "path": "ui/icon/216000/216744.tex", "path_hr1": "ui/icon/216000/216744_hr1.tex"}, "MaxStacks": "0", "Name_de": "Viel Rauch um nichts", "Name_en": "Mirrored Smoke", "Name_fr": "Fumée sans feu", "Name_ja": "分煙羅", "StatusCategory": "2", "row_id": "3520", "Description_chs": "烟烟罗分裂成2个的状态", "Name_chs": "分烟罗", "Description_ko": "엔엔라가 둘로 분리된 상태.", "Name_ko": "엔엔라 분리", "Description_tc": "煙煙羅分裂成2個的狀態", "Name_tc": "分煙羅"},
    "3521": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach einer Schlagattacke schrittweise Schaden.", "Description_en": "Wounds dealt by a blunt weapon are causing damage over time.", "Description_fr": "Une blessure infligée par une arme contondante saigne, et des dégâts périodiques sont subis.", "Description_ja": "打属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215523", "path": "ui/icon/215000/215523.tex", "path_hr1": "ui/icon/215000/215523_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prellung", "Name_en": "Concussion", "Name_fr": "Concussion", "Name_ja": "打撲傷", "StatusCategory": "2", "row_id": "3521", "Description_chs": "打击属性持续伤害，体力逐渐流失", "Name_chs": "打伤", "Description_ko": "타격속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "타박상", "Description_tc": "打擊屬性持續傷害，HP逐漸流失", "Name_tc": "打傷"},
    "3522": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Körper ist extrem überhitzt. Jede Handlung verursacht Feuerschaden.", "Description_en": "Fire-aspected damage is taken with every action.", "Description_fr": "Des dégâts de feu sont subis après chaque action.", "Description_ja": "身体が極度に熱せられた状態。何か行動をすると火属性ダメージを受ける。", "Icon": {"id": "215647", "path": "ui/icon/215000/215647.tex", "path_hr1": "ui/icon/215000/215647_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pyretisch", "Name_en": "Pyretic", "Name_fr": "Chaleur", "Name_ja": "ヒート", "StatusCategory": "2", "row_id": "3522", "Description_chs": "身体极度发热，无论做出任何行动都会受到火属性伤害", "Name_chs": "热病", "Description_ko": "몸이 극도로 뜨거워진 상태. 행동을 할 때마다 불속성 피해를 받는다.", "Name_ko": "열병", "Description_tc": "身體極度發熱，無論做出任何行動都會受到火屬性傷害", "Name_tc": "熱病"},
    "3523": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird zu Tiefkühlung, wenn der Charakter sich nicht bis Ende der Wirkung dauernd bewegt.", "Description_en": "Growing colder by the moment. Failure to continue moving until this effect expires will result in Deep Freeze.", "Description_fr": "Le corps est refroidi. Si la victime ne se déplace pas constamment avant la fin de l'effet, elle subit Congélation.", "Description_ja": "冷却している状態。効果終了まで移動し続けなければ、氷結状態になる。", "Icon": {"id": "215355", "path": "ui/icon/215000/215355.tex", "path_hr1": "ui/icon/215000/215355_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kühlung", "Name_en": "Freezing Up", "Name_fr": "Réfrigération", "Name_ja": "冷却", "StatusCategory": "2", "row_id": "3523", "Description_chs": "身体持续冷却的状态，效果结束时如果不保持移动则会陷入冻结状态", "Name_chs": "冷却", "Description_ko": "냉각되고 있는 상태. 효과가 끝날 때까지 계속 움직이지 않으면 빙결 상태가 된다.", "Name_ko": "냉각", "Description_tc": "身體持續冷卻的狀態，效果結束時如果不保持移動則會陷入凍結狀態", "Name_tc": "冷卻"},
    "3524": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Infiziert mit einem kritischen Fehler. Bei Ende des Effekts weitet sich die Ansteckung aus.", "Description_en": "Affected by a critical error. Data corruption will cause explosive damage and spread when the effect ends.", "Description_fr": "L'organisme est atteint par un bogue critique. Des dégâts importants vont être subis, et les personnes alentour seront contaminées.", "Description_ja": "致命的なバグに感染した状態。効果終了時に感染爆発を起こす。", "Icon": {"id": "215915", "path": "ui/icon/215000/215915.tex", "path_hr1": "ui/icon/215000/215915_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kritischer Bug: Synchronisierung", "Name_en": "Critical Synchronization Bug", "Name_fr": "Bogue critique : partage", "Name_ja": "クリティカルバグ：シェア", "StatusCategory": "2", "row_id": "3524", "Description_chs": "感染了严重错误，效果结束会一并爆发", "Name_chs": "严重错误：同步", "Description_ko": "치명적인 오류에 감염된 상태. 지속시간이 끝나면 감염 폭발을 일으킨다.", "Name_ko": "치명적 오류: 분배", "Description_tc": "感染了嚴重錯誤，效果結束會一併爆發", "Name_tc": "嚴重錯誤：共享"},
    "3525": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Infiziert mit einem kritischen Fehler. Bei Ende des Effekts weitet sich die Ansteckung aus.", "Description_en": "Affected by a critical error. Data corruption will cause explosive damage and spread when the effect ends.", "Description_fr": "L'organisme est atteint par un bogue critique. Des dégâts importants vont être subis, et les personnes alentour seront contaminées.", "Description_ja": "致命的なバグに感染した状態。効果終了時に感染爆発を起こす。", "Icon": {"id": "215916", "path": "ui/icon/215000/215916.tex", "path_hr1": "ui/icon/215000/215916_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kritischer Bug: Überlauf", "Name_en": "Critical Overflow Bug", "Name_fr": "Bogue critique : boucle", "Name_ja": "クリティカルバグ：サークル", "StatusCategory": "2", "row_id": "3525", "Description_chs": "感染了严重错误，效果结束会一并爆发", "Name_chs": "严重错误：上溢", "Description_ko": "치명적인 오류에 감염된 상태. 지속시간이 끝나면 감염 폭발을 일으킨다.", "Name_ko": "치명적 오류: 광역", "Description_tc": "感染了嚴重錯誤，效果結束會一併爆發", "Name_tc": "嚴重錯誤：溢位"},
    "3526": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Infiziert mit einem kritischen Fehler. Die Infektion wird bei Kontakt auf andere Personen übertragen. Beim Ende des Effekts wird eine Explosion ausgelöst.", "Description_en": "Affected by a critical error. Coming in contact with allies will cause data corruption to spread. Corruption will cause explosive damage when the effect ends.", "Description_fr": "L'organisme est atteint par un bogue critique. Tout contact avec quelqu'un d'autre transmet l'infection et des dégâts importants sont subis à la fin de l'effet.", "Description_ja": "致命的なバグに感染した状態。他のプレイヤーと接触した場合に感染する。また、効果終了時に爆発を起こす。", "Icon": {"id": "215917", "path": "ui/icon/215000/215917.tex", "path_hr1": "ui/icon/215000/215917_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kritischer Bug: Unterlauf", "Name_en": "Critical Underflow Bug", "Name_fr": "Bogue critique : dégradation", "Name_ja": "クリティカルバグ：デグレード", "StatusCategory": "2", "row_id": "3526", "Description_chs": "感染了严重错误，与他人接触时会传染给对方，且效果结束会一并爆发", "Name_chs": "严重错误：下溢", "Description_ko": "치명적인 오류에 감염된 상태. 다른 플레이어와 접촉하면 감염된다. 또한 지속시간이 끝나면 폭발을 일으킨다.", "Name_ko": "치명적 오류: 전이", "Description_tc": "感染了嚴重錯誤，與他人接觸時會傳染給對方，且效果結束會一併爆發", "Name_tc": "嚴重錯誤：下溢"},
    "3527": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Beim Ende des Effekts wird eine Explosion ausgelöst. Effekt wird durch ein bestimmtes Kommando aufgehoben.", "Description_en": "Affected by a hidden error that will cause explosive damage when the effect ends. Effect canceled upon being hit by a certain action.", "Description_fr": "L'organisme est atteint par un bogue latent. Provoque une explosion à la fin de l'effet. L'effet est annulé en subissant une certaine action.", "Description_ja": "潜在的なバグに感染した状態。効果終了時に爆発を起こす。特定のアクションを受けると解除される。", "Icon": {"id": "215921", "path": "ui/icon/215000/215921.tex", "path_hr1": "ui/icon/215000/215921_hr1.tex"}, "MaxStacks": "0", "Name_de": "Latenter Bug", "Name_en": "Latent Defect", "Name_fr": "Bogue latent", "Name_ja": "レイテントバグ", "StatusCategory": "2", "row_id": "3527", "Description_chs": "感染了潜在的错误，效果结束会一并爆发，受到某种技能时效果解除", "Name_chs": "潜在错误", "Description_ko": "잠재적 오류에 감염된 상태. 지속시간이 끝나면 폭발을 일으킨다. 특정 공격을 받으면 해제된다.", "Name_ko": "잠재적 오류", "Description_tc": "感染了潛在的錯誤，效果結束會一併爆發，受到某種技能時效果解除", "Name_tc": "潛在錯誤"},
    "3528": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Beim Ende des Effekts wird eine Explosion ausgelöst. Effekt wird durch ein bestimmtes Kommando aufgehoben.", "Description_en": "Affected by a hidden error that will cause explosive damage when the effect ends. Effect canceled upon being hit by a certain action.", "Description_fr": "L'organisme est atteint par un bogue latent. Provoque une explosion à la fin de l'effet. L'effet est annulé en subissant une certaine action.", "Description_ja": "潜在的なバグに感染した状態。効果終了時に爆発を起こす。特定のアクションを受けると解除される。", "Icon": {"id": "215922", "path": "ui/icon/215000/215922.tex", "path_hr1": "ui/icon/215000/215922_hr1.tex"}, "MaxStacks": "0", "Name_de": "Latenter Bug: Unterlauf", "Name_en": "Cascading Latent Defect", "Name_fr": "Bogue latent : dégradation", "Name_ja": "レイテントバグ：デグレード", "StatusCategory": "2", "row_id": "3528", "Description_chs": "感染了潜在的错误，效果结束会一并爆发，受到某种技能时效果解除", "Name_chs": "潜在错误：下溢", "Description_ko": "잠재적 오류에 감염된 상태. 지속시간이 끝나면 폭발을 일으킨다. 특정 공격을 받으면 해제된다.", "Name_ko": "잠재적 오류: 전이", "Description_tc": "感染了潛在的錯誤，效果結束會一併爆發，受到某種技能時效果解除", "Name_tc": "潛在錯誤：下溢"},
    "3529": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn der Effekt endet oder sich zwei Personen mit „Regression: Nah“ zu nah kommen, wird eine starke Explosion ausgelöst.", "Description_en": "Affected by a patch error. Data corruption will cause damage when in close proximity to others affected by the same error, or when the effect ends.", "Description_fr": "L'organisme est atteint par un bogue intentionnel. Provoque une explosion à la fin de l'effet ou en cas de rapprochement avec un joueur atteint du même bogue.", "Description_ja": "連鎖的なバグに感染した状態。効果終了時、もしくはエンバグ：ニアー状態のプレイヤーと接近し過ぎた場合、大爆発を起こす。", "Icon": {"id": "215923", "path": "ui/icon/215000/215923.tex", "path_hr1": "ui/icon/215000/215923_hr1.tex"}, "MaxStacks": "0", "Name_de": "Regression: Nah", "Name_en": "Local Regression", "Name_fr": "Bogue intentionnel : proximité", "Name_ja": "エンバグ：ニアー", "StatusCategory": "2", "row_id": "3529", "Description_chs": "感染了连锁性错误，效果结束时或与回归方程：近状态下的队友距离过近时将会引起大爆炸", "Name_chs": "回归方程：近", "Description_ko": "연쇄 오류에 감염된 상태. 지속시간이 끝나거나, 연쇄 오류: 근거리 상태의 플레이어에게 너무 가까이 접근하면 대폭발을 일으킨다.", "Name_ko": "연쇄 오류: 근거리", "Description_tc": "感染了連鎖性錯誤，效果結束時或與迴歸方程：近狀態下的隊友距離過近時將會引起大爆炸", "Name_tc": "迴歸方程：近"},
    "3530": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn der Effekt endet oder sich zwei Personen mit „Regression: Fern“ zu weit voneinander entfernen, wird eine starke Explosion ausgelöst.", "Description_en": "Affected by a patch error. Data corruption will cause damage when out of range of others affected by the same error, or when the effect ends.", "Description_fr": "L'organisme est atteint par un bogue intentionnel. Provoque une explosion à la fin de l'effet ou en cas d'éloignement d'un joueur atteint du même bogue.", "Description_ja": "連鎖的なバグに感染した状態。効果終了時、もしくはエンバグ：ファー状態のプレイヤーと離れ過ぎた場合、大爆発を起こす。", "Icon": {"id": "215924", "path": "ui/icon/215000/215924.tex", "path_hr1": "ui/icon/215000/215924_hr1.tex"}, "MaxStacks": "0", "Name_de": "Regression: Fern", "Name_en": "Remote Regression", "Name_fr": "Bogue intentionnel : distance", "Name_ja": "エンバグ：ファー", "StatusCategory": "2", "row_id": "3530", "Description_chs": "感染了连锁性错误，效果结束时或与回归方程：远状态下的队友距离过远时将会引起大爆炸", "Name_chs": "回归方程：远", "Description_ko": "연쇄 오류에 감염된 상태. 지속시간이 끝나거나, 연쇄 오류: 원거리 상태의 플레이어와 너무 멀리 떨어지면 대폭발을 일으킨다.", "Name_ko": "연쇄 오류: 원거리", "Description_tc": "感染了連鎖性錯誤，效果結束時或與迴歸方程：遠狀態下的隊友距離過遠時將會引起大爆炸", "Name_tc": "迴歸方程：遠"},
    "3531": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "3531", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3532": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Omegas Gedanken zur Sinnlosigkeit beeinflusst. Kann durch Limitrausch eines Heilers entfernt werden.", "Description_en": "Affected by a factor that Omega previously considered meaningless. This effect can be dispelled via healer limit break. ", "Description_fr": "Sous l'influence de variables qu'Oméga pensait dénuées de sens. Peut être annulé en subissant la Transcendance d'un soigneur.", "Description_ja": "オメガが無意味と考えていた要素の影響を受けた状態。\nヒーラーのリミットブレイクを受けることで解除できる。", "Icon": {"id": "215171", "path": "ui/icon/215000/215171.tex", "path_hr1": "ui/icon/215000/215171_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magische Zahl", "Name_en": "Magic Number", "Name_fr": "Nombre magique", "Name_ja": "マジックナンバー", "StatusCategory": "2", "row_id": "3532", "Description_chs": "欧米茄受到自身认为的无意义的因素影响\n受到治疗职业的极限技效果时解除", "Name_chs": "魔数", "Description_ko": "오메가가 무의미하다고 여긴 요소에 영향받은 상태.\n회복 역할 리미트 브레이크를 받으면 해제된다.", "Name_ko": "매직 넘버", "Description_tc": "歐米茄受到自身認為的無意義的因素影響\n受到治療職業的極限爆發效果時解除", "Name_tc": "魔數"},
    "3533": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "3533", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3534": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Magie der Dunkelheit erfüllt. Bei Ende des Effekts wird Orbis Antiquus ausgelöst.", "Description_en": "Fell darkness spreads out from where you stand. The Ancient Circle will activate when this effect expires.", "Description_fr": "L'énergie des Ténèbres enveloppe le corps. L'action Cercle ancien est utilisée à la fin de cet effet.", "Description_ja": "闇の魔力を帯びた状態。効果終了時にエンシェントリングが発動する。", "Icon": {"id": "215770", "path": "ui/icon/215000/215770.tex", "path_hr1": "ui/icon/215000/215770_hr1.tex"}, "MaxStacks": "0", "Name_de": "Orbis Antiquus", "Name_en": "Ancient Circle", "Name_fr": "Cercle ancien", "Name_ja": "エンシェントリング", "StatusCategory": "2", "row_id": "3534", "Description_chs": "身缠暗属性魔力，倒计时结束时会发动古代圆环", "Name_chs": "古代圆环", "Description_ko": "어둠의 마력을 띤 상태. 지속시간이 끝나면 고대의 고리가 발동한다.", "Name_ko": "고대의 고리", "Description_tc": "身纏暗屬性魔力，倒計時結束時會發動古代圓環", "Name_tc": "古代圓環"},
    "3535": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von der Finsterflamme erfüllt. Bei Ende des Effekts wird ein dunkelheitsbasierter Angriff ausgelöst.", "Description_en": "Cursed by tongues of stygian flame, which will unleash a dark attack when this effect expires.", "Description_fr": "Une attaque de Ténèbres est lancée lorsque la durée de l'effet s'est écoulée.", "Description_ja": "闇火の呪いを受けた状態。効果終了時に闇属性攻撃を発する。", "Icon": {"id": "215305", "path": "ui/icon/215000/215305.tex", "path_hr1": "ui/icon/215000/215305_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch der Finsterflamme", "Name_en": "Dark Whispers", "Name_fr": "Malédiction du feu ténébreux", "Name_ja": "闇火の呪い", "StatusCategory": "2", "row_id": "3535", "Description_chs": "受到暗火的诅咒，倒计时结束时会发动暗属性攻击", "Name_chs": "暗火之咒", "Description_ko": "어둠불 저주에 걸린 상태. 효과가 끝날 때 어둠속성 공격을 실행한다.", "Name_ko": "어둠불 저주", "Description_tc": "受到暗火的詛咒，倒計時結束時會發動暗屬性攻擊", "Name_tc": "暗火之咒"},
    "3536": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist erhöht.", "Description_en": "Magic damage taken is increased.", "Description_fr": "Les dégâts magiques reçus sont augmentés.", "Description_ja": "受ける魔法ダメージが増加する状態。", "Icon": {"id": "215057", "path": "ui/icon/215000/215057.tex", "path_hr1": "ui/icon/215000/215057_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte Magie-Verwundbarkeit", "Name_en": "Magic Vulnerability Up", "Name_fr": "Vulnérabilité magique augmentée", "Name_ja": "被魔法ダメージ上昇", "StatusCategory": "2", "row_id": "3536", "Description_chs": "受到魔法攻击的伤害增加", "Name_chs": "魔法受伤加重", "Description_ko": "마법 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 마법 피해량 증가", "Description_tc": "受到魔法攻擊的傷害增加", "Name_tc": "魔法受傷加重"},
    "3537": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "3537", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "3538": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, geradeaus weiterzugehen.", "Description_en": "Have received the order to advance. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers l'avant.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、前方向に移動してしまう。", "Icon": {"id": "215774", "path": "ui/icon/215000/215774.tex", "path_hr1": "ui/icon/215000/215774_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung vorwärts", "Name_en": "Forward March", "Name_fr": "Contrainte mentale : avancer", "Name_ja": "移動命令：前", "StatusCategory": "2", "row_id": "3538", "Description_chs": "被下达了移动命令，效果结束时会向前方移动", "Name_chs": "移动命令：前", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 앞으로 이동한다.", "Name_ko": "이동 명령: 전", "Description_tc": "被下達了移動命令，效果結束時會向前方移動", "Name_tc": "移動命令：前"},
    "3539": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, in die umgekehrte Richtung zu marschieren.", "Description_en": "Have received the order to retreat. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers l'arrière.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、後方向に移動してしまう。", "Icon": {"id": "215775", "path": "ui/icon/215000/215775.tex", "path_hr1": "ui/icon/215000/215775_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung rückwärts", "Name_en": "About Face", "Name_fr": "Contrainte mentale : reculer", "Name_ja": "移動命令：後", "StatusCategory": "2", "row_id": "3539", "Description_chs": "被下达了移动命令，效果结束时会向后方移动", "Name_chs": "移动命令：后", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 뒤로 이동한다.", "Name_ko": "이동 명령: 후", "Description_tc": "被下達了移動命令，效果結束時會向後方移動", "Name_tc": "移動命令：後"},
    "3540": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, nach links zu marschieren.", "Description_en": "Have received the order to move left. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers la gauche.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、左方向に移動してしまう。", "Icon": {"id": "215776", "path": "ui/icon/215000/215776.tex", "path_hr1": "ui/icon/215000/215776_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung links", "Name_en": "Left Face", "Name_fr": "Contrainte mentale : virage à gauche", "Name_ja": "移動命令：左", "StatusCategory": "2", "row_id": "3540", "Description_chs": "被下达了移动命令，效果结束时会向左方移动", "Name_chs": "移动命令：左", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 왼쪽으로 이동한다.", "Name_ko": "이동 명령: 좌", "Description_tc": "被下達了移動命令，效果結束時會向左方移動", "Name_tc": "移動命令：左"},
    "3541": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, nach rechts zu marschieren.", "Description_en": "Have received the order to move right. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers la droite.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、右方向に移動してしまう。", "Icon": {"id": "215777", "path": "ui/icon/215000/215777.tex", "path_hr1": "ui/icon/215000/215777_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung rechts", "Name_en": "Right Face", "Name_fr": "Contrainte mentale : virage à droite", "Name_ja": "移動命令：右", "StatusCategory": "2", "row_id": "3541", "Description_chs": "被下达了移动命令，效果结束时会向右方移动", "Name_chs": "移动命令：右", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 오른쪽으로 이동한다.", "Name_ko": "이동 명령: 우", "Description_tc": "被下達了移動命令，效果結束時會向右方移動", "Name_tc": "移動命令：右"},
    "3542": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Seele einer alten Magierin gefressen und deren Kräfte übernommen.", "Description_en": "Wielding the power of an ancient magos.", "Description_fr": "L'âme d'un ancien mage a été avalée, et ses pouvoirs ont été assimilés.", "Description_ja": "古の魔道士の魂を喰らい、その力を身に宿した状態。", "Icon": {"id": "215173", "path": "ui/icon/215000/215173.tex", "path_hr1": "ui/icon/215000/215173_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magierseele", "Name_en": "Soul of the Mage", "Name_fr": "Âme de mage", "Name_ja": "メイガスソウル", "StatusCategory": "1", "row_id": "3542", "Description_chs": "吞噬了古代魔法师的灵魂，获得了其力量", "Name_chs": "魔法师之魂", "Description_ko": "고대 마도사의 영혼을 먹어, 그 힘이 몸에 깃든 상태.", "Name_ko": "마도사 영혼", "Description_tc": "吞噬了古代魔道士的靈魂，獲得了其力量", "Name_tc": "魔道士之魂"},
    "3543": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Seele eines alten Kriegers gefressen und dessen Kräfte übernommen.", "Description_en": "Wielding the power of an ancient pankratiast.", "Description_fr": "L'âme d'un ancien artiste martial a été avalée, et ses pouvoirs ont été assimilés.", "Description_ja": "古の武道家の魂を喰らい、その力を身に宿した状態。", "Icon": {"id": "215174", "path": "ui/icon/215000/215174.tex", "path_hr1": "ui/icon/215000/215174_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kriegerseele", "Name_en": "Soul of the Martialist", "Name_fr": "Âme d'artiste martial", "Name_ja": "マーシャリストソウル", "StatusCategory": "1", "row_id": "3543", "Description_chs": "吞噬了古代武术家的灵魂，获得了其力量", "Name_chs": "武术家之魂", "Description_ko": "고대 격투가의 영혼을 먹어, 그 힘이 몸에 깃든 상태.", "Name_ko": "격투가 영혼", "Description_tc": "吞噬了古代武術家的靈魂，獲得了其力量", "Name_tc": "武術家之魂"},
    "3544": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Seele einer Bestie gefressen und deren Kräfte übernommen.", "Description_en": "Wielding the power of an ancient therion.", "Description_fr": "L'âme d'une bête sauvage a été avalée, et ses pouvoirs ont été assimilés.", "Description_ja": "魔獣の魂を喰らい、その力を身に宿した状態。", "Icon": {"id": "215175", "path": "ui/icon/215000/215175.tex", "path_hr1": "ui/icon/215000/215175_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bestienseele", "Name_en": "Soul of the Beast", "Name_fr": "Âme de bête sauvage", "Name_ja": "ビーストソウル", "StatusCategory": "1", "row_id": "3544", "Description_chs": "吞噬了野兽的灵魂，获得了其力量", "Name_chs": "野兽之魂", "Description_ko": "마수의 영혼을 먹어, 그 힘이 몸에 깃든 상태.", "Name_ko": "마수 영혼", "Description_tc": "吞噬了野獸的靈魂，獲得了其力量", "Name_tc": "野獸之魂"},
    "3545": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat mehrere Seelen gefressen und deren Kräfte übernommen.", "Description_en": "Wielding the power of multiple ancient souls.", "Description_fr": "Plusieurs âmes ont été avalées, et leurs pouvoirs ont été mélangés.", "Description_ja": "複数の魂を喰らい、その力を共存させた状態。", "Icon": {"id": "215176", "path": "ui/icon/215000/215176.tex", "path_hr1": "ui/icon/215000/215176_hr1.tex"}, "MaxStacks": "0", "Name_de": "Chimärenseele", "Name_en": "Chimeric Soul", "Name_fr": "Âme de chimère", "Name_ja": "キメリックソウル", "StatusCategory": "1", "row_id": "3545", "Description_chs": "吞噬了多个灵魂，获得了多种力量", "Name_chs": "合成体之魂", "Description_ko": "여러 영혼을 먹어, 그 힘이 공존하는 상태.", "Name_ko": "합성 영혼", "Description_tc": "吞噬了多個靈魂，獲得了多種力量", "Name_tc": "合成體之魂"},
    "3546": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212509", "path": "ui/icon/212000/212509.tex", "path_hr1": "ui/icon/212000/212509_hr1.tex"}, "MaxStacks": "0", "Name_de": "Himmelsmantel", "Name_en": "Radiant Veil", "Name_fr": "Voile étoilé", "Name_ja": "星法衣", "StatusCategory": "1", "row_id": "3546", "Description_chs": "抵消一定伤害", "Name_chs": "星法衣", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "별의 법의", "Description_tc": "抵消一定傷害", "Name_tc": "星法衣"},
    "3547": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig. Erleidet schrittweise Schaden. Erhöht über Zeit Stapel und löst bei 5 Stapeln K. o. aus.", "Description_en": "Bound by web and unable to move. Taking damage and becoming further entangled over time. A stack of 5 will result in KO.", "Description_fr": "Tout déplacement est impossible, et des dégâts périodiques sont subis. L'effet se cumule avec le temps, et inflige K.O. lorsque le 5e degré est atteint.", "Description_ja": "粘糸によって移動できなくなり、ＨＰが徐々に失われる状態。時間経過でスタック数が増加し、5スタック付与されると戦闘不能になる。", "Icon": {"id": "218072", "path": "ui/icon/218000/218072.tex", "path_hr1": "ui/icon/218000/218072_hr1.tex"}, "MaxStacks": "5", "Name_de": "Seelenfang: Fessel", "Name_en": "Binding Soul Snare", "Name_fr": "Capture d'âme : Entrave", "Name_ja": "ソウルキャプチャー：バインド", "StatusCategory": "2", "row_id": "3547", "Description_chs": "受到粘丝的影响无法移动，体力逐渐流失。随时间经过增加档数，积攒到5档之后会陷入无法战斗状态", "Name_chs": "灵魂陷阱：止步", "Description_ko": "거미줄에 묶여 이동할 수 없고, HP가 서서히 줄어드는 상태. 일정 시간마다 중첩되며 5단계 중첩되면 전투 불능이 된다.", "Name_ko": "영혼 포획: 속박", "Description_tc": "受到黏絲的影響無法做出任何行動，HP逐漸流失。隨時間經過增加等階，累積到5階之後會陷入無法戰鬥狀態", "Name_tc": "靈魂陷阱：束縛"},
    "3548": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig. Erleidet schrittweise Schaden. Verwandelt sich bei 5 Stapeln zu Starkes Gift.", "Description_en": "Caught in a web, reducing movement speed and causing damage over time. A stack of 4 will result in severe poisoning.", "Description_fr": "La vitesse de déplacement est réduite, et des dégâts périodiques sont subis. L'effet devient Poison concentré lorsqu'il a été cumulé jusqu'au 4e degré.", "Description_ja": "粘糸によって移動速度が低下し、ＨＰが徐々に失われる状態。4スタック付与されると劇毒に変化する。", "Icon": {"id": "218132", "path": "ui/icon/218000/218132.tex", "path_hr1": "ui/icon/218000/218132_hr1.tex"}, "MaxStacks": "4", "Name_de": "Seelenfang: Gewicht", "Name_en": "Heavy Soul Snare", "Name_fr": "Capture d'âme : Pesanteur", "Name_ja": "ソウルキャプチャー：ヘヴィ", "StatusCategory": "2", "row_id": "3548", "Description_chs": "受到粘丝的影响移动速度降低，体力逐渐流失。积攒到4档之后会变为剧毒", "Name_chs": "灵魂陷阱：加重", "Description_ko": "거미줄에 묶여 이동 속도가 감소하고, HP가 서서히 줄어드는 상태. 4단계 중첩되면 '극독'으로 변화한다.", "Name_ko": "영혼 포획: 과중력", "Description_tc": "受到黏絲的影響移動速度降低，HP逐漸流失。累積到4階之後會變為劇毒", "Name_tc": "靈魂陷阱：加重"},
    "3549": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Handlungsunfähig.", "Description_en": "Entangled in web and unable to execute actions.", "Description_fr": "La toile d'araignée empêche toute action.", "Description_ja": "粘糸によって行動できなくなった状態。", "Icon": {"id": "215191", "path": "ui/icon/215000/215191.tex", "path_hr1": "ui/icon/215000/215191_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seelenfang: Handlungsunfähig", "Name_en": "Incapacitating Soul Snare", "Name_fr": "Capture d'âme : action impossible", "Name_ja": "ソウルキャプチャー：行動不能", "StatusCategory": "2", "row_id": "3549", "Description_chs": "受到粘丝的影响无法做出任何行动", "Name_chs": "灵魂陷阱：无法行动", "Description_ko": "거미줄에 묶여 행동이 불가능한 상태.", "Name_ko": "영혼 포획: 행동불능", "Description_tc": "受到黏絲的影響無法做出任何行動", "Name_tc": "靈魂陷阱：無法行動"},
    "3550": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach Ablauf Schaden.", "Description_en": "Fated to take damage when this effect expires.", "Description_fr": "La victime est maudite, et subit des dégâts à la fin de l'effet.", "Description_ja": "呪いを受け、効果時間終了時に被害が発生する状態。", "Icon": {"id": "215192", "path": "ui/icon/215000/215192.tex", "path_hr1": "ui/icon/215000/215192_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dæmonische Fessel", "Name_en": "Dæmoniac Bonds", "Name_fr": "Lien pandæmoniaque", "Name_ja": "パンデモニックボンド", "StatusCategory": "2", "row_id": "3550", "Description_chs": "受到了诅咒，效果结束时会受到伤害", "Name_chs": "万魔殿牢狱", "Description_ko": "저주에 걸려, 지속시간이 끝날 때 피해를 받는 상태.", "Name_ko": "판데모니움 결속", "Description_tc": "受到了詛咒，效果結束時會受到傷害", "Name_tc": "萬魔殿牢獄"},
    "3551": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach Ablauf Schaden.", "Description_en": "Fated twofold to take damage when this effect expires.", "Description_fr": "La victime est doublement maudite, et subit des dégâts à la fin de l'effet.", "Description_ja": "二重の呪いを受け、効果時間終了時に被害が発生する状態。", "Icon": {"id": "215193", "path": "ui/icon/215000/215193.tex", "path_hr1": "ui/icon/215000/215193_hr1.tex"}, "MaxStacks": "0", "Name_de": "Duodæmonische Fessel", "Name_en": "Duodæmoniac Bonds", "Name_fr": "Double lien pandæmoniaque", "Name_ja": "パンデモニックボンド・ダブル", "StatusCategory": "2", "row_id": "3551", "Description_chs": "受到了双重诅咒，效果结束时会受到伤害", "Name_chs": "万魔殿双人牢狱", "Description_ko": "이중 저주에 걸려, 지속시간이 끝날 때 피해를 받는 상태.", "Name_ko": "판데모니움 이중 결속", "Description_tc": "受到了雙重詛咒，效果結束時會受到傷害", "Name_tc": "萬魔殿雙人牢獄"},
    "3552": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "3552", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "3553": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Licht überwiegt, ist aber mit der Dunkelheit in Einklang und stabil.", "Description_en": "Though aetherial polarity is tilting toward the Light, balance with Darkness remains intact.", "Description_fr": "L'équilibre éthéré penche en faveur de la Lumière, mais il est stabilisé par harmonisation avec les Ténèbres.", "Description_ja": "エーテルバランスが光属性に偏ったものの、闇属性と調和し安定している状態。", "Icon": {"id": "215197", "path": "ui/icon/215000/215197.tex", "path_hr1": "ui/icon/215000/215197_hr1.tex"}, "MaxStacks": "0", "Name_de": "Siegel des Lichts: Einigkeit", "Name_en": "Light's Accord", "Name_fr": "Pentacle de Lumière : harmonie", "Name_ja": "光の判紋：調和", "StatusCategory": "2", "row_id": "3553", "Description_chs": "以太平衡偏向光属性，与暗属性调和而保持了稳定状态", "Name_chs": "光之判纹：调和", "Description_ko": "에테르 균형이 빛속성으로 치우쳤지만, 어둠속성과 조화를 이루어 안정적인 상태.", "Name_ko": "빛의 인장: 조화", "Description_tc": "乙太平衡偏向光屬性，與暗屬性調和而保持了穩定狀態", "Name_tc": "光之判紋：調和"},
    "3554": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Dunkelheit überwiegt, ist aber mit dem Licht in Einklang und stabil.", "Description_en": "Though aetherial polarity is tilting toward the Dark, balance with Light remains intact.", "Description_fr": "L'équilibre éthéré penche en faveur des Ténèbres, mais il est stabilisé par harmonisation avec la Lumière.", "Description_ja": "エーテルバランスが闇属性に偏ったものの、光属性と調和し安定している状態。", "Icon": {"id": "215196", "path": "ui/icon/215000/215196.tex", "path_hr1": "ui/icon/215000/215196_hr1.tex"}, "MaxStacks": "0", "Name_de": "Siegel des Dunkels: Einigkeit", "Name_en": "Dark's Accord", "Name_fr": "Pentacle de Ténèbres : harmonie", "Name_ja": "闇の判紋：調和", "StatusCategory": "2", "row_id": "3554", "Description_chs": "以太平衡偏向暗属性，与光属性调和而保持了稳定状态", "Name_chs": "暗之判纹：调和", "Description_ko": "에테르 균형이 어둠속성으로 치우쳤지만, 빛속성과 조화를 이루어 안정적인 상태.", "Name_ko": "어둠의 인장: 조화", "Description_tc": "乙太平衡偏向暗屬性，與光屬性調和而保持了穩定狀態", "Name_tc": "暗之判紋：調和"},
    "3555": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Licht überwiegt und ist mit der Dunkelheit nicht in Einklang. Verursacht Schaden.", "Description_en": "Aetherial polarity is tilting dangerously toward the Light. Failure to restore the balance with Darkness will result in damage taken.", "Description_fr": "L'équilibre éthéré penche en faveur de la Lumière. En l'absence d'harmonisation avec les Ténèbres, la médiation sera fatale.", "Description_ja": "エーテルバランスが光属性に偏った状態。闇属性と調和しないと被害が発生する。", "Icon": {"id": "215195", "path": "ui/icon/215000/215195.tex", "path_hr1": "ui/icon/215000/215195_hr1.tex"}, "MaxStacks": "0", "Name_de": "Siegel des Lichts: Uneinigkeit", "Name_en": "Light's Discord", "Name_fr": "Pentacle de Lumière : dissonance", "Name_ja": "光の判紋：不和", "StatusCategory": "2", "row_id": "3555", "Description_chs": "以太平衡偏向光属性，若不与暗属性调和将会受到伤害", "Name_chs": "光之判纹：失调", "Description_ko": "에테르 균형이 빛속성으로 치우친 상태. 어둠속성과 조화를 이루지 않으면 피해를 받는다.", "Name_ko": "빛의 인장: 부조화", "Description_tc": "乙太平衡偏向光屬性，若不與暗屬性調和將會受到傷害", "Name_tc": "光之判紋：失調"},
    "3556": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Dunkelheit überwiegt und ist mit dem Licht nicht in Einklang. Verursacht Schaden.", "Description_en": "Aetherial polarity is tilting dangerously toward the Dark. Failure to restore the balance with Light will result in damage taken.", "Description_fr": "L'équilibre éthéré penche en faveur des Ténèbres. En l'absence d'harmonisation avec la Lumière, la médiation sera fatale.", "Description_ja": "エーテルバランスが闇属性に偏った状態。光属性と調和しないと被害が発生する。", "Icon": {"id": "215194", "path": "ui/icon/215000/215194.tex", "path_hr1": "ui/icon/215000/215194_hr1.tex"}, "MaxStacks": "0", "Name_de": "Siegel des Dunkels: Uneinigkeit", "Name_en": "Dark's Discord", "Name_fr": "Pentacle de Ténèbres : dissonance", "Name_ja": "闇の判紋：不和", "StatusCategory": "2", "row_id": "3556", "Description_chs": "以太平衡偏向暗属性，若不与光属性调和将会受到伤害", "Name_chs": "暗之判纹：失调", "Description_ko": "에테르 균형이 어둠속성으로 치우친 상태. 빛속성과 조화를 이루지 않으면 피해를 받는다.", "Name_ko": "어둠의 인장: 부조화", "Description_tc": "乙太平衡偏向暗屬性，若不與光屬性調和將會受到傷害", "Name_tc": "暗之判紋：失調"},
    "3557": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "217101", "path": "ui/icon/217000/217101.tex", "path_hr1": "ui/icon/217000/217101_hr1.tex"}, "MaxStacks": "8", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "3557", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "受傷加重"},
    "3558": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3558", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3559": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Äther ist aus dem Gleichgewicht. Widerstand gegen bestimmte Angriffe ist reduziert. Erleidet schrittweise Schaden.", "Description_en": "Aetherially unbalanced and taking damage over time. Resistance to certain attacks is decreased.", "Description_fr": "L'équilibre éthéré est perturbé. La résistance à certaines attaques est réduite, et des dégâts périodiques sont subis.", "Description_ja": "エーテルバランスが乱れ、一部の攻撃に対する耐性が低下した状態。ＨＰが徐々に失われる。", "Icon": {"id": "218506", "path": "ui/icon/218000/218506.tex", "path_hr1": "ui/icon/218000/218506_hr1.tex"}, "MaxStacks": "5", "Name_de": "Brandsiegel der Uneinigkeit", "Name_en": "Polarizing", "Name_fr": "Marque de disharmonie", "Name_ja": "不調和の烙印", "StatusCategory": "2", "row_id": "3559", "Description_chs": "以太平衡发生紊乱，对部分攻击的耐性有所降低。体力逐渐流失", "Name_chs": "失调的烙印", "Description_ko": "에테르 균형이 무너져 일부 공격에 대한 저항이 떨어진 상태. HP가 서서히 줄어든다.", "Name_ko": "부조화의 낙인", "Description_tc": "乙太平衡發生紊亂，對部分攻擊的耐性有所降低。HP逐漸流失", "Name_tc": "失調的烙印"},
    "3560": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist von einem bestimmten Angriff ins Visier genommen.", "Description_en": "Marked as the target of a particular attack.", "Description_fr": "Cible d'une certaine action.", "Description_ja": "特定のアクションのターゲットとして、狙いをつけられている状態。", "Icon": {"id": "214103", "path": "ui/icon/214000/214103.tex", "path_hr1": "ui/icon/214000/214103_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ziel α", "Name_en": "Alpha Target", "Name_fr": "Cible α", "Name_ja": "ターゲットα", "StatusCategory": "2", "row_id": "3560", "Description_chs": "被选为特定技能的攻击目标", "Name_chs": "目标α", "Description_ko": "특정 기술의 표적이 된 상태.", "Name_ko": "대상 α", "Description_tc": "被選為特定技能的攻擊目標", "Name_tc": "目標α"},
    "3561": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist von einem bestimmten Angriff ins Visier genommen.", "Description_en": "Marked as the target of a particular attack.", "Description_fr": "Cible d'une certaine action.", "Description_ja": "特定のアクションのターゲットとして、狙いをつけられている状態。", "Icon": {"id": "214104", "path": "ui/icon/214000/214104.tex", "path_hr1": "ui/icon/214000/214104_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ziel β", "Name_en": "Beta Target", "Name_fr": "Cible β", "Name_ja": "ターゲットβ", "StatusCategory": "2", "row_id": "3561", "Description_chs": "被选为特定技能的攻击目标", "Name_chs": "目标β", "Description_ko": "특정 기술의 표적이 된 상태.", "Name_ko": "대상 β", "Description_tc": "被選為特定技能的攻擊目標", "Name_tc": "目標β"},
    "3562": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Aufgrund eines Systemfehlers ist der erlittene Schaden erhöht.", "Description_en": "A system error is increasing damage taken.", "Description_fr": "Une erreur système s'est produite. Les dégâts subis sont augmentés.", "Description_ja": "システムエラーが発生し、被ダメージが増加した状態。", "Icon": {"id": "215020", "path": "ui/icon/215000/215020.tex", "path_hr1": "ui/icon/215000/215020_hr1.tex"}, "MaxStacks": "0", "Name_de": "Systemfehler", "Name_en": "System Error", "Name_fr": "Erreur système", "Name_ja": "システムエラー", "StatusCategory": "2", "row_id": "3562", "Description_chs": "发生系统错误，被攻击时所受到的伤害增加", "Name_chs": "系统错误", "Description_ko": "시스템 오류가 발생하여, 받는 피해량이 증가하는 상태.", "Name_ko": "시스템 오류", "Description_tc": "發生系統錯誤，被攻擊時所受到的傷害增加", "Name_tc": "系統錯誤"},
    "3563": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steht unter dem Einfluss des Heulens. Löst nach Ablauf Explosion aus.", "Description_en": "A shriek echoes unnaturally, forewarning of an explosion.", "Description_fr": "La voix maudite provoque une explosion à la fin de l'effet.", "Description_ja": "呪声の影響を受けた状態。効果時間が終了すると爆発を起こす。", "Icon": {"id": "216745", "path": "ui/icon/216000/216745.tex", "path_hr1": "ui/icon/216000/216745_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nues Heulen: Auseinander", "Name_en": "Scattered Wailing", "Name_fr": "Hurlement contre nature : dispersion", "Name_ja": "鵺の呪声：散", "StatusCategory": "2", "row_id": "3563", "Description_chs": "受到了咒声的影响，效果时间结束时会引发爆炸", "Name_chs": "奴延咒声：散", "Description_ko": "섬뜩한 저주에 걸린 상태. 지속시간이 끝나면 폭발을 일으킨다.", "Name_ko": "누에의 저주: 분산", "Description_tc": "受到了咒聲的影響，效果時間結束時會引發爆炸", "Name_tc": "奴延咒聲：散"},
    "3564": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steht unter dem Einfluss des Heulens. Löst nach Ablauf Detonation aus.", "Description_en": "A shriek blares unnaturally, forewarning of an intense explosion.", "Description_fr": "La voix maudite provoque une explosion massive à la fin de l'effet.", "Description_ja": "呪声の影響を受けた状態。効果時間が終了すると重爆発を起こす。", "Icon": {"id": "216746", "path": "ui/icon/216000/216746.tex", "path_hr1": "ui/icon/216000/216746_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nues Heulen: Versammeln", "Name_en": "Intensified Wailing", "Name_fr": "Hurlement contre nature : congrégation", "Name_ja": "鵺の呪声：集", "StatusCategory": "2", "row_id": "3564", "Description_chs": "受到了咒声的影响，效果时间结束时会引发猛烈爆炸", "Name_chs": "奴延咒声：集", "Description_ko": "섬뜩한 저주에 걸린 상태. 지속시간이 끝나면 강력한 폭발을 일으킨다.", "Name_ko": "누에의 저주: 집중", "Description_tc": "受到了咒聲的影響，效果時間結束時會引發大爆炸", "Name_tc": "奴延咒聲：集"},
    "3565": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unstetes Vita wurde temporär erlernt und kann ausgeführt werden.", "Description_en": "Possessed of the ability to cast Variant Cure for the duration of the duty.", "Description_fr": "Soin embranché a été choisi et peut être utilisé.", "Description_ja": "ヴァリアント・ケアルをセットし、一時的に使用可能になった状態。", "Icon": {"id": "216739", "path": "ui/icon/216000/216739.tex", "path_hr1": "ui/icon/216000/216739_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flüchtige Macht: Unstetes Vita", "Name_en": "Variant Cure Set", "Name_fr": "Soin embranché", "Name_ja": "ヴァリアント・ケアル設定", "StatusCategory": "1", "row_id": "3565", "Description_chs": "设置了多变治疗，可以暂时发动该多变技能", "Name_chs": "设置多变治疗", "Description_ko": "변형 케알을 설정하여, 일시적으로 사용할 수 있는 상태.", "Name_ko": "변형 케알 설정", "Description_tc": "設置了多變療傷，可以暫時發動該多變技能", "Name_tc": "設置多變療傷"},
    "3566": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unstetes Ultimatum wurde temporär erlernt und kann ausgeführt werden.", "Description_en": "Possessed of the ability to use Variant Ultimatum for the duration of the duty.", "Description_fr": "Ultimatum embranché a été choisi et peut être utilisé.", "Description_ja": "ヴァリアント・アルティメイタムをセットし、一時的に使用可能になった状態。", "Icon": {"id": "216740", "path": "ui/icon/216000/216740.tex", "path_hr1": "ui/icon/216000/216740_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flüchtige Macht: Unstetes Ultimatum", "Name_en": "Variant Ultimatum Set", "Name_fr": "Ultimatum embranché", "Name_ja": "ヴァリアント・アルティメイタム設定", "StatusCategory": "1", "row_id": "3566", "Description_chs": "设置了多变最后通牒，可以暂时发动该多变技能", "Name_chs": "设置多变最后通牒", "Description_ko": "변형 최후통첩을 설정하여, 일시적으로 사용할 수 있는 상태.", "Name_ko": "변형 최후통첩 설정", "Description_tc": "設置了多變最後通牒，可以暫時發動該多變技能", "Name_tc": "設置多變最後通牒"},
    "3567": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unstetes Wiederbeleben wurde temporär erlernt und kann ausgeführt werden.", "Description_en": "Possessed of the ability to cast Variant Raise for the duration of the duty.", "Description_fr": "Vie embranchée a été choisie et peut être utilisée.", "Description_ja": "ヴァリアント・レイズをセットし、一時的に使用可能になった状態。", "Icon": {"id": "216741", "path": "ui/icon/216000/216741.tex", "path_hr1": "ui/icon/216000/216741_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flüchtige Macht: Unstetes Wiederbeleben", "Name_en": "Variant Raise Set", "Name_fr": "Vie embranchée", "Name_ja": "ヴァリアント・レイズ設定", "StatusCategory": "1", "row_id": "3567", "Description_chs": "设置了多变复活，可以暂时发动该多变技能", "Name_chs": "设置多变复活", "Description_ko": "변형 레이즈를 설정하여, 일시적으로 사용할 수 있는 상태.", "Name_ko": "변형 레이즈 설정", "Description_tc": "設置了多變復活，可以暫時發動該多變技能", "Name_tc": "設置多變復活"},
    "3568": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unsteter Geistpfeil wurde temporär erlernt und kann ausgeführt werden.", "Description_en": "Possessed of the ability to use Variant Spirit Dart for the duration of the duty.", "Description_fr": "Flèche spirituelle embranchée a été choisie et peut être utilisée.", "Description_ja": "ヴァリアント・スピリットダートをセットし、一時的に使用可能になった状態。", "Icon": {"id": "216742", "path": "ui/icon/216000/216742.tex", "path_hr1": "ui/icon/216000/216742_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flüchtige Macht: Unsteter Geistpfeil", "Name_en": "Variant Spirit Dart Set", "Name_fr": "Flèche spirituelle embranchée", "Name_ja": "ヴァリアント・スピリットダート設定", "StatusCategory": "1", "row_id": "3568", "Description_chs": "设置了多变精神镖，可以暂时发动该多变技能", "Name_chs": "设置多变精神镖", "Description_ko": "변형 정신의 화살을 설정하여, 일시적으로 사용할 수 있는 상태.", "Name_ko": "변형 정신의 화살 설정", "Description_tc": "設置了多變精神鏢，可以暫時發動該多變技能", "Name_tc": "設置多變精神鏢"},
    "3569": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Unsteter Schutzwall wurde temporär erlernt und kann ausgeführt werden.", "Description_en": "Possessed of the ability to use Variant Rampart for the duration of the duty.", "Description_fr": "Rempart embranché a été choisi et peut être utilisé.", "Description_ja": "ヴァリアント・ランパートをセットし、一時的に使用可能になった状態。", "Icon": {"id": "216743", "path": "ui/icon/216000/216743.tex", "path_hr1": "ui/icon/216000/216743_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flüchtige Macht: Unsteter Schutzwall", "Name_en": "Variant Rampart Set", "Name_fr": "Rempart embranché", "Name_ja": "ヴァリアント・ランパート設定", "StatusCategory": "1", "row_id": "3569", "Description_chs": "设置了多变铁壁，可以暂时发动该多变技能", "Name_chs": "设置多变铁壁", "Description_ko": "변형 철벽 방어를 설정하여, 일시적으로 사용할 수 있는 상태.", "Name_ko": "변형 철벽 방어 설정", "Description_tc": "設置了多變鐵壁，可以暫時發動該多變技能", "Name_tc": "設置多變鐵壁"},
    "3570": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Antlitz des Zorns handlungsunfähig gemacht.", "Description_en": "Overcome by divine wrath and unable to move.", "Description_fr": "Impossible d'agir du fait d'une accablante colère.", "Description_ja": "憤怒の神気にあてられ、行動不能になった状態。", "Icon": {"id": "214105", "path": "ui/icon/214000/214105.tex", "path_hr1": "ui/icon/214000/214105_hr1.tex"}, "MaxStacks": "0", "Name_de": "Antlitz des Zorns", "Name_en": "Wrathful Revelation", "Name_fr": "Fureur incarnée", "Name_ja": "憤怒の神気", "StatusCategory": "2", "row_id": "3570", "Description_chs": "被愤怒的神气所支配，无法做出任何行动", "Name_chs": "愤怒的神气", "Description_ko": "분노의 신기에 압도당해 행동불능이 된 상태.", "Name_ko": "분노의 신기", "Description_tc": "被憤怒的神氣所支配，無法做出任何行動", "Name_tc": "憤怒的神氣"},
    "3571": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Antlitz des Vergnügens handlungsunfähig gemacht.", "Description_en": "Overcome by divine joy and unable to move.", "Description_fr": "Impossible d'agir du fait d'une accablante joie.", "Description_ja": "愉悦の神気にあてられ、行動不能になった状態。", "Icon": {"id": "214106", "path": "ui/icon/214000/214106.tex", "path_hr1": "ui/icon/214000/214106_hr1.tex"}, "MaxStacks": "0", "Name_de": "Antlitz des Vergnügens", "Name_en": "Delightful Revelation", "Name_fr": "Jubilation incarnée", "Name_ja": "愉悦の神気", "StatusCategory": "2", "row_id": "3571", "Description_chs": "被喜悦的神气所支配，无法做出任何行动", "Name_chs": "喜悦的神气", "Description_ko": "기쁨의 신기에 압도당해 행동불능이 된 상태.", "Name_ko": "기쁨의 신기", "Description_tc": "被愉悅的神氣所支配，無法做出任何行動", "Name_tc": "愉悅的神氣"},
    "3572": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3572", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3573": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In düstere Flammen gehüllt. Erleidet hohen Schaden, sobald sich 3 Stapel dieses Status angesammelt haben.", "Description_en": "Beset by draconic flames. A stack of 3 will result in severe damage.", "Description_fr": "Le corps est enveloppé par les flammes de la dragonne obscure. D'importants dégâts sont subis si l'effet est accumulé 3 fois.", "Description_ja": "黒竜の炎が絡みついた状態。3スタック付与されると大ダメージを受ける。", "Icon": {"id": "218806", "path": "ui/icon/218000/218806.tex", "path_hr1": "ui/icon/218000/218806_hr1.tex"}, "MaxStacks": "5", "Name_de": "Flammen des Abendrots", "Name_en": "Flames of Eventide", "Name_fr": "Flammes du crépuscule", "Name_ja": "黒竜炎", "StatusCategory": "2", "row_id": "3573", "Description_chs": "身缠黑龙之炎，积攒到3档之后会受到巨大伤害", "Name_chs": "黑龙炎", "Description_ko": "흑룡의 불꽃에 휘감긴 상태. 3중첩이 되면 큰 피해를 받는다.", "Name_ko": "흑룡염", "Description_tc": "身纏黑龍之炎，累積到3階之後會受到巨大傷害", "Name_tc": "黑龍炎"},
    "3574": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Azdaja ist mit dem Schwert verschmolzen.", "Description_en": "Wielding Azdaja's might as a blade.", "Description_fr": "L'épée est investie du pouvoir de la dragonne obscure.", "Description_ja": "アジュダヤを変異させ、剣と一体化させた状態。", "Icon": {"id": "215178", "path": "ui/icon/215000/215178.tex", "path_hr1": "ui/icon/215000/215178_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenklinge", "Name_en": "Eventide Sword", "Name_fr": "Lame obscure", "Name_ja": "黒竜剣", "StatusCategory": "1", "row_id": "3574", "Description_chs": "阿珠达雅发生变异，与剑融为一体", "Name_chs": "黑龙剑", "Description_ko": "아주다야를 변이시켜 검과 일체화시킨 상태.", "Name_ko": "흑룡검", "Description_tc": "阿珠達雅發生變異，與劍融為一體", "Name_tc": "黑龍劍"},
    "3575": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "3575", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3576": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Ätherbalance tendiert gefährlich stark zur Dunkelheit. Erlittener Schaden durch dunkelbasierte Attacken ist erhöht. Erhält die Kraft, lichtbasierten Detonationen zu widerstehen.", "Description_en": "Internal aether is dramatically polarized toward the umbral. Damage taken from umbral attacks is increased, though explosive damage from astral attacks can be quelled. ", "Description_fr": "L'éther corporel penche fortement du côté ombral. Les dégâts ombraux subis sont augmentés, mais la grosse explosion liée aux attaques astrales sera neutralisée.", "Description_ja": "体内エーテルが霊極性に偏り、限界を迎えつつある状態。霊極性攻撃で受けるダメージが増加するが、星極性攻撃の大爆発を抑える力を得る。", "Icon": {"id": "215179", "path": "ui/icon/215000/215179.tex", "path_hr1": "ui/icon/215000/215179_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherbalance: Dunkel", "Name_en": "Umbral Tilt", "Name_fr": "Polarisation ombrale", "Name_ja": "極性偏向：霊", "StatusCategory": "2", "row_id": "3576", "Description_chs": "体内以太向灵极性偏转并逐渐到达极限。受到灵极性攻击的伤害增加，同时可以抑制星极性攻击引发的大爆炸", "Name_chs": "极性偏转：灵", "Description_ko": "체내 에테르가 그림자 극성으로 급격하게 치우친 상태. 그림자 극성 공격으로 받는 피해량이 증가하지만, 별빛 극성 공격의 대폭발을 완화할 수 있다.", "Name_ko": "극성 편향: 그림자", "Description_tc": "體內乙太向靈極性偏轉並逐漸到達極限。受到靈極性攻擊的傷害增加，同時可以抑制星極性攻擊引發的大爆炸", "Name_tc": "極性偏轉：靈"},
    "3577": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Ätherbalance tendiert gefährlich stark zum Licht. Erlittener Schaden durch lichtbasierte Attacken ist erhöht. Erhält die Kraft, dunkelbasierten Detonationen zu widerstehen.", "Description_en": "Internal aether is dramatically polarized toward the astral. Damage taken from astral attacks is increased, though explosive damage from umbral attacks can be quelled. ", "Description_fr": "L'éther corporel penche fortement du côté astral. Les dégâts astraux subis sont augmentés, mais la grosse explosion liée aux attaques ombrales sera neutralisée.", "Description_ja": "体内エーテルが星極性に偏り、限界を迎えつつある状態。星極性攻撃で受けるダメージが増加するが、霊極性攻撃の大爆発を抑える力を得る。", "Icon": {"id": "215180", "path": "ui/icon/215000/215180.tex", "path_hr1": "ui/icon/215000/215180_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherbalance: Licht", "Name_en": "Astral Tilt", "Name_fr": "Polarisation astrale", "Name_ja": "極性偏向：星", "StatusCategory": "2", "row_id": "3577", "Description_chs": "体内以太向星极性偏转并逐渐到达极限。受到星极性攻击的伤害增加，同时可以抑制灵极性攻击引发的大爆炸", "Name_chs": "极性偏转：星", "Description_ko": "체내 에테르가 별빛 극성으로 급격하게 치우친 상태. 별빛 극성 공격으로 받는 피해량이 증가하지만, 그림자 극성 공격의 대폭발을 완화할 수 있다.", "Name_ko": "극성 편향: 별빛", "Description_tc": "體內乙太向星極性偏轉並逐漸到達極限。受到星極性攻擊的傷害增加，同時可以抑制靈極性攻擊引發的大爆炸", "Name_tc": "極性偏轉：星"},
    "3578": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Löst nach Ablauf Theisches Sanctus auf die Umgebung aus.", "Description_en": "Soul has been commandeered to unleash Theos's Holy when this effect expires.", "Description_fr": "La victime est marquée. Miracle de théos se déclenche autour d'elle à la fin de l'effet.", "Description_ja": "標的となった状態。効果時間が終了すると、周囲にテオス・ホーリーが発動する。", "Icon": {"id": "215181", "path": "ui/icon/215000/215181.tex", "path_hr1": "ui/icon/215000/215181_hr1.tex"}, "MaxStacks": "0", "Name_de": "Siegel des Feuers", "Name_en": "Heavensflame Soul", "Name_fr": "Marque de feu du ciel", "Name_ja": "天火の刻印", "StatusCategory": "2", "row_id": "3578", "Description_chs": "成为了目标，效果结束时会向周围发动神之神圣", "Name_chs": "天火刻印", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 주위에 테오스 홀리가 발동한다", "Name_ko": "천화의 각인", "Description_tc": "成為了目標，效果結束時會向周圍發動神之神聖", "Name_tc": "天火刻印"},
    "3579": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Löst nach Ablauf Dunkelglühen aus.", "Description_en": "Soul has been commandeered to unleash Umbral Glow when this effect expires.", "Description_fr": "La victime est marquée. Lueur ombrale se déclenche à la fin de l'effet.", "Description_ja": "標的となった状態。効果時間が終了すると、アンブラルグロウが発動する。", "Icon": {"id": "215182", "path": "ui/icon/215000/215182.tex", "path_hr1": "ui/icon/215000/215182_hr1.tex"}, "MaxStacks": "0", "Name_de": "Siegel des Dunkelglühens", "Name_en": "Umbralbright Soul", "Name_fr": "Marque de manifestation ombrale", "Name_ja": "霊臨の刻印", "StatusCategory": "2", "row_id": "3579", "Description_chs": "成为了目标，效果结束时会发动灵极炽光", "Name_chs": "灵临刻印", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 그림자 생장이 발동한다.", "Name_ko": "그림자 생장의 각인", "Description_tc": "成為了目標，效果結束時會發動靈極熾光", "Name_tc": "靈臨刻印"},
    "3580": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Löst nach Ablauf Lichtglühen aus.", "Description_en": "Soul has been commandeered to unleash Astral Glow when this effect expires.", "Description_fr": "La victime est marquée. Lueur astrale se déclenche à la fin de l'effet.", "Description_ja": "標的となった状態。効果時間が終了すると、アストラルグロウが発動する。", "Icon": {"id": "215183", "path": "ui/icon/215000/215183.tex", "path_hr1": "ui/icon/215000/215183_hr1.tex"}, "MaxStacks": "0", "Name_de": "Siegel des Lichtglühens", "Name_en": "Astralbright Soul", "Name_fr": "Marque de manifestation astrale", "Name_ja": "星臨の刻印", "StatusCategory": "2", "row_id": "3580", "Description_chs": "成为了目标，效果结束时会发动星极炽光", "Name_chs": "星临刻印", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 별빛 생장이 발동한다.", "Name_ko": "별빛 생장의 각인 ", "Description_tc": "成為了目標，效果結束時會發動星極熾光", "Name_tc": "星臨刻印"},
    "3581": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Löst nach Ablauf Dunkelschlag aus.", "Description_en": "Soul has been commandeered to unleash Umbral Impact when this effect expires.", "Description_fr": "La victime est marquée. Attaque ombrale se déclenche à la fin de l'effet.", "Description_ja": "標的となった状態。効果時間が終了すると霊撃が発動する。", "Icon": {"id": "215184", "path": "ui/icon/215000/215184.tex", "path_hr1": "ui/icon/215000/215184_hr1.tex"}, "MaxStacks": "0", "Name_de": "Siegel des Dunkelschlags", "Name_en": "Umbralstrong Soul", "Name_fr": "Marque d'attaque ombrale", "Name_ja": "霊撃の刻印", "StatusCategory": "2", "row_id": "3581", "Description_chs": "成为了目标，效果结束时会发动灵击", "Name_chs": "灵击刻印", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 그림자 충격이 발동한다.", "Name_ko": "그림자 충격의 각인", "Description_tc": "成為了目標，效果結束時會發動靈擊", "Name_tc": "靈擊刻印"},
    "3582": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Löst nach Ablauf Lichtschlag aus.", "Description_en": "Soul has been commandeered to unleash Astral Impact when this effect expires.", "Description_fr": "La victime est marquée. Attaque astrale se déclenche à la fin de l'effet.", "Description_ja": "標的となった状態。効果時間が終了すると星撃が発動する。", "Icon": {"id": "215185", "path": "ui/icon/215000/215185.tex", "path_hr1": "ui/icon/215000/215185_hr1.tex"}, "MaxStacks": "0", "Name_de": "Siegel des Lichtschlags", "Name_en": "Astralstrong Soul", "Name_fr": "Marque d'attaque astrale", "Name_ja": "星撃の刻印", "StatusCategory": "2", "row_id": "3582", "Description_chs": "成为了目标，效果结束时会发动星击", "Name_chs": "星击刻印", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 별빛 충격이 발동한다.", "Name_ko": "별빛 충격의 각인", "Description_tc": "成為了目標，效果結束時會發動星擊", "Name_tc": "星擊刻印"},
    "3583": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Löst nach Ablauf Theisches Kreuz am aktuellen Ort aus.", "Description_en": "Soul has been commandeered to unleash Theos's Cross when this effect expires.", "Description_fr": "La victime est marquée. Croix de théos se déclenche là où elle se trouve à la fin de l'effet.", "Description_ja": "標的となった状態。効果時間が終了すると、その場にテオス・クロスが発動する。", "Icon": {"id": "215186", "path": "ui/icon/215000/215186.tex", "path_hr1": "ui/icon/215000/215186_hr1.tex"}, "MaxStacks": "0", "Name_de": "Siegel des Kreuzes", "Name_en": "Quartered Soul", "Name_fr": "Marque de croix", "Name_ja": "十字の刻印", "StatusCategory": "2", "row_id": "3583", "Description_chs": "成为了目标，效果结束时会发动神之十字", "Name_chs": "十字刻印", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 그 자리에 테오스 십자 불길이 발동한다.", "Name_ko": "십자의 각인", "Description_tc": "成為了目標，效果結束時會發動神之十字", "Name_tc": "十字刻印"},
    "3584": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Löst nach Ablauf Theisches Schrägkreuz am aktuellen Ort aus.", "Description_en": "Soul has been commandeered to unleash Theos's Saltire when this effect expires.", "Description_fr": "La victime est marquée. Croix décussée de théos se déclenche là où elle se trouve à la fin de l'effet.", "Description_ja": "標的となった状態。効果時間が終了すると、その場にテオス・サルタイアーが発動する。", "Icon": {"id": "215187", "path": "ui/icon/215000/215187.tex", "path_hr1": "ui/icon/215000/215187_hr1.tex"}, "MaxStacks": "0", "Name_de": "Siegel des Schrägkreuzes", "Name_en": "X-marked Soul", "Name_fr": "Marque de croix décussée", "Name_ja": "交差の刻印", "StatusCategory": "2", "row_id": "3584", "Description_chs": "成为了目标，效果结束时会发动神之交错", "Name_chs": "交错刻印", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 그 자리에 테오스 교차 불길이 발동한다.", "Name_ko": "교차의 각인", "Description_tc": "成為了目標，效果結束時會發動神之交錯", "Name_tc": "交錯刻印"},
    "3585": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Athena an den Boden gefesselt. Kann nicht springen.", "Description_en": "Spiritually chained to the terrestrial plane and unable to jump.", "Description_fr": "L'âme est clouée au sol par le sortilège d'Athéna. L'utilisation du saut est impossible.", "Description_ja": "アテナの呪縛によって魂が地面に縛り付けられ、ジャンプが実行不可となった状態。", "Icon": {"id": "215188", "path": "ui/icon/215000/215188.tex", "path_hr1": "ui/icon/215000/215188_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seelenfessel", "Name_en": "Enchained Soul", "Name_fr": "Âme enchaînée", "Name_ja": "魂の縛鎖", "StatusCategory": "2", "row_id": "3585", "Description_chs": "灵魂受到雅典娜的诅咒而被束缚在地面上，无法跳跃", "Name_chs": "灵魂束缚", "Description_ko": "아테나의 주박으로 영혼이 지면에 묶여, 점프할 수 없는 상태.", "Name_ko": "영혼의 포박", "Description_tc": "靈魂受到雅典娜的詛咒而被束縛在地面上，無法跳躍", "Name_tc": "靈魂束縛"},
    "3586": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Athena in eine von ihr geschaffene Welt verbannt.", "Description_en": "Drawn into the celestial realm created by Athena.", "Description_fr": "Évolue dans le monde créé par Athéna.", "Description_ja": "アテナが創造した世界に組み込まれた状態。", "Icon": {"id": "215189", "path": "ui/icon/215000/215189.tex", "path_hr1": "ui/icon/215000/215189_hr1.tex"}, "MaxStacks": "0", "Name_de": "Weltenerschaffung", "Name_en": "Ascended", "Name_fr": "Monde créé", "Name_ja": "天地創造", "StatusCategory": "2", "row_id": "3586", "Description_chs": "进入了雅典娜所创造的世界", "Name_chs": "创造天地", "Description_ko": "아테나가 창조한 세계로 끌려간 상태.", "Name_ko": "천지창조", "Description_tc": "進入了雅典娜所創造的世界", "Name_tc": "創造天地"},
    "3587": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist gefesselt und erleidet schrittweise Schaden.", "Description_en": "Bound by metaphysical chains, causing damage over time.", "Description_fr": "La victime est enchaînée. Des dégâts périodiques sont subis.", "Description_ja": "鎖で繋がれ、ＨＰが徐々に失われる状態。", "Icon": {"id": "215190", "path": "ui/icon/215000/215190.tex", "path_hr1": "ui/icon/215000/215190_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schmerzende Kette", "Name_en": "Missing Link", "Name_fr": "Chaînes suppliciantes", "Name_ja": "苦痛の鎖", "StatusCategory": "2", "row_id": "3587", "Description_chs": "被锁链拴住，体力逐渐流失", "Name_chs": "苦痛锁链", "Description_ko": "사슬에 묶여 HP가 서서히 줄어드는 상태.", "Name_ko": "고통의 사슬", "Description_tc": "被鎖鏈拴住，HP逐漸流失", "Name_tc": "苦痛鎖鏈"},
    "3588": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet erhöhten Schaden, wenn zu weit von dem anderen Gefesselten entfernt.", "Description_en": "Chained to an ally. Drawing too far from this partner will result in increased damage taken.", "Description_fr": "S'éloigner des équipiers affectés augmente les dégâts subis.", "Description_ja": "鎖で繋がれた仲間から離れると、被害が増大する状態。", "Icon": {"id": "215328", "path": "ui/icon/215000/215328.tex", "path_hr1": "ui/icon/215000/215328_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenfesseln", "Name_en": "Shackled Together", "Name_fr": "Chaînes d'union", "Name_ja": "束縛の鎖", "StatusCategory": "2", "row_id": "3588", "Description_chs": "远离锁链连接的同伴时受到的伤害增加", "Name_chs": "束缚之锁", "Description_ko": "사슬로 연결된 파티원과 멀어지면 받는 피해가 증가하는 상태.", "Name_ko": "속박의 사슬", "Description_tc": "遠離鎖鏈連接的同伴時受到的傷害增加", "Name_tc": "束縛之鎖"},
    "3589": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöht Zahl der Stapel bei Bewegung. Löst bei 5 Stapeln Detonation aus.", "Description_en": "Movement causes the accumulation of a physical substance composed of pure heat. Accumulating 5 stacks will result in a massive explosion.", "Description_fr": "Le corps est recouvert de chaleur matérialisée. L'effet se cumule en cas de déplacement, et Grosse explosion se déclenche lorsque le 5e degré est atteint.", "Description_ja": "物質化した熱が付着した状態。移動するとスタック数が増し、5スタック付与されると大爆発を起こす。", "Icon": {"id": "218826", "path": "ui/icon/218000/218826.tex", "path_hr1": "ui/icon/218000/218826_hr1.tex"}, "MaxStacks": "5", "Name_de": "Phlogiston", "Name_en": "Close Caloric", "Name_fr": "Chaleur matérielle", "Name_ja": "熱素", "StatusCategory": "2", "row_id": "3589", "Description_chs": "身上附着有物质化的热，移动会增加档数，积攒到5档之后会发生大爆炸", "Name_chs": "热质", "Description_ko": "물질화된 열이 달라붙은 상태. 이동하면 중첩되며, 5단계 중첩되면 대폭발을 일으킨다.", "Name_ko": "열소", "Description_tc": "身上附著有物質化的熱，移動會增加等階，累積到5階之後會發生大爆炸", "Name_tc": "熱質"},
    "3590": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Löst nach Ablauf Pyrischer Puls aus.", "Description_en": "Subject to unleashing Pyre Pulse when this effect expires.", "Description_fr": "La victime est visée. Vague de chaleur intense se déclenche à la fin de l'effet.", "Description_ja": "標的となった状態。効果時間が終了すると重熱波が発動する。", "Icon": {"id": "215198", "path": "ui/icon/215000/215198.tex", "path_hr1": "ui/icon/215000/215198_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen des pyrischen Pulses", "Name_en": "Pyrefaction", "Name_fr": "Présage de grand feu", "Name_ja": "重火の兆し", "StatusCategory": "2", "row_id": "3590", "Description_chs": "成为了目标，效果结束时会发动重热波", "Name_chs": "重火之兆", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 중열파가 발동한다.", "Name_ko": "중열의 징조", "Description_tc": "成為了目標，效果結束時會發動重熱波", "Name_tc": "重火之兆"},
    "3591": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Löst nach Ablauf Dynamische Atmosphäre aus.", "Description_en": "Subject to unleashing Dynamic Atmosphere when this effect expires.", "Description_fr": "La victime est marquée. Vent perçant se déclenche à la fin de l'effet.", "Description_ja": "標的となった状態。効果時間が終了すると衝風が発動する。", "Icon": {"id": "215199", "path": "ui/icon/215000/215199.tex", "path_hr1": "ui/icon/215000/215199_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen der dynamischen Atmosphäre", "Name_en": "Atmosfaction", "Name_fr": "Présage de courant d'air", "Name_ja": "誘風の兆し", "StatusCategory": "2", "row_id": "3591", "Description_chs": "成为了目标，效果结束时会发动冲风", "Name_chs": "诱风之兆", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 충격풍이 발동한다.", "Name_ko": "격풍의 징조", "Description_tc": "成為了目標，效果結束時會發動衝風", "Name_tc": "誘風之兆"},
    "3592": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Löst in gewissen Abständen Entropischer Exzess aus und verringert Stapel. Omen kann durch Berührung an andere Spieler abgegeben werden.", "Description_en": "Subject to unleashing Entropic Excess periodically. Each release of Entropic Excess will decrease the stacks of this effect. The effect may be transferred to another subject via physical contact.", "Description_fr": "La victime est marquée. Vague de chaleur ardente se déclenche périodiquement, et l'effet perd à chaque fois un degré.\nSi un autre personnage est touché, l'effet est transféré à ce dernier.", "Description_ja": "標的となった状態。一定時間ごとに焦熱波が発動し、スタック数が減少する。\n他のプレイヤーと接触した場合、兆しが移譲される。", "Icon": {"id": "218052", "path": "ui/icon/218000/218052.tex", "path_hr1": "ui/icon/218000/218052_hr1.tex"}, "MaxStacks": "8", "Name_de": "Omen des entropischen Exzesses", "Name_en": "Entropifaction", "Name_fr": "Présage d'ignition", "Name_ja": "発火の兆し", "StatusCategory": "2", "row_id": "3592", "Description_chs": "成为了目标，每隔一段时间会发动焦热波并减少档数\n与他人接触时会将预兆转移给对方", "Name_chs": "熵火之兆", "Description_ko": "표적이 된 상태. 일정 시간마다 중첩 수가 감소하며 초열파가 발동한다.\n다른 플레이어와 접촉하면 징조를 옮길 수 있다.", "Name_ko": "발화의 징조", "Description_tc": "成為了目標，每隔一段時間會發動焦熱波並減少等階\n與他人接觸時會將預兆轉移給對方", "Name_tc": "熵火之兆"},
    "3593": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhält einen Faktor, der nach Ablauf Detonation auslöst.\nWenn sich zwei Spieler berühren, werden ihre Stapel zusammengezählt und durch zwei geteilt auf beide verteilt. (Brüche werden abgerundet.)", "Description_en": "Subject to a factor that will cause explosive damage when this effect ends. Physical contact with another subject with unstable factors will result in both subjects' stack counts being added together, divided by two, and redistributed. Fractions will be rounded down to the nearest whole number.", "Description_fr": "Un mystérieux facteur est associé. Une grosse explosion se déclenche à la fin de l'effet.\nSi deux personnages se touchent, les degrés qu'ils ont cumulés sont additionnés, puis répartis équitablement entre eux. Les restes indivisibles sont supprimés.", "Description_ja": "効果時間終了時に大爆発を起こす因子を付与された状態。\n他のプレイヤーと接触した場合、お互いの消滅因子のスタック数を合計し、二分割する。その際、割り切れない数は切り捨てられる。", "Icon": {"id": "217178", "path": "ui/icon/217000/217178.tex", "path_hr1": "ui/icon/217000/217178_hr1.tex"}, "MaxStacks": "2", "Name_de": "Faktorausgleich", "Name_en": "Unstable Factor", "Name_fr": "Facteur d'extinction", "Name_ja": "消滅因子", "StatusCategory": "2", "row_id": "3593", "Description_chs": "被附加了效果结束时会发生大爆炸的因子\n与他人接触时会统计双方消灭因子的档数并除以二，不能被整除的部分将会被舍弃", "Name_chs": "消灭因子", "Description_ko": "지속시간이 끝날 때 대폭발을 일으키는 인자가 부여된 상태.\n다른 플레이어와 접촉하면 둘의 소멸 인자 중첩 수를 합친 다음 이등분하여 소수점 이하는 버리고 재분배한다.", "Name_ko": "소멸 인자", "Description_tc": "被附加了效果結束時會發生大爆炸的因數\n與他人接觸時會統計雙方消滅因數的等階並除以二，不能被整除的部分將會被捨棄", "Name_tc": "消滅因數"},
    "3594": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhält einen unbekannten Faktor. Erlittener Schaden durch Tabu ist erhöht.", "Description_en": "Subject to an as-yet-unknown element that increases damage taken from attacks by forbidden factors.", "Description_fr": "Un mystérieux facteur est associé. Les dégâts provenant des facteurs tabous sont augmentés.", "Description_ja": "未知の因子が付与され、禁忌因子からの被ダメージが増加する状態。", "Icon": {"id": "215200", "path": "ui/icon/215000/215200.tex", "path_hr1": "ui/icon/215000/215200_hr1.tex"}, "MaxStacks": "0", "Name_de": "Faktorisiertes Tabu", "Name_en": "Critical Factor", "Name_fr": "Facteur létal", "Name_ja": "致命因子", "StatusCategory": "2", "row_id": "3594", "Description_chs": "被附加了未知的因子，受到禁忌因子的伤害增加", "Name_chs": "致命因子", "Description_ko": "미지의 인자가 부여되어, 금기 인자로부터 받는 피해량이 증가하는 상태.", "Name_ko": "치명 인자", "Description_tc": "被附加了未知的因數，受到禁忌因數的傷害增加", "Name_tc": "致命因數"},
    "3595": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat Tempelsake getrunken und sich gestärkt.", "Description_en": "Feeling empowered due to the influence of potent spirits.", "Description_fr": "L'ingestion d'alcool provoque le sentiment d'une puissance décuplée.", "Description_ja": "般若湯を飲んで高揚し、身体能力が強化されたように感じている状態。", "Icon": {"id": "216725", "path": "ui/icon/216000/216725.tex", "path_hr1": "ui/icon/216000/216725_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kräftigender Schluck", "Name_en": "Drunk with Power", "Name_fr": "Esprits spiritueux", "Name_ja": "般若湯", "StatusCategory": "1", "row_id": "3595", "Description_chs": "饮用了般若汤，情绪高扬。感觉身体能力得到了强化", "Name_chs": "般若汤", "Description_ko": "반야탕을 마시고 취해, 신체 능력이 강화된 것처럼 느끼는 상태.", "Name_ko": "반야탕", "Description_tc": "飲用了般若湯，情緒高揚。感覺身體能力得到了強化", "Name_tc": "般若湯"},
    "3596": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist verwandelt. Löst nach Ablauf Detonation aus.", "Description_en": "別の姿に変身した状態。効果時間が終了すると大爆発を起こす。", "Description_fr": "別の姿に変身した状態。効果時間が終了すると大爆発を起こす。", "Description_ja": "別の姿に変身した状態。効果時間が終了すると大爆発を起こす。", "Icon": {"id": "216736", "path": "ui/icon/216000/216736.tex", "path_hr1": "ui/icon/216000/216736_hr1.tex"}, "MaxStacks": "0", "Name_de": "Explosive Verwandlung", "Name_en": "爆身変化", "Name_fr": "爆身変化", "Name_ja": "爆身変化", "StatusCategory": "2", "row_id": "3596", "Description_chs": "別の姿に変身した状態。効果時間が終了すると大爆発を起こす。", "Name_chs": "爆身変化", "Description_ko": "別の姿に変身した状態。効果時間が終了すると大爆発を起こす。", "Name_ko": "爆身変化", "Description_tc": "別の姿に変身した状態。効果時間が終了すると大爆発を起こす。", "Name_tc": "爆身変化"},
    "3597": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verwandelt sich nach Ablauf in ein Flughörnchen. Effekt wird durch ein bestimmtes Kommando aufgehoben.", "Description_en": "Fated to transform into a pterosquirrel when this effect expires. Effect canceled upon being hit by a certain action.", "Description_fr": "La victime est maudite, et se transforme en momonga à la fin de l'effet. L'effet est annulé en subissant une certaine action.", "Description_ja": "呪いを受け、効果時間が終了するとモモンガの姿に変身する状態。特定のアクションを受けると解除される。", "Icon": {"id": "216726", "path": "ui/icon/216000/216726.tex", "path_hr1": "ui/icon/216000/216726_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Flughörnchens", "Name_en": "Rodential Rebirth", "Name_fr": "Malédiction du momonga", "Name_ja": "モモンガの呪い", "StatusCategory": "2", "row_id": "3597", "Description_chs": "受到了诅咒，效果结束时会变身成鼯鼠，受到某种技能时效果解除", "Name_chs": "鼯鼠的诅咒", "Description_ko": "지속시간이 끝나면 하늘다람쥐로 변신하는 저주에 걸린 상태. 특정 공격을 받으면 해제된다.", "Name_ko": "하늘다람쥐 저주", "Description_tc": "受到了詛咒，效果結束時會變身成鼯鼠，受到某種技能時效果解除", "Name_tc": "鼯鼠的詛咒"},
    "3598": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verwandelt sich nach Ablauf in ein Flughörnchen. Effekt wird durch ein bestimmtes Kommando aufgehoben.", "Description_en": "Fated to transform into a pterosquirrel when this effect expires. Effect canceled upon being hit by a certain action.", "Description_fr": "La victime est maudite, et se transforme en momonga à la fin de l'effet. L'effet est annulé en subissant une certaine action.", "Description_ja": "呪いを受け、効果時間が終了するとモモンガの姿に変身する状態。特定のアクションを受けると解除される。", "Icon": {"id": "216727", "path": "ui/icon/216000/216727.tex", "path_hr1": "ui/icon/216000/216727_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Flughörnchens", "Name_en": "Rodential Rebirth", "Name_fr": "Malédiction du momonga", "Name_ja": "モモンガの呪い", "StatusCategory": "2", "row_id": "3598", "Description_chs": "受到了诅咒，效果结束时会变身成鼯鼠，受到某种技能时效果解除", "Name_chs": "鼯鼠的诅咒", "Description_ko": "지속시간이 끝나면 하늘다람쥐로 변신하는 저주에 걸린 상태. 특정 공격을 받으면 해제된다.", "Name_ko": "하늘다람쥐 저주", "Description_tc": "受到了詛咒，效果結束時會變身成鼯鼠，受到某種技能時效果解除", "Name_tc": "鼯鼠的詛咒"},
    "3599": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verwandelt sich nach Ablauf in ein Flughörnchen. Effekt wird durch ein bestimmtes Kommando aufgehoben.", "Description_en": "Fated to transform into a pterosquirrel when this effect expires. Effect canceled upon being hit by a certain action.", "Description_fr": "La victime est maudite, et se transforme en momonga à la fin de l'effet. L'effet est annulé en subissant une certaine action.", "Description_ja": "呪いを受け、効果時間が終了するとモモンガの姿に変身する状態。特定のアクションを受けると解除される。", "Icon": {"id": "216728", "path": "ui/icon/216000/216728.tex", "path_hr1": "ui/icon/216000/216728_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Flughörnchens", "Name_en": "Rodential Rebirth", "Name_fr": "Malédiction du momonga", "Name_ja": "モモンガの呪い", "StatusCategory": "2", "row_id": "3599", "Description_chs": "受到了诅咒，效果结束时会变身成鼯鼠，受到某种技能时效果解除", "Name_chs": "鼯鼠的诅咒", "Description_ko": "지속시간이 끝나면 하늘다람쥐로 변신하는 저주에 걸린 상태. 특정 공격을 받으면 해제된다.", "Name_ko": "하늘다람쥐 저주", "Description_tc": "受到了詛咒，效果結束時會變身成鼯鼠，受到某種技能時效果解除", "Name_tc": "鼯鼠的詛咒"},
    "3600": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verwandelt sich nach Ablauf in ein Flughörnchen. Effekt wird durch ein bestimmtes Kommando aufgehoben.", "Description_en": "Fated to transform into a pterosquirrel when this effect expires. Effect canceled upon being hit by a certain action.", "Description_fr": "La victime est maudite, et se transforme en momonga à la fin de l'effet. L'effet est annulé en subissant une certaine action.", "Description_ja": "呪いを受け、効果時間が終了するとモモンガの姿に変身する状態。特定のアクションを受けると解除される。", "Icon": {"id": "216729", "path": "ui/icon/216000/216729.tex", "path_hr1": "ui/icon/216000/216729_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Flughörnchens", "Name_en": "Rodential Rebirth", "Name_fr": "Malédiction du momonga", "Name_ja": "モモンガの呪い", "StatusCategory": "2", "row_id": "3600", "Description_chs": "受到了诅咒，效果结束时会变身成鼯鼠，受到某种技能时效果解除", "Name_chs": "鼯鼠的诅咒", "Description_ko": "지속시간이 끝나면 하늘다람쥐로 변신하는 저주에 걸린 상태. 특정 공격을 받으면 해제된다.", "Name_ko": "하늘다람쥐 저주", "Description_tc": "受到了詛咒，效果結束時會變身成鼯鼠，受到某種技能時效果解除", "Name_tc": "鼯鼠的詛咒"},
    "3601": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verwandelt sich nach Ablauf in einen Otter. Effekt wird durch ein bestimmtes Kommando aufgehoben.", "Description_en": "Fated to transform into an odder otter when this effect expires. Effect canceled upon being hit by a certain action.", "Description_fr": "La victime est maudite, et se transforme en loutre choute à la fin de l'effet. L'effet est annulé en subissant une certaine action.", "Description_ja": "呪いを受け、効果時間が終了するとウソウソの姿に変身する状態。特定のアクションを受けると解除される。", "Icon": {"id": "216730", "path": "ui/icon/216000/216730.tex", "path_hr1": "ui/icon/216000/216730_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Otters", "Name_en": "Odder Incarnation", "Name_fr": "Malédiction de la loutre choute", "Name_ja": "ウソウソの呪い", "StatusCategory": "2", "row_id": "3601", "Description_chs": "受到了诅咒，效果结束时会变身成獭獭，受到某种技能时效果解除", "Name_chs": "獭獭的诅咒", "Description_ko": "지속시간이 끝나면 달달이로 변신하는 저주에 걸린 상태. 특정 공격을 받으면 해제된다.", "Name_ko": "달달이 저주", "Description_tc": "受到了詛咒，效果結束時會變身成獺獺，受到某種技能時效果解除", "Name_tc": "獺獺的詛咒"},
    "3602": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verwandelt sich nach Ablauf in einen Otter. Effekt wird durch ein bestimmtes Kommando aufgehoben.", "Description_en": "Fated to transform into an odder otter when this effect expires. Effect canceled upon being hit by a certain action.", "Description_fr": "La victime est maudite, et se transforme en loutre choute à la fin de l'effet. L'effet est annulé en subissant une certaine action.", "Description_ja": "呪いを受け、効果時間が終了するとウソウソの姿に変身する状態。特定のアクションを受けると解除される。", "Icon": {"id": "216731", "path": "ui/icon/216000/216731.tex", "path_hr1": "ui/icon/216000/216731_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Otters", "Name_en": "Odder Incarnation", "Name_fr": "Malédiction de la loutre choute", "Name_ja": "ウソウソの呪い", "StatusCategory": "2", "row_id": "3602", "Description_chs": "受到了诅咒，效果结束时会变身成獭獭，受到某种技能时效果解除", "Name_chs": "獭獭的诅咒", "Description_ko": "지속시간이 끝나면 달달이로 변신하는 저주에 걸린 상태. 특정 공격을 받으면 해제된다.", "Name_ko": "달달이 저주", "Description_tc": "受到了詛咒，效果結束時會變身成獺獺，受到某種技能時效果解除", "Name_tc": "獺獺的詛咒"},
    "3603": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verwandelt sich nach Ablauf in einen Otter. Effekt wird durch ein bestimmtes Kommando aufgehoben.", "Description_en": "Fated to transform into an odder otter when this effect expires. Effect canceled upon being hit by a certain action.", "Description_fr": "La victime est maudite, et se transforme en loutre choute à la fin de l'effet. L'effet est annulé en subissant une certaine action.", "Description_ja": "呪いを受け、効果時間が終了するとウソウソの姿に変身する状態。特定のアクションを受けると解除される。", "Icon": {"id": "216732", "path": "ui/icon/216000/216732.tex", "path_hr1": "ui/icon/216000/216732_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Otters", "Name_en": "Odder Incarnation", "Name_fr": "Malédiction de la loutre choute", "Name_ja": "ウソウソの呪い", "StatusCategory": "2", "row_id": "3603", "Description_chs": "受到了诅咒，效果结束时会变身成獭獭，受到某种技能时效果解除", "Name_chs": "獭獭的诅咒", "Description_ko": "지속시간이 끝나면 달달이로 변신하는 저주에 걸린 상태. 특정 공격을 받으면 해제된다.", "Name_ko": "달달이 저주", "Description_tc": "受到了詛咒，效果結束時會變身成獺獺，受到某種技能時效果解除", "Name_tc": "獺獺的詛咒"},
    "3604": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verwandelt sich nach Ablauf in einen Otter. Effekt wird durch ein bestimmtes Kommando aufgehoben.", "Description_en": "Fated to transform into an odder otter when this effect expires. Effect canceled upon being hit by a certain action.", "Description_fr": "La victime est maudite, et se transforme en loutre choute à la fin de l'effet. L'effet est annulé en subissant une certaine action.", "Description_ja": "呪いを受け、効果時間が終了するとウソウソの姿に変身する状態。特定のアクションを受けると解除される。", "Icon": {"id": "216733", "path": "ui/icon/216000/216733.tex", "path_hr1": "ui/icon/216000/216733_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Otters", "Name_en": "Odder Incarnation", "Name_fr": "Malédiction de la loutre choute", "Name_ja": "ウソウソの呪い", "StatusCategory": "2", "row_id": "3604", "Description_chs": "受到了诅咒，效果结束时会变身成獭獭，受到某种技能时效果解除", "Name_chs": "獭獭的诅咒", "Description_ko": "지속시간이 끝나면 달달이로 변신하는 저주에 걸린 상태. 특정 공격을 받으면 해제된다.", "Name_ko": "달달이 저주", "Description_tc": "受到了詛咒，效果結束時會變身成獺獺，受到某種技能時效果解除", "Name_tc": "獺獺的詛咒"},
    "3605": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steht unter dem Einfluss eines Fluches. Löst nach Ablauf an der aktuellen Stelle einen Angriff aus.", "Description_en": "Bearing the seal of the squirrel, which will activate in the immediate area when this effect expires.", "Description_fr": "Le corps est marqué par le sceau du momonga. Une attaque se lance à partir de sa position lorsque la durée de l'effet s'est écoulée.", "Description_ja": "鼠の印を受けた状態。効果時間が終了すると妖術が発動し、その場に攻撃が設置される。", "Icon": {"id": "216734", "path": "ui/icon/216000/216734.tex", "path_hr1": "ui/icon/216000/216734_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verflucht: Flughörnchen", "Name_en": "Squirrelly Prayer", "Name_fr": "Prière difforme : momonga", "Name_ja": "呪珠印：モモンガ", "StatusCategory": "2", "row_id": "3605", "Description_chs": "被施加了鼠之印，效果时间结束时会在所在位置设置攻击妖术", "Name_chs": "咒珠印：鼯鼠", "Description_ko": "하늘다람쥐 각인이 새겨진 상태. 지속시간이 끝날 때 자신의 위치에 하늘다람쥐 요술이 발생한다.", "Name_ko": "염주 각인: 하늘다람쥐", "Description_tc": "被施加了鼠之印，效果時間結束時會在所在位置設置攻擊妖術", "Name_tc": "咒珠印：鼯鼠"},
    "3606": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steht unter dem Einfluss eines Fluches. Löst nach Ablauf an der aktuellen Stelle einen Angriff aus.", "Description_en": "Bearing the seal of the otter, which will activate in the immediate area when this effect expires.", "Description_fr": "Le corps est marqué par le sceau de la loutre choute. Une attaque se lance à partir de sa position lorsque la durée de l'effet s'est écoulée.", "Description_ja": "獺の印を受けた状態。効果時間が終了すると妖術が発動し、その場に攻撃が設置される。", "Icon": {"id": "216735", "path": "ui/icon/216000/216735.tex", "path_hr1": "ui/icon/216000/216735_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verflucht: Otter", "Name_en": "Odder Prayer", "Name_fr": "Prière difforme : loutre choute", "Name_ja": "呪珠印：ウソウソ", "StatusCategory": "2", "row_id": "3606", "Description_chs": "被施加了獭之印，效果时间结束时会在所在位置设置攻击妖术", "Name_chs": "咒珠印：獭獭", "Description_ko": "달달이 각인이 새겨진 상태. 지속시간이 끝날 때 자신의 위치에 달달이 요술이 발생한다.", "Name_ko": "염주 각인: 달달이", "Description_tc": "被施加了獺之印，效果時間結束時會在所在位置設置攻擊妖術", "Name_tc": "咒珠印：獺獺"},
    "3607": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Trägt das Zeichen des Feuers. Löst nach Ablauf einen Angriff mit Flächenwirkung aus.", "Description_en": "Fated to burst into roaring flames, causing damage to those nearby when this effect expires.", "Description_fr": "Le corps est marqué par un grand sceau de feu. Une attaque se déclenche autour de lui lorsque la durée de l'effet s'est écoulée.", "Description_ja": "重火の印を刻まれた状態。効果時間が終了すると、周囲に範囲攻撃が発動する。", "Icon": {"id": "216737", "path": "ui/icon/216000/216737.tex", "path_hr1": "ui/icon/216000/216737_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zeichen des Feuers", "Name_en": "Live Brazier", "Name_fr": "Grand sceau de feu", "Name_ja": "重火印", "StatusCategory": "2", "row_id": "3607", "Description_chs": "被施加了重火印，效果时间结束时会对周围发动范围攻击", "Name_chs": "重火印", "Description_ko": "겹불 각인이 새겨진 상태. 지속시간이 끝나면 자신을 중심으로 범위 공격이 발동한다.", "Name_ko": "겹불 각인", "Description_tc": "被施加了重火印，效果時間結束時會對周圍發動範圍攻擊", "Name_tc": "重火印"},
    "3608": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Trägt das Zeichen der Flamme. Löst nach Ablauf einen Angriff mit Flächenwirkung aus.", "Description_en": "Fated to burst into flame, causing damage to those nearby when this effect expires.", "Description_fr": "Le corps est marqué par un sceau de feu. Une attaque se déclenche autour de lui lorsque la durée de l'effet s'est écoulée.", "Description_ja": "火の印を刻まれた状態。効果時間が終了すると、周囲に範囲攻撃が発動する。", "Icon": {"id": "216738", "path": "ui/icon/216000/216738.tex", "path_hr1": "ui/icon/216000/216738_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zeichen der Flamme", "Name_en": "Live Candle", "Name_fr": "Sceau de feu", "Name_ja": "火印", "StatusCategory": "2", "row_id": "3608", "Description_chs": "被施加了火印，效果时间结束时会对周围发动范围攻击", "Name_chs": "火印", "Description_ko": "불 각인이 새겨진 상태. 지속시간이 끝나면 자신을 중심으로 범위 공격이 발동한다.", "Name_ko": "불 각인", "Description_tc": "被施加了火印，效果時間結束時會對周圍發動範圍攻擊", "Name_tc": "火印"},
    "3609": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist als Ziel eines Angriffs ins Visier genommen.", "Description_en": "Target of incoming attack.", "Description_fr": "La victime est prise pour cible.", "Description_ja": "攻撃の対象として狙われている状態。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Im Visier", "Name_en": "Rat and Mouse", "Name_fr": "Ciblage", "Name_ja": "狙い付け", "StatusCategory": "2", "row_id": "3609", "Description_chs": "被选为攻击的对象", "Name_chs": "锁定", "Description_ko": "공격 대상이 된 상태. ", "Name_ko": "표적", "Description_tc": "被選為攻擊的對象", "Name_tc": "鎖定"},
    "3610": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steht unter dem Einfluss eines Fluches. Löst nach Ablauf Explosion aus.", "Description_en": "Beset by flames, resulting in an explosion when this effect expires.", "Description_fr": "La malédiction provoque une explosion à la fin de l'effet.", "Description_ja": "呪いを受けた状態。効果時間が終了すると爆発を起こす。", "Icon": {"id": "216738", "path": "ui/icon/216000/216738.tex", "path_hr1": "ui/icon/216000/216738_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vergeltende Flamme", "Name_en": "Vengeful Flame", "Name_fr": "Flamme vengeresse", "Name_ja": "怨呪の火", "StatusCategory": "2", "row_id": "3610", "Description_chs": "受到了诅咒，效果时间结束时会引发爆炸", "Name_chs": "怨咒之火", "Description_ko": "저주에 걸린 상태. 지속시간이 끝나면 폭발을 일으킨다.", "Name_ko": "원한의 불", "Description_tc": "受到了詛咒，效果時間結束時會引發爆炸", "Name_tc": "怨咒之火"},
    "3611": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steht unter dem Einfluss eines Fluches. Löst nach Ablauf Detonation aus.", "Description_en": "Beset by flames, resulting in an explosion when this effect expires.", "Description_fr": "La malédiction provoque une explosion massive à la fin de l'effet.", "Description_ja": "呪いを受けた状態。効果時間が終了すると重爆発を起こす。", "Icon": {"id": "216737", "path": "ui/icon/216000/216737.tex", "path_hr1": "ui/icon/216000/216737_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vergeltendes Feuer", "Name_en": "Vengeful Pyre", "Name_fr": "Bûcher vengeur", "Name_ja": "怨呪の重火", "StatusCategory": "2", "row_id": "3611", "Description_chs": "受到了诅咒，效果时间结束时会引发猛烈爆炸", "Name_chs": "怨咒之重火", "Description_ko": "저주에 걸린 상태. 지속시간이 끝나면 집중 폭발을 일으킨다.", "Name_ko": "원한의 겹불", "Description_tc": "受到了詛咒，效果時間結束時會引發大爆炸", "Name_tc": "怨咒之重火"},
    "3612": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Brutal scharfes Curry hat das Blut in Wallung gebracht - der ganze Körper scheint zu glühen!", "Description_en": "Reforged by the flames of truly challenging curry.", "Description_fr": "Un curry ultra-épicé descend douloureusement dans l'appareil digestif et le sang bout violemment !", "Description_ja": "激辛カレーを食べて血行が促進された状態。全身が熱く燃えるようだ……！", "Icon": {"id": "216252", "path": "ui/icon/216000/216252.tex", "path_hr1": "ui/icon/216000/216252_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wallendes Blut Stufe XXII", "Name_en": "Spicy Circulation XXII", "Name_fr": "Circulation sanguine XXII", "Name_ja": "血行促進XXII", "StatusCategory": "1", "row_id": "3612", "Description_chs": "享用了超辣咖喱后加速了血液循环，身体仿佛燃烧起来了一样！", "Name_chs": "活血XXII", "Description_ko": "아주 매운 카레를 먹고 혈액순환이 촉진된 상태. 몸속이 뜨겁게 타는 듯하다……!", "Name_ko": "혈액순환 촉진 XXII", "Description_tc": "享用了超辣咖哩後加速了血液循環，身體彷彿燃燒起來了一樣！", "Name_tc": "活血XXII"},
    "3613": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ordentlich scharfes Curry hat das Blut in Wallung gebracht - eine sanfte Wärme kreist im Körper.", "Description_en": "Warmed and invigorated by a bowl of hot curry.", "Description_fr": "La satisfaction d'avoir ingurgité un délicieux curry procure une douce sensation de chaleur à l'organisme.", "Description_ja": "カレーを食べて血行が促進された状態。全身がじんわりと温かい。", "Icon": {"id": "216253", "path": "ui/icon/216000/216253.tex", "path_hr1": "ui/icon/216000/216253_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wallendes Blut Stufe I", "Name_en": "Spicy Circulation I", "Name_fr": "Circulation sanguine I", "Name_ja": "血行促進I", "StatusCategory": "1", "row_id": "3613", "Description_chs": "享用了咖喱后加速了血液循环，身体暖暖的", "Name_chs": "活血I", "Description_ko": "카레를 먹고 혈액순환이 촉진된 상태. 몸속이 은근히 따뜻하다.", "Name_ko": "혈액순환 촉진 I", "Description_tc": "享用了咖哩後加速了血液循環，身體暖暖的", "Name_tc": "活血I"},
    "3614": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213307", "path": "ui/icon/213000/213307.tex", "path_hr1": "ui/icon/213000/213307_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auge des Schwertes", "Name_en": "Honed Eye", "Name_fr": "Œil incisif", "Name_ja": "利刃流心眼", "StatusCategory": "1", "row_id": "3614", "Description_chs": "减轻所受到的伤害", "Name_chs": "利刃流心眼", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "이인류 심안", "Description_tc": "減輕所受到的傷害", "Name_tc": "利刃流心眼"},
    "3615": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feindseligkeit ist erhöht.", "Description_en": "Enmity is increased.", "Description_fr": "La génération d'inimitié est augmentée.", "Description_ja": "自身に向けられる敵視が上昇する状態。", "Icon": {"id": "213314", "path": "ui/icon/213000/213314.tex", "path_hr1": "ui/icon/213000/213314_hr1.tex"}, "MaxStacks": "0", "Name_de": "Überlegene Aura", "Name_en": "Imposing Figure", "Name_fr": "Pose imposante", "Name_ja": "豪の構え", "StatusCategory": "1", "row_id": "3615", "Description_chs": "自身仇恨提高", "Name_chs": "豪之架势", "Description_ko": "자신을 향한 적의 적개심이 상승하는 상태.", "Name_ko": "호걸 태세", "Description_tc": "自身仇恨提高", "Name_tc": "豪之架勢"},
    "3616": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verringert den Abstand und ermöglicht, eine Folge von Shuriken zu werfen.", "Description_en": "Recast time reduced, enabling a rapid shuriken assault.", "Description_fr": "Lance des shurikens plus rapidement.", "Description_ja": "攻撃間隔が短くなり、手裏剣を連発できる状態", "Icon": {"id": "212903", "path": "ui/icon/212000/212903.tex", "path_hr1": "ui/icon/212000/212903_hr1.tex"}, "MaxStacks": "0", "Name_de": "Huton", "Name_en": "Huton", "Name_fr": "Fûton", "Name_ja": "風遁の術", "StatusCategory": "1", "row_id": "3616", "Description_chs": "攻击间隔缩短，能够连续发射手里剑", "Name_chs": "风遁之术", "Description_ko": "공격 주기가 단축되어, 수리검을 연속 사용할 수 있는 상태.", "Name_ko": "풍둔술", "Description_tc": "攻擊間隔縮短，能夠連續發射手裏劍", "Name_tc": "風遁之術"},
    "3617": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steht nicht mehr unter dem Einfluss von Omen des entropischen Exzesses.", "Description_en": "Invulnerable to entropifaction.", "Description_fr": "Ne peut plus subir Présage d'ignition.", "Description_ja": "発火の兆しにかからなくなった状態。", "Icon": {"id": "214107", "path": "ui/icon/214000/214107.tex", "path_hr1": "ui/icon/214000/214107_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pyrische Resistenz", "Name_en": "Entropy Resistance", "Name_fr": "Ininflammable", "Name_ja": "発火耐性", "StatusCategory": "2", "row_id": "3617", "Description_chs": "熵火之兆无效", "Name_chs": "熵火耐性", "Description_ko": "발화의 징조에 걸리지 않는 상태.", "Name_ko": "발화 내성", "Description_tc": "熵火之兆無效", "Name_tc": "熵火耐性"},
    "3618": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schützt während der Dauer vor der Wirkung von Faktorausgleich durch andere Spieler.", "Description_en": "Unaffected by contact with subjects with unstable factors.", "Description_fr": "Ne peut plus recevoir Facteur d'extinction d'un autre personnage pendant la durée de l'effet.", "Description_ja": "効果時間終了まで他者の消滅因子の影響を受けない状態。", "Icon": {"id": "214108", "path": "ui/icon/214000/214108.tex", "path_hr1": "ui/icon/214000/214108_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutzfaktor X", "Name_en": "Stable System", "Name_fr": "Anti-facteur d'extinction", "Name_ja": "反消滅因子", "StatusCategory": "2", "row_id": "3618", "Description_chs": "效果时间结束前不受其他消灭因子的影响", "Name_chs": "反消灭因子", "Description_ko": "지속시간이 끝날 때까지 다른 플레이어의 소멸 인자에 영향받지 않는 상태.", "Name_ko": "반소멸 인자", "Description_tc": "效果時間結束前不受其他消滅因數的影響", "Name_tc": "反消滅因數"},
    "3619": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Dunkelresistenz ist verringert.", "Description_en": "Dark resistance is reduced.", "Description_fr": "La résistance à l'élément Ténèbres est réduite.", "Description_ja": "闇属性に対する耐性が低下した状態。", "Icon": {"id": "215598", "path": "ui/icon/215000/215598.tex", "path_hr1": "ui/icon/215000/215598_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dunkelresistenz -", "Name_en": "Dark Resistance Down", "Name_fr": "Résistance aux Ténèbres réduite", "Name_ja": "闇属性耐性低下", "StatusCategory": "2", "row_id": "3619", "Description_chs": "对抗暗属性攻击的耐性有所降低", "Name_chs": "暗属性耐性降低", "Description_ko": "어둠속성 저항이 떨어진 상태.", "Name_ko": "어둠속성 저항 감소", "Description_tc": "對抗暗屬性攻擊的耐性有所降低", "Name_tc": "暗屬性耐性降低"},
    "3620": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Reittiere können nicht verwendet werden.", "Description_en": "Unable to summon or ride mounts.", "Description_fr": "Impossible d'utiliser une monture.", "Description_ja": "マウントに騎乗できない状態。", "Icon": {"id": "216232", "path": "ui/icon/216000/216232.tex", "path_hr1": "ui/icon/216000/216232_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reittier-Blockade", "Name_en": "Hoofing It", "Name_fr": "Monte impossible", "Name_ja": "マウント騎乗不可", "StatusCategory": "2", "row_id": "3620", "Description_chs": "无法骑乘坐骑", "Name_chs": "无法骑乘坐骑", "Description_ko": "탈것에 탈 수 없는 상태.", "Name_ko": "탈것 탑승 불가", "Description_tc": "無法騎乘坐騎", "Name_tc": "無法騎乘坐騎"},
    "3621": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden durch Magie.", "Description_en": "Invulnerable to magic attacks.", "Description_fr": "Insensible aux attaques magiques.", "Description_ja": "魔法攻撃を無効化する状態。", "Icon": {"id": "215682", "path": "ui/icon/215000/215682.tex", "path_hr1": "ui/icon/215000/215682_hr1.tex"}, "MaxStacks": "0", "Name_de": "Immun gegen Magieattacken", "Name_en": "Magic Resistance", "Name_fr": "Invincibilité magique", "Name_ja": "魔法無効", "StatusCategory": "1", "row_id": "3621", "Description_chs": "魔法攻击无法造成伤害", "Name_chs": "魔法攻击无效化", "Description_ko": "마법 공격을 무효화하는 상태.", "Name_ko": "마법 무효", "Description_tc": "魔法攻擊無法造成傷害", "Name_tc": "魔法攻擊無效化"},
    "3622": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat den Segen von Blitz und Sturm erhalten.", "Description_en": "Strengthened by the divine protection of wind and levin.", "Description_fr": "La puissance est grandement augmentée.", "Description_ja": "風と雷の加護を受け、著しく強化された状態。", "Icon": {"id": "215760", "path": "ui/icon/215000/215760.tex", "path_hr1": "ui/icon/215000/215760_hr1.tex"}, "MaxStacks": "0", "Name_de": "Segen des Gewitters", "Name_en": "Storm's Succor", "Name_fr": "Bénédiction de vent et de foudre", "Name_ja": "風雷の加護", "StatusCategory": "1", "row_id": "3622", "Description_chs": "在风与雷的加护下，受到了大幅强化", "Name_chs": "风雷的加护", "Description_ko": "바람과 번개의 가호를 받아, 현저하게 강화된 상태.", "Name_ko": "풍뢰의 가호", "Description_tc": "在風與雷的加護下，受到了大幅強化", "Name_tc": "風雷的加護"},
    "3623": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ninjutsu können aufeinanderfolgend ausgeführt werden.", "Description_en": "Able to execute ninjutsu in succession.", "Description_fr": "Des ninjutsu peuvent être lancés en succession.", "Description_ja": "忍術を連続で実行できる状態。", "Icon": {"id": "212911", "path": "ui/icon/212000/212911.tex", "path_hr1": "ui/icon/212000/212911_hr1.tex"}, "MaxStacks": "0", "Name_de": "Shikunshi", "Name_en": "Seasons of the Fleeting", "Name_fr": "Quatre saisons", "Name_ja": "四君子の術", "StatusCategory": "1", "row_id": "3623", "Description_chs": "可以连发忍术", "Name_chs": "四君子之术", "Description_ko": "인술을 연속해서 사용할 수 있는 상태.", "Name_ko": "사군자 인술", "Description_tc": "可以連發忍術", "Name_tc": "四君子之術"},
    "3624": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat keine Kontrolle mehr über die eigenen Bewegungen.", "Description_en": "Enthralled by an irresistible force and unable to act of your own volition.", "Description_fr": "Toute volonté est perdue, et les mouvements deviennent erratiques.", "Description_ja": "誘惑を受け心奪われ、勝手に動いてしまう状態。", "Icon": {"id": "215552", "path": "ui/icon/215000/215552.tex", "path_hr1": "ui/icon/215000/215552_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versuchung", "Name_en": "Seduced", "Name_fr": "Séduction", "Name_ja": "誘惑", "StatusCategory": "2", "row_id": "3624", "Description_chs": "被魅惑导致失去行动的自由", "Name_chs": "魅惑", "Description_ko": "유혹에 마음을 빼앗겨 몸이 멋대로 움직이는 상태.", "Name_ko": "유혹", "Description_tc": "被魅惑導致失去行動的自由", "Name_tc": "魅惑"},
    "3625": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "移動できなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fessel", "Name_en": "Bind", "Name_fr": "Entrave", "Name_ja": "バインド", "StatusCategory": "2", "row_id": "3625", "Description_chs": "无法自由移动", "Name_chs": "止步", "Description_ko": "이동이 불가능한 상태.", "Name_ko": "속박", "Description_tc": "無法自由移動", "Name_tc": "束縛"},
    "3626": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Behälter ist mit Feuer-Äther gefüllt.", "Description_en": "Primed with fire-aspected aether.", "Description_fr": "Le réservoir est rempli d'éther de feu.", "Description_ja": "火属性のエーテルが充填された状態。", "Icon": {"id": "215791", "path": "ui/icon/215000/215791.tex", "path_hr1": "ui/icon/215000/215791_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ladung: Feuer-Äther", "Name_en": "Fire Loaded", "Name_fr": "Charge de feu", "Name_ja": "火属性充填", "StatusCategory": "1", "row_id": "3626", "Description_chs": "填充了火属性以太", "Name_chs": "火属性充填", "Description_ko": "불속성 에테르가 충전된 상태.", "Name_ko": "불속성 충전", "Description_tc": "填充了火屬性乙太", "Name_tc": "火屬性充填"},
    "3627": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Behälter ist mit Eis-Äther gefüllt.", "Description_en": "Primed with ice-aspected aether.", "Description_fr": "Le réservoir est rempli d'éther de glace.", "Description_ja": "氷属性のエーテルが充填された状態。", "Icon": {"id": "215792", "path": "ui/icon/215000/215792.tex", "path_hr1": "ui/icon/215000/215792_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ladung: Eis-Äther", "Name_en": "Ice Loaded", "Name_fr": "Charge de glace", "Name_ja": "氷属性充填", "StatusCategory": "1", "row_id": "3627", "Description_chs": "填充了冰属性以太", "Name_chs": "冰属性充填", "Description_ko": "얼음속성 에테르가 충전된 상태.", "Name_ko": "얼음속성 충전", "Description_tc": "填充了冰屬性乙太", "Name_tc": "冰屬性充填"},
    "3628": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Behälter ist mit Blitz-Äther gefüllt.", "Description_en": "Primed with lightning-aspected aether.", "Description_fr": "Le réservoir est rempli d'éther de foudre.", "Description_ja": "雷属性のエーテルが充填された状態。", "Icon": {"id": "215793", "path": "ui/icon/215000/215793.tex", "path_hr1": "ui/icon/215000/215793_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ladung: Blitz-Äther", "Name_en": "Lightning Loaded", "Name_fr": "Charge de foudre", "Name_ja": "雷属性充填", "StatusCategory": "1", "row_id": "3628", "Description_chs": "填充了雷属性以太", "Name_chs": "雷属性充填", "Description_ko": "번개속성 에테르가 충전된 상태.", "Name_ko": "번개속성 충전", "Description_tc": "填充了雷屬性乙太", "Name_tc": "雷屬性充填"},
    "3629": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird gezwungen, sich in eine bestimmte Richtung zu bewegen.", "Description_en": "Advancing in the ordered direction.", "Description_fr": "Le corps obéit et avance dans la direction indiquée.", "Description_ja": "指定方向に移動し続けてしまう状態。", "Icon": {"id": "215773", "path": "ui/icon/215000/215773.tex", "path_hr1": "ui/icon/215000/215773_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zwangsmarsch", "Name_en": "Forced March", "Name_fr": "Marche forcée", "Name_ja": "強制移動", "StatusCategory": "2", "row_id": "3629", "Description_chs": "朝着特定方向持续移动", "Name_chs": "强制移动", "Description_ko": "지정된 방향으로 계속 이동하는 상태.", "Name_ko": "강제 이동", "Description_tc": "朝著特定方向持續移動", "Name_tc": "強制移動"},
    "3630": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "3630", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3631": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Teil des erlittenen physischen Schadens wird auf den Angreifer zurückgeworfen.", "Description_en": "Inflicting a portion of sustained damage back to its source.", "Description_fr": "Inflige des dégâts pour chaque attaque physique reçue.", "Description_ja": "物理攻撃を受けた場合に、反撃ダメージを与える状態。", "Icon": {"id": "213542", "path": "ui/icon/213000/213542.tex", "path_hr1": "ui/icon/213000/213542_hr1.tex"}, "MaxStacks": "0", "Name_de": "Skiltron", "Name_en": "Schiltron", "Name_fr": "Sheltron", "Name_ja": "スキルトロン", "StatusCategory": "1", "row_id": "3631", "Description_chs": "在受到物理攻击时，将对攻击者造成反击伤害", "Name_chs": "刺阵", "Description_ko": "물리 공격을 받으면 적에게 반격 피해를 주는 상태.", "Name_ko": "방패막이", "Description_tc": "在受到物理攻擊時，將對攻擊者造成反擊傷害", "Name_tc": "刺陣"},
    "3632": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "●必滅の炎を付与している状態。", "Description_en": "●必滅の炎を付与している状態。", "Description_fr": "Inflige des dégâts pour chaque attaque reçue.", "Description_ja": "●必滅の炎を付与している状態。", "Icon": {"id": "213551", "path": "ui/icon/213000/213551.tex", "path_hr1": "ui/icon/213000/213551_hr1.tex"}, "MaxStacks": "0", "Name_de": "●必滅の炎", "Name_en": "●必滅の炎", "Name_fr": "Sheltron", "Name_ja": "●必滅の炎", "StatusCategory": "1", "row_id": "3632", "Description_chs": "●必滅の炎を付与している状態。", "Name_chs": "●必滅の炎", "Description_ko": "●必滅の炎を付与している状態。", "Name_ko": "●必滅の炎", "Description_tc": "●必滅の炎を付与している状態。", "Name_tc": "●必滅の炎"},
    "3633": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Description_fr": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "213543", "path": "ui/icon/213000/213543.tex", "path_hr1": "ui/icon/213000/213543_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zauberatem: Blitz", "Name_en": "マジカルブレス：雷", "Name_fr": "マジカルブレス：雷", "Name_ja": "マジカルブレス：雷", "StatusCategory": "2", "row_id": "3633", "Description_chs": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Name_chs": "マジカルブレス：雷", "Description_ko": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Name_ko": "マジカルブレス：雷", "Description_tc": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Name_tc": "マジカルブレス：雷"},
    "3634": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Eisschaden.", "Description_en": "氷属性ダメージにより、ＨＰが徐々に失われる状態。", "Description_fr": "氷属性ダメージにより、ＨＰが徐々に失われる状態。", "Description_ja": "氷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "213544", "path": "ui/icon/213000/213544.tex", "path_hr1": "ui/icon/213000/213544_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zauberatem: Eis", "Name_en": "マジカルブレス：氷", "Name_fr": "マジカルブレス：氷", "Name_ja": "マジカルブレス：氷", "StatusCategory": "2", "row_id": "3634", "Description_chs": "氷属性ダメージにより、ＨＰが徐々に失われる状態。", "Name_chs": "マジカルブレス：氷", "Description_ko": "氷属性ダメージにより、ＨＰが徐々に失われる状態。", "Name_ko": "マジカルブレス：氷", "Description_tc": "氷属性ダメージにより、ＨＰが徐々に失われる状態。", "Name_tc": "マジカルブレス：氷"},
    "3635": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Description_fr": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "213545", "path": "ui/icon/213000/213545.tex", "path_hr1": "ui/icon/213000/213545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zauberatem: Feuer", "Name_en": "マジカルブレス：火", "Name_fr": "マジカルブレス：火", "Name_ja": "マジカルブレス：火", "StatusCategory": "2", "row_id": "3635", "Description_chs": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Name_chs": "マジカルブレス：火", "Description_ko": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Name_ko": "マジカルブレス：火", "Description_tc": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Name_tc": "マジカルブレス：火"},
    "3636": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Erdschaden.", "Description_en": "Sustaining earth damage over time.", "Description_fr": "Des dégâts périodiques de terre sont subis.", "Description_ja": "土属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "213546", "path": "ui/icon/213000/213546.tex", "path_hr1": "ui/icon/213000/213546_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drecksspatz", "Name_en": "Begrimed", "Name_fr": "Bain de boue", "Name_ja": "泥汚れ", "StatusCategory": "2", "row_id": "3636", "Description_chs": "土属性持续伤害，体力逐渐流失", "Name_chs": "泥污", "Description_ko": "땅속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "진흙때", "Description_tc": "土屬性持續傷害，HP逐漸流失", "Name_tc": "泥污"},
    "3637": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "La sensation de propreté fait récupérer périodiquement les PV.", "Description_ja": "すっきりして、連続してＨＰが回復している状態。", "Icon": {"id": "219447", "path": "ui/icon/219000/219447.tex", "path_hr1": "ui/icon/219000/219447_hr1.tex"}, "MaxStacks": "6", "Name_de": "Blitzblank", "Name_en": "Spick-and-span", "Name_fr": "Grand nettoyage", "Name_ja": "大掃除", "StatusCategory": "1", "row_id": "3637", "Description_chs": "浑身清爽，体力会随时间逐渐恢复", "Name_chs": "大扫除", "Description_ko": "개운해져서 지속적으로 HP가 회복되는 상태.", "Name_ko": "대청소", "Description_tc": "渾身清爽，HP會隨時間逐漸恢復", "Name_tc": "大掃除"},
    "3638": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist verringert.", "Description_en": "Physical damage taken is reduced.", "Description_fr": "Les dégâts physiques reçus sont réduits.", "Description_ja": "受ける物理ダメージが軽減される状態。", "Icon": {"id": "213547", "path": "ui/icon/213000/213547.tex", "path_hr1": "ui/icon/213000/213547_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte physische Verwundbarkeit", "Name_en": "Physical Vulnerability Down", "Name_fr": "Vulnérabilité physique diminuée", "Name_ja": "被物理ダメージ軽減", "StatusCategory": "1", "row_id": "3638", "Description_chs": "受到物理攻击的伤害减少", "Name_chs": "物理受伤减轻", "Description_ko": "물리 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "받는 물리 피해량 감소", "Description_tc": "受到物理攻擊的傷害減少", "Name_tc": "物理受傷減輕"},
    "3639": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Magieschaden ist verringert.", "Description_en": "Magic damage taken is reduced.", "Description_fr": "Les dégâts magiques reçus sont réduits.", "Description_ja": "受ける魔法ダメージが軽減される状態。", "Icon": {"id": "213548", "path": "ui/icon/213000/213548.tex", "path_hr1": "ui/icon/213000/213548_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Magie-Verwundbarkeit", "Name_en": "Magic Vulnerability Down", "Name_fr": "Vulnérabilité magique diminuée", "Name_ja": "被魔法ダメージ軽減", "StatusCategory": "1", "row_id": "3639", "Description_chs": "受到魔法攻击的伤害减少", "Name_chs": "魔法受伤减轻", "Description_ko": "마법 공격으로 받는 피해량이 감소하는 상태.", "Name_ko": "받는 마법 피해량 감소", "Description_tc": "受到魔法攻擊的傷害減少", "Name_tc": "魔法受傷減輕"},
    "3640": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwinge des Urteils kann mehrfach hintereinander ausgeführt werden. Nach 4 Aktivierungen ändert sich der Status zu Segen des Allmächtigen.", "Description_en": "Able to repeatedly execute Winged Reprobation. Grants additional stacks with each execution. At four stacks, effect changes to Winged Redemption.", "Description_fr": "L'action Réprobation ailée peut être relancée instantanément.\nCet effet peut être cumulé 4 fois. Lorsque le degré maximum est atteint, l'action Réprobation ailée devient Bénédiction de l'Immaculé.", "Description_ja": "断罪の飛翔を連続発動できる状態。発動のたびにスタック数が増え、4スタック付与されると全能者の祝福に変化する。", "Icon": {"id": "219454", "path": "ui/icon/219000/219454.tex", "path_hr1": "ui/icon/219000/219454_hr1.tex"}, "MaxStacks": "4", "Name_de": "Schwinge des Urteils", "Name_en": "Winged Reprobation", "Name_fr": "Réprobation ailée", "Name_ja": "断罪の飛翔", "StatusCategory": "1", "row_id": "3640", "Description_chs": "可以连续发动断罪飞翔的状态。每次发动会积累档数，当积累到4档时将变为完美神的祝福", "Name_chs": "断罪飞翔", "Description_ko": "단죄의 비상을 연속으로 발동할 수 있는 상태. 발동할 때마다 중첩되며, 4단계 중첩되면 전능자의 축복으로 변화한다.", "Name_ko": "단죄의 비상", "Description_tc": "可以連續發動斷罪飛翔的狀態。每次發動會累積等階，當累積到4階時將變為完美神的祝福", "Name_tc": "斷罪飛翔"},
    "3641": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgestattet mit göttlichem Segen, ist der Attacke-Wert bestimmter Kommandos erhöht.", "Description_en": "Potency of certain actions is increased.", "Description_fr": "Grâce à l'influence de la bénédiction, la puissance de certaines actions est augmentée.", "Description_ja": "全能者の祝福を得て、一部のアクションの威力が上昇する状態。", "Icon": {"id": "213549", "path": "ui/icon/213000/213549.tex", "path_hr1": "ui/icon/213000/213549_hr1.tex"}, "MaxStacks": "0", "Name_de": "Segen des Allmächtigen", "Name_en": "Winged Redemption", "Name_fr": "Bénédiction de l'Immaculé", "Name_ja": "全能者の祝福", "StatusCategory": "1", "row_id": "3641", "Description_chs": "得到了完美神的祝福，部分技能威力提高", "Name_chs": "完美神的祝福", "Description_ko": "전능자의 축복을 받아 일부 기술의 위력이 증가한 상태.", "Name_ko": "전능자의 축복", "Description_tc": "得到了完美神的祝福，部分技能威力提高", "Name_tc": "完美神的祝福"},
    "3642": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "STR und GESK sind verringert.", "Description_en": "Motor skills are hampered, causing reduced strength and dexterity.", "Description_fr": "La force et la dextérité sont réduites.", "Description_ja": "ＳＴＲとＤＥＸが低下した状態。", "Icon": {"id": "213550", "path": "ui/icon/213000/213550.tex", "path_hr1": "ui/icon/213000/213550_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zuckerstange", "Name_en": "Candy Cane", "Name_fr": "Canne en sucre d'orge", "Name_ja": "キャンディケーン", "StatusCategory": "2", "row_id": "3642", "Description_chs": "力量与灵巧有所降低", "Name_chs": "糖果手杖", "Description_ko": "힘과 민첩성이 떨어진 상태.", "Name_ko": "막대사탕", "Description_tc": "力量與靈巧有所降低", "Name_tc": "糖果手杖"},
    "3643": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden. Status hält an bis Ziel kampfunfähig wird. ", "Description_en": "Sustaining fire damage over time. Flames will continue to burn until death.", "Description_fr": "Des dégâts périodiques de feu sont subis. L'effet perdure tant que la cible n'a pas été totalement consumée.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。この炎は対象を燃やし尽くすまで消えない。", "Icon": {"id": "213551", "path": "ui/icon/213000/213551.tex", "path_hr1": "ui/icon/213000/213551_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ewige Flammen", "Name_en": "Mortal Flame", "Name_fr": "Flamme mortelle", "Name_ja": "必滅の炎", "StatusCategory": "2", "row_id": "3643", "Description_chs": "受到火属性伤害，体力逐渐流失。该火焰在将目标彻底烧成灰烬前不会消失", "Name_chs": "必灭之炎", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태. 이 불꽃은 대상을 완전히 불사를 때까지 꺼지지 않는다.", "Name_ko": "필멸의 불꽃", "Description_tc": "受到火屬性傷害，HP逐漸流失。該火焰在將目標徹底燒成灰燼前不會消失", "Name_tc": "必滅之炎"},
    "3644": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fügt allen Gegnern in gerader Linie im Sekundentakt Schaden zu.", "Description_en": "Delivering sustained damage in a straight line.", "Description_fr": "Des dégâts périodiques sont infligés dans une zone en ligne droite devant.", "Description_ja": "前方直線範囲に対して継続ダメージを発生させている状態。", "Icon": {"id": "213552", "path": "ui/icon/213000/213552.tex", "path_hr1": "ui/icon/213000/213552_hr1.tex"}, "MaxStacks": "0", "Name_de": "Apokalypsis", "Name_en": "Apokalypsis", "Name_fr": "Apokalypsis", "Name_ja": "アポカリュプシス", "StatusCategory": "1", "row_id": "3644", "Description_chs": "对前方直线范围造成持续伤害的状态", "Name_chs": "启示录", "Description_ko": "전방 직선 범위 안의 대상에게 지속 피해를 주는 상태.", "Name_ko": "묵시록", "Description_tc": "對前方直線範圍造成持續傷害的狀態", "Name_tc": "啟示錄"},
    "3645": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Attacke-Werte von Flankenbiss sind erhöht.", "Description_en": "Potency of Flanksting Strike is increased.", "Description_fr": "La puissance de Saignée du flanc est augmentée.", "Description_ja": "牙の構えから繰り出す特定のアクションの威力を上昇させる状態。", "Icon": {"id": "213751", "path": "ui/icon/213000/213751.tex", "path_hr1": "ui/icon/213000/213751_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gebissene Flanke", "Name_en": "Flankstung Venom", "Name_fr": "Saigneur du flanc", "Name_ja": "鋭牙【側撃】", "StatusCategory": "1", "row_id": "3645", "Description_chs": "从齿牙体势发动的特定技能威力提高", "Name_chs": "侧击锐牙", "Description_ko": "송곳니 셋: 측격의 위력이 증가하는 상태.", "Name_ko": "예리한 송곳니[측격]", "Description_tc": "從牙體勢發動的特定技能威力提高", "Name_tc": "銳牙【側擊】"},
    "3646": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Attacke-Werte von Flankenreißer sind erhöht.", "Description_en": "Potency of Flanksbane Fang is increased.", "Description_fr": "La puissance de Déchirement du flanc est augmentée.", "Description_ja": "牙の構えから繰り出す特定のアクションの威力を上昇させる状態。", "Icon": {"id": "213752", "path": "ui/icon/213000/213752.tex", "path_hr1": "ui/icon/213000/213752_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gerissene Flanke", "Name_en": "Flanksbane Venom", "Name_fr": "Déchireur du flanc", "Name_ja": "鋭牙【側裂】", "StatusCategory": "1", "row_id": "3646", "Description_chs": "从齿牙体势发动的特定技能威力提高", "Name_chs": "侧裂锐牙", "Description_ko": "송곳니 셋: 측열의 위력이 증가하는 상태.", "Name_ko": "예리한 송곳니[측열]", "Description_tc": "從牙體勢發動的特定技能威力提高", "Name_tc": "銳牙【側裂】"},
    "3647": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Attacke-Werte von Nackenbiss sind erhöht.", "Description_en": "Potency of Hindsting Strike is increased.", "Description_fr": "La puissance de Saignée de l'échine est augmentée.", "Description_ja": "牙の構えから繰り出す特定のアクションの威力を上昇させる状態。", "Icon": {"id": "213753", "path": "ui/icon/213000/213753.tex", "path_hr1": "ui/icon/213000/213753_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gebissener Nacken", "Name_en": "Hindstung Venom", "Name_fr": "Saigneur de l'échine", "Name_ja": "鋭牙【背撃】", "StatusCategory": "1", "row_id": "3647", "Description_chs": "从齿牙体势发动的特定技能威力提高", "Name_chs": "背击锐牙", "Description_ko": "송곳니 셋: 후격의 위력이 증가하는 상태.", "Name_ko": "예리한 송곳니[후격]", "Description_tc": "從牙體勢發動的特定技能威力提高", "Name_tc": "銳牙【背擊】"},
    "3648": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Attacke-Werte von Nackenreißer sind erhöht.", "Description_en": "Potency of Hindsbane Fang is increased.", "Description_fr": "La puissance de Déchirement de l'échine est augmentée.", "Description_ja": "牙の構えから繰り出す特定のアクションの威力を上昇させる状態。", "Icon": {"id": "213754", "path": "ui/icon/213000/213754.tex", "path_hr1": "ui/icon/213000/213754_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gerissener Nacken", "Name_en": "Hindsbane Venom", "Name_fr": "Déchireur de l'échine", "Name_ja": "鋭牙【背裂】", "StatusCategory": "1", "row_id": "3648", "Description_chs": "从齿牙体势发动的特定技能威力提高", "Name_chs": "背裂锐牙", "Description_ko": "송곳니 셋: 후열의 위력이 증가하는 상태.", "Name_ko": "예리한 송곳니[후열]", "Description_tc": "從牙體勢發動的特定技能威力提高", "Name_tc": "銳牙【背裂】"},
    "3649": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Attacke-Werte von Hungernde Kiefer sind erhöht.", "Description_en": "Potency of Jagged Maw is increased.", "Description_fr": "La puissance de Déchiquetage vorace est augmentée.", "Description_ja": "牙の構えから繰り出す特定のアクションの威力を上昇させる状態。", "Icon": {"id": "213755", "path": "ui/icon/213000/213755.tex", "path_hr1": "ui/icon/213000/213755_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nagender Hunger", "Name_en": "Grimhunter's Venom", "Name_fr": "Déchiqueteur vorace", "Name_ja": "大鋭牙【乱撃】", "StatusCategory": "1", "row_id": "3649", "Description_chs": "从齿牙体势发动的特定技能威力提高", "Name_chs": "乱击锐牙", "Description_ko": "큰송곳니 셋: 난격의 위력이 증가하는 상태.", "Name_ko": "예리한 큰송곳니[난격]", "Description_tc": "從牙體勢發動的特定技能威力提高", "Name_tc": "大銳牙【亂擊】"},
    "3650": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Attacke-Werte von Schlingende Kiefer sind erhöht.", "Description_en": "Potency of Bloodied Maw is increased.", "Description_fr": "La puissance de Déchiquetage sanglant est augmentée.", "Description_ja": "牙の構えから繰り出す特定のアクションの威力を上昇させる状態。", "Icon": {"id": "213756", "path": "ui/icon/213000/213756.tex", "path_hr1": "ui/icon/213000/213756_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gieriges Schlingen", "Name_en": "Grimskin's Venom", "Name_fr": "Déchiqueteur sanglant", "Name_ja": "大鋭牙【乱裂】", "StatusCategory": "1", "row_id": "3650", "Description_chs": "从齿牙体势发动的特定技能威力提高", "Name_chs": "乱裂锐牙", "Description_ko": "큰송곳니 셋: 난열의 위력이 증가하는 상태.", "Name_ko": "예리한 큰송곳니[난열]", "Description_tc": "從牙體勢發動的特定技能威力提高", "Name_tc": "大銳牙【亂裂】"},
    "3651": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "3651", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3652": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "3652", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3653": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "3653", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3654": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "3654", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3655": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3655", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3656": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3656", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3657": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Attacke-Werte von Biss der Zwillingsfänge sind erhöht.", "Description_en": "Potency of Twinfang Bite is increased.", "Description_fr": "La puissance de Morsure vicieuse est augmentée.", "Description_ja": "牙の構えから繰り出す特定のアクションの威力を上昇させる状態。", "Icon": {"id": "213763", "path": "ui/icon/213000/213763.tex", "path_hr1": "ui/icon/213000/213763_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fänge der Otter", "Name_en": "Hunter's Venom", "Name_fr": "Mordeur vicieux", "Name_ja": "双鋭牙【連撃】", "StatusCategory": "1", "row_id": "3657", "Description_chs": "从齿牙体势发动的特定技能威力提高", "Name_chs": "连击双锐牙", "Description_ko": "쌍아연격의 위력이 증가하는 상태.", "Name_ko": "예리한 쌍송곳니[연격]", "Description_tc": "從牙體勢發動的特定技能威力提高", "Name_tc": "雙銳牙【連擊】"},
    "3658": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Attacke-Werte von Biss der Zwillingsschuppen sind erhöht.", "Description_en": "Potency of Twinblood Bite is increased.", "Description_fr": "La puissance de Morsure frénétique est augmentée.", "Description_ja": "牙の構えから繰り出す特定のアクションの威力を上昇させる状態。", "Icon": {"id": "213764", "path": "ui/icon/213000/213764.tex", "path_hr1": "ui/icon/213000/213764_hr1.tex"}, "MaxStacks": "0", "Name_de": "Instinkt der Otter", "Name_en": "Swiftskin's Venom", "Name_fr": "Mordeur frénétique", "Name_ja": "双鋭牙【乱撃】", "StatusCategory": "1", "row_id": "3658", "Description_chs": "从齿牙体势发动的特定技能威力提高", "Name_chs": "乱击双锐牙", "Description_ko": "쌍아난격의 위력이 증가하는 상태.", "Name_ko": "예리한 쌍송곳니[난격]", "Description_tc": "從牙體勢發動的特定技能威力提高", "Name_tc": "雙銳牙【亂擊】"},
    "3659": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Attacke-Werte von Nest der Zwillingsfänge sind erhöht.", "Description_en": "Potency of Twinfang Thresh is increased.", "Description_fr": "La puissance de Vortex vicieux est augmentée.", "Description_ja": "牙の構えから繰り出す特定のアクションの威力を上昇させる状態。", "Icon": {"id": "213765", "path": "ui/icon/213000/213765.tex", "path_hr1": "ui/icon/213000/213765_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fänge der Grube", "Name_en": "Fellhunter's Venom", "Name_fr": "Pivot vicieux", "Name_ja": "双鋭牙【連閃】", "StatusCategory": "1", "row_id": "3659", "Description_chs": "从齿牙体势发动的特定技能威力提高", "Name_chs": "连闪双锐牙", "Description_ko": "쌍아연섬의 위력이 증가하는 상태.", "Name_ko": "예리한 쌍송곳니[연섬]", "Description_tc": "從牙體勢發動的特定技能威力提高", "Name_tc": "雙銳牙【連閃】"},
    "3660": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Attacke-Werte von Nest der Zwillingsschuppen sind erhöht.", "Description_en": "Potency of Twinblood Thresh is increased.", "Description_fr": "La puissance de Vortex frénétique est augmentée.", "Description_ja": "牙の構えから繰り出す特定のアクションの威力を上昇させる状態。", "Icon": {"id": "213766", "path": "ui/icon/213000/213766.tex", "path_hr1": "ui/icon/213000/213766_hr1.tex"}, "MaxStacks": "0", "Name_de": "Instinkt der Grube", "Name_en": "Fellskin's Venom", "Name_fr": "Pivot frénétique", "Name_ja": "双鋭牙【乱閃】", "StatusCategory": "1", "row_id": "3660", "Description_chs": "从齿牙体势发动的特定技能威力提高", "Name_chs": "乱闪双锐牙", "Description_ko": "쌍아난섬의 위력이 증가하는 상태.", "Name_ko": "예리한 쌍송곳니[난섬]", "Description_tc": "從牙體勢發動的特定技能威力提高", "Name_tc": "雙銳牙【亂閃】"},
    "3661": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3661", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3662": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3662", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3663": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3663", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3664": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3664", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3665": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Attacke-Wert von Flug der Zwillingsfänge ist erhöht.", "Description_en": "Potency of Uncoiled Twinfang is increased.", "Description_fr": "La puissance d'Assaut vicieux est augmentée.", "Description_ja": "蛇の構えから繰り出す特定のアクションの威力を上昇させる状態。", "Icon": {"id": "213771", "path": "ui/icon/213000/213771.tex", "path_hr1": "ui/icon/213000/213771_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fiederfänge", "Name_en": "Poised for Twinfang", "Name_fr": "Impulsion vicieuse", "Name_ja": "飛鋭尾【連尾】", "StatusCategory": "1", "row_id": "3665", "Description_chs": "从蝰蛇体势发动的特定技能威力提高", "Name_chs": "连尾锐尾", "Description_ko": "날뱀 연미격의 위력이 증가하는 상태.", "Name_ko": "예리한 날뱀 꼬리[연미]", "Description_tc": "從蛇體勢發動的特定技能威力提高", "Name_tc": "飛銳尾【連尾】"},
    "3666": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Attacke-Wert von Flug der Zwillingsschuppen ist erhöht.", "Description_en": "Potency of Uncoiled Twinblood is increased.", "Description_fr": "La puissance d'Assaut frénétique est augmentée.", "Description_ja": "蛇の構えから繰り出す特定のアクションの威力を上昇させる状態。", "Icon": {"id": "213772", "path": "ui/icon/213000/213772.tex", "path_hr1": "ui/icon/213000/213772_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fiederschuppen", "Name_en": "Poised for Twinblood", "Name_fr": "Impulsion frénétique", "Name_ja": "飛鋭尾【乱尾】", "StatusCategory": "1", "row_id": "3666", "Description_chs": "从蝰蛇体势发动的特定技能威力提高", "Name_chs": "乱尾锐尾", "Description_ko": "날뱀 난미격의 위력이 증가하는 상태.", "Name_ko": "예리한 날뱀 꼬리[난미]", "Description_tc": "從蛇體勢發動的特定技能威力提高", "Name_tc": "飛銳尾【亂尾】"},
    "3667": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Erleidet erhöhten Schaden vom Verursacher des Status.", "Description_en": "Damage taken from the viper who applied this effect is increased.", "Description_fr": "Les dégâts reçus du personnage à l'origine de l'effet sont augmentés.", "Description_ja": "この効果を付与したプレイヤーから受けるダメージが増加する状態。", "Icon": {"id": "213773", "path": "ui/icon/213000/213773.tex", "path_hr1": "ui/icon/213000/213773_hr1.tex"}, "MaxStacks": "0", "Name_de": "Viperngift", "Name_en": "Noxious Gnash", "Name_fr": "Mortification", "Name_ja": "惨毒", "StatusCategory": "2", "row_id": "3667", "Description_chs": "受到施加此状态的玩家攻击时所受伤害增加", "Name_chs": "毒烈", "Description_ko": "시전자에게 받는 피해량이 증가하는 상태.", "Name_ko": "참혹한 독", "Description_tc": "受到施加此狀態的玩家攻擊時所受傷害增加", "Name_tc": "毒烈"},
    "3668": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213774", "path": "ui/icon/213000/213774.tex", "path_hr1": "ui/icon/213000/213774_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vipernblut", "Name_en": "Hunter's Instinct", "Name_fr": "Prédation", "Name_ja": "猛襲", "StatusCategory": "1", "row_id": "3668", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "猛袭", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "맹습", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "猛襲"},
    "3669": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "213775", "path": "ui/icon/213000/213775.tex", "path_hr1": "ui/icon/213000/213775_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vipernhatz", "Name_en": "Swiftscaled", "Name_fr": "Vélocité", "Name_ja": "疾速", "StatusCategory": "1", "row_id": "3669", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "疾速", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "질주", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "疾速"},
    "3670": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Das Wissen der Ahnen erfüllt den Geist.", "Description_en": "Tapped into the strength of your hunter forebears.", "Description_fr": "Les esprits des anciens ont été appelés.", "Description_ja": "祖霊の魂を降ろした状態。", "Icon": {"id": "213776", "path": "ui/icon/213000/213776.tex", "path_hr1": "ui/icon/213000/213776_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ruf der Ahnen", "Name_en": "Reawakened", "Name_fr": "Réminiscence", "Name_ja": "祖霊降ろし", "StatusCategory": "1", "row_id": "3670", "Description_chs": "祖灵之魂降临", "Name_chs": "祖灵降临", "Description_ko": "조상령에 빙의한 상태.", "Name_ko": "조상령 빙의", "Description_tc": "祖靈之魂降臨", "Name_tc": "祖靈降臨"},
    "3671": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Ruf der Ahnen kann ohne Geistbalken-Kosten ausgeführt werden.", "Description_en": "Able to execute Reawaken while ignoring Serpent Offerings Gauge cost.", "Description_fr": "Réminiscence peut être utilisée sans consommer de Jauge ophidienne.", "Description_ja": "祖霊降ろしを、霊力を消費せずに実行できる状態。", "Icon": {"id": "213777", "path": "ui/icon/213000/213777.tex", "path_hr1": "ui/icon/213000/213777_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geist der Ahnen", "Name_en": "Ready to Reawaken", "Name_fr": "Réminiscence préparée", "Name_ja": "祖霊降ろし実行可", "StatusCategory": "1", "row_id": "3671", "Description_chs": "发动祖灵降临不消耗灵力值", "Name_chs": "祖灵降临预备", "Description_ko": "영력을 소비하지 않고 조상령 빙의를 실행할 수 있는 상태.", "Name_ko": "조상령 빙의 시전 가능", "Description_tc": "發動祖靈降臨不消耗靈力值", "Name_tc": "祖靈降臨預備"},
    "3672": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Der Attacke-Wert bestimmter Kommandos ist erhöht.", "Description_en": "Potency of Steel Fangs and Steel Maw is increased.", "Description_fr": "La puissance de Crochets d'acier et de Mâchoire d'acier est augmentée.", "Description_ja": "牙の構えから繰り出す特定のアクションの威力を上昇させる状態。", "Icon": {"id": "213757", "path": "ui/icon/213000/213757.tex", "path_hr1": "ui/icon/213000/213757_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tödliche Haltung", "Name_en": "Honed Steel", "Name_fr": "Lacération d'acier", "Name_ja": "蛇鋭牙【咬創】", "StatusCategory": "1", "row_id": "3672", "Description_chs": "从齿牙体势发动的特定技能威力提高", "Name_chs": "咬噬锐牙", "Description_ko": "송곳니 하나: 교상과 큰송곳니 하나: 교상의 위력이 증가하는 상태.", "Name_ko": "예리한 뱀송곳니[교상]", "Description_tc": "從牙體勢發動的特定技能威力提高", "Name_tc": "蛇銳牙【咬創】 "},
    "3673": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert und Immunität gegen alle Statuseffekte, die von Purifikation aufgehoben werden können, sowie Rückstoß- und Heranzieheffekte. Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Damage taken is reduced. All Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, knockback, and draw-in effects are nullified. Movement speed is reduced.", "Description_fr": "Les dégâts reçus ainsi que la vitesse de déplacement sont réduits. Insensible aux altérations d'état soignables avec Dépuration, aux projections et aux attractions. ", "Description_ja": "受けるダメージが軽減され、さらに「浄化」で解除することができる状態異常効果と、ノックバック、引き寄せの効果を無効化する状態。効果中は移動速度が低下する。", "Icon": {"id": "214715", "path": "ui/icon/214000/214715.tex", "path_hr1": "ui/icon/214000/214715_hr1.tex"}, "MaxStacks": "0", "Name_de": "Leichte Wehr", "Name_en": "Guard", "Name_fr": "Garde affaiblie", "Name_ja": "防御［弱］", "StatusCategory": "1", "row_id": "3673", "Description_chs": "受到攻击的伤害减少，同时不受能通过净化解除的异常状态以及击退、吸引的效果影响\n持续时间内移动速度降低", "Name_chs": "弱化防御", "Description_ko": "받는 피해량이 감소하고, 정화로 해제 가능한 상태 이상 및 밀쳐내기, 끌어당기기를 무효화하는 상태. 지속시간 동안 이동 속도가 느려진다.", "Name_ko": "방어[약]", "Description_tc": "受到攻擊的傷害減少，同時不受能透過淨化解除的異常狀態以及擊退、吸引的效果影響\n持續時間內移動速度降低", "Name_tc": "弱化防禦"},
    "3674": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Die piktomantische Palette wurde geändert.", "Description_en": "The properties of your pictomancy spells have changed.", "Description_fr": "Les sorts chromatiques sont modifiés.", "Description_ja": "色魔法の性質が変化した状態。", "Icon": {"id": "218673", "path": "ui/icon/218000/218673.tex", "path_hr1": "ui/icon/218000/218673_hr1.tex"}, "MaxStacks": "3", "Name_de": "Subtraktive Palette", "Name_en": "Subtractive Palette", "Name_fr": "Palette soustractive", "Name_ja": "サブトラクティブパレット", "StatusCategory": "1", "row_id": "3674", "Description_chs": "调色魔法的性质发生变化", "Name_chs": "减色混合", "Description_ko": "색마법의 성질이 변화한 상태.", "Name_ko": "색빼기", "Description_tc": "調色魔法的性質發生變化", "Name_tc": "減色混合"},
    "3675": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Aus Grün und Gelb kann Piktomantie gewirkt werden.", "Description_en": "Able to cast green and yellow magicks.", "Description_fr": "Les sorts en vert et en jaune peuvent être lancés.", "Description_ja": "グリーン、イエローの魔法を実行できる状態。", "Icon": {"id": "213801", "path": "ui/icon/213000/213801.tex", "path_hr1": "ui/icon/213000/213801_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zweite Pikto-Farbe", "Name_en": "Aetherhues", "Name_fr": "Sorts chromatiques 2 préparés", "Name_ja": "色魔法2実行可", "StatusCategory": "1", "row_id": "3675", "Description_chs": "可以发动绿色或纯黄色魔法", "Name_chs": "以太色调", "Description_ko": "그린, 옐로 마법을 실행할 수 있는 상태.", "Name_ko": "색마법 2 시전 가능", "Description_tc": "可以發動綠色或純黃色魔法", "Name_tc": "乙太色調"},
    "3676": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Aus Blau und Magenta kann Piktomantie gewirkt werden.", "Description_en": "Able to cast blue and magenta magicks.", "Description_fr": "Les sorts en bleu et en magenta peuvent être lancés.", "Description_ja": "ブルー、マゼンタの魔法を実行できる状態。", "Icon": {"id": "213802", "path": "ui/icon/213000/213802.tex", "path_hr1": "ui/icon/213000/213802_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dritte Pikto-Farbe", "Name_en": "Aetherhues II", "Name_fr": "Sorts chromatiques 3 préparés", "Name_ja": "色魔法3実行可", "StatusCategory": "1", "row_id": "3676", "Description_chs": "可以发动蓝色或品红色魔法", "Name_chs": "以太色调II", "Description_ko": "블루, 마젠타 마법을 실행할 수 있는 상태.", "Name_ko": "색마법 3 시전 가능", "Description_tc": "可以發動藍色或品紅色魔法", "Name_tc": "乙太色調II"},
    "3677": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "3677", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3678": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "3678", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3679": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Nächste Prismatische Oszillation hat eine verkürzte Reaktivierungszeit und kann sofort gewirkt werden.", "Description_en": "Next Rainbow Drip will require no time to cast, and will have a reduced recast timer.", "Description_fr": "Le prochain sort Gouttes arc-en-ciel est instantané, et son temps de recharge est réduit.", "Description_ja": "次に実行するレインボードリップのリキャストタイムが短縮され、さらに詠唱時間無しで唱えられる状態。", "Icon": {"id": "213805", "path": "ui/icon/213000/213805.tex", "path_hr1": "ui/icon/213000/213805_hr1.tex"}, "MaxStacks": "0", "Name_de": "Oszillierender Pinsel", "Name_en": "Rainbow Bright", "Name_fr": "Gouttes arc-en-ciel améliorées", "Name_ja": "レインボードリップ効果アップ", "StatusCategory": "1", "row_id": "3679", "Description_chs": "下次发动彩虹点滴不需要咏唱时间，且复唱时间缩短", "Name_chs": "彩虹点滴效果提高", "Description_ko": "다음에 실행하는 무지개 빛방울의 재사용 대기 시간이 단축되며, 시전 시간 없이 실행할 수 있는 상태.", "Name_ko": "무지개 빛방울 효과 향상", "Description_tc": "下次發動彩虹點滴不需要詠唱時間，且複唱時間縮短", "Name_tc": "彩虹點滴效果提高"},
    "3680": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Die Hammer-Kombo kann ausgeführt werden.", "Description_en": "Able to execute the hammer combo.", "Description_fr": "Combo Marteau peut être lancé.", "Description_ja": "ハンマーコンボを実行できる状態。", "Icon": {"id": "218677", "path": "ui/icon/218000/218677.tex", "path_hr1": "ui/icon/218000/218677_hr1.tex"}, "MaxStacks": "3", "Name_de": "Hammer und Pinsel", "Name_en": "Hammer Time", "Name_fr": "Combo Marteau préparé", "Name_ja": "ハンマーコンボ実行可", "StatusCategory": "1", "row_id": "3680", "Description_chs": "可以发动重锤连击", "Name_chs": "重锤连击", "Description_ko": "망치 콤보를 실행할 수 있는 상태.", "Name_ko": "망치 콤보 시전 가능", "Description_tc": "可以發動重錘連擊", "Name_tc": "重錘連擊"},
    "3681": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Sternenprisma kann gewirkt werden.", "Description_en": "Able to execute Star Prism.", "Description_fr": "Prisme d'étoiles peut être lancé.", "Description_ja": "スタープリズムを実行できる状態。", "Icon": {"id": "213806", "path": "ui/icon/213000/213806.tex", "path_hr1": "ui/icon/213000/213806_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sternenfunkeln", "Name_en": "Starstruck", "Name_fr": "Prisme d'étoiles préparé", "Name_ja": "スタープリズム実行可", "StatusCategory": "1", "row_id": "3681", "Description_chs": "可以发动天星棱光", "Name_chs": "天星棱光预备", "Description_ko": "별무리 프리즘을 실행할 수 있는 상태.", "Name_ko": "별무리 프리즘 시전 가능", "Description_tc": "可以發動天星棱光", "Name_tc": "天星棱光預備"},
    "3682": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "3682", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3683": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "213812", "path": "ui/icon/213000/213812.tex", "path_hr1": "ui/icon/213000/213812_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sternenprisma", "Name_en": "Star Prism", "Name_fr": "Prisme d'étoiles", "Name_ja": "スタープリズム", "StatusCategory": "1", "row_id": "3683", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "天星棱光", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "별무리 프리즘", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "天星棱光"},
    "3684": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "213807", "path": "ui/icon/213000/213807.tex", "path_hr1": "ui/icon/213000/213807_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschmiert", "Name_en": "Smudge", "Name_fr": "Barbouillage", "Name_ja": "スマッジ", "StatusCategory": "1", "row_id": "3684", "Description_chs": "移动速度提高", "Name_chs": "速涂", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "붓번짐", "Description_tc": "移動速度提高", "Name_tc": "速塗"},
    "3685": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213808", "path": "ui/icon/213000/213808.tex", "path_hr1": "ui/icon/213000/213808_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sternenmuse", "Name_en": "Starry Muse", "Name_fr": "Imagi Ciel", "Name_ja": "イマジンスカイ", "StatusCategory": "1", "row_id": "3685", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "星空构想", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "하늘 구현", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "星空構想"},
    "3686": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213809", "path": "ui/icon/213000/213809.tex", "path_hr1": "ui/icon/213000/213809_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tempera-Schicht", "Name_en": "Tempera Coat", "Name_fr": "Enduit a tempera", "Name_ja": "テンペラコート", "StatusCategory": "1", "row_id": "3686", "Description_chs": "抵消一定伤害", "Name_chs": "坦培拉涂层", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "템페라 밑칠", "Description_tc": "抵消一定傷害", "Name_tc": "坦培拉塗層"},
    "3687": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213810", "path": "ui/icon/213000/213810.tex", "path_hr1": "ui/icon/213000/213810_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fette Tempera", "Name_en": "Tempera Grassa", "Name_fr": "Tempera grassa", "Name_ja": "テンペラグラッサ", "StatusCategory": "1", "row_id": "3687", "Description_chs": "抵消一定伤害", "Name_chs": "油性坦培拉涂层", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "템페라 덧칠", "Description_tc": "抵消一定傷害", "Name_tc": "油性坦培拉塗層"},
    "3688": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Sternenmuse wird piktomantisch inszeniert.", "Description_en": "Starry Muse is deployed.", "Description_fr": "Un ciel peint est déployé.", "Description_ja": "イマジンスカイの空間アートを展開している状態。", "Icon": {"id": "218155", "path": "ui/icon/218000/218155.tex", "path_hr1": "ui/icon/218000/218155_hr1.tex"}, "MaxStacks": "5", "Name_de": "Inszenierung", "Name_en": "Hyperphantasia", "Name_fr": "Installation", "Name_ja": "インスタレーション", "StatusCategory": "1", "row_id": "3688", "Description_chs": "将星空实体化展开艺术空间", "Name_chs": "绘灵幻景", "Description_ko": "하늘 구현으로 공간예술을 구성한 상태.", "Name_ko": "공간예술", "Description_tc": "將星空實體化展開藝術空間", "Name_tc": "繪靈幻景"},
    "3689": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Die Inszenierung der Sternenmuse verkürzt die Intervalle zwischen Auto-Attacken und die\n(Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie.", "Description_en": "Inspired by Starry Muse, your spell cast and recast times are reduced.", "Description_fr": "Le ciel peint réduit les temps de lancement et de recharge des sorts.", "Description_ja": "イマジンスカイの恩恵により、魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "213811", "path": "ui/icon/213000/213811.tex", "path_hr1": "ui/icon/213000/213811_hr1.tex"}, "MaxStacks": "0", "Name_de": "Inszenierung", "Name_en": "Inspiration", "Name_fr": "Installation artistique", "Name_ja": "インスタレーション［被］", "StatusCategory": "1", "row_id": "3689", "Description_chs": "受星空的影响，魔法的咏唱时间和复唱时间有所缩短", "Name_chs": "绘画装置", "Description_ko": "하늘 구현 공간 안에 있음으로써, 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "공간예술 체험", "Description_tc": "受星空的影響，魔法的詠唱時間和複唱時間有所縮短", "Name_tc": "繪畫裝置"},
    "3690": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Subtraktive Palette kann gewirkt werden.", "Description_en": "Able to execute Subtractive Palette without cost.", "Description_fr": "Palette soustractive peut être lancée.", "Description_ja": "サブトラクティブパレットを実行できる状態。", "Icon": {"id": "213813", "path": "ui/icon/213000/213813.tex", "path_hr1": "ui/icon/213000/213813_hr1.tex"}, "MaxStacks": "0", "Name_de": "Subtraktive Mischung", "Name_en": "Subtractive Spectrum", "Name_fr": "Palette soustractive préparée", "Name_ja": "サブトラクティブパレット実行可", "StatusCategory": "1", "row_id": "3690", "Description_chs": "可以发动减色混合", "Name_chs": "减色混合预备", "Description_ko": "팔레트를 소비하지 않고 색빼기를 실행할 수 있는 상태.", "Name_ko": "색빼기 시전 가능", "Description_tc": "可以發動減色混合", "Name_tc": "減色混合預備"},
    "3691": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Ein Stapel Weiße Pikto-Farbe wurde in Schwarze Pikto-Farbe umgewandelt.", "Description_en": "One stack of White Paint has been converted to Black Paint.", "Description_fr": "Une Peinture blanche devient une Peinture noire, jusqu'à utilisation de cette dernière.", "Description_ja": "ホワイトペイントが1スタックのみブラックペイントに変化する状態。", "Icon": {"id": "213814", "path": "ui/icon/213000/213814.tex", "path_hr1": "ui/icon/213000/213814_hr1.tex"}, "MaxStacks": "0", "Name_de": "Invertierung", "Name_en": "Monochrome Tones", "Name_fr": "Inversion de couleur", "Name_ja": "色調反転", "StatusCategory": "1", "row_id": "3691", "Description_chs": "1档白色颜料变为黑色颜料", "Name_chs": "色调反转", "Description_ko": "하얀색 물감이 1단계만 검은색 물감으로 변화한 상태.", "Name_ko": "색상 반전", "Description_tc": "1階白色顏料變為黑色顏料", "Name_tc": "色調反轉"},
    "3692": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Konzentriertes Gift verringert die Wirkung von Heilung auf sich. Erleidet schrittweise Schaden.", "Description_en": "Powerful poison is slowly draining HP while reducing HP recovery.", "Description_fr": "Des dégâts périodiques sont subis et l'effet des sorts de restauration des PV est réduit.", "Description_ja": "毒によって自身に対するＨＰ回復効果が低下し、ＨＰが徐々に失われる状態。", "Icon": {"id": "218581", "path": "ui/icon/218000/218581.tex", "path_hr1": "ui/icon/218000/218581_hr1.tex"}, "MaxStacks": "8", "Name_de": "Starkes Gift", "Name_en": "Concentrated Poison", "Name_fr": "Poison concentré", "Name_ja": "劇毒", "StatusCategory": "2", "row_id": "3692", "Description_chs": "身中剧毒，自身所受的体力恢复效果降低，体力逐渐减少", "Name_chs": "剧毒", "Description_ko": "독에 중독되어 HP가 서서히 줄어들고, 받는 HP 회복 효과가 떨어진 상태.", "Name_ko": "극독", "Description_tc": "身中劇毒，自身所受的HP恢復效果降低，HP逐漸減少", "Name_tc": "劇毒"},
    "3693": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Befindet sich auf glattem Boden. Rutscht bei Bewegung aus.", "Description_en": "Having trouble maintaining a solid foothold upon the ground.", "Description_fr": "Le sol sous les pieds est glissant.", "Description_ja": "滑りやすい地面の上にいる状態。移動すると滑る。", "Icon": {"id": "216759", "path": "ui/icon/216000/216759.tex", "path_hr1": "ui/icon/216000/216759_hr1.tex"}, "MaxStacks": "0", "Name_de": "Spiegelglatt", "Name_en": "Slippery Ground", "Name_fr": "Ça glisse", "Name_ja": "ツルツル", "StatusCategory": "2", "row_id": "3693", "Description_chs": "站在湿滑的地面上，一旦移动便会滑开", "Name_chs": "湿滑地面", "Description_ko": "미끄러지기 쉬운 지면 위에 있는 상태. 이동하면 미끄러진다.", "Name_ko": "미끈미끈", "Description_tc": "站在濕滑的地面上，一旦移動便會滑開", "Name_tc": "濕滑地面"},
    "3694": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Furcht überwältigt. Läuft bei Bewegung in Richtung des Cursors.", "Description_en": "Overcome with confusion and can only move in the direction indicated.", "Description_fr": "Tout déplacement a lieu dans la direction vers laquelle pointe le curseur tournoyant au-dessus de la tête.", "Description_ja": "心神喪失した状態。移動した際に、指カーソルの方向へ動いてしまう。", "Icon": {"id": "215809", "path": "ui/icon/215000/215809.tex", "path_hr1": "ui/icon/215000/215809_hr1.tex"}, "MaxStacks": "0", "Name_de": "Plötzliche Panik", "Name_en": "Temporary Misdirection", "Name_fr": "Fulguration", "Name_ja": "心神喪失", "StatusCategory": "2", "row_id": "3694", "Description_chs": "精神失常的状态，只能朝光标指示的方向移动", "Name_chs": "精神失常", "Description_ko": "심신상실로 인하여 손가락 커서가 가리키는 방향을 따라 움직이게 되는 상태.", "Name_ko": "심신상실", "Description_tc": "精神失常的狀態，只能朝指標指示的方向移動", "Name_tc": "精神失常"},
    "3695": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das sichere Zeichen eines nahenden Endes. Zu viele Stapel verursachen Verhängnis.", "Description_en": "Bearing signs that the end may be nigh. Too many stacks will result in Doom.", "Description_fr": "La victime est marquée par un sceau de ruine. Glas est appliqué lorsque l'effet est cumulé.", "Description_ja": "破滅の刻印を刻まれた状態。スタック数が増えると死の宣告状態が付与される。", "Icon": {"id": "219861", "path": "ui/icon/219000/219861.tex", "path_hr1": "ui/icon/219000/219861_hr1.tex"}, "MaxStacks": "4", "Name_de": "Zeichen des Untergangs IV", "Name_en": "Fourfold-come Ruin", "Name_fr": "Sceau de ruine : IV", "Name_ja": "破滅の刻印：肆", "StatusCategory": "2", "row_id": "3695", "Description_chs": "被刻上了破灭之印，积累档数过多会被附加死亡宣告状态", "Name_chs": "破灭之印：肆", "Description_ko": "파멸의 각인이 새겨진 상태. 일정 이상 중첩되면 '죽음의 선고'를 받는다.", "Name_ko": "파멸의 각인 4", "Description_tc": "被刻上了破滅之印，累積等階過多會被附加死亡宣告狀態", "Name_tc": "破滅之印：肆"},
    "3696": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet nach Ablauf Schaden.", "Description_en": "Fated fourfold to take damage when this effect expires.", "Description_fr": "La victime est quadruplement maudite, et subit des dégâts à la fin de l'effet.", "Description_ja": "四重の呪いを受け、効果時間終了時に被害が発生する状態。", "Icon": {"id": "214110", "path": "ui/icon/214000/214110.tex", "path_hr1": "ui/icon/214000/214110_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tetradæmonische Fessel", "Name_en": "Tetradæmoniac Bonds", "Name_fr": "Quadruple lien pandæmoniaque", "Name_ja": "パンデモニックボンド・クアドラ", "StatusCategory": "2", "row_id": "3696", "Description_chs": "受到了四重诅咒，效果结束时会受到伤害", "Name_chs": "万魔殿四人牢狱", "Description_ko": "사중 저주에 걸려, 지속시간이 끝날 때 피해를 받는 상태.", "Name_ko": "판데모니움 사중 결속", "Description_tc": "受到了四重詛咒，效果結束時會受到傷害", "Name_tc": "萬魔殿四人牢獄"},
    "3697": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig und verliert schrittweise LP.", "Description_en": "Held in a vicelike grip and cannot act. Taking damage over time.", "Description_fr": "Les mouvements sont bloqués, et des dégâts périodiques sont subis.", "Description_ja": "捕獲された状態。行動ができず、HPが徐々に失われる。", "Icon": {"id": "215564", "path": "ui/icon/215000/215564.tex", "path_hr1": "ui/icon/215000/215564_hr1.tex"}, "MaxStacks": "0", "Name_de": "Umklammert", "Name_en": "Seized", "Name_fr": "Étreinte mortelle", "Name_ja": "捕獲", "StatusCategory": "2", "row_id": "3697", "Description_chs": "被抓住，无法行动，体力逐渐减少", "Name_chs": "抓捕", "Description_ko": "적에게 포획된 상태. 아무 행동도 할 수 없으며, HP가 서서히 줄어든다.", "Name_ko": "포획", "Description_tc": "被抓住，無法行動，HP逐漸減少", "Name_tc": "捕獲"},
    "3698": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, geradeaus weiterzugehen.", "Description_en": "Have received the order to advance. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers l'avant.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、前方向に移動してしまう。", "Icon": {"id": "215774", "path": "ui/icon/215000/215774.tex", "path_hr1": "ui/icon/215000/215774_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung vorwärts", "Name_en": "Forward March", "Name_fr": "Contrainte mentale : avancer", "Name_ja": "移動命令：前", "StatusCategory": "2", "row_id": "3698", "Description_chs": "被下达了移动命令，效果结束时会向前方移动", "Name_chs": "移动命令：前", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 앞으로 이동한다.", "Name_ko": "이동 명령: 전", "Description_tc": "被下達了移動命令，效果結束時會向前方移動", "Name_tc": "移動命令：前"},
    "3699": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, in die umgekehrte Richtung zu marschieren.", "Description_en": "Have received the order to retreat. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers l'arrière.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、後方向に移動してしまう。", "Icon": {"id": "215775", "path": "ui/icon/215000/215775.tex", "path_hr1": "ui/icon/215000/215775_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung rückwärts", "Name_en": "About Face", "Name_fr": "Contrainte mentale : reculer", "Name_ja": "移動命令：後", "StatusCategory": "2", "row_id": "3699", "Description_chs": "被下达了移动命令，效果结束时会向后方移动", "Name_chs": "移动命令：后", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 뒤로 이동한다.", "Name_ko": "이동 명령: 후", "Description_tc": "被下達了移動命令，效果結束時會向後方移動", "Name_tc": "移動命令：後"},
    "3700": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, nach links zu marschieren.", "Description_en": "Have received the order to move left. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers la gauche.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、左方向に移動してしまう。", "Icon": {"id": "215776", "path": "ui/icon/215000/215776.tex", "path_hr1": "ui/icon/215000/215776_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung links", "Name_en": "Left Face", "Name_fr": "Contrainte mentale : virage à gauche", "Name_ja": "移動命令：左", "StatusCategory": "2", "row_id": "3700", "Description_chs": "被下达了移动命令，效果结束时会向左方移动", "Name_chs": "移动命令：左", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 왼쪽으로 이동한다.", "Name_ko": "이동 명령: 좌", "Description_tc": "被下達了移動命令，效果結束時會向左方移動", "Name_tc": "移動命令：左"},
    "3701": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, nach rechts zu marschieren.", "Description_en": "Have received the order to move right. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers la droite.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、右方向に移動してしまう。", "Icon": {"id": "215777", "path": "ui/icon/215000/215777.tex", "path_hr1": "ui/icon/215000/215777_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung rechts", "Name_en": "Right Face", "Name_fr": "Contrainte mentale : virage à droite", "Name_ja": "移動命令：右", "StatusCategory": "2", "row_id": "3701", "Description_chs": "被下达了移动命令，效果结束时会向右方移动", "Name_chs": "移动命令：右", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 오른쪽으로 이동한다.", "Name_ko": "이동 명령: 우", "Description_tc": "被下達了移動命令，效果結束時會向右方移動", "Name_tc": "移動命令：右"},
    "3702": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Dreht sich unaufhörlich vorwärts.", "Description_en": "Spinning in circles across the field and unable to stop.", "Description_fr": "Le corps est incontrôlable et se déplace en tournoyant.", "Description_ja": "回転しながら強制的に移動し続けてしまう状態。", "Icon": {"id": "215441", "path": "ui/icon/215000/215441.tex", "path_hr1": "ui/icon/215000/215441_hr1.tex"}, "MaxStacks": "0", "Name_de": "Spinnend", "Name_en": "Spinning", "Name_fr": "Tournis", "Name_ja": "回転移動", "StatusCategory": "2", "row_id": "3702", "Description_chs": "被迫在旋转的状态下持续移动", "Name_chs": "旋转移动", "Description_ko": "회전하면서 강제로 계속 이동하는 상태.", "Name_ko": "회전 이동", "Description_tc": "被迫在旋轉的狀態下持續移動", "Name_tc": "旋轉移動"},
    "3703": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Befindet sich auf glattem Boden. Jegliche Aktionen und selbst das Springen sind unmöglich gemacht.", "Description_en": "Slipping in one direction. Unable to jump or execute actions.", "Description_fr": "Le sol sous les pieds est glissant. Le saut et les actions sont impossibles à réaliser, les déplacements sont hors de contrôle.", "Description_ja": "滑りやすい地面の上にいる状態。ジャンプおよびアクションが実行不可となり、特定の方向に移動してしまう。", "Icon": {"id": "216760", "path": "ui/icon/216000/216760.tex", "path_hr1": "ui/icon/216000/216760_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glibberglitschig", "Name_en": "Slippery Slope", "Name_fr": "Ça dérape", "Name_ja": "ズルズル", "StatusCategory": "2", "row_id": "3703", "Description_chs": "站在湿滑的坡面上，无法跳跃或发动技能，会朝着特定方向移动", "Name_chs": "湿滑坡面", "Description_ko": "미끄러지기 쉬운 지면 위에 있는 상태. 점프와 기술을 실행할 수 없으며, 특정 방향으로 이동한다.", "Name_ko": "매끈매끈", "Description_tc": "站在濕滑的坡面上，無法跳躍或發動技能，會朝著特定方向移動", "Name_tc": "濕滑坡面"},
    "3704": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Trägt einen Kristall, der beim Erreichen des Ziels ordentlich Punkte einbringt.", "Description_en": "Carrying a crystal. Will score points upon arrival at the corresponding goal.", "Description_fr": "Un cristal est transporté. Atteindre l'arrivée correspondante permet de marquer un point.", "Description_ja": "クリスタルを運んでいる状態。ゴールに到達すると得点できる。", "Icon": {"id": "216208", "path": "ui/icon/216000/216208.tex", "path_hr1": "ui/icon/216000/216208_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kristallträger", "Name_en": "Crystal Courier", "Name_fr": "Cristal en mains", "Name_ja": "クリスタル運搬", "StatusCategory": "1", "row_id": "3704", "Description_chs": "正在搬运水晶，将水晶搬运到终点可以获得分数", "Name_chs": "搬运水晶", "Description_ko": "크리스탈을 옮기는 상태. 결승선에 도착하면 득점한다.", "Name_ko": "크리스탈 운반", "Description_tc": "正在搬運水晶，將水晶搬運到終點可以獲得分數", "Name_tc": "搬運水晶"},
    "3705": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Sustaining wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215526", "path": "ui/icon/215000/215526.tex", "path_hr1": "ui/icon/215000/215526_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beißender Wind", "Name_en": "Windburn", "Name_fr": "Brûlure du vent", "Name_ja": "裂傷", "StatusCategory": "2", "row_id": "3705", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "裂伤", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "열상", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "裂傷"},
    "3706": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Windschaden.", "Description_en": "Sustaining wind damage over time.", "Description_fr": "Des dégâts périodiques de vent sont subis.", "Description_ja": "風属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215526", "path": "ui/icon/215000/215526.tex", "path_hr1": "ui/icon/215000/215526_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beißender Wind", "Name_en": "Windburn", "Name_fr": "Brûlure du vent", "Name_ja": "裂傷", "StatusCategory": "2", "row_id": "3706", "Description_chs": "风属性持续伤害，体力逐渐流失", "Name_chs": "裂伤", "Description_ko": "바람속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "열상", "Description_tc": "風屬性持續傷害，HP逐漸流失", "Name_tc": "裂傷"},
    "3707": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Magieschaden ist erhöht.", "Description_en": "Magic damage dealt is increased.", "Description_fr": "Les dégâts magiques infligés sont augmentés.", "Description_ja": "魔法ダメージが上昇した状態。", "Icon": {"id": "215054", "path": "ui/icon/215000/215054.tex", "path_hr1": "ui/icon/215000/215054_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magieschaden +", "Name_en": "Magic Damage Up", "Name_fr": "Bonus de dégâts magiques", "Name_ja": "魔法ダメージ上昇", "StatusCategory": "1", "row_id": "3707", "Description_chs": "魔法攻击所造成的伤害提高", "Name_chs": "魔法伤害提高", "Description_ko": "마법 공격으로 주는 피해량이 증가하는 상태.", "Name_ko": "주는 마법 피해량 증가", "Description_tc": "魔法攻擊所造成的傷害提高", "Name_tc": "魔法傷害提高"},
    "3708": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Beobachtet das Geschehen gebannt.", "Description_en": "Watching the show from a safe distance.", "Description_fr": "Le mode spectateur est activé.", "Description_ja": "ステージを観戦している状態。", "Icon": {"id": "216761", "path": "ui/icon/216000/216761.tex", "path_hr1": "ui/icon/216000/216761_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zuschauer", "Name_en": "Spectator", "Name_fr": "Mode spectateur", "Name_ja": "観戦中", "StatusCategory": "1", "row_id": "3708", "Description_chs": "正在观看挑战情况", "Name_chs": "正在观战", "Description_ko": "경기장을 관전하는 상태.", "Name_ko": "관전 중", "Description_tc": "正在觀看挑戰情況", "Name_tc": "正在觀戰"},
    "3709": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Weicht bestimmten Angriffen aus.", "Description_en": "Prepared to dodge certain attacks.", "Description_fr": "Esquive une attaque.", "Description_ja": "回避行動をとった状態。特定の攻撃を回避する。", "Icon": {"id": "216762", "path": "ui/icon/216000/216762.tex", "path_hr1": "ui/icon/216000/216762_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausweichrolle", "Name_en": "Drop and Roll", "Name_fr": "Virevolte", "Name_ja": "ドッジロール", "StatusCategory": "1", "row_id": "3709", "Description_chs": "做出了回避行动，可以回避特定攻击", "Name_chs": "闪躲", "Description_ko": "回避行動をとった状態。特定の攻撃を回避する。", "Name_ko": "ドッジロール", "Description_tc": "做出了迴避行動，可以迴避特定攻擊", "Name_tc": "閃躲"},
    "3710": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Weicht im richtigen Moment aus und macht sich zum Gegenschlag bereit. Ermöglicht den Einsatz des Spezialkommandos Perfekter Hieb.", "Description_en": "A precision dodge has created an opening, enabling use of the duty action Precision Strike.", "Description_fr": "Une attaque a été esquivée. Peut utiliser l'action de mission Coup habile.", "Description_ja": "回避に成功し、敵の隙を付いた状態。コンテンツアクション「プレシジョンストライク」が使用可能。", "Icon": {"id": "216763", "path": "ui/icon/216000/216763.tex", "path_hr1": "ui/icon/216000/216763_hr1.tex"}, "MaxStacks": "0", "Name_de": "Perfektes Ausweichen", "Name_en": "Precision", "Name_fr": "Esquive habile", "Name_ja": "プレシジョンドッジ", "StatusCategory": "1", "row_id": "3710", "Description_chs": "成功回避攻击并发现了敌人的破绽，可以发动任务指令“精准强击”", "Name_chs": "精准闪躲", "Description_ko": "회피에 성공하여, 적의 허점을 찌른 상태. 임무용 기술 '프리시전 스트라이크'를 사용할 수 있다.", "Name_ko": "프리시전 도지", "Description_tc": "成功迴避攻擊並發現了敵人的破綻，可以發動任務指令“精準強擊”", "Name_tc": "精準閃躲"},
    "3711": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3711", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3712": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "213553", "path": "ui/icon/213000/213553.tex", "path_hr1": "ui/icon/213000/213553_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zauberatem", "Name_en": "Breath of Magic", "Name_fr": "Souffle magique", "Name_ja": "マジカルブレス", "StatusCategory": "2", "row_id": "3712", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "魔法吐息", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "마법 숨결", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "魔法吐息"},
    "3713": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann sich aufgrund einer klebrigen Substanz nicht bewegen.", "Description_en": "A viscous substance is hampering movement.", "Description_fr": "Une substance visqueuse empêche tout mouvement.", "Description_ja": "粘液により、身動きが取れない状態。", "Icon": {"id": "214111", "path": "ui/icon/214000/214111.tex", "path_hr1": "ui/icon/214000/214111_hr1.tex"}, "MaxStacks": "0", "Name_de": "Festgeklebt", "Name_en": "Sticky", "Name_fr": "Englué", "Name_ja": "粘着", "StatusCategory": "2", "row_id": "3713", "Description_chs": "受到粘液的影响无法自由活动", "Name_chs": "粘着", "Description_ko": "점액으로 인해 움직일 수 없는 상태.", "Name_ko": "점착", "Description_tc": "受到黏液的影響無法自由活動", "Name_tc": "黏著"},
    "3714": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Als Beute markiert.", "Description_en": "Marked as prey.", "Description_fr": "Fait l'objet du marquage d'un prédateur.", "Description_ja": "獲物として狙いを付けられた状態。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Markiert", "Name_en": "Prey", "Name_fr": "Marquage", "Name_ja": "マーキング", "StatusCategory": "2", "row_id": "3714", "Description_chs": "作为猎物被盯上了", "Name_chs": "猎物", "Description_ko": "獲物として狙いを付けられた状態。", "Name_ko": "マーキング", "Description_tc": "作為獵物被盯上了", "Name_tc": "獵物"},
    "3715": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, geradeaus zu marschieren.", "Description_en": "Have received the order to advance. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers l'avant.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、前方向に移動してしまう。", "Icon": {"id": "215774", "path": "ui/icon/215000/215774.tex", "path_hr1": "ui/icon/215000/215774_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung vorwärts", "Name_en": "Forward March", "Name_fr": "Contrainte mentale : avancer", "Name_ja": "移動命令：前", "StatusCategory": "2", "row_id": "3715", "Description_chs": "被下达了移动命令，效果结束时会向前方移动", "Name_chs": "移动命令：前", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 앞으로 이동한다.", "Name_ko": "이동 명령: 전", "Description_tc": "被下達了移動命令，效果結束時會向前方移動", "Name_tc": "移動命令：前"},
    "3716": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, in die umgekehrte Richtung zu marschieren.", "Description_en": "Have received the order to retreat. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers l'arrière.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、後方向に移動してしまう。", "Icon": {"id": "215775", "path": "ui/icon/215000/215775.tex", "path_hr1": "ui/icon/215000/215775_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung rückwärts", "Name_en": "About Face", "Name_fr": "Contrainte mentale : reculer", "Name_ja": "移動命令：後", "StatusCategory": "2", "row_id": "3716", "Description_chs": "被下达了移动命令，效果结束时会向后方移动", "Name_chs": "移动命令：后", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 뒤로 이동한다.", "Name_ko": "이동 명령: 후", "Description_tc": "被下達了移動命令，效果結束時會向後方移動", "Name_tc": "移動命令：後"},
    "3717": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, nach links zu marschieren.", "Description_en": "Have received the order to move left. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers la gauche.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、左方向に移動してしまう。", "Icon": {"id": "215776", "path": "ui/icon/215000/215776.tex", "path_hr1": "ui/icon/215000/215776_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung links", "Name_en": "Left Face", "Name_fr": "Contrainte mentale : virage à gauche", "Name_ja": "移動命令：左", "StatusCategory": "2", "row_id": "3717", "Description_chs": "被下达了移动命令，效果结束时会向左方移动", "Name_chs": "移动命令：左", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 왼쪽으로 이동한다.", "Name_ko": "이동 명령: 좌", "Description_tc": "被下達了移動命令，效果結束時會向左方移動", "Name_tc": "移動命令：左"},
    "3718": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist bei Ende des Effekts gezwungen, nach rechts zu marschieren.", "Description_en": "Have received the order to move right. Order will be executed when status fades.", "Description_fr": "Un ordre de mouvement est intimé par télépathie. À la fin de l'effet, le corps est contraint d'aller vers la droite.", "Description_ja": "移動命令を受けた状態。この状態の効果が切れた際に、右方向に移動してしまう。", "Icon": {"id": "215777", "path": "ui/icon/215000/215777.tex", "path_hr1": "ui/icon/215000/215777_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geistlenkung rechts", "Name_en": "Right Face", "Name_fr": "Contrainte mentale : virage à droite", "Name_ja": "移動命令：右", "StatusCategory": "2", "row_id": "3718", "Description_chs": "被下达了移动命令，效果结束时会向右方移动", "Name_chs": "移动命令：右", "Description_ko": "이동 명령을 받은 상태. 효과가 끝나는 시점에 캐릭터가 향한 방향 기준으로, 오른쪽으로 이동한다.", "Name_ko": "이동 명령: 우", "Description_tc": "被下達了移動命令，效果結束時會向右方移動", "Name_tc": "移動命令：右"},
    "3719": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird gezwungen, sich in eine bestimmte Richtung zu bewegen.", "Description_en": "Advancing in the ordered direction.", "Description_fr": "Le corps obéit et avance dans la direction indiquée.", "Description_ja": "指定方向に移動し続けてしまう状態。", "Icon": {"id": "215773", "path": "ui/icon/215000/215773.tex", "path_hr1": "ui/icon/215000/215773_hr1.tex"}, "MaxStacks": "0", "Name_de": "Marschbefehl", "Name_en": "Forced March", "Name_fr": "Marche forcée", "Name_ja": "強制移動", "StatusCategory": "2", "row_id": "3719", "Description_chs": "朝着特定方向持续移动", "Name_chs": "强制移动", "Description_ko": "지정된 방향으로 계속 이동하는 상태.", "Name_ko": "강제 이동", "Description_tc": "朝著特定方向持續移動", "Name_tc": "強制移動"},
    "3720": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Drehwinkel der nächsten Attacke ist verdoppelt.", "Description_en": "次に発動する攻撃の回転角が2倍になる状態。", "Description_fr": "次に発動する攻撃の回転角が2倍になる状態。", "Description_ja": "次に発動する攻撃の回転角が2倍になる状態。", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "2-fache Winkeladdition", "Name_en": "回転角2倍", "Name_fr": "回転角2倍", "Name_ja": "回転角2倍", "StatusCategory": "2", "row_id": "3720", "Description_chs": "次に発動する攻撃の回転角が2倍になる状態。", "Name_chs": "回転角2倍", "Description_ko": "次に発動する攻撃の回転角が2倍になる状態。", "Name_ko": "回転角2倍", "Description_tc": "次に発動する攻撃の回転角が2倍になる状態。", "Name_tc": "回転角2倍"},
    "3721": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Drehwinkel der nächsten Attacke ist verdreifacht.", "Description_en": "The angle of effect for the next rotational attack executed will be tripled.", "Description_fr": "Le corps tournera trois fois plus que la normale lors de la prochaine attaque.", "Description_ja": "次に発動する攻撃の回転角が3倍になる状態。", "Icon": {"id": "216748", "path": "ui/icon/216000/216748.tex", "path_hr1": "ui/icon/216000/216748_hr1.tex"}, "MaxStacks": "0", "Name_de": "3-fache Winkeladdition", "Name_en": "Times Three", "Name_fr": "Triple rotation", "Name_ja": "回転角3倍", "StatusCategory": "2", "row_id": "3721", "Description_chs": "下次发动的攻击的旋转角将乘以3", "Name_chs": "3倍旋转角", "Description_ko": "다음에 발동하는 공격의 회전각이 3배로 증가하는 상태.", "Name_ko": "회전각 3배", "Description_tc": "下次發動的攻擊的旋轉角將乘以3", "Name_tc": "3倍旋轉角"},
    "3722": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Drehwinkel der nächsten Attacke ist vervierfacht.", "Description_en": "次に発動する攻撃の回転角が4倍になる状態。", "Description_fr": "次に発動する攻撃の回転角が4倍になる状態。", "Description_ja": "次に発動する攻撃の回転角が4倍になる状態。", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "4-fache Winkeladdition", "Name_en": "回転角4倍", "Name_fr": "回転角4倍", "Name_ja": "回転角4倍", "StatusCategory": "2", "row_id": "3722", "Description_chs": "次に発動する攻撃の回転角が4倍になる状態。", "Name_chs": "回転角4倍", "Description_ko": "次に発動する攻撃の回転角が4倍になる状態。", "Name_ko": "回転角4倍", "Description_tc": "次に発動する攻撃の回転角が4倍になる状態。", "Name_tc": "回転角4倍"},
    "3723": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Löst nach Ablauf Symmetrischer Schub in der Umgebung aus.", "Description_en": "Targeted for destruction. Dual explosives will impact target and its surrounds when this effect expires.", "Description_fr": "La victime est marquée. Déferlement symétrique se déclenche autour d'elle à la fin de l'effet.", "Description_ja": "標的となった状態。効果時間が終了すると、周囲に双数爆撃が発動する。", "Icon": {"id": "216750", "path": "ui/icon/216000/216750.tex", "path_hr1": "ui/icon/216000/216750_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schubziel", "Name_en": "Surge Vector", "Name_fr": "Cible de bombardement", "Name_ja": "爆撃目標", "StatusCategory": "2", "row_id": "3723", "Description_chs": "成为了目标，效果时间结束时会向周围发动双数爆炸", "Name_chs": "爆炸目标", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 주위에 대칭 폭격이 발생한다.", "Name_ko": "폭격 목표", "Description_tc": "成為了目標，效果時間結束時會向周圍發動雙數爆炸", "Name_tc": "爆炸目標"},
    "3724": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst bei Kampfunfähigkeit eine schwere Explosion aus. Die Stapel verringern sich bei erlittener Arkaner Mine. Bei 0 Stapeln wird der Status aufgehoben.", "Description_en": "Affixed with high-powered explosives that will detonate if KO'd. Taking damage from arcane geometries on the ground will reduce stacks. Effect will be removed when stacks reach 0.", "Description_fr": "L'éthéroplasma est activé, provoquant une grosse explosion en cas de K.O. Encaisser Mine arcanique permet de réduire les degrés de l'effet. S'annule s'il tombe à 0.", "Description_ja": "減算爆雷が付着し、戦闘不能時に大爆発を起こす状態。地雷魔紋の攻撃を受けることでスタック数が減少し、0になると解除される。", "Icon": {"id": "218391", "path": "ui/icon/218000/218391.tex", "path_hr1": "ui/icon/218000/218391_hr1.tex"}, "MaxStacks": "4", "Name_de": "Subtraktionstaktiken α", "Name_en": "Subtractive Suppressor Alpha", "Name_fr": "Éthéroplasma diminutif α", "Name_ja": "減算爆雷α", "StatusCategory": "2", "row_id": "3724", "Description_chs": "身上附着有减算炸弹，陷入无法战斗状态时会发生大爆炸，受到地雷魔纹的攻击时会降低档数，档数变为0时解除", "Name_chs": "减算炸弹α", "Description_ko": "뺄셈 폭뢰가 부착되어, 전투불능이 되면 대폭발을 일으키는 상태. 지뢰 마법 문양으로 피해를 받으면 중첩 수가 감소하며, 0이 되면 해제된다.", "Name_ko": "뺄셈 폭뢰 α", "Description_tc": "身上附著有減算爆雷，陷入無法戰鬥狀態時會發生大爆炸，受到地雷魔紋的攻擊時會降低等階，等階變為0時解除", "Name_tc": "減算爆雷α"},
    "3725": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf eine schwere Explosion aus. Die Stapel verringern sich bei erlittenen Attacken durch arkane Kugeln und Körper. Bei 0 Stapeln wird der Status aufgehoben.", "Description_en": "Affixed with high-powered explosives that will detonate when this effect expires. Taking damage from freestanding arcane geometries will reduce stacks. Effect will be removed when stacks reach 0.", "Description_fr": "L'éthéroplasma est activé, provoquant une grosse explosion à la fin de l'effet. Encaisser les attaques de sphères ou de globes acaniques permet de réduire les degrés de l'effet. S'annule s'il tombe à 0.", "Description_ja": "減算爆雷が付着し、効果時間が終了すると大爆発を起こす状態。立体魔紋の攻撃を受けることでスタック数が減少し、0になると解除される。", "Icon": {"id": "218396", "path": "ui/icon/218000/218396.tex", "path_hr1": "ui/icon/218000/218396_hr1.tex"}, "MaxStacks": "4", "Name_de": "Subtraktionstaktiken β", "Name_en": "Subtractive Suppressor Beta", "Name_fr": "Éthéroplasma diminutif β", "Name_ja": "減算爆雷β", "StatusCategory": "2", "row_id": "3725", "Description_chs": "身上附着有减算炸弹，效果时间结束时会发生大爆炸，受到立体魔纹的攻击时会降低档数，档数变为0时解除", "Name_chs": "减算炸弹β", "Description_ko": "뺄셈 폭뢰가 부착되어, 지속시간이 끝나면 대폭발을 일으키는 상태. 입체 마법 문양으로 피해를 받으면 중첩 수가 감소하며, 0이 되면 해제된다.", "Name_ko": "뺄셈 폭뢰 β", "Description_tc": "身上附著有減算爆雷，效果時間結束時會發生大爆炸，受到立體魔紋的攻擊時會降低等階，等階變為0時解除", "Name_tc": "減算爆雷β"},
    "3726": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwachstellen auf der Vorderseite des Körpers bleiben verborgen.\nTreffer an der hinteren, linken und rechten Seite des Körpers führen zu hohem Schaden.", "Description_en": "Only vulnerabilities on the front of the body remain undetected. Hits to the back, right, and left sides of the body will result in severe damage.", "Description_fr": "Seuls les points faibles de l'avant du corps restent inconnus de l'ennemi. Les attaques en provenance de l'arrière, de la droite et de la gauche infligent d'importants dégâts.", "Description_ja": "身体の正面のみ急所を見抜かれていない状態。\n背面、右側、左側から攻撃を受けると、大ダメージを受ける。", "Icon": {"id": "215369", "path": "ui/icon/215000/215369.tex", "path_hr1": "ui/icon/215000/215369_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ungeschätzte Vorderseite", "Name_en": "Front Unseen", "Name_fr": "Devant protégé", "Name_ja": "正面未解析", "StatusCategory": "2", "row_id": "3726", "Description_chs": "只有身体正面没有被看穿弱点，\n受到其他方向而来的攻击则会受到巨大伤害", "Name_chs": "正面未解析", "Description_ko": "몸 정면에 있는 급소만이 노출되지 않은 상태.\n왼쪽, 오른쪽, 뒤쪽에서 공격을 받으면 큰 피해를 받는다.", "Name_ko": "정면 미분석", "Description_tc": "只有身體正面沒有被看穿弱點，\n受到其他方向而來的攻擊則會受到巨大傷害", "Name_tc": "正面未解析"},
    "3727": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwachstellen auf der Rückseite des Körpers bleiben verborgen.\nTreffer an der vorderen, linken und rechten Seite des Körpers führen zu hohem Schaden.", "Description_en": "Only vulnerabilities on the back of the body remain undetected. Hits to the front, right, and left sides of the body will result in severe damage.", "Description_fr": "Seuls les points faibles à l'arrière du corps restent inconnus de l'ennemi. Les attaques en provenance de l'avant, de la droite et de la gauche infligent d'importants dégâts.", "Description_ja": "身体の背面のみ急所を見抜かれていない状態。\n正面、右側、左側から攻撃を受けると、大ダメージを受ける。", "Icon": {"id": "215941", "path": "ui/icon/215000/215941.tex", "path_hr1": "ui/icon/215000/215941_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ungeschätzte Rückseite", "Name_en": "Back Unseen", "Name_fr": "Dos protégé", "Name_ja": "背面未解析", "StatusCategory": "2", "row_id": "3727", "Description_chs": "只有身体背面没有被看穿弱点，\n受到其他方向而来的攻击则会受到巨大伤害", "Name_chs": "背面未解析", "Description_ko": "몸 뒤쪽에 있는 급소만이 노출되지 않은 상태.\n앞쪽, 왼쪽, 오른쪽에서 공격을 받으면 큰 피해를 받는다.", "Name_ko": "후방 미분석", "Description_tc": "只有身體背面沒有被看穿弱點，\n受到其他方向而來的攻擊則會受到巨大傷害", "Name_tc": "背面未解析"},
    "3728": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwachstellen auf der rechten Seite des Körpers bleiben verborgen.\nTreffer an der vorderen, hinteren und linken Seite des Körpers führen zu hohem Schaden.", "Description_en": "Only vulnerabilities on the right side of the body remain undetected. Hits to the front, back, and left sides of the body will result in severe damage.", "Description_fr": "Seuls les points faibles du côté droit restent inconnus de l'ennemi. Les attaques en provenance de l'avant, de la gauche et de l'arrière infligent d'importants dégâts.", "Description_ja": "身体の右側面のみ急所を見抜かれていない状態。\n正面、左側、背面から攻撃を受けると、大ダメージを受ける。", "Icon": {"id": "215939", "path": "ui/icon/215000/215939.tex", "path_hr1": "ui/icon/215000/215939_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ungeschätzte Rechte", "Name_en": "Right Unseen", "Name_fr": "Flanc droit protégé", "Name_ja": "右側未解析", "StatusCategory": "2", "row_id": "3728", "Description_chs": "只有身体右侧没有被看穿弱点，\n受到其他方向而来的攻击则会受到巨大伤害", "Name_chs": "右侧未解析", "Description_ko": "몸 오른쪽에 있는 급소만이 노출되지 않은 상태.\n앞쪽, 왼쪽, 뒤쪽에서 공격을 받으면 큰 피해를 받는다.", "Name_ko": "우측 미분석", "Description_tc": "只有身體右側沒有被看穿弱點，\n受到其他方向而來的攻擊則會受到巨大傷害", "Name_tc": "右側未解析"},
    "3729": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwachstellen auf der linken Seite des Körpers bleiben verborgen.\nTreffer an der vorderen, hinteren und rechten Seite des Körpers führen zu hohem Schaden.", "Description_en": "Only vulnerabilities on the left side of the body remain undetected. Hits to the front, back, and right sides of the body will result in severe damage.", "Description_fr": "Seuls les points faibles du côté gauche restent inconnus de l'ennemi. Les attaques en provenance de l'avant, de la droite et de l'arrière infligent d'importants dégâts.", "Description_ja": "身体の左側面のみ急所を見抜かれていない状態。\n正面、右側、背面から攻撃を受けると、大ダメージを受ける。", "Icon": {"id": "215940", "path": "ui/icon/215000/215940.tex", "path_hr1": "ui/icon/215000/215940_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ungeschätzte Linke", "Name_en": "Left Unseen", "Name_fr": "Flanc gauche protégé", "Name_ja": "左側未解析", "StatusCategory": "2", "row_id": "3729", "Description_chs": "只有身体左侧没有被看穿弱点，\n受到其他方向而来的攻击则会受到巨大伤害", "Name_chs": "左侧未解析", "Description_ko": "몸 왼쪽에 있는 급소만이 노출되지 않은 상태.\n앞쪽, 오른쪽, 뒤쪽에서 공격을 받으면 큰 피해를 받는다.", "Name_ko": "좌측 미분석", "Description_tc": "只有身體左側沒有被看穿弱點，\n受到其他方向而來的攻擊則會受到巨大傷害", "Name_tc": "左側未解析"},
    "3730": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "3730", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "3731": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einem Fluch belegt. Je mehr Stapel gesammelt werden, desto schneller wird Verhängnis ausgelöst.", "Description_en": "Hexed by the dark elf. The moment of Doom draws ever nearer as stacks increase.", "Description_fr": "Si l'effet de la malédiction de l'Elfe noir est cumulé, réduit davantage le délai d'activation de Glas.", "Description_ja": "ダークエルフの呪いを受けた状態。スタック数が増えるほど、「死の宣告」発動までの時間が短くなる。", "Icon": {"id": "218307", "path": "ui/icon/218000/218307.tex", "path_hr1": "ui/icon/218000/218307_hr1.tex"}, "MaxStacks": "2", "Name_de": "Finsteres Mal", "Name_en": "Dark Whispers", "Name_fr": "Marque des Ténèbres", "Name_ja": "闇の烙印", "StatusCategory": "2", "row_id": "3731", "Description_chs": "受到暗黑精灵的诅咒，死亡宣告的发动时间会随积累的档数的增加而减少", "Name_chs": "黑暗烙印", "Description_ko": "다크 엘프의 저주에 걸린 상태. 중첩될수록 '죽음의 선고' 발동이 빨라진다.", "Name_ko": "어둠의 낙인", "Description_tc": "受到暗黑精靈的詛咒，死亡宣告的發動時間會隨累積的等階的增加而減少", "Name_tc": "黑暗烙印"},
    "3732": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einer Hieroglyphe versehen. Löst nach Ablauf Fessel aus.", "Description_en": "Marked by a binding glyph that will activate when this effect expires.", "Description_fr": "Le corps est marqué par un hiéroglyphe. Inflige Entrave à la fin de l'effet.", "Description_ja": "知神の聖刻が刻まれた状態。効果時間が終了するとバインド状態になる。", "Icon": {"id": "214124", "path": "ui/icon/214000/214124.tex", "path_hr1": "ui/icon/214000/214124_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hieroglyphe des Gelehrten", "Name_en": "Inscribed", "Name_fr": "Hiéroglyphe de l'Érudit", "Name_ja": "知神の聖刻", "StatusCategory": "2", "row_id": "3732", "Description_chs": "被打上了知识神圣刻，效果时间结束时会陷入止步状态", "Name_chs": "知识神圣刻", "Description_ko": "지식신의 각인이 새겨진 상태. 지속시간이 끝나면 속박 상태가 된다.", "Name_ko": "지식신의 각인", "Description_tc": "被打上了知識神聖刻，效果時間結束時會陷入束縛狀態", "Name_tc": "知識神聖刻"},
    "3733": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auf Wallfahrt des Finken.", "Description_en": "Paying respects to a venerable uolosapa.", "Description_fr": "En pèlerinage face à la statue de l'oiseau sacré.", "Description_ja": "霊鳥の像に巡礼を行っている状態。", "Icon": {"id": "216751", "path": "ui/icon/216000/216751.tex", "path_hr1": "ui/icon/216000/216751_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pilger des Finken", "Name_en": "Rite of the Sparrow", "Name_fr": "Révérence : oiseau sacré", "Name_ja": "巡礼：霊鳥", "StatusCategory": "1", "row_id": "3733", "Description_chs": "正在向灵鸟像献上祈祷", "Name_chs": "巡礼：灵鸟", "Description_ko": "문조 조각상을 순례하는 상태.", "Name_ko": "문조 순례", "Description_tc": "正在向靈鳥像獻上祈禱", "Name_tc": "巡禮：靈鳥"},
    "3734": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auf Wallfahrt der Schildkröte.", "Description_en": "Paying respects to a venerable tesata.", "Description_fr": "En pèlerinage face à la statue de la tortue sacrée.", "Description_ja": "霊亀の像に巡礼を行っている状態。", "Icon": {"id": "216752", "path": "ui/icon/216000/216752.tex", "path_hr1": "ui/icon/216000/216752_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pilger der Schildkröte", "Name_en": "Rite of the Sea Turtle", "Name_fr": "Révérence : tortue sacrée", "Name_ja": "巡礼：霊亀", "StatusCategory": "1", "row_id": "3734", "Description_chs": "正在向灵龟像献上祈祷", "Name_chs": "巡礼：灵龟", "Description_ko": "거북 조각상을 순례하는 상태.", "Name_ko": "거북 순례", "Description_tc": "正在向靈龜像獻上祈禱", "Name_tc": "巡禮：靈龜"},
    "3735": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auf Wallfahrt des Wals.", "Description_en": "Paying respects to a venerable ketu.", "Description_fr": "En pèlerinage face à la statue de la baleine sacrée.", "Description_ja": "霊鯨の像に巡礼を行っている状態。", "Icon": {"id": "216753", "path": "ui/icon/216000/216753.tex", "path_hr1": "ui/icon/216000/216753_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pilger des Wals", "Name_en": "Rite of the Great Whale", "Name_fr": "Révérence : baleine sacrée", "Name_ja": "巡礼：霊鯨", "StatusCategory": "1", "row_id": "3735", "Description_chs": "正在向灵鲸像献上祈祷", "Name_chs": "巡礼：灵鲸", "Description_ko": "고래 조각상을 순례하는 상태.", "Name_ko": "고래 순례", "Description_tc": "正在向靈鯨像獻上祈禱", "Name_tc": "巡禮：靈鯨"},
    "3736": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "大樹に描かれた魔紋に、エーテルを吸われている状態。", "Description_en": "大樹に描かれた魔紋に、エーテルを吸われている状態。", "Description_fr": "大樹に描かれた魔紋に、エーテルを吸われている状態。", "Description_ja": "大樹に描かれた魔紋に、エーテルを吸われている状態。", "Icon": {"id": "216754", "path": "ui/icon/216000/216754.tex", "path_hr1": "ui/icon/216000/216754_hr1.tex"}, "MaxStacks": "0", "Name_de": "吸魔", "Name_en": "吸魔", "Name_fr": "吸魔", "Name_ja": "吸魔", "StatusCategory": "2", "row_id": "3736", "Description_chs": "大樹に描かれた魔紋に、エーテルを吸われている状態。", "Name_chs": "吸魔", "Description_ko": "大樹に描かれた魔紋に、エーテルを吸われている状態。", "Name_ko": "吸魔", "Description_tc": "大樹に描かれた魔紋に、エーテルを吸われている状態。", "Name_tc": "吸魔"},
    "3737": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird gezwungen, sich in eine bestimmte Richtung zu bewegen.", "Description_en": "Advancing in the ordered direction.", "Description_fr": "Le corps obéit et avance dans la direction indiquée.", "Description_ja": "指定方向に移動し続けてしまう状態。", "Icon": {"id": "215773", "path": "ui/icon/215000/215773.tex", "path_hr1": "ui/icon/215000/215773_hr1.tex"}, "MaxStacks": "0", "Name_de": "Marschbefehl", "Name_en": "Forced March", "Name_fr": "Marche forcée", "Name_ja": "強制移動", "StatusCategory": "2", "row_id": "3737", "Description_chs": "朝着特定方向持续移动", "Name_chs": "强制移动", "Description_ko": "지정된 방향으로 계속 이동하는 상태.", "Name_ko": "강제 이동", "Description_tc": "朝著特定方向持續移動", "Name_tc": "強制移動"},
    "3738": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3738", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3739": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der nächste Zauber kann weitaus schneller gewirkt werden.", "Description_en": "Cast time of next spell cast is greatly reduced.", "Description_fr": "Le temps de lancement du prochain sort est grandement réduit.", "Description_ja": "次に実行する魔法の詠唱が急激に加速する状態。", "Icon": {"id": "210454", "path": "ui/icon/210000/210454.tex", "path_hr1": "ui/icon/210000/210454_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zeit und Gezeiten", "Name_en": "Time and Tide", "Name_fr": "Manipulation temporelle", "Name_ja": "時間操作", "StatusCategory": "1", "row_id": "3739", "Description_chs": "大幅缩短下一个魔法的咏唱时间", "Name_chs": "时间操纵", "Description_ko": "次に実行する魔法の詠唱が急激に加速する状態。", "Name_ko": "時間操作", "Description_tc": "大幅縮短下一個魔法的詠唱時間", "Name_tc": "時間操縱"},
    "3740": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Blendendes Licht senkt kurzzeitig die Präzision.", "Description_en": "Bright light has obscured vision, lowering accuracy.", "Description_fr": "Une lumière aveuglante diminue la précision.", "Description_ja": "光に目が眩み、命中率が低下した状態。", "Icon": {"id": "215012", "path": "ui/icon/215000/215012.tex", "path_hr1": "ui/icon/215000/215012_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sichtblende", "Name_en": "Bright Pulse", "Name_fr": "Éblouissement", "Name_ja": "閃光", "StatusCategory": "2", "row_id": "3740", "Description_chs": "被强光闪晕视野，命中率降低", "Name_chs": "闪光", "Description_ko": "光に目が眩み、命中率が低下した状態。", "Name_ko": "閃光", "Description_tc": "被強光閃暈視野，命中率降低", "Name_tc": "閃光"},
    "3741": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von der Macht des Astralen Himmels erfüllt.", "Description_en": "Imbued with the power collected in the highest heaven.", "Description_fr": "Le corps est empli de l'énergie accumulée dans les cieux.", "Description_ja": "星天に蓄積されていた力を身に受けた状態。", "Icon": {"id": "215245", "path": "ui/icon/215000/215245.tex", "path_hr1": "ui/icon/215000/215245_hr1.tex"}, "MaxStacks": "0", "Name_de": "Macht des Astralen Himmels", "Name_en": "Seventh Heaven", "Name_fr": "Pouvoir céleste", "Name_ja": "星天の力", "StatusCategory": "1", "row_id": "3741", "Description_chs": "受到了积蓄在星天的力量的影响", "Name_chs": "星天之力", "Description_ko": "星天に蓄積されていた力を身に受けた状態。", "Name_ko": "星天の力", "Description_tc": "受到了積蓄在星天的力量的影響", "Name_tc": "星天之力"},
    "3742": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Nach Ablauf stürzen im Umkreis Donnerpfeile herab.", "Description_en": "Targeted by Statice. Shock darts will rain like levin upon the surrounding area when this effect expires.", "Description_fr": "La victime est marquée. Des flèches de foudre tombent autour d'elle à la fin de l'effet.", "Description_ja": "標的となった状態。効果時間が終了すると、周囲に雷の矢が落ちる。", "Icon": {"id": "216757", "path": "ui/icon/216000/216757.tex", "path_hr1": "ui/icon/216000/216757_hr1.tex"}, "MaxStacks": "0", "Name_de": "Donnerdarts", "Name_en": "Bull's-eye", "Name_fr": "Fléchette de tonnerre", "Name_ja": "サンダーダート", "StatusCategory": "2", "row_id": "3742", "Description_chs": "成为目标，效果时间结束时会在周围落下雷之箭", "Name_chs": "闪雷飞镖", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 주위에 번개 화살이 쏟아진다.", "Name_ko": "번개 다트", "Description_tc": "成為目標，效果時間結束時會在周圍落下雷之箭", "Name_tc": "雷電飛鏢"},
    "3743": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von magischen Blasen bedeckt. Bei Ablauf der Wirkungsdauer tritt Blasennetz ein.", "Description_en": "Aetherial seafoam is coalescing around the body, resulting in ensnarement by a Bubble Net when this effect expires.", "Description_fr": "Le corps est encerclé par des bulles magiques. Provoque l'effet Filet de bulles à la fin de l'effet.", "Description_ja": "魔力の泡が付着した状態。効果時間終了時にバブルネット状態になる。", "Icon": {"id": "216755", "path": "ui/icon/216000/216755.tex", "path_hr1": "ui/icon/216000/216755_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ahnung des Blasennetzes", "Name_en": "Bubble Weave", "Name_fr": "Filet de bulles : écho", "Name_ja": "バブルネットエコー", "StatusCategory": "2", "row_id": "3743", "Description_chs": "身上附着着含有魔力的气泡，效果时间结束时会陷入气泡网状态", "Name_chs": "气泡网：回声", "Description_ko": "마력 거품이 부착된 상태. 지속시간이 끝날 때 거품 그물에 갇힌다.", "Name_ko": "거품 그물 반향", "Description_tc": "身上附著著含有魔力的氣泡，效果時間結束時會陷入氣泡網狀態", "Name_tc": "氣泡網：回聲"},
    "3744": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In magischen Blasen verfangen, die jegliche Bewegung verhindern. Wird vom Wind fortgeweht.", "Description_en": "Ensnared by aetherial seafoam and unable to move except as the wind wills.", "Description_fr": "Le corps est enveloppé dans une bulle. Il ne peut plus se déplacer et peut être emporté par le vent.", "Description_ja": "魔力の泡に絡めとられた状態。移動できず、風に流されてしまう。", "Icon": {"id": "216756", "path": "ui/icon/216000/216756.tex", "path_hr1": "ui/icon/216000/216756_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blasennetz", "Name_en": "Bubble Net", "Name_fr": "Filet de bulles", "Name_ja": "バブルネット", "StatusCategory": "2", "row_id": "3744", "Description_chs": "被含有魔力的气泡所束缚，无法移动，随风飘荡", "Name_chs": "气泡网", "Description_ko": "마력 거품에 얽힌 상태. 이동이 불가능하며, 바람에 떠내려간다.", "Name_ko": "거품 그물", "Description_tc": "被含有魔力的氣泡所束縛，無法移動，隨風飄蕩", "Name_tc": "氣泡網"},
    "3745": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3745", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3746": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In magischen Blasen eingekerkert, die jegliche Handlung verhindern. Wird vom Wind fortgeweht.", "Description_en": "Bound by aetherial seafoam and unable to move except as the wind wills.", "Description_fr": "Le corps est retenu prisonnier dans une bulle. Il ne peut plus effectuer aucun geste et peut être emporté par le vent.", "Description_ja": "魔力の泡に閉じ込められた状態。行動できず、風に流されてしまう。", "Icon": {"id": "215301", "path": "ui/icon/215000/215301.tex", "path_hr1": "ui/icon/215000/215301_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blasenkerker", "Name_en": "Bubble Gaol", "Name_fr": "Prison de bulles", "Name_ja": "バブルプリズン", "StatusCategory": "2", "row_id": "3746", "Description_chs": "被关入含有魔力的气泡之中，无法移动，随风飘荡", "Name_chs": "气泡牢狱", "Description_ko": "마력 거품에 갇힌 상태. 행동이 불가능하며, 바람에 떠내려간다.", "Name_ko": "거품 감옥", "Description_tc": "被關入含有魔力的氣泡之中，無法移動，隨風飄蕩", "Name_tc": "氣泡牢獄"},
    "3747": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Bei Ende dieses Effekts wird Hydro-Sturz ausgelöst.", "Description_en": "Designated target of Hydrofall, which will activate when this effect expires.", "Description_fr": "Dans la mire d'un canon hydrique. Pilonnage hydrique se déclenche à la fin de l'effet.", "Description_ja": "標的となっている状態。効果終了時に、ハイドロフォールが発動する。", "Icon": {"id": "215969", "path": "ui/icon/215000/215969.tex", "path_hr1": "ui/icon/215000/215969_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ziel von Hydro-Sturz", "Name_en": "Hydrofall Target", "Name_fr": "Cible de pilonnage hydrique", "Name_ja": "ターゲッティング：ハイドロフォール", "StatusCategory": "2", "row_id": "3747", "Description_chs": "成为目标，效果结束时会发动水瀑", "Name_chs": "选定目标：水瀑", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 물 쏟기가 발동한다.", "Name_ko": "물 쏟기 표적", "Description_tc": "成為目標，效果結束時會發動水瀑", "Name_tc": "鎖定目標：水瀑"},
    "3748": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ins Visier genommen. Bei Ende dieses Effekts wird Hydro-Kugel ausgelöst.", "Description_en": "Designated target of Hydrobullet, which will activate when this effect expires.", "Description_fr": "Dans la mire d'un canon hydrique. Barillet hydrique se déclenche à la fin de l'effet.", "Description_ja": "標的となっている状態。効果終了時に、ハイドロバレットが発動する。", "Icon": {"id": "215996", "path": "ui/icon/215000/215996.tex", "path_hr1": "ui/icon/215000/215996_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ziel von Hydro-Kugel", "Name_en": "Hydrobullet Target", "Name_fr": "Cible de barillet hydrique", "Name_ja": "ターゲッティング：ハイドロバレット", "StatusCategory": "2", "row_id": "3748", "Description_chs": "成为目标，效果结束时会发动水化弹", "Name_chs": "选定目标：水化弹", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 물총알이 발동한다.", "Name_ko": "물총알 표적", "Description_tc": "成為目標，效果結束時會發動水化彈", "Name_tc": "鎖定目標：水化彈"},
    "3749": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann sich aufgrund einer klebrigen Substanz nicht bewegen.", "Description_en": "A viscous substance is hampering movement.", "Description_fr": "Une substance visqueuse empêche tout mouvement.", "Description_ja": "粘液により、身動きが取れない状態。", "Icon": {"id": "214111", "path": "ui/icon/214000/214111.tex", "path_hr1": "ui/icon/214000/214111_hr1.tex"}, "MaxStacks": "0", "Name_de": "Festgeklebt", "Name_en": "Sticky", "Name_fr": "Englué", "Name_ja": "粘着", "StatusCategory": "2", "row_id": "3749", "Description_chs": "受到粘液的影响无法自由活动", "Name_chs": "粘着", "Description_ko": "점액으로 인해 움직일 수 없는 상태.", "Name_ko": "점착", "Description_tc": "受到黏液的影響無法自由活動", "Name_tc": "黏著"},
    "3750": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "行動できなくなった状態。", "Description_en": "行動できなくなった状態。", "Description_fr": "行動できなくなった状態。", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "拘束", "Name_en": "拘束", "Name_fr": "拘束", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "3750", "Description_chs": "行動できなくなった状態。", "Name_chs": "拘束", "Description_ko": "行動できなくなった状態。", "Name_ko": "拘束", "Description_tc": "行動できなくなった状態。", "Name_tc": "拘束"},
    "3751": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214988", "path": "ui/icon/214000/214988.tex", "path_hr1": "ui/icon/214000/214988_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nadelschleier", "Name_en": "Needle Veil", "Name_fr": "Barrière thérapeutique", "Name_ja": "鍼バリア", "StatusCategory": "1", "row_id": "3751", "Description_chs": "抵消一定伤害", "Name_chs": "针灸屏障", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "침 보호막", "Description_tc": "抵消一定傷害", "Name_tc": "針灸屏障"},
    "3752": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "214989", "path": "ui/icon/214000/214989.tex", "path_hr1": "ui/icon/214000/214989_hr1.tex"}, "MaxStacks": "0", "Name_de": "Balsam der Oase", "Name_en": "Oasal Balm", "Name_fr": "Baume oasien", "Name_ja": "憩いの水", "StatusCategory": "1", "row_id": "3752", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "休憩之水", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "휴식의 물", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "休憩之水"},
    "3753": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "214989", "path": "ui/icon/214000/214989.tex", "path_hr1": "ui/icon/214000/214989_hr1.tex"}, "MaxStacks": "0", "Name_de": "Balsam der Oase", "Name_en": "Oasal Balm", "Name_fr": "Baume oasien", "Name_ja": "憩いの水", "StatusCategory": "1", "row_id": "3753", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "休憩之水", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "휴식의 물", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "休憩之水"},
    "3754": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "214990", "path": "ui/icon/214000/214990.tex", "path_hr1": "ui/icon/214000/214990_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gluthitze", "Name_en": "Heat Wave", "Name_fr": "Vague caniculaire", "Name_ja": "灼熱波", "StatusCategory": "2", "row_id": "3754", "Description_chs": "体力逐渐减少", "Name_chs": "热浪", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "작열파", "Description_tc": "HP逐漸減少", "Name_tc": "熱浪"},
    "3755": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "3755", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "無法做出任何行動", "Name_tc": "拘束"},
    "3756": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist immens erhöht.", "Description_en": "Damage dealt is greatly increased.", "Description_fr": "Les dégâts infligés sont considérablement augmentés.", "Description_ja": "与ダメージが大きく上昇した状態。", "Icon": {"id": "215519", "path": "ui/icon/215000/215519.tex", "path_hr1": "ui/icon/215000/215519_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "3756", "Description_chs": "攻击所造成的伤害大幅提高", "Name_chs": "伤害提高", "Description_ko": "주는 피해량이 크게 증가한 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害大幅提高", "Name_tc": "傷害提高"},
    "3757": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist immens verringert.", "Description_en": "Damage taken is greatly reduced.", "Description_fr": "Les dégâts reçus sont considérablement réduits.", "Description_ja": "受けるダメージが大きく軽減される状態。", "Icon": {"id": "215021", "path": "ui/icon/215000/215021.tex", "path_hr1": "ui/icon/215000/215021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "3757", "Description_chs": "受到攻击的伤害大幅减少", "Name_chs": "受伤减轻", "Description_ko": "받는 피해량이 크게 감소한 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "受到攻擊的傷害大幅減少", "Name_tc": "受傷減輕"},
    "3758": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Feindseligkeit ist erhöht.", "Description_en": "Enmity is increased.", "Description_fr": "La génération d'inimitié est augmentée.", "Description_ja": "自身に向けられる敵視が上昇する状態。", "Icon": {"id": "212551", "path": "ui/icon/212000/212551.tex", "path_hr1": "ui/icon/212000/212551_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seele des Rroneek", "Name_en": "Raging Rroneek", "Name_fr": "Ardeur du rroneek", "Name_ja": "ロネークの心熱", "StatusCategory": "1", "row_id": "3758", "Description_chs": "自身仇恨提高", "Name_chs": "犎牛的热情", "Description_ko": "자신을 향한 적의 적개심이 상승하는 상태.", "Name_ko": "로네크의 심열", "Description_tc": "自身仇恨提高", "Name_tc": "犎牛的熱情"},
    "3759": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Gedanken spielen aufgrund der zwecklosen Situation verrückt.", "Description_en": "Overcome with emotion.", "Description_fr": "Un puissant sentiment de désespoir suscite un trouble profond.", "Description_ja": "追い詰められ、想いだけが暴走している状態。", "Icon": {"id": "214115", "path": "ui/icon/214000/214115.tex", "path_hr1": "ui/icon/214000/214115_hr1.tex"}, "MaxStacks": "0", "Name_de": "Raserei", "Name_en": "Impassioned", "Name_fr": "Psychose", "Name_ja": "狂騒", "StatusCategory": "1", "row_id": "3759", "Description_chs": "被逼入绝境，渴望归乡的情感狂躁不已", "Name_chs": "狂躁", "Description_ko": "궁지에 몰려 마음만이 폭주하는 상태.", "Name_ko": "광조", "Description_tc": "被逼入絕境，渴望歸鄉的情感狂躁不已", "Name_tc": "狂躁"},
    "3760": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die plötzliche Ausbreitung der Dunkelheit sorgt für Revitalisierung.", "Description_en": "Invigorated by the exponential expansion of Darkness.", "Description_fr": "Le corps entre en résonance avec l'énergie d'une explosion ténébreuse.", "Description_ja": "爆発的に展開された闇の力により、活性化している状態。", "Icon": {"id": "214116", "path": "ui/icon/214000/214116.tex", "path_hr1": "ui/icon/214000/214116_hr1.tex"}, "MaxStacks": "0", "Name_de": "Großer Knall", "Name_en": "Big Bang", "Name_fr": "Big bang", "Name_ja": "ビッグバーン", "StatusCategory": "1", "row_id": "3760", "Description_chs": "被爆发性扩散的暗之力所激活", "Name_chs": "宇宙大爆炸", "Description_ko": "폭발적으로 팽창한 어둠의 힘으로 인하여 활성화된 상태.", "Name_ko": "빅뱅", "Description_tc": "被爆發性擴散的暗之力所啟動", "Name_tc": "宇宙大爆炸"},
    "3761": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "214117", "path": "ui/icon/214000/214117.tex", "path_hr1": "ui/icon/214000/214117_hr1.tex"}, "MaxStacks": "0", "Name_de": "Großer Praller", "Name_en": "Big Bounce", "Name_fr": "Big bounce", "Name_ja": "ビッグバウンス", "StatusCategory": "2", "row_id": "3761", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "宇宙大反弹", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "빅 바운스", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "宇宙大反彈"},
    "3762": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verschlungen von der Dunkelheit. Beim Ende des Effekts wird eine Explosion ausgelöst.", "Description_en": "Devoured by Darkness, resulting in an explosion when this effect expires.", "Description_fr": "Corruption ténébreuse. Provoque une explosion à la fin de l'effet.", "Description_ja": "闇の力に蝕まれている状態。効果終了時に爆発を起こす。", "Icon": {"id": "214118", "path": "ui/icon/214000/214118.tex", "path_hr1": "ui/icon/214000/214118_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fressende Finsternis: Zerschmetterung", "Name_en": "Divisive Dark", "Name_fr": "Ténèbres rongeuses : Pulvérisation", "Name_ja": "闇の侵食：砕", "StatusCategory": "2", "row_id": "3762", "Description_chs": "被黑暗之力所侵蚀，效果结束时会引发爆炸", "Name_chs": "黑暗侵蚀：飞散", "Description_ko": "어둠의 힘에 잠식당한 상태. 지속시간이 끝나면 폭발을 일으킨다.", "Name_ko": "어둠의 침식: 분산", "Description_tc": "被黑暗之力所侵蝕，效果結束時會引發爆炸", "Name_tc": "黑暗侵蝕：飛散"},
    "3763": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verschlungen von der Dunkelheit. Beim Ende des Effekts wird eine schwere Explosion ausgelöst.", "Description_en": "Devoured by Darkness, resulting in a massive explosion when this effect expires.", "Description_fr": "Corruption ténébreuse. Provoque une explosion massive à la fin de l'effet.", "Description_ja": "闇の力に蝕まれている状態。効果終了時に重爆発を起こす。", "Icon": {"id": "214119", "path": "ui/icon/214000/214119.tex", "path_hr1": "ui/icon/214000/214119_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fressende Finsternis: Last", "Name_en": "Beckoning Dark", "Name_fr": "Ténèbres rongeuses : Gravité", "Name_ja": "闇の侵食：重", "StatusCategory": "2", "row_id": "3763", "Description_chs": "被黑暗之力所侵蚀，效果结束时会引发猛烈爆炸", "Name_chs": "黑暗侵蚀：重击", "Description_ko": "어둠의 힘에 잠식당한 상태. 지속시간이 끝나면 집중 폭발을 일으킨다.", "Name_ko": "어둠의 침식: 집중", "Description_tc": "被黑暗之力所侵蝕，效果結束時會引發大爆炸", "Name_tc": "黑暗侵蝕：重擊"},
    "3764": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verschlungen von der Dunkelheit. Beim Ende des Effekts wird eine Explosion ausgelöst.", "Description_en": "Devoured by Darkness, resulting in an explosion when this effect expires.", "Description_fr": "Corruption ténébreuse. Provoque une explosion à la fin de l'effet.", "Description_ja": "闇の力に蝕まれている状態。効果終了時に爆発を起こす。", "Icon": {"id": "214120", "path": "ui/icon/214000/214120.tex", "path_hr1": "ui/icon/214000/214120_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fressende Finsternis: Zwilling", "Name_en": "Doubled Dark", "Name_fr": "Ténèbres rongeuses : Dualité", "Name_ja": "闇の侵食：双", "StatusCategory": "2", "row_id": "3764", "Description_chs": "被黑暗之力所侵蚀，效果结束时会引发爆炸", "Name_chs": "黑暗侵蚀：双重", "Description_ko": "어둠의 힘에 잠식당한 상태. 지속시간이 끝나면 폭발을 일으킨다.", "Name_ko": "어둠의 침식: 이중", "Description_tc": "被黑暗之力所侵蝕，效果結束時會引發爆炸", "Name_tc": "黑暗侵蝕：雙重"},
    "3765": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verschlungen von der Dunkelheit. Beim Ende des Effekts folgt ein Angriff nach vorne.", "Description_en": "Devoured by Darkness, resulting in a forward burst of damage when this effect expires.", "Description_fr": "Corruption ténébreuse. Provoque une attaque vers l'avant à la fin de l'effet.", "Description_ja": "闇の力に蝕まれている状態。効果時間終了時、前方に攻撃を放つ。", "Icon": {"id": "214121", "path": "ui/icon/214000/214121.tex", "path_hr1": "ui/icon/214000/214121_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fressende Finsternis: Auge", "Name_en": "Glowering Dark", "Name_fr": "Ténèbres rongeuses : Regard", "Name_ja": "闇の侵食：眼", "StatusCategory": "2", "row_id": "3765", "Description_chs": "被黑暗之力所侵蚀，效果时间结束时会向前方发动攻击", "Name_chs": "黑暗侵蚀：凝视", "Description_ko": "어둠의 힘에 잠식당한 상태. 지속시간이 끝날 때 전방에 공격을 발사한다.", "Name_ko": "어둠의 침식: 시선", "Description_tc": "被黑暗之力所侵蝕，效果時間結束時會向前方發動攻擊", "Name_tc": "黑暗侵蝕：凝視"},
    "3766": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verschlungen von der Dunkelheit. Wird bei Ende dieses Effekts mit dunklen Ketten an jemanden gefesselt.", "Description_en": "Devoured by Darkness, resulting in enchainment to another player when this effect expires.", "Description_fr": "Corruption ténébreuse. Une chaîne abyssale relie à autrui à la fin de l'effet.", "Description_ja": "闇の力に蝕まれている状態。効果終了時に他者と闇の呪鎖で繋がれてしまう。", "Icon": {"id": "214122", "path": "ui/icon/214000/214122.tex", "path_hr1": "ui/icon/214000/214122_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fressende Finsternis: Kette", "Name_en": "Binding Dark", "Name_fr": "Ténèbres rongeuses : Chaînes", "Name_ja": "闇の侵食：鎖", "StatusCategory": "2", "row_id": "3766", "Description_chs": "被黑暗之力所侵蚀，效果结束时黑暗咒链会将自己与他人连接到一起", "Name_chs": "黑暗侵蚀：锁链", "Description_ko": "어둠의 힘에 잠식당한 상태. 지속시간이 끝날 때 다른 사람과 어둠의 저주 사슬로 연결된다.", "Name_ko": "어둠의 침식: 사슬", "Description_tc": "被黑暗之力所侵蝕，效果結束時黑暗咒鏈會將自己與他人連接到一起", "Name_tc": "黑暗侵蝕：鎖鏈"},
    "3767": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Ketten gefesselt, die schrittweise Schaden verursachen.", "Description_en": "Bound by stygian chains, causing damage over time.", "Description_fr": "La victime est enchaînée. Des dégâts périodiques sont subis.", "Description_ja": "鎖で繋がれ、ＨＰが徐々に失われる状態。", "Icon": {"id": "214123", "path": "ui/icon/214000/214123.tex", "path_hr1": "ui/icon/214000/214123_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dunkle Kette", "Name_en": "Bonds of Darkness", "Name_fr": "Chaîne abyssale", "Name_ja": "闇の呪鎖", "StatusCategory": "2", "row_id": "3767", "Description_chs": "被锁链拴住，体力逐渐流失", "Name_chs": "黑暗咒链", "Description_ko": "사슬에 묶여 HP가 서서히 줄어드는 상태.", "Name_ko": "어둠의 저주 사슬", "Description_tc": "被鎖鏈拴住，HP逐漸流失", "Name_tc": "黑暗咒鏈"},
    "3768": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Wirkungsbereich von Kommandos ist erweitert.", "Description_en": "Area of effect for actions is expanded.", "Description_fr": "L'aire d'effet des actions est élargie.", "Description_ja": "アクションの効果幅が拡大した状態。", "Icon": {"id": "217981", "path": "ui/icon/217000/217981.tex", "path_hr1": "ui/icon/217000/217981_hr1.tex"}, "MaxStacks": "16", "Name_de": "Erweiterter Wirkungsbereich", "Name_en": "Area of Influence Up", "Name_fr": "Aire d'effet élargie", "Name_ja": "アクション効果幅拡大", "StatusCategory": "1", "row_id": "3768", "Description_chs": "发动的技能效果的宽度比以往要大", "Name_chs": "扩大技能效果宽度", "Description_ko": "기술 효과 범위가 확대된 상태.", "Name_ko": "기술 효과 범위 확대", "Description_tc": "發動的技能效果的寬度比以往要大", "Name_tc": "擴大技能效果寬度"},
    "3769": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3769", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3770": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwebt einige Ilme über dem Boden und kann nicht springen.", "Description_en": "Hovering above the ground due to a disturbance in gravity. Unable to execute Jump.", "Description_fr": "Le corps flotte en raison de variations dans la gravité. L'utilisation du saut est impossible.", "Description_ja": "重力の乱れにより宙に浮き、ジャンプが実行不可となった状態。", "Icon": {"id": "214127", "path": "ui/icon/214000/214127.tex", "path_hr1": "ui/icon/214000/214127_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gravitationsanomalie", "Name_en": "Gravitational Anomaly", "Name_fr": "Anomalie gravitationnelle", "Name_ja": "重力異常", "StatusCategory": "2", "row_id": "3770", "Description_chs": "重力陷入混乱，身体漂浮在空中，无法跳跃", "Name_chs": "重力异常", "Description_ko": "중력이 흐트러져 허공에 떠올라 점프할 수 없는 상태.", "Name_ko": "중력 이상", "Description_tc": "因發動了升騰火焰而過熱，攻擊所造成的傷害提高，無法發動升騰火焰", "Name_tc": "過熱"},
    "3771": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Entfachung der Flammenbrunst sorgt für Revitalisierung.", "Description_en": "Bolstered by the power of flame.", "Description_fr": "Le voile infernal s'embrase ardemment.", "Description_ja": "炎影が燃え盛り、活性化した状態。", "Icon": {"id": "216764", "path": "ui/icon/216000/216764.tex", "path_hr1": "ui/icon/216000/216764_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenschleier", "Name_en": "Infernal Shroud", "Name_fr": "Embrasement primordial", "Name_ja": "炎影", "StatusCategory": "1", "row_id": "3771", "Description_chs": "炎影正在熊熊燃烧", "Name_chs": "炎影", "Description_ko": "염영이 타올라 활성화된 상태.", "Name_ko": "염영", "Description_tc": "炎影正在熊熊燃燒", "Name_tc": "炎影"},
    "3772": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Der Attacke-Wert bestimmter Kommandos ist erhöht.", "Description_en": "Potency of Reaving Fangs and Reaving Maw is increased.", "Description_fr": "La puissance de Crochets mortels et de Mâchoire mortelle est augmentée.", "Description_ja": "牙の構えから繰り出す特定のアクションの威力を上昇させる状態。", "Icon": {"id": "213758", "path": "ui/icon/213000/213758.tex", "path_hr1": "ui/icon/213000/213758_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tückische Haltung", "Name_en": "Honed Reavers", "Name_fr": "Lacération mortelle", "Name_ja": "蛇鋭牙【穿裂】", "StatusCategory": "1", "row_id": "3772", "Description_chs": "从齿牙体势发动的特定技能威力提高", "Name_chs": "穿裂锐牙", "Description_ko": "송곳니 하나: 열상과 큰송곳니 하나: 열상의 위력이 증가하는 상태.", "Name_ko": "예리한 뱀송곳니[열상]", "Description_tc": "從牙體勢發動的特定技能威力提高", "Name_tc": "蛇銳牙【穿裂】 "},
    "3773": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "2", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3773", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3774": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "2", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3774", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3775": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "2", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3775", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3776": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "移動できなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fessel", "Name_en": "Bind", "Name_fr": "Entrave", "Name_ja": "バインド", "StatusCategory": "2", "row_id": "3776", "Description_chs": "无法自由移动", "Name_chs": "止步", "Description_ko": "이동이 불가능한 상태.", "Name_ko": "속박", "Description_tc": "無法自由移動", "Name_tc": "束縛"},
    "3777": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Wasserschaden.", "Description_en": "Sustaining water damage over time.", "Description_fr": "Des dégâts périodiques d'eau sont subis.", "Description_ja": "水属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215529", "path": "ui/icon/215000/215529.tex", "path_hr1": "ui/icon/215000/215529_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wassersucht", "Name_en": "Dropsy", "Name_fr": "Œdème", "Name_ja": "水毒", "StatusCategory": "2", "row_id": "3777", "Description_chs": "水属性持续伤害，体力逐渐流失", "Name_chs": "水毒", "Description_ko": "물속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "물독", "Description_tc": "水屬性持續傷害，HP逐漸流失", "Name_tc": "水毒"},
    "3778": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Wasserschaden.", "Description_en": "Sustaining water damage over time.", "Description_fr": "Des dégâts périodiques d'eau sont subis.", "Description_ja": "水属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215529", "path": "ui/icon/215000/215529.tex", "path_hr1": "ui/icon/215000/215529_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wassersucht", "Name_en": "Dropsy", "Name_fr": "Œdème", "Name_ja": "水毒", "StatusCategory": "2", "row_id": "3778", "Description_chs": "水属性持续伤害，体力逐渐流失", "Name_chs": "水毒", "Description_ko": "물속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "물독", "Description_tc": "水屬性持續傷害，HP逐漸流失", "Name_tc": "水毒"},
    "3779": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215528", "path": "ui/icon/215000/215528.tex", "path_hr1": "ui/icon/215000/215528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stromschlag", "Name_en": "Electrocution", "Name_fr": "Électrocution", "Name_ja": "感電", "StatusCategory": "2", "row_id": "3779", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "感电", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "감전", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "感電"},
    "3780": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "3780", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3781": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3781", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3782": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "移動できなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fessel", "Name_en": "Bind", "Name_fr": "Entrave", "Name_ja": "バインド", "StatusCategory": "2", "row_id": "3782", "Description_chs": "无法自由移动", "Name_chs": "止步", "Description_ko": "이동이 불가능한 상태.", "Name_ko": "속박", "Description_tc": "無法自由移動", "Name_tc": "束縛"},
    "3783": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213911", "path": "ui/icon/213000/213911.tex", "path_hr1": "ui/icon/213000/213911_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutrausch des Rroneek", "Name_en": "Rroneek Pulse", "Name_fr": "Sang chaud du rroneek", "Name_ja": "ロネークの血潮", "StatusCategory": "1", "row_id": "3783", "Description_chs": "减轻所受到的伤害", "Name_chs": "犎牛的血潮", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "로네크의 혈조", "Description_tc": "減輕所受到的傷害", "Name_tc": "犎牛的血潮"},
    "3784": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert und ein Teil des erlittenen physischen Schadens wird auf den Angreifer zurückgeworfen.", "Description_en": "Damage taken is reduced while inflicting a portion of sustained damage back to its source.", "Description_fr": "Les dégâts reçus sont réduits, et des dégâts sont infligés chaque fois qu'un coup est reçu.", "Description_ja": "受けるダメージが軽減され、かつ物理攻撃を受けた場合に、反撃ダメージを与える状態。", "Icon": {"id": "210256", "path": "ui/icon/210000/210256.tex", "path_hr1": "ui/icon/210000/210256_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutrausch des Br'aax", "Name_en": "Br'aax Pulse", "Name_fr": "Sang chaud du br'aax", "Name_ja": "ブラーシャの血潮", "StatusCategory": "1", "row_id": "3784", "Description_chs": "受到攻击的伤害减少并且受到物理攻击时会发动反击", "Name_chs": "狞豹的血潮", "Description_ko": "받는 피해량이 감소하고, 물리 공격을 받으면 적에게 반격 피해를 주는 상태.", "Name_ko": "브라샤의 혈조", "Description_tc": "受到攻擊的傷害減少並且受到物理攻擊時會發動反擊", "Name_tc": "獰豹的血潮"},
    "3785": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP und eigene LP-Regeneration durch Heilmagie sind erhöht.", "Description_en": "Maximum HP and HP recovery via healing actions are increased.", "Description_fr": "Les PV maximums et les effets de récupération reçus de PV sont augmentés.", "Description_ja": "最大ＨＰが増加し、自身に対するＨＰ回復効果を向上させる状態。", "Icon": {"id": "210254", "path": "ui/icon/210000/210254.tex", "path_hr1": "ui/icon/210000/210254_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutrausch der Luwatena", "Name_en": "Luwatena Pulse", "Name_fr": "Sang chaud du luwatena", "Name_ja": "ルワテナの血潮", "StatusCategory": "1", "row_id": "3785", "Description_chs": "体力最大值以及自身所受体力恢复效果提高", "Name_chs": "猛雕的血潮", "Description_ko": "최대 HP가 증가하고, 받는 HP 회복 효과가 향상되는 상태.", "Name_ko": "루와테나의 혈조", "Description_tc": "HP最大值以及自身所受HP恢復效果提高", "Name_tc": "猛雕的血潮"},
    "3786": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vollständig ausgewachsen.", "Description_en": "Fully matured.", "Description_fr": "L'organisme est arrivé à maturité.", "Description_ja": "生長しきった状態。", "Icon": {"id": "215971", "path": "ui/icon/215000/215971.tex", "path_hr1": "ui/icon/215000/215971_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausgewachsen", "Name_en": "Full-grown", "Name_fr": "Mature", "Name_ja": "成形", "StatusCategory": "1", "row_id": "3786", "Description_chs": "生长完成", "Name_chs": "成形", "Description_ko": "성장을 마친 상태.", "Name_ko": "장성", "Description_tc": "生長完成", "Name_tc": "成形"},
    "3787": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3787", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3788": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst nach Ablauf Fessel aus.", "Description_en": "Aetherial seafoam is coalescing around the body, resulting in Bind when this effect expires.", "Description_fr": "Le corps est ceinturé par des bulles magiques. Provoque l'effet Entrave à la fin de l'effet.", "Description_ja": "魔力の泡にまとわりつかれた状態。効果時間が終了するとバインド状態になる。", "Icon": {"id": "216749", "path": "ui/icon/216000/216749.tex", "path_hr1": "ui/icon/216000/216749_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blasenbindung", "Name_en": "Foamy Fetters", "Name_fr": "Agglutination de bulles", "Name_ja": "バブルフィッター", "StatusCategory": "2", "row_id": "3788", "Description_chs": "被含有魔力的气泡包围，效果时间结束时会陷入止步状态", "Name_chs": "气泡凝集", "Description_ko": "마력 거품에 휘감긴 상태. 지속시간이 끝나면 속박 상태가 된다.", "Name_ko": "거품 족쇄", "Description_tc": "被含有魔力的氣泡包圍，效果時間結束時會陷入束縛狀態", "Name_tc": "氣泡凝集"},
    "3789": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "移動できなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fessel", "Name_en": "Bind", "Name_fr": "Entrave", "Name_ja": "バインド", "StatusCategory": "2", "row_id": "3789", "Description_chs": "无法自由移动", "Name_chs": "止步", "Description_ko": "이동이 불가능한 상태.", "Name_ko": "속박", "Description_tc": "無法自由移動", "Name_tc": "束縛"},
    "3790": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Drehwinkel der nächsten Attacke ist verfünffacht.", "Description_en": "The angle of effect for the next rotational attack executed will be quintupled.", "Description_fr": "Le corps tournera cinq fois plus que la normale lors de la prochaine attaque.", "Description_ja": "次に発動する攻撃の回転角が5倍になる状態。", "Icon": {"id": "216747", "path": "ui/icon/216000/216747.tex", "path_hr1": "ui/icon/216000/216747_hr1.tex"}, "MaxStacks": "0", "Name_de": "5-fache Winkeladdition", "Name_en": "Times Five", "Name_fr": "Quintuple rotation", "Name_ja": "回転角5倍", "StatusCategory": "2", "row_id": "3790", "Description_chs": "下次发动的攻击的旋转角将乘以5", "Name_chs": "5倍旋转角", "Description_ko": "다음에 발동하는 공격의 회전각이 5배로 증가하는 상태.", "Name_ko": "회전각 5배", "Description_tc": "下次發動的攻擊的旋轉角將乘以5", "Name_tc": "5倍旋轉角"},
    "3791": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "210101", "path": "ui/icon/210000/210101.tex", "path_hr1": "ui/icon/210000/210101_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geschwindigkeit +", "Name_en": "Movement Speed Up", "Name_fr": "Vitesse de déplacement accrue", "Name_ja": "移動速度上昇", "StatusCategory": "1", "row_id": "3791", "Description_chs": "移动速度提高 ", "Name_chs": "移动速度提高", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "이동 속도 향상", "Description_tc": "移動速度提高", "Name_tc": "移動速度提高"},
    "3792": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3792", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3793": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Bombe mit Beschleunigungssensor haftet am Körper. Bewegung bei Ende des Effekts führt zur Detonation.", "Description_en": "An acceleration-trigger explosive is affixed to the body. Any movement when effect wears off will result in detonation.", "Description_fr": "Une bombe sensible aux accélérations est fixée au corps. Tout mouvement à la fin de l'effet déclenchera le mécanisme d'explosion.", "Description_ja": "加速度爆弾が付着した状態。この状態の効果が切れる際に動いていた場合、爆発する。", "Icon": {"id": "215727", "path": "ui/icon/215000/215727.tex", "path_hr1": "ui/icon/215000/215727_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beschleunigungsbombe", "Name_en": "Acceleration Bomb", "Name_fr": "Bombe à accélération", "Name_ja": "加速度爆弾", "StatusCategory": "2", "row_id": "3793", "Description_chs": "身上附着有加速度炸弹，效果时间结束时如未停止行动则会爆炸", "Name_chs": "加速度炸弹", "Description_ko": "가속도 폭탄이 부착된 상태. 효과가 끝나는 시점에 움직이면 폭발한다.", "Name_ko": "가속도 폭탄", "Description_tc": "身上附著有加速度炸彈，效果時間結束時如未停止行動則會爆炸", "Name_tc": "加速度炸彈"},
    "3794": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verschlungen von der Dunkelheit. Beim Ende des Effekts wird eine schwere Explosion ausgelöst.", "Description_en": "Devoured by Darkness, resulting in a massive explosion when this effect expires.", "Description_fr": "Corruption ténébreuse. Provoque une explosion massive à la fin de l'effet.", "Description_ja": "闇の力に蝕まれている状態。効果終了時に重爆発を起こす。", "Icon": {"id": "214119", "path": "ui/icon/214000/214119.tex", "path_hr1": "ui/icon/214000/214119_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fressende Finsternis: Last", "Name_en": "Beckoning Dark", "Name_fr": "Ténèbres rongeuses : Gravité", "Name_ja": "闇の侵食：重", "StatusCategory": "2", "row_id": "3794", "Description_chs": "被黑暗之力所侵蚀，效果结束时会引发猛烈爆炸", "Name_chs": "黑暗侵蚀：重击", "Description_ko": "어둠의 힘에 잠식당한 상태. 지속시간이 끝나면 집중 폭발을 일으킨다.", "Name_ko": "어둠의 침식: 집중", "Description_tc": "被黑暗之力所侵蝕，效果結束時會引發大爆炸", "Name_tc": "黑暗侵蝕：重擊"},
    "3795": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "5", "Name_de": "Schaden über Zeit", "Name_en": "Sustained Damage", "Name_fr": "Dégâts continus", "Name_ja": "", "StatusCategory": "1", "row_id": "3795", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "持续伤害", "Description_ko": "", "Name_ko": "", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "持續傷害"},
    "3796": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Stark ins Wanken gebracht. Stapeln sich zu viele des Status, tritt Schädel-Hirn-Trauma ein.", "Description_en": "Suffering injuries from a powerful attack. Increased trauma will result in a Concussion.", "Description_fr": "Le corps a été fortement secoué. L'effet provoque une commotion cérébrale s'il est cumulé.", "Description_ja": "激しく揺れ動かされた状態。スタック数が増えると、脳しんとう状態が付与される。", "Icon": {"id": "217936", "path": "ui/icon/217000/217936.tex", "path_hr1": "ui/icon/217000/217936_hr1.tex"}, "MaxStacks": "2", "Name_de": "Leichtes Schädel-Hirn-Trauma", "Name_en": "Trauma", "Name_fr": "Début de commotion cérébrale", "Name_ja": "脳しんとう［弱］", "StatusCategory": "2", "row_id": "3796", "Description_chs": "受到强烈冲击，积累档数过多会陷入脑震荡状态", "Name_chs": "轻度脑震荡", "Description_ko": "심하게 흔들린 상태. 일정 수 중첩되면 뇌진탕 상태가 된다.", "Name_ko": "뇌진탕[약]", "Description_tc": "受到強烈衝擊，累積等階過多會陷入腦震盪狀態", "Name_tc": "輕度腦震盪"},
    "3797": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Wasserschaden.", "Description_en": "Sustaining water damage over time.", "Description_fr": "Des dégâts périodiques d'eau sont subis.", "Description_ja": "水属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215529", "path": "ui/icon/215000/215529.tex", "path_hr1": "ui/icon/215000/215529_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wassersucht", "Name_en": "Dropsy", "Name_fr": "Œdème", "Name_ja": "水毒", "StatusCategory": "2", "row_id": "3797", "Description_chs": "水属性持续伤害，体力逐渐流失", "Name_chs": "水毒", "Description_ko": "물속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "물독", "Description_tc": "水屬性持續傷害，HP逐漸流失", "Name_tc": "水毒"},
    "3798": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Wasserschaden.", "Description_en": "Sustaining water damage over time.", "Description_fr": "Des dégâts périodiques d'eau sont subis.", "Description_ja": "水属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215529", "path": "ui/icon/215000/215529.tex", "path_hr1": "ui/icon/215000/215529_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wassersucht", "Name_en": "Dropsy", "Name_fr": "Œdème", "Name_ja": "水毒", "StatusCategory": "2", "row_id": "3798", "Description_chs": "水属性持续伤害，体力逐渐流失", "Name_chs": "水毒", "Description_ko": "물속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "물독", "Description_tc": "水屬性持續傷害，HP逐漸流失", "Name_tc": "水毒"},
    "3799": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Statisch aufgeladen. Bei Ende des Effekts verursacht eine Entladung blitzbasierten Schaden an Zielen im Umkreis.", "Description_en": "Storing an electric charge which, when released, will deal lightning damage to those nearby.", "Description_fr": "De l'énergie électrique est emmagasinée, qui sera libérée à la fin de l'effet et infligera des dégâts de foudre aux alentours.", "Description_ja": "帯電した状態。効果終了時に放電し、周囲に雷属性ダメージを与える。", "Icon": {"id": "215623", "path": "ui/icon/215000/215623.tex", "path_hr1": "ui/icon/215000/215623_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gabelblitz", "Name_en": "Forked Lightning", "Name_fr": "Éclair ramifié", "Name_ja": "フォークライトニング", "StatusCategory": "2", "row_id": "3799", "Description_chs": "身上积攒了大量电气，效果结束时会对周围造成雷属性伤害", "Name_chs": "叉形闪电", "Description_ko": "전기를 띤 상태. 효과가 끝날 때 방전하며 주위에 번개속성 피해를 준다.", "Name_ko": "갈래 번개", "Description_tc": "身上累積了大量電氣，效果結束時會對周圍造成雷屬性傷害", "Name_tc": "叉形閃電"},
    "3800": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3800", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3801": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Augen funkeln mit magischer Energie. Löst bei Ausführung einer bestimmten Aktion Grimmiger Blick aus. ", "Description_en": "Eyes have been infused with aether, enhancing vision. Performing certain actions will trigger Eye of the Fierce.", "Description_fr": "Les yeux contiennent une énergie magique. Œil de rapace se déclenche après certaines actions.", "Description_ja": "瞳に魔力を宿した状態。特定の行動を実行すると「猛禽の眼」が発動する。", "Icon": {"id": "218913", "path": "ui/icon/218000/218913.tex", "path_hr1": "ui/icon/218000/218913_hr1.tex"}, "MaxStacks": "3", "Name_de": "Stechender Scharfblick", "Name_en": "Sharpened Sights", "Name_fr": "Iris perçants", "Name_ja": "鋭い眼光", "StatusCategory": "1", "row_id": "3801", "Description_chs": "眼瞳中蕴藏着魔力，采取特定行动后会发动猛禽之眼", "Name_chs": "锐利目光", "Description_ko": "눈에 마력이 깃든 상태. 특정 행동을 하면 '맹금류의 눈'이 발동한다.", "Name_ko": "예리한 눈빛", "Description_tc": "眼瞳中蘊藏著魔力，採取特定行動後會發動猛禽之眼。", "Name_tc": "銳利目光"},
    "3802": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Bombe mit Beschleunigungssensor haftet am Körper. Bewegung bei Ende des Effekts führt zur Detonation.", "Description_en": "An acceleration-trigger explosive is affixed to the body. Any movement when effect wears off will result in detonation.", "Description_fr": "Une bombe sensible aux accélérations est fixée au corps. Tout mouvement à la fin de l'effet déclenchera le mécanisme d'explosion.", "Description_ja": "加速度爆弾が付着した状態。この状態の効果が切れる際に動いていた場合、爆発する。", "Icon": {"id": "215727", "path": "ui/icon/215000/215727.tex", "path_hr1": "ui/icon/215000/215727_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beschleunigungsbombe", "Name_en": "Acceleration Bomb", "Name_fr": "Bombe à accélération", "Name_ja": "加速度爆弾", "StatusCategory": "2", "row_id": "3802", "Description_chs": "身上附着有加速度炸弹，效果时间结束时如未停止行动则会爆炸", "Name_chs": "加速度炸弹", "Description_ko": "가속도 폭탄이 부착된 상태. 효과가 끝나는 시점에 움직이면 폭발한다.", "Name_ko": "가속도 폭탄", "Description_tc": "身上附著有加速度炸彈，效果時間結束時如未停止行動則會爆炸", "Name_tc": "加速度炸彈"},
    "3803": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Flügel von Apollyon sind verstärkt.", "Description_en": "Apollyon's wings are enhanced.", "Description_fr": "Les ailes de l'apollyon sont renforcées.", "Description_ja": "アポリオンの翅が強化された状態。", "Icon": {"id": "214136", "path": "ui/icon/214000/214136.tex", "path_hr1": "ui/icon/214000/214136_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flügelverstärkung", "Name_en": "Apex Wings", "Name_fr": "Ailes renforcées", "Name_ja": "翅強化", "StatusCategory": "1", "row_id": "3803", "Description_chs": "亚波伦强化了自己的翅膀", "Name_chs": "翅膀强化", "Description_ko": "아폴리온의 날개가 강화된 상태.", "Name_ko": "날개 강화", "Description_tc": "亞巴頓強化了自己的翅膀", "Name_tc": "翅膀強化"},
    "3804": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Sicheln von Apollyon sind verstärkt.", "Description_en": "Apollyon's blades are enhanced.", "Description_fr": "Les ravisseuses de l'apollyon sont renforcées.", "Description_ja": "アポリオンの鎌が強化された状態。", "Icon": {"id": "214137", "path": "ui/icon/214000/214137.tex", "path_hr1": "ui/icon/214000/214137_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sichelverstärkung", "Name_en": "Apex Blades", "Name_fr": "Ravisseuses renforcées", "Name_ja": "鎌強化", "StatusCategory": "1", "row_id": "3804", "Description_chs": "亚波伦强化了自己的大镰", "Name_chs": "大镰强化", "Description_ko": "아폴리온의 낫이 강화된 상태.", "Name_ko": "낫 강화", "Description_tc": "亞巴頓強化了自己的大鐮", "Name_tc": "大鐮強化"},
    "3805": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Aufgrund starken Zorns ist ausgeteilter Schaden erhöht.", "Description_en": "Unbridled rage is increasing damage dealt.", "Description_fr": "Les dégâts infligés sont augmentés par la colère.", "Description_ja": "怒りにより、与ダメージが上昇した状態。", "Icon": {"id": "214155", "path": "ui/icon/214000/214155.tex", "path_hr1": "ui/icon/214000/214155_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erzürnt", "Name_en": "Fury", "Name_fr": "Furie", "Name_ja": "激怒", "StatusCategory": "1", "row_id": "3805", "Description_chs": "愤怒无法抑制，攻击所造成的伤害提高", "Name_chs": "狂怒", "Description_ko": "분노에 차, 적에게 주는 피해량이 증가하는 상태.", "Name_ko": "격노", "Description_tc": "憤怒無法抑制，攻擊所造成的傷害提高", "Name_tc": "狂怒"},
    "3806": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wachstum ist aufgrund von Schläfrichs Tanz verstärkt.", "Description_en": "Invigorated by Drowsie's dancing.", "Description_fr": "La danse de Somnolent a un effet exaltant.", "Description_ja": "ドラウジーの踊りで活性化した状態。", "Icon": {"id": "219541", "path": "ui/icon/219000/219541.tex", "path_hr1": "ui/icon/219000/219541_hr1.tex"}, "MaxStacks": "5", "Name_de": "Wachstumsschub", "Name_en": "Vitalized", "Name_fr": "Galvanisation", "Name_ja": "活性化", "StatusCategory": "1", "row_id": "3806", "Description_chs": "瞌睡怪的舞蹈使自身充满活力", "Name_chs": "生机勃勃", "Description_ko": "졸음보의 춤으로 활성화된 상태.", "Name_ko": "활성화", "Description_tc": "被瞌睡怪的舞蹈啟動了", "Name_tc": "啟動"},
    "3807": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wachstum ist aufgrund von Schläfrichs Tanz verstärkt.", "Description_en": "Invigorated by Drowsie's dancing.", "Description_fr": "La danse de Somnolent a un effet exaltant.", "Description_ja": "ドラウジーの踊りで活性化した状態。", "Icon": {"id": "219541", "path": "ui/icon/219000/219541.tex", "path_hr1": "ui/icon/219000/219541_hr1.tex"}, "MaxStacks": "5", "Name_de": "Wachstumsschub", "Name_en": "Vitalized", "Name_fr": "Galvanisation", "Name_ja": "活性化", "StatusCategory": "1", "row_id": "3807", "Description_chs": "瞌睡怪的舞蹈使自身充满活力", "Name_chs": "生机勃勃", "Description_ko": "졸음보의 춤으로 활성화된 상태.", "Name_ko": "활성화", "Description_tc": "被瞌睡怪的舞蹈啟動了", "Name_tc": "啟動"},
    "3808": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Richtungsbedingungen für Kommandos werden als erfüllt betrachtet.", "Description_en": "All action direction requirements are nullified.", "Description_fr": "Les actions directionnelles réussissent dans n'importe quelle position.", "Description_ja": "方向指定条件のあるアクションが、どの方向から実行しても成功する状態。", "Icon": {"id": "214224", "path": "ui/icon/214000/214224.tex", "path_hr1": "ui/icon/214000/214224_hr1.tex"}, "MaxStacks": "0", "Name_de": "Richtungsbedingungen ignoriert", "Name_en": "Directional Disregard", "Name_fr": "Libération directionnelle", "Name_ja": "方向指定解除", "StatusCategory": "2", "row_id": "3808", "Description_chs": "具有方向要求的技能击中时默认方向正确", "Name_chs": "免除方向要求", "Description_ko": "공격 방향 조건이 있는 기술이 어떤 방향에서나 성공하는 상태.", "Name_ko": "방향 지정 해제", "Description_tc": "", "Name_tc": ""},
    "3809": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kristalle kleben am eigenen Körper, wodurch Bewegung unterbunden wird. Verändert sich bei Ablauf zu Schwere Kristallisierung.", "Description_en": "Heavy crystals are encasing your lower body. Will bear a Crystal Burden when this effect expires.", "Description_fr": "Des roches cristallines entourent le corps et empêchent tout déplacement. Devient Grand piège cristallin à la fin de l'effet.", "Description_ja": "身体に結晶が付着し、移動できなくなった状態。効果時間が終了すると、「結晶付着[強]」に変化する。", "Icon": {"id": "214125", "path": "ui/icon/214000/214125.tex", "path_hr1": "ui/icon/214000/214125_hr1.tex"}, "MaxStacks": "0", "Name_de": "Leichte Kristallisierung", "Name_en": "Seed Crystals", "Name_fr": "Petit piège cristallin", "Name_ja": "結晶付着［弱］", "StatusCategory": "2", "row_id": "3809", "Description_chs": "身体被结晶附着，无法移动，效果时间结束后变为结晶禁锢状态", "Name_chs": "附着结晶", "Description_ko": "몸에 결정이 붙어 이동할 수 없는 상태. 지속시간이 끝나면 '결정 부착[강]'으로 변화한다.", "Name_ko": "결정 부착[약]", "Description_tc": "身體被結晶附著，無法移動，效果時間結束後變為結晶禁錮狀態", "Name_tc": "附著結晶"},
    "3810": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kristalle kleben am eigenen Körper, wodurch Bewegung unterbunden wird und einige Aktionen verlangsamt werden. Verändert sich bei Ablauf zu Vollkommene Kristallisierung.", "Description_en": "Heavy crystals are encasing your body, preventing movement and slowing activity. Will become Crystallized when this effect expires.", "Description_fr": "Des roches cristallines entourent le corps et empêchent tout déplacement. Toutes les actions sont ralenties. Devient Cristallisation à la fin de l'effet.", "Description_ja": "身体に結晶が付着して移動できなくなり、あらゆる行動が遅くなった状態。効果時間が終了すると、結晶化状態になる。", "Icon": {"id": "214125", "path": "ui/icon/214000/214125.tex", "path_hr1": "ui/icon/214000/214125_hr1.tex"}, "MaxStacks": "0", "Name_de": "Starke Kristallisierung", "Name_en": "Crystal Burden", "Name_fr": "Grand piège cristallin", "Name_ja": "結晶付着［強］", "StatusCategory": "2", "row_id": "3810", "Description_chs": "身体被结晶禁锢，无法移动且一切行动变得迟缓，效果时间结束后变为结晶化状态", "Name_chs": "结晶禁锢", "Description_ko": "몸에 결정이 붙어 이동할 수 없으며, 모든 행동이 느려진 상태. 지속시간이 끝나면 결정화 상태가 된다.", "Name_ko": "결정 부착[강]", "Description_tc": "身體被結晶禁錮，無法移動且一切行動變得遲緩，效果時間結束後變為結晶化狀態", "Name_tc": "結晶禁錮"},
    "3811": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der eigene Körper ist vollständig von Kristallen bedeckt, wodurch Bewegung unterbunden wird. Ablauf des Effekts resultiert in Kampfunfähigkeit.", "Description_en": "Completely encased in crystal and unable to move or breathe. KO is imminent.", "Description_fr": "Des roches cristallines entourent le corps et empêchent tout mouvement. Rend inconscient lorsque la durée de l'effet s'est écoulée.", "Description_ja": "身体が結晶に覆われ、身動きが取れない状態。効果時間が終了すると、戦闘不能状態になる。", "Icon": {"id": "214125", "path": "ui/icon/214000/214125.tex", "path_hr1": "ui/icon/214000/214125_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollkommene Kristallisierung", "Name_en": "Crystallized", "Name_fr": "Cristallisation", "Name_ja": "結晶化", "StatusCategory": "2", "row_id": "3811", "Description_chs": "身体结晶化，无法作出任何行动，效果时间结束后陷入无法战斗状态", "Name_chs": "结晶化", "Description_ko": "몸이 결정에 뒤덮여 움직일 수 없는 상태. 지속시간이 끝나면 전투불능이 된다.", "Name_ko": "결정화", "Description_tc": "身體結晶化，無法作出任何行動，效果時間結束後陷入無法戰鬥狀態", "Name_tc": "結晶化"},
    "3812": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Hastige Veredelung ist zu Kühne Veredelung verbessert.", "Description_en": "Hasty Touch is upgraded to Daring Touch.", "Description_fr": "Ouvrage audacieux remplace Ouvrage hâtif.", "Description_ja": "ヘイスティタッチがデアリングタッチに変化している状態。", "Icon": {"id": "216128", "path": "ui/icon/216000/216128.tex", "path_hr1": "ui/icon/216000/216128_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kühne Hand", "Name_en": "Expedience", "Name_fr": "Opportunité experte", "Name_ja": "匠の好機", "StatusCategory": "1", "row_id": "3812", "Description_chs": "仓促变为冒进", "Name_chs": "工匠的良机", "Description_ko": "성급한 손길이 대담한 손길로 변화한 상태.", "Name_ko": "장인의 운때", "Description_tc": "倉促變為冒進", "Name_tc": "工匠的良機"},
    "3813": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Das nächste Kommando kostet keine Belastbarkeit.", "Description_en": "Durability loss of next action is reduced to zero.", "Description_fr": "Le prochain coût en solidité dû à une action est réduit à 0.", "Description_ja": "一度だけ、耐久の消費が無効化される状態。", "Icon": {"id": "216129", "path": "ui/icon/216000/216129.tex", "path_hr1": "ui/icon/216000/216129_hr1.tex"}, "MaxStacks": "0", "Name_de": "Meisters Beitrag", "Name_en": "Trained Perfection", "Name_fr": "Main suprême", "Name_ja": "匠の絶技", "StatusCategory": "1", "row_id": "3813", "Description_chs": "下一次操作不消耗耐久", "Name_chs": "工匠的绝技", "Description_ko": "1회에 한해, 내구도가 소비되지 않는 상태.", "Name_ko": "장인의 초절 기술", "Description_tc": "下一次操作不消耗耐久", "Name_tc": "工匠的絕技"},
    "3814": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwebt einige Ilme über dem Boden und kann nicht springen.", "Description_en": "Hovering above the ground due to a disturbance in gravity. Unable to execute Jump.", "Description_fr": "Le corps flotte en raison de variations dans la gravité. L'utilisation du saut est impossible.", "Description_ja": "重力の乱れにより宙に浮き、ジャンプが実行不可となった状態。", "Icon": {"id": "214127", "path": "ui/icon/214000/214127.tex", "path_hr1": "ui/icon/214000/214127_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gravitationsanomalie", "Name_en": "Gravitational Anomaly", "Name_fr": "Anomalie gravitationnelle", "Name_ja": "重力異常", "StatusCategory": "2", "row_id": "3814", "Description_chs": "重力陷入混乱，身体漂浮在空中，无法跳跃", "Name_chs": "重力异常", "Description_ko": "중력이 흐트러져 허공에 떠올라 점프할 수 없는 상태.", "Name_ko": "중력 이상", "Description_tc": "重力陷入混亂，身體漂浮在空中", "Name_tc": "重力異常"},
    "3815": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steht unter dem Einfluss von Absoluter Autorität. Entfesselt nach Ablauf ein versteinerndes Licht auf die Umgebung.", "Description_en": "Under Absolute Authority. Will unleash a petrifying light upon those nearby when this effect expires.", "Description_fr": "En soumission à Autorité absolue. Le corps émet une lueur pétrifiante à la fin de l'effet.", "Description_ja": "アブソリュート・オーソリティの影響を受けた状態。効果時間が終了すると、周囲に石化の光を放つ。", "Icon": {"id": "214128", "path": "ui/icon/214000/214128.tex", "path_hr1": "ui/icon/214000/214128_hr1.tex"}, "MaxStacks": "0", "Name_de": "Raumkontrolle", "Name_en": "Authority's Gaze", "Name_fr": "Soumission absolue : pétrification", "Name_ja": "空間掌握：石光", "StatusCategory": "2", "row_id": "3815", "Description_chs": "受到绝对君权的影响，效果时间结束时向周围发射石化光", "Name_chs": "空间掌控：石化光", "Description_ko": "절대 권력의 영향을 받은 상태. 지속시간이 끝나면 주위에 석화의 빛을 내뿜는다.", "Name_ko": "공간 장악: 석화광", "Description_tc": "受到絕對君權的影響，效果時間結束時向周圍發射石化光", "Name_tc": "空間掌控：石化光"},
    "3816": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "3816", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3817": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Umhüllt von Feueräther. Bei Ablauf wird Geißel des Feuers ausgelöst.", "Description_en": "Inundated with fire-aspected aether. Scourge of Fire will be triggered when this effect expires.", "Description_fr": "Le corps est entouré d'énergie de feu. Fléau brûlant se déclenche à la fin de l'effet.", "Description_ja": "火属性の魔力がまとわりついた状態。効果時間が終了すると、スカージ・オフ・ファイアが発動する。", "Icon": {"id": "214156", "path": "ui/icon/214000/214156.tex", "path_hr1": "ui/icon/214000/214156_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feurige Kalamität", "Name_en": "Calamity's Flames", "Name_fr": "Catastrophe de feu", "Name_ja": "火の災禍", "StatusCategory": "2", "row_id": "3817", "Description_chs": "被火属性魔力包围，效果时间结束时会发动火之灾变", "Name_chs": "火之灾变", "Description_ko": "불속성 마력에 휘감긴 상태. 지속시간이 끝나면 화염의 재난이 발동한다.", "Name_ko": "재난의 불", "Description_tc": "被火屬性魔力包圍，效果時間結束時會發動火之災變", "Name_tc": "火之災變"},
    "3818": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Umhüllt von Feueräther. Bei Ablauf wird mehrfach in Folge Geißel des Feuers ausgelöst.", "Description_en": "Inundated with fire-aspected aether. Scourge of Fire will be triggered in succession when this effect expires.", "Description_fr": "Le corps est entouré d'énergie de feu. Fléau brûlant se déclenche plusieurs fois de suite à la fin de l'effet.", "Description_ja": "火属性の魔力がまとわりついた状態。効果時間が終了すると、連続してスカージ・オフ・ファイアが発動する。", "Icon": {"id": "214157", "path": "ui/icon/214000/214157.tex", "path_hr1": "ui/icon/214000/214157_hr1.tex"}, "MaxStacks": "0", "Name_de": "Infernale Kalamität", "Name_en": "Calamity's Inferno", "Name_fr": "Grande catastrophe de feu", "Name_ja": "火の災禍［強］", "StatusCategory": "2", "row_id": "3818", "Description_chs": "被火属性魔力包围，效果时间结束时会连续发动火之灾变", "Name_chs": "火之灾厄", "Description_ko": "불속성 마력에 휘감긴 상태. 지속시간이 끝나면 화염의 재난이 연속으로 발동한다.", "Name_ko": "재난의 불[강]", "Description_tc": "被火屬性魔力包圍，效果時間結束時會連續發動火之災變", "Name_tc": "火之災厄"},
    "3819": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Umhüllt von Feueräther. Bei Ablauf wird Geißel des Feuers ausgelöst.", "Description_en": "Inundated with fire-aspected aether. Scourge of Fire will be triggered when this effect expires.", "Description_fr": "Le corps est entouré d'énergie de feu. Fléau brûlant se déclenche à la fin de l'effet.", "Description_ja": "火属性の魔力がまとわりついた状態。効果時間が終了すると、スカージ・オフ・ファイアが発動する。", "Icon": {"id": "214158", "path": "ui/icon/214000/214158.tex", "path_hr1": "ui/icon/214000/214158_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glimmende Kalamität", "Name_en": "Calamity's Embers", "Name_fr": "Petite catastrophe de feu", "Name_ja": "火の災禍［弱］", "StatusCategory": "2", "row_id": "3819", "Description_chs": "被火属性魔力包围，效果时间结束时会发动火之灾变", "Name_chs": "火之灾害", "Description_ko": "불속성 마력에 휘감긴 상태. 지속시간이 끝나면 화염의 재난이 발동한다.", "Name_ko": "재난의 불[약]", "Description_tc": "被火屬性魔力包圍，效果時間結束時會發動火之災變", "Name_tc": "火之災害"},
    "3820": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Umhüllt von Eisäther. Bei Ablauf wird ein Eisbrocken an der Position erzeugt.", "Description_en": "Inundated with ice-aspected aether. An ice boulder will spawn on the ground when this effect expires.", "Description_fr": "Le corps est entouré d'énergie de glace. Des blocs de glace surgissent du sol à la fin de l'effet.", "Description_ja": "氷属性の魔力がまとわりついた状態。効果時間が終了すると、地面に氷塊が発生する。", "Icon": {"id": "214159", "path": "ui/icon/214000/214159.tex", "path_hr1": "ui/icon/214000/214159_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eisige Kalamität", "Name_en": "Calamity's Frost", "Name_fr": "Catastrophe de glace", "Name_ja": "氷の災禍", "StatusCategory": "2", "row_id": "3820", "Description_chs": "被冰属性魔力包围，效果时间结束时会在地面生成冰块", "Name_chs": "冰之灾变", "Description_ko": "얼음속성 마력에 휘감긴 상태. 지속시간이 끝나면 지면에 얼음 덩어리가 생긴다.", "Name_ko": "재난의 얼음", "Description_tc": "被冰屬性魔力包圍，效果時間結束時會在地面生成冰塊", "Name_tc": "冰之災變"},
    "3821": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Umhüllt von Eisäther. Bei Ablauf wird Geißel des Eises ausgelöst.", "Description_en": "Inundated with ice-aspected aether. Scourge of Ice will be executed when this effect expires.", "Description_fr": "Le corps est entouré d'énergie de glace. Fléau glaçant se déclenche à la fin de l'effet.", "Description_ja": "氷属性の魔力がまとわりついた状態。効果時間が終了すると、スカージ・オブ・アイスが発動する。", "Icon": {"id": "214160", "path": "ui/icon/214000/214160.tex", "path_hr1": "ui/icon/214000/214160_hr1.tex"}, "MaxStacks": "0", "Name_de": "Frostige Kalamität", "Name_en": "Calamity's Bite", "Name_fr": "Grande catastrophe de glace", "Name_ja": "氷の災禍［強］", "StatusCategory": "2", "row_id": "3821", "Description_chs": "被冰属性魔力包围，效果时间结束时会发动冰之灾变", "Name_chs": "冰之灾厄", "Description_ko": "얼음속성 마력에 휘감긴 상태. 지속시간이 끝나면 얼음의 재난이 발동한다.", "Name_ko": "재난의 얼음[강]", "Description_tc": "被冰屬性魔力包圍，效果時間結束時會發動冰之災變", "Name_tc": "冰之災厄"},
    "3822": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Umhüllt von Eisäther. Wird bei Ablauf zunächst zu Kühlung, und wenn sich nicht durchgehend bewegt wird zu Tiefkühlung.", "Description_en": "Inundated with ice-aspected aether. Will trigger Freezing Up when this effect expires, resulting in Deep Freeze if not continuously in motion.", "Description_fr": "Le corps est entouré d'énergie de glace. Inflige Réfrigération à la fin de l'effet. Réfrigération inflige Congélation si la victime ne se déplace pas constamment avant la fin de l'effet.", "Description_ja": "氷属性の魔力がまとわりついた状態。効果時間が終了すると冷却状態となり、移動し続けなければ氷結状態になる。", "Icon": {"id": "214161", "path": "ui/icon/214000/214161.tex", "path_hr1": "ui/icon/214000/214161_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kühle Kalamität", "Name_en": "Calamity's Chill", "Name_fr": "Petite catastrophe de glace", "Name_ja": "氷の災禍［弱］", "StatusCategory": "2", "row_id": "3822", "Description_chs": "被冰属性魔力包围，效果时间结束时会陷入冷却状态，在冷却状态下不持续移动会陷入冻结状态", "Name_chs": "冰之灾害", "Description_ko": "얼음속성 마력에 휘감긴 상태. 지속시간이 끝나면 냉각 상태가 되고, 냉각 상태가 끝날 때까지 계속 움직이지 않으면 빙결 상태가 된다.", "Name_ko": "재난의 얼음[약]", "Description_tc": "被冰屬性魔力包圍，效果時間結束時會陷入冷卻狀態，在冷卻狀態下不持續移動會陷入凍結狀態", "Name_tc": "冰之災害"},
    "3823": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Umhüllt von Blitzäther. Bei Ablauf wird Geißel des Donners ausgelöst.", "Description_en": "Inundated with lightning-aspected aether. Scourge of Thunder will be triggered when this effect expires.", "Description_fr": "Le corps est entouré d'énergie de foudre. Fléau foudroyant se déclenche à la fin de l'effet.", "Description_ja": "雷属性の魔力がまとわりついた状態。効果時間が終了すると、スカージ・オブ・サンダーが発動する。", "Icon": {"id": "214162", "path": "ui/icon/214000/214162.tex", "path_hr1": "ui/icon/214000/214162_hr1.tex"}, "MaxStacks": "0", "Name_de": "Knisternde Kalamität", "Name_en": "Calamity's Bolt", "Name_fr": "Catastrophe de foudre", "Name_ja": "雷の災禍", "StatusCategory": "2", "row_id": "3823", "Description_chs": "被雷属性魔力包围，效果时间结束时会发动雷之灾变", "Name_chs": "雷之灾变", "Description_ko": "번개속성 마력에 휘감긴 상태. 지속시간이 끝나면 번개의 재난이 발동한다.", "Name_ko": "재난의 번개", "Description_tc": "被雷屬性魔力包圍，效果時間結束時會發動雷之災變", "Name_tc": "雷之災變"},
    "3824": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Umhüllt von Blitzäther. Bei Ablauf wird Geißel des Donners ausgelöst.", "Description_en": "Inundated with lightning-aspected aether. Scourge of Thunder will be triggered when this effect expires.", "Description_fr": "Le corps est entouré d'énergie de foudre. Fléau foudroyant se déclenche à la fin de l'effet.", "Description_ja": "雷属性の魔力がまとわりついた状態。効果時間が終了すると、スカージ・オブ・サンダーが発動する。", "Icon": {"id": "214163", "path": "ui/icon/214000/214163.tex", "path_hr1": "ui/icon/214000/214163_hr1.tex"}, "MaxStacks": "0", "Name_de": "Krachende Kalamität", "Name_en": "Calamity's Fulgur", "Name_fr": "Grande catastrophe de foudre", "Name_ja": "雷の災禍［強］", "StatusCategory": "2", "row_id": "3824", "Description_chs": "被雷属性魔力包围，效果时间结束时会发动雷之灾变", "Name_chs": "雷之灾厄", "Description_ko": "번개속성 마력에 휘감긴 상태. 지속시간이 끝나면 번개의 재난이 발동한다.", "Name_ko": "재난의 번개[강]", "Description_tc": "被雷屬性魔力包圍，效果時間結束時會發動雷之災變", "Name_tc": "雷之災厄"},
    "3825": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fürchterlich schlimm verflucht. Wird kampfunfähig, sobald der Timer des Fluchs auf 0 sinkt.", "Description_en": "An ancient curse has been placed upon you, resulting in certain death when the counter reaches zero.", "Description_fr": "Une puissante malédiction touche le corps et l'esprit. L'effet inflige une mort certaine lorsque le compteur atteint zéro.", "Description_ja": "呪いにより、カウント0で戦闘不能に陥る状態。", "Icon": {"id": "214126", "path": "ui/icon/214000/214126.tex", "path_hr1": "ui/icon/214000/214126_hr1.tex"}, "MaxStacks": "0", "Name_de": "Großer Fluch der Schlange", "Name_en": "Greatest Curse", "Name_fr": "Malédiction du grand serpent ?", "Name_ja": "大蛇の呪詛？", "StatusCategory": "2", "row_id": "3825", "Description_chs": "被大蛇诅咒，倒计时为0时会陷入无法战斗状态", "Name_chs": "大蛇的诅咒？", "Description_ko": "저주를 받아, 지속시간이 끝나면 전투불능이 되는 상태.", "Name_ko": "큰뱀의 저주?", "Description_tc": "被大蛇詛咒，倒計時為0時會陷入無法戰鬥狀態", "Name_tc": "大蛇的詛咒？"},
    "3826": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "219001", "path": "ui/icon/219000/219001.tex", "path_hr1": "ui/icon/219000/219001_hr1.tex"}, "MaxStacks": "16", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "3826", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "火屬性持續傷害，HP逐漸流失", "Name_tc": "火傷"},
    "3827": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Anflehung kann ausgeführt werden.", "Description_en": "Able to execute Supplication.", "Description_fr": "Oraison peut être lancée.", "Description_ja": "ゲベートを実行できる状態。", "Icon": {"id": "212523", "path": "ui/icon/212000/212523.tex", "path_hr1": "ui/icon/212000/212523_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gnadenerfüllt", "Name_en": "Supplication Ready", "Name_fr": "Oraison préparée", "Name_ja": "ゲベート実行可", "StatusCategory": "1", "row_id": "3827", "Description_chs": "可以发动祈告剑", "Name_chs": "祈告剑预备", "Description_ko": "염원의 검을 실행할 수 있는 상태.", "Name_ko": "염원의 검 시전 가능", "Description_tc": "可以發動祈告劍", "Name_tc": "祈告劍預備"},
    "3828": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Heilige Grabstätte kann ausgeführt werden.", "Description_en": "Able to execute Sepulchre.", "Description_fr": "Sépulcre peut être lancé.", "Description_ja": "グラブカッマーを実行できる状態。", "Icon": {"id": "212524", "path": "ui/icon/212000/212524.tex", "path_hr1": "ui/icon/212000/212524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilige Grabstätte", "Name_en": "Sepulchre Ready", "Name_fr": "Sépulcre préparé", "Name_ja": "グラブカッマー実行可", "StatusCategory": "1", "row_id": "3828", "Description_chs": "可以发动葬送剑", "Name_chs": "葬送剑预备", "Description_ko": "장송의 검을 실행할 수 있는 상태.", "Name_ko": "장송의 검 시전 가능", "Description_tc": "可以發動葬送劍", "Name_tc": "葬送劍預備"},
    "3829": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213050", "path": "ui/icon/213000/213050.tex", "path_hr1": "ui/icon/213000/213050_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilige Wacht", "Name_en": "Guardian", "Name_fr": "Garde extrême", "Name_ja": "エクストリームガード", "StatusCategory": "1", "row_id": "3829", "Description_chs": "减轻所受到的伤害", "Name_chs": "极致防御", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "극한 방어", "Description_tc": "減輕所受到的傷害", "Name_tc": "極致防禦"},
    "3830": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213051", "path": "ui/icon/213000/213051.tex", "path_hr1": "ui/icon/213000/213051_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilige Wacht (Barriere)", "Name_en": "Guardian's Will", "Name_fr": "Garde extrême", "Name_ja": "エクストリームガード［バリア］", "StatusCategory": "1", "row_id": "3830", "Description_chs": "抵消一定伤害", "Name_chs": "极致护盾", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "극한 방어[보호막]", "Description_tc": "抵消一定傷害", "Name_tc": "極致護盾"},
    "3831": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Klinge der Ehre kann ausgeführt werden.", "Description_en": "Able to execute Blade of Honor.", "Description_fr": "Lame d'honneur peut être lancée.", "Description_ja": "ブレード・オブ・オナーを実行できる状態。", "Icon": {"id": "213052", "path": "ui/icon/213000/213052.tex", "path_hr1": "ui/icon/213000/213052_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ehrenhaftigkeit", "Name_en": "Blade of Honor Ready", "Name_fr": "Lame d'honneur préparée", "Name_ja": "ブレード・オブ・オナー実行可", "StatusCategory": "1", "row_id": "3831", "Description_chs": "可以发动荣耀之剑", "Name_chs": "荣耀之剑预备", "Description_ko": "명예의 검을 실행할 수 있는 상태.", "Name_ko": "명예의 검 시전 가능", "Description_tc": "可以發動榮耀之劍", "Name_tc": "榮耀之劍預備"},
    "3832": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Erlittener Schaden ist verringert und ein Teil des erlittenen physischen Schadens wird auf den Angreifer zurückgeworfen.\nDarüber hinaus werden stetig LP regeneriert, wenn Schaden genommen wird oder der Effekt ausläuft.", "Description_en": "Damage taken is reduced while inflicting a portion of sustained damage back to its source. HP will be restored over time when effect expires.", "Description_fr": "Les dégâts reçus sont réduits et des dégâts sont infligés chaque fois qu'un coup est reçu. De plus, procure un effet de récupération périodique des PV à la première attaque subie ou à la fin de l'effet.", "Description_ja": "受けるダメージが軽減され、かつ物理攻撃を受けた場合に、反撃ダメージを与える状態。\nさらに、ダメージを受けるか、ダメージを受けることなく効果時間が経過すると、自身に継続回復効果が付与される。", "Icon": {"id": "212568", "path": "ui/icon/212000/212568.tex", "path_hr1": "ui/icon/212000/212568_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verdammnis", "Name_en": "Damnation", "Name_fr": "Damnation", "Name_ja": "ダムネーション", "StatusCategory": "1", "row_id": "3832", "Description_chs": "受到攻击的伤害减少并且受到物理攻击时会发动反击\n同时，受到伤害或持续时间结束后，为自身附加持续恢复体力的效果", "Name_chs": "戮罪", "Description_ko": "받는 피해량이 감소하고, 물리 공격을 받으면 적에게 반격 피해를 주는 상태.\n공격을 받거나 지속시간이 끝나면 지속 회복 효과가 부여된다.", "Name_ko": "지옥행", "Description_tc": "受到攻擊的傷害減少並且受到物理攻擊時會發動反擊\n同時，受到傷害或持續時間結束後，為自身附加持續恢復HP的效果", "Name_tc": "戮罪"},
    "3833": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Urkraft lässt den Körper zittern. Ändert sich bei 3 Stapeln zu Inneres Beben.", "Description_en": "Fury is building within you. At 3 stacks, effect changes to Wrathful, allowing you to execute Primal Wrath.", "Description_fr": "Le corps est secoué par des palpitations. L'effet devient Trépidation bestiale préparée s'il est accumulé 3 fois.", "Description_ja": "原初の鼓動が蓄積された状態。3スタック付与されると「原初の激震実行可」に変化する。", "Icon": {"id": "218147", "path": "ui/icon/218000/218147.tex", "path_hr1": "ui/icon/218000/218147_hr1.tex"}, "MaxStacks": "3", "Name_de": "Inneres Zittern", "Name_en": "Burgeoning Fury", "Name_fr": "Palpitations bestiales", "Name_ja": "原初の鼓動", "StatusCategory": "1", "row_id": "3833", "Description_chs": "身体里积蓄着原初的搏动，积蓄3档后该状态变为原初的怒震预备", "Name_chs": "原初的搏动", "Description_ko": "원초의 고동이 축적된 상태. 3중첩이 되면 원초의 격진 시전 가능으로 변화한다.", "Name_ko": "원초의 고동", "Description_tc": "身體裡積蓄著原初的搏動，積蓄3階後該狀態變為原初的怒震預備", "Name_tc": "原初的搏動"},
    "3834": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Ruinator kann ausgeführt werden.", "Description_en": "Able to execute Primal Ruination.", "Description_fr": "Dévastateur peut être lancé.", "Description_ja": "ルイネーターを実行できる状態。", "Icon": {"id": "212569", "path": "ui/icon/212000/212569.tex", "path_hr1": "ui/icon/212000/212569_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ruinator", "Name_en": "Primal Ruination Ready", "Name_fr": "Dévastateur préparé", "Name_ja": "ルイネーター実行可", "StatusCategory": "1", "row_id": "3834", "Description_chs": "可以发动尽毁", "Name_chs": "尽毁预备", "Description_ko": "원초적 파멸을 실행할 수 있는 상태.", "Name_ko": "원초적 파멸 시전 가능", "Description_tc": "可以發動盡毀", "Name_tc": "盡毀預備"},
    "3835": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213125", "path": "ui/icon/213000/213125.tex", "path_hr1": "ui/icon/213000/213125_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenwacht", "Name_en": "Shadowed Vigil", "Name_fr": "Vigile ténébreux", "Name_ja": "シャドウヴィジル", "StatusCategory": "1", "row_id": "3835", "Description_chs": "减轻所受到的伤害", "Name_chs": "暗影卫", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "그림자 요새", "Description_tc": "減輕所受到的傷害", "Name_tc": "暗影衛"},
    "3836": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Rotes Delirium und Blutige Pfählung können ausgeführt werden.", "Description_en": "Able to execute Scarlet Delirium and Impalement.", "Description_fr": "Delirium écarlate et Empalement sanglant peuvent être lancés.", "Description_ja": "レッドデリリアムおよびインペイルメントを実行できる状態。", "Icon": {"id": "217147", "path": "ui/icon/217000/217147.tex", "path_hr1": "ui/icon/217000/217147_hr1.tex"}, "MaxStacks": "3", "Name_de": "Blutdelirium", "Name_en": "Delirium", "Name_fr": "Delirium de sang", "Name_ja": "ブラッドデリリアム", "StatusCategory": "1", "row_id": "3836", "Description_chs": "可以发动血红乱或刺穿", "Name_chs": "血乱", "Description_ko": "붉은 열광 및 관통형을 실행할 수 있는 상태.", "Name_ko": "피의 열광", "Description_tc": "可以發動血紅亂或刺穿", "Name_tc": "血亂"},
    "3837": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Antiheld kann ausgeführt werden.", "Description_en": "Able to execute Disesteem.", "Description_fr": "Sillon de morgue peut être lancé.", "Description_ja": "ディセスティームを実行できる状態。", "Icon": {"id": "213126", "path": "ui/icon/213000/213126.tex", "path_hr1": "ui/icon/213000/213126_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lied des Antihelden", "Name_en": "Scorn", "Name_fr": "Sillon de morgue préparé", "Name_ja": "ディセスティーム実行可", "StatusCategory": "1", "row_id": "3837", "Description_chs": "可以发动掠影的蔑视", "Name_chs": "掠影的蔑视预备", "Description_ko": "경멸을 실행할 수 있는 상태.", "Name_ko": "경멸 시전 가능", "Description_tc": "可以發動掠影的蔑視", "Name_tc": "掠影的蔑視預備"},
    "3838": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Maximal-LP sind erhöht und erlittener Schaden ist verringert.", "Description_en": "Maximum HP is increased while damage taken is reduced.", "Description_fr": "Les PV maximums sont augmentés et les dégâts reçus sont réduits.", "Description_ja": "最大ＨＰが増加し、受けるダメージの一部が軽減される状態。", "Icon": {"id": "213619", "path": "ui/icon/213000/213619.tex", "path_hr1": "ui/icon/213000/213619_hr1.tex"}, "MaxStacks": "0", "Name_de": "Große Nebula", "Name_en": "Great Nebula", "Name_fr": "Grande nébuleuse", "Name_ja": "グレートネビュラ", "StatusCategory": "1", "row_id": "3838", "Description_chs": "体力最大值提高，减轻所受到的伤害", "Name_chs": "大星云", "Description_ko": "최대 HP가 증가하고, 받는 피해량이 감소하는 상태.", "Name_ko": "대성운", "Description_tc": "HP最大值提高，減輕所受到的傷害", "Name_tc": "大星雲"},
    "3839": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Schicksalszeichen kann ausgeführt werden.", "Description_en": "Able to execute Fated Brand.", "Description_fr": "Insigne fatidique peut être lancé.", "Description_ja": "フェイテッドブランドを実行できる状態。", "Icon": {"id": "213620", "path": "ui/icon/213000/213620.tex", "path_hr1": "ui/icon/213000/213620_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fäden des Schicksals", "Name_en": "Ready to Raze", "Name_fr": "Insigne fatidique préparé", "Name_ja": "フェイテッドブランド実行可", "StatusCategory": "1", "row_id": "3839", "Description_chs": "可以发动命运之印", "Name_chs": "命运之印预备", "Description_ko": "운명의 낙인을 실행할 수 있는 상태.", "Name_ko": "운명의 낙인 시전 가능", "Description_tc": "可以發動命運之印", "Name_tc": "命運之印預備"},
    "3840": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Mut des Löwen-Kombo kann ausgeführt werden.", "Description_en": "Able to execute Reign of Beasts.", "Description_fr": "Combo du cœur peut être lancé.", "Description_ja": "ハートコンボを実行できる状態。", "Icon": {"id": "213621", "path": "ui/icon/213000/213621.tex", "path_hr1": "ui/icon/213000/213621_hr1.tex"}, "MaxStacks": "0", "Name_de": "Löwenherz", "Name_en": "Ready to Reign", "Name_fr": "Combo du cœur préparé", "Name_ja": "ハートコンボ実行可", "StatusCategory": "1", "row_id": "3840", "Description_chs": "可以发动心有灵狮连击", "Name_chs": "心有灵狮", "Description_ko": "심장 콤보를 실행할 수 있는 상태.", "Name_ko": "심장 콤보 시전 가능", "Description_tc": "可以發動心有靈獅連擊", "Name_tc": "心有靈獅"},
    "3841": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Erdumrundung kann ausgeführt werden.", "Description_en": "Able to execute Earth's Reply.", "Description_fr": "Réaction de la terre peut être lancée.", "Description_ja": "金剛周天を実行できる状態。", "Icon": {"id": "212539", "path": "ui/icon/212000/212539.tex", "path_hr1": "ui/icon/212000/212539_hr1.tex"}, "MaxStacks": "0", "Name_de": "Geerdet", "Name_en": "Earth's Rumination", "Name_fr": "Grondement de la terre", "Name_ja": "金剛周天実行可", "StatusCategory": "1", "row_id": "3841", "Description_chs": "可以发动金刚周天", "Name_chs": "金刚周天预备", "Description_ko": "금강주천을 실행할 수 있는 상태.", "Name_ko": "금강주천 시전 가능", "Description_tc": "可以發動金剛周天", "Name_tc": "金剛周天預備"},
    "3842": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Himmelbrecher kann ausgeführt werden.", "Description_en": "Able to execute Wind's Reply.", "Description_fr": "Réaction du vent peut être lancée.", "Description_ja": "絶空拳を実行できる状態。", "Icon": {"id": "212540", "path": "ui/icon/212000/212540.tex", "path_hr1": "ui/icon/212000/212540_hr1.tex"}, "MaxStacks": "0", "Name_de": "Himmelbrecher", "Name_en": "Wind's Rumination", "Name_fr": "Grondement du vent", "Name_ja": "絶空拳実行可", "StatusCategory": "1", "row_id": "3842", "Description_chs": "可以发动绝空拳", "Name_chs": "绝空拳预备", "Description_ko": "절공권을 실행할 수 있는 상태.", "Name_ko": "절공권 시전 가능", "Description_tc": "可以發動絕空拳", "Name_tc": "絕空拳預備"},
    "3843": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Himmel und Erde kann ausgeführt werden.", "Description_en": "Able to execute Fire's Reply.", "Description_fr": "Réaction du feu peut être lancée.", "Description_ja": "乾坤闘気弾を実行できる状態。", "Icon": {"id": "212541", "path": "ui/icon/212000/212541.tex", "path_hr1": "ui/icon/212000/212541_hr1.tex"}, "MaxStacks": "0", "Name_de": "Himmel und Erde", "Name_en": "Fire's Rumination", "Name_fr": "Grondement du feu", "Name_ja": "乾坤闘気弾実行可", "StatusCategory": "1", "row_id": "3843", "Description_chs": "可以发动乾坤斗气弹", "Name_chs": "乾坤斗气弹预备", "Description_ko": "건곤투기탄을 실행할 수 있는 상태.", "Name_ko": "건곤투기탄 시전 가능", "Description_tc": "可以發動乾坤鬥氣彈", "Name_tc": "乾坤鬥氣彈預備"},
    "3844": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Nastrond kann ausgeführt werden.", "Description_en": "Able to execute Nastrond.", "Description_fr": "Naströnd peut être lancé.", "Description_ja": "ナーストレンドを実行できる状態。", "Icon": {"id": "212589", "path": "ui/icon/212000/212589.tex", "path_hr1": "ui/icon/212000/212589_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zielgerichtet", "Name_en": "Nastrond Ready", "Name_fr": "Naströnd préparé", "Name_ja": "ナーストレンド実行可", "StatusCategory": "1", "row_id": "3844", "Description_chs": "可以发动死者之岸", "Name_chs": "死者之岸预备", "Description_ko": "나스트론드를 실행할 수 있는 상태.", "Name_ko": "나스트론드 시전 가능", "Description_tc": "可以發動死者之岸", "Name_tc": "死者之岸預備"},
    "3845": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Steigender Drache kann ausgeführt werden.", "Description_en": "Able to execute Rise of the Dragon.", "Description_fr": "Envol du dragon peut être lancé.", "Description_ja": "ドラゴンライズを実行できる状態。", "Icon": {"id": "212587", "path": "ui/icon/212000/212587.tex", "path_hr1": "ui/icon/212000/212587_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aufstiegsbereit", "Name_en": "Dragon's Flight", "Name_fr": "Envol du dragon préparé", "Name_ja": "ドラゴンライズ実行可", "StatusCategory": "1", "row_id": "3845", "Description_chs": "可以发动龙炎升", "Name_chs": "龙炎升预备", "Description_ko": "용의 비상을 실행할 수 있는 상태.", "Name_ko": "용의 비상 시전 가능", "Description_tc": "可以發動龍炎昇", "Name_tc": "龍炎昇預備"},
    "3846": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Sternenkreuz kann ausgeführt werden.", "Description_en": "Able to execute Starcross.", "Description_fr": "Traversée céleste peut être lancée.", "Description_ja": "スタークロッサーを実行できる状態。", "Icon": {"id": "212588", "path": "ui/icon/212000/212588.tex", "path_hr1": "ui/icon/212000/212588_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sternenkreuz", "Name_en": "Starcross Ready", "Name_fr": "Traversée céleste préparée", "Name_ja": "スタークロッサー実行可", "StatusCategory": "1", "row_id": "3846", "Description_chs": "可以发动渡星冲", "Name_chs": "渡星冲预备", "Description_ko": "천체 관통을 실행할 수 있는 상태.", "Name_ko": "천체 관통 시전 가능", "Description_tc": "可以發動渡星衝", "Name_tc": "渡星衝預備"},
    "3847": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Ausweiden kann ausgeführt werden.", "Description_en": "Able to execute Goring Blade.", "Description_fr": "Lame étripante peut être lancée.", "Description_ja": "ゴアブレードを実行できる状態。", "Icon": {"id": "213053", "path": "ui/icon/213000/213053.tex", "path_hr1": "ui/icon/213000/213053_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewetzte Klinge", "Name_en": "Goring Blade Ready", "Name_fr": "Lame étripante préparée", "Name_ja": "ゴアブレード実行可", "StatusCategory": "1", "row_id": "3847", "Description_chs": "可以发动沥血剑", "Name_chs": "沥血剑预备", "Description_ko": "꿰뚫는 검격을 실행할 수 있는 상태.", "Name_ko": "꿰뚫는 검격 시전 가능", "Description_tc": "可以發動瀝血劍", "Name_tc": "瀝血劍預備"},
    "3848": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Kommandos sind ermöglicht, die sonst Versteckt erfordern.", "Description_en": "Able to use actions normally requiring the Hidden status.", "Description_fr": "Le corps est entouré d'un voile aqueux reflétant la lumière, permettant d'effectuer les actions qui requièrent normalement l'effet Dissimulation.", "Description_ja": "隠れていなくても「かくれる」を条件とするアクションを実行できる状態。", "Icon": {"id": "212919", "path": "ui/icon/212000/212919.tex", "path_hr1": "ui/icon/212000/212919_hr1.tex"}, "MaxStacks": "0", "Name_de": "In die Schatten", "Name_en": "Shadow Walker", "Name_fr": "Camouflage shinobi", "Name_ja": "忍隠", "StatusCategory": "1", "row_id": "3848", "Description_chs": "不用隐遁身形也能够发动需要在隐遁状态下发动的技能", "Name_chs": "忍隐", "Description_ko": "은신하지 않아도 '은신술'이 필요한 기술을 실행할 수 있는 상태.", "Name_ko": "인술 은신", "Description_tc": "不用隱遁身形也能夠發動需要在隱遁狀態下發動的技能", "Name_tc": "忍隱"},
    "3849": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "212920", "path": "ui/icon/212000/212920.tex", "path_hr1": "ui/icon/212000/212920_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dokumori", "Name_en": "Dokumori", "Name_fr": "Dokumori", "Name_ja": "毒盛の術", "StatusCategory": "2", "row_id": "3849", "Description_chs": "受到攻击的伤害增加", "Name_chs": "介毒之术", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "강탈", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "介毒之術"},
    "3850": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Fortgeschrittene Ninja-Techniken können ausgeführt werden.", "Description_en": "Able to make use of advanced ninja arts.", "Description_fr": "Les arts secrets de ninja peuvent être lancés.", "Description_ja": "秘技を実行できる状態。", "Icon": {"id": "212921", "path": "ui/icon/212000/212921.tex", "path_hr1": "ui/icon/212000/212921_hr1.tex"}, "MaxStacks": "0", "Name_de": "Higi", "Name_en": "Higi", "Name_fr": "Technique interdite", "Name_ja": "秘技実行可", "StatusCategory": "1", "row_id": "3850", "Description_chs": "可以发动秘技", "Name_chs": "秘技预备", "Description_ko": "비기를 실행할 수 있는 상태.", "Name_ko": "비기 시전 가능", "Description_tc": "可以發動秘技", "Name_tc": "秘技預備"},
    "3851": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Tenri Jindo kann ausgeführt werden.", "Description_en": "Able to execute Tenri Jindo.", "Description_fr": "Tenri Jindô peut être lancé.", "Description_ja": "天理人道を実行できる状態。", "Icon": {"id": "212922", "path": "ui/icon/212000/212922.tex", "path_hr1": "ui/icon/212000/212922_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tenri Jindo", "Name_en": "Tenri Jindo Ready", "Name_fr": "Tenri Jindô préparé", "Name_ja": "天理人道実行可", "StatusCategory": "1", "row_id": "3851", "Description_chs": "可以发动天理人道", "Name_chs": "天理人道预备", "Description_ko": "천리인도를 실행할 수 있는 상태.", "Name_ko": "천리인도 시전 가능", "Description_tc": "可以發動天理人道", "Name_tc": "天理人道預備"},
    "3852": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Tsubamegaeshi kann ausgeführt werden.", "Description_en": "Able to execute Tsubame-gaeshi.", "Description_fr": "Tsubamegaeshi peut être lancé.", "Description_ja": "燕返しを実行できる状態。", "Icon": {"id": "213315", "path": "ui/icon/213000/213315.tex", "path_hr1": "ui/icon/213000/213315_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tsubamegaeshi", "Name_en": "Tsubame-gaeshi Ready", "Name_fr": "Tsubamegaeshi préparé", "Name_ja": "燕返し実行可", "StatusCategory": "1", "row_id": "3852", "Description_chs": "可以发动燕回返", "Name_chs": "燕回返预备", "Description_ko": "제비반전을 실행할 수 있는 상태.", "Name_ko": "제비반전 시전 가능", "Description_tc": "可以發動燕回返", "Name_tc": "燕回返預備"},
    "3853": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213316", "path": "ui/icon/213000/213316.tex", "path_hr1": "ui/icon/213000/213316_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tengentsu", "Name_en": "Tengentsu", "Name_fr": "Tengentsû", "Name_ja": "天眼通", "StatusCategory": "1", "row_id": "3853", "Description_chs": "减轻所受到的伤害", "Name_chs": "天眼通", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "천안통", "Description_tc": "減輕所受到的傷害", "Name_tc": "天眼通"},
    "3854": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Erlittener Schaden ist verringert und LP werden stetig regeneriert.", "Description_en": "Damage taken is reduced and regenerating HP over time.", "Description_fr": "Les dégâts reçus sont réduits et des PV sont récupérés périodiquement.", "Description_ja": "受けるダメージの一部が軽減され、かつ連続してＨＰが回復している状態。", "Icon": {"id": "213317", "path": "ui/icon/213000/213317.tex", "path_hr1": "ui/icon/213000/213317_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tengentsu: Sei", "Name_en": "Tengentsu's Foresight", "Name_fr": "Tengentsû : Sei", "Name_ja": "天眼通：生", "StatusCategory": "1", "row_id": "3854", "Description_chs": "减轻所受到的伤害，同时体力会随时间逐渐恢复", "Name_chs": "通天眼", "Description_ko": "받는 피해량이 감소하고, 지속적으로 HP가 회복되는 상태.", "Name_ko": "천안통: 생", "Description_tc": "減輕所受到的傷害，同時HP會隨時間逐漸恢復", "Name_tc": "通天眼"},
    "3855": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Zanshin kann ausgeführt werden.", "Description_en": "Able to execute Zanshin.", "Description_fr": "Zanshin peut être lancé.", "Description_ja": "残心を実行できる状態。", "Icon": {"id": "213318", "path": "ui/icon/213000/213318.tex", "path_hr1": "ui/icon/213000/213318_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zanshin", "Name_en": "Zanshin Ready", "Name_fr": "Zanshin préparé", "Name_ja": "残心実行可", "StatusCategory": "1", "row_id": "3855", "Description_chs": "可以发动残心", "Name_chs": "残心预备", "Description_ko": "잔심을 실행할 수 있는 상태.", "Name_ko": "잔심 시전 가능", "Description_tc": "可以發動殘心", "Name_tc": "殘心預備"},
    "3856": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Tenka Goken ändert sich zu Tendo Goken und Midare Setsugekka ändert sich zu Tendo Setsugekka.", "Description_en": "Tenka Goken is upgraded to Tendo Goken, and Midare Setsugekka is upgraded to Tendo Setsugekka.", "Description_fr": "Tenka Goken devient Tendô Goken, et Midare Setsugekka devient Tendô Setsugekka.", "Description_ja": "天下五剣が天道五剣に、乱れ雪月花が天道雪月花に変化する状態。", "Icon": {"id": "213319", "path": "ui/icon/213000/213319.tex", "path_hr1": "ui/icon/213000/213319_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tendo", "Name_en": "Tendo", "Name_fr": "Tendô", "Name_ja": "天道", "StatusCategory": "1", "row_id": "3856", "Description_chs": "天下五剑变为天道五剑，纷乱雪月花变为天道雪月花", "Name_chs": "天道", "Description_ko": "천하오검이 천도오검으로, 난설월화가 천도설월화로 변화하는 상태.", "Name_ko": "천도", "Description_tc": "天下五劍變為天道五劍，紛亂雪月花變為天道雪月花", "Name_tc": "天道"},
    "3857": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Sacrificium kann ausgeführt werden.", "Description_en": "Able to execute Sacrificium.", "Description_fr": "Sacrificium peut être lancé.", "Description_ja": "サクリフィキウムを実行できる状態。", "Icon": {"id": "212941", "path": "ui/icon/212000/212941.tex", "path_hr1": "ui/icon/212000/212941_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sacrificium paratum", "Name_en": "Oblatio", "Name_fr": "Sacrificium préparé", "Name_ja": "サクリフィキウム実行可", "StatusCategory": "1", "row_id": "3857", "Description_chs": "可以发动祭牲", "Name_chs": "祭牲预备", "Description_ko": "제물 희생을 실행할 수 있는 상태.", "Name_ko": "제물 희생 시전 가능", "Description_tc": "可以發動祭牲", "Name_tc": "祭牲預備"},
    "3858": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Henkerspfahl, Henkersgalgen und Henkersguillotine können ausgeführt werden.", "Description_en": "Able to execute Executioner's Gibbet, Executioner's Gallows, and Executioner's Guillotine.", "Description_fr": "Gibet tortionnaire, Potence tortionnaire et Guillotine tortionnaire peuvent être lancés.", "Description_ja": "エクスジビトゥ、エクスギャロウズ、エクスギロティンを実行できる状態。", "Icon": {"id": "217198", "path": "ui/icon/217000/217198.tex", "path_hr1": "ui/icon/217000/217198_hr1.tex"}, "MaxStacks": "2", "Name_de": "Henkerssense", "Name_en": "Executioner", "Name_fr": "Bourreau", "Name_ja": "処刑人", "StatusCategory": "1", "row_id": "3858", "Description_chs": "可以发动绞决处刑、缢杀处刑、断首处刑", "Name_chs": "处刑人", "Description_ko": "효수형 집행, 교수형 집행, 참수형 집행을 실행할 수 있는 상태.", "Name_ko": "집행인", "Description_tc": "可以發動絞決處刑、縊殺處刑、斷首處刑", "Name_tc": "處刑人"},
    "3859": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Wird während der Effektdauer Communio ausgeführt, ändert sich der Status zu Perfectio parata.", "Description_en": "Grants Perfectio Parata upon executing Communio.", "Description_fr": "Devient Perfectio parata lorsque Communio est utilisé.", "Description_ja": "効果中にコムニオを実行すると「ペルフェクティオ実行可」に変化する状態。", "Icon": {"id": "212942", "path": "ui/icon/212000/212942.tex", "path_hr1": "ui/icon/212000/212942_hr1.tex"}, "MaxStacks": "0", "Name_de": "Perfectio occulta", "Name_en": "Perfectio Occulta", "Name_fr": "Perfectio occulta", "Name_ja": "ペルフェクティオ待機", "StatusCategory": "1", "row_id": "3859", "Description_chs": "持续时间内发动团契，该状态变为完人预备", "Name_chs": "补完", "Description_ko": "합일을 실행하면 완전체 시전 가능으로 변화하는 상태.", "Name_ko": "완전체 각성", "Description_tc": "持續時間內發動團契，該狀態變為完人預備", "Name_tc": "補完"},
    "3860": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Perfectio kann ausgeführt werden.", "Description_en": "Able to execute Perfectio.", "Description_fr": "Perfectio peut être lancé.", "Description_ja": "ペルフェクティオを実行できる状態。", "Icon": {"id": "212943", "path": "ui/icon/212000/212943.tex", "path_hr1": "ui/icon/212000/212943_hr1.tex"}, "MaxStacks": "0", "Name_de": "Perfectio parata", "Name_en": "Perfectio Parata", "Name_fr": "Perfectio parata", "Name_ja": "ペルフェクティオ実行可", "StatusCategory": "1", "row_id": "3860", "Description_chs": "可以发动完人", "Name_chs": "完人预备", "Description_ko": "완전체를 실행할 수 있는 상태.", "Name_ko": "완전체 시전 가능", "Description_tc": "可以發動完人", "Name_tc": "完人預備"},
    "3861": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Glänzender Pfeil oder Schattenbiss können ausgeführt werden.", "Description_en": "Able to execute Refulgent Arrow and Shadowbite", "Description_fr": "Flèche rayonnante et Morsure de l'ombre peuvent être lancées.", "Description_ja": "リフルジェントアローおよびシャドウバイトを実行できる状態。", "Icon": {"id": "213075", "path": "ui/icon/213000/213075.tex", "path_hr1": "ui/icon/213000/213075_hr1.tex"}, "MaxStacks": "0", "Name_de": "Falkenauge", "Name_en": "Hawk's Eye", "Name_fr": "Œil de faucon", "Name_ja": "ホークアイ", "StatusCategory": "1", "row_id": "3861", "Description_chs": "可以发动辉煌箭或影噬箭", "Name_chs": "鹰眼", "Description_ko": "찬란한 화살, 그림자 화살을 실행할 수 있는 상태.", "Name_ko": "매의 눈", "Description_tc": "可以發動輝煌箭或影噬箭", "Name_tc": "鷹眼"},
    "3862": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Resonanzpfeil kann ausgeführt werden.", "Description_en": "Able to execute Resonant Arrow.", "Description_fr": "Flèche résonante peut être lancée.", "Description_ja": "レゾナンスアローを実行できる状態。", "Icon": {"id": "213076", "path": "ui/icon/213000/213076.tex", "path_hr1": "ui/icon/213000/213076_hr1.tex"}, "MaxStacks": "0", "Name_de": "Resonanzpfeilbereit", "Name_en": "Resonant Arrow Ready", "Name_fr": "Flèche résonante préparée", "Name_ja": "レゾナンスアロー実行可", "StatusCategory": "1", "row_id": "3862", "Description_chs": "可以发动共鸣箭", "Name_chs": "共鸣箭预备", "Description_ko": "공명 화살을 실행할 수 있는 상태.", "Name_ko": "공명 화살 시전 가능", "Description_tc": "可以發動共鳴箭", "Name_tc": "共鳴箭預備"},
    "3863": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Vollführt eine Luminöse Zugabe.", "Description_en": "Able to execute Radiant Encore.", "Description_fr": "Rappel radieux peut être lancé.", "Description_ja": "光神のアンコールを実行できる状態。", "Icon": {"id": "213077", "path": "ui/icon/213000/213077.tex", "path_hr1": "ui/icon/213000/213077_hr1.tex"}, "MaxStacks": "0", "Name_de": "Luminöse Zugabe", "Name_en": "Radiant Encore Ready", "Name_fr": "Rappel radieux préparé", "Name_ja": "光神のアンコール実行可", "StatusCategory": "1", "row_id": "3863", "Description_chs": "可以发动光明神的返场余音", "Name_chs": "光明神的返场余音预备", "Description_ko": "빛신의 앙코르를 실행할 수 있는 상태.", "Name_ko": "빛신의 앙코르 시전 가능", "Description_tc": "可以發動光明神的返場餘音", "Name_tc": "光明神的返場餘音預備"},
    "3864": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Hyperladung kann ausgeführt werden.", "Description_en": "Able to execute Hypercharge.", "Description_fr": "Hypercharge peut être lancée.", "Description_ja": "ハイパーチャージを実行できる状態。", "Icon": {"id": "213022", "path": "ui/icon/213000/213022.tex", "path_hr1": "ui/icon/213000/213022_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hyperladung", "Name_en": "Hypercharged", "Name_fr": "Hypercharge préparée", "Name_ja": "ハイパーチャージ実行可", "StatusCategory": "1", "row_id": "3864", "Description_chs": "可以发动超荷", "Name_chs": "超荷预备", "Description_ko": "과충전을 실행할 수 있는 상태.", "Name_ko": "과충전 시전 가능", "Description_tc": "可以發動超荷", "Name_tc": "超荷預備"},
    "3865": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Exkavator kann ausgeführt werden.", "Description_en": "Able to execute Excavator.", "Description_fr": "Excavation peut être lancée.", "Description_ja": "エクスカベーターを実行できる状態。", "Icon": {"id": "213023", "path": "ui/icon/213000/213023.tex", "path_hr1": "ui/icon/213000/213023_hr1.tex"}, "MaxStacks": "0", "Name_de": "Exkavator", "Name_en": "Excavator Ready", "Name_fr": "Excavation préparée", "Name_ja": "エクスカベーター実行可", "StatusCategory": "1", "row_id": "3865", "Description_chs": "可以发动掘地飞轮", "Name_chs": "掘地飞轮预备", "Description_ko": "굴삭기를 실행할 수 있는 상태.", "Name_ko": "굴삭기 시전 가능", "Description_tc": "可以發動掘地飛輪", "Name_tc": "掘地飛輪預備"},
    "3866": {"ClassJobCategory": {"Name_de": "MCH", "Name_en": "MCH", "Name_fr": "MCH", "Name_ja": "機工士", "row_id": "96", "sheet": "ClassJobCategory", "value": "96", "Name_chs": "机工士", "Name_ko": "기공사", "Name_tc": "機工士"}, "Description_de": "Aus allen Rohren kann ausgeführt werden.", "Description_en": "Able to execute Full Metal Field.", "Description_fr": "Rafale de métal peut être lancée.", "Description_ja": "フルメタルバーストを実行できる状態。", "Icon": {"id": "213024", "path": "ui/icon/213000/213024.tex", "path_hr1": "ui/icon/213000/213024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aus allen Rohren", "Name_en": "Full Metal Machinist", "Name_fr": "Rafale de métal préparée", "Name_ja": "フルメタルバースト実行可", "StatusCategory": "1", "row_id": "3866", "Description_chs": "可以发动全金属爆发", "Name_chs": "全金属爆发预备", "Description_ko": "전탄발사를 실행할 수 있는 상태.", "Name_ko": "전탄발사 시전 가능", "Description_tc": "可以發動全金屬爆發", "Name_tc": "全金屬爆發預備"},
    "3867": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Letzter Tanz kann ausgeführt werden.", "Description_en": "Able to execute Last Dance.", "Description_fr": "Ultime danse peut être lancée.", "Description_ja": "ラストダンスを実行できる状態。", "Icon": {"id": "213727", "path": "ui/icon/213000/213727.tex", "path_hr1": "ui/icon/213000/213727_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bühneneuphorie", "Name_en": "Last Dance Ready", "Name_fr": "Ultime danse préparée", "Name_ja": "ラストダンス実行可", "StatusCategory": "1", "row_id": "3867", "Description_chs": "可以发动落幕舞", "Name_chs": "落幕舞预备", "Description_ko": "마지막 춤을 실행할 수 있는 상태.", "Name_ko": "마지막 춤 시전 가능", "Description_tc": "可以發動落幕舞", "Name_tc": "落幕舞預備"},
    "3868": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Finalschritt kann ausgeführt werden.", "Description_en": "Able to execute Finishing Move.", "Description_fr": "Mouvement final peut être lancé.", "Description_ja": "フィニシングムーブを実行できる状態。", "Icon": {"id": "213728", "path": "ui/icon/213000/213728.tex", "path_hr1": "ui/icon/213000/213728_hr1.tex"}, "MaxStacks": "0", "Name_de": "Finalhaltung", "Name_en": "Finishing Move Ready", "Name_fr": "Mouvement final préparé", "Name_ja": "フィニシングムーブ実行可", "StatusCategory": "1", "row_id": "3868", "Description_chs": "可以发动结束动作", "Name_chs": "结束动作预备", "Description_ko": "마무리 동작을 실행할 수 있는 상태.", "Name_ko": "마무리 동작 시전 가능", "Description_tc": "可以發動結束動作", "Name_tc": "結束動作預備"},
    "3869": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Dämmertanz kann ausgeführt werden.", "Description_en": "Able to execute Dance of the Dawn.", "Description_fr": "Danse de l'aurore peut être lancée.", "Description_ja": "暁の舞いを実行できる状態。", "Icon": {"id": "213729", "path": "ui/icon/213000/213729.tex", "path_hr1": "ui/icon/213000/213729_hr1.tex"}, "MaxStacks": "0", "Name_de": "Glühende Sohlen", "Name_en": "Dance of the Dawn Ready", "Name_fr": "Danse de l'aurore préparée", "Name_ja": "暁の舞い実行可", "StatusCategory": "1", "row_id": "3869", "Description_chs": "可以发动拂晓舞", "Name_chs": "拂晓舞预备", "Description_ko": "새벽의 춤을 실행할 수 있는 상태.", "Name_ko": "새벽의 춤 시전 가능", "Description_tc": "可以發動拂曉舞", "Name_tc": "拂曉舞預備"},
    "3870": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Blitz-Magie kann gewirkt werden.", "Description_en": "Able to cast Thunder spells.", "Description_fr": "Les sorts de foudre peuvent être lancés.", "Description_ja": "サンダー系魔法を実行できる状態。", "Icon": {"id": "212660", "path": "ui/icon/212000/212660.tex", "path_hr1": "ui/icon/212000/212660_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwarze Funken", "Name_en": "Thunderhead", "Name_fr": "Électrifié", "Name_ja": "サンダー系魔法実行可", "StatusCategory": "1", "row_id": "3870", "Description_chs": "可以发动雷系魔法", "Name_chs": "云砧", "Description_ko": "선더 계열 마법을 실행할 수 있는 상태.", "Name_ko": "선더 계열 마법 시전 가능", "Description_tc": "可以發動雷系魔法", "Name_tc": "雲砧"},
    "3871": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "212661", "path": "ui/icon/212000/212661.tex", "path_hr1": "ui/icon/212000/212661_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hoher Blitz", "Name_en": "High Thunder", "Name_fr": "Foudre majeure", "Name_ja": "ハイサンダー", "StatusCategory": "2", "row_id": "3871", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "高闪雷", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "하이 선더", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "高階雷電"},
    "3872": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "212662", "path": "ui/icon/212000/212662.tex", "path_hr1": "ui/icon/212000/212662_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hohes Blitzra", "Name_en": "High Thunder", "Name_fr": "Extra Foudre majeure", "Name_ja": "ハイサンダラ", "StatusCategory": "2", "row_id": "3872", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "高震雷", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "하이 선더라", "Description_tc": "雷屬性持續傷害，HP逐漸流失", "Name_tc": "高階中雷電"},
    "3873": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Gleißender Funke kann ausgeführt werden.", "Description_en": "Able to execute Searing Flash.", "Description_fr": "Étoile ardente peut être lancée.", "Description_ja": "シアリングスパークを実行できる状態。", "Icon": {"id": "212750", "path": "ui/icon/212000/212750.tex", "path_hr1": "ui/icon/212000/212750_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gleißender Funke", "Name_en": "Ruby's Glimmer", "Name_fr": "Étoile ardente préparée", "Name_ja": "シアリングスパーク実行可", "StatusCategory": "1", "row_id": "3873", "Description_chs": "可以发动灼热之闪", "Name_chs": "灼热之闪预备", "Description_ko": "타오르는 불꽃을 실행할 수 있는 상태.", "Name_ko": "타오르는 불꽃 시전 가능", "Description_tc": "可以發動灼熱之閃", "Name_tc": "灼熱之閃預備"},
    "3874": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Lux Solaris kann ausgeführt werden.", "Description_en": "Able to execute Lux Solaris.", "Description_fr": "Lux Solaris peut être lancée.", "Description_ja": "ルクス・ソラリスを実行できる状態。", "Icon": {"id": "212751", "path": "ui/icon/212000/212751.tex", "path_hr1": "ui/icon/212000/212751_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lux Solaris", "Name_en": "Refulgent Lux", "Name_fr": "Lux solaris préparée", "Name_ja": "ルクス・ソラリス実行可", "StatusCategory": "1", "row_id": "3874", "Description_chs": "可以发动日光普照", "Name_chs": "日光普照预备", "Description_ko": "태양의 빛을 실행할 수 있는 상태.", "Name_ko": "태양의 빛 시전 가능", "Description_tc": "可以發動日光普照", "Name_tc": "日光普照預備"},
    "3875": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Magische Riposte-Kombo und Magischer Moulinet-Kombo können ausgeführt werden.", "Description_en": "Able to execute enchanted sword skills without cost.", "Description_fr": "Combo Magilame peut être lancé.", "Description_ja": "魔法剣コンボを実行できる状態。", "Icon": {"id": "218665", "path": "ui/icon/218000/218665.tex", "path_hr1": "ui/icon/218000/218665_hr1.tex"}, "MaxStacks": "3", "Name_de": "Manafizierte Klinge", "Name_en": "Magicked Swordplay", "Name_fr": "Combo Magilame préparé", "Name_ja": "魔法剣コンボ実行可", "StatusCategory": "1", "row_id": "3875", "Description_chs": "可以发动魔法剑术连击", "Name_chs": "魔法剑术", "Description_ko": "마법검 콤보를 실행할 수 있는 상태.", "Name_ko": "마법검 콤보 시전 가능", "Description_tc": "可以發動魔法劍術連擊", "Name_tc": "魔法劍術"},
    "3876": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Blüte des Mutes kann ausgeführt werden.", "Description_en": "Able to execute Vice of Thorns.", "Description_fr": "Épine croisée peut être lancée.", "Description_ja": "ブライヤー・クロゼを実行できる状態。", "Icon": {"id": "213411", "path": "ui/icon/213000/213411.tex", "path_hr1": "ui/icon/213000/213411_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blüte des Mutes", "Name_en": "Thorned Flourish", "Name_fr": "Épine croisée préparée", "Name_ja": "ブライヤー・クロゼ実行可", "StatusCategory": "1", "row_id": "3876", "Description_chs": "可以发动荆棘环绕", "Name_chs": "荆棘环绕预备", "Description_ko": "회오리 찔레를 실행할 수 있는 상태.", "Name_ko": "회오리 찔레 시전 가능", "Description_tc": "可以發動荊棘環繞", "Name_tc": "荊棘環繞預備"},
    "3877": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Nobler Impakt kann ausgeführt werden.", "Description_en": "Able to execute Grand Impact.", "Description_fr": "Impact majestueux peut être lancé.", "Description_ja": "ノーブルインパクトを実行できる状態。", "Icon": {"id": "213412", "path": "ui/icon/213000/213412.tex", "path_hr1": "ui/icon/213000/213412_hr1.tex"}, "MaxStacks": "0", "Name_de": "Noble Aura", "Name_en": "Grand Impact Ready", "Name_fr": "Impact majestueux préparé", "Name_ja": "ノーブルインパクト実行可", "StatusCategory": "1", "row_id": "3877", "Description_chs": "可以发动显贵冲击", "Name_chs": "显贵冲击预备", "Description_ko": "노블 임팩트를 실행할 수 있는 상태.", "Name_ko": "노블 임팩트 시전 가능", "Description_tc": "可以發動顯貴衝擊", "Name_tc": "顯貴衝擊預備"},
    "3878": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Kristallglanz kann ausgeführt werden.", "Description_en": "Able to cast Prefulgence.", "Description_fr": "Syncristallisation peut être lancée.", "Description_ja": "プリフルジェンスを実行できる状態。", "Icon": {"id": "213413", "path": "ui/icon/213000/213413.tex", "path_hr1": "ui/icon/213000/213413_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kristallglanz-bereit", "Name_en": "Prefulgence Ready", "Name_fr": "Syncristallisation préparée", "Name_ja": "プリフルジェンス実行可", "StatusCategory": "1", "row_id": "3878", "Description_chs": "可以发动光芒四射", "Name_chs": "光芒四射预备", "Description_ko": "적색 광채를 실행할 수 있는 상태.", "Name_ko": "적색 광채 시전 가능", "Description_tc": "可以發動光芒四射", "Name_tc": "光芒四射預備"},
    "3879": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Blendka kann ausgeführt werden.", "Description_en": "Able to execute Glare IV.", "Description_fr": "Giga Chatoiement peut être lancé.", "Description_ja": "グレアジャを実行できる状態。", "Icon": {"id": "218669", "path": "ui/icon/218000/218669.tex", "path_hr1": "ui/icon/218000/218669_hr1.tex"}, "MaxStacks": "3", "Name_de": "Maximaler Fokus", "Name_en": "Sacred Sight", "Name_fr": "Giga Chatoiement préparé", "Name_ja": "グレアジャ実行可", "StatusCategory": "1", "row_id": "3879", "Description_chs": "可以发动闪飒", "Name_chs": "闪飒预备", "Description_ko": "글레어쟈를 실행할 수 있는 상태.", "Name_ko": "글레어쟈 시전 가능", "Description_tc": "可以發動閃颯", "Name_tc": "閃颯預備"},
    "3880": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212639", "path": "ui/icon/212000/212639.tex", "path_hr1": "ui/icon/212000/212639_hr1.tex"}, "MaxStacks": "0", "Name_de": "Resega", "Name_en": "Medica III", "Name_fr": "Méga Médica", "Name_ja": "メディガ", "StatusCategory": "1", "row_id": "3880", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "医养", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "메디카가", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "醫養"},
    "3881": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Göttliche Umarmung kann ausgeführt werden.", "Description_en": "Able to execute Divine Caress.", "Description_fr": "Caresse divine peut être lancée.", "Description_ja": "ディヴァインカレスを実行できる状態。", "Icon": {"id": "212640", "path": "ui/icon/212000/212640.tex", "path_hr1": "ui/icon/212000/212640_hr1.tex"}, "MaxStacks": "0", "Name_de": "Göttliche Gnade", "Name_en": "Divine Grace", "Name_fr": "Caresse divine préparée", "Name_ja": "ディヴァインカレス実行可", "StatusCategory": "1", "row_id": "3881", "Description_chs": "可以发动神爱抚", "Name_chs": "神爱抚预备", "Description_ko": "신성한 손길을 실행할 수 있는 상태.", "Name_ko": "신성한 손길 시전 가능", "Description_tc": "可以發動神愛撫", "Name_tc": "神愛撫預備"},
    "3882": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Gift und Galle kann ausgeführt werden.", "Description_en": "Able to execute Baneful Impaction.", "Description_fr": "Impaction venimeuse peut être lancée.", "Description_ja": "埋伏の毒を実行できる状態。", "Icon": {"id": "212818", "path": "ui/icon/212000/212818.tex", "path_hr1": "ui/icon/212000/212818_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mit Gift und Galle", "Name_en": "Impact Imminent", "Name_fr": "Impaction venimeuse préparée", "Name_ja": "埋伏の毒実行可", "StatusCategory": "1", "row_id": "3882", "Description_chs": "可以发动埋伏之毒", "Name_chs": "埋伏之毒预备", "Description_ko": "매복지독을 실행할 수 있는 상태.", "Name_ko": "매복지독 시전 가능", "Description_tc": "可以發動埋伏之毒", "Name_tc": "埋伏之毒預備"},
    "3883": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining unaspected damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "212819", "path": "ui/icon/212000/212819.tex", "path_hr1": "ui/icon/212000/212819_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gift und Galle", "Name_en": "Baneful Impaction", "Name_fr": "Impaction venimeuse", "Name_ja": "埋伏の毒", "StatusCategory": "2", "row_id": "3883", "Description_chs": "体力逐渐减少", "Name_chs": "埋伏之毒", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "매복지독", "Description_tc": "HP逐漸減少", "Name_tc": "埋伏之毒"},
    "3884": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Eigene LP und die von umstehenden Gruppenmitgliedern werden schrittweise regeneriert.", "Description_en": "Self and nearby party members are regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement par vous et les équipiers alentour.", "Description_ja": "自身と周囲のパーティメンバーのＨＰを継続回復している状態。", "Icon": {"id": "212820", "path": "ui/icon/212000/212820.tex", "path_hr1": "ui/icon/212000/212820_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seraphenlehre", "Name_en": "Seraphism", "Name_fr": "Séraphisme", "Name_ja": "セラフィズム", "StatusCategory": "1", "row_id": "3884", "Description_chs": "持续恢复自身及周围队员的体力", "Name_chs": "炽天附体", "Description_ko": "자신과 주위 파티원의 HP가 지속적으로 회복되는 상태.", "Name_ko": "세라피즘", "Description_tc": "持續恢復自身及周圍隊員的HP", "Name_tc": "熾天附體"},
    "3885": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212823", "path": "ui/icon/212000/212823.tex", "path_hr1": "ui/icon/212000/212823_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seraphenbelehrt", "Name_en": "Seraphism", "Name_fr": "Aura séraphique", "Name_ja": "セラフィズム：効果", "StatusCategory": "1", "row_id": "3885", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "炽天之光", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "세라피즘: 효과", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "熾天之光"},
    "3886": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Schallbrecher kann ausgeführt werden.", "Description_en": "Able to execute Sonic Break.", "Description_fr": "Rupture sonique peut être lancée.", "Description_ja": "ソニックブレイクを実行できる状態。", "Icon": {"id": "213622", "path": "ui/icon/213000/213622.tex", "path_hr1": "ui/icon/213000/213622_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schallschnell", "Name_en": "Ready to Break", "Name_fr": "Rupture sonique préparée", "Name_ja": "ソニックブレイク実行可", "StatusCategory": "1", "row_id": "3886", "Description_chs": "可以发动音速破", "Name_chs": "音速破预备", "Description_ko": "음속 파괴를 실행할 수 있는 상태.", "Name_ko": "음속 파괴 시전 가능", "Description_tc": "可以發動音速破", "Name_tc": "音速破預備"},
    "3887": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213204", "path": "ui/icon/213000/213204.tex", "path_hr1": "ui/icon/213000/213204_hr1.tex"}, "MaxStacks": "0", "Name_de": "Waage", "Name_en": "The Balance", "Name_fr": "La Balance", "Name_ja": "アーゼマの均衡", "StatusCategory": "1", "row_id": "3887", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "太阳神之衡", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "아제마의 균형", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "太陽神之衡"},
    "3888": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Eigene LP-Regeneration durch Heilmagie ist erhöht.", "Description_en": "HP recovery via healing actions is increased.", "Description_fr": "Les effets de récupération de PV sont augmentés.", "Description_ja": "自身に対するＨＰ回復効果を向上させる状態。", "Icon": {"id": "213206", "path": "ui/icon/213000/213206.tex", "path_hr1": "ui/icon/213000/213206_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pfeil", "Name_en": "The Arrow", "Name_fr": "La Flèche", "Name_ja": "オシュオンの矢", "StatusCategory": "1", "row_id": "3888", "Description_chs": "自身所受的治疗效果提高", "Name_chs": "放浪神之箭", "Description_ko": "받는 HP 회복 효과가 향상되는 상태.", "Name_ko": "오쉬온의 화살", "Description_tc": "自身所受的治療效果提高", "Name_tc": "放浪神之箭"},
    "3889": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213207", "path": "ui/icon/213000/213207.tex", "path_hr1": "ui/icon/213000/213207_hr1.tex"}, "MaxStacks": "0", "Name_de": "Speer", "Name_en": "The Spear", "Name_fr": "L'Épieu", "Name_ja": "ハルオーネの槍", "StatusCategory": "1", "row_id": "3889", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "战争神之枪", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "할로네의 창", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "戰爭神之槍"},
    "3890": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213205", "path": "ui/icon/213000/213205.tex", "path_hr1": "ui/icon/213000/213205_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eiche", "Name_en": "The Bole", "Name_fr": "Le Tronc", "Name_ja": "世界樹の幹", "StatusCategory": "1", "row_id": "3890", "Description_chs": "减轻所受到的伤害", "Name_chs": "世界树之干", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "세계수의 줄기", "Description_tc": "減輕所受到的傷害", "Name_tc": "世界樹之幹"},
    "3891": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "213208", "path": "ui/icon/213000/213208.tex", "path_hr1": "ui/icon/213000/213208_hr1.tex"}, "MaxStacks": "0", "Name_de": "Krug", "Name_en": "The Ewer", "Name_fr": "L'Aiguière", "Name_ja": "サリャクの水瓶", "StatusCategory": "1", "row_id": "3891", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "河流神之瓶", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "살리아크의 물병", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "河流神之瓶"},
    "3892": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213209", "path": "ui/icon/213000/213209.tex", "path_hr1": "ui/icon/213000/213209_hr1.tex"}, "MaxStacks": "0", "Name_de": "Turm", "Name_en": "The Spire", "Name_fr": "La Tour", "Name_ja": "ビエルゴの塔", "StatusCategory": "1", "row_id": "3892", "Description_chs": "抵消一定伤害", "Name_chs": "建筑神之塔", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "비레고의 탑", "Description_tc": "抵消一定傷害", "Name_tc": "建築神之塔"},
    "3893": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Orakel kann ausgeführt werden.", "Description_en": "Able to execute Oracle.", "Description_fr": "Oracle peut être lancé.", "Description_ja": "オラクルを実行できる状態。", "Icon": {"id": "213264", "path": "ui/icon/213000/213264.tex", "path_hr1": "ui/icon/213000/213264_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auge des Orakels", "Name_en": "Divining", "Name_fr": "Oracle préparé", "Name_ja": "オラクル実行可", "StatusCategory": "1", "row_id": "3893", "Description_chs": "可以发动神谕", "Name_chs": "神谕预备", "Description_ko": "신탁을 실행할 수 있는 상태.", "Name_ko": "신탁 시전 가능", "Description_tc": "可以發動神諭", "Name_tc": "神諭預備"},
    "3894": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "213265", "path": "ui/icon/213000/213265.tex", "path_hr1": "ui/icon/213000/213265_hr1.tex"}, "MaxStacks": "0", "Name_de": "Helios in Konjunktion", "Name_en": "Helios Conjunction", "Name_fr": "Hélios combiné", "Name_ja": "コンジャンクション・ヘリオス", "StatusCategory": "1", "row_id": "3894", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "阳星合相", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "회합: 헬리오스", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "陽星合相"},
    "3895": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Sonnenzeichen kann ausgeführt werden.", "Description_en": "Able to execute Sun Sign.", "Description_fr": "Signe solaire peut être lancé.", "Description_ja": "サンサインを実行できる状態。", "Icon": {"id": "213266", "path": "ui/icon/213000/213266.tex", "path_hr1": "ui/icon/213000/213266_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stand der Sonne", "Name_en": "Suntouched", "Name_fr": "Signe solaire préparé", "Name_ja": "サンサイン実行可", "StatusCategory": "1", "row_id": "3895", "Description_chs": "可以发动太阳星座", "Name_chs": "太阳星座预备", "Description_ko": "태양궁을 실행할 수 있는 상태.", "Name_ko": "태양궁 시전 가능", "Description_tc": "可以發動太陽星座", "Name_tc": "太陽星座預備"},
    "3896": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213267", "path": "ui/icon/213000/213267.tex", "path_hr1": "ui/icon/213000/213267_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sonnenzeichen", "Name_en": "Sun Sign", "Name_fr": "Signe solaire", "Name_ja": "サンサイン", "StatusCategory": "1", "row_id": "3896", "Description_chs": "减轻所受到的伤害", "Name_chs": "太阳星座", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "태양궁", "Description_tc": "減輕所受到的傷害", "Name_tc": "太陽星座"},
    "3897": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining unaspected damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "212973", "path": "ui/icon/212000/212973.tex", "path_hr1": "ui/icon/212000/212973_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eukratische Dyskrasie", "Name_en": "Eukrasian Dyskrasia", "Name_fr": "Dyskrasia eucrasique", "Name_ja": "エウクラシア・ディスクラシア", "StatusCategory": "2", "row_id": "3897", "Description_chs": "体力逐渐减少", "Name_chs": "均衡失衡", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "정상건강: 위험질환", "Description_tc": "HP逐漸減少", "Name_tc": "均衡失衡"},
    "3898": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Wirkung von Heilmagie ist erhöht.", "Description_en": "HP restoration via healing magic is increased.", "Description_fr": "La puissance de la magie curative est augmentée.", "Description_ja": "回復魔法の回復量が向上した状態。", "Icon": {"id": "212974", "path": "ui/icon/212000/212974.tex", "path_hr1": "ui/icon/212000/212974_hr1.tex"}, "MaxStacks": "0", "Name_de": "Philosophia", "Name_en": "Philosophia", "Name_fr": "Philosophia", "Name_ja": "フィロソフィア", "StatusCategory": "1", "row_id": "3898", "Description_chs": "发动治疗魔法的治疗量提高", "Name_chs": "智慧之爱", "Description_ko": "회복마법 회복량이 증가한 상태.", "Name_ko": "필로소피아", "Description_tc": "發動治療魔法的治療量提高", "Name_tc": "智慧之愛"},
    "3899": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "Regeneriert LP, wenn der verursachende Weise Magie ausführt.", "Description_en": "Additional HP is recovered when the sage who granted this effect lands any spell.", "Description_fr": "Des PV sont récupérés lorsque le sage à l'origine de cet effet utilise des sorts avec succès.", "Description_ja": "この効果を付与した賢者が魔法を命中させると、自身に対してＨＰ回復効果が発動する状態。", "Icon": {"id": "212975", "path": "ui/icon/212000/212975.tex", "path_hr1": "ui/icon/212000/212975_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eudaimonie", "Name_en": "Eudaimonia", "Name_fr": "Eudémonisme", "Name_ja": "エウダイモニア", "StatusCategory": "1", "row_id": "3899", "Description_chs": "附加此效果的贤者发动魔法命中时，自身体力恢复", "Name_chs": "幸福", "Description_ko": "이 상태를 부여한 현자의 마법이 명중하면 자신에게 HP 회복 효과가 발동되는 상태.", "Name_ko": "에우다이모니아", "Description_tc": "附加此效果的賢者發動魔法命中時，自身HP恢復", "Name_tc": "幸福"},
    "3900": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212570", "path": "ui/icon/212000/212570.tex", "path_hr1": "ui/icon/212000/212570_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erlöst", "Name_en": "Primeval Impulse", "Name_fr": "Damné", "Name_ja": "ダムネーション［被］", "StatusCategory": "1", "row_id": "3900", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "讨罪", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "지옥행[회복]", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "討罪"},
    "3901": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Urbeben kann ausgeführt werden.", "Description_en": "Able to execute Primal Wrath.", "Description_fr": "Trépidation bestiale peut être lancée.", "Description_ja": "原初の激震を実行できる状態。", "Icon": {"id": "212571", "path": "ui/icon/212000/212571.tex", "path_hr1": "ui/icon/212000/212571_hr1.tex"}, "MaxStacks": "0", "Name_de": "Inneres Beben", "Name_en": "Wrathful", "Name_fr": "Trépidation bestiale préparée", "Name_ja": "原初の激震実行可", "StatusCategory": "1", "row_id": "3901", "Description_chs": "可以发动原初的怒震", "Name_chs": "原初的怒震预备", "Description_ko": "원초의 격진을 실행할 수 있는 상태.", "Name_ko": "원초의 격진 시전 가능", "Description_tc": "可以發動原初的怒震", "Name_tc": "原初的怒震預備"},
    "3902": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "LP werden regeneriert, wenn sie unter einen bestimmten Betrag fallen oder die Wirkungsdauer endet.", "Description_en": "HP will be restored automatically upon falling below a certain level or expiration of effect duration.", "Description_fr": "Un effet curatif est reçu lorsque les PV tombent en dessous d'un certain montant ou à la fin de l'effet.", "Description_ja": "ＨＰが一定割合を下回るか効果時間が経過すると、回復効果が発動する状態。", "Icon": {"id": "213127", "path": "ui/icon/213000/213127.tex", "path_hr1": "ui/icon/213000/213127_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenschutz", "Name_en": "Vigilant", "Name_fr": "Garde ténébreuse", "Name_ja": "シャドウヴィジル［被］", "StatusCategory": "1", "row_id": "3902", "Description_chs": "体力降低到一定比例或持续时间结束时自动发动恢复效果", "Name_chs": "影卫", "Description_ko": "HP가 일정량 미만이거나 지속시간이 끝나면 회복이 발동하는 상태.", "Name_ko": "그림자 요새[회복]", "Description_tc": "HP降低到一定比例或持續時間結束時自動發動恢復效果", "Name_tc": "影衛"},
    "3903": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A holy barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212641", "path": "ui/icon/212000/212641.tex", "path_hr1": "ui/icon/212000/212641_hr1.tex"}, "MaxStacks": "0", "Name_de": "Göttliche Umarmung (Barriere)", "Name_en": "Divine Caress", "Name_fr": "Caresse divine", "Name_ja": "ディヴァインカレス［バリア］", "StatusCategory": "1", "row_id": "3903", "Description_chs": "抵消一定伤害", "Name_chs": "神爱抚", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "신성한 손길[보호막]", "Description_tc": "抵消一定傷害", "Name_tc": "神愛撫"},
    "3904": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212642", "path": "ui/icon/212000/212642.tex", "path_hr1": "ui/icon/212000/212642_hr1.tex"}, "MaxStacks": "0", "Name_de": "Göttliche Umarmung", "Name_en": "Divine Aura", "Name_fr": "Caresse divine", "Name_ja": "ディヴァインカレス［回］", "StatusCategory": "1", "row_id": "3904", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "神爱环", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "신성한 손길[회복]", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "神愛環"},
    "3905": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Lemurenschleier kann ausgeführt werden.", "Description_en": "Able to execute Enshroud.", "Description_fr": "Linceul du lémure peut être lancé.", "Description_ja": "レムールシュラウドを実行できる状態。", "Icon": {"id": "212944", "path": "ui/icon/212000/212944.tex", "path_hr1": "ui/icon/212000/212944_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lemurenschleier", "Name_en": "Ideal Host", "Name_fr": "Linceul du lémure préparé", "Name_ja": "レムールシュラウド実行可", "StatusCategory": "1", "row_id": "3905", "Description_chs": "可以发动夜游魂衣", "Name_chs": "夜游魂衣预备", "Description_ko": "레무르 수의를 실행할 수 있는 상태.", "Name_ko": "레무르 수의 시전 가능", "Description_tc": "可以發動夜遊魂衣", "Name_tc": "夜遊魂衣預備"},
    "3906": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Erleidet erhöhten Schaden vom Verursacher des Status.", "Description_en": "Sustaining increased damage from target who executed Kunai's Bane.", "Description_fr": "Les dégâts reçus du personnage à l'origine de l'effet sont augmentés.", "Description_ja": "この効果を付与したプレイヤーから受けるダメージが増加する状態。", "Icon": {"id": "212923", "path": "ui/icon/212000/212923.tex", "path_hr1": "ui/icon/212000/212923_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blendendes Raiju", "Name_en": "Kunai's Bane", "Name_fr": "Kunai explosifs", "Name_ja": "百雷銃", "StatusCategory": "2", "row_id": "3906", "Description_chs": "受到施加此状态的玩家攻击时所受伤害增加", "Name_chs": "百雷铳", "Description_ko": "시전자에게 받는 피해량이 증가하는 상태.", "Name_ko": "백뢰총", "Description_tc": "受到施加此狀態的玩家攻擊時所受傷害增加", "Name_tc": "百雷銃"},
    "3907": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Chance auf ein riesiges Exemplar von besonders großer Größe beim Fang eines riesigen Fisches.", "Description_en": "Large-sized fish when caught are more likely to be an especially large specimen.", "Description_fr": "Le prochain poisson énorme pêché sera plus gros que la moyenne.", "Description_ja": "ラージサイズ釣り上げ時に、サイズの大きい個体がかかりやすくなった状態。", "Icon": {"id": "211122", "path": "ui/icon/211000/211122.tex", "path_hr1": "ui/icon/211000/211122_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kaventskenntnis", "Name_en": "Big-game Fishing", "Name_fr": "Connaissance des grosses proies", "Name_ja": "大物の知識", "StatusCategory": "1", "row_id": "3907", "Description_chs": "钓上大尺寸的鱼时，尺寸比通常情况更大的概率提高", "Name_chs": "大鱼知识", "Description_ko": "다음에 낚이는 월척의 크기가 커질 확률이 증가한 상태.", "Name_ko": "대물 지식", "Description_tc": "釣上大尺寸的魚時，尺寸比通常情況更大的概率提高", "Name_tc": "大魚知識"},
    "3908": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "3908", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "3909": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Furcht überwältigt. Läuft bei Bewegung in Richtung des Cursors.", "Description_en": "Overcome with confusion and can only move in the direction indicated.", "Description_fr": "Tout déplacement a lieu dans la direction vers laquelle pointe le curseur tournoyant au-dessus de la tête.", "Description_ja": "心神喪失した状態。移動した際に、指カーソルの方向へ動いてしまう。", "Icon": {"id": "215809", "path": "ui/icon/215000/215809.tex", "path_hr1": "ui/icon/215000/215809_hr1.tex"}, "MaxStacks": "0", "Name_de": "Plötzliche Panik", "Name_en": "Temporary Misdirection", "Name_fr": "Fulguration", "Name_ja": "心神喪失", "StatusCategory": "2", "row_id": "3909", "Description_chs": "精神失常的状态，只能朝光标指示的方向移动", "Name_chs": "精神失常", "Description_ko": "심신상실로 인하여 손가락 커서가 가리키는 방향을 따라 움직이게 되는 상태.", "Name_ko": "심신상실", "Description_tc": "精神失常，無法做出任何行動，精神恢復正常後，清除所有仇恨", "Name_tc": "精神失常"},
    "3910": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Chance auf den Zusatzeffekt der nächsten ausgeführten Fachkundigen Lese ist verdoppelt", "Description_en": "Chance your next use of a meticulous action will not affect integrity is doubled.", "Description_fr": "Double les chances d'obtenir l'effet additionnel de Sélection méthodique.", "Description_ja": "「慎重純化」の追加効果発生率が倍になっている状態。", "Icon": {"id": "216025", "path": "ui/icon/216000/216025.tex", "path_hr1": "ui/icon/216000/216025_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vertraute Berührung", "Name_en": "Priming Touch", "Name_fr": "Toucher d'amorçage", "Name_ja": "プライミングタッチ", "StatusCategory": "1", "row_id": "3910", "Description_chs": "慎重提纯的追加效果发生率翻倍", "Name_chs": "预备碰触", "Description_ko": "'신중한 순화'의 추가 효과 발생률이 2배가 된 상태.", "Name_ko": "전처리", "Description_tc": "慎重提煉的追加效果發生率翻倍", "Name_tc": "預備碰觸"},
    "3911": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Intuitive Lese ist garantiert der maximale Wert, und Chance auf den Zusatzeffekt von Fachkundige Lese ist erhöht.", "Description_en": "Effectiveness of brazen actions are increased. Chance meticulous actions do not affect integrity is also increased.", "Description_fr": "Augmente la valeur de collection de Sélection instinctive et les chances d'obtenir l'effet additionnel de Sélection méthodique. ", "Description_ja": "「大胆純化」の収集価値上昇量、「慎重純化」の追加効果発生率が高くなっている状態。", "Icon": {"id": "216026", "path": "ui/icon/216000/216026.tex", "path_hr1": "ui/icon/216000/216026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höchste Akribie", "Name_en": "Collector's High Standard", "Name_fr": "Œil vif puissant", "Name_ja": "強活眼", "StatusCategory": "1", "row_id": "3911", "Description_chs": "大胆提纯的收藏价值上升量，慎重提纯的追加效果发生率提高", "Name_chs": "强化洞察", "Description_ko": "'대담한 순화'의 소장 가치 상승량과 '신중한 순화'의 추가 효과 발생률이 증가한 상태.", "Name_ko": "강화 활안", "Description_tc": "大膽提煉的收藏價值上升量和慎重提煉的追加效果發生率提高", "Name_tc": "強化洞察"},
    "3912": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Dein Herz weiß, welchem Pfad es folgen muss. Ausgeteilter Schaden ist erhöht.", "Description_en": "Determination fills the heart and damage dealt is increased.", "Description_fr": "Le cœur est empli de détermination, augmentant les dégâts infligés.", "Description_ja": "決意を胸に、心が高揚した状態。\n与ダメージが上昇する。", "Icon": {"id": "214191", "path": "ui/icon/214000/214191.tex", "path_hr1": "ui/icon/214000/214191_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gebrüll der Entschlossenheit", "Name_en": "Roar of Conviction", "Name_fr": "Cri de détermination", "Name_ja": "決意の咆哮", "StatusCategory": "1", "row_id": "3912", "Description_chs": "心中充满坚定的意志和决心，情绪高涨\n攻击造成的伤害提高", "Name_chs": "坚意咆哮", "Description_ko": "결의를 가슴에 품고 고양된 상태.\n주는 피해량이 증가한다.", "Name_ko": "결의의 포효", "Description_tc": "心中充滿堅定的意志和決心，情緒高漲\n攻擊造成的傷害提高", "Name_tc": "堅意咆哮"},
    "3913": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3913", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3914": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht und LP werden schrittweise regeneriert.", "Description_en": "Damage dealt is increased and restoring HP over time.", "Description_fr": "La combativité est à son paroxysme. Les dégâts infligés sont augmentés et des PV sont récupérés périodiquement.", "Description_ja": "闘志が高まった状態。与ダメージが増加し、ＨＰが徐々に回復する。", "Icon": {"id": "215755", "path": "ui/icon/215000/215755.tex", "path_hr1": "ui/icon/215000/215755_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kampfeswille", "Name_en": "Riled", "Name_fr": "Combativité", "Name_ja": "闘志", "StatusCategory": "1", "row_id": "3914", "Description_chs": "斗志激昂，攻击所造成的伤害提高，体力逐渐恢复", "Name_chs": "斗志", "Description_ko": "투지가 불타올라, 주는 피해량이 증가하고 HP가 서서히 회복되는 상태.", "Name_ko": "투지", "Description_tc": "鬥志激昂，攻擊所造成的傷害提高，HP逐漸恢復", "Name_tc": "鬥志"},
    "3915": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die eigene Waffe ist von Liebe und tödlichem Gift umhüllt.", "Description_en": "Weapon has been lovingly coated with venom.", "Description_fr": "L'arme est chargée d'amour et d'un poison virulent.", "Description_ja": "愛とともに、自身の武器に猛毒を仕込んだ状態。", "Icon": {"id": "214138", "path": "ui/icon/214000/214138.tex", "path_hr1": "ui/icon/214000/214138_hr1.tex"}, "MaxStacks": "0", "Name_de": "Liebliches Gift", "Name_en": "Lovely Poison", "Name_fr": "Affection empoisonnée", "Name_ja": "B・ポイズン", "StatusCategory": "1", "row_id": "3915", "Description_chs": "饱含爱意地为武器附加了剧毒", "Name_chs": "蜂蜂剧毒", "Description_ko": "사랑을 담아 자신의 무기에 독을 바른 상태.", "Name_ko": "B의 독", "Description_tc": "", "Name_tc": ""},
    "3916": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "3916", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3917": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Entzückt von Suzie Summ Honigsüß, wodurch das eigene Herz schneller schlägt. Erleidet schrittweise Schaden.", "Description_en": "Suffering minor heart palpitations due to a growing fondness for Honey B. Lovely. Taking damage over time.", "Description_fr": "Les battements du cœur se font un peu plus rapide du fait de l'attirance pour Honey B. Lovely. Des dégâts périodiques sont subis.", "Description_ja": "ハニー・B・ラブリーに好感を抱き、動悸が激しくなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "214140", "path": "ui/icon/214000/214140.tex", "path_hr1": "ui/icon/214000/214140_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entzückt", "Name_en": "Infatuated", "Name_fr": "Séduction : un peu", "Name_ja": "メロメロ：好感", "StatusCategory": "2", "row_id": "3917", "Description_chs": "对蜂蜂小甜心产生好感，有些心动，体力逐渐流失", "Name_chs": "心醉魂迷：好感", "Description_ko": "허니 B. 러블리에게 호감을 품고 두근거림이 심해진 상태. HP가 서서히 줄어든다.", "Name_ko": "매료: 호감", "Description_tc": "", "Name_tc": ""},
    "3918": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verliebt in Suzie Summ Honigsüß, wodurch das eigene Herz wie verrückt rast. Erleidet schrittweise Schaden.", "Description_en": "Suffering heart palpitations due to an attraction to Honey B. Lovely. Taking damage over time.", "Description_fr": "Les battements du cœur se font beaucoup plus rapide du fait d'une plus grande attirance pour Honey B. Lovely. Des dégâts périodiques sont subis.", "Description_ja": "ハニー・B・ラブリーに恋心を抱き、動悸がさらに激しくなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "214141", "path": "ui/icon/214000/214141.tex", "path_hr1": "ui/icon/214000/214141_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verliebt", "Name_en": "Head Over Heels", "Name_fr": "Séduction : beaucoup", "Name_ja": "メロメロ：恋心", "StatusCategory": "2", "row_id": "3918", "Description_chs": "对蜂蜂小甜心产生爱意，非常心动，体力逐渐流失", "Name_chs": "心醉魂迷：爱意", "Description_ko": "허니 B. 러블리에게 연심을 품고 두근거림이 더욱 심해진 상태. HP가 서서히 줄어든다.", "Name_ko": "매료: 연심", "Description_tc": "", "Name_tc": ""},
    "3919": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Suzie Summ Honigsüß verfallen, wodurch das eigene Herz bis zum Anschlag pocht. Erleidet schrittweise Schaden.", "Description_en": "Suffering severe heart palpitations due to undying affection for Honey B. Lovely. Taking damage over time.", "Description_fr": "Les battements du cœur se font extrêmement plus rapide du fait d'une très grande attirance pour Honey B. Lovely. Des dégâts périodiques sont subis.", "Description_ja": "ハニー・B・ラブリーを恋慕し、動悸がより激しくなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "214142", "path": "ui/icon/214000/214142.tex", "path_hr1": "ui/icon/214000/214142_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verfallen", "Name_en": "Hopeless Devotion", "Name_fr": "Séduction : passionnément", "Name_ja": "メロメロ：恋慕", "StatusCategory": "2", "row_id": "3919", "Description_chs": "对蜂蜂小甜心产生爱慕，疯狂心动，体力逐渐流失", "Name_chs": "心醉魂迷：爱慕", "Description_ko": "허니 B. 러블리를 연모하여 두근거림이 더더욱 심해진 상태. HP가 서서히 줄어든다.", "Name_ko": "매료: 연모", "Description_tc": "", "Name_tc": ""},
    "3920": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Suzie Summ Honigsüß komplett in den Bann gezogen. Verliert die Kontrolle über den eigenen Körper und die eigenen Sinne.", "Description_en": "Honey B. Lovely has taken your heart prisoner.", "Description_fr": "Complètement sous le charme de Honey B. Lovely et incapable de se contrôler.", "Description_ja": "ハニー・B・ラブリーの虜となり、我を忘れた状態。", "Icon": {"id": "214147", "path": "ui/icon/214000/214147.tex", "path_hr1": "ui/icon/214000/214147_hr1.tex"}, "MaxStacks": "0", "Name_de": "Liebeswahn", "Name_en": "Fatal Attraction", "Name_fr": "À la folie", "Name_ja": "熱狂", "StatusCategory": "2", "row_id": "3920", "Description_chs": "被蜂蜂小甜心俘获，忘记了自我", "Name_chs": "痴迷", "Description_ko": "허니 B. 러블리의 포로가 되어 이성을 잃은 상태.", "Name_ko": "열광", "Description_tc": "", "Name_tc": ""},
    "3921": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat die Kontrolle über den eigenen Körper und die eigenen Sinne verloren und bietet Suzie Summ Honigsüß die eigene Lebensenergie dar.", "Description_en": "Wholly enthralled by Honey B. Lovely's charms and offering up life force as tribute.", "Description_fr": "Complètement sous le charme et incapable d'agir, au point d'offrir sa force vitale à Honey B. Lovely.", "Description_ja": "虜となり行動不能になった状態。ハニー・B・ラブリーに対して、生命力を献上してしまう。", "Icon": {"id": "214148", "path": "ui/icon/214000/214148.tex", "path_hr1": "ui/icon/214000/214148_hr1.tex"}, "MaxStacks": "0", "Name_de": "Darbietung", "Name_en": "Drone", "Name_fr": "Sacrifice d'amour", "Name_ja": "献上", "StatusCategory": "2", "row_id": "3921", "Description_chs": "成为了蜂蜂小甜心的俘虏，无法做出行动，并向其奉上生命力", "Name_chs": "进奉", "Description_ko": "포로가 되어 행동불능이 된 상태. 허니 B. 러블리에게 생명력을 바친다.", "Name_ko": "조공", "Description_tc": "", "Name_tc": ""},
    "3922": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "3922", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3923": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Entzückt von Suzie Summ Honigsüß, wodurch das eigene Herz schneller schlägt. Erleidet schrittweise Schaden.", "Description_en": "Suffering minor heart palpitations due to a growing fondness for Honey B. Lovely. Taking damage over time.", "Description_fr": "Les battements du cœur se font un peu plus rapides du fait de l'attirance pour Honey B. Lovely. Des dégâts périodiques sont subis.", "Description_ja": "ハニー・B・ラブリーに好感を抱き、動悸が激しくなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "214143", "path": "ui/icon/214000/214143.tex", "path_hr1": "ui/icon/214000/214143_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entzückt", "Name_en": "Infatuated", "Name_fr": "Séduction : un peu", "Name_ja": "メロメロ：好感", "StatusCategory": "2", "row_id": "3923", "Description_chs": "对蜂蜂小甜心产生好感，有些心动，体力逐渐流失", "Name_chs": "心醉魂迷：好感", "Description_ko": "허니 B. 러블리에게 호감을 품고 두근거림이 심해진 상태. HP가 서서히 줄어든다.", "Name_ko": "매료: 호감", "Description_tc": "", "Name_tc": ""},
    "3924": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verliebt in Suzie Summ Honigsüß, wodurch das eigene Herz wie verrückt rast. Erleidet schrittweise Schaden.", "Description_en": "Suffering heart palpitations due to an attraction to Honey B. Lovely. Taking damage over time.", "Description_fr": "Les battements du cœur se font un beaucoup plus rapides du fait d'une plus grande attirance pour Honey B. Lovely. Des dégâts périodiques sont subis.", "Description_ja": "ハニー・B・ラブリーに恋心を抱き、動悸がさらに激しくなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "214144", "path": "ui/icon/214000/214144.tex", "path_hr1": "ui/icon/214000/214144_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verliebt", "Name_en": "Head Over Heels", "Name_fr": "Séduction : beaucoup", "Name_ja": "メロメロ：恋心", "StatusCategory": "2", "row_id": "3924", "Description_chs": "对蜂蜂小甜心产生爱意，非常心动，体力逐渐流失", "Name_chs": "心醉魂迷：爱意", "Description_ko": "허니 B. 러블리에게 연심을 품고 두근거림이 더욱 심해진 상태. HP가 서서히 줄어든다.", "Name_ko": "매료: 연심", "Description_tc": "", "Name_tc": ""},
    "3925": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Suzie Summ Honigsüß verfallen, wodurch das eigene Herz bis zum Anschlag pocht. Erleidet schrittweise Schaden.", "Description_en": "Suffering severe heart palpitations due to undying affection for Honey B. Lovely. Taking damage over time.", "Description_fr": "Les battements du cœur se font extrêmement plus rapides du fait d'une très grande attirance pour Honey B. Lovely. Des dégâts périodiques sont subis.", "Description_ja": "ハニー・B・ラブリーを恋慕し、動悸がより激しくなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "214145", "path": "ui/icon/214000/214145.tex", "path_hr1": "ui/icon/214000/214145_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verfallen", "Name_en": "Hopeless Devotion", "Name_fr": "Séduction : passionnément", "Name_ja": "メロメロ：恋慕", "StatusCategory": "2", "row_id": "3925", "Description_chs": "对蜂蜂小甜心产生爱慕，疯狂心动，体力逐渐流失", "Name_chs": "心醉魂迷：爱慕", "Description_ko": "허니 B. 러블리를 연모하여 두근거림이 더더욱 심해진 상태. HP가 서서히 줄어든다.", "Name_ko": "매료: 연모", "Description_tc": "", "Name_tc": ""},
    "3926": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Suzie Summ Honigsüß unterworfen, wodurch das eigene Herz zu zerreißen droht. Erleidet schrittweise Schaden.", "Description_en": "Taken in Honey B. Lovely's thrall and suffering from a dangerously high heart rate, causing damage over time.", "Description_fr": "Les battements du cœur sont devenus incontrôlables du fait d'une soumission totale à Honey B. Lovely. Des dégâts périodiques sont subis.", "Description_ja": "ハニー・B・ラブリーに隷属し、動悸が限界突破した状態。ＨＰが徐々に失われる。", "Icon": {"id": "214146", "path": "ui/icon/214000/214146.tex", "path_hr1": "ui/icon/214000/214146_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unterworfen", "Name_en": "Honey Bee Mine", "Name_fr": "Séduction : soumission", "Name_ja": "メロメロ：隷属", "StatusCategory": "2", "row_id": "3926", "Description_chs": "成为了蜂蜂小甜心的俘虏，心动程度超越了极限，体力逐渐流失", "Name_chs": "心醉魂迷：奴役", "Description_ko": "허니 B. 러블리에게 종속되어 두근거림이 한계를 돌파한 상태. HP가 서서히 줄어든다.", "Name_ko": "매료: 종속", "Description_tc": "", "Name_tc": ""},
    "3927": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、前方向に移動してしまう。", "Description_en": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、前方向に移動してしまう。", "Description_fr": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、前方向に移動してしまう。", "Description_ja": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、前方向に移動してしまう。", "Icon": {"id": "215774", "path": "ui/icon/215000/215774.tex", "path_hr1": "ui/icon/215000/215774_hr1.tex"}, "MaxStacks": "0", "Name_de": "ナーヴトキシン：前", "Name_en": "ナーヴトキシン：前", "Name_fr": "ナーヴトキシン：前", "Name_ja": "ナーヴトキシン：前", "StatusCategory": "2", "row_id": "3927", "Description_chs": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、前方向に移動してしまう。", "Name_chs": "ナーヴトキシン：前", "Description_ko": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、前方向に移動してしまう。", "Name_ko": "ナーヴトキシン：前", "Description_tc": "", "Name_tc": ""},
    "3928": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、後方向に移動してしまう。", "Description_en": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、後方向に移動してしまう。", "Description_fr": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、後方向に移動してしまう。", "Description_ja": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、後方向に移動してしまう。", "Icon": {"id": "215775", "path": "ui/icon/215000/215775.tex", "path_hr1": "ui/icon/215000/215775_hr1.tex"}, "MaxStacks": "0", "Name_de": "ナーヴトキシン：後", "Name_en": "ナーヴトキシン：後", "Name_fr": "ナーヴトキシン：後", "Name_ja": "ナーヴトキシン：後", "StatusCategory": "2", "row_id": "3928", "Description_chs": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、後方向に移動してしまう。", "Name_chs": "ナーヴトキシン：後", "Description_ko": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、後方向に移動してしまう。", "Name_ko": "ナーヴトキシン：後", "Description_tc": "", "Name_tc": ""},
    "3929": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、左方向に移動してしまう。", "Description_en": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、左方向に移動してしまう。", "Description_fr": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、左方向に移動してしまう。", "Description_ja": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、左方向に移動してしまう。", "Icon": {"id": "215776", "path": "ui/icon/215000/215776.tex", "path_hr1": "ui/icon/215000/215776_hr1.tex"}, "MaxStacks": "0", "Name_de": "ナーヴトキシン：左", "Name_en": "ナーヴトキシン：左", "Name_fr": "ナーヴトキシン：左", "Name_ja": "ナーヴトキシン：左", "StatusCategory": "2", "row_id": "3929", "Description_chs": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、左方向に移動してしまう。", "Name_chs": "ナーヴトキシン：左", "Description_ko": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、左方向に移動してしまう。", "Name_ko": "ナーヴトキシン：左", "Description_tc": "", "Name_tc": ""},
    "3930": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、右方向に移動してしまう。", "Description_en": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、右方向に移動してしまう。", "Description_fr": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、右方向に移動してしまう。", "Description_ja": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、右方向に移動してしまう。", "Icon": {"id": "215777", "path": "ui/icon/215000/215777.tex", "path_hr1": "ui/icon/215000/215777_hr1.tex"}, "MaxStacks": "0", "Name_de": "ナーヴトキシン：右", "Name_en": "ナーヴトキシン：右", "Name_fr": "ナーヴトキシン：右", "Name_ja": "ナーヴトキシン：右", "StatusCategory": "2", "row_id": "3930", "Description_chs": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、右方向に移動してしまう。", "Name_chs": "ナーヴトキシン：右", "Description_ko": "神経毒により、方向感覚に異常が生じた状態。効果時間終了時、右方向に移動してしまう。", "Name_ko": "ナーヴトキシン：右", "Description_tc": "", "Name_tc": ""},
    "3931": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Getätigte Handlungen werden im Gedächtnis abgespeichert.", "Description_en": "Actions performed will be remembered.", "Description_fr": "Toutes les actions du personnage sont mémorisées.", "Description_ja": "自身が行った行動を記憶する状態。", "Icon": {"id": "214194", "path": "ui/icon/214000/214194.tex", "path_hr1": "ui/icon/214000/214194_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sieben Leben", "Name_en": "Nine Lives", "Name_fr": "Neuf-Vies", "Name_ja": "ナインライヴス", "StatusCategory": "1", "row_id": "3931", "Description_chs": "将会记忆自身做过的行动", "Name_chs": "猫生九命", "Description_ko": "자신이 한 행동을 기억하는 상태.", "Name_ko": "아홉 목숨", "Description_tc": "", "Name_tc": ""},
    "3932": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Befallen von Suzies Gift. Erleidet schrittweise Schaden. Bei Ablauf der Wirkungsdauer tritt Paralyse ein. Löst bei Kontakt mit einem bestimmten Gift eine Explosion aus und wird entfernt.", "Description_en": "Honey B. Lovely's poison is causing damage over time, resulting in paralysis when this effect expires. Contact with specific poisons will trigger an explosion and remove this effect.", "Description_fr": "Des dégâts périodiques sont subis à cause du poison de Honey B. Lovely. Inflige Paralysie à la fin de l'effet.", "Description_ja": "ハニー・B・ラブリーの毒に冒された状態。ＨＰが徐々に失われ、効果時間終了時に麻痺状態になる。\n特定の毒と反応することで爆発が発生し、解除される。", "Icon": {"id": "214149", "path": "ui/icon/214000/214149.tex", "path_hr1": "ui/icon/214000/214149_hr1.tex"}, "MaxStacks": "0", "Name_de": "Liebliches Gift: α", "Name_en": "Beeloved Venom: α", "Name_fr": "Poison de l'amour α", "Name_ja": "ラブポイズン：α", "StatusCategory": "2", "row_id": "3932", "Description_chs": "身体被蜂蜂小甜心的毒素影响，体力逐渐流失，效果结束时陷入麻痹状态\n与特定毒素接触后会发生反应引发爆炸，状态也随之解除", "Name_chs": "爱意剧毒α", "Description_ko": "허니 B. 러블리의 독에 중독된 상태. HP가 서서히 줄어들고 지속시간이 끝나면 마비 상태가 된다.\n특정 독과 반응하면 폭발이 발생한 후 사라진다.", "Name_ko": "사랑의 독 α", "Description_tc": "", "Name_tc": ""},
    "3933": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Befallen von Suzies Gift. Wird bei Ablauf der Wirkungsdauer kampfunfähig. Löst bei Kontakt mit einem bestimmten Gift eine Explosion aus und wird entfernt.", "Description_en": "Honey B. Lovely's poison is causing damage over time, resulting in KO when this effect expires. Contact with specific poisons will trigger an explosion and remove this effect.", "Description_fr": "Le poison de Honey B. Lovely rendra le personnage inconscient à la fin de l'effet. La réaction avec une autre forme de poison provoquera une explosion et dissipera l'effet.", "Description_ja": "ハニー・B・ラブリーの毒に冒され、効果時間終了時に戦闘不能となる状態。特定の毒と反応することで爆発が発生し、解除される。", "Icon": {"id": "214150", "path": "ui/icon/214000/214150.tex", "path_hr1": "ui/icon/214000/214150_hr1.tex"}, "MaxStacks": "0", "Name_de": "Liebliches Gift: β", "Name_en": "Beeloved Venom: β", "Name_fr": "Poison de l'amour β", "Name_ja": "ラブポイズン：β", "StatusCategory": "2", "row_id": "3933", "Description_chs": "身体被蜂蜂小甜心的毒素影响，效果结束时陷入无法战斗状态\n与特定毒素接触后会发生反应引发爆炸，状态也随之解除", "Name_chs": "爱意剧毒β", "Description_ko": "허니 B. 러블리의 독에 중독되어, 지속시간이 끝나면 전투불능이 되는 상태. 특정 독과 반응하면 폭발이 발생한 후 사라진다.", "Name_ko": "사랑의 독 β", "Description_tc": "", "Name_tc": ""},
    "3934": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Befallen von Suzies Gift. Löst bei Ablauf der Wirkungsdauer eine Explosion aus.", "Description_en": "Poisoned by Honey B. Lovely. An explosion will be triggered when this effect expires.", "Description_fr": "Le poison de Honey B. Lovely provoquera une explosion à la fin de l'effet.", "Description_ja": "ハニー・B・ラブリーの毒に冒された状態。効果時間終了時に爆発する。", "Icon": {"id": "214151", "path": "ui/icon/214000/214151.tex", "path_hr1": "ui/icon/214000/214151_hr1.tex"}, "MaxStacks": "0", "Name_de": "Giftballon", "Name_en": "Poison 'n' Pop", "Name_fr": "Ballon de poison", "Name_ja": "ポイズンバルーン", "StatusCategory": "2", "row_id": "3934", "Description_chs": "身体被蜂蜂小甜心的毒素影响，效果结束时产生爆炸", "Name_chs": "毒素膨胀", "Description_ko": "허니 B. 러블리의 독에 중독된 상태. 지속시간이 끝나면 폭발한다.", "Name_ko": "독 풍선", "Description_tc": "", "Name_tc": ""},
    "3935": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Gift ist stark verringert.", "Description_en": "Poison resistance is significantly reduced.", "Description_fr": "La résistance au poison est considérablement réduite.", "Description_ja": "毒に対する耐性が著しく低下した状態。", "Icon": {"id": "214152", "path": "ui/icon/214000/214152.tex", "path_hr1": "ui/icon/214000/214152_hr1.tex"}, "MaxStacks": "0", "Name_de": "Giftresistenz - (stark)", "Name_en": "Poison Resistance Down II", "Name_fr": "Résistance au poison réduite+", "Name_ja": "毒耐性低下［強］", "StatusCategory": "2", "row_id": "3935", "Description_chs": "对抗毒素的耐性有显著降低", "Name_chs": "毒耐性大幅降低", "Description_ko": "독 저항이 크게 떨어진 상태.", "Name_ko": "독 저항 저하[강]", "Description_tc": "", "Name_tc": ""},
    "3936": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Sammelt Lebensenergie von Unterworfenen und verstärkt sich.", "Description_en": "Strengthened by a drone's life force.", "Description_fr": "Le pouvoir de Honey B. Lovely est renforcé par l'énergie vitale que lui confèrent ceux tombés sous son charme.", "Description_ja": "魅了者から生命力を受け取り、強化された状態。", "Icon": {"id": "218532", "path": "ui/icon/218000/218532.tex", "path_hr1": "ui/icon/218000/218532_hr1.tex"}, "MaxStacks": "8", "Name_de": "Bienenkönigin", "Name_en": "Queen Bee", "Name_fr": "Gelée royale", "Name_ja": "クイーン・B", "StatusCategory": "1", "row_id": "3936", "Description_chs": "吸取了陷入魅惑之人的生命力，身体得到了强化", "Name_chs": "蜂蜂女王", "Description_ko": "매료된 자에게 생명력을 받아 강화된 상태.", "Name_ko": "여왕 B", "Description_tc": "", "Name_tc": ""},
    "3937": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die eigene Waffe ist von Liebe und verlockenden Substanzen umhüllt.", "Description_en": "Weapon has been lovingly coated with a pheromone-laced venom.", "Description_fr": "L'arme est chargée d'amour et d'un poison envoûtant.", "Description_ja": "愛とともに、自身の武器に魅了毒を仕込んだ状態。", "Icon": {"id": "214139", "path": "ui/icon/214000/214139.tex", "path_hr1": "ui/icon/214000/214139_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bienencharme", "Name_en": "Honeyed Charms", "Name_fr": "Affection envoûtante", "Name_ja": "B・チャーム", "StatusCategory": "1", "row_id": "3937", "Description_chs": "饱含爱意地为武器附加了魅惑毒", "Name_chs": "魅惑蜂蜂", "Description_ko": "사랑을 담아 자신의 무기에 매료독을 바른 상태.", "Name_ko": "B의 매력", "Description_tc": "", "Name_tc": ""},
    "3938": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Drehwinkel der nächsten Attacke ist verdreifacht.", "Description_en": "The angle of effect for the next rotational attack executed will be tripled.", "Description_fr": "Le corps tournera trois fois plus que la normale lors de la prochaine attaque.", "Description_ja": "次に発動する攻撃の回転角が3倍になる状態。", "Icon": {"id": "216748", "path": "ui/icon/216000/216748.tex", "path_hr1": "ui/icon/216000/216748_hr1.tex"}, "MaxStacks": "0", "Name_de": "3-fache Winkeladdition", "Name_en": "Times Three", "Name_fr": "Triple rotation", "Name_ja": "回転角3倍", "StatusCategory": "1", "row_id": "3938", "Description_chs": "下次发动的攻击的旋转角将乘以3", "Name_chs": "3倍旋转角", "Description_ko": "다음에 발동하는 공격의 회전각이 3배로 증가하는 상태.", "Name_ko": "회전각 3배", "Description_tc": "下次發動的攻擊的旋轉角將乘以3", "Name_tc": "3倍旋轉角"},
    "3939": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Drehwinkel der nächsten Attacke ist verfünffacht.", "Description_en": "The angle of effect for the next rotational attack executed will be quintupled.", "Description_fr": "Le corps tournera cinq fois plus que la normale lors de la prochaine attaque.", "Description_ja": "次に発動する攻撃の回転角が5倍になる状態。", "Icon": {"id": "216747", "path": "ui/icon/216000/216747.tex", "path_hr1": "ui/icon/216000/216747_hr1.tex"}, "MaxStacks": "0", "Name_de": "5-fache Winkeladdition", "Name_en": "Times Five", "Name_fr": "Quintuple rotation", "Name_ja": "回転角5倍", "StatusCategory": "1", "row_id": "3939", "Description_chs": "下次发动的攻击的旋转角将乘以5", "Name_chs": "5倍旋转角", "Description_ko": "다음에 발동하는 공격의 회전각이 5배로 증가하는 상태.", "Name_ko": "회전각 5배", "Description_tc": "下次發動的攻擊的旋轉角將乘以5", "Name_tc": "5倍旋轉角"},
    "3940": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gift kriecht langsam durch die Venen. Wird nach Ablauf bewegungsunfähig.", "Description_en": "Poison spreads throughout the body, promising to paralyze after an allotted time has passed.", "Description_fr": "Une paralysie empêche d'effectuer des actions lorsque la durée de l'effet s'est écoulée.", "Description_ja": "身体に遅効性の毒が回っている状態。効果時間が終了すると行動できなくなる。", "Icon": {"id": "215420", "path": "ui/icon/215000/215420.tex", "path_hr1": "ui/icon/215000/215420_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schleichendes Nervengift", "Name_en": "Delayed Neurotoxicity", "Name_fr": "Poison paralysant", "Name_ja": "遅効性神経毒", "StatusCategory": "2", "row_id": "3940", "Description_chs": "身体被缓释型毒素侵蚀，效果时间结束时会无法行动", "Name_chs": "缓释型神经毒素", "Description_ko": "몸에 지효성 독이 퍼지고 있는 상태. 지속시간이 끝나면 행동할 수 없게 된다.", "Name_ko": "지효성 신경독", "Description_tc": "身體被緩釋型毒素侵蝕，效果時間結束時陷入無法行動狀態", "Name_tc": "緩釋型神經毒素"},
    "3941": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "3941", "Description_chs": "", "Name_chs": "", "Description_ko": "의식이 후방으로 향한 상태.", "Name_ko": "후방주의", "Description_tc": "", "Name_tc": ""},
    "3942": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vor Angst bewegungsunfähig.", "Description_en": "Frozen with fear and unable to execute actions.", "Description_fr": "La peur empêche tout mouvement.", "Description_ja": "恐怖で行動できなくなった状態。", "Icon": {"id": "215516", "path": "ui/icon/215000/215516.tex", "path_hr1": "ui/icon/215000/215516_hr1.tex"}, "MaxStacks": "0", "Name_de": "Terror", "Name_en": "Terror", "Name_fr": "Terreur", "Name_ja": "恐怖", "StatusCategory": "2", "row_id": "3942", "Description_chs": "过于恐惧而无法做出任何行动", "Name_chs": "恐怖", "Description_ko": "공포에 빠져 행동이 불가능한 상태.", "Name_ko": "공포", "Description_tc": "", "Name_tc": ""},
    "3943": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit und Wirkung von Heilmagie auf sich ist verringert.", "Description_en": "Movement speed and HP recovery via healing magic are reduced.", "Description_fr": "La vitesse de déplacement et l'effet des sorts de restauration des PV sont réduits.", "Description_ja": "移動速度が低下し、かつ回復魔法による自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "215014", "path": "ui/icon/215000/215014.tex", "path_hr1": "ui/icon/215000/215014_hr1.tex"}, "MaxStacks": "0", "Name_de": "Krankheit", "Name_en": "Disease", "Name_fr": "Maladie", "Name_ja": "病気", "StatusCategory": "2", "row_id": "3943", "Description_chs": "移动速度降低，自身所受的治疗魔法效果也会降低", "Name_chs": "病弱", "Description_ko": "이동 속도 및 회복마법으로 받는 HP 회복 효과가 떨어진 상태.", "Name_ko": "질병", "Description_tc": "", "Name_tc": ""},
    "3944": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "3944", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3945": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "213103", "path": "ui/icon/213000/213103.tex", "path_hr1": "ui/icon/213000/213103_hr1.tex"}, "MaxStacks": "0", "Name_de": "Drohung des Rroneek", "Name_en": "Thunder of the Rroneek", "Name_fr": "Intimidation du rroneek", "Name_ja": "ロネークの威嚇", "StatusCategory": "2", "row_id": "3945", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "犎牛的威吓", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "로네크의 위협", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "犎牛的威嚇"},
    "3946": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Immun gegen fast alle Attacken.", "Description_en": "Impervious to most attacks.", "Description_fr": "Insensible à la plupart des attaques.", "Description_ja": "一部を除くすべてのダメージを無効化する状態。", "Icon": {"id": "210266", "path": "ui/icon/210000/210266.tex", "path_hr1": "ui/icon/210000/210266_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wille Turals", "Name_en": "Turali Will", "Name_fr": "Détermination turalienne", "Name_ja": "トラルの意地", "StatusCategory": "1", "row_id": "3946", "Description_chs": "除特定攻击之外其他所有攻击均无效化", "Name_chs": "图拉尔的坚毅", "Description_ko": "일부를 제외한 대부분의 피해를 무효화하는 상태.", "Name_ko": "투랄의 의지", "Description_tc": "除特定攻擊之外其他所有攻擊均無效化", "Name_tc": "圖拉爾的堅毅"},
    "3947": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3947", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3948": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert. Kommandos können nicht ausgeführt werden", "Description_en": "Crowned with a weighty mascot noggin, reducing movement speed and inhibiting the use of actions.", "Description_fr": "La victime rejoint les bonnes bouilles. Les actions sont bloquées et la vitesse de déplacement est réduite.", "Description_ja": "ナイスヘッドにされ、移動速度が低下した状態。アクション実行不可。", "Icon": {"id": "214176", "path": "ui/icon/214000/214176.tex", "path_hr1": "ui/icon/214000/214176_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schönkopf", "Name_en": "Benoggined", "Name_fr": "Bonne bouille", "Name_ja": "ナイスヘッド", "StatusCategory": "2", "row_id": "3948", "Description_chs": "被换上了好脑袋，移动速度降低，无法发动技能", "Name_chs": "好脑袋", "Description_ko": "멋진 머리로 변하여 이동 속도가 느려진 상태. 기술을 실행할 수 없다.", "Name_ko": "멋진 머리", "Description_tc": "被換上了好腦袋，移動速度降低，無法發動技能", "Name_tc": "好腦袋"},
    "3949": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann durch Objekte gleiten, aber erleidet durch bestimmte Attacken erheblichen Schaden.", "Description_en": "An incorporeal form is enabling you to pass through obstacles, but additional damage is taken from certain attacks.", "Description_fr": "Il est possible de traverser les obstacles, mais certaines attaques seront fatales.", "Description_ja": "霊体に変身し障害物をすり抜けられるが、特定の攻撃で大ダメージを受けてしまう状態。", "Icon": {"id": "214177", "path": "ui/icon/214000/214177.tex", "path_hr1": "ui/icon/214000/214177_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vergeistert", "Name_en": "Ghostly Guise", "Name_fr": "Ectoplasme", "Name_ja": "霊体化", "StatusCategory": "1", "row_id": "3949", "Description_chs": "变成可以穿过障碍物的灵体，遭受特定攻击时会受到大量伤害", "Name_chs": "灵体化", "Description_ko": "영체가 되어 장애물을 통과할 수 있으나, 특정 공격에 큰 피해를 받는 상태.", "Name_ko": "영체화", "Description_tc": "變成可以穿過障礙物的靈體，遭受特定攻擊時所受傷害大幅提高", "Name_tc": "靈體化"},
    "3950": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verursacht Probleme für Mitstreiter. Dazu verleitet, ebenfalls den Spezialangriff des Federrochen auszuführen.", "Description_en": "Causing trouble to others. Will be compelled to release Feather Ray's special attack when cast.", "Description_fr": "Ne peut s'empêcher de recréer les embrouilles identiques à celles utilisées par la raie manta pendant la durée de l'effet.", "Description_ja": "人に迷惑をかけてしまう状態。フェザーサークルの放った特定の攻撃が自身からも発動する。", "Icon": {"id": "214178", "path": "ui/icon/214000/214178.tex", "path_hr1": "ui/icon/214000/214178_hr1.tex"}, "MaxStacks": "0", "Name_de": "Plagegeist", "Name_en": "Nuisance", "Name_fr": "Embrouilles", "Name_ja": "迷惑", "StatusCategory": "2", "row_id": "3950", "Description_chs": "身体会不受控制地重复羽环鳐发动过的特定攻击，给其他人添乱", "Name_chs": "添乱", "Description_ko": "남에게 성가시게 구는 상태. 둥글날개가 사용한 특정 공격이 자신에게서도 발동된다.", "Name_ko": "성가심", "Description_tc": "身體會不受控制地重複羽環魟發動過的特定攻擊，給其他人添麻煩", "Name_tc": "添麻煩"},
    "3951": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A highly effective defensive maneuver is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212557", "path": "ui/icon/212000/212557.tex", "path_hr1": "ui/icon/212000/212557_hr1.tex"}, "MaxStacks": "0", "Name_de": "Herz des Rroneek", "Name_en": "Heart of the Rroneek", "Name_fr": "Cœur de rroneek", "Name_ja": "ロネークの心臓", "StatusCategory": "1", "row_id": "3951", "Description_chs": "抵消一定伤害", "Name_chs": "犎牛的心脏", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "로네크의 심장", "Description_tc": "抵消一定傷害", "Name_tc": "犎牛的心臟"},
    "3952": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212567", "path": "ui/icon/212000/212567.tex", "path_hr1": "ui/icon/212000/212567_hr1.tex"}, "MaxStacks": "0", "Name_de": "Herzgebunden", "Name_en": "Rroneek's Favor", "Name_fr": "Palpitations de rroneek", "Name_ja": "ロネークの心臓［被］", "StatusCategory": "1", "row_id": "3952", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "犎牛的心血", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "로네크의 심장 대상", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "犎牛的心血"},
    "3953": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Sammelt Lebensenergie von einer großen Anzahl Unterworfener und verstärkt sich enorm.", "Description_en": "Significantly strengthened by several drones' life force.", "Description_fr": "Le pouvoir de Honey B. Lovely est grandement renforcé par l'énergie vitale que lui confèrent ceux tombés sous son charme.", "Description_ja": "多数の魅了者から生命力を受け取り、大幅に強化された状態。", "Icon": {"id": "219921", "path": "ui/icon/219000/219921.tex", "path_hr1": "ui/icon/219000/219921_hr1.tex"}, "MaxStacks": "16", "Name_de": "Femme Fatale", "Name_en": "Femme Fatale", "Name_fr": "Femme fatale", "Name_ja": "ファムファタル", "StatusCategory": "1", "row_id": "3953", "Description_chs": "吸取了大量陷入魅惑之人的生命力，身体得到了大幅强化", "Name_chs": "红颜祸水", "Description_ko": "매료된 자들에게 생명력을 받아, 크게 강화된 상태.", "Name_ko": "팜므 파탈", "Description_tc": "", "Name_tc": ""},
    "3954": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Herz ist gestählt und der erlittene Schaden ist verringert.", "Description_en": "By the strength of immovable conviction, damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits grâce à une volonté inébranlable.", "Description_ja": "大地の如く揺るがぬ決意で、受けるダメージの一部が軽減される状態。", "Icon": {"id": "216306", "path": "ui/icon/216000/216306.tex", "path_hr1": "ui/icon/216000/216306_hr1.tex"}, "MaxStacks": "0", "Name_de": "Herz von Tural", "Name_en": "Heart of Tural", "Name_fr": "Âme du Tural", "Name_ja": "トラルの魂", "StatusCategory": "1", "row_id": "3954", "Description_chs": "如大地般坚定的决心使自身所受伤害降低", "Name_chs": "图拉尔之魂", "Description_ko": "대지처럼 굳은 마음을 지녀, 받는 피해량이 감소하는 상태.", "Name_ko": "투랄의 혼", "Description_tc": "如大地般堅定的決心使自身所受傷害降低", "Name_tc": "圖拉爾之魂"},
    "3955": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Land selbst geliebt und der erlittene Schaden ist verringert.", "Description_en": "By the blessing of the land, damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits grâce à l'affection portée à son pays.", "Description_ja": "大地の慈愛を得て、受けるダメージの一部が軽減される状態。", "Icon": {"id": "216306", "path": "ui/icon/216000/216306.tex", "path_hr1": "ui/icon/216000/216306_hr1.tex"}, "MaxStacks": "0", "Name_de": "Umarmung von Tural", "Name_en": "Tural's Embrace", "Name_fr": "Amour du Tural", "Name_ja": "トラルの慈愛", "StatusCategory": "1", "row_id": "3955", "Description_chs": "获得大地的慈爱，自身所受伤害降低", "Name_chs": "图拉尔的慈爱", "Description_ko": "대지의 자애를 입어, 받는 피해량이 감소하는 상태.", "Name_ko": "투랄의 자애", "Description_tc": "獲得大地的慈愛，自身所受傷害降低", "Name_tc": "圖拉爾的慈愛"},
    "3956": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gewisse Kommandos sind verbessert.", "Description_en": "Certain actions are being augmented.", "Description_fr": "Certaines actions sont remplacées.", "Description_ja": "自身の一部のアクションを変化させている状態。", "Icon": {"id": "212953", "path": "ui/icon/212000/212953.tex", "path_hr1": "ui/icon/212000/212953_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eukrasie", "Name_en": "Eukrasia", "Name_fr": "Eukrasia", "Name_ja": "エウクラシア", "StatusCategory": "1", "row_id": "3956", "Description_chs": "令自身的部分技能发生变化", "Name_chs": "均衡", "Description_ko": "자신이 사용하는 일부 기술이 변화한 상태.", "Name_ko": "정상건강", "Description_tc": "令自身的部分技能發生變化", "Name_tc": "均衡"},
    "3957": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "215532", "path": "ui/icon/215000/215532.tex", "path_hr1": "ui/icon/215000/215532_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erzresedra", "Name_en": "Vermedica II", "Name_fr": "VerExtra Médica", "Name_ja": "ヴァルメディカラ", "StatusCategory": "1", "row_id": "3957", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "赤医济", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "버메디카라", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "赤醫濟"},
    "3958": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Muskelkraft durch Einnahme eines Trankes. Verbessert die körperliche Leistung extrem.", "Description_en": "An alchemical tonic is granting preternatural strength. Physical abilities are greatly enhanced.", "Description_fr": "Grâce à la super-concoction, les capacités physiques sont multipliées.", "Description_ja": "超薬の効果により筋力が増幅した状態。身体能力が大幅に強化される。", "Icon": {"id": "214164", "path": "ui/icon/214000/214164.tex", "path_hr1": "ui/icon/214000/214164_hr1.tex"}, "MaxStacks": "0", "Name_de": "Muskel EX", "Name_en": "Strengthening Stimulant", "Name_fr": "Super-muscles", "Name_ja": "筋力の超薬", "StatusCategory": "1", "row_id": "3958", "Description_chs": "猛药强化了肌肉，身体素质大幅提高", "Name_chs": "肌肉猛药", "Description_ko": "초약을 먹고 근력이 증가한 상태. 신체 능력이 크게 강화된다.", "Name_ko": "근력의 초약", "Description_tc": "猛藥強化了肌肉，身體素質大幅提高", "Name_tc": "肌肉猛藥"},
    "3959": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Konzentration durch Einnahme eines Trankes. Das Sprechen von Zaubern kann in diesem Zustand nicht unterbrochen werden.", "Description_en": "An alchemical tonic is improving concentration. Spells cannot be interrupted by taking damage.", "Description_fr": "Grâce à la super-concoction, les incantations ne peuvent pas être interrompues.", "Description_ja": "超薬の効果により集中力が増幅した状態。魔法詠唱がダメージによって中断されない。", "Icon": {"id": "214165", "path": "ui/icon/214000/214165.tex", "path_hr1": "ui/icon/214000/214165_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fokus EX", "Name_en": "Concentration Concentrate", "Name_fr": "Super-concentration", "Name_ja": "集中力の超薬", "StatusCategory": "1", "row_id": "3959", "Description_chs": "猛药强化了注意力，受到伤害时不再会打断魔法咏唱", "Name_chs": "注意力猛药", "Description_ko": "초약을 먹고 집중력이 향상된 상태. 공격을 받아도 마법 시전이 중단되지 않는다.", "Name_ko": "집중력의 초약", "Description_tc": "猛藥強化了注意力，受到傷害時不再會打斷魔法詠唱", "Name_tc": "注意力猛藥"},
    "3960": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhte Magie durch Einnahme eines Trankes. MP regenerieren sich permanent.", "Description_en": "An alchemical tonic is amplifying magical abilities. MP is recovering continuously over time.", "Description_fr": "Grâce à la super-concoction, les PM sont récupérés constamment.", "Description_ja": "超薬の効果により魔力が増幅した状態。ＭＰが連続で回復し続ける。", "Icon": {"id": "214166", "path": "ui/icon/214000/214166.tex", "path_hr1": "ui/icon/214000/214166_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magie EX", "Name_en": "Mana Medication", "Name_fr": "Super-magie", "Name_ja": "魔力の超薬", "StatusCategory": "1", "row_id": "3960", "Description_chs": "猛药强化了魔力，魔力会随时间逐渐恢复", "Name_chs": "魔力猛药", "Description_ko": "초약을 먹고 마력이 증가한 상태. MP가 지속적으로 회복된다.", "Name_ko": "마력의 초약", "Description_tc": "猛藥強化了魔力，MP會隨時間逐漸恢復", "Name_tc": "魔力猛藥"},
    "3961": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bestens gelaunt.", "Description_en": "Heightened excitement is causing actions to become erratic.", "Description_fr": "L'état d'activité est décuplé du fait d'une grande excitation.", "Description_ja": "テンションが高くなった状態。", "Icon": {"id": "218601", "path": "ui/icon/218000/218601.tex", "path_hr1": "ui/icon/218000/218601_hr1.tex"}, "MaxStacks": "8", "Name_de": "Hochstimmung", "Name_en": "High Wire", "Name_fr": "Excitation", "Name_ja": "ハイテンション", "StatusCategory": "1", "row_id": "3961", "Description_chs": "情绪激动，非常兴奋", "Name_chs": "激昂", "Description_ko": "기분이 고조된 상태.", "Name_ko": "고양감", "Description_tc": "情緒激動，非常興奮", "Name_tc": "激昂"},
    "3962": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Leidet unter einer Nebenwirkung ihres Trankes.", "Description_en": "Experiencing debilitating side effects caused by tonic overdose.", "Description_fr": "La victime subit les effets secondaires de la super-concoction.", "Description_ja": "超薬の副作用を受けている状態。", "Icon": {"id": "214167", "path": "ui/icon/214000/214167.tex", "path_hr1": "ui/icon/214000/214167_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nebenwirkung", "Name_en": "Overmedicated", "Name_fr": "Surdosage", "Name_ja": "超薬副作用", "StatusCategory": "2", "row_id": "3962", "Description_chs": "猛药对身体产生了副作用", "Name_chs": "猛药副作用", "Description_ko": "초약의 부작용이 생긴 상태.", "Name_ko": "초약 부작용", "Description_tc": "猛藥對身體產生了副作用", "Name_tc": "猛藥副作用"},
    "3963": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Paralysierte Nerven lassen Kommandos ab und zu aussetzen.", "Description_en": "Deadened nerves are sometimes preventing the execution of actions.", "Description_fr": "Une paralysie empêche parfois d'effectuer des actions.", "Description_ja": "身体が痺れ、時々行動できなくなる状態。", "Icon": {"id": "215006", "path": "ui/icon/215000/215006.tex", "path_hr1": "ui/icon/215000/215006_hr1.tex"}, "MaxStacks": "0", "Name_de": "Paralyse", "Name_en": "Paralysis", "Name_fr": "Paralysie", "Name_ja": "麻痺", "StatusCategory": "2", "row_id": "3963", "Description_chs": "身体部分机能出现异常，偶尔会无法行动", "Name_chs": "麻痹", "Description_ko": "몸이 마비되어 잠깐씩 행동할 수 없는 상태.", "Name_ko": "마비", "Description_tc": "身體部分機能出現異常，偶爾會無法行動", "Name_tc": "麻痺"},
    "3964": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "218441", "path": "ui/icon/218000/218441.tex", "path_hr1": "ui/icon/218000/218441_hr1.tex"}, "MaxStacks": "16", "Name_de": "Schaden -", "Name_en": "Damage Down", "Name_fr": "Malus de dégâts", "Name_ja": "ダメージ低下", "StatusCategory": "2", "row_id": "3964", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "伤害降低", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "주는 피해량 감소", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "傷害降低"},
    "3965": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von Heilmagie auf sich ist verringert. ", "Description_en": "HP recovery via healing magic is reduced.", "Description_fr": "L'effet des sorts de restauration des PV est réduit.", "Description_ja": "回復魔法による自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "217961", "path": "ui/icon/217000/217961.tex", "path_hr1": "ui/icon/217000/217961_hr1.tex"}, "MaxStacks": "16", "Name_de": "Gebrechlichkeit", "Name_en": "Infirmity", "Name_fr": "Infirmité", "Name_ja": "虚弱", "StatusCategory": "2", "row_id": "3965", "Description_chs": "自身所受的治疗魔法效果降低", "Name_chs": "虚弱", "Description_ko": "회복마법으로 받는 HP 회복 효과가 떨어진 상태.", "Name_ko": "허약", "Description_tc": "自身所受的治療魔法效果降低", "Name_tc": "虛弱"},
    "3966": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "217121", "path": "ui/icon/217000/217121.tex", "path_hr1": "ui/icon/217000/217121_hr1.tex"}, "MaxStacks": "8", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "3966", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "3967": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhaltene Heileffekte sind verringert.", "Description_en": "Rapid decomposition of the flesh is reducing HP recovery.", "Description_fr": "L'effet des sorts de restauration des PV est réduit.", "Description_ja": "自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "215427", "path": "ui/icon/215000/215427.tex", "path_hr1": "ui/icon/215000/215427_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilung -", "Name_en": "HP Recovery Down", "Name_fr": "Soins diminués", "Name_ja": "被回復低下", "StatusCategory": "2", "row_id": "3967", "Description_chs": "自身所受的体力恢复效果降低", "Name_chs": "治疗效果降低", "Description_ko": "받는 HP 회복 효과가 감소하는 상태.", "Name_ko": "받는 회복 감소", "Description_tc": "自身所受的HP恢復效果降低", "Name_tc": "治療效果降低"},
    "3968": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verwechselt Ziele.", "Description_en": "Exposure to the Heartsting's toxins is causing hallucinations.", "Description_fr": "Les choses ne sont pas ce qu'elles semblent être.", "Description_ja": "目にした対象を別のものだと認識してしまう状態。", "Icon": {"id": "214168", "path": "ui/icon/214000/214168.tex", "path_hr1": "ui/icon/214000/214168_hr1.tex"}, "MaxStacks": "0", "Name_de": "Optische Täuschung", "Name_en": "Delusions", "Name_fr": "Illusion d'optique", "Name_ja": "幻覚：錯視", "StatusCategory": "2", "row_id": "3968", "Description_chs": "会把所见的事物看成别的东西", "Name_chs": "幻视", "Description_ko": "눈에 보이는 대상을 다른 것으로 인식하는 상태.", "Name_ko": "환각: 착시", "Description_tc": "會把所見的事物看成別的東西", "Name_tc": "幻視"},
    "3969": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verwechselt Ziele.", "Description_en": "Exposure to the Heartsting's toxins is causing hallucinations.", "Description_fr": "Les choses ne sont pas ce qu'elles semblent être.", "Description_ja": "目にした対象を別のものだと認識してしまう状態。", "Icon": {"id": "214168", "path": "ui/icon/214000/214168.tex", "path_hr1": "ui/icon/214000/214168_hr1.tex"}, "MaxStacks": "0", "Name_de": "Optische Täuschung", "Name_en": "Delusions", "Name_fr": "Illusion d'optique", "Name_ja": "幻覚：錯視", "StatusCategory": "2", "row_id": "3969", "Description_chs": "会把所见的事物看成别的东西", "Name_chs": "幻视", "Description_ko": "눈에 보이는 대상을 다른 것으로 인식하는 상태.", "Name_ko": "환각: 착시", "Description_tc": "會把所見的事物看成別的東西", "Name_tc": "幻視"},
    "3970": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3970", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3971": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "3971", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "3972": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fische großer Länge werden leichter gefangen. Pro Stapel erhöht sich die Effektwirkung. Bei 3 Stapeln kann Ehrgeiziges Ködern nicht mehr ausgeführt werden.", "Description_en": "Increased chance of landing large-jawed fish. Chance increases with additional stacks. Ambitious Lure cannot be used after reaching 3 stacks.", "Description_fr": "Les proies de grande taille sont attirées.\nPlus le degré est élevé, plus l'effet est puissant.\nAu troisième degré, Leurre ambitieux ne peut plus être utilisé.", "Description_ja": "大型の魚がかかりやすくなった状態。\nスタック数が増えるほど、大型の魚がかかりやすくなる。\n3スタック付与されると、アンビシャスルアーが使用不能になる。", "Icon": {"id": "218905", "path": "ui/icon/218000/218905.tex", "path_hr1": "ui/icon/218000/218905_hr1.tex"}, "MaxStacks": "3", "Name_de": "Großer Fischfang", "Name_en": "Ambitious Lure", "Name_fr": "Chances de proies de grande taille augmentées", "Name_ja": "大型魚確率上昇", "StatusCategory": "1", "row_id": "3972", "Description_chs": "大型鱼类咬钩概率提升\n概率会随档数的提高而提高\n累积3档后无法再发动雄心之饵", "Name_chs": "大型鱼类概率提升", "Description_ko": "대형 물고기가 잘 걸리는 상태.\n중첩될수록 대형 물고기가 걸릴 확률이 올라간다.\n3중첩이 되면 '거대한 루어'를 사용할 수 없다.", "Name_ko": "대형 물고기 확률 증가", "Description_tc": "大型魚類咬鉤概率提升\n概率會隨等階的提高而提高\n累積3階後無法再發動雄心之餌", "Name_tc": "大型魚類概率提升"},
    "3973": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fische kleiner Länge werden leichter gefangen. Pro Stapel erhöht sich die Effektwirkung. Bei 3 Stapeln kann Bescheidenes Ködern nicht mehr ausgeführt werden.", "Description_en": "Increased chance of landing small-jawed fish. Chance increases with additional stacks. Modest Lure cannot be used after reaching 3 stacks.", "Description_fr": "Les proies de petite taille sont attirées.\nPlus le degré est élevé, plus l'effet est puissant.\nAu troisième degré, Leurre modeste ne peut plus être utilisé.", "Description_ja": "小型の魚がかかりやすくなった状態。\nスタック数が増えるほど、小型の魚がかかりやすくなる。\n3スタック付与されると、モデストルアーが使用不能になる。", "Icon": {"id": "218909", "path": "ui/icon/218000/218909.tex", "path_hr1": "ui/icon/218000/218909_hr1.tex"}, "MaxStacks": "3", "Name_de": "Kleiner Fischfang", "Name_en": "Modest Lure", "Name_fr": "Chances de proies de petite taille augmentées", "Name_ja": "小型魚確率上昇", "StatusCategory": "1", "row_id": "3973", "Description_chs": "小型鱼类咬钩概率提升\n概率会随档数的提高而提高\n累积3档后无法再发动谦逊之饵", "Name_chs": "小型鱼类概率提升", "Description_ko": "소형 물고기가 잘 걸리는 상태.\n중첩될수록 소형 물고기가 걸릴 확률이 올라간다.\n3중첩이 되면 '소박한 루어'를 사용할 수 없다.", "Name_ko": "소형 물고기 확률 증가", "Description_tc": "小型魚類咬鉤概率提升\n概率會隨等階的提高而提高\n累積3階後無法再發動謙遜之餌", "Name_tc": "小型魚類概率提升"},
    "3974": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwebt einige Ilme über dem Boden.", "Description_en": "Floating several ilms off the ground, defying the universal laws of gravity.", "Description_fr": "Le corps flotte à quelques ilms du sol, défiant la loi de la gravité.", "Description_ja": "重力に反発し、宙に浮いた状態。", "Icon": {"id": "215037", "path": "ui/icon/215000/215037.tex", "path_hr1": "ui/icon/215000/215037_hr1.tex"}, "MaxStacks": "0", "Name_de": "Levitation", "Name_en": "Levitate", "Name_fr": "Lévitation", "Name_ja": "レビテト", "StatusCategory": "1", "row_id": "3974", "Description_chs": "突破了重力的束缚，漂浮到了空中", "Name_chs": "浮空", "Description_ko": "중력을 거슬러 허공에 뜬 상태.", "Name_ko": "레비테트", "Description_tc": "突破了重力的束縛，漂浮到了空中", "Name_tc": "浮空"},
    "3975": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "16", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "3975", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "3976": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "212962", "path": "ui/icon/212000/212962.tex", "path_hr1": "ui/icon/212000/212962_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eukratische Dosis III", "Name_en": "Eukrasian Dosis III", "Name_fr": "Dosis eucrasique III", "Name_ja": "エウクラシア・ドシスIII", "StatusCategory": "2", "row_id": "3976", "Description_chs": "体力逐渐减少", "Name_chs": "均衡注药III", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "정상건강: 도시스 3", "Description_tc": "HP逐漸減少", "Name_tc": "均衡注藥III"},
    "3977": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Nach einer Folge von vorangehenden Entladungen findet eine kreuzförmige Entladung statt.", "Description_en": "Launching an electrical barrage ending in cross-shaped discharge.", "Description_fr": "Une décharge électrique en croix est lancée à la fin d'une série de décharges rotatives.", "Description_ja": "一連の放電現象の最後に、十字型に放電する状態。", "Icon": {"id": "214153", "path": "ui/icon/214000/214153.tex", "path_hr1": "ui/icon/214000/214153_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kreuzförmige Entladung", "Name_en": "Shocking Cross", "Name_fr": "Décharge croisée", "Name_ja": "十字型放電", "StatusCategory": "1", "row_id": "3977", "Description_chs": "在连续放电的最后发动十字形放电", "Name_chs": "十字放电", "Description_ko": "연속된 방전 현상의 마지막에 십자 모양으로 방전하는 상태.", "Name_ko": "십자형 방전", "Description_tc": "在連續放電的最後發動十字形放電", "Name_tc": "十字放電"},
    "3978": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Nach einer Folge von vorangehenden Entladungen findet eine x-förmige Entladung statt.", "Description_en": "Launching an electrical barrage ending in X-shaped discharge.", "Description_fr": "Une décharge électrique en X est lancée à la fin d'une série de décharges rotatives.", "Description_ja": "一連の放電現象の最後に、Ｘ字型に放電する状態。", "Icon": {"id": "214154", "path": "ui/icon/214000/214154.tex", "path_hr1": "ui/icon/214000/214154_hr1.tex"}, "MaxStacks": "0", "Name_de": "X-förmige Entladung", "Name_en": "X Marks the Shock", "Name_fr": "Décharge en X", "Name_ja": "Ｘ字型放電", "StatusCategory": "1", "row_id": "3978", "Description_chs": "在连续放电的最后发动乂字形放电", "Name_chs": "乂字放电", "Description_ko": "연속된 방전 현상의 마지막에 교차 모양으로 방전하는 상태.", "Name_ko": "교차형 방전", "Description_tc": "在連續放電的最後發動乂字形放電", "Name_tc": "乂字放電"},
    "3979": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Sammelt Blitz an, dessen Stapel entladen werden können.", "Description_en": "Storing large quantities of lightning. Electrical discharge is released based on the number of stacks.", "Description_fr": "L'électricité est accumulée jusqu'à lancer une grosse décharge électrique, relâchant toute l'électricité cumulée.", "Description_ja": "雷気を蓄積し、スタック数のぶんだけ放電できる状態。", "Icon": {"id": "217721", "path": "ui/icon/217000/217721.tex", "path_hr1": "ui/icon/217000/217721_hr1.tex"}, "MaxStacks": "16", "Name_de": "Blitzballung", "Name_en": "Electrical Charge", "Name_fr": "Accumulation électrique", "Name_ja": "雷気蓄積", "StatusCategory": "1", "row_id": "3979", "Description_chs": "体内积蓄着电气，会根据累计档数放电", "Name_chs": "电气积蓄", "Description_ko": "번개기운을 축적하여, 중첩된 만큼 방전할 수 있는 상태.", "Name_ko": "번개기운 축적", "Description_tc": "體內累積著電氣，會根據累計等階放電", "Name_tc": "電氣累積"},
    "3980": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Durch zu viel Blitz im Körper bewegungsunfähig. Erleidet durch gewisse blitzbasierte Attacken enorm erhöhten Schaden.", "Description_en": "Paralyzed by an electric shock and unable to move. Damage taken by lightning-aspected attacks is greatly increased.", "Description_fr": "Paralysé par l'électricité. Augmente grandement le montant de dégâts reçus lorsque certaines attaques de foudre sont subies.", "Description_ja": "雷気で痺れて動けない状態。特定の雷属性攻撃を受けた際の被ダメージが大幅に増加する。", "Icon": {"id": "215229", "path": "ui/icon/215000/215229.tex", "path_hr1": "ui/icon/215000/215229_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzparalyse", "Name_en": "Numbing Current", "Name_fr": "Paralysie électrique", "Name_ja": "雷気性麻痺", "StatusCategory": "2", "row_id": "3980", "Description_chs": "被电气麻痹，无法移动。遭受特定的雷属性攻击时，所受伤害大幅提高", "Name_chs": "电气麻痹", "Description_ko": "번개기운 때문에 마비되어 움직일 수 없는 상태. 특정 번개속성 공격을 받으면 받는 피해량이 크게 증가한다.", "Name_ko": "번개기운 마비", "Description_tc": "被電氣麻痺，無法移動。遭受特定的雷屬性攻擊時，所受傷害大幅提高", "Name_tc": "電氣麻痺"},
    "3981": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "215517", "path": "ui/icon/215000/215517.tex", "path_hr1": "ui/icon/215000/215517_hr1.tex"}, "MaxStacks": "0", "Name_de": "Giftlache", "Name_en": "Toxicosis", "Name_fr": "Poison violent", "Name_ja": "猛毒", "StatusCategory": "2", "row_id": "3981", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "猛毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "맹독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "猛毒"},
    "3982": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "215517", "path": "ui/icon/215000/215517.tex", "path_hr1": "ui/icon/215000/215517_hr1.tex"}, "MaxStacks": "0", "Name_de": "Giftlache", "Name_en": "Toxicosis", "Name_fr": "Poison violent", "Name_ja": "猛毒", "StatusCategory": "2", "row_id": "3982", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "猛毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "맹독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "猛毒"},
    "3983": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "3983", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "3984": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wirkung von Heilmagie ist erhöht.", "Description_en": "Healing magic potency is increased.", "Description_fr": "La puissance des sorts curatifs est augmentée.", "Description_ja": "回復魔法の回復量が上昇した状態。", "Icon": {"id": "212634", "path": "ui/icon/212000/212634.tex", "path_hr1": "ui/icon/212000/212634_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linderung", "Name_en": "Temperance", "Name_fr": "Tempérance", "Name_ja": "テンパランス", "StatusCategory": "1", "row_id": "3984", "Description_chs": "治疗魔法的治疗量提高", "Name_chs": "节制", "Description_ko": "회복마법 회복량이 증가한 상태.", "Name_ko": "절제", "Description_tc": "治療魔法的治療量提高，且減少周圍隊員受到的傷害", "Name_tc": "節制"},
    "3985": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212633", "path": "ui/icon/212000/212633.tex", "path_hr1": "ui/icon/212000/212633_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linderung", "Name_en": "Temperance", "Name_fr": "Tempérance", "Name_ja": "テンパランス：効果", "StatusCategory": "1", "row_id": "3985", "Description_chs": "减轻所受到的伤害", "Name_chs": "节制", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "절제: 효과", "Description_tc": "減輕所受到的傷害", "Name_tc": "節制"},
    "3986": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212639", "path": "ui/icon/212000/212639.tex", "path_hr1": "ui/icon/212000/212639_hr1.tex"}, "MaxStacks": "0", "Name_de": "Resega", "Name_en": "Medica III", "Name_fr": "Méga Médica", "Name_ja": "メディガ", "StatusCategory": "1", "row_id": "3986", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "医养", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "메디카가", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "醫養"},
    "3987": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "212639", "path": "ui/icon/212000/212639.tex", "path_hr1": "ui/icon/212000/212639_hr1.tex"}, "MaxStacks": "0", "Name_de": "Resega der Morgenröte", "Name_en": "Medica III of the Seventh Dawn", "Name_fr": "Méga Médica des Héritiers", "Name_ja": "サイオンズ・メディガ", "StatusCategory": "1", "row_id": "3987", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "血盟医养", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "새벽의 메디카가", "Description_tc": "HP會隨時間逐漸恢復", "Name_tc": "血盟醫養"},
    "3988": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213255", "path": "ui/icon/213000/213255.tex", "path_hr1": "ui/icon/213000/213255_hr1.tex"}, "MaxStacks": "0", "Name_de": "Neutral", "Name_en": "Neutral Sect", "Name_fr": "Adepte de la neutralité", "Name_ja": "ニュートラルセクト", "StatusCategory": "1", "row_id": "3988", "Description_chs": "抵消一定伤害", "Name_chs": "中间学派", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "하루별읽기", "Description_tc": "發動治療魔法的治療量提高", "Name_tc": "中間學派"},
    "3989": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wenn der Verursacher des Status Mikrokosmos ausführt, werden eigene LP regeneriert.", "Description_en": "Restores HP when the astrologian who granted this effect executes Microcosmos.", "Description_fr": "Des PV sont récupérés quand l'astromancien à l'origine de celui-ci utilise Microcosme.", "Description_ja": "自身にこのステータスを付与した占星術師が「ミクロコスモス」を実行することで、自身のＨＰを回復させる効果が発動する状態。", "Icon": {"id": "213263", "path": "ui/icon/213000/213263.tex", "path_hr1": "ui/icon/213000/213263_hr1.tex"}, "MaxStacks": "0", "Name_de": "Makrokosmos", "Name_en": "Macrocosmos", "Name_fr": "Macrocosme", "Name_ja": "マクロコスモス", "StatusCategory": "1", "row_id": "3989", "Description_chs": "持续时间结束或附加此效果的占星术士发动小宇宙时恢复自身体力，恢复效果量根据附加大宇宙效果后受到的伤害量而变化", "Name_chs": "大宇宙", "Description_ko": "시전자가 소우주를 실행하면 HP 회복 효과가 발동하는 상태.", "Name_ko": "대우주", "Description_tc": "持續時間結束或附加此效果的占星術師發動小宇宙時恢復自身HP，恢復效果量根據附加大宇宙效果後受到的傷害量而變化", "Name_tc": "大宇宙"},
    "3990": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "「1」のカードを引いた状態。", "Description_en": "「1」のカードを引いた状態。", "Description_fr": "「1」のカードを引いた状態。", "Description_ja": "「1」のカードを引いた状態。", "Icon": {"id": "214169", "path": "ui/icon/214000/214169.tex", "path_hr1": "ui/icon/214000/214169_hr1.tex"}, "MaxStacks": "0", "Name_de": "ドロー[1]", "Name_en": "ドロー[1]", "Name_fr": "ドロー[1]", "Name_ja": "ドロー[1]", "StatusCategory": "1", "row_id": "3990", "Description_chs": "「1」のカードを引いた状態。", "Name_chs": "ドロー[1]", "Description_ko": "「1」のカードを引いた状態。", "Name_ko": "ドロー[1]", "Description_tc": "「1」のカードを引いた状態。", "Name_tc": "ドロー[1]"},
    "3991": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "「2」のカードを引いた状態。", "Description_en": "「2」のカードを引いた状態。", "Description_fr": "「2」のカードを引いた状態。", "Description_ja": "「2」のカードを引いた状態。", "Icon": {"id": "214170", "path": "ui/icon/214000/214170.tex", "path_hr1": "ui/icon/214000/214170_hr1.tex"}, "MaxStacks": "0", "Name_de": "ドロー[2]", "Name_en": "ドロー[2]", "Name_fr": "ドロー[2]", "Name_ja": "ドロー[2]", "StatusCategory": "1", "row_id": "3991", "Description_chs": "「2」のカードを引いた状態。", "Name_chs": "ドロー[2]", "Description_ko": "「2」のカードを引いた状態。", "Name_ko": "ドロー[2]", "Description_tc": "「2」のカードを引いた状態。", "Name_tc": "ドロー[2]"},
    "3992": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "「3」のカードを引いた状態。", "Description_en": "「3」のカードを引いた状態。", "Description_fr": "「3」のカードを引いた状態。", "Description_ja": "「3」のカードを引いた状態。", "Icon": {"id": "214171", "path": "ui/icon/214000/214171.tex", "path_hr1": "ui/icon/214000/214171_hr1.tex"}, "MaxStacks": "0", "Name_de": "ドロー[3]", "Name_en": "ドロー[3]", "Name_fr": "ドロー[3]", "Name_ja": "ドロー[3]", "StatusCategory": "1", "row_id": "3992", "Description_chs": "「3」のカードを引いた状態。", "Name_chs": "ドロー[3]", "Description_ko": "「3」のカードを引いた状態。", "Name_ko": "ドロー[3]", "Description_tc": "「3」のカードを引いた状態。", "Name_tc": "ドロー[3]"},
    "3993": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "「4」のカードを引いた状態。", "Description_en": "「4」のカードを引いた状態。", "Description_fr": "「4」のカードを引いた状態。", "Description_ja": "「4」のカードを引いた状態。", "Icon": {"id": "214172", "path": "ui/icon/214000/214172.tex", "path_hr1": "ui/icon/214000/214172_hr1.tex"}, "MaxStacks": "0", "Name_de": "ドロー[4]", "Name_en": "ドロー[4]", "Name_fr": "ドロー[4]", "Name_ja": "ドロー[4]", "StatusCategory": "1", "row_id": "3993", "Description_chs": "「4」のカードを引いた状態。", "Name_chs": "ドロー[4]", "Description_ko": "「4」のカードを引いた状態。", "Name_ko": "ドロー[4]", "Description_tc": "「4」のカードを引いた状態。", "Name_tc": "ドロー[4]"},
    "3994": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "「5」のカードを引いた状態。", "Description_en": "「5」のカードを引いた状態。", "Description_fr": "「5」のカードを引いた状態。", "Description_ja": "「5」のカードを引いた状態。", "Icon": {"id": "214173", "path": "ui/icon/214000/214173.tex", "path_hr1": "ui/icon/214000/214173_hr1.tex"}, "MaxStacks": "0", "Name_de": "ドロー[5]", "Name_en": "ドロー[5]", "Name_fr": "ドロー[5]", "Name_ja": "ドロー[5]", "StatusCategory": "1", "row_id": "3994", "Description_chs": "「5」のカードを引いた状態。", "Name_chs": "ドロー[5]", "Description_ko": "「5」のカードを引いた状態。", "Name_ko": "ドロー[5]", "Description_tc": "「5」のカードを引いた状態。", "Name_tc": "ドロー[5]"},
    "3995": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "「6」のカードを引いた状態。", "Description_en": "「6」のカードを引いた状態。", "Description_fr": "「6」のカードを引いた状態。", "Description_ja": "「6」のカードを引いた状態。", "Icon": {"id": "214174", "path": "ui/icon/214000/214174.tex", "path_hr1": "ui/icon/214000/214174_hr1.tex"}, "MaxStacks": "0", "Name_de": "ドロー[6]", "Name_en": "ドロー[6]", "Name_fr": "ドロー[6]", "Name_ja": "ドロー[6]", "StatusCategory": "1", "row_id": "3995", "Description_chs": "「6」のカードを引いた状態。", "Name_chs": "ドロー[6]", "Description_ko": "「6」のカードを引いた状態。", "Name_ko": "ドロー[6]", "Description_tc": "「6」のカードを引いた状態。", "Name_tc": "ドロー[6]"},
    "3996": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Balanciert auf einem Ball.", "Description_en": "Having a ball on a ball.", "Description_fr": "Se tient en équilibre sur une boule.", "Description_ja": "ボールの上に乗っている状態。", "Icon": {"id": "214175", "path": "ui/icon/214000/214175.tex", "path_hr1": "ui/icon/214000/214175_hr1.tex"}, "MaxStacks": "0", "Name_de": "Balanceakt", "Name_en": "On a Roll", "Name_fr": "Équilibriste", "Name_ja": "玉乗り", "StatusCategory": "1", "row_id": "3996", "Description_chs": "骑上了滚球", "Name_chs": "骑滚球", "Description_ko": "공 위에 올라탄 상태.", "Name_ko": "공타기", "Description_tc": "騎上了滾球", "Name_tc": "騎滾球"},
    "3997": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann aus der Entfernung nicht gesehen werden.", "Description_en": "Unable to be detected from a distance.", "Description_fr": "Un subterfuge permet de tromper les regards hostiles à une certaine distance.", "Description_ja": "姿を隠した状態。接近すると発見される。", "Icon": {"id": "215673", "path": "ui/icon/215000/215673.tex", "path_hr1": "ui/icon/215000/215673_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verborgen", "Name_en": "Concealed", "Name_fr": "Camouflage", "Name_ja": "潜伏", "StatusCategory": "1", "row_id": "3997", "Description_chs": "隐去了身形，过于接近敌人则会被发现", "Name_chs": "潜伏", "Description_ko": "몸을 숨긴 상태. 가까이 다가가지 않으면 찾아낼 수 없다.", "Name_ko": "잠복", "Description_tc": "", "Name_tc": ""},
    "3998": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Wilde Welle ist stark verringert.", "Description_en": "Back-up Dance resistance is significantly reduced.", "Description_fr": "La résistance à Vague dansante est considérablement réduite.", "Description_ja": "ダンシングウェーブへの耐性が著しく低下した状態。", "Icon": {"id": "214286", "path": "ui/icon/214000/214286.tex", "path_hr1": "ui/icon/214000/214286_hr1.tex"}, "MaxStacks": "0", "Name_de": "Durchgeschüttelt", "Name_en": "Frogtourage Fan", "Name_fr": "Résistance à Vague dansante réduite", "Name_ja": "ダンシングウェーブ耐性低下", "StatusCategory": "2", "row_id": "3998", "Description_chs": "对抗伴舞波动的耐性有显著降低", "Name_chs": "伴舞波动耐性降低", "Description_ko": "_rsv_3998_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_3998_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_3998_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_3998_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "3999": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Elektrob umgeben, das Blitz-Äther speichert. Bei Ablauf der Wirkungsdauer wird Funken eingesetzt. Der Wirkungsbereich von Funken vergrößert sich je nach Anzahl an Blitz-Angriffen, die während der Wirkungsdauer erlitten wurden.", "Description_en": "Linked with electrope charging devices. Sparks will be discharged in an area of effect when this status expires, increasing in radius based on the amount of lightning attacks received.", "Description_fr": "Un dispositif accumulant l'éther de foudre est fixé au corps. Il émettra des étincelles à la fin de l'effet, chaque attaque de foudre subie élargissant proportionnellement l'aire d'effet.", "Description_ja": "雷属性エーテルを蓄積する装置が付着した状態。効果時間終了時にスパークを放ち、雷属性攻撃を受けると、その回数に応じてスパークの攻撃範囲が広がる。", "Icon": {"id": "214179", "path": "ui/icon/214000/214179.tex", "path_hr1": "ui/icon/214000/214179_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzspeicher", "Name_en": "Electrical Condenser", "Name_fr": "Accumulateur de foudre", "Name_ja": "蓄雷装置", "StatusCategory": "2", "row_id": "3999", "Description_chs": "身体被附加了积蓄雷属性以太的装置。效果时间结束时会发射电火花，受到雷属性攻击时，电火花的范围会根据受击次数扩大", "Name_chs": "蓄雷装置", "Description_ko": "번개속성 에테르를 축적하는 장치가 부착된 상태. 지속시간이 끝나면 번갯불이 발동하며, 번개속성 공격을 받은 횟수에 따라 번갯불의 공격 범위가 넓어진다.", "Name_ko": "축뢰 장치", "Description_tc": "", "Name_tc": ""},
    "4000": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Umgeben von positiven Blitzatomen. Erleidet bei Ablauf der Wirkungsdauer großen Schaden. Wird ein Blitz-Angriff von anderer Ladung erlitten, wird ein Stapel des Effekts entfernt.", "Description_en": "Inflicted with a positive charge that will incur heavy damage when this effect expires. Taking damage from an effect of the opposite charge will remove this effect.", "Description_fr": "Le corps est enveloppé par des particules positives de foudre, lesquelles infligeront d'importants dégâts à la fin de l'effet. Subir une attaque de foudre de nature différente disspera l'effet.", "Description_ja": "陽の雷子を帯び、効果時間終了時に大ダメージを受ける状態。異なる性質の雷属性攻撃を受けると効果が解除される。", "Icon": {"id": "218854", "path": "ui/icon/218000/218854.tex", "path_hr1": "ui/icon/218000/218854_hr1.tex"}, "MaxStacks": "6", "Name_de": "Positron", "Name_en": "Positron", "Name_fr": "Positron", "Name_ja": "ポジトロン", "StatusCategory": "2", "row_id": "4000", "Description_chs": "身体被附加了正电子，效果结束时受到大量伤害。该状态会在遭受相反性质的雷属性攻击时解除", "Name_chs": "正电子", "Description_ko": "양전자를 띠어, 지속시간이 끝나면 큰 피해를 입는 상태. 다른 성질의 번개속성 공격을 받으면 효과가 사라진다.", "Name_ko": "양전자", "Description_tc": "", "Name_tc": ""},
    "4001": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Umgeben von negativen Blitzatomen. Erleidet bei Ablauf der Wirkungsdauer großen Schaden. Wird ein Blitz-Angriff von anderer Ladung erlitten, wird ein Stapel des Effekts entfernt.", "Description_en": "Inflicted with a negative charge that will incur heavy damage when this effect expires. Taking damage from an effect of the opposite charge will remove this effect.", "Description_fr": "Le corps est enveloppé par des particules négatives de foudre, lesquelles infligeront d'importants dégâts à la fin de l'effet. Subir une attaque de foudre de nature différente disspera l'effet.", "Description_ja": "陰の雷子を帯び、効果時間終了時に大ダメージを受ける状態。異なる性質の雷属性攻撃を受けると効果が解除される。", "Icon": {"id": "218847", "path": "ui/icon/218000/218847.tex", "path_hr1": "ui/icon/218000/218847_hr1.tex"}, "MaxStacks": "6", "Name_de": "Negatron", "Name_en": "Negatron", "Name_fr": "Négatron", "Name_ja": "ネガトロン", "StatusCategory": "2", "row_id": "4001", "Description_chs": "身体被附加了负电子，效果结束时受到大量伤害。该状态会在遭受相反性质的雷属性攻击时解除", "Name_chs": "负电子", "Description_ko": "음전자를 띠어, 지속시간이 끝나면 큰 피해를 입는 상태. 다른 성질의 번개속성 공격을 받으면 효과가 사라진다.", "Name_ko": "음전자", "Description_tc": "", "Name_tc": ""},
    "4002": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Blitz-Äther erfüllt. Löst bei Ablauf der Wirkungsdauer einen Angriff auf den entferntesten Mitstreiter aus.", "Description_en": "Infused with lightning-aspected aether. The ally furthest from you will be targeted for an attack when this effect expires.", "Description_fr": "Le corps est enveloppé par de l'énergie de foudre. À la fin de l'effet, une attaque visera l'allié le plus éloigné.", "Description_ja": "雷属性の力を帯びた状態。効果時間終了時、最も遠い仲間に向けて攻撃が発生する。", "Icon": {"id": "214183", "path": "ui/icon/214000/214183.tex", "path_hr1": "ui/icon/214000/214183_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ferner Leitstrom", "Name_en": "Remote Current", "Name_fr": "Fulguroconduction éloignée", "Name_ja": "導雷［遠］", "StatusCategory": "2", "row_id": "4002", "Description_chs": "身体积蓄着雷属性之力，效果结束时对距离自己最远的小队成员发动攻击", "Name_chs": "远雷", "Description_ko": "번개속성 힘을 띤 상태. 지속시간이 끝나면 가장 멀리 있는 동료가 피해를 입는다.", "Name_ko": "도뢰[원거리]", "Description_tc": "", "Name_tc": ""},
    "4003": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Blitz-Äther erfüllt. Löst bei Ablauf der Wirkungsdauer einen Angriff auf den nächsten Mitstreiter aus.", "Description_en": "Infused with lightning-aspected aether. The ally closest to you will be targeted for an attack when this effect expires.", "Description_fr": "Le corps est enveloppé par de l'énergie de foudre. À la fin de l'effet, une attaque visera l'allié le plus proche.", "Description_ja": "雷属性の力を帯びた状態。効果時間終了時、最も近い仲間に向けて攻撃が発生する。", "Icon": {"id": "214184", "path": "ui/icon/214000/214184.tex", "path_hr1": "ui/icon/214000/214184_hr1.tex"}, "MaxStacks": "0", "Name_de": "Naher Leitstrom", "Name_en": "Proximate Current", "Name_fr": "Fulguroconduction proche", "Name_ja": "導雷［近］", "StatusCategory": "2", "row_id": "4003", "Description_chs": "身体积蓄着雷属性之力，效果结束时对距离自己最近的小队成员发动攻击", "Name_chs": "近雷", "Description_ko": "번개속성 힘을 띤 상태. 지속시간이 끝나면 가장 가까이 있는 동료가 피해를 입는다.", "Name_ko": "도뢰[근거리]", "Description_tc": "", "Name_tc": ""},
    "4004": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Blitz-Äther erfüllt. Löst bei Ablauf der Wirkungsdauer einen kreisförmigen Flächenangriff aus.", "Description_en": "Infused with lightning-aspected aether. Will trigger a circular area of effect attack when this effect expires.", "Description_fr": "Le corps est enveloppé par de l'énergie de foudre. À la fin de l'effet, une attaque se déclenchera dans une aire d'effet circulaire.", "Description_ja": "雷属性の力を帯びた状態。効果時間終了時、円形範囲に攻撃が発生する。", "Icon": {"id": "214180", "path": "ui/icon/214000/214180.tex", "path_hr1": "ui/icon/214000/214180_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kreisförmiger Gürtelstrom", "Name_en": "Spinning Conductor", "Name_fr": "Fulgurostatique circulaire", "Name_ja": "帯雷［円］", "StatusCategory": "2", "row_id": "4004", "Description_chs": "身体积蓄着雷属性之力，效果结束时发动圆形范围攻击", "Name_chs": "圆雷", "Description_ko": "번개속성 힘을 띤 상태. 지속시간이 끝나면 원형 범위 안에 있는 동료가 피해를 입는다.", "Name_ko": "대뢰[원]", "Description_tc": "", "Name_tc": ""},
    "4005": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Blitz-Äther erfüllt. Löst bei Ablauf der Wirkungsdauer einen ringförmigen Flächenangriff aus.", "Description_en": "Infused with lightning-aspected aether. Will trigger a ring-shaped area of effect attack when this effect expires.", "Description_fr": "Le corps est enveloppé par de l'énergie de foudre. À la fin de l'effet, une attaque se déclenchera dans une aire d'effet en anneau.", "Description_ja": "雷属性の力を帯びた状態。効果時間終了時、輪状範囲に攻撃が発生する。", "Icon": {"id": "214181", "path": "ui/icon/214000/214181.tex", "path_hr1": "ui/icon/214000/214181_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ringförmiger Gürtelstrom", "Name_en": "Roundhouse Conductor", "Name_fr": "Fulgurostatique annulaire", "Name_ja": "帯雷［輪］", "StatusCategory": "2", "row_id": "4005", "Description_chs": "身体积蓄着雷属性之力，效果结束时发动环形范围攻击", "Name_chs": "环雷", "Description_ko": "번개속성 힘을 띤 상태. 지속시간이 끝나면 고리형 범위 안에 있는 동료가 피해를 입는다.", "Name_ko": "대뢰[고리]", "Description_tc": "", "Name_tc": ""},
    "4006": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat eine zu große Menge an Blitz-Äther in sich gespeichert. Löst bei Ablauf der Wirkungsdauer einen Flächenangriff aus. Wird ein bestimmter Angriff erlitten, wird der Effekt entfernt.", "Description_en": "Storing vast quantities of lightning-aspected aether, triggering a wide area of effect attack when this effect expires. Contact with certain attacks will remove this effect.", "Description_fr": "Une attaque se déclenchera dans une large aire à la fin de l'effet du fait d'une suraccumulation d'énergie de foudre. Subir une attaque particulière dissipera l'effet.", "Description_ja": "雷属性の力を過剰に蓄積し、効果時間終了時に広範囲の攻撃が発生する状態。\nなお、特定の攻撃を受けると効果が解除される。", "Icon": {"id": "214182", "path": "ui/icon/214000/214182.tex", "path_hr1": "ui/icon/214000/214182_hr1.tex"}, "MaxStacks": "0", "Name_de": "Überladung", "Name_en": "Collider Conductor", "Name_fr": "Suraccumulation de foudre", "Name_ja": "過剰蓄雷", "StatusCategory": "2", "row_id": "4006", "Description_chs": "身体积蓄着过量的雷属性之力，效果结束时发动大范围攻击。\n该状态在遭受特定攻击后解除", "Name_chs": "过量蓄雷", "Description_ko": "번개속성 힘을 과도하게 축적하여, 지속시간이 끝나면 범위 안에 있는 동료가 피해를 입는 상태.\n특정 공격을 받으면 효과가 해제된다.", "Name_ko": "과잉 축뢰", "Description_tc": "", "Name_tc": ""},
    "4007": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einer Senfbombe behaftet. Löst bei Ablauf der Wirkungsdauer eine Explosion aus.", "Description_en": "A mustard bomb is affixed to the body and will detonate when this effect expires.", "Description_fr": "Le personnage a reçu une bombe sulfurée, laquelle explosera à la fin de l'effet.", "Description_ja": "マスタードボムを受けた状態。効果時間終了時に爆発する。", "Icon": {"id": "214185", "path": "ui/icon/214000/214185.tex", "path_hr1": "ui/icon/214000/214185_hr1.tex"}, "MaxStacks": "0", "Name_de": "Senfbombe", "Name_en": "Mustard Bomb", "Name_fr": "Bombe sulfurée", "Name_ja": "マスタードボム", "StatusCategory": "2", "row_id": "4007", "Description_chs": "身体受到芥末爆弹的影响，效果结束时产生爆炸", "Name_chs": "芥末爆弹", "Description_ko": "겨자 폭탄을 받은 상태. 지속시간이 끝나면 폭발한다.", "Name_ko": "겨자 폭탄", "Description_tc": "", "Name_tc": ""},
    "4008": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann nicht von Senfbomben getroffen werden.", "Description_en": "Cannot be targeted by mustard bombs.", "Description_fr": "Le personnage ne peut pas recevoir de bombe sulfurée.", "Description_ja": "マスタードボムを受け取れない状態。", "Icon": {"id": "214225", "path": "ui/icon/214000/214225.tex", "path_hr1": "ui/icon/214000/214225_hr1.tex"}, "MaxStacks": "0", "Name_de": "Anti-Senfbombe", "Name_en": "Mustard Bombproof", "Name_fr": "Anti-bombe sulfurée", "Name_ja": "アンチマスタードボム", "StatusCategory": "2", "row_id": "4008", "Description_chs": "无法被传递芥末爆弹", "Name_chs": "芥末抗性", "Description_ko": "겨자 폭탄을 받지 못하는 상태.", "Name_ko": "겨자 폭탄 저항", "Description_tc": "", "Name_tc": ""},
    "4009": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Versucht, eine Reihe von Aktionen in umgekehrter Reihenfolge auszuführen.", "Description_en": "Prepared to systemically work backwards.", "Description_fr": "Une série d'actions est effectuée de façon inversée.", "Description_ja": "一連の行動を、逆の手順で実行しようとしている状態。", "Icon": {"id": "214208", "path": "ui/icon/214000/214208.tex", "path_hr1": "ui/icon/214000/214208_hr1.tex"}, "MaxStacks": "0", "Name_de": "Umgekehrte Reihenfolge", "Name_en": "Inverse Operations", "Name_fr": "Protocole inversé", "Name_ja": "逆手順", "StatusCategory": "1", "row_id": "4009", "Description_chs": "按逆向顺序采取一系列行动", "Name_chs": "逆向", "Description_ko": "일련의 행동을 역순으로 실행하려고 하는 상태.", "Name_ko": "역순", "Description_tc": "按逆向順序採取一系列行動", "Name_tc": "逆向"},
    "4010": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verflucht alle, die keinen Augenkontakt halten.", "Description_en": "Cursing all who look away.", "Description_fr": "Une malédiction s'abat sur ceux qui ne regardent pas dans les yeux.", "Description_ja": "瞳を見なかった者に呪いをかける状態。", "Icon": {"id": "214209", "path": "ui/icon/214000/214209.tex", "path_hr1": "ui/icon/214000/214209_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beherztes Auge", "Name_en": "Wandering Eyes", "Name_fr": "Yeux capricieux", "Name_ja": "気まぐれな瞳", "StatusCategory": "1", "row_id": "4010", "Description_chs": "对没有看向眼睛的人施加诅咒", "Name_chs": "随心所欲的眼睛", "Description_ko": "눈동자를 보지 않은 자에게 저주를 거는 상태.", "Name_ko": "변덕스러운 눈동자", "Description_tc": "對沒有看向眼睛的人施加詛咒", "Name_tc": "隨心所欲的眼睛"},
    "4011": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Glutwellen werden vorhergesagt. Nach einer bestimmten Aktion wird Feuermagie gewirkt.", "Description_en": "All are advised to prepare for fire-aspected damage.", "Description_fr": "Des prévisions météorologiques de vague caniculaire sont émises. Effectue une attaque magique de feu après certaines actions.", "Description_ja": "灼熱波になると天気予報を発している状態。特定の行動ののち、火属性魔法を実行する。", "Icon": {"id": "214210", "path": "ui/icon/214000/214210.tex", "path_hr1": "ui/icon/214000/214210_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vorhersage: Glutwellen", "Name_en": "Chance of Wildfires", "Name_fr": "Prévisions météo : vague caniculaire", "Name_ja": "天気予報：灼熱波", "StatusCategory": "1", "row_id": "4011", "Description_chs": "预报天气即将转变为热浪，特定行动后发动火属性魔法", "Name_chs": "天气预报：热浪", "Description_ko": "작열파가 발생할 것이라는 일기예보를 한 상태. 특정 행동을 한 후에 불속성 마법을 실행한다.", "Name_ko": "일기예보: 작열파", "Description_tc": "預報天氣即將轉變為熱浪，特定行動後發動火屬性魔法", "Name_tc": "天氣預報：熱浪"},
    "4012": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hyperelektrizität wird vorhergesagt. Nach einer bestimmten Aktion wird Blitzmagie gewirkt.", "Description_en": "All are advised to prepare for lightning-aspected damage.", "Description_fr": "Des prévisions météorologiques de tempête électrique sont émises. Effectue une attaque magique de foudre après certaines actions.", "Description_ja": "雷波になると天気予報を発している状態。特定の行動ののち、雷属性魔法を実行する。", "Icon": {"id": "214211", "path": "ui/icon/214000/214211.tex", "path_hr1": "ui/icon/214000/214211_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vorhersage: Hyperelektrizität", "Name_en": "Chance of Hyperelectricity", "Name_fr": "Prévisions météo : tempête électrique", "Name_ja": "天気予報：雷波", "StatusCategory": "1", "row_id": "4012", "Description_chs": "预报天气即将转变为雷波，特定行动后发动雷属性魔法", "Name_chs": "天气预报：雷波", "Description_ko": "번개파동이 발생할 것이라는 일기예보를 한 상태. 특정 행동을 한 후에 번개속성 마법을 실행한다.", "Name_ko": "일기예보: 번개파동", "Description_tc": "預報天氣即將轉變為雷波，特定行動後發動雷屬性魔法", "Name_tc": "天氣預報：雷波"},
    "4013": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Orkanartige Winde werden vorhergesagt. Nach einer bestimmten Aktion wird Windmagie gewirkt.", "Description_en": "All are advised to prepare for wind-aspected damage.", "Description_fr": "Des prévisions météorologiques de tempête de vent sont émises. Effectue une attaque magique de vent après certaines actions.", "Description_ja": "暴風になると天気予報を発している状態。特定の行動ののち、風属性魔法を実行する。", "Icon": {"id": "214212", "path": "ui/icon/214000/214212.tex", "path_hr1": "ui/icon/214000/214212_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vorhersage: Orkanartige Winde", "Name_en": "Chance of Gale-force Winds", "Name_fr": "Prévisions météo : tempête de vent", "Name_ja": "天気予報：暴風", "StatusCategory": "1", "row_id": "4013", "Description_chs": "预报天气即将转变为暴风，特定行动后发动风属性魔法", "Name_chs": "天气预报：暴风", "Description_ko": "폭풍이 불 것이라는 일기예보를 한 상태. 특정 행동을 한 후에 바람속성 마법을 실행한다.", "Name_ko": "일기예보: 폭풍", "Description_tc": "預報天氣即將轉變為暴風，特定行動後發動風屬性魔法", "Name_tc": "天氣預報：暴風"},
    "4014": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ein Eissturm wird vorhergesagt. Nach einer bestimmten Aktion wird Eismagie gewirkt.", "Description_en": "All are advised to prepare for ice-aspected damage.", "Description_fr": "Des prévisions météorologiques de tempête de glace sont émises. Effectue une attaque magique de glace après certaines actions.", "Description_ja": "吹雪になると天気予報を発している状態。特定の行動ののち、氷属性魔法を実行する。", "Icon": {"id": "214213", "path": "ui/icon/214000/214213.tex", "path_hr1": "ui/icon/214000/214213_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vorhersage: Eissturm", "Name_en": "Chance of Blizzards", "Name_fr": "Prévisions météo : tempête de glace", "Name_ja": "天気予報：吹雪", "StatusCategory": "1", "row_id": "4014", "Description_chs": "预报天气即将转变为暴雪，特定行动后发动冰属性魔法", "Name_chs": "天气预报：暴雪", "Description_ko": "눈보라가 칠 것이라는 일기예보를 한 상태. 특정 행동을 한 후에 얼음속성 마법을 실행한다.", "Name_ko": "일기예보: 눈보라", "Description_tc": "預報天氣即將轉變為暴雪，特定行動後發動冰屬性魔法", "Name_tc": "天氣預報：暴雪"},
    "4015": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4015", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4016": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4016", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4017": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4017", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4018": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4018", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4019": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zum Todeskampf auserwählt. 1. Angriff des Todeskampf-Gegners wird geschwächt. Führt zu Kampfunfähigkeit, wenn bis zum Ende der Wirkungsdauer kein Angriff des Todeskampf-Gegners erlitten wurde.", "Description_en": "Singled out for a deathmatch. Damage from opponent's first blow will be reduced; however, failing to receive a blow from said opponent before this effect expires will result in KO.", "Description_fr": "Le personnage a été désigné pour un duel à mort. Les dégâts infligés par l'adversaire sont réduits la première fois. Le personnage tombera inconscient s'il ne subit aucune attaque de la part de l'adversaire avant la fin de l'effet.", "Description_ja": "デスマッチの相手に指名された状態。指名相手からの攻撃を受けた場合、1回だけ被ダメージを軽減する。ただし、指名相手から攻撃を受けずに効果時間が終了した場合、戦闘不能状態に陥る。", "Icon": {"id": "214132", "path": "ui/icon/214000/214132.tex", "path_hr1": "ui/icon/214000/214132_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ketten-Todeskampf", "Name_en": "Chain Deathmatch", "Name_fr": "Chaîne de la mort", "Name_ja": "チェーンデスマッチ", "StatusCategory": "2", "row_id": "4019", "Description_chs": "被选为锁链生死战的对手，首次遭受选择方的攻击时，所受伤害大幅降低。若直到效果结束都从未受到过选择方的攻击，则会陷入无法战斗状态", "Name_chs": "锁链生死战", "Description_ko": "데스매치 상대로 지명된 상태. 지명 상대에게 공격을 받으면, 1번만 받는 피해량이 감소한다. 단, 지명 상대에게 공격받지 않고 지속시간이 끝나면 전투불능 상태가 된다.", "Name_ko": "체인 데스매치", "Description_tc": "", "Name_tc": ""},
    "4020": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit hochentflammbarem Material behaftet. Wird bei Ablauf der Wirkungsdauer kampfunfähig. Löst bei Kontakt mit Brutalo-Flammen eine Explosion aus und wird entfernt.", "Description_en": "A highly combustible material has been affixed to the body, resulting in a KO when this effect expires. Contact with a sinister spark will trigger an explosion and remove this effect.", "Description_fr": "Le corps est recouvert d'une substance explosive produite par le roi bombo, laquelle rendra le personnage inconscient à la fin de l'effet. Entrer en contact avec une flamme brutale provoquera une explosion et dissipera l'effet.", "Description_ja": "ボムキングが生成した可燃物が付着した状態。効果時間終了時に戦闘不能になる。\nなお、魔炎に接触すると爆発を起こし、効果が解除される。", "Icon": {"id": "214133", "path": "ui/icon/214000/214133.tex", "path_hr1": "ui/icon/214000/214133_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bombarium", "Name_en": "Bombarium", "Name_fr": "Bombarium", "Name_ja": "ボンバリウム", "StatusCategory": "2", "row_id": "4020", "Description_chs": "身体上附着了爆弹王产生的可燃物，效果结束时陷入无法战斗状态。\n该状态会在接触魔炎引发爆炸后解除", "Name_chs": "爆弹领域", "Description_ko": "봄 킹이 만든 가연성 물질이 부착된 상태. 지속시간이 끝나면 전투불능이 된다.\n또한 마염에 닿으면 폭발하며 효과가 사라진다.", "Name_ko": "봄버리움", "Description_tc": "", "Name_tc": ""},
    "4021": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Brutalo Bomber verstärkt seine Muskeln mit Aufputschmitteln. Sein ausgeteilter Schaden ist erhöht.", "Description_en": "A performance-enhancing compound is amplifying physical strength. Damage dealt is increased.", "Description_fr": "La force musculaire de Brute Bomber est décuplée par l'absorption d'une substance dopante. Les dégâts qu'il inflige sont augmentés.", "Description_ja": "ドーピングにより、ブルートボンバーの筋力が増した状態。与ダメージが上昇する。", "Icon": {"id": "214134", "path": "ui/icon/214000/214134.tex", "path_hr1": "ui/icon/214000/214134_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aufgeputscht", "Name_en": "Doped", "Name_fr": "Dopage", "Name_ja": "ドーピング", "StatusCategory": "1", "row_id": "4021", "Description_chs": "使用违规药物后，野蛮爆弹的力量得到了强化，攻击所造成的伤害提高", "Name_chs": "打药", "Description_ko": "도핑을 하여 브루트 봄버의 근력이 증가한 상태. 주는 피해량이 증가한다.", "Name_ko": "도핑", "Description_tc": "", "Name_tc": ""},
    "4022": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Brutalo Bomber verstärkt seine Muskeln mit Aufputschmitteln. Sein ausgeteilter Schaden ist der Stapelzahl entsprechend erhöht.", "Description_en": "A performance-enhancing compound is greatly amplifying physical strength. Damage dealt is increased based on the number of stacks.", "Description_fr": "La force musculaire de Brute Bomber est décuplée par l'absorption d'une substance dopante. Les dégâts qu'il inflige sont augmentés proportionnellement au nombre de fois où l'effet est cumulé.", "Description_ja": "ドーピングにより、ブルートボンバーの筋力がさらに増した状態。スタック数に応じて与ダメージが上昇する。", "Icon": {"id": "218917", "path": "ui/icon/218000/218917.tex", "path_hr1": "ui/icon/218000/218917_hr1.tex"}, "MaxStacks": "3", "Name_de": "Stark aufgeputscht", "Name_en": "Dangerously Doped", "Name_fr": "Surdopage", "Name_ja": "ドーピング［強］", "StatusCategory": "1", "row_id": "4022", "Description_chs": "使用违规药物后，野蛮爆弹的力量得到了进一步强化，攻击所造成的伤害随累积的档数提高", "Name_chs": "强效打药", "Description_ko": "도핑을 하여 브루트 봄버의 근력이 한층 증가한 상태. 중첩 수에 비례하여 주는 피해량이 증가한다.", "Name_ko": "도핑[강]", "Description_tc": "", "Name_tc": ""},
    "4023": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Brutalo Bomber verstärkt seine Muskeln so stark mit Aufputschmitteln, dass diese bald bersten werden.", "Description_en": "A cocktail of performance-enhancing compounds is amplifying physical strength to an explosive degree.", "Description_fr": "La force musculaire de Brute Bomber est décuplée de manière explosive par l'absorption d'une substance dopante.", "Description_ja": "ドーピングにより、ブルートボンバーの筋力が爆発的に増強された状態。", "Icon": {"id": "214135", "path": "ui/icon/214000/214135.tex", "path_hr1": "ui/icon/214000/214135_hr1.tex"}, "MaxStacks": "0", "Name_de": "Maximal aufgeputscht", "Name_en": "Doped and Detonative", "Name_fr": "Mégadopage", "Name_ja": "ドーピング［極］", "StatusCategory": "1", "row_id": "4023", "Description_chs": "使用违规药物后，野蛮爆弹的力量得到了飞跃性强化", "Name_chs": "过量打药", "Description_ko": "도핑을 하여 브루트 봄버의 근력이 폭발적으로 증강된 상태.", "Name_ko": "도핑[극]", "Description_tc": "", "Name_tc": ""},
    "4024": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "4024", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4025": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "4025", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4026": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "4026", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4027": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "4027", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4028": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4028", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4029": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bereitet eine kontinuierliche Wirbelattacke linker Drehung vor.", "Description_en": "Ready to unleash a series of blows, starting with a leftward spin.", "Description_fr": "Prend une posture permettant de lancer une attaque continue après avoir tourné vers la gauche.", "Description_ja": "左回転からの連続攻撃を行う構えをとった状態。", "Icon": {"id": "215426", "path": "ui/icon/215000/215426.tex", "path_hr1": "ui/icon/215000/215426_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linkes Wirbeln", "Name_en": "Left Windup", "Name_fr": "Attaque giratoire gauche", "Name_ja": "左回転の構え", "StatusCategory": "1", "row_id": "4029", "Description_chs": "准备在连续攻击中向左转向", "Name_chs": "左转向准备", "Description_ko": "왼쪽으로 돌며 연속 공격을 할 준비를 취한 상태.", "Name_ko": "좌회전 자세", "Description_tc": "準備在連續攻擊中向左轉向", "Name_tc": "左轉向準備"},
    "4030": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bereitet eine kontinuierliche Wirbelattacke rechter Drehung vor.", "Description_en": "Ready to unleash a series of blows, starting with a rightward spin.", "Description_fr": "Prend une posture permettant de lancer une attaque continue après avoir tourné vers la droite.", "Description_ja": "右回転からの連続攻撃を行う構えをとった状態。", "Icon": {"id": "215425", "path": "ui/icon/215000/215425.tex", "path_hr1": "ui/icon/215000/215425_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rechtes Wirbeln", "Name_en": "Right Windup", "Name_fr": "Attaque giratoire droite", "Name_ja": "右回転の構え", "StatusCategory": "1", "row_id": "4030", "Description_chs": "准备在连续攻击中向右转向", "Name_chs": "右转向准备", "Description_ko": "오른쪽으로 돌며 연속 공격을 할 준비를 취한 상태.", "Name_ko": "우회전 자세", "Description_tc": "準備在連續攻擊中向右轉向", "Name_tc": "右轉向準備"},
    "4031": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bereitet eine kontinuierliche Wirbelattacke linker Drehung vor.", "Description_en": "Ready to unleash a series of blows, starting with a leftward spin.", "Description_fr": "Prend une posture permettant de lancer une attaque continue après avoir tourné vers la gauche.", "Description_ja": "左回転からの連続攻撃を行う構えをとった状態。", "Icon": {"id": "215426", "path": "ui/icon/215000/215426.tex", "path_hr1": "ui/icon/215000/215426_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linkes Wirbeln", "Name_en": "Left Windup", "Name_fr": "Attaque giratoire gauche", "Name_ja": "左回転の構え", "StatusCategory": "1", "row_id": "4031", "Description_chs": "准备在连续攻击中向左转向", "Name_chs": "左转向准备", "Description_ko": "왼쪽으로 돌며 연속 공격을 할 준비를 취한 상태.", "Name_ko": "좌회전 자세", "Description_tc": "準備在連續攻擊中向左轉向", "Name_tc": "左轉向準備"},
    "4032": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bereitet eine kontinuierliche Wirbelattacke rechter Drehung vor.", "Description_en": "Ready to unleash a series of blows, starting with a rightward spin.", "Description_fr": "Prend une posture permettant de lancer une attaque continue après avoir tourné vers la droite.", "Description_ja": "右回転からの連続攻撃を行う構えをとった状態。", "Icon": {"id": "215425", "path": "ui/icon/215000/215425.tex", "path_hr1": "ui/icon/215000/215425_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rechtes Wirbeln", "Name_en": "Right Windup", "Name_fr": "Attaque giratoire droite", "Name_ja": "右回転の構え", "StatusCategory": "1", "row_id": "4032", "Description_chs": "准备在连续攻击中向右转向", "Name_chs": "右转向准备", "Description_ko": "오른쪽으로 돌며 연속 공격을 할 준비를 취한 상태.", "Name_ko": "우회전 자세", "Description_tc": "準備在連續攻擊中向右轉向", "Name_tc": "右轉向準備"},
    "4033": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Voller Eifer und von Ceetol Ja angefeuert.", "Description_en": "Spurred on by Ceetol Ja's heartfelt support.", "Description_fr": "La motivation est à son maximum grâce aux encouragements de Ceetol Ja.", "Description_ja": "セートジャに応援され、やる気が満ちた状態。", "Icon": {"id": "214207", "path": "ui/icon/214000/214207.tex", "path_hr1": "ui/icon/214000/214207_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sonnenschein", "Name_en": "Shining Encouragement", "Name_fr": "Encouragements", "Name_ja": "おうえん", "StatusCategory": "1", "row_id": "4033", "Description_chs": "收到了西托加的鼓劲，干劲十足", "Name_chs": "鼓劲", "Description_ko": "세토쟈의 응원을 받고 의욕이 넘치는 상태.", "Name_ko": "응원", "Description_tc": "收到了西托加的應援，活力十足", "Name_tc": "應援"},
    "4034": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch eine starke magische Barriere geschützt.", "Description_en": "Protected by the Steelhog's magicked barrier.", "Description_fr": "Protégé par une barrière magique intacte.", "Description_ja": "堅牢な魔法障壁に護られた状態。", "Icon": {"id": "214201", "path": "ui/icon/214000/214201.tex", "path_hr1": "ui/icon/214000/214201_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwer geschützt", "Name_en": "Unbroken Mettle", "Name_fr": "Protection parfaite", "Name_ja": "堅き護り", "StatusCategory": "1", "row_id": "4034", "Description_chs": "被牢固的魔法障壁保护着", "Name_chs": "牢固的防御", "Description_ko": "견고한 마법 장벽에 보호받는 상태.", "Name_ko": "견고한 보호", "Description_tc": "被牢固的魔法障壁保護著", "Name_tc": "牢固的防禦"},
    "4035": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch eine rissige magische Barriere geschützt.", "Description_en": "Protected by a damaged magicked barrier.", "Description_fr": "Protégé par une barrière magique détériorée.", "Description_ja": "綻んだ魔法障壁に護られた状態。", "Icon": {"id": "214202", "path": "ui/icon/214000/214202.tex", "path_hr1": "ui/icon/214000/214202_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brüchig geschützt", "Name_en": "Fractured Mettle", "Name_fr": "Protection réduite", "Name_ja": "綻んだ護り", "StatusCategory": "1", "row_id": "4035", "Description_chs": "被龟裂的魔法障壁保护着", "Name_chs": "龟裂的防御", "Description_ko": "균열 생긴 마법 장벽에 보호받는 상태.", "Name_ko": "균열된 보호", "Description_tc": "被龜裂的魔法障壁保護著", "Name_tc": "龜裂的防禦"},
    "4036": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat einen Riss in der Schutzbarriere erlitten und nimmt schweren Schaden von Attacken auf die rechte Flanke.", "Description_en": "Magicked barrier is cracking under pressure. Damage dealt from the right is greatly increased.", "Description_fr": "La barrière magique est détériorée. D'importants dégâts peuvent être infligés en attaquant par le côté droit.", "Description_ja": "魔法障壁に綻びが生じた状態。右側からの攻撃で大ダメージを受ける。", "Icon": {"id": "214203", "path": "ui/icon/214000/214203.tex", "path_hr1": "ui/icon/214000/214203_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rechter Riss", "Name_en": "Rightward Fracture", "Name_fr": "Faille : côté droit", "Name_ja": "綻び：右", "StatusCategory": "2", "row_id": "4036", "Description_chs": "魔法障壁出现裂痕，从右侧袭来的伤害大幅提高", "Name_chs": "右侧裂痕", "Description_ko": "마법 장벽에 균열이 생긴 상태. 오른쪽에서 받는 피해가 커진다.", "Name_ko": "오른쪽 균열", "Description_tc": "魔法障壁出現裂痕，從右側襲來的傷害大幅提高", "Name_tc": "右側裂痕"},
    "4037": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat einen Riss in der Schutzbarriere erlitten und nimmt schweren Schaden von Attacken auf die linke Flanke.", "Description_en": "Magicked barrier is cracking under pressure. Damage dealt from the left is greatly increased.", "Description_fr": "La barrière magique est détériorée. D'importants dégâts peuvent être infligés en attaquant par le côté gauche.", "Description_ja": "魔法障壁に綻びが生じた状態。左側からの攻撃で大ダメージを受ける。", "Icon": {"id": "214204", "path": "ui/icon/214000/214204.tex", "path_hr1": "ui/icon/214000/214204_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linker Riss", "Name_en": "Leftward Fracture", "Name_fr": "Faille : côté gauche", "Name_ja": "綻び：左", "StatusCategory": "2", "row_id": "4037", "Description_chs": "魔法障壁出现裂痕，从左侧袭来的伤害大幅提高", "Name_chs": "左侧裂痕", "Description_ko": "마법 장벽에 균열이 생긴 상태. 왼쪽에서 받는 피해가 커진다.", "Name_ko": "왼쪽 균열", "Description_tc": "魔法障壁出現裂痕，從左側襲來的傷害大幅提高", "Name_tc": "左側裂痕"},
    "4038": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "魔法障壁に綻びが生じた状態。正面からの攻撃で大ダメージを受ける。", "Description_en": "魔法障壁に綻びが生じた状態。正面からの攻撃で大ダメージを受ける。", "Description_fr": "La barrière magique est détériorée. D'importants dégâts peuvent être infligés en attaquant par l'avant.", "Description_ja": "魔法障壁に綻びが生じた状態。正面からの攻撃で大ダメージを受ける。", "Icon": {"id": "214205", "path": "ui/icon/214000/214205.tex", "path_hr1": "ui/icon/214000/214205_hr1.tex"}, "MaxStacks": "0", "Name_de": "綻び：前", "Name_en": "綻び：前", "Name_fr": "Faille : avant", "Name_ja": "綻び：前", "StatusCategory": "2", "row_id": "4038", "Description_chs": "魔法障壁出现裂痕，从正面袭来的伤害大幅提高", "Name_chs": "前方裂痕", "Description_ko": "마법 장벽에 균열이 생긴 상태. 앞쪽에서 받는 피해가 커진다.", "Name_ko": "앞쪽 균열", "Description_tc": "魔法障壁出現裂痕，從正面襲來的傷害大幅提高", "Name_tc": "前方裂痕"},
    "4039": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat einen Riss in der Schutzbarriere erlitten und nimmt schweren Schaden von Attacken in den Rücken.", "Description_en": "Magicked barrier is cracking under pressure. Damage dealt from the rear is greatly increased.", "Description_fr": "La barrière magique est détériorée. D'importants dégâts peuvent être infligés en attaquant par l'arrière.", "Description_ja": "魔法障壁に綻びが生じた状態。背面からの攻撃で大ダメージを受ける。", "Icon": {"id": "214206", "path": "ui/icon/214000/214206.tex", "path_hr1": "ui/icon/214000/214206_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hinterer Riss", "Name_en": "Backward Fracture", "Name_fr": "Faille : arrière", "Name_ja": "綻び：後", "StatusCategory": "2", "row_id": "4039", "Description_chs": "魔法障壁出现裂痕，从背面袭来的伤害大幅提高", "Name_chs": "后方裂痕", "Description_ko": "마법 장벽에 균열이 생긴 상태. 뒤쪽에서 받는 피해가 커진다.", "Name_ko": "뒤쪽 균열", "Description_tc": "魔法障壁出現裂痕，從背面襲來的傷害大幅提高", "Name_tc": "後方裂痕"},
    "4040": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213250", "path": "ui/icon/213000/213250.tex", "path_hr1": "ui/icon/213000/213250_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kongruenz", "Name_en": "Intersection", "Name_fr": "Rencontre céleste", "Name_ja": "星天交差", "StatusCategory": "1", "row_id": "4040", "Description_chs": "抵消一定伤害", "Name_chs": "天星交错", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "천궁의 교차", "Description_tc": "抵消一定傷害", "Name_tc": "天星交錯"},
    "4041": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Feuer-Arkanum „Waage“ wurde gezogen.", "Description_en": "The Balance card is drawn.", "Description_fr": "La carte de la Balance a été tirée.", "Description_ja": "アーゼマの均衡のカードをドローした状態。", "Icon": {"id": "213229", "path": "ui/icon/213000/213229.tex", "path_hr1": "ui/icon/213000/213229_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Waage", "Name_en": "Balance Drawn", "Name_fr": "Tirage : la Balance", "Name_ja": "ドロー：アーゼマの均衡", "StatusCategory": "1", "row_id": "4041", "Description_chs": "抽取了奥秘卡“太阳神之衡”", "Name_chs": "太阳神之衡（抽卡）", "Description_ko": "아제마의 균형 카드를 뽑은 상태.", "Name_ko": "점지: 아제마의 균형", "Description_tc": "抽取了奧秘卡“太陽神之衡”", "Name_tc": "太陽神之衡（抽卡）"},
    "4042": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Erd-Arkanum „Eiche“ wurde gezogen.", "Description_en": "The Bole card is drawn.", "Description_fr": "La carte du Tronc a été tirée.", "Description_ja": "世界樹の幹のカードをドローした状態。", "Icon": {"id": "213230", "path": "ui/icon/213000/213230.tex", "path_hr1": "ui/icon/213000/213230_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Eiche", "Name_en": "Bole Drawn", "Name_fr": "Tirage : le Tronc", "Name_ja": "ドロー：世界樹の幹", "StatusCategory": "1", "row_id": "4042", "Description_chs": "抽取了奥秘卡“世界树之干”", "Name_chs": "世界树之干（抽卡）", "Description_ko": "세계수의 줄기 카드를 뽑은 상태.", "Name_ko": "점지: 세계수의 줄기", "Description_tc": "抽取了奧秘卡“世界樹之幹”", "Name_tc": "世界樹之幹（抽卡）"},
    "4043": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Wind-Arkanum „Pfeil“ wurde gezogen.", "Description_en": "The Arrow card is drawn.", "Description_fr": "La carte de la Flèche a été tirée.", "Description_ja": "オシュオンの矢のカードをドローした状態。", "Icon": {"id": "213231", "path": "ui/icon/213000/213231.tex", "path_hr1": "ui/icon/213000/213231_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Pfeil", "Name_en": "Arrow Drawn", "Name_fr": "Tirage : la Flèche", "Name_ja": "ドロー：オシュオンの矢", "StatusCategory": "1", "row_id": "4043", "Description_chs": "抽取了奥秘卡“放浪神之箭”", "Name_chs": "放浪神之箭（抽卡）", "Description_ko": "오쉬온의 화살 카드를 뽑은 상태.", "Name_ko": "점지: 오쉬온의 화살", "Description_tc": "抽取了奧秘卡“放浪神之箭”", "Name_tc": "放浪神之箭（抽卡）"},
    "4044": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Eis-Arkanum „Speer“ wurde gezogen.", "Description_en": "The Spear card is drawn.", "Description_fr": "La carte de l'Épieu a été tirée.", "Description_ja": "ハルオーネの槍のカードをドローした状態。", "Icon": {"id": "213232", "path": "ui/icon/213000/213232.tex", "path_hr1": "ui/icon/213000/213232_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Speer", "Name_en": "Spear Drawn", "Name_fr": "Tirage : l'Épieu", "Name_ja": "ドロー：ハルオーネの槍", "StatusCategory": "1", "row_id": "4044", "Description_chs": "抽取了奥秘卡“战争神之枪”", "Name_chs": "战争神之枪（抽卡）", "Description_ko": "할로네의 창 카드를 뽑은 상태.", "Name_ko": "점지: 할로네의 창", "Description_tc": "抽取了奧秘卡“戰爭神之槍”", "Name_tc": "戰爭神之槍（抽卡）"},
    "4045": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Wasser-Arkanum „Krug“ wurde gezogen.", "Description_en": "The Ewer card is drawn.", "Description_fr": "La carte de l'Aiguière a été tirée.", "Description_ja": "サリャクの水瓶のカードをドローした状態。", "Icon": {"id": "213233", "path": "ui/icon/213000/213233.tex", "path_hr1": "ui/icon/213000/213233_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Krug", "Name_en": "Ewer Drawn", "Name_fr": "Tirage : l'Aiguière", "Name_ja": "ドロー：サリャクの水瓶", "StatusCategory": "1", "row_id": "4045", "Description_chs": "抽取了奥秘卡“河流神之瓶”", "Name_chs": "河流神之瓶（抽卡）", "Description_ko": "살리아크의 물병 카드를 뽑은 상태.", "Name_ko": "점지: 살리아크의 물병", "Description_tc": "抽取了奧秘卡“河流神之瓶”", "Name_tc": "河流神之瓶（抽卡）"},
    "4046": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Blitz-Arkanum „Turm“ wurde gezogen.", "Description_en": "The Spire card is drawn.", "Description_fr": "La carte de la Tour a été tirée.", "Description_ja": "ビエルゴの塔のカードをドローした状態。", "Icon": {"id": "213234", "path": "ui/icon/213000/213234.tex", "path_hr1": "ui/icon/213000/213234_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gezogen: Turm", "Name_en": "Spire Drawn", "Name_fr": "Tirage : la Tour", "Name_ja": "ドロー：ビエルゴの塔", "StatusCategory": "1", "row_id": "4046", "Description_chs": "抽取了奥秘卡“建筑神之塔”", "Name_chs": "建筑神之塔（抽卡）", "Description_ko": "비레고의 탑 카드를 뽑은 상태.", "Name_ko": "점지: 비레고의 탑", "Description_tc": "抽取了奧秘卡“建築神之塔”", "Name_tc": "建築神之塔（抽卡）"},
    "4047": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zoraal Jas Willen selbst wird Gestalt verliehen. Berührung der ätherischen Energie löst einen Angriff aus.", "Description_en": "Zoraal Ja's will is being projected upon you. Contact with specific flows of aether will provoke an attack.", "Description_fr": "La volonté de Zoraal Ja est reflétée sur le plan matériel. Le contact corporel avec l'éther provoque une attaque de Zoraal Ja.", "Description_ja": "ゾラージャの意志が投影されつつある状態。特定のエーテルに触れると、自身の肉体が勝手にゾラージャの攻撃を発動する。", "Icon": {"id": "214214", "path": "ui/icon/214000/214214.tex", "path_hr1": "ui/icon/214000/214214_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vorhersage", "Name_en": "Projection", "Name_fr": "Projection", "Name_ja": "プロジェクション［被］", "StatusCategory": "2", "row_id": "4047", "Description_chs": "被佐拉加的意志投影，接触特定以太后，肉体会不受控制地发动佐拉加的攻击", "Name_chs": "被投影", "Description_ko": "조라쟈의 의지가 투영된 상태. 특정 에테르에 닿으면 자신의 몸에서 조라쟈의 공격이 발동한다.", "Name_ko": "투영 대상", "Description_tc": "被佐拉加的意志投影，接觸特定乙太後，肉體會不受控制地發動佐拉加的攻擊", "Name_tc": "被投影"},
    "4048": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Speichert die Erinnerung an eine Doppelklaue.", "Description_en": "Prepared to relive One-two Paw.", "Description_fr": "Griffade un-deux a été mémorisée.", "Description_ja": "デュアルネイルを記憶している状態。", "Icon": {"id": "214195", "path": "ui/icon/214000/214195.tex", "path_hr1": "ui/icon/214000/214195_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sieben Leben: Doppelklaue", "Name_en": "One-two Memory", "Name_fr": "Neuf-Vies : un-deux", "Name_ja": "ナインライヴス：デュアル", "StatusCategory": "1", "row_id": "4048", "Description_chs": "记忆了二连尖甲", "Name_chs": "猫生九命：二连", "Description_ko": "2연속 손톱을 기억한 상태.", "Name_ko": "아홉 목숨: 2연속", "Description_tc": "", "Name_tc": ""},
    "4049": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Speichert die Erinnerung an eine Vierfachklaue.", "Description_en": "Prepared to relive Quadruple Crossing.", "Description_fr": "Quadruple griffade a été mémorisée.", "Description_ja": "クアドラプルネイルを記憶している状態。", "Icon": {"id": "214196", "path": "ui/icon/214000/214196.tex", "path_hr1": "ui/icon/214000/214196_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sieben Leben: Vierfachklaue", "Name_en": "Four-crossed Memory", "Name_fr": "Neuf-Vies : Quadruple griffade", "Name_ja": "ナインライヴス：クアドラプルネイル", "StatusCategory": "1", "row_id": "4049", "Description_chs": "记忆了四连尖甲", "Name_chs": "猫生九命：四连", "Description_ko": "4연속 손톱을 기억한 상태.", "Name_ko": "아홉 목숨: 4연속", "Description_tc": "", "Name_tc": ""},
    "4050": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Speichert die Erinnerung an eine Bewegung nach rechts.", "Description_en": "Prepared to relive movement to the right.", "Description_fr": "Un déplacement vers la droite a été mémorisé.", "Description_ja": "右方向への移動を記憶している状態。", "Icon": {"id": "214197", "path": "ui/icon/214000/214197.tex", "path_hr1": "ui/icon/214000/214197_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sieben Leben: Rechts", "Name_en": "Rightward Memory", "Name_fr": "Neuf-Vies : droite", "Name_ja": "ナインライヴス：ライト", "StatusCategory": "1", "row_id": "4050", "Description_chs": "记忆了向右的移动", "Name_chs": "猫生九命：右", "Description_ko": "오른쪽 이동을 기억한 상태.", "Name_ko": "아홉 목숨: 오른쪽", "Description_tc": "", "Name_tc": ""},
    "4051": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Speichert die Erinnerung an eine Bewegung nach links.", "Description_en": "Prepared to relive movement to the left.", "Description_fr": "Un déplacement vers la gauche a été mémorisé.", "Description_ja": "左方向への移動を記憶している状態。", "Icon": {"id": "214198", "path": "ui/icon/214000/214198.tex", "path_hr1": "ui/icon/214000/214198_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sieben Leben: Links", "Name_en": "Leftward Memory", "Name_fr": "Neuf-Vies : gauche", "Name_ja": "ナインライヴス：レフト", "StatusCategory": "1", "row_id": "4051", "Description_chs": "记忆了向左的移动", "Name_chs": "猫生九命：左", "Description_ko": "왼쪽 이동을 기억한 상태.", "Name_ko": "아홉 목숨: 왼쪽", "Description_tc": "", "Name_tc": ""},
    "4052": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Speichert die Erinnerung an eine Vierfache Kralle.", "Description_en": "Prepared to relive Quadruple Swipe.", "Description_fr": "Quadruple fauchage a été mémorisé.", "Description_ja": "クァッドクロウを記憶している状態。", "Icon": {"id": "214200", "path": "ui/icon/214000/214200.tex", "path_hr1": "ui/icon/214000/214200_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sieben Leben: Vierfache Kralle", "Name_en": "Four-swipe Memory", "Name_fr": "Neuf-Vies : Quadruple fauchage", "Name_ja": "ナインライヴス：クァッド", "StatusCategory": "1", "row_id": "4052", "Description_chs": "记忆了四重利爪", "Name_chs": "猫生九命：四重", "Description_ko": "사중 할퀴기를 기억한 상태.", "Name_ko": "아홉 목숨: 사중", "Description_tc": "", "Name_tc": ""},
    "4053": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Speichert die Erinnerung an eine Doppelte Kralle.", "Description_en": "Prepared to relive Double Swipe.", "Description_fr": "Double fauchage a été mémorisé.", "Description_ja": "ダブルクロウを記憶している状態。", "Icon": {"id": "214199", "path": "ui/icon/214000/214199.tex", "path_hr1": "ui/icon/214000/214199_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sieben Leben: Doppelte Kralle", "Name_en": "Two-swipe Memory", "Name_fr": "Neuf-Vies : Double fauchage", "Name_ja": "ナインライヴス：ダブル", "StatusCategory": "1", "row_id": "4053", "Description_chs": "记忆了双重利爪", "Name_chs": "猫生九命：双重", "Description_ko": "이중 할퀴기를 기억한 상태.", "Name_ko": "아홉 목숨: 이중", "Description_tc": "", "Name_tc": ""},
    "4054": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "217322", "path": "ui/icon/217000/217322.tex", "path_hr1": "ui/icon/217000/217322_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4054", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4055": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "211052", "path": "ui/icon/211000/211052.tex", "path_hr1": "ui/icon/211000/211052_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4055", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4056": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "211001", "path": "ui/icon/211000/211001.tex", "path_hr1": "ui/icon/211000/211001_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4056", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4057": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "217321", "path": "ui/icon/217000/217321.tex", "path_hr1": "ui/icon/217000/217321_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4057", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4058": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "217323", "path": "ui/icon/217000/217323.tex", "path_hr1": "ui/icon/217000/217323_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4058", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4059": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "217325", "path": "ui/icon/217000/217325.tex", "path_hr1": "ui/icon/217000/217325_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4059", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4060": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "217327", "path": "ui/icon/217000/217327.tex", "path_hr1": "ui/icon/217000/217327_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4060", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4061": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "217324", "path": "ui/icon/217000/217324.tex", "path_hr1": "ui/icon/217000/217324_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4061", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4062": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "217326", "path": "ui/icon/217000/217326.tex", "path_hr1": "ui/icon/217000/217326_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4062", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4063": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "217328", "path": "ui/icon/217000/217328.tex", "path_hr1": "ui/icon/217000/217328_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4063", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4064": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Redet ohne Punkt und Komma.", "Description_en": "Talking fast and bringing all to bear.", "Description_fr": "Devient plus volubile à cause de l'effort fourni.", "Description_ja": "本気を出して、早口になった状態。", "Icon": {"id": "215008", "path": "ui/icon/215000/215008.tex", "path_hr1": "ui/icon/215000/215008_hr1.tex"}, "MaxStacks": "0", "Name_de": "Plappermaul", "Name_en": "Twisted Tongue", "Name_fr": "Moulin à paroles", "Name_ja": "早口", "StatusCategory": "1", "row_id": "4064", "Description_chs": "拿出了真本事，语速变得飞快", "Name_chs": "语速飞快", "Description_ko": "제 실력을 발휘해 말이 빨라진 상태.", "Name_ko": "따발총", "Description_tc": "拿出了真本事，語速變得飛快", "Name_tc": "語速飛快"},
    "4065": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von der Kraft des Artefakts in Tiefschlaf versetzt.", "Description_en": "The sacred treasure is inducing a deep slumber.", "Description_fr": "Le pouvoir du totem du Narval provoque un sommeil très profond.", "Description_ja": "祭器の力で深い眠りに落ちている状態。", "Icon": {"id": "215013", "path": "ui/icon/215000/215013.tex", "path_hr1": "ui/icon/215000/215013_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlaf des Narwals", "Name_en": "The Narwhal's Lullaby", "Name_fr": "Sommeil de plomb", "Name_ja": "絶対睡眠", "StatusCategory": "2", "row_id": "4065", "Description_chs": "在祭器之力的影响下陷入深度睡眠", "Name_chs": "绝对睡眠", "Description_ko": "제기의 힘 때문에 깊은 잠에 빠진 상태.", "Name_ko": "절대 수면", "Description_tc": "在祭器之力的影響下陷入深度睡眠", "Name_tc": "絕對睡眠"},
    "4066": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von der Kraft des Artefakts in Tiefschlaf versetzt.", "Description_en": "The sacred treasure is inducing a deep slumber.", "Description_fr": "Le pouvoir du totem du Narval provoque un sommeil très profond.", "Description_ja": "祭器の力で深い眠りに落ちている状態。", "Icon": {"id": "215013", "path": "ui/icon/215000/215013.tex", "path_hr1": "ui/icon/215000/215013_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlaf des Narwals", "Name_en": "The Narwhal's Lullaby", "Name_fr": "Sommeil de plomb", "Name_ja": "絶対睡眠", "StatusCategory": "2", "row_id": "4066", "Description_chs": "在祭器之力的影响下陷入深度睡眠", "Name_chs": "绝对睡眠", "Description_ko": "제기의 힘 때문에 깊은 잠에 빠진 상태.", "Name_ko": "절대 수면", "Description_tc": "在祭器之力的影響下陷入深度睡眠", "Name_tc": "絕對睡眠"},
    "4067": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Tentoawa wachgehalten.", "Description_en": "Tentoawa is driving away the tendrils of sleep.", "Description_fr": "La protection du guerrier insomniaque empêche de plonger dans un sommeil profond.", "Description_ja": "テントーワの防御壁で、睡魔から護られた状態。", "Icon": {"id": "214834", "path": "ui/icon/214000/214834.tex", "path_hr1": "ui/icon/214000/214834_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft des Schlaflosen", "Name_en": "Wide-eyed", "Name_fr": "Insomnie", "Name_ja": "抗睡眠", "StatusCategory": "1", "row_id": "4067", "Description_chs": "在特恩托瓦的防御壁的保护下免于睡魔侵扰", "Name_chs": "抗睡眠", "Description_ko": "텐토와의 방어벽 덕분에 잠들지 않는 상태.", "Name_ko": "수면 저항", "Description_tc": "在特恩托瓦的防禦壁的保護下免於睡魔侵擾", "Name_tc": "抗睡眠"},
    "4068": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "217121", "path": "ui/icon/217000/217121.tex", "path_hr1": "ui/icon/217000/217121_hr1.tex"}, "MaxStacks": "8", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "4068", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "4069": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "212512", "path": "ui/icon/212000/212512.tex", "path_hr1": "ui/icon/212000/212512_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4069", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4070": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4070", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4071": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Positiv magnetisch aufgeladen.", "Description_en": "Exhibiting a positive magnetic charge.", "Description_fr": "La force du champ électromagnétique est positive.", "Description_ja": "【＋】の磁力を帯びた状態。", "Icon": {"id": "215663", "path": "ui/icon/215000/215663.tex", "path_hr1": "ui/icon/215000/215663_hr1.tex"}, "MaxStacks": "0", "Name_de": "Positive Ladung", "Name_en": "Positive Charge", "Name_fr": "Charge positive", "Name_ja": "磁力【＋】", "StatusCategory": "2", "row_id": "4071", "Description_chs": "身上带有正极磁力", "Name_chs": "正极磁力", "Description_ko": "[+] 자력을 띤 상태.", "Name_ko": "자력[+]", "Description_tc": "身上帶有正極磁力", "Name_tc": "正極磁力"},
    "4072": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Negativ magnetisch aufgeladen.", "Description_en": "Exhibiting a negative magnetic charge.", "Description_fr": "La force du champ électromagnétique est négative.", "Description_ja": "【－】の磁力を帯びた状態。", "Icon": {"id": "215664", "path": "ui/icon/215000/215664.tex", "path_hr1": "ui/icon/215000/215664_hr1.tex"}, "MaxStacks": "0", "Name_de": "Negative Ladung", "Name_en": "Negative Charge", "Name_fr": "Charge négative", "Name_ja": "磁力【－】", "StatusCategory": "2", "row_id": "4072", "Description_chs": "身上带有负极磁力", "Name_chs": "负极磁力", "Description_ko": "[-] 자력을 띤 상태.", "Name_ko": "자력[-]", "Description_tc": "身上帶有負極磁力", "Name_tc": "負極磁力"},
    "4073": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Vorhersage eines Eissturms wurde zur Vorhersage von Glutwellen geändert. Nach einer bestimmten Aktion wird Feuermagie gewirkt.", "Description_en": "Apologies for the error. All are advised to prepare for fire-aspected damage.", "Description_fr": "Les prévisions météorologiques de tempête de glace sont changées en vague caniculaire. Effectue une attaque magique de feu après certaines actions.", "Description_ja": "吹雪になるとの予報を、灼熱波になると訂正している状態。特定の行動ののち、火属性魔法を実行する。", "Icon": {"id": "214217", "path": "ui/icon/214000/214217.tex", "path_hr1": "ui/icon/214000/214217_hr1.tex"}, "MaxStacks": "0", "Name_de": "Korrektur: Glutwellen", "Name_en": "Revised to Wildfires", "Name_fr": "Prévisions rectifiées : vague caniculaire", "Name_ja": "予報訂正：灼熱波", "StatusCategory": "1", "row_id": "4073", "Description_chs": "将暴雪预报修正为热浪预报，特定行动后发动火属性魔法", "Name_chs": "预报修正：热浪", "Description_ko": "눈보라가 친다는 예보를 작열파가 발생한다는 예보로 정정한 상태. 특정 행동을 한 후에 불속성 마법을 실행한다.", "Name_ko": "예보 정정: 작열파", "Description_tc": "將暴雪預報修正為熱浪預報，特定行動後發動火屬性魔法", "Name_tc": "預報修正：熱浪"},
    "4074": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Vorhersage von orkanartigen Winden wurde zur Vorhersage eines Eissturms geändert. Nach einer bestimmten Aktion wird Eismagie gewirkt.", "Description_en": "Apologies for the error. All are advised to prepare for ice-aspected damage.", "Description_fr": "Les prévisions météorologiques de tempête de vent sont changées en tempête de glace. Effectue une attaque magique de glace après certaines actions.", "Description_ja": "暴風になるとの予報を、吹雪になると訂正している状態。特定の行動ののち、氷属性魔法を実行する。", "Icon": {"id": "214220", "path": "ui/icon/214000/214220.tex", "path_hr1": "ui/icon/214000/214220_hr1.tex"}, "MaxStacks": "0", "Name_de": "Korrektur: Eissturm", "Name_en": "Revised to Blizzards", "Name_fr": "Prévisions rectifiées : tempête de glace", "Name_ja": "予報訂正：吹雪", "StatusCategory": "1", "row_id": "4074", "Description_chs": "将暴风预报修正为暴雪预报，特定行动后发动冰属性魔法", "Name_chs": "预报修正：暴雪", "Description_ko": "폭풍이 분다는 예보를 눈보라가 친다는 예보로 정정한 상태. 특정 행동을 한 후에 얼음속성 마법을 실행한다.", "Name_ko": "예보 정정: 눈보라", "Description_tc": "將暴風預報修正為暴雪預報，特定行動後發動冰屬性魔法", "Name_tc": "預報修正：暴雪"},
    "4075": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Vorhersage von Glutwellen wurde zur Vorhersage von Hyperelektrizität geändert. Nach einer bestimmten Aktion wird Blitzmagie gewirkt.", "Description_en": "Apologies for the error. All are advised to prepare for lightning-aspected damage.", "Description_fr": "Les prévisions météorologiques de vague caniculaire sont changées en tempête électrique. Effectue une attaque magique de foudre après certaines actions.", "Description_ja": "灼熱波になるとの予報を、雷波になると訂正している状態。特定の行動ののち、雷属性魔法を実行する。", "Icon": {"id": "214218", "path": "ui/icon/214000/214218.tex", "path_hr1": "ui/icon/214000/214218_hr1.tex"}, "MaxStacks": "0", "Name_de": "Korrektur: Hyperelektrizität", "Name_en": "Revised to Hyperelectricity", "Name_fr": "Prévisions rectifiées : tempête électrique", "Name_ja": "予報訂正：雷波", "StatusCategory": "1", "row_id": "4075", "Description_chs": "将热浪预报修正为雷波预报，特定行动后发动雷属性魔法", "Name_chs": "预报修正：雷波", "Description_ko": "작열파가 발생한다는 예보를 번개파동이 발생한다는 예보로 정정한 상태. 특정 행동을 한 후에 번개속성 마법을 실행한다.", "Name_ko": "예보 정정: 번개파동", "Description_tc": "將熱浪預報修正為雷波預報，特定行動後發動雷屬性魔法", "Name_tc": "預報修正：雷波"},
    "4076": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Vorhersage von Hyperelektrizität wurde zur Vorhersage von orkanartigen Winden geändert. Nach einer bestimmten Aktion wird Windmagie gewirkt.", "Description_en": "Apologies for the error. All are advised to prepare for wind-aspected damage.", "Description_fr": "Les prévisions météorologiques de tempête électrique sont changées en tempête de vent. Effectue une attaque magique de vent après certaines actions.", "Description_ja": "雷波になるとの予報を、暴風になると訂正している状態。特定の行動ののち、風属性魔法を実行する。", "Icon": {"id": "214219", "path": "ui/icon/214000/214219.tex", "path_hr1": "ui/icon/214000/214219_hr1.tex"}, "MaxStacks": "0", "Name_de": "Korrektur: Orkanartige Winde", "Name_en": "Revised to Gale-force Winds", "Name_fr": "Prévisions rectifiées : tempête de vent", "Name_ja": "予報訂正：暴風", "StatusCategory": "1", "row_id": "4076", "Description_chs": "将雷波预报修正为暴风预报，特定行动后发动风属性魔法", "Name_chs": "预报修正：暴风", "Description_ko": "번개파동이 발생한다는 예보를 폭풍이 분다는 예보로 정정한 상태. 특정 행동을 한 후에 바람속성 마법을 실행한다.", "Name_ko": "예보 정정: 폭풍", "Description_tc": "將雷波預報修正為暴風預報，特定行動後發動風屬性魔法", "Name_tc": "預報修正：暴風"},
    "4077": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "213751", "path": "ui/icon/213000/213751.tex", "path_hr1": "ui/icon/213000/213751_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4077", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4078": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "213752", "path": "ui/icon/213000/213752.tex", "path_hr1": "ui/icon/213000/213752_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4078", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4079": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "213753", "path": "ui/icon/213000/213753.tex", "path_hr1": "ui/icon/213000/213753_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4079", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4080": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "213754", "path": "ui/icon/213000/213754.tex", "path_hr1": "ui/icon/213000/213754_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4080", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4081": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4081", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4082": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4082", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4083": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4083", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4084": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4084", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4085": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4085", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4086": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4086", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4087": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4087", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4088": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4088", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4089": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4089", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4090": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4090", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4091": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4091", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4092": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4092", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4093": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4093", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4094": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Das Wissen der Ahnen erfüllt den Geist.", "Description_en": "Tapped into the strength of your hunter forebears.", "Description_fr": "Les esprits des anciens ont été appelés.", "Description_ja": "祖霊の魂を降ろした状態。", "Icon": {"id": "213776", "path": "ui/icon/213000/213776.tex", "path_hr1": "ui/icon/213000/213776_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ruf der Ahnen", "Name_en": "Reawakened", "Name_fr": "Réminiscence", "Name_ja": "祖霊降ろし", "StatusCategory": "1", "row_id": "4094", "Description_chs": "祖灵之魂降临", "Name_chs": "祖灵降临", "Description_ko": "조상령에 빙의된 상태.", "Name_ko": "조상령 빙의", "Description_tc": "祖靈之魂降臨", "Name_tc": "祖靈降臨"},
    "4095": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "214991", "path": "ui/icon/214000/214991.tex", "path_hr1": "ui/icon/214000/214991_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schuppensprung", "Name_en": "Slither", "Name_fr": "Reptation", "Name_ja": "蛇行", "StatusCategory": "1", "row_id": "4095", "Description_chs": "移动速度提高", "Name_chs": "蛇行", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "뱀걸음", "Description_tc": "下次發動戰技造成的傷害提高", "Name_tc": "蛇行"},
    "4096": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Bewegungsunfähig, aber erlittener Schaden ist verringert und Immunität gegen alle Statuseffekte, die von Purifikation aufgehoben werden können, sowie Rückstoß- und Heranzieheffekte.", "Description_en": "Though unable to move, damage taken is reduced. All Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, knockback, and draw-in effects are nullified.", "Description_fr": "Il est impossible de se mouvoir, mais les dégâts reçus sont réduits. Insensible aux altérations d'état soignables avec Dépuration, aux projections et aux attractions. ", "Description_ja": "身動きが取れないが、受けるダメージが軽減され、さらに「浄化」で解除することができる状態異常効果と、ノックバック、引き寄せの効果を無効化する状態。", "Icon": {"id": "214992", "path": "ui/icon/214000/214992.tex", "path_hr1": "ui/icon/214000/214992_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hornplatten", "Name_en": "Hardened Scales", "Name_fr": "Écailles inflexibles", "Name_ja": "蛇鱗", "StatusCategory": "1", "row_id": "4096", "Description_chs": "无法自由活动，但受到攻击的伤害减少，同时不受能通过净化解除的异常状态以及击退、吸引的效果影响", "Name_chs": "蛇鳞", "Description_ko": "움직일 수 없지만, 받는 피해량이 감소하고 정화로 해제 가능한 상태 이상 및 밀쳐내기, 끌어당기기를 무효화하는 상태.", "Name_ko": "뱀비늘", "Description_tc": "無法自由活動，但受到攻擊的傷害減少，同時不受能透過淨化解除的異常狀態以及擊退、吸引的效果影響", "Name_tc": "蛇鱗"},
    "4097": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214993", "path": "ui/icon/214000/214993.tex", "path_hr1": "ui/icon/214000/214993_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hornschild", "Name_en": "Armored Scales", "Name_fr": "Écailles protectrices", "Name_ja": "蛇鱗［バリア］", "StatusCategory": "1", "row_id": "4097", "Description_chs": "抵消一定伤害", "Name_chs": "蛇鳞甲", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "뱀비늘[보호막]", "Description_tc": "抵消一定傷害", "Name_tc": "蛇鱗甲"},
    "4098": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Hornplatten ist zu Nest der Blutschuppen geändert.", "Description_en": "Backlash is upgraded to Furious Backlash.", "Description_fr": "Écailles vampiriques devient Vortex vampirique.", "Description_ja": "「蛇鱗撃」が「血気蛇鱗撃」に変化した状態。", "Icon": {"id": "214994", "path": "ui/icon/214000/214994.tex", "path_hr1": "ui/icon/214000/214994_hr1.tex"}, "MaxStacks": "0", "Name_de": "Otterngeblüt", "Name_en": "Snake's Bane", "Name_fr": "Sang ophidien", "Name_ja": "蛇血", "StatusCategory": "1", "row_id": "4098", "Description_chs": "蛇鳞击变为血气蛇鳞击", "Name_chs": "蛇血", "Description_ko": "뱀비늘 공격이 뱀비늘 혈격으로 변화한 상태.", "Name_ko": "뱀의 피", "Description_tc": "蛇鱗擊變為血氣蛇鱗擊", "Name_tc": "蛇血"},
    "4099": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Erleidet erhöhten Schaden vom Verursacher des Status.", "Description_en": "Damage taken from the viper who applied this effect is increased.", "Description_fr": "Les dégâts reçus du personnage à l'origine de l'effet sont augmentés.", "Description_ja": "この効果を付与したプレイヤーから受けるダメージが増加する状態。", "Icon": {"id": "214995", "path": "ui/icon/214000/214995.tex", "path_hr1": "ui/icon/214000/214995_hr1.tex"}, "MaxStacks": "0", "Name_de": "Viperngift", "Name_en": "Noxious Gnash", "Name_fr": "Mortification", "Name_ja": "惨毒", "StatusCategory": "2", "row_id": "4099", "Description_chs": "受到施加此状态的玩家攻击时所受伤害增加", "Name_chs": "毒烈", "Description_ko": "시전자에게 받는 피해량이 증가하는 상태.", "Name_ko": "참혹한 독", "Description_tc": "受到施加此狀態的玩家攻擊時所受傷害增加", "Name_tc": "毒烈"},
    "4100": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Aus Grün und Gelb kann Piktomantie gewirkt werden.", "Description_en": "Able to cast green and yellow magicks.", "Description_fr": "Les sorts en vert et en jaune peuvent être lancés.", "Description_ja": "グリーン、イエローの魔法を実行できる状態。", "Icon": {"id": "213801", "path": "ui/icon/213000/213801.tex", "path_hr1": "ui/icon/213000/213801_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zweite Pikto-Farbe", "Name_en": "Aetherhues", "Name_fr": "Sorts chromatiques 2 préparés", "Name_ja": "色魔法2実行可", "StatusCategory": "1", "row_id": "4100", "Description_chs": "可以发动绿色或纯黄色魔法", "Name_chs": "以太色调", "Description_ko": "그린, 옐로 마법을 시전할 수 있는 상태.", "Name_ko": "색마법 2 시전 가능", "Description_tc": "可以發動綠色或純黃色魔法", "Name_tc": "乙太色調"},
    "4101": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Aus Blau und Magenta kann Piktomantie gewirkt werden.", "Description_en": "Able to cast blue and magenta magicks.", "Description_fr": "Les sorts en bleu et en magenta peuvent être lancés.", "Description_ja": "ブルー、マゼンタの魔法を実行できる状態。", "Icon": {"id": "213802", "path": "ui/icon/213000/213802.tex", "path_hr1": "ui/icon/213000/213802_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dritte Pikto-Farbe", "Name_en": "Aetherhues II", "Name_fr": "Sorts chromatiques 3 préparés", "Name_ja": "色魔法3実行可", "StatusCategory": "1", "row_id": "4101", "Description_chs": "可以发动蓝色或品红色魔法", "Name_chs": "以太色调II", "Description_ko": "블루, 마젠타 마법을 시전할 수 있는 상태.", "Name_ko": "색마법 3 시전 가능", "Description_tc": "可以發動藍色或品紅色魔法", "Name_tc": "乙太色調II"},
    "4102": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Die piktomantische Palette wurde geändert.", "Description_en": "The properties of your pictomancy spells have changed.", "Description_fr": "Les sorts chromatiques sont modifiés.", "Description_ja": "色魔法の性質が変化した状態。", "Icon": {"id": "214996", "path": "ui/icon/214000/214996.tex", "path_hr1": "ui/icon/214000/214996_hr1.tex"}, "MaxStacks": "0", "Name_de": "Subtraktive Palette", "Name_en": "Subtractive Palette", "Name_fr": "Palette soustractive", "Name_ja": "サブトラクティブパレット", "StatusCategory": "1", "row_id": "4102", "Description_chs": "调色魔法的性质发生变化", "Name_chs": "减色混合", "Description_ko": "색마법의 성질이 변화한 상태.", "Name_ko": "색빼기", "Description_tc": "調色魔法的性質發生變化", "Name_tc": "減色混合"},
    "4103": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Opus Mognum kann ausgeführt werden.", "Description_en": "Able to execute Mog of the Ages.", "Description_fr": "Mognum opus peut être lancé.", "Description_ja": "モーグリストリームを実行できる状態。", "Icon": {"id": "214713", "path": "ui/icon/214000/214713.tex", "path_hr1": "ui/icon/214000/214713_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pikto-Mogry", "Name_en": "Moogle Portrait", "Name_fr": "Symbole Mog", "Name_ja": "モーグリシンボル", "StatusCategory": "1", "row_id": "4103", "Description_chs": "可以发动莫古力激流", "Name_chs": "莫古力标识", "Description_ko": "모그리 격류를 시전할 수 있는 상태.", "Name_ko": "모그리 상징", "Description_tc": "可以發動莫古利激流", "Name_tc": "莫古利標識"},
    "4104": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Vergeltung der Madhin kann ausgeführt werden.", "Description_en": "Able to execute Retribution of the Madeen.", "Description_fr": "Rétribution de Marthym peut être lancée.", "Description_ja": "マディーンレトリビューションを実行できる状態。", "Icon": {"id": "214714", "path": "ui/icon/214000/214714.tex", "path_hr1": "ui/icon/214000/214714_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pikto-Madhin", "Name_en": "Madeen Portrait", "Name_fr": "Symbole Marthym", "Name_ja": "マディーンシンボル", "StatusCategory": "1", "row_id": "4104", "Description_chs": "可以发动马蒂恩惩罚", "Name_chs": "马蒂恩标识", "Description_ko": "마딘의 응징을 시전할 수 있는 상태.", "Name_ko": "마딘 상징", "Description_tc": "可以發動馬蒂恩懲罰", "Name_tc": "馬蒂恩標識"},
    "4105": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Muse mit Bommel kann ausgeführt werden.", "Description_en": "Able to execute Pom Muse.", "Description_fr": "Imagi Pompon peut être lancé.", "Description_ja": "イマジンポンポンを実行できる状態。", "Icon": {"id": "214701", "path": "ui/icon/214000/214701.tex", "path_hr1": "ui/icon/214000/214701_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pikto-Bommel", "Name_en": "Pom Motif", "Name_fr": "Picto Pompon", "Name_ja": "ピクトポンポン", "StatusCategory": "1", "row_id": "4105", "Description_chs": "可以发动绒球构想", "Name_chs": "绒球彩绘", "Description_ko": "폼폼 구현을 실행할 수 있는 상태.", "Name_ko": "폼폼 그림", "Description_tc": "可以發動絨球構想", "Name_tc": "絨球彩繪"},
    "4106": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Beschwingte Muse kann ausgeführt werden.", "Description_en": "Able to execute Winged Muse.", "Description_fr": "Imagi Ailes peut être lancé.", "Description_ja": "イマジンウィングを実行できる状態。", "Icon": {"id": "214702", "path": "ui/icon/214000/214702.tex", "path_hr1": "ui/icon/214000/214702_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pikto-Schwingen", "Name_en": "Wing Motif", "Name_fr": "Picto Ailes", "Name_ja": "ピクトウィング", "StatusCategory": "1", "row_id": "4106", "Description_chs": "可以发动翅膀构想", "Name_chs": "翅膀彩绘", "Description_ko": "날개 구현을 실행할 수 있는 상태.", "Name_ko": "날개 그림", "Description_tc": "可以發動翅膀構想", "Name_tc": "翅膀彩繪"},
    "4107": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Kratzende Muse kann ausgeführt werden.", "Description_en": "Able to execute Clawed Muse.", "Description_fr": "Imagi Griffes peut être lancé.", "Description_ja": "イマジンクローを実行できる状態。", "Icon": {"id": "214703", "path": "ui/icon/214000/214703.tex", "path_hr1": "ui/icon/214000/214703_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pikto-Klaue", "Name_en": "Claw Motif", "Name_fr": "Picto Griffes", "Name_ja": "ピクトクロー", "StatusCategory": "1", "row_id": "4107", "Description_chs": "可以发动兽爪构想", "Name_chs": "兽爪彩绘", "Description_ko": "발톱 구현을 실행할 수 있는 상태.", "Name_ko": "발톱 그림", "Description_tc": "可以發動獸爪構想", "Name_tc": "獸爪彩繪"},
    "4108": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Beißende Muse kann ausgeführt werden.", "Description_en": "Able to execute Fanged Muse.", "Description_fr": "Imagi Crocs peut être lancé.", "Description_ja": "イマジンファングを実行できる状態。", "Icon": {"id": "214704", "path": "ui/icon/214000/214704.tex", "path_hr1": "ui/icon/214000/214704_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pikto-Hauer", "Name_en": "Maw Motif", "Name_fr": "Picto Crocs", "Name_ja": "ピクトファング", "StatusCategory": "1", "row_id": "4108", "Description_chs": "可以发动尖牙构想", "Name_chs": "尖牙彩绘", "Description_ko": "송곳니 구현을 실행할 수 있는 상태.", "Name_ko": "송곳니 그림", "Description_tc": "可以發動尖牙構想", "Name_tc": "尖牙彩繪"},
    "4109": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Eigener ausgeteilter Schaden und Heilmagie sind erhöht.", "Description_en": "Damage dealt and potency of HP restoration actions are increased.", "Description_fr": "Les dégâts infligés et le potentiel curatif des soins prodigués par la cible de cet effet sont augmentés.", "Description_ja": "与ダメージと自身からのＨＰ回復効果が上昇した状態。", "Icon": {"id": "214705", "path": "ui/icon/214000/214705.tex", "path_hr1": "ui/icon/214000/214705_hr1.tex"}, "MaxStacks": "0", "Name_de": "Muse mit Bommel", "Name_en": "Pom Muse", "Name_fr": "Imagi Pompon", "Name_ja": "イマジンポンポン", "StatusCategory": "1", "row_id": "4109", "Description_chs": "发动攻击所造成的伤害及自身发动的体力恢复效果提高", "Name_chs": "绒球构想", "Description_ko": "적에게 주는 피해량이 증가하고 자신이 주는 HP 회복 효과가 향상된 상태.", "Name_ko": "폼폼 구현", "Description_tc": "發動攻擊所造成的傷害及自身發動的HP恢復效果提高", "Name_tc": "絨球構想"},
    "4110": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Die (Re-)Aktivierungszeit von Magie ist verkürzt und Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Spell cast and recast time are reduced. Movement speed is also increased.", "Description_fr": "Les temps de lancement et de recharge des sorts de magie sont réduits et la vitesse de déplacement est augmentée.", "Description_ja": "魔法のキャストタイムとリキャストタイムが短縮され、さらに移動速度が上昇した状態。", "Icon": {"id": "214706", "path": "ui/icon/214000/214706.tex", "path_hr1": "ui/icon/214000/214706_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beschwingte Muse", "Name_en": "Winged Muse", "Name_fr": "Imagi Ailes", "Name_ja": "イマジンウィング", "StatusCategory": "1", "row_id": "4110", "Description_chs": "魔法的咏唱时间和复唱时间缩短，同时移动速度提高", "Name_chs": "翅膀构想", "Description_ko": "마법 시전 시간과 재사용 대기 시간이 단축되며, 이동 속도가 향상된 상태.", "Name_ko": "날개 구현", "Description_tc": "魔法的詠唱時間和複唱時間縮短，同時移動速度提高", "Name_tc": "翅膀構想"},
    "4111": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Erlittener Schaden ist erhöht und Wirkung von Heilmagie ist verringert.", "Description_en": "Damage taken is increased while HP recovered via healing actions is reduced.", "Description_fr": "Les dégâts subis sont augmentés et les effets de récupération de PV sont réduits.", "Description_ja": "受けるダメージが増加し、かつ自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "214707", "path": "ui/icon/214000/214707.tex", "path_hr1": "ui/icon/214000/214707_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kratzende Muse", "Name_en": "Clawed Muse", "Name_fr": "Imagi Griffes", "Name_ja": "イマジンクロー", "StatusCategory": "2", "row_id": "4111", "Description_chs": "受到攻击的伤害增加，同时自身所受的体力恢复效果降低", "Name_chs": "兽爪构想", "Description_ko": "받는 피해량이 증가하고, 받는 HP 회복 효과가 감소하는 상태.", "Name_ko": "발톱 구현", "Description_tc": "受到攻擊的傷害增加，同時自身所受的HP恢復效果降低", "Name_tc": "獸爪構想"},
    "4112": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "214708", "path": "ui/icon/214000/214708.tex", "path_hr1": "ui/icon/214000/214708_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beißende Muse", "Name_en": "Fanged Muse", "Name_fr": "Imagi Crocs", "Name_ja": "イマジンファング", "StatusCategory": "2", "row_id": "4112", "Description_chs": "体力逐渐减少", "Name_chs": "尖牙构想", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "송곳니 구현", "Description_tc": "HP逐漸減少", "Name_tc": "尖牙構想"},
    "4113": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "213807", "path": "ui/icon/213000/213807.tex", "path_hr1": "ui/icon/213000/213807_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verschmiert", "Name_en": "Smudge", "Name_fr": "Barbouillage", "Name_ja": "スマッジ", "StatusCategory": "1", "row_id": "4113", "Description_chs": "移动速度提高", "Name_chs": "速涂", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "붓번짐", "Description_tc": "移動速度提高", "Name_tc": "速塗"},
    "4114": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213809", "path": "ui/icon/213000/213809.tex", "path_hr1": "ui/icon/213000/213809_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tempera-Schicht", "Name_en": "Tempera Coat", "Name_fr": "Enduit a tempera", "Name_ja": "テンペラコート", "StatusCategory": "1", "row_id": "4114", "Description_chs": "抵消一定伤害", "Name_chs": "坦培拉涂层", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "템페라 밑칠", "Description_tc": "抵消一定傷害", "Name_tc": "坦培拉塗層"},
    "4115": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "213810", "path": "ui/icon/213000/213810.tex", "path_hr1": "ui/icon/213000/213810_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fette Tempera", "Name_en": "Tempera Grassa", "Name_fr": "Tempera grassa", "Name_ja": "テンペラグラッサ", "StatusCategory": "1", "row_id": "4115", "Description_chs": "抵消一定伤害", "Name_chs": "油性坦培拉涂层", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "템페라 덧칠", "Description_tc": "抵消一定傷害", "Name_tc": "油性坦培拉塗層"},
    "4116": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Die Mächtige Moppelmauer ist manifestiert.", "Description_en": "Manifesting an area of protection.", "Description_fr": "Un mur de gras a été créé.", "Description_ja": "ウォール・オブ・ファットを生成している状態。", "Icon": {"id": "214997", "path": "ui/icon/214000/214997.tex", "path_hr1": "ui/icon/214000/214997_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mächtige Moppelmauer", "Name_en": "Advent of Chocobastion", "Name_fr": "Mur de gras", "Name_ja": "ウォール・オブ・ファット", "StatusCategory": "1", "row_id": "4116", "Description_chs": "产生胖胖之墙", "Name_chs": "胖胖之墙", "Description_ko": "뚱보초코보 방벽을 그린 상태.", "Name_ko": "뚱보초코보 방벽", "Description_tc": "產生胖胖之牆", "Name_tc": "胖胖之牆"},
    "4117": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Erlittener Schaden ist verringert und eigene LP-Regeneration durch Heilmagie ist erhöht.", "Description_en": "Damage taken is reduced while HP recovered via healing actions is increased.", "Description_fr": "Les dégâts reçus sont réduits et les effets de récupération de PV sont augmentés.", "Description_ja": "受けるダメージの一部が軽減され、かつ自身に対するＨＰ回復効果を向上させる状態。", "Icon": {"id": "214998", "path": "ui/icon/214000/214998.tex", "path_hr1": "ui/icon/214000/214998_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mächtig vermoppelmauert", "Name_en": "Chocobastion", "Name_fr": "Mur de gras appliqué", "Name_ja": "ウォール・オブ・ファット［被］", "StatusCategory": "1", "row_id": "4117", "Description_chs": "减轻所受到的伤害，同时自身所受的体力恢复效果提高", "Name_chs": "胖胖之壁", "Description_ko": "받는 피해량이 감소하고, 받는 HP 회복 효과가 증가하는 상태.", "Name_ko": "뚱보초코보 방벽 대상", "Description_tc": "減輕所受到的傷害，同時自身所受的HP恢復效果提高", "Name_tc": "胖胖之壁"},
    "4118": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Sternenprisma kann gewirkt werden.", "Description_en": "Able to execute Star Prism.", "Description_fr": "Prisme d'étoiles peut être lancé.", "Description_ja": "スタープリズムを実行できる状態。", "Icon": {"id": "213806", "path": "ui/icon/213000/213806.tex", "path_hr1": "ui/icon/213000/213806_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sternenfunkeln", "Name_en": "Starstruck", "Name_fr": "Prisme d'étoiles préparé", "Name_ja": "スタープリズム実行可", "StatusCategory": "1", "row_id": "4118", "Description_chs": "可以发动天星棱光", "Name_chs": "天星棱光预备", "Description_ko": "별무리 프리즘을 실행할 수 있는 상태.", "Name_ko": "별무리 프리즘 시전 가능", "Description_tc": "可以發動天星棱光", "Name_tc": "天星棱光預備"},
    "4119": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213812", "path": "ui/icon/213000/213812.tex", "path_hr1": "ui/icon/213000/213812_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sternenprisma", "Name_en": "Star Prism", "Name_fr": "Prisme d'étoiles", "Name_ja": "スタープリズム", "StatusCategory": "1", "row_id": "4119", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "天星棱光", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "별무리 프리즘", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "天星棱光"},
    "4120": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "213774", "path": "ui/icon/213000/213774.tex", "path_hr1": "ui/icon/213000/213774_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vipernblut", "Name_en": "Hunter's Instinct", "Name_fr": "Prédation", "Name_ja": "猛襲", "StatusCategory": "1", "row_id": "4120", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "猛袭", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "맹습", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "猛襲"},
    "4121": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "Reaktivierungszeit von Waffenfertigkeiten ist verkürzt.", "Description_en": "Weaponskill recast time is reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "ウェポンスキルのリキャストタイムが短縮された状態。", "Icon": {"id": "213775", "path": "ui/icon/213000/213775.tex", "path_hr1": "ui/icon/213000/213775_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vipernhatz", "Name_en": "Swiftscaled", "Name_fr": "Vélocité", "Name_ja": "疾速", "StatusCategory": "1", "row_id": "4121", "Description_chs": "战技的复唱时间缩短", "Name_chs": "疾速", "Description_ko": "무기 기술 재사용 대기 시간이 줄어든 상태.", "Name_ko": "질주", "Description_tc": "戰技的複唱時間縮短", "Name_tc": "疾速"},
    "4122": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verbrannt von Valigarmandas Flammen. Erleidet schrittweise Schaden und erlittener Schaden ist erhöht. Flammen bleiben bestehen, bis Valigarmanda bezwungen ist.", "Description_en": "Valigarmanda's flames are slowly consuming you, causing damage over time and increasing damage taken. This effect will not expire until Valigarmanda is defeated.", "Description_fr": "Le corps est brûlé par les flammes de Valigarmanda. Des dégâts périodiques sont subis, et les dégâts reçus sont augmentés. Les flammes persistent tant que Valigarmanda n'est pas vaincu.", "Description_ja": "ヴァリガルマンダの炎で焼かれている状態。ＨＰが徐々に失われ、かつ受けるダメージが増加する。\nなお、この炎はヴァリガルマンダが倒れるまで消えない。", "Icon": {"id": "214221", "path": "ui/icon/214000/214221.tex", "path_hr1": "ui/icon/214000/214221_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flammen des Untergangs", "Name_en": "Perpetual Conflagration", "Name_fr": "Flammes catastrophiques", "Name_ja": "災厄の炎", "StatusCategory": "2", "row_id": "4122", "Description_chs": "被艳翼蛇鸟的火焰持续烧灼，体力逐渐流失，受到攻击的伤害增加\n该状态只有打倒艳翼蛇鸟才会消失", "Name_chs": "灾祸之炎", "Description_ko": "발리가르만다의 불꽃에 불타는 상태. HP가 서서히 줄어들고, 받는 피해량이 증가한다.\n이 불꽃은 발리가르만다가 쓰러지기 전에는 꺼지지 않는다.", "Name_ko": "재앙의 불꽃", "Description_tc": "被艷翼蛇鳥的火焰持續燒灼，HP逐漸流失，受到攻擊的傷害增加\n該狀態只有打倒艷翼蛇鳥才會消失", "Name_tc": "災禍之炎"},
    "4123": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden wird in LP umgewandelt.", "Description_en": "Attacks generate HP equal to the amount of damage dealt.", "Description_fr": "Les attaques physiques absorbent des PV.", "Description_ja": "攻撃にＨＰ吸収効果が付与された状態。", "Icon": {"id": "214216", "path": "ui/icon/214000/214216.tex", "path_hr1": "ui/icon/214000/214216_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lebenskraft", "Name_en": "Life Siphon", "Name_fr": "Absorption des PV", "Name_ja": "ＨＰ吸収攻撃", "StatusCategory": "1", "row_id": "4123", "Description_chs": "攻击附带吸收体力的效果", "Name_chs": "吸血攻击", "Description_ko": "공격에 HP 흡수 효과가 부여된 상태.", "Name_ko": "HP 흡수 공격", "Description_tc": "攻擊附帶吸收HP的效果", "Name_tc": "吸血攻擊"},
    "4124": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Pikto-Bommel kann ausgeführt werden.", "Description_en": "Able to execute Pom Motif.", "Description_fr": "Picto Pompon peut être lancé.", "Description_ja": "ピクトポンポンを実行できる状態。", "Icon": {"id": "214709", "path": "ui/icon/214000/214709.tex", "path_hr1": "ui/icon/214000/214709_hr1.tex"}, "MaxStacks": "0", "Name_de": "Skizzierter Bommel", "Name_en": "Pom Sketch", "Name_fr": "Ébauche de Pompon", "Name_ja": "ドラフトポンポン", "StatusCategory": "1", "row_id": "4124", "Description_chs": "可以发动绒球彩绘", "Name_chs": "绒球素描", "Description_ko": "폼폼 그림을 실행할 수 있는 상태.", "Name_ko": "폼폼 밑그림", "Description_tc": "可以發動絨球彩繪", "Name_tc": "絨球素描"},
    "4125": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Pikto-Schwingen kann ausgeführt werden.", "Description_en": "Able to execute Wing Motif.", "Description_fr": "Picto Ailes peut être lancé.", "Description_ja": "ピクトウィングを実行できる状態。", "Icon": {"id": "214710", "path": "ui/icon/214000/214710.tex", "path_hr1": "ui/icon/214000/214710_hr1.tex"}, "MaxStacks": "0", "Name_de": "Skizzierte Schwingen", "Name_en": "Wing Sketch", "Name_fr": "Ébauche d'Ailes", "Name_ja": "ドラフトウィング", "StatusCategory": "1", "row_id": "4125", "Description_chs": "可以发动翅膀彩绘", "Name_chs": "翅膀素描", "Description_ko": "날개 그림을 실행할 수 있는 상태.", "Name_ko": "날개 밑그림", "Description_tc": "可以發動翅膀彩繪", "Name_tc": "翅膀素描"},
    "4126": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Pikto-Klaue kann ausgeführt werden.", "Description_en": "Able to execute Claw Motif.", "Description_fr": "Picto Griffes peut être lancé.", "Description_ja": "ピクトクローを実行できる状態。", "Icon": {"id": "214711", "path": "ui/icon/214000/214711.tex", "path_hr1": "ui/icon/214000/214711_hr1.tex"}, "MaxStacks": "0", "Name_de": "Skizzierte Klaue", "Name_en": "Claw Sketch", "Name_fr": "Ébauche de Griffes", "Name_ja": "ドラフトクロー", "StatusCategory": "1", "row_id": "4126", "Description_chs": "可以发动兽爪彩绘", "Name_chs": "兽爪素描", "Description_ko": "발톱 그림을 실행할 수 있는 상태.", "Name_ko": "발톱 밑그림", "Description_tc": "可以發動獸爪彩繪", "Name_tc": "獸爪素描"},
    "4127": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Pikto-Hauer kann ausgeführt werden.", "Description_en": "Able to execute Maw Motif.", "Description_fr": "Picto Crocs peut être lancé.", "Description_ja": "ピクトファングを実行できる状態。", "Icon": {"id": "214712", "path": "ui/icon/214000/214712.tex", "path_hr1": "ui/icon/214000/214712_hr1.tex"}, "MaxStacks": "0", "Name_de": "Skizzierte Hauer", "Name_en": "Maw Sketch", "Name_fr": "Ébauche de Crocs", "Name_ja": "ドラフトファング", "StatusCategory": "1", "row_id": "4127", "Description_chs": "可以发动尖牙彩绘", "Name_chs": "尖牙素描", "Description_ko": "송곳니 그림을 실행할 수 있는 상태.", "Name_ko": "송곳니 밑그림", "Description_tc": "可以發動尖牙彩繪", "Name_tc": "尖牙素描"},
    "4128": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit der Kraft des Artefakts in eine andere Gestalt verwandelt.", "Description_en": "Mimicking the form of another through the power of the Dreamweave Cocoon.", "Description_fr": "Le pouvoir du totem du Papillon machaon permet de prendre l'apparence de quelqu'un d'autre.", "Description_ja": "祭器の力で、他者に擬態している状態。", "Icon": {"id": "214215", "path": "ui/icon/214000/214215.tex", "path_hr1": "ui/icon/214000/214215_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mimikry", "Name_en": "Dreamwoven Mimicry", "Name_fr": "Mimétisme", "Name_ja": "擬態", "StatusCategory": "1", "row_id": "4128", "Description_chs": "在祭器之力下拟态成了其他人", "Name_chs": "拟态", "Description_ko": "제기의 힘을 이용해 다른 사람에 의태한 상태.", "Name_ko": "의태", "Description_tc": "在祭器之力下擬態成了其他人", "Name_tc": "擬態"},
    "4129": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Wuk Lamats unbändigen Willen über die eigenen Grenzen hinausgewachsen.", "Description_en": "Inspired by Wuk Lamat's unyielding will and defying all mortal limits.", "Description_fr": "La puissante résolution de Wuk Lamat permet de dépasser ses limites.", "Description_ja": "ウクラマトの決意に背を押され、己の限界を超えた状態。", "Icon": {"id": "214131", "path": "ui/icon/214000/214131.tex", "path_hr1": "ui/icon/214000/214131_hr1.tex"}, "MaxStacks": "0", "Name_de": "Resolution im Dämmerschein", "Name_en": "Dawn's Resolve", "Name_fr": "Résolution de l'Aurore", "Name_ja": "黄金の決意", "StatusCategory": "1", "row_id": "4129", "Description_chs": "在乌克·拉玛特决意的激励下超越了极限", "Name_chs": "金曦之决意", "Description_ko": "우크라마트의 결의에 힘을 얻어, 자신의 한계를 초월한 상태.", "Name_ko": "황금의 결의", "Description_tc": "在烏克·拉瑪特決意的激勵下超越了極限", "Name_tc": "黃金之決意"},
    "4130": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steht unter dem Einfluss von Absoluter Autorität. Bewegung bei Ende des Effekts führt zur Detonation.", "Description_en": "Under Absolute Authority. Any movement when effect wears off will result in detonation.", "Description_fr": "En soumission à Autorité absolue. Tout mouvement à la fin de l'effet provoque une explosion.", "Description_ja": "アブソリュート・オーソリティの影響を受けた状態。この状態の効果が切れる際に動いていた場合、爆発する。", "Icon": {"id": "214130", "path": "ui/icon/214000/214130.tex", "path_hr1": "ui/icon/214000/214130_hr1.tex"}, "MaxStacks": "0", "Name_de": "Raumkontrolle: Ausbremsung", "Name_en": "Authority's Hold", "Name_fr": "Soumission absolue : explosion", "Name_ja": "空間掌握：制動", "StatusCategory": "2", "row_id": "4130", "Description_chs": "受到绝对君权的影响，效果时间结束时若处于移动状态，将发生爆炸", "Name_chs": "空间掌控：制动", "Description_ko": "절대 권력의 영향을 받은 상태. 효과가 끝나는 시점에 움직이면 폭발한다.", "Name_ko": "공간 장악: 제동", "Description_tc": "受到絕對君權的影響，效果時間結束時若處於移動狀態，將發生爆炸", "Name_tc": "空間掌控：制動"},
    "4131": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "4131", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4132": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "4132", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "4133": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "215008", "path": "ui/icon/215000/215008.tex", "path_hr1": "ui/icon/215000/215008_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hast", "Name_en": "Haste", "Name_fr": "Hâte", "Name_ja": "ヘイスト", "StatusCategory": "1", "row_id": "4133", "Description_chs": "自动攻击间隔缩短，同时战技与魔法的咏唱及复唱时间也会缩短", "Name_chs": "加速", "Description_ko": "자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 줄어든 상태.", "Name_ko": "헤이스트", "Description_tc": "自動攻擊間隔縮短，同時戰技與魔法的詠唱及複唱時間也會縮短", "Name_tc": "加速"},
    "4134": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nimmt eine Stellung ein, die den nächsten Angriff beeinflusst.", "Description_en": "Taking an honorable battle stance that will affect the next attack.", "Description_fr": "Prend une posture particulière qui aura un effet sur la prochaine attaque.", "Description_ja": "次の攻撃に影響する、特殊な構えをとった状態。", "Icon": {"id": "218214", "path": "ui/icon/218000/218214.tex", "path_hr1": "ui/icon/218000/218214_hr1.tex"}, "MaxStacks": "8", "Name_de": "Einklang der Ehre", "Name_en": "Honor's Accord", "Name_fr": "Lame abominable", "Name_ja": "厭忌剣技", "StatusCategory": "1", "row_id": "4134", "Description_chs": "摆出影响下次攻击的特殊架势", "Name_chs": "厌忌剑技", "Description_ko": "다음 공격에 영향을 주는 특수한 자세를 취한 상태.", "Name_ko": "혐오 검기", "Description_tc": "擺出影響下次攻擊的特殊架勢", "Name_tc": "厭忌劍技"},
    "4135": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "●直前に実行した攻撃を思い出し、記憶している状態。", "Description_en": "●直前に実行した攻撃を思い出し、記憶している状態。", "Description_fr": "●直前に実行した攻撃を思い出し、記憶している状態。", "Description_ja": "●直前に実行した攻撃を思い出し、記憶している状態。", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "8", "Name_de": "●攻撃回想", "Name_en": "●攻撃回想", "Name_fr": "●攻撃回想", "Name_ja": "●攻撃回想", "StatusCategory": "1", "row_id": "4135", "Description_chs": "●直前に実行した攻撃を思い出し、記憶している状態。", "Name_chs": "●攻撃回想", "Description_ko": "●直前に実行した攻撃を思い出し、記憶している状態。", "Name_ko": "●攻撃回想", "Description_tc": "●直前に実行した攻撃を思い出し、記憶している状態。", "Name_tc": "●攻撃回想"},
    "4136": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Sammelt elementaren Äther im Körperinneren, der nach einem Angriff entfesselt wird.", "Description_en": "Storing elemental aether in the body. The aether is released upon attacking.", "Description_fr": "L'organisme a accumulé de l'éther élémentaire, lequel sera libéré après une attaque.", "Description_ja": "属性エーテルを身体に蓄積し、攻撃のあとに放出する状態。", "Icon": {"id": "214226", "path": "ui/icon/214000/214226.tex", "path_hr1": "ui/icon/214000/214226_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätheransammlung", "Name_en": "Aetherstock", "Name_fr": "Accumulation d'éther", "Name_ja": "エーテルストック", "StatusCategory": "1", "row_id": "4136", "Description_chs": "身体积蓄属性以太，于攻击后释放", "Name_chs": "以太积蓄", "Description_ko": "속성 에테르를 체내에 축적하여, 공격을 받으면 방출하는 상태.", "Name_ko": "에테르 축적", "Description_tc": "身體累積屬性乙太，於攻擊後釋放", "Name_tc": "乙太累積"},
    "4137": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "4137", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "4138": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215530", "path": "ui/icon/215000/215530.tex", "path_hr1": "ui/icon/215000/215530_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutung", "Name_en": "Bleeding", "Name_fr": "Saignement", "Name_ja": "ペイン", "StatusCategory": "2", "row_id": "4138", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "出血", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "고통", "Description_tc": "無屬性持續傷害，HP逐漸流失", "Name_tc": "出血"},
    "4139": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann durch Objekte gleiten, aber erleidet durch bestimmte Attacken erheblichen Schaden.", "Description_en": "An incorporeal form is enabling you to pass through obstacles, but additional damage is taken from certain attacks.", "Description_fr": "Il est possible de traverser les obstacles, mais certaines attaques seront fatales.", "Description_ja": "霊体に変身し障害物をすり抜けられるが、特定の攻撃で大ダメージを受けてしまう状態。", "Icon": {"id": "215797", "path": "ui/icon/215000/215797.tex", "path_hr1": "ui/icon/215000/215797_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vergeistert", "Name_en": "Ghostly Guise", "Name_fr": "Ectoplasme", "Name_ja": "霊体化", "StatusCategory": "1", "row_id": "4139", "Description_chs": "变成可以穿过障碍物的灵体，遭受特定攻击时会受到大量伤害", "Name_chs": "灵体化", "Description_ko": "영체로 변신하여 장애물을 통과할 수 있으나, 특정 공격을 받으면 큰 피해를 입는 상태.", "Name_ko": "영체화", "Description_tc": "變成可以穿過障礙物的靈體，遭受特定攻擊時所受傷害大幅提高", "Name_tc": "靈體化"},
    "4140": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nach Ablauf der Wirkungsdauer tritt Pyretisch ein.", "Description_en": "Body is slowly heating up. Will become Pyretic when this effect expires.", "Description_fr": "Le corps chauffe petit à petit. Lorsque l'effet prend fin, la victime subit Chaleur.", "Description_ja": "徐々に熱せられつつある状態。効果終了時にヒート状態になる。", "Icon": {"id": "215459", "path": "ui/icon/215000/215459.tex", "path_hr1": "ui/icon/215000/215459_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nagende Hitze", "Name_en": "Boiling", "Name_fr": "Chaleur graduelle", "Name_ja": "徐々にヒート", "StatusCategory": "2", "row_id": "4140", "Description_chs": "逐渐变热，效果结束时会陷入热病状态", "Name_chs": "逐渐升温", "Description_ko": "서서히 열이 오르는 상태. 효과가 끝날 때 열병 상태가 된다.", "Name_ko": "서서히 열병", "Description_tc": "逐漸變熱，效果結束時會陷入熱病狀態", "Name_tc": "逐漸升溫"},
    "4141": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird aufgeheizt. Nach Ablauf der Wirkungsdauer tritt Pyretisch ein.", "Description_en": "Body heat is being manipulated. Will become Pyretic when this effect expires.", "Description_fr": "Le corps chauffe petit à petit. Lorsque l'effet prend fin, la victime subit Chaleur.", "Description_ja": "熱支配により、熱せられつつある状態。効果終了時にヒート状態になる。", "Icon": {"id": "215459", "path": "ui/icon/215000/215459.tex", "path_hr1": "ui/icon/215000/215459_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wärmekontrolle: Heizen", "Name_en": "Heatstroke", "Name_fr": "Contrôle calorifique : chaud", "Name_ja": "熱支配：熱", "StatusCategory": "2", "row_id": "4141", "Description_chs": "受热能支配影响，身体逐渐升温，效果结束时会陷入热病状态", "Name_chs": "热能支配：热", "Description_ko": "열지배에 의하여 열이 오르는 상태. 효과가 끝날 때 열병 상태가 된다.", "Name_ko": "열지배: 열기", "Description_tc": "受熱能支配影響，身體逐漸升溫，效果結束時會陷入熱病狀態", "Name_tc": "熱能支配：熱"},
    "4142": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird abgekühlt. Nach Ablauf der Wirkungsdauer tritt Kühlung ein.", "Description_en": "Body heat is being manipulated. Will freeze up when this effect expires.", "Description_fr": "Le corps se refroidit petit à petit. Lorsque l'effet prend fin, la victime subit Réfrigération.", "Description_ja": "熱支配により、冷やされつつある状態。効果終了時に冷却状態になる。", "Icon": {"id": "215238", "path": "ui/icon/215000/215238.tex", "path_hr1": "ui/icon/215000/215238_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wärmekontrolle: Kühlen", "Name_en": "Cold Sweats", "Name_fr": "Contrôle calorifique : froid", "Name_ja": "熱支配：冷", "StatusCategory": "2", "row_id": "4142", "Description_chs": "受热能支配影响，身体逐渐降温，效果结束时会陷入冷却状态", "Name_chs": "热能支配：冷", "Description_ko": "열지배에 의하여 몸이 얼어붙는 상태. 효과가 끝날 때 냉각 상태가 된다.", "Name_ko": "열지배: 냉기", "Description_tc": "受熱能支配影響，身體逐漸降溫，效果結束時會陷入冷卻狀態", "Name_tc": "熱能支配：冷"},
    "4143": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Suzie Summ Honigsüß zeigt sich von ihrer lieblichen, anziehenden Seite.", "Description_en": "Honey B. Lovely is stealing the spotlight.", "Description_fr": "Honey B. Lovely déploie tout son charme.", "Description_ja": "ハニー・B・ラブリーが魅力を発揮している状態。", "Icon": {"id": "214222", "path": "ui/icon/214000/214222.tex", "path_hr1": "ui/icon/214000/214222_hr1.tex"}, "MaxStacks": "0", "Name_de": "Liebliche Biene", "Name_en": "Top of the Hive", "Name_fr": "Charme mielleux", "Name_ja": "ラブリーハニー", "StatusCategory": "1", "row_id": "4143", "Description_chs": "蜂蜂小甜心散发着迷人的魅力", "Name_chs": "可爱小甜心", "Description_ko": "허니 B. 러블리가 매력을 발휘한 상태.", "Name_ko": "러블리 허니", "Description_tc": "", "Name_tc": ""},
    "4144": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Bombe mit Beschleunigungssensor haftet am Körper. Bewegung bei Ende des Effekts führt zur Detonation.", "Description_en": "An acceleration-trigger explosive is affixed to the body. Any movement when effect wears off will result in detonation.", "Description_fr": "Une bombe sensible aux accélérations est fixée au corps. Tout mouvement à la fin de l'effet déclenchera le mécanisme d'explosion.", "Description_ja": "加速度爆弾が付着した状態。この状態の効果が切れる際に動いていた場合、爆発する。", "Icon": {"id": "215727", "path": "ui/icon/215000/215727.tex", "path_hr1": "ui/icon/215000/215727_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beschleunigungsbombe", "Name_en": "Acceleration Bomb", "Name_fr": "Bombe à accélération", "Name_ja": "加速度爆弾", "StatusCategory": "2", "row_id": "4144", "Description_chs": "身上附着有加速度炸弹，效果时间结束时如未停止行动则会爆炸", "Name_chs": "加速度炸弹", "Description_ko": "가속도 폭탄이 부착된 상태. 효과가 끝나는 시점에 움직이면 폭발한다.", "Name_ko": "가속도 폭탄", "Description_tc": "身上附著有加速度炸彈，效果時間結束時如未停止行動則會爆炸", "Name_tc": "加速度炸彈"},
    "4145": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zeigt ihre wahre Persönlichkeit.", "Description_en": "Honey B. Lovely is showing her true colors.", "Description_fr": "Honey B. Lovely montre son véritable caractère.", "Description_ja": "ハニー・B・ラブリーが本性を発揮している状態。", "Icon": {"id": "214223", "path": "ui/icon/214000/214223.tex", "path_hr1": "ui/icon/214000/214223_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verdorbener Honig", "Name_en": "Rotten Honey", "Name_fr": "Colère mielleuse", "Name_ja": "ブラックハニー", "StatusCategory": "1", "row_id": "4145", "Description_chs": "蜂蜂小甜心暴露出了本性", "Name_chs": "黑化小甜心", "Description_ko": "허니 B. 러블리가 본성을 드러낸 상태.", "Name_ko": "블랙 허니", "Description_tc": "", "Name_tc": ""},
    "4146": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "4146", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4147": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhter erteilter Schaden. Stürzt sich auf sämtliche Gegner in der Nähe.", "Description_en": "Unbridled rage is increasing damage dealt. Standing too close will provoke an attack.", "Description_fr": "Les dégâts infligés sont augmentés par la colère. Tous les joueurs à proximité subissent une attaque.", "Description_ja": "怒りにより、与ダメージが上昇した状態。近くにいるプレイヤーを見境なく攻撃する。", "Icon": {"id": "214155", "path": "ui/icon/214000/214155.tex", "path_hr1": "ui/icon/214000/214155_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nahe Raserei", "Name_en": "Bee Be Gone", "Name_fr": "Frénésie proche", "Name_ja": "ニア・フレンジー", "StatusCategory": "1", "row_id": "4147", "Description_chs": "愤怒使自身造成的伤害提高，毫不留情地持续攻击近处的玩家", "Name_chs": "近处怒刺", "Description_ko": "분노에 차, 적에게 주는 피해량이 증가하는 상태. 가까이 있는 플레이어를 마구잡이로 공격한다.", "Name_ko": "근거리 발광", "Description_tc": "憤怒使自身造成的傷害提高，毫不留情地持續攻擊近處的玩家", "Name_tc": "近處怒刺"},
    "4148": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöhter erteilter Schaden. Stürzt sich auf sämtliche Gegner in der Ferne.", "Description_en": "Unbridled rage is increasing damage dealt. Standing too far away will provoke an attack.", "Description_fr": "Les dégâts infligés sont augmentés par la colère. Tous les joueurs éloignés subissent une attaque.", "Description_ja": "怒りにより、与ダメージが上昇した状態。遠くにいるプレイヤーを見境なく攻撃する。", "Icon": {"id": "214155", "path": "ui/icon/214000/214155.tex", "path_hr1": "ui/icon/214000/214155_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ferne Raserei", "Name_en": "Bee Be Here", "Name_fr": "Frénésie éloignée", "Name_ja": "ファー・フレンジー", "StatusCategory": "1", "row_id": "4148", "Description_chs": "愤怒使自身造成的伤害提高，毫不留情地持续攻击远处的玩家", "Name_chs": "远处怒刺", "Description_ko": "분노에 차, 적에게 주는 피해량이 증가하는 상태. 멀리 있는 플레이어를 마구잡이로 공격한다.", "Name_ko": "원거리 발광", "Description_tc": "憤怒使自身造成的傷害提高，毫不留情地持續攻擊遠處的玩家", "Name_tc": "遠處怒刺"},
    "4149": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques neutres sont subis.", "Description_ja": "無属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "219941", "path": "ui/icon/219000/219941.tex", "path_hr1": "ui/icon/219000/219941_hr1.tex"}, "MaxStacks": "16", "Name_de": "Schaden über Zeit", "Name_en": "Sustained Damage", "Name_fr": "Dégâts continus", "Name_ja": "継続ダメージ", "StatusCategory": "2", "row_id": "4149", "Description_chs": "无属性持续伤害，体力逐渐流失", "Name_chs": "持续伤害", "Description_ko": "무속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "지속 피해", "Description_tc": "", "Name_tc": ""},
    "4150": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Eis eingeschlossen. Keine Handlungen möglich und erleidet schrittweise Schaden.", "Description_en": "Your body is encased in ice, preventing action and dealing damage over time.", "Description_fr": "Le corps est entièrement gelé. Des dégâts périodiques de glace sont subis.", "Description_ja": "身体が凍り付き、行動できなくなった状態。ＨＰが徐々に失われる。", "Icon": {"id": "215637", "path": "ui/icon/215000/215637.tex", "path_hr1": "ui/icon/215000/215637_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tiefkühlung", "Name_en": "Deep Freeze", "Name_fr": "Congélation", "Name_ja": "氷結", "StatusCategory": "2", "row_id": "4150", "Description_chs": "身体被冻结无法行动，体力逐渐流失", "Name_chs": "冻结", "Description_ko": "몸이 얼어붙어 행동이 불가능하고, HP가 서서히 줄어드는 상태.", "Name_ko": "빙결", "Description_tc": "身體被凍結無法行動，HP逐漸流失", "Name_tc": "凍結"},
    "4151": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach links aus.", "Description_en": "The next attack will be executed from the left.", "Description_fr": "La prochaine attaque sera effectuée vers la gauche.", "Description_ja": "次に実行する攻撃を、左方向に実行する状態。", "Icon": {"id": "215426", "path": "ui/icon/215000/215426.tex", "path_hr1": "ui/icon/215000/215426_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linkssturm", "Name_en": "Leftward Omen", "Name_fr": "Posture rotative : gauche", "Name_ja": "回転の構え：左", "StatusCategory": "1", "row_id": "4151", "Description_chs": "下次攻击对左侧发动", "Name_chs": "转向准备：左", "Description_ko": "다음 공격을 왼쪽 방향으로 실행하는 상태.", "Name_ko": "회전 자세: 좌", "Description_tc": "下次攻擊對左側發動", "Name_tc": "轉向準備：左"},
    "4152": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach rechts aus.", "Description_en": "The next attack will be executed from the right.", "Description_fr": "La prochaine attaque sera effectuée vers la droite.", "Description_ja": "次に実行する攻撃を、右方向に実行する状態。", "Icon": {"id": "215425", "path": "ui/icon/215000/215425.tex", "path_hr1": "ui/icon/215000/215425_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rechtssturm", "Name_en": "Rightward Omen", "Name_fr": "Posture rotative : droite", "Name_ja": "回転の構え：右", "StatusCategory": "1", "row_id": "4152", "Description_chs": "下次攻击对右侧发动", "Name_chs": "转向准备：右", "Description_ko": "다음 공격을 오른쪽 방향으로 실행하는 상태.", "Name_ko": "회전 자세: 우", "Description_tc": "下次攻擊對右側發動", "Name_tc": "轉向準備：右"},
    "4153": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach vorne aus.", "Description_en": "The next attack will be executed from the front.", "Description_fr": "La prochaine attaque sera effectuée vers l'avant.", "Description_ja": "次に実行する攻撃を、前方向に実行する状態。", "Icon": {"id": "215424", "path": "ui/icon/215000/215424.tex", "path_hr1": "ui/icon/215000/215424_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vorwärtssturm", "Name_en": "Forward Omen", "Name_fr": "Posture rotative : avant", "Name_ja": "回転の構え：前", "StatusCategory": "1", "row_id": "4153", "Description_chs": "下次攻击对前方发动", "Name_chs": "转向准备：前", "Description_ko": "다음 공격을 앞쪽 방향으로 실행하는 상태.", "Name_ko": "회전 자세: 전", "Description_tc": "下次攻擊對前方發動", "Name_tc": "轉向準備：前"},
    "4154": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach hinten aus.", "Description_en": "The next attack will be executed from the rear.", "Description_fr": "La prochaine attaque sera effectuée vers l'arrière.", "Description_ja": "次に実行する攻撃を、後方向に実行する状態。", "Icon": {"id": "215423", "path": "ui/icon/215000/215423.tex", "path_hr1": "ui/icon/215000/215423_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rückwärtssturm", "Name_en": "Rearward Omen", "Name_fr": "Posture rotative : arrière", "Name_ja": "回転の構え：後", "StatusCategory": "1", "row_id": "4154", "Description_chs": "下次攻击对后方发动", "Name_chs": "转向准备：后", "Description_ko": "다음 공격을 뒤쪽 방향으로 실행하는 상태.", "Name_ko": "회전 자세: 후", "Description_tc": "下次攻擊對後方發動", "Name_tc": "轉向準備：後"},
    "4155": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach links aus.", "Description_en": "The next attack will be executed from the left.", "Description_fr": "La prochaine attaque sera effectuée vers la gauche.", "Description_ja": "次に実行する攻撃を、左方向に実行する状態。", "Icon": {"id": "215426", "path": "ui/icon/215000/215426.tex", "path_hr1": "ui/icon/215000/215426_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linkssturm", "Name_en": "Leftward Omen", "Name_fr": "Posture rotative : gauche", "Name_ja": "回転の構え：左", "StatusCategory": "1", "row_id": "4155", "Description_chs": "下次攻击对左侧发动", "Name_chs": "转向准备：左", "Description_ko": "다음 공격을 왼쪽 방향으로 실행하는 상태.", "Name_ko": "회전 자세: 좌", "Description_tc": "下次攻擊對左側發動", "Name_tc": "轉向準備：左"},
    "4156": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach rechts aus.", "Description_en": "The next attack will be executed from the right.", "Description_fr": "La prochaine attaque sera effectuée vers la droite.", "Description_ja": "次に実行する攻撃を、右方向に実行する状態。", "Icon": {"id": "215425", "path": "ui/icon/215000/215425.tex", "path_hr1": "ui/icon/215000/215425_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rechtssturm", "Name_en": "Rightward Omen", "Name_fr": "Posture rotative : droite", "Name_ja": "回転の構え：右", "StatusCategory": "1", "row_id": "4156", "Description_chs": "下次攻击对右侧发动", "Name_chs": "转向准备：右", "Description_ko": "다음 공격을 오른쪽 방향으로 실행하는 상태.", "Name_ko": "회전 자세: 우", "Description_tc": "下次攻擊對右側發動", "Name_tc": "轉向準備：右"},
    "4157": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In gleißende Ketten gelegt. Bei Ablauf der Wirkungsdauer tritt Bann des ewigen Lichts ein.", "Description_en": "Bound with chains of everlasting light. Will be subject to a Curse of Everlasting Light when this effect expires.", "Description_fr": "Des chaînes de Lumière enlacent le corps. Lorsque l'effet prend fin, la victime subit Lien de Lumière infinie.", "Description_ja": "無尽光の鎖で結ばれた状態。効果時間終了時に無尽光の呪縛状態になる。", "Icon": {"id": "214227", "path": "ui/icon/214000/214227.tex", "path_hr1": "ui/icon/214000/214227_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ketten des ewigen Lichts", "Name_en": "Chains of Everlasting Light", "Name_fr": "Chaînes de Lumière infinie", "Name_ja": "無尽光の鎖", "StatusCategory": "2", "row_id": "4157", "Description_chs": "被无尽光之锁相连，倒计时结束时会陷入无尽光之束缚状态", "Name_chs": "无尽光之锁", "Description_ko": "끝없는 빛의 사슬에 묶인 상태. 지속시간이 끝날 때 끝없는 빛의 저주 상태가 된다.", "Name_ko": "끝없는 빛의 사슬", "Description_tc": "", "Name_tc": ""},
    "4158": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Licht verflucht. Nähert man sich gefesselten Partnern zu sehr, wird allen im Umkreis elementneutraler Schaden zufügt.", "Description_en": "Cursed by everlasting light. Close proximity to the player to whom you are bound will result in unaspected damage to those nearby.", "Description_fr": "Des dégâts neutres de zone sont subis si les deux personnes reliées par le lien de Lumière infinie se rapprochent trop l'une de l'autre.", "Description_ja": "無尽光の呪縛が発動した状態。\n鎖で結ばれたプレイヤーと近づき過ぎると、周囲に無属性ダメージを与える。", "Icon": {"id": "214228", "path": "ui/icon/214000/214228.tex", "path_hr1": "ui/icon/214000/214228_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bann des ewigen Lichts", "Name_en": "Curse of Everlasting Light", "Name_fr": "Lien de Lumière infinie", "Name_ja": "無尽光の呪縛", "StatusCategory": "2", "row_id": "4158", "Description_chs": "陷入无尽光之束缚状态\n过于靠近被无尽光之锁相连的玩家时，会对周围造成无属性伤害", "Name_chs": "无尽光之束缚", "Description_ko": "끝없는 빛의 저주가 발동한 상태.\n사슬에 묶인 플레이어에게 너무 가까이 가면 주위에 무속성 피해를 준다.", "Name_ko": "끝없는 빛의 저주", "Description_tc": "", "Name_tc": ""},
    "4159": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Im Fokus des Lichts. Bei Ablauf der Wirkungsdauer wird Entladenes Licht ausgelöst.", "Description_en": "Will unleash Powerful Light when this effect expires.", "Description_fr": "La victime est marquée. Explosion sacrée se déclenche à la fin de l'effet.", "Description_ja": "標的となった状態。効果時間が終了すると光爆が発動する。", "Icon": {"id": "214229", "path": "ui/icon/214000/214229.tex", "path_hr1": "ui/icon/214000/214229_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gleißendes Omen", "Name_en": "The Weight of Light", "Name_fr": "Présage de Lumière intense", "Name_ja": "重光の兆し", "StatusCategory": "2", "row_id": "4159", "Description_chs": "成为了目标，效果结束时会向周围发动光爆", "Name_chs": "强光之兆", "Description_ko": "표적이 된 상태. 지속시간이 끝나면 빛의 폭발이 발동한다.", "Name_ko": "집중된 빛의 징조", "Description_tc": "", "Name_tc": ""},
    "4160": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Im Fokus des Orakels des Lichts. Erleidet erhöhten Schaden von bestimmten Zielen.", "Description_en": "Subject to the Oracle of Light's design. Damage taken from certain targets is increased.", "Description_fr": "La victime a reçu l'admonestation de la prêtresse de la Lumière. Les dégâts reçus d'une certaine cible sont augmentés.", "Description_ja": "光の巫女の戒めを受けた状態。特定の対象から受けるダメージが増加する。", "Icon": {"id": "214230", "path": "ui/icon/214000/214230.tex", "path_hr1": "ui/icon/214000/214230_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtlektion des Orakels", "Name_en": "Light's Design", "Name_fr": "Admonestation de la prêtresse de la Lumière", "Name_ja": "巫女の戒め【光】", "StatusCategory": "2", "row_id": "4160", "Description_chs": "受到了光之巫女的惩戒，\n特定对象对自身所造成的伤害提高", "Name_chs": "光之巫女的惩戒", "Description_ko": "빛의 무녀에게 징계를 받은 상태. 특정 대상에게서 받는 피해량이 증가한다.", "Name_ko": "무녀의 징계: 빛", "Description_tc": "", "Name_tc": ""},
    "4161": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Im Fokus des Orakels der Dunkelheit. Erleidet erhöhten Schaden von bestimmten Zielen.", "Description_en": "Subject to the Oracle of Darkness's design. Damage taken from certain targets is increased.", "Description_fr": "La victime a reçu l'admonestation de la prêtresse des Ténèbres. Les dégâts reçus d'une certaine cible sont augmentés.", "Description_ja": "闇の巫女の戒めを受けた状態。特定の対象から受けるダメージが増加する。", "Icon": {"id": "214231", "path": "ui/icon/214000/214231.tex", "path_hr1": "ui/icon/214000/214231_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schattenlektion des Orakels", "Name_en": "Darkness's Design", "Name_fr": "Admonestation de la prêtresse des Ténèbres", "Name_ja": "巫女の戒め【闇】", "StatusCategory": "2", "row_id": "4161", "Description_chs": "受到了暗之巫女的惩戒，\n特定对象对自身所造成的伤害提高", "Name_chs": "暗之巫女的惩戒", "Description_ko": "어둠의 무녀에게 징계를 받은 상태. 특정 대상에게서 받는 피해량이 증가한다.", "Name_ko": "무녀의 징계: 어둠", "Description_tc": "", "Name_tc": ""},
    "4162": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener physischer Schaden ist erhöht.", "Description_en": "Physical damage taken is increased.", "Description_fr": "Les dégâts physiques reçus sont augmentés.", "Description_ja": "受ける物理ダメージが増加する状態。", "Icon": {"id": "215053", "path": "ui/icon/215000/215053.tex", "path_hr1": "ui/icon/215000/215053_hr1.tex"}, "MaxStacks": "0", "Name_de": "Erhöhte physische Verwundbarkeit", "Name_en": "Physical Vulnerability Up", "Name_fr": "Vulnérabilité physique augmentée", "Name_ja": "被物理ダメージ増加", "StatusCategory": "2", "row_id": "4162", "Description_chs": "受到物理攻击的伤害增加", "Name_chs": "物理受伤加重", "Description_ko": "물리 공격으로 받는 피해량이 증가하는 상태.", "Name_ko": "받는 물리 피해량 증가", "Description_tc": "", "Name_tc": ""},
    "4163": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215004", "path": "ui/icon/215000/215004.tex", "path_hr1": "ui/icon/215000/215004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubung", "Name_en": "Stun", "Name_fr": "Étourdissement", "Name_ja": "スタン", "StatusCategory": "2", "row_id": "4163", "Description_chs": "无法做出任何行动", "Name_chs": "眩晕", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "기절", "Description_tc": "", "Name_tc": ""},
    "4164": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Lichtresistenz ist stark verringert.", "Description_en": "Light resistance is significantly reduced.", "Description_fr": "La résistance à l'élément Lumière est considérablement réduite.", "Description_ja": "光属性に対する耐性が著しく低下した状態。", "Icon": {"id": "214232", "path": "ui/icon/214000/214232.tex", "path_hr1": "ui/icon/214000/214232_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtresistenz - (stark)", "Name_en": "Light Resistance Down II", "Name_fr": "Résistance à la Lumière réduite+", "Name_ja": "光属性耐性低下［強］", "StatusCategory": "2", "row_id": "4164", "Description_chs": "对抗光属性的耐性有显著降低", "Name_chs": "光属性耐性大幅降低", "Description_ko": "빛속성 저항이 크게 떨어진 상태.", "Name_ko": "빛속성 저항 감소[강]", "Description_tc": "", "Name_tc": ""},
    "4165": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einem schwarzen Zeichen versehen. Bei Kampfunfähigkeit wird eine große Explosion ausgelöst.", "Description_en": "Emblazoned with a fateful burn mark that will cause you to explode with a vengeance when you are KO'd.", "Description_fr": "Fait l'objet d'un marquage de mort qui provoque une puissante explosion en cas de K.O.", "Description_ja": "死爆印を刻みつけられた状態。戦闘不能時に、自分を中心に大爆発が起こる。", "Icon": {"id": "214233", "path": "ui/icon/214000/214233.tex", "path_hr1": "ui/icon/214000/214233_hr1.tex"}, "MaxStacks": "0", "Name_de": "Todesmal", "Name_en": "Fated Burn Mark", "Name_fr": "Marque de mort explosive", "Name_ja": "死爆印", "StatusCategory": "2", "row_id": "4165", "Description_chs": "被刻上了死爆印，陷入无法战斗状态时会以自身为中心引发大爆炸", "Name_chs": "死爆印", "Description_ko": "죽음에 이르는 폭발의 인장이 찍힌 상태. 지속시간이 끝나면 자신을 중심으로 대폭발이 일어난다.", "Name_ko": "사폭인", "Description_tc": "", "Name_tc": ""},
    "4166": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit einem schwelenden Zeichen versehen. Beim Ende dieses Effekts wird eine große Explosion auf sich selbst und dem nähesten Verbündeten ausgelöst.", "Description_en": "Emblazoned with a gunpowder mark that will cause you and the nearest ally to explode when this effect expires.", "Description_fr": "Fait l'objet d'un marquage fatal enchaîné qui provoque une explosion aux emplacements de la victime et de l'équipier le plus proche à la fin de l'effet.", "Description_ja": "連鎖爆印を刻みつけられた状態。効果時間終了時に、自分と、最も近い仲間を中心に爆発が起こる。", "Icon": {"id": "214234", "path": "ui/icon/214000/214234.tex", "path_hr1": "ui/icon/214000/214234_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stetes Pulvermal", "Name_en": "Powder Mark Trail", "Name_fr": "Marquage fatal enchaîné", "Name_ja": "連鎖爆印", "StatusCategory": "2", "row_id": "4166", "Description_chs": "被刻上了连锁爆印，效果结束时会以自身和距离自身最近的队友为中心引发爆炸", "Name_chs": "连锁爆印", "Description_ko": "연쇄 폭발의 인장이 찍힌 상태. 지속시간이 끝나면 자신 및 자신과 가장 가까운 파티원을 중심으로 폭발이 일어난다.", "Name_ko": "연쇄 폭인", "Description_tc": "", "Name_tc": ""},
    "4167": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vor lauter Angst keine Kontrolle über die Bewegung. ", "Description_en": "Unable to act on your own free will.", "Description_fr": "Incapable d'agir de sa propre volonté.", "Description_ja": "恐怖で行動できなくなり、勝手に動いてしまう状態。", "Icon": {"id": "215552", "path": "ui/icon/215000/215552.tex", "path_hr1": "ui/icon/215000/215552_hr1.tex"}, "MaxStacks": "0", "Name_de": "Panik", "Name_en": "Hysteria", "Name_fr": "Hystérie", "Name_ja": "恐慌", "StatusCategory": "2", "row_id": "4167", "Description_chs": "受到惊吓过大无法凭自己意愿做出行动", "Name_chs": "恐慌", "Description_ko": "공포에 빠져 몸이 멋대로 움직이는 상태.", "Name_ko": "공황", "Description_tc": "", "Name_tc": ""},
    "4168": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert und eigene LP-Regeneration durch Heilmagie ist erhöht.", "Description_en": "Damage taken is reduced and HP recovery via healing actions is increased.", "Description_fr": "Les dégâts reçus sont réduits et les effets de récupération de PV sont augmentés.", "Description_ja": "受けるダメージの一部が軽減される状態。\nさらに自身に対するＨＰ回復効果を向上させる。", "Icon": {"id": "213911", "path": "ui/icon/213000/213911.tex", "path_hr1": "ui/icon/213000/213911_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutzwall", "Name_en": "Rampart", "Name_fr": "Rempart", "Name_ja": "ランパート", "StatusCategory": "1", "row_id": "4168", "Description_chs": "减轻所受到的伤害\n同时自身所受的治疗魔法效果提高", "Name_chs": "铁壁", "Description_ko": "받는 피해량이 감소하는 상태.\n자신이 받는 HP 회복 효과가 증가한다.", "Name_ko": "철벽 방어", "Description_tc": "減輕所受到的傷害\n同時自身所受的治療魔法效果提高", "Name_tc": "鐵壁"},
    "4169": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert und eigene LP-Regeneration durch Heilmagie ist erhöht.", "Description_en": "Damage taken is reduced and HP recovery via healing actions is increased.", "Description_fr": "Les dégâts reçus sont réduits et les effets de récupération de PV sont augmentés.", "Description_ja": "受けるダメージの一部が軽減される状態。\nさらに自身に対するＨＰ回復効果を向上させる。", "Icon": {"id": "213911", "path": "ui/icon/213000/213911.tex", "path_hr1": "ui/icon/213000/213911_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutrausch des Rroneek", "Name_en": "Rroneek Pulse", "Name_fr": "Sang chaud du rroneek", "Name_ja": "ロネークの血潮", "StatusCategory": "1", "row_id": "4169", "Description_chs": "减轻所受到的伤害\n同时自身所受的治疗魔法效果提高", "Name_chs": "犎牛的血潮", "Description_ko": "받는 피해량이 감소하는 상태.\n자신이 받는 HP 회복 효과가 증가한다.", "Name_ko": "로네크의 혈조", "Description_tc": "減輕所受到的傷害\n同時自身所受的治療魔法效果提高", "Name_tc": "犎牛的血潮"},
    "4170": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert und ein Teil des erlittenen physischen Schadens wird auf den Angreifer zurückgeworfen.", "Description_en": "Damage taken is reduced while inflicting a portion of sustained damage back to its source.", "Description_fr": "Les dégâts reçus sont réduits et des dégâts sont infligés chaque fois qu'un coup est reçu.", "Description_ja": "受けるダメージが軽減され、かつ物理攻撃を受けた場合に、反撃ダメージを与える状態。", "Icon": {"id": "212568", "path": "ui/icon/212000/212568.tex", "path_hr1": "ui/icon/212000/212568_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heißblut des Br'aax", "Name_en": "Blood of the Br'aax", "Name_fr": "Ardeur du br'aax", "Name_ja": "ブラーシャの熱血", "StatusCategory": "1", "row_id": "4170", "Description_chs": "受到攻击的伤害减少并且受到物理攻击时会发动反击", "Name_chs": "狞豹的热血", "Description_ko": "받는 피해량이 감소하고, 물리 공격을 받으면 적에게 반격 피해를 주는 상태.", "Name_ko": "브라샤의 피", "Description_tc": "受到攻擊的傷害減少並且受到物理攻擊時會發動反擊", "Name_tc": "獰豹的熱血"},
    "4171": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit verzögerter Mega-Rückführung belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Return II, which will activate when this effect expires.", "Description_fr": "Extra Retour est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したリタンラの標的となっている状態。効果終了時に、リタンラが発動する。", "Icon": {"id": "214235", "path": "ui/icon/214000/214235.tex", "path_hr1": "ui/icon/214000/214235_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Mega-Rückführung", "Name_en": "Spell-in-Waiting: Return II", "Name_fr": "Sort déphasé : Extra Retour", "Name_ja": "ディレイスペル：リタンラ", "StatusCategory": "2", "row_id": "4171", "Description_chs": "成为了将延迟发动的中回返的目标\n倒计时结束时，中回返发动", "Name_chs": "延迟咏唱：中回返", "Description_ko": "발동이 지연된 리턴라의 표적이 된 상태.\n효과가 끝나면 리턴라가 발동한다.", "Name_ko": "지연술: 리턴라", "Description_tc": "", "Name_tc": ""},
    "4172": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ätherisch mit der temporären Kopie verflochten. Wird beim Ende dieses Effekts gezwungen, sich zum Standort der Ätherspur zu bewegen.", "Description_en": "Aetherially entwined with the temporal manifold. You will be drawn back to your aetherial trace when this effect expires.", "Description_fr": "Touché par le sort de magie temporelle Extra Retour, l'être a laissé une trace dans l'espace-temps. À la fin de l'effet, la victime est renvoyée de force à l'emplacement de cette trace.", "Description_ja": "時魔法リタンラの効果を受け、時空間に痕跡を残した状態。効果終了時に痕跡の位置まで強制移動する。", "Icon": {"id": "214236", "path": "ui/icon/214000/214236.tex", "path_hr1": "ui/icon/214000/214236_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mega-Rückführung", "Name_en": "Return II", "Name_fr": "Extra Retour", "Name_ja": "リタンラ", "StatusCategory": "2", "row_id": "4172", "Description_chs": "受到时魔法中回返的影响，会在时空中留下痕迹\n倒计时结束时会强制移动至留有痕迹的位置", "Name_chs": "中回返", "Description_ko": "시간마법 리턴라의 효과로 시공간에 흔적을 남긴 상태.\n효과가 끝나면 흔적이 남은 위치로 강제 이동한다.", "Name_ko": "리턴라", "Description_tc": "", "Name_tc": ""},
    "4173": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Anstieg von Äther sorgt für eine Verhärtung des Schuppenpanzers.", "Description_en": "Protected by a nigh-impenetrable hide.", "Description_fr": "Les écailles chargées en éther sont d'une solidité à toute épreuve.", "Description_ja": "外殻に魔力が満ち、硬度が上がっている状態。", "Icon": {"id": "214244", "path": "ui/icon/214000/214244.tex", "path_hr1": "ui/icon/214000/214244_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schuppenhärtung", "Name_en": "Adamant Scales", "Name_fr": "Écailles renforcées", "Name_ja": "外殻強化", "StatusCategory": "2", "row_id": "4173", "Description_chs": "鳞片中充满了魔力，硬度得到了提高", "Name_chs": "鳞片强化", "Description_ko": "외피에 마력이 가득 차, 더욱 단단해진 상태.", "Name_ko": "외피 강화", "Description_tc": "鱗片中充滿了魔力，硬度得到了提高", "Name_tc": "鱗片強化"},
    "4174": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögertem Quietus belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Quietus, which will activate when this effect expires.", "Description_fr": "Quietus est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したクワイタスの標的となっている状態。効果終了時に、クワイタスが発動する。", "Icon": {"id": "215341", "path": "ui/icon/215000/215341.tex", "path_hr1": "ui/icon/215000/215341_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Quietus", "Name_en": "Spell-in-Waiting: Quietus", "Name_fr": "Sort déphasé : Quietus", "Name_ja": "ディレイスペル：クワイタス", "StatusCategory": "2", "row_id": "4174", "Description_chs": "成为了将延迟发动的寂灭的目标\n倒计时结束时，寂灭发动", "Name_chs": "延迟咏唱：寂灭", "Description_ko": "발동이 지연된 종지부의 표적이 된 상태.\n효과가 끝나면 종지부가 발동한다.", "Name_ko": "지연술: 종지부", "Description_tc": "", "Name_tc": ""},
    "4175": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden. Bei Kontakt mit einem Flammengeist wird Verbrannte Erde ausgelöst.", "Description_en": "Invulnerable to all damage. Contact with a spirit of flame will result in an eruption of fire.", "Description_fr": "Aucun dégât n'est subi. Déclenche Terre brûlée au contact d'un esprit de feu.", "Description_ja": "被ダメージを無効化する状態。火精が接触すると大火炎が発生する。", "Icon": {"id": "214187", "path": "ui/icon/214000/214187.tex", "path_hr1": "ui/icon/214000/214187_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flammengewahrsam", "Name_en": "Burning Ward", "Name_fr": "Barrière de flammes", "Name_ja": "火精の守り", "StatusCategory": "1", "row_id": "4175", "Description_chs": "一切攻击都无法造成伤害，\n火灵与其接触后会发动大火焰", "Name_chs": "火灵的守护", "Description_ko": "받는 피해를 무효화하는 상태. 불 정령에 닿으면 대화염이 발생한다.", "Name_ko": "불 정령의 수호", "Description_tc": "一切攻擊都無法造成傷害，\n火靈與其接觸後會發動大火焰", "Name_tc": "火靈的守護"},
    "4176": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "移動できなくなった状態。", "Description_en": "移動できなくなった状態。", "Description_fr": "移動できなくなった状態。", "Description_ja": "移動できなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "バインド", "Name_en": "バインド", "Name_fr": "バインド", "Name_ja": "バインド", "StatusCategory": "2", "row_id": "4176", "Description_chs": "移動できなくなった状態。", "Name_chs": "バインド", "Description_ko": "移動できなくなった状態。", "Name_ko": "バインド", "Description_tc": "移動できなくなった状態。", "Name_tc": "バインド"},
    "4177": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Im Inneren der Nichtsbarriere. Angriffe auf Feinde, die der Dunkelheit außerhalb der Barriere entspringen, sind wirkungslos.", "Description_en": "Inside a barrier of darkness. Attacks on entities spawning from the gloom outside are ineffective.", "Description_fr": "À l'intérieur de la barrière de Ténèbres, les attaques sur les suppôts de Ténèbres n'ont aucun effet.", "Description_ja": "闇の結界の内側にいる状態。\n闇の結界の外側にいる闇より出づる者への攻撃が無効化される。", "Icon": {"id": "214238", "path": "ui/icon/214000/214238.tex", "path_hr1": "ui/icon/214000/214238_hr1.tex"}, "MaxStacks": "0", "Name_de": "Innere Nichtsbarriere", "Name_en": "Inner Darkness", "Name_fr": "Barrière de Ténèbres : intérieur", "Name_ja": "闇の結界：内部", "StatusCategory": "2", "row_id": "4177", "Description_chs": "位于暗之结界的内侧\n无法对位于暗之结界外侧的生于黑暗之物造成伤害", "Name_chs": "暗之结界：内侧", "Description_ko": "어둠의 결계 안쪽에 있는 상태.\n어둠의 결계 바깥쪽에 있는 '어둠에서 나타난 자'에게 공격이 통하지 않는다.", "Name_ko": "어둠의 결계: 내부", "Description_tc": "", "Name_tc": ""},
    "4178": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Außerhalb der Nichtsbarriere. Angriffe auf die Wolke der Dunkelheit innerhalb der Barriere sind wirkungslos.", "Description_en": "Outside a barrier of darkness. Attacks on the Cloud of Darkness within are ineffective.", "Description_fr": "À l'extérieur de la barrière de Ténèbres, les attaques sur le Nuage de Ténèbres n'ont aucun effet.", "Description_ja": "闇の結界の外側にいる状態。\n闇の結界の内側にいる暗闇の雲への攻撃が無効化される。", "Icon": {"id": "214239", "path": "ui/icon/214000/214239.tex", "path_hr1": "ui/icon/214000/214239_hr1.tex"}, "MaxStacks": "0", "Name_de": "Äußere Nichtsbarriere", "Name_en": "Outer Darkness", "Name_fr": "Barrière de Ténèbres : extérieur", "Name_ja": "闇の結界：外部", "StatusCategory": "2", "row_id": "4178", "Description_chs": "位于暗之结界的外侧\n无法对位于暗之结界内侧的暗黑之云造成伤害", "Name_chs": "暗之结界：外侧", "Description_ko": "어둠의 결계 바깥쪽에 있는 상태.\n어둠의 결계 안쪽에 있는 '어둠의 구름'에게 공격이 통하지 않는다.", "Name_ko": "어둠의 결계: 외부", "Description_tc": "", "Name_tc": ""},
    "4179": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwarze Wolken umhüllen den Körper und speichern arkane Energie.", "Description_en": "Accumulating magic in cumulus shroud.", "Description_fr": "Un voile de Ténèbres entoure le corps, concentrant l'énergie magique.", "Description_ja": "暗雲を身にまとい、魔力を蓄えている状態。", "Icon": {"id": "214240", "path": "ui/icon/214000/214240.tex", "path_hr1": "ui/icon/214000/214240_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schleier der Finsternis", "Name_en": "Veil of Darkness", "Name_fr": "Voile de Ténèbres", "Name_ja": "闇のヴェール", "StatusCategory": "1", "row_id": "4179", "Description_chs": "身缠暗云，积蓄着魔力", "Name_chs": "暗之幕帘", "Description_ko": "암운을 몸에 두르고, 마력을 모으는 상태.", "Name_ko": "어둠의 장막", "Description_tc": "", "Name_tc": ""},
    "4180": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Arkane Muster zieren den Boden. Das magische Potenzial ist erhöht und mächtigere Zauber sind ermöglicht. Dafür ist der erlittene Schaden erhöht.", "Description_en": "Attack magic potency is enhanced, allowing the use of powerful spells. Damage taken is increased.", "Description_fr": "Des cercles arcaniques sont déployés. Bénéficie de redoutables sorts avec une puissance magique accrue en échange d'une augmentation des dégâts subis.", "Description_ja": "魔法陣を展開した状態。\n魔法攻撃力が向上し強力な魔法を行使できる代わりに、被ダメージが増加する。", "Icon": {"id": "214241", "path": "ui/icon/214000/214241.tex", "path_hr1": "ui/icon/214000/214241_hr1.tex"}, "MaxStacks": "0", "Name_de": "Arkane Enthüllung", "Name_en": "Arcane Design", "Name_fr": "Déploiement arcanique", "Name_ja": "魔法陣展開", "StatusCategory": "1", "row_id": "4180", "Description_chs": "展开着魔法阵\n魔法攻击力提高，能够发动强大的魔法，但被攻击时所受伤害增加", "Name_chs": "魔法阵展开", "Description_ko": "마법진을 전개한 상태.\n마법 공격력이 올라가 강력한 마법을 사용하지만, 받는 피해량이 증가한다.", "Name_ko": "마법진 전개", "Description_tc": "", "Name_tc": ""},
    "4181": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden. Bei Ende des Effekts taucht eine Hand des Todes auf und zerquetscht die Seele des Ziels.", "Description_en": "Shrouded by darkness and taking damage over time. A soul-crushing death's hand will emerge once this effect expires.", "Description_fr": "Les Ténèbres enlacent la victime et des dégâts périodiques sont subis. Provoque l'effet Étreinte d'archée à la fin de l'effet, broyant son âme.", "Description_ja": "闇の抱擁を受け、ＨＰが徐々に失われる状態。\n効果時間終了時に「魂掴み」が出現し、対象の魂を圧潰する。", "Icon": {"id": "214242", "path": "ui/icon/214000/214242.tex", "path_hr1": "ui/icon/214000/214242_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwarze Umarmung", "Name_en": "Deadly Embrace", "Name_fr": "Enlacement ténébreux", "Name_ja": "闇の抱擁", "StatusCategory": "2", "row_id": "4181", "Description_chs": "被暗之拥抱影响，体力逐渐流失\n效果结束时身边会出现“攥魂之手”摧毁灵魂", "Name_chs": "暗之拥抱", "Description_ko": "어둠의 포옹을 받아 HP가 서서히 줄어드는 상태.\n지속시간이 끝나면 '영혼 손아귀'가 나타나 영혼을 짓뭉갠다.", "Name_ko": "어둠의 포옹", "Description_tc": "", "Name_tc": ""},
    "4182": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Magie sammelt sich um einen Klingenarm. Die nächste Schwarze Schneide setzt arkane Energie frei.", "Description_en": "Channeling abyssal aether to wristblades, to be unleashed upon next use of Blade of Darkness.", "Description_fr": "De l'énergie magique concentrée sera libérée lors de la prochaine utilisation de Ténèbres acérées.", "Description_ja": "腕部の刃に魔力を込めた状態。\n次に闇の刃を実行した際、魔力を放出する。", "Icon": {"id": "214243", "path": "ui/icon/214000/214243.tex", "path_hr1": "ui/icon/214000/214243_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wolkenschneide", "Name_en": "Abyssal Edge", "Name_fr": "Vapeurs caustiques", "Name_ja": "雲の魔刃", "StatusCategory": "1", "row_id": "4182", "Description_chs": "腕部的利刃汇聚着魔力\n下次发动暗之刃时会释放魔力", "Name_chs": "云之魔刃", "Description_ko": "팔의 칼날에 마력을 담은 상태.\n다음에 어둠의 칼날을 실행할 때 마력을 방출한다.", "Name_ko": "구름의 마력 칼날", "Description_tc": "", "Name_tc": ""},
    "4183": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eigene LP können nicht unter 1 fallen.", "Description_en": "Incoming attacks will not reduce HP below 1.", "Description_fr": "Les PV ne peuvent être réduits à moins de 1.", "Description_ja": "すべての攻撃に対してＨＰが1より減ることがない状態。", "Icon": {"id": "214237", "path": "ui/icon/214000/214237.tex", "path_hr1": "ui/icon/214000/214237_hr1.tex"}, "MaxStacks": "0", "Name_de": "Übungskampf", "Name_en": "In Training", "Name_fr": "En entraînement", "Name_ja": "訓練中", "StatusCategory": "1", "row_id": "4183", "Description_chs": "所有对自身发动的攻击均无法令体力减少到1以下", "Name_chs": "训练中", "Description_ko": "어떤 공격을 받아도 HP가 1 미만으로 떨어지지 않는 상태.", "Name_ko": "훈련 중", "Description_tc": "所有對自身發動的攻擊均無法令HP減少到1以下", "Name_tc": "訓練中"},
    "4184": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Flammen des Hasses verzehren alles, was sich ihnen in den Weg stellt. Erleidet schrittweise Schaden.", "Description_en": "Marked by fiery wrath and sustaining damage over time.", "Description_fr": "Le feu de la haine consume tout sur son passage. Des dégâts périodiques sont subis.", "Description_ja": "憎悪の炎に身を焼かれた状態。ＨＰが徐々に失われる。", "Icon": {"id": "214250", "path": "ui/icon/214000/214250.tex", "path_hr1": "ui/icon/214000/214250_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lodernder Hass", "Name_en": "Spiteful Flames", "Name_fr": "Rage incandescente", "Name_ja": "憎悪の炎", "StatusCategory": "2", "row_id": "4184", "Description_chs": "身体被憎恶之炎灼烧，体力逐渐流失", "Name_chs": "憎恶之炎", "Description_ko": "증오의 불꽃에 몸이 불타버린 상태. HP가 서서히 줄어든다.", "Name_ko": "증오의 불꽃", "Description_tc": "身體被憎惡之炎灼燒，HP逐漸流失", "Name_tc": "憎惡之炎"},
    "4185": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "214251", "path": "ui/icon/214000/214251.tex", "path_hr1": "ui/icon/214000/214251_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ketten des Zorns", "Name_en": "Bonds of Loathing", "Name_fr": "Chaîne de rage", "Name_ja": "憎悪の呪縛", "StatusCategory": "2", "row_id": "4185", "Description_chs": "无法做出任何行动", "Name_chs": "憎恶束缚", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "증오의 주박", "Description_tc": "無法做出任何行動", "Name_tc": "憎惡束縛"},
    "4186": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steht unter dem Einfluss von Absoluter Autorität. Entfesselt nach Ablauf eine Explosion um einen herum.", "Description_en": "Under Absolute Authority. Deputized to unleash a spreading explosion when this effect expires.", "Description_fr": "En soumission à Autorité absolue. Le corps émet une vaste explosion à la fin de l'effet.", "Description_ja": "アブソリュート・オーソリティの影響を受けた状態。効果時間が終了すると、自分を中心に広範囲の爆発を起こす。", "Icon": {"id": "214247", "path": "ui/icon/214000/214247.tex", "path_hr1": "ui/icon/214000/214247_hr1.tex"}, "MaxStacks": "0", "Name_de": "Raumkontrolle: Explosivstrahl", "Name_en": "Authority's Expansion", "Name_fr": "Soumission absolue : explosion étendue", "Name_ja": "空間掌握：光爆", "StatusCategory": "2", "row_id": "4186", "Description_chs": "受到绝对君权的影响，效果时间结束时以自身为中心发动大范围爆炸", "Name_chs": "空间掌控：光爆", "Description_ko": "절대 권력의 영향을 받은 상태. 지속시간이 끝나면 자신을 중심으로 넓은 범위의 폭발을 일으킨다.", "Name_ko": "공간 장악: 광폭", "Description_tc": "受到絕對君權的影響，效果時間結束時以自身為中心發動大範圍爆炸", "Name_tc": "空間掌控：光爆"},
    "4187": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steht unter dem Einfluss von Absoluter Autorität. Löst nach Ablauf eine schwere Explosion aus.", "Description_en": "Under Absolute Authority. Deputized to unleash a massive explosion when this effect expires.", "Description_fr": "En soumission à Autorité absolue. Le corps émet une puissante explosion à la fin de l'effet.", "Description_ja": "アブソリュート・オーソリティの影響を受けた状態。効果時間が終了すると重爆発を起こす。", "Icon": {"id": "214248", "path": "ui/icon/214000/214248.tex", "path_hr1": "ui/icon/214000/214248_hr1.tex"}, "MaxStacks": "0", "Name_de": "Raumkontrolle: Detonierend", "Name_en": "Authority's Boot", "Name_fr": "Soumission absolue : explosion violente", "Name_ja": "空間掌握：重爆", "StatusCategory": "2", "row_id": "4187", "Description_chs": "受到绝对君权的影响，效果时间结束时产生猛烈爆炸", "Name_chs": "空间掌控：重爆", "Description_ko": "절대 권력의 영향을 받은 상태. 지속시간이 끝나면 강력한 폭발을 일으킨다.", "Name_ko": "공간 장악: 중폭", "Description_tc": "受到絕對君權的影響，效果時間結束時產生大爆炸", "Name_tc": "空間掌控：重爆"},
    "4188": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Steht unter dem Einfluss von Absoluter Autorität. Löst nach Ablauf eine Explosion aus.", "Description_en": "Under Absolute Authority. Deputized to unleash an explosion when this effect expires.", "Description_fr": "En soumission à Autorité absolue. Le corps émet une explosion à la fin de l'effet.", "Description_ja": "アブソリュート・オーソリティの影響を受けた状態。効果時間が終了すると爆発を起こす。", "Icon": {"id": "214249", "path": "ui/icon/214000/214249.tex", "path_hr1": "ui/icon/214000/214249_hr1.tex"}, "MaxStacks": "0", "Name_de": "Raumkontrolle: Explodierend", "Name_en": "Authority's Heel", "Name_fr": "Soumission absolue : explosion", "Name_ja": "空間掌握：爆撃", "StatusCategory": "2", "row_id": "4188", "Description_chs": "受到绝对君权的影响，效果时间结束时产生爆炸", "Name_chs": "空间掌控：引爆", "Description_ko": "절대 권력의 영향을 받은 상태. 지속시간이 끝나면 폭발을 일으킨다.", "Name_ko": "공간 장악: 폭격", "Description_tc": "受到絕對君權的影響，效果時間結束時產生爆炸", "Name_tc": "空間掌控：引爆"},
    "4189": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Trägt das Mal des Ostwindes. Nach Ablauf bläst dir eine schwere Bö aus östlicher Richtung entgegen.", "Description_en": "Will be struck by a gust from the east when this effect expires.", "Description_fr": "Le corps est marqué par le symbole du levant. Un puissant vent d'est est subi à la fin de l'effet.", "Description_ja": "東風の紋が刻まれた状態。効果時間が終了すると東からの突風を受ける。", "Icon": {"id": "214245", "path": "ui/icon/214000/214245.tex", "path_hr1": "ui/icon/214000/214245_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wind des Ostens", "Name_en": "East Wind of Change", "Name_fr": "Vent du levant", "Name_ja": "ウィンド・オブ・イースト", "StatusCategory": "2", "row_id": "4189", "Description_chs": "被刻上了东风纹，效果时间结束时受到东方的突风攻击", "Name_chs": "东风纹", "Description_ko": "동쪽 바람의 문장이 새겨진 상태. 지속시간이 끝나면 동쪽에서 돌풍이 불어온다.", "Name_ko": "동쪽 바람", "Description_tc": "被刻上了東風紋，效果時間結束時受到東方的突風攻擊", "Name_tc": "東風紋"},
    "4190": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Trägt das Mal des Westwindes. Nach Ablauf bläst dir eine schwere Bö aus westlicher Richtung entgegen.", "Description_en": "Will be struck by a gust from the west when this effect expires.", "Description_fr": "Le corps est marqué par le symbole du ponant. Un puissant vent d'ouest est subi à la fin de l'effet.", "Description_ja": "西風の紋が刻まれた状態。効果時間が終了すると西からの突風を受ける。", "Icon": {"id": "214246", "path": "ui/icon/214000/214246.tex", "path_hr1": "ui/icon/214000/214246_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wind des Westens", "Name_en": "West Wind of Change", "Name_fr": "Vent du ponant", "Name_ja": "ウィンド・オブ・ウェスト", "StatusCategory": "2", "row_id": "4190", "Description_chs": "被刻上了西风纹，效果时间结束时受到西方的突风攻击", "Name_chs": "西风纹", "Description_ko": "서쪽 바람의 문장이 새겨진 상태. 지속시간이 끝나면 서쪽에서 돌풍이 불어온다.", "Name_ko": "서쪽 바람", "Description_tc": "被刻上了西風紋，效果時間結束時受到西方的突風攻擊", "Name_tc": "西風紋"},
    "4191": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "217521", "path": "ui/icon/217000/217521.tex", "path_hr1": "ui/icon/217000/217521_hr1.tex"}, "MaxStacks": "16", "Name_de": "Rehabilitation", "Name_en": "Rehabilitation", "Name_fr": "Recouvrement", "Name_ja": "徐々にＨＰ回復", "StatusCategory": "1", "row_id": "4191", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "体力持续恢复", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "서서히 HP 회복", "Description_tc": "", "Name_tc": ""},
    "4192": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Entscheidungsschlacht muss bestritten werden.", "Description_en": "Dueling in a decisive battle.", "Description_fr": "Un combat décisif a été imposé.", "Description_ja": "決戦を強制されている状態。", "Icon": {"id": "214255", "path": "ui/icon/214000/214255.tex", "path_hr1": "ui/icon/214000/214255_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entscheidungsschlacht α", "Name_en": "Epic Hero", "Name_fr": "Combat décisif α", "Name_ja": "決戦α［被］", "StatusCategory": "2", "row_id": "4192", "Description_chs": "与敌人展开了战斗", "Name_chs": "应战α", "Description_ko": "결전을 강요받은 상태.", "Name_ko": "결전 α 대상", "Description_tc": "與敵人展開了戰鬥", "Name_tc": "應戰α"},
    "4193": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Entscheidungsschlacht muss bestritten werden. Angriffe auf andere Ziele als „α“ sind wirkungslos.", "Description_en": "Dueling in a decisive battle. Damage from those who have not been dubbed Epic Hero is nullified.", "Description_fr": "Un combat décisif est imposé. Les attaques sur des cibles autres que “α” n'ont aucun effet.", "Description_ja": "決戦を強制した状態。「決戦α［被］」が付与された対象以外からの攻撃が無効化される。", "Icon": {"id": "214252", "path": "ui/icon/214000/214252.tex", "path_hr1": "ui/icon/214000/214252_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entscheidungsschlacht α", "Name_en": "Epic Villain", "Name_fr": "Combat décisif α", "Name_ja": "決戦α", "StatusCategory": "1", "row_id": "4193", "Description_chs": "与敌人展开了战斗，未被赋予应战α状态的对象无法对自身造成伤害", "Name_chs": "求战α", "Description_ko": "결전을 강요한 상태. 결전 α 대상 이외의 공격은 통하지 않는다.", "Name_ko": "결전 α", "Description_tc": "與敵人展開了戰鬥，未被賦予應戰α狀態的對象無法對自身造成傷害", "Name_tc": "求戰α"},
    "4194": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Entscheidungsschlacht muss bestritten werden.", "Description_en": "Dueling in a decisive battle.", "Description_fr": "Un combat décisif a été imposé.", "Description_ja": "決戦を強制されている状態。", "Icon": {"id": "214256", "path": "ui/icon/214000/214256.tex", "path_hr1": "ui/icon/214000/214256_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entscheidungsschlacht β", "Name_en": "Fated Hero", "Name_fr": "Combat décisif β", "Name_ja": "決戦β［被］", "StatusCategory": "2", "row_id": "4194", "Description_chs": "与敌人展开了战斗", "Name_chs": "应战β", "Description_ko": "결전을 강요받은 상태.", "Name_ko": "결전 β 대상", "Description_tc": "與敵人展開了戰鬥", "Name_tc": "應戰β"},
    "4195": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Entscheidungsschlacht muss bestritten werden. Angriffe auf andere Ziele als „β“ sind wirkungslos.", "Description_en": "Dueling in a decisive battle. Damage from those who have not been dubbed Fated Hero is nullified.", "Description_fr": "Un combat décisif est imposé. Les attaques sur des cibles autres que “β” n'ont aucun effet.", "Description_ja": "決戦を強制した状態。「決戦β［被］」が付与された対象以外からの攻撃が無効化される。", "Icon": {"id": "214253", "path": "ui/icon/214000/214253.tex", "path_hr1": "ui/icon/214000/214253_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entscheidungsschlacht β", "Name_en": "Fated Villain", "Name_fr": "Combat décisif β", "Name_ja": "決戦β", "StatusCategory": "1", "row_id": "4195", "Description_chs": "与敌人展开了战斗，未被赋予应战β状态的对象无法对自身造成伤害", "Name_chs": "求战β", "Description_ko": "결전을 강요한 상태. 결전 β 대상 이외의 공격은 통하지 않는다.", "Name_ko": "결전 β", "Description_tc": "與敵人展開了戰鬥，未被賦予應戰β狀態的對象無法對自身造成傷害", "Name_tc": "求戰β"},
    "4196": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Entscheidungsschlacht muss bestritten werden.", "Description_en": "Dueling in a decisive battle.", "Description_fr": "Un combat décisif a été imposé.", "Description_ja": "決戦を強制されている状態。", "Icon": {"id": "214257", "path": "ui/icon/214000/214257.tex", "path_hr1": "ui/icon/214000/214257_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entscheidungsschlacht γ", "Name_en": "Vaunted Hero", "Name_fr": "Combat décisif γ", "Name_ja": "決戦γ［被］", "StatusCategory": "2", "row_id": "4196", "Description_chs": "与敌人展开了战斗", "Name_chs": "应战γ", "Description_ko": "결전을 강요받은 상태.", "Name_ko": "결전 γ 대상", "Description_tc": "與敵人展開了戰鬥", "Name_tc": "應戰γ"},
    "4197": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eine Entscheidungsschlacht muss bestritten werden. Angriffe auf andere Ziele als „γ“ sind wirkungslos.", "Description_en": "Dueling in a decisive battle. Damage from those who have not been dubbed Vaunted Hero is nullified.", "Description_fr": "Un combat décisif est imposé. Les attaques sur des cibles autres que “γ” n'ont aucun effet.", "Description_ja": "決戦を強制した状態。「決戦γ［被］」が付与された対象以外からの攻撃が無効化される。", "Icon": {"id": "214254", "path": "ui/icon/214000/214254.tex", "path_hr1": "ui/icon/214000/214254_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entscheidungsschlacht γ", "Name_en": "Vaunted Villain", "Name_fr": "Combat décisif γ", "Name_ja": "決戦γ", "StatusCategory": "1", "row_id": "4197", "Description_chs": "与敌人展开了战斗，未被赋予应战γ状态的对象无法对自身造成伤害", "Name_chs": "求战γ", "Description_ko": "결전을 강요한 상태. 결전 γ 대상 이외의 공격은 통하지 않는다.", "Name_ko": "결전 γ", "Description_tc": "與敵人展開了戰鬥，未被賦予應戰γ狀態的對象無法對自身造成傷害", "Name_tc": "求戰γ"},
    "4198": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Alle physischen Nahkampf-Angriffe werden für die Dauer des Effekts zu kritischen Treffern.", "Description_en": "While this effect is active, all melee attacks result in critical hits.", "Description_fr": "Toutes les attaques physiques de mêlée deviennent des coups critiques pendant la durée de l'effet.", "Description_ja": "効果時間内、全近接物理攻撃がクリティカルヒット。", "Icon": {"id": "214258", "path": "ui/icon/214000/214258.tex", "path_hr1": "ui/icon/214000/214258_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mächtiger Schlag", "Name_en": "Mighty Strikes", "Name_fr": "Destro-frappes", "Name_ja": "マイティストライク", "StatusCategory": "1", "row_id": "4198", "Description_chs": "效果时间内，所有近距离物理攻击默认造成暴击效果", "Name_chs": "强力冲击", "Description_ko": "지속시간 동안, 실행하는 모든 근접 물리 공격이 극대화된다.", "Name_ko": "강력한 타격", "Description_tc": "效果時間內，所有近距離物理攻擊默認造成暴擊效果", "Name_tc": "強力衝擊"},
    "4199": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4199", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4200": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4200", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4201": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4201", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4202": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4202", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4203": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4203", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4204": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4204", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4205": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4205", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4206": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4206", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4207": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4207", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4208": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit verzögertem Rückführung belegt. Der Zauber wird mit dem Ende dieses Effekts ausgelöst.", "Description_en": "Designated target of Return, which will activate when this effect expires.", "Description_fr": "Retour est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "発動が遅延したリターンの標的となっている状態。効果終了時に、リターンが発動する。", "Icon": {"id": "215313", "path": "ui/icon/215000/215313.tex", "path_hr1": "ui/icon/215000/215313_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verzögerung: Rückführung", "Name_en": "Spell-in-Waiting: Return", "Name_fr": "Sort déphasé : Retour", "Name_ja": "ディレイスペル：リターン", "StatusCategory": "2", "row_id": "4208", "Description_chs": "成为了将延迟发动的回返的目标\n倒计时结束时，回返发动", "Name_chs": "延迟咏唱：回返", "Description_ko": "발동이 지연된 리턴의 표적이 된 상태.\n효과가 끝나면 리턴이 발동한다.", "Name_ko": "지연술: 리턴", "Description_tc": "", "Name_tc": ""},
    "4209": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht. Effekt endet bei Eintritt in den Kampf.", "Description_en": "Movement speed is increased. Effect ends upon entering battle.", "Description_fr": "La vitesse de déplacement est augmentée. L'effet prend fin lorsque de l'inimitié est générée.", "Description_ja": "移動速度が上昇した状態。戦闘状態に入ると効果は終了する。", "Icon": {"id": "210102", "path": "ui/icon/210000/210102.tex", "path_hr1": "ui/icon/210000/210102_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dauerlauf", "Name_en": "Jog", "Name_fr": "Foulée", "Name_ja": "ジョグ", "StatusCategory": "1", "row_id": "4209", "Description_chs": "移动速度提高，进入战斗状态后效果消失", "Name_chs": "慢跑", "Description_ko": "이동 속도가 향상된 상태. 전투 중에는 효과가 사라진다.", "Name_ko": "느린 달리기", "Description_tc": "移動速度提高，進入戰鬥狀態後效果消失", "Name_tc": "慢跑"},
    "4210": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Talente können nicht eingesetzt werden.", "Description_en": "Unable to use abilities.", "Description_fr": "L'utilisation d'aptitudes est impossible.", "Description_ja": "アビリティを使用できなくなった状態。", "Icon": {"id": "215015", "path": "ui/icon/215000/215015.tex", "path_hr1": "ui/icon/215000/215015_hr1.tex"}, "MaxStacks": "0", "Name_de": "Amnesie", "Name_en": "Amnesia", "Name_fr": "Amnésie", "Name_ja": "アビリティ不可", "StatusCategory": "2", "row_id": "4210", "Description_chs": "无法使用能力", "Name_chs": "能力封印", "Description_ko": "능력을 사용할 수 없는 상태.", "Name_ko": "능력 사용불가", "Description_tc": "無法使用能力", "Name_tc": "能力封印"},
    "4211": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Feuer fasziniert. Bewegt sich bei Ende des Effekts auf ein bestimmtes feuerelementares Ziel zu.", "Description_en": "Entranced by the beauty of fire. Will be unable to resist moving toward a specific fire-aspected target when this effect expires.", "Description_fr": "Le corps est envoûté par le feu. Se déplace vers une certaine cible imprégnée par le feu à la fin de l'effet.", "Description_ja": "火に魅了された状態。効果時間が終了すると、火属性を有する特定の対象のもとへ移動してしまう。", "Icon": {"id": "215374", "path": "ui/icon/215000/215374.tex", "path_hr1": "ui/icon/215000/215374_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuerfaszination", "Name_en": "Playing with Fire", "Name_fr": "Envoûtement du feu", "Name_ja": "火の魅了", "StatusCategory": "2", "row_id": "4211", "Description_chs": "被火魅惑，效果结束时向火属性的特定目标移动", "Name_chs": "火之魅惑", "Description_ko": "불에 매료된 상태. 지속시간이 끝나면 불속성을 가진 특정 대상 곁으로 이동한다.", "Name_ko": "불의 매료", "Description_tc": "", "Name_tc": ""},
    "4212": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Eis fasziniert. Bewegt sich bei Ende des Effekts auf ein bestimmtes eiselementares Ziel zu.", "Description_en": "Entranced by the beauty of ice. Will be unable to resist moving toward a specific ice-aspected target when this effect expires.", "Description_fr": "Le corps est envoûté par la glace. Se déplace vers une certaine cible imprégnée par la glace à la fin de l'effet.", "Description_ja": "氷に魅了された状態。効果時間が終了すると、氷属性を有する特定の対象のもとへ移動してしまう。", "Icon": {"id": "215373", "path": "ui/icon/215000/215373.tex", "path_hr1": "ui/icon/215000/215373_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eisfaszination", "Name_en": "Playing with Ice", "Name_fr": "Envoûtement de la glace", "Name_ja": "氷の魅了", "StatusCategory": "2", "row_id": "4212", "Description_chs": "被冰魅惑，效果结束时向冰属性的特定目标移动", "Name_chs": "冰之魅惑", "Description_ko": "얼음에 매료된 상태. 지속시간이 끝나면 얼음속성을 가진 특정 대상 곁으로 이동한다.", "Name_ko": "얼음의 매료", "Description_tc": "", "Name_tc": ""},
    "4213": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Feuer fasziniert. Bewegt sich auf ein bestimmtes feuerelementares Ziel zu.", "Description_en": "Unable to resist moving toward a specific fire-aspected target.", "Description_fr": "Le corps se déplace irrémédiablement vers une certaine cible imprégnée par le feu.", "Description_ja": "火属性を有する特定の対象のもとへ移動してしまう状態。", "Icon": {"id": "215374", "path": "ui/icon/215000/215374.tex", "path_hr1": "ui/icon/215000/215374_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuertoll", "Name_en": "Pyromania", "Name_fr": "Tentation du feu", "Name_ja": "火の魅惑", "StatusCategory": "2", "row_id": "4213", "Description_chs": "正在向火属性的特定目标移动", "Name_chs": "火之蛊魅", "Description_ko": "불속성을 가진 특정 대상 곁으로 이동하는 상태.", "Name_ko": "불의 매혹", "Description_tc": "", "Name_tc": ""},
    "4214": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Eis fasziniert. Bewegt sich auf ein bestimmtes eiselementares Ziel zu.", "Description_en": "Unable to resist moving toward a specific ice-aspected target.", "Description_fr": "Le corps se déplace irrémédiablement vers une certaine cible imprégnée par la glace.", "Description_ja": "氷属性を有する特定の対象のもとへ移動してしまう状態。", "Icon": {"id": "215373", "path": "ui/icon/215000/215373.tex", "path_hr1": "ui/icon/215000/215373_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eistoll", "Name_en": "Cryomania", "Name_fr": "Tentation de la glace", "Name_ja": "氷の魅惑", "StatusCategory": "2", "row_id": "4214", "Description_chs": "正在向冰属性的特定目标移动", "Name_chs": "冰之蛊魅", "Description_ko": "얼음속성을 가진 특정 대상 곁으로 이동하는 상태.", "Name_ko": "얼음의 매혹", "Description_tc": "", "Name_tc": ""},
    "4215": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "3", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4215", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4216": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Tsubamegaeshi kann ausgeführt werden.", "Description_en": "Able to execute Tsubame-gaeshi.", "Description_fr": "Tsubamegaeshi peut être lancé.", "Description_ja": "燕返しを実行できる状態。", "Icon": {"id": "213315", "path": "ui/icon/213000/213315.tex", "path_hr1": "ui/icon/213000/213315_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tsubamegaeshi", "Name_en": "Tsubame-gaeshi", "Name_fr": "Tsubamegaeshi préparé", "Name_ja": "燕返し実行可", "StatusCategory": "1", "row_id": "4216", "Description_chs": "可以发动燕回返", "Name_chs": "燕回返预备", "Description_ko": "제비반전을 실행할 수 있는 상태.", "Name_ko": "제비반전 시전 가능", "Description_tc": "可以發動燕回返", "Name_tc": "燕回返預備"},
    "4217": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Tsubamegaeshi kann ausgeführt werden.", "Description_en": "Able to execute Tsubame-gaeshi.", "Description_fr": "Tsubamegaeshi peut être lancé.", "Description_ja": "燕返しを実行できる状態。", "Icon": {"id": "213315", "path": "ui/icon/213000/213315.tex", "path_hr1": "ui/icon/213000/213315_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tsubamegaeshi", "Name_en": "Tsubame-gaeshi", "Name_fr": "Tsubamegaeshi préparé", "Name_ja": "燕返し実行可", "StatusCategory": "1", "row_id": "4217", "Description_chs": "可以发动燕回返", "Name_chs": "燕回返预备", "Description_ko": "제비반전을 실행할 수 있는 상태.", "Name_ko": "제비반전 시전 가능", "Description_tc": "可以發動燕回返", "Name_tc": "燕回返預備"},
    "4218": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Tsubamegaeshi kann ausgeführt werden.", "Description_en": "Able to execute Tsubame-gaeshi.", "Description_fr": "Tsubamegaeshi peut être lancé.", "Description_ja": "燕返しを実行できる状態。", "Icon": {"id": "213315", "path": "ui/icon/213000/213315.tex", "path_hr1": "ui/icon/213000/213315_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tsubamegaeshi", "Name_en": "Tsubame-gaeshi", "Name_fr": "Tsubamegaeshi préparé", "Name_ja": "燕返し実行可", "StatusCategory": "1", "row_id": "4218", "Description_chs": "可以发动燕回返", "Name_chs": "燕回返预备", "Description_ko": "제비반전을 실행할 수 있는 상태.", "Name_ko": "제비반전 시전 가능", "Description_tc": "可以發動燕回返", "Name_tc": "燕回返預備"},
    "4219": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwebt einige Ilme über dem Boden.", "Description_en": "Floating several ilms off the ground, defying the universal laws of gravity.", "Description_fr": "Le corps flotte à quelques ilms du sol, défiant la loi de la gravité.", "Description_ja": "重力に反発し、宙に浮いた状態。", "Icon": {"id": "215037", "path": "ui/icon/215000/215037.tex", "path_hr1": "ui/icon/215000/215037_hr1.tex"}, "MaxStacks": "0", "Name_de": "Levitation", "Name_en": "Levitation", "Name_fr": "Lévitation", "Name_ja": "レビテト", "StatusCategory": "1", "row_id": "4219", "Description_chs": "突破了重力的束缚，漂浮到了空中", "Name_chs": "浮空", "Description_ko": "중력을 거슬러 허공에 뜬 상태.", "Name_ko": "레비테트", "Description_tc": "突破了重力的束縛，漂浮到了空中", "Name_tc": "浮空"},
    "4220": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "能工巧匠", "Name_ko": "제작자", "Name_tc": "能工巧匠"}, "Description_de": "Der Materialzustand wird zu „Gut“, „Robust“, „Stabil“, „Ergiebig“, „Präpariert“ oder „Formbar“.", "Description_en": "Next material condition will be Good, Sturdy, Centered, Pliant, Primed, or Malleable.", "Description_fr": "L'état de la synthèse devient bon, robuste, stable, modulable, apprêté ou malléable.", "Description_ja": "製作の状態が「高品質」「頑丈」「安定」「高能率」「長持続」「高進捗」のいずれかに変化する状態。", "Icon": {"id": "216254", "path": "ui/icon/216000/216254.tex", "path_hr1": "ui/icon/216000/216254_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wundermaterial", "Name_en": "Material Miracle", "Name_fr": "Miracle de la matière", "Name_ja": "ミラクルマテリアル", "StatusCategory": "1", "row_id": "4220", "Description_chs": "制作状态变为“高品质”“结实”“安定”“高效”“长持续”“大进展”状态的其中一个", "Name_chs": "奇迹之材", "Description_ko": "제작 상태가 '고품질', '견고', '안정', '고효율', '장기 지속', '빠른 진행' 중에서만 변화하는 상태.", "Name_ko": "기적의 물질", "Description_tc": "", "Name_tc": ""},
    "4221": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "3", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4221", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4222": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "3", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4222", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4223": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4223", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4224": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4224", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4225": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist dank Tentoawas Schild verringert.", "Description_en": "Sheltered by Tentoawa's shield. Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits grâce au bouclier de Tentoawa.", "Description_ja": "テントーワのシールドにより、受けるダメージの一部が軽減される状態。", "Icon": {"id": "212513", "path": "ui/icon/212000/212513.tex", "path_hr1": "ui/icon/212000/212513_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ägide des Eises", "Name_en": "Ice Aegis", "Name_fr": "Égide de glace", "Name_ja": "守護氷陣", "StatusCategory": "1", "row_id": "4225", "Description_chs": "位于特恩托瓦展开的防御中，自身所受伤害降低", "Name_chs": "冰阵盾卫", "Description_ko": "텐토와의 방어막으로 받는 피해량이 감소하는 상태.", "Name_ko": "수호의 얼음진", "Description_tc": "位於特恩托瓦展開的防禦中，自身所受傷害降低", "Name_tc": "守護冰陣"},
    "4226": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat Meisterschaft über einen Phantomjob erlangt. Ausgeteilter Schaden und Wirkung ausgeteilter Heilmagie sind erhöht.", "Description_en": "Benefiting from masterful knowledge of a phantom job. Damage dealt and healing potency are increased.", "Description_fr": "Grâce à la maîtrise du job de soutien, les dégâts infligés et la puissance de la magie curative sont augmentés.", "Description_ja": "マスターしたサポートジョブの加護を得た状態。与ダメージ、与回復量が上昇する。", "Icon": {"id": "219961", "path": "ui/icon/219000/219961.tex", "path_hr1": "ui/icon/219000/219961_hr1.tex"}, "MaxStacks": "15", "Name_de": "Phantom-Meisterschaft", "Name_en": "Phantom Mastery", "Name_fr": "Maître fantôme", "Name_ja": "サポートジョブマスター", "StatusCategory": "1", "row_id": "4226", "Description_chs": "获得了满级辅助职业带来的加护，攻击造成的伤害与治疗量提升", "Name_chs": "辅助职业大师", "Description_ko": "서포트 잡에 통달함으로써 가호를 받는 상태. 주는 피해량과 주는 회복량이 증가한다.", "Name_ko": "서포트 잡 통달", "Description_tc": "", "Name_tc": ""},
    "4227": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Befindet sich in einer Gruppe mit Gruppenmitgliedern ähnlicher Wissensstufe. Die Routine beim Besiegen von Feinden ist für Phantomjobs erhöht.", "Description_en": "In a party with other adventurers of similar knowledge levels. Phantom EXP gained from combat is increased.", "Description_fr": "Appartient à une équipe dont les membres ont un niveau de savoir proche. L'expérience de soutien obtenue au combat est augmentée.", "Description_ja": "ナレッジレベルの近い仲間とパーティを組んでいる状態。討伐時の獲得サポートジョブ経験値が上昇する。", "Icon": {"id": "229944", "path": "ui/icon/229000/229944.tex", "path_hr1": "ui/icon/229000/229944_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gleiche Geister", "Name_en": "Balanced Party", "Name_fr": "Équipe optimale", "Name_ja": "適正パーティ", "StatusCategory": "1", "row_id": "4227", "Description_chs": "与知见等级相近的伙伴组成了小队，讨伐魔物时获得的辅助经验值提升", "Name_chs": "平衡小队", "Description_ko": "지식 레벨이 비슷한 동료와 파티를 맺은 상태. 적 처치 시 얻는 서포트 경험치가 증가한다.", "Name_ko": "적정 파티", "Description_tc": "", "Name_tc": ""},
    "4228": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Jobwechsel nicht möglich, Phantomjobs eingeschlossen.", "Description_en": "Unable to change to another class or job, including phantom jobs.", "Description_fr": "Impossible de changer de classe, de job, ou de job de soutien.", "Description_ja": "サポートジョブも含め、他のクラス・ジョブにチェンジできない状態。", "Icon": {"id": "216236", "path": "ui/icon/216000/216236.tex", "path_hr1": "ui/icon/216000/216236_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fester Job", "Name_en": "Duties as Assigned", "Name_fr": "Changement de job impossible", "Name_ja": "ジョブチェンジ不可", "StatusCategory": "2", "row_id": "4228", "Description_chs": "无法转换为其他职业、特职或辅助职业", "Name_chs": "无法转换职业", "Description_ko": "서포트 잡을 포함하여 다른 직업으로 변경할 수 없는 상태.", "Name_ko": "직업 변경 불가", "Description_tc": "", "Name_tc": ""},
    "4229": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist in einem Zustand der Euphorie. Diverse positive Effekte sind aktiv.", "Description_en": "The thrill of combat is enhancing various capabilities.", "Description_fr": "Divers effets bénéfiques sont octroyés.", "Description_ja": "戦意が高揚した状態。様々な良い効果が発動する。", "Icon": {"id": "229945", "path": "ui/icon/229000/229945.tex", "path_hr1": "ui/icon/229000/229945_hr1.tex"}, "MaxStacks": "0", "Name_de": "Euphorie", "Name_en": "Battle High", "Name_fr": "Passion du combat", "Name_ja": "戦意高揚", "StatusCategory": "1", "row_id": "4229", "Description_chs": "斗志熊熊燃烧，获得了多种增益效果", "Name_chs": "勇往直前", "Description_ko": "투쟁심이 높아진 상태. 여러 유리한 효과가 발휘된다.", "Name_ko": "투쟁심 상승", "Description_tc": "", "Name_tc": ""},
    "4230": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nimmt als Bodenunterstützung an einem Mecha-Einsatz teil.", "Description_en": "Participating in this operation as ground support.", "Description_fr": "Participe à une intervention mécanique en tant qu'assistante.", "Description_ja": "メカオペレーションにサポーターとして参加している状態。", "Icon": {"id": "216241", "path": "ui/icon/216000/216241.tex", "path_hr1": "ui/icon/216000/216241_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bodenunterstützung", "Name_en": "Ground Support", "Name_fr": "Assistant", "Name_ja": "サポーター参加", "StatusCategory": "1", "row_id": "4230", "Description_chs": "正在以协助员的身份参加机甲行动", "Name_chs": "协助员", "Description_ko": "기체 작전에 지원군으로 참가한 상태.", "Name_ko": "지원군 참가", "Description_tc": "", "Name_tc": ""},
    "4231": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Certains dégâts subis sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "229901", "path": "ui/icon/229000/229901.tex", "path_hr1": "ui/icon/229000/229901_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Beschützen", "Name_en": "Phantom Guard", "Name_fr": "Défense", "Name_ja": "まもり", "StatusCategory": "1", "row_id": "4231", "Description_chs": "减轻所受到的伤害", "Name_chs": "防护", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "방비", "Description_tc": "", "Name_tc": ""},
    "4232": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "229902", "path": "ui/icon/229000/229902.tex", "path_hr1": "ui/icon/229000/229902_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gebet", "Name_en": "Pray", "Name_fr": "Prière", "Name_ja": "いのり［回］", "StatusCategory": "1", "row_id": "4232", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "恢复之祈祷", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "기도[회복]", "Description_tc": "", "Name_tc": ""},
    "4233": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts subis sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "229903", "path": "ui/icon/229000/229903.tex", "path_hr1": "ui/icon/229000/229903_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schutzgebet", "Name_en": "Enduring Fortitude", "Name_fr": "Prière protectrice", "Name_ja": "いのり［守］", "StatusCategory": "1", "row_id": "4233", "Description_chs": "受到攻击的伤害减少", "Name_chs": "守护之祈祷", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "기도[수호]", "Description_tc": "", "Name_tc": ""},
    "4234": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einmalig immun gegen fast alle Attacken.", "Description_en": "Impervious to most damage for one strike.", "Description_fr": "Insensible à la plupart des attaques.", "Description_ja": "一部を除くすべての攻撃を一度だけ無効化する状態。", "Icon": {"id": "217238", "path": "ui/icon/217000/217238.tex", "path_hr1": "ui/icon/217000/217238_hr1.tex"}, "MaxStacks": "2", "Name_de": "Gelübde", "Name_en": "Pledge", "Name_fr": "Promesse", "Name_ja": "ちかい", "StatusCategory": "1", "row_id": "4234", "Description_chs": "除特定攻击之外其他所有攻击均无效化", "Name_chs": "起誓", "Description_ko": "1회에 한해, 일부를 제외한 대부분의 공격을 무효화하는 상태.", "Name_ko": "맹세", "Description_tc": "", "Name_tc": ""},
    "4235": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Greift Gegner fächerförmig vor sich unablässig mit Auto-Attacke an und ist gegen einige negative Status sowie gegen fast alle Rückstoß- und Heranzieheffekte immun.", "Description_en": "Relentlessly striking nearest target with auto-attacks. Immune to certain status effects, as well as most knockback and draw-in effects.", "Description_fr": "Effectue continuellement des attaques physiques dans une zone en éventail vers les ennemis à proximité.\nCertaines altérations d'état sont annulées et la plupart des projections et attractions sont sans effet.", "Description_ja": "最も近くにいる対象をオートアタックで攻撃し続ける状態。\nまた一部の状態異常を無効化し、さらに一部を除くすべてのノックバックと引きよせを無効化する。", "Icon": {"id": "229904", "path": "ui/icon/229000/229904.tex", "path_hr1": "ui/icon/229000/229904_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wüten", "Name_en": "Rage", "Name_fr": "Fureur", "Name_ja": "あばれる", "StatusCategory": "1", "row_id": "4235", "Description_chs": "不断自动攻击最近的目标\n同时免疫部分异常状态，且除特定攻击之外其他所有击退与吸引无效", "Name_chs": "狂怒", "Description_ko": "가장 가까이 있는 대상을 자동 공격하는 상태.\n특정 상태 이상 및 일부를 제외한 밀쳐내기와 끌어당기기를 무효화한다.", "Name_ko": "날뛰기", "Description_tc": "", "Name_tc": ""},
    "4236": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Attacke-Wert von Todesstoß erhöht sich mit dem erlittenen Schaden.", "Description_en": "Increasing the potency of Deadly Blow based on damage taken.", "Description_fr": "La puissance de la prochaine action Frappes brutales est augmentée lorsque des dégâts sont subis.", "Description_ja": "受けたダメージに応じて、「いちげき」の威力が上昇する状態。", "Icon": {"id": "229905", "path": "ui/icon/229000/229905.tex", "path_hr1": "ui/icon/229000/229905_hr1.tex"}, "MaxStacks": "0", "Name_de": "Durch Mark und Bein", "Name_en": "Pent-up Rage", "Name_fr": "Brutalité", "Name_ja": "肉斬骨断", "StatusCategory": "1", "row_id": "4236", "Description_chs": "受到伤害越高，一击的威力越高", "Name_chs": "肉斩骨断", "Description_ko": "받은 피해량에 따라 '일격'의 위력이 증가하는 상태.", "Name_ko": "육참골단", "Description_tc": "", "Name_tc": ""},
    "4237": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "218167", "path": "ui/icon/218000/218167.tex", "path_hr1": "ui/icon/218000/218167_hr1.tex"}, "MaxStacks": "3", "Name_de": "Treten", "Name_en": "Phantom Kick", "Name_fr": "Coups de pied", "Name_ja": "けり", "StatusCategory": "1", "row_id": "4237", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "踢击", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "날아차기", "Description_tc": "", "Name_tc": ""},
    "4238": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Paraderate ist erhöht.", "Description_en": "Chance to parry is increased.", "Description_fr": "Les chances de parade sont augmentées.", "Description_ja": "受け流し発動率が向上した状態。", "Icon": {"id": "229906", "path": "ui/icon/229000/229906.tex", "path_hr1": "ui/icon/229000/229906_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gegenzug", "Name_en": "Counterstance", "Name_fr": "Posture", "Name_ja": "かまえる［守］", "StatusCategory": "1", "row_id": "4238", "Description_chs": "招架发动率提高", "Name_chs": "架招防御", "Description_ko": "받아넘기기 발동률이 올라간 상태.", "Name_ko": "자세 잡기[수호]", "Description_tc": "", "Name_tc": ""},
    "4239": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "229954", "path": "ui/icon/229000/229954.tex", "path_hr1": "ui/icon/229000/229954_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gegenwind", "Name_en": "Fleetfooted", "Name_fr": "Posture athlétique", "Name_ja": "かまえる［走］", "StatusCategory": "1", "row_id": "4239", "Description_chs": "移动速度提高", "Name_chs": "架招疾行", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "자세 잡기[질주]", "Description_tc": "", "Name_tc": ""},
    "4240": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kritische Trefferrate und direkte Trefferrate sind erhöht. Attacken, die LP regenerieren, sind davon ausgenommen.", "Description_en": "Critical hit rate and direct hit rate are increased. Effect does not apply to healing actions.", "Description_fr": "Les chances de critiques et de coups nets sont augmentées.\nNe s'applique pas aux actions curatives.", "Description_ja": "クリティカル発動率、ダイレクトヒット発動率が向上した状態。ただし、ＨＰ回復アクションには適用されない。", "Icon": {"id": "229907", "path": "ui/icon/229000/229907.tex", "path_hr1": "ui/icon/229000/229907_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Zielen", "Name_en": "Phantom Aim", "Name_fr": "Ciblage", "Name_ja": "ねらう", "StatusCategory": "1", "row_id": "4240", "Description_chs": "暴击发动率与直击发动率提高，该效果对治疗技能无效", "Name_chs": "狙击", "Description_ko": "극대화 발동률과 직격 발동률이 증가하는 상태. 단, HP 회복 기술에는 적용되지 않는다.", "Name_ko": "노리기", "Description_tc": "", "Name_tc": ""},
    "4241": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kritische Trefferrate und direkte Trefferrate sind erhöht. Attacken treffen garantiert. Attacken, die LP regenerieren, sind davon ausgenommen.", "Description_en": "Critical hit rate and direct hit rate are increased, and all hits are guaranteed to land. Effect does not apply to healing actions.", "Description_fr": "Les chances de critiques et de coups nets sont augmentées et les attaques touchent à coup sûr.\nNe s'applique pas aux actions curatives.", "Description_ja": "クリティカル発動率、ダイレクトヒット発動率が向上した状態。さらに攻撃が確実に命中する。ただし、ＨＰ回復アクションには適用されない。", "Icon": {"id": "229908", "path": "ui/icon/229000/229908.tex", "path_hr1": "ui/icon/229000/229908_hr1.tex"}, "MaxStacks": "0", "Name_de": "Genaues Phantom-Zielen", "Name_en": "Deadly Phantom Aim", "Name_fr": "Ciblage sûr", "Name_ja": "ねらう［強］", "StatusCategory": "1", "row_id": "4241", "Description_chs": "暴击发动率与直击发动率提高，攻击必定命中，该效果对治疗技能无效", "Name_chs": "强狙击", "Description_ko": "극대화 발동률과 직격 발동률이 증가하고, 공격이 반드시 명중하는 상태. 단, HP 회복 기술에는 적용되지 않는다.", "Name_ko": "노리기[강]", "Description_tc": "", "Name_tc": ""},
    "4242": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist als Phantom-Freiberufler unterwegs.", "Description_en": "Currently operating as a Phantom Freelancer.", "Description_fr": "L'émancipation de toute discipline permet l'utilisation d'actions de soutien.", "Description_ja": "サポートジョブとしてすっぴんを設定している状態。", "Icon": {"id": "216871", "path": "ui/icon/216000/216871.tex", "path_hr1": "ui/icon/216000/216871_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Freiberufler", "Name_en": "Phantom Freelancer", "Name_fr": "Freelance fantôme", "Name_ja": "サポートすっぴん", "StatusCategory": "1", "row_id": "4242", "Description_chs": "辅助职业选择了自由人", "Name_chs": "辅助自由人", "Description_ko": "서포트 잡으로 자유직을 설정한 상태.", "Name_ko": "서포트 자유직", "Description_tc": "", "Name_tc": ""},
    "4243": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "229956", "path": "ui/icon/229000/229956.tex", "path_hr1": "ui/icon/229000/229956_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kreszentes Einhorn", "Name_en": "Occult Unicorn", "Name_fr": "Magi Licorne", "Name_ja": "マギ・ユニコーン", "StatusCategory": "1", "row_id": "4243", "Description_chs": "将皮肤硬质化，可以抵消一定伤害", "Name_chs": "魔独角兽", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "마기 유니콘", "Description_tc": "", "Name_tc": ""},
    "4244": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die erhaltene Phantomroutine beim Besiegen von Feinden ist erhöht.", "Description_en": "Phantom EXP earned through battle is increased.", "Description_fr": "L'expérience de soutien obtenue au combat est augmentée.", "Description_ja": "敵討伐時のサポート経験値の獲得量が上昇する状態。", "Icon": {"id": "229955", "path": "ui/icon/229000/229955.tex", "path_hr1": "ui/icon/229000/229955_hr1.tex"}, "MaxStacks": "0", "Name_de": "Liebliche Klänge", "Name_en": "Romeo's Ballad", "Name_fr": "Lied arrêté", "Name_ja": "あいのうた", "StatusCategory": "1", "row_id": "4244", "Description_chs": "讨伐敌人获得的辅助职业经验值提高", "Name_chs": "爱之歌", "Description_ko": "적 처치 시 서포트 경험치 획득량이 증가하는 상태.", "Name_ko": "사랑의 노래", "Description_tc": "", "Name_tc": ""},
    "4245": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Einmalig immun gegen fast allen physischen Schaden.", "Description_en": "Impervious to most physical damage for one strike.", "Description_fr": "Insensible une seule fois à la plupart des attaques physiques.", "Description_ja": "一部を除く物理ダメージを一度だけ無効化する状態。", "Icon": {"id": "229909", "path": "ui/icon/229000/229909.tex", "path_hr1": "ui/icon/229000/229909_hr1.tex"}, "MaxStacks": "0", "Name_de": "Shirahadori", "Name_en": "Shirahadori", "Name_fr": "Shirahadori", "Name_ja": "しらはどり", "StatusCategory": "1", "row_id": "4245", "Description_chs": "仅限一次，自身所受到的部分物理攻击无效", "Name_chs": "空手接白刃", "Description_ko": "1회에 한해, 일부를 제외한 물리 공격을 무효화하는 상태.", "Name_ko": "칼날 막기", "Description_tc": "", "Name_tc": ""},
    "4246": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP und Maximal-LP sind erhöht.", "Description_en": "Regenerating HP over time and maximum HP is increased.", "Description_fr": "Des PV sont récupérés périodiquement et les PV maximums sont augmentés.", "Description_ja": "連続してＨＰが回復している状態。さらに最大ＨＰが増加する。", "Icon": {"id": "229910", "path": "ui/icon/229000/229910.tex", "path_hr1": "ui/icon/229000/229910_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kraft-Choral", "Name_en": "Mighty March", "Name_fr": "Hymne militaire", "Name_ja": "たいりょくのうた", "StatusCategory": "1", "row_id": "4246", "Description_chs": "体力逐渐恢复，最大体力提高", "Name_chs": "体力之歌", "Description_ko": "최대 HP가 증가하고, 지속적으로 HP가 회복되는 상태.", "Name_ko": "체력의 노래", "Description_tc": "", "Name_tc": ""},
    "4247": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "229911", "path": "ui/icon/229000/229911.tex", "path_hr1": "ui/icon/229000/229911_hr1.tex"}, "MaxStacks": "0", "Name_de": "Angriffs-Arie", "Name_en": "Offensive Aria", "Name_fr": "Menuet vaillant", "Name_ja": "こうげきのうた", "StatusCategory": "1", "row_id": "4247", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "攻击之歌", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "공격의 노래", "Description_tc": "", "Name_tc": ""},
    "4248": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Zeit ist angehalten.", "Description_en": "Time is stopped.", "Description_fr": "Le temps est arrêté.", "Description_ja": "時間が停止した状態。", "Icon": {"id": "215579", "path": "ui/icon/215000/215579.tex", "path_hr1": "ui/icon/215000/215579_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kreszentes Stopp", "Name_en": "Arcane Stop", "Name_fr": "Magi Stop", "Name_ja": "マギ・ストップ", "StatusCategory": "2", "row_id": "4248", "Description_chs": "周围的时间不再流动", "Name_chs": "魔停止", "Description_ko": "시간이 정지한 상태.", "Name_ko": "마기 정지", "Description_tc": "", "Name_tc": ""},
    "4249": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden und Wirkung von Heileffekten sind erhöht. Außerdem ist ein Teil des erlittenen Schadens verringert.", "Description_en": "Damage dealt and healing potency are increased while damage taken is reduced.", "Description_fr": "Les dégâts infligés ainsi que les effets de récupération de PV sont augmentés et les dégâts subis sont réduits.", "Description_ja": "与ダメージと回復効果の回復量が上昇した状態。さらに受けるダメージの一部を軽減させる。", "Icon": {"id": "229912", "path": "ui/icon/229000/229912.tex", "path_hr1": "ui/icon/229000/229912_hr1.tex"}, "MaxStacks": "0", "Name_de": "Helden-Hymnus", "Name_en": "Hero's Rime", "Name_fr": "Héroïque", "Name_ja": "えいゆうのうた", "StatusCategory": "1", "row_id": "4249", "Description_chs": "攻击所造成的伤害与恢复效果的恢复量提高，自身所受伤害降低", "Name_chs": "英雄之歌", "Description_ko": "주는 피해량과 회복 효과의 회복량이 증가하고, 받는 피해량이 감소하는 상태.", "Name_ko": "영웅의 노래", "Description_tc": "", "Name_tc": ""},
    "4250": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden und Wirkung von Heileffekten sind verringert. Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verlängert.", "Description_en": "Damage dealt and healing potency are reduced. Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are also reduced.", "Description_fr": "Le contrecoup du dépassement des limites est subi. Les dégâts infligés et les PV restaurés par les sorts curatifs sont réduits. La vitesse des attaques automatiques est réduite, et les temps de lancement et de recharge des sorts ainsi que des techniques d'arme sont allongés.", "Description_ja": "限界を超えた反動を受けている状態。与ダメージと回復効果の回復量が低下する。さらにオートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが延長される。", "Icon": {"id": "229913", "path": "ui/icon/229000/229913.tex", "path_hr1": "ui/icon/229000/229913_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kritischer Helden-Hymnus", "Name_en": "Hero's Lament", "Name_fr": "Contrecoup héroïque", "Name_ja": "えいゆうのうた［害］", "StatusCategory": "2", "row_id": "4250", "Description_chs": "超过身体承受能力，产生了副作用，攻击所造成的伤害与恢复效果的恢复量降低。并且自动攻击间隔延长，同时战技与魔法的咏唱及复唱时间也会延长", "Name_chs": "英烈之歌", "Description_ko": "한계를 넘어선 반동을 받은 상태. 주는 피해량과 회복 효과의 회복량이 감소하고, 자동 공격 주기, 무기 기술 및 마법 시전 시간과 재사용 대기 시간이 늘어난다.", "Name_ko": "영웅의 노래 후유증", "Description_tc": "", "Name_tc": ""},
    "4251": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit jeder erlittenen Attacke erhöht sich der ausgeteilte Schaden.", "Description_en": "Damage dealt is increased each time damage is taken.", "Description_fr": "Octroie Cloche d'attaque lorsque des dégâts sont subis.", "Description_ja": "攻撃を受けるたびに、自身の与ダメージが上昇する状態。", "Icon": {"id": "229914", "path": "ui/icon/229000/229914.tex", "path_hr1": "ui/icon/229000/229914_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kampfesglocke", "Name_en": "Battle Bell", "Name_fr": "Cloche de combat", "Name_ja": "たたかいのベル", "StatusCategory": "1", "row_id": "4251", "Description_chs": "每次受到攻击后，自身造成的伤害提高", "Name_chs": "战斗之铃", "Description_ko": "공격을 받을 때마다 자신이 주는 피해량이 증가하는 상태.", "Name_ko": "전투의 종", "Description_tc": "", "Name_tc": ""},
    "4252": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "218192", "path": "ui/icon/218000/218192.tex", "path_hr1": "ui/icon/218000/218192_hr1.tex"}, "MaxStacks": "8", "Name_de": "Kampfesgeläut", "Name_en": "Battle's Clangor", "Name_fr": "Cloche d'attaque", "Name_ja": "たたかいのベル［被］", "StatusCategory": "1", "row_id": "4252", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "战意之铃", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "전투의 종소리", "Description_tc": "", "Name_tc": ""},
    "4253": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "229916", "path": "ui/icon/229000/229916.tex", "path_hr1": "ui/icon/229000/229916_hr1.tex"}, "MaxStacks": "0", "Name_de": "Segenreicher Schauer", "Name_en": "Blessed Rain", "Name_fr": "Pluie salvatrice", "Name_ja": "めぐみのあめ", "StatusCategory": "1", "row_id": "4253", "Description_chs": "可以抵消一定伤害", "Name_chs": "恩惠雨", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "은혜로운 비", "Description_tc": "", "Name_tc": ""},
    "4254": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Fähigkeit des Ausweichens ist verbessert.", "Description_en": "Evasion is enhanced.", "Description_fr": "L'esquive est augmentée.", "Description_ja": "回避率が向上した状態。", "Icon": {"id": "229917", "path": "ui/icon/229000/229917.tex", "path_hr1": "ui/icon/229000/229917_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trugnebel", "Name_en": "Misty Mirage", "Name_fr": "Illusion fugace", "Name_ja": "しんきろう", "StatusCategory": "1", "row_id": "4254", "Description_chs": "回避率提高", "Name_chs": "空蜃景", "Description_ko": "회피율이 증가한 상태.", "Name_ko": "신기루", "Description_tc": "", "Name_tc": ""},
    "4255": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "229918", "path": "ui/icon/229000/229918.tex", "path_hr1": "ui/icon/229000/229918_hr1.tex"}, "MaxStacks": "0", "Name_de": "Trughast", "Name_en": "Hasty Mirage", "Name_fr": "Apparition intense", "Name_ja": "にげみず", "StatusCategory": "1", "row_id": "4255", "Description_chs": "移动速度提高", "Name_chs": "水蜃景", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "땅거울", "Description_tc": "", "Name_tc": ""},
    "4256": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "229919", "path": "ui/icon/229000/229919.tex", "path_hr1": "ui/icon/229000/229919_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ätherernte", "Name_en": "Aetherial Gain", "Name_fr": "Force éthérée", "Name_ja": "エーテルよく", "StatusCategory": "1", "row_id": "4256", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "以太浴", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "에테르 목욕", "Description_tc": "", "Name_tc": ""},
    "4257": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit jeder erlittenen Attacke tritt ein Heileffekt ein.", "Description_en": "Triggers a healing effect upon taking damage.", "Description_fr": "Les PV sont restaurés lorsque des dégâts sont subis.", "Description_ja": "攻撃を受けるたびに、自身に回復効果を発生させる状態。", "Icon": {"id": "229920", "path": "ui/icon/229000/229920.tex", "path_hr1": "ui/icon/229000/229920_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ruheglocke", "Name_en": "Ringing Respite", "Name_fr": "Cloche de détente", "Name_ja": "いこいのベル", "StatusCategory": "1", "row_id": "4257", "Description_chs": "每次受到攻击后，自身恢复体力", "Name_chs": "休憩之铃", "Description_ko": "공격을 받을 때마다 자신에게 회복 효과가 발생하는 상태.", "Name_ko": "휴식의 종", "Description_tc": "", "Name_tc": ""},
    "4258": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schwebt einige Ilme über dem Boden.", "Description_en": "Floating several ilms off the ground, defying the universal laws of gravity.", "Description_fr": "Le corps flotte à quelques ilms du sol, défiant la loi de la gravité.", "Description_ja": "重力に反発し、宙に浮いた状態。", "Icon": {"id": "215037", "path": "ui/icon/215000/215037.tex", "path_hr1": "ui/icon/215000/215037_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schweben", "Name_en": "Suspend", "Name_fr": "Flottement", "Name_ja": "ふゆう", "StatusCategory": "1", "row_id": "4258", "Description_chs": "突破了重力的束缚，漂浮到了空中", "Name_chs": "浮空", "Description_ko": "중력을 거슬러 허공에 뜬 상태.", "Name_ko": "부유", "Description_tc": "", "Name_tc": ""},
    "4259": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das magische Potenzial ist verringert.", "Description_en": "Attack magic potency is reduced.", "Description_fr": "La puissance magique est réduite.", "Description_ja": "魔法攻撃力が低下した状態。", "Icon": {"id": "229921", "path": "ui/icon/229000/229921.tex", "path_hr1": "ui/icon/229000/229921_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kreszenter Stummdolch", "Name_en": "Occult Mage Masher", "Name_fr": "Magi Bâillonnement", "Name_ja": "マギ・メイジマッシャー", "StatusCategory": "2", "row_id": "4259", "Description_chs": "魔法攻击力减弱", "Name_chs": "魔封魔", "Description_ko": "마법 공격력이 떨어진 상태.", "Name_ko": "마기 시전방해", "Description_tc": "", "Name_tc": ""},
    "4260": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Angriffsgeschwindigkeit ist erhöht und Ausführungszeit von Zaubern ist verkürzt.", "Description_en": "Attack speed is increased and spell casting time is reduced.", "Description_fr": "Le délai des attaques automatiques ainsi que les temps de lancement et de recharge des techniques d'arme et des sorts de magie sont réduits.", "Description_ja": "攻撃速度が上昇し、魔法の詠唱時間が短縮される状態。", "Icon": {"id": "229922", "path": "ui/icon/229000/229922.tex", "path_hr1": "ui/icon/229000/229922_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kreszente Flinkheit", "Name_en": "Occult Quick", "Name_fr": "Magi Accélération offensive", "Name_ja": "マギ・クイック［攻］", "StatusCategory": "1", "row_id": "4260", "Description_chs": "攻击速度提高，魔法的咏唱时间缩短", "Name_chs": "攻势魔神速", "Description_ko": "공격 속도가 향상되고, 마법 시전 시간이 줄어든 상태.", "Name_ko": "마기 가속[공격]", "Description_tc": "", "Name_tc": ""},
    "4261": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "214980", "path": "ui/icon/214000/214980.tex", "path_hr1": "ui/icon/214000/214980_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kreszente Schnelligkeit", "Name_en": "Occult Swift", "Name_fr": "Magi Accélération athlétique", "Name_ja": "マギ・クイック［走］", "StatusCategory": "1", "row_id": "4261", "Description_chs": "移动速度提高", "Name_chs": "疾行魔神速", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "마기 가속[질주]", "Description_tc": "", "Name_tc": ""},
    "4262": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gewisse Wiederbelebungseffekte sind wirkungslos und die Stapelzahl verringert sich mit jeder erhaltenen Wiederbelebung. Fällt die Stapelzahl auf 0, sind alle Wiederbelebungseffekte wirkungslos.", "Description_en": "Resurrection can only be attempted by certain means. Each resurrection expends 1 stack, rendering all means of revival impossible after reaching 0.", "Description_fr": "Les moyens de réanimation classiques sont sans effet. Un degré est consommé à chaque réanimation et l'effet devient Résurrection impossible lorsque le dernier degré est consommé.", "Description_ja": "一部の蘇生効果を受け付けず、蘇生するたびにスタック数が減少する状態。スタック数が0になると蘇生不可状態になる。", "Icon": {"id": "218286", "path": "ui/icon/218000/218286.tex", "path_hr1": "ui/icon/218000/218286_hr1.tex"}, "MaxStacks": "5", "Name_de": "Wiederbelebungsbegrenzung", "Name_en": "Resurrection Restricted", "Name_fr": "Anti-résurrection", "Name_ja": "蘇生制限", "StatusCategory": "2", "row_id": "4262", "Description_chs": "部分技能的复活效果无效，每次复活后减少1档，档数归零后陷入无法复活状态", "Name_chs": "限制复活", "Description_ko": "일부 부활 효과를 받을 수 없는 상태. 부활할 때마다 중첩 수가 감소하며, 0이 되면 부활 불가 상태가 된다.", "Name_ko": "부활 제한", "Description_tc": "", "Name_tc": ""},
    "4263": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kann nicht wiederbelebt werden.", "Description_en": "Resurrection is impossible by any means.", "Description_fr": "Toute réanimation est impossible.", "Description_ja": "すべての蘇生効果を受け付けない状態。", "Icon": {"id": "229943", "path": "ui/icon/229000/229943.tex", "path_hr1": "ui/icon/229000/229943_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sterblich", "Name_en": "Resurrection Denied", "Name_fr": "Résurrection impossible", "Name_ja": "蘇生不可", "StatusCategory": "2", "row_id": "4263", "Description_chs": "无法被任何技能复活", "Name_chs": "无法复活", "Description_ko": "모든 부활 효과를 받을 수 없는 상태.", "Name_ko": "부활 불가", "Description_tc": "", "Name_tc": ""},
    "4264": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert und erlittener Schaden ist erhöht.", "Description_en": "Damage dealt is reduced and damage taken is increased.", "Description_fr": "Les dégâts infligés sont réduits et les dégâts subis sont augmentés.", "Description_ja": "与ダメージが低下し、受けるダメージが増加した状態。", "Icon": {"id": "215771", "path": "ui/icon/215000/215771.tex", "path_hr1": "ui/icon/215000/215771_hr1.tex"}, "MaxStacks": "0", "Name_de": "Silber", "Name_en": "Silver Sickness", "Name_fr": "Déclin", "Name_ja": "オールド", "StatusCategory": "2", "row_id": "4264", "Description_chs": "攻击所造成的伤害降低，受到的伤害提高", "Name_chs": "老化", "Description_ko": "주는 피해량이 감소하고, 받는 피해량이 증가하는 상태.", "Name_ko": "노화", "Description_tc": "", "Name_tc": ""},
    "4265": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Prophezeit das Jüngste Gericht.", "Description_en": "You have seen Phantom Judgment in the near future.", "Description_fr": "Un jugement divin a été prédit.", "Description_ja": "「せいなるしんぱん」を予言している状態。", "Icon": {"id": "229923", "path": "ui/icon/229000/229923.tex", "path_hr1": "ui/icon/229000/229923_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prophezeiung: Das Jüngste Gericht", "Name_en": "Prediction of Judgment", "Name_fr": "Prédiction : jugement divin", "Name_ja": "よげん：せいなるしんぱん", "StatusCategory": "1", "row_id": "4265", "Description_chs": "预言神圣审判即将到来", "Name_chs": "神圣审判预言", "Description_ko": "'숭고한 심판'을 예언한 상태.", "Name_ko": "예언: 숭고한 심판", "Description_tc": "", "Name_tc": ""},
    "4266": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Prophezeit den kosmischen Kollaps.", "Description_en": "You have seen Cleansing in the near future.", "Description_fr": "Une purification a été prédite.", "Description_ja": "「てんちほうかい」を予言している状態。", "Icon": {"id": "229924", "path": "ui/icon/229000/229924.tex", "path_hr1": "ui/icon/229000/229924_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prophezeiung: Kosmischer Kollaps", "Name_en": "Prediction of Cleansing", "Name_fr": "Prédiction : purification", "Name_ja": "よげん：てんちほうかい", "StatusCategory": "1", "row_id": "4266", "Description_chs": "预言天崩地裂即将到来", "Name_chs": "天崩地裂预言", "Description_ko": "'천지파괴'를 예언한 상태.", "Name_ko": "예언: 천지파괴", "Description_tc": "", "Name_tc": ""},
    "4267": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Prophezeit den Segen.", "Description_en": "You have seen Blessing in the near future.", "Description_fr": "Une bénédiction a été prédite.", "Description_ja": "「てんのめぐみ」を予言している状態。", "Icon": {"id": "229925", "path": "ui/icon/229000/229925.tex", "path_hr1": "ui/icon/229000/229925_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prophezeiung: Segen", "Name_en": "Prediction of Blessing", "Name_fr": "Prédiction : bénédiction", "Name_ja": "よげん：てんのめぐみ", "StatusCategory": "1", "row_id": "4267", "Description_chs": "预言天之恩典即将到来", "Name_chs": "天之恩典预言", "Description_ko": "'하늘의 은총'을 예언한 상태.", "Name_ko": "예언: 하늘의 은총", "Description_tc": "", "Name_tc": ""},
    "4268": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Prophezeit den Sternenregen.", "Description_en": "You have seen Starfall in the near future.", "Description_fr": "Une pluie de météorites a été prédite.", "Description_ja": "「いんせき」を予言している状態。", "Icon": {"id": "229926", "path": "ui/icon/229000/229926.tex", "path_hr1": "ui/icon/229000/229926_hr1.tex"}, "MaxStacks": "0", "Name_de": "Prophezeiung: Sternenregen", "Name_en": "Prediction of Starfall", "Name_fr": "Prédiction : météorites", "Name_ja": "よげん：いんせき", "StatusCategory": "1", "row_id": "4268", "Description_chs": "预言陨石即将到来", "Name_chs": "陨石预言", "Description_ko": "'운석'을 예언한 상태.", "Name_ko": "예언: 운석", "Description_tc": "", "Name_tc": ""},
    "4269": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat eine falsche Prophezeiung ausgesprochen. Erleidet schrittweise elementneutralen Schaden.", "Description_en": "Suffering unaspected damage over time from a false prediction.", "Description_fr": "En raison de la non-réalisation des prédictions, des dégâts périodiques neutres sont subis.", "Description_ja": "予言成就の機会を逃した状態。無属性ダメージにより、ＨＰが徐々に失われる。", "Icon": {"id": "229927", "path": "ui/icon/229000/229927.tex", "path_hr1": "ui/icon/229000/229927_hr1.tex"}, "MaxStacks": "0", "Name_de": "Falsche Prophetie", "Name_en": "False Prediction", "Name_fr": "Prédiction fallacieuse", "Name_ja": "にせよげん", "StatusCategory": "2", "row_id": "4269", "Description_chs": "预言未能成真，受到无属性持续伤害，体力逐渐流失", "Name_chs": "虚假预言", "Description_ko": "예언 성취 기회를 놓친 상태. 무속성 피해로 HP가 서서히 줄어든다.", "Name_ko": "거짓 예언", "Description_tc": "", "Name_tc": ""},
    "4270": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "215532", "path": "ui/icon/215000/215532.tex", "path_hr1": "ui/icon/215000/215532_hr1.tex"}, "MaxStacks": "0", "Name_de": "Segen", "Name_en": "Blessing", "Name_fr": "Bénédiction", "Name_ja": "てんのめぐみ", "StatusCategory": "1", "row_id": "4270", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "天之恩典", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "하늘의 은총", "Description_tc": "", "Name_tc": ""},
    "4271": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ändert sich bei Ablauf zu Vollständige Gesundung.", "Description_en": "Changes to Fortified Recuperation when effect expires.", "Description_fr": "Une altération d'état est soignée à la fin de l'effet. Sinon, devient Récupération prédite.", "Description_ja": "「ちゆのせんこく」を受けた状態。効果時間が終了すると、ちゆのせんこく［強］になる。", "Icon": {"id": "229928", "path": "ui/icon/229000/229928.tex", "path_hr1": "ui/icon/229000/229928_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gesundung", "Name_en": "Recuperation", "Name_fr": "Récupération", "Name_ja": "ちゆのせんこく", "StatusCategory": "1", "row_id": "4271", "Description_chs": "受到了痊愈宣告，效果结束时变为强痊愈宣告", "Name_chs": "痊愈宣告", "Description_ko": "치유 선고를 받은 상태.\n지속시간이 끝나면 '치유 선고[강]'으로 변화한다.", "Name_ko": "치유 선고", "Description_tc": "", "Name_tc": ""},
    "4272": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der nächste negative Effekt wird sofort von sich selbst und umstehenden Gruppenmitgliedern entfernt.", "Description_en": "Removes a detrimental effect from self and nearby party members if afflicted with a detrimental effect.", "Description_fr": "Si une altération d'état est subie pendant la durée de l'effet, une altération d'état est soignée pour vous et les équipiers alentour.", "Description_ja": "次に状態異常効果を受けると、即座に自身と周囲の状態異常効果を解除する状態。", "Icon": {"id": "229929", "path": "ui/icon/229000/229929.tex", "path_hr1": "ui/icon/229000/229929_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vollständige Gesundung", "Name_en": "Fortified Recuperation", "Name_fr": "Récupération prédite", "Name_ja": "ちゆのせんこく［強］", "StatusCategory": "1", "row_id": "4272", "Description_chs": "效果内陷入异常状态时，立刻解除自身与周围队员的一种异常状态", "Name_chs": "强痊愈宣告", "Description_ko": "상태 이상 효과를 받으면 즉시 자신과 주위 파티원의 상태 이상을 해제하는 상태.", "Name_ko": "치유 선고[강]", "Description_tc": "", "Name_tc": ""},
    "4273": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird kampfunfähig, sobald der Timer des Fluchs auf 0 sinkt.", "Description_en": "Certain death when counter reaches zero.", "Description_fr": "Mort certaine lorsque le compteur atteint zéro.", "Description_ja": "カウント0で戦闘不能に陥る状態。", "Icon": {"id": "215503", "path": "ui/icon/215000/215503.tex", "path_hr1": "ui/icon/215000/215503_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Todesurteil", "Name_en": "Phantom Doom", "Name_fr": "Châtiment", "Name_ja": "しのせんこく", "StatusCategory": "2", "row_id": "4273", "Description_chs": "倒计时为0时会陷入无法战斗状态", "Name_chs": "死亡宣告", "Description_ko": "지속시간이 끝나면 전투불능이 되는 상태.", "Name_ko": "절명 선고", "Description_tc": "", "Name_tc": ""},
    "4274": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bei Ablauf wird ein Heileffekt im Umkreis ausgelöst.", "Description_en": "Restores HP of self and nearby party members when effect expires.", "Description_fr": "À la fin de l'effet, des PV sont récupérés par vous et les équipiers alentour.", "Description_ja": "効果時間終了時、周囲に回復効果を発生させる。", "Icon": {"id": "229930", "path": "ui/icon/229000/229930.tex", "path_hr1": "ui/icon/229000/229930_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Genesung", "Name_en": "Phantom Rejuvenation", "Name_fr": "Rajeunissement", "Name_ja": "いやしのせんこく", "StatusCategory": "1", "row_id": "4274", "Description_chs": "效果结束时恢复周围队员的体力", "Name_chs": "治愈宣告", "Description_ko": "지속시간이 끝나면 주위에 회복 효과가 발생하는 상태.", "Name_ko": "회복 선고", "Description_tc": "", "Name_tc": ""},
    "4275": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die meisten Attacken verringern die LP auf nicht weniger als 1.", "Description_en": "Most attacks cannot reduce your HP to less than 1.", "Description_fr": "Les PV ne peuvent être réduits à moins de 1 par la plupart des attaques.", "Description_ja": "一部を除くすべての攻撃に対してＨＰが1より減ることがない状態。", "Icon": {"id": "229931", "path": "ui/icon/229000/229931.tex", "path_hr1": "ui/icon/229000/229931_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unverwundbarkeit", "Name_en": "Invulnerability", "Name_fr": "Immortalité", "Name_ja": "ふしのせんこく", "StatusCategory": "1", "row_id": "4275", "Description_chs": "除特定攻击之外其他所有对自身发动的攻击均无法令体力减少到1以下", "Name_chs": "不死宣告", "Description_ko": "일부 공격을 제외하고 피격 시 HP가 1 미만으로 떨어지지 않는 상태.", "Name_ko": "불사 선고", "Description_tc": "", "Name_tc": ""},
    "4276": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "216678", "path": "ui/icon/216000/216678.tex", "path_hr1": "ui/icon/216000/216678_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kreszenter Sprint", "Name_en": "Occult Sprint", "Name_fr": "Magi Élan", "Name_ja": "マギ・ダッシュ", "StatusCategory": "1", "row_id": "4276", "Description_chs": "移动速度提高", "Name_chs": "魔冲刺", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "마기 질주", "Description_tc": "", "Name_tc": ""},
    "4277": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wachsam gegenüber der Umgebung. Bei Eintritt in den Kampf wird Sicherer Sieg gewährt.", "Description_en": "Keeping vigilant. Gain the effect of Foreseen Offense when entering combat.", "Description_fr": "Agression sera octroyé lors de l'entrée en combat.", "Description_ja": "周囲を警戒している状態。戦闘状態に入ると自身に先手必勝状態を付与する。", "Icon": {"id": "229932", "path": "ui/icon/229000/229932.tex", "path_hr1": "ui/icon/229000/229932_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wachsamkeit", "Name_en": "Vigilance", "Name_fr": "Vigilance", "Name_ja": "けいかい", "StatusCategory": "1", "row_id": "4277", "Description_chs": "警惕地观察着周围，进入战斗状态后为自身附加先手必胜状态", "Name_chs": "警戒", "Description_ko": "주위를 경계하는 상태. 전투에 들어가면 '선제공격' 상태가 된다.", "Name_ko": "경계 태세", "Description_tc": "", "Name_tc": ""},
    "4278": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kritische Trefferrate ist erhöht.", "Description_en": "Critical hit rate is increased.", "Description_fr": "Les chances de critiques sont augmentées.", "Description_ja": "クリティカル発動率が向上した状態。", "Icon": {"id": "229933", "path": "ui/icon/229000/229933.tex", "path_hr1": "ui/icon/229000/229933_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sicherer Sieg", "Name_en": "Foreseen Offense", "Name_fr": "Agression", "Name_ja": "先手必勝", "StatusCategory": "1", "row_id": "4278", "Description_chs": "暴击发动率提高", "Name_chs": "先手必胜", "Description_ko": "극대화 발동률이 증가하는 상태.", "Name_ko": "선제공격", "Description_tc": "", "Name_tc": ""},
    "4279": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Attacke-Wert ist verringert.", "Description_en": "Attack power is reduced.", "Description_fr": "Les dégâts physiques infligés sont réduits.", "Description_ja": "物理攻撃力が低下した状態。", "Icon": {"id": "229934", "path": "ui/icon/229000/229934.tex", "path_hr1": "ui/icon/229000/229934_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gestohlene Waffe", "Name_en": "Weapon Pilfered", "Name_fr": "Désarmement", "Name_ja": "ぶきをぬすむ［被］", "StatusCategory": "2", "row_id": "4279", "Description_chs": "物理攻击力减弱", "Name_chs": "武器被偷", "Description_ko": "물리 공격력이 떨어진 상태.", "Name_ko": "무기 훔치기 대상", "Description_tc": "", "Name_tc": ""},
    "4280": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Eigene LP-Regeneration durch Heilmagie ist erhöht.", "Description_en": "HP recovery via healing actions is increased.", "Description_fr": "Les effets de récupération de PV sont augmentés.", "Description_ja": "自身に対するＨＰ回復効果を向上させる状態。", "Icon": {"id": "229915", "path": "ui/icon/229000/229915.tex", "path_hr1": "ui/icon/229000/229915_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abendkühle", "Name_en": "Cloudy Caress", "Name_fr": "Couchant nébuleux", "Name_ja": "ゆうすずみ", "StatusCategory": "1", "row_id": "4280", "Description_chs": "自身所受的治疗效果提高", "Name_chs": "晚风凉", "Description_ko": "받는 HP 회복 효과가 향상되는 상태.", "Name_ko": "선선한 바람", "Description_tc": "", "Name_tc": ""},
    "4281": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Anflehung kann ausgeführt werden.", "Description_en": "Able to execute Supplication.", "Description_fr": "Oraison peut être lancée.", "Description_ja": "ゲベートを実行できる状態。", "Icon": {"id": "212523", "path": "ui/icon/212000/212523.tex", "path_hr1": "ui/icon/212000/212523_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gnadenerfüllt", "Name_en": "Supplication Ready", "Name_fr": "Oraison préparée", "Name_ja": "ゲベート実行可", "StatusCategory": "1", "row_id": "4281", "Description_chs": "可以发动祈告剑", "Name_chs": "祈告剑预备", "Description_ko": "염원의 검을 실행할 수 있는 상태.", "Name_ko": "염원의 검 시전 가능", "Description_tc": "可以發動祈告劍", "Name_tc": "祈告劍預備"},
    "4282": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Heilige Grabstätte kann ausgeführt werden.", "Description_en": "Able to execute Sepulchre.", "Description_fr": "Sépulcre peut être lancé.", "Description_ja": "グラブカッマーを実行できる状態。", "Icon": {"id": "212524", "path": "ui/icon/212000/212524.tex", "path_hr1": "ui/icon/212000/212524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Heilige Grabstätte", "Name_en": "Sepulchre Ready", "Name_fr": "Sépulcre préparé", "Name_ja": "グラブカッマー実行可", "StatusCategory": "1", "row_id": "4282", "Description_chs": "可以发动葬送剑", "Name_chs": "葬送剑预备", "Description_ko": "장송의 검을 실행할 수 있는 상태.", "Name_ko": "장송의 검 시전 가능", "Description_tc": "可以發動葬送劍", "Name_tc": "葬送劍預備"},
    "4283": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214716", "path": "ui/icon/214000/214716.tex", "path_hr1": "ui/icon/214000/214716_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schildhieb", "Name_en": "Shield Smite", "Name_fr": "Frappe de bouclier", "Name_ja": "シールドスマイト", "StatusCategory": "2", "row_id": "4283", "Description_chs": "受到攻击的伤害增加", "Name_chs": "强盾猛击", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "방패 강타", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "強盾猛擊"},
    "4284": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Inneres Chaos kann ausgeführt werden.", "Description_en": "Able to execute Inner Chaos.", "Description_fr": "Chaos intérieur peut être lancé.", "Description_ja": "インナーカオスを実行できる状態。", "Icon": {"id": "214717", "path": "ui/icon/214000/214717.tex", "path_hr1": "ui/icon/214000/214717_hr1.tex"}, "MaxStacks": "0", "Name_de": "Inneres Chaos", "Name_en": "Inner Chaos Ready", "Name_fr": "Chaos intérieur préparé", "Name_ja": "インナーカオス実行可", "StatusCategory": "1", "row_id": "4284", "Description_chs": "可以发动狂魂", "Name_chs": "狂魂预备", "Description_ko": "내면의 혼돈을 실행할 수 있는 상태.", "Name_ko": "내면의 혼돈 시전 가능", "Description_tc": "可以發動狂魂", "Name_tc": "狂魂預備"},
    "4285": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Ruinator kann ausgeführt werden.", "Description_en": "Able to execute Primal Ruination.", "Description_fr": "Dévastateur peut être lancé.", "Description_ja": "ルイネーターを実行できる状態。", "Icon": {"id": "212569", "path": "ui/icon/212000/212569.tex", "path_hr1": "ui/icon/212000/212569_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ruinator", "Name_en": "Primal Ruination Ready", "Name_fr": "Dévastateur préparé", "Name_ja": "ルイネーター実行可", "StatusCategory": "1", "row_id": "4285", "Description_chs": "可以发动尽毁", "Name_chs": "尽毁预备", "Description_ko": "원초적 파멸을 실행할 수 있는 상태.", "Name_ko": "원초적 파멸 시전 가능", "Description_tc": "可以發動盡毀", "Name_tc": "盡毀預備"},
    "4286": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Urbeben kann ausgeführt werden.", "Description_en": "Able to execute Primal Wrath.", "Description_fr": "Trépidation bestiale peut être lancée.", "Description_ja": "原初の激震を実行できる状態。", "Icon": {"id": "212571", "path": "ui/icon/212000/212571.tex", "path_hr1": "ui/icon/212000/212571_hr1.tex"}, "MaxStacks": "0", "Name_de": "Inneres Beben", "Name_en": "Wrathful", "Name_fr": "Trépidation bestiale préparée", "Name_ja": "原初の激震実行可", "StatusCategory": "1", "row_id": "4286", "Description_chs": "可以发动原初的怒震", "Name_chs": "原初的怒震预备", "Description_ko": "원초의 격진을 실행할 수 있는 상태.", "Name_ko": "원초의 격진 시전 가능", "Description_tc": "可以發動原初的怒震", "Name_tc": "原初的怒震預備"},
    "4287": {"ClassJobCategory": {"Name_de": "KRG", "Name_en": "WAR", "Name_fr": "GUE", "Name_ja": "戦士", "row_id": "22", "sheet": "ClassJobCategory", "value": "22", "Name_chs": "战士", "Name_ko": "전사", "Name_tc": "戰士"}, "Description_de": "Urkraft lässt den Körper zittern. Ändert sich bei 3 Stapeln zu Inneres Beben.", "Description_en": "Fury is building within you. At 3 stacks, effect changes to Wrathful, allowing you to execute Primal Wrath.", "Description_fr": "Le corps est secoué par des palpitations. L'effet devient Trépidation bestiale préparée s'il est accumulé 3 fois.", "Description_ja": "原初の鼓動が蓄積された状態。3スタック付与されると「原初の激震実行可」に変化する。", "Icon": {"id": "218147", "path": "ui/icon/218000/218147.tex", "path_hr1": "ui/icon/218000/218147_hr1.tex"}, "MaxStacks": "3", "Name_de": "Inneres Zittern", "Name_en": "Burgeoning Fury", "Name_fr": "Palpitations bestiales", "Name_ja": "原初の鼓動", "StatusCategory": "1", "row_id": "4287", "Description_chs": "身体里积蓄着原初的搏动，积蓄3档后该状态变为原初的怒震预备", "Name_chs": "原初的搏动", "Description_ko": "원초의 고동이 축적된 상태. 3중첩이 되면 원초의 격진 시전 가능으로 변화한다.", "Name_ko": "원초의 고동", "Description_tc": "身體裡累積著原初的搏動，累積3檔後該狀態變為原初的怒震預備", "Name_tc": "原初的搏動"},
    "4288": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Gemeinsam mit Schwarzes Blut kann Blutrache ausgeführt werden.", "Description_en": "Able to execute Comeuppance while under the effect of Blackblood.", "Description_fr": "Grâce à l'effet combiné de Sang noir, Punition réciproque peut être lancée.", "Description_ja": "ブラックブラッドと組み合わせることで、カマパンスを実行できる状態。", "Icon": {"id": "214720", "path": "ui/icon/214000/214720.tex", "path_hr1": "ui/icon/214000/214720_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutrache", "Name_en": "Comeuppance Ready", "Name_fr": "Punition réciproque préparée", "Name_ja": "カマパンス実行可", "StatusCategory": "1", "row_id": "4288", "Description_chs": "暗血状态中，可以发动报应", "Name_chs": "报应预备", "Description_ko": "흑혈을 함께 소비하여 업보를 실행할 수 있는 상태.", "Name_ko": "업보 시전 가능", "Description_tc": "暗血狀態中，可以發動報應", "Name_tc": "報應預備"},
    "4289": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Gemeinsam mit Schwarzes Blut kann Torspalter ausgeführt werden.", "Description_en": "Able to execute Torcleaver while under the effect of Blackblood.", "Description_fr": "Grâce à l'effet combiné de Sang noir, Brise-montagne peut être lancé.", "Description_ja": "ブラックブラッドと組み合わせることで、トアクリーバーを実行できる状態。", "Icon": {"id": "214721", "path": "ui/icon/214000/214721.tex", "path_hr1": "ui/icon/214000/214721_hr1.tex"}, "MaxStacks": "0", "Name_de": "Torspalter", "Name_en": "Torcleaver Ready", "Name_fr": "Brise-montagne préparé", "Name_ja": "トアクリーバー実行可", "StatusCategory": "1", "row_id": "4289", "Description_chs": "暗血状态中，可以发动戮山", "Name_chs": "戮山预备", "Description_ko": "흑혈을 함께 소비하여 도륙검을 실행할 수 있는 상태.", "Name_ko": "도륙검 시전 가능", "Description_tc": "暗血狀態中，可以發動戮山", "Name_tc": "戮山預備"},
    "4290": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "Antiheld kann ausgeführt werden.", "Description_en": "Able to execute Disesteem.", "Description_fr": "Sillon de morgue peut être lancé.", "Description_ja": "ディセスティームを実行できる状態。", "Icon": {"id": "213126", "path": "ui/icon/213000/213126.tex", "path_hr1": "ui/icon/213000/213126_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lied des Antihelden", "Name_en": "Scorn", "Name_fr": "Sillon de morgue préparé", "Name_ja": "ディセスティーム実行可", "StatusCategory": "1", "row_id": "4290", "Description_chs": "可以发动掠影的蔑视", "Name_chs": "掠影的蔑视预备", "Description_ko": "경멸을 실행할 수 있는 상태.", "Name_ko": "경멸 시전 가능", "Description_tc": "可以發動掠影的蔑視", "Name_tc": "掠影的蔑視預備"},
    "4291": {"ClassJobCategory": {"Name_de": "DKR", "Name_en": "DRK", "Name_fr": "CHN", "Name_ja": "暗黒騎士", "row_id": "98", "sheet": "ClassJobCategory", "value": "98", "Name_chs": "暗黑骑士", "Name_ko": "암흑기사", "Name_tc": "暗黑騎士"}, "Description_de": "インペイルメントを実行できる状態。", "Description_en": "インペイルメントを実行できる状態。", "Description_fr": "インペイルメントを実行できる状態。", "Description_ja": "インペイルメントを実行できる状態。", "Icon": {"id": "214722", "path": "ui/icon/214000/214722.tex", "path_hr1": "ui/icon/214000/214722_hr1.tex"}, "MaxStacks": "0", "Name_de": "インペイルメント実行可", "Name_en": "インペイルメント実行可", "Name_fr": "インペイルメント実行可", "Name_ja": "インペイルメント実行可", "StatusCategory": "1", "row_id": "4291", "Description_chs": "インペイルメントを実行できる状態。", "Name_chs": "インペイルメント実行可", "Description_ko": "インペイルメントを実行できる状態。", "Name_ko": "インペイルメント実行可", "Description_tc": "インペイルメントを実行できる状態。", "Name_tc": "インペイルメント実行可"},
    "4292": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "ハートコンボを実行できる状態。", "Description_en": "ハートコンボを実行できる状態。", "Description_fr": "ハートコンボを実行できる状態。", "Description_ja": "ハートコンボを実行できる状態。", "Icon": {"id": "213621", "path": "ui/icon/213000/213621.tex", "path_hr1": "ui/icon/213000/213621_hr1.tex"}, "MaxStacks": "0", "Name_de": "ハートコンボ実行可", "Name_en": "ハートコンボ実行可", "Name_fr": "ハートコンボ実行可", "Name_ja": "ハートコンボ実行可", "StatusCategory": "1", "row_id": "4292", "Description_chs": "ハートコンボを実行できる状態。", "Name_chs": "ハートコンボ実行可", "Description_ko": "ハートコンボを実行できる状態。", "Name_ko": "ハートコンボ実行可", "Description_tc": "ハートコンボを実行できる状態。", "Name_tc": "ハートコンボ実行可"},
    "4293": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Schicksalszeichen kann ausgeführt werden.", "Description_en": "Able to execute Fated Brand.", "Description_fr": "Insigne fatidique peut être lancé.", "Description_ja": "フェイテッドブランドを実行できる状態。", "Icon": {"id": "213620", "path": "ui/icon/213000/213620.tex", "path_hr1": "ui/icon/213000/213620_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fäden des Schicksals", "Name_en": "Ready to Raze", "Name_fr": "Insigne fatidique préparé", "Name_ja": "フェイテッドブランド実行可", "StatusCategory": "1", "row_id": "4293", "Description_chs": "可以发动命运之印", "Name_chs": "命运之印预备", "Description_ko": "운명의 낙인을 실행할 수 있는 상태.", "Name_ko": "운명의 낙인 시전 가능", "Description_tc": "可以發動命運之印", "Name_tc": "命運之印預備"},
    "4294": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214723", "path": "ui/icon/214000/214723.tex", "path_hr1": "ui/icon/214000/214723_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schicksalszeichen", "Name_en": "Fated Brand", "Name_fr": "Insigne fatidique", "Name_ja": "フェイテッドブランド", "StatusCategory": "1", "row_id": "4294", "Description_chs": "抵消一定伤害", "Name_chs": "命运之印", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "운명의 낙인", "Description_tc": "抵消一定傷害", "Name_tc": "命運之印"},
    "4295": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "213615", "path": "ui/icon/213000/213615.tex", "path_hr1": "ui/icon/213000/213615_hr1.tex"}, "MaxStacks": "0", "Name_de": "Herz des Korunds", "Name_en": "Heart of Corundum", "Name_fr": "Cœur de corindon", "Name_ja": "ハート・オブ・コランダム", "StatusCategory": "1", "row_id": "4295", "Description_chs": "减轻所受到的伤害", "Name_chs": "刚玉之心", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "강옥의 심장", "Description_tc": "減輕所受到的傷害", "Name_tc": "剛玉之心"},
    "4296": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "LP werden regeneriert, wenn sie unter einen bestimmten Betrag fallen oder die Wirkungsdauer endet.", "Description_en": "HP will be restored automatically upon falling below a certain level or expiration of effect duration.", "Description_fr": "Un effet curatif est reçu lorsque les PV tombent en dessous d'un certain montant ou à la fin de l'effet.", "Description_ja": "ＨＰが一定割合を下回るか効果時間が経過すると、回復効果が発動する状態。", "Icon": {"id": "213617", "path": "ui/icon/213000/213617.tex", "path_hr1": "ui/icon/213000/213617_hr1.tex"}, "MaxStacks": "0", "Name_de": "Katharsis des Korunds", "Name_en": "Catharsis of Corundum", "Name_fr": "Catharsis de corindon", "Name_ja": "カタルシス・オブ・コランダム", "StatusCategory": "1", "row_id": "4296", "Description_chs": "体力降低到一定比例或持续时间结束时自动发动恢复效果", "Name_chs": "刚玉之净", "Description_ko": "HP가 일정 이하가 되거나 지속시간이 끝나면 회복이 발동하는 상태.", "Name_ko": "강옥의 치유", "Description_tc": "HP降低到一定比例或持續時間結束時自動發動恢復效果", "Name_tc": "剛玉之淨"},
    "4297": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "移動速度が上昇した状態。", "Description_en": "移動速度が上昇した状態。", "Description_fr": "移動速度が上昇した状態。", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "214724", "path": "ui/icon/214000/214724.tex", "path_hr1": "ui/icon/214000/214724_hr1.tex"}, "MaxStacks": "0", "Name_de": "ラフディバイド", "Name_en": "ラフディバイド", "Name_fr": "ラフディバイド", "Name_ja": "ラフディバイド", "StatusCategory": "1", "row_id": "4297", "Description_chs": "移動速度が上昇した状態。", "Name_chs": "ラフディバイド", "Description_ko": "移動速度が上昇した状態。", "Name_ko": "ラフディバイド", "Description_tc": "移動速度が上昇した状態。", "Name_tc": "ラフディバイド"},
    "4298": {"ClassJobCategory": {"Name_de": "WEI", "Name_en": "SGE", "Name_fr": "SAG", "Name_ja": "賢者", "row_id": "181", "sheet": "ClassJobCategory", "value": "181", "Name_chs": "贤者", "Name_ko": "현자", "Name_tc": "賢者"}, "Description_de": "自身に対するＨＰ回復効果が低下した状態。", "Description_en": "自身に対するＨＰ回復効果が低下した状態。", "Description_fr": "自身に対するＨＰ回復効果が低下した状態。", "Description_ja": "自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "214746", "path": "ui/icon/214000/214746.tex", "path_hr1": "ui/icon/214000/214746_hr1.tex"}, "MaxStacks": "0", "Name_de": "プシュケー", "Name_en": "プシュケー", "Name_fr": "プシュケー", "Name_ja": "プシュケー", "StatusCategory": "2", "row_id": "4298", "Description_chs": "自身に対するＨＰ回復効果が低下した状態。", "Name_chs": "プシュケー", "Description_ko": "自身に対するＨＰ回復効果が低下した状態。", "Name_ko": "プシュケー", "Description_tc": "自身に対するＨＰ回復効果が低下した状態。", "Name_tc": "プシュケー"},
    "4299": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "绝枪战士", "Name_ko": "건브레이커", "Name_tc": "絕槍戰士"}, "Description_de": "与ダメージと自身からのＨＰ回復効果が低下した状態。", "Description_en": "与ダメージと自身からのＨＰ回復効果が低下した状態。", "Description_fr": "与ダメージと自身からのＨＰ回復効果が低下した状態。", "Description_ja": "与ダメージと自身からのＨＰ回復効果が低下した状態。", "Icon": {"id": "214870", "path": "ui/icon/214000/214870.tex", "path_hr1": "ui/icon/214000/214870_hr1.tex"}, "MaxStacks": "0", "Name_de": "ブラッドドロー", "Name_en": "ブラッドドロー", "Name_fr": "ブラッドドロー", "Name_ja": "ブラッドドロー", "StatusCategory": "2", "row_id": "4299", "Description_chs": "与ダメージと自身からのＨＰ回復効果が低下した状態。", "Name_chs": "ブラッドドロー", "Description_ko": "与ダメージと自身からのＨＰ回復効果が低下した状態。", "Name_ko": "ブラッドドロー", "Description_tc": "与ダメージと自身からのＨＰ回復効果が低下した状態。", "Name_tc": "ブラッドドロー"},
    "4300": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "移動速度が上昇した状態。", "Description_en": "移動速度が上昇した状態。", "Description_fr": "移動速度が上昇した状態。", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "214725", "path": "ui/icon/214000/214725.tex", "path_hr1": "ui/icon/214000/214725_hr1.tex"}, "MaxStacks": "0", "Name_de": "絶空拳", "Name_en": "絶空拳", "Name_fr": "絶空拳", "Name_ja": "絶空拳", "StatusCategory": "1", "row_id": "4300", "Description_chs": "移動速度が上昇した状態。", "Name_chs": "絶空拳", "Description_ko": "移動速度が上昇した状態。", "Name_ko": "絶空拳", "Description_tc": "移動速度が上昇した状態。", "Name_tc": "絶空拳"},
    "4301": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "Himmel und Erde kann ausgeführt werden.", "Description_en": "Able to execute Fire's Reply.", "Description_fr": "Réaction du feu peut être lancée.", "Description_ja": "乾坤闘気弾を実行できる状態。", "Icon": {"id": "212541", "path": "ui/icon/212000/212541.tex", "path_hr1": "ui/icon/212000/212541_hr1.tex"}, "MaxStacks": "0", "Name_de": "Himmel und Erde", "Name_en": "Fire's Rumination", "Name_fr": "Grondement du feu", "Name_ja": "乾坤闘気弾実行可", "StatusCategory": "1", "row_id": "4301", "Description_chs": "可以发动乾坤斗气弹", "Name_chs": "乾坤斗气弹预备", "Description_ko": "건곤투기탄을 실행할 수 있는 상태.", "Name_ko": "건곤투기탄 시전 가능", "Description_tc": "可以發動乾坤鬥氣彈", "Name_tc": "乾坤鬥氣彈預備"},
    "4302": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Sternenkreuz kann ausgeführt werden.", "Description_en": "Able to execute Starcross.", "Description_fr": "Traversée céleste peut être lancée.", "Description_ja": "スタークロッサーを実行できる状態。", "Icon": {"id": "212588", "path": "ui/icon/212000/212588.tex", "path_hr1": "ui/icon/212000/212588_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sternenkreuz", "Name_en": "Starcross Ready", "Name_fr": "Traversée céleste préparée", "Name_ja": "スタークロッサー実行可", "StatusCategory": "1", "row_id": "4302", "Description_chs": "可以发动渡星冲", "Name_chs": "渡星冲预备", "Description_ko": "천체 관통을 실행할 수 있는 상태.", "Name_ko": "천체 관통 시전 가능", "Description_tc": "可以發動渡星衝", "Name_tc": "渡星衝預備"},
    "4303": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "214726", "path": "ui/icon/214000/214726.tex", "path_hr1": "ui/icon/214000/214726_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dokumori", "Name_en": "Dokumori", "Name_fr": "Dokumori", "Name_ja": "毒盛の術", "StatusCategory": "2", "row_id": "4303", "Description_chs": "受到攻击的伤害增加", "Name_chs": "介毒之术", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "강탈", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "介毒之術"},
    "4304": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "214727", "path": "ui/icon/214000/214727.tex", "path_hr1": "ui/icon/214000/214727_hr1.tex"}, "MaxStacks": "0", "Name_de": "Doton", "Name_en": "Doton", "Name_fr": "Doton", "Name_ja": "土遁の術", "StatusCategory": "1", "row_id": "4304", "Description_chs": "减轻所受到的伤害", "Name_chs": "土遁之术", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "토둔술", "Description_tc": "減輕所受到的傷害", "Name_tc": "土遁之術"},
    "4305": {"ClassJobCategory": {"Name_de": "NIN", "Name_en": "NIN", "Name_fr": "NIN", "Name_ja": "忍者", "row_id": "92", "sheet": "ClassJobCategory", "value": "92", "Name_chs": "忍者", "Name_ko": "닌자", "Name_tc": "忍者"}, "Description_de": "Zesho Meppo kann ausgeführt werden.", "Description_en": "Able to execute Zesho Meppo.", "Description_fr": "Zeshô Meppô peut être lancé.", "Description_ja": "是生滅法を実行できる状態。", "Icon": {"id": "214728", "path": "ui/icon/214000/214728.tex", "path_hr1": "ui/icon/214000/214728_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zesho Meppo", "Name_en": "Zesho Meppo Ready", "Name_fr": "Zeshô Meppô préparé", "Name_ja": "是生滅法実行可", "StatusCategory": "1", "row_id": "4305", "Description_chs": "可以发动是生灭法", "Name_chs": "是生灭法预备", "Description_ko": "시생멸법을 실행할 수 있는 상태.", "Name_ko": "시생멸법 시전 가능", "Description_tc": "可以發動是生滅法", "Name_tc": "是生滅法預備"},
    "4306": {"ClassJobCategory": {"Name_de": "SAM", "Name_en": "SAM", "Name_fr": "SAM", "Name_ja": "侍", "row_id": "111", "sheet": "ClassJobCategory", "value": "111", "Name_chs": "武士", "Name_ko": "사무라이", "Name_tc": "武士"}, "Description_de": "Erleidet erhöhten Schaden vom Verursacher des Status.", "Description_en": "Damage taken from the samurai who applied this effect is increased.", "Description_fr": "Les dégâts reçus du personnage à l'origine de l'effet sont augmentés.", "Description_ja": "この効果を付与したプレイヤーから受けるダメージが増加する状態。", "Icon": {"id": "214729", "path": "ui/icon/214000/214729.tex", "path_hr1": "ui/icon/214000/214729_hr1.tex"}, "MaxStacks": "0", "Name_de": "Debana", "Name_en": "Debana", "Name_fr": "Kuzushi jaku", "Name_ja": "崩し［弱］", "StatusCategory": "2", "row_id": "4306", "Description_chs": "受到施加此状态的玩家攻击时所受伤害增加", "Name_chs": "踉跄", "Description_ko": "시전자에게 받는 피해량이 증가하는 상태.", "Name_ko": "무너짐[약]", "Description_tc": "受到施加此狀態的玩家攻擊時所受傷害增加", "Name_tc": "踉蹌"},
    "4307": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Henkersguillotine kann ausgeführt werden.", "Description_en": "Able to execute Executioner's Guillotine.", "Description_fr": "Guillotine tortionnaire peut être lancée.", "Description_ja": "エクスギロティンを実行できる状態。", "Icon": {"id": "214747", "path": "ui/icon/214000/214747.tex", "path_hr1": "ui/icon/214000/214747_hr1.tex"}, "MaxStacks": "0", "Name_de": "Henkersguillotine", "Name_en": "Executioner's Guillotine Ready", "Name_fr": "Guillotine tortionnaire préparée", "Name_ja": "エクスギロティン実行可", "StatusCategory": "1", "row_id": "4307", "Description_chs": "可以发动断首处刑", "Name_chs": "断首处刑预备", "Description_ko": "참수형 집행을 실행할 수 있는 상태.", "Name_ko": "참수형 집행 시전 가능", "Description_tc": "可以發動斷首處刑", "Name_tc": "斷首處刑預備"},
    "4308": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Ein Richtbefehl wurde verhängt.", "Description_en": "Currently afflicting an enemy with Death Warrant.", "Description_fr": "Un ennemi subit actuellement votre Arrêt de mort.", "Description_ja": "敵にデスワラントを付与した状態。", "Icon": {"id": "214999", "path": "ui/icon/214000/214999.tex", "path_hr1": "ui/icon/214000/214999_hr1.tex"}, "MaxStacks": "0", "Name_de": "Richtbefehl", "Name_en": "Death Warrant", "Name_fr": "Arrêt de mort", "Name_ja": "デスワラント", "StatusCategory": "1", "row_id": "4308", "Description_chs": "对敌人附加了斩首令", "Name_chs": "斩首令", "Description_ko": "적에게 사형 예고를 부여한 상태.", "Name_ko": "사형 예고", "Description_tc": "對敵人附加了斬首令", "Name_tc": "斬首令"},
    "4309": {"ClassJobCategory": {"Name_de": "SNT", "Name_en": "RPR", "Name_fr": "FCH", "Name_ja": "リーパー", "row_id": "180", "sheet": "ClassJobCategory", "value": "180", "Name_chs": "钐镰客", "Name_ko": "리퍼", "Name_tc": "奪魂者"}, "Description_de": "Perfectio kann ausgeführt werden.", "Description_en": "Able to execute Perfectio.", "Description_fr": "Perfectio peut être lancé.", "Description_ja": "ペルフェクティオを実行できる状態。", "Icon": {"id": "212943", "path": "ui/icon/212000/212943.tex", "path_hr1": "ui/icon/212000/212943_hr1.tex"}, "MaxStacks": "0", "Name_de": "Perfectio parata", "Name_en": "Perfectio Parata", "Name_fr": "Perfectio parata", "Name_ja": "ペルフェクティオ実行可", "StatusCategory": "1", "row_id": "4309", "Description_chs": "可以发动完人", "Name_chs": "完人预备", "Description_ko": "완전체를 실행할 수 있는 상태.", "Name_ko": "완전체 시전 가능", "Description_tc": "可以發動完人", "Name_tc": "完人預備"},
    "4310": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4310", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4311": {"ClassJobCategory": {"Name_de": "VPR", "Name_en": "VPR", "Name_fr": "VPR", "Name_ja": "ヴァイパー", "row_id": "196", "sheet": "ClassJobCategory", "value": "196", "Name_chs": "蝰蛇剑士", "Name_ko": "바이퍼", "Name_tc": "毒蛇劍士"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4311", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4312": {"ClassJobCategory": {"Name_de": "BRD", "Name_en": "BRD", "Name_fr": "BRD", "Name_ja": "吟遊詩人", "row_id": "24", "sheet": "ClassJobCategory", "value": "24", "Name_chs": "吟游诗人", "Name_ko": "음유시인", "Name_tc": "吟遊詩人"}, "Description_de": "Zugabe des Helden kann ausgeführt werden.", "Description_en": "Able to execute Encore of Light.", "Description_fr": "Rappel héroïque peut être lancé.", "Description_ja": "英雄のアンコールを実行できる状態。", "Icon": {"id": "213077", "path": "ui/icon/213000/213077.tex", "path_hr1": "ui/icon/213000/213077_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zugabe des Helden", "Name_en": "Encore of Light Ready", "Name_fr": "Rappel héroïque", "Name_ja": "英雄のアンコール実行可", "StatusCategory": "1", "row_id": "4312", "Description_chs": "可以发动英雄的返场余音", "Name_chs": "英雄的返场余音预备", "Description_ko": "영웅의 앙코르를 실행할 수 있는 상태.", "Name_ko": "영웅의 앙코르 시전 가능", "Description_tc": "可以發動英雄的返場餘音", "Name_tc": "英雄的返場餘音預備"},
    "4313": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Der nächste ausgeführte Schwerttanz ändert sich zu Dämmertanz.", "Description_en": "Next Saber Dance will be upgraded to Dance of the Dawn.", "Description_fr": "La prochaine Danse du sabre devient Danse de l'aurore.", "Description_ja": "次に実行する剣の舞いが暁の舞いに変化する状態。", "Icon": {"id": "214732", "path": "ui/icon/214000/214732.tex", "path_hr1": "ui/icon/214000/214732_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dämmerpakt", "Name_en": "Solo Step", "Name_fr": "Liens de l'aurore", "Name_ja": "暁の絆", "StatusCategory": "1", "row_id": "4313", "Description_chs": "下次发动的剑舞变为拂晓舞", "Name_chs": "拂晓之谊", "Description_ko": "다음에 실행하는 검무가 새벽의 춤으로 변화하는 상태.", "Name_ko": "새벽의 인연", "Description_tc": "下次發動的劍舞變為拂曉舞", "Name_tc": "拂曉之誼"},
    "4314": {"ClassJobCategory": {"Name_de": "TÄN", "Name_en": "DNC", "Name_fr": "DNS", "Name_ja": "踊り子", "row_id": "150", "sheet": "ClassJobCategory", "value": "150", "Name_chs": "舞者", "Name_ko": "무도가", "Name_tc": "舞者"}, "Description_de": "Füllt schrittweise den Limitrausch-Balken.", "Description_en": "Limit gauge is gradually filling.", "Description_fr": "La jauge de Transcendance augmente graduellement.", "Description_ja": "リミットゲージが徐々に増加する状態。", "Icon": {"id": "213729", "path": "ui/icon/213000/213729.tex", "path_hr1": "ui/icon/213000/213729_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dämmertanz", "Name_en": "Dance of the Dawn", "Name_fr": "Danse de l'aurore", "Name_ja": "暁の舞い", "StatusCategory": "1", "row_id": "4314", "Description_chs": "极限槽持续增长", "Name_chs": "拂晓舞", "Description_ko": "리미트 게이지가 서서히 축적되는 상태.", "Name_ko": "새벽의 춤", "Description_tc": "極限槽持續增長", "Name_tc": "拂曉舞"},
    "4315": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Dem Ziel und umstehenden Gegnern wird bei Ausführung bestimmter Kommandos zusätzlicher Schaden zugefügt.", "Description_en": "Certain actions are dealing additional damage to target and nearby enemies.", "Description_fr": "L'utilisation de certaines actions inflige des dégâts supplémentaires à la cible et aux ennemis autour.", "Description_ja": "一部のアクションの実行時に、対象とその周囲に追加ダメージを発生させる状態。", "Icon": {"id": "214733", "path": "ui/icon/214000/214733.tex", "path_hr1": "ui/icon/214000/214733_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kranz des Feuers", "Name_en": "Wreath of Fire", "Name_fr": "Couronne de feu", "Name_ja": "リース・オブ・ファイア", "StatusCategory": "1", "row_id": "4315", "Description_chs": "使用部分技能时，对目标及其周围的敌人造成追加伤害", "Name_chs": "烈火环", "Description_ko": "일부 기술을 실행하면, 대상과 그 주위의 적에게 추가 피해를 주는 상태.", "Name_ko": "화염 왕관", "Description_tc": "使用部分技能時，對目標及其周圍的敵人造成追加傷害", "Name_tc": "烈火環"},
    "4316": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Erlittener Schaden ist reduziert und führt bei erlittenem Schaden eine Konterattacke auf den Angreifer aus.", "Description_en": "Damage taken is reduced while countering attacks.", "Description_fr": "Les dégâts reçus sont réduits, et des dégâts sont infligés pour chaque attaque reçue.", "Description_ja": "受けるダメージを軽減し、かつ反撃ダメージを与える状態。", "Icon": {"id": "214734", "path": "ui/icon/214000/214734.tex", "path_hr1": "ui/icon/214000/214734_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kranz des Eises", "Name_en": "Wreath of Ice", "Name_fr": "Couronne de glace", "Name_ja": "リース・オブ・アイス", "StatusCategory": "1", "row_id": "4316", "Description_chs": "令自身所受到的伤害减少，同时给予对方反击伤害", "Name_chs": "寒冰环", "Description_ko": "받는 피해량이 감소하고, 적에게 반격 피해를 주는 상태.", "Name_ko": "냉기 왕관", "Description_tc": "令自身所受到的傷害減少，同時給予對方反擊傷害", "Name_tc": "寒冰環"},
    "4317": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Flare-Stern oder Frost-Stern können ausgeführt werden.", "Description_en": "Able to execute Flare Star and Frost Star.", "Description_fr": "Astre flamboyant et Astre givrant peuvent être lancés.", "Description_ja": "フレアスターおよびグレイシャルスターを詠唱できる状態。", "Icon": {"id": "214736", "path": "ui/icon/214000/214736.tex", "path_hr1": "ui/icon/214000/214736_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stern der Elemente", "Name_en": "Elemental Star", "Name_fr": "Astres élémentaires", "Name_ja": "エレメントスター", "StatusCategory": "1", "row_id": "4317", "Description_chs": "可以咏唱耀星或霜星", "Name_chs": "元素之星", "Description_ko": "타오르는 별 또는 얼어붙는 별을 시전할 수 있는 상태.", "Name_ko": "원소의 별", "Description_tc": "可以詠唱耀星或霜星", "Name_tc": "元素之星"},
    "4318": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "次の魔法が、詠唱時間無しで唱えられる状態。詠唱時間のない魔法の場合は代わりに威力が上昇する。", "Description_en": "次の魔法が、詠唱時間無しで唱えられる状態。詠唱時間のない魔法の場合は代わりに威力が上昇する。", "Description_fr": "次の魔法が、詠唱時間無しで唱えられる状態。詠唱時間のない魔法の場合は代わりに威力が上昇する。", "Description_ja": "次の魔法が、詠唱時間無しで唱えられる状態。詠唱時間のない魔法の場合は代わりに威力が上昇する。", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "クリムゾンサイクロン", "Name_en": "クリムゾンサイクロン", "Name_fr": "クリムゾンサイクロン", "Name_ja": "クリムゾンサイクロン", "StatusCategory": "1", "row_id": "4318", "Description_chs": "次の魔法が、詠唱時間無しで唱えられる状態。詠唱時間のない魔法の場合は代わりに威力が上昇する。", "Name_chs": "クリムゾンサイクロン", "Description_ko": "次の魔法が、詠唱時間無しで唱えられる状態。詠唱時間のない魔法の場合は代わりに威力が上昇する。", "Name_ko": "クリムゾンサイクロン", "Description_tc": "次の魔法が、詠唱時間無しで唱えられる状態。詠唱時間のない魔法の場合は代わりに威力が上昇する。", "Name_tc": "クリムゾンサイクロン"},
    "4319": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Erleidet schrittweise Schaden.", "Description_en": "Sustaining damage over time.", "Description_fr": "Des dégâts périodiques sont subis.", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "214743", "path": "ui/icon/214000/214743.tex", "path_hr1": "ui/icon/214000/214743_hr1.tex"}, "MaxStacks": "0", "Name_de": "Versengung", "Name_en": "Scorch", "Name_fr": "Calcination", "Name_ja": "スコーチ", "StatusCategory": "2", "row_id": "4319", "Description_chs": "体力逐渐减少", "Name_chs": "焦热", "Description_ko": "HP가 서서히 줄어드는 상태.", "Name_ko": "작열화", "Description_tc": "HP逐漸減少", "Name_tc": "焦熱"},
    "4320": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Erlittener Schaden ist verringert und eine Barriere absorbiert Schaden.", "Description_en": "Damage taken is reduced, and a magicked barrier is nullifying damage.", "Description_fr": "Les dégâts subis sont réduits et une barrière les absorbe.", "Description_ja": "受けるダメージの一部が軽減され、かつ一定量のダメージを軽減する状態。", "Icon": {"id": "214739", "path": "ui/icon/214000/214739.tex", "path_hr1": "ui/icon/214000/214739_hr1.tex"}, "MaxStacks": "0", "Name_de": "Forte", "Name_en": "Forte", "Name_fr": "Forte", "Name_ja": "フォルテ", "StatusCategory": "1", "row_id": "4320", "Description_chs": "减轻所受到的伤害，同时抵消一定伤害", "Name_chs": "剑身强部", "Description_ko": "받는 피해량이 감소하고, 받는 피해량 일부를 보호막으로 막는 상태.", "Name_ko": "포르테", "Description_tc": "減輕所受到的傷害，同時抵消一定傷害", "Name_tc": "劍身強部"},
    "4321": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Blüte des Mutes kann ausgeführt werden.", "Description_en": "Able to execute Vice of Thorns.", "Description_fr": "Épine croisée peut être lancée.", "Description_ja": "ブライヤー・クロゼを実行できる状態。", "Icon": {"id": "213411", "path": "ui/icon/213000/213411.tex", "path_hr1": "ui/icon/213000/213411_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blüte des Mutes", "Name_en": "Thorned Flourish", "Name_fr": "Épine croisée préparée", "Name_ja": "ブライヤー・クロゼ実行可", "StatusCategory": "1", "row_id": "4321", "Description_chs": "可以发动荆棘环绕", "Name_chs": "荆棘环绕预备", "Description_ko": "회오리 찔레를 실행할 수 있는 상태.", "Name_ko": "회오리 찔레 시전 가능", "Description_tc": "可以發動荊棘環繞", "Name_tc": "荊棘環繞預備"},
    "4322": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "Kristallglanz kann ausgeführt werden.", "Description_en": "Able to execute Prefulgence.", "Description_fr": "Syncristallisation peut être lancée.", "Description_ja": "プリフルジェンスを実行できる状態。", "Icon": {"id": "213413", "path": "ui/icon/213000/213413.tex", "path_hr1": "ui/icon/213000/213413_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kristallglanz-bereit", "Name_en": "Prefulgence Ready", "Name_fr": "Syncristallisation préparée", "Name_ja": "プリフルジェンス実行可", "StatusCategory": "1", "row_id": "4322", "Description_chs": "可以发动光芒四射", "Name_chs": "光芒四射预备", "Description_ko": "적색 광채를 실행할 수 있는 상태.", "Name_ko": "적색 광채 시전 가능", "Description_tc": "可以發動光芒四射", "Name_tc": "光芒四射預備"},
    "4323": {"ClassJobCategory": {"Name_de": "RMA", "Name_en": "RDM", "Name_fr": "MRG", "Name_ja": "赤魔道士", "row_id": "112", "sheet": "ClassJobCategory", "value": "112", "Name_chs": "赤魔法师", "Name_ko": "적마도사", "Name_tc": "赤魔道士"}, "Description_de": "アンガジェマンを実行できる状態。", "Description_en": "アンガジェマンを実行できる状態。", "Description_fr": "アンガジェマンを実行できる状態。", "Description_ja": "アンガジェマンを実行できる状態。", "Icon": {"id": "214744", "path": "ui/icon/214000/214744.tex", "path_hr1": "ui/icon/214000/214744_hr1.tex"}, "MaxStacks": "0", "Name_de": "アンガジェマン実行可", "Name_en": "アンガジェマン実行可", "Name_fr": "アンガジェマン実行可", "Name_ja": "アンガジェマン実行可", "StatusCategory": "1", "row_id": "4323", "Description_chs": "アンガジェマンを実行できる状態。", "Name_chs": "アンガジェマン実行可", "Description_ko": "アンガジェマンを実行できる状態。", "Name_ko": "アンガジェマン実行可", "Description_tc": "アンガジェマンを実行できる状態。", "Name_tc": "アンガジェマン実行可"},
    "4324": {"ClassJobCategory": {"Name_de": "PKT", "Name_en": "PCT", "Name_fr": "PIC", "Name_ja": "ピクトマンサー", "row_id": "197", "sheet": "ClassJobCategory", "value": "197", "Name_chs": "绘灵法师", "Name_ko": "픽토맨서", "Name_tc": "繪靈法師"}, "Description_de": "Der nächste Pikto-Zauber kann sofort gewirkt werden. ", "Description_en": "Next motif is rendered instantly.", "Description_fr": "Le prochain sort Picto est instantané.", "Description_ja": "次のピクト系アクションが、詠唱時間無しで実行できる状態。", "Icon": {"id": "214740", "path": "ui/icon/214000/214740.tex", "path_hr1": "ui/icon/214000/214740_hr1.tex"}, "MaxStacks": "0", "Name_de": "Grobe Skizze", "Name_en": "Quick Sketch", "Name_fr": "Dessin rapide", "Name_ja": "ラフドローイング", "StatusCategory": "1", "row_id": "4324", "Description_chs": "下次发动彩绘系技能不需要咏唱时间", "Name_chs": "速写", "Description_ko": "다음에 실행하는 그림 계열 기술을 시전 시간 없이 실행할 수 있는 상태.", "Name_ko": "소묘", "Description_tc": "下次發動彩繪系技能不需要詠唱時間", "Name_tc": "速寫"},
    "4325": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "ＨＰが徐々に失われる状態。", "Description_en": "ＨＰが徐々に失われる状態。", "Description_fr": "ＨＰが徐々に失われる状態。", "Description_ja": "ＨＰが徐々に失われる状態。", "Icon": {"id": "214745", "path": "ui/icon/214000/214745.tex", "path_hr1": "ui/icon/214000/214745_hr1.tex"}, "MaxStacks": "0", "Name_de": "ハート・オブ・ミゼリ", "Name_en": "ハート・オブ・ミゼリ", "Name_fr": "ハート・オブ・ミゼリ", "Name_ja": "ハート・オブ・ミゼリ", "StatusCategory": "2", "row_id": "4325", "Description_chs": "ＨＰが徐々に失われる状態。", "Name_chs": "ハート・オブ・ミゼリ", "Description_ko": "ＨＰが徐々に失われる状態。", "Name_ko": "ハート・オブ・ミゼリ", "Description_tc": "ＨＰが徐々に失われる状態。", "Name_tc": "ハート・オブ・ミゼリ"},
    "4326": {"ClassJobCategory": {"Name_de": "WMA", "Name_en": "WHM", "Name_fr": "MBL", "Name_ja": "白魔道士", "row_id": "25", "sheet": "ClassJobCategory", "value": "25", "Name_chs": "白魔法师", "Name_ko": "백마도사", "Name_tc": "白魔道士"}, "Description_de": "Blendka kann ausgeführt werden.", "Description_en": "Able to execute Glare IV.", "Description_fr": "Giga Chatoiement peut être lancé.", "Description_ja": "グレアジャを実行できる状態。", "Icon": {"id": "218669", "path": "ui/icon/218000/218669.tex", "path_hr1": "ui/icon/218000/218669_hr1.tex"}, "MaxStacks": "3", "Name_de": "Maximaler Fokus", "Name_en": "Sacred Sight", "Name_fr": "Giga Chatoiement préparé", "Name_ja": "グレアジャ実行可", "StatusCategory": "1", "row_id": "4326", "Description_chs": "可以发动闪飒", "Name_chs": "闪飒预备", "Description_ko": "글레어쟈를 실행할 수 있는 상태.", "Name_ko": "글레어쟈 시전 가능", "Description_tc": "可以發動閃颯", "Name_tc": "閃颯預備"},
    "4327": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Rabiate Bravade ist zu Seraphenschein geändert.", "Description_en": "Broil IV is upgraded to Seraphic Halo.", "Description_fr": "Loi de l'ébullition IV devient Halo séraphique.", "Description_ja": "極炎法がセラフィックヘイローに変化する状態。", "Icon": {"id": "212820", "path": "ui/icon/212000/212820.tex", "path_hr1": "ui/icon/212000/212820_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seraphenlehre", "Name_en": "Seraphism", "Name_fr": "Séraphisme", "Name_ja": "セラフィズム", "StatusCategory": "1", "row_id": "4327", "Description_chs": "极炎法变为炽天的光环", "Name_chs": "炽天附体", "Description_ko": "극염법이 세라핌의 광환으로 변화하는 상태.", "Name_ko": "세라피즘", "Description_tc": "極炎法變為熾天的光環", "Name_tc": "熾天附體"},
    "4328": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Die Königin der Kronen wurde gezogen.", "Description_en": "The Lady of Crowns card is drawn.", "Description_fr": "La carte Reine des couronnes a été tirée.", "Description_ja": "クラウンレディのカードをドローした状態。", "Icon": {"id": "214840", "path": "ui/icon/214000/214840.tex", "path_hr1": "ui/icon/214000/214840_hr1.tex"}, "MaxStacks": "0", "Name_de": "Königin der Kronen", "Name_en": "Lady of Crowns", "Name_fr": "Reine des couronnes", "Name_ja": "クラウンレディ", "StatusCategory": "1", "row_id": "4328", "Description_chs": "抽取了奥秘卡“王冠之贵妇”", "Name_chs": "王冠之贵妇", "Description_ko": "여왕의 날개 카드를 뽑은 상태.", "Name_ko": "여왕의 날개", "Description_tc": "抽取了奧秘卡“王冠之貴婦”", "Name_tc": "王冠之貴婦"},
    "4329": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Der König der Kronen wurde gezogen.", "Description_en": "The Lord of Crowns card is drawn.", "Description_fr": "La carte Roi des couronnes a été tirée.", "Description_ja": "クラウンロードのカードをドローした状態。", "Icon": {"id": "213256", "path": "ui/icon/213000/213256.tex", "path_hr1": "ui/icon/213000/213256_hr1.tex"}, "MaxStacks": "0", "Name_de": "König der Kronen", "Name_en": "Lord of Crowns", "Name_fr": "Roi des couronnes", "Name_ja": "クラウンロード", "StatusCategory": "1", "row_id": "4329", "Description_chs": "抽取了奥秘卡“王冠之领主”", "Name_chs": "王冠之领主", "Description_ko": "왕의 검 카드를 뽑은 상태.", "Name_ko": "왕의 검", "Description_tc": "抽取了奧秘卡“王冠之領主”", "Name_tc": "王冠之領主"},
    "4330": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214741", "path": "ui/icon/214000/214741.tex", "path_hr1": "ui/icon/214000/214741_hr1.tex"}, "MaxStacks": "0", "Name_de": "Epizykel", "Name_en": "Epicycle", "Name_fr": "Épicycle", "Name_ja": "エピサイクル", "StatusCategory": "1", "row_id": "4330", "Description_chs": "抵消一定伤害", "Name_chs": "本轮", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "주전원", "Description_tc": "抵消一定傷害", "Name_tc": "本輪"},
    "4331": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Rücklauf kann ausgeführt werden.", "Description_en": "Able to execute Retrograde.", "Description_fr": "Rétrogradation peut être lancée.", "Description_ja": "レトログレードを実行できる状態。", "Icon": {"id": "214742", "path": "ui/icon/214000/214742.tex", "path_hr1": "ui/icon/214000/214742_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rücklauf möglich", "Name_en": "Retrograde Ready", "Name_fr": "Rétrogradation préparée", "Name_ja": "レトログレード実行可", "StatusCategory": "1", "row_id": "4331", "Description_chs": "可以发动逆行", "Name_chs": "逆行预备", "Description_ko": "역행을 실행할 수 있는 상태.", "Name_ko": "역행 시전 가능", "Description_tc": "可以發動逆行", "Name_tc": "逆行預備"},
    "4332": {"ClassJobCategory": {"Name_de": "AST", "Name_en": "AST", "Name_fr": "AST", "Name_ja": "占星術師", "row_id": "99", "sheet": "ClassJobCategory", "value": "99", "Name_chs": "占星术士", "Name_ko": "점성술사", "Name_tc": "占星術師"}, "Description_de": "Orakel kann ausgeführt werden.", "Description_en": "Able to execute Oracle.", "Description_fr": "Oracle peut être lancé.", "Description_ja": "オラクルを実行できる状態。", "Icon": {"id": "213264", "path": "ui/icon/213000/213264.tex", "path_hr1": "ui/icon/213000/213264_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auge des Orakels", "Name_en": "Divining", "Name_fr": "Oracle préparé", "Name_ja": "オラクル実行可", "StatusCategory": "1", "row_id": "4332", "Description_chs": "可以发动神谕", "Name_chs": "神谕预备", "Description_ko": "신탁을 실행할 수 있는 상태.", "Name_ko": "신탁 시전 가능", "Description_tc": "可以發動神諭", "Name_tc": "神諭預備"},
    "4333": {"ClassJobCategory": {"Name_de": "SMA", "Name_en": "BLM", "Name_fr": "MNO", "Name_ja": "黒魔道士", "row_id": "26", "sheet": "ClassJobCategory", "value": "26", "Name_chs": "黑魔法师", "Name_ko": "흑마도사", "Name_tc": "黑魔道士"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "214735", "path": "ui/icon/214000/214735.tex", "path_hr1": "ui/icon/214000/214735_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lethargie", "Name_en": "Lethargy", "Name_fr": "Léthargie", "Name_ja": "レサージー", "StatusCategory": "2", "row_id": "4333", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "昏沉", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "무력화", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "昏沈"},
    "4334": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Eis ist erhöht, aber die Bewegungsgeschwindigkeit ist verringert. ", "Description_en": "Entombed in water. Ice resistance is increased, but movement speed is reduced.", "Description_fr": "La résistance à l'eau est augmentée et la vitesse de déplacement est réduite.", "Description_ja": "水の呪いをかけられ、氷属性に対する耐性が向上する代わりに、移動速度が低下した状態。", "Icon": {"id": "229938", "path": "ui/icon/229000/229938.tex", "path_hr1": "ui/icon/229000/229938_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verfluchtes Wasser", "Name_en": "Wicked Water", "Name_fr": "Eau abjecte", "Name_ja": "カースドウォーター", "StatusCategory": "2", "row_id": "4334", "Description_chs": "被施加了诅咒之水，冰属性耐性提高，移动速度降低", "Name_chs": "诅咒之水", "Description_ko": "물의 저주에 걸려, 얼음속성 저항력이 증가하지만 이동 속도가 느려진 상태.", "Name_ko": "저주받은 물", "Description_tc": "", "Name_tc": ""},
    "4335": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In Eismagie eingeschlossen.", "Description_en": "Entombed in ice and unable to move.", "Description_fr": "Le corps est emprisonné dans une prison glacée.", "Description_ja": "氷の魔力で拘束された状態。", "Icon": {"id": "229939", "path": "ui/icon/229000/229939.tex", "path_hr1": "ui/icon/229000/229939_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eisgefängnis", "Name_en": "Gelid Gaol", "Name_fr": "Geôle de glace", "Name_ja": "アイスジェイル", "StatusCategory": "2", "row_id": "4335", "Description_chs": "被冰属性魔力拘束", "Name_chs": "冰牢", "Description_ko": "얼음 마력으로 구속당한 상태.", "Name_ko": "얼음 감옥", "Description_tc": "", "Name_tc": ""},
    "4336": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird nach Ablauf von einer Attacke mit der Runenaxt getroffen.", "Description_en": "Target of incoming attack. Will be struck by the rune axe when this effect expires.", "Description_fr": "La victime est prise pour cible. Une attaque de la hache runique est subie à la fin de l'effet.", "Description_ja": "攻撃の対象として狙われている状態。効果時間終了時にルーンアクスによる攻撃が発生する。", "Icon": {"id": "229957", "path": "ui/icon/229000/229957.tex", "path_hr1": "ui/icon/229000/229957_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kleine Axtkerbe", "Name_en": "Prey: Lesser Axebit", "Name_fr": "Marque inférieure de la hache", "Name_ja": "マーキング：アクス［小］", "StatusCategory": "2", "row_id": "4336", "Description_chs": "被选为了攻击目标，效果结束时会受到符文之斧的攻击", "Name_chs": "小斧猎物", "Description_ko": "공격 대상으로 지정된 상태. 지속시간이 끝나면 룬 도끼를 맞는다.", "Name_ko": "표식: 도끼[소]", "Description_tc": "", "Name_tc": ""},
    "4337": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird nach Ablauf von einer Attacke mit der Runenaxt getroffen.", "Description_en": "Target of incoming attack. Will be struck by the rune axe when this effect expires.", "Description_fr": "La victime est prise pour cible. Une attaque de la hache runique est subie à la fin de l'effet.", "Description_ja": "攻撃の対象として狙われている状態。効果時間終了時にルーンアクスによる攻撃が発生する。", "Icon": {"id": "229958", "path": "ui/icon/229000/229958.tex", "path_hr1": "ui/icon/229000/229958_hr1.tex"}, "MaxStacks": "0", "Name_de": "Große Axtkerbe", "Name_en": "Prey: Greater Axebit", "Name_fr": "Marque supérieure de la hache", "Name_ja": "マーキング：アクス［大］", "StatusCategory": "2", "row_id": "4337", "Description_chs": "被选为了攻击目标，效果结束时会受到符文之斧的攻击", "Name_chs": "大斧猎物", "Description_ko": "공격 대상으로 지정된 상태. 지속시간이 끝나면 룬 도끼를 맞는다.", "Name_ko": "표식: 도끼[대]", "Description_tc": "", "Name_tc": ""},
    "4338": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird nach Ablauf von einer Attacke mit dem Heiligenspeer getroffen.", "Description_en": "Target of incoming attack. Will be struck by the holy lance when this effect expires.", "Description_fr": "La victime est prise pour cible. Une attaque de la lance sacrée est subie à la fin de l'effet.", "Description_ja": "攻撃の対象として狙われている状態。効果時間終了時にホーリーランスによる攻撃が発生する。", "Icon": {"id": "229959", "path": "ui/icon/229000/229959.tex", "path_hr1": "ui/icon/229000/229959_hr1.tex"}, "MaxStacks": "0", "Name_de": "Speerkerbe", "Name_en": "Prey: Lancepoint", "Name_fr": "Marque de la lance", "Name_ja": "マーキング：ランス", "StatusCategory": "2", "row_id": "4338", "Description_chs": "被选为了攻击目标，效果结束时会受到圣枪的攻击", "Name_chs": "枪猎物", "Description_ko": "공격 대상으로 지정된 상태. 지속시간이 끝나면 신성한 창을 맞는다.", "Name_ko": "표식: 창", "Description_tc": "", "Name_tc": ""},
    "4339": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die volle Macht des Arsenals ist entfesselt.", "Description_en": "Unleashing a weapon's full power.", "Description_fr": "Le sceau sur la puissance des armes est levé.", "Description_ja": "武器の力を解放している状態。", "Icon": {"id": "229960", "path": "ui/icon/229000/229960.tex", "path_hr1": "ui/icon/229000/229960_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entsiegelung", "Name_en": "Unsealed", "Name_fr": "Descellage", "Name_ja": "封印解放", "StatusCategory": "1", "row_id": "4339", "Description_chs": "释放了武器之力", "Name_chs": "封印解除", "Description_ko": "무기의 힘을 해방한 상태.", "Name_ko": "봉인 해방", "Description_tc": "", "Name_tc": ""},
    "4340": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "移動できなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fessel", "Name_en": "Bind", "Name_fr": "Entrave", "Name_ja": "バインド", "StatusCategory": "2", "row_id": "4340", "Description_chs": "无法自由移动", "Name_chs": "止步", "Description_ko": "이동이 불가능한 상태.", "Name_ko": "속박", "Description_tc": "無法自由移動", "Name_tc": "束縛"},
    "4341": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "4341", "Description_chs": "移动速度降低", "Name_chs": "加重", "Description_ko": "이동 속도가 느려진 상태.", "Name_ko": "과중력", "Description_tc": "移動速度降低", "Name_tc": "加重"},
    "4342": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Fluch, der auf dem Schatz liegt, kann sich frei entfalten.", "Description_en": "A fenced treasure's curse has taken effect.", "Description_fr": "Le corps est atteint par la malédiction du trésor.", "Description_ja": "宝物に込められた呪いが活性化している状態。", "Icon": {"id": "229950", "path": "ui/icon/229000/229950.tex", "path_hr1": "ui/icon/229000/229950_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verfluchter Schatz", "Name_en": "Buyer's Remorse", "Name_fr": "Trésor maudit", "Name_ja": "呪いの宝物", "StatusCategory": "2", "row_id": "4342", "Description_chs": "宝物中含有的诅咒被激活了", "Name_chs": "诅咒的宝物", "Description_ko": "보물에 담긴 저주가 활성화된 상태.", "Name_ko": "저주 보물", "Description_tc": "", "Name_tc": ""},
    "4343": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Fluch, der auf dem Schatz liegt, kann sich frei entfalten.", "Description_en": "A fenced treasure's curse has taken effect.", "Description_fr": "Le corps est atteint par la malédiction du trésor.", "Description_ja": "宝物に込められた呪いが活性化している状態。", "Icon": {"id": "229950", "path": "ui/icon/229000/229950.tex", "path_hr1": "ui/icon/229000/229950_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verfluchter Schatz", "Name_en": "Buyer's Remorse", "Name_fr": "Trésor maudit", "Name_ja": "呪いの宝物", "StatusCategory": "2", "row_id": "4343", "Description_chs": "宝物中含有的诅咒被激活了", "Name_chs": "诅咒的宝物", "Description_ko": "보물에 담긴 저주가 활성화된 상태.", "Name_ko": "저주 보물", "Description_tc": "", "Name_tc": ""},
    "4344": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Fluch, der auf dem Schatz liegt, kann sich frei entfalten.", "Description_en": "A fenced treasure's curse has taken effect.", "Description_fr": "Le corps est atteint par la malédiction du trésor.", "Description_ja": "宝物に込められた呪いが活性化している状態。", "Icon": {"id": "229950", "path": "ui/icon/229000/229950.tex", "path_hr1": "ui/icon/229000/229950_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verfluchter Schatz", "Name_en": "Buyer's Remorse", "Name_fr": "Trésor maudit", "Name_ja": "呪いの宝物", "StatusCategory": "2", "row_id": "4344", "Description_chs": "宝物中含有的诅咒被激活了", "Name_chs": "诅咒的宝物", "Description_ko": "보물에 담긴 저주가 활성화된 상태.", "Name_ko": "저주 보물", "Description_tc": "", "Name_tc": ""},
    "4345": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Im Besitz verfluchten Wechselgeldes.", "Description_en": "Holding sinister small change.", "Description_fr": "En possession d'un sou maudit.", "Description_ja": "呪いのかかった釣銭を所持している状態。", "Icon": {"id": "229951", "path": "ui/icon/229000/229951.tex", "path_hr1": "ui/icon/229000/229951_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verfluchtes Wechselgeld", "Name_en": "Cursed Change", "Name_fr": "Sou maudit", "Name_ja": "呪いの釣銭", "StatusCategory": "2", "row_id": "4345", "Description_chs": "持有被诅咒的零钱", "Name_chs": "诅咒的零钱", "Description_ko": "저주에 걸린 동전을 소지한 상태.", "Name_ko": "저주 동전", "Description_tc": "", "Name_tc": ""},
    "4346": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von der Münzkröte zu einem spezifischen Kauf verleitet.", "Description_en": "Recommended a perfect purchase by the trade tortoise, and would be a fool not to buy it now.", "Description_fr": "Le produit devant être acheté a été désigné par la tortue à pièces.", "Description_ja": "コイントートスにより、購買すべき品物を指定された状態。", "Icon": {"id": "229952", "path": "ui/icon/229000/229952.tex", "path_hr1": "ui/icon/229000/229952_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kauf was!", "Name_en": "Buy! Buy! Buy!", "Name_fr": "Obligation d'achat", "Name_ja": "購買命令", "StatusCategory": "2", "row_id": "4346", "Description_chs": "被金钱龟要求必须购买某样商品", "Name_chs": "强买强卖", "Description_ko": "동전거북에게 구매해야 하는 물건이 지정된 상태.", "Name_ko": "구매 명령", "Description_tc": "", "Name_tc": ""},
    "4347": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von der Münzkröte zu einem spezifischen Kauf verleitet.", "Description_en": "Recommended a perfect purchase by the trade tortoise, and would be a fool not to buy it now.", "Description_fr": "Le produit devant être acheté a été désigné par la tortue à pièces.", "Description_ja": "コイントートスにより、購買すべき品物を指定された状態。", "Icon": {"id": "229952", "path": "ui/icon/229000/229952.tex", "path_hr1": "ui/icon/229000/229952_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kauf was!", "Name_en": "Buy! Buy! Buy!", "Name_fr": "Obligation d'achat", "Name_ja": "購買命令", "StatusCategory": "2", "row_id": "4347", "Description_chs": "被金钱龟要求必须购买某样商品", "Name_chs": "强买强卖", "Description_ko": "동전거북에게 구매해야 하는 물건이 지정된 상태.", "Name_ko": "구매 명령", "Description_tc": "", "Name_tc": ""},
    "4348": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von der Münzkröte zu einem spezifischen Kauf verleitet.", "Description_en": "Recommended a perfect purchase by the trade tortoise, and would be a fool not to buy it now.", "Description_fr": "Le produit devant être acheté a été désigné par la tortue à pièces.", "Description_ja": "コイントートスにより、購買すべき品物を指定された状態。", "Icon": {"id": "229952", "path": "ui/icon/229000/229952.tex", "path_hr1": "ui/icon/229000/229952_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kauf was!", "Name_en": "Buy! Buy! Buy!", "Name_fr": "Obligation d'achat", "Name_ja": "購買命令", "StatusCategory": "2", "row_id": "4348", "Description_chs": "被金钱龟要求必须购买某样商品", "Name_chs": "强买强卖", "Description_ko": "동전거북에게 구매해야 하는 물건이 지정된 상태.", "Name_ko": "구매 명령", "Description_tc": "", "Name_tc": ""},
    "4349": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Im Inneren brodelt der Zorn.", "Description_en": "Brimming with unbridled rage.", "Description_fr": "L'organisme est envahi par la colère.", "Description_ja": "怒りに満ちた状態。", "Icon": {"id": "219497", "path": "ui/icon/219000/219497.tex", "path_hr1": "ui/icon/219000/219497_hr1.tex"}, "MaxStacks": "3", "Name_de": "Tobsucht", "Name_en": "Fury", "Name_fr": "Fureur", "Name_ja": "激怒", "StatusCategory": "1", "row_id": "4349", "Description_chs": "心情无比愤怒", "Name_chs": "狂怒", "Description_ko": "분노에 찬 상태.", "Name_ko": "격노", "Description_tc": "", "Name_tc": ""},
    "4350": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig, Kommandos können nicht ausgeführt werden.", "Description_en": "Unable to move or execute actions.", "Description_fr": "Impossible d'utiliser des actions ou de se déplacer.", "Description_ja": "ノックダウンした状態。移動およびアクション実行不可。", "Icon": {"id": "215044", "path": "ui/icon/215000/215044.tex", "path_hr1": "ui/icon/215000/215044_hr1.tex"}, "MaxStacks": "0", "Name_de": "Am Boden", "Name_en": "Down for the Count", "Name_fr": "Au tapis", "Name_ja": "ノックダウン", "StatusCategory": "2", "row_id": "4350", "Description_chs": "被击倒在地，无法移动或发动技能", "Name_chs": "击倒", "Description_ko": "넉다운된 상태. 이동하거나 기술을 실행할 수 없다.", "Name_ko": "넉다운", "Description_tc": "被擊倒在地，無法移動或發動技能", "Name_tc": "擊倒"},
    "4351": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die gesamte Kraft wird freigesetzt und der ausgeteilte Schaden ist erhöht.", "Description_en": "Unleashing true power. Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés par la libération de la puissance ultime.", "Description_ja": "すべての力を解放し、与ダメージが上昇した状態。", "Icon": {"id": "214259", "path": "ui/icon/214000/214259.tex", "path_hr1": "ui/icon/214000/214259_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dunkler Herrscher", "Name_en": "Lord Unshadowed", "Name_fr": "Souverain ténébreux", "Name_ja": "無影大王", "StatusCategory": "1", "row_id": "4351", "Description_chs": "解放了全部力量，造成的伤害提高", "Name_chs": "无影大王", "Description_ko": "모든 힘을 발휘하여, 적에게 주는 피해량이 증가하는 상태.", "Name_ko": "무영대왕", "Description_tc": "解放了全部力量，造成的傷害提高", "Name_tc": "無影大王"},
    "4352": {"ClassJobCategory": {"Name_de": "PLD", "Name_en": "PLD", "Name_fr": "PLD", "Name_ja": "ナイト", "row_id": "20", "sheet": "ClassJobCategory", "value": "20", "Name_chs": "骑士", "Name_ko": "나이트", "Name_tc": "騎士"}, "Description_de": "Steht unter dem Schutz eines Anderen.", "Description_en": "Under the protection of an ally.", "Description_fr": "Sous la protection de quelqu'un.", "Description_ja": "特定の対象によって護られている状態。", "Icon": {"id": "214381", "path": "ui/icon/214000/214381.tex", "path_hr1": "ui/icon/214000/214381_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gedeckt", "Name_en": "Covered", "Name_fr": "Couvert", "Name_ja": "かばう［被］", "StatusCategory": "1", "row_id": "4352", "Description_chs": "正处于特定对象的保护下", "Name_chs": "被保护", "Description_ko": "감싸기 시전자에게 보호받는 상태.", "Name_ko": "감싸기 대상", "Description_tc": "正處於特定對象的保護下", "Name_tc": "被保護"},
    "4353": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hängt in der Luft.", "Description_en": "Floating some yalms above the ground.", "Description_fr": "Le corps flotte malgré lui dans les airs.", "Description_ja": "宙に浮かされた状態。", "Icon": {"id": "229946", "path": "ui/icon/229000/229946.tex", "path_hr1": "ui/icon/229000/229946_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zwangsflug", "Name_en": "Defying Gravity", "Name_fr": "Flottement forcé", "Name_ja": "強制浮遊", "StatusCategory": "2", "row_id": "4353", "Description_chs": "被强制漂浮在空中", "Name_chs": "强制浮空", "Description_ko": "공중에 떠 있는 상태.", "Name_ko": "강제 부유", "Description_tc": "", "Name_tc": ""},
    "4354": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Nach Ablauf und kurzer Verzögerung schlägt ein Meteorit am Aufenthaltsort ein.", "Description_en": "Target of a comet, which will strike current location after a short delay when this effect expires.", "Description_fr": "La victime est prise pour cible. Une comète s'écrase à son emplacement peu après la fin de l'effet.", "Description_ja": "コメットの対象になった状態。効果時間が終了した際の居場所に、時間差で隕石が落着する。", "Icon": {"id": "229947", "path": "ui/icon/229000/229947.tex", "path_hr1": "ui/icon/229000/229947_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kometenziel", "Name_en": "Crater Later", "Name_fr": "Cible de comète", "Name_ja": "コメット対象", "StatusCategory": "2", "row_id": "4354", "Description_chs": "被选为了陨石的目标，效果结束时的所在位置会在一段时间后降下陨石", "Name_chs": "陨石目标", "Description_ko": "혜성 대상이 된 상태. 지속시간이 끝나는 시점의 위치에 시간차로 운석이 떨어진다.", "Name_ko": "혜성 대상", "Description_tc": "", "Name_tc": ""},
    "4355": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Verteidigung ist durch dunkle Mächte verstärkt.", "Description_en": "Dark energies are bolstering defense.", "Description_fr": "La défense est augmentée par un pouvoir magique de Ténèbres.", "Description_ja": "闇属性の魔力により防御力が向上した状態。", "Icon": {"id": "229948", "path": "ui/icon/229000/229948.tex", "path_hr1": "ui/icon/229000/229948_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dunkle Defensive", "Name_en": "Dark Defenses", "Name_fr": "Défense ténébreuse", "Name_ja": "闇の防勢", "StatusCategory": "1", "row_id": "4355", "Description_chs": "施加了暗属性魔力，防御力提高", "Name_chs": "暗之防势", "Description_ko": "어둠속성 마력에 의해 방어력이 올라간 상태.", "Name_ko": "어둠의 방어 태세", "Description_tc": "", "Name_tc": ""},
    "4356": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "闇属性の魔力により攻撃力が向上した状態。", "Description_en": "闇属性の魔力により攻撃力が向上した状態。", "Description_fr": "L'attaque est augmentée par un pouvoir magique de Ténèbres.", "Description_ja": "闇属性の魔力により攻撃力が向上した状態。", "Icon": {"id": "229949", "path": "ui/icon/229000/229949.tex", "path_hr1": "ui/icon/229000/229949_hr1.tex"}, "MaxStacks": "0", "Name_de": "闇の攻勢", "Name_en": "闇の攻勢", "Name_fr": "Attaque ténébreuse", "Name_ja": "闇の攻勢", "StatusCategory": "1", "row_id": "4356", "Description_chs": "闇属性の魔力により攻撃力が向上した状態。", "Name_chs": "闇の攻勢", "Description_ko": "闇属性の魔力により攻撃力が向上した状態。", "Name_ko": "闇の攻勢", "Description_tc": "", "Name_tc": ""},
    "4357": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Wirkungsbereich von Kommandos ist verändert.", "Description_en": "Action area of effect has been altered.", "Description_fr": "La portée des actions est changée.", "Description_ja": "アクションの効果範囲が変動した状態。", "Icon": {"id": "210404", "path": "ui/icon/210000/210404.tex", "path_hr1": "ui/icon/210000/210404_hr1.tex"}, "MaxStacks": "0", "Name_de": "Veränderte Reichweite", "Name_en": "Redrawn Domain", "Name_fr": "Portée d'action changée", "Name_ja": "アクション効果範囲変更", "StatusCategory": "1", "row_id": "4357", "Description_chs": "技能的效果范围发生了变动", "Name_chs": "技能效果范围变动", "Description_ko": "기술의 효과 범위가 변경된 상태.", "Name_ko": "기술 효과 범위 변경", "Description_tc": "技能的效果範圍發生了變動", "Name_tc": "技能效果範圍變動"},
    "4358": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kämpft mit dem Wissen der alten Ritter und hat Zugriff auf bestimmte Phantom-Kommandos.", "Description_en": "Ruminating on the knowledge of a knight of eld. Ready to use select phantom actions.", "Description_fr": "Les souvenirs d'un ancien paladin permettent l'utilisation d'actions de soutien.", "Description_ja": "一時的に古きナイトの記憶を継承した状態。特定のサポートアクションが使用可能になる。", "Icon": {"id": "216872", "path": "ui/icon/216000/216872.tex", "path_hr1": "ui/icon/216000/216872_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Ritter", "Name_en": "Phantom Knight", "Name_fr": "Paladin fantôme", "Name_ja": "サポートナイト", "StatusCategory": "1", "row_id": "4358", "Description_chs": "暂时继承了古代骑士的记忆，\n能够使用特定的辅助技能", "Name_chs": "辅助骑士", "Description_ko": "옛 나이트의 기억을 일시적으로 계승한 상태. 특정 서포트 기술을 사용할 수 있다.", "Name_ko": "서포트 나이트", "Description_tc": "", "Name_tc": ""},
    "4359": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kämpft mit dem Wissen der alten Berserker und hat Zugriff auf bestimmte Phantom-Kommandos.", "Description_en": "Ruminating on the knowledge of a berserker of eld. Ready to use select phantom actions.", "Description_fr": "Les souvenirs d'un ancien berserker permettent l'utilisation d'actions de soutien.", "Description_ja": "一時的に古きバーサーカーの記憶を継承した状態。特定のサポートアクションが使用可能になる。", "Icon": {"id": "216873", "path": "ui/icon/216000/216873.tex", "path_hr1": "ui/icon/216000/216873_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Berserker", "Name_en": "Phantom Berserker", "Name_fr": "Berserker fantôme", "Name_ja": "サポートバーサーカー", "StatusCategory": "1", "row_id": "4359", "Description_chs": "暂时继承了古代狂战士的记忆，\n能够使用特定的辅助技能", "Name_chs": "辅助狂战士", "Description_ko": "옛 버서커의 기억을 일시적으로 계승한 상태. 특정 서포트 기술을 사용할 수 있다.", "Name_ko": "서포트 버서커", "Description_tc": "", "Name_tc": ""},
    "4360": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kämpft mit dem Wissen der alten Mönche und hat Zugriff auf bestimmte Phantom-Kommandos.", "Description_en": "Ruminating on the knowledge of a monk of eld. Ready to use select phantom actions.", "Description_fr": "Les souvenirs d'un ancien moine permettent l'utilisation d'actions de soutien.", "Description_ja": "一時的に古きモンクの記憶を継承した状態。特定のサポートアクションが使用可能になる。", "Icon": {"id": "216874", "path": "ui/icon/216000/216874.tex", "path_hr1": "ui/icon/216000/216874_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Mönch", "Name_en": "Phantom Monk", "Name_fr": "Moine fantôme", "Name_ja": "サポートモンク", "StatusCategory": "1", "row_id": "4360", "Description_chs": "暂时继承了古代武僧的记忆，\n能够使用特定的辅助技能", "Name_chs": "辅助武僧", "Description_ko": "옛 몽크의 기억을 일시적으로 계승한 상태. 특정 서포트 기술을 사용할 수 있다.", "Name_ko": "서포트 몽크", "Description_tc": "", "Name_tc": ""},
    "4361": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kämpft mit dem Wissen der alten Jäger und hat Zugriff auf bestimmte Phantom-Kommandos.", "Description_en": "Ruminating on the knowledge of a ranger of eld. Ready to use select phantom actions.", "Description_fr": "Les souvenirs d'un ancien rôdeur permettent l'utilisation d'actions de soutien.", "Description_ja": "一時的に古き狩人の記憶を継承した状態。特定のサポートアクションが使用可能になる。", "Icon": {"id": "216875", "path": "ui/icon/216000/216875.tex", "path_hr1": "ui/icon/216000/216875_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Jäger", "Name_en": "Phantom Ranger", "Name_fr": "Rôdeur fantôme", "Name_ja": "サポート狩人", "StatusCategory": "1", "row_id": "4361", "Description_chs": "暂时继承了古代猎人的记忆，\n能够使用特定的辅助技能", "Name_chs": "辅助猎人", "Description_ko": "옛 사냥꾼의 기억을 일시적으로 계승한 상태. 특정 서포트 기술을 사용할 수 있다.", "Name_ko": "서포트 사냥꾼", "Description_tc": "", "Name_tc": ""},
    "4362": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kämpft mit dem Wissen der alten Samurai und hat Zugriff auf bestimmte Phantom-Kommandos.", "Description_en": "Ruminating on the knowledge of a samurai of eld. Ready to use select phantom actions.", "Description_fr": "Les souvenirs d'un ancien samouraï permettent l'utilisation d'actions de soutien.", "Description_ja": "一時的に古き侍の記憶を継承した状態。特定のサポートアクションが使用可能になる。", "Icon": {"id": "216876", "path": "ui/icon/216000/216876.tex", "path_hr1": "ui/icon/216000/216876_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Samurai", "Name_en": "Phantom Samurai", "Name_fr": "Samouraï fantôme", "Name_ja": "サポート侍", "StatusCategory": "1", "row_id": "4362", "Description_chs": "暂时继承了古代武士的记忆，\n能够使用特定的辅助技能", "Name_chs": "辅助武士", "Description_ko": "옛 사무라이의 기억을 일시적으로 계승한 상태. 특정 서포트 기술을 사용할 수 있다.", "Name_ko": "서포트 사무라이", "Description_tc": "", "Name_tc": ""},
    "4363": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kämpft mit dem Wissen der alten Barden und hat Zugriff auf bestimmte Phantom-Kommandos.", "Description_en": "Ruminating on the knowledge of a bard of eld. Ready to use select phantom actions.", "Description_fr": "Les souvenirs d'un ancien barde permettent l'utilisation d'actions de soutien.", "Description_ja": "一時的に古き吟遊詩人の記憶を継承した状態。特定のサポートアクションが使用可能になる。", "Icon": {"id": "216877", "path": "ui/icon/216000/216877.tex", "path_hr1": "ui/icon/216000/216877_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Barde", "Name_en": "Phantom Bard", "Name_fr": "Barde fantôme", "Name_ja": "サポート吟遊詩人", "StatusCategory": "1", "row_id": "4363", "Description_chs": "暂时继承了古代吟游诗人的记忆，\n能够使用特定的辅助技能", "Name_chs": "辅助吟游诗人", "Description_ko": "옛 음유시인의 기억을 일시적으로 계승한 상태. 특정 서포트 기술을 사용할 수 있다.", "Name_ko": "서포트 음유시인", "Description_tc": "", "Name_tc": ""},
    "4364": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kämpft mit dem Wissen der alten Geomanten und hat Zugriff auf bestimmte Phantom-Kommandos.", "Description_en": "Ruminating on the knowledge of a geomancer of eld. Ready to use select phantom actions.", "Description_fr": "Les souvenirs d'un ancien géomancien permettent l'utilisation d'actions de soutien.", "Description_ja": "一時的に古き風水士の記憶を継承した状態。特定のサポートアクションが使用可能になる。", "Icon": {"id": "216878", "path": "ui/icon/216000/216878.tex", "path_hr1": "ui/icon/216000/216878_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Geomant", "Name_en": "Phantom Geomancer", "Name_fr": "Géomancien fantôme", "Name_ja": "サポート風水士", "StatusCategory": "1", "row_id": "4364", "Description_chs": "暂时继承了古代风水师的记忆，\n能够使用特定的辅助技能", "Name_chs": "辅助风水师", "Description_ko": "옛 풍수사의 기억을 일시적으로 계승한 상태. 특정 서포트 기술을 사용할 수 있다.", "Name_ko": "서포트 풍수사", "Description_tc": "", "Name_tc": ""},
    "4365": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kämpft mit dem Wissen der alten Zeitmagier und hat Zugriff auf bestimmte Phantom-Kommandos.", "Description_en": "Ruminating on the knowledge of a time mage of eld. Ready to use select phantom actions.", "Description_fr": "Les souvenirs d'un ancien chronomancien permettent l'utilisation d'actions de soutien.", "Description_ja": "一時的に古き時魔道士の記憶を継承した状態。特定のサポートアクションが使用可能になる。", "Icon": {"id": "216879", "path": "ui/icon/216000/216879.tex", "path_hr1": "ui/icon/216000/216879_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Zeitmagier", "Name_en": "Phantom Time Mage", "Name_fr": "Chronomancien fantôme", "Name_ja": "サポート時魔道士", "StatusCategory": "1", "row_id": "4365", "Description_chs": "暂时继承了古代时魔法师的记忆，\n能够使用特定的辅助技能", "Name_chs": "辅助时魔法师", "Description_ko": "옛 시마도사의 기억을 일시적으로 계승한 상태. 특정 서포트 기술을 사용할 수 있다.", "Name_ko": "서포트 시마도사", "Description_tc": "", "Name_tc": ""},
    "4366": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kämpft mit dem Wissen der alten Grenadiere und hat Zugriff auf bestimmte Phantom-Kommandos.", "Description_en": "Ruminating on the knowledge of a cannoneer of eld. Ready to use select phantom actions.", "Description_fr": "Les souvenirs d'un ancien artilleur permettent l'utilisation d'actions de soutien.", "Description_ja": "一時的に古き砲撃士の記憶を継承した状態。特定のサポートアクションが使用可能になる。", "Icon": {"id": "216880", "path": "ui/icon/216000/216880.tex", "path_hr1": "ui/icon/216000/216880_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Grenadier", "Name_en": "Phantom Cannoneer", "Name_fr": "Artilleur fantôme", "Name_ja": "サポート砲撃士", "StatusCategory": "1", "row_id": "4366", "Description_chs": "暂时继承了古代炮击士的记忆，\n能够使用特定的辅助技能", "Name_chs": "辅助炮击士", "Description_ko": "옛 포격사의 기억을 일시적으로 계승한 상태. 특정 서포트 기술을 사용할 수 있다.", "Name_ko": "서포트 포격사", "Description_tc": "", "Name_tc": ""},
    "4367": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kämpft mit dem Wissen der alten Alchemisten und hat Zugriff auf bestimmte Phantom-Kommandos.", "Description_en": "Ruminating on the knowledge of a chemist of eld. Ready to use select phantom actions.", "Description_fr": "Les souvenirs d'un ancien alchimiste permettent l'utilisation d'actions de soutien.", "Description_ja": "一時的に古き薬師の記憶を継承した状態。特定のサポートアクションが使用可能になる。", "Icon": {"id": "216881", "path": "ui/icon/216000/216881.tex", "path_hr1": "ui/icon/216000/216881_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Alchemist", "Name_en": "Phantom Chemist", "Name_fr": "Alchimiste fantôme", "Name_ja": "サポート薬師", "StatusCategory": "1", "row_id": "4367", "Description_chs": "暂时继承了古代药剂师的记忆，\n能够使用特定的辅助技能", "Name_chs": "辅助药剂师", "Description_ko": "옛 약사의 기억을 일시적으로 계승한 상태. 특정 서포트 기술을 사용할 수 있다.", "Name_ko": "서포트 약사", "Description_tc": "", "Name_tc": ""},
    "4368": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kämpft mit dem Wissen der alten Seher und hat Zugriff auf bestimmte Phantom-Kommandos.", "Description_en": "Ruminating on the knowledge of an oracle of eld. Ready to use select phantom actions.", "Description_fr": "Les souvenirs d'un ancien devin permettent l'utilisation d'actions de soutien.", "Description_ja": "一時的に古き予言士の記憶を継承した状態。特定のサポートアクションが使用可能になる。", "Icon": {"id": "216882", "path": "ui/icon/216000/216882.tex", "path_hr1": "ui/icon/216000/216882_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Seher", "Name_en": "Phantom Oracle", "Name_fr": "Devin fantôme", "Name_ja": "サポート予言士", "StatusCategory": "1", "row_id": "4368", "Description_chs": "暂时继承了古代预言师的记忆，\n能够使用特定的辅助技能", "Name_chs": "辅助预言师", "Description_ko": "옛 예언사의 기억을 일시적으로 계승한 상태. 특정 서포트 기술을 사용할 수 있다.", "Name_ko": "서포트 예언사", "Description_tc": "", "Name_tc": ""},
    "4369": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kämpft mit dem Wissen der alten Diebe und hat Zugriff auf bestimmte Phantom-Kommandos.", "Description_en": "Ruminating on the knowledge of a thief of eld. Ready to use select phantom actions.", "Description_fr": "Les souvenirs d'un ancien voleur permettent l'utilisation d'actions de soutien.", "Description_ja": "一時的に古きシーフの記憶を継承した状態。特定のサポートアクションが使用可能になる。", "Icon": {"id": "216883", "path": "ui/icon/216000/216883.tex", "path_hr1": "ui/icon/216000/216883_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Dieb", "Name_en": "Phantom Thief", "Name_fr": "Voleur fantôme", "Name_ja": "サポートシーフ", "StatusCategory": "1", "row_id": "4369", "Description_chs": "暂时继承了古代盗贼的记忆，\n能够使用特定的辅助技能", "Name_chs": "辅助盗贼", "Description_ko": "옛 도적의 기억을 일시적으로 계승한 상태. 특정 서포트 기술을 사용할 수 있다.", "Name_ko": "서포트 도적", "Description_tc": "", "Name_tc": ""},
    "4370": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "215520", "path": "ui/icon/215000/215520.tex", "path_hr1": "ui/icon/215000/215520_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden -", "Name_en": "Damage Down", "Name_fr": "Malus de dégâts", "Name_ja": "ダメージ低下", "StatusCategory": "2", "row_id": "4370", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "伤害降低", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "주는 피해량 감소", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "傷害降低"},
    "4371": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "215520", "path": "ui/icon/215000/215520.tex", "path_hr1": "ui/icon/215000/215520_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schaden -", "Name_en": "Damage Down", "Name_fr": "Malus de dégâts", "Name_ja": "ダメージ低下", "StatusCategory": "2", "row_id": "4371", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "伤害降低", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "주는 피해량 감소", "Description_tc": "攻擊所造成的傷害降低", "Name_tc": "傷害降低"},
    "4372": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit tödlicher Siegelmagie verflucht. Ausgeteilter Schaden ist verringert. Bei Erreichen einer bestimmten Anzahl von Stapeln tritt Kampfunfähigkeit ein.", "Description_en": "Branded with a mark of mortality. Damage dealt is reduced. Too many stacks will result in KO.", "Description_fr": "Le corps est marqué d'un sceau funeste. Les dégâts infligés sont réduits, et l'effet rend inconscient s'il est accumulé un certain nombre de fois.", "Description_ja": "死の刻印を刻まれた状態。与ダメージが低下し、スタック数が増えると戦闘不能状態になる。", "Icon": {"id": "219421", "path": "ui/icon/219000/219421.tex", "path_hr1": "ui/icon/219000/219421_hr1.tex"}, "MaxStacks": "2", "Name_de": "Todessiegel", "Name_en": "Mark of Mortality", "Name_fr": "Marque de mort", "Name_ja": "死の刻印", "StatusCategory": "2", "row_id": "4372", "Description_chs": "被刻上了死亡刻印。攻击所造成的伤害降低，档数上升后将陷入无法战斗状态", "Name_chs": "死亡刻印", "Description_ko": "죽음의 각인이 새겨진 상태. 주는 피해량이 감소하고, 일정 이상 중첩되면 전투 불능 상태가 된다.", "Name_ko": "죽음의 각인", "Description_tc": "", "Name_tc": ""},
    "4373": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Der nächste Zauber wird in mehreren Stufen und verzögert ausgeführt.", "Description_en": "The next spell cast will activate in stages after a delay.", "Description_fr": "Le prochain sort sera lancé en plusieurs fois, et ainsi retardé.", "Description_ja": "次に唱える魔法の発動を、複数段階に分割して遅延させる状態。", "Icon": {"id": "214189", "path": "ui/icon/214000/214189.tex", "path_hr1": "ui/icon/214000/214189_hr1.tex"}, "MaxStacks": "0", "Name_de": "Inkantatische Verzögerung", "Name_en": "Spell-in-Waiting Refrain", "Name_fr": "Déphasage incantatoire", "Name_ja": "ディレイスペル・リフレイン", "StatusCategory": "1", "row_id": "4373", "Description_chs": "将下次咏唱的魔法分为多个阶段延迟发动", "Name_chs": "延迟咏唱·递进", "Description_ko": "다음에 시전하는 마법의 발동을 여러 단계로 나누어 지연시키는 상태.", "Name_ko": "단계적 지연술", "Description_tc": "", "Name_tc": ""},
    "4374": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Betäubte Sinne verhindern das Ausführen jeglicher Kommandos.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215004", "path": "ui/icon/215000/215004.tex", "path_hr1": "ui/icon/215000/215004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubung", "Name_en": "Stun", "Name_fr": "Étourdissement", "Name_ja": "スタン", "StatusCategory": "2", "row_id": "4374", "Description_chs": "无法做出任何行动", "Name_chs": "眩晕", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "기절", "Description_tc": "無法做出任何行動", "Name_tc": "眩暈"},
    "4375": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "217101", "path": "ui/icon/217000/217101.tex", "path_hr1": "ui/icon/217000/217101_hr1.tex"}, "MaxStacks": "16", "Name_de": "Erhöhte Verwundbarkeit", "Name_en": "Vulnerability Up", "Name_fr": "Vulnérabilité augmentée", "Name_ja": "被ダメージ上昇", "StatusCategory": "2", "row_id": "4375", "Description_chs": "受到攻击的伤害增加", "Name_chs": "受伤加重", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "받는 피해량 증가", "Description_tc": "", "Name_tc": ""},
    "4376": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird nach einer gewissen Zeit müde und lässt das Getragene fallen.", "Description_en": "Carrying a weighty burden and growing wearier with each passing second.", "Description_fr": "Transporte une charge jusqu'à ce que la fatigue oblige à la poser.", "Description_ja": "荷を運搬している状態。一定時間が経過すると、疲れて荷を落としてしまう。", "Icon": {"id": "216208", "path": "ui/icon/216000/216208.tex", "path_hr1": "ui/icon/216000/216208_hr1.tex"}, "MaxStacks": "0", "Name_de": "Transport", "Name_en": "Transporting", "Name_fr": "Charge", "Name_ja": "運搬", "StatusCategory": "1", "row_id": "4376", "Description_chs": "搬运货物，经过一定时间之后会由于劳累而掉落货物", "Name_chs": "搬运", "Description_ko": "물건을 운반하고 있는 상태.\n일정 시간이 지나면 피곤해져서 물건을 떨어뜨린다.", "Name_ko": "운반", "Description_tc": "", "Name_tc": ""},
    "4377": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In die Luft geschleudert.", "Description_en": "Cast into the air.", "Description_fr": "Le corps est projeté dans les airs.", "Description_ja": "空中に打ち上げられている状態。", "Icon": {"id": "215225", "path": "ui/icon/215000/215225.tex", "path_hr1": "ui/icon/215000/215225_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hochschleudern", "Name_en": "Liftoff", "Name_fr": "Décollage", "Name_ja": "ノックアップ", "StatusCategory": "2", "row_id": "4377", "Description_chs": "被击飞到空中", "Name_chs": "击飞", "Description_ko": "공중으로 떠올려진 상태.", "Name_ko": "떠오름", "Description_tc": "被擊飛到空中", "Name_tc": "擊飛"},
    "4378": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Betäubte Sinne verhindern das Ausführen jeglicher Kommandos.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215004", "path": "ui/icon/215000/215004.tex", "path_hr1": "ui/icon/215000/215004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubung", "Name_en": "Stun", "Name_fr": "Étourdissement", "Name_ja": "スタン", "StatusCategory": "2", "row_id": "4378", "Description_chs": "无法做出任何行动", "Name_chs": "眩晕", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "기절", "Description_tc": "無法做出任何行動", "Name_tc": "眩暈"},
    "4379": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden durch Gift.", "Description_en": "Toxins are causing damage over time.", "Description_fr": "Des dégâts périodiques de poison sont subis.", "Description_ja": "毒に冒された状態。ＨＰが徐々に失われる。", "Icon": {"id": "215517", "path": "ui/icon/215000/215517.tex", "path_hr1": "ui/icon/215000/215517_hr1.tex"}, "MaxStacks": "0", "Name_de": "Giftlache", "Name_en": "Toxicosis", "Name_fr": "Poison violent", "Name_ja": "猛毒", "StatusCategory": "2", "row_id": "4379", "Description_chs": "毒素会导致体力逐渐减少", "Name_chs": "猛毒", "Description_ko": "독에 중독된 상태. HP가 서서히 줄어든다.", "Name_ko": "맹독", "Description_tc": "毒素會導致HP逐漸減少", "Name_tc": "猛毒"},
    "4380": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden aufgrund schwindender Lebenskraft.", "Description_en": "Life force is being drained, causing damage over time.", "Description_fr": "La force vitale étant absorbée, des dégâts périodiques sont subis.", "Description_ja": "生命力を吸われている状態。ＨＰが徐々に失われる。", "Icon": {"id": "215778", "path": "ui/icon/215000/215778.tex", "path_hr1": "ui/icon/215000/215778_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vitalabsorption", "Name_en": "Life Drain", "Name_fr": "Absorption vitale", "Name_ja": "生命吸収", "StatusCategory": "2", "row_id": "4380", "Description_chs": "生命力被吸收，体力逐渐流失", "Name_chs": "生命吸收", "Description_ko": "생명력이 흡수당하는 상태. HP가 서서히 줄어든다.", "Name_ko": "생명 흡수", "Description_tc": "生命力被吸收，HP逐漸流失", "Name_tc": "生命吸收"},
    "4381": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "受けるダメージが軽減され、かつ攻撃を受けた場合に、ＨＰを吸収する状態。", "Description_en": "受けるダメージが軽減され、かつ攻撃を受けた場合に、ＨＰを吸収する状態。", "Description_fr": "受けるダメージが軽減され、かつ攻撃を受けた場合に、ＨＰを吸収する状態。", "Description_ja": "受けるダメージが軽減され、かつ攻撃を受けた場合に、ＨＰを吸収する状態。", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "ドレッドセンチネル", "Name_en": "ドレッドセンチネル", "Name_fr": "ドレッドセンチネル", "Name_ja": "ドレッドセンチネル", "StatusCategory": "1", "row_id": "4381", "Description_chs": "受けるダメージが軽減され、かつ攻撃を受けた場合に、ＨＰを吸収する状態。", "Name_chs": "ドレッドセンチネル", "Description_ko": "受けるダメージが軽減され、かつ攻撃を受けた場合に、ＨＰを吸収する状態。", "Name_ko": "ドレッドセンチネル", "Description_tc": "受けるダメージが軽減され、かつ攻撃を受けた場合に、ＨＰを吸収する状態。", "Name_tc": "ドレッドセンチネル"},
    "4382": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erinnert sich an spezifische blitzbasierte Kommandos.", "Description_en": "Retaining the memory of a lightning-based attack.", "Description_fr": "Une certaine action de foudre est mémorisée.", "Description_ja": "雷属性の特定アクションを記憶した状態。", "Icon": {"id": "217278", "path": "ui/icon/217000/217278.tex", "path_hr1": "ui/icon/217000/217278_hr1.tex"}, "MaxStacks": "2", "Name_de": "Donnernde Erinnerung", "Name_en": "Thunderous Memory", "Name_fr": "Mémoire de foudre", "Name_ja": "サンダーメモリー", "StatusCategory": "1", "row_id": "4382", "Description_chs": "记忆了特定的雷属性技能", "Name_chs": "雷之记忆", "Description_ko": "특정 번개속성 기술을 기억한 상태.", "Name_ko": "선더 기억", "Description_tc": "", "Name_tc": ""},
    "4383": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Feuer ist stark verringert.", "Description_en": "Fire resistance is significantly reduced.", "Description_fr": "La résistance à l'élément feu est considérablement réduite.", "Description_ja": "火属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215595", "path": "ui/icon/215000/215595.tex", "path_hr1": "ui/icon/215000/215595_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuerresistenz - (stark)", "Name_en": "Fire Resistance Down II", "Name_fr": "Résistance au feu réduite+", "Name_ja": "火属性耐性低下［強］", "StatusCategory": "2", "row_id": "4383", "Description_chs": "对抗火属性的耐性有显著降低", "Name_chs": "火属性耐性大幅降低", "Description_ko": "불속성 저항이 크게 떨어진 상태.", "Name_ko": "불속성 저항 감소[강]", "Description_tc": "", "Name_tc": ""},
    "4384": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Hat bei der Münzkröte eingekauft.", "Description_en": "In possession of one of the trade tortoise's wares.", "Description_fr": "En possession du produit désigné par la tortue à pièces.", "Description_ja": "コイントートスの商品を所持している状態。", "Icon": {"id": "229953", "path": "ui/icon/229000/229953.tex", "path_hr1": "ui/icon/229000/229953_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ins Geschäft gekommen", "Name_en": "Valued Customer", "Name_fr": "Panier rempli", "Name_ja": "商品所持", "StatusCategory": "2", "row_id": "4384", "Description_chs": "持有金钱龟的商品", "Name_chs": "持有商品", "Description_ko": "동전거북의 상품을 소지한 상태.", "Name_ko": "상품 소지", "Description_tc": "", "Name_tc": ""},
    "4385": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist stark erhöht.", "Description_en": "Movement speed is greatly increased.", "Description_fr": "La vitesse de déplacement est grandement augmentée.", "Description_ja": "移動速度が大幅に上昇した状態。", "Icon": {"id": "214980", "path": "ui/icon/214000/214980.tex", "path_hr1": "ui/icon/214000/214980_hr1.tex"}, "MaxStacks": "0", "Name_de": "Supersprint", "Name_en": "Swift Sprint", "Name_fr": "Super sprint", "Name_ja": "スーパースプリント", "StatusCategory": "1", "row_id": "4385", "Description_chs": "移动速度大幅提高", "Name_chs": "极速冲刺", "Description_ko": "이동 속도가 크게 향상된 상태.", "Name_ko": "전력 질주[강]", "Description_tc": "移動速度大幅提高", "Name_tc": "極速衝刺"},
    "4386": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Blitzresistenz ist verringert.", "Description_en": "Lightning resistance is reduced.", "Description_fr": "La résistance à l'élément foudre est réduite.", "Description_ja": "雷属性に対する耐性が低下した状態。", "Icon": {"id": "217741", "path": "ui/icon/217000/217741.tex", "path_hr1": "ui/icon/217000/217741_hr1.tex"}, "MaxStacks": "16", "Name_de": "Blitzresistenz -", "Name_en": "Lightning Resistance Down", "Name_fr": "Résistance à la foudre réduite", "Name_ja": "雷属性耐性低下", "StatusCategory": "2", "row_id": "4386", "Description_chs": "对抗雷属性攻击的耐性有所降低", "Name_chs": "雷属性耐性降低", "Description_ko": "번개속성 저항이 떨어진 상태.", "Name_ko": "번개속성 저항 감소", "Description_tc": "", "Name_tc": ""},
    "4387": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4387", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4388": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4388", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4389": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Wind-Äther umhüllt. Kann Wolfsköpfen des gleichen Elements keinen Schaden zufügen.", "Description_en": "Bound by wind aether and unable to deal damage to the wolf of wind.", "Description_fr": "Le corps est enveloppé par un éther de type vent. Impossible d'infliger des dégâts à la tête du loup du même élément.", "Description_ja": "風属性のエーテルを纏わされ、同属性の狼頭に対しダメージを与えられなくなる状態。", "Icon": {"id": "214264", "path": "ui/icon/214000/214264.tex", "path_hr1": "ui/icon/214000/214264_hr1.tex"}, "MaxStacks": "0", "Name_de": "Strafe des Windes", "Name_en": "Windpack", "Name_fr": "Châtiment du vent", "Name_ja": "風の戒め", "StatusCategory": "2", "row_id": "4389", "Description_chs": "身体被风属性以太缠绕，无法对同属性的狼首造成伤害", "Name_chs": "风之戒律", "Description_ko": "_rsv_4389_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4389_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4389_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4389_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4390": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Erd-Äther umhüllt. Kann Wolfsköpfen des gleichen Elements keinen Schaden zufügen.", "Description_en": "Bound by earth aether and unable to deal damage to the wolf of stone.", "Description_fr": "Le corps est enveloppé par un éther de type terre. Impossible d'infliger des dégâts à la tête du loup du même élément.", "Description_ja": "土属性のエーテルを纏わされ、同属性の狼頭に対しダメージを与えられなくなる状態。", "Icon": {"id": "214265", "path": "ui/icon/214000/214265.tex", "path_hr1": "ui/icon/214000/214265_hr1.tex"}, "MaxStacks": "0", "Name_de": "Strafe der Erde", "Name_en": "Stonepack", "Name_fr": "Châtiment de la terre", "Name_ja": "土の戒め", "StatusCategory": "2", "row_id": "4390", "Description_chs": "身体被土属性以太缠绕，无法对同属性的狼首造成伤害", "Name_chs": "土之戒律", "Description_ko": "_rsv_4390_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4390_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4390_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4390_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4391": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit einem erdelementaren Fluch belegt. Wird bei Ablauf des Effekts kampfunfähig. Kann durch Kontakt mit einer Erdäthermasse entfernt werden.", "Description_en": "Condemned by the element of earth to perish when this effect expires. Effect can be removed through contact with a font of earth aether.", "Description_fr": "Subit un maléfice de terre qui provoque le K.O. à la fin de l'effet. Peut-être annulé au contact d'un amas d'éther de terre.", "Description_ja": "土属性の呪いを受けた状態。効果時間が終了すると戦闘不能になるが、土のエーテル塊に接触することで解除できる", "Icon": {"id": "214266", "path": "ui/icon/214000/214266.tex", "path_hr1": "ui/icon/214000/214266_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch der Erde", "Name_en": "Earthborne End", "Name_fr": "Fléau de la terre", "Name_ja": "土の呪痕", "StatusCategory": "2", "row_id": "4391", "Description_chs": "受到了土属性的诅咒，效果时间结束时陷入无法战斗状态。该状态在接触土以太块时解除", "Name_chs": "土之咒痕", "Description_ko": "_rsv_4391_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4391_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4391_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4391_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4392": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit einem windelementaren Fluch belegt. Wird bei Ablauf des Effekts kampfunfähig. Kann durch Kontakt mit einer Windäthermasse entfernt werden.", "Description_en": "Condemned by the element of wind to perish when this effect expires. Effect can be removed through contact with a font of wind aether.", "Description_fr": "Subit un maléfice de vent qui provoque le K.O. à la fin de l'effet. Peut-être annulé au contact d'un amas d'éther de vent.", "Description_ja": "風属性の呪いを受けた状態。効果時間が終了すると戦闘不能になるが、風のエーテル塊に接触することで解除できる", "Icon": {"id": "214267", "path": "ui/icon/214000/214267.tex", "path_hr1": "ui/icon/214000/214267_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Windes", "Name_en": "Windborne End", "Name_fr": "Fléau du vent", "Name_ja": "風の呪痕", "StatusCategory": "2", "row_id": "4392", "Description_chs": "受到了风属性的诅咒，效果时间结束时陷入无法战斗状态。该状态在接触风以太块时解除", "Name_chs": "风之咒痕", "Description_ko": "_rsv_4392_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4392_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4392_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4392_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4393": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Aufgrund eines Fluches an die Erde gebunden, wodurch Springen nicht möglich ist.", "Description_en": "Bound to the ground and unable to jump.", "Description_fr": "L'âme est clouée au sol par un puissant sortilège. L'utilisation du saut est impossible.", "Description_ja": "呪縛によって地面に縛り付けられ、ジャンプが実行不可となった状態。", "Icon": {"id": "214268", "path": "ui/icon/214000/214268.tex", "path_hr1": "ui/icon/214000/214268_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fesseln der Erde", "Name_en": "Terrestrial Chains", "Name_fr": "Entrave terrestre", "Name_ja": "大地の縛鎖", "StatusCategory": "2", "row_id": "4393", "Description_chs": "身体被魔咒束缚在地面上，无法跳跃", "Name_chs": "大地的束缚", "Description_ko": "_rsv_4393_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4393_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4393_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4393_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4394": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Überreste von Wind-Äther befinden sich im Körper. Bei Ablauf des Effekts wird die Magie freigesetzt.", "Description_en": "Wind aether lurks in the body, waiting to be unleashed upon the surrounding area when this effect expires.", "Description_fr": "Le corps est affecté par une magie de vent. Un sort se déclenche autour de lui lorsque la durée de l'effet s'est écoulée.", "Description_ja": "風属性の魔力が体内に残った状態。効果時間が終了すると、周囲に魔法が発動する。", "Icon": {"id": "214269", "path": "ui/icon/214000/214269.tex", "path_hr1": "ui/icon/214000/214269_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nachhall des Windes", "Name_en": "Patience of Wind", "Name_fr": "Résonance du vent", "Name_ja": "風の残響", "StatusCategory": "2", "row_id": "4394", "Description_chs": "体内残留着风属性的魔力。效果时间结束时对周围发动魔法", "Name_chs": "风之残响", "Description_ko": "_rsv_4394_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4394_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4394_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4394_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4395": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Überreste von Erd-Äther befinden sich im Körper. Bei Ablauf des Effekts wird die Magie freigesetzt.", "Description_en": "Earth aether lurks in the body, waiting to be unleashed upon the surrounding area when this effect expires.", "Description_fr": "Le corps est affecté par une magie de terre. Un sort se déclenche autour de lui lorsque la durée de l'effet s'est écoulée.", "Description_ja": "土属性の魔力が体内に残った状態。効果時間が終了すると、周囲に魔法が発動する。", "Icon": {"id": "214270", "path": "ui/icon/214000/214270.tex", "path_hr1": "ui/icon/214000/214270_hr1.tex"}, "MaxStacks": "0", "Name_de": "Nachhall der Erde", "Name_en": "Patience of Stone", "Name_fr": "Résonance de la terre", "Name_ja": "土の残響", "StatusCategory": "2", "row_id": "4395", "Description_chs": "体内残留着土属性的魔力。效果时间结束时对周围发动魔法", "Name_chs": "土之残响", "Description_ko": "_rsv_4395_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4395_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4395_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4395_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4396": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Explodiert, wenn sich zu weit von der Person mit dem gleichen Effekt entfernt wird.", "Description_en": "Moving too far from the bearer of the same lament will result in a massive explosion.", "Description_fr": "S'éloigner d'une autre victime de ce fléau provoque une grosse explosion.", "Description_ja": "同じ呪いを受けた者同士が離れると、大爆発を起こす状態。", "Icon": {"id": "214271", "path": "ui/icon/214000/214271.tex", "path_hr1": "ui/icon/214000/214271_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rudelwolf", "Name_en": "Lament of the Close", "Name_fr": "Fléau du loup solitaire proche", "Name_ja": "孤狼の呪い［近］", "StatusCategory": "2", "row_id": "4396", "Description_chs": "与受到同种诅咒的人距离过远时会引发大爆炸", "Name_chs": "独狼的近咒", "Description_ko": "_rsv_4396_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4396_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4396_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4396_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4397": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Explodiert, wenn sich der Person mit dem gleichen Effekt zu sehr genährt wird.", "Description_en": "Growing too close to the bearer of the same lament will result in a massive explosion.", "Description_fr": "Se rapprocher d'une autre victime de ce fléau provoque une grosse explosion.", "Description_ja": "同じ呪いを受けた者同士が近づくと、大爆発を起こす状態。", "Icon": {"id": "214272", "path": "ui/icon/214000/214272.tex", "path_hr1": "ui/icon/214000/214272_hr1.tex"}, "MaxStacks": "0", "Name_de": "Einsamer Wolf", "Name_en": "Lament of the Distant", "Name_fr": "Fléau du loup solitaire éloigné", "Name_ja": "孤狼の呪い［遠］", "StatusCategory": "2", "row_id": "4397", "Description_chs": "与受到同种诅咒的人距离过近时会引发大爆炸", "Name_chs": "独狼的远咒", "Description_ko": "_rsv_4397_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4397_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4397_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4397_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4398": {"ClassJobCategory": {"Name_de": "Handwerker, Sammler", "Name_en": "Disciples of the Land or Hand", "Name_fr": "récolteurs et artisans", "Name_ja": "クラフター ギャザラー", "row_id": "35", "sheet": "ClassJobCategory", "value": "35", "Name_chs": "能工巧匠 大地使者", "Name_ko": "제작자 채집가", "Name_tc": "能工巧匠 大地使者"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "210101", "path": "ui/icon/210000/210101.tex", "path_hr1": "ui/icon/210000/210101_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kosmo-Sprint", "Name_en": "Stellar Sprint", "Name_fr": "Cosmosprint", "Name_ja": "コスモスプリント", "StatusCategory": "1", "row_id": "4398", "Description_chs": "移动速度提高", "Name_chs": "宇宙冲刺", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "우주 질주", "Description_tc": "", "Name_tc": ""},
    "4399": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Ruinka kann ausgeführt werden.", "Description_en": "Able to execute Ruin IV.", "Description_fr": "Giga Ruine peut être lancée.", "Description_ja": "ルインジャを実行できる状態。", "Icon": {"id": "212690", "path": "ui/icon/212000/212690.tex", "path_hr1": "ui/icon/212000/212690_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rand des Ruins", "Name_en": "Further Ruin", "Name_fr": "Giga Ruine préparée", "Name_ja": "ルインジャ実行可", "StatusCategory": "1", "row_id": "4399", "Description_chs": "可以发动毁绝", "Name_chs": "毁绝预备", "Description_ko": "루인쟈를 실행할 수 있는 상태.", "Name_ko": "루인쟈 시전 가능", "Description_tc": "可以發動毀絕", "Name_tc": "毀絕預備"},
    "4400": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Zinnober-Schlag kann ausgeführt werden.", "Description_en": "Able to execute Crimson Strike.", "Description_fr": "Assaut écarlate peut être lancé.", "Description_ja": "クリムゾンストライクを実行できる状態。", "Icon": {"id": "212752", "path": "ui/icon/212000/212752.tex", "path_hr1": "ui/icon/212000/212752_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zinnoberfeuer", "Name_en": "Crimson Strike Ready", "Name_fr": "Assaut écarlate préparé", "Name_ja": "クリムゾンストライク実行可", "StatusCategory": "1", "row_id": "4400", "Description_chs": "可以发动深红强袭", "Name_chs": "深红强袭预备", "Description_ko": "진홍빛 일격을 실행할 수 있는 상태.", "Name_ko": "진홍빛 일격 시전 가능", "Description_tc": "可以發動深紅強襲", "Name_tc": "深紅強襲預備"},
    "4401": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4401", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4402": {"ClassJobCategory": {"Name_de": "GLT", "Name_en": "SCH", "Name_fr": "ÉRU", "Name_ja": "学者", "row_id": "29", "sheet": "ClassJobCategory", "value": "29", "Name_chs": "学者", "Name_ko": "학자", "Name_tc": "學者"}, "Description_de": "Eigene LP-Regeneration durch Heilmagie ist erhöht.", "Description_en": "HP recovery via healing actions is increased.", "Description_fr": "Les effets de récupération de PV sont augmentés.", "Description_ja": "自身に対するＨＰ回復効果を向上させる状態。", "Icon": {"id": "212847", "path": "ui/icon/212000/212847.tex", "path_hr1": "ui/icon/212000/212847_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seraphische Illumination", "Name_en": "Seraphic Illumination", "Name_fr": "Illumination séraphique", "Name_ja": "セラフィックイルミネーション", "StatusCategory": "1", "row_id": "4402", "Description_chs": "自身所受的治疗效果提高", "Name_chs": "炽天的幻光", "Description_ko": "받는 HP 회복 효과가 향상되는 상태.", "Name_ko": "세라핌의 광휘", "Description_tc": "自身所受的治療效果提高", "Name_tc": "熾天的幻光"},
    "4403": {"ClassJobCategory": {"Name_de": "BSW", "Name_en": "SMN", "Name_fr": "INV", "Name_ja": "召喚士", "row_id": "28", "sheet": "ClassJobCategory", "value": "28", "Name_chs": "召唤师", "Name_ko": "소환사", "Name_tc": "召喚士"}, "Description_de": "Zinnober-Schlag kann ausgeführt werden.", "Description_en": "Able to execute Crimson Strike.", "Description_fr": "Assaut écarlate peut être lancé.", "Description_ja": "クリムゾンストライクを実行できる状態。", "Icon": {"id": "212752", "path": "ui/icon/212000/212752.tex", "path_hr1": "ui/icon/212000/212752_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zinnoberfeuer", "Name_en": "Crimson Strike Ready", "Name_fr": "Assaut écarlate préparé", "Name_ja": "クリムゾンストライク実行可", "StatusCategory": "1", "row_id": "4403", "Description_chs": "可以发动深红强袭", "Name_chs": "深红强袭预备", "Description_ko": "진홍빛 일격을 실행할 수 있는 상태.", "Name_ko": "진홍빛 일격 시전 가능", "Description_tc": "可以發動深紅強襲", "Name_tc": "深紅強襲預備"},
    "4404": {"ClassJobCategory": {"Name_de": "DRG", "Name_en": "DRG", "Name_fr": "DRG", "Name_ja": "竜騎士", "row_id": "23", "sheet": "ClassJobCategory", "value": "23", "Name_chs": "龙骑士", "Name_ko": "용기사", "Name_tc": "龍騎士"}, "Description_de": "Nastrond kann ausgeführt werden.", "Description_en": "Able to execute Nastrond.", "Description_fr": "Naströnd peut être lancé.", "Description_ja": "ナーストレンドを実行できる状態。", "Icon": {"id": "212589", "path": "ui/icon/212000/212589.tex", "path_hr1": "ui/icon/212000/212589_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zielgerichtet", "Name_en": "Nastrond Ready", "Name_fr": "Naströnd préparé", "Name_ja": "ナーストレンド実行可", "StatusCategory": "1", "row_id": "4404", "Description_chs": "可以发动死者之岸", "Name_chs": "死者之岸预备", "Description_ko": "나스트론드를 실행할 수 있는 상태.", "Name_ko": "나스트론드 시전 가능", "Description_tc": "可以發動死者之岸", "Name_tc": "死者之岸預備"},
    "4405": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schweres Karottengeschütz kann ausgeführt werden.", "Description_en": "Hypercarrot Cannon is primed for use.", "Description_fr": "Le Super carotto-canon peut être utilisé.", "Description_ja": "ハイ・キャロットキャノンが使用できる状態", "Icon": {"id": "216256", "path": "ui/icon/216000/216256.tex", "path_hr1": "ui/icon/216000/216256_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aufgerüstet", "Name_en": "Carrot Power", "Name_fr": "Gain de puissance", "Name_ja": "エンパワーメント", "StatusCategory": "1", "row_id": "4405", "Description_chs": "可以发动高能胡萝卜炮", "Name_chs": "胡萝卜授权", "Description_ko": "강력 당근 대포를 실행할 수 있는 상태.", "Name_ko": "출력 강화", "Description_tc": "", "Name_tc": ""},
    "4406": {"ClassJobCategory": {"Name_de": "MÖN", "Name_en": "MNK", "Name_fr": "MOI", "Name_ja": "モンク", "row_id": "21", "sheet": "ClassJobCategory", "value": "21", "Name_chs": "武僧", "Name_ko": "몽크", "Name_tc": "武僧"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4406", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4407": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "16", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "4407", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "攻擊所造成的傷害提高", "Name_tc": "傷害提高"},
    "4408": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "212512", "path": "ui/icon/212000/212512.tex", "path_hr1": "ui/icon/212000/212512_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4408", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4409": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bezeugt die höchste Projektleistung am Ende des Projektdatenaufzeichnungsintervalls. Nur für Handwerker und Sammler gültig.", "Description_en": "Bearing proof of exceptional contributions made during a period of cosmic exploration. In effect only when playing as a Disciple of the Hand or Land.", "Description_fr": "Prouve l'obtention du titre de contributeur exemplaire sur une période donnée. Artisans et récolteurs uniquement.", "Description_ja": "集計対象期間に、最優秀貢献者に選ばれたことを証明する。クラフター・ギャザラーでのみ有効。", "Icon": {"id": "216255", "path": "ui/icon/216000/216255.tex", "path_hr1": "ui/icon/216000/216255_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auszeichnung für Außerordentliches", "Name_en": "Star Contributor", "Name_fr": "Marque de contributeur exemplaire", "Name_ja": "最優秀貢献者の証", "StatusCategory": "1", "row_id": "4409", "Description_chs": "统计期内被评选为贡献之星的证明。仅对能工巧匠与大地使者生效", "Name_chs": "贡献之星", "Description_ko": "집계 대상 기간에 최우수 공헌자로 선정되었음을 증명하는 상태. 제작자 또는 채집가일 때만 적용된다.", "Name_ko": "최우수 공헌자", "Description_tc": "", "Name_tc": ""},
    "4410": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden. ", "Description_en": "Invulnerable to all damage.", "Description_fr": "Aucun dégât n'est subi.", "Description_ja": "被ダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unverwundbar", "Name_en": "Invincibility", "Name_fr": "Invulnérable", "Name_ja": "無敵", "StatusCategory": "1", "row_id": "4410", "Description_chs": "一切攻击都无法造成伤害", "Name_chs": "无敌", "Description_ko": "받는 피해를 무효화하는 상태.", "Name_ko": "무적", "Description_tc": "一切攻擊都無法造成傷害", "Name_tc": "無敵"},
    "4411": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4411", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4412": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Wahrscheinlichkeit, Saliah-Eier zu finden, ist erhöht.", "Description_en": "Probability of gleaning Archon eggs is increased.", "Description_fr": "Les chances de trouver des Prœufs sont augmentées.", "Description_ja": "アルコンエッグを見つけやすくなっている状態。", "Icon": {"id": "216259", "path": "ui/icon/216000/216259.tex", "path_hr1": "ui/icon/216000/216259_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verbesserte Eiersuche", "Name_en": "Enhanced Egg Acuity", "Name_fr": "Sagacité des Prœufs", "Name_ja": "アルコンエッグ発見率上昇", "StatusCategory": "1", "row_id": "4412", "Description_chs": "更容易找到预言蛋", "Name_chs": "预言蛋发现率提高", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4413": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Alle gefundenen Saliah-Eier sind garantiert golden.", "Description_en": "Any Archon eggs gleaned are guaranteed to be gold.", "Description_fr": "Tous les Prœufs trouvés sont dorés.", "Description_ja": "見つけたアルコンエッグが必ずアルコンエッグ【金】になる状態。", "Icon": {"id": "216260", "path": "ui/icon/216000/216260.tex", "path_hr1": "ui/icon/216000/216260_hr1.tex"}, "MaxStacks": "0", "Name_de": "Goldenes Auge", "Name_en": "Golden Eye", "Name_fr": "Fortune des Prœufs", "Name_ja": "アルコンエッグ【金】率上昇", "StatusCategory": "1", "row_id": "4413", "Description_chs": "找到的预言蛋必定是金预言蛋", "Name_chs": "金预言蛋出现率提高", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4414": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der nächste Fang bringt die doppelte Anzahl an Fischen ein.", "Description_en": "Able to hook twice as many fish on next catch.", "Description_fr": "La prochaine prise est doublée.", "Description_ja": "次回釣り上げ成功時に、釣り上げられる魚の数が2倍になる状態。", "Icon": {"id": "216257", "path": "ui/icon/216000/216257.tex", "path_hr1": "ui/icon/216000/216257_hr1.tex"}, "MaxStacks": "0", "Name_de": "Extrahaken", "Name_en": "Multihook", "Name_fr": "Hameçon additionnel", "Name_ja": "アディショナルフック", "StatusCategory": "1", "row_id": "4414", "Description_chs": "下一次会钓到双倍数量的鱼", "Name_chs": "加钩", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4415": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bezeugt die höchste Projektleistung am Ende des Projektdatenaufzeichnungsintervalls. Nur für Handwerker und Sammler gültig.", "Description_en": "Bearing proof of exceptional contributions made during a period of cosmic exploration. In effect only when playing as a Disciple of the Hand or Land.", "Description_fr": "Prouve l'obtention du titre de contributeur exemplaire sur une période donnée. Artisans et récolteurs uniquement.", "Description_ja": "集計対象期間に、最優秀貢献者に選ばれたことを証明する。クラフター・ギャザラーでのみ有効。", "Icon": {"id": "216255", "path": "ui/icon/216000/216255.tex", "path_hr1": "ui/icon/216000/216255_hr1.tex"}, "MaxStacks": "0", "Name_de": "Auszeichnung für Außerordentliches", "Name_en": "Star Contributor", "Name_fr": "Marque de contributeur exemplaire", "Name_ja": "最優秀貢献者の証", "StatusCategory": "1", "row_id": "4415", "Description_chs": "统计期内被评选为贡献之星的证明。仅对能工巧匠与大地使者生效", "Name_chs": "贡献之星", "Description_ko": "집계 대상 기간에 최우수 공헌자로 선정되었음을 증명하는 상태. 제작자 또는 채집가일 때만 적용된다.", "Name_ko": "최우수 공헌자", "Description_tc": "", "Name_tc": ""},
    "4416": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kommandos können nicht unterbrochen werden.", "Description_en": "Actions cannot be interrupted.", "Description_fr": "Interruption n'a aucun effet.", "Description_ja": "アクション詠唱の中断を無効化している状態。", "Icon": {"id": "214188", "path": "ui/icon/214000/214188.tex", "path_hr1": "ui/icon/214000/214188_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eiserne Konzentration", "Name_en": "Uninterrupted", "Name_fr": "Résistance à Interruption", "Name_ja": "詠唱中断無効", "StatusCategory": "1", "row_id": "4416", "Description_chs": "咏唱无法被打断", "Name_chs": "专心咏唱", "Description_ko": "기술 시전 중단을 무효화하는 상태.", "Name_ko": "시전 중단 무효", "Description_tc": "詠唱無法被打斷", "Name_tc": "專心詠唱"},
    "4417": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach vorne aus.", "Description_en": "The next attack will be executed from the front.", "Description_fr": "La prochaine attaque sera effectuée vers l'avant.", "Description_ja": "次に実行する攻撃を、前方向に実行する状態。", "Icon": {"id": "215424", "path": "ui/icon/215000/215424.tex", "path_hr1": "ui/icon/215000/215424_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vorwärtssturm", "Name_en": "Forward Omen", "Name_fr": "Posture rotative : avant", "Name_ja": "回転の構え：前", "StatusCategory": "1", "row_id": "4417", "Description_chs": "下次攻击对前方发动", "Name_chs": "转向准备：前", "Description_ko": "다음 공격을 앞쪽을 향해 실행하는 상태.", "Name_ko": "회전 자세: 전", "Description_tc": "下次攻擊對前方發動", "Name_tc": "轉向準備：前"},
    "4418": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach hinten aus.", "Description_en": "The next attack will be executed from the rear.", "Description_fr": "La prochaine attaque sera effectuée vers l'arrière.", "Description_ja": "次に実行する攻撃を、後方向に実行する状態。", "Icon": {"id": "215423", "path": "ui/icon/215000/215423.tex", "path_hr1": "ui/icon/215000/215423_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rückwärtssturm", "Name_en": "Rearward Omen", "Name_fr": "Posture rotative : arrière", "Name_ja": "回転の構え：後", "StatusCategory": "1", "row_id": "4418", "Description_chs": "下次攻击对后方发动", "Name_chs": "转向准备：后", "Description_ko": "다음 공격을 뒤쪽을 향해 실행하는 상태.", "Name_ko": "회전 자세: 후", "Description_tc": "下次攻擊對後方發動", "Name_tc": "轉向準備：後"},
    "4419": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach links aus.", "Description_en": "The next attack will be executed from the left.", "Description_fr": "La prochaine attaque sera effectuée vers la gauche.", "Description_ja": "次に実行する攻撃を、左方向に実行する状態。", "Icon": {"id": "215426", "path": "ui/icon/215000/215426.tex", "path_hr1": "ui/icon/215000/215426_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linkssturm", "Name_en": "Leftward Omen", "Name_fr": "Posture rotative : gauche", "Name_ja": "回転の構え：左", "StatusCategory": "1", "row_id": "4419", "Description_chs": "下次攻击对左侧发动", "Name_chs": "转向准备：左", "Description_ko": "다음 공격을 왼쪽을 향해 실행하는 상태.", "Name_ko": "회전 자세: 좌", "Description_tc": "下次攻擊對左側發動", "Name_tc": "轉向準備：左"},
    "4420": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach rechts aus.", "Description_en": "The next attack will be executed from the right.", "Description_fr": "La prochaine attaque sera effectuée vers la droite.", "Description_ja": "次に実行する攻撃を、右方向に実行する状態。", "Icon": {"id": "215425", "path": "ui/icon/215000/215425.tex", "path_hr1": "ui/icon/215000/215425_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rechtssturm", "Name_en": "Rightward Omen", "Name_fr": "Posture rotative : droite", "Name_ja": "回転の構え：右", "StatusCategory": "1", "row_id": "4420", "Description_chs": "下次攻击对右侧发动", "Name_chs": "转向准备：右", "Description_ko": "다음 공격을 오른쪽을 향해 실행하는 상태.", "Name_ko": "회전 자세: 우", "Description_tc": "下次攻擊對右側發動", "Name_tc": "轉向準備：右"},
    "4421": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach vorne aus.", "Description_en": "The next attack will be executed from the front.", "Description_fr": "La prochaine attaque sera effectuée vers l'avant.", "Description_ja": "次に実行する攻撃を、前方向に実行する状態。", "Icon": {"id": "215424", "path": "ui/icon/215000/215424.tex", "path_hr1": "ui/icon/215000/215424_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vorwärtssturm", "Name_en": "Forward Omen", "Name_fr": "Posture rotative : avant", "Name_ja": "回転の構え：前", "StatusCategory": "1", "row_id": "4421", "Description_chs": "下次攻击对前方发动", "Name_chs": "转向准备：前", "Description_ko": "다음 공격을 앞쪽을 향해 실행하는 상태.", "Name_ko": "회전 자세: 전", "Description_tc": "下次攻擊對前方發動", "Name_tc": "轉向準備：前"},
    "4422": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach hinten aus.", "Description_en": "The next attack will be executed from the rear.", "Description_fr": "La prochaine attaque sera effectuée vers l'arrière.", "Description_ja": "次に実行する攻撃を、後方向に実行する状態。", "Icon": {"id": "215423", "path": "ui/icon/215000/215423.tex", "path_hr1": "ui/icon/215000/215423_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rückwärtssturm", "Name_en": "Rearward Omen", "Name_fr": "Posture rotative : arrière", "Name_ja": "回転の構え：後", "StatusCategory": "1", "row_id": "4422", "Description_chs": "下次攻击对后方发动", "Name_chs": "转向准备：后", "Description_ko": "다음 공격을 뒤쪽을 향해 실행하는 상태.", "Name_ko": "회전 자세: 후", "Description_tc": "下次攻擊對後方發動", "Name_tc": "轉向準備：後"},
    "4423": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach links aus.", "Description_en": "The next attack will be executed from the left.", "Description_fr": "La prochaine attaque sera effectuée vers la gauche.", "Description_ja": "次に実行する攻撃を、左方向に実行する状態。", "Icon": {"id": "215426", "path": "ui/icon/215000/215426.tex", "path_hr1": "ui/icon/215000/215426_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linkssturm", "Name_en": "Leftward Omen", "Name_fr": "Posture rotative : gauche", "Name_ja": "回転の構え：左", "StatusCategory": "1", "row_id": "4423", "Description_chs": "下次攻击对左侧发动", "Name_chs": "转向准备：左", "Description_ko": "다음 공격을 왼쪽을 향해 실행하는 상태.", "Name_ko": "회전 자세: 좌", "Description_tc": "下次攻擊對左側發動", "Name_tc": "轉向準備：左"},
    "4424": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Wahrscheinlichkeit, Saliah-Eier zu finden, ist erhöht und alle gefundenen Eier sind golden.", "Description_en": "Probability of gleaning Archon eggs is increased, and all eggs gleaned will be gold.", "Description_fr": "Les chances de trouver des Prœufs sont augmentées et tous les Prœufs trouvés sont dorés.", "Description_ja": "アルコンエッグを見つけやすくなり、かつ見つけたアルコンエッグが必ずアルコンエッグ【金】になる状態。", "Icon": {"id": "216261", "path": "ui/icon/216000/216261.tex", "path_hr1": "ui/icon/216000/216261_hr1.tex"}, "MaxStacks": "0", "Name_de": "Extremes Eiergespür", "Name_en": "Eggstreme Egg Acuity", "Name_fr": "Bénédiction des Prœufs", "Name_ja": "アルコンエッグ発見率上昇＋", "StatusCategory": "1", "row_id": "4424", "Description_chs": "更容易找到预言蛋，且找到的预言蛋必定是金预言蛋", "Name_chs": "预言蛋发现率大幅提高", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4425": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach rechts aus.", "Description_en": "The next attack will be executed from the right.", "Description_fr": "La prochaine attaque sera effectuée vers la droite.", "Description_ja": "次に実行する攻撃を、右方向に実行する状態。", "Icon": {"id": "215425", "path": "ui/icon/215000/215425.tex", "path_hr1": "ui/icon/215000/215425_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rechtssturm", "Name_en": "Rightward Omen", "Name_fr": "Posture rotative : droite", "Name_ja": "回転の構え：右", "StatusCategory": "1", "row_id": "4425", "Description_chs": "下次攻击对右侧发动", "Name_chs": "转向准备：右", "Description_ko": "다음 공격을 오른쪽을 향해 실행하는 상태.", "Name_ko": "회전 자세: 우", "Description_tc": "下次攻擊對右側發動", "Name_tc": "轉向準備：右"},
    "4426": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach vorne aus.", "Description_en": "The next attack will be executed from the front.", "Description_fr": "La prochaine attaque sera effectuée vers l'avant.", "Description_ja": "次に実行する攻撃を、前方向に実行する状態。", "Icon": {"id": "215424", "path": "ui/icon/215000/215424.tex", "path_hr1": "ui/icon/215000/215424_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vorwärtssturm", "Name_en": "Forward Omen", "Name_fr": "Posture rotative : avant", "Name_ja": "回転の構え：前", "StatusCategory": "1", "row_id": "4426", "Description_chs": "下次攻击对前方发动", "Name_chs": "转向准备：前", "Description_ko": "다음 공격을 앞쪽을 향해 실행하는 상태.", "Name_ko": "회전 자세: 전", "Description_tc": "下次攻擊對前方發動", "Name_tc": "轉向準備：前"},
    "4427": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach hinten aus.", "Description_en": "The next attack will be executed from the rear.", "Description_fr": "La prochaine attaque sera effectuée vers l'arrière.", "Description_ja": "次に実行する攻撃を、後方向に実行する状態。", "Icon": {"id": "215423", "path": "ui/icon/215000/215423.tex", "path_hr1": "ui/icon/215000/215423_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rückwärtssturm", "Name_en": "Rearward Omen", "Name_fr": "Posture rotative : arrière", "Name_ja": "回転の構え：後", "StatusCategory": "1", "row_id": "4427", "Description_chs": "下次攻击对后方发动", "Name_chs": "转向准备：后", "Description_ko": "다음 공격을 뒤쪽을 향해 실행하는 상태.", "Name_ko": "회전 자세: 후", "Description_tc": "下次攻擊對後方發動", "Name_tc": "轉向準備：後"},
    "4428": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach links aus.", "Description_en": "The next attack will be executed from the left.", "Description_fr": "La prochaine attaque sera effectuée vers la gauche.", "Description_ja": "次に実行する攻撃を、左方向に実行する状態。", "Icon": {"id": "215426", "path": "ui/icon/215000/215426.tex", "path_hr1": "ui/icon/215000/215426_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linkssturm", "Name_en": "Leftward Omen", "Name_fr": "Posture rotative : gauche", "Name_ja": "回転の構え：左", "StatusCategory": "1", "row_id": "4428", "Description_chs": "下次攻击对左侧发动", "Name_chs": "转向准备：左", "Description_ko": "다음 공격을 왼쪽을 향해 실행하는 상태.", "Name_ko": "회전 자세: 좌", "Description_tc": "下次攻擊對左側發動", "Name_tc": "轉向準備：左"},
    "4429": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach rechts aus.", "Description_en": "The next attack will be executed from the right.", "Description_fr": "La prochaine attaque sera effectuée vers la droite.", "Description_ja": "次に実行する攻撃を、右方向に実行する状態。", "Icon": {"id": "215425", "path": "ui/icon/215000/215425.tex", "path_hr1": "ui/icon/215000/215425_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rechtssturm", "Name_en": "Rightward Omen", "Name_fr": "Posture rotative : droite", "Name_ja": "回転の構え：右", "StatusCategory": "1", "row_id": "4429", "Description_chs": "下次攻击对右侧发动", "Name_chs": "转向准备：右", "Description_ko": "다음 공격을 오른쪽을 향해 실행하는 상태.", "Name_ko": "회전 자세: 우", "Description_tc": "下次攻擊對右側發動", "Name_tc": "轉向準備：右"},
    "4430": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Führt den nächsten Angriff nach links aus.", "Description_en": "The next attack will be executed from the left.", "Description_fr": "La prochaine attaque sera effectuée vers la gauche.", "Description_ja": "次に実行する攻撃を、左方向に実行する状態。", "Icon": {"id": "215426", "path": "ui/icon/215000/215426.tex", "path_hr1": "ui/icon/215000/215426_hr1.tex"}, "MaxStacks": "0", "Name_de": "Linkssturm", "Name_en": "Leftward Omen", "Name_fr": "Posture rotative : gauche", "Name_ja": "回転の構え：左", "StatusCategory": "1", "row_id": "4430", "Description_chs": "下次攻击对左侧发动", "Name_chs": "转向准备：左", "Description_ko": "다음 공격을 왼쪽을 향해 실행하는 상태.", "Name_ko": "회전 자세: 좌", "Description_tc": "下次攻擊對左側發動", "Name_tc": "轉向準備：左"},
    "4431": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4431", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4432": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Voller Eifer und von Ceetol Ja angefeuert.", "Description_en": "Spurred on by Ceetol Ja's heartfelt support.", "Description_fr": "La motivation est à son maximum grâce aux encouragements de Ceetol Ja.", "Description_ja": "セートジャに応援され、やる気が満ちた状態。", "Icon": {"id": "214207", "path": "ui/icon/214000/214207.tex", "path_hr1": "ui/icon/214000/214207_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sonnenschein", "Name_en": "Shining Encouragement", "Name_fr": "Encouragements", "Name_ja": "おうえん", "StatusCategory": "1", "row_id": "4432", "Description_chs": "收到了西托加的鼓劲，干劲十足", "Name_chs": "鼓劲", "Description_ko": "세토쟈의 응원을 받고 의욕이 넘치는 상태.", "Name_ko": "응원", "Description_tc": "收到了西托加的應援，充滿活力", "Name_tc": "應援"},
    "4433": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215004", "path": "ui/icon/215000/215004.tex", "path_hr1": "ui/icon/215000/215004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubung", "Name_en": "Stun", "Name_fr": "Étourdissement", "Name_ja": "スタン", "StatusCategory": "2", "row_id": "4433", "Description_chs": "无法做出任何行动", "Name_chs": "眩晕", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "기절", "Description_tc": "無法做出任何行動", "Name_tc": "眩暈"},
    "4434": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4434", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4435": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4435", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4436": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "215021", "path": "ui/icon/215000/215021.tex", "path_hr1": "ui/icon/215000/215021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "4436", "Description_chs": "受到攻击的伤害减少", "Name_chs": "受伤减轻", "Description_ko": "받는 피해량이 감소하는 상태.", "Name_ko": "받는 피해량 감소", "Description_tc": "", "Name_tc": ""},
    "4437": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erlaubt die Ausführung von Weiterforschung.", "Description_en": "Able to execute Greater Reach.", "Description_fr": "Recherche étendue peut être utilisée.", "Description_ja": "エクステンドリサーチが実行可能な状態。", "Icon": {"id": "216262", "path": "ui/icon/216000/216262.tex", "path_hr1": "ui/icon/216000/216262_hr1.tex"}, "MaxStacks": "0", "Name_de": "Weiterforschung", "Name_en": "Greater Reach Ready", "Name_fr": "Recherche étendue préparée", "Name_ja": "エクステンドリサーチ実行可", "StatusCategory": "1", "row_id": "4437", "Description_chs": "可以使用扩展研究", "Name_chs": "扩展研究预备", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4438": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In die Schlacht gezwungen. Attacken gegen andere Ziele sind wirkungslos.", "Description_en": "Locked in a battle with Triton. Attacks against other opponents are ineffective.", "Description_fr": "Seules les attaques sur Tritonien ont un effet.", "Description_ja": "決戦を強制された状態。トライトン以外への攻撃が無効化される。", "Icon": {"id": "229940", "path": "ui/icon/229000/229940.tex", "path_hr1": "ui/icon/229000/229940_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entscheidungsschlacht mit Triton", "Name_en": "Tritonic Gravity", "Name_fr": "Combat décisif : Tritonien", "Name_ja": "決戦：トライトン", "StatusCategory": "2", "row_id": "4438", "Description_chs": "被强制进行决战，无法对特里同以外的目标造成伤害", "Name_chs": "决战特里同", "Description_ko": "결전을 강요받은 상태. 트리톤 이외의 대상에게는 공격이 통하지 않는다.", "Name_ko": "결전: 트리톤", "Description_tc": "", "Name_tc": ""},
    "4439": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In die Schlacht gezwungen. Attacken gegen andere Ziele sind wirkungslos.", "Description_en": "Locked in a battle with Nereid. Attacks against other opponents are ineffective.", "Description_fr": "Seules les attaques sur Néregat ont un effet.", "Description_ja": "決戦を強制された状態。ネレゲイド以外への攻撃が無効化される。", "Icon": {"id": "229941", "path": "ui/icon/229000/229941.tex", "path_hr1": "ui/icon/229000/229941_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entscheidungsschlacht mit Nereid", "Name_en": "Nereidic Gravity", "Name_fr": "Combat décisif : Néregat", "Name_ja": "決戦：ネレゲイド", "StatusCategory": "2", "row_id": "4439", "Description_chs": "被强制进行决战，无法对涅瑞伊得以外的目标造成伤害", "Name_chs": "决战涅瑞伊得", "Description_ko": "결전을 강요받은 상태. 네레게이드 이외의 대상에게는 공격이 통하지 않는다.", "Name_ko": "결전: 네레게이드", "Description_tc": "", "Name_tc": ""},
    "4440": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In die Schlacht gezwungen. Attacken gegen andere Ziele sind wirkungslos.", "Description_en": "Locked in a battle with Phobos. Attacks against other opponents are ineffective.", "Description_fr": "Seules les attaques sur Phobos ont un effet.", "Description_ja": "決戦を強制された状態。フォーボス以外への攻撃が無効化される。", "Icon": {"id": "229942", "path": "ui/icon/229000/229942.tex", "path_hr1": "ui/icon/229000/229942_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entscheidungsschlacht mit Phobos", "Name_en": "Phobosic Gravity", "Name_fr": "Combat décisif : Phobos", "Name_ja": "決戦：フォーボス", "StatusCategory": "2", "row_id": "4440", "Description_chs": "被强制进行决战，无法对福博斯以外的目标造成伤害", "Name_chs": "决战福博斯", "Description_ko": "결전을 강요받은 상태. 포보스 이외의 대상에게는 공격이 통하지 않는다.", "Name_ko": "결전: 포보스", "Description_tc": "", "Name_tc": ""},
    "4441": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit feuerbasiertem Toxin vergiftet. Wird beim Erleiden bestimmter Attacken kampfunfähig. Attacken, die Klirrkaltes Gift verursachen, reduzieren die Stapelzahl.", "Description_en": "Toxic fire aether is causing vulnerability to certain attacks. Stacks can be reduced by exposure to attacks that produce Ice Ooze.", "Description_fr": "Le corps est intoxiqué par de l'éther de feu et une certaine attaque provoque le K.O. Le nombre de degrés diminue lorsqu'une attaque affectée par Toxicité glaciale est subie.", "Description_ja": "火属性エーテルを含む毒素に冒され、特定の攻撃を受けると戦闘不能になる状態。「ひえひえ毒素」状態となる攻撃を受けることでスタック数が減少する。", "Icon": {"id": "219245", "path": "ui/icon/219000/219245.tex", "path_hr1": "ui/icon/219000/219245_hr1.tex"}, "MaxStacks": "8", "Name_de": "Glutheißes Gift", "Name_en": "Nova Ooze", "Name_fr": "Toxicité brûlante", "Name_ja": "あつあつ毒素", "StatusCategory": "2", "row_id": "4441", "Description_chs": "冒出含有火属性以太的毒素，受到特定攻击时会陷入无法战斗状态。受到处于凉凉毒素状态的攻击时，档数会减少", "Name_chs": "热热毒素", "Description_ko": "불속성 에테르가 포함된 독소에 중독되어 특정 공격을 받으면 전투불능이 되는 상태. '오들오들 독소' 상태가 되는 공격을 받으면 중첩 수가 감소한다.", "Name_ko": "후끈후끈 독소", "Description_tc": "", "Name_tc": ""},
    "4442": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mit eisbasiertem Toxin vergiftet. Wird beim Erleiden bestimmter Attacken kampfunfähig. Attacken, die Glutheißes Gift verursachen, reduzieren die Stapelzahl.", "Description_en": "Toxic ice aether is causing vulnerability to certain attacks. Stacks can be reduced by exposure to attacks that produce Nova Ooze.", "Description_fr": "Le corps est intoxiqué par de l'éther de glace et une certaine attaque provoque le K.O. Le nombre de degrés diminue lorsqu'une attaque affectée par Toxicité brûlante est subie.", "Description_ja": "氷属性エーテルを含む毒素に冒され、特定の攻撃を受けると戦闘不能になる状態。「あつあつ毒素」状態となる攻撃を受けることでスタック数が減少する。", "Icon": {"id": "219253", "path": "ui/icon/219000/219253.tex", "path_hr1": "ui/icon/219000/219253_hr1.tex"}, "MaxStacks": "8", "Name_de": "Klirrkaltes Gift", "Name_en": "Ice Ooze", "Name_fr": "Toxicité glaciale", "Name_ja": "ひえひえ毒素", "StatusCategory": "2", "row_id": "4442", "Description_chs": "冒出含有冰属性以太的毒素，受到特定攻击时会陷入无法战斗状态。受到处于热热毒素状态的攻击时，档数会减少", "Name_chs": "凉凉毒素", "Description_ko": "얼음속성 에테르가 포함된 독소에 중독되어 특정 공격을 받으면 전투불능이 되는 상태. '후끈후끈 독소' 상태가 되는 공격을 받으면 중첩 수가 감소한다.", "Name_ko": "오들오들 독소", "Description_tc": "", "Name_tc": ""},
    "4443": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von Schnee umhüllt und immun gegen Attacken. Beim Zusammenstoß mit einer bestimmten Mindestzahl an Spielern verringert sich die Stapelzahl, bis der Status bei 0 Stapeln aufgehoben wird.", "Description_en": "Snowy exoskeleton is nullifying all damage taken. Colliding with sufficient players at once will reduce stacks. Effect will be removed when stacks reach 0.", "Description_fr": "Le corps est enveloppé de neige et aucun dégât n'est subi. Percuter un certain nombre de joueurs simultanément permet de reduire les degrés de l'effet, qui s'annule lorsqu'ils tombent à zéro.", "Description_ja": "雪に覆われ、被ダメージを無効化した状態。\n一度に一定数以上のプレイヤーにぶつかるたびにスタック数が減少し、0になると解除される。", "Icon": {"id": "218171", "path": "ui/icon/218000/218171.tex", "path_hr1": "ui/icon/218000/218171_hr1.tex"}, "MaxStacks": "4", "Name_de": "Schneemännchen", "Name_en": "Icebound Buffoonery", "Name_fr": "Boule de neige", "Name_ja": "雪だるま化", "StatusCategory": "1", "row_id": "4443", "Description_chs": "变成了雪球，对自身发动的攻击无效。\n每次撞击一定数量以上的玩家时档数减少，档数归零后状态解除", "Name_chs": "变成雪球", "Description_ko": "눈에 뒤덮여, 받는 피해를 무효화하는 상태.\n일정 수 이상의 플레이어에게 부딪힐 때마다 중첩 수가 감소하며, 0이 되면 해제된다.", "Name_ko": "눈사람화", "Description_tc": "", "Name_tc": ""},
    "4444": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Körper wird von einem schleichenden Gift durchdrungen. Nach Ablauf tritt Verhängnis ein.", "Description_en": "Poison spreads throughout the body, spelling Doom after an allotted time has passed.", "Description_fr": "Le corps est envahi par un poison paralysant. Devient glas lorsque la durée de l'effet s'est écoulée.", "Description_ja": "身体に遅効性の毒が回っている状態。効果時間が終了すると「死の宣告」状態になる。", "Icon": {"id": "215420", "path": "ui/icon/215000/215420.tex", "path_hr1": "ui/icon/215000/215420_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mineralgift", "Name_en": "Toxic Minerals", "Name_fr": "Poison minéral", "Name_ja": "ミネラルポイズン", "StatusCategory": "2", "row_id": "4444", "Description_chs": "身体中了生效缓慢的毒，效果结束时被附加死亡宣告状态", "Name_chs": "矿物毒", "Description_ko": "몸에 지효성 독이 퍼지고 있는 상태. 지속시간이 끝나면 '죽음의 선고' 상태가 된다.", "Name_ko": "광물성 독", "Description_tc": "", "Name_tc": ""},
    "4445": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die Versteinerung des Körpers verhindert das Ausführen jeglicher Kommandos.", "Description_en": "Stone-like rigidity is preventing the execution of actions.", "Description_fr": "Une rigidité semblable à celle de la pierre empêche toute action.", "Description_ja": "手足が石化し、行動できなくなった状態。", "Icon": {"id": "215001", "path": "ui/icon/215000/215001.tex", "path_hr1": "ui/icon/215000/215001_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stein", "Name_en": "Petrification", "Name_fr": "Pétrification", "Name_ja": "石化", "StatusCategory": "2", "row_id": "4445", "Description_chs": "手足被石化，无法做出任何行动", "Name_chs": "石化", "Description_ko": "손발이 석화되어 행동이 불가능한 상태.", "Name_ko": "석화", "Description_tc": "", "Name_tc": ""},
    "4446": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit einer Deklaration belegt, die unter bestimmten Voraussetzungen eine Explosion verursacht. Ist der Abstand zum Ziel gering, wird Fegeflamme ausgelöst.", "Description_en": "Primed to explode, and will not hesitate to do so if allowed to move too close to partner.", "Description_fr": "Diffuse un agent explosif. Provoque Explosion embrasante lorsque Papa bombo et Maman bombo sont proches l'un de l'autre.", "Description_ja": "特定条件下で誘爆する因子を生じさせた状態。対となる存在との距離が近いと集火爆炎を起こす。", "Icon": {"id": "229935", "path": "ui/icon/229000/229935.tex", "path_hr1": "ui/icon/229000/229935_hr1.tex"}, "MaxStacks": "0", "Name_de": "Naher Zündstoff", "Name_en": "Short Fuse", "Name_fr": "Agent explosif proche", "Name_ja": "誘爆因子［近］", "StatusCategory": "2", "row_id": "4446", "Description_chs": "被附加了特定条件下会爆炸的因子，与对应目标距离过近时会诱发集火爆炎", "Name_chs": "近距引爆因子", "Description_ko": "특정 조건에서 유폭하는 인자가 발생한 상태. 같은 상태인 존재와 거리가 가까우면 집화 폭발을 일으킨다.", "Name_ko": "유폭 인자[근거리]", "Description_tc": "", "Name_tc": ""},
    "4447": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit einer Deklaration belegt, die unter bestimmten Voraussetzungen eine Explosion verursacht. Ist der Abstand zum Ziel groß, wird Fegeflamme ausgelöst.", "Description_en": "Primed to explode, and will not hesitate to do so if allowed to move too far from partner.", "Description_fr": "Diffuse un agent explosif. Provoque Explosion embrasante lorsque Papa bombo et Maman bombo sont éloignés l'un de l'autre.", "Description_ja": "特定条件下で誘爆する因子を生じさせた状態。対となる存在との距離が遠いと集火爆炎を起こす。", "Icon": {"id": "229936", "path": "ui/icon/229000/229936.tex", "path_hr1": "ui/icon/229000/229936_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ferner Zündstoff", "Name_en": "Long Fuse", "Name_fr": "Agent explosif éloigné", "Name_ja": "誘爆因子［遠］", "StatusCategory": "2", "row_id": "4447", "Description_chs": "被附加了特定条件下会爆炸的因子，与对应目标距离过远时会诱发集火爆炎", "Name_chs": "远距引爆因子", "Description_ko": "특정 조건에서 유폭하는 인자가 발생한 상태. 같은 상태인 존재와 거리가 멀면 집화 폭발을 일으킨다.", "Name_ko": "유폭 인자[원거리]", "Description_tc": "", "Name_tc": ""},
    "4448": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Sammelt Hitze in sich an. Löst bei Ablauf des Effekts einen Flächenangriff um sich aus.", "Description_en": "Getting hotter by the moment, resulting in damage to those nearby when this effect expires.", "Description_fr": "La chaleur s'accumule dangereusement dans le corps. Provoque une attaque sur les équipiers alentour à la fin de l'effet.", "Description_ja": "熱を蓄積させられている状態。効果時間終了時、自分を中心に範囲攻撃が発生する。", "Icon": {"id": "214288", "path": "ui/icon/214000/214288.tex", "path_hr1": "ui/icon/214000/214288_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hitzespeicher", "Name_en": "Burning Up", "Name_fr": "Surcharge thermique", "Name_ja": "重熱蓄積", "StatusCategory": "2", "row_id": "4448", "Description_chs": "体内积蓄着热量。效果时间结束时，以自身为中心发动范围攻击", "Name_chs": "重热积蓄", "Description_ko": "_rsv_4448_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4448_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4448_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4448_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4449": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verliert stetig LP aufgrund der enormen Hitze.", "Description_en": "Unable to bear the heat and taking damage over time.", "Description_fr": "La chaleur extrême inflige des dégâts périodiques.", "Description_ja": "猛暑により、ＨＰが徐々に失われる状態。", "Icon": {"id": "214273", "path": "ui/icon/214000/214273.tex", "path_hr1": "ui/icon/214000/214273_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hitzeschock", "Name_en": "Sweltering", "Name_fr": "Coup de chaud", "Name_ja": "熱中症", "StatusCategory": "2", "row_id": "4449", "Description_chs": "身处酷暑环境，体力逐渐流失", "Name_chs": "中暑", "Description_ko": "불볕더위로 HP가 서서히 줄어드는 상태.", "Name_ko": "열사병", "Description_tc": "身處酷暑環境，HP逐漸流失", "Name_tc": "中暑"},
    "4450": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Mt gemalten Schwingen versehen. Bewegt sich nach Ablauf des Effekts vorwärts.", "Description_en": "Bearing painted wings. Will fly forward when this effect expires.", "Description_fr": "Des ailes sont dessinées. À la fin de l'effet, le corps est contraint d'aller vers l'avant.", "Description_ja": "翼を描かれた状態。効果時間終了時、前方向に移動してしまう。", "Icon": {"id": "214274", "path": "ui/icon/214000/214274.tex", "path_hr1": "ui/icon/214000/214274_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beschwingt", "Name_en": "Wingmark", "Name_fr": "Emblème ailé", "Name_ja": "ウイングマーク", "StatusCategory": "2", "row_id": "4450", "Description_chs": "身体被画上了翅膀。效果时间结束时向正前方移动", "Name_chs": "翅膀标记", "Description_ko": "_rsv_4450_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4450_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4450_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4450_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4451": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der eigene Äther ist von warmen Farben erfüllt. Erleidet hohen Schaden, wenn man erneut von demselben Angriff getroffen wird.", "Description_en": "Bodily aether has become unbalanced by the influence of warm hues. Will take severe damage if hit by another Warm Bomb.", "Description_fr": "L'équilibre éthéré du corps a été perturbé par une bombe de couleurs chaudes. Les attaques similaires infligeront d'importants dégâts.", "Description_ja": "ウォームペイントボムの影響を受け、体内の属性エーテルが偏った状態。再度同じ攻撃を受けると大ダメージを受ける。", "Icon": {"id": "214275", "path": "ui/icon/214000/214275.tex", "path_hr1": "ui/icon/214000/214275_hr1.tex"}, "MaxStacks": "0", "Name_de": "Warm gefärbt", "Name_en": "Warm Tint", "Name_fr": "Couleurs chaudes", "Name_ja": "ウォームカラー", "StatusCategory": "2", "row_id": "4451", "Description_chs": "受到暖色炸弹的影响，体内的属性以太发生了偏移。再次受到同种攻击时伤害大幅提高", "Name_chs": "暖色调", "Description_ko": "_rsv_4451_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4451_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4451_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4451_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4452": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der eigene Äther ist von kalten Farben erfüllt. Erleidet hohen Schaden, wenn man erneut von demselben Angriff getroffen wird.", "Description_en": "Bodily aether has become unbalanced by the influence of cool hues. Will take severe damage if hit by another Cool Bomb.", "Description_fr": "L'équilibre éthéré du corps a été perturbé par une bombe de couleurs froides. Les attaques similaires infligeront d'importants dégâts.", "Description_ja": "コールドペイントボムの影響を受け、体内の属性エーテルが偏った状態。再度同じ攻撃を受けると大ダメージを受ける。", "Icon": {"id": "214276", "path": "ui/icon/214000/214276.tex", "path_hr1": "ui/icon/214000/214276_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kalt gefärbt", "Name_en": "Cool Tint", "Name_fr": "Couleurs froides", "Name_ja": "コールドカラー", "StatusCategory": "2", "row_id": "4452", "Description_chs": "受到冷色炸弹的影响，体内的属性以太发生了偏移。再次受到同种攻击时伤害大幅提高", "Name_chs": "冷色调", "Description_ko": "_rsv_4452_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4452_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4452_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4452_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4453": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Von einer klebrigen Substanz umhüllt und daher bewegungsunfähig. Explodiert bei Ablauf des Effekts.", "Description_en": "Covered in mousse and unable to move. Will detonate when this effect expires.", "Description_fr": "Une substance collante empêche tout mouvement et provoquera une explosion à la fin de l'effet.", "Description_ja": "粘着性物質により、身動きが取れない状態。効果時間終了時に爆発する。", "Icon": {"id": "214277", "path": "ui/icon/214000/214277.tex", "path_hr1": "ui/icon/214000/214277_hr1.tex"}, "MaxStacks": "0", "Name_de": "Klebriges Mousse", "Name_en": "Mousse Mine", "Name_fr": "Mousse collante", "Name_ja": "ねばねばムース", "StatusCategory": "2", "row_id": "4453", "Description_chs": "身体被粘性物质包裹，无法移动。效果时间结束时发生爆炸", "Name_chs": "黏黏慕斯怪", "Description_ko": "_rsv_4453_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4453_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4453_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4453_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4454": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Sammelt Wärme in sich an. Löst bei Ablauf des Effekts einen Flächenangriff um sich aus.", "Description_en": "Getting hotter by the moment, resulting in damage to those nearby when this effect expires.", "Description_fr": "La chaleur s'accumule dangereusement dans le corps. Provoque une attaque sur les équipiers alentour à la fin de l'effet.", "Description_ja": "熱を蓄積させられている状態。効果時間終了時、自分を中心に範囲攻撃が発生する。", "Icon": {"id": "214278", "path": "ui/icon/214000/214278.tex", "path_hr1": "ui/icon/214000/214278_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wärmespeicher", "Name_en": "Heating Up", "Name_fr": "Accumulation thermique", "Name_ja": "熱蓄積", "StatusCategory": "2", "row_id": "4454", "Description_chs": "体内积蓄着热量。效果时间结束时，以自身为中心发动范围攻击", "Name_chs": "热积蓄", "Description_ko": "_rsv_4454_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4454_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4454_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4454_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4455": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Feuer ist erhöht.", "Description_en": "Fire resistance is increased.", "Description_fr": "La résistance à l'élément feu est augmentée.", "Description_ja": "火属性に対する耐性が向上する。", "Icon": {"id": "215028", "path": "ui/icon/215000/215028.tex", "path_hr1": "ui/icon/215000/215028_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuerresistenz +", "Name_en": "Fire Resistance Up", "Name_fr": "Résistance au feu accrue", "Name_ja": "火属性耐性向上", "StatusCategory": "1", "row_id": "4455", "Description_chs": "对火属性的耐性有所提高", "Name_chs": "火属性耐性提升", "Description_ko": "불속성 저항력이 증가한다.", "Name_ko": "불속성 저항 증가", "Description_tc": "對火屬性的耐性有所提高", "Name_tc": "火屬性耐性提升"},
    "4456": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Resistenz gegen Blitz ist stark verringert.", "Description_en": "Lightning resistance is significantly reduced.", "Description_fr": "La résistance à l'élément foudre est considérablement réduite.", "Description_ja": "雷属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215597", "path": "ui/icon/215000/215597.tex", "path_hr1": "ui/icon/215000/215597_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blitzresistenz - (stark)", "Name_en": "Lightning Resistance Down II", "Name_fr": "Résistance à la foudre réduite+", "Name_ja": "雷属性耐性低下［強］", "StatusCategory": "2", "row_id": "4456", "Description_chs": "对抗雷属性的耐性有显著降低", "Name_chs": "雷属性耐性大幅降低", "Description_ko": "번개속성 저항이 크게 떨어진 상태.", "Name_ko": "번개속성 저항 감소[강]", "Description_tc": "對抗雷屬性的耐性有顯著降低", "Name_tc": "雷屬性耐性大幅降低"},
    "4457": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Genervt, dass kein Äther gestohlen werden konnte", "Description_en": "Failure to purloin tasty aether is inspiring pure and fluffy rage.", "Description_fr": "L'impossibilité de dérober de l'éther cause une forte frustration.", "Description_ja": "エーテルを奪えず、苛立っている状態。", "Icon": {"id": "219486", "path": "ui/icon/219000/219486.tex", "path_hr1": "ui/icon/219000/219486_hr1.tex"}, "MaxStacks": "5", "Name_de": "Katzenärger", "Name_en": "Huffy Cat", "Name_fr": "Félin vexé", "Name_ja": "いらだちキャット", "StatusCategory": "1", "row_id": "4457", "Description_chs": "没能抢到以太，气急败坏中", "Name_chs": "生气猫", "Description_ko": "_rsv_4457_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4457_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4457_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4457_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4458": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit einer Waffe ausgerüstet. Der Attacke-Wert ist erhöht.", "Description_en": "Utilizing a weapon to increase attack potency.", "Description_fr": "La puissance d'attaque est augmentée.", "Description_ja": "武器を帯び、攻撃力が向上した状態。", "Icon": {"id": "229937", "path": "ui/icon/229000/229937.tex", "path_hr1": "ui/icon/229000/229937_hr1.tex"}, "MaxStacks": "0", "Name_de": "Waffenarsenal", "Name_en": "Armed to the Teeth", "Name_fr": "Aux armes", "Name_ja": "武装", "StatusCategory": "2", "row_id": "4458", "Description_chs": "拿起了武器，攻击力提高", "Name_chs": "武装", "Description_ko": "무기를 장착해 공격력이 올라간 상태.", "Name_ko": "무장", "Description_tc": "", "Name_tc": ""},
    "4459": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Bereit, jederzeit Musik abzuspielen.", "Description_en": "Ready to play selected side.", "Description_fr": "Une face de disque a été programmée.", "Description_ja": "ジングルの再生を予約した状態。", "Icon": {"id": "214279", "path": "ui/icon/214000/214279.tex", "path_hr1": "ui/icon/214000/214279_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abspielbereit", "Name_en": "Needle Poised", "Name_fr": "Face programmée", "Name_ja": "ジングル予約", "StatusCategory": "1", "row_id": "4459", "Description_chs": "准备播放舞曲", "Name_chs": "准备播放", "Description_ko": "_rsv_4459_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4459_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4459_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4459_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4460": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Kann die Aufforderung zum Tanz nicht ablehnen und posiert bei Ablauf des Effekts. Löst negative Effekte aus, wenn man sich zu diesem Zeitpunkt nicht im Rampenlicht befindet.", "Description_en": "Consumed by the Disco Infernal and condemned to strike a groovy pose when this effect expires. Posing outside of the spotlight will result in damage taken.", "Description_fr": "Le corps est entraîné par le rythme et ne peut s'empêcher de danser. À la fin de l'effet, prend une pose. Des dégâts sont subis lorsque celle-ci est effectuée en dehors de la lumière des projecteurs.", "Description_ja": "ダンスに誘われ、踊らずにはいられない状態。効果時間終了時に身体が勝手にポーズをとり、その際にスポットライトを浴びていないと被害が発生してしまう。", "Icon": {"id": "214280", "path": "ui/icon/214000/214280.tex", "path_hr1": "ui/icon/214000/214280_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllendisco", "Name_en": "Burn Baby Burn", "Name_fr": "Enfer du disco", "Name_ja": "ディスコインファーナル", "StatusCategory": "2", "row_id": "4460", "Description_chs": "受到了邀请，不跳舞就浑身难受。效果时间结束时身体会擅自摆起舞姿，此时未在聚光灯下则会发生事故", "Name_chs": "蹦迪", "Description_ko": "댄스 권유를 받아 춤춰야 하는 상태. 지속시간이 끝나면 몸이 멋대로 포즈를 취하고, 이때 집중 조명 아래에 있지 않으면 피해를 받는다.", "Name_ko": "디스코 지옥", "Description_tc": "受到了邀請，不跳舞就渾身難受。效果時間結束時身體會擅自擺起舞姿，此時未在聚光燈下則會發生事故", "Name_tc": "蹦迪"},
    "4461": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Kann die Aufforderung zum Tanz nicht ablehnen und posiert bei Ablauf des Effekts. Löst negative Effekte aus, wenn man sich zu diesem Zeitpunkt nicht alleine in einem Rampenlicht befindet.", "Description_en": "Consumed by the Disco Infernal and condemned to strike a groovy pose when this effect expires. Failure to stand alone in the spotlight when posing will result in damage taken.", "Description_fr": "Le corps est entraîné par le rythme et ne peut s'empêcher de danser. À la fin de l'effet, prend une pose. Des dégâts sont subis lorsque celle-ci est effectuée à plusieurs, ou en dehors de la lumière des projecteurs.", "Description_ja": "ダンスに誘われ、踊らずにはいられない状態。効果時間終了時に身体が勝手にポーズをとり、その際にひとりでスポットライトを浴びていないと被害が発生してしまう。", "Icon": {"id": "214280", "path": "ui/icon/214000/214280.tex", "path_hr1": "ui/icon/214000/214280_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllendisco", "Name_en": "Burn Baby Burn", "Name_fr": "Enfer du disco", "Name_ja": "ディスコインファーナル", "StatusCategory": "2", "row_id": "4461", "Description_chs": "受到了邀请，不跳舞就浑身难受。效果时间结束时身体会擅自摆起舞姿，此时未独自站在聚光灯下则会发生事故", "Name_chs": "蹦迪", "Description_ko": "_rsv_4461_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4461_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4461_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4461_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4462": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit einer Schallbombe behaftet, die bei Ablauf des Effekts explodiert. Trifft die Explosion auf den gegensätzlichen Schall, so wird der Schaden reduziert. Trifft der Schall auf den gleichen Schall oder treffen drei oder mehr Explosionen aufeinander, wird die Explosion verstärkt.", "Description_en": "A sound bomb will detonate when this effect expires. Its damage can be reduced by sound of a different wavelength. However, mixing two sounds of the same wavelength, or more than two sounds total, will result in cacophonous explosion.", "Description_fr": "La bombe sonore provoquera une explosion à la fin de l'effet. La puissance de l'explosion peut être réduite en cognant un son opposé. Toutefois, si le même son est répété ou si plus de trois sons sont cognés, provoque une plus grande explosion.", "Description_ja": "音響爆弾が仕掛けられ、効果時間終了時に爆発を起こす状態。爆発時に対となる音をぶつけることで威力を軽減できるが、同音、あるいは3つ以上の音が重なると大爆発を起こす。", "Icon": {"id": "214281", "path": "ui/icon/214000/214281.tex", "path_hr1": "ui/icon/214000/214281_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schallbombe α", "Name_en": "Wavelength α", "Name_fr": "Bombe sonore α", "Name_ja": "音響爆弾α", "StatusCategory": "2", "row_id": "4462", "Description_chs": "被设置了音频炸弹，效果时间结束时会发生爆炸。爆炸时与另一种音频炸弹相撞可以降低爆炸威力，相同或3个以上的音频炸弹接触时会引发大爆炸", "Name_chs": "音频炸弹α", "Description_ko": "_rsv_4462_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4462_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4462_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4462_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4463": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit einer Schallbombe behaftet, die bei Ablauf des Effekts explodiert. Trifft die Explosion auf den gegensätzlichen Schall, so wird der Schaden reduziert. Trifft der Schall auf den gleichen Schall oder treffen drei oder mehr Explosionen aufeinander, wird die Explosion verstärkt.", "Description_en": "A sound bomb will detonate when this effect expires. Its damage can be reduced by sound of a different wavelength. However, mixing two sounds of the same wavelength, or more than two sounds total, will result in cacophonous explosion.", "Description_fr": "La bombe sonore provoquera une explosion à la fin de l'effet. La puissance de l'explosion peut être réduite en cognant un son opposé. Toutefois, si le même son est répété ou si plus de trois sons sont cognés, provoque une plus grande explosion.", "Description_ja": "音響爆弾が仕掛けられ、効果時間終了時に爆発を起こす状態。爆発時に対となる音をぶつけることで威力を軽減できるが、同音、あるいは3つ以上の音が重なると大爆発を起こす。", "Icon": {"id": "214282", "path": "ui/icon/214000/214282.tex", "path_hr1": "ui/icon/214000/214282_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schallbombe β", "Name_en": "Wavelength β", "Name_fr": "Bombe sonore β", "Name_ja": "音響爆弾β", "StatusCategory": "2", "row_id": "4463", "Description_chs": "被设置了音频炸弹，效果时间结束时会发生爆炸。爆炸时与另一种音频炸弹相撞可以降低爆炸威力，相同或3个以上的音频炸弹接触时会引发大爆炸", "Name_chs": "音频炸弹β", "Description_ko": "_rsv_4463_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4463_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4463_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4463_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4464": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Arkadion-Tanzfieber wurde perfekt ausgeführt, wodurch die Stimmung durch die Decke geht. Ausgeteilter Schaden ist erhöht.", "Description_en": "An impeccable Arcady Night Fever performance is inspiring excessive confidence. Damage dealt is increased.", "Description_fr": "La fièvre de l'Arcadion a été parfaitement exécutée, ce qui provoque une certaine euphorie. Les dégâts infligés sont augmentés.", "Description_ja": "アルカディア・ナイトフィーバーを完璧に踊りきり、気分が高揚した状態。与ダメージが上昇する。", "Icon": {"id": "214283", "path": "ui/icon/214000/214283.tex", "path_hr1": "ui/icon/214000/214283_hr1.tex"}, "MaxStacks": "0", "Name_de": "Perfekter Groove", "Name_en": "Perfect Groove", "Name_fr": "Groove parfait", "Name_ja": "パーフェクトグルーヴ", "StatusCategory": "1", "row_id": "4464", "Description_chs": "完美跳完了登天夜狂热，情绪高亢。攻击所造成的伤害提高", "Name_chs": "完美节奏", "Description_ko": "아르카디아의 밤의 열기 안무를 완벽하게 소화하여 기분이 고양된 상태. 주는 피해량이 증가한다.", "Name_ko": "퍼펙트 그루브", "Description_tc": "完美跳完了登天夜狂熱，情緒高亢。攻擊所造成的傷害提高", "Name_tc": "完美節奏"},
    "4465": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4465", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4466": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "An eine Dornenkette gebunden. Verliert stetig LP.", "Description_en": "Grappled by thorny chains and taking damage over time.", "Description_fr": "Le corps est pris au piège dans une chaîne de ronce. Les PV diminuent progressivement.", "Description_ja": "茨の鎖につながれ、徐々にＨＰが減少する状態。", "Icon": {"id": "214260", "path": "ui/icon/214000/214260.tex", "path_hr1": "ui/icon/214000/214260_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dornen-Todeskampf I", "Name_en": "Thorns of Death I", "Name_fr": "Mise à mort épineuse I", "Name_ja": "ソーンデスマッチI", "StatusCategory": "2", "row_id": "4466", "Description_chs": "身体被荆棘连接，体力逐渐流失", "Name_chs": "荆棘生死战I", "Description_ko": "_rsv_4466_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4466_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4466_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4466_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4467": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "An eine Dornenkette gebunden. Verliert stetig LP.", "Description_en": "Grappled by thorny chains and taking damage over time.", "Description_fr": "Le corps est pris au piège dans une chaîne de ronce. Les PV diminuent progressivement.", "Description_ja": "茨の鎖につながれ、徐々にＨＰが減少する状態。", "Icon": {"id": "214261", "path": "ui/icon/214000/214261.tex", "path_hr1": "ui/icon/214000/214261_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dornen-Todeskampf II", "Name_en": "Thorns of Death II", "Name_fr": "Mise à mort épineuse II", "Name_ja": "ソーンデスマッチII", "StatusCategory": "2", "row_id": "4467", "Description_chs": "身体被荆棘连接，体力逐渐流失", "Name_chs": "荆棘生死战II", "Description_ko": "_rsv_4467_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4467_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4467_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4467_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4468": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "An eine Dornenkette gebunden. Verliert stetig eine große Menge LP.", "Description_en": "Grappled by thorny chains and taking high damage over time.", "Description_fr": "Le corps est pris au piège dans une chaîne de ronce. Les PV diminuent rapidement.", "Description_ja": "茨の鎖につながれ、急激にＨＰが減少する状態。", "Icon": {"id": "214262", "path": "ui/icon/214000/214262.tex", "path_hr1": "ui/icon/214000/214262_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dornen-Todeskampf III", "Name_en": "Thorns of Death III", "Name_fr": "Mise à mort épineuse III", "Name_ja": "ソーンデスマッチIII", "StatusCategory": "2", "row_id": "4468", "Description_chs": "身体被荆棘连接，体力加剧流失", "Name_chs": "荆棘生死战III", "Description_ko": "_rsv_4468_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4468_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4468_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4468_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4469": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "An eine Dornenkette gebunden. Verliert stetig eine gewaltige Menge LP.", "Description_en": "Grappled by thorny chains and taking massive damage over time.", "Description_fr": "Le corps est pris au piège dans une chaîne de ronce. Les PV diminuent instantanément.", "Description_ja": "茨の鎖につながれ、即座にＨＰが減少する状態。", "Icon": {"id": "214263", "path": "ui/icon/214000/214263.tex", "path_hr1": "ui/icon/214000/214263_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dornen-Todeskampf IV", "Name_en": "Thorns of Death IV", "Name_fr": "Mise à mort épineuse IV", "Name_ja": "ソーンデスマッチIV", "StatusCategory": "2", "row_id": "4469", "Description_chs": "身体被荆棘连接，体力严重流失", "Name_chs": "荆棘生死战IV", "Description_ko": "_rsv_4469_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4469_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4469_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4469_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4470": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Zauber können nicht gewirkt werden.", "Description_en": "A stifling magic is preventing casts.", "Description_fr": "Le lancement de sorts est impossible.", "Description_ja": "魔法を詠唱できなくなった状態。", "Icon": {"id": "215005", "path": "ui/icon/215000/215005.tex", "path_hr1": "ui/icon/215000/215005_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stumm", "Name_en": "Silence", "Name_fr": "Silence", "Name_ja": "沈黙", "StatusCategory": "2", "row_id": "4470", "Description_chs": "无法咏唱魔法", "Name_chs": "沉默", "Description_ko": "마법을 시전할 수 없는 상태.", "Name_ko": "침묵", "Description_tc": "", "Name_tc": ""},
    "4471": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Legt eindrucksvolle Tanzschritte auf das Parkett und ist vom Kampfgeschehen abgelenkt. Erlittener magischer Schaden ist erhöht.", "Description_en": "Struck a groovy pose to the adulation of all on the dance floor. Cannot stop thinking about it, resulting in increased magic damage taken.", "Description_fr": "La pose finale a été réalisée avec succès. Toutefois, la concentration sur la danse entraîne une augmentation des dégâts magiques subis.", "Description_ja": "ダンスのキメポーズに成功した状態。ポーズに集中するあまり、被魔法ダメージが増加する。", "Icon": {"id": "214284", "path": "ui/icon/214000/214284.tex", "path_hr1": "ui/icon/214000/214284_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fette Pose", "Name_en": "In the Spotlight", "Name_fr": "Pose réussie", "Name_ja": "キメポーズ成功", "StatusCategory": "2", "row_id": "4471", "Description_chs": "完成了舞步的收尾姿势，注意力过于集中在摆姿势，自身所受魔法伤害提高", "Name_chs": "高光时刻", "Description_ko": "춤추는 중에 멋진 포즈를 취한 상태. 포즈에 너무 집중한 나머지, 받는 마법 피해량이 증가한다.", "Name_ko": "멋진 포즈 성공", "Description_tc": "完成了舞步的收尾姿勢，注意力過於集中在擺姿勢，自身所受魔法傷害提高", "Name_tc": "高光時刻"},
    "4472": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ist über die eigenen Füße gestolpert und hingefallen. Erlittener magischer Schaden ist stark erhöht.", "Description_en": "Publicly failed to strike a groovy pose. Ego injury is resulting in greatly increased magic damage taken.", "Description_fr": "Échec de la pose finale. La chute entraîne une très forte augmentation des dégâts magiques subis.", "Description_ja": "ダンスのキメポーズに失敗した状態。転倒したことで、被魔法ダメージが大きく増加する。", "Icon": {"id": "214285", "path": "ui/icon/214000/214285.tex", "path_hr1": "ui/icon/214000/214285_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lahme Pose", "Name_en": "Spotlightless", "Name_fr": "Pose ratée", "Name_ja": "キメポーズ失敗", "StatusCategory": "2", "row_id": "4472", "Description_chs": "没能完成舞步的收尾姿势，狠狠摔了一跤，自身所受魔法伤害大幅提高", "Name_chs": "至暗时刻", "Description_ko": "춤추는 중에 멋진 포즈를 취하지 못한 상태. 넘어진 탓에, 받는 마법 피해량이 크게 증가한다.", "Name_ko": "멋진 포즈 실패", "Description_tc": "沒能完成舞步的收尾姿勢，狠狠摔了一跤，自身所受魔法傷害大幅提高", "Name_tc": "至暗時刻"},
    "4473": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Als Beute markiert.", "Description_en": "Marked as prey.", "Description_fr": "Fait l'objet du marquage d'un prédateur.", "Description_ja": "獲物として狙いを付けられた状態。", "Icon": {"id": "215026", "path": "ui/icon/215000/215026.tex", "path_hr1": "ui/icon/215000/215026_hr1.tex"}, "MaxStacks": "0", "Name_de": "Markierung", "Name_en": "Prey", "Name_fr": "Marquage", "Name_ja": "マーキング", "StatusCategory": "2", "row_id": "4473", "Description_chs": "作为猎物被盯上了", "Name_chs": "猎物", "Description_ko": "표적으로 점찍힌 상태.", "Name_ko": "표적", "Description_tc": "", "Name_tc": ""},
    "4474": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Hat das Recht, den Fork-Turm - Blut zu betreten.", "Description_en": "Permitted to enter the Forked Tower.", "Description_fr": "A reçu un droit d'entrée prioritaire pour la Tour fourchue.", "Description_ja": "フォークタワーに優先して突入できる権利を有した状態。", "Icon": {"id": "229961", "path": "ui/icon/229000/229961.tex", "path_hr1": "ui/icon/229000/229961_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vorrecht: Turm des Blutes", "Name_en": "Right of Entry: The Forked Tower", "Name_fr": "Droit d'entrée à la Tour fourchue", "Name_ja": "優先突入権：フォークタワー", "StatusCategory": "1", "row_id": "4474", "Description_chs": "可以优先进入两歧塔", "Name_chs": "两歧塔优先进入权", "Description_ko": "포크 타워에 우선적으로 입장할 권리를 가진 상태.", "Name_ko": "우선 입장: 포크 타워", "Description_tc": "", "Name_tc": ""},
    "4475": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Auf der momentanen Höhe fixiert. Unempfänglich für höhenverändernde Effekte.", "Description_en": "Insusceptible to effects that would otherwise cause bodily mass to experience a change of gravity.", "Description_fr": "L'organisme n'accepte plus les changements d'élévation.", "Description_ja": "重力が固定された状態。高度を変化する効果を受け付けなくなる。", "Icon": {"id": "214190", "path": "ui/icon/214000/214190.tex", "path_hr1": "ui/icon/214000/214190_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fixierte Gravitation", "Name_en": "Gravitational Stability", "Name_fr": "Gravité figée", "Name_ja": "重力固定", "StatusCategory": "2", "row_id": "4475", "Description_chs": "重力被固定，无法改变高度", "Name_chs": "重力固定", "Description_ko": "중력이 고정된 상태. 고도를 변화시키는 효과를 받을 수 없다.", "Name_ko": "중력 고정", "Description_tc": "重力被固定，無法改變高度", "Name_tc": "重力固定"},
    "4476": {"ClassJobCategory": {"Name_de": "PLD KRG DKR REV", "Name_en": "PLD WAR DRK GNB", "Name_fr": "PLD GUE CHN PSB", "Name_ja": "ナイト 戦士 暗黒騎士 ガンブレイカー", "row_id": "121", "sheet": "ClassJobCategory", "value": "121", "Name_chs": "骑士 战士 暗黑骑士 绝枪战士", "Name_ko": "나이트 전사 암흑기사 건브레이커", "Name_tc": "騎士 戰士 暗黑騎士 絕槍戰士"}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts reçus sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "216622", "path": "ui/icon/216000/216622.tex", "path_hr1": "ui/icon/216000/216622_hr1.tex"}, "MaxStacks": "0", "Name_de": "Amok", "Name_en": "Rampage", "Name_fr": "Ravage", "Name_ja": "ランページ", "StatusCategory": "2", "row_id": "4476", "Description_chs": "受到攻击的伤害增加", "Name_chs": "暴怒", "Description_ko": "받는 피해량이 증가하는 상태.", "Name_ko": "광분", "Description_tc": "受到攻擊的傷害增加", "Name_tc": "暴怒"},
    "4477": {"ClassJobCategory": {"Name_de": "MÖN DRG NIN SAM SNT VPR", "Name_en": "MNK DRG NIN SAM RPR VPR", "Name_fr": "MOI DRG NIN SAM FCH VPR", "Name_ja": "モンク 竜騎士 忍者 侍 リーパー ヴァイパー", "row_id": "122", "sheet": "ClassJobCategory", "value": "122", "Name_chs": "武僧 龙骑士 忍者 武士 钐镰客 蝰蛇剑士", "Name_ko": "몽크 용기사 닌자 사무라이 리퍼 바이퍼", "Name_tc": "武僧 龍騎士 忍者 武士 奪魂者 毒蛇劍士"}, "Description_de": "Bewegungsgeschwindigkeit ist enorm erhöht. Außerdem immun gegen Rückstoß- und Heranzieheffekte sowie gegen alle Statuseffekte, die von Purifikation aufgehoben werden können.", "Description_en": "All Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, knockback, and draw-in effects are nullified. Movement speed is also greatly increased.", "Description_fr": "La vitesse de déplacement est grandement augmentée. Insensible aux altérations d'état soignables avec Dépuration, aux projections et aux attractions.", "Description_ja": "移動速度が大幅に上昇し、さらに「浄化」で解除することができる状態異常効果とノックバック、引き寄せの効果を無効化する状態。", "Icon": {"id": "216678", "path": "ui/icon/216000/216678.tex", "path_hr1": "ui/icon/216000/216678_hr1.tex"}, "MaxStacks": "0", "Name_de": "Eile", "Name_en": "Swift", "Name_fr": "Vélocité", "Name_ja": "スウィフト", "StatusCategory": "1", "row_id": "4477", "Description_chs": "移动速度大幅提升，且免疫净化可以解除的异常状态效果与击退、吸引效果", "Name_chs": "敏捷", "Description_ko": "이동 속도가 크게 향상되고, 정화로 해제 가능한 상태 이상 및 밀쳐내기, 끌어당기기를 무효화하는 상태.", "Name_ko": "쾌속 질주", "Description_tc": "移動速度大幅提升，且免疫淨化可以解除的異常狀態效果與擊退、吸引效果", "Name_tc": "敏捷"},
    "4478": {"ClassJobCategory": {"Name_de": "BRD MCH TÄN", "Name_en": "BRD MCH DNC", "Name_fr": "BRD MCH DNS", "Name_ja": "吟遊詩人 機工士 踊り子", "row_id": "123", "sheet": "ClassJobCategory", "value": "123", "Name_chs": "吟游诗人 机工士 舞者", "Name_ko": "음유시인 기공사 무도가", "Name_tc": "吟遊詩人 機工士 舞者"}, "Description_de": "(Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt. Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Weaponskill and spell cast and recast time are reduced. Movement speed is also increased.", "Description_fr": "Le temps de lancement et de recharge des sorts et des techniques d'arme est réduit. En outre, la vitesse de déplacement est augmentée.", "Description_ja": "ウェポンスキルと魔法のキャストタイムとリキャストタイムが短縮された状態。さらに移動速度が上昇する。", "Icon": {"id": "216621", "path": "ui/icon/216000/216621.tex", "path_hr1": "ui/icon/216000/216621_hr1.tex"}, "MaxStacks": "0", "Name_de": "Derwisch", "Name_en": "Dervish", "Name_fr": "Célérité extrême", "Name_ja": "スピードスター", "StatusCategory": "1", "row_id": "4478", "Description_chs": "战技与魔法的咏唱及复唱时间缩短，且移动速度提升", "Name_chs": "速度之星", "Description_ko": "무기 기술 및 마법 시전 시간과 재사용 대기 시간이 단축되는 상태. 이동 속도가 향상된다.", "Name_ko": "속도광", "Description_tc": "戰技與魔法的詠唱及複唱時間縮短，且移動速度提升", "Name_tc": "速度之星"},
    "4479": {"ClassJobCategory": {"Name_de": "BRD MCH TÄN", "Name_en": "BRD MCH DNC", "Name_fr": "BRD MCH DNS", "Name_ja": "吟遊詩人 機工士 踊り子", "row_id": "123", "sheet": "ClassJobCategory", "value": "123", "Name_chs": "吟游诗人 机工士 舞者", "Name_ko": "음유시인 기공사 무도가", "Name_tc": "吟遊詩人 機工士 舞者"}, "Description_de": "Ausgeteilter Schaden ist erhöht, erlittener Schaden ist verringert.", "Description_en": "Damage dealt is increased while damage taken is reduced.", "Description_fr": "Les dégâts infligés sont augmentés et les dégâts reçus sont réduits.", "Description_ja": "与ダメージが上昇し、受けるダメージが軽減される状態。", "Icon": {"id": "216683", "path": "ui/icon/216000/216683.tex", "path_hr1": "ui/icon/216000/216683_hr1.tex"}, "MaxStacks": "0", "Name_de": "Courage", "Name_en": "Bravery", "Name_fr": "Courage", "Name_ja": "ブレイブ", "StatusCategory": "1", "row_id": "4479", "Description_chs": "攻击所造成的伤害提高，受到攻击的伤害降低", "Name_chs": "勇气", "Description_ko": "주는 피해량이 증가하고 받는 피해량이 감소하는 상태.", "Name_ko": "브레이브", "Description_tc": "攻擊所造成的傷害提高，受到攻擊的傷害降低", "Name_tc": "勇氣"},
    "4480": {"ClassJobCategory": {"Name_de": "SMA BSW RMA BMA PKT", "Name_en": "BLM SMN RDM BLU PCT", "Name_fr": "MNO INV MRG MBU PIC", "Name_ja": "黒魔道士 召喚士 赤魔道士 青魔道士 ピクトマンサー", "row_id": "124", "sheet": "ClassJobCategory", "value": "124", "Name_chs": "黑魔法师 召唤师 赤魔法师 青魔法师 绘灵法师", "Name_ko": "흑마도사 소환사 적마도사 청마도사 픽토맨서", "Name_tc": "黑魔道士 召喚士 赤魔道士 青魔道士 繪靈法師"}, "Description_de": "Ausgeteilter Schaden und erhaltene Heileffekte sind verringert.", "Description_en": "Damage dealt and potency of all HP restoration actions are reduced.", "Description_fr": "Les dégâts infligés et la puissance des effets curatifs prodigués sont réduits.", "Description_ja": "与ダメージと自身からのＨＰ回復効果が低下した状態。", "Icon": {"id": "214748", "path": "ui/icon/214000/214748.tex", "path_hr1": "ui/icon/214000/214748_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stumpfe Klinge", "Name_en": "Rust", "Name_fr": "Émoussement", "Name_ja": "ダルウェポン", "StatusCategory": "2", "row_id": "4480", "Description_chs": "自身所造成的伤害与治疗魔法效果降低", "Name_chs": "武装削弱", "Description_ko": "주는 피해량과 주는 HP 회복 효과가 감소한 상태.", "Name_ko": "무기 약화", "Description_tc": "自身所造成的傷害與治療魔法效果降低", "Name_tc": "武裝削弱"},
    "4481": {"ClassJobCategory": {"Name_de": "WMA GLT AST WEI", "Name_en": "WHM SCH AST SGE", "Name_fr": "MBL ÉRU AST SAG", "Name_ja": "白魔道士 学者 占星術師 賢者", "row_id": "125", "sheet": "ClassJobCategory", "value": "125", "Name_chs": "白魔法师 学者 占星术士 贤者", "Name_ko": "백마도사 학자 점성술사 현자", "Name_tc": "白魔道士 學者 占星術師 賢者"}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214749", "path": "ui/icon/214000/214749.tex", "path_hr1": "ui/icon/214000/214749_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinrahaut", "Name_en": "Stoneskin II", "Name_fr": "Extra Cuirasse", "Name_ja": "ストンラスキン", "StatusCategory": "1", "row_id": "4481", "Description_chs": "抵消一定伤害", "Name_chs": "坚石肤", "Description_ko": "받는 피해량이 일부 감소하는 상태.", "Name_ko": "스톤라스킨", "Description_tc": "抵消一定傷害", "Name_tc": "堅石膚"},
    "4482": {"ClassJobCategory": {"Name_de": "WMA GLT AST WEI", "Name_en": "WHM SCH AST SGE", "Name_fr": "MBL ÉRU AST SAG", "Name_ja": "白魔道士 学者 占星術師 賢者", "row_id": "125", "sheet": "ClassJobCategory", "value": "125", "Name_chs": "白魔法师 学者 占星术士 贤者", "Name_ko": "백마도사 학자 점성술사 현자", "Name_tc": "白魔道士 學者 占星術師 賢者"}, "Description_de": "Erhaltene Heileffekte sind verringert.", "Description_en": "HP recovery via healing actions is reduced.", "Description_fr": "L'effet des sorts de restauration des PV est réduit.", "Description_ja": "自身に対するＨＰ回復効果が低下した状態。", "Icon": {"id": "214750", "path": "ui/icon/214000/214750.tex", "path_hr1": "ui/icon/214000/214750_hr1.tex"}, "MaxStacks": "0", "Name_de": "Diablose", "Name_en": "Diabrosis", "Name_fr": "Diabrosis", "Name_ja": "ディアブロシス", "StatusCategory": "2", "row_id": "4482", "Description_chs": "自身所受的治疗魔法效果降低", "Name_chs": "溃破", "Description_ko": "받는 HP 회복 효과가 감소하는 상태.", "Name_ko": "부식증", "Description_tc": "自身所受的治療魔法效果降低", "Name_tc": "潰破"},
    "4483": {"ClassJobCategory": {"Name_de": "PLD KRG DKR REV", "Name_en": "PLD WAR DRK GNB", "Name_fr": "PLD GUE CHN PSB", "Name_ja": "ナイト 戦士 暗黒騎士 ガンブレイカー", "row_id": "121", "sheet": "ClassJobCategory", "value": "121", "Name_chs": "骑士 战士 暗黑骑士 绝枪战士", "Name_ko": "나이트 전사 암흑기사 건브레이커", "Name_tc": "騎士 戰士 暗黑騎士 絕槍戰士"}, "Description_de": "Amok wurde als PvP-Rollenkommando ausgewählt.", "Description_en": "Rampage has been selected as a PvP role action.", "Description_fr": "Ravage a été choisi comme action de rôle JcJ.", "Description_ja": "PvPロールアクションとしてランページを選択している状態。", "Icon": {"id": "214751", "path": "ui/icon/214000/214751.tex", "path_hr1": "ui/icon/214000/214751_hr1.tex"}, "MaxStacks": "0", "Name_de": "PvP-Rollenkommando: Amok", "Name_en": "PvP Role Action: Rampage", "Name_fr": "Action de rôle JcJ : Ravage", "Name_ja": "PvPロールアクション：ランページ", "StatusCategory": "1", "row_id": "4483", "Description_chs": "对战专用职能技能选择了暴怒", "Name_chs": "对战专用职能技能：暴怒", "Description_ko": "PvP 역할 기술로 광분을 선택한 상태.", "Name_ko": "PvP 역할 기술: 광분", "Description_tc": "PvP專用職能技能選擇了暴怒", "Name_tc": "PvP專用職能技能：暴怒"},
    "4484": {"ClassJobCategory": {"Name_de": "PLD KRG DKR REV", "Name_en": "PLD WAR DRK GNB", "Name_fr": "PLD GUE CHN PSB", "Name_ja": "ナイト 戦士 暗黒騎士 ガンブレイカー", "row_id": "121", "sheet": "ClassJobCategory", "value": "121", "Name_chs": "骑士 战士 暗黑骑士 绝枪战士", "Name_ko": "나이트 전사 암흑기사 건브레이커", "Name_tc": "騎士 戰士 暗黑騎士 絕槍戰士"}, "Description_de": "Schutzwall wurde als PvP-Rollenkommando ausgewählt.", "Description_en": "Rampart has been selected as a PvP role action.", "Description_fr": "Rempart a été choisi comme action de rôle JcJ.", "Description_ja": "PvPロールアクションとしてランパートを選択している状態。", "Icon": {"id": "214752", "path": "ui/icon/214000/214752.tex", "path_hr1": "ui/icon/214000/214752_hr1.tex"}, "MaxStacks": "0", "Name_de": "PvP-Rollenkommando: Schutzwall", "Name_en": "PvP Role Action: Rampart", "Name_fr": "Action de rôle JcJ : Rempart", "Name_ja": "PvPロールアクション：ランパート", "StatusCategory": "1", "row_id": "4484", "Description_chs": "对战专用职能技能选择了铁壁", "Name_chs": "对战专用职能技能：铁壁", "Description_ko": "PvP 역할 기술로 철벽 방어를 선택한 상태.", "Name_ko": "PvP 역할 기술: 철벽 방어", "Description_tc": "PvP專用職能技能選擇了鐵壁", "Name_tc": "PvP專用職能技能：鐵壁"},
    "4485": {"ClassJobCategory": {"Name_de": "PLD KRG DKR REV", "Name_en": "PLD WAR DRK GNB", "Name_fr": "PLD GUE CHN PSB", "Name_ja": "ナイト 戦士 暗黒騎士 ガンブレイカー", "row_id": "121", "sheet": "ClassJobCategory", "value": "121", "Name_chs": "骑士 战士 暗黑骑士 绝枪战士", "Name_ko": "나이트 전사 암흑기사 건브레이커", "Name_tc": "騎士 戰士 暗黑騎士 絕槍戰士"}, "Description_de": "Voller Schwinger wurde als PvP-Rollenkommando ausgewählt.", "Description_en": "Full Swing has been selected as a PvP role action.", "Description_fr": "Plein élan a été choisi comme action de rôle JcJ.", "Description_ja": "PvPロールアクションとしてフルスイングを選択している状態。", "Icon": {"id": "214753", "path": "ui/icon/214000/214753.tex", "path_hr1": "ui/icon/214000/214753_hr1.tex"}, "MaxStacks": "0", "Name_de": "PvP-Rollenkommando: Voller Schwinger", "Name_en": "PvP Role Action: Full Swing", "Name_fr": "Action de rôle JcJ : Plein élan", "Name_ja": "PvPロールアクション：フルスイング", "StatusCategory": "1", "row_id": "4485", "Description_chs": "对战专用职能技能选择了全力挥打", "Name_chs": "对战专用职能技能：全力挥打", "Description_ko": "PvP 역할 기술로 전력 강타를 선택한 상태.", "Name_ko": "PvP 역할 기술: 전력 강타", "Description_tc": "PvP專用職能技能選擇了全力揮打", "Name_tc": "PvP專用職能技能：全力揮打"},
    "4486": {"ClassJobCategory": {"Name_de": "MÖN DRG NIN SAM SNT VPR", "Name_en": "MNK DRG NIN SAM RPR VPR", "Name_fr": "MOI DRG NIN SAM FCH VPR", "Name_ja": "モンク 竜騎士 忍者 侍 リーパー ヴァイパー", "row_id": "122", "sheet": "ClassJobCategory", "value": "122", "Name_chs": "武僧 龙骑士 忍者 武士 钐镰客 蝰蛇剑士", "Name_ko": "몽크 용기사 닌자 사무라이 리퍼 바이퍼", "Name_tc": "武僧 龍騎士 忍者 武士 奪魂者 毒蛇劍士"}, "Description_de": "Blutbad wurde als PvP-Rollenkommando ausgewählt.", "Description_en": "Bloodbath has been selected as a PvP role action.", "Description_fr": "Bain de sang a été choisi comme action de rôle JcJ.", "Description_ja": "PvPロールアクションとしてブラッドバスを選択している状態。", "Icon": {"id": "214754", "path": "ui/icon/214000/214754.tex", "path_hr1": "ui/icon/214000/214754_hr1.tex"}, "MaxStacks": "0", "Name_de": "PvP-Rollenkommando: Blutbad", "Name_en": "PvP Role Action: Bloodbath", "Name_fr": "Action de rôle JcJ : Bain de sang", "Name_ja": "PvPロールアクション：ブラッドバス", "StatusCategory": "1", "row_id": "4486", "Description_chs": "对战专用职能技能选择了浴血", "Name_chs": "对战专用职能技能：浴血", "Description_ko": "PvP 역할 기술로 피의 갈증을 선택한 상태.", "Name_ko": "PvP 역할 기술: 피의 갈증", "Description_tc": "PvP專用職能技能選擇了浴血", "Name_tc": "PvP專用職能技能：浴血"},
    "4487": {"ClassJobCategory": {"Name_de": "MÖN DRG NIN SAM SNT VPR", "Name_en": "MNK DRG NIN SAM RPR VPR", "Name_fr": "MOI DRG NIN SAM FCH VPR", "Name_ja": "モンク 竜騎士 忍者 侍 リーパー ヴァイパー", "row_id": "122", "sheet": "ClassJobCategory", "value": "122", "Name_chs": "武僧 龙骑士 忍者 武士 钐镰客 蝰蛇剑士", "Name_ko": "몽크 용기사 닌자 사무라이 리퍼 바이퍼", "Name_tc": "武僧 龍騎士 忍者 武士 奪魂者 毒蛇劍士"}, "Description_de": "Eile wurde als PvP-Rollenkommando ausgewählt.", "Description_en": "Swift has been selected as a PvP role action.", "Description_fr": "Vélocité a été choisie comme action de rôle JcJ.", "Description_ja": "PvPロールアクションとしてスウィフトを選択している状態。", "Icon": {"id": "214755", "path": "ui/icon/214000/214755.tex", "path_hr1": "ui/icon/214000/214755_hr1.tex"}, "MaxStacks": "0", "Name_de": "PvP-Rollenkommando: Eile", "Name_en": "PvP Role Action: Swift", "Name_fr": "Action de rôle JcJ : Vélocité", "Name_ja": "PvPロールアクション：スウィフト", "StatusCategory": "1", "row_id": "4487", "Description_chs": "对战专用职能技能选择了敏捷", "Name_chs": "对战专用职能技能：敏捷", "Description_ko": "PvP 역할 기술로 쾌속 질주를 선택한 상태.", "Name_ko": "PvP 역할 기술: 쾌속 질주", "Description_tc": "PvP專用職能技能選擇了敏捷", "Name_tc": "PvP專用職能技能：敏捷"},
    "4488": {"ClassJobCategory": {"Name_de": "MÖN DRG NIN SAM SNT VPR", "Name_en": "MNK DRG NIN SAM RPR VPR", "Name_fr": "MOI DRG NIN SAM FCH VPR", "Name_ja": "モンク 竜騎士 忍者 侍 リーパー ヴァイパー", "row_id": "122", "sheet": "ClassJobCategory", "value": "122", "Name_chs": "武僧 龙骑士 忍者 武士 钐镰客 蝰蛇剑士", "Name_ko": "몽크 용기사 닌자 사무라이 리퍼 바이퍼", "Name_tc": "武僧 龍騎士 忍者 武士 奪魂者 毒蛇劍士"}, "Description_de": "Zerschlagung wurde als PvP-Rollenkommando ausgewählt.", "Description_en": "Smite has been selected as a PvP role action.", "Description_fr": "Châtiment a été choisi comme action de rôle JcJ.", "Description_ja": "PvPロールアクションとしてスマイトを選択している状態。", "Icon": {"id": "214756", "path": "ui/icon/214000/214756.tex", "path_hr1": "ui/icon/214000/214756_hr1.tex"}, "MaxStacks": "0", "Name_de": "PvP-Rollenkommando: Zerschlagung", "Name_en": "PvP Role Action: Smite", "Name_fr": "Action de rôle JcJ : Châtiment", "Name_ja": "PvPロールアクション：スマイト", "StatusCategory": "1", "row_id": "4488", "Description_chs": "对战专用职能技能选择了猛击", "Name_chs": "对战专用职能技能：猛击", "Description_ko": "PvP 역할 기술로 강타를 선택한 상태.", "Name_ko": "PvP 역할 기술: 강타", "Description_tc": "PvP專用職能技能選擇了猛擊", "Name_tc": "PvP專用職能技能：猛擊"},
    "4489": {"ClassJobCategory": {"Name_de": "BRD MCH TÄN", "Name_en": "BRD MCH DNC", "Name_fr": "BRD MCH DNS", "Name_ja": "吟遊詩人 機工士 踊り子", "row_id": "123", "sheet": "ClassJobCategory", "value": "123", "Name_chs": "吟游诗人 机工士 舞者", "Name_ko": "음유시인 기공사 무도가", "Name_tc": "吟遊詩人 機工士 舞者"}, "Description_de": "Derwisch wurde als PvP-Rollenkommando ausgewählt.", "Description_en": "Dervish has been selected as a PvP role action.", "Description_fr": "Célérité extrême a été choisie comme action de rôle JcJ.", "Description_ja": "PvPロールアクションとしてスピードスターを選択している状態。", "Icon": {"id": "214757", "path": "ui/icon/214000/214757.tex", "path_hr1": "ui/icon/214000/214757_hr1.tex"}, "MaxStacks": "0", "Name_de": "PvP-Rollenkommando: Derwisch", "Name_en": "PvP Role Action: Dervish", "Name_fr": "Action de rôle JcJ : Célérité extrême", "Name_ja": "PvPロールアクション：スピードスター", "StatusCategory": "1", "row_id": "4489", "Description_chs": "对战专用职能技能选择了速度之星", "Name_chs": "对战专用职能技能：速度之星", "Description_ko": "PvP 역할 기술로 속도광을 선택한 상태.", "Name_ko": "PvP 역할 기술: 속도광", "Description_tc": "PvP專用職能技能選擇了速度之星", "Name_tc": "PvP專用職能技能：速度之星"},
    "4490": {"ClassJobCategory": {"Name_de": "BRD MCH TÄN", "Name_en": "BRD MCH DNC", "Name_fr": "BRD MCH DNS", "Name_ja": "吟遊詩人 機工士 踊り子", "row_id": "123", "sheet": "ClassJobCategory", "value": "123", "Name_chs": "吟游诗人 机工士 舞者", "Name_ko": "음유시인 기공사 무도가", "Name_tc": "吟遊詩人 機工士 舞者"}, "Description_de": "Courage wurde als PvP-Rollenkommando ausgewählt.", "Description_en": "Bravery has been selected as a PvP role action.", "Description_fr": "Courage a été choisi comme action de rôle JcJ.", "Description_ja": "PvPロールアクションとしてブレイブを選択している状態。", "Icon": {"id": "214758", "path": "ui/icon/214000/214758.tex", "path_hr1": "ui/icon/214000/214758_hr1.tex"}, "MaxStacks": "0", "Name_de": "PvP-Rollenkommando: Courage", "Name_en": "PvP Role Action: Bravery", "Name_fr": "Action de rôle JcJ : Courage", "Name_ja": "PvPロールアクション：ブレイブ", "StatusCategory": "1", "row_id": "4490", "Description_chs": "对战专用职能技能选择了勇气", "Name_chs": "对战专用职能技能：勇气", "Description_ko": "PvP 역할 기술로 브레이브를 선택한 상태.", "Name_ko": "PvP 역할 기술: 브레이브", "Description_tc": "PvP專用職能技能選擇了勇氣", "Name_tc": "PvP專用職能技能：勇氣"},
    "4491": {"ClassJobCategory": {"Name_de": "BRD MCH TÄN", "Name_en": "BRD MCH DNC", "Name_fr": "BRD MCH DNS", "Name_ja": "吟遊詩人 機工士 踊り子", "row_id": "123", "sheet": "ClassJobCategory", "value": "123", "Name_chs": "吟游诗人 机工士 舞者", "Name_ko": "음유시인 기공사 무도가", "Name_tc": "吟遊詩人 機工士 舞者"}, "Description_de": "Adlerauge wurde als PvP-Rollenkommando ausgewählt.", "Description_en": "Eagle Eye Shot has been selected as a PvP role action.", "Description_fr": "Œil d'aigle a été choisi comme action de rôle JcJ.", "Description_ja": "PvPロールアクションとしてイーグルアイを選択している状態。", "Icon": {"id": "214759", "path": "ui/icon/214000/214759.tex", "path_hr1": "ui/icon/214000/214759_hr1.tex"}, "MaxStacks": "0", "Name_de": "PvP-Rollenkommando: Adlerauge", "Name_en": "PvP Role Action: Eagle Eye Shot", "Name_fr": "Action de rôle JcJ : Œil d'aigle", "Name_ja": "PvPロールアクション：イーグルアイ", "StatusCategory": "1", "row_id": "4491", "Description_chs": "对战专用职能技能选择了锐眼追击", "Name_chs": "对战专用职能技能：锐眼追击", "Description_ko": "PvP 역할 기술로 독수리의 눈을 선택한 상태.", "Name_ko": "PvP 역할 기술: 독수리의 눈", "Description_tc": "PvP專用職能技能選擇了銳眼追擊", "Name_tc": "PvP專用職能技能：銳眼追擊"},
    "4492": {"ClassJobCategory": {"Name_de": "SMA BSW RMA BMA PKT", "Name_en": "BLM SMN RDM BLU PCT", "Name_fr": "MNO INV MRG MBU PIC", "Name_ja": "黒魔道士 召喚士 赤魔道士 青魔道士 ピクトマンサー", "row_id": "124", "sheet": "ClassJobCategory", "value": "124", "Name_chs": "黑魔法师 召唤师 赤魔法师 青魔法师 绘灵法师", "Name_ko": "흑마도사 소환사 적마도사 청마도사 픽토맨서", "Name_tc": "黑魔道士 召喚士 赤魔道士 青魔道士 繪靈法師"}, "Description_de": "Komet wurde als PvP-Rollenkommando ausgewählt.", "Description_en": "Comet has been selected as a PvP role action.", "Description_fr": "Comète a été choisie comme action de rôle JcJ.", "Description_ja": "PvPロールアクションとしてコメットを選択している状態。", "Icon": {"id": "214760", "path": "ui/icon/214000/214760.tex", "path_hr1": "ui/icon/214000/214760_hr1.tex"}, "MaxStacks": "0", "Name_de": "PvP-Rollenkommando: Komet", "Name_en": "PvP Role Action: Comet", "Name_fr": "Action de rôle JcJ : Comète", "Name_ja": "PvPロールアクション：コメット", "StatusCategory": "1", "row_id": "4492", "Description_chs": "对战专用职能技能选择了彗星", "Name_chs": "对战专用职能技能：彗星", "Description_ko": "PvP 역할 기술로 혜성을 선택한 상태.", "Name_ko": "PvP 역할 기술: 혜성", "Description_tc": "PvP專用職能技能選擇了隕星", "Name_tc": "PvP專用職能技能：隕星"},
    "4493": {"ClassJobCategory": {"Name_de": "SMA BSW RMA BMA PKT", "Name_en": "BLM SMN RDM BLU PCT", "Name_fr": "MNO INV MRG MBU PIC", "Name_ja": "黒魔道士 召喚士 赤魔道士 青魔道士 ピクトマンサー", "row_id": "124", "sheet": "ClassJobCategory", "value": "124", "Name_chs": "黑魔法师 召唤师 赤魔法师 青魔法师 绘灵法师", "Name_ko": "흑마도사 소환사 적마도사 청마도사 픽토맨서", "Name_tc": "黑魔道士 召喚士 赤魔道士 青魔道士 繪靈法師"}, "Description_de": "PvPロールアクションとしてバリアを選択している状態。", "Description_en": "PvPロールアクションとしてバリアを選択している状態。", "Description_fr": "PvPロールアクションとしてバリアを選択している状態。", "Description_ja": "PvPロールアクションとしてバリアを選択している状態。", "Icon": {"id": "214761", "path": "ui/icon/214000/214761.tex", "path_hr1": "ui/icon/214000/214761_hr1.tex"}, "MaxStacks": "0", "Name_de": "PvPロールアクション：バリア", "Name_en": "PvPロールアクション：バリア", "Name_fr": "PvPロールアクション：バリア", "Name_ja": "PvPロールアクション：バリア", "StatusCategory": "1", "row_id": "4493", "Description_chs": "PvPロールアクションとしてバリアを選択している状態。", "Name_chs": "PvPロールアクション：バリア", "Description_ko": "PvP 역할 기술로 보호막을 선택한 상태.", "Name_ko": "PvP 역할 기술: 보호막", "Description_tc": "PvPロールアクションとしてバリアを選択している状態。", "Name_tc": "PvPロールアクション：バリア"},
    "4494": {"ClassJobCategory": {"Name_de": "SMA BSW RMA BMA PKT", "Name_en": "BLM SMN RDM BLU PCT", "Name_fr": "MNO INV MRG MBU PIC", "Name_ja": "黒魔道士 召喚士 赤魔道士 青魔道士 ピクトマンサー", "row_id": "124", "sheet": "ClassJobCategory", "value": "124", "Name_chs": "黑魔法师 召唤师 赤魔法师 青魔法师 绘灵法师", "Name_ko": "흑마도사 소환사 적마도사 청마도사 픽토맨서", "Name_tc": "黑魔道士 召喚士 赤魔道士 青魔道士 繪靈法師"}, "Description_de": "Stumpfe Klinge wurde als PvP-Rollenkommando ausgewählt.", "Description_en": "Rust has been selected as a PvP role action.", "Description_fr": "Émoussement a été choisi comme action de rôle JcJ.", "Description_ja": "PvPロールアクションとしてダルウェポンを選択している状態。", "Icon": {"id": "214762", "path": "ui/icon/214000/214762.tex", "path_hr1": "ui/icon/214000/214762_hr1.tex"}, "MaxStacks": "0", "Name_de": "PvP-Rollenkommando: Stumpfe Klinge", "Name_en": "PvP Role Action: Rust", "Name_fr": "Action de rôle JcJ : Émoussement", "Name_ja": "PvPロールアクション：ダルウェポン", "StatusCategory": "1", "row_id": "4494", "Description_chs": "对战专用职能技能选择了武装削弱", "Name_chs": "对战专用职能技能：武装削弱", "Description_ko": "PvP 역할 기술로 무기 약화를 선택한 상태.", "Name_ko": "PvP 역할 기술: 무기 약화", "Description_tc": "PvP專用職能技能選擇了武裝削弱", "Name_tc": "PvP專用職能技能：武裝削弱"},
    "4495": {"ClassJobCategory": {"Name_de": "WMA GLT AST WEI", "Name_en": "WHM SCH AST SGE", "Name_fr": "MBL ÉRU AST SAG", "Name_ja": "白魔道士 学者 占星術師 賢者", "row_id": "125", "sheet": "ClassJobCategory", "value": "125", "Name_chs": "白魔法师 学者 占星术士 贤者", "Name_ko": "백마도사 학자 점성술사 현자", "Name_tc": "白魔道士 學者 占星術師 賢者"}, "Description_de": "Heilung wurde als PvP-Rollenkommando ausgewählt.", "Description_en": "Haelan has been selected as a PvP role action.", "Description_fr": "Soin a été choisi comme action de rôle JcJ.", "Description_ja": "PvPロールアクションとしてヒールを選択している状態。", "Icon": {"id": "214763", "path": "ui/icon/214000/214763.tex", "path_hr1": "ui/icon/214000/214763_hr1.tex"}, "MaxStacks": "0", "Name_de": "PvP-Rollenkommando: Heilung", "Name_en": "PvP Role Action: Haelan", "Name_fr": "Action de rôle JcJ : Soin", "Name_ja": "PvPロールアクション：ヒール", "StatusCategory": "1", "row_id": "4495", "Description_chs": "对战专用职能技能选择了疗愈", "Name_chs": "对战专用职能技能：疗愈", "Description_ko": "PvP 역할 기술로 치유를 선택한 상태.", "Name_ko": "PvP 역할 기술: 치유", "Description_tc": "PvP專用職能技能選擇了癒療", "Name_tc": "PvP專用職能技能：癒療"},
    "4496": {"ClassJobCategory": {"Name_de": "WMA GLT AST WEI", "Name_en": "WHM SCH AST SGE", "Name_fr": "MBL ÉRU AST SAG", "Name_ja": "白魔道士 学者 占星術師 賢者", "row_id": "125", "sheet": "ClassJobCategory", "value": "125", "Name_chs": "白魔法师 学者 占星术士 贤者", "Name_ko": "백마도사 학자 점성술사 현자", "Name_tc": "白魔道士 學者 占星術師 賢者"}, "Description_de": "Steinrahaut wurde als PvP-Rollenkommando ausgewählt.", "Description_en": "Stoneskin II has been selected as a PvP role action.", "Description_fr": "Extra Cuirasse a été choisie comme action de rôle JcJ.", "Description_ja": "PvPロールアクションとしてストンラスキンを選択している状態。", "Icon": {"id": "214764", "path": "ui/icon/214000/214764.tex", "path_hr1": "ui/icon/214000/214764_hr1.tex"}, "MaxStacks": "0", "Name_de": "PvP-Rollenkommando: Steinrahaut", "Name_en": "PvP Role Action: Stoneskin II", "Name_fr": "Action de rôle JcJ : Extra Cuirasse", "Name_ja": "PvPロールアクション：ストンラスキン", "StatusCategory": "1", "row_id": "4496", "Description_chs": "对战专用职能技能选择了坚石肤", "Name_chs": "对战专用职能技能：坚石肤", "Description_ko": "PvP 역할 기술로 스톤라스킨을 선택한 상태.", "Name_ko": "PvP 역할 기술: 스톤라스킨", "Description_tc": "PvP專用職能技能選擇了堅石膚", "Name_tc": "PvP專用職能技能：堅石膚"},
    "4497": {"ClassJobCategory": {"Name_de": "WMA GLT AST WEI", "Name_en": "WHM SCH AST SGE", "Name_fr": "MBL ÉRU AST SAG", "Name_ja": "白魔道士 学者 占星術師 賢者", "row_id": "125", "sheet": "ClassJobCategory", "value": "125", "Name_chs": "白魔法师 学者 占星术士 贤者", "Name_ko": "백마도사 학자 점성술사 현자", "Name_tc": "白魔道士 學者 占星術師 賢者"}, "Description_de": "Diablose wurde als PvP-Rollenkommando ausgewählt.", "Description_en": "Diabrosis has been selected as a PvP role action.", "Description_fr": "Diabrosis a été choisie comme action de rôle JcJ.", "Description_ja": "PvPロールアクションとしてディアブロシスを選択している状態。", "Icon": {"id": "214765", "path": "ui/icon/214000/214765.tex", "path_hr1": "ui/icon/214000/214765_hr1.tex"}, "MaxStacks": "0", "Name_de": "PvP-Rollenkommando: Diablose", "Name_en": "PvP Role Action: Diabrosis", "Name_fr": "Action de rôle JcJ : Diabrosis", "Name_ja": "PvPロールアクション：ディアブロシス", "StatusCategory": "1", "row_id": "4497", "Description_chs": "对战专用职能技能选择了溃破", "Name_chs": "对战专用职能技能：溃破", "Description_ko": "PvP 역할 기술로 부식증을 선택한 상태.", "Name_ko": "PvP 역할 기술: 부식증", "Description_tc": "PvP專用職能技能選擇了潰破", "Name_tc": "PvP專用職能技能：潰破"},
    "4498": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Fallen die LP auf 0, werden sofort alle LP regeneriert und ein Stapel hinzugefügt. Bei 5 Stapeln hebt sich dieser Status auf.", "Description_en": "Energy reserves enabling complete recovery when HP drops to 0. Each use will increase cell count by 1. This effect will expire when cell count reaches 5.", "Description_fr": "Lorsque les PV sont réduits à zéro, ils sont entièrement restaurés et le compte augmente d'un point. L'état est annulé lorsque le compte atteint un total de cinq points.", "Description_ja": "ＨＰが0になると即座に全快し、カウントが1増加する状態。なお、カウントが5に達するとこの状態は解除される。", "Icon": {"id": "215072", "path": "ui/icon/215000/215072.tex", "path_hr1": "ui/icon/215000/215072_hr1.tex"}, "MaxStacks": "0", "Name_de": "Energiereserven", "Name_en": "Power Saver Mode", "Name_fr": "Économie d'énergie", "Name_ja": "予備雷力", "StatusCategory": "1", "row_id": "4498", "Description_chs": "体力降至0后全部恢复，并增加1档积蓄。该状态在积蓄达到5档时消失", "Name_chs": "预备电力", "Description_ko": "HP가 0이 되면 즉시 최대로 회복하고, 카운트를 1 증가시키는 상태. 카운트가 5가 되면 해제된다.", "Name_ko": "예비 전력", "Description_tc": "HP降至0後全部恢復，並增加1檔累積。該狀態在累積達到5檔時消失", "Name_tc": "預備電力"},
    "4499": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "An eine Dornenkette gebunden. Verliert stetig LP.", "Description_en": "Grappled by thorny chains and taking damage over time.", "Description_fr": "Le corps est pris au piège dans une chaîne de ronce. Les PV diminuent progressivement.", "Description_ja": "茨の鎖につながれ、徐々にＨＰが減少する状態。", "Icon": {"id": "214260", "path": "ui/icon/214000/214260.tex", "path_hr1": "ui/icon/214000/214260_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dornen-Todeskampf I", "Name_en": "Thorns of Death I", "Name_fr": "Mise à mort épineuse I", "Name_ja": "ソーンデスマッチI", "StatusCategory": "2", "row_id": "4499", "Description_chs": "身体被荆棘连接，体力逐渐流失", "Name_chs": "荆棘生死战I", "Description_ko": "_rsv_4499_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4499_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4499_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4499_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4500": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "An eine Dornenkette gebunden. Verliert stetig LP.", "Description_en": "Grappled by thorny chains and taking damage over time.", "Description_fr": "Le corps est pris au piège dans une chaîne de ronce. Les PV diminuent progressivement.", "Description_ja": "茨の鎖につながれ、徐々にＨＰが減少する状態。", "Icon": {"id": "214261", "path": "ui/icon/214000/214261.tex", "path_hr1": "ui/icon/214000/214261_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dornen-Todeskampf II", "Name_en": "Thorns of Death II", "Name_fr": "Mise à mort épineuse II", "Name_ja": "ソーンデスマッチII", "StatusCategory": "2", "row_id": "4500", "Description_chs": "身体被荆棘连接，体力逐渐流失", "Name_chs": "荆棘生死战II", "Description_ko": "_rsv_4500_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4500_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4500_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4500_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4501": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "An eine Dornenkette gebunden. Verliert stetig eine große Menge LP.", "Description_en": "Grappled by thorny chains and taking high damage over time.", "Description_fr": "Le corps est pris au piège dans une chaîne de ronce. Les PV diminuent rapidement.", "Description_ja": "茨の鎖につながれ、急激にＨＰが減少する状態。", "Icon": {"id": "214262", "path": "ui/icon/214000/214262.tex", "path_hr1": "ui/icon/214000/214262_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dornen-Todeskampf III", "Name_en": "Thorns of Death III", "Name_fr": "Mise à mort épineuse III", "Name_ja": "ソーンデスマッチIII", "StatusCategory": "2", "row_id": "4501", "Description_chs": "身体被荆棘连接，体力加剧流失", "Name_chs": "荆棘生死战III", "Description_ko": "_rsv_4501_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4501_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4501_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4501_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4502": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "An eine Dornenkette gebunden. Verliert stetig eine gewaltige Menge LP.", "Description_en": "Grappled by thorny chains and taking massive damage over time.", "Description_fr": "Le corps est pris au piège dans une chaîne de ronce. Les PV diminuent instantanément.", "Description_ja": "茨の鎖につながれ、即座にＨＰが減少する状態。", "Icon": {"id": "214263", "path": "ui/icon/214000/214263.tex", "path_hr1": "ui/icon/214000/214263_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dornen-Todeskampf IV", "Name_en": "Thorns of Death IV", "Name_fr": "Mise à mort épineuse IV", "Name_ja": "ソーンデスマッチIV", "StatusCategory": "2", "row_id": "4502", "Description_chs": "身体被荆棘连接，体力严重流失", "Name_chs": "荆棘生死战IV", "Description_ko": "_rsv_4502_-1_6_1_0_S74CFC3B0_E74CFC3B0", "Name_ko": "_rsv_4502_-1_6_0_0_S74CFC3B0_E74CFC3B0", "Description_tc": "_rsv_4502_-1_7_1_0_S74CFC3B0_E74CFC3B0", "Name_tc": "_rsv_4502_-1_7_0_0_S74CFC3B0_E74CFC3B0"},
    "4503": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215524", "path": "ui/icon/215000/215524.tex", "path_hr1": "ui/icon/215000/215524_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "4503", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "", "Name_tc": ""},
    "4504": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215528", "path": "ui/icon/215000/215528.tex", "path_hr1": "ui/icon/215000/215528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stromschlag", "Name_en": "Electrocution", "Name_fr": "Électrocution", "Name_ja": "感電", "StatusCategory": "2", "row_id": "4504", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "感电", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "감전", "Description_tc": "", "Name_tc": ""},
    "4505": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4505", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4506": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4506", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4507": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4507", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4508": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4508", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4509": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In der Luft gehalten und bewegungsunfähig.", "Description_en": "Bound in midair and unable to move.", "Description_fr": "Le corps est entravé dans les airs et tout déplacement est impossible.", "Description_ja": "浮遊したまま拘束され、移動できなくなった状態。", "Icon": {"id": "215301", "path": "ui/icon/215000/215301.tex", "path_hr1": "ui/icon/215000/215301_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwebende Fesseln", "Name_en": "Floating Fetters", "Name_fr": "Entraves flottantes", "Name_ja": "浮遊拘束", "StatusCategory": "2", "row_id": "4509", "Description_chs": "在空中被拘束，无法自由移动", "Name_chs": "浮游拘束", "Description_ko": "공중에 뜬 채 몸이 묶여 이동할 수 없는 상태.", "Name_ko": "부유 구속", "Description_tc": "", "Name_tc": ""},
    "4510": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsunfähig.", "Description_en": "Unable to move.", "Description_fr": "Tout déplacement est impossible.", "Description_ja": "移動できなくなった状態。", "Icon": {"id": "215003", "path": "ui/icon/215000/215003.tex", "path_hr1": "ui/icon/215000/215003_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fessel", "Name_en": "Bind", "Name_fr": "Entrave", "Name_ja": "バインド", "StatusCategory": "2", "row_id": "4510", "Description_chs": "无法自由移动", "Name_chs": "止步", "Description_ko": "이동이 불가능한 상태.", "Name_ko": "속박", "Description_tc": "", "Name_tc": ""},
    "4511": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Feuerschaden.", "Description_en": "Sustaining fire damage over time.", "Description_fr": "Des dégâts périodiques de feu sont subis.", "Description_ja": "火属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "219001", "path": "ui/icon/219000/219001.tex", "path_hr1": "ui/icon/219000/219001_hr1.tex"}, "MaxStacks": "16", "Name_de": "Brandwunde", "Name_en": "Burns", "Name_fr": "Brûlure", "Name_ja": "火傷", "StatusCategory": "2", "row_id": "4511", "Description_chs": "火属性持续伤害，体力逐渐流失", "Name_chs": "火伤", "Description_ko": "불속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "화상", "Description_tc": "", "Name_tc": ""},
    "4512": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximale LP sind verringert, erlittener Schaden ist erhöht.", "Description_en": "Maximum HP is reduced and damage taken is increased.", "Description_fr": "Les PV maximums sont réduits et les dégâts reçus sont augmentés.", "Description_ja": "最大HPが低下し、受けるダメージが増加する状態。", "Icon": {"id": "217181", "path": "ui/icon/217000/217181.tex", "path_hr1": "ui/icon/217000/217181_hr1.tex"}, "MaxStacks": "8", "Name_de": "Verbrennung", "Name_en": "Suppuration", "Name_fr": "Morsure du feu", "Name_ja": "熱傷", "StatusCategory": "2", "row_id": "4512", "Description_chs": "最大体力降低，受到攻击的伤害增加", "Name_chs": "灼伤", "Description_ko": "HP 최대치가 감소하고, 받는 피해량이 증가하는 상태.", "Name_ko": "열화상", "Description_tc": "", "Name_tc": ""},
    "4513": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird als Pilot zum Einsatzgebiet eines Mecha-Einsatzes geschickt.", "Description_en": "Pilot is being transferred to the appropriate operational mech.", "Description_fr": "Le pilote est transféré automatiquement.", "Description_ja": "メカオペレーションのパイロットを転送している状態。", "Icon": {"id": "215765", "path": "ui/icon/215000/215765.tex", "path_hr1": "ui/icon/215000/215765_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pilotenaussendung", "Name_en": "Now Boarding", "Name_fr": "Transfert de pilote", "Name_ja": "パイロット転送中", "StatusCategory": "1", "row_id": "4513", "Description_chs": "正在传送机甲行动的驾驶员", "Name_chs": "驾驶员传送中", "Description_ko": "기체 작전 조종사를 전송하는 상태.", "Name_ko": "조종사 전송 중", "Description_tc": "", "Name_tc": ""},
    "4514": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "215520", "path": "ui/icon/215000/215520.tex", "path_hr1": "ui/icon/215000/215520_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Damage Down", "Name_fr": "Malus de dégâts", "Name_ja": "ダメージ低下", "StatusCategory": "2", "row_id": "4514", "Description_chs": "攻击所造成的伤害降低", "Name_chs": "伤害降低", "Description_ko": "적에게 주는 피해량이 감소하는 상태.", "Name_ko": "주는 피해량 감소", "Description_tc": "", "Name_tc": ""},
    "4515": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "215004", "path": "ui/icon/215000/215004.tex", "path_hr1": "ui/icon/215000/215004_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "4515", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4516": {"ClassJobCategory": {"Name_de": "SMA BSW RMA BMA PKT", "Name_en": "BLM SMN RDM BLU PCT", "Name_fr": "MNO INV MRG MBU PIC", "Name_ja": "黒魔道士 召喚士 赤魔道士 青魔道士 ピクトマンサー", "row_id": "124", "sheet": "ClassJobCategory", "value": "124", "Name_chs": "黑魔法师 召唤师 赤魔法师 青魔法师 绘灵法师", "Name_ko": "흑마도사 소환사 적마도사 청마도사 픽토맨서", "Name_tc": "黑魔道士 召喚士 赤魔道士 青魔道士 繪靈法師"}, "Description_de": "Phantompfeil wurde als PvP-Rollenkommando ausgewählt.", "Description_en": "Phantom Dart has been selected as a PvP role action.", "Description_fr": "Projectile fantôme a été choisi comme action de rôle JcJ.", "Description_ja": "PvPロールアクションとしてファントムダートを選択している状態。", "Icon": {"id": "214766", "path": "ui/icon/214000/214766.tex", "path_hr1": "ui/icon/214000/214766_hr1.tex"}, "MaxStacks": "0", "Name_de": "PvP-Rollenkommando: Phantompfeil", "Name_en": "PvP Role Action: Phantom Dart", "Name_fr": "Action de rôle JcJ : Projectile fantôme", "Name_ja": "PvPロールアクション：ファントムダート", "StatusCategory": "1", "row_id": "4516", "Description_chs": "对战专用职能技能选择了幻影弹", "Name_chs": "对战专用职能技能：幻影弹", "Description_ko": "PvP 역할 기술로 유령 쐐기를 선택한 상태.", "Name_ko": "PvP 역할 기술: 유령 쐐기", "Description_tc": "PvP專用職能技能選擇了幻影彈", "Name_tc": "PvP專用職能技能：幻影彈"},
    "4517": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Hochgefühl des Kampfes erfüllt. Bestimmte Angriffe werden von der Seele der Wolfsbestie verstärkt.", "Description_en": "Invigorated by the thrill of battle and commanding pack spirits to aid in combat.", "Description_fr": "L'exaltation du combat permet de renforcer certaines attaques grâce au pouvoir de l'âme du loup mystique.", "Description_ja": "戦いに高揚し、魔狼の魂を用いて特定の攻撃を強化している状態。", "Icon": {"id": "214287", "path": "ui/icon/214000/214287.tex", "path_hr1": "ui/icon/214000/214287_hr1.tex"}, "MaxStacks": "0", "Name_de": "Euphorie des Wolfes", "Name_en": "Hungry for Victory", "Name_fr": "Exhaltation du champion", "Name_ja": "王者の高揚", "StatusCategory": "1", "row_id": "4517", "Description_chs": "战意提高，使用魔狼之魂的特定攻击受到强化", "Name_chs": "斗志昂扬的冠军", "Description_ko": "싸움에 도취되어, 마법 늑대의 영혼을 이용해 특정 공격을 강화한 상태.", "Name_ko": "도취된 챔피언", "Description_tc": "戰意提高，使用魔狼之魂的特定攻擊受到強化", "Name_tc": "鬥志昂揚的冠軍"},
    "4518": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird auf den Pfad des Todes gelockt und bei Ablauf der Wirkungsdauer kampfunfähig. Wird aufgehoben, wenn Lichtschaden erlitten wird.", "Description_en": "Death prowls ever closer, resulting in KO when this effect expires. Effect removed upon taking Light-aspected damage.", "Description_fr": "L'esprit est attiré vers l'au-delà, le personnage devenant inconscient à la fin de l'effet. Subir une attaque de Lumière dissipera l'effet.", "Description_ja": "死出の道に誘われ、効果時間終了時に戦闘不能になる状態。光属性の攻撃を受けると解除される。", "Icon": {"id": "214289", "path": "ui/icon/214000/214289.tex", "path_hr1": "ui/icon/214000/214289_hr1.tex"}, "MaxStacks": "0", "Name_de": "Finsternis des Todes", "Name_en": "Shadow of Death", "Name_fr": "Noirceur de l'au-delà", "Name_ja": "死出の暗闇", "StatusCategory": "2", "row_id": "4518", "Description_chs": "被诱上亡途，效果时间结束时将会陷入无法战斗状态。该状态会在受到光属性攻击时解除", "Name_chs": "亡途黑暗", "Description_ko": "저승길로 이끌려, 지속시간이 끝나면 전투불능이 되는 상태. 빛속성 공격을 받으면 해제된다.", "Name_ko": "저승의 어둠", "Description_tc": "", "Name_tc": ""},
    "4519": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist auf den Pfad des Todes gelockt. Bewegung erhöht die Stapelzahl, und 8 Stapel führen zu Kampfunfähigkeit.", "Description_en": "Death draws closer with each movement. 8 stacks will result in KO.", "Description_fr": "L'esprit est attiré vers l'au-delà. L'effet peut se cumuler en fonction des déplacements. S'il est cumulé 8 fois, le personnage tombe inconscient.", "Description_ja": "死出の道に誘われた状態。移動によってスタック数が増え、スタック数が8になると戦闘不能になる。", "Icon": {"id": "220001", "path": "ui/icon/220000/220001.tex", "path_hr1": "ui/icon/220000/220001_hr1.tex"}, "MaxStacks": "8", "Name_de": "Last des Todes", "Name_en": "Nowhere to Run", "Name_fr": "Fardeau de l'au-delà", "Name_ja": "死出の重荷", "StatusCategory": "2", "row_id": "4519", "Description_chs": "被诱上亡途，移动会增加档数，积攒到8档之后会陷入无法战斗状态", "Name_chs": "亡途重负", "Description_ko": "저승길로 이끌린 상태. 이동하면 중첩되며, 8단계 중첩되면 전투불능이 된다.", "Name_ko": "저승의 무게", "Description_tc": "", "Name_tc": ""},
    "4520": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "210101", "path": "ui/icon/210000/210101.tex", "path_hr1": "ui/icon/210000/210101_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sprint", "Name_en": "Sprint", "Name_fr": "Sprint", "Name_ja": "スプリント", "StatusCategory": "1", "row_id": "4520", "Description_chs": "移动速度提高", "Name_chs": "冲刺", "Description_ko": "이동 속도가 향상된 상태.", "Name_ko": "전력 질주", "Description_tc": "", "Name_tc": ""},
    "4521": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4521", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4522": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4522", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4523": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4523", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4524": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4524", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4525": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4525", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4526": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4526", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4527": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4527", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4528": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4528", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4529": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4529", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4530": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4530", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4531": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4531", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4532": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4532", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4533": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4533", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4534": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4534", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4535": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4535", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4536": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4536", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4537": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Versteinert. Erlittener Schaden führt zu Kampfunfähigkeit.", "Description_en": "Turned into stone. Taking damage results in instant death.", "Description_fr": "État de pétrification. Une attaque provoque le KO.", "Description_ja": "石化した状態。攻撃を受けると戦闘不能になる。", "Icon": {"id": "215586", "path": "ui/icon/215000/215586.tex", "path_hr1": "ui/icon/215000/215586_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinfluch", "Name_en": "Stone Curse", "Name_fr": "Malédiction pétrificante", "Name_ja": "石化の呪い", "StatusCategory": "2", "row_id": "4537", "Description_chs": "身体变成了石头，受到敌人攻击会立刻陷入无法战斗的状态", "Name_chs": "石化的诅咒", "Description_ko": "석화된 상태. 공격을 받으면 전투불능이 된다.", "Name_ko": "석화의 저주", "Description_tc": "身體變成了石頭，受到敵人攻擊會立刻陷入無法戰鬥的狀態", "Name_tc": "石化的詛咒"},
    "4538": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "217061", "path": "ui/icon/217000/217061.tex", "path_hr1": "ui/icon/217000/217061_hr1.tex"}, "MaxStacks": "16", "Name_de": "Schaden +", "Name_en": "Damage Up", "Name_fr": "Bonus de dégâts", "Name_ja": "ダメージ上昇", "StatusCategory": "1", "row_id": "4538", "Description_chs": "攻击所造成的伤害提高", "Name_chs": "伤害提高", "Description_ko": "적에게 주는 피해량이 증가하는 상태.", "Name_ko": "주는 피해량 증가", "Description_tc": "", "Name_tc": ""},
    "4539": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet keinen Schaden. ", "Description_en": "Invulnerable to all damage.", "Description_fr": "Aucun dégât n'est subi.", "Description_ja": "被ダメージを無効化する状態。", "Icon": {"id": "215024", "path": "ui/icon/215000/215024.tex", "path_hr1": "ui/icon/215000/215024_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unverwundbar", "Name_en": "Invincibility", "Name_fr": "Invulnérable", "Name_ja": "無敵", "StatusCategory": "1", "row_id": "4539", "Description_chs": "一切攻击都无法造成伤害", "Name_chs": "无敌", "Description_ko": "받는 피해를 무효화하는 상태.", "Name_ko": "무적", "Description_tc": "", "Name_tc": ""},
    "4540": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Stichresistenz ist verringert.", "Description_en": "Piercing resistance is reduced.", "Description_fr": "La résistance au perforant est réduite.", "Description_ja": "突属性に対する耐性が低下した状態。", "Icon": {"id": "215065", "path": "ui/icon/215000/215065.tex", "path_hr1": "ui/icon/215000/215065_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stichresistenz -", "Name_en": "Piercing Resistance Down", "Name_fr": "Résistance au perforant réduite", "Name_ja": "突属性耐性低下", "StatusCategory": "2", "row_id": "4540", "Description_chs": "对抗突刺攻击的耐性有所降低", "Name_chs": "突刺耐性降低", "Description_ko": "찌르기속성 저항이 떨어진 상태.", "Name_ko": "찌르기속성 저항 감소", "Description_tc": "", "Name_tc": ""},
    "4541": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4541", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4542": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Henkersmann gefasst. Angriffe auf andere Ziele als jene mit dem Status „Gesetzlosenverfolgung α: Verfolger“ sind wirkungslos.", "Description_en": "Restrained by the headsman charged with this cell block. Attacks against other targets are nullified.", "Description_fr": "La victime est liée à son bourreau. Seules les attaques sur celui-ci ont un effet.", "Description_ja": "処刑人に捕捉された状態。対象以外への攻撃が無効化される。", "Icon": {"id": "214255", "path": "ui/icon/214000/214255.tex", "path_hr1": "ui/icon/214000/214255_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gesetzlosenverfolgung α: Verfolgt", "Name_en": "Cell Block α", "Name_fr": "Astreinte du bourreau α", "Name_ja": "罪人捕捉α［被］", "StatusCategory": "2", "row_id": "4542", "Description_chs": "被处刑人擒获，只能对特定目标造成伤害", "Name_chs": "罪犯被捕α", "Description_ko": "집행인에게 포착된 상태. 자신을 포착한 집행인에게만 공격이 통한다.", "Name_ko": "죄인 포착 α 대상", "Description_tc": "", "Name_tc": ""},
    "4543": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Henkersmann gefasst. Angriffe auf andere Ziele als jene mit dem Status „Gesetzlosenverfolgung β: Verfolger“ sind wirkungslos.", "Description_en": "Restrained by the headsman charged with this cell block. Attacks against other targets are nullified.", "Description_fr": "La victime est liée à son bourreau. Seules les attaques sur celui-ci ont un effet.", "Description_ja": "処刑人に捕捉された状態。対象以外への攻撃が無効化される。", "Icon": {"id": "214256", "path": "ui/icon/214000/214256.tex", "path_hr1": "ui/icon/214000/214256_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gesetzlosenverfolgung β: Verfolgt", "Name_en": "Cell Block β", "Name_fr": "Astreinte du bourreau β", "Name_ja": "罪人捕捉β［被］", "StatusCategory": "2", "row_id": "4543", "Description_chs": "被处刑人擒获，只能对特定目标造成伤害", "Name_chs": "罪犯被捕β", "Description_ko": "집행인에게 포착된 상태. 자신을 포착한 집행인에게만 공격이 통한다.", "Name_ko": "죄인 포착 β 대상", "Description_tc": "", "Name_tc": ""},
    "4544": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Henkersmann gefasst. Angriffe auf andere Ziele als jene mit dem Status „Gesetzlosenverfolgung γ: Verfolger“ sind wirkungslos.", "Description_en": "Restrained by the headsman charged with this cell block. Attacks against other targets are nullified.", "Description_fr": "La victime est liée à son bourreau. Seules les attaques sur celui-ci ont un effet.", "Description_ja": "処刑人に捕捉された状態。対象以外への攻撃が無効化される。", "Icon": {"id": "214257", "path": "ui/icon/214000/214257.tex", "path_hr1": "ui/icon/214000/214257_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gesetzlosenverfolgung γ: Verfolgt", "Name_en": "Cell Block γ", "Name_fr": "Astreinte du bourreau γ", "Name_ja": "罪人捕捉γ［被］", "StatusCategory": "2", "row_id": "4544", "Description_chs": "被处刑人擒获，只能对特定目标造成伤害", "Name_chs": "罪犯被捕γ", "Description_ko": "집행인에게 포착된 상태. 자신을 포착한 집행인에게만 공격이 통한다.", "Name_ko": "죄인 포착 γ 대상", "Description_tc": "", "Name_tc": ""},
    "4545": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Vom Henkersmann gefasst. Angriffe auf andere Ziele als jene mit dem Status „Gesetzlosenverfolgung δ: Verfolger“ sind wirkungslos.", "Description_en": "Restrained by the headsman charged with this cell block. Attacks against other targets are nullified.", "Description_fr": "La victime est liée à son bourreau. Seules les attaques sur celui-ci ont un effet.", "Description_ja": "処刑人に捕捉された状態。対象以外への攻撃が無効化される。", "Icon": {"id": "214292", "path": "ui/icon/214000/214292.tex", "path_hr1": "ui/icon/214000/214292_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gesetzlosenverfolgung δ: Verfolgt", "Name_en": "Cell Block δ", "Name_fr": "Astreinte du bourreau δ", "Name_ja": "罪人捕捉δ［被］", "StatusCategory": "2", "row_id": "4545", "Description_chs": "被处刑人擒获，只能对特定目标造成伤害", "Name_chs": "罪犯被捕δ", "Description_ko": "집행인에게 포착된 상태. 자신을 포착한 집행인에게만 공격이 통한다.", "Name_ko": "죄인 포착 δ 대상", "Description_tc": "", "Name_tc": ""},
    "4546": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Sünder ist gefasst. Nur Angreifer mit dem Status „Gesetzlosenverfolgung α: Verfolgt“ richten Schaden an.", "Description_en": "Attending to prisoners in Cell Block α. Attacks from all other prisoners are nullified.", "Description_fr": "S'est lié à un(e) condamné(e). Uniquement vulnérable aux attaques du personnage subissant Astreinte du bourreau α.", "Description_ja": "罪人を捕捉した状態。罪人捕捉α［被］が付与された対象以外からの攻撃が無効化される。", "Icon": {"id": "214252", "path": "ui/icon/214000/214252.tex", "path_hr1": "ui/icon/214000/214252_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gesetzlosenverfolgung α: Verfolger", "Name_en": "Guard on Duty α", "Name_fr": "Astreinte du condamné α", "Name_ja": "罪人捕捉α", "StatusCategory": "1", "row_id": "4546", "Description_chs": "捉拿了罪犯，未被赋予罪犯被捕α状态的对象无法对自身造成伤害", "Name_chs": "捉拿罪犯α", "Description_ko": "죄인을 포착한 상태. 죄인 포착 α 대상 이외의 공격은 통하지 않는다.", "Name_ko": "죄인 포착 α", "Description_tc": "", "Name_tc": ""},
    "4547": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Sünder ist gefasst. Nur Angreifer mit dem Status „Gesetzlosenverfolgung β: Verfolgt“ richten Schaden an.", "Description_en": "Attending to prisoners in Cell Block β. Attacks from all other prisoners are nullified.", "Description_fr": "S'est lié à un(e) condamné(e). Uniquement vulnérable aux attaques du personnage subissant Astreinte du bourreau β.", "Description_ja": "罪人を捕捉した状態。罪人捕捉β［被］が付与された対象以外からの攻撃が無効化される。", "Icon": {"id": "214253", "path": "ui/icon/214000/214253.tex", "path_hr1": "ui/icon/214000/214253_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gesetzlosenverfolgung β: Verfolger", "Name_en": "Guard on Duty β", "Name_fr": "Astreinte du condamné β", "Name_ja": "罪人捕捉β", "StatusCategory": "1", "row_id": "4547", "Description_chs": "捉拿了罪犯，未被赋予罪犯被捕β状态的对象无法对自身造成伤害", "Name_chs": "捉拿罪犯β", "Description_ko": "죄인을 포착한 상태. 죄인 포착 β 대상 이외의 공격은 통하지 않는다.", "Name_ko": "죄인 포착 β", "Description_tc": "", "Name_tc": ""},
    "4548": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Sünder ist gefasst. Nur Angreifer mit dem Status „Gesetzlosenverfolgung γ: Verfolgt“ richten Schaden an.", "Description_en": "Attending to prisoners in Cell Block γ. Attacks from all other prisoners are nullified.", "Description_fr": "S'est lié à un(e) condamné(e). Uniquement vulnérable aux attaques du personnage subissant Astreinte du bourreau γ.", "Description_ja": "罪人を捕捉した状態。罪人捕捉γ［被］が付与された対象以外からの攻撃が無効化される。", "Icon": {"id": "214254", "path": "ui/icon/214000/214254.tex", "path_hr1": "ui/icon/214000/214254_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gesetzlosenverfolgung γ: Verfolger", "Name_en": "Guard on Duty γ", "Name_fr": "Astreinte du condamné γ", "Name_ja": "罪人捕捉γ", "StatusCategory": "1", "row_id": "4548", "Description_chs": "捉拿了罪犯，未被赋予罪犯被捕γ状态的对象无法对自身造成伤害", "Name_chs": "捉拿罪犯γ", "Description_ko": "죄인을 포착한 상태. 죄인 포착 γ 대상 이외의 공격은 통하지 않는다.", "Name_ko": "죄인 포착 γ", "Description_tc": "", "Name_tc": ""},
    "4549": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Sünder ist gefasst. Nur Angreifer mit dem Status „Gesetzlosenverfolgung δ: Verfolgt“ richten Schaden an.", "Description_en": "Attending to prisoners in Cell Block δ. Attacks from all other prisoners are nullified.", "Description_fr": "S'est lié à un(e) condamné(e). Uniquement vulnérable aux attaques du personnage subissant Astreinte du bourreau δ.", "Description_ja": "罪人を捕捉した状態。罪人捕捉δ［被］が付与された対象以外からの攻撃が無効化される。", "Icon": {"id": "214291", "path": "ui/icon/214000/214291.tex", "path_hr1": "ui/icon/214000/214291_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gesetzlosenverfolgung δ: Verfolger", "Name_en": "Guard on Duty δ", "Name_fr": "Astreinte du condamné δ", "Name_ja": "罪人捕捉δ", "StatusCategory": "1", "row_id": "4549", "Description_chs": "捉拿了罪犯，未被赋予罪犯被捕δ状态的对象无法对自身造成伤害", "Name_chs": "捉拿罪犯δ", "Description_ko": "죄인을 포착한 상태. 죄인 포착 δ 대상 이외의 공격은 통하지 않는다.", "Name_ko": "죄인 포착 δ", "Description_tc": "", "Name_tc": ""},
    "4550": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Entkommt den Ketten des Henkersmanns. Angriffe auf alle Henkersmänner sind nicht mehr wirkungslos.", "Description_en": "Free from confinement and able to attack all headsmen.", "Description_fr": "A vaincu son bourreau. Les attaques sur les autres bourreaux ont de nouveau un effet.", "Description_ja": "自身を捕捉した処刑人に打ち勝った状態。すべての処刑人への攻撃が無効化されなくなる。", "Icon": {"id": "214293", "path": "ui/icon/214000/214293.tex", "path_hr1": "ui/icon/214000/214293_hr1.tex"}, "MaxStacks": "0", "Name_de": "Entflohen", "Name_en": "Fugitive from Justice", "Name_fr": "Délivrance du condamné", "Name_ja": "破獄", "StatusCategory": "1", "row_id": "4550", "Description_chs": "击败了擒获自己的处刑人，可以对所有处刑人造成伤害", "Name_chs": "破狱", "Description_ko": "자신을 포착한 집행인을 물리쳐, 모든 집행인을 공격할 수 있는 상태.", "Name_ko": "파옥", "Description_tc": "", "Name_tc": ""},
    "4551": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Positiv magnetisch aufgeladen.", "Description_en": "Exhibiting a positive magnetic charge.", "Description_fr": "La force du champ électromagnétique est positive.", "Description_ja": "【＋】の磁力を帯びた状態。", "Icon": {"id": "215663", "path": "ui/icon/215000/215663.tex", "path_hr1": "ui/icon/215000/215663_hr1.tex"}, "MaxStacks": "0", "Name_de": "Positive Ladung", "Name_en": "Positive Charge", "Name_fr": "Charge positive", "Name_ja": "磁力【＋】", "StatusCategory": "2", "row_id": "4551", "Description_chs": "身体带有正极性磁力", "Name_chs": "磁力（+）", "Description_ko": "[+] 자력을 띤 상태.", "Name_ko": "자력[+]", "Description_tc": "", "Name_tc": ""},
    "4552": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Negativ magnetisch aufgeladen.", "Description_en": "Exhibiting a negative magnetic charge.", "Description_fr": "La force du champ électromagnétique est négative.", "Description_ja": "【－】の磁力を帯びた状態。", "Icon": {"id": "215664", "path": "ui/icon/215000/215664.tex", "path_hr1": "ui/icon/215000/215664_hr1.tex"}, "MaxStacks": "0", "Name_de": "Negative Ladung", "Name_en": "Negative Charge", "Name_fr": "Charge négative", "Name_ja": "磁力【－】", "StatusCategory": "2", "row_id": "4552", "Description_chs": "身体带有负极性磁力", "Name_chs": "磁力（-）", "Description_ko": "[-] 자력을 띤 상태.", "Name_ko": "자력[-]", "Description_tc": "", "Name_tc": ""},
    "4553": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch eine verzogene Wahrnehmung sind Angriffe schwerer zu antizipieren.", "Description_en": "Deprived of senses and unable to correctly interpret attack indicators.", "Description_fr": "Les sens sont troublés, ce qui empêche de prévoir les attaques ennemies.", "Description_ja": "知覚を狂わされ、攻撃の予兆を正しく認識できない状態。", "Icon": {"id": "214290", "path": "ui/icon/214000/214290.tex", "path_hr1": "ui/icon/214000/214290_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beraubte Sinne", "Name_en": "Insensible", "Name_fr": "Troubles sensoriels", "Name_ja": "知覚異常", "StatusCategory": "2", "row_id": "4553", "Description_chs": "知觉陷入混乱，无法正确感知攻击预兆", "Name_chs": "知觉异常", "Description_ko": "감각이 흐트러져 공격 조짐을 올바르게 인식할 수 없는 상태.", "Name_ko": "감각 이상", "Description_tc": "", "Name_tc": ""},
    "4554": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Setzt die künstlerische Vision herrlich dekorierter Torten um.", "Description_en": "Realizing an artistic vision of splendidly adorned cakes.", "Description_fr": "Participe à la confection de gâteaux.", "Description_ja": "ケーキ作りに参加している状態。", "Icon": {"id": "214312", "path": "ui/icon/214000/214312.tex", "path_hr1": "ui/icon/214000/214312_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tortendekoration", "Name_en": "Cake Decorator", "Name_fr": "Main à la pâte", "Name_ja": "ケーキ作り参加", "StatusCategory": "1", "row_id": "4554", "Description_chs": "正在参与制作蛋糕", "Name_chs": "参与制作蛋糕", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4555": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Magie bewogen, hart zu arbeiten, aber nicht zu hart.", "Description_en": "Compelled by magicks to work hard, but not too hard.", "Description_fr": "Travaille sans s'arrêter à cause d'un sortilège. Les mouvements sont lents.", "Description_ja": "魔法により労働を強いられている状態。まだ平常の範囲内。", "Icon": {"id": "214313", "path": "ui/icon/214000/214313.tex", "path_hr1": "ui/icon/214000/214313_hr1.tex"}, "MaxStacks": "0", "Name_de": "Harte Arbeit", "Name_en": "Hard Worker", "Name_fr": "Travail forcé", "Name_ja": "労働バンザイ", "StatusCategory": "1", "row_id": "4555", "Description_chs": "被施加了强制劳动的魔法，强度还算正常", "Name_chs": "劳动光荣", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4556": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Magie bewogen, härter, besser und vor allem schneller zu arbeiten.", "Description_en": "Compelled by magicks to work harder, better─and more specifically─faster.", "Description_fr": "Travaille de façon intensive sans s'arrêter à cause d'un sortilège. Les mouvements sont rapides.", "Description_ja": "魔法により極度の労働を強いられ、移動速度が上昇している状態。", "Icon": {"id": "214314", "path": "ui/icon/214000/214314.tex", "path_hr1": "ui/icon/214000/214314_hr1.tex"}, "MaxStacks": "0", "Name_de": "Härtere Arbeit", "Name_en": "Harder Worker", "Name_fr": "Travail intense", "Name_ja": "極労働バンザイ", "StatusCategory": "1", "row_id": "4556", "Description_chs": "被施加了强制过度劳动的魔法，移动速度提高", "Name_chs": "劳动很光荣", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4557": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Durch Magie bewogen, noch härter und mit Blitzgeschwindigkeit zu arbeiten. ", "Description_en": "Compelled by magicks to work even harder, at break-bolt speed.", "Description_fr": "Travaille de façon acharnée sans s'arrêter à cause d'un sortilège. Les mouvements sont très rapides.", "Description_ja": "魔法により超絶な労働を強いられ、移動速度が大幅に上昇している状態。", "Icon": {"id": "214315", "path": "ui/icon/214000/214315.tex", "path_hr1": "ui/icon/214000/214315_hr1.tex"}, "MaxStacks": "0", "Name_de": "Härteste Arbeit", "Name_en": "Hardest Worker", "Name_fr": "Travail acharné", "Name_ja": "絶労働バンザイ", "StatusCategory": "1", "row_id": "4557", "Description_chs": "被施加了强制拼命劳动的魔法，移动速度大幅提高", "Name_chs": "劳动最光荣", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4558": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird kampfunfähig, sobald der Timer auf 0 sinkt.", "Description_en": "Certain death when counter reaches zero.", "Description_fr": "Mort certaine lorsque le compteur atteint zéro.", "Description_ja": "カウント0で戦闘不能に陥る状態。", "Icon": {"id": "215503", "path": "ui/icon/215000/215503.tex", "path_hr1": "ui/icon/215000/215503_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verhängnis", "Name_en": "Doom", "Name_fr": "Glas", "Name_ja": "死の宣告", "StatusCategory": "2", "row_id": "4558", "Description_chs": "倒计时为0时会陷入无法战斗状态", "Name_chs": "死亡宣告", "Description_ko": "지속시간이 끝나면 전투불능이 되는 상태.", "Name_ko": "죽음의 선고", "Description_tc": "", "Name_tc": ""},
    "4559": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden. Verfällt in Panik, wenn der Zähler null erreicht.", "Description_en": "Touched by Darkness and taking damage over time. Will suffer Hysteria when this effect expires.", "Description_fr": "L'influence des Ténèbres est subie, causant des dégâts périodiques. Inflige Hystérie lorsque le compteur atteint zéro.", "Description_ja": "闇に触れ、その影響を受けた状態。ＨＰが徐々に失われる状態。カウント0で恐慌状態に陥る。", "Icon": {"id": "214317", "path": "ui/icon/214000/214317.tex", "path_hr1": "ui/icon/214000/214317_hr1.tex"}, "MaxStacks": "0", "Name_de": "Echo der Dunkelheit", "Name_en": "Dark Vengeance", "Name_fr": "Écho de Ténèbres", "Name_ja": "闇の反響", "StatusCategory": "2", "row_id": "4559", "Description_chs": "触碰到了黑暗，体力逐渐流失，倒计时为0时会陷入恐慌状态", "Name_chs": "暗之回音", "Description_ko": "어둠에 접촉하여 영향을 받은 상태. HP가 서서히 줄어들고, 지속시간이 끝나면 공황 상태에 빠진다.", "Name_ko": "어둠의 반향", "Description_tc": "", "Name_tc": ""},
    "4560": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird zu Stein, wenn der Zähler null erreicht.", "Description_en": "Touched by Light. Petrification sets in when effect expires.", "Description_fr": "L'influence de la Lumière est subie. Inflige Pétrification lorsque le compteur atteint zéro.", "Description_ja": "光に触れ、その影響を受けた状態。カウント0で石化状態に陥る。", "Icon": {"id": "214316", "path": "ui/icon/214000/214316.tex", "path_hr1": "ui/icon/214000/214316_hr1.tex"}, "MaxStacks": "0", "Name_de": "Echo des Lichts", "Name_en": "Light Vengeance", "Name_fr": "Écho de Lumière", "Name_ja": "光の反響", "StatusCategory": "2", "row_id": "4560", "Description_chs": "触碰到了光明，倒计时为0时会陷入石化状态", "Name_chs": "光之回音", "Description_ko": "빛에 접촉하여 영향을 받은 상태. 지속시간이 끝나면 석화 상태가 된다.", "Name_ko": "빛의 반향", "Description_tc": "", "Name_tc": ""},
    "4561": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Kämpft mit der Kraft einer verbundenen Seele weiter.", "Description_en": "Sustained by the power of a distinct but enmeshed entity.", "Description_fr": "L'âme est liée à une autre, qui lui donne sa force pour combattre.", "Description_ja": "繋がり合ったもうひとつの存在の力で戦いを続けている状態。", "Icon": {"id": "214296", "path": "ui/icon/214000/214296.tex", "path_hr1": "ui/icon/214000/214296_hr1.tex"}, "MaxStacks": "0", "Name_de": "Seelenharmonie", "Name_en": "Borrowed Time", "Name_fr": "Concordance d'âmes", "Name_ja": "魂魄同調", "StatusCategory": "1", "row_id": "4561", "Description_chs": "与相融的另一个体共享力量，可以继续战斗", "Name_chs": "魂魄同谐", "Description_ko": "또 하나의 존재와 연결되어, 그 힘으로 전투를 계속하는 상태.", "Name_ko": "혼백 동조", "Description_tc": "", "Name_tc": ""},
    "4562": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet bei Bewegung Feuerschaden.", "Description_en": "Shackled by flames and unable to move without taking fire damage.", "Description_fr": "La victime est liée par des chaînes de flammes et subit des dégâts de feu si elle se déplace.", "Description_ja": "炎の枷をつけられ、移動すると火属性ダメージを受ける状態。", "Icon": {"id": "214297", "path": "ui/icon/214000/214297.tex", "path_hr1": "ui/icon/214000/214297_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flammenfessel", "Name_en": "Chains of Condemnation", "Name_fr": "Chaînes de flammes", "Name_ja": "焔の枷", "StatusCategory": "2", "row_id": "4562", "Description_chs": "被烈焰禁锢，移动时会受到火属性伤害", "Name_chs": "烈焰锢", "Description_ko": "불꽃 족쇄가 채워져, 이동하면 불속성 피해를 받는 상태.", "Name_ko": "화염 족쇄", "Description_tc": "", "Name_tc": ""},
    "4563": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist mit einer Feuerkette verbunden. Erleidet schrittweise Schaden. Wenn die Kette reißt, wird Flammenkette ausgelöst.", "Description_en": "Red-hot chains bind the flesh, causing damage over time. Breaking the chain will result in torment by Searing Chains.", "Description_fr": "Des dégâts périodiques sont subis à cause des brûlures causées par les chaînes. Déclenche Chaînes incandescentes lorsque la chaîne est brisée.", "Description_ja": "炎の鎖で繋がれ、ＨＰが徐々に失われる状態。鎖が切れると、焔の鎖が発動する。", "Icon": {"id": "214298", "path": "ui/icon/214000/214298.tex", "path_hr1": "ui/icon/214000/214298_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flammenkette", "Name_en": "Searing Chains", "Name_fr": "Chaînes incandescentes", "Name_ja": "焔の鎖", "StatusCategory": "2", "row_id": "4563", "Description_chs": "被火焰链连接，体力逐渐流失。锁链拉断后会发动烈焰链", "Name_chs": "烈焰链", "Description_ko": "불꽃 사슬로 연결되어 HP가 서서히 줄어드는 상태. 사슬이 끊어지면 화염 사슬이 발동한다.", "Name_ko": "화염 사슬", "Description_tc": "", "Name_tc": ""},
    "4564": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst bei Einsatz von Heilkommandos Lichtketten der Strafe in der Nähe aus.", "Description_en": "Behavior is restricted. Use of HP-restoring actions will inflict Shackles of Penitence on those nearby.", "Description_fr": "Le champ d'action est réduit par les menottes. Déclenche Menottes de pénitence autour de la cible si une action de régénération de PV est utilisée.", "Description_ja": "特定の行動に制限をかけられた状態。ＨＰ回復系アクションを使用すると、周囲に懲罰の光鎖が発動する。", "Icon": {"id": "214299", "path": "ui/icon/214000/214299.tex", "path_hr1": "ui/icon/214000/214299_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtkette der Warnung: Heilung", "Name_en": "Shackled Healing", "Name_fr": "Menottes d'admonestation : Soin", "Name_ja": "戒めの光鎖【回復】", "StatusCategory": "2", "row_id": "4564", "Description_chs": "特定行动受到限制，使用恢复体力的技能时，会对周围发动惩罚的光链", "Name_chs": "戒律的光链：恢复", "Description_ko": "특정 행동이 제한된 상태. HP 회복 기술을 사용하면 주변에 징벌의 빛사슬이 발동한다.", "Name_ko": "형벌의 빛사슬: 회복", "Description_tc": "", "Name_tc": ""},
    "4565": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Löst bei Einsatz von Talenten Lichtketten der Strafe in der Nähe aus.", "Description_en": "Behavior is restricted. Use of abilities will inflict Shackles of Penitence on those nearby.", "Description_fr": "Le champ d'action est réduit par les menottes. Déclenche Menottes de pénitence autour de la cible si une aptitude est utilisée.", "Description_ja": "特定の行動に制限をかけられた状態。アビリティを使用すると、周囲に懲罰の光鎖が発動する。", "Icon": {"id": "214300", "path": "ui/icon/214000/214300.tex", "path_hr1": "ui/icon/214000/214300_hr1.tex"}, "MaxStacks": "0", "Name_de": "Lichtkette der Warnung: Kampf", "Name_en": "Shackled Abilities", "Name_fr": "Menottes d'admonestation : Aptitudes", "Name_ja": "戒めの光鎖【アビリティ】", "StatusCategory": "2", "row_id": "4565", "Description_chs": "特定行动受到限制，使用能力类技能时，会对周围发动惩罚的光链", "Name_chs": "戒律的光链：能力", "Description_ko": "특정 행동이 제한된 상태. 능력을 사용하면 주변에 징벌의 빛사슬이 발동한다.", "Name_ko": "형벌의 빛사슬: 능력", "Description_tc": "", "Name_tc": ""},
    "4566": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Schaden. Wird bei Verlassen des Bereichs kampfunfähig.", "Description_en": "Trapped in a field of fire and sustaining damage over time. Leaving the area results in instant death.", "Description_fr": "Des dégâts périodiques de feu sont subis dans la zone enflammée. Sortir de la zone provoque le K.O.", "Description_ja": "焔の園の影響でＨＰが徐々に失われる状態。エリア外に出ると戦闘不能になる。", "Icon": {"id": "214301", "path": "ui/icon/214000/214301.tex", "path_hr1": "ui/icon/214000/214301_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flammengarten", "Name_en": "Hellish Earth", "Name_fr": "Jardin de flammes", "Name_ja": "焔の園", "StatusCategory": "2", "row_id": "4566", "Description_chs": "身处烈焰领域，体力逐渐流失，离开领域则会陷入无法战斗状态", "Name_chs": "烈焰领域", "Description_ko": "화염의 뜰이 주는 영향으로 HP가 서서히 줄어드는 상태. 영역을 벗어나면 전투불능이 된다.", "Name_ko": "화염의 뜰", "Description_tc": "", "Name_tc": ""},
    "4567": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Lädt nach und nach Schuld auf sich. Wenn das Maximum erreicht ist, werden eine Explosion und Ausbruch der Schuld ausgelöst.", "Description_en": "Burdened by a growing number of sins. Maximum stacks will result in a fiery explosion and bearing the Sum of All Sins─however, bearing the Sum of All Sins can be avoided if other players are hit by the explosion.", "Description_fr": "Une malédiction accumule des péchés dans le corps de la victime. Lorsque le cumul maximum est atteint, celle-ci subit une explosion ainsi que Paroxysme du péché. Ce dernier effet peut être évité si un autre joueur subit les dégâts de l'explosion.", "Description_ja": "罪の呪いが身体に蓄積されつつある状態。スタック数が最大になると爆発を起こし「罪の臨界」状態になる。なお、ほかのプレイヤーが爆発を受けることで「罪の臨界」状態になるのを防ぐことができる。", "Icon": {"id": "220061", "path": "ui/icon/220000/220061.tex", "path_hr1": "ui/icon/220000/220061_hr1.tex"}, "MaxStacks": "16", "Name_de": "Anhäufen der Schuld", "Name_en": "Sin Bearer", "Name_fr": "Accumulation de péchés", "Name_ja": "罪の蓄積", "StatusCategory": "2", "row_id": "4567", "Description_chs": "罪之诅咒在体内积蓄，达到最高档数时会引发爆炸，并陷入罪临界状态。如果其他玩家被爆炸波及，自身则不会陷入罪临界状态", "Name_chs": "罪积蓄", "Description_ko": "죄의 저주가 몸에 축적되는 상태. 최대로 중첩되면 폭발을 일으키며 '죄의 임계' 상태로 변화한다. 다른 플레이어가 폭발 피해를 받으면 '죄의 임계'를 막을 수 있다.", "Name_ko": "죄의 축적", "Description_tc": "", "Name_tc": ""},
    "4568": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Die angehäufte Schuld entlädt sich. Wird handlungsunfähig und löst regelmäßig Detonation aus.", "Description_en": "Overburdened by the weight of sin. Unable to move and periodically erupting in an explosion of hellfire. ", "Description_fr": "Les péchés accumulés dans le corps atteignent leur paroxysme. La victime est immobilisée et subit périodiquement des grosses explosions.", "Description_ja": "身体に蓄積された罪の呪いが、臨界を迎えつつある状態。行動できなくなり、定期的に大爆発を起こす。", "Icon": {"id": "214302", "path": "ui/icon/214000/214302.tex", "path_hr1": "ui/icon/214000/214302_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ausbruch der Schuld", "Name_en": "Sum of All Sins", "Name_fr": "Paroxysme du péché", "Name_ja": "罪の臨界", "StatusCategory": "2", "row_id": "4568", "Description_chs": "体内积蓄的罪之诅咒达到了临界点，无法行动，且每隔一段时间就会引发大爆炸", "Name_chs": "罪临界", "Description_ko": "몸에 축적된 죄의 저주가 임계점에 근접한 상태. 행동이 불가능하며, 정기적으로 대폭발을 일으킨다.", "Name_ko": "죄의 임계", "Description_tc": "", "Name_tc": ""},
    "4569": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verhindert vorübergehend Anhäufen der Schuld.", "Description_en": "Temporarily unable to be burdened by sin.", "Description_fr": "Les péchés cessent de s'accumuler pendant quelques temps.", "Description_ja": "一時的に、罪の呪いが身体に蓄積しなくなった状態。", "Icon": {"id": "214303", "path": "ui/icon/214000/214303.tex", "path_hr1": "ui/icon/214000/214303_hr1.tex"}, "MaxStacks": "0", "Name_de": "Absolution", "Name_en": "Without Sin", "Name_fr": "Absolution", "Name_ja": "免罪", "StatusCategory": "2", "row_id": "4569", "Description_chs": "体内的罪之诅咒暂时停止积蓄", "Name_chs": "免罪", "Description_ko": "일시적으로 죄의 저주가 몸에 축적되지 않는 상태.", "Name_ko": "면죄", "Description_tc": "", "Name_tc": ""},
    "4570": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöht ausgeteilten Feuerschaden.", "Description_en": "Fire damage dealt is increased.", "Description_fr": "Les dégâts de feu infligés sont augmentés.", "Description_ja": "火属性攻撃で与えるダメージが上昇した状態。", "Icon": {"id": "220081", "path": "ui/icon/220000/220081.tex", "path_hr1": "ui/icon/220000/220081_hr1.tex"}, "MaxStacks": "16", "Name_de": "Feuerschaden +", "Name_en": "Fire Damage Up", "Name_fr": "Bonus de dégâts de feu", "Name_ja": "火属性与ダメージ上昇", "StatusCategory": "1", "row_id": "4570", "Description_chs": "火属性攻击造成的伤害提高", "Name_chs": "火属性伤害提高", "Description_ko": "불속성 공격으로 주는 피해량이 증가한 상태.", "Name_ko": "불속성 주는 피해량 증가", "Description_tc": "", "Name_tc": ""},
    "4571": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöht ausgeteilten Dunkelschaden.", "Description_en": "Dark damage dealt is increased.", "Description_fr": "Les dégâts de ténèbres infligés sont augmentés.", "Description_ja": "闇属性攻撃で与えるダメージが上昇した状態。", "Icon": {"id": "220101", "path": "ui/icon/220000/220101.tex", "path_hr1": "ui/icon/220000/220101_hr1.tex"}, "MaxStacks": "16", "Name_de": "Dunkelschaden +", "Name_en": "Dark Damage Up", "Name_fr": "Bonus de dégâts de ténèbres", "Name_ja": "闇属性与ダメージ上昇", "StatusCategory": "1", "row_id": "4571", "Description_chs": "暗属性攻击造成的伤害提高", "Name_chs": "暗属性伤害提高", "Description_ko": "어둠속성 공격으로 주는 피해량이 증가한 상태.", "Name_ko": "어둠속성 주는 피해량 증가", "Description_tc": "", "Name_tc": ""},
    "4572": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erhöht ausgeteilten Lichtschaden.", "Description_en": "Light damage dealt is increased.", "Description_fr": "Les dégâts de lumière infligés sont augmentés.", "Description_ja": "光属性攻撃で与えるダメージが上昇した状態。", "Icon": {"id": "220121", "path": "ui/icon/220000/220121.tex", "path_hr1": "ui/icon/220000/220121_hr1.tex"}, "MaxStacks": "16", "Name_de": "Lichtschaden +", "Name_en": "Light Damage Up", "Name_fr": "Bonus de dégâts de lumière", "Name_ja": "光属性与ダメージ上昇", "StatusCategory": "1", "row_id": "4572", "Description_chs": "光属性攻击造成的伤害提高", "Name_chs": "光属性伤害提高", "Description_ko": "빛속성 공격으로 주는 피해량이 증가한 상태.", "Name_ko": "빛속성 주는 피해량 증가", "Description_tc": "", "Name_tc": ""},
    "4573": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Gut genährt fühlst du dich zufrieden und bereit für jede Herausforderung. Die maximalen LP sind erhöht und LP regenerieren sich über Zeit.", "Description_en": "Full of steak and regenerating HP over time. Maximum HP is increased.", "Description_fr": "La satisfaction intense d'avoir mangé un délicieux morceau de viande augmente les PV maximums et procure un effet de récupération périodique des PV.", "Description_ja": "こんがり肉を食べ、満足感に包まれた状態。最大ＨＰが増加し、さらに継続回復する。", "Icon": {"id": "214294", "path": "ui/icon/214000/214294.tex", "path_hr1": "ui/icon/214000/214294_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gebratenes Steak", "Name_en": "Well-done, Steak", "Name_fr": "Steak à point", "Name_ja": "こんがり肉", "StatusCategory": "1", "row_id": "4573", "Description_chs": "吃下了烤熟的肉，非常满足。体力最大值提高，体力持续恢复", "Name_chs": "烤熟的肉", "Description_ko": "잘 익은 고기를 먹고 만족감을 얻은 상태. 최대 HP가 증가하고 HP를 지속적으로 회복한다.", "Name_ko": "잘 익은 고기", "Description_tc": "", "Name_tc": ""},
    "4574": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Du bist von der gewaltigen Aura des Wächter-Arkvelds überwältigt. Erleidet schrittweise Schaden und erlittener Schaden ist erhöht. Dieser Status bleibt bestehen, bis der Wächter-Arkveld bezwungen ist.", "Description_en": "Guardian Arkveld's overpowering force of will is causing damage over time and increased damage taken. This effect can only be dispelled by the wyvern's defeat.", "Description_fr": "La pression infligée par l'Arkveld Gardien est à son maximum. Des dégâts périodiques sont subis, et les dégâts reçus sont augmentés. L'effet persiste tant que l'Arkveld Gardien n'est pas vaincu.", "Description_ja": "護竜の影響を受けた状態。ＨＰが徐々に失われ、かつ受けるダメージが増加する。\nなお、この状態はアルシュベルドが倒れるまで解除されない。", "Icon": {"id": "214295", "path": "ui/icon/214000/214295.tex", "path_hr1": "ui/icon/214000/214295_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wächteraura", "Name_en": "Guardian Will", "Name_fr": "Pression du Gardien", "Name_ja": "護竜の圧", "StatusCategory": "2", "row_id": "4574", "Description_chs": "被护锁刃龙影响，体力逐渐流失，受到攻击的伤害增加。\n该状态在打倒护锁刃龙后才会解除", "Name_chs": "护龙威压", "Description_ko": "수호룡의 영향을 받은 상태. HP가 서서히 줄어들고,\n받는 피해량이 증가한다. 이 상태는 알슈베르도가\n쓰러지기 전에는 해제되지 않는다.", "Name_ko": "수호룡의 위압", "Description_tc": "", "Name_tc": ""},
    "4575": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4575", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4576": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4576", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4577": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4577", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4578": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215545", "path": "ui/icon/215000/215545.tex", "path_hr1": "ui/icon/215000/215545_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gefesselt", "Name_en": "Fetters", "Name_fr": "Attache", "Name_ja": "拘束", "StatusCategory": "2", "row_id": "4578", "Description_chs": "无法做出任何行动", "Name_chs": "拘束", "Description_ko": "행동이 불가능한 상태.", "Name_ko": "구속", "Description_tc": "", "Name_tc": ""},
    "4579": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Der Gegner erleidet bei jedem Angriff Feuerschaden.", "Description_en": "Elemental spikes are dealing fire damage to attackers.", "Description_fr": "Une barrière protectrice de feu blesse les attaquants.", "Description_ja": "火属性の反撃ダメージを与える状態。", "Icon": {"id": "215508", "path": "ui/icon/215000/215508.tex", "path_hr1": "ui/icon/215000/215508_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuerstachel", "Name_en": "Blaze Spikes", "Name_fr": "Pointes de feu", "Name_ja": "ブレイズスパイク", "StatusCategory": "1", "row_id": "4579", "Description_chs": "能够发动火属性反击", "Name_chs": "火棘屏障", "Description_ko": "불속성 반격 피해를 주는 상태.", "Name_ko": "화염 보호막", "Description_tc": "", "Name_tc": ""},
    "4580": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Im Visier von Omega. Artilleriefeuer trifft nach Ablauf einer bestimmten Zeit auf eine Flugbahn, die von der aktuellen Position des Ziels bestimmt wird.", "Description_en": "Subject of Omega's calculations. Artillery fire will impact a trajectory determined by subject's current position when a designated period elapses.", "Description_fr": "Dans la mire d'Oméga. Après un certain temps, l'attaque est lancée en direction de la cible.", "Description_ja": "Omegaに標的として識別された状態。一定時間後、自身を基準とした特定の方向に攻撃が着弾する。", "Icon": {"id": "214311", "path": "ui/icon/214000/214311.tex", "path_hr1": "ui/icon/214000/214311_hr1.tex"}, "MaxStacks": "0", "Name_de": "Präventivschuss", "Name_en": "Projection Locus", "Name_fr": "Tir préventif", "Name_ja": "予測射撃［被］", "StatusCategory": "2", "row_id": "4580", "Description_chs": "被欧米茄识别为了攻击目标，一定时间后以自身为基准的特定方向将受到攻击", "Name_chs": "预测射击目标", "Description_ko": "오메가에게 표적으로 식별된 상태. 일정 시간이 지나면 자신을 기준으로 특정 방향에 포탄이 떨어진다.", "Name_ko": "예측 사격 대상", "Description_tc": "", "Name_tc": ""},
    "4581": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Das Bewusstsein hat die Fälschung der materiellen Welt erkannt und kann sie nun nach Belieben manipulieren.", "Description_en": "Remaking the world in a more desirable image.", "Description_fr": "La conscience a discerné la contrefaçon du monde matériel et peut désormais le manipuler à volonté.", "Description_ja": "模倣された世界の構造を理解し、望むままに操れる状態。", "Icon": {"id": "214318", "path": "ui/icon/214000/214318.tex", "path_hr1": "ui/icon/214000/214318_hr1.tex"}, "MaxStacks": "0", "Name_de": "Neues Paradies", "Name_en": "Paradise Found", "Name_fr": "Paradis transcendé", "Name_ja": "真世界への改変者", "StatusCategory": "1", "row_id": "4581", "Description_chs": "理解了仿制世界的结构，可以任意对其进行操纵", "Name_chs": "真世界的改变者", "Description_ko": "모방된 세계의 구조를 이해하여 마음대로 조종할 수 있는 상태.", "Name_ko": "진세계로 개변하는 자", "Description_tc": "", "Name_tc": ""},
    "4582": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "4582", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4583": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In einen Wicht verwandelt. Kommandos können nicht ausgeführt werden.", "Description_en": "Transformed into a leafman and unable to execute actions.", "Description_fr": "La transformation en enfeuillé empêche toute action.", "Description_ja": "草人に変身した状態。アクション実行不可。", "Icon": {"id": "214304", "path": "ui/icon/214000/214304.tex", "path_hr1": "ui/icon/214000/214304_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wicht", "Name_en": "Beyond Beleafed", "Name_fr": "Enfeuillé", "Name_ja": "草人", "StatusCategory": "2", "row_id": "4583", "Description_chs": "变成一只草人，无法发动任何技能", "Name_chs": "草人", "Description_ko": "풀인간으로 변신한 상태. 기술을 실행할 수 없다.", "Name_ko": "풀인간", "Description_tc": "", "Name_tc": ""},
    "4584": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Maximal-LP sind erhöht.", "Description_en": "Maximum HP is increased.", "Description_fr": "Les PV maximums sont augmentés.", "Description_ja": "最大ＨＰが増加した状態。", "Icon": {"id": "214305", "path": "ui/icon/214000/214305.tex", "path_hr1": "ui/icon/214000/214305_hr1.tex"}, "MaxStacks": "0", "Name_de": "Friedlicher Mondschein", "Name_en": "Midsummer Night's Balm", "Name_fr": "Lumière nocturne de la quiétude", "Name_ja": "安寧の月明かり", "StatusCategory": "1", "row_id": "4584", "Description_chs": "体力最大值提高", "Name_chs": "安宁的月光", "Description_ko": "최대 HP가 증가한 상태.", "Name_ko": "평안한 달빛", "Description_tc": "", "Name_tc": ""},
    "4585": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Erleidet schrittweise Blitzschaden.", "Description_en": "Sustaining lightning damage over time.", "Description_fr": "Des dégâts périodiques de foudre sont subis.", "Description_ja": "雷属性ダメージにより、ＨＰが徐々に失われる状態。", "Icon": {"id": "215528", "path": "ui/icon/215000/215528.tex", "path_hr1": "ui/icon/215000/215528_hr1.tex"}, "MaxStacks": "0", "Name_de": "Stromschlag", "Name_en": "Electrocution", "Name_fr": "Électrocution", "Name_ja": "感電", "StatusCategory": "1", "row_id": "4585", "Description_chs": "雷属性持续伤害，体力逐渐流失", "Name_chs": "感电", "Description_ko": "번개속성 피해로 HP가 서서히 줄어드는 상태.", "Name_ko": "감전", "Description_tc": "", "Name_tc": ""},
    "4586": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "In ein Feenwesen verwandelt. Kommandos können nicht ausgeführt werden.", "Description_en": "Transformed into a faerie and unable to execute actions.", "Description_fr": "La transformation en fée empêche toute action.", "Description_ja": "妖精に変身した状態。アクション実行不可。", "Icon": {"id": "214306", "path": "ui/icon/214000/214306.tex", "path_hr1": "ui/icon/214000/214306_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feewerdung", "Name_en": "Away with the Fae", "Name_fr": "Mystiféecation", "Name_ja": "妖精", "StatusCategory": "2", "row_id": "4586", "Description_chs": "变成一只妖灵，无法发动任何技能", "Name_chs": "妖灵", "Description_ko": "요정으로 변신한 상태. 기술을 실행할 수 없다.", "Name_ko": "요정", "Description_tc": "", "Name_tc": ""},
    "4587": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "持続的にHPが回復している状態。", "Icon": {"id": "214307", "path": "ui/icon/214000/214307.tex", "path_hr1": "ui/icon/214000/214307_hr1.tex"}, "MaxStacks": "0", "Name_de": "Segen des Lebens", "Name_en": "Anointed", "Name_fr": "Bénédiction des prêtres", "Name_ja": "司祭の祝福", "StatusCategory": "1", "row_id": "4587", "Description_chs": "体力会随时间逐渐恢复", "Name_chs": "祭司的祝福", "Description_ko": "지속적으로 HP가 회복되는 상태.", "Name_ko": "사제의 축복", "Description_tc": "", "Name_tc": ""},
    "4588": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Ausgeteilter Schaden ist erhöht und ein Teil davon wird in LP umgewandelt. Dafür wird erlittener Schaden erhöht.", "Description_en": "Damage taken and damage dealt are increased, and attacks generate HP equal to a portion of damage dealt.", "Description_fr": "Les dégâts infligés sont augmentés et les attaques absorbent des PV. En contrepartie, les dégâts reçus augmentent également.", "Description_ja": "与ダメージが上昇し、ＨＰ吸収効果が付与された状態。ただし受けるダメージが増加する。", "Icon": {"id": "214308", "path": "ui/icon/214000/214308.tex", "path_hr1": "ui/icon/214000/214308_hr1.tex"}, "MaxStacks": "0", "Name_de": "Segen der Stärke", "Name_en": "Mortific", "Name_fr": "Bénédiction des moines", "Name_ja": "僧兵の祝福", "StatusCategory": "1", "row_id": "4588", "Description_chs": "攻击所造成的伤害提高，并附带吸收体力的效果，但受到的伤害提高", "Name_chs": "僧兵的祝福", "Description_ko": "주는 피해량이 증가하고 HP 흡수 효과가 부여된 상태. 단, 받는 피해량이 증가한다.", "Name_ko": "승병의 축복", "Description_tc": "", "Name_tc": ""},
    "4589": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Schützt vor dem nächsten negativen Statuseffekt.", "Description_en": "The next status ailment suffered will be cured automatically.", "Description_fr": "La prochaine altération d'état sera bloquée.", "Description_ja": "次に受ける1回の状態異常効果を防ぐ状態。", "Icon": {"id": "214310", "path": "ui/icon/214000/214310.tex", "path_hr1": "ui/icon/214000/214310_hr1.tex"}, "MaxStacks": "0", "Name_de": "Reinigung", "Name_en": "Pure", "Name_fr": "Charme de purification", "Name_ja": "浄化の守り", "StatusCategory": "1", "row_id": "4589", "Description_chs": "免受1次异常状态效果", "Name_chs": "净化护符", "Description_ko": "다음에 받는 상태 이상을 1회 막아내는 상태.", "Name_ko": "정화의 부적", "Description_tc": "", "Name_tc": ""},
    "4590": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Reaktivierungszeit von Talenten ist verkürzt. Kommandos mit Aufladungen sind davon ausgenommen.", "Description_en": "Ability recast time is reduced, excluding charged actions.", "Description_fr": "Le temps de recharge des aptitudes est réduit, excepté pour les actions à charge.", "Description_ja": "アビリティのリキャストタイムが短縮された状態。ただしチャージアクションを除く。", "Icon": {"id": "214309", "path": "ui/icon/214000/214309.tex", "path_hr1": "ui/icon/214000/214309_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schnelle Reaktivierung", "Name_en": "Rapid Recitation", "Name_fr": "Temps de recharge réduit", "Name_ja": "リキャスト時間短縮", "StatusCategory": "1", "row_id": "4590", "Description_chs": "能力的复唱时间缩短，积蓄技能除外", "Name_chs": "缩短复唱时间", "Description_ko": "능력의 재사용 대기 시간이 줄어든 상태. 단, 누적 기술에는 효과가 없다.", "Name_ko": "재사용 대기 시간 단축", "Description_tc": "", "Name_tc": ""},
    "4591": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Verhindert Einsatz von Weihrauch.", "Description_en": "Unable to burn incense.", "Description_fr": "L'encens de genévrier est inutilisable.", "Description_ja": "ジュニパーの香が使用できない状態。", "Icon": {"id": "214319", "path": "ui/icon/214000/214319.tex", "path_hr1": "ui/icon/214000/214319_hr1.tex"}, "MaxStacks": "0", "Name_de": "Weihrauch unwirksam", "Name_en": "Incense Penalty", "Name_fr": "Encens inutilisable", "Name_ja": "ジュニパーの香禁止", "StatusCategory": "2", "row_id": "4591", "Description_chs": "无法使用杜松香", "Name_chs": "禁止使用杜松香", "Description_ko": "노간주나무 향을 사용할 수 없는 상태.", "Name_ko": "노간주나무 향 금지", "Description_tc": "", "Name_tc": ""},
    "4592": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4592", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4593": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4593", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4594": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "所有职业", "Name_ko": "모든 클래스", "Name_tc": "所有職業"}, "Description_de": "Wird kampfunfähig, sobald der Timer auf 0 sinkt.", "Description_en": "Certain death when counter reaches zero.", "Description_fr": "Mort certaine lorsque le compteur atteint zéro.", "Description_ja": "カウント0で戦闘不能に陥る状態。", "Icon": {"id": "215503", "path": "ui/icon/215000/215503.tex", "path_hr1": "ui/icon/215000/215503_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verhängnis", "Name_en": "Doom", "Name_fr": "Glas", "Name_ja": "死の宣告", "StatusCategory": "2", "row_id": "4594", "Description_chs": "倒计时为0时会陷入无法战斗状态", "Name_chs": "死亡宣告", "Description_ko": "지속시간이 끝나면 전투불능이 되는 상태.", "Name_ko": "죽음의 선고", "Description_tc": "", "Name_tc": ""},
    "4595": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4595", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4596": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4596", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4597": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4597", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4598": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4598", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4599": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4599", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4600": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4600", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4601": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4601", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4602": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4602", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4603": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4603", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4604": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4604", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4605": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4605", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4606": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4606", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4607": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4607", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4608": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4608", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4609": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4609", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4610": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Alle physischen Nahkampf-Angriffe werden für die Dauer des Effekts zu kritischen Treffern.", "Description_en": "While this effect is active, all melee attacks result in critical hits.", "Description_fr": "Toutes les attaques physiques de mêlée deviennent des coups critiques pendant la durée de l'effet.", "Description_ja": "効果時間内、全近接物理攻撃がクリティカルヒット。", "Icon": {"id": "214258", "path": "ui/icon/214000/214258.tex", "path_hr1": "ui/icon/214000/214258_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mächtiger Schlag", "Name_en": "Mighty Strikes", "Name_fr": "Destro-frappes", "Name_ja": "マイティストライク", "StatusCategory": "1", "row_id": "4610", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4611": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Schleppstrahl kann eingesetzt werden.", "Description_en": "Able to use the Extractor Beam.", "Description_fr": "Le Rayon extracteur peut être utilisé.", "Description_ja": "トーウィングビームが使用可能な状態", "Icon": {"id": "216256", "path": "ui/icon/216000/216256.tex", "path_hr1": "ui/icon/216000/216256_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schleppstrahl", "Name_en": "Extractor Beam Charged", "Name_fr": "Rayon extracteur opérationnel", "Name_ja": "トーウィングビーム使用可能", "StatusCategory": "1", "row_id": "4611", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4612": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Plasma-Klingenlauf kann eingesetzt werden.", "Description_en": "Able to use the Plasma Throttle.", "Description_fr": "La Ruée plasma peut être utilisée.", "Description_ja": "プラズマ・ブレードダッシュが使用可能な状態", "Icon": {"id": "216256", "path": "ui/icon/216000/216256.tex", "path_hr1": "ui/icon/216000/216256_hr1.tex"}, "MaxStacks": "0", "Name_de": "Plasma-Klingenlauf", "Name_en": "Plasma Throttle Charged", "Name_fr": "Ruée plasma opérationnelle", "Name_ja": "プラズマ・ブレードダッシュ使用可能", "StatusCategory": "1", "row_id": "4612", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4613": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Durch den Einsatz von Modifizierter Klingenlauf wird Energie abgespeichert.", "Description_en": "Storing energy gathered via the use of Fuller Throttle.", "Description_fr": "De l'énergie a été accumulée grâce à l'utilisation de la Super ruée tranchante.", "Description_ja": "ブレードダッシュ改の使用で、機体内部に蓄積したエネルギー", "Icon": {"id": "219866", "path": "ui/icon/219000/219866.tex", "path_hr1": "ui/icon/219000/219866_hr1.tex"}, "MaxStacks": "6", "Name_de": "Geladene Klinge", "Name_en": "Energy Load", "Name_fr": "Lame chargée", "Name_ja": "ブレードチャージ", "StatusCategory": "1", "row_id": "4613", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4614": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4614", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4615": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit einem Fluch belegt. Beim Ende des Effekts wird eine Explosion ausgelöst.", "Description_en": "Covered in accursed fire powder, resulting in an explosion when this effect expires.", "Description_fr": "La malédiction des cendres déflagrantes provoque une explosion à la fin de l'effet.", "Description_ja": "爆粉の呪いを受けた状態。効果時間が終了すると爆発を起こす。", "Icon": {"id": "214327", "path": "ui/icon/214000/214327.tex", "path_hr1": "ui/icon/214000/214327_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Sprengpulvers: Streuung", "Name_en": "Curse of Solitude", "Name_fr": "Cendres déflagrantes : dispersion", "Name_ja": "爆粉の呪い：散", "StatusCategory": "2", "row_id": "4615", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4616": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit einem Fluch belegt. Beim Ende des Effekts wird eine starke Explosion ausgelöst.", "Description_en": "Covered in accursed fire powder, resulting in an intense explosion when this effect expires.", "Description_fr": "La malédiction des cendres détonantes provoque une grande explosion à la fin de l'effet.", "Description_ja": "爆粉の呪いを受けた状態。効果時間が終了すると重爆発を起こす。", "Icon": {"id": "214328", "path": "ui/icon/214000/214328.tex", "path_hr1": "ui/icon/214000/214328_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch des Sprengpulvers: Ansammlung", "Name_en": "Curse of Companionship", "Name_fr": "Cendres détonantes : congrégation", "Name_ja": "爆粉の呪い：集", "StatusCategory": "2", "row_id": "4616", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4617": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet bei Ablauf der Wirkungsdauer Feuerschaden. Ein Eis-Angriff hebt den Effekt auf.", "Description_en": "Beset by rising heat, resulting in fire damage when this effect expires. Contact with ice-aspected attacks will remove this effect.", "Description_fr": "La malédiction des cendres calcinantes infligera des dégâts de feu à la fin de l'effet. Subir une attaque de glace dissipera l'effet.", "Description_ja": "焼尽の呪いを受け、効果時間終了時に火属性ダメージを受ける状態。氷属性の攻撃を受けると効果が解除される。", "Icon": {"id": "214329", "path": "ui/icon/214000/214329.tex", "path_hr1": "ui/icon/214000/214329_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch der Verkohlung", "Name_en": "Curse of Immolation", "Name_fr": "Cendres calcinantes", "Name_ja": "焼尽の呪い", "StatusCategory": "2", "row_id": "4617", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4618": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Kann einem heftigen Angriff standhalten.", "Description_en": "Unbowed even by relentless onslaught.", "Description_fr": "Les préparations nécessaires ont été faites pour subir un assaut dévastateur.", "Description_ja": "強烈な衝撃に備えて、踏ん張った状態。", "Icon": {"id": "215250", "path": "ui/icon/215000/215250.tex", "path_hr1": "ui/icon/215000/215250_hr1.tex"}, "MaxStacks": "0", "Name_de": "Starkes Standbein", "Name_en": "Standing Firm", "Name_fr": "Tenir bon", "Name_ja": "ふんばる", "StatusCategory": "2", "row_id": "4618", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4619": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4619", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4620": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4620", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4621": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4621", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4622": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4622", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4623": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4623", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4624": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4624", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4625": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Steckt im Sand und kann nicht von starken Böen oder heftigen Winden zurückgestoßen werden.", "Description_en": "Mired in quicksand and impervious to knockback by even the most powerful winds.", "Description_fr": "Les pieds sont pris dans les sables mouvants, empêchant d'être projeté par les rafales de vent.", "Description_ja": "流砂にはまった影響で、強風によるノックバックが無効になった状態。", "Icon": {"id": "216824", "path": "ui/icon/216000/216824.tex", "path_hr1": "ui/icon/216000/216824_hr1.tex"}, "MaxStacks": "0", "Name_de": "Windfestes Standbein", "Name_en": "Breaker of Wind", "Name_fr": "Immunisé aux rafales", "Name_ja": "強風無効", "StatusCategory": "2", "row_id": "4625", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4626": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4626", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4627": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Der verursachte Schaden wird durch Wut erhöht.", "Description_en": "Empowered by righteous fury.", "Description_fr": "Les dégâts infligés sont augmentés par la colère.", "Description_ja": "怒りにまかせ本気の攻撃を繰り出している状態。", "Icon": {"id": "214330", "path": "ui/icon/214000/214330.tex", "path_hr1": "ui/icon/214000/214330_hr1.tex"}, "MaxStacks": "0", "Name_de": "Tobsucht", "Name_en": "Fury", "Name_fr": "Furie", "Name_ja": "激怒", "StatusCategory": "1", "row_id": "4627", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4628": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Bereit, mit einer maßgefertigten Gartensense Unkraut zu vernichten.", "Description_en": "Ready to slay leafkin with a bespoke garden scythe.", "Description_fr": "Participe au désherbage de printemps.", "Description_ja": "草刈りに参加している状態。", "Icon": {"id": "216258", "path": "ui/icon/216000/216258.tex", "path_hr1": "ui/icon/216000/216258_hr1.tex"}, "MaxStacks": "0", "Name_de": "Im Dickicht", "Name_en": "In the Weeds", "Name_fr": "Jardinage en cours", "Name_ja": "草刈り参加", "StatusCategory": "1", "row_id": "4628", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4629": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4629", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4630": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4630", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4631": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4631", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4632": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4632", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4633": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4633", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4634": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4634", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4635": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4635", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4636": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4636", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4637": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4637", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4638": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4638", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4639": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4639", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4640": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4640", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
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    "4680": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4680", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
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    "4706": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4706", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4707": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4707", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4708": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Die körperliche Erscheinung ist verändert.", "Description_en": "Corporeal form has been altered.", "Description_fr": "L'apparence est complètement changée.", "Description_ja": "別の姿に変身した状態。", "Icon": {"id": "216214", "path": "ui/icon/216000/216214.tex", "path_hr1": "ui/icon/216000/216214_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verwandlung", "Name_en": "Transfiguration", "Name_fr": "Transformation", "Name_ja": "変身", "StatusCategory": "1", "row_id": "4708", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4709": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Bewegungsgeschwindigkeit ist stark erhöht.", "Description_en": "Movement speed is greatly increased.", "Description_fr": "La vitesse de déplacement est grandement augmentée.", "Description_ja": "移動速度が大幅に上昇した状態。", "Icon": {"id": "214980", "path": "ui/icon/214000/214980.tex", "path_hr1": "ui/icon/214000/214980_hr1.tex"}, "MaxStacks": "0", "Name_de": "Supersprint", "Name_en": "Swift Sprint", "Name_fr": "Super sprint", "Name_ja": "スーパースプリント", "StatusCategory": "1", "row_id": "4709", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4710": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Maximal-LP sind erhöht.", "Description_en": "Maximum HP is increased.", "Description_fr": "Les PV maximums sont augmentés.", "Description_ja": "最大ＨＰが増加した状態。", "Icon": {"id": "215075", "path": "ui/icon/215000/215075.tex", "path_hr1": "ui/icon/215000/215075_hr1.tex"}, "MaxStacks": "0", "Name_de": "LP-Bonus", "Name_en": "HP Boost", "Name_fr": "Bonus de PV", "Name_ja": "最大ＨＰアップ", "StatusCategory": "1", "row_id": "4710", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4711": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4711", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4712": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4712", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4713": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4713", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4714": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4714", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4715": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4715", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4716": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4716", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4717": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4717", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4718": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Die Intervalle zwischen Auto-Attacken und die (Re-)Aktivierungszeiten von Waffenfertigkeiten und Magie sind verkürzt.", "Description_en": "Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.", "Description_fr": "La vitesse des attaques automatiques est augmentée, et les temps de lancement et de recharge des sorts et des techniques d'arme sont réduits.", "Description_ja": "オートアタックの攻撃間隔と、ウェポンスキルおよび魔法のキャストタイムとリキャストタイムが短縮された状態。", "Icon": {"id": "215008", "path": "ui/icon/215000/215008.tex", "path_hr1": "ui/icon/215000/215008_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hast", "Name_en": "Haste", "Name_fr": "Hâte", "Name_ja": "ヘイスト", "StatusCategory": "1", "row_id": "4718", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4719": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ins Visier genommen. Bei einer bestimmten Attacke wird Supraleitendes Plasma ausgelöst.", "Description_en": "Found to be a suitable conductor. Certain attacks will also result in a burst of plasma.", "Description_fr": "Cible conductrice. Une attaque de plasma hyperconducteur est subie après une certaine attaque.", "Description_ja": "標的となっている状態。特定アクションと同時に重雷が発動する。", "Icon": {"id": "214320", "path": "ui/icon/214000/214320.tex", "path_hr1": "ui/icon/214000/214320_hr1.tex"}, "MaxStacks": "0", "Name_de": "Supraleitendes Ziel", "Name_en": "Designated Conductor", "Name_fr": "Portée de plasma hyperconducteur", "Name_ja": "ターゲッティング：重雷", "StatusCategory": "2", "row_id": "4719", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4720": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Einige Attacken sind magisch verstärkt.", "Description_en": "Aetherial amplification is increasing the power of certain attacks.", "Description_fr": "Une quantité plus élevée d'énergie éthérée augmente la puissance de certaines actions.", "Description_ja": "魔力の増幅により、一部のアクションを強化した状態。", "Icon": {"id": "214321", "path": "ui/icon/214000/214321.tex", "path_hr1": "ui/icon/214000/214321_hr1.tex"}, "MaxStacks": "0", "Name_de": "Toter Übertakt", "Name_en": "Dead Man's Overdraught", "Name_fr": "Surcharge turbo", "Name_ja": "オーバーブースト", "StatusCategory": "1", "row_id": "4720", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4721": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "2", "row_id": "4721", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4722": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Hat von einer unheimlichen Frucht gekostet. Bis Ende des Effekts kann keine weitere Frucht gegessen werden.", "Description_en": "Queasy from eating morbol fruit. Unable to consume more until effect expires.", "Description_fr": "A mangé un fruit de morbol. Ne peut pas en manger pendant la durée de l'effet.", "Description_ja": "怪樹の実を食べた状態。効果時間中は怪樹の実を食べられない。", "Icon": {"id": "214331", "path": "ui/icon/214000/214331.tex", "path_hr1": "ui/icon/214000/214331_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unheimliche Frucht", "Name_en": "Morbid Meal", "Name_fr": "Fruit de morbol", "Name_ja": "怪樹の実", "StatusCategory": "2", "row_id": "4722", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4723": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet vorübergehend keinen Schaden.", "Description_en": "Warded by the pixie king and invulnerable to all damage.", "Description_fr": "Invulnérable temporairement grâce à la protection du Monarque féérique.", "Description_ja": "妖精王の加護を受けた状態。一時的に無敵になる。", "Icon": {"id": "216829", "path": "ui/icon/216000/216829.tex", "path_hr1": "ui/icon/216000/216829_hr1.tex"}, "MaxStacks": "0", "Name_de": "Segen des Feenkönigs", "Name_en": "Sapling's Crown", "Name_fr": "Protection du Monarque", "Name_ja": "妖精王の加護", "StatusCategory": "1", "row_id": "4723", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4724": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet bei Annäherung an einen durch Fluide Ketten verbundenen Mitstreiter erhöhten Schaden.", "Description_en": "Chained to an ally. Drawing too near to this partner will result in increased damage taken.", "Description_fr": "Se rapprocher de l'autre victime reliée par ces chaînes provoque une grosse explosion.", "Description_ja": "水の鎖で繋がれた仲間に近づくと、被害が増大する状態。", "Icon": {"id": "215327", "path": "ui/icon/215000/215327.tex", "path_hr1": "ui/icon/215000/215327_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluide Ketten (nah)", "Name_en": "Near Shore Shackles", "Name_fr": "Chaînes aqueuses proches", "Name_ja": "水の鎖［近］", "StatusCategory": "2", "row_id": "4724", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4725": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet bei Entfernung von einem durch Fluide Ketten verbundenen Mitstreiter erhöhten Schaden.", "Description_en": "Chained to an ally. Drawing too far from this partner will result in increased damage taken.", "Description_fr": "S'éloigner l'autre victime reliée par ces chaînes provoque une grosse explosion.", "Description_ja": "水の鎖で繋がれた仲間から離れると、被害が増大する状態。", "Icon": {"id": "215328", "path": "ui/icon/215000/215328.tex", "path_hr1": "ui/icon/215000/215328_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluide Ketten (fern)", "Name_en": "Far Shore Shackles", "Name_fr": "Chaînes aqueuses éloignées", "Name_ja": "水の鎖［遠］", "StatusCategory": "2", "row_id": "4725", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4726": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ins Visier genommen. Bei Ende dieses Effekts wird Wassersturm ausgelöst.", "Description_en": "Designated target of Tidalspout, which will activate when this effect expires.", "Description_fr": "Déferlement soudain est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "標的となっている状態。効果時間終了時に、バーストフラッドが発動する。", "Icon": {"id": "215969", "path": "ui/icon/215000/215969.tex", "path_hr1": "ui/icon/215000/215969_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ziel von Wassersturm", "Name_en": "Tidalspout Target", "Name_fr": "Cible de déferlement soudain", "Name_ja": "ターゲッティング：バーストフラッド", "StatusCategory": "2", "row_id": "4726", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4727": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Die eigene Stärke wird durch gestohlenen Äther erhöht.", "Description_en": "Empowered by aether drained from the not-so-innocent.", "Description_fr": "La puissance est augmentée après avoir dérobé de l'éther vital.", "Description_ja": "他者からエーテルを奪い取り、強力な力を得た状態。", "Icon": {"id": "220021", "path": "ui/icon/220000/220021.tex", "path_hr1": "ui/icon/220000/220021_hr1.tex"}, "MaxStacks": "16", "Name_de": "Ätherrausch", "Name_en": "Satisfied", "Name_fr": "Éther amplifié", "Name_ja": "エーテル増強", "StatusCategory": "1", "row_id": "4727", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4728": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Die eigene Stärke wird durch eine gewaltige Menge an gestohlenem Äther maximal erhöht.", "Description_en": "Greatly empowered by aether drained, perhaps in excess, from the not-so-innocent.", "Description_fr": "La puissance est très fortement augmentée après avoir dérobé une grande quantité d'éther vital.", "Description_ja": "他者から大量のエーテルを奪い取り、超強力な力を得た状態。", "Icon": {"id": "214322", "path": "ui/icon/214000/214322.tex", "path_hr1": "ui/icon/214000/214322_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fataler Ätherrausch", "Name_en": "More than Satisfied", "Name_fr": "Éther décuplé", "Name_ja": "エーテル超増強", "StatusCategory": "1", "row_id": "4728", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4729": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von einer Fledermaus verfolgt, die bei Kontakt mit einem bestimmten Angriff explodiert.", "Description_en": "Being fed upon by a vampette bat, which will explode in response to certain attacks.", "Description_fr": "Suite à une certaine attaque, une chauve-souris explosive est attachée sur le corps.", "Description_ja": "特定の攻撃に反応して爆発するコウモリに取り付かれた状態。", "Icon": {"id": "214323", "path": "ui/icon/214000/214323.tex", "path_hr1": "ui/icon/214000/214323_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fledermausbombe", "Name_en": "Curse of the Bombpyre", "Name_fr": "Bombe ailée", "Name_ja": "ボムバット", "StatusCategory": "2", "row_id": "4729", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4730": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Hat Wunden durch Kontakt mir einer fatalen Zelle erlitten und wird kampfunfähig, wenn derselbe Angriff erneut erlitten wird.", "Description_en": "Wounded by contact with a charnel cell. Taking damage from the same attack again will result in instant death.", "Description_fr": "Des cicatrices apparaissent après avoir touché la geôle fatale. L'effet rend inconscient si une même attaque frappe deux fois.", "Description_ja": "セル・ファタールに触れた際の傷痕が残る状態。再度同じ攻撃を受けると、即座に戦闘不能状態になる。", "Icon": {"id": "214324", "path": "ui/icon/214000/214324.tex", "path_hr1": "ui/icon/214000/214324_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenkäfig-Nachwirkungen", "Name_en": "Hell Awaits", "Name_fr": "Enfer carcéral: séquelles", "Name_ja": "ヘル・イン・ア・セル後遺症", "StatusCategory": "2", "row_id": "4730", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4731": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Zum Einzelduell auserwählt. Wird durch Zerstörung einer fatalen Zelle aufgehoben.", "Description_en": "Trapped in a mortal struggle. Will be freed upon destruction of the charnel cell.", "Description_fr": "Une cible spécifique a été imposée. Détruire la geôle fatale dissipe l'effet.", "Description_ja": "対戦を強制されている状態。セル・ファタールを破壊すると解除される。", "Icon": {"id": "214325", "path": "ui/icon/214000/214325.tex", "path_hr1": "ui/icon/214000/214325_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenkäfig-Zwang", "Name_en": "Hell in a Cell", "Name_fr": "Enfer carcéral: sentence", "Name_ja": "ヘル・イン・ア・セル強制", "StatusCategory": "2", "row_id": "4731", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4732": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Zum Einzelduell auserwählt. Wird durch Zerstörung einer fatalen Zelle aufgehoben.", "Description_en": "Trapped in a mortal struggle. Will be freed upon destruction of the charnel cell.", "Description_fr": "Une cible spécifique a été imposée. Détruire la geôle fatale dissipe l'effet.", "Description_ja": "対戦を強制されている状態。セル・ファタールを破壊すると解除される。", "Icon": {"id": "214325", "path": "ui/icon/214000/214325.tex", "path_hr1": "ui/icon/214000/214325_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenkäfig-Zwang", "Name_en": "Hell in a Cell", "Name_fr": "Enfer carcéral: sentence", "Name_ja": "ヘル・イン・ア・セル強制", "StatusCategory": "2", "row_id": "4732", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4733": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Zum Einzelduell auserwählt. Wird durch Zerstörung einer fatalen Zelle aufgehoben.", "Description_en": "Trapped in a mortal struggle. Will be freed upon destruction of the charnel cell.", "Description_fr": "Une cible spécifique a été imposée. Détruire la geôle fatale dissipe l'effet.", "Description_ja": "対戦を強制されている状態。セル・ファタールを破壊すると解除される。", "Icon": {"id": "214325", "path": "ui/icon/214000/214325.tex", "path_hr1": "ui/icon/214000/214325_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenkäfig-Zwang", "Name_en": "Hell in a Cell", "Name_fr": "Enfer carcéral: sentence", "Name_ja": "ヘル・イン・ア・セル強制", "StatusCategory": "2", "row_id": "4733", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4734": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Zum Einzelduell auserwählt. Wird durch Zerstörung einer fatalen Zelle aufgehoben.", "Description_en": "Trapped in a mortal struggle. Will be freed upon destruction of the charnel cell.", "Description_fr": "Une cible spécifique a été imposée. Détruire la geôle fatale dissipe l'effet.", "Description_ja": "対戦を強制されている状態。セル・ファタールを破壊すると解除される。", "Icon": {"id": "214325", "path": "ui/icon/214000/214325.tex", "path_hr1": "ui/icon/214000/214325_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenkäfig-Zwang", "Name_en": "Hell in a Cell", "Name_fr": "Enfer carcéral: sentence", "Name_ja": "ヘル・イン・ア・セル強制", "StatusCategory": "2", "row_id": "4734", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4735": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Zum Einzelduell auserwählt. Wird durch Zerstörung einer fatalen Zelle aufgehoben.", "Description_en": "Trapped in a mortal struggle. Will be freed upon destruction of the charnel cell.", "Description_fr": "Une cible spécifique a été imposée. Détruire la geôle fatale dissipe l'effet.", "Description_ja": "対戦を強制されている状態。セル・ファタールを破壊すると解除される。", "Icon": {"id": "214325", "path": "ui/icon/214000/214325.tex", "path_hr1": "ui/icon/214000/214325_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenkäfig-Zwang", "Name_en": "Hell in a Cell", "Name_fr": "Enfer carcéral: sentence", "Name_ja": "ヘル・イン・ア・セル強制", "StatusCategory": "2", "row_id": "4735", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4736": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Zum Einzelduell auserwählt. Wird durch Zerstörung einer fatalen Zelle aufgehoben.", "Description_en": "Trapped in a mortal struggle. Will be freed upon destruction of the charnel cell.", "Description_fr": "Une cible spécifique a été imposée. Détruire la geôle fatale dissipe l'effet.", "Description_ja": "対戦を強制されている状態。セル・ファタールを破壊すると解除される。", "Icon": {"id": "214325", "path": "ui/icon/214000/214325.tex", "path_hr1": "ui/icon/214000/214325_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenkäfig-Zwang", "Name_en": "Hell in a Cell", "Name_fr": "Enfer carcéral: sentence", "Name_ja": "ヘル・イン・ア・セル強制", "StatusCategory": "2", "row_id": "4736", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4737": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Zum Einzelduell auserwählt. Wird durch Zerstörung einer fatalen Zelle aufgehoben.", "Description_en": "Trapped in a mortal struggle. Will be freed upon destruction of the charnel cell.", "Description_fr": "Une cible spécifique a été imposée. Détruire la geôle fatale dissipe l'effet.", "Description_ja": "対戦を強制されている状態。セル・ファタールを破壊すると解除される。", "Icon": {"id": "214325", "path": "ui/icon/214000/214325.tex", "path_hr1": "ui/icon/214000/214325_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenkäfig-Zwang", "Name_en": "Hell in a Cell", "Name_fr": "Enfer carcéral: sentence", "Name_ja": "ヘル・イン・ア・セル強制", "StatusCategory": "2", "row_id": "4737", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4738": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Zum Einzelduell auserwählt. Wird durch Zerstörung einer fatalen Zelle aufgehoben.", "Description_en": "Trapped in a mortal struggle. Will be freed upon destruction of the charnel cell.", "Description_fr": "Une cible spécifique a été imposée. Détruire la geôle fatale dissipe l'effet.", "Description_ja": "対戦を強制されている状態。セル・ファタールを破壊すると解除される。", "Icon": {"id": "214325", "path": "ui/icon/214000/214325.tex", "path_hr1": "ui/icon/214000/214325_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenkäfig-Zwang", "Name_en": "Hell in a Cell", "Name_fr": "Enfer carcéral: sentence", "Name_ja": "ヘル・イン・ア・セル強制", "StatusCategory": "2", "row_id": "4738", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4739": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Alle Angriffe außer die des Duellgegners sind wirkungslos.", "Description_en": "Damage from those other than designated opponent is nullified.", "Description_fr": "Les attaques sur des cibles autres que celle imposée n'ont aucun effet.", "Description_ja": "対戦相手以外からの攻撃が無効化される。", "Icon": {"id": "214326", "path": "ui/icon/214000/214326.tex", "path_hr1": "ui/icon/214000/214326_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenkäfig-Herausforderung", "Name_en": "Heel of the Cell", "Name_fr": "Enfer carcéral: défi", "Name_ja": "ヘル・イン・ア・セル挑戦", "StatusCategory": "1", "row_id": "4739", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4740": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Alle Angriffe außer die des Duellgegners sind wirkungslos.", "Description_en": "Damage from those other than designated opponent is nullified.", "Description_fr": "Les attaques sur des cibles autres que celle imposée n'ont aucun effet.", "Description_ja": "対戦相手以外からの攻撃が無効化される。", "Icon": {"id": "214326", "path": "ui/icon/214000/214326.tex", "path_hr1": "ui/icon/214000/214326_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenkäfig-Herausforderung", "Name_en": "Heel of the Cell", "Name_fr": "Enfer carcéral: défi", "Name_ja": "ヘル・イン・ア・セル挑戦", "StatusCategory": "1", "row_id": "4740", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4741": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Alle Angriffe außer die des Duellgegners sind wirkungslos.", "Description_en": "Damage from those other than designated opponent is nullified.", "Description_fr": "Les attaques sur des cibles autres que celle imposée n'ont aucun effet.", "Description_ja": "対戦相手以外からの攻撃が無効化される。", "Icon": {"id": "214326", "path": "ui/icon/214000/214326.tex", "path_hr1": "ui/icon/214000/214326_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenkäfig-Herausforderung", "Name_en": "Heel of the Cell", "Name_fr": "Enfer carcéral: défi", "Name_ja": "ヘル・イン・ア・セル挑戦", "StatusCategory": "1", "row_id": "4741", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4742": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Alle Angriffe außer die des Duellgegners sind wirkungslos.", "Description_en": "Damage from those other than designated opponent is nullified.", "Description_fr": "Les attaques sur des cibles autres que celle imposée n'ont aucun effet.", "Description_ja": "対戦相手以外からの攻撃が無効化される。", "Icon": {"id": "214326", "path": "ui/icon/214000/214326.tex", "path_hr1": "ui/icon/214000/214326_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenkäfig-Herausforderung", "Name_en": "Heel of the Cell", "Name_fr": "Enfer carcéral: défi", "Name_ja": "ヘル・イン・ア・セル挑戦", "StatusCategory": "1", "row_id": "4742", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4743": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Alle Angriffe außer die des Duellgegners sind wirkungslos.", "Description_en": "Damage from those other than designated opponent is nullified.", "Description_fr": "Les attaques sur des cibles autres que celle imposée n'ont aucun effet.", "Description_ja": "対戦相手以外からの攻撃が無効化される。", "Icon": {"id": "214326", "path": "ui/icon/214000/214326.tex", "path_hr1": "ui/icon/214000/214326_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenkäfig-Herausforderung", "Name_en": "Heel of the Cell", "Name_fr": "Enfer carcéral: défi", "Name_ja": "ヘル・イン・ア・セル挑戦", "StatusCategory": "1", "row_id": "4743", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4744": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Alle Angriffe außer die des Duellgegners sind wirkungslos.", "Description_en": "Damage from those other than designated opponent is nullified.", "Description_fr": "Les attaques sur des cibles autres que celle imposée n'ont aucun effet.", "Description_ja": "対戦相手以外からの攻撃が無効化される。", "Icon": {"id": "214326", "path": "ui/icon/214000/214326.tex", "path_hr1": "ui/icon/214000/214326_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenkäfig-Herausforderung", "Name_en": "Heel of the Cell", "Name_fr": "Enfer carcéral: défi", "Name_ja": "ヘル・イン・ア・セル挑戦", "StatusCategory": "1", "row_id": "4744", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4745": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Alle Angriffe außer die des Duellgegners sind wirkungslos.", "Description_en": "Damage from those other than designated opponent is nullified.", "Description_fr": "Les attaques sur des cibles autres que celle imposée n'ont aucun effet.", "Description_ja": "対戦相手以外からの攻撃が無効化される。", "Icon": {"id": "214326", "path": "ui/icon/214000/214326.tex", "path_hr1": "ui/icon/214000/214326_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenkäfig-Herausforderung", "Name_en": "Heel of the Cell", "Name_fr": "Enfer carcéral: défi", "Name_ja": "ヘル・イン・ア・セル挑戦", "StatusCategory": "1", "row_id": "4745", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4746": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Alle Angriffe außer die des Duellgegners sind wirkungslos.", "Description_en": "Damage from those other than designated opponent is nullified.", "Description_fr": "Les attaques sur des cibles autres que celle imposée n'ont aucun effet.", "Description_ja": "対戦相手以外からの攻撃が無効化される。", "Icon": {"id": "214326", "path": "ui/icon/214000/214326.tex", "path_hr1": "ui/icon/214000/214326_hr1.tex"}, "MaxStacks": "0", "Name_de": "Höllenkäfig-Herausforderung", "Name_en": "Heel of the Cell", "Name_fr": "Enfer carcéral: défi", "Name_ja": "ヘル・イン・ア・セル挑戦", "StatusCategory": "1", "row_id": "4746", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4747": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Vorstoßzellen befallen. Bei Ablauf der Wirkungsdauer wird ein Vorstoßeffekt ausgelöst.", "Description_en": "Infected by cells that will burst propulsively when this effect expires, resulting in knockback.", "Description_fr": "Des cellules déflagrantes sont attachées au corps. Elles provoquent un effet de projection à la fin de l'effet.", "Description_ja": "爆風細胞が付着した状態。効果時間終了時に爆発し、ノックバック効果が発生する。", "Icon": {"id": "214334", "path": "ui/icon/214000/214334.tex", "path_hr1": "ui/icon/214000/214334_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vorstoßzellen", "Name_en": "Flesh Forward", "Name_fr": "Cellules déflagrantes avant", "Name_ja": "爆風細胞：前方", "StatusCategory": "2", "row_id": "4747", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4748": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Rückstoßzellen befallen. Bei Ablauf der Wirkungsdauer wird ein Rückstoßeffekt ausgelöst.", "Description_en": "Infected by cells that will burst propulsively when this effect expires, resulting in knockback.", "Description_fr": "Des cellules déflagrantes sont attachées au corps. Elles provoquent un effet de projection à la fin de l'effet.", "Description_ja": "爆風細胞が付着した状態。効果時間終了時に爆発し、ノックバック効果が発生する。", "Icon": {"id": "214335", "path": "ui/icon/214000/214335.tex", "path_hr1": "ui/icon/214000/214335_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rückstoßzellen", "Name_en": "Flesh Back", "Name_fr": "Cellules déflagrantes arrière", "Name_ja": "爆風細胞：後方", "StatusCategory": "2", "row_id": "4748", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4749": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Sprengzellen befallen. Bei Ablauf der Wirkungsdauer wird eine Explosion ausgelöst.", "Description_en": "Covered in rupturing cells, which will explode when this effect expires.", "Description_fr": "Des cellules détonantes sont attachées au corps. Elles provoquent une explosion à la fin de l'effet.", "Description_ja": "起爆細胞が付着した状態。効果時間終了時に爆発を起こす。", "Icon": {"id": "214336", "path": "ui/icon/214000/214336.tex", "path_hr1": "ui/icon/214000/214336_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sprengzellen", "Name_en": "Bursting Grotesquerie", "Name_fr": "Cellules détonantes", "Name_ja": "起爆細胞", "StatusCategory": "2", "row_id": "4749", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4750": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von pulsierenden Sprengzellen befallen. Bei Ablauf der Wirkungsdauer wird eine schwere Explosion ausgelöst.", "Description_en": "Covered in fusing cells, which will create a concentrated explosion when this effect expires.", "Description_fr": "Des cellules détonantes sont attachées au corps. Elles provoquent une puissante explosion à la fin de l'effet.", "Description_ja": "起爆細胞が付着した状態。効果時間終了時に重爆発を起こす。", "Icon": {"id": "214337", "path": "ui/icon/214000/214337.tex", "path_hr1": "ui/icon/214000/214337_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pulsierende Sprengzellen", "Name_en": "Shared Grotesquerie", "Name_fr": "Cellules détonantes : explosion violente", "Name_ja": "起爆細胞：重爆", "StatusCategory": "2", "row_id": "4750", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4751": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von gelenkten Sprengzellen befallen. Bei Ablauf der Wirkungsdauer wird eine Explosion sowie ein Angriff in eine bestimmte Richtung ausgelöst.", "Description_en": "Covered in hemorrhagic cells, which will spray in the indicated direction when this effect expires.", "Description_fr": "Des cellules détonantes sont attachées au corps. Elles provoquent une explosion dans une direction spécifique à la fin de l'effet.", "Description_ja": "起爆細胞が付着した状態。効果時間終了時に爆発し、特定方向に衝撃波を発生させる。", "Icon": {"id": "214338", "path": "ui/icon/214000/214338.tex", "path_hr1": "ui/icon/214000/214338_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gelenkte Sprengzellen", "Name_en": "Directed Grotesquerie", "Name_fr": "Cellules détonantes : explosion directionnelle", "Name_ja": "起爆細胞：指向", "StatusCategory": "2", "row_id": "4751", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4752": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Gliedzellen α befallen. Ändert sich bei Ablauf der Wirkungsdauer zu Aktive Gliedzelle α.", "Description_en": "Ensnared by a chain of cells, which will transform into Unbreakable Flesh α when this effect expires.", "Description_fr": "Des cellules enchaînées α sont attachées au corps. Devient Cellules enchaînées α (néfastes) à la fin de l'effet.", "Description_ja": "連環細胞αが付着した状態。効果時間が終了すると、「連環細胞α［害］」に変化する。", "Icon": {"id": "214339", "path": "ui/icon/214000/214339.tex", "path_hr1": "ui/icon/214000/214339_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gliedzellen α", "Name_en": "Bonds of Flesh α", "Name_fr": "Cellules enchaînées α", "Name_ja": "連環細胞α", "StatusCategory": "2", "row_id": "4752", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4753": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von aktiven Gliedzellen α befallen. Löst einen Umgebungsangriff aus, wenn sich vom verbundenen Ziel entfernt wird.", "Description_en": "Chained by alpha-variant cells to a partner. Partners moving too far from one another will result in a burst of damage centered around them.", "Description_fr": "Les cellules enchaînées α sont activées. Lorsqu'elles sont séparées de la cible avec laquelle elles sont liées, elles causent des dégâts aux alentours.", "Description_ja": "連環細胞αが活性化した状態。細胞で繋がれた対象から離れると、自身の周囲に被害が発生する。", "Icon": {"id": "214340", "path": "ui/icon/214000/214340.tex", "path_hr1": "ui/icon/214000/214340_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aktive Gliedzellen α", "Name_en": "Unbreakable Flesh α", "Name_fr": "Cellules enchaînées α (néfastes)", "Name_ja": "連環細胞α［害］", "StatusCategory": "2", "row_id": "4753", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4754": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Gliedzellen β befallen. Ändert sich bei Ablauf der Wirkungsdauer zu Aktive Gliedzelle β.", "Description_en": "Ensnared by a chain of cells, which will transform into Unbreakable Flesh β when this effect expires.", "Description_fr": "Des cellules enchaînées β sont attachées au corps. Devient Cellules enchaînées β (néfastes) à la fin de l'effet.", "Description_ja": "連環細胞βが付着した状態。効果時間が終了すると、「連環細胞β［害］」に変化する。", "Icon": {"id": "214341", "path": "ui/icon/214000/214341.tex", "path_hr1": "ui/icon/214000/214341_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gliedzellen β", "Name_en": "Bonds of Flesh β", "Name_fr": "Cellules enchaînées β", "Name_ja": "連環細胞β", "StatusCategory": "2", "row_id": "4754", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4755": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von aktiven Gliedzellen β befallen. Löst einen Umgebungsangriff aus, wenn sich vom verbundenen Ziel entfernt wird. Darüber hinaus wird der Boden unter der betroffenen Person von Gliedzellen β befallen.", "Description_en": "Chained by beta-variant cells to a partner. Partners moving too far from one another will result in a burst of damage centered around them.", "Description_fr": "Les cellules enchaînées β sont activées. Lorsqu'elles sont séparées de la cible avec laquelle elles sont liées, elles causent des dégâts aux alentours et se fixent au sol.", "Description_ja": "連環細胞βが活性化した状態。繋がれた対象から離れると自身の周囲に被害が発生し、さらに連環細胞βがその場の地面に付着する。", "Icon": {"id": "214342", "path": "ui/icon/214000/214342.tex", "path_hr1": "ui/icon/214000/214342_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aktive Gliedzellen β", "Name_en": "Unbreakable Flesh β", "Name_fr": "Cellules enchaînées β (néfastes)", "Name_ja": "連環細胞β［害］", "StatusCategory": "2", "row_id": "4755", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4756": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Gliedzellen befallen. Verwandelt sich bei Ablauf der Wirkungsdauer zu Aktive Gliedzelle.", "Description_en": "連環細胞が付着した状態。効果時間が終了すると、「連環細胞β［害］」に変化する。", "Description_fr": "連環細胞が付着した状態。効果時間が終了すると、「連環細胞β［害］」に変化する。", "Description_ja": "連環細胞が付着した状態。効果時間が終了すると、「連環細胞β［害］」に変化する。", "Icon": {"id": "214343", "path": "ui/icon/214000/214343.tex", "path_hr1": "ui/icon/214000/214343_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gliedzelle", "Name_en": "連環細胞", "Name_fr": "連環細胞", "Name_ja": "連環細胞", "StatusCategory": "2", "row_id": "4756", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4757": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von aktiven Gliedzellen befallen. Verliert stetig LP, solange die Zellverbindung bestehen bleibt.", "Description_en": "連環細胞が活性化した状態。細胞で繋がれている間、ＨＰが徐々に失われる。", "Description_fr": "連環細胞が活性化した状態。細胞で繋がれている間、ＨＰが徐々に失われる。", "Description_ja": "連環細胞が活性化した状態。細胞で繋がれている間、ＨＰが徐々に失われる。", "Icon": {"id": "214344", "path": "ui/icon/214000/214344.tex", "path_hr1": "ui/icon/214000/214344_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aktive Gliedzelle", "Name_en": "連環細胞［害］", "Name_fr": "連環細胞［害］", "Name_ja": "連環細胞［害］", "StatusCategory": "2", "row_id": "4757", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4758": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Der eigene Regenerations-Faktor läuft Amok, wodurch Heilkräfte rapide gesteigert sind.", "Description_en": "Legendary powers of self-regeneration are running wild.", "Description_fr": "Le corps possède des capacités régénérantes démultipliées.", "Description_ja": "再生因子の暴走により、再生能力が飛躍的に向上している状態。", "Icon": {"id": "214345", "path": "ui/icon/214000/214345.tex", "path_hr1": "ui/icon/214000/214345_hr1.tex"}, "MaxStacks": "0", "Name_de": "Regenerations-Faktor", "Name_en": "Fantastical Regeneration", "Name_fr": "Facteur de régénération", "Name_ja": "再生因子", "StatusCategory": "2", "row_id": "4758", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4759": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Vorstoßzellen befallen. Bei Ablauf der Wirkungsdauer wird ein Vorstoßeffekt ausgelöst.", "Description_en": "Infected by cells that will burst propulsively when this effect expires, resulting in knockback.", "Description_fr": "Des cellules déflagrantes sont attachées au corps. Elles provoquent un effet de projection à la fin de l'effet.", "Description_ja": "爆風細胞が付着した状態。効果時間終了時に爆発し、ノックバック効果が発生する。", "Icon": {"id": "214334", "path": "ui/icon/214000/214334.tex", "path_hr1": "ui/icon/214000/214334_hr1.tex"}, "MaxStacks": "0", "Name_de": "Vorstoßzellen", "Name_en": "Flesh Forward", "Name_fr": "Cellules déflagrantes avant", "Name_ja": "爆風細胞：前方", "StatusCategory": "2", "row_id": "4759", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4760": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Rückstoßzellen befallen. Bei Ablauf der Wirkungsdauer wird ein Rückstoßeffekt ausgelöst.", "Description_en": "Infected by cells that will burst propulsively when this effect expires, resulting in knockback.", "Description_fr": "Des cellules déflagrantes sont attachées au corps. Elles provoquent un effet de projection à la fin de l'effet.", "Description_ja": "爆風細胞が付着した状態。効果時間終了時に爆発し、ノックバック効果が発生する。", "Icon": {"id": "214335", "path": "ui/icon/214000/214335.tex", "path_hr1": "ui/icon/214000/214335_hr1.tex"}, "MaxStacks": "0", "Name_de": "Rückstoßzellen", "Name_en": "Flesh Back", "Name_fr": "Cellules déflagrantes arrière", "Name_ja": "爆風細胞：後方", "StatusCategory": "2", "row_id": "4760", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4761": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Sprengzellen befallen. Bei Ablauf der Wirkungsdauer wird eine Explosion ausgelöst.", "Description_en": "Covered in rupturing cells, which will explode when this effect expires.", "Description_fr": "Des cellules détonantes sont attachées au corps. Elles provoquent une explosion à la fin de l'effet.", "Description_ja": "起爆細胞が付着した状態。効果時間終了時に爆発を起こす。", "Icon": {"id": "214336", "path": "ui/icon/214000/214336.tex", "path_hr1": "ui/icon/214000/214336_hr1.tex"}, "MaxStacks": "0", "Name_de": "Sprengzellen", "Name_en": "Bursting Grotesquerie", "Name_fr": "Cellules détonantes", "Name_ja": "起爆細胞", "StatusCategory": "2", "row_id": "4761", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4762": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von pulsierenden Sprengzellen befallen. Bei Ablauf der Wirkungsdauer wird eine schwere Explosion ausgelöst.", "Description_en": "Covered in fusing cells, which will create a concentrated explosion when this effect expires.", "Description_fr": "Des cellules détonantes sont attachées au corps. Elles provoquent une puissante explosion à la fin de l'effet.", "Description_ja": "起爆細胞が付着した状態。効果時間終了時に重爆発を起こす。", "Icon": {"id": "214337", "path": "ui/icon/214000/214337.tex", "path_hr1": "ui/icon/214000/214337_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pulsierende Sprengzellen", "Name_en": "Shared Grotesquerie", "Name_fr": "Cellules détonantes : explosion violente", "Name_ja": "起爆細胞：重爆", "StatusCategory": "2", "row_id": "4762", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4763": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Todeszellen befallen. Erleidet bei Ablauf der Wirkungsdauer schweren Schaden. Wird ein bestimmter Angriff erlitten, so wird der Effekt aufgehoben und elementneutraler Umgebungsschaden ausgelöst.", "Description_en": "Infected by dying cells. Will result in extreme damage when this effect expires unless these cells are purged by taking damage from certain attacks. Purging cells will result in unaspected damage to the surrounding area.", "Description_fr": "Des cellules létales sont attachées au corps. Elles provoquent des dégâts importants à la fin de l'effet. Elles peuvent être retirées en subissant une attaque spécifique, mais occasionnent alors des dégâts neutres dans les alentours.", "Description_ja": "致死細胞が付着した状態。効果時間終了時に大ダメージを受けるが、特定の攻撃を受けることで解除できる。なお、解除の際は周囲に無属性ダメージを発生させる。", "Icon": {"id": "214346", "path": "ui/icon/214000/214346.tex", "path_hr1": "ui/icon/214000/214346_hr1.tex"}, "MaxStacks": "0", "Name_de": "Todeszellen", "Name_en": "Rotting Flesh", "Name_fr": "Cellules létales", "Name_ja": "致死細胞", "StatusCategory": "2", "row_id": "4763", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4764": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Streuzellen befallen. Bei Ablauf der Wirkungsdauer wird elementneutraler Umgebungsschaden ausgelöst und Streuzellen verteilt.", "Description_en": "Infected by self-replicating cells that will cause unaspected damage to the surrounding area and spread mitotic cells when this effect expires.", "Description_fr": "Des cellules dispersées sont attachées au corps. Lorsque l'effet prend fin, des dégâts neutres sont infligés dans la zone environnante, et les cellules sont alors éparpillées.", "Description_ja": "分散細胞が付着した状態。効果時間終了時に周囲に無属性ダメージを発生させ、さらに分散細胞を飛び散らせる。", "Icon": {"id": "214347", "path": "ui/icon/214000/214347.tex", "path_hr1": "ui/icon/214000/214347_hr1.tex"}, "MaxStacks": "0", "Name_de": "Streuzellen", "Name_en": "Mitotic Phase", "Name_fr": "Cellules dispersées", "Name_ja": "分散細胞", "StatusCategory": "2", "row_id": "4764", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4765": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von der Macht des Lindwurms erfüllt. Bei Ablauf der Wirkungsdauer wird Umgebungsschaden ausgelöst.", "Description_en": "Age-old magicks will cause damage to the surrounding area when this effect expires.", "Description_fr": "La magie du Lindwurm enveloppe le corps. Des dégâts sont infligés dans les alentours à la fin de l'effet.", "Description_ja": "リンドブルムの魔力を帯びた状態。効果時間終了時、周囲に被害が発生する。", "Icon": {"id": "214348", "path": "ui/icon/214000/214348.tex", "path_hr1": "ui/icon/214000/214348_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlangengriff", "Name_en": "Lindwurm's Portent", "Name_fr": "Magie du grand serpent", "Name_ja": "大蛇の魔力", "StatusCategory": "2", "row_id": "4765", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4766": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von der Macht des Lindwurms erfüllt. Bei Ablauf der Wirkungsdauer wird ein Angriff auf das entfernteste Gruppenmitglied ausgeführt.", "Description_en": "Age-old magicks will fire in the direction of the most distant ally when this effect expires.", "Description_fr": "La magie du Lindwurm enveloppe le corps. Des dégâts sont infligés à l'allié le plus éloigné à la fin de l'effet.", "Description_ja": "リンドブルムの魔力を帯びた状態。効果時間終了時、最も遠い仲間に向けて攻撃が発生する。", "Icon": {"id": "214349", "path": "ui/icon/214000/214349.tex", "path_hr1": "ui/icon/214000/214349_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ferner Schlangengriff", "Name_en": "Faraway Portent", "Name_fr": "Magie du grand serpent éloignée", "Name_ja": "大蛇の魔力［遠］", "StatusCategory": "2", "row_id": "4766", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4767": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von der Macht des Lindwurms erfüllt. Bei Ablauf der Wirkungsdauer wird ein Angriff auf das nächste Gruppenmitglied ausgeführt.", "Description_en": "Age-old magicks will fire in the direction of the nearest ally when this effect expires.", "Description_fr": "La magie du Lindwurm enveloppe le corps. Des dégâts sont infligés à l'allié le plus proche à la fin de l'effet.", "Description_ja": "リンドブルムの魔力を帯びた状態。効果時間終了時、最も近い仲間に向けて攻撃が発生する。", "Icon": {"id": "214350", "path": "ui/icon/214000/214350.tex", "path_hr1": "ui/icon/214000/214350_hr1.tex"}, "MaxStacks": "0", "Name_de": "Naher Schlangengriff", "Name_en": "Nearby Portent", "Name_fr": "Magie du grand serpent proche", "Name_ja": "大蛇の魔力［近］", "StatusCategory": "2", "row_id": "4767", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4768": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Die eigene Körpertemperatur steigt bis ins Unerträgliche. Erleidet bei Bewegung Feuerschaden.", "Description_en": "Sparking with fire aether. Moving from current position will result in fire damage.", "Description_fr": "Des dégâts de feu sont subis lors des déplacements.", "Description_ja": "身体が極度に熱せられた状態。その場から移動すると火属性ダメージを受ける。", "Icon": {"id": "214351", "path": "ui/icon/214000/214351.tex", "path_hr1": "ui/icon/214000/214351_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hitze des Kampfes", "Name_en": "Hot-blooded", "Name_fr": "Ardeur du combat", "Name_ja": "バトルヒート", "StatusCategory": "2", "row_id": "4768", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4769": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Mutationszellen α befallen. Werden während der Wirkungsdauer Angriffe erlitten, wird bei Ablauf der Wirkungsdauer großer Schaden erhalten.", "Description_en": "Infected by cells with the alpha mutation. Taking damage before this effect expires will result in heavy damage upon its expiration.", "Description_fr": "Des cellules mutantes α sont attachées au corps. Subir une attaque inflige d'importants dégâts à la fin de l'effet.", "Description_ja": "変異細胞αが付着した状態。効果時間中に攻撃を受けると、効果時間終了時に大ダメージを受ける。", "Icon": {"id": "214352", "path": "ui/icon/214000/214352.tex", "path_hr1": "ui/icon/214000/214352_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mutationszellen α", "Name_en": "Mutation α", "Name_fr": "Cellules mutantes α", "Name_ja": "変異細胞α", "StatusCategory": "2", "row_id": "4769", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4770": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Mutationszellen befallen. Bei Ablauf der Wirkungsdauer verändern sich die Zellen zu einer anderen Art Mutationszelle.", "Description_en": "Infected by cells that will change to a different mutation when this effect expires.", "Description_fr": "Les cellules mutantes se transforment en un autre type de cellules à la fin de l'effet.", "Description_ja": "変異細胞が変異しつつある状態。効果時間終了時に、異なる変異細胞に変わる。", "Icon": {"id": "214353", "path": "ui/icon/214000/214353.tex", "path_hr1": "ui/icon/214000/214353_hr1.tex"}, "MaxStacks": "0", "Name_de": "Zellenmutation", "Name_en": "Mutating Cells", "Name_fr": "Mutation cellulaire", "Name_ja": "細胞変異", "StatusCategory": "2", "row_id": "4770", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4771": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Mutationszellen β befallen. Werden während der Wirkungsdauer keine Angriffe erlitten, wird bei Ablauf der Wirkungsdauer großer Schaden erhalten.", "Description_en": "Infected by cells with the beta mutation. Failing to take damage before this effect expires will result in heavy damage upon its expiration.", "Description_fr": "Des cellules mutantes β sont attachées au corps. Ne subir aucune attaque infligera d'importants dégâts à la fin de l'effet.", "Description_ja": "変異細胞βが付着した状態。攻撃を受けないまま効果時間が終了すると、大ダメージを受ける。", "Icon": {"id": "214354", "path": "ui/icon/214000/214354.tex", "path_hr1": "ui/icon/214000/214354_hr1.tex"}, "MaxStacks": "0", "Name_de": "Mutationszellen β", "Name_en": "Mutation β", "Name_fr": "Cellules mutantes β", "Name_ja": "変異細胞β", "StatusCategory": "2", "row_id": "4771", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4772": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von der Macht des Lindwurms an den Boden gebunden. Springen ist nicht möglich.", "Description_en": "Bound to the earth and unable to jump.", "Description_fr": "L'âme est clouée au sol par un puissant sortilège. L'utilisation du saut est impossible.", "Description_ja": "呪縛によって地面に縛り付けられ、ジャンプが実行不可となった状態。", "Icon": {"id": "214355", "path": "ui/icon/214000/214355.tex", "path_hr1": "ui/icon/214000/214355_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schlangenfluch", "Name_en": "Fate of the Wurm", "Name_fr": "Malédiction du grand serpent", "Name_ja": "大蛇の呪縛", "StatusCategory": "2", "row_id": "4772", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4773": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet erhöhten Schaden durch bestimmte Angriffe aus der angegebenen Richtung.", "Description_en": "Being hit by certain attacks from an ill-favored cardinal direction will result in increased damage taken.", "Description_fr": "Certains dégâts subis par la direction indiquée sont augmentés.", "Description_ja": "一部の攻撃を特定方角から受けた際、ダメージが増加する状態。", "Icon": {"id": "214359", "path": "ui/icon/214000/214359.tex", "path_hr1": "ui/icon/214000/214359_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen: Osten", "Name_en": "Malefic E", "Name_fr": "Augure : est", "Name_ja": "凶兆：東", "StatusCategory": "2", "row_id": "4773", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4774": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet erhöhten Schaden durch bestimmte Angriffe aus der angegebenen Richtung.", "Description_en": "Being hit by certain attacks from an ill-favored cardinal direction will result in increased damage taken.", "Description_fr": "Certains dégâts subis par la direction indiquée sont augmentés.", "Description_ja": "一部の攻撃を特定方角から受けた際、ダメージが増加する状態。", "Icon": {"id": "214360", "path": "ui/icon/214000/214360.tex", "path_hr1": "ui/icon/214000/214360_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen: Westen", "Name_en": "Malefic W", "Name_fr": "Augure : ouest", "Name_ja": "凶兆：西", "StatusCategory": "2", "row_id": "4774", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4775": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet erhöhten Schaden durch bestimmte Angriffe aus den angegebenen Richtungen.", "Description_en": "Being hit by certain attacks from an ill-favored cardinal direction will result in increased damage taken.", "Description_fr": "Certains dégâts subis par les directions indiquées sont augmentés.", "Description_ja": "一部の攻撃を特定方角から受けた際、ダメージが増加する状態。", "Icon": {"id": "214361", "path": "ui/icon/214000/214361.tex", "path_hr1": "ui/icon/214000/214361_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen: Osten, Westen", "Name_en": "Malefic E-W", "Name_fr": "Augure : est, ouest", "Name_ja": "凶兆：東西", "StatusCategory": "2", "row_id": "4775", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4776": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet erhöhten Schaden durch bestimmte Angriffe aus der angegebenen Richtung.", "Description_en": "Being hit by certain attacks from an ill-favored cardinal direction will result in increased damage taken.", "Description_fr": "Certains dégâts subis par la direction indiquée sont augmentés.", "Description_ja": "一部の攻撃を特定方角から受けた際、ダメージが増加する状態。", "Icon": {"id": "214362", "path": "ui/icon/214000/214362.tex", "path_hr1": "ui/icon/214000/214362_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen: Süden", "Name_en": "Malefic S", "Name_fr": "Augure : sud", "Name_ja": "凶兆：南", "StatusCategory": "2", "row_id": "4776", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4777": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet erhöhten Schaden durch bestimmte Angriffe aus den angegebenen Richtungen.", "Description_en": "Being hit by certain attacks from an ill-favored cardinal direction will result in increased damage taken.", "Description_fr": "Certains dégâts subis par les directions indiquées sont augmentés.", "Description_ja": "一部の攻撃を特定方角から受けた際、ダメージが増加する状態。", "Icon": {"id": "214363", "path": "ui/icon/214000/214363.tex", "path_hr1": "ui/icon/214000/214363_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen: Osten, Süden", "Name_en": "Malefic S-E", "Name_fr": "Augure : est, sud", "Name_ja": "凶兆：東南", "StatusCategory": "2", "row_id": "4777", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4778": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet erhöhten Schaden durch bestimmte Angriffe aus den angegebenen Richtungen.", "Description_en": "Being hit by certain attacks from an ill-favored cardinal direction will result in increased damage taken.", "Description_fr": "Certains dégâts subis par les directions indiquées sont augmentés.", "Description_ja": "一部の攻撃を特定方角から受けた際、ダメージが増加する状態。", "Icon": {"id": "214364", "path": "ui/icon/214000/214364.tex", "path_hr1": "ui/icon/214000/214364_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen: Westen, Süden", "Name_en": "Malefic S-W", "Name_fr": "Augure : ouest, sud", "Name_ja": "凶兆：西南", "StatusCategory": "2", "row_id": "4778", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4779": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet erhöhten Schaden durch bestimmte Angriffe aus den angegebenen Richtungen.", "Description_en": "Being hit by certain attacks from an ill-favored cardinal direction will result in increased damage taken.", "Description_fr": "Certains dégâts subis par les directions indiquées sont augmentés.", "Description_ja": "一部の攻撃を特定方角から受けた際、ダメージが増加する状態。", "Icon": {"id": "214365", "path": "ui/icon/214000/214365.tex", "path_hr1": "ui/icon/214000/214365_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen: Osten, Westen, Süden", "Name_en": "Malefic S-E-W", "Name_fr": "Augure : est, ouest, sud", "Name_ja": "凶兆：東西南", "StatusCategory": "2", "row_id": "4779", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4780": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet erhöhten Schaden durch bestimmte Angriffe aus der angegebenen Richtung.", "Description_en": "Being hit by certain attacks from an ill-favored cardinal direction will result in increased damage taken.", "Description_fr": "Certains dégâts subis par la direction indiquée sont augmentés.", "Description_ja": "一部の攻撃を特定方角から受けた際、ダメージが増加する状態。", "Icon": {"id": "214366", "path": "ui/icon/214000/214366.tex", "path_hr1": "ui/icon/214000/214366_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen: Norden", "Name_en": "Malefic N", "Name_fr": "Augure : nord", "Name_ja": "凶兆：北", "StatusCategory": "2", "row_id": "4780", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4781": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet erhöhten Schaden durch bestimmte Angriffe aus den angegebenen Richtungen.", "Description_en": "Being hit by certain attacks from an ill-favored cardinal direction will result in increased damage taken.", "Description_fr": "Certains dégâts subis par les directions indiquées sont augmentés.", "Description_ja": "一部の攻撃を特定方角から受けた際、ダメージが増加する状態。", "Icon": {"id": "214367", "path": "ui/icon/214000/214367.tex", "path_hr1": "ui/icon/214000/214367_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen: Osten, Norden", "Name_en": "Malefic N-E", "Name_fr": "Augure : est, nord", "Name_ja": "凶兆：東北", "StatusCategory": "2", "row_id": "4781", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4782": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet erhöhten Schaden durch bestimmte Angriffe aus den angegebenen Richtungen.", "Description_en": "Being hit by certain attacks from an ill-favored cardinal direction will result in increased damage taken.", "Description_fr": "Certains dégâts subis par les directions indiquées sont augmentés.", "Description_ja": "一部の攻撃を特定方角から受けた際、ダメージが増加する状態。", "Icon": {"id": "214368", "path": "ui/icon/214000/214368.tex", "path_hr1": "ui/icon/214000/214368_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen: Westen, Norden", "Name_en": "Malefic N-W", "Name_fr": "Augure : ouest, nord", "Name_ja": "凶兆：西北", "StatusCategory": "2", "row_id": "4782", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4783": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet erhöhten Schaden durch bestimmte Angriffe aus den angegebenen Richtungen.", "Description_en": "Being hit by certain attacks from an ill-favored cardinal direction will result in increased damage taken.", "Description_fr": "Certains dégâts subis par les directions indiquées sont augmentés.", "Description_ja": "一部の攻撃を特定方角から受けた際、ダメージが増加する状態。", "Icon": {"id": "214369", "path": "ui/icon/214000/214369.tex", "path_hr1": "ui/icon/214000/214369_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen: Osten, Westen, Norden", "Name_en": "Malefic N-E-W", "Name_fr": "Augure : est, ouest, nord", "Name_ja": "凶兆：東西北", "StatusCategory": "2", "row_id": "4783", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4784": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet erhöhten Schaden durch bestimmte Angriffe aus den angegebenen Richtungen.", "Description_en": "Being hit by certain attacks from an ill-favored cardinal direction will result in increased damage taken.", "Description_fr": "Certains dégâts subis par les directions indiquées sont augmentés.", "Description_ja": "一部の攻撃を特定方角から受けた際、ダメージが増加する状態。", "Icon": {"id": "214370", "path": "ui/icon/214000/214370.tex", "path_hr1": "ui/icon/214000/214370_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen: Süden, Norden", "Name_en": "Malefic N-S", "Name_fr": "Augure : sud, nord", "Name_ja": "凶兆：南北", "StatusCategory": "2", "row_id": "4784", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4785": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet erhöhten Schaden durch bestimmte Angriffe aus den angegebenen Richtungen.", "Description_en": "Being hit by certain attacks from an ill-favored cardinal direction will result in increased damage taken.", "Description_fr": "Certains dégâts subis par les directions indiquées sont augmentés.", "Description_ja": "一部の攻撃を特定方角から受けた際、ダメージが増加する状態。", "Icon": {"id": "214371", "path": "ui/icon/214000/214371.tex", "path_hr1": "ui/icon/214000/214371_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen: Osten, Süden, Norden", "Name_en": "Malefic N-S-E", "Name_fr": "Augure : est, sud, nord", "Name_ja": "凶兆：東南北", "StatusCategory": "2", "row_id": "4785", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4786": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet erhöhten Schaden durch bestimmte Angriffe aus den angegebenen Richtungen.", "Description_en": "Being hit by certain attacks from an ill-favored cardinal direction will result in increased damage taken.", "Description_fr": "Certains dégâts subis par les directions indiquées sont augmentés.", "Description_ja": "一部の攻撃を特定方角から受けた際、ダメージが増加する状態。", "Icon": {"id": "214372", "path": "ui/icon/214000/214372.tex", "path_hr1": "ui/icon/214000/214372_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen: Westen, Süden, Norden", "Name_en": "Malefic N-S-W", "Name_fr": "Augure : ouest, sud, nord", "Name_ja": "凶兆：西南北", "StatusCategory": "2", "row_id": "4786", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4787": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet erhöhten Schaden durch bestimmte Angriffe aus den angegebenen Richtungen.", "Description_en": "Being hit by certain attacks from an ill-favored cardinal direction will result in increased damage taken.", "Description_fr": "Certains dégâts subis par les directions indiquées sont augmentés.", "Description_ja": "一部の攻撃を受けた際、ダメージが増加する状態。", "Icon": {"id": "214373", "path": "ui/icon/214000/214373.tex", "path_hr1": "ui/icon/214000/214373_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen: Osten, Westen, Süden, Norden", "Name_en": "Malefic N-S-E-W", "Name_fr": "Augure : est, ouest, sud, nord", "Name_ja": "凶兆：東西南北", "StatusCategory": "2", "row_id": "4787", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4788": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "229963", "path": "ui/icon/229000/229963.tex", "path_hr1": "ui/icon/229000/229963_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magie-Barriere", "Name_en": "Magic Shell", "Name_fr": "Magi Blindage", "Name_ja": "まほうバリア", "StatusCategory": "1", "row_id": "4788", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4789": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Nächste Magieklinge hat einen erhöhten Attacke-Wert. ", "Description_en": "Next Spellblade will deal increased damage.", "Description_fr": "La puissance de la prochaine Magi Lame est augmentée.", "Description_ja": "次に実行するまほうけんの威力が上昇する状態。", "Icon": {"id": "229964", "path": "ui/icon/229000/229964.tex", "path_hr1": "ui/icon/229000/229964_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magieklingen-Verstärkung", "Name_en": "Honed Spellblade", "Name_fr": "Magi Lame renforcée", "Name_ja": "まほうけん強化", "StatusCategory": "1", "row_id": "4789", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4790": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "229965", "path": "ui/icon/229000/229965.tex", "path_hr1": "ui/icon/229000/229965_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brennende Klinge", "Name_en": "Blazing Spellblade", "Name_fr": "Magi Lame Brasier", "Name_ja": "まほうけんフレア", "StatusCategory": "1", "row_id": "4790", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4791": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erlittener Schaden ist erhöht.", "Description_en": "Damage taken is increased.", "Description_fr": "Les dégâts subis sont augmentés.", "Description_ja": "受けるダメージが増加する状態。", "Icon": {"id": "229966", "path": "ui/icon/229000/229966.tex", "path_hr1": "ui/icon/229000/229966_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brennender Körper", "Name_en": "Blazing Bane", "Name_fr": "Magi Lame Brasier", "Name_ja": "まほうけんフレア［害］", "StatusCategory": "2", "row_id": "4791", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4792": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Certains dégâts subis sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "229967", "path": "ui/icon/229000/229967.tex", "path_hr1": "ui/icon/229000/229967_hr1.tex"}, "MaxStacks": "0", "Name_de": "Abwehr", "Name_en": "Defend", "Name_fr": "Défense de fer", "Name_ja": "ぼうぎょ", "StatusCategory": "1", "row_id": "4792", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4793": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Aufgrund der erfolgreichen Abwehr eines Angriffs mit Mut erfüllt. Die Wahrscheinlichkeit auf große Erfolge von Finaler Stoß ist erhöht.", "Description_en": "Filled with fervor after a successful safeguard. Chance of inflicting heavy damage with Finisher increased.", "Description_fr": "Une Défense de fer a été réalisée avec succès. Les chances d'infliger des dégâts importants avec Coup fatal sont augmentées.", "Description_ja": "ぼうぎょに成功し、気勢が上がった状態。ひっさつで大ダメージを与える確率が上昇する。", "Icon": {"id": "218176", "path": "ui/icon/218000/218176.tex", "path_hr1": "ui/icon/218000/218176_hr1.tex"}, "MaxStacks": "4", "Name_de": "Finaler Stoß-Verstärkung", "Name_en": "Finishing Fervor", "Name_fr": "Coup fatal renforcé", "Name_ja": "ひっさつ強化", "StatusCategory": "1", "row_id": "4793", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4794": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Schwerttanz kann eingesetzt werden.", "Description_en": "Ready to dance the Phantom Sword Dance.", "Description_fr": "Danse du sabre peut être lancée.", "Description_ja": "「つるぎのまい」を踊れる状態。", "Icon": {"id": "229968", "path": "ui/icon/229000/229968.tex", "path_hr1": "ui/icon/229000/229968_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schwerttanz", "Name_en": "Poised to Sword Dance", "Name_fr": "Danse du sabre", "Name_ja": "おどる：つるぎのまい", "StatusCategory": "1", "row_id": "4794", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4795": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Verführerischer Tango kann eingesetzt werden.", "Description_en": "Ready to dance the Tempting Tango.", "Description_fr": "Tango enchanteur peut être lancé.", "Description_ja": "「みわくのタンゴ」を踊れる状態。", "Icon": {"id": "229969", "path": "ui/icon/229000/229969.tex", "path_hr1": "ui/icon/229000/229969_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verführerischer Tango", "Name_en": "Tempted to Tango", "Name_fr": "Tango enchanteur", "Name_ja": "おどる：みわくのタンゴ", "StatusCategory": "1", "row_id": "4795", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4796": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Jitterbug kann eingesetzt werden.", "Description_en": "Ready to dance the Jitterbug.", "Description_fr": "Boogie-woogie peut être lancé.", "Description_ja": "「ふたりのジルバ」を踊れる状態。", "Icon": {"id": "229970", "path": "ui/icon/229000/229970.tex", "path_hr1": "ui/icon/229000/229970_hr1.tex"}, "MaxStacks": "0", "Name_de": "Jitterbug", "Name_en": "Jitterbugged", "Name_fr": "Boogie-woogie", "Name_ja": "おどる：ふたりのジルバ", "StatusCategory": "1", "row_id": "4796", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4797": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Bizarrer Walzer kann eingesetzt werden.", "Description_en": "Ready to dance the Mystery Waltz.", "Description_fr": "Valse mystérieuse peut être lancée.", "Description_ja": "「ミステリーワルツ」を踊れる状態。", "Icon": {"id": "229971", "path": "ui/icon/229000/229971.tex", "path_hr1": "ui/icon/229000/229971_hr1.tex"}, "MaxStacks": "0", "Name_de": "Bizarrer Walzer", "Name_en": "Willing to Waltz", "Name_fr": "Valse mystérieuse", "Name_ja": "おどる：ミステリーワルツ", "StatusCategory": "1", "row_id": "4797", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4798": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ausweichrate ist erhöht.", "Description_en": "Evasion is enhanced.", "Description_fr": "L'esquive est augmentée.", "Description_ja": "回避率が向上した状態。", "Icon": {"id": "229972", "path": "ui/icon/229000/229972.tex", "path_hr1": "ui/icon/229000/229972_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schneller Schritt", "Name_en": "Quickstep", "Name_fr": "Pas leste", "Name_ja": "クイックステップ", "StatusCategory": "1", "row_id": "4798", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4799": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ausgeteilter Schaden ist erhöht.", "Description_en": "Damage dealt is increased.", "Description_fr": "Les dégâts infligés sont augmentés.", "Description_ja": "与ダメージが上昇した状態。", "Icon": {"id": "229973", "path": "ui/icon/229000/229973.tex", "path_hr1": "ui/icon/229000/229973_hr1.tex"}, "MaxStacks": "0", "Name_de": "Aggressiver Schritt", "Name_en": "Quicker Step", "Name_fr": "Pas leste offensif", "Name_ja": "クイックステップ［攻］", "StatusCategory": "1", "row_id": "4799", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4800": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A highly effective defensive maneuver is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "229974", "path": "ui/icon/229000/229974.tex", "path_hr1": "ui/icon/229000/229974_hr1.tex"}, "MaxStacks": "0", "Name_de": "Halteposition", "Name_en": "Steadfast Stance", "Name_fr": "Position fermée", "Name_ja": "ホールドポジション", "StatusCategory": "1", "row_id": "4800", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4801": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ausgeteilter Schaden ist verringert.", "Description_en": "Damage dealt is reduced.", "Description_fr": "Les dégâts infligés sont réduits.", "Description_ja": "与ダメージが低下した状態。", "Icon": {"id": "229975", "path": "ui/icon/229000/229975.tex", "path_hr1": "ui/icon/229000/229975_hr1.tex"}, "MaxStacks": "0", "Name_de": "Starke Betörung", "Name_en": "Enamored", "Name_fr": "Envoûtement intense", "Name_ja": "みりょう［強］", "StatusCategory": "2", "row_id": "4801", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4802": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ausgeteilter Schaden ist verringert und erlittener Schaden ist erhöht.", "Description_en": "Damage dealt is reduced and damage taken is increased.", "Description_fr": "Les dégâts infligés sont réduits et les dégâts subis sont augmentés.", "Description_ja": "与ダメージが低下し、受けるダメージが増加した状態。", "Icon": {"id": "229976", "path": "ui/icon/229000/229976.tex", "path_hr1": "ui/icon/229000/229976_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betörung", "Name_en": "Mesmerized", "Name_fr": "Envoûtement", "Name_ja": "みりょう", "StatusCategory": "2", "row_id": "4802", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4803": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Kämpft mit dem Wissen der alten Paladine und hat Zugriff auf bestimmte Phantom-Kommandos.", "Description_en": "Ruminating on the knowledge of a mystic knight of eld. Ready to use select phantom actions.", "Description_fr": "Les souvenirs d'un ancien chevalier mage permettent l'utilisation d'actions de soutien.", "Description_ja": "一時的に古き魔法剣士の記憶を継承した状態。特定のサポートアクションが使用可能になる。", "Icon": {"id": "216884", "path": "ui/icon/216000/216884.tex", "path_hr1": "ui/icon/216000/216884_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Paladin", "Name_en": "Phantom Mystic Knight", "Name_fr": "Chevalier mage fantôme", "Name_ja": "サポート魔法剣士", "StatusCategory": "1", "row_id": "4803", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4804": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Kämpft mit dem Wissen der alten Gladiatoren und hat Zugriff auf bestimmte Phantom-Kommandos.", "Description_en": "Ruminating on the knowledge of a gladiator of eld. Ready to use select phantom actions.", "Description_fr": "Les souvenirs d'un ancien gladiateur permettent l'utilisation d'actions de soutien.", "Description_ja": "一時的に古き剣闘士の記憶を継承した状態。特定のサポートアクションが使用可能になる。", "Icon": {"id": "216885", "path": "ui/icon/216000/216885.tex", "path_hr1": "ui/icon/216000/216885_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Gladiator", "Name_en": "Phantom Gladiator", "Name_fr": "Gladiateur fantôme", "Name_ja": "サポート剣闘士", "StatusCategory": "1", "row_id": "4804", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4805": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Kämpft mit dem Wissen der alten Tänzer und hat Zugriff auf bestimmte Phantom-Kommandos.", "Description_en": "Ruminating on the knowledge of a dancer of eld. Ready to use select phantom actions.", "Description_fr": "Les souvenirs d'un ancien danseur permettent l'utilisation d'actions de soutien.", "Description_ja": "一時的に古き踊り子の記憶を継承した状態。特定のサポートアクションが使用可能になる。", "Icon": {"id": "216886", "path": "ui/icon/216000/216886.tex", "path_hr1": "ui/icon/216000/216886_hr1.tex"}, "MaxStacks": "0", "Name_de": "Phantom-Tänzer", "Name_en": "Phantom Dancer", "Name_fr": "Danseur fantôme", "Name_ja": "サポート踊り子", "StatusCategory": "1", "row_id": "4805", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4806": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4806", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4807": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4807", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4808": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4808", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4809": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4809", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4810": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4810", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4811": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4811", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4812": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4812", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4813": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4813", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4814": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4814", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4815": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4815", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4816": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4816", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4817": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4817", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4818": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4818", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4819": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4819", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4820": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4820", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4821": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Positiv magnetisch aufgeladen.", "Description_en": "Exhibiting a positive magnetic charge.", "Description_fr": "La force du champ électromagnétique est positive.", "Description_ja": "【＋】の磁力を帯びた状態。", "Icon": {"id": "215663", "path": "ui/icon/215000/215663.tex", "path_hr1": "ui/icon/215000/215663_hr1.tex"}, "MaxStacks": "0", "Name_de": "Positive Ladung", "Name_en": "Positive Charge", "Name_fr": "Charge positive", "Name_ja": "磁力【＋】", "StatusCategory": "2", "row_id": "4821", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4822": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Negativ magnetisch aufgeladen.", "Description_en": "Exhibiting a negative magnetic charge.", "Description_fr": "La force du champ électromagnétique est négative.", "Description_ja": "【－】の磁力を帯びた状態。", "Icon": {"id": "215664", "path": "ui/icon/215000/215664.tex", "path_hr1": "ui/icon/215000/215664_hr1.tex"}, "MaxStacks": "0", "Name_de": "Negative Ladung", "Name_en": "Negative Charge", "Name_fr": "Charge négative", "Name_ja": "磁力【－】", "StatusCategory": "2", "row_id": "4822", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4823": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Positiv magnetisch aufgeladen.", "Description_en": "Exhibiting a positive magnetic charge.", "Description_fr": "La force du champ électromagnétique est positive.", "Description_ja": "【＋】の磁力を帯びた状態。", "Icon": {"id": "215663", "path": "ui/icon/215000/215663.tex", "path_hr1": "ui/icon/215000/215663_hr1.tex"}, "MaxStacks": "0", "Name_de": "Positive Ladung", "Name_en": "Positive Charge", "Name_fr": "Charge positive", "Name_ja": "磁力【＋】", "StatusCategory": "2", "row_id": "4823", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4824": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Negativ magnetisch aufgeladen.", "Description_en": "Exhibiting a negative magnetic charge.", "Description_fr": "La force du champ électromagnétique est négative.", "Description_ja": "【－】の磁力を帯びた状態。", "Icon": {"id": "215664", "path": "ui/icon/215000/215664.tex", "path_hr1": "ui/icon/215000/215664_hr1.tex"}, "MaxStacks": "0", "Name_de": "Negative Ladung", "Name_en": "Negative Charge", "Name_fr": "Charge négative", "Name_ja": "磁力【－】", "StatusCategory": "2", "row_id": "4824", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4825": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Scharlachflammes Äther umgeben. Jegliche Angriffe auf Indigowelle sind wirkungslos.", "Description_en": "Tethered by Red Hot's aether. Attacks against Deep Blue are nullified.", "Description_fr": "Le corps est enveloppé par l'éther de Red Hot. Les attaques sur Deep Blue n'ont aucun effet.", "Description_ja": "レッドホットのエーテルに掴まれた状態。ディープブルーへの攻撃が無効化される。", "Icon": {"id": "214374", "path": "ui/icon/214000/214374.tex", "path_hr1": "ui/icon/214000/214374_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flammen-Sucht", "Name_en": "Synchronized Firesnaking", "Name_fr": "Ondulation enflammée coordonnée", "Name_ja": "Mフレイムスネーキング", "StatusCategory": "2", "row_id": "4825", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4826": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Indigowelles Äther umgeben. Jegliche Angriffe auf Scharlachflamme sind wirkungslos.", "Description_en": "Tethered by Deep Blue's aether. Attacks against Red Hot are nullified.", "Description_fr": "Le corps est enveloppé par l'éther de Deep Blue. Les attaques sur Red Hot n'ont aucun effet.", "Description_ja": "ディープブルーのエーテルに掴まれた状態。レッドホットへの攻撃が無効化される。", "Icon": {"id": "214375", "path": "ui/icon/214000/214375.tex", "path_hr1": "ui/icon/214000/214375_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hydro-Sucht", "Name_en": "Synchronized Watersnaking", "Name_fr": "Ondulation hydrique coordonnée", "Name_ja": "Mハイドロスネーキング", "StatusCategory": "2", "row_id": "4826", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4827": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Scharlachflammes Äther durchzogen. Bei Ablauf der Wirkungsdauer wird Schaden ausgelöst.", "Description_en": "Extended exposure to Red Hot's scathing aether will result in damage taken when this effect expires.", "Description_fr": "Le corps est englouti par l'éther de Red Hot. Provoque des dégâts à la fin de l'effet.", "Description_ja": "レッドホットのエーテルに蝕まれた状態。効果時間終了時に被害が発生する。", "Icon": {"id": "214376", "path": "ui/icon/214000/214376.tex", "path_hr1": "ui/icon/214000/214376_hr1.tex"}, "MaxStacks": "0", "Name_de": "Extreme Flammen-Sucht", "Name_en": "Xtreme Firesnaking", "Name_fr": "Ondulation enflammée Xtrême", "Name_ja": "EXフレイムスネーキング", "StatusCategory": "2", "row_id": "4827", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4828": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von Indigowelles Äther durchzogen. Bei Ablauf der Wirkungsdauer wird Schaden ausgelöst.", "Description_en": "Extended exposure to Deep Blue's roiling aether will result in damage taken when this effect expires.", "Description_fr": "Le corps est englouti par l'éther de Deep Blue. Provoque des dégâts à la fin de l'effet.", "Description_ja": "ディープブルーのエーテルに蝕まれた状態。効果時間終了時に被害が発生する。", "Icon": {"id": "214377", "path": "ui/icon/214000/214377.tex", "path_hr1": "ui/icon/214000/214377_hr1.tex"}, "MaxStacks": "0", "Name_de": "Extreme Hydro-Sucht", "Name_en": "Xtreme Watersnaking", "Name_fr": "Ondulation hydrique Xtrême", "Name_ja": "EXハイドロスネーキング", "StatusCategory": "2", "row_id": "4828", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4829": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "In einem Käfig aus Wasseräther gefangen und verliert stetig LP. Von außen erhaltener Schaden ist verringert, aber wird bei Ablauf der Wirkungsdauer kampfunfähig.", "Description_en": "Lack of oxygen is causing damage over time. While damage from sources outside the watery grave is reduced, instant death will occur when this effect expires.", "Description_fr": "Le corps est emprisonné dans de l'eau aux propriétés magiques qui fait perdre progressivement des PV. Réduit les dégâts venant de l'extérieur, mais provoque le K.O. à la fin de l'effet.", "Description_ja": "魔力が込められた水に閉じ込められ、ＨＰが徐々に失われる状態。外部からのダメージが減少するが、効果時間終了時に戦闘不能になる。", "Icon": {"id": "214378", "path": "ui/icon/214000/214378.tex", "path_hr1": "ui/icon/214000/214378_hr1.tex"}, "MaxStacks": "0", "Name_de": "Wasserkerker", "Name_en": "Watery Grave", "Name_fr": "Geôle aqueuse", "Name_ja": "水牢", "StatusCategory": "2", "row_id": "4829", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4830": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Wird durch Indigowelles Äther geschützt.", "Description_en": "ディープブルーのエーテルに護られた状態。", "Description_fr": "ディープブルーのエーテルに護られた状態。", "Description_ja": "ディープブルーのエーテルに護られた状態。", "Icon": {"id": "214379", "path": "ui/icon/214000/214379.tex", "path_hr1": "ui/icon/214000/214379_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hydro-Äther", "Name_en": "ハイドロエーテル", "Name_fr": "ハイドロエーテル", "Name_ja": "ハイドロエーテル", "StatusCategory": "1", "row_id": "4830", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4831": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Infiltriert das Startgebiet eines gegnerischen Teams. Erleidet schrittweise Schaden.", "Description_en": "Unwelcome on land to which you have no ties, and suffering damage over time.", "Description_fr": "Se trouve dans la zone de départ d'une équipe adverse. Des PV sont perdus progressivement.", "Description_ja": "異なる陣営の初期陣地に侵入している状態。ＨＰが徐々に失われる。", "Icon": {"id": "214767", "path": "ui/icon/214000/214767.tex", "path_hr1": "ui/icon/214000/214767_hr1.tex"}, "MaxStacks": "0", "Name_de": "Unter Feinden", "Name_en": "Outsider", "Name_fr": "En territoire ennemi", "Name_ja": "敵陣侵入", "StatusCategory": "2", "row_id": "4831", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4832": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Füllt schrittweise den Limitrausch-Balken.", "Description_en": "Limit gauge is gradually filling.", "Description_fr": "La jauge de Transcendance augmente progressivement.", "Description_ja": "リミットゲージが徐々に増加する状態。", "Icon": {"id": "214768", "path": "ui/icon/214000/214768.tex", "path_hr1": "ui/icon/214000/214768_hr1.tex"}, "MaxStacks": "0", "Name_de": "Beflügelter Limitrausch", "Name_en": "Sky's the Limit", "Name_fr": "Bonus de Transcendance", "Name_ja": "リミットゲージ増加", "StatusCategory": "1", "row_id": "4832", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4833": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4833", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4834": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4834", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4835": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4835", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4836": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Konzentriert sich auf die Aufrechterhaltung des Pikto-Schmetterlings.", "Description_en": "Concentrating on a mental picture of colorful vilekin.", "Description_fr": "Focalisée sur le sort de magie picturale Picto Papillons.", "Description_ja": "絵画魔法「ピクトバタフライ」に集中している状態。", "Icon": {"id": "216413", "path": "ui/icon/216000/216413.tex", "path_hr1": "ui/icon/216000/216413_hr1.tex"}, "MaxStacks": "0", "Name_de": "Pikto-Schmetterling", "Name_en": "Butterfly Motif", "Name_fr": "Picto Papillons", "Name_ja": "ピクトバタフライ", "StatusCategory": "1", "row_id": "4836", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4837": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Schwebt durch den Einfluss eines Magnetfeldes in der Luft.", "Description_en": "Suspended in midair by magnetic forces.", "Description_fr": "Un champ de force magnétique permet de flotter dans l'air.", "Description_ja": "磁力により、宙に浮いた状態。", "Icon": {"id": "215037", "path": "ui/icon/215000/215037.tex", "path_hr1": "ui/icon/215000/215037_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magnetschwebe", "Name_en": "Magnetic Levitation", "Name_fr": "Lévitation magnétique", "Name_ja": "磁気浮上", "StatusCategory": "1", "row_id": "4837", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4838": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Bewegungsgeschwindigkeit ist durch den Einfluss eines Magnetfeldes verringert.", "Description_en": "Movement speed is decreased due to magnetic forces.", "Description_fr": "Un champ de force magnétique réduit la vitesse de déplacement.", "Description_ja": "磁力により、移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Magnetanziehung", "Name_en": "Magnetic Pull", "Name_fr": "Pesanteur magnétique", "Name_ja": "磁気重圧", "StatusCategory": "2", "row_id": "4838", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4839": {"ClassJobCategory": {"Name_de": "Handwerker", "Name_en": "Disciple of the Hand", "Name_fr": "artisans", "Name_ja": "クラフター", "row_id": "33", "sheet": "ClassJobCategory", "value": "33", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Garantiert das Gelingen der nächsten Kommandos.", "Description_en": "Actions are guaranteed to succeed.", "Description_fr": "Les actions réussissent à coup sûr.", "Description_ja": "アクションが確実に成功する状態", "Icon": {"id": "211551", "path": "ui/icon/211000/211551.tex", "path_hr1": "ui/icon/211000/211551_hr1.tex"}, "MaxStacks": "0", "Name_de": "Kosmo-Ruhige Hand", "Name_en": "Stellar Steady Hand", "Name_fr": "Cosmomain sûre", "Name_ja": "コスモステディハンド", "StatusCategory": "1", "row_id": "4839", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4840": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "A magicked barrier is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "212801", "path": "ui/icon/212000/212801.tex", "path_hr1": "ui/icon/212000/212801_hr1.tex"}, "MaxStacks": "0", "Name_de": "Alexandria-Schild", "Name_en": "Alexandrian Barrier", "Name_fr": "Barrière chevaleresque", "Name_ja": "キングダム・バリア", "StatusCategory": "1", "row_id": "4840", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4841": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Regeneriert schrittweise LP.", "Description_en": "Regenerating HP over time.", "Description_fr": "Des PV sont récupérés périodiquement.", "Description_ja": "連続してＨＰが回復している状態。", "Icon": {"id": "215532", "path": "ui/icon/215000/215532.tex", "path_hr1": "ui/icon/215000/215532_hr1.tex"}, "MaxStacks": "0", "Name_de": "Anrufung der Schutzgottheit", "Name_en": "Divine Will", "Name_fr": "Prière divine", "Name_ja": "守護神への祈り", "StatusCategory": "1", "row_id": "4841", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4842": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージの一部が軽減される状態。", "Icon": {"id": "212816", "path": "ui/icon/212000/212816.tex", "path_hr1": "ui/icon/212000/212816_hr1.tex"}, "MaxStacks": "0", "Name_de": "Alexandria-Eile", "Name_en": "Alexandrian Swiftdodge", "Name_fr": "Vélocité chevaleresque protectrice", "Name_ja": "キングダム・スウィフト［守］", "StatusCategory": "1", "row_id": "4842", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4843": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Bewegungsgeschwindigkeit ist erhöht.", "Description_en": "Movement speed is increased.", "Description_fr": "La vitesse de déplacement est augmentée.", "Description_ja": "移動速度が上昇した状態。", "Icon": {"id": "212817", "path": "ui/icon/212000/212817.tex", "path_hr1": "ui/icon/212000/212817_hr1.tex"}, "MaxStacks": "0", "Name_de": "Alexandria-Hast", "Name_en": "Alexandrian Swiftstep", "Name_fr": "Vélocité chevaleresque athlétique", "Name_ja": "キングダム・スウィフト［走］", "StatusCategory": "1", "row_id": "4843", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4844": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Wird bei Ende dieses Effekts mit flammenden Ketten an jemanden gefesselt, der unter demselben Fluch steht.", "Description_en": "Fated to be bound by burning chains to a partner with a matching mark when this effect expires.", "Description_fr": "Une chaîne de flammes relie les victimes de ce même effet lorsque la durée s'est écoulée.", "Description_ja": "炎鎖の呪いを受けた状態。効果終了時に、同じ呪いを受けた他者と炎の鎖で繋がれてしまう。", "Icon": {"id": "216766", "path": "ui/icon/216000/216766.tex", "path_hr1": "ui/icon/216000/216766_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch der Flammenkette α", "Name_en": "Chains of Passion α", "Name_fr": "Malédiction des flammes enchaînées α", "Name_ja": "炎鎖の呪いα", "StatusCategory": "2", "row_id": "4844", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4845": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Wird bei Ende dieses Effekts mit flammenden Ketten an jemanden gefesselt, der unter demselben Fluch steht.", "Description_en": "Fated to be bound by burning chains to a partner with a matching mark when this effect expires.", "Description_fr": "Une chaîne de flammes relie les victimes de ce même effet lorsque la durée s'est écoulée.", "Description_ja": "炎鎖の呪いを受けた状態。効果終了時に、同じ呪いを受けた他者と炎の鎖で繋がれてしまう。", "Icon": {"id": "216767", "path": "ui/icon/216000/216767.tex", "path_hr1": "ui/icon/216000/216767_hr1.tex"}, "MaxStacks": "0", "Name_de": "Fluch der Flammenkette β", "Name_en": "Chains of Passion β", "Name_fr": "Malédiction des flammes enchaînées β", "Name_ja": "炎鎖の呪いβ", "StatusCategory": "2", "row_id": "4845", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
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    "4847": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4847", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
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    "4947": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4947", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4948": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4948", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4949": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4949", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4950": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4950", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4951": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4951", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4952": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4952", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4953": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4953", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4954": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4954", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4955": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erlittener Schaden ist verringert.", "Description_en": "Damage taken is reduced.", "Description_fr": "Les dégâts reçus sont réduits.", "Description_ja": "受けるダメージが軽減される状態。", "Icon": {"id": "215021", "path": "ui/icon/215000/215021.tex", "path_hr1": "ui/icon/215000/215021_hr1.tex"}, "MaxStacks": "0", "Name_de": "Verringerte Verwundbarkeit", "Name_en": "Vulnerability Down", "Name_fr": "Vulnérabilité diminuée", "Name_ja": "被ダメージ低下", "StatusCategory": "1", "row_id": "4955", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4956": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "1", "row_id": "4956", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4957": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4957", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4958": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4958", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4959": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4959", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4960": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4960", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4961": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4961", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4962": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4962", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4963": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4963", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4964": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4964", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4965": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erlittener Schaden ist um einen bestimmten Betrag verringert.", "Description_en": "The snow spirits' blessing is nullifying damage.", "Description_fr": "Insensible à un certain montant de dégâts.", "Description_ja": "一定量のダメージを軽減する状態。", "Icon": {"id": "214769", "path": "ui/icon/214000/214769.tex", "path_hr1": "ui/icon/214000/214769_hr1.tex"}, "MaxStacks": "0", "Name_de": "Frostiger Segen", "Name_en": "Snow Fort", "Name_fr": "Bénédiction des neiges", "Name_ja": "雪精の祝福", "StatusCategory": "1", "row_id": "4965", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4966": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet erhöhten Schaden durch bestimmte Angriffe aus der angegebenen Richtung.", "Description_en": "Being hit by certain attacks from an ill-favored cardinal direction will result in increased damage taken.", "Description_fr": "Certains dégâts subis par la direction indiquée sont augmentés.", "Description_ja": "一部の攻撃を特定方角から受けた際、ダメージが増加する状態。", "Icon": {"id": "214359", "path": "ui/icon/214000/214359.tex", "path_hr1": "ui/icon/214000/214359_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen: Osten", "Name_en": "Malefic E", "Name_fr": "Augure : est", "Name_ja": "凶兆：東", "StatusCategory": "2", "row_id": "4966", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4967": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Erleidet erhöhten Schaden durch bestimmte Angriffe aus der angegebenen Richtung.", "Description_en": "Being hit by certain attacks from an ill-favored cardinal direction will result in increased damage taken.", "Description_fr": "Certains dégâts subis par la direction indiquée sont augmentés.", "Description_ja": "一部の攻撃を特定方角から受けた際、ダメージが増加する状態。", "Icon": {"id": "214360", "path": "ui/icon/214000/214360.tex", "path_hr1": "ui/icon/214000/214360_hr1.tex"}, "MaxStacks": "0", "Name_de": "Omen: Westen", "Name_en": "Malefic W", "Name_fr": "Augure : ouest", "Name_ja": "凶兆：西", "StatusCategory": "2", "row_id": "4967", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4968": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ins Visier genommen. Bei Ende dieses Effekts wird Hydro-Kugel ausgelöst.", "Description_en": "Designated target of Hydrobullet, which will activate when this effect expires.", "Description_fr": "Barillet hydrique est retardé et sera lancé sur cette cible à la fin de cet effet.", "Description_ja": "標的となっている状態。効果時間終了時に、ハイドロバレットが発動する。", "Icon": {"id": "215996", "path": "ui/icon/215000/215996.tex", "path_hr1": "ui/icon/215000/215996_hr1.tex"}, "MaxStacks": "0", "Name_de": "Ziel von Hydro-Kugel", "Name_en": "Hydrobullet Target", "Name_fr": "Cible de barillet hydrique", "Name_ja": "ターゲッティング：ハイドロバレット", "StatusCategory": "2", "row_id": "4968", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4969": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4969", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4970": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4970", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4971": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4971", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4972": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Mit einem gegenseitigen Brüderschwur verbunden. Schwebt einer in Gefahr, wird jeglicher weiterer Schaden vom anderen abgefangen.", "Description_en": "Determined to protect a brother-in-arms, and will take a blow for said brother should he be in a tight spot.", "Description_fr": "Un serment de protection mutuelle a été prononcé. Lorsqu'une personne est acculée, l'autre se charge de la défendre.", "Description_ja": "互いが互いを護るという誓いを立てた状態。一方が追い詰められたとき、攻撃をもう一方が肩代わりする。", "Icon": {"id": "214383", "path": "ui/icon/214000/214383.tex", "path_hr1": "ui/icon/214000/214383_hr1.tex"}, "MaxStacks": "0", "Name_de": "Brüderliche Bande", "Name_en": "Brotherly Love", "Name_fr": "Amour fraternel", "Name_ja": "兄弟の絆", "StatusCategory": "1", "row_id": "4972", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4973": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Nimmt an einem Spielereignis teil.", "Description_en": "Participating in an in-game event.", "Description_fr": "Participe à un événement.", "Description_ja": "イベントが発生している状態。", "Icon": {"id": "215765", "path": "ui/icon/215000/215765.tex", "path_hr1": "ui/icon/215000/215765_hr1.tex"}, "MaxStacks": "0", "Name_de": "In Ereignis", "Name_en": "In Event", "Name_fr": "Événement", "Name_ja": "イベント中", "StatusCategory": "1", "row_id": "4973", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4974": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ist für einen bestimmten Angriff von Scharlachflamme ins Visier genommen.", "Description_en": "Deemed the priority target for certain attacks by Red Hot.", "Description_fr": "Suite à une certaine attaque, devient la cible de prédilection de Red Hot.", "Description_ja": "特定の攻撃においてレッドホットから優先的に狙われる状態。", "Icon": {"id": "214384", "path": "ui/icon/214000/214384.tex", "path_hr1": "ui/icon/214000/214384_hr1.tex"}, "MaxStacks": "0", "Name_de": "Flammen-Schlängeln", "Name_en": "Firesnaking", "Name_fr": "Ondulation enflammée", "Name_ja": "フレイムスネーキング", "StatusCategory": "2", "row_id": "4974", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4975": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ist für einen bestimmten Angriff von Indigowelle ins Visier genommen.", "Description_en": "Deemed the priority target for certain attacks by Deep Blue.", "Description_fr": "Suite à une certaine attaque, devient la cible de prédilection de Deep Blue.", "Description_ja": "特定の攻撃においてディープブルーから優先的に狙われる状態。", "Icon": {"id": "214385", "path": "ui/icon/214000/214385.tex", "path_hr1": "ui/icon/214000/214385_hr1.tex"}, "MaxStacks": "0", "Name_de": "Hydro-Schlängeln", "Name_en": "Watersnaking", "Name_fr": "Ondulation hydrique", "Name_ja": "ハイドロスネーキング", "StatusCategory": "2", "row_id": "4975", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4976": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Von gelenkten Sprengzellen befallen. Bei Ablauf der Wirkungsdauer wird eine Explosion sowie ein Angriff in eine bestimmte Richtung ausgelöst.", "Description_en": "Covered in hemorrhagic cells, which will spray in the indicated direction when this effect expires.", "Description_fr": "Des cellules détonantes sont attachées au corps. Elles provoquent une explosion dans une direction spécifique à la fin de l'effet.", "Description_ja": "起爆細胞が付着した状態。効果時間終了時に爆発し、特定方向に衝撃波を発生させる。", "Icon": {"id": "214338", "path": "ui/icon/214000/214338.tex", "path_hr1": "ui/icon/214000/214338_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gelenkte Sprengzellen", "Name_en": "Directed Grotesquerie", "Name_fr": "Cellules détonantes : explosion directionnelle", "Name_ja": "起爆細胞：指向", "StatusCategory": "2", "row_id": "4976", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4977": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4977", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4978": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4978", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4979": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4979", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4980": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4980", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4981": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4981", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4982": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4982", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4983": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4983", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4984": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4984", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4985": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4985", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4986": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4986", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4987": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4987", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4988": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4988", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4989": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4989", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4990": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4990", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4991": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4991", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4992": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4992", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4993": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4993", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4994": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4994", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4995": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4995", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4996": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Schleppus Radius kann eingesetzt werden.", "Description_en": "Able to use the Attractor Beam.", "Description_fr": "Super laser extracteur peut être utilisé.", "Description_ja": "トーウィング・ハイレーザーが使用可能な状態", "Icon": {"id": "216256", "path": "ui/icon/216000/216256.tex", "path_hr1": "ui/icon/216000/216256_hr1.tex"}, "MaxStacks": "0", "Name_de": "Schleppus Radius", "Name_en": "Attractor Beam Charged", "Name_fr": "Super laser extracteur préparé", "Name_ja": "トーウィング・ハイレーザー使用可能", "StatusCategory": "1", "row_id": "4996", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4997": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4997", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4998": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4998", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "4999": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "4999", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5000": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5000", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5001": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5001", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5002": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5002", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
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    "5038": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5038", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5039": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5039", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5040": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5040", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5041": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5041", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5042": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5042", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5043": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Ist handlungsunfähig.", "Description_en": "Unable to execute actions.", "Description_fr": "Toute action est impossible.", "Description_ja": "行動できなくなった状態。", "Icon": {"id": "215004", "path": "ui/icon/215000/215004.tex", "path_hr1": "ui/icon/215000/215004_hr1.tex"}, "MaxStacks": "0", "Name_de": "Betäubung", "Name_en": "Stun", "Name_fr": "Étourdissement", "Name_ja": "スタン", "StatusCategory": "2", "row_id": "5043", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5044": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Bewegungsgeschwindigkeit ist verringert.", "Description_en": "Movement speed is reduced.", "Description_fr": "La vitesse de déplacement est réduite.", "Description_ja": "移動速度が低下した状態。", "Icon": {"id": "215002", "path": "ui/icon/215000/215002.tex", "path_hr1": "ui/icon/215000/215002_hr1.tex"}, "MaxStacks": "0", "Name_de": "Gewicht", "Name_en": "Heavy", "Name_fr": "Pesanteur", "Name_ja": "ヘヴィ", "StatusCategory": "2", "row_id": "5044", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5045": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Resistenz gegen Feuer ist stark verringert.", "Description_en": "Fire resistance is significantly reduced.", "Description_fr": "La résistance à l'élément feu est considérablement réduite.", "Description_ja": "火属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215595", "path": "ui/icon/215000/215595.tex", "path_hr1": "ui/icon/215000/215595_hr1.tex"}, "MaxStacks": "0", "Name_de": "Feuerresistenz - (stark)", "Name_en": "Fire Resistance Down II", "Name_fr": "Résistance au feu réduite+", "Name_ja": "火属性耐性低下［強］", "StatusCategory": "2", "row_id": "5045", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5046": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Resistenz gegen Dunkelheit ist stark verringert.", "Description_en": "Dark resistance is significantly reduced.", "Description_fr": "La résistance à l'élément Ténèbres est considérablement réduite.", "Description_ja": "闇属性に対する耐性が著しく低下した状態。", "Icon": {"id": "215485", "path": "ui/icon/215000/215485.tex", "path_hr1": "ui/icon/215000/215485_hr1.tex"}, "MaxStacks": "0", "Name_de": "Dunkelresistenz - (stark)", "Name_en": "Dark Resistance Down II", "Name_fr": "Résistance aux Ténèbres réduite", "Name_ja": "闇属性耐性低下［強］", "StatusCategory": "2", "row_id": "5046", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5047": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "In magischen Blasen eingekerkert, die jegliche Handlung verhindern.", "Description_en": "Ensnared by aetherial seafoam and unable to move.", "Description_fr": "Une bulle d'eau magique emprisonne le corps, empêchant toute action.", "Description_ja": "魔力の泡に閉じ込められ、行動できなくなった状態。", "Icon": {"id": "215301", "path": "ui/icon/215000/215301.tex", "path_hr1": "ui/icon/215000/215301_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blasenkerker", "Name_en": "Bubble Gaol", "Name_fr": "Prison de bulle", "Name_ja": "バブルプリズン", "StatusCategory": "2", "row_id": "5047", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5048": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5048", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5049": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5049", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5050": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5050", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5051": {"ClassJobCategory": {"Name_de": "REV", "Name_en": "GNB", "Name_fr": "PSB", "Name_ja": "ガンブレイカー", "row_id": "149", "sheet": "ClassJobCategory", "value": "149", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Die Maximalanzahl an Erda-Patronen ist kurzzeitig erhöht.", "Description_en": "Maximum number of Powder Gauge cartridges is increased.", "Description_fr": "Le nombre maximum de cartouches d'éther est augmenté.", "Description_ja": "一時的にソイルの最大スタック数が増加する状態。", "Icon": {"id": "213623", "path": "ui/icon/213000/213623.tex", "path_hr1": "ui/icon/213000/213623_hr1.tex"}, "MaxStacks": "0", "Name_de": "Blutpatronen", "Name_en": "Bloodfest", "Name_fr": "Cartouche de sang", "Name_ja": "ブラッドソイル", "StatusCategory": "1", "row_id": "5051", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5052": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5052", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5053": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5053", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5054": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5054", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5055": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5055", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5056": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5056", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5057": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5057", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5058": {"ClassJobCategory": {"Name_de": "Alle Klassen", "Name_en": "All Classes", "Name_fr": "Toutes les classes", "Name_ja": "全クラス", "row_id": "1", "sheet": "ClassJobCategory", "value": "1", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "Versteinert. Erlittener Schaden führt zu Kampfunfähigkeit.", "Description_en": "Turned into stone. Taking damage results in instant death.", "Description_fr": "État de pétrification. Une attaque provoque le KO.", "Description_ja": "石化した状態。攻撃を受けると戦闘不能になる。", "Icon": {"id": "215586", "path": "ui/icon/215000/215586.tex", "path_hr1": "ui/icon/215000/215586_hr1.tex"}, "MaxStacks": "0", "Name_de": "Steinfluch", "Name_en": "Stone Curse", "Name_fr": "Piège de pierre", "Name_ja": "石化の呪い", "StatusCategory": "2", "row_id": "5058", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5059": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5059", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5060": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5060", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5061": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5061", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5062": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5062", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5063": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5063", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5064": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5064", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5065": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5065", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
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    "5167": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5167", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
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    "5181": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5181", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5182": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5182", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
    "5183": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5183", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
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    "5186": {"ClassJobCategory": {"Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "row_id": "0", "sheet": "ClassJobCategory", "value": "0", "Name_chs": "", "Name_ko": "", "Name_tc": ""}, "Description_de": "", "Description_en": "", "Description_fr": "", "Description_ja": "", "Icon": {"id": "0", "path": "ui/icon/000000/000000.tex", "path_hr1": "ui/icon/000000/000000_hr1.tex"}, "MaxStacks": "0", "Name_de": "", "Name_en": "", "Name_fr": "", "Name_ja": "", "StatusCategory": "0", "row_id": "5186", "Description_chs": "", "Name_chs": "", "Description_ko": "", "Name_ko": "", "Description_tc": "", "Name_tc": ""},
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