{
    "0": {"Unknown0": "", "Unknown1": "", "Unknown2": "0", "Unknown3": "0", "Unknown4": "0", "Unknown5": "False", "row_id": "0"},
    "1": {"Unknown0": "Barriere", "Unknown1": "Barriere\nImmun gegen alle Attacken.", "Unknown2": "0", "Unknown3": "1", "Unknown4": "0", "Unknown5": "True", "row_id": "1"},
    "2": {"Unknown0": "Schutzengel", "Unknown1": "Schutzengel\nBei Kampfunfähigkeit wirst du automatisch wiederbelebt.", "Unknown2": "50", "Unknown3": "0", "Unknown4": "2", "Unknown5": "True", "row_id": "2"},
    "3": {"Unknown0": "Levitas", "Unknown1": "Levitas\nLässt dich schweben und macht dich immun gegen alle Boden-Effekte.", "Unknown2": "0", "Unknown3": "1", "Unknown4": "1", "Unknown5": "True", "row_id": "3"},
    "4": {"Unknown0": "Gift", "Unknown1": "Gift\nDu bist vergiftet. Am Anfang jeder Runde verlierst du eine bestimmte Menge LP.", "Unknown2": "5", "Unknown3": "3", "Unknown4": "4", "Unknown5": "False", "row_id": "4"},
    "5": {"Unknown0": "Verhängnis", "Unknown1": "Verhängnis\nErreicht der Zähler 0, wirst du kampfunfähig. Kann nur durch Besiegen des ausführenden Gegners aufgelöst werden.", "Unknown2": "0", "Unknown3": "5", "Unknown4": "5", "Unknown5": "False", "row_id": "5"},
    "6": {"Unknown0": "Fessel", "Unknown1": "Fessel\nDu kannst dich nicht bewegen.", "Unknown2": "0", "Unknown3": "1", "Unknown4": "3", "Unknown5": "False", "row_id": "6"},
    "7": {"Unknown0": "", "Unknown1": "", "Unknown2": "1100", "Unknown3": "0", "Unknown4": "0", "Unknown5": "False", "row_id": "7"},
    "8": {"Unknown0": "", "Unknown1": "", "Unknown2": "100", "Unknown3": "0", "Unknown4": "0", "Unknown5": "False", "row_id": "8"}
}
