{
    "0": {"0xID": "0", "Objective_de": "", "Objective_en": "", "Objective_fr": "", "Objective_ja": "", "Objective_ko": "", "Objective_cn": ""},
    "1": {"0xID": "1", "Objective_de": "Besiege die Gegner", "Objective_en": "Defeat target enemies.", "Objective_fr": "Vaincre les cibles", "Objective_ja": "対象を討伐", "Objective_ko": "대상 처치", "Objective_cn": "讨伐敌人"},
    "2": {"0xID": "2", "Objective_de": "Besorge die Gegenstände", "Objective_en": "Obtain target items.", "Objective_fr": "Récupérer les objets désignés", "Objective_ja": "目標物を入手", "Objective_ko": "목표물 입수", "Objective_cn": "寻找道具"},
    "3": {"0xID": "3", "Objective_de": "Vernichte alle Gegner", "Objective_en": "Eliminate target enemies.", "Objective_fr": "Éliminer les cibles", "Objective_ja": "対象をせん滅", "Objective_ko": "대상 섬멸", "Objective_cn": "歼灭敌人"},
    "4": {"0xID": "4", "Objective_de": "Verfolge und vernichte alle Gegner", "Objective_en": "Pursue and defeat target enemies.", "Objective_fr": "Traquer et éliminer les cibles", "Objective_ja": "対象を追撃して倒せ", "Objective_ko": "대상을 추격해서 쓰러뜨려라", "Objective_cn": "追击敌人"},
    "5": {"0xID": "5", "Objective_de": "Schwäche den Gegner und besänftige ihn mit dem Emote „Beruhigen“", "Objective_en": "Weaken target and then pacify it using the /soothe emote.", "Objective_fr": "Affaiblir la cible puis la calmer avec l'emote /apaiser", "Objective_ja": "対象を弱らせて\n\nエモート「なだめる」を使って手懐けろ", "Objective_ko": "대상의 체력을 줄인 뒤\n감정 표현 '/진정'을 사용해서 회유하라", "Objective_cn": "令敌人弱化，并利用情感动作“安抚”将其驯服"},
    "6": {"0xID": "6", "Objective_de": "Greif an, um die Gegner zu enttarnen, und besiege sie", "Objective_en": "Attack target to reveal its true form, then defeat it.", "Objective_fr": "Attaquer la cible pour révéler la véritable forme de la cible, puis la vaincre", "Objective_ja": "対象を攻撃し\n\n正体を見破って討伐せよ", "Objective_ko": "대상을 공격하여\n정체를 밝혀낸 뒤 처치하라", "Objective_cn": "通过攻击来识破敌人的真身并进行讨伐"},
    "7": {"0xID": "7", "Objective_de": "Beseitige die Gegner im Zielgebiet", "Objective_en": "Defeat all targets in the locations specified.", "Objective_fr": "Vaincre toutes les cibles dans les zones désignées", "Objective_ja": "所定の地点を巡り、敵を撃退せよ", "Objective_ko": "지정 지점을 돌며 적을 물리쳐라", "Objective_cn": "在指定地点巡逻，并击退敌人"},
    "8": {"0xID": "8", "Objective_de": "Sammle die Seiten des „Nekrologs“ und besiege das daraus erscheinende Monster", "Objective_en": "Gather all missing pages of the Necrologos and defeat the creature summoned from within.", "Objective_fr": "Réunir les pages du Nécrologos et vaincre la créature invoquée", "Objective_ja": "「妖異全集」の紙片を回収し\n\n封じられた魔物を召喚して倒せ", "Objective_ko": "흩어진 '요마 전집'을 회수하고\n봉인된 마물을 불러내어 쓰러뜨려라", "Objective_cn": "收集«妖异全集»的书页\n召唤出被封印的魔物并将其打倒"},
    "9": {"0xID": "9", "Objective_de": "Geleite <SheetDe(BNpcName,2,IntegerParameter(1),1,4,1)/> zum Ziel", "Objective_en": "Use the /beckon emote to lead <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> safely to the specified location.", "Objective_fr": "Utiliser l'emote /viens (Inviter) pour mener <SheetFr(BNpcName,2,IntegerParameter(1),1,1)/> en lieu sûr", "Objective_ja": "エモート「手まねきする」を使って\n\n<Sheet(BNpcName,IntegerParameter(1),0)/>を目的地まで導け", "Objective_ko": "감정 표현 '/손짓'으로\n<Sheet(BNpcName,IntegerParameter(1),0)/> 목적지까지 데려가라", "Objective_cn": "使用情感动作“招手”，将<Sheet(BNpcName,IntegerParameter(1),0)/>带领到目的地"},
    "10": {"0xID": "A", "Objective_de": "Sammle die Gegenstände in allen Zielgebieten\n\nBonus für Bewertung von\n\nmin. 320: +25 %\n\nmin. 303: +10 %\n\nmin. 286: +5 %", "Objective_en": "Gather items at all the specified locations.\n\nEvaluation Bonus:\n\n320～ +25%\n\n303～ +10%\n\n286～  +5%", "Objective_fr": "Récolter aux endroits désignés\n\nBonus de récompense selon l'évaluation :\n\n286 ou plus : +   5%\n\n303 ou plus : + 10%\n\n320 ou plus : + 25%", "Objective_ja": "すべての目標地点を採集しつくせ\n\n評価値により報酬ボーナス：\n\n320以上　+25%\n\n303以上　+10%\n\n286以上　+05%", "Objective_ko": "모든 목표 지점에서 채집하라\n평가에 따른 보상 보너스:\n320이상  +25%\n303이상  +10%\n286이상  +05%", "Objective_cn": "到所有目标地点进行采集\n随着评价提高会有相应报酬\n320以上　+25%\n303以上　+10%\n286以上　+05%"},
    "11": {"0xID": "B", "Objective_de": "Besorge die Gegenstände", "Objective_en": "Obtain target items.", "Objective_fr": "Obtenir tous les objets désignés", "Objective_ja": "目標物を入手せよ", "Objective_ko": "목표물을 입수하라", "Objective_cn": "获得目标物品"},
    "12": {"0xID": "C", "Objective_de": "Gehe in alle Zielgebiete und besorge die Gegenstände", "Objective_en": "Travel to all the specified locations and obtain the target items.", "Objective_fr": "Aller dans tous les lieux spécifiés pour récupérer les objets désignés", "Objective_ja": "すべての目標地点を採集しつくし、目標物を入手せよ", "Objective_ko": "모든 목표 지점에서 채집하고 목표물을 입수하라", "Objective_cn": "到所有目标地点进行采集，并获得目标物品"},
    "13": {"0xID": "D", "Objective_de": "Vermerke die Sammelarbeiten\n\nBonus für Bewertung von\n\nmin. 160: +25 %\n\nmin. 152: +10 %\n\nmin. 143: +5 %", "Objective_en": "Survey target areas.\n\nEvaluation Bonus:\n\n160～ +25%\n\n152～ +10%\n\n143～  +5%", "Objective_fr": "Inspecter les lieux désignés\n\nBonus de récompense selon l'évaluation :\n\n143 ou plus : +   5%\n\n152 ou plus : + 10%\n\n160 ou plus : + 25%", "Objective_ja": "すべての目標地点で、採集結果を記録せよ\n\n評価値により報酬ボーナス：\n\n160以上　+25%\n\n152以上　+10%\n\n143以上　+05%", "Objective_ko": "모든 목표 지점에서 채집 결과를 기록하라\n평가에 따른 보상 보너스:\n160이상  +25%\n152이상  +10%\n143이상  +05%", "Objective_cn": "记录所有目标地点的采集结果\n随着评价提高会有相应报酬\n160以上　+25%\n152以上　+10%\n143以上　+05%"},
    "14": {"0xID": "E", "Objective_de": "Bring das Geforderte am Zielobjekt an", "Objective_en": "Deliver the items to the specified locations.", "Objective_fr": "Apporter les objets aux lieux désignés", "Objective_ja": "依頼品を対象に設置せよ", "Objective_ko": "의뢰품을 대상에 설치하라", "Objective_cn": "将委托品设置到目标上"},
    "15": {"0xID": "F", "Objective_de": "Bei zu wenigen Gegenständen scheitert die Mission", "Objective_en": "Levequest deemed a failure if too few items are obtained.", "Objective_fr": "Le mandat échoue si trop peu d'objets sont obtenus", "Objective_ja": "目標物が足りない場合は任務失敗", "Objective_ko": "목표물이 부족하면 임무 실패", "Objective_cn": "目标物品不足则任务失败"},
    "16": {"0xID": "10", "Objective_de": "Such am Zielort", "Objective_en": "Survey target areas.", "Objective_fr": "Inspecter le lieu désigné", "Objective_ja": "目標地点を捜索", "Objective_ko": "목표 지점 수색", "Objective_cn": "搜索目标地点"},
    "17": {"0xID": "11", "Objective_de": "Lock das Ziel hervor und vernichte es.", "Objective_en": "Lure target from hiding and slay it.", "Objective_fr": "Attirer puis éliminer les cibles", "Objective_ja": "対象を誘い出して倒せ", "Objective_ko": "대상을 유인해서 쓰러뜨려라", "Objective_cn": "引诱出目标并将其打倒"},
    "18": {"0xID": "12", "Objective_de": "Sammle die Gegenstände in allen Zielgebieten\n\nBonus für Bewertung von\n\nmin. 479: +25 %\n\nmin. 454: +10 %\n\nmin. 429: +5 %", "Objective_en": "Gather items at all the specified locations.\n\nEvaluation Bonus:\n\n479～ +25%\n\n454～ +10%\n\n429～  +5%", "Objective_fr": "Récolter aux endroits désignés\n\nBonus de récompense selon l'évaluation :\n\n429 ou plus : +   5%\n\n454 ou plus : + 10%\n\n479 ou plus : + 25%", "Objective_ja": "すべての目標地点を採集しつくせ\n\n評価値により報酬ボーナス：\n\n479以上　+25%\n\n454以上　+10%\n\n429以上　+05%", "Objective_ko": "모든 목표 지점에서 채집하라\n평가에 따른 보상 보너스:\n479이상  +25%\n454이상  +10%\n429이상  +05%", "Objective_cn": "到所有目标地点进行采集\n随着评价提高会有相应报酬\n479以上　+25%\n454以上　+10%\n429以上　+05%"},
    "19": {"0xID": "13", "Objective_de": "Untersuche alle Zielgebiete\n\nBonus für Bewertung von\n\nmin. 240: +25 %\n\nmin. 227: +10 %\n\nmin. 215: +5 %", "Objective_en": "Survey target areas.\n\nEvaluation Bonus:\n\n240～ +25%\n\n227～ +10%\n\n215～  +5%", "Objective_fr": "Inspecter les lieux désignés\n\nBonus de récompense selon l'évaluation :\n\n215 ou plus : +   5%\n\n227 ou plus : + 10%\n\n240 ou plus : + 25%", "Objective_ja": "すべての目標地点で、採集結果を記録せよ\n\n評価値により報酬ボーナス：\n\n240以上　+25%\n\n227以上　+10%\n\n215以上　+05%", "Objective_ko": "모든 목표 지점에서 채집 결과를 기록하라\n평가에 따른 보상 보너스:\n240이상  +25%\n227이상  +10%\n215이상  +05%", "Objective_cn": "记录所有目标地点的采集结果\n随着评价提高会有相应报酬\n240以上　+25%\n227以上　+10%\n215以上　+05%"},
    "20": {"0xID": "14", "Objective_de": "Sammle die Seiten des „Nekrologs“ und besiege das daraus erscheinende Monster", "Objective_en": "Gather all missing pages of the Necrologos and defeat the creature summoned from within.", "Objective_fr": "Réunir les pages du Nécrologos en terrassant les ennemis et vaincre la créature invoquée", "Objective_ja": "出現する魔物を倒して\n\n「妖異全集」の紙片を回収し\n\n封じられた魔物を召喚して倒せ", "Objective_ko": "나타난 마물을 처치하고\n흩어진 '요마 전집'을 회수한 후\n봉인된 마물을 불러내어 쓰러뜨려라", "Objective_cn": "打倒出现的魔物回收«妖异全集»的书页\n召唤出被封印的魔物并将其打倒"},
    "21": {"0xID": "15", "Objective_de": "Fortschritt", "Objective_en": "Progress", "Objective_fr": "Progression ", "Objective_ja": "進捗率", "Objective_ko": "진행률", "Objective_cn": "进度"},
    "22": {"0xID": "16", "Objective_de": "Abgesuchte Gebiete", "Objective_en": "Locations visited", "Objective_fr": "Zones sécurisées ", "Objective_ja": "巡回した目的地", "Objective_ko": "목적지 순찰", "Objective_cn": "巡逻目的地"},
    "23": {"0xID": "17", "Objective_de": "Schwäche das Ziel vorm Besänftigen, aber schlag es nicht k. o. ", "Objective_en": "Targets will grow frenzied if pacification is attempted too early.\n\nLevequest deemed a failure if targets accidentally killed.", "Objective_fr": "Les cibles se mettront en colère si vous tentez de les apaiser trop tôt\n\n(Le mandat échoue si les cibles sont tuées)", "Objective_ja": "弱らせずに懐柔を試みると\n\n対象が興奮状態に陥るため注意せよ\n\n懐柔対象を倒すと任務失敗", "Objective_ko": "약해진 후에 회유하지 않으면\n대상이 흥분 상태에 빠지므로 주의하라\n회유 대상을 쓰러뜨리면 임무 실패", "Objective_cn": "过早尝试驯服会起到相反的效果\n目标会陷入兴奋状态\n打倒驯服目标也会导致任务失败"},
    "24": {"0xID": "18", "Objective_de": "Ringe <SheetDe(BNpcName,2,IntegerParameter(1),2,3,1)/> <SheetDe(EventItem,5,IntegerParameter(2),2,4,1)/> ab, um Monster zu enttarnen", "Objective_en": "Defeat <SheetEn(BNpcName,1,IntegerParameter(1),2,1)/> to obtain glamour-dispelling <SheetEn(EventItem,1,IntegerParameter(2),2,1)/>.", "Objective_fr": "Vaincre des <SheetFr(BNpcName,12,IntegerParameter(1),2,1)/> pour obtenir des <SheetFr(EventItem,12,IntegerParameter(2),2,1)/>", "Objective_ja": "<Sheet(BNpcName,IntegerParameter(1),0)/>を倒すと手に入る\n\n<Sheet(EventItem,IntegerParameter(2),0)/>を使用し\n\n魔物の正体を見破れ", "Objective_ko": "<Sheet(BNpcName,IntegerParameter(1),0)/> 쓰러뜨리면 얻을 수 있는\n<Sheet(EventItem,IntegerParameter(2),0)/><14>FF170210010302280FFF0A4576656E744974656DE8030103FF04EBA19CFF07EC9CBCEBA19C</14>\n마물의 정체를 밝혀내라", "Objective_cn": "使用打倒<Sheet(BNpcName,IntegerParameter(1),0)/>后获得的<Sheet(EventItem,IntegerParameter(2),0)/>，识破魔物的真身"},
    "25": {"0xID": "19", "Objective_de": "Wenn <SheetDe(BNpcName,2,IntegerParameter(1),1,1,1)/> k. o. geht, scheitert die Mission", "Objective_en": "Levequest deemed a failure if <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> is slain.", "Objective_fr": "Le mandat échoue à la mort <SheetFr(BNpcName,9,IntegerParameter(1),1,1)/>", "Objective_ja": "<Sheet(BNpcName,IntegerParameter(1),0)/>が倒されると任務失敗", "Objective_ko": "<Sheet(BNpcName,IntegerParameter(1),0)/> 쓰러지면 임무 실패", "Objective_cn": "<Sheet(BNpcName,IntegerParameter(1),0)/>被打倒则任务失败"},
    "26": {"0xID": "1A", "Objective_de": "Beschütze das Missionsobjekt und besiege die Gegner", "Objective_en": "Defeat the enemies while protecting your charge.", "Objective_fr": "Protéger l'objet de la mission et vaincre les ennemis", "Objective_ja": "対象を守りつつ敵を撃退せよ", "Objective_ko": "대상을 지키며 적을 물리쳐라", "Objective_cn": "保护目标的同时击退敌人"},
    "27": {"0xID": "1B", "Objective_de": "Besiege so viele Gegner wie möglich", "Objective_en": "Defeat as many enemies as possible within the allotted time.", "Objective_fr": "Vaincre autant d'ennemis que possible dans le temps imparti", "Objective_ja": "制限時間内に、より多くの敵を倒せ", "Objective_ko": "제한시간 안에 되도록 많은 적을 쓰러뜨려라", "Objective_cn": "在限制时间内尽可能打倒更多的敌人"},
    "28": {"0xID": "1C", "Objective_de": "Finde den Gegner mit <SheetDe(EventItem,5,IntegerParameter(1),2,3,1)/> und besiege ihn", "Objective_en": "Discover who is carrying <SheetEn(EventItem,2,IntegerParameter(1),2,1)/> and slay the target.", "Objective_fr": "Découvrir l'ennemi qui possède <SheetFr(EventItem,2,IntegerParameter(1),2,1)/> et le vaincre", "Objective_ja": "<Sheet(EventItem,IntegerParameter(1),0)/>の保有者を発見し\n\n正体を見破って倒せ", "Objective_ko": "<Sheet(EventItem,IntegerParameter(1),0)/> 찾아내고\n정체를 밝힌 다음 쓰러뜨려라", "Objective_cn": "找到<Sheet(EventItem,IntegerParameter(1),0)/>的持有者\n识破其本体并将其消灭"},
    "29": {"0xID": "1D", "Objective_de": "", "Objective_en": "", "Objective_fr": "", "Objective_ja": "", "Objective_ko": "", "Objective_cn": ""},
    "30": {"0xID": "1E", "Objective_de": "Besiege die Gegner, die Verstärkung rufen", "Objective_en": "Defeat any enemies summoning reinforcements.", "Objective_fr": "Abattre l'ennemi qui appelle des renforts", "Objective_ja": "増援を呼び出す敵を倒せ", "Objective_ko": "지원군을 부르는 적을 쓰러뜨려라", "Objective_cn": "打倒呼叫增援的敌人"},
    "31": {"0xID": "1F", "Objective_de": "Bei zu wenig besiegten Gegnern scheitert die Mission", "Objective_en": "Objective failed if insufficient number of enemies slain.", "Objective_fr": "Le mandat échoue si trop peu d'ennemis sont éliminés", "Objective_ja": "失敗条件：目標討伐数に達しない", "Objective_ko": "실패 조건: 목표 처치 수에 도달하지 못함", "Objective_cn": "失败条件：没有达到目标数量"},
    "32": {"0xID": "20", "Objective_de": "Besiege Gegner, die auf das /stups Emote reagieren und sammle <SheetDe(EventItem,2,IntegerParameter(2),2,4,1)/> auf.", "Objective_en": "Slay enemies that respond to the /poke emote and collect <SheetEn(EventItem,1,IntegerParameter(2),2,1)/>.", "Objective_fr": "Éliminer les ennemis qui répondent à l'emote /toucher et récupérer <SheetFr(EventItem,1,IntegerParameter(2),2,1)/>", "Objective_ja": "エモート「つつく」に反応した敵を倒し\n\n<Sheet(EventItem,IntegerParameter(2),0)/>を入手せよ", "Objective_ko": "감정 표현 '/쿡쿡'에 반응한 대상을 쓰러뜨리고\n<Sheet(EventItem,IntegerParameter(2),0)/> 입수하라", "Objective_cn": "打倒对“戳指”动作有反应的敌人\n获得<Sheet(EventItem,IntegerParameter(2),0)/>"},
    "33": {"0xID": "21", "Objective_de": "Mission misslingt, wenn alle <SheetDe(BNpcName,5,IntegerParameter(1),2,1,1)/> verloren gehen", "Objective_en": "Objective failed if all <SheetEn(BNpcName,1,IntegerParameter(1),2,1)/> are lost.", "Objective_fr": "Le mandat échoue si )>toutes <SheetFr(BNpcName,2,IntegerParameter(1),2,1)/> sont )>perdues", "Objective_ja": "失敗条件：<Sheet(BNpcName,IntegerParameter(1),0)/>が全て失われる", "Objective_ko": "실패 조건: <Sheet(BNpcName,IntegerParameter(1),0)/> 모두 잃음", "Objective_cn": "失败条件：失去所有<Sheet(BNpcName,IntegerParameter(1),0)/>"},
    "34": {"0xID": "22", "Objective_de": "Benutze <SheetDe(EventItem,2,IntegerParameter(2),2,4,1)/> von <SheetDe(BNpcName,2,IntegerParameter(1),2,3,1)/> an <SheetDe(EObj,2,IntegerParameter(3),2,3,1)/>, um <SheetDe(BNpcName,5,IntegerParameter(4),2,4,1)/> anzulocken", "Objective_en": "Use <SheetEn(EventItem,3,IntegerParameter(2),2,1)/> obtained from <SheetEn(BNpcName,3,IntegerParameter(1),2,1)/> on <SheetEn(EObj,3,IntegerParameter(3),2,1)/> to lure out <SheetEn(BNpcName,3,IntegerParameter(4),2,1)/>.", "Objective_fr": "Obtenir <SheetFr(EventItem,1,IntegerParameter(2),1,1)/> sur <SheetFr(BNpcName,1,IntegerParameter(1),1,1)/> et l'utiliser sur <SheetFr(EObj,1,IntegerParameter(3),1,1)/> pour attirer <SheetFr(BNpcName,1,IntegerParameter(4),1,1)/>", "Objective_ja": "<Sheet(BNpcName,IntegerParameter(1),0)/>から手に入る\n\n<Sheet(EventItem,IntegerParameter(2),0)/>を<Sheet(EObj,IntegerParameter(3),0)/>に使用し\n\n<Sheet(BNpcName,IntegerParameter(4),0)/>を誘い出せ", "Objective_ko": "<Sheet(BNpcName,IntegerParameter(1),0)/>에게서 얻을 수 있는\n<Sheet(EventItem,IntegerParameter(2),0)/> <Sheet(EObj,IntegerParameter(3),0)/>에 사용해서\n<Sheet(BNpcName,IntegerParameter(4),0)/> 유인하라", "Objective_cn": "从<Sheet(BNpcName,IntegerParameter(1),0)/>身上获得<Sheet(EventItem,IntegerParameter(2),0)/>\n并对<Sheet(EObj,IntegerParameter(3),0)/>使用\n将<Sheet(BNpcName,IntegerParameter(4),0)/>引诱出来"},
    "35": {"0xID": "23", "Objective_de": "Schwäche das Ziel vor dem Besänftigen, sonst rastet es aus", "Objective_en": "Targets will grow frenzied if pacification is attempted too early.", "Objective_fr": "Les cibles se mettront en colère si vous tentez de les apaiser trop tôt", "Objective_ja": "弱らせずに懐柔を試みると\n\n対象が興奮状態に陥るため注意せよ", "Objective_ko": "약해진 후에 회유하지 않으면\n대상이 흥분 상태에 빠지므로 주의하라", "Objective_cn": "过早尝试驯服会起到相反的效果\n目标会陷入兴奋状态"}
}
