{
    "0": {"Text": {"Output": ""}},
    "1": {"Text": {"Output": "Fixed phrase available only during Crystalline Conflict.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Hello.<28>01</28><27>02</27></Color>"}},
    "2": {"Text": {"Output": "Fixed phrase available only during Crystalline Conflict.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Good match!<28>01</28><27>02</27></Color>"}},
    "3": {"Text": {"Output": "Fixed phrase available only during Crystalline Conflict.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Thank you.<28>01</28><27>02</27></Color>"}},
    "4": {"Text": {"Output": "Fixed phrase available only during Crystalline Conflict.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Nice job!<28>01</28><27>02</27></Color>"}},
    "5": {"Text": {"Output": "Variable phrase available only during the Feast.\n\nUses name and recast time of action in additional action slot 1.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready!<28>01</28><27>02</27></Color>\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready in [5]s!<28>01</28><27>02</27></Color>"}},
    "6": {"Text": {"Output": "Variable phrase available only during Crystalline Conflict.\n\nDisplays current job and limit gauge progress.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>[White mage]: Limit break ready!<28>01</28><27>02</27></Color>\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>[White mage]: Limit break at [99]%!<28>01</28><27>02</27></Color>"}},
    "7": {"Text": {"Output": "Fixed phrase available only during the Feast.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting offensive supplies!<28>01</28><27>02</27></Color>"}},
    "8": {"Text": {"Output": "Fixed phrase available only during the Feast.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting defensive supplies!<28>01</28><27>02</27></Color>"}},
    "9": {"Text": {"Output": "Fixed phrase available only during the Feast.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting adrenaline supplies!<28>01</28><27>02</27></Color>"}},
    "10": {"Text": {"Output": "Fixed phrase available only during the Feast.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting wolf's heart!<28>01</28><27>02</27></Color>"}},
    "11": {"Text": {"Output": "Fixed phrase available only during the Feast.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking tank!<28>01</28><27>02</27></Color>"}},
    "12": {"Text": {"Output": "Fixed phrase available only during the Feast.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking healer!<28>01</28><27>02</27></Color>"}},
    "13": {"Text": {"Output": "Fixed phrase available only during the Feast.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking melee DPS!<28>01</28><27>02</27></Color>"}},
    "14": {"Text": {"Output": "Fixed phrase available only during the Feast.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking ranged DPS!<28>01</28><27>02</27></Color>"}},
    "15": {"Text": {"Output": "Fixed phrase available only during the Feast.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping tank!<28>01</28><27>02</27></Color>"}},
    "16": {"Text": {"Output": "Fixed phrase available only during the Feast.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping healer!<28>01</28><27>02</27></Color>"}},
    "17": {"Text": {"Output": "Fixed phrase available only during the Feast.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping melee DPS!<28>01</28><27>02</27></Color>"}},
    "18": {"Text": {"Output": "Fixed phrase available only during the Feast.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping ranged DPS!<28>01</28><27>02</27></Color>"}},
    "19": {"Text": {"Output": "Fixed phrase available only during the Feast.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting medals!<28>01</28><27>02</27></Color>"}},
    "20": {"Text": {"Output": "Fixed phrase available only during the Feast.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Get the medals!<28>01</28><27>02</27></Color>"}},
    "21": {"Text": {"Output": "Fixed phrase available only during Crystalline Conflict.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Everyone, attack!<28>01</28><27>02</27></Color>"}},
    "22": {"Text": {"Output": "Fixed phrase available only during Crystalline Conflict.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Fall back and regroup!<28>01</28><27>02</27></Color>"}},
    "23": {"Text": {"Output": "Variable phrase available only during Crystalline Conflict.\n\nDisplays percentage of MP remaining.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>MP at [69]%.<28>01</28><27>02</27></Color>"}},
    "24": {"Text": {"Output": "Variable phrase available only during the Feast.\n\nDisplays percentage of TP remaining.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>TP at [41]%.<28>01</28><27>02</27></Color>"}},
    "25": {"Text": {"Output": "Variable phrase available only during Crystalline Conflict.\n\nUses current target. \n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking [white mage]!<28>01</28><27>02</27></Color>"}},
    "26": {"Text": {"Output": "Variable phrase available only during Crystalline Conflict.\n\nUses current target. \n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Blocking [white mage]!<28>01</28><27>02</27></Color>"}},
    "27": {"Text": {"Output": "Variable phrase available only during the Feast.\n\nUses name and recast time of action in additional action slot 2.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready!<28>01</28><27>02</27></Color>\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready in [5]s!<28>01</28><27>02</27></Color>"}},
    "28": {"Text": {"Output": "Variable phrase available only during the Feast.\n\nUses current target and adds a countdown time above their head.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Focus on the [white mage]!<28>01</28><27>02</27></Color>"}},
    "29": {"Text": {"Output": "Fixed phrase available only during the Feast.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>End focused attack!<28>01</28><27>02</27></Color>"}},
    "30": {"Text": {"Output": "Fixed phrase available only during Crystalline Conflict.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Sorry!<28>01</28><27>02</27></Color>"}},
    "31": {"Text": {"Output": "Fixed phrase available only during Crystalline Conflict.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>I'm going on ahead!<28>01</28><27>02</27></Color>"}},
    "32": {"Text": {"Output": "Fixed phrase available only during Crystalline Conflict.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Falling back!<28>01</28><27>02</27></Color>"}},
    "33": {"Text": {"Output": "Variable phrase available only during Crystalline Conflict.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>[White mage]: Moving the crystal now!<28>01</28><27>02</27></Color>"}},
    "34": {"Text": {"Output": "Fixed phrase available only during Crystalline Conflict.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Push the crystal!<28>01</28><27>02</27></Color>"}},
    "35": {"Text": {"Output": "Variable phrase available only during Crystalline Conflict.\n\nApplies to targeted party member.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Covering [white mage]!<28>01</28><27>02</27></Color>"}},
    "36": {"Text": {"Output": "Variable phrase available only during Crystalline Conflict.\n\nDisplays current job.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>[White mage]: Executing a limit break!<28>01</28><27>02</27></Color>"}},
    "37": {"Text": {"Output": "Fixed phrase available only during Crystalline Conflict.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>Everyone, group up!<28>01</28><27>02</27></Color>"}},
    "38": {"Text": {"Output": "Variable phrase available only during Crystalline Conflict.\n\nInforms party of availability of Purify.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready!<28>01</28><27>02</27></Color>\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready in [5]s!<28>01</28><27>02</27></Color>"}},
    "39": {"Text": {"Output": "Variable phrase available only during Crystalline Conflict.\n\nInforms party of availability of Guard.\n\n\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>[Guard] ready!<28>01</28><27>02</27></Color>\n\n<Color(PlayerParameter(16))><27>01</27><28>02</28>[Guard] ready in [5]s!<28>01</28><27>02</27></Color>"}}
}
